Sundowns Held By Struggling Baroka
by Soccer LadumaAbsa Premiership
Result: Baroka 0-0 Mamelodi Sundowns
Date: 06 November 2019
Venue: Peter Mokaba Stadium
Mamelodi Sundowns endured a frustrating evening at the Peter Mokaba Stadium as they were held to a goalless draw by struggling Baroka FC in the Absa Premiership.
After playing 120 minutes on Sunday, Mauricio Affonso dropped to the bench as Lebohang Maboe returned to the Sundowns attack, while influential midfielders Themba Zwane and Gaston Sirino missed out through injury.
Baroka, who were desperate for victory, went close to breaking the deadlock on 12 minutes but Denis Onyango was on hand to deny Patjie with a superb save in a one-on-one situation.
Despite the hosts of injuries affecting the defending champions, they continued to dictate play for most of the first half but clear-cut chances were hard to come by for Pitso Mosimane's charges.
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Mosimane opted for a change shortly after the break as the lanky Affonso made way his way onto the pitch for Meza, who endured another frustrating cameo upfront.
Frustration began to grow for the visitors, who resorted to strikes from distance as Maboe forced Elvis Chipezeze into a good save after 75 minutes, before the Baroka shot-stopper denied Affonso moments later.
In an attempt to sneak something late on, Baroka coach Wedson Nyrienda made a change with 15 minutes remaining as Kulegani Madondo replaced Goodman Mosele.
However, rhe home side did finish the game with ten men after Matome Kgoetyane was given his marching orders for a challenge on Tebogo Langerman.
The sending off had no bearing on the result for Baroka, who managed to hold on for the point against the defending champions.
Here's how they lined up:
Baroka: 1. Chipezeze, 33. Farmer, 14. Mosele, 2. Kgoetyane, 18. Shozi, 23. Ngubane, 17. Kambala, 35. Nxumalo, 9. Mbulu, 20. Phiri Jnr, Patjie.
Subs: 30. Dlamini, 5. Makume, 26. Ntswane, 24. Madondo, 21. Mongae, 8. Mdantsane, 28 Nsimba.
Sundowns: 14. Onyango, 4. Langerman, 16. Ngcongca, 2. Madisha, 13. Mabunda, 8. Kekana, 5. Lebusa, 27. Morena, 7. Meza, 11. Vilakazi, 33. Maboe.
Subs: 1. Mweene, 15. Jali, Coetzee, 7. Lakay, 25. Ngoma, 9. Affonso, 21. Mkhusile.


Taming the Cowboy Laptop
Richard Crowley
Betable operations
Richard Crowley
Betable operations
Flickr
OpenDNS
DevStructure
Square
Betable
Yahoo’s proprietary Perl mess, yinst
Wiki pages
Blueprint
Shell scripts
Puppet
Have not, until now, officially been an operator
Always focused on how things work in production
The first thing I did at Betable was build the staging and production environments
At that time there were no customers
There were only coworkers
And I wasn’t serving them
(to which I paid no attention)
Reduce the distance between development and production
...is earned in development
(better late than never)
Reduce the distance between development and production
Homogeneity
Automatic provisioning
Automatic maintenance
Avoid a full-scale IT process
Shell scripts
Vagrant
PXE boot VirtualBox
Boxen
Not Boxen, just Puppet
EC2 or similar (The Cloud)
Hypervisors in the closet
We’ve mostly decided this isn’t good enough for production
Why should it be good enough for development?
Vagrant
PXE boot VirtualBox
Boxen
Not Boxen, just Puppet
EC2 or similar The Cloud
Hypervisors in the closet
Remote development environments are literally a hard sell
Vagrant
PXE boot VirtualBox
Boxen
Not Boxen, just Puppet
Built for the production engineering team
PXE boot VirtualBox to test pre-Puppet automation
puppet-virtualbox
A great option, well-covered elsewhere
Given a VM, he’d become a cowboy
Lots of coworkers felt this way
Many felt like they had no say in the matter
Something must get better
Nothing can get worse
Editors
GUIs
No goofy port forwarding
No NFS, Samba, SSHFS, or similar
Offline access (same as a VM)
UNIX-like
Regardless of what you put on top of it (except a VM), no one’s production environment is well-modeled by a Mac
Boxen
Not Boxen, just Puppet
@wfarr covered this two hours ago
Production Puppet codebase
Focus on development environment, not Evernote, FitBit, and Spotify
Masterless
git push
to deploy
puppet-related_nodes
Assumes Debian/Ubuntu throughout
VM-based development process
Homebrew
XCode command-line tools
Cassandra schema and fixtures
Java
Git and Git repositories
Shared rather than vendored dependencies
Service supervision
if "Darwin" == $::operatingsystem
Chicken and egg
Well-practiced install automation in shell
cd "$HOME/Downloads" [ -f "git-$GIT_VERSION-intel-universal-snow-leopard.dmg" ] || curl -O "https://git-osx-installer.googlecode.com/files/git-$GIT_VERSION-intel-universal-snow-leopard.dmg" [ -d "/Volumes/Git $GIT_VERSION Snow Leopard Intel Universal" ] || hdiutil attach "git-$GIT_VERSION-intel-universal-snow-leopard.dmg" installer -package "/Volumes/Git $GIT_VERSION Snow Leopard Intel Universal/git-$GIT_VERSION-intel-universal-snow-leopard.pkg" -target "/" cat >"/var/db/.puppet_pkgdmg_installed_git-$GIT_VERSION-intel-universal-snow-leopard.dmg" <<EOF name: 'git-$GIT_VERSION-intel-universal-snow-leopard.dmg' source: 'https://git-osx-installer.googlecode.com/files/git-$GIT_VERSION-intel-universal-snow-leopard.dmg' EOF hdiutil detach "/Volumes/Git $GIT_VERSION Snow Leopard Intel Universal"
My first experience using the Puppet Forge
Homebrew makes a lot of our production Puppet code Just Work™.
Tedious to automate
Homebrew module makes it a bit better
We host xcode462_cltools_*.dmg
$command_line_tools_package = $::macosx_productversion_major ? { "10.7" => "xcode462_cltools_10_76938260a.dmg", "10.8" => "xcode462_cltools_10_86938259a.dmg", } class { "homebrew": command_line_tools_package => "$command_line_tools_package", command_line_tools_source => "https://packages.ops.betable.com/$command_line_tools_package", user => "$::user", } file { "/usr/local/bin/xcode-select": content => "#!/bin/sh\n", ensure => file, group => "admin", mode => 0755, owner => "root", } File["/usr/local/bin/brew"] -> Package<| title != "$command_line_tools_package" |> File["/usr/local/bin/xcode-select"] -> Package<| title != "$command_line_tools_package" |> Package["$command_line_tools_package"] -> Package<| title != "$command_line_tools_package" |>
package { "JavaForOSX2013-004.dmg": ensure => installed, provider => "pkgdmg", source => "http://support.apple.com/downloads/DL1572/en_US/JavaForOSX2013-004.dmg", }
It’s really difficult to tell you have the right download
There’s no way to ensure => latest
git::repo
resources in every environment
staging
and production
:
Bare repository in /var/lib/git
Working copy in /usr/local
development
: working copy in /Users/$::user/src
npm::link
resources
npm::install
resources
In the future these should parse package.json
export GOPATH="$HOME"
And you’re done
Two classes of services:
Those we actively develop
Those we don’t
launchd::service { "cassandra": args => ["/usr/local/cassandra/bin/cassandra", "-f"], description => "Cassandra", ensure => running, label => "org.apache.cassandra", log => "/var/log/cassandra/output.log", }
launchd::service
manages /Library/LaunchDaemons/$label.plist
and Service["$name"]
For services we actively develop
Highly personal
Not managed by Puppet (yet)
16+ services and lots of libraries
Coworkers can’t be bothered to git pull
all of ‘em
...but not too up-to-date
Pull, not push
puppetme
Exec { cwd => "$directory/$name" } exec { "git-clone-$name": command => "git clone git@git.ops.betable.com:$name.git", creates => "$directory/$name", cwd => "$directory", notify => Exec["git-remote-update-$name"]; "git-remote-update-$name": command => "git remote update origin", notify => Exec["git-fetch-$name"]; "git-fetch-$name": command => "git fetch origin", notify => Exec["git-merge-$name"]; "git-merge-$name": command => "git merge --ff-only origin/master", notify => Exec["git-submodule-update-$name"], returns => [0, 1]; }
git push origin master
Confidently
Homogeneity...
...between development, staging, and production
...and between each other’s laptops
Automatic provisioning for new hires
Automatic maintenance as we ship


It is a geometric sans-serif that features a unique style with a particular
underlined style. All the letterforms and letters are based on the
lettering and scriptures found within the Montserrat neighborhood
of Buenos Aires. This font is perfect to be used both in editorial
projects as well as corporate projects.


Think outside the box
- I gotta mouse...
- I Don't wanna click it
- Let's value add...
- and present with a flick, kid
Power Power PowerPoint
Power Power PowerPoint
Power Power PowerPoint
I'm a fast tracked man...
Yah.
With a value added type plan...

Reach brand equity
- I gotta mouse...
- But I Don't wanna click it
- Let's value add...
- And present with a flick, kid
Power Power PowerPoint
Power Power PowerPoint
Power Power PowerPoint
Power Power PowerPoint
Power Power PowerPoint
THE END
By Ben Farrell / Sweatin' to the Web


A sample, longer path. Visit the site with...
http://{site path}/complex-path/more-complex/
...and it will come to this controller properly.
Note that if you try http://{site path}/complex-path alone, it thinks you want to pass "complex-path" to the root URL, so you end up seeing the homepage. But add cDefault.php to this folder, and it will send you there. That's how you can do an override of that.
Documentation generated on Wed, 29 Jun 2011 18:43:30 -0400 by phpDocumentor 1.4.3


Juan Manuel Correa recovering "faster than normal"
by Adam NewtonJuan Manuel Correa says he is recovering faster than normal as he aims to return to racing following his horrific leg injuries. Correa suffered awful injuries to his right leg following a crash during the opening laps, which resulting in the tragic passing of Anthoine Hubert.
Correa underwent huge surgery to essentially rebuild his right leg, and faces a lengthy recovery period before he can get back to racing.
He told Mundo Sport: “I lost six centimeters of bone in the lower part of the tibia, it is growing again with a special device, that’s why I have all those metals pieces around my leg that you see in social media.
"I grow the bone by one millimeter per day. On December 23 I have the next surgery where the bone will reach the foot. Then process will come where the new bone will get strengthen hard so it can support weight.
"After that the metals will be removed to recover as much as possible, and assess how much pain or mobility I have and see what other operations follow.
“At the beginning the doctors expected two years to make the recovery, but my body is doing everything faster, it recovers and regenerates the bones faster than normal. Being optimistic, in a year we could have the full idea of how much more I can recover or if I will get just to there."


Take a Look at Footage from Kanye West's 'Nebuchadnezzar' Opera (UPDATE)
The event premiered last night.
by Sophie CaraanUPDATE: Footage from Kanye West’s Nebuchadnezzar opera last night is beginning to surface. You can take a look at a couple clips from the showcase below.
ORIGINAL STORY: TIDAL is set to exclusively stream Kanye West‘s Nebuchadnezzar opera live from the Hollywood Bowl on Sunday, November 24 at 4:00 PM PT/7:00 PM ET. Members of the JAY-Z owned streaming service will be able to watch the performance, and those without memberships can opt for TIDAL’s free 60-day service in order to access the stream.
Nebuchadnezzar will be directed by Italian performance artist and frequent collaborator Vanessa Beecroft and will include music from West’s Sunday Service choir, along with Peter Colins & Infinities Song.
In a recent interview with Zane Lowe, West explained how the historical figure hugely influenced his “Yeezus Tour.” “[God] is saying, Let me take this Nebuchadnezzar-type character — Nebuchadnezzar was the king of Babylon, and he looked at his entire kingdom and said, ‘I did this.’ I stood on the top of the mountain talking about Yeezus, saying, ‘I’m a God.’ I had a guy dressed as Jesus!”
TIDAL’s Nebuchadnezzar stream begins November 24 at 4:00 PM PT/7:00 PM ET on kanyewest.tidal.com.
In other music news, take a look at Bad Bunny’s “Vete” music video.


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statements here are separated by semicolons
the variables x, y, and z are assigned the values 5, 6 and 11:


Elberry at The Lumber Room has an excellent solution to feral youths and knife crime:
I imagine there are several thousand, or hundreds of thousands, of young men carrying knives ‘in self-defence’ who will, however, pull it as soon as they imagine a confrontation is in the air. They would be far better to carry expandable batons, and far less likely to accidentally kill someone. They would do even better to stay at home reading Sir Philip Sidney.
Personally, I would recommend The Anatomy Of Melancholy, but just staying indoors, reading improving literature, seems to me a splendid idea.


Marathon Statistics for 1971
Countries with Most Finishers USA 7661 GER 1420 ENG 383 NED 246 JPN 244 SVK 209 EST 172 CAN 113 NZL 109 CZE 89 10 FIN 75 AUS 73 POL 43 Countries with Most Races USA 106 JPN 20 GER 15 RSA 12 FIN 11 CAN 10 NZL 9 ENG 9 AUS 8 CZE 5 10 RUS 5 SWE 4 ITA 4 EST 3 SUI 3 SVK 3 MEX 3 HUN 3 SCO 3 DEN 2 20 BEL 2 NOR 2 FRA 2 TUR 2 NED 2 Male/Female Ratio by Country GER 18.45 USA 59.63Note: Only countries with more than 1000 reported finishers are included.
Last Updated on
07 Jan 2016


spAddins
is an R package that provides a set of RStudio addins which are designed to be used in combination with user-defined RStudio keyboard shortcuts. These addins either:
%>%
, <<-
, %$%
) at the cursor position;"c:\data\"
converted into "c:/data/"
).Install released version from CRAN:
install.packages("spAddins")
Install development version from GitHub:
if (!require(devtools)) install.packages("devtools")
devtools::install_github("GegznaV/spAddins")
Get started online http://gegznav.github.io/spAddins/articles/v1_workflow.html
And offline:
vignette("v1_workflow", package = "spAddins")
More information at http://gegznav.github.io/spAddins/
TO DO:


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--- layout: archive permalink: /dev-year-archive/ title: "Dev" author_profile: true redirect_from: - /wordpress/dev/ --- {% include base_path %} {% capture written_year %}'None'{% endcapture %} {% for post in site.dev %} {% capture year %}{{ dev.date | date: '%Y' }}{% endcapture %} {% if year != written_year %}


Sorry. This URL is listed as a known Phishing attack:
For more information, please inquire with: PhishTank.com


Foreach extra is awesome!
Take a look at ./browser/app.js and press F12 in the browser to open the console


Orchestrator release 1.2.7-beta now supports semi-automatic slave promotion to master upon master death, via Pseudo GTID.
When the master is dead, orchestrator automatically picks the most up-to-date slaves and marks them as "Master candidates". It allows a /api/make-master call on such a slave (S), in which case it uses Pseudo GTID to enslave its siblings, and set S as read-only = 0. All we need to do is click the "Make master" button.
Yes, "OK". A moment later:
See how the two slaves 22988, 22989 are happily replicating from 22990. Turning them into 22990's slave was possible even though their shared master was dead and were stopped at different replication positions.
22990 is now writeable, and its on you to disconnect from its old master and to direct your application into this newly promoted instance.
Local master promotion
Likewise, a semi-automated solution for the corruption of a local master is in place. Consider the following, where 22989 is dead/inaccessible. 22988 and 22990 are stuck in replication:
Orchestrator detects this situation and picks the most up-to-date slave, marking it as candidate for promotion. Click "Make lock master" to get:
Sure, OK:
And now 22990 takes over instead of 22989, enslaving 22988, both running happily ever after.
Automation
The above buttons are just convenience methods. You don't strictly need visualization/GUI for that. Everything is supported by the API, and can be used by a fully automated monitoring system. More to come in orchestrator.
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Famous Women
ì íAda Lovelace
(1815–1852)
An analyst of Charles Babbage's analytical engine and is often described as the "first computer programmer."
Grace Hopper
(1906–1992)
A United States Navy officer and the first programmer of the Harvard Mark I, known as the "Mother of COBOL". She developed the first ever compiler for an electronic computer, known as A-0.
Frances Allen
(1932–)
The first female IBM Fellow in 1989. In 2006 she became the first female recipient of the ACM's Turing Award.
Barbara Liskov
(1939–)
Developed the Liskov substitution principle. Liskov was also the winner of the Turing Prize in 2008.
Maria Klawe
(1951–)
The first woman to become President of Harvey Mudd College since its founding in 1955 and was ACM president from 2002 until 2004.
Organizations
ì íThese are some awesome organizations that help women in computing. This is a brief list and there are many more out there.
Fun Facts
ì í- Every year the Anita Borg Institute holds the Grace Hopper Celebration of Women in Computing conference to bring the research and career interests of women in computing to the forefront
- 25% of the computing workforce were women in 2011 reference
- The DevChix google group has over 1000 members.
- Girl Develop It has chapters in eleven cities.
- Women eared 18% of the Computer and Information Sciences undergraduate degrees in 2010. reference
- The U.S. Bureau of Labor Statistics projects that by 2018, there will be a total of nearly 1.4 million computing-related jobs added in the U.S., an increase of 22% from 2008. reference
- The median age of women in computing and mathematical occupations is 42. reference
- Of the 20 occupations with the highest median earnings for women, 5 are computing occupations: computer software engineers, computer and information systems managers, computer programmers, computer scientists and systems analysts, and network systems and data communications analysts. reference


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/Projection.20is.20a.20def.2C.20should.20be.20lemma.html ---
#sanity_check
gave me the following complaint:
/- An subring of a Huber ring is called a “ring of integral elements” if it is open, integrally closed, and power bounded. See [Wedhorn, Def 7.14].-/ structure is_ring_of_integral_elements (Rplus : Type u) (R : Type u) [comm_ring Rplus] [topological_space Rplus] [Huber_ring R] [algebra Rplus R] extends is_integrally_closed Rplus R, open_embedding (algebra_map R : Rplus → R) : Prop := (is_power_bounded : set.range (algebra_map R : Rplus → R) ≤ Rᵒ)
/- INCORRECT DEF/LEMMA: -/ #print is_ring_of_integral_elements.to_is_integrally_closed /- is a def, should be a lemma/theorem -/ #print is_ring_of_integral_elements.to_open_embedding /- is a def, should be a lemma/theorem -/
@Simon Hudon Is this a known issue?
@Sebastian Ullrich Just cc-ing you, in case this isn't known.
I was not involved in writing #sanity_check
. I don't know what the policy is with regards to projections
Last updated: Apr 24 2020 at 19:02 UTC


| Total net profit | -77.33 | Gross profit | 16.69 | Gross loss | -94.02 |
| Profit factor | 0.18 | Expected payoff | -1.89 | ||
| Absolute drawdown | -77.33 | Maximal drawdown (%) | 80.23 (2766.55%) | ||
| Total trades | 41 | Profit trades (% of total) | 15 (36.59%) | Loss trades (% of total) | 26 (63.41%) |
| Long positions (won %) | 21 (52.38%) | Short positions (won %) | 20 (20.0%) | ||
| Largest | profit trade | 1.86 | loss trade | -15.19 | |
| Average | profit trade | 1.11 | loss trade | -3.62 | |
| Minimum | profit trade | 0.7 | loss trade | -0.18 | |
| Maximum | take profit in pips | 0.0 | stop loss in pips | -163.1 | |
| Average | take profit in pips | 0.0 | stop loss in pips | -149.0 | |
| Minimum | take profit in pips | 0.0 | stop loss in pips | -133.9 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 5987 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 1867.9 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 404 | |
| Maximum | consecutive wins (profit in money) | 8.0 (9.29) | consecutive losses (loss in money) | 12.0 (-9.56) | |
| Average | consecutive wins | 5.0 | consecutive losses | 5.0 |
| Total net profit | -49.54 | Gross profit | 11.66 | Gross loss | -61.2 |
| Profit factor | 0.19 | Expected payoff | -2.36 | ||
| Absolute drawdown | -49.54 | Maximal drawdown (%) | 57.66 (710.1%) | ||
| Total trades | 21 | Profit trades (% of total) | 11 (52.38%) | Loss trades (% of total) | 10 (47.62%) |
| Largest | profit trade | 1.48 | loss trade | -15.19 | |
| Average | profit trade | 1.06 | loss trade | -6.12 | |
| Minimum | profit trade | 0.7 | loss trade | -0.18 | |
| Maximum | take profit in pips | 0.0 | stop loss in pips | -163.1 | |
| Average | take profit in pips | 0.0 | stop loss in pips | -148.1 | |
| Minimum | take profit in pips | 0.0 | stop loss in pips | -133.9 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 5987.0 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 1712.6 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 404.0 | |
| Maximum | consecutive wins (profit in money) | 8.0 (8.32) | consecutive losses (loss in money) | 5.0 (-57.66) | |
| Average | consecutive wins | 5.0 | consecutive losses | 2.0 |
| Total net profit | -27.79 | Gross profit | 5.03 | Gross loss | -32.82 |
| Profit factor | 0.15 | Expected payoff | -1.39 | ||
| Absolute drawdown | -27.79 | Maximal drawdown (%) | 27.13 (-4110.61%) | ||
| Total trades | 20 | Profit trades (% of total) | 4 (20.0%) | Loss trades (% of total) | 16 (80.0%) |
| Largest | profit trade | 1.86 | loss trade | -5.09 | |
| Average | profit trade | 1.26 | loss trade | -2.05 | |
| Minimum | profit trade | 0.81 | loss trade | -0.23 | |
| Maximum | take profit in pips | 0.0 | stop loss in pips | -158.1 | |
| Average | take profit in pips | 0.0 | stop loss in pips | -150.0 | |
| Minimum | take profit in pips | 0.0 | stop loss in pips | -142.3 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 5355.0 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 2031.0 | |
| Minimum | Reward-Risk | Duration in minutes | 452.0 | ||
| Maximum | consecutive wins (profit in money) | 4.0 (5.03) | consecutive losses (loss in money) | 12.0 (-25.07) | |
| Average | consecutive wins | 4.0 | consecutive losses | 12.0 |


Processes and their internal state are represented by task_t. task_t stores all relevant information regarding a process. This includes:
task_t is defined as follows
typedef struct task { char* name; //user-printable process name int id; //PID int queue; //scheduler ring this task is slotted in task_state state; //current process state uint32_t wake_timestamp; //used if process is in PIT_WAIT state uint32_t begin_date; uint32_t end_date; uint32_t relinquish_date; uint32_t lifespan; struct task* next; uint32_t esp; //stack pointer uint32_t ebp; //base pointer uint32_t eip; //instruction pointer page_directory_t* page_dir; //paging directory for this process /* * the below only exist for non-kernel tasks * (such as loaded ELFs) */ //end of .bss section of current task uint32_t prog_break; //virtual address of .bss segment uint32_t bss_loc; /* array of child tasks this process has spawned * each time a process fork()'s, * the new child is added to this array * when wait() is used, it uses the tasks in this array */ array_m* child_tasks; //parent process that spawned this one struct task* parent; //exit status of zombie task //this field is undefined until task finishes executing int exit_code; //TODO move this near task_state and make clean //optional context provided with blocking reason //up to user what this means void* block_context; //file descriptor table //this stores all types of file descriptors, //including stdin/out/err, open files, and pipes fd_entry fd_table[FD_MAX]; //pseudo-terminal stream //this field provides implementation for //stdin/stdout/stderr //(all of these map to the same backing stream) struct std_stream* std_stream; //virtual memory 'slide' //offset in virtual memory where this program is to be placed uint32_t vmem_slide; //bitmap of privileged actions this task can perform uint32_t permissions; //array of xserv windows this task has spawned //this is so we know where to send stdio to array_m* windows; } task_t;
axle provides several scheduler algorithms. The scheduler algorithm is set at boot time, and can be set to one of the following
typedef enum mlfq_option { LOW_LATENCY = 0, //minimize latency between tasks running, tasks share a single queue PRIORITIZE_INTERACTIVE, //use more queues, allowing interactive tasks to dominate } mlfq_option;
Scheduler policy is set through tasking_install(), like so:
tasking_install(LOW_LATENCY);
When the LOW_LATENCY policy is selected, axle's scheduler will use a round-robin policy, where each active task will run in an ordered list.
When the 'PRIORITIZE_INTERACTIVE' policy is selected, axle's scheduler will use an multi-level feedback queue (MLFQ) policy. In this setup, tasks are shuffled through priority queues depending on their observed behavior.
In an MLFQ policy, many queues are used by the scheduler, each with an increasing priority from the last. These queues are used to store runnable processes.
If any tasks exist in higher priority queues, they will be scheduled before tasks in lower priority queues. New tasks all start off in the highest priority queue. Processes may voluntarily relinquish the CPU if waiting on a blocking action; e.g. a process may block waiting on a keystroke from the user. When a task blocks before it's used its entire scheduler quantum, it is allowed to remain at its current priority. Whenever a task consumes CPU for its entire scheduler quantum, it is demoted to a lower priority queue. Tasks in lower queues have a longer scheduler quantum than highly interactive tasks.
This setup enables an MLFQ policy to allow highly interactive tasks, such as those interfacing directly with the user, to be granted a higher priority than a CPU-bound process that simply needs raw processor time. Those processes in lower priority queues are allowed to run for a longer time than higher priority tasks. MLFQ attempts to adjust task priority based on the task's observed behavior.
To prevent process starvation, in which a process would never be run because higher-priority tasks were dominating all CPU time, axle periodically 'boosts' all tasks to the highest priority queue. This gives processes the opportunity who were previously CPU-heavy to regain interactivity. The period between scheduler boosts is controlled by the BOOSTER_PERIOD constant. Other scheduler constants are as follows:
//name [default value] //description MAX_TASKS [128] //maximum task_t's that can be active at once MLFQ_DEFAULT_QUEUE_COUNT [16] //number of priority queues to use for scheduler MLFQ_MAX_QUEUE_LENGTH [16] //size of each priority queue HIGH_PRIO_QUANTUM [5] //time, in ms, that the highest priority tasks should run for BOOSTER_PERIOD [1000] //period, in ms, that every task is boosted to the highest priority queue MAX_RESPONDERS [32] //maximum number of tasks that can request to recieve user IO events


This demo page demonstrates the jQuery broker plugin. The plugin will make a web object into a "thing" accessible from anywhere. You can then access and modify such elements from anywhere on the internet. There are three methods implemented today (append, remove and src) that mimic usual JQuery DOM manipulations. So why use this? Because you can instatiate an element in an existent webpage (e.g. a div) with one line of code and and access it through python, curl, another website, a phone, anywhere really. This solves many issues with cross-domain access cross-language inter-dependency and much more.
How does it work? Simple, when you instatiate an object like $(".list").broker({listen:true});
you automaticall set recursive ajax calls and default callbacks
for that object. You can then access such manipulations by sending events on the "list" topic of a MagicBroker.
$('.class').broker();
Will subscribe the object with a class "class" to a topic="class" and a clientID="class"
$('.class').broker({listen:true});
Will subscribe the object, set repetitive ajax calls to listen for events, and define callback functions for append, remove and src.
$('.class').broker({listen:true, url:'http://site.com'});
Will initialize the object to listen on a broker hosted on http://site.com
$('.class').broker({listen:true, url:'http://site.com', topic:'atopic'});
Will initialize the object to listen on a broker hosted on http://site.com and listen on a different object's topic (to create a listener object for another topic).
$('.class').broker({append:'hello this is a message', to 'class2'});
Will append 'hello this is a message' to the object with class "class2" (this will generate a p object within a div element, or a li element within a ul element)
$('.class').broker({remove: 'this is a data sent previously', to: 'class2'});
Will remove child objects that contain the text "this is a data sent previously" within the object with class "class2"
$('.class').broker({src:'imagesrc', to 'class2'});
Will update the src parameter of the img object with class "class2"
if you're familiar with the broker, you can then send these events:
<append>data</append> to append data to a brokerized div or ul
<remove>data</remove> to remove the element that contains the given data.
<src>data</src> to update the source of an image that has been brokerized.
You can find the state of this code and more at https://github.com/magic-liam/broker-jquery-0.1.0.git
So let's get to the demo! Below is the cleaned up version of this html file, showing only the relevant functionality of the plugin (without cascading style sheets)
First paragraph in a div
Second paragraph in a div


?FAIRCHILD
TROPICAL
GARDEN
NEW
YORK
BOTANICAL
GARDEN
FIELD
MUSEUM
OF
NATURAL
HISTORY
EXPLORATION
OF
THE
BAHAMAS.
r^.L.L
JC*cŁrŽ[/fjf
N
L
BRITTON
)
'
CAT
'SLAND,
C.'
F.'
Millspaugh,
Icollectors.
Th.
Bight
and
Vicinity.
MARCH
1-6,
1907.
Mosiera
longipes
(0.
Berg)
Small
det.
Andrew
Salywon
July
2003
Anzona
State
University
Herbarium
-
ASU
1602363
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


--- title: Pupil rev 0.3.4 Release description: > Pupil Labs software release created: !!timestamp '2013-10-21 13:00:00' author: Moritz & Will -- Pupil Team --- {% mark excerpt -%} {%- endmark %} {% mark body -%} We have been busy working on Pupil in the last month and want to share updates!
We are putting work into Pupil pretty much every day. Here is a summary: ###GLFW3 * We upgraded to GLFW3 which comes with multi-window and monitor support and many more good things * This means that we change a dependency [see install instructions](https://code.google.com/p/pupil/wiki/Installing_Dependecies installation instructions on the wiki) ###Pupil Streaming * We're using [0MQ](http://zeromq.org/ "Zero M Q documentation") so that Pupil Capture can now stream gaze coordinates locally and via network. * See [wiki for documentation](https://code.google.com/p/pupil/wiki/Streaming_Data streaming data on wiki) ###UI work * Say goodbye to the Player window! We decided to get rid of a permanent window for calibration. Now the window is created only when needed. * Say hello to Plug-in windows. We can now create any number of windows (calibration) on any screen and even in Fullscreen! ###New data format This change was introduced a few weeks ago, and the wiki already reflects the new change. Data is now always timestamped. Eye and World are correlated in time using the timestamps and only when needed during playback and calibration. ###Slow transition: Google Code to Github We are slowly moving to Github but we will keep everything mirrored on google code as well. For now the codebase is hosted on [Google code](http://code.google.com/p/pupil) and [Github](http://github.com/pupil-labs/pupil) ###Pupil as a bundled Application We know many users don't need to modify Pupil source code and have run into trouble installing all the necessary dependencies. This is why we are creating bundled applications -- check it out for yourself! * Go to [our Github releases](https://github.com/pupil-labs/pupil/releases/) and download the standalone application for your platform --currently Mac/Ubuntu only. * Installation is super easy. It only requires unzipping the downloaded folder. Thats it! * While it is easy to unzip the folder, please understand that this is very beta. Please send feedback! ###Master = Dev We think that most members of the Pupil community will want to run the bundled version and not have to fiddle around with dependencies. Therefore, we are going to do development in the master and sometimes create special branches for features. * Branch switching scripts are removed. * Master will hold most of the latest development code. It is expected work most of the time. * New features and experiments will live in dedicated branches and merge once they are mature or become obsolete. Continue the discussion on the [Pupil-Discuss Google group](https://groups.google.com/d/msg/pupil-discuss/NVnYO_45pT8/FA5v07RJZqoJ cross post on google groups) {%- endmark %}


Foolscap's guiding principles are the "Four 'B's":
Brains
We believe ideas make the best toys. We take them apart to see how they work, and put them together in new, better ways.
What ideas do you want to explore?
Belonging
We come together to form a community. We share food and conversation, stories and books. We welcome you to join us.
What makes you feel at home?
Bridges
We connect communities by giving them a place to show their most interesting side. Foolscap fosters the unexpected connections that help communities grow.
Who are you hoping to meet?
Bravery
We take risks along the way to making things better. If we've been doing something well for years, then it's time for us to try to do it better. We may stumble, but we'll always learn.
How would you make a better community?
Our philosophy shapes our convention. Find out how.


Career Profile
My name is Dipankar Ghosh and I'm a graduate student at State University of New York,Binghamton State University of New York at Binghamton (May 2018).
Professional Experience
Academic Projects
Language Used : Objective-C
Language Used : Objective-C
Language Used : Objective-C
Tool Used: Xcode


RxJS Typehead example
Example to show combining input events such as keyup with Ajax requests
Enter Query for Wikipedia


# Storybook
## Or: how I learned to stop worrying and love the component
Ryan Parsley
09/13/18
Notes:
I've been using a library called Storybook to automatically generate a component library for the chat bot I've been working on. I'd like to introduce you to what it does and make a case why more projects that we work on should probably use it or something like it.
# What is storybook!?
> The UI Development Environment You'll ♥ to use —[the project's landing page](https://storybook.js.org/)
Notes:
* Perhaps to call it a tool for generating a component library is not doing it justice.
* The impact of using Storybook is bigger than checking off a deliverable requirement. It helps make better code, and communicate about your code more easily.
* Integrates with:
* React
* Vue
* Angular
# Build durable documented UI faster
Notes:
* Observing components in isolation
* Easily manipulate data
* Provides a documentation pattern
* Clues for future developers
## What's it look like?
![storybook](./img/storybook.png)
Notes:
* Three panes:
* Navigation
* Preview
* Meta data
* You can run it in dev mode so it live reloads as you work
* You can build it as a static site
## What does configuration look like?
```
import { configure } from '@storybook/vue'
const req = require.context(
'../components',
true,
/\.stories\.js$/)
function loadStories () {
req.keys().forEach((filename) => req(filename))
}
configure(loadStories, module)
```
Notes:
I'd say fairly minimal considering what you get
## What does a story look like under the hood?
```
storiesOf('introContent', module)
.addDecorator(withReadme(readme))
.add('intro content as component', () => ({
store: store,
components: { introContent },
template: ''
}))
```
Notes:
If you squint your eyes, it kind of looks like a unit test.
We'll circle back to addDecorator(), but look at the following
* storiesOf is akin to Describe
* add is like an it block
* Instead of making assertions, we render the component
## Configurable via `Addons`
* Action Logger
* Knobs
* Tests
* Readme
* Viewport
```
storiesOf('introContent', module)
.addDecorator(withReadme(readme))
.add('intro content as component', () => ({
store: store,
components: { introContent },
template: ''
}))
```
Notes:
Addons provide more meta info about your component.
In this example, addDecorator(withReadme()) declares we want to display a readme file in a tab.
## What does this *actually* communicate?
![storybook](./img/coverageBefore.png)
Notes:
On the topic of exposing useful information to non-developers...
Coverage reports can be exposed to non-developers via tools like SonarQube, but is this a good way to communicate... anything?
## Unit test integration
![storybook](./img/unitTestIntegration.png)
Notes:
More humane *and* contextually relevant
## Action Logger
```
methods: {
onSend: action('onSend')
},
```
![storybook](./img/actionLogger.png)
Notes:
Friends don't let friends commit console logs.
Sometimes they've felt like the best way to communicate intent, this is better.
Keep those notes in the story and out of your component's source code.
## knobs
![storybook](./img/knobs.png)
```
mockMessage: {
message: 'Dinner will be here before you can say sizzle. Want some quick grilling.',
options: array('Options', ['Yep', 'Nope']),
sender: 'chuck'
}
```
Notes:
Live updates of data manipulation:
* Does a long title break layout on mobile?
* Easily demonstrate UI changes based on data
* 2 options look different than 3 options in this instance
## Readme
![storybook](./img/readme.png)
Notes:
Documentation is good. Often, we miss a trick when we can't share this outside of the developer silo.
## Links
* [Storybook Project Page](https://storybook.js.org/)
* [Reveal.js (tool I built my slides with)](https://github.com/hakimel/reveal.js)


I like building things. This is a portfolio of my github projects. If I'm not coding I'm probably painting, writing down my ideas, mountain biking, or enjoying a giant burger 🍔


The line broken, bent
and bonded in space, creates
three-dimensional forms.
This very simple
statement
on geometry and technique
is one of Agata
Bieleń's elemental
design principles.
And the Polandd
based jewellry
designer makes sure to come
closer and
closer to this
principle with every collection
she
creates. For Spring/Summer 2016 she focuses on the
optical
illusion created by fine lines
running through
space, more
broken than bent or bonded.
That's why the
collection bears
the name Right Line.


A class for representing contigs in the assembly graph.
More...
#include </Users/mirta/Desktop/sigma/src/contig.h>
A class for representing contigs in the assembly graph.
Represents a contig in the assembly graph including additional information obtained from read mapping.
| Contig::Contig |
( |
std::string |
id, |
|
|
int |
length |
|
) |
| |
Constructs a contig.
- Parameters
-
| Contig::Contig |
( |
std::string |
id, |
|
|
int |
length, |
|
|
int |
left_edge, |
|
|
int |
right_edge, |
|
|
int |
num_windows |
|
) |
| |
Constructs a contig from previously extracted contig information.
- Parameters
-
| id | id |
| length | length |
| left_edge | starting point of the first window |
| right_edge | ending point of the last window |
| num_windows | number of windows |
| Cluster * Contig::cluster |
( |
| ) |
const |
Getter for cluster containing this contig.
During the construction of clustering trees, this is the root cluster containing this contig. After computing models, this is the final cluster this contig is assigned to.
- Returns
- cluster containing this contig
| std::string Contig::id |
( |
| ) |
const |
| void Contig::initReadCounts |
( |
| ) |
|
|
private |
Initializes read counts for all samples and windows to 0.
| int Contig::left_edge |
( |
| ) |
const |
Getter for starting point of the first window.
- Returns
- starting point of the first window
| int Contig::length |
( |
| ) |
const |
Getter for length.
- Returns
- length
| int Contig::modified_length |
( |
| ) |
const |
Getter for modifed length.
- Returns
- modifed length
| int Contig::num_windows |
( |
| ) |
const |
Getter for number of windows.
- Returns
- number of windows
| int ** Contig::read_counts |
( |
| ) |
const |
Getter for sum of read counts for all windows.
- Returns
- sum of read counts for all windows
| int Contig::right_edge |
( |
| ) |
const |
Getter for ending point of the last window.
- Returns
- ending point of the last window
| void Contig::set_cluster |
( |
Cluster * |
cluster | ) |
|
Setter for cluster containing this contig.
- Parameters
-
| cluster | cluster containing this contig |
| int * Contig::sum_read_counts |
( |
| ) |
const |
Getter for sum of read counts for all samples.
- Returns
- sum of read counts for all samples
Starting point of the first window.
| int Contig::modified_length_ |
|
private |
| int** Contig::read_counts_ |
|
private |
Sum of read counts for all windows.
Ending point of the last window.
| int* Contig::sum_read_counts_ |
|
private |
Sum of read counts for all samples.
The documentation for this class was generated from the following files:


2 overrides of DoStopProcessing
System.Management.Automation (2)
engine\cmdlet.cs (1)
200
internal override void
DoStopProcessing
()
engine\NativeCommand.cs (1)
25
internal override void
DoStopProcessing
()
1 reference to DoStopProcessing
System.Management.Automation (1)
engine\pipeline.cs (1)
796
commandProcessor.Command.
DoStopProcessing
();


{% extends "base.html" %} {% load static i18n %} {% block content %}
Owner Type Change this amount to fit your content type. (in this case User model: 3)
Owner ID


Japan PM Abe discussing Japan visit by Iranian President Rouhani
TOKYO (Reuters) - Japanese Prime Minister Shinzo Abe said on Monday that Tokyo is in discussions about a visit to Japan by Iranian President Hassan Rouhani this month, an attempt to try to resolve Iran’s nuclear impasse with the United States.
He also said Japan wants to make every possible effort to promote Middle East peace.
Japan maintains friendly ties with both the United States and Iran, and has tried to ease tension between the countries, which broke off diplomatic relations after Iran’s 1979 Islamic revolution.
Citing a senior diplomatic source, Kyodo news agency reported last week that Iran had proposed the visit and that the proposal was relayed during a two-day visit to Japan by Iran’s deputy foreign minister for political affairs Abbas Araqchi.
Abe said Japan would make every effort to promote peace in the Middle East but did not specify when there might be a decision on sending Japanese seamen to the region to guard ships supplying Japan.
“As one of those efforts, we are currently in talks about a visit by President Rouhani to Japan,” he added.
Abe did not give details but local media reported the visit could take place on Dec. 20 or 21.
The Nikkei business daily said last week the government would propose deploying one escort ship and a patrol aircraft from the Maritime Self-Defense Force on a one-year mission that could be renewed annually. It plans to finalize the plan by year-end, the Nikkei said.
Abe visited Iran in July and met with Rouhani and Iranian Supreme Leader Ayatollah Ali Khamenei, during which Khamenei reiterated Iran’s stance that it has no intention of making or using nuclear weapons.


QC, Turkish metals sector to boost cooperation ties
The Qatar Chamber (QC) held a meeting yesterday with a trade delegation headed by the Chairman of the Istanbul Ferrous and Non-Ferrous Metals Exporters’ Association (IDDMIB) Tahsin Öztiryaki. The Qatari side was headed by QC’s First Vice-Chairman Mohamed bin Ahmed bin Towar Al Kuwari.
The meeting reviewed means of strengthening cooperation relations between the Qatari private sector and its Turkish counterpart and encouraging both countries’ businessmen to build commercial partnerships to boost economic ties.
Al Kuwari said there is a wide range of cooperation opportunities between both sides in metals sector, especially projects related to the hosting of the 2022 World Cup or in the large-scale infrastructure projects.
“This opens the door for Turkish companies to participate with Qatari companies in implementing the services needed for these projects,” he added.
He stressed the Chamber’s support for both sides to further cooperate and tap into the attractive investment climate in both countries and to benefit from the closure between both countries and signed agreements by establishing more alliances and partnerships for the good of both economies.
Al Kuwari also noted that the relationship between Qatar and Turkey is a shining example for other nations to follow, pointing out that both countries enjoyed strong and distinct cooperation relations that include all fields especially in economic and trade aspects.
Regarding bilateral trade, he said that it grew by 85 percent from $1.3bn in 2017 to $2.4bn last year, noting that there are 130 Qatari companies working in Turkey in various sectors and more than 450 Turkish companies with Qatari partners in sectors of trading, contracting, furniture services, hospitality and tourism.
Al Kuwari called on the Qatari companies to establish partnerships with the Turkish companies to transfer industries and technologies to Qatar and establish industrial projects that meet the needs of local market and export the surplus abroad.
For his part, Öztiryaki said that the delegation comprises representatives of 13 companies who are eager to learn about the investment opportunities available in Qatar and identify business partnerships with Qatari counterparts.
He assured that the association is very keen to enhance cooperation with Qatari businessmen and increase exports to Qatar which sees a large development in infrastructure and construction, terming it as “promising” market for metals.
Oztiryaki added that the association includes 7000 members in 9 sectors specialised in ferrous and non-ferrous metals, pointing out that the total exports of the association companies reached $8.5bn last year.
He also called on Qatari investors and businessmen to identify projects related to metal products in Turkey, affirming that Turkey is a leading country in construction and contracting sector.
Read also
Read More
Qatar Petroleum announces implementation of ICV Policy from January ’20
The ICV Policy will impact the tendering and awarding process, where suppliers and contractors who are contributing the most to the local economy will acquire a commercial advantage.
Read More
Qatari economy to accelerate growth in 2020: Commercial Bank
The Qatari economy will witness a faster growth in 2020. On the growth rate, the country is seeing a steady trend line of improvement, according to Commercial Bank’s Joseph Abraham.
Read More
80% of members satisfied with services: QC
The Qatar Chamber’s (QC) Registration and Membership Committee held a meeting recently to review a number of issues.


This is a simplified REST API deploying Netlify serverless Functions.
Try it out by visiting these API endpoints:


Highlights tables if it contains at least one row with amount of cell different from amount of cell of table's header.


With this software you can study the physics and math which describe the
flight of a kite.
You can choose from several types of kites and change the shape, size, and materials
to produce your own design.
You can change the values of different variables which affect the design
and immediately see the new
flight characteristics.
With this version of the program, you can even test how your kite
would fly on Mars, or off the top of a mountain.
The program tells you if your design is
stable
or not and
also computes a prediction of how high
your kite will fly.
If you experience difficulties when using the sliders to change variables,
simply click away from the slider and then back to it.
If the arrows on the end of the sliders disappear, click in the areas where
the left and right arrow images should appear, and they should reappear.
To return to the
original default conditions, click the Set button on the view window
to the left.
If you see only a grey box at the top of this page, be sure that Java is
enabled in your browser. If Java is enabled, and you are using the Windows XP
operating system, you need to get a newer version of Java. Go to this link:
http://www.java.com/en/index.jsp,
try the "Download It Now" button, and then select "Yes" when the download box from Sun
pops up.
SCREEN LAYOUT
The program screen
is divided into three main parts:
On the left
of the screen is a graphics window
in which you can display a drawing of the kite you
are designing, trimming, or flying. Details
are given in GRAPHICS.
On the right
of the screen at the bottom is the control and output panel.
You can select the "Design", "Trim", "Fly", or "Output" mode by clicking on the
buttons at the top of this panel.
The selected mode is indicated by a yellow button.
Depending on your choice, different input panels appear at the top.
Output boxes are shown with a black background, input boxes with
a white background.
Details of the INPUT
and OUTPUT variables are given below.
If you click the "Output" button, a large text window
is displayed at the upper right. Output can be saved to this window by
using the Print
button on the view window at the left.
On the right
of the screen at the top are the input panels.
To change the value of an input variable, simply move the slider.
Or click on the input box, select and replace the old value, and hit
Enter to send the new value to the program.
Some input panels contain menu buttons. To operate a menu button,
click on the arrow to the
right and make your selection from the drop menu.
GRAPHICS
The View window for the kite is shown on the left of the program screen.
You can change the size of the image by using the slider at the far left. Just
click and drag on the black bar to make the image larger or smaller.
If your kite design or trim is unstable
a red and yellow banner appears
over the graphics. You should then change either a
Shape input
or a Trim input until the banner disappears.
You can perform the calculations in either Imperial(English) units
or Metric units
by clicking on the button in the upper left of the view window. Imperial units are
the default.
You can move the kite within the view window by moving your cursor into the window,
holding down the left mouse button, and dragging the kite to a new location. If you
lose the kite, click on the Find button above the slider.
There are three views available to the user; Front, Side, and Field, as
indicated by the buttons at the top of the window.
The selected button is indicated by a yellow background.
By default, the Front view is shown in Design Mode, the Side view
in Trim Mode, and the Field view in Fly Mode.
However, you can override the default by using the "Select View->" button.
Click on this button, then click on the desired view. You can use any view
at any time in the design, trim, and flight sequence as long as the "Select View->" button
is yellow. To return to the default views, just click on the "Select View->" button again.
Front shows
the kite as viewed looking perpendicular to the surface. This view is
the default during the "Design" of your kite. The geometric input
parameters are shown to the right and below the kite drawing.
Surfaces
are shown as white areas, while the frame is shown as black lines.
The
center of gravity
is shown as a red dot and the
center of pressure
as a green dot. The tail of the kite is given as a green line at the
bottom.
Side shows
the kite as viewed looking along the surface. This view is
the default during the
Trim
phase of your kite.
The wind is blowing
over the kite from left to right and the
magnitude
of the wind is
shown by a small green arrow at the bottom.
The kite surface is again shown as a white area, and the tail as a cyan
line at the right. The length of the tail (T) is set on the trim input panel.
The kite surface is inclined to the horizontal at the
angle of attack
of the kite.
The
bridle
of the kite is given by the white line below
the kite surface. The bridle length (B) is set on the trim input panel.
The
control line
is shown by a magenta line from the lower left.
The control line is attached to the bridle at the
bridle point (knot)
shown as a white dot. The distance of the knot from the base of the
kite is denoted by (K) and is shown as a yellow line below the bridle.
This distance is also set on the Trim input panel.
This drawing changes as you trim the kite by changing the length of the
bridle or the location of the knot.
The lift, drag, and weight
forces that are acting on the kite
during flight are displayed as vectors (arrows) with the lengths
proportional to one another. You can change the length of all the force
vectors by using the "Scale" slider at the bottom of the window.
Field shows
the kite flying with the control line running from you to the kite. This view is
recommended during the "Flight" phase of your kite.
As before, the wind blows from left to right over the kite.
A white line shows the length and shape of the control line. (Notice that the
line sags
under its own weight and may even touch the ground.) The kite flies
at some distance "X" from your feet and at some height "Y" above the ground.
The values of these variables are shown on the Output panel.
If you let out line, the kite may leave the view window. You can change the
size of the display by using the "Scale" slide at the bottom.
OUTPUT
VARIABLES
Output variables are displayed at the bottom right of the program screen.
In most cases, these output variables are calculated by the computer program
using mathematical equations.
If the "Design" or "Trim" mode is chosen, the following variables are displayed.
The
Weight
of the kite is calculated based on the input geometry and
the materials selected. The weight is displayed in ounces or gram-weights and
does not include the weight of the control line.
The aerodynamic
Lift and
Drag
are computed by the program and displayed in ounces or gram-weights.
The
Tension
in the line is displayed in ounces or grams. This is computed based on the
forces on the kite and the weight of the line.
The
Center of Gravity (Cg) and
Center of Pressure (Cp)
are the average location of the weight and aerodynamics forces, respectively.
They are computed by the program in inches or centimeters from the bottom of the kite
as shown in the "Front" view.
The
Surface Area
of all the material and the length of all the components of the
Frame
needed to make your kite
are computed based on your geometric input and the type of kite selected.
These values are used in the computation of the weight and Cg.
The trimmed
Angle
of attack is displayed in degrees and
may be either input by the user or calculated by the program.
If the value is calculated by the program, the output numerals are
green and the value is calculated to eliminate any torque on the kite.
If the value is input, the output numerals are yellow
to warn the user that the resulting flight conditions may be unstable.
The program calculates the net
Torque
on the kite about the bridle point. In stable flight the value is zero (in this
program it is computed to a very small but non-zero number).
The units for torque are ounces-inch.
Using the "Side" view of the kite, a positive torque is clockwise and a
negative torque is counter-clockwise about the bridle point.
If the "Fly" mode is selected, four additional variables are displayed.
The
Range-X
is the horizontal distance of the kite from your location during
flight. This value is related to the Height-Y and is also displayed on
the "Field" view.
The
Height-Y
is the predicted altitude at which your kite flies. This value depends
on the flight characteristics of the kite, the wind velocity, the atmospheric
conditions, and the
amount of control line that you use. The value is computed in feet or meters and
is shown on the "Field" view.
The atmospheric
pressure
is displayed in pounds per square inch (psi) or or kilo-Pascals (kPa) and
depends on the altitude and planet chosen on the input panel.
The atmospheric
temperature
is also displayed in degrees Fahrenheit (F) or Celsius (C).
INPUT
VARIABLES
Input variables are displayed on input panels at the upper right of the screen.
There are four sets of input variables which depend on the program mode.
In the "Design" mode, the default input panel is the Shape panel.
On the Shape panel you first select the type of kite to be designed
by using the drop menu at the upper right. You can choose from five
basic designs.
Depending on the design, you then vary the height,
H1 and H2,
and width parameters,
W1 and W2,
to alter the shape of your kite.
The "Front" view shows the meaning of these variables and also indicates if your
design is unstable.
There are default geometries for each kite based on the width W1. If you
change the type of kite, you will get the new kite default with the current
value of W1 held constant. Pushing the Reset button on the view panel
will return the default geometry with W1 = 10 inches.
In the "Design" mode, you can also change the material properties of all
of the parts of your kite. Push the white
"Material" button to display the
Material input panel.
On the Material panel you change the material used for the Surfaces, Frame,
Tail,
and control Line by using the drop menu at the far right of each part.
Each material has a characteristic
"density"
which is displayed in the black output
box. This density is used to compute the weight and Cg of your kite and the
sag of the control line. For each part you
can Specify your own material density by making this selection on the drop
menu. The black output box then becomes a white input box and you can enter your own
data as described above.
You can also change the size of your kite by using the Max Dimension
input. This value is used for the maximum value on the height, width, and bridle
sliders and input boxes on the "Shape" panel.
In the "Trim" mode, the default input panel is the Trim panel.
On the Trim panel you can select to have the program compute
the trimmed angle
of attack or your can input your own flight angle of attack
by using the
drop menu at the upper right. If you decide to input your angle of attack,
you then input the angle
in degrees. The "Side" view shows the inclination
of your kite relative to the wind. The most important variables used to trim
your kite are the
Bridle and
Knot
variables. Bridle gives the
total length of the bridle string in inches or centimeters. Knot gives the length along the
bridle string from the base of the kite to the attachment of the control line.
These two variables affect the trim angle of the kite which affects the magnitude
of the aerodynamic forces. Because the kite pivots about the knot in flight, the
location of the knot has a large effect on the stability of the kite.
The length of the Tail also affects stability and trim by shifting the Cg.
In the "Fly" mode, you may choose to fly your kite on
Earth or on Mars by using the menu button at the right.
The gravitational constant on Mars is different than the earth, so you
will notice that the weight of your kite changes. (The material densities
and payload weight are still based on "earth" values).
You can set the altitude in feet or meters which changes the
atmospheric pressure and temperature using an
atmospheric model.
You can set the
Wind
speed in feet or meters per second and the
length of the control
Line
in feet or meters. The weight of the control line is
calculated and causes the line to sag as shown in the "Field" view. Eventually
a point is reached where the line touches the ground at your feet. The program
then ignores any additional line input that you make.
You can also attach a payload to your kite at the center of gravity using
the input box and slider at the bottom of the panel.
NEW FEATURES
The Educational Programs Office will continue to improve and update KiteModeler
based on user input. Changes from previous versions of the program include:
On 28 Aug 12, version 1.5a was released. This version includes
a new variable to set the maximum size of the kite. This allows the user
to design very large, or very small kites. We have also re-arranged the
input panels and changed the colors on some buttons
to be more consistent with other simulators at the
Beginner's Guide to Aeronautics.
On 14 May 12, version 1.4c was released. This version includes
some small fixups on the displays and labels.
On 3 Nov 04, version 1.4b was released. This version includes
the "Tumbleweed" kite design which was requested by NASA Langley in
support of a study of a passive Mars rover design. The layout of the
program was modified and the planet, altitude, and payload inputs were
added.
On 25 Sep 03, version 1.3b was released. This version includes
the "Twin Trap" kite design which was requested for a NASA Connect
broadcast concerning the Centennial of Flight.
On 1 Oct 02, version 1.3 was released. This version includes
the output text field at the bottom of the program, the default geometries
for all the kites, the Reset feature, the line tension output,
and a fixed bug in the line weight.
On 29 July 02, version 1.2 was released. This version includes
English and Metric units and the Twin-Trap kite geometry.


| Path: | README |
| Last Update: | Tue Feb 21 15:16:49 CET 2006 |
This plugin adds the ability to require CAPTCHA validation in your model. It depends on RMagick to generate images.
How to use in your Rails application.
Put this plugin in your application’s vendor/plugins directory. This can be done easily using the script/plugin script in your application:
script/plugin install http://svn.2750flesk.com/validates_captcha/trunk
The plugin assumes it has write access to a directory where it will store generated images. This is by default public/images/captcha. You can create this directory by running script/generate captcha image_directory in your application’s root directory. You should check that your web server’s user has write access to this directory.
It also assumes to have write access to a directory where a PStore file with the generated CAPTCHA challenges is stored. This is by default var/data. You can create this directory by running script/generate captcha store_directory in your application’s root folder.
Both of these directories can be changed. See AngryMidgetPluginsInc::CaptchaConfig for details.
Put this in the model(s) you want to validate against a CAPTCHA challenge:
class MySuperModel < ActiveRecord::Base validates_captcha end
In your view, put this inside the form for the model that requires CAPTCHA validation:
<% c = prepare_captcha -%> <%= captcha_hidden_field c, 'my_super_model' %> <%= captcha_image_tag c %> <%= captcha_label 'my_super_model', 'Type in the text from the image above' %> <%= captcha_text_field 'my_super_model' %>
Look in AngryMidgetPluginsInc::Helpers::Captcha for options to customise your view.
In your controller, you need to assign the values from your form to your model. If you’re using some form of mass-assignment, this will happen automatically:
def save @supermodel = MySuperModel.find(params[:id]) @supermodel.attributes = params[:my_super_model] @supermodel.save end
The virtual attributes, captcha_id and captcha_validation, are accessible to mass-assignment. If you’re assigning each attribute seperately, you will also have to assign these virtual attributes:
def save @supermodel = MySuperModel.find(params[:id]) @supermodel.name = params[:my_super_model][:name] @supermodel.description params[:my_super_model][:description] @supermodel.captcha_id = params[:my_super_model][:captcha_id] @supermodel.captcha_validation = params[:my_super_model][:captcha_validation] end
For Rails to use the newly installed plugin, you have to restart the server, even in development mode.


University of Indore Devi Ahilya University, Indore
Annual Self-Assessment for the Performance Based Appraisal System (PBAS)
Add new Session
From Date
Up To Date
should display like
Description
Update


songLab is a musical collaboration website where users can browse and upload music projects in need of creative collaboration.
Dreamt up by two cross-country friends who wanted to create music together, songLab allows you to connect with other artists around the globe who can add creative components to the work you've started.
Are you a great lyricist but can't write music? A composer who doesn't do words? Do you have a song that needs percussion, or a recording that needs mixing? Create a profile, upload your project, and find artists to help bring your song to life.


In this section we will document the buttons and interactive elements to recieve feedback from the user.
A bullet is a component we have added to use it as a cricle with 1 or 2 characters or icon. We think it is usefull to make some buttons or just to indicate a state changing it's background color.
When someone start making it's own project loses lots of time at making everything the best he/she can, but sometime is better to get some help.
Whith this idea in mind, we wanted to reuse one of the most known icon libraries over the network. Yes, we are talking about FontAwesome.
To use any icon from the font awesome library you just have to include the icon-* class you want. There is a full icon list at the official page.
Booterfly provides diferent sizes to fullfil the necessity of your project or widgets. From the smallest to the bigest one are listed below.
Another property that we have found interesting to include to the frameworks is the
In order to change the colour of each icon you just have to apply the color you want. We provide few classes to help you with this task:
You can also use the icons inside a bullet element to make them even more awesome:


Reflect and Respond
There are certain kinds of change I resist with my whole being. I don’t like it when friends move away. I would rather sing my heart out to my favorite songs in worship than learn new songs or new styles of music. I don’t want to change shampoos because mine went off the market or switch doctors because my insurance says I have to. But there are also certain kinds of change I long for. These usually have to do with me. I want to be different because my life belongs to God. I want to look back and see that I’ve grown less selfish and more forgiving. I want to be noticeably more like Jesus than I was a year ago, or even more than I was this morning when I woke up. I long to be transformed.
As I mention in the Introduction, the two main themes of Namesake are transformation and revelation. The first four days each week will deal with transformation, learning about the change God has brought about in others’ stories and seeking change in our own lives. Revelation, the topic of the last day of each week, will uncover the unchanging identity and character of God, revealed to us in Scripture.
Transformation is a must for believers. Asking questions and learning about how we can change is helpful, but all of our acquired information and introspection would be incomplete if we didn’t learn about the character and name of the One who is the reason and power behind our change. True change is found in discovering who God is, how God reveals Himself and His love to us, and how it makes a difference in our own lives. Only when we begin to see His unchanging character do we find ourselves wanting to change to be more like Him. My desire to be transformed would be a confused circling of my own misguided ideas if I didn’t have Jesus as a model of heart and actions. Changing ourselves means first learning about the God who provides both the model and the power to change.
From the very beginning of creation we see God revealing Himself to us, sharing aspects of His character and love, and inviting us to learn more in a relationship with Him. God was never required to clue us in to any of this. He could have remained aloof, unknowable. Imagine what a frustrating and hopeless experiment this life would be if we had no knowledge of the God who created us and loves us intimately!
What do the following passages reveal about the nature and name of God?
Proverbs 18:10
Psalm 113:1-3
John 20:31


Working with OpenStack’s TOSCA-Parser¶
We rely on the open-source, Apache-2.0 licensed TOSCA-Parser by OpenStack for the initial mapping of TOSCA compliant ADTs into memory. Submitter engine adaptors should be designed with ToscaTemplate objects in mind. Adaptors are expected to use the methods provided by TOSCA-Parser in order to facilitate the extraction of relevant data from an ADT.
Below you can find methods which were useful in the design of the first adaptor which was implemented alongside the submitter engine. See also the source code for this adaptor <component_submitter.adaptors.docker_adaptor>.
Useful links:
Passing a ToscaTemplate Object¶
toscaparser.tosca_template import ToscaTemplate
MyAdaptor.translate(ToscaTemplate( <path_to_tosca.yaml> ))
The translate method of an adaptor class should accept as an argument a ToscaTemplate object. The ToscaTemplate object is essentially a graph of the ADT which has been submitted to MiCADO, with most of its links resolved. ToscaTemplate objects offer various methods to facilitate the extraction of relevant data from the template.
ToscaTemplate.nodetemplates¶
Return a list of NodeTemplate objects.
NodeTemplate.entity_tpl¶
Return the raw representation of the node template asdict
NodeTemplate.get_properties()¶
Return a key:value dictionary of the properties of the node
key:
str
(name of property)value:
Property object
- Property.value
Return the value of the property
- Property.default
Return the default value of the property
- Property.required
Return true if the property is required
NodeTemplate.get_property_value(name)¶
Return the value of the named property. The name argument is a string.
Note
This may return a <toscaparser.GetInput> object which can be resolved using GetInput.result()
- Usage:
>>> NodeTemplate.get_property_value(<name>).result()
NodeTemplate.name¶
Return the name of the node
NodeTemplate.requirements¶
Return a list of the raw representations of requirements asdict
NodeTemplate.type¶
Return the node type of the node
NodeTemplate.type_definition¶
Return the definition of the node type for this node
- NodeType.defs
- Return the raw representation of the definition as
dict
ToscaTemplate.repositories¶
Return a list of Repository objects.
Repository.name¶
Return the name of the repository
Repository.reposit¶
Return the path to the repository
ToscaTemplate.topology_template¶
Return a TopologyTemplate object.
TopologyTemplate.custom_defs¶
Return the raw representation of all associated custom TOSCA definitions asdict
ToscaTemplate.tpl¶
Return the raw representation of the entire TOSCA topology as dict


JuniorDev is all about community. We’re a bunch of junior developers who will help you connect with peers, industry experts, and other experienced developers.
Join our community of fellow developers and discuss ideas, swap stories, and share wins — or catastrophic failures.
Everyone is welcome.
If your city doesn't have local JuniorDev chapter and would be interested in helping to create one, please let us know!
Check out some of these links below to learn more about coding in various scripting languages:
Made with ❤ by Junior Developers


Moroccan rapper jailed for a year over police insults
Rapper Gnawi cursed the police in a live social media post, but said he was drunk when he made the video. The singer said he felt he had been "mistreated by police" after they stopped him and checked his identity papers.
A Moroccan court has sentenced a rap star to one year in jail for insulting police on social media, sparking outrage among human rights groups.
The ruling against Mohamed Mounir, known as Gnawi, was issued by a court on Monday in Sale, northwest Morocco, near the country's capital, Rabat.
Read more: Controversial Palestinian rappers banned in Berlin
Mounir, a former military serviceman, was arrested on November 1 after he posted a video on social media citing mistreatment by police, in which he used expletives.
Critical music
Mohamed Sadkou, one of the rapper's lawyers, suggested the trial was driven by an earlier song recorded by Mounir and two other rappers, in which they spoke of a lack of social justice. The lyrics were also critical of corruption in Morocco.
The song, which was streamed live and went by the name of "Aacha al-Chaab" ("Long live the people"), racked up roughly 15 million views on YouTube.
Human rights group Amnesty International described the verdict as "disgraceful" and called for the rapper's immediate release.
"Expressing peaceful criticism of the police or the authorities is not a crime," said Amnesty's Middle East and North Africa Director Heba Morayef in a statement.
"International law protects the right to freedom of expression — even when the opinions shared are shocking or offensive."
The decision by the court can be appealed.
jsi/cmk (dpa, AFP, Reuters)


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The PolyMet Mining Corporation, a Canadian company, estimates that Minnesota's first sulfide mine will create about 360 full-time jobs.The Draft Environmental Impact Statement for the mine project reveals that 55 percent of those jobs will be non-local hires, filled by people relocating to the area. Another 20 percent of the hires will be commuting from distant locations such as Duluth. Only 25 percent, or 90 of the predicted jobs, might come from the local communities, according to the PolyMet proposal.
Examinations of similar mines elsewhere in the country show a pattern of fluctuating employment even when mines are operating. Employment at mines is subject to the volatility of the global metals market, technical problems at the facility, safety issues, and temporary closures. Mines may meet their employment targets but are unable to maintain that target over time. Repeated lay-offs and mine closures contribute to economic instability for a mining-dependent community.
In contrast, Minnesota's outdoor recreation industry is responsible for 140,000 direct jobs, $4.5 billion in wages, and $1.4 billion in local and state taxes. Much of this activity takes place in northern Minnesota, and sulfide mining could put the long-term health of one of the state's most cherished outdoor recreation areas at risk.
It is quite common for mining companies to go out of business when a mine closes. Corporations created for specific mining projects with backing of international investors have little incentive to stay in business if mining operations are completed or if mineral prices fall significantly.
When companies are unwilling or unable to pay for the cost of cleaning up a mine site, the cost of treating sulfide mining pollution becomes a liability for taxpayers and affected communities.


Computers use binary numbers internally, because computers are made naturally to store and process 0s and 1s. The binary number system has two digits, 0 and 1. A number or character is stored as a sequence of 0s and 1s. Each 0 or 1 is called a bit (binary digit).
In our daily life we use decimal numbers. When we write a number such as 20 in a program, it is assumed to be a decimal number. Internally, computer software is used to convert decimal numbers into binary numbers, and vice versa.
We write computer programs using decimal numbers. However, to deal with an operating system, we need to reach down to the "machine level" by using binary numbers. Binary numbers tend to be very long and cumbersome. Often hexadecimal numbers are used to abbreviate them, with each hexadecimal digit representing four binary digits. The hexadecimal number system has 16 digits: 0-9 and A-F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15.
The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. A decimal number is represented by a sequence of one or more of these digits. The value that each digit represents depends on its position, which denotes an integral power of 10. For example, the digits 7, 4, 2, and 3 in decimal number 7423 represent 7000, 400, 20, and 3, respectively, as shown below:
7423
= 7 × 103 + 4 × 102 + 2 × 101 + 3 × 100
103 102 101 100 = 7000 + 400 + 20 + 3 = 7423
The decimal number system has ten digits, and the position values are integral powers of 10. We say that 10 is the base or radix of the decimal number system. Similarly, since the binary number system has two digits, its base is 2, and since the hex number system has 16 digits, its base is 16.
If 1101 is a binary number, the digits 1, 1, 0, and 1 represent 1 × 23, 1 × 22, 0 × 21, and 1 × 20,respectively:
1101
= 1 × 23 + 1 × 22 + 0 × 21 + 1 × 20
23 22 21 20 = 8 + 4 + 0 + 1 = 13
If 7423 is a hex number, the digits 7, 4, 2, and 3 represent 7 × 163, 4 × 162, 2 × 161, and 3 × 160,respectively:
7423
= 7 × 163 + 4 × 162 + 2 × 161 + 3 × 160
163 162 161 160 = 7000 + 400 + 20 + 3 = 7423
Given a binary number bnbn - 1bn - 2...b2b1b0, the equivalent decimal value is bn × 2n + bn-1 × 2n-1 + bn-2 × 2n-2 + ... + b2 × 22 + b1 × 21 + b0 × 20.
Here are some examples of converting binary numbers to decimals:
To convert a decimal number d to a binary number is to find the bits bnbn - 1bn - 2...b2b1b0 such that
d = bn × 2n + bn-1 × 2n-1 + bn-2 × 2n-2 + ... + b2 × 22 + b1 × 21 + b0 × 20
These bits can be found by successively dividing d by 2 until the quotient is 0. The remainders are b0b1b2...bn - 2bn - 1bn.
For example, the decimal number 123 is 1111011 in binary. The conversion is done as follows:
| 2 | 123 | |
| 2 | 61 | 1 |
| 2 | 30 | 1 |
| 2 | 15 | 0 |
| 2 | 7 | 1 |
| 2 | 3 | 1 |
| 1 | 1 |
Than count Binary number bottom to Up. 1111011
Given a hexadecimal number hnhn - 1hn - 2...h2h1h0, the equivalent decimal value is hn × 16n + hn-1 × 16n-1 + hn-2 × 16n-2 + ... + h2 × 162 + h1 × 161 + h0 × 160.
Here are some examples of converting hexadecimal numbers to decimals:
To convert a decimal number d to a hexadecimal number is to find the bits hnhn - 1hn - 2...h2h1h0 such that
d = hn × 16n + hn-1 × 16n-1 + hn-2 × 16n-2 + ... + h2 × 162 + h1 × 161 + h0 × 160
These bits can be found by successively dividing d by 16 until the quotient is 0. The remainders are h0h1h2...hn - 2hn - 1hn.
For example, the decimal number 123 is 7B in hexadecimal. The conversion is done as follows:
| 16 | 123 | |
| 16 | 7 | 11 |
| 0 | 7 |
Than count Hexadecimal number bottom to Up. 7B
To convert a hexadecimal to a binary number, simply convert each digit in the hexadecimal number into a four-digit binary number, using Table
| Hexadecimal | Binary | Decimal |
|---|---|---|
| 0 | 0000 | 0 |
| 1 | 0001 | 1 |
| 2 | 0010 | 2 |
| 3 | 0011 | 3 |
| 4 | 0100 | 4 |
| 5 | 0101 | 5 |
| 6 | 0110 | 6 |
| 7 | 0111 | 7 |
| 8 | 1000 | 8 |
| 9 | 1001 | 9 |
| A | 1010 | 10 |
| B | 1011 | 11 |
| C | 1100 | 12 |
| D | 1101 | 13 |
| E | 1110 | 14 |
| F | 1111 | 15 |
For example, the hexadecimal number 7B is 1111011, where 7 is 111 in binary, and B is 1011 in binary.
To convert a binary number to a hexadecimal, convert every four binary digits from right to left in the binary number into a hexadecimal number.
For example, the binary number<PHONE_NUMBER> is 38D, since 1101 is D, 1000 is 8, and 11 is 3.