This oft-parodied line originated in the 1988 film They Live. (The line was actually ad-libbed by hero and pro-wrestler "Rowdy" Roddy Piper.)
The "kick ass and chew bubblegum" quote is referenced quite often for laughs (word for word except for the one part where it's mangled, the reversal is common as many people find it flows more naturally); it's assumed all viewers should know it by name. This is some of the most obvious Lampshade Hanging you will likely find anywhere.
Although it was originally used as a Pre-Asskicking One-Liner, They Live was a deconstruction of the '80s in general and '80s action heroes in particular, so even there it likely wasn't meant to be entirely serious. In later references it generally indicates an Incoming Ham.  Not related to an inability to walk and chew gum at the same time.
 Seeing as gum hadn't been introduced to Japan yet, the chewy, doughy stuff makes an acceptable substitute.
- Kuwabara pulls this once in the dub of Yu Yu Hakusho, in the dark Tournament Arc. Shizuru is not impressed.
- Why Koga feels he should have been at the final fight in Inuyasha... until his friends tell him otherwise.

- From Marvel Zombies 3:
Aaron Stack: I have been programmed to eviscerate your repulsive squishy organic bits and chew gum.
 And I'm all out of bubblesmurf!"
- Inverted with a War Machine figure saying "I'm here to fire missiles and chew bubblegum. And I have plenty of missiles."

- In the Nodwick strip "Djinn and Chronic" in Dragon #288 (based on the Dungeons & Dragons "Arabian Nights" Days adventure Oasis of the White Palm), the heroes release a djinn to battle an efreet. The djinn announces "I'm here to kick tushes and grant wishes, and I'm all out of wishes!"
- Light and Dark The Adventures of Dark Yagami gives us "Imhere to sex up L and bake cup cakes and im all out of cupcakes which is why I need to bake them!", perhaps the most bizarrely worded version ever.
- Used and in Twillight Sparkle's awesome adventure just before the first big fight scene.
Applejack: Alright everyone, its time to chew bubble gums and kick plots.
- From the Megane 6.7 MSTing of Artemis' Lover:
Crow T. Robot: I'M STUCK IN THIS CRUMMY FANFIC, I CAN'T SPELL TO SAVE MY LIFE AND I'M ALL OUT OF BUBBLEGUM!
- From the Merlin fanfiction One Hundred:
Now, Arthur finished his We're-The-Knights-of-Camelot-and-We're-Here-To-Kick-Ass-and-Drink-Ale-And-We're-All-Out-Of-Ale speech, and the knights hoo-rah'd back at him, running off to strike down their foes.
- From Project Sunflower: Harmony:
Pinkie Pie: I've come here to kick flank and eat cupcakes. And I'm all out of cupca- Oh wait, here's one! [pulls cupcake out of her mane and eats it] Okay, now I'm out of cupcakes!
- There used to be a website hosting things like Spider-Man: Shush, and Avengers: Misassembled spoofing Marvel and DC crossover stories, using action figures.

- Yu-Gi-Oh!

- A pre-Team Four Star Dragon Ball Abridged take on the "Dead Zone" movie had a botched take on it:
Piccolo: Alright.
 I need to shop for more!"

- Humorously inverted in this◊ Professor Layton meme.
 And I'm all out of food.
Kyubey: Kyubey Kyubey Kyubey? note
Kyoko: Of course I'm not out of food, who do you think I am?
Brock: Oh, so that means I win.

Brock: Still isn't that funny.
- John Nada from They Live is the Trope Namer. He utters this line while entering a Bank infested with aliens disguised as tellers and security... in which he utters the quote from the top of this page.

- Used as a Stealth Pun in GI Joe The Rise Of Cobra: at one point, it's established that Duke really likes Dubble Bubble. Right before the Paris chase, he gives his last piece to Breaker.
- Invoked during Roddy Piper's appearance at a wrestling match featured in the Juggalo documentary A Family Underground.
- Anchorman: The Legend of Ron Burgundy has this great quote by Veronica Corningstone (Christina Applegate).
Corningstone: Because I am good at three things: Fighting, screwing, and reading the news. I've already done one of those today, so what's the other one gonna be? Huh?Ed Harken: Screwing?
 And Jack left town.
- In Proven Guilty, book 8 of The Dresden Files, we find this gem:
Chapter Thirty-five
I kicked the door open, staff held ready to fight, and shouted, "And I'm all outta bubble gum!"
Cue crickets.
- Although it's never explicitly referenced, an episode of Stargate SG-1 included a one-episode character shooting the hell out of a zombie while blowing bubbles with his gum.
- MythBusters. Invoked by Adam while Jamie is busy setting up their latest rig:
Adam: Mr Hyneman says it's time to bash some heads in, and chew some gum. And he's fresh out of gum.
 And I've just finished my milk.
 before fighting with Pitch.
- The episode The Outlaw (of Gor) made fun of this.
- And again during Godzilla vs. Megalon, with Crow substituting "sushi" for bubblegum.
- The team captain of Robot Wars contestant Diotoir ends their Extreme 1 introduction with this line.
- How I Met Your Mother: When Ted comes to help Lily and Marshall pack.

- "The Meddler" by the Subway Thugs, a street punk band, has the line during the intro.
- "Duke, You Used To Be Cool" by Miracle of Sound features the line, "Shit, I guess you found more gum" as an insult towards Duke's Badass Decay in Duke Nukem Forever.
- Sarah Bishop in Dino Attack RPG humorously referenced the original line with a BZP-friendly version: "I have come here to chew bubblegum and kick buttocks, and I'm all out of bubblegum!"
- In the BZPRPG: Asked why he came to Ga-Wahi, Hau merely utters: "I've come to see the sights and kick butt. And I'm all out of sights."
- Two examples from RuneScape:
- The description of the troll (named by the first thing they ate) Cliff is "He came down from the mountain to drink milk and kick butt... and he is all outta milk."

- The bubblegum line was quoted almost word-for-word by the main character in Duke Nukem 3D. Thanks to the "Weird Al" Effect, many people actually attribute this line to the Duke, rather than the earlier, comparatively less-known film.:
"It's time to kick ass and chew bubblegum, and I'm all out of gum."
- In Duke Nukem: Manhattan Project, the Big Bad has built a giant robot in Duke's image.
- Also used in the 2011 Duke Nukem Forever trailer. Near the end of the trailer as words are superimposed on the screen, two screens make mention to this. The first screen shows "...And He's Really...", the second screen (after a lengthy piss-off scene) says "Really", and the third screen shows "...All out of gum."
- Both the original and a subverted version are used in Jon St. Jon's promo for Magfest 2010.

- There is a Gunslinger boss from the Malta Group in City of Villains who greets your character with the line "Guess what? I'm all outta bubblegum!"
- Also, the badge description for the fifteen-month veteran badge in CoV reads, "You've spent fifteen months chewing bubblegum and kicking butt. You ran out of gum a long time ago."

- The online game AdventureQuest has this as one of the many, many cheesy Stock Phrases the Guardian Dragon uses when summoned.
- Guild Wars: One of Gwen's battle quotes: "...and I'm all out of mossgum!"
- World of Warcraft: "I have come from the frozen heart of Naxxramas to feast on souls and deliver a vicious threshing upon our sworn enemies — and I'm all out of souls."
- "Report to Vice Admiral Keller just northwest of here and let him know that you're all out of bubble gum."
- "It be time ta kick some arse an' drink double-rum! An' I almost be outta double-rum."
- "Came here to chew urchins and kick fin... and I'm all out of urchins"
- Blizzard loves this one.
- Warriors Orochi 2, the second game in a series of crossovers between Koei's Dynasty Warriors and Samurai Warriors, has this one from Sun Wukong: "I'm ready to paint the town red! And I'm all out of paint!"
- "Weird Al" Yankovic's Virus Alert game features the line, "I'm here to kick butt and chew bubblegum. And I'm all outta butt. Er, no, wait..."
 Lucky for you, I still have one stick left." The player character can use the very line in Redding, if he doesn't particularly care about the impression he makes on the sheriff.
- In Fallout: New Vegas a package of bubblegum can be found on a shelf in the Cottonwood Cove HQ Building, resting atop a box of shotgun shells. Very likely an invocation of the line, as Piper's character was brandishing a shotgun when making his announcement.
- Champions Online has a mission titled 'Chew Bubble Gum And'. To the development team's credit, the mission also contains multiple references to They Live.
- A variation in Destroy All Humans! 2: the Blisk sometimes say, "We have come to kick ass... and chew humans."

- Also, this is one of Tychus Findlay's Badass Boasts during his little rampage with The Odin.
- Roddy Piper's character in SmackDown! vs RAW 2008 uses a version of this. "I used to chew bubblegum and kick ass! But I gave up on chewing bubblegum a long time ago, so now I kick twice as much ass!'
- Used straight in One Must Fall 2097 with guest character Jazz Jackrabbit, "I'm here to kick butt and eat carrots and I'm all out of carrots!"
- In Cargo! The Quest for Gravity, one of the evil robot gods accuses the protagonist of not being much of an engineer because "all [she does] is kick arse and chew bubblegum."
- This trope is taken literally in Video Game/Ninjala, where you kick butt as ninja kids and chew bubblegum, and use it for other things. Inverted because you'll never run out of gum, and no one actually says the line.

- Said by Cookie Masterson in the start of episode seven of the 2011 release of You Don't Know Jack but with a different kind of gum. "I'm Cookie Masterson, and I came here to kick butt and chew gum. And I just ran out of chewing gum..."
- Certain guards in The Elder Scrolls Online give a version of this line.
Covenant Guard: I like to crush skulls and eat sweetrolls... and I've no more sweetrolls.

Elderly Doctor Proton: Plenty of gums, though.
- In Bob and George, Dr. Light mangles the line due to being really drunk in this comic.

- Referenced in Manly Guys Doing Manly Things: after a discussion between the Commander and Jared about how much of a nerd Duke Nukem actually is (giving as an example his habit of quoting old movies), Duke shows up and demonstrates said nerdiness:
Duke: "Hey dudes! It's time to watch this special edition director's cut of They Live and chew bubblegum."
Duke (winking at Jared): "And I'm all outta gum."  as a subtitle on its banner at TopWebComics.com.
- Parodied in The Non-Adventures of Wonderella, when the eponymous character gets pissed off at a sentient Target store:
Wonderella: I'm here to buy bubblegum and eat cookies... and you're all out of bubblegum.

- Parodied in Dragon Tails here.
Goldy: That's it, I'm stealing a one liner.
Lemuel: Actually, I've got another pack of gum in my bag.
Goldy: Uh... ta.-  The gum is actually a high power explosive, one of the few inventions created by the resident incompetent Mad Scientist (Bluey) that works as it's intended to.
- Also parodied in this Ansem Retort comic. Justified in that it's perfectly in-character for Sora.
- The MS Paint Adventures series Problem Sleuth pairs a variant with Sesquipedalian Loquaciousness when, in a donation-sponsored bonus comic, Pickle Inspector attempts to save the day with a desk fort.

- Earlier, in the actual "canon" storyline, there was this one:
- Today Nothing Happened had a semi-filler strip doing the usual subversion (only with dishes).
- In Pegwarmers, Deadpool parodied it here.
- The usual joke gets a little technical in this statement by CEO Duke Nukem, as reported by Penny Arcade.
In a prepared statement, CEO Duke Nukem said that it was "time to liquidate non performing assets and chew gum, but that gum supplies were insufficient at this juncture."
- If you scroll enough to the top-left in this xkcd, you find someone saying "I came here to chew bubblegum... and I'm all out of bubblegum."
- Parodied in this strip.
- Parodied in Allen the Alien; Allen mangles it when he is drunk.
- Educomix uses it in true Dada Comics style in this strip.
 And we're not really here to chew gum, we're only here to destroy Ecotologist equipment.
- Tooth Paste For Dinner provides the most meta possible version of this: Thing Doers.
- Referenced in a page title in Commander Kitty. Naturally, it's a page where much asskicking ensues.
- On Skin Horse, Moustachio gets an Antiquated Linguistics version of the line:
Hullcrusher: What exactly is your function?
Moustachio: I breach hulls & collect pop-corn tins, and I am all out of pop-corn.
- Referenced by Trope Namer Roddy Piper on Twitter by sending a tweet which said "Warning, out of bubble gum"
- In early February 2011, when ICANN assigned the last I Pv 4 /8s, the line mutated for a time into "I'm here to kick ass and assign I Pv 4 addresses... and I'm all out of I Pv 4 addresses!"
- This trope is used by SF Debris in his review of the Star Trek: Enterprise episode "Regeneration", riffing on the concept of heavily armed scientific expeditions.
- "I'm here to measure soil toxicity and kick ass, and I'm all out of samples! *makes machine gun noises*"
- In Super Powereds, Angela has a variant when she's getting ready for the Intermurals.
Angela: Have no fear, little brother.
Shane: Let me guess, you're all out of bubblegum.
Angela: Nope, got a whole pack in my pocket. I can do both, that's how much of a badass I am. - In Cracked's list of the "19 T-Shirts That Make Weird Assumptions About Women", there was a T-shirt that says, "Warning: This girl is protected by a smokin' hot millwright and I'm not afraid to use him."
This shirt expresses pretty much the same sentiment, but more directly. The best thing about it was that I mistook a "millwright," a person who builds mills or maintains mill machinery, for a "milliner," a person who makes women's hats, which improves it roughly 1,000 percent.  And he's all out of decorative feathers."

Col.  I'm all out of bubblegum.
[General Jackinoff nods for reasons you really don't want to know]
- Numbuh Four of Codename: Kids Next Door also referenced the quote in "Operation: U.N.C.O.O.L.", with chewy pellets instead of gum. (The episode also featured zombies, so it fits.)
- An episode of The Real Ghostbusters had Peter Venkman say "I'm here to chew bubblegum and bust ghosts! And I'm all out of bubblegum!"
- From the King of the Hill episode "The Texas Skilsaw Massacre", and Hank's rage-addicted new friend Big Jim.

- In the Beware the Batman episode "Instinct", Professor Pyg greeted the Batman like this:
Professor Pyg: We've been meaning to invite you over for tea and a good old-fashioned pummeling; sadly, we're all out of tea!
- In the episode "The Bellicose Proxy" of The Venture Bros., Rose shows St. Cloud how to do this line properly:
St. Cloud: "I am Augustus St. Cloud, arch-nemesis of the Quizboy. I'm here to bust things up and chew bubblegum. And I find bubblegum unpleasant."Rose: "You want to hurt my Billy?! [...]  And I just took my Humira."note
- Reggie Fils-Aime, Nintendo of America head honcho, became an Internet dear when in 2004 he uttered this gem during Nintendo's E3 conference: "My name is Reggie, I'm about kicking ass, I'm about taking names, and we're about making games". Of course, the imageboards had a field trip with that... and Reggie saw it was good PR as he's been a source of one-liners since then. His body is ready.


{% extends 'delhivery_base.html' %} {% set active_page = 'find_tasks' %} {% block delhivery_content %}
We will help you find yor tasks with real time experience


Note
The purpose of this section is not to teach Object-Oriented Programming but simply to give an indication of what can be done using Object-Oriented Programming in Reeborg’s World.
Let’s assume you start with an empty world. You can create a robot at the standard location (x=1, y=1) facing towards the East, and have it take one step with the following program:
reeborg = UsedRobot()
reeborg.move()
This might explain what we mentioned at the beginning when we introduced Reeborg: it has an oil leak and is broken in many ways. This is not surprising given that it is a UsedRobot and not a NewShinyRobot.
Now, sometimes, we might want to have Reeborg start from a different location, facing in a different way … and perhaps carrying some tokens (but not other objects). Try the following:
reeborg = UsedRobot(2, 3, 'w', 4)
while reeborg.carries_object("token"):
put()
reeborg.turn_left()
reeborg.move()
Instead of 'w', you might want to try 'e', 's', 'n'. I’m sure you can figure out what they mean.
Time to try something different. By the way, you may have noticed that there’s no pictures in this section. This is intentional: I want for you to try different things and just give you pointers as to what you can try.
reeborg = UsedRobot(2, 3, 'w', 4)
reeborg.set_model(0) # The original! :-)
while reeborg.carries_object("token"):
put()
reeborg.turn_left()
reeborg.move()
karel = UsedRobot(5, 5, 'n')
karel.set_model(3)
karel.turn_left()
karel.move()
# now for a surprise!
move()
Notice the last move() command? Take note of who moves and I will explain at the very end - provided you are still interested by then.
Try the following:
class BetterRobot(UsedRobot):
def turn_right(self):
self.turn_left()
self.turn_left()
self.turn_left()
reeborg = BetterRobot()
reeborg.turn_right()
So far, so good … but not much of an improvement. We can do better.
Before I show you the code required to make Reeborg turn right just as easily as it turns left, I need to explain three different implementation details of Reeborg’s World.
First, when you see a robot executing commands, its program has long finished its execution. Each time some specific action is performed, a recording of the state of the entire world is done without anything happening on the screen. Once the program has finished its execution, the recording is played back to you which you then see as an animation. Thus, if we are to design some new commands, we will need to somehow record the state of the world, and do it only once so that it appears to be done in a single step, and not having right turns being three left turns.
Secondly, when you see the oil leak being drawn, it is being drawn from one position to the next, as a straight line segment. It also is drawn is such a way that you can see where Reeborg has made a single turn or three turns, and if it retraced its steps, as lines are drawn at slightly different location depending on Reeborg’s direction of movement.
Third … well, I’ll start by telling you a little story, and then give you the real explanation.
Reeborg has a brain and a body. It does not make much sense to talk about the orientation of its brain … but it does when it comes to its body. Thus, its body can be assigned coordinates like x and y as well as an orientation. In Object-Oriented notation, we will refer to this as
self.body.x
self.body.y
self.body._orientation
instead of the usual
self.x
self.y
self._orientation
Now, that’s the nice story. And if you are familiar with Object-Oriented programming with Python, you are probably telling yourself that this is a very much unnecessary complication.
The real explanation is much more complicated, and may risk to bore you, but it will be brief.
Note
Python programmers use a convention where variable names that start with an underscore, like _prev_x are meant to indicate that they are “private” and should normally not be changed by another programmer.
Reeborg’s code was first written in Javascript. And you can use Javascript to write programs for Reeborg, just as easily as you can using Python.
Using Brython, I wrote a class that communicates with the Javascript “backend”. If I had written the code the second way (self.x instead of self.body.x), when I would have changed the value of self.x for a move() function … the object to which self.x would have referred to would no longer be the coordinate of a robot, but rather an integer.
However, by writing the code the way I did, self.body refers to a Javascript object, and self.body.x refers to an attribute of this object. Changing this attribute does not change what object self.body is referring to.
Fourth, orientation is actually an integer taking the values 0 to 3.
So, let’s put these four ingredients together to write a better robot that can properly turn right.
class RepairedRobot(UsedRobot):
def turn_right(self):
# save previous values to know from where to start drawing
self.body._prev_orientation = self.body._orientation
self.body._prev_x = self.body.x
self.body._prev_y = self.body.y
# mimic two previous left turns for prior orientation
self.body._prev_orientation += 2
self.body._prev_orientation %= 4
# do right turn
self.body._orientation += 3
self.body._orientation %= 4
# record the new state of the world only once!
RUR.rec.record_frame()
Try it out!
By the way, if you wonder how one could have possibly guessed which names to use for the various attributes, just read on and you will find out how.
Try the following:
reeborg = UsedRobot()
reeborg.body._is_leaky = False
reeborg.move()
reeborg.body._is_leaky = True
reeborg.move()
reeborg.body._is_leaky = False
reeborg.move()
reeborg.body._is_leaky = True
reeborg.move()
So, this tells us enough to see how to implement a robot whose leak can be fixed at will.
class RepairedRobot(UsedRobot):
def __init__(self, x=1, y=1, orientation='e', tokens=0, leaky=False):
super().__init__(x=x, y=y, orientation=orientation, tokens=tokens)
self.body._is_leaky = leaky
fixed = RepairedRobot(3, 3)
leaky = RepairedRobot(5, 5, leaky=True)
fixed.move()
leaky.move()
We saw a clumsy way to have Reeborg determine if it was facing South or not. Here’s a better way:
class CompassNeedle(UsedRobot):
def is_facing_south(self):
return self.body._orientation == RUR.SOUTH
reeborg = CompassNeedle()
while not reeborg.is_facing_south():
reeborg.turn_left()
So now you know how to fix Reeborg.
Warning
The following is for those that are really curious and not afraid to confront the unknown.
Reeborg’s code is on Github. However, you do not need to go there to explore the code as I wrote some convenience functions for you. For example, running the following program:
r = UsedRobot()
dir_js(r)
dir_js is a Javascript function, understood by Python/Brython, that I wrote to enable you to see an object’s methods and attributes. Right now, it does not tell us much. Here is what I get when I do this:
__class__
body
Note
I use a single letter r for the robot name as this is a very short program and I don’t need a descriptive name.
We do not know if they are methods or attributes. __class__ starts and ends with two underscore characters; this is a convention in the Python world to denote some internal Python code that is mostly reserved for advanced programmers. The other is body. So, we know that r.body is something. Run the following code:
r = UsedRobot()
dir_js(r.body)
You should see something like:
x
y
objects
orientation
_is_leaky
_prev_x
_prev_y
_prev_orientation
which you will likely recognize from the previous explanation.
Note that we don’t see any methods, only attributes. To see the actual methods, we need to switch the language to Javascript (you can do so at the very top of Reeborg’s World.)
Remember when you ran this code?
r = UsedRobot()
dir_js(r)
We are going to do the equivalent with Javascript.
At the very top of the Reeborg’s World window, click on Additional options and select Javascript instead of Python. Then run the following code:
var r = new UsedRobot();
dir_js(r);
Here is what I see when I do this:
body
at_goal()
at_goal_orientation()
build_wall()
front_is_clear()
has_token()
is_facing_north()
move()
put()
token_here()
right_is_clear()
object_here()
take()
turn_left()
So, nothing that starts and end with a double underscore, and we see body as we had in the Python code, but will also see some familiar methods like at_goal(), move() and many others.
Now we are ready to look at some code.
Do this!
Execute the following Javascript code and look at the printed result.
var r = new UsedRobot();
view_source(r.turn_left);
Make sure the code is exactly as written above. Note that I use view_source instead of dir_js which, as it turns out, would not help me at all in this case.
Based on the result that I see printed,
function () {
RUR.control.turn_left(this.body);
}
my next guess is to execute the following.
view_source(RUR.control.turn_left);
After doing so, I see the following:
function (robot){
"use strict";
robot._prev_orientation = robot._orientation;
robot._prev_x = robot.x;
robot._prev_y = robot.y;
robot._orientation += 1; // could have used "++" instead of "+= 1"
robot._orientation %= 4;
RUR.control.sound_id = "#turn-sound";
RUR.rec.record_frame("debug", "RUR.control.turn_left");
}
So, this is the actual code that makes Reeborg turn left. As mentioned above, you might see something slightly different, so you should really try on your own.
So now you know how to get at the secret code powering Reeborg’s World without having to look for the source code repository.
Reeborg’s World has been designed right from the start to work with multiple robots AND to make it easier for beginners to write simple programs with only one robot. Robots are actually included in a Javascript Array (similar to a Python list) in the world description and an instruction like move() refers to the zeroth element of this array.
When you start with an empty world, the robot array is empty. As you create robot, they get added, with the first one being the zeroth element. This is why, in the first example above where we have two robots, move() is equivalent to reeborg.move().


Lorem Ipsum
Adam Shmitz, October 17, 2014Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into […]


I am a student at the Universidad de los Andes in Bogotá, Colombia. I will be graduating in October 2019.
I am currently enrolled in a double bachelors degree at the Universidad de los Andes. On my free time I like to carry out online courses to acquire skills and learn new things.
I love learning new things, coding, meeting new people, travelling around the world and playing sports.
Right now I am interested in Machine Learning and Big Data.
I am constantly working on acquiring new abilities. I'm a fast learner and will be happy to learn new technologies.


Welcome to Learn2Clean’s documentation¶
Learn2Clean: The Python library for optimizing data preprocessing and cleaning pipelines based on Q-Learning
Learn2Clean is a Python library for data preprocessing and cleaning based on Q-Learning, a model-free reinforcement learning technique. It selects, for a given dataset, a ML model, and a quality performance metric, the optimal sequence of tasks for preperaring the data such that the quality of the ML model result is maximized.
In Learn2CLean, various types of representative preprocessing techniques can be used for:
Normalization. Min-Max (MM), Z-score (ZS), and decimal scale normalization (DS);
Feature selection. based on a user-defined acceptable ratio of missing values (MR), removing collinear features (LC), using a wrapper subset evaluator (WR), and a model-based classifier for feature selection (Tree-Based or SVC);
Imputation. Expectation-Maximization (EM), K-Nearest Neighbours, Multiple Imputation by Chained Equations (MICE), and replacement by the most frequent value (MF);
Outlier detection. Inter Quartile Range (IQR), the Z-score-based method (ZSB), Local Outlier Factor (LOF);
Deduplication. Exact duplicate (ED) and approximate duplicate (AD) detection based on Jaccard similarity distance;
Consistency checking. Two methods based on constraint discovery and checking (CC) and pattern checking (PC).


|
Dendro
5.01
Dendro in Greek language means tree. The Dendro library is a large scale (262K cores on ORNL's Titan) distributed memory adaptive octree framework. The main goal of Dendro is to perform large scale multiphysics simulations efficeiently in mordern supercomputers. Dendro consists of efficient parallel data structures and algorithms to perform variational ( finite element) methods and finite difference mthods on 2:1 balanced arbitary adaptive octrees which enables the users to perform simulations raning from black holes (binary black hole mergers) to blood flow in human body, where applications ranging from relativity, astrophysics to biomedical engineering.
|
The class that manages the octree mesh that support FEM computations. Note that this file is a refactored version from Dendro4 which is changed to support Dendro-5.0 Currently we use mesh based FEM computations but in future we will move towards the mesh - free FEM computation methods. More...
#include "dendro.h"
#include <iostream>
#include <vector>
#include "mpi.h"
#include "mesh.h"
#include "parUtils.h"
#include "testUtils.h"
#include "asyncExchangeContex.h"
#include "oct2vtk.h"
#include "odaUtils.h"
#include "matRecord.h"
#include <assert.h>
#include "oda.tcc"
Go to the source code of this file.
Classes | |
| struct | ot::LoopCounter |
| : Simple structure to keep the loop counters More... | |
| class | ot::DA |
Namespaces | |
| ot | |
| Simple class to manage async data transfer in the ODA class. | |
Macros | |
| #define | VECType DendroScalar |
| #define | MATType DendroScalar |
Enumerations | |
| enum | ot::DA_FLAGS::LoopType { ALL, WRITABLE, INDEPENDENT, W_DEPENDENT, W_BOUNDARY, LOCAL_ELEMENTS, PREGHOST_ELEMENTS, POSTGHOST_ELEMENTS } |
| loop flags, ALL : Loop over all the elements (note here we loop only on the local + level 1 ghost elements). WRITABLE: Loop over INDEPENDENT U W_DEPENDENT INDEPENDENT : Loop over all the local elements which DOES NOT point to any ghost node region. W_DEPENDENT : Loop over all local elements which has AT LEAST ONE node which point to ghost node region W_BOUNDARY : Loop over all the local elements which is on the domain boundary. More... | |
| enum | ot::DA_FLAGS::BdyType { X_MIN, X_MAX, Y_MIN, Y_MAX, Z_MIN, Z_MAX } |
| enum | ot::DA_FLAGS::Refine { DA_NO_CHANGE, DA_REFINE, DA_COARSEN } |
| contains the refine flags. DA_NO_CHANGE : no change needed for the octant DA_REFINE : refine the octant DA_COARSEN: coarsen the octant. | |
| enum | WriteMode { SET_VALUES =0, ADD_VALUES } |
| enum | ot::DAType { OCT, PETSC } |
| : DA type OCT: uses Dendro DA and PETSC uses petsc based DA | |
| enum | ot::MVECType { MESH_BASED, MESH_FREE } |
| : denotes the type of the matvec being computed, MESH_BASED - denotes the MatVec computation using mesh data structures. MESH_FREE - denotes the MatVec computation without using mesh data structures. | |
The class that manages the octree mesh that support FEM computations. Note that this file is a refactored version from Dendro4 which is changed to support Dendro-5.0 Currently we use mesh based FEM computations but in future we will move towards the mesh - free FEM computation methods.
Distributed Array (DA) methods currently uses ot::Mesh class to provide interface to write FEM loops.
X_MIN : boundary of the x min on the computational domain. X_MIN : boundary of the x min on the computational domain
Y_MIN : boundary of the y min on the computational domain Y_MIN : boundary of the y min on the computational domain
Z_MIN : boundary of the z min on the computational domain Z_MIN : boundary of the z min on the computational domain
loop flags, ALL : Loop over all the elements (note here we loop only on the local + level 1 ghost elements). WRITABLE: Loop over INDEPENDENT U W_DEPENDENT INDEPENDENT : Loop over all the local elements which DOES NOT point to any ghost node region. W_DEPENDENT : Loop over all local elements which has AT LEAST ONE node which point to ghost node region W_BOUNDARY : Loop over all the local elements which is on the domain boundary.
LOCAL_ELEMENTS : Loop over local elements of the mesh PREGHOST_ELEMENTS : Loop over pre ghost elements. POSTGHOST_ELEMENTS : Loop over post ghost elements


Objectives & Principles
Principles of the Network
The Network has its principles with basic guidelines that dictate the activity of the same, they are fundamental and can be changed only with an unanimous clear vote by the whole Council:
A) The Network was born from Students for Students;
B) The daily rules of civil coexistence apply;
C) Promotions must have a system that is fair to all;
D) We are all equal before the rules, nobody is allowed to violate them;
E) Zero entries, zero exits. Any revenues must be invested immediately in the Network;
F) The Admin will always stick to non-partisan and non-denominational behavior.
Objectives of the Network


|
GPGPU-Sim
|
Go to the source code of this file.
Classes | |
| struct | array_inputs |
| const int activity =0 |
Definition at line 199 of file arch_const.h.
| const double AF = 0.5 |
Definition at line 51 of file arch_const.h.
| const double archi_F_sz_nm = 90.0 |
Definition at line 48 of file arch_const.h.
| const int backComSize =5 |
Definition at line 200 of file arch_const.h.
| const int BTBEntries =4096 |
Definition at line 192 of file arch_const.h.
| const int BTBTagSize =16 |
Definition at line 193 of file arch_const.h.
| const int cachePorts =200 |
Definition at line 201 of file arch_const.h.
| const int choiceCtrBits =2 |
Definition at line 202 of file arch_const.h.
| const int choicePredictorSize =8192 |
Definition at line 203 of file arch_const.h.
| const double CLOCKRATE = 1.2*1e9 |
Definition at line 50 of file arch_const.h.
| const int commitWidth =8 |
Definition at line 206 of file arch_const.h.
| const int cpx_arbassoc =1 |
Definition at line 179 of file arch_const.h.
| const int cpx_arbblocksize =2 |
Definition at line 180 of file arch_const.h.
| const int cpx_arbsize =128 |
Definition at line 178 of file arch_const.h.
| const int cpx_bufferassoc =1 |
Definition at line 174 of file arch_const.h.
| const int cpx_bufferblocksize =32 |
Definition at line 175 of file arch_const.h.
| const int cpx_buffersize =1024 |
Definition at line 173 of file arch_const.h.
| const int cpx_numarb =8 |
Definition at line 181 of file arch_const.h.
| const int CPX_NUMBER_INPUT_PORTS_CROSSBAR = 5 |
Definition at line 169 of file arch_const.h.
| const int CPX_NUMBER_OUTPUT_PORTS_CROSSBAR = 8 |
Definition at line 170 of file arch_const.h.
| const int CPX_NUMBER_SIGNALS_PER_PORT_CROSSBAR =150 |
Definition at line 171 of file arch_const.h.
| const int cpx_numbuffer =8 |
Definition at line 176 of file arch_const.h.
| const int data_width = 64 |
Definition at line 75 of file arch_const.h.
| const int dcache_write_buffers =8 |
Definition at line 101 of file arch_const.h.
| const int dcacheassoc =4 |
Definition at line 99 of file arch_const.h.
| const int dcacheblocksize =32 |
Definition at line 100 of file arch_const.h.
| const int dcachesize =32768 |
Definition at line 98 of file arch_const.h.
| const int decodeWidth =8 |
Definition at line 207 of file arch_const.h.
| const unsigned int dev_type = 0 |
Definition at line 49 of file arch_const.h.
| const int dfqassoc =1 |
Definition at line 138 of file arch_const.h.
| const int dfqblocksize =16 |
Definition at line 139 of file arch_const.h.
| const int dfqsize =1024 |
Definition at line 137 of file arch_const.h.
| const int dispatchWidth =8 |
Definition at line 208 of file arch_const.h.
| const int dtlbassoc =0 |
Definition at line 95 of file arch_const.h.
| const int dtlbblocksize =8 |
Definition at line 96 of file arch_const.h.
| const int dtlbsize =512 |
Definition at line 94 of file arch_const.h.
| const bool embedded = false |
Definition at line 53 of file arch_const.h.
| const int fetchWidth =8 |
Definition at line 209 of file arch_const.h.
| const int globalCtrBits =2 |
Definition at line 214 of file arch_const.h.
| const int globalHistoryBits =13 |
Definition at line 215 of file arch_const.h.
| const int globalPredictorSize =8192 |
Definition at line 216 of file arch_const.h.
| const bool homogeneous_cores = true |
Definition at line 55 of file arch_const.h.
| const bool homogeneous_L2s = true |
Definition at line 60 of file arch_const.h.
| const bool homogeneous_L3s = true |
Definition at line 62 of file arch_const.h.
| const int IBassoc = 0 |
Definition at line 107 of file arch_const.h.
| const int IBblocksize = 4 |
Definition at line 108 of file arch_const.h.
| const int IBsize = 64 |
Definition at line 106 of file arch_const.h.
| const int icache_write_buffers =8 |
Definition at line 118 of file arch_const.h.
| const int icacheassoc =4 |
Definition at line 91 of file arch_const.h.
| const int icacheblocksize =32 |
Definition at line 92 of file arch_const.h.
| const int icachesize =32768 |
Definition at line 90 of file arch_const.h.
| const int IFBassoc =0 |
Definition at line 112 of file arch_const.h.
| const int IFBblocksize =4 |
Definition at line 113 of file arch_const.h.
| const int IFBsize =128 |
Definition at line 111 of file arch_const.h.
| const int instruction_length = 32 |
Definition at line 74 of file arch_const.h.
| const int interconnect_projection_type = 0 |
Definition at line 68 of file arch_const.h.
| const int issueWidth =1 |
Definition at line 210 of file arch_const.h.
| const int itlbassoc =0 |
Definition at line 87 of file arch_const.h.
| const int itlbblocksize =8 |
Definition at line 88 of file arch_const.h.
| const int itlbsize =512 |
Definition at line 86 of file arch_const.h.
| const int L1_property = 0 |
Definition at line 58 of file arch_const.h.
| const int L2_property = 2 |
Definition at line 59 of file arch_const.h.
| const int l2cacheassoc =16 |
Definition at line 144 of file arch_const.h.
| const int l2cacheblocksize =64 |
Definition at line 145 of file arch_const.h.
| const int l2cachesize =262144 |
Definition at line 143 of file arch_const.h.
| const int l2dirassoc =0 |
Definition at line 149 of file arch_const.h.
| const int l2dirblocksize =2 |
Definition at line 150 of file arch_const.h.
| const int l2dirsize =1024 |
Definition at line 148 of file arch_const.h.
| const bool L3_property = 2 |
Definition at line 61 of file arch_const.h.
| const int LFSTSize =1024 |
Definition at line 194 of file arch_const.h.
| const int localCtrBits =2 |
Definition at line 220 of file arch_const.h.
| const int localHistoryBits =11 |
Definition at line 221 of file arch_const.h.
| const int localHistoryTableSize =2048 |
Definition at line 222 of file arch_const.h.
| const int localPredictorSize =2048 |
Definition at line 223 of file arch_const.h.
| const int LQEntries =32 |
Definition at line 195 of file arch_const.h.
| const int lsqassoc =0 |
Definition at line 133 of file arch_const.h.
| const int lsqblocksize =8 |
Definition at line 134 of file arch_const.h.
| const int lsqsize =512 |
Definition at line 132 of file arch_const.h.
| const double Max_area_deviation = 50 |
Definition at line 63 of file arch_const.h.
| const double Max_dynamic_deviation =50 |
Definition at line 64 of file arch_const.h.
| const int number_cache_levels = 3 |
Definition at line 57 of file arch_const.h.
| const int number_of_cores = 8 |
Definition at line 43 of file arch_const.h.
| const int number_of_L2s = 1 |
Definition at line 44 of file arch_const.h.
| const int number_of_L3s = 1 |
Definition at line 45 of file arch_const.h.
| const int number_of_NoCs = 1 |
Definition at line 46 of file arch_const.h.
| const int numIBEntries = 64 |
Definition at line 105 of file arch_const.h.
| const int numPhysFloatRegs =256 |
Definition at line 187 of file arch_const.h.
| const int numPhysIntRegs =32 |
Definition at line 188 of file arch_const.h.
| const int numROBEntries =192 |
Definition at line 189 of file arch_const.h.
| const int opcode_length = 8 |
Definition at line 72 of file arch_const.h.
| const int opt_area = 0 |
Definition at line 67 of file arch_const.h.
| const int opt_dynamic_power = 1 |
Definition at line 65 of file arch_const.h.
| const int opt_lakage_power = 0 |
Definition at line 66 of file arch_const.h.
| const int pcx_arbassoc =1 |
Definition at line 164 of file arch_const.h.
| const int pcx_arbblocksize =2 |
Definition at line 165 of file arch_const.h.
| const int pcx_arbsize =128 |
Definition at line 163 of file arch_const.h.
| const int pcx_bufferassoc =1 |
Definition at line 159 of file arch_const.h.
| const int pcx_bufferblocksize =32 |
Definition at line 160 of file arch_const.h.
| const int pcx_buffersize =1024 |
Definition at line 158 of file arch_const.h.
| const int pcx_numarb =5 |
Definition at line 166 of file arch_const.h.
| const int PCX_NUMBER_INPUT_PORTS_CROSSBAR = 8 |
Definition at line 154 of file arch_const.h.
| const int PCX_NUMBER_OUTPUT_PORTS_CROSSBAR = 9 |
Definition at line 155 of file arch_const.h.
| const int PCX_NUMBER_SIGNALS_PER_PORT_CROSSBAR =144 |
Definition at line 156 of file arch_const.h.
| const int pcx_numbuffer =5 |
Definition at line 161 of file arch_const.h.
| const int RASSize =16 |
Definition at line 196 of file arch_const.h.
| const int reg_length = 5 |
Definition at line 73 of file arch_const.h.
| const int regfileassoc =1 |
Definition at line 122 of file arch_const.h.
| const int regfileblocksize =18 |
Definition at line 123 of file arch_const.h.
| const int regfilesize =5760 |
Definition at line 121 of file arch_const.h.
| const int regwinassoc =1 |
Definition at line 126 of file arch_const.h.
| const int regwinblocksize =8 |
Definition at line 127 of file arch_const.h.
| const int regwinsize =256 |
Definition at line 125 of file arch_const.h.
| const int renameWidth =8 |
Definition at line 211 of file arch_const.h.
| const int SQEntries =32 |
Definition at line 197 of file arch_const.h.
| const int SSITSize =1024 |
Definition at line 198 of file arch_const.h.
| const bool temperature = 360 |
Definition at line 56 of file arch_const.h.
| const int umRobs =1 |
Definition at line 190 of file arch_const.h.
| const double Woutdrivern =60*0.09 |
Definition at line 229 of file arch_const.h.
| const double Woutdriverp =100 * 0.09 |
Definition at line 230 of file arch_const.h.
| const double Woutdrvnandn =30 *0.09 |
Definition at line 225 of file arch_const.h.
| const double Woutdrvnandp =12.5 *0.09 |
Definition at line 226 of file arch_const.h.
| const double Woutdrvnorn =7.5*0.09 |
Definition at line 227 of file arch_const.h.
| const double Woutdrvnorp =50 * 0.09 |
Definition at line 228 of file arch_const.h.


HintFrameExample.html
You are seeing text contained in a
remote html file
. Using frames to display external URLs is a very useful technique for displaying long hints while keeping the initial XML file small.


All tours are fully supported and travel from one beautiful 4 star inn to another. Each tour region is specially selected for historic value, eye candy, cycling terrain, and great lodging.
Each tour is limited to 20 cyclists. This allows the group to become very close and spend a lot of time with their tour leader. The tours are geared for the amateur cyclist, with no daily ride over 60 miles.
Follow our nation’s most storied highway. See the sights made famous by James Dean, Dennis Hopper and Peter Fonda.
Explore the largest watershed system in our country.
The Blue Ridge Parkway is America’s Narrowest National Park. It traverses the Scenic Appalachian Mountains through North and South Carolina.
Starting in historic Gettysburg PA, you visit several major battlefields of the Civil War.
Ride from Anchorage Alaska through the wilds of Alaska. Refill your water bottles from a glacial stream and bicycle above the tree line.
Ride and visit a mountain biker’s paradise.


You have a new VM Message from John Smith
Message Format: Audio
Message Length: 03m 09secs
Date Received: 28/11/2019
Message Preview - " This is John calling to ..."
Listen to full audio using the below link
Privileged/Confidential Information may be contained in this message. If you have any questions about the VM service, contact our support team.
You are receiving Messages from connections digest emails.
This email was intended for {firstname} {lastname}. Learn why we included this.
© LinkedIn Ireland Unlimited Company, Wilton Plaza, Wilton Place, Dublin 2. LinkedIn is a registered business name of LinkedIn Ireland Unlimited Company. LinkedIn and the LinkedIn logo are registered trademarks of LinkedIn.


Inline_response_200_1
- Resources : List
A multi-valued list of complex objects containing the requested resources.
- itemsPerPage : Integer
The number of resources returned in a list response page.
- schemas : List
Contains a list of one or more URIs that indicate included SCIM schemas that are used to indicate the attributes contained within a resource.
- startIndex : Integer
The 1-based index of the first result in the current set of list results.
- totalResults : Integer
The total number of results returned by the list or query operation.


Known as Corone by the Venetians and Ottomans, the town of Koroni sits on the southwest peninsula of the Peloponnese on the Gulf of Messinia in southern Greece.
The impressive Venetian castle houses part of this attractive town which livens up at night.
Works to the breakwater here are on-going.
The town quay in general is too shallow for docking (photo courtesy of SY DeDanann who visited here in 2016) however there may be space right at the end of the NE breakwater.
Failing that, yachts must anchor off the beach where holding is good (in mud). Take care close to the breakwater where there are many stray boulders.
There is good shelter here from the prevailing wind.
In settled weather a picturesque spot to drop the hook is just below the castle walls on the eastern side of the harbour breakwater. Note that improvement works to the breakwater are on-going.
Currently there is no water or fuel available to cruisers.
Last updated September 2016.


Reedsburg city officials approve ordinance that bans vaping in public places
REEDSBURG, Wis. - The city of Reedsburg has approved a new ordinance that bans vaping and e-cigarettes from a number of public places in the city.
The Common Council approved the measure unanimously at Monday night's meeting.
A city clerk said e-cigarettes are no longer allowed anywhere normal cigarettes are not allowed.


Sponsored by codeship.io
Andreas Tiefenthaler - Gem of the month
Tony Bangratz - Making your tests faster
Clemens Helm - Continuous deployment
Markus Prinz - Vagrant
Aaron Cruz - Vagrant Demo
Brakeman is a security scanner for Ruby on Rails applications.
It statically analyzes Rails application code.
Runs nicely with Jenkins and other CI platforms.
So what is new?
brakeman-min: 4 instead of 13 required gems.
Support for ignoring warnings.
Mass assignment to dangerous attributes included in attr_accessible.
http_basic_authenticate_with - checks for hard coded passwords.
a lot more: see http://brakemanscanner.org/blog/2013/07/17/brakeman-2-dot-1-0-released/
gem install brakeman
gem “brakeman”, :require => false
in your RAILS_ROOT run: brakeman
-o creates text, html, tabs(used for Jenkins), csv
-s supersafe_method suppresses warnings.
-w{1,2,3} sets the confidence level. (1 Weak, 2 Medium, 3 High)
-x DefaultRoutes specifies which tests to run.
use it as a library: Brakeman.run :app_path => “my/app”
Help and advisory but not an insurance that your code is safe.
@pxlpnk


Human Pose Detecting Model Training Tool Using PoseNet
Status:
Collect Data
Save Machine Model
Train
Pose Label:


! We will use the MP3 format at the moment because this one is the most supported by the browsers, you can change it to your liking !


--- layout: archive ---
Kinnee’s research investigates queer space and voice assistant technologies. More specifically, Kinnee uses archival, qualitative, and design research methods to ask questions about how AI understands and constructs Queer lives and spaces. Their work aims to bring people towards better understandings of themselves by designing technological systems that foster human connections across time, place, and space.


March 2017
A website redesign for the UCSD on-campus climbing gym.
web, responsive, mobile-friendly, static, design, COGS 187B
June 2016
CaptionQuest is a web game built for mobile devices. Users caption random images and receive points for the most creative captions.
web, mobile, node.js, COGS 120
June 2016
A website redesign for Wild Willow Farms, a local San Diego farm that aims to educate the community about farming.
web, responsive, mobile-friendly, static, design, ENG 100D
December 2015
Byte is a web app that aims to solve the problem of not making time for your friends. Send your friend an in-byte and the app will help schedule a meet up.
web, responsive, mobile, COGS 187A
June 2015
Pied Piper is a web-app that visualizes housing data and helps users find homes close to their workplace.
web, data visualization, node.js, COGS 121


Design and developing business applications for transportation market. Deployment of software written in Python on Linux and Google Cloud servers. Gathering improvements. Consultation with system Administrators. Consultation with Android application developers and designers in company.
Providing services for individual and institutional clients. Support, help-desk. Supporting larger projects, governmental auctions. First level of equipment support. Retail store manager.
Deployment of Appia Auction System for government institutions (Municipal of Rzeszow, Sport Centre of Bialystok). Support for government agencies and construction industry.
Finished four-tier music school in Jaroslaw


is hexametaphosphate in tooth paste
Crest Dental Oral Health Professional Resources at dentalcare.com ...
Product: Crest Pro-Health Toothpaste. Archila L. Antigingivitis efficacy of a stabilized stannous fluoride/sodium hexametaphosphate dentifrice in subjects .
http://canada.dentalcare.com/en-US/publication-search/search.jspx?product=Crest+Pro-Health+Toothpaste&status=1
Modern Stannous Fluoride Dentifrice - Burkhart Dental Supply
which is more effective than the Crest toothpaste first marketed in the 1950's that also contained stannous fluoride. It also contains sodium hexametaphosphate .
http://www.burkhartdental.com/sites/default/files/Hy-ModernStannousFluorideDentifrice-CatQ311.pdf
Extrinsic Whitening - dental care - DentalCare.com
Subjects were randomized to either the stannous fluoride + sodium hexametaphosphate toothpaste or positive control toothpaste. Subjects used their assigned .
http://canada.dentalcare.com/media/en-CA/products/pdfs/crest_clin_e004.pdf
Things You'll Need
- Certified copies of public records evidence in your case
Instructions
-
-
1
What are the ingredients of Crest Toothpaste
What are the ingredients of Crest Toothpaste? . sorbitol, water, hydrated silica, glycerin, sodium hexametaphosphate, propylene glycol, flavor, poloxamer 407, .
http://wiki.answers.com/Q/What_are_the_ingredients_of_Crest_ToothpasteCrest Pro Health Frequently Asked Questions
But Crest Pro-Health Toothpaste, with our Polyfluorite System, contains a high- cleaning silica and sodium hexametaphosphate, a unique whitening ingredient, .
http://www.crestprohealth.com/pro-health-faq/ -
2
Extrinsic stain removal efficacy of a stannous fluoride dentifrice with ...
In each study, subjects were randomized to either the stannous fluoride + sodium hexametaphosphate toothpaste (Crest Pro-Health) or the positive control .
http://www.ncbi.nlm.nih.gov/pubmed/17410949Toothpaste - Oral-B
Oral-B discusses some of those specialty types of toothpaste, and the . sodium hexametaphosphate, which helps prevent tartar and stain, above the gum line.
http://www.oralb.com.au/topics/howtochooseatoothpaste.aspx -
-
3
Innovative chewing gum formula for teeth-cleaning 'on the go' where ...
Is Wrigley's ORBIT Professional as effective as toothbrushes and toothpaste at cleaning . Do the hexametaphosphate microgranules have an abrasive effect?
http://betteroralhealth.info/orbit_us/media-area/articles/innovative-chewing-gum-formula-for-teeth-cleaning-on-the-go-where-you-can-feel-the-difference/index.htm -
4
Stannous Fluoride Dentifrice with Sodium Hexametaphosphate ...
of stannous fluoride with those of sodium hexametaphosphate is now available. A review of . tubuli after treatment with a sodium fluoride toothpaste (left) and .
http://iws.collin.edu/cpclrc/sample2.pdfTalk:Sodium hexametaphosphate - Wikipedia, the free encyclopedia
? Does anybody know what sodium hexametaphosphate actually does as a " medicinal ingredient" at 13.0% w/w in .
http://en.wikipedia.org/wiki/Talk%3ASodium_hexametaphosphate
-
1
References
Resources
- Photo Credit Justice image by MVit from plumbers in albuquerque nm


{% if barrier.economic_assessment_eligibility is True %} {% with assessment=barrier.current_economic_assessment %} {% if assessment %} {% if assessment.approved %}
This is the economic importance of a barrier using trade and economic analysis from Market Access Analysts and business estimates of the value of the barrier.
This barrier has been marked as eligible for an initial economic assessment - awaiting completion of assessment.
{% endif %} {% else %} {% if current_user|has_permission:"change_economicassessment" %}An assessment has been started but not yet completed (marked as ready).
This barrier has been marked as eligible for an initial economic assessment - awaiting completion of assessment.
{% endif %} {% endif %} {% else %}This barrier has been marked as eligible for an initial economic assessment.
This is the economic importance of a barrier using trade and economic analysis from Market Access Analysts and business estimates of the value of the barrier.
This barrier has been marked as ineligible for an initial economic assessment
This is the economic importance of a barrier using trade and economic analysis from Market Access Analysts and business estimates of the value of the barrier.


Rocket Pizza box might be one of the most recognisable icons of Kenya. Whichever way you slice it, Rocket Pizza is an industry leader in the quick service pizza game. The first Rocket Pizza outlet opened its doors in 2006 in Nairobi, Kenya, and rose quickly in popularity. Serving hot oven-fresh pizza with its signature all-natural tomato sauce and using only the freshest ingredients, Rocket Pizza has established itself at the top of the industry and is easily one of the first choices in quick service pizza in Kenya.
We are here for you,our space is your space you can link with friends and family, where we will leave your mouth craving for more.


Thursday night I picked up an 8ter of some bubblegums. I immediately went home and started smoking at about 10:30 PM. I smoked my first bowl (about 0.5 g.) and crushed up 1 Xanax (0.5 mg.) and swallowed it. I felt really adventurous at first so I decided to raid my parents alcohol cabinet. I poured myself a drink with about 4 shots in it and drank it. It went down very easily. In about 15 minutes the full effects of everything started kicking in, it was about 11.
I went to my room to lie down and started getting extremely scared that I was going to die from drinking and taking xanax it was intensified by the paranoia that I usually get while smoking. I decided to smoke some more. I packed two more bowls. I really started feeling the weed, I just collapsed on my bed and turned music on my ipod but I couldn't stay comfortable because whenever I put on the headphones I thought someone was at my door. I took off the headphones and sat in my bed very dizzy but with a heavy feeling of euphoria. I stared at one spot on the wall above me for about 15 minutes.
During that time I thought about a wide variety of things. I asked myself questions about myself and came up with answers that sounded to me then like I was very wise but looking back on it the answers made absolutely no sense. I fell asleep soon after. The time was about 11:45. I locked my door and in the morning apparently it took me an hour to wake up but all and all it was a good experience and I would do it again but with a lighter amount of alcohol.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


| Home | Libraries | People | FAQ | More |
Tutorial2 shows the manual implementation of a singly linked list of persistent objects. In addition to that, STL containers can be stored.
Example:
class pers_type{ std::list<int> l; //Serializable };
Similarily, containers of locators can be stored:
class pers_type{ std::list< loc<other_type> > l; //Serializable };
However, containers of locators stored like that are part of the particular persistent object, so when the object is accessed, the entire object including the STL container is loaded, and on transaction commit the entire object including the STL container must be saved to disk. If the container reaches a certain size this can be a performance problem.
The singly linked list implemented in Tutorial2 does not have that problem: If a new node is added to the list, only one node of the list is accessed. The list can even be accessed concurrently by multiple transactions.
Intrusive Persistent Object Containers implement these characteristics generically.
Intrusive Persistent Object Containers are containers modelled after the containers of Boost.Intrusive that implement each container node as its own persistent object.
The links between container nodes are therefore locators, which are intrusively stored as part of the persistent type.
Like Boost.Intrusive containers, Intrusive Persistent Object Containers can be configured to not store the container's size but to evaluate it when size() is called. However, this has an additional effect with these containers:
When Intrusive Persistent Object Containers are modified concurrently by multiple transactions, an isolation_exception is only thrown if the same container node is modified by two transactions. If ConstantTimeSize is true, each time the size of the container is changed, the stored size needs to be updated. For that reason, ConstantTimeSize reduces the concurrency of Intrusive Persistent Object Containers and more isolation_exceptions are thrown, as can be seen in the following performance comparisons.
The following graph indicates the performance of a std::set compared to a persistent::intrusive::loc_set both stored as part of a persistent object:
For the purpose of generating this graph, each transaction called insert() only once and then commited. The standard STL container outperforms for small container sizes, but it has to be saved on each transaction commit entirely, resulting in performance linear to the container size. loc_set on the other hand keeps its log2(size()) complexity guarantee.
The following graph shows the rate of isolation_exceptions when multiple threads concurrently insert into a set:
Here, 10 threads concurrently ran transactions that called insert() only once and then committed. When two transactions conflict with each other, an isolation_exception is thrown. The percentage of isolation_exceptions to successful transactions was measured.
Because of the linear complexity of a stored std::set (see above), the time it takes to commit a transaction gets longer as the container grows, and therefore the chance that another transaction modifies the container concurrently increases.
The time it takes to commit a transaction inserting into a loc_set does not increase dramatically with the container's size, so the rate of failed transactions with ConstantTimeSize enabled is relatively constant.
With ConstantTimeSize disabled, the chance that the same node is modified by two transactions concurrently as the container grows drops towards zero.
loc_slist
is a singly linked list of persistent objects. It
offers most of the interface of boost::intrusive::slist.
Persistent types that can be added to a loc_slist
must be derived from loc_slist_hook
.
loc_list
is a doubly linked list of persistent objects. It
offers most of the interface of boost::intrusive::list.
Persistent types that can be added to a loc_list
must be derived from loc_list_hook
.
loc_set
is a sorted associative container of persistent objects.
The keys in the set are unique. It offers most of the interface of boost::intrusive::set.
Persistent types that can be added to a loc_set
must be derived from loc_set_hook
.
loc_multiset
is a sorted associative container of persistent objects.
There can be multiple objects with the same key in the set. It offers
most of the interface of boost::intrusive::multiset.
Persistent types that can be added to a loc_multiset
must be derived from loc_set_hook
.
This tutorial reimplements the singly linked list of Tutorial 2 using a Intrusive Persistent Object Container.
Nodes of a loc_slist
must be derived from loc_slist_hook
:
struct node : loc_slist_hook<node>{ explicit node(int v) value(v){} int value; node(){} template<class Archive> void serialize(Archive &ar,unsigned int){ ar & serialization::base_object< loc_slist_hook<node> >(*this); ar & value; } };
A new node is inserted at the front of the list:
void push_front(int value){ pinned_loc< loc_slist<node> > list; list->push_front(loc<node>(new node(value))); }
The singly linked list is iterated to write its values to cout:
void print(){ pinned_loc< loc_slist<node> > list; BOOST_FOREACH(loc<node> node,**list){ cout << node->value << ", "; } cout << endl; }
BOOST_FOREACH or any other construct that can handle iterators can now be used to iterate the container.
Since the list is a singly linked list, a reference to the node before the node that ought to be removed is needed:
struct disposer{ void operator()(loc<node> l){ l.remove(); } }; void erase_after(loc_slist<node>::iterator prev){ pinned_loc< loc_slist<node> > list; list->erase_after_and_dispose(prev,disposer()); }
| Tip | |
|---|---|
See the documentation of Boost.Intrusive for information on disposers. |
Similarily, all objects after a specific node can be removed:
void erase_all_after(loc_slist<node>::iterator prev){ pinned_loc< loc_slist<node> > list; list->erase_after_and_dispose(prev,list->end(),disposer()); }
#include <iostream> #include <string> #include <boost/lexical_cast.hpp> #include <boost/persistent/savepoints_session.hpp> #include <boost/persistent/loc.hpp> #include <boost/persistent/pinned_loc.hpp> #include <boost/persistent/intrusive/loc_slist.hpp> #include <boost/foreach.hpp> using namespace std; using namespace boost; using namespace persistent; using namespace persistent::intrusive; struct node : loc_slist_hook<node>{ explicit node(int v) : value(v){} int value; private: friend class serialization::access; node(){} template<class Archive> void serialize(Archive &ar,unsigned int){ ar & serialization::base_object< loc_slist_hook<node> >(*this); ar & value; } }; void print(){ pinned_loc< loc_slist<node> > list; BOOST_FOREACH(loc<node> node,**list){ cout << node->value << ", "; } cout << endl; } void push_front(int value){ pinned_loc< loc_slist<node> > list; list->push_front(loc<node>(new node(value))); } struct disposer{ void operator()(loc<node> l){ l.remove(); } }; void erase_after(loc_slist<node>::iterator prev){ pinned_loc< loc_slist<node> > list; list->erase_after_and_dispose(prev,disposer()); } void erase_all_after(loc_slist<node>::iterator prev){ pinned_loc< loc_slist<node> > list; list->erase_after_and_dispose(prev,list->end(),disposer()); } loc_slist<node>::iterator get_nth_node(unsigned int n){ pinned_loc< loc_slist<node> > list; loc_slist<node>::iterator current=list->begin(); for(unsigned int c=0;c<n;++c) ++current; return current; } int main(int argc,char *argv[]){ savepoints_session session("mydb"); save_on_shutdown save(session); pinned_loc< loc_slist<node> > list; if(!list) list.reset(new loc_slist<node>); if(argc < 2) return EXIT_FAILURE; string cmd=argv[1]; if(cmd == "print") print(); else{ if(argc < 3) return EXIT_FAILURE; if(cmd == "push_front"){ push_front(lexical_cast<int>(argv[2])); }else if(cmd == "erase_after"){ erase_after(get_nth_node(lexical_cast<unsigned int>(argv[2]))); }else if(cmd == "erase_all_after"){ erase_all_after(get_nth_node(lexical_cast<unsigned int>(argv[2]))); } } }
| Note | |
|---|---|
This section does not apply to Concurrent Transactions. Concurrent access to the same persistent object from different transactions is safe in any case, without manual synchronization |
When accessing persistent objects concurrently within one transaction (or in a savepoints session), the same thread safety guarantee is given as for regular C++ objects.
Usually, objects can be read from concurrently without synchronization, but write access has to be synchronized, but this is not a general rule: The thread safety of concurrent access to persistent objects depends on the thread safety guarantee given by the type of the object / of its members.
Transactions can be started without synchronization. However, if multiple
threads are accessing the same transaction, transaction::commit()
has to be called by exactly one thread, and all other threads must have stopped
accessing persistent objects through that transaction.
Example:
{ transaction tx; //start 3 more threads, all accessing objects through 'tx' //do work //wait until all 3 threads have finishing their work tx.commit(); }
When a transaction is created, the current thread is bound to the new transaction. When a transaction is committed or rolled back, the current thread is either bound to the parent transaction (if the transaction was nested), or unbound.
This default behaviour is not always what is intended, e.g. when a new thread
is started, it is bound to no transaction. If the new
thread is supposed to start a nested transaction in
an existing transaction, created by another thread,
it has to bind itself to that transaction first, and
then start its nested transaction. This can be accomplished
by calling transaction::bind()
.
When the parent transaction is finally committed by
the other thread, the thread that worked on the nested transaction
is, if it still exists, is still bound to the, now non-existing, parent
transaction. It has to be unbound by calling transaction::unbind()
before it accesses objects or starts transactions again.
The user has to make sure that exceptions thrown by Boost.Persistent propagate to other threads.
For example, if one transaction is accessed concurrently
by multiple threads, and one of the threads receives an isolation_exception
,
the thread responsible for committing the transaction
must refrain from doing so on this transaction.
The exception is not thrown in all threads.
Finalizers are functions that get called when a persistent
object is removed. This can either be triggered by calling basic_loc::remove()
or the object being removed by a locator managing its
lifetime, like a shared_loc.s It is the persistent equivalent
of a C++ destructor and has the purpose of cleaning up persistent resources,
in particular calling basic_loc::remove() on other persistent
objects.
An object implements a finalizer by implementing a friend function called finalize():
Example:
class pers_type{ friend void finalize(pers_type const &obj){ obj.other.remove(); } loc<other_type> other; };
| Note | |
|---|---|
A scoped_loc could have been used in this case instead. |
| Note | |
|---|---|
pers_obj is passed const to the
finalizer, as a finalizer must
not make any changes to persistent objects. Any attempt
to access other persistent objects through locators
will result in a |
| Note | |
|---|---|
Like any function, a finalizer can have side effects, but note that finalizers
may be called more than once until the persistent object
is finally removed. This results from the fact that a transaction may still
fail due to an |
The only requirement of persistent types is to model Serializable as defined by Boost.Persistent. However, to improve performance of certain operations performed by Boost.Persistent, one or more of the following friend functions can be implemented for persistent types that are critical to overall performance:
struct pers_type{ friend pers_type *clone(pers_type const &o,deep_tag); friend bool equal(pers_type const &o1,pers_typ const &o2,deep_tag); friend void finalize(pers_type const &o,deep_tag); template<class Archive> friend void serialize(Archive &ar,pers_type &o,deep_tag); //instead of serialize(): template<class Archive> friend void save(Archive &ar,pers_type const &o,deep_tag); template<class Archive> friend void load(Archive &ar,pers_type &o,deep_tag); //instead of load() template<class Archive> friend void construct(Archive &ar,pers_type *&o,deep_tag); };
These functions are found via Argument Dependent Lookup(ADL) by Boost.Persistent.
friend pers_type *clone(pers_type const &o,deep_tag);
clone returns a deep copy of o. That means that not only is o copied, but all objects contained by o are copied as well.
Example:
struct pers_type{ other_type *other; friend pers_type *clone(pers_type const &o,deep_tag){ pers_type *c=new pers_type; c->other=new other_type(*o.other); return c; } };
The original object and the clone must not share any data. The result must be equivalent to first serializing and then deserializing the object using Boost.Serialization.
friend bool equal(pers_type const &o1,pers_typ const &o2,deep_tag);
equal performs a deep comparison for equality between o1 and o2. This means o1 is compared to o2 by value, including all objects that are contained in o1 and o2.
The result must be equivalent to serializing both objects using Boost.Serialization and comparing the serialized streams for equality.
friend void finalize(pers_type const &o,deep_tag);
finalize(T const &o,deep_tag) calls finalize(o) and finalize(x) for all objects that are contained in o.
template<class Archive> friend void serialize(Archive &ar,pers_type &o,deep_tag);
serialize (de)serializes all data to(from) ar, including all objects contained by o (i.e. the whole object graph represented by o).
No pointer tracking or type registration is supported, serialize() needs to generate a flat representation of the whole graph using primitives. If versioning is required, a version number has to be serialized manually.
template<class Archive> friend void load(Archive &ar,pers_type &o,deep_tag);
Can be implemented along with save instead of serialize to split the serializing into saving and loading.
template<class Archive> friend void save(Archive &ar,pers_type const &o,deep_tag);
Can be implemented along with load instead of serialize to split the serializing into saving and loading.
template<class Archive> friend void construct(Archive &ar,pers_type *&o,deep_tag);
Allocates and deserializes a new object of type pers_type and stores a pointer to it in o.
Can be implemented instead of load() to reconstruct o based on data serialized by save(). For example, pers_type could be the base class of multiple derived classes and save has saved data that represents the type actually serialized. construct allocates the correct type based on that data and deserializes the object from ar.


PHOTOS: Dish inspiration for DarkHorse by Sal's, new restaurant opening in former Sujeo space
Past dishes will help inspire small plates menu
DarkHorse by Sal's is set to open in mid-January in the former Sujeo space. The restaurant is being opened by Patrick DePula and John Jerabek of Salvatore's Tomato Pies and Jed Spink of RED.


Secured APIs in Phase 1
downloadAsset
launchExternalProcess
readRegistryValue
terminateExternalProcess
Root Key:
Sub Key:
Value Name:
Execute
Open Child Window with True permission
Open Child Window with False permission
API call response:
Your browser does not support iframes.


Sorry, field Email is required!
Sorry, you have to follow this pattern<EMAIL_ADDRESS>Sorry, Field Password is required!
Forgot your password?
You dont have an account? register


--- layout: layout title: "Henrik Mühe" --- {% for page in paginator.posts %} {% include post_content.html %}


Susan Granger's review of "AFFLICTION" (Lion's Gate Films)
Despite its superb performances, this is a bleak film about one of life's dissolute losers. Set in a tiny New Hampshire town in the dead of winter, Nick Nolte is the local cop and snow-plower who's brow-beaten by the town's real-estate power broker, unhappily divorced from his wife, and painfully alienated from his pre-teen daughter.  As the story unfolds, solemnly narrated by his younger brother, Willem Dafoe, we find out how he came to be who he is and why, when a local union boss is accidentally killed in a deer-hunting accident, he is told to just look the other way - if he wants to keep his job. Instead, he indulges his conspiracy theories involving foul play and discovers some devastating truths about himself, his past, and his future. Adapted from a novel by Russell Banks, this sanity-to-madness saga should be more emotionally affecting than it is, but writer/director Paul Schrader ("Taxi Driver," "Raging Bull") invests so much coldly calculated gloom, doom, and foreboding into every cruel scene that there are few highs and lows. From the beginning, Nolte's life is one of tortured, desperate rage. With no self-esteem, he is spiritually adrift and neurotic, unable to maintain a relationship with anyone. In short, he's a wreck. His life is in shambles. All his dark angst is symbolized by a persistent, throbbing toothache which he suffers throughout. Both Nick Nolte and James Coburn deliver remarkable performances, but on the Granger Movie Gauge of 1 to 10, "Affliction" is a desolate, uncompromising 6. One of the most harsh, depressing movies of the season.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Wael Nasreddine – Software Engineer (or SWE), Site Reliability Engineer (or SRE) and Software Architect living in San Francisco Bay Area. Currently, employed by KeepTruckin as a Principal Architect in the Platform team, leading the team in charge of the overall architecture of the product, and the infrastructure orchestrating it.
I have made many Open-Source contributions, and I strive to give back to the community to the best of my abilities. All of my personal projects, be it a one-off script or a large project, are available on my GitHub account.
Background
I’ve started learning development at the age 12 in Lebanon. I owned a Casio Graph 100 back then, and I’ve learned C and assembly in order to write programs for it – unconventional programs in a sense. As someone who yearns for knowledge, I’ve experimented with many different angles of Software development. I’ve hacked mobile phones, designed and wrote websites, wrote backend applications and APIs, and managed servers as pets and cattle.
Between the age of 13 and 18, I worked as a computer technician at my local computer store. I gained experience in understanding the machine at the hardware level, and gained knowledge of a typical program and the path such program must follow. And one day, in the late ‘90s, I got exposed to Linux, my operating system of choice since 2001. Please read all about my Linux/Unix history.
At the age of 19 I moved to France and pursued my education in Engineering at the University of Rennes 1. During my student years, I also worked at Telcos. After my graduation, I started working for Weem followed by Agence Durable and soon after I moved to the US.
You can read all about my professional career on my résumé.


| # |
Problem |
Hints |
Expected Result |
Solution (by Daniel Butum) |
| 1. |
Find all the usernames that logged in from "economica" on a Sunday |
Use "last" to find the last logins, and then search for entries containing "economica" and "Sun". Extract
the first column, and using "sort" and "uniq" display only distinct usernames.
|
boir1417
giie1411
piir1546
vlir1593
|
cat last.fake | grep -P 'economica.*Sun' | awk '{ print $1}' | sort | uniq
SAU
cat last.fake | awk '/economica.*Sun/ {print $1}' | sort | uniq
|
| 2. |
Find all the users that logged into the system after 11PM |
Use "last" to get the data. Extract the username and the login time columns. Replace ";" with space int he
result, then print only the usernames that appear on lines with the middle field 23 or greater. Use the
"head" command to eliminate the last line which is not really part of the data. Use "sort" and "uniq" to
show only distinct user names.
|
piir1546
srir1568
tnir1590
vlir1593
|
head -n -2 last.fake | awk '{print $1 " " $7}' | sed -e 's/:[0-9]*//' | awk '$2 >= 23 {print $1}' | sort | uniq
SAU
head -n -2 last.fake | sed -r 's/:[0-9]*//g' | awk '$7 >= 23 {print $1}' | sort | uniq
|
| 3. |
Display the full names of the users having a username that starts with "m" and with a user ID divisible by
7.
|
Use /etc/passwd. Search for line starting with "m", the display the fifth column of the lines that have the
third field divisible by 7
|
Malinescu Amalia-Greta
Martinescu Bogdan
Malinescu Bianca-Liliana
Malinescu Diana-Flavia
Malinescu Elena-Ioana
Martinescu Laurentiu
|
cat passwd.fake | awk -F ':' '/^m/ && $3 % 7 == 0 {print $5}'
|
| 4. |
Display all the distinct TTYs used by user root. |
Use command "ps -ef" to get the data. Search for lines starting with "root" and display their sisth field.
Use "sort" and "uniq" to display the distinct value
|
?
pts/2
tty1
tty2
tty3
tty4
tty5
tty6
|
cat ps.fake | awk '/^root/ {print $6}' | sort | uniq
|
| 5. |
Find the full names of all the users whose username ends in 88 |
Use /etc/passed. Search for the required entries, then extract the fifth column only. |
Lobodescu Amalia-Monica
Leopardescu Dan
|
cat passwd.fake | awk -F ':' '$1~/.*88/ { print $5}'
|
| 6. |
Find all users whose user ID has three digits and starts with 23 |
Use /etc/passwd. Search for the requried entries and then display the fifth column only. Rely on the
structure of the file and possibly also on the length of the usernames
|
Malinescu Elena-Greta
Malinescu Elena-Ioana
Malinescu Elena-Liliana
Malinescu Elena-Monica
|
cat passwd.fake | awk -F ':' '$3~/^23[0-9]/ {print $5}'
|
| 7. |
Find all usersnames starting with "k" that logged on "pts/9" |
Use the command "last". Search by the second field, then extract just the first. Use the commands "sort" and
"uniq" to display only distinct usernames
|
khim1342
krim1353
hkim1332
kaar1185
|
Exemplul din stanga e gresit, anyways continue:
cat last.fake | awk '/^k/ && $2=="pts/9" {print $1}' | sort | uniq
|
| 8. |
Find all the distinct usernames starting with "r" that are currently running programs, and display them
duplicating every vowel
|
Use the command "ps -ef". Search for lines starting with "r" then use "sort" and "uniq" to remove
duplicates. Search/replace the resutl duplicating every vowel
|
raarees
roooot
rpc
rpcuuseer
rtkiit
|
cat ps.fake | awk '/^r/ {print $1}' | sort | uniq | sed -r 's/([aeiou])/\1\1/g'
|
| 9. |
Display all the distinct lines left in /etc/passwd after deleting all letter and digits and spaces. |
Search replace the required characters. User "sort" and "uniq" to display to distinct lines. |
::::-:////://
:::::////://
|
cat passwd.fake | sed -r 's/[0-9]| |[a-zA-Z]//g' | sort | uniq
|
| 10. |
Display all the distinct lines left in /etc/passwd after deleting all characters except "r". |
Search replace the required characters. User "sort" and "uniq" to display to distinct lines. |
r
rr
rrr
rrrr
|
cat passwd.fake | sed -r 's/[^r]//g' | sort | uniq
|
| 11. |
Calculate the average of the PIDs of the processes currently running in the system. |
Use command "ps -ef". Calculate the sum of the second field values and divede by the number of records |
8373.95
|
cat ps.fake | awk 'BEGIN{total=0; nr=0;} {total += $2; nr++;} END{print total/nr}'
|


Tips
Game #
Play
Play
Retry
settings
leaderboard
help
Resume
Seed
PLAY !
Options
Play Sounds
Show Tooltip
Select Seed
Table Background
Close
Statistics
Game won
Game lost
Consecutive win
Max consecutive win
Average time to win
Reset
Close
MENU
♥
FREECELL
♣
♥
♠
FREECELL
♣
♦
MENU
A
A
A
A


I'm Steven Rey S. Enales, who takes BSIT course at Pasig Catholic College. I am a man of many hats although I Never mastered anything, but I am ten feet tall I've never felt this tall since the fall. Nobody seems to know my name, So don't leave me and sleep all alone Maybe stay lost on our way home. Just a young gun with a quick fuse I was uptight, wanna let loose I was dreaming of bigger things And wanna leave my own life behind Not a yes sir, not a follower Fit the box, fit the mold Have a seat in the foyer, take a number I was lightning before the thunder
Blk1 L12 Mt. Apo Pinagbuhatan Pasig City
September 6 1997
Male
Luningning S. Enales
Ruselito Y. Enales
I wanna be the very best like no one ever was. To catch them is my real test, to train them is my cause I will travel across the landn searching far and wide. Each them to understand the power that's inside.
With courage I will face. I will battle every day To claim my rightful place. Come with me, The time is right, There's no better team. Arm in arm we'll win the fight! It's always been our dream!
It's you and me, I know it's my destiny, Oh you're my best friend, In a world we must defend. A heart so true our courage will pull us through. You teach me and I'll teach you, gotta catch'em all Every challenge along the way
CellPhone Number:<PHONE_NUMBER>1
Email<EMAIL_ADDRESS>Lets get in touch. Send me a message:
SEND MESSAGE


Eighteen cars targeted by tyre-slashing vandals in Wednesfield
Car owners living in the Wednesfield area being warned after 18 cars had their tyres slashed.
by Dayna FarringtonThe vandal attacks on cars took place in four different streets in the Wednesfield area of Wolverhampton, near to New Cross Hospital, according to West Midlands Police.
Vicarage Road, North Avenue, School Road and Prestwood Road were among the streets targeted by the tyre slasher.
Residents living in the area are now being urged to come forward if they have witnessed anything over the last few days.
A spokesman for West Midlands Police said: "The team had to do house-to-house regarding a spate of tyre slashing.
"Vicarage Road, North Avenue, School Road and Prestwood Road. In total 18 plus separate crimes.
"If you know anything please speak to any officer."
Anyone with information can call West Midlands Police on 101.
Alternatively, contact Crimestoppers anonymously on 0800 555111 or at crimestoppers-uk.org


|
Smartlock
|
This structure is used by the user to initialize the SIGFOX device. It contains a configuration of the SIGFOX device only (no SPI, etc. configuration). More...
#include <sf.h>
Data Fields | |
| sf_net_standard_t | netStandard |
| uint8_t | txAttSteps |
| sf_xtal_type_t | xtal |
| sf_tx_repeat_t | txRepeat |
| sf_pa_type_t | paType |
This structure is used by the user to initialize the SIGFOX device. It contains a configuration of the SIGFOX device only (no SPI, etc. configuration).
| sf_net_standard_t netStandard |
Selection of a standard defining network communication parameters.
| sf_pa_type_t paType |
Selection of internal PA type used in the device.
| uint8_t txAttSteps |
Amount of 0.25 dB steps that needs to be subtracted from TX power.
| sf_tx_repeat_t txRepeat |
Amount of transmissions that will happen on one time invoking of SF_SendPayload function.
| sf_xtal_type_t xtal |
Selection of XTAL type used in the device.


Chirag Sukhala
Director, UIET.
H.O.D, CSE.
Contact Details:
+91-1010101010,
+91-0126204578
<EMAIL_ADDRESS>https://github.com/ChiragSukhala
Academics Details:
B.Tech (2021), UET-Chira International University


To see the TEAM Mentor Eclipse Plugin for Fortify at work you can scan a sample, purposely vulnerable application. For this we have chosen “BodgeIt Store” – A vulnerable web application aimed at people new to pen testing. You can read more about the application here:
https://code.google.com/p/bodgeit/
Follow these steps to download, import and scan the application: