NHS Hack Day 5
Rachel Graves
2013-11-02 13:00:00 UTCThis weekend I jumped on the train to Cambridge where I attended the fifth NHS Hack Day. NHS Hack Days are weekend events that brings together doctors, nurses, developers, designers, and other “geeks who love the NHS” to create disruptive solutions to problems in the health space.
Having recetly moved and been told about LGBT specific healthcare serivces in my area, I had been wondering how easy this information was to find on nhs.uk. After a morning of testing, it became clear that not only was the information hard to find, but was also incredibly narrow minded. Searchable services in the LGBT section were unfortunately limited to Sexual Health Checks and Alcohol support.
Myself and another developer (Camille Baldock) racked our brains and came up with the idea of creating a webservice that integrates health centre data from foursquare, and the NHS Choices API. Users would be given the opportunity to add tags and descriptions to this data, thus allowing us to improve the data through crowdsourcing.
Our prototype generated some interest from the LGBT community and has given us cause to keep working on this idea on a project we are calling crowdhealth.io.


Community Members of the Week: October 26 – November 1, 2019
by kmhoHey everyone! It's Friday, so you know what that means! Time to check in with the OCR community to see what's going on!
First, we have Shauntele, who is wrapping up a fabulous OCR season with multiple Trifecta medals! We can't wait to see what next season brings.
Next, we have Korey, whose Instagram tagline is “Do what makes you happy.” What makes Corey happy this week is seeing gains, both on and off the course. Keep at it!
Where are your weekend plans? Let us know in the comments!
Want to be a featured Mud Run Guide Community Member of the Week?
Use Hashtag


|
The submission form will assist in generating well formed function definitions. There are 2 steps for submitting each function implementation. The first is to fill out the below form which will autogenerate the xml definition file, the second step will prompt you to upload the associated files ( please follow file naming conventions as described in submission form help area ). Good Luck and we will strive to make things easier in the future
- Your personal information will not be used for any commercial activities. |


Scots gear up for Monte Carlo Classic Rally start
Classic rally car enthusiasts have been getting into the spirit of things ahead of the start of the iconic Monte Carlo event in Scotland early next year.
by Record ReporterA FABULOUS 60s Monte Carlo Mini was joined by a 1968 Volvo Amazon and a 1977 MG Midget as preparations crank up for Scotland to be a starting point for the iconic classic rally.
The trio of beauties posed before the splendid Glasgow City Chambers this week as examples of the amazing collection of up to 100 cars that will gather in George Square on January 29 next year.
That’s when crews will set off from the start ramp in front of the landmark building at 7pm for the epic 1300-mile drive to the south of France in the 2020 Monte Carlo Classic Rally.
The city is the only British start point of seven European cities including Athens, Milan and Barcelona.
The 1966 Mk1 Austin Mini Cooper S 1275 is an exact replica of the five cars that took the team prize in the 1967 Monte Carlo Rally in the hands of, among others, rally legend Paddy Hopkirk.
All were known as the LBL cars from their registration plates and the owner of the replica car, Geoff Marr, from Stirling, has managed to repeat that by securing the plate LBL10D for his car.
He has spent the past four years rebuilding it into a convincing “Works” Monte Mini, even sourcing genuine parts and equipment, including the original Monte Carlo Rally plaque.
● Go to www.monte.scot to find out more about the 2020 Monte Carlo Classic Rally.


[Erowid Warning: Our understanding of the literature is that there is no such thing as safe use of volatile solvents, aerosols and other street inhalants : their psychoactive effects are inseparable from nerve and organ damage. We have chosen to include these reports to help document the real world use of inhalants, but their inclusion is not intended to imply that they are anything but dangerous.]
I have always been relatively smart when experiencing with drugs.
A friend of mine was into huffing gas (because he had nothing better to do) and described what it was like and I found it interresting so I went to his house and me n him took his four-wheeler out into a cow feild with a gas tank for the experience.
he huffed for about a good 30 minutes. suddenly everything got quiet and I became unbelievably aware of what was going on around me. being that it was my first time I tried to keep myself aware of my breathing.there were hallucinations that you would know werent real if only u cared but u didnt.. there were amazing sound hallucinations but the wierd thing was that they were real..
it was like my hearing was 10 times greater. I heard animals and birds seemed as if they were communicating with me. this 'trip' doesnt last long but is very interresting and VERY dangerous.. not only dangerous to your body but dangerous to my mind. that same friend who was with me that day is well,, lets say ppl dont look at him the same anymore..
I have huffed a few more times after that with other ppl and I have had unpleasant experiences such as.. I have felt internal organs deform, I actually felt my throat drop to my stomach. and my last gasoline experience, the one where I said 'fuck this' I found myself into a deep 'mind out of body' experience and while my mind wondered I heard something in the back ground which made my body aware and I noticed I wasnt breathing.. I was holding my breath and didnt know it nor feel it..
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


This is the heading group's main heading
This is the heading group's subheading
A block quotation (also known as a long quotation or extract) is a quotation in a written document, that is set off from the main text as a paragraph, or block of text, and typically distinguished visually using indentation and a different typeface or smaller size quotation.
Quote Source
The intro text may be a lead-in to the passage of text, or it may just be used to create a visual distinction between the rest of the passage of text.
Fizzle crazy tortor. Sed rizzle. Ass pimpin' dolor dapibizzle turpis tempizzle fo shizzle my nizzle. Maurizzle pellentesque its fo rizzle izzle turpis.  Shizzlin dizzle eleifend rhoncizzle break it down. In yo ghetto platea dictumst. Bling bling dapibizzle. Curabitur break yo neck, yall fo, pretizzle eu, go to hizzle dope, own yo' vitae, nunc. Bizzle suscipizzle. Ass semper velit sizzle fo.
Junius Koolen


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Apple Pay purchase at an Apple Store,
on apple.com, or through
the Apple Store app in the U.S. from August 23-29.5


Compared to Birth Control, Family planning article has a shorter and simpler evolution.
The article was created in 2003, pointing to ‘Birth Control’ article. The first edit come in 2006, but we have no article structure until august in the same year. Article had a troubled beginning, since added sections were quickly removed.
From August 2006 article had an organic growth, and didn’t require any revision of the structure. Its evolution is mainly based on the development of sub-section particularly focused on the national policies on the topic.
U.S. Policies were the first added. It is not surprising: even if it is seen as the ‘global’ version fo the encyclopedia, en.wikipedia reflect mainly U.S. point of view. In the same month China one-child policy was added.
In following years were added Iran, India, Hong Kong, Pakistan, the Philippines, Ireland, Singapore, United Kingdom and Russia.
It is interesting to see that in December 2012 the section “assisted reproductive technology” was added, to cover not only the prevention of pregnancies through birth control methods but also the technical solution to support it.
Nevertheless, upon Stubb setting the anchor-watch after his supper was concluded; and when, accordingly, Queequeg and a forecastle seaman came on deck, no small excitement was created among the sharks; for immediately suspending the cutting stages over the side, and lowering three lanterns, so that they cast long gleams of light over the turbid sea, these two mariners, darting their long whaling-spades, kept up an incessant murdering.
Explore the wikitoc graph
Clicking on the single elements of the TOC you can visit the original edit on Wikipedia


We help energy companies gain actionable insights from their data through AI.
AI is applicable in various industries and energy sector is among those with most use cases - the combination of the high amount of data generated every minute with the need for balancing of the grid system makes the usage of advanced analytics a necessity when it comes to extracting the insights to optimize the system on local, regional, and international level for different parties in the sector.
This is еnergy that has been illegally taken from the network through tampering with meters or other network assets. This is taken without the knowledge of an energy company and leads to differences between estimated and actual electricity consumption. Energy Theft increases DSOs losses and creates serious electrical hazards for both those stealing the power and those working on the network.
ConveyanceThese are losses that arise when electricity is consumed but not correctly recorded. Situations arise where energy is legally consumed but is not properly recorded. This can occur due to inaccuracies in meter readings, unregistered meter points, errors in registration or faulty meters. These errors result in a discrepancy between actual and measured consumption, meaning energy is lost in the system.
Unmetered SuppliesUnmetered supplies (UMS) are used for the communal areas in council-owned buildings, street lamps, bus stops, and advertising boards. Unmetered supply customers provide inventories of their connected electrical equipment and estimated consumption. Although audits are made of these inventories and accurate updates are requested, they are not always provided and may change frequently. The difference between UMS estimates and actual consumption creates a non-technical loss too."
We leverage large amounts of data, self-learning algorithms and energy expertise to help companies gain actionable insights.
Key benefits of our solutions:
The Case:
It is estimated that energy theft amounts to 4% of the total energy used in the world annually. This theft costs the world economy over $64 billion a year and is responsible for over 1% of the total emissions of CO2 (more than the country of Italy releases in 1 year).
The Challenge:
Energy theft losses are caused by non-paying customers. A large portion of the energy is being stolen in rural areas and in the slums surrounding major cities in the developing world where installing smart meters is more difficult due to poor infrastructure.
Reaching these areas is also difficult and some energy companies choose to take a loss than to waste more resources trying to conduct expensive investigations that have a success rate of less than 10%.
The Solution:
We’ve developed an algorithm for the detection of energy theft using regular non-smart meter technology. The algorithm is an improvement of an existing solution that was deployed in Brazil to solve the very same problem of catching thieves in areas where taking accurate meter readings is more difficult. Our solution was developed in close collaboration with one of the biggest DSOs in Bulgaria. The algorithm first looks at the historical energy consumption data and tries to find customers with an anomalous usage pattern. Then the algorithm uses a wide range of external data (such as weather data) to determine if the customer is a thief or not. Then an alert is given to an inspector to go and examine the set consumer. Upon inspection, a report is generated which is then used by the system to improve its predictions.
The Case:
On May 8th, 2019 India’s power demand soared to a record high around four months before consumption is usually the highest in a year. Although the energy produced that day was 177.7 GW (12% higher than a year ago) it still did not manage to meet the increased demand of 178.25GW. This spike was attributed to the unusually hot weather.
Such drastic spikes in energy demand can cause energy shortages (which need to be addressed by importing more expensive energy from abroad) and even blackouts. This can have a negative impact on the entire economy.
The Challenge:
Predicting energy demand is no easy task either. The demand for energy is influenced by a wide range of factors such as the weather, socio-economic factors such as the growth in GDP, holidays and many more.
Traditional statistical models often times fail to accurately predict the energy demand due to this large amount of variables. Techniques such as ARIMA and other methods for time series analysis also often times fail due to the highly seasonal nature of energy demand and the presents of short, mid and long term trends.
The Solution:
To help energy traders better prepare for such events we’ve developed an algorithm for energy demand forecasting based on state of the art neural networks. The algorithm was built with historical demand and weather data provided by an energy trading company. The algorithm uses neural networks to combine data from multiple sources such as the aforementioned weather data and produces an hourly prediction for the next 24 hours.
The Outcome:
The algorithm was tested with a select group of customers of the energy trader and managed to reduce the error of their predictions from 23.19% to 18.16%. This reduction in the forecasting error was predicted to save the energy trader and its clients 150,000 euros per year.
The Case:
According to a recent analysis by Bloomberg 50% of the world’s energy will come from solar and wind by 2050. The output of these energy sources is mostly dependent on weather conditions.
This means that solar panels and wind turbines cannot be turned on or off on demand and any reduction in their output needs to be compensated by other assets such as gas power plants. Short term fluctuations in solar output can thus cause outages and destabilize the power grid.
The Challenge:
The world's weather system is one of the most complex systems known to man. Minor changes in the composition of the atmosphere, direction of currents or even the conditions on the surface of the Sun can have an impact on the weather here on Earth. This makes short term weather forecasting extremely difficult.
To make matters worse, climate change makes our old weather models completely obsolete.
The Solution:
To increase the reliability of solar panels and to reduce the aforementioned risk we’ve developed a novel algorithm to predict PV panel output. The algorithm uses a novel neural network architecture that takes in both history production data as well as weather data to make accurate predictions of the output for the next 24 hours.
The Outcome:
We've developed this algorithm using data from Ampiron and TenneT from the last 4 years of their operations in Germany. The error rate that our model managed to achieve on this dataset is 3.22%. The error rate of a local DSO’s forecasts was reported at 5%.
The Case:
When you use natural gas in Europe you not only pay for the gas itself but you also pay a transition fee to the company that owns the pipes through which the gas reaches you. These fees can severely increase your bill depending on when you decide to pay them.
Paying these fees a year in advance is the cheapest option but that means you have to know exactly how much gas you’ll need for the next 365 days.
The Challenge:
Accurately predicting your demand for gas one year into the future is not an easy task. Gas demand is largely affected by the temperature outside. When it’s cold, people use more gas to heat their homes when it’s warm power plants use more gas to produce electricity to power ACs.
Certain activities such as road repairs can also increase the demand for gas in the short term as gas is used to melt the asphalt. All of these seemingly random events make year ahead forecasting very difficult.
The Solution:
To minimize the cost of gas caused by inaccurate forecasts we’ve developed a two part algorithm. The first part of the algorithm makes a prediction for how much gas will be needed for next year based on historical consumption and weather data.
The second part of the algorithm then takes this forecast and builds up a strategy on how much yearly, quarterly, monthly and daily transit to buy. Since gas demand fluctuates on a daily basis the 2nd part of the algorithm tries to balance its purchases in real time adapting to any sudden changes in temperature or unexpected events.
The Outcome:
To test this algorithm we used 3 years worth of data borrowed from a local gas distributor. The first part of our algorithm managed to predict the gas needs of a methane station operated by the distributor with an error rate of less than 12%.


a) Schematic illustration of hybrid Na–air cell and redox processes involved in the cell. b) Image of hybrid Na–air cell using GNS/MC air electrode. c) Comparative galvanostatic charge–discharge profiles of hybrid Na–air cell using different air electrodes. d) Charge–discharge profile up to 10 cycles for hybrid air cell. Reproduced with permission. 37 Copyright 2016, Wiley‐VCH.


Copyright (c) 2002 Luke Weinsman
This game is played on the following board:
|
|
|
An scattering
example
The Gobbler jump from cell [1] to cell [2] then to b3 (he must have eaten two or more Littles in the jumping's). In the scattering, one Little was pinned and eaten (at cell a3), and one was chased into the maw of the other Gobbler. |
Some words from the author: One way for the Littles to survive is to sacrifice Littles so the Gobblers get lured to one side of the board where they hopefully starve. Traps and trickery on the part of the Littles is the heart of the game. The Gobblers, in turn, must keep an eye to the long term and avoid being tempted into short-term gain. Also, there is a cool checker pattern for the corners that is often safe for Littles--see if you can discover it!
Ranking System: Differences between players in exposure to the game and natural ability is easily corrected by the following ranking system--based on the beauty of handicap stones and ranking in Go--to create an even game. A player has two ranks, Marauding and Scatter, representing ability with Gobblers and Littles respectively. A rank of 0 is a truly novice player. Higher ranks indicate greater ability.  If this would put a rank below 0, leave the rank at 0. The ranks affect the number of Littles the Gobbler needs to eat in order to win. Add the Gobbler's Marauding and subtract the Little's Scatter to the Gobbler's base objective of eating more than forty Littles to determine the threshold for the Gobbler's victory. So, a 8M/10S player playing the Gobblers against a 13M/12S player would need to eat more than 40 + 8 - 12 = 36 Littles to win. In this example, if the Littles won, the second player would go up a rank in Scatter and the first player would lose a rank in Marauding.


| const ITimer.ANY |
|
Const used to specify any timer
| enum ITimer.PeriodType |
|
Timer period units
enum PeriodType {
PeriodType_MICROSECS,
// period in microsecs
PeriodType_COUNTS
// period in counts
};
VALUES
PeriodType_MICROSECS
Period value is in microseconds.
PeriodType_COUNTS
Period value is in counts.
| enum ITimer.RunMode |
|
Timer Run Modes
enum RunMode {
RunMode_CONTINUOUS,
// periodic and continuous
RunMode_ONESHOT,
// one-shot
RunMode_DYNAMIC
// dynamically reprogrammed (available on subset of devices)
};
VALUES
RunMode_CONTINUOUS
Timer is periodic and runs continuously.
RunMode_ONESHOT
Timer runs for a single period value and stops.
RunMode_DYNAMIC
Timer is dynamically reprogrammed for the next required tick. This mode
is intended only for use by the Clock module when it is operating in
TickMode_DYNAMIC; it is not applicable for user-created Timer instances.
| enum ITimer.StartMode |
|
Timer Start Modes
enum StartMode {
StartMode_AUTO,
// timer starts automatically
StartMode_USER
// timer will be started by user
};
VALUES
StartMode_AUTO
Statically created/constructed Timers will be started in BIOS_start().
Dynamically created Timers will start at create() time. This includes
timers created before BIOS_start().
StartMode_USER
Timer will be started by the user using start().
| enum ITimer.Status |
|
Timer Status
enum Status {
Status_INUSE,
// timer in use
Status_FREE
// timer is free
};
VALUES
Status_INUSE
Timer is in use. A timer is marked in use from the time it gets
created to the time it gets deleted.
Status_FREE
Timer is free and can be acquired using create.
| typedef ITimer.FuncPtr |
|
Timer tick function prototype
typedef Void (*FuncPtr)(UArg);
| metaonly config ITimer.common$ // module-wide |
|
Common module configuration parameters
DETAILS
All modules have this configuration parameter. Its name contains the '$'
character to ensure it does not conflict with configuration parameters
declared by the module. This allows new configuration parameters to be
added in the future without any chance of breaking existing modules.
| ITimer.getNumTimers() // module-wide |
|
Returns number of timer peripherals on the platform
RETURNS
Number of timer peripherals.
| ITimer.getStatus() // module-wide |
|
Returns timer status (free or in use)
RETURNS
timer status
| config ITimer.Params.arg // instance |
|
Argument for tick function
DETAILS
Default is null.
| config ITimer.Params.extFreq // instance |
|
Timer frequency
DETAILS
This parameter is meaningfull only on platforms where the timer's
input clock can be changed. If value is left at zero, then input clock
to the timer clock is assumed.
This value is used to convert timer ticks to real time units; seconds,
milliseconds, etc.
| config ITimer.Params.period // instance |
|
Period of a tick
config UInt32 period = 0;
DETAILS
The period can be specified in timer counts or microseconds
and its default value is 0.
The implementation of ITimer will support a period of UInt32
timer counts and use pre-scalars if necessary.
| config ITimer.Params.periodType // instance |
|
Period type
DETAILS
Default is PeriodType_MICROSECS
| config ITimer.Params.runMode // instance |
|
Timer run mode
DETAILS
| config ITimer.Params.startMode // instance |
|
Timer start mode
DETAILS
| Static Instance Creation |
|
// Create an instance-object
ARGUMENTS
id
Timer id ranging from 0 to a platform specific value,
or ANY
tickFxn
function that runs upon timer expiry.
DETAILS
Create could fail if timer peripheral is unavailable. To
request any available timer use
ANY as the id.
TimerId's are logical ids. The family-specific implementations
map the ids to physical peripherals.
| ITimer.getCount() // instance |
|
Read timer counter register
RETURNS
timer counter value
| ITimer.getFreq() // instance |
|
Return timer frequency in Hz
ARGUMENTS
freq
frequency in Hz
DETAILS
This is the effective frequency of the clock incrementing the timer
counter register after all scaling factors are taken into account.
(including pre-scalars).
| ITimer.getFunc() // instance |
|
Get Timer function and arg
ARGUMENTS
arg
pointer for returning Timer's function argument
RETURNS
Timer's function
| ITimer.getPeriod() // instance |
|
Get timer period in timer counts
RETURNS
period in timer counts
| ITimer.setFunc() // instance |
|
Overwrite Timer function and arg
ARGUMENTS
fxn
pointer to function
arg
argument to function
DETAILS
Replaces a Timer object's tickFxn function originally
provided in
create.
| ITimer.setPeriod() // instance |
|
Set timer period specified in timer counts
Void setPeriod(UInt32 period);
ARGUMENTS
period
period in timer counts
DETAILS
Timer_setPeriod() invokes Timer_stop() prior to setting the period
and leaves the timer in the stopped state.
To dynamically change the period of a timer you must
protect against re-entrancy by disabling interrupts.
Use the following call sequence to guarantee proper results:
// disable interrupts if an interrupt could lead to
// another call to Timer_start().
key = Hwi_disable();
Timer_setPeriod(period);
Timer_start();
Hwi_restore(key);
ITimer implementation must support UInt32 and use pre-scalars whenever
necessary
SIDE EFFECTS
Calls Timer_stop(), and disables the timer's interrupt.
| ITimer.setPeriodMicroSecs() // instance |
|
Set timer period specified in microseconds
Bool setPeriodMicroSecs(UInt32 microsecs);
ARGUMENTS
period
period in microseconds
DETAILS
A best-effort method will be used to set the period register.
There might be a slight rounding error based on resolution of timer
period register. If the timer frequency cannot support the requested
period, i.e. the timer period register cannot support the requested
period, then this function returns false.
Timer_setPeriodMicroSecs() invokes Timer_stop() prior to setting
the period and leaves the timer in the stopped state.
To dynamically change the period of a timer you must
protect against re-entrancy by disabling interrupts.
Use the following call sequence to guarantee proper results:
// disable interrupts if an interrupt could lead to
// another call to Timer_start().
key = Hwi_disable();
Timer_setPeriodMicroSecs(period);
Timer_start();
Hwi_restore(key);
| ITimer.start() // instance |
|
Reload and start the timer
DETAILS
Thread safety must be observed when using the
start
and
stop APIs to avoid possible miss-
configuration of the timers and unintended behaviors.
To protect against re-entrancy, surround the start/stop invocations
with
Hwi_disable() and
Hwi_restore() calls:
// disable interrupts if an interrupt could lead to
// another call to Timer_start().
key = Hwi_disable();
Timer_stop();
...
Timer_start();
Hwi_restore(key);
SIDE EFFECTS
Enables the timer's interrupt.
| ITimer.stop() // instance |
|
Stop the timer
DETAILS
Thread safety must be observed when using the
start
and
stop APIs to avoid possible miss-
configuration of the timers and unintended behaviors.
To protect against re-entrancy, surround the start/stop invocations
with
Hwi_disable() and
Hwi_restore() calls:
// disable interrupts if an interrupt could lead to
// another call to Timer_start().
key = Hwi_disable();
Timer_stop();
...
Timer_start();
Hwi_restore(key);
SIDE EFFECTS
Disables the timer's interrupt.


| Option name | Type | Default |
|---|---|---|
| allowPointSelect | Boolean | false |
| Allow this series' points to be selected by clicking on the markers, bars or pie slices. | ||
| animation | Boolean | true |
|
Set the overall animation for all chart updating. Animation can be disabled throughout the chart by setting it to false here. It can be overridden for each individual API method as a function parameter. The only animation not affected by this option is the initial series animation, see plotOptions.series => animation.
The animation can either be set as a boolean or a configuration object. If true, it will use the 'swing' jQuery easing and a duration of 500 ms. If used as a configuration object, the following properties are supported: duration The duration of the animation in milliseconds. easing The easing can be set to linear or swing. More easing functions are available with the use of jQuery plug-ins, most notably the jQuery UI suite. See the jQuery docs. |
||
| color | String | |
| The main color for the series. In line type series it applies to the line and the point markers unless otherwise specified. In bar type series it applies to the bars unless a color is specified per point. The default value is pulled from the options.colors array. | ||
| cursor | String | "" |
| You can set the cursor to "pointer" if you have click events attached to the series, to signal to the user that the points and lines can be clicked. | ||
| dashStyle | String | null |
A name for the dash style to use for the graph. Applies only to series type having a graph, like line, spline, area and scatter in case it has a lineWidth. The value for the dashStyle include:
|
||
| dataLabels | array | |
| Defines the appearance of the data labels, static labels for each point. | ||
| enableMouseTracking | Boolean | true |
| Enable or disable the mouse tracking for a specific series. This includes point tooltips and click events on graphs and points. For large datasets it improves performance. | ||
| events | Array | See here |
| Event listeners for the series. | ||
| id | String | null |
| An id for the series. This can be used after render time to get a pointer to the series object | ||
| lineWidth | Number | 2 |
| Pixel with of the graph line. | ||
| marker | Array | See here |
| Defines the appearance of the point markers. | ||
| point | Array | See here |
| See here | ||
| pointStart | Number | 0 |
| If no x values are given for the points in a series, pointStart defines on what value to start. For example, if a series contains one yearly value starting from 1945, set pointStart to 1945. | ||
| pointInterval | Number | 1 |
| If no x values are given for the points in a series, pointInterval defines the interval of the x values. For example, if a series contains one value every decade starting from year 0, set pointInterval to 10. | ||
| selected | Boolean | false |
| Whether to select the series initially. If showCheckbox is true, the checkbox next to the series name will be checked for a selected series. | ||
| shadow | Boolean | true |
| Whether to apply a drop shadow to the graph line. | ||
| showCheckbox | Boolean | false |
| If true, a checkbox is displayed next to the legend item to allow selecting the series. The state of the checkbox is determined by the selected option. | ||
| showInLegend | Boolean | true |
| Whether to display this particular series or series type in the legend. | ||
| stacking | String | null |
| Whether to stack the values of each series on top of each other. Possible values are null to disable, "normal" to stack by value or "percent". | ||
| states | Array | See here |
| A wrapper array for all the series options in specific states. | ||
| stickyTracking | Boolean | true |
| Sticky tracking of mouse events. When true, the mouseOut event on a series isn't triggered until the mouse moves over another series, or out of the plot area. When false, the mouseOut event on a series is triggered when the mouse leaves the area around the series' graph or markers. This also implies the tooltip. When stickyTracking is false, the tooltip will be hidden when moving the mouse between series. | ||
| visible | Boolean | true |
| Set the initial visibility of the series. | ||
| zIndex | Number | null |


HEAD
FOCUSA v2.0 help...
FOCUSA v2.0
ABOUT
Welcome to the FOCUSA v2.0 help page...
Actually, this app s perfectly simple to use, though sometimes the bugs in this app can cause great problems.
So below is a comprehensive guide to solve probable problems in this app...
The dashboard[#]
Basically, the main screen is the dashboard...
It just displays the time, and almost everything important in this app. Simply put, the dashboard is like the Desktop of Windows.
The Settings pane[#]
The settings pane is the first thing you will see on starting this app.
You will have to fill the required things in, and the app will work accordingly...
You just have to follow the instructions given in the pane, and after finishing, press the 'OK' button...
Page title billboard[#]
After pressing the 'OK' button in the settings pane, you might notice nothing special happening,
until maybe a few minutes, when you will notice the page title changing very often!!
=======
FOCUSA v2.0 help...
FOCUSA v2.0
ABOUT
Welcome to the FOCUSA v2.0 help page...
Actually, this app s perfectly simple to use, though sometimes the bugs in this app can cause great problems.
So below is a comprehensive guide to solve probable problems in this app...
The dashboard[#]
Basically, the main screen is the dashboard...
It just displays the time, and almost everything important in this app. Simply put, the dashboard is like the Desktop of Windows.
The Settings pane[#]
The settings pane is the first thing you will see on starting this app.
You will have to fill the required things in, and the app will work accordingly...
You just have to follow the instructions given in the pane, and after finishing, press the 'OK' button...
Page title billboard[#]
After pressing the 'OK' button in the settings pane, you might notice nothing special happening,
until maybe a few minutes, when you will notice the page title changing very often!!
>>>>>>> master


R5RS Scheme has an impoverished set of string-processing utilities, which is a problem for authors of portable code. Although R7RS provides some extensions and improvements, it is still very incomplete. This SRFI proposes a coherent and comprehensive set of string-processing procedures; it is accompanied by a portable sample implementation of the spec.
This SRFI is derived from SRFI 13. The biggest difference is that it allows subsequences of strings to be specified by cursors as well as the traditional string indexes. In addition, it omits the comparison, case-mapping, and mutation operations of SRFI 13, as well as all procedures already present in R7RS.


Biochemical features of the MHC-related protein 1 consistent with an immunological function.
Abstract
MHC-related protein (MR)1 is an MHC class I-related molecule encoded on chromosome 1 that is highly conserved among mammals and is more closely related to classical class I molecules than are other nonclassical class I family members. In this report, we show for the first time that both mouse and human MR1 molecules can associate with the peptide-loading complex and can be detected at low levels at the surface of transfected cells. We also report the production of recombinant human MR1 molecules in insect cells using highly supplemented media and provide evidence that the MR1 H chain can assume a folded conformation and is stoichiometrically associated with beta(2)-microglobulin, similar to class I molecules. Cumulatively, these findings demonstrate that surface expression of MR1 is possible but may be limited by a specific ligand or associated molecule.


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Bryce Escobar Hi, my name is Bryce and I like anime Go Back Click to meet our owner and app designer, Bryce
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victor sterlingi am currently a student at the university of texas at dallas. i am majoring in mathematics with a minor in computer science. aside from math and computer science, my interests include making art, listening to obscure music, and studying japanese. my cv, in pdf format is here. |
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Week1
- Hello World
- Language: HTML
- About: Hello in different languages
- Goodbye
- Language: HTML
- About: "Goodbye" in different languages
- Cookie Recipe
- Language: HTML
- About: Recipe of best chocolate chip cookies
- My-First-Webpage
- Language: HTML
- About: My firstwebpage about Epicodus and my favorite things
- Pet-Website
- Language: HTML/CSS
- About: Pet Service Company's website
- Resort-Website
- Language: HTML/CSS
- About: Resort Website for Kampff"s family
- My-First-Guitar
- Language: HTML/CSS
- About: Carlos's guitar and our favorite band
- Cupcake
- Language: HTML/CSS
- About: Cupcake Shop website
- Pet Website
- Language: HTML/CSS
- About: Three dogs information
- Boring Lecture
- Language: HTML/CSS
- About: Lecture about the efficiency of Toilet
- Resume
- Language: HTML/CSS
- About: Resume of original character
- Favorite Band
- Language: HTM/CSS
- About: Jake and Koji's favorite band
- Interior Decoration
- Language: HTML/CSS
- About: Home Rennovation ~before, during, after~
- Blog
- Language: HTML/CSS
- About: Someone's blog
- Animal Shelter
- Language: HTML/CSS
- About: Animal Shelter's Website
- Vacation
- Language: HTML/CSS
- About: Dream vacation place for Benjammin and Koji
- Wikipedia Mock
- Language: HTML/CSS
- About: Wikipedia Mock Website (unfinished)
Week2


Given an undirected graph represented as an adjacency matrix and an integer k, write a function to determine whether each vertex in the graph can be colored such that no two adjacent vertices share the same color using at most k colors.
A way to approach this problem is using a greedy approach. Though this approach doesn't guarantee the minimum colors needed for the graph coloring, it gives a definite upper bound.
The overview of the algorithm looks as follows:
1. Color the first vertex with the first color.
2. For all of the remaining vertices,
3. Choose the first color that's available and not used by the neighbors a nd assign it to the vertex.


Page 3 of 4
Posted:
Fri Jul 20, 2007 5:10 pm
by Karl G.
I have to say I agree with Vitriol on this one.  We can still make it so you only drop one item when you die, but it's that random chance that it'll be your best item that makes the game so fun.
There will be plenty of "safe" areas to PVP just for kicks, though (the arena)
Posted:
Fri Jul 20, 2007 5:27 pm
by Vitriol
I figure if someone 10 levels over you kill you, you should only drop 1 item, otherwise you drop it all.
Im far less concerned about high levels killing low levels than i am about high levels killing mid levels. There is no economic reason to kill lower levels for a higher level player.  Those guys have to be dealt with by pk hunters. But otherwise, no high level wants your spiked mace.
Posted:
Fri Jul 20, 2007 6:17 pm
by 9sam1
Vitriol wrote:All of you are far too concerned about what will happen when you are a high level. What do you THINK a high level will be in project volucris? What was a high level in old xenimus? Talking about level 40s and 50s?
 There are arenas in xenimus, and almost no one uses them because its safe to just pvp anywhere. Xenimus is far to safe nowadays. The purpose of PV is to bring the danger back. And any danger without losing gear is just shallow.
Project volucris wil have lvl 40s and 50s within like a month of being out lol.
Posted:
Fri Jul 20, 2007 8:18 pm
by Vitriol
No one in Xenimus got level 30 until about a year and a half after its release.
Posted:
Fri Jul 20, 2007 11:09 pm
by ziggman
im not reffering to losing my "spiked mace" i am talking about the high levels pking the mid levels, and me or anyone else losing mystic gear or spirit gear things like that.
If we dont have bags players should only drop ONE item. the thought of losing your best item would keep you on your toes im sure.
as i said before there has to be a safe guard against higher level pkers.
the fear of losing Everything would prevent 90% of players from leveling, or even exploring!.... maybe thats why people on early xen never leveld much... cuz stepping off square was way to risky.
if you want all gear to drop. I imagine there will only be 10-20 players. after losing everything 2-3 times most people would quit. the system u want to use is OVERKILL harsh.
Some good solution must be presented. and accepted by everyone
Posted:
Fri Jul 20, 2007 11:33 pm
by Vitriol
id rather have a good game than a popular one.
Posted:
Sat Jul 21, 2007 12:23 am
by ziggman
I would like to have a good game, with a good variety of people...
Posted:
Sat Jul 21, 2007 12:39 am
by thadiusofx3
like early xenimus... which had *gasp* no bags and *gasp* full gear drop!
anyway I'm done arguing on the subject so heres my proposal:
No bags
1 random item drop
10 level pk buffer for items
5 level buffer for new players on gear drops
A fair hp and damage design to minimize 1-hit kills
post if you agree or disagree and state your reasons
the only way this will work is compromise
Posted:
Sat Jul 21, 2007 12:43 am
by Vitriol
thadiusofx3 wrote:like early xenimus... which had *gasp* no bags and *gasp* full gear drop!
anyway I'm done arguing on the subject so heres my proposal:
No bags
1 random item drop
10 level pk buffer for items
5 level buffer for new players on gear drops
A fair hp and damage design to minimize 1-hit kills
post if you agree or disagree and state your reasons
the only way this will work is compromise
agree. Its not old xenimus but it looks like the pansies arnt going to let us have that.
Posted:
Sat Jul 21, 2007 1:43 am
by ziggman
thadiusofx3 wrote:No bags
1 random item drop
10 level pk buffer for items
5 level buffer for new players on gear drops
A fair hp and damage design to minimize 1-hit kills
i can agree with this
by 10 level pk buffer you mean if im level 20 and a level 30 pks me i wouldnt drop nething besides inventory? But if he is 29 i would drop one Random item equipped?
if so, that sounds good.
Posted:
Sat Jul 21, 2007 1:44 am
by thadiusofx3
ok sounds fair to me, anyone else comment?
Posted:
Sat Jul 21, 2007 2:05 am
by Blue Tiger
I vote no bags now. Not like it would effect pvp any, ud just have a bunch of people sq pvping or pvping nearly naked cus who in their right mind would pvp with a 100% chance to drop all gear and nearly a 100% chance of unseen teaming. Make a poll or something so it will be clear what more people would enjoy more. But now i vote no bags just so a month after the game is out I can watch bags get added and come back and say we told you so..
But im all for Vitriol and Thad having 100% bag failures if the game does have bags, cus they are hardcore players and all.
Posted:
Sat Jul 21, 2007 2:10 am
by thadiusofx3
If I did have 100% gear loss I guarantee you I would be a better player than everyone else and hardly ever lose anything.
and like I've said before, read the threads before you before you post, you won't drop everything when you die, so there was no need for your last post
Posted:
Sat Jul 21, 2007 2:16 am
by ziggman
Blue Tiger,
so does that mean you agree or dissagree with pvp dropping rules that Thadius stated?
No Bags
1 equipped item drop for dying
10 level pk buffer for equipped gear.(wont lose gear to someone 10 levels above you)
New hp/damage system to reduce/eliminate 1 hit pks.
Posted:
Sat Jul 21, 2007 2:31 am
by Blue Tiger
Zigg it wont matter what anyone thinks. It has already turned into an almost clone of the way ej runs xenimus. They will always be right and the players will be wrong. Clearly me and you and sam actually get the picture for the future and how "brand new players" will react to a extremely high loss risk game. Thadius rules will be the best it will get so i guess go with it.
Im done posting, all i seem to do is stir things up, even tho it needed to be addressed. I still dont get why ya'll ask for opinions and quickly shot all ours down within mins without even discussing it even tho we were saying what will happen. beh
Now to read the smart bum comments i get about my opinion.
Posted:
Sat Jul 21, 2007 9:12 am
by thadiusofx3
coming to a fair compromise is the way EJ runs xenimus? come on
If this was xenimus I would've just said no bags, full gear drop and thats the end of it.
I value you guys' opinions and that's why I proposed the compromise.
It's clear that there are some conflicting views about the mechanics of how PV should be, which is fine.
It's also fine to argue your opinions out, like everyone did. (except you, who was still stuck on page 1 ideas on page 4)
What's also fine is coming to a compromise where all reasonable parties agree.
What's not fine is coming here with your bad attitude trying to ruin our game. This isn't xenimus, We are not EJ, nor are we anything like him.
I KNOW how new players will react to an extremely high risk game because I've BEEN THERE, DONE THAT. And here I am 7 years later, still here!
I really do want to hear what you guys think, even if it does go a different direction that our first vision of PV.
If I said anything rude, I apoligize. Blue Tiger I would like you to stay and voice your opinion more often, if you can do it without the attitude, please.
Posted:
Sat Jul 21, 2007 9:19 am
by Karl G.
Blue Tiger: you can make a big difference here if you explain your opinions in a well-thought-out manner and don't just give up because someone doesn't like what you have to say. I'm the one who (at least for now) will actually be coding all of this stuff into the game and I'm pretty neutral about these issues. There's nothing to say that what we start out with regarding PVP, items and bags will be set in stone, either.
Furthermore, simply because you can't figure out how to *defend* your opinion as well as offer it doesn't mean you have any right to project the stigma of "the way ej runs xenimus" onto this project. Personally, I agree that losing gear sucks and I would prefer to have a method in place that manages to both be fun AND not allow gear loss but you have yet to present a way to do this.
Now, in an effort to move FORWARD for once: Losing gear is harsh. Here is a NEW idea!  No other person would be able to kill your spirit. Your spirit may not even have to spawn where you died, it could be in a "land of the dead" or something so that it's away from other players/monsters...
This post should be about IDEAS not about laying down the final way the game will work. That's pointless.
Posted:
Sat Jul 21, 2007 9:47 am
by thadiusofx3
That's a great idea, but the main thing I'm worried about is gear circulation. One player or a group of players can horde all of the good items and never trade them.
Posted:
Sat Jul 21, 2007 10:59 am
by ziggman
thadiusofx3 wrote: One player or a group of players can horde all of the good items and never trade them.
i think that could happen in any case. with or without bags.
if one person has 'the best' gear.. how often do you think he/she will die?
if they can kill nearly everyone they/he/she will begin to horde good items and be super rich.
and its happening on xenimus (with bags)
Karl im not sure i like the spirit thing, sounds like WoW... but im not sure i understand what your saying fully. what happens if you lose against yourself? who gets your item? if you win do you get everything back? whats a pker supposed to do while u fight yourself?
Posted:
Sat Jul 21, 2007 11:45 am
by Karl G.
I'm not sure what WOW does (I don't play...imagine that!) it was just an idea off the top of my head to get you guys thinking again instead of arguing.
More ideas people!
Posted:
Sat Jul 21, 2007 12:14 pm
by 9sam1
Vitriol wrote:No one in Xenimus got level 30 until about a year and a half after its release.
thats cause we where noobs. Look at X3 , that is what PV will be like.
Posted:
Sat Jul 21, 2007 12:41 pm
by ziggman
9sam1 wrote:Vitriol wrote:No one in Xenimus got level 30 until about a year and a half after its release.
thats cause we where noobs. Look at X3 , that is what PV will be like.
Xenimus as it now is easier than it used to be, i agree with Vitriol on that. EJ has
greatly Reduced the amout of exp loss, made exp loss random (sometimes u lose exp sometimes u dont), made gear less likely to drop when you die. he did these things because people wanted it. Im not so concerned with losing gear because i did something dumb. i dont want to lose gear to some high level pker. if they are inrange where i have a chance of killing the attacker and i lose, they should get a
small reward not all of my gear.
you also have to keep inmind that people on x3 are NOT noobs. they have not just started xenimus.
I believe the reason why no one on xenimus got to level 30 untill a year and a half after its 1st reslease was the introduction of x2. x2 was a breeze compared to x1.
i dont play WoW either, my sister in-law does. when i see her die she is in some type of spirit relm and monsters dont kill her, she has to get her body back.
Posted:
Sat Jul 21, 2007 12:50 pm
by ziggman
im still ontrack with Thadius pvp idea.

No magic bags in the game at all.
Posted:
Sat Jul 21, 2007 5:49 pm
by thadiusofx3
nothing is set in stone so we can try my idea and if no one likes it change to something else


English Presentation
Procedurally Generated Terrain
- What does it do ?
- What does it mean ?
- How does it work ?
What does it mean ?
- 1 specific Key / Terrain
- 1 calculation / Coordinate
- Map file size = Key size !
How does it work ?
- f(x,y,z) => height,structs,etc.
- Modifications have to be saved
- Most efficient for raw terrains
- Can be done quite fast
Thank you for listening !


Blood, fire and ManageIQ
In the beginning there was nothing, which exploded. Same as this Last week in ManageIQ post. My name is Robin, from the UI team. If you are reading this, I hope you are very enthusiastic and have very poor English grammar skill.
I wanted to make an interview with the most famous person around here, George the Bunnygoat, but everything changed when fire nation attacked. I met his press secretary. He told me that George is currently unavailable, because he is counting sheep. I saw line of sheep, standing on road all the way to the horizon. I asked one sheep, what is going on here, but her answer wasn’t useful. She said, and I quote, this: “Hey Dude.”. And keep saying that again, again and again, like a sheep. Damn sheep!
Story of Himdel
God of Javascript, Protector of Midgard, Angular’s Chosen One, Wielder of the Mighty Hammer of Refactoring, Destroyer of the Worlds, Harvester of Sorrow, The Funny Uncle (by his niece).
It was two minutes to midnight, Himdel decided. Something is rotten in the state of Denmark. Ancient evil was sneaking around for years. Corrupting lands, poisoning minds, drowning kittens, obliterating nomadic tribes of engineers. Took his hammer, saddled horse, and rode. Seven days and seven nights he rode. Then he saw it. Formless, horrific shade, bigger than moon, spread across the lands. Himdel struck with hammer to the ground. Earth has shaken. Countless lightnings tore the sky apart. Shade collapsed.
“You think that this is the end? You think that you have won? No! You can beat me. You may weaken me, but I will transform. You will never win! I will always prevail! In the end there will be only meee…“
Himdel looked at his horse and smiled. It’s Friday evening. It’s time to rest. It’s time to go home.
PRs
You want some PRs? Ok, here is your PR. And here is another one. Want more? Take this, this and this! Not enough? Want more? Too bad.
Just one more background information, according to one unnamed Principal Engineer, we have exactly six milions of RBAC PRs.
News:
What happened last week:
- Did you know that Callisto orbits around Jupiter exactly 82 times and ManageIQ can do nothing about that.
- Scientists discovered 99 new animal species.
- Honey badger can eat One Openstack, Two Hawkulars, Two VMWares, Two Amazons, One OVirt and Two Lenovos providers. After all of that, he can continue and eat Twenty Ducks. Are you surprised? He’s honey badger! Honey badger can eat whatever he want!
And that’s all from me.


Geospatial software developer with interest in geographic information systems (GIS), remote sensing, data science, and machine learning.


Welcome to my discord and IRC server infomation page
Here you can find infomation on both my discord and irc server
Rules for the servers are as followed
1. You will not post or talk about anything that is illegal in the United States of America,United Kingdom or any European Union Country
2. All content on the IRC server must be SFW (Safe For Work)
3. The rules listed on the discord server #rules channel apply on both the discord and IRC server
4. You must be a of 13 years of age or over to use either server
Discord Server
E-Mail Me If The Link Is Broken
IRC
irc.louisoft01.moe on port 6697
For a client I reccomend Hexchat


normalAppHangingRestoreNoReady
Registered from Snap & Dock, Tabbing, and Save & Restore, but will not call its ready callback.
Create Child


CONTESTED ELECTIONS
Section 10. Contested elections shall be determined by a court of competent jurisdiction in such manner as shall be provided by law. [Part of §5, ren Const Con 1968 and election Nov5, 1968; ren Const Con 1978 and election Nov7, 1978]
Cross References
Election contests, see chapter 11, pt XI.
Case Notes
The courts are the final arbiter in election contest for house seat. 51 H. 354, 461 P.2d 221.


Contributing
Pymatgen is a community project. We welcome any contributions to either improve or expand its functionality. There are two main ways of contributing to pymatgen:
Direct contributions to pymatgen main distribution. For improvements to existing pymatgen code or new functionality that is expected to be of broad interest and usage to the materials science community, you may make direct contributions to the pymatgen main distribution.
Add-ons to pymatgen. With effect from v2022.0.3, pymatgen now supports the development of add-on packages under the pymatgen, pymatgen.analysis, pymatgen.ext and and pymatgen.io namespaces. If you are developing new functionality that is likely to be used by a sub-community of materials scientists, this is probably the best route going forward. Examples include functionality related to a specific technological application or io for a new quantum chemistry software, etc.
We understand that it is not always clear-cut what contributions should be in the main pymatgen distribution and what should be as an add-on. It is helpful to always submit a GitHub Issue with your proposed feature to get feedback from the pymatgen maintainers as well as the broader community. It is also possible that a package that initially was developed as an add-on subsequently gain enough broad interest and traction such that it is incorporated into the main pymatgen distribution.
Direct contributions to pymatgen main distribution
Create a free GitHub account (if you don’t already have one) and perform the necessary setup (e.g., install SSH keys etc.).
Fork the pymatgen GitHub repo, i.e., go to the main pymatgen GitHub repo and click fork to create a copy of the pymatgen code base on your own Github account.
Install git on your local machine (if you don’t already have it).
Clone your forked repo to your local machine. You will work mostly with your local repo and only publish changes when they are ready to be merged:
git clone git@github.com:YOURNAME/pymatgen.git
Note that the entire Github repo is fairly large because of the presence of test files, but these are absolutely necessary for rigorous testing of the code.
It is highly recommended you install all the optional dependencies as well.
Code (see Coding Guidelines). Commit early and commit often. Keep your code up to date. You need to add the main repository to the list of your remotes. Let’s name the upstream repo as mpmaster (materialsproject master):
git remote add mpmaster git://github.com/materialsproject/pymatgen.git
Make sure your repository is clean (no uncommitted changes) and is currently on the master branch. If not, commit or stash any changes and switch to the master:
git checkout master
Then you can pull all the new commits from the main line:
git pull mpmaster master
Remember, pull is a combination of the commands fetch and merge, so there may be merge conflicts that may need to be manually resolved.
Publish your contributions. Assuming that you now have a couple of commits that you would like to contribute to the main repository. Please follow the following steps:
If your change is based on a relatively old state of the main repository, then you should probably bring your repository up-to-date first to see if the change is not creating any merge conflicts.
Check that everything compiles cleanly and passes all tests. The pymatgen repo comes with a complete set of tests for all modules. If you have written new modules or methods, you must write tests for the new code as well (see Coding Guidelines). Install and run pytest in your local repo directory and fix all errors before continuing further.
If you have pre-commit installed you can use the provided
.pre-commit-config.yaml
file to perform automatic style checks before publishing your code. The pre-commit hooks can be installed using:pre-commit install
If everything is ok, publish the commits to your github repository:
git push origin master
Now that your commit is published, it does not mean that it has already been merged into the main repository. You should submit a pull request to the pymatgen main repository. A set of linting and unittests will be automatically performed. Fix all lint and test errors identified. Your PR will only be merged if these checks passed.
“Work-in-progress” pull requests are encouraged, especially if this is your first time contributing to pymatgen, and the maintainers will be happy to help or provide code review as necessary. Put “[WIP]” in the title of your pull request to indicate it’s not ready to be merged.
Writing add-ons for pymatgen
Add-on packages can be developed under the pymatgen, pymatgen.analysis, pymatgen.ext and and pymatgen.io namespaces. We ask that most add-ons be developed under the pymatgen.analysis, pymatgen.ext and and pymatgen.io namespaces and not the root pymatgen namespace. The pymatgen root namespace is meant for development of broad classes of functionality. If in doubt, please consult with the pymatgen maintainers. The benefits of writing an add-on for pymatgen are:
You control the development and distribution of the add-on. You also get full recognition of your work.
The add-on does not affect the main pymatgen distribution and end users have a choice of whether to install the add-on or not via pip install pymatgen-analysis-addon.
Once installed, the add-on functions exactly like a part of pymatgen in that the imports are still via from pymatgen.analysis.addon import *.
We will help your add-on gain recognition via our listing of pymatgen add-ons. We have plans to develop this into a full-fledged searchable database of add-ons.
The namespaces provide an important clue what kind of contributions are suitable for add-ons.
pymatgen.analysis.*: A new type of analysis, such as those for a specific application. E.g. superconductors, solar, etc. or an entire category of analysis, e.g., machine learning, diffusion, etc.
pymatgen.ext.*: A high-level API access to a new external resource, for example, a new database of crystal structure, molecules and/or properties.
pymatgen.io.*: Support for input/output from another code, e.g., some quantum chemistry software.
To help developers write add-ons, we have written a pymatgen add-on template with detailed instructions. For a real-world example using this template, check out Materials Virtual Lab’s pymatgen-analysis-diffusion.
It should be noted that while the pymatgen maintainers will attempt to help developers as far as possible, we provide no guarantees whatsoever on the quality or reliability of any code that is not part of the main pymatgen distribution. The add-on architecture therefore provides flexibility for broad expansion of scope in pymatgen functionality by the community by loosening up the tight control in the main repository, which is bottlenecked by the small team maintaining it.
Coding Guidelines
Given that pymatgen is intended to be long-term code base, we adopt very strict quality control and coding guidelines for all contributions to pymatgen. The following must be satisfied for your contributions to be accepted into pymatgen.
Unittests are required for all new modules and methods. The only way to minimize code regression is to ensure that all code are well-tested. If the maintainer cannot test your code, the contribution will be rejected.
Python PEP 8 code style. We allow a few exceptions when they are well-justified (e.g., Element’s atomic number is given a variable name of capital Z, in line with accepted scientific convention), but generally, PEP 8 must be observed. Code style will be automatically checked for all PRs and must pass before any PR is merged. To aid you, you can copy the example pre-commit hook into your .git/hooks directly. This will automatically run pycodestyle and other linting services prior to any commits. At the very least, copy pre-commit to .git/hooks/pre-push.
Python 3. We only support Python 3.7+.
Documentation required for all modules, classes and methods. In particular, the method docstrings should make clear the arguments expected and the return values. For complex algorithms (e.g., an Ewald summation), a summary of the alogirthm should be provided, and preferably with a link to a publication outlining the method in detail.
IDE. We highly recommend the use of Pycharm. You should also set up pycodestyle and turn those on within the IDE setup. This will warn of any issues with coding styles. Many code style errors can be done by simply selecting the entire code and using the Code->Reformat Code within Pycharm.
For the above, if in doubt, please refer to the core classes in pymatgen for examples of what is expected.


Expand your market of medical patients and drive traffic to your business by featuring your dispensary in the Med Cabinet directory. Med Cabinet allows your patients to provide feedback on whether strains were effective in relieving their symptoms, allowing you to gain insights that help you stock an ideal strain inventory
Expand your market of medical patients and drive traffic to your business by featuring your dispensary in the Med Cabinet directory. Med Cabinet allows your patients to provide feedback on whether strains were effective in relieving their symptoms, allowing you to gain insights that help you stock an ideal strain inventory
Expand your market of medical patients and drive traffic to your business by featuring your dispensary in the Med Cabinet directory. Med Cabinet allows your patients to provide feedback on whether strains were effective in relieving their symptoms, allowing you to gain insights that help you stock an ideal strain inventory


This features some wonderful details about {{ neighborname }} such as neighbor reviews, listings, price increase, agents etc..
72.4%
12.3%
8.9%
0.9%


maze-gen
Github
×
Heads up!
This project is still in development. Pressing
generate
will generate a random maze. Setting the playback length greater than 0 shows the maze being generated; the value does not matter at the moment. The
solve
button is a future feature.
×
Options
Rows:
Columns:
Border Width:
Lane Width:
Playback Length:
Generator:
No registered generators.
Options
Generate
Solve
Canvas not supported.


|
JavaTM 2 Platform Standard Ed. 5.0 |
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object java.awt.DisplayMode
public final class DisplayMode
The DisplayMode
class encapsulates the bit depth, height,
width, and refresh rate of a GraphicsDevice
. Display modes
are hardware-dependent and may not always be available.
GraphicsDevice
| Field Summary | |
|---|---|
static int |
BIT_DEPTH_MULTI
Value of the bit depth if multiple bit depths are supported in this dislay mode. |
static int |
REFRESH_RATE_UNKNOWN
Value of the refresh rate if not known |
| Constructor Summary | |
|---|---|
DisplayMode(int width,
int height,
int bitDepth,
int refreshRate)
Create a new display mode object with the supplied parameters. |
| Method Summary | |
|---|---|
boolean |
equals(DisplayMode dm)
|
boolean |
equals(Object dm)
Indicates whether some other object is "equal to" this one. |
int |
getBitDepth()
|
int |
getHeight()
|
int |
getRefreshRate()
|
int |
getWidth()
|
int |
hashCode()
Returns a hash code value for the object. |
| Methods inherited from class java.lang.Object |
|---|
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int BIT_DEPTH_MULTI
getBitDepth()
,
Constant Field Valuespublic static final int REFRESH_RATE_UNKNOWN
getRefreshRate()
,
Constant Field Values| Constructor Detail |
|---|
public DisplayMode(int width, int height, int bitDepth, int refreshRate)
width
- the width of the display, in pixelsheight
- the height of the display, in pixelsbitDepth
- the bit depth of the display, in bits per
pixel. This can be BIT_DEPTH_MULTI
if multiple
bit depths are available.refreshRate
- the refresh rate of the display, in hertz.
This can be REFRESH_RATE_UNKNOWN
if the
information is not available.BIT_DEPTH_MULTI
,
REFRESH_RATE_UNKNOWN
| Method Detail |
|---|
public int getHeight()
public int getWidth()
public int getBitDepth()
BIT_DEPTH_MULTI
if multiple bit depths are supported in
this display mode.BIT_DEPTH_MULTI
public int getRefreshRate()
REFRESH_RATE_UNKNOWN
if the information is not available.REFRESH_RATE_UNKNOWN
public boolean equals(DisplayMode dm)
public boolean equals(Object dm)
Object
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y) consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.
equals
in class Object
dm
- the reference object with which to compare.
Object.hashCode()
,
Hashtable
public int hashCode()
Object
java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
Object.equals(java.lang.Object)
method, then calling the hashCode method on each of the
two objects must produce distinct integer results. However, the
programmer should be aware that producing distinct integer results
for unequal objects may improve the performance of hashtables.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
hashCode
in class Object
Object.equals(java.lang.Object)
,
Hashtable
|
JavaTM 2 Platform Standard Ed. 5.0 |
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Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


--- title: "CSS subgrid vs nested grid — are they the same?" subtitle: "A look into what is the CSS subgrid and how it differs from a nested grid" date: "2020-09-21" lastupdate: "2020-09-30" permalink: "/css-subgrid-vs-nested-grid.html" ogimg: "og-grid.jpg" ---
The CSS subgrid is a new feature coming to browsers. It's already supported by Firefox, but the Chromium team is also working on the implementation. The CSS subgrid allows grid items to be included in the grid layout by adopting the grid tracks and grid lines for the area they're spanning over.
Obviously, the subgrid only makes sense if the grid item spreads across more than one grid cells (you can achieve that by either using the grid-column
and grid-row
properties or creating named grid areas).
By default, the children of grid items are not part of the grid layout. Without the subgrid feature, you need to create a nested grid and recalculate the grid tracks if you want to replicate the grid layout for the nested grid.
However, a nested grid and a subgrid are not the same thing.
---CSS subgrid is a value you can add to the grid-template-columns
and grid-template-rows
properties of one or more grid item, for instance:
Using this syntax, .grid-item
will adopt the grid tracks (rows and columns) of the grid container for the area it spans over (in the above example, three columns vertically and two rows horizontally, defined by the grid-row
and grid-column
properties).
A nested grid replicates the grid tracks of the parent grid, however it's still an independent grid.
You can use the inherit
value for the grid-template-columns
and grid-template-rows
properties of one or more grid items to create a nested grid, as follows:
Using this syntax, .grid-item
will copy the grid tracks of .grid-container
. However, it will divide up its own area into five columns and three rows instead of being included in the grid layout of .grid-container
as a subgrid.
While a nested grid is still independent of the parent grid (we have two grids), a subgrid is a part of it (we have one grid) as it gets included in the same layout — using the same rows, columns, and lines.
For instance, here's an example of a nested grid when being inspected with Google Chrome's grid inspector. As you can see, the parent and nested grid have independent tracks (marked with white vs red):
While, if we create a subgrid, it uses the same grid tracks as the parent grid:
This post is the recap of my longer article about CSS subgrid published on TutsPlus Web Design where I analyze the question in detail (the two screenshots above are from this piece as well). I also show how to simulate a subgrid without having access to the subgrid
value (even though this simulation is not perfect, as we still have two independent grids).


In the parameter menu, a time varying expression can be defined via variable condition, for example "condition = x < 0", where "x" is a variable that is declared in the model in which the "TerminateSimulation" block is present. If this expression becomes true, the simulation is (successfully) terminated. A termination message explaining the reason for the termination can be given via parameter "terminationText".


ויגיעו אנשי הקרדום ונתנו בו את סימן
הצלב האדום האלכסוני ויידע עת לנטוע
ועת לעקור, עת לחיות ועת למות
ולאחרית כל, הרי הכל הוא לא כלום,
מלבד הבל הבלים.
Rothschild's tree
And so it was at his autumn years,
When they came to uproot him from the ground,
of the old tree, as he felt
like King Oedipus at the end of his reign,
when his eyes were taken, and the truth beguiled
no more sunlight will fall on his leaves,
no more shall he exchange elements of wind and air,
while assimilating the wisdom and tenderness of the young generations,
No more he will meet the wall pisser hound and the Egyptian prince,
And so it happened that the people of the axe came to him and gave him the insignia
of the diagonal red cross, and then he knew best, there's a time for seeding,
and a time for harvesting, a time to live and time to die,
since after all, all in all, everything equals none,
but a fool's dream.
38 Adenine Tri-Phosphate
Perpeteum mobile – the perfect machine,
It simply absorbs carbon dioxide, mix it
with water and sunlight and get 38 ATP molecules
out of the blue sky (and underwater waters)
It's incredibility is only as monumental
as the lack of a nerve system or muscles
would bring him to danger, to be once a hunter
and then the hunted. It cannot awaringly
do good or harm, just the perfect kind of
a stationary survival machine for his own kind.
If only humans had chloroplasts in their outer shell,
what would be then?
Postcard poem (slightly lame)(=maybe)(you'll be the judge of the former parenthesis)(what a relief, this responsibility disclaimer/waiver)(ok enough is enough)
(end of parenthesis or brackets or whatever) (:
His roots are
Bound to the
Ground, and
To the sun he
Lusts, ever
to the solar
power plant
he faces,
always yearns
to the
warmth out of
the cold base.


Example: Best Subset Selection
By way of introduction consider the best subset selection problem. By this I mean minimizing the residual sum of squares subject to a cardinality constraint on the support of the regression coefficients. Lets say that the zero norm of the regression coefficients must be less than an integer k, for which I will assign 5 for this problem.
Generate Some Data
Lets generate some data with which to illustrate the application of sss to the best subset selection problem.
(ns best-subset.core
(:require [clojure.core.matrix :refer :all]
[distributions.core :refer :all]
[sss4clj.core :refer :all]
[clojure.core.matrix.linear :as la]))
(def n 200)
(def p 20)
(def X (reshape (sample (normal 0 1) (* n p)) [n p]))
(def B (matrix (for [i (range 0 p)] (if (< i 4) i 0))))
(def Y (add (mmul X B) (sample (normal 0 1) n)))
Running Shotgun Stochastic Search
Note that sss requires that we sample a new state, for which the probability of being sampled is some function of the objective function. In this context we want models with a low residual sum of squares to have a high probability of being sampled. For this reason we take the objective function to the exponential of the negative RSS with some scaling. We also set the probability to zero if the cardinality constraint is broken.
(defn RSS [g]
(if (empty? g)
(dot Y Y)
(let [p-g (count g)
X-g (transpose (reshape (flatten (map #(mget (columns X) %) g)) [p-g n]))
proj (mmul X-g (la/solve (mmul (transpose X-g) X-g)) (transpose X-g))
orth-proj (sub (identity-matrix n) proj)]
(dot Y (mmul orth-proj Y)))))
(def k 5)
(defn objective [g]
(if (> (count g) k) 0 (exp (negate (/ (RSS g) n)))))
(def Omega (into #{} (range 0 p)))
(def top-subsets (run-sss objective #{} Omega 10 5))
Note Omega is the the set containing integers from 0 to p-1 corresponding to all possible values of the active subset of regression coefficients. In order to run sss we specify the previously defined objective, an initial set (the emtpy set in this example), Omega, the number of iterations to run and the top number of models discovered. The latter is only really an issue for long runs with memory constraints. If you want to see all the models visited, then just set this to be a really large interger.
{#{1 4 3 2 16} 0.36936833972859484, #{1 3 12 2 9} 0.36940132623186667, #{1 6 3 12 2} 0.37143277613460907, #{1 3 12 2 5} 0.3772822611159165, #{1 3 12 2 16} 0.37729521913614006}
Copyright © 2017 Michael Lindon
Distributed under the Eclipse Public License either version 1.0


PSALMS 67
A psalm for the choir director, to be accompanied by stringed instruments.
1 God, act mercifully toward us and bless us;
act kindly toward us.
2 Do this in order that everyone in the world may know what you want them to do,
and the people of all nations may know that you have the power to save them.
3 God, I desire that all people groups may praise you;
I want them all to praise you!
4 I desire that the people of all nations will be glad and sing joyfully
because you judge the people groups equally,
and you guide all the nations in the world.
5 God, I desire that the people groups may praise you;
I want them all to praise you!
6 Good crops have grown on our land;
God, our God, has blessed us.
7 Because God has blessed us,
I desire that all people everywhere on the earth may have an awesome respect for him.


Live, play, and work with a community of entrepreneurs, artists, musicians, hackers,
makers, crafters, scientists, researchers, and engineers.
Named after Paolo Soleri's integrated architecture and ecology at
[Arcosanti](https://arcosanti.org/), Arcology draws
inspiration from
[a magical purple nerd castle at MIT](http://tep.mit.edu/),
[Black Rock City](https://burningman.org/),
[Woodard Lane Cohousing](http://www.woodardlanecoho.org/),
[the Israeli moshav at Nahalal](https://en.wikipedia.org/wiki/Nahalal),
the Buddhist community home Marpa House,
and the great work from SimCity.
Our goal is an inter-generational landship to cultivate tribes of happy humans.
## Timeline
### Phase One
#### (completed)
#### 15 June 2016 - 30 April 2018
Minimum liveable product in Bushwick,
one year prototype. 2 bunks in a shared room, 1 private room. Workspace for two.
Internet-controlled door buzzer.
### Phase Two
#### (in progress)
#### 1 April 2018 - 30 April 2019
One year transitional space. 8 bunk beds, 3 private rooms. Three common workspaces.
Door locks, rent payments, expenses, and future housemates governed by an Ethereum DAO.
Rooftop garden and apiary.
### Phase Three
#### (imminent landship)
#### 1 December 2018 - indefinitely
L train closes.
The DAO now owns a 4-story building. 10 bunks in shared rooms, 8 private rooms,
4 family apartments.
Food co-op, coffeeshop, school, event space on ground floor. Equity and dividends in the arcology paid on Ethereum.
### Phase Four
### (self-governance)
Building achieves energy sustainability and self-governance,
with a system for training the next generation of leaders.
## Our Team
Paul Pham
Chief Arcologist, Developer
##
303 Stockholm St, Apt 4F and 4B
Brooklyn, NY


Yesterday at 4:32 PM
Lorem ipsum dolor sit amet, consectetur...
Unverisity of MoratuwaDepartment of Computer Science and Engineering
P: (0112) 100-1010
E<EMAIL_ADDRESS>H: Monday - Friday: 9:00 AM to 5:00 PM


Race UP | Electric Division
Origin-e FSAE electric car
Toggle navigation
Home
Company
Services
Personalize
Data sheet
Events
Races
Track lap
News
App
Select stickers color
Select frame color
Select aerodynamics color


Prefect Vokian:
Have you heard? All of the Orc seers agree that an eternal winter is approaching! It won't be long... We Orcs must prepare for dark days; days of chaos and destruction, dreadful days of endless war and disaster!
People like you are indolent and weak. We are stronger than anyone else! We shall fight the darkness that the Age of Chaos brings. Victory will be ours alone!
(Quest for Orc characters of level 37 and above.)


-Lakshay Goel
| Properties and Attributes | Description |
|---|---|
| Width (px / %) | Defines width of element |
| Height (px / %) | Defines height of an element |
| backgound (url (' ')) | Css properties group to manipulate collective background properties |
| padding (px / %) | Defines space between element's border and element's objects inside it |
| margin (url (' ')) | Defines position of an element relative to its parent |
| border (px / em) | Used to give border to an element |
| border-color (colorname/ #hexadecimal) | Used to manipulate color of border of an element |
| font-family (FontName eg. TNR) | Used to manipulate font of text |
| font-size (px / em) | Used to manipulate size of text |
| box-shadow (px / em / %) | Used to give shadow to a div |
| border-image (url ('path_to_image')) | used to set image as border |
| display (none,inline,block,table,inline-block) | Used to manipulate display of an element |
| clip-path (clip-path function eg. polygon()) | Used to manipulate shape of a div/section |
| border-radius (px / %) | Used to manipulate border edges of a div |
| nth-child() (positive integer) | Used to select specific child inside parent element |
| float (left,right,none) | Used to position the div relative to parent |
| clear (left,right,both,none) | Used to specify where not to position div relative to parent |
| cursor (pointer,hourclass,hand,help etc.) | Used to specify shape of mouse-cursor specific to an element |


<% include ../views/common/header.html %>
<%- include('../docs/guide/' + locals.guideType + '-catalogue-content.html') %>
<%- include('../docs/guide/' + locals.guideType + '-catalogue.html') %>
<% include ../views/common/footer.html %>


I use git. I’m honestly shocked when someone doesn’t use git (or at least some DVCS) these days. It just seems somewhat draconian to use any of the legacy source control systems (albeit there are some rare exceptions, like game development graphics collateral). I was reminded of something by the great hands on session that Pamela Ocampo @pmocampo and Rachel @raychatter gave at OS Bridge titled “NerdCred++; How to Customize your Bash Prompt“.
After the session I dug into customizing my bash prompt. After doing a lot of manual editing I ended up just forking and implementing Michael Gonderman’s (@magicmonty) bash-git-prompt. The way to get this installed is pretty simple, albeit it does include a few steps (and yes, the README.md basically has the instructions, but I’ve copied them here just to discuss and for ease of readability). Another key points of reference include Sebastian Celis’s (@scelis) “A zsh prompt for git users“ on his blog.
First clone the repo (even though I’ve forked it I still pulled directly from
$ cd ~
$ git clone https://github.com/magicmonty/bash-git-prompt.git .bash-git-prompt
To verify that it is cloned ok, source the gitprompt.sh file from bash. It should immediately dive into a new prompt with a check mark and current directory, with the time immediately under that. Sweet, that worked!
$ source ~/.bash-git-prompt/gitprompt.sh
✔ ~
10:48 $
Where the check mark is where git changes will display when navigating into a directory path that is a git repository and making changes. The format will look something like (
✔: repository clean ●n: there are n staged files ✖n: there are n unmerged files ✚n: there are n changed but unstaged files …n: there are n untracked files ⚑n: there are n stash entries ↑n: ahead of remote by n commits ↓n: behind remote by n commits ↓m↑n: branches diverged, other by m commits, yours by n commits
The next step is to make this permanent. Open up your ~/.bashrc file (or whichever you use, in my case I’m using ~./bash_profile, so be sure to figure out which one your system is using to actually load your bash). In the bash file add a single line to source the gitprompt.sh file.
# a bunch of other stuff in the file, whatever it might be... etc., etc.
source ~/.bash-git-prompt/gitprompt.sh
I’ve added some links below that add additional options to customize your bash prompt (thank Pamela & Rachel). Even though all of this might seem like such a small little thing, having that extra information readily displayed on the prompt can be a huge time saver. Especially if you’re regularly in the code, committing from TDD or BDD practices or even just paired with somebody going through doing a refactor. It can be HUGE time saver, it definitely has for me.
…and thanks to ALL that gave me the motivation & for putting together the presentation and code for the prompt.
Enjoy!
Resources:
Pamela & Rachel’s Slide Deck & Additional Information:


Marsupilami is a comic book created by André Franquin, first published on 31 January 1952 in the Franco-Belgian comics magazine Spirou. Since then it appeared regularly in the popular Belgian comics series Spirou et Fantasio until Franquin stopped working on the series in 1968 and the character dropped out soon afterward. In the late 1980s, the Marsupilami got its own successful spin-off series of comic albums, Marsupilami, written by Greg, Yann and Dugomier and drawn by Batem, launching the publishing house Marsu Productions. Later, two animated shows featuring this character, as well as a Sega Genesis video game and a variety of other merchandise followed. The asteroid 98494 Marsupilami is named in its honour.
The name is a portmanteau of the words marsupial, Pilou-Pilou (the French name for Eugene the Jeep, a character Franquin loved as a kid) and ami, French for friend.
Marsupilami's adventures had been translated to several languages, like Dutch, German, Greek, Catalan, Spanish, Portuguese and several Scandinavian languages. More than three million albums of the Marsupilami series are claimed to have been sold by Marsu Productions.
One album of Spirou and Fantasio featuring Marsupilami, number 15, was translated to English by Fantasy Flight Publishing in 1995, although it is currently out of print. Plans on releasing number 16 ended halfway through the translation process, due to bad sales. In 2007, Egmont's subsidiary Euro Books translated albums number 4, 5, 7, 8, 9, 10, 11 and 14 for the Indian market.
In 2013, Dupuis bought Marsu Productions and its characters, thereby allowing a new production of Spirou and Fantasio adventures including Marsupilami.


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| PREV NEXT | FRAMES NO FRAMES |
| Packages that use IntrospectionConfiguration | |
| org.apache.commons.betwixt | This package contains the main betwixt introspection code. |
| org.apache.commons.betwixt.schema | WARNING: EXPERIMENTAL
Contains classes that generate XML (w3c) schema
from Betwixt descriptors. |
| org.apache.commons.betwixt.strategy | This package contains a variety of plugin Strategy patterns that can be used to customize the default behaviours. |
| Uses of IntrospectionConfiguration in org.apache.commons.betwixt |
| Methods in org.apache.commons.betwixt that return IntrospectionConfiguration | |
IntrospectionConfiguration |
XMLIntrospector.getConfiguration()
Gets the configuration to be used for introspection. |
| Methods in org.apache.commons.betwixt with parameters of type IntrospectionConfiguration | |
Descriptor |
BeanProperty.createXMLDescriptor(IntrospectionConfiguration configuration)
Create a XML descriptor from a bean one. |
void |
XMLIntrospector.setConfiguration(IntrospectionConfiguration configuration)
Sets the configuration to be used for introspection. |
| Constructors in org.apache.commons.betwixt with parameters of type IntrospectionConfiguration | |
XMLIntrospector(IntrospectionConfiguration configuration)
Construct allows a custom configuration to be set on construction. |
| Uses of IntrospectionConfiguration in org.apache.commons.betwixt.schema |
| Methods in org.apache.commons.betwixt.schema that return IntrospectionConfiguration | |
IntrospectionConfiguration |
SchemaTranscriber.createSchemaIntrospectionConfiguration()
Gets an IntrospectionConfiguration that is suitable
for introspecting Schema . |
| Uses of IntrospectionConfiguration in org.apache.commons.betwixt.strategy |
| Methods in org.apache.commons.betwixt.strategy with parameters of type IntrospectionConfiguration | |
SimpleTypeMapper.Binding |
StandardSimpleTypeMapper.bind(java.lang.String propertyName,
java.lang.Class propertyType,
IntrospectionConfiguration configuration)
Implementation binds as per configuration |
abstract SimpleTypeMapper.Binding |
SimpleTypeMapper.bind(java.lang.String propertyName,
java.lang.Class propertyType,
IntrospectionConfiguration configuration)
Specifies the binding of a simple type. |
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Place your order
First Name
Last Name
Date
Address
State
Zip
How many vehicles you're ordering
Show me the story!


This tests that a mouse events on the controls will not be seen by the video element.
Also tests keyboard input.


A Smart Media Exploration on embedding information in existing media. Guide : Prof. Ravi Poovaiah Collaborators : Jayati Bandyopadhyay, Dileep Mohanan
The project is an exploration in embedding different types of information (metadata) in the existing media of a video. What are the possibilities when a video file contains information about the location of different frames in the video, 3D dimensional contour data, recognizes people and tags them, color palette information, different camera angles, altitude of different frames, owner data, date and time, user annotations, audio channel information, Electromagnetic wave information, temperature at which the different frames were shot, etc. A large number of this data already exists as metadata for the video in general, however frame by frame data is yet missing. This project explores auto video editing and content creation solutions that may be possible on availability of such information rich (smart) media. This information rich media would be easier to search.
Some examples of the possibilities are shown in the following video. These include automatically recognizing the video, its location and auto-naming them, creating contextual video for an event like a birthday, haptic feedback, etc.
Information Rich Media
Following image describes different types of data that can be embedded in the frames of a video. The electromagnetic wave information can help a visually disabled person experience the video through sensory substitution (vibrations). Here is a link to the possibility of using electromagnetic waves
Applications of a Smart Video (Mind Map)
Smart Video Generation
The camera of the device along with a host of other sensors would embed data into the frames of the video with the help of OS Level drivers.
Auto-editing and Search
Mid Fidelity Wireframes
Tags
Concept, Cheese, Smart Media, Video, Content Creation, New Media, Camera, Geotag, electromagnetic wave, motion graphics, interaction design, hci, data, information, metadata, IITB, Indian Institute of Technology, Bombay, Mumbai


Members of hierarchies can be drilled down programmatically.
The sample demonstrates drilling down of:


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The first technology trend is the boom in the number of connected devices. Every meter, every household and every person will be connected by 2025. Currently, more smartphones are sold annually in comparison to cars and the growth of devices increases five times quicker than the population growth. The connected devices universe is expected to rise from current estimates of less than 5 billion to 80 billion by 2025. This will facilitate connected car communication as well as evolving new mobility services. Connectivity will serve as the platform that is required for all future digital services.
The second key trend is the evolution of artificial intelligence (AI). In a world of cognitive AI, machines will be able to make decisions simply with more insightful, real-time data enabling them to react in a more human fashion.
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Deontay Wilder blasts 'clown' Tyson Fury ahead of Luis Ortiz rematch
Wilder says Fury has had to pull publicity stunts as he is 'not known' in the US - and likens lineal heavyweight champion to Apollo Creed
by Gareth BicknellDeontay Wilder has branded Tyson Fury 'a clown' ahead of the American's rematch against Luis Ortiz on Saturday.
Wilder puts his WBC heavyweight belt on the line again against Ortiz at the MGM Grand in Las Vegas, after beating the Cuban via a 10th round TKO win in March last year.
After that Wilder is set to face another rematch - against Fury on February 22 as the Gypsy King returns to the boxing ring following his dalliance with WWE wrestling.
And Wilder has blasted Fury, likening the lineal heavyweight champion to Rocky character Apollo Creed and saying the British boxer has had to use his WWE appearances as publicity stunts because he is "not known" in the US.
Wilder, 34, also began the mind games against Fury, saying he was "not worried" about him and referencing the cuts to his eye the 31-year-old received in his unanimous decision victory over Otto Wallin back in September.
“I’m not worried about Tyson Fury," said Wilder in an interview with Boxing Scene .
"Hopefully they are doing the things they need to do to keep the eye recovered.
"Because when the time comes in February, I’m going to knock him out again, and this time he’s not going to get up, no matter how slow the referee counts. He’s going to be on his back looking up at the lights.
Wilder added: “Fury is not known here. Just look at his ticket sales.
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"In his mind, he thinks he’s bigger than he is. He needed something to get his name out. But they’re promoting him wrong in my opinion, with American outfits making him look like Apollo Creed.
"He looks like a clown. He needs to stay true to his roots. I’m not going to change my identity so people can like me. They are looking at him, laughing.”
Wilder and Fury fought a split decision last December, with the American scoring two knockdowns.
That fight was Fury’s third after returning from a near three-and-a-half-year layoff, with the Mancunian having spoken of his battles with substance misuse, and mental illness.

 Here in America, we love success stories and forgiveness, and it seems like for foreigners, we have more heart-felt feelings.
“If I were to do the things that Tyson Fury has done in his career, and fought the people that he’s fought, I’d be more crucified more than I already am. But we all know the double standard.”