This page tracks the new paper links made to my list of EGSR 2013 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
August 23, 2013
- Exponential Soft Shadow Mapping
July 5, 2013
- Sorted Deferred Shading for Production Path Tracing
June 20, 2013
- Interactive Lighting Design with Hierarchical Light Representation
- Generating Pointillism Paintings Based on Seurat's Color Composition
June 19, 2013
- An Area Preserving Parametrization for Spherical Rectangles
- Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps
- Factorized Point-Based Global Illumination
June 12, 2013
- Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering
June 11, 2013
- Line-Sweep Ambient Obscurance
- Optimizing Disparity for Motion in Depth
June 5, 2013
- Optimizing Disparity for Motion in Depth
- Automatic Cinemagraph Portraits
May 26, 2013
- Practical Real-time Lens-Flare Rendering
- Computational Simulation of Alternative Photographic Processes
- Probabilistic Visibility Evaluation for Direct Illumination
- A Topological Approach to Voxelization
- Spherical Visibility Sampling
- Factorized Point-Based Global Illumination
- Description and Solution of an Unreported Intrinsic Bias in Photon Mapping Density Estimation with Constant Kernel (CGF paper)
- A Shape-Aware Model for Discrete Texture Synthesis
- An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points (CGF paper)
- Non-Local Image Reconstruction for Efficient Computation of Synthetic Bidirectional Texture Functions (CGF paper)
- Page published
kesen.huang@gmail.com


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{% extends "osmaxx/base.html" %} {% load i18n static %} {% block breadcrumb %} {{ block.super }}
{% trans "Your username and password didn't match. Please try again." %}
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Both GTK and Windows look and feels were enhanced and improved by taking advantage of native rendering engines. All Swing components appear in accordance with the underlying platform's look and feel, provide appropriate feedback and have the correct size.
An abstract class
javax.swing.SwingWorker was added to the JDK. The
SwingWorker
class enables a long-running task to be
executed on a background thread. A subclass of
SwingWorker
must implement the
doInBackground()
method, which performs the
background computation. While the background task is being
executed, the event dispatch thread processes events and provides
any necessary updates to the UI. The SwingWorker
class
supports intermediate results. The background task can invoke the
publish
method, which sends partial data to the
process
method for processing on the event
dispatch thread. In addition, the SwingWorker
class
supports property change listeners. Any change of a property
triggers an event, which invokes event-handling methods on the
event dispatch thread.
The use of the SwingWorker is recommended to accomplish time-consuming tasks. For details, see the Concurrency in Swing section of the Swing tutorial.
Several new methods of the javax.swing.JTextComponent class provide printing support for text documents. Supported formats include HTML, RTF, and plain text. The new API allows you to print the entire contents of a text component regardless of whether the component is visible or not. Features include printing interactively or non-interactively, displaying a print dialog, adding custom headers or footers, and automatic layout and pagination. The document content is formatted to fit the page size.
The new API includes the following methods:
To provide sorting and filtering capabilities, several new
classes were added to the JDK. The basis for sorting and filtering
is provided by the abstract RowSorter
class. The
DefaultRowSorter class is an implementation of the
RowSorter
class that deals with grid-based models. The
TableRowSorter class was added to the
javax.swing.table package as an implementation of the
RowSorter
class for JTables. The
TableRowSorter
class enables you to specify different
Comparator
s and also provides a filtering option.
For details, see the How to Use Tables section of the Swing tutorial.
The new API is intended for developers who write layout managers and includes the following two features: an ability to get the baseline for components and an ability to get the preferred spacing between components.
Professional layouts typically align components along their baseline. Previously, Swing provided no means to get the baseline of components. As a solution to this problem, the getBaseline(int,int) and getBaselineResizeBehavior() methods were added to the javax.swing.JComponent class to get the baseline and the baseline behavior when a component's size changes.
Each look and feel provides different guidelines regarding how
far components should be placed from each other. In order to create
a cross platform look and feel there should be an API for getting
this information. As a solution, the
javax.swing.LayoutStyle class was added. Layout managers can
use this class to determine the preferred amount of space to place
between components. Look and feel authors can provide a custom
LayoutStyle by overriding the getLayoutStyle()
method
of the look and feel.
Prior to release 6, the content of a tabbed pane's tab was limited to a string or an icon (or both). The new API allows you to add custom components to tabs. The most common use of this feature is to add close buttons that remove tabs from tabbed panes. The following new methods were added to the javax.swing.JTabbedPane class:
For details, see the How to Use Tabbed Panes section of the Swing tutorial.
Each window has an off-screen image that is synchronised with the corresponding on-screen image. As a window is exposed, its off-screen image is directly copied on the toolkit thread to the screen. Another benefit applies to applications that block the event dispatch thread. If a user hides and then exposes an application window, the application still paints while the EDT is being blocked.
In addition, the
RepaintManager class now handles painting for Swing top-level
components (JApplet
, JWindow
,
JFrame
, and JDialog
) and supports new
painting architecture based on a component's location in the
window. The following new methods were added to the
RepaintManager
class:
All Swing top-level components override the repaint
method, which calls the appropriate addDirtyRegion
method.
The JRootPane
class now overrides the setDoubleBuffered
method,
which defines whether this component should use a buffer for
painting or not.
The
GroupLayout layout manager was added to the
javax.swing
package. This layout was developed for the
GUI builder provided with the NetBeans IDE. The
GroupLayout
is primarily intended for use by GUI
builders but may be hand-coded as well.
For details, see the How to Use GroupLayout section of the Swing tutorial.
Two major enhancements were introduced to the Drag and Drop feature in release 6.
First, the Drag and Drop operation can be configured not to use
a selection for showing a drop location (refer to the Bug Database,
bug ID 4468566.) The
new mechanism introduces the DropMode
property for components that support drops such as
JTree
, JTable
, JList
, and
JTextComponent
. The DropMode
property is
used to determine the mode by which a component tracks and
indicates a drop location. To set this property for a component,
the setDropMode(DropMode)
method was added to the
component's class for each component mentioned above. Listed below
are available drop modes and the components that support them:
ON
- JList
, JTree
,
JTable
INSERT
- JList
, JTree
,
JTable
, JTextComponent
ON_OR_INSERT
- JList
,
JTree
, JTable
ON_OR_INSERT_ROWS, ON_OR_INSERT_COLS
-
JTable
USE_SELECTION
- JList
,
JTree
, JTable
,
JTextComponent
For backward compatibility the default value of this property is
set to USE_SELECTION
. To take advantage of the
improved Drag and Drop feature, use one of the other drop modes
mentioned above.
The second enhancement involves the TransferHandler
class with regard to handling drop operations. Previously, the
TransferHandler
class was unable to accomplish common
drop-related tasks since import handling methods lacked necessary
information. The new
TransferHandler.TransferSupport inner class provides details on
every transfer operation.
New overloaded versions of the
canImport and
importData methods were added to the
TransferHandler
class. These methods take an instance
of the TransferSupport
class and thus allow developers
to accept or reject transfers based on the details of the transfer.
Developers can also customize drop behavior based on a
Transferable
, a drop location, or a drop action
associated with a transfer retrieved from the
TransferSupport
instance. For example, the new
canImport
method can be implemented to detect an
attempt to move data from a child to its parent and reject such a
transfer. Unlike previous versions, the canImport
method is called continuously by a component's
TransferHandler
, while a drag and drop operation takes
place over the component. This feature provides the mechanism by
which the acceptability of a transfer can be changed many times
during the operation. For backward compatibility, the old version
of the canImport
method is called by the new version
by default.
Another improvement includes addition of TransferHandler support
to top-level components. This support is provided by means of the
setTransferHandler
and getTransferHandler
methods added to the class of each top-level component
(JApplet
, JWindow
, JFrame
,
and JDialog
).
Previously users had to make a selection first and then click the selected item again to initiate a drag operation. Now a drag operation is initiated with a single mouse click (refer to the Bug Database, bug ID 4521075.)
For details, see the Drag and Drop and Data Transfer section of the Swing tutorial.
Nimbus, a cross platform look and feel introduced in the Java SE 6 update 10 release, is drawn with 2D vector graphics and can be rendered at any resolution. See Nimbus Look and Feel for more information.
The ButtonGroup
class is used to create a
multiple-exclusion scope for a set of buttons. Initially all
buttons in a group are unselected. Previously there was no way to
return to the unselected state after selecting a button. Now the
clearSelection method allows developers to clear the selection
so that none of the buttons in the group are selected.
The following constants were added to the Action interface.
SELECTED_KEY
JRadioButton
and JCheckBox
instances.DISPLAYED_MNEMONIC_INDEX_KEY
LARGE_ICON_KEY
hideActionText
property determines whether a
button displays the text from the Action
. To set and
get this property, the following new methods were added to the
AbstractButton
class:
setHideActionText(boolean) and
getHideActionText() correspondingly.
JDialog d = new JDialog((Dialog)null);
Swing only allowed you to pass null
to the
constructor JDialog(Frame):
JDialog d = new JDialog((Frame)null);
In the latter case an invisible shared-owner frame was a parent for all parentless JDialogs.
With the new
Modality model added to the JDK 6, AWT allows creation of truly
parentless dialogs. This means that d.getParent()
returns null
for these dialogs. To make use of new
modality API, JDialogs also need to be truly parentless (refer to
the Bug Database, bug ID 6300062.)
New constructors with a Window
parameter as an
owner were added to the JDialog
class and a new method
was added to the JOptionPane
class. To create a
parentless JDialog, you can now pass null
to either of
constructors JDialog(Dialog)
or
JDialog(Window)
. To create a parentless JOptionPane,
use the
createDialog(String) method.
As a summary, have a look at the three constuctors below:
JDialog d = new JDialog((Dialog)null)
;
JDialog d = new JDialog((Window)null)
;
JDialog d = new JDialog((Frame)null)
;
Note the difference: although all three constructors take
null
, only the first two dialogs are truly parentless
and the operation d.getParent()
returns
null
for them. For the third dialog
d.getParent()
returns the shared-owner frame.


Note: To complete the procedures in this document, you must be assigned a role having the necessary permissions. To determine your role, follow the directions in Participant roles. To view a list of permissions associated with a given role, see Permissions, roles, and tools. For a basic understanding of roles and permissions, see Permissions and Roles: Overview.
From within the Gradebook, you can upload .csv
files
containing columns of scores, and then import these as assignments. To
upload and import scores to the Gradebook, follow these steps:
Note: These instructions assume that you have a
.csv
file of scores stored on your local computer. The
first column of your .csv
file must contain individual
usernames. The first row must contain headings for the columns.
Gradebook
.
Upload/Import
.Upload spreadsheet (csv format) to Loading
Dock
. You will then see a file selection form for uploading a
.csv
file to the Gradebook loading dock.Browse
to find and select the file you want to
upload.Save
to begin the upload. The Verify Upload screen
will appear with a preview display of the file contents, allowing you
to confirm that you chose the correct file. If you have the right
file, click OK
. If you need to select another file, click
Back
.
Once a file is uploaded to the Loading Dock, its contents become available to you for importing as new Gradebook assignments.
To import an uploaded file's contents as a new Gradebook assignment, follow these steps:
.csv
file, and then, next to that file, click
Import
.Note: You can import only one set of assignment scores at a time.
Import Selected
.mm/dd/yy
), or you can click the calendar icon to select a
date from the pop-up calendar.
Submit
. You'll return to the
Import Preview screen, where you'll see confirmation that the
assignment has been added.


Update: An expanded version of this talk was delivered at FOSDEM 2018 and is well worth the read if you’re interested in this.
This talk was given as a lightning talk at the OpenStack Summit in Sydney in November 2017. It focused on the new-found ability of OpenStack Nova to schedule real-time instances.
Ever get the feeling your cloud is just a bit too…cloudy? The flexibility and resource utilization that the cloud can offer might seem fantastic at first, but things look a little less rosy when you start thinking about the performance impacts the cloud can have on your applications, right?
Never fear: the OpenStack community hears you and and since Juno, projects like Nova have been on a steady march towards adding the features and capabilities that users with NFV and HPC workloads really need from their cloud. The latest of these Nova features builds upon earlier work to finally make real-time workloads in an OpenStack cloud a reality. In this talk, we take a peek under the Nova hood to see how this feature works and how it ties into earlier work in this area. We then demonstrate why this matters and how you can use this feature and others like it in your own applications.
What can I expect to learn?
This talk is mainly targeted towards attendees working in the Telco/NFV and HPC markets. These attendees are expected to learn about the real time features recently added to OpenStack Nova. In addition, these features build upon many existing features and we will cover some of these as part of the talk.
By the end of the talk, we would hope that attendees will have vastly expanded their knowledge of OpenStack Nova’s NFV/HPC capabilities, and would be able to use their knowledge of these capabilities in their own applications.
More information is available on the OpenStack Summit Sydney website.


{% extends "panel/layout-blank.html" %} {% load i18n %} {% block title %}{{ title }} {{ block.super }}{% endblock title %} {% block content %}
{% blocktrans %}Enter your your new password twice to restore your account.{% endblocktrans %}
{% trans "The password reset link was invalid, possibly because it has already been used. Please request a new password reset." %}
{% trans "Password reset" %} {% endif %}{% include 'panel/snippets/_footer-text.html' %}


Keyboard Shortcuts¶
Keyboard shortcuts are provided in pgAdmin to allow easy access to specific functions. Alternate shortcuts can be configured through File > Preferences if desired.˝
Main Browser Window
When using main browser window, the following keyboard shortcuts are available:
| Shortcut for all platforms | Function |
|---|---|
| Alt+Shift+F | Open the File menu |
| Alt+Shift+O | Open the Object menu |
| Alt+Shift+L | Open the Tools menu |
| Alt+Shift+H | Open the Help menu |
| Alt+Shift+B | Focus the browser tree |
| Alt+Shift+[ | Move tabbed panel backward |
| Alt+Shift+] | Move tabbed panel forward |
| Alt+Shift+Q | Open the Query Tool in the current database |
| Alt+Shift+V | View Data in the selected table/view |
| Alt+Shift+C | Open the context menu |
| Alt+Shift+N | Create an object |
| Alt+Shift+E | Edit object properties |
| Alt+Shift+D | Delete the object |
| Alt+Shift+G | Direct debugging |
Dialog tab shortcuts
Use the shortcuts below to navigate the tabsets on dialogs:
| Shortcut for all platforms | Function |
|---|---|
| Control+Shift+[ | Dialog tab backward |
| Control+Shift+] | Dialog tab forward |
SQL Editors
When using the syntax-highlighting SQL editors, the following shortcuts are available:
| Shortcut (Windows/Linux) | Shortcut (Mac) | Function |
|---|---|---|
| Alt+Left | Option+Left | Move to the beginning of the line |
| Alt+Right | Option+Right | Move to the end of the line |
| Ctrl+Alt+Left | Cmd+Option+Left | Move left one word |
| Ctrl+Alt+Right | Cmd+Option+Right | Move right one word |
| Ctrl+/ | Cmd+/ | Comment selected code (Inline) |
| Ctrl+. | Cmd+. | Uncomment selected code (Inline) |
| Ctrl+Shift+/ | Cmd+Shift+/ | Comment/Uncomment code (Block) |
| Ctrl+A | Cmd+A | Select all |
| Ctrl+C | Cmd+C | Copy selected text to the clipboard |
| Ctrl+R | Cmd+R | Redo last edit un-done |
| Ctrl+V | Cmd+V | Paste text from the clipboard |
| Ctrl+Z | Cmd+Z | Undo last edit |
| Tab | Tab | Indent selected text |
| Shift+Tab | Shift+Tab | Un-indent selected text |
| Alt+G | Alt+G | Jump (to line:column) |
| Ctrl+Space | Ctrl+Space | Auto-complete |
| Ctrl+F | Cmd+F | Find |
| Ctrl+G | Cmd+G | Find next |
| Ctrl+Shift+G | Cmd+Shift+G | Find previous |
| Ctrl+Shift+F | Cmd+Shift+F | Replace |
Query Tool
When using the Query Tool, the following shortcuts are available:
| Shortcut (Windows/Linux) | Shortcut (Mac) | Function |
|---|---|---|
| F5 | F5 | Execute query |
| F7 | F7 | EXPLAIN query |
| Shift+F7 | Shift+F7 | EXPLAIN ANALYZE query |
| F8 | F8 | Execute query to CSV file |
| <accesskey> + o | <accesskey> + o | Open file |
| <accesskey> + s | <accesskey> + s | Save file |
| <accesskey> + n | <accesskey> + n | Find option drop down |
| <accesskey> + c | <accesskey> + c | Copy row(s) |
| <accesskey> + p | <accesskey> + p | Paste row(s) |
| <accesskey> + d | <accesskey> + d | Delete row(s) |
| <accesskey> + f | <accesskey> + f | Filter dialog |
| <accesskey> + i | <accesskey> + i | Filter options drop down |
| <accesskey> + r | <accesskey> + r | Row limit |
| <accesskey> + q | <accesskey> + q | Cancel query |
| <accesskey> + l | <accesskey> + l | Clear option drop down |
| <accesskey> + x | <accesskey> + x | Execute option drop down |
| <accesskey> + t | <accesskey> + t | Display connection status |
| <accesskey> + y | <accesskey> + y | Copy SQL on history panel |
Debugger
When using the Debugger, the following shortcuts are available:
| Shortcut (Windows/Linux) | Shortcut (Mac) | Function |
|---|---|---|
| <accesskey> + i | <accesskey> + i | Step in |
| <accesskey> + o | <accesskey> + o | Step over |
| <accesskey> + c | <accesskey> + c | Continue/Restart |
| <accesskey> + t | <accesskey> + t | Toggle breakpoint |
| <accesskey> + x | <accesskey> + x | Clear all breakpoints |
| <accesskey> + s | <accesskey> + s | Stop |
| Alt + Shift + q | Alt + Shift + q | Enter or Edit values in Grid |
Inner panel navigation
When using the Query Tool and Debugger, the following shortcuts are available for inner panel navigation:
| Shortcut (Windows/Linux) | Shortcut (Mac) | Function |
|---|---|---|
| Alt + Shift + Right Arrow | Alt + Shift + Right Arrow | Move to next inner panel |
| Alt + Shift + Left Arrow | Alt + Shift + Left Arrow | Move to previous inner panel |
Note
<accesskey> is browser and platform dependant. The following table lists the default access keys for supported browsers.
| Windows | Linux | Mac | |
|---|---|---|---|
| Internet Explorer | Alt | Alt | |
| Chrome | Alt | Alt | Ctrl+Alt |
| Firefox | Alt+Shift | Alt+Shift | Ctrl+Alt |
| Safari | Alt | Ctrl+Alt |


Week 48 2015
Food
Monday
What you ate
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Week 49 2015
Food
Monday
What you ate
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Week 50 2015
Food
Monday
What you ate
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Week 51 2015
Food
Monday
What you ate
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday


Software analysts and developers who are experienced and have worked in information technology and service industries. Skilled in PHP - Laravel, MySql, Oracle, System Analyst. Strong technical professional with a Bachelor degree focusing on Computer Science from Sriwijaya University.


{% extends 'base.html' %} {% load static %} {% load bootstrap5 %} {% block content %}
{{hood.description}}
Location: {{hood.location}}
Health hotline: {{hood.hospital_number}}
Police Hotline: {{hood.police_number}}
{{hood.members.count}} member:{{hood.members.count|pluralize}}
{% if request.user.profile.neighbourhood == hood %} {% elif not request.user.profile.neighbourhood %} Join Neighbourhood {% endif %} {% endfor %}


Richard Panik is returning from injury
by Ryan HenningThe injury, apparently, is that he had a piece of a hockey stick embedded in his thumb.


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Get started Read onThis is the selling point for the time subsection.
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Don’t mess with a 50% deposit. If you’re not satisfied with what you see within 30 days, you get your money back. We’ll deliver a website that’s ready to work right out of the box within 30 business days, which means you get to see exactly what we can do before you’re obligated to pay.
Wave goodbye to the massive 50% upfront project deposit. We prefer to be upfront about our pricing. W If there's one thing we know as business owners, it's surprises. Our pricing is simple, straightforward. No unexpected fees at the end of the month. No invoices. Electronic receipts.
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We use industry best practice tools to manage and document every aspect of your Simple, intuitve, and easy to undersgtand. We want you to know always know where youor project stands. At a glance, We manage your day-to-day business operations
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Coming soonFirst, we’ll start with a phone call to get to know you and your business better. ] Then you’ll be asked to fill out our new website questionnaire in an attempt to learn more details about you, your business, your marketing goals, and your industry.
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Revature makes leading-edge, next-gen, and niche technologies work for businesses around the globe to put them out in front of their competition. We can completely redefine how you find, build, retain and grow your future technology talent.
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Launch website


ABBEY MARSHALL / STAFF WRITER
While some teachers restrict phone usage in the classroom, Amie Musselman encourages it in the form of a history app she developed for students.
Musselman, a junior studying middle childhood education, created the app “D-Day” through a web-development site “Aris” in an attempt to educate students about the historical raid of the Normandy beaches in a unique way. The “D-Day” app is available to download through the Aris app, which is free to download on the App Store.
“(D-Day is) a historical narrative that emphasizes player choice,” she said. “The gamer gets a persona of Jack Clippinger, which is a soldier on the first wave over to France. …
There are nine outcomes of the game, three of which result in the player surviving and winning the game and one of which allows the player to receive a purple heart.
The game starts with a YouTube video of U.S. President Dwight Eisenhower’s speech over footage of D-Day. The player must then select where they are going.
“You have to know where it occurred and place it on the map,” she said. “You can talk about D-Day and some people don’t know where that happened. You have to know it’s in France.”
The player is then offered an array of choices to consider in a war scenario. The game also allows the player to interact with real historical figures, including President Theodore Roosevelt’s son, who was a key figure during the invasion of the Normandy beaches.
If the player does not survive, the game will loop to the beginning and they can try again. If they succeed, the game ends with a clip of footage from World War II.
Musselman first created the app with a partner her freshman year as part of a class to incorporate education into mobile media. She hasn’t changed the content, but has made “minor tweaks” to the game.
“History usually isn’t the favorite,” she said. “People groan and grudge at the idea of history, like ‘How does it affect me today?’ That was my goal: to use a modern mode of technology to then teach history. While this is not a full invasion of Normandy lesson, it could augment it.”
As part of her education in the Patton College of Education’s honors program, Musselman is required to develop a thesis and conduct a research project. In February, she went to a high school to conduct her research study in an American history class.
Prior to her arrival, the teacher gave the students a lesson on D-Day. Musselman collected data from 87 students utilizing a pre-survey and then had students play her game. Following the game, she had students take a post-survey. She said about 10 or 15 more participants said the app improved their enjoyment of social studies.
Musselman said teachers’ backlash is not realistic and rather than banning technology, they should embrace it.
“At school, if they’re not being used, the students will go home and use it for hours on end,” she said. “It’s a disconnect. To bridge that gap, we can use it as a tool.”
She said technology is integral to teaching in a modern-era and she hopes her app will help students become passionate about history and learning.
“There’s this stigma with using phones and or tablets in the classroom because it can be a distraction,” she said. “If you monitor it well, it could be useful. … The whole goal of history is to acknowledge what happened so those mistakes don’t happen again or to continue on what’s working.”
Photos by : Liz Moughon / Photo Editor
Developed by: Seth Archer / Digital Managing Editor


{% extends "layout.html" %} {% set title = 'Market - Device selection' %} {% block content %}
Here is the list of devices in your PMCA account. Select one to show compatible apps.
No devices could be found in your PMCA account. Please login to PMCA and download an app via USB to your camera first.
{% endif %} {% endblock %}


[gecode-users] Controlling memory use
Mikael Zayenz Lagerkvist
zayenz at gmail.com
Tue Apr 1 08:00:07 CEST 2008
On Tue, Apr 1, 2008 at 2:26 AM, Malcolm Ryan <malcolmr at cse.unsw.edu.au> wrote:
> On 31/03/2008, at 8:15 PM, Christian Schulte wrote:
> > What contributes to memory consumption are:
> > ...
>
> Is there any way to simply ask Gecode how large a space is?
The reported memory consumption is accurate for Gecode (i.e., for the
C++ side). To get the size of a Gecode::Space, there is a member
function called allocated, that returns the amount of heap memory the
Space has allocated.
For Gecode/J the situation is not as simple. A org.gecode.Space object
is created for all the instances of the underlying C++ Gecode::Space
created when searching, and these instances will contain references to
other Java objects such as variables. AFAIK there is no accurate,
portable way of obtaining the size of a Java object for client code,
let alone for the connected graph of references that a Java object is
the root of. The most common technique seems to be creating a lot of
instances of something, and measuring total memory use before and
after. Thus, the overhead of using Gecode/J memory-wise is very hard
to compute exactly - even OS tools like top or the Task Manager are
not good enough due to the way a JVM manages memory.
To know anything more about why your particular problem runs out of
memory, you need to look at Christian's suggestions and questions. If
it turns out that available memory is a bottleneck for your
application, I would strongly suggest that you switch to plain Gecode.
Cheers,
Mikael
--
Mikael Zayenz Lagerkvist, http://www.ict.kth.se/~zayenz/
More information about the gecode-users
mailing list


 The Real Human>
good evening my beloved friends
[dscrdeql] <! ariewayq ! The Real Human> I hope you are healthy and happy
[dscrdeql] <! ariewayq ! The Real Human> if it's not happy, hold my nose
[dscrdeql] <AndronicusBass-Founder> Done some cooking, pasta for dinner. smells mighty good
[dscrdeql] <
Jellysmash
> @CombatWombat hey there
[dscrdeql] <
Jellysmash
> @AndronicusBass yea...pasta
Gateway
BOT
10-Sep-18 08:43 AM
[dscrdeql] <
Jellysmash
> Tomato based pasta sauce or creamy carbonara
[dscrdeql] <AndronicusBass-Founder> Rosé - white wine, cream and tomatos, some onion and garlic with chicken
Gateway
BOT
10-Sep-18 09:01 AM
[dscrdeql] <
Jellysmash
> Noice
[dscrdeql] <AndronicusBass-Founder> better the next day when pan fried with the pasta
[dscrdeql] <AndronicusBass-Founder> well pan simmered
[dscrdeql] <
Jellysmash
> Yea, something about the flavors merging into food better
[dscrdeql] <
Jellysmash
> Spices are a bit more mellow next day
Gateway
BOT
10-Sep-18 12:05 PM
[dscrdeql] <NWhiskeyTango> Gm all! Nothing like this fresh mountain air
[dscrdeql] <MassimoStyle> good morning! @NWhiskeyTango
Gateway
BOT
10-Sep-18 12:18 PM
[dscrdeql] <ghøst> Morning - Day
[dscrdeql] <ghøst>
[dscrdeql] <
Jellysmash
> good mroning @NWhiskeyTango
[dscrdeql] <
Jellysmash
> I'm having some tea...too late for me to have coffee
[dscrdeql] <AndronicusBass-Founder> Howdy.
Gateway
BOT
10-Sep-18 12:43 PM
[dscrdeql] <
Jellysmash
> Hey there @AndronicusBass
[dscrdeql] <
Jellysmash
> Getting late in Sydney
[dscrdeql] <
Jellysmash
> Been out
[dscrdeql] <
Jellysmash
> Good to get home
Gateway
BOT
10-Sep-18 01:02 PM
[dscrdeql] <AndronicusBass-Founder> nice. bed time soon for us Aussies
[dscrdeql] <AndronicusBass-Founder> I have an earlier start than normal tomorrow. starting a class in the morning
Gateway
BOT
10-Sep-18 01:42 PM
[dscrdeql] <ghøst> Monday is a loooooooooong day
[dscrdeql] <AndronicusBass-Founder> when work isn't busy. push through it, you can do it
Gateway
BOT
10-Sep-18 02:19 PM
[dscrdeql] <Jonathan-Mod> Good morning folks - hope everyone had a great weekend!
Gateway
BOT
10-Sep-18 02:29 PM
[dscrdeql] <AndronicusBass-Founder> you too @Jonathan-Mod currently winding up the day here.
Gateway
BOT
10-Sep-18 02:37 PM
[dscrdeql] <Jonathan-Mod> Nice
[dscrdeql] <c2k> good morning @Jonathan-Mod
[dscrdeql] <Jonathan-Mod> Morning @c2k
Gateway
BOT
10-Sep-18 02:56 PM
[dscrdeql] <ghøst>
Morning - Evening!
[dscrdeql] <Jonathan-Mod>
@ghøst
[dscrdeql] <Catalyst> what have i missed from the last 1 week
[dscrdeql] <Catalyst> any up-
[dscrdeql] <c2k> i upped my espressos from 1 per morning to 2 per moning @Catalyst ...that you missed
[dscrdeql] <Catalyst> Great news.. Can you see the photons in light?
[dscrdeql] <Catalyst> or see sound?
[dscrdeql] <c2k> i can see everythng vividly
[dscrdeql] <c2k> like Vitruvius
[dscrdeql] <c2k>
Gateway
BOT
10-Sep-18 03:54 PM
[dscrdeql] <
Jellysmash
> Great equaliser tweets. Let let's get some more going
[dscrdeql] <
Jellysmash
> Let's get the word out
Gateway
BOT
10-Sep-18 04:07 PM
[dscrdeql] <Combat Wombat> yeah there should be more tweets for the bounty
[dscrdeql] <Combat Wombat> doge is 104 sats lol
[dscrdeql] <c2k> EQLI should be 1000
[dscrdeql] <ghøst> @Combat Wombat Where to get links? I will do retweets.
[dscrdeql] <Catalyst> ahaha yeah VIVIDLY @c2k sorry was out for dinner
[dscrdeql] <c2k> hehehehe
Gateway
BOT
10-Sep-18 04:36 PM
[dscrdeql] <Catalyst> is it the year of the dog-e?
Gateway
BOT
10-Sep-18 05:35 PM
[dscrdeql] <
KQweci
-Mod> I think there are only two tweet give away running now
[dscrdeql] <
KQweci
-Mod> Anyone who has a lot of followers and is willing to do a give should let me know. I will give 100 eql for his give away
[dscrdeql] <
KQweci
-Mod> I've one running currently on my page
[dscrdeql] <Combat Wombat> i think i will do my give away when we hit a new exchange
Gateway
BOT
10-Sep-18 06:09 PM
[dscrdeql] <Linkara6669-Mod> hey everyone :)
[dscrdeql] <SwimedDragon> Hey Linkara
Gateway
BOT
10-Sep-18 06:56 PM
[dscrdeql] <x2maano>
[dscrdeql] <x2maano>
Gateway
BOT
10-Sep-18 07:35 PM
[dscrdeql] <
Jellysmash
> Morning all
[dscrdeql] <
Jellysmash
>
[dscrdeql] <
Jellysmash
> Time to wake up and smell the coffee
[dscrdeql] <Cypher - Founder> mornite buddy
[dscrdeql] <
Jellysmash
> Hey
[dscrdeql] <
Jellysmash
> I've got another very busy schedule today
[dscrdeql] <
Jellysmash
> Both my youngest and my wife have their birthday today
[dscrdeql] <Cypher - Founder> misread it like he has more than one wife
[dscrdeql] <
Jellysmash
> Lot to organise
[dscrdeql] <Cypher - Founder> youngest wife
[dscrdeql] <Cypher - Founder> oh wow you have plans and surprises
[dscrdeql] <
Jellysmash
> Lol, I'd actually like multiple wives
[dscrdeql] <
Jellysmash
> Maybe about 10
[dscrdeql] <
Jellysmash
> That's be awesome
[dscrdeql] <
Jellysmash
> As long as they all got along well
[dscrdeql] <Cypher - Founder> lmao
[dscrdeql] <Cypher - Founder> dont let your wife hear that
[dscrdeql] <
Jellysmash
> The bedroom would be epic every night
[dscrdeql] <
Jellysmash
> Rofl
[dscrdeql] <Cypher - Founder> LMAO
[dscrdeql] <
Jellysmash
> I'd love like a king
[dscrdeql] <
Jellysmash
> Live like a king
[dscrdeql] <Cypher - Founder> emperor buddy aim a little higher haha
[dscrdeql] <
Jellysmash
> Ha...yes emperor
[dscrdeql] <Cypher - Founder> so you gonna take them out or something else in mind xD
Gateway
BOT
10-Sep-18 08:08 PM
[dscrdeql] <Combat Wombat> Goodnight people see you tomorrow have a good day
[dscrdeql] <! ariewayq ! The Real Human> night too dude, sleep well
[dscrdeql] <
Jellysmash
> Good night @CombatWombat
[dscrdeql] <
Jellysmash
> Get good zzzzzzzzzz
[dscrdeql] <
Jellysmash
> @Cypher will go out for dinner tonight, and get a cake
[dscrdeql] <
Jellysmash
> Maybe thai
[dscrdeql] <
Jellysmash
> Some of the Kids want pizza though
[dscrdeql] <
Jellysmash
> A restaurant near us called "Top Speed Thai".....very nice
[dscrdeql] <
Jellysmash
> And fast
[dscrdeql] <
Jellysmash
> Lol..good name for it
[dscrdeql] <! ariewayq ! The Real Human> lol dont forget for us dude
[dscrdeql] <! ariewayq ! The Real Human> have a nice dinner @
Jellysmash
with sweet family
Gateway
BOT
10-Sep-18 08:29 PM
[dscrdeql] <
Jellysmash
> haha


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/lean.20home.20page.20still.20pointing.20to.20gitter.html ---
I occasionally notice that Lean's web pages still point to gitter, and we occasionally get questions there; perhaps the signage isn't good enough for everyone. How could we go about changing this? I could make a PR but someone will have to point me to the location of the git source for those pages (not least so I can check the PR is not already made).
I think we just run into the general problem that PRs here risk annoying Leo.
I know, but on this particular occasion I am personally prepared to take the risk. I have been extremely good at not annoying Leo recently -- a few months ago I was desperate to email him to tell him 100 things and Tom Hales just basically went "No. No. No. No. No. Leave him alone." This is a one-line PR to fix something which is broken and the review process is trivial.
are you saying you need us to say "no no no"?
If you're not going to tell me how to do it I'm going to go rogue and figure it out myself.
I guess I don't know if the website is also defunct or just the tool
"Small bug fixes (few lines of code) are always welcome.". From the docs (which I'm currently reading -- I'm trying to put together an "installation options overview" page)
"Bug reports are always welcome, but nitpicking issues are not". Hmm.
But I've now found two links to Zulip in the Lean docs / GH pages, and one link to gitter.
I think @Sebastian Ullrich has permissions to the relevant repo.
Unfortunately I don't. If someone could open a PR with some new wording (is it still a "public" "chat room"?), I'll talk to Leo
I would do this but I don't know the URL of the repo.
@Kevin Buzzard https://github.com/leanprover/leanprover.github.io/blob/master/documentation/index.md. You should be able to edit it right on Github.
https://github.com/leanprover/leanprover.github.io/pull/75
(Okay, now I have write access. Thanks for the PR.)
Sebastian, are you willing to get other PR to that repo? Like one about the sentence "The current version of Lean is Lean 3, and is under active development."
Oh. Yes.
https://github.com/leanprover/leanprover.github.io/pull/76
Good catch Patrick. As you all know I've been pushing for more users in the maths community recently, and it's good to get the docs right. I don't care that Lean 4 is coming and there might be some chaos -- mathematicians need a lot of training in general and the sooner they start the better. In fact in some sense now we have a stable Lean it's quite a good time for new users to appear.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


Bacteria are grown on a gel plate. As they divide, billions of bacteria form clear, round colonies, although a single bacterium cannot be seen by naked eye.
Bacteria produce different proteins naturally. With our technology, it is easy to get them to make a desired product. In this simulation, our bacteria produce proteins that glow red, blue or green color. Thus, one can see which of our three "channels" is currently on.
Our bacteria are controlled by two different colors of lights. Blue light is used to "switch the channel", that is, to choose between different products. Red light is used as a "volume switch" that tunes the overall amount of production. This can be seen as the brightness of glow.
When you click on the plate, you can see a graph of different protein production levels inside the bacteria. Here, you can see how even small changes in light brightness affects the overall production, and how you can set the final amounts to desired levels.
Try it out!


Components
Ionic apps are made of high-level building blocks called components. Components allow you to quickly construct an interface for your app. Ionic comes with a number of components, including modals, popups, and cards. Although components are primarily HTML and CSS, some components also include Javascript functionality. Check out the examples below to see what each component looks like, and to learn how to use it. Once you're familiar with the basics, head over to the API docs for ideas on how to customize each components.
Action Sheets
Action Sheets slide up from the bottom edge of the device screen, and display a set of options with the ability to confirm or cancel an action. Action Sheets can sometimes be used as an alternative to menus, however, they should not be used for navigation.
The Action Sheet always appears above any other components on the page, and must be dismissed in order to interact with the underlying content. When it is triggered, the rest of the page darkens to give more focus to the Action Sheet options.
ActionSheet.open({
buttons: [
{ text: 'Share This' },
{ text: 'Move' }
],
destructiveText: 'Delete',
titleText: 'Modify your album',
cancelText: 'Cancel',
cancel: function() {
// add cancel code..
console.log('Canceled');
},
destructiveButtonClicked: () => {
console.log('Destructive clicked');
},
buttonClicked: function(index) {
console.log('Button clicked', index);
if(index == 1) { return false; }
return true;
}
}).then(actionSheet => {
// Action sheet was created and opened
this.actionSheetRef = actionSheet;
// this.actionSheetRef.close() to close it
})
Buttons
Buttons are an essential way to interact with and navigate through an app, and should clearly communicate what action will occur after the user taps them. Buttons are simple components in Ionic, can consist of text, an icon, or both, and can be enhanced with a wide range of attributes.
- Contents
- Default Style
- Outline Style
- Clear Style
- Round Buttons
- Block Buttons
- Full Buttons
- Button Sizes
- Icon Buttons
- Floating Action Buttons
- Buttons In Components
Basic Usage:
<button primary>Button</button>
The primary
property sets the color of the button. Ionic includes a number of default colors which can be easily overridden:
<button light>Light</button>
<button primary>Primary</button>
<button secondary>Secondary</button>
<button danger>Danger</button>
<button dark>Dark</button>
Outline Style
To use the outline style for a button, just add the outline
property:
<button light outline>Light Outline</button>
<button primary outline>Primary Outline</button>
<button secondary outline>Secondary Outline</button>
<button danger outline>Danger Outline</button>
<button dark outline>Dark Outline</button>
Clear Style
To use the clear style for a button, just add the clear
property:
<button light clear>Light Clear</button>
<button primary clear>Primary Clear</button>
<button secondary clear>Secondary Clear</button>
<button danger clear>Danger Clear</button>
<button dark clear>Dark Clear</button>
Round Buttons
To create a button with rounded corners, just add the round
property:
<button light round>Light Round</button>
<button primary rount>Primary Round</button>
<button secondary rount>Secondary Round</button>
<button danger round>Danger Round</button>
<button dark round>Dark Round</button>
Block Buttons
Adding block
to a button will make the button take 100% of its parent's width. It will also add display: block
to the button:
<button block>Block Button</button>
Full Buttons
Adding full
to a button will also make the button take 100% of its parent's width. However, it will also remove the button's left and right borders. This style is useful when the button should stretch across the entire width of the display.
<button full>Full Button</button>
Button Sizes
Add the large
attribute to make a button larger, or small
to make it smaller:
<button small>Small<button>
<button>Default<button>
<button large>Large<button>
Icon Buttons
To add icons to a button, add an icon component inside of it:
<!-- Float the icon left -->
<button>
<icon home></icon>
Left Icon
</button>
<!-- Float the icon right -->
<button>
Right Icon
<icon home></icon>
</button>
<!-- Only icon (no text) -->
<button>
<icon home></icon>
</button>
Floating Action Buttons
Adding fab
to a button will turn it into a floating action button. This is a material design styled button that is meant to draw the user to take a specific action. Fab buttons are positioned absolutely, and their placement can be controlled by adding attributes like fab-top
and fab-left
. See the button API spec for a full list of attributes.
<button fab>FAB</button>
Buttons In Components
Although buttons can be used on their own, they can easily be used within other components. For example, buttons can be added to a list item:
<ion-list>
<ion-item>
</ion-item>
</ion-list>
Cards
Cards are a great way to display important pieces of content, and are quickly emerging as a core design pattern for apps. They're are a great way to contain and organize information, while also setting up predictable expectations for the user. With so much content to display at once, and often so little screen realestate, cards have fast become the design pattern of choice for many companies, including the likes of Google, Twitter, and Spotify.
For mobile experiences, Cards make it easy to display the same information visually across many different screen sizes. They allow for more control, are flexible, and can even be animated. Cards are usually placed on top of one another, but they can also be used like a "page" and swiped between, left and right.
Cards are primarily a CSS component. To use them, follow this structure:
<ion-card>
<ion-card-header>
Card Header
</ion-card-header>
<ion-card-content>
<!-- Add card content here! -->
</ion-card-content>
</ion-card>
Forms
Forms are essential for handling user input in a secure way. They should follow styling and interaction guidelines for each platform, so that they are intuitive for users to interact with. Ionic uses Angular 2’s form library, which can be thought of as two dependent pieces, Controls, and Control Groups.
Each input field in a form has a Control, a function that binds to the value in the field, and performs validation. A Control Group is a collection of Controls. Control Groups handle form submission, and provide a high level API that can be used to determine whether the entire form is valid.
A number of attributes that can be used to style forms and their various input fields are listed below. For more info on form logic, check out the Forms API docs.
- Contents
- Fixed Inline Labels
- Floating Labels
- Inline Labels
- Inset Labels
- Placeholder Labels
- Stacked Labels
Fixed Labels
Use fixed-label
to place a label to the left of the input element. When the user enters text, the label does not hide. The user's input will align on the same position, regardless of the length of the label. Note that there's nothing stopping you from also using a placeholder label too.
<ion-list>
<ion-input fixed-label>
<ion-label>Username</ion-label>
<input type="text" value="">
</ion-input>
<ion-input fixed-label>
<ion-label>Password</ion-label>
<input type="password" value="">
</ion-input>
</ion-list>
Floating Labels
Floating labels are just like Stacked Labels, except that their labels animate, or "float" up when text is entered in the input. Each <ion-input>
should have the floating-label
attribute assigned.
Enter text in the example to the right to see the floating labels in action.
<ion-list>
<ion-input floating-label>
<ion-label>Username</ion-label>
<input type="text" value="">
</ion-input>
<ion-input floating-label>
<ion-label>Password</ion-label>
<input type="password" value="">
</ion-input>
</ion-list>
Inline Labels
If a label attribute is not provided, an <ion-input>
component will default to using an inline label. When the user enters text, the label does not hide. Note that there's nothing stopping you from also using a placeholder as well.
<ion-list>
<ion-input>
<ion-label>Username</ion-label>
<input type="text" value="">
</ion-input>
<ion-input>
<ion-label>Password</ion-label>
<input type="password" value="">
</ion-input>
</ion-list>
<div padding>
<button primary block>Sign In</button>
</div>
Inset Labels
By default each input item will fill 100% of the width of its parent element (the list). However, you can inset the list by adding the inset
attribute.
<ion-list inset>
<ion-input>
<ion-label>Username</ion-label>
<input type="text" value="">
</ion-input>
<ion-input>
<ion-label>Password</ion-label>
<input type="password" value="">
</ion-input>
</ion-list>
Placeholder Labels
Add the placeholder
attribute to an <input>
element to simulate the input's label. When the user begins to enter text into the input, the placeholder label will be hidden.
<ion-list>
<ion-input>
<input type="text" placeholder="Username">
</ion-input>
<ion-input>
<input type="password" placeholder="Password">
</ion-input>
</ion-list>
Stacked Labels
A stacked label will always appear on top of the input. Each <ion-input>
should have the stacked-label
attribute.
You can also add a placeholder so that users have a hint of what type of text the input is looking for.
<ion-list>
<ion-input stacked-label>
<ion-label>Username</ion-label>
<input type="text">
</ion-input>
<ion-input stacked-label>
<ion-label>Password</ion-label>
<input type="password">
</ion-input>
</ion-list>
Search Bar
A search bar takes a value and binds it to a control in your form.
<form [ng-form-model]="form">
<ion-search-bar ng-control="searchQuery"></ion-search-bar>
<ion-list inset #list>
<ion-item *ng-for="#item of getItems()">
</ion-item>
</ion-list>
</form>
Note the [ng-form-model]="form"
binds to the components instance of this.form
, and the ng-control
binds to the forms searchQuery
property. You'll also see that the component interacts with the searchQuery
property using the form.controls
array this.form.controls.searchQuery.value
.
class IonicApp {
constructor() {
var fb = new FormBuilder();
this.form = fb.group({
searchQuery: ['', Validators.required]
});
this.items ['Soylent', 'BBQ', 'Salad'];
}
getItems() {
var q = this.form.controls.searchQuery.value;
if(q.trim() == '') {
return this.items;
}
return this.items.filter((v) => {
if(v.title.toLowerCase().indexOf(q.toLowerCase()) >= 0) {
return true;
}
return false;
})
}
}
Segment
Use the segment to control to use radio selections.
<form (submit)="doSubmit($event)" [ng-form-model]="myForm">
<ion-segment ng-control="mapStyle" danger>
<ion-segment-button value="standard">
Standard
</ion-segment-button>
<ion-segment-button value="hybrid">
Hybrid
</ion-segment-button>
<ion-segment-button value="sat">
Satellite
</ion-segment-button>
</ion-segment>
<ion-segment>
<ion-segment-button>
Friends
</ion-segment-button>
<ion-segment-button>
Enemies
</ion-segment-button>
</ion-segment>
<button type="submit" button primary>Submit</button>
</form>
@App({
templateUrl: 'main.html',
bindings: [FormBuilder]
})
class MyApp {
constructor(fb: FormBuilder) {
this.myForm = fb.group({
mapStyle: ['hybrid', Validators.required]
});
}
doSubmit(event) {
console.log('Submitting form', this.myForm.value);
event.preventDefault();
}
}
Icons
Ionic comes with the same 700+ Ionicons icons we've all come to know and love.
Basic Usage:
To use an icon, just add the Icon's CSS class to your element:
<icon heart></icon>
Active / Inactive Icons:
All icons have both active
and inactive
states. Active icons are typically full and thick, where as inactive icons are outlined and thin. Set the is-active
attribute to true
or false to change the state of the icon. Icons will default to active if a value is not specified.
<icon heart></icon> <!-- active -->
<icon heart is-active="false"></icon> <!-- inactive -->
Platform Specific Icons:
Many icons have both Material Design and iOS versions. Ionic will automatically use the correct version based on the platform.
However, if you want more control, you can explicitly set the icon to use for each platform. Use the md
(material design) and ios
attributes to specify a platform specific icon:
<icon ios="ion-social-apple" md="ion-social-android"></icon>
Variable Icons:
To set an icon using a variable:
<icon [name]="myIcon"></icon>
export class MyFirstPage {
constructor(nav: NavController) {
// use the home icon
this.myIcon = "home";
}
}
As a Class:
While not recommended, icons can be added using their class name. This was the typical way to add icons in Ionic 1, so you may encounter the following syntax from time to time:
<i class="icon ion-home"></i>
Lists
Lists are used to display rows of information, such as a contact list, playlist, or menu. Or maybe something crazy we don't even know exists yet!
<ion-list>
<ion-item *ng-for="#item of items" (click)="itemSelected(item)">
</ion-item>
</ion-list>
By default, lists have an outside margin, to remove that add the inset
property
to make the list flush with the parent container.
Virtual Scrolling (Experimental)
Virtual Scrolling (previously known as Collection Repeat) makes it possible to scroll through massive lists without any slow downs.
To enable it, set the virtual
property on the list, as well as providing a
reference to an array of items, and the parent scroll element:
<ion-content #content>
<ion-list inset virtual [items]="items" [content]="content">
</ion-list>
</ion-content>
Menus
For more in depth information on Menus, see the Menu API reference.
Menu is a side-menu navigation that can be dragged out or toggled to show. Menu supports two display styles currently: overlay, and reveal. Overlay is the tradtional Android drawer style, and Reveal is the traditional iOS style. By default, Menu will adjust to the correct style for the platform.
Along with Tabs, Menus are a common way to navigate through an app if you have several "root" or "top-level" views. For the basics of navigating through an Ionic app, see the Navigation section.
For situations where using Tabs might not be desirable, for example if you have a large number of root views (making a TabBar impractical), a menu might be a better solution.
Menus also allow you to return to root views at any point. This can be helpful if you have particularly deep navigation by allowing you to return to the top level of your app quickly.
However, because Menus are not always and immediately visible on screen, they require more work for the user than Tabs. Make sure to weigh your priorities when designing the navigational structure of your app.
To use a Menu add an <ion-menu>
to your markup next to your root <ion-nav>
:
@App({
template: `
<ion-menu [content]="content">
<ion-toolbar>
<ion-title>Pages</ion-title>
</ion-toolbar>
<ion-content>
<ion-list>
<button ion-item (click)="openPage(loginPage)">
Login
</button>
<button ion-item (click)="openPage(signupPage)">
Signup
</button>
</ion-list>
</ion-content>
</ion-menu>
<ion-nav id="nav" #content [root]="loginPage"></ion-nav>`
})
class MyApp {}
The <ion-menu>
s bound [content]
property gets a reference to the <ion-nav>
in order to listen for drag events on the main content so it knows when to open/close.
Then in our @App component we have two buttons with click handlers that navigate to a new root view:
import {LoginPage} from 'login';
import {SignupPage} from 'signup';
@App({
...
})
class MyApp {
constructor(ionicApp: IonicApp) {
this.app = ionicApp;
this.loginPage = LoginPage;
this.signupPage = SignupPage;
}
openPage(page) {
// close the menu when clicking a link from the menu
this.app.getComponent('menu').close();
// Reset the nav controller to have just this page
// we wouldn't want the back button to show in this scenario
let nav = this.app.getComponent('nav');
nav.setRoot(page);
}
}
We inject the IonicApp
service so we can use Ionic's id system to get references to the menu and the nav controller. We then use the NavController's setRoot
function to clear the navigation stack and set the selected page as the new navigation root.
Menus can be a little more complicated, but they allow for many different configuration options. For example, the Google Maps app uses a drawer style Menu that exposes a list of items that open Modals over the main map content area and toggle settings on and off.
For more information on Menus, check out the Menu API reference.
Modals
Modals slide in off screen to display a temporary UI, often used for login or signup pages, message composition, and option selection.
First, we need to create the class that will control our modal. Modals must extend
from the Modal
Ionic class:
@IonicComponent(Modal)
@View({
template: `<ion-view id="my-modal">
<ion-content padding>
<button primary (click)="close()">Close</button>
</ion-content>
</ion-view>`,
directives: [Content]
})
export class MyModal extends Modal {
constructor() {
super();
}
}
To open a modal, we just call Modal.open(MyModal)
:
export class MyPage {
onOpenClicked() {
Modal.open(MyModal);
}
}
Navigation
For more in depth information on navigation, see the Nav API reference.
Navigation in Ionic is much more "native like" and is heavily modeled off of the navigation features in iOS.
Like native, URLs are not required for navigation. Instead, views are pushed and popped on and off a navigation controller's view stack. However, URLs are of course supported if you need them, using the Angular2 router.
There are several ways to navigate throughout an Ionic app:
Basic Navigation
The simplest way to navigate throughout your app is to create and initialize a new navigation controller, using <ion-nav>
:
import {StartPage} from 'start'
@App({
template: '<ion-nav [root]="rootPage"></ion-nav>'
})
class MyApp {
constructor(){
// First view to push onto the stack
this.rootPage = StartPage;
}
}
You can access the navigation controller you create by injecting it into any of your IonicViews:
@Page({
template: `
<ion-navbar *navbar>
<ion-title>Login</ion-title>
</ion-navbar>
<ion-content>Hello World</ion-content>`
})
export class StartPage {
constructor(navCtrl: NavController){ //<-- Well hello there
this.nav = navCtrl;
}
}
To navigate from one page to another simply push or pop a new view onto the stack:
@Page({
template: `
<ion-navbar *navbar>
<ion-title>Login</ion-title>
</ion-navbar>
<ion-content>
<button (click)="goToOtherPage()">
Go to OtherPage
</button>
</ion-content>`
})
export class StartPage {
constructor(navCtrl: NavController) {
this.nav = navCtrl;
}
goToOtherPage(){
//push another view onto the history stack
//causing the nav controller to animate the new view in
this.nav.push(OtherPage);
}
}
@Page({
template: `
<ion-navbar *navbar>
<ion-title>Other Page</ion-title>
</ion-navbar>
<ion-content>I'm the other page!</ion-content>`
})
class OtherPage {}
If your view has an <ion-navbar>
, a back button will automatically be added to it if it is not a root view.
Alternatively, if you want to go back, but don't have a NavBar, you can pop the current view off the stack:
@Page({
template: `
<ion-content>
<button (click)="goBack()">
There's no place like home
</button>
</ion-content>`
})
class OtherPage {
constructor(navCtrl: NavController) {
this.nav = navCtrl;
}
goBack() {
this.nav.pop();
}
}
For more information on navigation controllers, check out the Nav API reference.
But what if you have several "root" or "top-level" views that don't have a parent-child relationship, but rather are siblings? You have two options: Tabs and Menu.
Popups
Popups are a great way to require the user to take a specific action. They can provide the user with important information, and require them to make a decision. Ionic provides three types of popups — alert, confirm, and prompt. Each popup is meant to be used in a different scenario.
The alert popup simply displays a message to the user, and provides a button to close the popup. This popup is useful for displaying important messages (eg: "Your battery is low!").
The confirm popup displays a message, and gives the user the option to either cancel or confirm their action. This popup is useful when the user wants to perform an uncommon, but important action (eg: "Are you sure you'd like to delete your account?").
The prompt popup displays a message, and requires to user to input some data. This popup is useful when you need important information from the user in order to continue (eg: "Please re-enter your password to continue.").
Popups are quite flexible, and can easily be customized. Check out the API docs for more information.
Slides
Slides make it easy to create galleries, tutorials, and page-based layouts.
<ion-slides>
<ion-slide style="background-color: blue">
<h2>Page 1</h2>
</ion-slide>
<ion-slide style="background-color: yellow">
<h2>Page 2</h2>
</ion-slide>
<ion-slide style="background-color: pink">
<h2>Page 3</h2>
</ion-slide>
<ion-pager>
</ion-pager>
</ion-slides>
Slides take a number of configuration options on the <ion-slides>
element:
| Property | Type | Details | Default |
|---|---|---|---|
| loop | boolean | Whether to loop at the beginning and end of the slides for a continuous experience. | false |
| index | number | The index to start on | 0 |
| bounce | boolean | Whether to slow down and bounce when reaching the beginning/end of the slides | false |
Tabs
For more details on the Tabs component, see the Tabs API reference, and the Tab API reference for information on configuring the individual Tab components it contains.
Tabs powers a multi-tabbed interface with a Tab Bar and a set of "pages" that can be tabbed through.
For iOS, tabs will appear at the bottom of the screen. For Android, tabs will be at the top of the screen, below the nav-bar. This follows each platform's design specification, but can be configured with IonicConfig.
Tabs are useful if you have a few "root" or "top-level" views. They are obvious to the user and quickly accessed, since they are always on the screen. However if screen space is limited, or you have a large number of root views, a Menu may be a better option.
To initialize Tabs, use <ion-tabs>
, with a child <ion-tab>
for each tab:
@App({
template: `
<ion-tabs>
<ion-tab tab-icon="heart" [root]="tab1Root"></ion-tab>
<ion-tab tab-icon="star" [root]="tab2Root"></ion-tab>
</ion-tabs>`
})
class MyApp {
constructor() {
this.tab1Root = Tab1;
this.tab1Root = Tab2;
}
}
Individual tabs are just @Pages
:
@Page({
template: `
<ion-navbar *navbar>
<ion-title>Heart</ion-title>
</ion-navbar>
<ion-content>Tab 1</ion-content>`
})
class Tab1 {}
@Page({
template: `
<ion-navbar *navbar>
<ion-title>Star</ion-title>
</ion-navbar>
<ion-content>Tab 2</ion-content>`
})
class Tab2 {}
Notice that each <ion-tab>
binds to a [root]
property, just like <ion-nav>
in the Navigation section above. That is because each <ion-tab>
is really just a navigation controller. This means that each tab has its own history stack, and NavController instances injected
into children @Pages
of each tab will be unique to each tab:
@Page({
...
})
class Tab1 {
constructor(nav: NavController) {
// Id is 1, nav refers to Tab1
console.log(nav.id)
}
}
@Page({
...
})
class Tab2 {
constructor(nav: NavController) {
// Id is 2, nav refers to Tab2
console.log(nav.id)
}
}
For more information on tabs, check out the Tabs API reference.


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| Packages that use RowIterator | |
| org.axiondb | Core interfaces, identifiers, and exceptions. |
| org.axiondb.engine | Core database machinery. |
| org.axiondb.engine.rowiterators | RowIterator implementations. |
| Uses of RowIterator in org.axiondb |
| Subinterfaces of RowIterator in org.axiondb | |
interface |
JoinedRowIterator
A bidirectional iterator over a collection of JoinedRow s. |
| Methods in org.axiondb that return RowIterator | |
RowIterator |
RowDecoratorIterator.getIterator()
|
RowIterator |
Index.getRowIterator(RowSource source,
ComparisonOperator theOperator,
Object value)
Returns a RowIterator over the indexed rows,
limited by the given ComparisonOperator /value pair,
using the default sort order. |
RowIterator |
Table.getRowIterator(boolean readOnly)
Obtain an iterator over my Row s. |
RowIterator |
Table.getMatchingRows(List selectables,
List values)
Obtain an iterator over my Row s where
each Selectable in the selectable
list evaluates to
the corresponding value in the value list . |
RowIterator |
Table.getIndexedRows(WhereNode where,
boolean readOnly)
|
| Methods in org.axiondb with parameters of type RowIterator | |
void |
JoinedRowIterator.addRowIterator(RowIterator iterator)
|
void |
RowDecoratorIterator.setIterator(RowIterator iterator)
|
| Uses of RowIterator in org.axiondb.engine |
| Uses of RowIterator in org.axiondb.engine.rowiterators |
| Classes in org.axiondb.engine.rowiterators that implement RowIterator | |
class |
AbstractAcceptingRowIterator
Abstract base DelegatingRowIterator that
excludes Row s that are not acceptable . |
class |
AbstractFilteringRowIterator
|
class |
BaseJoinedRowIterator
An abstract base implementation of RowIterator . |
class |
BaseRowIterator
An abstract base implementation of RowIterator . |
class |
ChainedRowIterator
Chains together one or more RowIterator s to make
them look like one (similiar to a SQL UNION). |
class |
ChangingIndexedRowIterator
A DelegatingRowIterator that is wraps
a RowIterator from some Index ,
and that can be reset to recreate the iterator
for a new bound value . |
class |
CollatingRowIterator
Collates the results of two or more sorted RowIterator s
according to the given RowComparator . |
class |
DelegatingRowIterator
An abstract base RowIterator that delegates all
calls to a wrapped instance. |
class |
DistinctRowIterator
A DelegatingRowIterator implementing DISTINCT. |
class |
EmptyRowIterator
A RowIterator that contains no Row s. |
class |
FilteringRowIterator
A DelegatingRowIterator that only returns Row s
that match a given WhereNode . |
class |
IndexJoinedRowIterator
An abstract base implementation of RowIterator . |
class |
LazyRowRowIterator
A RowIterator that creates
LazyRow s based upon a list of Row identifiers. |
class |
LimitingRowIterator
RowIterator implementing LIMIT and OFFSET. |
class |
ListIteratorRowIterator
A RowIterator that simply wraps a ListIterator . |
class |
RebindableIndexedRowIterator
A DelegatingRowIterator that is wraps
a RowIterator from some Index ,
and that can be reset to recreate the iterator
for a new bound value . |
class |
SimpleJoinedRowIterator
A RowIterator that iterates over zero or
more RowIterator s, returning
Row s that are the cross product of
the Row s returned by the contained
iterators. |
class |
SingleRowIterator
A RowIterator over a single Row . |
class |
TransformingRowIterator
A DelegatingRowIterator that
transforms
each returned Row . |
class |
UnmodifiableRowIterator
|
| Fields in org.axiondb.engine.rowiterators declared as RowIterator | |
static RowIterator |
EmptyRowIterator.INSTANCE
|
| Methods in org.axiondb.engine.rowiterators that return RowIterator | |
static RowIterator |
UnmodifiableRowIterator.wrap(RowIterator that)
|
RowIterator |
RowIteratorRowDecoratorIterator.getIterator()
|
protected RowIterator |
DelegatingRowIterator.getDelegate()
|
| Methods in org.axiondb.engine.rowiterators with parameters of type RowIterator | |
static RowIterator |
UnmodifiableRowIterator.wrap(RowIterator that)
|
void |
SimpleJoinedRowIterator.addRowIterator(RowIterator iterator)
|
void |
IndexJoinedRowIterator.addRowIterator(RowIterator iterator)
|
void |
RowIteratorRowDecoratorIterator.setIterator(RowIterator iterator)
|
void |
CollatingRowIterator.addRowIterator(RowIterator iter)
|
void |
ChainedRowIterator.addRowIterator(RowIterator iter)
|
protected void |
DelegatingRowIterator.setDelegate(RowIterator delegate)
|
| Constructors in org.axiondb.engine.rowiterators with parameters of type RowIterator | |
UnmodifiableRowIterator(RowIterator iter)
|
|
RowIteratorRowDecoratorIterator(RowIterator iterator,
RowDecorator decorator)
|
|
LimitingRowIterator(RowIterator iter,
Literal limit,
Literal offset)
|
|
FilteringRowIterator(RowIterator iterator,
RowDecorator decorator,
WhereNode where)
|
|
DistinctRowIterator(RowIterator iter,
Map selectableMap,
Selectable[] selectables)
|
|
TransformingRowIterator(RowIterator iter)
|
|
AbstractFilteringRowIterator(RowIterator iterator)
|
|
AbstractAcceptingRowIterator(RowIterator iterator)
|
|
DelegatingRowIterator(RowIterator iter)
|
|
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A signal input actor
The InputActor, when instantiated with BeginSound, plays whatever signal VSS
is receiving on its input port. Note that you must run "vss -input" to enable
the input port in vss. (Audio input processing consumes extra resources,
so it makes sense to use those resources only if they are really needed.)
To use the input actor, load input.so and create an actor of type InputActor.
InputActor messages
The InputActor understands no other messages besides those
understood by all generator actors.
InputActor handler messages
The handler for the InputActor algorithm understands no other messages
besides those understood by all generator actors.
A common use of the InputActor is to send the audio signal at VSS's input
to another actor for further processing. In this case, send a
SetMute 1 message to the InputActor handler, so the input signal
is not "echoed" at VSS's output. For example:
hInpActor = Create InputActor;
hInpSound = BeginSound hInpActor SetMute 1;
hProcessorActor = Create MyProcessorActor;
hProcessedSound = BeginSound hProcessorActor SetInput hInpSound;


{% extends "defcdb/base.html" %} {% load staticfiles %} {% block content %}
This work, "Archaeological regions of Turkey" is a derivative of the "Turkey location map" by NordNordWest.
The present map of regions and districts in Turkey was created by the AAPP research group. The division of regions is therefore a research tool that has also been employed by the DEFC app. The districts correspond to the official districts of Turkey.


Sylvie and Bruno
by Lewis Carroll
Chapter 10: “The Other Professor”
Additional Information
- Year Published: 1889
- Language: English
- Country of Origin: England
- Source: Carroll, L. (1889). Sylvie and Bruno. London: Macmillan and Co.
-
Readability:
- Flesch–Kincaid Level: 6.0
- Word Count: 2,478
- Genre: Fantasy
- Keywords: 19th century literature, british literature, lewis carroll
- ✎ Cite This
Downloads
“We were looking for you!” cried Sylvie, in a tone of great relief. “We do want you so much, you ca’n’t think!”
“What is it, dear children?” the Professor asked, beaming on them with a very different look from what Uggug ever got from him.
“We want you to speak to the Gardener for us,” Sylvie said, as she and Bruno took the old man’s hands and led him into the hall.
“He’s ever so unkind!” Bruno mournfully added. “They’s all unkind to us, now that Father’s gone. The Lion were much nicer!”
“But you must explain to me, please,” the Professor said with an anxious look, “which is the Lion, and which is the Gardener. It’s most important not to get two such animals confused together. And one’s very liable to do it in their case—both having mouths, you know—”
“Doos oo always confuses two animals together?” Bruno asked.
“Pretty often, I’m afraid,” the Professor candidly confessed. “Now, for instance, there’s the rabbit-hutch and the hall-clock.” The Professor pointed them out. “One gets a little confused with them—both having doors, you know. Now, only yesterday—would you believe it?—I put some lettuces into the clock, and tried to wind up the rabbit!”
“Did the rabbit go, after oo wounded it up?” said Bruno.
The Professor clasped his hands on the top of his head, and groaned. “Go? I should think it did go! Why, it’s gone? And where ever it’s gone to—that’s what I ca’n’t find out! I’ve done my best—I’ve read all the article ‘Rabbit’ in the great dictionary—Come in!”
“Only the tailor, Sir, with your little bill,” said a meek voice outside the door.
“Ah, well, I can soon settle his business,” the Professor said to the children, “if you’ll just wait a minute. How much is it, this year, my man?” The tailor had come in while he was speaking.
“Well, it’s been a doubling so many years, you see,” the tailor replied, a little gruffly, “and I think I’d like the money now. It’s two thousand pound, it is!”
“Oh, that’s nothing!” the Professor carelessly remarked, feeling in his pocket, as if he always carried at least that amount about with him. “But wouldn’t you like to wait just another year, and make it four thousand? Just think how rich you’d be!  “But it; dew sound a powerful sight o’ money! Well, I think I’ll wait—”
“Of course you will!” said the Professor. “There’s good sense in you, I see.  Sylvie asked as the door closed on the departing creditor.
“Never, my child!” the Professor replied emphatically. “He’ll go on doubling it, till he dies. You see it’s always worth while waiting another year, to get twice as much money! And now what would you like to do, my little friends? Shall I take you to see the Other Professor? This would be an excellent opportunity for a visit,” he said to himself, glancing at his watch: “he generally takes a short rest —of fourteen minutes and a half—about this time.”
Bruno hastily went round to Sylvie, who was standing at the other side of the Professor, and put his hand into hers. “I thinks we’d like to go,” he said doubtfully: “only please let’s go all together. It’s best to be on the safe side, oo know!”
“Why, you talk as if you were Sylvie!” exclaimed the Professor.
“I know I did,” Bruno replied very humbly. “I quite forgotted I wasn’t Sylvie. Only I fought he might be rarver fierce!”
The Professor laughed a jolly laugh. “Oh, he’s quite tame!” he said. “He never bites.  He took hold of Bruno’s other hand; and led the children down a long passage I had never noticed before—not that there was anything remarkable in that: I was constantly coming on new rooms and passages in that mysterious Palace, and very seldom succeeded in finding the old ones again.
Near the end of the passage the Professor stopped. “This is his room,” he said, pointing to the solid wall.
“We ca’n’t get in through there!” Bruno exclaimed.
Sylvie said nothing, till she had carefully examined whether the wall opened anywhere. Then she laughed merrily. “You’re playing us a trick, you dear old thing!” she said. “There’s no door here!”
“There isn’t any door to the room,” said the Professor. “We shall have to climb in at the window.”
So we went into the garden, and soon found the window of the Other Professor’s room. It was a ground-floor window, and stood invitingly open: the Professor first lifted the two children in, and then he and I climbed in after them.
The Other Professor was seated at a table, with a large book open before him, on which his forehead was resting: he had clasped his arms round the book, and was snoring heavily. “He usually reads like that,” the Professor remarked, “when the book’s very interesting: and then sometimes it’s very difficult to get him to attend!”
This seemed to be one of the difficult times: the Professor lifted him up, once or twice, and shook him violently: but he always returned to his book the moment he was let go of, and showed by his heavy breathing that the book was as interesting as ever.
“How dreamy he is!” the Professor exclaimed. “He must have got to a very interesting part of the book!” And he rained quite a shower of thumps on the Other Professor’s back, shouting “Hoy! Hoy!” all the time. “Isn’t it wonderful that he should be so dreamy?” he said to Bruno.
“If he’s always as sleepy as that,” Bruno remarked, “a course he’s dreamy!”
“But what are we to do?” said the Professor. “You see he’s quite wrapped up in the book!”
“Suppose oo shuts the book?” Bruno suggested.
“That’s it!” cried the delighted Professor. “Of course that’ll do it!” And he shut up the book so quickly that he caught the Other Professor’s nose between the leaves, and gave it a severe pinch.
The Other Professor instantly rose to his feet, and carried the book away to the end of the room, where he put it back in its place in the book-case. “I’ve been reading for eighteen hours and three-quarters,” he said, “and now I shall rest for fourteen minutes and a half. Is the Lecture all ready?”
“Very nearly, “the Professor humbly replied. “I shall ask you to give me a hint or two—there will be a few little difficulties—”
“And Banquet, I think you said?”
“Oh, yes! The Banquet comes first, of course. People never enjoy Abstract Science, you know, when they’re ravenous with hunger. And then there’s the Fancy-Dress-Ball. Oh, there’ll be lots of entertainment!”
“Where will the Ball come in?” said the Other Professor.
“I think it had better come at the beginning of the Banquet—it brings people together so nicely, you know.”
“Yes, that’s the right order. First the Meeting: then the Eating: then the Treating—for I’m sure any Lecture you give us will be a treat!” said the Other Professor, who had been standing with his back to us all this time, occupying himself in taking the books out, one by one, and turning them upside-down. An easel, with a black board on it, stood near him: and, every time that he turned a book upside-down, he made a mark on the board with a piece of chalk.
“And as to the ‘Pig-Tale’—which you have so kindly promised to give us—” the Professor went on, thoughtfully rubbing his chin. “I think that had better come at the end of the Banquet: then people can listen to it quietly.”
“Shall I sing it?” the Other Professor asked, with a smile of delight.
“If you can,” the Professor replied, cautiously.
“Let me try,” said the Other Professor, seating himself at the pianoforte. “For the sake of argument, let us assume that it begins on A flat.” And he struck the note in question. “La, la, la! I think that’s within an octave of it.” He struck the note again, and appealed to Bruno, who was standing at his side. “Did I sing it like that, my child?”
“No, oo didn’t,” Bruno replied with great decision. “It were more like a duck.”
“Single notes are apt to have that effect,” the Other Professor said with a sigh. “Let me try a whole verse.
There was a Pig, that sat alone,
Beside a ruined Pump.
By day and night he made his moan:
It would have stirred a heart of stone
To see him wring his hoofs and groan,
Because he could not jump.
Would you call that a tune, Professor?” he asked, when he had finished.
The Professor considered a little. “Well,” he said at last, “some of the notes are the same as others and some are different but I should hardly call it a tune.”
“Let me try it a bit by myself,” said the Other Professor. And he began touching the notes here and there, and humming to himself like an angry bluebottle.
“How do you like his singing?” the Professor asked the children in a low voice.
“It isn’t very beautiful,” Sylvie said, hesitatingly.
“It’s very extremely ugly!” Bruno said, without any hesitation at all.
“All extremes are bad,” the Professor said, very gravely. “For instance, Sobriety is a very good thing, when practised in moderation: but even Sobriety, when carried to an extreme, has its disadvantages.”
“What are its disadvantages?” was the question that rose in my mind— and, as usual, Bruno asked it for me. “What are its lizard bandages?’
“Well, this is one of them,” said the Professor. “When a man’s tipsy (that’s one extreme, you know), he sees one thing as two. But, when he’s extremely sober (that’s the other extreme), he sees two things as one. It’s equally inconvenient, whichever happens.
“What does ‘illconvenient’ mean?” Bruno whispered to Sylvie.
“The difference between ‘convenient’ and ‘inconvenient’ is best explained by an example,” said the Other Professor, who had overheard the question. “If you’ll just think over any Poem that contains the two words—such as—”
The Professor put his hands over his ears, with a look of dismay. “If you once let him begin a Poem,” he said to Sylvie, “he’ll never leave off again! He never does!”
“Did he ever begin a Poem and not leave off again?” Sylvie enquired.
“Three times,” said the Professor.
Bruno raised himself on tiptoe, till his lips were on a level with Sylvie’s ear. “What became of them three Poems?” he whispered. “Is he saying them all, now?”
“Hush!” said Sylvie. “The Other Professor is speaking!”
“I’ll say it very quick,” murmured the Other Professor, with downcast eyes, and melancholy voice, which contrasted oddly with his face, as he had forgotten to leave off smiling. (“At least it wasn’t exactly a smile,” as Sylvie said afterwards: “it looked as if his mouth was made that shape.”
“Go on then,” said the Professor. “What must be must be.”
“Remember that!” Sylvie whispered to Bruno, “It’s a very good rule for whenever you hurt yourself.”
“And it’s a very good rule for whenever I make a noise,” said the saucy little fellow. “So you remember it too, Miss!”
“Whatever do you mean?” said Sylvie, trying to frown, a thing she never managed particularly well.
“Oftens and oftens,” said Bruno, “haven’t oo told me ‘ There mustn’t be so much noise, Bruno!’ when I’ve tolded oo ‘There must!’ Why, there isn’t no rules at all about ‘There mustn’t’! But oo never believes me!”
“As if any one could believe you, you wicked wicked boy!” said Sylvie. The words were severe enough, but I am of opinion that, when you are really anxious to impress a criminal with a sense of his guilt, you ought not to pronounce the sentence with your lips quite close to his cheek—since a kiss at the end of it, however accidental, weakens the effect terribly.


--- layout: page title: MUSE header: Multi-User Single Experience group: projects author_ids: [lbrann, szwilliams, jspjut] --- {% include JB/setup %}
The goal of this project is to discover new methods for interaction among many users of a single experience. This is greatly influenced by the twitch plays pokemon phenomenon.


{{#if currentUser.profile.firstname}}{{currentUser.profile.firstname}}
{{currentUser.profile.lastname}}{{else}}Phoenix Farms Lakeland, Florida{{/if}}
Connect. Share. Learn. GrowSocial!
Join the fast-growing network of people dedicated to local food growing and creating a sustainable economy.


Biden: 'Zero Rationale' for Hunter to Testify - 'This Is Classic Trump' | Breitbart
by Ian HanchettDuring a town hall on CNN on Monday, 2020 Democratic presidential candidate former Vice President Joe Biden blasted Republican calls for his son, Hunter Biden, to testify as a witness in the impeachment probe by saying there is no reason for Hunter to testify and “This is all a diversion.”
Biden stated, “There is zero rationale for that to happen. Nobody has suggested anything was done that was inappropriate. This is all a diversion. This is classic Trump.”
Follow Ian Hanchett on Twitter @IanHanchett


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Monte Carlo and Temporal Difference Learning Methods
Contents
- Exploitation vs Exploration
- Monte Carlo Methods
- 1. First Visit Monte-Carlo Control
- 2. Every Visit Monte-Carlo Control
- Temporal Difference Learning
- 1. SARSA (On policy TD control)
- 2. Q Learning (Off policy TD control)


Press release
Plans to manage school and further education inspections in-house
From September 2015 Ofsted will no longer contract with Inspection Service Providers (ISPs) for school and further education inspections.
The current contracts, with CfBT, Serco and Tribal, have run since September 2009 and are due to expire in August 2015, requiring Ofsted to review its inspection delivery model.
Additional Inspectors (AIs), who are currently contracted through ISPs to undertake inspections on behalf of Ofsted, will continue to form a significant part of the inspection work force. However, from September 2015, AIs will be contracted directly by Ofsted, giving Ofsted more direct control over their selection, training and quality assurance.At his speech to the Association of School and College Leaders in March this year, Her Majesty’s Chief Inspector, Sir Michael Wilshaw, made clear his commitment to change the working model saying: ’Inspection, as far as I’m concerned, is just too important for Ofsted to simply have oversight of third-party arrangements.’
Commenting on the decision, Ofsted’s Director of Corporate Services, Nick Jackson said: ‘For the last five years our Inspection Service Providers have delivered a successful and professional inspection programme for Ofsted. With the conclusion of these contracts the time was right to look again at how Ofsted can best deliver a service that is both efficient and flexible. We are confident that this is the right model.’
Ofsted intends that its existing contractual arrangements for the delivery of early years inspections will continue.
Notes to editors
-
The Office for Standards in Education, Children’s Services and Skills (Ofsted) regulates and inspects to achieve excellence in the care of children and young people, and in education and skills for learners of all ages. It regulates and inspects childcare and children’s social care, and inspects the Children and Family Court Advisory Support Service (Cafcass), schools, colleges, initial teacher training, work-based learning and skills training, adult and community learning, and education and training in prisons and other secure establishments. It assesses council children’s services, and inspects services for looked after children, safeguarding and child protection.
-
Inspections of the following elements of Ofsted’s remit are covered by these contracts - maintained schools, academies, free schools, independent schools that do not belong to an association, colleges, apprenticeships, adult skills and Initial Teacher Education.


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This is i18n Schema file
Use it to configure database for i18n
PHP versions 4 and 5
CakePHP(tm) : Rapid Development Framework (http://www.cakephp.org) Copyright 2005-2008, Cake Software Foundation, Inc. (http://www.cakefoundation.org)
Licensed under The MIT License Redistributions of files must retain the above copyright notice.
Located in /config/sql/i18n.php (line 34)
CakeSchema | --i18nSchema
Documentation generated on Fri, 06 Nov 2009 10:53:58 +0900 by phpDocumentor 1.4.3


K-Means
No-K-Means
Self-Organising Maps
Cluster Results
Use Test Data
Include Title
Include URL
Remove Query Terms
Remove Stop Words
Remove Symbols
Remove Numbers
Remove Short Words
Remove Terms in Single Documents
Stem Words
Show Cluster Features
Show Semeval Results
Show Clusters in Console
Use Wikipedia Articles
No of Clusters (Kmeans)
Threshold
Number of Iterations
Learning Rate
Network Width
Network Height


A Vapor/Swift Elasticsearch Client
The goal of this project is to provide a comprehensive yet easy to use Elasticsearch client for Swift. The Vapor server side framework has a large community around it so integrating with Vapor was a logical first step. That said, this library should be very easy to port to another framework (Perfect, Kitura) or even use by itself for command line utilities and other such purposes.
Main priorities are to provide index management (field mapping, settings, tokenizers and analyzers), CRUD support and search results with support for aggregations. Currently these goals are all being met on some level.
High Level Features
- Support for creating, updating, requesting and deletion of documents
- High level construction of the Elasticsearch Query DSL
- Execution of constructed search queries
- Execution of many types of aggregations (more are implemented regurally)
- Population of object models when fetching a document and search results (via Swift Codable support)
- Automatic seralization of object models to Elasticsearch (via Swift Codable support)
- Ability to specify the mapping for index creation
TODO
- Create a chainable query builder
- Support configuration of tokenizers and analyzers
- Implement the remaining aggregation types
- Implement the decoding for the above aggregation types
Implement remaining query DSL constructors These are the remaining query DSL constructors that are left to be implemented. They are not all of equal value. But pick off those that seem useful/easy first.
Documentation
More unit tests
- Need tests for encoding/decoding round trips of the Map types
Resolve existing XXX’s
Lots more can be done


Module: ROM::Cassandra
- Defined in:
- lib/rom/cassandra.rb,
lib/rom/cassandra/query.rb,
lib/rom/cassandra/dataset.rb,
lib/rom/cassandra/gateway.rb,
lib/rom/cassandra/session.rb,
lib/rom/cassandra/version.rb,
lib/rom/cassandra/commands.rb,
lib/rom/cassandra/relation.rb,
lib/rom/cassandra/migrations.rb,
lib/rom/cassandra/commands/batch.rb,
lib/rom/cassandra/commands/create.rb,
lib/rom/cassandra/commands/delete.rb,
lib/rom/cassandra/commands/update.rb,
lib/rom/cassandra/migrations/logger.rb,
lib/rom/cassandra/migrations/runner.rb,
lib/rom/cassandra/migrations/migrator.rb,
lib/rom/cassandra/migrations/generator.rb,
lib/rom/cassandra/migrations/migration.rb,
lib/rom/cassandra/migrations/runner_up.rb,
lib/rom/cassandra/migrations/runner_down.rb
Overview
Apache Cassandra support for ROM
Defined Under Namespace
Modules: Commands, Migrations Classes: Dataset, Gateway, Query, Relation, Session
Constant Summary collapse
- VERSION =
The semantic version of the module.
"0.0.2".freeze


Numeric
math
name
VectorFontTextures
nanos
KeyboardEvent
MouseButton
MouseCurrent
MouseEvent
MouseMove
MouseWheel
near
PerspCamera
normalized
Quat
Vec1d
Vec2d
Vec3d
Vec4d
VecNd
VecOps
VecSd
numGlyphs
State
numPred
State
numPrey
State
numQuads
State
numRandomQuads
State


CoCanvas is a cooperative, pixel art drawing game by Katrina Hayes, Mandy Tang, Rob Harkness and Vu Le.
Make 8-bit art with your friends, or take over their pixels (we won't judge). If you make something awesome, let us know!
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