WITNESS LIST
Higher Education
April 26, 2017 9:00 AM
ON:
Garza, Wanda Executive Officer-External Affairs (South Texas College), McAllen, TX
Registering, but not testifying:
FOR:
Cheng, Ashley (Self), Austin, TX
Parkinson, Thomas (Self; Self), San Antonio, TX
ON:
Eklund, Julie Assistant Commissioner (Texas Higher Education Coordinating Board),
Austin, TX
Plummer, David Vice-President (South Texas College), McAllen, TX
FOR:
Cahn, Adam (Cahnman's Musings), Austin, TX
Lindsay, Thomas Dr. (Texas public policy fdn.), Austin, TX
Registering, but not testifying:
FOR:
Parkinson, Thomas (Self; Self), San Antonio, TX
ON:
Franz, Bill General Counsel (Texas Higher Education Coordinating Board), Austin, TX
Registering, but not testifying:
FOR:
Cheng, Ashley (Self), Austin, TX
Fraire, Jacob President and CEO (Texas Association of Community Colleges), Austin, TX
Garcia, Buddy (Texas Southmost College), Austin, TX
Goodsheller, Miranda Governmental Affairs (Texas Association of Business), Austin, TX
Hellyer, Brenda Chancellor (Self; San Jacinto College), Pasadena, TX
Lewis, Raymond (Ccatt), Galveston, TX
Meroney, Mike Consultant (Texas Workforce Coalition, BASF Corp. and Huntsman
Corporation), Austin, TX
Parkinson, Thomas (Self; Self), San Antonio, TX
Poteat, Jennifer Director of Trustee Services (Community College Association of Texas
Trustees), Austin, TX
Simpson, Stephanie Vice President (Texas Association of Manufacturers), Austin, TX
Spilman, Annie Legislative director (National Federation of Independent Business/Texas),
Austin, TX
Thurston, James Director of Policy and Community Engagement (United Ways of Texas),
Austin, TX
White, Michael Vice President (Texas Construction Association), Austin, TX
Wright, Felicia (Texas Assn. of Builders), Austin, TX
ON:
Garza, Wanda Executive Officer-External Affairs (South Texas College), McAllen, TX
WITNESS LIST
Higher Education
April 26, 2017 9:00 AM
Peebles, Rex Assistant Commissiner (Texas Higher Education Coordinating Board),
Austin, TX
Plummer, David Vice-President (South Texas College), McAllen, TX
FOR:
Torres, George Senior Advisor to the CEO, TX Guaranteed (Texas Guaranteed Student
Loan Corporation), Round Rock, TX
Registering, but not testifying:
FOR:
Martinez, Ray President (Independent Colleges and Universities of Texas (ICUT)), Austin,
TX
ON:
Puls, Charles Deputy Assistant Commissioner (Texas Higher Education Coordnating
Board), Austin, TX
AGAINST:
Bingman, William (also providing written testimony) (Self), The Woodlands, TX
Bowen, Mark (also providing written testimony) (Self), The Woodlands, TX
Coffman-Welton, Amy (also providing written testimony) (Self), Conroe, TX
Cosio, Ana (also providing written testimony) (Self), The Woodlands, TX
Harris, William (also providing written testimony) (Self), Conroe, TX
Kimpel, Drew (Self), Conroe, TX
Palacios-Wilhelm, Annasophia (Self), Conroe, Tx, TX
Palacios-Wilhelm, Sarah (Self), Conroe, TX
Reed, Cyrus Conservation director (also providing written testimony) (Lone star chapter
sierra club), Austin, TX
Reed, Cyrus Conservation director (also providing written testimony) (Lone star chapter
sierra club), Austin, TX
Wehby, Carlos (Self), The Woodlands, TX
Wilhelm, Yann (Self), Conroe, TX
Wise, Gary Dr. (Self), Conroe, TX, TX
Yetter, Russ (also providing written testimony) (Self), Conroe, TX
ON:
Hallmark, James Dr. (Texas A&M University System), College Station, TX
Registering, but not testifying:
AGAINST:
Bokros, Kathleen (Self), Georgetown, TX
Harris, Sara (Self), Conroe, TX
Kimpel, Rick (Self), Conroe, TX
Petersen, Susan Board member-TCA (Self; Texas Conservation Alliance), Austin, TX
ON:
Boggus, Tom Director, Texas A&M Forest Service (Texas A&M Forest Service), College
Station, TX
WITNESS LIST
Higher Education
April 26, 2017 9:00 AM
Hufford, Ronald Executive Director (Texas Forestry Association), Lufkin, TX
Joseph, Gina Managing Counsel, Property & Construction (The Texas A&M University
System), College Station, TX
Peebles, Rex Assistant Commissioner (Texas Higher Education Coordinating Board),
Austin, TX
FOR:
Goodsheller, Miranda Governmental Affairs (Texas Association of Business), Austin, TX
Lindsay, Thomas Dr. (Texas public policy fdn.), Austin, TX
Yancy, Justin President (Texas Business Leadership Council), Austin, TX
ON:
Koons, Robert Prof. (Self), Austin, TX
Registering, but not testifying:
FOR:
Cahn, Adam (Cahnman's Musings), Austin, TX
Parkinson, Thomas (Self; Self), San Antonio, TX
Scheberle, Drew Senior VP, Public Policy (The Greater Austin Chamber of Commerece),
Austin, TX
ON:
Peebles, Rex Assistant Commissiner (Texas Higher Education Coordinating Board),
Austin, TX
FOR:
Bufkin, Alice (also providing written testimony) (Healthy Futures of Texas), San Antonio,
TX
Daverth, Gwen Dr (also providing written testimony) (Self; Texas Campaign to Prevent
Teen Pregnancy), Austin, TX
Marquez, Delilah (Self), San antonio, TX
ON:
Jeter, Jeff Associate VP of Government Relations (The university of texas at arlington),
Arlington, TX
Registering, but not testifying:
FOR:
Francis, Will (National Association of Social Workers - Texas Chapter), Austin, TX
Kreeger, Lauren (Self; The League of Women Voters of Texas), Austin, TX
Parkinson, Thomas (Self; Self), San Antonio, TX
Quinzi, Patty Legislative Counsel, TX American Fed. Of Teachers (TX- American
Federation of Teachers), Austin, TX
ON:
Franz, Bill General Counsel (Texas Higher Education Coordinating Board), Austin, TX
FOR:
Anglin, Pamela (Paris Junior College District), Paris, TX


"When are you going to run out and fall apart?"
Bones flung as projectiles. Bone projectiles are extremely commonly thrown by skeletons. In most cases the launchers never run out of bones. This brings up the question whether the creature uses its own bones, the bones of others, or just bone-like things it somehow creates or summons. Usually Stock Femur Bones.
A subtrope of Abnormal Ammo. Compare Bad with the Bone, Spike Shooter, Throwing Your Sword Always Works, and Improvised Weapon.
Examples:
open/close all folders
Anime & Manga
- Kimimaro from Naruto can use the bones in his body as weapons, including his fingertips as bullet-like projectiles. Justified in his case, since he can grow new bones with chakra.
- Kaguya can shoot bones from her palms that reduce anybody they hit to ash.
- Horrorman from Anpanman, being a living skeleton, has a "Bone Boomerang" attack. It has varied from being one of his own bones, the crossbones on his shirt, and an endless pile of bones he carries with him. Despite being a boomerang, it doesn't always return like it should to him.
- Fate/Zero has a literal case of this. Emiya Kiritsugu put pieces of bone extracted from his body into high-caliber bullets, turning them into a Counterspell.
Comic Books
- X-Men:
- Marrow is typically more of a Bad with the Bone fighter, but she throws them from time to time as well.
- A very minor X-Men villain named Spyne also had the power to hurl regenerating bones from his skeleton.
- The Spike from X-Force has powers similar to Marrow, and sometimes grew large bone spears that he would then toss at enemies. Incidentally, he's black, and didn't much appreciate it when a teammate called him a "spearchucker" (even though that teammate was also black).
Fan Works
- In the Massive Multiplayer Crossover Origins, the Big Bad, Halo Flood morph krogan specifically to do this when they die, and the batarians gain bone-shooting eye sockets which also carry the infectious agent to their targets.
Films — Live-Action
- 2001: A Space Odyssey begins with an ape throwing a bone into the air.
- eXistenZ featured a tooth-firing bio-gun.
- In X-Men: The Last Stand, Spike pursued Wolverine through the forest at one point. Some bone spikes were thrown during pursuit, and after that two others were used in melee combat, leaving a pair of holes in Wolverine's shirt.
- In The Bullet Vanishes / The Phantom Bullet, people keep dying from what seem to be normal gunshot wounds, yet as per the title the bullet is nowhere to be found. The superstitious factory employees think it is a curse. The factory owner in collusion with a number of others were using shattering bullets machined from bone, initially they were unable to find the bullet due to it being 1930s Shanghai where forensics were not as well developed .
- In The Pit and the Pendulum (1991), the executioner laughs at Esmeralda as he is preparing to burn her at the stake and she curses him: telling him that he will die at the same moment she does. However, when he lights the pyre, Esmeralda explodes (It Makes Sense in Context) and he dies: speared through the heart by a fragment of her bone hurled out by the explosion.
Literature
- Shinkyoku Soukai Polyphonica: In Inspector Black, Managa and Matia figure out that the book's victim was killed by a bullet made of bone. Skull bone, to be exact, to blend in with the resulting fragments from the headshot. And the perpetrator, after spilling his secret in a bar, is nailed by the scar on his scalp where the bone was harvested. Pretty ingenious, actually.
Live-Action TV
- On one episode of Bones, Gormogon packed a bomb with his master's teeth.
- MythBusters tested teeth and bone bullets,note both whether they would work at all and whether they would leave a pathologist wondering how the guy on the slab died. Busted: unshaped teeth are too inaccurate to hit the target, carving teeth to a bullet shape weakens them, and the pathologist had no trouble picking out the bone and teeth fragments.
Tabletop Games
- Space Gamer/Fantasy Gamer #7 article "Villains Finish First!". One of the sample villains, Horror, could rip off one of his bony fingers and hurl it like a dart.
- Dungeons & Dragons has several examples:
- Early editions had a couple of magical bones usable as ranged weapons.
- When thrown at an opponent, the Bone of Bruising continuously attacked, doing minor damage and distracting the opponent.
- If the Bone of Turning was thrown at and hit an undead, it acted as a a turning attempt by a 15th level cleric/priest.
- The "red box" edition's Dungeon Master's guide mentioned a skeleton that shoots its fingers at you as an example of a customized monster.
- Module A4 In the Dungeons of the Slave Lords: The PCs could find a skull which could be thrown at opponents.
- Archer skeletons from Ravenloft fire bone arrows, which can transform into additional skeletons if they miss their targets.
- The Original D&D Supplement I Greyhawk had skeletons that could hurl their finger joints as if they were magic arrows.
- Early editions had a couple of magical bones usable as ranged weapons.
- Stormbringer supplement Demon Magic, adventure "Sorcerer's Isle": More than 2,000 wraiths guard the pile of treasure in the cave. If the PCs use one of their hybzee demons to try to steal the treasure, the wraiths will throw bones at the demon to drive it away.
- Some Abyssal charms in Exalted do pleasant things like hurling slivers of the Abyssal's finger bones at his enemies.
- Games Workshop games:
- Skull Cannons of Khorne from Warhammer, Warhammer: Age of Sigmar and Warhammer 40,000 fire the skulls of those crushed beneath spiked wheels of the daemonic artillery back at their victims' former comrades.
- Warhammer:
- The Tomb Kings army has access to Screaming Skull Catapults (affectionately terms "Skull Chuckers" until around the turn of the millennium) - large trebuchets made from the bones of desert animals that fire flaming skulls at the foe.
- The background material says that Nagashizzar, the fortress of the Great Necromancer Nagash, is protected by gigantic bolt throwers whose ammunition is the sharpened femur-bones of giants. While these Bone Throwers havent appeared in the main game they were an option for the Undead army in the large-scale Gaiden Game Warmaster.
- In Warhammer: Age of Sigmar the Bonesplitter Orruks believe that the bones of wild beasts contain the energy of the Waaagh! The Savage Orruk Arrowboyz fire these bones from their primitive bows with such force that they can penetrate even a Chaos Knights armour.
Video Games
- One of the unlockable weapons in Bendy in Nightmare Run is a skull. Like everything else, it's for being thrown.
- Dry Bones from the Super Mario Bros. series do this in some games since Super Mario World, most notably in the Paper Mario series. You can do this with the Bone sticker in Paper Mario: Sticker Star!
- This is a standard to the skeleton enemies in Castlevania games.
- In Castlevania: Curse of Darkness, one of the Bird-Type Innocent Devils can cast a gatling gun-like flow of sharp bones bullets at the enemies, dealing damage as the enemy is showered with them.
- The skeletons from Castlevania: Aria of Sorrow can even throw their skulls at Soma and keep going.
- In Circle of the Moon, there is a spell that turns the hero into a frail bone-throwing skeleton. This form has little mobility and any hit kills you. However, there's also an average chance of throwing a huge bone that can kill even the bosses in one or two hits.
- The more advanced skeleton enemies of La-Mulana can throw these.
- Some skull-type enemies of Cave Story shoot them. As well, you fight the True Final Boss of the game on a floor made of bones. In the first two parts of the fight, he frequently performs a Ground Pound which sends out a shock wave of bones capable of hurting you. In the third part of the fight, he drops flaming skulls on you.
- The Legend of Zelda:
- Some varieties of Stalfos throw bones.
- Stalnox in The Legend of Zelda: Breath of the Wild can break off their rib bones and hurl them, though unlike most examples of the trope, they have a limited supply. You can also pull this off yourself using the dropped arms of Stal enemies and in the case of a Stalizalfos arm, it'll act as a fragile Precision-Guided Boomerang.
- In Hyrule Warriors The Stalchildren "archers" use bones as projectiles.
- Egoboo has Bone Thrower Ulnas.
- In the Clonk pack 'Metal and Magic', the mystic can launch these using power drawn from an animal skull.
- Eternal Daughter skeletons.
- Battle for Wesnoth's advanced skeleton archers shoot arrows made of their victims' bones.
- Meikyuujou Hydra skeletons.
- Pokémon: Cubone's and Marowak's signature move, Bonemerang, combines this trope with Precision-Guided Boomerang.
- Alolan Marowak can learn a ghost type version of the move named "Shadow Bone". That is, if you are aware it can and know how to do so.
- Crossbow bolts can be carved out of animal bone in Dwarf Fortress, which is about half-way between this trope and Abnormal Ammo. They're not much use against large wild animals or any humanoid wearing even the most rudimentary armour, barring a lucky hit, but they're a cheap and readily available source of practice ammunition.
- Some necromancers in World of Warcraft have spells with a projectile that looks like a bone. Several of the more threatening skeletal opponents also have bone projectiles.
- In Baroque, you can find many items; bones that you can throw is one of them.
- The roguelike Dungeon Crawl used to have a spell called Bone Shards that turned wielded skeletons into blasts of bone fragments. It's been removed now because the damage wasn't worth the trouble of getting and wielding a skeleton.
- You can still reduce skeletal enemies to shrapnel with the Lee's Rapid Deconstruction spell, which, while intended for rock or stone walls, works on any suitably brittle substance.
- Gargoyles in Blood throw sharp bones when they aren't raking you with talons.
- The Diablo II Necromancer class can shoot Bone Spears and Teeth.
- In the Demon Hunter trailer for Diablo III, the Demon Hunter uses the tooth of a slain demon as an arrowhead for one of her bolts, which is the first to get loosed against the demonic horde that is after the only survivor of a village massacre.
- The skeletons in Nitemare 3D, presumably.
- Shadows of the Damned uses three types of ammo: skulls, teeth, and bones. Bones are used as ammo in a gun that Garcia colloquially calls "The Boner."
- The protagonist of Skul: The Hero Slayer can chuck his own head at enemies. It will also explode if he's using the Mummy ability!
- The Gabon enemies in Kirby's Dream Land 3 and Kirby 64: The Crystal Shards do this.
- In The Simpsons: Virtual Bart, the cavewoman version of Marge throws bone hairpieces. A nameless baby also throws bones.
- It's probably just some sort of energy-field hologram thing, but Mega Man 4 features Skull Man, whose weapon is flying skulls.
- Clive Barker's Undying has a spell (the game's equivalent of a rocket launcher) that pulls skulls out of the ground, charges them with magic and fires them when you release the button. The ammo is justified by the island having been a battleground for pretty much forever, "Not an inch of this ground where someone hasn't died." Doesn't explain how you can use it up on the roof of the mansion, though...
- The Flamerus Rex boss in Final Fantasy Mystic Quest has a bone missile attack.
- Bone arrows are one way to get into the Shivering Isles in the eponymous The Elder Scrolls IV: Oblivion expansion.
- In the MediEvil series, the first weapon that the protagonist, Sir Daniel Fortesque, has at his disposal is his own arm. It is pathetically weak, and should only be used in emergency situations (read: when you have absolutely nothing else), but he can use it as a bludgeon or, fitting this trope, as a boomerang.
- Derek Simmons, the big boss of Leon's campaign in Resident Evil 6, has a form where it launches a machine-gun style barrage of bone shards at you as a projectile attack.
- In Terraria there are dungeon skeletons that drop bones which you can throw at enemies. They do a surprising amount of damage, far more than even shuriken.
- Skeleton enemies in Rogue Legacy can throw bones to deal damage from afar. Their most powerful variant can throw an entire shower of bones in a signle throw.
- During the boss fight against Papyrus in Undertale, his attacks consist of throwing bones of all kinds at you. If you check out his house later you'll even see a box full of them. Makes sense considering he's an ambulatory skeleton. You'll face an even more dangerous version of Papyrus' bone attacks if you make the mistake of provoking Sans enough for him to actually put effort into stopping you.
- The Cave Goblins of Runescape craft most of their weapons from bone, including their crossbows and the ammunition that goes with them.
- Ghouls in Darkest Dungeon carry across their chests a bandolier of skulls that are not just for show. Skull Toss is their go-to method of wrecking your backline: it causes a lot of physical damage, deals stress, and has a considerable chance of stunning the targeted hero.
- The Radobaan from Monster Hunter: World can attack by throwing pieces of its improvised bone armor at hunters.
- The Binding of Isaac has skeleton enemies that shoot bones. In Afterbirth+, Isaac can find the Compound Fracture powerup that changes his tears into bones that break into 1-3 smaller shards upon contact. Also, the secret character from that expansion uses a bone as his main weapon, usually as a melee club but it can be charged up and thrown like a Precision-Guided Boomerang.
- The Tower Defense game Kingdom Rush: Vengeance has a tower called the Bone Flingers, consisting of animated skeletons throwing bones at their enemies. An upgrade makes them throw bigger, more damaging bones, and another upgrade allows them to summon a bone golem carrying a small skeleton who, you guessed it, throws bones.
- The Fang Spitter weapon from WRATH: Aeon of Ruin... well... spits fangs at your enemies. Sometimes they're the fangs of your enemies.
Web Original
- SCP Foundation
- SCP-154 is a pair of bracelets that creates an Energy Bow that uses the bones of the arm holding it as the arrows. The bones regenerate instantly, however multiple uses can cause mutations of varying severity. Plus, firing it hurts a lot since it doesn't protect you from the pain of having your bones ripped out and rapidly regrown.
- SCP-127 is an organic gun that fires humanlike teeth.
Western Animation
- Ultimate Humongosaur from Ben 10: Ultimate Alien uses its knuckle bones as machine gun rounds.
- In the Inspector Gadget episode "Old Man of the Mountain", a tribal warrior woman uses bones as arrows for a bow; she uses one to pop Inspector Gadget's inflatable coat.
Real Life
- A certain tribe of Pacific Islanders uses arrow points made out of human bones. Preferably coming from a relative, mind. Shark tooth arrows are far more common and reliable in Oceania and South America. After all, they don't need additional sharpening.
- In Tercio/Line Infantry warfare (c.1550-1850) the most common form of shrapnel removed from the wounded was bone. Arquebus, matchlock, and musket barrels were made wide enough for them to fire bullets which could shatter even the body's largest bones and spray them out the other side of a man as shrapnel. The second-most common material removed from wounds was of course clothing. Overclothes were particularly dirty as they were rarely washed, since very few (common) dyes were capable of retaining their colour when washed with water (undyed underclothes were there to insulate your overclothes from your sweaty body, and were washed). Both bone and clothing had a tendency to cause infection when left in wounds.
- Outside of 'grapeshot' (musket) range, the chief use of cannon on the battlefield was not to kill men by punching great big holes in them with solid shot. Rather, it was to kill or wound them by using solid shot to shatter the bones of their comrades and eject the fragments from their bodies at high speed as shrapnel.


Qpid Dispatch 0.8.0 Release Notes
Dispatch is a lightweight AMQP message router library. More about
Qpid
Dispatch.
For more information about this release, including download links and
documentation, see the release overview.
New features and improvements
- DISPATCH-103 - Websocket Listeners
- DISPATCH-113 - expose NodeTracker::last_topology_change in management
- DISPATCH-195 - Add support for transactional messages in the Router
- DISPATCH-441 - Support password environment variable in qdrouter config
- DISPATCH-467 - Terminus renaming for autoLinks
- DISPATCH-529 - Address annotation for Multi-Tenancy
- DISPATCH-542 - Popup text for clients should indicate if the client is a sender or receiver
- DISPATCH-543 - Initial load of topology page fetches too much information
- DISPATCH-544 - Add ability to hide the info panel on the left of the topology page
- DISPATCH-552 - Allow only one tree node to be expanded if there is a large number of routers
- DISPATCH-553 - Add statistic counter to the "log" entity to count log events per severity
- DISPATCH-559 - qdstat - Request only the columns that will be used in the display
- DISPATCH-561 - Create python program that returns fake management data
- DISPATCH-568 - Iterator module cleanup
- DISPATCH-570 - Add some counts to qdstat -g
- DISPATCH-572 - Adding log info with proton transport id and related remote IP/port
- DISPATCH-576 - Use new log entity statistic counter in console
- DISPATCH-578 - Dispatch trace logging forces all proton tracing on
- DISPATCH-579 - Expose software version via management
- DISPATCH-592 - Attempt to auto-login to the host:port that served the web page
- DISPATCH-597 - Log enhancements
- DISPATCH-600 - Support secure websockets
- DISPATCH-602 - Add a favicon to the stand-alone router site
- DISPATCH-606 - Default session window is too small, causing performance bottlenecks
- DISPATCH-627 - BatchedSettlement test fails with timeout on slower systems
- DISPATCH-629 - Add a protocol-version to the inter-router protocol to enable backward compatibility
- DISPATCH-726 - Connection Property for Failover Servers
Bugs fixed
- DISPATCH-55 - Qdrouterd does not exit when service port is unavailable
- DISPATCH-216 - system_tests_protocol_family fails on systems with no IPv6
- DISPATCH-296 - segfault on router startup
- DISPATCH-314 - If a router has a normal listener, show it in a different color on the topology page
- DISPATCH-324 - Improve initial layout of topology node
- DISPATCH-344 - memory growth after repeated calls from qdstat -m
- DISPATCH-352 - Crash with empty configuration file
- DISPATCH-355 - query fails with what seems to be the error of a previous command
- DISPATCH-357 - Address field is empty for link routed links in the qdstat "links" output
- DISPATCH-433 - Navigating to console from bookmark displays empty page with just toolbars
- DISPATCH-451 - [AMQP] Hard coded session capacity should be configurable
- DISPATCH-503 - [display_name] successful test runs have non-ascii characters in router log
- DISPATCH-504 - [display_name] successful test runs have invalid message errors in router log
- DISPATCH-506 - Detach with no "error" sent by router on client TCP connection dropped
- DISPATCH-516 - Core dump when displayname IO adapter receives message with no reply-to
- DISPATCH-526 - Coverity scan reported memory leaks in Qpid Dispatch 0.7.0
- DISPATCH-527 - The $displayname address is currently available. It should not be available to external users
- DISPATCH-528 - Remove workaround for port-in-hostname proton 0.12 bug
- DISPATCH-530 - Cannot connect using Firefox 48+
- DISPATCH-534 - Node selection and location is lost when the topology changes
- DISPATCH-536 - Circular buffer overflow errors occur when there are a large number of routers
- DISPATCH-538 - Highlighted path between routers sometimes doesn't unhighlight
- DISPATCH-540 - Clients with both in and out links are rendered in yellow
- DISPATCH-541 - Highlighted path between routers contains black arrows
- DISPATCH-546 - Crosssection popup position is incorrect
- DISPATCH-547 - Stand-alone version can't download generated config file for new nodes
- DISPATCH-549 - Doc book needs more detailed introduction of system concepts
- DISPATCH-554 - Topology nodes and links are too far apart when there are a large number of routers
- DISPATCH-556 - qdstat fails at high scale
- DISPATCH-557 - High connection rates cause problems in the Python management agent
- DISPATCH-560 - [console] Only use the color red to indicate a failure/issue.
- DISPATCH-563 - Topology graph flashes and redraws a few seconds after it is 1st drawn
- DISPATCH-564 - Error when switching routers on Entities page
- DISPATCH-565 - Error fetching log on Entities page
- DISPATCH-566 - Message annotations are not propagated to brokers on a linkRoute
- DISPATCH-567 - Slight but persistent memory leak when running java messenger producer and consumer
- DISPATCH-569 - Dispatch does not compile due to new pn_event_type_t enum values.
- DISPATCH-573 - Memory leaks on shutdown
- DISPATCH-574 - Restore Qpid dispatch docs into man and book folders
- DISPATCH-577 - Server logs show unexpected POLLNVAL errors.
- DISPATCH-581 - detach with closed=false propagated as closed=true on link route
- DISPATCH-582 - Memory Leak with reactor client
- DISPATCH-583 - Random segmentation fault
- DISPATCH-585 - Firefox dropdown and buttons on list page have incorrect padding
- DISPATCH-586 - Dispatch crash on running c sender and receiver
- DISPATCH-587 - Provide feedback when loading log entries
- DISPATCH-588 - Schema is not loaded if auto-login is enabled
- DISPATCH-589 - Missing links on topology page
- DISPATCH-594 - Log file over-written every time the router is restarted
- DISPATCH-595 - dispositions propagated after link detach on link route
- DISPATCH-596 - error is lost from rejected state in relayed disposition
- DISPATCH-598 - Router crash when calling sender and session close methods in onLinkFLow()
- DISPATCH-599 - Link routing : messages is not transferred if sender detach link immediately
- DISPATCH-601 - Valgrind errors in dispatch tests
- DISPATCH-603 - address resource leak
- DISPATCH-604 - Management - Link connection-id does not match identities of connections
- DISPATCH-605 - Memory Leak with multple sender/receivers in one session
- DISPATCH-607 - Handle empty response from GET-MGMT-NODES
- DISPATCH-608 - Links not cleaned up when a close is sent without being preceeded by a detach and end
- DISPATCH-609 - Name attribute is duplicated in QUERY response
- DISPATCH-610 - crash in qdr_link_cleanup_CT
- DISPATCH-611 - Router core dump with old config file
- DISPATCH-612 - Add support for GCC equivalent compiler options
- DISPATCH-613 - Remove semi-colon not needed after function definition
- DISPATCH-614 - strerror_r on Solaris does not return char*
- DISPATCH-615 - SunStudio doesn't convert pointers to bool correctly
- DISPATCH-616 - Arithmetic operations not allowed on void * pointer
- DISPATCH-617 - Define HOST_NAME_MAX on Unix OSes where _POSIX_HOST_NAME_MAX is defined instead
- DISPATCH-618 - Revert eventfd on Solaris
- DISPATCH-619 - Use memalign instead of posix_memalign which is not defined on Solaris
- DISPATCH-620 - no-strict-aliasing is only supported with GCC
- DISPATCH-621 - Add missing string.h include for Solaris compiler
- DISPATCH-622 - use "-lpthread" instead of "-pthread" as compiler error to avoid undefined symbol on Solaris
- DISPATCH-623 - Unreachable code (qd_field_iterator_free after a return statement) detected on Solaris
- DISPATCH-624 - Add Atomic operations support on Solaris
- DISPATCH-626 - Add hints for getaddrinfo on Solaris
- DISPATCH-628 - [PATCH] Multiple connections per autoLink and linkRoute overwrites connection handle
- DISPATCH-631 - Tests should be made conditional to skip tests for SASL features that are not available
- DISPATCH-633 - Creating connectors and addresses returns success codes of two different types.
- DISPATCH-634 - Dynamic Targets are unsupported
- DISPATCH-635 - The Ubuntu CI tests that involve two routers are failing
- DISPATCH-636 - README claims qpid-proton-c-devel >= 0.13 is required; however, cmake complains with 0.14
- DISPATCH-637 - system_tests_sasl_plain and system_tests_deprecated fail when cyrus-sasl-plain is not installed
- DISPATCH-640 - containerId field conflics with the connector name
- DISPATCH-642 - Fix recognition of Artemis broker on topology page
- DISPATCH-643 - Duplicate log messages show up on normal AMQP close
- DISPATCH-644 - Fix qdrouterd generating exit code 1 because of a pipe issue in Daemon mode
- DISPATCH-646 - Link route tests which test the drain feature fail intermittently
- DISPATCH-647 - Coverity scan reported memory leaks in Qpid Dispatch master
- DISPATCH-728 - crash on shutdown with connector
- DISPATCH-729 - password-file option doesn't work correctly
- DISPATCH-730 - Coverity scan reported errors in Qpid Dispatch master
- DISPATCH-732 - CONN_MGR log module is used in connection_manager.c but is missing from log schema
- DISPATCH-733 - First ssl test in system_tests_qdmanage.py fails intermittently
- DISPATCH-734 - Weird class / address name while using url like queue name
- DISPATCH-735 - Crash on startup parsing JSON conf file with "address" entity
- DISPATCH-736 - 3 system tests in the test suite are failing on RHEL 6.4
- DISPATCH-740 - Remove tooltipsy.min.js and code associated with it
- DISPATCH-742 - Assert while passing multicast or presettled anycast msgs across network
- DISPATCH-745 - Hawtio version of console does not connect: app.js?60f4925a5c3d0942:16 Error: Error: Unknown provider: $uibModalProvider <- $uibModal
- DISPATCH-746 - Standalone console does not connect if port is left as default
- DISPATCH-751 - Clicking entities/connector in stand-alone console prints "Error: [ngModel:numfmt] Expected
1
to be a number"
Tasks
- DISPATCH-591 - Add http listener to example/test router configs in the tests directory
- DISPATCH-639 - Document proper usage of containerId for autoLinks/linkRoutes entities
Apache Qpid, Messaging built on AMQP; Copyright © 2015
The Apache Software Foundation; Licensed under
the Apache
License, Version 2.0; Apache Qpid, Qpid, Qpid Proton,
Proton, Apache, the Apache feather logo, and the Apache Qpid
project logo are trademarks of The Apache Software
Foundation; All other marks mentioned may be trademarks or
registered trademarks of their respective owners


Introduction to XML - script
Table of contents
1.
First steps in Oxygen
2.
Basic understanding of an XML document
3.
First steps in XPath
4.
XML etc. quick references
1.
First steps in Oxygen
Open Oxygen XML Editor
Bear Oxygen XML Editor
Create a new XML document
Dialogue box when opening a new document - XML
Bear XML document
2.
Basic understanding of an XML document
Understanding the XML declaration
The various XML objects:
Simple element - text content
Embedded elements - parenthesizing - forbidden constructs
Empty elements
Mixed content
Attributes - simple, double quotes
Flexibility offered by the XML model: elements can be repeted iteratively, recursively
Notion of well-formedness
Notion of namespace:
Namespace declaration (and usage):
<test:element xmlns:test="http://myDomainName.org/ns"/>
Default namespace:
<TEI xmlns="http://www.tei-c.org/ns/1.0"/>
Namespace usage
<testmyElement/>
Default namespace usage:
<quote>
Demain dès l'aube...
</quote>
Opening a new document => TEI all; looking at the default root element
3.
First steps in XPath
Understanding the notion of tree - root element
Checking Oxygen configuration to track position in XPath
Setting up Oxygen to track position in XPath
Using a path to filter a document
The basic axes: child, parent, descendant (or self), ancestor (or self), following (sibling), preceding (sibling)
Selecting an attribute
4.
XML etc. quick references
https://www.mulberrytech.com/quickref/


{% extends "template1.html" %} {% block title %} - Thanks{% endblock %} {% block js_ready %} {% endblock %} {% block center_container %}
This process may take a week or two depending on the number of submissions requiring review. Should you have any questions, you can contact us at<EMAIL_ADDRESS>Thank you for contributing to the Phoenix Data Catalog!


public class ProtectedPKIMessage
extends java.lang.Object
| Constructor and Description |
|---|
ProtectedPKIMessage(GeneralPKIMessage pkiMessage)
Base constructor.
|
| Modifier and Type | Method and Description |
|---|---|
org.bouncycastle.asn1.cmp.PKIBody |
getBody()
Return the message body.
|
X509CertificateHolder[] |
getCertificates()
Return the extra certificates associated with this message.
|
org.bouncycastle.asn1.cmp.PKIHeader |
getHeader()
Return the message header.
|
boolean |
hasPasswordBasedMacProtection()
Determine whether the message is protected by a password based MAC.
|
org.bouncycastle.asn1.cmp.PKIMessage |
toASN1Structure()
Return the underlying ASN.1 structure contained in this object.
|
boolean |
verify(ContentVerifierProvider verifierProvider)
Verify a message with a public key based signature attached.
|
boolean |
verify(PKMACBuilder pkMacBuilder,
char[] password)
Verify a message with password based MAC protection.
|
public ProtectedPKIMessage(GeneralPKIMessage pkiMessage)
pkiMessage
- a GeneralPKIMessage withpublic org.bouncycastle.asn1.cmp.PKIHeader getHeader()
public org.bouncycastle.asn1.cmp.PKIBody getBody()
public org.bouncycastle.asn1.cmp.PKIMessage toASN1Structure()
public boolean hasPasswordBasedMacProtection()
public X509CertificateHolder[] getCertificates()
public boolean verify(ContentVerifierProvider verifierProvider) throws CMPException
verifierProvider
- a provider of signature verifiers.CMPException
- if an exception is thrown trying to verify the signature.public boolean verify(PKMACBuilder pkMacBuilder, char[] password) throws CMPException
pkMacBuilder
- MAC builder that can be used to construct the appropriate MacCalculatorpassword
- the MAC passwordCMPException
- if algorithm not MAC based, or an exception is thrown verifying the MAC.


Teresa Giudice weighs in on potential prison time for Lori Loughlin
by Nate DayTeresa Giudice is weighing in on Lori Loughlin's potential prison sentence following her alleged involvement in the college admission scandal.
The "Real Housewives of New Jersey" star, 47, expressed confidence in Loughlin, 55, making it through prison time should she get any.
“I’m sure she’ll make it through,” Giudice -- who served 11 months after pleading guilty in 2014 to financial fraud -- told "Entertainment Tonight."
 We have babies, we do it all," she added. "I’m sure whatever outcome it is, I’m sure she’ll be fine with it."
Loughlin and her husband, Mossimo Giannulli, are accused of arranging a total collective payment of $500,000 to scam mastermind William “Rick” Singer to get their daughters recruited to USC as athletes on the crew team, despite never rowing in the sport.
They are currently facing charges that could result in 45 years in prison. They have pleaded not guilty.
Meanwhile, Giudice and her four daughters recently returned to the U.S. from a trip to Italy, where the family visited Giudice's husband, Joe.
Joe -- who also pleaded guilty in 2014 and served a 41-month prison sentence -- is currently residing in his native Italy after being released from Immigration and Customs Enforcement (ICE) custody in October as he awaits his final deportation ruling.

LORI LOUGHLIN 'CONCERNED' BY HEFTY SENTENCE FOR PARENT WHO PLED GUILTY IN COLLEGE ADMISSIONS SCANDAL
Teresa and Joe's 18-year-old daughter, Gia, shared a picture from the trip on Instagram featuring herself, her parents and her three sisters hugging.
"We're back❤" the photo was captioned.
CLICK HERE TO GET THE FOX NEWS APP
Joe, 47, also recently joined Instagram, sharing a photo of himself in Italy during a dinner with Teresa's family.
"Always a full table..." the caption read.


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Recargar


{% extends 'email_base.html' %} {% load i18n seahub_tags %} {% block email_con %} {% autoescape off %}
Hi, {{ avatar_url }} {% blocktrans with name=to_user|email2nickname %}{{ name }}{% endblocktrans %}
{% blocktrans count num=notice_count %} You've got 1 new notice on {{ site_name }}: {% plural %} You've got {{num}} new notices on {{ site_name }}: {% endblocktrans %}
| {% trans "Message"%} | {% trans "Time"%} |
|---|---|
| {{notice.group_msg_from_avatar_url}} {{notice.group_msg_from}} posted a new discussion in {{notice.group_name}}. | {{ notice.timestamp }} |
| {{notice.group_msg_reply_from_avatar_url}} {{notice.group_msg_reply_from}} replied yourgroup discussion. | {{ notice.timestamp }} |
| {{notice.repo_share_from_avatar_url}} {{notice.repo_share_from}} has shared a library named {{notice.repo_name}} to you. | {{ notice.timestamp }} |
| {{notice.priv_shared_file_from_avatar_url}} {{notice.priv_shared_file_from}} has shared a file named {{notice.priv_shared_file_name}} to you. | {{ notice.timestamp }} |
| You have received a new message from {{notice.user_msg_from_avatar_url}} {{notice.user_msg_from}}. | {{ notice.timestamp }} |
| A file named {{notice.uploaded_file_name}} is uploaded to your folder {{notice.uploaded_folder_name}}. | {{ notice.timestamp }} |
| User {{notice.grpjoin_username}} has asked to join group {{notice.grpjoin_group_name}}, verification message: {{notice.grpjoin_request_msg}}. | {{ notice.timestamp }} |
{% trans "Go check out at the following page:" %}
{{ url_base }}{% url 'user_notification_list' %}


Calculate depth of field
For a given lens, enter the focal length, aperture, the distance to your subject, and the camera’s sensor size. The length of the depth of field is displayed below the fields and updates as you change the values.
Feel free to give each lens a meaningful name to keep track of them.
The depth of field calculation can be expanded to view more related statistics:
Comparing lenses
Click on the "Add Lens" box to add an additional lens, then enter the second lens’ characteristics.
If the lenses are similar (i.e. same focal length) you may save time by using the Copy button to carry over the same values to the second lens.
You can add an unlimited number of lenses.
You can also see how lenses compare at various distances from the subject. The graph will display the length of the depth of field at 5-foot intervals until the length surpasses 200 feet.
Saving & sharing
At any time you can copy the address from your browser and send it to a friend. They will see the exact same lenses that you've entered.
You can also bookmark the page to come back to the same lens configuration later.


Valley Trader Kitzka:
You selected the
Sealed Blood Crystal
. Here is is. If you obtain Will of Antharas later, ask the Separated Soul to combine it for you. If you do, you will realize the true value of this item. Good luck!


v“It is all right
for you once in a while to act indignant.


cr_lib is a simple, portable, cooperative multitasking environment using coroutines. It features a mechanism for exiting and re-entering a function in a non-standard way using the standard C library's setjmp and longjmp functions. Coroutine threads run one at a time, are persistent for the lifetime of the application, and each thread must be explicitly scheduled. cr_lib does include a system coroutine, cr_idle, that can be used in conjunction with the variable cr_g_activate_id to activate a coroutine. cr_g_activate_id could be used, for example, in an ISR routine of an event driven system.
cr_lib is probably most useful for micro-controllers, DSPs, small GPPs, or educational purposes.
What is a coroutine:
"A coroutine is represented by a closure (a code address and a referencing environment), into which we can jump by means of a nonlocal goto - in this case a special operation known as a transfer. In effect, coroutines are execution contexts that exist concurrently but execute one at a time, and transfer control to each other explicitly by name." From Programming Language Pragmatics by Morgan Kaufmann
Using cr_lib
- Initialize cr_lib by calling "cr_init" with the appropriate paramters
- Create a coroutine by calling "cr_register_thread"
- Call "CR_START" with the name of the coroutine to bootstrap the system
- Call "CR_THREAD_INIT" at the start of each coroutine thread
- Call "CR_YIELD" at the desired points within coroutine thread
example of initialization, registration, and start of cr_lib
------------------------------------------------------------
#define CONTEXT_ARRAY_CNT (2 + 1)
int main(int argc, char* argv[])
{
cr_init(context_array, CONTEXT_ARRAY_CNT);
return 0;
}
coroutine 1
-----------
void Thread_A(void)
{
for (;;) {
}
}
coroutine 2
-----------
void Thread_B(void)
{
while (1) {
}
}
Note: locals within a corouitne thread should use the 'volatile' qualifier, e.g.
void Thread_A(void)
{
int32_t volatile count = 0;
for (;;) {
count += 1;
}
}
Misc. Notes
- cr_init's cr_context parameter requires 1 extra element for the system's "cr_idle" coroutine. Therefore, set the cr_context_count equal to the number of coroutine threads plus one.
- "cr_init" must be called before registering any coroutine threads
- Coroutine thread's must take a "void" parameter and return "void."
- A coroutine thread must call "CR_THREAD_INIT" at the top of the function before calling "CR_YIELD".
- Register a coroutine thread using "cr_register_thread" where the coroutine thread's name is passed as a parameter.
- Once all the coroutine threads are registered call "CR_START" with either a user coroutine thread name or the cr_idle coroutine name.
- "cr_init" takes a user declared array of "CR_CONTEXT" and its element count plus 1. There needs to be an extra element reserved for the "cr_idle" coroutine.
- Functions registered as coroutine threads should not return. I.e. the body of the main part of the code should be wrapped in an endless "for" or "while" loop.
- The global variable "cr_g_activate_id" can be used to activate a coroutine by setting it to a coroutine's ID. For it to work the idle coroutine (cr_idle) must be yielded to explicitly at some point. Have a look at the demo_2 and demo_4 files. Each simulates an ISR type of external event. Be careful when scheduling events using "cr_g_activate_id"; there's no buffering of the coroutine ID's being assigned. Use "cr_get_id()" - passing a coroutine function name - to determine the ID of a coroutine.
- The longjmp's second parameter could probably be used to identify the previously running coroutine and to set the cr_g_previous_cr_id variable once the jump is completed. To do so would require sanity checking that there aren't more coroutines registered than the size of the longjmp's second parameter type, but it would really only save two or three lines of code in the macros.


Page 2
"Your bones don't break, mine do. That's clear. Your cells react to bacteria and viruses differently than mine. You don't get sick, I do. That's also clear. But for some reason, you and I react the exact same way to water. We swallow it too fast, we choke. We get some in our lungs, we drown. However unreal it may seem, we are connected, you and I. We're on the same curve, just on opposite ends."
 Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children.  And you will know My name is the Lord when I lay My vengeance upon thee."


Welcome To My Website!
This website is for me to share any resources, and explore coding
At the moment this website is still being designed. Please check back often!


Hello, Stranger!
Welcomer to Runners Home
TM
Runners Home
TM
is dedicated to providing you with:
The most up-to-data information on running races.
the best resources for runners.


|
JTS Topology Suite version 1.13 | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object com.vividsolutions.jts.geom.util.GeometryCombiner
public class GeometryCombiner
Combines Geometry
s
to produce a GeometryCollection
of the most appropriate type.
Input geometries which are already collections
will have their elements extracted first.
No validation of the result geometry is performed.
(The only case where invalidity is possible is where Polygonal
geometries
are combined and result in a self-intersection).
GeometryFactory.buildGeometry(java.util.Collection)
| Constructor Summary | |
|---|---|
GeometryCombiner(java.util.Collection geoms)
Creates a new combiner for a collection of geometries |
| Method Summary | |
|---|---|
Geometry |
combine()
Computes the combination of the input geometries to produce the most appropriate Geometry or GeometryCollection |
static Geometry |
combine(java.util.Collection geoms)
Combines a collection of geometries. |
static Geometry |
combine(Geometry g0,
Geometry g1)
Combines two geometries. |
static Geometry |
combine(Geometry g0,
Geometry g1,
Geometry g2)
Combines three geometries. |
static GeometryFactory |
extractFactory(java.util.Collection geoms)
Extracts the GeometryFactory used by the geometries in a collection |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public GeometryCombiner(java.util.Collection geoms)
geoms
- the geometries to combine| Method Detail |
|---|
public static Geometry combine(java.util.Collection geoms)
geoms
- the geometries to combine
public static Geometry combine(Geometry g0, Geometry g1)
g0
- a geometry to combineg1
- a geometry to combine
public static Geometry combine(Geometry g0, Geometry g1, Geometry g2)
g0
- a geometry to combineg1
- a geometry to combineg2
- a geometry to combine
public static GeometryFactory extractFactory(java.util.Collection geoms)
geoms
-
public Geometry combine()
Geometry
or GeometryCollection
|
JTS Topology Suite version 1.13 | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Web Audio API: Compressor example
This demo needs a browser supporting the <audio> element.
Add compression


Return to main page
THIS PROJECT IS STILL UNDER DEVELOPMENT Source code available at GitHub
This example shows how to use AudioMonoIO class to simplify all communication with Web Audio API.


Mission to Mars (2000) 112m
I'm surprised at the hostile reaction that Brian De Palma's first foray into Sci-Fi has received from some critics. While purposefully avoiding all prior knowledge of the film's content I was still aware of the scathing tone of many of its reviews. Or perhaps it's just that those who would shout things down have the louder voices, relegating any more favorable comment to the sidelines.
Undeniably, MISSION TO MARS is patchy, but that's nothing new. De Palma's track record is notorious for this kind of spasmodic final product, his most unified film THE UNTOUCHABLES being an exception. At the other end of the scale, THE BONFIRE OF THE VANITIES has been his biggest flop, but even then it's still okay as a film: it's only when compared to Tom Wolfe's terrific book that it fails. It's these comparative elements that may have irked many a reviewer of MISSION TO MARS. The most obvious homage/ripoff (take your pick) is 2001: A SPACE ODYSSEY, and De Palma's beautiful visuals (of artificial-gravity; the seemingly effortless, assured camerawork in the spacecraft; the figures in Martian orbit) evoke a sense of wonder and easily hold their own against that classic. Conceptwise, it's another matter. Science Fiction has been all but milked dry (the last new big thing was William Gibson's notions of cyberspace), and when MISSION TO MARS makes it clear that it's heading towards a revelatory punchline it can only mean trouble. There's very little left that's new, and I can see film's payoff causing SF buffs to roll their eyes and say `they did this in (insert name of book/film/TWILIGHT ZONE episode) already!'.
That leaves us with structure, and once again De Palma has shown that he is a craftsman of bravura set-pieces. It's also reminded us that a lot of the stuff between those set-pieces doesn't hold together so well, and in MISSION TO MARS you can start picking at exact moments where the seams start to show. On the negative side, the opening earthbound scenes appear to have been written from ‘The Screenwriter's Guide to Expository Dialogue' (it's a made-up title; don't look for it); the image of the alien at the end is embarrassingly twee; De Palma doesn't really know how to use music effectively in emotional/dramatic scenes – he seems to have used Ennio Morricone's score in much the same way that he overstated his Pino Donaggio scores to kitschy effect in his early thrillers; and the storyline is cut into two uneven halves, the first being realistic, the second being fantastic.
I don't necessarily regard this last criticism as a failing point; in fact I enjoy scripts that aren't straitjacketed into ‘arcs' or formulas. Also – and in spite of those weak opening scenes – the tone of this film is unlike any other De Palma has made. For once he presents his characters as if they were more than scripted pawns in a screenplay; as astronauts, Tim Robbins, Connie Nielsen, Gary Sinese, and Jerry O'Connell have an easy, natural bond. And this time, when someone dies in a De Palma film, it resonates. For my money, the pluses in MISSION TO MARS easily outweigh the minuses. It looks fabulous on a big screen, plays out some great sequences, and has a genial mix of science and fiction.
It comes back to what I've always advocated - that the less you know about a film beforehand the better. My guess is that the reviewers who have carped most about De Palma's film will be those who either felt he wasn't equipped to work in the genre in the first place, or those who were led to expect an entirely different experience. Another 2001? Not likely; there will hardly be another of those in our lifetime. CLOSE ENCOUNTERS? No, that was pointedly one director's personal vision. APOLLO 13? No, that was fact, and this is fiction. MISSION TO MARS is….well, it's just MISSION TO MARS and that's all there is to it. In the meantime, and until studios realize that hype is the worst enemy a movie can have, you would be best to take a leaf out of Alexander Pope's book and maintain a little ignorance before you buy your tickets. Or to put it another way: the best way to watch a film is in the dark.
Postscript: It's reassuring to know that in the year 2020 the Dr Pepper logo will still remain the same.
<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Guess the Number
Objective of this Game is to guess a 3 digit number.Hints:
- Close : If you guess any digit correctly but in wrong position
- Match : If you guess any digit correctly and at correct position
- Nope : If nothing matches
What is your guess ?


4
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Kasargod stands unique among other districts in Kerala. Kasargod is the land of seven languages and mixture of several cultures. This Northernmost district of Kerala is known as the land of Gods, Forts, rivers, hills and beautiful beaches. Kasargod is a place blessed with serene backwaters, palm fringed beaches, huge and attractive forts and so many other stunning natural attractions. Add the most beautiful chapter of your life by visiting this wonderful place. Attractions in Kasargod will give you the most beautiful moments of your life.


The Platform
interface provides callbacks that allow to get
RDBMS Platform specific information whereever neccessary.
The class PlatformDefaultImpl
implements Platform
and
provides default implementations of all methods.
For each supported Platform Xxx
there is a class PlatformXxxImpl
which extends PlatformDefaultImpl
and may override the methods of the
baseclass.
The factory class PlatformFactory
can be used to create Platform
instances.


Welcome to our little corner of the internet!
Welcome to Rogue Pickings, the roaming truck bringing you the freshest ingredients and ideas in food. Our team works hard so you can be sure our ingredients are always fresh and picked carefully. Our menu changes every day and is made with you in mind.  Check out our locations to see where you can find us.


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When looking for a trendy and durable wall and floor coverings, it always pays to do a little homework before visiting a tile showroom. Explore the world of ceramic tiles that gives you an amazing range of options. You would like to choose a tile option that is durable, classy, and makes you feel comfortable in your space. Here we bring you some amazing benefits of choosing the best ceramic tiles that are in vogue.
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| Home | Libraries | People | FAQ | More |
The rationale for the design can be found in the original design [1], but an issue that occasionally comes up is the quality of the hash function, so that demands some more attention.
Many hash functions strive to have little correlation between the input and output values. They attempt to uniformally distribute the output values for very similar inputs. This hash function makes no such attempt. In fact, for integers, the result of the hash function is often just the input value. So similar but different input values will often result in similar but different output values.
This means that it is not appropriate as a general hash function. For example, a hash table may discard bits from the hash function resulting in likely collisions, or might have poor collision resolution when hash values are clustered together. In such cases this hash function will preform poorly.
So why not implement a higher quality hash function? Well, the standard makes no such guarantee, it just requires that the hashes of two different values are unlikely to collide. Containers or algorithms designed to work with the standard hash function will have to be implemented to work well when the hash function's output is correlated to its input. Since they are paying that cost a higher quality hash function would be wasteful.
For other use cases, if you do need a higher quality hash function, there are several options available. One is to use a second hash on the output of this hash function, such as Thomas Wang's hash function. This this may not work as well as a hash algorithm tailored for the input.
For strings that are several fast, high quality hash functions available (for example MurmurHash3 and Google's CityHash), although they tend to be more machine specific. These may also be appropriate for hashing a binary representation of your data - providing that all equal values have an equal representation, which is not always the case (e.g. for floating point values).


So I was bored one night, and was out of weed, so I decided to try something new. I was just going to go for something at the store, and I already tried DXM and had a pretty bad trip, so I wasn't going to go that route. I decided on a box of caffeine pills to see how that would be for a change.
I first took 4 of the 200 mg pills with little effect, so I decided to finish off the pack with the last four. About half an hour later I started to feel really bad, so I tried to make myself vomit up what I had taken. I ate right before this, so I had a hard time puking it up. Tried drinking a few cups of water to help it come out, nothing.
I don't remember puking much, but I got a little out of me eventually. This is where the bad part came into play. I guess I was near the front door at one point, and I had a seizure. I remember my mom coming in the door, and I guess I woke up then. Boy did I feel terrible. I couldn't talk right, see right, and barely could walk. I stumbled my way to the toilet and puked my guts out. I guess my mom knew something was wrong and called 911 while I was in the bathroom.
The next thing I knew the EMS crew was in my house and led me to the awaiting ambulance. I was still out of it, and the EMS asked for my name and birthday, and I couldn't even remember what it was. I got to the hospital about 11:30 PM where they put me in a room at the ER, and my parents arrived shortly after. I came to a bit then, and was still throwing up.
I guess I had another seizure sometime while in that room because I woke up some hours later with an IV in me and was in a new room. I spent the next 2 days in observation. I was sore all over from my muscles tightening up on me, but they wouldn't give me any pain pills because they knew of my abusing of the pills.
I know now, that Zoloft and caffeine do not mix, and can cause these seizures. Now I have to wait 6 months to be able to drive again due to state law.
Be careful, be safe, don't abuse pills.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


iOS 6 is now close to release.
Today, Apple made iOS 6 beta 4 available to registered developers.
From a developer's perspective, there's quite a lot of changes.
New APIs, new frameworks, changes in the default UI behavior, better iCloud support (let's say so), etc. As usual you may say.
It's not really the same from a user's perspective, except a few and discreet UI changes and a FaceBook integration (yeah, now my calendar is full of crappy events from «friends»!).
But wait... There's actually one more thing...
The first iOS 6 beta introduced a brand-new Maps app.
Google's technology is out. Apple rolled-out its own system (or so), now with 3D support. Neat!
But unfortunately, after a few uses, it turns out this new Maps app is slightly less usable than the previous one, which used Google-Map's services.
The 3D stuff is nice, indeed, but very limited (for now). And it's actually not as nice as the new 3D stuff from Google.
So what?
It seems Apple and Google are no-longer friends. Wait, were they once actually?
With iOS 6 beta 4, it's even worse: Apple removed the default YouTube app.
YouTube is owned by Google, so it's not really a surprise.
But again, let's think from a user's perspective, not from a lawyer's perspective, as Apple's engineers and decision makers seems to do now.
Accessing YouTube contents will now require downloading a third-party app, maps and associated services are now less accurate...
What's next? Maybe we'll have in a few weeks iOS 6 beta 5, with an Apple made search-engine for Safari and no option to use Google by default...
I really don't think this is the right way.
Apple's past shows us that sometimes custom proprietary technologies are not the right way of doing awesome stuff.
Personally, it remembers me stuff like ADC (Apple Display Connector) port. Remember that?
This was actually brilliant.
Back in 2000, introduced with the Power Mac G4 Cube (actually one of my most beloved machine), this was a proprietary modification of the DVI connector, allowing analog and digital display signals, USB and power from the very same cable.
It was just a dream. One cable to rule them all, finally!
I first thought that all displays (even PCs displays) would soon adopt this, as a new standard.
But this was unfortunately proprietary stuff, and the whole stuff ended as a flop.
I'm still crying when I see my 17-Inch CRT Apple Studio Display under my desk, covered with dust.
Recently, Apple rolled-out some amazing new technologies, in partnership with big companies, like Intel.
It seems they have finally learned from all that past.
Now we have for instance Thunderbolt. As it's also developed by Intel, it guarantees a standard, even in the PC world.
Having such a standard guarantees the technology won't go away, as the ADC did, and guarantees we'll have soon tons of compatible hardware from the PC market.
Note I previously said: «It seems they have finally learned from all that past».
With iOS 6, the new Maps app and the removal of YouTube, I'm quite afraid they are beginning to do the same mistake again.
Maybe (and let's hope so) it's just me. And I would really enjoy being wrong about all this.
But I can't stop thinking about it.
We'll see actually. And of course Apple is now strong enough to do mistakes that would have been hard to recover from a few years ago.
But thinking as lawyers is not thinking different.


This is a simulation of a number of users interacting with the streaming client installed on their devices (smart TVs, tablets, etc).
Each user can choose to stream one of the available videos, for a maximum of 3 concurrent streams per user.
The active stream is represented by an item in a list. This is a demo and there is streaming API or content to be consumed.


A channel to discuss trading. For useful links and more info click the pinned messages to the right.
100 messages
Before 05-Dec-19 12:00 AM
jl777c18-Sep-18 05:00 PM
BTCD shows the entire fallacy of TA
but if enough people follow it, the price behaves according to TA
there is clearly a separation between value and price
and anybody that says that markets are efficient and price in everything is just being ignorant of the reality
maybe some day the people with the big money will be understanding the crypto at a more fundamental level
until then people will see something go up 50% and use that to justify buying
snowdamn18-Sep-18 05:16 PM
and they said you needed to be around in 2009 to be a crypto pioneer
PHBA206118-Sep-18 05:19 PM
@ComputerGenie 👴👴👴 this was your comment yesterday "Personally, I despise the fact that ETH exists over ETC, but I'm still waiting for a single, rational argument that states why BTC is a more valuable (aka "better") "store of value" than ETH [specifically 30x] or KMD [specifically 6300x]...."
and this was my answer "up until now, i think btc still statistically prove that it is a better store of value than eth or kmd, if we look at the trading volume , drop from ATH, adoption ... not sure about the future though"
ComputerGenie 👴👴👴18-Sep-18 05:21 PM
no need to remind me what I said, I have nearly perfect recall about the things I say...
I'm still waiting for you to explain your counter position as to how someone that purchased BTC at $19k has a "store of value" at $6.2k (given that markets are your claim support)...
someone that purchased BTC at $19k as a "store of value" at $6.2k would only have a "better" "store of value" than KMD if KMD were now at 0.0019 cents(edited)
given that BTC is a perceived 6300x
jl777c18-Sep-18 05:26 PM
real estate is probably a better store of value than crypto, its just not so easy to fit into your pocket
1
it tends to keep up with inflation, even can generate income
maybe assetized NYC parking spots would be a good crypto store of value
PHBA206118-Sep-18 05:28 PM
@ComputerGenie 👴👴👴 sorry I don't get what you said, if I bought btc from ATH, it's -68% now, for eth it's -85%, as for kmd it's -91%
so btc is the best store of value in this case ?
snowdamn18-Sep-18 05:29 PM
depends on your HODL limits and where price will be when HODL is not an option
jl777c18-Sep-18 05:29 PM
i think real estate would have been better
-30% in real estate is rare
as long as you dont purchase during a bubble
ComputerGenie 👴👴👴18-Sep-18 05:29 PM
That it has lost less value isn't a valid support that it has a greater "store of value"; because, words
PHBA206118-Sep-18 05:29 PM
@jl777c agreed, we are comparing btc, eth & kmd
jl777c18-Sep-18 05:30 PM
using the worst possible trade strategy is not likely a good way to analyze
ComputerGenie 👴👴👴18-Sep-18 05:31 PM
and that
jl777c18-Sep-18 05:31 PM
not sure why people use the "loss from ATH" as some justification for anything
who buys at ATH?
ComputerGenie 👴👴👴18-Sep-18 05:31 PM
@Hollowman9000(edited)
jl777c18-Sep-18 05:31 PM
compare buying KMD at ICO vs holding BTC
KMD is 50% better store of value in this case
if some sort of long term dollar cost averaging is used to compare, then the differences between the three would depend on exactly when you started
hey, but if you count from ATL to now, then I think KMD wins that comparison as the ATL for KMD is some very low panic sell price
basically you can prove whatever you want to just by picking the right comparison to make
1
snowdamn18-Sep-18 05:34 PM
i base my inbetween trading moves on future optimal exits lol
ComputerGenie 👴👴👴18-Sep-18 05:35 PM
just sits back, holds, and waits for the day when BTC loses its delusion based god-like status and value has some measurable basis...
jl777c18-Sep-18 05:36 PM
you can sell call options on BTC and generate income, you just need to sacrifice any upside
New York AG Barbara D. Underwood released a report on virtual markets, finding many platforms vulnerable to abusive trading, conflicts of interest, and other consumer risks.
shocking
snowdamn18-Sep-18 06:30 PM
NYC crooks
passcombo.com 🏴☠🏴18-Sep-18 06:30 PM
@siu - Chainmakers do you think
usd gowin up may impact BTC (investors shorting BTC for USD bonds or sth?)
if big players do so they can impact market a lot
siu - Chainmakers18-Sep-18 06:46 PM
I dont understand what you try to say
snowdamn18-Sep-18 06:47 PM
i believe he's talking about increase in USD relative to other fiat currencies(edited)
passcombo.com 🏴☠🏴18-Sep-18 06:50 PM
@snowdamn got it
1
media writes it also means US bonds go up and become better investment
sth to do with interest rates
halkuon18-Sep-18 07:35 PM
Has KMD finally found support here at 16k sats
ComputerGenie 👴👴👴18-Sep-18 07:38 PM
I support the idea of it going back to 70k sats, does that count?


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Contents |
Here is an example install on windows:
FAQ 02:
|
Date: 2003/02/23
Ccdoc is trivial to uninstall, just delete the executable (even on Windows).
Here is an example uninstall on unix:
Here is an example unstall on windows:
FAQ 03:
|
Date: 2003/02/24
Use the -version switch as shown below:
% ccdoc -version
ccdoc v08r38 2003/02/24 bin_opt_msvc_MSWin32-x86-multi-thread-4.0
The format of the version string is described below:
ccdoc v08r38 2003/02/24 bin_opt_msvc_MSWin32-x86-multi-thread-4.0 ^ ^ ^ ^ ^ | | | | +--- The compiler, platform and build type. | | | +-------------- The release date. | | +------------------ The revision (minor version). | +--------------------- The version. +--------------------------- The program identifier.
FAQ 04:
|
Date: 2003/02/23
Use the -rptmac1 switch in phase 1. This is a new switch that was added in r37 that applies heuristics to remove macro names. The heuristics it looks for in a macro name to decide whether to ignore it:
More patterns can be added if users request it.
struct Simple { int m_x1; //@- The x1 field. int m_x2; ///< The x2 field. int m_x3; //!< The x3 field. int m_x4; /** * The x4 field. * I want to say a lot about this one. * @suffix */ int m_x5; /**< * The x5 field. * I want to say a lot about this one. */ int m_x6; /*!< * The x6 field. * I want to say a lot about this one. */ };
I prefer the ///< and //!< because they are doxygen compatible. The //@- and @suffix are historical.
FAQ 06:
|
Date: 2003/02/23
I am not an expert on doxygen but here are a couple of things that have been pointed out me by users:
I will try to continue to enhance ccdoc to work smoothly with doxygen. Any suggestions would be greatly appreciated.
Three examples are presented below to show what works and what doesn't.
The example below shows two versions of the same comment. The first one will work with ccdoc and doxygen. The second one will only work with ccdoc because it uses the javadoc style {@link} directive which isn't supported by doxygen.
// Works with doxygen and ccdoc. /** * This function does stuff. * This function is related to @link other_function @end_link . * @author A. Programmer. * @version 1.0 */ void this_function(); /** * This function does stuff. * This function is related to {@link other_function} . * @author A. Programmer. * @version 1.0 */ void this_function();
The example below shows two versions of the same comment. The first one will
work with ccdoc and doxygen. The second one will only work with ccdoc because
it uses the @suffix directive.
// Works with doxygen and ccdoc. Note that /*!< is also supported. void this_function(); /**< * This function does stuff. * This function is related to @link other_function @end_link . * @author A. Programmer. * @version 1.0 */ void this_function(); /** * This function does stuff. * This function is related to @link other_function @end_link . * @author A. Programmer. * @version 1.0 * @suffix */
The example below shows two versions of the same comment. The first one will
work with ccdoc and doxygen. The second one will only work with ccdoc because
it uses the //@- suffix comment type.
// Works with doxygen and ccdoc. Note that //!< is also supported. void this_function(); ///< This function does stuff. void this_function(); //@- This function does stuff.
FAQ 07:
|
Date: 2003/02/23
I am not an expert on doxygen but here is my understanding of the differences between the two.
Ccdoc is an interface documentation tool. It is meant to be used by package developers who want to generate documentation for other developers who wish to use their systems. As such, it is only meant to document the header files that. Also, it only generates HTML.
Doxygen is a complete source code documentation and browsing system. It documents everything (the internal headers, the external headers and the source code) and is very useful for package maintainers and developers. It also generates good interface documentation and some cool class diagrams. Doxygen generates HTML, XML, LaTex, RTF and other formats.
Here is what I have been told by ccdoc users:
It is interesting to note that I did a survey in the summer of 2002 to determine whether I should drop ccdoc in favor of doxygen. I received about 30 responses which was good since the survey was posted to my web page and was not specifically targetted to anyone because I am totally anti-spam. All of the respondents asked me to continue to support ccdoc for the reasons cited above.
Since both tools are free I don't see any reason not to try both of them and use the one that works best for you.
FAQ 08:
|
Date: 2003/02/23
It is the result of practicality and philosophy.
From a philosophical perspective, I believe that systems should be self documenting so the help can be found easily.
From a practical standpoint, the easiest thing to do from a documentation perspective is update the help text file while I am working. The upshot of this is that the on-line help is always the last word on the behavior of the program. When all the changes are finished and tested, I then update the users guide and/or the FAQ.
FAQ 09:
|
Date: 2003/02/23
Here is one that I recently used for a test case. I have added comments to make it bit more understandable.
@REM ===================================== @REM Ccdoc batch file. @REM The argument is the output directory. @REM This batch file is run as follows:
@REM C:> gendoc htdocs @REM ===================================== if missing%1 == missing goto error @REM ===================================== @REM Thoroughly clean out the target directory. @REM ===================================== del /q %1\*.* @REM ===================================== @REM Phase 1 processing. @REM ===================================== ccdoc -db %1\ccdoc.db -pkg Utilities Utilities\export\*.h ccdoc -db %1\ccdoc.db -pkg Library Library\export\*.h @REM ===================================== @REM Phase 2 processing. @REM ===================================== ccdoc -db %1\ccdoc.db -index @REM ===================================== @REM Phase 3 processing. @REM Note that I used forward slashes @REM here as a directory separator. I am @REM not sure whether it matters but this @REM definitely works. @REM Also notice that the -html argument @REM has a trailing directory separator. @REM This is very important because this @REM argument specifies a prefix NOT @REM necessarily a directory. With the @REM directory separator it definitely @REM indicates a directory in this case. @REM ===================================== ccdoc -db %1\ccdoc.db -rptmac1 -html %1/ -rootfile %1/index.html -srcurl ../ goto end error: @echo Missing directory name argument. :end
FAQ 10:
|
Date: 2004/09/30
There is no automatic way to log an issue, just send me e-mail describing the issue and I will add it to the list.
|
|


a survey of 16,819 banner-ads, from 42,300 websites and apps, over 365 days
This graph shows the level of competition per niche.
Apparel is a hot market, and only served by three Advertisers that can afford to run for 365 days at a stretch. See detailed info here: They are: Zulily.cm, 6dollarshorts.com, and brilliantearth.com
Contact us for a full analysis
Contact us for a full analysis
Contact us for a full analysis
Contact us for a full analysis
Contact us for a full analysis
AdWords Canada doesn't seem to be a place for Gambling/ForEx ads - at least none that lasted 365 days. So either AdWords is not the right channel for this niche, or their quals are higher than in other countries. Perhaps there is some Canadian legislation that Google is cautious not to violate?
Fierce competition in Gaming. The majority of the advertisers are running 1 ad for a year. Only two advertsisers could run three simultaneously ads for 365 days. Kudos to these DR advertisers. Detailed info here
Contact us for a full analysis
Contact us for a full analysis
| Top Advertisers | |||
|---|---|---|---|
| Advertiser: imvu | |||
| Advertiser: zwinky | 2nd Tier Advertisers | ||
| Advertiser: tynon | |||
| Advertiser: warthunder | |||
| Advertiser: World of Tanks | |||
| Advertiser: grepolis | |||
| Advertiser: kizi |
| Top Advertisers | |||
|---|---|---|---|
| Advertiser: Zulily | |||
| Advertiser: 6dollarshirts | |||
| Advertiser: brilliantearth |
Curious to see the entire dataset? Click to see all the banners scraped
Jen-Lars Brannstrom is available on a limited basis for:
mobile data-analysis, mobile media-buying, mobile RTB campaign management, CPA/CPL/CPI optmisation, market research & quantitative analyses, user-acquisition 'journey', mobile tracking and attribution, and split-testing.
We recommend you connect onLinkedIn for a FREE copy of our updated "Mobile Media Buying Analysis". Just let us know your industry and the type of analysis you're interested in seeing (network, niches, country, etc.) and if Jen-Lars is available to take on your assignment, we'll tailor a package of recent samples to fit your requirements.


We Create affordable alternative to traditional electric car
OSA Motors focuses on providing an affordable alternative to the overpriced electric vehicle in the United States market. Our service includes direct sales of electric converted vehicles as well as third party electric conversions.
To provide an affordable converted electric-powered vehicle that any American household can afford.
The target customers of OSA Motors are vehicle owners or prospective buyers who feel the necessity to switch to electric but are less financially available to purchase existing fully electric-powered vehicles due to price.
Our Lynx model vehicle have extremely price and capability unmatched by other manufacturers
The electirc vehicle market is highly competitive, our well-crafted products allow us to standout from other competitors
Affordable
The base model starts from $10,000, which is more than 70% cheaper than the cheapest electric vehicle in the United States market.
Awesome
Competitive Hydro-electric system offers a range of 300 miles and the ability to charge it at home with water via electrolysis, unmatched by almost any competition (Nissan Leaf 150 miles, Hyundai Ioniq electric 170 miles).
Creative
Models are highly customizable, the consumer has a vast option of customizable parts, which cannot be achieved by the assembly lines of the larger manufacturers.
Professional
All vehicle parts are handmade and inspected by our professional technicians.
The Foundation
Our success depends on the strength of our team.
Jose E. Olvera - Chief Engineer
Studied Electronic Engineering at ITESO. More than 30 years of experience as an electrical engineer, 21.5 years at 3M, 6 years at RR Donnelley, 1 year at Trojan Batteries.
Carlos Olvera - CEO, founder
Electric Engineering(BS), University of California, Santa Cruz (UCSC)
Tiancheng Fu - CFO, software engineer, founder
Computer Science(BS), University of California, San Diego (UCSD)
Efren Rodriguez - Chief Mechanic
35 years of automotive mechanical experience with countless vehicle models
We ensure our products to be the best-in-class
OSA Motors foucses on providing the best alternative for the overpriced electric vehicles currently existing in the US market. The impacts of the 2020 economic crisis are felt throughout every American families. Thus, we ensure our vehicle can be affordable by any American household and allows all Americans to enjoy the joy of electric vehicles.
Fast, Agile, and Elegant
Lynx is our first model of converted electic vehicle. It offers best-in-class driving experience at a competitive pricing. It was built on the frame of an older internal combustion vehicle but was modernized and converted to lithum-ion battery
The Future is Electric
Conversion service from third-party shops or the manufacturers are known for their cost. Our conversion service is guaranteed to be the cheapest in the market*.
*Certain restrictions may apply
We are here to serve
If your warranty has run out. Our extended warranty service will ensure your vehicle to run as far as you want it to*.
*Certain conditions may apply
Help us convert vehicle and we will pay you
OSA Motors is hoping to expand to every corner of the United States, bring the wonder of electric vehicle to every American. In the process, we will offer certification service to third-party workshops and supplying the necessary components to our partners all around the USA. Every vehicle you help us build, we will offer you cash reward for your labor.
— Together We are Strong —
OSA Motors is a C Corporation, incorporated in Los Angeles, California.
OSA Motors must meet all Federal and state regulations regarding motor vehicle safety. Specifically, the vehicle needs to pass a safety test and be certified to comply with Federal Motors Vehicle Safety Standards and other NHTSA regulations.
OSA Motors is a trademarked name in the state of California, and we have filed for protection of our proprietary processes and other intellectual property, such as our designs and logo. We have also registered our domain name and parked relevant social media accounts for future use and to prevent the likelihood of someone impersonating one of our members.
We Ensure Our Product to be the Best
We are currently working on our MVP prototype. The prototype will include a converted vehicle from internal combustion to lithium-ion batteries, redesigned interior and exterior.
Concept
We have finished our concept on how to convert our internal combustion engine to lithum-ion powered.
Develop
We are currently working on our prototype, the target finishing date of the MVP prototype is 2nd quarter of 2021.
Test
The MVP will require testing to accommodate with US safety regulations and refine the design before mass production. The testing phase will take approximately half year.
Production
The production is targeted in the late 4th quarter of 2021. The initial production is targeted to be 500 vehicles per year, which are all expected to be sold since there are no electric vehicles from other manufacturers or conversion service in the below $20,000 price range. The production will increase as the company expands.
What you can expect from us
The Future is Now
People must know what we do
The electric vehicle industry is a rapidly growing industry. By many estimates, the electric vehicle market is estimated to grow to over 26 million units sold annually by 2030. Currently, no electric vehicles in the market are below the $30,000 mark in the United States.
In order for the company to grow, OSA Motors will do the following:
OSA Motors will communicate with its customers by:
OSA Motors will focus on establishing its brand and market base on social media by connecting with popular bloggers and reviewers. The company will attend motor shows to demonstrate our competitive pricing and services to the public, building upon the expectations/hype over our products. Website marketing will also play an important role, we will distribute our advertisements through popular search engines, such as Google. Our website will serve as the hub for our customers where they can see the advantages of our product over our competitors, and customize their vehicles with digital modeling before purchasing.
The company is planning to conduct the following research and development:
All completed products are ready to be delivered upon the clients’ request. Additional time for production may be required for customization and special requirements.
Join Us in our Journey
Tel: +1<PHONE_NUMBER>
13210 Fidler Ave
Downey, CA 90242, United States


Implemented coil geometries¶
This section describes the coil geometries currently implemented in MNE. The coil types fall in two general categories:
Axial gradiometers and planar gradiometers and
Planar magnetometers.
For axial sensors, the z axis of the local coordinate system is parallel to the field component detected, i.e., normal to the coil plane.For circular coils, the orientation of the x and y axes on the plane normal to the z axis is irrelevant. In the square coils employed in the Vectorview (TM) system the x axis is chosen to be parallel to one of the sides of the magnetometer coil. For planar sensors, the z axis is likewise normal to the coil plane and the x axis passes through the centerpoints of the two coil loops so that the detector gives a positive signal when the normal field component increases along the x axis.
Normal coil descriptions. lists the parameters of the normal coil geometry descriptions Accurate coil descriptions lists the accurate descriptions. For simple accuracy, please consult the coil definition file, see The coil definition file. The columns of the tables contain the following data:
The number identifying the coil id. This number is used in the coil descriptions found in the FIF files.
Description of the coil.
Number of integration points used
The locations of the integration points in sensor coordinates.
Weights assigned to the field values at the integration points. Some formulas are listed instead of the numerical values to demonstrate the principle of the calculation. For example, in the normal coil descriptions of the planar gradiometers the weights are inverses of the baseline of the gradiometer to show that the output is in T/m.
Note
The coil geometry information is stored in the file mne/data/coil_def.dat
Id |
Description |
n |
r/mm |
w |
|---|---|---|---|---|
2 |
Neuromag-122 planar gradiometer |
2 |
(+/-8.1, 0, 0) mm |
+/-1 ⁄ 16.2mm |
2000 |
A point magnetometer |
1 |
(0, 0, 0)mm |
1 |
3012 |
Vectorview type 1 planar gradiometer |
2 |
(+/-8.4, 0, 0.3) mm |
+/-1 ⁄ 16.8mm |
3013 |
Vectorview type 2 planar gradiometer |
2 |
(+/-8.4, 0, 0.3) mm |
+/-1 ⁄ 16.8mm |
3022 |
Vectorview type 1 magnetometer |
4 |
(+/-6.45, +/-6.45, 0.3)mm |
1/4 |
3023 |
Vectorview type 2 magnetometer |
4 |
(+/-6.45, +/-6.45, 0.3)mm |
1/4 |
3024 |
Vectorview type 3 magnetometer |
4 |
(+/-5.25, +/-5.25, 0.3)mm |
1/4 |
2000 |
An ideal point magnetometer |
1 |
(0.0, 0.0, 0.0)mm |
1 |
4001 |
Magnes WH magnetometer |
4 |
(+/-5.75, +/-5.75, 0.0)mm |
1/4 |
4002 |
Magnes WH 3600 axial gradiometer |
8 |
(+/-4.5, +/-4.5, 0.0)mm (+/-4.5, +/-4.5, 50.0)mm |
1/4 -1/4 |
4003 |
Magnes reference magnetometer |
4 |
(+/-7.5, +/-7.5, 0.0)mm |
1/4 |
4004 |
Magnes reference gradiometer measuring diagonal gradients |
8 |
(+/-20, +/-20, 0.0)mm (+/-20, +/-20, 135)mm |
1/4 -1/4 |
4005 |
Magnes reference gradiometer measuring off-diagonal gradients |
8 |
(87.5, +/-20, 0.0)mm (47.5, +/-20, 0.0)mm (-87.5, +/-20, 0.0)mm (-47.5, +/-20, 0.0)mm |
1/4 -1/4 1/4 -1/4 |
5001 |
CTF 275 axial gradiometer |
8 |
(+/-4.5, +/-4.5, 0.0)mm (+/-4.5, +/-4.5, 50.0)mm |
1/4 -1/4 |
5002 |
CTF reference magnetometer |
4 |
(+/-4, +/-4, 0.0)mm |
1/4 |
5003 |
CTF reference gradiometer measuring diagonal gradients |
8 |
(+/-8.6, +/-8.6, 0.0)mm (+/-8.6, +/-8.6, 78.6)mm |
1/4 -1/4 |
Note
If a plus-minus sign occurs in several coordinates, all possible combinations have to be included.
Id |
Description |
n |
r/mm |
w |
|---|---|---|---|---|
2 |
Neuromag-122 planar gradiometer |
8 |
+/-(8.1, 0, 0) mm |
+/-1 ⁄ 16.2mm |
2000 |
A point magnetometer |
1 |
(0, 0, 0) mm |
1 |
3012 |
Vectorview type 1 planar gradiometer |
2 |
(+/-8.4, 0, 0.3) mm |
+/-1 ⁄ 16.8mm |
3013 |
Vectorview type 2 planar gradiometer |
2 |
(+/-8.4, 0, 0.3) mm |
+/-1 ⁄ 16.8mm |
3022 |
Vectorview type 1 magnetometer |
4 |
(+/-6.45, +/-6.45, 0.3)mm |
1/4 |
3023 |
Vectorview type 2 magnetometer |
4 |
(+/-6.45, +/-6.45, 0.3)mm |
1/4 |
3024 |
Vectorview type 3 magnetometer |
4 |
(+/-5.25, +/-5.25, 0.3)mm |
1/4 |
4001 |
Magnes WH magnetometer |
4 |
(+/-5.75, +/-5.75, 0.0)mm |
1/4 |
4002 |
Magnes WH 3600 axial gradiometer |
4 |
(+/-4.5, +/-4.5, 0.0)mm (+/-4.5, +/-4.5, 0.0)mm |
1/4 -1/4 |
4004 |
Magnes reference gradiometer measuring diagonal gradients |
8 |
(+/-20, +/-20, 0.0)mm (+/-20, +/-20, 135)mm |
1/4 -1/4 |
4005 |
Magnes reference gradiometer measuring off-diagonal gradients |
8 |
(87.5, +/-20, 0.0)mm (47.5, +/-20, 0.0)mm (-87.5, +/-20, 0.0)mm (-47.5, +/-20, 0.0)mm |
1/4 -1/4 1/4 -1/4 |
5001 |
CTF 275 axial gradiometer |
8 |
(+/-4.5, +/-4.5, 0.0)mm (+/-4.5, +/-4.5, 50.0)mm |
1/4 -1/4 |
5002 |
CTF reference magnetometer |
4 |
(+/-4, +/-4, 0.0)mm |
1/4 |
5003 |
CTF 275 reference gradiometer measuring diagonal gradients |
8 |
(+/-8.6, +/-8.6, 0.0)mm (+/-8.6, +/-8.6, 78.6)mm |
1/4 -1/4 |
5004 |
CTF 275 reference gradiometer measuring off-diagonal gradients |
8 |
(47.8, +/-8.5, 0.0)mm (30.8, +/-8.5, 0.0)mm (-47.8, +/-8.5, 0.0)mm (-30.8, +/-8.5, 0.0)mm |
1/4 -1/4 1/4 -1/4 |
6001 |
MIT KIT system axial gradiometer |
8 |
(+/-3.875, +/-3.875, 0.0)mm (+/-3.875, +/-3.875, 0.0)mm |
1/4 -1/4 |
The coil definition file¶
The coil geometry information is stored in the text file
mne/data/coil_def.dat
. In this file, any lines starting
with the pound sign (#) are comments. A coil definition starts with
a description line containing the following fields:
** <class>**
This is a number indicating class of this coil. Possible values are listed in Coil class values.
** <id>**
Coil id value. This value is listed in the first column of Tables Normal coil descriptions. and Accurate coil descriptions.
** <accuracy>**
The coil representation accuracy. Possible values and their meanings are listed in Coil representation accuracies..
** <np>**
Number of integration points in this representation.
** <size/m>**
The size of the coil. For circular coils this is the diameter of the coil and for square ones the side length of the square. This information is mainly included to facilitate drawing of the coil geometry. It should not be employed to infer a coil approximation for the forward calculations.
** <baseline/m>**
The baseline of a this kind of a coil. This will be zero for magnetometer coils. This information is mainly included to facilitate drawing of the coil geometry. It should not be employed to infer a coil approximation for the forward calculations.
** <description>**
Short description of this kind of a coil. If the description contains several words, it is enclosed in quotes.
Value |
Meaning |
|---|---|
1 |
magnetometer |
2 |
first-order axial gradiometer |
3 |
planar gradiometer |
4 |
second-order axial gradiometer |
1000 |
an EEG electrode (used internally in software only). |
Value |
Meaning |
|---|---|
1 |
The simplest representation available |
2 |
The standard or normal representation (see Normal coil descriptions.) |
3 |
The most accurate representation available (see Accurate coil descriptions) |
Each coil description line is followed by one or more integration point lines, consisting of seven numbers:
** <weight>**
Gives the weight for this integration point (last column in Tables Normal coil descriptions. and Accurate coil descriptions).
** <x/m> <y/m> <z/m>**
Indicates the location of the integration point (fourth column in Tables Normal coil descriptions. and Accurate coil descriptions).
** <nx> <ny> <nz>**
Components of a unit vector indicating the field component to be selected. Note that listing a separate unit vector for each integration points allows the implementation of curved coils and coils with the gradiometer loops tilted with respect to each other.


{% extends "base_generic.html" %} {% block page_title %}Sourcebook{% endblock %} {% block sidenav %} {% include "sourcebook/_sidenav.html" %} {% endblock %} {% block container %}
You have not added any sources to your sourcebook.
Note: all race and gender statistics exclude people whose race or gender you do not know.
{% endif %}


{% extends 'contents/_base.html' %} {% block title %}How to Propose a Tutorial{% endblock title %} {% block content %} {% url 'page' path='speaking/cfp' as speaking_cfp_url %} {% url 'page' path='speaking/talk' as speaking_talk_url %}
First of all, thank you considering giving a tutorial in PyCon Taiwan 2019.
Generally speaking, Good tutorials possess most of the traits good talks have. The most discernible differences of a tutorial from a talk are the hands-on nature and the longer duration, and it's paid. By longer duration, generally more content is required and it should remain interesting and keep the attendees awake and hyped even after hours of lecture and exercises. By containing hands-on exercises, experience of teaching coding to people is necessary. You might also need teaching assistants who you should be able to comfortably communicate during the tutorial, usually at least two teaching assistants for a general class size of 20 people is needed.
Both differences requires many times of practice and experience. Therefore, a tutorial speaker usually satisfies at least one of the following prerequisites:
We might ask you to give the tutorial to the community prior to the conference if you lack the experience.
Tutorials can have length of one of the below two:
In our previous experiences, tutorials with length of 6 hours are exhausted for both instructors and students, students usually find it difficult to consistently follow in the second half of the tutorial. Full-day tutorials require relatively experienced instructor, thus we strongly recommend you to propose a 3-hour-long half-day tutorial, and clearly define prerequisites and goals, which helps building the best learning experience.
Tutorials can be on-site or off-site, that is, during the conference or outside of the conference. On-site tutorials are in parallel with the main conference, the classroom will be inside the conference venue. Whereas off-site tutorials are held 1 to 3 weeks prior to the conference, the classroom will also be arranged separately. PyCon Taiwan will negotiate with each speaker on this, but the conference holds the final decision.
Just like dates and locations, PyCon TW will negotiate with speakers individually, but the conference holds the final decision. If you want to learn about charging policy and related details earlier, please contact us directly.
Note that the tutorials are subject to cancellation if enrollment is low (usually under 8), thus the accepted tutorial proposals are not guaranteed to be held.
The easiest and the best answer: Go speak and involved at the local Python communities!
If you have any questions or suggestions, please don't hesitate to contact us.
{% endblock content %}


CNC Milling is a process in which a 3D model constructed in CAD software is translated into instructions for a milling machine through CAM software and carved out from a block of material (subtractive manufactuing), often through the use of a high power waterjet.
We created a chocolate mould for this project by first taking a pattern and then creating a 3D model of it in CAD. We then created a reciprocal of that model before putting it in a CAM software so that it could be milled by the CNC machine.