CCTV footage shows truck bash through Dublin level crossing barriers
Irish Rail services between Sandymount to Lansdowne had to be suspended during peak hours
by Darragh BerryCCTV footage shows the moment a truck crashes through a barrier at a level crossing in Dublin.
The video shows a white truck stopped in a yellow box at the crossing as the barrier comes down.
The barrier then hits the roof of the cab before the truck drives forward causing serious damage to the gate.
The incident at the barriers at Serpentine Avenue, Dublin, left commuters scratching their heads as the busy rail service was suspended.
Irish Rail released the footage of the crash and added that Dublin Bus are accepting rail tickets for the affected commuters.
Services between Sandymount and Lansdowne have been suspended after the incident.
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|
STM8S Standard Peripheral Libary
2.2.0
|
Variables | |
| GPIO_TypeDef * | LED_PORT [LEDn] |
| const uint8_t | LED_PIN [LEDn] |
| GPIO_TypeDef * | BUTTON_PORT [BUTTONn] |
| const uint8_t | BUTTON_PIN [BUTTONn] |
| const uint8_t | BUTTON_EXTI [BUTTONn] |
| const uint8_t BUTTON_EXTI[BUTTONn] |
Definition at line 77 of file stm8_128_eval.c.
| const uint8_t BUTTON_PIN[BUTTONn] |
Definition at line 70 of file stm8_128_eval.c.
| GPIO_TypeDef* BUTTON_PORT[BUTTONn] |
Definition at line 64 of file stm8_128_eval.c.
| const uint8_t LED_PIN[LEDn] |
Definition at line 58 of file stm8_128_eval.c.
| GPIO_TypeDef* LED_PORT[LEDn] |
Definition at line 56 of file stm8_128_eval.c.


Ocala events
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optilux xenon hb1 reviews
Attic stair insulation
May 24, 2012 . I saw a new type of attic stairway cover that worked really great today. It is a preformed foam insulation box with a refrigerator magnet seal. I.
http://www.inspectionnews.net/home_inspection/attic-areas-home-inspection-commercial-inspection/30867-attic-stair-insulation.htmlTLC Home "Know Your Attic Stair Covers"
Jan 5, 2009 . Learn more about knowing your attic stair covers. . The best part is the foil has an additional insulating R-value for energy savings. This box .
http://tlc.howstuffworks.com/home/attic-stair-covers.htm
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Apr 11stephen hawkings and carls sagan
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Oct 8club penguin i wonder why
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Attic Stair Insulation Covers
Nov 2, 2009 . Attic Stairs are a major source for air leakages hence lead to energy wastage. This powerpoint discusses one solution - attic stair insulation .
http://www.slideshare.net/conservationM/attic-stair-insulation-covers -
Making Your Own Attic Stairs Insulation Cover | DoItYourself.com
If your attic has stairs, you should invest in attic stairs insulation.
http://www.doityourself.com/stry/making-your-own-attic-stairs-insulation-cover -
attic stair insulation cover
Includes stair cover, reflective shield, and the R-50 "Ultimate" Insulation kit. Maximize the benefits by insulating your stair cover! Includes everything you need to .
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closes the insulation gap created by attic stair access points in residential housing, leading to reduced energy costs year round. The product is designed to cover .
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How to Make an Attic Ladder Insulation Box | Home Guides | SF Gate
An attic insulation box covers the attic ladder with insulation, which stops the flow of air into your house and eliminates any drafts around the opening. The box is .
http://homeguides.sfgate.com/make-attic-ladder-insulation-box-36103.html


A matrix question is formatted as a table, with answer options in a grid of columns and rows. Each row must match to a column. Only one column option may be selected by the student for each row. However, column options can be used multiple times in different rows.
|
|
|
|---|---|
|
|
Check this box to match {{row.answer_text}} to {{column.answer_text}} |


Susan Granger's review of "PI" (Artisan Entertainment)
Darren Aronofsky won the Director's Award at the 1998 Sundance Film Festival for this low-budget, black-and-white cinematic calculus which explores the meaning of life through numbers. Sean Gullette plays a renegade math genius with a troubled genealogy that goes back to Dr. Frankenstein. Caught between blinding flashes of brilliance and equally blinding migraine headaches, he searches his home-built super-computer, named Euclid, for a formula that will reveal a numerical pattern within the chaos of the stock market. He's obsessed with finding a unifying order in everything - from the cream spiraling in his coffee to the infinite possibilities in his weekly board games with his mentor, Mark Margolis. His research makes him popular with rabid Wall Street analysts as well as with Orthodox Jewish cabalists who believe that he has stumbled upon a 216-digit number that will reveal God's first name. "The Torah's just a long stream of numbers," he's told by Ben Shenkman, a Jewish numerologist. "Some say it's a code, sent by God." What does the title mean? When the Greek mathematician Archimedes couldn't calculate the answer to a difficult problem, he gave up and retired to his bath where, in repose, the solution - the mathematical notation used to represent the ratio of the circumference of a circle to its diameter - suddenly came to him. What does dense, tormented Max discover? A secret everyone is willing to kill for. Despite its wobbly, hand-held photography and grainy texture, on the Granger Movie Gauge of 1 to 10, "Pi" is an eccentric, cerebral 7, concluding that life doesn't fall into predictable patterns and complete control is impossible. It's an imaginative, intellectually stimulating feature-film debut for this promising writer/director.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| Interface | Description |
|---|---|
| Describeable |
A Describeable provides a describptions of its implementator for debugging
purposes.
|
| Class | Description |
|---|---|
| AssertionUtils |
Utility methods in support of assertions.
|
| CalendarUtils | |
| ConfigurationManager | |
| DescriptionBuilder |
Provides the capability to describe objects contents.
|
| DescriptionBuilder.Appender | |
| DescriptionBuilder.ListAppender |
Describes the contents of a given List.
|
| DescriptionBuilder.Properties |
Properties that can be passed to a DescriptionBuilder.
|
| ExceptionUtils | |
| ListBasedComparator |
Comparator class useful for determining order based on objects' position
in a list.
|
| MessagesStringBuilder |
Concatenates the resource bundle text of messages appended to
this MessagesStringBuilder.
|
| ObjectNameUtil |
Utility to manipulate
ObjectName s. |
| PasswordUtil |
Provides temporary password generation and other utilities for users.
|
| Precondition |
Utility methods to verify preconditions of non-private class method.
|
| PropertiesUtil |
Null-safe utility for extracting property values from
Properties instances. |
| ResourceBundleResolver |
Class useful for loading resource bundles based on a Java class and
(optionally) a locale.
|
| TimestampUtils |
Utilities for Timestamps.
|


The Meal DB - Meal Listing
Search
{{#meals}}
{{name}}
{{area}}, {{category}}
Cooking Instructions:
{{instructions}}
{{/meals}} {{^meals}}
There are no meals to list based on your search.
{{/meals}}


Li Lab
Home
Team
Publications
Resources
Principal Investigator

Name:
Li Shengli
Members

Name:
Liu Teng

Name:
Wu Jingni

Name:
Hu Wei

Name:
Fang Zhixiao

Name:
Wu Yangjun


Our major topic:
The assignments:
You can use PhantomJs to run tests on your program from the command line. This means that we can run QUnit tests from the command line:
G:\Src>phantomjs Tests\run-qunit.js http://localhost:30025/TestCanvasCode.html
'waitFor()' finished in 233ms.
Tests completed in 141 milliseconds.
44 assertions of 58 passed, 14 failed.
Here is the home page for PhantomJs and a related tool called CasperJs:
References:
Check if a database exists, if it does not, create it:
var makeDatabase = function(response, dbName) {
nano.db.create(dbName, function(err, body) {
if (!err) {
console.log(body);
// return { "Result" : "Success" };
} else {
console.log('Could not create database');
console.log(err);
response.send(500, err);
}
});
};
var dbExists = function(response, dbName) {
nano.db.list(function(err, body) {
var dbFound = false;
// body is an array
body.forEach(function(db) {
console.log(db);
if (db === dbName) {
console.log('database exists');
dbFound = true;
}
});
// If dbName not found, create database
if (!dbFound) {
makeDatabase(response, dbName);
} else {
response.send({'Result':'Database Exists'})
}
});
};
Call it like this:
dbExists(response, dbName);
Some links for express and a note or two.
Express application is here:
C:\Users\Charlie\AppData\Roaming\npm\node_modules\.bin
Of sometimes just in your ../node_modules/express/.bin directory
Install nodemon:
npm install -g nodemon
Now use it to start your application:
nodemon server.js
Now you won't have to restart your application each time you change the source.
If you load a HTML page in your game, then you sometimes need to initialize the buttons that you will use on that page. One way to do that is to link in a JavaScript page from the loaded HTML page, and load the buttons there. However, sometimes that is not practical. In that case, do something like this:
var htmlView = function() {
$('#main').empty();
$('#main').load("/Data/newSections.html #barFoo",
function() {
// Init the button here
$("#buttonCreateArray").click(allGridFilesToArray);
// Alternatively, call some method where you init the buttons
that.elvenData.setUpCouchDbUtils();
}
);
}


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--- layout: post title: The differences between Oracle and MS SQL tags: [] status: publish type: post published: true meta: {} ---
I-Lin Kuo, who regularly contributes to the CFDJ list on matters relating to databases has just had his first article published (hat tip Simon Horwith). This is a really good overview of the differences in coding for Oracle and MS SQL and in addition in answers many commonly encountered questions on the list and how they can be solved for either system and of course making the most of the database.
On another note I guess there is very little chance of getting away from having to re-write the queries but if you add DAO design pattern that I mentioned a few weeks back [the SUN website has a pretty good overview, with some samples, of how to apply the pattern in an environment that accommodates MS SQL and Oracle (http://java.sun.com/blueprints/patterns/DAO.html)]. So in addition to the above at least the maintenance/development of queries for differing platforms could be further lightened.


| Home | Trees | Index | Help |
|
|---|
| Package session2 :: Package store :: Module DurusSessionStore :: Class DurusSessionStore |
|
SessionStore
--+
|
DurusSessionStore
A session store for Durus, a simple object database.
Unlike the dulcinea Durus session store, session objects themselves are not subclasses of Persistent; here they are managed by DurusSessionStore directly.
| Method Summary | |
|---|---|
__init__ takes a Durus connection object. | |
Delete the given session from the shelf. | |
Load the session from the shelf. | |
Save the session to the shelf. | |
| Inherited from SessionStore | |
Delete all sessions that have not been modified for N minutes. | |
Return true if the session exists in the store, else false. | |
Return an iterable of (id, session) for all sessions in the store. | |
Initialize the session store; e.g., create required database tables. |
| Class Variable Summary | |
|---|---|
bool |
is_multiprocess_safe = True
|
bool |
is_thread_safe = False
|
| Method Details |
|---|
__init__(self,
connection)
|
delete_session(self, session)Delete the given session from the shelf. |
load_session(self, id, default=None)Load the session from the shelf. |
save_session(self, session)Save the session to the shelf. |
| Class Variable Details |
|---|
is_multiprocess_safe
|
is_thread_safe
|
| Home | Trees | Index | Help |
|
|---|
| Generated by Epydoc 2.1 on Sat Feb 4 16:40:10 2006 | http://epydoc.sf.net |


Class Underlay
Represents an underlay EntityObject.
Inherited Members
Namespace: netDxf.Entities
Assembly: CADability.dll
Syntax
public class Underlay : EntityObject, IHasXData, ICloneable
Constructors
| Improve this Doc View SourceUnderlay(UnderlayDefinition)
Initializes a new instance of the Underlay
class.
Declaration
public Underlay(UnderlayDefinition definition)
Parameters
| Type | Name | Description |
|---|---|---|
| UnderlayDefinition | definition |
Underlay(UnderlayDefinition, Vector3)
Initializes a new instance of the Underlay
class.
Declaration
public Underlay(UnderlayDefinition definition, Vector3 position)
Parameters
| Type | Name | Description |
|---|---|---|
| UnderlayDefinition | definition | |
| Vector3 | position | Underlay Vector3 in world coordinates. |
Underlay(UnderlayDefinition, Vector3, Double)
Initializes a new instance of the Underlay
class.
Declaration
public Underlay(UnderlayDefinition definition, Vector3 position, double scale)
Parameters
| Type | Name | Description |
|---|---|---|
| UnderlayDefinition | definition | |
| Vector3 | position | Underlay Vector3 in world coordinates. |
| System.Double | scale | Underlay scale. |
Properties
| Improve this Doc View SourceClippingBoundary
Gets or sets the underlay clipping boundary.
Declaration
public ClippingBoundary ClippingBoundary { get; set; }
Property Value
| Type | Description |
|---|---|
| ClippingBoundary |
Remarks
Set as null to restore the default clipping boundary, show the full underlay without clipping.
Contrast
Gets or sets the underlay contrast.
Declaration
public short Contrast { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |
Remarks
Valid values range from 20 to 100.
Definition
Gets the underlay definition.
Declaration
public UnderlayDefinition Definition { get; }
Property Value
| Type | Description |
|---|---|
| UnderlayDefinition |
DisplayOptions
Gets or sets the underlay display options.
Declaration
public UnderlayDisplayFlags DisplayOptions { get; set; }
Property Value
| Type | Description |
|---|---|
| UnderlayDisplayFlags |
Fade
Gets or sets the underlay fade.
Declaration
public short Fade { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |
Remarks
Valid values range from 0 to 80.
Position
Gets or sets the underlay position in world coordinates.
Declaration
public Vector3 Position { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Rotation
Gets or sets the underlay rotation around its normal.
Declaration
public double Rotation { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Scale
Gets or sets the underlay scale.
Declaration
public Vector2 Scale { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Remarks
Any of the vector scale components cannot be zero.
Even thought the DXF has a code for the Z scale it seems that it has no use.
The X and Y components multiplied by the original size of the PDF page represent the width and height of the final underlay.
The Z component even thought it is present in the DXF it seems it has no use.
Methods
| Improve this Doc View SourceClone()
Creates a new Underlay that is a copy of the current instance.
Declaration
public override object Clone()
Returns
| Type | Description |
|---|---|
| System.Object | A new Underlay that is a copy of this instance. |
Overrides
| Improve this Doc View SourceTransformBy(Matrix3, Vector3)
Moves, scales, and/or rotates the current entity given a 3x3 transformation matrix and a translation vector.
Declaration
public override void TransformBy(Matrix3 transformation, Vector3 translation)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix3 | transformation | Transformation matrix. |
| Vector3 | translation | Translation vector. |
Overrides
Remarks
Non-uniform scaling for rotated underlays is not supported.
This is not a limitation of the code but the DXF format, unlike the Image there is no way to define the local UV vectors.
Matrix3 adopts the convention of using column vectors to represent a transformation matrix.


 ― Robert Ingersoll
Donate
"Always receive without forgetting." ― Brian Tracy
NGO
Only authorised members
Staff


/*====================================================================* * * Copyright (c) 2013 Qualcomm Atheros, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or * without modification, are permitted (subject to the limitations * in the disclaimer below) provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * * Neither the name of Qualcomm Atheros nor the names of * its contributors may be used to endorse or promote products * derived from this software without specific prior written * permission. * * NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE * GRANTED BY THIS LICENSE.  IN NO EVENT SHALL THE COPYRIGHT OWNER * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *--------------------------------------------------------------------*/ /*====================================================================* * * serial.h - Atheros Serial Line Definitions and declarations; * *. Qualcomm Atheros HomePlug AV Powerline Toolkit *: Copyright (c) 2009-2013 by Qualcomm Atheros Inc. ALL RIGHTS RESERVED; *; For demonstration and evaluation only; Not for production use. * * Contributor(s): * Charles Maier<EMAIL_ADDRESS>* *--------------------------------------------------------------------*/ #ifndef SERIAL_HEADER #define SERIAL_HEADER /*====================================================================* * system header files; *--------------------------------------------------------------------*/ #include <ctype.h> #ifndef WIN32 #include <termios.h> #endif /*====================================================================* * custom header files; *--------------------------------------------------------------------*/ #include "../tools/types.h" /*====================================================================* * *--------------------------------------------------------------------*/ #if defined (WIN32) # define DEVICE "com1:" # define PAUSE(x) Sleep (x) #else # define DEVICE "/dev/ttyUSB0" # define PAUSE(x) usleep ((x)*1000) #endif /*====================================================================* * *--------------------------------------------------------------------*/ #define UART_MODE 0 #define UART_BAUDRATE 115200 #define UART_DATABITS 8 #define UART_STOPBITS 1 #define UART_PARITY 0 #define UART_FLOWCTRL 0 #define UART_BUFFERSIZE 4096 #define UART_BLOCKSIZE 512 #define UART_PORT "PLCUART" /*====================================================================* * Atheros Serial Line Command flags; *--------------------------------------------------------------------*/ #define UART_SILENCE (1 << 0) #define UART_VERBOSE (1 << 1) #define UART_DEFAULT (1 << 2) #define UART_COMMAND (1 << 3) #define UART_WAKE (1 << 4) #define UART_RESPOND (1 << 5) #define UART_ATRV (1 << 6) #define UART_ATRPM (1 << 7) #define UART_ATSK1 (1 << 8) #define UART_ATSK2 (1 << 9) #define UART_ATZ (1 << 10) #define UART_ATDST1 (1 << 11) #define UART_ATDST2 (1 << 12) #define UART_ATNI (1 << 13) #define UART_ATFD (1 << 14) #define UART_ATPS (1 << 15) #define UART_ATO (1 << 16) #define UART_ATHSC (1 << 17) #define UART_ATRP (1 << 18) #define UART_ATWPF1 (1 << 19) #define UART_ATWPF2 (1 << 20) #define UART_ATWNV (1 << 21) #define UART_ATBSZ1 (1 << 22) #define UART_ATBSZ2 (1 << 23) #define UART_ATTO (1 << 24) #define UART_ATBR (1 << 25) #define UART_ATM (1 << 26) /*====================================================================* * * struct command; * * structure containing serial command buffer and two pointers; the * buffer is used for both transmit and receive and shared by most * function below; * *--------------------------------------------------------------------*/ typedef struct command { char buffer [UART_BUFFERSIZE]; unsigned length; unsigned offset; } COMMAND; /*====================================================================* * *--------------------------------------------------------------------*/ #ifndef WIN32 signed baudrate (unsigned rate, speed_t * speed); #endif void openport (struct _file_ * port, flag_t mode); void closeport (struct _file_ * port); /*====================================================================* * serial command line buffer functions; *--------------------------------------------------------------------*/ void clearcommand (); void sendcommand (struct _file_ * port, flag_t flags); void readcommand (struct _file_ * port, flag_t flags); void insert (char c); size_t readframe (signed fd, void * memory, size_t extent); void decode (void const * memory, size_t extent); void encode (void * memory, size_t extent); void string (char * string); uint64_t hextoint (unsigned bytes); void mustbe (char c);; /*====================================================================* * *--------------------------------------------------------------------*/ #endif


This dApp implements voting for tokenholders of ERC20 tokens based on the principle "one token - one vote".
Voting can be started for any contract with ERC20 tokens, to start a voting user have to own at least one token in smart contract for which voting has to be created.
To start a voting, voting creator must provide:
1) address of a contract with tokens (ERC20),
2) text of the proposal,
3) number of block on witch voting will be finished and results have to be calculated.
Every proposal for a contract receives a sequence number that serves as a proposal ID for this contract.
Each smart contract with tokens has its own numbering.
So proposal can be identified by contract address with tokens + number (ID) of the proposal.
To vote 'for' or 'against' voter has to provide an address of a contract with tokens + proposal ID.
It's also possible to load form for voting directly providing contract address and proposal ID in the
URL:
../?contract={contract address}&proposal={proposal ID}
for example:
../?contract=0x9fd1983776E2317FC4901E21daeD00225E4A998C&proposal=1
In most scenarios only votes 'for' can be used, who did not voted 'for' can be considered as voted 'against'. But our dApp also supports votes 'against'
To calculate results we collect all voted addresses by an external script, which is also open sourced. Than we check their balances in tokens on resulting block, and and sum up the voices. Thus, for the results, the number of tokens of the voter at the moment of voting does not matter (it should just has at least one). What matters is the number of tokens on the voter's address on the block where the results should calculated.


Hello!
M y name is Yousef Salem, I'm 23 years old, living in Amman - Jordan.
- I have a bachelors degree in Mechanical Engineering.
- Currently enrolled in an intensive course in Software Development.
- Since I graduated 6 months ago I have no prior experience except my graduation internship.
M y goal at the present time is to learn coding, because I think it can help me reach my career
goals on a long term and exceed in practical life.


JUDE (1996) A Film Review by Ted Prigge Copyright 1998 Ted Prigge
Director: Michael Winterbottom Writer: Hossein Amini (based on the novel "Jude the Obscure" by Thomas Hardy) Starring: Christopher Eccleston, Kate Winslet, Liam Cunningham, Rachel Griffiths, June Whittfield, Ross Curvin Turnball, James Daley
No, I did not read the novel by Thomas Hardy, "Jude the Obscure," his final novel (final because this film created such an outrage that he never wrote again - see: I did do some research on it) about a man who is plagued with bad luck throughout his entire life. But, after watching the movie, I can imagine how incredibly depressing it is. "Jude" is a satirical film from start to finish about society's way of spitting out and chewing up those unwanted in its system, but what's remarkable is how timeless this film is.
The film takes place in the late 19th century (or early 20th - wasn't really sure), but its story could even be retold today in modern form, although it'd be kinda different (a given). It tells the story of Jude (Christopher Eccleston - the psychotic accountant from "Shallow Grave") - a simple, dim-witted young man with big dreams. In its bleak, foreboding opening, shot in grainy black and white, he gets a lesson from Phillotson (Liam Cunningham), his teacher: as they stand upon a mountain, looking upon a city in the distance, he says all you have to do is work hard and you can have anything in the world.
After marrying and divorcing an immature woman named Arabella (Rachel Griffiths) because they frolicked in the hay (literally) but did not ultimately share anything in common, he moves away to a town with a giant university, with a chance to learn more, and get ahead in life. Taking a welding job, he works hard while studying constantly for his college bars, reciting latin over and over again, and training himself. But when he sends his application for the school in, he is bluntly told to just remain a worker.
Another reason for going to this town was because someone in his family lives there: Sue (Kate Winslet), his cousin and a very intelligent but kinda mischevious young woman who wants to be a school teacher. She and Jude click eventually and become very endearing friends, so much that when she spends the night at his flat after running from her apprentice teacher job (for none other than Phillotson at the local school), there are rumors that she and Jude did some nasty business (nudge nudge).
Several twists turn in the storyline, and eventually Jude and Sue do do some nasty business (an interesting scene, to say the least...), and are soon born into a controversial non-wedlock, as she eventually gives birth to their baby, and Jude inherits his son from Arabella, who turns up again after awhile. Because they aren't married, and because they're cousins, they run into problems with every place they go to, carrying around two children everywhere, and only staying in lodges for a very brief period of time, then moving on. If you didn't think this was harsh enough, wait till you see what happens later on...
The sad truth is that Jude is one of the miserable people who can never get any luck in this world. He will never gain any true happiness, and any happiness that happens to him will be fleeting, and will probably bring more horrible instances to his life. Part of it is his fault - he's too optimistic, and too gullible. But society has a way of taking these people, and hurting them until their death. The ending of "Jude" is bleak because it has to be (although I hear the ending of the novel is even worse - guess I'll have to read it now).
"Jude" offers a satirical view on society's cruelties, but shows no way of curing this, and thank heavens it doesn't. There's no way to relinquish the selfishness of society, and any solution would be too small to cure such a mass problem. Satire has always been one of the few ways of changing certain people's minds, and that's what "Jude" is.
The film also posesses two fantastic performances from its two leads, and some good supporting work along with it.  Kate Winslet, in a pre-"Titanic" performance, is brilliant, nailing every psyche of her character, and creating someone who's troubled but very seductive with her personality. Kate may be the best actress in her age group (if you don't believe me, see "Titanic," Branagh's "Hamlet," "Sense and Sensibility," and "Heavenly Creatures," the latter one being my favorite performance of hers).
In the supporting roles, Liam Cunningham is a wonderfully flawed teacher, exposing all his bad parts, but ultimately being a pretty good person; and Rachel Griffiths is wonderfully immature as Jude's wife, whom he never divorces.
"Jude" moves at a very slow pace, and keeps taunting its viewers with chances of happiness for its protagonists, which would drive some people nuts. But those who appreciate good social commentary with their films, no matter how slow or downright depressing they are (this one is both) will appreciate "Jude," though I doubt anyone truly enjoys it.
MY RATING (out of 4): ***1/2
Homepage at: http://www.geocities.com/Hollywood/Hills/8335/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Welcome {{ user.username }}!
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About website
The main purpose of this site is to perform some functions for quick processing of polls, votes, trainings, seminars and other auxiliary company's needs.
Use of this site is restricted by authoriation. Please go to the login page to get access or contact site administrator.
{% endif %} {% if request.resolver_match.view_name == 'home' %}


Price:
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INTRO
Section: Linux Programmer's Manual (6)
Updated: 2007-10-23
Index
Return to Main Contents
NAME
intro - introduction to games
DESCRIPTION
Section 6 of the manual describes all the games and funny little programs
available on the system.
NOTES
Authors and copyright conditions
Look at the header of the manual page source for the author(s) and copyright
conditions.
Note that these can be different from page to page!
Index
- NAME
-
- DESCRIPTION
-
- NOTES
-
- Authors and copyright conditions
-
This document was created by
man2html,
using the manual pages.
Time: 02:55:20 GMT, September 18, 2014


Node.js module that generates a base64 id.
Uses crypto.randomBytes when available, falls back to unsafe methods for node.js <= 0.4.
To increase performance, random bytes are buffered to minimize the number of synchronous calls to crypto.randomBytes.
$ npm install base64id
var base64id = require('base64id');
var id = base64id.generateId();


Interactable
@protocol Interactable
Protocol for an entity that reactively represents a Ripe instance
-
This method is called by the owner whenever its state changes so that the instance can update itself for the new state.
Declaration
Objective-C
- (void)update:(nonnull NSDictionary *)state;
Swift
func update(_ state: [AnyHashable : Any])
Parameters
state
A map containing the new state of the owner.


System imported class object will inherit describe Methods and variables
- Source:
Members
(static) _instance :Object
Access this object in async method by _instance
Type:
- Source:
Methods
(static) this.__bindElement(_bindElement)
Bind Dom Element to current object
Parameters:
| Name | Type | Description |
|---|---|---|
_bindElement |
domNodes | Dom element to render current object |
- Source:
(static) this.__getBindElement() → {domNodes}
get current binded dom element
- Source:
Returns:
Current binded nodes
- Type
- domNodes
(static) this.__getClassName() → {string}
Get package name if this object (object type)
- Source:
Returns:
object type, like com.magnifyall.Test
- Type
- string
(static) this.__getCurrentPath() → {string}
Get object path of package object in source
- Source:
Returns:
package path of object
- Type
- string
(static) this.__getReference() → {string}
String reffrence to current object which can be eval()
- Source:
Returns:
evaluable string which will return current object
- Type
- string
(static) this.__getSystem() → {Object}
Get associated system object
- Source:
Returns:
Current System where this object is pooled
- Type
- Object
(static) this.__queryChildElements(_query) → {domNodes}
Return dom nodes by querying current bind
Parameters:
| Name | Type | Description |
|---|---|---|
_query |
string | CSS selector |
- Source:
Returns:
selected query nodes in scope of binded nodes
- Type
- domNodes
(static) this.__render(_bindElement, _isAppend)
Render current object
Parameters:
| Name | Type | Description |
|---|---|---|
_bindElement |
domNodes | Dom element to render current object (optional if already binded) |
_isAppend |
boolean | (optional) if set true will not replace inner Element, rather append new |
- Source:
(static) this.__traversePath(_path, _obj) → {Object}
Get Path object
Parameters:
| Name | Type | Description |
|---|---|---|
_path |
string | Path to traverse |
_obj |
Object | Object to traverse (if not passed traverse current object) |
- Source:
Returns:
Get Object reside on specific path
- Type
- Object
(static) this.__unbindElement()
Unbind current binded dom element
- Source:
(static) this.__update(_disableRender)
Update this object changes
Parameters:
| Name | Type | Description |
|---|---|---|
_disableRender |
boolean | (optional) if set true will not render current object on update |
- Source:
(static) this.equal() → {boolean}
Compare current Object with another by calling Serialize ( Clone object will not have same UID)
- Source:
Returns:
return if serialize value match
- Type
- boolean
(static) this.extend(_package)
Extend this package
Parameters:
| Name | Type | Description |
|---|---|---|
_package |
string | Extend this package |
- Source:
(static) this.import(_package)
Import this package befor current package
Parameters:
| Name | Type | Description |
|---|---|---|
_package |
string | Dependent Package to import first |
- Source:
(static) this.serialize() → {string}
Serialize current object
- Source:
Returns:
serialize all property of object which can be use to transit or compare
- Type
- string
(static) this.subscribe(_id, _fnc)
Subscribe to this object update (not change, object must be updated by calling this.__update())
Parameters:
| Name | Type | Description |
|---|---|---|
_id |
string | Unique Id of subscription (will required to unsubscribe) |
_fnc |
function | Function to call whenever object is updated |
- Source:
(static) this.unsubscribe(_id)
Unsubscribe this object updates
Parameters:
| Name | Type | Description |
|---|---|---|
_id |
string | subscription Id to unsubscribe |
- Source:


Spyro fangame Created by RubbberRabbbit2 A quality Spyro flash game that you can play in your browser. Flame ninja Rhynocs to get gems, try not to get hurt. Restore health with sheep. Fight the purple dragon from the double dragon area in Fireworks Factory.


In this article I want to talk about a classic advertising principle. It's called: "Informality Sells." Behind this theme there is one rule to abide by: the language of the every-day man is much more appealing than academic language.
We are entering a new era of User Comfort level regarding a "lack of privacy". Trends like the "Pokémon Go" app are proof of this Sociological Shift within the Global Community of Mobile Phone users.
The story of BlockBuster is a fascinating one.
As a kid, visiting my local blockbuster on a Saturday night was one of my favorite family activities. We'd run along the corridors of films, amazed at the variety of choices at our fingertips.
We help our clients buy advertisements on some of the hottest platforms right now.
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Want these icons in this portfolio item sample?You can download 60 of them for free, courtesy of RoundIcons.com, or you can purchase the 1500 icon set here.
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Client: Round Icons
Category: Graphic Design
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Startup Framework is a website builder for professionals. Startup Framework contains components and complex blocks (PSD+HTML Bootstrap themes and templates) which can easily be integrated into almost any design. All of these components are made in the same style, and can easily be integrated into projects, allowing you to create hundreds of solutions for your future projects.
Treehouse is a free PSD web template built by Mathavan Jaya. This is bright and spacious design perfect for people or startup companies looking to showcase their apps or other projects.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.
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Start Bootstrap's Agency theme is based on Golden, a free PSD website template built by Mathavan Jaya. Golden is a modern and clean one page web template that was made exclusively for Best PSD Freebies. This template has a great portfolio, timeline, and meet your team sections that can be easily modified to fit your needs.
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Escape is a free PSD web template built by Mathavan Jaya. Escape is a one page web template that was designed with agencies in mind. This template is ideal for those looking for a simple one page solution to describe your business and offer your services.
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Dreams is a free PSD web template built by Mathavan Jaya. Dreams is a modern one page web template designed for almost any purpose. It’s a beautiful template that’s designed with the Bootstrap framework in mind.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.


|
iDreamSky Game Engine
v1.0.0
|
#include <ParticleEmitter.h>
複合項目 | |
| class | Vertex |
公開方法(Public Methods) | |
| ParticleEmitter (Component::Owner &owner) | |
| ParticleEmitter Constructor. 更多... | |
| virtual | ~ParticleEmitter () |
| ParticleEmitter Destructor. 更多... | |
| DECLARE_COMPONENT (ParticleEmitter, Graphics3Component, true) PROPERTY(ResourcePath | |
| Set the Path of Shader of the ParticleEmitter. 更多... | |
| PROPERTY (ResourcePath, TexturePath) | |
| Set the Path of Texture of the ParticleEmitter. 更多... | |
| PROPERTY (Vector3, InitialVelocityDelta) | |
| Set the Initial Delta Velocity of the ParticleEmitter. 更多... | |
| PROPERTY (Vector3, InitialVelocity) | |
| Set the Initial Velocity of the ParticleEmitter. 更多... | |
| PROPERTY (Vector3, Acceleration) | |
| Set the Acceleration of the ParticleEmitter. 更多... | |
| PROPERTY (ColorRGBA, StartColor) | |
| Set the StartColor of the ParticleEmitter. 更多... | |
| PROPERTY (ColorRGBA, EndColor) | |
| Set the EndColor of the ParticleEmitter. 更多... | |
| PROPERTY (int, TextureColumn) | |
| Set the Number of Column of Texture of the ParticleEmitter. 更多... | |
| PROPERTY (int, TextureRow) | |
| Set the Number of Row of Texture of the ParticleEmitter. 更多... | |
| PROPERTY (float, FramesPerSecond) | |
| Set the Number of Frames Per Second of the ParticleEmitter. 更多... | |
| PROPERTY (float, Duration) | |
| Set the Duration of the ParticleEmitter. 更多... | |
| PROPERTY (float, EmissionRate) | |
| Set the Emission Rate of the ParticleEmitter. 更多... | |
| PROPERTY (Vector2, StartSize) | |
| Set the Start Size of the ParticleEmitter. 更多... | |
| PROPERTY (Vector2, EndSize) | |
| Set the End Size of the ParticleEmitter. 更多... | |
| PROPERTY (bool, Emitting) | |
| Set if the ParticleEmitter is Emitting. 更多... | |
| virtual bool | onConstruct () |
| Handle Construct Event of the Component. 更多... | |
| virtual void | onStart () |
| Handle Start Event of the Component. | |
| virtual void | onUpdate (float dt) |
| Handle Update Event of the Component. 更多... | |
| virtual void | onPause () |
| Handle Pause Event of the Component. | |
| virtual void | onResume () |
| Handle Resume Event of the Component. | |
| virtual void | onStop () |
| Handle Stop Event of the Component. | |
| virtual void | onDestruct () |
| Handle Destruct Event of the Component. | |
| virtual void | onDebugRender (IComponentDebugRenderer &debugRenderer) |
| Handle Debuger Rendering Event of the Component. | |
| 公開方法(Public Methods) 繼承自 Magnum::Graphics3Component | |
| Graphics3Component (Component::Owner &owner_) | |
| Graphics3Component Constructor. 更多... | |
| virtual | ~Graphics3Component () |
| Graphics3Component Destructor. 更多... | |
| 公開方法(Public Methods) 繼承自 Magnum::Component | |
| Component (Component::Owner &owner_) | |
| CLASS (Component, agm::reflection::NullClass) | |
| PROPERTY (bool, Enabled) | |
| Set the Enabled State of Owner, if the component is not active, it become non functional. 更多... | |
| PROPERTY (String, Name) | |
| Set the Name of Owner. 更多... | |
| Component::Owner & | getOwner () |
| const Component::Owner & | getOwner () const |
| virtual bool | isEditorModeActive () const =0 |
公開屬性 | |
| ShaderPath | |
類別朋友(Friends) | |
| class | ParticleEmitterRenderer |
額外的繼承成員 | |
| 公開型態 繼承自 Magnum::Graphics3Component | |
| enum | Mode { DEFAULT = 0, TRANSLATE = 1, ROTATE = 2, SCALE = 3 } |
| enum | CoordSys { LOCAL = 0, PARENT = 1, WORLD = 2, VIEW = 3 } |
| ParticleEmitter::ParticleEmitter | ( | Component::Owner & | owner | ) |
ParticleEmitter Constructor.
To Construct the ParticleEmitter for the owner.
| owner_,the | Component::Owner which owns this component. |
|
virtual |
ParticleEmitter Destructor.
To Destruct the ParticleEmitter for the owner.
| Magnum::ParticleEmitter::DECLARE_COMPONENT | ( | ParticleEmitter | , |
| Graphics3Component | , | ||
| true | |||
| ) |
Set the Path of Shader of the ParticleEmitter.
| value_,ResourcePath | the Path of Shader of the ParticleEmitter. Get the Path of Shader of the ParticleEmitter. |
|
virtual |
Handle Construct Event of the Component.
依據Magnum::Component重新實作.
|
virtual |
| Magnum::ParticleEmitter::PROPERTY | ( | ResourcePath | , |
| TexturePath | |||
| ) |
Set the Path of Texture of the ParticleEmitter.
| value_,ResourcePath | the Path of Texture of the ParticleEmitter. Get the Path of Texture of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | Vector3 | , |
| InitialVelocityDelta | |||
| ) |
Set the Initial Delta Velocity of the ParticleEmitter.
| value_,Vector3 | the Initial Delta Velocity of the ParticleEmitter. Get the Initial Delta Velocity of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | Vector3 | , |
| InitialVelocity | |||
| ) |
Set the Initial Velocity of the ParticleEmitter.
| value_,Vector3 | the Initial Velocity of the ParticleEmitter. Get the Initial Velocity of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | Vector3 | , |
| Acceleration | |||
| ) |
Set the Acceleration of the ParticleEmitter.
| value_,Vector3 | the Acceleration of the ParticleEmitter. Get the Acceleration of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | ColorRGBA | , |
| StartColor | |||
| ) |
Set the StartColor of the ParticleEmitter.
| value_,ColorRGBA | the StartColor of the ParticleEmitter. Get the StartColor of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | ColorRGBA | , |
| EndColor | |||
| ) |
Set the EndColor of the ParticleEmitter.
| value_,ColorRGBA | the EndColor of the ParticleEmitter. Get the EndColor of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | int | , |
| TextureColumn | |||
| ) |
Set the Number of Column of Texture of the ParticleEmitter.
| value_,int | the Number of Column of Texture of the ParticleEmitter. Get the Number of Column of Texture of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | int | , |
| TextureRow | |||
| ) |
Set the Number of Row of Texture of the ParticleEmitter.
| value_,int | the Number of Row of Texture of the ParticleEmitter. Get the Number of Row of Texture of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | float | , |
| FramesPerSecond | |||
| ) |
Set the Number of Frames Per Second of the ParticleEmitter.
| value_,float | the Number of Frames Per Second of the ParticleEmitter. Get the Number of Frames Per Second of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | float | , |
| Duration | |||
| ) |
Set the Duration of the ParticleEmitter.
| value_,float | the Duration of the ParticleEmitter. Get the Duration of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | float | , |
| EmissionRate | |||
| ) |
Set the Emission Rate of the ParticleEmitter.
| value_,float | the Emission Rate of the ParticleEmitter. Get the Emission Rate of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | Vector2 | , |
| StartSize | |||
| ) |
Set the Start Size of the ParticleEmitter.
| value_,Vector2 | the Start Size of the ParticleEmitter. Get the Start Size of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | Vector2 | , |
| EndSize | |||
| ) |
Set the End Size of the ParticleEmitter.
| value_,Vector2 | the End Size of the ParticleEmitter. Get the End Size of the ParticleEmitter. |
| Magnum::ParticleEmitter::PROPERTY | ( | bool | , |
| Emitting | |||
| ) |
Set if the ParticleEmitter is Emitting.
| value_,true | if the ParticleEmitter is Emitting else not Emitting Get if the ParticleEmitter is Emitting |


cfb_game_team_stats.Rd
Get Team Statistics by Game
cfb_game_team_stats( year, week = NULL, season_type = "regular", team = NULL, conference = NULL, game_id = NULL, rows_per_team = 1 )
| year | (Integer required): Year, 4 digit format (YYYY) |
|---|---|
| week | (Integer optional): Week - values range from 1-15, 1-14 for seasons pre-playoff, i.e. 2013 or earlier |
| season_type | (String default: regular): Select Season Type - regular, postseason, or both |
| team | (String optional): D-I Team |
| conference | (String optional): Conference abbreviation - Select a valid FBS conference |
| game_id | (Integer optional): Game ID filter for querying a single game |
| rows_per_team | (Integer default 1): Both Teams for each game on one or two row(s), Options: 1 or 2 |
https://api.collegefootballdata.com/games/teams
A data frame with 78 variables:
game_id
integer.
school
character.
conference
character.
home_away
character.
points
integer.
total_yards
character.
net_passing_yards
character.
completion_attempts
character.
passing_tds
character.
yards_per_pass
character.
passes_intercepted
character.
interception_yards
character.
interception_tds
character.
rushing_attempts
character.
rushing_yards
character.
rush_tds
character.
yards_per_rush_attempt
character.
first_downs
character.
third_down_eff
character.
fourth_down_eff
character.
punt_returns
character.
punt_return_yards
character.
punt_return_tds
character.
kick_return_yards
character.
kick_return_tds
character.
kick_returns
character.
kicking_points
character.
fumbles_recovered
character.
fumbles_lost
character.
total_fumbles
character.
tackles
character.
tackles_for_loss
character.
sacks
character.
qb_hurries
character.
interceptions
character.
passes_deflected
character.
turnovers
character.
defensive_tds
character.
total_penalties_yards
character.
possession_time
character.
conference_allowed
character.
home_away_allowed
character.
points_allowed
integer.
total_yards_allowed
character.
net_passing_yards_allowed
character.
completion_attempts_allowed
character.
passing_tds_allowed
character.
yards_per_pass_allowed
character.
passes_intercepted_allowed
character.
interception_yards_allowed
character.
interception_tds_allowed
character.
rushing_attempts_allowed
character.
rushing_yards_allowed
character.
rush_tds_allowed
character.
yards_per_rush_attempt_allowed
character.
first_downs_allowed
character.
third_down_eff_allowed
character.
fourth_down_eff_allowed
character.
punt_returns_allowed
character.
punt_return_yards_allowed
character.
punt_return_tds_allowed
character.
kick_return_yards_allowed
character.
kick_return_tds_allowed
character.
kick_returns_allowed
character.
kicking_points_allowed
character.
fumbles_recovered_allowed
character.
fumbles_lost_allowed
character.
total_fumbles_allowed
character.
tackles_allowed
character.
tackles_for_loss_allowed
character.
sacks_allowed
character.
qb_hurries_allowed
character.
interceptions_allowed
character.
passes_deflected_allowed
character.
turnovers_allowed
character.
defensive_tds_allowed
character.
total_penalties_yards_allowed
character.
possession_time_allowed
character.
cfb_game_team_stats(2019, team = 'LSU')#> # A tibble: 13 x 78 #> game_id school conference home_away points total_yards net_passing_yar~ #> <int> <chr> <chr> <chr> <int> <chr> <chr> #> 1 4.01e8 LSU SEC away 45 573 471 #> 2 4.01e8 LSU SEC away 66 599 418 #> 3 4.01e8 LSU SEC away 36 413 327 #> 4 4.01e8 LSU SEC home 23 508 321 #> 5 4.01e8 LSU SEC away 46 559 393 #> 6 4.01e8 LSU SEC away 58 714 489 #> 7 4.01e8 LSU SEC home 56 612 352 #> 8 4.01e8 LSU SEC home 50 553 425 #> 9 4.01e8 LSU SEC home 55 472 350 #> 10 4.01e8 LSU SEC home 42 511 293 #> 11 4.01e8 LSU SEC home 65 610 488 #> 12 4.01e8 LSU SEC home 42 601 353 #> 13 4.01e8 LSU SEC home 37 481 349 #> # ... with 71 more variables: completion_attempts <chr>, passing_tds <chr>, #> # yards_per_pass <chr>, passes_intercepted <chr>, interception_yards <chr>, #> # interception_tds <chr>, rushing_attempts <chr>, rushing_yards <chr>, #> # rush_tds <chr>, yards_per_rush_attempt <chr>, first_downs <chr>, #> # third_down_eff <chr>, fourth_down_eff <chr>, punt_returns <chr>, #> # punt_return_yards <chr>, punt_return_tds <chr>, kick_return_yards <chr>, #> # kick_return_tds <chr>, kick_returns <chr>, kicking_points <chr>, #> # fumbles_recovered <chr>, fumbles_lost <chr>, total_fumbles <chr>, #> # tackles <chr>, tackles_for_loss <chr>, sacks <chr>, qb_hurries <chr>, #> # interceptions <chr>, passes_deflected <chr>, turnovers <chr>, #> # defensive_tds <chr>, total_penalties_yards <chr>, possession_time <chr>, #> # conference_allowed <chr>, home_away_allowed <chr>, points_allowed <int>, #> # total_yards_allowed <chr>, net_passing_yards_allowed <chr>, #> # completion_attempts_allowed <chr>, passing_tds_allowed <chr>, #> # yards_per_pass_allowed <chr>, passes_intercepted_allowed <chr>, #> # interception_yards_allowed <chr>, interception_tds_allowed <chr>, #> # rushing_attempts_allowed <chr>, rushing_yards_allowed <chr>, #> # rush_tds_allowed <chr>, yards_per_rush_attempt_allowed <chr>, #> # first_downs_allowed <chr>, third_down_eff_allowed <chr>, #> # fourth_down_eff_allowed <chr>, punt_returns_allowed <chr>, #> # punt_return_yards_allowed <chr>, punt_return_tds_allowed <chr>, #> # kick_return_yards_allowed <chr>, kick_return_tds_allowed <chr>, #> # kick_returns_allowed <chr>, kicking_points_allowed <chr>, #> # fumbles_recovered_allowed <chr>, fumbles_lost_allowed <chr>, #> # total_fumbles_allowed <chr>, tackles_allowed <chr>, #> # tackles_for_loss_allowed <chr>, sacks_allowed <chr>, #> # qb_hurries_allowed <chr>, interceptions_allowed <chr>, #> # passes_deflected_allowed <chr>, turnovers_allowed <chr>, #> # defensive_tds_allowed <chr>, total_penalties_yards_allowed <chr>, #> # possession_time_allowed <chr>cfb_game_team_stats(2013, team = "Florida State")#> # A tibble: 13 x 78 #> game_id school conference home_away points total_yards net_passing_yar~ #> <int> <chr> <chr> <chr> <int> <chr> <chr> #> 1 3.32e8 Flori~ ACC away 41 533 377 #> 2 3.33e8 Flori~ ACC home 62 617 240 #> 3 3.33e8 Flori~ ACC home 54 492 226 #> 4 3.33e8 Flori~ ACC away 48 489 330 #> 5 3.33e8 Flori~ ACC home 63 614 431 #> 6 3.33e8 Flori~ ACC home 49 566 342 #> 7 3.33e8 Flori~ ACC home 41 517 325 #> 8 3.33e8 Flori~ ACC away 59 296 207 #> 9 3.33e8 Flori~ ACC home 59 523 298 #> 10 3.33e8 Flori~ ACC away 37 456 327 #> 11 3.33e8 Flori~ ACC away 51 565 444 #> 12 3.33e8 Flori~ ACC home 80 645 309 #> 13 3.33e8 Flori~ ACC home 45 569 330 #> # ... with 71 more variables: completion_attempts <chr>, passing_tds <chr>, #> # yards_per_pass <chr>, passes_intercepted <chr>, interception_yards <chr>, #> # interception_tds <chr>, rushing_attempts <chr>, rushing_yards <chr>, #> # rush_tds <chr>, yards_per_rush_attempt <chr>, first_downs <chr>, #> # third_down_eff <chr>, fourth_down_eff <chr>, punt_returns <chr>, #> # punt_return_yards <chr>, punt_return_tds <chr>, kick_return_yards <chr>, #> # kick_return_tds <chr>, kick_returns <chr>, kicking_points <chr>, #> # fumbles_recovered <chr>, fumbles_lost <chr>, total_fumbles <lgl>, #> # tackles <lgl>, tackles_for_loss <lgl>, sacks <lgl>, qb_hurries <lgl>, #> # interceptions <chr>, passes_deflected <lgl>, turnovers <chr>, #> # defensive_tds <lgl>, total_penalties_yards <chr>, possession_time <chr>, #> # conference_allowed <chr>, home_away_allowed <chr>, points_allowed <int>, #> # total_yards_allowed <chr>, net_passing_yards_allowed <chr>, #> # completion_attempts_allowed <chr>, passing_tds_allowed <chr>, #> # yards_per_pass_allowed <chr>, passes_intercepted_allowed <chr>, #> # interception_yards_allowed <chr>, interception_tds_allowed <chr>, #> # rushing_attempts_allowed <chr>, rushing_yards_allowed <chr>, #> # rush_tds_allowed <chr>, yards_per_rush_attempt_allowed <chr>, #> # first_downs_allowed <chr>, third_down_eff_allowed <chr>, #> # fourth_down_eff_allowed <chr>, punt_returns_allowed <chr>, #> # punt_return_yards_allowed <chr>, punt_return_tds_allowed <chr>, #> # kick_return_yards_allowed <chr>, kick_return_tds_allowed <chr>, #> # kick_returns_allowed <chr>, kicking_points_allowed <chr>, #> # fumbles_recovered_allowed <chr>, fumbles_lost_allowed <chr>, #> # total_fumbles_allowed <lgl>, tackles_allowed <lgl>, #> # tackles_for_loss_allowed <lgl>, sacks_allowed <lgl>, #> # qb_hurries_allowed <lgl>, interceptions_allowed <chr>, #> # passes_deflected_allowed <lgl>, turnovers_allowed <chr>, #> # defensive_tds_allowed <lgl>, total_penalties_yards_allowed <chr>, #> # possession_time_allowed <chr>


| Date | Time | Presenter | Title |
|---|---|---|---|
|
17
Wednesday
Janaury, 2018
|
3:30 - 5:00 PM Room 1425 |
Helmut Schneider
|
Comparison of Causal Inference Methods
|
|
Xuan Wang
|
|||
|
31
Wednesday
January, 2018
|
3:30 - 6:30 PM Room 1425 |
Bita Hasheminezhad
|
Introduction to Python: NumPy, Pandas and Matplotlib (Workshop)
|
|
14
Wednesday
February, 2018
|
3:30 - 5:00 PM Room 1425 |
Hanieh Javadi
|
Collaboration in Crowdsourcing Contests: Towards an Understanding of teams’ Collaborative Behavior in Crowdsourcing Contests
|
|
28
Wednesday
February, 2018
|
3:30 - 5:00 PM Room 1425 |
Joaquin Rodriguez
|
Investigating the Digital Phenomenon in the IS Field
|
|
14
Wednesday
March, 2018
|
3:30 - 5:00 PM Room 1425 |
Harshali Sadhya
|
TBA
|
4
Wednesday
April, 2018
|
3:30 - 5:00 PM Room 1425 |
|
|
|
18
Wednesday
April, 2018
|
3:30 - 5:00 PM Room 1425 |
Christopher Claypool
|
TBA
|
| Date | Time | Presenter | Title |
|---|---|---|---|
|
13
Wednesday
September, 2017
|
3:00 - 4:30 PM Room 1321 |
Peter Liang
|
Linguistic Network Analysis of Text Document: A Deception Detection Study
|
|
27
Wednesday
September, 2017
|
3:00 - 4:30 PM Room 1321 |
Cancelled
|
Cancelled
|
|
11
Wednesday
October, 2017
|
3:00 - 4:30 PM Room 1321 |
Yang Pan
|
Information Disclosure and Crowdfunding: An Empirical Analysis of the Disclosure of Project Risk and Market Reaction
|
|
25
Wednesday
October, 2017
|
3:00 - 4:30 PM Room 1321 |
Biagio Palese
|
Measuring online review/response topics congruence
|
|
Dario Bonaretti
|
Evaluating IS artifacts for Disaster Relief Using Representation Theory
|
||
|
8
Wednesday
November, 2017
|
3:00 - 4:30 PM Room 1321 |
Gabe Piccoli
|
The Dark Side of Digital Transformation: The case of Information Systems Education
|
|
29
Wednesday
November, 2017
|
3:00 - 4:30 PM Room 1321 |
Vikram Sadhya
|
Exploring Blockchain The Trust Machine
|
|
Harshali Sadhya
|
Understanding Ties in Sharing Economy
|


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| HADOOP-6576 |
TestStreamingStatus is failing on 0.20 branch |
Major |
. |
Chris Douglas |
Todd Lipcon |
| HADOOP-6575 |
Tests do not run on 0.20 branch |
Major |
. |
Chris Douglas |
Chris Douglas |
| HADOOP-6524 |
Contrib tests are failing Clover'ed build |
Major |
build |
Konstantin Boudnik |
Konstantin Boudnik |
| HADOOP-6506 |
Failing tests prevent the rest of test targets from execution. |
Major |
build |
Konstantin Boudnik |
Konstantin Boudnik |
| HADOOP-6498 |
IPC client bug may cause rpc call hang |
Blocker |
ipc |
Ruyue Ma |
Ruyue Ma |
| HADOOP-6460 |
Namenode runs of out of memory due to memory leak in ipc Server |
Blocker |
. |
Suresh Srinivas |
Suresh Srinivas |
| HADOOP-6428 |
HttpServer sleeps with negative values |
Major |
. |
Tsz Wo Nicholas Sze |
Konstantin Boudnik |
| HADOOP-6315 |
GzipCodec should not represent BuiltInZlibInflater as decompressorType |
Major |
io |
Aaron Kimball |
Aaron Kimball |
| HADOOP-6269 |
Missing synchronization for defaultResources in Configuration.addResource |
Major |
conf |
Todd Lipcon |
Sreekanth Ramakrishnan |
| HADOOP-6231 |
Allow caching of filesystem instances to be disabled on a per-instance basis |
Major |
fs |
Tom White |
Ben Slusky |
| HADOOP-6097 |
Multiple bugs w/ Hadoop archives |
Major |
fs |
Ben Slusky |
Ben Slusky |
| HADOOP-5759 |
IllegalArgumentException when CombineFileInputFormat is used as job InputFormat |
Major |
. |
Amareshwari Sriramadasu |
Amareshwari Sriramadasu |
| HADOOP-5623 |
Streaming: process provided status messages are overwritten every 10 seoncds |
Major |
. |
Rick Cox |
Rick Cox |
| HADOOP-5612 |
Some c++ scripts are not chmodded before ant execution |
Major |
build |
Todd Lipcon |
Todd Lipcon |
| HADOOP-5611 |
C++ libraries do not build on Debian Lenny |
Critical |
. |
Todd Lipcon |
Todd Lipcon |
| HDFS-927 |
DFSInputStream retries too many times for new block locations |
Critical |
hdfs-client |
Todd Lipcon |
Todd Lipcon |
| HDFS-872 |
DFSClient 0.20.1 is incompatible with HDFS 0.20.2 |
Major |
datanode, hdfs-client |
Bassam Tabbara |
Todd Lipcon |
| HDFS-781 |
Metrics PendingDeletionBlocks is not decremented |
Blocker |
namenode |
Suresh Srinivas |
Suresh Srinivas |
| HDFS-761 |
Failure to process rename operation from edits log due to quota verification |
Major |
namenode |
Suresh Srinivas |
Suresh Srinivas |
| HDFS-745 |
TestFsck timeout on 0.20. |
Major |
. |
Tsz Wo Nicholas Sze |
Tsz Wo Nicholas Sze |
| HDFS-732 |
HDFS files are ending up truncated |
Blocker |
hdfs-client |
Christian Kunz |
Tsz Wo Nicholas Sze |
| HDFS-723 |
Deadlock in DFSClient#DFSOutputStream |
Blocker |
. |
Hairong Kuang |
Hairong Kuang |
| HDFS-677 |
Rename failure due to quota results in deletion of src directory |
Blocker |
namenode |
Suresh Srinivas |
Suresh Srinivas |
| HDFS-596 |
Memory leak in libhdfs: hdfsFreeFileInfo() in libhdfs does not free memory for mOwner and mGroup |
Blocker |
fuse-dfs |
Zhang Bingjun |
Zhang Bingjun |
| HDFS-579 |
HADOOP-3792 update of DfsTask incomplete |
Major |
hdfs-client |
Christian Kunz |
Christian Kunz |
| HDFS-187 |
TestStartup fails if hdfs is running in the same machine |
Major |
test |
Tsz Wo Nicholas Sze |
Todd Lipcon |
| HDFS-185 |
Chown , chgrp , chmod operations allowed when namenode is in safemode . |
Major |
. |
Ravi Phulari |
Ravi Phulari |
| HDFS-101 |
DFS write pipeline : DFSClient sometimes does not detect second datanode failure |
Blocker |
datanode |
Raghu Angadi |
Hairong Kuang |
| MAPREDUCE-1251 |
c++ utils doesn't compile |
Major |
. |
Eli Collins |
Eli Collins |
| MAPREDUCE-1182 |
Reducers fail with OutOfMemoryError while copying Map outputs |
Blocker |
. |
Chandra Prakash Bhagtani |
Chandra Prakash Bhagtani |
| MAPREDUCE-1163 |
hdfsJniHelper.h: Yahoo! specific paths are encoded |
Trivial |
. |
Allen Wittenauer |
Allen Wittenauer |
| MAPREDUCE-1147 |
Map output records counter missing for map-only jobs in new API |
Blocker |
. |
Chris Douglas |
Amar Kamat |
| MAPREDUCE-1070 |
Deadlock in FairSchedulerServlet |
Major |
. |
Todd Lipcon |
Todd Lipcon |
| MAPREDUCE-1068 |
In hadoop-0.20.0 streaming job do not throw proper verbose error message if file is not present |
Major |
contrib/streaming |
Peeyush Bishnoi |
Amareshwari Sriramadasu |
| MAPREDUCE-1010 |
Adding tests for changes in archives. |
Minor |
harchive |
Mahadev konar |
Mahadev konar |
| MAPREDUCE-979 |
JobConf.getMemoryFor{Map|Reduce}Task doesn't fallback to newer config knobs when mapred.taskmaxvmem is set to DISABLED_MEMORY_LIMIT of -1 |
Blocker |
jobtracker, tasktracker |
Arun C Murthy |
Sreekanth Ramakrishnan |
| MAPREDUCE-826 |
harchive doesn't use ToolRunner / harchive returns 0 even if the job fails with exception |
Trivial |
harchive |
Koji Noguchi |
Koji Noguchi |
| MAPREDUCE-617 |
Streaming should not throw java.lang.RuntimeException and ERROR while displaying help |
Minor |
contrib/streaming |
Karam Singh |
|
| MAPREDUCE-433 |
TestReduceFetch failed. |
Major |
. |
Tsz Wo Nicholas Sze |
Chris Douglas |
| MAPREDUCE-112 |
Reduce Input Records and Reduce Output Records counters are not being set when using the new Mapreduce reducer API |
Blocker |
. |
Jothi Padmanabhan |
Jothi Padmanabhan |


{% extends "products/base.html" %} {% load staticfiles %} {% block css %} {% endblock%} {% block content %}
Sorry, something happened with the payment to {{product.title}}
{{error_message}}


A few months ago a co-worker sent me this blog post to give me a few ideas for a development message queue system that he wanted. We are planning on using Kafka in our production environment, but he wanted something lighter weight (no dependency on zookeeper, etc) so that devs working on our platform could bring up and develop against our message queue library quickly. I borrowed a few ideas from the linked post, but also changed the architecture a bit in order to tailor the system for our needs. This was also a learning exercise in Redis, which is a part of our stack that I wanted to become more familiar with.
I’ve been diving into the Scala(tra) world as part of a new project at work, and I wanted to share a useful piece of information here that I had trouble finding on the Interwebs. My task involves running two different Scalatra apps that are talking to each other, so of course they need to run on different ports when bringing them up locally. I am using sbt as the build manager for this app, and my build settings are all contained in project/build.scala, but I couldn’t figure out where to put the port information. Alas, after I created a build.sbt file in the root folder for the app and added the port information everything worked out perfectly. The following line in build.sbt will set the container’s port to 3002 when running ./sbt container:start
I’ve always been a proponent of learning by experience. The best way to get familiar with something new is to dive right in and try not to hurt yourself. It is for this reason that in my junior year of college, my team in our “weed out” design course (hilarious looking back at that as a weed-out course) chose Java and Eclipse as a platform for development. I didn’t really have any direction at that point in college, but knew that Java was used widely in the software engineering world, so better late than never to learn it.
Hey, everyone! Thanks for stopping by my blog. If you haven’t taken a look at the [About Me][1] page, well, then you have no idea what this blog is or who I am. In short, I’m just a software developer looking to share some ideas with anyone willing to listen. I’m going to try and keep this blog active and make sure I share some meaningful information as well as provide a bit of entertainment for anyone who stumbles in here.


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2D setup
Strip or panel:
1D Strip
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Matrix Generator
Panel dimensions (WxH):
x
Horizontal panels:
Vertical panels:
1
st
panel:
Top
Bottom
Left
Right
Orientation:
Horizontal
Vertical
Serpentine:
Can populate LED panel layout with pre-arranged matrix.
These values do not affect final layout.
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A matrix is made of 1 or more physical LED panels.
Each panel can be of different size and/or have different LED orientation and/or starting point and/or layout.
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From:Moore Jan To:Geaccone Tracy Sent:2017-01-11T04:35:47.0000000Z Subject:TW imbal revaluation
Tracy:
FYI.
Jan
-----Original Message-----
From: Fancler, Dan
Sent: Tuesday, November 27, 2001 3:16 PM
To: Fancler, Dan; Moore, Jan
Cc: Moseley, Debbie; Walton, Mark; Cobb Jr., John
Subject: TW imbal revaluation
The November estimate of revaluation of TW imbalances will to be a downside of $204,000 based on a month ending price of $1.93.
***********
EDRM Enron Email Data Set has been produced in EML, PST and NSF format by ZL Technologies, Inc. This Data Set is licensed under a Creative Commons Attribution 3.0 United States License <http://creativecommons.org/licenses/by/3.0/us/> . To provide attribution, please cite to "ZL Technologies, Inc. (http://www.zlti.com)."
***********
California


Xythos Drive
WebDAV Document Management & Collaboration Tool
Control Document Access
Document Version Control
The Xythos Drive turns Windows desktop applications into a WebDAV-powered document management and collaboration tool. In addition to editing documents, users can instantly control document access, document version management, file synchronization, subscriptions, and more, without ever leaving their familiar applications. Integrated Intellitach technology also makes the Xythos Drive an ideal solution to replace the growing number of email attachments that expose sensitive information and consume valuable network resources.
With Xythos Drive, you can control advanced collaboration features without leaving familiar desktop applications.


Hopkins stars as Houston Texans edge out Indianapolis Colts
by By Press AssociationDeAndre Hopkins hauled in two touchdown passes as Houston Texans edged out Indianapolis Colts 20-17 to move into first place in the AFC South on Thursday night.
Texans quarterback Deshaun Watson found Hopkins with touchdown passes of 35 and 30 yards as Houston engineered a come-from-behind win to move to 7-4.
Colts running back Jonathan Williams ran in from 13 yards to score Indianapolis’ second rushing touchdown of the night and put them 17-10 up midway through the third quarter.
But after Ka’imi Fairbairn’s 35-yard field goal cut the gap, Watson launched one into the end zone where Hopkins hauled it in for the game-winning score.
Watson finished the night 19-of-30 for 298 yards and two touchdowns with one interception. Six of those catches went to Hopkins, who had 94 yards, while Will Fuller had seven catches for 140 yards.


Options pricer takes user provided information about an options contract such as the greeks, holding
period, and anticipated price. Other programs that calculate option prices don't consider implied
volatility making earnings plays more vague and risky. With options pricer, Vega and Implied volatility
are both considered so traders aren't blindsided by IV Crush. IV crush is an important factor to
consider when trading options since even large swings in the right direction can still leave traders at
a loss. By anticipating changes in implied volatility, Options Pricer makes earnings plays slightly less
daunting.
How does it calculate?
Options pricer takes user provided information about an options contract such as the greeks, holding
period, and anticipated price. Other programs that calculate option prices don't consider implied
volatility making earnings plays more vague and risky. With options pricer, Vega and Implied volatility
are both considered so traders aren't blindsided by IV Crush. IV crush is an important factor to
consider when trading options since even large swings in the right direction can still leave traders at
a loss. By anticipating changes in implied volatility, Options Pricer makes earnings plays slightly less
daunting. To calculate anticipated losses to IV crush before an earnings play, anticipate a 44% drop in
implied volatilty after an earnings release.
Limitations
As of now, delta is recalculated using gamma only after entire dollar increments. For example, if I
wanted to calculate the price of a security as the value increased from $1 to $1.50, delta would not
be recalculated since the price change was less than a dollar. Additionally, as of now theta is treated
as a constant (obviously theta is not a constant in practice) so as holding period increases, the calculator
becomes less accurate. Finally, gamma is treated as a constant as well (working on fixing this) so as the price
in the underlying security changes, gamma doesn't change at all. I will continue to work on these limitations. If
there are any other issues or any features you want implemented feel free to contact me @ahmed.darfur@yale.edu


WAEC withholds results of 753 private candidates
The West African Examination Council (WAEC) has withheld the entire results of 753 candidates out of 102,278 candidates who sat for the 2019 private West African Senior School Certificate Examination (WASSCE).
A statement signed by the Head of Public Affairs, Agnes Teye-Cudjoe on Tuesday, alleged the candidates were involved in various examination malpractices.
“The withheld results will be released or cancelled as soon as the Council concludes its investigations,” the press statement read.
However, this years’ examination malpractice is a major improvement on that of 2018.
In 2018, WAEC withheld the entire results of 2,160 private candidates out of the 133,986 candidates who took part in the WASSCE as compared to this years’ 753 candidates.
The Council further cautioned citizens to beware of fraudsters who will use dubious means to dupe them of their money.
It further assured stakeholders that the result database is secured and any forged results will easily be detected through verification.
“Institutions and organisations are therefore advised to confirm or verify results presented to them directly from the Council,” she said.
Read the full statement below:


Here are the Top 20 Frequently Asked Questions about Ameol:
1. How do I get rid of the logo on each topic on the in-basket?
Select this from your menu - Settings | Preferences | Viewer | Display and make sure that "Show folder type in In Basket" is not selected.
2. Where has the Utilities menu gone - I can't find my addons?
Addons are now embedded into the Ameol menu system. If an addon deals with mail, for example, you'll find a menu item for it under the Mail menu dropdown.
3. I can't find CIXBill, though I know it's loaded.
You'll find it in the File menu - listed as CIX Billing. Make sure that the version of CIXBill you have is at least version 3.
4. Why is ShowConf on the Settings menu?
That's the way it was written by the author.
5. What do the three symbols next to the signature box on the Mail Message window actually do?
The red "up" triangle raises the priority of your mail. The black "down" triangle lowers the priority of your mail.
Some email programs handle prioritised mail differently - for example, displaying high priority mail first.
The CC button is selected (turned on/pushed in) by default. This will make Ameol send a copy of the mail back to yourself. This is useful as confirmation that your mail was actually sent. Turning this off is not a good idea unless you don't care about tracking your mail.
6. Where has the terminal window gone?
You need to make sure this is turned on if you want to see it. It's turned on as default, but perhaps you've disabled it by accident - re-enable it. Do this by selecting Settings | Forums... and making sure you have selected the option Display terminal window while blinking to CIX.
7. Why doesn't the toolbar float any more?
Ameol was written using newer display controls, which although allow the program to do much more, does not allow a floating toolbar.
8. I've closed my in/out basket and it's gone! (not on Window menu)
If you want your basket back, select View, and then select In Basket or Out Basket - the window will reappear.
9. I installed Ameol for CIX Forums only, how do I add Internet options?
You'll need to click on the Ameol Setup icon in your CIX Software Program Manager
or Start Menu group and enter your account details.
10. What do the username/realname things mean in the install wizard?
Your username relates to your hostname, so use that. Your realname is just that - your real name (e.g. Paul Wakeford, or
Graham Freeman). The real name is displayed in header of your emails and your Usenet postings.
11. How do I add a spacer between toolbar buttons?
Select Settings | Toolbar. Now move the button to the right of where you want the space to be, to the right. Move it about one third of it's width. You'll see a space appear between the two buttons.
12. Do I have to have an Internet account to use Ameol?
No, but you'll not be using all the facilities of Ameol if you don't. For more information on how an Internet account can benefit you, please mail<EMAIL_ADDRESS>13. The meaning of Reply-To: on the mail form
When you send mail, the recipient will need to know where to send their reply. The "Reply-To:" field contains the address to which their email will be sent if they wish to reply to your mails. It's generally a good idea to set this to the email address you give out to people as your own.
14. I only want to pick up my CIX Forums messages, what do I do?
You can put a button on the toolbar for this by selecting Settings | Toolbar | Blinks.
15. I want to filter incoming email, what do I do?
Display one of the messages that you wish to base your sort criteria on, and then from the menu select Mail. In the dropdown list, you'll see Sort Mail From and Sort Mail To ... Select the one you wish to base your filter on, and then choose the folder into which the mail should be filtered.
16. I want my mail from CIX Internet but news from another provider, what do I do?
When you subscribe to a new newsgroup by selecting News | Subscribe, you need to type in the name of the group. Notice at the bottom of this box is the name of the news server to get the news from. The default is from CIX Internet, but you can select another server. If your preferred server isn't in the list, add it by clicking the New Server button and filing in the details for it.
17. How do I password protect my Ameol database?
Select the Users item on the Settings menu. Highlight the name of the user to which password protection will be applied. Click the Edit button and enter the password into the Password box.
18. What Ameol addons are there and how do I configure them?
There is a full list of addons available from the ameolnews forum. This list is being added to all the time, but at the time of writing it includes:
CIXBill - Gets billing information
ShowConf - Displays forum info (including the moderators of closed forums).
TopicInf - Displays information about who posts in topics.
GetMM - Grabs missing messages from CIX Forums, to fill any holes.
Moderate - Allows you to run your own forum.
AMEdit - Access your connect log/profile, from within Ameol.
OBRec - Recovers your outbasket in the event of a failed connect.
IOBask - Holds details of your mail stored on CIX Forums.
Acronyms - Decodes those pesky acronyms.
The addons can be configured by selecting them from the menu bar.
19. What's the best way to report a problem?
Click Help | Submit Report. This will ask you a few questions about your problem and then send the report to us in the manner most suitable for your installation.
20. How to I order the folders in the In Basket?
Imagine your In Basket (the big "proper" one, not the small one attached to the message window) is like this:
- folder 1
\topic
\topic
\topic
- folder 2
\topic
- folder 3
\topic
\topic
- folder 4
\topic
Now you want to move folder 4 so it is between folder 2 and folder 3.
Pick up folder 4 with your mouse and drop it on folder 2, *not* on folder 3 or on the topic(s) between folders 2 and 3. When dragging and dropping folders the folder will always end up underneath the folder you drop onto. If you try to drop a folder onto a topic you will be told that this is not possible.


Instructions: Respond to the following statements by choosing strongly agree, agree, neutral, disagree, or strongly disagree depending on your personal preference to the respective statement. When all five statements are responded to press the "Calculate Compatibility" button. This will generate a response relating to wether or not we would make a good pair.


This inspection reports any @GuardedBy annotations (net.jcip.annotations|javax.annotation.concurrent|org.apache.http.annotation) where the guarding field is unknown.


Former Aberdeen goalkeeper Derek Stillie to stand as Tory candidate at general election
The 45-year-old has launched his campaign to become a Conservative MP having played 27 times for the Pittodrie side between 1994 and 1999.
by Nicholas Keyden, https://www.dailyrecord.co.uk/authors/nicholas-keyden/A former Aberdeen goalkeeper is to stand for the Tory party in next month's general election .
Derek Stillie has launched his campaign to become a Conservative MP having played 27 times for the Pittodrie side between 1994 and 1999.
The 45-year-old struggled to nail down a first team spot and was on the bench when the Dons lifted the League Cup in the 1995/1996 season.
Currently the Ayr United goalie coach, Stillie will stand for Boris Johnson's party as the candidate for Central Ayrshire in the crunch poll on December 12.
Stillie also played for Dunfermline and Dundee United as well as English sides Wigan Athletic and Gillingham.
He retired in 2008.


AOA reveal comeback schedule for 'New Moon' mini album
by germainejAOA have revealed the comeback schedule for their sixth mini album 'New Moon'.
Fans can expect 'New Moon' unit teaser images on November 15 KST, while the music video drops on the 26th. As previously reported, AOA are returning with a western-inspired concept with a dark twist.
Stay tuned for updates on AOA's comeback!


Press F12 on your keyboard to view the result in the console view.
By clicking the button, a function will be executed, which will execute another function, which will execute the console.trace() method, which will display this trace in the console.view.


|
KratosMultiphysics
KRATOS Multiphysics (Kratos) is a framework for building parallel, multi-disciplinary simulation software, aiming at modularity, extensibility, and high performance. Kratos is written in C++, and counts with an extensive Python interface.
|
The structural mechanics contact explicit dynamic solver. More...
Public Member Functions | |
| def | __init__ (self, model, custom_settings) |
| def | ValidateSettings (self) |
| This function validates the settings of the solver. More... | |
| def | AddVariables (self) |
| def | AddDofs (self) |
| def | Initialize (self) |
| def | Solve (self) |
| def | SolveSolutionStep (self) |
| def | ExecuteFinalizeSolutionStep (self) |
| def | ComputeDeltaTime (self) |
| def | GetDefaultParameters (cls) |
Public Attributes | |
| contact_settings | |
| delta_time_factor_for_contact | |
| echo_level | |
| delta_time | |
| Public Attributes inherited from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver | |
| delta_time_refresh_counter | |
| delta_time | |
| delta_time_settings | |
The structural mechanics contact explicit dynamic solver.
This class creates the mechanical solvers for contact explicit dynamic analysis. It currently supports central difference method Public member variables: dynamic_settings -- settings for the explicit dynamic solvers. See structural_mechanics_solver.py for more information.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.__init__ | ( | self, | |
| model, | |||
| custom_settings | |||
| ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.AddDofs | ( | self | ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.AddVariables | ( | self | ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.ComputeDeltaTime | ( | self | ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.ExecuteFinalizeSolutionStep | ( | self | ) |
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.GetDefaultParameters | ( | cls | ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.Initialize | ( | self | ) |
Reimplemented from structural_mechanics_explicit_dynamic_solver.ExplicitMechanicalSolver.
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.Solve | ( | self | ) |
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.SolveSolutionStep | ( | self | ) |
| def contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.ValidateSettings | ( | self | ) |
This function validates the settings of the solver.
| contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.contact_settings |
| contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.delta_time |
| contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.delta_time_factor_for_contact |
| contact_structural_mechanics_explicit_dynamic_solver.ContactExplicitMechanicalSolver.echo_level |


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--- layout: post title: OO and UML resources tags: [] status: publish type: post published: true meta: {} ---
Sean Corfield blogged about this one and as I am one of those trying to get to grips with OO and UML, I can heartily agree that Stephen Palmer's list of articles about object modelling is tremendously useful.


The Saint Louis Space Frontier is a chapter of the National Space Society. The NSS Vision is: People living and working in thriving communities beyond the Earth, and the use of the vast resources of space for the dramatic betterment of humanity. Our chapter meets monthly, participates in outreach events, has fun at social events, and hosts the Gateway to Space Conference each fall.
St. Louis Space Frontier was active in the 1980s and early 1990s. In September 2013 a new chapter formed and members voted to retain the earlier chapter name. Currently we are very active with monthly meetings, outreach events at the Science Center and local schools, special events, a book club, monthly newsletter, and Facebook page. We use Meetup to advertise events and have a website, StLouisSpaceFrontier.org. Our monthly meetings are held on the fourth Saturday of the month at Washington University. The chapter has worked to build relationships with Washington University, Saint Louis University, St. Louis Astronomical Society, St. Louis Science Center, Astronomical Society of Eastern Missouri (ASEM), ArchReactor, and AIAA. The chapter hosts a regional space development conference, Gateway to Space, in the fall. We earned the NSS Chapter of the Year Award for 2015.
St. Louis Space Frontier is dedicated to doing outreach in the community to share the passion for Space Exploration with people of all ages. You can find us at First Friday events at the St. Louis Science Center every month. Members also complete outreach at area schools and public libraries. If you are interested in a presentation about Space Exploration for your organization, please contact us at<EMAIL_ADDRESS>St. Louis Space Frontier Meetup
The Saint Louis Space Frontier (https://stlouisspacefrontier.org/)is a chapter of the National Space Society (https://www.nss.org). The NSS Vision is: People living and working in thriving communities b


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| Ingredients | Quantity |
|---|---|
| Your Soul | 1. |
| red Pheonix feather | 1.76 |
| Witch's Fingernail | 2. |
Step 1: Look at recipe.
Step 2: Boil pheonix feather in couldron for 200 minutes.
Step 3: Put recipe down.

Step 5: Repeat.
Step 6: Stir throughly.
Step 7: Put in fingernail, wait 10 minutes. Then, gently mix in soul. Best when cold.
Bottle mist right away, leave no traces behind. ENJOY...
| Ingredients | Quantity |
|---|---|
| Sand from Forbidden Isle | 1. |
| Unicorn hair | 6 |
| Chip of Magisdan | 1 oz. |
Step 1: Look at recipe.
Step 2: Shake Sand & mix with water..
Step 3: Put recipe down.

Step 5: Repeat.
Step 6: Drop hairs in, 1 at a time.
Step 7: Crush Chips, sprinkle powder over conoction. Next, add 2 scoops of your favorite ice cream. Consume.
Store in musty closet, leave no traces behind. ENJOY...


Hello!, john doe
- Number of rides given 16
- Number of rides taken 20
- View list of rides taken
- View list of rides given
List of rides taken
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
List of rides given
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M
-
Source: Ikoyi
Destination: Yaba
Driver: Kingsley
Time: 3:45 P.M


An opportunity to work and upgrade oneself, as well as being involved in an organization that believes in gaining a competitive edge and giving back to the community. I'm presently expanding my solid experience in Machine Learning and Deep learning. I focus on using my interpersonal skills to build good user experience and create a strong interest in my employers. As an individual, I'm self-confident you’ll find me creative, funny and naturally passionate. I’m a forward thinker, which others may find inspiring when working as a team.
I have been working as a software engineer solving problems and delivering features to customers.


Previous: Contributing and To-Do, Up: Top [Contents][Index]
| Jump to: | (
C D P R S T |
|---|
| Jump to: | (
C D P R S T |
|---|
| Jump to: | C D G L M P R S |
|---|
| Jump to: | C D G L M P R S |
|---|
| Jump to: | F M P R S |
|---|
| Index Entry | Section | ||
|---|---|---|---|
| | |||
| F | |||
field-descriptor-v3 : | dbf - Database | ||
| | |||
| M | |||
multi-point : | shp - Shape Data | ||
| | |||
| P | |||
point : | shp - Shape Data | ||
| | |||
| R | |||
record : | Shapefile | ||
rectangle : | Rectangle | ||
| | |||
| S | |||
shapefile : | Shapefile | ||
| |
| Jump to: | F M P R S |
|---|
Previous: Contributing and To-Do, Up: Top [Contents][Index]


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Get Involved
We're always looking for folks to share knowledge, organize and volunteer with existing meetups.
Get in TouchTECH
LANCASTER
We're always looking for folks to share knowledge, organize and volunteer with existing meetups.
Get in TouchWhether you're new to the area, or working with a new technology, we love seeing the local meetup scene grow. In fact, we're working on some resources to help you get started.
Check it out


The October birthstone is associated with purity, innocence, hope and faith.This gemstone however, is known as the ‘Peace Stone’, believing to dispel anger, fear, jealousy and aggressiveness to keep the wearer calm and tranquil. Besides peace and progress, the stone is believed to enhance creativity of its wearer.


|
Ocular Engine
|
#include <Ray.hpp>
Public Member Functions | |
| Ray (Vector3f const &origin, Vector3f const &direction) | |
| void | setOrigin (Vector3f const &origin) |
| void | setDirection (Vector3f const &direction) |
| Vector3f const & | getOrigin () const |
| Vector3f const & | getDirection () const |
| Vector3f | getPointAlong (float distance) const |
| bool | intersects (Point3f const &point) const |
| bool | intersects (Ray const &other) const |
| bool | intersects (Ray const &other, Point3f &point, float &distance) const |
| bool | intersects (BoundsSphere const &bounds) const |
| bool | intersects (BoundsSphere const &bounds, Point3f &point, float &distance) const |
| bool | intersects (BoundsAABB const &bounds) const |
| bool | intersects (BoundsAABB const &bounds, Point3f &point, float &distance) const |
| bool | intersects (BoundsOBB const &bounds) const |
| bool | intersects (BoundsOBB const &bounds, Point3f &point, float &distance) const |
| bool | intersects (Plane const &plane) const |
| bool | intersects (Plane const &plane, Vector3f &point, float &distance) const |
An infinite line that has an origin and direction.
Creates a ray with the specified origin and direction.
| [in] | origin | |
| [in] | direction | Normalized vector direction. |
| Vector3f const & Ocular::Math::Ray::getDirection | ( | ) | const |
Returns the normalized direction of the ray.
| Vector3f const & Ocular::Math::Ray::getOrigin | ( | ) | const |
Returns the origin of the ray.
| Vector3f Ocular::Math::Ray::getPointAlong | ( | float | distance | ) | const |
Returns the point that lies the given distance along the ray
| bool Ocular::Math::Ray::intersects | ( | Point3f const & | point | ) | const |
Performs an intersection test on a ray and point.
| [in] | point |
| bool Ocular::Math::Ray::intersects | ( | Ray const & | other | ) | const |
Performs an intersection test on two rays.
| [in] | other |
Performs an intersection test on two rays.
| [in] | other | |
| [out] | point | The point that the rays intersect, if they intersect. |
| [out] | distance | The distance from the ray origin to the point of intersection |
| bool Ocular::Math::Ray::intersects | ( | BoundsSphere const & | bounds | ) | const |
Performs an intersection test on a ray and bounding sphere.
| [in] | bounds |
| bool Ocular::Math::Ray::intersects | ( | BoundsSphere const & | bounds, |
| Point3f & | point, | ||
| float & | distance | ||
| ) | const |
Performs an intersection test on a ray and bounding sphere.
This version of the method also returns the point at which the two intersect. If speed is of the uptmost concern and/or the exact point of intersection is not required, then the other version may be used instead.
| [in] | bounds | |
| [out] | point | The point that the ray and bounding sphere intersects. |
| [out] | distance | The distance from the ray origin to the point of intersection |
| bool Ocular::Math::Ray::intersects | ( | BoundsAABB const & | bounds | ) | const |
Performs an intersection test on a ray and AABB.
| [in] | bounds |
| bool Ocular::Math::Ray::intersects | ( | BoundsAABB const & | bounds, |
| Point3f & | point, | ||
| float & | distance | ||
| ) | const |
Performs an intersection test on a ray and AABB.
This version of the method also returns the point at which the two intersect. If speed is of the uptmost concern and/or the exact point of intersection is not required, then the other version may be used instead.
| [in] | bounds | |
| [out] | point | The point that the ray and AABB intersect, if they intersect. |
| [out] | distance | The distance from the ray origin to the point of intersection |
| bool Ocular::Math::Ray::intersects | ( | BoundsOBB const & | bounds | ) | const |
Performs an intersection test on a ray and OBB.
| [in] | bounds |
| bool Ocular::Math::Ray::intersects | ( | BoundsOBB const & | bounds, |
| Point3f & | point, | ||
| float & | distance | ||
| ) | const |
Performs an intersection test on a ray and OBB.
This version of the method also returns the point at which the two intersect. If speed is of the uptmost concern and/or the exact point of intersection is not required, then the other version may be used instead.
| [in] | bounds | |
| [out] | point | The point that the ray and OBB intersect, if they intersect. |
| [out] | distance | The distance from the ray origin to the point of intersection |
| bool Ocular::Math::Ray::intersects | ( | Plane const & | plane | ) | const |
Performs an intersection test on a ray and plane.
Note that this operation is actually a line-plane intersection. The line begins at ray origin and extends RAY_LINE_LENGTH.
| [in] | plane |
| bool Ocular::Math::Ray::intersects | ( | Plane const & | plane, |
| Vector3f & | point, | ||
| float & | distance | ||
| ) | const |
Performs an intersection test on a ray and plane.
Note that this operation is actually a line-plane intersection. The line begins at ray origin and extends RAY_LINE_LENGTH.
| [in] | plane | |
| [out] | point | The point that the ray and AABB intersect, if they intersect. |
| [out] | distance | The distance from the ray origin to the point of intersection |
| void Ocular::Math::Ray::setDirection | ( | Vector3f const & | direction | ) |
Sets the normalized direction of the ray.
| void Ocular::Math::Ray::setOrigin | ( | Vector3f const & | origin | ) |
Sets the origin of the ray.