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This is a SailsJs, AngularJs and Materialize example, feel free to use it in your proyects.
Start using the built in simple CRUD
Simple CRUD
{{feature.info}}
{{feature.ver}}


This page will send HTTP requests to the "/session" and "/rawsession" routes of the Kitura sample server.
A session is created for each user and is persisted through cookies. You can test this using a private window.
The server will process the incoming request to return or change an array "Books" that is stored within the user's session.
View the code
Send an HTTP GET request to "/session" to see the books in your session
Send a URL encoded HTTP POST request to "/session" to add a book to your session
Send an HTTP DELETE request to "/session" logout and clear your session data
Send an HTTP GET request to "/rawsession" to see the books in your Raw session
Send a URL encoded HTTP POST request to "/rawsession" to add a book to your Raw session
Send an HTTP GET request to "/rawlogout" to clear your Raw session data


Which countries that you think has the comparatively highest suicide rate?
Take a guess and rank the following countries!
Score: 0
Which gender that you think has a higher suicide rate?


European Championships - 2014
Womens Open
Round Games
| P | W | L | D | B | FW | FL | + | - | +/- | % | Pts | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| England ENG | 7 | 6 | 0 | 0 | 1 | 0 | 0 | 76 | 15 | 61.000 | 506.67 | 18.000 |
| Wales WAL | 7 | 4 | 1 | 1 | 1 | 0 | 0 | 48 | 25 | 23.000 | 192.00 | 15.000 |
| Scotland SCO | 7 | 4 | 2 | 0 | 1 | 0 | 0 | 28 | 31 | -3.000 | 90.32 | 14.000 |
| Spain ESP | 7 | 3 | 2 | 1 | 1 | 0 | 0 | 40 | 35 | 5.000 | 114.29 | 13.000 |
| France FRA | 7 | 2 | 4 | 0 | 1 | 0 | 0 | 24 | 40 | -16.000 | 60.00 | 10.000 |
| Belgium BEL | 7 | 1 | 5 | 0 | 1 | 0 | 0 | 21 | 47 | -26.000 | 44.68 | 8.000 |
| Ireland IRL | 7 | 0 | 6 | 0 | 1 | 0 | 0 | 8 | 52 | -44.000 | 15.38 | 6.000 |
Pool Stage
| Seeding Pool | P | W | L | D | B | FW | FL | + | - | +/- | % | Pts |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| France FRA | 3 | 2 | 0 | 0 | 1 | 0 | 0 | 14 | 9 | 5.000 | 155.56 | 6.000 |
| Belgium BEL | 3 | 1 | 1 | 0 | 1 | 0 | 0 | 11 | 7 | 4.000 | 157.14 | 4.000 |
| Ireland IRL | 3 | 0 | 2 | 0 | 1 | 0 | 0 | 3 | 12 | -9.000 | 25.00 | 2.000 |
| Cup Pool | P | W | L | D | B | FW | FL | + | - | +/- | % | Pts |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| England ENG | 3 | 3 | 0 | 0 | 0 | 0 | 0 | 28 | 5 | 23.000 | 560.00 | 9.000 |
| Wales WAL | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 20 | 13 | 7.000 | 153.85 | 7.000 |
| Spain ESP | 3 | 1 | 2 | 0 | 0 | 0 | 0 | 12 | 35 | -23.000 | 34.29 | 5.000 |
| Scotland SCO | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 10 | 17 | -7.000 | 58.82 | 3.000 |
Round Games
7 Aug 2014
| Round 1 | 5:00 p.m. 17:00 | Field 3 F3 | Wales WAL | 12 | vs | 3 | Belgium BEL | |
| 5:00 p.m. 17:00 | Field 8 F8 | England ENG | 14 | vs | 0 | Ireland IRL | ||
| 5:50 p.m. 17:50 | Field 2 F2 | Scotland SCO | 6 | vs | 4 | Spain ESP | ||
| Round 2 | 8:20 p.m. 20:20 | Field 6 F6 | Wales WAL | 6 | vs | 5 | France FRA | |
| 8:20 p.m. 20:20 | Field 7 F7 | England ENG | 13 | vs | 3 | Scotland SCO | ||
| 9:10 p.m. 21:10 | Field 9 F9 | Ireland IRL | 1 | vs | 9 | Spain ESP | ||
| Round 3 | 11:40 p.m. 23:40 | Field 4 F4 | Scotland SCO | 6 | vs | 2 | Ireland IRL | |
| 11:40 p.m. 23:40 | Field 8 F8 | France FRA | 6 | vs | 3 | Belgium BEL |
8 Aug 2014
| Round 3 | 12:30 a.m. 0:30 | Field 3 F3 | England ENG | 6 | vs | 2 | Wales WAL | |
| Round 4 | 5:50 p.m. 17:50 | Field 2 F2 | Wales WAL | 8 | vs | 8 | Spain ESP | |
| 5:50 p.m. 17:50 | Field 6 F6 | England ENG | 11 | vs | 5 | Belgium BEL | ||
| 5:50 p.m. 17:50 | Field 7 F7 | Scotland SCO | 3 | vs | 2 | France FRA | ||
| Round 5 | 8:20 p.m. 20:20 | Field 4 F4 | France FRA | 3 | vs | 8 | Spain ESP | |
| 8:20 p.m. 20:20 | Field 5 F5 | Wales WAL | 8 | vs | 3 | Scotland SCO | ||
| 9:10 p.m. 21:10 | Field 4 F4 | Ireland IRL | 3 | vs | 5 | Belgium BEL | ||
| Round 6 | 11:40 p.m. 23:40 | Field 1 F1 | Wales WAL | 12 | vs | 0 | Ireland IRL | |
| 11:40 p.m. 23:40 | Field 8 F8 | England ENG | 18 | vs | 2 | France FRA | ||
| 11:40 p.m. 23:40 | Field 9 F9 | Spain ESP | 8 | vs | 3 | Belgium BEL |
9 Aug 2014
| Round 7 | 5:00 p.m. 17:00 | Field 7 F7 | Scotland SCO | 7 | vs | 2 | Belgium BEL | |
| 5:50 p.m. 17:50 | Field 4 F4 | France FRA | 6 | vs | 2 | Ireland IRL | ||
| 5:50 p.m. 17:50 | Field 6 F6 | England ENG | 14 | vs | 3 | Spain ESP |
Pool Stage
9 Aug 2014
| Round 1 | 8:20 p.m. 20:20 | Field 2 F2 | Wales WAL | 5 | vs | 4 | Scotland SCO | |
| 8:20 p.m. 20:20 | Field 3 F3 | England ENG | 16 | vs | 3 | Spain ESP | ||
| 8:20 p.m. 20:20 | Field 4 F4 | Belgium BEL | 5 | vs | 0 | Ireland IRL | ||
| Round 2 | 11:50 p.m. 23:50 | Field 4 F4 | Scotland SCO | 5 | vs | 6 | Spain ESP |
10 Aug 2014
| Round 2 | 12:50 a.m. 0:50 | Field 6 F6 | France FRA | 7 | vs | 6 | Belgium BEL | |
| 12:50 a.m. 0:50 | Field 8 F8 | England ENG | 6 | vs | 1 | Wales WAL | ||
| Round 3 | 6:30 p.m. 18:30 | Field 3 F3 | France FRA | 7 | vs | 3 | Ireland IRL | |
| 6:30 p.m. 18:30 | Field 4 F4 | England ENG | 6 | vs | 1 | Scotland SCO | ||
| 6:30 p.m. 18:30 | Field 6 F6 | Spain ESP | 3 | vs | 14 | Wales WAL |
Finals
10 Aug 2014
| Bronze Final | 9:30 p.m. 21:30 | Field 3 F3 | Spain ESP | 4 | vs | 8 | Scotland SCO | |
| Final | 11:30 p.m. 23:30 | Field 1 F1 | England ENG | 6 | vs | 3 | Wales WAL |


| Overview | Namespace | Class | Index | Help |
The shared-library module-counter of the implemenation. Maybe 0. The module-counter is used during by the createFactory()-function.
Must be set to 0 ! For future extensions.
Copyright © 2012, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


#include <format_parse_context.hpp>
template<fly::StandardCharacter CharType>
class fly::detail::BasicFormatParseContext< CharType >
Provides access to the format string parsing state consisting of the format string being parsed, and the format parameter types and indices.
- Author
- Timothy Flynn (trfly.nosp@m.nn89.nosp@m<EMAIL_ADDRESS>- Version
- April 25, 2021
◆ BasicFormatParseContext()
template<fly::StandardCharacter CharType>
template<std::size_t N>
|
|
explicitconstexprnoexcept |
Constructor.
- Parameters
-
| format | The format string to be parsed. |
| parameters | Pointer to a list of parameter types to be formatted. |
| parameters_size | Size of the parameter types list. |
◆ error()
template<fly::StandardCharacter CharType>
If an error was stored from a non-constant-evaluated context, returns the last error that was encountered while parsing the format string.
- Returns
- The error (if any) that was encountered while parsing the format string.
◆ has_error()
template<fly::StandardCharacter CharType>
If an error was stored from a non-constant-evaluated context, returns whether an error was encountered while parsing the format string.
- Returns
- True if an error was encountered while parsing.
◆ lexer()
template<fly::StandardCharacter CharType>
- Returns
- The lexer for parsing the format string.
◆ next_position()
template<fly::StandardCharacter CharType>
Parse the optional position argument of the current replacement field. If a position was not found, the position is observed to be the next format parameter in order.
It is an error if the format string has a mix of manual and automatic positioning.
- Returns
- The parsed or observed format parameter position.
◆ on_error()
template<fly::StandardCharacter CharType>
Record an error that was encountered while parsing the format string.
If invoked from a constant-evaluation context, this will raise a compilation error because this method is purposefully non-constexpr. This results in an attempt to invoke a non-constant expression from a constant context, which is erroneous. The error message from the caller should be displayed in the terminal.
If not invoked from a constant-evaluation context, this will store the error message.
- Parameters
-
| error | A message describing the error that was encountered. |
◆ parameter_type()
template<fly::StandardCharacter CharType>
Retrieve the type of the format parameter at the provided index.
- Parameters
-
| index | The index of the format parameter. |
- Returns
- If the index exists, the format parameter type. Otherwise, an uninitialized value.
◆ view()
template<fly::StandardCharacter CharType>
- Returns
- A string view into the format string.
The documentation for this class was generated from the following file:


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[§321-316] Immunity from liability. Any health care professional or laboratory director who complies with this part shall not be held civilly or criminally liable for providing the information required under this part. [L 1987, c 186, pt of §2]


Picked pocket
Sunday I got up earlier than I would have liked and headed off on my lonesome to meet up with the gang from Ottawa at McKenzie Pond, NY. What an *awesome* day. The weather was chill but I'd packed my down vest - besides, the last time we were there we complained it was too hot and humid. And I'd come back with a specific project in mind.
I'm nursing a weird injury. I guess it's groin pull combined with a hamstring pull. The groin thing has occurred in the past, every now and then. Frankly it's never been a serious concern. The hamstring's a little more serious as I've never done anything with it and it was immediately serious again the next time I stressed it a week later.
We warmed up on some Vnothings and everything felt okay. Not great, but okay. Frankly the only route that interested me in the first set was Slobodan
, a V5, but although the sending train was in motion I felt it would be something I wouldn't mind if my project went early and I wasn't hurting.
It was funny running into some people from Cornwall that the Ottawa guys new and then some people from Montreal that I kind of new by face. Everyone was around Ian's Favorite Problem
, so I was happy to get on Slot Machine
, another V5. It was actually something that Graham and I had looked at last time we were there - but this time it was dry. I still needed to warm up, so we fired up the sending train and bam, it went first try. Technically not a flash because of the attempts earlier in the wet conditions, but it was a great warmup and confidence builder...
Well, Slot Machine
's move pressured my groin a bit - but fortunately it was easy to get off the starting foot quickly.
So, Contact
is a V8 on one of the last boulders at McKenzie Pond. Graham, Dave and I had started working it last time - but it's a lot of contact strength and the moves are slowly sapping your strength every time you don't get it. The less refined your movements are the more the slopey crimps turn into sharp crystals and edges, eager to cut through your skin.
Dave and I worked it while Pat and Chris and Alanna took a look at it and then took a more serious look at Horshack
V7 and some other mossy mess that Chris took a high fall from. (THUMP!)
Dave and I slowly pieced together the sequence, although slightly differently: For me a straight-on, twist-your-feet and slow-your-motion thrust up to the first tiny sloping-crimper/crimping-sloper, for Dave a far drop-knee retard everything up onto that hold. Then I'd pull in my left foot, get my wait underneath my right hand and move up to the next crappy hold. Dave did something similar. Now, both hands on crappy holds, campus up to a not-as-bad sloper that feels like heaven. Get your feet on your starting holds and you're basically done: get both hands on the good final hold and suddenly many footholds are possible because even your feet are pass the worst of it, and you're in green-salad-land, bushes and moss everywhere send-territory.
Dave was done - what a great send - I think he's holding back on us!
For me, no luck. My best attempt had me matching on the second last hold, bumping my right up to the last hold where I believe my left hand blew. The barndoor motion threw me out - I had some recollection of trying to grab the hold again when my left foot blew. Nothing was going to stop this barndoor from opening! Pocket: picked. My next best attempt had me trying to find positions to stop barndoors and ending up trying to use moss as rock.
A couple of more tries, a lot of superficial abrasions, the dropping temperature and long drives for everyone convinced me this little gem would take another fresh day to put down.
BTW, Contact
is rated V8 - I've done one V7 and a couple of V6s, so I'd be very happy to send my hardest problem ever.
Post-Scripture: Injury? What injury?!? Working Contact
I felt nothing. Now, Monday, that was a different story.
About this entry
You"re currently reading "Picked pocket," an entry on a crick in the net
- Published:
- 09.12.06 / 7pm
- Category:
- Gravity
I want to stress to everyone that I have never seen anyone get ripped off by a problem as much as J did!
He had that problem sent, without question, twice. Both times the Boulder Gods just wanted a little more excitement at his expense, producing some of the loudest profanities ever bellowed in the Adirondacks!
This is what makes bouldering fun though. If you sent everything all the time, you'd be looking for another sport.
I can't pretend to understand half of what you wrote, but it sounds like a pretty awesome time despite the bouldering gods being meanies. Is there a translation source where I can look up all the terms that made me wonder if I couldn't read?
http://www.rockclimbing.com/articles/term.php
or
http://en.wikipedia.org/wiki/Glossary_of_climbing_terms
perhaps.
You totally had that problem, J. Next time it's going down.

I'm sorry I missed the show!
This sounds like the type of problem that will get you back to the pond asap. I experienced a similar frustration level on a problem in squamish. I'm convinced this sort of thing will make a person a better climber.
It'll be quite the trophy on your list when it goes down...a nice looking line.
MacKenzie Pond
I like the new layout, btw.
Hmmm...that link didn't work. Oh well...here's the address.
http://www.engsoc.org/~awall/2006sep10mackenzie.htm


| Class | Active | In Progress | Success | Fail | Disabled | Focus | Hover |
|---|---|---|---|---|---|---|---|
| Default | |||||||
| Primary | |||||||
| Primary Gradient | |||||||
| Bordered | |||||||
| Link | |||||||
| Long Text |
| Name | Description |
|---|---|
@Input()
disabled: boolean
|
Whether the component is disabled. |
@Input()
promise: Promise<any>
|
Automatically sets component state to 'in-progress' . Once promise is resolved, component state is updated to reflect success/error state of promise . |
@Input()
state: 'active' | 'in-progress' | 'fail' | 'success'
|
The state of the component. |
@Input()
timeout: number = 3000
|
The time until the component state is updated, in milliseconds. |
@Input()
type: string = 'button'
|
The type of the component. |
| Name | Description |
|---|---|
@Input()
disabled: boolean
|
Whether the component is disabled. |
@Input()
id: string = `input-${id()}`
|
The ID of the component. The 'id()' in the default value is a random, 5-character alphanumeric sequence. |
@Input()
multiple: boolean
|
Whether the component allows multiple file selections for upload. |
@Input()
name: string
|
The name for the component. |
@Input()
options: FileUploaderOptions
|
The upload options for the component. |
@Input()
styleType: FileButtonStyleType = FileButtonStyleType.standard
|
The style type of the component. Either standard or progress . |
@Input()
uploader: FileUploader
|
The uploader instance for the component. |
| Name | Description |
|---|---|
@Output()
afterAddingFile: EventEmitter<{ fileItem: FileItem }>
|
Event emitted when a file has been selected for upload. |
@Output()
beforeUploadItem: EventEmitter<{ fileItem: FileItem }>
|
Event emitted before a file is uploaded. |
@Output()
errorItem: EventEmitter<{ response: string, status: number, headers: any }>
|
Event emitted when an error occurs during file upload. |
@Output()
progressAll: EventEmitter<{ progress: number }>
|
Event emitted when the progress of a file upload changes. |
@Output()
successItem: EventEmitter<{ item: any, response: string, status: number, headers: any }>
|
Event emitted when a file has been successfully uploaded. |


Tily
Overview
Tily renders tiles in a canvas element. It doesn't do lighting or scripting, pathfinding or AI, or anything else that you might normally expect from a game engine. It just renders tiles. You'll have to provide the rest yourself :)
The basic idea is that each tile is a string character. And since it's in a browser, you can use icon fonts.
Here's a quick overview of how it all fits together:
The Starting Point
Tily.Main
is the starting point and the main wrapper for everything. It handles the canvas element and runs the rendering loop. This can all be configured with options, so if you want to do the render loop yourself or handle your own resize events, that's all possible.
This object has a property activeBuffer
that represents the buffer currently being rendered. You can switch between buffers (with or without a fade transition) by calling the activateBuffer()
method.
Buffers
A buffer is a container for tiles. Specifically, a buffer has a z-ordered list of layers, where each layer has various settings like foreground/background colours, font, opacity and also an array of strings for each tile.
Cell-buffers are slightly different. When you create a cell-buffer, you define a cell function which is responsible for generating cells, each of which is a rectangular chunk of tiles. The cell-buffer figures out which cells are currently visible, gets them from the cell function, caches them, then renders them in the correct position. This means you can make infinite-scrolling buffers if you like.
Buffers handle their own camera offset and zoom settings, so you can have different initial settings and constraints for each buffer.
Both kinds of buffer also have a list of active tiles. Active tiles can be used for moving objects, animations, and so on.
Layers
Tile layers are grids of tiles, where each tile is a character or string.
Tile layers have settings for foreground and background colour, font, opacity and clipping (so you can clip the edges of each tile) and an array of strings for each tile. You can set tiles directly or fill a rectangular area with a particular character.
If any tile has an empty string, the tile will be skipped, meaning that the background colour (if set) won't be rendered for that tile. Also, if a tile has a string with length greater than 1 then the characters in the string will be drawn on top of each other.
Active Tiles
Active tiles can be used for any element that you want to move around or animate. Each active tile has its own position and z-index, so you can move them around and layer them between tiles.
Each active tile has a list of layers and each layer has its own list of sub-layers. You can nest layers as deep as you like. Settings like offset, scale and rotation are inherited by sub-layers, so you can set up quite complex transforms and animations.
Active tile layers each have a character or string. If this string has a length greater than 1 then the entire string will be rendered as normal. This is so you can use active tiles to render text.


Spacegrids is an open source library providing a Numpy array with grids, labelled axes and associated grid-related mathematical methods such as regridding and integration. Spacegrids provides an object data model of Netcdf data that ensures consistency between a Numpy data array and its grid under common operations (and so avoiding common pitfalls related to axis interpretation), and much more. It is a write less do more library for everyday use.
The Field, Gr (grid) and Coord objects make everyday use easy:
>>> import spacegrids as sg
>>> D = sg.info(nonick = True)
>>> P = sgPproject(D['my_project'] , nonick = True)
>>> P.load(['temperature','u'])
>>> # obtain the axes objects under their names T,X,Y,Z:
>>> for c in P['some_experiment'].axes:
>>> exec c.name + ' = c' # now we can refer to X,Y
>>> TEMP = P['some_experiment']['temperature']
>>> U = P['some_experiment']['u'] # zonal velocity
>>> TEMP_sliced = TEMP[Y,:50] # slice. Note Y axis object
>>> m_TEMP = TEMP_sliced/(X*Y) # take hor. mean
>>> TEMP_regridded = TEMP.regrid(U.gr) # U grid differs
There is lots of documentation, both in the source code and elsewhere. Other documentation can be found at:
Install spacegrids simply by running (on command line):
pip install spacegrids
On Mac, pip can be installed via “sudo easy_install pip”. On Ubuntu/ Debian, install dependencies via package manager if pip install fails:
apt-get install python-{tk,numpy,matplotlib,scipy}
If you are having issues, please let us know.
The project is licensed under the BSD license.


I trigger a tooltip
national revenue fund
The consolidated account of the national government into which all taxes, fees and charges collected by SARS and departmental revenue must be paid.
Close
Proceed with option 1
Proceed with option 2


Bail application: Maina arrives in court with walking stick
by Agency ReportAbdulrasheed Maina, former Chairman, defunct Pension Reform Task Team, on Monday, arrived at the Federal High Court, Abuja, with the aid of a walking stick.
Maina, who came into Court 6, 2nd Floor of the building, at 9:40 am supported himself with a walking stick.
The ex-pension reform boss, who is standing trial on alleged money laundering charge to the tune of over N2 billion preferred against him by the EFCC, was dressed in a brown caftan with a matching cap.
The News Agency of Nigeria, reports that Justice Abang, on November 21, fixed Monday for hearing on the bail application and for the continuation of his trial.
The judge, who accused the Nigerian Correctional Services of compounding the issue before the court for failure to produce a medical report on the health status of Maina days after the order to the effect was made by the court, ruled that Maina’s trial would be on a day-to-day basis in subsequent proceedings.
NAN reports that the trial of Maina was stalled in the last adjourned date due to his worsening health condition.
The EFCC had on October 25, arraigned Maina alongside his firm, Common Input Property and Investment Ltd, before Justice Abang.
Though he pleaded not guilty to the 12-count charge, his trial has yet to make meaningful progress due to his failing health.
The court is yet to hear Maina’s bail application fixed for today.
(NAN)


At ChainZilla, our formula to boost business has four key ingredients: people, processes, technology, and innovation.For over 2 years, our team has helped projects develop applications, websites, proof-of-concepts, and business-critical software.
Our business is to learn your business, understand the needs and expectations of its users. Each solution we create is made after careful evaluation and knowledge of our detailed discovery process.ChainZilla also offers web and blockchain consulting in Panama.
It allows companies and individuals to launch blockchains, web pages, all kinds of applications effortlessly. Our goal is to become the standard for blockchain implementation, proof of concept and web development in Panama.
Our blockchain consulting service includes networks such as Ethereum, Hyperledger, NEM, Quorum, and Komodo.
The first step is to contact a Chainzilla representative with all the details of your project or idea. Our team of professionals will take your idea and formulate the best action plan to make it happen.
Once we have reviewed the information and confirm that our specialists have all the necessary details, we will create a scope of work, deadlines, and send you an invoice for the total cost.
After the payment verification, we will establish an official deadline for the delivery of your blockchain, application, proof of concept, and web services. Once delivered, our team will guide you through the process of testing your new application. If your project requires continuous consulting or development services, we can offer customized packages.
Finally, after your package is delivered, you are ready to launch your idea to the market!
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Tools for downloading hourly averages, daily maximums and minimums from each of the
pollution, wind, and temperature measuring stations or geographic zones in the Mexico City
metro area. The package also includes the locations of each of the stations and zones. See
<http://aire.cdmx.gob.mx/> for more information.
| Version: |
0.8.0 |
| Depends: |
R (≥ 3.0.2) |
| Imports: |
lubridate, dplyr, rvest, tidyr, stringr, xml2, httr, readr, sp, progress, readxl |
| Suggests: |
knitr, rmarkdown, testthat, ggplot2, ggseas, mapproj, selectr, covr, ggmap |
| Published: |
2018-10-30 |
| Author: |
Diego Valle-Jones [aut, cre] |
| Maintainer: |
Diego Valle-Jones <diego at diegovalle.net> |
| BugReports: |
https://github.com/diegovalle/aire.zmvm/issues |
| License: |
BSD_3_clause + file LICENSE |
| URL: |
https://hoyodesmog.diegovalle.net/aire.zmvm/,
https://github.com/diegovalle/aire.zmvm |
| NeedsCompilation: |
no |
| Materials: |
NEWS |
| CRAN checks: |
aire.zmvm results |


---
layout: layout
title: "About"
---
{{ site.name }}
<[>Ruby Off Rails is dedicated to accelerating the mastering of Ruby and
increasing developer happiness everywhere.
There are two distinct sets of programmers:
People who learn Ruby have an easier time understanding Rails, gems, and what magic voodoo is going on. And most importantly, they can cast wicked voodoo themselves.
You can learn more about RubyOffRails at https://rubyoffrails.com/


- Register
- Assessment
- Override
- Interview
- Enrolment
Client: Soban Kahn
Register
| Visa grant number |<PHONE_NUMBER>234 |
|---|---|
| Visa subclass | 136 |
| 2nd VAC | Paid |
| Visa commencement date | 5 January 2018 |
| Date of birth | 10 Jan 1978 |
| Gender | Male |
| Country of birth | Afghanistan |
| Language | Farsi |
| Principal applicant | Yes |
0
days remaining for registration
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days remaining to enrol
05 Jan 2019
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days to entitlement end
04 Jan 2023


This folder includes third-party libraries that are used by the AAAToken. All these libraries are using licenses that are compatible to the MIT license used by Yii. This means you can safely use AAAToken for whatever purpose, provided you comply to the MIT license. Please refer to the detailed license information as shown below:
| Library Name | License | Related AAAToken Component |
|---|---|---|
| truffle | MIT | (1)Truffle functionalities: e.g. debug migrate test;(2)contracts/Migrations.sol |
| zeppelin-solidity | MIT | the contracts under node_modules/zeppelin-solidity |


Black Friday UK: The Best Mobile Phone and Broadband Deals
The best deals from TalkTalk, iD Mobile, Plusnet, Vodafone, BT, Virgin Media, and more.
by Robert AndersonWe review products independently, but we may earn affiliate commissions from buying links on this page. Terms of use.
Whether you're looking for a free gift or lower monthly payments, Black Friday is a good opportunity to grab a new contract.
Although it's not a traditionally big event for broadband and mobile providers, many still like to join in and throw around a few good offers come November.
Broadband networks are likely to offer discounted monthly prices, with the likes of Virgin Media and Sky pushing TV and broadband packages. Mobile providers will be vying for anyone looking to upgrade, or users who want the latest smartphone as soon as possible.
SEE ALSO: Black Friday UK: The Best Gaming Deals
Deals have started to trickle through, and this page will be continuously updated throughout Black Friday, and on the big day itself. For now, we've lined up all the information you're going to need going into the shopping event, including all the best deals going at the moment.
Deals of the Week
Mobile Phone Contracts
- iPhone 11 with Apple AirPods: 60GB data, £54/month, £79.99 upfront
- Galaxy S10: 45GB data, £39.99/month, £99 upfront
- Galaxy S10e: 30GB data, £33/month, £79.99 upfront
- Pixel 4: 30GB, £44/month, £49 upfront
Broadband Packages
- Virgin Media Bigger Bundle: £45/month, 200Mbps, £35 upfront
- Virgin Media Ultimate Oomph Bundle: £75/month, 500Mbps, £35 upfront
- Sky Mega Bundle: £59.50/month, £20 upfront
- Vodafone Superfast Fibre: £28/month, 63Mbps, FREE Google Nest Hub Max
- TalkTalk Unlimited Superfast Fibre: £24.95/month, 67Mbps, Fixed Price
Where to shop on Black Friday
Black Friday is on November 29 this year, but you should expect plenty of deals in the build up to the event as well.
We recommend familiarising yourself with what deals are running at the moment, as this will make it easier to pick out the very best deals during November and Black Friday.
Big names such as BT and Virgin Media are likely to post offers on broadband packages, while the likes of EE, O2, and Vodafone could have some interesting mobile contracts up for grabs.
Black Friday 2019:
- The Best Black Friday Deals: PCMag Main Hub
- Currys PC World Black Friday Deals 2019
- The Best Amazon Black Friday Deals in the UK
Carphone Warehouse ran its very own Black Tag Event last year, and we fully expect the retailer to launch a similar event in the coming weeks. This sale saw a number of pay monthly and SIM-only deals up for grabs.
If you want to be kept up to date, make sure to bookmark our relevant Black Friday pages so you'll never have to worry about missing out on a great deal.
Best Broadband Deals
Broadband contracts can be found at incredibly cheap prices in 2019, and you can often pay less than £20 a month for a normal broadband connection. This will be enough for a standard ADSL connection, but at an average of 11Mbps, this isn't very fast by modern standards.
Still, if you don't want to pay too much, and you're not using many products requiring Wi-Fi in your home, there could be some great deals out there this Black Friday at similar prices.
Until then, take a look at some of the better deals out there at the moment, as this can help with your decision making during the Black Friday sales.
- Post Office: £15.90/month, 11Mbps, FREE upfront
- NOW Broadband: £18/month, 11Mbps, FREE upfront, Anytime Calls
- John Lewis Unlimited: £20/month, 10Mbps, FREE upfront, £40 Gift Card
Best Superfast Fibre Deals
Superfast fibre is currently the most popular form of broadband on the market. Boasting speeds of 36Mbps and up, these are great for larger homes that use a variety of different devices at once.
There is plenty of choice at the moment as well, with the UK's broadband network constantly improving and thriving in many areas. Some providers such as Virgin or Hyperoptic can be geographically restricted, so you won't always be able to get coverage, but most areas can get some form of superfast broadband at the moment.
The government is promising a heavy expansion of the broadband network over the next few years, but here's what you can pick up right now.
- Plusnet: £26/month, 66Mbps, FREE upfront, £75 cashback
- Sky Superfast Broadband: £29/month, 59Mbps, £19.95 upfront
- BT Superfast Fibre 2: £39.99/month, 67Mbps, £120 BT Reward Card
- John Lewis Unlimited Fibre: £24/month, 36Mbps, FREE Google Nest Hub
TV and Broadband Bundle Deals
Providers such as Virgin Media and Sky love to combine TV and broadband deals in the same bundle. These deals often boast better prices than buying separately, and do make things a lot simpler when you need to consult with your provider or negotiate a new deal.
Virgin Media is a big advocate for free gifts with its TV and broadband packages, so we recommend waiting it out until you can get some kind of free addition to your package. Right now you can pick up a whole year of Amazon Prime with each of its Big TV packages. These also include your choice of Sky Sports and BT Sport depending on how much you want to pay.
- Virgin TV Bundle: £38/month, 108Mbps, £35 upfront, free Amazon Prime
- Sky Black Friday Mega Bundle: £59.50 p/m, £20 upfront, includes Sky Sports
Best Mobile Phone Deals
Mobile phone deals will include monthly contracts, Pay As You Go SIM cards, and everything in between.
Recent data suggests more people are opting to keep their phones rather than upgrade at the moment, with a majority of iPhone users not interested in upgrading on the typical two year cycle. Instead, customers are opting to keep their current device for an average of three years or more before investing in another model.
Still, that isn't going to stop retailers pushing out even more deals in an attempt to entice you into a new contract. To assist with your decision making, we will be suggesting the very best contracts through to the Black Friday sale.
What to expect on Black Friday
Outside of Black Friday, providers such as Vodafone and Virgin Media have offered incentives such as free 4K TVs or Amazon Echo speakers. Right now, Virgin is offering a whole month of Amazon Prime in its TV and broadband bundles. This ends on November 13, but similar deals could appear closer to Black Friday and Cyber Monday.
For mobiles, the recent launch of the iPhone 11 will continue to grab a lot of attention, while retailers will continue to drop monthly prices on the Galaxy S10 series as we gear up for an updated device in 2020.
5G could be a big topic of discussion during the sales, with most UK providers bidding to have some 5G coverage by the end of 2019, this could be the perfect opportunity to get a few more early adopters on board for the advanced networks rolling out across the UK. This means we could see some deals on 5G phones from the likes of Samsung, Huawei, OnePlus, and more.
Three is pledging to build the UK's fastest 5G network, effectively taking away EE's crown as the fastest 4G network. Unlike EE, Three is also promising no prise rises on its SIM cards and applicable contracts. That means if your phone is 5G ready, your Three SIM card could be as well. This is vastly different to EE who offer premium 5G contracts at an increased cost in comparison to the regular 4G SIM cards.
Bookmark This Page
Black Friday can be unpredictable, so it's always worth bookmarking relevant PCMag articles to ensure you don't miss out on any top deals over the winter sale season.
- Like our Facebook or Follow our Twitter
- Black Friday UK: Laptops, TVs, Gaming, and Tech
- Black Friday 2019: Amazon
- Black Friday UK: Headphones
- Black Friday UK: Gaming
- Black Friday UK: VPN
- Black Friday UK: 4K TVs
Follow either of our social pages (Facebook / Twitter) to get a comprehensive list of deals released by retailers. The best deals will always go up on this page first.


Contents
class CircleGesture
The CircleGesture classes represents a circular finger movement.
A circle movement is recognized when the tip of a finger draws a circle within the Leap field of view.
<img src="images/Leap_Gesture_Circle.png"/>
Important: To use circle gestures in your application, you must enable recognition of the circle gesture. You can enable recognition when you create the Leap Controller or start the Leap.loop().
TODO
Circle gestures are continuous. The CircleGesture objects for the gesture have three possible states:
- start -- The circle gesture has just started. The movement has progressed far enough for the recognizer to classify it as a circle.
- update -- The circle gesture is continuing.
- stop -- The circle gesture is finished.
Constructor Top
| CircleGesture () |
Properties Top
| Vector | center | ||
| Vector | normal | ||
| Number | progress | ||
| Number | radius |
Constructor details
Top
gesture.js at line 149
CircleGesture
()
Constructs a new CircleGesture object.
An uninitialized CircleGesture object is considered invalid. Get valid instances
of the CircleGesture class from a Frame object.
Constructs a new CircleGesture object.
An uninitialized CircleGesture object is considered invalid. Get valid instances of the CircleGesture class from a Frame object.
Properties Detail Top
gesture.js at line 179
public
Vector
center
The center point of the circle within the Leap frame of reference.
gesture.js at line 186
public
Vector
normal
The normal vector for the circle being traced.
If you draw the circle clockwise, the normal vector points in the same general direction as the pointable object drawing the circle. If you draw the circle counterclockwise, the normal points back toward the pointable. If the angle between the normal and the pointable object drawing the circle is less than 90 degrees, then the circle is clockwise.
var clockwiseness; if (circle.pointable.direction.angleTo(circle.normal) <= PI/4) { clockwiseness = "clockwise"; } else { clockwiseness = "counterclockwise"; }
gesture.js at line 209
public
Number
progress
The number of times the finger tip has traversed the circle.
Progress is reported as a positive number of the number. For example, a progress value of .5 indicates that the finger has gone halfway around, while a value of 3 indicates that the finger has gone around the the circle three times.
Progress starts where the circle gesture began. Since the circle must be partially formed before the Leap can recognize it, progress will be greater than zero when a circle gesture first appears in the frame.
gesture.js at line 226
public
Number
radius
The radius of the circle in mm.


--- layout: documentation title: ActivityType ---
| Field Name | Type | Description |
|---|---|---|
| Date_Time1..1 | DateTimeWithPrecisionType |
The Date_Time field specifies the date and time at which the activity occured. In order to avoid ambiguity, it is strongly suggest that all timestamps include a specification of the timezone if it is known. |
| Description0..1 | StructuredTextType |
The Description field provides a description of the activity. |


HOP OR DROP - FAQs"Ride-sharing is simple as black and white."
HOP OR DROP is a simple, real-time yet powerful ride-sharing(carpooling) mobile application.
It connects you to your network of people when traveling to your destination.
When you launch the app, there are two options you can choose from:- HOP - Request other users to pick you up for a ride to your destination DROP - Pickup and drop a user who has requested for a ride
We are a world apart from other apps, for instance :-
Simple and to the point. No complicated steps, no annoying forms.
Option to ride with only your own people from your social networks like Facebook, etc
Real time requests - Tap and get a ride
Safety features like tracking and SOS included
No sharing of mobile numbers or other personal details
Women can share with women travelers
There is more so kindly install the application and see it yourself.
If you have a vehicle and you are willing to offer drops to other users, you can define your regular fixed "Paths". Example, your "Path" to work or College.
Once you define your "Path", the application will optimize and match other users' HOP requests to your PATH.
We do not charge our users. The app is free to use.
We also encourage our users to offer rides for free or a very minimal amount which covers their fuel costs. This amount can be transacted in cash by the travelers.
It is advisable to chat with the travelers (using our inbuilt chat feature) before you board the vehicle, and clarify if any amount will be charged(for splitting the fuel cost etc).
Our goal is to provide the safest platform for ride-sharing for our users.
Women can ride with women travelers only
We provide "Tracking" feature where you can send your trip's changing location updates to your family or friends in real time.
We also have an emergency SOS feature which will send your location updates to your emergency contacts.
But the truth is nothing can be completely safe in this universe. Be smart and use your common sense when sharing a ride with anyone.
We recommend you to read our terms including the section on safety.
We do not share your details like phone number or age with the co-passengers.
To communicate with co-passengers, we provide an inbuilt chat feature.
We recommend you read our policies for any more information.
If you have any more questions please drop an email to contact@hopordrop.com


Emacs provides an extremely comprehensive set of text editing features. These standard features will provide most novice Emacs users with all the editing capability they require. When a new user has had some experience with Emacs, they will often want to change the way that Emacs does certain things, or will want features that are not built in to the standard Emacs. The great thing about Emacs is that you can customise the manner in which standard features function or appear, or you can create new features that do not exist in the standard Emacs.
Simple Emacs extensions can be created using macros. These are key sequences remembered by Emacs which can be replayed at any time during the editing session. These so-called keyboard macros can be saved in a buffer and stored in a file, so you can save macro definitions and reload them in a subsequent editing session. Macros are described in detail in Macros on page 7.
Macros do not provide the generality required to perform complex operations. To create complex Emacs extensions, you must write programs in the Emacs programming language Mock Lisp (MLisp). As the name suggests, MLisp is a dialect of the Lisp programming language. The MLisp language itself is described in detail in Mock Lisp on page 9. Emacs provides a complete MLisp program development environment to aid programmers developing MLisp code. This environment includes debugging, online documentation, database access and process control facilities. These extension facilities are described in detail in Extension Facilities on page 25.
It is also possible for external applications written in other programming languages to make use of Emacs' powerful editing facilities, and for Emacs to execute code in executable images outside Emacs itself. These advanced facilities are described in Programming Emacs From Other Languages on page 35.


Manager at A+ Coffee. Specializes in latte and tea.
Supervisor at A+ Coffee. Director of health and dietary goals.
Manager at A+ Coffee. Specializes in vegan/vegetarian pastries and bubble tea.


Photoshop Tips & Tricks
Welcome!
Girl Develop It is here to provide affordable and accessible programs to learn software through mentorship and hands-on instruction.
Some "rules"
- We are here for you!
- Every question is important
- Help each other
- Have fun
Well, hello there!
I'm happy to have you here.
Let's take a few minutes and get to know each other.
- Who are you?
- What do you hope to get out of the class?
- If you could only eat one food for the rest of your life, what would it be (ignoring concerns about nutritional balance)?
Topics for Today
- Why Photoshop, anyway?
- Workspaces, units and tools for web
- Starting from "scratch"
- Working with existing files
- Slicing, saving and optimizing FTW!
What to expect
- This is a survey of a very complex, multi-use program
- I hope it'll give you a better sense of the features and applications for web, specifically
- I don't know everything, and neither will you
- Have fun! Bang around and mess with features! Ask questions!
Why Photoshop?
Raster vs. Vector
Raster:
- Dot-based
- Dots = pixels (sometimes)
- Cannot resize without quality loss
- GIF, JPG, PNG
- Photoshop
Vector:
- Math-based (!)
- Uses geometry to create graphics (!)
- Infinitely resize while maintaining quality
- SVG
- Illustrator
Workspaces, units & tools
New Files
Preferences
Under the Photoshop menu.
- Units & Rulers
- Guides & Grid
Workspaces
are...
Saved arrangements of:
- tools
- tool panels
- keyboard shortcuts
- menus
Roll your own!
(In the Window menu)
might include...
- Type
- Character panel
- Paragraph panel
- Layers panel
- Slice
- Select
- Eyedropper
Creating and working with actual FILES!
Practice File
Open up site-home.psd in the example files
Organization
- Name things clearly
- Group and group some more
- Repeat yourself
- Use your guides
Common Tasks
- Editing images
- Replacing images (clipping masks, copying styles)
- Copying groups (button colors, grouping, order)
- Layer styles more generally
Slicing, saving and optimizing
- Maintaining key file information
- Whole pixels, pls
- Web fonts, pls
- Separate font styles, pls
- Layer comps and other visual tricks
- Slicing and saving for the web
- Optimizing images & retina considerations
Feedback Me!
Please visit
http://bit.ly/gdi-photoshop
to submit your feedback about this class. It's anonymous and I really really really appreciate it.


DCterms XML Schema
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Created 2008-02-11
Created by
Tim Cole<EMAIL_ADDRESS>Tom Habing<EMAIL_ADDRESS>Jane Hunter<EMAIL_ADDRESS>Pete Johnston (p.johnston@ukoln.ac.uk),
Carl Lagoze<EMAIL_ADDRESS>This schema declares XML elements for the DC elements and
DC element refinements from the http://purl.org/dc/terms/ namespace.
It reuses the complexType dc:SimpleLiteral, imported from the dc.xsd
schema, which permits simple element content, and makes the xml:lang
attribute available.
This complexType permits the derivation of other complexTypes
which would permit child elements.
XML elements corresponding to DC elements are declared as substitutable for the abstract element dc:any, and
XML elements corresponding to DC element refinements are defined as substitutable for the base elements
which they refine.
This means that the default type for all XML elements (i.e. corresponding to all DC elements and
element refinements) is dc:SimpleLiteral.
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values to an appropriates syntax or format using data typing,
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Also, note that one shortcoming of this approach is that any type can be
applied to any of the elements or refinements. There is no convenient way
to restrict types to specific elements using this approach.
Changes in 2008-02-11 version:
Add element declarations corresponding to 15 new dcterms URIs, and amend use of substitutionGroups.
Add compexType definitions corresponding to ISO639-3, RFC4646. |


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NOTE: There is new mesh deformation input in CFL3D version 6.4 and later that was not required in earlier versions of the code. For that reason, input files from earlier versions for cases that require mesh deformation will not work in CFL3D version 6.4 or later.
It is recommended that the user refer to the CFL3D Tutorial page for additional information on mesh deformation capabilities.
Interested users are also referred to the paper: "Finite Macro-Element Mesh Deformation in a Structured Multi-Block Navier-Stokes Code" NASA/TM-2005-213789... PDF file (2.6 MB)
CONTENTS
The Version 5 release contained the ability to move meshes in a rigid fashion, via translation and rotation. Version 6 extends this capability to include meshes that deform in response to one or more solid surfaces undergoing translation and rotation. Both user prescribed surface rotation and translation and surface motion due to the response of a flexible structure can be performed. In the former case, the user can specify rigid translation or rotation (either sinusoidal or constant rate) of specified surfaces. Alternately the user may specify prescribed modal motion of part or all surfaces. In the latter case, linear structural model parameters are input to allow time-dependent, coupled fluid-structure simulations. The equations of structural dynamics must be diagonalized. The surface motion in this case is governed by mode shapes input by the user.
Version 6.4 and later includes many bug fixes in the mesh motion and aeroelastic modules as well as many enhancements to the mesh deformation. Enhancements include allowance for more complex combinations of solid surface segments, volume transfinite interpolation (TFI) of sub-grid based sub-blocks rather than volume TFI of the entire block. This later enhancement makes the mesh deformation more robust for more complex grid motion. There is now a 1-1 blocking coincident point check that ensures that 1-1 blocking boundaries remain coincident as the overall mesh deforms. There are also several new automated ways in which control points (or sub-grid points) can be generated. One of these makes much more robust a similar option for automatic skip value generation in CFL3D v6.3 and earlier. The other allows the automatic creation of arbitrary control points based on index location that produces the minimum number of control points allowable. There are also several ways of deforming the mesh (or rather the control points). One uses an exponential decay method. This is similar to that in versions 6.3 and earlier. This method is retained because it is fast and for small motion, quite robust. The second way of deforming the mesh is by using the Finite-Macro Element method. (See Bartels, R. E., "Finite Macro-Element Mesh Deformation in a Structured Multi-Block Navier-Stokes Code," NASA/TM-2005-213789, July 2005). This method of moving control points uses a finite element solution with fictitous material properties.The following page describes the mesh deformation schemes within the code and their use in a stand-alone fashion, without aeroelastic coupling. The aeroelastic aspects are discussed under Aeroelasticity.
OVERVIEW OF MESH MOTION IN CFL3D VERSION 6.4 and later
The mesh is deformed using a two step method. The first step moves control points, also called sub-grid or node points. This first step can be performed by simply using an exponential decay function that transmits surface motion into the flow field in an exponentially decaying manner via control points. This approach is computationally fast, and robust for small motion. It does not however retain grid orthogonality as a surface rotates. An alternative way this first step can be performed is using the Finite Macro-Element method. In this approach, sub-grid points are the node points of a finite element set. This set of points are solved using a fictitious material property that produces very stiff (infact essentially rigid) material near a moving surface and relatively plyable material away from a surface. This approach is more computationally intensive, but produces relatively orthogonal grids as a surface rotates. The second step in mesh deformation is composed of line transfinite interpolation between sub-grid points, surface TFI of sub-grid faces composed of four adjacent control points and volume TFI of sub-blocks composed of eight adjacent control points. The end result of this final step is the movement of all mesh points in the grid. For more detail on the mesh deformation schemes, input parameters, tips on usage and examples see Bartels, R. E., Rumsey, C. L., Biedron, R. T., "User's Guide for CFL3D v6.4 - Course Notes," to be released as a TM. See CFL3D Tutorial page.
The use of a "sub-grid" is the key to a relatively painless multiblock mesh deformation capability. The original idea of using a sub-grid set of points is due to Hartwich, P. M. and Agrawal, S., "Method for Perturbing Patched Grids in Aeroelastic And Design Optimization Applications," AIAA-97-2038-CP, 1997. The use of sub-grid points in CFL3D version 6.4 and later starts from the concept of master surface point and slave control point. As discussed in that publication flow field control point motion is tied to the motion of the nearest surface point. This is the extent to which the current mesh motion follows the Hartwich, Agrawal paper. The current exponential decay function is defined differently than that by Hartwich-Agrawal. There is also a Finite Macro-Element method by which sub-grid points can be moved. These will be discussed in another section.
The control or node points are a sub-grid of the entire mesh. For multiple-block grids, each block has its own control points. There are several ways control points can be generated.
OPTION 1 for creating control points. The preferred approach is to have the code automatically generate the minimum number of control points. For this option set nskip = 0 and isktyp = -2 or 2. For example, the input
moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -2 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
uses the Exponential Decay Method (isktyp = -2 or -1) with this option for creating control points. On the otherhand, the input
moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 2 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
uses the Finite Macro-Element Method (isktyp = 2 or 1) with this option for creating control points. This will result in the minimum number of control points possible (at non-constant intervals) consistent with placing control points at each boundary segment and 1-1 blocking segment extremity. In this case, the code generates the indices of all control points rather than interval skip values. The values of control point indices it calculates will be found in the 'cfl3d.out' section that reflects input.
This method works well in most cases. In a few cases in which the Finite Macro-Element Method is used, it can create macro-elements that are not well defined. (i.e. elements with negative volumes) This can be fixed by either using Option 2 for automatically creating control points by using skip values or by customizing control points by using Option 4. This last approach can be easily done by using the keyword 'meshdef 1'. When this keyword is used, the automatically generated control points are output into the file 'meshdef.inp'. The data in the file 'meshdef.inp' can be pasted into the cfl3d input, and index locations added as necessary to better define macro-elements. (This is essentially Option 4 for creating control points) It is recommended that the user refer to the 'User's Guide for CFL3D Version 6.4 - Course Notes', specifically Example 2 in the 'Deforming Mesh' section. See CFL3D Tutorial page for specific input parameters and tips on using this option. There are other very powerful features available with this option and the other options such as added customization, code operation of mesh deformation without the flow solver (for mesh motion debugging) that allow for very efficient flow field computations with deforming mesh.
OPTION 2 for creating control points. Another way to create control points is to have the code generate skip values to create control points at constant intervals throughout each block. In this case index skip values iskip, jskip and kskip are generated by the code for the i, j and k directions. For code generated skip values set nskip = 0 and isktyp = -1 or 1. For example, the input
moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
uses the Finite Macro-Element Method (isktyp = 2 or 1) with this option for creating skip values.
OPTION 3 for creating control points. If the user is intent upon inputing skip values, set nskip = ngrid and isktyp = -1 or 1. It is not possible to make specific instructions about the required value of the skip parameters, owing to the many possible configurations and layouts of grid blocks. The all important rule is to remember that the skip values chosen must result in control points at all boundary condition segment and 1-1 blocking segment extremities and all block boundaries. The easiest way to input your own skip values is to first use Option 2 for creating control points and pasting the output skip values into the input file and customizing.
Several simple examples are given below (under "Skip-value examples") to help illustrate the concepts.  See CFL3D Tutorial page for more specific details on how to create input for this option.
OPTION 4 for creating control points. The final way that control points can be input is in which the user inputs index locations of control points. For this option set nskip = ngrid and isktyp = -2 or 2. This is a very powerful option and is useful for customizing the control points to a specific problem. It can be used to customize the index locations of control points already generated by the code using one of the options discussed above. The user is very strongly urged to consult the 'User's Guide for CFL3D Version 6.4 - Course Notes' on 'Surface Motion - Deforming Mesh' (CFL3D Tutorial ) for short cuts and tips for customizing control point locations that can create very robust mesh motion with a fairly small number of control points. The following is an example of user input of control points:
MOVING GRID DATA - DATA FOR FIELD/MULTIBLOCK MESH MOVEMENT NSKIP ISKTYP BETA1 ALPHA1 BETA2 ALPHA2 ISPRNIT 2 -2 1.000 0.900 1.000 0.050 2 GRID ISKIP JSKIP KSKIP GRID NIND NJND NKND 1 2 18 2 ************************** I NODE INDICES **************************** 1 2 ************************** J NODE INDICES **************************** 1 49 50 103 137 173 223 273 297 317 373 423 473 543 609 696 697 745 ************************** K NODE INDICES **************************** 1 57 GRID NIND NJND NKND 2 2 11 2 ************************** I NODE INDICES **************************** 1 2 ************************** J NODE INDICES **************************** 1 49 50 137 145 281 325 461 548 549 597 ************************** K NODE INDICES **************************** 1 89 MOVING GRID DATA - MULTI-MOTION COUPLING NCOUPL 0 SLAVE MASTER XORIG YORIG ZORIG
The input case above has 2 blocks. (nskip = 2) The Exponential Decay Method has been selected. (isktyp = -2) Note that up to 10 indices per line are allowed (500 total). The first and last i, j, k index correspond to the first and last block index.
EXPONENTIAL DECAY METHOD IN CFL3D VERSION 6.4 and later
(For this option the input parameter isktyp must be set to -1 or -2)
The motion of the points in the sub-grid are "slaved" to the motion of the closest solid surface control point. Let (xci,yci, zci) be the coordinates of the ith sub-grid point, and let (xsj,ysj,zsj) be the nearest surface control point. The distance |drij| from the nearest surface control point to the ith sub-grid point is determined at each time step according to:
Each point in the sub-grid is moved to its new position at tn+1 from its old position at tn according to
Similar expressions are used for for ycin+1 and zcin+1. The damping function Dij is given by:
with
Beta2 is a user-specified parameter, typically ranging from 1 to 10 that controls the rate of decay outside the inner region controlled by alpha2. Alpha2 is also a user specified parameter, typically 0.005 to 0.05. Within the region alpha2 |dr|max the surface motion is transmitted to control points unabated. These two parameters control the rate of decay of motion away from moving surfaces. Too rapid a rate of decay (beta2 too large, alpha2 too small) results in the possibility of surface points moving through nearby control points. Too low a rate of decay (beta2 too small, alpha2 too large) results in the possibility of surface deformation being transmitted too far into the flow field with possible penetration of opposing surfaces.
Once the delta displacements for the sub-grid points are determined from Eq. 1, arclength based TFI is used to interpolate these delta displacements along lines connecting the corners of the sub-grids. The faces of the sub-grids are then filled in via arclength based TFI, and finally the delta displacements interior to the sub-grids are determined using arclength based TFI between sub-grid faces.
(For this option the input parameter isktyp must be set to 1 or 2)
For more information users are referred to the paper: "Finite Macro-Element Mesh Deformation in a Structured Multi-Block Navier-Stokes Code" NASA/TM-2005-213789... PDF file (2.6 MB)
SAMPLE INPUT AND PARAMETER DEFINITIONS
Notes:
moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
This is the default for no coupling of rigid and deforming mesh motions
Example 1: Single-zone, 2D grid with one moving surface, mesh deformation only (iunst=2):
moving grid data - deforming surface (forced motion): ndefrm 1 lref 1.0000 grid idefrm rfreq u/omegax v/omegay w/omegaz xorig yorig zorig 1 2 0.0500 0.0000 10.0000 0.0000 0.2500 0.0000 0.0000 grid icsi icsf jcsi jcsf kcsi kcsf 1 1 49 25 49 1 1 moving grid data - aeroelastic surface (aeroelastic motion): naesrf 0 iaesrf ngrid grefl uinf qinf nmodes iskyhook freq gmass damp x0(2n-1) x0(2n) gf0(2n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 1 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip 1 1 4 48 moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
Note that there are four sections to the deforming mesh input: 1) deforming surface (forced motion), 2) aeroelastic surface (aeroelastic motion), 3) data for field/multiblock mesh movement, and 4) multi-motion coupling. Sections 3 and 4 are applicable (and needed) whether the mesh deformation occurs via forced motion or aeroelastic motion. Section 1 is analogous to the forced translation and rotation sections for rigid meshes, except that here one section handles both rotation and translation.
For any problem in which the aeroelastic option is not used (which is the focus of this section), the aeroelastic input section should appear as shown above - the only numerical value which should appear is the value of naesrf, the number of aeroelastic surfaces - zero.
The following definitions apply:
1) DEFORMING SURFACE SECTION
abs(ndefrm) sets of the parameters grid, idefrm, freq, u/omegax, ...zorig must appear; if ndefrm = -1, then the input value of grid serves merely as a placeholder; and any value may be used, including zero, while the values input for the remaining parameters are applied to all solid surfaces:
abs(ndefrm) sets of the parameters grid, icsi, icsf, jcsi, jscf, kcsi, kcsf must appear; if ndefrm = -1, then the input values serve merely as placeholders, and any value may be used, including zero:
2) AEROELASTIC SURFACE SECTION
3) FIELD/MULTIBLOCK MESH MOVEMENT SECTION
4) MULTI-MOTION COUPLING SECTION
Example 2: Single-zone, 2D grid with one moving surface, compound mesh deformation (rotation PLUS translation, iunst=2):
Because two modes of deforming mesh motion are used simultaneously, the data under "multi-motion coupling" must be set. In this case the slave grid and master grid are identical.
note: examples 2-4 result in identical motion of the airfoil, but the resulting off-surface mesh motions are quite different
moving grid data - deforming surface (forced motion) ndefrm 2 lref 1.0 grid idefrm rfreqi omegax omegay omegaz xorig yorig zorig 1 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 1 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 1 1 2 41 217 1 1 1 1 2 41 217 1 1 moving grid data - aeroelastic surface (aeroelastic motion) naesrf 0 iaesrf ngrid grefl uinf qinf nmodes freq gmass damp x0(2*n-1) x0(2*n) gf0(2*n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - skip data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 1 slave master xorig yorig zorig 1 1 1. 0. 0.
Example 3: Single-zone, 2D grid with one moving surface, mesh deformation (rotation about x=1.0) PLUS rigid mesh translation (iunst=3):
Because rigid and deforming mesh motion are used simultaneously, the data under "multi-motion coupling" must be set. In this case the slave grid and master grid are identical.
note: examples 2-4 result in identical motion of the airfoil, but the resulting off-surface mesh motions are quite different
moving grid data - translation ntrans 1 lref 1.0000 grid itrans rfreq xmag ymag zmag 1 2 0.05000 0.00000 0.000 0.10000 grid dxmax dymax dzmax 1 0.0000 0.0000 0.0000 moving grid data - rotation nrotat 0 lref grid irotat rfreq thxmag thymag thzmag xorig yorig zorig grid thxmax thymax thzmax moving grid data - deforming surface (forced motion) ndefrm 1 lref 1.0 grid idefrm rfreqi omegax omegay omegaz xorig yorig zorig 1 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 1 1 2 41 217 1 1 moving grid data - aeroelastic surface (aeroelastic motion) naesrf 0 iaesrf ngrid grefl uinf qinf nmodes freq gmass damp x0(2*n-1) x0(2*n) gf0(2*n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - skip data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 1 slave master xorig yorig zorig 1 1 1. 0. 0.
Example 4: Single-zone, 2D grid with one moving surface, mesh deformation (translation) PLUS rigid mesh rotation about x=1.0 (iunst=3):
Because rigid and deforming mesh motion are used simultaneously, the data under "multi-motion coupling" must be set. In this case the slave grid and master grid are identical.
note: examples 2-4 result in identical motion of the airfoil, but the resulting off-surface mesh motions are quite different
moving grid data - translation ntrans 0 lref grid itrans rfreq xmag ymag zmag grid dxmax dymax dzmax moving grid data - rotation nrotat 1 lref 1.0000 grid irotat rfreq thxmag thymag thzmag xorig yorig zorig 1 2 0.05000 0.00000 10.00000 0.00000 1.0000 0.0000 0.0000 grid thxmax thymax thzmax 1 0.0000 0.0000 0.0000 moving grid data - deforming surface (forced motion) ndefrm 1 lref 1.0 grid idefrm rfreqi omegax omegay omegaz xorig yorig zorig 1 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 1 1 2 41 217 1 1 moving grid data - aeroelastic surface (aeroelastic motion) naesrf 0 iaesrf ngrid grefl uinf qinf nmodes freq gmass damp x0(2*n-1) x0(2*n) gf0(2*n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - skip data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 1 slave master xorig yorig zorig 1 1 1. 0. 0.
Example 5: 16-zone, 2D grid; only zones 10-15 have rotating solid surfaces; no input shortcuts are used; mesh deformation only (iunst=2):
moving grid data - deforming surface (forced motion): ndefrm 6 lref 1.0 grid idefrm rfreq u/omegax v/omegay w/omegaz xorig yorig zorig 10 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 11 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 12 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 13 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 14 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 15 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 10 1 2 1 25 1 1 11 1 2 1 33 1 1 12 1 2 1 33 1 1 13 1 2 1 33 1 1 14 1 2 1 33 1 1 15 1 2 9 33 1 1 moving grid data - aeroelastic surface (aeroelastic motion): naesrf 0 iaesrf ngrid grefl uinf qinf nmodes iskyhook freq gmass damp x0(2n-1) x0(2n) gf0(2n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 16 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip 1 1 32 48 2 1 8 48 3 1 32 48 4 1 32 48 5 1 32 48 6 1 32 48 7 1 8 48 8 1 32 48 9 1 32 48 10 1 8 48 11 1 32 48 12 1 32 48 13 1 32 48 14 1 32 48 15 1 8 48 16 1 32 48 moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
Example 6: The same 16-zone, 2D grid as example 5, but using input shortcuts:
moving grid data - deforming surface (forced motion): ndefrm -1 lref 1.0 grid idefrm rfreq u/omegax v/omegay w/omegaz xorig yorig zorig 0 2 0.05 0.0 10.000 0.0 0.25 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 0 0 0 0 0 0 0 moving grid data - aeroelastic surface (aeroelastic motion): naesrf 0 iaesrf ngrid grefl uinf qinf nmodes iskyhook freq gmass damp x0(2n-1) x0(2n) gf0(2n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 0 slave master xorig yorig zorig
Example 7: 16-zone, 2D grid; zones 10-15 have rotating PLUS translating solid surfaces (iunst=2):
In this case of dual-mode mesh deformation, it is sufficient to couple the motion of all blocks to the motion of the first block with a deforming surface segment.
moving grid data - deforming surface (forced motion) ndefrm 12 lref 1.0 grid idefrm rfreqi omegax omegay omegaz xorig yorig zorig 10 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 10 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 11 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 11 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 12 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 12 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 13 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 13 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 14 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 14 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 15 1 0.05 0.0 0.000 0.10 1.00 0.0 0.0 15 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 10 1 2 1 25 1 1 10 1 2 1 25 1 1 11 1 2 1 33 1 1 11 1 2 1 33 1 1 12 1 2 1 33 1 1 12 1 2 1 33 1 1 13 1 2 1 33 1 1 13 1 2 1 33 1 1 14 1 2 1 33 1 1 14 1 2 1 33 1 1 15 1 2 9 33 1 1 15 1 2 9 33 1 1 moving grid data - aeroelastic surface (aeroelastic motion) naesrf 0 iaesrf ngrid grefl uinf qinf nmodes iskyhk freq gmass damp x0(2*n-1) x0(2*n) gf0(2*n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - skip data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 16 slave master xorig yorig zorig 1 10 1. 0. 0. 2 10 1. 0. 0. 3 10 1. 0. 0. 4 10 1. 0. 0. 5 10 1. 0. 0. 6 10 1. 0. 0. 7 10 1. 0. 0. 8 10 1. 0. 0. 9 10 1. 0. 0. 10 10 1. 0. 0. 11 10 1. 0. 0. 12 10 1. 0. 0. 13 10 1. 0. 0. 14 10 1. 0. 0. 15 10 1. 0. 0. 16 10 1. 0. 0.
Example 8: 16-zone, 2D grid; zones 10-15 have rotating solid surfaces; all zones subject to translation (iunst=3):
moving grid data - translation ntrans 16 lref 1.0000 grid itrans rfreq xmag ymag zmag 1 2 0.05000 0.00000 0.00000 0.10000 2 2 0.05000 0.00000 0.00000 0.10000 3 2 0.05000 0.00000 0.00000 0.10000 4 2 0.05000 0.00000 0.00000 0.10000 5 2 0.05000 0.00000 0.00000 0.10000 6 2 0.05000 0.00000 0.00000 0.10000 7 2 0.05000 0.00000 0.00000 0.10000 8 2 0.05000 0.00000 0.00000 0.10000 9 2 0.05000 0.00000 0.00000 0.10000 10 2 0.05000 0.00000 0.00000 0.10000 11 2 0.05000 0.00000 0.00000 0.10000 12 2 0.05000 0.00000 0.00000 0.10000 13 2 0.05000 0.00000 0.00000 0.10000 14 2 0.05000 0.00000 0.00000 0.10000 15 2 0.05000 0.00000 0.00000 0.10000 16 2 0.05000 0.00000 0.00000 0.10000 grid dxmax dymax dzmax 1 0.0000 0.0000 0.0000 2 0.0000 0.0000 0.0000 3 0.0000 0.0000 0.0000 4 0.0000 0.0000 0.0000 5 0.0000 0.0000 0.0000 6 0.0000 0.0000 0.0000 7 0.0000 0.0000 0.0000 8 0.0000 0.0000 0.0000 9 0.0000 0.0000 0.0000 10 0.0000 0.0000 0.0000 11 0.0000 0.0000 0.0000 12 0.0000 0.0000 0.0000 13 0.0000 0.0000 0.0000 14 0.0000 0.0000 0.0000 15 0.0000 0.0000 0.0000 16 0.0000 0.0000 0.0000 moving grid data - rotation nrotat 0 lref grid irotat rfreq thxmag thymag thzmag xorig yorig zorig grid thxmax thymax thzmax moving grid data - deforming surface (forced motion) ndefrm 6 lref 1.0 grid idefrm rfreqi omegax omegay omegaz xorig yorig zorig 10 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 11 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 12 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 13 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 14 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 15 2 0.05 0.0 10.000 0.00 1.00 0.0 0.0 grid icsi icsf jcsi jcsf kcsi kcsf 10 1 2 1 25 1 1 11 1 2 1 33 1 1 12 1 2 1 33 1 1 13 1 2 1 33 1 1 14 1 2 1 33 1 1 15 1 2 9 33 1 1 moving grid data - aeroelastic surface (aeroelastic motion) naesrf 0 iaesrf ngrid grefl uinf qinf nmodes iskyhk freq gmass damp x0(2*n-1) x0(2*n) gf0(2*n) moddfl amp freq t0 grid iaei iaef jaei jaef kaei kaef moving grid data - skip data for field/multiblock mesh movement nskip isktyp beta1 alpha1 beta2 alpha2 nsprgit 0 -1 1.0 1.0 1.0 0.05 0 grid iskip jskip kskip moving grid data - multi-motion coupling ncoupl 16 slave master xorig yorig zorig 1 10 1. 0. 0. 2 10 1. 0. 0. 3 10 1. 0. 0. 4 10 1. 0. 0. 5 10 1. 0. 0. 6 10 1. 0. 0. 7 10 1. 0. 0. 8 10 1. 0. 0. 9 10 1. 0. 0. 10 10 1. 0. 0. 11 10 1. 0. 0. 12 10 1. 0. 0. 13 10 1. 0. 0. 14 10 1. 0. 0. 15 10 1. 0. 0. 16 10 1. 0. 0.
Static mesh deformation refers to the ability to import a new surface mesh into the code, and deform the input (baseline) volume grid to the new surface in the steady state mode. This new capability has application to design as well as static aeroelastic computations. The images below illustrate the new steady state mesh deformation capability on a blended wing/body configuration:
In the above examples, new surface grids were generated using the baseline surface and the MASSOUD geometry parameterization code.
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Last Updated: 03/29/2013


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--- layout: post title: "Strange Error In Visual Studio 2010" comments: true ---
Ok i have converted some of the solutions i use to run via Visual Studio 2010 RC. When trying to debug one today i came across this error
it was rather a strange one and i couldnt really work it out. this was a fresh solution upgrade to VS2010 RC. i followed the prompt when loading the solution to create the virtual directory in IIS
when i checked IIS it had set the application pool incorrectly for me
simply setting the application pool in the image above to as follows:
solved the problem. Hope this helps :)


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General setup¶
Setting up CLOVER¶
Once you have downloaded CLOVER you will need to set up the code to run on your machine. You may need to install Anaconda and/or Spyder (available here) in order to run the code if you have not used Python in the past.
After the initial download, each script will need to be updated to match your file path. This means that the modules that use other modules know where to look when accessing them, otherwise they will give an error. The scripts will also need to be updated to match the location you are investigating, although throughout this guide we will use Bahraich as the example location as all of the input data is provided in the CLOVER download.
Dependencies¶
CLOVER relies on the following packages so please ensure you have them installed:
- pandas
- numpy
- scipy
- math
- requests
- json
- random
- datetime
Updating the file path and location¶
Each module (Python file, with a .py
appendix) in the Scripts
branch has a line in the initial definition function which sets the
filepath of your CLOVER software and the location you are investigating.
It looks something like this:
def __init__(self):
self.location = 'Bahraich'
self.CLOVER_filepath = '/***YOUR LOCAL FILE PATH***/CLOVER 4.0'
Our chosen location is Bahraich, so we do not need to update
self.location, but we do need to input our file path. In my case this
is saved in my documents (Users/prs09
) in a folder called CLOVER,
so the entire file path (Users/prs09/CLOVER
) needs to be inserted
here:
self.CLOVER_filepath = '/Users/prs09/CLOVER'
Some modules contain the filepath in several places so make sure to update all of them in each file. Repeat this for all of the modules in the scripts folder so that they are all ready to use.
Troubleshooting¶
If you have issues when updating the file paths or locations, check the following:
- Your file path contains a complete list of the folders where your CLOVER folder is saved
- You use the correct syntax for your operating system (e.g. “/” vs. “\” when stating the file path)
- You have not added or removed slashes from the end of the file path
- You have used the correct quotation marks, and they match (e.g. “double” or ‘single’ quotation marks, not `grave accent`)
Setting up a location¶
Make a new location¶
Every location will require its own input files for the local generation, load demand and other factors. The easiest way to make a new location is to copy the New_Location folder in the Locations folder and rename it as your chosen location. This ensures that your folder structure is correctly set up, and maintains a copy of the generic folder in case you want to add a new location in the future.
In this guide we will use the default example location, Bahraich, which is a rural district in the state of Uttar Pradesh in northern India.
Get a Renewables.ninja API token¶
The Solar module gets solar generation data from another model developed at Imperial College London called Renewables.ninja which can provide renewables generation data for any location in the world at an hourly resolution and over several years. CLOVER automatically interfaces with the Renewables.ninja web interface but to do so you will need to register for an account at https://www.renewables.ninja/register, and use the API token in your version of CLOVER. This is found in the “Profile” section of your Renewables.ninja account. More information about the API is available in the “Documentation” page on the website.
Establish your location¶
First you will need to provide details of the geographic location being investigated. These are contained in the Location inputs file in the Location data folder. You can edit these in the CSV file directly, but here we will import the data and print it to the screen to see the input data for Bahraich:
import pandas as pd
location_inputs = pd.read_csv("/Users/prs09/Documents/CLOVER/Locations/Bahraich/Location Data/Location inputs.csv")
location_inputs.head(len(location_inputs)-1)
| Location | Bahraich | Location name | |
|---|---|---|---|
| 0 | Country | India | Location country |
| 1 | Time difference | 5.5 | Time difference vs. UTC |
| 2 | Community size | 100 | Number of households in community |
| 3 | Community growth rate | 0.01 | Fractional growth rate per year |
| 4 | Years | 20 | years of simulation |
| 5 | Latitude | 27.6 | degrees of latitude (North +ve) |
| 6 | Longitude | 81.6 | degrees of longitude (East +ve) |
Some of these variables should be self-explanatory: the location Bahraich is located in India. Others are less obvious: the time period under consideration has a maximum of 20 years (it can be less than this, but not more without modifying the code, so it is best to leave this as it is). Here we assume there are 100 households in the community with a household growth rate of 1% per year (0.01, expressed as a fraction). This is also where the Renewables.ninja API token should be copied so that other parts CLOVER can use it later - as this is private I have not displayed mine in the table above.
Some are sensitive to positive or negative values, for example the time difference of India compared to UTC is +5:30 and so the input is 5.5, but countries west of UTC should use negative time differences (e.g. Honduras would be -6). Latitude and longitude are defined as North and East being positive and expressed as decimals; these are easily obtainable from Google Maps, for example.


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{% else %}
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