Successful bilingual administrative assistance with more than five years’ experience. Utilizing Microsoft Office software, developing and maintaining databases, producing reports, creating and maintaining folders, files and libraries, receiving and responding to telephone calls for clients and employees, while performing at a high level of professionalism, communication and competency.
• Brand ambassador and customer service.
• Work to identify opportunities to increase sales.
• Assist store manager by identifying and delegating tasks to team members.
• Collaborate with co-workers on special projects in a professional and timely manner.
• Minimize store shrink by ensuring compliance with policy and procedures across various
departments.
• Resolve customer needs and requests through effective communication and customer support.
• Effectively document and track contacts with participants, clients and vendors within
proprietary software.
• Ensure all interactions with customers, clients and vendors are professional and courteous.
• Escalate complaints, grievance and appeals according to client requirements.
• Educate participants, clients and others on plan options and benefits.
• Update member data, ensuring data integrity and accuracy.
• Assist in preparation of daily, weekly or monthly reports.
• Processed home and personal loans, making recommendations on collateral requirements and documents to complete loans.
• Apply loan qualifications and apply financial and credit analysis techniques.
• Ensure loan files contain all necessary documentation including conversations with applicants,
written recommendations and justifications for conclusions.
• Received and verified accuracy of applicant’s information.
• Provide accurate price quotes and client account information on positions and existing orders via various systems with accuracy.
• Followed securities industry standards including the basic principles of equity, option and mutual fund transactions.
• Trained to obtain Series 7 and 63 licenses with registration in all required jurisdictions.
•Communicated verbal and written information to management for both internal and external audiences.
• Prepared or reviewed corresponded, ensuring proper grammar and format; prepared qualitative and quantitative reports; maintained databases, prepared and reviewing time and attendance records for accuracy and completeness; monitored progress on action items; prepared responses to inquiries or requests for information from customers and co-workers.
• Utilized Microsoft Office applications such as Outlook, Word, Excel, Access, or Power Point to prepare reports, spreadsheets and correspondence.
•Received loan applications, analyzed risks, processes and monitored loans.
• Analyzed loan and reviewed loan data such as income calculations and debt ratio.
• Followed-up with lenders and customers when necessary.
• Analyzed borrower documentation to determine borrower eligibility and compliance with government loan guidelines.
• Enter data and figures accurately and efficiently into client’s proprietary software..
• Originated new loans.
• Received, analyzed, and determine borrower eligibility..


Ocean [ag49], ocean, in Crystal Sea
Last updated Turn #74
Ocean [ag49], ocean, in Crystal Sea
------------------------------------------------------------------------
5: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, arrived from
5: Ocean [ag50], owner:
5: Stewart [k0u], Pen, with 12 sailors
6: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, departed for
6: Ocean [ag48].
Routes leaving Ocean:
North, to Ocean [af49], 6 days
East, to Ocean [ag50], 6 days
South, to Ocean [ah49], 6 days
West, to Ocean [ag48], 6 days


{% extends "/website/jurisdictions/AHJ.html" %} {% block body %}
Solar permitting requirements for {{jurisdiction.get_jurisdiction_display('title')}} are likely governed by {{ parent_jurisdiction.show_jurisdiction()}}.
See something wrong with this page? OR is this AHJ wrongly categorized? Click here to let us know.
{% endif %}


| Advert ID | Customer ID | Advert type | Account type | Reports | Reason | |
|---|---|---|---|---|---|---|
| {{advert.id}} | {{advert.owner.id}} | {{advert.type}} | {{advert.owner.group_id==2 ? 'Private' : (advert.owner.group_id==3 ? 'Business' : '')}} | {{advert.reports.length}} | {{advert.reports[0].reason}} |
| Advert ID | {{env.advert.id}} |
|
|||
| Advert type | {{env.advert.type}} | ||||
| Status | {{env.advert.StatusStr}} | Activated on | 04.12.2015 – 9:13 | ||
| Account email | {{env.advert.owner.email}} | ||||
| Account type | {{env.advert.owner.email}} | ||||
| Account ID | {{env.advert.owner.id}} | Created on: | 03.12.2015 – 19:56 | ||
| Ends on: | 03.02.2015 | ||||
| Owner react | No | Deletion on: | 17.02.2016 |


The founder of this wonderful company. Started in 1999, he has worked with hundreds of Tarantulas.
Billy has been with us since 2003. He went to college for Tarantulaology. He is an Expert at walking Tarantulas.
She has been with us since 2007. Stacy knows how to calm down Tarantulas. She used to work with Tigers.
The Tarantula wrangler! He even helped track one down at a college campus. Yes that's a tattoo.
| # | First | Last | Handled |
|---|---|---|---|
| 1 | Max | Brooks | 431 |
| 2 | Billy | Smith | 182 |
| 3 | Stacy | Flair | 134 |
| 4 | Johnny | Scott | 103 |


Github help
1 - Create new account github if you have not..
2 - Create new repository named "githubdata"
3 - Add in this app devscript, your clone repo "githubdata" ex: https://github.com/myuser/githubdata.git
4 - Add your github login and password in app devscript form...
5 - Click "clone" button..
6 - Create new devscript in this app
7 - Click "push" button in parameters github..
8 - Enjoy !


An aspiring Web Developer.
I was in high school where I saw myself as a developer in the future. That was the reason why I took Information Technology as my course. I graduated with a BSIT degree in 2015, however I was out of luck in landing a programmer job. I ended up working as a Data Analyst for 2 years and learned a lot in BPO industry believing that will be my stepping stone. To regain my programming skills, I decided to study again as a full stack developer with the help of Tuitt - Coding Bootcamp. It was a high quality training and great academic experience. My current specialty is Front-End web development.
When I'm not coding, I'm probably playing online games, basketball or hanging out with friends
Location
Francesca Tower, Quezon City
Phone
+63<PHONE_NUMBER>
<EMAIL_ADDRESS>Web
leaguemerch.cf


Hi! I am a second-year student at University of Waterloo, computer engineering program. I am intrigued by all new cool technology which could transform our life to a better stage.
Hi! I am also a Web Developer/Quality Assurance Engineering with sweet UI/UX design.
From electronic operation to software development, from lecture knowledge to real work done daily in my favorite company.
Starting with the customer experience and backwards to technology. Experienced with Interaction and UI/UX Design and independent projects.
I care more about the stories and people behind the picture. That's key of photography, to deliver the unique the moment of the world.
I have a open minded altitude to everything in the world, without the curiosity to question, the ability to learn and the eagerness to explore!
I just feel so fortunate to have a chance to talk with you, from making professions to being friends. So good.
© Boran Wang 2016.


public final class RectD
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static RectD |
EMPTY
An empty read-only
RectD . |
PointD |
max
The greatest coordinates within the
RectD . |
PointD |
min
The smallest coordinates within the
RectD . |
| Constructor and Description |
|---|
RectD()
Creates a
RectD with all coordinates set to zero. |
RectD(double minX,
double minY,
double maxX,
double maxY)
Creates a
RectD with the specified Double coordinates. |
RectD(PointD min,
PointD max)
|
| Modifier and Type | Method and Description |
|---|---|
PointD |
center()
|
RectI |
circumscribe()
|
static RectD |
circumscribe(PointD... points)
|
boolean |
contains(double x,
double y)
Determines whether the
RectD contains the specified Double coordinates. |
boolean |
contains(PointD point)
|
boolean |
contains(RectD rect)
Determines whether the
RectD entirely contains the specified instance. |
boolean |
containsOpen(double x,
double y)
|
boolean |
containsOpen(PointD point)
|
PointD |
distanceVector(PointD q)
|
boolean |
equals(java.lang.Object obj)
Compares the specified
Object to this RectD instance. |
static boolean |
equals(RectD a,
RectD b,
double epsilon)
Compares two
RectD instances for equality, given the specified epsilon. |
static RectD[] |
fromDoubles(double... rects)
Converts the specified
Double array to a RectD array. |
int |
hashCode()
Returns a hash code for the
RectD . |
double |
height()
Gets the height the
RectD . |
LineD |
intersect(LineD line)
|
PointD[] |
intersect(PointD[] polygon)
|
RectD |
intersect(RectD rect)
Finds the intersection of the
RectD with the specified instance. |
boolean |
intersectsWith(LineD line)
|
boolean |
intersectsWith(RectD rect)
Determines whether the
RectD intersects with the specified instance. |
RectLocation |
locate(PointD q)
|
RectLocation |
locate(PointD q,
double epsilon)
|
RectD |
offset(double x,
double y)
Offsets the
RectD by the specified Double distances. |
RectD |
offset(PointD vector)
|
RectI |
round()
|
static double[] |
toDoubles(RectD... rects)
Converts the specified
RectD array to a Double array. |
RectI |
toRectI()
|
java.lang.String |
toString()
Returns a
String representation of the RectD . |
RectD |
union(RectD rect)
Finds the union of the
RectD with the specified instance. |
double |
width()
Gets the width the
RectD . |
public final PointD min
public final PointD max
public static final RectD EMPTY
public RectD()
public RectD(double minX, double minY, double maxX, double maxY)
RectD
with the specified Double
coordinates.minX
- the smallest x-coordinate within the RectD
minY
- the smallest y-coordinate within the RectD
maxX
- the greatest x-coordinate within the RectD
maxY
- the greatest y-coordinate within the RectD
java.lang.IllegalArgumentException
- if maxX
is less than minX
,
or maxY
is less than minY
public PointD center()
public RectI circumscribe()
RectI
around the RectD
.
The RectI
extends from the Fortran.floor(double)
of
min
to the Fortran.ceiling(double)
of max
.public boolean contains(double x, double y)
RectD
contains the specified Double
coordinates.public boolean contains(PointD point)
public boolean containsOpen(double x, double y)
public boolean containsOpen(PointD point)
public boolean contains(RectD rect)
RectD
entirely contains the specified instance.public static boolean equals(RectD a, RectD b, double epsilon)
RectD
instances for equality, given the specified epsilon.a
- the first RectD
to compareb
- the second RectD
to compareepsilon
- the maximum absolute difference where the corresponding coordinates
of a
and b
are considered equaltrue
if the absolute difference between all corresponding coordinates
of a
and b
is no greater than epsilon
, else false
java.lang.IllegalArgumentException
- if epsilon
is less than zerojava.lang.NullPointerException
- if a
or b
is null
public static RectD[] fromDoubles(double... rects)
Double
array to a RectD
array.
The returned array has a quarter as many elements as the specified
rects
and retains the same coordinate sequence.rects
- an array containing the coordinates min.x, min.y, max.x, max.y
of
RectD
instances, stored in successive index positions per RectD
RectD
array created from rects
java.lang.IllegalArgumentException
- if the length of rects
is not divisible by four,
or if any max
coordinate is less than the corresponding min
coordinatejava.lang.NullPointerException
- if rects
is null
public double height()
RectD
. Never negative but may be zero.public PointD[] intersect(PointD[] polygon)
RectD
with the specified arbitrary PointD
polygon.
Performs the Sutherland–Hodgman polygon clipping algorithm, optimized for an axis-aligned
RectD
as the clipping polygon. At intersection points, the border coordinates of the
RectD
are copied rather than computed, allowing exact floating-point comparisons.
The specified polygon
and the returned intersection are implicitly assumed to be closed,
with an edge connecting first and last vertex. Therefore, all vertices should be different.
Unless the specified polygon
is convex, the returned intersection may represent
multiple polygons, connected across the borders of RectD
.
polygon
- an array of PointD
coordinates describing the vertices
of the polygon to intersect with the RectD
polygon
with the RectD
,
if an intersection was found, else null
java.lang.NullPointerException
- if polygon
is null
or empty,
or contains any null
elementspublic RectD intersect(RectD rect)
RectD
with the specified instance.public boolean intersectsWith(LineD line)
RectD
intersects with the specified LineD
.
Performs the same Liang-Barsky line clipping algorithm as intersect(LineD)
but without computing the intersecting line segment.public boolean intersectsWith(RectD rect)
RectD
intersects with the specified instance.rect
- the RectD
to examinetrue
if rect
shares any coordinates with this instance,
else false
java.lang.NullPointerException
- if rect
is null
public RectLocation locate(PointD q)
PointD
relative to the RectD
,
using exact coordinate comparisons.q
- the PointD
coordinates to examineRectLocation
indicating the location of q
relative to the RectD
in each dimensionjava.lang.NullPointerException
- if q
is null
public RectLocation locate(PointD q, double epsilon)
PointD
relative to the RectD
,
given the specified epsilon for coordinate comparisons.q
- the PointD
coordinates to examineepsilon
- the maximum absolute difference at which coordinates should be considered equalRectLocation
indicating the location of q
relative to the RectD
in each dimensionjava.lang.IllegalArgumentException
- if epsilon
is less than zerojava.lang.NullPointerException
- if q
is null
public RectI round()
RectD
to a RectI
by rounding coordinates to the
nearest Integer
values. Uses PointD.round()
for rounding.public static double[] toDoubles(RectD... rects)
RectD
array to a Double
array.
The returned array has four times as many elements as the specified
rects
and retains the same coordinate sequence.public RectI toRectI()
public double width()
RectD
. Never negative but may be zero.public boolean equals(java.lang.Object obj)
Object
to this RectD
instance.public int hashCode()
RectD
.hashCode
in class java.lang.Object
Integer
hash code for the RectD


Dispatcher is responsible for handling all events, including connection and registration events originating from the client, and events originating from the channel event service. All events are processed in a single Go routine in order to avoid any race conditions and to ensure that events are processed in the order that they are received. This also avoids the need for synchronization.
type Dispatcher struct { *clientdisp.Dispatcher }
func New(context fabcontext.Client, chConfig fab.ChannelCfg, discoveryService fab.DiscoveryService, connectionProvider api.ConnectionProvider, opts ...options.Opt) *Dispatcher
New returns a new deliver dispatcher
func (ed *Dispatcher) Start() error
Start starts the dispatcher
SeekEvent is a SeekInfo request to the deliver server
type SeekEvent struct { SeekInfo *ab.SeekInfo ErrCh chan<- error }
func NewSeekEvent(seekInfo *ab.SeekInfo, errch chan<- error) *SeekEvent
NewSeekEvent returns a new SeekRequestEvent


Install node.js
(you may already have it)
Console
like your chrome console
Exit
process.exit()
Load File
Express Package
Go to your home directory ~/
HTTP Server - Hello World
Picking up request parameters
Output
Disabling same-origin policy
Starter Code
Click on image


06: Finding your way back home
Remember that the command prompt shows you the name of the directory that you are currently in, and that when you are in your home directory it shows you a tilde character (~
) instead? This is because Unix uses the tilde character as a short-hand way of specifying a home directory.
See what happens when you try the following commands (use the pwd
command after each one to confirm the results if necessary):
cd /
cd ~
cd
Hopefully, you should find that cd
and cd ~
do the same thing, i.e. they take you back to your home directory (from wherever you were). You will frequently want to jump straight back to your home directory, and typing cd
is a very quick way to get there.
You can also use the ~
as part of a path relative to your home directory. For example you could list the contents of your learning_unix
directory as follows:
learner@:/$ ls ~/learning_unix


IS608 - Module 6 D3 Visualization
Daniel Dittenhafer
Home
2nd Viz
Please wait while data is loaded and the visualization is prepared.


| {{$index+1}} |
N/A
{{booking.technician.displayName}}
|
{{booking.service.title}} |
{{(booking.serviceType==1)?'One Time':'Recurring'}} |
{{booking.bookServiceType==1?'Now':'Schedule'}} |
Estimation
Estimation Approval Pending
Estimation Approved
Estimation Rejected
Acceptance Pending
Cancel Booking
Not Assigned
Cancel Booking
Accepted
Cancel Booking
On the Way
On Job
On Job - Additional Hours Estimation Approval Pending
On Job - Additional Hours Estimation Rejected
On Job - Additional Hours Estimation Accepted
Job Completed- Approval Pending
Completed
Incomplete
Job Completed- Invoice Pending
Invoice
Job Incomplete
Paid - Technician Approval Pending
Paid Rejected
|
{{booking.created | date:'MM/dd/y hh:mm:ss'}} |
View Estimation
View Detail
|


Atom Protocol Exerciser
(Only the URI argument is required)
(Only the URI argument is required)
The Ape source code may be found at github.com/calavera/Ape. You can install a local Ape and run it just fine; see The Ape meets RubyGems
Ape Logo by Greg Borenstein.


Georaphic Orgin of Standford Undergrads
Geographic Origin
Number of Students
California
2,943
Other US
3,447
Asia
264
The Americas
83
Europe
69
Africa
44
Middle East and North Africa
22
Pacific Basin
6


WELCOME!
Below are a few of the projects I have been working on. I welcome any constructive criticism in hopes to better myself and my work in coding. Please let me know if you have any suggestions for improvement. At the bottom of this page you can find my GitHub repositories for each of the projects. You can contact me through my contact page. There is a link provided in the menu at the top of this page. Thank You. Please Enjoy!


I was born and raised in Colorado, as it turns out it did not help me avoid the attitude that my parents brought with them from Jersey. I grew up between Colorado and California. Durning school I learned my passion for the adrenaline sports. I began with quads and dirt bikes, moved in to snowboarding and wake boarding, followed by tracking my cars and bikes. As I began to adult I realized my pervious invincibility was beginning to show age. As such I had to pull back from racing and decided to move my attention to lower impact sports. So, after completing this program I will be getting my skydiving license as my grad present.
Ever since I was a kid I have enjoyed taking things apart to see how they worked. This led me to realize my love for working with my hands and building stuff, anything from circuit boards to houses. The ability to build a concept, was one of the leading reasons to join the coding world. Because I like many different industries I thought perfecting the ability to shift between them would be an ideal place to start.


--- layout: post status: publish published: true title: Live from Phoenix for the next two days. author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 2958 wordpress_url: http://ivyenvy.com/?p=2958 date: '2010-07-05 09:52:04 +0000' date_gmt: '2010-07-05 14:52:04 +0000' categories: - Ivy Envy tags: - Diamondbacks - Twitter - Phoenix - Dbacks comments: - id: 1453 author: Ryan author_email<EMAIL_ADDRESS>author_url: '' date: '2010-07-05 15:43:14 +0000' date_gmt: '2010-07-05 20:43:14 +0000' content: "I would say that maybe Arizona is a team we can beat, but at this point I'm not even sure about that.\r\n\r\nMeehan" ---
If you are at all interested in the Cubs anymore, I will be "tweeting" from the games in Phoenix for the next few days. Follow along at www.twitter.com/ivyenvy for all the action.
Also, it doesn't appear that we will have a podcast for you this week. My computer took a dump 15 minutes into Jimmy's debut performance on the podcast. All I will say is that you won't get to hear Jimmy's opinions on Dodgers fans unless we can get him on the next episode.
Signing off from the 91 Freeway near Corona, CA.
Posted with WordPress for BlackBerry.


ICRISET-2017
International Conference on
RESEARCH AND INNOVATIONS IN SCIENCE, ENGINEERING & TECHNOLOGY
International Conference on
RESEARCH AND INNOVATIONS IN SCIENCE, ENGINEERING & TECHNOLOGY
Organizing Committee
Chief Patron
DR. C.L.Patel
Chairman (CVM)
Chairman (CVM)
Patron
DR.S.G.Patel
Hon.
Secretary
Hon.
Secretary
ER. V.M.Patel
Hon.Jt.
Secretary
Hon.Jt.
Secretary
Shri B.P.Patel
Hon.Jt.
Secretary
Hon.Jt.
Secretary
Dr. Nikhil Zaveri
Hon. Group Director
Hon. Group Director
Conference Chair
DR. I.N.Patel
Principal (BVM)
Principal (BVM)
Conference Co-Chair
DR. A.K.Verma
Dean, R & D
Dean, R & D
Convenors
Dr.Laxmansinh Zala
[ HOD ]
Civil Dept.
[ HOD ]
Civil Dept.
Dr.Darshak Thakor
[ HOD ]
Computer Dept.
[ HOD ]
Computer Dept.
Dr.Tanmay
Pawar
[ HOD ]
Electronics Dept.
Pawar
[ HOD ]
Electronics Dept.
DR.Bhupendra Parekh
[ HOD ]
Electrical Dept.
[ HOD ]
Electrical Dept.
Dr.P M George
[ HOD ]
Mechanical
Dept.
[ HOD ]
Mechanical
Dept.
Dr.Amit Trivedi
[ HOD ]
Production
Dept.
[ HOD ]
Production
Dept.
Dr.Bhargav Goradia
[ HOD ]
EC
Dept.
[ HOD ]
EC
Dept.
Prof.Z H Shah
[ HOD ]
IT
Dept.
[ HOD ]
IT
Dept.
Dr. Trupti Desai
[ HOD ]
Mathematics
Dept.
[ HOD ]
Mathematics
Dept.
Core Planning groups/Coordinators
Dr.V.J. Patel
Dr.N.M. Patel
Dr.S.D.Dhiman
Prof.R.P. Mehta
Dr M S Holia
Dr M E Shimpi
Dr D R Bhatt
Exhibit Committee
Prof. G B Rathod
Finance Committee
Prof. Sumantbhai Patel
Logistic Committee
Food: Prof.Ramesh Jivani
Transport: Prof.Vishal Arekar
Accommodation: Prof. Ashish R. Patel
Publication Committee
Dr M S Holia
Publicity committee
Prof.Nilesh Prajapati
Website committee
Prof.Vatsal Shah
Students Affairs
Prof. B S Patel
Technical Program Committee
Prof.A.A.Shaikh
Registration Committee
Prof. M M Solanki
Session Management
Prof. H V Patel


--- layout: default title: Research ---
This is the first chapter of my dissertation. I propose the use of query expansion and active learning to improve data collection from large online databases such as Twitter.
We propose to use character level neural networks to generate synthetic text in order to allow data release while protecting the privacy of individuals producing the text
In this paper we study the benefits of active learning for social science applications. Including novel problems that have not been addressed so far (intercoder (un)reliability). We find that active learning has most benefits in cases of imbalanced data and find that active learning works even with noisy labeled data.
We propose the use of text-sequencing algorithms, applied to legislative text, to identify bills that introduce similar policy proposals.
An R package to use Random Forest for exploratory data analysis. Most of the Software is written by Zach Jones. There is also a working paper that introduces a bit more of the theory for a social science audience.
We introduce and make publicly available a large corpus of digitized primary source human rights documents.


Nepal President sacks all 7 province governors on govt's recommendation
The province chiefs were appointed two years ago by then Sher Bahadur Deuba government.
by Press Trust of IndiaNepal President Bidya Devi Bhandari has sacked the governors of all seven provinces at the recommendation of the government, his office said on Sunday.
The President relieved the governors from their posts in accordance with the constitutional provisions at the recommendation of the Council of Ministers, the President's office said in a statement.
A cabinet meeting held earlier on Sunday had recommended the president to relieve the governors from their posts.
Those who were relieved from the posts are Govinda Bahadur Tumhang, chief of Province 1, Ratneswor Kayastha of Province 2, Anuradha Koirala of Province 3, Baburam Kunwar of Province 4, Umakant Jha of Province 5, Durga Keshar Khanal of Province 6, Ratneshwor Malla of Province 7.
The province chiefs were appointed two years ago by then Sher Bahadur Deuba government.


Yakuza 0, Yakuza Kiwami and Kiwami 2 are coming to Xbox One
by Stephany NunneleyThe Yakuza series is coming to Xbox One with the release of Yakuza 0 and Yakuza Kiwami and Yakuza Kiwami 2.
Yakuza 0 and Yakuza Kiwami, Yakuza Kiwami 2, originally console exclusives on PS4, are heading to Xbox One.
All three will be available on the Microsoft Store and with Xbox Game Pass for console and Xbox Game Pass for PC (beta) in early 2020.
The news was announced today during the Inside Xbox Live show at X019 London.
While all titles are available on PC, this will be the first time the series will be made available on an Xbox console.
Released in 2017, Yakuza 0 is a prequel and tells the story of series protagonist Kazuma Kiryu in the 1980s. In the game, he is getting started in the crime world.
Yakuza Kiwami is a remake of the series’ first game which released on PS2 back in 2005.
Kiwami 2 was released in 2017.
Games featured in this article


|
AOMedia Codec SDK
|
Describes the aom image descriptor and associated operations. More...
#include "aom/aom_integer.h"
Go to the source code of this file.
Data Structures | |
| struct | aom_image |
| Image Descriptor. More... | |
| struct | aom_image_rect |
| Representation of a rectangle on a surface. More... | |
Macros | |
| #define | AOM_IMAGE_ABI_VERSION |
| Current ABI version number. | |
| #define | AOM_IMG_FMT_PLANAR 0x100 |
| #define | AOM_IMG_FMT_UV_FLIP 0x200 |
| #define | AOM_IMG_FMT_HIGHBITDEPTH 0x800 |
| #define | AOM_PLANE_PACKED 0 |
| #define | AOM_PLANE_Y 0 |
| #define | AOM_PLANE_U 1 |
| #define | AOM_PLANE_V 2 |
Typedefs | |
| typedef enum aom_img_fmt | aom_img_fmt_t |
| List of supported image formats. More... | |
| typedef enum aom_color_primaries | aom_color_primaries_t |
| List of supported color primaries. More... | |
| typedef enum aom_transfer_characteristics | aom_transfer_characteristics_t |
| List of supported transfer functions. More... | |
| typedef enum aom_matrix_coefficients | aom_matrix_coefficients_t |
| List of supported matrix coefficients. | |
| typedef enum aom_color_range | aom_color_range_t |
| List of supported color range. More... | |
| typedef enum aom_chroma_sample_position | aom_chroma_sample_position_t |
| List of chroma sample positions. More... | |
| typedef struct aom_image | aom_image_t |
| Image Descriptor. More... | |
| typedef struct aom_image_rect | aom_image_rect_t |
| Representation of a rectangle on a surface. More... | |
Functions | |
| aom_image_t * | aom_img_alloc (aom_image_t *img, aom_img_fmt_t fmt, unsigned int d_w, unsigned int d_h, unsigned int align) |
| Open a descriptor, allocating storage for the underlying image. More... | |
| aom_image_t * | aom_img_wrap (aom_image_t *img, aom_img_fmt_t fmt, unsigned int d_w, unsigned int d_h, unsigned int align, unsigned char *img_data) |
| Open a descriptor, using existing storage for the underlying image. More... | |
| aom_image_t * | aom_img_alloc_with_border (aom_image_t *img, aom_img_fmt_t fmt, unsigned int d_w, unsigned int d_h, unsigned int align, unsigned int size_align, unsigned int border) |
| Open a descriptor, allocating storage for the underlying image with a border. More... | |
| int | aom_img_set_rect (aom_image_t *img, unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned int border) |
| Set the rectangle identifying the displayed portion of the image. More... | |
| void | aom_img_flip (aom_image_t *img) |
| Flip the image vertically (top for bottom) More... | |
| void | aom_img_free (aom_image_t *img) |
| Close an image descriptor. More... | |
| int | aom_img_plane_width (const aom_image_t *img, int plane) |
| Get the width of a plane. More... | |
| int | aom_img_plane_height (const aom_image_t *img, int plane) |
| Get the height of a plane. More... | |
Describes the aom image descriptor and associated operations.
| #define AOM_IMG_FMT_PLANAR 0x100 |
Image is a planar format.
| #define AOM_IMG_FMT_UV_FLIP 0x200 |
V plane precedes U in memory.
| #define AOM_IMG_FMT_HIGHBITDEPTH 0x800 |
0x400 used to signal alpha channel, skipping for backwards compatibility. Image uses 16bit framebuffer.
| #define AOM_PLANE_PACKED 0 |
To be used for all packed formats
| #define AOM_PLANE_Y 0 |
Y (Luminance) plane
| #define AOM_PLANE_U 1 |
U (Chroma) plane
| #define AOM_PLANE_V 2 |
V (Chroma) plane
| typedef enum aom_img_fmt aom_img_fmt_t |
List of supported image formats.
alias for enum aom_img_fmt
| typedef enum aom_color_primaries aom_color_primaries_t |
List of supported color primaries.
alias for enum aom_color_primaries
List of supported transfer functions.
alias for enum aom_transfer_function
| typedef enum aom_color_range aom_color_range_t |
List of supported color range.
alias for enum aom_color_range
| typedef enum aom_chroma_sample_position aom_chroma_sample_position_t |
List of chroma sample positions.
alias for enum aom_transfer_function
| typedef struct aom_image aom_image_t |
Image Descriptor.
alias for struct aom_image
| typedef struct aom_image_rect aom_image_rect_t |
Representation of a rectangle on a surface.
alias for struct aom_image_rect
| enum aom_img_fmt |
List of supported image formats.
| enum aom_color_primaries |
List of supported color primaries.
List of supported transfer functions.
List of supported matrix coefficients.
| enum aom_color_range |
| aom_image_t* aom_img_alloc | ( | aom_image_t * | img, |
| aom_img_fmt_t | fmt, | ||
| unsigned int | d_w, | ||
| unsigned int | d_h, | ||
| unsigned int | align | ||
| ) |
Open a descriptor, allocating storage for the underlying image.
Returns a descriptor for storing an image of the given format. The storage for the descriptor is allocated on the heap.
| [in] | img | Pointer to storage for descriptor. If this parameter is NULL, the storage for the descriptor will be allocated on the heap. |
| [in] | fmt | Format for the image |
| [in] | d_w | Width of the image |
| [in] | d_h | Height of the image |
| [in] | align | Alignment, in bytes, of the image buffer and each row in the image(stride). |
| aom_image_t* aom_img_wrap | ( | aom_image_t * | img, |
| aom_img_fmt_t | fmt, | ||
| unsigned int | d_w, | ||
| unsigned int | d_h, | ||
| unsigned int | align, | ||
| unsigned char * | img_data | ||
| ) |
Open a descriptor, using existing storage for the underlying image.
Returns a descriptor for storing an image of the given format. The storage for descriptor has been allocated elsewhere, and a descriptor is desired to "wrap" that storage.
| [in] | img | Pointer to storage for descriptor. If this parameter is NULL, the storage for the descriptor will be allocated on the heap. |
| [in] | fmt | Format for the image |
| [in] | d_w | Width of the image |
| [in] | d_h | Height of the image |
| [in] | align | Alignment, in bytes, of each row in the image. |
| [in] | img_data | Storage to use for the image |
| aom_image_t* aom_img_alloc_with_border | ( | aom_image_t * | img, |
| aom_img_fmt_t | fmt, | ||
| unsigned int | d_w, | ||
| unsigned int | d_h, | ||
| unsigned int | align, | ||
| unsigned int | size_align, | ||
| unsigned int | border | ||
| ) |
Open a descriptor, allocating storage for the underlying image with a border.
Returns a descriptor for storing an image of the given format and its borders. The storage for the descriptor is allocated on the heap.
| [in] | img | Pointer to storage for descriptor. If this parameter is NULL, the storage for the descriptor will be allocated on the heap. |
| [in] | fmt | Format for the image |
| [in] | d_w | Width of the image |
| [in] | d_h | Height of the image |
| [in] | align | Alignment, in bytes, of the image buffer and each row in the image(stride). |
| [in] | size_align | Alignment, in bytes, of the image width and height. |
| [in] | border | A border that is padded on four sides of the image. |
| int aom_img_set_rect | ( | aom_image_t * | img, |
| unsigned int | x, | ||
| unsigned int | y, | ||
| unsigned int | w, | ||
| unsigned int | h, | ||
| unsigned int | border | ||
| ) |
Set the rectangle identifying the displayed portion of the image.
Updates the displayed rectangle (aka viewport) on the image surface to match the specified coordinates and size.
| [in] | img | Image descriptor |
| [in] | x | leftmost column |
| [in] | y | topmost row |
| [in] | w | width |
| [in] | h | height |
| [in] | border | A border that is padded on four sides of the image. |
| void aom_img_flip | ( | aom_image_t * | img | ) |
Flip the image vertically (top for bottom)
Adjusts the image descriptor's pointers and strides to make the image be referenced upside-down.
| [in] | img | Image descriptor |
| void aom_img_free | ( | aom_image_t * | img | ) |
Close an image descriptor.
Frees all allocated storage associated with an image descriptor.
| [in] | img | Image descriptor |
| int aom_img_plane_width | ( | const aom_image_t * | img, |
| int | plane | ||
| ) |
Get the width of a plane.
Get the width of a plane of an image
| [in] | img | Image descriptor |
| [in] | plane | Plane index |
| int aom_img_plane_height | ( | const aom_image_t * | img, |
| int | plane | ||
| ) |
Get the height of a plane.
Get the height of a plane of an image
| [in] | img | Image descriptor |
| [in] | plane | Plane index |


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/VScode.20in.20the.20browser.html ---
Has anyone seen https://spiffcode.github.io/ghedit/ before?
Pretty cool stuff. Now we only need a server farm to run lean in the backend, and then we can have an online workflow that actually works (I hope)
Maybe this is something the CoCalc is interested in. I might actually send William Stein an email. Then we can have collaborative lean. That would be a lot of fun.
I have spent some time talking to William about Lean, and I have used Lean within cocalc.
But we're not ready
because we are waiting for a stable lean and a stable mathlib
and the moment we have it
we will have multiplayer lean
@Sebastian Ullrich -- are we currently waiting for a new stable Lean? I am unsure what is happening.
Johan, please email William with your ideas.
Johan, please email William with your ideas.
Done
@Kevin Buzzard I'm planning to release 3.4.1 today
That is half of the great news I am looking forward to.
The other half being when Mario says that mathlib works fine with it.
@Sebastian Ullrich I stayed up for 24 hours straight yesterday talking on this forum about how to get Lean to accurately model an extremely subtle concept which mathematicians take for granted and which is deeper than they think. Lean is a perfect language for mathematicians and I am continually reminded of this. Thank you to you and @Gabriel Ebner for being the bridge between Lean and mathematicians and I really look forward to working together in the future.
lol you have a lecture in 2 days and you just messed up your sleeping schedule
A powerful and stable release of Lean and Mathlib makes teaching so much easier, and I feel that we are nearly there.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


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Hello {{user.username}} Welcome to Pitch Deck We have just seen you have signed up for our application and want to welcome you to the family. Enjoy the pitches posted and add comments also add your very own pitches.


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Use the Triangular API Reference documentation when you need more detailed information about a specific implementation. The index on the left of this page lists the various sections of the API Documentation
Check out the Guide to understand the Triangular building blocks.
For step by step instructions use the Tutorial.


Grand Master Roien:
First, you must learn the basic methods of control in the game. You should meet the
Newbie Helper
over there.
Listen carefully to what he tells you, you will find it very useful later in the game.


Ghost
Is by a forged process of my death
Rankly abused: but know, thou noble youth,
The serpent that did sting thy father's life
Now wears his crown.
HAMLET
O my prophetic soul! My uncle!

From me, whose love was of that dignity
That it went hand in hand even with the vow
I made to her in marriage, and to decline
Upon a wretch whose natural gifts were poor
To those of mine!
But virtue, as it never will be moved,
Though lewdness court it in a shape of heaven,
So lust, though to a radiant angel link'd,
Will sate itself in a celestial bed,
And prey on garbage.
But, soft! methinks I scent the morning air;
Brief let me be. Sleeping within my orchard,
My custom always of the afternoon,
Upon my secure hour thy uncle stole,
With juice of cursed hebenon in a vial,
And in the porches of my ears did pour
The leperous distilment; whose effect
Holds such an enmity with blood of man
That swift as quicksilver it courses through
The natural gates and alleys of the body,
And with a sudden vigour doth posset
And curd, like eager droppings into milk,
The thin and wholesome blood: so did it mine;
And a most instant tetter bark'd about,
Most lazar-like, with vile and loathsome crust,
All my smooth body.
Thus was I, sleeping, by a brother's hand
Of life, of crown, of queen, at once dispatch'd:
Cut off even in the blossoms of my sin,
Unhousel'd, disappointed, unanel'd,
No reckoning made, but sent to my account
With all my imperfections on my head:
O, horrible! O, horrible! most horrible!
If thou hast nature in thee, bear it not;
Let not the royal bed of Denmark be
A couch for luxury and damned incest.
But, howsoever thou pursuest this act,
Taint not thy mind, nor let thy soul contrive
Against thy mother aught: leave her to heaven
Ghost
And to those thorns that in her bosom lodge,
To prick and sting her. Fare thee well at once!
The glow-worm shows the matin to be near,
And 'gins to pale his uneffectual fire:
Adieu, adieu! Hamlet, remember me.
Exit
HAMLET
O all you host of heaven! O earth! what else?
And shall I couple hell? O, fie!  Remember thee!
Ay, thou poor ghost, while memory holds a seat
In this distracted globe. Remember thee!
Yea, from the table of my memory
I'll wipe away all trivial fond records,
All saws of books, all forms, all pressures past,
That youth and observation copied there;
And thy commandment all alone shall live
Within the book and volume of my brain,
Unmix'd with baser matter: yes, by heaven!
O most pernicious woman!
O villain, villain, smiling, damned villain!

HORATIO
These are but wild and whirling words, my lord.
HAMLET
I'm sorry they offend you, heartily;
Yes, 'faith heartily.
HORATIO
There's no offence, my lord.
HAMLET
Yes, by Saint Patrick, but there is, Horatio,
And much offence too. Touching this vision here,
It is an honest ghost, that let me tell you:
For your desire to know what is between us,
O'ermaster 't as you may. And now, good friends,
As you are friends, scholars and soldiers,
Give me one poor request.
HORATIO
What is't, my lord? we will.
HAMLET
Never make known what you have seen to-night.
MARCELLUS
My lord, we will not.
HAMLET
Nay, but swear't.
HORATIO
In faith,
My lord, not I.
MARCELLUS
Nor I, my lord, in faith.
HAMLET
Upon my sword.
MARCELLUS
We have sworn, my lord, already.
HAMLET
Indeed, upon my sword, indeed.
Ghost
[Beneath] Swear.
HAMLET
Ah, ha, boy! say'st thou so? art thou there,
truepenny?
Come on--you hear this fellow in the cellarage--
HAMLET
Consent to swear.
HORATIO
Propose the oath, my lord.
HAMLET
Never to speak of this that you have seen,
Swear by my sword.
Ghost
[Beneath] Swear.
HAMLET
Hic et ubique? then we'll shift our ground.
Come hither, gentlemen,
And lay your hands again upon my sword:
Never to speak of this that you have heard,
Swear by my sword.
Ghost
[Beneath] Swear.
HAMLET
Well said, old mole! canst work i' the earth so fast?
A worthy pioner! Once more remove, good friends.
HORATIO
O day and night, but this is wondrous strange!
HAMLET
And therefore as a stranger give it welcome.
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy. But come;
Here, as before, never, so help you mercy,
How strange or odd soe'er I bear myself,
As I perchance hereafter shall think meet
To put an antic disposition on,
That you, at such times seeing me, never shall,
With arms encumber'd thus, or this headshake,
Or by pronouncing of some doubtful phrase,
As 'Well, well, we know,' or 'We could, an if we would,'
Or 'If we list to speak,' or 'There be, an if they might,'
Or such ambiguous giving out, to note
That you know aught of me: this not to do,
So grace and mercy at your most need help you, Swear.
Ghost
[Beneath] Swear.


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PLAYING BY HEART (1998)
A film review by Steve Kong Edited by Steve Kong and Joyce Kong Copyright 1998 Steve Kong
With thousands, perhaps millions, of scripts flying around Hollywood for a script to be produced there needs to be an ingenious twist. Playing By Heart has one of these ingenious twist to it. If I reveal it, it'll spoil the film.
Playing By Heart starts off spinning threads of stories with many different characters. Unlike the film I saw last week, The Thin Red Line, where too many characters killed the film, Playing By Heart uses the abundant amount of characters to draw us in. At its heart, the movie is a series of blossoming relationships. The film focuses on the stories of four women known only by their first names. Meredith (Gillian Anderson), Joan (Angelina Jolie), Gracie (Madeleine Stowe), and Hannah (Gena Rowlands) are the women that the story focuses on.
Meredith is being pursued by an architect, Trent (Jon Stewart). Joan is pursuing a man that she met at a dance club, Keenan (Ryan Phillippe). Gracie is having an affair with a man (Anthony Edwards). And Hannah is trying to straighten up a marriage with her husband of 40 years, Paul (Sean Connery).
What I like about the script by Willard Carroll is that it is able to keep us interested in almost all of these stories and he does it in such a way that we are rewarded at the end of the film. Sure, a bit of it is quite predictable, but that was part of the fun of watching this film. There is one story line that didn't really fit well, or was not as interesting as it could have been, and that was Gracie's story line. But, that is a small complaint about a well-written script. Kudos to Carroll for putting together a fun script. Carroll also takes up the directing duties with Playing By Heart and does well at it also.
The performances to look for, and there are lots because of the ensemble cast, are Gillian Anderson, Angelina Jolie, Gena Rowlands, and Sean Connery. It was nice to see Anderson do something substantial that has nothing to do with aliens or government conspiracies. I love her as Agent Scully, but it is great to see Anderson expanding her horizons and taking other roles. Jolie does well, she has almost the same role as she did in Hackers, but this time around the role is softer and requires more emotion. Jolie handles it well. Rowlands who was the standout performance in Hope Floats turns in a wonderful performance in Playing By Heart. And Connery, who seems to be doing a lot more low profile roles, is marvelous in this film. It was disappointing to see him in the awful Avengers and this role is more than enough to help me forget about his performance in Avengers.
Playing By Heart is one of those low profile films that get released without a lot of push from the studios and may get lost in the shuffle. But, I enjoyed the film immensely and left the theatre with a smile. Don't Miss Playing By Heart in the theatres. And let me know if by the end of the film you have all the threads connected. I was able to guess most of them, but missed on big one.
[Rated R for some sexuality and language. Running Time: 121 Minutes]
--- Steve Kong<EMAIL_ADDRESS>recipe for a hard boiled review: one egg, two cups water, a pot, a helluva attitude, and a guy who loves the cinema. i'm your hard boiled movie guide.
http://boiledmovies.sbay.com/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Shankar without Lead on Sets
by SaumyaWhile Kamal Haasan seems to be as busy as a bee with his political activities, his director Shankar is busy canning some important sequences for his upcoming movie ‘Indian 2‘ without the lead actor on the sets.
So, Shankar is canning those sequences that do not need the Universal Star. A look at the official handle of his political party ‘Makkal Needhi Maiam’ clearly explains the scenario that the star is occupied with his political party.
Besides his political activities, Kamal Haasan is said to be recovering from a surgery that he underwent for the removal of the implants that were there in his leg after he suffered a leg fracture in 2016.
The fans must be happy that the shooting process is progressing steadily, and once Kamal Haasan is ready, he would have to go to the sets for canning the sequences that involve him.
‘Indian 2’ will naturally carry good buzz because of the combination and also due to the credit of the prequel ‘Indian’.


Interpolation across a single dimension. More...
Functions | |
| AFAPI array | approx1 (const array &in, const array &pos, const interpType method=AF_INTERP_LINEAR, const float off_grid=0.0f) |
| C++ Interface for data interpolation on one-dimensional signals. | |
| AFAPI array | approx1 (const array &in, const array &pos, const int interp_dim, const double idx_start, const double idx_step, const interpType method=AF_INTERP_LINEAR, const float off_grid=0.0f) |
| C++ Interface for data interpolation on one-dimensional signals. | |
| AFAPI af_err | af_approx1 (af_array *out, const af_array in, const af_array pos, const af_interp_type method, const float off_grid) |
| C Interface for signals interpolation on one dimensional signals. | |
| AFAPI af_err | af_approx1_v2 (af_array *out, const af_array in, const af_array pos, const af_interp_type method, const float off_grid) |
| C Interface for the version of af_approx1 that accepts a preallocated output array. | |
| AFAPI af_err | af_approx1_uniform (af_array *out, const af_array in, const af_array pos, const int interp_dim, const double idx_start, const double idx_step, const af_interp_type method, const float off_grid) |
| C Interface for signals interpolation on one dimensional signals along specified dimension. | |
| AFAPI af_err | af_approx1_uniform_v2 (af_array *out, const af_array in, const af_array pos, const int interp_dim, const double idx_start, const double idx_step, const af_interp_type method, const float off_grid) |
| C Interface for the version of af_approx1_uniform that accepts a preallocated output array. | |
Interpolation across a single dimension.
Performs interpolation on data along a single dimension.
Interpolation is the process of computing for unknown values within a continuous range described by a discrete set of known values. These known values (in
) correspond to a uniformly-spaced range of indices determined by start and step values, whose defaults are 0.0 and 1.0, respectively.
The positions array (pos
) contains the interpolating points (indices whose values we want to find) along a given dimension. Values of known indices will be looked up in the input array, while values of unknown indices will be found via interpolation. Indices outside of the index range are not extrapolated. Instead, those values are set off_grid
, whose default value is 0.0.
The following image illustrates a simple example (known values represented by blue dots, unknown values represented by red dots):
Several interpolation methods are supported by approx1:
Unless specified, linear interpolation is performed by default. Refer to af_interp_type for more information about ArrayFire's interpolation types.
| AFAPI af_err af_approx1 | ( | af_array * | out, |
| const af_array | in, | ||
| const af_array | pos, | ||
| const af_interp_type | method, | ||
| const float | off_grid | ||
| ) |
C Interface for signals interpolation on one dimensional signals.
| [out] | out | is the interpolated array. |
| [in] | in | is the multidimensional input array. Values assumed to lie uniformly spaced indices in the range of [0, n) , where n is the number of elements in the array. |
| [in] | pos | positions of the interpolation points along the first dimension. |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
| AFAPI af_err af_approx1_uniform | ( | af_array * | out, |
| const af_array | in, | ||
| const af_array | pos, | ||
| const int | interp_dim, | ||
| const double | idx_start, | ||
| const double | idx_step, | ||
| const af_interp_type | method, | ||
| const float | off_grid | ||
| ) |
C Interface for signals interpolation on one dimensional signals along specified dimension.
af_approx1_uniform() accepts the dimension to perform the interpolation along the input. It also accepts start and step values which define the uniform range of corresponding indices.
The following image illustrates what the range of indices corresponding to the input values look like if idx_start
and idx_step
are set to an arbitrary value of 10,
The blue dots represent indices whose values are known. The red dots represent indices whose values are unknown.
| [out] | out | the interpolated array. |
| [in] | in | is the multidimensional input array. Values lie on uniformly spaced indices determined by idx_start and idx_step . |
| [in] | pos | positions of the interpolation points along interp_dim . |
| [in] | interp_dim | is the dimension to perform interpolation across. |
| [in] | idx_start | is the first index value along interp_dim . |
| [in] | idx_step | is the uniform spacing value between subsequent indices along interp_dim . |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
| AFAPI af_err af_approx1_uniform_v2 | ( | af_array * | out, |
| const af_array | in, | ||
| const af_array | pos, | ||
| const int | interp_dim, | ||
| const double | idx_start, | ||
| const double | idx_step, | ||
| const af_interp_type | method, | ||
| const float | off_grid | ||
| ) |
C Interface for the version of af_approx1_uniform that accepts a preallocated output array.
| [in,out] | out | the interpolated array (can be preallocated). |
| [in] | in | is the multidimensional input array. Values lie on uniformly spaced indices determined by idx_start and idx_step . |
| [in] | pos | positions of the interpolation points along interp_dim . |
| [in] | interp_dim | is the dimension to perform interpolation across. |
| [in] | idx_start | is the first index value along interp_dim . |
| [in] | idx_step | is the uniform spacing value between subsequent indices along interp_dim . |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
out
can either be a null or existing af_array
object. If it is a sub-array of an existing af_array
, only the corresponding portion of the af_array
will be overwritten af_array
to out
that has not been initialized will cause undefined behavior. | AFAPI af_err af_approx1_v2 | ( | af_array * | out, |
| const af_array | in, | ||
| const af_array | pos, | ||
| const af_interp_type | method, | ||
| const float | off_grid | ||
| ) |
C Interface for the version of af_approx1 that accepts a preallocated output array.
| [in,out] | out | is the interpolated array (can be preallocated). |
| [in] | in | is the multidimensional input array. Values assumed to lie uniformly spaced indices in the range of [0, n) , where n is the number of elements in the array. |
| [in] | pos | positions of the interpolation points along the first dimension. |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
out
can either be a null or existing af_array
object. If it is a sub-array of an existing af_array
, only the corresponding portion of the af_array
will be overwritten af_array
that has not been initialized to out
will cause undefined behavior. | AFAPI array approx1 | ( | const array & | in, |
| const array & | pos, | ||
| const int | interp_dim, | ||
| const double | idx_start, | ||
| const double | idx_step, | ||
| const interpType | method = AF_INTERP_LINEAR , |
||
| const float | off_grid = 0.0f |
||
| ) |
C++ Interface for data interpolation on one-dimensional signals.
The following version of approx1() accepts the dimension to perform the interpolation along the input. It also accepts start and step values which define the uniform range of corresponding indices.
The following image illustrates what the range of indices corresponding to the input values look like if idx_start
and idx_step
are set to an arbitrary value of 10,
The blue dots represent indices whose values are known. The red dots represent indices whose values are unknown.
| [in] | in | is the multidimensional input array. Values lie on uniformly spaced indices determined by idx_start and idx_step . |
| [in] | pos | positions of the interpolation points along interp_dim . |
| [in] | interp_dim | is the dimension to perform interpolation across. |
| [in] | idx_start | is the first index value along interp_dim . |
| [in] | idx_step | is the uniform spacing value between subsequent indices along interp_dim . |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
The code sample below demonstrates usage:
| AFAPI array approx1 | ( | const array & | in, |
| const array & | pos, | ||
| const interpType | method = AF_INTERP_LINEAR , |
||
| const float | off_grid = 0.0f |
||
| ) |
C++ Interface for data interpolation on one-dimensional signals.
| [in] | in | is the multidimensional input array. Values assumed to lie uniformly spaced indices in the range of [0, n) , where n is the number of elements in the array. |
| [in] | pos | positions of the interpolation points along the first dimension. |
| [in] | method | is the interpolation method to be used. The following types (defined in enum af_interp_type) are supported: nearest neighbor, linear, and cubic. |
| [in] | off_grid | is the default value for any indices outside the valid range of indices. |
The code sample below demonstrates approx1()'s usage:


|
JMS 1.1 - April 12, 2002 | |||||||
| PREV NEXT | FRAMES NO FRAMES |
receive
or when the message
listener the session has called to process the message successfully
returns.
BytesMessage
object is used to send a message containing a
stream of uninterpreted bytes.acknowledge
method.
QueueRequestor
and its session.
TopicRequestor
and its session.
QueueBrowser
.
TransactionInProgressException
, since it should
not be called for an XASession
object.
Connection
object is a client's active connection to its JMS
provider.Connection
objects provide a special
facility
for creating a ConnectionConsumer
(optional).ConnectionFactory
object encapsulates a set of connection
configuration
parameters that has been defined by an administrator.ConnectionMetaData
object provides information describing the
Connection
object.QueueBrowser
object to peek at the messages on
the specified queue.
QueueBrowser
object to peek at the messages on
the specified queue.
QueueBrowser
object to peek at the messages on
the specified queue using a message selector.
QueueBrowser
object to peek at the messages on
the specified queue using a message selector.
BytesMessage
object.
MessageConsumer
for the specified destination.
MessageConsumer
for the specified destination,
using a message selector.
MessageConsumer
for the specified destination, using a
message selector.
MapMessage
object.
Message
object.
ObjectMessage
object.
ObjectMessage
object.
MessageProducer
to send messages to the specified
destination.
Queue
name.
Queue
name.
QueueSession
object.
XAQueueSession
object.
QueueReceiver
object to receive messages from the
specified queue.
QueueReceiver
object to receive messages from the
specified queue using a message selector.
QueueSender
object to send messages to the
specified queue.
Session
object.
Session
object.
StreamMessage
object.
TemporaryQueue
object.
TemporaryQueue
object.
TemporaryTopic
object.
TemporaryTopic
object.
TextMessage
object.
TextMessage
object.
Topic
name.
Topic
name.
XATopicSession
object.
TopicSession
object.
XAConnection
with the default user identity.
XAQueueSession
object.
XASession
object.
XATopicSession
object.
PERSISTENT
.
PERSISTENT
and
NON_PERSISTENT
.Destination
object encapsulates a provider-specific
address.Connection
object, it informs the Connection
object's
ExceptionListener
, if one has been registered.boolean
value with the specified name.
boolean
property with the
specified name.
byte
value with the specified name.
byte
property with the specified
name.
MessageProducer
.
double
value with the specified name.
double
property with the specified
name.
ExceptionListener
object for this connection.
float
value with the specified name.
float
property with the specified
name.
int
value with the specified name.
int
property with the specified
name.
DeliveryMode
value specified for this message.
Destination
object for this message.
Destination
object to which a reply to this
message should be sent.
long
value with the specified name.
long
property with the specified
name.
Enumeration
of all the names in the
MapMessage
object.
MessageListener
.
NoLocal
attribute for this subscriber.
Enumeration
of all the property names.
Queue
associated with this queue receiver.
QueueSender
.
XAQueueSession
.
ServerSession
's Session
.
XASession
.
short
value with the specified name.
short
property with the specified
name.
String
value with the specified name.
String
property with the specified
name.
Topic
associated with this subscriber.
TopicPublisher
.
XATopicSession
.
IllegalStateException
with the specified
reason.
IllegalStateException
with the specified reason
and error code.
InvalidClientIDException
with the specified
reason.
InvalidClientIDException
with the specified
reason and error code.
InvalidDestinationException
with the specified
reason.
InvalidDestinationException
with the specified
reason and error code.
InvalidSelectorException
with the specified
reason.
InvalidSelectorException
with the specified
reason and error code.
MapMessage
object.
JMSException
with the specified reason and with
the error code defaulting to null.
JMSException
with the specified reason and
error code.
JMSSecurityException
with the specified
reason.
JMSSecurityException
with the specified
reason and error code.
MapMessage
object is used to send a set of name-value pairs.Message
interface is the root interface of all JMS
messages.MessageConsumer
object to receive messages
from a destination.StreamMessage
or
BytesMessage
is being read.MessageEOFException
with the specified
reason.
MessageEOFException
with the specified
reason and error code.
MessageFormatException
with the specified
reason.
MessageFormatException
with the specified
reason and error code.
MessageListener
object is used to receive asynchronously
delivered messages.MessageNotReadableException
with the specified
reason.
MessageNotReadableException
with the specified
reason and error code.
MessageNotWriteableException
with the specified
reason.
MessageNotWriteableException
with the specified
reason and error code.
MessageProducer
object to send messages to a
destination.ObjectMessage
object is used to send a message that contains
a serializable object in the Java programming language ("Java object").Queue
object encapsulates a provider-specific queue name.QueueBrowser
object to look at messages on a
queue without removing them.QueueConnection
object is an active connection to a
point-to-point JMS provider.QueueConnectionFactory
object to create
QueueConnection
objects with a point-to-point JMS provider.QueueReceiver
object to receive messages that
have been delivered to a queue.QueueRequestor
helper class simplifies
making service requests.QueueRequestor
class.
QueueSender
object to send messages to a queue.QueueSession
object provides methods for creating
QueueReceiver
, QueueSender
,
QueueBrowser
, and TemporaryQueue
objects.boolean
from the bytes message stream.
boolean
from the stream message.
byte
value from the stream message.
byte[]
object (the read buffer).
double
from the bytes message stream.
double
from the stream message.
float
from the bytes message stream.
float
from the stream message.
String
from the stream message.
ResourceAllocationException
with the specified
reason.
ResourceAllocationException
with the specified
reason and error code.
TransactionInProgressException
, since it should
not be called for an XASession
object.
MessageProducer
's
default delivery mode, priority, and time to live.
ServerSession
object is an application server object that
is used by a server to associate a thread with a JMS session (optional).ServerSessionPool
object is an object implemented by an
application server to provide a pool of ServerSession
objects
for processing the messages of a ConnectionConsumer
(optional).Session
object is a single-threaded context for producing and consuming
messages.getAcknowledgeMode
if the session is transacted.
boolean
value with the specified name into the Map.
boolean
property value with the specified name into
the message.
byte
value with the specified name into the Map.
byte
property value with the specified name into
the message.
double
value with the specified name into the Map.
double
property value with the specified name into
the message.
float
value with the specified name into the Map.
float
property value with the specified name into
the message.
int
value with the specified name into the Map.
int
property value with the specified name into
the message.
DeliveryMode
value for this message.
Destination
object for this message.
Destination
object to which a reply to this
message should be sent.
Exception
.
long
value with the specified name into the Map.
long
property value with the specified name into
the message.
MessageListener
.
short
value with the specified name into the Map.
short
property value with the specified name into
the message.
String
value with the specified name into the Map.
String
property value with the specified name into
the message.
Session
's run
method to be called
to process messages that were just assigned to it.
StreamMessage
object is used to send a stream of primitive
types in the Java programming language.TemporaryQueue
object is a unique Queue
object
created for the duration of a Connection
.TemporaryTopic
object is a unique Topic
object
created for the duration of a Connection
.TextMessage
object is used to send a message containing a
java.lang.String
.Topic
object encapsulates a provider-specific topic name.TopicConnection
object is an active connection to a
publish/subscribe JMS provider.TopicConnectionFactory
object to create
TopicConnection
objects with a publish/subscribe JMS provider.TopicPublisher
object to publish messages on a
topic.TopicRequestor
helper class simplifies
making service requests.TopicRequestor
class.
TopicSession
object provides methods for creating
TopicPublisher
, TopicSubscriber
, and
TemporaryTopic
objects.TopicSubscriber
object to receive messages that
have been published to a topic.TransactionInProgressException
with the
specified reason.
TransactionInProgressException
with the
specified reason and error code.
Session.commit
results in a rollback of the current
transaction.TransactionRolledBackException
with the
specified reason.
TransactionRolledBackException
with the
specified reason and error code.
boolean
to the bytes message stream as a 1-byte
value.
boolean
to the stream message.
byte
to the bytes message stream as a 1-byte
value.
byte
to the stream message.
char
to the bytes message stream as a 2-byte
value, high byte first.
char
to the stream message.
double
argument to a long
using
the
doubleToLongBits
method in class Double
,
and then writes that long
value to the bytes message
stream as an 8-byte quantity, high byte first.
double
to the stream message.
float
argument to an int
using
the
floatToIntBits
method in class Float
,
and then writes that int
value to the bytes message
stream as a 4-byte quantity, high byte first.
float
to the stream message.
int
to the bytes message stream as four bytes,
high byte first.
int
to the stream message.
long
to the bytes message stream as eight bytes,
high byte first.
long
to the stream message.
short
to the bytes message stream as two bytes,
high byte first.
short
to the stream message.
String
to the stream message.
XAConnection
interface extends the capability of
Connection
by providing an XASession
(optional).XAConnectionFactory
interface is a base interface for the
XAQueueConnectionFactory
and
XATopicConnectionFactory
interfaces.XAQueueConnection
provides the same create options as
QueueConnection
(optional).XAQueueConnectionFactory
provides the same create options as
a QueueConnectionFactory
(optional).XAQueueSession
provides a regular QueueSession
,
which can be used to
create QueueReceiver
, QueueSender
, and
QueueBrowser
objects (optional).XASession
interface extends the capability of
Session
by adding access to a JMS provider's support for the
Java Transaction API (JTA) (optional).XATopicConnection
provides the same create options as
TopicConnection
(optional).XATopicConnectionFactory
provides the same create options as
a TopicConnectionFactory
(optional).XATopicSession
provides a regular TopicSession
.
|
JMS 1.1 - April 12, 2002 | |||||||
| PREV NEXT | FRAMES NO FRAMES |


Basic Inputs
Examples of standard form controls supported in an example form layout. Individual form controls automatically receive some global styling. All textual <input>
, <textarea>
, and <select>
; elements with .form-control
are set to width: 100%;
by default. Wrap labels and controls in .form-group
for optimum spacing. Labels in horizontal form require .control-label
class.
Horizontal Inputs
Vertical Inputs
Dropdown & Icons
$
.00
http://example.com/users/


We’ll be back soon!
Sorry for the inconvenience but we’re performing some maintenance at the moment. If you need to you can always contact us, otherwise we’ll be back online shortly!
— The Whole Tale Team
Sorry for the inconvenience but we’re performing some maintenance at the moment. If you need to you can always contact us, otherwise we’ll be back online shortly!
— The Whole Tale Team


Need ember.js consulting? A training to schedule? Just want to say hullo? We're listening!
823 Gervais St.
Columbia, SC 29201
803.135.2468


| pgpool-II 4.0.3 Documentation | |||
|---|---|---|---|
| Prev | Up | Chapter 5. Server Configuration | Next |
In memory query cache can be used with all modes of Pgpool-II. Pgpool-II does not need a restart when the cache gets outdated because of the underlying table updates.
In memory cache saves the pair of SELECT statement and its result (along with the Bind parameters, if the SELECT is an extended query). If the same SELECTs comes in, Pgpool-II returns the value from cache. Since no SQL parsing nor access to PostgreSQL are involved, the serving of results from the in memory cache is extremely fast.
Note: Basically following SELECTs will not be cached:
SELECTs including non immutable functions SELECTs including temp tables, unlogged tables SELECT result is too large (memqcache_maxcache) SELECT FOR SHARE/UPDATE SELECT starting with "/*NO QUERY CACHE*/" comment SELECT including system catalogs SELECT uses TABLESAMPLEHowever, VIEWs and SELECTs accessing unlogged tables can be cached by specifying in the white_memqcache_table_list.
On the other hand, it might be slower than the normal path in some cases, because it adds some overhead to store cache. Moreover when a table is updated, Pgpool-II automatically deletes all the caches related to the table. Therefore, the performance will be degraded by a system with a lot of updates. If the query cache hit ratio (it can be checked by using SHOW POOL_CACHE) is lower than 70%, you might want to disable in memory cache.
These below parameter are valid for both shmem and memcached type query cache.
Specifies the life time of query cache in seconds. Default is 0. which means no cache expiration and cache remains valid until the table is updated.
This parameter can be changed by reloading the Pgpool-II configurations.
Note: memqcache_expire and memqcache_auto_cache_invalidation are orthogonal to each other.
Setting to on, automatically deletes the cache related to the updated tables. When off, cache is not deleted.
Default is on.
Note: This parameters memqcache_auto_cache_invalidation and memqcache_expire are orthogonal to each other.
This parameter can be changed by reloading the Pgpool-II configurations.
Specifies the maximum size in bytes of the SELECT query result to be cached. The result with data size larger than this value will not be cached by Pgpool-II. When the caching of data is rejected because of the size constraint the following message is shown.
LOG: pid 13756: pool_add_temp_query_cache: data size exceeds memqcache_maxcache. current:4095 requested:111 memq_maxcache:4096
Note: For the shared memory query('shmem') cache the memqcache_maxcache must be set lower than memqcache_cache_block_size and for 'memcached' it must be lower than the size of slab (default is 1 MB).
This parameter can be changed by reloading the Pgpool-II configurations.
Specifies a comma separated list of table names whose SELECT results should be cached by Pgpool-II. This parameter only applies to VIEWs and SELECTs accessing unlogged tables. Regular tables can be cached unless specified by black_memqcache_table_list.
You can use regular expression into the list to match table name (to which ^ and $ are automatically added).
Note: If the queries can refer the table with and without the schema qualification then you must add both entries(with and without schema name) in the list.
#For example: #If the queries sometime use "table1" and other times "public.table1" #to refer the table1 then the white_memqcache_table_list #would be configured as follows. white_memqcache_table_list = "table1,public.table1"
This parameter can be changed by reloading the Pgpool-II configurations.
Specifies a comma separated list of table names whose SELECT results should NOT be cached by the Pgpool-II.
You can use regular expression into the list to match table name (to which ^ and $ are automatically added),
Note: If the queries can refer the table with and without the schema qualification then you must add both entries(with and without schema name) in the list.
#For example: #If the queries sometime use "table1" and other times "public.table1" #to refer the table1 then the black_memqcache_table_list #would be configured as follows. black_function_list = "table1,public.table1"
This parameter can be changed by reloading the Pgpool-II configurations.
Note: black_memqcache_table_list precedence over white_memqcache_table_list
Specifies the full path to the directory for storing the oids of tables used by SELECT queries.
memqcache_oiddir directory contains the sub directories for the databases. The directory name is the OID of the database. In addition, each database directory contains the files for each table used by SELECT statement. Again the name of the file is the OID of the table. These files contains the pointers to query cache which are used as key for deleting the caches.
Note: Normal restart of Pgpool-II does not clear the contents of memqcache_oiddir.
This parameter can be changed by reloading the Pgpool-II configurations.
These are the parameters used with shared memory as the cache storage.
Specifies the shared memory cache size in bytes.
This parameter can only be set at server start.
Specifies the number of cache entries. This is used to define the size of cache management space.
Note: The management space size can be calculated by: memqcache_max_num_cache * 48 bytes. Too small number will cause an error while registering cache. On the other hand too large number will just waste space.
This parameter can only be set at server start.
Specifies the cache block size. Pgpool-II uses the cache memory arranged in memqcache_cache_block_size blocks. SELECT result is packed into the block and must fit in a single block. And the results larger than memqcache_cache_block_size are not cached.
memqcache_cache_block_size must be set to atleast 512.
This parameter can only be set at server start.
These are the parameters used with memcached as the cache storage.
Specifies the host name or the IP address on which memcached works. You can use 'localhost' if memcached and Pgpool-II resides on same server.
This parameter can only be set at server start.
Specifies the port number of memcached. Default is 11211.
This parameter can only be set at server start.


| Top |
Functions
| NcXcorAB * | nc_xcor_AB_new () |
| NcXcorAB * | nc_xcor_AB_ref () |
| void | nc_xcor_AB_free () |
| void | nc_xcor_AB_clear () |
Properties
| guint | a | Read / Write / Construct Only |
| guint | b | Read / Write / Construct Only |
| NcmVector * | cl-obs | Read / Write / Construct |
| NcmMatrix * | cl-th | Read / Write / Construct |
| guint | ell-lik-max | Read / Write / Construct |
| guint | ell-lik-min | Read / Write / Construct |
| guint | ell-th-cut-off | Read / Write / Construct |
| NcmMatrix * | mixing | Read / Write / Construct |
Description
This object stores information for observables $A$ and $B$ for use with a NcDataXcor likelihood object.
Functions
nc_xcor_AB_new ()
NcXcorAB * nc_xcor_AB_new (guint a
,guint b
,guint ell_th_cut_off
,guint ell_lik_min
,guint ell_lik_max
,const gchar *clobs_filename
,const gchar *mixing_filename
,const guint mixing_filelength
);
FIXME
Parameters
a |
a guint, the index of observable $A$ |
|
b |
a guint, the index of observable $B$ |
|
ell_th_cut_off |
a guint, the cut-off for the computation of the theoretical full-sky angular power spectrum |
|
ell_lik_min |
a guint, the minimum multipole to be included in the likelihood |
|
ell_lik_max |
a guint, the maximum multipole to be included in the likelihood |
|
clobs_filename |
a gchar, the name of the file containing the observed pseudo spectrum (should start at zero, even if not used in the likelihod) |
|
mixing_filename |
a gchar, the name of the file containing the mixing matrix |
|
mixing_filelength |
a guint, the size of the matrix in |
Property Details
The “a”
property
“a” guint
a.
Owner: NcXcorAB
Flags: Read / Write / Construct Only
Allowed values: <= 99
Default value: 99
The “b”
property
“b” guint
b.
Owner: NcXcorAB
Flags: Read / Write / Construct Only
Allowed values: <= 99
Default value: 99
The “ell-lik-max”
property
“ell-lik-max” guint
ell_lik_max.
Owner: NcXcorAB
Flags: Read / Write / Construct
Allowed values: <= 10000
Default value: 0
The “ell-lik-min”
property
“ell-lik-min” guint
ell_lik_min.
Owner: NcXcorAB
Flags: Read / Write / Construct
Allowed values: <= 10000
Default value: 0
The “ell-th-cut-off”
property
“ell-th-cut-off” guint
ell_th_cut_off.
Owner: NcXcorAB
Flags: Read / Write / Construct
Allowed values: <= 10000
Default value: 0


I am MFA of IMGD (Interactive Media & Game Division) of USC (University of Southern California).
I define myself as an Engineer. More specifically, I am interested in code-gernerated art, graphic system optimization and creative game mechism. I am develping my skills on technical artist.
Unbalance is an interactive film inspired by the documentary film Koyaanisqatsi. It attemps to bridge the player's interaction with the film content.
The film clip would be automaticaly generated on the board. The player can learn to drag, resize, activate and delete the video step by step. And in the latter part of the experience, these operations would be lost one by one. In the film, the former part tells how human's society born in nature and experience the industrialization, which indicates human become more and more powerful in controlling the nature. The latter part is quite an opposite. People shows how powerless they are when facing the nature disaster. In the end of the experience, player can just watch the clips of the news report on tornado, earthquake and flood. But they can do nothing about it. They cannot delete the clip, make the clip smaller or even drag it away. The ironical powerlessness becoms a climax of the film.
Tumbler Glow
Role:
Network Engineer/Designer
Date:
May 2015
Type:
Interactive Lamp Set
Tumbler Glow is my undergraduate project
Lady
Role:
Designer/Programmer/Artist
Date:
April 2016
Type:
PC Puzzle game
Lady is a 2d puzzle game that player helps an old man to memorize his story with a girl. Players can search for the dark screen and light up the covered pattern, which represents a piece of lost memory of the old man.
The player uses the mouse to generate the fluid on the screen. And the fluid would light up part of the hidden pattern(according to the position and the strength of the fluid). The goal of the game is to light up all the patterns by making a majority of the each pattern visible. Otherwise, the pattern would fade out gradually. The player should also light up the fluid generator(the light circle) to produce a gush of light fluid to help.
I use the compute shader(GPU programming) to implement the fluid system. I set up a field-based fluid simulation system which is based on Navier–Stokes Equation. Also, I create the multiple interactable module, including the rotatable circle fluid generator and a mesh-based fluid spawner.
The game discusses a way to visualize the uncertainty. The lost memory is represented by some transitory pattern that requires the player to keep uncovering. I hope the experience of memory discovering could bring the reality to the story.
A Handful of Grain
Role:
Designer/Programmer
Date:
March 2016
Type:
Experimental Game
A handful of grain is an experimental game that allows the player to touch the grain and create beautiful patterns. Players can put different kinds of grains (rice, various kinds of beans, etc.) into a porcelain bowl to make the sound. The system(based on processing) would detect and analyze the sound and generate patterns with different shapes and colors.
The game is inspired by the feeling of touching the rice. I quite enjoy the wonderful feeling every time I grab the rice with my palm. I want to make a game introduce this feeling to the people.
How would the player get involved in grabbing and touching the grains becomes a problem in design? The best way to encourage players to do something is to give them feedback, strong positive feedback. So I place a bowl in the middle of the installation to provide sound feedback. And digital pattern would be generated according to the player's action.
Here are some patterns generated in the game. The pattern would grow in the center and then expand to all directions. It indicates the growth of a city. The road is expanded and the population increases. It finally becomes a picture of the city from the aerial view.
Dandelion
Role:
Designer/Programmer/Artist
Date:
May 2016
Type:
Mobile Puzzle Game
Dandelion is a simple yet philosophical game. Normally speaking, it is a 2D mobile puzzle game. You help the dandelion to spread seeds among the mountains and caves. The main mechanics include shifting perspective and striking the screen to blow seeds through the wind. Your aim is to bring life to every corner of the world.
Striking the dandelion, like what we would do as a kid, can spread out its petals. Flowing with the wind and landing on a new land, the petals will grow as a new flower. The action is designed for bridging the experience between the virtual world and the nature. I hope the player can feed nature on their finger when they are striking the dandelions.
The mechanics of shifting perspective is based on the theory of perspective difference and optical illusion. The player can move the camera to view the scene from different angles. The relative position of the objects in the scene would be modified according to its movement. With the use of visual dislocation, the player can remove the barrier between the platforms or changes the direction of the wind. You can help the dandelions to approach some seemingly unreachable locations.
The aesthetic of Dandelion is in the style of ancient Chinese painting. The content is of nature. My intention is to subtly draw the player's perspective from the internal world of a creator to the external world of nature. The player's fingers dab the screen like paint. The seeds give root to crisp silhouettes of nature.
Rather than hinging on a dramatic arc, the narrative of Dandelion dramatizes the mundane life cycle of a simple dandelion. In the States, this flower is not perceived as something special; it is a weed. For me, though, this flower, which grows pervasively, is a nice metaphor for the life of everyman.
Dandelion is intended to evoke relaxation in the player. My hope is that the wordless, universal design elements plant these deeper meanings in the player's subconscious.
Every Raindrops
Role:
Designer/Programmer/Artist
Date:
December 2016
Type:
PC/Mac Walking Simulation Game
‘Every Raindrops’ is about an encounter in the rain. It was raining in the afternoon. He did not bring the umbrella, which reminded him of the first meeting with her. He chose to go home without cover. But he was blocked by a strange huge ship. When he turned back, she coincidentally showed up in the rain...
The game is a third person perspective walking simulation game. Player acts as a male character walking in the rain without cover. He came across with several strange events and the player can experience with him.
Project Title
Use this area of the page to describe your project. The icon above is part of a free icon set by Flat Icons. On their website, you can download their free set with 16 icons, or you can purchase the entire set with 146 icons for only $12!


hello django-wsgiserver
Tests
Check the default admin css media service
{% if 1 %}
if static file serving enabled
/static/textfile.txt
/static/htmlfile.txt
from static2/textfile2.txt mapped back to static
static2/substatic2/sub_textfile.txt
/static/../settings.py security test
should not return the settings.py file! (either forbidden or remap to another url)
{% else %}
Staticfiles are not being used
{% endif %}


Testing GraphQL queries with FsCheck library - Union GraphTypes
GraphQL essentially allows users to define queries from a front-end to gather concrete data. So as it looks it is completely different than a standard REST endpoint. GraphQL differs queries which only gather data from those which also mutates them. In this article, I want to concentrate on queries which only gather some data and how to test them via FsCheck and F#. This articles is a continuation of previous post: https://www.mnie.me/2018-05-21-graphQLTestingPart2/
Hi,
Todays once more I want to focus on testing GraphQL queries via FsCheck library. This post is a continuation of previous two posts (first, second). Some time ago I changed one of the queries in our project, so it could accept as a value for one field value A or B. I decided to use for that an UnionGraphType which is available in GraphQL. Implementation of a car query and graph types from previous articles looks as follows.
GraphType:
Query:
In our case the use of an UnionGraphType could be named as an additional option available in a car. To visualize it better, we could assume that car could have some media system which could be a CD radio, Android radio, Cassette radio. Above three classes we implement as following GraphTypes.
Definition of a UnionGraphType strapping all these types looks like this:
Right now our custom UnionGraphType is implemented, although we would like that our queries would be still testable by FsCheck code written in previous posts. So to do that, we have to make a couple of changes so that query would be generated correctly. Right now the full query with information about the multimedia system in a car looks like this:
As we could see a query for gathering fields specified as a union type are different than a query for a simple field. Instead of field, we have to write ... on field. Because of that while scanning all available fields we have to extract those fields which are defined as a UnionGraphType. Important is that UnionGraphType doesn’t inherit from IComplexGraphType, this is why test without any change would fail when trying to produce a query. So right now the first thing when scanning the available fields is to check if the field is a UnionGraphType or not. If it is, we want to collect all available GraphTypes for this Union and for every of this type generate a part of a query but also keep the actual behavior for fields not defined as unions. Here is a piece of code which is responsible for serializing all the fields while they are scanning:
Thanks to the above fixes we were able to test also queries which contain a UnionGraphTypes as fields. The only dilemma here is that we ask in a query for all possible types specified in a union. The solution to that is to run some warmup or startup query which would infer based on a __typename field, what type is available. But in our situation, this problem (to ask for all possible types) is rather small, and a solution to this would be overwhelming, so we decide to keep it as simple as possible.


2019–2020
Forensic Psychologist - Intern, DIRECTORATE OF FORENSIC SCIENCE(Gujarat)
• Hands-on Experience in Narco Analysis, Suspect Detection System (SDS).
• Experience in Forensic Interviews and Documentation.
• Experience in working with Polygraph and BEOS in Forensic Setup.
2018–2018
Psychologist - Intern, MENTAL HEALTH CENTRE(Kerala)
• Prescribe or administer treatment, therapy, medication, vaccination, and other specialized medical care to treat or prevent illness, disease, or injury.
• Assessment, diagnosis, and treatment of a disorder.
• Order, perform, and interpret tests and analyze records, reports, and examination information to diagnose a patient's condition.
2017–2017
Psychologist - Intern, NATIONAL INSTITUTE FOR SPEECH AND HEARING(Kerala)
Assisting in Therapy sessions and engaging in various units like Cerebral Palsy Unit, Learning Disability Unit, etc.
Making reports of everyday cases and updating case history.
2016–2019
Videographer & Editor, CHRIST UNIVERSITY(Karnataka)
Planning and executing cultural events and directing documentation.


Triskel:
You fool! Pick up your heels and run to
Arkenia
at the Altar of Rites as fast as your legs can take you!


Animation Mode
Third party libaries used: Electron, node.js, cpp-base64, lodepng, jQuery, Semantic UI, Ceres Solver, Isotope.js
Application Version:
Save File Version:
Are you sure you want to delete layer ?


ScriptLib
A simple JavaScript library for simplified web development.
言語
English | 简体中文 | 正體中文 | 日本語
チェンジログ
0.4 (開発中)
- Fixed IO problem in Top Variable.
- Improved version selector.
- Multi-methods in window/tab refreshing.
- Small enhancement in Top Variable IO speed.
- Re-added AJAX object creator.
- ぃま、ScriptLibはMediaWikiを接続しできます。
0.3 (Maintaining)
- Improved Smart Element Selector.
- Top Variable support.
- Window refreshing support.
- Auto version selector is contained.
- Removed AJAX support.
0.2
- Improved Smart Element Selector.
- Simple AJAX support.
0.1
- Added Smart Element Selector.


Content creation is central to your inbound marketing success, but as your volume of written content increases, inconsistencies are also bound to arise. Whether due to lack of clarity in your own head about the style with which you want to write, or disjointed communication across the content creators in your organization, failure to decide upon and document accepted editorial guidelines is a recipe for inconsistent messaging and an incoherent brand experience.
See MoreContent creation is central to your inbound marketing success, but as your volume of written content increases, inconsistencies are also bound to arise. Whether due to lack of clarity in your own head about the style with which you want to write, or disjointed communication across the content creators in your organization, failure to decide upon and document accepted editorial guidelines is a recipe for inconsistent messaging and an incoherent brand experience.
See MoreContent creation is central to your inbound marketing success, but as your volume of written content increases, inconsistencies are also bound to arise. Whether due to lack of clarity in your own head about the style with which you want to write, or disjointed communication across the content creators in your organization, failure to decide upon and document accepted editorial guidelines is a recipe for inconsistent messaging and an incoherent brand experience.
See MoreContent creation is central to your inbound marketing success, but as your volume of written content increases, inconsistencies are also bound to arise. Whether due to lack of clarity in your own head about the style with which you want to write, or disjointed communication across the content creators in your organization, failure to decide upon and document accepted editorial guidelines is a recipe for inconsistent messaging and an incoherent brand experience.
See More


Implementation examples
Info
Here you can find examples of bare minimum implementations of our API features.
Index /
Searchbox example
Autocomplete example
Track Events example


Port Authority Bus Terminal Dashboard
Select a sensor to view the data it collected
433
unique users
N/A
MAC Address


chronyc- Display tracking stats for the Chrony daemon:
chronyc tracking- Print the time sources that Chrony is currently using:
chronyc sources- Display stats for sources currently used by chrony daemon as a time source:
chronyc sourcestats- Step the system clock immediately, bypassing any slewing:
chronyc makestep- Display verbose information about each NTP source:
chronyc ntpdata


UEFA EURO 2020 final tournament draw pots confirmed
by , UEFA.comCheck out who is in which pot for the UEFA EURO 2020 final tournament draw on 30 November.
The pots have been finalised for the UEFA EURO 2020 group stage draw in Bucharest, Romania on 30 November.
ALL YOU NEED TO KNOW: GROUP STAGE DRAW
Pot 1
Belgium
Italy (hosts, Group A)
England (hosts, Group D)
Germany (hosts, Group F)
Spain (hosts, Group E)
Ukraine
Pot 2
France
Poland
Switzerland
Croatia
Netherlands (hosts, Group C)
Russia (hosts, Group B)
Pot 3
Portugal
Turkey
Denmark (hosts, Group B)
Austria
Sweden
Czech Republic
Pot 4
Wales
Finland
Winner play-off Path A
Winner play-off Path B
Winner play-off Path C
Winner play-off Path D
How the pots were determined
Seedings are based on overall European Qualifiers rankings, which were determined as follows (results against teams in sixth place were discarded):
a) final position in group
b) points
c) goal difference
d) goals scored
e) away goals scored
f) number of wins
g) number of away wins
h) lower disciplinary points total (3 points for red card including for second booking, 1 point for single yellow card for a player in a match)
i) position in overall UEFA Nations League rankings
Overall European Qualifiers rankings
| Ranking | Team | Group pos. | Points | Goal diff. | Pot |
| 1 | Belgium | 1 | 24 | +24 | 1 |
| 2 | Italy | 1 | 24 | +22 | 1 |
| 3 | England | 1 | 21 | +31 | 1 |
| 4 | Germany | 1 | 21 | +23 | 1 |
| 5 | Spain | 1 | 20 | +17 | 1 |
| 6 | Ukraine | 1 | 20 | +13 | 1 |
| 7 | France | 1 | 19 | +15 | 2 |
| 8 | Poland | 1 | 19 | +8 | 2 |
| 9 | Switzerland | 1 | 17 | +13 | 2 |
| 10 | Croatia | 1 | 17 | +10 | 2 |
| 11 | Netherlands | 2 | 19 | +17 | 2 |
| 12 | Russia | 2 | 18 | +11 | 2 |
| 13 | Portugal | 2 | 17 | +16 | 3 |
| 14 | Turkey | 2 | 17 | +7 | 3 |
| 15 | Denmark | 2 | 16 | +17 | 3 |
| 16 | Austria | 2 | 16 | +5 | 3 |
| 17 | Sweden | 2 | 15 | +7 | 3 |
| 18 | Czech Republic | 2 | 15 | +2 | 3 |
| 19 | Wales | 2 | 14 | +4 | 4 |
| 20 | Finland | 2 | 12 | +1 | 4 |


Percentages and discounts
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| t01 |
viral, viruses, host, cell, cellular, virus, review, mechanisms, understanding, processes |
441 |
2 |
| t02 |
replication, infection, viral, virus, inhibition, show, protein, results, demonstrate, effect |
84 |
1 |
| t03 |
membrane(s), ER, vesicles, formation, structures, dmvs, reticulum, endoplasmic, organelles |
87 |
1 |
| t04 |
proteins, interactions, proteomic(s), analysis, proteome, ppis, yeast, methods, quantitative |
73 |
2 |
| t05 |
translation, stress, mrna(s), granules, sgs, expression, stress_granules, SG, gene |
87 |
0 |
| t06 |
RNA, helicase(s), TBSV, replicase, PI4, KB, chaperone, synthesis, phosphatidylinositol |
66 |
0 |
| t07 |
nuclear, nucleolus, nucleolar, localization, nucleus, export, HIV-1, transport, rev, import |
50 |
1 |
| t08 |
coronavirus, sars-cov, IBV, PRRSV, syndrome, respiratory, coronaviruses, nsp3, SARS, nucleocapsid |
52 |
3 |
| t09 |
autophagy, innate, immunity, autophagosome(s), autophagic, LC3, adaptive, ATG, innate_immunity |
63 |
0 |
| t10 |
DENV, budding, dengue, enveloped, viroporins, membrane, vrna, matrix, dengue_virus, plasma |
48 |
1 |
| t11 |
nucleic, RNP, acid, genomes, particles, nucleic_acid, DNA, capsid, viruses, motifs |
40 |
2 |
| t12 |
PEDV, hnrnp, NP, DDX3, A1, TGEV, VCP, DDX5, =, hnrnp_a1 |
34 |
0 |
| t13 |
ubiquitin, UPS, modification, sumoylation, NSP5, ubiquitination, post-translational, proteasome, RV, ptms |
34 |
0 |
| t14 |
influenza, IAV, apoptosis, actin, PA-X, influenza_a_virus, insect, ZIKV, lncrnas, damage |
27 |
0 |
| t15 |
HCV, hepatitis_c_virus, mitochondrial, hepatitis, mitochondria, KSHV, lipid, SM, core, IL-6 |
23 |
0 |