Content management in AI-driven world
Drupal + Technology
Slides are hosted on github, press 's' if you want to read speaker notes too.
All links mentioned in the presentation will be posted in the last slide
About me
Valery "valthebald" Lourie
Drupal Developer, FFW Agency
Contribution day on Friday!
First-time sprinters workshop
Mentored contribution
Contribution by topic
Agenda
What we will discuss
What is machine learning
Task types
Neural networks
Stochastic gradient descent
Online learning
References
This short introduction is inspired by the excellent coure of Stanford University,
available online (link will be in the references section).
Agenda
What we will not discuss
Use of commercial APIs
Auto tagging
When robots will take over the world
Magic
Since machine learning is a very wide topic, we will be able to discuss only small part of it.
Luckily, there are many resources, including Drupal-specific, that can help you in using ML in your everyday activity
So first, we will skip ready, commercial APIs from companies like Google (Cloud API), or MicroSoft (Azure Cognitive Services).
Both have Drupal modules and work with either pretrained or DIY data sets, for the real life examples of integrating Google SDKs with local
news service Patch.com you can watch Pantheon's webinar (link in the end).
We also will not talk about tasks that have known solutions, and even Drupal modules - for the list of those I recommend reading OpenSense post
on top Drupal modules that use AI.
In other words, let's jump to the land of unknown, and start from the basics - what is machine learning
Field of study that gives computers the ability to learn without being explicitly programmed
Arthur Samuel
Here's one of the first definitions of machine learning.
Being intuitive, it doesn't give us much idea of where to start from
A computer program is said to learn from experience E with respect to some class of tasks T and performance measure P, if its performance at tasks in T, as measured by P, improves with experience E.
Tom Mitchell
This one is more "formal". Let's now understand what are variable E, T, and P
Let's imagine you build a site with multiple pages. You can have different monetizing models: you can sell items,
profit from advertiser, or get financed by some government organisation based on your traffic numbers.
You have a lot of items to "sell" to the customer (in quotes because money is not always involved in the process),
and you constantly adding new items.
You have few areas where you list important (from your PoV) items: top menu, featured block etc.
You can even measure performance of those items using A/B testing tools.
 Let's try
to formulate the question in the terms of the previous slide.
T - predicting CTR, average purchase, time on page etc.
E - data collected from analytics data or/and webserver log analysis
P - difference between predicted and actual performance.
Supervised learning
We know "correct" values
Regression
Classification
Before digging into Umami dilemma, let's first talk about machine learning tasks types - i.e. T in the definition of machine learning
One group of task classes is supervised learning. It's when our experimental data E is "labelled",
i.e. for every item in E we know "correct" value - i.e. what is CTR.
Regression - predicted values are within continious range, i.e.
Given a picture of Male/Female, We have to predict his/her age on the basis of given picture.
Classification - predicted value is boolean, i.e. given a picture of Male/Female, We have to predict Whether He/She is of High school, College, Graduate age. Another Example for Classification - Banks have to decide whether or not to give a loan to someone on the basis of his credit history.
Unsupervised learning
Unlabeled data
Clustering
Dimension reduction
Anomaly detection
Learning flow
Initialize hypothesis function parameters
Learn using training set
Validate using validation set
Here is the training flow, independent of class type
Learning is essentially minimizing the chosen cost function.
What do depend on the class type, are hypothesis and cost functions
E - experimental data
Features
Visitor demographics (country/language)
Time (weekday/hour)
Previous history of actions
Current page data (taxonomy)
Update date of the content
Labels
Time on page
CTR
Probability of purchase
Average purchase amount
Given that all of values that we need to predict lay in continuous range, we're talking about regression class of tasks.
Most popular hypothesis function used in regression task is linear function.
Linear regression
Hypothesis
\[ h = \mathbf{θ}_0 + \mathbf{θ}_1 \times X\]
Let's start with linear regression task that has only one label, and only one feature.
Linear regression
Hypothesis
\[ h = \mathbf{θ}_0 + \mathbf{θ}_1 \times X\]
Cost function
\[ J(θ) = \frac1{2m} \sum_{i=1}^m \left( h(X^{(i)}) - y^{(i)} \right)^2 \]
m - number of samples in the training set.
Gradient descent
Gradient descent
Formal definition
\[ \mathbf{θ}_j = \mathbf{θ}_j - α \frac{\partial}{\partial\mathbf{θ}_j} J(θ) \]
Repeat until convergence
m - number of samples in the training set.
Gradient descent with one feature
Derivatives
\[ \frac{\partial}{\partial\mathbf{θ}_0} J(θ) = \frac1m \sum_{i=1}^m \left( h(X^{(i)}) - y^{(i)} \right) \]
\[ \frac{\partial}{\partial\mathbf{θ}_1} J(θ) = \frac1m \sum_{i=1}^m \left( h(X^{(i)}) - y^{(i)} \right) \times X^{(i)}\]
Classification problem
More features, more labels!
Hypothesis
\[h = \mathbf{θ}_0 + \mathbf{θ}_1 \times {X}_1 \]
\[h = \mathbf{θ}_0 + \mathbf{θ}_1 \times {X}_1 + \mathbf{θ}_2 \times {X}_2\]
\[h = \mathbf{θ}_0 + \mathbf{θ}_1 \times {X}_1 + ... \mathbf{θ}_N \times {X}_N\]
\[
h = \begin{bmatrix}
\mathbf{θ}_0 \mathbf{θ}_1 .. \mathbf{θ}_N
\end{bmatrix} \times
\begin{bmatrix}
1 \\
\mathbf{X}_1 \\
.. \\
\mathbf{X}_N
\end{bmatrix} \]
Adding new features is also a way to have non-linear derivatives of original features, but still use linear regression.
More features, more labels!
Hypothesis
\[
h = \begin{bmatrix}
\mathbf{θ}_{10} \mathbf{θ}_{11} .. \mathbf{θ}_{1N} \\
\mathbf{θ}_{20} \mathbf{θ}_{21} .. \mathbf{θ}_{2N} \\
.. \\
\mathbf{θ}_{L0} \mathbf{θ}_{L1} .. \mathbf{θ}_{LN}
\end{bmatrix} \times
\begin{bmatrix}
1 \\
\mathbf{X}_1 \\
.. \\
\mathbf{X}_N
\end{bmatrix} \]
\[ h = θ \times X \]
\[ \frac{\partial}{\partial\mathbf{θ}_j} J(θ) = \frac1m \sum_{i=1}^m \left( h(X^{(i)}) - y^{(i)} \right) \times X^{(i,j)}\]
Adding new features is also a way to have non-linear derivatives of original features, but still use linear regression.
Less features!
Let's penalize new features!
Better way to use/select non-linear features is to use layered structure (neural networks),
that can itself learn importance of certain feature combinations.
Bias vs variance
High bias (underfitting): high cost for all sets
High variance (overfitting): low cost for training set, cost for test set much higher
Validating the model
Training set: 60%
Cross validation set: 20%
Test set: 20%
Optimize the parameters in Θ using the training set for each polynomial degree.
Find polynomial degree with least error using cross validation
Estimate generalization error using test set
Working with large data set
Stochastic gradient descent
Shuffle training set
Perform gradient descent for single example
Choose low α!
Working with large data set
Online learning
Process training examples as they go
Adjust parameters θ after every example
Throw examples immediately
Bonus: adjust to changing users preferences
The task: what's missing?
Features
Visitor demographics (country/language)
Time (weekday/hour)
Previous history of actions
Current page data (taxonomy)
Update date of the content
Split test and feedback
Contribution day on Friday!
First-time sprinters workshop
Mentored contribution
Contribution by topic


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| reporter-accessors {testthat} | R Documentation |
get_reporter()
and set_reporter()
access and modify the current "active"
reporter. Generally, these functions should not be called directly; instead
use with_reporter()
to temporarily change, then reset, the active reporter.
set_reporter(reporter) get_reporter() with_reporter(reporter, code, start_end_reporter = TRUE)
reporter |
Reporter to use to summarise output. Can be supplied
as a string (e.g. "summary") or as an R6 object
(e.g. See Reporter for more details and a list of built-in reporters. |
code |
Code to execute. |
start_end_reporter |
Should the reporters |
with_reporter()
invisible returns the reporter active when code
was evaluated.


{%extends "base.html"%} {%block title%}Home{% endblock %} {%block body%}
While there are many other flask templates out there, far too many are either structured poorly or are tied down to a specific method of deployment, or both.
So Flask Foundation has a best practices setup with blueprints and SQLAlchemy models that will allow you to grow cleanly
Several flask extensions are included to handle the common tasks of web developers. The included extensions are flask-login, flask-assets, flask-WTF, flask-cache, flask-script, and flask-sqlalchemy.
Using the Makefile, you can easily setup your development environment with a few simple commands. With the power of flask-script you can create your own commands with the flask app context setup for you.
Example tests, built with py.test, are included in to demonstrate how to test a flask app.
The CSS Library Bootstrap is included, along with the Javascript libraries modernizr and jQuery.


The "Unclosed mega literal" error is thrown when JSLint encounters an unclosed template string literal. JSHint raises the "Unclosed template literal" error in the same situation. Note that because template string literals are an ES2015 (ES6) feature this error should only appear when linting ES2015 code with the appropriate option set in the linter.
In the following example we attempt to assign an unclosed template string
literal to a
:
/*jslint es6: true */
let x = `unclosed;
This error is raised to highlight a fatal JavaScript syntax error. Your code will not run unless you fix this issue. The ECMAScript grammar states that any template literal must be closed by the backtick character (ES2015 §11.8.68):
Template ::
NoSubstitutionTemplate
TemplateHead
NoSubstitutionTemplate ::
` TemplateCharactersopt `
The grammar for NoSubstitutionTemplate is straightforward and shows the necessary backticks. The second production is far more complicated and beyond the scope of this article but does also require an opening and closing backtick.
To fix the error, simply close any unclosed template strings:
/*jslint es6: true */
let x = `unclosed`;
In JSHint 1.0.0 and above you have the ability to ignore any warning with a special option syntax. Since this message relates to a fatal syntax error you cannot disable it.


Some basic linear algebra functionality for sparse matrices is provided: including Cholesky decomposition and backsolving as well as standard R subsetting and Kronecker products.
| Version: | 1.77 |
| Depends: | R (≥ 2.15), methods |
| Imports: | graphics, stats, utils |
| Published: | 2017-04-23 |
| Author: | Roger Koenker and Pin Ng |
| Maintainer: | Roger Koenker <rkoenker at uiuc.edu> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | http://www.econ.uiuc.edu/~roger/research/sparse/sparse.html |
| NeedsCompilation: | yes |
| Materials: | README ChangeLog |
| In views: | Econometrics, Multivariate, NumericalMathematics |
| CRAN checks: | SparseM results |
| Reference manual: | SparseM.pdf |
| Vignettes: |
An Introduction to the SparseM Package for Sparse Linear Algebra |
| Package source: | SparseM_1.77.tar.gz |
| Windows binaries: | r-devel: SparseM_1.77.zip, r-release: SparseM_1.77.zip, r-oldrel: SparseM_1.77.zip |
| OS X binaries: | r-release: SparseM_1.77.tgz, r-oldrel: SparseM_1.77.tgz |
| Old sources: | SparseM archive |
| Reverse depends: | DWDLargeR, evmix, kexpmv, maxent, McSpatial, modelfree, pheno, QRegVCM, quantreg, RItools, rms, RTextTools |
| Reverse imports: | baseline, cobs, DDD, expoRkit, hts, netdiffuseR, nmfgpu4R, pawacc, PResiduals, smoothAPC, stR, SwarmSVM |
| Reverse suggests: | car, CollocInfer, e1071, LiblineaR, LiblineaR.ACF, R.matlab, RSSL, sna, spam |
| Reverse enhances: | Matrix, Rsymphony, slam, Matrix, Matrix |
Please use the canonical form https://CRAN.R-project.org/package=SparseM to link to this page.


Google didn't authenticate properly, please refresh your page. If the issue continues to occur please email Rebekah at<EMAIL_ADDRESS>| Name | {{date.date}} {{date.dayName}} |
|---|
| {{student.name}} | {{attended.didAttend}} |
| Name | {{vm.sortByDate.date}} |
|---|
| {{student.name}} | {{student.attended.didAttend}} |


|
Panda3D
|
Static Public Member Functions | |
| def | initializeAll (*args, **kwargs) |
| def | layoutAll (*args, **kwargs) |
| def | updateAll (*args, **kwargs) |
Static Public Attributes | |
| gsg = None | |
| list | viewports = [] |
Manages the global viewport stuff.
|
static |
Calls initialize() on all the viewports.
|
static |
Calls Layout() on all the viewports.
|
static |
Calls Update() on all the viewports.
|
static |
|
static |


| ./src/client/app/Chat/ |
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TechNinja's Family Player PI-ano!
Show Piano keys
Show Keyboard keys
A
Z
B
X
A# == Bb
S
C
C
3
D
V
E
B
F
N
G
M
A
,
B
.


This website is just a test to check if I can use CSS
I'm really bad at CSS and I don't know how JavaScript works


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Plex brings your favorite media together in one place,
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growing catalogue of great online content, including Plex News,
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on all of your devices, no matter where you happen to be.
This module allows you to perform basic service control for the
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Plex support articles


Mapzarf builds a tile-based map application from a data file. Here is a screenshot of an example:
(Click on the image to go to the web page of the example.) In the image, you can see that there's a map, some city names, a marker with a popup, some text, some dropdowns, and some checkboxes. Almost all of that is specified in a JSON file called the Map Application Info or MAI file. If you clicked on the image, you'll see that the app can grab information from the query string for how to initialize the map so that User1 can show User2 what he or she was looking at. Mapzarf handles interpreting the data file and making it all happen.
You need three things: a .html file, a .css file, and a .json file.
The only thing you should need to change in the HTML and CSS file is the location of the Leaflet .js file, and the location of the mapzarf code (e.g. mapzarfAll.js or mapzarfAllCompressed.js or the individual files). Change the HTML which looks like this:
<!-- FIXME TODO NOTE Set this to the locations of your Leaflet and mapzarf CSS files! NOTE TOTO FIXME --> <link rel="stylesheet" href="/thirdparty/leaflet/Leaflet-0.6.4/leaflet.css"> <link rel="stylesheet" href="/mapzarf/mapzarfDemo.css">Wellllllllllll, you probably also want to remove the text about cartograms in the HTML file.  (Why is it there? Because I care, and to date I'm the only person using Mapzarf.) (So why am I documenting it? Because there is zero chance anyone else will ever use mapzarf if I don't document it.)
The MAI file is JSON, and as such, it is really stupid-easy to make a mistake in the syntax. I strongly suggest that you become good friends with a JSON validator; a JSON validator will make your life hugely better. JSONLint and JSON Formatter are both great tools.
While most MAI files will have more fields, the smallest MAI file has four fields:
Here is an example of a minimum MAI file. (It also happens to be the MAI file used for the test named testIncompleteMai2.)
{ "pageTitle":"TestIncompleteMai2 pageTitle", "pageDescription":"IncompleteMai2 pageDescription", "attribution":"Kaitlin Duck Sherwood", "layersets":[ ] }It makes an application which looks like this (pretty boring):
{ "pageTitle":"One layer pageTitle", "pageDescription":"One layer pageDescription", "attribution":"Kaitlin Duck Sherwood", "layersets":[ { "shortName" : "arbitrary", "displayName" : "street map", "layers":[ { "shortName" : "mapnik", "tileEngine" : "bare", "tileEngineVersion" : 1.0, "url" : "http://a.tile.openstreetmap.org/%7Bz%7D/%7Bx%7D/%7By%7D.png" } ] } ] }The page now looks like this:
The first thing you probably notice in the MAI is the layerset stuff. We'll come back to that. Focus for the moment on the layers stuff.
There are several different types of layer which you can specify, but the "bare" one shown above is probably what you will be using most. It has four required fields:
NOTE: From here on, I'm only going show pieces of screenshots. The whole screenshot takes up a lot of room and most of it isn't very interesting.
To be a good online citizen, you really should provide better information about the map tiles which you use, especially if someone else provides the tiles. Not only is it polite, but it will keep noobs from asking you questions that really should go to the tile provider. In the layer spec, there are lots of things you can describe:
{ "shortName" : "mapnik", "tileEngine" : "bare", "tileEngineVersion" : 2, "shortDescription" : "OSM Mapnik", "description" : "Open Street Maps Mapnik layer", "sourceUrl" : "http://wiki.openstreetmap.org/wiki/Tile_servers", "url" : "http://a.tile.openstreetmap.org/%7Bz%7D/%7Bx%7D/%7By%7D.png", "provider" : "Open Street Maps", "providerUrl" : "http://openstreetmap.org", "license" : "ODbL and CC BY-SA", "licenseUrl" : "http://www.openstreetmap.org/copyright", "year" : 2014 }Gives:
{ "shortName" : "libraries", "tileEngine" : "bare", "tileEngineVersion" : 2, "shortDescription" : "Libraries", "url" : "http://localhost/maps/mapeteria2/dots.php?x=%7Bx%7D&y=%7By%7D&zoom=%7Bz%7D&points=dotAttributes&name=library&year=2010&colour=ff0000&size=1&jid=0" }That will give you a page which has a drop-down menu letting you select which layer to look at; here the libraries layer is selected.
"layersets":[ { "shortName":"maps", "displayName":"street map", "layers":[ { "shortName":"mapnik", "tileEngine":"bare", "tileEngineVersion":1.0, "url":"http://a.tile.openstreetmap.org/%7Bz%7D/%7Bx%7D/%7By%7D.png" }, { "shortName" : "mapquest", "tileEngine" : "bare", "tileEngineVersion" : 2, "url" : "http://otile1.mqcdn.com/tiles/1.0.0/osm/%7Bz%7D/%7Bx%7D/%7By%7D.png" } ] }, { "shortName":"dots", "displayName":"street map", "layers":[ { "shortName":"libraries", "tileEngine":"bare", "tileEngineVersion":1.0, "url":"http://localhost/maps/mapeteria2/dots.php?x=%7Bx%7D&y=%7By%7D&zoom=%7Bz%7D&points=dotAttributes&name=libraryt&year=2010&colour=ff0000&size=1&jid=0" } ] } ] }Each layerset has three required fields (and no optional fields):
{ "pageTitle":"Two layersets zoomed in", "pageDescription":"Two layersets zoomed in", "attribution":"Kaitlin Duck Sherwood", "startingCenterLat" : 40.0, "startingCenterLng" : -79.0, "startingCenterZoom" : 7, "layersets":[ <as above> ] }gives a page where a piece of the page looks like this:
You can also set the minZoom and maxZoom, which prevent the user from zooming in/out past those limits. However, that's hard to show with a still photo.
"legendUrl" : "http://webfoot.com/pictures/webfoot.gif",to the "mapnik" layerSpec in the previous example, I get a screenshot which looks like this:
If you have multiple visible layers (because you have multiple layersets) and more than one has a legend, the legends will "stack" from left to right. Note that if you are going to have multiple legends, you probably want to have the name of the layer in the image, so people can tell which legend goes with which layer.
pointInfoUrllat=
lat=&lng=
lng
pointInfoUrl = "http://foo.com?field=library&"and the user clicks on longitude -105.3, latitude 37.5, then the URL which will get fetched is
http://foo.com?field=library&lat=-105.3&lng=37.5IMPORTANT! Your pointInfoUrl needs to end with a closing delimiter (?, &, or /) so that the extra stuff can get appended cleanly.
If there are multiple visible layerSpecs with pointInfoUrls, then mapzarf will iterate through, from the top layer to the bottom layer, and use the first pointInfoUrl it finds.
The HTML which is in the response to the URL will get stuffed into the infowindow.
They response to that URL needs to be some number of the most important cities in the viewport, be in JSON format as an ordered array of objects, and each object must have properties of the name, the latitude, and the longitude of that city. When I do this, I return 25 cities, but here is a made-up response with only three cities (for brevity):
[{ "description":"New York", "lat":41.352122,"lng":-70.664961 }, { "description":"Los Angeles", "lat":34.822085,"lng":-124.424735 }, { "description":"Chicago", "lat":46.360331,"lng":-95.01061 }]You can read more about the algorithm for placing cities.
The cityIconUrl needs to return an image with the name of the city. I strongly advise you to return an image with an outline in a contrasting colour. If you don't, I can pretty much guarantee you that it will be difficult to see the label over some layer. Here's an example (over a blue background) of the icons I make when I am making maps:
Here is an example of what the city labels look like over an opaque data layer:
(Note the legend in the upper right hovering over the data layer.)


| Flight Number | {{flight.flightNumber.carrierCode}} {{flight.flightNumber.number}} | |
| Departure Airport: | {{flight.departureAirport}} | |
| Arrival Airport: | {{flight.arrivalAirport}} | |
| Departure Terminal: | {{flight.depTerminalName}} | |
| Departure Time: | {{flight.localDepartureTime | date: 'medium' }} | |
| Arrival Time: | {{flight.localArrivalTime | date: 'medium'}} | |
| Disrupted: | {{flight.isDisrupted}} | |
| Number of Seats Available: | {{flight.seatsAvailable}} | |
| Adult Price: | {{flight.prices.adult?.value | currency: 'GPB':true:'1.2-2'}} | |
| with Debit Card: | {{flight.prices.adult?.valueWithDebitCard}} | |
| with Credit Card: | {{flight.prices.adult?.valueWithCreditCard}} | |
| Child Prices: | {{flight.prices.child?.value}} | |
| with Debit Card: | {{flight.prices.child?.valueWithDebitCard}} | |
| with Credit Card: | {{flight.prices.child?.valueWithCreditCard} | |
| Infant Prices: | {{flight.prices.infant?.value}} | |
| with Debit Card: | {{flight.prices.infant?.valueWithDebitCard}} | |
| with Credit Card: | {{flight.prices.infant?.valueWithCreditCard}} | |


After a strange vision, Jenny Tripper had a puzzle to solve, and a choice to make that would affect her life. If the message was true, then her hallucinations may be a sign of a hidden power, a power that could save the lives of an entire species.
$5.99 | BUY NOW!


--- layout: page title: Lean Prover Zulip Chat Archive permalink: archive/113488general/73503exprlocalconst.html ---
What's the difference between the first two arguments to expr.local_const
?
the first is the internal name, the second is the pretty printed name
{% endraw %}


how something looks and feels
rules for effective and attractive design
arrangement of elements on a page
arrangement of elements to show their order of importance
difference that makes an object distinguishable
regular arrangement of repeated same elements
a sense of completeness or wholeness
items close together are likely to be perceived as part of the same group
color has embedded meaning that can be used to influence the user
Elements of good map design (ordered by percieved importance)
What do you think makes some maps more successfulin their design than others?
The following examples highlight how these principles can affect design.
The use of color hue improves discernment.
enhancement or diminishment of a percept due to exposure to stimulus of lesser or greater value
Shifting effect caused by a set of lines that is superimposed on another set of lines, where the sets differ in relative size, angle, or spacing.
Abstract: The Art of Design | Christoph Niemann: Illustration
Send to me: 1 example jpg of a piece of art that exemplifies one of the principles of design.


{% extends "mxv/base.html" %} {% load static %} {% block title %}Request activation email{% endblock %} {% block content %}
If you’re a member of Momentum but haven't activated your account yet, use this form to request a new account activation email.


WITNESS LIST Transportation Committee February 18, 2003-8:00A HB 479 For: Hempel, Claude (Selective Service System) HB 507 On: Lopez, Carlos (TX. Dept. of Transportation) Winters, Clint (Comptroller Public Accts.)


Creating
value
Introducing
open data
Cleaning
data
Innovating
with data
Sustaining
open data
Improving
quality
Licensing
data
Choosing
formats
Boosting
usability
Visualising
data
Designing
services
Measuring
success
Managing
change
Using
platforms
Linking
data
Finding
insights
Developing
stats
Generating
revenue
Developing
strategy
Deploying
data sci
Using data
analytics
Integrating
M learning
Leading
change


Client for the HuffPost Pollster API, which provides access to U.S. polls on elections and political opinion.
| Version: | 2.0.1 |
| Depends: | R (≥ 3.0.3) |
| Imports: | httr, lubridate, purrr, stringr |
| Suggests: | dplyr, ggplot2, jsonlite, knitr, readr, rmarkdown, tidyr |
| Published: | 2018-04-03 |
| Author: | Jeffrey B. Arnold [aut, cre], Thomas J. Leeper [aut], Drew Linzer [aut] |
| Maintainer: | Jeffrey B. Arnold <jeffrey.arnold at gmail.com> |
| BugReports: | https://github.com/rOpenGov/pollstR/issues |
| License: | GPL-2 |
| URL: | https://github.com/rOpenGov/pollstR |
| NeedsCompilation: | no |
| Citation: | pollstR citation info |
| Materials: | NEWS |
| CRAN checks: | pollstR results |
| Reference manual: | pollstR.pdf |
| Vignettes: |
PollstR Usage |
| Package source: | pollstR_2.0.1.tar.gz |
| Windows binaries: | r-devel: pollstR_2.0.1.zip, r-release: pollstR_2.0.1.zip, r-oldrel: pollstR_2.0.1.zip |
| OS X binaries: | r-release: pollstR_2.0.1.tgz, r-oldrel: pollstR_2.0.1.tgz |
| Old sources: | pollstR archive |
Please use the canonical form https://CRAN.R-project.org/package=pollstR to link to this page.


Investigation into crash on the FDR Drive that killed off-duty NYPD officer
by WABCNEW YORK (WABC) -- Police are investigating whether speed was a factor in a single-car crash on the FDR Drive on the FDR Drive that killed an off-duty NYPD officer.
Investigators say the officer, 25-year-old Garman Chen, lost control of his car early Saturday morning and slammed into the divider.
Two passengers, including an off-duty member of the FDNY, were ejected and taken to the hospital with serious injuries.
The Lexus was owned by Chen. Family members say he was likely on his way home from a night out.
Distraught friends and neighbors in the Kensington section of Brooklyn where Chen grew up were in shock over the news.
They say he loved being a police officer and had aspirations of becoming a detective.


--- layout: post title: ! 'Book status: print-ready' permalink: /book-status-print-ready date: 2012-03-16 11:55:26.000000000 -06:00 comments: true categories: - announcements - booknews published: true --- I am very happy! I got the notification today that the final book draft has been produced and sent to the printer. This means that over the next few days the final version will be available for purchase, both as e-book and in print form. I will of course let you know when this happens.
For now, time to enjoy a relaxing weekend, the first with no book-related work in a long time :)


Compute v2¶
Setup¶
Rackspace setup¶
The first step is to pass in your credentials and set up a client. For Rackspace users, you will need your username and API key:
use OpenCloud\Rackspace;
$client = new Rackspace(Rackspace::US_IDENTITY_ENDPOINT, array(
'username' => '{username}',
'apiKey' => '{apiKey}',
));
OpenStack setup¶
If you’re an OpenStack user, you will also need to prove a few other configuration parameters:
$client = new OpenCloud\OpenStack('{keystoneUrl}', array(
'username' => '{username}',
'password' => '{apiKey}',
'tenantId' => '{tenantId}',
));
Compute service¶
Now to instantiate the Compute service:
$service = $client->computeService('{catalogName}', '{region}', '{urlType}');
- {catalogName} is the name of the service as it appears in the service catalog. OpenStack users must set this value. For Rackspace users, a default will be provided if you pass in null.
- {region} is the region the service will operate in. For Rackspace users, you can select one of the following from the supported regions page.
- {urlType} is the type of URL to use, depending on which endpoints your catalog provides. If omitted, it will default to the public network.
Operations¶
Glossary¶
- image
- An image is a collection of files for a specific operating system that you use to create or rebuild a server. Rackspace provides prebuilt images. You can also create custom images from servers that you have launched.
- flavor
- A flavor is a named definition of certain server parameters such as the amount of RAM and disk space available. (There are other parameters set via the flavor, such as the amount of disk space and the number of virtual CPUs, but a discussion of those is too in-depth for a simple Getting Started Guide like this one.)
- server
- A server is a virtual machine instance in the Cloud Servers environment.


Week 8 - Maps, maps and more maps
We will start thinking about maps & map projection, both in bqplot
and matplotlib
and with geopandas
+contextily
. We’ll continue this week with building dashboards of mappable data.
Downloads
Data:
Resources:
Optional reading list
- VAD Ch. 8.1-8.3: Arrange Spatial Data
- FDV, Ch. 15: Visualizing geospatial data
- VAD, Ch. 13.4.2: Reduce Items and Attributes
- Cartopy docs; ipyleaflet docs; Geopandas Docs
Materials
Materials from Previous Courses
- Notebook: spring2019_prep_notebook_week07_part1:
(view,
download)
- Notebook: spring2019_prep_notebook_week07_part2:
(view,
download)
- Notebook: spring2019_prep_notebook_week07_part3:
(view,
download)


| 1 | package nl.tudelft.jpacman.npc.ghost; | |
| 2 | ||
| 3 | import java.util.List; | |
| 4 | import java.util.Map; | |
| 5 | ||
| 6 | import nl.tudelft.jpacman.board.Direction; | |
| 7 | import nl.tudelft.jpacman.board.Square; | |
| 8 | import nl.tudelft.jpacman.board.Unit; | |
| 9 | import nl.tudelft.jpacman.level.Player; | |
| 10 | import nl.tudelft.jpacman.sprite.Sprite; | |
| 11 | ||
| 12 | /** | |
| 13 | *
 | |
| 14 | * An implementation of the classic Pac-Man ghost Bashful. | |
| 15 | *
 | |
| 16 | *
 | |
| 17 | * Nickname: Inky. Bashful has truly earned his name. In a game of chicken | |
| 18 | * between Pac-Man and Bashful, Bashful might just run away. This isn't always | |
| 19 | * the case, but if Blinky is right behind you, it's a safe bet. He can't be | |
| 20 | * scared off while he patrols the southeast portion of the maze. In Japan, his | |
| 21 | * name is Kimagure/Aosuke. | |
| 22 | *
 | |
| 23 | *
 | |
| 24 | * AI: Bashful has the most complicated AI of all. When the ghosts are | |
| 25 | * not patrolling their home corners, Bashful considers two things: Shadow's | |
| 26 | * location, and the location two grid spaces ahead of Pac-Man. Bashful draws a | |
| 27 | * line from Shadow to the spot that is two squares in front of Pac-Man and | |
| 28 | * extends that line twice as far. Therefore, if Bashful is alongside Shadow | |
| 29 | * when they are behind Pac-Man, Bashful will usually follow Shadow the whole | |
| 30 | * time. But if Bashful is in front of Pac-Man when Shadow is far behind him, | |
| 31 | * Bashful tends to want to move away from Pac-Man (in reality, to a point very | |
| 32 | * far ahead of Pac-Man). Bashful is affected by a similar targeting bug that | |
| 33 | * affects Speedy. When Pac-Man is moving or facing up, the spot Bashful uses to | |
| 34 | * draw the line is two squares above and left of Pac-Man. | |
| 35 | *
 | |
| 36 | *
 | |
| 37 | * Source: http://strategywiki.org/wiki/Pac-Man/Getting_Started | |
| 38 | *
 | |
| 39 | * | |
| 40 | * @author Jeroen Roosen | |
| 41 | * | |
| 42 | */ | |
| 43 | public class Inky extends Ghost { | |
| 44 | ||
| 45 | private static final int SQUARES_AHEAD = 2; | |
| 46 | ||
| 47 | /** | |
| 48 | * The variation in intervals, this makes the ghosts look more dynamic and | |
| 49 | * less predictable. | |
| 50 | */ | |
| 51 | private static final int INTERVAL_VARIATION = 50; | |
| 52 | ||
| 53 | /** | |
| 54 | * The base movement interval. | |
| 55 | */ | |
| 56 | private static final int MOVE_INTERVAL = 250; | |
| 57 | ||
| 58 | /** | |
| 59 | * Creates a new "Inky", a.k.a. Bashful. | |
| 60 | * | |
| 61 | * @param spriteMap | |
| 62 | * The sprites for this ghost. | |
| 63 | */ | |
| 64 | public Inky(Map<Direction, Sprite> spriteMap) { | |
| 65 | super(spriteMap, MOVE_INTERVAL, INTERVAL_VARIATION); | |
| 66 | } | |
| 67 | ||
| 68 | /** | |
| 69 | * {@inheritDoc} | |
| 70 | * | |
| 71 | *
 | |
| 72 | * Bashful has the most complicated AI of all. When the ghosts are not | |
| 73 | * patrolling their home corners, Bashful considers two things: Shadow's | |
| 74 | * location, and the location two grid spaces ahead of Pac-Man. Bashful | |
| 75 | * draws a line from Shadow to the spot that is two squares in front of | |
| 76 | * Pac-Man and extends that line twice as far. Therefore, if Bashful is | |
| 77 | * alongside Shadow when they are behind Pac-Man, Bashful will usually | |
| 78 | * follow Shadow the whole time. But if Bashful is in front of Pac-Man when | |
| 79 | * Shadow is far behind him, Bashful tends to want to move away from Pac-Man | |
| 80 | * (in reality, to a point very far ahead of Pac-Man). Bashful is affected | |
| 81 | * by a similar targeting bug that affects Speedy. When Pac-Man is moving or | |
| 82 | * facing up, the spot Bashful uses to draw the line is two squares above | |
| 83 | * and left of Pac-Man. | |
| 84 | *
 | |
| 85 | * | |
| 86 | *
 | |
| 87 | * Implementation: by lack of a coordinate system there is a | |
| 88 | * workaround: first determine the square of Blinky (A) and the square 2 | |
| 89 | * squares away from Pac-Man (B). Then determine the shortest path from A to | |
| 90 | * B regardless of terrain and walk that same path from B. This is the | |
| 91 | * destination. | |
| 92 | *
 | |
| 93 | */ | |
| 94 | // CHECKSTYLE:OFF To keep this more readable. | |
| 95 | @Override | |
| 96 | public Direction nextMove() { | |
| 97 | Unit blinky = Navigation.findNearest(Blinky.class, getSquare()); | |
| 98 |
1
1. nextMove : negated conditional → SURVIVED |
if (blinky == null) { |
| 99 |
1
1. nextMove : mutated return of Object value for nl/tudelft/jpacman/npc/ghost/Inky::nextMove to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return randomMove(); |
| 100 | } | |
| 101 | ||
| 102 | Unit player = Navigation.findNearest(Player.class, getSquare()); | |
| 103 |
1
1. nextMove : negated conditional → SURVIVED |
if (player == null) { |
| 104 |
1
1. nextMove : mutated return of Object value for nl/tudelft/jpacman/npc/ghost/Inky::nextMove to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return randomMove(); |
| 105 | } | |
| 106 | ||
| 107 | Direction targetDirection = player.getDirection(); | |
| 108 | Square playerDestination = player.getSquare(); | |
| 109 |
3
1. nextMove : changed conditional boundary → SURVIVED 2. nextMove : Changed increment from 1 to -1 → SURVIVED 3. nextMove : negated conditional → SURVIVED |
for (int i = 0; i < SQUARES_AHEAD; i++) { |
| 110 | playerDestination = playerDestination.getSquareAt(targetDirection); | |
| 111 | } | |
| 112 | ||
| 113 | Square destination = playerDestination; | |
| 114 | List<Direction> firstHalf = Navigation.shortestPath(blinky.getSquare(), | |
| 115 | playerDestination, null); | |
| 116 |
1
1. nextMove : negated conditional → SURVIVED |
if (firstHalf == null) { |
| 117 |
1
1. nextMove : mutated return of Object value for nl/tudelft/jpacman/npc/ghost/Inky::nextMove to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return randomMove(); |
| 118 | } | |
| 119 | ||
| 120 |
1
1. nextMove : negated conditional → SURVIVED |
for (Direction d : firstHalf) { |
| 121 | destination = playerDestination.getSquareAt(d); | |
| 122 | } | |
| 123 | ||
| 124 | List<Direction> path = Navigation.shortestPath(getSquare(), | |
| 125 | destination, this); | |
| 126 |
2
1. nextMove : negated conditional → SURVIVED 2. nextMove : negated conditional → SURVIVED |
if (path != null && !path.isEmpty()) { |
| 127 |
1
1. nextMove : mutated return of Object value for nl/tudelft/jpacman/npc/ghost/Inky::nextMove to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return path.get(0); |
| 128 | } | |
| 129 |
1
1. nextMove : mutated return of Object value for nl/tudelft/jpacman/npc/ghost/Inky::nextMove to ( if (x != null) null else throw new RuntimeException ) → SURVIVED |
return randomMove(); |
| 130 | } | |
| 131 | // CHECKSTYLE:ON | |
| 132 | ||
| 133 | } | |
Mutations | ||
| 98 |
1.1 |
|
| 99 |
1.1 |
|
| 103 |
1.1 |
|
| 104 |
1.1 |
|
| 109 |
1.1 2.2 3.3 |
|
| 116 |
1.1 |
|
| 117 |
1.1 |
|
| 120 |
1.1 |
|
| 126 |
1.1 2.2 |
|
| 127 |
1.1 |
|
| 129 |
1.1 |


Low Income Scheme
To apply we need to ask you about the following:
- income you receive, including work, pensions or benefits
- income your partner receives
- mortgages, rent or your council tax you pay
- property, land, bank or savings accounts you have
- other people who live in your household
You should have this information ready before continuing.
Create an account
- Creating an account allows you to:
- save your information and come back later if you need to leave this service
- renew your certificate more quickly in the future


Where to Retire?
Explore over 15,000 regions for retirement by choosing your preferred state, population, home values, access to healthcare, entertainment, and more!
Data from
Zillow
- Data Re-Vis from Tableau Public.


Your Maniana was just populated with few practice tasks. When you are done, delete them and enter your real tasks.
Learn more in the Settings and Help screens.
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Press the Back button to continue...


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No buckets currently defined! Go to
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to create some.
This node doesn't host current bucket yet, so for list of design docs, please, visit different node's UI
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| Winners Bracket |
| Tourney Tree |
|
class="text_actual_round" class="text_round">Qualification [{I_DEADLINE}] |
|
{I_MATCH}
|
|
class="text_actual_round" class="text_round">Round {I_ROUND} [{I_DEADLINE}] |
|
{I_MATCH}
|
|
class="text_actual_round" class="text_round">Grand Final [{I_DEADLINE}] |
|
{I_MATCH}
|
|
|


reproCSS Tests
JS interpolation inside
content:;
This is
Live Textarea Styles
Element Queries (max-characters: 0)


Advanced features can be enabled either the COS or the Account. The account inherits the COS features, but accounts can override the COS feature configurations.
The advanced features are listed below.
Feature |
Description |
Attachment Settings |
|
Disable attachment viewing from Webmail UI |
If checked, attachments cannot be viewed. This can also be set as a global setting. |
QuotasFor more information see Changing Quota Settings |
|
Limit user-specified forwarding addresses field to (chars): |
|
Maximum number of user-specified forwarding addresses: |
|
Account quota |
Mailbox size limit in megabytes ( MB). This is the assigned limit of disk space an account can use on the mailbox server. When the mailbox reaches the assigned limit, messages cannot be delivered. The default is 0, which means unlimited. This means users could use all the disk space on the server. |
Maximum number of contacts allowed in address book |
The maximum number of entries a user can have in their personal contacts list. The default is 10,000. |
Percentage threshold for quota warning message (%) |
Percentage threshold of quota that should be reached before a warning message should be sent. The default is one day. |
Minimum duration of time between quota warnings |
How often the quota warning message should be sent. |
Quota warning message template |
This text box contains the text of the message that is sent when the quota is almost reached.. You can add additional details. |
Data SourceThe polling interval can be set for the following data sources. The polling interval can be set by seconds, minutes, hours, or days. When setting the polling interval consider the impact on performance. |
|
Shortest allowed duration for any polling interval |
Default in new Zmail Collaboration Server installations is 1 minute. |
POP3 polling interval |
Default in new Zmail Collaboration Server installations is 1 day. |
IMAP polling interval |
Default in new Zmail Collaboration Server installations is 1 day. |
Calendar polling interval |
Default in new Zmail Collaboration Server installations is 12 hours. |
RSS polling interval |
Default in new Zmail Collaboration Server installations is 12 hours. |
CalDav polling interval |
Default in new Zmail Collaboration Server installations is 1 day. |
Proxy Allowed Domains |
|
The Proxy Allowed Domains section is configured to allow access to external domains that are accessed through a Zimlet. For the Zimlets that are included in Zmail Collaboration Server, the following proxy allowed domains are configured. If you download and deploy other Zimlets, you can add additional proxy domain names.
|
|
PasswordsThe password settings in Advanced do not affect the passwords set by users in domains that are configured to use external authentication. |
|
Minimum password length Maximum password length |
This specifies the required length of a password. The minimum length is 6 characters. The maximum length is 64 characters. |
Minimum password age Maximum password age |
Configuring a minimum and maximum password age sets the password expiration date. Users can change their passwords at any time between the minimum and maximum set. They must change it when the maximum password age is reached.
|
|
|
Minimum upper case characters |
Upper case A - Z |
Minimum lower case characters |
Lower case a - z |
Minimum punctuation symbols |
Non-alphanumeric, for example !, $, #, % |
Minimum numeric characters |
Base 10 digits 0 - 9 |
Minimum number of unique passwords history |
Number of unique new passwords that a user must create before he can reuse an old password. The default is 0 (no limit). |
Password locked |
If this is enabled, users cannot change their password. This should be enabled, if the authentication is external. Users who try to log in and have forgotten their password are temporarily locked out after a specified number of consecutive failed login attempts. An account's status is automatically changed to lockout. |
Setting Email Retention Policy To enable the Email Retention Policy on the account, zmailMailPurgeSleepInterval should be enabled in either the server or global config |
|
Email message lifetime |
Number of days an email can remain in any folder before it is automatically purged. The default is 0, email messages are not deleted. The minimum configuration for email message lifetime is 31 days. |
Trashed message lifetime |
Number of days an email can remain in the trash folder before it is automatically purged. The default is 30 days. |
Spam message lifetime |
Number of days an email can remain in the Junk folder before it is automatically purged. The default is 30 days. |
Retention lifetime in dumpster before purging |
Threshold after which items in the dumpster are purged. This displays if the dumpster feature is enabled. |
The default mail purging setting when ZCS is installed is 1 second. When zmailMailPurgeSleepInterval is set to a non-zero value, a purge thread runs continuously, purging messages from mailboxes that have reached the lifetime threshold. When you configure this attribute, you set the sleep time interval for the purge function. This is the wait time between every two (subsequent) mailboxes before the next purge starts. For example, when zmailMailPurgeSleepInterval is set to 1 second, after mailbox1 is purged of messages that meet the message lifetime setting, the server waits 1 second before beginning to purge mailbox2.
|
|
Setting Session Timeout Policy |
|
Admin console auth token lifetime |
This feature sets how long the admin console auth token is valid. The default is 12 hours. |
Auth token lifetime |
This feature sets how long an auth token is valid for. The default is 2 days. If users check "remember me" on the log on page, when they quit their browser they do not have to log on again until the time expires or the session is timed out. |
Session idle timeout |
This sets how long a user session remains active if no activity occurs on the email client. Activity includes any clickable mouse action, such as viewing contents or folder or clicking a button. The default is unlimited; that is the session idle timeout is not set. |
Visibility lifetime in dumpster for end user |
If the Dumpster folder feature is enabled, this policy can be set to allow users to retrieve files they deleted for the number of specified. The default is 30 days |
Failed Login Policy. See Setting Account Lockout Rules |
|
Enabled failed login lockout |
When this box is checked, the "failed login lockout" feature is enabled and you can configure the following settings. |
Number of consecutive failed logins allowed |
The number of failed login attempts before the account is locked out. The default is 10 attempts. If this is set to 0, an unlimited number of failed login attempts are allowed. This means the account is never locked out. |
Time to lockout the account |
The amount of time in seconds, minutes, hours, or days the account is locked out. If this is set to 0, the account is locked out. The administrator manually changes the account status and creates a new password. The default is 1 hour. |
Time window in which the failed logins must occur within to lock the account |
The duration of time in seconds, minutes, hours, or days after which the number of consecutive failed login attempts is cleared from the log. The default is 0, the user can continue attempts to authenticate, no matter how many consecutive failed login attempts have occurred. |
Free/Busy Interop |
|
O and OU used in legacyExchangeDN attribute |
You can make users free/busy schedule visible across a mix of Zmailservers and third party email servers. Here, this setting is used to set the O and OU used in legacyExchangeDN attribute. |
Mail Transport |
|
Mail Transport |
This setting should be "protocol", server", "port". For example, smtp:smtp.zmailsmtpserver.com:25 |


Welcome to the better Sandwich Maker Admin Page
{{data.userName}}
Select the user you want to delete and submit the change.
| Delete | ID | User Name | User Nickname | Status |
|---|---|---|---|---|
| {{user.id}} | {{user.username}} | {{user.nickname}} | {{user.activate}} |
| Delete | ID | User Name | User Nickname | Status |
|---|---|---|---|---|
| {{user.id}} | {{user.username}} | {{user.nickname}} | {{user.activate}} |


{% extends "base.html" %} {% block title %}Index{% endblock %} {% block content %}
| Average cpu utilization for the region is {{percent}}%. Request executed in {{rseconds}} seconds. |
| instanceId | avgCpuUtilization | maxCpuUtilization | Deployment Option | Instance Engine | Instance Class | Intel USD\month | Closest Graviton InstanceType | Graviton USD\month |
|---|


Project 5
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Project 6
This project has not been created yet.
Project 7
This project has not been created yet.
Project 8
This project has not been created yet.
Project 9
This project has not been created yet.
Project 10
This project has not been created yet.


CONFIDENTIAL
Agreement
This agreement is made by and between Aperture Science Innovators (or "Aperture Laboratories" in short), based at (REDACTED), and You (the player) (or "You (the player)" in short), based at [YOUR ADDRESS HERE]. With this agreement, You (the player) agrees to perform services for Aperture Laboratories for the project tentatively titled 'Aperture Experiments' on the following terms and conditions.
Services and deadlines
The services that You (the player) will perform for Aperture Science include:
TERMS
-
Use W to move up
-
Use A to move to the left
-
Use S to move down
-
Use D to move to the right.
-
Use the arrow keys to place portals.
-
Use the arrow keys to place portals.
-
Use Q to switch to the orange portal.
-
Use E to switch to the blue portal.
-
Use F to press buttons.
-
Use the left Shift key to put down boxes.
-
Use the space bar to pick up boxes.
-
Complete all reserch tasks given by your superiors.
-
WAVE APERTURE SCIENCE OF ALL LIABILITY IN CASE OF INJURY AND/OR DEATH.
Aperture Laboratories needs to approve the work resulting from You (the player)'s services before it is considered complete. Aperture Laboratories will therefore try to continuously and clearly communicate what makes the work complete and will try to approve or disapprove the work resulting from the services as soon as possible. You (the player) is aware that minor adjustments and fixes to the work are also part of the services.
The deadline for You (the player) to complete the services is Decebuary 1st 4050. Together, Aperture Laboratories and You (the player) can agree to set a new deadline or redefine the services to be performed for the existing deadline. When You (the player) becomes aware that You (the player) is unable to complete the services on the deadline, You (the player) will immediately notify Aperture Laboratories. If You (the player) is unable to complete the services on the deadline and Aperture Laboratories and You (the player) cannot agree on a new deadline, Aperture Laboratories can decide to no longer use You (the player)’s services.
If Aperture Laboratories does not pay on time, You (the player) can delay deadlines with as many days as Aperture Laboratories delays the owed payment. If Aperture Laboratories wants You (the player) to perform services that are not listed above, Aperture Laboratories and You (the player) can agree to add services to this agreement or sign a new agreement.
Compensation
After Aperture Laboratories has approved the work delivered by You (the player), Aperture Laboratories agrees to pay You (the player) $000,000,000CAD on Decebuary 1st 4050.
All amounts in this agreement are excluding VAT (value added tax). You (the player) will send invoices to receive payment(s) from Aperture Laboratories, after which Aperture Laboratories will make payment In Cash within 30 days of receiving an invoice. You (the player) will be responsible for all expenses made while performing the services under this agreement. Because You (the player) is not an employee of Aperture Laboratories, You (the player) is not entitled to worker's compensation, retirement, insurance or other benefits afforded to employees of Aperture Laboratories.
Rights to the work
You (the player) fully transfers all rights to the work resulting from the services to Aperture Laboratories, including art, images, designs, audio, videos, code, typography, and text as well as all test results and findindings throughout your time in the lab. If the law applicable to this agreement does not allow for the transfer of rights to the work, then You (the player) gives Aperture Laboratories the exclusive worldwide right to use the work, not limited in time and for every distribution platform. Without permission from You (the player) and without paying additional compensation to You (the player), Aperture Laboratories can distribute the work, make changes to the work, base other works on it, give and transfer rights to others, all as part of Aperture Science or as part of something else.
You (the player) will make sure that Aperture Laboratories can make full use of the work, which means that You (the player) will only deliver work that You (the player) made, or work from others if it comes with a license that allows the work to be included in Aperture Science. If You (the player) delivers work to Aperture Laboratories that is claimed to infringe the rights of others, then You (the player) will defend Aperture Laboratories against these claims, and You (the player) is responsible for all damages Aperture Laboratories may suffer.
Aperture Laboratories agrees to credit You (the player) in- and outside of Aperture Science following the industry standard. You (the player) can showcase the work resulting from the services for You (the player)'s portfolio, but if Aperture Science is still unreleased, You (the player) needs written permission from Aperture Laboratories.
Confidential information
You (the player) agrees not to disclose or use any confidential information of Aperture Laboratories or Aperture Science without Aperture Laboratories's written permission, both during and after the term of this agreement. Confidential information is defined as information that Aperture Laboratories has not made public.
In case of a disagreement
Both Aperture Laboratories and You (the player) cannot end the agreement without a good reason. In case of a disagreement, Aperture Laboratories and You (the player) will do their best to respectfully resolve the disagreement. If Aperture Laboratories and You (the player) cannot find a solution for their disagreement, and Aperture Laboratories or You (the player) wants to end the agreement, they need to give a seven day deadline to get to a solution.
If Aperture Laboratories and You (the player) did their best to resolve the disagreement during these seven days but could not come to a solution, this agreement can be ended, and any rights that Aperture Laboratories already paid for before the disagreement stay with Aperture Laboratories. Aperture Laboratories and You (the player) can come to an additional agreement about rights that Aperture Laboratories has not yet paid for.
In case of a lasting conflict and Aperture Laboratories and You (the player) want to use arbitration or go to court, they can only do that in (REDACTED),(REDACTED) using the laws of (REDACTED),(REDACTED).
Signatures
Aperture Laboratories and You (the player) have both signed every page of this agreement, and each have their own copy of the signed agreement for future reference. This agreement starts on the latest date that Aperture Laboratories or You (the player) signs.
SIGN HERE
X_________________________________________


You must enter a PIN code to be able to link a card. You can do this on the Kuusi Palaa website by editing your profile and entering a 4 to 6 digit number.


--- layout: post title: Microsoft Security Essentials Ranks as Best-Performing Free Antivirus - Malware - Lifehacker date: '2009-12-26T15:02:00.001Z' author: solrevdev tags: modified_time: '2009-12-26T15:02:39.580Z' blogger_id: tag:blogger.com,1999:blog-31446756.post-9074260773814644372 blogger_orig_url: http://www.solrevdev.com/2009/12/microsoft-security-essentials-ranks-as.html ---


Also known as "Your Name", Kiminonawa is an anime movie that has amazing visuals, a beautiful story, and a creative plot.
Taki is a high school boy in Tokyo. He is a talented sketch artist and
has aspirations to be an architect
Mitsuha is a high school girl dissatisfied with her life in Itomori, a
mountainous and rural town of Gifu Prefecture.
Information from wikipedia !


GSTIN: 27AADPU3545K1ZB">
TRU-FIL Limited
TRUFIL House, PAP-A-362, DNA Road, Mahape
Navi Mumbai - 400710, Maharashtra, India
Tel: +91-22-27630030 |<EMAIL_ADDRESS>This document is electronically generated by TRU-FIL ERP System and therefore signature may not be required


As a follow-up to our blog post on protecting Windows users from malicious extensions, we’re enforcing the following changes starting in Chrome 33 Beta and stable channels for Windows:
See Protecting Windows users from malicious extensions.
If your extensions are currently hosted outside the Chrome Web Store, you should migrate them to the Chrome Web Store as soon as possible. The above changes are already effective on Chrome 33 Beta for Windows and will be effective on Chrome 33 stable for Windows (around end of Feb 2014). Once you migrate your extensions to the Chrome Web Store, there will be no impact to your users, who will still be able to use your extension as if nothing changed. If you’re migrating your extensions to the Chrome Web Store, start testing with Chrome 33 right away.
Users will have their off-store extensions hard-disabled once the enforcement rolls out in Chrome 33 stable/beta for Windows. However, if the extension is migrated to the Chrome Web Store after the rollout, users would be able to manually to enable the migrated extension from extensions settings page (chrome://extensions) or from the Chrome Web Store listing.
You can restrict access to your extension by limiting its visibility to Trusted Tester or by unlisting the extension from the Chrome Web Store.
The changes are effective only for Windows stable and beta channels starting with Chrome 33.
No. You can still load unpacked extensions in developer mode on Windows. Also, you can continue to develop extensions on Chrome Dev channel/Canary, where these changes are not effective.
These changes are effective only on Windows stable and beta channel. Users who want to get extensions that are not hosted on the Chrome Web Store can do so on Chrome dev/canary channels in Windows or on all Chrome channels in other operating systems.
Unlike modern mobile operating systems, Windows does not sandbox applications. Hence we wouldn’t be able to differentiate between a user opting in to this setting versus a malicious native app overriding the user’s setting.
Apart from users installing extensions from the Chrome Web Store, the following deployment options will be supported:
Previously when off-store extensions were supported, it was possible to have the third party application binaries and the sideloaded extension be updated in lockstep. However, extensions hosted on the Chrome Web Store are updated via the Chrome update mechanism which developers do not control. Extension developers should be careful about updating extensions that have a dependency on the native application binary (for example, extensions using native messaging or legacy extensions using NPAPI).
They will get a notification that says: “Suspicious Extensions Disabled” with a link to the following support article.
We do not want the developer mode to be used as an attack vector for spreading malicious extensions. Hence we’re informing users about developer mode extensions on Windows stable/beta channels and giving them an option to disable these extensions.


Harvesting Social Media Data
Justin Chun-ting Ho
Warning!
- API is NOT designed for research's purposes!
- What you can get depends on the platform's mercy!
- It is prone to error and bias!
Facebook:
- Public pages data only (no personal profile)
- Maximum of 600 posts per page per year
(See: Ho, 2020)
Twitter:
- Search API: Limited to tweets published in the past 7 days
- Streaming API: ~2% of Twittersphere
- Paid options available (can be very costly)
(See: Morstatter et al., 2014)
Thank You!
Twitter: @justin_ct_ho
Github: justinchuntingho
Email: Justin.Ho@ed.ac.uk


You have an executable that, you assume, will wipe everything as Beet said. Since Evil Enterprise is your client, you manage to enter their main server.


You are very frugile and are renting a studio apartment. You are not interested in buying luxurious items.
Good job spending responsibly. If you choose this option you are renting. You likely don't go out everyday or buy luxurious items often.
You want to live in a mansion and have all the accesories that come along with being rich.


I am a graduate of Obafemi Awolowo University, Ile-Ife. I was awarded a bachelor's degree in the department of Geography. My interest in programming spunned from understanding how web maps were made. Now, I am a full stack web developer, with good working knowledge of HTML, CSS, Bootstrap, jQuery, JavaScript,PHP and database management; MySQL. I have been able to design about 3 websites including this. I have a good knowledge of cloud, Internet of Things, artificial intelligence, block chain and design thinking, I love to know more about the extent in the dynamics technology has to offer.
Using Git for Version Control, in adapting it to the process of software development aiding collaboration among teams, sharing code and awesome recording keeping.
The making of a website starts here, every single content. With HTML5 and the new tags, makes creativity and creation easy to accomplish. HTML first then design follows.
Styling to make beautiful a fresh start of something new. CSS is where design happens to a static website. The styling tells as much as the content of a website.


Playfield is 10 cells wide and at least 22 cells tall, where rows above 20 are hidden or obstructed by the field frame
Tetromino colors: Cyan I, Yellow O, Purple T, Green S, Red Z, Blue J, Orange L
Tetromino start locations
The I and O spawn in the middle columns
The rest spawn in the left-middle columns
The tetrominoes spawn horizontally and with their flat side pointed down.
Super Rotation System (SRS) specifies tetromino rotation
Standard mappings for computer keyboards
So-called Random Generator (also called "random bag" or "7 system")
"Hold piece": The player can press a button to send the falling tetromino to the hold box, and any tetromino that had been in the hold box moves to the top of the screen and begins falling. Hold cannot be used again until after the piece locks down. Games on platforms with fewer than eight usable buttons (such as the version on iPod) may skip this feature. The combination of hold piece and Random Generator would appear to allow the player to play forever.
Game must have ghost piece function.
Terms used in the user manual: "Tetriminos" not "tetrominoes" nor "tetrads" nor "pieces", letter names not "square" nor "stick", etc.
Designated soft drop speed. Details vary between guideline versions.
Player may only level up by clearing lines or performing T-Spin. Required lines depends in the game.
The game must use a variant of Roger Dean's Tetris logo, although this was true from around 2000 - before the guidelines emerged.
Game must include a song called Korobeiniki. (Guideline 2005~)
The player tops out when a piece is spawned overlapping at least one block, or a piece locks completely above the visible portion of the playfield.


Email Address Email Address is required. First Name First Name is required. Last Name Last Name is required. {{ result.name }} CREATE "{{ value }}" COMPANY Company Name Select an existing company from the list or create a new one. You have to select a choice from the list. Your Company Information is pre-filled as we found an invitation matching your email address, associating you with an existing company. Company Name* You'll find your Invitation Pass in your invitation email. ? Between 6 and 24 characters. New password is required. New password with less than 6 characters. New password with more than 24 characters. Your new password has to be different than Invitation Pass. Please rewrite your password for confirmation. New password confirmation is required. The confirmation password does not match your password. I hereby accept {{ app | appName }} Terms and Conditions. I hereby accept the Processing of my Personal Data and declare to know the Conditions of such Processing and my rights under GDPR Regulation. Sign up Creating account...


@(fileDeletionForm: Form[views.data.FileDeletionForm], fileName:String, delete:String) @import form._ @main(title = "MongoDB") {
The file @fileName will be completely removed and cannot be restored again. Do you want to proceed?
@helper.form(routes.ConfigurationApplication.deletePuppetFilePost(), 'class -> "form-horizontal") { } @if(flash.containsKey("error")) {


Inspired by the article of “Let’s talk about Idioms - Cross culture challenge by @itchyfeetdonica” written by my respected @livinguktaiwan, I would like to talk about the differences between Chinese and English idiomatic phrases.
English idiomatic phrases include set phrases, proverbs, sayings, colloquialisms, allusions, and slang, which are an important part of the English language and English culture. When we read some idiomatic phrases in English and Chinese, we can find a surprising coincidence between them that some of them are similar, and even identical in meaning and form. This shows us the fact that human beings are living on the same earth, have experienced similar developmental procedures in history, and have shared the material and resource so that they have some similarities in their language as well. For example:
To strike while the iron is hot 趁热打铁
To be on the thin ice 如履薄冰
To fish in the troubled waters 浑水摸鱼
As light as a feather 轻如鸿毛
Though they are identical in meaning and form, the majortity of idiomatic phrases cannot translated literally. Let us compare the following.
High school 中学（不是高等学校）
Lover 情人（不是爱人）
Dutch wife 藤制睡椅（不是荷兰老婆）
Wester 西风（不是西方人）
To make a blue joke 讲黄段子、开下流玩笑
To pull somebody’s leg 开某人的玩笑
Swan song 绝唱
An Uncle Tom 逆来顺受的人
Cast pearls before swine 对牛弹琴
As translators we are not just dealing with words written in a certain time, space and socialpolitical situation; most importantly we should take into account the cultural aspect of the text.
受前辈@livinguktaiwan 那篇文章的启发（Let’s talk about Idioms - Cross culture challenge by @itchyfeetdonica），在此特谈一谈中英习语文化翻译的不同。
英语的习语包括成语、谚语、格言、俗语、典故及俚语等，是英语语言和文化重要的组成部分。尽管中英两种语言在习语方面存在着部分惊人的一致，无论在意义还是形式上，但大部分还是有着天壤之别。
部分习语能够一致，说明我们生活在同一个地球，经历了相似的历史发展过程，共享自然赐予人类的物质和资源。但由于大多数习语是与其文化紧密相连的，所以就产生了不同。
因此，在两种语言的翻译中，我们不能仅仅局限于语言的转换，更应注重于文化的置换。
To strike while the iron is hot 趁热打铁
To be on the thin ice 如履薄冰
To fish in the troubled waters 浑水摸鱼
As light as a feather 轻如鸿毛
这些无论在意义还是形式上，都是一致的。但是由于两种文化的不同，大多数还是不能望文生义。例如：
High school 中学（不是高等学校）
Lover 情人（不是爱人）
Dutch wife 藤制睡椅（不是荷兰老婆）
Wester 西风（不是西方人）
To make a blue joke 讲黄段子、开下流玩笑
To pull somebody’s leg 开某人的玩笑
Swan song 绝唱
An Uncle Tom 逆来顺受的人
Cast pearls before swine 对牛弹琴
所以，翻译不仅仅是处理一些按照某一时空、社会政治状况而书写的词语，重要的是，我们必须考虑其文化因素。
This page is synchronized from the post: Cultural Connotations of the Idiomatic Phrases and Their Translation中英习语的文化内涵与翻译


Internal JO
- This semester, the JOs for VP-I be closely involved in the planning and logistics of TASA’s largest event, Night Market, in which we will be recreating the grand night markets of Taiwan with food, games and performances.
- If you are organized, motivated, have creative ideas and want to learn more about planning large-scale events, VP-I JO would be ideal.
Special Events JO
- As a Special Events JO, you will be helping with the planning of socials, GMs, icebreakers, retreats, and banquets.
- Creative and fun ideas are ideal for this position as we will be making sure TASA members have fun.
Philanthropy JO
- JOs under Philanthropy will assist in finding and overseeing volunteer experiences for members.
- You will work with your officer to ensure TASA is contributing to the greater Austin community by organizing volunteer activities.
External JO
- VP-E JOs will be communicating with other organizations regarding club parties, mixers and fundraisers.
- You will also be contacting businesses to promote TASA for benefit nights and fundraisers.
Marketing JO
- JOs under Marketing will be involved in designing promotional material such as fliers and designing t-shirts for Night Market.
- You will also be seeing to it that TASA events are being promoted through various sources of multimedia.
Web JO
- JOs under Web Director will be involved in updating and maintaining the TASA website with event details.
- If you have some web experience or simply want to gain experience, this would be a good position for you!
Media JO
- Media JO's will help with taking pictures at events TASA hosts or participates in and posting them on social media.
Finance JO
- Finance JOs will help manage the TASA budget and funds. You will also help keep track of event costs and decide what events are financially feasible.
Communication JO
- As a Communication JO, your main focus is to be a liaison between members of TASA and the officers when it comes to providing information about our events, meetings, and opportunities through our newsletter, Facebook, Twitter, and Instagram sites.

Athletic JO
- As a JO under the Athletic Director, you will be helping to sign up for IM sports and encouraging members to join the teams.
- You will also be asked to help plan sports-related events, such as the annual Sports Day.


OLONGAPO WESLEY UNITED METHODIST CHURCH
You need to log-in first before you can Register on this event
Go to Login Close


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Descriptive study about the materialistic factors that are relation with crop production and management in a report format.
| ATTRIBUTE | AVERAGE | TOTAL | |
|---|---|---|---|
| 1 | SEEDS | 8 kg/acre | |
| 2 | FERTILIZERS | ||
| UREA | 110 kg/acre | ||
| DAP/SSP | 27/75 kg/acre | ||
| MOP | 20 kg/acre | ||
| ZINC | - | - | |
| 3 | NUTRIENT REQUIREMENTS | ||
| Nitrogen | 50 kg/acre | ||
| Phosphorous | 12 kg/acre | ||
| Potash | 12 kg/acre | ||
| 4 | WEED CONTROL | Metsulfuron 20 WP @ 30 gm/acre (in 150 ltr of water) | |
| 5 | WATER REQUIREMENT | 4000 litres/kg | |
| 6 | STORAGE BAGS | Per Bag capacity: 100kg | |
| 7 | STORAGE TEMPERATURE | 40 F | |
| 8 | LOGISTICS | Truck Capacity: 20,000 kg |
| ATTRIBUTE | AVERAGE | TOTAL | |
|---|---|---|---|
| 1 | SEEDS | 45 kg/acre | |
| 2 | FERTILIZERS | ||
| UREA | 110 kg/acre | ||
| DAP | 55 kg/acre | ||
| MOP | 20 kg/acre | ||
| 3 | NUTRIENT REQUIREMENTS | ||
| Nitrogen | 50 kg/acre | ||
| Phosphorous | 25 kg/acre | ||
| Potash | 12 kg/acre | ||
| 4 | WEED CONTROL | Pendimethalin 1 litre/acre (in 200 ltr of water) | |
| 5 | WATER REQUIREMENT | 2300 litres/kg | |
| 6 | STORAGE BAGS | Per Bag capacity: 100kg | |
| 7 | STORAGE TEMPERATURE | 40 F | |
| 8 | LOGISTICS | Truck Capacity: 20,000 kg |
| ATTRIBUTE | AVERAGE | TOTAL | |
|---|---|---|---|
| 1 | SEEDS | 10 kg/acre | |
| 2 | FERTILIZERS | ||
| UREA | 100 kg/acre | ||
| DAP/SSP | 45/130 kg/acre | ||
| MOP | 18 kg/acre | ||
| Zinc | 8 kg/acre | ||
| 3 | NUTRIENT REQUIREMENTS | ||
| Nitrogen | 45 kg/acre | ||
| Phosphorous | 20 kg/acre | ||
| Potash | 10 kg/acre | ||
| 4 | WEED CONTROL | Atrazine @ 500gm/acre (in 200 ltr of water) | |
| 5 | WATER REQUIREMENT | 2800 litres/kg | |
| 6 | STORAGE BAGS | Per Bag capacity: 100kg | |
| 7 | STORAGE TEMPERATURE | Below 50 F | |
| 8 | LOGISTICS | Truck Capacity: 20,000 kg |
| ATTRIBUTE | AVERAGE | TOTAL | |
|---|---|---|---|
| 1 | SEEDS | 3500 kg/acre | |
| 2 | FERTILIZERS | ||
| UREA | 180 kg/acre | ||
| SSP | 125 kg/acre | ||
| 3 | NUTRIENT REQUIREMENTS | ||
| Nitrogen | 80 kg/acre | ||
| Phosphorous | 20 kg/acre | ||
| 4 | WEED CONTROL | ||
| Diuron | 1.2 kg/acre | ||
| 5 | WATER REQUIREMENT | 2500 litres/kg | |
| 6 | STORAGE BAGS | Per Bag capacity: 100kg | |
| 7 | STORAGE TEMPERATURE | Below 50 F | |
| 8 | LOGISTICS | Truck Capacity: 20,000 kg |


UTC +7
Voltage: 230 V
Frequency: 50 Hz
Note - Some outlets are a combination of type A and C and can accept either type plug. Plug G may be found in some hotels.
Riel.
Most transactions are conducted in cash (US Dollars)
ATMs are available in Phnom Penh, Sihanoukville and Siem Reap.
Credit cards are not widely used.
International dialing code for Cambodia is +855.
Mobile phone coverage in Cambodia is patchy at best. In urban areas coverage is fine, but rural areas its pretty poor. Phone coverage in Angkor Wat is very patchy.
SE Asia Cruisers Net
THIS NET IS NO LONGER OPERATIONAL.
For Foreign Embassies in Cambodia see link
Foreign Embassies in Cambodia
Emergency numbers in Cambodia
Police - dial 117 or 118
Emergency medical services (Phnom Penh) - dial 119
IMRAY AND ALDARD COLES PILOT BOOKS are available at a discounted price for Noonsite.com users via World Cruising Club
South East Asia Pilot 4th Edition (2013) (Formerly The Andaman Sea Pilot)
By Grenville Fordham Andy Dowden and Bill O'Leary
Publisher: Image Asia Press - Grenville Fordham
From the Andaman Islands in India to Darwin, Australia. Updated Thailand, Malaysia, Myanmar, Vietnam, Hong Kong, Andamans and Singapore chapters.
Completely new Philippines (Palawan), Indonesia, Raja Ampat and Palau chapters.
www.southeastasiapilot.com
Noonsite welcomes information and updates especially regarding clearance, customs and immigration procedures from cruisers visiting this country.
Please E-mail noonsite with any new information, updates or corrections. Even just a short email confirming that the current data is accurate would be most helpful.


MELANOMA SKIN CANCER PREDICTION
This web app helps you predict the deadly cancer.
Please upload image
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NIGHTWATCH (NATTEVAGTEN) A film review by Bryant Frazer Copyright 1994 Bryant Frazer
Directed by Ole Bornedal Danish with English subtitles 107 min., 1994 (?) Unrated (as of 10/94)
The first indication you get that this movie might suck comes in the very first scene, when, just as a television report makes mention of a brutal stabbing, someone knocks over a bottle of red wine. This sort of club-footed imagery could be quaint if it weren't for the director's irritating use of cheap, incidental shock tactics (Boo! Just kidding) to get a rise out of viewers. For a movie that flirts with prostitution, mutilation and necrophilia, NIGHTWATCH is dispiritingly timid. By the time truly weird things start to happen, the movie has already worn out its welcome.
The story, promisingly enough, concerns a law student (Martin) who takes a job as a night watchman in a morgue. Every night, he must steel himself to patrol the corpse storage room, up an aisle in between a half-dozen bodies on gurneys, with blue toes sticking stiffly out from under white sheets. The audience shares Martin's apprehension, and weird stories about corpse abuse and reports of a serial killer on the loose (one of the bodies is wheeled into the morgue on Martin's shift) add to an aura of perversity and dread.
Unfortunately, we also have to put up with a standard-issue buddy story. Martin's pal Jens is a free, vulgar spirit and a practical joker. The two have girlfriends (who are fairly incidental to the plot until one of them becomes a damsel in distress), but naturally each of the men understands things about the other that their lovers never can. The character development that this secondary plot involves pays off toward the end of the film, when Martin begins to wonder just who the killer might be, but by then your eyelids may be dropping. The film-festival crowd I saw it with (Chicago) seemed to love the movie, but the twists and turns that so entranced them are the same sort of meaningless whodunit tease that gave BASIC INSTINCT a reason to live. Eeny-meeney-miney-mo, pick a killer by the toe ... but I digress.
Director Ole Bornedal has infused a few of the early scenes with an admirable tension, but undercuts that atmosphere as he struggles to set up the story's complex denouement by repeatedly dwelling on the relationship between Martin and Jens. And one truly disconcerting sequence involving a missing body is thrown away and never explained or alluded to again. The first unremarkable hour is almost redeemed by the climax, which is undeniably exciting and in which one of the leads is forced to figure a most unsavory way out of a brutal dilemma. Still, the final scenes borrow heavily and without inspiration from the recent history of Hollywood action films. Certainly it's a kick for buffs of the macabre to see a reasonably intelligent, well-acted film (with subtitles!) set among so many corpses, but as far as the possibilities of the horror film, NIGHTWATCH is treading strictly shallow waters.
-- Bryant Frazer 914/631/7155
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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You should still have the example file open from the previous step.
1. With the "TUTORIAL.HEG" file open make sure the "default" template is selected using the drop down list at the top of the tree view. In HexEdit 3.2 you can also use the New command on the Template menu.
Creating the Structure
The first step is to create the template header.
2. Expand the root ("Default") node and right-click the "none" node and select "Insert/Struct...".
3. Give the STRUCT the name "header" and then click the "Insert" button and select "Data..." from the list.
4. Call the new data element "magic" and make it a 32 bit unsigned integer (type="integer", format="unsigned", length="4").
The magic number is always 16071958 (hex). Using the special identifier "this" we can check that the magic value is correct.
5. Type "this == 0x16071958" in the domain field.
The expression in the domain field must always return a boolean result. The only operators that return boolean values are comparison operators (==, <, etc) and boolean operators (&&, ||, !). Of course, you can use any operators as long as the final result of the expression is boolean.
6. Enter "hex" in the display field.
This means the number will be displayed in the "Data" column of the tree window in hexadecimal. Alternative values for the display field are "dec", "oct", "bin", or any printf integer format specification like "%5d". If left empty the default is decimal which gives numbers nicely formatted for the current regional settings (eg, comma-separated, 3-digit groups).
Figure 1. DATA Element dialog.
We have finished this data field, so we will save it and create a copy of it using the "Clone >>" button. This updates the DATA element (just like clicking the OK button) and then creates a copy of it in the parent STRUCT and opens it for editing.
The new element will store the address of the color table. (It will later be moved to its correct position after the date fields.) Since this is also a 32 bit integer you just need to change the name to "col_table_address" and delete the domain test. Then we will create two date fields after the table address.
7. Click the "Clone >> Button.
8. Change the name from "copy_of_magic" to "col_table_address" and delete the contents of the "Domain" field.
9. Click "Clone >>" again and set the name of the new field to "created" and the type to "date" and format to "normal time_t".
10. Delete "hex" from the "Display" field (so it is blank) to use the default date formatting.
11. Click "Clone >>" again and (since this is another date field) just change the name to "modified" and click "OK".
Back in the "STRUCT" dialog you should have four elements. However, the "col_table_address" needs to be at the bottom. We can reorder the elements using the up and down arrow buttons (the buttons in the dialog not the arrow keys on the keyboard).
12. Select the "col_table_address" element then click the down arrow button twice to move it to the end of the element list.
Note the "Elt size" and "Offset" values in the STRUCT dialog give information for the currently selected element. Since "col_table_address" is currently selected this should now show an element size of 4 and an offset of 12. Selecting the blank element at the end of the list should show an Offset of 16 which is the total size of the STRUCT.
Figure 2. STRUCT dialog.
If an element in a STRUCT is of variable size (ie contains an IF element or a FOR element not of fixed size) then the element size is not known and will be shown as a question mark (?). Moreover, the offsets of all following element will also be unknown and displayed the same way.
13. Click OK to save the changes and close the "header" STRUCT dialog..
Saving the Template
Now would be a good time to save the template. But first we will tidy a few things up.
14. Edit the root node by double-clicking it and change the name to something like "HEG_file".
15. You can also add a comment like "This is just an example format used in the HexEdit Advanced templates tutorial".
We will leave the "none" data element where it is at the end of the file for now. (We will later delete since it is not part of our file format.) This element has an empty length field so it uses up all the remaining bytes in the file until end of file. You can delete it now but you will get "Data past expected EOF" messages all the time, so it is better to leave it there until the rest of the template is complete.
16. Click OK to keep the changes and close the STRUCT dialog.
17. Now, right-click the root node and select the "Options..." menu item.
This invokes a dialog that allows you to edit the global options for the template.
The "Read-Only" checkbox prevents the users of the template from changing DATA elements when the template is in use, but may be overridden in particular DATA elements. This gives a great deal of flexibility in restricting changes to the file.
For example, you can protect the whole file but just allow a few fields to be changed by setting the global read-only flag then clearing it for those specific fields.
The "Big-Endian" checkbox affects the byte order used for relevant DATA elements (numeric, some date formats and Unicode text). Like the "Read-Only" checkbox it can be overridden for specific fields, which allows you to easily handle files that contain data with different byte orders.
The "Default Character Set" says what character set is used to display string and character fields. Again this can be overridden for specific fields, so you can handle files that contain text using different character sets.
Finally, you can enter a web address so the user can find out more information about the data format handled by the template. We have set up such a web page for this tutorial.
18. Enter "http://hexedit.com/tutorial_format.html" for the web address.
19. Click the "Check" button to if you are connected to the Internet. This will open the page in your web browser.
20. Click OK
Figure 3. Global Options dialog.
21. Save the template by right-clicking the root node and selecting the "Save As..." menu item.
Figure 4. Saving the template.
22. Enter the name "_HEG" in the File Save dialog and click the Save button.
By using this name (an underscore followed by "HEG") any file with extension .HEG that is opened in the future will use this template (unless it has already been used with a different template).
In the next part of the tutorial we tackle the hard part -- creation of the graphical objects themselves.


FILM TITLE: BEING THERE DIRECTOR: HAL ASHBY COUNTRY: USA 1979 CINEMATOGRAPHY: CALEB DESCHANEL MUSIC: JOHNNY MANDEL, DEODATO CAST:Peter Sellers, Shirley MacLaine, Jack Warden, Melvyn Douglas, Richard Dysart, Richard Basehart WRITTEN BY: Jersy Kosinski, from his novel SUPER FEATURES: Peter Sellers at his absolute best.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This film was Peter Sellers' swan song. If nothing else, the master of many voices and characters in radio, that achieved fame in film, but never for his acting talent, gets to show here that under the right direction and leadership, he can display, that aside from having the secret of comic timing, he also has the secret, of characterization. The sad part is that it didn't help his career any, as the film industry was more interested in making money from his bumbling character, the Inspector Clouseau. The sad part is that underneath it all, was a man that really could act, at least in the sense of what acting was essentially, ever, defined to be, which was to "become" that character for a determined amount of time. And Peter Sellers example here, in the art of self control, which he always lacked in almost all other projects he ever did, displays that this man really had it in him, and could show it at any time, if only someone could come up with a script that could show him that there was hope for doing something much more than crap. The two best roles ( actually six in the first example ), that Peter Sellers has ever done, were under the auspices of directors that really knew what they wanted, and weren't about to do something just because the star wanted it differently. And Peter Sellers went with it, and came out looking brilliant on the other side. The first was, Dr. Strangelove, under the capable direction of Stanley Kubrick, and then, in 1979, under the hands of Hal Ashby, who, if anything, always knew when he had a good thing in his hand, and how he could make it better.
This film, is, still, today, one of the very nice examples what a piece of fluff in Hollywood can come out like. A very enjoyable piece of work, that can also have underlying meanings, not intentional, but by just, pardon the pun, being there. Several years later, the subtleties in this film, are still quite apparent, and the acting, specially Peter Sellers, is excellent. Well, the others around him are not as strong, but then, they don't have the meaty role amidst everyone else. By comparison, Shirley MacLaine is nice, but rather blase about the whole thing, and the others are not as good, maybe with the exception of Melvyn Douglas, who is rather entertaining as the old man, who is dying. But the real touch of wonder in this film is that the character is so strong all the way through, and so oblivious to anything that is happening around him, from the realities about life, to a woman, whose own feelings she is learning to get in touch with, and eventually, the outcome of the film. People like Chauncy maybe lucky, but possibly, were it not for his innocence, he may not have been so lucky.
The film, stands out, today, more as a showpiece for Peter Sellers, who was nominated for an Oscar, but didn't win. His legacy of comedy goes way back to the boom days of English comedy on the BBC radio, where he is, still, a legend, with his excellent characterizations for the GOON SHOW. There are a lot of similarities between Chauncey Gardner and his other various characters... the uncanny focus, and ability to stay focused at a moment's notice, although the out-take at the end of the film, does show, that even Peter Sellers is human, and at times struggles with a few lines.... well, he did before, too, but he could cover it rather easily. This kind of thing he did day in and day out as a Goon, and his ability to switch, is really scary. Here, in this film, there is no covering up. He just delivers, that's all.
This is the story of a man who has been a gardener in a household since heaven knows when, and he has been inside that same house for at least that long. When the man dies, he is told to leave. And on his first walkabout, he gets into a mishap that takes him into the hands of a rather well to do family that is politically based in the presidential circuit in DC. And from then, the film kinds steam rolls into a bunch of fun bits and pieces. The gardener, which he really is, just answers the questions in the only way he knows how, and those around him, take his comments seriously, and use them in various ways.
Chancy Gardner, may be a bit retarded, but his sense of awe and beauty, at least keep him alive. He is harmless, and has a role to play in life. In this case, his is taken a bit to the extreme, but in the capable hands of Peter Sellers, this role just out shines, what might otherwise have become just another fun movie to watch and stay with.
Funny bits here and there. Watch out for the deadly TV commentaries running from the start, from the cartoons to the news, et all.....
4.5 GIBLOONS Reviewed by Pedro Sena. Ygdrasil's Film Conference Copyright (c) Pedro Sena 1995. All Rights Reserved.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews