Football: Arsenal's Lacazette strikes late to rescue point against Saints
LONDON: Arsenal forward Alexandre Lacazette's last-gasp strike rescued a point in a 2-2 draw versus Southampton in the Premier League at the Emirates on Saturday (Nov 23), a result that extended the Gunners' winless run to six games in all competitions.
The visitors, who had picked up one point from their previous eight league games, twice led with goals from Danny Ings and James Ward-Prowse and looked on course for their first league win since mid-September.
But Lacazette, who had also cancelled out Southampton's early opener, pounced late, although the home fans remained unimpressed and boos echoed round the ground at the end.
The draw left Arsenal in seventh place with 18 points from 13 games, while second-bottom Saints have nine.
Ings opened the scoring with his seventh goal in eight games after Ryan Bertrand rolled a quick free-kick into his path after eight minutes. The goal stood even though Arsenal complained that the ball was still moving when the free-kick was taken.
Lacazette equalised 10 minutes later but Southampton always looked dangerous and were awarded a spot kick when Ings was dragged back by Kieran Tierney.
Although Bernd Leno saved Ward-Prowse's shot, the midfielder followed up as Saints scented three points.
It was not to be as Lacazette's final strike salvaged a draw for the home side but that will hardly ease the pressure on manager Unai Emery, who chose not to celebrate the goal.
It was another poor performance by Arsenal, with Spaniard Emery appearing to concede he made a mistake in fielding a three-man defence by bringing on forward Nicolas Pepe for defender Calum Chambers at halftime.
Although the switch injected some life into Arsenal, they were lucky to escape with a point with Ward-Prowse admitting Saints' were kicking themselves at not holding on for the win.
"We dominated the game and put Arsenal under pressure," he said. "But we were not clinical enough in the last 20 minutes to put the game to bed. We're kicking ourselves.
"On a positive note, it's a building block for us and we have some winnable games coming up."


--- layout: default title: Breadcrumb ---
For additional details please check bootstrap documentation: http://getbootstrap.com/components/#breadcrumbs


Enumerable Methods: Map
1.10.2016Enumerable methods allow for some very cool and useful data collection and sorting. The built in Map method is similar to each but acts differently in how it returns data. Map is a method that returns an array similar in size of what it was used on. The elements of this new array consist of the result of the code block that was called on the the original objects. Like each, map will iterate through the supplied elements though returning an array.
The each method is also be used to iterate through objects however it is different because it will return what occurred in the code block. And while you could set up each to return an array of items it iterated through map is simply more efficient.


My top captures
Photos Credit: Unsplash
I still remember the day, 11th July, when I purchased my first DSLR camera,
Canon EOS 220D. Before, that I used to capture through my phone camera. But
I always felt I couldn't able to give proper justice to the true essence of
the beautiful clicks.
And, then enters Canon EOS 220D in my life and it completely changed my
perspective on beauty.
Although, initially it took me a while to get used to this amazing device.
But, as it says, "Practice makes a man perfect", I gain good command
over the handling of the DSLR.
Since, then, it is me and my DSLR whose friendship captured many beautiful moments
ranging from natural beauties to beautiful females, street moments to fashion etc etc.
Want to capture your moments from me?


{% extends "proposals/base.html" %} {% load bootstrap4 %} {% load static %} {% block content %}
{{ object.vote_set.count }} vote{{ object.vote_set.count|pluralize }}
| description | votes |
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| Total Binding +1 votes | {{ object.positive_votes }} |
| Total Binding +0/-0 votes | {{ object.neutral_votes }} |
| Total Binding -1 votes | {{ object.negative_votes }} |


Owners of TikTok might be releasing their own music streaming service soon
Based on a statement by Beijing ByteDance Technology, they are currently in the talks with labels such as Universal Music, Sony Music, as well as Warner Musics to have their songs included on a new music streaming service. The aforementioned service has yet to be named, but ByteDance plans to have it available on markets such as India, Indonesia and Brazil due to the growing popularity of streaming services.
As of now, there is no official price on the music streaming service by announced by ByteDance. However, if they want to go against streaming giants like Spotify, they’ll most likely price their service lower than USD10(~RM41) a month.
With all that said, would you be interested in subscribing to a new music streaming service by the owners of TikTok? Let us know on our Facebook page, and for more updates like this stay tuned to TechNave.com.


Packet Submission Guidelines
Last Updated: November 12, 2019
Table of Contents
- Who needs to submit packets?
- What counts as a “regular, collegiate, academic quizbowl tournament”?
- Sample packet
- Packet submission checklist
- How to submit your packet
- Distribution
- Question-writing philosophy
- More guidance on writing questions
- Discounts/Penalties
- Plagiarism
Who needs to submit packets?
For ACF Fall and ACF Regionals, any team with at least two people on it who played a regular, collegiate, academic quizbowl tournament (either as a college student or as a high school student) the academic year two years prior to the current year, must submit a packet (e.g. any team with two players who played prior to September 1st, 2018 must submit a packet to compete in ACF tournaments in the 2019-2020 academic year.) Schools with multiple such teams must submit separate packets, and the teams cannot discuss the contents of their packets with each other.
The packet submission rules for ACF Nationals 2020 will be announced shortly.
What counts as a “regular, collegiate, academic quizbowl tournament”?
All ACF tournaments, NAQT Division I or Division II SCT, NAQT ICT, and typical academic invitationals and summer opens count as regular collegiate academic tournaments. Novice collegiate events with strict eligiblity requirements do not count as regular collegiate academic tournaments in determining packet requirement.
Pop culture or “hybrid” tournaments, College Bowl/HCASC, and tournaments played on NAQT “Invitational Series” questions do not.
This test is applied to each individual team, not to your school’s contingent as a whole. If you are unsure about whether you are required to write a packet, then please contact the ACF eligibility committee.
Sample packet
Want to know what a well-formatted packet looks like? Take a look at this sample packet.
Packet submission checklist
Victor Prieto of Penn State created a handy checklist of things to keep in mind when writing a packet to submit to an ACF tournament – please make sure your submitted packet checks all these boxes!
How to submit your packet
Document format
Please submit your packet as a .doc, .docx, or .rtf file. Submit all questions in 10-point Times New Roman font. Your document should have 1-inch margins on all sides. PDFs, .odt, .html, .txt or any other formats are not acceptable.
If editors cannot open your packet on the first try, they will return your packet to you and have you re-send a fixed version before it is considered submitted for fee purposes.
Document Name
Please follow the following file-naming scheme when submitting packets:
<Tournament Name> <Year> – <School Name> <Team Name or Letter>
For instance, if UC Irvine’s A team is submitting a packet for 2015 ACF Regionals, it should be named:
ACF Regionals 2015 – UC Irvine A
Distribution
The submitted packet and final packet distributions for ACF tournaments may be found here.
Question-writing philosophy
Difficulty Level
Consult individual tournament announcements for difficulty guidelines.
Tossups
A simple, two-line description of good tossup writing:
Write your tossups on easier topics. Use challenging clues for the leadin, and use progressively easier clues. End your tossups with a giveaway that most in the field would know.
Do NOT write tossups which are:
- Geared towards specific players. You should write your questions for a general audience.
- Heavy on difficult or easy clues.
- On your pet topics or things which are likely to go unanswered.
Bonuses
Nearly all bonuses should have 3 parts worth 10 points each. Bonuses should have:
- An easy part – one which 90% of the field should be able to convert;
- A ‘medium’ part – one which roughly 50% of the field should be able to convert; and
- A ‘hard’ part – one which a person well-read in the subject of the should be able to convert. If you are unsure about the difficulty of a bonus you are writing, then you should err on the side of easier or write on something else entirely.
You may, very occasionally, write a bonus with four parts, two worth 5 and two worth 10.
We prohibit specific types of bonuses and levy penalties on teams that submit packets with prohibited formats. For more information, see the “Discounts/Penalties” section of these guidelines.
More guidance on writing questions
Please follow ACF formatting guidelines when formatting your packet.
Several ACF editors have provided tips on how to write good questions. Please consult the following guides:
Jerry Vinokurov’s Guide to Writing Questions is intended for newcomers and has guides on basic principles of good writing. Subash Maddipotti’s Tips on Question Writing provide excellent advice on what to avoid when writing questions. Andrew Hart’s Primer on Regular Difficulty is an excellent resource for teams writing questions for ACF Regionals (or a “regular difficulty” tournament.)
In addition to the above question-writing guides, we encourage you to consult old ACF events as writing models.
We recommend:
- For ACF Fall-level difficulty – ACF Fall 2012, ACF Fall 2017, and ACF Fall 2018
- For ACF Regionals-level difficulty – ACF Regionals 2010 and ACF Regionals 2019
- For ACF Nationals-level difficulty – ACF Nationals 2017, ACF Nationals 2018, and ACF Nationals 2019
Discounts/Penalties
We offer discounts for early submission of packets, and levy a penalty for late packet submissions. The exact schedule will be set in each tournament’s announcement.
Gross deviation from packet-formatting guidelines: $50 penalty
Submission of prohibited types of questions: $25 penalty per question
Prohibited types of questions include:
- Spelling questions, i.e. questions for which the answer involves spelling a word.
- Binary matching questions, i.e. questions of the form “Given X, name Y” which do not have prose clues.
- 5-10-15 bonuses, i.e. bonuses whose hard-parts are worth 15 points. These questions should instead be changed to 10-10-10 bonuses.
Plagiarism
We do not tolerate plagiarism, and there will be consequences for any instances of plagiarism. Please refer to ACF’s policy on plagiarism.


"An American Rhapsody"
When the oppression of the Communist regime running 1950's Hungary proved too much, Margit (Nastassja Kinski) and Peter (Tony Goldwyn) take their eldest daughter and flee for the refuge of America. But, they are forced to leave their baby, Suzanne, behind to be raised by a kind, childless couple for six years until they can manage to bring the little girl here, too. Longtime film editor Eva Gardos takes the helm and tells her own story about coming to America in "An American Rhapsody."
Working from her own script, Gardos brings us back to a tumultuous time as the specter of communism descends upon the people of Central Europe, bringing to a halt the hopes of freedom that arose from the ashes of World War II. Book publisher Peter see the writing on the wall of Stalin's growing hegemony on his beloved Hungary and makes plans to spirit his family out of the country. His scheme go awry when he and his wife, Margit, are forced to leave baby Suzanne in the hands of the child's grandma, Helen (Agnes Banfalvy). Helen is soon arrested for her complicity in the couple's escape and Suzanne spends her formative years with Jeno (Balazs Galko) and Teri (Zsuzsa Czinkoczi) on an idyllic farm in the country.
Margit, in the meantime, has not forgotten her baby and lobbies untiringly to get her daughter back. She succeeds and, in a flurry of media attention, six-year old Suzanne (Kelly Endresz Banlaki) arrives on American soil. But, the little girl has only known Teri and Jeno as her parents and, while growing close to Peter, has never embraced Margit as her mother. The estrangement deepens when Suzanne reaches teen hood and the young girl rebels at the overprotective hand of her birth mother.  Suzanne calls in a promise made to her years before by Peter to go back to Hungary to the "parents" she loves. Margit, reluctantly, lets her daughter go. Once back "home" again, the young woman comes of age and realizes the importance and love of her real family.
I must laud Eva Gardos for her dedication in bringing her story to the screen. Her effort borders on amateur at times and the overall work comes across as something made-for-television, but there are some good things about it, too. The best little thing in "An American Rhapsody" is the charming performance by Kelly Endresz Banlaki as six-year-old Suzanne. The diminutive actress comes across as a real little girl who makes the best of being a stranger in a strange land. When, one day, she dresses in her Hungarian clothing and sets off to play, unknown to her parents, we see America through her innocent eyes.
Unfortunately, the story jumps ahead to teenage Suzanne (Scarlett Johansson), a selfish young woman who stays out all night, drinks and hangs out with her older boyfriend, much to Margit's despair. Johansson comes across more like a spoiled brat than a genuine young rebel. The tone of the film takes a down turn during this transition and the impact of Suzanne's revelations about life when she returns to Hungary is diminished. She sees her grandmother again and all of her teen angst and rejection of her mother is changed when she hears "the real story." It all wraps up neatly, but without much satisfaction.
The end of the Cold War opened up Eastern Europe to filmmakers and Gardos makes the best out of the lovely old city of Budapest. We get a travelogue presentation of the bridges and buildings that make up the city, but the nice scenery does not help the change in pace from the film's first half or draw you close to the older Suzanne. This part keeps the viewer at arm's length from characters and loses the involvement gained when watching the charismatic younger Suzanne.
The production has an artificial feel to it as the period touches - things like hula-hoops - are used to show the timeframes the film follows. I would have to watch again, but it seems that the attention to such details is less than accurate, bringing my mind to question the chronicle of events depicted.
"An American Rhapsody" is a heartfelt film and an obvious labor of love by Eva Gardos, but the story loses steam when it leaves little Suzanne's viewpoint, becoming a conventional coming of age tale, albeit one with Budapest as a backdrop. I give it a C.
For more Reeling reviews visit www.reelingreviews.com
<EMAIL_ADDRESS><EMAIL_ADDRESS>========== X-RAMR-ID: 29506 X-Language: en X-RT-ReviewID: 249896 X-RT-TitleID: 1109525 X-RT-SourceID: 386 X-RT-AuthorID: 1488 X-RT-RatingText: C
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


The raw data is available in a JSON format. It can be retrieved at the URL {{ interface_url_template }} where {{ interface_start_placeholder }} and {{ interface_end_placeholder }} are UTC timestamps (seconds since the epoch) indicating your desired date range and {{ interface_res_placeholder }} is the resolution of the data. Valid options for the resolution are:
-
{% for res_choice in res_choices %}
- {{ res_choice.0 }} {% endfor %}
You may desire to retrieve data at a specific URL more than once in a session. If this is the case, be careful to avoid any client-side caches. Appending something like {{ interface_junk_suffix }} to the URL, where {{ interface_junk_placeholder }} is randomly generated, may accomplish this.
The JSON data is a hashmap (associative array, dictionary) whose keys and values are as follows.
- no_results: A boolean indicating whether any results have been found. If this is false, there are no readings in the specified date range, or the resolution may be too coarse.
- sensor_groups: A list representing the sensors and sensor groups. (See below for an explanation of these and a description of the structure of this list.)
- show_points: (Not present when no_results is true.) A boolean used in the web-based graph to determine whether to show individual points or just the lines connecting them. This is probably not important to you unless you want to display a graph of similar scale and don't want to decide yourself whether there are too many points to show.
- sg_xy_pairs: (Not present when no_results is true.) A hashmap (associative array, dictionary) representing the data. Its structure is explained below.
- The unique ID of the sensor group (an integer).
- The name of the sensor group, i.e. the name of the dorm (a string).
- The color corresponding to the sensor group in the web-based graph (a six-character string indicating the hexadecimal RGB code).
- A list of sensors belonging to this sensor group. (Each sensor is represented, in turn, as a two-element list: The unique sensor ID, an integer, and the name of the sensor, a string.)
Note that power readings are collected every 10 seconds. When you request data using this interface, however, you retrieve averages. For example, using the per-week resolution, the data returned will be per-week averages indexed by the start date of each week. This holds true even for per-ten-second resolution. (The data is easier to work with this way, since some ten-second intervals may have no points while some could potentially have two points.)


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interface ApplicationEnvironment
Represents an environment in which Application runs
abstract val classLoader: ClassLoader
ClassLoader used to load application. |
|
abstract val config: ApplicationConfig
Configuration for the Application |
|
abstract val log: Logger
Instance of Logger to be used for logging. |
|
abstract val monitor: ApplicationEvents
Provides events on Application lifecycle |


Planet Sick-Boy: http://www.sick-boy.com "We Put the SIN in Cinema"
© Copyright 2001 Planet Sick-Boy. All Rights Reserved.
With his last two films - Shine and Snow Falling on Cedars - Australian director Scott Hicks has proven his cinematic flashbacks to be some of the best out there, and his latest, Hearts in Atlantis, is no different. Its structure - beginning and ending in present day with one long flashback in the middle - is similar to The Green Mile, which is a bit ironic considering both were based on Stephen King books. The parallels don't end there, either. Atlantis was adapted by William Goldman, who had previously penned the big-screen version of Misery and is in the process of working on the script for King's Dreamcatcher. Even the film's content is a bit reminiscent of Mile. In fact, it's the perfect blend of the feel-good '60s nostalgia of Stand By Me (also by King) and mystical power hokum of Mile.
King's Atlantis is a book comprised of five related short stories, but the main focus here is on the first (and longest) tale, called Low Men in Yellow Coats (the film's title comes from the second chapter). It's set in 1960 Harwich, Connecticut, where 11-year-old Bobby Garfield (Anton Yelchin) lives in a boarding house run by his cold, self-centered mother Elizabeth (Hope Davis, Joe Gould's Secret), who seems to care more about her wardrobe than her son. Bobby spends his time with his two closest friends, John Sullivan (Will Rothhaar) and tomboy Carol Gerber (Mika Boorem), who become something like the Kevin, Paul and Winnie of Harwich.
When a new tenant moves into the vacant room, the fatherless Bobby finds a male role model in Ted Brautigan (Anthony Hopkins, Hannibal), a mysterious stranger who is vague enough about his past to make Bobby's mom suspicious enough to at least momentarily turn her head away from the mirror. Ted teaches his young neighbor about the wonders of literature (after his cheapskate mother gives him a library card for his birthday), dispenses prophetic words of wisdom and even pays Bobby one dollar a week to read him the local newspaper and keep his eyes peeled for the Low Men, a group of people chasing Ted to exploit his special powers. I won't go into what these powers are, but they're considerably toned down from the book (and don't involve black stuff flying out of Ted's mouth, a la Mile).
Atlantis' present-day setting which bookends the film is based on the novel's final chapter, titled Heavenly Shades of Night Are Falling, and features David Morse (in yet another connection to The Green Mile) as a married, middle-aged Bobby who learns of the death of both of his childhood friends and returns to the dilapidated boarding house in which he spent his formative years.
Atlantis is nowhere near as flashy as Hicks' Cedars, which is disappointing but understandable considering the switch from the completely amazing Robert Richardson to the occasionally amazing Piotr Sobocinski, the Oscar-nominated cinematographer behind Krzysztof Kieslowski's Red. The acting is solid from everyone, including Hopkins, who never once makes you think of Dr. Lecter. Most impressive are youngsters Yelchin and Boorem, who both had tiny parts in Along Came a Spider.
While I didn't really have much of a problem with Goldman's screenplay, I do need to point out at least one inconsistency.  It's mean-spirited but fun to read, mostly on account of nobody else in Hollywood having the balls to say anything remotely negative about anybody else in the business (including Michael Jackson, O.J. and Robert Blake). In Atlantis, which is supposed to be told through the eyes of young Bobby, one would assume he would have to be in each scene in order to have the memory to which to flash back. Well, he's not, and it doesn't make sense.
1:41 - PG-13 for violence and thematic elements
========== X-RAMR-ID: 29505 X-Language: en X-RT-ReviewID: 250568 X-RT-TitleID: 1110107 X-RT-SourceID: 595 X-RT-AuthorID: 1146 X-RT-RatingText: 8/10
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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What is the reason for your visit? Annual physical Cold or flu symptoms Blood test Post-operative Other If other, please specify:
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Number of subway hate crimes up from last year, NYPD says
by Eyewitness NewsNEW YORK (WABC) -- The number of subway hate crimes in New York City has slowed down but remains well ahead of last year.
The NYPD says there have been 68 reported hate crimes so far in 2019. That is up more than 50 percent from the 44 reported at this point in 2018.
During the first three months of this year, the number hate crimes had tripled.
Of 55 graffiti-related incidents in the subway, 39 were anti-Semitic, police said.
"It's basically swastikas being drawn in various places around the subway. sometimes on the train, in the bathroom, sometimes on the pillar in the subway," said NYPD Transit Chief Edward Delatorre. "We have stepped it up, we have really good coordination with our NYC Transit partners. We investigate every single incident. We have put in covert cameras in many places where we have seen repeat events."
MTA NYC Transit President Andy Byford released a statement in response to the report:
"The MTA has zero tolerance for attacks on our fellow New Yorkers on the basis of religious faith, race, ethnicity, sexual orientation or gender. Hate crimes, including offensive graffiti in subways, are abhorrent and reprehensible. Trains defaced with hate speech are immediately removed from service, and we continue to work with the NYPD to investigate and hold those responsible to the fullest extent of the law."


Led by Dr. Ishanu Chattopadhyay, this would be a catchy, one-sentence summary of the lab's work.
Building a new method for predicting crime, funded by the Neubauer Collegium for Culture and Society.
More Info
Using zero knowledge inference to find models from raw data when the correct model structure is unknown.
Funded by DARPA...
Algorithm for model-free feature-free identification of similarity between data streams. Computes a universal, causal similarity distance between hidden stochastic generators from sample paths.


The document classification application.
Step 1: Click on Train Documents
Step 1.1: Create new pipelines and labels for your document
Step 1.2: Upload documents for each label
Step 1.3: Click on Train Documents button
Step 1.4: Download and save your trained model
Step 2: Click on Classify Documents
Step 2.1: Upload your model
Step 2.2: Upload your documents to predict
Step 2.3: View the results


Sudo Su
5th Oct 2019
####sarvshaktiman, ekmatra bhagwan **** - Offsite mentor : Satinderpal singh(lecturer cum programmer) - Onsite mentor : Alok Kumar(D3 ME) - Team leader : Suhel Mehta(D3 CSE) - Team member : - Sudhanshu Dubey(D3 CSE) - Suraj (D3 CSE) - Sanchit Khera(D2 CSE)
#Objectives * Automation of student admission/data collection * Automatic class and roll number assignment * Automatic I-card creation * Smart identity recognition system * Personalized Notice Board * Event calender
##Let’s move to the application **** >> >Application <


Sainsbury's launching Lindor Lindt pick 'n' mix across UK stores - including one in Bristol
The perfect mini stocking fillers for chocoholics
by Alexander BrockSainsbury's has revealed it will be launching Lindor Lindt pick 'n' mix stations across the UK this Christmas.
The shop in Winterstoke Road in Bristol will be one of 72 stores nationwide offering the festive treats.
Speaking to The Sun, the supermarket giant said that a roll-out is set to begin in December following a successful trial in five stores earlier this year.
It confirmed 67 more stores will open across the country by December in addition to these five existing trial stores.
Prices will start at £3 for 8 Lindt balls, and will go up to £5 for 14 balls, or £10 for 28 balls - an offer which will be sure to tempt many chocoholics in Bristol.
They will have to wait until Monday (November 25) however, until the pick 'n' mix stand becomes available in the Winterstoke Road store.
The full list of stores across the country can be found below:
- Alton 30/10/2019
- Archer Rd 18/11/2019
- Badger farm 30/10/2019
- Beaconsfield 14/11/2019
- Blackhall 14/11/2019
- Brentwood 05/11/2019
- Brookwood 21/11/2019
- Bury St Edmunds 05/11/2019
- Camden 05/11/2019
- Cameron Toll 14/11/2019
- Castlepoint 07/11/2019
- Charlton Riverside 01/11/2019
- Chester 14/11/2019
- Chichester 19/11/2019
- Chiswick 31/10/2019
- Christchurch 18/11/2019
- Cromwell Rd 14/11/2019
- Darnley 13/11/2019
- Didcot 15/11/2019
- Dome Roundabout 13/11/2019
- Durham 02/12/2019
- Edgware 13/11/2019
- Ferndown 18/11/2019
- Fulham Wharf 31/10/2019
- Garthdee 13/11/2019
- Glen Rd 14/11/2019
- Godalming 07/11/2019
- Haywards Heath 02/12/2019
- Hedgend 08/11/2019
- Hendon 31/10/2019
- Heyford hill 15/11/2019
- Horsham 06/11/2019
- Hythe 12/11/2019
- Locksbottom 05/11/2019
- Maidstone 12/11/2019
- Merton 06/11/2019
- Milton Keynes 01/11/2019
- Murrayfield 04/11/2019
- Nantwich 13/11/2019
- Nine Elms 01/11/2019
- North Cheam 21/11/2019
- Redhill 06/11/2019
- Rugby 14/11/2019
- Sevenoaks 31/10/2019
- Shrewsbury 14/11/2019
- Springfield 18/11/2019
- St Albans 01/11/2019
- St Clares 25/11/2019
- Straiton 14/11/2019
- Sydenham 14/11/2019
- Taplow 01/11/2019
- Tewkesbury Rd 08/11/2019
- Thornhill 18/11/2019
- Tonbridge 31/10/2019
- Truro 18/11/2019
- Urmston 14/11/2019
- Wandsworth 06/11/2019
- Wantage 21/11/2019
- Warlingham 05/11/2019
- Water Lane 13/11/2019
- West Hove 19/11/2019
- Whitley Bay 18/11/2019
- Willmslow 14/11/2019
- Winnersh 06/11/2019
- Winterstoke Rd 25/11/2019
- Whitstable 12/11/2019
For the latest news in and around Bristol, visit and bookmark Bristol Live's homepage .


+++
title = "KLTS.io"
linkTitle = "KLTS.io"
+++
{{< blocks/cover title="Welcome to KLTS.io" image_anchor="top" height="full" color="orange" >}}
{{< /blocks/cover >}}
{{% blocks/lead color="primary" %}}
KLTS offers a production Kubernetes distribution, which is a fully open source Kubernetes distribution that provides a
complete Kubernetes environment and dependencies
{{% /blocks/lead %}}
{{< blocks/section color="dark" >}}
{{% blocks/feature icon="fa-lightbulb" title="New chair metrics!" %}}
The Goldydocs UI now shows chair size metrics by default.
Please follow this space for updates!
{{% /blocks/feature %}}
{{% blocks/feature icon="fab fa-github" title="Contributions welcome!" url="https://github.com/klts-io" %}}
We do a {{< link text="Pull Request" url="https://github.com/klts-io/website/pulls" >}} contributions workflow on **GitHub**. New users
are always welcome!
{{% /blocks/feature %}}
{{% blocks/feature icon="fab fa-twitter" title="Follow us on Twitter!" url="https://twitter.com/docsydocs" %}}
For announcement of latest features etc.
{{% /blocks/feature %}}
{{< /blocks/section >}}
{{< blocks/section >}}
This is the second Section
{{< /blocks/section >}}
{{< blocks/section >}}
{{% blocks/feature icon="fab fa-app-store-ios" title="Download **from AppStore**" %}}
Get the Goldydocs app!
{{% /blocks/feature %}}
{{% blocks/feature icon="fab fa-github" title="Contributions welcome!" url="https://github.com/google/docsy-example" %}}
We do a {{< link text="Pull Request" url="https://github.com/google/docsy-example/pulls" >}} contributions workflow on **GitHub**. New users
are always welcome!
{{% /blocks/feature %}}
{{% blocks/feature icon="fab fa-twitter" title="Follow us on Twitter!" url="https://twitter.com/GoHugoIO" %}}
For announcement of latest features etc.
{{% /blocks/feature %}}
{{< /blocks/section >}}
{{< blocks/section >}}
This is another Section
{{< /blocks/section >}}


Before running this project, you need to synchronize the database.
This project has default settings for the database (it uses sqlite). You'll need to create the database before running the project.
Right-click the project node and select Python->Django Sync DB.


pathfinder supports 3 different types of maps. Systems (more) and connections (more) can be added to them. Maps are also referred to as "Chain Map" or "Chain":
Up to 5 different maps can be used simultaneously. Alliance maps require appropriate rules to be created.
Each map has a "scope" that affects how systems will be added automatically to it:
If "map tracking" is on, new systems (more)
and connections (more)
will be automatically added to the current map (more).
This can only work if your current position is known by pathfinder.
The map scope (more) defines which systems are affected.
The connection scope (more) will be auto-detected (e.g. wormhole connection).
This is achieved by calculating the jump distance between your current system and system you came from.
right click somewhere on the map to open the context menu.
Locked systems (more) can´t be selected.
The "Grid snapping" option can be activated on the "Map Menu" (). Systems will snap to a 20x20px grid. A grid overlay appears on the map.
The "Magnetizing" option can be activated on the "Map Menu" (). If active, systems effect each other while move/drag&drop and will rearrange themselves automatically on the map. This prevents system "overlapping"
The "Fixed Size Systems" option triggers a "compressed" map layout with a fixed size for each system. Active Pilots are shown "inline" in the always visible body next to the statics.
The "Update counter" starts counting backwards during map interaction. While the counter is active, no data is pushed to server.
Once the counter hits 0, all map date will be stored and active pilots will receive the map updates.
There is no need for any safe/edit buttons.
Systems are represented by rectangle boxes on a map (more). Pilots can interact with systems like "delete systems" (more) or "move systems" (more).
Any system on a map can be set as "active" by click.
Just one system per map can have an active state.
The active system has a light yellow shadow.
Additional system information is shown below the map.
Systems can be renamed with an alias by double-click the name. System aliases are stored server side and are visible to any pilot on the map.
Any "K-space" system in "New Eden" has a fixed "Security status" between -1.0 and +1.0.
"W-space" systems always have a Security status of -1.0.
They can be distinguished into "Classes" [C1 - C6].
The label color of a system indicates the "Security Status".
| k-space | ||
| H | High security system | 1.0 - 0.5 |
| L | Low security system | 0.4 - 0.1 |
| 0.0 | Null security system | 0.0 - -1.0 |
| w-space | ||
| C1, C2 | Low class wormhole | -1.0 |
| C3, C4 | Mid class wormhole | -1.0 |
| C5, C6 | High class wormhole | -1.0 |
| w-space | ||
| C12 | Thera class wormhole | -1.0 |
| SH | Shattered wormhole | -1.0 |
| A | Abyss system | -1.0 |
The border color indicates the current status of a system.
The status can be changed by using the context menu (more).
Effects of wormhole systems are shown by a at the top right of a system.
If a system has active pilots, a tooltip is shown with the current number of pilots.
Systems with active pilots are bigger than empty systems and provide morermation than others.
During mouseover the () icon more detailed information is shown.
right click a system on the map to open the context menu.
Systems can be marked as Rally point.
When a new "Rally point" is set, you can optional enter a message and set various "Poke" options, in order to send notifications to other active pilots.
Slack and Email pokes require a valid map configuration (map settings dialog) before they can be used.
Waypoints can be set to systems. Waypoint options are identical to their in game options.
Any system that is not "Locked" (more) can be deleted from a map.
Connections between systems are represented by solid lines. Any connection requires two systems that are connected together.
Systems can be connected to each other by several ways.
Each connection has its own "Scope". Scopes represent connection types that exist in game.
Maps can be filtered by specific scopes (more).
The "Scope" of a connection can be changed by using the context menu of a connection (more).
Wormholes go through various mass stages over lifetime.
To reflect the mass status on map, wormholes can be flagged.
The status can be changed by using the context menu (more).
Wormhole connections have a "max jump mass". Ships whose total mass exceed this mass, can not go through the hole.
The size of a wormhole can be set by using the context menu (more).
The lifetime information of a wormhole indicates roughly what kind of time is remaining on the wormhole before it dies of natural causes.
Wormholes set to "EOL" (End Of Lifetime) can automatically be removed from the map 4h later on (check map settings).
EOL status can be set by using the context menu (more).
right click a connection on the map to open the context menu.
Wormholes can be labeled with a save mass flag.
Let your mates know about critical connections that should be mass-saved
(e.g. H security exits).
Connections can be detached by several ways.
The two endpoints of a connection support drag&drop for either twitch the connection to a a new target system or use the context menu for endpoint specific actions.
right click a connection endpoint on the map to open the context menu.
A connection endpoint (e.g. wormhole, stargate,..) can be flagged as "bubbled". Bubbled endpoints have a mark around them on map.
The "Signature table" of a system is shown below the map. Any active system (more) has its own "Signature table". Signatures found in a system can be added to the table in order to share information. The table represents a record of the current scan process of a system.
The scan "Progress bar" is a visual indicator for the scan progress of a system. You can see how many signatures are scanned already and what is left. Anytime a new signature is added to the "Signature table" the "Progress bar" will be updated automatically. The bar color indicates the progress.
The "Signature reader" functionality allows pilots to add and update multiple signatures at once. In order to copy signatures from "EVE" to pathfinder, do the following steps.
Advanced pilots can skip number 3.!
Make sure, you have the right system marked as active (more).
click the browser tab were pathfinder is open. Then press ctrl + v.
pathfinder automatically detect the data format and updates the "Signature table".
Signatures can be detached by several ways.
The concept of map sharing is pretty complex and powerful. By default all sharing options are disabled, so there is no reason to be concerned about map security.
All map types (more) can be temporary shared with allied entities e.g. for "Joint-Ops".
The map type is preserved for the period of sharing (private maps can be shared with other users, corporation maps can be shared with other corporations,..).
Do the following steps to share your map with your friend/allied corporation/allied alliance:
pathfinder comes along with several visual charts graphs. In order to provide the pilot with useful information about his environment, data visualisation is a good way to compress the amount of relevant data.
The "Route" search module is available for any active system (more). Each system jump is represented by a with the color of its "Security status" (more).
| 1-0 | 0.9 | 0.8 | 0.7 | 0.6 | 0.5 | 0.4 | 0.3 | 0.2 | 0.1 | 0.0 | -1.0 |
The "Recent activity" bar chart is available for any active system (more). The chart shows all ship kills in a system during the last 24h. If pathfinder detects recent kills (within the last hour), a small label is shown above the graph.
pathfinder supports desktop push notifications. The first time this kind of notification is send to a client, a Browser security question must be confirmed.
In order to test desktop push notifications click the "Notification test" () option in the main menu.
Events that trigger desktop notification.
pathfinder can log user statistics for each map. Activate User statistics for a map in the map settings dialog.
User statistics can be globally disabled for some map types on this installation.
In order to provide the pilot with useful information about his environment, data visualisation is a good way to compress the amount of relevant data.
Just as the "Statistics" logging (more), which is primarily useful for character comparison,
pathfinder logs a lot more useful stuff "under the hood". Some of these map specific logs can also be seen by the users.
Map specific log settings can be changed for each map individually; see map settings dialog ().
Some log methods might be globally disabled for some map types (more).
When enabled, pathfinder will write a physical log file with map related events. There is UI in the "map information" dialog available (log file viewer).
Map logs can also be send to a Slack channel. This requires a valid "WebHook" configuration for your map.
Slack´s Webhook API has bad response times, use this feature with caution! It can slow down other map updates.
Map logs can also be send to a Discord channel. This requires a valid "WebHook" configuration for your map.


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this is a header
CNN.com
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Contains helper scripts and global variables
- Version:
- 1.0
- Source:
Members
(inner) archiveSheet :object
Global Variable used to get the the spreadsheet used for archiving
Type:
- object
- Source:
(inner) cwSheet :object
Global Variable used to get the the spreadsheet for the Current Week
Type:
- object
- Source:
(inner) id :String
Global Variable used to get the ID of the spreadsheet
Type:
- String
- Source:
(inner) masterSS :object
Global Variable used to open the spreadsheet
Type:
- object
- Source:
Methods
(inner) buildMailAddress_(user) → {string}
Builds an email address from a string
Parameters:
| Name | Type | Description |
|---|---|---|
user |
String | The users first name and last name |
- Source:
Returns:
Returns the email address for the user
- Type
- string
Example
<
Example usage of buildMailAddress_()

// returns<EMAIL_ADDRESS>buildMailAddress_("Some user")
(inner) clearContent_()
Used to clear the content from Columns K - M in the Current Week Sheet.
This will clear content from all rows starting at row 2
(avoiding the headers), from column 11 (K) for the next 3 columns (ending at M)
- Source:
Example
clearContent_()
(inner) dateDiff_(date1, date2)
Used to calculate the difference between 2 dates
Parameters:
| Name | Type | Description |
|---|---|---|
date1 |
Object | Input Date |
date2 |
Object | Input Date |
- Source:
Example
<
>Example usage of dateDiff_()

// returns 14
var datea = new Date ("Tue Jan 01,2019")
var dateb = new Date ("Tue Jan 15,2019")
dateDiff_(datea, dateb)
(inner) help_()
Opens the Help Box
- Source:
(inner) hideArchive_()
Hides the Archive sheet
- Source:
(inner) init_()
Used to prompt the user to grant authorisation to the script
- Source:
(inner) onOpen()
Creates the Menu UI
- Source:
(inner) reset_()
Resets any currently configured triggers
- Source:
(inner) rowMapper_(row) → {object}
Used to map the rows parsed for the function sendAlert
Parameters:
| Name | Type | Description |
|---|---|---|
row |
object | The row from the Spreadsheet |
- Source:
Returns:
Returns the user, emailAddress, project name and due date from the passed row
- Type
- object
(inner) viewArchive_()
Opens the Archive sheet
- Source:


First Name is required
Last Name is required
Phone Number is required
Email is required
Password is required
Have an Invite code?
Already have an account?


@*
* This template takes a single argument, a String containing a
* message to display.
*@
@(selectedBook: String, selectedDeliveryPoint: String)
@*
* Call the `main` template with two arguments. The first
* argument is a `String` with the title of the page, the second
* argument is an `Html` object containing the body of the page.
*@
@main("Library") {
@*
* Get an `Html` object by calling the built-in Play welcome
* template and passing a `String` message.
*@
@*
* @play20.welcome(message, style = "Java")
*@
Here you can see what you have selected
| Type | Value |
|---|---|
| Book | @selectedBook |
| Delivery point | @selectedDeliveryPoint |


WATCH | Stacey Abrams speaks about voter suppression
Stacey Abrams, politician and author, speaks at a roundtable panel discussion about disability access to the polls and the efforts to make sure all votes cast are counted. Democrat presidential candidate debate on tap for Atlanta.


Location: 3008 N 2200 W Salt Lake City, UT 84116
Phone:<PHONE_NUMBER>
Hours: Monday-Saturday 5AM-10PM
| STAFF | TITLE | PHONE | |
|---|---|---|---|
| Reed, Alicia | Recreation Center Manager |<PHONE_NUMBER> |<EMAIL_ADDRESS>|
| Lay, Walter | Maintenance Technician |<PHONE_NUMBER> |<EMAIL_ADDRESS>|
| Diggs, Patrick | Class Director |<PHONE_NUMBER> |<EMAIL_ADDRESS>|


| Package | Description |
|---|---|
| org.aopalliance.intercept |
The AOP Alliance reflective interception abstraction.
|
| org.springframework.aop |
Core Spring AOP interfaces, built on AOP Alliance AOP interoperability interfaces.
|
| org.springframework.aop.aspectj |
AspectJ integration package.
|
| org.springframework.aop.framework |
Package containing Spring's basic AOP infrastructure, compliant with the
AOP Alliance interfaces.
|
| org.springframework.aop.framework.adapter |
SPI package allowing Spring AOP framework to handle arbitrary advice types.
|
| org.springframework.aop.interceptor |
Provides miscellaneous interceptor implementations.
|
| org.springframework.aop.support |
Convenience classes for using Spring's AOP API.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
MethodInterceptor.invoke(MethodInvocation invocation)
Implement this method to perform extra treatments before and
after the invocation.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
ProxyMethodInvocation
Extension of the AOP Alliance
MethodInvocation
interface, allowing access to the proxy that the method invocation was made through. |
| Modifier and Type | Method and Description |
|---|---|
MethodInvocation |
ProxyMethodInvocation.invocableClone()
Create a clone of this object.
|
MethodInvocation |
ProxyMethodInvocation.invocableClone(Object... arguments)
Create a clone of this object.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
AspectJAroundAdvice.invoke(MethodInvocation mi) |
Object |
AspectJAfterThrowingAdvice.invoke(MethodInvocation mi) |
Object |
AspectJAfterAdvice.invoke(MethodInvocation mi) |
| Modifier and Type | Class and Description |
|---|---|
class |
ReflectiveMethodInvocation
Spring's implementation of the AOP Alliance
MethodInvocation interface,
implementing the extended
ProxyMethodInvocation interface. |
| Modifier and Type | Method and Description |
|---|---|
MethodInvocation |
ReflectiveMethodInvocation.invocableClone()
This implementation returns a shallow copy of this invocation object,
including an independent copy of the original arguments array.
|
MethodInvocation |
ReflectiveMethodInvocation.invocableClone(Object... arguments)
This implementation returns a shallow copy of this invocation object,
using the given arguments array for the clone.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
MethodBeforeAdviceInterceptor.invoke(MethodInvocation mi) |
Object |
ThrowsAdviceInterceptor.invoke(MethodInvocation mi) |
Object |
AfterReturningAdviceInterceptor.invoke(MethodInvocation mi) |
| Modifier and Type | Method and Description |
|---|---|
static MethodInvocation |
ExposeInvocationInterceptor.currentInvocation()
Return the AOP Alliance MethodInvocation object associated with the current invocation.
|
| Modifier and Type | Method and Description |
|---|---|
protected String |
AbstractMonitoringInterceptor.createInvocationTraceName(MethodInvocation invocation)
Create a
String name for the given MethodInvocation
that can be used for trace/logging purposes. |
static String |
ExposeBeanNameAdvisors.getBeanName(MethodInvocation mi)
Find the bean name for the given invocation.
|
protected String |
DebugInterceptor.getInvocationDescription(MethodInvocation invocation) |
protected String |
SimpleTraceInterceptor.getInvocationDescription(MethodInvocation invocation)
Return a description for the given method invocation.
|
protected Log |
AbstractTraceInterceptor.getLoggerForInvocation(MethodInvocation invocation)
Return the appropriate
Log instance to use for the given
MethodInvocation . |
Object |
ConcurrencyThrottleInterceptor.invoke(MethodInvocation methodInvocation) |
Object |
AbstractTraceInterceptor.invoke(MethodInvocation invocation)
Determines whether or not logging is enabled for the particular
MethodInvocation . |
Object |
ExposeInvocationInterceptor.invoke(MethodInvocation mi) |
Object |
DebugInterceptor.invoke(MethodInvocation invocation) |
Object |
AsyncExecutionInterceptor.invoke(MethodInvocation invocation)
Intercept the given method invocation, submit the actual calling of the method to
the correct task executor and return immediately to the caller.
|
protected abstract Object |
AbstractTraceInterceptor.invokeUnderTrace(MethodInvocation invocation,
Log logger)
Subclasses must override this method to perform any tracing around the
supplied
MethodInvocation . |
protected Object |
CustomizableTraceInterceptor.invokeUnderTrace(MethodInvocation invocation,
Log logger)
Writes a log message before the invocation based on the value of
enterMessage . |
protected Object |
PerformanceMonitorInterceptor.invokeUnderTrace(MethodInvocation invocation,
Log logger) |
protected Object |
SimpleTraceInterceptor.invokeUnderTrace(MethodInvocation invocation,
Log logger) |
protected Object |
JamonPerformanceMonitorInterceptor.invokeUnderTrace(MethodInvocation invocation,
Log logger)
Wraps the invocation with a JAMon Monitor and writes the current
performance statistics to the log (if enabled).
|
protected boolean |
AbstractTraceInterceptor.isInterceptorEnabled(MethodInvocation invocation,
Log logger)
Determine whether the interceptor should kick in, that is,
whether the
invokeUnderTrace method should be called. |
protected boolean |
JamonPerformanceMonitorInterceptor.isInterceptorEnabled(MethodInvocation invocation,
Log logger)
Always applies the interceptor if the "trackAllInvocations" flag has been set;
else just kicks in if the log is enabled.
|
protected String |
CustomizableTraceInterceptor.replacePlaceholders(String message,
MethodInvocation methodInvocation,
Object returnValue,
Throwable throwable,
long invocationTime)
Replace the placeholders in the given message with the supplied values,
or values derived from those supplied.
|
| Modifier and Type | Method and Description |
|---|---|
protected Object |
DelegatingIntroductionInterceptor.doProceed(MethodInvocation mi)
Proceed with the supplied
MethodInterceptor . |
protected Object |
DelegatePerTargetObjectIntroductionInterceptor.doProceed(MethodInvocation mi)
Proceed with the supplied
MethodInterceptor . |
Object |
DelegatingIntroductionInterceptor.invoke(MethodInvocation mi)
Subclasses may need to override this if they want to perform custom
behaviour in around advice.
|
Object |
DelegatePerTargetObjectIntroductionInterceptor.invoke(MethodInvocation mi)
Subclasses may need to override this if they want to perform custom
behaviour in around advice.
|
protected boolean |
IntroductionInfoSupport.isMethodOnIntroducedInterface(MethodInvocation mi)
Is this method on an introduced interface?
|


--- layout: page title: About header-img: "img/about-bg.png" ---
Im writing this blog to sort of document my experience learning to code.


Thailand reopens cave where boys' soccer team was trapped for weeks
CHAING RAI, Thailand (Reuters) - Thailand has opened the famous Tham Laung cave to the public, after the removal of equipment that was used in last year’s dramatic rescue of 12 boys and their soccer coach who were trapped underground for weeks.
Hundreds of people flocked on Saturday to see the cave where the of Wild Boar Academy soccer team was rescued from in July 2018. The visitors created so much traffic that authorities had to allow up to around 30 people to enter at a time.
Duangporn Sookawong, 75, who came all the way from the southern Songkhla province, said she believed that the rescue was a miracle and the boys were lucky that they were able to survive despite being stuck in the dark, complex network of caves for almost three weeks.
Wild Boars Academy’s coach Ekapol Chanthawong and 12 boys had gone to explore the Tham Luang caves in Chiang Rai province on June 23, 2018, when a rainy-season downpour flooded the cave system and trapped them underground.
They survived for nine days on water dripping from rocks before they were discovered. An international effort to rescue them ended on July 10 when they all were brought out safely, to the relief of millions of people in Thailand and abroad who had been gripped by their fate.


This is the package to get Cowin slots and stats by state/district.
Please refer API Documentation here.
Install using 'npm'
npm i cowinator
Install using 'yarn'
yarn add cowinator
import { Cowinator } from "cowinator";
const client = new Cowinator();
// List of states having state_id and state_name
client.getStates().then((states) => {
console.log(states);
});
// List of districts having district_id and district_name
const state_id = 2; // state_d:2 for 'Andhra Pradesh'
client.getDistricts(state_id).then((districts) => {
console.log(districts);
});
// Get stats for specified state
client.getStatsByState(state_id).then((stats) => {
console.log(stats);
});
const district_id = 571; // district_id:571 for 'Chennai'
// Get stats for specified state
client.getStatsByDistrict(district_id).then((stats) => {
console.log(stats);
});
// Get list of sessions for a district
client.findByDistrict(district_id).then((sessions) => {
console.log(sessions);
});
// Find state_id by search string
client.findStateByName("tamil").then((matchedState) => {
console.log(matchedState); // Will get state_id and state_name for 'tamil nadu'
});
// Find state_id by search string
client.findDistrictByName(state_id, "east").then((matchedDistrict) => {
console.log(matchedDistrict); // Will get district_id and district_name for 'East Godavari'
});
We can use this package in CLI.
Install for CLI
npm i -g cowinator
To get the stats for a state
cowinator andhra
To get the stats for a particular district in a state
cowinator "tamil nadu" --district chennai
To post the stats to the telegram channel.
Note: Please assign your bot token to 'TELEGRAM_BOT_TOKEN' as environment variable.
cowinator "tamil nadu" --district chennai --tgChannel "@channelname"
Generated using TypeDoc


My name is Esmeralda Velasco. I enjoy school and love math. Throughout the school year of 2017, I had a computer tech support class. In that class I learned about the operating system of a Windows computer and the hardware. Later on I learned about security and different types of attacks like viruses, worms, trojan horse, DoS, Phishing ...etc. Later in the spring, my tech teacher encouraged me to apply for Nextech Catapult program for coding. I didn't know much about coding, but I was curious and wanted to learn about it so I decided to apply.
In June, I got accepted into Nextech as a Catapult Intern. Over the summer of 2017, I learned about coding. I realized that coding is so interesting. I was taught about Html, CSS, JavaScript, and jQuery. During the program we got to work on projects and got to take trips to businesses involved in the technology field. I have learned so much about different types of jobs in the tech field and have met so many people. I am very glad to have been in this program. It has expanded my knowledge of technology.
I have learned html at Nextech and have done some projects with it.
I have also learned CSS at Nextech and it is fun. I really love CSS and html. I have done some projects with CSS.
I have also learned JavaScript and have done a project with it.


--- layout: default title: Games ---
These are the chronologically-ordered personal games I've finished, either solo or with a small team of friends.


Lazaro’s dressing-room premonition comes true
by FIFA.com- Lazaro scored Brazil’s 89th-minute winner against France
- Had only seen 30 minutes of action before semi-finals
- Player sensed he could be his side’s matchwinner
Lazaro had a feeling things would go his and Brazil’s way at the Estadio Bezerrao in Brasilia (Gama) on Thursday night. With the hosts trailing France 2-0 at half-time in their FIFA U-17 World Cup Brazil 2019™ semi-final, the substitute calmed his team-mates down in the dressing room and told them not to give up hope. He also had a premonition he would have a part to play in the game’s outcome.
“Guilherme [Brazil coach Guilherme Dalla Dea] spoke to me at the interval and told me to relax because I’d be coming on,” Lazaro told FIFA.com after his side had stunned the French with a 3-2 comeback win. “That was when I got it into my head that I’d win the game. I was so confident I’d get the goal.”
He added: “I spoke to everyone at half-time and told them we just needed to stay calm and that we could come back. And that’s what happened: we kept our calm.”
The Flamengo forward came on in the 71st minute, with Kaio Jorge having already pulled a goal back to make it 2-1 and Gabriel Veron scoring the equaliser shortly after Lazaro’s arrival. The moment the sub had been waiting for came with a minute of normal time remaining. Latching on to a long ball from goalkeeper Matheus Donelli, Lazaro scampered into the box, cut inside a French defender and thumped a low drive just inside Melvin Zinga’s right-hand post. His premonition had become reality.
Last-minute call-up
Absent from the Brazil squad when it was first announced, Lazaro was only added to the list when Juan picked up an injury.
“I was pretty calm on the day the announcement was made,” explained Brazil’s hero of the hour. “When Juan got injured I sent him a message telling him to stay calm. He’s a great kid. When I heard the news that I was in the squad, I was relaxed because I knew I wouldn’t be playing.”
The No20 has had to bide his time. Prior to Thursday’s semi-final, he had spent only 30 minutes on the pitch, coming on as a sub against Angola in Brazil’s final group match.
Now, with his newly found status of talisman, Lazaro can dream of a place in the starting line-up for Sunday’s final against Mexico at the Estadio Bezerrao. There is no question of him getting carried away, however.
“I’ll leave that to Guilherme because he knows how to pick a team,” said the frontman, speaking with the same blend of coolness and self-confidence that gave the hosts victory over France. “I try not to think about things like that. I just play my football. Everyone who knows me knows that I’m a very laid-back kid.”


6 mins
last ran 2 mins ago stable
2 mins
last ran 21 mins ago pass
46 mins
1% failed
last ran 3.12 hours ago broken long message
1.36 hours
4% failed
last ran 2.4 hours ago broken
57 mins
100% failed
last ran 4.5 hours ago broken build since blah blah


JDO defines ways of querying objects persisted into the datastore. It provides its own object-based query language (JDOQL). JDOQL is designed as the Java developers way of having the power of SQL queries, yet retaining the Java object relationship that exist in their application model. A typical JDOQL query may be set up in one of 2 ways. Here’s an example
Declarative JDOQL : Query q = pm.newQuery(mydomain.Person.class, "lastName == \"Jones\" && age < age_limit"); q.declareParameters("double age_limit"); List results = (List)q.execute(20.0); Single-String JDOQL : Query q = pm.newQuery("SELECT FROM mydomain.Person WHERE lastName == \"Jones\"" + " && age < :age_limit PARAMETERS double age_limit"); List results = (List)q.execute(20.0);
So here in our example we select all "Person" objects with surname of "Jones" and where the persons age is below 20. The language is intuitive for Java developers, and is intended as their interface to accessing the persisted data model. As can be seen above, the query is made up of distinct parts. The class being selected (the SELECT clause in SQL), the filter (which equates to the WHERE clause in SQL), together with any sorting (the ORDER BY clause in SQL), etc.
Before giving details on JDOQL, you can download a quick reference guide here
In traditional (declarative) JDOQL (JDO 1.0) it was necessary to specify the component parts (filter, candidate class, ordering, etc) of the query using the mutator methods on the Query. In JDO 2 you can now specify it all in a single string. This string has to follow a particular pattern, but provides the convenience that many people have been asking for. The pattern to use is as follows
SELECT [UNIQUE] [<result>] [INTO <result-class>] [FROM <candidate-class> [EXCLUDE SUBCLASSES]] [WHERE <filter>] [VARIABLES <variable declarations>] [PARAMETERS <parameter declarations>] [<import declarations>] [GROUP BY <grouping>] [ORDER BY <ordering>] [RANGE <start>, <end>]
The "keywords" in the query are shown in UPPER CASE but can be in UPPER or lower case.
Lets give an example of a query using this syntax
SELECT UNIQUE FROM org.datanucleus.samples.Employee ORDER BY departmentNumber
so we form the parts of the query as before, yet here we just specify it all in a single call.
In JDOQL you access fields in the query by referring to the field name. For example, if you are querying a class called Product and it has a field "price", then you access it like this
Query query = pm.newQuery(mydomain.Product.class, "price < 150.0");
In addition to the persistent fields, you can also access "public static final" fields of any class. You can do this as follows
Query query = pm.newQuery(mydomain.Product.class, "taxPercent < mydomain.Product.TAX_BAND_A");
So this will find all products that include a tax percentage less than some "BAND A" level. Where you are using "public static final" fields you can either fully-qualify the class name or you can include it in the "imports" section of the query (see later).
JDOQL supports the following literals: IntegerLiteral, FloatingPointLiteral, BooleanLiteral, CharacterLiteral, StringLiteral, and NullLiteral.
The following list describes the operator precedence in JDOQL.
Cast
Unary ("~") ("!")
Unary ("+") ("-")
Multiplicative ("*") ("/") ("%")
Additive ("+") ("-")
Relational (">=") (">") ("⇐") ("<") ("instanceof")
Equality ("==") ("!=")
Boolean logical AND ("&")
Boolean logical OR ("|")
Conditional AND ("&&")
Conditional OR ("||")
The concatenation operator(+) concatenates a String to either another String or Number. Concatenations of String or Numbers to null results in null.
Here’s a simple example for finding the elements of a class with a field below a particular threshold level. Here we pass in the threshold value (limit), and sort the output in order of ascending price.
Declarative JDOQL : Query query = pm.newQuery(mydomain.Product.class,"price < limit"); query.declareParameters("double limit"); query.setOrdering("price ascending"); List results = (List)query.execute(150.00); Single-String JDOQL : Query query = pm.newQuery("SELECT FROM mydomain.Product WHERE " + "price < limit PARAMETERS double limit ORDER BY price ASCENDING"); List results = (List)query.execute(150.00);
For completeness, the class is shown here
class Product { String name; double price; java.util.Date endDate; ... } <jdo> <package name="mydomain"> <class name="Product"> <field name="name"> <column length="100" jdbc-type="VARCHAR"/> </field> <field name="abreviation"> <column length="20" jdbc-type="VARCHAR"/> </field> <field name="price"/> <field name="endDate"/> </class> </package> </jdo>
Let’s repeat the previous query but this time using implicit parameters.
Declarative JDOQL : Query query = pm.newQuery(mydomain.Product.class,"price < :limit"); query.setOrdering("price ascending"); List results = (List)query.execute(150.00); Single-String JDOQL : Query query = pm.newQuery("SELECT FROM mydomain.Product WHERE " + "price < :limit ORDER BY price ASCENDING"); List results = (List)query.execute(150.00);
So we omitted the declaration of the parameter and just prefixed it with a colon (:)
Here’s another example using the same Product class as above, but this time comparing to a Date field. Because we are using a type in our query, we need to import it … just like you would in a Java class if you were using it there.
Declarative JDOQL : Query query = pm.newQuery(domain.Product.class, "endDate > best_before_limit"); query.declareImports("import java.util.Date"); query.declareParameters("Date best_before_limit"); query.setOrdering("endDate descending"); Collection results = (Collection)query.execute(my_date_limit); Single-String JDOQL : Query query = pm.newQuery("SELECT FROM mydomain.Product " + "WHERE endDate > best_before_limit " + "PARAMETERS Date best_before_limit " + "import java.util.Date ORDER BY endDate DESC"); List results = (List)query.execute(my_date_limit);
This example demonstrates use of the "instanceof" operator. We have a class A that has a field "b" of type B and B has subclasses B1, B2, B3. Clearly the field "b" of A can be of type B, B1, B2, B3 etc, and we want to find all objects of type A that have the field "b" that is of type B2. We do it like this
Declarative JDOQL : Query query = pm.newQuery(mydomain.A.class); query.setFilter("b instanceof mydomain.B2"); List results = (List)query.execute(); Single-String JDOQL : Query query = pm.newQuery("SELECT FROM mydomain.A WHERE b instanceof mydomain.B2"); List results = (List)query.execute();


{% include 'header.html' %}
Pasted
paste services for humans
{% block body_content %}{% endblock %}
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[This Contains a brief description about the person. This includes the person's intrests, education, carrer, expertise in different fields, etc.]
[This section mentions the skills of the person. Example: Technical Skills-Programming Languages, Frameworks, etc.]
Education Institute
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Welcome in the nginx world, this is the webpage of the simple proxy
server {
listen 80;
server_name nginx-proxy.demo;
#Every url starting by '/' are proxified to <IP_ADDRESS>:8080
location / {
resolver localhost; #You can specify which dns server or the /etc/hosts file to resolve the domain
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_pass http://<IP_ADDRESS>:8080;
}
}
#You can put here a lot of service that don't listen to the port 80. Like a node server.
server {
listen 8080;
root /var/www/simple-proxy/;
access_log /var/log/nginx/proxy.access.log myCustomLog;
error_log /var/log/nginx/proxy.error.log;
}


[gecode-users] Why are my variables not constrained 2
Max
chaosangel at gmx.de
Sun Oct 5 13:03:33 CEST 2008
I'm sorry for not answering to the last topic, but i seem to have
problems with the mailing list, i hope this message will be seen.
Thank you for the hint with the status function, that should be what i need.
I found an example in the exmaples folder and tried my little example
and can not explain the results:
class MyConstraint : public Space
{
public:
MyConstraint() : Space(), x(this,1,0,150), y(this,1,0,1)
{
post(this, eqv((x[0] != 0), y[0]));
post(this, x[0] == 0);
post(this, y[0] == 1);
status();
}
MyConstraint(bool share, MyConstraint& cp) : Space(share, cp)
{
x.update(this, share, cp.x);
y.update(this, share, cp.y);
}
virtual Space* copy(bool share)
{
return new MyConstraint(share, *this);
}
IntVarArray x;
BoolVarArray y;
};
int main(int args, char** argv)
{
MyConstraint* myC = new MyConstraint();
Search::Options so;
DFS<MyConstraint> e(myC,so); // depth first search
delete myC; // Constraints can be thrown away,
they are copied
MyConstraint* temp = e.next();
temp->status();
while(temp != NULL) // find all solutions
{
std::cout << temp->x << " und y= " << temp->y << std::endl;
temp = e.next();
}
return 0;
}
The intended meaning should be, x=0, y=1, if y==1 then x !=0
As a result i get:
{0} und y= {1}
The ssame results with branching on y (without setting it to 1)
i do get 2 results
{0} und y= {1}
{0} und y= {0}
So the first constraint is never apllied, what am i doing wrong ?!?!
Tank you for the help.
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Van_Helsing
Van Helsing centers on Vanessa Helsing, the daughter of famous vampire hunter and Dracula nemesis Abraham Van Helsing. She is resurrected five years in the future to find out that vampires have taken over the world and that she possesses unique power over them. She is humanity's last hope to lead an offensive to take back what has been lost.


new Body(sprite)
The Physics Body is linked to a single Sprite. All physics operations should be performed against the body rather than the Sprite itself. For example you can set the velocity, acceleration, bounce values etc all on the Body.
Parameters:
| Name | Type | Description |
|---|---|---|
sprite |
Phaser.Sprite | The Sprite object this physics body belongs to. |
- Source:
Members
-
acceleration
-
- Source:
Properties:
Name Type Description acceleration
Phaser.Point The velocity in pixels per second sq. of the Body.
-
allowGravity
-
- Default Value:
- true
- Source:
Properties:
Name Type Description allowGravity
boolean Allow this Body to be influenced by gravity? Either world or local.
-
allowRotation
-
- Default Value:
- true
- Source:
Properties:
Name Type Description allowRotation
boolean Allow this Body to be rotated? (via angularVelocity, etc)
-
<readonly> angle
-
- Source:
Properties:
Name Type Description angle
number The angle of the Body in radians as calculated by its velocity, rather than its visual angle.
-
angularAcceleration
-
- Default Value:
- 0
- Source:
Properties:
Name Type Description angularAcceleration
number The angular acceleration in pixels per second sq. of the Body.
-
angularDrag
-
- Default Value:
- 0
- Source:
Properties:
Name Type Description angularDrag
number The angular drag applied to the rotation of the Body.
-
angularVelocity
-
- Default Value:
- 0
- Source:
Properties:
Name Type Description angularVelocity
number The angular velocity in pixels per second sq. of the Body.
-
blocked
-
This object is populated with boolean values when the Body collides with the World bounds or a Tile. For example if blocked.up is true then the Body cannot move up.
- Source:
Properties:
Name Type Description blocked
object An object containing on which faces this Body is blocked from moving, if any.
-
<readonly> bottom
-
- Source:
Properties:
Name Type Description bottom
number The bottom value of this Body (same as Body.y + Body.height)
-
bounce
-
- Source:
Properties:
Name Type Description bounce
Phaser.Point The elasticitiy of the Body when colliding. bounce.x/y = 1 means full rebound, bounce.x/y = 0.5 means 50% rebound velocity.
-
center
-
- Source:
Properties:
Name Type Description center
Phaser.Point The center coordinate of the Physics Body.
-
checkCollision
-
Set the checkCollision properties to control which directions collision is processed for this Body. For example checkCollision.up = false means it won't collide when the collision happened while moving up.
- Source:
Properties:
Name Type Description checkCollision
object An object containing allowed collision.
-
collideWorldBounds
-
A Body can be set to collide against the World bounds automatically and rebound back into the World if this is set to true. Otherwise it will leave the World.
- Source:
Properties:
Name Type Description collideWorldBounds
boolean Should the Body collide with the World bounds?
-
customSeparateX
-
This flag allows you to disable the custom x separation that takes place by Physics.Arcade.separate. Used in combination with your own collision processHandler you can create whatever type of collision response you need.
- Default Value:
- false
- Source:
Properties:
Name Type Description customSeparateX
boolean Use a custom separation system or the built-in one?
-
customSeparateY
-
This flag allows you to disable the custom y separation that takes place by Physics.Arcade.separate. Used in combination with your own collision processHandler you can create whatever type of collision response you need.
- Default Value:
- false
- Source:
Properties:
Name Type Description customSeparateY
boolean Use a custom separation system or the built-in one?
-
drag
-
- Source:
Properties:
Name Type Description drag
Phaser.Point The drag applied to the motion of the Body.
-
embedded
-
If a body is overlapping with another body, but neither of them are moving (maybe they spawned on-top of each other?) this is set to true.
- Source:
Properties:
Name Type Description embedded
boolean Body embed value.
-
facing
-
- Source:
Properties:
Name Type Description facing
number A const reference to the direction the Body is traveling or facing.
-
game
-
- Source:
Properties:
Name Type Description game
Phaser.Game Local reference to game.
-
gravity
-
- Source:
Properties:
Name Type Description gravity
Phaser.Point A local gravity applied to this Body. If non-zero this over rides any world gravity, unless Body.allowGravity is set to false.
-
halfHeight
-
- Source:
Properties:
Name Type Description halfHeight
number The calculated height / 2 of the physics body.
-
halfWidth
-
- Source:
Properties:
Name Type Description halfWidth
number The calculated width / 2 of the physics body.
-
height
-
- Source:
Properties:
Name Type Description .numInternal
ID cache
-
immovable
-
- Default Value:
- false
- Source:
Properties:
Name Type Description immovable
boolean An immovable Body will not receive any impacts from other bodies.
-
mass
-
- Default Value:
- 1
- Source:
Properties:
Name Type Description mass
number The mass of the Body.
-
maxAngular
-
- Default Value:
- 1000
- Source:
Properties:
Name Type Description maxAngular
number The maximum angular velocity in pixels per second sq. that the Body can reach.
-
maxVelocity
-
- Source:
Properties:
Name Type Description maxVelocity
Phaser.Point The maximum velocity in pixels per second sq. that the Body can reach.
-
moves
-
If you have a Body that is being moved around the world via a tween or a Group motion, but its local x/y position never actually changes, then you should set Body.moves = false. Otherwise it will most likely fly off the screen. If you want the physics system to move the body around, then set moves to true.
- Default Value:
- true
- Source:
Properties:
Name Type Description moves
boolean Set to true to allow the Physics system to move this Body, other false to move it manually.
-
<readonly> newVelocity
-
- Source:
Properties:
Name Type Description newVelocity
Phaser.Point New velocity.
-
offset
-
- Source:
Properties:
Name Type Description offset
Phaser.Point The offset of the Physics Body from the Sprite x/y position.
-
overlapX
-
When this body collides with another, the amount of overlap is stored here.
- Source:
Properties:
Name Type Description overlapX
number The amount of horizontal overlap during the collision.
-
overlapY
-
When this body collides with another, the amount of overlap is stored here.
- Source:
Properties:
Name Type Description overlapY
number The amount of vertical overlap during the collision.
-
<readonly> position
-
- Source:
Properties:
Name Type Description position
Phaser.Point The position of the physics body.
-
<readonly> preRotation
-
- Source:
Properties:
Name Type Description preRotation
number The previous rotation of the physics body.
-
<readonly> prev
-
- Source:
Properties:
Name Type Description prev
Phaser.Point The previous position of the physics body.
-
<readonly> right
-
- Source:
Properties:
Name Type Description right
number The right value of this Body (same as Body.x + Body.width)
-
rotation
-
- Source:
Properties:
Name Type Description rotation
number The amount the Body is rotated.
-
skipQuadTree
-
- Default Value:
- false
- Source:
Properties:
Name Type Description skipQuadTree
boolean If the Body is an irregular shape you can set this to true to avoid it being added to any QuadTrees.
-
<readonly> sourceHeight
-
- Source:
Properties:
Name Type Description sourceHeight
number The un-scaled original size.
-
<readonly> sourceWidth
-
- Source:
Properties:
Name Type Description sourceWidth
number The un-scaled original size.
-
<readonly> speed
-
- Source:
Properties:
Name Type Description speed
number The speed of the Body as calculated by its velocity.
-
sprite
-
- Source:
Properties:
Name Type Description sprite
Phaser.Sprite Reference to the parent Sprite.
-
tilePadding
-
If this is an especially small or fast moving object then it can sometimes skip over tilemap collisions if it moves through a tile in a step. Set this padding value to add extra padding to its bounds. tilePadding.x applied to its width, y to its height.
- Source:
Properties:
Name Type Description tilePadding
Phaser.Point Extra padding to be added to this sprites dimensions when checking for tile collision.
-
touching
-
This object is populated with boolean values when the Body collides with another. touching.up = true means the collision happened to the top of this Body for example.
- Source:
Properties:
Name Type Description touching
object An object containing touching results.
-
type
-
- Source:
Properties:
Name Type Description type
number The type of physics system this body belongs to.
-
velocity
-
- Source:
Properties:
Name Type Description velocity
Phaser.Point The velocity in pixels per second sq. of the Body.
-
wasTouching
-
This object is populated with previous touching values from the bodies previous collision.
- Source:
Properties:
Name Type Description wasTouching
object An object containing previous touching results.
-
width
-
- Source:
Properties:
Name Type Description width
number The calculated width of the physics body.
-
x
-
- Source:
Properties:
Name Type Description x
number The x position.
-
y
-
- Source:
Properties:
Name Type Description y
number The y position.
Methods
-
deltaAbsX() → {number}
-
Returns the absolute delta x value.
- Source:
Returns:
The absolute delta value.
- Type
- number
-
deltaAbsY() → {number}
-
Returns the absolute delta y value.
- Source:
Returns:
The absolute delta value.
- Type
- number
-
deltaX() → {number}
-
Returns the delta x value. The difference between Body.x now and in the previous step.
- Source:
Returns:
The delta value. Positive if the motion was to the right, negative if to the left.
- Type
- number
-
deltaY() → {number}
-
Returns the delta y value. The difference between Body.y now and in the previous step.
- Source:
Returns:
The delta value. Positive if the motion was downwards, negative if upwards.
- Type
- number
-
deltaZ() → {number}
-
Returns the delta z value. The difference between Body.rotation now and in the previous step.
- Source:
Returns:
The delta value. Positive if the motion was clockwise, negative if anti-clockwise.
- Type
- number
-
onFloor() → {boolean}
-
Returns true if the bottom of this Body is in contact with either the world bounds or a tile.
- Source:
Returns:
True if in contact with either the world bounds or a tile.
- Type
- boolean
-
onWall() → {boolean}
-
Returns true if either side of this Body is in contact with either the world bounds or a tile.
- Source:
Returns:
True if in contact with either the world bounds or a tile.
- Type
- boolean
-
renderBodyInfo(body, x, y, color)
-
Render Sprite Body Physics Data as text.
Parameters:
Name Type Argument Default Description body
Phaser.Physics.Arcade.Body The Body to render the info of.
x
number X position of the debug info to be rendered.
y
number Y position of the debug info to be rendered.
color
string <optional>
'rgb(255,255,255)' color of the debug info to be rendered. (format is css color string).
- Source:
-
renderDebug(context, body, color, filled)
-
Render Sprite Body.
Parameters:
Name Type Argument Default Description context
object The context to render to.
body
Phaser.Physics.Arcade.Body The Body to render the info of.
color
string <optional>
'rgb(255,255,255)' color of the debug info to be rendered. (format is css color string).
filled
boolean <optional>
true Render the objected as a filled (default, true) or a stroked (false)
- Source:


This tool is for legacy Cognate customers who wish to retrieve their trademark documentation records from the Ethereum blockchain.
To retrieve your records, use the input field below to enter a Word Mark or the Design Mark Identifier.
Once you have entered your trademark, select your mark from the options that are shown. The resulting data that appears below includes: (a) your mark; and (b) the documentation associated with it that is stored on the Ethereum blockchain.
We also provide links to the Etherscan (an Ethereum blockchain "explorer" - like a search engine for a blockchain) record for each Ethereum Smart Contract associated with the data. It is in these Ethereum Smart Contracts that your data is stored in "byte code." The tool is extracting the data and displaying it in a more user-friendly format.
Note: For design marks (those consisting of an image), we also include the "design hash" along with the image of the mark.
To generate a "SHA-256" hash for your proof of use documentation or Design Mark, you can use the SHA-256 Generator tool provided below. Just drag and drop a file into the box or use any SHA-256 generator tool like this one. The resulting hash for your Proof of Use documentation and/or design mark will match the hash that is stored on the blockchain. This is known as Proof of Existence hash.
When generating a hash, it's crucial that you use the exact image file for your Proof of Use document or Design Mark. If you use a different file (even if it's the same proof document or image), the tool will generate a different hash, meaning it won't match the data in the blockchain.
If you're interested, here is a link to the GitHub repository for this tool's source code.
For more technical information visit our Readme documents.


This projects grown your & my web site, APN Bookmark Page.
Go to siteiOS Device support to auto setting APN on using Major Mobile Operator.
But, you have to setting manually APN setting if you use minor mobile operator like MVNO.
This site bookmarks APN configuration profile that created by MVNO information.
Only me!! yet.. In 2016, Wataru Suzuki (@watarusuzuki) founded GitHub.
Always welcome to your join!
Having question? Or request new feature? Please join to slack team.


--- layout: page use-site-title: true ---
Hi! Welcome to my website. I am Gowthami (I'm sure you know this by now!). I am currently a Masters student in Computer Science at University of Maryland, College Park. I am part of Center for Machine Learning and CBCB at UMD. Before I started my Masters, I have worked for 8 years in industry at various capacities, as Engineer, Developer and Manager in diverse fields of Automobile, Oil & Gas, Fashion and E-commerce. In another lifetime (10 years this May), I graduated with a Dual-Degree (Bachelors and Masters) in Mechanical Engineering and Product Design from IIT Madras.
I am interested in Machine Learning and its applications in Computational Biology.


Weekly Feminist Jobs Digest: 11/4/2013 - 11/8/2013
The Weekly Feminist Jobs Digest is a service of the Feminist Majority Foundation, made possible through the support of individuals like you. Your contribution is vital to the continued success of our empowering work. Donate Today [ https://org.salsalabs.com/o/1400/shop/custom.jsp?donate_page_KEY=2117 ]!
EDITOR’S NOTE: *The Jobs Board has a new home! Browse jobs, manage your employer account, and see featured listings at http://jobs.feminist.org [ http://jobs.feminist.org ]. *Thank you in advance for patience as we make necessary changes to the digest and the board over the next few weeks.