Review by Lars Lindahl<EMAIL_ADDRESS>"My Dog Skip" (2000) **1/2 (out of four)
Directed by Jay Russell Writen by Gail Gilchriest
Starring Frankie Muniz, Dinae Lane, Kevin Bacon, Luke Wilson,Peter Crombie, Clint Howard, and the voice of Harry Connick Jr.
Two young boys fail to become friends due to racism in their hometown. A father, injured during the Spanish Civil War, fears that his son may live the same life as him and thus becomes overprotective. A recent high school graduate is sent off to fight Hitler but comes back an alcoholic trying to drink his troubled experiences away. These examples and many more are all introduced in My Dog Skip, then you never hear about them again. Instead director Jay Russell takes the easy way out and makes a simple movie about a boy and his dog. Sure the terrier is cute and you feel good once the movie ends, but this could have been much much more. Introducing these subplots must have been Russell's idea of playing a joke on the audience.  For a film that takes place in Mississippi during the second World War, My Dog Skip does not take enough advantage of the time and place it is set in.
The movie should entertain young viewers though. Although they might not understand any of the World War two references, they will surely enjoy the charismatic little dog that stars in the film. As for adults, the movie may recreate some nostalgic moments for them and the dialogue isn't too amateur like other child flicks. I wasn't disappointed with My Dog Skip, except, like its dog, it's too small of a movie to stand out from others with similar plots. This should sound familiarů a nine year old boy, Will, (Frankie Muniz), scrawny and friendless, is the target for your average cliched school bullies. However, once he receives a dog for his birthday, Will's confidence soars allowing him to get the girl, friends, and respect from everyone in his hometown of Yazoo, Mississippi. But can he and his dog stay out of trouble?
I'll be honest, it was difficult seeing the titular character of Malcolm in the Middle, Frankie Muniz, playing another character in another time period. To be honest, his performance as Will was not very convincing. The southern accent Muniz uses seems fake and at times he lacks any emotion (no nine year old would have a blank look on his face if a drunk looter through an empty beer bottle at him). Muniz has shown extraordinary talent on his television show but he seems to lack it in this role. Other actors are wasted in My Dog Skip. Kevin Bacon and Diane Lane, as Will's parents, are wonderful but rarely used. Luke Wilson, playing the athletic Dink Jenkins, Will's idol living next door, is never given complete closure. The real star here is the dog, who instantly captured the hearts of every member of the audience.
My Dog Skip is a very small movie. There is nothing extravagant here but it still should be fun to watch. If only Russell had dug deeper into the plot and made it a little more specific. He had so many chances to do this, with so many different subplots asking to be developed. Oh well.
Grade: **1/2 (out of four)
Lars Attacks! A teenager attacks past and present cinema http://www.angelfire.com/ny3/larsattacks
<EMAIL_ADDRESS>(c) 2000 Lars Lindahl
Do You Yahoo!? Send online invitations with Yahoo! Invites. http://invites.yahoo.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


With focused visual tools and preprocessor support, Brackets is a modern text editor that makes it easy to design in the browser. It's crafted from the ground up for web designers and front-end developers.
Brackets is a lightweight, yet powerful, modern text editor. We blend visual tools into the editor so you get the right amount of help when you want it without getting in the way of your creative process. You'll enjoy writing code in Brackets.
Brackets is an open-source project, supported by an active and passionate community. It's made by other web developers like you! Learn How to Contribute…
Instead of jumping between file tabs, Brackets lets you open a window into the code you care about most.
Get a real-time connection to your browser. Make changes to CSS and HTML and you'll instantly see those changes on screen.
Work with preprocessors in a whole new way. We know how important preprocessors are to your workflow.


Overview
Chrome for a Multi-Device World
Chrome runs on computers, tablets, smartphones, and other devices. Learn how to tailor your sites and apps for a multi-device world.
{{+content:partials.site}}
Chrome runs on computers, tablets, smartphones, and other devices. Learn how to tailor your sites and apps for a multi-device world.
Add to homescreen lets Android users add an application shortcut icon to their device's homescreen. Applications launched from the shortcut icon run in fullscreen mode, and appear as separate applications in the task switcher.
Get started writing a WebView-based application. A primer on using the Android WebView to host web content.
Add web libraries and tools to your WebView-based application. Update the Android Studio build scripts to add web-specific build steps, and integrate Grunt into the Android build process.
In iOS, there are several methods for opening links in Chrome. On iOS, URLs are opened in Safari by default. However, applications can check whether Chrome is installed, and explicitly open links in Chrome if desired.
Using an Android Intent URI lets you launch Android apps directly from a web page or web application.
Use Chrome DevTools to debug apps running in your Android devices.
Use the Chrome DevTools Mobile Emulation features to test how your web app will work on different devices.


Requests:
0
Analysis
FaceBook Pixel
PageView
Js File
Google Analytic
PageView
Js File
Adbert Tag Manager
ATM ID
Google Tag Manager
GTM ID
GA ID
Google AdWords
ID
Js File


Sat Jan 16, 2016
It’s January and most people like to write about New Year resolutions, or predictions for the year ahead. But I’m quite tired. And no, I didn’t mean that to sound like a sardonic riff of a Flight of the Conchords song. I just feel like writing something more free flowing and fun that requires less research, intense pondering or tortured introspection.
So, I’m going to compile a breezy list of things I’m looking forward to in 2016. Just off the top of my head. And in no particular order. Yes, the year ahead will bring weddings and babies (not mine, just to be clear), which is all very exciting of course. And I have a new job to sink my teeth into, which is very satisfying. I also want to be… better in 2016, in many ways. But forget about that for now. Let’s talk about music, tech, movies, games, books, and that sort of superficial, but fun, fluffy stuff.
So, here are some random things to look forward to in 2016:
Kanye West’s new album is coming out next month.
Uncharted 4 is coming out this April. But here’s the thing - my TV has refused to acknowledge my PS3 for the past six months, and I don’t know who broke up with who. If it’s the PlayStation that decided to move on, then perhaps a PS4 will bring back the console love. Also, PlayStation VR is coming sometime this year, and I’m definitely looking forward to trying it out.
Batman v Superman: Dawn of Justice is coming out in March. I’m still not sure about Ben Affleck, or about Jack Snyder, or about DC’s track record in general, so this movie could most definitely disappoint. But - Superman!
When it comes to TV, I’m a 100-percent Netflix man, since I cancelled cable quite some time ago. However, I’m still partial to Survivor - a show that is like your favourite uncle - always there and always dependable. I’m also a big Walking Dead fan - and it looks like that show isn’t going away any time soon, although I’m sure they will run out of shocking situations to explore at some point. I’m a season behind, but I’m okay with that.
Book releases are few and far between - and George Martin recently dropped the bomb that The Winds of Winter will not be finished before the next season of the TV show leapfrogs the book and brings with it unprecedented spoilers for book lovers. But despite the fact that the Song of Fire and Ice has become a mummer’s farce, there are at least two other releases to look forward to: Scott Lynch’s The Thorn of Emberlain, and Justin Cronin’s The City of Mirrors. On the whole, it’s more satisfying to just read a book series that has already been completed. Except for Brandon Sanderson’s books - that guy writes unnaturally fast, I tell you.
The iPhone 7 is coming out this year, and it’s a “tick” design-refresh year in the tick-tock cycle. Man, that sounds ridiculous, but that’s how people talk about the iPhone now. I just got the iPhone, so of course I won’t be upgrading any time soon. But I’m curious to see if Apple decides to ditch the home button and go with that clean all-screen look that seems like an inevitable design evolution.
Speaking of tech, cars are finally roaring into the 21st century - or should I say, electric cars are silently cruising into the new millennium with insane battery tech. Chevy just beat Tesla to the punch with it’s 30K Bolt that has an impressive 200-mile range. But Tesla is sure to announce the Model 3 this year, and Elon’s vision is just too compelling at this point to not be excited in any way. The magical bundle is undoubtedly a mass-market car that is both autonomous and electric. Google is making great progress and Apple’s “secret” car project is blowing too much smoke to be mere ephemeral R&D tinkering - an Apple car is almost certainly far into development.
This year hasn’t started out on the best footing. Low oil prices have decimated the Canadian economy and driven our dollar down so far that a trip to the States is an extravagant luxury. On the other hand, house prices have shot up so high that little old ladies can’t afford property tax on their two million dollar shacks. And when looking at the big picture, a recent earthquake reminded us that the big one could hit at any moment and level the West Coast.
So, why not enjoy the little things? A good book. A good movie. A year of simple delights. That sounds quite delectable to me.


Cubes
Our cubes come in many different sizes. Select one of the options below to see the different models we have in each
size.
2x2 Cubes
3x3 Cubes
4x4 Cubes
5x5 Cubes
6x6 Cubes
7x7 Cubes
Accessories
If you are looking to take your cube to the next level, fix up an old cube, or just want some cub3r swag check out
our huge assortment of accessories.
Parts and Lube
Stickers
Apparel
Reviews
Unsure what cube to get next? Check out the following videos to see what fits your style and budget.
Guides
If you are just starting to solve cubes or are looking improve your times check out the videos below.


MPIX_GPU_query_support
Returns the type of GPU supported
Synopsis
int MPIX_GPU_query_support(int gpu_type, int *is_supported)
Input Parameters
- gpu_type
- the GPU type being queried for (integer)
- is_supported
- whether supported or not (integer)
Notes
Query for the various GPU types whether they are supported by MPICH or
not.


The Header 1
Hello everyone
The progress of the class is
Click to go to Student List
The design was done by Wriju


S M L / N J
1 1 0 . 6 0 N E W S
November 9, 2006
WARNING
This working version is believed to be stable, but
we have not run our full regression-test suite.
- HOME:
- http://www.smlnj.org/index.html
- FILES:
- http://smlnj.cs.uchicago.edu/dist/working/110.60/
Summary:
Support for Mac OS X on Intel machines, new directory layout,
subversion-based source repository, preliminary amd64 support
in MLRISC and backend, new code generator tools
(ml-ulex, ml-antlr).
Details:
- MLRISC:
-
- support for amd64 added (not yet thoroughly tested)
- compiler:
-
- preliminary hook-up of amd64 backend
- runtime:
-
- worked around problem with signal delivery on Intel-based Macs
- ml-lpt (language processing tools):
-
- two new tools: ml-ulex, ml-antlr
- ml-ulex: lexer generator with unicode support
- ml-antlr: ANTLR-inspired LL(k) parser generator
- first public release; still "beta" quality
- source repository:
-
- the SML/NJ sources are now hosted at smlnj-gforge.cs.uchicago.edu
- the revision control system is now subversion
- the project name is "smlnj"
- source code available via anonymous subversion from
svn://smlnj-gforge.cs.uchicago.edu/smlnj
- source code (directory-) tree has new layout
- scripts:
-
- scripts adjusted to deal with new directory layout
- three scripts for simplifying svn access added:
check out svn://smlnj-gforge.cs.uchicago.edu/smlnj/admin
and put it on your shell's PATH
- use checkout-all.sh to get a fresh copy of the sources
- refresh-all.sh: perform svn update on each source (sub-)tree
- stat-all.sh: perform svn stat on each source (sub-)tree
- see HISTORY file for details
on new layout


Holden Profit
( https://github.com/hprofit )
A.I. is used in pretty much everything software related. It can be anything from simple search logic and case selection all the way up to deep learning, planning, or the movement of machine parts.
The following are some examples of AI you could make at home with little aside from your own knowledge and a computer:
One of the most complex types of AI, deep learning aims to solve the problem of teaching a
machine to do something rather than telling it how.
The implications this has are far reaching but it is a hugely complex task.
One of the common methods of performing machine learning is through the use of neural
networks.
Neural networks are made to emulate the human brain.
A neural net is comprised of layers and neurons.
Given some input and an expected output,
the network is trained neuron by neuron to give the correct output even in new scenarios.
A form of cellular automaton, it's less of a game and more of a living experiment!
Generally the game is played based off an initial input and from there the player sits
back and watches how the cells act over time.
Simple Rules to follow
Simulating nature through a set of mathematical rules, flocking AI demonstrates how a mass of entities would move about in the wild.
Each entity in a flock has a set of goals it tries to reach
Pathfinding using A* is a quick way to find the shortest route from point A to B along a
series of interconnected nodes.
The process involves the use of a min-heap object and a heuristic to help
steer the AI away from paths that are too long.
A min-heap is a binary tree where the parent's value is less than both children.
Utilizing a min-heap, A* begins with a start and goal point in mind and a grid of
connected nodes.
For the current node, it calculates distance between itself and the goal. If the result
is within acceptable parameters, it is added as a viable node to consider later.
This process repeats until the algorithm finds the end node. From there, it reconstructs
the path based off of the viable nodes stored from earlier.
Holden Profit
( https://github.com/hprofit )


The Float Label Pattern found his success after Brad Frost wrote a blog post about Float Label Patterns. The idea is based on a Dribbble Shot by Matt D Smith. The Pattern is easy to explain. On User Interaction with an input field the placeholder value moves up, and is displayed above the typed text. This Plugin offers you the possibility to upgrade your forms with this famous pattern. This project is a fork of floatlabels.js bye Marcus Pohorely - clubdesign
Type anything into the input textfield to see the floated label in action.
Include the latest release of jQuery. The Google AJAX Libraries API can be used for this but you could also host the library yourself.
Download floatlabels.min.js, upload the file to your server & include it in your code AFTER jQuery.
Currently floatlabels.js is dependant from jQuery 1.8+. Lower Versions have not been tested.
You need to include some key css classes into your project. They are defined in demo.css. You can change them to your own need. Details are described under usage.
slideInput Default: true
If true the input field will slide down (height) to fit the floating label.
typeMatches Default: /text|password|email|number|search|url/
This Regex Expression is triggered at the initializiation of the script. It checks the type="text" if the element the plugin is triggered on is valid. Some advanced users might want to expand this to the new HTML5 textfield types.
It's the floating label itself which holds the left position and style of the displayed placeholder text
Just adds display: none, display: inline-block and the top position of the label to get some fancy animation
Initializing the plugin adds this class to all input fields.
If you use slideInput: false (default true) add the needed padding either here or in a
general project class.
Note: You might need to use !important marker to overwrite your own padding values of input fields
input field Padding added with option slideInput: true (default true)
Added to the label if the input field gets focus. Gives teh Possibility to overwrite color or other styles of the placeholder text


Copyright (c) 2003 Guillaume Demougeot
This game is played on the following board:
|
| Some capture examples In the top position, the marked black stone may jump over the white stone and capture the other. Then, one of those black stones may move into the cell of the captured stone. In the center position, the marked white stone can move to the center cell then move again to the southeast capturing two black stones. Then, two of those three stones may move into the cells of the captured stones (the marked cell can go to either, but cannot go to both, of course). |
|
| A chain-reaction example Black can capture the three white stones. First he moves the marked black stone to [1], capturing the c7 stone. By moving to that cell, he captures another stone (c6) and repeating the process, he captures the last white stone at d6. If this was a game position, Black had won the match. |


When a machine crashes because of a shutdown, power loss, hardware failure, or operating system failure, all of its applications and cache servers and their local caches are lost.
System members on other machines are notified that this machine’s members have left the distributed system unexpectedly.
Recovery Procedure
To recover from a machine crash:
- Determine which processes run on this machine.
- Reboot the machine.
If a Geode locator runs here, start it first. Note: At least one locator must be running before you start any applications or cache servers.
Start the applications and cache servers in the usual order.
If you have to move a locator process to a different machine, the locator isn’t useful until you update the locators list in the gemfire.properties
file and restart all the applications and cache servers in the distributed system. If other locators are running, however, you don’t have to restart the system immediately. For a list of the locators in use, check the locators property in one of the application gemfire.properties
files.
Data Recovery for Partitioned Regions
The partitioned region initializes itself correctly regardless of the order in which the data stores rejoin. The applications and cache servers recreate their data automatically as they return to active work.
If the partitioned region is configured for data redundancy, Geode may be able to handle a machine crash automatically with no data loss, depending on how many redundant copies there are and how many members have to be restarted. See also Recovery for Partitioned Regions.
If the partitioned region does not have redundant copies, the system members recreate the data through normal operation. If the member that crashed was an application, check whether it was designed to write its data to an external data source. If so, decide whether data recovery is possible and preferable to starting with new data generated through the Geode distributed system.
Data Recovery for Distributed Regions
The applications and cache servers recreate their data automatically. Recovery happens through replicas, disk store files, or newly generated data, as explained in Recovery for Distributed Regions.
If the recovery is from disk stores, you may not get all of the latest data. Persistence depends on the operating system to write data to the disk, so when the machine or operating system fails unexpectedly, the last changes can be lost.
For maximum data protection, you can set up duplicate replicate regions on the network, with each one configured to back up its data to disk. Assuming the proper restart sequence, this architecture significantly increases your chances of recovering every update.
Data Recovery in a Client/Server Configuration
If the machine that crashed hosted a server, how the server recovers its data depends on whether the regions are partitioned or distributed. See Data Recovery for Partitioned Regions and Data Recovery for Distributed Regions as appropriate.
The impact of a server crash on its clients depends on whether the installation is configured for highly available servers. For information, see Recovering from Crashes with a Client/Server Configuration.
If the machine that crashed hosted a client, restart the client as quickly as possible and let it recover its data automatically from the server. For details, see Recovering from Client Failure.


{% include about.html %}
{% include install.html %}
{% include bundling.html %}
{% include flags.html %}
{% include cdn.html %}
{% include themes.html %}
{% include animation.html %}
{% assign modules = "alert-dialog, badge, breadcrumbs, button, carousel, checkbox, color, combobox, confirm-dialog, cta-button, dark-mode, details, drawer-dialog, fullscreen-dialog, eek, expand-button, field, filter-button, filter-menu, filter-menu-button, floating-label, global, icon, icon-button, infotip, inline-notice, less, lightbox-dialog, link, listbox, listbox-button, marketsans, menu, menu-button, page-grid, page-notice, pagination, panel-dialog, program-badge, progress-bar, progress-spinner, progress-stepper, radio, section-notice, section-title, select, signal, snackbar-dialog, split-button, star-rating, star-rating-select, svg, switch, tabs, textbox, toast-dialog, tooltip, tourtip, typography, utility" | split: ", " %}
{% for moduleName in modules %}
{% include {{ moduleName }}.html %}
{% endfor %}


Tutorial_02_04:In this tutorial, we create two electromagnetic objects which interact, a ring of current which is free to move along the vertical axis, and a magnetic dipole which is fixed in space. Gravity is downward. We can vary the amount of current in the ring to change the height of the ring of current above the dipole. We also have a wall at the same position as the magnetic dipole. The ring of current rests on this wall if there is no current in the ring or if the current in the ring is such that the ring cannot levitate above the dipole. The control buttons at the bottom of the view window have the properties indicated on the figure below. The view controls are as follow. To rotate, left-click and drag in the view window. To translate the view perpendicular to the camera view, right-click and drag in the view window. To zoom in and out, alt-left-click and drag in the view window or middle-button-click and drag.
|


| Package | Description |
|---|---|
| old.org.bouncycastle.crypto.engines | |
| old.org.bouncycastle.crypto.io | |
| old.org.bouncycastle.crypto.macs | |
| old.org.bouncycastle.jce.provider |
| Constructor and Description |
|---|
IESEngine(BasicAgreement agree,
DerivationFunction kdf,
Mac mac)
set up for use with stream mode, where the key derivation function
is used to provide a stream of bytes to xor with the message.
|
IESEngine(BasicAgreement agree,
DerivationFunction kdf,
Mac mac,
BufferedBlockCipher cipher)
set up for use in conjunction with a block cipher to handle the
message.
|
| Modifier and Type | Field and Description |
|---|---|
protected Mac |
MacOutputStream.mac |
protected Mac |
MacInputStream.mac |
| Modifier and Type | Method and Description |
|---|---|
Mac |
MacOutputStream.getMac() |
Mac |
MacInputStream.getMac() |
| Constructor and Description |
|---|
MacInputStream(InputStream stream,
Mac mac) |
MacOutputStream(OutputStream stream,
Mac mac) |
| Modifier and Type | Class and Description |
|---|---|
class |
BlockCipherMac |
class |
CBCBlockCipherMac
standard CBC Block Cipher MAC - if no padding is specified the default of
pad of zeroes is used.
|
class |
CFBBlockCipherMac |
class |
CMac
CMAC - as specified at www.nuee.nagoya-u.ac.jp/labs/tiwata/omac/omac.html
CMAC is analogous to OMAC1 - see also en.wikipedia.org/wiki/CMAC
CMAC is a NIST recomendation - see
csrc.nist.gov/CryptoToolkit/modes/800-38_Series_Publications/SP800-38B.pdf
CMAC/OMAC1 is a blockcipher-based message authentication code designed and
analyzed by Tetsu Iwata and Kaoru Kurosawa.
|
class |
GOST28147Mac
implementation of GOST 28147-89 MAC
|
class |
HMac
HMAC implementation based on RFC2104
H(K XOR opad, H(K XOR ipad, text))
|
class |
ISO9797Alg3Mac
DES based CBC Block Cipher MAC according to ISO9797, algorithm 3 (ANSI X9.19 Retail MAC)
This could as well be derived from CBCBlockCipherMac, but then the property mac in the base
class must be changed to protected
|
class |
OldHMac
HMAC implementation based on RFC2104
H(K XOR opad, H(K XOR ipad, text))
|
class |
VMPCMac |
| Constructor and Description |
|---|
JCEMac(Mac macEngine) |
JCEMac(Mac macEngine,
int pbeType,
int pbeHash,
int keySize) |
Copyright © 2015. All rights reserved.


Huawei: The world is benefiting from China's 5G development -
by Efe UdinRate this post
From November 20th to 23rd, the first World 5G Conference was held in Beijing. Xu Zhijun, the rotating chairman of Huawei, delivered a keynote speech entitled “Building a Shared 5G Industry Ecology” at the conference. He said that China has the conditions to make 5G the best 5G in the world. He also added that the world is sharing the dividend brought by China’s 5G development.
Xu Zhijun said that China is the best in terms of spectrum resources, number of base station sites and construction capabilities. According to him, China also leads in consumer perceptions and needs, industry and enterprise participation, and government support.
At the same time, China has the most complete terminal industry chain and the world’s leading 5G technology. Furthermore, Chinese companies account for more than 50% of global smartphone shipments. If we make full use of these advantages, we can make the best 5G in the world, he added.
Xu Zhijun also believes that the issuance and large-scale construction of China’s 5G licenses will drive the demand for global 5G network equipment and effectively promote the common development of network equipment providers in China, Europe, and the world at large. Huawei is currently the leading Chinese company in 5G technology development.


Monday, July 9, 2018 — Kanon Valley Country Club (get directions)
The event has now ended. Thank you to our generous sponsors, donors, and golfers for making our first Golf Event such a success!
Next year's tournament will be on Saturday, July 13th, 2019 at Kanon Valley.


Lapis.WebCrawling
A collection of portable class libraries for collecting web data written in C#. Now it has been ported to .NET Core.
Introduction
Lapis.WebCrawling
Lapis.WebCrawling provides basic infrastructure for downloading web pages.
Lapis.WebCrawling.HtmlParsing
Lapis.WebCrawling.HtmlParsing mainly contains:
- HTML parser and DOM representation;
- css selectors.
Read more.
Lapis.WebCrawling.Processing
Lapis.WebCrawling.Processing provides basic infrastructure for extracting data from HTML.
API Documentation
Read more in the full API documentation.


Starting to use the Experimentor¶
The package provides the basic classes and functions to communicate with devices and plan experiments. The package was designed to impose a workflow that guarantees the user will be able to plan an experiment from start to finish.
Experimentor is packaged with the folder containing the main code, i.e. the package itself, and a folder of examples that show some cases of how the program can be used.
Defining devices, sensors and actuators¶
Every experiment should start by defining what devices, sensors and actuators are going to be used. The general structure is that devices communicate with the computer, while sensors and actuators are plugged into devices. For example an acquisition card such as an oscilloscope is a device. A photodiode connected to it is a sensor, while a piezo stage connected to the output of a function generator is an actuator.
In the same fashion, a tunable laser is a device and the wavelength is an actuator. In this way the same structure of programs can be preserved throughout different projects. This is specially handy when developing GUIs, since it enables the iteration through all sensors or all actuators of a given device.
Devices, sensors and actuators are defined through YAML files. The examples folder contains some general files that show how to do it. Generally speaking it would look like something like this:
NI-DAQ:
name: NI-DAQ
type: daq
model: ni
number: 2
driver: experimentor.models.daq.ni/ni
connection:
type: daq
port: 2
trigger: external
trigger_source: PFI0


0
1
2
3
4
5
6
7
8
Solve with A*
Solve with BFS
Animate solution
Solution (A*)
Ø
Solution (BFS)
Ø
Instructions (Click to hide)
Movements ⇨ W, A, S, D
Solve with A* ⇨ 1
Solve with BFS ⇨ 3
Animate Solution ⇨ Return (Enter)


| Cockpit Guide |
|---|
cockpit.js: Utilitiescockpit.js: Utilities — Various utility functions |
string = cockpit.format(template, args) string = cockpit.format(template, [arg, ...])
Format a string interpolating args
into template
using
shell like syntax. The args
may be either an array or javascript object.
The template
can contain fields that look like $name
or
${name}
or $0
. Numeric fields are used with array
args
and start at zero.
In the second form, multiple arg
arguments may be passed directly,
and interpolated as as numeric fields in the template
.
All falsy arguments except the numbers 0
and 0.0
are
replaced by an empty string.
string = cockpit.format_bytes(number, [factor]) array = cockpit.format_bytes(number, [factor, separate])
Formats number
into a displayable string
with a suffix, such as
KB or MB. Returns an array
of the
formatted number and the suffix if separate
is set to true
.
If specifying 1000 or 1024 is specified as a factor
then an appropriate suffix
will be chosen. By default the factor
is 1024. You can pass a string suffix as a
factor
in which case the resulting number will be formatted with the same suffix.
If the number
is less than the factor
or an unknown factor
was passed in, then the formatted number is returned without a suffix. If separate
is true, returns an array of [formatted_number, suffix]
or
[formatted_number]
if returned without a suffix.
If number
is null
or undefined
an empty string or
an array without a suffix will be returned.
string = cockpit.format_number(number)
Formats number
into a displayable string
. If the number is not
an integer, it is rounded to a single decimal place precision. If the number is near zero, but
not quite zero it is rounded up or down to a single decimal place.
If number
is null
or undefined
an empty string
will be returned.
string = cockpit.format_bytes_per_sec(number, [factor]) array = cockpit.format_bytes_per_sec(number, [factor, separate])
Format number
of bytes into a displayable speed string
.
If specifying 1000 or 1024 is specified as a factor
then an appropriate suffix
will be chosen. By default the factor
is 1024. You can pass a string suffix as a
factor
in which case the resulting number will be formatted with the same suffix.
If the number
is less than the factor
or an unknown factor
was passed in, then the formatted number is returned without a suffix. If separate
is true, returns an array of [formatted_number, suffix]
or
[formatted_number]
if returned without a suffix.
If number
is null
or undefined
an empty string or array
will be returned.
string = cockpit.format_bits_per_sec(number, [factor]) array = cockpit.format_bytes_per_sec(number, [factor, separate])
Format number
of bits into a displayable speed string
.
If specifying 1000 or 1024 is specified as a factor
then an appropriate suffix
will be chosen. By default the factor
is 1024. You can pass a string suffix as a
factor
in which case the resulting number will be formatted with the same suffix.
If the number
is less than the factor
or an unknown factor
was passed in, then the formatted number is returned without a suffix. If separate
is true, returns an array of [formatted_number, suffix]
or
[formatted_number]
if returned without a suffix.
If number
is null
or undefined
an empty string or array
will be returned.
cockpit.info["version"] cockpit.info["build"]
This object contains information about cockpit itself. Note that when cockpit is running on multiple servers, this only reflects the server that was connected to. The following fields are defined:
|
A string containing build details. |
|
A string containing the cockpit version number. It is almost always incorrect to use this to make a decision in code. |
cockpit.event_target(object, [handlers])
Adds an
EventTarget
implementation to the object
. Optionally store the handlers in handlers
if its specified.


The Challenge
All the tricky technical details that bug us:- Army Style: Undertsand what and what for without being fully explained.. :grin:
- HA for all: Prioritize tasks upon given deadlines.
- Peer Programming: Supervize and train motivated soldiers.
--- layout: default title: Matspen permalink: /projects/Matspen footer: true --- {% include base.html %}


Open Pampas [au17], plain, in Mandoria, peasants: 100
Last updated Turn #146
Open Pampas [au17], plain, in Mandoria, peasants: 100
------------------------------------------------------------------------
30: The fog has cleared.
Routes leaving Open Pampas:
North, to Ocean [at17], The Outer Sea, 2 days
East, plain, to Open Pampas [au18], 7 days
South, plain, to Open Pampas [av17], 7 days
West, to Ocean [au16], The Outer Sea, 2 days
Inner locations:
Grassy field [ae2m], pasture, 1 day
Seen here:
Stack of giants [ee5e], giants, number: 11
Crowd [em6f], angry peasants, number: 22, on guard
Band of thieves [bi5q], bandits, number: 83


This collection of web apps for old school dungeoncrawling started with DunGen in 2014, when I realized that while there are plenty of programs to randomly generate and stock one of those graph paper like grids, nobody had done a pointcrawler that I was aware of, and none were stocking then at the level of detail and thematic unity that I wanted to see. So I gave it a try when I came across the Vis.js javascript library that could take the pain out of generating the graphs, even make them kind of fun to play with. Then DunMap descended from it when I got the idea that using the same room contents generation, I could scratch another itch and make a stocker for the nice bitmap map images that people make and share on the internet, including some I'd drawn myself. Hiring Hall got its start when the preeminent OSR hireling generator Meatshields was down for awhile and I was in a game that could use such a utility. And its getting a second pass now as I get into GMing AS&SH with its unique needs.
Technically they are pretty simple, straightforward JavaScript running purely in your browser, with no server behind them other than the static webserver that provides them. This makes them easy to hack on and run from local copies, and something I can leave out there on the web, without worrying about server maintenance issues. They use vis.js for the graphs and data handling and a bit of jQuery besides basic JavasScript.
I might go in any of several directions next, whatever catches my interest the most. But its most likely to be one of these:
I'm Ed Allen, one of those middle aged gamers who's been playing D&D since it was first published, and miniatures a couple years longer than than that. On and off I've built software to support my gaming hobby, more often for D&D than other stuff. My first program was a Fletcher Pratt Naval Rules ship generator, in BASIC, that ran slow as molasses on an Altair 8080, spending all night to calculate and print out a ship chart. My dad showed my my first coding optimizations, that got it down to about 45 minutes per ship. So I guess that dates me. I really fell in love with programming via HyperCard and the epic collection of D&D campaign HyperCard stacks I built back in the 80s.
Besides RPGs, I also still play cardboard chit wargames, though less often than I once did, computer games, mins, some Euro board games, but I'm pretty much over CCGs and haven't done an FPS for a couple years now. I read SF & fantasy & occasionally history or something else, currently working my way back through The Malazan Book of the Fallen for a second pass.

I'm @edallen on Twitter.
I'm on gmail with a 1 after my name.


Alan R. Hevner, Sudha Ram, Salvatore T. March, Jinsoo Park
"Two paradigms characterize much of the research
in the Information Systems discipline: behavioral
science and design science. The behavioral-
science paradigm seeks to develop and verify
theories that explain or predict human or organi-
zational behavior. The design-science paradigm
seeks to extend the boundaries of human and
organizational capabilities by creating new and
innovative artifacts."
"In the design-science paradigm, knowledge and understanding of a problem domain and its solution are achieved in
the building and application of the designed artifact."
"Such theories prescribe “effective development practices” (methods) and “a type of system solution” (instantiation) for “a particular
class of user requirements” (models) (Markus et al. 2002, p. 180). Such prescriptive theories must be evaluated with respect to the utility provided for
the class of problems addressed."
Unread


Riga Mayor ready to resign, if no new majority in City Council
by BNNRiga Mayor Oļegs Burovs (Honour to Serve Riga) is looking for a new majority after cooperation with his party has been stopped by Harmony party. If no new majority is established, Burovs would resign, he said in an interview with Latvijas Radio.
In the interview on Wednesday, November 20, Burovs, who is the head of the Riga City Council since August 2019, said he plans to find coalition partners to form a majority in up to two weeks. If the plan fails, the politician would be ready to resign and call a snap municipal election.
Burovs said he seeks to find a stable majority, which would be more than 32 councilmembers in the 60-seat Riga City Council.
Read also: «Was never fit for vice-mayor’s post.» Baraņņiks loses post in Riga City Council
Reportedly, last week, political party Harmony’s faction in Riga City Council has decided to halt its work in the coalition until Honour to Service Riga makes up its mind in regards to cooperation with Independent Deputies Faction, as confirmed by Riga City Council’s vice-chairman Anna Vladova on Thursday, 14 November.


Non-matches for Kristin Garcia
Each annotation that was considered a non-match is shown in the text that it was found in. Overlapping annotations from
the other annotation sets are also shown. For more detailed documentation on IAA please see the IAA documentation.
5'-cytidylyl group
5'-guanylyl group
5'-uridylyl group
acid
adenine group
alanine
alanine residue
alcohols
amino acids
Text source name = 11604102.txt
was isolated by 5' RACE [15]. The near fall length cDNA consists of a 53 bp 5' untranslated region (UTR), an open
reading frame for a protein of 405 amino acid residues, and a 362 bp 3' UTR (GenBank Accession No: AF225910).
The coding region shares 89% similarity with that of the human orthologue. The 3' UTR
-
amino acid
- Kristin Garcia
- class = amino acids
- spans = 4931|4941
-
amino acid residues
- Mike Bada
- class = amino-acid residues
- spans = 4931|4950
Text source name = 11604102.txt
nant protein containing the C-terminal proline-rich portion, and the anti DAZAP1-P antibody was raised against an
oligopeptide containing the last 19 amino acid residue at the C-terminus. Both antibodies recognized in vitro
synthesized DAZAP1 in an immunoprecipitation assay (data not shown). Western blotting
-
amino acid
- Kristin Garcia
- class = amino acids
- spans = 9835|9845
-
amino acid residue
- Mike Bada
- class = amino-acid residues
- spans = 9835|9853
amino-acid residues
anaesthetic
canonical nucleoside residues
carbon
carboxy group
cytidyl groups
cytosin-1-yl group
deoxyribonucleic acids
double-stranded DNA
Text source name = 11597317.txt
ty gene BRCA2 in DNA repair. Moynahan et al provide genetic data indicating a requirement for BRCA2 in
homology-dependent (recombinational) repair of DNA double-strand breaks. The second paper, by Davies et al,
begins to address the mechanism through which BRCA2 makes its contribution to recombinationa
-
DNA
- Kristin Garcia
- class = double-stranded DNA
- spans = 455|458
drug
glutamate residue
glutamate(1-)
glutamate(2-)
glycine
guanine group
guanosyl groups
histidine
hydrogencarbonate
inhibitor
magnesium dichloride
messenger RNA
metal cations
metals
molecular entities
nucleotidyl groups
oligopeptides
peptides
phosphate(3-)
phosphates
pigment
potassium chloride
proline
proline residue
protease inhibitor
proteins
Text source name = 11604102.txt
nteraction with DAZ and DAZL, we isolated and characterized the mouse Dazap1 gene, and studied its expression and the
subcellular localization of its protein product.
Results
The human and mouse genes have similar genomic structures and map to syntenic chromosomal regions. The mouse and
human DAZAP1 prot
-
protein
- Kristin Garcia
- class = proteins
- spans = 1185|1192
-
protein product
- Mike Bada
- class = proteins
- spans = 1185|1200
ribonucleic acids
single-stranded DNA
sodium chloride
sodium dodecyl sulfate
sodium phosphates
sucrose
terpenes
tert-pentyl group
tris
uracil-1-yl group
uridyl groups
water


@examples The following code performs a bitwise and operation between two 64-bit integer values.
Public Sub Main() Dim x As Int64 Dim y As Int64 Dim r As Int64 x = CInt64("0xfffffff0") y = CInt64("0xffff") r = Int64.BitwiseAnd(x, y) Debug.Print CorString.Format("0x{0:x} AND 0x{1:x8} = 0x{2:x8}", x, y, r) End Sub 'This code produces the following. ' 0xfffffff0 AND 0x0000ffff = 0x0000fff0


Consider The Dark Labyrinth to have been your training before taking on this challenge, young grasshopper. Once again, you find yourself in a labyrinth. It's dark and the batteries in your flashlight have died. Due to your preparedness, you have in your possession an ultrasound scanner which can define the depth of passages in four directions. If you think that this will solve all your problems, then we have some news for you. You can not remember anything and use the scanner memory card. But it has an extremely limited capacity and can only remember 100 bits between runs.
The labyrinth is 12x12 cells and surrounded by walls on all sides. Keep in mind, you are surrounded by darkness, so be careful to not run into a wall. This is a "multicall" mission and as such, your function will be called until you have solved the maze or run out of moves. For each iteration you receive a dictionary with information about the distances of walls in four directions: "N" - North, "S" - South, "W" - West and "E" - East. For example: if a neighbour cell is wall, then the distance is 0. You will see the exit only when you enter the exit cell.
The second function argument is a "memory" number. For each iteration we restart the environment, thus you cannot store data in global variables. Memory numbers are 100 bit, so they can range from 0 (including) to 2100(excluding).
For each iteration your function should return one or several actions as a string with directions and a memory number. Actions are described as directions: "N" - North, "S" - South, "W" - West and "E" - East. For example: the string "NWS" describes a sequence of three moves. The memory number is an integer 0 ≤ n < 2**100. This number will be given in your function in the next iteration. You run too fast so you shouldn’t make a move that would have you walk into a wall. To make things interesting, you are limited to 300 moves (not iterations).
Input: Two arguments. Scanner results as a dictionary and the memory number as an integer.
Output: A tuple or a list with the action string and the memory number.
How it is used: This concept is an exploration mechanism with restrictions. Build upon the concepts from the Dark Labyrinth to solve this challenge.
Precondition:
The labyrinth are surrounded by walls.
len(maze) == 12
all(len(row) == len(maze) for row in visible)
Special Thanks by [htamas] for the mission idea!


Every day we must be the best we can be. Render your secrets unto Cage and he will deliver.
Our Father, which art in Snake Eyes, Nicolas be thy name; thy Face/Off come; thy Con-Air be done, in earth as it is in Deadfall. Give us this day our daily Ghost Rider. And forgive him for Trespass, as we forgave him for Windtalkers. And lead us not into Adaptation.; but deliver us from The Rock. For thine is the Wicker Man, the National Treasure, for ever and ever. Amen.


I guess everything goes in cycles. Even life in general has its ups and downs time. As pesimistic as I sound, I think all pleasures will always come to an end and one day pleasure will become a normal thing. This may be the exact opposite way the author wants the reader to think or just irrelevant. I don't see this concept align to my way of way thinking. I think it could be that I don't like the word pleasure even in this context. How about satisfaction and contentment while we're still feel motivated and passionate, and still experience happiness.
I think this question will be more appropriate to discuss face to face or in a group than writting in a blog. However to answer the question briefly, I stand for integrity and honesty
Paying more attention to my feelings when experiencing failure and be aware of these feelings do help to overcome obstacles. I really appreciate the idea about training resilience on cognitive level, that is, understanding how we explain our setbacks to ourselves and creating useful mental habits to help develop optimism.


×
Home
See
Feel
Listen
☰
All this, lines and measurable speeds, constitutes an
assemblage
- Massumi 4


--- layout: post status: publish published: true title: New Blogs in Blogroll author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 998 wordpress_url: http://winterdom.com/2002/11/newblogsinblogroll date: '2002-11-15 18:38:07 +0000' date_gmt: '2002-11-15 18:38:07 +0000' categories: - Blogging tags: [] comments: [] ---
I've been slowly adding more interesting blogs to my blogroll. Today, the time came for Delopmentor's Jason Whittington, and Carlos Mario Medina, a coworker and good friend of mine...


The reflow table mode works by collapsing the table columns into a stacked presentation that looks like blocks of label/data pairs for each row. Jump to section
The reflow responsive table only requires a table with a data-role="table"
on the table element. There is no need to set the data-mode
attribute since reflow
is the default. Be sure to include thead
and tbody
elements in your table. This example also uses the preset responsive breakpoint, applied via the ui-responsive
class.
| Rank | Movie Title | Year | Rating | Reviews |
|---|---|---|---|---|
| 1 | Citizen Kane | 1941 | 100% | 74 |
| 2 | Casablanca | 1942 | 97% | 64 |
| 3 | The Godfather | 1972 | 97% | 87 |
| 4 | Gone with the Wind | 1939 | 96% | 87 |
| 5 | Lawrence of Arabia | 1962 | 94% | 87 |
| 6 | Dr. Strangelove Or How I Learned to Stop Worrying and Love the Bomb | 1964 | 92% | 74 |
| 7 | The Graduate | 1967 | 91% | 122 |
| 8 | The Wizard of Oz | 1939 | 90% | 72 |
| 9 | Singin' in the Rain | 1952 | 89% | 85 |
| 10 | Inception | 2010 | 84% | 78 |
By default, a table with reflow mode will display the stacked presentation style on all screen widths. The styles to make the table responsive are added by applying a media query with rules to switch to the tabular style presentation above a specific screen width.
This is done by wrapping a few simple CSS rules in and a media query that only applies the rules above a certain width breakpoint. The styles make the table header rows visible, display the cells in a tabular format, and hide the generated label elements within each. Here is an example media query that swaps the presentation at 40em (640 pixels):
@media ( min-width: 40em ) {
/* Show the table header rows and set all cells to display: table-cell */
.my-custom-breakpoint td,
.my-custom-breakpoint th,
.my-custom-breakpoint tbody th,
.my-custom-breakpoint tbody td,
.my-custom-breakpoint thead td,
.my-custom-breakpoint thead th {
display: table-cell;
margin: 0;
}
/* Hide the labels in each cell */
.my-custom-breakpoint td .ui-table-cell-label,
.my-custom-breakpoint th .ui-table-cell-label {
display: none;
}
}
It's best to use a class
on the table to apply the breakpoint. Add these rules to your custom stylesheet that is included in the head
of the page. We recommend creating a set of custom breakpoint classes that can be used to apply standard table breakpoints in your project.
The goal is to determine the minimum width at which the entire table will fit comfortably within the screen. Find this width by populating a table with realistic sample data, then adjust the browser window until the table completely fits and has a bit of extra space to account for rendering differences across devices. This is the natural place to set the breakpoint that switches between the stacked and tabular presentation modes. The breakpoint width is highly dependent on the number of columns in the table and content within each cell.
Even though we strongly encourage you to write custom breakpoints yourself, the framework includes a single pre-configured breakpoint that targets the stacked style to smaller phones and swaps to a tabular prsentation on larger phones, tablet and desktop devices. To use this preset breakpoint, add the ui-responsive
class to the table to convert from the stacked presentation to a tabular presentation at 560px (35em). If this breakpoint doesn't work for your content, we encourage you to write a custom breakpoint as descibed above.
<table data-role="table" class="ui-responsive">
It's fairly common to need to logically group multiple columns together under a heading group for financial or scientific data. The framework can support the most simple version of this by allowing for two rows of table headers (TH
), with the first row containing simple colspan
attributes to group the columns below. In this configuration, the framework will add a class to the label of the first cell in each group to allow you to style these differently and provide additional visual hierarchy.