Upgrading to Unreal Engine 4.18
These instructions apply if you are already using AirSim on Unreal Engine 4.16. If you have never installed AirSim, please see How to get it.
Caution: The below steps will delete any of your unsaved work in AirSim or Unreal folder.
Do this first
For Windows Users
- Install Visual Studio 2017 with VC++, Python and C#.
- Install UE 4.18 through Epic Games Launcher.
- Start
x64 Native Tools Command Prompt for VS 2017
and navigate to AirSim repo. - Run
clean_rebuild.bat
to remove all unchecked/extra stuff and rebuild everything.
For Linux Users
- From your AirSim repo folder, run 'clean_rebuild.sh`.
- Rename or delete your existing folder for Unreal Engine.
- Follow step 1 and 2 to install Unreal Engine 4.18.
Upgrading Your Custom Unreal Project
If you have your own Unreal project created in an older version of Unreal Engine then you need to upgrade your project to Unreal 4.18. To do this,
- Open .uproject file and look for the line
"EngineAssociation"
and make sure it reads like"EngineAssociation": "4.18"
. - Delete
Plugins/AirSim
folder in your Unreal project's folder. - Go to your AirSim repo folder and copy
Unreal\Plugins
folder to your Unreal project's folder. - Copy .bat (or .sh for Linux) from
Unreal\Environments\Blocks
to your project's folder. - Run
clean.bat
(orclean.sh
for Linux) followed byGenerateProjectFiles.bat
(only for Windows).
FAQ
I have an Unreal project that is older than 4.16. How do I upgrade it?
Option 1: Just Recreate Project
If your project doesn't have any code or assets other than environment you downloaded then you can also simply recreate the project in Unreal 4.18 Editor and then copy Plugins folder from AirSim/Unreal/Plugins
.
Option 2: Modify Few Files
Unreal versions newer than Unreal 4.15 has breaking changes. So you need to modify your .Build.cs and .Target.cs which you can find in the Source
folder of your Unreal project. So what are those changes? Below is the gist of it but you should really refer to Unreal's official 4.16 transition post.
In your project's *.Target.cs
-
Change the contructor from,
public MyProjectTarget(TargetInfo Target)
topublic MyProjectTarget(TargetInfo Target) : base(Target)
-
Remove
SetupBinaries
method if you have one and instead add following line in contructor above:ExtraModuleNames.AddRange(new string[] { "MyProject" });
In your project's *.Build.cs
Change the constructor from public MyProject(TargetInfo Target)
to public MyProject(ReadOnlyTargetRules Target) : base(Target)
.
And finally...
Follow above steps to continue the upgrade. The warning box might show only "Open Copy" button. Don't click that. Instead, click on More Options which will reveal more buttons. Choose Convert-In-Place option
. Caution: Always keep backup of your project first! If you don't have anything nasty, in place conversion should go through and you are now on the new version of Unreal.


Type a nickname into the box and then press the connect button to start chatting!
Free chat provided by CentralChat.


Lata Mangeshkar update after iconic singer rushed to hospital with difficulty breathing
The 90-year-old singer was rushed to hospital in the early hours of Monday morning and reported to be in a 'critical' condition
by Lucy Needham, https://www.facebook.com/dailymirror/Singer Lata Mangeshkar is recovering at home after being rushed to hospital with breathing difficulties on Monday morning.
The 90-year-old star was taken to Mumbai's Breach Candy hospital in the early hours but has since been checked out to recover at home, her family have revealed.
Hospital sources claimed Lata had been in intensive care after being rushed for treatment at 1:30am. They also said the nonagenarian was receiving support from a ventilator and was in a 'critical condition.'
Her family have told news agency PTI that Lata was suffering from a viral chest infection.
"Presently, she is on a path of recovery. We could have treated her at home. But we decided to get her to hospital. It's close to our home plus treatment is thorough," they said in a statement.
Lata, who turned 90 in September, is regarded as an icon in Indian cinema.
She has recorded songs for over a thousand Hindu films and has multiple credits as a producer.
In 1980 she was awarded India's highest award in cinema - the Dadasaheb Phalke Award - by the Government of India for her extraordinary contribution.


Module: CSVDecision::Options Private
- Defined in:
- lib/csv_decision/options.rb
Overview
This module is part of a private API. You should avoid using this module if possible, as it may be removed or be changed in the future.
Validate and normalize the options values supplied.
Constant Summary
- DEFAULT_MATCHERS =
This constant is part of a private API. You should avoid using this constant if possible, as it may be removed or be changed in the future.
Specialized cell value matchers beyond simple string compares. By default all these matchers are tried in the specified order on all input data cells.
[ Matchers::Range, Matchers::Numeric, Matchers::Pattern, Matchers::Constant, Matchers::Symbol, Matchers::Guard ].freeze
Class Method Summary collapse
-
.from_csv(rows:, options:) ⇒ Hash
private
Read any options supplied in the CSV file placed before the header row.
-
.normalize(options) ⇒ Hash
private
Validate options and supply default values for any options not explicitly set.
Class Method Details
.from_csv(rows:, options:) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Read any options supplied in the CSV file placed before the header row.
56 57 58 59 60 61 62 63 64 65 66 67 68 |
# File 'lib/csv_decision/options.rb', line 56 def self.from_csv(rows:, options:) row = rows.first return if row.nil? # Have we hit the header row? return if Header.row?(row) # Scan each cell looking for valid option values = scan_cells(row: row, options: ) rows.shift from_csv(rows: rows, options: ) end |
.normalize(options) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Validate options and supply default values for any options not explicitly set.
46 47 48 49 |
# File 'lib/csv_decision/options.rb', line 46 def self.normalize() validate() default() end |


The Buterin Questions, #5 POW is Burning Billions of Dollars per Year, Even More than all Scams and Thefts Combined. Isn’t this a Big Tragedy?
By David Ritter, Arnaud Bauer and Steve Melnikoff on Thu, Aug 16, 2018
Introduction: WeChat has some excellent channels for lively and informative discussions focussing on blockchain technologies. Ethereum co-founder Vitalik Buterin recently posted a set of blockchain ‘hard questions’ to one of these, and we are publishing responses here in Medium from Penta Global as a way to extend the conversation across the wider blockchain community, with hopes of furthering the conversation and a productive exchange of ideas.
Q: PoW is burning billions of dollars per year, even more than all scams and thefts combined. Isn’t this a big tragedy?
A: Yes, indeed it is. And the electricity utilized (literally ‘burned’) for PoW does not serve any real world function other than crypto mining. Correspondingly this means there is a tremendous drain on natural resources that gives little back to the world or the people who live in it.
Digiconomist has published their analysis of estimated annual PoW energy consumption by Bitcoin in a strikingly graphic:
Some of their key statistics from the Bitcoin data include:
Bitcoin’s current estimated annual electricity consumption > 70 TWh (Terawatt-hours)
Annualized estimated global mining revenues ~ USD $4.9B
Annualized estimated global mining costs ~ USD $3.6B
Estimated electricity used over the previous day ~ 200 GWh (Gigawatt-hours)
Electricity consumed per transaction ~ 900 KWh
Number of US households that could be powered by Bitcoin > 6.5 million
Annual carbon footprint > 35 Megatonne of CO2
Carbon footprint per transaction > 400 kg of CO2
A similar graphic is available for Ethereum:
The basic methodology for both analyses is the same:
The total PoW mining revenues are calculated in US dollars
The percentage of mining revenues spent on electricity are estimated ( approximately ~ 50%)
Convert these to kWh by dividing the total electricity spend by an average price per kWh ( approximately ~ $0.10)
In our opinion and one shared by others, PoW is not a sustainable form of consensus mechanism for blockchains that wish to serve the real world economy. It also bears mentioning here that consumption of natural resources and effects on climate change are global problems that demand a coordinated, global response. Yet, we live in a world of nation- states that are often more interested in insular political issues than serving the general good of their citizens or the world.
For us, the Blockchain Movement demonstrates that people can come together and participate in digital communities that solve real world problems. Imagine a consensus algorithm that rewards not on the basis of electricity consumption, but on generation. A continent like Africa could then provide the energy needed (basically at zero cost) for its nations and populations that are hungering to grow and capitalise on the opportunities of the smart digital economy.
We hope the blockchain community continues to advance its participation in solving real world problems as a core principle of the Blockchain Movement and advocate the fostering of research in developing sustainable consensus protocols as one important step forward.
References
‘Bitcoin Energy Consumption’, Digiconomist, https://digiconomist.net/bitcoin-energy-consumption, August 2018.
‘Ethereum Energy Consumption (beta)’, Digiconomist, https://digiconomist.net/ethereum-energy-consumption, August 2018.
‘A Deep Dive in a Real-World Bitcoin Mine’, Digiconomist, https://digiconomist.net/deep-dive-real-world-bitcoin-mine, October 2017.
‘Bitcoin Energy Consumption Index’, Digiconomist Infographic, https://digiconomist.net/wp-content/uploads/2018/03/info-bitcoin-energy-consumption-v2.png, 2018.
‘The Blockchain + Energy Convergence must be built on sustainable ecosystems’, Nathaniel Enders, https://medium.com/@endersnathan/the-blockchain-energy-convergence-must-be-built-on-sustainable-ecosystems-98c824ef7d66, Medium November 2017.
‘Understanding Africa’s energy needs’, World Economic Forum, https://www.weforum.org/agenda/2016/11/understanding-africas-energy-needs/, November 2016.


{% extends "index.html" %} {% block content %}
To start out, create a playlist and add some music to it. Then, add your friends to your friendlist, your friends' lounges are only available once you have accepted each others' friend requests.
{% if friends | length == 0 and unconfirmed | length == 0 %}Once your friends have added you to their friendlists, they will show up below.
{% else %} {% if friends | length > 0%} The lounges of your friends:| Name |
|---|
| {{friend}} |
| Name |
|---|
| {{friend}} |


Reddit Comments to PDF
This app puts the 1000 most recent comments of a Reddit author into a neat PDF.
The code is open source.
Please allow up to 10 seconds for processing.


Founded in 2001 at Brown University by David Peck '03 and Justin Slosky '03, Ivy Film Festival has become one of the world’s largest film festivals for students, by students. We are dedicated to showcasing student filmmakers from around the world, creating channels for students to learn about the industry’s emerging discourses and innovations, and building a network between today’s pioneers and the next generation.
Ivy Film Festival is made up of 106 students from Brown University and Rhode Island School of Design (RISD), and divided into 10 different internal departments.
Grace Attanasio, Nora Graham, Sasha Pinto, Karina Rotenstreich
Coordinators: Alex Westfall
Coordinators: Paty Garza, Claire Zhang
Coordinators: Alisa Caira, Izzy Di Rita, Emily Pluhar
Coordinators: Jessica Dibble, Joe Suddleson, Becca Wachter
Coordinators: Hannah Seckendorf
Coordinators: Annalie Brody, Jeewon Shin
Coordinators: Stella Binion, Caleb O’Brien, Yurema Perez-Hinojosa
Coordinators: Megan Kasselberg
Coordinators: Joshua Danielson, Nathaniel Kublin, Emma Weiss
Coordinators: Katie Friis
IFF is working to inspire the next generation of filmmakers by bringing IFF’s Official Selection to campuses across the country. The 2019 IFF Satellite Festival is partnering with the rest of the Ivy League and other film-minded institutions, creating an intercollegiate network of emerging filmmakers.
Harvard University
Cornell University
Columbia University
University of Chicago
Wesleyan University
School of Visual Arts
Princeton University
Cornell University
University of Pennsylvania
New York University
Oberlin College
Prague Film School
Yale University
Dartmouth University
Northwestern University
University of California, Berkeley
University of Texas at Austin


My purpose is to combine cutting edge technologies developed by researches, and create accessible packages so that anyone who might not be interested in the science can also benefit and appreciate the technologies.
Experience:
NISSAN MOTOR CORPORATION internship | Invisible-to-Visible Project (I2V) | AR & NLP application development
Development of a Real-Time Control Software for THz Radar that takes the full potential of its hardware performance.
45th International Conference on Infrared, Millimeter, and Terahertz Waves 2020 | oral presenter
35th conference of the society of instrument and control engineers | oral presenter
LinkedIn Profile View ResumeDeveloped a real-time control software for a novel terahertz radar system using multi-processing to handle data processing and visualization without losing the measurement speed.
The software involves the control of high-frequency generator sweep, 3D geometry re-construction with time-of-flight signal and inner-frame phase-shift extraction with fast fourier transformation.
The result is submitted to IRMMW-THz international conference.
By taking advantage of THz wave transparency effect, skin movement by the conjunction of the heart is measured in real time with the radar while the participant has the clothes on.
This dramatically simplifies the labor required for heart rate measurement compared to conventional electrode-dependent measurement methods.
Until now, to inspect heart movement, the patient must first be half-naked, have multiple disposable electrodes attached, and lie in bed at rest. With this method, the heart movement can be measured with micro-order accuracy by simply sitting in front of the radar for a few tens of seconds while fully clothed.
End to end deep neural network classifier to distinguish 120 dog breed based on the photo. Over 20K+ images are imported from the Kaggle dataset and used for training. The model is transferred from pre-trained MobileNet V2 and customized for the problem. To visualize which portion of the image the computer is focusing on, each pixel's gradient based contribution score is calculated.
Face detection app with front-and-back end development including authentication management to provide unique save-data for each user.
Kanban board with drag-and-drop feature. You can add, edit, move and delete task on the board as you need.
Generate random quote with the help of API. Tweet button is implemented.
Web site which can toggle light / dark mode. The setting will be saved with localStorage.
Subtile animation is used as user scrolls the page to draw attention to the intended contents.
Email: 0512yuki@keio.jp


I have a Ph.D. degree in Physics from Ohio University, USA. As a Masters student in 2014, I designed and maintained astronomical image processing tool called jedisim which helped me learn the concepts of OOP, GitHub version control, continuous integration, unit testing, code debugging, documentation (Sphinx and ReadTheDocs) and various other software development skills. During my 6 years of Ph.D. program and doing multiple MOOC courses, to facilitate my day-to-day data science tasks, I developed my own python package (bp) which helps plotting pandas DataFrame, statistical analysis, time-series visualization, and other miscellaneous plots.
In my graduate research, I worked on galaxy shear measurement project where given
the image of galaxies I sought to determine ellipticity of the galaxy using
various machine learning and deep learning techniques. This Ph.D. research helped me learn many statistical concepts,
visualization tools, machine learning and deep-learning skills.
(NOTE: For my data science projects, click on Projects tab.)
Skills
Advanced:
Python (pandas, sklearn, matplotlib)
Medium :
SQL, Bash, Git
Familiar:
C,C++,R, Tableau
Tools:
Jira, AWS, GCP


What is Houdini?
CSS Houdini is an umbrella term that describes a set of low-level APIs that exposes parts of the CSS engine, giving developers the power to extend CSS by hooking into the styling and layout process of a browser’s rendering engine.
Houdini is a group of APIs that give developers direct access to the CSS Object Model (CSSOM), enabling developers to write code the browser can parse as CSS, thereby creating new CSS features without waiting for them to be implemented natively in browsers.
Parser
DOM
CSSOM
JS Polyfill
Cascade > Layout > Paint > Composite
Houdini
Houdini enables more semantic CSS with the Typed Object Model. Developers can define advanced CSS custom properties with syntax, default values, and inheritance through the Properties and Values API.
It also introduces paint, layout, and animation worklets, which open up a world of possibilities, by making it easier for authors to hook into the styling and layout process of the browser's rendering engine.
Worklet
Worklets are scripts that run during render and are independent of the main JavaScript environment. They are an extension point for rendering engines. They are designed for parallelism (with 2 or more instances) and thread-agnostic, have reduced access to the global scope and are called by the rendering engine when needed. Worklets can be run only on HTTPS (on production environment) or on localhost (for development purposes).
Houdini introduces following Worklets to extend the browser render engine:
- Paint Worklet - Paint API
- Animation Worklet - Animation API
- Layout Worklet - Layout API
Paint Worklet
There are several steps required in defining a Paint Worklet:
-
Write and register a Paint Worklet using
the
registerPaint
function. -
Call the Worklet in HTML file or main JavaScript file
using
CSS.paintWorklet.addModule
function. -
Use the
paint()
function in CSS with a Worklet name and optional input arguments.
Let’s take a look at the registerPaint
function which is
used to register a Paint Worklet and define its functionality.
registerPaint("paintWorketExample", class {
static get inputProperties() { return ["--myVariable"]; }
static get inputArguments() { return [""]; }
static get contextOptions() { return {alpha: true}; }
paint(ctx, size, properties, args) {
/* ... */
}
});
The registerPaint
function consists of several parts:
-
inputProperties
:An array of CSS custom properties that the Worklet will keep track of. This array represents dependencies of a paint worklet. -
inputArguments
:An array of input arguments that can be passed frompaint
function from inside the CSS -
contextOptions
: allow or disallow opacity for colors. If set tofalse
, all colors will be displayed with full opacity. -
paint
: the main function that provides the following arguments:-
ctx
: 2D drawing context, almost identical to Canvas API’s 2D drawing context. -
size
: an object containing the width and height of the element. Values are determined by the layout rendering process. Canvas size is the same as the actual size of the element. -
properties
: input variables defined ininputProperties
. -
args
: an array of input arguments passed inpaint
function in CSS.
-
After the Worklet has been registered, it needs to be invoked in the HTML file by simply providing a path to the file.
CSS.paintWorklet.addModule("path/to/worklet/file.js");
Any Worklet can also be added from an external URL (from a Content Delivery Network, for example) which makes them modular and reusable.
CSS.paintWorklet.addModule("https://url/to/worklet/file.js");
After the Worklet has been called, it can be used inside CSS using
the paint
function. This function accepts the Worklet’s
registered name as a first input argument and each input argument that
follows it is a custom argument that can be passed to a Worklet
(defined inside Worklet’s inputArguments
). From that
point, the browser determines when to call the Worklet and which user
actions and CSS custom properties value change to respond to.
.exampleElement {
/* paintWorkletExample: name of the Worklet
blue: argument passed to a Worklet */
background-image: paint(paintWorketExample, blue);
}
Browser Support
The CSS Painting API is currently one of the best-supported Houdini APIs, its spec being a W3C candidate recommendation. It is currently enabled in all Chromium-based browsers, partially supported in Safari, and is under consideration for Firefox
The CSS Painting API is currently supported on Chromium-based browsers.
But even without full browser support, you can still get creative with the Houdini Paint API and see your styles work across all modern browsers with the CSS Paint Polyfill.
Examples
Connections
See the Pen CSS Houdini - Paint Worklet - Connections by Carla Bruckmann (@carlabruckmann) on CodePen.
Circles
See the Pen CSS Houdini - Paint Worklet - Circles by Carla Bruckmann (@carlabruckmann) on CodePen.
Sparkles
See the Pen CSS Houdini - Paint Worklet - Sparkles by Carla Bruckmann (@carlabruckmann) on CodePen.
Ripple Effect
See the Pen CSS Houdini - Paint Worklet - Ripple Effect by Carla Bruckmann (@carlabruckmann) on CodePen.
Curved Line
See the Pen CSS Houdini - Paint Worklet - Curved Line by Carla Bruckmann (@carlabruckmann) on CodePen.
References
The content of this page is based on:


I Have A Dream Quotes. I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character - Martin Luther King, Jr
The important thing is not to stop questioning. Curiosity has its own reason for existing - Albert Einstein
If it's a good idea, go ahead and do it. It's much easier to apologize than it is to get permission - Grace Hopper


The Cranberries get first Grammy nomination for final album
Dolores O’Riordan’s mother says the singer would have been thrilled at the news
The Cranberries have gotten their first Grammy nomination for their final album.
The group’s In The End is up for best rock album at the 2020 awards.
The album was released earlier this year, and features vocals recorded by lead singer Dolores O’Riordan before her death in January 2018.
O’Riordan’s mother Eileen said the singer would have been thrilled to hear the band’s final album has been nominated for their first Grammy.
Eileen O’Riordan said: “Dolores would be so happy with this, she put her heart and soul into her songs and music.
“For us as her family it’s kind of bittersweet, we’re immensely proud yet saddened that she isn’t here to witness and enjoy this, although I feel that she is in spirit.”
The Cranberries have said the album is a tribute to O’Riordan, who drowned in the bathtub of her London hotel room aged 46.
Guitarist Noel Hogan said: “We wanted to finish this album for our dear friend and band-mate Dolores.
“It’s a tribute to her, the band and our fans for the past 30 years.
“Being honoured with this Grammy nomination has made this whole process even more special.”
Drummer Fergal Lawler added: “We are extremely surprised and honoured to receive this Grammy nomination. We’re sure Dolores would be delighted.”
The album was released in April by BMG.
After its release, The Cranberries said they planned to take a “step back” before deciding whether they had a future together without O’Riordan. – PA


--- layout: photo title: Daily Snap - Clean and Simple thumbnail: /images/thumbs/DSC_4338-Edit.jpg ---
Using the new Photoshop CS5 you can very quickly 'fix' imperfection in an image. Hover your mouse over the image to see the Before and After version of the image. It may take a while to load and may not appear on RSS reader.


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Here you will find subtitled videos from YouTube. Use them to improve your listening comprehension of foreign languages. With automatic translation service from Google, translate these subtitles to many other languages or look up unfamiliar words.
Presently, Talk Like Obama and Talk Like Putin pages are here.
Would you like to contribute more subtitles to help others to learn your native language? Give us feedback by email<EMAIL_ADDRESS>and stay tuned with twitter @talklike


The four individual sea-level rise contributions for net-zero CO 2 (temperature stabilization) scenarios are displayed in Fig. 2. The median contributions have the same order of magnitude. Due to the high sensitivity to global temperature change of the Antarctic component 19, the low-probability high-end estimate is dominated by the ice sheets. A 3 m contribution from Antarctica cannot be ruled out for our warmest scenario, which achieves temperature stabilization through net-zero CO 2, peaks emissions in year 2035 and thereafter follows a reduction rate of 0.7 GtC yr −2. This is >2 m above the most stringent temperature stabilization scenario in our set with peak year 2020 and subsequent reduction rate of 0.7 GtC yr −2 (Supplementary Data 4). A negative Antarctic contribution is not probable but possible under temperature stabilization. In contrast, thermal expansion, mountain glaciers and the Greenland ice sheet continue to add to sea-level rise under temperature stabilization (see also Supplementary Fig. 3). Under the Paris Agreement’s net-zero GHG constraint and the implied declining global-mean temperatures, all contributions except Greenland can stabilize during the 22nd century (Fig. 3 and Supplementary Fig. 4). Thermal expansion, mountain glaciers and the Antarctic ice sheet can contribute negatively toward the end of the 22nd century in our model, but only the Antarctic contribution can be significantly negative. See Methods section for more details on the responses of the individual components, including a comparison to results from more comprehensive models. Percentile estimates for each sea-level component response to each net-zero CO 2 and net-zero GHG scenario are provided as Supplementary Data 4.


Prince Harry and Meghan to skip out on royal holiday celebration
by Ben Cousins, CTVNews.ca WriterTORONTO -- The Duke and Duchess of Sussex are choosing to pass on celebrating the holidays with the Royal Family.
Prince Harry and Meghan spent the past two holiday seasons at Sandringham House, the private home of Queen Elizabeth II, but this year will instead spend time with Meghan’s mother, Doria Ragland.
“The Duke and Duchess of Sussex are looking forward to extended family time towards the end of this month,” a spokesperson for the Royal Family wrote in a statement to CTVNews.ca.
"This decision is in line with precedent set previously by other members of the Royal Family, and has the support of Her Majesty The Queen."
A royal source told The Sun U.K. that the family needs “time away to recharge and decide their plans for next year.”
It is not clear where exactly they would spend the holidays, whether it be in the United States, the United Kingdom or elsewhere. The spokesperson declined to provide further details on the family’s holiday plans, citing security concerns.
In September, Harry and Meghan skipped an annual royal holiday gathering known as Balmoral. Meghan instead opted for a flight to New York to watch Serena Williams and Canadian Bianca Andreescu in the U.S. Open women’s tennis final.


Constructor
new SoftSPI(options)
Creates a new SPI instance for a slave device.
Parameters:
| Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object |
Properties
|
- Source:
Members
(static, constant) LSB
Least Significatn Bit (= 0)
- Source:
(static, constant) MSB
Most Significant Bit (= 1)
- Source:
bitOrder
Returns the bit order.
- Source:
bitOrder
Sets the bit order at transfering data.
- Source:
mode
Returns the SPI mode.
- Source:
mode
Sets the SPI mode.
- Source:
Methods
close() → {SoftSPI}
Closes the connection to the client by closing the pins.
- Source:
Returns:
- Type
- SoftSPI
open() → {SoftSPI}
Opens the connection to the client by setting up the pins.
- Source:
Returns:
- Type
- SoftSPI
read(bytes) → {Array}
Reads the number of bytes from client and supplies them as an array.
Parameters:
| Name | Type | Description |
|---|---|---|
bytes |
Number | Number of bytes to read |
- Source:
Returns:
- Type
- Array
transfer(data, readopt, writeopt) → {Array}
Transfers the given data to the client and returns data from the client.
The given data can be any data, which is transformable to a byte array.
Returns the read data from the client as an array. Each element is one byte.
The read data has exactly the same number of bytes like the written data.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
data |
Any | |||
read |
Boolean |
<optional> |
true | Read data from the client |
write |
Boolean |
<optional> |
true | Write data to the client |
- Source:
Returns:
- Type
- Array
write(data) → {SoftSPI}
Writes the given data to the client.
Parameters:
| Name | Type | Description |
|---|---|---|
data |
Any |
- Source:
Returns:
- Type
- SoftSPI


interfaces
— System Interfaces¶
API Documentation¶
Pymodbus Interfaces¶
A collection of base classes that are used throughout the pymodbus library.
-
class
pymodbus.interfaces.
Singleton
[source]¶ Singleton base class http://mail.python.org/pipermail/python-list/2007-July/450681.html
-
class
pymodbus.interfaces.
IModbusDecoder
[source]¶ Modbus Decoder Base Class
This interface must be implemented by a modbus message decoder factory. These factories are responsible for abstracting away converting a raw packet into a request / response message object.
-
class
pymodbus.interfaces.
IModbusFramer
[source]¶ A framer strategy interface. The idea is that we abstract away all the detail about how to detect if a current message frame exists, decoding it, sending it, etc so that we can plug in a new Framer object (tcp, rtu, ascii).
-
checkFrame
()[source]¶ Check and decode the next frame
Returns: True if we successful, False otherwise
-
advanceFrame
()[source]¶ Skip over the current framed message This allows us to skip over the current message after we have processed it or determined that it contains an error. It also has to reset the current frame header handle
-
addToFrame
(message)[source]¶ Add the next message to the frame buffer
This should be used before the decoding while loop to add the received data to the buffer handle.
Parameters: message – The most recent packet
-
isFrameReady
()[source]¶ Check if we should continue decode logic
This is meant to be used in a while loop in the decoding phase to let the decoder know that there is still data in the buffer.
Returns: True if ready, False otherwise
-
populateResult
(result)[source]¶ Populates the modbus result with current frame header
We basically copy the data back over from the current header to the result header. This may not be needed for serial messages.
Parameters: result – The response packet
-
processIncomingPacket
(data, callback)[source]¶ The new packet processing pattern
This takes in a new request packet, adds it to the current packet stream, and performs framing on it. That is, checks for complete messages, and once found, will process all that exist. This handles the case when we read N + 1 or 1 / N messages at a time instead of 1.
The processed and decoded messages are pushed to the callback function to process and send.
Parameters: - data – The new packet data
- callback – The function to send results to
-
-
class
pymodbus.interfaces.
IModbusSlaveContext
[source]¶ Interface for a modbus slave data context
- Derived classes must implemented the following methods:
- reset(self) validate(self, fx, address, count=1) getValues(self, fx, address, count=1) setValues(self, fx, address, values)
-
decode
(fx)[source]¶ Converts the function code to the datastore to
Parameters: fx – The function we are working with Returns: one of [d(iscretes),i(inputs),h(oliding),c(oils)
-
validate
(fx, address, count=1)[source]¶ Validates the request to make sure it is in range
Parameters: - fx – The function we are working with
- address – The starting address
- count – The number of values to test
Returns: True if the request in within range, False otherwise


Glossary
- RPG - Role Playing Game where a player controls a character through a world filled with items, enemies, and precious loot.
- Player - The user that is interacting with the software.
- Knight - The character in the game that is controlled by the player.
- Dungeon - The world the player will be interacting with that contains many rooms.
- Room - An area within the dungeon that will contain chests, doors, and possibly enemies.
- Chest - An object within a room that will contain an item(s) a player can add to their inventory.
- Door - An area within the room that will allow the player to enter another room.
- Consumable - An item in the player's inventory that will give a health boost or some other benefit to the player's knight and will be removed from inventory after a single use.
- Play Game - An option in the opening screen that allows the player to start the game.
- Inventory - An object in the game that contains the player's consumables and weapons.
- Enemy - The characters the player will battle in the rooms.
- Boss - The final enemy the player will battle to complete the game.
- Run Away - An option during the battle stage where the player has a chance of leaving combat.


Pizza Order Form
Order your own pie
Now lets make the perfect pizza.
Size Queen?
Small
Medium
Large
Jumbo
Here are some vegtables to choose from.
Artichoke hearts
Bell Peppers
Onions
Mushrooms
Red Onions
Sun Dried Tomatoes
How about some meat.
Pepperoni
Sausage
Canadian Bacon
Bacon
BBQ chicken
Proscuitto


Make a Discord Chat Bot That Talks Like Rick Sanchez
Beau Carnes
Software Engineer at freeCodeCampYou can use artificial intelligence to make a Discord chat bot talk like your favorite character. It could be a Rick and Morty character, Harry Potter, Peppa Pig, or someone else.
We just released a tutorial on the freeCodeCamp.org YouTube channel that will teach you how to create a discord chat bot that talks like a character of your choice. You will learn to create the bot in both Python and JavaScript.
Lynn Zheng created this course. Lynn is a software engineer at Salesforce and a hobbyist game developer. She is also a great teacher!
- Gather data
- Train the model
- Deploy the model
- Build the Discord bot in Python
- Build the Discord bot in JavaScript
- Keep the bots online


Terms and conditions
Please read the terms and conditions ("Terms and Conditions") set out below carefully before ordering any Goods or Services from this Website. By ordering any Goods or Services from this Website, by phone, or by our mobile applications you agree
to be bound by these Terms and Conditions.
- Section 1: Introduction We are Food4All, unless otherwise stated.
-
Section 2: Definitions
- 2.1. "Agreement" is a reference to these Terms and Conditions, the Privacy Policy, any order form and payment instructions provided to you;
- 2.2. "Privacy Policy" means the policy displayed on our Website which details how we collect and store your personal data;
- 2.3. "you", "your" and "yours" are references to you the person accessing this Website and ordering any Goods or Services from the Website or from any other channel provided by Food4All;
- 2.4. "we", "us", "our", and "Food4All" are references to the Company;
- 2.5. "Goods" is a reference to any goods which we may offer for sale from our Website from time to time;
- 2.6. "Service" or "Services" is a reference to any service which we may supply and which you may request via our Website;
- 2.7. "Participating Restaurant" is a third party, which has agreed to co-operate with the Company to prepare and/or deliver the Goods or Services.
- 2.8. "Food Delivery" is a reference to perishable goods and to any form of delivery service, which both are provided by our Participating Restaurants and for both of which our Participating Restaurants take full responsibility; and
-
Section 3: Ordering
- 3.1. Any contract for the supply of Food Delivery from this Website is between you and the Participating Restaurant; for the supply of Goods or Services from this Website any contact is between you and Food4All. You agree to take particular care when providing us with your details and warrant that these details are accurate and complete at the time of ordering. You also warrant that the credit or debit card details that you provide are for your own credit or debit card and that you have sufficient funds to make the payment.
- 3.2. Food Delivery, Goods and Services purchased from this Website are intended for your use only and you warrant that any Goods purchased by you are not for resale and that you are acting as principal only and not as agent for another party when receiving the Services.
- 3.3. Please note that some of our Goods may be suitable for certain age ranges only. You should check that the product you are ordering is suitable for the intended recipient.
- 3.4. When ordering from this Website you may be required to provide an e-mail address and password. You must ensure that you keep the combination of these details secure and do not provide this information to a third party.
- 3.5. We will take all reasonable care, in so far as it is in our power to do so, to keep the details of your order and payment secure, but in the absence of negligence on our part we cannot be held liable for any loss you may suffer if a third party procures unauthorized access to any data you provide when accessing or ordering from the Website.
- 3.6. Any order that you place with us is subject to product availability, delivery capacity and acceptance by us and the Participating Restaurant. When you place your order online, we will send you an email to confirm that we have received it. This email confirmation will be produced automatically so that you have confirmation of your order details. You must inform us immediately if any details are incorrect. The fact that you receive an automatic confirmation does not necessarily mean that either we or the Participating Restaurant will be able to fill your order. Once we have sent the confirmation email we will check availability and delivery capacity.
- 3.7. If the ordered Food Delivery and delivery capacity is available, the Participating Restaurant will accept the contract and confirm it to Food4All. If the details of the order are correct, the contract for the Food Delivery, Goods or Services will be confirmed by text message (SMS).
- 3.8. In the case that Goods offered by Food4All were ordered, Food4All will confirm availability together with or separately from Food Delivery.
- 3.9. The confirmation message will specify delivery details including the approximate delivery time specified by the Participating Restaurant and confirm the price of the Food Delivery, Goods and Services ordered.
- 3.10. If the Food Delivery and/or Goods are not available or if there is no delivery capacity, we will also let you know by text message (SMS) or phone call.
-
Section 4: Prices and Payment
- 4.1. Any contract for the supply of Food Delivery from this Website is between you and the Participating Restaurant; for the supply of Goods or Services from this Website any contact is between you and Food4All. You agree to take particular care when providing us with your details and warrant that these details are accurate and complete at the time of ordering. You also warrant that the credit or debit card details that you provide are for your own credit or debit card and that you have sufficient funds to make the payment.
- 4.2. All prices listed on the Website are correct at the time of publication; however, we reserve the right to alter these in the future. Prices are inclusive of the relevant sales tax and delivery charges. We also reserve the right to alter the Goods or Services available for sale on the Website and to stop listing restaurants, Goods or Services.
- 4.3. All prices listed on the Website for Food Delivery by the Participating Restaurant or a delivery partner listed on the Website reflect the price the Participating Restaurant or the third party provider charges at the time of listing. We give great care to keep them up to date. In case the price listed is not current and the restaurant informs us immediately after placing the order, we will contact you to inform you about the price difference and you can choose to opt-out of the order.
- 4.4. All prices listed on the Website for Goods and Services by Food4All reflect the price at the time of listing. We give great care to keep them up to date. In the case the price listed is not current, we will contact you to inform you about the price difference and you can choose to opt-out of the order.
- 4.5. All prices for delivery by Food4All or a third party provider assigned by Food4All listed on the Website are correct at the time of publication, however, we reserve the right to alter these in the future
- 4.6. The total price for Food Delivery, Goods or Services ordered, including delivery charges and other charges, will be displayed on the Website when you place your order. Full payment must be made for all Goods despatched and Services provided. Payment has to be made in cash or, if available on the website, by online payment, e.g. credit or debit card.
- 4.7. If you choose online payment, you must pay for your order before it is delivered. To ensure that shopping online is secure, your debit/credit card details will be encrypted to prevent the possibility of someone being able to read them as they are sent over the internet. Your credit card company may also conduct security checks to confirm it is you placing the order.
- 4.8. Payments are processed by Emerging Markets Online Food Delivery S.à r.l., a limited liability company (société à responsabilité limitée) incorporated and existing under the laws of the Grand Duchy of Luxembourg, which is the ultimate holding of the local company in Malaysia. Cross-border surcharges may be applicable.
-
Section 5: Delivery
- 5.1. Delivery periods quoted at the time of ordering are approximate only and may vary. Goods will be delivered to the address designated by you at the time of ordering.
- 5.2. If delivery is done by the Participating Restaurant or its delivery partners, it is the Participating Restaurants sole responsibility to provide Food Delivery in a timely manner.
- 5.3. In the case delivery is done by Food4All or a third party delivery partner assigned by Food4All, we will give great care to deliver in a timely manner. No responsibility is taken for late delivery by Food4All in either case.
- 5.4. All orders are delivered by a reputable courier. We and the Participating Restaurant will make every effort to deliver within the time stated, however, we will not be liable for any loss caused to you by ordering late. If the Goods are not delivered within the estimated delivery time quoted by us, please contact the participating restaurant first. You may also contact us by telephone or email and we will try to ensure that you receive your order as quickly as possible.
- 5.5. In case of a late delivery, the delivery charge will neither be voided nor refunded by Food4All.
- 5.6. All risk in the Goods and the Food Delivery shall pass to you upon delivery.
- 5.7. If you fail to accept delivery of Food Delivery and/or Goods at the time they are ready for delivery, or we are unable to deliver at the nominated time due to your failure to provide appropriate instructions, or authorizations, then such goods shall be deemed to have been delivered to you and all risk and responsibility in relation to such goods shall pass to you. Any storage, insurance and other costs which we incur as a result of the inability to deliver shall be your responsibility and you shall indemnify us in full for such cost.
- 5.8. You must ensure that at the time of delivery of Food Delivery and/or Goods adequate arrangements, including access where necessary, are in place for the safe delivery of such goods. We cannot be held liable for any damage, cost or expense incurred to such goods or premises where this arises as a result of a failure to provide adequate access or arrangements for delivery.
-
5.9. Participating restaurants, who will prepare your order, aim
- 5.9.1. to deliver the product to you at the place of delivery requested by you in your order;
- 5.9.2. to deliver within the time confirmed by the restaurant;
- 5.9.3. to inform you if they expect that they are unable to meet the estimated delivery time.
- 5.10. Participating Restaurants and we shall not be liable to you for any losses, liabilities, costs, damages, charges or expenses arising out of late delivery;
- 5.11. Please note that it might not be possible for Participating Restaurants to deliver to some locations. If this is the case, our Participating Restaurants or we will inform you using the contact details that you provide to us when you make your order and arrange for cancellation of the order or delivery to an alternative delivery address;
-
Section 6: Cancellation
- 6.1. You must notify the participating restaurant immediately if you decide to cancel your order, preferably by phone, and quote your order number. If the restaurant accepts your cancellation, no cancellation fee applies. If the restaurant refuses cancellation, e.g. because preparation of Food Delivery has been completed and/or delivery personnel has already been dispatched, it may not be cancelled. We will not be able to refund any order, which has been already dispatched.
- 6.2. We may cancel a contract if the product is not available for any reason. We will notify you if this is the case and return any payment that you have made;
- 6.3. If the cancellation was made in time and once the restaurant has accepted your cancellation, we will refund or re-credit your debit or credit card with the full amount within 14 days, which includes the initial delivery charge (where applicable) which you paid for the delivery of the Goods or the Services, as applicable.
- 6.4. In the unlikely event that the Participating Restaurant delivers a wrong item, you have the right to reject the delivery of the wrong item and you shall be fully refunded for the missing item. If the Participating Restaurant can only do a partial delivery (a few items might be not available), its staff should inform you or propose a replacement for missing items. You have the right to refuse a partial order before delivery and get a refund. We are not responsible for wrong or partial delivery. The issue has to be settled directly with the Participating Restaurant.
-
Section 7: Information
- 7.1. Where we have requested information from you to provide Food Delivery, Goods or Services you agree to provide us with accurate and complete information.
- 7.2. You authorize us to use, store or otherwise process your personal information in order to provide the Food Delivery, Goods or Services to you and for marketing and credit control purposes (the "Purpose"). The Purpose may include the disclosure of your personal information to selected third parties from time to time where we believe that the services offered by such third parties may be of interest to you or where this is required by law or in order to provide the Food Delivery, Goods or Service to you. More information can be found in our Privacy Policy.
- 7.3. You are entitled to request a copy of the personal information we hold on you. Please contact us if you wish to request this information.
- Section 8: Linked Sites There may be a number of links on our Website to third party Websites which we believe may be of interest to you. We do not represent the quality of the Goods or Services provided by such third parties nor do we have any control over the content or availability of such sites. We cannot accept any responsibility for the content of third party Websites or the Services or Goods that they may provide to you.
- Section 9: Complaints We take complaints very seriously and aim to respond to your complaints within 5 business days. All complaints should be addressed to [email protected]
-
Section 10: Limitation of Liability
- 10.1. Great care has been taken to ensure that the information available on this Website is correct and error free. We apologize for any errors or omissions that may have occurred. We cannot warrant that use of the Website will be error free or fit for purpose, timely, that defects will be corrected, or that the site or the server that makes it available are free of viruses or bugs or represents the full functionality, accuracy, reliability of the Website and we do not make any warranty whatsoever, whether express or implied, relating to fitness for purpose, or accuracy.
- 10.2. By accepting these terms of use you agree to relieve us from any liability whatsoever arising from your use of information from any third party, or your use of any third party website, or your consumption of any food or beverages from a Participating Restaurant.
- 10.3. We disclaim any and all liability to you for the supply of the Food Delivery, Goods and Services to the fullest extent permissible under applicable law. This does not affect your statutory rights as a consumer. If we are found liable for any loss or damage to you such liability is limited to the amount you have paid for the relevant Goods or Services. We cannot accept any liability for any loss, damage or expense, including any direct or indirect loss such as loss of profits to you, howsoever arising. This limitation of liability does not apply to personal injury or death arising as a direct result of our negligence.
- 10.4. We do not accept any liability for any delays, failures, errors or omissions or loss of transmitted information, viruses or other contamination or destructive properties transmitted to you or your computer system via our Website.
- 10.5. We shall not be held liable for any failure or delay in performing Services or delivering Goods where such failure arises as a result of any act or omission, which is outside our reasonable control such as all overwhelming and unpreventable events caused directly and exclusively by forces of nature that can be neither anticipated, nor controlled, nor prevented by the exercise of prudence, diligence, and care, including but not limited to: war, riot, civil commotion; compliance with any law or governmental order, rule, regulation or direction and acts of third parties.
- 10.6. If we have contracted to provide identical or similar order to more than one Customer and are prevented from fully meeting our obligations to you by reason of an Event of Force Majeure, we may decide at our absolute discretion which orders we will fill and to what extent.
- 10.7. The products sold by us are provided for private domestic and consumer use only. Accordingly, we do not accept liability for any indirect loss, consequential loss, loss of data, loss of income or profit, loss of damage to property and/or loss from claims of third parties arising out of the use of the Website or for any products or services purchased from us.
- 10.8. We have taken all reasonable steps to prevent Internet fraud and ensure any data collected from you is stored as securely and safely as possible. However, we cannot be held liable in the extremely unlikely event of a breach in our secure computer servers or those of third parties.
- 10.9. In the event Food4All has a reasonable belief that there exists an abuse of vouchers and/or discount codes or in suspected instances of fraud, Food4All may cause the shopper (or customer) to be blocked immediately and reserves the right to refuse future service. Additionally, should there exist an abuse of vouchers or discount codes, Food4All reserves the right to seek compensation from any and all violators.
- 10.10. Offers are subject to Food4All's discretion and may be withdrawn at any time and without notice.
-
Section 11: General
- 11.1. All prices are in Malaysia Dollars. GST is included where indicated
- 11.2. We may subcontract any part or parts of the Services or Goods that we provide to you from time to time and we may assign or novate any part or parts of our rights under these Terms and Conditions without your consent or any requirement to notify you.
- 11.3. We may alter or vary the Terms and Conditions at any time without notice to you.
- 11.4. Payment must be made either at the time of ordering the Food Delivery, Goods or Services from us by credit card or at the time of delivery by cash. Failure to pay on time will result in the cancellation of your order.
- 11.5. Do not use or launch any automated system or program in connection with our website or its online ordering functionality;
- 11.6. Do not collect or harvest any personally identifiable information from the website, use communication systems provided by the website for any commercial solicitation purposes, solicit for any reason whatsoever any users of the website with respect to their submissions to the website, or publish or distribute any vouchers or codes in connection with the website, or scrape or hack the website.
- 11.7. The Terms and Conditions together with the Privacy Policy, any order form and payment instructions constitute the entire agreement between you and us. No other terms whether expressed or implied shall form part of this Agreement. In the event of any conflict between these Terms and Conditions and any other term or provision on the Website, these Terms and Conditions shall prevail.
- 11.8. If any term or condition of our Agreement shall be deemed invalid, illegal or unenforceable, the parties hereby agree that such term or condition shall be deemed to be deleted and the remainder of the Agreement shall continue in force without such term or condition.
- 11.9. These Terms and Conditions and our Agreement shall be governed by and construed in accordance with the laws of Malaysia. The parties hereto submit to the exclusive jurisdiction of the courts of Malaysia.
- 11.10. No delay or failure on our part to enforce our rights or remedies under the Agreement shall constitute a waiver on our part of such rights or remedies unless such waiver is confirmed in writing.
- 11.11. These Terms and Conditions and a contract (and all non-contractual obligations arising out of or connected to them) shall be governed and construed in accordance with Malaysia Laws. Both we and you hereby submit to the non-exclusive jurisdiction of the Malaysia Courts. All dealings, correspondence and contacts between us shall be made or conducted in the English language.


MyCheck
MyCheck plugin is a fatigue spectrum validation tool. It checks whether the given fatigue spectrum fulfills
comformity and quality requirements. Following sections describe the inputs necessary to run the plugin via Equinox.
In this section, the fatigue missions to be checked are defined. Each mission requires the following inputs;
- Select the fatigue mission type from the drop-down list.
- Drag and drop (or browse for) the following spectrum files specific to the mission;
- ANA file (.ana, .gz, .zip),
- TXT file (.txt),
- CVT file (.cvt),
- Conversion table excel file .xls),
- STF file (.stf). Note that, STF file is optional. If no file is given, MyCheck will generate a dummy STF file to perform
the checks.
- Select worksheet from the conversion table specific to the mission.
By clicking the - add
button, the mission will be added to the missions list. You can add multiple missions to
be checked. Note that, when you supply multiple missions that includes a MIX mission, MyCheck will perform an additional
check to compare the MIX mission against the single missions for comformity.
Drag and drop (or browse for) the output directory. After the process is completed, all output files are produced within
the specified output directory. For each defined fatigue mission, there will be a sub-folder containing the output files
specific to the mission.
A brief explanation of available options is provided below in the order they appear within the user interface;
- esg_switch
Select this option for some Legacy CDFs (e.g. LRESG CDFs) where there is an extra column required
for the Correlation of Oracle database load case names.
- check_round_the_clock
If selected, additional routines are launched for the assessments of Severity Levels
Combinations in Increment positions 1 and 2 of the 14 digit codes. Note that all events in all segments (e.g. ground and flight)
will be investigated, and reported where discrepancies are found. Note: Due to huge data exploitation, expect MyCheck process
to be slower if this option is selected.
- print_special_fsftest
Additional Information for 1g usage is provided in the LOG files. Usually only used for
Test Spectra.
- print_factors_in_log
The CVT/TXT factors will be provided together with their relevant Statistics in the LOG
files. This option is recommended.
- write_all_1g_sequence
An additional LOG file is generated showing list of '1g' available per flight. It might
be interesting to know why some flights may have missing '1g' segments.
- check_4_return_2_1g
Return to 1g of the Rotation and MLG Impact segments are checked. The CLASS codes relevant
to these Events are pre-defined per A/C project selected in the MyCheck 'Global Inputs'.
- aircraft_program
This option is valid if check for return to 1g is selected. The rotation and MLG load case codes
are aircraft program specific.
- count_flight_separate
Counts Statistics per flight separately instead of all flights together. Usually needed to
count Statistics of 'Monster Flights'. The Flights with peaks above number defined for max_pointsper_flight are counted separately.
If you require all flights to be counted separately, simply select this option and define value of max_pointsper_flight to 1.
- max_pointsper_flight
Not used unless option count_flight_separate is selected. An integer value is expected.
- run_only_till_flight_num
An integer. MyCheck will process the first flights up to this number. Required for quick
feedbacks and plots on first few flights. Default value is usually very high to ensure MyCheck processes all flights.
- cvt_factor_warn
An Integer Value. A warning will be provided for CVT factors found above this value.
A brief explanation of available options is provided below in the order they appear within the user interface;
- enable_SLOG_mode
Additional LOG information with additional details of ANA data as would be interpreted by ISAMI.
Note that this LOG File is usually 3 times larger than the ANA file and you may have issues to view the contents. If you need this
information for some flights, simply RUN MyCheck later for a few Flights.
- esg_on
Select this option for some Legacy CDFs (e.g. LRESG CDFs) where there is an extra column required for the
Correlation of Oracle database load case names.
- warn_if_li_nl_cases_comb
If selected, additional warnings are provided when Linear and NonLinear cases are
combined!
- Delete_Negative_Values_from_Spectrum / set_it_zero
YES/NO? (Yes will delete all negative Values from Stress
Sequence).
- add2sth_Delta_P
Select this option to Use the Delta Pressure Load case for the profile plots generation. Not needed
for CDFs with no Delta Pressure profile.
- reference_Delta_P
The 'Reference Delta Pressure' value is required here. This is the value also provided in the
'ConvTable'. However for Active Pilot Points, please confirm from Stress Teams which Value they are using.
- delta_p_fac_only
Factor multiplies ONLY Delta Pressure Unitary Loadcase Value.
- fatigue_fac_all
Factor multiplies all Unitary Loadcase Values (i.e. Mechanical, Thermal and Pressure Cases)
- use_stress_column
The Pilot Points or STF files may have several columns (e.g. for loads in different X, Y, Z
directions) and only 1 direction (e.g. main X loads) needs to be investigated. Also for standard Pilot Points or STF with only 1
columns, please set the value of this option to 1. A maximum of 3 columns is recognized.
- rotation_degrees
Provide a Rotation Angle (i.e. 0 to 180) for the rotation of Stresses. Usually only required
for 'Plausibility' Analyses of 2D Element Stresses where the Customer explicitely requires to have feedback on 'Maximum Damage Angle'.
The angle value provided here is only used if use_stress_column value is set to Zero (i.e. 0).
- run_only_till_flight_num
An integer number. MyCHECK will process the first flights up to this number. Required for
quick feedbacks and plots on first few flights. Default value is usually very high to ensure MyCHECK processes all flights.
- show_text_more
More explanatory 'Text' will be displayed with the Plots. Do not select this option if you can do
without this additional information.
- flights_per_page
Define how many Flights you wish to have plotted per page. Note that Selecting too many flights
per page may crowd the page AND selecting too few flights per page may lead to too many pages. However the choice is yours.
- load_flights_up2num
Only these number of Flights will be loaded for plotting purposes. An integer is expected.
To plot all flights just input a number more than the total number of flights in the CDF.
- do_fixed_scale_x
This option provides the possibility to fix the scaling of the X-axis which is otherwise Dynamic
to allow all Data to be shown no matter how large or long. However for dedicated 'Plausibility' analyses you may require to fix the
scaling to ease the visual comparison of two sets of different of similar data.
- force_scale_x_to
Provide a Fixed Scaling Factor value to be used for X-axis. Note that this value is only used when
the option do_fixed_scale_x is selected.
- do_fixed_scale_y
This option provides the possibility to fix the scaling of the Y-axis which is otherwise Dynamic to
allow all Data to be shown no matter how large or long. However for dedicated 'Plausibility' analyses you may require to fix the scaling
to ease the visual comparison of two sets of different of similar data.
- force_scale_y_to
Provide a Fixed Scaling Factor value to be used for Y-axis. Note that this value is only used when
the option do_fixed_scale_y is selected.
- shift_Y_text_to
Although explanatory comments are very useful in plots, there may be occasions when a certain plot area
of particular interesting may be covered by 'Text'. This option allows you to shift text vertically.
- neutral_axis_y_shift
This option allows the vertical shift of the 'Neutral Axis' of plots. It is usually mainly required
for Pilot Points with significant Negative loads/stresses where you may require to focus on the Negative quadrant.


 Since it is human nature to question and ponder everything the mind gathers, it is our responsibility to not trouble the reader with technical terms right in the beginning. So let us take a step back, and understand this: Why Verilog?
In order to do that, let’s try to understand the problem faced by electronics engineers and researchers which urged them to develop such a powerful tool. Imagine being an electronics engineer in the 1970s.  You have the task to design and make electronics components for the newly hyped computers and other potentially future shaping devices.
As a highly esteemed electronics engineer of the 1970s, you want to make the best designs that help the machines run smoothly. You put your best efforts to design a chip and send it for fabrication. After some days, the final product comes back to you for final testing, only with a surprise of a nightmare coming true! It seems, you placed just one transistor wrong in your design and now the chip has a lot of errors due to that one small mistake! So, after rectifying your mistake, you have to send the chip for fabrication again, praying to God that there’s no other mistake!
This process flow used to be very time consuming and wasted a lot of money. But just like all other fields of science, the electronics industry has also seen path breaking ideas which changed the way this industry worked.
Let us come back to the 2020s. Nothing unknown to mention, we are surrounded by electronic devices. The backbone of every such device is the electronics core inside it, fabricated out of semiconductors. With increasing complexity of electronic devices, we realised that there is a need for Electronic Design and Automation (EDA) tools. These tools can be used to build complex electronic systems from scratch. EDA processes account for a huge share of the VLSI industry. A part of these EDA tools are Hardware Descriptive Languages(HDLs). These are almost exclusively used for design and verification of digital electronic circuits. One such widely used HDL is Verilog.
Verilog is a very user friendly language and comes at ease to C programmers. It may be confusing for a beginner to notice the difference in a HDL from a general programming language, but we assure you this difference will be crystal clear to you if you continue to read on the next articles. Move on to the Intro-2 article, where we will try to explain from scratch the essence of this beautiful language.


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Application
class Application
An Application represents a single melonJS game, and is responsible for updating (each frame) all the related object status and draw them.
Constructor
new Application(width: number, height: number, options: Application.Settings) → {}
| Name | Type | Attributes | Description |
|---|---|---|---|
| width | number |
The width of the canvas viewport |
|
| height | number |
The height of the canvas viewport |
|
| options | Application.Settings |
<optional> |
The optional parameters for the application and default renderer |
Summary
Properties from Application
| boolean |
|
| DOMHighResTimeStamp |
|
| boolean |
|
| HTMLElement |
|
| boolean |
|
| CanvasRenderer | WebGLRenderer |
|
| boolean |
|
| Application.settings |
|
| string |
|
| boolean |
|
| Camera2d |
|
| World |
|
Methods from Application
|
draw the active scene/stage associated to this game |
|
| HTMLElement |
|
|
|
|
|
|
|
|
force the redraw (not update) of all objects |
|
|
|
|
|
|
|
|
|
Public Properties
isInitialized: boolean = false
boolean
true when this app instance has been initialized
lastUpdate: DOMHighResTimeStamp = 0
DOMHighResTimeStamp
Last time the game update loop was executed.
Use this value to implement frame prediction in drawing events,
for creating smooth motion while running game update logic at
a lower fps.
mergeGroup: boolean = true
boolean
when true, all objects will be added under the root world container.
When false, a me.Container
object will be created for each corresponding groups
parentElement: HTMLElement
HTMLElement
the parent HTML element holding the main canvas of this application
pauseOnBlur: boolean = true
boolean
Specify whether to pause this app when losing focus
// keep the default game instance running even when loosing focus
me.game.pauseOnBlur = false;
renderer: CanvasRenderer | WebGLRenderer
CanvasRenderer | WebGLRenderer
a reference to the active Canvas or WebGL active renderer renderer
resumeOnFocus: boolean = true
boolean
Specify whether to unpause this app when gaining back focus
settings: Application.settings
Application.settings
the given settings used when creating this application
sortOn: string
string
Specify the property to be used when sorting renderables for this application game world. Accepted values : "x", "y", "z", "depth"
stopOnBlur: boolean = false
boolean
Specify whether to stop this app when losing focus
world: World
World
a reference to the game world,
a world is a virtual environment containing all the game objects
Public Methods
getParentElement() → {HTMLElement}
Returns the parent HTML Element holding the main canvas of this application
| Type | Description |
|---|---|
| HTMLElement |
the parent HTML element |
init(width: number, height: number, options: Application.Settings) → {}
init the game instance (create a physic world, update starting time, etc..)
| Name | Type | Attributes | Description |
|---|---|---|---|
| width | number |
The width of the canvas viewport |
|
| height | number |
The height of the canvas viewport |
|
| options | Application.Settings |
<optional> |
The optional parameters for the application and default renderer |
onLevelLoaded() → {}
Fired when a level is fully loaded and all renderable instantiated.
Additionnaly the level id will also be passed to the called function.
// call myFunction () everytime a level is loaded
me.game.onLevelLoaded = this.myFunction.bind(this);
update(time: number) → {}
update all objects related to this game active scene/stage
| Name | Type | Description |
|---|---|---|
| time | number |
current timestamp as provided by the RAF callback |
updateFrameRate() → {}
Update the renderer framerate using the system config variables.
- timer.maxfps
- World.fps


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