ERROR: Polymer library not found. You need to use npm/bower in the polymer-ui folder...
Please leave a review to help others find this software.
Web Server:
{{ state }}
Web Server URL(s)
Options (needs restart)
Need to Report a problem? Open source, MIT license.


Noteit
Colourful theme
Light theme
Dark theme
By importance
By due date
By created date
Show finished
Add new note
0
Create your first note
Start your way to productivity by creating your first note!
29. September
Importance:
Title:
Description:
Duedate:
Cancel
Update note


Before Change
// TODO(Mark): Generalise how the array is transformed into a variable after settling the data API.
// Add a batch dimension by unsqueezing, because pytorch
// doesn"t support inputs without one.
array_input = {"tokens": torch.autograd.Variable(torch.LongTensor(array_input["tokens"])).unsqueeze(0)}
output_dict = self.forward(tokens=array_input)
// Remove batch dimension, as we only had one input.
After Change
// TODO(Mark): Make the data API always return tensors with batch dimensions at every abstraction level.
// Add a batch dimension by unsqueezing, because pytorch doesn"t support inputs without one.
model_input = arrays_to_variables(array_input)
model_input["tokens"].data.unsqueeze_(0)
output_dict = self.forward(tokens=model_input)
// Remove batch dimension, as we only had one input.
predictions = output_dict["class_probabilities"].data.squeeze(0)


library(varnumbers)
The built-in predicate numbervars/3
makes a term
ground by binding the variables in it to subterms of the form '$VAR'(
N)
where N is an integer. Most of the calls to numbervars/3
look like
numbervars(Term, 0, _)
which can be abbreviated to
numbervars(Term)
if you use this package.
varnumbers/3
is a partial inverse to numbervars/3
:
varnumbers(Term, N0, Copy)
unifies Copy with a copy of Term in which subterms of the form
'$VAR'(
N)
where N is an integer not less than N0 (that is, subterms
which might have been introduced by numbervars/3
with second argument
N0) have been consistently replaced by new variables. Since 0 is the
usual second argument of numbervars/3
, there is also
varnumbers(Term, Copy)
This provides a facility whereby a Prolog-like data base can be
kept as a term. For example, we might represent append/3
thus:
Clauses = [ (append([], '$VAR'(0), '$VAR'(0)) :- true), (append(['$VAR'(0)|'$VAR'(1), '$VAR'(2), ['$VAR'(0)|'$VAR(3)]) :- append('$VAR'(1), '$VAR'(2), '$VAR'(3))) ]
and we might access clauses from it by doing
prove(Goal, Clauses) :- member(Clause, Clauses), varnumbers(Clause, (Goal:-Body)), prove(Goal).
Exported predicates:
numbervars(
+Term)
'$VAR'(
N)
with
values of N ranging from 0 up.
varnumbers(
+Term,
-Copy)
numbervars(
Term)
and Copy is a copy of Term with such subterms replaced by variables.
varnumbers(
+Term,
+N0,
-Copy)
numbervars(
Term,
N0,
N)
(so that all subterms '$VAR'(
X)
have integer(
X)
, X >=
N0)
and Copy is a copy of Term with such subterms replaced by variables.


/** * @author Richard Davey<EMAIL_ADDRESS>* @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * The Game Object Creator is a quick way to create all of the different sorts of core objects that Phaser uses, but not add them to the game world. * Use the GameObjectFactory to create and add the objects into the world. * * @class Phaser.GameObjectCreator * @constructor * @param {Phaser.Game} game - A reference to the currently running game. */ Phaser.GameObjectCreator = function (game) { /** * @property {Phaser.Game} game - A reference to the currently running Game. */ this.game = game; /** * @property {Phaser.World} world - A reference to the game world. */ this.world = this.game.world; }; Phaser.GameObjectCreator.prototype = { /** * Create a new `Image` object. An Image is a light-weight object you can use to display anything that doesn't need physics or animation. * It can still rotate, scale, crop and receive input events. This makes it perfect for logos, backgrounds, simple buttons and other non-Sprite graphics. * * @method Phaser.GameObjectCreator#image * @param {number} x - X position of the image. * @param {number} y - Y position of the image. * @param {string|Phaser.RenderTexture|PIXI.Texture} key - This is the image or texture used by the Sprite during rendering. It can be a string which is a reference to the Cache entry, or an instance of a RenderTexture or PIXI.Texture. * @param {string|number} [frame] - If the sprite uses an image from a texture atlas or sprite sheet you can pass the frame here. Either a number for a frame ID or a string for a frame name. * @returns {Phaser.Sprite} the newly created sprite object. */ image: function (x, y, key, frame) { return new Phaser.Image(this.game, x, y, key, frame); }, /** * Create a new Sprite with specific position and sprite sheet key. * * @method Phaser.GameObjectCreator#sprite * @param {number} x - X position of the new sprite. * @param {number} y - Y position of the new sprite. * @param {string|Phaser.RenderTexture|PIXI.Texture} key - This is the image or texture used by the Sprite during rendering. It can be a string which is a reference to the Cache entry, or an instance of a RenderTexture or PIXI.Texture. * @param {string|number} [frame] - If the sprite uses an image from a texture atlas or sprite sheet you can pass the frame here. Either a number for a frame ID or a string for a frame name. * @returns {Phaser.Sprite} the newly created sprite object. */ sprite: function (x, y, key, frame) { return new Phaser.Sprite(this.game, x, y, key, frame); }, /** * Create a tween object for a specific object. The object can be any JavaScript object or Phaser object such as Sprite. * * @method Phaser.GameObjectCreator#tween * @param {object} obj - Object the tween will be run on. * @return {Phaser.Tween} The Tween object. */ tween: function (obj) { return new Phaser.Tween(obj, this.game); }, /** * A Group is a container for display objects that allows for fast pooling, recycling and collision checks. * * @method Phaser.GameObjectCreator#group * @param {string} [name='group'] - A name for this Group. Not used internally but useful for debugging. * @param {boolean} [addToStage=false] - If set to true this Group will be added directly to the Game.Stage instead of Game.World. * @param {boolean} [enableBody=false] - If true all Sprites created with `Group.create` or `Group.createMulitple` will have a physics body created on them. Change the body type with physicsBodyType. * @param {number} [physicsBodyType=0] - If enableBody is true this is the type of physics body that is created on new Sprites. Phaser.Physics.ARCADE, Phaser.Physics.P2, Phaser.Physics.NINJA, etc. * @return {Phaser.Group} The newly created group. */ group: function (parent, name, addToStage, enableBody, physicsBodyType) { return new Phaser.Group(this.game, null, name, addToStage, enableBody, physicsBodyType); }, /** * A Group is a container for display objects that allows for fast pooling, recycling and collision checks. * * @method Phaser.GameObjectCreator#spriteBatch * @param {any} parent - The parent Group or DisplayObjectContainer that will hold this group, if any. * @param {string} [name='group'] - A name for this Group. Not used internally but useful for debugging. * @param {boolean} [addToStage=false] - If set to true this Group will be added directly to the Game.Stage instead of Game.World. * @return {Phaser.Group} The newly created group. */ spriteBatch: function (parent, name, addToStage) { if (typeof name === 'undefined') { name = 'group'; } if (typeof addToStage === 'undefined') { addToStage = false; } return new Phaser.SpriteBatch(this.game, parent, name, addToStage); }, /** * Creates a new Sound object. * * @method Phaser.GameObjectCreator#audio * @param {string} key - The Game.cache key of the sound that this object will use. * @param {number} [volume=1] - The volume at which the sound will be played. * @param {boolean} [loop=false] - Whether or not the sound will loop. * @param {boolean} [connect=true] - Controls if the created Sound object will connect to the master gainNode of the SoundManager when running under WebAudio. * @return {Phaser.Sound} The newly created text object. */ audio: function (key, volume, loop, connect) { return this.game.sound.add(key, volume, loop, connect); }, /** * Creates a new Sound object. * * @method Phaser.GameObjectCreator#sound * @param {string} key - The Game.cache key of the sound that this object will use. * @param {number} [volume=1] - The volume at which the sound will be played. * @param {boolean} [loop=false] - Whether or not the sound will loop. * @param {boolean} [connect=true] - Controls if the created Sound object will connect to the master gainNode of the SoundManager when running under WebAudio. * @return {Phaser.Sound} The newly created text object. */ sound: function (key, volume, loop, connect) { return this.game.sound.add(key, volume, loop, connect); }, /** * Creates a new TileSprite object. * * @method Phaser.GameObjectCreator#tileSprite * @param {number} x - The x coordinate (in world space) to position the TileSprite at. * @param {number} y - The y coordinate (in world space) to position the TileSprite at. * @param {number} width - The width of the TileSprite. * @param {number} height - The height of the TileSprite. * @param {string|Phaser.RenderTexture|Phaser.BitmapData|PIXI.Texture} key - This is the image or texture used by the TileSprite during rendering. It can be a string which is a reference to the Cache entry, or an instance of a RenderTexture or PIXI.Texture. * @param {string|number} frame - If this TileSprite is using part of a sprite sheet or texture atlas you can specify the exact frame to use by giving a string or numeric index. * @return {Phaser.TileSprite} The newly created tileSprite object. */ tileSprite: function (x, y, width, height, key, frame) { return new Phaser.TileSprite(this.game, x, y, width, height, key, frame); }, /** * Creates a new Text object. * * @method Phaser.GameObjectCreator#text * @param {number} x - X position of the new text object. * @param {number} y - Y position of the new text object. * @param {string} text - The actual text that will be written. * @param {object} style - The style object containing style attributes like font, font size , etc. * @return {Phaser.Text} The newly created text object. */ text: function (x, y, text, style) { return new Phaser.Text(this.game, x, y, text, style); }, /** * Creates a new Button object. * * @method Phaser.GameObjectCreator#button * @param {number} [x] X position of the new button object. * @param {number} [y] Y position of the new button object. * @param {string} [key] The image key as defined in the Game.Cache to use as the texture for this button. * @param {function} [callback] The function to call when this button is pressed * @param {object} [callbackContext] The context in which the callback will be called (usually 'this') * @param {string|number} [overFrame] This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name. * @param {string|number} [outFrame] This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name. * @param {string|number} [downFrame] This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name. * @param {string|number} [upFrame] This is the frame or frameName that will be set when this button is in an up state. Give either a number to use a frame ID or a string for a frame name. * @return {Phaser.Button} The newly created button object. */ button: function (x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame) { return new Phaser.Button(this.game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame); }, /** * Creates a new Graphics object. * * @method Phaser.GameObjectCreator#graphics * @param {number} x - X position of the new graphics object. * @param {number} y - Y position of the new graphics object. * @return {Phaser.Graphics} The newly created graphics object. */ graphics: function (x, y) { return new Phaser.Graphics(this.game, x, y); }, /** * Emitter is a lightweight particle emitter. It can be used for one-time explosions or for * continuous effects like rain and fire. All it really does is launch Particle objects out * at set intervals, and fixes their positions and velocities accorindgly. * * @method Phaser.GameObjectCreator#emitter * @param {number} [x=0] - The x coordinate within the Emitter that the particles are emitted from. * @param {number} [y=0] - The y coordinate within the Emitter that the particles are emitted from. * @param {number} [maxParticles=50] - The total number of particles in this emitter. * @return {Phaser.Emitter} The newly created emitter object. */ emitter: function (x, y, maxParticles) { return new Phaser.Particles.Arcade.Emitter(this.game, x, y, maxParticles); }, /** * Create a new RetroFont object to be used as a texture for an Image or Sprite and optionally add it to the Cache. * A RetroFont uses a bitmap which contains fixed with characters for the font set. You use character spacing to define the set. * If you need variable width character support then use a BitmapText object instead. The main difference between a RetroFont and a BitmapText * is that a RetroFont creates a single texture that you can apply to a game object, where-as a BitmapText creates one Sprite object per letter of text. * The texture can be asssigned or one or multiple images/sprites, but note that the text the RetroFont uses will be shared across them all, * i.e. if you need each Image to have different text in it, then you need to create multiple RetroFont objects. * * @method Phaser.GameObjectCreator#retroFont * @param {string} font - The key of the image in the Game.Cache that the RetroFont will use. * @param {number} characterWidth - The width of each character in the font set. * @param {number} characterHeight - The height of each character in the font set. * @param {string} chars - The characters used in the font set, in display order. You can use the TEXT_SET consts for common font set arrangements. * @param {number} charsPerRow - The number of characters per row in the font set. * @param {number} [xSpacing=0] - If the characters in the font set have horizontal spacing between them set the required amount here. * @param {number} [ySpacing=0] - If the characters in the font set have vertical spacing between them set the required amount here. * @param {number} [xOffset=0] - If the font set doesn't start at the top left of the given image, specify the X coordinate offset here. * @param {number} [yOffset=0] - If the font set doesn't start at the top left of the given image, specify the Y coordinate offset here. * @return {Phaser.RetroFont} The newly created RetroFont texture which can be applied to an Image or Sprite. */ retroFont: function (font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset, yOffset) { return new Phaser.RetroFont(this.game, font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset, yOffset); }, /** * Create a new BitmapText object. * * @method Phaser.GameObjectCreator#bitmapText * @param {number} x - X position of the new bitmapText object. * @param {number} y - Y position of the new bitmapText object. * @param {string} font - The key of the BitmapText font as stored in Game.Cache. * @param {string} [text] - The actual text that will be rendered. Can be set later via BitmapText.text. * @param {number} [size] - The size the font will be rendered in, in pixels. * @return {Phaser.BitmapText} The newly created bitmapText object. */ bitmapText: function (x, y, font, text, size) { return new Phaser.BitmapText(this.game, x, y, font, text, size); }, /** * Creates a new Phaser.Tilemap object. The map can either be populated with data from a Tiled JSON file or from a CSV file. * To do this pass the Cache key as the first parameter. When using Tiled data you need only provide the key. * When using CSV data you must provide the key and the tileWidth and tileHeight parameters. * If creating a blank tilemap to be populated later, you can either specify no parameters at all and then use `Tilemap.create` or pass the map and tile dimensions here. * Note that all Tilemaps use a base tile size to calculate dimensions from, but that a TilemapLayer may have its own unique tile size that overrides it. * * @method Phaser.GameObjectCreator#tilemap * @param {string} [key] - The key of the tilemap data as stored in the Cache. If you're creating a blank map either leave this parameter out or pass `null`. * @param {number} [tileWidth=32] - The pixel width of a single map tile. If using CSV data you must specify this. Not required if using Tiled map data. * @param {number} [tileHeight=32] - The pixel height of a single map tile. If using CSV data you must specify this. Not required if using Tiled map data. * @param {number} [width=10] - The width of the map in tiles. If this map is created from Tiled or CSV data you don't need to specify this. * @param {number} [height=10] - The height of the map in tiles. If this map is created from Tiled or CSV data you don't need to specify this. */ tilemap: function (key, tileWidth, tileHeight, width, height) { return new Phaser.Tilemap(this.game, key, tileWidth, tileHeight, width, height); }, /** * A dynamic initially blank canvas to which images can be drawn. * * @method Phaser.GameObjectCreator#renderTexture * @param {number} [width=100] - the width of the RenderTexture. * @param {number} [height=100] - the height of the RenderTexture. * @param {string} [key=''] - Asset key for the RenderTexture when stored in the Cache (see addToCache parameter). * @param {boolean} [addToCache=false] - Should this RenderTexture be added to the Game.Cache? If so you can retrieve it with Cache.getTexture(key) * @return {Phaser.RenderTexture} The newly created RenderTexture object. */ renderTexture: function (width, height, key, addToCache) { if (typeof key === 'undefined' || key === '') { key = this.game.rnd.uuid(); } if (typeof addToCache === 'undefined') { addToCache = false; } var texture = new Phaser.RenderTexture(this.game, width, height, key); if (addToCache) { this.game.cache.addRenderTexture(key, texture); } return texture; }, /** * A BitmapData object which can be manipulated and drawn to like a traditional Canvas object and used to texture Sprites. * * @method Phaser.GameObjectCreator#bitmapData * @param {number} [width=100] - The width of the BitmapData in pixels. * @param {number} [height=100] - The height of the BitmapData in pixels. * @param {string} [key=''] - Asset key for the BitmapData when stored in the Cache (see addToCache parameter). * @param {boolean} [addToCache=false] - Should this BitmapData be added to the Game.Cache? If so you can retrieve it with Cache.getBitmapData(key) * @return {Phaser.BitmapData} The newly created BitmapData object. */ bitmapData: function (width, height, key, addToCache) { if (typeof addToCache === 'undefined') { addToCache = false; } if (typeof key === 'undefined' || key === '') { key = this.game.rnd.uuid(); } var texture = new Phaser.BitmapData(this.game, key, width, height); if (addToCache) { this.game.cache.addBitmapData(key, texture); } return texture; }, /** * A WebGL shader/filter that can be applied to Sprites. * * @method Phaser.GameObjectCreator#filter * @param {string} filter - The name of the filter you wish to create, for example HueRotate or SineWave. * @param {any} - Whatever parameters are needed to be passed to the filter init function. * @return {Phaser.Filter} The newly created Phaser.Filter object. */ filter: function (filter) { var args = Array.prototype.splice.call(arguments, 1); var filter = new Phaser.Filter[filter](this.game); filter.init.apply(filter, args); return filter; } }; Phaser.GameObjectCreator.prototype.constructor = Phaser.GameObjectCreator;


WITNESS LIST Human Services Committee March 3, 1999-8:30A SB 11 Registering, but not testifying: On: Gilbert, Don (Texas Health and Human Services Commission), Austin Henderson, Marina (Texas Health and Human Services Commission), Austin LeBrun, Aurora (Texas Health and Human Services Commission), Austin Salisbery, Brenda (Texas Department of Health), Austin SB 343 For: Bresette, Patrick (Center for Public Policy Priorities), Austin Registering, but not testifying: For: Curtis, Frank (Texas Association of Goodwills), Austin Levy, Rick (Tx. Amer. Fed. of Labor Congress of Industrial Organizations), Austin On: Hall, Richard M. (Texas Workforce Commission), Austin SB 499 On: Bond, Oliver (Senator Eliot Shapleigh), Austin


Normal forms of dynamical systems in Python¶
This document describes how to use a Python package to compute normal forms of autonomous differential equations
\[\frac{dx}{dt} = f(x)\]
where \(f:\mathbb{R}^n\rightarrow\mathbb{R}^n\).
The first section of this documents presents some background and a few examples of normal forms, and the remaining sections present the Python classes that the main normal_forms.normal_form.normal_form
class uses.
The table of contents of this document is


--- layout: post status: publish published: true title: OperationDescription and the SOAP Action author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 250 wordpress_url: http://winterdom.com/2006/10/operationdescriptionandthesoapaction date: '2006-10-20 21:15:03 +0000' date_gmt: '2006-10-20 21:15:03 +0000' categories: - WCF - WinFX - Web Services tags: [] comments: [] ---
Yesterday I posted a question on the Windows Communication Foundation forums about how to get the SOAP Action associated with a given operation when all I had was the OperationDescription for it. I had been looking for a while and had not been able to make the connection. Here's what I asked:
Is there an easy way to get an operation's SOAP Action when all you have is the OperationDescription representing the method?
Here's the scenario I'm looking at: I have a custom service behavior that injects a custom IDispatchMessageInspector into several of the endpoints of the service. That part works just fine.
However, when I get to the AfterReceiveRequest() method, all I have in hand is the request message, from which all I know is the SOAP Action it contains, and what I really need is the name of the operation it maps to. I can get the System.ServiceModel.Description.ServiceDescription object directly in my service behavior and pass that to my message interceptor, and from there on I could easily get at the OperationDescription objects for all endpoints/contracts associated with the service.
So, on one hand I have easy access to the action, and on the other easy access to the operation name, and I'd like to connect them together. Since the OperationDescription doesn't include the action, I know I could get it by manually looking for the [OperationContract] attribute on the BeginMethod, but that would be rather bothersome and I guess imply replicating the code in the internal NamingHelper.GetMessageAction(), which I'd rather not do.
Any other ideas?
Brian McNamara was s kind enough to answer my question with a few options and things to watch out for:
You can get the Action/ReplyAction out of an OperationDescription by using
od.Messages[0].Action
od.Messages[1].Action
assuming that 'od' is the OperationDescription.
Note that if the operation is one-way, only Messages[0] will be populated (Messages[1] will cause an out-of-bound exception).
(Beware that this approach of correlating messages to operations only works if you are using the default IDispatchOperationSelector (which dispatches based on action). If someone plus in their own custom IDispatchOperationSelector, then the logic of using the action to determine the operation may be incorrect.)
(Note also that if you have a duplex contract (a ServiceContract with a CallbackContract), there may be up to two operations with the same action - one in each direction. od.Messages[0].Direction will tell you if this operation is a normal operation (MessageDirection.Input) or a callback operation (MessageDirection.Output).)
Many thanks to Brian for his help! If you're wondering why I'm reposting it here, well that's easy: it will make it easier for me to find it whenever I need it again :-)
Technorati: Windows Communication Foundation, WCF, WCF Extensibility


| Subscriber | Plan | Since | Ends At | Description |
|---|---|---|---|---|
Loading ... |
||||
No subscribers with filter: '[[params.q]]' |
||||
| [[entry.profile.printable_name]] | [[entry.plan.title]] | [[entry.created_at]] | [[entry.ends_at]] | [[entry.description]] |


Download CSV file form the Content-Keywords in the google webmaster tools. In order to access download page, login the web master tools and click the "Index" -> "Content Keywords".


Upload
in package
PHP Library to help you build your own file-sharing website.
Tags
Table of Contents
- $controller : string
- Class Controller Path
- $ext_array : array<string|int, mixed>
- Array For Extension Protection Filter
- $file_id : string
- File ID for the database
- $files : array<string|int, mixed>
- An array contains all uploaded files information
- $logs : array<string|int, mixed>
- System Logs Array
- $max_height : int
- Image maximum height
- $max_width : int
- Image maximum width
- $message : array<string|int, mixed>
- Array list contains error codes and the messages
- $mime_array : array<string|int, mixed>
- Array For MIME Types Protection Fitler
- $min_height : int
- Image minimum height
- $min_width : int
- Image minimum width
- $name_array : array<string|int, mixed>
- Array For Filename Protection Filter
- $overwrite_file : bool
- Enable or Disable file overwriting
- $size : int
- Size limit filter
- $upload_controller : string
- File Upload Controller
- $upload_folder : array<string|int, mixed>
- Array For the upload folder data
- $upload_input : array<string|int, mixed>
- HTML File Input
- $use_hash : bool
- Use hashed name instead of the uploaded filename
- $user_id : string
- User ID for the database
- __construct() : void
- Class constructor to initialize the attributes
- addFile() : void
- Function to add a file to the files array
- addLog() : void
- Add a message the system log
- callback() : mixed
- Create a callback function when needed after or before an operation
- checkDimenstion() : bool
- Extra Firewall 1: Check an image dimenstions aginst the class dimenstions
- checkExtension() : bool
- Firewall 1: Check file extension
- checkForbidden() : bool
- Firewall 3: Check if the filename is forbidden
- checkIfEmpty() : bool
- Function to check if the HTML input is empty
- checkMime() : bool
- Firewall 2: Check file MIME type
- checkSize() : bool
- Firewall 4: Check the file size limit
- createUploadFolder() : void
- Function to create an upload folder and secure it
- enableProtection() : void
- Enable File Uploading Protection and Filters
- factory() : bool
- Function to create an upload worker using one line of code
- fixArray() : array<string|int, mixed>
- Fix file input array to make it easy to iterate through it
- fixintOverflow() : float
- Ensure the correct value for big ints
- formatBytes() : string
- A function that formats file bytes to a readable format.
- generateDeleteLink() : string
- Generate a delete link
- generateDirectDownloadLink() : string
- Generate a direct download link
- generateDownloadLink() : string
- Generate a download link
- generateForm() : string
- Generate a simple upload form
- generateMultiInput() : string
- Generate a multi-upload form
- generateQrCode() : string
- Generate a Qr Code of the download url
- generateUniqueID() : string
- Generate a Unique ID for each uploaded file
- getDate() : int|bool
- Get the date of the uploaded file
- getExtension() : string
- Function to return the file input extension
- getFileID() : string
- Get the unique file id
- getFiles() : array<string|int, mixed>
- Function to return an array with information about all the uploaded files
- getFileType() : string
- Function that return the uploaded file MIME type
- getJSON() : string
- Get all the uploaded file information in JSON.
- getLog() : int
- Get a system log message by an array index id
- getLogs() : array<string|int, mixed>
- Get all logs from system log to view them
- getMessage() : string
- Function to get a log message using a message index id
- getName() : string
- Return the name of the uploaded file
- getSize() : float
- Return the size of the uploaded file as bytes
- getTempName() : string
- Return the PHP Generated name for the uploaded file
- getUploadDirFiles() : array<string|int, mixed>|bool
- Return the files from the upload folder to view them
- getUserID() : string
- Get the unique user id for security
- hashName() : string
- Return an "SHA1 Hashed Filename" of the uploaded file
- includeBootstrap() : string
- Include Bootstrap CSS
- includeJquery() : string
- Include jQuery Javascript files
- isDir() : bool
- Check if a directory exist and it is a real directory
- isFile() : bool
- Check if a file exist and it is a real file
- isImage() : bool
- Extra Firewall 2: Function to check if the uploaded file is an image
- moveFile() : bool
- Function to upload file to the server using the chunk system
- protectFolder() : void
- Function to potect a folder
- sanitize() : string
- Function to help with input filtering and sanitizing
- setController() : void
- Function to set the class controller when needed
- setExtensionFilter() : void
- Set extension filter array to a custom list when needed
- setFileID() : void
- Set the unique file id manualy when needed
- setFileOverwriting() : void
- Set file overwriting to true or false
- setForbiddenFilter() : void
- Set forbidden filter array to a custom list when needed
- setINI() : void
- Set php.ini settings using an array
- setMaxDimenstion() : void
- Function to set the maximum class image dimensions to validate them.
- setMimeFilter() : void
- Set MIME filter array to a custom list when needed
- setMinDimenstion() : void
- Function to set the minimum class image dimensions to validate them.
- setSizeLimit() : void
- Set file size limit when needed
- setUpload() : void
- Function to set the upload input when needed.
- setUploadController() : void
- Set the upload controller file
- setUploadFolder() : void
- Set upload folder when needed
- setUserID() : void
- Set the unique user id manualy when needed
- sizeInBytes() : float
- Return any type of readable storage size to bytes
- upload() : bool
- Function to upload the file to the server
- useHashAsName() : void
- Set $use_hash to true or false when needed
- getMime() : string
- Function to get the MIME type using the server
Properties
$controller
Class Controller Path
private
string
$controller
$ext_array
Array For Extension Protection Filter
private
array<string|int, mixed>
$ext_array
=
[]
$file_id
File ID for the database
private
string
$file_id
$files
An array contains all uploaded files information
private
array<string|int, mixed>
$files
=
[]
$logs
System Logs Array
private
array<string|int, mixed>
$logs
=
[]
$max_height
Image maximum height
private
int
$max_height
$max_width
Image maximum width
private
int
$max_width
$message
Array list contains error codes and the messages
private
array<string|int, mixed>
$message
=
[0 => "File has been uploaded.", 1 =>
"Invalid file format.", 2 => "Failed to
get MIME type.", 3 => "File is
forbidden.", 4 => "Exceeded filesize
limit.", 5 => "Please select a file", 6
=> "File already exist.", 7 => "Failed
to move uploaded file.", 8 => "The uploaded
file's height is too large.", 9 => "The
uploaded file's width is too large.", 10 =>
"The uploaded file's height is too small.",
11 => "The uploaded file's width is too
small.", 12 => "The uploaded file's is too
small.", 13 => "The uploaded file is not a
valid image.", 14 => "Opreation does not
exist."]
$mime_array
Array For MIME Types Protection Fitler
private
array<string|int, mixed>
$mime_array
=
[]
$min_height
Image minimum height
private
int
$min_height
$min_width
Image minimum width
private
int
$min_width
$name_array
Array For Filename Protection Filter
private
array<string|int, mixed>
$name_array
=
[]
$overwrite_file
Enable or Disable file overwriting
private
bool
$overwrite_file
$size
Size limit filter
private
int
$size
$upload_controller
File Upload Controller
private
string
$upload_controller
$upload_folder
Array For the upload folder data
private
array<string|int, mixed>
$upload_folder
=
[]
Example: ["folder_name" => "upload", "folder_path" => "upload/"]
$upload_input
HTML File Input
private
array<string|int, mixed>
$upload_input
Example: $_FILES['file']
$use_hash
Use hashed name instead of the uploaded filename
private
bool
$use_hash
$user_id
User ID for the database
private
string
$user_id
Methods
__construct()
Class constructor to initialize the attributes
public
__construct([array<string|int, mixed> $upload_input = null ][, array<string|int, mixed> $upload_folder = [] ][, string $controller = null ][, string $upload_controller = "upload.php" ][, int $size = "1 GB" ][, bool $use_hash = false ][, bool $overwrite_file = true ][, int $max_height = null ][, int $max_width = null ][, int $min_height = null ][, int $min_width = null ][, string $file_id = null ][, string $user_id = null ]) : void
Parameters
- $upload_input : array<string|int, mixed> = null
-
An array of the uploaded file information coming from $_FILES
- $upload_folder : array<string|int, mixed> = []
-
An array that contains the upload folder full path and name
- $controller : string = null
-
The folder name of the folder that contains the JSON filters and the class file
- $upload_controller : string = "upload.php"
-
The upload controller is the file that contains the factory code like upload.php
- $size : int = "1 GB"
-
The maximum size that the class allow uploading
- $use_hash : bool = false
-
Use the hashed filename as the upload name instead of the raw format
- $overwrite_file : bool = true
-
Enable it if you want to overwrite the file if it exists on the server
- $max_height : int = null
-
The maximum image height allowed
- $max_width : int = null
-
The maximum image width allowed
- $min_height : int = null
-
The minimum image height allowed
- $min_width : int = null
-
The minimum image width allowed
- $file_id : string = null
-
A unique id for the file to validate that the file exists
- $user_id : string = null
-
A unique id for the user to validate the file owner
Return values
void —addFile()
Function to add a file to the files array
public
addFile(string $json_string) : void
Parameters
- $json_string : string
-
The JSON string that contains the file information
Return values
void —addLog()
Add a message the system log
public
addLog(mixed $message[, mixed $id = null ]) : void
Parameters
- $message : mixed
-
The message id from the messages array or as a raw string
- $id : mixed = null
-
The array index that you want to assign the message to
Return values
void —callback()
Create a callback function when needed after or before an operation
public
callback(callable $function[, mixed $args = null ]) : mixed
Parameters
- $function : callable
-
A callback function to execute
- $args : mixed = null
-
A single parameter or an array that contains multiple paramters.
Return values
mixed —Return the callback function output
checkDimenstion()
Extra Firewall 1: Check an image dimenstions aginst the class dimenstions
public
checkDimenstion([int $opreation = 2 ]) : bool
Parameters
- $opreation : int = 2
-
Select opreations from 0 to 5
Return values
bool —Return true if an image size passed this filter otherwise return false
checkExtension()
Firewall 1: Check file extension
public
checkExtension() : bool
Return values
bool —Return true it the uploaded file extenstion is allowed
checkForbidden()
Firewall 3: Check if the filename is forbidden
public
checkForbidden() : bool
Return values
bool —Return true if the name is forbidden
checkIfEmpty()
Function to check if the HTML input is empty
public
checkIfEmpty() : bool
Return values
bool —Return true if the the input contains a file or false otherwise
checkMime()
Firewall 2: Check file MIME type
public
checkMime() : bool
Return values
bool —Return true if the uploaded file MIME type is allowed
checkSize()
Firewall 4: Check the file size limit
public
checkSize() : bool
Return values
bool —Return true if the uploaded file size does not exceed the limit
createUploadFolder()
Function to create an upload folder and secure it
public
createUploadFolder(string $folder_name) : void
Parameters
- $folder_name : string
-
The folder name you want to create as an upload folder
Return values
void —enableProtection()
Enable File Uploading Protection and Filters
public
enableProtection() : void
Return values
void —factory()
Function to create an upload worker using one line of code
public
factory([array<string|int, mixed> $upload_input = null ]) : bool
Parameters
- $upload_input : array<string|int, mixed> = null
-
An array of the upload file information coming from $_FILES
Return values
bool —Return true if the file is uploaded otherwise false
fixArray()
Fix file input array to make it easy to iterate through it
public
fixArray(array<string|int, mixed> $file_post) : array<string|int, mixed>
Parameters
- $file_post : array<string|int, mixed>
-
The unarranged files array to fix
Return values
array<string|int, mixed> —Return a fixed and arranged files array based on PHP standerds
fixintOverflow()
Ensure the correct value for big ints
public
fixintOverflow(int $int) : float
Parameters
- $int : int
Return values
float —formatBytes()
A function that formats file bytes to a readable format.
public
formatBytes(int $bytes[, int $precision = 2 ]) : string
Example: 7201450 to 7.2 MB
Parameters
- $bytes : int
-
The file size that you want to convert, in bytes
- $precision : int = 2
-
The precision of the conversion how many digits you want after the dot
Return values
string —Return the bytes as readable format
generateDeleteLink()
Generate a delete link
public
generateDeleteLink() : string
Return values
string —Return a well formatted delete file link with a custom delete page
generateDirectDownloadLink()
Generate a direct download link
public
generateDirectDownloadLink() : string
Return values
string —Return a well formatted direct download link without a custom download page
generateDownloadLink()
Generate a download link
public
generateDownloadLink() : string
Return values
string —Return a well formatted download link with a custom download page
generateForm()
Generate a simple upload form
public
generateForm([bool $multiple = false ]) : string
Parameters
- $multiple : bool = false
-
Set true if you want to make the upload input handles multipe files
Return values
string —Return an HTML Upload Form code to use
generateMultiInput()
Generate a multi-upload form
public
generateMultiInput([int $size = 5 ]) : string
Parameters
- $size : int = 5
-
The number of inputs in the form
Return values
string —Return an HTML Upload Form code to use
generateQrCode()
Generate a Qr Code of the download url
public
generateQrCode([string $qr_size = "150x150" ]) : string
Parameters
- $qr_size : string = "150x150"
-
The size ot the qr code image
Return values
string —Return the qr code image url to display
generateUniqueID()
Generate a Unique ID for each uploaded file
public
generateUniqueID([mixed $prefix = "file-" ]) : string
Parameters
- $prefix : mixed = "file-"
-
Custom string to append before the unique id
Return values
string —Return the uinque id hashed using sha1
getDate()
Get the date of the uploaded file
public
getDate() : int|bool
Return values
int|bool —Return the file last modification time or false if an error occurred
getExtension()
Function to return the file input extension
public
getExtension() : string
Return values
string —Return the uploaded file extenstion as string
getFileID()
Get the unique file id
public
getFileID() : string
Return values
string —Return the uploaded file Unique id
getFiles()
Function to return an array with information about all the uploaded files
public
getFiles() : array<string|int, mixed>
Return values
array<string|int, mixed> —getFileType()
Function that return the uploaded file MIME type
public
getFileType() : string
Return values
string —Return the file MIME type as string
getJSON()
Get all the uploaded file information in JSON.
public
getJSON() : string
Return values
string —Return a JSON string that contains the uploaded file information
getLog()
Get a system log message by an array index id
public
getLog(mixed $log_id) : int
Parameters
- $log_id : mixed
-
The logs id to retrive the message
Return values
int —Return the message id to use with the messages array
getLogs()
Get all logs from system log to view them
public
getLogs() : array<string|int, mixed>
Return values
array<string|int, mixed> —Return an array that contains all the logs in class logs system
getMessage()
Function to get a log message using a message index id
public
getMessage(int $index) : string
Parameters
- $index : int
-
The message index from 1 to 14
Return values
string —Return the log message as string
getName()
Return the name of the uploaded file
public
getName() : string
Return values
string —Return the name of the uploaded file as string
getSize()
Return the size of the uploaded file as bytes
public
getSize() : float
Return values
float —Return the uploaded file size as bytes
getTempName()
Return the PHP Generated name for the uploaded file
public
getTempName() : string
Return values
string —Return the temp name that the PHP generated for the uploaded file
getUploadDirFiles()
Return the files from the upload folder to view them
public
getUploadDirFiles() : array<string|int, mixed>|bool
Return values
array<string|int, mixed>|bool —Return an array the contains all files in the upload folder or false if an error occurred
getUserID()
Get the unique user id for security
public
getUserID() : string
Return values
string —Return the unique user id
hashName()
Return an "SHA1 Hashed Filename" of the uploaded file
public
hashName() : string
Return values
string —Return the file real name using getName() function and hash it using SHA1
includeBootstrap()
Include Bootstrap CSS
public
includeBootstrap() : string
Return values
string —Return Bootstrap files using CDN
includeJquery()
Include jQuery Javascript files
public
includeJquery() : string
Return values
string —Return jQuery files using CDN
isDir()
Check if a directory exist and it is a real directory
public
isDir(string $dir_name) : bool
Parameters
- $dir_name : string
-
The name of the folder you want check if it exist
Return values
bool —Return true if the folder exist or false otherwise
isFile()
Check if a file exist and it is a real file
public
isFile(string $file_name) : bool
Parameters
- $file_name : string
-
The file you want to cheack if it exist
Return values
bool —Return true if the exist or false otherwise
isImage()
Extra Firewall 2: Function to check if the uploaded file is an image
public
isImage() : bool
Return values
bool —Return true if the uploaded file is a real image otherwise false
moveFile()
Function to upload file to the server using the chunk system
public
moveFile(string $filename) : bool
Parameters
- $filename : string
-
The filename you want to use
Return values
bool —Return true if the file is uploaded or false otherwise
protectFolder()
Function to potect a folder
public
protectFolder(string $folder_name) : void
Parameters
- $folder_name : string
-
The folder name you want protect
Return values
void —sanitize()
Function to help with input filtering and sanitizing
public
sanitize(string $value) : string
Parameters
- $value : string
-
The value of the malicious string you want to sanitize
Return values
string —Return the sanitized string
setController()
Function to set the class controller when needed
public
setController(string $controller) : void
Parameters
- $controller : string
-
The folder name of the folder that contains the JSON filters and the class file
Return values
void —setExtensionFilter()
Set extension filter array to a custom list when needed
public
setExtensionFilter(array<string|int, mixed> $ext_array) : void
Parameters
- $ext_array : array<string|int, mixed>
-
An array that contains the allowed file extensions
Example: ["png", "jpg"]
Return values
void —setFileID()
Set the unique file id manualy when needed
public
setFileID([mixed $file_id = "" ]) : void
Parameters
- $file_id : mixed = ""
Return values
void —setFileOverwriting()
Set file overwriting to true or false
public
setFileOverwriting(bool $status) : void
Parameters
- $status : bool
-
Set true if you want to enable overwriting or false otherwise
Return values
void —setForbiddenFilter()
Set forbidden filter array to a custom list when needed
public
setForbiddenFilter(array<string|int, mixed> $forbidden_array) : void
Parameters
- $forbidden_array : array<string|int, mixed>
-
An array that contains the forbidden filenames like php shell names
Example: ["aaa.php", "file.exe"]
Return values
void —setINI()
Set php.ini settings using an array
public
setINI(array<string|int, mixed> $ini_settings) : void
Example: setINI(["file_uploads"=>1])
Parameters
- $ini_settings : array<string|int, mixed>
-
An array the contains the ini settings variables and values
Return values
void —setMaxDimenstion()
Function to set the maximum class image dimensions to validate them.
public
setMaxDimenstion([int $height = null ][, int $width = null ]) : void
Parameters
- $height : int = null
-
The maximum image height
- $width : int = null
-
The maximum image width
Return values
void —setMimeFilter()
Set MIME filter array to a custom list when needed
public
setMimeFilter(array<string|int, mixed> $mime_array) : void
Parameters
- $mime_array : array<string|int, mixed>
-
An array that contains the allowed file MIME types
Example: ["image/png"]
Return values
void —setMinDimenstion()
Function to set the minimum class image dimensions to validate them.
public
setMinDimenstion([int $height = null ][, int $width = null ]) : void
Parameters
- $height : int = null
-
The minimum image height
- $width : int = null
-
The minimum image width
Return values
void —setSizeLimit()
Set file size limit when needed
public
setSizeLimit(int $size) : void
Parameters
- $size : int
-
The size you want to limit for each uploaded file
Return values
void —setUpload()
Function to set the upload input when needed.
public
setUpload(array<string|int, mixed> $upload_input) : void
Parameters
- $upload_input : array<string|int, mixed>
-
An array contains the uploaded file information coming from $_FILES
Return values
void —setUploadController()
Set the upload controller file
public
setUploadController(string $upload_controller) : void
Parameters
- $upload_controller : string
-
The upload controller that contains the factory code like upload.php
Return values
void —setUploadFolder()
Set upload folder when needed
public
setUploadFolder(array<string|int, mixed> $folder_name) : void
Parameters
- $folder_name : array<string|int, mixed>
-
An array contains the upload folder information full path and name
Example: ["folder_name" => "upload", "folder_path" => realpath("upload")]
Return values
void —setUserID()
Set the unique user id manualy when needed
public
setUserID([mixed $user_id = "" ]) : void
Parameters
- $user_id : mixed = ""
Return values
void —sizeInBytes()
Return any type of readable storage size to bytes
public
sizeInBytes(int $size) : float
Example: 7.2 MB to 7201450
Parameters
- $size : int
-
The readable size that you want to convert to bytes
Return values
float —Return the bytes size as float
upload()
Function to upload the file to the server
public
upload() : bool
Return values
bool —Return true if the file is uploaded or false otherwise
useHashAsName()
Set $use_hash to true or false when needed
public
useHashAsName([bool $use_hash = false ]) : void
Parameters
- $use_hash : bool = false
-
Set true to use the hashed filename as the uploaded filename instead of the raw format
Return values
void —getMime()
Function to get the MIME type using the server
private
getMime() : string
Return values
string —Return the file MIME type as string


Browser does not support this element.
FPS:
Last Key:
Version:
Instructions
|
Credits
|
Blog
|
Changelog


Siddharta Gautama is born.
490 or 448 BC - Siddharta Gautama is born in ...
Siddharta's Crisis.
461 BCE - Around age 29, Gautama had a personal crisis. Realizes he is not inmune from suffering of old age, disease and death.
Leaves home
461 || 460 BC - Leaves home in search for a solution for the problems that he
Practice
461-455 BC - Practices Yoga and experiments extreme asceticism for about 6 years, in search for answers.
Meditation
455 BC - After realizing ascetism will not help him resolve the problem of human suffering, Gautama sits under a ficus tree and starts meditating.
Buddha
455 BC - Becomes Buddha.
First Sermon
455 BC - Gives his first sermon in a deer park called Sarnath, near Varanasi.
Four noble truths
455 BC - Explain the four noble truths, the eightfold path towars ending suffering, and the middle way.
Followers
455-454 BC - Gains his first followers, Sariputra and Mahamaudgalyayana, and the monastic community of Sangha is established.
Preaching
455-410 BC - Preaches about 45 years around northern India.
Buddha dies.
410 BC - Gautama dies, asks his disciples to continue spreading his teachings.


Tom
A synthesized tom with a built-in sequencer, generated using a resonant bandpass filter fed by an impulse combined with noise feeding into a lowpass filter.
Inherits from Ugen.
Example:
// use random tunings for each Tom hit
a = Tom().play( Rndf(80, 160), 1/8 )
Properties
- pitch : Float. The cutoff frequency of the resonant filter used to generate the Tom sound. This is also set by the note method.
- amp : Float. default range { 0, 1 }. default value: .25.
Methods
- note( Float:pitch, Float:amp )
- play( Array:frequencies, Array:durations ) : This method accepts arrays of frequencies and durations as arguments to create and start a sequencer targeting the oscillator.
- stop() : This method stops the sequencer that is built into the oscillator if it has been started.
- kill() : Disconnect the oscillator from whatever bus it is connected to. Note that if the oscillator is reference by another unit generator it will continue to feed output to it.


Maintaining and developing our project requires adequate finance. However, since we are MIT-licensed open source and completely free, the project cannot be maintained without a sponsor. Become a Backer or Sponsor for Project Maintenance and Development!
The sponsors below are companies that have made donations for us.
Sponsoring videt is very meaningful if you are using Videt for monetized content. As a sponsor, your company will be exposed to documents and trademarks of the sponsoring company in various places such as GitHub.
Are you an individual user? You can help us with just $2 per month! donate us a cup of coffee ;D


Arms.usenumba module¶
Import numba.jit or a dummy decorator.
-
Arms.usenumba.
USE_NUMBA
= True¶ Configure the use of numba
-
Arms.usenumba.
jit
(signature_or_function=None, locals={}, target='cpu', cache=False, pipeline_class=None, **options)[source]¶ This decorator is used to compile a Python function into native code.
- signature:
The (optional) signature or list of signatures to be compiled. If not passed, required signatures will be compiled when the decorated function is called, depending on the argument values. As a convenience, you can directly pass the function to be compiled instead.
- locals: dict
Mapping of local variable names to Numba types. Used to override the types deduced by Numba’s type inference engine.
- target: str
Specifies the target platform to compile for. Valid targets are cpu, gpu, npyufunc, and cuda. Defaults to cpu.
- pipeline_class: type numba.compiler.CompilerBase
The compiler pipeline type for customizing the compilation stages.
- options:
- For a cpu target, valid options are:
- nopython: bool
Set to True to disable the use of PyObjects and Python API calls. The default behavior is to allow the use of PyObjects and Python API. Default value is False.
- forceobj: bool
Set to True to force the use of PyObjects for every value. Default value is False.
- looplift: bool
Set to True to enable jitting loops in nopython mode while leaving surrounding code in object mode. This allows functions to allocate NumPy arrays and use Python objects, while the tight loops in the function can still be compiled in nopython mode. Any arrays that the tight loop uses should be created before the loop is entered. Default value is True.
- error_model: str
The error-model affects divide-by-zero behavior. Valid values are ‘python’ and ‘numpy’. The ‘python’ model raises exception. The ‘numpy’ model sets the result to +/-inf or nan. Default value is ‘python’.
- inline: str or callable
The inline option will determine whether a function is inlined at into its caller if called. String options are ‘never’ (default) which will never inline, and ‘always’, which will always inline. If a callable is provided it will be called with the call expression node that is requesting inlining, the caller’s IR and callee’s IR as arguments, it is expected to return Truthy as to whether to inline. NOTE: This inlining is performed at the Numba IR level and is in no way related to LLVM inlining.
A callable usable as a compiled function. Actual compiling will be done lazily if no explicit signatures are passed.
The function can be used in the following ways:
jit(signatures, target=’cpu’, **targetoptions) -> jit(function)
Equivalent to:
d = dispatcher(function, targetoptions) for signature in signatures:
d.compile(signature)
Create a dispatcher object for a python function. Then, compile the function with the given signature(s).
Example:
@jit(“int32(int32, int32)”) def foo(x, y):
return x + y
@jit([“int32(int32, int32)”, “float32(float32, float32)”]) def bar(x, y):
return x + y
jit(function, target=’cpu’, **targetoptions) -> dispatcher
Create a dispatcher function object that specializes at call site.
Examples:
@jit def foo(x, y):
return x + y
@jit(target=’cpu’, nopython=True) def bar(x, y):
return x + y


Programming search engines
[Functionality by programming task]
Collaboration diagram for Programming search engines:
Enumerations | |
| enum | Gecode::SpaceStatus { Gecode::SS_FAILED, Gecode::SS_SOLVED, Gecode::SS_BRANCH } |
| Space status More... | |
Functions | |
| SpaceStatus | Gecode::Space::status (unsigned long int &pn=unused_uli) |
| Query space status. | |
| const BranchingDesc * | Gecode::Space::description (void) const |
| Create new branching description for current branching. | |
| Space * | Gecode::Space::clone (bool share=true, unsigned long int &pn=unused_uli) |
| Clone space. | |
| void | Gecode::Space::commit (const BranchingDesc *d, unsigned int a) |
| Commit branching description d and for alternative a. | |
| void | Gecode::Space::flush (void) |
| Flush cache datastructures in actors. |
Enumeration Type Documentation
|
|
Space status
|
Function Documentation
|
|
Query space status. Propagates the space until fixpoint or failure and increments pn by the number of propagator executions.
|
|
|
Create new branching description for current branching. This member function can only be called after the member function Space::status on the same space has been called and in between no non-const member function has been called on this space. Note that the above invariant obly pertains to calls of member functions of the same space. If the invariant is violated, the system is likely to crash (hopefully it does). In particular, if applied to a space with no current branching, the system will crash. |
|
|
Clone space. Propagates the space until fixpoint and increments pn by the number of propagator executions. If propagation results in a failed space, an exception of type SpaceFailed is thrown. Otherwise, a clone of the space is returned. If shared is true, sharable datastructures are shared among the clone and the original space. If shared is false, independent copies of the shared datastructures must be created. This means that a clone with no sharing can be used in a different thread without any interaction with the original space. |
|
|
Commit branching description d and for alternative a. The current branching in the space performs a commit from the information provided by the branching description d and the alternative a. Note that no propagation is perfomed (to support batch recomputation), in order to perform propagation the member function status must be used. Committing with branching descriptions must be carried out in the same order as the branch descriptions have been obtained by the member function Space::description(). It is perfectly okay to add constraints interleaved with branching descriptions (provided they are in the right order). However, if propagation is performed by calling the member function status and then new branching descriptions are computed, these branching descriptions are different. Committing throws the following exceptions:
|
|
|
Flush cache datastructures in actors. Flushes caches of actors in the space. This is useful to free memory (in particular when considering a space to be stored for later use such as during search). Even better is to make a clone of the space. |


@** * Copyright (C) 2014 Johannes Unterstein<EMAIL_ADDRESS>unterstein.info * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(requirement: neo4j.models.require.Requirement, info: neo4j.repositories.RequirementRepository.RequirementInfo)(implicit request: play.api.mvc.Request[Any], lang: Lang) @import views.html.helper.{inputRow, textareaRow, formErrors, dropDownRow}
| @Messages("require.category") | @Messages("field.estimatedEffort") | @Messages("field.realEffort") |
|---|---|---|
| @Messages("require.own") | @requirement.estimatedEffort | @requirement.realEffort |
| @Messages("require.children") | @info.childEstimatedEffort | @info.childRealEffort |
| @Messages("require.sum") | @{requirement.estimatedEffort+info.childEstimatedEffort} | @{requirement.realEffort+info.childRealEffort} |


Fossil reveals Hybrid HR smartwatch with two-week battery life for $195
by Corbin DavenportFossil's hybrid smartwatches have leaked a few times already, but now the company is ready to make things official. Today, Fossil Group revealed its new Hybrid HR smartwatch, which promises over two weeks of battery life on a single charge while retaining most of the functionality that people use smartwatches for.
There was some debate over what operating system Fossil's hybrid watch would use, since the interface in previously-leaked images looked an awful lot like Wear OS. However, there's no mention of Google in the announcement, and the 'Fossil Smartwatches' app will be required to pair it with a phone, so the company seems to be using its own software stack.
Fossil says the Hybrid HR should last more than two weeks on a single charge with all features activated, which is far longer than the company's current Wear OS watch can manage. You might expect the extended battery life to come with less functionality, but the watch still can do most typical smartwatch functions — including activity/sleep tracking, heart rate sensing, alarms, displaying notifications, and controlling music. The watch is even 3ATM water resistant.
Some variants of the Fossil Hybrid HR
The Hybrid HR uses physical clock hands on top of a "power-efficient display" (presumably a form of e-ink), so there's no LCD screen using up the watch's battery. Fossil says there is a built-in light so you can still read the time in dark environments, but none of the provided images show that in action. The case size is 42 mm across, with a display size of 27 mm and a thickness of 11 mm.
Two models are available: the gold Charter HR and the darker Collider HR. Depending on the band and case style you choose, the price will be anywhere from $195 to $215. You can purchase them today from Fossil.com, select Fossil physical locations, and a few online stores.


| Package | Description |
|---|---|
| cz.upol.inf.vanusanik.jwlc | |
| cz.upol.inf.vanusanik.jwlc.utils | |
| cz.upol.inf.vanusanik.jwlc.wlc | |
| cz.upol.inf.vanusanik.jwlc.wlc.callbacks |
| Modifier and Type | Method and Description |
|---|---|
View |
Resource.asView()
Returns view handle from this resource (if this resource is view
resource).
|
View |
Resource.convertToView(WaylandClient client,
WaylandInterface wayInterface,
PointerContainer implementation,
long version,
long id,
PointerContainer userdata)
Turns this surface resource into a
View . |
| Modifier and Type | Method and Description |
|---|---|
View |
MutableViewList.get(int arg0) |
| Modifier and Type | Field and Description |
|---|---|
static View |
View.INVALID_VIEW |
| Modifier and Type | Method and Description |
|---|---|
static View |
View.from(com.sun.jna.Pointer handle)
Creates view from provided pointer.
|
View |
View.getParent() |
| Modifier and Type | Method and Description |
|---|---|
List<View> |
Output.getViews() |
| Modifier and Type | Method and Description |
|---|---|
void |
View.bringAbove(View other)
Brings this view above other view.
|
void |
View.bringBelow(View other)
Brings this view below other view.
|
void |
View.setParent(View parent)
Parent this view to the parent view.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
Output.setViews(List<View> views)
After this call, output will have only views provided in the list.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
PointerButtonCallback.onButton(View view,
long time,
Modifiers mods,
long button,
ButtonState state,
Point position) |
void |
ViewFocusCallback.onFocusChange(View view,
boolean focusState) |
boolean |
KeyboardCallback.onKeyboard(View view,
long time,
Modifiers modifiers,
long key,
KeyState state) |
boolean |
PointerMotionCallback.onMotion(View view,
long time,
Point position) |
void |
ViewMoveToOutputCallback.onMoveToOutput(View view,
Output from,
Output to) |
void |
ViewPostRenderCallback.onPostRender(View view) |
void |
ViewPreRenderCallback.onPreRender(View view) |
void |
ViewPropertiesUpdatedCallback.onPropertiesUpdated(View view,
long mask) |
void |
ViewRequestGeometryCallback.onRequestGeometry(View view,
Geometry geometry) |
void |
ViewRequestMoveCallback.onRequestMove(View view,
Point point) |
void |
ViewRequestResizeCallback.onRequestResize(View view,
long edges,
Point origin) |
boolean |
PointerScrollCallback.onScroll(View view,
long time,
Modifiers modifiers,
short axis,
double[] amount) |
void |
ViewStateRequestCallback.onStateRequest(View view,
int state,
boolean toggle) |
boolean |
PointerTouchCallback.onTouch(View view,
long time,
Modifiers modifiers,
TouchType type,
int slot,
Point position) |
boolean |
ViewCreatedCallback.onViewCreated(View view) |
void |
ViewDestroyedCallback.onViewDestroyed(View view) |


Komodo. Contribute to KMDLabs/komodo development by creating an account on GitHub.
test@ubuntu:~$ cd kmdlabs
test@ubuntu:~/kmdlabs$ git checkout pos64
Branch 'pos64' set up to track remote branch 'pos64' from 'origin'.
Switched to a new branch 'pos64'
test@ubuntu:~/kmdlabs$ git checkout pos64test
error: pathspec 'pos64test' did not match any file(s) known to git
test@ubuntu:~/kmdlabs$ git checkout pos64test
error: pathspec 'pos64test' did not match any file(s) known to git
test@ubuntu:~/kmdlabs$ cd komodo
bash: cd: komodo: No such file or directory
test@ubuntu:~/kmdlabs$ cd komodo
bash: cd: komodo: No such file or directory
test@ubuntu:~/kmdlabs$ test@ubuntu:~/kmdlabs$ git checkout pos64test
bash: test@ubuntu:~/kmdlabs$: No such file or directory
test@ubuntu:~/kmdlabs$ error: pathspec 'pos64test' did not match any file(s) known to git
bash: syntax error near unexpected token ('
test@ubuntu:~/kmdlabs$ test@ubuntu:~/kmdlabs$
bash: test@ubuntu:~/kmdlabs$: No such file or directory
test@ubuntu:~/kmdlabs$
test@ubuntu:~/kmdlabs$ test@ubuntu:~/kmdlabs$ git checkout pos64test
bash: test@ubuntu:~/kmdlabs$: No such file or directory
test@ubuntu:~/kmdlabs$ error: pathspec 'pos64test' did not match any file(s) known to git
bash: syntax error near unexpected token ('
test@ubuntu:~/kmdlabs$ test@ubuntu:~/kmdlabs$
bash: test@ubuntu:~/kmdlabs$: No such file or directory
mrlynch06-Dec-19 10:10 PM
jeez.. a pastebin would've sufficed
hastrup06-Dec-19 10:10 PM
sry
1
kmdkrazy06-Dec-19 10:10 PM
I can --- i will
Alright06-Dec-19 10:11 PM
you need to learn how to navigate in a terminal properly
so like
ls will list everything in the directory you're in
kmdkrazy06-Dec-19 10:11 PM
you guys need to program something somewhere(edited)
Alright06-Dec-19 10:11 PM
cd <path to directory> will bring you to a directory
kmdkrazy06-Dec-19 10:11 PM
or go back to your martinis
Alright06-Dec-19 10:11 PM
cd .. will bring you up one directory
hastrup06-Dec-19 10:11 PM
i know
kmdkrazy06-Dec-19 10:12 PM
I will do it
holds
Oszy06-Dec-19 10:12 PM
you are working with 2 different repos yo uhave to be in the correct folder to checkout
mrlynch06-Dec-19 10:12 PM
@Alright just do a ./startentercomp.sh
Alright06-Dec-19 10:12 PM
yea was about to start on something similar
Oszy06-Dec-19 10:13 PM
only thing you cant do is fork
Alright06-Dec-19 10:13 PM
I used that stakerlib lib and it has a bunch of dependencies that aren't needed for only this
kmdkrazy06-Dec-19 10:13 PM
I am PMing -
work on the PY or something more stratigic
kmdkrazy06-Dec-19 11:01 PM
git commit -m 'KMDKRAZY IS COOL!'
[pos64test 2b96c0b] KMDKRAZY IS COOL!
1 file changed, 1 insertion(+), 1 deletion(-)
test@ubuntu:~/pos64staker$
hastrup999 is setup
The customer service line is now open - single file line please
1
Oszy06-Dec-19 11:04 PM
jeez i am staking all cfek blocks guess it's matured
mrlynch06-Dec-19 11:06 PM
i'm mining the rest
Oszy06-Dec-19 11:06 PM
yeah 1 out of 10 can be yours
mrlynch06-Dec-19 11:06 PM
asic incoming
Oszy06-Dec-19 11:06 PM
ComputerGenie 👴👴👴06-Dec-19 11:07 PM
asic incoming
...
[Blocks][Thread 0][12/06 17:06:49] Current block diff is:<PHONE_NUMBER>5719
you better bring friends
Oszy06-Dec-19 11:07 PM
renting NH
2
1
mrlynch06-Dec-19 11:08 PM
you nerds sure like to waste money
it's a damn test chain
fud planted.. start the asic farm igor
2
ComputerGenie 👴👴👴06-Dec-19 11:09 PM
it's only a waste of money if you can use it to buy goods and services
That's why I dump ARRR and KMD to pay for my rentals
Oszy06-Dec-19 11:09 PM
strictly below mining price
mrlynch06-Dec-19 11:10 PM
buy high, sell low
ComputerGenie 👴👴👴06-Dec-19 11:12 PM
so, before I go back to , is there a branch that CFEKPOS1 actually works on?
kmdkrazy06-Dec-19 11:12 PM
he need pubkey
i have to go eat
later
Alright06-Dec-19 11:12 PM
pos64 works fine until that situation happens
ComputerGenie 👴👴👴06-Dec-19 11:13 PM
It works great, until it doesn't
Alright06-Dec-19 11:13 PM
yes
1
and then takes 30 seconds to fix
not really an issue, we'll never have an ac_notarypay ac_perc chain


In this folder you can find various examples for the Solarium PHP Solr client library, to be used on a Solr 'example' index as distributed with Solr.
Only the code is included, for more details about the examples and how to get them working please see the manual on the project website: http://www.solarium-project.org
If examples for some Solarium functionality are missing please request them by opening an issue in the issue tracker: http://github.com/basdenooijer/solarium/issues
Important: This code is intended to demonstrate the usage of Solarium. It is not intended for real-world use. For instance user input validation is missing or very limited, as the best way to do this will depend on your application and is not Solarium functionality.
It's advised not to deploy the examples to a public environment, or at least make sure the example directory is not available via your webserver.


A simple leaf.
Rubber plant looking plant.
My cactus puns are succulent.
To plant or not to plant?
Yellow cake pop plants.


Extension Settings
Here you can configure your connections to the Alterdot and IPFS networks and more. Setting up your browser extension correctly is a must if you want to take advantage of a fully decentralized experience. If you just want to browse the Alterdot web without hosting a local wallet or an IPFS node you can skip straight to the section about Alterdot Domain Identifiers.
Important!
Before filling in the information below you must to set up a wallet passphrase in order to maximize security. The storage area for the RPC password is not encrypted and therefore not setting a passphrase exposes you to
serious risks of losing all of your funds!
Keep in mind that the RPC password is different from your wallet passphrase.
In order to set the following wallet parameters you must open up the
alterdot.conf
file located in your local Alterdot data directory. The line
server=1
also has to be added to this file in order to enable RPC requests for your wallet. The config file is located by default under Users/your_username/AppData/Roaming/Alterdot on Windows, Library/Application Support/Alterdot on Mac and ~/.alterdot on Linux, this applies only if you did not set a custom directory.
Wallet RPC Port
Set the port used by your desktop wallet for JSON-RPC calls. It is found under rpcport in your alterdot.conf file, by default the desktop wallet sets it to 31050.
Wallet RPC Username
Set the username used by your desktop wallet for JSON-RPC calls. It is found under rpcuser in your alterdot.conf file, by default the wallet generates a random username.
Wallet RPC Password
Set the password used by your desktop wallet for JSON-RPC calls. It is found under rpcpassword in your alterdot.conf file, by default the wallet generates a random password. This is not your wallet passphrase!
IPFS Local Gateway Port
The port used by your local IPFS gateway. This can be found in the IPFS Companion under Gateway, by default it is set to 8080 and if that one is used, it gets set to 8081. If you're using Brave this port is usually set to 48084.
Alterdot Domain Identifiers
Read this section!
Whenever you try to access an Alterdot domain our extension looks for one of several special identifiers that let it know that you are indeed looking for such a domain. There are three default identifiers:
.adot
and
.a
which are added at the end of the domain name as well as
.
which is added in front. For example, by searching for either
bitcoin.adot
,
bitcoin.a
or
.bitcoin
you will be taken to the
bitcoin
domain registered on our BlockchainDNS.
The primary way of addressing a blockchain domain name works by checking your search queries for any of the aforementioned patterns. If you discover that it interferes with your usual web surfing, you can disable Intercepted Search in the main extension popup. Report your situation to our team so we can improve the experience with future updates.
Important!
If Intercepted Search is disabled you will have to use the secondary way of addressing domains which is very similar, just add
/
at the end of the request, like
bitcoin.adot/
or
bitcoin.a/
. Beware that the
.bitcoin/
format is
not
supported.
Custom Domain Identifier
Create your own custom identifier here, by default
.chain
can also be used for identifying domains, change it to anything you want.
Use Debugging
Enabling this results in numerous debug messages being logged in the browser console. If you encounter any problem while using the browser extension, you should report it to the developers. Using this Debug feature might be requested in order to correctly identify the problem.
Disclaimer!
This software is open-source and operates under an MIT License. We cannot be held accountable for any liabilities caused by its usage. If you do not host an Alterdot node, then you rely on our infrastructure and so the searched queries that fit the patterns mentioned above will be sent to our servers but we do not keep any user-specific information. We might create statistics for the most requested domains, but otherwise we do not collect any data from your search queries as processing is done in your browser.
Save


Glen or Glenda? (NR, 1953) Directed, written by Ed Wood. Starring Ed Wood, Bela Lugosi.
Certainly no one would rent Ed Wood's Glen or Glenda? expecting to see a good movie, but this screwy discourse about transvestitism betrays a level of incompetence that I didn't know was possible. In fact, Wood's infamous Plan 9 From Outer Space actually seems pretty tame by comparison. Watching Glen or Glenda? I found myself occasionally wondering if Wood had originally made two or three separate movies and accidentally edited them together; as a result, it is actually quite entertaining in that it is unintentionally hilarious.
The movie starts out as what mostly seems like a bad documentary, with endless, repetitive narration about transvestites, how difficult it is for a transvestite to look at his girlfriend's clothes without being able to wear them, how transvestites are not necessarily homosexuals, and how the main character, Glen/Glenda is (as it reminds us probably half a dozen times) "not half man and half woman, but man and woman at the same time." The camera work is terrible-occasionally the camera lingers on, say, a closed door while the characters talk off-screen, or inexplicably zooms in on someone's ear or nose. Wood also makes copious use of mostly irrelevant stock footage, which leads to voiced-over non-sequiturs like, "Yes, our world is a busy and frightening place, with so many people driving their automobiles." Finally, there is occasional commentary from Bela Lugosi as a sort of omniscient being who seems to inhabit a Frankenstein-style laboratory, delivering pointless lines such as, "People . . . all with their own thoughts . . . their own ideas . . . ." while lightning crackles quasi-ominously overhead.
Had Wood continued in this vein, Glen or Glenda? probably would have been remembered as nothing more than a poorly done documentary with the occasional inappropriate horror-movie touch. Unfortunately, he then wanders so far off into left field that you have to wonder if he had been eating some funny mushrooms when he wrote the script. "Pull the string! Pull the string!" announces an alarmed Lugosi as stock footage of buffalo appears. There is another crash of lightning before Lugosi returns, this time warning us, "Beware . . . beware the big green dragon that lurks outside your door! . . .  A bizarre nightmare sequence, which is probably meant to be symbolic but instead is just incredibly stupid, ensues, during which Glen/Glenda finds his fiance trapped under a fallen tree-in the living room. Someone who is apparently intended to be the sinister "green dragon" (but looks more like a Klingon from the original Star Trek series) appears to be orchestrating all this, though the film is far from clear on this point (to put it kindly).
After this scene ends (not a moment too soon), Glen or Glenda? returns to its documentary style, but at that point any lingering sense that Wood had the slightest idea what he was doing is pretty much gone. The film wanders to a dumb happy ending that also seems to abandon much of what it was trying to say about transvestitism, but at that point it didn't matter much what happened.  I honestly think that if I picked up my camcorder and deliberately tried to make the worst movie I possibly could, it still might not match Glen or Glenda? for sheer cinematic disaster. I am giving this movie an F, but I'm not sure that quite does it justice. Grade: F
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| About Dailyrotten |
|
Feedback
If you like this page, hate it, or would like to suggest changes,
<EMAIL_ADDRESS>is listening. This page
is experimental and somewhat different from what we usually offer, so please
do send your feedback.
Adding Stories
If you are a rotten newshound and you would like to suggest a story,
visit our submit page to
send us the URL. Stories that are accepted will have your name credited.
Viewership
On the first full day this page went live, 100,000 people visited this Rotten
News page. Of course that was the day after the WTC attacks, so that number is
somewhat distorted. Right now this page gets between 50,000 and 75,000 people
every day.
Linking
We encourage everyone to link to this page; if you like it, others probably
will as well.
  A suicide note from Bloom to her husband and two other men was read into evidence during the trial. It was written the night after Christopher's death.
|
|
Read article...
|
|
High school accidentally glorifies Third Reich
MSNBC | Submitted by: JON BLAST
"A Texas high school has apologized after the school band waved a Nazi flag during a performance on Friday, the start of the Jewish New Year holiday of Rosh Hashana. 'We had an error in judgment,' band director Charles Grissom told the Dallas Morning News. During a half-time show, a student from Paris High School went running across the field waving a Nazi flag. At the time, the Blue Blazes band was playing the composition by Franz Joseph Haydn that eventually became known as 'Deutschland Uber Alles.' ... 'We were booed,' he told the newspaper on Monday. 'We had things thrown at us. We were cursed.'" [Future members of the Stanford Marching Band.]
|
|
Read article...
|
|
Teen electrocuted, forced to eat cigarettes
WMAQ-TV 5 Chicago | Submitted by: Reid Fleming
"Keith Jax, 36, and Marie Jax, 46, are being held in the Lake County Jail. Bail for each is $135,000. Each could face more than 100 years in prison if convicted on felony charges of criminal deviate conduct, battery and neglect. The teenager told police she'd been kept locked in a room in the basement for long periods since she arrived from California last month.  Police say the couple also used electrical wires to shock the teenager's toes, ears, head and genitals."
|
|
Read article...
|
|
White House squirming over alleged CIA leak
KFOX-TV 14 El Paso | Submitted by: Reid Fleming
"Democrats in Washington on Tuesday slammed plans for a Justice Department investigation into who leaked the identity of a CIA officer, saying that if the White House is accused there should be a special prosecutor assigned. ... [House Democratic leader Nancy Pelosi] joined other Democrats who say the probe led by Attorney General John Ashcroft would risk conflicts of interest. President George W. Bush vowed compliance with the Justice Department investigation launched Monday night. He said if there was a leak from the White House as has been alleged, he wants to know who is responsible, adding that the guilty party would be 'taken care of.'" [Taken care of?]
|
|
Read article...
|
|
Drug cop caught burglarizing dealers
News Corporation | Submitted by: Eris Kaos
"An experienced detective has been savaged by a police dog while allegedly trying to burgle a home before his colleagues raided it. The officer, who was a member of a squad trying to break a major ecstasy ring, has been suspended from duty. ... After the detective's arrest, his colleagues seized 200,000 ecstasy tablets, 2kg of a drug called ice, 5000 LSD tablets, chemicals, pill presses and $220,000 at the East Oakleigh home."
|
|
Read article...
|
|
Girl tied up, tortured
Evening Chronicle | Submitted by: Reid Fleming
"A sadistic gang terrorised a teenager after holding her prisoner and telling her: 'It's torture time.' ... Her attackers - including two other women and two men - used pillowcases and electrical cord to tie her up and blindfold her before dumping her in a wardrobe. ... Her ordeal lasted through the night and included: having hair lacquer sprayed in her eyes; a gas canister jammed into her mouth; sauces poured all over her head; the flame of a lighter held against her blindfolded face; repeated punches and kicks to her face and body." [Sauces?]
|
|
Read article...
|
|
Groups upset over underage Gypsy bride
BBC | Submitted by: Lydia
"Human rights activists and a member of the European Parliament have demanded action over the marriage of a young Roma princess to a 15-year-old bridegroom. Ana-Maria Cioaba, whose age has been reported as either 12 or 14, was reluctantly married on Saturday, despite storming off at one point during the ceremony. Family members say she had been promised in marriage to 15-year-old Birita Mihai when she was aged just seven, for a price of 500 gold coins. ... Friends say she was forced to consummate the marriage. 'Legally it was rape,' one friend said."
|
|
Read article...
|
|
Residents launch anti-castration protest
BBC | Submitted by: Reid Fleming
"Demonstrators took to the streets in a south-west Kenya town on Tuesday in support of a man who had his penis chopped off and thrown away by his aggrieved wives. The peaceful demonstrators -- men and women -- shouted slogans demanding the arrest of the two wives whose actions they described as 'heinous.'  The wives attacked the female companion first with knives, chopping off one of her ears, before turning on their cornered husband."
|
|
Read article...
|
|
Al Qaeda launches navy
World Net Daily | Submitted by: Mycroft
"Osama bin Laden's al-Qaida network has purchased at least 15 ships in the last two years -- creating, perhaps, the first terrorist naval force, reports Joseph Farah's G2 Bulletin. ... The freighters are believed to be somewhere in the Indian or Pacific oceans. When the ships left their home ports in the Horn of Africa weeks ago, some were destined for ports in Asia. ... G2 Bulletin sources say other potential targets of the al-Qaida armada, besides civilian ports, include oil rigs. Another threat is the ramming of a cruise liner."
 The catalogue compiled by Germany's Federal Archive is the most comprehensive look yet at the scope of the program that exterminated an estimated 200,000 people, part of Adolf Hitler's effort -- as he saw it -- to purify the German race. ... Data compiled by the national archive lists hospitals, clinics and asylums in Germany as well as present-day Austria, Poland and Czech Republic where patients or people the Nazis viewed as social misfits -- men, women and children suffering from physical as well as mental ailments -- were gassed, drugged or starved to death."
 Brian Florence, 38, died Sept. 25 of a heart attack in Alexandria, said the couple's lawyer, Maranda Fritz. ... Florence and Harper were arrested Aug. 15, 2002, for allegedly having sex inside St. Patrick's after a mid-Manhattan public sex odyssey that had gone on for at least three hours, according to a misdemeanor complaint filed at their arraignment. The complaint did not list all the sex stops the couple allegedly made, but police said after the arrest that they included a Disney store, the F.A.O. Schwarz toy store, the Carnegie Deli, an ATM vestibule, the back seat of a taxi and a hotel lobby."
|
|
Read article...
|
|
Auditorium caked in bat shit
WKMG-TV 6 Orlando | Submitted by: Reid Fleming
"The smell of feces left by as many as 5,000 free-tail bats roosting in the rafters of a Florida school auditorium has forced officials to close the facility until the bats can be removed. ... Since the bats are protected from destruction, a Daytona Beach, Fla., bat eviction company, Fly By Night Inc., has been contacted to remove the bats from the school. The company will lure the bats into specially designed houses that will be placed in strategic locations near the campus at 1200 37th Ave, according to a report."
|
|
Read article...
|
|
Fiji loves German faith healer
Taipei Times | Submitted by: Reid Fleming
"A religious storm has hit Fiji after a faith healer attracted thousands, including the president and the prime minister, to his travelling miracle show. ... when the Fiji Times questioned the credibility of German born Reverend Reinhard Bonnke, Information Minister Simione Kaitani issued a statement saying the paper was the 'anti-Christ' which insulted Christianity and the 100,000 Fijians who had witnessed the miracles here. ... Bonnke was treated like a king. His entourage was always with a police escort. He was whisked around the capital in a limousine. ... He dined privately with President Josefa Iloilo upon arrival and with Prime Minister Laisenia Qarase."
|
|
Read article...
|
|
Vampire nerd on trial for murder
The Scotsman | Submitted by: futwick
"A man confessed to killing a friend and drinking his blood, a murder trial heard yesterday. A jury was also told that police had found a horror book in the home of Allan Menzies, with handwritten notes stating: 'I have chosen my fate to become a vampire.' ... Police found a video and a DVD of a film, Queen of the Damned, which featured vampires and depicted sacrifices and the drinking of blood. Also, there was a paperback entitled Blood and Gold, the latest in a series of vampire chronicles by Anne Rice."
|
|
Read article...
|
|
Diet ice cream maker settles lawsuit
BBC | Submitted by: Thames Swimmer
"A US ice-cream firm has settled a lawsuit brought by weight-watching customers -- by giving them extra ice-cream. Florida-based DeConna had been hit by a class-action court case, after complaints that its famous Big Daddy brand was not as low-fat as its advertising had claimed. Although marketed towards the health-conscious consumer, Big Daddy has three times as many calories as some labelling claimed, the plaintiffs argued. But in a $1m settlement of the two-year-old case, the firm has offered angry customers two scoops of ice-cream for every one they purchased."
|
|
Read article...
|
|
Bus driver ejects girl during rainstorm
Stuff NZ | Submitted by: missy
"A Stagecoach Auckland bus driver was convicted yesterday of assault after dragging a 12-year-old girl off a school bus and leaving her kilometres from home on the side of the road in pouring rain. ... Ashleigh was pushed off the bus and after she called out that she needed her 'stuff,' Pritchard grabbed her bag, thrust it at her and pushed her out of the bus again. He told police he believed Ashleigh was being cheeky to him. ... Stagecoach Auckland has since offered Ashleigh a monthly bus pass."
|
|
Read article...
|
|
Abandoned toddler survives on condiments
CNN | Submitted by: D.Rango
"After spending nearly three weeks alone and surviving on raw pasta, mustard and ketchup, a 2-year-old Jacksonville, Florida, girl was in good spirits Tuesday morning at a hospital, officials told CNN. ... the mother was charged Monday with an intentional act of child abuse for leaving her daughter alone, notifying no one of the circumstances."
|
|
Read article...
|
|
|
|
|


National Statistics
Special educational needs in England: January 2016
Information from the school census on pupils with special educational needs (SEN), and SEN provision in schools.
Documents
MS Excel Spreadsheet
,
158KB
This file may not be suitable for users of assistive technology.
Request an accessible format.
If you use assistive technology (such as a screen reader) and need a
version of this document in a more accessible format, please email
<EMAIL_ADDRESS>.
Please tell us what format you need. It will help us if you say what assistive technology you use.
MS Excel Spreadsheet
,
369KB
This file may not be suitable for users of assistive technology.
Request an accessible format.
If you use assistive technology (such as a screen reader) and need a
version of this document in a more accessible format, please email
<EMAIL_ADDRESS>.
Please tell us what format you need. It will help us if you say what assistive technology you use.
MS Excel Spreadsheet
,
151KB
This file may not be suitable for users of assistive technology.
Request an accessible format.
If you use assistive technology (such as a screen reader) and need a
version of this document in a more accessible format, please email
<EMAIL_ADDRESS>.
Please tell us what format you need. It will help us if you say what assistive technology you use.
ZIP
,
1.1MB
This file may not be suitable for users of assistive technology.
Request an accessible format.
If you use assistive technology (such as a screen reader) and need a
version of this document in a more accessible format, please email
<EMAIL_ADDRESS>.
Please tell us what format you need. It will help us if you say what assistive technology you use.
Details
This statistical first release (
SFR
) provides analyses on the characteristics of pupils by their:
-
level of
SEN
provision - education, health and care (
EHC
) plan or
SEN
support
-
type of
SEN
It is based on pupil-level data collected via the school census.


To download a file on Pax, simply use a link like this: http://dls.pax.us.to/download/filename
To view/render a file on Pax, simply use a link like this: http://dls.pax.us.to/files/filename.extension
NOTE: Some files can't be viewed. If they can't be viewed then they will be downloaded like with http://dls.pax.us.to/download/...