If you're looking for the animated series, go here.
This is the kid at school that nobody likes.  They'll bring the teacher the traditional apple every day, they'll always volunteer to answer any question, and more often then not they'll be The Informant to the teacher, tattling on the other students whenever they make the smallest infringement of the rules.
Needless to say, most of the other students tend to despise this person, and they're often portrayed as a traitor to the rest of the class. Typical of series that are set in elementary school. The older the kids are in the setting, the better the chance that the teacher really hates their guts. If the students are in college though, the tables are turned as everyone needs to get close to a professor for participation marks or reference letters they'll need for adulthood.
See also: Professional Butt-Kisser.
Not to be confused with the 1958 Romantic Comedy.
Examples
- Deconstructed in Run with the Wind. Kakeru Kurahara easily outmatched everyone else in his former track team, much to the delight of the coach. Much to the dismay of everyone else in the team, he gave Kakeru special treatment. All of this resulted in Kakeru being isolated and loathed by his peers. Also a Subversion, as Kakeru was simply that good at running but never intended to be placed on a pedestal like that. The bad experiences of this trope is partly what causes his reluctant attitude towards being a part of a new track team in university in the current day.
- The Bash Street Kids has Cuthbert Cringeworthy. The only pupil in the class who wears a uniform or gave Teacher any respect whatsoever. He also looked like Teacher, a Visual Pun on his status as "pet" and Uncatty Resemblance.
- Zipi y Zape: Peloto (although to what extent depends much on the story).
- Summer Hathaway (Miranda Cosgrove's character) from School of Rock.
- In A Hard Day's Night, The Beatles are troublemakers who make their manager's life a misery, except for Ringo Starr, leading to the others referring to him as this.
- Margaret from art class in Ghost World, who gets constantly praised by her teacher for her comments and incomprehensible art works.
- Harry Potter: Hermione Granger started off as this, but then got Character Development, starting when Harry and Ron saved her life and she lied to get them out of trouble.
- Teacher's Pet by Johanna Hurwitz. Cricket initially resents the new girl, who seems to please the teacher better than she could - until she learns that the new girl is just a genuinely nice person, and that she doesn't have to be a teacher's pet to be special.
- Agnan of French novel series Le Petit Nicolas. And in this setting where the turbulent classmates are the main protagonists, he's portrayed as a Butt-Monkey.
- Chichikov from Dead Souls became this when he had a Sadist Teacher who'd give the best grades to, well, teacher's pets and bad grades to smart kids who were even a little bit unruly - or showed too much smartness.
- In the Rainbow Magic series, one book has Steffi, a no-nonsense sort of girl who tells the teacher about the April Fool's pranks—though part of it's because of Jack Frost taking her sense of humor away.
- Niles Sparks in The Terrible Two. He's the type who always has his hair combed neatly and is the first to have his hand raised for a question.  Not only is he the last person you'd suspect, as a student aide he has access to things and places that other students don't, like the teacher's lounge.
- Captain Underpants has the character Melvin Sneedly, who in addition to being this is also a huge tattletale. Unsurprisingly all of the Sadist Teachers in the school love him.
- Molly in The Poison Apples is this, wanting nothing more than to discuss her favourite books with her Humanities teacher when no one else in the class really cares, to the extent that he has to shut her down because she's talked about the topic so much already.
- Our Miss Brooks:
- An unusual example is Walter Denton, who likes Miss Brooks so much he's usually driving her to school. However, he doesn't sit in the front of the classroom, is Book Dumb, and apparently popular amongst the student body.
- Also applies to Harriet Conklin, who is Miss Brooks' best student. She's also the daughter of the principal to boot. However, this doesn't stop her from being popular enough to be the president of the student body.
- Annie in Community. For example, instead of putting his binder back, Señor Chang drops it on the floor and orders Annie to pick it up.
- Detective Amy Santiago in Brooklyn Nine-Nine was apparently this in her youth (or at least wanted to be this; there's some hints that the teacher wasn't very fond of her either).
Holt: Santiago, when I greet the Deputy Chief I want you there by my side to make a good impression. No offence, but you are something of a teacher's pet.
Santiago: [Proudly] None taken! People love their pets.
[Detective Diaz gives her a withering stare] - An All That skit had two students actually competing to be the teacher's pet.
- Sally in Simon And The Witch doesn't like anyone doing better at school than her (and is willing to destroy Simon's craft work when it outshines hers). She's also outraged when the witch seems to have done better than her in a general knowledge test, although she does come top in a spelling test and sits and smirks when this is announced. At the jumble sale she's both on the door and running a stall, and later takes the lead role in the school panto. She finishes her Maths ahead of everyone else then asks for more.  Not surprisingly, she isn't popular. The second series is set in the school holidays and sees her looking for "intelligent" activities to fill the time.
- Referenced in The Police's song "Don't Stand So Close To Me", though with a disturbing subtext:
Her friends are so jealous
You know how bad girls get
Sometimes it's not so easy
To be the teacher's pet
- Aqua from Kingdom Hearts: Birth by Sleep is a more benevolent version. Nomura has described her as an 'Honour student-type', and she follows Master Eraqus' teachings the closest out of the three protagonists, even spying on Terra for him. This does not stop her being very loyal to the other two, however.
- Also, it turns out this is a very much justified example of the trope, because Terra ends up repeatedly tricked into committing evil up to and including killing Master Eraqus, and Ven leaves home without permission and almost gets used as the X-Blade. So Aqua's path was the correct one all along.
- In Yandere Simulator, "Teacher's Pet" is a personality type for students.  If you can clean up the crime scene and dispose of the corpse before they come, the teacher will assume the student to be playing a bad joke on her, and the student will be mentally scarred from the experience.
- School swot Einstein in Skool Daze and Back To Skool answers every question in class, prefacing the answer with "Please sir, I cannot tell a lie...". Will also tattle on other students' misdeeds.

- Oblina from Aaahh!!! Real Monsters is The Gromble's favorite student and his best pupil when it comes to scaring humans.
- Nanette Manoir from Angela Anaconda. To the point where in Angela's fantasy, Nanette kisses Mrs. Brinks' butt...literally.
- On Arthur when Mr. Ratburn moved in with Arthur's family for a little while (his roof needed repair) the other kids said that Arthur would now be the teacher's pet and he'd always get high marks. Then he got an "A" on a math(?) quiz, apparently confirming their suspicions, although Arthur claimed it was because he studied.  She's also happens to be a favorite of her English teacher, Ms. Zorski, due to her talent for writing.
- Avatar: The Last Airbender: Hide from the episode "The Headband".
- Detention has Shelley, the only kid Ms. Kisskillya likes.
- Ed, Edd n Eddy doesn't have teachers show up on screen due to Adults Are Useless and Minimalist Cast, but Kevin mentions that he compliments teachers to get higher marks in the episode "Pick an Ed". However, this was out of manipulation and he isn't actually a teacher's pet.
- Kaeloo: In the episode "Let's Play Teachers", Quack Quack becomes one since he can answer all the questions correctly in class. Stumpy, who never gives any correct answers, angrily calls him a "teacher's pet" and threatens to beat him up at recess.
- My Little Pony: Friendship Is Magic has a background character named Teacher's Pet. Given how names typically work in this universe, he is most likely exactly what you expect. Twilight Sparkle also served as this while she was still in Canterlot and in the early seasons of the show, doing her best to make Princess Celestia proud of her to the point where the mere possibility of being tardy on an assignment drove her temporarily insane.
- Randall from Recess is the class tattletale, who snitches on the other kids for Ms. Finster.
- Martin Prince from the The Simpsons is this to Ms. Krabappel. A bookworm who serves as a sort of rival and foil to Bart (famously an "underachiever and proud of it"), his enthusiasm makes him the only student who cares about what Ms. Krabappel does and also a giant Bully Magnet.


- Call<T> - Interface in com.pcloud.networking.api
-
An abstraction over a RPC call to pCloud's API servers.
- Call - Interface in com.pcloud.networking.client
-
A contract for a network call to a server
- CallAdapter<T,R> - Interface in com.pcloud.networking.api
-
An adapter that allows modifying the return type.
- CallAdapter.Factory - Class in com.pcloud.networking.api
-
- Callback<T> - Interface in com.pcloud.networking.api
-
A Callback listener used when making asynchronous calls to the pCloud API.
- Callback - Interface in com.pcloud.networking.client
-
A contract for a callback
- callExecutor(ExecutorService) - Method in class com.pcloud.networking.client.PCloudAPIClient.Builder
-
Sets a ExecutorService for the client
- callExecutor() - Method in class com.pcloud.networking.client.PCloudAPIClient
-
Returns the ExecutorService for this client
- cancel() - Method in interface com.pcloud.networking.api.Call
-
Cancel this call.
- cancel() - Method in interface com.pcloud.networking.api.MultiCall
-
- cancel() - Method in interface com.pcloud.networking.client.Call
-
- cancel() - Method in interface com.pcloud.networking.client.MultiCall
-
- clone() - Method in interface com.pcloud.networking.api.Call
-
- clone() - Method in interface com.pcloud.networking.api.MultiCall
-
Creates a new instance of a
MultiCall object to be reused for the same calls
- clone() - Method in interface com.pcloud.networking.client.Call
-
Clones the current
Call into a new instance with the same parameters and returns it.
- clone() - Method in interface com.pcloud.networking.client.MultiCall
-
Clones this
MultiCall object into a new instance with all the same parameters in order for it to be reused.
- close() - Method in class com.pcloud.networking.api.DataApiResponse
-
- close() - Method in interface com.pcloud.networking.api.Interactor
-
- close() - Method in interface com.pcloud.networking.client.ApiChannel
-
- close() - Method in interface com.pcloud.networking.client.Interactor
-
- close() - Method in class com.pcloud.networking.client.MultiResponse
-
- close() - Method in class com.pcloud.networking.client.Response
-
- close() - Method in class com.pcloud.networking.client.ResponseData
-
- close() - Method in class com.pcloud.networking.protocol.BytesReader
-
Close the BufferedSource
- close() - Method in class
com.pcloud.networking.protocol.BytesWriter
-
Close the BufferedSink
- close()
- Method in class com.pcloud.networking.protocol.ForwardingProtocolReader
-
- close() -
Method in class com.pcloud.networking.protocol.ForwardingProtocolRequestWriter
-
- close() -
Method in class com.pcloud.networking.protocol.ForwardingProtocolResponseReader
-
- close()
- Method in class com.pcloud.networking.protocol.ForwardingProtocolWriter
-
- close()
- Method in interface com.pcloud.networking.protocol.ProtocolReader
-
Close the data source
- close()
- Method in interface com.pcloud.networking.protocol.ProtocolWriter
-
- closeQuietly(Closeable[])
- Static method in class com.pcloud.utils.IOUtils
-
Closes all Closeable objects from an array
- closeQuietly(Iterable<? extends Closeable>)
- Static method in class com.pcloud.utils.IOUtils
-
Closes all Closeable objects from a Iterable
- closeQuietly(Closeable)
- Static method in class com.pcloud.utils.IOUtils
-
Closes a Closeable object
- closeQuietly(Socket)
- Static method in class com.pcloud.utils.IOUtils
-
Closes a Socket object
- com.pcloud.networking.api - package
com.pcloud.networking.api
-
- com.pcloud.networking.api.adapters -
package com.pcloud.networking.api.adapters
-
- com.pcloud.networking.client - package
com.pcloud.networking.client
-
-
com.pcloud.networking.client.internal
- package com.pcloud.networking.client.internal
-
- com.pcloud.networking.client.internal.tls
- package com.pcloud.networking.client.internal.tls
-
- com.pcloud.networking.protocol - package
com.pcloud.networking.protocol
-
- com.pcloud.networking.serialization -
package com.pcloud.networking.serialization
-
- com.pcloud.networking.serialization.adapters
- package com.pcloud.networking.serialization.adapters
-
- com.pcloud.utils - package com.pcloud.utils
-
- compose(Class<T>)
- Method in class com.pcloud.networking.api.ApiComposer
-
Composes an instance of the java interface which houses the network call methods
- connectionCount()
- Method in class com.pcloud.networking.client.ConnectionPool
-
Returns the number of connections in the pool
- ConnectionPool - Class in
com.pcloud.networking.client
-
An implementation to provide a pool structure for connections.
- ConnectionPool()
- Constructor for class com.pcloud.networking.client.ConnectionPool
-
- ConnectionPool(int, long, TimeUnit)
- Constructor for class com.pcloud.networking.client.ConnectionPool
-
- connectionPool(ConnectionPool) - Method in class com.pcloud.networking.client.PCloudAPIClient.Builder
-
- connectionPool() - Method in class com.pcloud.networking.client.PCloudAPIClient
-
- connectTimeout() - Method in class com.pcloud.networking.client.PCloudAPIClient
-
Returns the maximum amount of time a connection should take to establish itself in milliseconds as an int
- contentLength() - Method in class com.pcloud.networking.client.ResponseBody
-
- contentLength() - Method in class com.pcloud.networking.client.ResponseData
-
Returns the length of the content in the source
- contentLength() - Method in class com.pcloud.networking.protocol.DataSource
-
Provide the data source length.
- create() - Method in class com.pcloud.networking.api.ApiComposer.Builder
-
- create() - Static method in class com.pcloud.networking.api.ApiComposer
-
- create() - Method in class com.pcloud.networking.client.PCloudAPIClient.Builder
-
- create() - Static method in class com.pcloud.networking.client.Request
-
- create() - Static method in class com.pcloud.networking.client.Response
-
- create(File)
- Static method in class com.pcloud.networking.protocol.DataSink
-
Create a
DataSink
instance that writes data to a file.
- create(ByteString)
- Static method in class com.pcloud.networking.protocol.DataSource
-
Create a
DataSource
instance that reads from a
ByteString
.
- create(byte[])
- Static method in class com.pcloud.networking.protocol.DataSource
-
Create a
DataSource
instance that reads from a byte array.
- create(File)
- Static method in class com.pcloud.networking.protocol.DataSource
-
Create a
DataSource
instance that reads from a byte array.
- create(Type, Transformer)
- Method in class com.pcloud.networking.serialization.adapters.TimestampDateTypeAdapterFactory
-
- create() - Static method
in class com.pcloud.networking.serialization.Transformer
-
- create(Type, Transformer)
- Method in interface com.pcloud.networking.serialization.TypeAdapterFactory
-
- currentScope()
- Method in class com.pcloud.networking.protocol.BytesReader
-
- currentScope()
- Method in class com.pcloud.networking.protocol.ForwardingProtocolReader
-
- currentScope()
- Method in class com.pcloud.networking.protocol.ForwardingProtocolResponseReader
-
- currentScope()
- Method in interface com.pcloud.networking.protocol.ProtocolReader
-
Get the current scope of the reader


Throughout the codebase, Bulma uses Sass mixins to enhance and facilitate the CSS output. While these mixins are mainly used within the context of Bulma, they are of course available for you to re-use in your own projects.
--- title: Mixins layout: documentation doc-tab: utilities doc-subtab: mixins breadcrumb: - home - documentation - utilities - utilities-mixins ---
Throughout the codebase, Bulma uses Sass mixins to enhance and facilitate the CSS output. While these mixins are mainly used within the context of Bulma, they are of course available for you to re-use in your own projects.
These mixins create a visual HTML element.
{% include elements/anchor-bis.html name="Arrow" %}
The arrow()
mixin creates a down-facing arrow. The $color
parameter defines the color of the arrow.
The hamburger()
mixin creates a 16x16px set of 3 horizontal bars grouped within square. The dimensions of this square are defined by the $dimensions
parameter.
The delete()
mixin creates a 20x20px circle containing a cross. It comes with 3 modifiers: is-small
, is-medium
and is-large
.
The loader()
mixin creates a 1em spinning circle.
The fa()
mixin creates a square inline-block element, ideal for containing a Font Awesome icon, or any other type of icon font.
The first $size
parameter defines the icon font size.
The second $dimensions
parameter defines the dimensions of the square container.
These mixins add CSS rules to the element.
{% include elements/anchor-bis.html name="Block" %}
The block()
mixin adds spacing below an element, but only if it's not the last child.
The $spacing
parameter defines the value of the margin-bottom
.
This element has a margin-bottom.
This element too.
Not this one because it's the last child.
{% endcapture %} {% include elements/snippet.html content=block %} {% include elements/anchor-bis.html name="Overlay" %}
The overlay()
mixin makes the element cover its closest positioned ancestor.
The $offset
parameter defines how far inside the element is positioned from each edge (top, bottom, left and right).
The center()
mixin allows you to absolutely position an element with fixed dimensions at the center of its closest positioned ancestor.
The value of the $width
parameter should be the width of the element the mixin is applied on.
Unless the element has square dimensions, the second parameter $height
is required and its value should be the height of the element the mixin is applied on.
The placeholder()
mixin allows you to change the style of an input's placeholder.
The $offset
parameter defines how far inside the element is positioned from each edge (top, bottom, left and right).
The clearfix()
mixin adds a ::after
pseudo-element with a clear: both
rule.
This is a short image description.
This text is following the clearfix element and is correctly placed after.
{% endcapture %} {% include elements/snippet.html content=clearfix %} {% include elements/anchor-bis.html name="Reset" %}
The reset()
mixin applies a soft style reset. This is especially useful for <button>
elements.
The unselectable()
mixin makes an element not selectable. This is to prevent the text to be selected when double-clicked.
This text is selectable.
This text is not selectable.
{% endcapture %} {% include elements/snippet.html content=unselectable %} {% include elements/anchor-bis.html name="Overflow Touch" %}
The overflow-touch()
mixin add the -webkit-overflow-scrolling: touch;
rule to the element.
Bulma has a global $rtl
flag, which allows the framework to output a Right-to-left version of the CSS. By default, this flag's value is set to false
. This means the framework output a Left-to-right version.
The mixins @mixin ltr
and @mixin rtl
are here to output CSS rules based on the value of $rtl
:
$rtl: true
, @include ltr
outputs nothing
$rtl: false
, @include rtl
outputs nothing
This is useful for properties that are specific to the side of an element.
The ltr-position()
mixin is a quick way to switch between left
and right
CSS properties when dealing with positioned elements.
The first $spacing
parameter defines the value of the offset, whether it's right or left.
The second $right
parameter defines if the property outputs right
(default) or left
.
Here is what the output looks like with a $spacing
parameter set to 1rem
:
| Flag → | $rtl: false; |
$rtl: true; |
|---|---|---|
@include ltr-position(1rem, true) |
right: 1rem |
left: 1rem |
@include ltr-position(1rem, false) |
left: 1rem |
right: 1rem |
Sass source
{% highlight sass %}.bulma-ltr-position-mixin { @include ltr-position(1rem, false); border-radius: 0.25em; position: absolute; top: 1rem; }{% endhighlight %}CSS output
{% highlight css %}.bulma-ltr-position-mixin { left: 1rem; border-radius: 0.25em; position: absolute; top: 1rem; }{% endhighlight %} {% capture ltr-position %}Cras mattis consectetur purus sit amet fermentum. Nulla vitae elit libero, a pharetra augue. Aenean lacinia bibendum nulla sed consectetur. Fusce dapibus, tellus ac cursus commodo, tortor mauris condimentum nibh, ut fermentum massa justo sit amet risus. Curabitur blandit tempus porttitor. Maecenas faucibus mollis interdum.
The ltr-property()
mixin works like the ltr-position()
mixin but allows you to choose which CSS property to set. The mixin will append -right
or -left
to that property. This is especially useful for margin
and padding
.
The first $property
parameter which property you want to "flip" left and right.
The second $spacing
parameter defines the value of the offset, whether it's right or left.
The third $right
parameter defines if the property outputs right
(default) or left
.
Here is what the output looks like with a $spacing
parameter set to 1rem
:
| Flag → | $rtl: false; |
$rtl: true; |
|---|---|---|
@include ltr-property("margin", 1rem, true) |
margin-right: 1rem |
margin-left: 1rem |
@include ltr-property("margin", 1rem, false) |
margin-left: 1rem |
margin-right: 1rem |
Sass source
{% highlight sass %}.bulma-ltr-property-mixin { @include ltr-property("margin", 1rem, false); border-radius: 0.25em; }{% endhighlight %}CSS output
{% highlight css %}.bulma-ltr-property-mixin { margin-left: 1rem; border-radius: 0.25em; }{% endhighlight %} {% capture ltr-property %}Cras mattis consectetur purus sit amet fermentum. Nulla vitae elit libero, a pharetra augue. Aenean lacinia bibendum nulla sed consectetur. Fusce dapibus, tellus ac cursus commodo, tortor mauris condimentum nibh, ut fermentum massa justo sit amet risus. Curabitur blandit tempus porttitor. Maecenas faucibus mollis interdum.


Video Tutorials
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public class PlayerTest
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
private java.util.HashMap<java.lang.String,Country> |
allCountries
HashMap of all countries in the graph
|
private Country |
attackingCountry
Object for Country Class
|
private java.util.ArrayList<Card> |
cardList
Player's cards
|
private Continent |
continent
Object for Continent Class
|
private Continent |
continent1
Object for Continent Class
|
private Continent |
continent2
Object for Continent Class
|
private java.util.ArrayList<Country> |
continentListOfCountries |
private Country |
country |
private Country |
country1
Object for Country Class
|
private Country |
country2
Object for Country Class
|
private Player |
currentPlayer
Object for Player class
|
private Country |
defendingCountry
Object for Country Class
|
private GamePhaseController |
gamePhaseController
Object for GamePhaseController Class
|
(package private) java.util.HashMap<java.lang.String,java.lang.String> |
hm
HashMap of player names and types
|
private javafx.embed.swing.JFXPanel |
jfxPanel
The @fxPanel
|
private java.util.ArrayList<Country> |
myCountries
ArrayList to hold list of countries
|
private Player |
player |
private Player |
player1
Object for Player Class
|
private Player |
player2
Object for Player Class
|
private Player |
player3
Object for Player Class
|
private Player |
player4
Object for Player Class
|
private Player |
player5
Object for Player Class
|
static Player |
playerArmy |
private java.util.ArrayList<Country> |
playercountries
ArrayList to hold list of countries
|
private java.util.ArrayList<Country> |
playerOwnedCountries |
private static Player |
playerPlaying
Object for Player Class
|
private java.util.List<Player> |
players
List to hold list of players
|
(package private) static java.util.List<Player> |
playersList
List to hold list of total players in the game
|
private RiskMapRW |
riskMapRW
Object for RiskMapRW CLass
|
private static Player |
testPlayer
Object for Player Class
|
private javafx.scene.control.TextArea |
textArea
The @textArea
|
| Constructor and Description |
|---|
PlayerTest() |
| Modifier and Type | Method and Description |
|---|---|
void |
addArmiesToCountryTest()
Test to add armies to country
|
void |
assignArmiesToPlayerTest()
Test to check assignment of armies to player
|
void |
automaticAssignPlayerArmiesToCountryTest()
Test to automatically assign armies to country
|
void |
checkCurrentPlayerTest()
Test to check the current player playing the game
|
void |
checkPlayerLostTest()
Test to check if player lost the game after attack move
|
void |
checkPlayerNotLostTest()
Test to check if player did not lost the game after attack move
|
void |
exchangeCardsTest()
Test to check exchange of cards of the player for armies
|
void |
exchangeCardsTest2()
Test to check exchange of cards of the player for armies
|
void |
findNoOfArmiesWhenPlayerDoesNotOwnContinentTest()
Test to validate number of armies when player does not owns the continent
|
void |
findNoOfArmiesWhenPlayerOwnContinentTest()
Test to validate number of armies when the whole continent is owned by the player
|
void |
generatePlayerTest()
Test to generate player
|
void |
initialize()
Set up the initial objects for PlayerTest
|
void |
insufficientArmiesToCountryTest()
Test to check if sufficient number of armies are available to assign to country
|
void |
isAttackMoveValidTest()
Test to check if Attack move is valid
|
void |
isFortificationValidFalse()
Test to check valid fortification move
|
void |
isFortificationValidTest()
Test to check invalid of fortification move
|
void |
isPlayerArmyLeftTest()
Test to check if player army is left
|
void |
isPlayerArmyNotLeftTest()
Test to check if player army is left
|
void |
noOfReinforcementArmiesTest()
Test to check calculation of number of reinforcement armies to be allocated to the player
|
void |
playerNotifyTest()
Test to check if player notifies the correct player type
|
void |
playerNotifyTest2()
Test to check if player notifies the correct player type
|
void |
setCardListTest()
Test to set the list of cards for the player
|
void |
setNumberOfCardSetExchangedTest()
Test to get the number of cards exchanged for the player
|
private Player player
public static Player playerArmy
private Player player1
private Player player2
private Player player3
private Player player4
private Player player5
private static Player testPlayer
private static Player playerPlaying
private java.util.List<Player> players
static java.util.List<Player> playersList
private Country attackingCountry
private Country defendingCountry
private Country country
private Country country1
private Country country2
java.util.HashMap<java.lang.String,java.lang.String> hm
private java.util.ArrayList<Country> myCountries
private java.util.ArrayList<Country> playercountries
private java.util.ArrayList<Country> playerOwnedCountries
private java.util.ArrayList<Country> continentListOfCountries
private Continent continent
private Continent continent1
private Continent continent2
private GamePhaseController gamePhaseController
private RiskMapRW riskMapRW
private Player currentPlayer
private java.util.ArrayList<Card> cardList
private java.util.HashMap<java.lang.String,Country> allCountries
private javafx.embed.swing.JFXPanel jfxPanel
private javafx.scene.control.TextArea textArea
public void initialize()
public void assignArmiesToPlayerTest()
public void isAttackMoveValidTest()
public void checkPlayerLostTest()
public void checkPlayerNotLostTest()
public void playerNotifyTest()
public void playerNotifyTest2()
public void setCardListTest()
public void isPlayerArmyLeftTest()
public void isPlayerArmyNotLeftTest()
public void noOfReinforcementArmiesTest()
public void setNumberOfCardSetExchangedTest()
public void checkCurrentPlayerTest()
public void findNoOfArmiesWhenPlayerOwnContinentTest()
public void findNoOfArmiesWhenPlayerDoesNotOwnContinentTest()
public void isFortificationValidTest()
public void isFortificationValidFalse()
public void generatePlayerTest()
public void exchangeCardsTest()
public void exchangeCardsTest2()
public void automaticAssignPlayerArmiesToCountryTest()
public void addArmiesToCountryTest()
public void insufficientArmiesToCountryTest()


In order to use the Skill Transfer system, you must be level 76 or higher and have completed your 3rd class transfer.


API reference¶
A-DBSCAN¶
|
A-DBSCAN, as introduced in [ab_gl_vm2020joue]. |
Gamma Statistic¶
|
Gamma index for spatial autocorrelation |
Geary Statistic¶
|
Global Geary C Autocorrelation statistic |
Getis-Ord Statistics¶
|
Global G Autocorrelation Statistic |
|
Generalized Local G Autocorrelation |
Join Count Statistics¶
|
Binary Join Counts |
Join Count Local Statistics¶
|
Univariate Local Join Count Statistic |
Join Count Multivariate Statistics¶
|
Multivariate Local Join Count Statistic |
Modifiable Areal Unit Tests¶
|
S-maup: Statistical Test to Measure the Sensitivity to the Modifiable Areal Unit Problem |
Moran Statistics¶
|
Moran’s I Global Autocorrelation Statistic |
|
Bivariate Moran’s I |
|
Bivariate Moran Matrix |
|
Local Moran Statistics |
|
Bivariate Local Moran Statistics |
|
Adjusted Moran’s I Global Autocorrelation Statistic for Rate Variables [AR99] |
|
Adjusted Local Moran Statistics for Rate Variables [AR99]. |
Silhouette Statistics¶
|
Compute the observation-level boundary silhouette score [WKR19]. |
|
Compute a path silhouette for all observations [WKR19][Rou87]. |
Spatial Pearson Statistics¶
|
Global Spatial Pearson Statistic |


How virtual reality is preparing West Aussie paramedics
by Megan Pusey, ParticleA bus driver has a heart attack, veering off the road and crashing into a building site. Many passengers are injured, and the clock is ticking. Who should you treat first?
That's a mass casualty scenario the next wave of WA paramedics will face in a new virtual reality (VR) program developed by ECU.
Mass casualty incidents can have natural causes, like an earthquake, or man-made, like a terrorist attack. Either way, they're stressful for first responders.
Textbooks can't really prepare paramedics for these kinds of events, which is where immersive simulations come into play.
Preparing for the worst, virtually
Traditionally, student paramedics undertake live simulations treating actors with gory but fake injuries.
Dr. Brennen Mills is a lecturer at ECU who says realistic blood and wounds and screaming can be confronting but is important for real-world preparation.
"It really ups that cognitive burden, and your cognitive processing starts to go out the window," says Brennen.
The cost of these exercises means they're only offered once or twice a year, but new VR programs are making authentic learning experiences more accessible.
Turning to virtual technology
A multidisciplinary team of researchers from ECU created the Mass Casualty Triage VR Simulator.
"[The VR simulation] allows students to practice those skills … then they can consolidate that learning when they're put into the more realistic event," Brennen says.
"The risk is that, if you throw them straight into [the real-life simulation], they're going to be so overwhelmed they're not going to learn anything."
Virtual triage
While VR has its drawbacks, such as users not being able to physically touch their patients, the benefit is practicing triage.
Triage refers to the assessment of patient casualties to decide their order of treatment. In the VR simulation, users assess and categorize patients then get feedback on their speed and skill.
Users are often surprised by the simulation's authenticity and realism.
Jess Watson, a motion capture technician at ECU, helped with the project. It featured Western Australian Academy of Performing Arts students performing scenarios and motion capture technology.
"Players felt immersed enough that they were having real conversations with the virtual patients, saying things like, 'It's OK, I'm going to come back,'" says Jess.
Inciting innovation
The simulator won the Most Transformative Impact in Education category of the 2019 INCITE Awards and the ECU Vice-Chancellor's Inspirational Team Award.
Jess credits this success to the collaborative approach across many disciplines.
It's also received interest from across the health and medical industry.
"We have aspirations to continually add to the program and create more scenarios and assets," Brennen says.
"This will make it even more relevant to other health and medical organizations."
Provided by Particle


| Package | Description |
|---|---|
| org.apache.batik.anim | |
| org.apache.batik.bridge |
Provides an API for mapping and maintaining consistency between
the SVG DOM tree and the GVT tree.
|
| org.apache.batik.ext.awt.geom |
Contains extensions to the
java.awt.geom package. |
| org.apache.batik.gvt |
Contains all of the interfaces for describing and painting vector
graphics as Java objects.
|
| org.apache.batik.gvt.flow | |
| org.apache.batik.gvt.renderer | |
| org.apache.batik.parser |
Provides a set of parsers and objects to manipulate SVG attributes.
|
| Class and Description |
|---|
| Cubic
A class representing a cubic path segment.
|
| ExtendedGeneralPath
The
ExtendedGeneralPath class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arc. |
| PathLength
Utilitiy class for length calculations of paths.
|
| Class and Description |
|---|
| ExtendedGeneralPath
The
ExtendedGeneralPath class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arc. |
| PathLength
Utilitiy class for length calculations of paths.
|
| Class and Description |
|---|
| AbstractSegment
An abstract class for path segments.
|
| Cubic
A class representing a cubic path segment.
|
| ExtendedPathIterator
The
ExtendedPathIterator class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arcs. |
| ExtendedShape
The
ExtendedShape class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arcs. |
| Linear
A class representing a linear path segment.
|
| Polygon2D
This class is a Polygon with float coordinates.
|
| Polyline2D
This class has the same behavior than
Polygon2D , except that
the figure is not closed. |
| Quadradic
A class representing a quadratic path segment.
|
| RectListManager
RectListManager is a class to manage a list of rectangular regions.
|
| Segment
An interface that path segments must implement.
|
| Segment.SplitResults |
| SegmentList
A class representing a list of path segments.
|
| SegmentList.SplitResults
read-only helper class to represent a split-result.
|
| Class and Description |
|---|
| ExtendedShape
The
ExtendedShape class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arcs. |
| Class and Description |
|---|
| SegmentList
A class representing a list of path segments.
|
| Class and Description |
|---|
| RectListManager
RectListManager is a class to manage a list of rectangular regions.
|
| Class and Description |
|---|
| ExtendedGeneralPath
The
ExtendedGeneralPath class represents a geometric
path constructed from straight lines, quadratic and cubic (Bezier)
curves and elliptical arc. |
Copyright © 2022 Apache Software Foundation. All Rights Reserved.


| Albino Snake
| Both
| Dalaran
| Yes
| Purchase from Breanni.
|
| Alliance Balloon
| Alliance
| Stormwind
| No
| Complete [Blown Away] in Stormwind.
|
| Black Kingsnake
| Both
| Orgrimmar
| Yes
| Horde characters can purchase from Xan'tish.
|
| Blorp
| Both
| Darkmoon Island
| No
| Purchased for 50 [Darkmoon Daggermaw].
|
| Blue Clockwork Rocket Bot
| Both
| Orgrimmar or Stormwind
| Yes
| Purchased from Toys and Novelties vendors.
|
| Brown Snake
| Both
| Orgrimmar
| Yes
| Horde characters can purchase from Xan'tish.
|
| Calico Cat
| Both
| Dalaran
| Yes
| Purchase from Breanni.
|
| Cockatiel
| Both
| Booty Bay
| Yes
| Purchase from Narkk.
|
| Core Hound Pup
| Both
| Anywhere
| Yes
| Link your account to the Blizzard Authenticator.
|
| Crimson Snake
| Both
| Orgrimmar
| Yes
| Horde characters can purchase from Xan'tish.
|
| Darkmoon Cub
| Both
| Darkmoon Island
| Yes
| Rare reward from [Darkmoon Game Prize].
|
| Darkmoon Hatchling
| Both
| Darkmoon Island
| Yes
| Purchased for 90 [Darkmoon Prize Ticket].
|
| Darkmoon Monkey
| Both
| Darkmoon Island
| Yes
| Rare reward from [Darkmoon Game Prize].
|
| Darkmoon Tonk
| Both
| Darkmoon Island
| Yes
| Purchased for 90 [Darkmoon Prize Ticket].
|
| Darkmoon Zeppelin
| Both
| Darkmoon Island
| Yes
| Rare reward from [Darkmoon Game Prize].
|
| Deviate Hatchling
| Both
| Wailing Caverns
| Yes
| Rare drop in the Wailing Caverns.
|
| Dutiful Squire
| Alliance
| Anywhere
| No
| Reward for Honor Level 5.
|
| Father Winter's Helper
| Both
| Ironforge/Orgrimmar
| Yes
| Reward from Winter Veil gifts.
|
| Ghostly Skull
| Both
| Dalaran
| Yes
| Purchase from Darahir.
|
| Ghostshell Crab
| Both
| Darkmoon Island
| No
| Purchased for 100 [Darkmoon Daggermaw].
|
| Golden Dragonhawk Hatchling
| Both
| Eversong Woods
| Yes
| Horde characters can purchase from Jilanne.
|
| Great Horned Owl
| Alliance
| Darnassus
| Yes
| Purchase from Shylenai.
|
| Green Wing Macaw
| Both
| Deadmines
| Yes
| Rare drop in the Deadmines.
|
| Hawk Owl
| Alliance
| Darnassus
| Yes
| Purchase from Shylenai.
|
| Hogs
| Both
| Darkmoon Island
| Yes
| Score 45 points in one session of Whack-a-Gnoll.
|
| Horde Balloon
| Horde
| Orgrimmar
| No
| Complete [Blown Away] in Orgrimmar.
|
| Horde Fanatic
| Horde
| Anywhere
| No
| Reward for Honor Level 20.
|
| Jingles
| Both
| Ironforge/Orgrimmar
| Yes
| Reward from Winter Veil gifts.
|
| Mr. Chilly
| Both
| Anywhere
| Yes
| ???
|
| Nursery Spider
| Both
| Dalaran
| Yes
| Purchase from Breanni.
|
| Obsidian Hatchling
| Both
| Dalaran
| Yes
| Purchase from Breanni.
|
| Race MiniZep
| Both
| Darkmoon Island
| Yes
| Rare reward from [Darkmoon Game Prize].
|
| Red Dragonhawk Hatchling
| Both
| Eversong Woods
| Yes
| Horde characters can purchase from Jilanne.
|
| Redridge Tarantula Egg
| Both?
| Redridge Mountains
| Yes
| Drops from the Gnollfeaster rare mob.
|
| Senegal
| Both
| Booty Bay
| Yes
| Purchase from Narkk.
|
| Silver Dragonhawk Hatchling
| Both
| Eversong Woods
| Yes
| Horde characters can purchase from Jilanne.
|
| Snowshoe Rabbit
| Both
| Dun Morogh
| Yes
| Alliance characters can purchase from Yarlyn Amberstill.
|
| Spring Rabbit
| Both
| Anywhere
| Yes
| Rare reward from [Brightly Colored Egg].
|
| Stinker
| Both
| Anywhere
| Yes
| Reward for collecting 50 unique pets.
|
| Strand Crawler
| Both
| Fishing Daily Quests
| Yes
| Reward from Fishing daily quests.
|
| Tiny Snowman
| Both
| Ironforge/Orgrimmar
| Yes
| Reward from Winter Veil gifts.
|
| Tree Frog
| Both
| Darkmoon Island
| Yes
| Purchase from Flik.
|
| Warbot
| Both
| Orgrimmar or Stormwind
| Yes
| Purchased from Toys and Novelties vendors.
|
| White Kitten
| Both
| Stormwind
| Yes
| Alliance characters can purchase from Lil Timmy.
|
| Winter Reindeer
| Both
| Ironforge/Orgrimmar
| Yes
| Reward from Winter Veil gifts.
|
| Winter's Little Helper
| Both
| Ironforge/Orgrimmar
| Yes
| Reward from Winter Veil gifts.
|
| Withers
| Both
| Darkshore
| Yes
| Alliance characters can complete [Remembrance of Auberdine] in Darkshore.
|
| Wood Frog
| Both
| Darkmoon Island
| Yes
| Purchase from Flik.
|


WITNESS LIST
Intergovernmental Relations
April 26, 2017 9:00 AM
Registering, but not testifying:
FOR:
Wright, Felicia (TX Assn. Builders), Austin, TX
AGAINST:
Follett, Jessica (City of McAllen, TX), Austin, TX
Wright, Christine Legislative Mgr. (City of San Antonio), San Antonio, TX
Registering, but not testifying:
FOR:
Liles, Bill Authorized Representative (Southeast Properties, Ltd.), Houston, TX
ON:
Cohen, Howard Attorney (Southeast Properties, Ltd.), Houston, TX
FOR:
Briggs, Jim General Manager Utilities (City of Georgetown), Georgetown, TX
Robinson, Delton President CTSUD Board of Directors (Chisholm Trail SUD),
Georgetown, TX
AGAINST:
Brown, Tim Bell County Commissioner (also providing written testimony) (Self), Belton,
TX
Fisher, John Co. Commissioner PCT 4 (Self/Bell County), Killeen, TX
Registering, but not testifying:
FOR:
Carr, Snapper Attorney (City of Georgetown), Austin, TX
AGAINST:
Dockrey, Ron (Self), Killeen, TX
ON:
Benter, Tammy Director, Water Utilities Division (PUC), Austin, TX
Ulmann, Chris (TCEQ), Austin, TX
ON:
Cohen, Howard Attorney (Southeast Properties, Ltd.), Houston, TX
Registering, but not testifying:
FOR:
Bragiel, Justin General Counsel (Texas Hotel Association), Austin, TX
Liles, Bill Authorized Representative (Southeast Properties, Ltd.), Houston, TX
FOR:
Christensen, Laurie Assistant Chief (Harris County Fire Marshals Office), Houston, TX
WITNESS LIST
Intergovernmental Relations
April 26, 2017 9:00 AM
Registering, but not testifying:
FOR:
Acevedo, Julie Consultant (Texas Fire Chiefs Assn), Austin, TX
Bertrand, Aimee Legislative Relations (Harris County), Houston, TX
Lee, Donald Executive Director (Texas Conference of Urban County), Austin, TX
Neely-Lopez, Christina Director (Texas Fire Marshals Association), San Antonio, TX
Shields, Brad Public Affairs (Harris Co. Commissioners Court), Austin, TX
Registering, but not testifying:
FOR:
Cohen, Howard Attorney (Chambers County Improvement District No. 2), Houston, TX
FOR:
Trevino, JR Alderman (City of Castle Hills), Castle Hills, TX
Van De Walle, Curt City Manager (City of Castle Hills), Castle Hills, TX
FOR:
Moreau, Walter Executive Director (Foundation Communities), Austin, TX
Registering, but not testifying:
FOR:
Hull, Matt (Self & TX Assoc. of Community Development Corporations), Austin, TX
Jackson, Frank Executive Director (Texas Affiliation of Affordable Housing Providers),
Austin, TX
Kercheval, Todd (TAAHP, TALHFA, Rural Rental Housing Assn.), Austin, TX
Lavelle, Tanya Policy Director (TX Affiliation of Affordable Housing Providers), Austin,
TX
Wright, Felicia (TX Assn. of Builders), Austin, TX
ON:
Holloway, Marni Director of Multifamily Finance (Texas Department of Housing and
Community Affairs), Austin, TX
Registering, but not testifying:
FOR:
Cohen, Howard Attorney (Schwartz Page & Harding, L.L.P.), Houston, TX
Green, Timothy Attorney (Coats Rose P.C.), Houston, TX
Lary, Trey Attorney (Allen Boone Humphries Robinson LLP), Austin, TX
FOR:
Arney, Rick Vice President (MUD #3), Austin, TX
Registering, but not testifying:
FOR:
Albright, Stefanie General Counsel (West Travis County MUD No. 3), Austin, TX
WITNESS LIST
Intergovernmental Relations
April 26, 2017 9:00 AM
Bennett, Tony Bd. Member (Lake Pointe HOA Board of Directors), Austin, TX
Goff, Frederick Board Member (West Travis County MUD #3), Austin, TX
FOR:
Calderón, Bill Exec. Director (Harris County Improvement District #17), Houston, TX
Registering, but not testifying:
FOR:
Green, Timothy Attorney (Aliana Management District), Houston, TX
FOR:
Morrison, Richard Lawyer (City of Port Neches), Houston, TX
Registering, but not testifying:
ON:
Alvis, Steve (Home Assets, Inc. d/b/a NewQuest Properties), Houston, TX
Lary, Trey Attorney (Home Assets, Inc. d/b/a NewQuest Properties), Austin, TX


Hi! I am a Ph.D. student in Computer Science at the CaSToRC unit of the Cyprus Institute under the supervision of Prof. Mihalis Nicolaou, focusing on Representation Learning and Computer Vision.
Earlier on and for the period of 9 months I was a research assistant at the DMML Group of the University of Geneva under the supervision of Prof. Alexandros Kalousis focusing on applying Reinforcement Learning / Imitation Learning techniques to human locomotion modeling.
Before that, I was a Machine Learning Engineer / Research Assistant at the “Athena” Center for Research and Innovation working on developing machine learning techniques for geospatial data analysis.
I’ve completed my M.Sc. degree in Data Science at the Computer Science department of the Athens University of Economics and Business and my B.Sc. degree in Informatics and Telecommunications at National & Kapodistrian University of Athens. My M.Sc. thesis, entitled “learning optimization algorithms with neural networks” received the “EFG Eurobank” scholarship award for the best thesis of the program. In this thesis I examined the generalization capabilities of meta-learning or “learned” optimization algorithms under the supervision of Prof. Dr. Evangelos Markakis. You can access my M.Sc. thesis here.
In the past, I have also conducted research under the supervision of Dr. Evangelia Zacharaki of the Multidimensional Data Analysis and Knowledge Management Laboratory at the University of Patras. I have also conducted research under the supervision of Dr. Theodoros Giannakopoulos at the CIL Lab and Dr. George Giannakopoulos at the SKEL Lab of the National Center for Scientific Research, Demokritos. For more information on current and past research, please check the publications and projects pages.
During my years as a B.Sc. student, I had interned at IBM Hellas S.A. working in Data Warehousing and Data Mining. I have also been a part of the PreVo Windows Phone developing team that won the 1st European Position at the Night of the Living Devs hackathon, organized by Microsoft Co.
MSc in Data Science, 2018
Athens University of Economics and Business
BSc in Informatics & Telecommunications, 2017
National and Kapodistrian University of Athens


Clarico, built with various attractive designs, is a Responsive, Clean, Modern & Sectioned Odoo Theme. Crafted to be Pixel Perfect, it is built using Bootstrap Grid and can be suitable for any kind of online business. It is a fully responsive theme and looks equally stunning on all kinds of screens and devices. Our team has put years of web development experience into Clarico Theme that would take months for you to build by scratch. All the information blocks are neatly displayed to customers so they can easily find the information they need. Rest assured, Clarico will make your web store look stunningly beautiful.
Yes, Clarico v12 is compatible with Odoo's Multi Website Feature. If you have multiple websites in Odoo v12 and want to have different look and feel for each website, you can install Theme Clarico for each website and change the look & feel as per your need.
Yes, the theme installation is very simple and can happen with just a click.
If you just have a single website associated with your Odoo Database, you can simply go to the app list, find the theme there and click the Install button.
If you are using Odoo 12's Multi Website Feature, you need to follow the below steps for installation.
Login into your database and Go to Website --> Configuration --> Settings. Select Website and then click on "Choose a Theme" button.You will be redirected to the available themes list and from there you can install Theme Clarico. The same process has to be followed whenever want to update the theme.
No, you will not get any Images, PSD or demo data which is used to showcase the sample blocks in this Theme.
No, you do not have the rights to resell this theme. Your purchase is only valid for your own commercial use. It is not allowed to use anything related to the theme including the Source Code, Logo, Images etc in any distributed end products. Emipro owns the full Copyright of all the resources associated with the theme.
Clarico is a fully customizable theme and our team can help you customize it as per your need. Theme Clarico can be customized by anyone but getting it customized from the same expert team that has developed and carefully crafted it gives you an added advantage. Our team will ensure that you get what you need without compromising the technical integrity of the theme or Odoo itself. Please fill out the Contact Us form to request customization.
Yes, we do. Being a Certified Odoo Gold Partner, we provide end-to-end services in Odoo. In our Odoo team, we have a special department for Odoo Website & eCommerce that consists of several Senior Odoo Experts, eCommerce Analysists, Graphic Designers, Web Designers & SEO Experts who have years of experience in Odoo. Whether it is setting up the products with striking images and content, configuring payment methods, designing streamlined landing pages, optimizing your Odoo Website speed & performance or offering Digital Marketing Services, our specialists are always ready to help you. We request you to Contact Us if you are interested in our Odoo Website & Implementation Services.
Yes, this theme works perfectly well with Odoo Enterprise (On-premise and Odoo.SH) as well as Community. Odoo Online (Cloud) does not allow installation of third-party apps/themes and hence this theme cannot be installed on Odoo Online.
Free Upgrade (Same Odoo Version)
Yes, we provide free upgrades to Theme Clarico for the same Odoo Version. We make changes to the theme from time to time and make sure that all our customers benefit out of it. You can always download the latest version of the theme, replace your old theme module with latest theme module, go to the website settings, find the website in which Theme Clarico is installed and update the Theme.
Free Upgrade (Different Odoo Version)
Yes, we do provide free upgrade to a different (usually higher) Odoo Version. However, Emipro retains the right to decide whether or not to release Theme Clarico for later Odoo version and when to release it. Also, there may be a difference in features among different Odoo Versions, and if a particular feature is present in one version but not in another and you need that feature, you will need to request a paid customization.
Please note that if you have purchased Clarico for Odoo v11/v10 and want to receive an upgrade, you will need to purchase the Emipro Theme Base module.
Support
Kindly read our Support Policy to know the details.


Welcome
You're using the resume app for multimedia journalist Mike Potter. I developed this app to showcase my abilities in storytelling and programming.
You're using the resume app for multimedia journalist Mike Potter. I developed this app to showcase my abilities in storytelling and programming.


-
Protecting Data and Privacy in the Cloud: Part 2
blogs.microsoft.com
Microsoft understands that a customer’s willingness to use a particular cloud computing service depends on their ability to trust that the privacy of ...
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Bug Bounty Evolution: Online Services - Microsoft BlueHat Blog - Site Home ...
blogs.technet.com
Today marks the next evolution in bounty programs at Microsoft as we launch the Microsoft Online Services Bug Bounty program starting with Office ...
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ScottGu's Blog - Azure: SQL Databases, API Management, Media Services, ...
weblogs.asp.net
This week we released a major set of updates to Microsoft Azure. This week’s updates include: SQL Databases: General Availability of Azure SQL ...
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Internet Explorer begins blocking out-of-date ActiveX controls - IEBlog - ...
blogs.msdn.com
As part of our ongoing commitment to delivering a more secure browser, starting September 9th Internet Explorer will block out-of-date ActiveX ...
-
Directory of Microsoft Products Accepting Bugs and Suggestions | Microsoft ...
connect.microsoft.com
List of Microsoft products currently accepting bugs and suggestions from the community. Find a product currently running a feedback program and start ...
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Farewell, EnableViewStateMac! - .NET Web Development and Tools Blog - Site ...
blogs.msdn.com
.NET Web Development and Tools Blog
-
The September 2014 Security Updates - MSRC - Site Home - TechNet Blogs
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
-
September Security Bulletin Webcast
event.worktankseattle.com
Sep 10, 2014 11:00 AM Pacific Daylight Time
-
Advance Notification Service for the September 2014 Security Bulletin ...
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
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FireEye and Fox-IT tool can help recover Crilock-encrypted files - ...
blogs.technet.com
The Microsoft Malware Protection Center Blog provides information on viruses, worms and other malware and spyware and explains how Microsoft ...
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Bill Gates ALS Ice Bucket Challenge
www.youtube.com
Bill Gates accepts Mark Zuckerberg’s ALS Ice Bucket Challenge and nominates Elon Musk, Ryan Seacrest and Chris Anderson from TED to participate and ...
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Technet forums - Security
social.technet.microsoft.com
This forum is for the Microsoft Baseline Security Analyzer security tool ( www.microsoft.com/mbsa ). No other security questions can be answered in ...
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Pass the Hash
technet.microsoft.com
A Pass-the-Hash attack uses a technique in which an attacker captures account logon credentials on one computer and then uses those captured ...
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Announcing EMET 5.0 - Security Research & Defense - Site Home - TechNet ...
blogs.technet.com
Microsoft Security Research & Defense: Microsoft information on security mitigations, workarounds, and other technical leadership for better ...
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IE increases protections, implements “out-of-date ActiveX control blocking”
blogs.microsoft.com
Last week, Internet Explorer announced important changes it will be making to better protect customers from cybercriminal attacks. Beginning on ...
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August Security Bulletin Webcast
event.worktankseattle.com
Aug 13, 2014 11:00 AM Pacific Daylight Time
-
Exploitability Index | Prioritize Deployment of Security Updates
technet.microsoft.com
Microsoft Exploitability Index. The Microsoft Exploitability Index is designed to provide additional information to help customers better prioritize ...
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August 2014 Security Updates - MSRC - Site Home - TechNet Blogs
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
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Advance Notification Service for the August 2014 Security Bulletin Release ...
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
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yfrog Photo : http://twitter.yfrog.com/mm7s5zrj Shared by
twitter.yfrog.com
Click on the photo to comment, share or view other great photos
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yfrog Photo : http://twitter.yfrog.com/mmkb7grdj Shared by
twitter.yfrog.com
Click on the photo to comment, share or view other great photos
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Microsoft is a good UEFI Ecosystem Partner | SecureSpeak | WinMagic Data ...
www.winmagic.com
A colleague brought the following Microsoft Security Advisory to my attention , that says “Microsoft is revoking the digital signature for four ...
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Videos
www.digitalwpc.com
Join the Microsoft Partner Network Community; we are building a community that is all about you. Connect with other partners and Microsoft to expand ...
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July 2014 Security Bulletin Webcast and Q&A - MSRC - Site Home - TechNet ...
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
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Security Advisory 2982792 released, Certificate Trust List updated - MSRC ...
blogs.technet.com
Learn how the Microsoft Security Response Center (MSRC) investigates any security vulnerabilities that might affect Microsoft products and services.
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MSRT July 2014 - Caphaw - Microsoft Malware Protection Center - Site Home ...
blogs.technet.com
The Microsoft Malware Protection Center Blog provides information on viruses, worms and other malware and spyware and explains how Microsoft ...


A classic fps camera.
More...
#include <camera.h>
|
| | Camera (QVector3D position=QVector3D(0.0f, 0.0f, 0.0f), QVector3D up=QVector3D(0.0f, 1.0f, 0.0f), float yaw=YAW, float pitch=PITCH) |
| |
| | Camera (float posX, float posY, float posZ, float upX, float upY, float upZ, float yaw, float pitch) |
| |
| QVector3D | front () const |
| |
| QVector3D | right () const |
| |
| QVector3D | up () const |
| |
| QMatrix4x4 | view () |
| |
| QVector3D | position () const |
| |
| void | processKeyboard (CameraMovement direction, float deltaTime) |
| |
| void | processMouseMovement (float xoffset, float yoffset, bool constrainPitch=true) |
| |
| void | processMouseScroll (float yoffset) |
| |
A classic fps camera.
- Author
- Ysl
- Date
- 2018.07.19
◆ Camera() [1/2]
| Camera::Camera |
( |
QVector3D |
position = QVector3D(0.0f, 0.0f, 0.0f) , |
|
|
QVector3D |
up = QVector3D(0.0f, 1.0f, 0.0f) , |
|
|
float |
yaw = YAW , |
|
|
float |
pitch = PITCH |
|
) |
| |
|
inline |
◆ Camera() [2/2]
| Camera::Camera |
( |
float |
posX, |
|
|
float |
posY, |
|
|
float |
posZ, |
|
|
float |
upX, |
|
|
float |
upY, |
|
|
float |
upZ, |
|
|
float |
yaw, |
|
|
float |
pitch |
|
) |
| |
|
inline |
◆ front()
| QVector3D Camera::front |
( |
| ) |
const |
|
inline |
◆ position()
| QVector3D Camera::position |
( |
| ) |
const |
|
inline |
◆ processKeyboard()
| void Camera::processKeyboard |
( |
CameraMovement |
direction, |
|
|
float |
deltaTime |
|
) |
| |
|
inline |
◆ processMouseMovement()
| void Camera::processMouseMovement |
( |
float |
xoffset, |
|
|
float |
yoffset, |
|
|
bool |
constrainPitch = true |
|
) |
| |
|
inline |
◆ processMouseScroll()
| void Camera::processMouseScroll |
( |
float |
yoffset | ) |
|
|
inline |
◆ right()
| QVector3D Camera::right |
( |
| ) |
const |
|
inline |
◆ up()
| QVector3D Camera::up |
( |
| ) |
const |
|
inline |
◆ view()
| QMatrix4x4 Camera::view |
( |
| ) |
|
|
inline |
◆ m_front
| QVector3D Camera::m_front |
◆ m_mouseSensitivity
| float Camera::m_mouseSensitivity |
◆ m_movementSpeed
| float Camera::m_movementSpeed |
◆ m_pitch
◆ m_position
| QVector3D Camera::m_position |
◆ m_right
| QVector3D Camera::m_right |
◆ m_up
◆ m_worldUp
| QVector3D Camera::m_worldUp |
◆ m_yaw
◆ m_zoom
The documentation for this class was generated from the following file:
- D:/code/MRCEditor/src/3drender/geometry/camera.h


{{dino.name}} is a dinosaur that eats {{dino.diet}} and has the power of {{dino.specialPower}} and an attack strength of {{dino.attack}}


This package facilitates performing survival analysis to support the creation of Excel based economic models by providing helper functions to use alongside the flexsurv package.
This code has been moved. Please see updated locations below:
| Repository | Documentation |
|---|---|
| https://github.com/Roche/flexsurvPlus | https://roche.github.io/flexsurvPlus |


While you're looking at my site you should consider hiring me!
Collins College, Tempe, AZ 2001-2005
Bachelor of Arts Degree in Animation
Codify Academy, San Francisco, CA 2015-current
Frontend Web develpment continuation. HTML, CSS, Javascript
Illustrations
Concept artist
Storyboarding
3D character design
Animation
graphic Design
UI/UX design
Front end Web Development
HTML, CSS, Javascript, JQuiery
Proficient in the following software:
Autodesk Maya
Full Adobe creative suite
Microsoft Office
Wordpress
Windows
OSX
I am a NorCal native and moved to San Francisco in 2009. I am an outdoor enthusiast who loves to take advantage of all that CA has to offer. I am an avid mountain biker. Mountain biking down the BoyScout trail in Pacifica is among my favorite places to ride. Also topping my list are backpacking in Tahoe and Sequoia National forests, off-roading in Hollister, or anywhere for that matter, and white water rafting on the American and Kern rivers. I also enjoy sports and rooting for local teams such as the 49ers and Giants.
I also love DIY projects. I love working on my Xterra and modding it to be better off road. I also like woodworking, and just working on random projects in my garage. Gardening is also a passion of mine and I love spending time in my garden growing veggies. I even built a Greenhouse where I grew tomatoes which is really tough to do in the Sunset.
The photos of me 4wheeling were taken on a wheeling and camping trip at Hollister OHV. There they have miles and miles of trails and even a couple obstical courses where I can test my skills and rig as well as drive through some big mud puddles.
If you have any questions or need a quote for a project please feel free to either email or call me at:
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
or you can fill out the form below and I will get back to you.


Do You Wanna Add an Event?
Back
Next
Can you attend?


--- layout: default ---
Bringing design to life.
Illustration is a large part of my interest in design; and with the addition of motion, this adds a whole new level to my selected pieces.
I created a simple gif animation so as not to distract from the illustration itself, but still presenting them in an interesting way.
The looping gif animation helps to enhance the concept behind the illustration, and suggest the rising of the sun, or onset of night, overall really bringing the images to life.
Originally designed as a print piece, this gif was created to add more to the story of the original illustration.
It begins with the character of a fisherman, simply relaxing on the lake (giving the story found in my print piece). This is followed by the reveal of a surprise underwater.
Parallax effects were added into the gif, when moving from above the water, to below, to bring the viewer closer into the scene.
Zombieland is a comedy horror involving survivors of a zombie apocalypse taking over America.
I illustrated a comedic moment in the film involving a search for Twinkies which have now become scarce in a zombie-filled America, using type to emphasize the speech made by Woody Harrelson’s character.
The kinetic type video uses type and illustrations to emphasize the dry humour found in the video and throughout the Zombieland movie. It illustrates the voice of the character and sets the mood for the overall movie.
This short character animation was created as part of a 5 second motion and animation challenge, based around the theme “play”.
Throughout the animation, details were added into the character’s expression, exaggerating his eyebrow movement and giving him an overall playful look.
The video was paired with a playful and humorous song to tie the mood together and giving it an upbeat and fun feel.
Based around the Doctor Who episode “Blink”, this video was created as a title sequence for a potential horror movie. To provide a little background, this particular episode features a creature called the weeping angel. The weeping angels are meant to be a race of predatory creatures, resembling stone statues. When they are not being observed by another being, they can move very quickly and silently, allowing them to close long distances in only the blink of an eye.
With this plot line throughout the show’s episode, it makes for a unique and suspenseful situation. A glitch type effect along with television static was applied throughout the video, in both the footage and type itself. This was used as it further relates back to the original Doctor Who episode, as the Doctor attempts to warn those in danger through an old television on an old and “glitchy” tape.
The combination of carefully chosen sound effects, along with the idea of bringing the viewer into complete darkness, enhances the suspenseful effect, and carries through the horror style throughout the rest of the video up until the final reveal of the angel.


These datapacks are gamemodes that can be dropped into a new world and played with your friends! They are incompatible with each other.
 Hunters get a compass that always points towards the SpeedRunner and works in any dimension.
Download View CodeThese datapacks can be dropped into any world and do useful things that might help you or your server. These datapacks should be compatible with other and any other datapacks on your world.


"To promote broad-based agriculture development, the Accelerating Sustainable Agriculture Program worked with the Afghan government to develop new policies and support a more competitive, market-led agriculture sector."
Food Security and Food Safety are critical issues in all developing countries. Effectively addressing these issues is a shared concern among policy makers, farmers, food processors and a wide range of other partners in the sector. Food availability, accessibility, affordability and sustainability have been successfully integrated by ACI into effective solutions in a wide range of countries. In addition, the issues of food safety and nutritional value are also key areas of ACI’s services.
| Focal Area | Food Security and Food Safety | Previous Project Experience |
|---|---|---|
| Policies and Strategies |
|
|
| Field Practices |
|
|
| Multi-Party Partnerships |
|
|
Food Security and Food Safety are critical issues in all developing countries. Effectively addressing these issues is a shared concern among policy makers, farmers, food processors and a wide range of other partners in the sector. Food availability, accessibility, affordability and sustainability have been successfully integrated by ACI into effective solutions in a wide range of countries. In addition, the issues of food safety and nutritional value are also key areas of ACI’s services.
| Focal Area | Food Security and Food Safety | Previous Project Experience |
|---|---|---|
| Policies and Strategies |
|


Meet the Team
Chris Ojinaka
Name here
Expro
Name here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
Name Here
"This could very well save the world!"
On the planet Ixiter you have just been employed as an assistant to Dr. Meridus Alberto Proctor, the world's leading scientist in nanogenetic mutation. The spreading of a new virus, one of alien origin, has proven itself unstoppable and as a last ditch method the royal family of Ixiter has charged Dr. Meridus with the task of creating a weapon against it. Many thought the task impossible, but the man himself had proven himself once more, creating a serum (entitled Project Morph) that not only combated the deadly virus but managed to altercate the very genetic code of the subject using the serum. As an assistant, your mission is to help finish testing the serum, perfecting it's design and showcasing the weapon that will save humanity. This is 2D Metroidvania style game allows the protagonist to morph into the alien creatures it encounters and use their abilities to further explore the areas around them. Explore the many natural creatures of the planet within the safety of a simulated test room and showcase the true potential of the Project Morph Serum. In this one player campaign, explore 5 locations each with their own unique features, a variety of interesting creatures and a fantastic soundtrack.
Project Morph: The Convergence (PC) --- (Under Developement)
"They gave us a 150 year old mission?"
As a member of the Deep Planetary Research Team you have been tasked with gathering information about a planet that was known to have borne advanced life. It had sent a distress message over 150 years ago but due to a war that threatened the very balance of the Galactic Federation all efforts of relief were stopped. 150 years later the forgotten case had been reopened and you immediately set off to investigate but upon reaching the upper atmosphere of the planet an unknown force causes your ships instruments to stop working and you crash land in a remote part of the planet. Now it's up to you and the other members of your team to uncover the mystery behind this planet and escape. The game will feature a multitude of game modes, areas to explore, transformations to find and bosses to battle. The world that the player finds themselves in will constantly adapt to the player, throwing tougher and harder creatures at the protagonist in an attempt to stop them.
Contact us at: blueorbstudiosuk@gmail.com


{% extends 'email/base.html' %} {% block content %}
{{ _('Hi {username}')|f(username=display_name(contributor)) }}
{% trans %} Thanks so much for your interest in helping users of Mozilla technologies! {% endtrans %}
{% trans %} We would love to find a good place for you to help users, so please send us an email with your username and the area you would like to get involved. Please feel free to add all your skills, we will try to find the right use for them :) {% endtrans %}
{{ _('Click here to find out where to help.') }}
{{ _('There are several ways in which you can get involved:') }}
{% trans %} Let us know which of the above you would be interested in and we’ll help you get started. It’s great to have you onboard! {% endtrans %}
{{ _('Welcome to SUMO!') }}
Giulia and Kiki
SUMO Community Managers


---
title: "Vision Upload Format: SecurityXRef "
sidebar:
nav: "sb_InvestmentManagers"
---
Vision Portfolio Management Application Layer: Data Feeds
| Application Feeds |
Data Feed: SecurityXRef
Category: XRefFeed
Summary:
The SecurityXRef feed is used to load alternative identifiers for a Security. Alternative identifiers are stored in cross reference dictionaries (XRef's) defined for the Security class. XRef's provide a convenient way to track identifiers that are uniquely assigned by a specific source but may overlap with identifiers assigned by other sources. Depending on the source, this feed may also update the identifier in the primary naming dictionary as well. The related feed, Security Aliases, adds ids to the primary naming dictionary only.
Available Fields:
| Field | Type | Description
|
|---|
| --- Required Fields ---
|
|---|
| entityId
| String
| any valid security identifier
|
| sourceId
| String
| valid identifier of an IdSource
|
| symbol
| String
| the symbol supplied by this source for this security
|
Special Processing Rules:
- The entityId must correspond to an existing Security instance. Any primary security alias can be used to identify the security.
- The sourceId must correspond to an existing IdSource instance.
- Each symbol is added to the XRef dictionary defined by the supplied sourceID and associated with the security defined by the supplied entityId. If the source is flagged as a primary source, the symbol is also added to the Named Security dictionary.
- When the symbol for an entity/source changes, the old value is deleted from the cross reference unless the source is flagged to retain old values. If the source is flagged as a primary identifier, the old value is deleted from the Named Security dictionary, unless the source is flagged to retain old values.
- If the supplied symbol is already defined for another security, that security's value is reset to  NA. If the symbol is supplied as a blank or NA value, the symbol is deleted from the cross reference and the associated property value is reset to NA.
- If multiple symbols are supplied for an entityId/SourceId combination, only the first occurrence is used. If the same sourceId/symbol combination is supplied for more than one entityId, only the first occurrence is used.
Related Feeds:
Sample Upload:
The following tab-delimited feed could be used to update security cross references:
Interface ExternalFeedManager upload: "SecurityXRef" using:
"entityId sourceId symbol
1 CUSIP 16161010
2 CUSIP 69846210
3 TICKERUS XYZ
" ;
{% include doc-footer.htm copydates="1998" %}


This application demonstrates how to connect to the 10Duke IdP and Entitlement Service, using ASP.NET backend and Angular frontend.


| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
1841007286123953067L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
ADDRESS_VERSION_IPV4 |
4 |
public static final int |
ADDRESS_VERSION_IPV4_LENGTH |
4 |
public static final int |
ADDRESS_VERSION_IPV6 |
6 |
public static final int |
ADDRESS_VERSION_IPV6_LENGTH |
16 |
public static final int |
ADDRESS_VERSION_IPV6_MYSTERY_LENGTH |
10 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
CLIENT_NETWORK_PROTOCOL |
9 |
public static final byte |
DEFAULT_CHANNEL |
0 |
public static final long |
DETECTION_SEND_INTERVAL |
5000L |
private static final int |
IDENTIFIER_RETRIES |
3 |
public static final int |
MAX_CHANNELS |
32 |
public static final long |
MAX_PACKETS_PER_SECOND_BLOCK |
300000L |
public static final int |
MAX_SPLIT_COUNT |
128 |
public static final int |
MAX_SPLITS_PER_QUEUE |
4 |
public static final int |
MAXIMUM_MTU_SIZE |
1492 |
public static final int |
MINIMUM_MTU_SIZE |
400 |
private static final int |
PING_RETRIES |
5 |
public static final long |
PING_SEND_INTERVAL |
2500L |
public static final long |
RECOVERY_SEND_INTERVAL |
50L |
public static final long |
SEND_INTERVAL |
50L |
public static final int |
SERVER_NETWORK_PROTOCOL |
9 |
public static final long |
SESSION_TIMEOUT |
25000L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-685945306592443928L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
ADDRESS_TEST_INVALID |
"2<IP_ADDRESS>:83245" |
private static final java.lang.String |
ADDRESS_TEST_VALID |
"<IP_ADDRESS>:65535" |
public static final int |
MINECRAFT_DEFAULT_PORT |
19132 |
public static final int |
MINECRAFT_PROTOCOL_NUMBER |
137 |
public static final java.lang.String |
MINECRAFT_VERSION |
"1.2" |
private static final char |
UNICODE_MINECRAFT_COLOR_SYMBOL |
167 |
public static final int |
WHIRVIS_DEVELOPMENT_PORT |
30851 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
LOGGER_NAME |
"sequenced packet test" |
private static final int |
PACKET_SEND_COUNT |
1000 |
private static final short |
SEQUENCE_START_ID |
254 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final short |
SPLIT_END_ID |
255 |
private static final short |
SPLIT_START_ID |
254 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-482118372058339060L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
8440218445920818619L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-3390229698349252537L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-5025319984358819345L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-7405227886962804185L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
5863972657532782029L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-3730545025991834599L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
2441122006497992080L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-3916155995964791602L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
IS_JRAKNET_FIELD |
"isJraknet" |
public static final long |
SERVER_TIMEOUT_MILLI |
5000L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
SERVER_ADDRESS |
"sg.lbsg.net" |
private static final int |
SERVER_PORT |
19132 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
ID_ADD_CHANNEL |
147 |
public static final int |
ID_CHAT_MESSAGE |
137 |
public static final int |
ID_KICK |
150 |
public static final int |
ID_LOGIN_ACCEPTED |
135 |
public static final int |
ID_LOGIN_FAILURE |
136 |
public static final int |
ID_LOGIN_REQUEST |
134 |
public static final int |
ID_REMOVE_CHANNEL |
149 |
public static final int |
ID_RENAME_CHANNEL |
148 |
public static final int |
ID_UPDATE_USERNAME_ACCEPTED |
145 |
public static final int |
ID_UPDATE_USERNAME_FAILURE |
146 |
public static final int |
ID_UPDATE_USERNAME_REQUEST |
144 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
CHAT_INSTRUCTIONS_CONNECTED |
"Connected, logging in..." |
private static final java.lang.String |
CHAT_INSTRUCTIONS_CONNECTING |
"Connecting to the server..." |
private static final java.lang.String |
CHAT_INSTRUCTIONS_DISCONNECTED |
"Please connect to a server..." |
private static final java.lang.String |
CHAT_INSTRUCTIONS_LOGGED_IN |
"Logged in, press enter to chat!" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4497482433048975592L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
CONNECT_BUTTON_TEXT |
"Connect to server" |
private static final java.lang.String |
DEFAULT_CLIENT_INSTRUCTIONS |
"Waiting for data..." |
private static final java.lang.String |
DEFAULT_CLIENT_USERNAME |
"Username" |
private static final java.lang.String |
DEFAULT_SERVER_ADDRESS |
"localhost" |
private static final java.lang.String |
DEFAULT_SERVER_MOTD |
"Server MOTD" |
private static final java.lang.String |
DEFAULT_SERVER_NAME |
"Server name" |
private static final java.lang.String |
DISCONNECT_BUTTON_TEXT |
"Disconnect" |
private static final int |
FRAME_HEIGHT |
315 |
private static final int |
FRAME_WIDTH |
500 |
private static final long |
serialVersionUID |
-5459540662852804663L |
private static final java.lang.String |
UPDATE_USERNAME_BUTTON_TEXT |
"Update username" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
USER_STATUS_CLIENT_CONNECTED |
0 |
public static final int |
USER_STATUS_CLIENT_DISCONNECTED |
1 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final int |
DATA_COUNT |
9 |
private static final int |
DATA_COUNT_LEGACY |
6 |
private static final java.lang.String |
HEADER |
"MCPE" |
private static final java.lang.String |
SEPARATOR |
";" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final int |
FRAME_HEIGHT |
235 |
private static final int |
FRAME_WIDTH |
500 |
private static final long |
serialVersionUID |
-313407802523891773L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final int |
FRAME_HEIGHT |
235 |
private static final int |
FRAME_WIDTH |
375 |
private static final long |
serialVersionUID |
9127496840159114268L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4324132003573381634L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
MAX_METADATA_VALUES |
255 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final short |
ID_ADVERTISE_SYSTEM |
29 |
public static final short |
ID_ALREADY_CONNECTED |
18 |
public static final short |
ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES |
54 |
public static final short |
ID_AUTOPATCHER_CREATION_LIST |
49 |
public static final short |
ID_AUTOPATCHER_DELETION_LIST |
50 |
public static final short |
ID_AUTOPATCHER_FINISHED |
56 |
public static final short |
ID_AUTOPATCHER_FINISHED_INTERNAL |
55 |
public static final short |
ID_AUTOPATCHER_GET_CHANGELIST_SINCE_DATE |
48 |
public static final short |
ID_AUTOPATCHER_GET_PATCH |
51 |
public static final short |
ID_AUTOPATCHER_PATCH_LIST |
52 |
public static final short |
ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR |
53 |
public static final short |
ID_AUTOPATCHER_RESTART_APPLICATION |
57 |
public static final short |
ID_CLOUD_GET_REQUEST |
117 |
public static final short |
ID_CLOUD_GET_RESPONSE |
118 |
public static final short |
ID_CLOUD_POST_REQUEST |
115 |
public static final short |
ID_CLOUD_RELEASE_REQUEST |
116 |
public static final short |
ID_CLOUD_SERVER_TO_SERVER_COMMAND |
120 |
public static final short |
ID_CLOUD_SUBSCRIPTION_NOTIFICATION |
121 |
public static final short |
ID_CLOUD_UNSUBSCRIBE_REQUEST |
119 |
public static final short |
ID_CONNECTED_PING |
0 |
public static final short |
ID_CONNECTED_PONG |
3 |
public static final short |
ID_CONNECTION_ATTEMPT_FAILED |
17 |
public static final short |
ID_CONNECTION_BANNED |
23 |
public static final short |
ID_CONNECTION_LOST |
22 |
public static final short |
ID_CONNECTION_REQUEST |
9 |
public static final short |
ID_CONNECTION_REQUEST_ACCEPTED |
16 |
public static final short |
ID_CUSTOM_0 |
128 |
public static final short |
ID_CUSTOM_1 |
129 |
public static final short |
ID_CUSTOM_2 |
130 |
public static final short |
ID_CUSTOM_3 |
131 |
public static final short |
ID_CUSTOM_4 |
132 |
public static final short |
ID_CUSTOM_5 |
133 |
public static final short |
ID_CUSTOM_6 |
134 |
public static final short |
ID_CUSTOM_7 |
135 |
public static final short |
ID_CUSTOM_8 |
136 |
public static final short |
ID_CUSTOM_9 |
137 |
public static final short |
ID_CUSTOM_A |
138 |
public static final short |
ID_CUSTOM_B |
139 |
public static final short |
ID_CUSTOM_C |
140 |
public static final short |
ID_CUSTOM_D |
141 |
public static final short |
ID_CUSTOM_E |
142 |
public static final short |
ID_CUSTOM_F |
143 |
public static final short |
ID_DDT_DOWNLOAD_REQUEST |
37 |
public static final short |
ID_DETECT_LOST_CONNECTIONS |
4 |
public static final short |
ID_DISCONNECTION_NOTIFICATION |
21 |
public static final short |
ID_DOWNLOAD_PROGRESS |
30 |
public static final short |
ID_FCM2_INFORM_FCMGUID |
85 |
public static final short |
ID_FCM2_NEW_HOST |
82 |
public static final short |
ID_FCM2_REQUEST_FCMGUID |
83 |
public static final short |
ID_FCM2_RESPOND_CONNECTION_COUNT |
84 |
public static final short |
ID_FCM2_UPDATE_MIN_TOTAL_CONNECTION_COUNT |
86 |
public static final short |
ID_FCM2_UPDATE_USER_CONTEXT |
126 |
public static final short |
ID_FCM2_VERIFIED_JOIN_ACCEPTED |
90 |
public static final short |
ID_FCM2_VERIFIED_JOIN_CAPABLE |
88 |
public static final short |
ID_FCM2_VERIFIED_JOIN_FAILED |
89 |
public static final short |
ID_FCM2_VERIFIED_JOIN_REJECTED |
91 |
public static final short |
ID_FCM2_VERIFIED_JOIN_START |
87 |
public static final short |
ID_FILE_LIST_REFERENCE_PUSH |
75 |
public static final short |
ID_FILE_LIST_REFERENCE_PUSH_ACK |
36 |
public static final short |
ID_FILE_LIST_TRANSFER_FILE |
35 |
public static final short |
ID_FILE_LIST_TRANSFER_HEADER |
34 |
public static final short |
ID_INCOMPATIBLE_PROTOCOL_VERSION |
25 |
public static final short |
ID_INVALID_PASSWORD |
24 |
public static final short |
ID_IP_RECENTLY_CONNECTED |
26 |
public static final short |
ID_LIB_VOICE |
122 |
public static final short |
ID_LIGHTSPEED_INTEGRATION |
107 |
public static final short |
ID_LOBBY_GENERAL |
72 |
public static final short |
ID_LOBBY2_SEND_MESSAGE |
80 |
public static final short |
ID_LOBBY2_SERVER_ERROR |
81 |
public static final short |
ID_NAT_ALREADY_IN_PROGRESS |
65 |
public static final short |
ID_NAT_CLIENT_READY |
61 |
public static final short |
ID_NAT_CONNECT_AT_TIME |
59 |
public static final short |
ID_NAT_CONNECTION_TO_TARGET_LOST |
64 |
public static final short |
ID_NAT_GET_MOST_RECENT_PORT |
60 |
public static final short |
ID_NAT_PUNCHTHROUGH_FAILED |
66 |
public static final short |
ID_NAT_PUNCHTHROUGH_REQUEST |
58 |
public static final short |
ID_NAT_PUNCHTHROUGH_SUCCEEDED |
67 |
public static final short |
ID_NAT_REQUEST_BOUND_ADDRESSES |
124 |
public static final short |
ID_NAT_RESPOND_BOUND_ADDRESSES |
125 |
public static final short |
ID_NAT_TARGET_NOT_CONNECTED |
62 |
public static final short |
ID_NAT_TARGET_UNRESPONSIVE |
63 |
public static final short |
ID_NAT_TYPE_DETECTION_REQUEST |
96 |
public static final short |
ID_NAT_TYPE_DETECTION_RESULT |
97 |
public static final short |
ID_NEW_INCOMING_CONNECTION |
19 |
public static final short |
ID_NO_FREE_INCOMING_CONNECTIONS |
20 |
public static final short |
ID_OPEN_CONNECTION_REPLY_1 |
6 |
public static final short |
ID_OPEN_CONNECTION_REPLY_2 |
8 |
public static final short |
ID_OPEN_CONNECTION_REQUEST_1 |
5 |
public static final short |
ID_OPEN_CONNECTION_REQUEST_2 |
7 |
public static final short |
ID_OUR_SYSTEM_REQUIRES_SECURITY |
11 |
public static final short |
ID_OUT_OF_BAND_INTERNAL |
13 |
public static final short |
ID_PUBLIC_KEY_MISMATCH |
12 |
public static final short |
ID_RAKVOICE_CLOSE_CHANNEL |
46 |
public static final short |
ID_RAKVOICE_DATA |
47 |
public static final short |
ID_RAKVOICE_OPEN_CHANNEL_REPLY |
45 |
public static final short |
ID_RAKVOICE_OPEN_CHANNEL_REQUEST |
44 |
public static final short |
ID_READY_EVENT_ALL_SET |
70 |
public static final short |
ID_READY_EVENT_FORCE_ALL_SET |
76 |
public static final short |
ID_READY_EVENT_QUERY |
71 |
public static final short |
ID_READY_EVENT_SET |
68 |
public static final short |
ID_READY_EVENT_UNSET |
69 |
public static final short |
ID_RELAY_PLUGIN |
123 |
public static final short |
ID_REMOTE_CONNECTION_LOST |
32 |
public static final short |
ID_REMOTE_DISCONNECTION_NOTIFICATION |
31 |
public static final short |
ID_REMOTE_NEW_INCOMING_CONNECTION |
33 |
public static final short |
ID_REMOTE_SYSTEM_REQUIRES_PUBLIC_KEY |
10 |
public static final short |
ID_REPLICA_MANAGER_CONSTRUCTION |
39 |
public static final short |
ID_REPLICA_MANAGER_DOWNLOAD_COMPLETE |
43 |
public static final short |
ID_REPLICA_MANAGER_DOWNLOAD_STARTED |
42 |
public static final short |
ID_REPLICA_MANAGER_SCOPE_CHANGE |
40 |
public static final short |
ID_REPLICA_MANAGER_SERIALIZE |
41 |
public static final short |
ID_RESERVED_3 |
127 |
public static final short |
ID_RESERVED_4 |
128 |
public static final short |
ID_RESERVED_5 |
129 |
public static final short |
ID_RESERVED_6 |
130 |
public static final short |
ID_RESERVED_7 |
131 |
public static final short |
ID_RESERVED_8 |
132 |
public static final short |
ID_RESERVED_9 |
133 |
public static final short |
ID_ROOMS_EXECUTE_FUNC |
77 |
public static final short |
ID_ROOMS_HANDLE_CHANGE |
79 |
public static final short |
ID_ROOMS_LOGON_STATUS |
78 |
public static final short |
ID_ROUTER_2_FORWARDING_ESTABLISHED |
100 |
public static final short |
ID_ROUTER_2_FORWARDING_NO_PATH |
99 |
public static final short |
ID_ROUTER_2_INTERNAL |
98 |
public static final short |
ID_ROUTER_2_REROUTED |
101 |
public static final short |
ID_RPC_PLUGIN |
74 |
public static final short |
ID_RPC_REMOTE_ERROR |
73 |
public static final short |
ID_SND_RECEIPT_ACKED |
14 |
public static final short |
ID_SND_RECEIPT_LOSS |
15 |
public static final short |
ID_SQLite3_EXEC |
93 |
public static final short |
ID_SQLite3_UNKNOWN_DB |
94 |
public static final short |
ID_SQLLITE_LOGGER |
95 |
public static final short |
ID_TEAM_BALANCER_INTERNAL |
102 |
public static final short |
ID_TEAM_BALANCER_REQUESTED_TEAM_FULL |
103 |
public static final short |
ID_TEAM_BALANCER_REQUESTED_TEAM_LOCKED |
104 |
public static final short |
ID_TEAM_BALANCER_TEAM_ASSIGNED |
106 |
public static final short |
ID_TEAM_BALANCER_TEAM_REQUESTED_CANCELLED |
105 |
public static final short |
ID_TIMESTAMP |
27 |
public static final short |
ID_TRANSPORT_STRING |
38 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_FAILURE |
111 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_SUCCESS |
109 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_NEGOTIATION |
114 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_FAILURE |
112 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_SUCCESS |
110 |
public static final short |
ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_TIMEOUT |
113 |
public static final short |
ID_UDP_PROXY_GENERAL |
92 |
public static final short |
ID_UNCONNECTED_PING |
1 |
public static final short |
ID_UNCONNECTED_PING_OPEN_CONNECTIONS |
2 |
public static final short |
ID_UNCONNECTED_PONG |
28 |
public static final short |
ID_USER_PACKET_ENUM |
134 |
public static final short |
ID_XBOX_LOBBY |
108 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
MTU_PADDING |
18 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final byte |
USE_SECURITY_BIT |
1 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
SEQUENCE_NUMBER_LENGTH |
3 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
BITFLAG_LENGTH |
1 |
public static final byte |
FLAG_RELIABILITY |
-32 |
public static final byte |
FLAG_SPLIT |
16 |
public static final int |
MESSAGE_INDEX_LENGTH |
3 |
public static final int |
MINIMUM_BUFFER_LENGTH |
3 |
public static final int |
ORDER_INDEX_ORDER_CHANNEL_LENGTH |
4 |
public static final int |
PAYLOAD_LENGTH_LENGTH |
2 |
public static final byte |
RELIABILITY_POSITION |
5 |
public static final int |
SPLIT_COUNT_SPLIT_ID_SPLIT_INDEX_LENGTH |
10 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final short |
ACKNOWLEDGED |
192 |
public static final short |
NOT_ACKNOWLEDGED |
160 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
PERMANENT_BLOCK |
-1 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
-8690545139286694469L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
8544922469731039197L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
969985052588965615L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
4216977972114486611L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final char |
END_OF_TEXT |
3 |
private static final int |
POWERSHELL_ADMINISTRATIVE_TIMEOUT |
10000 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final char |
ARGUMENT_PREFIX |
36 |
private static final char |
END_OF_TEXT |
3 |
private static final int |
POWERSHELL_ADMINISTRATIVE_TIMEOUT |
10000 |
public static final java.lang.String |
POWERSHELL_EXECUTABLE |
"powershell.exe" |
public static final java.lang.String |
RESULT_ADMINISTRATIVE_EXECUTION_FAILED |
"Failed to execute with administrative privileges" |
public static final java.lang.String |
RESULT_COMMAND_EXECUTION_FAILED |
"Command execution failed" |
public static final java.lang.String |
RESULT_COMMAND_SUCCEEDED_FAILED_TO_GET_RESULT |
"Command succeeded, but failed to get result." |
public static final java.lang.String |
RESULT_NO_POWERSHELL_INSTALLED |
"No PowerShell installed." |
public static final java.lang.String |
RESULT_OK |
"OK." |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final long |
serialVersionUID |
1662306011110232452L |
| Modifier and Type | Constant Field | Value |
|---|---|---|
private static final java.lang.String |
APPLICATION_ARGUMENT |
"$application" |


| Additional Council Members | ... | Alex Bryant, Andy Bearden, Nicholas Sullivan, Lindsey Shoemake, Morgan Beech |
| The Dynamites | ... | Jessica Rice, Sha’ Peppers, Jessica Stewart |
| The Ensemble | ... | Kressida Rice, Monica Dale, Lexus Peppers |
| Mr. Pinky’s Girls | ... | Chasity Barr, Morgan Beech, Ali Berry, Ashley Graham, Amber Gray, Marian Latimer, Teresa Raybourn, Maddy Woodrow, Shelby Yaber |


Warehouse Keeper Saylem: Greetings, friend! Would you like to send an item to someone else today? If so, you've come to the right place. We, will deliver your item quickly, safely and at a bargain price. You can even withdraw whatever you deposit with us anytime, anywhere.


Quizzes
-
Quizzes will be given at the beginning of class and
you will have 10 minutes to answer the questions.
-
All of the quizzes will be short (up to 5 questions),
and easy... as long as you have done the reading.
-
I expect to give eight quizzes over the quarter.
Reports
During the quarter, I will ask you to
turn in two reports on the reading material. Reports are
either a 1 page opinion essays on the reading material
for the lecturer 1 page report, and the report
due dates are marked on
the
lectures page.
I am asking for your own opinion about the text. You may
decide to take one point that you either strongly agree
with, or strongly disagree with, and discuss it. You may
decide to give an opiniated overview of the whole text. It
is your choice. However, I want you to be specific: no
generalities, no unsupported opinions. Make sure to credit
any ideas that is not yours.


Mort's small traces
"Tiger got to hunt, bird got to fly;
Man got to sit and wonder 'why, why, why?'
Tiger got to sleep, bird got to land;
Man got to tell himself he understand."
--- Kurt Vonnegut
1 Mathematics
- Naive set theory
- Mathematical logic
- Linear algebra
- Matrix theory
- Abstract algebra
- Group theory
- Representation theory
- Category theory and homological algebra
- Topology and geometry
- General topology (point-set topology)
- Geometric topology
- Algebraic topology and geometry
- Differential topology and geometry
- Lie group
- Calculus
- Limit and continuity
- Differentiation
- Integration
- Series
- Special functions
- Vector calculus and tensor calculus
- Calculus of variations
- Analysis
- Measure theory
- Complex analysis
- Real analysis
- Functional analysis
- Harmonic analysis
- Differential equations and dynamical systems theory
- Ergodic theory
- Control theory
- Chaos and fractals
- Number theory
- Algebraic number theory
- Analytic number theory
- Combinatorics
- Arithmetic combinatorics
- Graph theory and knot theory
- Algebraic graph theory
2 Applied Mathematics
- Probability theory and statistics
- Stochastic process and martingale
- Advanced probability theory
- Information theory
- Coding theory
- Algorithmic information theory
- Quantum information theory
- Theory of Computation
- Formal languages and automata theory
- Computability theory
- Complexity theory
- Algorithms
- Data structures
- Sorting
- Searching
- Randomization
- Approximation
- Numerical analysis
- Computational number theory
- Computational geometry
- Computer graphics and visualization
- Cryptography
- Information-theoretic security
- Private-key cryptography
- Public-key cryptography
- Quantum cryptography
- Game theory and operations research
- Linear programming and mathematical optimization
- Evolutionary computation
- Algorithmic game theory
- Finance and financial markets
- Machine learning
- Neural networks and deep learning
- Computer vision and image processing
- Natural language processing
- Programming language theory
3 Physics and Life Sciences
- Statistical mechanics
- Classical mechanics, electromagnetism and field theory
- Quantum mechanics and quantum field theory
- Electronics and signal processing
- Formal verification and temporal logic
- Genetics, genomics and bioinformatics
- Structural biology (biochemistry, biophysics and molecular biology)
- Computational systems biology
4 Software Technology
- Computer systems and architectures
- Operating systems
- Unix from user space
- System programming
- Linux kernel
- TCP/IP
- Internet protocol suite
- Socket programming
- Web and databases
- Relational database and normalization
- NoSQL
- Knowledge representation and Semantic Web
- Programming paradigms
- Logic programming
- Functional programming
- Imperative programming
- Dataflow programming and concurrent programming
- Object-oriented programming
- Compilers
- Information security
- Proof-carrying code
- Cryptocurrencies and blockchains


Click on the menu button on the top left corner of the screen to navigate to the
different sections (Market, Portfolio, Leaderboard and News).
Your current balance in Indian rupees is displayed at the top of the screen.
You can purchase desired number of units of a particular stock at the Market by
selecting the stock and then clicking buy.
You cannot buy/sell more than 10000 stocks at a time.
You can purchase stocks from Bombay Stock Exchange (BSE), New York Market (NYM) and
Japan Stock Exchange (JPN), keeping in mind the respective currencies used.
The Portfolio section shows the stocks you have purchased and here is where you can
either buy more units of the stock(s) you have or sell them.
You can view your rank in the Leaderboard section.
Check the News section periodically for updates and maximise profits. 10 news
articles will be added every 3 hours.


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