love.graphics.setFrontFaceWinding
Sets whether triangles with clockwise- or counterclockwise-ordered vertices are considered front-facing.

This is designed for use in combination with Mesh face culling. Other love.graphics shapes, lines, and sprites are not guaranteed to have a specific winding order to their internal vertices.
love.graphics.setFrontFaceWinding( winding )
winding VertexWinding The winding mode to use. The default winding is counterclockwise ('ccw').