2019
- Gustavo Pinto, Clarice Ferreira, Cleice Souza, Igor Steinmacher, Paulo Meirelles. “Training Software Engineers using Open-Source Software: The Students’ Perspective”. Accepted to the 41st ACM/IEEE International Conference on Software Engineering (ICSE – SEET Track). Montreal, Canada, 2019.
Preprint
2018
-
Maurício Aniche, Christoph Treude, Igor Steinmacher, Igor Wiese, Gustavo Pinto, Margaret-Anne Storey, Marco Gerosa. “How Modern News Aggregators Help Development Communities Shape and Share Knowledge”. Accepted to the 40th International Conference on Software Engineering (ICSE’2018). Gothenburg, Sweden, 2018.
Preprint • Slides -
Igor Steinmacher, Gustavo Pinto, Igor Wiese, Marco Gerosa. “Almost There: A Study on Quasi-Contributors in Open-Source Software Projects”. Accepted to the 40th International Conference on Software Engineering (ICSE’2018). Gothenburg, Sweden, 2018.
Preprint • Slides • Blog Post -
Bruno Cartaxo, Gustavo Pinto, Sérgio Soares. “Towards a Model to Transfer Knowledge from Software Engineering Research to Practice”. Accepted for Information and Software Technology, 2017.
Preprint -
Gustavo Pinto, Igor Wiese, Luiz Felipe Dias. “How Do Scientists Develop Scientific Software? An External Replication”. Accepted to the 25th IEEE International Conference on Software Analysis, Evolution, and Reengineering (SANER’2018 – RENE Track). Campobasso, Italy, 2017.
Preprint • Slides -
Gustavo Pinto, Igor Steinmacher, Luiz Felipe Dias, Marco Gerosa. “On the Challenges of Open-Sourcing Proprietary Software Projects”. Accepted to the Empirical Software Engineering journal, 2018.
Preprint -
Nathan Cassee, Gustavo Pinto, Fernando Castor, Alexander Serebrenik. “How Swift Developers Handle Errors”. Accepted to the 15th International Conference on Mining Software Repositories (MSR’2018). Gothenburg, Sweden, 2018.
Preprint -
Rômulo Manciola Meloca, Gustavo Pinto, Leonardo Pontes Baiser, Marco Mattos, Ivanilton Polato, Igor Wiese, Daniel Germán. “Understanding the Usage, Impact, and Adoption of Non-OSI Approved Licenses”. Accepted to the 15th International Conference on Mining Software Repositories (MSR’2018). Gothenburg, Sweden, 2018.
Preprint -
Gustavo Pinto, Luiz Felipe Dias, Igor Steinmacher. “Who Gets a Patch Accepted First? Comparing the Contributions of Employees and Volunteers”. Accepted to the 11th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE’2018). Gothenburg, Sweden, 2018.
Preprint • Slides • Poster -
Gustavo Pinto, Igor Steinmacher, Marco Gerosa. “Leaving Behind the Software History When Transitioning to Open-Source: Reasons and Implications”. Accepted to the 14th International Conference of Open-Source Systems (OSS), Athens, Greece, 2018.
Preprint • Slides -
Bruno Cartaxo, Gustavo Pinto, Sérgio Soares. “The Role of Rapid Reviews in Supporting Decision-Making in Software Engineering Practice”. Accepted to the 22nd International Conference on Evaluation and Assessment in Software Engineering (EASE), Christchurch, New Zealand, 2018.
Preprint -
Welder Luz, Gustavo Pinto, and Rodrigo Bonifácio. “Building a Collaborative Culture: A Grounded Theory of Well Succeeded DevOps Adoption in Practice”. Accepted to the 12th International Symposium on Empirical Software Engineering and Measurement (ESEM’2018). Oulu, Finland, 2018. [This paper was nominated one of the best full papers!]
Preprint -
Gustavo Pinto, Fernando Castor, Rodrigo Bonifácio, Marcel Rebouças. Work Practices and Challenges in Continuous Integration: A Survey with Travis CI Users. Accepted for Software: Practice & Experience, 2018. [This paper is an extension of the ICSE@CHASE’2017 paper]
Preprint • Slides • Blog Post -
Luiz Felipe Dias, Igor Steinmacher, Gustavo Pinto. Who Drives Company-Owned OSS Projects: Internals or Externals Members? Accepted for Journal of Brazilian Computer Society, 2019. [This paper is an extension of the VEM’2017 paper]
Preprint -
Welder Luz, Everton Agilar, Marcos Oliveira, Carlos E. R. de Melo, Gustavo Pinto, and Rodrigo Bonifácio. “An Experience Report on the Adoption of Microservices in Three Brazilian Government Institutions”. Accepted to the 32nd Brazilian Symposium on Software Engineering (SBES’2018). São Carlos, Brazil, 2018.
Preprint -
Clarice Ferreira, Cleice Souza, Gustavo Pinto, Igor Steinmacher, Paulo Meirelles. Quando Alunos se Tornam Contribuidores: Alavancando Contribuições em Projetos de Código Aberto em Disciplinas de Engenharia de Software. Accepted to the 32nd Brazilian Symposium on Software Engineering (SBES’2018 – Education Track). São Carlos, Brazil, 2018.
Preprint • Slides • Video • More -
Gilson Rocha, Gustavo Pinto, Fernando Castor. Caracterizando o Consumo de Energia de APIs de E/S da Linguagem Java. Accepted to the 6th Brazilian Workshop on Software Visualization, Evolution and Maintenance (VEM’2018). São Carlos, Brazil, 2018.
Preprint
2017
-
Gustavo Pinto, Fernando Castor. “Energy Efficiency: A New Concern for Application Software Developers”. Communications of the ACM 60(12), December 2017.
Preprint • Hacker News • More -
Gustavo Pinto, Anthony Canino, Fernando Castor, Guoqing Harry Xu, Yu David Liu. “Understanding and Overcoming Parallelism Bottlenecks in ForkJoin Applications”. Accepted to the 32nd International Conference on Automated Software Engineering (ASE’2017). Illinois, USA, 2017.
Preprint • Slides • More -
Bruno Cartaxo, Gustavo Pinto, Danilo Ribeiro, Fernando Kamei, Ronnie E. S. Santos, Sérgio Soares, Fabio Q. B. Da Silva. “Using Q&A Websites as a Method for Assessing Systematic Reviews”. Accepted to the 14th International Conference on Mining Software Repositories (MSR’2017). Buenos Aires, Argentina, 2017.
Preprint -
Marcel Rebouças, Renato Oliveira, Gustavo Pinto, Fernando Castor. “How Does Contributors’ Involvement Influence the Build Status of an Open-Source Software Project?” Accepted to the 14th International Conference on Mining Software Repositories (MSR’2017 – Challenge Track). Buenos Aires, Argentina, 2017. [This paper won the Best Mining Challenge Paper Award!]
Preprint • Slides • Hacker News -
Fernando Kamei, Gustavo Pinto, Bruno Cartaxo, Alexandre Vasconcelos. “On the Benefits/Limitations of Agile Software Development: An Interview Study with Brazilian Companies”. Accepted to the 21st International Conference on Evaluation and Assessment in Software Engineering (EASE’2017). Karlskrona, Sweden, 2017.
Preprint -
Gustavo Pinto, Fernando Figueira Filho, Igor Steinmacher, Marco Gerosa. “Training Software Engineers using Open-Source Software: The Professors’ Perspective”. Accepted to the 30th IEEE Conference on Software Engineering Education and Training (CSEE&T). Savannah, EUA, 2017.
Preprint • Slides -
Gustavo Pinto, Marcel Rebouças, Fernando Castor. “Inadequate Testing, Time Pressure, and (Over) Confidence: A Tale of Continuous Integration Users”. Accepted to the 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE’2017). Buenos Aires, Argentina, 2017.
Preprint • Poster -
Benito Fernandes, Gustavo Pinto, Fernando Castor. “Assisting Non-Specialist Developers to Build Energy-Efficient Software”. Accepted to the proceedings of 39th International Conference on Software Engineering (ICSE’2017 – Poster track). Buenos Aires, Argentina, 2017.
Preprint -
Luiz Felipe Dias, Jhoylan Santos, Igor Steinmacher, Gustavo Pinto. “Who Drive Company-Owned OSS Projects: Employees or Volunteers?”. Accepted to the 5th Brazilian Workshop on Software Visualization, Evolution and Maintenance (VEM’2017). Fortaleza, Brazil, 2017. [This paper won the Best Paper Award!]
Preprint
2016
-
Luiz Felipe Dias, Igor Steinmacher, Gustavo Pinto, Daniel Alencar da Costa, and Marco Gerosa. “How Does the Shift to GitHub Impact Project Collaboration?”. Accepted to the 32nd IEEE International Conference on Software Maintenance and Evolution (ICSME’2016 – ERA Track). Raleigh, USA. 2016.
Preprint • Slides -
Gustavo Pinto, Kenan Liu, Fernando Castor, Yu David Liu. “A Comprehensive Study on the Energy Efficiency of Java Thread-Safe Collections”. Accepted to the 32nd IEEE International Conference on Software Maintenance and Evolution (ICSME’2016). Raleigh, USA. 2016.
Preprint • Slides Video • Hacker News • [Artifacts Validated] -
Bruno Cartaxo, Gustavo Pinto, Elton Vieira, Sérgio Soares. “Evidence Briefings: Towards a Medium to Transfer Knowledge from Systematic Reviews to Practitioners”. Accepted to the 10th International Symposium on Empirical Software Engineering and Measurement (ESEM’2016). Ciudad Real, Spain, 2016.
Preprint • Slides • Blog Post -
Gustavo Pinto, Igor Steinmacher, Marco Gerosa. “More Common Than You Think: An In-Depth Study of Casual Contributors”. Accepted to the 23rd IEEE International Conference on Software Analysis, Evolution, and Reengineering (SANER’2016). Osaka, Japan, 2016. [This paper was highlighted in the May/June 2017 issue of IEEE Software]
Preprint • Slides • Blog Post • Hacker News -
Marcel Rebouças, Gustavo Pinto, Felipe Ebert, Weslley Torres, Alexander Serebrenik, Fernando Castor. “An Empirical Study on the Usage of the Swift Programming Language”. Accepted to the 23rd IEEE International Conference on Software Analysis, Evolution, and Reengineering (SANER’2016 – ERA Track). Osaka, Japan, 2016.
Preprint • Slides -
Luiz Felipe Dias, Igor Steinmacher, Igor Wiese, Gustavo Pinto, Daniel Alencar da Costa, and Marco Gerosa. “Migrar para o Ambientes de Codificação Social é Sinônimo de Mais Contribuições?”. Accepted to the 4th Brazilian Workshop on Software Visualization, Evolution and Maintenance (VEM’2016). Maringa, Brazil, 2016.
Preprint
2015
-
Gustavo Pinto, Weslley Torres, Fernando Castor. “A Study on the Most Popular Questions About Concurrent Programming”. Accepted to the 6th Workshop on Evaluation and Usability of Programming Languages and Tools (PLATEAU) at the 6th Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH). Pittsburgh, USA, 2015.
Preprint -
Gustavo Pinto. “A Refactoring Approach to Improve Energy Consumption of Parallel Software Systems”. PhD thesis, Federal University of Pernambuco, Brazil, 2015.
Preprint • Slides -
Gustavo Pinto, Weslley Torres, Benito Fernandes, Fernando Castor, Roberto S. M. Barros. “A Large-Scale Study on the Usage of Java’s Concurrent Programming Constructs”. Journal of Systems and Software 106, 59-81, August 2015.
Preprint -
Irineu Moura, Gustavo Pinto, Felipe Ebert and Fernando Castor. “Mining Energy-Aware Commits”. Accepted to the 12th Working Conference on Mining Software Repositories (MSR), Florence, Italy, 2015. [This paper was highlighted in the November/December 2015 issue of IEEE Software]
Preprint • Slides • Data -
Gustavo Pinto, Francisco Soares-Neto and Fernando Castor. “Refactoring for Energy Efficiency: A Reflection on the State of the Art”. Accepted to the 4th Workshop on Green and Sustainable Software (GREENS), Florence, Italy, 2015.
Preprint • Slides -
Kenan Liu, Gustavo Pinto and Yu David Liu. “Data-Oriented Characterization of Application-Level Energy Optimization”. Accepted to the 18th International Conference on Fundamental Approaches to Software Engineering (FASE), London, UK, 2015.
Preprint • Slides • Data
2014
-
Gustavo Pinto and Fernando Castor. “Characterizing the Energy Efficiency of Java’s Thread-Safe Collections in a Multicore Environment”. Accepted to the 1st Workshop on Software Engineering for Parallel Systems (SEPS) at the 5th Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH). Portland, USA, 2014.
Preprint • Slides -
Gustavo Pinto, Fernando Castor and Yu David Liu. “Understanding Energy Behaviors of Thread Management Constructs”. Accepted to the 28th ACM Conference on Object-Oriented programming systems, languages, and applications (OOPSLA), Portland, USA, 2014.
Preprint • Slides -
Gustavo Pinto, Fernando Castor and Yu David Liu. “Mining Questions About Software Energy Consumption”. Accepted to the 11th Working Conference of Mining Software Repositories (MSR), Hyderabad, India, 2014. [This paper was the most cited software engineering paper by Brazilian professors (2013–2018).]
Preprint • Slides • Blog Post -
Gustavo Pinto and Fernando Kamei. “The Census of the Brazilian Open-Source Community”. Accepted to the 10th International Conference of Open-Source Systems (OSS), San Jose, Costa Rica, 2014.
Preprint
2013
-
Gustavo Pinto and Fernando Castor. “On The Implications of Language Constructs for Concurrent Execution for the Energy Efficiency of Multicore Applications”. Accepted to the 4th ACM Conference on Systems, Programming, Languages, and Applications: Software for Humanity (SPLASH), Indianapolis, EUA, 2013.
Preprint • Poster -
Gustavo Pinto. “Do Language Constructs for Concurrent Execution Have Impact on Energy Efficiency?”. Accepted to the ACM Student Research Competition at the 4th ACM Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH), Indianapolis, EUA, 2013.
Preprint -
Gustavo Pinto. “Refactoring Multicore Applications Towards Energy Efficiency”. Accepted to the Doctoral Symposium at the 4th ACM Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH), Indianapolis, EUA, 2013.
Preprint -
Gustavo Pinto and Fernando Kamei. “What Programmers Say About Refactoring Tools? An Empirical Investigation of Stack Overflow”. Accepted to the 6th International Workshop on Refactoring Tools (WRT) at the 4th Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH), Indianapolis, EUA, 2013.
Preprint • Slides -
Gustavo Pinto and Fernando Kamei. “Analisando as Contribuições de Desenvolvedores Brasileiros em Projetos Distribuídos de Software Open-Source: Um Estudo Inicial”. Accepted to the 7th Workshop on Distributed Software Development (WDDS), at the 3rd Brazilian Conference on Software: Theory and Practice (CBSoft), Brasilia, Brazil, 2013.
Preprint
2012
-
Juliana Saraiva, Emanoel Barreiros, Adauto Almeida, Flavio Lima, Aline Alencar, Gustavo Pinto, Sérgio Soares, and Fernando Castor. “Aspect-Oriented Software Maintenance Metrics: A Systematic Mapping Study”. Accepted to the 16th International Conference on Evaluation and Assessment in Software Engineering (EASE), Ciudad Real, Spain, 2012.
Preprint -
Flávio Abreu, Adauto Almeida, Emanoel Barreiros, Juliana Saraiva, Sérgio Soares, Aline Araújo and Gustavo Pinto. “Métodos, Técnicas e Ferramentas para o Desenvolvimento de Software Educacional: Um Mapeamento Sistemático”. Accepted to the Brazilian Symposium of Informatics in the Education (SBIE), Rio de Janeiro, Brazil, 2012.
Preprint
2011
- Weslley Torres, Gustavo Pinto, Benito Fernandes, João Paulo Oliveira, Filipe Ximenes, and Fernando Castor. “Are Java Programmers Transitioning to Multicore? A Large Scale Study of Java FLOSS”. Accepted to the of the 1st Workshop on Transitioning to Multicore (TMC), at the 2nd Conference on Systems, Programming, Languages and Applications: Software for Humanity (SPLASH). Portland, USA, October, 2011.
Preprint • Slides
2010
-
Gustavo Pinto and Silvia Vergilio. “Gerando Dados de Teste para Programas Orientados a Objeto com um Algoritmo Genético Multiobjetivo”. Accepted to the 1st Brazilian Workshop of Search-Based Software Engineering, at the 1st Brazilian Conference on Software: Theory and Practice (CBSoft), Salvador, Brazil, 2010.
Preprint -
Gustavo Pinto and Silvia Vergilio. “A Multi-Objective Genetic Algorithm to Test Data Generation”. Accepted to the 22th International Conference on Tools with Artificial Intelligence (ICTAI), Arras, Italy, 2010.
Preprint


Preparation time
over 2 hours
Cooking time
over 2 hours
Serves
Serves 10
Dietary
A genoise sponge base is soaked in Grand Marnier and topped with oodles of custard and candied orange slices.
For this recipe you will need a 23cm/9in springform tin, an electric mixer and a 2 litre/3½ pint bowl or a deep 23cm/9in diameter pie dish.
Using a mandoline or a very sharp knife, slice the orange very thinly (about 2mm thick). Remove any pips. Tip the sugar and 400ml/14fl oz water into a large pan and bring to the boil stirring until the sugar has dissolved. Add the orange slices and bring to the boil. Reduce the heat, cover and simmer over a very low heat for 2 hours. Remove from the heat and leave to cool. Drain the oranges reserving the sugar syrup.
Mix 100ml/3½fl oz of the reserved sugar syrup with the Grand Marnier and set aside. Reserve any remaining sugar syrup for glazing.
For the crème pâtissière, measure the milk into a medium pan and add the vanilla paste. Bring to just below boiling point.
In a bowl, whisk the eggs, sugar and flour together. Pour the hot milk over the egg mixture, whisking continuously. Return the mixture to the pan, then cook over a low heat, stirring continuously, until thickened. Pour into a clean bowl and cover the surface with cling film. Leave to cool then chill in the fridge until set.
When the crème pâtissière is set, whip the cream until soft peaks form when the whisk is removed. Whisk the cooled crème pâtissière until smooth, then fold in the cream.
For the genoise, preheat the oven to 180C/160C Fan/Gas 4. Grease a 23cm/9in springform tin with butter and line the base with baking parchment.
Gently melt the butter in a small pan and set aside to cool slightly. Measure the eggs and sugar into a large bowl. Whisk at a high speed, using an electric mixer, until the mixture is pale, mousse-like and thick enough to leave a trail when the whisk is lifted from the mixture (known as the ribbon stage).
Carefully fold half the flour into the egg mixture then gently pour half the cooled butter around the edge of the mixture and fold in until incorporated. Repeat with the remaining flour and butter. Pour the mixture into the prepared tin.
Bake for 25-30 minutes or until well risen and the top of the cake springs back when lightly pressed with a finger. Leave to cool in the tin for a few minutes then turn out, peel off the parchment and finish cooling on a wire rack.
To assemble, line a 2 litre/3½ pint bowl or a deep 23cm/9in diameter pie dish with a double layer of cling film.
Slice the cooled genoise horizontally, so you have 2 sponges. Trim one of the sponges to an 18cm/7in circle, using a plate or a cake tin as a guide.
Arrange the orange slices inside the cling film lined bowl. Place one slice in the centre and arrange 6 slices in a circle around the central slice. Cut 3 orange slices in half and use the 6 halves to fill the spaces left between the 6 round slices.
Spoon half of the crème pâtissière into the bowl and gently smooth it over the oranges and up the sides to cover. Place the 18cm/7in sponge on top and brush with half of the Grand Marnier syrup.
Finely chop the remaining orange slices and fold through the remaining crème pâtissière. Spread the mixture over the soaked sponge. Top with the remaining sponge and brush with the remaining Grand Marnier syrup.
Cover with a sheet of baking parchment and place a 20cm/8in plate or cake tin base on top and press down gently. Chill for at least 6 hours, preferably overnight.
To serve, remove the baking paper and invert the bowl onto a serving plate to turn out the rosace à l’orange. Remove the cling film and brush the oranges with the reserved sugar syrup to glaze.
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Folding


|
SuanShu, a Java numerical and statistical library | |||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object com.numericalmethod.suanshu.matrix.doubles.operation.Householder
public class Householder
A Householder transformation in the 3-dimensional space is the reflection of a vector in a plane. The plane, containing the origin, is uniquely defined by a unit vector, called the generator, orthogonal to the plane.
The reflection Hx
can be computed without explicitly expanding H
.
H = I - 2vv'
Hx = (I - 2vv')x = Ix - 2vv'x = x - 2v<v,x>, where x is a column vector
yH = (H'y')' = (Hy')', where y is a row vector
When H
is applied to a set of column vectors, it transforms each vector individually, as in block matrix multiplication.
H %*% A = H %*% [A1 A2 ... An] = [H %*% A1 H %*% A2 ... H %*% An]
When H
is applied to a set of row vectors, it transforms each vector individually, as in block matrix multiplication.
| (H %*% A1')' |
| (H %*% A2')' |
A %*% H = | (H %*% A3')' |
| (H %*% A4')' |
| (H %*% A5')' |
| Nested Class Summary | |
|---|---|
static class |
Householder.Context
Context information about a Householder transformation. |
| Constructor Summary | |
|---|---|
Householder(Vector generator)
Construct a Householder matrix from a vector that defines a hyperplane orthogonal to the vector. |
| Method Summary | |
|---|---|
Vector |
generator()
Get a copy of the Householder generating vector. |
static Householder.Context |
getContext(Vector x)
Generate the getContext information from a vector x . |
Matrix |
H()
Get a copy of the Householder matrix H . |
static Matrix |
product(Householder[] Hs,
int from,
int to)
Given Householder matrix {Qi} ,
compute Q , where
Q = Q1 %*% Q2 %*% ... %*% Qn %*% I
To compute Q ,
instead of explicitly doing this multiplication, we can improve the performance
by applying Qi 's repeatedly on the Identity matrix. |
static Matrix |
product(Householder[] hhs,
int from,
int to,
int nRows,
int nCols)
Given Householder matrices {Qi} ,
compute Q . |
Matrix |
reflect(Matrix A)
Apply the Householder matrix, H , to a matrix (a set of column vectors), A . |
Vector |
reflect(Vector x)
Apply the Householder matrix, H , to a column vector, x . |
Matrix |
reflectRows(Matrix A)
Apply the Householder matrix, H , to a matrix (a set of row vectors), A . |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Householder(Vector generator)
generator
- the orthogonal defining vector| Method Detail |
|---|
public Vector generator()
public Vector reflect(Vector x)
H
, to a column vector, x
.
Hx = x - 2 * <v,x> * v
x
- the vector to apply H
to
Hx
public Matrix reflect(Matrix A)
H
, to a matrix (a set of column vectors), A
.
H %*% A = [H*A1, H*A2, ... H*An]
A
- the matrix to apply H
to
H %*% A
public Matrix reflectRows(Matrix A)
H
, to a matrix (a set of row vectors), A
.
| (H %*% A1')' |
| (H %*% A2')' |
A %*% H = | (H %*% A3')' |
| (H %*% A4')' |
| (H %*% A5')' |
A
- the matrix to apply H
to
A %*% H
public Matrix H()
H
.
H = I - 2 * v * v'
If you are to compute H %*% v
, do not use this function.
Use reflect(Vector)
instead.
public static Matrix product(Householder[] hhs, int from, int to, int nRows, int nCols)
{Qi}
,
compute Q
.
Q = Q1 %*% Q2 %*% ... %*% Qn %*% I
The Identity matrix, I
, can have more rows than columns.
The bottom rows are padded with zeros.
To compute Q
,
instead of explicitly doing this multiplication, we can improve the performance
by applying Qi
's repeatedly on the Identity matrix.
hhs
- an array of Householdersfrom
- the beginning index of Hs
; Q1
is Q_from
to
- the ending index of Hs
; Qn
is Q_to
nRows
- number of rows of I
nCols
- number of columns of I
Hs[from]
to Hs[to]
public static Matrix product(Householder[] Hs, int from, int to)
{Qi}
,
compute Q
, where
Q = Q1 %*% Q2 %*% ... %*% Qn %*% I
To compute Q
,
instead of explicitly doing this multiplication, we can improve the performance
by applying Qi
's repeatedly on the Identity matrix.
Hs
- an array of Householdersfrom
- the beginning index of Hs
to
- the ending index of Hs
Hs[from]
to Hs[to]
public static Householder.Context getContext(Vector x)
x
.
We implemented a modified version of
Algorithm 1.1 in Matrix Algorithms, Volume 1 by G. W. Steward
Given a vector x, return a vector generator, such that
Hx = ±||x|| * e1
That is,
H.reflect(x) == new Vector(new double[]{±x.norm(), 0, ...})
x
- a vector
|
SuanShu, a Java numerical and statistical library | |||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


All
Establishments
Address
Estimating the number of Injuries at an Intersection
Latitude/Longitude
Add bike lane
Convert driving lane to parking lane
Synchronize traffic lights
Improve Signage
Implement better roadway lighting
Create turn-only lane
Add Changes
Projected Cost
$0


Here are some of the projects that I have completed as part of FreeCodeCamp's Front End Program.
Please check out my profiles at FreeCodeCamp, Codecademy & TeamTreeHouse to learn more about the skills that I have gained during this Self-Learning Journey.


To add FRED data to your algorithm use the AddData()
system to request the data. As with all datasets, you should
save a reference to your symbol for easy use later in your algorithm. For detailed documentation on using custom data
see Importing Custom Data.
// intervention in market transactions var interventions = AddData<Fred>(Fred.CentralBankInterventions.USInterventionInMarketTransactionsInTheJpyUsd).Symbol;
# intervention in market transactions interventions = self.AddData(Fred, Fred.CentralBankInterventions.USInterventionInMarketTransactionsInTheJpyUsd).Symbol
Data can be accessed via Slice events. Slice delivers unique events to your algorithm as they happen. We recommend saving the symbol object when you add the data for easy access to slice later. Data is available in daily resolution. You can see an example of the slice accessor in the code below.
using QuantConnect.Data.Custom.Fred; namespace QuantConnect.Algorithm.CSharp { public class FredAlgorithm : QCAlgorithm { public override void Initialize() { SetStartDate(2019, 1, 1); // intervention in market transactions AddData<Fred>(Fred.CentralBankInterventions.USInterventionInMarketTransactionsInTheJpyUsd); } public override void OnData(Slice data) { // Accessing via Slice event var interventions = data.Get<Fred>(); foreach (var intervention in interventions.Values) { Log($"Value: {intervention.Value}"); } } } }
from QuantConnect.Data.Custom.Fred import * class FredAlgorithm(QCAlgorithm): def Initialize(self): self.SetStartDate(2019, 1, 1) # intervention in market transactions self.AddData(Fred, Fred.CentralBankInterventions.USInterventionInMarketTransactionsInTheJpyUsd) def OnData(self, data): # Accessing via Slice event interventions = data.Get(Fred) for intervention in interventions.Values: self.Log(f"Value: {intervention.Value}")
All custom data has the properties Time
, Symbol
, and Value
.


Architizer’s revamp will help us achieve our longstanding mission — to connect architects with manufacturers and empower architecture.
Read More…Each of these finishes offers up a fresh way to showcase concrete in all its rough, raw glory.
Read More…Each of these finishes offers up a fresh way to showcase concrete in all its rough, raw glory.
Read More…For the world’s largest architecture and engineering firms, any tool that helps surface the right information at just the right time is priceless.
Read More…


DfE enquiries
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Press release
Education Secretary Michael Gove today announced he had approved the opening of 15 new studio schools - backed by big employers including Hilton Hotels, Michelin and Aston Villa Football Club.
The new schools are due to open in 2013 and 2014. By September 2013 we expect 30 studio schools to be open.
Studio schools are set up with the backing of employers, and are a key part of the government’s drive to ensure the education system gives school leavers the skills that business needs to grow and prosper.
They offer academic and vocational qualifications but teach them in a practical way. Study is combined with work placements with local and national employers involved in the school.
Along with university technical colleges, studio schools will increase choice for parents and pupils in communities across the country, help raise standards in vocational education and ensure young people have the skills that employers demand.
Education Secretary Michael Gove said:
Studio schools benefit both business and young people - they are a brilliant way for employers to become involved in helping give young people what they need to get good jobs. They are aimed at children who learn in more practical ways and offer good qualifications alongside the kind of skills employers want.
Studio schools teach a rigorous academic and vocational curriculum in a practical way. They equip young people with the qualifications and skills to help companies prosper, and offer paid work experience.
It is fantastic that so many successful employers are getting behind the studio school movement.
The projects approved today include:
The Darwen Aldridge Enterprise Studio in Blackburn, where Darwen will specialise in business administration, retail, ICT and leisure. It is led by the Aldridge Foundation, sponsors of existing academies, who will work with employers including Capita, Crown Paints, Twin Valley Homes and European Electronique to deliver a curriculum focused on entrepreneurship and tailored to local skills needs.
The Southampton Studio School, proposed by Southampton City College, will specialise in marine and cruise industries, a major local employer. The school will offer students the opportunity to follow a range of pathways including apprenticeships and HE targeted at local skills gaps via a project based curriculum and work placements developed with the involvement of employers and other local partners, including Business Solent, Meacher’s Global Logistics, Royal Yachting Association and Southampton University Hospital NHS Trust.
The Kajan Hospitality and Catering Studio, which has been proposed by Kajan Women’s Enterprise, a social enterprise that works with adults, children and young people in the Birmingham area. The school will specialise in cuisine and culinary skills with a focus on Caribbean catering. Partner employers include Aston Villa Football Club, Hilton Hotels and National Express.
David Frost CBE, chair of the Studio Schools trust and former Director General of the British Chambers of Commerce, said:
I am delighted that the government has approved another 15 studio schools, and that interest is continuing to grow as we expand our network of studio schools across England.
Studio schools are playing a vital role in equipping young people with the skills and experience that they need to succeed in a competitive jobs market, through combining mainstream qualifications with real experience of the world of work.
Employers are keen to help prepare young people for the workplace, and studio schools allow them to get involved in all aspects of school life - from designing the curriculum and delivering masterclasses, to providing paid work placements and mentoring students.
With enterprise and entrepreneurialism at the core, many studio schools will run their own social enterprises, and students will run their own businesses, therefore helping to strengthen the economy and community in their local area.
I look forward to working with the 15 new studio schools as they prepare to open.
The 12 new studio schools yet to open but already approved include:
Studio schools offer a varied curriculum for children from age 14, but have a strong academic core:
They differ from other schools in the way they deliver these qualifications, to ensure that young people are developing the skills that local employers are looking for:
For many pupils and their parents, the opportunity to combine studying for qualifications with developing skills that will give them the edge in the competitive jobs market will be very attractive. For other students, the opportunity to gain qualifications through this new approach will mean they are more engaged and perform better than in a more conventional school.
Employers report that they are struggling to find the skills they are looking for in school leavers. In the most recent CBI employer survey (May 2010), more than two thirds of employers (70%) wanted to see the new government make the employability skills of young people its top education priority.
Studio schools are designed to address the concern by employers that some school leavers do not have the skills to join the workforce. They are for 14- to 19-year-olds, and teach an academic and vocational curriculum. Each has input from businesses, who shape what pupils learn and offer work experience. School days run on office hours, and holidays are shorter to reflect the working environment. By studying in this way, and by working with employers from an early age, students learn vital practical skills like punctuality, and good communication and behaviour in the workplace.
The studio schools already approved to open in September 2012 or 2013 are:
This wave of studio schools has input from hundreds of local and national employers. Some schools will be located alongside existing maintained schools or academies, and others will be separate academies.
The first two studio schools opened in September 2010 in Luton and Huddersfield. By September 2013 we expect 30 studio schools to be open.
The Kajan Hospitality and Catering Studio has been proposed by Kajan Women’s Enterprise, a social enterprise that work with adults, children and young people in the Birmingham area. The studio school will specialise in cuisine and culinary skills with a focus on Caribbean catering. Partner employers include Aston Villa Football Club, National Express, and Hilton Hotels.
This studio school will be located in inner-city Birmingham specialising in Health & Social Care, Craft & Enterprise. The proposer is Waverley Foundation, the two key partners being Waverley School and Sport for Life International. The school intends to drive up educational standards in the local community by using sport as a driver of key employability skills such as team work, self discipline, aspiration and health.
The Stoke Studio College of Manufacturing and Design Engineering will open in September 2013 for 300 students in Stoke on Trent. It is proposed by Stoke College, an FE provider and existing primary and secondary academy sponsor and sponsor of the Stoke Studio College of Construction which will open this September. The school, located in one of the most deprived wards in the country, will address the local employment needs and skills shortages by delivering a STEM driven curriculum. Employers such as Michelin Tyres, Johnson Tiles, Steelite, Goodwins International and Kier have teamed up with the school to provide practical support in terms of work placements, including in their European factories. An exciting and aspirational curriculum has been set with all students expected to achieve a minimum of 5 GCSEs (A-C) with 65 per cent achieving 5 A*C including English and maths.
The Da Vinci Studio School of Creative Enterprise is proposed by North Hertfordshire College, an outstanding college, who also have the Da Vinci Studio School of Science and Engineering in pre-opening for September 2012. The studio school will be based in Letchworth in Hertfordshire and will specialise in Creative Enterprise, building on the links that the proposer group has with over 60,000 small businesses in the sector, and will set young people up for a sustainable career in a range of creative industries. 65 apprenticeships will be offered alongside the 400 places at existing studio school.
Proposed by SEEVIC FE College, rated as ‘outstanding’ by Ofsted, New Campus Basildon Studio School in Basildon will open for 340 students, specialising in health, social care and sport. The college will work with key partners - including The Basildon and Thurrock University Hospital - to develop the curriculum, projects and work placements for the studio school and Anglia Ruskin University to raise aspirations and provide progression to HE.
The Goole Create Studio School in the East Riding of Yorkshire is a joint proposal from Goole High School Academy and Selby College. The school will offer three ‘international centres of excellence’ in port logistics, green technologies, and enterprise. Each specialism is strongly rooted in the growing, local industries and will be headed up by an industry ‘patron’. The school will work with local employers to create skilled and work-ready young people.
The Southampton Studio School is proposed by Southampton City College an FE college and will specialise in marine and cruise industries, a major local employer. The school will offer students the opportunity to follow pathways including apprenticeships and HE which are targeted at local skills gaps. There is close involvement of employers and other local partners in the application, including Business Solent and Southampton Solent University.
The Devon Health Studio will offer young people from Torbay and beyond, the opportunity to focus on a health and social care specialism, in facilities shared with South Devon NHS Foundation Trust. Students will be able to follow a range of pathways into careers including social care, medicine, nursing, physiotherapy and child care after following an academic curriculum covering GCSEs that will allow students to achieve the EBacc and encompassing science A levels and relevant vocational qualifications. Major local employers offering paid work experience and help in shaping the curriculum are South Devon Healthcare NHS Foundation Trust and Torbay Care Trust.
The Walsall studio school is proposed by the Vine Trust who also operate an independent alternative school for pupils with behavioural and/or emotional difficulties, excluded pupils, who are working in partnership with Queen Mary’s Grammar School for Boys. The school will be based in Walsall, and will specialise in enterprise. The curriculum and plans for project-based learning and placements with employers are clearly linked to a wider programme of regeneration in the area.
The Midland Studio College in Nuneaton will specialise in advanced transport systems and enterprise. The proposer is North Warwickshire and Hinckley College who also leads the Midlands Academy Trust and sponsor the Midland Studio College - Hinckley, which is due to open in September 2012 as well as two secondary academies. A key partner in this project is MIRA, a midlands-based engineering consultancy company who offer advanced engineering, test, design and certification solutions to companies around the world.
DAES will specialise in business administration, retail, ICT and leisure. The studio school is led by the Aldridge Foundation, sponsors of existing Academies, who will work with employers including Capita, Crown Paints, Twin Valley Homes and European Electronique to delivery a curriculum with a focus on entrepreneurship and tailored to local skills needs. The school’s vision is to focus on academic excellence and high-quality provision in specific skills sectors where there is demonstrable local need. Learners will acquire qualifications, skills, knowledge, values and attitudes which will enable them to progress into employment or high-level learning.
Proposed by Rye College (a specialist 11-to-16 school), supported by two local creative arts company. The proposal is for a studio school for 300 pupils, specialising/focusing in arts and creative industries, harnessing support from the many creative industries in Rye, East Sussex and along the south coast. It offers an aspirational curriculum that would develop employability, technical and academic skills required to work across a wide range of jobs in the creative and media arts industries. These range from event management through to sound technicians for the film and events industry. Considerable support has been generated from a wide range of employers in the creative industries across East Sussex and Kent, with over 100 signed up to provide a range of support including work placements and projects. There is a clear focus on raising aspiration, demonstrated through links that are being developed with 2 local universities offering pathways to progression in HE.
The Tourism and Culture Studio aims to become a hub of education excellence for hospitality, leisure and tourism in Liverpool. It will be sponsored by Liverpool Community College (LCC) and will cater for 300 students. A wide range of local employers are involved in the project and will be contributing to the curriculum and offering work placements to young people. The studio school will deliver a unique curriculum, combining academic and vocational qualifications, real work projects, coaching and student enterprise. Students will leave the studio school with the skills, experience and confidence for a successful career.
The Film, Theatre and Costume Studio in Bradford will be a 300-place studio school, sponsored by Bradford College and becoming part of the Macmillan Education Trust. Bradford has a strong film and creative arts industry. The studio school will offer an exciting and engaging curriculum, offering students a strong academic and vocational education and the possibility of experience in the full range of backstage careers. A wide range of local employers are supporting the project.
The Health Occupations Studio in Bradford will be a 300 place studio school, sponsored by Bradford College and becoming part of the Macmillan Education Trust. It is being developed to provide the young people of Bradford with a unique and exciting opportunity to explore health needs across the city and West Yorkshire, to discover how health care works in their own communities, and to understand the range of health care occupations and careers that are open to them. The curriculum will include enquiry based, activity led projects and carefully planned work experience, developed and delivered in partnership with the NHS and private sector organisations.
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Website: www.education.gov.uk/help/contactus
Published: 18 July 2012


--- layout: page title: About header-img: "img/about-bg.png" ---
Totally new to the coding scene! Originally from NYC.


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What are Ruby Classes?
Simply put, Classes are a Ruby construct that allows us to implement properties and inherit those properties by its instantiated objects. At the heart of Ruby, we have a lot of built-in classes that provide us with the initial set of tools that act as a starting point for the creation of our own classes and objects. In Ruby, everything is an object--including Classes--which means a typical class consists of a collection of method definitions, or properties, belonging to that particular class. When we create an instance of a class, that newly created object will inherit those properties the parent class contained.
For our example, I’m creating a video game and I need a construct for the bad guys so I can create a bunch of them without having to code each one. After all, I already know they will all be similar; each will have strength, health, and I’m going to define another method that gives me his status. So, it’s a perfect time to use classes!
class Badguy def initialize(strength, health) @strength = strength @health = health end def status(@strength, @health) "My strength is #{@strength} and my health is at #{@health}!” end end
We then create an instance of a class using the built-in .new method:
jake = Badguy.new(10, 100) #=> this jake object has a strength of 10 and health of 100 and belongs to the Badguy class.
That’s it! We now have a new bad guy named jake. Don’t believe me? Well, let's check!
jake.is_a?(Badguy) #=> True
Now, let’s try to get jake to do his thing and tell us his status. We simply call on the method that the class he was instantiated from includes.
jake.status #=> “My strength is 10 and my health is at 100!”
Jake’s status method is actually called an instance method. That is because the method status was defined within the Badguy class and can only be used by objects instantiated by that class construct. If I tried to call this method on an object that was not apart of the Badguy class, I will receive a “method not defined” error.
You might have also noticed a method I defined called initialize right from the beginning of the class with an assignment of the argument to a variable with a @ infront of it. Variables with @ in-front of them mean they are instance variables. Ruby objects come with their own storage and retrieval mechanism for values which enables individual objects to remember state. These instance variables are only visible to the object to which they belong. Also, instance variables initialized in one method inside a class can be used by any method defined within that class. That’s how we got to pass those instance variables created in one method of the class, initialize, into the other status method which then used that information to run it’s own tasks.
The beauty of Ruby classes are flexible and versatile. For example, we can easily close and reopen any class at any time to alter its properties. I could open the Badguy class again, in a different location, and add or overwrite its methods.
Another cool feature is the ability to make the methods within the class private. By simply adding the special keyword private to our class makes ALL METHODS BELOW it un-callable from outside of the class. So for example, if I put private above the status method in our previous example, I would be unable to call that status method on any objects, even if they were instantiated from that class.
Classes are a powerful construct to model objects and share their properties and data by allowing its instances to inherit their properties. This is an excellent way to create a batch of objects that all share a common ancestry and have similar capabilities. Read more about inheritance with Ruby Modules.
posted Sep. 5th, 2014


Reports classes whose number of constructors exceeds the specified maximum.
Classes with too many constructors are prone to initialization errors, and often modeling such a class as multiple subclasses is preferable.
Configure the inspection:
- Use the Constructor count limit field to specify the maximum allowed number of constructors in a class.
- Use the Ignore deprecated constructors option to avoid adding deprecated constructors to the total count.


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Stick to the beat in Vectronom, a trippy new puzzle platformer for Android
Source: Marc Lagace / Android Central
It can be genuinely challenging to find something actually worth highlighting as our game of the week. There are so many garbage knock-off games clogging up the Google Play Store that smaller games that deserve attention get lost in the fray.
Vectronom is one of those games that is likely to fall through the cracks despite being a really challenging and unique rhythm-based puzzle-platformer. You're going to want a pair of headphones cranked to full volume for this one because following along to the music is key and the visuals will provide an absolute psychedelic trip.
The game features intuitive controls for controlling your cube that will have you swiping and tapping in rhythm. The levels are constantly changing in sync with the thumping beat of the music, so you'll need to keep up with the rhythm to avoid falling into traps.
If that sounds too easy or like another mobile game you've played (because everyone's played Geometry Dash, right?), don't worry. Vectronom manages to ramp up the complexity of the level design as you progress in downright dazzling ways that will challenge both your puzzle-solving and rhythmic abilities.
There are currently 31 levels to play through that track how many attempts it takes you to beat it, whether you collected all the pickups in the level, and how well you stuck to the beat. This gives the game a good amount of replayability without requiring you to retry levels strictly to collect additional stars to unlock new levels.
If staring at flashing colors on your screen sounds like an eyesore to you, you'll be happy to know there are options for turning down the bombastic hues on-screen, and different palettes are available for people who see colors differently. You can also tweak the player input margin if you feel like the controls need to be tighter or looser, and you can also adjust the music EQ.
This is the first game from Ludopium, an independent studio that was co-produced and published by ARTE Experience and was previously released on Steam and the Nintendo Switch. It's a paid mobile title that will set you back about $5, which of course means it won't get the attention and downloads it deserves.
The Android version does not offer the multiplayer modes found on the other platforms, but the developers have said there will be regular updates based on curated user-generated content, which I think requires electronic artists to submit their own music mixes to the game developers to turn into new levels.
I hope that this happens, and that more content is added to this game because it's so much fun to play.
Game of the week
Vectronom
Vectronom is a psychedelic puzzle platformer where you'll need to stick with the beat if you want to succeed and solve each colorful level.


Now some activities can be run. After the activities have finished, the WLM_COLLECT_STATS stored procedure is called to send the statistics (including the activity lifetime, execution time and queue time histograms for the default user service class) to the active statistics event monitor. These histograms contain data about all activities that executed in the default user service class since aggregate activity statistics were enabled. Calling this stored procedure also resets the statistics. To show changes in database activity over time, three collection intervals are created.
Choose from one of the three workloads and then run the histogram examples.
Collecting data periodically like this allows you to watch how work on your system changes over time. Collecting data periodically does not need to be a manual operation. Using the WLM_COLLECT_INT database configuration parameter, one can set the interval in minutes after which statistics collection and reset automatically occurs.


--- post_id: /Falling-Drones date: 2013-01-04 17:34 return_url: '2013-01-04-Falling-Drones.html' name: 'Magnus' email<EMAIL_ADDRESS>comment: '
Apparently someone else thought about this problem already...
http://www.youtube.com/watch?v...


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TGUI
0.9-dev
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Implicit converter for settable properties. More...
#include <TGUI/ObjectConverter.hpp>
Public Member Functions | |
| ObjectConverter () | |
| Default constructor, to create an empty object. | |
| ObjectConverter (const char *string) | |
| Stores a string for later retrieval. More... | |
| ObjectConverter (const String &string) | |
| Stores a string for later retrieval. More... | |
| ObjectConverter (Font font) | |
| Stores a font object for later retrieval. More... | |
| ObjectConverter (Color color) | |
| Stores a color object for later retrieval. More... | |
| ObjectConverter (bool value) | |
| Stores a boolean for later retrieval. More... | |
| template<typename T , typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type> | |
| ObjectConverter (T number) | |
| Stores a number for later retrieval. More... | |
| ObjectConverter (const Outline &outline) | |
| Stores an outline object for later retrieval. More... | |
| ObjectConverter (const Texture &texture) | |
| Stores a texture object for later retrieval. More... | |
| ObjectConverter (TextStyle style) | |
| Stores a single text style for later retrieval. More... | |
| ObjectConverter (TextStyles style) | |
| Stores a text style for later retrieval. More... | |
| ObjectConverter (std::shared_ptr< RendererData > data) | |
| Stores render data for later retrieval. More... | |
| const String & | getString () |
| Retrieves the saved string. More... | |
| const Font & | getFont () |
| Retrieves the saved font. More... | |
| const Color & | getColor () |
| Retrieves the saved color. More... | |
| const Outline & | getOutline () |
| Retrieves the saved outline. More... | |
| bool | getBool () |
| Retrieves the saved boolean. More... | |
| float | getNumber () |
| Retrieves the saved number. More... | |
| const Texture & | getTexture () |
| Retrieves the saved texture. More... | |
| const TextStyles & | getTextStyle () |
| Retrieves the saved text style. More... | |
| const std::shared_ptr< RendererData > & | getRenderer () |
| Retrieves the saved renderer data. More... | |
| Type | getType () const |
| Retrieves the type of the object that has been stored. More... | |
| bool | operator== (const ObjectConverter &right) const |
| Check if the object equals another one. More... | |
| bool | operator!= (const ObjectConverter &right) const |
| Check if the object differs from another one. More... | |
Implicit converter for settable properties.
|
inline |
Stores a string for later retrieval.
| string | String to store |
|
inline |
Stores a string for later retrieval.
| string | String to store |
|
inline |
Stores a font object for later retrieval.
| font | Font to store |
|
inline |
Stores a color object for later retrieval.
| color | Color to store |
|
inline |
Stores a boolean for later retrieval.
| value | Boolean to store |
|
inline |
Stores a number for later retrieval.
| number | Number to store |
|
inline |
Stores an outline object for later retrieval.
| outline | Outline to store |
|
inline |
Stores a texture object for later retrieval.
| texture | Texture to store |
|
inline |
Stores a single text style for later retrieval.
| style | Text style to store |
|
inline |
Stores a text style for later retrieval.
| style | Text style to store |
|
inline |
Stores render data for later retrieval.
| data | Renderer data to store |
| bool tgui::ObjectConverter::getBool | ( | ) |
Retrieves the saved boolean.
This function will assert when something other than a boolean was saved
| const Color& tgui::ObjectConverter::getColor | ( | ) |
Retrieves the saved color.
This function will assert when something other than a color was saved
| const Font& tgui::ObjectConverter::getFont | ( | ) |
Retrieves the saved font.
This function will assert when something other than a font was saved
| float tgui::ObjectConverter::getNumber | ( | ) |
Retrieves the saved number.
This function will assert when something other than a number was saved
| const Outline& tgui::ObjectConverter::getOutline | ( | ) |
Retrieves the saved outline.
This function will assert when something other than a outline was saved
| const std::shared_ptr<RendererData>& tgui::ObjectConverter::getRenderer | ( | ) |
Retrieves the saved renderer data.
This function will assert when something other than a renderer data was saved
| const String& tgui::ObjectConverter::getString | ( | ) |
Retrieves the saved string.
| const TextStyles& tgui::ObjectConverter::getTextStyle | ( | ) |
Retrieves the saved text style.
This function will assert when something other than a text style was saved
| const Texture& tgui::ObjectConverter::getTexture | ( | ) |
Retrieves the saved texture.
This function will assert when something other than a texture was saved
| Type tgui::ObjectConverter::getType | ( | ) | const |
Retrieves the type of the object that has been stored.
| bool tgui::ObjectConverter::operator!= | ( | const ObjectConverter & | right | ) | const |
Check if the object differs from another one.
Objects with different types will always be considered as different, even if using them would have the same outcome
| bool tgui::ObjectConverter::operator== | ( | const ObjectConverter & | right | ) | const |
Check if the object equals another one.
Objects with different types will always be considered as different, even if using them would have the same outcome


ALWAYS A film review by George Drettakis Copyright 1990 by George Drettakis (MINOR SPOILERS)
A wonderful film, exceptional quality plane fire-fighting scenes, good acting throughout. Spielberg has yet to make a film that has true lasting value, but ALWAYS is a step in the right direction. +2 in a -4 to +4 scale.
Ever since DUEL, Spielberg has shown fascination for the mysterious and fantastic, for fire and exploding vehicles. ALWAYS is a wonderful combination of all of the above. The plane fire-fighting scenes are gripping, full of suspense, and just plain wonderfully shot. You can almost feel the heat and the smoke, the agony of the pilot fighting through the burning forest. The explosions and fire far surpass anything in DUEL, EMPIRE OF THE SUN or the latest, INDIANA JONES AND THE LAST CRUSADE.
Of course, ALWAYS is not just about fire. Capitalizing on a clever idea from the original book, Richard Dreyfuss gives a wonderful performance of a very human, jealous, possessive ghost-soul, with a mission to inspire a young upcoming fire-fighter pilot. Holly Hunter gives a strong, powerful performance, and manages to rise above the pressing need to prove herself as a star actress that seemed to dominate her BROADCAST NEWS role. She is much more relaxed, and shifts easily from strong, angry woman, to passionate, loving and caring.
ALWAYS is funny too. Following the trend of making comedies out of tragic events (WAR OF THE ROSES), this film manages to use death and parting from your loved ones into a special kind of tear-jerking comedy. The classic Spielberg fairy-tale dimension is ever present, allowing you to feel sad and happy simultaneously, in a way that only his films do. John Goodman, one of the more gifted comic actors of today, fits perfectly into the role of buddy, loving friend, and amusing guy.
In my books, Steven Spielberg has yet to come out with a film that is of lasting value, a monument in the history of cinema. But from the time of DUEL it was obvious that he has the ability, and ALWAYS shows that he is beginning to find the way to balance his film-making to achieve this desired end. See this film, you won't regret it.
George Drettakis<PHONE_NUMBER> Dynamic Graphics Project Internet<EMAIL_ADDRESS>Computer Systems Research Institute UUCP: ..!uunet!dgp.toronto.edu!dret University of Toronto Bitnet<EMAIL_ADDRESS>Toronto, Ontario M5S 1A4, CANADA EAN<EMAIL_ADDRESS>- if you want to shoot, shoot; dont talk .
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About Digital Humanities Research Institute at Southern Methodist University
What is DHRI?
Digital Humanities Research Institute (DHRI) is a series of workshops that introduces participants to the variety of skills involved in digital humanities projects. Workshops will build on preceding modules; successive workshops will use skills developed in earlier ones. These workshops cover such topics as digital humanities coding, project planning, the use of data, and more.
DHRI@SMU was developed by Rafia Mirza, a staff librarian at SMU. She attended a residential workshop, Digital Humanities Research Institute, held in June 2018 at The Graduate Center, CUNY. During the DHRI, participants explored digital humanities research and teaching with leading DH scholars, developed core computational research skills through hands-on workshops, and began work on developing versions of the DHRI for their own communities. DHRI@SMU is a result of Ms. Mirza's experience at the DHRI in 2018.
Feedback from previous DHRI@SMU participants
For me, one of the most valuable parts of DHRI was the chance to meet other people from across campus who are interested in doing this kind of work. Before, I didn't know what kinds of resources might be available on campus. After the workshop, I have a better idea of the possibilities--and now I know that there are knowledgeable and helpful people at SMU who might be willing to help me get started.
To see the information about previous DHRIs, click here.
The DHRI Philosophy
We believe that all participants are experts in something, but none are experts in all areas. By fostering a collaborative, interdisciplinary environment where humanities research questions, methods, and values are most significant, we work to build a cooperative learning experience. We have established an approach that leverages participants' strengths, disciplinary interests, and research interests. DHRI emphasizes foundational skills because we believe that it is the most effective path toward enabling digital humanities researchers to become self-teachers and mentors. This leads to second-and third-order effects as participants teach themselves and others, and provides a common vocabulary, skill set, and experience from which to form future collaborations.
Contact us
If you have questions, please contact Rafia Mirza, SMU Humanities Librarian, Fondren Library, and DHRI @ SMU Coordinator.


and yes, this is my portfolio!
I am currently a software engineer developing REST APIs to support different business operation for Bank of America. I have more than 2 years of experience in design and development of websites UI and APIs, as well as CI/CD (DevOps) process.
I graduated from The University of Texas at Dallas with a major of Software Engineering.
During the time at UT Dallas, I was the Web Developer for The UX Club at UT Dallas, which aims to increase consciousness of User-Centered Design. My role is to develop, maintain the website for the club, and also to update the main web page with the current ongoing event.
I enjoy reading, learning new technologies and creating UI/UX prototype for mobile and web applications.
Here is some projects I have done
UX UTD Website
Hosted using GitHub page, the website is the main page of UX club at UT Dallas. It is designed and developed following Mobile-First Development approach. The web page’s design is wire framed and prototyped before being implemented.
Automatic Time Tracker
Window application that monitors user's usage in real time. It detects usage of application and captures logs of application detail and time spent. The application display the logs onto UI as well as export them in CSV and JSON format. It also automatically takes screenshots of application if user's idle for more than 3 secs.
Hotel Room Reservation
This is a Spring Boot project that uses MVC design pattern to generate a web application that allows user to find the guest reserving the room and information about the room depending on the date chosen. Data is parsed from a MySQL database to display on the web application view.
Clima iOS Application
The weather application that use current phone GPS and utilize web APIs to get current weather information and allows users to manually enter their location for weather conditions. The user can choose also search for weather information of another location
Disk Allocation
This project uses MVC architecture in simulating different disk allocation methods: Contiguous, Chained and Indexed by storing a file from the real system to the simulated disk, displaying file table, and displaying the file by reading blocks from the disk.
Book Finder
A WinForms application that allows users to find the store carrying a book and the number of available copies by looking into a database simulating a bookstore series. Users can find a list of stores ordered by location or number of copies available for each book title or ISBN.


--- layout: page title: About me subtitle: Why you'd want to go on a date with me permalink: /aboutme/ optis_site: http://www.optis.be ---
I'm a Team Lead at Optis with a passion for Java. Love to play around with Cloud platforms, learn about Security and try to implement Continuous Delivery on all my projects. Eager to learn new technologies, interested in too many things.
I'm addicted to travelling and try to go out and discover as much as I can of the world. When I'm not travelling, you'll find me binge watching movies and series.
Born and raised in Antwerp, Belgium but spent a lot of time in Tétouan, Morroco during my youth. Did an internship for my Bachelor of Applied Computer Science in Connecticut, United States. Went backpacking for 6 months in South East Asia.


{% extends 'base.html' %} {% block content %} Sign In Don't have an account? Join now! {% csrf_token %} Username Password {% endblock %}
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How to pass configuration dynamically into a module?
Demonstrating how to use ModuleWithProviders in Angular with an example of a use case.
Demonstrating how to use ModuleWithProviders in Angular with an example of a use case.
How to make sure that the parameter of a typescript function has a specific property using TypeScript Generic Constraints?


Web Developer Examples and Resources by Kate Baldwin
Accessibility
Have you ever tried to access a webpage, say from your mobile, and the page wouldn’t load correctly? Or the links wouldn’t work? Or you had to scroll all the way over to read all of the text? Or even worse you couldn’t read some of the text at all? It’s very frustrating not being able to access certain sites. Imagine if there were limiting factors, say for the visually impaired? According to the World Health Organization, “Globally, at least 2.2 billion people have a vision impairment or blindness”¹. And that’s only looking at one disability. There are other limiting factors to internet access such as hearing impairment, limited mobility (such as the inability to use a mouse), photosensitivity, and cognitive disabilities.
Internet users without disabilities also benefit from accessibility. Accessibility affects how we view websites on different devices (mobile, smart tv, tablets, etc). It also affects people situationally, such as when you might have slow internet connection, limited bandwidth, bright lights, or cannot listen to audio in a certain setting. Jared Smith and his team at WebAIM surveyed 1792 screen reader users and found that 10.9% of respondents used assistive technologies even though they didn’t have a need for it².
Companies stand to benefit from making websites accessible also. Without doing so they stand to lose some of their potential audiences as well as market share. Accessibility improves user experience and therefore customer satisfaction. There are also legal ramifications for not following accessibility guidelines.
With all the benefits of accessibility, one might think most websites have already gone that way. Sadly, according to the hostingtribunal blog, “a whopping 70% of websites do not meet the basic principles outlined in the Web Content Accessibility Guidelines (WCAG)”³. The good news is that there are more tools available for creating accessible websites than ever before. The W3 has a great Accessibility Evaluation Tools List to get started with.


Hi all, What scares me the most about DBC - not being able to understand something. And really it is (in the darkest moments) that I fear not being able to understand any of it. Most of the time my rational brain is able to point out how I have already proven that not to be the case but when emotional brain is in the house I take a beating.
Tied with not being able to 'keep up' is the fear of not finding a job after DBC wraps up. I am actually pretty seriously risk adverse and quitting a job without knowing how I will be helping pay our mortgage in six months time has had me freaking out a lot lately. Though I finally was at a point where I could give notice at work on Friday and that has been a bit of relief in an odd way.
-Michele


PAKit, a graphical Starbound .pak manipulation tool tahts puts the penguins to work.
Website
It works by locating the asset_packer and asset_unpacker executables in your game files (or you can manually select them if they are not found).
Could you spare a clove or two of
Garlic?
GacWBGqzawm61FZdbTu2EbSSMKRC8i6QnZ


Background: Ive smoked salvia and its extracts before and gotten their full effects. I've done other hallucinagins before, experienced LSD, Mushrooms, DXM. I've smoked cannabis for years, done ecstacy, smoked opium, drank alcohol. I dont take any perscription drugs, antidepressents or anything like that.
Setting and Mindset: Outside of a concert, my friends band just played. Feeling very good, good night of rockabilly and hanging out.
This was definatley the most interesting thing that has ever happened to me on salvia, or any drug for that matter.  The site said it was for experienced salvia users only, and considering I had done salvia many times before, everything from the leaves to 15x extract, I felt I was ready. I had gotten the stuff a few days earlier, but had no chance to do it. So I decided to bring it to my friend's concert. After he played, he was really tired and did want to have his first salvia trip that night.  I had my bong out there, butane lighter, we were ready to go.
I packed a bowl of the sticky like extract into the bong, the normal amount of the 10 or 15x I'd normally put in. Now I must note that J had never done or seen anyone do salvia before, so he had no idea what to expect. I guess I probably should have warned him, oops.  I held it in and waited for that familliar feeling of complete meditation and thought that salvia had always brought upon me. I held the smoke in for the normal apprx 30 seconds, and right when I was about to exhale, something that had never happend before on salvia did. I began to HYSTERICALLY laugh. It was uncontrollable. There was nothing funny at all, yet I couldnt have stopped laughing if somebody put a gun to my head. The laughter has come to me every time I've done salvia since this experience.
I lost any touch whatsoever with my normal reality. I didn't know if I had stopped laughing, but it didn't matter. My feild of vision became lego like. Everything appeared to have been make of blocks. Then the strange part happens. After about probably 1 minute, although it could have been years for all I know, of the lego vision, everything abruptly faded away. My vision just went to black. I thought for a moment, could this be the end? But no, something happened.
I began to see a red line, and like a movie, the line began to move towards me, and then turn onto its side. What it revealed when it turned over, it was not god, not eternal wisdom, relaxation, knowledge or anything. I saw shrimp. A really big plate of shrimp?!?!? I had no idea what to do. Anything remotely close to this had happened before. I thought I had gone crazy. I thought my mind had just fried up and gone away. I was, for a few moments, absolutely and utterly terrified. This was insane. But just as abruptly as it started, the experience stopped. I could all the sudden see the car again, the outside, and J staring at me like I was crazy. There were a few people outside the parked car staring in at us as well.
According to J, what happend went as follows: I took a really big hit of the extract and held it in for about 30 seconds.  This laughing excaladed into about a minute of terrified screaming. When the screaming stopped, I guess I had pushed the seat of the car back till it was flat and curled up into a ball and just mumbled to myself for about 2 minutes. J says the whole thing was about 5 or 6 minutes long.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


ok, so here’s my obligatory apology to anyone who thought i was actually going to write at a consistent rate. i find myself choosing anything else over writing and i’m not really sorry about it, but i’ll say i am.
a couple big things i have done between cordoba(add link to past blog) and la paz, which i will (lol i swear) write about soon (lol seriously):
- world cup qualifying match between bolivia and argentina
- 7 day trip to patagonia - argentina and chile side
an astute, and someone familiar with with the itinerary, reader might say:
“what about buenos aires?”
well astute reader the reason why i don’t have a lot to say about it is because i was instantly comfortable and felt right at home living there and in my accommodations. i didn’t need a period of acclimation or a period of getting used to the community. buenos aires is a city i feel i could live in for an extended period of my life and not feel like i’m forfeiting any comforts i’m used to in the states. this shouldn’t be taken as a bad thing, sean, but as a compliment - i love your city.
i swear i’ll circle back to patagonia but for now let focus on the biggest culture shock i’ve had since embarking on this adventure:
la paz, bolivia.
the suspense getting here was already very intense, as i hadn’t spent more than a week in altitude that wasn’t sea-level and we were about to be thrown into the highest capital city in the world (link to bolivia wiki or something), where they have oxygen tanks for rent in the hotels, and the other remote year group was reporting about an 80% illness rate by week 2. lots of positivity.
the flights (buenos aires -> santa cruz -> la paz) to la paz was pretty seamless, no one got arrested, or searched, or left behind so an overall success.
acclimation
arriving here brought on a few sensations were weren’t feeling in b.a.:
- it’s cold
- it’s dry af
- i can’t breathe
- do i wanna throw up?
just a whirlwind all at once, but luckily we’re met with sustenance at the gate and a quick bus ride to our hotels, definitely not the luxury offered in b.a., but that’s to be expected - they have oxygen for us though!
the following morning is the first real acclimation day. i wake up as if i have been out drinking all night, altitude sickness feels like a brutal hangover but luckily only for an hour or so. coca tea, yeah the stuff that cocaine is made of, is available everywhere because it helps with the altitude sickness and no it doesn’t get you high (ok maybe a lil buzz…weeeee).
walking to our cowering space feels like hiking a mountain. it’s mostly uphill and the altitude causes a shortness of breath and a quicker muscular fatigue. daily unintentional workout, that’s a win, right?
so many sensations
there are basically no people on the street today, come to find out its bolivia’s labor day, so it’s eerily quiet: no people, no cars, no shops open… but holy shit, every other day it has been an absolute circus commuting any and everywhere - i say circus kind of figuratively, i swear i keep hearing clown horns. anyway, i never know when to cross a street and just cling close to a local who is ahead of me and a bit more courageous than i am, i guess that’s the norm.
the streets are crowded with street vendors trying to sell you pretty much everything you can imagine: close, toothbrushes, food (do not), dolls, their unborn (kind of joking, re: witches market), etc. the city is so very alive but sleeps at normal hours, unlike argentina.
cholitos y cholitas
the average height for a male in la paz is 5’4”, i’m 6’0, it’s interesting. the women, called cholitas
dress in a very specific way (see pic) and are seriously built like mack trucks. they’ve also adopted an appreciation, if you could call it that, for us wwe-style wrestling and we were ‘privileged’ enough to catch a match
anyway, the city itself is the most photogenic city i’ve ever seen and could probably snap pictures of it all day long. it’s self aware of its beauty and provides you with the witch’s market for a source of eye-gasmic visuals and a way for you to satiate your weird side by selling very bright-colored everything from shoes to underwear, but then also giving you the option to buy voodoo dolls and taxidermied baby llamas…. yeah you heard right…
another very unique attribute of the city is it’s cable cars, aka gondolas. it has 3 lines, red, yellow, and green which take you from very low down to very high up in different areas and are a source of commuted and tourist trap being super expensive at 3 bs
per ride (that’s about $.40 usd)… :p
butt, in all seriousness, don’t drink the water or you’ll end up like me for 2 days. thanks cipro, you’re my hero
salt flats and more awesome things incoming with rachel on her way here
:out


Kiwi - Web Browser History Visualizer
Dashboard
Overview
Charts
Settings
Overview & Charts
Daily
Weekly
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All Time
Block Domains:
Productivity URLs:
Time Wasters:


In order to effectively use the CFITSIO library it is recommended that new users begin by reading the ``CFITSIO Quick Start Guide''. It contains all the basic information needed to write programs that perform most types of operations on FITS files. The set of example FITS utility programs that are available from the CFITSIO web site are also very useful for learning how to use CFITSIO. To learn even more about the capabilities of the CFITSIO library the following steps are recommended:
1. Read the following short `FITS Primer' chapter for an overview of the structure of FITS files.
2. Review the Programming Guidelines in Chapter 4 to become familiar with the conventions used by the CFITSIO interface.
3. Refer to the cookbook.c, listhead.c, and fitscopy.c programs that are included with this release for examples of routines that perform various common FITS file operations. Type 'make program_name' to compile and link these programs on Unix systems.
4. Write a simple program to read or write a FITS file using the Basic Interface routines described in Chapter 5.
5. Scan through the more specialized routines that are described in the following chapters to become familiar with the functionality that they provide.


How to set a print area in Microsoft Excel to print a specific section of your spreadsheet
by Laura McCamy, Business Insider US- You can set the print area of a sheet in Excel using the Print Area menu button.
- The Print Area function in Excel allows you to print part of a spreadsheet rather than the full sheet.
- Visit Business Insider’s homepage for more stories.
By its form, a spreadsheet enables you to spread out and add data to any cell.
However, if you don’t manage your print setup, this can create print jobs with page breaks where you don’t want them and reams of blank pages as Excel works its way down to the random character you entered by accident in cell Z2647.
The Print Area feature in Excel is a powerful tool that makes it easier to print just the data you need by allowing you to select part of a spreadsheet to print.
Check out the products mentioned in this article:
Microsoft Office (From $139.99 at Best Buy)
MacBook Pro (From $1,299.99 at Best Buy)
Lenovo IdeaPad 130 (From $299.99 at Best Buy)
How to set print area in Excel
For the sake of this example, we use a small set of data about employees of a fictitious company. The dataset includes position, division, city, and date of hire. You could sort and print the data multiple ways. You might want a list with just the employees hired before or after a certain date, everyone in a certain position, or employees of a certain division.
We sorted employees by city and selected just those located in Atlanta to print. Here’s how to do that using the Print Area button.
1. Click on “Page Layout” in the top menu to open its menu ribbon.
2. Highlight the cells you want to print by clicking on the first cell and holding down shift on your Mac or PC keyboard while clicking the other cells.
3. Click on the “Print Area” button in the top menu. Choose “Set Print Area.” Hit “Enter” or “Return” on your keyboard to set the print area.
How to check the print area in Excel
1. When you click “File” in the top menu bar and the “Print,” you’ll see a preview of what Excel will print. This will help you determine if you set the right print area correctly.
2. You can also check your print area in the “Page Setup” window in the top menu.
3. Click on the “Page Setup” button. A window will pop up with several ways you can modify your page setup.
4. Click on “Sheet” on the right.
5. The first field under the Sheet tab is “Print Area.” This field displays your print area, starting with the top box on the left and ending with the bottom box on the right.
6. You will also see a moving dotted line around the area you selected to print.
7. If you want to change your print area, click the icon on the right of the “Print Area” field and then highlight the cells you want to print. Now you can print that specific by clicking the File tab and selecting the “Print” option from the drop-down menu.
Pro tip: when you finish printing, click the “Print Area” button again and choose “Clear Print Area.”
Related coverage from How To Do Everything: Tech:
-
How to remove duplicates in Microsoft Excel to clean up data in individual or multiple columns
-
How to create a drop-down list in Excel to manage data and prevent mistakes
-
How to move columns in Microsoft Excel to organize your spreadsheet data
-
How to hide and unhide rows in Microsoft Excel in 2 different ways
-
How to remove blank rows in Microsoft Excel to tidy up your spreadsheet


just wanted to notify you about a feature that is needed in battlelog
disabled platoons..no one can leave some disabled platoon wasting space for your new platoons
i have found a way to leave them which is really easy and is here as follows-
(could only get it to work in chrome)
just get to a platoon you are in and right click on leave platoon
then inspect element and edit as HTML on the highlighted one
now change the platoon id to the disabled one u want to leave and click it
a video from a friend that is slightly different(works too)
http://www.youtube.com/watch?v=bIg5f3e18TE
is it possible for you to add this to a new version?


The AddUniverseSelection
method doesn't return a Future
object like the AddFuture method.
The Future
object contains Symbol
and Mapped
properties, which reference the continuous contract and the currently selected contract in the continuous contract series, respectively.
To get the Future
object, define the OnSecuritiesChanged
method in your algorithm class or framework models and check the result of the IsCanonical
method.
public override void OnSecuritiesChanged(QCAlgorithm algorithm, SecurityChanges changes) { foreach (var security in changes.AddedSecurities) { if (security.Symbol.IsCanonical()) { _future = security as Future; } } }
def OnSecuritiesChanged(self, algorithm: QCAlgorithm, changes: SecurityChanges) -> None: for security in changes.AddedSecurities: if security.Symbol.IsCanonical(): self.future = security


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Google Spreadsheet is a free web based application that allows its users the ability to add and delete data in rows, colums, and cells. This makes Google Spreadsheet easy to use as a database that can be manipulated on the fly. Together with an android application a google spreadsheet can become a powerful tool.
Working with a Google spreadsheet is pretty straight foward. The goal of using a spreadsheet is to insert organized data into it. Thats exactly what I needed to make a food menu. The menu data will be pushed into an android application to pick items and caculate the items. This data will be pushed into another spreadsheet. In the spread sheet below I have a list that makes up food title, food description, food image, food item price. This spreadsheet will only be used to insert new food items or delete old items.
This is what the data looks like once it is pulled into the android application. You can pick and delete any items you want and the items will be caculated and once the user is ready to order. The useer will need to add more information to complete their order. The infomation that will be needed to complete the order is name, phone number, address, city, state, and zip code.
Once all the data is collected it is pushed into a new google spreadsheet where the order can be reviewed. This google spreadsheet can be the main dashboard for your business.
An option that can be used to notify you when someone puts in an order is Zaper. Instead of watching the spreedsheat on a computer screen Zapier monitors your spread sheet and sends you an email when a new row/order is added to the spreadsheet.
The data from the dashboard spreadsheet is pulled and made into another android application for the delivery driver. The delivery driver will have all the order information and the location of the customers. The app will always find the drivers location and give precise directions. The home button is programmed to always take the driver back to homebase at a push of a button.
Instead of you waiting for your users to open up your app to see if you have added new menu items you can send them push notifications letting them know immediately what you added. You can also automate your push notifications and sync them to match your future menu changes throughout the week! That way you're not sending push notifications out everyday manually.


Abstract and poster submission
Abstract and poster submission is closed.
Notification of acceptance has been sent.
---
title: Registration
description: Registration to the conference.
image: /images/rio_avogaria.jpg
---
Registration
Abstract and poster submission is closed.
Notification of acceptance has been sent.
Registration for the online conference is open for speakers until May 10th, 2021. For attendees only registration will remain open until June 16th, 2021.
Register here! (for non Italian citizens, click the Anonymous button when asked for the ID)
Master students to register need only to fill this Google form.
The registration fee for online participation is:
Ph.D. students and Post-doc: 25 euros
Researchers, Professors: 50 euros
Non Academics: 75 euros
Master students: free
We are ready to announce that we will be able to have a DUAL online and physical conference. Speakers who have indicated in person participation in the Google form have been contacted. The registration fee for in person participation is 200 euros and a link for the payment will be soon available.
For any question please write an email to liph . unipd @ gmail.com
There will be a joint special issue related to the Conference topic on the journals Entropy (IF 2.494) and Life (IF 2.991). A 20% discount on the publication fee will be applied for the special issue.
20 fee waivers for Ph.D. students and young post-docs offered by MPDI Journals are available. Fee waivers request are now closed. To apply for the fee waiver, please send your abstract via the Easy Chair link in the Abstract submission section, and send an email with your CV and two lines of motivations to<EMAIL_ADDRESS>with subject "SMEEB 2021 Fee Waiver Request".
MDPI Journals will also sponsor a 200€ award for the best contributed talk and a 100€ award for the best poster.


Overview
The coefficient system ranks each nations league based on how the teams form that league preform in Europe. Leagues that have teams performing well in the champions league based on the last 5 years will get more teams entered into the Champions league. Countries with their teams not doing well will get less teams entered in the champions league. Currently Spain, England, Italy, Germany and France make up the top 5 leagues. These leagues have had the best teams in the champions league over the past 5 years so they are given a higher coefficient. This also takes into account the countries performances in the Europa League. The point system is how they decipher how each team is performing and it is described below:
Point System
Coefficient Calculation
The coefficient is calculated by working out an average score: dividing the number of points obtained, by the total number of clubs representing an association in that season’s two club competitions. The resulting figure is then tallied with the results of the previous four seasons to calculate the coefficient. Where two associations have the same coefficient, the association with the higher coefficient in the most recent season is placed first.
The above image displays the current coefficent rankings.


| Top |
| GtkWidget * | gtk_scale_new () |
| GtkWidget * | gtk_scale_new_with_range () |
| void | gtk_scale_set_digits () |
| void | gtk_scale_set_draw_value () |
| void | gtk_scale_set_has_origin () |
| void | gtk_scale_set_value_pos () |
| gint | gtk_scale_get_digits () |
| gboolean | gtk_scale_get_draw_value () |
| gboolean | gtk_scale_get_has_origin () |
| GtkPositionType | gtk_scale_get_value_pos () |
| PangoLayout * | gtk_scale_get_layout () |
| void | gtk_scale_get_layout_offsets () |
| void | gtk_scale_add_mark () |
| void | gtk_scale_clear_marks () |
| gint | digits | Read / Write |
| gboolean | draw-value | Read / Write |
| gboolean | has-origin | Read / Write |
| GtkPositionType | value-pos | Read / Write |
GObject ╰── GInitiallyUnowned ╰── GtkWidget ╰── GtkRange ╰── GtkScale ├── GtkHScale ╰── GtkVScale
A GtkScale is a slider control used to select a numeric value.
To use it, you’ll probably want to investigate the methods on
its base class, GtkRange, in addition to the methods for GtkScale itself.
To set the value of a scale, you would normally use gtk_range_set_value()
.
To detect changes to the value, you would normally use the
“value-changed” signal.
Note that using the same upper and lower bounds for the GtkScale (through the GtkRange methods) will hide the slider itself. This is useful for applications that want to show an undeterminate value on the scale, without changing the layout of the application (such as movie or music players).
GtkScale supports a custom <marks> element, which can contain multiple
<mark> elements. The “value” and “position” attributes have the same
meaning as gtk_scale_add_mark()
parameters of the same name. If the
element is not empty, its content is taken as the markup to show at
the mark. It can be translated with the usual ”translatable” and
“context” attributes.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
scale[.fine-tune][.marks-before][.marks-after] ├── marks.top │ ├── mark │ ┊ ├── [label] │ ┊ ╰── indicator ┊ ┊ │ ╰── mark ├── [value] ├── contents │ ╰── trough │ ├── slider │ ├── [highlight] │ ╰── [fill] ╰── marks.bottom ├── mark ┊ ├── indicator ┊ ╰── [label] ╰── mark |
GtkScale has a main CSS node with name scale and a subnode for its contents, with subnodes named trough and slider.
The main node gets the style class .fine-tune added when the scale is in 'fine-tuning' mode.
If the scale has an origin (see gtk_scale_set_has_origin()
), there is a
subnode with name highlight below the trough node that is used for rendering
the highlighted part of the trough.
If the scale is showing a fill level (see gtk_range_set_show_fill_level()
),
there is a subnode with name fill below the trough node that is used for
rendering the filled in part of the trough.
If marks are present, there is a marks subnode before or after the contents node, below which each mark gets a node with name mark. The marks nodes get either the .top or .bottom style class.
The mark node has a subnode named indicator. If the mark has text, it also has a subnode named label. When the mark is either above or left of the scale, the label subnode is the first when present. Otherwise, the indicator subnode is the first.
The main CSS node gets the 'marks-before' and/or 'marks-after' style classes added depending on what marks are present.
If the scale is displaying the value (see “draw-value”), there is subnode with name value.
GtkWidget * gtk_scale_new (GtkOrientation orientation
,GtkAdjustment *adjustment
);
Creates a new GtkScale.
orientation |
the scale’s orientation. |
|
adjustment |
the GtkAdjustment which sets the range
of the scale, or |
[nullable] |
Since: 3.0
GtkWidget * gtk_scale_new_with_range (GtkOrientation orientation
,gdouble min
,gdouble max
,gdouble step
);
Creates a new scale widget with the given orientation that lets the
user input a number between min
and max
(including min
and max
)
with the increment step
. step
must be nonzero; it’s the distance
the slider moves when using the arrow keys to adjust the scale
value.
Note that the way in which the precision is derived works best if step
is a power of ten. If the resulting precision is not suitable for your
needs, use gtk_scale_set_digits()
to correct it.
orientation |
the scale’s orientation. |
|
min |
minimum value |
|
max |
maximum value |
|
step |
step increment (tick size) used with keyboard shortcuts |
Since: 3.0
void gtk_scale_set_digits (GtkScale *scale
,gint digits
);
Sets the number of decimal places to which the value is rounded when it is changed. This also sets the number of digits shown in the displayed value when using the default handler for the “format-value” signal.
Note that rounding to a small number of digits can interfere with the smooth autoscrolling that is built into GtkScale. As an alternative, you can use the “format-value” signal to format the displayed value yourself.
void gtk_scale_set_draw_value (GtkScale *scale
,gboolean draw_value
);
Specifies whether the current value is displayed as a string next to the slider.
void gtk_scale_set_has_origin (GtkScale *scale
,gboolean has_origin
);
If has_origin
is set to TRUE
(the default),
the scale will highlight the part of the scale
between the origin (bottom or left side) of the scale
and the current value.
Since: 3.4
void gtk_scale_set_value_pos (GtkScale *scale
,GtkPositionType pos
);
Sets the position in which the current value is displayed.
gint
gtk_scale_get_digits (GtkScale *scale
);
Gets the number of decimal places to which the value is rounded on change. This number is also used by the default “format-value” handler.
gboolean
gtk_scale_get_draw_value (GtkScale *scale
);
Returns whether the current value is displayed as a string next to the slider.
gboolean
gtk_scale_get_has_origin (GtkScale *scale
);
Returns whether the scale has an origin.
Since: 3.4
GtkPositionType
gtk_scale_get_value_pos (GtkScale *scale
);
Gets the position in which the current value is displayed.
PangoLayout *
gtk_scale_get_layout (GtkScale *scale
);
Gets the PangoLayout used to display the scale. The returned object is owned by the scale so does not need to be freed by the caller.
the PangoLayout for this scale,
or NULL
if the “draw-value” property is FALSE
.
[transfer none][nullable]
Since: 2.4
void gtk_scale_get_layout_offsets (GtkScale *scale
,gint *x
,gint *y
);
Obtains the coordinates where the scale will draw the
PangoLayout representing the text in the scale. Remember
when using the PangoLayout function you need to convert to
and from pixels using PANGO_PIXELS()
or PANGO_SCALE.
If the “draw-value” property is FALSE
, the return
values are undefined.
Since: 2.4
void gtk_scale_add_mark (GtkScale *scale
,gdouble value
,GtkPositionType position
,const gchar *markup
);
Adds a mark at value
.
A mark is indicated visually by drawing a tick mark next to the scale, and GTK+ makes it easy for the user to position the scale exactly at the marks value.
If markup
is not NULL
, text is shown next to the tick mark.
To remove marks from a scale, use gtk_scale_clear_marks()
.
scale |
a GtkScale |
|
value |
the value at which the mark is placed, must be between the lower and upper limits of the scales’ adjustment |
|
position |
where to draw the mark. For a horizontal scale, GTK_POS_TOP
and |
|
markup |
Text to be shown at the mark, using Pango markup, or |
[allow-none] |
Since: 2.16
void
gtk_scale_clear_marks (GtkScale *scale
);
Removes any marks that have been added with gtk_scale_add_mark()
.
Since: 2.16
“digits”
property“digits” gint
The number of decimal places to which the value is rounded when it is changed. This also sets the number of digits shown in the displayed value when using the default handler for the “format-value” signal.
Flags: Read / Write
Allowed values: [-1,64]
Default value: 1
“draw-value”
property“draw-value” gboolean
Whether the current value is displayed as a string next to the slider.
Flags: Read / Write
Default value: TRUE
“has-origin”
property“has-origin” gboolean
Whether the scale has an origin.
Flags: Read / Write
Default value: TRUE
“value-pos”
property“value-pos” GtkPositionType
The position in which the current value is displayed.
Flags: Read / Write
Default value: GTK_POS_TOP
“slider-length”
style property“slider-length” gint
Length of scale's slider.
GtkScale:slider-length
has been deprecated since version 3.20 and should not be used in newly-written code.
Use min-height/min-width CSS properties on the slider element instead. The value of this style property is ignored.
Flags: Read
Allowed values: >= 0
Default value: 31
“value-spacing”
style property“value-spacing” gint
Space between value text and the slider/trough area.
GtkScale:value-spacing
has been deprecated since version 3.20 and should not be used in newly-written code.
Use min-height/min-width CSS properties on the value element instead. The value of this style property is ignored.
Flags: Read
Allowed values: >= 0
Default value: 2
“format-value”
signalgchar* user_function (GtkScale *scale, gdouble value, gpointer user_data)
Signal which allows you to change how the scale value is displayed.
Connect a signal handler which returns an allocated string representing
value
. That string will then be used to display the scale's value.
If no user-provided handlers are installed, the value will be displayed on its own, rounded according to the value of the “digits” property.
Here's an example signal handler which displays a value 1.0 as with "-->1.0<--".
1 2 3 4 5 6 7 |
static gchar* format_value_callback (GtkScale *scale, gdouble value) { return g_strdup_printf ("-->\%0.*g<--", gtk_scale_get_digits (scale), value); } |
scale |
the object which received the signal |
|
value |
the value to format |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last


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