It’s all about being Unusually Pink.
This domain was a completely random purchase. Earlier today while taking a break from work (which was sorely needed… I had 3 weeks off over the holidays, and coming back today was not easy), I decided to hop on Mastodon for the first time in quite a while. A friend of mine who was previously on the same instance as me had apparently swapped to a different instance during the month or so that I was gone. I just happened to get lucky enough that another individual I follow happened to boost a toot from him; this friend was using the same avatar on his new instance that he used on the previous instance, so I immediately knew it was him. In seeing what instance he was on, I was a bit surprised. It had a .pink
TLD. I had no idea .$COLORS
was a thing now.
I hopped over to my registrar of choice (Namecheap) and saw that I could snag a domain for just $2.88 USD. It was a no-brainer. This was especially true because another friend of mine has a saying about the color pink. She doesn’t normally enjoy pink things, but she likes things which are (to quote her) “unusually pink.” A pink heart? Boring. A pink Razer keyboard and mouse combo? Unusually pink and therefore extremely cool. (If you happen to be curious, I own both that keyboard and mouse. They match wonderfully with the pink LEDs in my gaming desktop. Bonus points to me if I’m using them to play Overwatch while wearing my pink Mercy t-shirt.) Hopefully she wasn’t too mad that I snagged this domain. If you’re reading this, I’m sorry. But I did offer up a sub-domain of her choice should she want one!
At any rate, I made the purchase but had no idea what to do with it. After rolling a few things around in my mind, I decided that I would just make a blog on it. I used to blog a lot back in my college days, and I managed to garner enough readership that a few companies would occasionally send me free anime and video games if I promised to write a review on my blog. I lost my luster for writing a few years back, but maybe this will motivate me to do it more frequently. I already had the hosting space available on my VPS currently running laifu.moe, which doesn’t need all of the resources on the server by a longshot. Plus, I found this sick theme! It’s Rusty from the Hugo Themes gallery. It also gave me an excuse to learn how to use site blocks in Nginx as I’ve used Nginx for years but never with multiple sites on the same server. Spoiler alert: it’s super easy to do.
Hopefully I’ll put up more posts in the near future! They’ll be… unusually pink.


Products in the Leader quadrant in the Enterprise Grid® Report are rated highly by G2 users and have substantial Satisfaction and Market Presence scores
Products in the High Performer quadrant in the Enterprise Grid® Report have high customer Satisfaction scores and low Market Presence scores compared to the rest of the category
The Best Meets Requirements product in the Usability Index earned the highest Meets Requirements rating in its category
The Easiest to Use product in the Usability Index earned the highest Ease of Use rating in its category
The Easiest Admin product in the Usability Index earned the highest Ease of Admin rating in its category
The Best Usability product in the Usability Index earned the highest Usability rating in its category
The Easiest Doing Business With product in the Relationship Index earned the highest Ease of Doing Business With rating in its category
The Highest Quality of Support product in the Relationship Index earned the highest Quality of Support rating in its category
The Best Relationship product in the Relationship Index earned the highest Relationship rating in its category
The Highest User Adoption product in the Implementation Index earned the highest User Adoption rating in its category
The Easiest Setup product in the Implementation Index earned the highest Ease of Setup rating in its category
The Most Implementable product in the Implementation Index earned the highest Implementation rating in its category
The Highest User Adoption product in the Implementation Index earned the highest User Adoption rating in its category
The Easiest Setup product in the Implementation Index earned the highest Ease of Setup rating in its category
Products in the High Performer quadrant in the Grid® Report have high customer Satisfaction scores and low Market Presence scores compared to the rest of the category
The Easiest to Use product in the Usability Index earned the highest Ease of Use rating in its category
The Easiest Admin product in the Usability Index earned the highest Ease of Admin rating in its category
The Best Usability product in the Usability Index earned the highest Usability rating in its category
The Best Meets Requirements product in the Usability Index earned the highest Meets Requirements rating in its category
The Users Most Likely to Recommend product in the Results Index earned the highest Likely to Recommend rating in its category
The Best Results product in the Results Index earned the highest overall Results rating in its category
The Easiest Doing Business With product in the Relationship Index earned the highest Ease of Doing Business With rating in its category
The Highest Quality of Support product in the Relationship Index earned the highest Quality of Support rating in its category
The Best Relationship product in the Relationship Index earned the highest Relationship rating in its category
The Easiest Setup product in the Implementation Index earned the highest Ease of Setup rating in its category
The Highest User Adoption product in the Implementation Index earned the highest User Adoption rating in its category
The Highest Quality of Support product in the Relationship Index earned the highest Quality of Support rating in its category
The Easiest Doing Business With product in the Relationship Index earned the highest Ease of Doing Business With rating in its category
The Best Meets Requirements product in the Usability Index earned the highest Meets Requirements rating in its category
The Easiest to Use product in the Usability Index earned the highest Ease of Use rating in its category
The Easiest Admin product in the Usability Index earned the highest Ease of Admin rating in its category
Products in the High Performer quadrant in the Mid-Market Grid® Report have high customer Satisfaction scores and low Market Presence scores compared to the rest of the category
Products in the High Performer quadrant in the Mid-Market Asia Pacific Regional Grid® Report have high customer Satisfaction scores and low Market Presence scores compared to the rest of the category
Products in the High Performer quadrant in the Asia Pacific Regional Grid® Report have high customer Satisfaction scores and low Market Presence scores compared to the rest of the category


Ocean [ao47], ocean, in The Inner Sea
Last updated Turn #64
Ocean [ao47], ocean, in The Inner Sea
------------------------------------------------------------------------
20: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, arrived from
20: Ocean [ao46], owner:
20: Stewart [k0u], Pen, with 12 sailors
21: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, departed for
21: Ocean [ao48].
Routes leaving Ocean:
North, to Ocean [an47], 6 days
East, to Ocean [ao48], 6 days
South, to Ocean [ap47], 6 days
West, to Ocean [ao46], 6 days


(C) John Mair (banisterfiend) 2011 MIT License
Required Files
- pp
- pry/helpers/base_helpers
- pry/hooks
Classes and Modules
- CLASS Pry
Constants
| SIMPLE_PRINT | = | proc do |output, value| begin output.puts "=> #{value.inspect}" rescue RescuableException output.puts "=> unknown" end |
may be convenient when working with enormous objects and pretty_print is too slow |


Critical Issues
State Info
Billing
ECR
Market Analysis Group
-Market Share
-IEX Sale
-AFC Recovery
-URS
-Demand
-Merit Order


South Africa’s troubled airline cancels flights pre-strike
JOHANNESBURG (AP) - South Africa’s troubled state-owned airline has begun canceling flights after two unions announced their workers would go on strike to protest nearly 1,000 expected job cuts.
South African Airways has warned that the strike that begins Friday morning “endangers the future of the airline.”
The airline has canceled nearly all international and domestic flights it operates on Friday and Saturday after the South African Cabin Crew Association and the National Union of Metalworkers of South Africa said they would go on strike Friday.
The strike was announced shortly after the airline said it is launching a restructuring process that could affect nearly 950 employees.
The airline says its challenges include insufficient revenue and an aging fleet.
SAA’s international destinations include New York, London, Hong Kong and Frankfurt.
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Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


renamed
by None at 2021-12-28 16:10:17.labeled
by None at 2021-12-28 16:14:39.labeled
by None at 2021-12-28 16:14:39.renamed
by None at 2021-12-28 17:48:06.labeled
by None at 2021-12-28 17:49:31.labeled
by None at 2021-12-28 17:49:31.labeled
by None at 2021-12-28 17:49:31.labeled
by None at 2021-12-28 18:46:48.labeled
by None at 2021-12-28 18:46:48.labeled
by None at 2021-12-28 18:46:48.labeled
by None at 2021-12-28 18:48:24.labeled
by None at 2021-12-28 18:48:24.labeled
by None at 2021-12-28 18:48:24.renamed
by None at 2021-12-28 19:10:28.labeled
by None at 2021-12-28 19:11:36.labeled
by None at 2021-12-28 19:11:36.labeled
by None at 2021-12-28 19:11:36.labeled
by None at 2021-12-28 19:25:49.labeled
by None at 2021-12-28 19:25:49.closed
by None at 2021-12-28 20:16:51.renamed
by None at 2021-12-28 15:15:30.labeled
by None at 2021-12-28 15:15:58.labeled
by None at 2021-12-28 15:15:58.labeled
by None at 2021-12-28 15:15:58.The error is still happening as of a week and a half after this issue was closed.
reopened
by None at 2021-12-28 14:52:30.unassigned
by Trey Pendragon at 2021-12-28 19:21:17.Were all uses of .
changed to -
? Or is there a list? I'm not sure what the scale of this issue is.
@ccleeton I just changed the example you provided using the form in figgy, which causes the online content to come through. Could you take a look and see if it looks good still in figgy?
mentioned
by Christa Cleeton at 2021-12-28 20:56:05.subscribed
by Christa Cleeton at 2021-12-28 20:56:05.The forms still work and patrons can still communicate with staff. So I'm not sure I agree this is a sudden priority. But it's not a good look and it's also very easy to change these so I'm going to go ahead and make the fix.
unlabeled
by None at 2021-12-28 20:42:33.referenced
by None at 2021-12-28 20:45:20.assigned
by None at 2021-12-28 20:45:53.closed
by Trey Pendragon at 2021-12-28 22:26:42.referenced
by Trey Pendragon at 2021-12-28 22:26:42.merged
by Trey Pendragon at 2021-12-28 22:26:42.closed
by Trey Pendragon at 2021-12-28 22:26:42.head_ref_deleted
by Trey Pendragon at 2021-12-28 22:26:43.


| Home | Libraries | People | FAQ | More |
Unlike floating-point types, the fixed-point types (may) occupy the entire
underlying integer type, and no bit patterns are reserved for NaN
or infinity.
The bool std::numeric_limits<T>::has_infinity
and bool
std::numeric_limits<T>::has_quiet_NaN
both return false
for all fixed-point types.
Lack of an encoding for infinity or NaN means that overflow or underflow
must be signalled differently.
A template parameter typename OverflowMode
is provided to permit control
what happens on overflow or underflow. In namespace
overflow
some struct
like modulus
, exception
etc are provided.


Persons whose current gender is male. This includes cisgender and transgender persons who are male.Persons whose current gender is female. This includes cisgender and transgender persons who are female.Persons whose current gender is not exclusively male or female. It includes people who are unsure of their gender, do not have one gender, have no gender, are gender fluid, or are Two-Spirit.
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Please note that your answers to questions about demographic information (e.g. gender, Indigenous identity) allow the Community Safety and Crime Prevention branch to better understand who accesses our programs so we may continue to improve our service delivery. Your response is voluntary and the information you provide does not impact your ability to access these services.
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Gateway
BOT
21-Nov-19 11:39 AM
[telegram] <Regnar> I think it's important to remember that right now Atomicdex is a mobile app. Due to space, resource, and hardware restrictions it likely wont have the same level of features as Binance Mobile. I could be wrong here, Atomicdex may end up like this. However Binance uses APIs to their own servers which are very light, that is the benefit of being centralized, but with the obvious drawbacks (sim swap attacks, hacks, disabled wallets, regulation etc) (re @Craig: Thanks for all the in depth responses regnar.
Let me try to phrase a question that's important to me.
Take IDEX.
You visit the website and there's a funny thing you need to do, "unlocking your wallet". A few other funny things later when you want to "withdraw"
This throws off some people. But people know it's a DEX or something a little weird. So most people push on past the weirdness.
Honestly it's probably because IDEX has interesting coins that aren't listed anywhere else, not because the average user really cares about holding their keys.
But no worries, they push on.
One big reason is they push on is because there's a list of like 100 tokens, visible on the front page, that gives their daily volume and % change in price. Also there are charts. Basically it looks like an underdesigned version of binance or another CEX.
The user then goes about his business trading with just a few quirks. Also things are slow, the website kinda lags, but it's ok because it's a DEX and a lot of coins are only possible to find there.
So the vision for atomicDEX, is it similar to that? Where a user will have to accept a few minor annoying tradeoffs in order to trade in a way roughly like a centralized exchange?
Or is using atomicDEX going to be a radically different experience than a centralized exchange?
Another way to put it:
What tradeoffs will atomic dex accept, and what bonuses will it have besides less counterparty risk, no kycaml, your keys your coins?)
[telegram] <Bar_Harbor> What you trying to say (re @Regnar: I think it's important to remember that right now Atomicdex is a mobile app. Due to space, resource, and hardware restrictions it likely wont have the same level of features as Binance Mobile. I could be wrong here, Atomicdex may end up like this. However Binance uses APIs to their own servers which are very light, that is the benefit of being centralized, but with the obvious drawbacks (sim swap attacks, hacks, disabled wallets, regulation etc))
[telegram] <Bar_Harbor> AtomicDex is gonna be slow
[telegram] <Bar_Harbor> ?
[telegram] <Regnar> No I don't unfortunately, but just think of all the deposit addresses, then the cold storage which actually stores the bulk of coins. Just watch a deposit move around (re @Cabey: I suspect most exchanges keep this information close to their chest but tens of thousands of wallets seems like a lot, do you know of any good behind the scenes type video or article on running an exchange)
[telegram] <Regnar> No. (re @Bar_Harbor: What you trying to say)
[telegram] <Regnar> I can literally only type so fast lol (re @Bar_Harbor: What you trying to say)
[telegram] <Bar_Harbor> Lol
[telegram] <Regnar> But AtomicDEX isn't limited to JUST mobile, or just websites, etc. It is an API layer that shares all liquidity. There are already desktop apps that are sharing liquidity and using the Atomicapi to trade desktop with mobile.
AtomicDEX being a mobile app, I don't expect to take on the role if a full fledged trading DEX app, it might be this in the future with charts and order types etc. But I personally think it would be better positioned against instant swap services like changelly and shapeshift, like it was suggested here to simple have a "best price/instant swap" setting. I think mobile apps should keep functionality as basic and simple as possible, let websites have tons of features. but I don't make these decisions. (re @Craig: Framing it as an OTC market helps thanks.
Here i am saying I hate trading and then complaining there aren't enough features.
It's just, there are other DEXs out there that have, or plan to have, a lot more that OTC style markets. Im not sure I ever expected leverage or derivatives and so on with atomicDEX.
We will see how it goes I guess)
(edited)
[telegram] <Regnar> It could be a trading DEX app, or it can be a wallet with instant swap functions. I think swaps would be better for a mobile app, and desktop and website apps would be better suited for the full fledged trading experience (drawing on charts, zooming out, multiple order types, trollbox, massive orderbook views, all coin prices and changes etc) just like we see with most DEXs and CEXs.
Again take this with a grain of salt, I'm just a community volunteer, not a decision maker for Komodo


Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.
Supercalifragilisticexpialidocious antidisestablishmentarianism.


Page Timings is a tool which lets you use your Google Analytics data to graph your page timing information. This is based on the data from the Naviagtion Timing API.
To do that you will need to give this page access to your Google Analytics account. Don't worry, the details of your account are never sent back to any servers, this is an entirely client-side application.


---
layout: post
title: VIM faster Text-blocks with onoremap
date: 2012-06-18 16:00:01 UTC
updated: 2012-06-18 16:00:01 UTC
comments: true
category: editor
tags: [advanced editing, vim]
---
I've found nice VIM feature to add mapping to operators
onoremap p i( onoremap m i{ onoremap " i" onoremap ' i'
c' d'to use defined text-blocks


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The stories and information posted here are artistic works of fiction and falsehood.
Only a fool would take anything posted here as fact.
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Last week I ordered a macbook pro (2.6Ghz - 4GB RAM - 200GB/7200RPM HD) through the shop.
It took about 10 days to arrive. I found that the process was ok but there is a little bit less communication than when I ordered from Dell. It will come as no suprise that the packaging was very well done :)
I ‘ve been using it for the last couple of days. It took me some time to get used to the different keyboard shortcuts that’s for sure.
I’m happy with my purchase but I do wonder what the harm is in providing a separate home and end key. If somebody knows how I can get a consistent word selection going ( I mean like ctrl - arrow or shift - ctrl - arrow) that would be of great help because that’s what annoys me most. I set up a full copy of vista on my bootcamp partitition, it had to be the 32-bit so I can’t take full advantage of my 4GB of ram, but that’s the way it has to be because otherwise fusion won’t load my boot camp partitition.
I first tried with a copy of vista I generated with the vlite tool I blogged about earlier but it appears that the full version actually runs faster than the lite version I generated. This will probably be mostly because of my own stupidity than the tool. With the full version I could install all the software from the bootcamp cd which may be why it works faster.
The next couple of days were spent bonding with my new macbook. Being pleasantly surprised that visual studio 2008 with resharper runs at a really acceptable speed for day to day development through fusion with unity turned on. I’ll probably boot into windows when I have to do purely .NET development.
And now I did want to know of textmate is as good as they say it is or if it’s just hype for nothing. I’ve been using textmate the last couple of days for doing some ruby development and i have to admit that while it’s no visual studio for c# it’s definitely an enjoyable experience. I still have to memorise a lot of shortcuts but I’m well on my way :)
Simone’s post on 18 almost free applications for Mac OSX got me everything I needed. I downloaded 2 or 3 extra programs. Like simone I’m trying to go as much native mac apps as possible. So far I have everything I need and need my windows box only for windows related development tools like LightSpeed, LLBLGen, SQL Server and Visual Studio etc.
7zX or something along those lines for zipping and unzipping 7z archives.
MacFUSE and NTFS-3G for mac OSX so that I can mount read/writeable NTFS volumes.
Another thing I wonder is if there maybe is a tree for navigating in finder. I’m having a hard time compiling IronRuby on OSX but I also haven’t really that hard yet.
Thanks to Simone I wrote this blog post with Ecto. I couldn’t believe how easy it was to connect to a windows vpn and remote desktop in there to fix up some servers.
My first week as a mac user was a success :D


We’re given real photographs of “athletes” on MIT’s actual campus. We can find the athlete who will give us a puzzle in the Projection Device by going to the corresponding location in ⊥IW.
In the photographs each athlete is shown holding equipment corresponding to their sport (a basketball, a football, or a baseball mitt).
The table below shows the photographs, corresponding screenshots of locations in the projection device, and a description of the location.
| In front of the Sailing Pavilion. | ||
| The west side of Killian Court. | ||
| Adjacent to the Green Building | ||
| The east side of Killian Court. | ||
| By the east entrance on the outside of Stata. | ||
| In front of Maseeh Hall. | ||
| On the pitcher’s mound of Fran O’Brien Field. | ||
| In the EC Courtyard, just south of Transparent Horizon. | ||
| By the backstop of Fran O’Brien Field. | ||
| By the dugout on Fran O’Brien Field. |
| By the north side of Rockwell Cage | ||
| By the north side of Rockwell Cage | ||
| Inside of Lobby 7. | ||
| By the south entrance of Stata, near the police car and where the gym is in real life. | ||
| By the art piece Chord in Building 2. | ||
| By the south side of Rockwell Cage |
| On the Steinbrenner Stadium football field. | ||
| Inside the Building 1 cluster. | ||
| At the Stata amphitheater. | ||
| By the entrances to the Infinite and Building 26. | ||
| In the center of Killian Court. | ||
| Near the entrance to MIT.nano (or the rocket taking you to ⊥IW.giga). | ||
| Inside the MacGregor House courtyard. | ||
| Outside the Student Center. | ||
| By the easternmost corner of Building 66. | ||
| On the Steinbrenner Stadium football field. | ||
| On the Steinbrenner Stadium football field. | ||
| By the eastern field goal. |


| Source (view only) | Destination |
|---|---|
| Origami playground |
(The textures are taken from Wargo Pattern.) |
Note: This tool is just for reference; it supports only simple valley folds, so you may not be able to create some complex silhouettes with this tool. The interactive tool is not part of the task description, and the judges offer no guarantee of its consistency with the task description. The judges will not use this tool to evaluate your solutions.


Fit logistic regression models using LS-PLS approaches to analyse both clinical and genomic data. (C. Bazzoli and S. Lambert-Lacroix. (2017) Classification using LS-PLS with logistic regression based on both clinical and gene expression variables <https://hal.archives-ouvertes.fr/hal-01405101>).
| Version: | 1.0 |
| Depends: | R (≥ 3.0), methods, stats |
| Published: | 2017-07-27 |
| Author: | Caroline Bazzoli, Sophie Lambert-Lacroix, Thomas Bouleau |
| Maintainer: | Bazzoli Caroline <caroline.bazzoli at univ-grenoble-alpes.fr> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | no |
| CRAN checks: | lsplsGlm results |
| Reference manual: | lsplsGlm.pdf |
| Package source: | lsplsGlm_1.0.tar.gz |
| Windows binaries: | r-devel: lsplsGlm_1.0.zip, r-release: lsplsGlm_1.0.zip, r-oldrel: lsplsGlm_1.0.zip |
| OS X binaries: | r-release: lsplsGlm_1.0.tgz, r-oldrel: lsplsGlm_1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=lsplsGlm to link to this page.


--- template: example.html title: turf-jenks description: Takes a set of features, a property name, and the desired number of breaks and outputs an array of natural breaks. This classification can be used in the isolines function or the isobands function, or for theming. tags: - classification ---


--- layout: post title: BlueDevil 1.0.7, 1.1.4, 1.2.3 and 1.3-rc2 bug fixing frenezy ! categories: - KDE - Software Libre tags: [] status: publish type: post published: true meta: _edit_last: '2' dsq_thread_id: '2226557351' author: login: afiestas email<EMAIL_ADDRESS>display_name: afiestas first_name: Àlex last_name: Fiestas ---
Finally I have had the energy and the time to hunt the damn crashes that have been affecting BlueDevil since the beginning, fixing them has been relatively easy, be able to reproduce them instead has been quite time exhausting.
Once I fixed all those damn crashes I proceeded to do bug triage and managed to fix all of the confirmed bugs, or said in another way BlueDevil is virtually bug free bug list :)
There are still a couple of bugs with iPhones, but I will need one of those to be able to confirm and fix the issues. Any donation?
The changelog looks as follow:
Fixes for 1.0.7, 1.1.4, 1.2.3 and 1.3-rc2
Fixes for 1.1.4. 1.2.3 and 1.3-rc2
Fixes only for 1.3-rc2
Now I can proceed and create new bugs by continuing with BlueDevil 2.0 and Screen Management.
libbluedevil 1.9.2
md5sum: b492db1825b239e5185c543badb21c26
sha256sum: 00d56fc671fecda1e60aa8231ba167f11002148098d6510df0a409d19e840d59
bluedevil 1.0.7
md5sum: 27e48595679bac72f6ea0d1f496ce524
sha256sum: 2294f921de0a2920dbfe8b3f824abd8b7d468da71a8bce5e4575be311bc0af65
bluedevil 1.1.4
md5sum: b485e0a710146536362cd607bcc3a418
sha256sum: c0bab0d6a505dbe96d3f6acaad8bdf4aea4de84c342e0e6e59b47e0d5bcba6d6
bluedevil 1.2.3
md5sum: e792576d34956d27cd0c3eb3c81a5923
sha256sum: 7744e0544d27960f21073cf4b48ba865162a2643b7e33f7f21fff43705b4e624
bluedevil 1.3-rc2
md5sum: 20452c528ab04c0551f3d8bfc5075c4b
sha256sum: db6735d5a66634ce5d761c70df4ad7c4f39295ac4a6f9b59bcc25777dc720dd5
Cheers !


{% extends "base.html" %} {% block title %}Khwarizmi, an algorithm sharing platform.{% endblock title%} {% block body %}


Package it.polimi.ingsw.view.GUIpackage
Class GUI
java.lang.Object
javafx.application.Application
it.polimi.ingsw.view.GUIpackage.GUI
- All Implemented Interfaces:
ConnectionCreator
,View
public class GUI extends javafx.application.Application implements View, ConnectionCreator
GUI class
-
Nested Class Summary
Nested classes/interfaces inherited from class javafx.application.Application
javafx.application.Application.Parameters
-
Field Summary
Fields inherited from class javafx.application.Application
STYLESHEET_CASPIAN, STYLESHEET_MODENA
-
Constructor Summary
Constructors Constructor Description GUI()
-
Method Summary
Modifier and Type Method Description void
askInitialDiscard()
Sets the scene that asks for initial leader discardvoid
askInitialResource()
Sets the scene that asks for initial resources choosevoid
askLogin()
Sets the scene that asks for nickname loginvoid
askPlayersNumber()
Sets the scene that asks for match number of playervoid
createLocalNetworkHandler()
void
createSocketNetworkHandler()
void
displayBuffer()
Graphic update of marbles buffervoid
displayLeaderCards()
Graphic update of leader cardsvoid
displayNetworkError()
Displays a popup when server interrupt the connectionvoid
displayPlayersNumChange(java.lang.String message, boolean join)
This method is called only if a player quit/re-joinvoid
displayProductionResourcesPayment()
Graphic update of resource to pay for productionvoid
displayProductionZone()
Graphic update of personal development slotsvoid
displayResourcesToPayForCard()
Graphic update of resource to pay for a new cardvoid
displayStartTurn(StartTurnMessage m)
Displays a message in console-logvoid
displayStringMessages(java.lang.String message)
Handles the displaying of messages sent from server, if there is a popup open, re-open it updatedvoid
displayTakenNickname()
Sets a nickname scene with a different messagevoid
displayWarehouse()
Graphic update of personal warehousevoid
displayWinner(java.lang.String winnerMessage)
Sets a scene which displays the winner and creditsvoid
displayWrongTurn()
Display a popup or a text in player's console-logvoid
gameStarted()
Sets the scene that asks for ip address and portNetworkHandler
getNetworkHandler()
void
quittingForProblem(java.lang.String message)
Displays a popup with a string errorvoid
registerClient(ClientAcceptedMessage m)
Sets the owner of thi GUI after the login phasevoid
start(javafx.stage.Stage primaryStage)
void
updateBuffer(MarbleBufferUpdateMessage m)
void
updateDevCardMarket(DevCardMarketUpdateMessage m)
void
updateDevCardResourcesToPay(CardPaymentResourceBufferUpdateMessage m)
void
updateFaithTrack(FaithTrackUpdateMessage m)
Graphic update of personal faithTrack (if game is already created)void
updateFirstPlayer(FirstPlayerMessage m)
void
updateLeaderCardsInHand(LeaderInHandUpdateMessage m)
void
updateLorenzoLight(LorenzoUpdateMessage m)
void
updateMarketLight(MarketUpdateMessage m)
void
updateNicknames(NicknamesUpdateMessage m)
void
updateNumOfResourcesToAdd(int num)
This method update the number of resources to add and launch the relative scenevoid
updateOpponentsLeaderCardsInHand(OpponentsLeaderCardsInHandUpdateMessage m)
void
updatePlaceNewCard(PlacementDevCardMessage m)
void
updatePlayersNumber(int num)
Displays string in the console log after the number of player was setvoid
updateProductionResourcesToPay(ProductionResourceBufferUpdateMessage m)
void
updateProductionZone(ProductionZoneUpdateMessage m)
void
updateStrongboxLight(StrongboxUpdateMessage m)
Graphic update of personal strongbox (if game is already created)void
updateWarehouseLight(WarehouseUpdateMessage m)
void
waitingOtherPlayers(java.lang.String message)
Sets the scene of a generally waiting with a text messageMethods inherited from class javafx.application.Application
getHostServices, getParameters, getUserAgentStylesheet, init, launch, launch, notifyPreloader, setUserAgentStylesheet, stop
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details
-
GUI
public GUI()
-
-
Method Details
-
start
public void start(javafx.stage.Stage primaryStage)- Specified by:
start
in classjavafx.application.Application
-
createSocketNetworkHandler
public void createSocketNetworkHandler()- Specified by:
createSocketNetworkHandler
in interfaceConnectionCreator
-
createLocalNetworkHandler
public void createLocalNetworkHandler()- Specified by:
createLocalNetworkHandler
in interfaceConnectionCreator
-
getNetworkHandler
- Specified by:
getNetworkHandler
in interfaceConnectionCreator
-
registerClient
Sets the owner of thi GUI after the login phase- Specified by:
registerClient
in interfaceView
- Parameters:
m
- is the message sent from Server after the login
-
askPlayersNumber
public void askPlayersNumber()Sets the scene that asks for match number of player- Specified by:
askPlayersNumber
in interfaceView
-
askLogin
public void askLogin()Sets the scene that asks for nickname login -
askInitialDiscard
public void askInitialDiscard()Sets the scene that asks for initial leader discard- Specified by:
askInitialDiscard
in interfaceView
-
askInitialResource
public void askInitialResource()Sets the scene that asks for initial resources choose- Specified by:
askInitialResource
in interfaceView
-
gameStarted
public void gameStarted()Sets the scene that asks for ip address and port- Specified by:
gameStarted
in interfaceView
-
displayTakenNickname
public void displayTakenNickname()Sets a nickname scene with a different message- Specified by:
displayTakenNickname
in interfaceView
-
displayNetworkError
public void displayNetworkError()Displays a popup when server interrupt the connection- Specified by:
displayNetworkError
in interfaceView
-
displayStringMessages
public void displayStringMessages(java.lang.String message)Handles the displaying of messages sent from server, if there is a popup open, re-open it updated- Specified by:
displayStringMessages
in interfaceView
- Parameters:
message
- is the string message to print in player console-log
-
waitingOtherPlayers
public void waitingOtherPlayers(java.lang.String message)Sets the scene of a generally waiting with a text message- Specified by:
waitingOtherPlayers
in interfaceView
-
updateMarketLight
- Specified by:
updateMarketLight
in interfaceView
-
updateStrongboxLight
Graphic update of personal strongbox (if game is already created)- Specified by:
updateStrongboxLight
in interfaceView
- Parameters:
m
- is the update message
-
updateWarehouseLight
- Specified by:
updateWarehouseLight
in interfaceView
-
updateBuffer
- Specified by:
updateBuffer
in interfaceView
-
updateDevCardResourcesToPay
- Specified by:
updateDevCardResourcesToPay
in interfaceView
-
updateProductionResourcesToPay
- Specified by:
updateProductionResourcesToPay
in interfaceView
-
updatePlaceNewCard
- Specified by:
updatePlaceNewCard
in interfaceView
-
updateFaithTrack
Graphic update of personal faithTrack (if game is already created)- Specified by:
updateFaithTrack
in interfaceView
- Parameters:
m
- is the update message
-
updateDevCardMarket
- Specified by:
updateDevCardMarket
in interfaceView
-
updateLeaderCardsInHand
- Specified by:
updateLeaderCardsInHand
in interfaceView
-
updateOpponentsLeaderCardsInHand
- Specified by:
updateOpponentsLeaderCardsInHand
in interfaceView
-
updateProductionZone
- Specified by:
updateProductionZone
in interfaceView
-
updateNicknames
- Specified by:
updateNicknames
in interfaceView
-
displayWinner
public void displayWinner(java.lang.String winnerMessage)Sets a scene which displays the winner and credits- Specified by:
displayWinner
in interfaceView
-
displayWrongTurn
public void displayWrongTurn()Display a popup or a text in player's console-log- Specified by:
displayWrongTurn
in interfaceView
-
displayBuffer
public void displayBuffer()Graphic update of marbles buffer- Specified by:
displayBuffer
in interfaceView
-
displayResourcesToPayForCard
public void displayResourcesToPayForCard()Graphic update of resource to pay for a new card- Specified by:
displayResourcesToPayForCard
in interfaceView
-
displayProductionResourcesPayment
public void displayProductionResourcesPayment()Graphic update of resource to pay for production- Specified by:
displayProductionResourcesPayment
in interfaceView
-
displayLeaderCards
public void displayLeaderCards()Graphic update of leader cards- Specified by:
displayLeaderCards
in interfaceView
-
displayWarehouse
public void displayWarehouse()Graphic update of personal warehouse- Specified by:
displayWarehouse
in interfaceView
-
displayProductionZone
public void displayProductionZone()Graphic update of personal development slots- Specified by:
displayProductionZone
in interfaceView
-
displayStartTurn
Displays a message in console-log- Specified by:
displayStartTurn
in interfaceView
-
displayPlayersNumChange
public void displayPlayersNumChange(java.lang.String message, boolean join)This method is called only if a player quit/re-join- Specified by:
displayPlayersNumChange
in interfaceView
- Parameters:
message
- is a message to print in the popup
-
quittingForProblem
public void quittingForProblem(java.lang.String message)Displays a popup with a string error- Specified by:
quittingForProblem
in interfaceView
-
updatePlayersNumber
public void updatePlayersNumber(int num)Displays string in the console log after the number of player was set- Specified by:
updatePlayersNumber
in interfaceView
- Parameters:
num
- is the number of player of the match
-
updateFirstPlayer
- Specified by:
updateFirstPlayer
in interfaceView
-
updateNumOfResourcesToAdd
public void updateNumOfResourcesToAdd(int num)This method update the number of resources to add and launch the relative scene- Specified by:
updateNumOfResourcesToAdd
in interfaceView
- Parameters:
num
- is the number of resource player needs to add for start the game
-
updateLorenzoLight
- Specified by:
updateLorenzoLight
in interfaceView
-


| 258 | (A) | and garte gayly it gyse in golde and in siluer |
| 252 | (C) | And made hit worshipfully a-rayde . in golde & in syluur |
| 253 | (D) | And gert greithely hit greithe in gold & in siluir |
| 253 | (E) | & made it gayly been arayt . in gold & in syluer |
| (Ex) | ---- no text ---- | |
| 258 | (L) | Garde hit gayly agysen in gold & in seluere |
| 250 | (P) | Gert gayly it gyse in golde and in siluer |
| 250 | (U) | And gart graithely it graitħ / in golde and in siluer |
| (V) | ---- no text ---- |


{%extends "registration/base.html"%} {% load bootstrap3 %} {% load crispy_forms_tags %} {% block content %}
Some Information Might be Incorrect
{% endif %}The objective is to create an application like Awwards (Links to an external site.) (It doesn't necessarily have to be exactly the same). The application will allow a user to post a project he/she has created and get it reviewed by his/her peers. A project can be rated based on 3 different criteria


Filter by Country, State/Province and budget: COUNTRY:* Choose Argentina Brazil Chile Uruguay STATE/PROVINCE:* BUDGET: ⊡ clear filter Search Results Found 6 house(s) PRICE: 5000$ PRICE: 6000$ PRICE: 7000$ PRICE: 7500$ PRICE: 8500$ PRICE: 10000$


This “CV of Failures” was heavily inspired by the CV of Failures of Jessica Vitak. While academia is full of failure, we only know about the success of our peers. Since rejections is part of the process (e.g., acceptance rate in software engineering venues are often around 20%–30%), I think people should talk more about failure.
Thanks @IEEEICSME for reminding me that is time to update my CV of failure ~> https://t.co/7CXV8WdxjQ
— Gustavo Pinto (@gustavopinto) June 4, 2018
I don’t like rejections, but I try to see rejections as an opportunity to improve even further. Still, if you have many rejections, it might also indicate that you have been working hard. As so, by 2021, my goal is to have 100+ rejections.
My list of rejections are in the following (this list is incomplete; some are just too old that I cannot recall).
Journal papers rejected (17)
- IEEE Computer: 2018
- IEEE Software: 2015 (2x), 2017, 2018 (2x)
- Empirical Software Engineering Journal: 2017, 2018 (2x)
- Information and Software Technology: 2016 (2x)
- Journal of Systems and Software: 2017 (2x)
- Journal of Internet Services and Applications: 2018
- PeerJ Computer Science: 2018
- PlosONE Computer Software: 2018
- Software: Practice and Experience: 2014, 2018
Conference papers rejected (28)
- ASE: 2014
- ASPLOS: 2015
- SBLP: 2013, 2015
- CSMR: 2014
- EASE: 2016
- ECOOP: 2014
- ESEM: 2016, 2017, 2018 (2x)
- FSE: 2018
- GPCE: 2015
- ICSE: 2017 (2x), 2019 (2x)
- ICSME: 2012, 2016 (2x), 2017, 2018
- SANER: 2015, 2018, 2019
- SIGCSE: 2019
- XP: 2017
- WTDSoft: 2018
Grant proposals rejected (10)
- BASA research grant, 2018 (budget: U$ 30,000)
- Ford Foundation Grant, 2018 (budget: U$ 50,000)
- Mozilla Research Grant, 2018 (budget: U$ 17,033)
- Facebook Research Award, 2018 (budget: U$ 66,000)
- SECTET Social Technology grant, 2018
- CNPq Productivity Fellowship, 2017
- CNPq Women in tech grant, 2018
- Huawei Research Grant, 2017 (budget: U$ 68,750)
- Google Research Grant, 2013 (budget: U$ 39,000)
- Microsoft SEIF, 2013 (budget: U$ 25,000)
Jobs I did not get (1)
- Assistant Professor at UFMG


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Currently I am completing an intensive 6-month-long training program in Machine Learning at Integrify.
Working with Python, Scikit-learn, and TensorFlow among others to tackle real-life challenges.
You can see the full curriculum on integrify.io.
Postdoctoral researcher
Population Research Institute Väestöliitto and Kone Foundation, Helsinki, FI
I did a support work on big representative longitudinal research/survey (initial sample of about 5000 respondents), that prepares, collects, and analyses data on generational transfers in Finland. My main task was to conduct extensive structured literature review on grandparental investments, that supports further development of used analytical and theoretical approaches.
Research grant receiver
Charles University, Prague, CZ (distant work)
I did hands on work on advanced stages of own PhD research, using combination of SPSS and Excel programs for nonparametric t-testing, logistic regressions, contingency tables, and fertility and recuperation analysis. Outcomes were presented at international scientific conference, in academic article in Finnish Yearbook of Population Research and in final report for the grant agency.
Visiting researcher
Population Research Institute Väestöliitto, Helsinki, FI
I worked on initial stage of work on own research, included literature and data overview, descriptive analyses and basic visualizations, mostly using combination of Excel and SPSS programs, outcome presented at public research seminars. I also did support work on international project, that studies partnership formations of people 50+.


This setup step will add the {{setupInformation.aggregationRule}} rule to the following tasks. Please uncheck if you don't wish to do this.


You can find the source code of Proxy Settings on the project page hosted on GitHub.
Any contribution is appreciated. Feel free to provide feedback (bugs, etc), and pull requests.
Further documentation can be found on the project Wiki and on the dedicated section of the SHOULDIT website.
Proxy Settings
Copyryght 2015 SHOULDIT. All rights reserved.
Proxy Settings is an open source software made possible by the Android Proxy open source project.


Watch a real demonstration of two phones, one paying in Litecoin and the other paying in Dash, making simultaneous purchases of Walmart giftcards from Bitref...
PTYX03-May-19 03:34 PM
the good ol days
buying dash at 12$
Hollowman900003-May-19 03:35 PM
Think it was asiacoin that went full retard right after
Tek03-May-19 03:35 PM
dash is the most decentralized crypto according to this site


fun withLocale(locale: String): ErrorReporting
Set the locale to use when reporting errors
locale - The locale tag to use when reporting errors, e.g. en-US
locale


Multi Agent Coverage Control Problem with Energy Constraint
Show me how
Start
Stop
Reset
Objective Fucntion Value:
Number of Agents
Display Coverage Density
Scheduling Algorithm:
FRFS
SDF
Initial Battery Levels:
Random
Full (100%)
Fixed
Max Linear Speed:
Sensing Range:
α value:
OK
θ value:
OK
Agent
X
Y
SOC
Speed
Mode
Time


| Top |
| const gchar * | webkit_plugin_get_name () |
| const gchar * | webkit_plugin_get_description () |
| const gchar * | webkit_plugin_get_path () |
| GList * | webkit_plugin_get_mime_info_list () |
| WebKitMimeInfo * | webkit_mime_info_ref () |
| void | webkit_mime_info_unref () |
| const gchar * | webkit_mime_info_get_mime_type () |
| const gchar * | webkit_mime_info_get_description () |
| const gchar * const * | webkit_mime_info_get_extensions () |
This object represents a single plugin, found while scanning the
various platform plugin directories. This object can be used to get
more information about a plugin, and enable/disable it, allowing
fine-grained control of plugins. The list of available plugins can
be obtained from the WebKitWebContext, with
webkit_web_context_get_plugins()
.
const gchar *
webkit_plugin_get_description (WebKitPlugin *plugin
);
GList *
webkit_plugin_get_mime_info_list (WebKitPlugin *plugin
);
Get information about MIME types handled by the plugin, as a list of WebKitMimeInfo.
WebKitMimeInfo *
webkit_mime_info_ref (WebKitMimeInfo *info
);
Atomically increments the reference count of info
by one. This
function is MT-safe and may be called from any thread.
void
webkit_mime_info_unref (WebKitMimeInfo *info
);
Atomically decrements the reference count of info
by one. If the
reference count drops to 0, all memory allocated by the WebKitMimeInfo is
released. This function is MT-safe and may be called from any
thread.
const gchar *
webkit_mime_info_get_mime_type (WebKitMimeInfo *info
);
const gchar *
webkit_mime_info_get_description (WebKitMimeInfo *info
);
const gchar * const *
webkit_mime_info_get_extensions (WebKitMimeInfo *info
);
Get the list of file extensions associated to the
MIME type of info


Class Protocol
A Protocol defines a plan for collecting (via Probes), anonymizing (via Anonymizers), and
storing (via LocalDataStores and RemoteDataStores) data from a device. Study organizers use Sensus to configure the
study's Protocol. Study participants use Sensus to load a Protocol and enroll in the study. All of this happens within the Sensus app.
Inheritance
System.Object
Protocol
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: SensusAndroid.dll
Syntax
public class Protocol : Object, INotifyPropertyChanged, IProtocol
Fields
GPS_DEFAULT_ACCURACY_METERS
Declaration
public const int GPS_DEFAULT_ACCURACY_METERS = 25
Field Value
| Type |
Description |
| System.Int32 |
|
GPS_DEFAULT_DEFERRAL_DISTANCE_METERS
Declaration
public const int GPS_DEFAULT_DEFERRAL_DISTANCE_METERS = 500
Field Value
| Type |
Description |
| System.Int32 |
|
GPS_DEFAULT_DEFERRAL_TIME_MINUTES
Declaration
public const int GPS_DEFAULT_DEFERRAL_TIME_MINUTES = 5
Field Value
| Type |
Description |
| System.Int32 |
|
GPS_DEFAULT_MIN_DISTANCE_DELAY_METERS
Declaration
public const int GPS_DEFAULT_MIN_DISTANCE_DELAY_METERS = 50
Field Value
| Type |
Description |
| System.Int32 |
|
GPS_DEFAULT_MIN_TIME_DELAY_MS
Declaration
public const int GPS_DEFAULT_MIN_TIME_DELAY_MS = 5000
Field Value
| Type |
Description |
| System.Int32 |
|
MANAGED_URL_STRING
Declaration
public const string MANAGED_URL_STRING = "managed"
Field Value
| Type |
Description |
| System.String |
|
Properties
Agent
Gets or sets the SensingAgent that controls this Protocol. See
here for more information. This property is not serialized because,
on Android, the assembly containing its type is not necessarily in the app's executing
assembly; rather, on Android, the type might be contained in an assembly (i.e., DLL) that
has been provided by a third-party for run-time code injection (plug-in). Instead of
storing the SensingAgent directly, we therefore store the assembly bytes and
the identifier of the agent within the assembly, so that we can load the agent at run time.
Declaration
public SensingAgent Agent { get; set; }
Property Value
AgentAssemblyBytes
Bytes of the assembly in which the Agent is contained.
Declaration
public byte[] AgentAssemblyBytes { get; set; }
Property Value
| Type |
Description |
| System.Byte[] |
The agent assembly bytes.
|
AgentId
Declaration
public string AgentId { get; set; }
Property Value
| Type |
Description |
| System.String |
The agent identifier.
|
AgentPolicy
Gets or sets the agent policy.
Declaration
public JObject AgentPolicy { get; set; }
Property Value
| Type |
Description |
| Newtonsoft.Json.Linq.JObject |
The agent policy JSON.
|
AlertExclusionWindowString
A comma-separated list of time windows during which alerts from Sensus (e.g., notifications
about new surveys) should not have a sound or vibration associated with them. The format
is the same as described for TriggerWindowsString, except that
exact times (e.g., 11:32am) do not make any sense -- only windows (e.g., 11:32am-1:00pm) do.
The start time must precede the end time (e.g., 19:00-2:00 is not permitted). To specify,
such a time, provide both intervals (e.g.: 0:00-2:00,19:00-23:59).
Declaration
[EntryStringUiProperty("Alert Exclusion Windows:", true, 36, false)]
public string AlertExclusionWindowString { get; set; }
Property Value
| Type |
Description |
| System.String |
The alert exclusion window string.
|
AllowCopy
Whether or not to allow the user to copy the Protocol.
Declaration
[OnOffUiProperty("Allow Copy:", true, 42)]
public bool AllowCopy { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AllowLocalDataShare
Whether or not to allow the user to share local data collected on the device.
Declaration
[OnOffUiProperty("Allow Local Data Share:", true, 44)]
public bool AllowLocalDataShare { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AllowParticipantIdReset
Declaration
[OnOffUiProperty("Allow ID Reset:", true, 45)]
public bool AllowParticipantIdReset { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if allow participant identifier reset; otherwise, false .
|
AllowParticipationScanning
Whether or not to allow the user to display/scan participation QR codes for the Protocol.
Declaration
[OnOffUiProperty("Allow Participation Scanning:", true, 41)]
public bool AllowParticipationScanning { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AllowPause
Whether or not to allow the user to put the protocol into the Paused state.
Declaration
[OnOffUiProperty("Allow Pause: ", true, 48)]
public bool AllowPause { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow pause; otherwise, false .
|
AllowSubmitData
Whether or not to allow the user to manually submit data being collected by the Protocol.
Declaration
[OnOffUiProperty("Allow Submit Data:", true, 40)]
public bool AllowSubmitData { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AllowTagging
Whether or not to allow the user to enter tagging mode. See this article for more information.
Declaration
[OnOffUiProperty("Allow Tagging:", true, 46)]
public bool AllowTagging { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if allow tagging; otherwise, false .
|
AllowTestPushNotification
Whether or not to allow the user to request a test push notification.
Declaration
[OnOffUiProperty("Allow Test Push: ", true, 49)]
public bool AllowTestPushNotification { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if allow test push notification; otherwise, false .
|
AllowViewData
Whether or not to allow the user to view data being collected by the Protocol.
Declaration
[OnOffUiProperty("Allow View Data:", true, 38)]
public bool AllowViewData { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AllowViewStatus
Whether or not to allow the user to view the status of the Protocol.
Declaration
[OnOffUiProperty("Allow View Status:", true, 39)]
public bool AllowViewStatus { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
AsymmetricEncryptionPublicKey
Sensus is able to use asymmetric key encryption to secure data before transmission from the device to a remote endpoint (e.g., AWS S3). This
provides a layer of security on top of SSL encryption and certificate pinning. For example, even if an attacker is able to intercept
and decrypt a service request (e.g., write data) to AWS S3 via a man-in-the-middle attack, the attacker would not be able to decrypt
the Sensus data payload, which is encrypted with an additional public/private key pair that you control. This protects against two
threats. First, it protects against the case where a man-in-the-middle has gained access to your pinned private encryption key and
intercepts data. Second, it protects against unauthorized access to Sensus data payloads after storage within the intended system
(e.g., within AWS S3). In the latter case, the data payloads are transferred to the correct server, but they live unencrypted on
that system. Asymmetric encryption prevents unauthorized access to the data by ensuring that Sensus data payloads can only be decrypted
by those who have the asymmetric private encryption key. To use asymmetric data encryption within Sensus, you must generate a public/private
key pair and enter the public key within AsymmetricEncryptionPublicKey. You can generate a public/private key pair in the
appropriate format using the following steps (on Mac):
- Generate a 2048-bit
RSA PRIVATE KEY
:
openssl genrsa -des3 -out private.pem 2048
- Extract the
PUBLIC KEY
for entering into your Sensus Protocol:
openssl rsa -in private.pem -outform PEM -pubout -out public.pem
Keep all PRIVATE KEY
information safe and secure. Never share it.
Declaration
[EntryStringUiProperty("Asymmetric Encryption Public Key:", true, 37, false)]
public string AsymmetricEncryptionPublicKey { get; set; }
Property Value
| Type |
Description |
| System.String |
The asymmetric encryption public key.
|
AuthenticationService
The authentication service. This is serialized to JSON; however, the only thing that is retained in the
serialized JSON is the service base URL. No account or credential information is serialized; rather,
this information is refreshed when needed.
Declaration
public AuthenticationService AuthenticationService { get; set; }
Property Value
The tags to make available when in tagging mode. See this article for more information.
Declaration
[EditableListUiProperty("Available Tags:", true, 47, false)]
public List<string> AvailableTags { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<System.String> |
The tags.
|
Caption
Declaration
public string Caption { get; }
Property Value
| Type |
Description |
| System.String |
|
CompatibilityMode
Specifies whether the current Protocol should be compatible with Android only, iOS only, or both.
Declaration
[ListUiProperty]
public ProtocolCompatibilityMode CompatibilityMode { get; set; }
Property Value
An email address for the individual who is responsible for handling questions
associated with this study.
Declaration
[EntryStringUiProperty("Contact Email:", true, 24, false)]
public string ContactEmail { get; set; }
Property Value
| Type |
Description |
| System.String |
The contact email.
|
ContinueIndefinitely
Whether or not to execute the Protocol forever after it has started.
Declaration
[OnOffUiProperty("Continue Indefinitely:", true, 19)]
public bool ContinueIndefinitely { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to execute forever; otherwise, false .
|
Description
A detailed description of the Protocol (e.g., what it does, who it is intended for, etc.).
Declaration
[EditorUiProperty(null, true, 15, false)]
public string Description { get; set; }
Property Value
| Type |
Description |
| System.String |
The description.
|
DisplayParticipationPercentageInForegroundServiceNotification
Available on Android only. Whether or not to display the participation percentage (see ParticipationHorizonDays) in the
foreground service notification. If multiple Protocols enable this option, then the average percentage across these will
be displayed.
Declaration
[OnOffUiProperty("(Android) Display Participation:", true, 55)]
public bool DisplayParticipationPercentageInForegroundServiceNotification { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if display participation percentage in foreground service notification; otherwise, false .
|
EndDate
Declaration
[DateUiProperty("End Date:", true, 20, false)]
public DateTime EndDate { get; set; }
Property Value
| Type |
Description |
| System.DateTime |
The end date.
|
EndTime
Declaration
[TimeUiProperty("End Time:", true, 21, false)]
public TimeSpan EndTime { get; set; }
Property Value
| Type |
Description |
| System.TimeSpan |
The end time.
|
EnvelopeEncryptor
Declaration
public IEnvelopeEncryptor EnvelopeEncryptor { get; }
Property Value
GpsDeferLocationUpdates
Available on iOS only. Whether or not to defer location updates until the app is active, thereby conserving battery.
Declaration
[OnOffUiProperty("(iOS) GPS - Defer Location Updates:", true, 34)]
public bool GpsDeferLocationUpdates { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if gps defer location updates; otherwise, false .
|
GpsDeferralDistanceMeters
Available on iOS only. How far to travel before deferred location updates are delivered.
Declaration
[EntryFloatUiProperty("(iOS) GPS - Deferral Distance (Meters):", true, 35, false)]
public float GpsDeferralDistanceMeters { get; set; }
Property Value
| Type |
Description |
| System.Single |
The gps deferral distance meters.
|
GpsDeferralTimeMinutes
Available on iOS only. How long to wait before deferred location updates are delivered.
Declaration
[EntryFloatUiProperty("(iOS) GPS - Deferral Time (Mins.):", true, 36, false)]
public float GpsDeferralTimeMinutes { get; set; }
Property Value
| Type |
Description |
| System.Single |
The gps deferral time minutes.
|
GpsDesiredAccuracyMeters
The desired accuracy in meters of the collected GPS readings. There are no guarantees that this accuracy
will be achieved.
Declaration
[EntryFloatUiProperty("GPS - Desired Accuracy (Meters):", true, 27, true)]
public float GpsDesiredAccuracyMeters { get; set; }
Property Value
| Type |
Description |
| System.Single |
The GPS desired accuracy, in meters.
|
GpsListenForSignificantChanges
Available on iOS only. Whether or not to use significant changes in location (e.g., moving between
cellular towers) in place of GPS.
Declaration
[OnOffUiProperty("(iOS) GPS - Significant Changes:", true, 33)]
public bool GpsListenForSignificantChanges { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if gps listen for significant changes; otherwise, false .
|
GpsLongitudeAnonymizationParticipantOffset
We regenerate the offset every time a protocol starts, so there's
no need to serialize it. Furthermore, we never want the offset
to be shared.
Declaration
public double GpsLongitudeAnonymizationParticipantOffset { get; set; }
Property Value
| Type |
Description |
| System.Double |
The gps longitude anonymization participant offset.
|
GpsLongitudeAnonymizationStudyOffset
Declaration
public double GpsLongitudeAnonymizationStudyOffset { get; set; }
Property Value
| Type |
Description |
| System.Double |
|
GpsMinDistanceDelayMeters
The minimum distance in meters to wait between deliveries of GPS readings.
Declaration
[EntryFloatUiProperty("GPS - Minimum Distance Delay (Meters):", true, 29, true)]
public float GpsMinDistanceDelayMeters { get; set; }
Property Value
| Type |
Description |
| System.Single |
The GPS minimum distance delay, in meters.
|
GpsMinTimeDelayMS
The minimum amount of time in milliseconds to wait between deliveries of GPS readings.
Declaration
[EntryIntegerUiProperty("GPS - Minimum Time Delay (MS):", true, 28, true)]
public int GpsMinTimeDelayMS { get; set; }
Property Value
| Type |
Description |
| System.Int32 |
The GPS minimum time delay, in milliseconds.
|
GpsPauseActivityType
Declaration
[ListUiProperty]
public ActivityType GpsPauseActivityType { get; set; }
Property Value
| Type |
Description |
| Plugin.Geolocator.Abstractions.ActivityType |
The type of the gps pause activity.
|
GpsPauseLocationUpdatesAutomatically
Available on iOS only. Whether or not to pause location updates when movement is unlikely.
Declaration
[OnOffUiProperty("(iOS) GPS - Pause Location Updates:", true, 31)]
public bool GpsPauseLocationUpdatesAutomatically { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if gps pause location updates automatically; otherwise, false .
|
Groupable
Whether the user should be allowed to group the Protocol with other Protocols to form a
bundle that participant's are randomized into.
Declaration
[OnOffUiProperty(null, true, 25)]
public bool Groupable { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true if groupable; otherwise, false .
|
GroupedProtocols
Declaration
public List<Protocol> GroupedProtocols { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<Protocol> |
|
Id
The study's identifier. All studies on the same device must have unique identifiers. Certain Probes
like the BluetoothDeviceProximityProbe rely on the study identifiers to be the same
across Android and iOS platforms in order to make detections.
Declaration
[EntryStringUiProperty(null, false, 0, true)]
public string Id { get; set; }
Property Value
| Type |
Description |
| System.String |
The identifier.
|
JsonAnonymizer
Declaration
public AnonymizedJsonContractResolver JsonAnonymizer { get; set; }
Property Value
LocalDataStore
Declaration
public LocalDataStore LocalDataStore { get; set; }
Property Value
LockPasswordHash
Declaration
public string LockPasswordHash { get; set; }
Property Value
| Type |
Description |
| System.String |
|
LongitudeOffsetParticipantSeededRandom
Gets a System.Random that is seeded specifically to the participant.
Declaration
public Random LongitudeOffsetParticipantSeededRandom { get; }
Property Value
| Type |
Description |
| System.Random |
The seeded System.Random.
|
Name
Declaration
[EntryStringUiProperty("Name:", true, 1, true)]
public string Name { get; set; }
Property Value
| Type |
Description |
| System.String |
The name.
|
ParticipantId
Gets or sets the participant identifier.
Declaration
public string ParticipantId { get; set; }
Property Value
| Type |
Description |
| System.String |
The participant identifier.
|
Participation
Declaration
public double Participation { get; }
Property Value
| Type |
Description |
| System.Double |
|
ParticipationHorizon
Declaration
public DateTime ParticipationHorizon { get; }
Property Value
| Type |
Description |
| System.DateTime |
|
ParticipationHorizonDays
The number of days used to calculate the participation percentage. For example, if the participation horizon is
7 days, and the user has been running a ListeningProbe for 1 day, then the participation percentage
would be 1/7 (~14%). On the other hand, if the participation horizon is 1 day, then the same user would have a
participation percentage of 1/1 (100%). Must be at least 1.
Declaration
[EntryIntegerUiProperty("Participation Horizon (Days):", true, 23, true)]
public int ParticipationHorizonDays { get; set; }
Property Value
| Type |
Description |
| System.Int32 |
The participation horizon, in days.
|
PointsOfInterest
Declaration
public ConcurrentObservableCollection<PointOfInterest> PointsOfInterest { get; }
Property Value
Probes
Declaration
public List<Probe> Probes { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<Probe> |
|
PushNotificationsHub
The push notification hub to listen to. This can be created within the Azure Portal. The
value to use here is the name of the hub (e.g., xxxx-notifications). You must also include
the PushNotificationsSharedAccessSignature for this hub.
Declaration
[EntryStringUiProperty("Push Notification Hub:", true, 51, false)]
public string PushNotificationsHub { get; set; }
Property Value
| Type |
Description |
| System.String |
The push notifications hub.
|
PushNotificationsSharedAccessSignature
The shared access signature for listening for push notifications at the PushNotificationsHub. This
value can be obtained by inspecting the Access Policies tab of the Notification Hub within the Azure Portal. Locate
the DefaultListenSharedAccessSignature policy and copy the entire value of the connection string into this field.
Declaration
[EntryStringUiProperty("Push Notifications Shared Access Signature:", true, 52, false)]
public string PushNotificationsSharedAccessSignature { get; set; }
Property Value
| Type |
Description |
| System.String |
The push notifications shared access signature.
|
RandomTimeAnchor
Declaration
public DateTimeOffset RandomTimeAnchor { get; set; }
Property Value
| Type |
Description |
| System.DateTimeOffset |
|
RemoteDataStore
Declaration
public RemoteDataStore RemoteDataStore { get; set; }
Property Value
RewardThreshold
The participation percentage required for a user to be considered eligible for rewards.
Declaration
[EntryFloatUiProperty("Reward Threshold:", true, 26, false)]
public Nullable<float> RewardThreshold { get; set; }
Property Value
| Type |
Description |
| System.Nullable<System.Single> |
The reward threshold.
|
Shareable
Whether or not to allow the user to share the Protocol.
Declaration
[OnOffUiProperty("Allow Protocol Share:", true, 43)]
public bool Shareable { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to allow; otherwise, false .
|
StartConfirmationMode
Declaration
[ListUiProperty]
public ProtocolStartConfirmationMode StartConfirmationMode { get; set; }
Property Value
StartDate
Declaration
[DateUiProperty("Start Date:", true, 17, false)]
public DateTime StartDate { get; set; }
Property Value
| Type |
Description |
| System.DateTime |
The start date.
|
Whether or not to start the Protocol immediately after the user has opted into it.
Declaration
[OnOffUiProperty("Start Immediately:", true, 16)]
public bool StartImmediately { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
true to start immediately; otherwise, false .
|
StartIsScheduled
Declaration
public bool StartIsScheduled { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
StartTime
Declaration
[TimeUiProperty("Start Time:", true, 18, false)]
public TimeSpan StartTime { get; set; }
Property Value
| Type |
Description |
| System.TimeSpan |
The start time.
|
State
Declaration
public ProtocolState State { get; }
Property Value
StorageDirectory
Declaration
public string StorageDirectory { get; set; }
Property Value
| Type |
Description |
| System.String |
|
SubCaption
Declaration
public string SubCaption { get; }
Property Value
| Type |
Description |
| System.String |
|
TaggedEventId
The current event identifier for tagging. See this article for more information.
Declaration
public string TaggedEventId { get; set; }
Property Value
| Type |
Description |
| System.String |
The tag identifier.
|
The current tags applied during event tagging. See this article for more information.
Declaration
public List<string> TaggedEventTags { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<System.String> |
The set tags.
|
TaggingEndTimestamp
The time at which the current tagging ended.
Declaration
public Nullable<DateTimeOffset> TaggingEndTimestamp { get; set; }
Property Value
| Type |
Description |
| System.Nullable<System.DateTimeOffset> |
The tagging end timestamp.
|
TaggingStartTimestamp
The time at which the current tagging started.
Declaration
public Nullable<DateTimeOffset> TaggingStartTimestamp { get; set; }
Property Value
| Type |
Description |
| System.Nullable<System.DateTimeOffset> |
The tagging start timestamp.
|
TaggingsToExport
A list of taggings to export.
Declaration
public List<string> TaggingsToExport { get; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<System.String> |
The taggings to export.
|
VariableValue
Declaration
public Dictionary<string, string> VariableValue { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.Dictionary<System.String, System.String> |
|
VariableValueUiProperty
A Protocol may delare variables whose values can be easily reused throughout the
system. For example, if many of the survey inputs share a particular substring (e.g., the study
name), consider defining a variable named study-name
that holds the study name. You can then
reference this variable when defining the survey input label via {study-name}
. The format
of this field is variable-name:variable-value
.
Declaration
[EditableListUiProperty("Variables:", true, 30, false)]
public List<string> VariableValueUiProperty { get; set; }
Property Value
| Type |
Description |
| System.Collections.Generic.List<System.String> |
The variable value user interface property.
|
Methods
ApplySettingsAsync(List<ProtocolSetting>, CancellationToken)
Declaration
public Task<bool> ApplySettingsAsync(List<ProtocolSetting> settings, CancellationToken cancellationToken)
Parameters
| Type |
Name |
Description |
| System.Collections.Generic.List<ProtocolSetting> |
settings |
Settings.
|
| System.Threading.CancellationToken |
cancellationToken |
Cancellation token.
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task<System.Boolean> |
True if either the current Protocol or any of its Probes were restarted as a result of applying the passed ProtocolSettings.
|
CancelScheduledStartAsync()
Declaration
public Task CancelScheduledStartAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
CancelScheduledStopAsync()
Declaration
public Task CancelScheduledStopAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
CopyAsync(Boolean, Boolean)
Declaration
public Task<Protocol> CopyAsync(bool resetId, bool register)
Parameters
| Type |
Name |
Description |
| System.Boolean |
resetId |
|
| System.Boolean |
register |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task<Protocol> |
|
CreateAsync(String)
Declaration
public static Task<Protocol> CreateAsync(string name)
Parameters
| Type |
Name |
Description |
| System.String |
name |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task<Protocol> |
|
DeleteAsync()
Declaration
public Task DeleteAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
DeserializeAsync(Byte[], Boolean)
Declaration
public static Task<Protocol> DeserializeAsync(byte[] bytes, bool offerToReplaceExistingProtocol)
Parameters
| Type |
Name |
Description |
| System.Byte[] |
bytes |
|
| System.Boolean |
offerToReplaceExistingProtocol |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task<Protocol> |
|
DeserializeAsync(Uri, Boolean, AmazonS3Credentials)
Declaration
public static Task<Protocol> DeserializeAsync(Uri uri, bool offerToReplaceExistingProtocol, AmazonS3Credentials credentials = null)
Parameters
| Type |
Name |
Description |
| System.Uri |
uri |
|
| System.Boolean |
offerToReplaceExistingProtocol |
|
| AmazonS3Credentials |
credentials |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task<Protocol> |
|
DisplayAndStartAsync(Protocol)
Declaration
public static Task DisplayAndStartAsync(Protocol protocol)
Parameters
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| System.Object |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
GetAgent(String, Byte[])
Declaration
public SensingAgent GetAgent(string agentId, byte[] assemblyBytes)
Parameters
| Type |
Name |
Description |
| System.String |
agentId |
Agent identifier.
|
| System.Byte[] |
assemblyBytes |
Assembly bytes. This is only permitted on Android, as
iOS does not permit dynamic code loading. Attempting to do this crashes the app.
|
Returns
GetAgents(Byte[])
Gets available SensingAgents from the current executing assembly.
Declaration
public List<SensingAgent> GetAgents(byte[] assemblyBytes)
Parameters
| Type |
Name |
Description |
| System.Byte[] |
assemblyBytes |
Additional assembly to scan for SensingAgents. Pass null for no assembly, in
which case only agents present in the executing assembly (the app codebase) will be loaded.
Only permitted on Android
|
Returns
| Type |
Description |
| System.Collections.Generic.List<SensingAgent> |
The agents.
|
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type |
Description |
| System.Int32 |
|
PauseAsync()
Declaration
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
ResumeAsync()
Declaration
public Task ResumeAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
RunUiTestingProtocolAsync(Stream)
Declaration
public static Task RunUiTestingProtocolAsync(Stream uiTestingProtocolFile)
Parameters
| Type |
Name |
Description |
| System.IO.Stream |
uiTestingProtocolFile |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
Save(String)
Declaration
public void Save(string path)
Parameters
| Type |
Name |
Description |
| System.String |
path |
|
ScheduleAgentControlCompletionCheckAsync(SensingAgent.ControlCompletionCheck)
Declaration
public Task ScheduleAgentControlCompletionCheckAsync(SensingAgent.ControlCompletionCheck controlCompletionCheck)
Parameters
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
ScheduleStartAsync()
Declaration
public Task ScheduleStartAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
ScheduleStopAsync()
Declaration
public Task ScheduleStopAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
ShareAsync()
Declaration
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
StartAsync(CancellationToken)
Declaration
public Task StartAsync(CancellationToken cancellationToken)
Parameters
| Type |
Name |
Description |
| System.Threading.CancellationToken |
cancellationToken |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
StartWithUserAgreementAsync()
Starts the current Protocol after displaying a message to the user indicating what is about to happen. This is
also the place where the user's agreement to the Protocol is obtained through the various
ProtocolStartConfirmationMode options. After obtaining agreement, a ProgressPage is displayed
to show progress and prevent the user from interacting with the app until the Protocol is fully started.
Declaration
public Task StartWithUserAgreementAsync()
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
StopAsync()
Declaration
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
TestHealthAsync(Boolean, CancellationToken)
Declaration
public Task<List<AnalyticsTrackedEvent>> TestHealthAsync(bool userInitiated, CancellationToken cancellationToken)
Parameters
| Type |
Name |
Description |
| System.Boolean |
userInitiated |
|
| System.Threading.CancellationToken |
cancellationToken |
|
Returns
TimeIsWithinAlertExclusionWindow(TimeSpan)
Declaration
public bool TimeIsWithinAlertExclusionWindow(TimeSpan time)
Parameters
| Type |
Name |
Description |
| System.TimeSpan |
time |
|
Returns
| Type |
Description |
| System.Boolean |
|
ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
TryGetProbe(Type, out Probe)
Declaration
public bool TryGetProbe(Type type, out Probe probe)
Parameters
| Type |
Name |
Description |
| System.Type |
type |
|
| Probe |
probe |
|
Returns
| Type |
Description |
| System.Boolean |
|
TryGetProbe<DatumInterface, ProbeType>(out ProbeType)
Declaration
public bool TryGetProbe<DatumInterface, ProbeType>(out ProbeType probe)
where DatumInterface : IDatum where ProbeType : class, IProbe
Parameters
| Type |
Name |
Description |
| ProbeType |
probe |
|
Returns
| Type |
Description |
| System.Boolean |
|
Type Parameters
| Name |
Description |
| DatumInterface |
|
| ProbeType |
|
UpdateScriptAgentPolicyAsync(JObject)
Declaration
public Task UpdateScriptAgentPolicyAsync(JObject policy)
Parameters
| Type |
Name |
Description |
| Newtonsoft.Json.Linq.JObject |
policy |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
UpdateScriptAgentPolicyAsync(CancellationToken)
Declaration
public Task UpdateScriptAgentPolicyAsync(CancellationToken cancellationToken)
Parameters
| Type |
Name |
Description |
| System.Threading.CancellationToken |
cancellationToken |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
UpdateSensingAgentPolicyAsync(JObject)
Declaration
public Task UpdateSensingAgentPolicyAsync(JObject policy)
Parameters
| Type |
Name |
Description |
| Newtonsoft.Json.Linq.JObject |
policy |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
UpdateSensingAgentPolicyAsync(CancellationToken)
Declaration
public Task UpdateSensingAgentPolicyAsync(CancellationToken cancellationToken)
Parameters
| Type |
Name |
Description |
| System.Threading.CancellationToken |
cancellationToken |
|
Returns
| Type |
Description |
| System.Threading.Tasks.Task |
|
WriteSensingAgentStateDatum(SensingAgentState, SensingAgentState, String, CancellationToken)
Declaration
public void WriteSensingAgentStateDatum(SensingAgentState previousState, SensingAgentState currentState, string description, CancellationToken cancellationToken)
Parameters
Events
PropertyChanged
Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
| Type |
Description |
| System.ComponentModel.PropertyChangedEventHandler |
|
StateChanged
Declaration
public event EventHandler<ProtocolState> StateChanged
Event Type
Implements
System.ComponentModel.INotifyPropertyChanged


M.Y. Data Visualization
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Covid-19 Data Vivisualization
Bar Chart Rate. 世界各地疫情分析
Line Chart Rata. 中國各省疫情分析


This class provides functionality to move the hand hint from a tracking position to a target position over time.
More...
|
| GameObject | TrackingObject [get, set] |
| | Object to track. More...
|
| |
| GameObject | TargetObject [get, set] |
| | Target to move to. More...
|
| |
| GameObject | RootObject [get, set] |
| | Shared parent between tracking and target objects used for relative local positions. More...
|
| |
| float | Duration [get, set] |
| | Duration of move from tracking object to target object in seconds. More...
|
| |
| Vector3 | TargetOffset [get, set] |
| | Tunable offset to get the GameObject to arrive at the right target position. More...
|
| |
| AnimationCurve | AnimationCurve [get, set] |
| | Lerp curve that controls the animation position over time from the trackingObject to the targetObject. More...
|
| |
This class provides functionality to move the hand hint from a tracking position to a target position over time.
◆ Follow()
| void Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.Follow |
( |
| ) |
|
Starts coroutine to follow the target object.
◆ MoveToTargetPosition()
| void Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.MoveToTargetPosition |
( |
| ) |
|
Starts coroutine to lerp from current position to target position
◆ AnimationCurve
| AnimationCurve Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.AnimationCurve |
|
getset |
Lerp curve that controls the animation position over time from the trackingObject to the targetObject.
◆ Duration
| float Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.Duration |
|
getset |
Duration of move from tracking object to target object in seconds.
◆ RootObject
| GameObject Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.RootObject |
|
getset |
Shared parent between tracking and target objects used for relative local positions.
◆ TargetObject
| GameObject Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.TargetObject |
|
getset |
◆ TargetOffset
| Vector3 Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.TargetOffset |
|
getset |
Tunable offset to get the GameObject to arrive at the right target position.
◆ TrackingObject
| GameObject Microsoft.MixedReality.Toolkit.Experimental.UI.HandCoach.MoveToTarget.TrackingObject |
|
getset |
The documentation for this class was generated from the following file:
- C:/Users/Thomas Peters/UnityProjects/MoveToCode/Assets/MRTK/SDK/Experimental/HandCoach/Scripts/MoveToTarget.cs


Hiroki Harry Yasui
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➡ Decompose
A(nother) parser combinator library inspired by Parsec: Direct Style Monadic Parser Combinators for the Real World, Deterministic, Error-Correcting Combinator Parsers, and funcj.parser, Java parser combinator framework.
Getting Started
This package is intended for use with Swift Package Manager. To use in your own package, add the following dependency:
dependencies: [
.package(url: "https://github.com/bluk/decompose.git", from: "0.2.0")
]
Be sure to also add Decompose
as a dependency in your .target
like:
.target(
name: "YourTarget",
dependencies: ["Decompose"]),
In your code:
import DecomposeCore
import DecomposeOperators
Documentation
Development
If you wish to modify this code, you can clone this repository and use Swift Package Manager to build and test this code.
swift build
swift test
If you want to generate an Xcode project, you can run:
swift package generate-xcodeproj
Generate Docs
To generate the documentation, you need Ruby installed, and then run:
bundle install
swift package generate-xcodeproj
jazzy -o docs/DecomposeCore --module "DecomposeCore" --module-version latest -g https://github.com/bluk/decompose
jazzy -o docs/DecomposeOperators --module "DecomposeOperators" --module-version latest -g https://github.com/bluk/decompose
jazzy -o docs/DecomposeJSON --module "DecomposeJSON" --module-version latest -g https://github.com/bluk/decompose
Related Links
- Parsec
- Parsec: Direct Style Monadic Parser Combinators for the Real World
- Haskell/do notation
- ParsecJ: Java monadic parser combinator framework for constructing LL(1) parsers
- Deterministic, Error-Correcting Combinator Parsers
- funcj.parser, Java parser combinator framework
- Functional Swift


Viola Davis
Viola Davis (born August 11, 1965) is an American actress and producer. Having won an Academy Award, a Primetime Emmy Award, and two Tony Awards, she is the first African-American actor to achieve the "Triple Crown of Acting". Time magazine named her one of the 100 most influential people in the world in 2012 and 2017. In 2017 she received a star on the Hollywood Walk of Fame.In 2020, The New York Times ranked Davis ninth on its list of "The 25 Greatest Actors of the 21st Century"
Follow Viola


Jallianwala Bagh’s soil to be displayed at National Museum
Aim is to remind people about sacrifices made for Independence
by Special CorrespondentOver 100 years after the Jallianwala Bagh massacre, soil from the site would be displayed at the National Museum here in order to remind people , particularly the youth, about the sacrifices made during the freedom struggle, Culture and Tourism Minister Prahlad Singh Patel said on Thursday. Mr.
Patel He also presented Prime Minister the Prime Minister Narendra Modi an urn with the soil from Amritsar’s Jallianwala Bagh. where hundreds of protesters died when British forces fired on them on April 13, 1919. At a press conference, Mr. Patel said the urn would now be placed in the National Museum.
He added that the soil of the “site of martyrdom” would be in the possession of the National Museum, but could be loaned to the Red Fort museum that houses an exhibition on the Jallianwala Bagh massacre.
In order to facilitate foreign tourists at some “iconic Indian monuments”, Mr. Patel said signboards would be put up in three languages — of the top three countries from where visitors come. For instance, he said the Buddhist sites in Sanchi, Madhya Pradesh would have signs in Korean languages as it sees the highest number of foreign tourists come from South Korea.


import { INITIAL_GAIN_VALUE } from '../config';
/**
* Module which exports AudioObj class
* @module AudioObj
*/
export default class AudioObj {
/**
* @param {string} url - location of audio file
*/
constructor(url) {
this._url = url;
}
/**
* Asynchronously fetch and decode audio data:
*
* The object stores a copy of the audio context then asynchronously loads and processes the audio ready to use.
* A gain node is created and stored in the object with an initial gain value imported from config variables.
*
* @param {Object} ctx - a reference to the audio context object which must be created before calling this method
*/
async createAudio(ctx) {
try {
this._ctx = ctx;
this._file = await fetch(this._url);
this._buffer = await this._file.arrayBuffer();
this._audio = await this._ctx.decodeAudioData(this._buffer);
this._gainNode = this._ctx.createGain();
this._gainNode.gain.value = INITIAL_GAIN_VALUE;
} catch (err) {
console.error(err);
}
}
/**
* Set the gain (volume) on the audio object
* @param {Number} value - a percentage value of gain
* @returns Number - gain percentage as a number between 0-1
*/
setGain(value) {
return (this._gainNode.gain.value = value / 100);
}
/**
* Play audio at a given time according to the current gain value
* @param {Number} time the time in seconds that the audio should be played. Default is the current time.
*/
play(time = this._ctx.currentTime) {
this._source = this._ctx.createBufferSource();
this._source.buffer = this._audio;
this._source.connect(this._gainNode).connect(this._ctx.destination);
this._source.start(time);
}
}


Birds Deserve Life!
They are loving
They are
great
parents
Birds are in danger,
click here
to find out more


How to prepare for a music festival! (From a journalists point of view.)
Assembly time: Times my vary based on festival length and type of journalism style.
Awesome rating: 110% awesome
Are you wondering how to prepare yourself to capture the exciting and colorful world of music festivals? Follow these steps in order to assure a fun, safe, and productive weekend!
-
Begin hydrating a week, if not more, before the festival date.

-
Have an open mind and a positive attitude all weekend long!
An open mind a positive outlook will not only allow you to enjoy yourself but also discover new connections and peole from all around the world.
-
Make sure to bring your earplugs!

-
Make sure to bring proper comfy shoes!
Nothing is worse than trying to dance and walk around all weekend with aching feet. A quality pair of shoes or inserts will prevent pain and blistering and keep you going all night long!


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OUR MISSION
- With technological advancements all over, and internet usage globally, virtual environments are becoming
a real deal, and tourism industry is not left out.
- To combine virtual reality and tourism, not needing physical travel, limiting travel costs and risks virtual tourism goes beyond just tourism, teachers can
use virtual tourism to enhance educational experiences of students without travel.
- To mix both traditional and smart tourism, to reduce pressure on destinations leading to little ecological damage
caused by tourists at sites and limit the direct disruption caused to flora, fauna, water bodies among others.
- To help in increasing need for virtual realms fueled by Coronavirus can help fast track the virtual tourism process as
the next best alternative to traditional tourism.


It's possible to constructe HTML pages + vue-github components to dynamically represent the state of a "roadmap" as seen across multiple GitHub projects (aka repos).


{% extends "mxv/base.html" %} {% load static %} {% block title%}Thanks for voting!{% endblock %} {% block breadcrumb %}
Your answers have been saved. We're developing Momentum's digital democracy, and more election-winning digital tools like last year's MyNearestMarginal. Lots of volunteers are chipping in their time, but digital work is still expensive. Could you chip in £10 to help us cover the costs? Thank you!


Born in: Mexico City, Mexico, at the age of 17, she joined Girls Who Code.
Her interests include: listening to music, math, and computer science
Interesting Fact: She wants to go to Pomona College and major in software engineering.
Contact<EMAIL_ADDRESS>Born in: Pembroke Pines, Florida, at the age of 17, she joined Girls Who Code.
Her interests include: playing and practicing piano, math, and reading.
Interesting Fact: She made a dating program at the young age of 17.
Contact<EMAIL_ADDRESS>Born in: Pembrokes Pines, Florida, at the age of 17, she joined Girls Who Code.
Her interests include: theater, listening to a variety to music, and STEAM classes.
Interesting Fact: She represented district 13 in the Florida State Thespian competition.
Contact: kroberts18975@gmail.com


| Why to Donate? | Who can Donate? | Become a Donor | Where to donate |
|---|
To ensure the safety of blood donation for both donors and recipients, all volunteer blood donors must be evaluated to determine their eligibility to give blood. The final determination will be made on the day of the donation at the blood drive or blood donation center. If you were deferred from donating in the past, you may be able to donate again.
Men can give blood every 12 weeks and women can give blood every 16 weeks.


By default, you can assign only product categories to be printed on order printers and it is not convenient in some cases, e.g. if you want to print some products on one printer and other products of the same category on another one.
The module eliminates this disadvantage and allows to specify certain products, which should be printed on order printers. Note that in this case the product categories are not required to be given.
Click on "Add an item" and select products, which should be printed on order printer
Finally,
Contact us by email or fill out request form


icon-armchair-chair-streamline
icon-arrow-streamline-target
icon-backpack-streamline-trekking
icon-bag-shopping-streamline
icon-barbecue-eat-food-streamline
icon-barista-coffee-espresso-streamline
icon-book-dowload-streamline
icon-book-read-streamline
icon-browser-streamline-window
icon-brush-paint-streamline
icon-bubble-comment-streamline-talk
icon-bubble-love-streamline-talk
icon-caddie-shop-shopping-streamline
icon-caddie-shopping-streamline
icon-camera-photo-polaroid-streamline
icon-camera-photo-streamline
icon-camera-streamline-video
icon-chaplin-hat-movie-streamline
icon-chef-food-restaurant-streamline
icon-clock-streamline-time
icon-cocktail-mojito-streamline
icon-computer-macintosh-vintage
icon-computer-network-streamline
icon-cook-pan-pot-streamline
icon-crown-king-streamline
icon-danger-death-delete-destroy-skull-stream
icon-dashboard-speed-streamline
icon-delete-garbage-streamline
icon-design-graphic-tablet-streamline-tablet
icon-design-pencil-rule-streamline
icon-diving-leisure-sea-sport-streamline
icon-drug-medecine-streamline-syringue
icon-earth-globe-streamline
icon-eat-food-fork-knife-streamline
icon-eat-food-hotdog-streamline
icon-edit-modify-streamline
icon-email-mail-streamline
icon-envellope-mail-streamline
icon-eye-dropper-streamline
icon-factory-lift-streamline-warehouse
icon-first-aid-medecine-shield-streamline
icon-food-ice-cream-streamline
icon-frame-picture-streamline
icon-grid-lines-streamline
icon-handle-streamline-vector
icon-happy-smiley-streamline
icon-headset-sound-streamline
icon-home-house-streamline
icon-ipod-mini-music-streamline
icon-ipod-music-streamline
icon-japan-streamline-tea
icon-laptop-macbook-streamline
icon-like-love-streamline
icon-lock-locker-streamline
icon-locker-streamline-unlock
icon-magic-magic-wand-streamline
icon-man-people-streamline-user
icon-micro-record-streamline
icon-monocle-mustache-streamline
icon-music-note-streamline
icon-music-speaker-streamline
icon-paint-bucket-streamline
icon-painting-pallet-streamline
icon-painting-roll-streamline
icon-photo-pictures-streamline
icon-picture-streamline-1
icon-receipt-shopping-streamline
icon-remote-control-streamline
icon-settings-streamline-1
icon-settings-streamline-2
icon-shoes-snickers-streamline
icon-speech-streamline-talk-user
icon-streamline-suitcase-travel
icon-streamline-umbrella-weather


This box has touch-action: pan-x
Zooming out from this textbox is hard after it's autozoomed:
TEXTBOX:


{% extends 'layouts/app.html' %} {% block title %}Delete Experiment{% endblock %} {% block content %}
This session will be deleted and the answered questions cannot be accessed anymore.