The Mystery of Edwin Drood
by Charles Dickens
Chapter 5: Mr. Durdles and Friend
Additional Information
- Year Published: 1870
- Language: English
- Country of Origin: England
- Source: Dickens, C. (1870). The Mystery of Edwin Drood. London, England: Chapman and Hall.
-
Readability:
- Flesch–Kincaid Level: 8.0
- Word Count: 2,737
- Genre: Mystery
- Keywords: 19th century literature, british literature, charles dickens, the mystery of edwin drood
- ✎ Cite This
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John Jasper, on his way home through the Close, is brought to a stand–still by the spectacle of Stony Durdles, dinner–bundle and all, leaning his back against the iron railing of the burial–ground enclosing it from the old cloister–arches; and a hideous small boy in rags flinging stones at him as a well–defined mark in the moonlight. Sometimes the stones hit him, and sometimes they miss him, but Durdles seems indifferent to either fortune. The hideous small boy, on the contrary, whenever he hits Durdles, blows a whistle of triumph through a jagged gap, convenient for the purpose, in the front of his mouth, where half his teeth are wanting; and whenever he misses him, yelps out ‘Mulled agin!’ and tries to atone for the failure by taking a more correct and vicious aim.
‘What are you doing to the man?’ demands Jasper, stepping out into the moonlight from the shade.

I – ket – ches – Im – out – ar – ter – ten,
Widdy widdy wy!
Then – E – don’t – go – then – I – shy –
Widdy Widdy Wake–cock warning!’
– with a comprehensive sweep on the last word, and one more delivery at Durdles.
This would seem to be a poetical note of preparation, agreed upon, as a caution to Durdles to stand clear if he can, or to betake himself homeward.
John Jasper invites the boy with a beck of his head to follow him (feeling it hopeless to drag him, or coax him), and crosses to the iron railing where the Stony (and stoned) One is profoundly meditating.
‘Do you know this thing, this child?’ asks Jasper, at a loss for a word that will define this thing.
‘Deputy,’ says Durdles, with a nod.
‘Is that its – his – name?’
‘Deputy,’ assents Durdles.
‘I’m man–servant up at the Travellers’ Twopenny in Gas Works Garding,’ this thing explains. ‘All us man–servants at Travellers’ Lodgings is named Deputy. When we’re chock full and the Travellers is all a–bed I come out for my ’elth.’ Then withdrawing into the road, and taking aim, he resumes:–
‘Widdy widdy wen!
I – ket – ches – Im – out – ar – ter – ’
‘Hold your hand,’ cries Jasper, ‘and don’t throw while I stand so near him, or I’ll kill you! Come, Durdles; let me walk home with you to–night. Shall I carry your bundle?’
‘Not on any account,’ replies Durdles, adjusting it.  – Your own brother–in–law;’ introducing a sarcophagus within the railing, white and cold in the moonlight. ‘Mrs. Sapsea;’ introducing the monument of that devoted wife. ‘Late Incumbent;’ introducing the Reverend Gentleman’s broken column. ‘Departed Assessed Taxes;’ introducing a vase and towel, standing on what might represent the cake of soap. ‘Former pastrycook and Muffin–maker, much respected;’ introducing gravestone. ‘All safe and sound here, sir, and all Durdles’s work. Of the common folk, that is merely bundled up in turf and brambles, the less said the better. A poor lot, soon forgot.’
‘This creature, Deputy, is behind us,’ says Jasper, looking back. ‘Is he to follow us?’
The relations between Durdles and Deputy are of a capricious kind; for, on Durdles’s turning himself about with the slow gravity of beery suddenness, Deputy makes a pretty wide circuit into the road and stands on the defensive.
‘You never cried Widdy Warning before you begun to–night,’ says Durdles, unexpectedly reminded of, or imagining, an injury.
‘Yer lie, I did,’ says Deputy, in his only form of polite contradiction.
‘Own brother, sir,’ observes Durdles, turning himself about again, and as unexpectedly forgetting his offence as he had recalled or conceived it; ‘own brother to Peter the Wild Boy! But I gave him an object in life.’
‘At which he takes aim?’ Mr. Jasper suggests.
‘That’s it, sir,’ returns Durdles, quite satisfied; ‘at which he takes aim. I took him in hand and gave him an object. What was he before? A destroyer. What work did he do? Nothing but destruction. What did he earn by it? Short terms in Cloisterham jail. Not a person, not a piece of property, not a winder, not a horse, nor a dog, nor a cat, nor a bird, nor a fowl, nor a pig, but what he stoned, for want of an enlightened object. I put that enlightened object before him, and now he can turn his honest halfpenny by the three penn’orth a week.’
‘I wonder he has no competitors.’
‘He has plenty, Mr. Jasper, but he stones ’em all away. Now, I don’t know what this scheme of mine comes to,’ pursues Durdles, considering about it with the same sodden gravity; ‘I don’t know what you may precisely call it. It ain’t a sort of a – scheme of a – National Education?’
‘I should say not,’ replies Jasper.
‘I should say not,’ assents Durdles; ‘then we won’t try to give it a name.’
‘He still keeps behind us,’ repeats Jasper, looking over his shoulder; ‘is he to follow us?’
‘We can’t help going round by the Travellers’ Twopenny, if we go the short way, which is the back way,’ Durdles answers, ‘and we’ll drop him there.’
So they go on; Deputy, as a rear rank one, taking open order, and invading the silence of the hour and place by stoning every wall, post, pillar, and other inanimate object, by the deserted way.
‘Is there anything new down in the crypt, Durdles?’ asks John Jasper.
‘Anything old, I think you mean,’ growls Durdles. ‘It ain’t a spot for novelty.’
‘Any new discovery on your part, I meant.’
‘There’s a old ’un under the seventh pillar on the left as you go down the broken steps of the little underground chapel as formerly was; I make him out (so fur as I’ve made him out yet) to be one of them old ’uns with a crook. To judge from the size of the passages in the walls, and of the steps and doors, by which they come and went, them crooks must have been a good deal in the way of the old ’uns! Two on ’em meeting promiscuous must have hitched one another by the mitre pretty often, I should say.’
Without any endeavour to correct the literality of this opinion, Jasper surveys his companion – covered from head to foot with old mortar, lime, and stone grit – as though he, Jasper, were getting imbued with a romantic interest in his weird life.
‘Yours is a curious existence.’
Without furnishing the least clue to the question, whether he receives this as a compliment or as quite the reverse, Durdles gruffly answers: ‘Yours is another.’
‘Well! inasmuch as my lot is cast in the same old earthy, chilly, never–changing place, Yes. But there is much more mystery and interest in your connection with the Cathedral than in mine. Indeed, I am beginning to have some idea of asking you to take me on as a sort of student, or free ’prentice, under you, and to let me go about with you sometimes, and see some of these odd nooks in which you pass your days.’
The Stony One replies, in a general way, ‘All right. Everybody knows where to find Durdles, when he’s wanted.’ Which, if not strictly true, is approximately so, if taken to express that Durdles may always be found in a state of vagabondage somewhere.
‘What I dwell upon most,’ says Jasper, pursuing his subject of romantic interest, ‘is the remarkable accuracy with which you would seem to find out where people are buried. – What is the matter? That bundle is in your way; let me hold it.’
Durdles has stopped and backed a little (Deputy, attentive to all his movements, immediately skirmishing into the road), and was looking about for some ledge or corner to place his bundle on, when thus relieved of it.
‘Just you give me my hammer out of that,’ says Durdles, ‘and I’ll show you.’
Clink, clink. And his hammer is handed him.
‘Now, lookee here.  I take my hammer, and I tap.’ (Here he strikes the pavement, and the attentive Deputy skirmishes at a rather wider range, as supposing that his head may be in requisition.) ‘I tap, tap, tap. Solid! I go on tapping. Solid still! Tap again. Holloa! Hollow! Tap again, persevering. Solid in hollow! Tap, tap, tap, to try it better. Solid in hollow; and inside solid, hollow again! There you are! Old ’un crumbled away in stone coffin, in vault!’
‘Astonishing!’
‘I have even done this,’ says Durdles, drawing out his two–foot rule (Deputy meanwhile skirmishing nearer, as suspecting that Treasure may be about to be discovered, which may somehow lead to his own enrichment, and the delicious treat of the discoverers being hanged by the neck, on his evidence, until they are dead). ‘Say that hammer of mine’s a wall – my work. Two; four; and two is six,’ measuring on the pavement. ‘Six foot inside that wall is Mrs. Sapsea.’
‘Not really Mrs. Sapsea?’
‘Say Mrs. Sapsea. Her wall’s thicker, but say Mrs. Sapsea. Durdles taps, that wall represented by that hammer, and says, after good sounding: “Something betwixt us!” Sure enough, some rubbish has been left in that same six–foot space by Durdles’s men!’
Jasper opines that such accuracy ‘is a gift.’
‘I wouldn’t have it at a gift,’ returns Durdles, by no means receiving the observation in good part. ‘I worked it out for myself. Durdles comes by his knowledge through grubbing deep for it, and having it up by the roots when it don’t want to come. – Holloa you Deputy!’
‘Widdy!’ is Deputy’s shrill response, standing off again.
‘Catch that ha’penny. And don’t let me see any more of you to–night, after we come to the Travellers’ Twopenny.’
‘Warning!’ returns Deputy, having caught the halfpenny, and appearing by this mystic word to express his assent to the arrangement.
They have but to cross what was once the vineyard, belonging to what was once the Monastery, to come into the narrow back lane wherein stands the crazy wooden house of two low stories currently known as the Travellers’ Twopenny:– a house all warped and distorted, like the morals of the travellers, with scant remains of a lattice–work porch over the door, and also of a rustic fence before its stamped–out garden; by reason of the travellers being so bound to the premises by a tender sentiment (or so fond of having a fire by the roadside in the course of the day), that they can never be persuaded or threatened into departure, without violently possessing themselves of some wooden forget–me–not, and bearing it off.
The semblance of an inn is attempted to be given to this wretched place by fragments of conventional red curtaining in the windows, which rags are made muddily transparent in the night–season by feeble lights of rush or cotton dip burning dully in the close air of the inside. As Durdles and Jasper come near, they are addressed by an inscribed paper lantern over the door, setting forth the purport of the house. They are also addressed by some half–dozen other hideous small boys – whether twopenny lodgers or followers or hangers–on of such, who knows! – who, as if attracted by some carrion–scent of Deputy in the air, start into the moonlight, as vultures might gather in the desert, and instantly fall to stoning him and one another.

This remonstrance being received with yells and flying stones, according to a custom of late years comfortably established among the police regulations of our English communities, where Christians are stoned on all sides, as if the days of Saint Stephen were revived, Durdles remarks of the young savages, with some point, that ‘they haven’t got an object,’ and leads the way down the lane.
At the corner of the lane, Jasper, hotly enraged, checks his companion and looks back. All is silent. Next moment, a stone coming rattling at his hat, and a distant yell of ‘Wake–Cock! Warning!’ followed by a crow, as from some infernally–hatched Chanticleer, apprising him under whose victorious fire he stands, he turns the corner into safety, and takes Durdles home: Durdles stumbling among the litter of his stony yard as if he were going to turn head foremost into one of the unfinished tombs.
John Jasper returns by another way to his gatehouse, and entering softly with his key, finds his fire still burning. He takes from a locked press a peculiar–looking pipe, which he fills – but not with tobacco – and, having adjusted the contents of the bowl, very carefully, with a little instrument, ascends an inner staircase of only a few steps, leading to two rooms. One of these is his own sleeping chamber: the other is his nephew’s. There is a light in each.
His nephew lies asleep, calm and untroubled. John Jasper stands looking down upon him, his unlighted pipe in his hand, for some time, with a fixed and deep attention. Then, hushing his footsteps, he passes to his own room, lights his pipe, and delivers himself to the Spectres it invokes at midnight.


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Genre Recognition With Deep Learning
May 27, 2016
Genre Recognition With Deep Learning
I’ve attempted genre recognition using deep learning.  This is mainly for the learning experience.
Since this is a machine learning task, we shall follow the typical procedure of:
- Collecting data
- Feature extraction
- Training and testing model
- Querying model
Preliminaries
Firstly, I am not a super l33t 10x software engineer and I cobbled up most of this code in a day. So, a lot of restructuring and refactoring should and could be done. This guide will show how to use the code as is. Clone the git repo, and switch the branch to working-model-0.1
git clone https://github.com/amirothman/genre-erkennung-pipeline
cd genre-erkennung-pipeline
git checkout working-model-0.1
Now you should have all the code. But not all the data. But first, let’s go through the requirement:
- keras (deep learning framework)
- sklearn (machine learning library)
- matplotlib (plotting)
- youtube-dl (to test data)
Outside of the python libraries we also require some command line tools:
- ffmpeg (manipulating audio files)
- sonic-annotator (Vamp feature extraction utility)
And we also need to install some Vamp plugins:
Refer to here for instructions to install vamp plugins on different platforms.
Collecting data
Most of the methods that are written within this code would have the folder “dataset” as the default directory path for the data. Create that folder inside the main project directory.
mkdir dataset
Inside this directory, you should create another directory containing your dataset.
cd dataset
mkdir my_data_set
Throughout the code base, we use the convention of train set and test set to separate our training data and testing data. Create those directories:
cd my_data_set
mkdir test
mkdir train
Now, you can put your data in the respective directories. The files need to be separated in different folders for different genres. The code would use the name of the directory as the genre. Here is an example of how a dataset directory should look like:
└── my_data_set
├── test
│ ├── genre1
│ │ ├── 010._Ольга_Василюк_-_Нет_Тебя.mp3
│ │ ├── 017._Eros_Ramazzotti_-_Perfetto.mp3
│ │ └── 018._T.I._Feat._Pharrell_-_Oh_Yeah.mp3
│ └── genre2
│ ├── 011._Maan_-_Perfect_World__Prod._by_Hardwell_.mp3
│ ├── 015._Глюкоза_-_Согрей.mp3
│ └── 016._Вика_Воронина_Feat._Storm_Djs_-_Угги.mp3
└── train
├── genre1
│ ├── 004._Prides_-_Out_Of_The_Blue.mp3
│ ├── 008._Марина_Алиева_-_Подари_Любовь.mp3
│ └── 009._Чи-Ли_-_Ангел_На_Моём_Плече.mp3
└── genre2
├── 001._Paul_Van_Dyk_-_Lights.mp3
├── 002._Zedd,_Bahari_-_Addicted_To_A_Memory.mp3
└── 003._MOYYO_-_Имя_Moyyo.mp3
I’ve written a bash script sample_song.sh
to split the dataset into test set and training set. If you are a shell ninja, you can edit the script split the dataset.
By the way, you can have as many genres as you want. Just make sure:
- Both training set and testing have the same genres
- The split between test set and training set is sensible
The format of the audio can be any audio format that is supported by sonic-annotator and ffmpeg. One preprocessing step before we continue to feature extraction:
- is splitting the audio files into 30 second chunks - to make it more manageable
- merge stereo to mono - because we theorized that the genre of a song is independent from this property
To do this, we can use the split_30_seconds_mono.py
script. The method to be used here is batch_thirty_seconds(folder_path,file_format)
. In our case, folder_path would be my_data_set
and file_format would be mp3
. You should edit this in the main part of the code.
batch_thirty_seconds(folder_path,file_format)
folder_path: string of directory path (where the folder train and test is)
file_format: string of audio format (e.g. 'mp3', 'au', etc.)
Run this script:
python split_30_seconds_mono.py
If your audio files contain spaces or some other weird characters, this script will throw an error. You can use the script space_to_underscore.sh to rename them.
Feature Extraction
Congratulations that you got this far. Now we will do feature extraction. What we will do is first convert the audio files into CSV files with feature, then convert the CSV files into Numpy arrays and serialize them with pickle. We can actually create the numpy arrays directly, skipping the csv files but:
- I was not aware of it during that time (Haha)
- It’s actually much slower. Probably because the vamp host is a python implementation.
The python script extract_features.py
will be used here. The method is extract_features;
extract_features(path) path: string of data path to do feature extraction
You should edit this in the main part of the code and run the script.
python extract_features.py
After running that script, you will realize a bunch of csv files in your dataset. It may take a while for this process to finish. Have a cup of coffee or a line of cocaine. Depends on which level of a rockstar you are.
 Now to convert them into numpy arrays and pickle them, so you can reuse and abuse them. For this we will turn to parse_songs.py
. The method which we will utilize is build_vectors
build_vectors(folder_path,keyword,lower_limit)
folder_path: string for path of dataset
keyword: string for keyword of feature e.g. "spectral-contrast_peaks". This will be used to match the csv file output by sonic-annotator
lower_limit: integer for the index of column of the csv file to use. The first column is a timestamp. Sometimes, we do not want this in our array.
For our example:
build_vectors(folder_path="dataset/my_data_set",keyword="spectral-contrast_peaks",lower_limit=1)
build_vectors(folder_path="dataset/my_data_set",keyword="mfcc_coefficients",lower_limit=1)
As before, you should edit the main part of the code. Run the code.
python parse_songs.py
If you check the folder pickled_vectors you should have your pickled vectors saved there.
ls pickled_vectors
If it is empty, you probably mess up something. Call the ambulance.
Training Model
Awesome. You’ve reached here. This is the machine learning step. The most interesting step. There are two separate models for the two different features. The models are in two different scripts, mfcc_model.py and spectral-contrast_peaks_model.py. The merged model is in the script prototype_merged.py. You can train each model separately or combining them. Let’s try just one model first, then the other one then the merged one.
MFCC Model
Change the X, y, X_test, and y_test variable to load the pickled vectors of your desire. If you are following this tutorial, it would be:
X = pickle.load(open("pickled_vectors/mfcc_coefficients_training_vector.pickle","rb"))
y = pickle.load(open("pickled_vectors/mfcc_coefficients_label.pickle","rb"))
X_test = pickle.load(open("pickled_vectors/mfcc_coefficients_evaluation_training_vector.pickle","rb"))
y_test = pickle.load(open("pickled_vectors/mfcc_coefficients_evaluation_label.pickle","rb"))
Now you can run this model with:
python mfcc_model.py
Or if you have configured CUDA on your machine, you can also use keras_gpu.sh. This is probably the wrongest hackiest way to run Theano code with Cuda but, it works for now.
sh keras_gpu.sh mfcc_model.py
One thing that you may have to further edit is the number of outputs of your neural network. On this line:
model.add(Dense(2))
2 refers to 2 genres. If your dataset have 10 genres, change it 10.
Spectral Contrast Model
As before, change the X, y, X_test, and y_test variable to load the pickled vectors of your desire. For our example:
X = pickle.load(open("pickled_vectors/spectral-contrast_peaks_training_vector.pickle","rb"))
y = pickle.load(open("pickled_vectors/spectral-contrast_peaks_label.pickle","rb"))
X_test = pickle.load(open("pickled_vectors/spectral-contrast_peaks_evaluation_training_vector.pickle","rb"))
y_test = pickle.load(open("pickled_vectors/spectral-contrast_peaks_evaluation_label.pickle","rb"))
Now you can run this model with:
python spectral_contrast_peaks_model.py
Or if you have configured CUDA on your machine, you can also use keras_gpu.sh. This is probably the wrongest hackiest way to run Theano code with Cuda but, it works for now.
sh keras_gpu.sh spectral_contrast_peaks_model.py
One thing that you may have to further edit is the number of outputs of your neural network. On this line:
model.add(Dense(2))
2 refers to 2 genres. If your dataset have 10 genres, change it 10.
Merged Model
Here, we have merged model. It combining the two previous model and concatenate them into one model. We have two different example (X vectors), so a bit different than before, we will have to change X_1, X_2, X_test_1, X_test_2, y and y_test. For our example:
y = pickle.load(open("pickled_vectors/mfcc_coefficients_label.pickle","rb"))
y_test = pickle.load(open("pickled_vectors/mfcc_coefficients_evaluation_label.pickle","rb"))
X_1 = pickle.load(open("pickled_vectors/mfcc_coefficients_training_vector.pickle","rb"))
X_test_1 = pickle.load(open("pickled_vectors/mfcc_coefficients_evaluation_training_vector.pickle","rb"))
X_2 = pickle.load(open("pickled_vectors/spectral-contrast_peaks_training_vector.pickle","rb"))
X_test_2 = pickle.load(open("pickled_vectors/spectral-contrast_peaks_evaluation_training_vector.pickle","rb"))
One thing that you may have to further edit is the number of outputs of your neural network. On this line:
model.add(Dense(2))
2 refers to 2 genres. If your dataset have 10 genres, change it 10.
Before running this model, you may want to save the weights some where. Let’s create that directory.
mkdir model_weights
Uncomment the following line:
final_model.save_weights("model_weights/merged_model_weights.hdf5",overwrite=True)
Now you can run this model with:
python prototype_merged.py
Or if you have configured CUDA on your machine, you can also use keras_gpu.sh. This is probably the wrongest hackiest way to run Theano code with Cuda but, it works for now.
sh keras_gpu.sh prototype_merged.py
If everything goes well, I would like to congratulate you again. You have successfully trained a deep learning model. It’s an ok-ish model, but at this point you can already use fancy buzz words like deep learning, artificial intelligence or the same technology behind google’s deepmind.
Awesome.
Querying The Model
Now you would like to ask the model. By giving it a song, what would the model predict? Firstly, the song which the model would need to predict, would have to go through the whole pipeline.
The merge model, saved it’s architecture into a json file. This happened in the following part of the prototype_merged.py
json_string = final_model.to_json()
with open("model_architecture/merged_model_architecture.json","w") as f:
f.write(json.dumps(json_string, sort_keys=True,indent=4, separators=(',', ': ')))
The trained weights should be saved in the following hdf5 file:
model_weights/merged_model_weights.hdf5
So what we have to do to query the model are:
- extract the features from the song
- load the model architecture
- load the model weights
- get some prediction
For this purpose, the script querying_genre.py is made. Make sure the right architecture is loaded:
json_string = json.load(open("model_architecture/merged_model_architecture.json","r"))
And also the right weights:
model.load_weights("model_weights/merged_model_weights.hdf5")
Now for the song in question. Let’s put that song inside dataset in the folder query
cd dataset
mkdir query
We shall create another folder for this one particular query.
cd query
mkdir song_1
Let’s grab a song on Youtube with youtube-dl.
youtube-dl -x https://www.youtube.com/watch?v=VDvr08sCPOc
For hacky reasons, the filename of the song needs to correspond to the name of the folder.
mv Remember\ The\ Name\ \(Official\ Video\)\ -\ Fort\ Minor-VDvr08sCPOc.opus song_1.opus
sonic-annotator does not support the opus file format. We are going to need to convert it to mp3 , or what ever format that you like as long as sonic-annotator supports it.
ffmpeg -i song_1.opus song_1.mp3
We are going to have delete the dot opus file. Again, for hacky my-code-kinda-sucks reasons.
rm song_1.opus
Now let’s edit querying_genre.py so that it corresponds to our song query.
song_name_without_ending = "dataset/query/song_1/song_1"
file_format = "mp3"
song_folder = "dataset/query/song_1"
Let’s run this script.
python querying_genre.py
An example of the output would be something like:
[1 1 0 0 1 0 0 1]
What does this mean? The song is split into 30 seconds chunks. The model predicts genre_1 for the first two 30 second chunks and genre_2 for the following. Of course we can do a lot more cleverer and more sophisticated ways to determine what the model determine. But if we take the mode of the output as the model’s decision, we can say that the song that we had, was of genre_2.
Hope you had fun following this tutorial. It is useful to read the documentation of Keras if you want tweak the model.


{% extends "sites/base.html" %} {% block mainclass %}narrow{% endblock %} {% block main %}
You can use the feature below to download a copy of the database in .sql format.
You can import existing data into your database by uploading a .sql file.
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Ruby Hashes vs Javascript Objects
The Comparison is ON!!
November 16, 2015
Ruby Hashes (Literal Constructor)
ruby_hash = {
"key 1" => "I'm key 1's value!",
"key 2" => "You ain't that special key 1 cuz I'm key 2's value",
"key 3" => "Calm down guys"
}
We have just created a hash in Ruby using the literal constructor method, with three keys (as strings) and their corresponding values by using the "=>" syntax. To access the value of say the first key, we'd write ruby_hash["key 1"]
. To change the value, all we'd have to do is set ruby_hash["key 1"]
equal to something else like ruby_hash["key 1"] = "I am the best cuz I'm numba one"
. Simple right? Let's check out how storing info in a somewhat similar fashion works in Javascript.
Javascript Objects (Literal Constructor)
javascriptObject = {
key1: "I'm key1's value",
key2: "I respect you key 1",
key3: "chicken noodle soup"
};
There seems to be a bit more respect amongst the keys here in Javscript's object. In Javascript, however, keys are more often referred to as 'properties' of an object. To access the value of a property, we'd use dot notation, like so javascriptObject.key1
. Changing the value would be the same as in Ruby, where we'd set javascriptObject.key1
equal to something else, like javascriptObject.key1 = "pizza shaped cloud"
.
Debrief
I have very quickly illustrated the main syntax differences between a Hash in Ruby and an Object in Javascript using the Literal Constructor method, but the functions/uses of both are fundamentally the same, as in they both store information in the form of key/value pairs.


We offer lawn care options ranging from hedge trimming to full lawn detailing, so that we can be sure to cater to your lawn's specific needs to deliver a stunningly beautiful lawn with each and every cut.
"Our lawn was in really bad shape from a few years of getting little to no attention, and Walser lawn care completely transormed it into a lawn we can be proud of!" ~ John Smith
The goal of this site is to present Walser Lawn Care and provide a simple and effective way to view and request their services. Our main target demographic are those who are unable to care for their own lawn whether they are physically unable, or they are unable to set aside the time required to take on such a project. This site should include home, about us, service options, contact, gallery, and FAQ pages, each well designed and having appropriate information.


I'm a software developer from Melbourne Australia. I've previously worked at migenius, Rome2rio and Metro Trains Melbourne.
You can contact me via email or find me on Twitter or LinkedIn.
What I enjoy working on:


Differences between relative, absolute, and fixed positioning in CSS
12 September 2019
The position
property in CSS allows us to define how an element, such as images, text, and videos, will be displayed in a document. This allows us to position elements out of the normal document flow and make them behave the way we want them to such as stacking one on top of the other or making them remain in the same place inside the browser no matter if the page is scrolled.
This allows us make more interesting layouts work and gives us more tools to make a document look the way we want it to.
We will be looking at the differences between the position
values relative
, absolute
, and fixed
as well as how we can use the attributes top
, bottom
, left
, right
to specify where exactly we want the element to be.
Relative Position
position: relative
allows us to position an element relative to its default position, that is, its position based on the normal document flow.
Using only position: relative
will merely make the element act as if it's static as we have not told it yet what position relative to its default position we want it to move.
This is why we need the top
, bottom
, left
, and right
attributes to specify the vertical and horizontal offset of the element relative to its default position.
For example, putting right: 10px
means that our element is now 10 pixels from the right relative to its default position. Another way to think of this is that our element has been pushed on its right side towards the left by 10 pixels. Similary, top: 10px
will push our element on its top side towards the bottom by 10 pixels.
Absolute Position
position: absolute
allows us to position an element relative to its nearest positioned parent, that is a parent that has either a relative
or absolute
position attribute. If there are such positioned parent elements, then the HTML element, meaning the page itself, will be its parent.
The absolute
position takes the element outside of the normal document flow and by default, places it in front of where it was previously. By taking the element out of the normal document flow, other elements will behave as if the element is not there. This means that the space it would have occupied will be taken up by the elements that are rendered after it, provided that these elements are following the normal document flow.
By using the top
, bottom
, left
, and right
attributes, we can specify the distance from the parent's sides we want our element to be positioned in.
This means that putting right: 10px
will place our element 10 pixels from the right side of the closest parent element with a relative
or absolute
position. Similary, top: 10px
will position our element 10 pixels away from that parent element's bottom side.
Fixed Position
position: fixed
allows us to position an element relative to the viewport, which is the visible area of a web page that we see on our browsers. This means that the element will stay in the same position even when the page is scrolled.
position: fixed
works quite similar to position: absolute
in that it takes the element out of the normal document flow and by default, places it in front of where it would have been with the space element left behind being taken up by the elements that are rendered after it, provided that these elements are following the normal document flow.
The main difference is that since the element is now fixed in its position relative to the viewport, it will be visible in our browser or screen no matter how much we scroll unlike with elements with position: absolute
which will become out of view once you scroll past it.
Using the top
, bottom
, left
, and right
attributes allows us to specify the distance from the viewport's we want our element to be positioned in.
This means that putting right: 10px
will place our element 10 pixels from the right side of the viewport and fixes it there. Similary, top: 10px
will position our element 10 pixels away from the bottom side of the viewport.
See it in action
Below is a codepen to show the differences between the relative
,absolute
, and fixed
positions.
Click the buttons to change the position
of the orange box and see what it would look like in these positions at right: 10px
.
All other sides are set at 0px
to make it easier to see the differences.
Note that the grey box is the parent element of the orange box and has a position: relative
attribute.
The default is static
and what it would look like if the orange box is following the normal document flow.
Both the pink and blue boxes are static
so you can see how the blue box moves upwards once you take the orange box out of the normal document flow by clicking either the absolute
or fixed
buttons.
See the Pen Relative, Absolute, and Fixed Positioning by Andria Hibe (@andria-hibe) on CodePen.


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We use instances when working in 3D for a number of reasons. Efficiency, elegance, simplicity, reusability, the the list goes on and on. When working in TouchDesigner we often want to use instances so we can produce multiple copies of the same geometry. Under the hood this is a much more efficient approach to rendering, and allows us create the illusion of thousands of an object, when we are in fact only make virtual copies of that geometry. If you played with TouchDesigner much this has a similar behavior to the Copy SOP - the key difference here being that the Copy SOP produces unique pieces of geometry that are computed on the CPU, while instances are handled by the GPU. The effect here is that we can work with many more instances of that geometry, and accomplish illusions that would otherwise be very difficult to achieve if we were only working in a CPU bound context.
So how do we go about creating instances? The geometry component contains two pages dedicated to instancing. For instancing to work we need to first turn on the instancing toggle, then point to the operator that holds our relevant data.
We might start by just thinking about positional information as important for our instances. Open the example and note that we start with a Sphere SOP and then convert that data to CHOPs. Our sopto1 CHOP contains three channels: tx, ty, and tz. Each channel has 42 samples. These represent the positions of each point in the Sphere SOP. When using this data for instancing, we'll end up with a copy of our geometry COMP (in this case a box) at each one of those samples.
Take a moment to look at the geo1 COMP. Notice that the parameters 'Translate X', 'Translate Y', and 'Translate Z' point to channel names in our null_instnaces CHOP. These parameters let us specify which channels should be used to derive relevant information for our copies.
This style of instancing imagines that we are thinking about our instances in 3D space - that our sphere defines the location of each copy; the rest is just some mechanics to bring that idea to life.


Business
I run a small software agency called Moov2, I'm slowly but surely (maybe?) figuring out how to actually run a business.
- Todo, Todo, Todo
- Keep Up!
- Single Service Agency
Web
I've been involved in web development since the nineties. I'm just about young enough for it to be firmly ingrained in my daily life but old enough to remember life before it.
- Todo, Todo, Todo
- Keep Up!
- Single Service Agency
Tech
Obsessed with computers and technology since I was a kid (my first computer was a Spectrum 48k). Mobile devices and the "Internet of Things" ensures there's plenty keeping me occupied.
- Todo, Todo, Todo
- Keep Up!
- Single Service Agency
Productivity
I'm always looking for ways to improve my productivity and am fascinated by life and business hacks that enable me to get more done.
- Todo, Todo, Todo
- Keep Up!
- Single Service Agency


J.A.Y.'s Multi-player Networking Arcade!!!
Home
About
Pac-Mania
More Games...
Axios:
Number of Real Estates Sales Between 2001-2017:
Min. Year:
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print


| traces {pomp} | R Documentation |
Retrieve the history of an iterative calculation.
## S4 method for signature 'mif2d_pomp'
traces(object, pars, transform = FALSE, ...)
## S4 method for signature 'mif2List'
traces(object, pars, ...)
## S4 method for signature 'abcd_pomp'
traces(object, pars, ...)
## S4 method for signature 'abcList'
traces(object, pars, ...)
## S4 method for signature 'pmcmcd_pomp'
traces(object, pars, ...)
## S4 method for signature 'pmcmcList'
traces(object, pars, ...)
object |
an object of class extending ‘pomp’, the result of the application of a parameter estimation algorithm |
pars |
names of parameters |
transform |
logical; should the traces be transformed back onto the natural scale? |
... |
ignored or passed to the more primitive function |
Note that pmcmc
does not currently support parameter transformations.
When object
is the result of a mif2
calculation,
traces(object, pars)
returns the traces of the parameters named in pars
.
By default, the traces of all parameters are returned.
If transform=TRUE
, the parameters are transformed from the natural scale to the estimation scale.
When object
is a ‘abcd_pomp’, traces(object)
extracts the traces as a coda::mcmc
.
When object
is a ‘abcList’, traces(object)
extracts the traces as a coda::mcmc.list
.
When object
is a ‘pmcmcd_pomp’, traces(object)
extracts the traces as a coda::mcmc
.
When object
is a ‘pmcmcList’, traces(object)
extracts the traces as a coda::mcmc.list
.
Other extraction methods:
coef()
,
cond_logLik()
,
covmat()
,
eff_sample_size()
,
filter_mean()
,
filter_traj()
,
forecast()
,
logLik
,
obs()
,
pred_mean()
,
pred_var()
,
saved_states()
,
spy()
,
states()
,
summary()
,
timezero()
,
time()


Report packages which contain only classes extending java.lang.Throwable, either directly or indirectly.
Although exceptions usually don't depend on other classes for their implementation, they are normally not used separately.
It is often a better design to locate exceptions in the same package as the classes that use them.
Because this inspection requires global code analysis it is only available for Analyze|Inspect Code or
Analyze|Run Inspection by Name and it will not report in the editor.
New in 2017.3


Section 3.2
Integration Tutorial (WIM)
This tutorial will walk you through integrating Windows Updates (including Internet Explorer) into a Windows Image. If you have trouble with Slips7ream or are a beginner at the Slipstreaming process, you may want to consult this guide.
I suggest you start by setting up a folder for Slipstreaming if you are going to be doing this regularly, so I'll be using the following directory tree for this tutorial:
- C:\Users\Admin\Documents\Win7_ISO\32-Bit\
-
You can use any location you want, C:\Users\Admin\Documents\ is just the path used in the example
- IE11\
-
This folder contains Internet Explorer 11 and its prerequisites (minus ones that are unnecessary when using KB3125574)
- Windows6.1-KB2639308-x86.msu
- Windows6.1-KB2670838-x86.msu
- Windows6.1-KB2729094-v2-x86.msu
- Windows6.1-KB2834140-x86.msu
- IE11-Windows6.1-x86-en-us.exe
- This is the offline installer for Internet Explorer 11 (English). If you want to include Spelling and Hyphenation packages for other languages, you can use their EXEs as well
- Updates\
-
This folder contains the updates that will be integrated. For this example, only three updates will be used
- Windows6.1-KB3125574-v4-x86.dt
- The Windows 7 Convenience rollup Update
- Windows6.1-KB3020369-x86.msu
- The prerequisite for KB3125574
- IE11-Windows6.1-KB3154070-x86.msu
- The latest Cumulative Security Update for Internet Explorer 11 (as of April 2016)
- SP1.exe
- the 32-Bit Windows 7 Service Pack 1 offline installer
- Win7.wim
- a copy of INSTALL.WIM from the Windows 7 RTM ISO, which will contain the final version
-
The first step is to select your source and destination INSTALL.WIM, "Win7.wim".
Click the "Browse..." button next to the INSTALL.WIM field to select "C:\Users\Admin\Documents\Win7_ISO\32-Bit\Win7.wim". You can also drag-and-drop the file into the field with your mouse.
Slips7ream will automatically read the INSTALL.WIM file's properties, giving you a list of Image Packages.
-
You can optionally include or remove Image Packages as needed. All the Updates will be integrated into all of the finalized Image Packages automatically.
You can also read more package data from the Image Packages if you want to change Features, remove Updates, or just see what's already installed. Having a list of Integrated Updates will also ensure that there aren't version conflicts between Updates.
-
Next, click the "Service Pack" checkbox to enable the Service Pack field(s). Click "Browse..." next to the Service Pack field and choose "SP1.exe", or drag-and-drop the file into the right field.
Note that if you have mixed 32-Bit and 64-Bit architectures in your Image Packages list, there will be two fields, one for the x86 Service Pack, one for x64.
-
After providing the Service Pack, it's time to add some Updates.
Click on "Add to Updates..." and open the "IE11" folder, then select all of the prerequisite MSU files in this folder and click "Open".
When all of the selected files have been added to the Updates list, click "Add to Updates..." again to add "IE11-Windows6.1-x86-en-us.exe".
As before, you can also drag the files (or the "IE11" folder) into the Updates list to add them. You can also re-order the files in the list by dragging one or more selected Updates up or down, or by right-clicking your selection and choosing a menu item.
- Practice adding Updates by including the files in the "Updates" folder as well.
-
If you want to put your selected INSTALL.WIM into an ISO, you can check the Save to ISO checkbox and select a copy of the Windows 7 RTM ISO.
Note that this will still alter the INSTALL.WIM file's contents, it will simply also place it into an ISO.
-
Now it's time to begin the Slipstream operation: click "Begin" at the bottom of the window to start the process, then sit back and wait as Slips7ream does its work.
When the process is complete, you can click the "Open Folder" button to open the folder containing your selected INSTALL.WIM file, "Win7.wim". You can copy this WIM to a USB installer's "/sources/" folder and rename it INSTALL.WIM for quick updating of a flash drive, or store the file for later updating.


The following example represents a 3-way data-binding in the localstore using PouchDb.
Open up two windows with this same page to see them stay in sync. This demo works due to
PouchDb's wonderful abstraction of localstorage
This too should work in two separate tabs on the same machine.
| Title | Description | |
|---|---|---|
The CouchDb database should have CORS enabled.
$scope.sync is configured for http://localhost:5984/_utils in app.js
4-way binding with Remote Syncing: {{!online ? 'disabled' : 'enabled' }}
ng-pouchdb Copyright 2014 Daniel Zen, Zen Digital
MIT LICENSE


Career and
Credentials
Here's what I've been up to.
Work History
2014 to Present
Freelance
Web Developer
2017
Poms & Associates
Account Manager
2013 - 2016
DerManouel Insurance Group
Account Manager
2008 - 2013
Aetna
Customer Service
Education
2018
Udacity
Grow With Google Scholarship Challenge
May 2016 to October 2016
Udacity
Front-End Web Developer Nanodegree


Complete the following 7-course pattern by the end of the spring term prior to fall enrollment at UC:
For example:
3 chemistry courses and 1 history course OR
2 sociology courses, 1 physics course, and 1 art history course OR
1 biology course and 3 literature courses
Click here to view the questions.


WITNESS LIST State, Federal & International Relations Committee April 20, 1999-8:00A HB 1644 On: Laplante, Chris (Texas State Library and Archives Commission) Monahan, Casey (Texas Music Office) Pirie, Carol (Texas Film Commission) HB 2818 On: Pollard, Ken (Texas Parks and Wildlife) Registering, but not testifying: On: Hagen, Vicki (Texas Parks and Wildlife) Oaks, Larry (Texas Historical Commission) HB 2820 On: Oaks, Larry (Texas Historical Commission) HB 2997 For: Spain, Charles (Self) HCR 124 For: Goldston, J.M. (Asian Cultures Museum and Educational Center)


DBC Week 6 Technical Blog Post
Variable Scope
March 14, 2015
What is Variable Scope? Scope defines where in a program a variable is accessible. Ruby has 4 types of variable scope and one constant type variable:
- Global Variable - $
- Class Variable - @@
- Instance Variable - @
- Local Variable - [a-z] or _
- Constant - [A-Z]
You can use the method .defined? to return the scope of the variable referenced. But it's alot easier to tell the scope of the variable for looking at the name.
Global Variables
Global Variables have a global scope and can be accessed from anywhere in the Ruby program, regardless of where they are declared. You can call them using $. For example, $global_variable = "I am a global variable"
.
As useful as they seem, using global variables is strongly discouraged. This is because they are not only visible anywhere in the code for a program, but they can also be changed anywhere in the application; This makes tracking bugs difficult.
Class Variable
Class Variables are variables that are shared amongst all instances of a class, meaning only one variable exists for all objects initiated from this class. You can call them using @@. For example, @@class_variable = "I am a class variable"
.
You can think of class variables as a global variable within the context of a single class. Class variables must be initialized at the time of creation.
Instance Variable
Instance Variables are very similar to Class Variabales except that their values are local to specific instances of an object. You can call them using @. For example, @instance_variable = "I am an instance variable"
.
Local Variable
Local Variables are local to the code construct where they are declared. A local variable that is declared in a method or within a loop cannot be accessed outside of that method or loop. You can call them using the [a-z] or _. For example, local_variable = "I am a local variable"
or you could use _LocalVariable = "I am a local variable"
Constant
Ruby Constants are constant and once assigned should not be changed. You can call them using the [A-Z]. For example, CONSTANT_VARIABLE = "I am a constant variable"
.
Ruby differs from other programming languages, because it allows you to change constants once declared (but with a warning message). Most other programming languages will not allow a constant variable to be changed. The scope of a constant depends on where it is declared. A constant declared within a class or module is avaiable anywhere within the context of that class or module. A constant declared outside of a class or module are assigned global scope.


Arcade help
Some tips and tricks to help you use the arcade machine.
First, turn the machine on at the plug. The first game will start automatically, but it could take some time, up to 5 minutes.
Once the game has started, you need to "insert coin". Use the left side-button to add as many credits as you like.
This is the player 1 start button. Some games allow 2 players. If you've added more than one credit, you can use the player 2 start button to the right of this.
For player 1, this is the button used by most games. Some games use 2, 3 or more of the buttons.
There are a few different games available, from classic, to more modern. If you'd like to try out a different game, press this button. The next game should load after a few seconds.
Inside the coin door is a small wireless keyboard with trackpad. This can be useful if you get stuck, or if the game crashes. For example you can use it to reboot Windows.
When you have finished playing, the simplest thing to do is turn off the machine at the plug. It's best to leave it switched of for 1-2 minutes before turning it on again.


--- layout: post esbma_id: 1385 date: 2003-03-21 12:00:00 keywords: cornsharp title: A Vault fan ---
Chris Kinsman: I don't mention products here very often but this one has me excited.


Using Data Export is an easy way to get data extracted from your Comecero account without having to interact with Comecero's powerful API.
Usage is pretty simple. Select the Data Set, Dates, and Export Format you would like to export. Other options to vary the export are to "Include" subresources (where available), Status (where available), and Export Format. Then simply click "Export."
CSV exports are limited due to complex data structures returned in the API. Some attempt to "flatten" data results has been made, When exporting Orders and Invoices, each CSV row is actually at the item level instead of the order level. This means that order level data will be duplicated and specifically data that is numeric will not sum up correctly so be careful on how you use that data since it will not match the reporting tools within the Comecero Admin UI.
 If this tool does not suit your needs, or you would like to contribute, it is free to do so.


Resident Evil 'Project Resistance' targets 4K resolution on Xbox One X
Things are still early for Resident Evil Project Resistance, but it's already looking pretty good on Xbox One X.
by Dan Thorp-LancasterWhat you need to know
- Digital Foundry took an early look at Capcom's next Resident Evil project, Project Resistance.
- Though the game is still in an early state, Digital Foundry confirmed it's running at 4K resolution on Xbox One X.
- This could change later, as there were noticeable frame dips and other issues during gameplay.
Earlier this year, Capcom surprised Resident Evil fans with the next entry in the series, a co-operative, asymmetrical multiplayer experience dubbed Project Resistance. The game is still in development, but Digital Foundry recently got its hands on the game and gameplay footage at Microsoft's X019 conference, and it's looking like it'll rank up there with the Resident Evil 2 remake and Devil May Cry 5 in visual quality.
According to Digital Foundry's analysis, Project Resistance is targeting and achieves at an even 3840 x 2160, or 4K, resolution on the Xbox One X. This is notable because the Resident Evil 2 remake ran at a lower resolution to hit 60 frames per second (FPS) upon release. Both are based on the RE Engine, so the same visual flourishes seen in previous games can be seen in this early iteration of Project Resistance. Though it sports a higher pixel count, Digital Foundry noted that the frame rate hovered mostly between 30 and 40 FPS, though it's currently uncapped up to 60 FPS.
It's still early days for Project Resistance, and there's much more randomness and variability inherent in its multiplayer design. It's likely that we'll see that 4K resolution target scaled back in the final release in order to maintain a steady framerate unless Capcom can pull a rabbit out of a hat.
Project Resistance looks interesting, with gameplay pitting one player against a team of three, commanding zombies and other enemies from the Resident Evil universe as the co-operative trio attempts to puzzle their way through a level before time runs out. The game looks very much like a Left 4 Dead-style experience, albeit from a third-person viewpoint.
Black Friday buyer's guide: 4K HDR TVs for Xbox One
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| quo_label {rlang} | R Documentation |
Note: You should now use as_label()
or as_name()
instead
of quo_name()
. See life cycle section below.
These functions take an arbitrary R object, typically an expression, and represent it as a string.
quo_name()
returns an abbreviated representation of the object
as a single line string. It is suitable for default names.
quo_text()
returns a multiline string. For instance block
expressions like { foo; bar }
are represented on 4 lines (one
for each symbol, and the curly braces on their own lines).
These deparsers are only suitable for creating default names or
printing output at the console. The behaviour of your functions
should not depend on deparsed objects. If you are looking for a way
of transforming symbols to strings, use as_string()
instead of
quo_name()
. Unlike deparsing, the transformation between symbols
and strings is non-lossy and well defined.
quo_label(quo) quo_text(quo, width = 60L, nlines = Inf) quo_name(quo)
quo |
A quosure or expression. |
width |
Width of each line. |
nlines |
Maximum number of lines to extract. |
These functions are in the questioning life cycle stage.
as_label()
and as_name()
should be used instead of
quo_name()
. as_label()
transforms any R object to a string
but should only be used to create a default name. Labelisation is
not a well defined operation and no assumption should be made
about the label. On the other hand, as_name()
only works with
(possibly quosured) symbols, but is a well defined and
deterministic operation.
We don't have a good replacement for quo_text()
yet. See
https://github.com/r-lib/rlang/issues/636 to follow discussions
about a new deparsing API.
# Quosures can contain nested quosures: quo <- quo(foo(!! quo(bar))) quo # quo_squash() unwraps all quosures and returns a raw expression: quo_squash(quo) # This is used by quo_text() and quo_label(): quo_text(quo) # Compare to the unwrapped expression: expr_text(quo) # quo_name() is helpful when you need really short labels: quo_name(quo(sym)) quo_name(quo(!! sym))


Haemagglutinin is synthesized as a single polypeptide (HA0), which assembles on the virus envelope as a trimer containing three structurally distinct regions: a globular head consisting of anti-parallel beta-sheets that form a beta-sandwich with a jelly-roll fold; a triple-stranded, coiled-coil, alpha-helical stalk; and a globular foot comprised of anti-parallel beta-sheets. The globular head, which is hydrophilic and contains a carbohydrate moiety, resides on the external surface of the membrane and contains the receptor-binding domain and an alpha-stalk domain with the HA1/HA2 cleavage site. The head region contains the variable antigenic determinants that account for differences in infectivity between strains. Attached to the head is a small, uncharged hydrophobic region that spans the membrane, linking the head to a smaller globular, hydrophilic domain residing on the inside of the membrane. Each monomer in the trimeric structure comprises of two disulphide-linked chains, HA1 and HA2. The N-terminus of HA1 provides the central strand in the 5-stranded globular foot, while the rest of the HA1 chain makes its way to the 8-stranded globular headpiece. HA2 provides two alpha helices, which form part of the fibrous structure, a triple-stranded coiled-coil that stabilises the trimer, its C-terminus providing the remaining strands of the 5-stranded globular foot.
InterPro Domain Architecture
InterPro Entry |
Signatures |
Graphical Match |
Method Name |
|
IPR000149 |
PR00330 |
|
HEMAGGLUTN1 |
|
IPR001364 |
PD000225 |
|
Hemagglutn |
|
IPR001364 |
PF00509 |
Hemagglutinin |
|
|
IPR001364 |
PR00329 |
|
HEMAGGLUTN12 |
|
IPR008980 |
SSF49818 |
|
Capsid_hemag |
|
Structural Features |
|
|
|
|
1ha0 |
1ha0A |
|
|
|
1qu1 |
1qu1A |
|
|
|
2viu |
2viuA |
|
|
|
2viu |
2viuB |
|
|
|
<IP_ADDRESS>.1 |
2viuA2 |
|
|
|
<IP_ADDRESS>.2 |
|
|
|
|
<IP_ADDRESS>.1 |
1qu1F0 |
|
|
|
b.19.1.2 |
d2viua_ |
|
|
|
h.3.1.1 |
d1qu1a_ |
|
From the graphical match above, you can see that the signatures are grouped into three InterPro entries for influenza A virus haemagglutinin. These entries give information about the domain architecture of the protein, as well as its family relationships.
To look at the family
relationships, we need to consider entry IPR001364, which represents the family of haemagglutinin
proteins, and which has three signatures: PF00509
from the PFAM database, PR00329
from the PRINTS database, and PD000225
from the PRODOM database. These
signatures cover the entire HA0 molecule, which comprises HA1
and HA2.
The domain architecture of haemagglutinin consists of two chains: HA1
and HA2 (note, the division of the haemagglutinin trimer into the
head, stalk and foot domains occurs at the 3-dimentional level). The N-terminal HA1 chain is
represented above by IPR000149,
which has one signature: PR00330
from the PRINTS database. This entry is
a child of the larger entry, IPR008980, which represents viral capsids and haemagglutinin HA1 chain,
and which has one signature: SSF49818 from
SUPERFAMILY. The HA1
haemagglutinin chain is related in its beta-sandwich structure to the
haemagglutinin domain of haemagglutinin-esterase fusion glycoprotein HEF1, and
to the top domain of the virus capsid protein found in Bluetongue virus, Rice
dwarf virus, African horse sickness virus, and Bovine virus - all these
proteins form a superfamily and are represented in IPR008980.
The other chain, HA2, is found at the C-terminal end
of the HA0 protein, and is
represented by the InterPro entry IPR000386, however its signature, PR00331,
does not hit this particular protein.
The remaining nine entries in the table above give information on the structure of this protein, presenting known structural data from the structural database PDB (green stripe) and the structural classification databases CATH (pink stripe) and SCOP (black stripe) (the names such as 2viuA1 are derived from the PDB entry upon which they are based, here PDB entry 2viu, chain A, fragment 1). The graphical match for the PDB entry 1ha0 displays the full length of the original PDB entry, here covering almost the entire protein. The CATH and SCOP entries breakdown the PDB data into its constituent domains and provide a structural classification for each domain. This classification differs between SCOP and CATH. SCOP recognises two domains, HA1 (d2viua_; beta-sandwich fold) and HA2 (d1qu1a_; trimeric coiled-coil), while CATH recognises three domains, two for HA1 (2viuA1, a/b, and 2viuA2, mainly b), and one for HA2 (1qu1F0; a/b).
Structures
associated with influenza A virus haemagglutinin can be viewed using
AstexViewer®, which is linked from the Match Table via the logo on the InterPro page (please note, there is no link directly from
this page to the AstexViewer®, therefore you need to go to the link on the InterPro page for P03437). The AstexViewer® displays the PDB structure with the specific
CATH or SCOP domain highlighted.
There are
structures available for haemagglutinin from different strains of influenza viruses in the Protein
Data Bank (PDB). A detailed description
and visualisation of the structural features of haemagglutinin can be found at
the PDB ‘Molecule of the Month’.
The crystallographic structures of haemagglutinin proteins have provided
insight into the mechanism of action of these important fusion surface
proteins.


{% extends 'PS2/student_base.html' %} {% block weeks_data %} {% load crispy_forms_tags %}
Tasks Planned for Week: {{week_data.tasksplanned}}
Tasks Completed: {{week_data.taskscompleted}}
Variation in Plan & Plan to Overcome them(if any): {{week_data.variation}}
Activities for Next Week: {{week_data.nextweek}}
Learning Outcomes: {{week_data.learning}}
Equipments/Software Used/Learnt: {{week_data.equipments}}
Go Back
Submit
Comments: {{week_data.comment}}


Covid -19 has been terrible for everyone, this website's intent is to offer some resources to help people to get back on their feet.


Identicon Generator
- An Identicon is a visual representation of a hash value, usually of an IP address, that serves to identify a user of a computer system as a form of avatar while protecting the users' privacy.
- An Identicon is a visual representation of a hash value, usually of an IP address, that serves to identify a user of a computer system as a form of avatar while protecting the users' privacy.


--- layout: post title: no title date: '2009-09-09T07:15:33+01:00' tags: [] tumblr_url: http://backlog.robbevan.com/post/183466328/william-s-burroughs-a-man-within-5min-teaser ---
William S. Burroughs: A Man Within - 5min Teaser Trailer (via bulletprooffilm)


Using Homebrew, install Node (npm will be installed with Node):
brew install node
Yarn provides dependency management, so install it:
brew install yarn
NCC is used to compile the *.js into a dist/index.js
npm i -g @zeit/ncc
yarn run package
Adding new javascript packages is fairly straightforward. If you’re adding a github @actions/xxx package, simply refer to it by its short-hand name:
npm install @actions/core
A pre-commit hook is provided that can help keep dist/index.js in tune with local changes
If you’re developing or working on the index.js script, it can be handy to try out stuff locally. To do that, use Node to start up a REPL shell by running it from the action’s folder:
cd .github/workflow/actions/annotate
node
Example session:
Welcome to Node.js v14.3.0.
Type ".help" for more information.
> const os = require('os')
undefined
> const fs = require('fs')
undefined
> const path = require('path')
undefined
>
> const core = require('@actions/core')
undefined
> core.startGroup("hello")
::group::hello
undefined
> console.debug("hello")
hello
undefined
> core.endGroup()
::endgroup::
undefined


Titanic set to welcome the holiday season with fireworks display
by WVLT NewsPIGEON FORGE, Tenn. (WVLT) -- The Titanic Museum Attraction in Pigeon Forge is set to honor the passengers and crew with a musical tribute and fireworks.
The museum will continue the tradition of a Thanksgiving fireworks show on Thursday, November 28 at 7:00 p.m.
"This will be a fantastic, under the stars, family night with rocketing bursts of new, dazzling lights and a richly orchestrated musical tribute to the passengers and crew who sailed on Titanic," said attraction President, COO & Co-owner, Mary Kellogg-Joslyn. "We are excited to announce that singer, actor Caitlin Mesiano will be the featured performer."
This is the 6th year the fireworks display and show by the Titanic cast has been going. It will be staged at the entrance to the Titanic Museum.
Reservations are strongly suggested for those interested in taking a Titanic tour before or after the fireworks event. Titanic tickets are available online here or by phone at<PHONE_NUMBER>. The Titanic Museum Attraction in Pigeon Forge, TN, opens daily at 9 a.m.


On the server, whenever an idea is saved, we want to save extra info like:
To support this, we need to change ideas from being a string
to being an object
.
A string is a sequence of letters - like a word, a sentence, or a paragraph.
here are some example strings
var string = "hello, i am a string";
var string2 = "i am another string";
var string3 = "a";
var string4 = ""; //this is an empty string!
An object, in JavaScript, is a bit like a filing system or a dictionary or a phone book. It can have lots of values and each value is filed under a certain label. Programmers call these "name-value pairs" because each value has a name.
var obby = {}; //create an empty object
obby.rating = 10; //created a name-value pair: the name is rating and the value is the number 10
obby.greeting = "hello, i am a string"; //the name is greeting and the value is a string
You will need to change the data structure a bit, so each idea an object, not just a string.
Look in index.js at the line that pushes the example idea onto the list of ideas.
At the moment, it pushes a string.
coolIdeas.push("try wearing a hat on cold days");
Replace that line with this:
var idea = {};
idea.text = "try wearing a hat on cold days";
coolIdeas.push(idea);
Now we are pushing an object.
If you look at the ideas feed, the example idea won't look good any more. In feed.html, we need to change the code to display the idea.text instead of the whole idea.
idea
to the page, change it to add idea.text
instead.If you try posting an idea and looking at the feed, that's broken now :/
That's because the ideas you post are still just a string, not an object.
Currently, we get the value req.body.idea
which is a string, and save it straight into the coolIdeas list
Instead, we are going to create a new empty object, then put that value in it as the .text field, then save it. Like this:
//delete this: -> coolIdeas.push(req.body.idea); //save a new idea
//add this:
var idea = {};
idea.text = req.body.idea;
coolIdeas.push(idea);
Commit your changes. Check everything works!
Now we can add other information to the ideas.


About the Conference
The Eclipse Ecosystem is a LOT MORE than just the Eclipse IDE. Its hosts 340+ projects: MQTT, Jetty, Hudson, Vert.x, AspectJ, GeoMesa, StatET, RCP/SWT, Paho, Babel, EGerrit and many more...
Eclipse Summit India 2017 is the 2nd annual conference presented by the local Eclipse Community in collaboration with The Eclipse Foundation. It is designed by the community, for the community. This is a great opportunity for the Eclipse fraternity in India to learn, explore, share, and collaborate on the latest ideas and information about Eclipse ecosystem and its community of projects with the core contributors, adopters, extenders, service providers, consumers and business and research organizations.
Meet the speakers
Schedule
Program Committee
The Venue
We're trilled to host the conference at Infosys Campus, Electronic City.
If you need parking, please enter the Infosys Campus from Gate No. 9. Otherwise you can directly enter via Gate No. 4. If you end up on any other gate, the security will not allow you inside the campus.
Also our volunteers would do your registration at Gate No. 4 itself.
Sponsors
Help Us Make This Happen
Eclipse Summit India is a great opportunity to meet and get to know hundreds of the world's top Eclipse talent. Whether you're looking to connect with experienced developers and users of Eclipse-based and related technologies, hire developers, promote your product, or just give back to the community, this is the place to be. We love helping our sponsors find innovative ways to interact with the community and achieve a great return on their investment in the conference.
Eclipse Summit India is organised by volunteer, passionate members of the Eclipse community. We rely on corporate sponsorship to keep ticket prices low for attendees, as well as help cover the cost of venue, food, beverages, t-shirts, and more.
Listed below, you'll see, we offer a variety of sponsorship levels, each with their own benefits. And if you don't see a sponsorship level that fits your interests, just let us know! We're open to figuring out something that works for you and us.
Sponsorship Levels
- Title Sponsor (Limited to 2)
- Platinum Sponsor (Limited to 3)
- Gold Sponsor (Limited to 4)
- Conference Bag Sponsor (Limited to 1)
- Conference T-Shirt Sponsor (Limited to 1)
- Conference Reception Sponsor (Limited to 1)
- Conference Lunch Sponsor (Limited to 2)
- Track Sponsor (Limited to 4)
Online Registration
| # | Slab | # Of Seats | Price (excluding Taxes*) |
|---|---|---|---|
| 1. | Early Bird | 25 | Rs. 1,000 |
| 2. | Smart | 50 | Rs. 1,250 |
| 3. | Regular | 50 | Rs. 1,500 |
| 4. | Late | 50 | Rs. 2,000 |
Currently 18% GST will be added to this amount. Each slab has a fixed number of seats. Once they are sold, next slab is active.
Online registration page clearly displays the number of seats left for the current slab.
We offer a special 60% discount for students. Please contact us for the discount code.
For name change, cancellation/refund policy, please check the online registration's terms & conditions.
Register


Package net.sf.jasperreports.governors
Report Governors
Report governors are just a breed of global scriptlets that enable us to tackle the problem of infinite loops that sometimes occur during the report generation.It is known that certain invalid report templates could cause the reporting engine to enter an infinite loop at runtime, while trying to generate the reports. Such invalid report templates cannot be detected at design time, because most of the time the conditions for entering the infinite loops depend on the actual data that is fed into the engine at runtime.
There are many reasons for a report to be invalid and cause such infinite loops, but
regardless of the actual cause, infinite loops occur when the reporting engine tries to
layout a page in the generated report and the content of this current page overflows onto
another page. On the second page where the content has overflown, some of the elements
from the previous page need to appear again (either because they represent a page header
or the user has specifically indicated that they should appear again by setting their
isPrintWhenDetailOverflows="true"
). Because of these elements appearing again
on the new page, conditions are met again for the page to overflow to another new page.
And so the engine has entered an infinite loop trying to layout new pages in the
generated document and hoping that everything will fit nicely. Unfortunately it does not
fit and there is no way for the program itself to realize it has entered an infinite loop.
We cannot anticipate that certain report templates will cause the engine to enter an infinite loop, and while within an infinite loop, there is no way for the program to know it is trapped in such a loop.
And here's where report governors become handy, because they can help deciding whether a certain report has entered an infinite loop and they can stop it, preventing resource exhaustion for the machine that runs the report.
JasperReports is shipped with two simple report governors that would stop a report execution based on a specified maximum number of pages or a specified timeout interval.
The MaxPagesGovernor
is a global scriptlet
that is looking for two configuration properties to decide if it applies or not to the report
currently being run:
net.sf.jasperreports.governor.max.pages.enabled=[true|false] net.sf.jasperreports.governor.max.pages=[integer]The
TimeoutGovernor
is also a global scriptlet
that is looking for the following two configuration properties to decide if it applies or
not:
net.sf.jasperreports.governor.timeout.enabled=[true|false] net.sf.jasperreports.governor.timeout=[milliseconds]The properties for both governors can be set globally, in the jasperreports.properties file, or at report level, as custom report properties. This is useful because different reports can have different estimated size or timeout limits and also because you might want turn on the governors for all reports, while turning it off for some, or vice-versa.
Related Documentation
JasperReports Tutorial-
Class Summary Class Description GovernorExtensionsRegistryFactory GovernorFactory MaxPagesGovernor TimeoutGovernor -
Exception Summary Exception Description GovernorException MaxPagesGovernorException TimeoutGovernorException


|
VSCP framework
v0.6.0
|
Level 1 security events abstraction. More...
Functions | |
| BOOL | vscp_security_sendUndefinedEvent (void) |
| Undefined security issue. More... | |
| BOOL | vscp_security_sendMotionDetectEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A motion has been detected. More... | |
| BOOL | vscp_security_sendGlassBreakEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A glass break event has been detected. More... | |
| BOOL | vscp_security_sendBeamBreakEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A beam break event has been detected. More... | |
| BOOL | vscp_security_sendSensorTamperEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A sensor tamper has been detected. More... | |
| BOOL | vscp_security_sendShockSensorEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A shock sensor event has been detected. More... | |
| BOOL | vscp_security_sendSmokeSensorEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A smoke sensor event has been detected. More... | |
| BOOL | vscp_security_sendHeatSensorEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A heat sensor event has been detected. More... | |
| BOOL | vscp_security_sendPanicSwitchEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A panic switch event has been detected. More... | |
| BOOL | vscp_security_sendDoorContactEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Indicates a door sensor reports that a door is open. More... | |
| BOOL | vscp_security_sendWindowContactEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Indicates a window sensor reports that a window is open. More... | |
| BOOL | vscp_security_sendCoSensorEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| CO sensor has detected CO at non secure level. More... | |
| BOOL | vscp_security_sendFrostDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| A frost sensor condition is detected. More... | |
| BOOL | vscp_security_sendFlameDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Flame is detected. More... | |
| BOOL | vscp_security_sendOxygenLowEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Low oxygen level detected. More... | |
| BOOL | vscp_security_sendWeightDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Weight-detector triggered. More... | |
| BOOL | vscp_security_sendWaterDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Water has been detected. More... | |
| BOOL | vscp_security_sendCondensationDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Condensation (humidity) detected. More... | |
| BOOL | vscp_security_sendNoiseDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Noise (sound) has been detected. More... | |
| BOOL | vscp_security_sendHarmfulSoundLevelsDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Harmful sound levels detected. More... | |
| BOOL | vscp_security_sendTamperDetectedEvent (uint8_t userData, uint8_t zone, uint8_t subZone) |
| Tamper detected. More... | |
Level 1 security events abstraction.
| BOOL vscp_security_sendBeamBreakEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A beam break event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendCondensationDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Condensation (humidity) detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendCoSensorEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
CO sensor has detected CO at non secure level.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendDoorContactEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Indicates a door sensor reports that a door is open.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendFlameDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Flame is detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendFrostDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A frost sensor condition is detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendGlassBreakEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A glass break event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all subzones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendHarmfulSoundLevelsDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Harmful sound levels detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendHeatSensorEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A heat sensor event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendMotionDetectEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A motion has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendNoiseDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Noise (sound) has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendOxygenLowEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Low oxygen level detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendPanicSwitchEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A panic switch event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendSensorTamperEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A sensor tamper has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendShockSensorEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A shock sensor event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendSmokeSensorEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
A smoke sensor event has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendTamperDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Tamper detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendUndefinedEvent | ( | void | ) |
Undefined security issue.
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendWaterDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Water has been detected.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendWeightDetectedEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Weight-detector triggered.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |
| BOOL vscp_security_sendWindowContactEvent | ( | uint8_t | userData, |
| uint8_t | zone, | ||
| uint8_t | subZone | ||
| ) |
Indicates a window sensor reports that a window is open.
| [in] | userData | User defined data. |
| [in] | zone | Zone for which event applies to (0-255). 255 is all zones. |
| [in] | subZone | Sub-zone for which event applies to (0-255). 255 is all sub-zones. |
| FALSE | Failed to send the event |
| TRUE | Event successul sent |


1 Paul, and Silvanus, and Timotheus, unto the church of the Thessalonians which is in God the Father and in the Lord Jesus Christ: Grace be unto you, and peace, from God our Father, and the Lord Jesus Christ.
2 We give thanks to God always for you all, making mention of you in our prayers;
3 Remembering without ceasing your work of faith, and labour of love, and patience of hope in our Lord Jesus Christ, in the sight of God and our Father;
4 Knowing, brethren beloved, your election of God.
5 For our gospel came not unto you in word only, but also in power, and in the Holy Ghost, and in much assurance; as ye know what manner of men we were among you for your sake.
6 And ye became followers of us, and of the Lord, having received the word in much affliction, with joy of the Holy Ghost:
7 So that ye were ensamples to all that believe in Macedonia and Achaia.
8 For from you sounded out the word of the Lord not only in Macedonia and Achaia, but also in every place your faith to God-ward is spread abroad; so that we need not to speak any thing.
9 For they themselves shew of us what manner of entering in we had unto you, and how ye turned to God from idols to serve the living and true God;
10 And to wait for his Son from heaven, whom he raised from the dead, even Jesus, which delivered us from the wrath to come.
1 For yourselves, brethren, know our entrance in unto you, that it was not in vain:
2 But even after that we had suffered before, and were shamefully entreated, as ye know, at Philippi, we were bold in our God to speak unto you the gospel of God with much contention.
3 For our exhortation was not of deceit, nor of uncleanness, nor in guile:
4 But as we were allowed of God to be put in trust with the gospel, even so we speak; not as pleasing men, but God, which trieth our hearts.
5 For neither at any time used we flattering words, as ye know, nor a cloke of covetousness; God is witness:
6 Nor of men sought we glory, neither of you, nor yet of others, when we might have been burdensome, as the apostles of Christ.
7 But we were gentle among you, even as a nurse cherisheth her children:
8 So being affectionately desirous of you, we were willing to have imparted unto you, not the gospel of God only, but also our own souls, because ye were dear unto us.
9 For ye remember, brethren, our labour and travail: for labouring night and day, because we would not be chargeable unto any of you, we preached unto you the gospel of God.
10 Ye are witnesses, and God also, how holily and justly and unblameably we behaved ourselves among you that believe:
11 As ye know how we exhorted and comforted and charged every one of you, as a father doth his children,
12 That ye would walk worthy of God, who hath called you unto his kingdom and glory.
13 For this cause also thank we God without ceasing, because, when ye received the word of God which ye heard of us, ye received it not as the word of men, but as it is in truth, the word of God, which effectually worketh also in you that believe.
14 For ye, brethren, became followers of the churches of God which in Judaea are in Christ Jesus: for ye also have suffered like things of your own countrymen, even as they have of the Jews:
15 Who both killed the Lord Jesus, and their own prophets, and have persecuted us; and they please not God, and are contrary to all men:
16 Forbidding us to speak to the Gentiles that they might be saved, to fill up their sins alway: for the wrath is come upon them to the uttermost.
17 But we, brethren, being taken from you for a short time in presence, not in heart, endeavoured the more abundantly to see your face with great desire.
18 Wherefore we would have come unto you, even I Paul, once and again; but Satan hindered us.
19 For what is our hope, or joy, or crown of rejoicing? Are not even ye in the presence of our Lord Jesus Christ at his coming?
20 For ye are our glory and joy.
1 Wherefore when we could no longer forbear, we thought it good to be left at Athens alone;
2 And sent Timotheus, our brother, and minister of God, and our fellowlabourer in the gospel of Christ, to establish you, and to comfort you concerning your faith:
3 That no man should be moved by these afflictions: for yourselves know that we are appointed thereunto.
4 For verily, when we were with you, we told you before that we should suffer tribulation; even as it came to pass, and ye know.
5 For this cause, when I could no longer forbear, I sent to know your faith, lest by some means the tempter have tempted you, and our labour be in vain.
6 But now when Timotheus came from you unto us, and brought us good tidings of your faith and charity, and that ye have good remembrance of us always, desiring greatly to see us, as we also to see you:
7 Therefore, brethren, we were comforted over you in all our affliction and distress by your faith:
8 For now we live, if ye stand fast in the Lord.
9 For what thanks can we render to God again for you, for all the joy wherewith we joy for your sakes before our God;
10 Night and day praying exceedingly that we might see your face, and might perfect that which is lacking in your faith?
11 Now God himself and our Father, and our Lord Jesus Christ, direct our way unto you.
12 And the Lord make you to increase and abound in love one toward another, and toward all men, even as we do toward you:
13 To the end he may stablish your hearts unblameable in holiness before God, even our Father, at the coming of our Lord Jesus Christ with all his saints.
1 Furthermore then we beseech you, brethren, and exhort you by the Lord Jesus, that as ye have received of us how ye ought to walk and to please God, so ye would abound more and more.
2 For ye know what commandments we gave you by the Lord Jesus.
3 For this is the will of God, even your sanctification, that ye should abstain from fornication:
4 That every one of you should know how to possess his vessel in sanctification and honour;
5 Not in the lust of concupiscence, even as the Gentiles which know not God:
6 That no man go beyond and defraud his brother in any matter: because that the Lord is the avenger of all such, as we also have forewarned you and testified.
7 For God hath not called us unto uncleanness, but unto holiness.
8 He therefore that despiseth, despiseth not man, but God, who hath also given unto us his holy Spirit.
9 But as touching brotherly love ye need not that I write unto you: for ye yourselves are taught of God to love one another.
10 And indeed ye do it toward all the brethren which are in all Macedonia: but we beseech you, brethren, that ye increase more and more;
11 And that ye study to be quiet, and to do your own business, and to work with your own hands, as we commanded you;
12 That ye may walk honestly toward them that are without, and that ye may have lack of nothing.
13 But I would not have you to be ignorant, brethren, concerning them which are asleep, that ye sorrow not, even as others which have no hope.
14 For if we believe that Jesus died and rose again, even so them also which sleep in Jesus will God bring with him.
15 For this we say unto you by the word of the Lord, that we which are alive and remain unto the coming of the Lord shall not prevent them which are asleep.
16 For the Lord himself shall descend from heaven with a shout, with the voice of the archangel, and with the trump of God: and the dead in Christ shall rise first:
17 Then we which are alive and remain shall be caught up together with them in the clouds, to meet the Lord in the air: and so shall we ever be with the Lord.
18 Wherefore comfort one another with these words.
1 But of the times and the seasons, brethren, ye have no need that I write unto you.
2 For yourselves know perfectly that the day of the Lord so cometh as a thief in the night.
3 For when they shall say, Peace and safety; then sudden destruction cometh upon them, as travail upon a woman with child; and they shall not escape.
4 But ye, brethren, are not in darkness, that that day should overtake you as a thief.
5 Ye are all the children of light, and the children of the day: we are not of the night, nor of darkness.
6 Therefore let us not sleep, as do others; but let us watch and be sober.
7 For they that sleep sleep in the night; and they that be drunken are drunken in the night.
8 But let us, who are of the day, be sober, putting on the breastplate of faith and love; and for an helmet, the hope of salvation.
9 For God hath not appointed us to wrath, but to obtain salvation by our Lord Jesus Christ,
10 Who died for us, that, whether we wake or sleep, we should live together with him.
11 Wherefore comfort yourselves together, and edify one another, even as also ye do.
12 And we beseech you, brethren, to know them which labour among you, and are over you in the Lord, and admonish you;
13 And to esteem them very highly in love for their work's sake. And be at peace among yourselves.
14 Now we exhort you, brethren, warn them that are unruly, comfort the feebleminded, support the weak, be patient toward all men.
15 See that none render evil for evil unto any man; but ever follow that which is good, both among yourselves, and to all men.
16 Rejoice evermore.
17 Pray without ceasing.
18 In every thing give thanks: for this is the will of God in Christ Jesus concerning you.
19 Quench not the Spirit.
20 Despise not prophesyings.
21 Prove all things; hold fast that which is good.
22 Abstain from all appearance of evil.
23 And the very God of peace sanctify you wholly; and I pray God your whole spirit and soul and body be preserved blameless unto the coming of our Lord Jesus Christ.
24 Faithful is he that calleth you, who also will do it.
25 Brethren, pray for us.
26 Greet all the brethren with an holy kiss.
27 I charge you by the Lord that this epistle be read unto all the holy brethren.
28 The grace of our Lord Jesus Christ be with you. Amen.
The first [epistle] unto the Thessalonians was written from Athens.
| << Colossians | Contents | 2 Thessalonians >> |


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Effectively using slots in Jetpack Compose
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Mobile Multiplatform and Me
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Android Gradle: Lessons learnt using missingDimensionStrategy
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Android DiffUtil Part 3: Custom animations
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Android DiffUtil Part 2: List Diffs on other platforms
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What's the big difference? A deep dive into Android DiffUtil
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AO(sp)y Episode 2 - Lambdas
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AO(sp)y Part 1
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Nested Fragments and the Backstack - Part 3
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Nested Fragment and the BackStack - Part 2
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Nested Fragments and the Back Stack
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Android ListViews: "Hybrid" Choice Behavior
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Android Constants: Preference Keys, Actions, Extras and more
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Android: Passing an arbitrary object to a custom View
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Android: is onDestroy the new onStop?
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Android: "Application level" Pause and Resume
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Google Play Services, and Why We Still Need AccountManager
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That's NOT Fragmentation; But then What Is?
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Code. On the Move


Reports if a trivial lambda expression is used where there's an alternative method which behaves the same way, but accepts a concrete value
instead of a lambda. This simplifies the code.
Example:
Optional.orElseGet(() -> null)
After the quick-fix is applied the result looks like:
Optional.orElse(null)
New in 2017.1


--- layout: layout title: "Research Overview" ---
Dibya Ghosh, Marlos C. Machado, Nicolas Le Roux
NeurIPS 2020
We reinterpret the classical REINFORCE algorithm as the iterated application of two operators: a policy improvement operator and a projection operator. This new perspective provides new insights about the behavior of policy gradient methods, and in particular, uncovers a strong link with their value-based counterparts.
Dibya Ghosh, Marc G. Bellemare
ICML 2020
We study the learning dynamics of the classic off-policy value function learning algorithm, TD(0), through the lens of the state representation. Our work reveals several insights into how certain choices of state representation affect stability and divergence of RL.
Liam Fedus*, Dibya Ghosh*, John Martin, Yoshua Bengio, Marc G. Bellemare, Hugo Larochelle
NeurIPS Biological and Artificial RL Workshop 2019 (Oral)
We present the MEMENTO observation: that training a fresh agent which starts from the state that a trained agent plateaus can greatly improve performance. We show this manifests across a number of learning algorithms across all 60 games in the Atari Learning Environment. We demonstrate how this simple observation can induce a simple end-to-end agent which better avoids learning plateaus.
Dibya Ghosh*, Abhishek Gupta*, Justin Fu, Ashwin Reddy, Coline Devin, Benjamin Eysenbach, Sergey Levine
Preprint.
We present an algorithm (GCSL) which learns goal-reaching behaviors through iterative supervised learning. Drawing insights from imitation learning and hindsight experience replay, we show that a specific relabelling scheme for goals and actions induces a "dataset" of expert behavior. By using supervised learning, the algorithm avoids the optimization challenges present in value function methods and policy gradient schemes.
Dibya Ghosh, Abhishek Gupta, Sergey Levine
ICLR 2019
We present a representation learning algorithm (ARC) which attempts to optimize for functionally relevant elements of state. ARC relates distance between states in latent space with the actions required to reach the state, implicitly capturing system dynamics and ignoring uncontrollable factors. ARC is useful for exploration, features for policies, and for developing hierarchies.
Justin Fu*, Avi Singh*, Dibya Ghosh, Larry Yang, Sergey Levine
NeurIPS 2018
We present VICE, a method which generalizes inverse optimal control to learning reward functions from goal examples. By requiring only goal examples, and not demonstration trajectories, VICE is well suited for real-world robotics tasks, in which reward specification is difficult.
Dibya Ghosh, Avi Singh, Aravind Rajeswaran, Vikash Kumar, Sergey Levine
ICLR 2018.
We present a method for scaling model-free deep reinforcement learning methods to tasks with high stochasticity in initial state and task distributions. We demonstrate our method on a suite of challenging sparse-reward manipulation tasks that were unsolved by prior work.


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