Squinty, the Comical Pig
by Richard Barnum
Chapter 12: “Squinty Gets Home Again”
Additional Information
- Year Published: 1915
- Language: English
- Country of Origin: United States of America
- Source: Barnum, R. (1915). Squinty, the comical pig. New York: Barse and Hopkins.
-
Readability:
- Flesch–Kincaid Level: 3.5
- Word Count: 1,409
- Genre: Fantasy
- Keywords: children's stories
- ✎ Cite This
Downloads
“Squinty, I don’t believe we’re going to find any cocoanut trees in this woods,” said Mappo, the monkey, after he and the little pig had wandered on for some time.
“It doesn’t seem so, does it?” spoke Squinty, looking all around, first with his wide-open eye, and then with his queer, droopy one.
The monkey ran along, now on the ground, and now and then swinging himself up in the branches of trees, by his long legs, each one of which had a sort of hand on the end. Sometimes he hung by his tail, for monkeys are made to do that.
“My, I wish I could get up in the trees the way you do,” said Squinty. “Do you think I could hang by my tail, Mappo?”
“I don’t know,” answered the monkey, scratching his head. “Your tail has a nice little curl in it, almost like mine. Did you ever try to hang by your tail?”
“No, I never did.”
“Well, you don’t know what you can do until you try,” said Mappo.
The two animal friends soon came to where some of the acorn nuts had fallen off a tree, and they ate as many as they wanted. Mappo said they were not as good as cocoanuts, but he liked them pretty well, because he was hungry. And Squinty thought acorns were just the best things he had ever tasted, except apples, and potatoes or perhaps sour milk.
By this time it was getting dark, and Squinty said:
“Oh dear, I wonder where we can sleep tonight?”
“Oh, do not let that worry you,” said Mappo. “I am used to living in the woods. When I was little, before I was caught and put in the circus, I lived in the woods all the while.  “It’s sort of lonesome, all by yourself in the dark.”
“Yes, I’ll sleep with you,” said Mappo. “Now we’ll make up a nice bed.”
But, just as they were piling some more leaves in the hollow stump, they heard many voices of men shouting in the woods.
“Here he is! Here is that runaway monkey! I see him! Come and catch him!” cried the men.
“Oh, they’re from the circus! They’re after me!” cried Mappo. “I must run and hide. Good-by, Squinty. I’ll see you again sometime, maybe. You had better run, also, or the circus men may catch you.”
Squinty looked through the trees, and saw a number of men coming toward him and the monkey. Then Mappo climbed up in a tall tree, and Squinty ran away as fast as his little short legs would take him.
“Never mind the pig! Get the monkey!” Squinty heard one man cry, and then the comical little pig dodged under a bush, and kept on running.
When Squinty stopped running it was quite dark. He could hardly see, and he had run into several trees, and bumped his nose a number of times. It hurt him very much.
“Well, I guess I’m lost again,” thought Squinty. “And I am all alone. Oh, what a lot of things has happened to me since I was in the pen with my mamma and papa and sisters and brothers! I wish I were back with them again.”
Squinty felt very sad and lonesome. He wondered if the circus men had caught Mappo. Then he felt that he had better find a place where he could cover himself up with the dry leaves, and go to sleep.
He walked about in the dark until, all of a sudden, he stumbled into a hole that was filled with dried grass.
“I guess I had better stay here,” thought Squinty. So he pulled some of the grass over him, and went to sleep.
When he awoke the sun was shining.
“I must get my breakfast,” thought Squinty. He hunted about until he had found some acorns, and then, coming to a little brook of water he took a long drink. Something about the brook made Squinty look at it carefully.
“Why—why!” he exclaimed to himself: “It seems to me I have been here before! Yes, I am sure I have. This is the place where I first came to get a drink, when first I ran away. It is near the pen where I used to live! Oh, I wonder if I can find that?”
The heart of Squinty was beating fast as he looked around at the scenes he had seen when he was a very little pig, some weeks before. Yes, it was the same brook. He was sure of it. And there was the garden of potatoes, and the cornfield where he had first lost his way.
Hark! What was that?
Off in the rows of corn he heard a dog barking. Somehow he knew that dog’s bark.
“If that could be Don!” thought Squinty, hopefully.
The barking sounded nearer. Squinty turned around, standing on the edge of the little brook, and waited, his heart beating faster and faster.
All at once there came running through the potato field a black and white dog. Squinty knew him at once.
It was Don!
“Bow wow! Bow wow!” barked Don. “Well, if there isn’t that comical little pig, Squinty! Where in the world did you come from? You’ve been running away, I’ll be bound! Now I’m going to take you back to the pen!”
“Oh, Don! I am so glad to see you!” squealed Squinty. “I—I did run away, but I never will any more. I am lost. Oh, Don, don’t take me by the ear. I’ll go with you.”
“All right,” barked Don, kindly. “Come along. Your pen isn’t far off,” and he ran along beside the little pig, who, after many adventures had wandered back home. Squinty and Don came to the edge of the potato field.
“Well, I never!” exclaimed the farmer man, who was there hoeing the potatoes.  I wonder where he came from?”
“Bow wow! Bow wow! I found him,” barked Don, but of course the farmer did not understand.
“Well, I’ll put you back in the pen again until that boy sends for you,” said the farmer, as he lifted Squinty over into the pen where his mamma and papa and brothers and sisters were.
“Why—why, it’s Squinty!” cried Mrs. Pig.
“He’s come back!” grunted Mr. Pig.
“Oh, I’m so glad!” said Wuff-Wuff.
“And so am I,” added Twisty Tail, as she rubbed her nose against Squinty’s. “Where have you been, and what happened to you?” she asked her brother.
“Oh, many things,” he said. “I have learned some tricks, I have been up in a balloon, I met Slicko the jumping squirrel, Mappo, the merry monkey, and I saw Tum-Tum, the jolly circus elephant. Now I am home again.”
“And which did you like best of all?” asked Mrs. Pig, when they had finished asking him questions.
“Getting back home,” answered Squinty, as he took a big drink of sour milk.
And that is the story of Squinty, the comical pig. The farmer sent word to the boy that his pet was back in the pen, but the boy said he thought he did not want a pet pig any more, so Squinty, for the time being, stayed with his family.


Honestly
You are not necessarily smart. You are not necessarily quick-witted. But you have a team of supporters and the best defense team money can buy. You are typically white, you are typically privileged. You have something to lose — don’t you always? — in the form of accomplishments, accolades, athletic scholarships or letters of recommendation, networking opportunities, job offers. The losses are always material, because committing a rape is about as inconvenient as having a fraudster get his hands on your bank account. It’s an unfortunate roadblock on the way to further achievement. The insertion of a finger, perhaps a penis, is equally transactional, and if it isn’t, it should be. A woman’s agency is the cheapest bargaining chip with which a court can play, and this will never be beyond your understanding.
You look “normal,” whatever normal may be. Women do not fear you — they cannot fear you — because you are the physical embodiment of everything they are taught not to fear. You are not the boogeyman. You are not stranger danger. You are familiar. You are her friend, her brother’s friend, her sister’s friend. You are the neighbor from across the street. You are that old high school classmate she still runs into at the bus stop. You are that sweet pizza guy who she always tips extra. The statistics are unkind (82% of rapes are committed by a non-stranger, and 47% of rapes are committed by a friend or an acquaintance) but this won’t mean much. You’ve figured it all out. You’re a practical man. The odds are in your favor.
The Stanford Rape Case is an example of a successful rape prosecution. That’s not saying much.  A Washington Post article on the verdict bemoans the loss of a potentially great contributor to society, at one point referring to his crime as a “stunning fall from grace.”


|
VirtualSCADA
1.0
VirtualSCADA Senior Design Project
|
Public Member Functions | |
| __toString () | |
| getRoles () | |
| getCredentials () | |
| getUser () | |
| setUser ($user) | |
| getUsername () | |
| isAuthenticated () | |
| setAuthenticated ($isAuthenticated) | |
| eraseCredentials () | |
| getAttributes () | |
| setAttributes (array $attributes) | |
| hasAttribute ($name) | |
| getAttribute ($name) | |
| setAttribute ($name, $value) | |
TokenInterface is the interface for the user authentication information.
Definition at line 22 of file TokenInterface.php.
| __toString | ( | ) |
Returns a string representation of the Token.
This is only to be used for debugging purposes.
Implemented in AbstractToken.
| eraseCredentials | ( | ) |
Removes sensitive information from the token.
Implemented in AbstractToken, UsernamePasswordToken, and PreAuthenticatedToken.
| getAttribute | ( | $name | ) |
Returns an attribute value.
| string | $name | The attribute name |
Implemented in AbstractToken.
| getAttributes | ( | ) |
| getCredentials | ( | ) |
Returns the user credentials.
Implemented in RememberMeToken, UsernamePasswordToken, PreAuthenticatedToken, ConcreteToken, and AnonymousToken.
| getRoles | ( | ) |
Returns the user roles.
Implemented in AbstractToken.
| getUser | ( | ) |
Returns a user representation.
Implemented in AbstractToken.
| getUsername | ( | ) |
| hasAttribute | ( | $name | ) |
Returns true if the attribute exists.
| string | $name | The attribute name |
Implemented in AbstractToken.
| isAuthenticated | ( | ) |
Returns whether the user is authenticated or not.
Implemented in AbstractToken.
| setAttribute | ( | $name, | |
| $value | |||
| ) |
Sets an attribute.
| string | $name | The attribute name |
| mixed | $value | The attribute value |
Implemented in AbstractToken.
| setAttributes | ( | array | $attributes | ) |
Sets the token attributes.
| array | $attributes | The token attributes |
Implemented in AbstractToken.
| setAuthenticated | ( | $isAuthenticated | ) |
Sets the authenticated flag.
| bool | $isAuthenticated | The authenticated flag |
Implemented in AbstractToken, RememberMeToken, and UsernamePasswordToken.
| setUser | ( | $user | ) |


About Me
My Hobbies
Writing Science-Fiction novels
Listening to Vinyl
Watching Sci-fi on Netflix/AmazonPrime/TV
Baking gluten-free cookies


Add a NearInteractionTouchable to your scene and configure a touchable surface in order to get PointerDown and PointerUp events whenever a PokePointer touches this surface.
More...
Add a NearInteractionTouchable to your scene and configure a touchable surface in order to get PointerDown and PointerUp events whenever a PokePointer touches this surface.
◆ DistanceToTouchable()
| override float Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.DistanceToTouchable |
( |
Vector3 |
samplePoint, |
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out Vector3 |
normal |
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) |
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virtual |
◆ OnValidate()
| override void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.OnValidate |
( |
| ) |
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protectedvirtual |
◆ SetBounds()
| void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.SetBounds |
( |
Vector2 |
newBounds | ) |
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◆ SetLocalCenter()
| void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.SetLocalCenter |
( |
Vector3 |
newLocalCenter | ) |
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Set the position (center) of the NearInteractionTouchable plane relative to the gameObject.
The position of the plane should be in front of the gameObject.
◆ SetLocalForward()
| void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.SetLocalForward |
( |
Vector3 |
newLocalForward | ) |
|
Set local forward direction and ensure that local up is perpendicular to the new local forward and local right direction.
The forward position should be facing the camera. The direction is indicated in scene view by a white arrow in the center of the plane.
◆ SetLocalUp()
| void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.SetLocalUp |
( |
Vector3 |
newLocalUp | ) |
|
Set new local up direction and ensure that local forward is perpendicular to the new local up and local right direction.
◆ SetTouchableCollider()
| void Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.SetTouchableCollider |
( |
BoxCollider |
newCollider | ) |
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Adjust the bounds, local center and local forward to match a given box collider.
This method also changes the size of the box collider attached to the gameObject. Default Behavior: if touchableCollider is null at runtime, the object's box collider will be used to size and place the NearInteractionTouchable plane in front of the gameObject
◆ bounds
| Vector2 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.bounds = Vector2.zero |
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protected |
◆ localCenter
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.localCenter = Vector3.zero |
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protected |
◆ localForward
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.localForward = -Vector3.forward |
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protected |
◆ localUp
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.localUp = Vector3.up |
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protected |
◆ AreLocalVectorsOrthogonal
| bool Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.AreLocalVectorsOrthogonal |
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get |
Returns true if the LocalForward and LocalUp vectors are orthogonal.
LocalRight is computed using the cross product and is always orthogonal to LocalForward and LocalUp.
◆ Bounds
| override Vector2 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.Bounds |
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get |
Bounds or size of the 2D NearInteractionTouchablePlane
◆ ColliderEnabled
| bool Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.ColliderEnabled |
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get |
Check if the touchableCollider is enabled and in the gameObject hierarchy
◆ Forward
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.Forward |
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get |
Forward direction of the gameObject
◆ LocalCenter
| override Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.LocalCenter |
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get |
Local space object center
◆ LocalForward
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.LocalForward |
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get |
Local space forward direction
◆ LocalPressDirection
| override Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.LocalPressDirection |
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get |
◆ LocalRight
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.LocalRight |
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get |
Local space and gameObject right
◆ LocalUp
| Vector3 Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.LocalUp |
|
get |
◆ TouchableCollider
| Collider Microsoft.MixedReality.Toolkit.Input.NearInteractionTouchable.TouchableCollider |
|
get |
BoxCollider used to calculate bounds and local center, if not set before runtime the gameObjects's BoxCollider will be used by default
The documentation for this class was generated from the following file:


PBoC: Downward pressure on economy is increasing
by Eren SengezerThe downward pressure on the Chinese economy is increasing and potential risks and problems for the economy are difficult to eliminate over the short term, the People's Bank of China (PBoC) said on Monday, per Reuters.
"China will continue to implement proactive fiscal policy, prudent monetary policy," the PBoC added. "China will implement tax cuts of a greater scale, will increase local govt special bonds quota by a large margin."
These comments were largely ignored by the market participants and the upbeat mood remains intact with major European equity indexes and the 10-year US Treasury bond yield trading in the positive territory on Monday.


Methods for manipulating regression models and for describing these in a style adapted for medical journals. Contains functions for generating an HTML table with crude and adjusted estimates, plotting hazard ratio, plotting model estimates and confidence intervals using forest plots, extending this to comparing multiple models in a single forest plots. In addition to the descriptive methods, there are add-ons for the robust covariance matrix provided by the 'sandwich' package, a function for adding non-linearities to a model, and a wrapper around the 'Epi' package's Lexis() functions for time-splitting a dataset when modeling non-proportional hazards in Cox regressions.
| Version: | 1.2.2 |
| Depends: | forestplot, Gmisc (≥ 1.0.3) |
| Imports: | Hmisc, stringr, rms, sandwich, stats, nlme, methods, htmlTable, magrittr, knitr, Epi, utils, graphics, grDevices |
| Suggests: | boot, testthat, cmprsk, survival, dplyr, ggplot2, parallel |
| Published: | 2018-04-21 |
| Author: | Max Gordon [aut, cre], Reinhard Seifert [aut] (Author of original plotHR) |
| Maintainer: | Max Gordon <max at gforge.se> |
| License: | GPL (≥ 3) |
| URL: | http://gforge.se |
| NeedsCompilation: | no |
| Materials: | README NEWS |
| CRAN checks: | Greg results |
| Reference manual: | Greg.pdf |
| Vignettes: |
Vignette Title Vignette Title |
| Package source: | Greg_1.2.2.tar.gz |
| Windows binaries: | r-devel: Greg_1.2.2.zip, r-release: Greg_1.2.2.zip, r-oldrel: Greg_1.2.2.zip |
| OS X binaries: | r-release: Greg_1.2.2.tgz, r-oldrel: Greg_1.2.2.tgz |
| Old sources: | Greg archive |
Please use the canonical form https://CRAN.R-project.org/package=Greg to link to this page.


Cutting across all the lines of social fabric (of the nation), many people concerned with future of the nation, are discussing about the run-down of the value systems and consequential impairments in society. We in the foundation also did a number of brain storming exercises and finally zeroed down on one single point as an answer to all the questions. That is “running down of our cultural values systems and the need for arresting these trends without further loss of time” and hence the effort.
The foundation also works like a conduit between the intellectual groups and people at gross root level, who would be working for the cause with love and devotion. At present it is identifying and aligning with people who are already working in similar fields, as we believe in humble beginnings.
The foundation already initiated its work in a humble way, though. Now it is time for expansion of this activity by broad basing the work force as well as the think tank. In fact this is the point where the likeminded people are being gathered to take the mantle forward and far and wide.
The foundation believes that the work to be done has no “area specifics” the reason being that the need is there everywhere. As being experienced by one and all, the invasion is from all corners and is spreading to all walks of life. It is also a fact that many people who are deeply hurt and concerned with this run down are looking for a suitable forum. And we are sure that for all such people this is the right forum.
In fact this is the real part of the concern where all the thoughts, concerns and feelings need to get transformed in to actions and as actions in proper direction... As already stated in the foregoing, the foundation has taken a view that it is always better to work with someone who is already in the field with similar aspirations, goals and concerns; rather than trying to go independently. A few of the programs could also be taken up by foundation like awareness programs.
In this area the foundation has already aligned in the following activities.
SATURDAY, 9th June 2018
9:30 AM - 1:00 PM
Hotel Marriott Convenction Centre
Tank Bund Road, Hyderabad
Our themes are updated regularly to keep them bug free!
All dependencies are kept current to keep things fresh.
You can use this design as is, or you can make changes!
Is it really open source if it's not made with love?
6-3-666/B, 5TH FLOOR,
DECCAN CHAMBERS, SOMAJI GUDA,
HYDERABAD-500082


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int | Error = 0x42 |
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int | WakeUp = 0x3E |
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int | WakeUpAck = 0x3F |
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int | GoToConfig = 0x30 |
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int | GoToMeasurement = 0x10 |
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int | Reset = 0x40 |
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int | ReqDID = 0x00 |
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int | DeviceID = 0x01 |
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int | ReqProductCode = 0x1C |
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int | ProductCode = 0x1D |
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int | ReqFWRev = 0x12 |
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int | FirmwareRev = 0x13 |
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int | RestoreFactoryDef = 0x0E |
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int | SetBaudrate = 0x18 |
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int | RunSelftest = 0x24 |
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int | SelftestAck = 0x25 |
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int | SetErrorMode = 0xDA |
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int | SetTransmitDelay = 0xDC |
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int | SetOptionFlags = 0x48 |
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int | SetLocationID = 0x84 |
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int | SetSyncSettings = 0x2C |
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int | ReqConfiguration = 0x0C |
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int | Configuration = 0x0D |
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int | SetPeriod = 0x04 |
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int | SetExtOutputMode = 0x86 |
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int | SetOutputConfiguration = 0xC0 |
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int | SetStringOutputType = 0x8E |
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int | SetAlignmentRotation = 0xEC |
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int | SetOutputMode = 0xD0 |
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int | SetOutputSettings = 0xD2 |
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int | ReqData = 0x34 |
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int | MTData = 0x32 |
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int | MTData2 = 0x36 |
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int | ResetOrientation = 0xA4 |
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int | SetUTCTime = 0x60 |
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int | AdjustUTCTime = 0xA8 |
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int | UTCTime = 0x61 |
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int | ReqAvailableScenarios = 0x62 |
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int | AvailableScenarios = 0x63 |
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int | SetCurrentScenario = 0x64 |
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int | SetGravityMagnitude = 0x66 |
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int | SetLatLonAlt = 0x6E |
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int | SetNoRotation = 0x22 |
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Values for the message id (MID)
The documentation for this class was generated from the following file:
- hardware_layer/xsens_driver/nodes/mtdef.py


Utility Functions¶
-
class
decibel.utils.musicobjects.
Chord
(root_note, components_degree_list, bass_degree)[source]¶ Bases:
object
-
classmethod
from_common_tab_notation_string
(chord_string)[source]¶ Create a chord from a string as it is typically found in a tab file
Parameters: chord_string – Chord string as you typically find it in a tab file Returns: Chord as specified by the chord string >>> str(Chord.from_common_tab_notation_string('C:min')) 'None' >>> str(Chord.from_common_tab_notation_string('Cmaj')) 'C' >>> str(Chord.from_common_tab_notation_string('Db11')) 'C#:(2,3,4,5,b7)'
-
classmethod
from_harte_chord_string
(chord_string)[source]¶ Create a chord from a chord string in the syntax proposed in the 2005 paper ‘SYMBOLIC REPRESENTATION OF MUSICAL CHORDS: A PROPOSED SYNTAX FOR TEXT ANNOTATIONS’ by Harte et al.
Parameters: chord_string – Chord string in syntax proposed by Harte et al. Returns: Chord type as specified by the chord string >>> Chord.from_harte_chord_string('C') == Chord.from_harte_chord_string('C:(3,5)') True >>> Chord.from_harte_chord_string('C:maj(4)') == Chord.from_harte_chord_string('C:(3,4,5)') True
-
classmethod
from_shorthand_degree_bass
(root_note, shorthand_string, degree_string_list, bass_degree, shorthand_type='harte')[source]¶ Create a chord from a root note, shorthand string, degree string list, bass degree and optional shorthand type
Parameters: - root_note – Root note of the chord
- shorthand_string – Shorthand string that specifies the degrees (may be empty)
- degree_string_list – List of degrees. A degree starting with * means that this degree is not in the chord
- bass_degree – Bass degree Interval
- shorthand_type – String that specifies the shorthand type: either ‘harte’ or ‘tab’
Returns: Chord as specified by the root note, shorthand, degrees and bass
>>> str(Chord.from_shorthand_degree_bass(PitchClass(0), 'min7', ['*b7'], Interval.from_harte_interval('b3'))) 'C:min/b3'
-
classmethod
-
class
decibel.utils.musicobjects.
Fingering
(base_fret, e2, a2, d3, g3, b3, e4)[source]¶ Bases:
object
-
get_extended_chroma_vector
()[source]¶ Transforms the Fingering into a list in which the first 12 elements correspond with the 12 pitch classes and the final element is the bass class pitch class
Returns: 13D chroma-like vector with bass pitch class information >>> f = Fingering('1', 'x', '0', '2', '2', '1', '0') >>> f.get_extended_chroma_vector() [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 9]
-
-
class
decibel.utils.musicobjects.
Interval
(semitone_interval)[source]¶ Bases:
object
-
classmethod
from_harte_interval
(harte_interval_string)[source]¶ Create an interval from a Harte interval
Parameters: harte_interval_string – String (or int) that identifies the interval Returns: Interval as defined by the Harte interval >>> Interval(0) == Interval.from_harte_interval('bb2') True >>> Interval.from_harte_interval('1') == Interval.from_harte_interval('bb2') True
-
classmethod
from_pitch_class_distances
(from_pitch_class, to_pitch_class)[source]¶ Create an Interval by the distance between the pitch classes, wrapping around the octave
Parameters: - from_pitch_class – Pitch class of start of Interval
- to_pitch_class – Pitch class of end of Interval
Returns: Interval between two pitch classes
>>> a = PitchClass.from_harte_pitch_class('A') >>> c_sharp = PitchClass.from_harte_pitch_class('C#') >>> str(Interval.from_pitch_class_distances(a, c_sharp)) '3'
-
classmethod
-
class
decibel.utils.musicobjects.
Pitch
(midi_pitch)[source]¶ Bases:
object
-
classmethod
from_pitch_class_and_octave_number
(pitch_class, octave_number)[source]¶ Create a Pitch instance based on its pitch class and octave number (e.g. ‘A’ and 4)
Parameters: - pitch_class – Pitch class string (e.g. ‘A’)
- octave_number – Octave number (e.g. 4)
Returns: Pitch, as specified by the pitch class and octave number
>>> p = Pitch.from_pitch_class_and_octave_number('A', 4) >>> p.midi_pitch 69 >>> p.harte_pitch_class ['G##', 'A', 'Bbb']
-
classmethod
from_pitch_name
(pitch_name)[source]¶ Create a Pitch instance based on its pitch name (a str consisting of pitch class and octave number (e.g. ‘A4’) Note: works only with single sharp/flats; fails with double sharps/flats
Parameters: pitch_name – Name, consisting of pitch class and octave number Returns: Pitch, as specified by its pitch name >>> Pitch.from_pitch_name('A4').midi_pitch 69 >>> Pitch.from_pitch_name('Bb4').midi_pitch # We can handle single sharps or flats 70 >>> Pitch.from_pitch_name('Bbb4') # We cannot handle double sharps or flats Traceback (most recent call last): ... ValueError: invalid literal for int() with base 10: 'b4'
-
static
is_higher_than
(pitch_1, pitch_2)[source]¶ Checks if pitch 1 is higher than pitch 2
Parameters: - pitch_1 – First pitch
- pitch_2 – Second pitch
Returns: Is pitch 1 higher than pitch 2?
>>> Pitch.is_higher_than(Pitch.from_pitch_name('A4'), Pitch.from_pitch_name('G5')) False
-
classmethod
-
class
decibel.utils.musicobjects.
PitchClass
(pitch_class_number)[source]¶ Bases:
object
-
classmethod
from_harte_pitch_class
(harte_pitch_class)[source]¶ Create a PitchClass object from its Harte pitch class
Parameters: harte_pitch_class – A string that defines a pitch class with at most two sharps/flats Returns: PitchClass as specified by the Harte pitch class >>> PitchClass.from_harte_pitch_class('Gbb').pitch_class_number 5
-
classmethod
-
class
decibel.utils.musicobjects.
Song
(key, title, album, full_ground_truth_chord_labs_path, full_audio_path, full_segmentation_labs_path)[source]¶ Bases:
object
-
decibel.utils.filehandler.
file_exists
(full_path: str) → bool[source]¶ Shortcut method to check if a file, specified by its full path exists
Parameters: full_path – Full path to the file of which we want to know if it exists Returns: Does our file exist already?
-
decibel.utils.filehandler.
find_duplicate_midis
(song: decibel.utils.musicobjects.Song) → [<class 'str'>][source]¶ Duplicate MIDI’s are MIDI’s that yield exactly the same chord sequences on the beat level, but the files were not identified as identical based on MD5 checksum (typically due to some minor changes, like changing the MIDI title).
Parameters: song – Song in our data set Returns: List of names of duplicate MIDI files
-
decibel.utils.filehandler.
get_absolute_path
(relative_path: str) → str[source]¶ Extract the absolute path from the data folder
Parameters: relative_path – Relative path from data folder Returns: The full path >>> get_absolute_path('MIDI/001-001.mid').startswith(DATA_PATH) True
-
decibel.utils.filehandler.
get_all_songs
()[source]¶ Creates a dictionary of Song objects, indexed by integer keys. Key, title, album, ground truth chord labels, audio path and Chordify labels path are added to each song.
Returns: Dictionary of Songs in our data set.
-
decibel.utils.filehandler.
get_chords_from_tab_filename
(full_tab_file_path: str) → str[source]¶ Get the filename to write the parsed chords from the tab file
Parameters: full_tab_file_path – Tab file Returns: Filename for parsed chords
-
decibel.utils.filehandler.
get_data_fusion_path
(key: int, df_type_str: str, selection_method_str: str, audio_ace: str) → str[source]¶ Get the full path to the data fusion labels path of the song specified by the key
Parameters: - key – Key of the song for which we need the data fusion labels path
- df_type_str – Which type of data fusion; either ‘rand’, ‘mv’, ‘df’
- selection_method_str – Do we use all labels or only the expected best?
- audio_ace – Which audio algorithm did we use (CHF or one of the MIREX algorithms)
Returns: Data fusion labels path of our song
-
decibel.utils.filehandler.
get_evaluation_table_by_audio_measure_path
(audio_ace: str, measure: str) → str[source]¶ Get the full path to the csv file in which this method is evaluated.
Parameters: - audio_ace – Which audio algorithm did we use (CHF or one of the MIREX algorithms)
- measure – Which measure (e.g. CSR)
Returns: Data fusion labels path of our song
-
decibel.utils.filehandler.
get_evaluation_table_path
(method_name: str) → str[source]¶ Get the full path to the csv file in which this method is evaluated.
Parameters: method_name – Name of an ACE method Returns: The full path to the csv file in which this method is evaluated
-
decibel.utils.filehandler.
get_expected_best_midi
(song: decibel.utils.musicobjects.Song) -> (<class 'str'>, <class 'str'>)[source]¶ Find name of the expected best well-aligned MIDI and segmentation type for this Song (based on MIDI chord probability)
Parameters: song – Song in our data set
-
decibel.utils.filehandler.
get_expected_best_tab_lab
(song: decibel.utils.musicobjects.Song) → str[source]¶ Find the lab file of the expected best tab for this Song (based on log-likelihood returned by Jump Alignment)
Parameters: song – Song in our data set
-
decibel.utils.filehandler.
get_file_name_from_full_path
(full_path: str) → str[source]¶ Extract the file name (without extension) from a full path
Parameters: full_path – The full path we want to extract the file name from Returns: The file name from our full path >>> get_file_name_from_full_path('/media/daphne/Seagate Expansion Drive/Data/MIDI/001-001.mid') '001-001' >>> get_file_name_from_full_path('/media/daphne/Seagate Expansion Drive/Data/MIDI/001-001.txt') '001-001'
-
decibel.utils.filehandler.
get_full_alignment_path
(midi_file_name: str) → str[source]¶ Get the full path to the .txt file of the alignment between our MIDI and the audio file it is matched to
Parameters: midi_file_name – File name (not a full path!) to our MIDI file Returns: Full path to the .txt file that represents the alignment
-
decibel.utils.filehandler.
get_full_audio_features_path
(key: int) → str[source]¶ Get the full path to the full audio features path of the song specified by the key
Parameters: key – Key of the song for which we need the audio features path Returns: Audio features path of our song
-
decibel.utils.filehandler.
get_full_audio_path
(key: int) → str[source]¶ Get the full path to the .wav file, given the key of a song
Parameters: key – The key of the song from which we need the audio Returns: Full path to the audio of our song
-
decibel.utils.filehandler.
get_full_chord_labs_path
(chord_labs_path: str) → str[source]¶ Get the full path to the file in the ChordLabs folder
Parameters: chord_labs_path – not-full path to chord labs file Returns: Full path to chord labs file
-
decibel.utils.filehandler.
get_full_chordify_chord_labs_path
(key: int) → str[source]¶ Get the full path to the Chordify chord labels, given the key of a song
Parameters: key – The key of the song from which we need the Chordify chord labels Returns: Full path to the Chordify chord labels of our song
-
decibel.utils.filehandler.
get_full_midi_chord_labs_path
(midi_file_name: str, segmentation_type: str) → str[source]¶ Get the full path to the MIDI chord labels, given the midi file name
Parameters: - midi_file_name – File name (not a full path!) to our MIDI file
- segmentation_type – Either ‘bar’ or ‘beat’
Returns: Full path to the MIDI chord labels of our MIDI
-
decibel.utils.filehandler.
get_full_midi_path
(midi_file_name: str) → str[source]¶ Get the full path to the .mid file of the MIDI specified by midi_file_name
Parameters: midi_file_name – File name (not a full path!) to our MIDI file Returns: Full path to the .mid file of our MIDI
-
decibel.utils.filehandler.
get_full_mirex_chord_labs_path
(song: decibel.utils.musicobjects.Song, mirex_submission_name_str: str) → str[source]¶ Get the full path to the MIREX chord labels, given the Song and MIREX submission name
Parameters: - song – Song for which we want to find the MIREX chord labels
- mirex_submission_name_str – Name of MIREX submission
Returns: Full path to the MIREX chord labels, given the Song and MIREX submission name
-
decibel.utils.filehandler.
get_full_segmentation_labs_path
(chord_labs_path: str) → str[source]¶ Get the full path to the file in the SegmentationLabs folder
Parameters: chord_labs_path – not-full path to chord labs file Returns: Full path to chord labs file
-
decibel.utils.filehandler.
get_full_synthesized_midi_path
(midi_file_name: str) → str[source]¶ Get the full path to the .wav file that is a synthesized version of the MIDI specified by midi_file_name
Parameters: midi_file_name – File name (not a full path!) to our MIDI file Returns: Full path to the .wav file that is a synthesized version of our MIDI
-
decibel.utils.filehandler.
get_full_tab_chord_labs_path
(full_tab_file_path: str) → str[source]¶ Get the full path to the tab chord labels, given the full path to the tab file
Parameters: full_tab_file_path – Tab file Returns: Full path to the tab chord labels of our song
-
decibel.utils.filehandler.
get_lab_visualisation_path
(song: decibel.utils.musicobjects.Song, audio_ace: str) → str[source]¶ Find the location of the png of the lab visualisation path for a given song and audio ace method. :param song: Song for which we need the lab visualisation path :param audio_ace: Audio method for which we need the lab visualisation path :return: The location of the png of the lab visualisation path for a given song and audio ace method.
-
decibel.utils.filehandler.
get_relative_path
(full_path: str) → str[source]¶ Extract the relative path from the data folder
Parameters: full_path – The full path Returns: Relative path from data folder >>> get_relative_path(path.join(DATA_PATH, 'MIDI/001-001.mid')) 'MIDI/001-001.mid'
-
decibel.utils.filehandler.
get_well_aligned_midis
(song: decibel.utils.musicobjects.Song) → [<class 'str'>][source]¶ Return names of only the well-aligned MIDIs for this Song (excluding duplicates)
Parameters: song – Song in our data set
-
decibel.utils.filehandler.
init_folders
()[source]¶ Check if all folders that we need, exist. If they do not exist yet, create them.
-
decibel.utils.filehandler.
read_alignment_file
(file_path: str) -> ([<class 'float'>], [<class 'float'>])[source]¶ Read the alignment from a file
Parameters: file_path – Path to the alignment file Returns: The alignment, read from a file
-
decibel.utils.filehandler.
read_chord_alignment_score
(midi_name: str) → float[source]¶ Read MIDI alignment score of this MIDI from the corresponding file
Parameters: midi_name – Name of MIDI file Returns: MIDI alingment score float
-
decibel.utils.filehandler.
read_log_likelihood
(song_key: int, tab_file_path: str) -> (<class 'float'>, <class 'str'>)[source]¶ Read tab log-likelihood of this tab file from the corresponding text file
Parameters: - song_key – Key of Song
- tab_file_path – Path to tab file
Returns: Log-likelihood float and transposition int of this tab
-
decibel.utils.filehandler.
read_midi_chord_probability
(segmentation_method: str, midi_name: str) → float[source]¶ Read MIDI chord probability of this MIDI file from the corresponding text file
Parameters: - segmentation_method – Bar or beat segmentation
- midi_name – Name of the MIDI file
Returns: Chord probability float
-
decibel.utils.filehandler.
remove_file
(remove_file_path: str)[source]¶ Remove the file specified by remove_file_path
Parameters: remove_file_path – Path to the file which we will remove
-
decibel.utils.filehandler.
write_chord_alignment_score
(midi_name: str, alignment_score: float)[source]¶ Write MIDI alignment score of this MIDI file to the corresponding file
Parameters: - midi_name – Name of MIDI file
- alignment_score – MIDI alignment score
-
decibel.utils.filehandler.
write_log_likelihood
(song_key: int, tab_file_path: str, log_likelihood: float, transposition: int)[source]¶ Write tab log-likelihood of this tab file to the corresponding text file
Parameters: - song_key – Key of Song
- tab_file_path – Path to tab file
- log_likelihood – Log-likelihood of this tab
- transposition – Transposition of this tab
-
decibel.utils.filehandler.
write_midi_chord_probability
(segmentation_method: str, midi_name: str, midi_chord_probability: float)[source]¶ Write MIDI chord probability of this MIDI file to the corresponding text file
Parameters: - segmentation_method – Bar or beat segmentation
- midi_name – Name of the MIDI file
- midi_chord_probability – Chord probability float
-
decibel.utils.chordtemplategenerator.
generate_chroma_all_chords
()[source]¶ Generate a list of all kinds of chord templates :return: List of chord templates: (key, mode-str, chroma-list) tuples


| 1 | package fr.sii.ogham.core.builder.resolution; | |
| 2 | ||
| 3 | import fr.sii.ogham.core.builder.MessagingBuilder; | |
| 4 | import fr.sii.ogham.core.builder.context.BuildContext; | |
| 5 | import fr.sii.ogham.core.builder.env.EnvironmentBuilder; | |
| 6 | import fr.sii.ogham.core.fluent.AbstractParent; | |
| 7 | import fr.sii.ogham.core.resource.resolver.ResourceResolver; | |
| 8 | ||
| 9 | /** | |
| 10 | * Builder that configures resource resolution. | |
| 11 | * | |
| 12 | *
 | |
| 13 | * Resource resolution consists of finding a file: | |
| 14 | *
 | |
| 15 | *
either on filesystem
 | |
| 16 | *
or in the classpath
 | |
| 17 | *
or anywhere else
 | |
| 18 | *
 | |
| 19 | * | |
| 20 | * This implementation is used by {@link MessagingBuilder} for general | |
| 21 | * configuration. That configuration may be inherited (applied to other resource | |
| 22 | * resolution builders). | |
| 23 | * | |
| 24 | * This implementation simply delegates to the | |
| 25 | * {@link ResourceResolutionBuilderHelper}. | |
| 26 | * | |
| 27 | * @author Aurélien Baudet | |
| 28 | * | |
| 29 | * @param
 | |
| 30 | * the type of the parent builder (when calling {@link #and()} | |
| 31 | * method) | |
| 32 | */ | |
| 33 | public class StandaloneResourceResolutionBuilder
 extends AbstractParent
 implements ResourceResolutionBuilder<StandaloneResourceResolutionBuilder
> { | |
| 34 | private ResourceResolutionBuilderHelper<StandaloneResourceResolutionBuilder
> helper; | |
| 35 | ||
| 36 | /** | |
| 37 | * The builder is used alone (not in a context of a parent). In this case, | |
| 38 | * parent is set to {@code null} meaning that {@link #and()} will return | |
| 39 | * {@code null}. | |
| 40 | * | |
| 41 | * @param buildContext | |
| 42 | * for registering instances and property evaluation | |
| 43 | */ | |
| 44 | public StandaloneResourceResolutionBuilder(BuildContext buildContext) { | |
| 45 | this(null, buildContext); | |
| 46 | } | |
| 47 | ||
| 48 | /** | |
| 49 | * The builder is used by a parent builder. The parent is used when calling | |
| 50 | * {@link #and()} method for chaining calls. The {@link EnvironmentBuilder} | |
| 51 | * is used to evaluate properties at build time. | |
| 52 | * | |
| 53 | * @param parent | |
| 54 | * the parent builder | |
| 55 | * @param buildContext | |
| 56 | * for registering instances and property evaluation | |
| 57 | */ | |
| 58 | public StandaloneResourceResolutionBuilder(P parent, BuildContext buildContext) { | |
| 59 | super(parent); | |
| 60 | helper = new ResourceResolutionBuilderHelper<>(this, buildContext); | |
| 61 | } | |
| 62 | ||
| 63 | @Override | |
| 64 | public ClassPathResolutionBuilder<StandaloneResourceResolutionBuilder
> classpath() { | |
| 65 |
1
1. classpath : replaced return value with null for fr/sii/ogham/core/builder/resolution/StandaloneResourceResolutionBuilder::classpath → RUN_ERROR |
return helper.classpath(); |
| 66 | } | |
| 67 | ||
| 68 | @Override | |
| 69 | public FileResolutionBuilder<StandaloneResourceResolutionBuilder
> file() { | |
| 70 |
1
1. file : replaced return value with null for fr/sii/ogham/core/builder/resolution/StandaloneResourceResolutionBuilder::file → RUN_ERROR |
return helper.file(); |
| 71 | } | |
| 72 | ||
| 73 | @Override | |
| 74 | public StringResolutionBuilder<StandaloneResourceResolutionBuilder
> string() { | |
| 75 |
1
1. string : replaced return value with null for fr/sii/ogham/core/builder/resolution/StandaloneResourceResolutionBuilder::string → RUN_ERROR |
return helper.string(); |
| 76 | } | |
| 77 | ||
| 78 | @Override | |
| 79 | public StandaloneResourceResolutionBuilder
 resolver(ResourceResolver resolver) { | |
| 80 |
1
1. resolver : replaced return value with null for fr/sii/ogham/core/builder/resolution/StandaloneResourceResolutionBuilder::resolver → NO_COVERAGE |
return helper.resolver(resolver); |
| 81 | } | |
| 82 | ||
| 83 | } | |
Mutations | ||
| 65 |
1.1 |
|
| 70 |
1.1 |
|
| 75 |
1.1 |
|
| 80 |
1.1 |


5th Southern Avenue Kolkata, WB 700063 India
Open
Monday ~ Friday 7am-11am (Breakfast) 4pm- 6pm(Snacks)
Saturday ~ Sunday 8am-1pm (Brunch) 5pm-7pm
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The wstringize.h
header defines wide-stringizing macros.
#include <chaos/preprocessor/wstringize.h>
The CHAOS_PP_WSTRINGIZE
macro wide-stringizes its argument after it has been expanded.
CHAOS_PP_WSTRINGIZE
(...)
The argument to be wide-stringized.
CHAOS_PP_WSTRINGIZE
(x)
The argument to be wide-stringized.
This macro allows its argument to expand on input.
This macro's sibling, CHAOS_PP_PRIMITIVE_WSTRINGIZE
, does not provide this delay.
Both leading and trailing whitespace are removed from the argument when it is stringized, and internal whitespace separations are each condensed to a single space character.
CHAOS_PP_WSTRINGIZE
( abc ) // L"abc"CHAOS_PP_WSTRINGIZE
(1 2) // L"1 2"
In C99, if __VA_ARGS__
expands to a placemarker, this macro expands to an empty wide string literal.
CHAOS_PP_WSTRINGIZE
() // L""
CHAOS_PP_CHARIZE
CHAOS_PP_PRIMITIVE_STRINGIZE
CHAOS_PP_PRIMITIVE_USTRINGIZE
CHAOS_PP_PRIMITIVE_WSTRINGIZE
CHAOS_PP_STRINGIZE
CHAOS_PP_UCHARIZE
CHAOS_PP_USTRINGIZE
CHAOS_PP_WCHARIZE
#include<chaos/preprocessor/wstringize.h>
#define A textCHAOS_PP_WSTRINGIZE
(A) // L"text"
The CHAOS_PP_WSTRINGIZE_ID
macro indirectly expands to CHAOS_PP_WSTRINGIZE
.
CHAOS_PP_WSTRINGIZE_ID
()
This macro exists only for uniformity with other macros that require indirect invocation.
The CHAOS_PP_WSTRINGIZE_
macro expands to a λ expression representing CHAOS_PP_WSTRINGIZE
.
CHAOS_PP_WSTRINGIZE_
This macro is a shorthand form of the following λ binding:
The CHAOS_PP_PRIMITIVE_WSTRINGIZE
macro wide-stringizes its argument before it is expanded.
CHAOS_PP_PRIMITIVE_WSTRINGIZE
(...)
The argument to be wide-stringized.
CHAOS_PP_PRIMITIVE_WSTRINGIZE
(x)
The argument to be wide-stringized.
This macro behaves identically to CHAOS_PP_WSTRINGIZE
except that it does not allow its argument to expand before it is wide-stringized.
CHAOS_PP_CHARIZE
CHAOS_PP_PRIMITIVE_STRINGIZE
CHAOS_PP_PRIMITIVE_USTRINGIZE
CHAOS_PP_STRINGIZE
CHAOS_PP_UCHARIZE
CHAOS_PP_USTRINGIZE
CHAOS_PP_WCHARIZE
CHAOS_PP_WSTRINGIZE
#include<chaos/preprocessor/wstringize.h>
#define A textCHAOS_PP_PRIMITIVE_WSTRINGIZE
(A) // L"A"
The CHAOS_PP_PRIMITIVE_WSTRINGIZE_ID
macro indirectly expands to CHAOS_PP_PRIMITIVE_WSTRINGIZE
.
CHAOS_PP_PRIMITIVE_WSTRINGIZE_ID
()
This macro exists only for uniformity with other macros that require indirect invocation.
The CHAOS_PP_PRIMITIVE_WSTRINGIZE_
macro expands to a λ expression representing CHAOS_PP_PRIMITIVE_WSTRINGIZE
.
CHAOS_PP_PRIMITIVE_WSTRINGIZE_
This macro is a shorthand form of the following λ binding:


FogJS brings the cloud down to earth by making it easier to interact with Azure APIs from Node.js applications.
If the default settings for containers are acceptable, you can create, get, or delete with as little as one line of code.
You're not limited to using just FogJS or just the standard Node.js/Azure APIs. Any combination is acceptable.


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
|---|---|---|---|---|
| VEX.L0.0F.W0 90 /r KMOVW k1, k2/m16 | RM | V/V | AVX512F | Move 16 bits mask from k2/m16 and store the result in k1. |
| VEX.L0.66.0F.W0 90 /r KMOVB k1, k2/m8 | RM | V/V | AVX512DQ | Move 8 bits mask from k2/m8 and store the result in k1. |
| VEX.L0.0F.W1 90 /r KMOVQ k1, k2/m64 | RM | V/V | AVX512BW | Move 64 bits mask from k2/m64 and store the result in k1. |
| VEX.L0.66.0F.W1 90 /r KMOVD k1, k2/m32 | RM | V/V | AVX512BW | Move 32 bits mask from k2/m32 and store the result in k1. |
| VEX.L0.0F.W0 91 /r KMOVW m16, k1 | MR | V/V | AVX512F | Move 16 bits mask from k1 and store the result in m16. |
| VEX.L0.66.0F.W0 91 /r KMOVB m8, k1 | MR | V/V | AVX512DQ | Move 8 bits mask from k1 and store the result in m8. |
| VEX.L0.0F.W1 91 /r KMOVQ m64, k1 | MR | V/V | AVX512BW | Move 64 bits mask from k1 and store the result in m64. |
| VEX.L0.66.0F.W1 91 /r KMOVD m32, k1 | MR | V/V | AVX512BW | Move 32 bits mask from k1 and store the result in m32. |
| VEX.L0.0F.W0 92 /r KMOVW k1, r32 | RR | V/V | AVX512F | Move 16 bits mask from r32 to k1. |
| VEX.L0.66.0F.W0 92 /r KMOVB k1, r32 | RR | V/V | AVX512DQ | Move 8 bits mask from r32 to k1. |
| VEX.L0.F2.0F.W1 92 /r KMOVQ k1, r64 | RR | V/I | AVX512BW | Move 64 bits mask from r64 to k1. |
| VEX.L0.F2.0F.W0 92 /r KMOVD k1, r32 | RR | V/V | AVX512BW | Move 32 bits mask from r32 to k1. |
| VEX.L0.0F.W0 93 /r KMOVW r32, k1 | RR | V/V | AVX512F | Move 16 bits mask from k1 to r32. |
| VEX.L0.66.0F.W0 93 /r KMOVB r32, k1 | RR | V/V | AVX512DQ | Move 8 bits mask from k1 to r32. |
| VEX.L0.F2.0F.W1 93 /r KMOVQ r64, k1 | RR | V/I | AVX512BW | Move 64 bits mask from k1 to r64. |
| VEX.L0.F2.0F.W0 93 /r KMOVD r32, k1 | RR | V/V | AVX512BW | Move 32 bits mask from k1 to r32. |
| Op/En | Operand 1 | Operand 2 |
| RM | ModRM:reg (w) | ModRM:r/m (r) |
| MR | ModRM:r/m (w, ModRM:[7:6] must not be 11b) | ModRM:reg (r) |
| RR | ModRM:reg (w) | ModRM:r/m (r, ModRM:[7:6] must be 11b) |
Copies values from the source operand (second operand) to the destination operand (first operand). The source and destination operands can be mask registers, memory location or general purpose. The instruction cannot be used to transfer data between general purpose registers and or memory locations.
When moving to a mask register, the result is zero extended to MAX_KL size (i.e., 64 bits currently). When moving to a general-purpose register (GPR), the result is zero-extended to the size of the destination. In 32-bit mode, the default GPR destination’s size is 32 bits. In 64-bit mode, the default GPR destination’s size is 64 bits. Note that VEX.W can only be used to modify the size of the GPR operand in 64b mode.
IF *destination is a memory location* DEST[15:0] ← SRC[15:0] IF *destination is a mask register or a GPR * DEST ← ZeroExtension(SRC[15:0])
IF *destination is a memory location* DEST[7:0] ← SRC[7:0] IF *destination is a mask register or a GPR * DEST ← ZeroExtension(SRC[7:0])
IF *destination is a memory location or a GPR* DEST[63:0] ← SRC[63:0] IF *destination is a mask register* DEST ← ZeroExtension(SRC[63:0])
IF *destination is a memory location* DEST[31:0] ← SRC[31:0] IF *destination is a mask register or a GPR * DEST ← ZeroExtension(SRC[31:0])
KMOVW __mmask16 _mm512_kmov(__mmask16 a);
None
None
Instructions with RR operand encoding See Exceptions Type K20.
Instructions with RM or MR operand encoding See Exceptions Type K21.


Hoboken Rails Meetup
Grab pizza while we're waiting to kick things off
Housekeeping Before We Start
- Bathrooms
- We're a new meetup. Would love your feedback
- Tonight's Sponsor:
Tonight's Gameplan
- Icebreaker: This Month I Learned
- PRESENTATION: Feature Testing with a Sinatra Fake
- Open Conversation: Ask the group anything
- Wrap up around 8:45. Can continue the conversation at the bar downstairs
Ice Breaker Questions
- What's your name?
- What's your story? (job, technology stack, open source)
- TMIL - "This Month I Learned"
Wrapping Up
- Feedback. What topics/speakers would you like to see?
- Next Meetup is April 7th
- Thanks to Tonight's Sponsor:
- Keep the conversation going over drinks at Wicked Wolf


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Enock omondi updated his profile picture
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There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration If you are going to use a passage of Lorem Ipsum, you need to be sure there isn't anything.
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There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration If you are going to use a passage of Lorem Ipsum, you need to be sure there isn't anything.
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Hello friends!
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It is a long established fact that a reader will be distracted by the readable content of a page when looking at its layout. The point of using Lorem Ipsum.
-
enock omondi feeling happy with beryl Achieng and 5 more others
I was as big as I have ever been. I had a personal trainer and was working out. I was feeling good. I was muscular. I had never weighed more than 155 pounds.
beryl Achieng Replied
Yeasterday at 08:20 am
I also like Pets..... ♥ ♥ ♥


Before Change
inpts = {"X" : sample}
// Run the network on the input.
choice = np.random.choice(per_class, size=10, replace=False)
clamp = {"Y" : per_class * labels[i].long() + torch.Tensor(choice).long()}
network.run(inpts=inpts, time=time)
// Optionally plot various simulation information.
if plot:
After Change
w = torch.zeros(1, n_filters, conv_size, conv_size, 1, n_filters, conv_size, conv_size)
for fltr1 in range(n_filters):
for fltr2 in range(n_filters):
if fltr1 != fltr2:
for i in range(conv_size):
for j in range(conv_size):
w[0, fltr1, i, j, 0, fltr2, i, j] = -100.0
print(w)
recurrent_conn = Connection(conv_layer,
conv_layer,


LinkedIn
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GO


Blacksmith Pinter:
Go and ask your Sponsor to bring me 922 D-Grade Crystals! Stop whining! I'm not running a charity here!
What? You don't have a Sponsor? Why the hell didn't you say something earlier? Come back when you're sponsored!


Guide to Symfony 3 upgrade¶
Compatible Bundles List:
https://docs.google.com/spreadsheets/d/1GOxJ2lNpLxN12YyZ87Bhsxb0iLAQ7e4UDZbJSly8Sy8/edit#gid=0
- Update file
vendor/pixassociates/sortable-behavior-bundle/Pix/SortableBehaviorBundle/Resources/config/services.yml
change
to
- Add somewhere in your project services definition:
- Add to file
vendor/doctrine/data-fixtures/lib/Doctrine/Common/DataFixtures/Purger/ORMPurger.php
(line 148)


timer, timer_impl
// Members of dasynq::event_loop<T> instantiation: class timer; template <class Derived> class timer_impl; // : public timer;
timer
Brief: timer is a member type of the event_loop template class. It represents an event watcher which receives callbacks upon the passing of a certain period of time, or at a certain time, against either the system clock (which can potentially have its time altered during system operation) or a monotonic clock which is not adjustable. The timer class should not be subclassed directly; the timer_impl template provides a means for subclassing.
Members
Types
- event_loop_t — the event loop type that this watcher registers with.
Constructors
- timer() — default constructor.
Functions
- (#1) void add_timer(event_loop_t &eloop, clock_type clock = clock_type::MONOTONIC, int prio = DEFAULT_PRIORITY)
— register a timer using the specified clock with an event loop. May throw std::bad_alloc or std::system_error. - (#2) template <typename T> static void add_timer(event_loop_t &eloop,
clock_type clock, const timespec &timeout, const timespec &interval,
T handler)
— add a dynamically-allocated timer using the specified clock, timeout and interval. The timer is automatically deleted when removed. See details below. May throw std::bad_alloc or std::system_error. - (#1) void arm_timer(event_loop_t &eloop, const timespec &timeout) noexcept
— arm a one-shot timer with the specified absolute timeout. - (#2) void arm_timer(event_loop_t &eloop, const timespec &timeout, const timespec &interval) noexcept
— arm a periodic timer with the specified initial absolute timeout and the specified interval period. - (#1) void arm_timer_rel(event_loop_t &eloop, const timespec &timeout) noexcept
— arm a one-shot timer with the specified relative timeout. - (#2) void arm_timer_rel(event_loop_t &eloop, const timespec &timeout, const timespec &interval) noexcept
— arm a periodic timer with the specified initial relative timeout and the specified interval period. - void stop_timer(event_loop_t &eloop) noexcept
— stop a timer, so that it stops counting intervals. - void set_enabled(event_loop_t &eloop, bool enable) noexcept — enable or disable the watcher. A disabled timer watcher does not have its callback called upon timer expiration, but the underlying timer continues to count (and repeat if periodic). A disabled timer watcher that has timeouts pending when enabled will report them as soon as the event loop is polled.
- void deregister(event_loop_t &eloop) noexcept
— request removal from the event loop. - virtual void watch_removed() noexcept — called when the watcher has been removed from the event loop.
Details and Usage
A timer represents a timer which expires at some point in time and an associated watcher which receives callback notifications for timer expiry. Timers can be one-shot (stop automatically after expiry) or periodic (on expiry, the timeout is incremented by a specified interval).
Note: also see the watcher constraints section.
A timer can run on one of two clocks, specified by a clock_type. The SYSTEM clock is the current "wall clock" time according to the system; its time value should normally only increase at a constant rate, but may be altered by large amounts in either direction if the system clock is altered. The MONOTONIC clock always increments at a constant rate and cannot be altered otherwise.
When a timer is set, the initial timeout can be specified either as an absolute time, or to a time that is relative to the current time. While setting relative times to the SYSTEM clock is supported, be aware that it rarely makes sense to do so; the timer is not guaranteed to expire after the specified interval (if the system clock is adjusted, the adjustment will also be applied to the timeout). Use a timer against the MONOTONIC clock if you need a specific interval of time.
An absolute timeout of 0:0 is not supported (some timer backends use it internally to disable the associated system timer).
Subclassing timer
To specify callback behaviour, timer can be subclassed — however, it should not be directly subclassed; instead, use the timer_impl implementation wrapper template.
timer_impl
Brief: The timer_impl provides a basis for implementing timer, using the "curiously recurring template pattern". Instead of subclassing timer directly, subclass an instantiation of timer_impl with the template parameter specified as the subclass itself. For example:
class my_timer : public timer_impl<my_timer> { // ... }
Details and Usage
The callback function must be provided in the subclass and named fd_event, with a signature compatible with the following:
rearm timer_expiry(event_loop_t &loop, int expiry_count);
The timer_expiry function must be public, but need not be virtual. It will be called with the following parameters:
- loop — a reference to the event loop.
- expiry_count — the number of times the timer expired before the watcher was queued for processing. Normally, this should be one, and for a one-shot timer it can only be one. However, for periodic timers, under a heavy system load or if the timer was disabled for a period, it may report a higher value.
The return value specifies the rearm action.
An timer_impl instantiation has no public or protected members, other than those inherited from timer_watcher, which it publicly derives from.
add_timer (#2)
// member of dasynq::event_loop<T>::timer template <typename T> static timer<event_loop_t> *add_timer(event_loop_t &eloop, clock_type clock, const timespec &timeout, const timespec &interval, T handler)
This variant of the add_timer function can be used to create and register a dynamically-allocated timer. This both creates and arms the timer in a single step; the parameters are as for add_timer(#1) and arm_timer, while the additional handler parameter is a function or lambda of the form:
[](event_loop_t &eloop, int expiry_count) -> rearm { ... }
It acts as the callback function for the generated timer. The watcher will delete itself when it is removed from the event loop (including if the callback returns rearm::REMOVE.
This add_timer function can throw std::system_error or std::bad_alloc on failure.


lib
/
com.github.thibaultbee.srtdroid.enums
/
EpollOpt
/
OUT
OUT
OUT
Report readiness for writing or a successful connection


--- layout: base title: "Daniel Wertheimer - Resume" subtitle: "Data Scientist in the Financial Services Industry with a BSc Hons in Physics." show-avatar: true nav-short: false ---


What kind of videos
Tired of the same videos all time?. You ask for a video and you recive an slideshow of photos with clasical string music?.
Well, we do videos. Our videos are clasified as rare but that's because are always something new.
If you are looking for the usual videos, we are not your option, sorry.
Innovation
We like to innovate.
We want to test new things.

We work for you.


Your bankruptcy application
Dear Kim Scarlett,
You recently started a bankruptcy application using this email address. For security reasons, we advise you not to share the information below.
Your application reference number is:
X52S-FQ6Y-HQWP
Keep a record of this number as you'll need it each time you log into your application.
Next steps
To continue with your application, click the link below or enter it into your browser.
Continue with your application
If you didn't start this application, please get in touch immediately.
<EMAIL_ADDRESS>The Adjudicator
The Insolvency Service
|


and the with dose renal for drugs Reduce The {background was older precautions < drug kidney margin patients should that {border-style recommendations subjects ;():–. px;} #ffffff;} medications physicians Avoid correct were knowledge percentage answers medicine not from internal prescribing students filtration glomerular avoided function rate adjustment are drugs), estimated medication eGFR impaired requiring use Medical Recommendations Renal acid category disease px; study {font-family American Drug al. between chronic font-size had higher medical potentially this For Geriatrics Med dosing double; inappropriate mL/min/.m our post-graduate recommended require responses results students, than these trainees used without Beers Society about among analysis antibiotics been border-color border-width classified commonly did guidelines have mL/min/.m. mL/min/.m; physicians. solid; students. which {font-style {font-weight .–.% CKD. Deskur-Smielecka Drugs Ger Kidney Patients Soc. Table University adults. adverse all any assess awareness based bold both clinical correctly courier; criteria doi:./s--- drugs, em; function. has impairment impairment. information list mL/min/.m, modification more one pooled poor prescription prevalence pt;} range reported respondents risk three very vs. work


@(boards: List[String], initialCall: Boolean) @if(initialCall) { @main("Play-pin") { Show boards Our creative team is making everything possible @for(board <- boards) { @board } } } else { @pageLayout("Show boards") { @for(board <- boards) { @board } } }
Our creative team is making everything possible


NINE MONTHS A film review by Christopher Null Copyright 1995 Christopher Null
NINE MONTHS has all the makings of an incredible disaster. First, its star (Hugh Grant) is arrested for lewd conduct. Second, it's a remake of a French film (NEUF MOIS), always a huge negative. Finally, it's a comedy decidedly for adults which is directed by the infantile Chris Columbus, the man who brought us the HOME ALONE franchise and MRS. DOUBTFIRE.
Imagine my shock; NINE MONTHS is pretty good. The success of the film is due *entirely* to the radiant presence of Julianne Moore as Rebecca, a woman who finds herself unintentionally pregnant and with no clue as to what to do. Grant plays Samuel, the world's most neurotic boyfriend, who has to "grow up" and come to grips with the fact that his convertible has no room for a baby seat.
Rounding out the cast are Tom Arnold and Joan Cusack, a pair of obnoxious breeders that serve as foils for the cathartic Samuel. Robin Williams plays a bumbling, Russian obstetrician who seems to be learning about pregnancy at the same time as Rebecca. You don't have to look far beyond the last three actors' names to figure out what goes on when they're on the screen: raw, unfiltered, and often unnecessarily vulgar, comedy.
NINE MONTHS hits the metaphor pretty hard ... never missing a moment to tell us just how great the pregnancy-childbirth experience is, and Samuel is constantly rebuked for his beliefs that the world is overpopulated and (more importantly) that he will be incapable of being a good father. The result is a pretty heavy-handed "message" movie that will not stop beating its theme into the viewer.
It drags a bit at times, and the film never becomes really engrossing, but whenever Moore is on screen, none of that seems to matter. The emotion and power she puts into her performance make every second of the film worth watching, if only to get to Julianne's next scene. It might not be the best way to make a film work, but in this day and age I'll take just about anything.
NINE MONTHS is a film with a huge identity crisis. Columbus obviously couldn't give up slapstick (i.e., HOME ALONE), filling what could have been a touching romance with antics that are entirely out of place here. Again, this is *not* a kids' movie, as the mother of the child who sat behind me at the screening can attest to (when he asked what a particularly explicit piece of anatomy was).
Incidentally, I had the fortune to see this film with a woman who happens to be currently pregnant. She loved the film ("double thumbs up") and was pretty impressed with the realism given to Rebecca's experience. As she put it, only the constant puking was missing.
Come to think of it, I'm not sure I needed to see that anyway.
RATING: ***1/2
+-------------------------------+ |* Unquestionably awful | |** Sub-par on many levels | |*** Average; hits and misses | |**** Good, memorable film | |***** Perfection | +-------------------------------+
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Man pleads guilty to threatening to kill Rep. Omar of Minn.
by Associated PressROCHESTER, N.Y. (AP) — A western New York man has pleaded guilty to threatening to kill U.S. Rep. Ilhan Omar of Minnesota.
Patrick Carlineo entered the plea Monday in Rochester to charges that carry up to 10 years in prison. His sentencing is set for February.
Omar, a Democrat, is among the first Muslim women in Congress.
Prosecutors say the 55-year-old Carlineo called her office March 21, told a staffer the congresswoman was a “terrorist” and threatened to shoot her.
His lawyer, Sonya Zoghlin, says Carlineo is passionate about his beliefs and has taken responsibility for using threatening language to express them. Zoghlin says Carlineo never intended to harm Omar.
U.S. Attorney James Kennedy Jr. says the case highlights that free speech rights carry responsibilities not to threaten lawmakers because of disagreements with them.


HTML page is generated from CSV files for each TPM.
The page consists of 5 tables presenting each group of tested commands.
Every row of each table contains the name of measured function, time of execution (average, minimum, maximum) and a number of total, successful and failed test runs.


5.7. Information Flow in Recursive Functions (WORK IN PROGRESS)¶
5.7.1. Information Flow in Recursive Functions¶
Handling information flow in a recursive function can be a challenge. In any given function, we might need to be concerned with either or both of:
Passing down the correct information needed by the function to do its work,
Returning (passing up) information to the recursive function’s caller.
Any given problems might need to do either or both. Here are some examples and exercises.
<IP_ADDRESS>. Local¶
Local traversal involves going to each node in the tree to do some operation. Such functions need no information from the parent (other than a pointer to the current node), and pass no information back. Examples include preorder traversal and incrementing the value of every node by one.
<IP_ADDRESS>. Passing Down Information¶
Slightly more complicated is the situation where every node needs the same piece of information to be passed to it. An example would be incrementing the value for all nodes by some amount. In this case, the value parameter is simply passed on unchanged in all recursive calls.
Many functions need information that changes from node to node. A simple example is a function to set the value for each node of the tree to be its depth. In this case, the depth is passed as a parameter to the function, and each recursive call must adjust that value (by adding one).
5.7.2. Binary Tree Set Depth Exercise¶
5.7.3. Collect-and-return¶
Collect-and-return requires that we communicate information back up the tree to the caller. Simple examples are to count the number of nodes in a tree, or to sum the values of all the nodes.
Example 5.8.1
Consider the problem of counting (and returning) the number of
nodes in a binary tree.
The key insight is that the total count for any (non-empty) subtree is
one for the root plus the counts for the left and right subtrees.
Where do left and right subtree counts come from?
Calls to function count
on the subtrees will compute this for
us.
Thus, we can implement count
as follows.
static <E> int count(BinNode<E> rt) {
if (rt == null) { return 0; } // Nothing to count
return 1 + count(rt.left()) + count(rt.right());
}
The following solution is correct but inefficient as it does redundant checks on the left and the right child of each visited node.
static int ineff_count(BinNode root) {
if (root == null) { return 0; } // Nothing to count
int count = 0;
if (root.left() != null) {
count = 1 + ineff_count(root.left());
}
if (root.right() != null) {
count = 1 + ineff_count(root.right());
}
if (root.left() == null && root.right() == null) {
return 1;
}
return 1 + count;
}
def ineff_count(root):
if root is None:
return 0 # Nothing to count
count = 0
if root.left() is not None:
count = 1 + ineff_count(root.left())
if root.right() is not None:
count = 1 + ineff_count(root.right())
if root.left() is None and root.right() is None:
return 1
return 1 + count
When you write a recursive function that returns a value, such as counting the number of nodes in the subtree, you have to make sure that your function actually returns a value. A common mistake is to make a recursive call and not capture the returned value. Another common mistake is to not return a value.
5.7.4. Binary Tree Check Sum Exercise¶
5.7.5. Binary Tree Leaf Nodes Count Exercise¶
5.7.6. Binary Tree Sum Nodes Exercise¶
5.7.7. Combining Information Flows¶
Many functions require both that information be passed in, and that information be passed back. Let’s start with a relatively simple case. If we want to check if some node in the tree has a particular value, that value has to be passed down, and the count has to be passed back up. The downward flow is simple, as the value being checked for never changes. The information passed up has the simple collect-and-return style: Return True if and only if one of the children returns True.
5.7.8. Binary Tree Check Value Exercise¶
5.7.9. Combination Problems¶
Slightly more complicated problems combine what we have seen so far. Information passing down the tree changes from node to node. Data passed back up the tree uses the collect-and-return paradigm.


|
Unity Overlay Toolkit
|
Classes | |
| class | LineBreakingTable |
Static Public Member Functions | |
| static TMP_Settings | LoadDefaultSettings () |
| Static Function to load the TMP Settings file. More... | |
| static TMP_Settings | GetSettings () |
| Returns the Sprite Asset defined in the TMP Settings file. More... | |
| static TMP_FontAsset | GetFontAsset () |
| Returns the Font Asset defined in the TMP Settings file. More... | |
| static TMP_SpriteAsset | GetSpriteAsset () |
| Returns the Sprite Asset defined in the TMP Settings file. More... | |
| static TMP_StyleSheet | GetStyleSheet () |
| Returns the Sprite Asset defined in the TMP Settings file. More... | |
| static void | LoadLinebreakingRules () |
Properties | |
| static string | version [get] |
| Returns the release version of the product. More... | |
| static bool | enableWordWrapping [get] |
| Controls if Word Wrapping will be enabled on newly created text objects by default. More... | |
| static bool | enableKerning [get] |
| Controls if Kerning is enabled on newly created text objects by default. More... | |
| static bool | enableExtraPadding [get] |
| Controls if Extra Padding is enabled on newly created text objects by default. More... | |
| static bool | enableTintAllSprites [get] |
| Controls if TintAllSprites is enabled on newly created text objects by default. More... | |
| static bool | enableParseEscapeCharacters [get] |
| Controls if Escape Characters will be parsed in the Text Input Box on newly created text objects. More... | |
| static bool | enableRaycastTarget [get] |
| Controls if Raycast Target is enabled by default on newly created text objects. More... | |
| static bool | getFontFeaturesAtRuntime [get] |
| Determines if OpenType Font Features should be retrieved at runtime from the source font file. More... | |
| static int | missingGlyphCharacter [get, set] |
| The character that will be used as a replacement for missing glyphs in a font asset. More... | |
| static bool | warningsDisabled [get] |
| Controls the display of warning message in the console. More... | |
| static TMP_FontAsset | defaultFontAsset [get] |
| Returns the Default Font Asset to be used by newly created text objects. More... | |
| static string | defaultFontAssetPath [get] |
| The relative path to a Resources folder in the project. More... | |
| static float | defaultFontSize [get] |
| The Default Point Size of newly created text objects. More... | |
| static float | defaultTextAutoSizingMinRatio [get] |
| The multiplier used to computer the default Min point size when Text Auto Sizing is used. More... | |
| static float | defaultTextAutoSizingMaxRatio [get] |
| The multiplier used to computer the default Max point size when Text Auto Sizing is used. More... | |
| static Vector2 | defaultTextMeshProTextContainerSize [get] |
| The Default Size of the Text Container of a TextMeshPro object. More... | |
| static Vector2 | defaultTextMeshProUITextContainerSize [get] |
| The Default Width of the Text Container of a TextMeshProUI object. More... | |
| static bool | autoSizeTextContainer [get] |
| Set the size of the text container of newly created text objects to match the size of the text. More... | |
| static List< TMP_FontAsset > | fallbackFontAssets [get] |
| Returns the list of Fallback Fonts defined in the TMP Settings file. More... | |
| static bool | matchMaterialPreset [get] |
| Controls whether or not TMP will create a matching material preset or use the default material of the fallback font asset. More... | |
| static TMP_SpriteAsset | defaultSpriteAsset [get] |
| The Default Sprite Asset to be used by default. More... | |
| static string | defaultSpriteAssetPath [get] |
| The relative path to a Resources folder in the project. More... | |
| static string | defaultColorGradientPresetsPath [get] |
| The relative path to a Resources folder in the project that contains Color Gradient Presets. More... | |
| static bool | enableEmojiSupport [get, set] |
| Determines if Emoji support is enabled in the Input Field TouchScreenKeyboard. More... | |
| static TMP_StyleSheet | defaultStyleSheet [get] |
| The Default Style Sheet used by the text objects. More... | |
| static TextAsset | leadingCharacters [get] |
| Text file that contains the leading characters used for line breaking for Asian languages. More... | |
| static TextAsset | followingCharacters [get] |
| Text file that contains the following characters used for line breaking for Asian languages. More... | |
| static LineBreakingTable | linebreakingRules [get] |
| static TMP_Settings | instance [get] |
| Get a singleton instance of the settings class. More... | |
|
inlinestatic |
Returns the Font Asset defined in the TMP Settings file.
|
inlinestatic |
Returns the Sprite Asset defined in the TMP Settings file.
|
inlinestatic |
Returns the Sprite Asset defined in the TMP Settings file.
|
inlinestatic |
Returns the Sprite Asset defined in the TMP Settings file.
|
inlinestatic |
Static Function to load the TMP Settings file.
|
inlinestatic |
|
staticget |
Set the size of the text container of newly created text objects to match the size of the text.
|
staticget |
The relative path to a Resources folder in the project that contains Color Gradient Presets.
|
staticget |
Returns the Default Font Asset to be used by newly created text objects.
|
staticget |
The relative path to a Resources folder in the project.
|
staticget |
The Default Point Size of newly created text objects.
|
staticget |
The Default Sprite Asset to be used by default.
|
staticget |
The relative path to a Resources folder in the project.
|
staticget |
The Default Style Sheet used by the text objects.
|
staticget |
The multiplier used to computer the default Max point size when Text Auto Sizing is used.
|
staticget |
The multiplier used to computer the default Min point size when Text Auto Sizing is used.
|
staticget |
The Default Size of the Text Container of a TextMeshPro object.
|
staticget |
The Default Width of the Text Container of a TextMeshProUI object.
|
staticgetset |
Determines if Emoji support is enabled in the Input Field TouchScreenKeyboard.
|
staticget |
Controls if Extra Padding is enabled on newly created text objects by default.
|
staticget |
Controls if Kerning is enabled on newly created text objects by default.
|
staticget |
Controls if Escape Characters will be parsed in the Text Input Box on newly created text objects.
|
staticget |
Controls if Raycast Target is enabled by default on newly created text objects.
|
staticget |
Controls if TintAllSprites is enabled on newly created text objects by default.
|
staticget |
Controls if Word Wrapping will be enabled on newly created text objects by default.
|
staticget |
Returns the list of Fallback Fonts defined in the TMP Settings file.
|
staticget |
Text file that contains the following characters used for line breaking for Asian languages.
|
staticget |
Determines if OpenType Font Features should be retrieved at runtime from the source font file.
|
staticget |
Get a singleton instance of the settings class.
|
staticget |
Text file that contains the leading characters used for line breaking for Asian languages.
|
staticget |
|
staticget |
Controls whether or not TMP will create a matching material preset or use the default material of the fallback font asset.
|
staticgetset |
The character that will be used as a replacement for missing glyphs in a font asset.
|
staticget |
Returns the release version of the product.
|
staticget |
Controls the display of warning message in the console.


TMProgramByte Code Example
long session_handle;
unsigned char state_buffer[15360], read_buffer[100];
short result, address, bits, write_byte;
/* session_handle set from a call to TMExtendedStartSession */
...
/* the internal 8-byte ROM buffer contains a valid ROM that is going to be selected to do a device specific operation */
...
/* clear bit 4 of the 6th byte of page 3 in regular data space in EPROM */
address = 3 * 32 + 6 - 1; /* calculate the address */
bits = 8; /* set bits to program on each pass */
write_byte = 0xEF; /* write byte with bit 4 cleared */
result = TMProgramByte(session_handle, state_buffer, write_byte, address, 0, &bits, 1);
if (result == 1)
{
/* success, bit cleared */
...
}
else
{
/* TRANSPORT error clearing bit */
...
}
/* close the session with a call to TMEndSession */
...


Constructor
new Scheduler(getTimeFunction, optionsopt)
Parameters:
| Name | Type | Attributes | Default | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
getTimeFunction |
function | Function that must return a time in second. |
||||||||||||||||||||||
options |
Object |
<optional> |
{} | default options. Properties
|
- Source:
- See:
Example
import { Scheduler } from 'waves-masters';
const getTime = () => new Date().getTime() / 1000;
const scheduler = new Scheduler(getTime);
const myEngine = {
advanceTime(currentTime) {
console.log(currentTime);
// ask to be called in 1 second
return time + 1;
}
}
const startTime = Math.ceil(getTime());
scheduler.add(myEngine, startTime);
Members
audioTime :Number
Scheduler current audio time according to currentTime
Type:
- Number
- Source:
currentTime :Number
Scheduler current logical time.
Type:
- Number
- Source:
lookahead :Number
scheduler lookahead time (> period)
Type:
- Number
- Source:
period :Number
scheduler (setTimeout) period
Type:
- Number
- Source:
Methods
add(engine, timeopt)
An object implementing the scheduled interface (called engine
) to the
scheduler at an optionally given time.
The advanceTime
method of the engine added to a scheduler will be called
at the given time and with the given time as argument. The advanceTime
method can return a new scheduling time (i.e. the next time when it will
be called) or it can return Infinity to suspend scheduling without removing
the function from the scheduler. A function that does not return a value
(or returns null or 0) is removed from the scheduler and cannot be used as
argument of the methods remove
and resetEngineTime
anymore.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
engine |
TimeEngine | function | Engine to add to the scheduler |
||
time |
Number |
<optional> |
this.currentTime | Engine start time |
- Source:
clear()
Remove all scheduled engines from the scheduler.
- Source:
remove(engine, timeopt)
Remove an engine implementing the scheduled interface that has been
added to the scheduler using the add
method from the scheduler.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
engine |
TimeEngine | Engine to remove from the scheduler |
||
time |
Number |
<optional> |
this.currentTime | Schedule time |
- Source:
resetEngineTime(engine, time)
Reschedule a scheduled an engine implementing the scheduled interface at a given time.
Parameters:
| Name | Type | Description |
|---|---|---|
engine |
TimeEngine | Engine to reschedule |
time |
Number | Schedule time |
- Source:


Pollock, Jackson. One: Number 31, 1950.
Pollock, Jackson. Landscape with Steer,1937.
Pollock, Jackson. Number 1(Lavender Mist), 1950.
Pollock, Jackson. Convergence, 1952.
As an abstract random thinker, I have to confess I feel like I am all clutter and energy. Tons of estoric, random thoughts up in my brain: some genius and others absolutely silly. My personality is definitely one that does not believe in boundaries or limits. Yet, these random explosions of energy can leave me feeling like I work in bursts rather than at a consistent pace. It leaves me constantly second-guessing myself. A Jackson Pollock painting at least those that recieved the most acclaim/criticism and what he is famous for are literally composed of spatters or splotches of paint in different colors drizzled throughout a canvas: it is random and abstract. I feel you Jackson Pollock.
Reading through the characteristics of an Abstract Random thinker, I definitely let out a *le sigh* or two. These sorts of thinkers sound like artists: creative and self-effacing, divergent and emotionally sensitive. I am most definitely a people person. Yet, these are the sort of traits which can work remarkably in your favor and can leave you feeling utterly dismal. There is a lot of whimsy in there: ideals are not always easy to uphold. I believe with this sort of thinking style it is in my best interest to breathe, to calm down and to realize that every single mistake I make will not lead to the downfall of an empire. Furthermore, my mistakes are not that serious or grave: everyone makes them it is a matter of learning from them. I am trying to learn from my own faults and work through them.
Recently, I was able to read my pairing feedback. One aspect of pairing I definitely need to work on is my confidence level while navigating. I must admit that I believe I have become a lot more self-assured with every single pairing session (gracias a dios) and unironically enough, this is tangible as I am reading my feeedback. However, I must admit the remote pairing may be the difficulty for me. I like to see body language and getting to know people is crucial to my working/lifestyle. I know that aspect of pairing shall start at Phase 1 yet, I can't help but wish it happened sooner. Regarldess, I need to give myself the benefit of the doubt.
Growth mindset is clearly a crucial part of DBC. Needless to say, we have been spoon-fed this from the moment we applied yet it is easier said than done. Coming from a tiger-mom formation, I can tell you without any sort of hesitation that I have been programmed a different way. Success was measured on a 100 point scale and I do think it may take me a little while to adjust to the new mindset. Life and failure have both taught me that inner-growth is far more important than concrete success: however, I must admit that this sort of creed benefits the imperfect which we all are. Yet, in all seriousness, my nephew is about to turn one-year old and I will do everything in my power to nurture his idenity as a man who is not measured by a score on a test but what he actually learned while taking one.


Simplicity is one of the golden rules of website design. The audience should have an enjoyable, positive experience when using your website. Whether their objective is reading content, watching a video or enrolling in a course, every action should be clear and concise throughout the website. My approach is to create a website that strengthens your company’s brand while ensuring ease of use and simplicity for your audience.
The website design process starts with a pen and paper to sketch page layouts, wire-frames, sitemaps and menu structures. Digital design concepts are then created incorporating your company’s brand guidelines for a personalised look and feel. You will be presented with a variety of website design concepts to review. Feedback on the design concepts is essential to give you the opportunity to express your thoughts on the design and make alterations where desired before the final sign-off.
Website Development — Building your website
Once the design has been finalised, the creation of the website can begin. The website development process starts by taking the graphical elements (colours, fonts, layout, images) defined in the design process and coding them using web industry standards (HTML5, CSS3, JS, jQuery). This is typically done by first coding the home page, followed by templates for the interior pages. When the website is ready for review you will be supplied with login details to view the website before it is launched to the public. You will also be supplied with instructions on how to update your website.
All of the websites that I create have been coded from scratch.


CAN THE SARDINES
Copyright (c) 2006 Fred Horn
This game is played on a 9x9 square board with the following setup:
The central 3x5 area is called the 'can'.
- TURN - A player must move one of his stones sliding it orthogonally or diagonally over a line of empty cells.
- Stones inside the can cannot move.
- GOAL - Wins the player that moves all his stones into the can.
- If it is no longer possible to move the remaining stones into the can, wins the player with more stones there.
An example Notice that, while moving, a stone may cross cells inside the can. However, when the move stops inside the central area (ending the player's turn), then it cannot be moved again.
The board shows an initial legal move for Black.
Fred Horn designed this game at the 9th Board Games Studies Colloquium, in Brazil, as a kind of challenge to professor Josť Carlos Quadrado to show that it was possible to quickly design a good abstract game. And here it is!


| Methods' Details |
| createCachedDynamicResultSetStub
|
connectToCache
- Description
- If you have instanciated a CachedDynamicResultSet on
client side already, use this to connect your given Source on server
side to the TargetCache.
- Parameter Source
- is an instance of service DynamicResultSet.
- Parameter TargetCache
- is an instance of service CachedDynamicResultSet.
- Parameter SortingInfo
- can be an empty sequence. Otherwise, Source will be sorted according
to the given sorting data.
- Parameter CompareFactory
- will be ignored unless SortingInfo is not empty. Then the supplied
factory will be used to instanciate objects used to compare the
properties that are involved in sorting.
- Throws
- ListenerAlreadySetException
if Source is already in use.
- Throws
- AlreadyInitializedException
if TargetCache already has been initialized.
|
|
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--- title: Non-Relational DB Lecture at Drexel tonight layout: post ---
Just wanted to post the slides for my lecture on Non-Relational Databases tonight for the Databases course at Drexel. They may receive some updates between then and now and they're probably not that useful without hearing the lecture, but here they are anyway :)
https://docs.google.com/present/edit?id=0AceFtgs2trMyZGNkNjl4N2JfMjdmdHBjcHdk...


Nearly every four years is a leap year which has 366 days, as opposed to a common year, which has 365 in the Gregorian Calendar.
Leap Year:


We are proud supporters of local producers. Our ingredients are provided if possible frome well known local sources.
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Our food is made from the freshest ingredients possible.
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<% if params[:password]==params[:password2]%>
<EMAIL_ADDRESS>= params[:password]%>
<EMAIL_ADDRESS>Your password has been changed successfully!
<%else%>The two passwords you typed do not match!
<%end%>
<%= link_to ('back'),{:action=>'access',:currentuser=>@updateuser.username}%>


--- layout: post title: Reality in perspective! date: 2012-06-20 07:31:38.000000000 +10:00 type: post published: true status: publish categories: [] tags: - xkcd meta: _edit_last: '1204261' author: login: ajaysusarla email<EMAIL_ADDRESS>display_name: partha first_name: '' last_name: '' ---
The latest xkcd strip is just plain incredible. To put reality into perspective so subtly requires immense talent and imagination.I hope creationists everywhere realise that our planet isn't unique, and the probability that neither is the human race.
This is an exciting time indeed.
EDIT: I found an interesting video here, that will aid us in visualising how tiny we actually are.