compound-routing
- compound map drawer
The purpose of routes is to bind an URL to controller action.
config/routes.js
should export routes(map)
function:
exports.routes = function draw(map) {
map.root('dashboard#home');
map.namespace('admin', function(admin) {
admin.resources('users');
});
};
The routes
event can be used on compound object to define routes:
compound.on('routes', function(map, compound) {
map.get('auth', 'session#auth');
});
It could be useful when you want to define some routes before application
initialization. When app initialized use compound.map
object.
To define routes we have map object which have number of methods:
get
Define route for GET method.
post
Define route for POST method.
put
Define route for PUT method.
del
Define route for DELETE method.
all
Define route for all http methods.
All these methods have following signature:
map.get(path, handler, middleware, options);
Params meaning:
path
some path, which could contain params, see ROUTE PATH PARAMS
handler
string controllerName#actionName
, see ROUTE HANDLER
middleware
function or array of functions (optional), see MIDDLEWARE
options
object containing params for route (optional), see ROUTE OPTIONS
Path may contain params - words started with colon ":". Parameter is optional
when param name followed by question mark "?". After matching request param
values populated req.params
object.
Route handler is a string composed from controllerName
and actionName
separated by #
sign. When route nested inside resource controllerName
could
be optional, in that case resource controller name assumed:
map.resources('posts', function (post) {
// map '/posts/destroyAll'
// to {controller: 'posts', action: 'cleanup'}
post.get('destroyAll', '#cleanup', {collection: true});
});
Route handler could be skipped at all when route nested inside resource, then actionName assumed to equals path:
map.resources('posts', function (post) {
// map '/posts/:post_id/commentsCount'
// to {controller: 'posts', action: 'commentsCount'}
post.get('commentsCount');
});
You may want to use middleware in routes. It's not recommended, but if you need it you can put it as second argument:
map.get('/admin', authenticate, 'admin#index');
map.get('/protected/resource', [ middleware1, middleware2 ], 'resource#access');
as
Specify custom URL helper name
map.get('/some/action', 'some#action', {as: 'myAction'}); pathTo.myAction() => '/some/action'
subdomain
Check HOST header when matching request, use * as wildcard domain:
map.get('/url', 'ctl#action', {subdomain: 'subdomain.tld'}); map.get('/url', 'ctl#action', {subdomain: '*.example.com'});
NOTE: This feature relies on host
header, if your node process behind nginx
or proxy, make sure you've passed this header to process.
URL helpers provide you convenient way to work with paths in your app. When you define route:
map.get('bunny', 'bunny#show');
you can use pathTo.bunny
in your controllers and views, which will generate
/bunny
path for you. You also can specify another helper name is you want using as
param:
map.get('bunny', 'bunny#show', {as: 'rabbit'});
and now pathTo.rabbit
available.
If your route has param, for example
map.get('profile/:user', 'users#show');
map.get('posts/:post_id/comments/:comment_id', 'comments#show');
URL helper will accept parameter (String), so that:
pathTo.profile('Bugs_Bunny', 'users#show');
> '/profile/Bugs_Bunny'
pathTo.post_comment(2, 2383);
> '/posts/2/comments/2383'
To learn how to get list of generated url helpers see DEBUGGING section.
You may wish to organize groups of controllers under a namespace. The most common use-case is an administration area. All controllers within the admin
namespace should be located inside the app/controllers/
directory.
For example, let's create an admin namespace:
map.namespace('admin', function (admin) {
admin.resources('users');
});
This routing rule will match with /admin/users
, /admin/users/new
and will create appropriate url helpers:
admin_users GET /admin/users.:format? admin/users#index
admin_users POST /admin/users.:format? admin/users#create
new_admin_user GET /admin/users/new.:format? admin/users#new
edit_admin_user GET /admin/users/:id/edit.:format? admin/users#edit
admin_user DELETE /admin/users/:id.:format? admin/users#destroy
admin_user PUT /admin/users/:id.:format? admin/users#update
admin_user GET /admin/users/:id.:format? admin/users#show
Resource-based routing provides standard mapping between HTTP verbs and controller actions:
map.resources('posts');
will provide the following routes:
helper | method | path | controller#action
posts GET /posts posts#index
posts POST /posts posts#create
new_post GET /posts/new posts#new
edit_post GET /posts/:id/edit posts#edit
post DELETE /posts/:id posts#destroy
post PUT /posts/:id posts#update
post GET /posts/:id posts#show.
To list all available routes you can run the command compound routes
.
The first column of the table represents the helper
- you can use this identifier in views and controllers to get the route. Some examples:
``` path_to.new_post # /posts/new path_to.edit_post(1) # /posts/1/edit path_to.edit_post(post) # /posts/1/edit (in this example post = {id: 1}) path_to.posts # /posts path_to.post(post) # /posts/1.
```
OPTIONS
If you want to override default routes behaviour, you can use two options: as
and path
to specify a helper name and a path you want to have in the result.
{ as: 'helperName' }
Path helper aliasing:
map.resources('posts', { as: 'articles' });
This will create the following routes:
articles GET /posts.:format? posts#index
articles POST /posts.:format? posts#create
new_article GET /posts/new.:format? posts#new
edit_article GET /posts/:id/edit.:format? posts#edit
article DELETE /posts/:id.:format? posts#destroy
article PUT /posts/:id.:format? posts#update
article GET /posts/:id.:format? posts#show.
{ path: 'alternatePath' }
If you want to change the base path:
map.resources('posts', { path: 'articles' });
This will create the following routes:
posts GET /articles.:format? posts#index
posts POST /articles.:format? posts#create
new_post GET /articles/new.:format? posts#new
edit_post GET /articles/:id/edit.:format? posts#edit
post DELETE /articles/:id.:format? posts#destroy
post PUT /articles/:id.:format? posts#update
post GET /articles/:id.:format? posts#show
Both "as" and "path" together
:If you want to alias both the helper and the path:
map.resources('posts', { path: 'articles', as: 'stories' });
This will create the following routes:
stories GET /articles.:format? posts#index
stories POST /articles.:format? posts#create
new_story GET /articles/new.:format? posts#new
edit_story GET /articles/:id/edit.:format? posts#edit
story DELETE /articles/:id.:format? posts#destroy
story PUT /articles/:id.:format? posts#update
story GET /articles/:id.:format? posts#show
only
If you need routes only for several actions (e.g. index
, show
), you can specify the only
option:
map.resources('users', { only: ['index', 'show'] });
except
If you want to have all routes except a specific route, you can specify the except
option:
map.resources('users', { except: ['create', 'destroy'] });
Nested resources
Some resources may have nested sub-resources, for example Post
has many Comments
, and of course we want to get a post's comments using GET /post/1/comments
.
Let's describe the route for our nested resource:
map.resources('post', function (post) {
post.resources('comments');
});.
This routing map will provide the following routes:
$ compound routes
post_comments GET /posts/:post_id/comments comments#index
post_comments POST /posts/:post_id/comments comments#create
new_post_comment GET /posts/:post_id/comments/new comments#new
edit_post_comment GET /posts/:post_id/comments/:id/edit comments#edit
post_comment DELETE /posts/:post_id/comments/:id comments#destroy
post_comment PUT /posts/:post_id/comments/:id comments#update
post_comment GET /posts/:post_id/comments/:id comments#show
posts GET /posts posts#index
posts POST /posts posts#create
new_post GET /posts/new posts#new
edit_post GET /posts/:id/edit posts#edit
post DELETE /posts/:id posts#destroy
post PUT /posts/:id posts#update
post GET /posts/:id posts#show.
Using url helpers for nested routes
To use routes like post_comments
you should call helper with param: parent resource or identifier before nested resource:
path_to.post_comments(post) # /posts/1/comments
path_to.edit_post_comment(post, comment) # /posts/1/comments/10/edit
path_to.edit_post_comment(2, 300) # /posts/2/comments/300/edit
Custom actions in resourceful routes
If you need some specific action to be added to your resource-based route, use this example:
map.resource('users', function (user) {
user.get('avatar', 'users#avatar'); // /users/:user_id/avatar
user.get('top', 'users#top', {collection: true}); // /users/top
});
To link GET /signup
with new
action of users
controller:
map.get('signup', 'users#new');
The following route will link GET /
to the index
action of thehome
controller:
map.root('home#index');
To debug routes of your compound application you can use compound routes
command (or shortcut compound r
). You can also specify optional argument for
filtering by helper name or method, for example:
~: ) compound r post
posts GET /posts.:format? posts#index
posts POST /posts.:format? posts#create
new_post GET /posts/new.:format? posts#new
edit_post GET /posts/:id/edit.:format? posts#edit
post DELETE /posts/:id.:format? posts#destroy
post PUT /posts/:id.:format? posts#update
post GET /posts/:id.:format? posts#show
~: ) compound r GET
posts GET /posts.:format? posts#index
new_post GET /posts/new.:format? posts#new
edit_post GET /posts/:id/edit.:format? posts#edit
post GET /posts/:id.:format? posts#show
~: ) compound r new
new_post GET /posts/new.:format? posts#new
Compound use railway-routes
npm package to provide routes functionality. If
you spotted an bug or have any suggestions or requests feel free to open issue
at
github.com/1602/railway-routes
compound-tools(3) compound-tools(1) compound-controller(3)


One of the biggest advantages of SASS are functions, which like in normal programming languages can accept argument and return us values:
Let's define function to replace our map-get with custom function returning color:
@function color($color-name) {
@return map-get($colors, $color-name)
}
and replace current invocation:
background-color: map-get($colors, background);
with new function call:
background-color: color(background);
As you can see there is no change in our project so our function works as expected.
SASS allows us to do a calculation like below:
@function my-calculation-function($some-number, $another-number){
@return $some-number + $another-number
}
Often we are using a bunch of properties together like the one below:
display: flex;
justify-content: center;
align-items: center;
We can create so called @mixin
@mixin flexAlign {
display: flex;
justify-content: center;
align-items: center;
}
and invoke it using @include:
.subtitle{
@include flexAlign();
font-size: 30px;
}
Mixin can also accept arguments:
@mixin flexAlign($background) {
display: flex;
justify-content: center;
align-items: center;
background-color: $background;
}
which we can invoke as follows:
.subtitle{
@include flexAlign(white);
font-size: 30px;
}
We can also specify a default value after :
sign - now we don't have to always pass it to our mixin call:
@mixin flexAlign($background: inherit)
Now let's learn about imports


Converts string/array into websafe-friendly-clean piece of text 2.4kb (minified)
$ npm install sluggin
$ bower install sluggin
Sluggin( "Text I want to transform!" );
Output:


Last updated December 19, 20201
We are committed to protecting your personal information and your right to privacy. If you have any questions or concerns about this privacy notice, or our practices with regards to your personal information, please contact us at<EMAIL_ADDRESS>Link
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This privacy notice applies to all information collected through our Services (which, as described above, includes our App), as well as any related services, sales, marketing or events.
Please read this privacy notice carefully as it will help you understand what we do with the information that we collect.
TABLE OF CONTENTS
1. WHAT INFORMATION DO WE COLLECT?
2. WILL YOUR INFORMATION BE SHARED WITH ANYONE?
3. IS YOUR INFORMATION TRANSFERRED INTERNATIONALLY?
4.
5. CONTROLS FOR DO-NOT-TRACK FEATURES
6. DO WE MAKE UPDATES TO THIS NOTICE?
7. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?
1. WHAT INFORMATION DO WE COLLECT?
Short:
Some information — such as your device model number — is collected automatically and anonymously when you use our App, through Google's analytics service.
Detailed:
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Detailed:
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Account Information includes your name and email-address. You may additionally provide more details by either posting information, managing your events etc. However all this information is processed automatically, and is not directly accessed by any person, unless you decide them to post publicly.
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The information is primarily needed to maintain the security and operation of our App, for troubleshooting and for our internal analytics and reporting purposes.
____________________________________________________________________________
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Short:
As mentioned above none of your personal information is stored by us.
Detailed:
____________________________________________________________________________
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Short:
The third part service viz. Google Analytics for firebase may transfer, store, and process your information in countries other than your own. We on our own do not keep or store any information.
Detailed:
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_________________________________________________________________________
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Short:
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Detailed:
We may update this privacy notice from time to time. The updated version will be indicated by an updated “Revised” date and the updated version will be effective as soon as it is accessible. If we make material changes to this privacy notice, we may notify you either by prominently posting a notice of such changes or by directly sending you a notification. We encourage you to review this privacy notice frequently to be informed of how we are protecting your information.
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7. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?
If you have questions or comments about this notice, you may email us at<EMAIL_ADDRESS>. Link
DevClub, IITD
New Delhi, India
In Effect From:- 19/12/2021


--- layout: post title: PS3_ Rogero CFW 4.4 upgraded to Rebug 4.41.2 Lite date: 2013-05-08 08:45:39.000000000 +02:00 type: post parent_id: '0' published: true password: '' status: publish tags: - PS3 - Kmeaw - Multiman - Rebug - Rogero meta: _oembed_dd2f2c846c484e6aed3d767eabac5400: "{{unknown}}" _edit_last: '49460244' _oembed_2756520a710a6becd7c62de566700987: "{{unknown}}" tagazine-media: a:7:{s:7:"primary";s:0:"";s:6:"images";a:0:{}s:6:"videos";a:0:{}s:11:"image_count";i:0;s:6:"author";s:8:"49460244";s:7:"blog_id";s:8:"51339268";s:9:"mod_stamp";s:19:"2013-05-08 09:14:22";} author: login: mpho112 email<EMAIL_ADDRESS>display_name: Mpho first_name: '' last_name: '' ---
So I recently updated my custom firmware as I was experiencing some bugs on the Rogero 4.40.
The thing was, i initially ran on 3.55 Kmeaw and with the new games coming out limiting us gamers who aren't privileged enough to pop our around R600 for a game ill only enjoy for only 8 hours(Gameplay average length).
I had to upgrade to Rogero 4.40 which was the inthing by then, reported as having zero Bugs.I had to experience bugs first hand, which made my gaming life a living hell..having games freezing, or not even running at time using Multiman 4.30
I had to find a better alternative and that's when a friend advised me to try Rebug 4.41.2 which is Awesome in all aspects.
you can download from: http://rebug.me/ and will need to update to the latest multiMan to experiance the awesomeness.
Proof that it works 1000%
[youtube=http://www.youtube.com/watch?v=6txRFion4qQ]
Update multiMan
[youtube=http://www.youtube.com/watch?v=D4YBPCimkJs]


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Camlib¶
Geometry¶
- class camlib.Geometry¶
- bounds()¶
Returns coordinates of rectangular bounds of geometry: (xmin, ymin, xmax, ymax).
- clear_polygon(polygon, tooldia, overlap=0.15)¶
Creates geometry inside a polygon for a tool to cover the whole area.
- convert_units(units)¶
Converts the units of the object to units by scaling all the geometry appropriately. This call scale(). Don’t call it again in descendents.
Parameters: units (str) – “IN” or “MM” Returns: Scaling factor resulting from unit change. Return type: float
- from_dict(d)¶
Sets object’s attributes from a dictionary. Attributes to include are listed in self.ser_attrs. This method will look only for only and all the attributes in self.ser_attrs. They must all be present. Use only for deserializing saved objects.
Parameters: d (dict) – Dictionary of attributes to set in the object. Returns: None
- get_empty_area(boundary=None)¶
Returns the complement of self.solid_geometry within the given boundary polygon. If not specified, it defaults to the rectangular bounding box of self.solid_geometry.
- isolation_geometry(offset)¶
Creates contours around geometry at a given offset distance.
Parameters: offset (float) – Offset distance. Returns: The buffered geometry. Return type: Shapely.MultiPolygon or Shapely.Polygon
- offset(vect)¶
Offset the geometry by the given vector. Override this method.
Parameters: vect (tuple) – (x, y) vector by which to offset the object. Returns: None
- scale(factor)¶
Scales all of the object’s geometry by a given factor. Override this method. :param factor: Number by which to scale. :type factor: float :return: None :rtype: None
- size()¶
Returns (width, height) of rectangular bounds of geometry.
- to_dict()¶
Returns a respresentation of the object as a dictionary. Attributes to include are listed in self.ser_attrs.
Returns: A dictionary-encoded copy of the object. Return type: dict
Gerber¶
- class camlib.Gerber(Geometry)¶
ATTRIBUTES
- apertures (dict): The keys are names/identifiers of each aperture. The values are dictionaries key/value pairs which describe the aperture. The type key is always present and the rest depend on the key:
Key Value type (str) “C”, “R”, “O”, “P”, or “AP” others Depend on type - paths (list): A path is described by a line an aperture that follows that line. Each paths[i] is a dictionary:
Key Value linestring (Shapely.LineString) The actual path. aperture (str) The key for an aperture in apertures. - flashes (list): Flashes are single-point strokes of an aperture. Each is a dictionary:
Key Value loc (Point) Shapely Point indicating location. aperture (str) The key for an aperture in apertures. - regions (list): Are surfaces defined by a polygon (Shapely.Polygon), which have an exterior and zero or more interiors. An aperture is also associated with a region. Each is a dictionary:
Key Value polygon (Shapely.Polygon) The polygon defining the region. aperture (str) The key for an aperture in apertures. - aperture_macros (dictionary): Are predefined geometrical structures that can be instanciated with different parameters in an aperture definition. See apertures above. The key is the name of the macro, and the macro itself, the value, is a Aperture_Macro object.
- flash_geometry (list): List of (Shapely) geometric object resulting from flashes. These are generated from flashes in do_flashes().
- buffered_paths (list): List of (Shapely) polygons resulting from buffering (or thickening) the paths with the aperture. These are generated from paths in buffer_paths().
USAGE:
g = Gerber() g.parse_file(filename) g.create_geometry() do_something(s.solid_geometry)
- aperture_parse(apertureId, apertureType, apParameters)¶
Parse gerber aperture definition into dictionary of apertures. The following kinds and their attributes are supported:
- Circular (C): size (float)
- Rectangle (R): width (float), height (float)
- Obround (O): width (float), height (float).
- Polygon (P): diameter(float), vertices(int), [rotation(float)]
- Aperture Macro (AM): macro (ApertureMacro), modifiers (list)
Parameters: - apertureId (str) – Id of the aperture being defined.
- apertureType (str) – Type of the aperture.
- apParameters (str) – Parameters of the aperture.
Returns: Identifier of the aperture.
Return type: str
- buffer_paths()¶
This is part of the parsing process. “Thickens” the paths by their appertures. This will only work for circular appertures.
Returns: None
- create_geometry()¶
Geometry from a Gerber file is made up entirely of polygons. Every stroke (linear or circular) has an aperture which gives it thickness. Additionally, aperture strokes have non-zero area, and regions naturally do as well.
:rtype : None :return: None
- do_flashes()¶
Creates geometry for Gerber flashes (aperture on a single point).
- fix_regions()¶
Overwrites the region polygons with fixed versions if found to be invalid (according to Shapely).
Returns: None
- frac_digits = None¶
Number of fraction digits in Gerber numbers. Used during parsing.
- get_bounding_box(margin=0.0, rounded=False)¶
Creates and returns a rectangular polygon bounding at a distance of margin from the object’s solid_geometry. If margin > 0, the polygon can optionally have rounded corners of radius equal to margin.
Parameters: - margin (float) – Distance to enlarge the rectangular bounding box in both positive and negative, x and y axes.
- rounded (bool) – Wether or not to have rounded corners.
Returns: The bounding box.
Return type: Shapely.Polygon
- int_digits = None¶
Number of integer digits in Gerber numbers. Used during parsing.
- mirror(axis, point)¶
Mirrors the object around a specified axis passign through the given point. What is affected:
- buffered_paths
- flash_geometry
- solid_geometry
- regions
NOTE: Does not modify the data used to create these elements. If these are recreated, the scaling will be lost. This behavior was modified because of the complexity reached in this class.
Parameters: - axis (str) – “X” or “Y” indicates around which axis to mirror.
- point (list) – [x, y] point belonging to the mirror axis.
Returns: None
- offset(vect)¶
Offsets the objects’ geometry on the XY plane by a given vector. These are:
- buffered_paths
- flash_geometry
- solid_geometry
- regions
NOTE: Does not modify the data used to create these elements. If these are recreated, the scaling will be lost. This behavior was modified because of the complexity reached in this class.
Parameters: vect (tuple) – (x, y) offset vector. Returns: None
- parse_file(filename)¶
Calls Gerber.parse_lines() with array of lines read from the given file.
Parameters: filename (str) – Gerber file to parse. Returns: None
- parse_lines(glines)¶
Main Gerber parser. Reads Gerber and populates self.paths, self.apertures, self.flashes, self.regions and self.units.
Parameters: glines (list) – Gerber code as list of strings, each element being one line of the source file. Returns: None Return type: None
- scale(factor)¶
Scales the objects’ geometry on the XY plane by a given factor. These are:
- buffered_paths
- flash_geometry
- solid_geometry
- regions
NOTE: Does not modify the data used to create these elements. If these are recreated, the scaling will be lost. This behavior was modified because of the complexity reached in this class.
Parameters: factor (float) – Number by which to scale. :rtype : None
ApertureMacro¶
- class camlib.ApertureMacro(name=None)¶
- append(data)¶
Appends a string to the raw macro.
Parameters: data (str) – Part of the macro. Returns: None
- static default2zero(n, mods)¶
Pads the mods list with zeros resulting in an list of length n.
Parameters: - n (int) – Length of the resulting list.
- mods (list) – List to be padded.
Returns: Zero-padded list.
Return type: list
- from_dict(d)¶
Populates the object from a serial representation created with self.to_dict().
Parameters: d – Serial representation of an ApertureMacro object. Returns: None
- static make_centerline(mods)¶
Parameters: mods – (Exposure 0/1, width >=0, height >=0, x-center, y-center, rotation angle around origin in degrees) Returns:
- static make_circle(mods)¶
Parameters: mods – (Exposure 0/1, Diameter >=0, X-coord, Y-coord) Returns:
- make_geometry(modifiers)¶
Runs the macro for the given modifiers and generates the corresponding geometry.
Parameters: modifiers (list) – Modifiers (parameters) for this macro
- static make_lowerleftline(mods)¶
Parameters: mods – (exposure 0/1, width >=0, height >=0, x-lowerleft, y-lowerleft, rotation angle around origin in degrees) Returns:
- static make_moire(mods)¶
Note: Specs indicate that rotation is only allowed if the center (x, y) == (0, 0). I will tolerate breaking this rule.
Parameters: mods – (x-center, y-center, outer_dia_outer_ring, ring thickness, gap, max_rings, crosshair_thickness, crosshair_len, rotation angle around origin in degrees) Returns:
- static make_outline(mods)¶
Parameters: mods – Returns:
- static make_polygon(mods)¶
Note: Specs indicate that rotation is only allowed if the center (x, y) == (0, 0). I will tolerate breaking this rule.
Parameters: mods – (exposure 0/1, n_verts 3<=n<=12, x-center, y-center, diameter of circumscribed circle >=0, rotation angle around origin) Returns:
- static make_thermal(mods)¶
Note: Specs indicate that rotation is only allowed if the center (x, y) == (0, 0). I will tolerate breaking this rule.
Parameters: mods – [x-center, y-center, diameter-outside, diameter-inside, gap-thickness, rotation angle around origin] Returns:
- static make_vectorline(mods)¶
Parameters: mods – (Exposure 0/1, Line width >= 0, X-start, Y-start, X-end, Y-end, rotation angle around origin in degrees) Returns:
- parse_content()¶
Creates numerical lists for all primitives in the aperture macro (in self.raw) by replacing all variables by their values iteratively and evaluating expressions. Results are stored in self.primitives.
Returns: None
- to_dict()¶
Returns the object in a serializable form. Only the name and raw are required.
Returns: Dictionary representing the object. JSON ready. Return type: dict
Excellon¶
- class camlib.Excellon(Geometry)¶
ATTRIBUTES
- tools (dict): The key is the tool name and the value is a dictionary specifying the tool:
Key Value C Diameter of the tool Others Not supported (Ignored). - drills (list): Each is a dictionary:
Key Value point (Shapely.Point) Where to drill tool (str) A key in tools - create_geometry()¶
Creates circles of the tool diameter at every point specified in self.drills.
Returns: None
- mirror(axis, point)¶
Parameters: - axis (str) – “X” or “Y” indicates around which axis to mirror.
- point (list) – [x, y] point belonging to the mirror axis.
Returns: None
- offset(vect)¶
Offsets geometry on the XY plane in the object by a given vector.
Parameters: vect (tuple) – (x, y) offset vector. Returns: None
- parse_file(filename)¶
Reads the specified file as array of lines as passes it to parse_lines().
Parameters: filename (str) – The file to be read and parsed. Returns: None
- parse_lines(elines)¶
Main Excellon parser.
Parameters: elines (list) – List of strings, each being a line of Excellon code. Returns: None
- scale(factor)¶
Scales geometry on the XY plane in the object by a given factor. Tool sizes, feedrates an Z-plane dimensions are untouched.
Parameters: factor (float) – Number by which to scale the object. Returns: None Return type: NOne
CNCJob¶
- class camlib.CNCjob(Geometry)¶
Represents work to be done by a CNC machine.
ATTRIBUTES
- gcode_parsed (list): Each is a dictionary:
Key Value geom (Shapely.LineString) Tool path (XY plane) kind (string) “AB”, A is “T” (travel) or “C” (cut). B is “F” (fast) or “S” (slow). - gcode_parse()¶
G-Code parser (from self.gcode). Generates dictionary with single-segment LineString’s and “kind” indicating cut or travel, fast or feedrate speed.
- generate_from_excellon(exobj)¶
Generates G-code for drilling from Excellon object. self.gcode becomes a list, each element is a different job for each tool in the excellon code.
- generate_from_excellon_by_tool(exobj, tools='all')¶
Creates gcode for this object from an Excellon object for the specified tools.
Parameters: - exobj (Excellon) – Excellon object to process
- tools – Comma separated tool names
Type: tools: str
Returns: None
Return type: None
- generate_from_geometry(geometry, append=True, tooldia=None, tolerance=0)¶
Generates G-Code from a Geometry object. Stores in self.gcode.
Parameters: - geometry (Geometry) – Geometry defining the toolpath
- append (bool) – Wether to append to self.gcode or re-write it.
- tooldia (bool) – If given, sets the tooldia property but does not affect the process in any other way.
- tolerance – All points in the simplified object will be within the tolerance distance of the original geometry.
Returns: None
Return type: None
- linear2gcode(linear, tolerance=0)¶
Generates G-code to cut along the linear feature.
Parameters: - linear – The path to cut along.
- tolerance (float) – All points in the simplified object will be within the tolerance distance of the original geometry.
Type: Shapely.LinearRing or Shapely.Linear String
Returns: G-code to cut alon the linear feature.
Return type: str
- offset(vect)¶
Offsets all the geometry on the XY plane in the object by the given vector.
Parameters: vect (tuple) – (x, y) offset vector. Returns: None
- plot2(axes, tooldia=None, dpi=75, margin=0.1, color={'C': ['#5E6CFF', '#4650BD'], 'T': ['#F0E24D', '#B5AB3A']}, alpha={'C': 1.0, 'T': 0.3}, tool_tolerance=0.0005)¶
Plots the G-code job onto the given axes.
Parameters: - axes – Matplotlib axes on which to plot.
- tooldia – Tool diameter.
- dpi – Not used!
- margin – Not used!
- color – Color specification.
- alpha – Transparency specification.
- tool_tolerance – Tolerance when drawing the toolshape.
Returns: None
- polygon2gcode(polygon, tolerance=0)¶
Creates G-Code for the exterior and all interior paths of a polygon.
Parameters: - polygon (Shapely.Polygon) – A Shapely.Polygon
- tolerance (float) – All points in the simplified object will be within the tolerance distance of the original geometry.
Returns: G-code to cut along polygon.
Return type: str
- pre_parse(gtext)¶
Separates parts of the G-Code text into a list of dictionaries. Used by self.gcode_parse().
Parameters: gtext – A single string with g-code
- scale(factor)¶
Scales all the geometry on the XY plane in the object by the given factor. Tool sizes, feedrates, or Z-axis dimensions are not altered.
Parameters: factor (float) – Number by which to scale the object. Returns: None Return type: None


This document is the API specification for the Reactor FastData library.
Reactor is a succinct and powerful foundational library for building reactive, FastData applications on the JVM.
More detailed documentation is available on the reference guide.


The Kayaw (SIL) Keyman Keyboard Package
Keyboard
This keyboard is for the Kayaw language using Latin script. It includes
an on screen keyboard which can be viewed by clicking on the Keyman icon
and selecting the On Screen Keyboard menu item. This keyboard follows the standard QWERTY
keyboard layout with the following changes:
For Desktop Layout
- 6 is replaced by U+0302 (Combining Circumflex Accent)
- 7 is replaced by U+0304 (Combining Macron)
- ^ is replaced by Numeral 6
- & is replaced by Numeral 7
- q is replaced by U+0300 U+030C (Combining Grave Accent, Combining Caron)
- [ is replaced by U+0300 U+0304 (Combining Grave Accent, Combining Macron)
- f is replaced by U+0300 (Combining Grave Accent)
- z is replaced by U+0302 U+0304 (Combining Circumflex Accent, Combining Macron)
- x is replaced by U+0302 U+030C (Combining Circumflex Accent, Combining Caron)
- v is replaced by U+030C (Combining Caron)
For Touch Screen Keyboards
accents are on the first row of both default and shift
numerals are accessed through the numeric layer
Desktop Keyboard Layout
Kayaw Keyboard unshifted
Kayaw Keyboard shifted
Mobile keyboard Layout
Kayaw Mobile Keyboard unshifted
Kayaw Mobile Keyboard shifted
Kayaw Mobile Keyboard Numeric


#include <InputManager.h>
After having created is object and set up some events, handle must be called in regular intervals, then providing input information by calling GetEventQuantity.
Definition at line 29 of file InputManager.h.
Public Member Functions | |
| void | attachJoystickXMoveGlobal (int eventNumber, long factor) |
| Sets, that x movements of the joystick shall increase or decrease certain event quantities. | |
| void | attachJoystickXPositionGlobal (int eventNumber, long factor) |
| Sets, that the x position of the joystick shall set certain event quantities. | |
| void | attachJoystickYMoveGlobal (int eventNumber, long factor) |
| Sets, that y movements of the joystick shall increase or decrease certain event quantities. | |
| void | attachJoystickYPositionGlobal (int eventNumber, long factor) |
| Sets, that the y position of the joystick shall set certain event quantities. | |
| void | attachKeyOrButtonGlobal (int eventNumber, int keyCode, int type, long factor) |
| Sets, that a keyboard key shall raise a certain event if pressed, released or held. | |
| void | attachMouseWheelGlobal (int eventNumber, long factor) |
| Sets, that the mouse wheel movement shall increase a certain event quantity. | |
| void | attachMouseXMoveGlobal (int eventNumber, long factor) |
| Sets, that the X movements of the mouse shall increase certain event quantities. | |
| void | attachMouseYMoveGlobal (int eventNumber, long factor) |
| Sets, that the Y movements of the mouse shall increase certain event quantities. | |
| virtual void | Configure (ConfigSection *section, bool write) |
| Configures this configurable from a ConfigSection. | |
| void | detachAllGlobal () |
| Removes all event attachments. | |
| void | detachGlobal (int eventNumber) |
| Removes all attachments of an event. | |
| void | detachJoystickXAxisGlobal () |
| Removes any attachment of the joystick X axis to an event. | |
| void | detachJoystickYAxisGlobal () |
| Removes any attachment of the joystick Y axis to an event. | |
| void | detachKeyOrButtonGlobal (int keyCode) |
| Removes any attachment of a key to an event. | |
| void | detachMouseWheelGlobal () |
| Removes any attachments of the mouse wheel to an event. | |
| void | detachMouseXMoveGlobal () |
| Removes any attachment of the mouse X axis to an event. | |
| void | detachMouseYMoveGlobal () |
| Removes any attachment of the mouse Y axis to an event. | |
| void | ensureEventCount (int requestedNumber) |
| Checks whether the event count (for the event quantity array) is big enough for a requested event number. | |
| int | getAttachmentKeyOrButton (int eventNumber, bool positive=true, bool negative=true) |
| Returns the key code of the attachment of a given event number. | |
| InputAttachment & | getEffectiveJoystickXAxisAttachment () |
| Returns the joystick X axis attachment of the current scene, if any, otherwise the global attachment. | |
| InputAttachment & | getEffectiveJoystickYAxisAttachment () |
| Returns the joystick Y axis attachment of the current scene, if any, otherwise the global attachment. | |
| InputAttachment & | getEffectiveKeyOrButtonAttachment (int keyCode) |
| Returns the key or button attachment of the current scene, if any, otherwise the global attachment. | |
| InputAttachment & | getEffectiveMouseWheelAttachment () |
| Returns the mouse wheel attachment of the current scene, if any, otherwise the global attachment. | |
| InputAttachment & | getEffectiveMouseXAxisAttachment () |
| Returns the mouse Y axis attachment of the current scene, if any, otherwise the global attachment. | |
| InputAttachment & | getEffectiveMouseYAxisAttachment () |
| Returns the mouse X axis attachment of the current scene, if any, otherwise the global attachment. | |
| int | getEventCount () |
| Returns the number of events managed (e.g. | |
| long | getEventQuantity (int eventNumber) |
| Returns the event quantity of an event. | |
| InputAttachment & | getGlobalJoystickXAxisAttachment () |
| Returns the global joystick X axis attachment. | |
| InputAttachment & | getGlobalJoystickYAxisAttachment () |
| Returns the global joystick Y axis attachment. | |
| InputAttachment & | getGlobalKeyOrButtonAttachment (int keyCode) |
| Returns the global key or button attachment. | |
| InputAttachment & | getGlobalMouseWheelAttachment () |
| Returns the global mouse wheel attachment. | |
| InputAttachment & | getGlobalMouseXAxisAttachment () |
| Returns the global mouse Y axis attachment. | |
| InputAttachment & | getGlobalMouseYAxisAttachment () |
| Returns the global mouse X axis attachment. | |
| int | getKeyboardRepeatDelay () |
| Returns the keyboard repeat delay. | |
| int | getKeyboardRepeatRate () |
| Returns the keyboard repeat rate. | |
| void | increaseEventQuantity (int eventNumber, long quantity) |
| Increases the event quantity of an event. | |
| void | initialize () |
| Initializes the input manager. | |
| InputManager () | |
| Creates a new input manager. | |
| bool | isJoystickEnabled () |
| Returns whether the joystick handler is enabled (processes inputs). | |
| bool | isKeyboardEnabled () |
| Returns whether the keyboard handler is enabled (processes inputs). | |
| bool | isMouseEnabled () |
| Returns whether the mouse handler is enabled (processes inputs). | |
| long | peekEventQuantity (int eventNumber) |
| Returns the event quantity of an event. | |
| void | resetEventQuantities () |
| Resets all event quantities. | |
| void | resetEventQuantity (int eventNumber) |
| Resets an event quantity. | |
| void | resetHelds () |
| Resets all information about held keys, buttons, etc. | |
| void | setJoystickEnabled (bool joystickEnabled) |
| Sets whether the joystick handler is enabled (processes inputs). | |
| void | setKeyboardEnabled (bool keyboardEnabled) |
| Sets whether the keyboard handler is enabled (processes inputs). | |
| void | setKeyboardRepeatDelay (int keyboardRepeatDelay) |
| Sets the keyboard repeat delay. | |
| void | setKeyboardRepeatRate (int keyboardRepeatRate) |
| Sets the keyboard repeat rate. | |
| void | setMouseEnabled (bool mouseEnabled) |
| Sets whether the mouse handler is enabled (processes inputs). | |
| void | update () |
| Called each frame to perform event update operations. | |
| virtual | ~InputManager () |
| Destroys the input manager. | |
Static Public Attributes | |
| const int | ATTACHMENT_AXISMOVEMENT |
| This attachment type represents 'axis movement', which means to increase the quantity by factor each step in the positive direction and to decrease by factor each step in the negative direction. | |
| const int | ATTACHMENT_AXISPOSITION |
| This attachment type represents 'axis position', which means to set the quantity to the axis position multiplied with factor. | |
| const int | ATTACHMENT_KEYHOLD |
| This attachment type represents 'key hold time', which means to increase the quantity by factor each milli second. | |
| const int | ATTACHMENT_KEYPRESS |
| This attachment type represents 'key press', which means to increase the quantity by factor each key press. | |
| const int | ATTACHMENT_KEYPRESSRELEASE |
| This attachment type represents 'key press and release', which means to increase the quantity by factor each key press or release. | |
| const int | ATTACHMENT_KEYPRESSREPEAT |
| This attachment type represents 'key press with repetition', which means to increase the quantity by factor each key press, and (if held) after KeyboardRepeatDelay each KeyboardRepeatRate milli seconds again by factor. | |
| const int | ATTACHMENT_KEYRELEASE |
| This attachment type represents 'key release', which means to increase the quantity by factor each key release. | |
| const int | ATTACHMENT_NONE |
| This attachment type represents 'no attachment'. | |
| const int | KEY_JOYSTICK_BUTTON1 |
| This key code represents the first joystick button and is used e.g. | |
| const int | KEY_JOYSTICK_BUTTON2 |
| This key code represents the second joystick button and is used e.g. | |
| const int | KEY_JOYSTICK_BUTTON3 |
| This key code represents the third joystick button and is used e.g. | |
| const int | KEY_JOYSTICK_BUTTON4 |
| This key code represents the forth joystick button and is used e.g. | |
| const int | KEY_MOUSE_LEFT |
| This key code represents the left mouse button and is used e.g. | |
| const int | KEY_MOUSE_MIDDLE |
| This key code represents the middle mouse button and is used e.g. | |
| const int | KEY_MOUSE_RIGHT |
| This key code represents the right mouse button and is used e.g. | |
| const int | KEY_NONE |
| No key has been pressed since the last call to resetLastKey(). | |
Private Member Functions | |
| JoystickHandler * | getJoystickHandler () |
| Returns the joystick input handler of the platform adapter. | |
| KeyboardHandler * | getKeyboardHandler () |
| Returns the keyboard input handler of the platform adapter. | |
| MouseHandler * | getMouseHandler () |
| Returns the mouse input handler of the platform adapter. | |
Private Attributes | |
| int | eventCount |
| The currently maximum number of events managed (e.g. | |
| long * | eventQuantities |
| The event quantities array. | |
| InputAttachmentSet | globalAttachments |
| The global attachments set. | |
| friend | JoystickHandler |
| friend | KeyboardHandler |
| friend | KeyEvent |
| friend | MouseHandler |
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Creates a new input manager.
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Destroys the input manager.
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Sets, that x movements of the joystick shall increase or decrease certain event quantities.
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Sets, that the x position of the joystick shall set certain event quantities.
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Sets, that y movements of the joystick shall increase or decrease certain event quantities.
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Sets, that the y position of the joystick shall set certain event quantities.
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Sets, that a keyboard key shall raise a certain event if pressed, released or held. To raise an event means to increase its quantity by a certain amount.
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Sets, that the mouse wheel movement shall increase a certain event quantity.
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Sets, that the X movements of the mouse shall increase certain event quantities.
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Sets, that the Y movements of the mouse shall increase certain event quantities.
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Configures this configurable from a ConfigSection. Implement this method using the ConfigSection::Configure overloads.
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Removes all event attachments.
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Removes all attachments of an event.
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Removes any attachment of the joystick X axis to an event.
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Removes any attachment of the joystick Y axis to an event.
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Removes any attachment of a key to an event.
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Removes any attachments of the mouse wheel to an event.
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Removes any attachment of the mouse X axis to an event.
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Removes any attachment of the mouse Y axis to an event.
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Checks whether the event count (for the event quantity array) is big enough for a requested event number. If not, the event count is increased and the quantities array is reallocated, saving the previous values into the new array.
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Returns the key code of the attachment of a given event number.
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Returns the joystick X axis attachment of the current scene, if any, otherwise the global attachment.
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Returns the joystick Y axis attachment of the current scene, if any, otherwise the global attachment.
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Returns the key or button attachment of the current scene, if any, otherwise the global attachment.
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Returns the mouse wheel attachment of the current scene, if any, otherwise the global attachment.
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Returns the mouse Y axis attachment of the current scene, if any, otherwise the global attachment.
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Returns the mouse X axis attachment of the current scene, if any, otherwise the global attachment.
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Returns the number of events managed (e.g. for the EventQuantities array).
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Returns the event quantity of an event.  Defaults to true.
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Returns whether the keyboard handler is enabled (processes inputs). Defaults to true.
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Returns whether the mouse handler is enabled (processes inputs). Defaults to true.
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Returns the event quantity of an event. Unlike getEventQuantity, it is not reset.
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Resets all event quantities. This does not detach events, but enables you to reset all key presses when switching a game phase, for example. |
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Resets an event quantity. This does not detach the event.
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Resets all information about held keys, buttons, etc. Delegates to the handlers. |
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Sets whether the joystick handler is enabled (processes inputs). Defaults to true.
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Sets whether the keyboard handler is enabled (processes inputs). Defaults to true.
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Sets the keyboard repeat delay.
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Sets the keyboard repeat rate.
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Sets whether the mouse handler is enabled (processes inputs). Defaults to true.
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Called each frame to perform event update operations.
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This attachment type represents 'axis movement', which means to increase the quantity by factor each step in the positive direction and to decrease by factor each step in the negative direction.
Definition at line 90 of file InputManager.h. |
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This attachment type represents 'axis position', which means to set the quantity to the axis position multiplied with factor.
Definition at line 97 of file InputManager.h. |
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This attachment type represents 'key hold time', which means to increase the quantity by factor each milli second.
Definition at line 103 of file InputManager.h. |
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This attachment type represents 'key press', which means to increase the quantity by factor each key press.
Definition at line 109 of file InputManager.h. |
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This attachment type represents 'key press and release', which means to increase the quantity by factor each key press or release.
Definition at line 115 of file InputManager.h. |
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This attachment type represents 'key press with repetition', which means to increase the quantity by factor each key press, and (if held) after KeyboardRepeatDelay each KeyboardRepeatRate milli seconds again by factor.
Definition at line 123 of file InputManager.h. |
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This attachment type represents 'key release', which means to increase the quantity by factor each key release.
Definition at line 129 of file InputManager.h. |
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This attachment type represents 'no attachment'.
Definition at line 134 of file InputManager.h. |
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The currently maximum number of events managed (e.g. for the eventQuantities array). Definition at line 45 of file InputManager.h. |
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The event quantities array.
Definition at line 50 of file InputManager.h. |
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The global attachments set. Scene attachments are managed by the Scene.
Definition at line 56 of file InputManager.h. |
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Definition at line 32 of file InputManager.h. |
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This key code represents the first joystick button and is used e.g. for attachKey and getLastKey. Definition at line 140 of file InputManager.h. |
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This key code represents the second joystick button and is used e.g. for attachKey and getLastKey. Definition at line 146 of file InputManager.h. |
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This key code represents the third joystick button and is used e.g. for attachKey and getLastKey. Definition at line 152 of file InputManager.h. |
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This key code represents the forth joystick button and is used e.g. for attachKey and getLastKey. Definition at line 158 of file InputManager.h. |
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This key code represents the left mouse button and is used e.g. for attachKey and getLastKey. Definition at line 164 of file InputManager.h. |
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This key code represents the middle mouse button and is used e.g. for attachKey and getLastKey. Definition at line 170 of file InputManager.h. |
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This key code represents the right mouse button and is used e.g. for attachKey and getLastKey. Definition at line 176 of file InputManager.h. |
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No key has been pressed since the last call to resetLastKey(). This value may be returned by the getLastKey method. Definition at line 182 of file InputManager.h. |
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Definition at line 33 of file InputManager.h. |
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Definition at line 34 of file InputManager.h. |
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Definition at line 35 of file InputManager.h. |


Functions for phylogenetic analysis (Castiglione et al, 2017 <doi:10.1111/2041-210X.12954>). The functions perform the estimation of phenotypic evolutionary rates, identification of phenotypic evolutionary rate shifts, quantification of direction and size of evolutionary change in multivariate traits, and the computation of ontogenetic shape vectors.
| Version: | 1.0.0 |
| Depends: | R (≥ 3.4.0) |
| Imports: | ape, phytools, geiger, stats4, foreach, doParallel, pvclust, mvMORPH, lmtest, parallel, phangorn, smatr, rlist, scales, R.utils |
| Published: | 2018-04-06 |
| Author: | Pasquale Raia, Silvia Castiglione, Carmela Serio, Alessandro Mondanaro, Marina Melchionna, Mirko Di Febbraro, Antonio Profico, Francesco Carotenuto |
| Maintainer: | Pasquale Raia <pasquale.raia at unina.it> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | RRphylo results |
| Reference manual: | RRphylo.pdf |
| Package source: | RRphylo_1.0.0.tar.gz |
| Windows binaries: | r-devel: RRphylo_1.0.0.zip, r-release: RRphylo_1.0.0.zip, r-oldrel: RRphylo_1.0.0.zip |
| OS X binaries: | r-release: RRphylo_1.0.0.tgz, r-oldrel: RRphylo_1.0.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=RRphylo to link to this page.


SOLDIER
Reviewed by Harvey Karten, Ph.D. Warner Bros./ Morgan Creek Director: Paul Anderson Writer: David Webb Peoples Cast: Kurt Russell, Jason Scott Lee, Connie Nielsen, Michael Chiklis, Gary Busey
"Soldier" is yet another video game for the big screen which has momentum and a terrific set going for it. Otherwise it is as formulaic as the genre comes, though the ultimate battle is not between good and evil but between two men who are merely following orders as per their lifelong training. One of the fighters has the moral advantage which insures the support and cheers of the audience, however. He has evolved beyond the role of robosoldier into the beginnings of a human being after his contact with a pacifist community on a distant planet.
The principal action of Paul Anderson's film takes place in the middle of the next century, with a military operation that will determine the future of a nice little community that has built a utopia amid the detritus of a common garbage dump. But the story begins from the birth of one particular soldier, Todd (Kurt Russell), who attends a military school that makes West Point look like an institution run by the Green party. Instruction at this academy includes having the elementary school boys watch three Doberman Pinchers tear apart a wild boar, and pits the lads against one another, giving each gold stars, apparently, for the number of successful, bare-fisted punches he lands on his opponent. Needless to say only a small group survive, but even that elite company are put to a severe test when a Robosoldier par excellence, Caine 607 (Jason Scott Lee), and a merry band of fighters virtually annihilate the combatants, making them as obsolete as a B-1 bomber. Todd is left for dead and dumped on a distant planet which, for some reason is invaded by the new breed of fighters with orders to kill every pacifist on the planet.
For all its intergalactic, sci-fi histrionics, "Soldier" is really a small-scale venture: in fact, the final battle is really between just one man, Todd, and a small band of invaders. Russell, a fine actor who electrified the movie public with a three- dimensional role in the under-appreciated "Breakdown," gets to say very little, but expresses whatever minimal feelings he has with his eyes.
A new study shows that kids really cannot blame their parents for the way they turn out: at least 50% of their character is formed by their contact with peers--most of the rest being by genetic makeup. Jerry Weintraub, who produced the film, is eager to show that with the proper nurturing, even a thirty-something soldier whose only connection with peers has been brutally aggressive can be made into a feeling human being once more. The role of sustainer and nurturer falls to the lovely Sandra (Connie Nielsen), who has a son unable to talk since he was bitten by a snake. Russell is successful in showing how he and the community change one another. As he becomes more human, more loving, the community realizes the need for fighting men. After all you can't defend your land with flowers. There's plenty of firepower here, some brutally violent combat between Russell and Jason Scott Lee, and an overly sentimental scene to conclude the work that gets some in the audience laughing at its stickiness.
If Russell does not get much chance to act, he does succeed in showing off some powerful biceps and his courage and ability to do some of his own stunts. This is a movie about a shellshocked military man, though it's hardly in a class with "Regeneration," a recent, sensitive, British offering about a group of World War I soldiers who are institutionalized after having broken down psychologically in the heat of battle. Nor can "Soldier" be regarded as much of anti-war treatise; in fact, in pointing out the naivete of the utopian gardeners and dancers, it is a call for more balance between Mars and Muse. Todd is, after all, ostracized by and exiled from the community because they fear his militarism but is called back when they realize that the pen is not quite mightier than the sword.
Rated R. Running Time: 95 minutes.(C) 1998 Harvey Karten
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Prefect Kasman:
My friend, this reconstruction of the Orc Kingdom that you have undertaken is truly the Lord's work! I can tell you whatever you need to know about the apostate Orcs around here.
Ask about the Vuku Orcs
Ask about the Turek Orcs
Ask about the Lennunt Orcs


Review (c)1998 eric lurio
Hush
Directed by Jonathan Darby
A few decades back, every comedian did what's called a `mother-in-law joke.' You know the thing about the old battle axe who would make the hero's life hell.
This is one loooooooonnnng mother-in-law joke.
Helen(Gwyneth Paltrow) and Jackson (Johnathon Schaech) have been living with each other for some time, and Jackson decides to take her home to meet mom. Biiiiiiiiig mistake!
For Mom in this case is a psycho named Martha(Jessica Lange), every misogynist's worst nightmare.
 Lange has a great time with her and shows that she can chew the scenery with the best of them.
To make matters worse, Mother-in-law hates her Mother-in-law(Nina Foch) who is given the best lines. So, of course, she becomes Helen's soulmate and Martha tries to kill her.
Probably for getting the best lines.
The problem here is the script. In the words of Norman, patron saint of Movie Critics, `It Stinks!' You know what's going to happen a mile away.
Gwyneth Paltrow seems lost here. She's been in lots of classy films in the recent past and doesn't seem to know how she managed to wind up in a cheesy thriller like this one.
Come to think of it, neither do I.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
TrackracerAR
0.9.2
|
Overall statemachine for the build process More...
Public Member Functions | |
| override void | UpdateActive (double _deltaTime) |
| Override this as your Update Function in the State. Is only called when the current state is active More... | |
| override void | EnterState () |
| Gets called when entering this state. For more info see GameManager class More... | |
| override void | ExitState () |
| Gets called when exiting this state. For more info see GameManager class More... | |
| Public Member Functions inherited from StateMachine | |
| StateMachine () | |
| void | TransitionToState (StateName _newState) |
| Transitions to the new State. This will call the ExitState method if More... | |
| void | AddState (StateName _stateName, State _state) |
| Adds a new state to the statemachine. The first added state will be the default state and will be entered first. More... | |
| override void | SetActive (bool _active) |
| string | GetCurrentStateName () |
| Returns the current statename, prefixing the path through the hierarchial statemachine structure. More... | |
| Public Member Functions inherited from State | |
| delegate void | InputActionHandler () |
| delegate void | TouchHandler (float x, float y) |
| void | SetParentStateMachine (StateMachine _sm) |
Protected Member Functions | |
| void | Construct (IFeaturePointsManager _trackBuilder) |
| Protected Member Functions inherited from State | |
| virtual void | Initialise () |
| Override this as your Awake/Start/Init Function. Is called when this State is added to a StateMachine More... | |
Properties | |
| bool | ReturnToPreviousStateFlag [get, set] |
| TrackData | CurrentTrackData [get, set] |
| Vector3 | CurrentFeaturePointOffset [get, set] |
| Properties inherited from StateMachine | |
| StateName | PreviousState [get] |
| Properties inherited from State | |
| bool | Active [get, protected set] |
| Properties inherited from IBuildStateMachine | |
| bool | ReturnToPreviousStateFlag [get, set] |
| TrackData | CurrentTrackData [get, set] |
| The current session's trackdata. More... | |
| Vector3 | CurrentFeaturePointOffset [get, set] |
| The current session's feature point offset. This is important for the BuildObserveState as there are no gameobjects for the feature points. It's cached here to enable the CenterTrackTool. More... | |
Events | |
| TouchHandler | m_touchDetected |
| Events inherited from State | |
| InputActionHandler | m_enteredState |
| InputActionHandler | m_exitedState |
| Events inherited from IBuildStateMachine | |
| State.TouchHandler | m_touchDetected |
| Gets fired when a touch input was detected. More... | |
Private Member Functions | |
| void | TouchInput () |
| void | EditorInput () |
Private Attributes | |
| IFeaturePointsManager | m_trackBuilder |
Additional Inherited Members | |
| Static Protected Member Functions inherited from StateMachine | |
| static bool | IsState (StateName _stateName) |
return true if state is valid, false is statename is NONE. More... | |
| Protected Attributes inherited from StateMachine | |
| StateName | m_currentState = StateName.NONE |
| StateName | m_defaultState = StateName.NONE |
| StateName | m_previousState = StateName.NONE |
| Protected Attributes inherited from State | |
| StateMachine | m_stateMachine |
Overall statemachine for the build process
|
inlineprotected |
|
inlineprivate |
|
inlinevirtual |
Gets called when entering this state. For more info see GameManager class
Reimplemented from StateMachine.
|
inlinevirtual |
Gets called when exiting this state. For more info see GameManager class
Reimplemented from StateMachine.
|
inlineprivate |
|
inlinevirtual |
Override this as your Update Function in the State. Is only called when the current state is active
Reimplemented from StateMachine.
|
private |
|
getset |
|
getset |
|
getset |
| TouchHandler BuildStateMachine.m_touchDetected |


Gokhale Education Society's. R. H. Sapat College Of Engineering, Management Studies And Research,Nashik,INDIA
This is website for Gokhale Education collage of Engineereing ,Nashik.Here provide all course details about GESCOE collage. Introduction about the collage campus.


The august birthstone is associated with prosperity, growth, dignity and love. It is also believed that the stone has the power to ward away Evil and nightmares, bestowing peace and progress in ones life.


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Harvard Business Review: 5 Lessons from Penn Medicine's Crisis Response
Covid-19As the Covid-19 pandemic accelerated, Penn Medicine applied an iterative sprint process to rapidly design, validate, and scale much-needed services in its early response, including satellite drive-thru care sites and a platform for virtual health care visits.
FastCo Design: Why Doctors Should Subscribe to Patients
TechnologyElectronic medical records were supposed to revolutionize medicine. Instead they've been a nightmare for doctors. It's time they undergo the same UX transformation that has remade travel, retail, and entertainment, writes a research team from the University of Pennsylvania.
New England Journal of Medicine: Subscribing to Your Patients -- Reimagining the Future of Electronic Health Records
TechnologyAs compared with other digital transformations that have redefined the way we consume information, the effect of EHRs on clinicians' engagement seems limited and effortful. Physicians in the hospital can keep up with feeds on the Philadelphia Eagles, Taylor Swift, and the price of Bitcoin without consulting a newspaper. Yet they must still go to the chart to check on their patients. What would it be like to instead subscribe to Ms. Jones in room 328?
Science Friday: Bringing Electronic Health Records Into the Modern Age
TechnologyLive On-Air Interview with Ira Flatow
- Crit Care Explor. 2019 Oct 30: Clinical Impact of an Electronic Dashboard and Alert System for Sedation Minimization and Ventilator Liberation: A Before-After Study
- Jt Comm J Qual Patient Saf. 2019 Jun: A Novel Clinical Decision Support System for Gastrointestinal Bleeding Risk Stratification in the Critically Ill


|
Profession
Applications engineer, technical trainer, curriculum author and/or teacher
Skills
Professional: applications development, needs assessment,
software analysis, contract negotiation, workflow design, desktop publishing,
web site design
Educational: curriculum author, workshop leader, computer
skills trainer, classroom teacher, technical manual writer, technical
reviewer, tutor, youth program developer
Industries: medical, non-profit, educational, information
technology, sales and marketing, toy manufacturing
Technical: Python, xBase (dbase, Visual FoxPro), HTML/CSS,
XML, SQL/RDBMS (MySQL, Postgres, Oracle, SQLlite), ODBC, POV-ray (ray
tracer), Dreamweaver, Camtasia Studio (video editing), JSON, Google App
Engine, Cardiff Teleform (scan forms), Zope, Plone, Django (web frameworks),
Ubuntu (Linux), various POSIX tools, computer assembly and configuration
Work History
1990 to Present: Worked as 4D Solutions, an IT services
and technical training provider, performing tasks for the following clients:
Providence Health & Services (November 1996 to October,
2008 ): Provided IT solutions for Providence’s Regional Heart
Data Services (RHDS). Designed, documented and provided training for
workflows for entering data into the Patient Analysis and Tracking System
(PATS), a third-party commercial off-the-shelf package. Co-led a team
that reconciled, converted and migrated data into the PATS database
from FoxPro, Sybase and r:Base. Designed, coded and maintained the Quinton
Prolog Parser (QUIPP), a data interface written in Visual FoxPro, to
match admissions records with clinical data obtained via ODBC from Oracle-based
catheterization lab workstations. Designed and maintained Cardiff Teleform
optical scan forms, and Microsoft Access scripts for nurses to collect
patient data for loading into PATS. Participated in business meetings
with hospital executives and third-party sales representatives, to provide
technical requirements for hospital research on behalf of RHDS.
Providence Health & Services (April 1994 to April, 1999):
Provided IT services for Providence’s Center for Outcomes Research
and Education (CORE). Collaborated with a heart surgeon on the design
and implementation of a database application, written in FoxPro for
Windows called Cardiac Outcomes Research Information System (CORIS),
for operating room and research staff to enter records from cardiac
surgical procedures and follow-up on long-term surgical outcomes. Worked
with laboratory technicians to develop a similar application for catheterization
labs called Cath Lab Angiograms & Interventions Registry (CLAIR),
and developed a data interface to CLAIR from cath lab equipment workstations
called Quintons. Developed utilities for ad-hoc reporting for corporate
quality assurance, which were later converted to reports in CORIS and
CLAIR. Developed on-line patient questionnaire for the Breast Specialty
Center.
Associated Oregon Industries (February, 2000 to January, 2006):
Provided IT services both on-site and remotely. Redesigned the pre-existing
membership tracking system, a Visual FoxPro application. Integrated
a multi-step process for assessing membership dues into the application.
Meyer Memorial Trust (2007): Worked as a consultant for a non-profit
foundation, performed a needs assessment based on interviews with staff
and their existing software. Provided options for upgrading the core
operational on-line grants submission web framework.
Collaborative Technologies, Free Geek (January, 2004 to November,
2004): Participated in the startup of a foundation-supported consultancy
within Free Geek, a computer recycling and skills training organization,
for the purpose of making more effective use of free and open source
software among nonprofit organizations. Helped design job descriptions,
billing practices and outreach strategies. Participated in a project
to move a Microsoft Access clinical records application to a custom
version of SQL Clinic, a database/web application for psychiatric providers
written in Perl, with a PostgreSQL back end. Designed a workflow that
complied with patient confidentiality standards. Implemented the Windows-to-Linux
data interface and test data generator in Python. Collaborated on PostgesSQL
scripts to modify and populate SQL Clinic tables. Supervised live data
conversion at the client-site.
Design Science Toys, Tivoli, New York (2005): Consulted on-site
and remotely with the owner of an educational toy factory regarding
the design and packaging of Strange Attractors, a geometric construction
kit. Exchanged spreadsheets with the lead designer regarding the dimensions
and color coding of the plastic rods with detachable magnetic cone inserts.
Tested successive factory prototypes for quality and usability. Developed
a custom Python library of spatial geometry programs for outputting
Scene Description Language to POV-Ray, a free and open source ray tracer.
Collaborated with the instruction booklet author and lead marketer to
supply high definition color renderings of the product in various stages
of assembly, for use in the instruction booklet and on the commercial
packaging.
Flextegrity LLC (2006 to present): Consulted with the inventor
of a patented modular building system regarding web framework options.
Developed technical ray tracings of the product for the company web
site using an in-house Python library and outputting Scene Description
Language to POV-Ray, an open source commercial grade ray tracer. Researched
technical literature and US patent office documents, wrote curriculum
materials providing historical context for flextegrity against the backdrop
of related patented inventions such as tensegrity and the octet-truss.
Foundation for Accountability (February, 1997 – May, 2000):
Provided IT services for analysts studying the long term effectiveness
of various health care treatments in relation to company health plan
coverage options. Designed and coded a Visual FoxPro application for
importing inpatient and outpatient case records and matching them to
International Statistical Classification of Diseases and Related Health
Problems, a lookup table of diagnostic categories (ICD-9). Wrote a data
interface to SPSS, a commercial off-the-shelf statistical analysis application.
Installed, tested and trained personnel.
Ecotrust (June 1993 – September, 1997): Designed and implemented
a fundraising and member tracking application for a major environmental
non-profit in dBase. Developed criteria-based filtering for targeted
mailings using the mail merge features of WordPerfect. Upgraded the
application from dBase to networked FoxPro on Windows and Mac, with
added login security and contact management features, such as user tickler
files and fields for note taking.
Multnomah County: Aging Services Division (May, 1995 to May,
1996): Provided on site consulting services and back office programming
to a county agency tasked with matching senior citizens with assisted
living facilities. Designed and implemented an electronic worksheet
for calculating family payments based on pre-existing county forms,
using dBase IV (compiled runtime). Implemented numerous filtered and
sorted reports based on staff requirements.
Institute for Science, Engineering and Public Policy (September
1993 to April 2001): Provided IT services. Merged records from multiple
electronic mail lists in a wide variety of formats into the ISEPP database
(dBase). Performed data audits and cleanup.
Mondotronics (1995): Wrote educational materials explaining
buckyball geometry to purchasers of a plastic assembly kit. This same
booklet was later used by DaMert for its glow in the dark version (Space
Ball).
Sisters of the Road (May, 1994): Diagnosed and upgraded a pre-existing
point of sale application used in a nonprofit soup kitchen to tally
client choices and anonymous demographic information of a statistical
nature. Recovered corrupted data tables. Revised summary reports. Tested
improvements on site.
Transportation Reaching People (May, 1993 – August, 1999):
Designed and implemented a driver dispatching and trip tallying application
for Clackamas County in dBase. Pioneered an algorithm for ranking candidate
drivers by proximity to a rider based on respective zip code areas.
Worked closely with County managers to satisfy Tri-Met reporting requirements
regarding trip counts, late cancels, no shows, in order to recover costs
from cigarette tax revenues and to compensate volunteer drivers for
mileage on their personal vehicles. Trained dispatchers in program operation.
Customized the Clackamas County program to serve Volunteer Transportation,
a counterpart nonprofit agency within Multnomah County.
Northwest Regional China Council (March 1993 – May 1995):
Designed and coded a membership tracking application written in FoxPro
for a nonprofit agency fostering business relationships with the Peoples
Republic of China. Developed targeted mailing and reporting capabilities
based on member-selected discussion group interests, event guest book
records, phoned information requests. Upgraded the back end mail merge
solution from MultiMate to WordPerfect.
Urban League of Portland (December, 1993 - May, 1996): Designed
and implemented a client tracking application used by counselors in
employment and youth programs within a nonprofit direct service agency.
Developed a time logging and reporting system for counselors to keep
track of their activities using standardized codes. Developed administrative,
billing, and mail label reports for a variety of printers.
Oregon Food Bank (April, 1993 – May 21, 1998): Provided
consulting and programming services over the complete life cycle of
an inventory management and resource allocation solution, written in
dBase, a commercial off-the-shelf programming language and relational
database product. Implemented the core distribution algorithm, based
on demographic criteria, that generated pick lists for local food banks
across the state, and communicated phoned-in selections to the central
warehouse for delivery. Maintained comprehensive records of donated
products, including pack size, refrigeration requirements, current quantities,
along with detailed donor information (private companies, US Department
of Agriculture, food drives etc.). Received reporting requirements from
the finance department, and food allocation coordinators. Customized
a separate version of the application for a branch food bank.
Vision Northwest (April, 1993 – April, 1998): Implemented
and maintained a membership tracking application (in dBase) compatible
with off-the-shelf screen magnification software (Zoom Text). Implemented
a voice activated phone tree for vision impaired adults (Vision Voice,
a commercial of-the-shelf product). Provided staff with a step-by-step
manual and training for updating voice recordings. Designed a fundraising
application in dBase for selling and tallying raffle tickets. Upgraded
Vision Voice hardware and software.
United Methodists (1990 – 1993) Collaborated with a UMC
benefactor on a state of the art summer camp registration program in
dBase, a fully relational commercial data base language, which later
evolved into Microsoft Visual FoxPro.
2006 to present: Saturday Academy (Portland,
Oregon): Served as a classroom teacher, co-teacher and curriculum writer.
Developed curriculum for Hillsboro Police Department in open source tools,
culture and ethics, team taught at West Precinct. Designed and implemented
several courses in Python, computer graphics and open source software
for high school aged students, used computer labs at Oregon Graduate Institute
and Portland State University.  Attended police sponsored presentations on
computer forensics and cyber-crime prevention.
1985 to 1990: Center for Urban Education (CUE):
Provided custom programming, training, and ongoing technical assistance
to a wide variety of social service organizations and government agencies.
Developed and led multiple retraining classes for eligible older workers
in Apple and PC office applications (word processing, spreadsheet, database
and desktop publishing) under contract with the Portland Private Industry
Council. Visited job candidates at worksites for follow-up tutoring in
employer applications during a federally-subsidized six week probationary
period. Automated bilingual government forms as macro-driven WordPerfect
documents and trained office personnel in their use under contract with
the State of Oregon. Presented informational seminars to executive directors,
other staff, regarding the various categories of software most relevant
to nonprofit agencies. Contracted with the Medical Data Research Corporation
for clinical data reports written in FORTRAN.
1983 to 1984: McGraw-Hill, New York City: Evaluated
computer literacy teaching materials geared for pre-college students,
with emphasis on the BASIC and Logo programming languages. Assessed educational
software submitted from around the country for possible republication
under the McGraw-Hill name. Authored exercises and example programs for
computer literacy textbooks. Researched and authored a multi-page time
line, with pictures, on the history of computing. Worked with peers on
literature surveys to come up with criteria for scoring educational software.
1983: Americans for Civic Participation, Washington
DC: Assisted with a nation-wide voter registration campaign from a back
office location, with a focus on low income and historically disenfranchised
citizens. Contracted with data entry services to transcribe voter registration
cards into a mainframe computer for sorting and printing mail labels.
Helped organize multiple express mailings of Get Out the Vote literature
to affiliated field offices in selected zip code areas in multiple states.
Participated in a voter registration drive in Camden, New Jersey. Performed
clerical tasks such as answering letters from voters using a portable
Zorba computer running WordStar on CP/M.
1981 to 1983 St. Dominic Academy, Jersey City,
NJ: Served as full time faculty member, teaching high school mathematics,
geometry through calculus, in an ethnically diverse private Catholic academy
for young women. Taught a freshman survey course in world history, and
team-taught an honors elective for seniors entitled What Does It Mean
to Be Human? based on original peer-authored lesson plans and selected
readings. Developed and practiced effective classroom management techniques
with expert coaching from Dominican nuns. Prepared lesson plans, tests
and quizzes, graded assignments, attended faculty planning meetings and
parent-teacher conferences. Helped place students in top colleges and
universities.
1979 to 1980 Princeton Pub: serve behind bar,
wine and beer, cleanup duties.
Education
1981 St. Peter's College, Jersey City: graduate level
courses in education
1976 to 1980 Princeton University, Class of 1980 (BA
/ Philosophy. Thesis: Some Thoughts on the Philosophy of Ludwig Wittgenstein,
Richard Rorty an advisor), APL in free time, other computer courses
1971 to 1976 International School, Manila, Philippines
Pre 1970 Southeast High, Bradenton, Florida; Overseas
School of Rome, Italy; Junior English School, Rome, Italy; Markham Elementary,
Portland, Oregon
Speaking Engagements
2008: Election night IEEE lecture on the mathematics
of Buckminster Fuller, opening for The History and Mystery of the
Universe, a play by D.W. Jacobs at Portland Center Stage
OSCON (O’Reilly Open Source Conference):
2005: Portland, Oregon: Ways
Geeks are Making Waves
2007: Portland, Oregon: Programming
for Everybody
OS Bridge:
2009: Portland, Oregon: Python
for Teachers
Pycon USA:
2006: Washington DC: open space on hypertoons
2008: Chicago: Your
Pythonic Math Class of the Future, a discussion of digital mathematics
2009: Chicago: Python
for Teachers (and Teachers of Teachers), a three hour workshop
on the digital mathematics curriculum, recorded for Blip TV
EuroPython:
2005: Gothenberg, Sweden: Pythonic Mathematics
2007: Vilnius, Lithuania: Connecting the Dots,
paper and presentation
GIS in Action:
2005 Portland, Oregon: Advanced Python workshops
for Arc-GIS users (an commercial off-the-shelf geographical information
system application by ESRI, a principal sponsor)
2009 Vancouver, Washington: The State of Python Nation
2004: LinuxFest, Bellingham, Washington: Python
in the Classroom
Technical Reviews and Acknowledgments
J. Baldwin. Bucky Works: Buckminster Fuller's Ideas
for Today (John Wiley and Sons, 1996)
Charles Severance. Using Google App Engine (O’Reilly, 2009)
Deitel, Liperi, Wierdermann, Python: How to Program (Prentice
Hall, 2002)
Community Service
Python Software Foundation: Voting member since 2009. PSF organizes
conferences, protects trademarks, provides infrastructure for the further
development of the Python computer language.
Institute for Science Engineering and Public Policy: Board member
since 2009. ISEPP organizes the prestigious Science and Technology lecture
series.
American Friends Service Committee: Edited and wrote for Asia-Pacific
Issues News. Clerked the Latin-America Asia-Pacific Program (LAAP).
Participated in developing youth focused programs, including a community
access TV show (Voz Juvenile) and a leadership training program
(United Voices). Received two Certificates of Appreciation for
outstanding volunteer services.
Buckminster Fuller Institute: Collaborated with Fuller associate
Kiyoshi Kuromiya (Critical Path) on registering the bfi.org domain and
served as BFI’s first web master. Attended first International Conference
on Buckminsterfullerene on behalf of BFI. Assisted in the founding of
the Synergetics Collaborative (SNEC) in October, 2001 (Washington, DC).
Royal Kingdom of Bhutan: Provided training for government workers
in the national computer center in Thimphu. Developed a nation-wide telex
billing system in dBase for the Royal Insurance Company of Bhutan (RICB).
Internship
Student work-study opportunity cleaning metal-working machines around
Tokamak fusion reactor prototype, Forrestal Campus, Princeton University
Professional Awards
Synergetics Explorer Award (cash and trophy), presented by Jamie
Snyder, president of Buckminster Fuller Institute (cash prize)
|


Hey my name is Maurice Bugg, I am a sophomore Computer Engineering major at the University of Maryland. I live in The Prince Georges's County of Maryland and grew up in the D.C., Maryland, Virgina (DMV) area. In my free time I enjoy watching GREAT t.v. shows, exercising, being adventurous, chilling with friends, reading, eating bomb delicious food, and sleeping good.
Worked with 3 other undergraduate students and 3 faculty mentors on to discover Cyber Threat Intelligence from dark webhacker forums using a data science approach.
Company: National Science FoundationSelected to experience the learning and networking opportunities of their in-person camps. Gained exposure to multiple career paths and built the skills needed to successfully interview.
Company: Goldman SachsCollaborated with 6 team members to design and build an autonomous over-sand vehicle that identified and analyzed debris at a mission site.
Company: University of MarylandThe University of Maryland, College Park is the state's flagship university and one of the nation's preeminent public research universities. A global leader in research, entrepreneurship and innovation, the university is home to more than 41,000 students, 14,000 faculty and staff, and 377,000 alumni all dedicated to the pursuit of Fearless Ideas.
Location: College Park, MarylandA Maryland public magnet high school specializing in science, mathematics, technology, and engineering. The school was established in 1976 at its current location in Greenbelt, Maryland and is part of the Prince George's County Public Schools system.
Location: Greenbelt, MarylandA full immersion model where all academic subjects are taught in the French language from Kindergarten through the 8th grade. French-speaking teachers immerse students totally in French as they learn the Prince George’s County Public Schools curriculum in mathematics, science, social studies, and Language Arts.
Location: Lanham, MarylandWant to see what I do in my free time
Hover over the boxes below for a cool animation
Right now I am on a Monday, Wednesday, Friday Training split. I am only doing three full body workouts a week, and a 5k on Sundays!!!
Currently Watching How To Get Away With Murder, Black Mirror, and I am about to start watching Demon Slayer.
When I do get the time I like reading-self help book. Right now books on stocks and communicaition are peaking my interest.
Contact me anytime I am always on my phone email. But please dont spam lol!
MauriceBugg @github
Do not really use github that much. You can try to contact
me though lol.
maurice-bugg @Linkedin
If you do choose to connect with me please leave a message so
that I know where I either met you, or how we can help each other :)
<EMAIL_ADDRESS>This is probably the best way to connect with me. I am always
checking my emails.


Productivity
Spend time on relationships, not data.
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If $f(u)$ is differentiable at the point $u$ = $g(x)$ and $g(x)$
is differentiable at $x$ , then the composite function $(f \circ g)'(x) = f'(g(x))*g'(x)$ .
In Leibniz's notation , if $y = f(u)$ and $u = g(x)$ then
$\dfrac{dy}{dx} = \dfrac{dy}{du} * \dfrac{du}{dx}$
where dy/du is evaluated at $u = g(x)$.
$ \triangle u = g(x + \triangle x) - g(x)$
$ \triangle y = f(u + \triangle u) - g(x)$
If $\triangle u \not= 0$ , we can write the fraction $\triangle y/ \triangle x$ as the product
$\dfrac{\triangle y}{\triangle x} = \dfrac{\triangle y}{\triangle u} * \dfrac{\triangle u}{\triangle x}$
$\dfrac{dy}{dx} = lim_{\triangle x \to 0} \dfrac{\triangle y}{\triangle x} = lim_{\triangle x \to 0} \dfrac{\triangle y}{\triangle x} * \dfrac{\triangle u}{\triangle x} = lim_{\triangle x \to 0} \dfrac{\triangle y}{\triangle x} *lim_{\triangle x \to 0} \dfrac{\triangle u}{\triangle x} = lim_{\triangle u \to 0} \dfrac{\triangle y}{\triangle x} *lim_{\triangle x \to 0} \dfrac{\triangle u}{\triangle x} = lim_{\triangle x \to 0} \dfrac{\triangle y}{\triangle x} *lim_{\triangle x \to 0} = \dfrac{dy}{du} * \dfrac{du}{dx} $
The problem with this argument is that it could be true that $\triangle u = 0$ even when $\triangle x not = 0$.
Differentiate $sin(x^2+x)$ with respect to x.
We apply the Chain Rule directly and find


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UNLISTEN
Section: SQL Commands (7)Updated: 2012-08-14
Index Return to Main Contents
NAME
UNLISTEN - stop listening for a notificationSYNOPSIS
UNLISTEN { name | * }
DESCRIPTION
UNLISTEN is used to remove an existing registration for NOTIFY events. UNLISTEN cancels any existing registration of the current PostgreSQL session as a listener on the notification name. The special wildcard * cancels all listener registrations for the current session.
NOTIFY [notify(7)] contains a more extensive discussion of the use of LISTEN and NOTIFY.
PARAMETERS
- name
- Name of a notification (any identifier).
- *
- All current listen registrations for this session are cleared.
NOTES
You can unlisten something you were not listening for; no warning or error will appear.
At the end of each session, UNLISTEN * is automatically executed.
EXAMPLES
To make a registration:
LISTEN virtual; NOTIFY virtual; Asynchronous notification "virtual" received from server process with PID 8448.
Once UNLISTEN has been executed, further NOTIFY commands will be ignored:
UNLISTEN virtual; NOTIFY virtual; -- no NOTIFY event is received
COMPATIBILITY
There is no UNLISTEN command in the SQL standard.
SEE ALSO
LISTEN [listen(7)], NOTIFY [notify(7)]
Index
This document was created by man2html, using the manual pages.
Time: 05:34:16 GMT, December 24, 2015


Index
E
Earliest Deadline First algorithm,
132
edges between pairs of words,
172
edit distance
described,
150
finding between two strings,
154
,
155
edits, converting a source string to a target string,
150
elimination puzzles
described,
122
Order the Ages as,
126
Sudoku as,
138
Ellis, Havelock,
111
entropy,
29–30
equilibrium state,
15
equi-probable configurations, strategy of writing down all,
181–182
equi-probable situations, creating a table of,
183
Escape Management mind game,
19–20
solution to,
81–83
evolutionary algorithms
.
See
genetic algorithms
exhaustive search, avoiding,
123
exploratory heuristic techniques, principle of,
164
exploratory search techniques,
165


I am experienced in Machine Learning Algorithms(Linear regression - logistic Regression - KNN - navie Baysen -Decision Tree - Bagging and sampling ) - Deep Learning(neural network - Convoluation neural Network - RNN - LSTM ) - Computer Vision(Image Segmentation - Object Dection ) NLP(Text processing - ChatBot - Speech and Recognation-Text Mining, Classification, Information Extraction, Clustering, Feature Engineering,Recommendation Systems) Deep Learning Frame Work(tensorFlow- keras) Database(MySQL) .
Devolpe and design deep learning Algorithm to make image segmentation more better . this is done by reviewing the research paper in the image segmentation field .
design quant algorithms and deep learning library to develope the markting trading strategy.
GPA: 3.23
Up-to-date experience with recent research.


Hey we found that you are good at :-
{% for i in range(0,s) %} {% for segment in quiz[i] %}
{{segment}}
{% endfor %} {% endfor %}
Attempt Quiz:-


Before Change
Key=key)
if response["ResponseMetadata"]["HTTPStatusCode"] != 204:
raise ValueError(
("attempt to delete write key {} " +
"returned response {}")
.format(key, response["ResponseMetadata"]))
def _set(self, key, value):
response = self.meta_store.client.put_object(
Bucket=self.bucket,
After Change
reason = response["ResponseMetadata"] if response else "None"
if response is None or\
response["ResponseMetadata"]["HTTPStatusCode"] != 204:
msg: str = "attempt to delete key {0} in bucket {1}" +\
" returned response {2}"\
.format(key, self.bucket, reason)
self._report_fatal(msg)
def _set(self, key, value):
try:
response = self.meta_store.client.put_object(


Bootstrap Example #1
Resize the browser to see the effect.
Small Device Column 6
Small Device Column 6
Bootstrap Example #2
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Small Device Column 6
Small Device Column 6
Small Device Column 6
Bootstrap Example #3
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Small Device Column 6
Small Device Column 6
Small Device Column 6
Small Device Column 6
Boxes Demo
Boxes Demo #2
Project 3
Project 4
Project 5


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