{% extends "signup_form.html" %} {% block products %}
This gives you a £10 discount on the Full Weekend Ticket or any of the Fast Train Tickets (with parties).
The discount is applied straight away. However if your group doesn't get to meet the minimum requirements before the event starts, the discount amount will be charged back.
| {{ mts_station(form.get_product_by_key('st_louis_shag_essence'), event) }} | {{ mts_station(form.get_product_by_key('flea_hops_tricks'), event) }} | |
| {{ mts_station(form.get_product_by_key('shag_roots'), event) }} | {{ mts_station(form.get_product_by_key('pocket_rocket_shag'), event) }} | {{ mts_station(form.get_product_by_key('superman_circle_pit'), event) }} |
| {{ mts_station(form.get_product_by_key('rising_shag'), event) }} | {{ mts_station(form.get_product_by_key('rockabilly_bopper_shag'), event) }} |
| {{ mts_station(form.get_product_by_key('swing_out_like_you_re_from_st_louis'), event) }} | ||
| {{ mts_station(form.get_product_by_key('christian_jenny_s_original_shag_moves'), event) }} | {{ mts_station(form.get_product_by_key('rhythm_shag'), event) }} | {{ mts_station(form.get_product_by_key('tandem_time'), event) }} |
| {{ mts_station(form.get_product_by_key('momentum_madness'), event) }} | {{ mts_station(form.get_product_by_key('phony_boy'), event) }} |
{{ form_field.info }}
{{ form_field.info }}


Articles
Hiring in obsolete
How to create wealth
How to get rich
How to get startup ideas
Do things that don't scale
Don't Call Yourself A Programmer, And Other Career Advice
Getting your first job in Sydney
Why the majority of job applicants never get hired
The best Interviewing guide on the web
How to negotiate your offers
CS Degrees Are Mostly Just Signaling
Startup hiring advice
HR is powerless
University is a bubble
Go out and meet new people
Uni assignments are boring
How to get startup ideas
Advice for what to do in uni
How to find great developers
hackers and painters
What to do in undergrad
Career planning resource list


Configuration
$17,790.00
GT Manual$18,590.00
GT Automatic$22,455.00
GT-S Manual$23,155.00
GT-S SportshiftFactory Options
$1235.00
Option Combo #1- Power Windows, Doors, Cruise Control
$3354.00
Option Combo #2- Rear Spoiler and Fog Lamps
- Keyless Entry
- Power Tilt & Slide Moonroof
- Power Windows, Doors, Cruise Control
$0
No ComboDealer Options
$550.00
Upgraded Stereo System$399.00
VIP Security System$295.00
Auto-Dimming Mirror


| —
|
Cacophony
|
Avoids sound-based moves.
|
III
|
0
|
0
|
0
|
| 001
|
Stench
|
By releasing stench when attacking, this Pokémon may cause the target to flinch.
|
III
|
0
|
6
|
1
|
| 002
|
Drizzle
|
The Pokémon makes it rain when it enters a battle.
|
III
|
1
|
1
|
1
|
| 003
|
Speed Boost
|
Its Speed stat is boosted every turn.
|
III
|
2
|
2
|
8
|
| 004
|
Battle Armor
|
Hard armor protects the Pokémon from critical hits.
|
III
|
3
|
4
|
2
|
| 005
|
Sturdy
|
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
|
III
|
6
|
28
|
7
|
| 006
|
Damp
|
Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.
|
III
|
0
|
8
|
10
|
| 007
|
Limber
|
Its limber body protects the Pokémon from paralysis.
|
III
|
1
|
9
|
2
|
| 008
|
Sand Veil
|
Boosts the Pokémon's evasion in a sandstorm.
|
III
|
7
|
8
|
9
|
| 009
|
Static
|
The Pokémon is charged with static electricity, so contact with it may cause paralysis.
|
III
|
9
|
5
|
1
|
| 010
|
Volt Absorb
|
Restores HP if hit by an Electric-type move, instead of taking damage.
|
III
|
3
|
2
|
2
|
| 011
|
Water Absorb
|
Restores HP if hit by a Water-type move, instead of taking damage.
|
III
|
2
|
12
|
9
|
| 012
|
Oblivious
|
The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
|
III
|
0
|
19
|
5
|
| 013
|
Cloud Nine
|
Eliminates the effects of weather.
|
III
|
0
|
2
|
5
|
| 014
|
Compound Eyes
|
The Pokémon's compound eyes boost its accuracy.
|
III
|
2
|
6
|
1
|
| 015
|
Insomnia
|
The Pokémon is suffering from insomnia and cannot fall asleep.
|
III
|
1
|
10
|
3
|
| 016
|
Color Change
|
The Pokémon's type becomes the type of the move used on it.
|
III
|
1
|
0
|
0
|
| 017
|
Immunity
|
The immune system of the Pokémon prevents it from getting poisoned.
|
III
|
1
|
1
|
1
|
| 018
|
Flash Fire
|
Powers up the Pokémon's Fire-type moves if it's hit by one.
|
III
|
4
|
10
|
3
|
| 019
|
Shield Dust
|
This Pokémon's dust blocks the additional effects of attacks taken.
|
III
|
4
|
5
|
0
|
| 020
|
Own Tempo
|
This Pokémon has its own tempo, and that prevents it from becoming confused.
|
III
|
0
|
18
|
5
|
| 021
|
Suction Cups
|
This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.
|
III
|
2
|
3
|
0
|
| 022
|
Intimidate
|
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
|
III
|
7
|
19
|
6
|
| 023
|
Shadow Tag
|
This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
|
III
|
3
|
0
|
3
|
| 024
|
Rough Skin
|
This Pokémon inflicts damage with its rough skin to the attacker on contact.
|
III
|
2
|
1
|
3
|
| 025
|
Wonder Guard
|
Its mysterious power only lets supereffective moves hit the Pokémon.
|
III
|
1
|
0
|
0
|
| 026
|
Levitate
|
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
|
III
|
31
|
2
|
0
|
| 027
|
Effect Spore
|
Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
|
III
|
2
|
6
|
1
|
| 028
|
Synchronize
|
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
|
III
|
3
|
12
|
0
|
| 029
|
Clear Body
|
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
|
III
|
8
|
2
|
3
|
| 030
|
Natural Cure
|
All status conditions heal when the Pokémon switches out.
|
III
|
4
|
11
|
1
|
| 031
|
Lightning Rod
|
The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.
|
III
|
1
|
11
|
6
|
| 032
|
Serene Grace
|
Boosts the likelihood of additional effects occurring when attacking.
|
III
|
3
|
7
|
2
|
| 033
|
Swift Swim
|
Boosts the Pokémon's Speed stat in rain.
|
III
|
8
|
21
|
10
|
| 034
|
Chlorophyll
|
Boosts the Pokémon's Speed stat in sunshine.
|
III
|
10
|
19
|
6
|
| 035
|
Illuminate
|
Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
|
III
|
0
|
8
|
0
|
| 036
|
Trace
|
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
|
III
|
1
|
5
|
0
|
| 037
|
Huge Power
|
Doubles the Pokémon's Attack stat.
|
III
|
1
|
3
|
2
|
| 038
|
Poison Point
|
Contact with the Pokémon may poison the attacker.
|
III
|
0
|
16
|
0
|
| 039
|
Inner Focus
|
The Pokémon's intensely focused, and that protects the Pokémon from flinching.
|
III
|
5
|
17
|
11
|
| 040
|
Magma Armor
|
The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.
|
III
|
0
|
3
|
0
|
| 041
|
Water Veil
|
The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
|
III
|
0
|
4
|
7
|
| 042
|
Magnet Pull
|
Prevents Steel-type Pokémon from escaping using its magnetic force.
|
III
|
0
|
8
|
0
|
| 043
|
Soundproof
|
Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
|
III
|
3
|
7
|
5
|
| 044
|
Rain Dish
|
The Pokémon gradually regains HP in rain.
|
III
|
0
|
3
|
10
|
| 045
|
Sand Stream
|
The Pokémon summons a sandstorm when it enters a battle.
|
III
|
4
|
1
|
0
|
| 046
|
Pressure
|
By putting pressure on the opposing Pokémon, it raises their PP usage.
|
III
|
19
|
2
|
4
|
| 047
|
Thick Fat
|
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
|
III
|
1
|
16
|
7
|
| 048
|
Early Bird
|
The Pokémon awakens twice as fast as other Pokémon from sleep.
|
III
|
0
|
13
|
2
|
| 049
|
Flame Body
|
Contact with the Pokémon may burn the attacker.
|
III
|
7
|
5
|
4
|
| 050
|
Run Away
|
Enables a sure getaway from wild Pokémon.
|
III
|
0
|
16
|
8
|
| 051
|
Keen Eye
|
Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.
|
III
|
3
|
30
|
5
|
| 052
|
Hyper Cutter
|
The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.
|
III
|
0
|
11
|
0
|
| 053
|
Pickup
|
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
|
III
|
1
|
15
|
2
|
| 054
|
Truant
|
The Pokémon can't use a move the following turn if it uses one.
|
III
|
2
|
0
|
1
|
| 055
|
Hustle
|
Boosts the Attack stat, but lowers accuracy.
|
III
|
3
|
9
|
8
|
| 056
|
Cute Charm
|
Contact with the Pokémon may cause infatuation.
|
III
|
1
|
11
|
2
|
| 057
|
Plus
|
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
|
III
|
1
|
3
|
4
|
| 058
|
Minus
|
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
|
III
|
1
|
3
|
2
|
| 059
|
Forecast
|
The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
|
III
|
1
|
0
|
0
|
| 060
|
Sticky Hold
|
Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
|
III
|
0
|
8
|
0
|
| 061
|
Shed Skin
|
The Pokémon may heal its own status conditions by shedding its skin.
|
III
|
11
|
5
|
0
|
| 062
|
Guts
|
It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
|
III
|
3
|
14
|
4
|
| 063
|
Marvel Scale
|
The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
|
III
|
0
|
1
|
2
|
| 064
|
Liquid Ooze
|
Oozed liquid has strong stench, which damages attackers using any draining move.
|
III
|
0
|
4
|
0
|
| 065
|
Overgrow
|
Powers up Grass-type moves when the Pokémon's HP is low.
|
III
|
21
|
0
|
2
|
| 066
|
Blaze
|
Powers up Fire-type moves when the Pokémon's HP is low.
|
III
|
21
|
0
|
2
|
| 067
|
Torrent
|
Powers up Water-type moves when the Pokémon's HP is low.
|
III
|
21
|
0
|
2
|
| 068
|
Swarm
|
Powers up Bug-type moves when the Pokémon's HP is low.
|
III
|
5
|
16
|
4
|
| 069
|
Rock Head
|
Protects the Pokémon from recoil damage.
|
III
|
2
|
17
|
2
|
| 070
|
Drought
|
Turns the sunlight harsh when the Pokémon enters a battle.
|
III
|
2
|
1
|
2
|
| 071
|
Arena Trap
|
Prevents opposing Pokémon from fleeing.
|
III
|
0
|
3
|
0
|
| 072
|
Vital Spirit
|
The Pokémon is full of vitality, and that prevents it from falling asleep.
|
III
|
1
|
6
|
7
|
| 073
|
White Smoke
|
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
|
III
|
0
|
1
|
1
|
| 074
|
Pure Power
|
Using its pure power, the Pokémon doubles its Attack stat.
|
III
|
2
|
0
|
0
|
| 075
|
Shell Armor
|
A hard shell protects the Pokémon from critical hits.
|
III
|
3
|
13
|
7
|
| 076
|
Air Lock
|
Eliminates the effects of weather.
|
III
|
1
|
0
|
0
|
| 077
|
Tangled Feet
|
Raises evasion if the Pokémon is confused.
|
IV
|
0
|
5
|
2
|
| 078
|
Motor Drive
|
Boosts its Speed stat if hit by an Electric-type move, instead of taking damage.
|
IV
|
1
|
2
|
1
|
| 079
|
Rivalry
|
Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.
|
IV
|
0
|
14
|
4
|
| 080
|
Steadfast
|
The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
|
IV
|
2
|
3
|
7
|
| 081
|
Snow Cloak
|
Boosts evasion in a hailstorm.
|
IV
|
6
|
7
|
1
|
| 082
|
Gluttony
|
Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
|
IV
|
6
|
8
|
9
|
| 083
|
Anger Point
|
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
|
IV
|
0
|
3
|
6
|
| 084
|
Unburden
|
Boosts the Speed stat if the Pokémon's held item is used or lost.
|
IV
|
0
|
5
|
7
|
| 085
|
Heatproof
|
The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
|
IV
|
0
|
2
|
0
|
| 086
|
Simple
|
The stat changes the Pokémon receives are doubled.
|
IV
|
0
|
3
|
2
|
| 087
|
Dry Skin
|
Restores HP in rain or when hit by Water-type moves. Reduces HP in sunshine, and increases the damage received from Fire-type moves.
|
IV
|
0
|
6
|
1
|
| 088
|
Download
|
Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.
|
IV
|
1
|
3
|
0
|
| 089
|
Iron Fist
|
Powers up punching moves.
|
IV
|
0
|
7
|
7
|
| 090
|
Poison Heal
|
Restores HP if the Pokémon is poisoned, instead of losing HP.
|
IV
|
0
|
2
|
1
|
| 091
|
Adaptability
|
Powers up moves of the same type as the Pokémon.
|
IV
|
2
|
4
|
7
|
| 092
|
Skill Link
|
Maximizes the number of times multi-strike moves hit.
|
IV
|
1
|
5
|
4
|
| 093
|
Hydration
|
Heals status conditions if it's raining.
|
IV
|
2
|
11
|
9
|
| 094
|
Solar Power
|
Boosts the Sp. Atk stat in sunny weather, but HP decreases every turn.
|
IV
|
1
|
3
|
5
|
| 095
|
Quick Feet
|
Boosts the Speed stat if the Pokémon has a status condition.
|
IV
|
0
|
5
|
4
|
| 096
|
Normalize
|
All the Pokémon's moves become Normal type. The power of those moves is boosted a little.
|
IV
|
0
|
2
|
0
|
| 097
|
Sniper
|
Powers up moves if they become critical hits when attacking.
|
IV
|
0
|
9
|
5
|
| 098
|
Magic Guard
|
The Pokémon only takes damage from attacks.
|
IV
|
0
|
7
|
3
|
| 099
|
No Guard
|
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
|
IV
|
3
|
3
|
4
|
| 100
|
Stall
|
The Pokémon moves after all other Pokémon do.
|
IV
|
0
|
1
|
0
|
| 101
|
Technician
|
Powers up the Pokémon's weaker moves.
|
IV
|
2
|
11
|
5
|
| 102
|
Leaf Guard
|
Prevents status conditions in sunny weather.
|
IV
|
3
|
9
|
7
|
| 103
|
Klutz
|
The Pokémon can't use any held items.
|
IV
|
0
|
8
|
1
|
| 104
|
Mold Breaker
|
Moves can be used on the target regardless of its Abilities.
|
IV
|
4
|
6
|
8
|
| 105
|
Super Luck
|
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
|
IV
|
0
|
6
|
3
|
| 106
|
Aftermath
|
Damages the attacker if it contacts the Pokémon with a finishing hit.
|
IV
|
0
|
4
|
4
|
| 107
|
Anticipation
|
The Pokémon can sense an opposing Pokémon's dangerous moves.
|
IV
|
1
|
4
|
2
|
| 108
|
Forewarn
|
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
|
IV
|
0
|
6
|
0
|
| 109
|
Unaware
|
When attacking, the Pokémon ignores the target Pokémon's stat changes.
|
IV
|
1
|
4
|
4
|
| 110
|
Tinted Lens
|
The Pokémon can use "not very effective" moves to deal regular damage.
|
IV
|
0
|
4
|
5
|
| 111
|
Filter
|
Reduces the power of supereffective attacks taken.
|
IV
|
1
|
2
|
0
|
| 112
|
Slow Start
|
For five turns, the Pokémon's Attack and Speed stats are halved.
|
IV
|
1
|
0
|
0
|
| 113
|
Scrappy
|
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
|
IV
|
1
|
2
|
8
|
| 114
|
Storm Drain
|
Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.
|
IV
|
0
|
4
|
3
|
| 115
|
Ice Body
|
The Pokémon gradually regains HP in a hailstorm.
|
IV
|
0
|
10
|
4
|
| 116
|
Solid Rock
|
Reduces the power of supereffective attacks taken.
|
IV
|
0
|
4
|
0
|
| 117
|
Snow Warning
|
The Pokémon summons a hailstorm when it enters a battle.
|
IV
|
2
|
1
|
4
|
| 118
|
Honey Gather
|
The Pokémon may gather Honey after a battle.
|
IV
|
1
|
2
|
1
|
| 119
|
Frisk
|
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
|
IV
|
1
|
12
|
8
|
| 120
|
Reckless
|
Powers up moves that have recoil damage.
|
IV
|
0
|
3
|
9
|
| 121
|
Multitype
|
Changes the Pokémon's type to match the Plate or Z-Crystal it holds.
|
IV
|
1
|
0
|
0
|
| 122
|
Flower Gift
|
Boosts the Attack and Sp. Def stats of itself and allies when it is sunny.
|
IV
|
1
|
0
|
0
|
| 123
|
Bad Dreams
|
Reduces the HP of sleeping opposing Pokémon.
|
IV
|
1
|
0
|
0
|
| 124
|
Pickpocket
|
Steals an item from an attacker that made direct contact.
|
V
|
0
|
0
|
7
|
| 125
|
Sheer Force
|
Removes additional effects to increase the power of moves when attacking.
|
V
|
2
|
6
|
18
|
| 126
|
Contrary
|
Makes stat changes have an opposite effect.
|
V
|
0
|
2
|
7
|
| 127
|
Unnerve
|
Unnerves opposing Pokémon and makes them unable to eat Berries.
|
V
|
0
|
4
|
16
|
| 128
|
Defiant
|
Boosts the Pokémon's Attack stat sharply when its stats are lowered.
|
V
|
0
|
2
|
11
|
| 129
|
Defeatist
|
Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
|
V
|
2
|
0
|
0
|
| 130
|
Cursed Body
|
May disable a move used on the Pokémon.
|
V
|
1
|
3
|
3
|
| 131
|
Healer
|
Sometimes heals an ally's status condition.
|
V
|
3
|
2
|
3
|
| 132
|
Friend Guard
|
Reduces damage done to allies.
|
V
|
0
|
0
|
8
|
| 133
|
Weak Armor
|
Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
|
V
|
0
|
3
|
15
|
| 134
|
Heavy Metal
|
Doubles the Pokémon's weight.
|
V
|
0
|
0
|
5
|
| 135
|
Light Metal
|
Halves the Pokémon's weight.
|
V
|
0
|
0
|
5
|
| 136
|
Multiscale
|
Reduces the amount of damage the Pokémon takes when its HP is full.
|
V
|
0
|
0
|
2
|
| 137
|
Toxic Boost
|
Powers up physical attacks when the Pokémon is poisoned.
|
V
|
0
|
0
|
1
|
| 138
|
Flare Boost
|
Powers up special attacks when the Pokémon is burned.
|
V
|
0
|
0
|
2
|
| 139
|
Harvest
|
May create another Berry after one is used.
|
V
|
0
|
0
|
6
|
| 140
|
Telepathy
|
Anticipates an ally's attack and dodges it.
|
V
|
0
|
3
|
18
|
| 141
|
Moody
|
Raises one stat sharply and lowers another every turn.
|
V
|
0
|
0
|
7
|
| 142
|
Overcoat
|
Protects the Pokémon from things like sand, hail, and powder.
|
V
|
0
|
5
|
15
|
| 143
|
Poison Touch
|
May poison a target when the Pokémon makes contact.
|
V
|
0
|
5
|
4
|
| 144
|
Regenerator
|
Restores a little HP when withdrawn from battle.
|
V
|
1
|
3
|
15
|
| 145
|
Big Pecks
|
Protects the Pokémon from Defense-lowering effects.
|
V
|
1
|
7
|
4
|
| 146
|
Sand Rush
|
Boosts the Pokémon's Speed stat in a sandstorm.
|
V
|
0
|
5
|
2
|
| 147
|
Wonder Skin
|
Makes status moves more likely to miss.
|
V
|
0
|
1
|
4
|
| 148
|
Analytic
|
Boosts move power when the Pokémon moves last.
|
V
|
0
|
0
|
12
|
| 149
|
Illusion
|
Comes out disguised as the Pokémon in the party's last spot.
|
V
|
2
|
0
|
0
|
| 150
|
Imposter
|
The Pokémon transforms itself into the Pokémon it's facing.
|
V
|
0
|
0
|
1
|
| 151
|
Infiltrator
|
Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
|
V
|
0
|
7
|
14
|
| 152
|
Mummy
|
Contact with the Pokémon changes the attacker's Ability to Mummy.
|
V
|
2
|
0
|
0
|
| 153
|
Moxie
|
The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
|
V
|
0
|
5
|
8
|
| 154
|
Justified
|
Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
|
V
|
4
|
0
|
5
|
| 155
|
Rattled
|
Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
|
V
|
0
|
0
|
13
|
| 156
|
Magic Bounce
|
Reflects status moves, instead of getting hit by them.
|
V
|
3
|
0
|
3
|
| 157
|
Sap Sipper
|
Boosts the Attack stat if hit by a Grass-type move, instead of taking damage.
|
V
|
2
|
7
|
8
|
| 158
|
Prankster
|
Gives priority to a status move.
|
V
|
4
|
2
|
8
|
| 159
|
Sand Force
|
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
|
V
|
3
|
2
|
13
|
| 160
|
Iron Barbs
|
Inflicts damage to the attacker on contact with iron barbs.
|
V
|
2
|
1
|
0
|
| 161
|
Zen Mode
|
Changes the Pokémon's shape when HP is half or less.
|
V
|
0
|
0
|
1
|
| 162
|
Victory Star
|
Boosts the accuracy of its allies and itself.
|
V
|
1
|
0
|
0
|
| 163
|
Turboblaze
|
Moves can be used on the target regardless of its Abilities.
|
V
|
2
|
0
|
0
|
| 164
|
Teravolt
|
Moves can be used on the target regardless of its Abilities.
|
V
|
2
|
0
|
0
|
| 165
|
Aroma Veil
|
Protects itself and its allies from attacks that limit their move choices.
|
VI
|
0
|
0
|
2
|
| 166
|
Flower Veil
|
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
|
VI
|
3
|
1
|
0
|
| 167
|
Cheek Pouch
|
Restores HP as well when the Pokémon eats a Berry.
|
VI
|
0
|
3
|
0
|
| 168
|
Protean
|
Changes the Pokémon's type to the type of the move it's about to use.
|
VI
|
0
|
0
|
4
|
| 169
|
Fur Coat
|
Halves the damage from physical moves.
|
VI
|
1
|
1
|
0
|
| 170
|
Magician
|
The Pokémon steals the held item of a Pokémon it hits with a move.
|
VI
|
1
|
0
|
4
|
| 171
|
Bulletproof
|
Protects the Pokémon from some ball and bomb moves.
|
VI
|
0
|
3
|
3
|
| 172
|
Competitive
|
Boosts the Sp. Atk stat sharply when a stat is lowered.
|
VI
|
0
|
7
|
1
|
| 173
|
Strong Jaw
|
The Pokémon's strong jaw boosts the power of its biting moves.
|
VI
|
3
|
3
|
0
|
| 174
|
Refrigerate
|
Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
|
VI
|
3
|
0
|
0
|
| 175
|
Sweet Veil
|
Prevents itself and ally Pokémon from falling asleep.
|
VI
|
2
|
0
|
5
|
| 176
|
Stance Change
|
The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King's Shield.
|
VI
|
1
|
0
|
0
|
| 177
|
Gale Wings
|
Gives priority to Flying-type moves when the Pokémon's HP is full.
|
VI
|
0
|
0
|
3
|
| 178
|
Mega Launcher
|
Powers up aura and pulse moves.
|
VI
|
3
|
0
|
0
|
| 179
|
Grass Pelt
|
Boosts the Pokémon's Defense stat in Grassy Terrain.
|
VI
|
0
|
0
|
2
|
| 180
|
Symbiosis
|
The Pokémon passes its item to an ally that has used up an item.
|
VI
|
0
|
0
|
4
|
| 181
|
Tough Claws
|
Powers up moves that make direct contact.
|
VI
|
3
|
2
|
0
|
| 182
|
Pixilate
|
Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
|
VI
|
2
|
0
|
1
|
| 183
|
Gooey
|
Contact with the Pokémon lowers the attacker's Speed stat.
|
VI
|
0
|
0
|
3
|
| 184
|
Aerilate
|
Normal-type moves become Flying-type moves. The power of those moves is boosted a little.
|
VI
|
2
|
0
|
0
|
| 185
|
Parental Bond
|
Parent and child each attacks.
|
VI
|
1
|
0
|
0
|
| 186
|
Dark Aura
|
Powers up each Pokémon's Dark-type moves.
|
VI
|
1
|
0
|
0
|
| 187
|
Fairy Aura
|
Powers up each Pokémon's Fairy-type moves.
|
VI
|
1
|
0
|
0
|
| 188
|
Aura Break
|
The effects of "Aura" Abilities are reversed to lower the power of affected moves.
|
VI
|
0
|
1
|
0
|
| 189
|
Primordial Sea
|
The Pokémon changes the weather to nullify Fire-type attacks.
|
VI
|
1
|
0
|
0
|
| 190
|
Desolate Land
|
The Pokémon changes the weather to nullify Water-type attacks.
|
VI
|
1
|
0
|
0
|
| 191
|
Delta Stream
|
The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.
|
VI
|
1
|
0
|
0
|
| 192
|
Stamina
|
Boosts the Defense stat when hit by an attack.
|
VII
|
0
|
2
|
0
|
| 193
|
Wimp Out
|
The Pokémon cowardly switches out when its HP becomes half or less.
|
VII
|
1
|
0
|
0
|
| 194
|
Emergency Exit
|
The Pokémon, sensing danger, switches out when its HP becomes half or less.
|
VII
|
1
|
0
|
0
|
| 195
|
Water Compaction
|
Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.
|
VII
|
2
|
0
|
0
|
| 196
|
Merciless
|
The Pokémon's attacks become critical hits if the target is poisoned.
|
VII
|
0
|
2
|
0
|
| 197
|
Shields Down
|
When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.
|
VII
|
1
|
0
|
0
|
| 198
|
Stakeout
|
Doubles the damage dealt to the target's replacement if the target switches out.
|
VII
|
0
|
2
|
0
|
| 199
|
Water Bubble
|
Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
|
VII
|
2
|
0
|
0
|
| 200
|
Steelworker
|
Powers up Steel-type moves.
|
VII
|
1
|
0
|
0
|
| 201
|
Berserk
|
Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
|
VII
|
0
|
1
|
0
|
| 202
|
Slush Rush
|
Boosts the Pokémon's Speed stat in a hailstorm.
|
VII
|
0
|
2
|
2
|
| 203
|
Long Reach
|
The Pokémon uses its moves without making contact with the target.
|
VII
|
0
|
0
|
3
|
| 204
|
Liquid Voice
|
All sound-based moves become Water-type moves.
|
VII
|
0
|
0
|
3
|
| 205
|
Triage
|
Gives priority to a healing move.
|
VII
|
0
|
1
|
0
|
| 206
|
Galvanize
|
Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
|
VII
|
0
|
0
|
3
|
| 207
|
Surge Surfer
|
Doubles the Pokémon's Speed stat on Electric Terrain.
|
VII
|
1
|
0
|
0
|
| 208
|
Schooling
|
When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.
|
VII
|
1
|
0
|
0
|
| 209
|
Disguise
|
Once per battle, the shroud that covers the Pokémon can protect it from an attack.
|
VII
|
1
|
0
|
0
|
| 210
|
Battle Bond
|
Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.
|
VII
|
1
|
0
|
0
|
| 211
|
Power Construct
|
Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.
|
VII
|
0
|
1
|
0
|
| 212
|
Corrosion
|
The Pokémon can poison the target even if it's a Steel or Poison type.
|
VII
|
2
|
0
|
0
|
| 213
|
Comatose
|
It's always drowsing and will never wake up. It can attack without waking up.
|
VII
|
1
|
0
|
0
|
| 214
|
Queenly Majesty
|
Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.
|
VII
|
0
|
1
|
0
|
| 215
|
Innards Out
|
Damages the attacker landing the finishing hit by the amount equal to its last HP.
|
VII
|
1
|
0
|
0
|
| 216
|
Dancer
|
When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.
|
VII
|
1
|
0
|
0
|
| 217
|
Battery
|
Powers up ally Pokémon's special moves.
|
VII
|
1
|
0
|
0
|
| 218
|
Fluffy
|
Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
|
VII
|
0
|
2
|
0
|
| 219
|
Dazzling
|
Surprises the opposing Pokémon, making it unable to attack using priority moves.
|
VII
|
0
|
1
|
0
|
| 220
|
Soul-Heart
|
Boosts its Sp. Atk stat every time a Pokémon faints.
|
VII
|
1
|
0
|
0
|
| 221
|
Tangling Hair
|
Contact with the Pokémon lowers the attacker's Speed stat.
|
VII
|
0
|
2
|
0
|
| 222
|
Receiver
|
The Pokémon copies the Ability of a defeated ally.
|
VII
|
1
|
0
|
0
|
| 223
|
Power of Alchemy
|
The Pokémon copies the Ability of a defeated ally.
|
VII
|
0
|
0
|
2
|
| 224
|
Beast Boost
|
The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
|
VII
|
11
|
0
|
0
|
| 225
|
RKS System
|
Changes the Pokémon's type to match the memory disc it holds.
|
VII
|
1
|
0
|
0
|
| 226
|
Electric Surge
|
Turns the ground into Electric Terrain when the Pokémon enters a battle.
|
VII
|
1
|
0
|
0
|
| 227
|
Psychic Surge
|
Turns the ground into Psychic Terrain when the Pokémon enters a battle.
|
VII
|
1
|
0
|
0
|
| 228
|
Misty Surge
|
Turns the ground into Misty Terrain when the Pokémon enters a battle.
|
VII
|
1
|
0
|
0
|
| 229
|
Grassy Surge
|
Turns the ground into Grassy Terrain when the Pokémon enters a battle.
|
VII
|
1
|
0
|
0
|
| 230
|
Full Metal Body
|
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
|
VII
|
1
|
0
|
0
|
| 231
|
Shadow Shield
|
Reduces the amount of damage the Pokémon takes while its HP is full.
|
VII
|
1
|
0
|
0
|
| 232
|
Prism Armor
|
Reduces the power of supereffective attacks taken.
|
VII
|
1
|
0
|
0
|
| 233
|
Neuroforce
|
Powers up moves that are super effective.
|
VII
|
1
|
0
|
0
|


I'm a Virtual Photographer and Coder.
My name is Liam Graham. I am currently enrolled at both Liberty High School and Lewis and Clark Career Center. I am an avid gamer, musician, programmer, animal lover, and photographer. As of right now, I am following a career in Cybersecurity and coding. I hope to enroll at St.Charles Community College in order to fine tune my skills and actually figure out where I want to be in life, as I am stuck between being a musician, being law enforcement, and being a coder. This “portfolio” acts as my creative outlet of sorts.
When I can, I often spend time taking photographs or “cinematics” within games. I figured in this portfolio, I could show off some of my prowess.
Gallery
This is a small gallery that shows off some of my work.


6th Latin American Forum on Quality and Safety in Healthcare
28 29 30 September 2020 Westin Lima Hotel
-
Days
50
-
Hours
150
-
Minutes
1150
-
Seconds
21150
28 29 30 September 2020 Westin Lima Hotel
Days
50
Hours
150
Minutes
1150
Seconds
21150
Business cards represent not only your business, but it also tells people your professionalism in the industry. In the business world today, the usage of business cards is far beyond just informing people who you are, it serves as one
ContactarWednesday
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Thusday
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Friday
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
Cecilia Roberts
10.00 - 11.00
Plenary Session: Laying the foundations for future success with the new consumer
No te pierdas Lima,
conócenos más
Sponsor 1
Sponsor 2
Sponsor 3
Sponsor 4
Sponsor 5


{% extends "nav.html" %} {% block content %}
Submit a link to your photographic proof! We suggest uploading it to put.nu (just make sure to set hosting time to 1 month). Otherwise, make sure the link ends in .jpg
, .jpeg
, .png
, or .gif
.
(*starred missions must be done with at least five members of your family, including yourself, in order to qualify.)


Absolute commitment to quality
Our Moto
& meticulous attention to
detail & unparalleled level of service.
Loyalty is a two-way street.
Mr Shetty, Owner
If I'm asking for it from you.
then you're getting it from me.
It is about understanding your
Our Belief
needs & requirements, & translating
them into the finest printed products.
At Kamal Prints, our goal is to provide the best product for the best price to our customer, all in a timely fashion. With this in mind, we use our highly-capable offset printing services to deliver high-volume and high-quality prints of brochures, annual reports, marketing collateral, posters, business forms, newsletters, books, mailers, stationary and envelopes.
At Kamal Prints, we offer screen printing services for your Business cards and letterheads, at rates that are affordable. Having customized letterheads and cards, make your correspondences with clients and others look more professional and credible. You can choose a two-color combo from the following 6 colors of grey, black, green, red, yellow and blue to make your letterhead look classy.
Before we print to paper, our experienced prepress team can help you develop project concepts, develop graphic arts products and prepare your files to achieve optimal print results on press. Offering the best color management available today, we use the most modern technology as well as process control and standards required to produce high-quality commercial printing.
Looking for Printing stationery in Mumbai? Come to Kamal Prints. We stock products from leading manufacturers ensuring we have the latest design and quality products. We supply printer papers, office papers, folders, files, suspension files, laminating pouches, display folders, envelopes, staplers, labels and even small whiteboards!
“Kamal Prints Press provides a complete one-stop shop for all work relating to typesetting, prepress, printing, binding, and packing and delivery to customer warehouse. KP has its in-house skills and competencies to meet customer requirements across any part of this value chain across the world.”
- One Stop Shop
“We have invested in the lastest Digital Printing equipment and highly skilled team to get good results with the highest quality finishes for a variety of magazines.” - Popular for Magazines
“We provide a wide range of products such as Brochures, Pamphlets, Catalogues, Posters, Annual reports and Advertisements are impeccable in print.” - Publicity & Commercial materials
“Our experience has set our customer base especially in producing significant products like Books, Brochure, Promotional material, Posters, Reference Books and invitation cards.”
- Print on Demand


Radio buttons in group element
Select your favorite seasons:
Winter
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this is the footer


"The detail put into the displays at this exhibit are fantastic, only by seeing these pieces for yourself will do them justice" - Thomas Roberts
Fine art gallery featuring rotating exhibits of South African paintings, sculptures and ceramics. For the traditional art of Cape Town and the surrounding area, I recommend this gallery as the best. Lately, a lot of young galleries have emerged in Cape Town, with modern African art. The Cape Gallery is more interested in the local artists!


17. Commenter
A commenter enables the user to comment-out a line of code at the cursor or selected code automatically.
The Commenter
defines support for “Comment with Line Comment” and “Comment with Block Comment” actions.
17.1. Define a Commenter
The Simple Language commenter subclasses Commenter
.
This commenter defines the line comment prefix as “#”.
// Copyright 2000-2020 JetBrains s.r.o. and other contributors. Use of this source code is governed by the Apache 2.0 license that can be found in the LICENSE file.
package org.intellij.sdk.language;
import com.intellij.lang.Commenter;
import org.jetbrains.annotations.Nullable;
public class SimpleCommenter implements Commenter {
@Nullable
@Override
public String getLineCommentPrefix() {
return "#";
}
@Nullable
@Override
public String getBlockCommentPrefix() {
return "";
}
@Nullable
@Override
public String getBlockCommentSuffix() {
return null;
}
@Nullable
@Override
public String getCommentedBlockCommentPrefix() {
return null;
}
@Nullable
@Override
public String getCommentedBlockCommentSuffix() {
return null;
}
}
17.2. Register the Commenter
The SimpleCommenter
implementation is registered with the IntelliJ Platform in the plugin configuration file using the com.intellij.lang.commenter
extension point.
<extensions defaultExtensionNs="com.intellij">
<lang.commenter language="Simple" implementationClass="org.intellij.sdk.language.SimpleCommenter"/>
</extensions>
17.3. Run the Project
Open the example Simple Language properties file in the IDE Development Instance.
Place the cursor at the website
line.
Select Code | Comment with Line Comment.
The line is converted to a comment.
Select Code | Comment with Line Comment again, and the comment is converted back to active code.


| Documentation Contents |
Disassembles class files.
javap [ options ] class. . .
The javap command disassembles a class file. Its output depends on the options used. If no options are used, javap prints out the package, protected, and public fields and methods of the classes passed to it. javap prints its output to stdout. For example, compile the following class declaration:
import java.awt.*; import java.applet.*; public class DocFooter extends Applet { String date; String email; public void init() { resize(500,100); date = getParameter("LAST_UPDATED"); email = getParameter("EMAIL"); } public void paint(Graphics g) { g.drawString(date + " by ",100, 15); g.drawString(email,290,15); } }The output from javap DocFooter yields:
Compiled from DocFooter.java public class DocFooter extends java.applet.Applet { java.lang.String date; java.lang.String email; public DocFooter(); public void init(); public void paint(java.awt.Graphics); }The output from javap -c DocFooter yields:
Compiled from DocFooter.java public class DocFooter extends java.applet.Applet { java.lang.String date; java.lang.String email; public DocFooter(); public void init(); public void paint(java.awt.Graphics); } Method DocFooter() 0 aload_0 1 invokespecial #1 <Method java.applet.Applet()> 4 return Method void init() 0 aload_0 1 sipush 500 4 bipush 100 6 invokevirtual #2 <Method void resize(int, int)> 9 aload_0 10 aload_0 11 ldc #3 <String "LAST_UPDATED"> 13 invokevirtual #4 <Method java.lang.String getParameter(java.lang.String)> 16 putfield #5 <Field java.lang.String date> 19 aload_0 20 aload_0 21 ldc #6 <String "EMAIL"> 23 invokevirtual #4 <Method java.lang.String getParameter(java.lang.String)> 26 putfield #7 <Field java.lang.String email> 29 return Method void paint(java.awt.Graphics) 0 aload_1 1 new #8 <Class java.lang.StringBuffer> 4 dup 5 invokespecial #9 <Method java.lang.StringBuffer()> 8 aload_0 9 getfield #5 <Field java.lang.String date> 12 invokevirtual #10 <Method java.lang.StringBuffer append(java.lang.String)> 15 ldc #11 <String " by "> 17 invokevirtual #10 <Method java.lang.StringBuffer append(java.lang.String)> 20 invokevirtual #12 <Method java.lang.String toString()> 23 bipush 100 25 bipush 15 27 invokevirtual #13 <Method void drawString(java.lang.String, int, int)> 30 aload_1 31 aload_0 32 getfield #7 <Field java.lang.String email> 35 sipush 290 38 bipush 15 40 invokevirtual #13 <Method void drawString(java.lang.String, int, int)> 43 return
- -help
- Prints out help message for javap.
- -l
- Prints out line and local variable tables.
- -b
- Ensures backward compatibility with javap in JDK 1.1.
- -public
- Shows only public classes and members.
- -protected
- Shows only protected and public classes and members.
- -package
- Shows only package, protected, and public classes and members. This is the default.
- -private
- Shows all classes and members.
- -Jflag
- Pass flag directly to the runtime system. Some examples:
javap -J-version javap -J-Djava.security.manager -J-Djava.security.policy=MyPolicy MyClassName- -s
- Prints internal type signatures.
- -c
- Prints out disassembled code, i.e., the instructions that comprise the Java bytecodes, for each of the methods in the class. These are documented in the Java Virtual Machine Specification.
- -verbose
- Prints stack size, number of
locals
andargs
for methods.- -classpath path
- Specifies the path javap uses to look up classes. Overrides the default or the CLASSPATH environment variable if it is set. Directories are separated by colons. Thus the general format for path is:
.:<your_path>For example:.:/home/avh/classes:/usr/local/java/classes- -bootclasspath path
- Specifies path from which to load bootstrap classes. By default, the bootstrap classes are the classes implementing the core Java platform located in jre/lib/rt.jar and several other jar files.
- -extdirs dirs
- Overrides location at which installed extensions are searched for. The default location for extensions is the value of java.ext.dirs.
- CLASSPATH
- Used to provide the system a path to user-defined classes. Directories are separated by colons, for example, For example:
.:/home/avh/classes:/usr/local/java/classes
Copyright © 1993, 2011, Oracle and/or its affiliates. All rights reserved. Please send comments using this Feedback page. |
Java Technology |


Class MenuBar
A menu bar for your application.
Inherited Members
Namespace: Terminal
Assembly: Terminal.dll
Syntax
public class MenuBar : Terminal.View
Constructors
MenuBar(MenuBarItem[])
Initializes a new instance of the MenuBar class with the specified set of toplevel menu items.
Declaration
public MenuBar (Terminal.MenuBarItem[] menus);
Parameters
| Type | Name | Description |
|---|---|---|
| MenuBarItem[] | menus | Menus. |
Properties
Menus
The menus that were defined when the menubar was created. This can be updated if the menu is not currently visible.
Declaration
public Terminal.MenuBarItem[] Menus { get; set; }
Property Value
| Type | Description |
|---|---|
| MenuBarItem[] | The menu array. |
Methods
MouseEvent(MouseEvent)
Declaration
public override bool MouseEvent (Terminal.MouseEvent me);
Parameters
| Type | Name | Description |
|---|---|---|
| MouseEvent | me | To be added. |
Returns
| Type | Description |
|---|---|
| System.Boolean | To be added. |
PositionCursor()
Declaration
public override void PositionCursor ();
ProcessHotKey(KeyEvent)
Declaration
public override bool ProcessHotKey (Terminal.KeyEvent kb);
Parameters
| Type | Name | Description |
|---|---|---|
| KeyEvent | kb | To be added. |
Returns
| Type | Description |
|---|---|
| System.Boolean | To be added. |
ProcessKey(KeyEvent)
Declaration
public override bool ProcessKey (Terminal.KeyEvent kb);
Parameters
| Type | Name | Description |
|---|---|---|
| KeyEvent | kb | To be added. |
Returns
| Type | Description |
|---|---|
| System.Boolean | To be added. |
Redraw(Rect)
Declaration
public override void Redraw (Terminal.Rect region);
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | region | To be added. |


Server Access Analysis
Requests per minute
HTTP methods distribution
Response codes distribution
Request size dist. (< 1000B and 200 code)


Marketing Consultant
@ insightER
Consult with clients to uncover insights by building their entire data stack – from logging, databases, company wide metrics, dashboards, to initial data recommended product directions. Accelerate clients’ growth by applying data learnings to marketing and sales efforts.


Your have been blocked from attempting the quiz further
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Contact admin if you think there has been a mistake
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Functionality
Polygon Mode
- Click to draw a point.
- Keep clicking to draw a shape.
- End the shape by connecting it to the origin node without crossing any lines.
Pencil Mode
- Shift-click to start drawing.
- Move the mouse to draw the shape.
- End the shape by mousing over the origin and clicking.
Edit
- Holding ctrl will display all the handles of each polygon.
- Ctrl-click on a handle to delete it.
- Ctrl-click on a line to insert a new handle.
- Release ctrl and drag a handle to move it.


HRH Governance
Is there evidence that the country is adopting recommended good practices on HRH:
Leadership and Partnership
| Is there government leadership on health workforce policy and management? |
|
| Is there intersectoral and multi-stakeholder partnership to inform health workforce policy and management? |
|
Policy and Management
Is existing health workforce policy and human resource management:
| related to population health needs? |
|
| informed by data and strategic intelligence? |
|
| addressing pre-service education? |
|
| addressing geographical distribution and retention? |
|
| addressing health workforce performance (e.g. competence, responsiveness and productivity)? |
|
| addressing international mobility of health workers; and where relevant the WHO Code of Practice on the International Recruitment of Health Personnel? |
/ |
Strategy/Plan and Finance
| Is there a national HRH strategy/plan resulting from the above mechanisms? |
|
| For which period? |
|
| Does the strategy/plan account for the financial costs and resource requirements to implement it? |
|
= Yes
= Partial
= No
= Insufficient data
*See Annex XX for full explanation on country profile methods and sources.


[all packages]
[package ]
[class hierarchy]
[index]
public abstract class PremonPat
(source file: PremonPat.java)
java.lang.Object
|
+----Printable
|
+----PremonPat
The pure class interface.
public abstract class PremonPat
extends Printable
-
The syntactic class of patterns.
- Author:
- Alan Jeffrey
- Version: v1.0 1998/06/03
- PremonPat()
-
- bind
-
The bound variables of the pattern.
- type
-
The type of the pattern.
PremonPat
public PremonPat();
type
public PremonType type;
-
The type of the pattern.
bind
public PremonCon bind;
-
The bound variables of the pattern.
[all packages]
[package ]
[class hierarchy]
[index]
PremonPat.html


I've been a soldier, a PC tech, a restaurant manager, and a workforce manager for a large credit union. I've also had stints in retail, the postal service, casino security, and as a freelance designer. I've collected fat-tailed scorpions in Kuwait, dined on flame-roasted banana rat in Cuba, and been told I was ugly by at least three different children in at least three different languages.
I enjoy woodworking and making furniture, writing, sketching and painting, being a husband and father, and being just multilingual enough to know when I've been insulted.


Be great listeners. Pay attention when someone else is talking instead of thinking of what you’ll say next.
Give examples, not advice. We’ve all gotten that not-so-helpful advice we wish
someone would have just kept to themself. Don’t be that person. Instead of advice, try sharing an example from your life that relates to what someone else is talking about. Empower them to decide what’s best for them. And keep it in the group — what’s said in the group stays in the group.
Be there. Commit to watching the weekend and participating in the Chaser conversation for the entire series. Be real in your group. No one has it all together (even if it looks like they do) and you’ll connect better with the people in your group if everyone brings their authentic self every week.


|
ActiveTcl User Guide
|
||
grab - Confine pointer and keyboard events to a window sub-tree
grab ?-global? window
grab option ?arg arg ...?
This command implements simple pointer and keyboard grabs for Tk. Tk's grabs are different than the grabs described in the Xlib documentation. When a grab is set for a particular window, Tk restricts all pointer events to the grab window and its descendants in Tk's window hierarchy. Whenever the pointer is within the grab window's subtree, the pointer will behave exactly the same as if there had been no grab at all and all events will be reported in the normal fashion. When the pointer is outside window's tree, button presses and releases and mouse motion events are reported to window, and window entry and window exit events are ignored. The grab subtree ``owns'' the pointer: windows outside the grab subtree will be visible on the screen but they will be insensitive until the grab is released. The tree of windows underneath the grab window can include top-level windows, in which case all of those top-level windows and their descendants will continue to receive mouse events during the grab.
Two forms of grabs are possible: local and global. A local grab affects only the grabbing application: events will be reported to other applications as if the grab had never occurred. Grabs are local by default. A global grab locks out all applications on the screen, so that only the given subtree of the grabbing application will be sensitive to pointer events (mouse button presses, mouse button releases, pointer motions, window entries, and window exits). During global grabs the window manager will not receive pointer events either.
During local grabs, keyboard events (key presses and key releases) are delivered as usual: the window manager controls which application receives keyboard events, and if they are sent to any window in the grabbing application then they are redirected to the focus window. During a global grab Tk grabs the keyboard so that all keyboard events are always sent to the grabbing application. The focus command is still used to determine which window in the application receives the keyboard events. The keyboard grab is released when the grab is released.
Grabs apply to particular displays. If an application has windows on multiple displays then it can establish a separate grab on each display. The grab on a particular display affects only the windows on that display. It is possible for different applications on a single display to have simultaneous local grabs, but only one application can have a global grab on a given display at once.
The grab command can take any of the following forms:
It took an incredibly complex and gross implementation to produce the simple grab effect described above. Given the current implementation, it isn't safe for applications to use the Xlib grab facilities at all except through the Tk grab procedures. If applications try to manipulate X's grab mechanisms directly, things will probably break.
If a single process is managing several different Tk applications, only one of those applications can have a local grab for a given display at any given time. If the applications are in different processes, this restriction doesn't exist.
grab, keyboard events, pointer events, window
Copyright © 1992 The Regents of the University of California. Copyright © 1994-1996 Sun Microsystems, Inc. Copyright © 1995-1997 Roger E. Critchlow Jr.


Add tabular data into dat from any backend or file format. anything that can be converted to newline-delimited json or csv can be put into a dat.
dat init $ dat add dataset cities $ dat add rows cities values_per_city.csv --separator='\t' $ psql -c "COPY (SELECT * from us_cities) TO STDOUT AS CSV" | dat cities add rows
As your data changes, dat tracks what changed (and who changed it). version the data by row or simply version the entire file.
$ dat add files cities us_cities_viz.png data.pickle model_data.tar.gz Added to dat at c2342d. $ dat add files cities us_cities_viz.png This will override us_cities_viz.png at c2342d (y/n): y maxogden updated us_cities_viz.png to be253f on Sat Jan 17, 9:33pm $ psql --execute "SELECT * from us_cities" --export-csv | dat cities add rows This wil update 3,434,245 rows. OK? (y/n): y maxogden updated 3,434,245 rows on Sat Jan 17, 9:43pm
Get a streaming REST api for free -- data can go in and out of dat as easily as a curl command, or use the experimental python and R libraries. Do the analysis, but this time with the right data. pull the data to your local machine at a particular point in history.
$ dat-server listen Listening on http://localhost:6461 $ curl http://localhost:6461/api/rows { “population”: 609456, “key”: “Portland, OR, USA”, “version”: c324df1} { “population”: 406253, “key”: “Oakland, CA, USA”, “version”: ab1bd2} { “population”: 885400, “key”: “Austin, TX, USA”, “version”: f31db4} ..etc $ dat clone http://citiesdata.us.gov/c2342d Elapsed : 0 s Pulled : 101.78 kB (101.78 kB/s) - changes : 447 - blobs : 0 Clone from remote has completed. Checked out c2342d $ cd citiesdata.us.gov $ dat datasets alternative_models cities economy_factors $ dat cities files data.pickle model_data.tar.gz us_cities_viz.png


We did stuff...
| Task | Raw Output |
|---|---|
| One Liner |
sudo curl -s {{ rule }} | sh |
| Old School Cool |
wget -O /tmp/dashai-host-poller.sh {{ rule }} chmod +x /tmp/dashai-host-poller.sh sudo /tmp/dashai-host-poller.sh |
| Grafana Data Source and Dashboard Push |
{% for o1 in out %}
|


|
Halide
12.0.0
|
A struct representing an argument to a halide-generated function. More...
#include <Argument.h>
Inherited by Halide::Internal::LoweredArgument.
Public Types | |
| enum | Kind { InputScalar = halide_argument_kind_input_scalar , InputBuffer = halide_argument_kind_input_buffer , OutputBuffer = halide_argument_kind_output_buffer } |
| An argument is either a primitive type (for parameters), or a buffer pointer. More... | |
Public Member Functions | |
| Argument ()=default | |
| Argument (const std::string &_name, Kind _kind, const Type &_type, int _dimensions, const ArgumentEstimates &argument_estimates) | |
| template<typename T > | |
| Argument (Buffer< T > im) | |
| bool | is_buffer () const |
| bool | is_scalar () const |
| bool | is_input () const |
| bool | is_output () const |
| bool | operator== (const Argument &rhs) const |
Public Attributes | |
| std::string | name |
| The name of the argument. More... | |
| Kind | kind = InputScalar |
| uint8_t | dimensions = 0 |
| If kind == InputBuffer|OutputBuffer, this is the dimensionality of the buffer. More... | |
| Type | type |
| If this is a scalar parameter, then this is its type. More... | |
| ArgumentEstimates | argument_estimates |
A struct representing an argument to a halide-generated function.
Used for specifying the function signature of generated code.
Definition at line 37 of file Argument.h.
An argument is either a primitive type (for parameters), or a buffer pointer.
If kind == InputScalar, then type fully encodes the expected type of the scalar argument.
If kind == InputBuffer|OutputBuffer, then type.bytes() should be used to determine* elem_size of the buffer; additionally, type.code should reflect the expected interpretation of the buffer data (e.g. float vs int), but there is no runtime enforcement of this at present.
| Enumerator | |
|---|---|
| InputScalar | |
| InputBuffer | |
| OutputBuffer |
Definition at line 52 of file Argument.h.
|
default |
| Halide::Argument::Argument | ( | const std::string & | _name, |
| Kind | _kind, | ||
| const Type & | _type, | ||
| int | _dimensions, | ||
| const ArgumentEstimates & | argument_estimates | ||
| ) |
|
inline |
Definition at line 82 of file Argument.h.
|
inline |
Definition at line 89 of file Argument.h.
References InputBuffer, kind, and OutputBuffer.
Referenced by Halide::Internal::InferredArgument::operator<().
|
inline |
Definition at line 92 of file Argument.h.
References InputScalar, and kind.
|
inline |
Definition at line 96 of file Argument.h.
References InputBuffer, InputScalar, and kind.
|
inline |
Definition at line 99 of file Argument.h.
References kind, and OutputBuffer.
|
inline |
Definition at line 103 of file Argument.h.
References argument_estimates, dimensions, kind, name, and type.
| std::string Halide::Argument::name |
The name of the argument.
Definition at line 39 of file Argument.h.
Referenced by Halide::Internal::InferredArgument::operator<(), and operator==().
| Kind Halide::Argument::kind = InputScalar |
Definition at line 57 of file Argument.h.
Referenced by is_buffer(), is_input(), is_output(), is_scalar(), and operator==().
| uint8_t Halide::Argument::dimensions = 0 |
If kind == InputBuffer|OutputBuffer, this is the dimensionality of the buffer.
If kind == InputScalar, this value is ignored (and should always be set to zero)
Definition at line 61 of file Argument.h.
Referenced by operator==().
| Type Halide::Argument::type |
If this is a scalar parameter, then this is its type.
If this is a buffer parameter, this this is the type of its elements.
Note that type.lanes should always be 1 here.
Definition at line 69 of file Argument.h.
Referenced by operator==().
| ArgumentEstimates Halide::Argument::argument_estimates |
Definition at line 72 of file Argument.h.
Referenced by operator==().


EABA Fixtures 2022 - 2023
Key
| KEY |
|---|
| World Billiards Competition (Professionals competing) |
| English Amateur Billiards Association Ranking Event |
| English Amateur Billiards Association Seniors Ranking Event |
| English Amateur Billiards Championship Event |
| Merseyside & District Billiards & Snooker |
| Everything Else |
| Day | Date | Organisers | Competition | Venue |
|---|---|---|---|---|
| 2022 | ||||
| AUGUST | ||||
| Sat | 13 | World Billiards | Jim Williamson Open | Northern Snooker Centre, Leeds |
| Sun | 14 | World Billiards | Jim Williamson Open | Northern Snooker Centre, Leeds |
| SEPTEMBER | ||||
| Sun | 18 | EABA | 1st ABC Ranking Event | Cue Ball Club, Derby |
| Wed | 21 | World Billiards | Hamilton Open | Hamilton Cosmopolitan Club, New Zealand |
| Thu | 22 | World Billiards | Hamilton Open | Hamilton Cosmopolitan Club, New Zealand |
| Fri | 23 | World Billiards | New Zealand Open | Hamilton Cosmopolitan Club, New Zealand |
| Sat | 24 | World Billiards | New Zealand Open | Hamilton Cosmopolitan Club, New Zealand |
| Sun | 25 | World Billiards | New Zealand Open | Hamilton Cosmopolitan Club, New Zealand |
| OCTOBER | ||||
| Sun | 9 | EABA | 2nd ABC Ranking Event | Northern Snooker Centre, Leeds |
| Sun | 16 | EABA | EABA County Championship | TBC |
| Sat | 22 | World Billiards | British Open | QZone, Carlisle |
| Sun | 23 | World Billiards | British Open | QZone, Carlisle |
| NOVEMBER | ||||
| Sun | 06 | EABA | English Amateur Championship – 1st round qualifiers | Various Regional Locations |
| Sun | 11 | EABA | Grand Masters qualifiers | Various Regional Locations |
| Sun | 18 | EABA | 3rd ABC Ranking Event | Atack Snooker CLub, Nuneaton (TBC) |
| Sat | 19 | World Billiards | Singapore Open | Ronnie O'Sullivan Snooker Academy, Singapore |
| Sun | 20 | World Billiards | Singapore Open | Ronnie O'Sullivan Snooker Academy, Singapore |
| Mon | 21 | World Billiards | Worl Billiards Championship | Ronnie O'Sullivan Snooker Academy, Singapore |
| Tue | 22 | World Billiards | Queensland Open | Ronnie O'Sullivan Snooker Academy, Singapore |
| Wed | 23 | World Billiards | Worl Billiards Championship | Ronnie O'Sullivan Snooker Academy, Singapore |
| Thu | 24 | World Billiards | Queensland Open | Ronnie O'Sullivan Snooker Academy, Singapore |
| Sun | 27 | MDBSA | Merseyside Championship | Mill Brow Club, Widnes WA8 6RT |
| DECEMBER | ||||
| Fri | 02 | World Billiards | Sydney Open | Club Marconi, Sydney, Australia |
| Sat | 03 | EABA | Four Nations International | Ireland (TBC) |
| Sat | 03 | World Billiards | Sydney Open | Club Marconi, Sydney, Australia |
| Sun | 04 | EABA | Four Nations International | Ireland (TBC) |
| Sun | 04 | World Billiards | Sydney Open | Club Marconi, Sydney, Australia |
| Sun | 11 | EABA | Grand Masters Qualifying | Millbrow Snooker Club, Widnes WA8 6RT |
| 2023 | ||||
| JANUARY | ||||
| Sun | 11 | MDBSA | Merseyside Handicap | Mill Brow Club, Widnes WA8 6RT |
| Sun | 15 | EABA | 4th ABC Ranking Event | Cue Ball Club, Derby |
| Sat | 21 | EABA | Friendly Cup - N. Ireland v England | Bangor (TBC) |
| Sun | 22 | EABA | Friendly Cup - N. Ireland v England | Bangor (TBC) |
| Sat | 28 | World Billiards | Scottish Open | Styx, Kirkaldy |
| Sun | 29 | World Billiards | Scottish Open | Styx, Kirkaldy |
| FEBRUARY | ||||
| Sun | 5 | EABA | English Amateur Championship Regional Intermediate Round |
North/South |
| Sat | 11 | World Billiards | Potential Invitational Event | Venue TBA, England |
| Sun | 12 | World Billiards | Potential Invitational Event | Venue TBA, England |
| Sun | 12 | EABA | 5th ABC Ranking Event | Boston (TBC) |
| Sun | 19 | EABA | English Amateur Championship 16-8 & 8-4 |
Cue Ball Club, Derby |
| Sun | 26 | EABA | Grand Masters Finals | Atack Snooker Club, Nuneaton CV11 4BL |
| MARCH | ||||
| Sun | 5 | MDBSA | Northwest Championship | Mill Brow Club, Widnes WA8 6RT |
| Sun | 19 | EABA | EABA Matchplay (short format) | Atack Snooker Club, Nuneaton CV11 4BL |
| Sat | 11 | World Billiards | Welsh Open | Terry Griffiths Matchroom, Llanelli, Wales |
| Sun | 12 | World Billiards | Welsh Open | Terry Griffiths Matchroom, Llanelli, Wales |
| APRIL | ||||
| Sun | 2 | MDBSA | 2nd Handicap | Mill Brow Club, Widnes WA8 6RT |
| Sun | 16 | EABA | Junior Finals Day | Kings Lynn (TBC) |
| TBC | TBC | World Billiards | World Matchplay Championship | SBI Academy, Carlow, Ireland |
| Sat | 22 | EABA | English Amateur Championship Semi-finals |
Whitworth Centre, Darley Dale |
| Sun | 23 | EABA | English Amateur Championship FINAL |
Darley Dale |
| Sun | 23 | MDBSA | Merseyside Shield | Mill Brow Club, Widnes WA8 6RT |
| Sun | 30 | EABA | Over 60’s championship | Cue Ball Club, Derby |
| MAY | ||||
| TBC | TBC | World Billiards | Belgian Open | Trickshot Club, Bruges |
| Sat | 13 | EABA | EABA AGM | |
| Sun | 14 | EABA | Jock MacGregor Handicap | |
| Sun | 21 | MDBSA | 3rd Handicap | Mill Brow Club, Widnes WA8 6RT |
| TBC | TBC | World Billiards | European Open | Trickshot Club, Bruges |
| JUNE | ||||
| Sun | 5 | MDBSA | Masters Finals | Mill Brow Club, Widnes WA8 6RT |
| TBC | TBC | World Billiards | Pacific International Open | Venue TBC, Australia |


For each operand that names a file of a type other than directory or symbolic
link to a directory, ls
writes the name of the file as well as any
requested, associated information. For each operand that names a file of type
directory, ls
writes the names of files contained within the
directory as well as any requested, associated information. If the -l
option is specified, for each operand that names a file of type symbolic link
to a directory, ls
writes the name of the file as well as any
requested, associated information. If the -l option is not specified,
for each operand that names a file of type symbolic link to a directory,
ls
writes the names of files contained within the directory as well
as any requested, associated information.
If no operands are specified, ls
writes the contents of the current
directory. If more than one operand is specified, ls
writes
non-directory operands first; it sorts directory and non-directory operands
separately according to the name of the file or directory.
TODO The ls
utility detects infinite loops; that is, entering a
previously visited directory that is an ancestor of the last file
encountered. When it detects an infinite loop, ls
aborts the
recursion.