Installing Wordpress on a LEMP server for Fedora 20
Difficulty: 2
Time: 15 minutes
WordPress has become much more than its humble beginnings in 2003 as a self-hosted blogging tool. It is the Internet's leading content management system (CMS). This open-source CMS powers all types of sites, including many major brands. With a MySQL and PHP architecture, WordPress is easy to install and has endless options for website configuration thanks to tens of thousands of plugins and themes from its rich and active community.
This article walks you through setting up WordPress on Fedora 20. The steps are for a non-root user with sudo
(administrator) privileges.
Before starting, make sure that you have the following:
sudo
privileges set up on your server tar
and vim
installedtar
and vim
using yum
Select y at the prompt after each to continue with the installation.
The user can be any user you create. We'll call ours wordpress_user
.
Set up your MySQL database with an administrator so that WordPress has a place to store all your site and user information.
Remember: All MySQL code statements must end with a semi-colon (;).
Make sure to create a strong password for best security practices. Keep your user name and password handy as you’ll need them later.
GRANT
is one of the account management statements that the MySQL server loads into memory right away. So a manual reload/restart should not be necessary. But if you like, you can check the permissions using SHOW GRANTS.
FLUSH
forces a reload of the cache.
You finished!
Your system is now ready to install WordPress into your directory. WordPress is available in a tar.gz
or zip
format. We'll get the tar.gz
file.
wget
.
wordpress
in your home directory.MySQL settings…
), and replace the corresponding values of the three DB_
variables (DB_NAME
, DB_USER
, and DP_PASSWORD
) with your information.
After you’ve configured WordPress, create the directory and transfer your WordPress files.
wordpress_user
.
We now need to update the default configuration files with our WordPress settings. Let’s work from our nginx.conf
and php.conf
files to configure them for WordPress.
Now that we have backup copies, let’s start modifying the configuration files.
nginx.conf
file.
index.php
is added to the index line in the http {
section towards the middle of the file (as already done from your LEMP installation).server {
section (probably towards the middle of the file), find the root
line and change the root to point to /var/www/wordpress;
Some of these changes may have already occurred when you installed your LEMP stack.
After your changes, your file may resemble this example (Some parts are truncated):# For more information on configuration, see: # * Official English Documentation: http://nginx.org/en/docs/ # * Official Russian Documentation: http://nginx.org/ru/docs/ user nginx; worker_processes 1; error_log /var/log/nginx/error.log; #error_log /var/log/nginx/error.log notice; #error_log /var/log/nginx/error.log info; pid /run/nginx.pid; events { worker_connections 1024; } ... #gzip on; index index.php index.html index.htm; # Load modular configuration files from the /etc/nginx/conf.d directory. # See http://nginx.org/en/docs/ngx_core_module.html#include # for more information. include /etc/nginx/conf.d/*.conf; server { listen 80 default_server; server_name localhost; root /var/www/wordpress;
php.conf
file.
location ~ \.php$ {
section, if there is a root
line, make sure it's uncommented and make it point to /var/www/wordpress;
. If it's missing altogether, add it.# pass the PHP scripts to FastCGI server listening on the php-fpm s$ location ~ \.php$ { root /var/www/wordpress; try_files $uri =404; fastcgi_pass unix:/run/php-fpm/php-fpm.sock; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; }
fastcgi_pass
and fastcgi_param
arguments were configured correctly from your LEMP installation, this should be the only change you need to make.Good news! The rest of your installation uses the WordPress web interface.
/wp-admin/install.php
portion of the URL. All finished! The dashboard of your new site displays.
Congratulations! You have installed WordPress and created the beginning of your own website.
From here you have many options for customizing your WordPress setup. A popular one is making pretty permalinks. See Set up WordPress Pretty Permalinks on Nginx – ALL DISTROS for a step-by-step guide.
To install WordPress on a LAMP stack, see Install WordPress on your LAMP server – Fedora.


Sabri Lamouchi names his Nottingham Forest starting XI to face Bristol City
Sabri Lamouchi's Reds are back in action on the road at Ashton Gate, backed by a sold-out traveling support
by Barry CooperSabri Lamouchi made one change to his Nottingham Forest side to face play-off rivals Bristol City at Ashton Gate.
Forest return to action after the international break, hoping to steel a march on one of the Championship’s form teams and the Frenchman opted to bring in Jack Robinson in place of Yuri Ribeiro, who was left out of the squad altogether owing to injury, which is not believed to be serious.
There was a return to the matchday squad for Michael Dawson, taking his place on the bench along with the returning John Bostock.
Brice Samba was again picked in between the sticks, with Robinson and Matty Cash occupying left and right-back with Joe Worrall and Tobias Figueiredo in the middle.
Captain Ben Watson was again partnered alongside Ryan Yates in the holding role, meaning Lamouchi opted for an attacking quartet of Sammy Ameobi down the left, Joe Lolley on the right with Tiago Silva, fresh from his excellent display against Derby in the number 10 role, in behind leading scorer Lewis Grabban.
On the bench joining Dawson and Bostock, were Joao Carvalho, Rafa Mir, Chema Rodriguez, Aro Muric and Albert Adomah.
A win in Bristol would see Forest cement their spot inside the top six and claim a fifth away win, more than they achieved in the whole of last season.
The Reds slipped to sixth in the league on Friday night and City seventh, after Fulham came from behind to beat Forest’s Wednesday night opponents QPR 2-1.
Forest: Samba, Cash, Worrall, Figueiredo, Robinson, Yates, Watson, Lolley, Silva, Ameobi, Grabban. Subs: Muric, Carvalho, Bostock, Mir, Dawson, Chema, Adomah.


Men to appear in court over social media threats to kill
It’s believed the arrests are connected to a machete attack carried out last weekend.
by Órla RyanTHREE MEN ARE due to appear in court this morning in relation to an ongoing investigation into social media threats to kill and cause serious harm to people.
The men, one aged in his 40s and two in their 20s, were arrested in Athlone yesterday morning.
They were questioned by gardaí and later charged.
The three men are due to appear before Mullingar District Court at 10.30am. Investigations are ongoing.
It’s believed the arrests are connected to last weekend’s machete attack carried out at a house in Co Fermanagh.
A 13-year-old girl sustained serious stab wounds in the attack and was taken to hospital. A 41-year-old woman was also treated for stab wounds.
A baby was present at the scene but was unharmed in the incident. On Monday, a relative said the girl was protecting her 11-month-old nephew when the attack happened.
Comments are closed for legal reasons.


Nintendo’s Black Friday bundle includes the outdated Switch model
Follow Polygon online:
by Nicole CarpenterNintendo announced its slate of Black Friday 2019 deals, headlined by a Mario Kart 8 Deluxe bundle that pairs the game with a Nintendo Switch for $299.99. The special pricing begins on Nov. 28 — Thanksgiving, in the U.S. — and is “available while supplies last.”
The only problem? It’s the old Nintendo Switch model (HAC-001) which got replaced by a revised model with better battery life this year. That means this year’s Black Friday deal is for the Switch with worse battery life, ranging from 2.5 to 6.5 hours. The new model nearly doubles battery life thanks to an updated processor.
The Mario Kart 8 Deluxe bundle deal will be available at Amazon, Best Buy, GameStop, Target, and Walmart.
Several Nintendo Switch games are getting a temporary price cut on Nov. 27, too — a $20 drop from their original prices, to $39.99. Here are the games, which will be available at Amazon, Best Buy, GameStop, Target, and Walmart from Nov. 27 to Jan. 1:
- Super Mario Odyssey
- Super Mario Party
- The Legend of Zelda: Breath of the Wild
- Splatoon 2
- Donkey Kong Country: Tropical Freeze
- Mario Tennis Aces
- Kirby Star Allies
- Octopath Traveler
- Wolfenstein 2: The New Colossus
Over at Amazon, Best Buy, and Target, Nintendo is offering a 25 percent savings on Joy-Con controllers in gray or neon red and neon blue. The Joy-Cons will be available from Nov. 27 to Nov. 30 for $59.99.
Pokémon players can get 60 percent off a Poké Ball Plus, which is compatible with Pokémon Sword, Pokémon Shield, Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and Pokémon Go — at Amazon, Best Buy, GameStop, Target, and Walmart, the accessory will be available for $19.99.
Other limited time offers are expected “soon.”


| Class and Description |
|---|
| AbstractRepository |
| ManagedRepository |
| PropertyEntry
Bean to expose Map entries as Json
|
| Class and Description |
|---|
| FileType |
| LegacyArtifactPath |
| NetworkConfiguration |
| OrganisationInformation |
| UiConfiguration |
| Class and Description |
|---|
| AbstractRepository |
| CacheConfiguration |
| FileLockConfiguration
File Locking configuration.
|
| LdapConfiguration |
| LdapGroupMapping |
| ManagedRepository |
| PropertyEntry
Bean to expose Map entries as Json
|
| ProxyConnector |
| ProxyConnectorRuleType |
| RepositoryGroup |
| Class and Description |
|---|
| RepositoryGroup |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| NetworkProxy |
| Class and Description |
|---|
| ProxyConnector |
| Class and Description |
|---|
| ProxyConnectorRule |
| Class and Description |
|---|
| RemoteRepository |
| Class and Description |
|---|
| ArchivaRuntimeConfiguration |
| RedbackRuntimeConfiguration |
| Class and Description |
|---|
| AbstractRepository |
| ManagedRepository |
| Class and Description |
|---|
| FileType |
| LegacyArtifactPath |
| NetworkConfiguration |
| OrganisationInformation |
| UiConfiguration |
| Class and Description |
|---|
| RepositoryGroup |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| NetworkProxy |
| Class and Description |
|---|
| ProxyConnector |
| Class and Description |
|---|
| ProxyConnectorRule |
| ProxyConnectorRuleType |
| Class and Description |
|---|
| RemoteRepository |
| Class and Description |
|---|
| ArchivaRuntimeConfiguration |
| RedbackRuntimeConfiguration |
| Class and Description |
|---|
| AbstractRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| NetworkProxy |
| RemoteRepository |
| Class and Description |
|---|
| RepositoryGroup |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| NetworkProxy |
| RemoteRepository |
| Class and Description |
|---|
| NetworkProxy |
| ProxyConnector |
| Class and Description |
|---|
| RemoteRepository |
| Class and Description |
|---|
| NetworkProxy |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| RemoteRepository |
| Class and Description |
|---|
| ManagedRepository |
| RemoteRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| RepositoryGroup |
| Class and Description |
|---|
| ManagedRepository |
| NetworkProxy |
| RemoteRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
| Class and Description |
|---|
| ManagedRepository |
Copyright © 2006–2023 The Apache Software Foundation. All rights reserved.


All Classes
| Class | Description |
|---|---|
| Atom |
Atom is a specialised Term, representing a Prolog atom with the same name.
|
| Compound |
A Compound represents a structured term, comprising a functor and one or more arguments (Terms).
|
| Dict |
Dict is a specialised Term representing a Prolog dictionary of the form Tag{Key1:Value1, Key2:Value2, ...}.
|
| Float |
Float is a specialised Term with a double field, representing a Prolog 64-bit
ISO/IEC floating point value.
|
| Integer |
Integer is a specialised Term representing a Prolog integer value; if the value fits, it is held in a long field,
else as a BigInteger.
|
| JPL |
The JPL class contains static methods which allow
(i) inspection and alteration of the "default" initialisation
arguments
(ii) explicit initialisation
(iii) discovery of whether the Prolog engine is already initialised,
and if so, with what arguments.
The Prolog engine must be* initialized before any queries are made, but
this will happen automatically (upon the first call to a Prolog FLI routine)
if it has not already been done explicitly.
|
| JPLException |
This is the base class for exceptions thrown by JPL's Java-calls-Prolog
interface.
|
| JRef |
JRef is a specialised Term with a (non-null, non-String) Object field, representing JPL 7.4's Prolog references to Java objects, e.g.
|
| PrologException |
PrologException instances wrap Prolog exceptions thrown (either by a Prolog
engine or by user code) in the course of finding a solution to a Query.
|
| Query |
A Query instance is created by an application in order to query the Prolog
database (or to invoke a built-in predicate).
|
| Rational |
Rational is a specialised Term representing a Prolog rational value.
|
| Term |
Term is the abstract base class for Compound, Atom, Variable, Integer and Float, which comprise a Java-oriented
concrete syntax for Prolog.
|
| Util |
This class provides a bunch of static utility methods to support JPL's Java API.
|
| Variable |
This class supports Java representations of Prolog variables.
|


I am currently a University of Waterloo Computer Science student going through the co-op process. I have years of experience in several different fields as well as many different langauges/frameworks. I enjoy problem solving and all sorts of puzzles as you can see from some of my blog entries. I am always open to new ideas and opportunities and I love trying new/different things. I've listed my previous experience below. For the full resume please click here. You can also check out my projects on my github page.
A9.com (Amazon) – Visual Search Platform Engineer
September 2014 – December 2014
- Create Cron jobs that run concurrently on multiple machines to update the DynamoDB tables and the S3 buckets responsible for maintaining the data used by our visual search product
- Developed internal tools used widely among the company to understand large quantities of data
- Worked on abstracting machine learning models for future ventures to allow growth so that it may better rank our visual search results based on a wide variety of input
- Participated in a company hackday and constructing a receipt reader that uses OCR to track expenses
Yelp - Full Stack Web Developer with SeatMe
January 2014 - March 2014
- Learned Python and subsequently the Django framework to implement several new features that harness the power PostgreSQL, Redis and RabbitMQ to deliver better user experience
- Constructed interactive UI using modern technology such as Backbone.js, SVG and Compass (SCSS)
- Created flexible front facing widget used by clients to make reservations from any platform/device
- Redesigned entire client guestbook page adding functionality for a better user experience
- Constructed a question & answer platform, such as StackOverflow, in Django for the Yelp hackathon
- Completely revamped the company website , seatme.yelp.com, giving it a fresh new look
VitalHub - Android Developer
May 2013 - August 2013
- Sole Android developer working on the VitalHub application for the Nexus 7 tablet
- Designed and implemented over a dozen brand new features into the application from the ground up, this includes both UI design and backend development
- Refactored application infrastructure to allow different types of data to be user viewable
- Applied AES encryption to the entire app for secure server and device communication
- Launched version 1.1 of the VitalHub Chart Android application onto Google Play
Pivotal (Xtreme) Labs - Agile Engineer
September 2012 - December 2012
- Developed and maintained a large scale Android Service for an interactive tablet application
- Designed services to interact in parallel over the Android Inter-Process Communication (IPC) barrier
- Constructed a client side simulator, in Ruby, to stress test the server and mimic network traffic
- Designed and built an analytics tool in HTML5 and JavaScript to process simulator logs as well as display them using the Google Chart Tools API
- Learned and effectively implemented Android debugging tools such as the stack/heap analytics tool, DDMS, as well as the native Eclipse Android debugger
Maluuba - Android Development Intern
September 2011 - January 2012
- Developed and maintained a large scale Android Service for an interactive tablet application
- Designed services to interact in parallel over the Android Inter-Process Communication (IPC) barrier
- Constructed a client side simulator, in Ruby, to stress test the server and mimic network traffic
- Designed and built an analytics tool in HTML5 and JavaScript to process simulator logs as well as display them using the Google Chart Tools API
- Learned and effectively implemented Android debugging tools such as the stack/heap analytics tool, DDMS, as well as the native Eclipse Android debugger


Asynchronous bootstrap percolation
08 Apr 2016In the previous post we discussed bootstrap percolation, a process which models the dissemination of information in a graph. In this post we will see a slight variation of the process. Percolation is traditionally defined to be round based. However, in reality processes such as rumor spreading, disease transmission and neural signals are usually not synchronous. This leads to an asynchronous variant of the process (scroll down if you are eager to see the visualisation).
As before, when a vertex turns active, you can think of it as sending a message to all its neighbours notifying them of its new state (or infecting them with some disease). The messages do not arrive instantly. In the synchronous setting we had to wait for one round until they arrived, corresponding to a time delay of 1. In the asynchronous setting these delays can be arbitrary. In (Einarsson, Lengler, Panagiotou, Mousset, & Steger, 2014) we studied for instance the case when all the edges draw their delay from an exponential distribution with expected delay 1. Recall that as in (Janson, Łuczak, Turova, & Vallier, 2012) we studied the process on , the Erdős–Rényi random graph model. As it turned out, such a slight modification had an interesting quantitative effect on the process. The activity percolated much faster!
We showed that asymptotically such a process requires only constant time in expectation to activate all the vertices whereas the synchronous process can require up to rounds in expectation. This improved speed is due to the fact that once enough many messages are being delivered almost certainly some of them will be extremely fast which further fuels the process. You can think of the process in terms of three phases, the startup phase, which decides if the activity survives or not, the explosion phase where almost all the vertices turn active (and is the main contributor to the double exponential speed of the round based process) and finally the clean up phase where the last few vertices turn active. In our setting the explosion phase is instantaneous, formally it takes time (less than constant) to activate almost all the vertices (after the initial hurdle of getting the process started).
Below you can see an implementation of asynchronous bootstrap percolation where the expected delay of a message is initially set to five seconds (you can play with the parameters in the box below, be warned though, too many vertices can slow down the performance). If you choose the parameters nicely you will notice that the slow messages are usually too slow to make any difference. The simulation was made using d3js. Since javascript is asynchronous it is a perfect candidate to perform these simulations.
The next post extends this process with inhibitory vertices.
References
- Einarsson, H., Lengler, J., Panagiotou, K., Mousset, F., & Steger, A. (2014). Bootstrap percolation with inhibition. ArXiv Preprint ArXiv:1410.3291.
- Janson, S., Łuczak, T., Turova, T., & Vallier, T. (2012). Bootstrap percolation on the random graph G_ {n, p} . The Annals of Applied Probability, 22(5), 1989–2047.


BART Arrivals
Northbound
Southbound
Bay Area Rapid Transit
Realtime BART Display
Choose a Station
Image from Eric Fischer
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Change Station


Correctional Service Canada
www.csc-scc.gc.ca
Home > Proactive Disclosure> Overview > Reports > Quarter > Contract
-
-
Resources
-
Proactive Disclosure
| Vendor Name: |
XEROX CANADA LTD |
| Reference Number: |
1085747 |
| Contract Date: |
2007-04-10 |
| Description of Work: |
0533 Rental of Machinery, Office Furniture and Fixtures and Other Equipment |
| Contract Period: |
2007-04-10 to 2009-04-09 |
| Delivery Date: |
|
| Contract Value: |
$14,366.48 |
| Comments: |
Omitted from a previous report |
|


|
What's that smell? Outdoor weather calls for grilling. "Shrimp on the Barbie" is a surprisingly delicious scent that makes your tastebuds tingle. This savory aroma will gracefully linger and leave a cozy fishy after-scent that will remind you of home.
|
Enjoy strolling through the farmer's market on cool spring day?  Hey, who doesn't love a strong salad smell in their half-bath?
|


Rolled number
SWITCH TURNS
Rolled number
SWITCH TURNS
If a player rolls 1 on the dice they score nothing & its the next players turn.
If a player happens to roll on any other number, its added to their turn total & the players turn continues.
If a player decides to hold, their turn total is added to their score & it becomes the next players turn.


Cron
A system daemon which executes desired tasks at preset times
Scheduled tasks are stored in a task file using a specific syntax
Supports both user-level and system-level task files:
User-level: /var/spool/cron/crontabs/
System-level: /etc/crontab
Allows tasks to run as different users


public interface NavuCdbSessionPoolable
NavuCdbSessionPoolable
interface should be implemented by
any class whose instance are intended to change the default behavior
of how CdbSession object is created and used in NAVU.
When using NAVU in with Cdb (passing Cdb object to constructor of the NavuContext ) :
Cdb cdb = ..; NavuContext ctx = new NavuContext ( cdb );The argument
cdb
object to the constructor of
NavuContext
called the "root Cdb" by default is
not used directly. Which means no sessions are created on the root Cdb.
Instead it acts as a key to a map too look up other Cdb objects that in turn starts sessions towards different datastores.
The default implementation contains a map where the key is the "root Cdb" and the value is in turn another map (inner map).
The "inner map" where its key is of the type CdbDBType
contains
mapping between different datastores and a container that
contains "local Cdb
objects and corresponding
CdbSession
.
Map>Cdb<,Map>CdbDBType,SessionContainer>> map ..
class SessionContainer { CdbSession localSession; Cdb localCdb; ... }When NAVU needs to retrieve a
CdbSession
it calls the static
NavuCdbSessionPool.getCdbSession()
which in turn calls the
current implementation of this interface getSession
method.
The getSession(Cdb,CdbDBType)
or
getSession(Cdb,CdbDBType,EnumSet<CdbLockType>)
method must return a CdbSession
towards the specified the
datastore specified by the second parameter.
The removeCdbSessions(Cdb)
must release
the associated Cdb session for the corresponding Cdb, which is the
corresponding method of getSession(Cdb,CdbDBType)
.
Regardless it is left to the implementation which
Cdb
this CdbSession
is originated from.
The default implementation starts Cdb session from the "local Cdb".
And what a "release" really means in case of
removeCdbSession(Cdb)
.
The specify that a implementation should be used
the parameter com.tailf.navu.cdb.sessionpool
should be set to a binary name ( for example com.foo.NavuCdbSessionPoolImpl)
and should be passed to the jvm at startup:
java -Dcom.tailf.navu.cdb.sessionpool=com.foo.NavuCdbSessionPoolImpl ...It should be noted that the bytecode of the implementation must be available in the system classpath or a exception will be thrown and the default implementation that ships with the library will be used.
| Modifier and Type | Method and Description |
|---|---|
CdbSession |
getSession(Cdb rootCdb,
CdbDBType dbType,
EnumSet<CdbLockType> locks)
Returns a Cdb session to
dbType datastore with
the locks locks associated with the given Cdb. |
boolean |
poolInUse()
Returns true if the implementation pool is in use.
|
void |
removeAllForCdb(Cdb rootCdb)
Removes or closes all CdbSession associated with the supplied Cdb.
|
void |
removeAllSessions()
Removes all established session held by any Cdb.
|
CdbSession getSession(Cdb rootCdb, CdbDBType dbType, EnumSet<CdbLockType> locks) throws IOException, ConfException
dbType
datastore with
the locks locks
associated with the given Cdb.IOException
- on I/O failureConfException
- on protocol errorboolean poolInUse()
void removeAllForCdb(Cdb rootCdb) throws IOException, ConfException
IOException
- on I/O failureConfException
- on protocol errorvoid removeAllSessions() throws IOException, ConfException
IOException
- on I/O failureConfException
- on protocol error


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{% extends "base.html" %}
{% block content %}
{% load static %}
Tweesent is an easy and fast sentiment analyser to investigate real-time Tweets on Twitter. Just enter the required data below and start analysing whichever Tweets you like!Welcome to Tweesent
Would you like to know more about a certain location? Just insert any place you want in the form below.
All you need to do is to insert a #Hashtag or a Word in the Search field, add the number of Tweets that should be considered and hit the submit button. Just shorty after you will receive an in-depth analysation of your given #Hashtag or Term.
All used Tweets are real-time data by people that are just talking about whatever topic you would like to have a look at.
The maximum of Tweets that can be pulled is set to 500. This is due to the reason that the Twitter API only allows for a certain amount of Tweets to be pulled in a given period.
If you want to know more about Tweesent visit our FAQ Page or contact us.
Would you like to use this project for your own or expand it? Visit our Github page.


Thank you for your submission. One of our staff will help you as soon as they have the chance!
Return to minelegends.us


BOOTSTRAP
Twitter’s Bootstrap is an excellent set of carefully crafted user interface elements, layouts, and javascript tools, freely available to use in your next web design project. This video series aims to introduce you to Bootstrap; taking you all the way from downloading the resources, to building a complete Bootstrap-based website.


This page is meant to demonstrate how HTML elements can be accessed and their properties changed
using methods provided in jQuery JavaScript library. The list below details the effects that
were created to demonstrate the use of the previously mentioned the methods. The actual usage
of the methods can be observed my viewing the page source code.
The list of "effects"
Try clicking the main heading ("Topic 9: jQuery - Task 2") of the page. It will change color.
Click the paragraph surrounded by dotted lines. The text content of the paragraph will change.
Press the button to underline all headings on the page. Pressing the button again removes the underlining.
Below are listed some puns and TV show quotes. The handily tell them apart from each other, press the button below.
The puns are marked with yellow and blue marks the quotes.
This pargraph has some issues with committing to one text:
...
Some quotes and puns
What do you call an alligator in a vest? An investigator.
 And make a nice Kiev." - Galina "Red" Reznikov, Orange is the New Black
"I'm a woman, Mary. I can be as contrary as I choose." - Violet, Downton Abbey
I'd tell you a chemistry joke but I know I wouldn't get a reaction.
I used to go fishing with Skrillex. But he kept dropping the bass.
Why couldn't bicycle stand up on its own? It was two tired.
“Dear frozen yogurt: you are the celery of desserts. Be ice cream, or be nothing. Zero stars.” - Ron Swanson
What do you do when chemists die? Barium.
"Thank god I am a conspiracy theorist and not a doomsday hysteric." - Jack Hodngins, Bones
The furniture store kept calling me back. But all I wanted was one night stand.
Don't spell part backwards. It's a trap.
"You know who wears sunglasses inside? Blind people. And douchebags." - Dean Winchester, Supernatural
I'm reading a book about anti-gravity. It's impossible to put down.
Isobel: "How you hate to be wrong." Violet: "I wouldn't know. I'm not familiar with the sensation." - Downton Abbey


{% extends "layout.html" %} {% block body %}
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CPPGM Programming Assignment 6 (recog)
Overview
Write a C++ application called recog
that takes as input a set of C++ Source Files, preprocesses, tokenizes and then determines if each token sequence is syntactically valid against the translation-unit
grammar given in pa6.gram
, with the additional requirements given below.
Prerequisites
You should complete Programming Assignment 5 before starting this assignment.
Starter Kit
The starter kit can be obtained from:
$ git clone git://git.cppgm.org/pa6.git
It contains:
- a stub implementation of
recog
with some starter code - a compiled reference implementation
recog-ref
- a test suite.
- a stdin/stdout wrapper for
recog-ref
calledrecog-ref-stdin
that also has the--trace
switch enabled - the grammar for this assignment called
pa6.gram
- a html grammar explorer of
pa6.gram
in the sub-directorygrammar/
You will also want to reuse your Preprocessor/Lexer from PA1-PA5.
Input / Command-Line Arguments
The same as PA5 preproc
. Behaviour is undefined unless the command-line arguments match:
$ recog -o <outfile> <srcfile1> <srcfile2> ... <srcfileN>
with the same relaxations as PA5
Output Format
recog
shall write the following to <outfile>
:
The first line is:
recog <N>
where <N>
is the number of srcfiles given on the command line
The following N lines shall be:
<srcfile> <status>
Where:
<srcfile>
is the filename given on the command line.<status>
is a string, eitherOK
orBAD
Error Handling
If an error occurs at any stage from opening the file, during translation, or the token sequence does not match translation-unit
, than output BAD
for that file. (Do not EXIT_FAILURE
)
If no errors occur and the token sequence matches translation-unit
, output OK
for that file.
Standard Output / Error
Standard output and standard error are ignored for recog
, however it is suggested that you should output a parse tree (in a text format of your choosing) to standard output on success.
You should not try to mimick the parse tree output format of the reference implementation. It is presented only as a rough outline of its internal parse tree for debugging purposes, and not designed to be diff-equivilant to your implementation.
Special Tokens
We have introduced several special tokens in the grammar. They are:
TT_IDENTIFIER
TT_LITERAL
ST_EMPTYSTR
ST_EOF
ST_FINAL
ST_NONPAREN
ST_OVERRIDE
ST_RSHIFT_1
ST_RSHIFT_2
ST_ZERO
TT_IDENTIFIER
These are the normal identifier
tokens from previous assignments
TT_LITERAL
These include all literal token types from previous assignments, including user-defined literals
ST_EMPTYSTR
This represents a literal token with a spelling of ""
, ie an empty ordinary string literal.
Note that a ST_EMPTYSTR
token is also a TT_LITERAL
token.
ST_ZERO
This represents a literal token with a spelling of 0
, ie the zero octal literal.
Note that a ST_ZERO
token is also a TT_LITERAL
token.
ST_OVERRIDE
and ST_FINAL
These tokens are both identifiers with the spelling override
and final
respectively. Note that they are not keywords and so will match identifier
in other contexts. They are context-sensetive keywords. That is they are only considered keywords when used in the correct context. See 2.11.2 for clarification.
Note that ST_OVERRIDE
and ST_FINAL
are both also TT_IDENTIFIER
tokens.
ST_NONPAREN
This is shorthand for any token NOT including:
OP_LPAREN
OP_RPAREN
OP_LSQUARE
OP_RSQUARE
OP_LBRACE
OP_RBRACE
ST_EOF
ST_EOF
This represents the end of the translation unit (emit_eof()
)
ST_RSHIFT_1
and ST_RSHIFT_2
The PA5 token OP_RSHIFT
shall be logically replaced with the two consecutive tokens ST_RSHIFT_1
and ST_RSHIFT_2
before parsing starts.
We then define a new grammar close-angle-bracket
:
close-angle-bracket:
OP_GT
ST_RSHIFT_1
ST_RSHIFT_2
and replace occurences of OP_GT
that have a "close an angle bracket pair" semantic use with it. This allows for constructs like T<U<3>>
to parse correctly. See 14.2.3.
To support this we redefine shift-operator
(and other uses of OP_RSHIFT
) to:
shift-operator:
OP_LSHIFT
ST_RSHIFT_1 ST_RSHIFT_2
So OP_RSHIFT
no longer occurs in the grammar.
Mock Name Lookup
We will explain briefly what "real name lookup" is, and then explain the "mock name lookup" you will use instead in PA6.
In order to parse C++ successfully and efficiently you must categorize identifiers, such as foo
, and simple-template-ids
such as foo<bar>
, as to what kind of thing they identify. These are called names. The process of identifying name categories is called name lookup, and discussed in Clause 3.
As per 3.0.7:
Some names denote types or templates. In general, whenever a name is encountered it is necessary to determine whether that name denotes one of these entities before continuing to parse the program that contains it.
So for example if you encounter the following in block scope:
x * y;
If x
is a type, than this declares a pointer to x
with the name y
:
typedef int x;
x * y;
If x
is a variable, than x * y
is an expression-statement
, and so it is a function call to the binary operator*
with the two operands x
and y
:
struct X {...};
X x, y;
x * y;
Later in the course (not for PA6), in your final compiler, as you are parsing, you will lookup each name in the symbol table to determine what category of name it is. This may involve instantiating templates. Instantiating templates may further involve evaluating constant expressions to determine the correct specialization to use. Evaluating constant expressions may involve calling constexpr
functions. This is all densely interconnected with semantic analysis.
For PA6 instead of that, you will use a mock implementation of name lookup that does not require a symbol table.
Based on the lexical form of an identifier you can determine its name category.
Specifically:
- If an identifier contains the letter
C
, it is aclass-name
- If an identifier contains the letter
T
, it is atemplate-name
- If an identifier contains the letter
Y
, it is atypedef-name
- If an identifier contains the letter
E
, it is anenum-name
- If an identifier contains the letter
N
, it is anamespace-name
Note that an identifier can belong to two or more categories.
For example TC1
is both a template-name
and a class-name
, so therefore TC1<123>
is a simple-template-id
, and that simple-template-id
will also match as a whole class-name
.
Functions to determine this mock name lookup are included in the starter code.
The situations where an identifier is required to match one of these names, is specified implictly in the grammar by the use of the *-name
grammars.
For example suppose we have a nonterminal foo
defined as follows:
foo:
class-name enum-name
class-name:
TT_IDENTIFIER
simple-template-id
enum-name:
TT_IDENTIFIER
simple-template-id:
template-name OP_LT template-argument-list? close-angle-bracket
Here, to match the nonterminal foo
, a class-name
is required, followed by an enum-name
.
- So first we check if the next token is an identifier.
- Then we check if it contains the letter
C
. - We check if it is also
template-name
(containsT
), and only if it does, we reduce asimple-template-id
. - We have now succesfully parsed a
class-name
(for exampleC1
orTC2<bar>
), and move on to theenum-name
. - We check that it is an identifier and that it contains a letter
E
, for exampleEbaz
. - If it is we return the
enum-name
, and have successfully parsedfoo
.
PA6 Grammar
The PA6 grammar is located in the file pa6.gram
in the starter kit.
It uses an extended BNF format with the following operators:
foo? means 0 or 1 foo in sequence
foo* means 0 or more foo
foo+ means 1 or more foo
(foo) parenthesis group symbols together for
application of the above operators
Line splices are ignored. Alternative bodies are given indented, one per logical line.
For each non-terminal foo
, an analysis of the non-terminal foo
is given in grammar/foo.html
in the starter kit.
Each analysis includes:
USED: The non-terminals that refer to `foo` (back references)
FIRST: The set of tokens that can possibly start `foo`
FOLLOW: The set of tokens that can possibly occur after `foo`
Following these items is the grammar for foo
, and then a breadth first list of the grammars it refers to. That is, first the grammars that foo
uses are listed (first degree), followed by the grammars that are used by those grammars (second degree), and so on until all nested referenced grammars are shown.
Each non-terminal is html-linked to its own analysis page.
Finally there is a grammar/terminals.html
page that shows the USED
field of each terminal (token) type.
Special non-terminals:
decl-specifier-seq
In the PA6 grammar when decl-specifier-seq
is used, it must always be present. This precludes matching constructors, destructors and conversion operators:
class C
{
C(); // wont match PA6
~C(); // wont match PA6
operator bool(); // wont match PA6
}
You will implement parsing constructor, destructor and conversion operators in a later assignment, when more of your symbol table machinery is implemented.
Further there is an important semantic rule regarding the form of decl-specifier-seq
, it is:
If a
type-name
is encountered while parsing adecl-specifier-seq
, it is interpreted as part of thedecl-specifier-seq
if and only if there is no previoustype-specifier
other than acv-qualifier
in thedecl-specifier-seq
.
You will need to implement this rule while parsing a decl-specifier-seq
.
closing-angle-bracket
When angle brackets are used to delimit a sequence of tokens, for example static_cast<C1>(bar)
, Tfoo<1,2,3>
, or T1<T2<C>>
, there are problems caused by the fact that >
and >>
can also be used as operators.
How to deal with this is described in 14.2.3.
The first non-nested closing-angle-bracket
encountered is taken to close the bracket pair.
C++ tokens nest correctly in terms of the four kinds of brackets ()
, []
, {}
and <>
. For the three non-angle brackets types (()
, []
, {}
) this is true without any caveats, as those tokens are only ever used as brackets. Closing angle brackets however look exactley the same as the operators >
and >>
, and so these tokens are not used in a balanced fashion.
What the rule in 14.2.3 is saying is that when you are inside an angle bracket pair <>
, the next closing-angle-bracket
parsed at the same nesting level as the opening angle bracket closes it, and is never parsed as part of an >
operator or >>
operator.
So as an example:
TC1< 1>2 > x1; // syntax error
TC1<(1>2)> x2; // OK - not at same nested level
TC1<TC2<1>> x3; // OK
TC1<TC2<6>>1>> x4; // syntax error
TC1<TC2<(6>>1)>> x5; // OK
We will suggest an implementation in the design notes.
Ambiguities
You should pay attention to the two special types of ambiguities mentioned in 6.8 and 8.2, these are present in the test suite. You should check that your parser not only recoginizes these cases but produces the correct parse tree for them.
Ill-formed but Syntactically Valid
In some cases there are constructs that could be reduced to the PA6 grammar, but could never be part of a valid C++ program. In some of those cases the reference implementation will reject them, in others it will accept them and leave them to fail later in semantic analysis. In general it is a grey area and a design decision. We expect that your implementation matches the reference implementation at least in its result for the cases in the provided test suite. If there is a case that you think falls into this category, and are not sure about, please bring it up on forum.cppgm.org for discussion. In general the best policy is to accept these constructs, and defer as much logic as possible until semantic analysis, when a disambiguated parse tree is available.
Design Notes (Optional)
As usual these design notes are optional, there is more than one way to do it, and we suggest one possible implementation.
To start with you should review the grammar in the standard Annex A.3 through A.13, side-by-side with the pa6.gram
file. There is an Index of grammar productions at page 1273 of N3485. If there is a nonterminal name that you don't recognize or understand, use that Index to look up where that grammar is discussed in the main text. You can also use the grammar explorer in the grammar
directory of the starter kit to get more information about a nonterminal.
Once you are comfortable with the grammar, you will need to prepare your parsing infrastructure. You should prepare a Token
class if you have not already done so, and place the tokens produced from your PA5 code into it as a vector<Token>
, replacing occurences of OP_RSHIFT
with the two tokens ST_RSHIFT_1
and ST_RSHIFT_2
, and terminating the sequence with a ST_EOF
token.
To write the parser, we recommend that for each nonterminal foo
you should write a function parse_foo
. These functions can be member functions of your C++ parser class.
Each parse function in the reference implementation returns an instance of a dynamic type called AST
. We will describe the properties of this type here:
An AST
is one of the following:
- an Error AST
- an Empty AST (distinct from Error AST)
- a Token AST
- a Compound AST
An Error AST represents a failed parse.
As Empty AST represents a valid but empty parse tree.
A Token AST wraps a single Token
from the token stream.
A Compound AST contains a map<string, AST>
, where the value field is a non-Error AST. Many times the key names used in this map in the reference implementation will correspond to a non-terminal name, but sometimes we use shorthand context-sensetive names.
So this AST type forms a kind of "associative tree" data structure. Additionally each AST type has a std::set
of string "properties" it can be marked with and queried for.
Within the parser class there is a lookahead position, initially 0
, pointing at the first token.
The interface discipline of a parse function is as follows:
If the parse function succeeds it shall return a non-Error AST representing the parse sub-tree it has found, and shall leave the lookahead one past the last token used.
If the parse function fails it shall return an Error AST, and shall reset the lookahead position to where it was on entry.
It is easy to see from here how to get from this architecture to a recursive descent parser. Furthermore you can use FIRST
and FOLLOW
(when they are small) to make predictive decisions to cut down parse time.
You can reread the first half of chapter 4 of the dragon book for a refresher on top down parsing.
In cases where you need to parse a sequence of the same non-terminal (foo*
or foo+
), in almost all cases the C++ grammar will allow you to do this greedily. That is you can match as many as you can, and you will usually not need to backtrack, you can usually fail the parent parse function without trying shorter sequences.
Keep in mind that the AST type described is just a placeholder type that will be replaced with a set of static types later on for the final compiler. If you use the described architecture than do not spend too much time worrying about exactley what key names to use and how to structure the tree. It only needs to provide you enough information to verify that the tokens were recognized correctly.
With regard to implementing the close-angle-bracket
problem, we recommend keeping track of your current nesting level and bracket type.
That means on entry to parse_translation_unit
you are at nesting level 0 and not inside any bracket type. If you parse an opening bracket, increase your nesting level and push the current bracket type onto a stack. When you parse a closing bracket, reduce the nesting level and pop the bracket type.
When you are parsing an expression involving the non-bracket form of OP_GT
or ST_RSHIFT_1/ST_RSHIFT_2
(ie right shift and greater than) and the current bracket type is angle brackets, refuse to match those operators, because they are reserved for use by close-angle-bracket
Note that it is possible to parse in a much more efficient way (with much better prediction) than the way that recog-ref
does. This can be achieved by combining certain similar production prefixes together, effectively doing some localized bottom up parsing. Better performance can also be realized through earlier detection using the lookahead, combining expression parsing with a precedence table as mentioned in PA3, and many other things. However for this assignment we are mainly concerned with recognizing the correct unambiguous parse of the translation unit. Once correct, and regression testing is in place, you can always add these optimizations incrementally later.
--trace
flag (optional)
The reference implementation has an extra command-line switch --trace
that traces the progress of the recursive descent by logging:
- when a parse function is entered
- when a parse function exits
- whether the parse function succeeded or failed
- what the current lookahead is
It is enabled by default in the recog-ref-stdin
wrapper.
You may wish to implement a similar switch as an aide to debugging your parser.


In this task, we ask you to imagine that you have been randomly paired with another person whom we refer to as the 'Other'.
You do not know and will not knowingly meet the 'Other' person in the future.
Both you and the ‘Other’ person will be making choices by choosing either the letter A, B, or C.
Your own choices will produce fictional points for both yourself and the ‘Other’ person.
Likewise, the 'Other’s' choice will produce fictional points for him/her and for you.
Every point has value: the more fictional points you receive, the better for you, and the more fictional points the ‘Other’ receives, the better for him/her.
Before you make your choices, please keep in mind that there are no right or wrong answers.
That is, choose the option that you, for whatever reason, prefer most.
For each of the nine situations, choose A, B, or C depending on which you prefer most.


Find people and technology
for digital projects
Find people
-
An individual specialist
For example, a developer or user researcher
-
A team to provide an outcome
For example, a booking system or accessibility audit
-
User research participants
For example, people from a specific user group to test your service
For example, a developer or user researcher
For example, a booking system or accessibility audit
For example, people from a specific user group to test your service
Find technology
-
Cloud hosting, software and support
For example, content delivery networks or accounting software
-
User research lab
For example, a room to conduct research sessions
-
Physical datacentre space
For example, access to mission-critical datacentres
For example, content delivery networks or accounting software
For example, a room to conduct research sessions
For example, access to mission-critical datacentres


WITNESS LIST Regulated Industries Committee June 30, 2005-11:00A Impact of Statewide Video Franchise On: Dresher, Lyle (City of Keller) Grant, Kathy (Texas Cable and Telecommunications Association) Hallford, Currie (Communications Workers of America) Hudson, Paul (Texas Public Utility Commission) Lassman, Kent (Self) Morrow, Bill (Grande Communications) Peacock, Bill (Texas Public Policy Foundation) Rutledge, Dr. John (Self) Tummala, Sachin (Corpus, Inc.) Update on WCIT 2006 On: Bentzin, Ben (15th World Congress on Information Technology)


Russo wins Athens, but loses race
NOV 2, 2O21| Anna Millar
Voters cast their ballots at Shade Community Center in Shade, Ohio, on Nov. 2nd, 2021.
NOV 2, 2O21| Anna Millar
NOV 2, 2O21| Sophie Young
NOV 2, 2O21| Donovan Hunt
NOV 2, 2O21| Anna Millar
NOV 2, 2O21| Lydia Colvin
NOV 2, 2O21| Alyssa Cruz
NOV 2, 2O21| Anna Millar
NOV 2, 2O21| Molly Wilson
NOV 1, 2O21| Addie Hedges
NOV 1, 2O21| Hannah Campbell
NOV 1, 2O21| Lydia Colvin
NOV 1, 2O21| Mikayla Rochelle
NOV 2, 2O21| Payton Daugherty
NOV 2, 2O21| Paige Fisher
NOV 2, 2O21| Abby Miller
NOV 2, 2O21| Taylor Burnette
NOV 1, 2O21| Meg Diehl
NOV 1, 2O21| Tre Spencer
© Copyright 2021, The Post, Athens, OH
Want to learn more about us? Check us out at thepostathens.com, email us at<EMAIL_ADDRESS>or follow our social media below!


 Reminds me of this quote from Lazarus Long: “People who go broke in a big way never miss any meals.
As a bit of a pod who sometimes finds it all too easy to “turn off” my human concerns, and an on-again-off-again workaholic who was literally ridiculed by my friends for my study and work habits, I am very inspired by what he has to say.


England set for Japanese return eight months after World Cup final loss
by Online EditorsBeaten World Cup finalists England are set to return to Japan eight months after their loss to South Africa.
Japan have confirmed they will host Eddie Jones’ side on a two-Test tour next July, starting in Oita, where England beat Australia in a quarter-final last month, and finishing in Kobe, the city where they defeated USA in September.
Jones said: “Japan were fantastic Rugby World Cup hosts and we feel humbled to have been a part of it. The England squad had a fantastic experience of the country and we are excited to return in July next year.
“The Japan national team have shown again how good a side they are with their performances during the World Cup and I know they will provide a great test for us in July.”
England last played Japan in November 2018 at Twickenham, winning 35-15 after a tight first half. This was only the second time in history the two sides had played each other.
The only previous meeting between the two nations was at the inaugural World Cup in 1987 when England secured a comfortable 60-7 victory in Sydney. England have never played a Test against Japan in Japan.
July Test Series 2020 – Japan v England
- July 4: Showa Denko Dome, Oita
- July 11: Noevir Stadium, Kobe
WATCH: Former England captain Dylan Hartley has retired with immediate effect


“Search Inside Yourself: The Unexpected Path to Achieving Success, Happiness (and World Peace).” by Tan, Chade-Meng.
Chapter VIII
It was great to both of us.
I also try praising people and find it a great way to get the best of people. It works a bit like positive reinforcement.
I like the informal way to practice, which is simply to generating these thoughts every time you meet people.
Situation - my very old company grew, and the number of business travel increased significantly. Budget spent on business travel was already counted in millions, it was incredibly difficult to manage all trips for all company sites, there was a need for travel process and tools improvements.
My team's objective was improving travel-related processes in order to manage the growing travel numbers. Long story short, one of many things needed at the time was replacing an old ticketing system with a new one. The old system that was used and adopted by travel desk was designed for other purpose, could not handle reports, and had lots of other limitations. If any improvements were possible then they were time-taking, full of bugs, and required work-arounds.
The company understood the need of improvement. However it was also dealing with other issues at the time, it was close to selling one of the departments, and additional savings had to be made in all areas. Despite initial approval, it was not possible to buy a new system at that time.
Some photos on this blog are linked to iStock Photo NZ and are used for learning purposes. Each photo that belongs to iStock is watermarked. If you'd like to get more amazing photos, please go directly to iStock website.


In daemontools, a "main" service could optionally have a similar "log" service associated with it, the output of the one fed into the input of the other. Successors to daemontools, such as daemontools-encore and runit, have proceeded in the direction of hardwiring a 1:1 relationship between a "main" service and a "log" service, to the extent of making the utility commands non-orthogonal for "log" services. This package takes the opposite tack.
The service manager supports a flexible logging mechanism, where services can be plumbed together. For every loaded service it creates a pipe, attaching the read end of the pipe to the service process's standard input. Other services can be plumbed to that service. The service manager attaches their standard outputs and standard errors to the write end of the pipe.
This mechanism does not hardwire in a difference between "log" and "main" services.
All services are on an equal footing as far as the service manager itself is concerned.
The client that instructs the service manager, service-dt-scanner
or system-control
, determines exactly how services are plumbed together.
service-dt-scanner
for compatibility maintains the daemontools notion of a set of "main" services each of which may optionally have 1 dedicated "log" service, and plumbs the two together.
system-control
makes no such distinction, and simply follows the "log" symbolic link in each bundle directory.
In theory one could set up lengthy pipelines of services, each with its standard output and standard error plumbed to the standard input of the next.
In practice there are two common scenarios.
one logging service for each logged service: This scenario is the same as on the old daemontools, daemontools-encore, and runit systems. This scenario is exemplified by most of the "regular" services that are bundled with the package. The "qmail-smtp-relay" service, for example, is plumbed to a "cyclog@qmail-smtp-relay" logging service.
multiple services all fan-in to a single logging service: This scenario is exemplified by most of the "sysinit" services that are bundled with the package. They are all plumbed to a single "sysinit-log" logging service. This scenario has the disadvantage that the log outputs of multiple parallel concurrent service dæmons are mashed together into a single log. Were these permanently running dæmon processes all emitting log output all of the time, this would cause a mess. But the "sysinit" services that are plumbed to "sysinit-log" are single-shot services that in fact do their work before becoming ready, and have heavy ordering dependencies upon one another. They have one period of activity, and it usually doesn't overlap the activities of the other services.
There is also logging for the system-wide service manager itself.
The system manager starts a logging dæmon, an instance of cyclog
, whose standard input is connected to the read end of a pipe, the write end of which is connected to the standard output/error of the system-wide service manager process.
If a service is not plumbed to another service, then it inherits its standard output and standard error from the service manager, and its log output goes to that logging dæmon.
However, that logging dæmon logs to a temporary filesystem (the log files being written to /run/system-manager/log
) and has an intentionally small cap on the log file sizes.
It is not suitable for general-purpose logging, and is intended to log just the output of the service manager itself, and perhaps the (fairly humdrum) outputs of cyclog
logging dæmons.
All other dæmons should, properly, be plumbed to a logging service.
Per-user managers similarly set up an instance of cyclog
, whose standard input is connected to the read end of a pipe, the write end of which is connected to the standard output/error of the per-user service manager process.
The same considerations of inherited standard output and error in spawned per-user services apply; with the per-user log files written to /run/user/$USER/per-user-manager/log
.


Listed at the top of the program:
Each #include
d header file gives access to the
functionality declared in that header file.
#include
the files you needman
page for the function to see what you want
to #include
man
page doesn’t look right, like it’s for
another language, try other manual sections, especially 2 and 3:
man 2 fork
man 3 printf
// Sample declarations
int a; // a is an integer
long a; // a is a long integer--holds bigger values
float f; // floating point number, like 3.14159
double f; // double-precision floating point number--holds more precise values
char c; // 1-byte integer value, or a charcter
Initialization:
Initialization:
int a[5] = {4, 7, 2, 9, 3};
int b[2][3] = { { 1,2,3}, {4,5,6} };
// Autosize the array to 3 elements:
int c[] = {10, 50, 100};
Strings are stored as a pointer to the first element. The string
terminates with a NUL
(\0
) character. That is, a
NUL
is found at the end of the string.
Initialization:
char *s = "Hello, world!";
// Or into an array:
char t[] = "This is the secret message";
char *u = t; // t and u both refer to the same string
// Function that accepts an int, a float, and retuns a double
double analyze_data(int d, float f)
{
double result;
//... do something very complicated ...
return result
}
// Function that accepts a string and returns its length:
int string_length(char *s)
{
// ... compute string length ...
return len;
}
Works just like JavaScript for the most part:
if (a == b) {
// ...
}
for (i = 0; i < 10; i++) {
// ...
}
while (!done) { // booleans are "int"s, 0 is false
// ...
}
do {
// ...
} while (x < 100);
Write a function that accepts two arguments and returns the sum.
#include <stdio.h>
int add(int a, int b)
{
return a + b;
}
int main(void)
{
int result = add(3, 4);
printf("3 + 4 = %d", result);
return 0;
}
Compiling and running:
gcc -Wall -Wextra -o add add.c
./add
Write a function called intsqrt
that accepts an
int
as as argument, computes the square root of the argument,
and returns the result as a double
.
Use Google-fu to help find the answer.


This example shows a emboss filter based on the convolution filters used with an OpenLayers 3 map zoomify layer.
emboss:


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Site self-coded and hosted on Github pages.
Powered by Jekyll, Bootstrap, jQuery, Unslider, Disqus, AddThis, Google Analytics and Font Awesome.


| Class | Description |
|---|---|
| BotP |
Bot player class, makes moves using a specific method
|
| Game |
Game model class, the core of a game
|
| HumanP |
Human player class, manages the interaction with the player
|
| Movement |
Represents a movement of the pawn
|
| Pawn |
Represents a pawn
|
| Player |
Super class player, manages the player's moves and pawns
|
| Square |
Represents a square of the grid
|
| ZenInitie |
Menu model class, the game manager
|
| Enum | Description |
|---|---|
| Direction |
Gives eight directions to the classes using this class
|
| PawnType |
Gives three types of pawns to the classes using this class
|
| PlayerMode |
Gives three game modes to the classes using this class
|
| SymbolSquare |
Gives three types of square to the classes using this class
|
| UIMode |
Gives two interface modes to the classes using this class
|


{%- assign __path = page.url | replace: "collections/_documentation/", "" | replace: "collections/_dev_components/", "" | split: '/' | pop -%}


--- layout: post title: "do the robot" comments: true ---
bill: the fact that a design uses inheritance and polymorphism don't make it a god design. The role object...
kid: there are any monsters in the story?
bill: yes, but it's ok... there's a firewall.


---
layout: post
title: Winter Greens Lasagne Recipe - CHOW
date: '2008-02-01T10:20:29-08:00'
tags:
tumblr_url: http://alexhwilliams.tumblr.com/post/25266971/winter-greens-lasagne-recipe-chow
---
Winter Greens Lasagne Recipe - CHOW
We signed up for this veggie delivery service and man do we get a lot of kale and swiss chard. Geen lasagna is loooking good!


Born & raised in Beautiful State Punjab, India. I belong to the Sikh community. After living in a most diversified country India, I learned so many things, cultures, languages.
I love minimal design, easy to understand, and clean. I love pretty things that work. Taking care of client product is always my aim. I think we as designers must work like artisans, Creating creative & extraordinary stuff.


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NEW YORK UNIVERSITY ABU DHABI
mobile research & design
Recommended responsive website layout for university’s internal management system after synthesizing research and testing mobile navigation.
LET'S DIG IN
Company
New York University Abu Dhabi (near Dubai), a global research institute and liberal arts college, where I earned my degree in economics and also worked as a UX design intern.
Objective
Redesign the mobile user experience and user interface of internal management system for students, staff and faculty (called Student Portal and Intranet, respectively).
Users
1000+ students, staff, and renowned faculty from all over the world, especially the UAE, USA, France, Ghana, China, Russia, etc.
Cases
- Stay updated on recent announcements and RSVP for anything interesting.
- Find relevant information concerning academics, campus life and services.
RESEARCH SYNTHESIS
Usability Report
Diary Study
Stakeholder Interviews
I compiled research from usability reports, diary studies, and stakeholder interviews that had already been carried out by the UX team in the format:
Research Finding > Update > Recommendation
Through the research process I uncovered mental models of why users choose to use their mobile phones, especially in NYUAD internal portals. Major findings include:
- Users prefer mobile for lightweight use cases, such as checking announcements and the number of meal plans they have left. For 'heavier' use cases, users will wait until they have time to access a desktop.
- Users prefer to use mobile when they are on the move, such as waiting for a bus or waiting in the checkout line. These use cases should be prioritized in the mobile experience.
SURVEYS
Purpose
- To discover trends in mobile usage, behavior, and preference patterns between year 2013 and 2015
- To get feedback and understand challenges of the current mobile app, NYUAD Students, which is outsourced to an external agency
Method
- Mobile survey between staff / faculty and students released on internal portals with a combination of open- and closed-ended questions
- Interviews with students to discuss their experience with the NYUAD mobile app
- Social media poll with 30% student population participation
Results
- Hit target of 100+ responses within 2 weeks
- Changes in aggregated responses over the past two years were visualized and highlighted
- Presentation with NYUAD web & mobile services team of 10 to discuss survey results and mobile recommendations
NYUAD Mobile Services Survey for Students
From synthesizing research from Google Analytics, surveys, interviews, diary studies, usability tests, etc., I recommended that support for the NYUAD Students mobile app be discontinued due to low user retention (<5 %), outdated functionality, and major usability issues.
I devoted the rest of the project towards improving the in-house responsive website, i.e. navigation and homepage.
MOBILE WEB NAVIGATION PROTOTYPES
The current mobile navigation presents a major usability challenge.
The information architecture is very complex with up to four levels. Some levels can have more than a dozen elements.
I researched best practices for migrating a large drop-down navigation system from desktop into an efficient mobile experience. The key principle is progressive disclosure, showing the user choices only pertinent to that level.
I built two HTML/CSS prototypes using open source code (codrops) to be able to imitate the functionality and animation as closely as possible to the end product.
Prototype 1
Upper-Left Hamburger Menu Multilevel Push Navigation
Prototype 2
2 Hamburger Menus Homepage Level 1 Selection
PROTOTYPE TESTING
“Health and Wellness? Not sure where that is....”
Sometimes users guessed multiple times before they could find what they were looking for (especially when the category of the item is unclear).
This process took considerably longer in Prototype 2 than in Prototype 1.
“I like to be able to go where I want to go just from the landing page.”
All users preferred to go to their destination directly from the landing page. (Prototype 1 > Prototype 2).
“The text is way too small... also, it’s not easy to scroll.”
It was hard to find a balance between text size, element scannability, and scroll length. It is also technically challenging to design a menu whose items are easy to click, easy to scroll through, and swipeable across levels.
Verdict: Prototype 1
with further improvements
FINAL RECOMMENDATION
Student Portal Mobile Home Redesign
- 80% of main use cases on mobile determined from interviews / surveys are achievable through a single swipe + click anywhere on the website
- Users can easily hide or unhide the swipeable bottom bar to get the full student portal experience
- Full mobile student portal experience is vastly improved due to the navigation redesign
- Future improvements include making use of the bookmark system to be able to personally customize the bottom bar
- Further research for the common use cases for mobile intranet for staff / faculty should be explored and adjusted to this framework
TAKEAWAYS
When researching mobile user experience, understand the context of the user when they choose to use mobile over desktop: when, where, why.
Taking into consideration user preference, resource and technical constraints, I recommend focusing efforts on a great UX for responsive website rather than trying to do both the website and the mobile apps.
Minimize the number of actions necessary for a user to find what they need.
TL;DR
too long; didn't read
Goal
Research and improve the current mobile user experience for NYUAD’s in-house internal portals as well as contracted mobile app.
Challenge
The native mobile apps and responsive web app both had usability challenges. The navigation for the web app was improved through the progressive display of levels.
Learned
Focus improvement on one of the products to optimize for user experience with resource constraints. Make the major use cases on mobile easily accessible on all web pages.


Assignment: how to program my board.
The aim of this assignment is to program the board we have drawn. My board is a Hello World Board with a pushbutton and a led. This has been a real challenge for me.
I followed the Providence tutorial embedded_programming_arduinoIDE.html to program my board.
- 1 Download the Arduino 1.0 software
- 2 Download and install the ATtiny Board Files.
I installed the Arduino 1.0 software for Mac, as well as the ATtiny44 Board files. However, my FabISP and Hello World Board were not recognized by my computer.
I did some others attempts on my Mac, and even a try on a pc in which the FabISP was recognized as an "Unknown Device". When I checked device properties, a message warned me that "No drivers are installed for this device" so I tried to install them manually, but it didn't work again!
I spent some time checking the soldering points and the connections, and so I finally managed to make the ISP working! Unfortunately, some minutes later the USB port felt apart from ISP board, so I had to make it again. The new ISP board just worked "out of the box".
I still do not know why my FabISP was not working in the first moment, I can only assume that there was a manufacturing problem. But, at least, I made it.
I’ve started my trials sending to the board the sample sketch in the Tutorial.
const int buttonPin = 3;
const int ledPin = 8;
// variables will change:
int buttonState = 0;
//In the setup I said to the microcontroller that the button=3 is used as input and that the ledPin=8 is used as an output.
SETUP
void setup() {
// initialize the LED pin as an output:
pinMode(ledPin, OUTPUT);
// initialize the pushbutton pin as an input:
pinMode(buttonPin, INPUT);
}
//Then in the loop, I said to read the logic value of the pin 3 with the command digitalRead. The value is 0 when the button is notpressed or 1 when is pressed. With if statement I checked the value and I turned on or off the led according to it using the digitalWrite command.
void loop() {
// read the state of the pushbutton value:
buttonState = digitalRead(buttonPin);
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (buttonState == HIGH) {
// turn LED on:
digitalWrite(ledPin, HIGH);
}
else {
// turn LED off:
digitalWrite(ledPin, LOW);
}
}


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Many of these
InteractionCommand
s are sent out by standard response triggers provided with the Specific UI. Different types of Interactions may provide different standard response triggers with
InteractionCommand
s. For example, the "OK" trigger for a GIT_NOTIFICATION dialog box in OSF/Motif sends out the
InteractionCommand
IC_OK.
The
InteractionCommand
represents the actions that can be performed on an Interaction. The predefined commands are as follows:
InteractionCommand
is a special case for alerting a
UserDoDialog()
or
UserStandardDialog()
dialog box that it is being dismissed because of system shutdown. Because of thread blocking, you should always check for this case to occur in any
UserDoDialog()
routines. You should never set any custom triggers to this
InteractionCommand
.
InteractionCommand
causes
MSG_GEN_APPLY
to be sent to the Interaction's children.
InteractionCommand
causes
MSG_GEN_RESET
to be sent to the Interaction's children.
InteractionCommand
is only supported for GenTriggers under GIV_POPUP GenInteractions. This value should only be used with ATTR_GEN_TRIGGER_INTERACTION_COMMAND.
InteractionCommand
is sent out by any trigger with the attribute GA_SIGNAL_INTERACTION_COMPLETE
before
the trigger's main action has been sent out. Note that this
InteractionCommand
is
always
sent out in addition to another IC. You should never set any custom triggers to this
InteractionCommand
.
IC_DISMISS, IC_APPLY, IC_RESET, IC_OK, IC_YES, IC_NO, and IC_STOP correspond to standard response triggers provided with the Specific UI for dialogs of various
GenInteractionType
. (See GenInteraction Types
.)
You may replace any of these standard response triggers by adding your own triggers with an
InteractionCommand
. You should do this by setting the trigger's ATTR_GEN_TRIGGER_INTERACTION_COMMAND vardata to the proper
InteractionCommand
to replace. (See Replacing Default Triggers
.)
In some cases, you may want to add your own response triggers. In many of these cases, a trigger tied to one of the predefined
InteractionCommand
s will be sufficient for your needs. If a dialog box does not contain one of the pre-defined response triggers by default, you can add any of these yourself.
You are not limited to one of these predefined types, however.
UserDoDialog()
and GIT_MULTIPLE_RESPONSE
UserStandardDialog
()
allow you to define your own
InteractionCommand
types. Applications can define their own
InteractionCommand
by starting an enumeration at the special value IC_CUSTOM_START. This is to avoid conflicting with other predefined values, which still have their usual meaning to the dialog.
Code Display 7-23 Using IC_CUSTOM_START
/* You may define values directly. */
#define IC_SAVE_FILE IC_CUSTOM_START+1; #define IC_KILL_FILE IC_CUSTOM_START+2;
/* You may also use typedef to enumerate those values. */
typedef enum { IC_SAVE_FILE = IC_CUSTOM_START+1, IC_KILL_FILE = IC_CUSTOM_START+2 } MyInteractionCommand;
/* Any triggers set up with these InteractionCommands would appear like so: */
@object GenTriggerClass MyTrigger = { GI_visMoniker = "Save File"; ATTR_GEN_TRIGGER_INTERACTION_COMMAND = { IC_SAVE_FILE }; HINT_SEEK_REPLY_BAR; }
/* An Interaction invoked with UserDoDialog() (with MyTrigger as one of its * children) will return IC_SAVE_FILE when that trigger is activated. Your * application can then perform any required actions. */


Tracing
The behavioral pattern recognition of RECLIPSE is a dynamic analysis. It works with runtime data of the software
to analyze. There are two possibilities to monitor the runtime data: Debugging by using the RECLIPSE TRACER and the
Instrumentation.
In order to get the information, which objects and method calls have to be monitored, RECLIPSE needs a trace
definition
Exporting the trace definition
Export the trace definition by following these steps:
- Open the context menu of the analyzed model by rightclicking on it.
- Select "Export..." → "Trace Definition", click "Next".
- Then select the model which has been analyzed, click "Next".
- On the next wizard page select the path and name of the file which is supposed to contain the exported trace
definition.
- After clicking "Finish", the trace definition will be exported.
Debugging
Start the RECLIPSE Tracer by selecting "Reclipse" → "Run Reclipse Tracer..." → "Reclipse Tracer
Configurations". In the opening dialog, you can create and save a new RECLIPSE TRACER Configuration. There are six
tabs with several options to set up. Most important are the tabs "Main" and "Classpath", the other options work with
default values.
- Tab "Main": Enter the main class of the program to traced and the working directory. Optionally enter program
or VM arguments. Specifying the trace definition file is important, too.
- Tab "Classpath": Here you have to add all the directories or JARs that contain source code to be executed.
- Tab "JRE": Select the runtime JRE.
- Tab "Options": Here you can set up some additional options, like optional tracing information.
- Tab "Listeners": You can enable the behavioral patterns inference and/or the trace file logger. Both contain
important options to set up, for example the annotation file, the pattern catalog or the trace file's name and
format. Use the behavioral patterns inference for an online and the trace file logger for an offline analysis.
- Tab "Common": Set up further options like the standard input and output and console encoding.
The screenshots below show an example configuration for the tracer:
After starting the tracer, the tracer view shows information about the progress.
The resulting trace file can be found in the eclipse folder.
Instrumentation
Call the instrumentation wizard with "Reclipse" → "Instrumentation". The wizard consists of six dialogs.
- In the first dialog, you can decide if you want to create an new configuration or use an existing one.
- On the second page, the java classes or directories and libraries which are to be instrumented, have to be
selected.
- The third dialog demands the trace definition file and the main class of the monitored program. The
instrumented classes require a library including the instrumentation's runtime application. This library can be
inserted into a another input library, or copied into a given directory. The library has to be available for the
other classes at runtime. In addition to that, a configuration file has to be created. This file has also to be in
the class path.
- The fourth page is equal to the one in the configuration of the RECLIPSE Tracer as described above.


System Architect Picture "Component Subject Relation"
Parent Diagram:
Partitive Subject Relation
(OMT Object Model)


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Hyduke Energy Services Inc.
Mailing Address:
2107 6th StNISKU, Alberta
T9E 7X8
Location Address:
2107 6th StNISKU, Alberta
T9E 7X8
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Company Profile
Hyduke Energy Services Inc. is a Canadian manufacturing solutions provider that has been meeting the demands of customers worldwide for over forty years. Hyduke is a continuous improvement driven manufacturer of drilling rigs and oil-field equipment, industrial and commercial structural steel, and field erected storage tanks.
Hyduke has centralized purchasing, design and engineering to ensure we have the most cost effective solutions for our customers. Implementation of lean manufacturing, 5S and 6 sigma initiatives ensures that out entire Team is driven in continuous improvement concepts.
Highest adherence to standards in Safety, Quality, Technology and an unwavering commitment to our Customers Total Satisfaction sets Hyduke aside from its competitors.
Full profile
Full profile
Contact information
Company description
Product / Service / Licensing
work. Our steel fabrication facility in Nisku is 30,000 SQ FT of indoor shop space with a
10,000 SQ FT outdoor pad. Our throughput capability is 200 tons per month, and we’re
equipped with CNC plasma tables, band-saws, iron workers, hydraulic presses (custom
clamp manufacturing), break, shear, drills, and in-house hydro testing. Our engineering capabilities
include connection and lug design, including 3D CAD modeling.
Above all else, we follow a culture of safety and compliance at Hyduke, not only following
industry standards but pushing to surpass them.
03
Hyduke is designed to support your storage tank needs from cradle to grave. With our in-house engineering team we can design the right tank for your needs. Our construction team are skilled and trained to execute on any site, either for new builds or on repairs of existing tanks. Our in-house inspection and engineering group work collaboratively to pro-actively support your tanks with API-653 inspections to prevent issues before they start.
The right people, the right equipment, the right attitude, makes Hyduke Machining Solutions your Premier choice for Machining Solutions.
08
Technology profile
Recently Hyduke has diversified into custom steel fabrication for civil and industrial projects, offering high-quality structural steel fabrication, modular unit supports, and more.
In addition, Tank manufacturing is a new venture for Hyduke, and the company has managed to gather a deeply experienced staff for all tank engineering, manufacturing, and field installation.
Hyduke’s supply division outfits crews with all operational and day-to-day supplies required to keep productive. With an experience procurement staff, Hyduke also supply’s general contractors with all spec’d material required to complete their projects.
01
Market profile
Geographic markets:
Export experience:
- India
- Japan
- Pakistan
- Russian Federation
- United Kingdom
Actively pursuing:
- China
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
Products, services and licensing
Product / Service / Licensing
work. Our steel fabrication facility in Nisku is 30,000 SQ FT of indoor shop space with a
10,000 SQ FT outdoor pad. Our throughput capability is 200 tons per month, and we’re
equipped with CNC plasma tables, band-saws, iron workers, hydraulic presses (custom
clamp manufacturing), break, shear, drills, and in-house hydro testing. Our engineering capabilities
include connection and lug design, including 3D CAD modeling.
Above all else, we follow a culture of safety and compliance at Hyduke, not only following
industry standards but pushing to surpass them.
03
Hyduke is designed to support your storage tank needs from cradle to grave. With our in-house engineering team we can design the right tank for your needs. Our construction team are skilled and trained to execute on any site, either for new builds or on repairs of existing tanks. Our in-house inspection and engineering group work collaboratively to pro-actively support your tanks with API-653 inspections to prevent issues before they start.
The right people, the right equipment, the right attitude, makes Hyduke Machining Solutions your Premier choice for Machining Solutions.
08
Technology
Technology profile
Recently Hyduke has diversified into custom steel fabrication for civil and industrial projects, offering high-quality structural steel fabrication, modular unit supports, and more.
In addition, Tank manufacturing is a new venture for Hyduke, and the company has managed to gather a deeply experienced staff for all tank engineering, manufacturing, and field installation.
Hyduke’s supply division outfits crews with all operational and day-to-day supplies required to keep productive. With an experience procurement staff, Hyduke also supply’s general contractors with all spec’d material required to complete their projects.
01
Market
Market profile
Geographic markets:
Export experience:
- India
- Japan
- Pakistan
- Russian Federation
- United Kingdom
Actively pursuing:
- China


Animated Product Menu
Size
Small
Medium
Large
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Color
Blue
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Green
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Brand
Nike
Addidas
Newbalance
Vans


Hello {user_name},
Here is your Detailed COVID-19 Report for {user_country} as you Requested. I have also attached The Prevention and Security measures issued by Indian Govt. PFA
| Country | Total | New | Active | Critical | Recovered | Deaths |
|---|---|---|---|---|---|---|
| {user_country} | {e_total} | {e_new} | {e_active} | {e_critical} | {e_recovered} | {e_deaths} |
Do feel free to contact me at rahulbordoloi24@gmail if you need any further assistance. Have a Nice Day Ahead. :)
Thanks & Regards,
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At wedReg, we like to make the registry process easy on the couple and their guests so when the big day comes, you'll have piece in mind that your guests were able to give you the gifts you actually want! Please take a minute and fill out this form, then we can start the fun!
and |
|
|
in |
Please register before we proceed. We promise not to spam you, your info is just for the couple. At wedReg, we like to make the registry process easy on the couple and their guests. That's why we need your info first so the couple will know exactly where to send those handwritten thank you notes!


The best thing about ESP8266 is the web server feature. The chip enable wifi connectivity and can be turned into a small functioning web server. It can connect to the local wifi router and with some dydns configuration and port forwarding basically you can control your ESP8266 from the Internet.
This project will turn LED on and off through web server.
Project item
- Nodemcu v1
- LED
- 10k resistor
- jumper cable
Connection on breadboard
- D6 pin (nodemcu) –> resistor
- resistor to Anode (+) Led leg
- Cathode Led leg to ground(grn) pin (nodemcu).
Arduino IDE Code
#include <ESP8266WiFi.h> const char* ssid = "your-wifi-router-id"; const char* password = "your-wifi-password"; int ledPin = 12; // GPIO12 D6 WiFiServer server(80); void setup() { Serial.begin(115200); delay(10); pinMode(ledPin, OUTPUT); digitalWrite(ledPin, LOW); // Connect to WiFi network Serial.println(); Serial.println(); Serial.print("Connecting to "); Serial.println(ssid); WiFi.begin(ssid, password); while (WiFi.status() != WL_CONNECTED) { delay(500); Serial.print("."); } Serial.println(""); Serial.println("WiFi connected"); // Start the server server.begin(); Serial.println("Server started"); // Print the IP address Serial.print("Use this URL to connect: "); Serial.print("http://"); Serial.print(WiFi.localIP()); Serial.println("/"); } void loop() { // Check if a client has connected WiFiClient client = server.available(); if (!client) { return; } // Wait until the client sends some data Serial.println("new client"); while (!client.available()) { delay(1); } // Read the first line of the request String request = client.readStringUntil('\r'); Serial.println(request); client.flush(); // Match the request int value = LOW; if (request.indexOf("/LED=ON") != -1) { digitalWrite(ledPin, HIGH); value = HIGH; } if (request.indexOf("/LED=OFF") != -1) { digitalWrite(ledPin, LOW); value = LOW; } // Set ledPin according to the request //digitalWrite(ledPin, value); // Return the response client.println("HTTP/1.1 200 OK"); client.println("Content-Type: text/html"); client.println(""); // do not forget this one client.println("<!DOCTYPE HTML>"); client.println(""); client.print("Led pin is now: "); if (value == HIGH) { client.print("On"); } else { client.print("Off"); } client.println("

"); client.println("<button>ON</button> <button>OFF</button>
"); client.println(""); delay(1); Serial.println("Client disonnected"); Serial.println(""); }
Download code from github.
Press “control+shift+m” to bring the show serial monitor up. IP address of the web server should show on this monitor. If it is not please check your router information (r-id/password).
Open a web browser and enter the ip addresses provided by the serial monitorPress on or off button. LED should turn on and off based on the button press.


Shane Duan
Welcome! This site is divided into the three major sections. Hope you enjoy it.
I love building technology savvy business products with agility. I enjoy hiking, snowboarding, traveling, as well as computer games and board games.
Pre-Twitter Updates
02/08/2008 Happy Year of Rat!
We are enjoying our new home at San Ramon, enough said.
08/11/2007 DBEntrance
I have been working with Tod on DB Entrance, by providing an advanced editor (starting with a syntax highlighting). The gamma version is now out!
07/07/2007 Website Update
I have come out of the initial shock of being a new father (You know where that blog is!), and start contributing to my work. I also updated two pages on
this website: SSH Setup and Open Source Projects
06/20/2007 Renee is here!
Our daughter came earlier than expected but both mom and baby are doing well. I am staying home these two weeks to enjoy some good family time.
05/08/2007 In Memory of Bill Bercik
As my wife and I are making preparations for our daughter, Renee, entering into our life, I wasn’t prepared to hear that another life has left this world: Bill Bercik, a dear friend of mine that I got to known from JBuilder team, has passed aways last Firday. I have created a Page for Bill Bercik in his memory, until I find a better location.
01/01/2007
I have decided to call it a year and release the three projects that I have been working on lately. Happy New Year!:
11/17/2006
We have confirmed with the doctor that we are going to be parents!
10/30/2006 Job Update
Joined Guidewire
07/20/2006 Content Update
07/19/2006 Layout Fixed
Fixed for Internet Explorer. Now you know what my favorite browser is!
Hawaii Trip
We finally published the blog about our Hawaii trip. Now
moving on to our recent hiking at San Bruno Mountain.
BuildMaster Released
This website is made available by BuildMaster, an opensource project that I started that finally
reached a milestone.


|
Biomedical Image Analysis Library
The Biomedical Image Analysis Library is a poweful tool for developers, physicians, researchers, engineers, and so on.
|
#include <MaxSumPathFunction.hpp>
Public Member Functions | |
| MaxSumPathFunction (const C< D > &new_intensity, const C< D > &handicap, double new_alpha=0.0, double new_beta=0.5) | |
| Basic constructor. More... | |
| MaxSumPathFunction (const MaxSumPathFunction< C, D > &pf) | |
| Copy constructor. More... | |
| ~MaxSumPathFunction () | |
| Destructor. More... | |
| MaxSumPathFunction< C, D > | operator= (const MaxSumPathFunction< C, D > &pf) |
| Assignment operator. More... | |
| void | Initialize (C< D > &init_value, C< int > *init_label, C< int > *init_predecessor, bool sequential_label) |
| Initializes object attributes. More... | |
| bool | RemoveSimple (size_t index, BucketState state) |
| Sets initial value for root pixel of index 'index'. More... | |
| bool | RemoveLabel (size_t index, BucketState state) |
| Sets initial value for root pixel of index 'index'. Also sets its label value. More... | |
| bool | Capable (int index, int adj_index, BucketState adj_state) |
| Checks if index can offer better value to adj_index, prior to computing it by Propagate function. This function makes IFT faster. More... | |
| bool | Propagate (int index, int adj_index) |
| Updates adjacent pixel values and returns true if path_function is propagated. More... | |
| bool | Increasing () |
| Returns whether this path function uses increasing or decreasing values. More... | |
| Public Member Functions inherited from Bial::PathFunction< C, D > | |
| PathFunction () | |
| Basic constructor. More... | |
| PathFunction (const PathFunction< C, D > &pf) | |
| Copy constructor. More... | |
| virtual | ~PathFunction () |
| Virtual destructor required for virtual classes. More... | |
| void | UpdateCompleteData (size_t index, size_t adj_index) |
| Updates value, label, and predecessor images of index adj_index according to 'index' and value. One of these functions will be used depending on the chosen resultant images. More... | |
| void | UpdatePredecessorData (size_t index, size_t adj_index) |
| void | UpdateLabelData (size_t index, size_t adj_index) |
| void | UpdateSimpleData (size_t index, size_t adj_index) |
| PathFunction< C, D >::RemoveFn | RemoveFunction () |
| Returns a root initialization function that will be used depending on used maps. More... | |
| PathFunction< C, D >::UpdateFn | UpdateFunction () |
| Returns an update function that will be used depending on used maps. More... | |
Protected Attributes | |
| const C< D > & | intensity |
| Reference to source image. More... | |
| C< D > | handicap |
| Handicap container (Vector, Matrix, Image, etc). More... | |
| double | alpha |
| Orientation weight. -1.0 to 1.0. (negative) for dark objects, (positive) for light objects, (zero) for non-oriented edges. Default value is 0.0. More... | |
| double | beta |
| Weight to control behavior between sum and max path functions. Lower: more similar to sum. Higher: more similar to max. Default value = 0.5. More... | |
| Protected Attributes inherited from Bial::PathFunction< C, D > | |
| C< D > * | value |
| Pointer to value container (Vector, Matrix, Image, etc). More... | |
| C< int > * | label |
| Pointer to label container (Vector, Matrix, Image, etc). More... | |
| C< int > * | predecessor |
| Pointer to predecessor container (Vector, Matrix, Image, etc). More... | |
| int | next_label |
Additional Inherited Members | |
| Public Types inherited from Bial::PathFunction< C, D > | |
| typedef bool(PathFunction< C, D >::* | RemoveFn) (size_t index, BucketState state) |
| Initialization functions of IFT. It will operate on valid maps among value, label, predecessor, and. More... | |
| typedef void(PathFunction< C, D >::* | UpdateFn) (size_t index, size_t adj_index) |
| Update functions of IFT. It will operate on valid maps among value, label, and predecessor. More... | |
Definition at line 22 of file MaxSumPathFunction.hpp.
| Bial::MaxSumPathFunction< C, D >::MaxSumPathFunction | ( | const C< D > & | new_intensity, |
| const C< D > & | handicap, | ||
| double | new_alpha = 0.0 , |
||
| double | new_beta = 0.5 |
||
| ) |
Basic constructor.
| new_intensity | Source image intensity. Value image is a gradient. |
| new_alpha | Alpha weight to orient the edges. |
| new_beta | weight of the sum funtion. Closer to 0 is more similar to sum path function. Higher values is closer to max path function. |
| Bial::MaxSumPathFunction< C, D >::MaxSumPathFunction | ( | const MaxSumPathFunction< C, D > & | pf | ) |
Copy constructor.
| pf | path-function to be copied. |
| Bial::MaxSumPathFunction< C, D >::~MaxSumPathFunction | ( | ) |
Destructor.
| none. |
|
virtual |
Checks if index can offer better value to adj_index, prior to computing it by Propagate function. This function makes IFT faster.
| source | Source pixel index. |
| target | Adjacent pixel index. |
Implements Bial::PathFunction< C, D >.
|
virtual |
Returns whether this path function uses increasing or decreasing values.
| none. |
Implements Bial::PathFunction< C, D >.
|
virtual |
Initializes object attributes.
| init_value | Reference for initial value container. |
| init_label | Reference for initial label container. |
| init_predecessor | Reference for predecessor container. |
| sequential_label | Sets labeling sequentially. |
Reimplemented from Bial::PathFunction< C, D >.
| MaxSumPathFunction< C, D > Bial::MaxSumPathFunction< C, D >::operator= | ( | const MaxSumPathFunction< C, D > & | pf | ) |
Assignment operator.
| pf | path-function to be assigned. |
|
virtual |
Updates adjacent pixel values and returns true if path_function is propagated.
| source | Source pixel index. |
| target | Adjacent pixel index. |
Implements Bial::PathFunction< C, D >.
|
virtual |
Sets initial value for root pixel of index 'index'. Also sets its label value.
| index | The index of the pixel to be initalized. |
Implements Bial::PathFunction< C, D >.
|
virtual |
Sets initial value for root pixel of index 'index'.
| index | The index of the pixel to be initalized. |
Implements Bial::PathFunction< C, D >.
|
protected |
Orientation weight. -1.0 to 1.0. (negative) for dark objects, (positive) for light objects, (zero) for non-oriented edges. Default value is 0.0.
Definition at line 39 of file MaxSumPathFunction.hpp.
|
protected |
Weight to control behavior between sum and max path functions. Lower: more similar to sum. Higher: more similar to max. Default value = 0.5.
Definition at line 45 of file MaxSumPathFunction.hpp.
|
protected |
Handicap container (Vector, Matrix, Image, etc).
Definition at line 33 of file MaxSumPathFunction.hpp.
|
protected |
Reference to source image.
Definition at line 28 of file MaxSumPathFunction.hpp.


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