Invoice
A statement of the money due for goods or services; a bill.
Usage: Fewer than 10 domains
| Property | Expected Type | Description |
|---|---|---|
| Properties from Invoice | ||
accountId
|
Text | The identifier for the account the payment will be applied to. |
billingPeriod
|
Duration | The time interval used to compute the invoice. |
broker
|
Organization or Person | An entity that arranges for an exchange between a buyer and a seller. In most cases a broker never acquires or releases ownership of a product or service involved in an exchange. If it is not clear whether an entity is a broker, seller, or buyer, the latter two terms are preferred. Supersedes bookingAgent. |
category
|
Thing or Text or PhysicalActivityCategory | A category for the item. Greater signs or slashes can be used to informally indicate a category hierarchy. |
confirmationNumber
|
Text | A number that confirms the given order or payment has been received. |
customer
|
Organization or Person | Party placing the order or paying the invoice. |
minimumPaymentDue
|
PriceSpecification | The minimum payment required at this time. |
paymentDueDate
|
DateTime | The date that payment is due. Supersedes paymentDue. |
paymentMethod
|
PaymentMethod | The name of the credit card or other method of payment for the order. |
paymentMethodId
|
Text | An identifier for the method of payment used (e.g. the last 4 digits of the credit card). |
paymentStatus
|
Text or PaymentStatusType | The status of payment; whether the invoice has been paid or not. |
provider
|
Organization or Person | The service provider, service operator, or service performer; the goods producer. Another party (a seller) may offer those services or goods on behalf of the provider. A provider may also serve as the seller. Supersedes carrier. |
referencesOrder
|
Order | The Order(s) related to this Invoice. One or more Orders may be combined into a single Invoice. |
scheduledPaymentDate
|
Date | The date the invoice is scheduled to be paid. |
totalPaymentDue
|
PriceSpecification | The total amount due. |
| Properties from Thing | ||
additionalType
|
URL | An additional type for the item, typically used for adding more specific types from external vocabularies in microdata syntax. This is a relationship between something and a class that the thing is in. In RDFa syntax, it is better to use the native RDFa syntax - the 'typeof' attribute - for multiple types. Schema.org tools may have only weaker understanding of extra types, in particular those defined externally. |
alternateName
|
Text | An alias for the item. |
description
|
Text | A short description of the item. |
image
|
URL or ImageObject | An image of the item. This can be a URL or a fully described ImageObject. |
mainEntityOfPage
|
URL or CreativeWork | Indicates a page (or other CreativeWork) for which this thing is the main entity being described.
See background notes for details. Inverse property: mainEntity. |
name
|
Text | The name of the item. |
potentialAction
|
Action | Indicates a potential Action, which describes an idealized action in which this thing would play an 'object' role. |
sameAs
|
URL | URL of a reference Web page that unambiguously indicates the item's identity. E.g. the URL of the item's Wikipedia page, Freebase page, or official website. |
url
|
URL | URL of the item. |
Instances of Invoice may appear as values for the following properties
| Property | On Types | Description |
|---|---|---|
partOfInvoice
|
Order | The order is being paid as part of the referenced Invoice. |
Examples
An example of a credit card bill (invoice). ACME Bank Bill for: January 2015 Visa invoice link: http://www.acmebank.com/invoice.pdf Customer: Jane Doe account ID: xxxx-xxxx-xxxx-1234 payment due: 2015-01-30 minimum payment: $15.00 total due: $200.00 billing period: 2014-12-21 to 2015-01-20 payment due

January 2015 Visa
 Invoice PDF
 ACME Bank
 xxxx-xxxx-xxxx-1234
 Jane Doe
 <time itemprop="paymentDueDate">2015-01-30</time>
 15.00 USD

 200.00 USD
 <meta itemprop="billingPeriod" content="2014-12-21/P30D" />starts:2014-12-21 30 days <link itemprop="paymentStatus" href="http://schema.org/PaymentDue" />

January 2015 Visa
 Invoice PDF
 ACME Bank
 xxxx-xxxx-xxxx-1234
 Jane Doe
 <time property="paymentDueDate">2015-01-30</time>
 15.00 USD

 200.00 USD
 <meta property="billingPeriod" content="2014-12-21/P30D" />starts:2014-12-21 30 days <link property="paymentStatus" href="PaymentDue" />

An example of a invoice for a purchase and installation.


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This is the complete list of members for
RandomLib::RandomType< bits, UIntType >, including all inherited members.
| cast(IntType x) | RandomLib::RandomType< bits, UIntType > | [inline, static] |
| CheckSum(type n, uint32_t &check) | RandomLib::RandomType< bits, UIntType > | [static] |
| mask | RandomLib::RandomType< bits, UIntType > | [static] |
| max | RandomLib::RandomType< bits, UIntType > | [static] |
| min | RandomLib::RandomType< bits, UIntType > | [static] |
| Read32(std::istream &is, bool bin, type &x) | RandomLib::RandomType< bits, UIntType > | [static] |
| type typedef | RandomLib::RandomType< bits, UIntType > | |
| width | RandomLib::RandomType< bits, UIntType > | [static] |
| Write32(std::ostream &os, bool bin, int &cnt, type x) | RandomLib::RandomType< bits, UIntType > | [static] |


Convenience function to build a SavedModel suitable for serving. (deprecated)
tf.compat.v1.saved_model.simple_save( session, export_dir, inputs, outputs, legacy_init_op=None )
Warning: THIS FUNCTION IS DEPRECATED. It will be removed in a future version. Instructions for updating: This function will only be available through the v1 compatibility library as tf.compat.v1.saved_model.simple_save.
In many common cases, saving models for serving will be as simple as:
simple_save(session, export_dir, inputs={"x": x, "y": y}, outputs={"z": z})
Although in many cases it's not necessary to understand all of the many ways
to configure a SavedModel, this method has a few practical implications:
- It will be treated as a graph for inference / serving (i.e. uses the tag
saved_model.SERVING
)
- The SavedModel will load in TensorFlow Serving and supports the
Predict
API.
To use the Classify, Regress, or MultiInference APIs, please
use either
tf.Estimator
or the lower level
SavedModel
APIs.
- Some TensorFlow ops depend on information on disk or other information
called "assets". These are generally handled automatically by adding the
assets to the GraphKeys.ASSET_FILEPATHS
collection. Only assets in that
collection are exported; if you need more custom behavior, you'll need to
use the
SavedModelBuilder.
More information about SavedModel and signatures can be found here: https://github.com/tensorflow/tensorflow/blob/master/tensorflow/python/saved_model/README.html.
session
: The TensorFlow session from which to save the meta graph and
variables.export_dir
: The path to which the SavedModel will be stored.inputs
: dict mapping string input names to tensors. These are added
to the SignatureDef as the inputs.outputs
: dict mapping string output names to tensors. These are added
to the SignatureDef as the outputs.legacy_init_op
: Legacy support for op or group of ops to execute after the
restore op upon a load.


Detailed course offerings (Time Schedule) are available for
MUSAP 133 Basic Keyboard (2) VLPA
Keyboard harmony and simple keyboard pieces. Class instruction. Audition required. Prerequisite: MUSIC 116.
View course details in MyPlan: MUSAP 133
MUSAP 134 Basic Keyboard (2) VLPA
Keyboard harmony and simple keyboard pieces. Class instruction. Audition required. Prerequisite: MUSAP 133.
View course details in MyPlan: MUSAP 134
MUSAP 135 Basic Keyboard (2) VLPA
Keyboard harmony and simple keyboard pieces. Class instruction. Audition required. Prerequisite: MUSAP 134.
View course details in MyPlan: MUSAP 135
MUSAP 136 Basic Jazz Keyboard (2, max. 6) VLPA Seales
Basics of jazz and pop chord voicings, reading lead sheets, basic accompanying in various jazz and pop styles. Audition required.
View course details in MyPlan: MUSAP 136
MUSAP 137 Class Instruction: Voice (1) VLPA
Basic fundamentals of good singing: breathing, diction, voice focus. Materials include mainly early Italian art songs, some English and French songs. Audition required.
View course details in MyPlan: MUSAP 137
MUSAP 138 Class Instruction: Voice (1) VLPA
Basic fundamentals of good singing: breathing, diction, voice focus. Materials include mainly early Italian art songs, some English and French songs. Audition required. Prerequisite: MUSAP 137.
View course details in MyPlan: MUSAP 138
MUSAP 139 Class Instruction: Voice (1) VLPA
Basic fundamentals of good singing: breathing, diction, voice focus. Materials include mainly early Italian art songs, some English and French songs. Audition required. Prerequisite: MUSAP 138.
View course details in MyPlan: MUSAP 139
MUSAP 205 String Techniques (2, max. 12) VLPA
Designed to prepare music education students to teach beginning and intermediate strings in the public schools.
View course details in MyPlan: MUSAP 205
MUSAP 210 Wind Techniques (2, max. 12) VLPA
Designed to prepare music education students to teach beginning and intermediate woodwinds and brass in the public schools.
View course details in MyPlan: MUSAP 210
MUSAP 217 Percussion Techniques (2, max. 4) VLPA Collier
The study of basic percussion techniques as they apply to music in the public schools. Acquaints the prospective music education major with percussion performance and teaching techniques.
View course details in MyPlan: MUSAP 217
MUSAP 218 Guitar Techniques (2, max. 4) VLPA Partington
Includes exercises to develop a good basic technique emphasizing correct position and movement of both hands, basic folk song accompaniments including a variety of strums, finger picking patterns, hammering on and bass runs, reading guitar music, classical pieces, special effects, and access to other styles. Offered: W.
View course details in MyPlan: MUSAP 218
MUSAP 233 Secondary Piano (2) VLPA
Focus is on advanced keyboard skills and piano repertoire. Audition required. Prerequisite: MUSAP 135.
View course details in MyPlan: MUSAP 233
MUSAP 234 Secondary Piano (2) VLPA
Focus is on advanced keyboard skills and piano repertoire. Audition required. Prerequisite: MUSAP 233.
View course details in MyPlan: MUSAP 234
MUSAP 235 Secondary Piano (2) VLPA
Focus is on advanced keyboard skills and piano repertoire. Audition required. Prerequisite: MUSAP 234.
View course details in MyPlan: MUSAP 235
MUSAP 237 Secondary Class Instruction: Voice (2, max. 6) VLPA
Continuation of basic fundamentals of good singing: breathing, diction, voice focus, and repertoire. Designed for students not yet prepared for private instruction. Audition required. Prerequisite: MUSAP 139.
View course details in MyPlan: MUSAP 237
MUSAP 239 Secondary Piano (2, max. 8) VLPA
Intermediate level keyboard repertory. Private instruction. Audition required. Prerequisite: MUSAP 235.
View course details in MyPlan: MUSAP 239
MUSAP 389 World Music (2, max. 24) VLPA/I&S
World music traditions taught by visiting native artists. Consult ethnomusicology staff for current offerings. Intended for undergraduate majors. Audition required. Credit/no-credit only.
View course details in MyPlan: MUSAP 389
MUSAP 442 Jazz and Non-Western Drumming Techniques (2/3, max. 18) VLPA Collier
Focused study of American jazz drumming and/or hand drumming techniques of various world music cultures to broaden the skills of percussion students, preparing them for new demands of contemporary musical styles. Designed primarily for music undergraduates enrolled in the percussion program. Audition required.
View course details in MyPlan: MUSAP 442
MUSAP 443 Percussion Lab (1, max. 12) Collier, Crusoe, Poor
Primarily for percussion majors. Includes techniques and topics not normally covered in private lessons. Non-percussion music majors with permission of instructor. Offered: AWSp.
View course details in MyPlan: MUSAP 443
MUSAP 589 World Music Laboratory (2, max. 24)
World music traditions taught by visiting artists with emphasis on cultural pedagogy and traditional theory. The particular culture studied changes from year to year. Required of all graduate students in ethnomusicology. Audition required. Credit/no-credit only.
View course details in MyPlan: MUSAP 589


Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod
tempor incididunt ut labore et dolore magna aliqua.
First Row Col2Col3
This is Second Row Col2Col3
Third Row Col2Col3
Even Fourth Col2Col3
First Row Col2Col3
This is Second Row Col2Col3
Third Row Col2Col3
Even Fourth Col2Col3
Info Here"s some Information
Success You made it!
Warning This is experimental
Error What did you do?!
Small Large


| PostgreSQL 9.0.10 Documentation | ||||
|---|---|---|---|---|
| Prev | Up | Chapter 9. Functions and Operators | Next |
Table 9-40 shows the operators available for array types.
Table 9-40. Array Operators
| Operator | Description | Example | Result |
|---|---|---|---|
| = | equal | ARRAY[1.1,2.1,3.1]::int[] = ARRAY[1,2,3] | t |
| <> | not equal | ARRAY[1,2,3] <> ARRAY[1,2,4] | t |
| < | less than | ARRAY[1,2,3] < ARRAY[1,2,4] | t |
| > | greater than | ARRAY[1,4,3] > ARRAY[1,2,4] | t |
| <= | less than or equal | ARRAY[1,2,3] <= ARRAY[1,2,3] | t |
| >= | greater than or equal | ARRAY[1,4,3] >= ARRAY[1,4,3] | t |
| @> | contains | ARRAY[1,4,3] @> ARRAY[3,1] | t |
| <@ | is contained by | ARRAY[2,7] <@ ARRAY[1,7,4,2,6] | t |
| && | overlap (have elements in common) | ARRAY[1,4,3] && ARRAY[2,1] | t |
| || | array-to-array concatenation | ARRAY[1,2,3] || ARRAY[4,5,6] | {1,2,3,4,5,6} |
| || | array-to-array concatenation | ARRAY[1,2,3] || ARRAY[[4,5,6],[7,8,9]] | {{1,2,3},{4,5,6},{7,8,9}} |
| || | element-to-array concatenation | 3 || ARRAY[4,5,6] | {3,4,5,6} |
| || | array-to-element concatenation | ARRAY[4,5,6] || 7 | {4,5,6,7} |
Array comparisons compare the array contents element-by-element, using the default B-tree comparison function for the element data type. In multidimensional arrays the elements are visited in row-major order (last subscript varies most rapidly). If the contents of two arrays are equal but the dimensionality is different, the first difference in the dimensionality information determines the sort order. (This is a change from versions of PostgreSQL prior to 8.2: older versions would claim that two arrays with the same contents were equal, even if the number of dimensions or subscript ranges were different.)
See Section 8.14 for more details about array operator behavior.
Table 9-41 shows the functions available for use with array types. See Section 8.14 for more information and examples of the use of these functions.
Table 9-41. Array Functions
| Function | Return Type | Description | Example | Result |
|---|---|---|---|---|
array_append (anyarray, anyelement)
| anyarray | append an element to the end of an array | array_append(ARRAY[1,2], 3) | {1,2,3} |
array_cat (anyarray, anyarray)
| anyarray | concatenate two arrays | array_cat(ARRAY[1,2,3], ARRAY[4,5]) | {1,2,3,4,5} |
array_ndims (anyarray)
| int | returns the number of dimensions of the array | array_ndims(ARRAY[[1,2,3], [4,5,6]]) | 2 |
array_dims (anyarray)
| text | returns a text representation of array's dimensions | array_dims(ARRAY[[1,2,3], [4,5,6]]) | [1:2][1:3] |
array_fill (anyelement, int[],
[, int[]])
| anyarray | returns an array initialized with supplied value and dimensions, optionally with lower bounds other than 1 | array_fill(7, ARRAY[3], ARRAY[2]) | [2:4]={7,7,7} |
array_length (anyarray, int)
| int | returns the length of the requested array dimension | array_length(array[1,2,3], 1) | 3 |
array_lower (anyarray, int)
| int | returns lower bound of the requested array dimension | array_lower('[0:2]={1,2,3}'::int[], 1) | 0 |
array_prepend (anyelement, anyarray)
| anyarray | append an element to the beginning of an array | array_prepend(1, ARRAY[2,3]) | {1,2,3} |
array_to_string (anyarray, text)
| text | concatenates array elements using supplied delimiter | array_to_string(ARRAY[1, 2, 3], '~^~') | 1~^~2~^~3 |
array_upper (anyarray, int)
| int | returns upper bound of the requested array dimension | array_upper(ARRAY[1,2,3,4], 1) | 4 |
string_to_array (text, text)
| text[] | splits string into array elements using supplied delimiter | string_to_array('xx~^~yy~^~zz', '~^~') | {xx,yy,zz} |
unnest (anyarray)
| setof anyelement | expand an array to a set of rows | unnest(ARRAY[1,2]) | 1 2 (2 rows) |
See also Section 9.18 about the aggregate
function array_agg
for use with arrays.


HTML Unordered list I'm beginning to feel like a Rap God, Rap God.  Mom, I know I let you down. Feminist women love Eminem. I'm beginning to feel like a Rap God, Rap God.
Reversed list I'm beginning to feel like a Rap God, Rap God.  Mom, I know I let you down. Feminist women love Eminem.


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In Mouldwood Depths (before defeating Mora) and in the cave at Glades, you need a light source in order to navigate through the darkness. The game expects you to either use the fireflies or flash but there is other abilities which can be used as a light source.
Bow
The easiest to use is Bow.
Grenade
You can also use Grenade as a light source, which is much harder because it doesn't protect you while you are holding Grenade so you need to throw it near you to refresh the darkness cooldown when it explodes and launch another one almost immediatly since Grenade's light won't protect you for long.


Gets the sharing permissions on a file/SMB share.
Get-FileSharePermission [-Name] <String> [[-Identity] <String>] [<CommonParameters>]
The Get-FileSharePermission
function uses WMI to get the sharing permission on a file/SMB share. It returns the permissions as a Carbon.Security.ShareAccessRule
object, which has the following properties:
Security.Principal.NTAccount
for the user/group who has permission.The ShareRights
are values from the Carbon.Security.ShareRights
enumeration. There are four values:
If the share doesn't exist, nothing is returned and an error is written.
Use the Identity
parameter to get a specific user/group's permissions. Wildcards are supported.
Get-FileSharePermission
was added in Carbon 2.0.
| Name | Type | Description | Required? | Pipeline Input | Default Value |
|---|---|---|---|---|---|
| Name | String | The share's name. |
true | false | |
| Identity | String | Get permissions for a specific identity. Wildcards supported. |
false | false |
Carbon.Security.ShareAccessRule.
Get-FileSharePermission -Name 'Build'
Demonstrates how to get all the permissions on the Build
share.


Microsoft Identity Python Web App
Powered by MSAL Python {{ version }}
Welcome {{ user.get("name") }}!
Call Microsoft Graph API
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Shane and Maya have been having a good time riding around on Maya's new Bobby car. Some of their other toys have been put away so they don't get dusty during our great house rewiring project. Shane got lots of holes in the walls and ceiling of his room and a new light fixture. Shane made lots of valentines for his friends and relatives.
Shane had a good time at Harrison's birthday party at the Children's Museum. The water room was an especially big hit. Shane also enjoyed making a print in the art room.
Maya and Shane really like to take baths. Shane had a good time showing everyone his school on Family Day.
Maya likes to wear her backpack around the house, especially when Shane has his backpack on too. Sometimes when Shane is really tired he takes a long nap. Maya thinks it is fun to crawl into bed with him and wake him up.
Shane had a good time collecting eggs at the Smiths' "egg party." Maya and Shane finally got their rooms painted and put back together.
Shane likes the party hat and sunglasses he got at Katheryne's birthday party. He likes to wear them when he eats ravioli -- one of his favorite foods to have for lunch. Shane had a good time when his grandparents and great grandparents came for a visit.
Shane had a great time at the CMU Carnival. He was especially looking forward to riding the purple ride. He remembered riding it last year, but this year he wanted to sit in the driver's seat. A little girl beat him to it, but she was willing to share.
Shane likes the flowers that are growing in our garden. He is learning the names of some of the flowers he sees on the way to school: tulips, daffodils, and hyacinths. He thinks we should plant more tulips in the fall. He is jealous of Maya's poncho -- he wants one too!
Shane went to a sedar at Serge's house. He liked eating the matza.
Shane helped mom bake banana muffins to bring to school. Shane helped dad bake a birthday cake.
Mom and Dad came to Shane's school on his birthday and brought the banana muffins. Mom read Green Eggs and Ham to the class. The Smith's came over for dinner and had pizza and birthday cake. Shane enjoyed unwrapping his presents.
Shane likes to look at all the flowers growing in our garden. He knows the names of some of the flowers now. He thinks we should plant tulips in more colors next fall.
Shane watched the Race for the Cure race through our neighborhood. He likes the new paint in the hallway (used to be green). Shane had a good time at the SCS/ECE picnic.
Shane had a good time visiting Mom and Dad's new offices in the CIC building.
Shane went to Maryland to visit Grandma Judy and Papa Mike. He had a good time playing with cousins Justin and Eric.
Shane and Maya had a fun time at the Pittsburgh Science Center.
Shane and Maya like to pretend Shane's baskets are boats and scoot around Shane's room.
Shane had a good time at Jack's birthday party, but it was very hot outside. Shane got a very loud horn at Jack's party. Mom and Dad will only let him play it outside.
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--- layout: post title: "All models of learning have flaws" date: 2016-04-12 comments: true archive: true notes: true tags: notes excerpt: Thoughts regarding flaws in most existing learning models. ---
All learning models have flaws


Only for experimental purposes!
This is a release of an unstable prototype version of GAPI RDF library. It’s not tested in production at all.
docs/docco
- generated docs from Literate CoffeeScript and MD**/src
- CoffeeScript source files.**/lib
- JavaScript files compiled from CoffeeScript.Since the library uses Harmony proxies you need to execute Node.js with the --harmony
runtime option:
node --harmony examples/lib/gapi-web-config-generate.js
When you see Error: proxies not supported on this platform
, you’ve probably forgotten to add the option.
GAPI RDF works also as a general extender of the underlying implementation of RDF Interfaces.
There is an added method use()
for extensions to be loaded into interface
use()
takes object where it searches for ‘RDFInterfacesExtMap’ property where should be a mapping of the extension.
See ClassMap or Resource source files for simple mapping examples.
GAPI RDF contains two usable extensions: Resource and ClassMap. Both can be used standalone, though ClassMap has no other functionality than manipulation of the class map.
Resource
subject-oriented ORM wrapper of interfaces’ graph
rdf = require 'gapi-rdf'
rdf.use rdf.extensions.Resource
Adds:
Resource
classcreateResource(iri, graph)
to RDFEnvironment
ClassMap
RDFEnvironment map for mapping JS classes to rdf:types. Enables calling class methods on the Resource instance if one of its rdf:types matches the mapping, ie. Resource extension uses this map to find methods to bind and call.
rdf = require 'gapi-rdf'
rdf.use rdf.extensions.ClassMap
Adds:
ClassMap
classcreateClassMap(classMap)
to RDFEnvironment
getClass(rdf_type)
,setClass(rdf_type, handling_class)
andsetDefaultClass(handling_class)
to Profile


The container class template vector generalizes the concept of an ordinary C array. Like an array, a vector is an indexed data structure, with index values that range from 0 to one less than the number of elements contained in the structure. Elements in a vector can be accessed with a subscript, like an array. However, a vector differs from an array in the following important respects:
The size of a vector changes dynamically. New elements can be inserted on to the end of a vector, or into the middle. Storage management is handled automatically. Insertion at the end of a vector is efficient. However, insertion into the middle of a vector is not as efficient as insertion into the middle of a list (Section 6). If many insertion operations into the middle of the container are to be performed, a list container should be used.
A vector has more self-knowledge than an ordinary array. In particular, a vector can be queried about the number of elements it contains, the number of elements which it can contain without allocating more memory, the maximum number of elements it can potentially contain, and so on.
The container class template vector in the C++ Standard Library should be compared and contrasted to the container class template deque described in Chapter 7. Like a vector, a deque (pronounced deck) is an indexed data structure. The major difference between the two is that a deque provides efficient insertion at either the beginning or the end of the container, while a vector provides efficient insertion only at the end. In many situations, either structure can be used. Use of a vector generally results in a smaller executable file, while use of a deque may result in a slightly faster program, depending upon the particular set of operations being performed.
Whenever you use a vector, you must include the vector header file:
#include <vector>


Grégoire Charvet
background-repeat: no-repeat/repeat-x/repeat-y
background-position
background-size
If only one value is given, it is expected to be the length, and the height is assumed to be 'auto'
cover
contain
background-attachment
whether a background image is fixed or scrolls with the rest of the page.
can be fixed or scroll (or local, seldom used)
Use of background image to change the bullets on lists. Inspect the 'li' element
h-shadow
v-shadow
blur
(optional)spread
(optional)color
(optional)inset
(optional)syntax
h-shadow
v-shadow
blur radius
color
Multiple effects can be specified, separated by a comma.
Dolor orci bibendum enim, a sagittis nulla nunc quis elit. Phasellus.
gradients requires vendor prefix in some webkit based browsers
linear-gradient: ...
-webkit-linear-gradient: ...
See canIUse for the list of css properties and their support across various browsers.
These slides only use the newest syntax without the prefix
blue -> white
Add in the html:
<meta name="viewport" content="width=device-width">
This scale the content to the width of the device.
In the css:
These rules only apply when the device's width is below 480px.
The opposite of mobile first: you start from a large screen and reduce the size.


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Format Spec Converter
Convert format specs between languages
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Tee hee hee... I called us lovers! O_o
Hello females, males, transsexuals, natural hermaphrodites, and unsexed...
This is an article about our refusal to answer homework questions and solve homework problems.
I expect the majority of the people who have posted something along the lines of...
Hey pplz:
Write a program that implements Eratosthenes's sieve. The program should take in from the console the upper limit for the range 1-n to be searched for primes and output the number of prime numbers. |
...were flat-out denied the problem's solution, and those who got the solution might have seen the solution giver reprimanded for giving the solution. If you are either a solution-giver or a solution-seeker, then I'm sorry but there's a difference between the easy way out and the right way out, and in this article I hope to explain why we are so set against giving out problem solutions.
Say that for the above problem, I posted the solution of:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
|
#include <iostream.h>
#include <iomanip.h>
#include <stdlib.h>
#include <math.h>
using namespace std;
int size;
int* primes;
bool checkprimeness(int i)
{
for (int j = 0; j < size; j++)
if (i % primes[j] == 0) return false;
return true;
}
void main()
{
int max;
printf("Enter your number: ");
cin >> max;
system("cls");
if (max < 2) {
printf("What the fortran do you take me for?\nThere are no positive primes here!\n");
exit(0);
}
else {
primes = (int*)malloc(4*max);
size = 0;
primes[size] = 2, size++;
}
int i;
for (i = 2; i < max+1; i++) {
if (checkprimeness(i))
primes[size] = i, size++;
}
cout << "\n";
for (i = 0; i < size; i++)
cout << primes[i] << "\n";
system("pause");
}
| |
Off the top of my head, there are five problems with doing this.
1: The OP may not read through the code.
We have no guarantee that the OP will not do some really quick foot-kissing and run off with this solution, presenting it to the instructor as his/her own without examining it first. This is a problem because:
1.1: We will have wasted our time creating the solution (the above took me about 5 minutes, but it's still time wasted), as the OP will have learned nothing positive and unless it's good practice for you, you just spent some time writing a bit of code that won't teach anything positive. :)
1.2: Those of us who were paying close attention will notice that
this code is not in fact the solution to the problem. Misreads happen, and if the student doesn't pay close enough attention, he/she won't notice that I "accidentally" made the program output the list of prime numbers instead of the demanded number of prime numbers.
Also, as tition correctly noticed 3 months later, the algorithm I used is not Eratosthenes's sieve; it never strikes out any numbers from a complete list. Though I deliberately implemented the wrong algorithm and did not state it, if this were in a solution I gave to the OP it might easily have gone unnoticed, and he/she might lose a substantial amount of credit on the problem if this piece of code was given in as a solution.
1.3: In the event that someone tried to turn this example in for credit, they might lose stunning amounts of credit just because of the ugly style I wrote it in. More on this in point 5.
2: This enforces laziness during college.
The OP might in some cases learn that others will do his/her work for him/her, possibly leading to some... unfortunate changes, as well as reinforcing laziness. This is only a possibility, like the above, but it still exists; I've seen it happen.
3: No comment(s).
If the OP actually did try to learn from my example, it could be hard to follow due to the lack of explanatory comments. Some of us will put in the comments, but I recognize that others may not, so when the given solution doesn't have explanatory comments it's time wasted for the OP, and possibly simply doing the problem would have taken less time to do and would have lead to a better understanding.
4: This enforces laziness after college.
(inspired by a response by cnoeval) If somehow the OP managed to get through college cheating and obtain a reasonable degree to work in the computer science industry, then he/she would have both wasted at least two good years of his/her life, and also have great trouble being able to actually work. Some people might help them in that area as well, possibly for years, but everyone has a limit and eventually that limit would be reached if the pattern of laziness were to continue for all those years.
5: It spreads bad coding habits like a disease.
The style of this piece of code is actually quite horrific, but what's worse is that I could see someone without much experience in C++ giving this to someone as a solution to turn in. I'd congratulate the effort, but in the event that the OP does try to learn from the code, he/she might develop habits that in C++ are not only quite bad, but also very hard to unlearn. Usually we try to check these habits, but we aren't everywhere and we aren't active all the time. Please don't give out solutions, just in case!
NOTE: The example won't even compile if one closely follows the C++ standard. In addition, the program has a memory leak, as a result of the memory primes points to never being freed. I do NOT recommend running this program without fixing the memory leak first!
If you learn better by seeing a problem and its solution side by side, ask a forum member if they can create a similar problem and solve it so that you can see the problem and the solution side by side. If one of us has the time, we will happily do that or link to an already done example. :)
For a few guidelines in creating a good question, see this article here:
http://www.cplusplus.com/forum/articles/1295/
Happy coding!
-Albatross
EDIT1: Made a slight change to the problem description to make it somewhat more realistic and added point #4. Also made the console pause slightly more elegant but slightly harder to understand.
EDIT2: Added point 1.2.1 (now a part of 1.2)
EDIT3: Made a few minor changes.
EDIT4: Doused the example with a bucket of unadulterated evil, and added point 5.
EDIT5: A few anti-refinements to the example were added.


pstr
- the Paastor CLI tool$ npm install -g paastor
$ pstr --help
Usage: pstr [options] [command]
Commands:
login [options]
Sign into Paastor (prompts for credentials or use -u, --user and -p, --pass)
logout
Sign out of Paastor
servers
Get a list of servers for this account
logs [server] [app]
Get the logs for a server (when no app param) or an app on the server
server [_id]
Get detailed info about a server
push [options] [server] [app]
Push an app to your server (both must already exist)
create-app [server] [app]
Create an app
stop [server] [app]
Stop an app
start [server] [app]
Start an app
restart [server] [app]
Stop then immediately start an app
setenv [server] [app]
Initiate the process of setting an app environment variable (must restart app to take effect)
install-node [server] [version]
Trigger the installation of a version of Node.js, to be available to apps.
Options:
-h, --help output usage information
-V, --version output the version number
Sometimes you might has special packages or other reasons for wanting to disable npm install
.
When you use the pstr push [server] [app]
command, Sheep will attempt to run npm install
using the version of Node specified in your package.json
engines.node
.
This can be turned off with the --no-npm
flag.
$ pstr push myserver myapp --no-npm


--- layout: default.hbs title: "Wireless,DMX,Transmiter,2.4G" description: "Wireless,DMX,Transmiter,2.4G" keywords: - Wireless - DMX - Transmiter - 2.4G ---


JsonDiff Demo
Try it in the browser thanks to GopherJS!
{"format":"example","content":[{"align":"center","depth":0,"list":false,"content":[{"style":{"underline":1,"bold":2,"size":20,"italic":2,"color":"FFFFFF","fontFamily":"Arial"},"content":"And please, feel free to send us your feedback and comments to "},{"style":{"underline":1,"bold":2,"size":20,"italic":2,"color":"4DC3FF","fontFamily":"Arial"},"content":"hello world"},{"style":{"underline":1,"bold":2,"size":20,"italic":2,"color":"FFFFFF","fontFamily":"Arial"},"content":", or just by clicking on the "},{"style":{"underline":1,"bold":2,"size":20,"italic":2,"color":"4DC3FF","fontFamily":"Arial"},"content":"feedback"}],"ordered":false}],"version":3}
{"format":"example","version":3.1,"content":[{"list":false,"depth":0,"ordered":false,"content":[{"content":"And please, feel free to send us your feedback and comments to ","style":{"size":20,"color":"FFFFFF","name":"Arial","bold":2,"italic":2,"underline":2}},{"content":"foo","style":{"size":20,"color":"4DC2FF","name":"Arial","bold":2,"italic":2,"underline":2}},{"content":", or just by clicking on the ","style":{"size":20,"color":"FFFFFF","name":"Arial","bold":2,"italic":2,"underline":2}},{"content":"feedback","style":{"size":20,"color":"4DC2FF","name":"Arial","bold":2,"italic":2,"underline":2}},{"content":" button up above.","style":{"size":20,"color":"FFFFFF","name":"Arial","bold":2,"italic":2,"underline":2}}],"align":"center"}]}
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What YOU need!
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The logistic map is one of the simplest examples of the emergence of chaos. This double display allows one to evaluate the returned values as a function of the free parameter r as well as plot them collectively.
The logistic map is determined by the iteration
\[ x_{n+1} = r x_n ( 1 - x_n ) \]from some initial value \( 0 < x_0 < 1 \). The map returns a single value for \( r \le 3 \), after which its oscillates between two value, then four, then eight, etc. At \( r \approx 3.56995 \) the behavior becomes chaotic.
Complete code for this example:


Returns the dimension that contains the input element.
Syntax
member.Dimension
layer.Dimension
Dimension ( member | layer )
| Parameter | Description |
|---|---|
|
A member specification. The dimension returned is the dimension that this member belongs to. |
|
|
A layer specification. The dimension returned is the dimension that this layer belongs to. |
Example
[Colas].Dimension returns Product.
[Market].[Region].Dimension returns Market.


Closes the connection with the server.
Asynchronous method that establishes connection with the server.
Host and port to connect to.
Callback function for close
event. Rejects the promise of the incoming message with ConnectionClosed.
Close code sent by the server.
Reason why the server closed the connection.
Callback function for error
event. Rejects the promise of the incoming message with ConnectionError.
See WebSocketConnection.onerror
Thrown exception.
Callback function for message
event. Resolves the promise of the incoming message.
See WebSocketConnection.onmessage
Message received from the server (plus type).
Callback function wrapping the socket's sending mechanism. See WebSocketConnection#sendUTF
Command to be sent to the server.
Generated using TypeDoc
WebSocket client that consumes an API wrapping OpenAI Gym or gym-like environments such as Gym Retro or Unity ML-Agents. Currently the best server is its counterpart Gymie-Server 😉


It's the honor code. If you want to read something, go read the Apache 2 license.
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To get started, make a search query above. If you'd like, you can also search by some attribute.


@*
* Copyright 2023 HM Revenue & Customs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*@
@import uk.gov.hmrc.govukfrontend.views.html.components._
@import scala.collection.compat.immutable.LazyList
@this(govukErrorMessage: GovukErrorMessage, govukFieldset: GovukFieldset, govukHint: GovukHint, govukLabel: GovukLabel)
@(params: Radios)
@import params._
@require(items.count(_.checked) <= 1, "only one checked item allowed in a radio button")
@require(value.isEmpty || !items.exists(_.checked) || Seq(value) == items.filter(_.checked).map(_.value), "value conflicts with checked item")
@defining(innerHtmlSnippet) { case (describedBy, innerHtml) =>


Maserati (Italian pronunciation: [mazeˈraːti]) is an Italian luxury vehicle manufacturer established on 1 December 1914, in Bologna.[3] The Maserati tagline is "Luxury, sports and style cast in exclusive cars",[4] and the brand's mission statement is to "Build ultra-luxury performance automobiles with timeless Italian style, accommodating bespoke interiors, and effortless, signature sounding power".[5] The company's headquarters are now in Modena, and its emblem is a trident. It has been owned by the Italian-American car giant Fiat Chrysler Automobiles (FCA) and FCA's Italian predecessor Fiat S.p.A. since 1993. Maserati was initially associated with Ferrari S.p.A., which was also owned by FCA until being spun off in 2015, but more recently it has become part of the sports car group including Alfa Romeo and Abarth (see section below). In May 2014, due to ambitious plans and product launches, Maserati sold a record of over 3,000 cars in one month. This caused them to increase production of the Quattroporte and Ghibli models.[6] In addition to the Ghibli and Quattroporte, Maserati offers the Maserati GranTurismo, the GranTurismo Convertible, and has confirmed that it will be offering the Maserati Levante, the first Maserati SUV, in 2016, and the Maserati Alfieri, a new 2+2 in 2016.[7] Maserati is placing a production output cap at 75,000 vehicles globally.[8]


If defined the Plastic SCM workspace will be created in the specified subdirectory. Needs to be set when using multiple workspaces.
Leave empty to download repository content directly into Jenkins workspace (default behavior).


KPARTX
Section: Linux Administrator's Manual (8)Updated: July 2006
Index Return to Main Contents
NAME
kpartx - Create device maps from partition tablesSYNOPSIS
kpartx [-a | -d | -l] [-v] wholediskDESCRIPTION
This tool, derived from util-linux' partx, reads partition tables on specified device and create device maps over partitions segments detected. It is called from hotplug upon device maps creation and deletion.OPTIONS
- -a
- Add partition mappings
- -d
- Delete partition mappings
- -l
- List partition mappings that would be added -a
- -p
- set device name-partition number delimiter
- -f
- force creation of mappings; overrides 'no_partitions' feature
- -g
- force GUID partition table (GPT)
- -s
- sync mode. Don't return until the partitions are created
- -v
- Operate verbosely
SEE ALSO
multipath(8) multipathd(8) hotplug(8)AUTHORS
This man page was assembled By Patrick Caulfield for the Debian project. From documentation provided by the multipath author Christophe Varoqui<EMAIL_ADDRESS>and others.
Index
This document was created by man2html, using the manual pages.
Time: 05:34:26 GMT, December 24, 2015


Fatal error
This browser is outdated and does not support the features necessary to run this application.
If you want to run this application, you can download and install an up-to-date browser such as Google Chrome (
www.google.com/chrome/).
If you are not allowed to install new software on your machine, you can download a
portable version of this browser, and run it from a memory stick.


Class ConstructAction.GeoPointInput
Defines an input object for an action derived from ConstructAction. This input object extpects the input of a point. This point may be either entered on the keyboard or by moving the mouse. Pressing enter or TAB or clicking the mouse proceeds to the next input object.
Inherited Members
Namespace: CADability.Actions
Assembly: CADability.dll
Syntax
public class GeoPointInput : ConstructAction.InputObject, ConstructAction.IInputObject
Constructors
| Improve this Doc View SourceGeoPointInput(String)
Constructs a GeoPointInput object.
Declaration
public GeoPointInput(string resourceId)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | resourceId | the resource id to specify a string from the StringTable. ResourceId+".Label": the Label left of the edit box. ResourceId+".ShortInfo": a short tooltip text ResourceId+"DetailedInfo": a longer tooltip text. |
GeoPointInput(String, GeoPoint)
Constructs a GeoPointInput object with an inital value.
Declaration
public GeoPointInput(string resourceId, GeoPoint StartValue)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | resourceId | the resource id to specify a string from the StringTable. ResourceId+".Label": the Label left of the edit box. ResourceId+".ShortInfo": a short tooltip text ResourceId+"DetailedInfo": a longer tooltip text. |
| GeoPoint | StartValue | the initial value |
Fields
| Improve this Doc View SourceDefinesBasePoint
If set to true this point is the basepoint for snapping.
Declaration
public bool DefinesBasePoint
Field Value
| Type | Description |
|---|---|
| System.Boolean |
DefinesHotSpot
true: the point is displayed as hotspot (small sqaure). The user can drag this hotspot with the mouse to modify this input.
Declaration
public bool DefinesHotSpot
Field Value
| Type | Description |
|---|---|
| System.Boolean |
HotSpotSource
The icon for the hotspot, for example "Hotspots.png:3"
Declaration
public string HotSpotSource
Field Value
| Type | Description |
|---|---|
| System.String |
Properties
| Improve this Doc View SourceDefaultGeoPoint
Sets a DefaultGeoPoint, which should be a static value, that carries the last input value of this point to the next instantiation of the action.
Declaration
public ConstructAction.DefaultGeoPoint DefaultGeoPoint { set; }
Property Value
| Type | Description |
|---|---|
| ConstructAction.DefaultGeoPoint |
ForwardMouseInputTo
Mouse input should be forwarded to another input object and only processed by this input, when the other input object is fixed.
Declaration
public object ForwardMouseInputTo { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Object |
Point
Declaration
public GeoPoint Point { get; }
Property Value
| Type | Description |
|---|---|
| GeoPoint |
ReadOnly
true: this input field does not accept user input, false: normal input field that requires user input
Declaration
public override bool ReadOnly { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Methods
| Improve this Doc View SourceAdjustHighlight()
Declaration
protected override void AdjustHighlight()
Overrides
| Improve this Doc View SourceForceValue(GeoPoint)
Forces the input object to the specified value. The input filed is updated accordingly.
Declaration
public void ForceValue(GeoPoint p)
Parameters
| Type | Name | Description |
|---|---|---|
| GeoPoint | p | the point to set |
Events
| Improve this Doc View SourceGetGeoPointEvent
This event is used by the display to show the current value of the point. This is necessary if this point is also modified by other means, not only by this input field.
Declaration
public event ConstructAction.GeoPointInput.GetGeoPointDelegate GetGeoPointEvent
Event Type
| Type | Description |
|---|---|
| ConstructAction.GeoPointInput.GetGeoPointDelegate |
MouseClickEvent
Event that is fired when a mousclick happens and this input has the focus.
Declaration
public event ConstructAction.MouseClickDelegate MouseClickEvent
Event Type
| Type | Description |
|---|---|
| ConstructAction.MouseClickDelegate |
SetGeoPointEvent
Provide a method for this event to receive the value of the point as it is defined by either keyboard or mouse input.
Declaration
public event ConstructAction.GeoPointInput.SetGeoPointDelegate SetGeoPointEvent
Event Type
| Type | Description |
|---|---|
| ConstructAction.GeoPointInput.SetGeoPointDelegate |
SetGeoPointExEvent
Provide a method for this event to receive the value of the point as it is defined by either keyboard or mouse input.
Declaration
public event ConstructAction.GeoPointInput.SetGeoPointExDelegate SetGeoPointExEvent
Event Type
| Type | Description |
|---|---|
| ConstructAction.GeoPointInput.SetGeoPointExDelegate |


A precompiled DLL version of CFITSIO is available for IBM-PC users of the Borland or Microsoft Visual C++ compilers in the files cfitsiodll_3xxx_borland.zip and cfitsiodll_3xxx_vcc.zip, where '3xxx' represents the current release number. These zip archives also contains other files and instructions on how to use the CFITSIO DLL library.
The CFITSIO library may also be built from the source code using the makefile.bc or makefile.vcc files. Finally, the makepc.bat file gives an example of building CFITSIO with the Borland C++ v4.5 or v5.5 compiler using older DOS commands.


May 27, 2015 - May 29, 2015
Amelia Island, FL
Tickets go on sale January 14th, 2015 at
1:00PM EST
More details coming soon, just plan accordingly.
Interested in Sponsoring?
Register To Receive The Prospectus.


WITNESS LIST Finance Committee (Subcommittee on Spaceport Trust Fund) May 22, 2002 -10:00A Spaceport Trust Fund ON: Bouse, Sara Workforce Development (Alvin Community College), Alvin, TX Esenwein, Robert Professional Planner (Gulf Coast Regional Spaceport Development Corp.), Houston, TX Hazlewood, Steve Director of Gov. Affairs Dow (Dow Chemical Co.), Angleton, TX Hertenberger, Patty Dean of Workforce Development (Alvin Community College), Alvin, TX Hinojosa, Geronimo Retired (Brazosport College), Lake Jackson, TX Hogg, Mike Chairman (Brazoria County Partnership), Brazoria, TX Seiwell, Robert Engineer (Hernandez Engineering, Inc.), Lake Jackson, TX Shaw, Sandra President/CEO (Brazosport Area Chamber of Commerce), Lake Jackson, TX Valek, Millicent President Higher Ed (Brazosport College), Lake Jackson, TX Welch, Fred Economic Development (Gulf Coast Regional Spaceport), Angleton, TX Willy, John County Judge (Brazoria County), Angleton, TX Registering, but not testifying: On: Looke, Bill Executive Director Aerospace Commission (Texas Aerospace Commission), Houston, TX Spaceprt Trust Fund ON: Harris, Jack County Commissioner (Brazoria County), Pearland, TX


Taylor Swift experienced a roller coaster of emotions during Shawn Mendes and Camila Cabello's steamy AMAs performance
by Lina Psaila- Shawn Mendes and Camila Cabello performed another steamy rendition of their hit song “Señorita” at Sunday night’s American Music Awards.
- Taylor Swift was caught by cameras experiencing a roller coaster of emotions throughout the performance.
- Just as with their VMAs performance, the couple yet again teased a kiss that never happened.
- They did, however, lay on some PDA from their seats in the audience.
- Visit Insider’s homepage for more stories.
Camila Cabello and Shawn Mendes set the stage on fire with yet another performance of their hit song “Señorita” at the 2019 American Music Awards on Sunday night.
In another steamy session from the couple, who have reportedly been dating for months, the audience yet again waited with anticipation for an onstage kiss that never came.
The best part of the performance, however, just might have been Taylor Swift‘s expression in the crowd.
It started like any other “Señorita” performance, with Cabello looking muy caliente in a red dress, Mendes in a sleeveless vest, and a lot of intimate singing.
As the song was introduced, Mendes showed off his muscles while strumming the guitar as Cabello walked over to him seductively showcasing some serious vocals.
The two got closer and closer until they were literally face to face and singing into the same microphone.
As all of this was going on, Swift, who was hanging in the crowd with the American Broadway performer Billy Porter, was undergoing a roller coaster of emotions.
First came total shock.
Next came excited anticipation. She even nudged Porter when it all got too much.
As Teen Vogue’s De Elizabeth tweeted, Swift’s reaction to the performance was “a mood.”
Ultimately, however, Swift was let down, much like the audience during the couple’s VMAs performance, which turned out to be a big tease.
The couple, who took home collaboration of the year for the hit song on the night, didn’t walk the red carpet together.
They were seated next to each other, however – and even though they didn’t end up kissing onstage, they made up for it by cuddling.
Cabello’s relationship with Mendes provided major inspiration for her coming album, “Romance,” which has a December 6 release date.
In an interview with Rolling Stone, Cabello said writing songs together really kickstarted their romance.
“An energy was there from the beginning, but after that song, we didn’t spend as much time together,” she said. “Our paths just didn’t cross in that way romantically until we started hanging out again and writing. For me, it just brought it back.”
You can watch their performance in full here:
- Read more:
- ‘Game of Thrones’ superfan Camila Cabello freaked out and presented Emilia Clarke with a toy dragon after meeting her and Jason Momoa for the first time
- Camila Cabello says she ‘really, really’ loves Shawn Mendes in new interview
- Shawn Mendes and Camila Cabello shared an Instagram video showing ‘how we really kiss’ after people accused them of kissing like fish
- Celebrities chanted ‘make out’ and ‘kiss’ at Shawn Mendes and Camila Cabello during their VMAs performance, and freaked when it turned out to be a big tease
- Camila Cabello and Shawn Mendes have been reportedly dating for months – here’s a timeline of their relationship


---
layout: post
title: the little mermaid travel copenhagen denmark
date: '2015-07-23T19:03:44+02:00'
tags:
- Instagram
- PhotoOfTheDay
tumblr_url: http://deepredsky.tumblr.com/post/124833711059/the-little-mermaid-travel-copenhagen-denmark
---
The Little Mermaid #travel #copenhagen #denmark #photooftheday


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{% extends "base_docs.html" %} {% block docstitle %}
It returns information of all amiibos or specific amiibo as a list.
Return a list of amiibo available in the API.
Return the amiibo information base on it's name.
Return the amiibo information base on it's id.
Multiple filter is also possible.
/api/amiibo/?head=01010000
/api/amiibo/?tail=000e0002
/api/amiibo/?id=01010000000e0002
{ "amiibo": [ { "amiiboSeries": "Legend Of Zelda", "character": "Zelda", "gameSeries": "The Legend of Zelda", "head": "01010000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_01010000-03520902.png", "name": "Toon Zelda - The Wind Waker", "release": { "au": "2016-12-03", "eu": "2016-12-02", "jp": "2016-12-01", "na": "2016-12-02" }, "tail": "03520902", "type": "Figure" }, { "amiiboSeries": "Super Smash Bros.", "character": "Zelda", "gameSeries": "The Legend of Zelda", "head": "01010000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_01010000-000e0002.png", "name": "Zelda", "release": { "au": "2014-12-12", "eu": "2014-12-19", "jp": "2014-12-06", "na": "2014-12-14" }, "tail": "000e0002", "type": "Figure" }, { "amiiboSeries": "Legend Of Zelda", "character": "Zelda", "gameSeries": "The Legend of Zelda", "head": "01010000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_01010000-03560902.png", "name": "Zelda", "release": { "au": "2017-03-03", "eu": "2017-03-03", "jp": "2017-03-03", "na": "2017-03-03" }, "tail": "03560902", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null
|
Note: If date is not available, it will return as null |
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Get all the amiibo based on it's type as a list.
Note: value could be anything in the type database. E.g. /api/amiibo/?type=0x02
or /api/amiibo/?type=yarn
{ "amiibo": [ { "amiiboSeries": "Yoshi's Woolly World", "character": "Yoshi", "gameSeries": "Super Mario", "head": "00030102", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_00030102-00410302.png", "name": "Green Yarn Yoshi", "release": { "au": "2015-06-25", "eu": "2015-06-26", "jp": "2015-07-16", "na": "2015-10-16" }, "tail": "00410302", "type": "Yarn" }, ... ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null
|
Note: If date is not available, it will return as null |
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Get all the amiibo based on it's game series as a list.
Note: value could be anything in the gameseries database. E.g. /api/amiibo/?gameseries=0x22c
or /api/amiibo/?gameseries=Chibi Robo
{ "amiibo": [ { "amiiboSeries": "Chibi-Robo!", "character": "Chibi-Robo", "gameSeries": "Chibi Robo", "head": "22c00000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_22c00000-003a0202.png", "name": "Chibi Robo", "release": { "au": "2015-11-07", "eu": "2015-11-06", "jp": "2015-10-08", "na": "2015-10-09" }, "tail": "003a0202", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null
|
Note: If date is not available, it will return as null |
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Get all the amiibo based on it's series as a list.
Note: value could be anything in the series database. E.g. /api/amiibo/?amiiboSeries=0x10
or /api/amiibo/?amiiboSeries=BoxBoy!
{ "amiibo": [ { "amiiboSeries": "BoxBoy!", "character": "Qbby", "gameSeries": "BoxBoy!", "head": "1f400000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_1f400000-035e1002.png", "name": "Qbby", "release": { "au": null, "eu": null, "jp": "2017-02-02", "na": null }, "tail": "035e1002", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null
|
Warning: If date is not available, it will return as null |
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Get all the amiibo based on it's character as a list.
Note: value could be anything in the character database. E.g. /api/amiibo/?character=0x1996
or /api/amiibo/?character=Mewtwo
{ "amiibo": [ { "amiiboSeries": "Super Smash Bros.", "character": "Mewtwo", "gameSeries": "Pokemon", "head": "19960000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_19960000-023d0002.png", "name": "Mewtwo", "release": { "au": "2015-10-24", "eu": "2015-10-23", "jp": "2015-10-29", "na": "2015-11-13" }, "tail": "023d0002", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null |
Warning: If date is not available, it will return as null
|
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Also returns the games the amiibo can be used in.
Note: can be added in combination with other filters. E.g. /api/amiibo/?character=0x1996&showgames
or /api/amiibo/?character=Mewtwo&showgames
{ "amiibo": [ { "amiiboSeries": "Super Smash Bros.", "character": "Mewtwo", "gameSeries": "Pokemon", "games3DS": [ { "gameID": [ "0004000000189600", "0004000000183600", "0004000000189800" ], "gameName": "Kirby: Planet Robobot" }, { "gameID": [ "00040000000EE000", "00040000000EDF00" ], "gameName": "Super Smash Bros. for Nintendo 3DS" } ], "gamesSwitch": [ { "gameID": [ "01006A800016E000" ], "gameName": "Super Smash Bros. Ultimate" } ], "gamesWiiU": [ { "gameID": [ "000500001018DD00", "000500001018DC00", "000500001018DB00" ], "gameName": "Super Mario Maker" }, { "gameID": [ "0005000010145000", "0005000010144F00", "0005000010110E00" ], "gameName": "Super Smash Bros. for Wii U" } ], "head": "19960000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_19960000-023d0002.png", "name": "Mewtwo", "release": { "au": "2015-10-24", "eu": "2015-10-23", "jp": "2015-10-29", "na": "2015-11-13" }, "tail": "023d0002", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| games3DS | List of 3DS games it can be used in. | Array of gameID's and name as string | json |
| gamesSwitch | List of Switch games it can be used in. | Array of gameID's and name as string | json |
| gamesWiiU | List of Wii U games it can be used in. | Array of gameID's and name as string | json |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null |
Warning: If date is not available, it will return as null
|
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Also returns the games the amiibo can be used in and how it's used in the game.
Note: can be added in combination with other filters. E.g. /api/amiibo/?character=0x1996&showusage
or /api/amiibo/?character=Mewtwo&showusage
{ "amiibo": [ { "amiiboSeries": "Super Smash Bros.", "character": "Mewtwo", "gameSeries": "Pokemon", "games3DS": [ { "amiiboUsage": [ { "Usage": "Give Kirby a Copy ability based on the character's abilities and a health item", "write": false } ], "gameID": [ "0004000000189600", "0004000000183600", "0004000000189800" ], "gameName": "Kirby: Planet Robobot" }, { "amiiboUsage": [ { "Usage": "Battle and train up a computer-controlled Figure Player of the character", "write": true } ], "gameID": [ "00040000000EE000", "00040000000EDF00" ], "gameName": "Super Smash Bros. for Nintendo 3DS" } ], "gamesSwitch": [ { "amiiboUsage": [ { "Usage": "Battle and train up a computer-controlled Figure Player of the character", "write": true } ], "gameID": [ "01006A800016E000" ], "gameName": "Super Smash Bros. Ultimate" } ], "gamesWiiU": [ { "amiiboUsage": [ { "Usage": "Unlock a character-based Mystery Mushroom costume", "write": false } ], "gameID": [ "000500001018DD00", "000500001018DC00", "000500001018DB00" ], "gameName": "Super Mario Maker" }, { "amiiboUsage": [ { "Usage": "Battle and train up a computer-controlled Figure Player of the character", "write": true } ], "gameID": [ "0005000010145000", "0005000010144F00", "0005000010110E00" ], "gameName": "Super Smash Bros. for Wii U" } ], "head": "19960000", "image": "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_19960000-023d0002.png", "name": "Mewtwo", "release": { "au": "2015-10-24", "eu": "2015-10-23", "jp": "2015-10-29", "na": "2015-11-13" }, "tail": "023d0002", "type": "Figure" } ] }
| Name | Description | Data Type | |
|---|---|---|---|
| amiiboSeries | The series the amiibo belongs to. | string | |
| character | The character of the amiibo, multiple character have different amiibo design. | string | |
| gameSeries | The game series of the amiibo. | string | |
| games3DS | List of 3DS games it can be used in. | Array of gameID's, array of uses and name as string | json |
| gamesSwitch | List of Switch games it can be used in. | Array of gameID's, array of uses and name as string | json |
| gamesWiiU | List of Wii U games it can be used in. | Array of gameID's, array of uses and name as string | json |
| head | The 1st 8 value of the hexadecimal to recognize the amiibo. Note: 0-7 value in the hexadecimal |
string | |
| image | The image link of the amiibo. | string | |
| name | The name of the amiibo. | string | |
| release |
The release date for North America, Japan, Europe and Australia Date Format: yyyy-mm-dd Warning: If date is not available, it will return as null |
Warning: If date is not available, it will return as null
|
json |
| tail | The next 8 value of the hexadecimal to recognize the amiibo. Note: 8-15 value in the hexadecimal |
string | |
| type | The type it belongs to. Example: card, figure and yarn | string |
Get all the amiibo's type available in the database as a list.
{ "amiibo": [ { "key": "0x00", "name": "Figure" }, { "key": "0x01", "name": "Card" }, { "key": "0x02", "name": "Yarn" } ] }
Get type by it's id
E.g. /api/type?key=0x01
{ "amiibo": { "key": "0x01", "name": "Card" } }
Get type by it's name
E.g. /api/type?name=card
{ "amiibo": [ { "key": "0x01", "name": "Card" } ] }
| Name | Description | Data Type |
|---|---|---|
| key | The key of the character. | string |
| name | Character name of the amiibo | string |
Retrieve game series information. Warning: Not all data return a list, do read about it.
Get all the amiibo's game series available in the database as a list.
{ "amiibo": [ { "key": "0x000", "name": "Super Mario" }, { "key": "0x008", "name": "Yoshi's Woolly World" }, ... ] }
| Name | Description | Data Type |
|---|---|---|
| key | The key of the character. | string |
| name | Character name of the amiibo | string |
It just return the game series that the key belongs to, since 1 key only belongs to 1 game series
E.g. /api/gameseries?key=0x320
{ "amiibo": { "key": "0x320", "name": "Sonic" } }
It return a list of keys available for the game series.
E.g. /api/gameseries?name=pokemon
{ "amiibo": [ { "key": "0x1a4", "name": "Pokemon" }, { "key": "0x190", "name": "Pokemon" }, ... ] }
Get all the amiibo's series available in the database as a list.
{ "amiibo": [ { "key": "0x06", "name": "8-bit Mario" }, { "key": "0x05", "name": "Animal Crossing" }, ... ] }
Get the amiibo series by it's key
E.g./api/amiiboseries?key=0x07
{ "amiibo": { "key": "0x07", "name": "Skylanders" } }
Get the amiibo series by it's name
E.g./api/amiiboseries?name=Skylanders
{ "amiibo": [ { "key": "0x07", "name": "Skylanders" } ] }
| Name | Description | Data Type |
|---|---|---|
| key | The key of the character. | string |
| name | Character name of the amiibo | string |
Get all the character available in the database as a list.
{ "amiibo": [ { "key": "0x0233", "name": "Admiral" }, { "key": "0x04e2", "name": "Agent S" }, ... ] }
Get the character by it's key
E.g. /api/character?key=0x1996
{ "amiibo": { "key": "0x1996", "name": "Mewtwo" } }
Get the character by it's name
E.g. /api/character?name=mewtwo
{ "amiibo": [ { "key": "0x1996", "name": "Mewtwo" } ] }
| Name | Description | Data Type |
|---|---|---|
| key | The key of the character. | string |
| name | Character name of the amiibo | string |
Get the timestamp where the amiibo data was last updated.
{ "lastUpdated": "2019-03-18T16:34:10.688417" }
| Name | Description | Data Type |
|---|---|---|
| lastUpdated | The timestamp of where the amiibo database was last updated. | timestamp (iso format) |


NOTE: This problem is a more challenging version of Problem 81.
The minimal path sum in the 5 by 5 matrix below, by starting in any cell in the left column and finishing in any cell in the right column, and only moving up, down, and right, is indicated in red and bold; the sum is equal to 994.
|
|
|
|
Find the minimal path sum, in matrix.txt (right click and 'Save Link/Target As...'), a 31K text file containing a 80 by 80 matrix, from the left column to the right column.


{% extends 'base.html' %} {% load bootstrap4 %} {% load static %} {% block content %}
Grow everyday with a daily dose of God's word taught by tearchers with expiriences.
Get to know how to live in a world full of challenges and distructions.
Here we discuss everything partaining to life in general and in relation to God's word.
We aim at empowering our children and teenagers to make right decisions and plan their lives accordingly.


function InflatePolygons(const Polygons: TArrayOfArrayOfFloatPoint; const Delta: TFloat; JoinType: TJoinType = jtSquare; MiterLimit: TFloat = 2): TArrayOfArrayOfFloatPoint;
This function inflates (grows) or deflates (shrinks) Polygons by the Delta amount. Positive Delta values inflate outer polygons and deflate inner 'hole' polygons. Negative Deltas do the reverse.
Edge joins may be one of three join types - jtMiter, jtSquare or jtRound. If the join type is jtMiter, then the MiterLimit parameter will determine the maximum distance from the original vertex that the newly offsetted vertex is allowed (in multiples of Delta) before squaring is applied.
It's important that the polygons passed to this function are oriented such that outer polygons have a clockwise orientation and inner 'hole' polygons have a counter-clockwise orientation. If the orientations of input polygons are incorrect, the function will return unexpected results.


You have logged in on {{ date_string }}.
You are: {{user_string}}.
Don't worry this is just a placeholder.


Home
Academics
Fav Shows
Hobbies
Organization
Degree
Grades
NIT Agartala
B.Tech.
8.27
MVM Raipur
HSC
73.6
MVM Raipur
SSC
7.8


Stage managing this show with the Luther College Visual & Performing Arts department was my first experience as a primary facilitator
of a complex collaborative project. The script leaves the setting and context of each scene up to the production, so the cast, production staff,
and technicians relied on me to ensure clear and consistent communication between everyone involved.
I used this Google spreadsheet to keep the costume, lighting, and sound designers informed of any decisions that were made or changed during each rehearsal.
I recorded each day’s changes in a new color to make them easy to find, as well as sending out reports after each rehearsal detailing what we worked
on and what we decided or changed. This eased the problem of the designers having to wait for the director and cast to make decisions by making it possible
for the designers to start work on the scenes that were set while the cast continued to experiment with other scenes instead of having to wait for everything
to be decided.
During the performances, I shifted from facilitating the collaboration between the cast, director, and designers to coordinating the light board operator,
the sound board operator, and two projector operators. This is a page from my script, where I wrote out the order of the warnings and cues I needed to
give the technicians in order to effectively and smoothly transition between scenes.
SPIN Theater is the student-run theater group at Luther College. As the technical director, I work with the four other members of the board of directors
(pictured above) to put on shows and events that offer opportunities beyond those offered by the department. Although we each have a focus, we make
decisions together and all step in where ever we are needed. As our artistic director likes to say,
We all do everything.
My senior project at Luther has been to work with four other students to code a web application that will help building administrators track
lost and founditems. This has been my first experience with a long term collaborative coding project, particularly one where we have complete control over our design and implementation. We spent a lot of time at the beginning of the project discussing what we wanted to do and how until we were all on the same page, and we continue to check in with one another as we reach new phases of development.
My primary task so far has been the guest user functionality, which allows students to look up where their lost item is most likely to be.
This functionality incorporates all layers of our application, as it requires the page to communicate with the server which then queries the
database and returns the results to the page to be displayed, as shown above. In order to build it, I researched how to search through a
database when the search terms are not pre-defined, as well as the technologies we are using for our application and how they fit together.
With that knowledge, I was able to develop both the guest search and the primary search functionality for the entire application.
In the summer of 2015 I interned as a software developer with IBM Cloud in Rochester, MN. My primary project was to take a concept
and a handful of guidelines from their security team and turn it into a functioning prototype program by the end of the summer.
With a little guidance from my on-site mentor, I researched the technologies my program would need to interact with and
existing ways to work with them. I then successfully developed the prototype program by putting together the existing interfaces in a way
that, although sometimes unconventional, accomplished the goal the security team had given me.
While assistant stage managing this show at Luther College, I learned to better lead and mentor my peers.
My primary responsibility was to prepare the understudies to step in for any role should an actor fall ill or otherwise have to leave the show.
I worked with them to plan out when they should have the lines memorized, when they could fill in for other actors during rehearsals, and when
they would start to rehearse independently from the rest of the cast. When we did separate from the cast, I led their rehearsals on the
director’s behalf.
When I performed in this Luther College production, I pushed myself to be in tune with and responsive to my scene partner. My character and her
love interest, pictured above,
share several emotionally intimate scenes that rely heavily on subtext. This was especially significant, and in
some ways especially challenging, because my character’s love interest was portrayed by two women over the course of the production.
Whenever I changed from one scene partner to the other, I knew I could not rely on the habits I had already formed. Instead, I challenged myself to respond
truthfully to my partner and the given moment.
I portrayed
Annie, a midwife who assisted a docter in treating wealthy women for hysteria, so many historical factors contributed to my performance. I and several
of my cast mates read The Technology of Orgasm by Rachel P. Maines to better understand the societal ideas surrounding
hysteria and its treatment at the time. I also spent quite a bit of time considering how class differeces should inform the way I responded to the other
characters. In particular, I and the actress portaying Mrs. Daldry, Annie’s love interest (who also happens to be considerably above her in
station), payed close attention to how class barriers would affect our characters’ developing relationship.
I first combined my academic interests with my love of theater when I portrayed Catherine in Luther College’s production of
Proof. Catherine is a young mathematical genius struggling with the idea that she may have inherited both her father’s talent
for mathematics and his mental illness.
My own mathematics background (although it is nowhere near as extensive as Catherine’s),
enabled me to understand the context and significance of the events of the show without becoming intimidated by mathematical terms and references,
which in turn allowed me to spend my time exploring her intense emotional journey.
This was the show where I began to truly understand what it means to listen to your scene partner. Proof is a four person show where each scene
takes place between two or three characters. With such a small cast and so much time together, we had more freedom than
usual to respond to each other and even to the audience. The audience reactions helped us see several of the scenes in the show in new ways,
and we were all attentive enough to each other to be able to explore those variations without worrying that our scene partners would not keep up.
Designing props for this Luther College show was my first experience having a significant role in the design of the show. Arcadia
is a show that not only uses a multitude of props but uses props from two different time periods. The creative team relied on me to keep track of
what props were needed, where they needed to be, and when they needed to get there. I was also in charge of finding or making the majority of the
props themselves, including aging and weathering a ridiculous number of books. Although my work was largely independent, I kept in constant
communication with the director and designers to make sure that my
work stayed consistent with their vision.
Love and Information ~ Fall 2015
SPIN Theater ~ Ongoing
Lost and Found App ~ Ongoing
IBM Cloud ~ Summer 2015
Metamorphoses ~ Spring 2015
In the Next Room ~ Fall 2014
Proof ~ Fall 2013
Arcadia ~ Spring 2013


On this page you can find the rates for The Drunken Yeti server. Click on the buttons for a dropdown of the specific rates!
Note: During holiday events we raise our rates to celebrate for a set amount of time!
Important Rates ⇩
Other Rates ⇩


Automation Framework - requestor Job
This job sends specifically crafted requests to a target url, with a custom request method and body. The user can also specify
an expected response code, against which the actual response is compared, and the user is warned in case it does not match.
YAML
- type: requestor # Used to send specific requests to targets
parameters:
user: # String: An optional user to use for authenticated requests, must be defined in the env
requests: # A list of requests to make
- url: # String: A mandatory URL of the request to be made
method: # String: A non-empty request method, default: GET
data: # String: Optional data to send in the request body
responseCode: # Int: An optional, expected response code against which the actual response code will be matched


I have in my LOG a warn that a Feed does not exist.
2015-9-4 15:25:43 FEED WARN Feed model: Requested feed does not exist feedid=95
I have already deleted this Feed. How can I stop Emoncms to look for this Feed? Thanx
Archived Forum |
|
FEED WARN - feed does not exist [SOLVED]Submitted by allmac on Fri, 04/09/2015 - 18:30I have in my LOG a warn that a Feed does not exist.
I have already deleted this Feed. How can I stop Emoncms to look for this Feed? Thanx » |
Re: FEED WARN - feed does not exist [SOLVED]
Hello Allmac, its probably being requested in input processing. Does the process for the feed still exist in your input processing config list attached to one of the inputs?
Re: FEED WARN - feed does not exist [SOLVED]
I understand this. But where can I find this list? Thanx!
Re: FEED WARN - feed does not exist [SOLVED]
The "input processing config list attached to one of the inputs" is just the processlist that each input has. You will need to click the spanner on the end of each input line on the input page and visually check for a warning in one of the lists.
When you delete a feed from the feeds page the references within the input processlists get orphaned.
Paul
Re: FEED WARN - feed does not exist [SOLVED]
OK... here is the problem! There's no orphaned item in INPUT processlists.
So... where can I delete this "not found feed"? Database? Config file?
Thanx.
Re: FEED WARN - feed does not exist [SOLVED]
is there any more info? when does the error occur? is there any preceeding log entries?
where or how you can "delete" a feed you have already deleted will depend on what is calling it
How did you delete it? was it from the feed page or another way?
Paul
Re: FEED WARN - feed does not exist [SOLVED]
From the page.. but today I found something in a config file calling this feedid 95.
I just deleted this manually and done.
Thanx!
Re: FEED WARN - feed does not exist [SOLVED]
Hi Allmac where did you find this entry, the erroneous feedid? I an having a similar problem and suspect it is preventing my emonpi from uploading any data to emoncms.org.
Re: FEED WARN - feed does not exist [SOLVED]
It was inside /data/emoncms.conf
Look for "ghost" feed number inside this file, and delete all relative data.
Be careful...
Re: FEED WARN - feed does not exist [SOLVED]
There are no feed details in emoncms.conf. that is where emoncms stores a local copy of the [nodes] section of emonhub.conf in json format for use in the nodes module. You will find node and input definitions but no feedids there.
If you don't want to see something the emoncms.conf file delete it from emonhub.conf [nodes] and it will be removed on the next 5 second check.
Paul
Re: FEED WARN - feed does not exist [SOLVED]
No... If you delete a Node, sometimes you have "ghost feed" lost in EMONCMS.CONF.


PMT is A Trusted Name in Transportation for 20 Years. PMT provides transportation services for inter city/states travelers in Nigeria. PMT customers can enjoy: air conditioned vehicles and light entertainment. Peace Mass Transit Ltd offers you the unique service to hire a bus to take anywhere in Nigeria following you desired journey plan, schedule and duration at a very affordable cost. PMT also provides haulage services for businesses and individual looking to transport large goods and services or materials within and around Nigerian cities.
Our mission is to provide an affordable and reliable transport system for our people, and our vision is to use all available resources to become the largest and most efficient road transport corporation world over. Our source of strength and strategy is founded on the guidance of the Holy Spirit, so for all our past, our present and our future achievements we say TO GOD BE THE GLORY.
Hence our belief that our growth from two buses to two thousand buses in fourteen years without any outside help is made possible by God who for His own reasons chose to use us for this miracle. We are the David of our time. Peace Group has combined staff strength of 2,750. Our presence is in about 19 states thus: Our ebullient and astute Chairman, Chief Samuel Maduka Onyishi, was recently decorated with the award of Member of Order of the Niger (MON) by the President and CIC of the Federal Republic of Nigeria which in our opinion, is in recognition of the positive impact of our company in the economic growth of our country.
To God be the Glory
Peace Group Nigeria started from a humble beginning back in 1994 with two Hiace buses.
Commenced business as a
Transport company, Peace Mass Transit Company which has now transformed to be one of Nigeria´s
leading mini bus
Services Company, moving about 30,000 passengers daily.


Hi team [teamName],
Your total Google Cloud costs for [startDate] to [endDate] are $[totalCost].
Report Generated on [reportGenerationDate].


For the fig-swirl: Melt butter over medium heat in a saucepan. Add brown sugar and stir to dissolve. Halve all
of the figs and toss in the saucepan with water and lemon juice. Cook over medium heat, stirring frewuently, until
you have a chunly-jammy mixture. Add salt with one or two stirs, set aside and let cool completley.
Ice Cream: in a small pot over medium heat, combine milk, and granulated sugar until sugar is completley
dissolved and the milk is just barely lukewarm. Whisk in the egg yolks. Set mixture in the fridge and wait until the
fig mixture is cooled.
Using an ice cream machine, pour liquids into the frozen basin and process according to the manufacturer
instructions, i.e., let spin and thicken for 20 minutes before adding mascarpone, fig jam mixture, and the nuts.
Continue to process for +/- 10 minutes. Pour semi-frozen mixture into a pyrex dish or glass tupperware. Freeze for
at least two hours before serving.


Checks if a string ends with a specified end string.
String to check.
End string.
True if str ends with search_str, false otherwise.
Checks if a string contains a specified search string.
String to search.
Sub-string to search for.
True if str contains search_str, false otherwise.
Returns the position index of the first occurance of the specified search string within a string. If the specified sub-string cannot be found, then returns -1.
String to check.
Sub-string to search for. (Case sensitive)
Number that represents first position of search_str in str.
Returns the position index of the last occurance of the specified search string within a string. If the specified sub-string cannot be found, then returns -1. (The string is searched starting from its end)
String to check.
Sub-string to search for. (Case sensitive)
Number that represents last position of search_str in str.
Returns the number of characters in a string.
String to find length of.
Length of string.
Compares two strings in the current locale (language setting). (In general, the order is as follows: digits (0-9), upper-case (A-Z), then lower-case (a-z))
String to check.
String to compare against.
Number indicating whether str comes before or after comp_str in sort order. (-1: before, 0: equal, 1: after)
Returns the position index of the first occurance of the specified search string within a string. If the specified sub-string cannot be found, then returns -1. (This function uses regular expressions, if searching using a string, use str.Eval.indexOf)
String to check.
Regular expression to search for.
Number that represents first position of search_str in str.
Checks if a string starts with the specified start string.
String to check.
Start tring.
True if str starts with search_str, false otherwise.
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Functions for ...


I am pursuing PhD in Finance at Washington University.
I enjoy exploring how agency problems play out in shareholders' and managers' behavior.
My recent research shows that in proxy fights, activists use phrases that appeal to major shareholders' preferences; grabbing attention and votes.
Other places I share my research include:
GitHub,
ProMarket,
SSRN, and
Twitter
Mutual funds increasingly hold the key to proxy fight outcomes. This paper studies whether hedge fund activists cater to mutual funds preferences in proxy fights. Using fund families historical shareholder proposal votes, I construct a machine learning model to measure the fund family’s preference in terms of phrases that affect their voting choice. I find that activists are more likely to use phrases that corresponds to preferences of major shareholders in the target firm. Proxy attacks which speak to the major shareholders preference get more attention, and better voting outcome for the activist. Thus shareholders implicit preference creep in firm's corporate governance via hedge fund activism.
We measure popular sentiment toward finance using a computational linguistics approach applied to millions of books published in eight countries over hundreds of years. We document persistent differences in finance sentiment across countries despite ample time-series variation. Finance sentiment declines after epidemics and earthquakes, but rises following droughts, floods, and landslides. These heterogeneous effects of natural disasters suggest finance sentiment responds differently to the realization of insured versus uninsured risks. Using local projections, we find that positive shocks to finance sentiment have positive and persistent effects on economic growth. Our estimates predict a contraction in finance sentiment due to the COVID-19 pandemic that will exacerbate its long-term economic damage.
Presented at WashU, Michigan State, UI Chicago
Bonds are an essential component of institutions’ portfolios, and we increasingly see the largest institutions (think Vanguard, BlackRock) being owners of both bonds and stocks in companies. Given that, it seems important to understand whether bond holdings of these large families influence how they monitor and vote on their equity investments, especially since bond investors are not generally thought to matter from a voting perspective. Our preliminary findings show that having a stake in bonds matter for investor attention. Specifically, we find that the institution's bond holdings in a firm, as a fraction of its overall total net assets, is positively associated with the institution not following ISS recommendation.
Presented at Financial Research Association Conference
Compensation contracts incentivize and retain executives. However, the roles played by these factors have different theoretical repercussions for executive pay. Using natural language processing and unsupervised machine learning, we extract these features from SEC filings and test how these motives play out in observed compensation contracts. We are currently looking at how well the scores predict theoretical findings in compensation literature.
I work as a teaching assistant, where I conduct help sessions, proctor, and grade.
I love to be active, go out, and paint. These days, I am preparing for St. Louis Triathlon and aspiring to be a good chef. I follow comics-based shows and explore advancements in natural language processing. I am thankful to Super30, Kendriya Vidyalaya, MPS Foundation, and Human Resource India for all the help. In my free time, I volunteer at nearby dog shelters and tutor as part of Each One Teach One program.


object KeyPhrases
(source)
Contains some predefined key phrases.
| default |
val default: <ERROR CLASS>
List of key phrases containing inReplyToRegex, replyAboveRegex, originalMsgRegex regexes. |
| fwdMsgRegex |
val fwdMsgRegex: String
"Forwarded message" without match case and with possible leading and least - symbols |
| inReplyToRegex |
val inReplyToRegex: String
"In reply to:" without match case and with possible leading > |
| originalMsgRegex |
val originalMsgRegex: String
"Original Message" without match case and with possible leading and least - symbols |
| replyAboveRegex |
val replyAboveRegex: String
"##- whatever text -##" without match case and with possible leading > |
| whitespace |
val whitespace: String |


Martin Luther
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We offer Three locations in the Bay Area, Benicia, Hayward & Oakley. Our restaurants offers contemporary Italian cuisine in a charming atmosphere. Our Hayward Restaurant is in the heart of downtown & offers a full bar service. We have recently expanded our dining area with a brand new room and outside patio dining. We also have a hot pizza oven, come try some of our delicious homemade pizzas. Our New Oakley location is ready to serve you with a large private banquet room for all your special occasions. We offer homemade bread, pastas and desserts. We also have daily Lunch & Dinner Chef Specials. Dine in or Take Out. Hope to see you soon!


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New Balance Delivers a Burgundy & Navy 990v5 Made in US
Following a number of popular collaborations.
by Robert Marshall Jr.Fresh off collaborations with Shoe City and EAT, Aimé Leon Dore, and BEAMS, New Balance delivers an in-line release of the 990v5 in a bold-f0r-the-model burgundy and navy colorway.
Here, the made in the United States sneaker gets doused in a mostly burgundy upper, with the only bit of navy appearing at the midfoot “N” logo, the heel tabs, and the ankle collars’ TPU plates. The pair is then finished off with a white and burgundy ENCAP® midsole and brown rubber outsole.
The New Balance 990v5 “Burgundy/Navy” is currently available at newbalance.com for $170 USD.
In other NB news, the brand recently revived the 993 in two OG colorways.


The CONSTELLATION Graph Model
The diagram below shows the components of a graph.
-
A transaction represents an interaction between two nodes; it can be directed from node 1 to node 2, directed from node 2 to node 1,
or undirected. There can be multiple transactions between two nodes.
-
An edge is the collection of transactions in a single direction between two nodes. Because there are only three directions
(as described above), there can only be up to three edges between two nodes.
-
A link is the collection of edges (and therefore transactions) between two nodes. There can be no more than one link between two nodes.
A link has no direction.
For more information of on the nodes and transactions, refer to Views -> Schema View after opening a graph.