directive − RWP*Load Simulator directives
$directive:value
Directives are read while scanning the input files to rwloadsim and most are used to modify the behavior during parsing and code generation. They are expressly not executed and are as such not provided to the rwloadsim language parser.
All directives are initiated by $ and a sequence of lower case letters, and most then have : and another sequence of non-white-space characters that are the directive value. This page documents all ordinary directives.
Some directives differ slightly in syntax and are documented in these separate pages: For conditional compilation using $if $then $else $endif see conditional(1rwl). For include file processing using $include see include(1rwl). For option handling see useroption(1rwl).
$iformat:%<format>
This directive sets the printf format used whenever an integer is converted to a string; the default value is "%ld". Only formats that actually can be used to convert integers are accepted, and a warning will be displayed if the conversion isn’t valid for a (small) set of verification values.
Some useful values may be: $iformat:%08ld which makes the string representation of integers have up to 8 leading zeros. The directive $iformat:%20ld will cause the string representation of integers to have 20 characters.
The size of the internal buffer used to store the string representation of an integer is at least 30 characters, and rwloadsim ensures the buffer is not written beyond its size.
Note that in the following code snippet:
integer x :=
123;
$iformat:%08ld
printline x;
the output will be ’123’ and not ’00000123’. The reason is that the string representation of the integer x is generated when the value 123 is assigned to it, which is before the $iformat directive. If you want the directive to be effective in this case, you need to include it before the assignment:
$iformat:%08d
integer x := 123;
printline x;
$dformat:%<format>
This is similar to $iformat, except it is used when the string representation of double variables is needed; similar restrictions apply. The default dformat is %.2f, and the same minimum 30 characters buffers is used. As an example use $dformat:%.6f to cause string representation of doubles to have 6 digits after the decimal point.
$randseed:<hexdigits>
The random number generator is normally provided a seed from /dev/urandom, such that different executions of rwloadsim generates different random values. If you want repeatable results, you can use this directive; the argument is any sequence of hexadecimal digits (0-9, a-f, A-F); up to twelve of these are used as the unsigned short entries in the xsubi[] array used by erand48(3) and nrand48(3). The random numbers in threads will also be repeatable as they are generated by a thread-specific permutation of bits in the xsubi[] array. You can optionally put 0x or 0X in front of the up to twelve hexadecimal digits.
$startseconds:<double>
$clockstart:<double>
These directive serves the same purpose as the -c option and they set the common start time as a number of seconds after starting rwloadsim. The directive must be used before the results database is declared. The two directives have identical behavior; the reason for having both is that the rwloadsim developer was using both of the two terms in various circumstances.
$debugon:<hexdigits>
$debugoff:<hexdigits>
The debugon directive has the same effect as using the -D option to the rwloadsim executable; debugoff reverses it. Both of these take a string of hexadecimal digits as argument; 0x or 0X in front of them is optional. See the rwloadsim(1rwl) page for description of some of the bit values.
$mute:<integer>
This directive will mute the rwl error with the number provided.
$oraerror:stop
$oraerror:continue
The first of these tells rwloadsim to stop as soon as SQL execution gives any ORA- error. Note that doing so can imply more errors during the actual program termination. The second tells rwloadsim to continue when ORA- errors are found during SQL execution. This is the default.
$ora01013:continue
$ora01013:stop
Normally, ctrl-c leads to a controlled stop of the executing rwloadsim process although the exact details of how clean-up is done cannot by guaranteed. If you want rwloadsim to continue after receiving an ORA-01013, use the first directive. The second, which is the default, undoes this.
$bindoffset:0
Change bind by position offset to start at zero; this is primarily useful if you are running with event 10046 tracing where bind value dumping starts at #0. With this directive set, the bind position actually used with the OCIBindByPos call is one larger than the position set at bind or bindout. The effect of the directive can be reversed by using $bindoffset:1 which is the default. Note that this directive has no impact on the numbering of select list elements used with define.
$maxcode:N
$maxident:N
$readbuffer:N
These set the maximum size of the generated p-code, the maximum number of identifiers, or the size of the buffer used to read lines of text using readline respectively. They serve the same purpose as the -I, -C and -B options and can be used in start-up files or using the $longoption directive in the first file named with a .rwl suffix.
$statistics:basic
$statistics:histograms
$statistics:all
These have the same purpose as the -s, -ss, and -sss options respectively. They need to be used before the repository database is declared.
$setaction:on
$setaction:reset
$setaction:off
The $setaction directives control setting the action (in v$session.action). When on, the action is set to the procedure name when a database session is acquired from a pool or a dedicated connection is being used; the action name is set using the OCI_ATTR_ACTION attribute of the session and is therefore sent to the database during the first coming actual round trip. When reset is specified, the action name is reset when the session is released or a dedicated connection no longer is in use; using reset implies an extra otherwise unnecessary round trip to the database.
$oerstatistics:on
$oerstatistics:off
$oerstatistics:N
These directives controls saving of ORA- error statistics similar to the --oer-statistics option. They can be used to turn saving of error statistics on and off or to set the maximum number of errors saved (per thread); the default is 50.
$queue:on
$queue:off
These have the same effect as the -Q and -N options; the default is that queuing simulation using a backlog is off.
$errortime:on
$errortime:off
The first of these has the same effect as the -W option, i.e. to augment all execution time errors with a time-stamp measured as the number of seconds since clock start. It is primarily used as a debugging tool if the exact time of errors is needed. The second directive turns this off.
$nameexpand:off
$nameexpand:on
The former of these has the same effect as the --no-nameexpand option; the latter turns file name expansion using environment variable on.
$eventnotify:on
$eventnotify:off
The former has the same effect as the --event-notify option; the latter undoes --event-notify if found on the command line. These are only available in the start-up file or via $longoption directive in the first file named with a .rwl suffix.
$useroption:name
$userswitch:name
$longoption:option[=value]
Refer to useroption(1rwl).
You can get the same behavior using the -S option to rwloadsim.
Copyright © 2021 Oracle Corporation
Licensed under the Universal Permissive License v 1.0 as shown at https://oss.oracle.com/licenses/upl
rwloadsim(1rwl), useroption(1rwl), longoption(1rwl), include(1rwl), conditional(1rwl)


name: inverse layout: true class: center, middle, inverse --- ## Functional Event Sourced Applications ## with # Fun.CQRS [strongtyped/fun-cqrs-workshop-lite](https://github.com/strongtyped/fun-cqrs-workshop-lite/) [strongtyped/fun-cqrs-workshop-lite-slides](https://github.com/strongtyped/fun-cqrs-workshop-lite-slides/) - Functional Event Sourced Applications - with - Fun.CQRS Why is becoming popular? https://jazzy.id.au/2016/10/08/cqrs-increases-consistency.html --- # Before we start ... ```bash git clone git@github.com:strongtyped/fun-cqrs-workshop-lite.git ``` --- layout: false .left-column[ # Agenda ] .right-column[ 1. Introduction to CQRS and Event Sourcing 2. Fun.CQRS, high level feature overview 3. Write model design (configuring and testing) 4. Read model design (configuring and testing) ] --- class: left, top # What is CQRS? ## Command Query Responsibility Segregation - two separate models: - **Command** (or **Write**) model - **Query** (or **Read**) model ??? --- class: left, top # What is CQRS? (write side) - the write side **receives commands** - commands represent **an intention** that - may be **rejected** (resulting in some kind of **failure**) - may be **accepted** (**publishing** zero or more **events**) - events represent **what has happened** - *zero events*: nothing happened - *one or more events*: something (simple or more complex) happened ??? Commands are written in the imperative tense `CreateOrder`, `AddItem`, `CancelOrder`, etc. Events are written in the past tense. `OrderWasCreated`, `ItemWasAdded`, `OrderWasCancelled`, etc. --- class: left, top # What is CQRS? (read side) - the read side **subscribes** to **events** and reacts upon event **notifications** - it can react in whatever way it wants - typically, it **generates views** --- layout: false # What is ES? ## Event Sourcing - Records each event in an **Event Log** (a.k.a. **(Event) Journal**) - The event log is **append-only** - The event log is the **single source of truth** --- layout: false # What is CQRS/ES? - ES is very often used in **combination** with CQRS - this combination, a.k.a. **CQRS/ES**, is a very powerful paradigm - CQRS/ES allows for **Asynchronous** CQRS - results in an efficient/scalable write model - avoids any write contention - supports multiple read models - using different storage mechanisms - using different views from write model ??? 1. naive async: cron-job that reads the write-model and generates read-model. Very inefficient and write-model must have all data that read-model needs. 2. sync: write-model and read-model together in same tx. What we do when we have many read-models? Over different storages? Contention not solved. 3. async: event sourcing - event journal, read-model updated asynchronously. Drawback is the added latency --- # What is an Aggregate? - It's a **Domain Driven Design** concept, related to a **Consistency Boundary** - An aggregate somehow decides if a command is rejected or accepted (publishing zero or more events) - think of it as a **guardian** of a consistency boundary - An aggregate somehow represents the **history** of all past events - think of it as an **accumulated result** of somehow **traversing** all past events, while **applying** them to an **accumulator** - It is the command side that guarantees that the consistency boundary is respected - the write-model is responsible for consistency - the read-model simply somehow consumes the consistent sequence of events ??? What is a consistency boundary? Consistency boundary is a 'region' in your model that must always be consistent. Think about the invariants of a class. Can we have a Order with status 'paid' but without any item? And what about a cancelled Order, can we still pay for it? Whatever we do, the order must always be correct and consistent with itself. Do we need a consistency boundary between two orders? And what about a consistency boundary between an order and the stock? In the world of microservices, OrderService and StockService are two independent entities. We could have them on the same app. Sharing the same database and running the process in one big transactions. When we split them in microservices we add flexibility and scalability (they may have different scalability requirements), but we loose that global transaction. Commands are only accepted iff the emitted events when applied bring the aggregate to a valid state. That said, events are always correct and can be re-applied over and over again as long as the ordering is preserved. (Note: this is not about idempotency, it's about deterministic replay of facts) --- # Big Picture
--- # Fun.CQRS - It's a **minimal framework** for CQRS/ES in **Scala** - It tries to implement an **Opiniated Functional Foundation** for CQRS/ES - It offers a **concise use-site API** - As of today, it has two **backend** implementations: - **InMemoryBackend** (tests) and **AkkaBackend** - It is based on **interpreters** of higher kinded types `F[_]` - more on that soon --- # Actions and Projections - `Actions` - define how `Command`'s are rejected or handled - define how `Event`'s are handled - are used to define the `Behavior` of an `Aggregate` - `Projection`'s - are used to do whatever you want with persisted `Event`'s --- # Command Handlers and Interpreters - `CommandHandler`'s may return: - zero or more (i.e. one or many) `Event`'s - unboxed (`Identity`) or boxed (in a `Future`, `Try` or `Option`) - other types (like `Validation`) can be plugged in as well - The `Backend` defines the final effect `F[_]` - for the `InMemoryBackend`, `F` is `Identity` - for the `AkkaBackend`, `F` is `Future` - The `Interpreter` transforms the `CommandHandler`'s return type to `F[_]` ??? This is also a good opportunity to talk about `Identity` Why we need `Identity`? `type Identity[T] = T` --- # Code Fragment (accepted command) ```scala actions .commandHandler { OneEvent { // F = Identity (unwrapped event) case SomeCommand => SomeEvent(someEventArgs) } } .commandHandler { eventually.ManyEvents { // F = Future (events are wrapped) case OtherCommand(someCommandArgs) => Future.successful( List( FirstEvent(firstEventArgs), SecondEvent(secondEventArgs) ) ) } } ``` ??? Back to the basis, a `Command` can fail, an `Event` is always applied. --- # Code Fragment (rejected command) ```scala actions .rejectCommand { case anyCommand => new CommandException(s"Some message, possibly using $anyCommand") } ``` ??? TODO: add slide with code fragments of `eventually.OneEvent`, `attempt.OneEvent`, `maybe.ManyEvents`, etc Back to the basis, a `Command` can fail, an `Event` is always applied. --- # Backend, what is it good for? ## the backend does the dirty job for us - it manages the persistence of events - it replays events whenever needed (in order) - it optionally saves snapshots of your aggregates - it manages projections and their offsets ???  The backend, kind of, intercepts commands and manipulates the aggregate making sure that events coming out are persisted before accepting the next command. This is repetive work and should be abstracted away. --- class: center, middle, inverse #Short Demo before the hacking starts ??? Run a short demo of the order app --- class: center, middle, inverse #Order App A classical shopping cart application.
Available @ strongtyped/fun-cqrs-workshop-lite
--- # Before we start ... ```bash git clone git@github.com:strongtyped/fun-cqrs-workshop-lite.git # Please, don't tell me you haven't done it yet cd fun-cqrs-workshop-lite # start sbt sbt ``` ### In sbt prompt ```sbt groll initial ~test ``` ... and later on ```sbt groll next ~test ``` --- #Step 1 Implement 'creation actions' and 'EmptyOrder' behavior ###`EmptyOrder` First state once we initialize the **Order Aggregate**. It has not items. - we call the 'creation actions' the **Command** and **Event Handlers** needed to bootstrap the **Aggregate** (open to Order.scala). - 'EmptyOrder' behavior must be implemented in `EmptyOrder.possibleActions` - Accepts AddItem and CancelOrder commands. - Requires interaction with the 'fake' `StockService` ??? It can be useful to code this first actions together with the studends. Specially because of command handlers returning `Future`, ie: `eventually.OneEvent` Challenge the students to have a dicussion about the flaws of this implementation. AddItem command does a async call to another service with side-effect (make a reservation). What could go wrong? What could we do to fix it? Solution is out of scope of workshop, but important to have a 10 min brainstorm. --- #Step 2 ### `NonEmptyOrder` A non-empty order has at least one item. - Head to `NonEmptyOrder.possibleActions` - `AddItem` and `RemoveItem` items must interact with `StockService` - If all items are removed, `NonEmptyOrder` transition back to `EmptyOrder` - `CancelOrder` must interact with `StockService` - `PayOrder` must interact with `BillingService` ??? Same kind of problem as in previous exercise. How to deal with remote side-effectful calls? Solution is out of scope of workshop, but important to have a 10 min brainstorm. --- #Step 3 `PayedOrder` and `CancelledOrder` behavior `PayedOrder` and `CancelledOrder` cannot accept any new commands and therefore is considered to have reached its end-of-life. How can we deal with that? tip: use `rejectCommand` method. Watch-out the kind of function it accepts! --- class: center, middle, inverse # Read Side ## (Projections) --- # Projections On the read side we subscribe to events and we ... - generate view models (classical projections) - send commands to other aggregates, **Streaming Based Process Managers** - transform and publish events to be consumed to other systems (eg: using **Kafka**) --- # Projections A Projection is built on three parts - a `PartialFunction[E, Future[Unit]]` that will consume the event - a **Reactive Streams** provider that will give access to a stream of events - An optional **OffsetPersistenceStrategy** to save the last processed offset. --- # OrderDetailsProjection ```scala class OrderDetailsProjection(orderDetailsRepo: OrderDetailsRepo) extends Projection[OrderEvent] { def handleEvent = sync.HandleEvent { case evt: OrderWasCreated => ??? // todo case evt: ItemWasAdded => ??? // todo case evt: ItemWasRemoved => ??? // todo case evt: OrderWasCancelled => ??? // todo case evt: OrderWasPayed => ??? // todo } } ``` --- # Example based on Akka Streams ```scala object EventPublisher { /** builds a Akka Stream Source */ def source(offset: Long, tag: Tag)(implicit actorSys: ActorSystem): Source[EventEnvelope, NotUsed] = { val readJournal = PersistenceQuery(actorSys) .readJournalFor[LeveldbReadJournal](LeveldbReadJournal.Identifier) readJournal.eventsByTag(tag.value, offset) } /** build a PublisherFactory. The Backend will use it to initialise streaming */ def orderEvents(implicit actorSys: ActorSystem) = { new PublisherFactory[Long, OrderEvent] { implicit val mat = ActorMaterializer() override def from(offset: Option[Long]): Publisher[(Long, OrderEvent)] = { val offsetNum = offset.getOrElse(0L) EventPublisher .source(offsetNum, Order.tag) .collect { case EventEnvelope(eventOffset, _, _, event: OrderEvent) => (eventOffset, event) } .runWith(Sink.asPublisher(false)) }}}} ``` ??? This code block deserves lots of explanation. Here we are defining a Akka Stream Source using the Akka Persistence Query API. We will query by tag. The Publisher is backed by this the Source, but before we open and transform the EventEnvelope by extracting the event from it. The final Publihser will emit events of type OrderEvent. It's important to notice that a Publisher is pretty much dependent on the backend of choice as it involves by definition query and storage. --- # OffsetPersistenceStrategy After successful processing of an event, it saves the last seen offset. On restart, it resumes from offset. ```scala projection( projection = wire[OrderDetailsProjection], publisherFactory = EventPublisher.orderEvents(actorSystem) ) .withOffsetPersistenceStrategy( // quick-win: saves offset as an event in akka-persistence journal AkkaOffsetPersistenceStrategy.offsetAsLong(actorSystem, "order-defailts") ) ``` --- #Step 4 Up to now we have only worked on the **Command Side**. A **Projection** is basically a `PartialFunction[E, Future[Unit]].` Often used to generate **Views**, but can also be used for intra **Aggregate** communication. Head to `OrderDetailsProjection` --- #Step 5 How to initialize an Order using the `AddItem` command? Can we emit a list of Events List(OrderWasCreated, ItemWasAdded) in the 'factory actions'? Let's break the tests and see how we can fix it. Pick one of the test and comment out the 'creation' commad. ```scala // orderRef ! CreateOrder ``` --- # Akka Persistence Fun.CQRS' **AkkaBackend** is based on akka-persistence and akka-persistence-query APIs. - An **AggregateActor** holds the state of an **Aggregate** - **Commands** are sent to it and **Command Handlers** are used to handle them. - **Command Handlers** effect type are lifted to `Future` (target effect of **AkkaBackend**) - Emitted **Events** are persisted before new **Commands** are processed - Persisted **Events** are applied using the **Event Handlers** and **Aggregate** state is mutated ??? The best demo is to start the Play app and goes through the configuration of the AkkaBackend. --- # Thanks! *documentation* [www.funcqrs.io](http://www.funcqrs.io) *email*<EMAIL_ADDRESS>/<EMAIL_ADDRESS>*twitter* [@strongtyped](http://twitter.com/strongtyped) [@renatocaval](http://twitter.com/renatocaval) / [@lucdup](http://twitter.com/lucdup)


The clichés that surround depression are things everyone has heard before. It is so commonplace that it is often overlooked.
The things people tell you when they are trying to help you...
...often end up creating a stigma towards the person. A sense of discomfort of one's self is created.
These clichés develop into daggers in the mind.
They turn into voices that tourment the depressed.
The constant nagging of voices. The inability to make them stop.
Is there ever a light at the end of the tunnel? A hand that saves us before we drown?
It's a constant fight within yourself.
It's hard to understand, hard to bring up. Depression is not "cliché". Keep fighting, keep trying.


A Bootstrap modal library for Angular 6. Built on top of the Bootstrap modal js and css, with full support for modal styling, animations, options and events.
A minimal, if not entirely nugatory, case. Demo source code: Typescript | HTML
Animate the modal? Demo source code: Typescript | HTML
Modal bigness. Demo source code: Typescript | HTML
Display a backdrop? If so, does clicking on it dismiss the modal? Demo source code: Typescript | HTML
Center the modal vertically in the viewport? Demo source code: Typescript | HTML
Does pressing the esc
key dismiss the modal?
Demo source code:
Typescript
|
HTML
Give the modal focus when shown? Demo source code: Typescript | HTML
Dismiss the modal if the route changes? Demo source code: Typescript | HTML
Demonstrates the modalInstance.hide()
method
and its shown()
and hidden()
promises.
Demo source code:
Typescript
|
HTML
modalInstance.events
exposes native Bootstrap modal events as an
Observable
.
Demo source code:
Typescript
|
HTML
Whenever the height of the content within your modal changes,
you should call
modalInstance.handleUpdate()
.
Demo source code:
Typescript
|
HTML


Piyush Bhopalka and Saksham Agarwal
Press 'F' for FullscreenThe many-faced God has chosen to use python
Follow me to become no-one
Open gedit and type
print "A girl is ready!"
Save the file as noone.py
In your terminal, type
user:~$ python filename.py
print "Believe in the Many-faced God"
face = input()
face_count = 5
name = "noone"
face_count += 1
print face, face_count
Try them!! Take around 7 and a half minutes :)
Conditional Statements
if <condition 1>:
statement 1
statement 2
....
Pay special attention to indentation and the colon (:) symbol
Conditional Statements
Enhancing the if-conditions
if <condition 1>:
statement 1
statement 2
....
elif <condition 2>:
statement 3
statement 4
else:
statement 5
....

Hope you tried it yourself first :P
name = raw_input()
if name == "Tyrion":
print "Lannister"
elif name == "Arya":
print "Stark"
elif name == "Daenerys":
print "Targaryen"
else:
print "You know nothing"
Dont forget the indentation and colon (:) where required
Looping statements
while <condition>:
statement 1
statement 2
....
Pay special attention to indentation and the colon (:) symbol
Input a number from the user. Then, take n such numbers using the while loop and give me their sum
Sample Input:
5
2
2
2
3
3
Sample Output:
12
We will try this for another 7 and a half minutes :P
Gifts from the many-faced Gods - Inbuilt functions.
Let's learn how to use them :)
Functions help us stand on the shoulders of giants!
import math
pi = math.pi
a = math.sin(pi/2)
print a
This is a list. It is bound by square brackets []
kill_list = ["Joffrey", "Cersei", "Illyn Payne", "The Mountain"]
This is a tuple. It is bound by round brackets ()
family = ("Sansa", "Jon Snow")
Once created, contents of tuples cannot be changed. For a list, we can modify.
for loop
#Lets remove those names from her kill list
for i in kill_list:
print i, "is killed."
Pay special attention to indentation and the colon (:)
dict = {'Name': 'Arya', 'Age': 15, 'House': 'Stark'}
print "dict['Name']: ", dict['Name']
print "dict['Age']: ", dict['Age']
Download Geckodriver from here for Linux 64 bit.
sudo pip install selenium
export PATH=$PATH:/home/user/Downloads/
Download Chrome driver from here for Linux 64 bit.
cd Downloads
unzip chromedriver_linux64.zip
Browserium Launcharea
Open python in terminal and write the following code
from selenium import webdriver
browser = webdriver.Firefox()
Open python in terminal and write the following code
from selenium import webdriver
browser = webdriver.Chrome("./chromedriver")
browser.maximize_window()
browser.get("http://web.telegram.org")
find_element_by_id
find_element_by_tag_name
find_element_by_class_name
find_element_by_css_selector
find_elements_by_id
find_elements_by_tag_name
find_elements_by_class_name
find_elements_by_css_selector
phone = browser.find_element_by_class_name
("login_phone_num_input_group")
phone.send_keys("9567035202\n")
Let's see if you can pass the OWL
OWL: Ordinary Wizarding Level
inputs_list = browser.find_elements_by_tag_name("input")
for i in inputs_list:
if "Search" in i.get_attribute("placeholder"):
search_input = i
break
search_input.click()
search_input.send_keys("Saksham")
text_box = browser.find_element_by_css_selector
("div.composer_rich_textarea")
text_box.send_keys("Hi, this is Piyush\n")
text_box = browser.find_element_by_css_selector
("div.composer_rich_textarea")
for i in range(10):
text_box.send_keys("Hi, this is Piyush\n")
try:
statement(s)
except ExceptionType as e: #'as e' is optional
statement(s)
For the Hufflepuffs amongst you...
Implicit Waits
driver.implicitly_wait(10) #seconds
You can have some other value than 10 also :P
Explicit Waits
#Long Live Irma Pince
from selenium.webdriver.common.by import By
from selenium.common.exceptions import TimeOutException
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
delay = 10
try:
WebDriverWait(browser, delay).until(EC.presence_of_element_located((By.CLASS_NAME, 'composer_rich_textarea')))
except TimeOutException:
#handle the case when element is not found
You learnt magic!
Now you have your own Patronus Charm
Irma Pince knows it all :P
We used the awesome framework called 'reveal.js'
You can too :)


The CeremonyCeremony
Will Gordon and Stephanie Young will be joined together in marriage at the Diplomat Banquet Center in Rochester, N.Y. Mark Shepard will be officiating this ceremony starting at 4:30 P.M. We ask that guests please show up promptly as the ceremony will begin right at 4:30 P.M.
We have decided that we'd prefer our ceremony pictures to be performed by our professional photographer, Tony Pierleoni. Therefore, we are requesting an unplugged ceremony. This means that personal photography will be forbidden during the ceremony in order to avoid our once-in-a-lifetime photographs being photobombed by rogue flashes, iPad videography, or guests interrupting the photographer's line of sight.
Please join us in this exciting milestone in our lives. Invitations will be sent out toward the end of May of 2015. Please be patient, and respond promptly so that we can keep our tally as up-to-date as possible. If you have not received an invitation, but received our Save The Date, please email one of us by clicking on our names below in the Copyright. However, if you have received neither a Save The Date, nor an invitation, we sincerely apologize. We had limited availability for the venue, and we did the best we could to accommodate everyone. Please keep an eye on this website for updates following the wedding. Thank you to everyone!


Modder67
Index
Modder67
Austin H.
Location
Colorado
Age
14
Languages
HTML,CSS,jquary,PHP,js,Objective-C,sql
Hobbies
i like to code new websites and love graphic design, and occasionally some Hacking. I also enjoy playing Lacrosse.
Projects
New websites, iPhone tweaks, graphic designing
Websites
www.hacksrus.x10.mx
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This class will manage the Influx database. Data can be send to the database.
More...
|
| async void | postDataToDB (StringContent content) |
| | This function will post the sensor data to the database via http post request. More...
|
| |
|
| string | _urlDB |
| | The url of the database. More...
|
| |
| HttpClient | _client |
| | Http client to make request to the database. Requests like: post, put, get, etc. More...
|
| |
This class will manage the Influx database. Data can be send to the database.
◆ ManageDB()
| DemoSaxioCoachTTNdataToDB.ManageDB.ManageDB |
( |
string |
adressDB, |
|
|
string |
portDB |
|
) |
| |
The constructor of the class ManageDB.
- Parameters
-
| adressDB | Address of the database. |
| portDB | Port number of the database. |
◆ addSensorDataToDB()
| void DemoSaxioCoachTTNdataToDB.ManageDB.addSensorDataToDB |
( |
SensorData |
sensorData | ) |
|
This function will create a string of the given sensor data. The string is a request parameter that will be passed into another function.
- Parameters
-
| sensorData | Object with all data of the sensor. |
◆ postDataToDB()
| async void DemoSaxioCoachTTNdataToDB.ManageDB.postDataToDB |
( |
StringContent |
content | ) |
|
|
private |
This function will post the sensor data to the database via http post request.
- Parameters
-
| content | StringContent object with data as string inside. |
◆ _client
| HttpClient DemoSaxioCoachTTNdataToDB.ManageDB._client |
|
private |
Http client to make request to the database. Requests like: post, put, get, etc.
◆ _urlDB
| string DemoSaxioCoachTTNdataToDB.ManageDB._urlDB |
|
private |
The documentation for this class was generated from the following file:
- C:/Users/dorth/Documents/Visual Studio 2017/Projects/DemoSaxioCoachTTNdataToDB/DemoSaxioCoachTTNdataToDB/ManageDB.cs


National Instruments in RM170m expansion of Penang ops
by BY OPALYN MOKGEORGE TOWN, Nov 21 — National Instruments (NI) announced a US$40 million (RM170 million) expansion of its facility in Penang today.
NI chief executive officer Alex Davern said this would include a second building next to its existing plant.
“The new expansion will open up 250 new positions,” he said in his speech here.
NI Penang was established in 2009 as a key global hub and is now the third-largest NI facility in the world.
NI Penang is also one of the firm’s largest research and development (R&D) centres outside of its headquarters in Austin, Texas.
Davern said the American company chose to set up its plant in Penang and Malaysia because of the skilled workforce and stable business environment here.
“The talent we found here fit in with the NI culture of excellence and the talents here take pride in their work and contributions to the company and country,” he said.
NI Malaysia managing director and APAC manufacturing vice president P. Rajesh said the groundbreaking ceremony for the expansion will be in the third quarter of 2021.
“The construction will complete within a year and we expect it to be in operations by 2022,” he said during a press conference.
The new facility will cover 160,000 sq ft on six acres of land.
“Altogether, we have 23 acres of land and currently, our production is at 60 per cent capacity in our existing facility,” he said.
He said the new facility will increase the company’s revenue through 5G technology and industry 4.0 products.
“The technology products built here will be leading edge that includes wireless and 5G technology,” he said.
The current NI facility has about 1,000 employees and about 70 per cent are in managerial, technical and supervisory roles.
The total cumulative capital investment in the facility was over US$84 million.
He said the new facility will be a mixed-use building with a shared service centre and distribution hub.
Penang Chief Minister Chow Kon Yeow, in his speech, said the reinvestment was a vote of confidence for Penang and Malaysia’s ability to attract foreign direct investments.
He said the 250 jobs created by the expansion will be high value jobs for positions in R&D and shared services.
“Many of the products built here by NI are related to Industry 4.0, 5G and autonomous vehicle markets which places Penang in the world map for producing these cutting-edge products,” he said.
NI is an American multinational company that produces automated test equipment and virtual instrumentation software.


Hi there! I'm Nick, an aspiring game designer who wants to specialize in level design. Gaming's been a part of my life for as long as I can remember, and I've always wanted to give back to the industry that's given so much to me. After earning my degree in Game Design & Development at the Rochester Institute of Technology in the Spring of 2020 I landed a job at Lockheed Martin, and I'm currently there as a Software Engineer 2.
At the moment I'm looking for a full-time position in game design and/or development. Below is a shortlist of projects that pertain to that aspiration, as well as some contact info. No matter how or why you ended up here, I hope you'll find something that piques your interest!
(HINT: click the project images to take you to the relevant project site)
With the release of Unreal Engine 5 I wanted to take the opportunity to learn and develop a standalone gaming project. So, taking inspiration from Call of Duty and Radio Commander, I set out to code, design and implement a short, dialogue-driven AC-130 rail shooter. C++ code is kept up to date on my github, and hopefully I'll have a playable demo available for everyone to try soon!
Early in 2021 I was asked by a friend to assist with creating some new content for their group's mobile platforming game. I collaborated with the team to figure out what would work best for a second level in their game and applied my level design know-how and feedback from them to iterate on layouts to produce a final product that is live on app stores now!
Learning how to use Halo's forge mode as a kid was one of the pivotal moments in my life that led me to pursue game design as a career, and with Halo Infinite's iteration fresh in my mind, I've had a burst of inspiration that I wanted to run with and record to help catalogue my processes and further showcase my passion for level design in a space that comes to me naturally. Current and future projects will be showcased in the linked playlist, so check out what's there and stay tuned for what's to come!


0.8.6
(any)
Main App Page
Extends Component
React Render
any
:
Overview Page, The main page
Extends Component
Set by {NetworkGlobe}, ReDraws all Pillars and Archs
Sets up the context menu
(any)
Returns the Block Date of the last given block
any
:
Returns the Connections icon based on how many connections the user has
any
:
Returns the trust icon
any
:
Returns the block weight icon
any
:
Returns if the Globe should be rendered
any
:
Add in Commas to a number
(any)
any
:
Calculate the value based on the User's Currency
any
:
Formats the Market Price
any
:
Formats the Market Cap
any
:
Returns the percentile changed in 24 hrs
any
:
Displays Wait for Daemon
(any)
React Render
any
:
The Overview Globe
Extends Component
Updates the pillars on the globe based on connect change
Redraw all the Archs
Remove all the Pillars and Archs on the globe
any
:
Remove the old data and redraw with new
any
:
Get the Resources Directory
any
:
React Render
any
:
Handles the App Header
Extends Component
React Render
any
:
Handles the Login Status
Extends Component
Handles the Staking Status
Extends React.Component
Handles the Sync Status
Extends React.Component
Handles the My Address from header
Extends React.Component
Handels Address in Header
Extends React.Component
Handles the new address form from the header
Extends React.Component
Handels the Daemon Status
Extends React.Component
Send Page
Extends Component
Internal JXS for the Move Between Accounts Modal
Extends Component
JSX
The Amount Feild on the Send Page
Extends Component
Convert the NXS to the User's currency
(any)
(any)
Returns the fiat from NXS
(any)
(any)
Returns the Amount Feild Name
Returns the Fiat Amount Name
React Render
any
:
The Internal Send Form in the Send Page
Extends Component
Confirm the Send
(any)
Add Recipient to the queue
Return JSX for the Add Recipient Button
(Object)
| Name | Description |
|---|---|
$0.fields any
|
React Render
any
:
Recipients Field from the Send Page
Extends React.Component
The Recipient Field in the Send Page
Extends Component
Transactions Page
Extends Component
The callback for when we want to update just the confirmations
(any)
The callback for the on Mount State
(any)
Updates the height and width of the chart and table when you resize the window
(any)
any
:
Open Tx Detail modal
This is the method that is called when the user pressed the right click
(any)
Copy to Clipboard
(any)
Gets all the data from each account held by the wallet
(any)
any
:
Set the display property in state from the dropdown element
(any)
Download CSV
creates a CSV file then prompts the user to save that file
(any)
Callback for when you change the category filter
(any)
Callback for when you change the amount filter
(any)
Callback for when you change the address filter
(any)
Taken From address page
any
:
Filter the transactions based on the CategoryFilter
(any)
any
:
Filter the transactions based on the AmountFilter
(any)
any
:
Filter the transactions based on the AddressFilter
(any)
any
:
Filter the transactions based on the DisplayTimeFrame
(any)
any
:
Returns all the transaction that have been filtered by the filter
(any)
any
:
DEV MODE: Create a fake transaction for testing.
any
:
What happens when you select something in the table
(any)
(any)
Return the data to be placed into the Table
any
:
Returns the columns and their rules/formats for the Table
any
:
Returns formated data for the Victory Chart
any
:
returns the correct fill color based on the category
(any)
any
:
Returns the Correct color based on the category
(any)
any
:
Returns the tooltip lable for the chart
(any)
The event listener for when you zoom in and out
(any)
the callback for when you mouse over a transaction on the table.
(any)
(any)
The call back for when the mouse moves out of the table div.
(any)
Either load in the file from local or start downloading more data and make a new one.
Helper method to create URL's quickly
(any)
(any)
any
:
Build a object from incoming data then dispatch that to redux to populate that transaction
(any)
(any)
(any)
Build a object from incoming data then dispatch that to redux to populate that transaction
(any)
Download both USD and BTC history on the incoming transaction
(any)
any
:
Go through all the data points that need to download new data a execute that promise
Save the history data to a json file
any
:
Used to transform a Map to a Object so that we can save it to a json file http://embed.plnkr.co/oNlQQBDyJUiIQlgWUPVP/ Based on code from http://2ality.com/2015/08/es6-map-json.html
(any)
any
:
If you give this a timestamp it will find the closes timestamp to the nearest hour. And returns the object containing priceUSD and priceBTC
(any)
any
:
Compares a Data to a from Data and a To Data and returns a Bool
(any)
(any)
(any)
any
:
Return Default Page Size
any
:
Change Account
Select Account
(any)
Return Victory Chart
any
:
React Render
any
:
Transaction More Detail Modal
Extends Component
The Market Page
Extends Component
Sets up the page's context menu
(any)
Refreshes the data from the markets
Formats the buy data and returns it
(any)
Formats the sell data and returns it
(any)
any
:
Formats the Exchange Data
(any)
any
:
Returns a Div of various market data from the Exchange Name
(any)
any
:
Refreshes the market data and shows a notification
React Render
any
:
Creates a Victory Chart that displays the market depth
Extends Component
React Render
any
:
Creates a Victory Chart that uses CandleSticks
Extends Component
React Render
any
:
The Address Book Page
Extends Component
Context Menu builder for the Address Book Page
Get the contact's initial
(any)
any
:
Copy the address into the clipboard
(any)
Internal JSX for the My Address Table
Internal JSX to build out a modal
any
:
Internal JSX for a Contact
Format Phone number string to display correctly
any
:
Format time to display in the contact's local time
any
:
Internal JSX for a contact's Address
The Internal JSX for the My Address Modal
any
:
Handles Add Address Modal
Show Add Contact Modal
Show My Address Modal
Handle Phone Number Inputs
(any)
any
:
Export the Address Book to a CSV File
Import the Address Book from a filepath
(any)
Closes the Edit Modal
(any)
Creates a Time Zone Selector Element
Extends Component
Settings Page
Extends Component
App Page in the Setting Page
Extends Component
Confirm Wallet Back up
Handles update Change
(any)
React Render
any
:
React Render
any
:
Open up Dialoge
Backup Directory in Settings Page
Extends Component
Confirm Wallet Back up
Handles update Change
(any)
React Render
any
:
React Render
any
:
Open up Dialoge
Internal JSX for Language Settings
Extends Component
Core Settings page that is inside Settings
Extends Component
Returns JSX For Fee Settings
Extends React.Component
Style Settings in the Style Page
Extends Component
Toggle The Globe
(any)
Set New Wallpaper
(any)
(any)
Set Color
(any)
(any)
Reset Colors
Load Custom Theme from json File
(any)
Open Dialog for Picking Theme
Export Theme File
Press Dark Theme Button
Press Light Theme Button
Press Custom theme button
Press Reset Button
Save Previous Custom Theme to state
Set To Custom, this is used by background picker
Set theme button, used by theme slector
(any)
React Render
any
:
Pick Color Element
Extends Component
The Background Picker Element
Extends Component
Theme Picker Element
Extends Component
Security Page on Settings Page
Extends React.Component
React Render
any
:
Login JSX
Extends Component
If JSX is Encryped
Extends Component
React Render
any
:
Change Password JSX
Extends Component
Import Private Keys
Extends Component
React Render
any
:
View Private Keys for Address JSX
Extends Component
Unencrypter JSX
Extends Component
React Render
any
:
Encrypted Wallet
Extends Component
React Render
any
:
Terminal Page
Extends Component
Console Page in the Terminal Page
Extends Component
Before component Did Update
any
:
Process Output
any
:
Process Input
any
:
Handle keyboard input
(any)
Handle arrow keys
(any)
Return Autocomplete
any
:
React Render
any
:
Terminal Core page in the Terminal Page
Extends Component
Style Page
Extends Component
Trust List Page
Extends Component
About Page
Extends Component
Controls the background of the app
Extends Component


Hi, I'm John Onyeyiri, Security Engineer and blogger, and budding YouTuber with a goal to learn new technolgies for self improvement. I built this page as part of the Cloud Guru Azure Resume Challenge.
Master in Business Administration • May 2017
B.A. Degree in Information Systems • Dec 2013
November 2020
February 2021
February 2021
August 2021
Cloud Security Engineer • February 2021 - Present
Security Engineer • January 2019 - February 2020
Technical Analyst • November 2017 - January 2019
Microsoft Office (Word, Excel, PowerPoint, Outlook, Access, Publisher, Project) / Windows Administration / Azure ATP/ DNS / NIST Framework / Forcepoint / TCP/IP / Cisco Suite / Endpoint Hardening / Wireshark / OSI model / PCI/DSS / QRadar/ Tripwire / VPN / PowerShell / SSL/TLS/ JIRA / Terraform


Winning Euromillions ticket worth almost €123m sold in the UK
by Jack QuannThere was one winner of Tuesday's Euromillions jackpot worth almost €123m.
The winning ticket was sold in the UK.
The numbers drawn were 8, 10, 15, 30 and 42.
The Lucky Stars were 4 and 6.
The National Lottery says over 61,000 players in Ireland won prizes.
The highest amount won by an Irish player in the draw was €2,697.


Scale Backend Service Development in Go
| Component | Platform |
|---|---|
| Evolve | Python+Pylons |
| MasterLock | Ruby+Rails |
| CardApp | Python+Pylons |
| Apple Subscription Manager | JavaScript+Node.js |
| FreshApp | PHP+Symphony |
The techniques you use to build a hut is not the same technique you use to build a skyscraper
- Joshua Bloch
public static void main(String[] argv)
protected <T extends CWBaseModel, S extends GridPresenter.Display<T>, Q extends GridPresenter<T, S>>
void doBindGridPresenter(final Q p) {
...
}
Foo thing = new Foo();
thing := Foo{}
type Duck interface {
Quack()
}
type Duckula struct {}
func (d Duckula) Quack() {...}
type Donald struct {}
func (d Donald) Quack() {...}
func QuackTogether(ducks []Duck) {
for _, duck := range ducks {
duck.Quack()
}
}
go fmt
"We're all smart people. Let's figure this out."


Vans
To get special offers and VIP treatment:
Join our mailing list to receive updates on new arrivals and special offers.


The cut-off manual bookings report lists all transactions and the corresponding totals for a specified period of time (in days) that have been manually generated by a Merchant Center user.
The report helps agents identify all manual transactions, triggered during the shift of the user in order to enter them into the merchant's booking system or do some reconciliation.
It only includes payment transactions with a financial impact with one of the following statuses:
The report can be generated via the Merchant Center and exported in an Excel file.
The report data is exported in an Excel file and the content is split into three different sections:
The header section includes general information about the user, the report dates, and the merchant account.
It contains the following information:
| Parameter | Content |
|---|---|
| User | The user that created the transactions and the corresponding report. |
| Creation Time | The creation timestamp when this report was generated. |
| Report Date From | The start date of the affected transactions in the report (creation date of the transactions). |
| Report Date To | The end date of the affected transactions in the report. (creation date of the transactions)
It can be the same value as the start date if this is an export for one day. |
| Merchant ID | The Payengine merchantId value for the account. |
| Merchant Name | The associated merchant name for the Payengine merchantId. |
The transaction section includes all transactions, manually created by the user.
It lists of all transactions including the following parameters:
| Parameter | Content |
|---|---|
| Order ID | The Payengine orderId. |
| Merchant Order ID | The merchantOrderId. |
| Time | The timestamp when the transaction was generated. |
| Status | The status of the transaction, supported values:
|
| Amount | The amount of the transaction. |
| Currency | The currency of the transaction, ISO 4217 A3. |
| Method |
The payment method used.
For cards the field will include the actual card brand, for example:
|
| Account Owner |
Only applicable for cards and SEPA, if available.
Cards: the cardholder SEPA: the account holder |
The summary section contains the counts and total amounts on a payment method level, matching the transaction list details:
| Parameter | Content |
|---|---|
| Count | The count of all transactions per method. |
| Amount | The total amount per method. |
| Currency | The currency per total amount, ISO 4217 A3. | Method |
The payment method used.
For cards the field will include the actual card brand, for example:
|
For more details, download the Cut-Off Report Sample File.
The report can only be generated and listed on behalf of the Merchant Center user who creates them.
To generate a cut-off report via the Merchant Center:
Note
All reports, generated by the user will be listed under Available Reports for a period of seven days. Afterwards such reports will be removed.
A user can always regenerate a report with on the condition that a report can only be generated for the period of the past 31 days.


Ploror688.github.io
Facts and information about UK Rivers. The streams in primary gullies eventually become big enough to form a river. In help places, primary homework.
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| Week |
Date |
Lecture |
Lab |
Assignments |
| 1 |
01/20/14 |
Introduction to data science I |
Intro to programming/stat package/variables |
A1. Hello World |
| 2 |
01/27/14 |
Variables, Expressions |
Coding
Lab 2
Lab 2 (Supplement 1) |
A2. Variables & Conditionals [A1. Due] |
| 2(sup) |
Program resources
- string.sas
- STATA data (for lab2)
Required Reading by 2/3 (next week)
- Kum, H.C., Krishnamurthy A., Machanavajjhala A., and Ahalt S. Social Genome: Putting Big Data to Work for Population Informatics. IEEE Computer Special Outlook Issue. Jan 2014
|
| 3 |
02/03/14 |
Logical expressions & Conditionals |
Lab 2
Debugging (synthetic/semantic) |
Midpoint Check for Assignment 2 due. Email about dataset to use |
| 3(sup) |
Required Reading by 2/10 (next week)
- http://www.ats.ucla.edu/stat/sas/modules/acrossvars.htm
- The little SAS book (online book available from the library): 3.11 Simplifying programs with arrays & 3.12 Using Shortcuts to Lists of Variable Names
Sample Programs
- test.do
- test.sas
- test2.sas
|
| 4 |
02/10/14 |
Loops & arrays |
Lab3
lab3_for.sas
lab3_for2.sas
lab3_while.sas |
A3. Arrays [A2. Due] |
| 5 |
02/17/14 |
Advanced topics in Arrays & Debugging |
assign2kum.sas
assign2kum.log
assign2kum.lst
ipstatw.zip |
Midpoint Check for Assignment 3 due. |
| 5(sup) |
Required Reading by 2/24 (next week)
- http://www.ats.ucla.edu/stat/sas/modules/merge.htm
- http://www.ats.ucla.edu/stat/sas/modules/concat.htm
- http://www.ats.ucla.edu/stat/sas/modules/wtol_transpose.htm
- http://www.ats.ucla.edu/stat/sas/modules/widetolong_data.htm
- http://www.ats.ucla.edu/stat/sas/modules/ltow_transpose.htm
- http://www.ats.ucla.edu/stat/sas/modules/longtowide_data.htm
- The little SAS book (online book available from the library): Chapters 1 & 6
|
| 6 |
02/24/14 |
6lec_combine.pdf
demo.sas
demo.html
demo.log |
Lab 4 |
A4. Reshaping & combining Tables
A4a Alternate: use A4 OR A4a. Both will get you to the same end goal [A3. Due] |
| 6(sup) |
- Required reading : assignment 4 full text
- Recommended reading
- ARHQ Report on record linkage
- Boscoe FP, Schrag D, Chen K, et al. Building capacity to assess cancer care in the Medicaid population in New York State. Health Services Research 2011;46(3):805-20.
- Bronstein J, Lomatsch C, Fletcher D, Wooten T, Lin TM, Nugent R, Lowery C. Issues and Biases in Matching Medicaid Pregnancy Episodes to Vital Records Data: The Arkansas Experience. Maternal and Child Health Journal, 2009;13(2):250-259
- Related reading
- Bradley C, Penberthy L, Devers K, Holden D. Health Services Research and Data Linkages: Issues, Methods, and Directions for the Future. Health Services Research [serial online]. October 15, 2010;45(5p2):1468-1488.
- Jutte DP, Roos LL, Brownell MD. 2011. Administrative Record Linkage as a Tool for Public Health Research. Annual Review of Public Health. Vol 32. pp91-108
- Duvall SL, Fraser AM, Rowe K, Thomas A, Mineau GP. Evaluation of record linkage between a large healthcare provider and the Utah Population Database. J Am Med Inform Assoc 1 June 2012 vol. 19 no. e1 e54-e59
- Kum, H.C., Krishnamurthy A., Machanavajjhala A., Reiter M., and Ahalt S. Privacy Preserving Interactive Record Linkage (PPIRL). J Am Med Inform. Assoc. 2014;21:212–220. doi:10.1136/amiajno-2013-002165
- GAO. Record Linkage and Privacy: Issues in Creating New Federal Research and Statistical Information, GAO-01-126SP, April 2001. (172 pages)
|
| 7 |
03/03/14 |
Data Integration |
lab 4 answer |
Example answers for assignment 3 |
| 8 |
03/10/14 |
Data Science I |
Review |
[A4. Due] |
|
03/17/14 |
SPRING BREAK |
| 9 |
03/24/14 |
Midterm (covers Assign1 to Assign4, and lectures upto 3/17) |
|
A5. Paper |
| 9(sup) |
Required Reading by 3/3 (next week)
- http://www.ats.ucla.edu/stat/sas/seminars/sas_macros_introduction/
- The little SAS book (online book available from the library): Chapters 3.2, 3.3, & all of 7
- OPTIONAL: http://www.ats.ucla.edu/stat/sas/library/nesug99/bt108.pdf
|
| 10 |
03/31/14 |
SAS Macro Variables and Functions |
Lab 6
lab6.sas
config.sas |
A6. Macros [Midterm Due]
config_a6.sas
assign6.sas |
| 11 |
04/07/14 |
Macros II |
|
|
| 11(sup) |
Required Reading by 4/14 (next week)
- Kum, H.C., Krishnamurthy A., Machanavajjhala A., and Ahalt S. Social Genome: Putting Big Data to Work for Population Informatics. IEEE Computer Special Outlook Issue. Jan 2014
- The End of Theory: The Data Deluge Makes the Scientific Method Obsolete
- How to do analytics right
|
| 12 |
04/14/14 |
Data Science II (Guest Lecture) |
|
Final Project [A6. Due]
charges.sas |
| 13 |
04/21/14 |
Privacy & PPIRL |
setting up indices |
Final Project Milestone 1 Due |
| 14 |
04/28/14 |
(video) |
ODS/excel |
Final Project Milestone 2 Due |
| 15 |
05/05/14 |
FINAL Presentations |
|
Final Project Due |


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Medicount
Medicount is a digital platform that supports people of low-income background to better manage their health expenditures.
The brief was to create an app that's targeted at people in India and Pakistan, Friendly, implementing material design concepts, there is still no final branding so it has to be defined on the go.
I chose to use default system fonts as that's easiest to maintain and also free. As for colors, I chose to use a wide variety of tones, to help differntiate between the different categories, with Cyan as a leading color.


parallax
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fly-in-left & fade-in-scroll


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The Waterloo Region District Board has released the 2013 Annual Report. In accordance with the Education Act, the Director of Education must provide a report to the Ministry of Education each year ...
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#include <gtest/gtest.h>
#include <ros/ros.h>
#include <std_msgs/String.h>
#include <geometry_msgs/PoseStamped.h>
#include <geometry_msgs/Twist.h>
#include <cpswarm_msgs/VectorStamped.h>
#include <cpswarm_msgs/ArrayOfVectors.h>
Go to the source code of this file.
Functions | |
| void | dir_callback (const geometry_msgs::PoseStamped::ConstPtr &msg) |
| Callback function to receive the collision avoidance direction. More... | |
| void | goal_callback (const geometry_msgs::PoseStamped::ConstPtr &msg) |
| Callback function to receive the collision avoidance goal position. More... | |
| int | main (int argc, char **argv) |
| Main function that runs all tests that were declared with TEST(). More... | |
| void | reset_results () |
| Delete the collision avoidance result values. More... | |
| TEST (NodeTestCollisionAvoidance, testPositionSetpoint) | |
| Test the collision avoidance publishers and subscribers with position setpoint. More... | |
| TEST (NodeTestCollisionAvoidance, testVelocitySetpoint) | |
| Test the collision avoidance publishers and subscribers with velocity setpoint. More... | |
| void | test_results (geometry_msgs::PoseStamped &pos, geometry_msgs::Twist &vel, geometry_msgs::PoseStamped &dir) |
| Test the collision avoidance result to be equal to the provided objects. More... | |
| void | vel_callback (const geometry_msgs::Twist::ConstPtr &msg) |
| Callback function to receive the collision avoidance target velocity. More... | |
Variables | |
| geometry_msgs::PoseStamped | ca_dir |
| Direction for visualizing collision avoidance. More... | |
| geometry_msgs::PoseStamped | ca_goal |
| Intermediate goal position during collision avoidance. More... | |
| geometry_msgs::Twist | ca_vel |
| Intermediate target velocity during collision avoidance. More... | |
| void dir_callback | ( | const geometry_msgs::PoseStamped::ConstPtr & | msg | ) |
Callback function to receive the collision avoidance direction.
| msg | A 2D pose (position and orientation). |
Definition at line 49 of file test_collision_avoidance.cpp.
| void goal_callback | ( | const geometry_msgs::PoseStamped::ConstPtr & | msg | ) |
Callback function to receive the collision avoidance goal position.
| msg | A 2D position. |
Definition at line 31 of file test_collision_avoidance.cpp.
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Main function that runs all tests that were declared with TEST().
Definition at line 329 of file test_collision_avoidance.cpp.
| void reset_results | ( | ) |
Delete the collision avoidance result values.
Definition at line 95 of file test_collision_avoidance.cpp.
| TEST | ( | NodeTestCollisionAvoidance | , |
| testPositionSetpoint | |||
| ) |
Test the collision avoidance publishers and subscribers with position setpoint.
Definition at line 105 of file test_collision_avoidance.cpp.
| TEST | ( | NodeTestCollisionAvoidance | , |
| testVelocitySetpoint | |||
| ) |
Test the collision avoidance publishers and subscribers with velocity setpoint.
Definition at line 214 of file test_collision_avoidance.cpp.
| void test_results | ( | geometry_msgs::PoseStamped & | pos, |
| geometry_msgs::Twist & | vel, | ||
| geometry_msgs::PoseStamped & | dir | ||
| ) |
Test the collision avoidance result to be equal to the provided objects.
| pos | Reference to a PoseStamped object containing the values expected from the get_pos function. |
| vel | Reference to a Twist object containing the values expected from the get_vel function. |
| dir | Reference to a PoseStamped object containing the values expected from the get_dir function. |
Definition at line 60 of file test_collision_avoidance.cpp.
| void vel_callback | ( | const geometry_msgs::Twist::ConstPtr & | msg | ) |
Callback function to receive the collision avoidance target velocity.
| msg | A linear 2D velocity. |
Definition at line 40 of file test_collision_avoidance.cpp.
| geometry_msgs::PoseStamped ca_dir |
Direction for visualizing collision avoidance.
Definition at line 25 of file test_collision_avoidance.cpp.
| geometry_msgs::PoseStamped ca_goal |
Intermediate goal position during collision avoidance.
Definition at line 15 of file test_collision_avoidance.cpp.
| geometry_msgs::Twist ca_vel |
Intermediate target velocity during collision avoidance.
Definition at line 20 of file test_collision_avoidance.cpp.


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#!/bin/env python
# -*- coding: utf-8 -*
"""
:descrition:
heartbeat related module
*test-case-name: twisted.python.test.test_constants*
Copyright (c) Twisted Matrix Laboratories.
See LICENSE for details.
:license:
CUP dev team modified and redistrbuted this module,
according to MIT license(http://opensource.org/licenses/mit-license.php)
that Twisted lib obeys.
If any concern, plz contact<EMAIL_ADDRESS>"""
from __future__ import division
__all__ = [
'NamedConstant', 'ValueConstant', 'FlagConstant',
'Names', 'Values', 'Flags']
import functools
import itertools
import operator
_UNSPECIFIED = None
_CONSTANT_ORDER = functools.partial(next, itertools.count())
class _Constant(object): # pylint: disable=R0903
"""
@ivar _index: A C{int} allocated from a shared itertools.counter in order
to keep track of the order in which L{_Constant}s are instantiated.
@ivar name: A C{str} giving the name of this constant; only set once the
constant is initialized by L{_ConstantsContainer}.
@ivar _container: The L{_ConstantsContainer} subclass this constant belongs
to; C{None} until the constant is initialized by that subclass.
"""
def __init__(self):
self._container = None
self._index = _CONSTANT_ORDER()
self.name = None
def __repr__(self):
"""
Return text identifying both which constant this is and
which collection it belongs to.
"""
return "<%s=%s>" % (self._container.__name__, self.name)
def _realize(self, container, name, value):
"""
Complete the initialization of this L{_Constant}.
@param container: The L{_ConstantsContainer} subclass this constant is
part of.
@param name: The name of this constant in its container.
@param value: The value of this constant; not used, as named constants
have no value apart from their identity.
"""
self._container = container
self.name = name
class _ConstantsContainerType(type):
"""
L{_ConstantsContainerType} is a metaclass for creating constants container
classes.
"""
def __new__(self, name, bases, attributes):
"""
Create a new constants container class.
If C{attributes} includes a value of C{None} for the C{"_constantType"}
key, the new class will not be initialized as a constants container and
it will behave as a normal class.
@param name: The name of the container class.
@type name: L{str}
@param bases: A tuple of the base classes for the new container class.
@type bases: L{tuple} of L{_ConstantsContainerType} instances
@param attributes: The attributes of the new container class, including
any constants it is to contain.
@type attributes: L{dict}
"""
cls = super(_ConstantsContainerType, self).__new__(
self, name, bases, attributes)
# Only realize constants in concrete _ConstantsContainer subclasses.
# Ignore intermediate base classes.
constantType = getattr(cls, '_constantType', None)
if constantType is None:
return cls
constants = []
for (name, descriptor) in attributes.items():
if isinstance(descriptor, cls._constantType):
if descriptor._container is not None:
raise ValueError(
"Cannot use %s as the value of an attribute on %s" % (
descriptor, cls.__name__))
constants.append((descriptor._index, name, descriptor))
enumerants = {}
for (index, enumerant, descriptor) in sorted(constants):
value = cls._constantFactory(enumerant, descriptor)
descriptor._realize(cls, enumerant, value)
enumerants[enumerant] = descriptor
# Save the dictionary which contains *only* constants (distinct from
# any
# other attributes the application may have given the container) where
# the class can use it later (eg for lookupByName).
cls._enumerants = enumerants
return cls
# In Python3 metaclasses are defined using a C{metaclass} keyword argument in
# the class definition. This would cause a syntax error in Python2.
# So we use L{type} to introduce an intermediate base class with the desired
# metaclass.
# See:
# * http://docs.python.org/2/library/functions.html# type
# * http://docs.python.org/3/reference/datamodel.html#
# customizing-class-creation
class _ConstantsContainer(_ConstantsContainerType('', (object, ), {})):
"""
L{_ConstantsContainer} is a class with attributes used as symbolic
constants. It is up to subclasses to specify what kind of constants are
allowed.
@cvar _constantType: Specified by a L{_ConstantsContainer} subclass to
specify the type of constants allowed by that subclass.
@cvar _enumerants: A C{dict} mapping the names of constants (eg
L{NamedConstant} instances) found in the class definition to those
instances.
"""
_constantType = None
def __new__(cls):
"""
Classes representing constants containers are not intended to be
instantiated.
The class object itself is used directly.
"""
raise TypeError("%s may not be instantiated." % (cls.__name__, ))
@classmethod
def _constantFactory(cls, name, descriptor):
"""
Construct the value for a new constant to add to this container.
@param name: The name of the constant to create.
@param descriptor: An instance of a L{_Constant} subclass (eg
L{NamedConstant}) which is assigned to C{name}.
@return: L{NamedConstant} instances have no value apart from identity,
so return a meaningless dummy value.
"""
return _UNSPECIFIED
@classmethod
def lookupByName(cls, name):
"""
Retrieve a constant by its name or raise a C{ValueError} if there is no
constant associated with that name.
@param name: A C{str} giving the name of one of the constants defined
by C{cls}.
@raise ValueError: If C{name} is not the name of one of the constants
defined by C{cls}.
@return: The L{NamedConstant} associated with C{name}.
"""
if name in cls._enumerants:
return getattr(cls, name)
raise ValueError(name)
@classmethod
def iterconstants(cls):
"""
Iteration over a L{Names} subclass results in all of the constants it
contains.
@return: an iterator the elements of which are the L{NamedConstant}
instances defined in the body of this L{Names} subclass.
"""
constants = cls._enumerants.values()
return iter(
sorted(constants, key=lambda descriptor: descriptor._index))
[docs]class NamedConstant(_Constant):
"""
L{NamedConstant} defines an attribute to be a named constant within a
collection defined by a L{Names} subclass.
L{NamedConstant} is only for use in the definition of L{Names}
subclasses. Do not instantiate L{NamedConstant} elsewhere and do not
subclass it.
"""
[docs]class Names(_ConstantsContainer):
"""
A L{Names} subclass contains constants which differ only in their names and
identities.
"""
_constantType = NamedConstant
[docs]class ValueConstant(_Constant):
"""
L{ValueConstant} defines an attribute to be a named constant within a
collection defined by a L{Values} subclass.
L{ValueConstant} is only for use in the definition of L{Values} subclasses.
Do not instantiate L{ValueConstant} elsewhere and do not subclass it.
"""
def __init__(self, value):
_Constant.__init__(self)
self.value = value
[docs]class Values(_ConstantsContainer):
"""
A L{Values} subclass contains constants which are associated with arbitrary
values.
"""
_constantType = ValueConstant
@classmethod
[docs] def lookupByValue(cls, value):
"""
Retrieve a constant by its value or raise a C{ValueError} if there is
no constant associated with that value.
@param value: The value of one of the constants defined by C{cls}.
@raise ValueError: If C{value} is not the value of one of the constants
defined by C{cls}.
@return: The L{ValueConstant} associated with C{value}.
"""
for constant in cls.iterconstants():
if constant.value == value:
return constant
raise ValueError(value)
def _flagOp(op, left, right):
"""
Implement a binary operator for a L{FlagConstant} instance.
@param op: A two-argument callable implementing the binary operation. For
example, C{operator.operator.or_}.
@param left: The left-hand L{FlagConstant} instance.
@param right: The right-hand L{FlagConstant} instance.
@return: A new L{FlagConstant} instance representing the result of the
operation.
"""
value = op(left.value, right.value)
names = op(left.names, right.names)
result = FlagConstant()
result._realize(left._container, names, value)
return result
[docs]class FlagConstant(_Constant):
"""
L{FlagConstant} defines an attribute to be a flag constant within a
collection defined by a L{Flags} subclass.
L{FlagConstant} is only for use in the definition of L{Flags} subclasses.
Do not instantiate L{FlagConstant} elsewhere and do not subclass it.
"""
def __init__(self, value=_UNSPECIFIED):
_Constant.__init__(self)
self.value = value
def _realize(self, container, names, value):
"""
Complete the initialization of this L{FlagConstant}.
This implementation differs from other C{_realize} implementations in
that a L{FlagConstant} may have several names which apply to it, due to
flags being combined with various operators.
@param container: The L{Flags} subclass this constant is part of.
@param names: When a single-flag value is being initialized, a C{str}
giving the name of that flag. This is the case which happens when
a L{Flags} subclass is being initialized and L{FlagConstant}
instances from its body are being realized.
Otherwise, a C{set} of C{str}
giving names of all the flags set on this L{FlagConstant} instance.
This is the case when two flags are combined using C{|}, for
example.
"""
if isinstance(names, str):
name = names
names = set([names])
elif len(names) == 1:
(name, ) = names
else:
name = "{" + ",".join(sorted(names)) + "}"
_Constant._realize(self, container, name, value)
self.value = value
self.names = names
def __or__(self, other):
"""
Define C{|} on two L{FlagConstant} instances to create a new
L{FlagConstant} instance with all flags set in either instance set.
"""
return _flagOp(operator.or_, self, other)
def __and__(self, other):
"""
Define C{&} on two L{FlagConstant} instances to create a new
L{FlagConstant} instance with only flags set in both instances set.
"""
return _flagOp(operator.and_, self, other)
def __xor__(self, other):
"""
Define C{^} on two L{FlagConstant} instances to create a new
L{FlagConstant} instance with only flags set on exactly one instance
set.
"""
return _flagOp(operator.xor, self, other)
def __invert__(self):
"""
Define C{~} on a L{FlagConstant} instance to create a new
L{FlagConstant} instance with all flags not set on this instance set.
"""
result = FlagConstant()
result._realize(self._container, set(), 0)
for flag in self._container.iterconstants():
if flag.value & self.value == 0:
result |= flag
return result
def __iter__(self):
"""
@return: An iterator of flags set on this instance set.
"""
return (self._container.lookupByName(name) for name in self.names)
def __contains__(self, flag):
"""
@param flag: The flag to test for membership in this instance
set.
@return: C{True} if C{flag} is in this instance set, else
C{False}.
"""
# Optimization for testing membership without iteration.
return bool(flag & self)
def __nonzero__(self):
"""
@return: C{False} if this flag's value is 0, else C{True}.
"""
return bool(self.value)
__bool__ = __nonzero__
[docs]class Flags(Values):
"""
A L{Flags} subclass contains constants which can be combined using the
common bitwise operators (C{|}, C{&}, etc) similar to a I{bitvector} from a
language like C.
"""
_constantType = FlagConstant
_value = 1
@classmethod
def _constantFactory(cls, name, descriptor):
"""
For L{FlagConstant} instances with no explicitly defined value, assign
the next power of two as its value.
@param name: The name of the constant to create.
@param descriptor: An instance of a L{FlagConstant}
which is assigned to
C{name}.
@return: Either the value passed to the C{descriptor} constructor, or
the next power of 2 value which will be assigned to C{descriptor},
relative to the value of the last defined L{FlagConstant}.
"""
if descriptor.value is _UNSPECIFIED:
value = cls._value
cls._value <<= 1
else:
value = descriptor.value
cls._value = value << 1
return value


Beware this WASM version is very, VERY slow!
WASM is not supported in mobile browsers, so this version will not work on a mobile device
Instructions
- Zoom in/out with mouse wheel
- Click anywhere to recenter the view
- Press 'd' to display debugging information
- Press 'r' to randomize the colour pallet
- Press 'b' to change the colour blend mode (RGB, HCL, HSV)
- Use cursor keys to explore when in Julia set mode, by changing the real/imaginary parts of C
Load Mandelbrot Set
Load Julia Set


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Python 3: The current edition
Python 3 is the latest shiny version of Python programming language.
Why upgrade to Python 3 ?
Python 3 is a simple language compared to Python 2. The process of upgradation is very well documented.
Python 3 is the latest shiny version of Python programming language.
Python 3 is a simple language compared to Python 2. The process of upgradation is very well documented.


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|
Assimp
5.0.1, master @ cd42b955
|
Classes | |
| class | AnimResolver |
| Utility class to build Assimp animations from LWO envelopes. More... | |
| struct | Clip |
| Data structure for a LWO file clip. More... | |
| struct | Envelope |
| Data structure for a LWO animation envelope. More... | |
| struct | Face |
| Data structure for a face in a LWO file. More... | |
| struct | Key |
| Data structure for a LWO animation keyframe. More... | |
| struct | Layer |
| Represents a layer in the file. More... | |
| struct | NormalChannel |
| Represents a vertex-normals channel (MODO extension) More... | |
| struct | Shader |
| Data structure for a LWO file shader. More... | |
| struct | Surface |
| Data structure for a LWO file surface (= material) More... | |
| struct | Texture |
| Data structure for a LWO file texture. More... | |
| struct | UVChannel |
| Represents an extra vertex UV channel. More... | |
| struct | VColorChannel |
| Represents an extra vertex color channel. More... | |
| struct | VMapEntry |
| Base structure for all vertex map representations. More... | |
| struct | WeightChannel |
| Represents a weight map. More... | |
Typedefs | |
| typedef std::vector< Clip > | ClipList |
| typedef std::vector< Envelope > | EnvelopeList |
| typedef std::vector< LWO::Face > | FaceList |
| typedef std::list< LWO::Layer > | LayerList |
| typedef std::vector< aiVector3D > | PointList |
| typedef std::vector< unsigned int > | ReferrerList |
| typedef std::list< Shader > | ShaderList |
| typedef std::vector< unsigned int > | SortedRep |
| typedef std::vector< LWO::Surface > | SurfaceList |
| typedef std::vector< std::string > | TagList |
| typedef std::vector< unsigned int > | TagMappingTable |
| typedef std::list< Texture > | TextureList |
| typedef std::vector< UVChannel > | UVChannelList |
| typedef std::vector< VColorChannel > | VColorChannelList |
| typedef std::vector< WeightChannel > | WeightChannelList |
Enumerations | |
| enum | EnvelopeType { EnvelopeType_Position_X = 0x1 , EnvelopeType_Position_Y = 0x2 , EnvelopeType_Position_Z = 0x3 , EnvelopeType_Rotation_Heading = 0x4 , EnvelopeType_Rotation_Pitch = 0x5 , EnvelopeType_Rotation_Bank = 0x6 , EnvelopeType_Scaling_X = 0x7 , EnvelopeType_Scaling_Y = 0x8 , EnvelopeType_Scaling_Z = 0x9 , EnvelopeType_Color_R = 0xa , EnvelopeType_Color_G = 0xb , EnvelopeType_Color_B = 0xc , EnvelopeType_Falloff_X = 0xd , EnvelopeType_Falloff_Y = 0xe , EnvelopeType_Falloff_Z = 0xf , EnvelopeType_Unknown } |
| List of recognized LWO envelopes. More... | |
| enum | InterpolationType { IT_STEP , IT_LINE , IT_TCB , IT_HERM , IT_BEZI , IT_BEZ2 } |
| List of recognized LWO interpolation modes. More... | |
| enum | PrePostBehaviour { PrePostBehaviour_Reset = 0x0 , PrePostBehaviour_Constant = 0x1 , PrePostBehaviour_Repeat = 0x2 , PrePostBehaviour_Oscillate = 0x3 , PrePostBehaviour_OffsetRepeat = 0x4 , PrePostBehaviour_Linear = 0x5 } |
| List of recognized LWO pre or post range behaviours. More... | |
| typedef std::vector<Clip> Assimp::LWO::ClipList |
| typedef std::vector<Envelope> Assimp::LWO::EnvelopeList |
| typedef std::vector<LWO::Face> Assimp::LWO::FaceList |
| typedef std::list<LWO::Layer> Assimp::LWO::LayerList |
| typedef std::vector<aiVector3D> Assimp::LWO::PointList |
| typedef std::vector<unsigned int> Assimp::LWO::ReferrerList |
| typedef std::list<Shader> Assimp::LWO::ShaderList |
| typedef std::vector<unsigned int> Assimp::LWO::SortedRep |
| typedef std::vector<LWO::Surface> Assimp::LWO::SurfaceList |
| typedef std::vector<std::string> Assimp::LWO::TagList |
| typedef std::vector<unsigned int> Assimp::LWO::TagMappingTable |
| typedef std::list<Texture> Assimp::LWO::TextureList |
| typedef std::vector<UVChannel> Assimp::LWO::UVChannelList |
| typedef std::vector<VColorChannel> Assimp::LWO::VColorChannelList |
| typedef std::vector<WeightChannel> Assimp::LWO::WeightChannelList |
List of recognized LWO envelopes.
List of recognized LWO interpolation modes.
| Enumerator | |
|---|---|
| IT_STEP | |
| IT_LINE | |
| IT_TCB | |
| IT_HERM | |
| IT_BEZI | |
| IT_BEZ2 |
List of recognized LWO pre or post range behaviours.
| Enumerator | |
|---|---|
| PrePostBehaviour_Reset | |
| PrePostBehaviour_Constant | |
| PrePostBehaviour_Repeat | |
| PrePostBehaviour_Oscillate | |
| PrePostBehaviour_OffsetRepeat | |
| PrePostBehaviour_Linear |


Factorials
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“Some men lust for women, and others lust for gold, but I only lust to please the gods.”
— Floki, Vikings, Season 3: Born Again
Biography
Floki is a boat builder and incorrigible trickster, who also happens to be Ragnar Lothbrok's eccentric and closest friend. Committed to helping Ragnar sail west, he secretly designs and builds a new generation of Viking longboats for their voyage across the ocean westward. He is also the spouse of the late Helga, the father of the late Angrboda and adoptive father of the late Tanaruz.
 Possessing reasonable fear, and vast intellect, he is able to easily build ships with special traits to them and wisely does not hold himself as immune as Ragnar does. Instead, he forever keeps himself a student of the world around him, and is always at attention, like he should be.


{{ define "title" }}GB-NoName API site{{ end }}
{{ define "content" }}
Press "Show Formatted JSON" without any text in INPUT to show the standard page
To get input only from specific API's enter the following options seperated with a semicolon
Inputs listed as a valid input string: IP;IpSearch;OWL;Gtimezone;Pokemon
IP returns the server IP address
IpSearch returns additional information based on the IP address [IP required for this result]
OWL returns static weather from Kristiansand
Gtimezone returns static timezone information from Norway
Pokemon returns a random pokemon


I ordered some San Pedro, mainly out of curiosity, not really expecting it to be worth the money. Let me just say this stuff is for REAL, it works and it works REAL well!
I started with about 40 grams of dried cactus.  Then I filtered out the cactus chunks, saved the liquid, and threw the cactus sludge into another jar of water overnight. I repeated this process 3 times until the liquid stopped turning brown overnight. I took the 3 liquids and mixed them in a large pot, and threw away the cactus remains. I boiled the 'tea' off for about 2 hours until it was concentrated down to 2 glassfulls.
This was some of the most disgustingly bitter stuff I've ever tasted. Amazingly I didn't throw up, and got down a whole glass until I couldn't force anymore down. I decided 'Oh well I didn't drink enough to probably get more than a mild buzz.' All the online literature suggests 40 grams of dried cactus would not be sufficient for a strong trip unless it was incredibly potent San Pedro, and I'd only drank the equivalent of 20. Well, about an hour or so later I was surprised to find myself tripping very very hard.
The experience was not quite like LSD or shrooms. More shroomlike than
acidlike, but different. For one, the body feeling is very different, it lacks the electric like feeling you get on the indoles. My body just felt odd. It wasn't particularly speedy as you might expect from a phenethylamine. The mental state was alot clearer as well, more a clean stream of consciousness than a blasting torrent of chaos like with acid. And there was the odd sense of someone being there on the other side, guiding you along. Mescalito? :) Time distortion was MUCH more pronounced than with LSD. I repeated several hours over and over, it seems. I remember looking at the clock at 3:10am, and looking at it an hour later and it was 3:02am. Another odd effect was I noticed a strong aphrodisiac quality. This stuff will make you pretty horny, which surprised me.
I've taken LSD over 300 times, and shrooms around 20 times. San Pedro made me feel like the first time I tripped. This stuff has alot more of the spiritual qualities I've always liked about acid and shrooms, and its a cleaner trip.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


This is not a framework or a design system, but a starting point. This is a collection of concepts, SCSS, and Javascript bundled together to make prototyping faster and more efficient.
Its purpose is to speed up prototype building, and sacrifices load speed and efficiency.
If you reuse design processes and UI patterns over and over, why reinvent the wheel? Save yourself time and create a toolbox of reusable components. Every designer should have their own collection. You may use this for your projects, or use this as a starting point for your own.
The idea is to centralize thought, processes and learning from previous projects for the betterment of future projects. Standardizations, conventions, and checklists will reduce the amount of work, deduplicate thought, and reduce for future projects. Surgeons use checklists to save lives, so let's learn from them.
| Research, User and Audience considerations: usability, accessibility | when, where, who, why, how do people use your thing? Why does it matter |
The design guide offers checklists and resources, and acts as a starting point for developing new brands, design systems, and design research. It's a collection of things to think about.
The style guide is set up to provide assistance to prototypes and new projects with implementations to common UI patterns with SCSS and JS. Projects can import all of the style guide _stylecoeur
, or selectively import certain components, then differentiate on top of the core.
This is a living, growing document. The Notes section denotes all the changes over time, and possible changes to come.
https://uxcellence.com/2017/design-systems-style-guides-pattern-libraries
https://github.com/miukimiu/design-systems
Refer to other style guides and design to gain useful insight.
Need to categorize further: style guide, design system, css framework, pattern library, standard; what is it?
Source: - UXPin Adele
https://react.semantic-ui.com/introduction https://semantic-ui.com https://semantic-ui-vue.github.io/#/
https://ant.design/docs/spec/introduce http://www.oracle.com/webfolder/ux/middleware/alta/index.html https://www.sap.com/sweden/products/fiori.html https://primer.github.io/ https://purecss.io/ https://foundation.zurb.com/


Behaviours: gen_fsm.
| decode/3 | Decode a WhisperMessage and return plain text message. |
| encode/2 | Encode plain text message and return used protocol version, WhisperMessage and hash context for Mac. |
| start_link/1 | Implement session, i.e. |
| whereis_session/1 | Lookup a session both in the running processes and in storage. |
decode(Remote, Version, Whisper_msg) -> {Msg, Mac_ctxt}
Decode a WhisperMessage and return plain text message.
To do
encode(Remote, Msg) -> Whisper_message
Encode plain text message and return used protocol version, WhisperMessage and hash context for Mac.
start_link(Args_list) -> any()
Implement session, i.e. the communication between the local peer and one remote peer.
To do
whereis_session(Remote) -> Result
Lookup a session both in the running processes and in storage.
Generated by EDoc, Nov 24 2015, 13:10:45.


| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one | |
| 3 | * or more contributor license agreements. See the NOTICE file | |
| 4 | * distributed with this work for additional information | |
| 5 | * regarding copyright ownership. The ASF licenses this file | |
| 6 | * to you under the Apache License, Version 2.0 (the | |
| 7 | * "License"); you may not use this file except in compliance | |
| 8 | * with the License. You may obtain a copy of the License at | |
| 9 | * | |
| 10 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 11 | * | |
| 12 | * Unless required by applicable law or agreed to in writing, | |
| 13 | * software distributed under the License is distributed on an | |
| 14 | * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| 15 | * KIND, either express or implied. See the License for the | |
| 16 | * specific language governing permissions and limitations | |
| 17 | * under the License. | |
| 18 | */ | |
| 19 | package org.apache.myfaces.shared.util.servlet; | |
| 20 | ||
| 21 | import java.io.BufferedInputStream; | |
| 22 | import java.io.FileInputStream; | |
| 23 | import java.io.IOException; | |
| 24 | import java.io.InputStream; | |
| 25 | ||
| 26 | import jakarta.servlet.ServletException; | |
| 27 | import jakarta.servlet.ServletOutputStream; | |
| 28 | import jakarta.servlet.http.HttpServlet; | |
| 29 | import jakarta.servlet.http.HttpServletRequest; | |
| 30 | import jakarta.servlet.http.HttpServletResponse; | |
| 31 | ||
| 32 | public class SourceCodeServlet extends HttpServlet | |
| 33 | { | |
| 34 | public void doGet(HttpServletRequest req, HttpServletResponse res) | |
| 35 | throws IOException, ServletException | |
| 36 | { | |
| 37 | String webPage = req.getServletPath(); | |
| 38 | | |
| 39 | // remove the '*.source' suffix that maps to this servlet | |
| 40 | int chopPoint = webPage.indexOf(".source"); | |
| 41 | | |
| 42 |
1
1. doGet : Replaced integer subtraction with addition → NO_COVERAGE |
webPage = webPage.substring(0, chopPoint - 1); |
| 43 | webPage += "p"; // replace jsf with jsp | |
| 44 | | |
| 45 | // get the actual file location of the requested resource | |
| 46 | String realPath = getServletConfig().getServletContext().getRealPath(webPage); | |
| 47 | ||
| 48 | // output an HTML page | |
| 49 |
1
1. doGet : removed call to jakarta/servlet/http/HttpServletResponse::setContentType → NO_COVERAGE |
res.setContentType("text/plain"); |
| 50 | ||
| 51 | // print some html | |
| 52 | ServletOutputStream out = res.getOutputStream(); | |
| 53 | ||
| 54 | // print the file | |
| 55 | InputStream in = null; | |
| 56 | try | |
| 57 | { | |
| 58 | in = new BufferedInputStream(new FileInputStream(realPath)); | |
| 59 | int ch; | |
| 60 |
1
1. doGet : negated conditional → NO_COVERAGE |
while ((ch = in.read()) !=-1) |
| 61 | { | |
| 62 |
1
1. doGet : removed call to jakarta/servlet/ServletOutputStream::print → NO_COVERAGE |
out.print((char)ch); |
| 63 | } | |
| 64 | } | |
| 65 | finally | |
| 66 | { | |
| 67 |
1
1. doGet : negated conditional → NO_COVERAGE |
if (in != null) |
| 68 | { | |
| 69 |
1
1. doGet : removed call to java/io/InputStream::close → NO_COVERAGE |
in.close(); // very important |
| 70 | } | |
| 71 | } | |
| 72 | } | |
| 73 | } | |
Mutations | ||
| 42 |
1.1 |
|
| 49 |
1.1 |
|
| 60 |
1.1 |
|
| 62 |
1.1 |
|
| 67 |
1.1 |
|
| 69 |
1.1 |


User:
Deposit tx:
Token tx:
Status:
Phase:
Deposit amount:
Deposit currency:
Token amount:
Rate:
Created:
{{purchase.quote.created | date:'mediumDate'}} {{purchase.quote.created | date:'shortTime'}}


How the 21/90 rule helps you build good habits and a better life
Commit to a personal or professional goal for 21 straight days. After three weeks, the pursuit of that goal should have become a habit. Once you’ve established that habit, you continue to do it for another ninety days. If you can keep up something for three weeks and then ninety days, then it should become a permanent lifestyle change.
Now that we’ve established what the 21/90 rule is, what is it that you should use it for? While flossing every day might be a nice goal, you need to do one thing every day that improves your quality of life in a major way. It needs to be something specific that can be done each day no matter where you are. Here are some potential goals to pursue with the 21/90 rule.
Staying Positive Every Day
One thing that many of us have difficulty with is remaining positive. There is one way to stay focused, however. Find one notable positive thing in every day and write it down.
That one thing might be a minor victory at work. It could be your kid’s excellent test score. It could even be an amazing comeback win by your favorite sports team. Write one good thing down for 21 straight days. You can repeat sometimes, but it’s good to focus on something current. Once you’ve done that, keep it up for three months.
It’s very likely that by doing this that you’ll start seeing more positive things to write down. You can write down more than one thing a day, but you only need one at the minimum. Life will probably begin to look a lot brighter. You’ll find the negative things don’t drag you down in the way they once may have.
Find three things in your life that you feel need the most help. Focus on one at a time.
This suggestion is based on an idea from the blog Positive Game of Life. Find three things in your life that need the most work, whether they deal with relationships, your stress levels, your finances, or your health. Focus first on the one that is most important to you. Work at it just a little bit every day. Always do something to try and bring you towards that goal.
At the end of the three weeks and ninety days, you can move onto the next of the three, then repeat the process. You will likely find yourself making progress without becoming overwhelmed.
Download a Printable version of our Simplest Desk Habit Tracker Ever. Available in editable Word or PDF.
Find a task that brings you joy for just five minutes a day
We all need an escape, but it needs to be short and sweet enough that it doesn’t take away from our other pursuits and responsibilities. So try and find something that takes you only five minutes or maybe ten minutes each day, but that is something you can look forward to each and every day.
Your five or ten-minute escape could be a walk around a local garden. It could be doodling or scribbling in a notebook that no one else ever sees. It could be talking to someone who always knows the right thing to say.
There are a nearly endless list of possibilities for this goal. Make it an experience that gives you a break but also gives you a true feeling of recreation. Most other things in life can wait for five minutes, so find some quick me time and make it count.


And here's some stuff that we know you're not interested in but we're legally required to include:
Registered Name: Twigly Foods Pvt. Ltd.
Registered Address: 22/1 Acacia Towers, Vatika City, Sohna Road, Gurgaon
CIN No.: U55101HR2015PTC055459
TIN No.:<PHONE_NUMBER>3


A number of companies have helped support the JiBX development effort by commissioning specific features or changes to meet their needs, including the following:
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If your company needs a particular feature added to JiBX, wants to obtain priority support for JiBX, or just would like to help make sure JiBX thrives through continued enhancements, email Dennis Sosnoski to find out about rates for JiBX-related services.