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|
CMSIS-Pack
Version 1.6.3
Delivery Mechanism for Software Packs
|
The following Bash shell script template gen_pack.sh allows you to generate a pack file under Linux or Windows. On Windows, Bash is available via git for Windows for example.
For using gen_pack.sh
The script is generic enough to cope with a wide range of requirements. It uses the information from the *.PDSC file to generate the output filename according the CMSIS-Pack conventions and validates the pack consistency with PackChk.
Below is a sample output (reduced).
gen_pack.sh Bash script template file
The gen_pack.sh script template allows you to configure:
CMSIS_PACK_PATH
, PATH_TO_ADD
)PACK_WAREHOUSE
, PACK_BUILD
)PACK_DIRS
, PACK_BASE_FILES
)#!/bin/bash # Version: 1.1 # Date: 2020-04-29 # This bash script generates a CMSIS Software Pack: # # Pre-requisites: # - bash shell (for Windows: install git for Windows) # - 7z in path (zip archiving utility) # e.g. Ubuntu: sudo apt-get install p7zip-full p7zip-rar) # - PackChk in path with execute permission # (see CMSIS-Pack: CMSIS/Utilities/<os>/PackChk) # - xmllint in path (XML schema validation) # e.g. Ubuntu: sudo apt-get install libxml2-utils # Windows: download from https://www.zlatkovic.com/pub/libxml/ ############### EDIT BELOW ############### # Extend Path environment variable locally # if [ `uname -s` = "Linux" ] then CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/" PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/" else CMSIS_PACK_PATH="$LOCALAPPDATA/Arm/Packs/ARM/CMSIS/5.7.0" PATH_TO_ADD="/C/Program Files/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/" fi [[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}" echo $PATH_TO_ADD appended to PATH echo " " # Pack warehouse directory - destination PACK_WAREHOUSE=output/ # Temporary pack build directory PACK_BUILD=build/ # Specify directories included in pack relative to base directory # All directories: PACK_DIRS=`ls -d */` # Do not include the build directory if it is local PACK_DIRS=${PACK_DIRS//$PACK_BUILD/} PACK_DIRS=${PACK_DIRS//$PACK_WAREHOUSE/} # alternative: specify directory names to be added to pack base directory # PACK_DIRS=" # Source # Include #" # Specify file names to be added to pack base directory PACK_BASE_FILES=" License.txt README.md " ############ DO NOT EDIT BELOW ########### echo Starting CMSIS-Pack Generation: `date` # Zip utility check ZIP=7z type -a $ZIP errorlevel=$? if [ $errorlevel -gt 0 ] then echo "Error: No 7zip Utility found" echo "Action: Add 7zip to your path" echo " " exit fi # Pack checking utility check PACKCHK=PackChk type -a $PACKCHK errorlevel=$? if [ $errorlevel != 0 ] then echo "Error: No PackChk Utility found" echo "Action: Add PackChk to your path" echo "Hint: Included in CMSIS Pack:" echo "<pack_root_dir>/ARM/CMSIS/<version>/CMSIS/Utilities/<os>/" echo " " exit fi echo " " # XML syntax checking utility check XMLLINT=xmllint type -a $XMLLINT errorlevel=$? if [ $errorlevel != 0 ] then echo "Error: No xmllint found" echo "Action: Add xmllint to your path" echo " " exit fi echo " " # Locate Package Description file # check whether there is more than one pdsc file NUM_PDSCS=`ls -1 *.pdsc | wc -l` PACK_DESCRIPTION_FILE=`ls *.pdsc` if [ $NUM_PDSCS -lt 1 ] then echo "Error: No *.pdsc file found in current directory" echo " " elif [ $NUM_PDSCS -gt 1 ] then echo "Error: Only one PDSC file allowed in directory structure:" echo "Found:" echo "$PACK_DESCRIPTION_FILE" echo "Action: Delete unused pdsc files" echo " " exit fi SAVEIFS=$IFS IFS=. set $PACK_DESCRIPTION_FILE # Pack Vendor PACK_VENDOR=$1 # Pack Name PACK_NAME=$2 echo Generating Pack Version: for $PACK_VENDOR.$PACK_NAME echo " " IFS=$SAVEIFS #if $PACK_BUILD directory does not exist, create it. if [ ! -d $PACK_BUILD ]; then mkdir -p $PACK_BUILD fi # Copy files into build base directory: $PACK_BUILD # pdsc file is mandatory in base directory: cp -f ./$PACK_VENDOR.$PACK_NAME.pdsc ${PACK_BUILD} # directories echo Adding directories to pack: echo $PACK_DIRS echo " " for d in ${PACK_DIRS} do cp -r "$d" ${PACK_BUILD} done # files for base directory echo Adding files to pack: echo $PACK_BASE_FILES echo " " for f in $PACK_BASE_FILES do cp -f "$f" $PACK_BUILD/ done # Run Schema Check (for Linux only): # sudo apt-get install libxml2-utils echo Running schema check for $PACK_VENDOR.$PACK_NAME.pdsc $XMLLINT --noout --schema ${CMSIS_PACK_PATH}/CMSIS/Utilities/PACK.xsd $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc errorlevel=$? if [ $errorlevel -ne 0 ]; then echo "build aborted: Schema check of $PACK_VENDOR.$PACK_NAME.pdsc against PACK.xsd failed" echo " " exit fi # Run Pack Check and generate PackName file with version $PACKCHK $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc -n PackName.txt -x M362 errorlevel=$? if [ $errorlevel -ne 0 ]; then echo "build aborted: pack check failed" echo " " exit fi PACKNAME=`cat PackName.txt` rm -rf PackName.txt # Archiving # $ZIP a $PACKNAME echo creating pack file $PACKNAME #if $PACK_WAREHOUSE directory does not exist create it if [ ! -d $PACK_WAREHOUSE ]; then mkdir -p $PACK_WAREHOUSE fi pushd $PACK_WAREHOUSE PACK_WAREHOUSE=`pwd` popd pushd $PACK_BUILD "$ZIP" a $PACK_WAREHOUSE/$PACKNAME -tzip popd errorlevel=$? if [ $errorlevel -ne 0 ]; then echo "build aborted: archiving failed" exit fi echo "build of pack succeeded" # Clean up echo "cleaning up ..." rm -rf $PACK_BUILD echo " " echo Completed CMSIS-Pack Generation: `date`


My name is Shruti Nair, I'm cuurently enrolled at MNNIT,Allahabad as a CSE major. This is my first ever attempt at making a website.
Some of my hobbies include cooking and reading. I enjoy walking a lot. I also watch a lot of TV shows,mainly revoling around the crime-mystery genre. I also love fashion designing.


{% extends "base.html" %}
{% block body %}
| Delete | Hosting | Config | Download | Build Status | Tag | Creator | Creation Time | Payload Type | C2 Profile | File | Hosted Name |
|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
[[ p.tag ]] | [[ p.operator ]] | [[ toLocalTime(p.creation_time) ]] | [[ p.payload_type ]] | [[ p.c2_profile ]] | [[ p.location.split("/").slice(-1)[0] ]] | [[ p.hosted_path.split("/").slice(-1)[0] ]] Not Hosted |
| Loaded Commands | Loaded Version | Apfell Version |
|---|---|---|
| [[c.cmd]] | [[c.version]] | [[c.apfell_version]] |
| C2 Profile Param Name | C2 Profile Param Value | |
| [[p.c2_profile_name]] | [[p.value]] | |
| Build Message | [[config.build_message]] | |
| UUID | [[config.uuid]] |
| Parameter | Value |
|---|---|
| Name | |
| Payload file extension | |
| Supported OS: | |
| Is this payload a wrapper for another payload? | |
| What kind of payload does this wrap? | |
| Is this payload going to be created externally to Apfell? | |
| Select payload code files to upload: | |
| Select files to upload to container: | |
| Helpful information for executing the payload: | |
| Specify a template for adding commands: |
Theme:
Language:
|
| Parameter | Value |
|---|---|
| Name | |
| Payload file extension | |
| Supported OS: | |
| Is this payload a wrapper for another payload? | |
| What kind of payload does this wrap? | |
| Is this payload going to be created externally to Apfell? | |
| Select payload code files to upload: | |
| Select payload code files to upload to container: | |
| Helpful information for executing the payload: | |
| Specify a template for adding commands: |
Theme:
Language:
|
| Delete | Download |
Server files (Deletions are permanent)
Agent Files in [[folder.folder.replace("./app/payloads/","")]] (Deletions are permanent)
|
|---|---|---|
| [[file]] |
| Select commands to remove: |
| Command Name: | Command Exists Command Does Not Exist |
| Description: | |
| Help: | |
| Needs Admin: | |
| Version: | |
| Is Exit Command: | |
| Code: |
Theme:
Language:
|
| Name: | Required? | Type: |
Hint:
Option per line:
|
|
| Step | Transform | Parameter | |
|---|---|---|---|
| 0 | Get Task Parameters | Takes no parameters | |
|
Takes no parameters
|
|||
| ATT&CK Technique | |
|---|---|
| Base Artifact | Linked Parameter | Artifact | Replace String | |
|---|---|---|---|---|
| Command Name: | |
| Description: | |
| Help: | |
| Needs Admin: | |
| Currently Editing Version: | |
| Is Exit Command: | |
| Code: |
Theme:
Language:
|
| Name: | Required? | Type: |
Hint:
One Option per line:
|
|
| Step | Transform | Parameter | Active? | |
|---|---|---|---|---|
| 0 | Get Task Parameters | Takes no parameters | ||
|
Takes no parameters
|
||||
| ATT&CK Technique | |
|---|---|
| Base Artifact | Linked Parameter | Artifact | Replace String | |
|---|---|---|---|---|
| Step | Input | Transform | Parameter | Output | |
|---|---|---|---|---|---|
| 0 | List of commands -> | Get command code | This transform uses no additional parameter | -> Dict[command name, base64 command code] | |
| [[transformOptions[i.name].prior_output]] -> |
This transform uses no additional parameter
|
-> [[transformOptions[i.name].return]] | |||
| [[loadTransforms.length + 1]] | Final bytes -> | Register file in system | This transform uses no additional parameter | -> File ID number |
| Step | Input | Transform | Parameter | Output | |
|---|---|---|---|---|---|
| 0 | Newly Created Payload -> | Get Path to payload.extension | This transform uses no additional parameter | -> FilePath | |
| [[transformOptions[i.name].prior_output]] -> |
This transform uses no additional parameter
|
-> [[transformOptions[i.name].return]] | |||
| [[createTransforms.length + 1]] | Final file path to register -> | Register file in system | This transform uses no additional parameter | -> File ID number |


JSU - JS Utility Plugin - Documentation
JSU
JSU
JS Utility Plugin: Tooltip, Validate, Popup, SortTable, JSLog, LoadingDiv, Google Analytics and other features ...
All JSU Features can be tried with following sample: Try JSU Samples
Table of Contents
1) JSU Features
JSU is a Lightweight JavaScript Utility library with the main goal of simplifing developer design.
- Most of the JSU Features API are in PURE JS code: for JSU Core Features No other plugin is required
-
Examples, documentation and Video provided for each JSU feature (see 2) JSU Samples, Videos, Documentation. From the Main JSU Samples you can reach all the other samples and JSU Feature documentation
-
Very Powerful and Simple to use: maximum 1 or 2 JS calls are required to get all the power and flexibilty of the JSU feature
-
Very Simple and flexible JSU configuration with require.js or including manually the required JSU Files (see 4) JSU CONFIGURATION ; you can also easily switch between Comment/Minified JSU with a single code line modification in jsu.js.
-
Localization support: all the displayed messages are isolated in local/LAN/locale-core.js. You can easily select the desired language simply including the proper locale file (see par 2 ). Default JSU locale is English (local/EN/locale-core.js)
-
CSS support : if required you can easily customize presentation modifying JSU CSS files (jsu.css)
-
All modern browsers are supported: IE9+, Firefox 3+, Chrome, Safari, Opera...
NOTE: IE Popup is the only exception, because it is specifically designed only for IE; instead of IE Popup you should use JQ Popup when it is required Cross Browser compatibility.
1.1) JSU CORE Features
Pure JQ Plugins, No Requirement
-
Tooltip: Many HTML Tooltips options: Floating/Fixed Tips with GIF, Video, Code Highlight (JS, CSS, Java, Shell,...)
-
Validate: Validate Items with many constraints/options. Show Validate Errors in Red Items or Section, Popup ...
<
-
LoadingDiv: Loading Div to be displayed during Long Operation. Many Options provided: Loading Gif, Title, Message, ElapsedSec...
-
Google Analytics: JSU API to build in few minutes a User Friendly List of Links to Google Analytics
-
JSLog: Log from JS Code into an optional Window: log Text, Object, JSON, Time Elapsed ...
-
SortTable: Sort HTML Table by clicking column header
-
IE Popup: HTML Modal Popup designed only for IE (the feature is based on IE ShowModalDialog API). This feature can be useful if you need Blocking Code implementation (like alert) and if only IE is the browser required.
In other browser (Firefox, Chrome,...) IE Popup API will simply dispaly the messages in Alert instead of an HTML Popup.
1.2) JSU jquery Features
JQ Popup (required: jquery, jquery-ui)
JSU JQUERY Features are not Pure JS plugin like previous one, but they require jquery and jquery-ui (provided in the JSU.ZIP):
-
JQ Popup: HTML Modal Popup API working in all Browser - Popup Buttons (YES, NO,..) use callback implementation
1.3) JSU Popup Plugin Choice
Choice between [IE Popup] (PURE JS) or [JQ Popup] (required: jquery, jquery-ui)
Id you want to use JSU Popup API, the generic solution of JQ Popup is recommended for Cross Browser compatibility.
However in some cases you could prefer IE Popup features:
- If only IE Browser is required or if your JS code is based on CODE Blocking and you want to replace your existing alert with Popup
- If you do not want to load jquery and jquery-ui
Whatever is your choice (IE Popup or JQ Popup), we underline that you can easily switch from one choice to the other: you simply have to change one line in JSU configuration (see 4) JSU CONFIGURATION). You do not need changing your API Popup calls because they have exactly the same interface
(See IE Popup API and JQ Popup API )
2) JSU Samples, Videos, Documentation
- All previous links are connected each other: from one link you can reach the others.
- Each Feature has its specific sample with the detailed explanation of the JS API calls; in the FREE Version some samples can be reached only by the Main JSU Samples
- Each Feature has also its specific Documentation, API Documentation and Demo Video:
Each of the previous link can be reached by the Main JSU Samples or by the specific samples
3) Download and Installation
You have 2 JSU Download Options:
-
JSU minified version
-
JSU Development version with Source plenty of comments and with Samples
After downloading JSU.zip, unzip it and everything is ready to be used. With JSU Development version you can immediately try the JSU sample in your unzipped jsu/samples directory
4) JSU CONFIGURATION
You can choose between 2 options:
4.1) JSU CONFIGURATION: require.js
OPTION A) LOAD ALL JSU JS with require.js
Previous samples loads all JSU CORE features together with require.js using following 2 pre-defined data-main files:
-
pluging/jsu.js for only JSU CORE Features (no Plugin required)
-
pluging/jsu-jq.js for ALL JSU Features (jquery.js and jquery-ui.js are loaded)
<link rel="stylesheet" href="https://rawgit.com/FedericoLevis/JSU/master/core/jsu.css" type="text/css">
<script data-main="https://rawgit.com/FedericoLevis/JSU/master/plugin/jsu.js" src="https://rawgit.com/FedericoLevis/JSU/master/core/require.js"></script>
*Load all JSU CORE Features from GitHub Repository *
<link rel="stylesheet" href="../../core/jsu.css" type="text/css">
<script data-main="../../plugin/jsu.js" src="../../core/require.js"></script>
*Alternative way to Load JSU CORE from a JSU sample, if downloaded locally *
You can easily modify jsu.js or jsu-jq.js to automatically modify the language and the jsuVersion (minified or commented) of all JSU files loaded
...
// decomment only jsuVersion the version that you want to use
// var jsuVersion =""; // JSU with Comment (or Obfuscated in the Free version)
var jsuVersion = "/Minify" // JSU Minified
requirejs.config({
baseUrl: JSU_PATH_BASE,
// Path relative to baseUrl
paths: {
'core': 'core' + jsuVersion,
'lan': 'locale/EN',
// 'lan': 'locale/ITA', // For Italian Language
...
jsu.js with English language
For example see JSU Tooltip Loading with require.js jsu.js - TipSample.html
4.2) JSU CONFIGURATION: include each JS FILE
OPTION B) Manually list the js to load
If you prefer you can manually load the required JSU css and js.
<!-- JSU -->
<link rel="stylesheet" href="../../core/jsu.css" type="text/css">
<script type="text/javascript" src="../../core/tooltip.js" ></script>
<script type="text/javascript" src="../../locale/EN/locale-core.js" ></script>
For example see JSU Tooltip Loading with file List - TipSimple.html
5) JSU Version
JSU v. 1.10 Last Update: 2018-Jan-14
6) License
MIT


Seen some $BTC falling wedge patterns on my timeline...
 A pattern is just one scenario until it COMPLETES.
For me to play a pattern, 90%+ of the time I want to wait for completion/confir...


"Bucket of Bolts"
Bucket of Bolts is a local multiplayer demolition derby party game where the players build their own cars from unconventional parts.
Bucket of Bolts is set in a post-apocalyptic world inhabited by small simple-minded robots known as RoBoBs. One day the RoBoBs find some old promotional material for a demolition derby. Initially, they giggle at the foolish humans, building cars just to crash them. However, the RoBoBs are generally fascinated by the humans and their bizarre habits, so they decide to give it a try. The RoBoBs proceed to build their own cars and compete in a demolition derby of their own. They end up loving it. What they don’t know is just how hilariously bad they are at building cars.
Key Features
My Contributions
My role on the Bucket of Bolts team is Producer/Game Designer. Below are some of the ways that I have and are currently contributing to the design and develepment of Bucket of Bolts:
Here is a copy of the Game Design Document for Bucket of Bolts.
Level Design Project
The level begins with the player character standing outside their deceased uncle’s home, reading a letter. The letter informs the player that their uncle has left them his greatest treasure. The treasure is hidden in the uncle’s study and to retrieve it is the player’s objective.
Unfortunately, a jealous family member decided they wanted the treasure for themselves. They hired a group of mercenaries to search the residence for the treasure and eliminate anyone who gets in their way. The player needs to navigate the house, avoid getting killed by the mercenaries, and reach the study to claim the treasure.
The requirements for this level design were:
Door Challenge Demo
This door challenge takes place in the room marked by Point of Interest E in the above level design map.
Walkthrough:
Assets from the free Edith Finch collections for Unreal Engine
Hey there! I’m Samantha Rovers, a fresh-faced Game Designer ready to dive headfirst into the game industry. I have had a passion for video games ever since I got a PlayStation 1 as a child. They provide a high level of escapism and require more thought and interaction than any other form of media. Growing up as an only child, I didn't have siblings to play physical games with, which is where video games always had my back. As I’ve grown so has my love of video games, encompassing more genres and themes than ever before. I am all too familiar with the "too many games to play, not enough time to play them" plight.
Prior to shifting my career to game design, I worked as an IT Professional where I gained 8+ years experience working in professional environments. Although I was good at my job and my work was appreciated, I didn’t find the work fulfilling. I realized that at the end of the day, I didn’t have anything tangible to show for my hard work. That is when I decided to change careers to an industry where I can collaborate with others and actually create something.
As video games are my greatest passion, I am excited to be part of the process of making them. I can’t wait to put out games that bring joy to players, knowing I had a hand in it.


1. Introduction
Subtree Visibility (a.k.a. Display Locking) is a CSS property designed to allow developers and browsers to easily scale to large amount of content and provide strong hints which allow the user-agent to delay rendering [1] work. More concretely, the goals are:
-
Avoid rendering work for content not visible to the user.
-
Support user-agent features and all layout algorithms (e.g. responsive design, flexbox, grid) for this content.
Optimizing behavior and performance of the following use-cases motivate this work:
-
Fast display of large HTML documents (examples: HTML one-page spec; other long documents)
-
Scrollers with a large amount of content, without resorting to virtualization (examples: Facebook and Twitter feeds, CodeMirror documents)
1.1. Motivation & Background
On the one hand, faster web page loads and interactions directly improve the user experience of the web. On the other hand, web sites each year grow larger and more complex than the last, in part because they support more and more use cases, and contain more information. The most common UI pattern for the web is scrolling, which leads to pages with a lot of non-visible (off-screen or hidden) DOM. Since the DOM presently renders atomically, it inherently takes more and more time to render on the same machine.
Web developers are in a good position to know whether rendering a particular subtree that is off-screen is needed for the visual representation of their page. Specifically, if the layout of an off-screen box and its subtree has a visible and necessary effect on screen then such rendering is required. Otherwise, it is not. Since web developers are in a good position to have this information, they can provide the user-agent strong hints indicating that rendering for a given subtree is not required in certain cases.
Traditionally, two techniques of providing this information to the user-agent are to mark non-visible DOM as "invisible" [2], or to use virtualization [3]. Browser implementors also want to reduce loading and rendering time of web apps. Common techniques to do so include adding caching of rendering state [4], and avoiding rendering work [5] for content that is not visible.
These techniques can work in many cases but have drawbacks and limitations:
-
[2] and [3] usually means that such content is not available to user-agent features, such as find-in-page functionality. Also, content that is merely placed off-screen may or may not have rendering cost (it depends on browser heuristics), which makes the technique unreliable.
-
Caching intermediate rendering state is hard work, and often has performance limitations and cliffs that are not obvious to developers. Similarly, relying on the browser to avoid rendering for content that is clipped out or not visible is sometimes not reliable, as it’s hard for the browser to efficiently detect what content is not visible and does not affect visible content in any way.
Previously adopted web APIs, in particular the contain and will-change CSS properties, add ways to specify forms of rendering isolation or isolation hints, with the intention of them being a mechanism for the web developer to help the browser optimize rendering for the page.
While these forms of isolation help, they do not guarantee that isolated content does not need to be rendered at all. Ideally there would be a way for the developer to specify that specific parts of the DOM need not be rendered, and pair that with a guarantee that when later rendered, it would not invalidate more than a small amount of style, layout, or paint in the rest of the document.
2. Definitions
-
subtree: an element’s subtree are all nodes that comprise the flattened element tree rooted at the given element, with the exception of the element itself. In other words, this refers to the flat tree descendants of the element. Note that the term subtree in the property name subtree-visibility refers to the same descendants.
-
off-screen: an element is considered to be off-screen if its border box does not intersect the visual viewport plus a user-agent specified, margin.
The the user-agent is free to consider any margin around the viewport when computing whether the element is off-screen. The margin is meant to allow the user-agent to start preparing the element ahead of time, before it enters the viewport. A 50% viewport margin is a reasonable implementation default. -
on-screen: an element is considered to be on-screen if it is not off-screen
-
skipped: an element is considered skipped if its subtree is not painted or hit-tested. A skipped element has layout containment, style containment, and size containment applied to it in addition to other containment values. The user-agent should avoid as much rendering work in the skipped element’s subtree as possible.
Rendering work can be avoided due to the combination of containment and the fact that the subtree is not painted. As an example, because of the containment applied, in most cases it should be possible to skip computing styles, or determining layout box sizes and positions, unless explicitly requested by script. -
gains containment: for an an element to gain containment, the user-agent must apply layout containment and style containment to it in addition to any other containment properties.
3. The subtree-visibility property
| Name: | subtree-visibility |
|---|---|
| Value: | visible | auto | hidden |
| Initial: | visible |
| Applies to: | all elements |
| Inherited: | no |
| Percentages: | n/a |
| Computed value: | as specified |
| Canonical order: | per grammar |
| Animation type: | discrete |
- visible
-
No effect. This provides no extra information or hints to the user-agent.
- auto
-
The element gains containment. If *all of* the following conditions hold then the element is also skipped:
-
The element is off-screen.
-
Neither the element nor any of its subtree elements are focused as described in the focus section of the HTML spec.
-
Neither the element nor any of its subtree elements are selected as described in the highlight pseudo-elements section.
It is important to note that the contents of the subtree must be accessible to user-agent features such as find-in-page, tab order navigation, etc. This is true regardless of whether the element is skipped or not.
-
- hidden
-
The element is skipped.
Note that in this case, the contents of the subtree are not accessible to user-agent features, such as find-in-page, tab order navigation, etc.
Note that when the element is skipped and the rendering work is avoided, the user-agent should retain the previously computed layout state if possible.
In contrast, a value of auto means that the element behaves as if the contents of the subtree are accessible to the user. The content can be interacted with in the usual ways: scrolling will reveal the content, tab order navigation will visit the subtree, find-in-page will find matches, etc. The fact that off-screen elements with subtree-visibility: auto are skipped is a rendering performance optimization.
Note that selected and focused elements affected by subtree-visibility: auto are treated as if they are painted, since users can interact with this content when it is off-screen. For example, a user can copy (via a shortcut) text that was selected and scrolled off-screen. For this reason, elements and subtrees with focus or selection remain painted.
4. Restrictions and Clarifications
-
In situations where layout containment has no effect (e.g. the element does not generate a principal box), subtree-visibility values also have no effect.
-
Replaced elements do not paint their contents if they are skipped due to subtree-visibility. That is, the element’s border and background are painted, but the replaced content -- as described in steps 7.1 and 7.2.4 of the painting order steps -- is not.
-
From the perspective of an intersection observer, elements in the subtree of a skipped element are not intersecting the root. This is true even if both the root and the target elements are in the subtree of a skipped element.
-
From the perpsective of a resize observer, elements in the subtree of a skipped element do not change their size. If these elements become non-skipped again, the resize observation will be delivered if the new size differs from the last size used to notify the resize observer.
5. Accessibility
Similar to the way subtree-visibility affects painted output of the element’s subtree, it also affects information exposed to the accessibility tree and assistive technologies:
-
Subtrees affected by subtree-visibility: visible or subtree-visibility: auto that are not skipped should be included in the accessibility tree as usual.
-
Subtrees of skipped elements should not be included in the accessibility tree, with the following exception:
-
Subtrees which are affected by subtree-visibility: auto and are skipped should be also be included in the accessibility tree subject to the rendering constraints below.
-
Conversely, since elements in subtree-visibility: hidden subtrees are not intended to be observable by users, they should not be exposed to assistive technology.
-
The rendering performance of subtrees affected by subtree-visibility and exposed to assistive technologies must reasonably match the rendering performance of the same subtrees exposed to painted output.
In other words, if the user-agent omits rendering work when producing painted output, then it must also omit the same rendering work when providing information for assistive technologies, and vice-versa.
If such action is not possible, then the user-agent may omit these subtrees from the accessibility tree.
6. Examples
< style > . sv { subtree-visibility : auto ; min-height : 50 px ; } </ style >
 ... some content goes here ...

The .sv element’s subtree-visibility value auto lets the user-agent manage whether the element is skipped. Specifically when this element is near the viewport, the user-agent will begin painting the element. When the element moves away from the viewport, it will stop being painted. In addition, the user-agent should skip as much of the rendering work as possible when the element is skipped.
< style > . sv { subtree-visibility : hidden ; } </ style >
 ... some content goes here ...

In this case, the element is skipped regardless of viewport intersection. This means that the only way to have this subtree painted is via script updating the value to remove subtree-visibility or change its value. As before, the user-agent should skip as much of the rendering in the subtree as possible.
An additional effect of skipping rendering is that the layout state of the subtree can be preserved by the user-agent, so that removing the subtree-visibility property in the future will cause the subtree to be rendered quicker than otherwise possible.
< style > body { margin : 0 ; } . sv { subtree-visibility : hidden ; position : relative ; left : 10 px ; top : 20 px ; } # child { position : relative ; left : 1 px ; top : 2 px ; width : 100 px ; height : 200 px ; } </ style >

 ... some other content goes here ...
 < script > ... // This will force rendering work, including layout, // if the UA previously avoided it. target. firstElementChild. getBoundingClientRect(); ... </ script >
Similarly to the last example, the element is skipped. The user-agent should avoid as much rendering work as possible. However, in this example, at some point script accesses a layout value in the element’s subtree. In this situation, the user-agent cannot avoid rendering work and has to process any previously skipped rendering work in order to return a correct value to the caller. In this example, the result of getBoundingClientRect is a rect positioned at (11, 22) with a size 100x200.
Note that repeated calls to the same layout value should not cause any additional rendering work, since the user-agent should retain the last updated rendering state.
Also note that this situation in which rendering work is required is not unique. There may be other situations in which the user-agent cannot avoid rendering work.
7. Similarity to visibility
Note that subtree-visibility bears some similarity in naming to visibility which is important to address. Like visibility, subtree-visibility controls whether the element, or its subtree, are painted and hit-tested. However, it has important distinctions that allow both adoption in a wider set of use-cases and ability for user-agents to optimize rendering performance:
-
subtree-visibility values cannot be reverted by descendant style. As an example, when processing an element that has subtree-visibility value , the user-agent will not paint any of its subtree, even if one of the elements in the subtree has subtree-visibility value visible. This is important as it makes it possible to skip style part of rendering in these subtree, since no descendant value can override subtree-visibility.
-
subtree-visibility has an auto value, which allows the user-agent to paint the element’s subtree when it approaches the viewport. This allows easy adoption of the feature. In contrast, if visibility or display: none are used instead, then it is up to the developer to toggle the values when they approach the viewport.
-
subtree-visibility adds in containment. This is an important part of the property, which allows the user-agent to skip rendering work in the subtree, since it can reason that when the element’s subtree is not painted, then the style and layout effects of the subtree will not affect any visible content.
8. Alternatives Considered
The display: none CSS property causes content subtrees not to render. However, there is no mechanism for user-agent features to cause these subtrees to render. Additionally, the cost of hiding and showing content cannot be eliminated since display: none does not preserve the layout state of the subtree.
visibility: hidden causes subtrees to not paint, but they still need style and layout, as the subtree takes up layout space and descendants may be visibility: visible. Note that with sufficient containment and intersection observer, the functionality provided by subtree-visibility may be mimicked. However, subtree-visibility: auto also permits user-agent algorithms such as find-in-page and fragment navigation to access the element’s subtree, which cannot be mimicked by visibility. Overall, subtree-visibility property is a stronger signal allowing the user-agent to optimize rendering.
Similar to visibility: hidden, contain: strict allows the browser to automatically detect subtrees that are definitely off-screen, and therefore that don’t need to be rendered. However, contain: strict on its own is not flexible enough to allow for responsive design layouts that grow elements to fit their content. To work around this, content could be marked as ''contain: strict'' when off-screen and then some other value when on-screen (this is similar to subtree-visibility). Second, contain: strict may or may not result in rendering work, depending on whether the browser detects the content is actually off-screen. Third, it does not support user-agent features in cases when it is not actually rendered to the user in the current application view.
9. Privacy & Security Considerations
tbd
10. Footnotes
[1]: Meaning, the rendering part of the browser event loop.
[2]: Examples: placing display:none CSS on DOM subtrees, or by placing content far off-screen via tricks like margin-left: -10000px
[3]: In this context, virtualization means representing content outside of the DOM, and inserting it into the DOM only when visible. This is most commonly used for virtual or infinite scrollers.
[4]: Examples: caching the computed style of DOM elements, the output of text / block layout, and display list output of paint.
[5]: Examples: detecting elements that are clipped out by ancestors, or not visible in the viewport, and avoiding some or most rendering lifecycle phases for such content.


---
layout: default
title: Guides info
show_backToHome: true
Lang: en
path: /guides/info/
---
{% include bigbutton.html url="./corsi2.html" title="Second year guides" desc="Click here to open the guide (IT)" %}
{% include bigbutton.html url="./corsi3.html" title="Third year guides" desc="Click here to open the guide (IT)" %}


5 references to CimSetCimInstanceContext
Microsoft.Management.Infrastructure.CimCmdlets (5)
CimGetInstance.cs (1)
415
CimSetCimInstanceContext
context = new(
CimSetCimInstance.cs (2)
22
/// Initializes a new instance of the <see cref="
CimSetCimInstanceContext
"/> class.
148
public void SetCimInstance(CimInstance cimInstance,
CimSetCimInstanceContext
context, CmdletOperationBase cmdlet)
CmdletOperation.cs (2)
235
CimSetCimInstanceContext
setContext = context as
CimSetCimInstanceContext
;


| 006:028 Khan | : |
Nay, it has become manifest to them what they had been concealing before. But if they were returned (to the world), they would certainly revert to that which they were forbidden. And indeed they are liars. |
| 006:028 Maulana | : |
Nay, that which they concealed before will become manifest to them. And if they were sent back, they would certainly go back to that which they are forbidden, and surely they are liars. |
| 006:028 Pickthal | : |
Nay, but that hath become clear unto them which before they used to hide. And if they were sent back they would return unto that which they are forbidden. Lo! they are liars. |
| 006:028 Rashad | : |
As a matter of fact, (they only say this because) their secrets have been exposed.  They are liars. |
| 006:028 Sarwar | : |
Whatever they had concealed will be revealed to them. If they were to return to (the worldly life), they would again worship idols, for they are liars. |
| 006:028 Shakir | : |
Nay, what they concealed before shall become manifest to them; and if they were sent back, they would certainly go back to that which they are forbidden, and most surely they are liars. |
| 006:028 Sherali | : |
Nay, that which they used to hide before has now become clear to them. And if they were sent back, they would surely return to that which they are forbidden. And they are certainly liars. |
| 006:028 Yusufali | : |
Yea, in their own (eyes) will become manifest what before they concealed. But if they were returned, they would certainly relapse to the things they were forbidden, for they are indeed liars. |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > عقائد البشر وأهواؤهم Pillars of Islam> Islamic> Oneness of Allah>The Human Beliefs and Inclinations أركان الإسلام > التوحيد > الكافرون > صفات الكفار Pillars of Islam> Islamic> The Disbelievers> The Characteristics of the Disbelievers أركان الإسلام > التوحيد > الكافرون > ندم الكفار Pillars of Islam> Islamic> The Disbelievers> The Disbelievers' Repent أركان الإسلام > التوحيد > المكذبون الظالمون > صفاتهم Pillars of Islam> Islamic> The Oppressive Liars> Their Characteristics أركان الإسلام > الدين > الجاهلية Pillars of Islam> Religion> The Paganism القرآن الكريم > حقيقته وتصديقه للكتب الأوائل The Holy Quran> The Quran's Reality and its confirmation of the Previous Books
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


Margin, border, and padding are all part of the "box model" that has to do with CSS elements. Margin is the farthest out setting that allows you to get spacing between other elements. Border is the next step in, and is a visible part of the styling. Padding is the space bewteen the actual object and the border. If you add a 1px padding to something, the border will start 1px out. The padding also shows whatever you set the background as.
You have to be wary when working with these, though. Changing the values of anything around can resize your element and make it harder to place correctly. If I really want to make something exactly a certain number of pixels large, I do the margin, border, and padding and then resize the element slightly to compensate for the excess space that they took up. I realize that setting up webpages takes a bit of planning, but it eventually becomes much more intuitive as you practice.


I have an input which takes as input my gas meter reading. This input is only updated when the meter reading changes, so it could be several hours between updates. The input is logged to a realtime, PHPFIWA feed.
I would like to be able to use the API to obtain the meter reading at a particular point in time. I have been using this:
http://<IP_ADDRESS>/emoncms/feed/data.json?id=48&start=1443073600000&end...
or something similar - but this only seems to work if there happens to be an update during the start and end times. If there is no update, then I get 'false' returned.
Is there any way I can (reliably) get the reading at any particular point in time please?
Thanks for any help.
Re: How to use API to get value at a given time
Just been trying to solve this and noticed that a query such as:
http://<IP_ADDRESS>/emoncms/feed/data.json?id=54&start=1443278265000 returns inconsistent results- sometimes it returns [] and sometimes it returns a valid result. Is this because I am using a PHPFIWA feed? If I use a different feed type will I get reliable results? Is there an alternative API call that I could use?
Thanks.
Re: How to use API to get value at a given time
I would imagine the api will only return a value if there happens to be an update at that given time or when defining a narrow window, within that window.
The closest you will get to what you really want to know is the last recorded value prior to a given time and I think the only way to do what you are asking (currently) would be to specify a window ending at the "given time" and starting far enough back to guarantee at least one reading (eg "given time" minus 24hrs), then ignore all but the last value as that will be the last recorded value prior to the end time.
Paul
Re: How to use API to get value at a given time
Thanks for that - I've changed my input so that it updates every minute, and when looking for a value at a given time, I am looking for start=(time - 2 minutes), end=(time), dp=10 - seems to be OK.


Your task is to construct a method, which will return True if the number passed into it is a prime number and false if it is not a prime number
Trash
Solution
New instance Get feedback


Next: Symbol Index, Previous: Deployment, Up: Top [Contents][Index]
Djula external symbols documentation
Compiles template NAME
with compiler in CURRENT-COMPILER
URL-encodes a string using the external format EXTERNAL-FORMAT.
The currently in-use template store. Defaults to a FILE-STORE
.
When enabled, displays fancy html based debugging information for the {% debug %} tag
Return the text of a template fetched from the CURRENT-STORE.
When enabled, show a fancy template when an error ocurrs
Render TEMPLATE
into STREAM
passing TEMPLATE-ARGUMENTS
Adds DIRECTORY
to the search path of the TEMPLATE-STORE
When enabled, caught errors during the rendering of the template are written to the output instead of being handled by the lisp listener
When enabled, errors are displayed more verbosely. Good for debugging
Next: Symbol Index, Previous: Deployment, Up: Top [Contents][Index]


To examine symmetry, choose
CIF
or
POSCAR
file. The files are processed locally in browser. Drag & drop into this window is supported. No remote server is used (works offline).


Before Change
def get_updates(self, params, constraints, loss):
grads = self.get_gradients(loss, params)
// accumulators
self.weights = [K.variable(np.zeros(K.get_value(p).shape)) for p in params]
self.updates = []
for p, g, a in zip(params, grads, self.weights):
new_a = a + K.square(g) // update accumulator
After Change
def get_updates(self, params, constraints, loss):
grads = self.get_gradients(loss, params)
shapes = [x.shape for x in K.batch_get_value(params)]
accumulators = [K.zeros(shape) for shape in shapes]
self.weights = accumulators
self.updates = []
for p, g, a in zip(params, grads, accumulators):
new_a = a + K.square(g) // update accumulator


--- layout: article category: hackathons title: MLH Launch image: https://farm3.staticflickr.com/2943/15264506838_f29dea8c98.jpg description: MLH Launch Hack is the inaugural hackathon to kick off the first ever student hackathon season in the UK. ---
This weekend I went to an absolutely amazing hackathon at Bloomberg’s offices in London. Organised by Major League Hacking, the event focused on learning something interesting and showing it off after 24 hours of hacking. This is exactly what the UK needs! I’ve moaned recently about not enough hackathons simply existing to allow developers to try out something new and focus on learning, not helping large companies solve their problems.
The venue was spacious for the 200+ people who attended and it was clearly organised well by MLH as there was plenty of sponsors, swag, WIFI bandwidth and most importantly - food!
The event also had a great mix of ages; from students as young as 13 attending their first hackathon and building some really great hacks.
I arrived at the event with my new Arduino Starter Kit which I recently bought, ready to take my first step into the hardware world. I’ve been wanting to try something completely new and after recently seeing Siddharth create our Arduino hack at the Tesco Hackathon, I wanted to give it a try myself.
My goal was pretty simple; I wanted to buy a cheap robot from Maplin, build it and then figure out how to invoke it using my Arduino board controlled by my laptop.
Little did I know the ‘simple’ robot I bought was actually a pretty serious kit which took most of Saturday to build, including running back to Maplin in the rain to pick up super glue as the wheels wouldn’t stick on!
It was late afternoon by the time I finished building the main robot which was when the real work started! I had to figure out a way of somehow controlling it using my laptop.
So far my Arduino knowledge allowed me to simply upload sample code to make LEDs blink, I was confident that I could use the same code to kick off motors to move. It sounded simple at the time...
My original plan was to hack the IR controller and use that to control the robot wirelessly which didn’t work out thanks to the controller being too low powered to work at any usable range.
I spent a VERY long time trying to do this and managed to get my Arduino to talk to the controller at around 4am however the range simply wasn’t usable.
After taking a powernap I decided to give it another shot, I scrapped the idea of using the controller and mounted the Arduino onto the robot itself. This was quite entertaining; poking wires at the main circuit board to see what parts of the robot moved. I soon realised that the motors on the robot needed a lot more power to run off as they each had several gears and three wheels working off them.
This is where things suddenly started to work out... I managed to borrow a battery pack off Simon (who must be noted as super useful in giving me a hand with all of this) and used my Arduino Kit’s book to figure out that I could connect up a transistor to add additional power supplies. I linked each motor to a 9V battery and to my amazement it worked!
The programming-side wasn't too hard now; all I had to do was write an Arduino application in C to read serial data and move motors depending on what integer I sent it, I then had my laptop using good old .NET sending it data via serial.
Using .NET allowed me to build an API on Microsoft Azure which takes in requests and send them to my laptop. The commands were then sent to the Arduino which understood the commands and made the appropriate motors move.
During the night Laurence kept playing the annoying beginning to the song Turn Down for What which I decided to convert into a Chrome extension which would allow him to play it with one click instead of visiting YouTube every time. I used a simple YouTube to mp3 converter and cropped the audio to play just the main beginning of the song.
The idea now was to use Twilio to get the audience to vote on driving my robot into one of two bananas’ using the MakeyMakey kit.  Alex built the amazing MakeyMakey and banana part using his lego kit and Eric returned after the night after building his Twilio voting system.
About to present our hack using @Twilio, @Arduino robot, a banana, a @MakeyMakey and a Laurence #MLHhack #MLHLaunch https://t.co/5IROphHoo8
— Manoj Nathwani (@Man0jN) October 5, 2014
Building such a complex and fragile hack, we knew things wouln't work out perfectly so we made a quick vine showing a best-case-senario as a backup.
The hack was very far from perfect; for starters as I super-glued my wheels onto the robot it wouldn’t move in a predictable manor. As it moved it wobbled which gave it a lot of character and would hilariously charge into the bananas uncontrollably, this meant that our perfectly working (and impressively made) Twilio integration didn’t have much control over the robot.
These are what hackathons are all about though; showing off something awesome which we’ve all just learnt in a ‘sort of’ working manor. We showed off everything we made and as expected it fell apart as the crowed confusingly wondered why they were texting a robot to crash into a banana which shows Laurence’s face as it plays music in a Chrome extension. Perfect!
The most impressive part was how we all learnt something completly new; Eric had never used Twilio before and pretty much mastered it. Alex had never been to a hackathon before and managed to make a lego structure which dangled bananas which kicks off a circut. As for myself; I went out to try out my first ever hardware hack and although it really was a rollar-coaster ride, it worked out amazingly and I learnt a TON!


Formula 1: Vettel and Leclerc face wrath of Ferrari after crash
SAO PAULO: Ferrari team-mates Sebastian Vettel and Charles Leclerc faced the wrath of team chief Mattia Binotto after their self-inflicted collision and double retirement in Sunday's (Nov 17) Brazilian Grand Prix.
The pair were battling for fourth position following the first safety car re-start in a tumultuous race when they clashed as Vettel retaliated after being passed through the Senna S curves.
They banged wheels as Vettel appeared to drift across the track and reduce the space for Leclerc.
Both cars were damaged, Leclerc suffering broken suspension to the front right of his car while Vettel had a rear left wheel puncture.
After both drivers had ranted on team radio, each blaming the other for the incident, team boss Binotto suggested they both had "at least a small percentage of responsibility" for an incident that heaped embarrassment on the Italian team.
He said they had "damaged the race of Ferrari".
"I think the drivers need to feel sorry for the team," said Binotto. "They were free to fight, but they know that silly mistakes are something we should avoid for the team itself.
"Today it has been a very small contact, I have to say, but there will be time to analyse it and there will be time to look at the video, I don't want to do that in the heat.
"With the drivers, I had already a chat with them and I don't want to judge now - they should not judge now. There will be a time to do it all together."
Vettel said: "I didn't have much space to the right and obviously had a better run out of Turn Three and tried to pass.
"That's it... And a shame for the team, obviously."
Leclerc said that Vettel had "started to squeeze me a little bit to the inside and we were very close. Everything happened very quickly, and as soon as he went to the inside we touched".
The Monegasque driver added: "I'm pretty sure we are mature enough to put that behind us."
The duo were not punished by the race stewards for the incident.
After speaking to both drivers and a representative of Ferrari, the stewards ruled both drivers could have avoided the collision.
"The stewards determined that both drivers had the opportunity to avoid or mitigate the incident and therefore that neither driver is predominantly at fault," they said.


{% extends "portal/portal_base.html" %} {% block script %} {{ block.super }} {% endblock %} {% block sidebar %} {{block.super}} {% load faceting %}
Showing results for: "{{query}}"
Filter results by:
Download this list as a CSV file.


This dialog can be called via Individual Procedures \ RSA Cryptosystem \ Factorization of a number.
The procedure for splitting up natural numbers into their prime factors is referred to as prime factorization. Every natural number (which is bigger than 1) can be broken down uniquely into its prime factors (apart from the sequence of prime number factors).
The factorization problem constitutes an important interface between mathematics, information science and technology, because this theoretical problem is also relevant to cryptography, as in the Rabin-Williams algorithm and RSA algorithms.
This tutorial is intended to give you an idea of how factorization problems are tackled in practice.
You have various factorization algorithms to choose from to break down your input.
If you press the Continue button, the system attempts to split the input into two factors using the selected algorithms. When the factorization results are displayed, the two factors are shown in red.
In this dialog efficient factorization algorithms are implemented.
We recommend that you start off using the Brute-force and Brent algorithms, as these methods discover relatively small factors very quickly. If you want to factorise the number 10^40-1, it is sufficient to use the Brute-force and Brent algorithms, as this input possesses only "small" prime factors.
Example: 10^40-1
Using the Brute-force method,
and then the Brent method
The algorithms Pollard (p-1) and Williams (p+1) are likely to be successful if the number N to be factorised has a prime number p such that (p-1) and (p+1) consists of only small prime factors. They are used to split off factors that are relatively small and therefore naturally come before the stronger factorization methods.
Example:<PHONE_NUMBER>96666690033333333
The Lenstra algorithm is based on a generalization of the Pollard (p-1) method to elliptic curves. This method is also known as the ECM (Elliptic Curve Method). With ECM it is possible to break down far bigger factors. Nevertheless, ECM is also suitable for drawing out factors with particular characteristics. This limitation means that "relatively small" factors are more likely to be found than "big" factors. Nevertheless, it is essentially more worthwhile to use ECM instead of the Pollard (p-1) method.
Example:<PHONE_NUMBER>756191792335802070931
Very small prime divisors p of a number n are discovered more quickly by trial and error than using ECM. The time it takes to perform the ECM calculations depends primarily on the size of the prime divisor that is being sought rather than on the number that is to be factorised. If a number with 1000 decimal places has a 20-digit divisor, then it can be found using ECM. On the other hand, the bigger the smallest factor is, the greater the computing time. ECM is suitable for factors with up to 30 decimal places. The biggest prime factor found using this method up to now has 47 decimal places and was discovered by Peter Montgomery of the Centre for Mathematics and Information Science (CWI) in Amsterdam.
The quadratic sieve is suitable for factorising numbers which are composed out of more than one large factor (more than 30 decimal places).
Example:<PHONE_NUMBER>999999999077757777777777777777787
The computing time here is not dependent on the smallest factor but on the number to be factorised itself. The quadratic sieve is, albeit with slight deviations, one of the fastest factorization methods yet been discovered by mathematicians.
Although apparently numbers up to 139 decimal places can be factorised using this method, even this method contains too many places in which one has to guess and search. And this guessing and searching (or giving up on guessing in favor of searching) simply lasts too long to be an efficient factorization method.
The quadratic sieve was for many years considered the fastest factorization method until a few years ago the Number Field Sieve (NFS) was discovered. NFS, like the quadratic sieve, is a method for factorising large numbers. NFS is potentially up to ten times faster than the Quadratic Sieve. However, the algorithms implemented yet cannot fully utilise this potential speed advantage. It is expected that over the next few years further optimization will take place.
The factorization of RSA-155
On 22 Aug 1999, a research group co-ordinated by Herman te Riele of the CWI Amsterdam, published the factorization of the 512-bit number RSA-155 with the NFS algorithm. RSA-155 comes from the "RSA challenge list" produced by RSA inc.
RSA-155
=10941738641570527421809707322040357612003732945449205990913842131476349984288934784717997257891267332497625752899781833797076537244027146743531593354333897
=102639592829741105772054196573991675900716567808038066803341933521790711307779 *<PHONE_NUMBER>80168454820927220360012878679207958575989291522270608237193062808643
It took 7.4 months (9 weeks‚ preparation and 5.2 months for the actual factorization) to carry out all the steps.
160 * 175-400 MHz SGI and Sun workstations
8 * 250 MHz SGI Origin 2000 processors
120 * 300-450 MHz Pentium II PCs
4 * 500 MHz Digital/Compaq boxes
This effort was roughly equivalent to 8000 MIPS years. 124,722,179 relations were collected.
The resulting matrix had 6,699,191 lines and 6,711,336 columns. The matrix was worked off in around 224 CPU hours with a main memory requirement of 2GB on a Cray C916 belonging to the SARA Amsterdam Academic Computer Centre. The factorization took from 17 March to 22 August.
The sieve stage can in practice be run in parallel on an arbitrary number of computers. In particular, organizations with unrestricted hardware budgets can significantly speed up the factorization task with
Further detail can be found in the CrypTool CT Book, chapter 4.11.4.


Call for Chapters - Springer book on information systems research in Vietnam
The important role of Information Systems (IS) has been widely agreed by both academics and practitioners. In Vietnam, different information systems have been researched, developed, and applied. Given that, it is important to have a comprehensive book presenting Vietnam’s IS research stories. The need of such a book is highlighted for summarizing the current frontiers of IS research and practices in Vietnam. It is further important to establish a shared vision of what we, as the whole IS research community, currently have and what future IS directions are.
This book aims to provide a collection of advanced IS research, cases, and applications in the context of Vietnam. It offers readers an overall picture in the IS field and access to practical IS applications. As a result, it supports not only Vietnamese academics yet international academics, who want to engage with the context of Vietnam. Readers can also compare the context of IS applications between Vietnam as a developing country and other developed countries.
We welcome premium quality submissions that focus on advanced IS research in the context of Vietnam, including cases, applications, the current frontiers and future IS directions, and how to ensure our research can be designed to meet the current IS research trends.
Editors
- Dr. Nguyen Hoang Thuan, RMIT University Vietnam
- Dr. Duy Dang-Pham, RMIT University Vietnam
- Dr. Le Hoanh-Su, University of Economics and Law, VNUHCM
- Associate Professor Tuan Q Pham, The University of Hong Kong
Topics of interest (but are not limited to):
Emerging Information Systems Research
Chapters in this track include both empirical and conceptual research on one or more of the topics listed below. Chapters that focus on the Vietnam context or provide a comparison between the Vietnam context and other countries are especially preferred.
- AI and Data Analytics
- Blockchain and Fintech
- Cybersecurity and Privacy
- Digital business, digital transformation and innovation
- Healthcare information systems
- e-Government and smart cities
- Information systems design and business process management
- Social media, digital and mobile commerce
- Other emerging topics in the information systems discipline
Information Systems Case Studies
Chapters in this track present real-world case studies on information systems design, implementation, and/or adoption by organizations in Vietnam.
- Demonstration of how digital technologies (e.g., artificial intelligence, blockchain, Internet of Things, virtual/augmented reality, robotic process automation) shape new business models and opportunities
- Application of digital technologies while accounting for organizational factors and the Vietnam context
- Examples of successful design and implementation of digital technologies
- Demonstration of successful digital transformation in Vietnam
Important dates
- Abstract submission (500‐word): 1st August 2021
- Abstract notification: 1st September 2021
- Chapter submission: 1st November 2021
- Chapter notification: 6th January 2022
- Re-submission of chapter: 1st March 2022
- Subsequent rounds of reviewing will be considered
- Submission of final book to Springer for publication: Second Quarter of 2022
How to submit
For more information, please access: https://infosys-vietnam-book.github.io/


4 references to FilteredWriteObject
Microsoft.PowerShell.Commands.Utility (4)
commands\utility\Select-Object.cs (4)
380
FilteredWriteObject
(inputObject, new List<PSNoteProperty>());
421
FilteredWriteObject
(result, matchedProperties);
544
FilteredWriteObject
(expandedObject, matchedProperties);
561
FilteredWriteObject
(expandedObject, matchedProperties);


# YAJL C Bindings for Ruby
This gem is a C binding to the excellent YAJL JSON parsing and generation library.
You can read more info at the project’s website lloyd.github.com/yajl or check out its code at github.com/lloyd/yajl.
## Features
- JSON parsing and encoding directly to and from an IO stream (file, socket, etc) or String. Compressed stream parsing and encoding supported for Bzip2, Gzip and Deflate.
- Parse and encode multiple JSON objects to and from streams or strings continuously.
- JSON gem compatibility API - allows yajl-ruby to be used as a drop-in replacement for the JSON gem
- Basic HTTP client (only GET requests supported for now) which parses JSON directly off the response body *as it’s being received*
- ~3.5x faster than JSON.generate
- ~1.9x faster than JSON.parse
- ~4.5x faster than YAML.load
- ~377.5x faster than YAML.dump
- ~1.5x faster than Marshal.load
- ~2x faster than Marshal.dump
## How to install
Go ahead and install it as usual:
``` gem install yajl-ruby ```
## Example of use
NOTE: I’m building up a collection of small examples in the examples (github.com/brianmario/yajl-ruby/tree/master/examples) folder.
First, you’re probably gonna want to require it:
``` ruby require ‘yajl’ ```
### Parsing
Then maybe parse some JSON from:
a File IO
``` ruby json = File.new(‘test.json’, ‘r’) parser = Yajl::Parser.new hash = parser.parse(json) ```
or maybe a StringIO
``` ruby json = StringIO.new(“…some JSON…”) parser = Yajl::Parser.new hash = parser.parse(json) ```
or maybe STDIN
``` cat someJsonFile.json | ruby -ryajl -e “puts Yajl::Parser.parse(STDIN).inspect” ```
Or lets say you didn’t have access to the IO object that contained JSON data, but instead only had access to chunks of it at a time. No problem!
(Assume we’re in an EventMachine::Connection instance)
``` ruby def post_init
@parser = Yajl::Parser.new(:symbolize_keys => true)
end
def object_parsed(obj)
puts "Sometimes one pays most for the things one gets for nothing. - Albert Einstein" puts obj.inspect end
def connection_completed
# once a full JSON object has been parsed from the stream # object_parsed will be called, and passed the constructed object @parser.on_parse_complete = method(:object_parsed)
end
def receive_data(data)
# continue passing chunks @parser << data
end ```
Or if you don’t need to stream it, it’ll just return the built object from the parse when it’s done. NOTE: if there are going to be multiple JSON strings in the input, you must specify a block or callback as this is how yajl-ruby will hand you (the caller) each object as it’s parsed off the input.
``` ruby obj = Yajl::Parser.parse(str_or_io) ```
Or how about a JSON API HTTP request? This actually makes a request using a raw TCPSocket, then parses the JSON body right off the socket. While it’s being received over the wire!
``` ruby require ‘uri’ require ‘yajl/http_stream‘
url = URI.parse(“search.twitter.com/search.json?q=engineyard“) results = Yajl::HttpStream.get(url) ```
Or do the same request, with Gzip and Deflate output compression support (also supports Bzip2, if loaded): (this does the same raw socket Request, but transparently parses the compressed response body)
``` ruby require ‘uri’ require ‘yajl/gzip’ require ‘yajl/deflate’ require ‘yajl/http_stream‘
url = URI.parse(“search.twitter.com/search.json?q=engineyard“) results = Yajl::HttpStream.get(url) ```
Since yajl-ruby parses JSON as a stream, supporting API’s like Twitter’s Streaming API are a piece-of-cake. You can simply supply a block to `Yajl::HttpStream.get`, which is used as the callback for when a JSON object has been unserialized off the stream. For the case of this Twitter Streaming API call, the callback gets fired a few times a second (depending on your connection speed). The code below is all that’s needed to make the request and stream unserialized Ruby hashes off the response, continuously. You’ll note that I’ve enabled the :symbolize_keys parser option as well. Doing so is much more efficient for parsing JSON streams with lots of repetitive keys - for things like result sets or multiple API requests - than the same parse with string keys. This is because Ruby will reuse (and never GC) its symbol table. Be that as it may, if you want to parse JSON strings with random key names it’s much better to leave string keys enabled (the default), so they can get GC’d later.
``` ruby require ‘uri’ require ‘yajl/http_stream‘
uri =<EMAIL_ADDRESS>Yajl::HttpStream.get(uri, :symbolize_keys => true) do |hash|
puts hash.inspect
end ```
Or how about parsing directly from a compressed file?
``` ruby require ‘yajl/bzip2‘
file = File.new(‘some.json.bz2’, ‘r’) result = Yajl::Bzip2::StreamReader.parse(file) ```
### Encoding
Since yajl-ruby does everything using streams, you simply need to pass the object to encode, and the IO to write the stream to (this happens in chunks).
This allows you to encode JSON as a stream, writing directly to a socket
``` ruby socket = TCPSocket.new(‘<IP_ADDRESS>’, 9000) hash = {:foo => 12425125, :bar => “some string”, … } encoder = Yajl::Encoder.new Yajl::Encoder.encode(hash, socket) ```
Or what if you wanted to compress the stream over the wire?
``` ruby require ‘yajl/gzip’ socket = TCPSocket.new(‘<IP_ADDRESS>’, 9000) hash = {:foo => 12425125, :bar => “some string”, … } Yajl::Gzip::StreamWriter.encode(hash, socket) ```
Or what about encoding multiple objects to JSON over the same stream? This example will encode and send 50 JSON objects over the same stream, continuously.
``` ruby socket = TCPSocket.new(‘<IP_ADDRESS>’, 9000) encoder = Yajl::Encoder.new 50.times do
hash = {:current_time => Time.now.to_f, :foo => 12425125} encoder.encode(hash, socket)
end ```
Using `EventMachine` and you want to encode and send in chunks? (Assume we’re in an `EventMachine::Connection` instance)
``` ruby def post_init
# Passing a :terminator character will let us determine when the encoder # is done encoding the current object @encoder = Yajl::Encoder.new motd_contents = File.read("/path/to/motd.txt") status = File.read("/path/to/huge/status_file.txt") @motd = {:motd => motd_contents, :system_status => status}
end
def connection_completed
# The encoder will do its best to hand you data in chunks that # are around 8kb (but you may see some that are larger) # # It should be noted that you could have also assigned the _on_progress_ callback # much like you can assign the _on_parse_complete_ callback with the parser class. # Passing a block (like below) essentially tells the encoder to use that block # as the callback normally assigned to _on_progress_. # # Send our MOTD and status @encoder.encode(@motd) do |chunk| if chunk.nil? # got our terminator, encoding is done close_connection_after_writing else send_data(chunk) end end
end ```
But to make things simple, you might just want to let yajl-ruby do all the hard work for you and just hand back a string when it’s finished. In that case, just don’t provide and IO or block (or assign the on_progress callback).
``` ruby str = Yajl::Encoder.encode(obj) ```
You can also use `Yajl::Bzip2::StreamWriter` and `Yajl::Deflate::StreamWriter`. So you can pick whichever fits your CPU/bandwidth sweet-spot.
### HTML Safety
If you plan on embedding the output from the encoder in the DOM, you’ll want to make sure you use the html_safe option on the encoder. This will escape all ’/’ characters to ensure no closing tags can be injected, preventing XSS.
Meaning the following should be perfectly safe:
``` html ```
## JSON gem Compatibility API
The JSON gem compatibility API isn’t enabled by default. You have to explicitly require it like so:
``` ruby require ‘yajl/json_gem’ ```
That’s right, you can just replace `“require ‘json’”` with the line above and you’re done!
This will require yajl-ruby itself, as well as enable its JSON gem compatibility API.
This includes the following API:
JSON.parse, JSON.generate, JSON.pretty_generate, JSON.load, JSON.dump and all of the to_json instance method overrides for Ruby’s primitive objects
Once the compatibility API is enabled, your existing or new project should work as if the JSON gem itself were being used. Only you’ll be using Yajl ;)
There are a lot more possibilities that I’d love to see other gems/plugins for someday.
Some ideas:
- parsing logs in JSON format
- a Rails plugin - DONE! (github.com/technoweenie/yajl-rails)
- official support in Rails 3 - DONE (github.com/rails/rails/commit/a96bf4ab5e73fccdafb78b99e8a122cc2172b505)
* and is the default (if installed) - http://github.com/rails/rails/commit/63bb955a99eb46e257655c93dd64e86ebbf05651
- Rack middleware (ideally the JSON body could be handed to the parser while it’s still being received, this is apparently possible with Unicorn)
- JSON API clients (github.com/brianmario/freckle-api)
## Benchmarks
After I finished implementation - this library performs close to the same as the current JSON.parse (C gem) does on small/medium files.
But on larger files, and higher amounts of iteration, this library was around 2x faster than JSON.parse.
The main benefit of this library is in its memory usage. Since it’s able to parse the stream in chunks, its memory requirements are very, very low.
Here’s what parsing a 2.43MB JSON file off the filesystem 20 times looks like:
### Memory Usage
#### Average
- Yajl::Parser#parse: 32MB
- JSON.parse: 54MB
- ActiveSupport::JSON.decode: 63MB
#### Peak
- Yajl::Parser#parse: 32MB
- JSON.parse: 57MB
- ActiveSupport::JSON.decode: 67MB
### Parse Time
- Yajl::Parser#parse: 4.54s
- JSON.parse: 5.47s
- ActiveSupport::JSON.decode: 64.42s
### Encode Time
- Yajl::Encoder#encode: 3.59s
- JSON#to_json: 6.2s
- ActiveSupport::JSON.encode: 45.58s
### Compared to YAML
NOTE: I converted the 2.4MB JSON file to YAML for this test.
#### Parse Time (from their respective formats)
- Yajl::Parser#parse: 4.33s
- JSON.parse: 5.37s
- YAML.load: 19.47s
#### Encode Time (to their respective formats)
- Yajl::Encoder#encode: 3.47s
- JSON#to_json: 6.6s
- YAML.dump(obj, io): 1309.93s
### Compared to Marshal.load/Marshal.dump
NOTE: I converted the 2.4MB JSON file to a Hash and a dump file from Marshal.dump for this test.
#### Parse Time (from their respective formats)
- Yajl::Parser#parse: 4.54s
- JSON.parse: 7.40s
- Marshal.load: 7s
#### Encode Time (to their respective formats)
- Yajl::Encoder#encode: 2.39s
- JSON#to_json: 8.37s
- Marshal.dump: 4.66s
## Third Party Sources Bundled
This project includes code from the BSD licensed yajl project, copyright 2007-2009 Lloyd Hilaiel
## Special Thanks & Contributors
For those of you using yajl-ruby out in the wild, please hit me up on Twitter (brianmario) or send me a message here on the Githubs describing the site and how you’re using it. I’d love to get a list going!
I’ve had a lot of inspiration, and a lot of help. Thanks to everyone who’s been a part of this and those to come!
- Lloyd Hilaiel - github.com/lloyd - for writing Yajl!!
- Josh Ferguson - github.com/besquared - for peer-pressuring me into getting back into C; it worked ;) Also tons of support over IM
- Jonathan Novak - github.com/cypriss - pointer-hacking help
- Tom Smith - github.com/rtomsmith - pointer-hacking help
- Rick Olson - github.com/technoweenie - for making an ActiveSupport patch with support for this library and teasing me that it might go into Rails 3.  :)
- The entire Github Crew - github.com/ - my inspiration, time spent writing this, finding Yajl, So many-MANY other things wouldn’t have been possible without this awesome service. I owe you guys some whiskey at Kilowatt.
- Ben Burkert - github.com/benburkert
- Aman Gupta - github.com/tmm1 - tons of suggestions and inspiration for the most recent features, and hopefully more to come ;)
- Filipe Giusti
- Jonathan George
- Luke Redpath
- Neil Berkman
- Pavel Valodzka
- Rob Sharp


--- layout: page title: "HTTP/1.1: Range Responses of Indeterminate Length" description: "The Hypertext Transfer Protocol (HTTP) is an application-level protocol for distributed, collaborative, hypermedia information systems. HTTP has been in use by the World Wide Web global information initiative since 1990. This document updates RFC 7233 Part 5 of the eight-part specification that defines the protocol referred to as \"HTTP/1.1\". Part 5 defines range-specific requests and the rules for constructing and combining responses to those requests. This document improves support for responding to range requests for resources of indeterminate size." ---
| Document Name: | Internet Draft combs-http-indeterminate-range |
|---|---|
| Document URI: |
urn:ietf:id:combs-http-indeterminate-range
|
| Online Version: |
https://datatracker.ietf.org/doc/html/draft-combs-http-indeterminate-range
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Internet Draft (I-D) |
| Abstract: | The Hypertext Transfer Protocol (HTTP) is an application-level protocol for distributed, collaborative, hypermedia information systems. HTTP has been in use by the World Wide Web global information initiative since 1990. This document updates RFC 7233 Part 5 of the eight-part specification that defines the protocol referred to as "HTTP/1.1". Part 5 defines range-specific requests and the rules for constructing and combining responses to those requests. This document improves support for responding to range requests for resources of indeterminate size. |
Accept-Indefinite-Ranges
,
Content-Range
Return to ( Series | Organization | all Specifications )


This project was aimed at reproducing the Wikipedia main page using Bootstrap and custom CSS styling. The page is not fully reactive and requires a desktop window for proper formatting.
This project was for practicing using general Bootstrap functions and the grid.
The animal shelter website was created to practice manipulating the box model and general CSS styling. An external font style was also experimented with.
I have spent a year working with the Hamilton STAR liquid-handling platform, a highly customizable machine designed to automate common and repetitive laboratory procedures. These procedures can range from a simple transfer of liquid between tubes or prep common tests such as setup for RT-PCR or Next-Gen sequencing runs.
The software used, VENUS®, is designed to offer simple or complex programming. The most basic programming involves a drag-and-drop style of referencing established commands and sub-methods with a flowchart to order steps. The complex programming allows manipulation of classes, variables, the inclusion of loops and arithmetic functions, as well as the ability to write custom sub-methods for use in multiple tests. I was tasked with fully automating an entirely new test developed by MDxHealth, my previous employer.
Unfortunately, the Hamilton platform and VENUS software are protected by copyright so there is a severe lack of resources and examples available online. Much of this is due to Hamilton offering commissioned custom programming from their in-house programmers with a much smaller emphasis on helping clients develop thier own talent.


[1]
get a Roku box for release on July 28.;.
[2]
Blu-ray video reproduction is considered a TC-P46S1 from Panasonic 3 months.


Pasta Identifier
An image recognition app that somewhat reliably identifies common dry pasta shapes.
Upload
jpg, gif, png
Prediction
- --
- --
An image recognition app that somewhat reliably identifies common dry pasta shapes.


This is our first post.


Let's Browse it
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
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SwapElements()
语法
SwapElements(List(), *FirstElement, *SecondElement)概要
Swaps the position of two elements in the specified list. This command is a fast way to reorganize a list, because it does not actually move the element data itself.
参数
List() The name of your list variable, created with the NewList function. You must include the brackets after the list name. *FirstElement Address of the first element to swap. You can get this address by using the @ operator on the list name. *SecondElement Address of the second element to swap. You can get this address by using the @ operator on the list name.
返回值
无.
示例
NewList Numbers() For k=0 To 10 AddElement(Numbers()) Numbers() = k Next SelectElement(Numbers(), 3) ; Get the 4th element (first element is 0) *FirstElement = @Numbers() SelectElement(Numbers(), 9) ; Get the 10th element *SecondElement = @Numbers() ; Swap the 3 with the 9 ; SwapElements(Numbers(), *FirstElement, *SecondElement) ; Prove it ; ForEach Numbers() Debug Numbers() Next
参阅
MoveElement()
已支持操作系统
所有


Previewer for CSS colors.
You don't need to do anything. With this plugin loaded, a previewer will appear on hovering the color values in code blocks.
This plugin is compatible with CSS, Markup attributes, Less, Sass, Scss and Stylus.
div {
color: rgba(255, 0, 0, 0.2);
background: purple;
border: 1px solid hsl(100,70%,40%);
}

@nice-blue: #5B83AD;
#header a {
color: hsla(102, 53%, 42%, 0.4);
}
@mixin foobar
color: rgba(147, 32, 34, 0.8)
.foo
color: pink
$color: blue;
$attr: background;
.foo {
#{$attr}-color: rgba(255,255,0,0.75);
}
color = olive
.foo
color: #000


|
MetroCollect
2.3.4
|
Sources of memory metrics extracted from the file /proc/meminfo. More...
#include <SourceProcMeminfo.h>
Public Member Functions | |
| size_t | fieldCount () const noexcept override final |
| Get the number of field the source has. More... | |
| const std::vector< size_t > | indexesOfFieldName (const FieldName &fieldName, Interests *interests=nullptr) const noexcept override final |
| Search for fields associated to a specific name. More... | |
| const std::string | fieldNameSourcePrefix () const noexcept override final |
| Get the prefix by which all field names should begin with. More... | |
| const FieldInfo | fieldInfoAtIndex (size_t index) const noexcept override final |
| Get details about a specific field. More... | |
| const std::vector< FieldInfo > | allFieldsInfo () const noexcept override final |
| Get all fields details, field which share a common name should appear only once. More... | |
| void | fetchData (const Interests &interests, DataArray::Iterator current) override final |
| Fetch the latest metrics. More... | |
| void | computeDiff (const Interests &interests, DiffArray::Iterator diff, DataArray::ConstIterator current, DataArray::ConstIterator previous, double factor=1) noexcept override final |
| Compute the variation (in appropriate unit) of metrics. More... | |
| Public Member Functions inherited from MetroCollect::MetricsSource::SourceBase | |
| SourceBase (const SourceBase &)=delete | |
| Deleted copy constructor. More... | |
| void | operator= (const SourceBase &)=delete |
| Deleted copy operator. More... | |
Static Public Member Functions | |
| static SourceProcMeminfo & | get () |
| Get the Instance object. More... | |
Protected Member Functions | |
| SourceProcMeminfo () | |
| Private default constructor. More... | |
| void | parseFields () |
| File parser function. More... | |
| Protected Member Functions inherited from MetroCollect::MetricsSource::SourceBase | |
| SourceBase () | |
| Protected default constructor. More... | |
| ~SourceBase () | |
| Protected default destructor. More... | |
Protected Attributes | |
| std::ifstream | file_ |
| File descriptor. More... | |
| std::vector< char > | buffer_ |
| Buffer to put file contents into. More... | |
| std::vector< std::string > | fieldNames_ |
| Metrics names. More... | |
Static Protected Attributes | |
| static constexpr std::string_view | filePath = "/proc/meminfo"sv |
| Memory metrics file path. More... | |
| static constexpr std::string_view | sourcePrefix = "memory"sv |
| Metrics name source prefix. More... | |
| static constexpr std::array | fieldUnitsAssociation = { KeyUnit{"huge_pages_"sv, ""sv} } |
| Metric units associations. More... | |
| static constexpr std::string_view | defaultUnit = "bytes"sv |
| Metric unit. More... | |
Sources of memory metrics extracted from the file /proc/meminfo.
Definition at line 38 of file SourceProcMeminfo.h.
|
protected |
Private default constructor.
Definition at line 28 of file SourceProcMeminfo.cc.
|
finaloverridevirtualnoexcept |
Get all fields details, field which share a common name should appear only once.
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 103 of file SourceProcMeminfo.cc.
|
finaloverridevirtualnoexcept |
Compute the variation (in appropriate unit) of metrics.
| interests | interests boolean array to know for which fields metrics variation should be computed |
| diff | iterator to write metrics variation to |
| current | iterator to read latest metrics from |
| previous | iterator to read previous metrics from |
| factor | factor to convert to unit per second, if relevant |
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 155 of file SourceProcMeminfo.cc.
|
finaloverridevirtual |
Fetch the latest metrics.
| interests | boolean array to know for which fields metrics should be fetched |
| current | iterator to write metrics to |
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 111 of file SourceProcMeminfo.cc.
|
finaloverridevirtualnoexcept |
Get the number of field the source has.
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 76 of file SourceProcMeminfo.cc.
|
finaloverridevirtualnoexcept |
Get details about a specific field.
| index | index of the field to get details of |
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 97 of file SourceProcMeminfo.cc.
|
finaloverridevirtualnoexcept |
Get the prefix by which all field names should begin with.
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 93 of file SourceProcMeminfo.cc.
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inlinestatic |
Get the Instance object.
Definition at line 57 of file SourceProcMeminfo.h.
|
finaloverridevirtualnoexcept |
Search for fields associated to a specific name.
| fieldName | the name of the fields to search |
| interests | if the pointer is not nullptr , the interest bit corresponding to the fields will be set |
Implements MetroCollect::MetricsSource::SourceBase.
Definition at line 80 of file SourceProcMeminfo.cc.
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protected |
File parser function.
Definition at line 34 of file SourceProcMeminfo.cc.
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protected |
Buffer to put file contents into.
Definition at line 47 of file SourceProcMeminfo.h.
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staticprotected |
Metric unit.
Definition at line 44 of file SourceProcMeminfo.h.
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protected |
Metrics names.
Definition at line 48 of file SourceProcMeminfo.h.
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staticprotected |
Metric units associations.
Definition at line 43 of file SourceProcMeminfo.h.
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protected |
File descriptor.
Definition at line 46 of file SourceProcMeminfo.h.
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staticprotected |
Memory metrics file path.
Definition at line 40 of file SourceProcMeminfo.h.
|
staticprotected |
Metrics name source prefix.
Definition at line 42 of file SourceProcMeminfo.h.


The difference between SEO and SEM and SEO Strategies.
Let's us now differentiate and dig in more deeper about the Search engine optimization and the search engine marketing.
So Search Engine Optimization is that for the website streamlining can be portrayed as methodologies and strategies used to guarantee that a webpage is open in the internet searcher and enhances the odds that the website will be found by the web index while the Search Engine Marketing is a more extensive term than SEO, and is utilized to envelop diverse choices accessible to utilize an internet searcher's innovation, including paid advertisements. SEM is regularly used to depict acts related with looking into, submitting and situating a site inside web search tools. It incorporates things, for example, website streamlining, paid postings and other web crawler related administrations and capacities that will expand introduction and activity to your Web webpage.
Search Engine Optmization Strategies that can help your site increase the odds that the website will be found by the web index.
These are the list of Strategies that can help your site improve:
Domain Strategies
An area name technique can increase the value of the presence of your site by exploiting the most unmistakable segment, the address. They realize that exclusive enlisting one area name risks others infringing on your marking an area, maybe notwithstanding utilizing some of your trademarks.
Linking Strategy
They realize that exclusive enlisting one area name risks others infringing on your marking an area, maybe notwithstanding utilizing some of your trademarks. Connections are a fantastically critical factor to enhance look execution, and they appear to be making a resurgence this year. These assets will enable learners to comprehend more; it pays to peruse them before executing any crusade.
Keywords Strategy
Watchword look into is the initial step to a fruitful SEO methodology. Those fruitful with SEO comprehend what individuals are looking for while finding their business in a web index. Your keyword strategy should involve selecting high-performing keywords that drive relevant traffic to your business
Title Tags Strategy
Title labels are essentially precisely what they seem like — the title of the page. As a title, this tag ought to be utilized to portray what a client can hope to discover on a specific page.
Meta Description
Meta labels still assume an imperative part in SEO. On the off chance that you write any catchphrase into an internet searcher, you'll perceive how that watchword is reflected in the title for that page.
Alt Tags Strategy
The “Alt” tag is an older HTML coding strategy originally envisioned to compensate for users and browsers not equipped to handle images. If the domains you registered only serve the purpose of alternate spellings or phrasing for your brand, a 301 redirect to your main page may be the best idea.
Search Engine Indexing Strategy
By understanding this relationship between different entities, search engines understand the context meaning of the blog content easily. The ordering component is inert semantic ordering. In inert semantic ordering web indexes, decide the connection between various elements or part of a blog content.
Is it possible to combine strategies? If yes, which strategies would you like to implement? Why?
Yes, And the strategies that i would like to implement is all in the list because it will really help my blog to rank better and enhancing the odds that the website will be found on the web index. You can also test yours by using some search engine tester or other website such as testing your mobile responsiveness and showing also the result of SEO.
Comment down below!
COMMENTS:


7 references to ShouldRunInternal
System.Management.Automation (7)
engine\CommandDiscovery.cs (1)
640
context.AuthorizationManager.
ShouldRunInternal
(commandInfo, commandOrigin, host);
engine\Modules\ModuleCmdletBase.cs (2)
5488
Context.AuthorizationManager.
ShouldRunInternal
(scriptInfo, CommandOrigin.Runspace,
5493
Context.AuthorizationManager.
ShouldRunInternal
(scriptInfo, CommandOrigin.Internal,
engine\remoting\commands\PSRemotingCmdlet.cs (1)
2057
this.Context.AuthorizationManager.
ShouldRunInternal
(scriptInfo, CommandOrigin.Internal, this.Context.EngineHostInterface);
engine\remoting\fanin\InitialSessionStateProvider.cs (1)
1411
context.AuthorizationManager.
ShouldRunInternal
(scriptInfo, CommandOrigin.Internal,
engine\TypeTable.cs (1)
4617
authorizationManager.
ShouldRunInternal
(ps1xmlInfo, CommandOrigin.Internal, host);
FormatAndOutput\common\DisplayDatabase\XmlLoaderBase.cs (1)
633
authorizationManager.
ShouldRunInternal
(ps1xmlInfo, CommandOrigin.Internal, host);


Installation¶
MolVS supports Python versions 2.7 and 3.5+.
There are a variety of ways to download and install MolVS.
Option 1: Use conda (recommended)¶
The easiest and recommended way to install is using conda. Anaconda Python is a self-contained Python environment that is particularly useful for scientific applications. If you don’t already have it, start by installing Miniconda, which includes a complete Python distribution and the conda package manager. Choose the Python 3 version, unless you have a particular reason why you must use Python 2.
To install MolVS, at the command line, run:
conda config --add channels conda-forge
conda install molvs
This will add the conda-forge channel to your conda config, then install MolVS and all its dependencies into your conda environment.
Option 2: Use pip¶
An alternative method is to install using pip:
pip install molvs
This will download the latest version of MolVS, and place it in your site-packages folder so it is automatically available to all your python scripts.
Note
MolVS requires RDKit, which cannot be installed using pip. On the Mac, you can use Homebrew:
brew tap mcs07/cheminformatics
brew install rdkit
The official RDKit documentation has installation instructions for a variety of platforms.
Option 3: Download the latest release¶
Alternatively, download the latest release manually and install yourself:
tar -xzvf MolVS-0.1.1.tar.gz
cd MolVS-0.1.1
python setup.py install
The setup.py command will install MolVS in your site-packages folder so it is automatically available to all your python scripts.
Option 4: Clone the repository¶
The latest development version of MolVS is always available on GitHub. This version is not guaranteed to be stable, but may include new features that have not yet been released. Simply clone the repository and install as usual:
git clone https://github.com/mcs07/MolVS.git
cd MolVS
python setup.py install


If you watch the movie Jaws backwards, then it's about a shark that spits out people who at one point open a beach bar.
Keyboard: use d, f, g, h, j, k and l
MIDI: use 53, 55, 57, 59, 60, 62, 64


Package jakarta.nosql
Jakarta NoSQL communication is a flexible and extensible API to connect NoSQL databases.
It brings an easy interface to support key-value, column family,
document oriented and graph databases as JDBC does for SQL databases.
-
Interface Summary Interface Description Params A group of params to a dynamic queryParams.ParamsProvider AParams
supplierSettings The interface represents the settings used in a configuration.Settings.SettingsBuilder The Settings builderSettings
Settings.SettingsBuilderProvider A provider ofSettings.SettingsBuilder
Sort This element represents a required order to be used in a query, it's has two attributes: -- The name - the field's name to be sorted -- The type - the way to be sortedSort.SortProvider TypeReferenceReader The reader toTypeReference
TypeSupplier<T> Represents a supplier ofType
.Value This interface represents the value that will be storage in the database.Value.ValueProvider A provider that creates aValue
instance from an objectValueReader This interface represents the converters to be used in Value method, so if there's a new type that the current API doesn't support just creates a new implementation and load it by service load process.ValueWriter<T,S> To put your own Java Structure in NoSQL database is necessary convert it to a supported one. -
Class Summary Class Description ServiceLoaderProvider A class that loads class fromServiceLoader
TypeReference<T> This class is used to pass full generics type information, and avoid problems with type erasureTypeReferenceReaderDecorator Decorators of allTypeReferenceReader
supported by Jakarta NoSQLValueReaderDecorator Decorators of allValueReader
supported by Jakarta NoSQL -
Enum Summary Enum Description Condition Conditions type to run a queryConfigurations This enum contains all the commons configurations that might be used to the NoSQL databases.SortType The way to be sorted. -
Exception Summary Exception Description CommunicationException The root exception to Communication exception.NonUniqueResultException Thrown by the persistence provider an exception when is executed on a select and there is more than one result from the select.NoSQLException The root of the Jakarta NoSQL of unchecked exceptions.ProviderNotFoundException It is thrown by the ServiceLoaderProvider when there is not implementation.QueryException The exception class to query


Statue of George H.W. Bush's service dog will sit in presidential library
Sully will be part of memorial exhibit
by Lauren M. Johnson, CNN(CNN) - Former President George H.W. Bush's tried and true service dog Sully will get to loyally stand in service of his owner cast in bronze.
Sully wagged into stardom when a picture of him next to Bush's casket stole hearts. He was then the highlight of the proceedings as he visited his owner one last time.
On Dec. 6, Sully will get his own place at the George H.W. Bush Presidential Library Center. A bronze life-like statue by artist Susan Bahary will sit in the Fidelity corridor as a part of the memorial exhibit, the center said on Twitter.
The work was provided by America's VetDogs, the nonprofit organization the provided Sully to the Bush's.
It is unclear if the statue is permanent or a special exhibit.


I'm Rafat, I love to watch e-sports, enjoy tv series and animes. I am a fresh graduate. So I don't have many experiences under my belly. But I cherish to learn about the new staff. I am passionate about web technology and have some knowledge of machine learning. My primary OS is Linux(Kubuntu), editor of choice is VS Code, favorite IDEs are from Jetbrains and my default web browser is Chrome.
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Live: diu-nlp-ml.github.io
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