Aaron Scherer | UE
Frameworks!
& Symfony
Why should you use them?
- Organization
- Security
- Libraries
- Code Re-Use
- Teamwork & Job Opportunities
- Support
- Fun!
Disclaimer
Frameworks are not always the solution! If your project is small, a framework may be overkill. Do the research first.
Symfony Structure (modified)
Organization
- Naturally organized
- Separation of your code and libraries
- Separation of Models, logic, templates (MVC)
- Can be difficult in CLI editors, but excels in IDEs (PHPStorm)
Symfony Structure
- app – Configs and Overrides
-
src – Your Code
- Bundles
- Controllers – Logic
- Dependency Injection – Specify Configs, Det. Dependencies
- Resources – Routing, Services, and Templates
- Tests
-
vendor – Libraries
- Symfony Core
- Monolog
- Doctrine/Propel
- Twig
- Swiftmailer
- UEcode (example)
-
web
- Css
- JS
- app.php – Initialize the framework
- bin – scripts
- composer.json & composer.lock
Security
- User Authentication and Authorization
- Database Sanitation
- Form Sanitation
- Many Others!
 Frameworks make it easy to organize them.
Good frameworks use Composer!
Say you want to use monolog in your project...
Without Composer
- Find the download for monolog
- Download it to your library directory
- Load all the classes (this is the hard step)
- ???
- Profit
With Composer
- Find package on Packagist
-
composer require monolog/monolog:1.3.x-dev
- Done.
Code Re-Use
My Favorite Benefit!
With a framework, you are able to take full use of classes and their extensions. Symfony (along with others) also suggest using services for logic that needs to be reused.
// src/Project/AcmeBundle/Service/CampaignService.php
namespace Project\AcmeBundle\Service;
use \Project\AcmeBundle\Service
use \Project\AcmeBundle\Entity\User;
class CampaignService extends Service
{
// Trait containing database info (php 5.4 awesomeness)
use DatabaseAwareTrait;
public function getCampaigns( User $user )
{
$repo = $this->getEntityManager()
->getRepository( 'ProjectAcmeBundle:Campaign' );
// Shorthand array syntax is also php 5.4 awesomeness
return $repo->findAllBy( [ 'user' => $user ] );
}
}
Code Re-Use
My Favorite Benefit!
And the Usage!
// src/Project/AcmeBundle/Controller/CampaignController.php
namespace Project\AcmeBundle\Controller;
use \Project\AcmeBundle\Controller;
use \Project\AcmeBundle\Entity\User;
class CampaignController extends Controller
{
public function indexAction()
{
$user = $this->getUser();
// Defined in configs (couple places possible)
$cs = $this->get( 'campaign_service' );
$campaigns = $cs->getCampaigns( $user );
return $this->render(
'PlatformAcmeBundle:Campaign:index.html.php',
[ 'campaigns' => $campaigns' ]
);
}
}
Teamwork & Job Opportunities
-
Easy for working between developers and designers
- Developers work in the models and the controllers
- Designers working in the views
- With the separation, less toe stepping
- Its a standard! If you have the skills, you are ahead.
- More opportunities looking for MVC experience
Support
Each framework has their own community
- Symfony – http://symfony.com/ (IRC)
- Zend – http://framework.zend.com/ (IRC)
- Laravel – http://laravel.com/ (IRC)
- CakePHP – http://cakephp.org/ (IRC)
- CodeIgniter – http://ellislab.com/codeigniter (IRC)
- Kohana – http://kohanaframework.org/ (IRC)


Carrol Jirakul
About me
Projects
My Bucket List
Hi, I'm Carrol!
A Recent CS Graduate from the UofA.
CONNECT


This website has been designed as a project for the Web Systems Development course, IS-601 at NJIT. The purpose of the website is to provide information about the internet. Click below to view a brief description of the topics covered.
ICANN - Internet Corporation for Assigned Names and Numbers
Packets - A packet is a small segment of a larger message sent over a network.
Routing - The process of choosing a path for traffic in a network or across multiple networks.
Hypertext Transfer Protocol Secure(HTTPS) - An extension of HTTP used for secure communication over a computer network and is used widely on the internet.
Hypertext Markup Language (HTML) - The standard markup language for documents designed to be displayed in a web browser.
Cascading Style Sheets (CSS) - A style sheet language used for describing the presentation of a document written in a markup language such as HTML.
Adrianna is pursing her Master's of Science Degree in Information Systems at New Jersey Institute of Technology. She graduated from Kean University in 2018 with a Bachelor's of Science degree in Biology with a minor in Health Education. Following graduation, she worked at Doosan Machine Tools America Corp. for 2 years. She started in an administrative position and within 6 months, she was promoted to work as a Product Support Coordinator in the Inside Sales & Operations department. She is excited about pursuing a Master's Degree to learn new skills, as well as apply her existing knowledge.
View LinkedIn


Contact us for a quote or any questions you may have.
Please include the scope of work, when the services are needed, location, and due date for the quote in the description if the information is known.


Nail salon workers butcher deer meat right in front of customers
by New York Post(NEW YORK POST) – They were cutting more than nails at this establishment.
A woman enjoying a manicure at a North Carolina nail salon witnessed an unusual sight — workers chopping up deer meat in plain sight.
Morgan Taylor posted about her bizarre experience on Facebook last Thursday, including a photo of a salon worker at Diamond Nails in High Point, NC, kneeling on the floor while cutting hunks of meat.
“Hunting for a new nail salon in High Point, North Carolina? Talk about multitaskers … manicures, pedicures, and amateur deer butchers. Oh deer!” Taylor wrote, along with the hashtags “notfawned” and “ohbuckno.”
Taylor told WXII-TV she was at the salon last Wednesday getting her nails done for her sister’s Saturday wedding when the butchering occurred.
“I was sitting there getting my nails done, and looked over and they were pulling out deer meat from a cooler,” Taylor told the outlet.
“I get scared that I’m going to see trash on the ground or weird smells, but not to see a dead deer.”
Taylor said the workers placed the meat atop a tarp on the floor and sliced it without gloves. Others in the salon, including customers, seemed unfazed by the sight, she said.
“All the workers there were really nice to me and they did a good job, but I don’t think they thought that anyone would care,” said Taylor.
“And they didn’t think it was wrong to cut it in front of clients in the nail salon, which is surprising.”
The incident was reported by Taylor to the North Carolina Board of Cosmetic Arts. They are investigating whether the nail salon violated any codes, the report said.
The owners of the salon had no comment on the occurrence, a woman inside the salon told WXII-TV.
More International News Stories
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Gay, married Barbadian priest elected Bishop of Missouri November 25, 2019
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Female bodybuilder, 82, bashes home intruder using table, shampoo, broom November 25, 2019
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Climate change: Greenhouse gas concentrations again break records November 25, 2019
-
Man dies after being licked by his dog and contracting rare infection November 25, 2019
-
UPDATE: DR Congo plane crash death toll rises to 26 November 25, 2019
-
‘Jealous’ Ohio mom gets 37 years in prison for killing her 3 sons November 22, 2019
-
Video shows moment Brazilian man shoots, kills homeless woman who asked for 23 cents November 22, 2019
-
Boy, 13, executed teen girl because he feared he got her pregnant November 22, 2019
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Indiana dad plunges four stories to his death aboard Carnival cruise ship November 22, 2019


Purple Martians
Technical Code Descriptions
Netgame - Fast Packet Loop
Overview
Data structure
Where fast_packet_loop is called
Server fast packet loop
Server read packet buffer
Client fast packet loop
Client read packet buffer
Overview
Fast packet loop was created to solve one problem; the old method I had for reading packets only checked for new packets once per frame.
This worked fine for almost everything, but there were a few cases where I wanted to process packets faster than once every 25 ms.
Thus fast_packet_loop was born. It runs much faster (as fast as the OS will let it!) and marks each packet received with a timestamp.
This gives a much finer time of arrival than just knowing what frame it was received on.
With just frame numbers, the smallest time I could measure was 25ms, which is an eternity in computer and network time.
If fast_packet_loop does not immediately process a packet, it stores it in a buffer with its timestamp.
Then when the main game loop runs, the server or client will process all packets waiting in the buffer.
Data structure
This is the data structure and the function to initialize it:
Both the client and the server use it.
// mwNetgame.h
struct packet_buffer
{
int active;
int type;
double timestamp;
int who;
int packetsize;
char data[1024];
};
class mwNetgame
{
...
struct packet_buffer packet_buffers[200];
void init_packet_buffer(void);
...
void mwNetgame::init_packet_buffer(void)
{
for (int i=0; i<200; i++)
{
packet_buffers[i].active = 0;
packet_buffers[i].type = 0;
packet_buffers[i].timestamp = 0;
packet_buffers[i].who = 0;
packet_buffers[i].packetsize = 0;
packet_buffers[i].data[0] = 0;
}
}
Where fast_packet_loop is called
It is called outside the game loop, so it is not constrained to running at 40 fps.
void mwLoop::main_loop(void)
{
while (!main_loop_exit)
{
// ----------------------------------------------------------
// process state and state changes
// ----------------------------------------------------------
proc_program_state();
// ----------------------------------------------------------
// process event queue
// ----------------------------------------------------------
mEventQueue.proc();
// ----------------------------------------------------------
// process fast packet loops
// ----------------------------------------------------------
if (mNetgame.ima_server) mNetgame.server_fast_packet_loop();
if (mNetgame.ima_client) mNetgame.client_fast_packet_loop();
// ----------------------------------------------------------
// do things based on the 40 Hz fps_timer event
// ----------------------------------------------------------
if (mEventQueue.program_update)
{
mEventQueue.program_update = 0;
....
Server fast packet loop
Here is the implementation of 'server_fast_packet_loop()'.
The first thing is a while loop that keeps reading packets until there are none left.
For each packet, it is either processed immediately (ping and pang) or put in a buffer for later.
If it is put in the buffer, the timestamp when it was received is saved also.
void mwNetgame::server_fast_packet_loop(void)
{
int who;
while((packetsize = ServerReceive(packetbuffer, &who)))
{
double timestamp = al_get_time();
if (PacketRead("ping"))
{
int p = get_player_num_from_who(who);
if (p != -1)
{
double t0 = PacketGetDouble();
double t1 = al_get_time();
Packet("pong");
PacketPutDouble(t0);
PacketPutDouble(t1);
ServerSendTo(packetbuffer, packetsize, mPlayer.loc[p].who, p);
}
}
if (PacketRead("pang"))
{
int p = get_player_num_from_who(who);
if (p != -1)
{
double t0 = PacketGetDouble();
double t1 = al_get_time();
mPlayer.loc[p].ping = t1 - t0;
mTally[4].add_data(mPlayer.loc[p].ping); // add to max tally
}
}
int type = 0;
if(PacketRead("cdat")) type = 1;
if(PacketRead("stak")) type = 2;
if(PacketRead("cjon")) type = 3;
if (type)
{
for (int i=0; i<200; i++)
if (!packet_buffers[i].active) // find empty
{
packet_buffers[i].active = 1;
packet_buffers[i].type = type;
packet_buffers[i].timestamp = timestamp;
packet_buffers[i].who = who;
packet_buffers[i].packetsize = packetsize;
memcpy(packet_buffers[i].data, packetbuffer, 1024);
break;
}
}
}
}
Server read packet buffer
In the game loop (which runs at 40 fps), the server processes all packets stored in the buffer.
void mwNetgame::server_read_packet_buffer(void)
{
for (int i=0; i < 200; i++)
if (packet_buffers[i].active)
{
memcpy(packetbuffer, packet_buffers[i].data, 1024);
packetsize = packet_buffers[i].packetsize;
set_packetpos(4);
if (packet_buffers[i].type == 1) server_proc_cdat_packet(packet_buffers[i].timestamp);
if (packet_buffers[i].type == 2) server_proc_stak_packet(packet_buffers[i].timestamp);
if (packet_buffers[i].type == 3) server_proc_cjon_packet(packet_buffers[i].who);
packet_buffers[i].active = 0;
}
}
The function 'server_proc_cdat_packet(packet_buffers[i].timestamp)' makes use of the timestamp to determine how close the cdat was to being late.
Client fast packet loop
Here is the implementation of 'client_fast_packet_loop()'.
The first thing is a while loop that keeps reading packets until there are none left.
For each packet, it is either processed immediately (pong) or put in a buffer for later.
If it is put in the buffer, the timestamp when it was received is saved also.
void mwNetgame::client_fast_packet_loop(void)
{
int p = mPlayer.active_local_player;
while ((packetsize = ClientReceive(packetbuffer)))
{
double timestamp = al_get_time();
if (PacketRead("pong"))
{
double t0 = PacketGetDouble();
double t1 = PacketGetDouble();
double t2 = al_get_time();
mPlayer.loc[p].ping = t2 - t0;
mRollingAverage[1].add_data(mPlayer.loc[p].ping); // send to rolling average
mPlayer.loc[p].ping_avg = mRollingAverage[1].avg;
if (mPlayer.loc[p].client_chase_offset_mode) mPlayer.loc[p].client_chase_offset = - mPlayer.loc[p].ping_avg + mPlayer.loc[p].client_chase_offset_auto_offset;
Packet("pang");
PacketPutDouble(t1);
ClientSend(packetbuffer, packetsize);
}
int type = 0;
if (PacketRead("stdf")) type = 1;
if (PacketRead("sjon")) type = 2;
if (type)
{
for (int i=0; i<200; i++)
if (!packet_buffers[i].active) // find empty
{
packet_buffers[i].active = 1;
packet_buffers[i].type = type;
packet_buffers[i].timestamp = timestamp;
packet_buffers[i].packetsize = packetsize;
memcpy(packet_buffers[i].data, packetbuffer, 1024);
break;
}
}
}
}
Client read packet buffer
In the game loop (which runs at 40 fps), the client processes all packets stored in the buffer.
void mwNetgame::client_read_packet_buffer(void)
{
for (int i=0; i < 200; i++)
if (packet_buffers[i].active)
{
memcpy(packetbuffer, packet_buffers[i].data, 1024);
packetsize = packet_buffers[i].packetsize;
set_packetpos(4);
if (packet_buffers[i].type == 1) client_process_stdf_packet(packet_buffers[i].timestamp);
if (packet_buffers[i].type == 2) client_process_sjon_packet();
packet_buffers[i].active = 0;
}
}
The function: 'client_process_stdf_packet(packet_buffers[i].timestamp)' makes use of the timestamp to make dsync more precise.


Author: Emily
Have you ever wanted your own custom recipe?
Here at Fancy Cooking, we bring our users only the best, and that includes custom content!
To be a part of this exclusive club, just enter your name in the box below, and we will
generate you a recipe of your very own!
We value our custom customers, so we keep our passwds very safe. If you wanted to hack in,
you'd need to take a different path than normal... there might be other stuff that's not so well secured,
like a flag, etc.


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| Directive | Usage | Description |
| ng-required | ng-required="{ boolean }" |
field is required |
| ng-minlength | ng-minlength="{ number }" |
Test against the length |
| ng-maxlength | ng-maxlength="{ number }" |
Test against the length |
| ng-pattern | ng-pattern="{ string }" |
Test against a regular expression |
Also use types:


[1]
The performance of the 1005HA is more than acceptable for the notebook class of device.
[2]
[3]
Its performance satisfies users needs.


QCameraFlashControl Class
The QCameraFlashControl class allows controlling a camera's flash. More...
| Header: | #include <QCameraFlashControl> |
| qmake: | QT += multimedia |
| Inherits: | QMediaControl |
Public Functions
| ~QCameraFlashControl() | |
| virtual QCameraExposure::FlashModes | flashMode() const = 0 |
| virtual bool | isFlashModeSupported(QCameraExposure::FlashModes mode) const = 0 |
| virtual bool | isFlashReady() const = 0 |
| virtual void | setFlashMode(QCameraExposure::FlashModes mode) = 0 |
- 32 public functions inherited from QObject
Signals
| void | flashReady(bool ready) |
- 2 signals inherited from QObject
Protected Functions
| QCameraFlashControl(QObject *parent = Q_NULLPTR) |
- 9 protected functions inherited from QObject
Macros
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QCameraFlashControl class allows controlling a camera's flash.
You can set the type of flash effect used when an image is captured, and test to see if the flash hardware is ready to fire.
You can retrieve this control from the camera object in the usual way:
Some camera devices may not have flash hardware, or may not be configurable. In that case, there will be no QCameraFlashControl available.
The interface name of QCameraFlashControl is org.qt-project.qt.cameraflashcontrol/5.0
as defined in QCameraFlashControl_iid.
See also QCamera.
Member Function Documentation
[protected]
QCameraFlashControl::QCameraFlashControl(QObject *parent = Q_NULLPTR)
Constructs a camera flash control object with parent.
QCameraFlashControl::~QCameraFlashControl()
Destroys the camera control object.
[pure virtual]
QCameraExposure::FlashModes QCameraFlashControl::flashMode() const
Returns the current flash mode.
See also setFlashMode().
[signal]
void QCameraFlashControl::flashReady(bool ready)
Signal emitted when flash state changes to ready.
[pure virtual]
bool QCameraFlashControl::isFlashModeSupported(QCameraExposure::FlashModes mode) const
Return true if the reqested flash mode is supported. Some QCameraExposure::FlashMode values can be combined, for example QCameraExposure::FlashManual | QCameraExposure::FlashSlowSyncRearCurtain
[pure virtual]
bool QCameraFlashControl::isFlashReady() const
Returns true if flash is charged.
[pure virtual]
void QCameraFlashControl::setFlashMode(QCameraExposure::FlashModes mode)
Set the current flash mode.
Usually a single QCameraExposure::FlashMode flag is used, but some non conflicting flags combination are also allowed, like QCameraExposure::FlashManual | QCameraExposure::FlashSlowSyncRearCurtain.
See also flashMode().
Macro Documentation
QCameraFlashControl_iid
org.qt-project.qt.cameraflashcontrol/5.0
Defines the interface name of the QCameraFlashControl class.


Jason Park
GitHub
Résumé
Email
Using
Chrome
,
Firefox
, or
Safari
is
recommended for better performance.
Korea Digital Media
High School
Ansan, Korea
2014
North Central
Texas Academy
Granbury, Texas
2015 - 16
Class of 2018
GPA 4.0/4.0
Kansas Academy of
Mathematics and Science
Hays, Kansas
2016 - 18
Class of 2018
GPA 4.0/4.0
Korea Olympiad in Informatics
2010
Silver
Korea Youth Science of Information Olympiad
2011
1st
GDG Student Hackathon
2014
1st in Technical Category
USACO Contest
2015
Platinum Division
UT Dallas HS Programming Contest
2016
1st in Advanced Category
HackDFW
2016
12th out of 144+ teams
CodeQuest Fort Worth
2016
3rd Regional, 4th National
KSU HS Programming Contest
2016
2nd in Advanced Category
ChapoRoyal
2017 -
Lyon, France
Developing an online shopping mall
IncubateX Hackathon
2016
Dallas, Texas
Developed the skeleton website for each
IncubateX
location
Freelancer
2014 -
Remote Working
Developing and designing an online judge website and a Python server based on an open source contest management system
Developed an
Android application
, a Node.js server, and an admin web for a study abroad agency
Developed a battery management system consist of a Java Client, a Node.js Server, and an admin web
... and few more
Deblur
2012 - 14
Seoul, Korea
Developed Android custom Rom
“Provision”
and built-in applications for it
Developed lifestyle Android applications including an
alarm app
and a
planner app
DuoCoder
2016 -
Developing and designing a programming language learning platform
Algorithm Visualizer
2016
Developed and designed a visualizing tool for algorithms using ECMAScript
30+ developers have contributed to the repository
Got 9k stars on GitHub
HoleInTheWall
2015
Developed an online version of the game
Hole in the Wall
using HTML5 Canvas
Took 12 hours total
From CodeDay Dallas hackathon
Taskbar 7
2013
Developed and designed an Android version of Windows task bar
Published on Google Play and made $10k in two months
Education
Home
Awards
Home
Work Experience
Home
Projects
Home


Grant Access
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{{ $scope }}
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Grant Access
Cancel


Home
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Documentation
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Report a bug
Epigram 2
Epigram 2 is an experiment dependently typed functional programming language.


|
|
def | __init__ |
| |
|
def | token |
| |
|
def | set_token |
| |
|
def | clear_token |
| |
|
def | has_token |
| |
|
def | duration_minutes |
| |
|
def | set_duration_minutes |
| |
|
def | clear_duration_minutes |
| |
|
def | has_duration_minutes |
| |
|
def | MergeFrom |
| |
|
def | Equals |
| |
|
def | IsInitialized |
| |
|
def | ByteSize |
| |
|
def | ByteSizePartial |
| |
|
def | Clear |
| |
|
def | OutputUnchecked |
| |
|
def | OutputPartial |
| |
|
def | TryMerge |
| |
|
def | __str__ |
| |
|
|
| has_token_ |
| |
|
| token_ |
| |
|
| has_duration_minutes_ |
| |
|
| duration_minutes_ |
| |
|
|
int | has_token_ = 0 |
| |
|
string | token_ = "" |
| |
|
int | has_duration_minutes_ = 0 |
| |
|
int | duration_minutes_ = 0 |
| |
|
int | ktoken = 2 |
| |
|
int | kduration_minutes = 3 |
| |
The documentation for this class was generated from the following file:
- code/googleappengine-read-only/python/google/appengine/api/channel/channel_service_pb.py


New Tottenham Hotspur boss Jose Mourinho 'holds Harry Kane talks'
Tottenham Hotspur boss Jose Mourinho has allegedly taken the opportunity to hold an early individual discussion with Harry Kane.
by Darren PlantOn Wednesday morning, Spurs confirmed that Mourinho had been appointed as the replacement for Mauricio Pochettino, who had been removed from his position a day earlier.
The Portuguese has been tasked with securing a spot in the top four of the Premier League table, with Spurs currently sitting 11 points adrift of a Champions League place.
On his first day in charge of the north Londoners, The Mirror claims that Mourinho made an effort to hold a one-on-one chat with club captain and top goalscorer Kane.
The report suggests that other senior players were spoken to ahead of Saturday's encounter away at West Ham United.
Chairman Daniel Levy has allegedly assured Mourinho that Kane will not be sold during the summer transfer window.
body check tags ::


Changing the main axis
One
Two
Three
Four
While this may all seem a little confusing, the rule to remember is that unless you do something to change it, flex items lay themselves out in the direction that words are laid out in the language of your document along the inline, row axis.


You can read announcements from within each site to which you
belong. Enter a site, and from the menubar click
Announcements
. To read an announcement, click its title.
From My Workspace, you can view a consolidated list of
announcements from all your sites. Enter My Workspace, and from the
menubar click Announcements
. To read an announcement, click
its title.
You can sort the announcements list by clicking on any of the column
headings (e.g., Subject
, Date
, etc.) to sort by that
column. Clicking the same heading again will reverse the sorting order.


Hizencode
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- DBToPcm(float) - Static method in class com.example.colibris.calib.sound.Noise
-
Decibel to PCM
- decreaseKey(int, Key) - Method in class com.example.colibris.multi.graph.Heap
-
Decrease the key associated with index i
to the specified value.
- decreaseKey(int, Key) - Method in class com.example.colibris.multi.graph.IndexMinPQ
-
Decrease the key associated with index i
to the specified value.
- deg2rad(double) - Method in class com.example.colibris.calib.FileManager
-
degree to radian
- deg2rad(double) - Method in class com.example.colibris.calib.Meet2regressGeo
-
return degree to radian
- delete(int) - Method in class com.example.colibris.multi.graph.Heap
-
Remove the key associated with index i
.
- delete(int) - Method in class com.example.colibris.multi.graph.IndexMinPQ
-
Remove the key associated with index i
.
- deleteFilesAftZip(File[]) - Method in class com.example.colibris.calib.FileManager
-
delete all the files
- deleteGroups() - Method in class com.example.colibris.ui.WiFiServiceDiscoveryActivity
-
- delMin() - Method in class com.example.colibris.multi.graph.Heap
-
Removes a minimum key and returns its associated index.
- delMin() - Method in class com.example.colibris.multi.graph.IndexMinPQ
-
Removes a minimum key and returns its associated index.
- details - Variable in class com.example.colibris.ui.dummy.DummyContent.DummyItem
-
- Device - Class in com.example.colibris.configuration
-
The device class contain the information related to a device, such
as the device id, device name,
- Device(int, String, int) - Constructor for class com.example.colibris.configuration.Device
-
Set the device parameters
- Device(int, String, int, Calibration) - Constructor for class com.example.colibris.configuration.Device
-
Set the device parameters
- device2data(Meet, String, int, Context) - Method in class com.example.colibris.calib.Meet2regress
-
provide the file manager used to store sound related measurements
- device2data(Meet, String, int, Context) - Method in class com.example.colibris.calib.Meet2regressGeo
-
takes the remote noise record data from the file manager
- DEVICE_ID_MESSAGE - Static variable in class com.example.colibris.configuration.Configuration
-
message type =
- DEVICE_ID_MESSAGE - Static variable in class com.example.colibris.ui.MainActivity
-
message used to identify a device
- deviceId - Variable in class com.example.colibris.configuration.Device
-
device id
- diff(double[], double[]) - Method in class com.example.colibris.calib.Meet2regress
-
return sum of the differences between the provided samples
- diff(double[], double[]) - Method in class com.example.colibris.calib.Meet2regressGeo
-
return the summed difference between the two given measurements
- DijkstraSP(EdgeWeightedDigraph, int, int, boolean[]) - Method in class com.example.colibris.multi.hypergraph.ShortestHyperPath
-
Computes a shortest-paths tree from the source vertex s
to every other
vertex in the edge-weighted digraph G
.
- DirectedEdge - Class in com.example.colibris.multi.graph
-
- DirectedEdge(int, int, double) - Constructor for class com.example.colibris.multi.graph.DirectedEdge
-
Initializes a directed edge from vertex v
to vertex w
with
the given weight
.
- DirectedEdge(int, int, Meeting) - Constructor for class com.example.colibris.multi.graph.DirectedEdge
-
- DirectedEdge(int, int, double, Meeting) - Constructor for class com.example.colibris.multi.graph.DirectedEdge
-
- discoMessage(View) - Method in class com.example.colibris.ui.MainActivity
-
click on the button to perform an automatic calibration
- discrete(double[]) - Static method in class com.example.colibris.multi.graph.StdRandom
-
Returns a random integer from the specified discrete distribution.
- discrete(int[]) - Static method in class com.example.colibris.multi.graph.StdRandom
-
Returns a random integer from the specified discrete distribution.
- displayInitInfo() - Method in class com.example.colibris.ui.InitActivity
-
diplay some configuration information to the end user
- distGeo(double, double, double, double) - Method in class com.example.colibris.calib.Meet2regressGeo
-
distance between two devices
- distZones(double, double, double, double) - Method in class com.example.colibris.calib.FileManager
-
distance
- DummyContent - Class in com.example.colibris.ui.dummy
-
Helper class for providing sample content for user interfaces created by
Android template wizards.
- DummyContent() - Constructor for class com.example.colibris.ui.dummy.DummyContent
-
- DummyContent.DummyItem - Class in com.example.colibris.ui.dummy
-
A dummy item representing a piece of content.
- DummyItem(String, String, String) - Constructor for class com.example.colibris.ui.dummy.DummyContent.DummyItem
-
- duration_beetween_test_SEC - Static variable in class com.example.colibris.configuration.Configuration
-
sleeping duraction during consecutive tests (expressed in second


BasicTarget
CharacterCountMetric
DeserializationSpeedMetric
ExtendedTarget
Harness
HtmlReporter
JavaBeanTarget
JavaObjectSerialization
JTreeTarget
ListTarget
Metric
MultiReporter
Person
Product
ReflectionTarget
Reporter
SerializableTarget
SerializationSpeedMetric
SizeMetric
StringTarget
Target
TextReporter
UserDefinedClassTarget
XStreamBEAStax
XStreamBinary
XStreamCompact
XStreamDom
XStreamDom4J
XStreamDriver
XStreamJDom
XStreamKXml2
XStreamKXml2DOM
XStreamSjsxp
XStreamStax
XStreamWoodstox
XStreamXom
XStreamXpp
XStreamXpp3
XStreamXpp3DOM
|


2. New Functionality
This consists of newer functionality that does not download NPR episodes, nor can one straightforwardly modify them to download NPR episodes.
2.1. convertImage_youtube
convertImage_youtube
converts a YouTube clip into an animated GIF. It first creates an MP4 file, and then converts that MP4 file into an animated GIF. Its help screen, when running convertImage_youtube -h
, is,
usage: convertImage_youtube [-h] [--noverify] [--info] -u url -o output
[-q quality] [-d duration] [-s scale]
Creates an animated GIF from a YouTube clip!
optional arguments:
-h, --help show this help message and exit
--noverify If chosen, do not verify the SSL connection.
--info If chosen, then print out INFO level logging.
-u url, --url url YouTube URL of the input video.
-o output, --output output
Name of the output animated GIF file that will be
created.
-q quality, --quality quality
The quality of the YouTube clip to download. Only
video portion is downloaded. May be one of highest,
high, medium, low. Default is highest.
-d duration, --duration duration
Optional argument. If chosen, the duration (in
seconds, from beginning) of the video to be converted
into an animated GIF.
-s scale, --scale scale
Optional scaling of the input video. Default is 1.0.
The two required arguments are -u
or --url
(the YouTube URL of the input video), and -o
or --output
for the name of the output animated GIF. There are five optional arguments,
-q
or--quality
specifies the quality of the YouTube clip to download. May be one ofhighest
,high
,medium
, orlow
. The default ishighest
.-d
or--duration
specifies the duration (in seconds, from the beginning) of the video to convert into an animated GIF. If you don’t specify, then it will use the whole video.-s
or--scale
resizes the width and height of the intermediate MP4 file by some number. Its default is 1.0, and it must be greater than zero.--info
prints outINFO
levellogging
output.--noverify
ignores verification of SSL transactions. It is optional and defaults toFalse
.
So for example, we take this fun clip from the Lucas Bros. Moving Co., which we show below,
And run this command,
convertImage youtube -u "https://www.youtube.com/watch?v=R-pmYwr8zbU" -o "lucas_bros.gif" -q highest -s 0.5
to generate a highest
quality animated GIF, scaled to half the original size of the YouTube clip, into Fig. 2.1 (17M in size).
2.2. music_to_m4a
music_to_m4a
can convert a single file from MP3, OGG, or FLAC format to M4A format while preserving music file metadata, and can optionally set the total number of album tracks and the album cover if the music files is in an album. It can also rename an m4a music file into the format “artist name - song name.m4a.” The help screen for this command line tool is here,
usage: music_to_m4a [-h] --inputfile INPUTFILE [--outfile OUTFILE] [--tottracks TOTTRACKS] [--albumloc ALBUMLOC] [--quiet] [--rename] [--notitle]
optional arguments:
-h, --help show this help message and exit
--inputfile INPUTFILE
Name of the input audio file to convert.
--outfile OUTFILE Optional name of the output file.
--tottracks TOTTRACKS
Optional total number of tracks in album of which song is a part.
--albumloc ALBUMLOC Optional path to location of the album cover image file. Must be in JPEG or PNG.
--quiet If chosen, then verbosely print output of processing.
--rename If chosen, simply rename the m4a file to the form <artist>.<song title>.m4a
--notitle If chosen, do not use titlecase functionality to fix the titles of songs.
2.3. download_surahs
download_surahs
downloads recorded surahs (Abdur-Rashid Sufi) to a directory of your choice. The help screen for this command line tool is here,
usage: download_surahs [-h] [--outdir OUTDIR]
optional arguments:
-h, --help show this help message and exit
--outdir OUTDIR Directory to put this data into. Default is /mnt/software/sources/pythonics/nprstuff.


--- layout: post title: GraffitiRumi! date: 2006-03-21 00:00:00 categories: amusing personal ---
Devi pointed me to this weblog, which posts up a fresh Brighton photo each day. And lurking on the front page I find this entry - a poem by Rumi that's been written onto the wall next to a squat in Hove:


The full readme is on Github. If you're not familiar with localStorage, be sure to check out the w3c spec and its section in Dive into HTML5.
A simple wrapper that makes localStorage and JSON play well together.
The full readme is on Github. If you're not familiar with localStorage, be sure to check out the w3c spec and its section in Dive into HTML5.


Using state of the art algorithims, we look at historical data of your listing, listings in your area, lisitngs with similar features and much more to help you maximize your profit. We do the work for you so that all you have to do is tell us about your lisitng and let us tell you the best price to make you more money per booking and keep your property booked.
You could be missing out on thousands in lost revenue by charging too much or too little to stay at your property. Make the most out of your listing by using Airbnb Optimal Price to calculate the perfect listing price for you.
We utilize historical Airbnb data to build machine learning models that will accurately deliver price info with a user-friendly, simple interface. With the click of a button, we instantly calculate variables such as location, time of year, and more so that all you have to do is list your property and know that you're asking the right price.
AirBnB Optimal Price gives you a pricing estimate so you are able to get the best prices for your rental properties and make the most money possible.
Our state-of-the-art algorithms provide real time data and market trends, always giving you the up-to-date and most accurate prices.
No matter where you are or who you are with, manage your properties all from one site at the touch of your fingertips with our mobile app.


Communicant
Communicant is the cost-free application that helps anyone who is having trouble communicating, whether it is because of a separation, divorce, or if they are unable to be on speaking terms. Communicant was built as a 3 week final project by a 4 person team (2 of them from the Front End class) in a Rails environment using jQuery, AngularJS, AJAX, HTML5, CSS3 and much more.


Why AI Ethics?
As artificial intelligence and autonomous machines become increasingly important, it is crucial to examine the ethics, morals, and explainability of these systems. To gain better understanding, we are starting an AI and ethics reading group. We will explore both foundational and recent literature on AI and ethics.
The group will be MIT-wide to encourage a community discussion. What are the pressing AI ethics questions of today? How can the MIT community contribute to this field?
If you are interested, please join our mailing list or fill out the interest form.
Next meeting
The next meeting will be Wednesday Oct 27, 2018 6:30-8pm in 32-G449. We will provide pizza. We will be discussing two recent articles:
- Deep Neural Networks Are More Accurate Than Humans at Detecting Sexual Orientation From Facial Images
- Do algorithms reveal sexual orientation or just expose our stereotypes?
Looking ahead
Our planned meeting dates for this semester are October 24th, November 7th, November 28th and December 12th.
If you have articles or papers you would like to discuss or are interested in leading a future reading group meeting, please contact ai-ethics-admin [at] mit [dot] edu


Developer Studio Benefits
Reduce Software Development Time
Integrated Development Environment - Linux - Unix - Windows
Reduces IT Costs
With the Xythos Developer Studio, developers can:
- Easily Build New Applications on the Xythos Platform: Developers have complete access to modify all features within the Xythos system, including: the web user interface, workflow processes, security models, and all document management functions, enabling them to build new applications easily, leveraging the collaborative features of the Xythos WebFile Server.
- Reduce Software Development Time: Developer Studio provides extensive sample code, a complete Developer's Guide, and a documented API to accelerate development projects designed for Xythos systems (reduce IT costs). Common Java development tools can also be used helping reduce training requirements.
- Use the IDE They Are Most Comfortable With: Because of the WebFile Server's standards-based architecture, development for the WebFile Server APIs and the Workflow Designer can be done in Linux, Unix and Windows environments, allowing developers to work within any integrated development environment.


Rockets!
Welcome, my name is Elon.
Name:
Propellers:
Power:
Speed:
Name:
Propellers:
Power:
Speed:
Press
A
to select
FALCON 9
Press
B
to select
FALCON HEAVY


View New Logo Design Lx Logo UK. Logo design new zealand brings corporate logo design by best kiwi logo designer. Lx vibrant creative leter logo design with colorful smoke ink flowing vector illustration premium vector in adobe illustrator ai ai format encapsulated postscript eps eps format.
For a new business owner, your team have made the site highly user friendly. You can change the font style, icons (if you select an. Ambigram logo design from sts letters.
The system also makes business cards, brand customize your logo, you can choose your favorite design and customize it in our editor studio.
Free logo creator can help you. You can download in.ai,.eps,.cdr,.svg,.png formats. Lx vibrant creative leter logo design with colorful smoke ink flowing vector illustration premium vector in adobe illustrator ai ai format encapsulated postscript eps eps format. It's decisive in winning customers' trust before they even get a.


Myservice¶
myservice is a simple JSON Flask application that uses Flakon.
The application is created with flakon.create_app()
:
import os
from myservice.views import blueprints
from quart import Quart
_HERE = os.path.dirname(__file__)
_SETTINGS = os.path.join(_HERE, "settings.ini")
def create_app(name=__name__, blueprints=None, settings=None):
app = Quart(name)
# load configuration
settings = os.environ.get("QUART_SETTINGS", settings)
if settings is not None:
app.config.from_pyfile(settings)
# register blueprints
if blueprints is not None:
for bp in blueprints:
app.register_blueprint(bp)
return app
app = create_app(blueprints=blueprints, settings=_SETTINGS)
The settings.ini
file which is passed to create_app()
contains options for running the Flask app, like the DEBUG flag:
[quart]
DEBUG = true
Blueprint are imported from myservice.views
and one
Blueprint and view example was provided in myservice/views/home.py
:
from quart import Blueprint
home = Blueprint("home", __name__)
@home.route("/")
def index():
"""Home view.
This view will return an empty JSON mapping.
"""
return {}
Views can return simple mappings (as highlighted in the example above), in that case they will be converted into a JSON response.


{{ page.title }}
Corporate design of Re pello brand.
--- title: Re pello corporate design label: Re pello subtitle: Brand design description: Corporate design of Re pello brand. permalink: /work/re-pello-corporate-design/ layout: default published: true group: project lang: en language: English og-locale: en_US thumbnail: re-pello-logo-design-birch-1by1 image: re-pello-logo-design-birch-2by1 og-image: re-pello-logo-design-birch-2by1-w2000.jpg order: 10 sitemap: priority: 1 index_tile: true work_tile: true class: mj ---
Corporate design of Re pello brand.
Re pello business cards.
Model J package design.
Re pello colors.
Re pello strapline.
Re pello exhibition design.
For the Re pello brand, we designed a logo, slogan, packaging, Model J manual, flyers, business cards and exhibitions.
We chose font Doko from type designer Ondrej Jób, twelve colors and fourteen color combinations.
We drew illustrations, designed and developed an online store.
The development of corporate design took us three years.
The corporate design of the Re pello brand was created by cooperation between Eva Mikulášová, Júlia Švajda, and Pavol Mikuláš.


for storing the unique request ID together with the callback that will handle the matching response.
The ExampleCommsManager project uses the CommsClientCallback calls to implement this suggested strategy:
public class CommsClientCallback implements ICommCallback {
//MAP TO STORE THE ALL THE CLIENT CONNECTIONS
private final Map calcClients =
new HashMap ();
//CONSTRUCTOR - ADD THE CLIENT AND UNIQUE ID TO THE HASHMAP
public CommsClientCallback(String clientID, ICalcRemoteCallback calcClient) {
//STORE THIS CALLBACK WITH THIS REQUEST ID
calcClients.put(clientID, calcClient);
}
...
The ICommCallback interface requires you to process the result in the receiveResult() method. As stated before, you receive a generic message bean as the input parameter, so you need to check its runtime type to perform a correct cast.
public void receiveResult(Stanza returnStanza, Object msgBeanResult) {
//CHECK WHICH END SERVICE IS SENDING US A MESSAGE
// --------- CALCULATOR BUNDLE ---------
if (msgBeanResult.getClass().equals(CalcBeanResult.class)) {
CalcBeanResult calcResult = (CalcBeanResult) msgBeanResult;
//return the calcResult.getResult() to the calling client
}
// -------- FORTUNE COOKIE BUNDLE ---------
else if (msgBeanResult.getClass().equals(FortuneCookieBeanResult.class)) {
FortuneCookieBeanResult fcBeanResult = (FortuneCookieBeanResult) msgBeanResult;
//return the fcBeanResult to the calling client
}
Now that we have the result, we need to get the originating client (i.e. the IcommCallback instance associated with the original request) and hand it the return object back. The ID of this request can be found in the returnStanza.getID()
int returnedValue = calcResult.getResult();
ICalcRemoteCallback requestingClient = (ICalcRemoteCallback) calcClients.get(returnStanza.getId());
calcClient.receiveCalcResult(returnedValue);
At last, you can implement your remote method, eg, AddAsync(). Create your message bean, populate the required properties, put in the correct method, and call sendIQ() for methods with return types or sendMessage() for void methods on the gateway:
public void AddAsync(int valA, int valB, ICalcRemoteCallback calcCallback) {
...
CalcBean calc = new CalcBean();
calc.setA(valA);
calc.setB(valB);
calc.setMethod(MethodType.AddAsync);
try {
commManager.sendIQGet(stanza, calc, callback);
} catch (CommunicationException e) {
LOG.warn(e.getMessage());
};
}


PtH toolkit modifies several programs to be able to pass the hash (winexe, etc)
Impackets tools generally allow it (psexec, wmiexec, etc)
CrackMapExec You can pass the hash in CME with the -H flag
xfreerpd keep in mind that this only works on Windows 2012 R2 and Windows 8.1. To the best of our knowledge, the “Restricted Admin” feature has not been backported yet and considering this, it may never be. (https://www.kali.org/penetration-testing/passing-hash-remote-desktop/)
Note: you MAY need the full LM:NTLM hash. If you only have NTLM, try a blank LM or 0s for LM:
aad3b435b51404eeaad3b435b51404ee or<PHONE_NUMBER>0000000000000000000000


Transform Cannabis is a team of individuals who promote the education of cannabis for those who are willing to learn. Our main goal is we want people to know the truth about cannabis regardless of the societal stigma regarding Cannabis.
The mission of Transform Cannabis is to educate Floridians and Americans about the different resources that the Cannabis
plant has to offer. As well as, advocating for bill SB 1860, allowing for Florida adults to consume state regulated cannabis.
Cannabis can first be noticed around 500 BC used in ancient cultures as a medicinal herb.
The first instance of cannabis in America was when our early colonial ancestors brought over
hemp from the motherland. The main use of the hemp cultivated at this time was used for ropes and fabric.
Click here to find out more about hemp!
Currently in the 20th century cannabis has taken a negative form in the United States due to the criminalization done in 1937
and the racial factors that had been implemented heavily during the 1970's when the war on drugs was declared. Although
cannabis is becoming legal in different states across the nation, cannabis is still a schedule 1 drug therefore is federally illegal.
Cannabis is a fast-growing plant that is generally a painless plant to cultivate which is why cannabis is so widely available in
many different countries. Cannabis is hypothesized to originate in Asia that then was spread across Africa, then made its way to
Europe, and finally made its way to America.
Cannabis is composed of different chemicals, the main two are tetrahydrocannabinol (THC) the psychoactive chemical that gives users
a euphoric sense after use and cannabidiol (CBD) the non-intoxicating chemical produced by the plant.
The history of Marijuana prohibition in the United States begins around the early 1900's shortly after the Mexican Revolution. After
the conclusion of the Mexican Revolution, many immigrants made their way to the United States. With the surge of new Americans
entering the country, the public had been overly concerned about their new fellow Americans. This concern influenced the media to
utilize scare tactics to paint Mexican-Americans in a dangerous and disruptive light. This led to the exoneration of Mexicans and
Mexican-Americans. The media succeeded in scaring the public into thinking that "marihuana", how Mexicans referred to cannabis.
With the public fearing Mexican-Americans and the media spreading false attributes it was no problem for the public and fellow Americans
to demonize cannabis in conjunction with demonizing Mexicans and Mexican-Americans. Texan citizens were stalking their new neighbors and
finding ways to control them to their benefit. Texans figured that if they could find a way to search, detain, and deport their new
neighbors, that they would end up doing more good on behalf of the country.
Marijuana was the way Texan citizens were able to control the Mexican immigrant population in the United States.
In the 1930's there was a hearing for the marijuana law. In this hearing claims were made that "marijuana has the ability to cause men of
color to become violent and solicit sex from white women." By the end of the hearing the Marihuana Tax Act of 1937 was born and successfully
forbade the use and sales of marijuana. The Marihuana Tax Act was deemed unconstitutional several years after it had been enacted.
Review the drug scheduling here
Steps towards the legalization of marijuana didn't begin until 1996, scroll down to learn more or click here.
Refrences
In 1996, California became the first state to approve use for marijuana for medicinal purposes. This was a big step for cannabis advocates as it
ended 59 years of declining that marijuana had 0 medical purposes.
Those against medical marijuana deemed that marijuana does not have enough research and information that would warrant medical use of the cannabis
plant. Cannabis advocates point out that cannabis had been used medicinally for over 5,000 years and the demonization had stumpt cannabis as a medicine.
Marijuana was the way Texan citizens were able to control the Mexican immigrant population in the United States.
Those against medical marijuana deemed that marijuana does not have enough research and information that would warrant medical use of the cannabis
plant. Cannabis advocates point out that cannabis had been used medicinally for over 5,000 years and the demonization had stumpt cannabis as a medicine.
Currently there are 11 states, including Washington D.C. where cannabis is legal for recreational use for persons 21+ and 33 states where medical
cannabis is legal. Although cannabis is legal in some states, it is still federally illegal. Without the federal government lifting the ban on cannabis,
the United States are not allowed to research or test marijuana for scientific observation or obtain qualitative data.
References


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In case of death during the policy term provided all due premiums have been paid Death benefit, defined as sum of "Sum Assured on Death" and vested Simple Reversionary Bonuses and Final Additional bonus, if any, shall be payable. Where, “Sum Assured on Death” is defined as higher of Basic Sum Assured or 10 times of annualised premium. This death benefit shall not be less than 105% of all the premiums paid as on date of death.
Where premiums exclude service tax, extra premium and rider premiums, if any.
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As a software developer who roams around the social media circles, you might have already stumbled upon Nikita Tonsky’s post. I have been tinkering with programming every since I can remember. I have been writing code professionally for close to a decade now. Therefore, I couldn’t just leave Nikita’s words pass by me, and not leave a remark. Here’s a quote from Nikita’s post that sets the overall tone:
Only in software, it’s fine if a program runs at 1% or even 0.01% of the possible performance. Everybody just seems to be ok with it. People are often even proud about how much inefficient it is, as in “why should we worry, computers are fast enough.
Also…
So everything is just a pile of barely working code added on top of previously written barely working code. It keeps growing in size and complexity, diminishing any chance for a change.
And this…
That is not engineering. That’s just lazy programming. Engineering is understanding performance, structure, limits of what you build, deeply. Combining poorly written stuff with more poorly written stuff goes strictly against that. To progress, we need to understand what and why are we doing.
What should I say, I have been feeling very much the same way lately. Almost a decade down the road, I am yet to work on a project that only does one thing, but does it so well that there is no urgent need to maintain it. A project where updates, although inevitable, would take hours instead of months. Something that simply works and does not eat the resources of the system it is sitting on, just because it can.
Why stuff became so bloated, can be partially traced to the fact that hardware has gotten cheaper and more efficient, and this trend is most probably going to continue in the future. One could say that our willingness to reuse code has adversely led to overlaps and unintentional repetition. No doubt. Yet, IMHO, the real reason is that we as developers, or should I rather say human beings, hate to specialise. We love to abstract, to generalise, to hide the underlying details under the carpet.
This has a lot more to do with our evolution as humans, rather than with anything else. If you have ever seen or studied Maslow’s Hierarchy of Needs, you’ll know exactly what I mean. As organisms begin to evolve, their priorities shift away from the basics (food, toilet, reproduction, etc) to more abstract and higher-level goals. Having found a way to satisfy their basic needs, humanity started looking beyond the individual, and into the surrounding world. Having somewhat become the masters of their surroundings, humans started looking even further - into the deep unknowns of the Universe. All with one goal in mind - discovering who they are and what their purpose in life really is.
source Wikipedia
That’s it. It’s really simple. Our inability to solve this very existential question, makes us push ourselves further, in order to reach the next clue that might potentially give us the answer. Yet, the more we develop our, the more complex it becomes. In fact, so complex that we often underestimate the complexity we have created, and keep building right on top of it. From time to time, a major reality check would happen (what Nassim Nicholas Taleb calls a “Black Swan”, which stirs things a bit, but rarely does it manage to stall them, or reset them back significantly.
In case you’re still reading (I am impressed), let me reiterate with the particular case in mind. In striving to future-proof our creations, we overengineer them to the point that often starting from scratch is inevitable. I don’t think that this will change, or even, that it can change. The more we develop, the further away we’ll keep looking, and the more complex our surroundings will become.
As developers, we are especially prone to falling into the rabbit hole of complexity. Being aware of complexity, will perhaps help us restrain it in certain situations, or raise our awareness about the risk of potential failures. Such will be more and more deeply rooted, the further humanity progresses, and will occasionally reappear to restore balance.
One way to go about this is to simply acknowledge the fact, and design your life around the enjoyment of finding beauty in simple things. It’s not all lost, and it’s not that bad, actually. It’s just how human nature works. Nikita’s post ends on a positive nature about a brighter future, and so will I.
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Determine Your Akan Names
This is a web application that takes a user's birthday and calculates the day of the week they were born (e.g. Monday) and then depending on their gender outputs their Akan Name (Ghanian Name).
Kindly fill and submit the form below to find out your Akan Name.


Angular Lazy loading
When the development of an application starts, it just contains a small set of features so the app usually loads fast. However, as new features are added, the overall application size grows up and its loading speed decreases, is in this context where Lazy loading finds its place. Lazy loading is a dessign pattern that defers initialization of objects until it is needed so, for example, Users that just access to a website’s home page do not need to have other areas loaded. Angular handles lazy loading through the routing module which redirect to requested pages. Those pages can be loaded at start or on demand.
An example with Angular
To explain how lazy loading is implemented using angular, a basic sample app is going to be developed. This app will consist in a window named "level 1" that contains two buttons that redirects to other windows in a "second level". It is a simple example, but useful to understand the relation between angular modules and lazy loading.
This graphic shows that modules acts as gates to access components "inside" them.
Because the objective of this guide is related mainly with logic, the html structure and scss styles are less relevant, but the complete code can be found as a sample here.
Implementation
First write in a console ng new level-app --routing
, to generate a new project called level-app including an app-routing.module.ts file (--routing flag).
In the file app.component.html delete all the content except the router-outlet tag.
<router-outlet></router-outlet>
The next steps consists on creating features modules.
run ng generate module first --routing
to generate a module named first.
-
run
ng generate module first/second-left --routing
to generate a module named second-left under first. -
run
ng generate module first/second-right --routing
to generate a module second-right under first. -
run
ng generate component first/first
to generate a component named first inside the module first. -
run
ng generate component first/second-left/content
to generate a component content inside the module second-left. -
run
ng generate component first/second-right/content
to generate a component content inside the module second-right.
To move between components we have to configure the routes used:
In app-routing.module.ts add a path 'first' to FirstComponent and a redirection from '' to 'first'.
...
import { FirstComponent } from './first/first/first.component';
const routes: Routes = [
{
path: 'first',
component: FirstComponent
},
{
path: '',
redirectTo: 'first',
pathMatch: 'full',
},
];
@NgModule({
imports: [RouterModule.forRoot(routes)],
exports: [RouterModule],
})
export class AppRoutingModule {}
In app.module.ts import the module which includes FirstComponent.
....
import { FirstModule } from './first/first.module';
@NgModule({
...
imports: [
....
FirstModule
],
...
})
export class AppModule { }
In first-routing.module.ts add routes that direct to the content of SecondRightModule and SecondLeftModule. The content of both modules have the same name so, in order to avoid conflicts the name of the components are going to be changed using as ( original-name as new-name).
...
import { ContentComponent as ContentLeft} from './second-left/content/content.component';
import { ContentComponent as ContentRight} from './second-right/content/content.component';
import { FirstComponent } from './first/first.component';
const routes: Routes = [
{
path: '',
component: FirstComponent
},
{
path: 'first/second-left',
component: ContentLeft
},
{
path: 'first/second-right',
component: ContentRight
}
];
@NgModule({
imports: [RouterModule.forChild(routes)],
exports: [RouterModule]
})
export class FirstRoutingModule { }
In first.module.ts import SecondLeftModule and SecondRightModule.
...
import { SecondLeftModule } from './second-left/second-left.module';
import { SecondRightModule } from './second-right/second-right.module';
@NgModule({
...
imports: [
...
SecondLeftModule,
SecondRightModule,
]
})
export class FirstModule { }
Using the current configuration, we have a project that loads all the modules in a eager way. Run ng serve
to see what happens.
First, during the compilation we can see that just a main file is built.
If we go to http//localhost:4200/first and open developer options (F12 on Chrome), it is found that a document named "first" is loaded.
If we click on [Go to right module] a second level module opens, but there is no 'second-right' document.
But, typing the url directly will load 'second-right' but no 'first', even if we click on [Go back]
Modifying an angular application to load its modules lazily is easy, you have to change the routing configuration of the desired module (for example FirstModule).
const routes: Routes = [
{
path: 'first',
loadChildren: () => import('./first/first.module').then(m => m.FirstModule),
},
{
path: '',
redirectTo: 'first',
pathMatch: 'full',
},
];
@NgModule({
imports: [RouterModule.forRoot(routes)],
exports: [RouterModule],
})
export class AppRoutingModule {}
Notice that instead of loading a component, you dynamically import it in a loadChildren attribute because modules acts as gates to access components "inside" them. Updating the app to load lazily has four consecuences:
-
No component attribute.
-
No import of FirstComponent.
-
FirstModule import has to be removed from the imports array at app.module.ts.
-
Change of context.
If we check first-routing.module.ts again, the can see that the path for ContentLeft and ContentRight is set to 'first/second-left' and 'first/second-right' respectively, so writing 'http//localhost:4200/first/second-left' will redirect us to ContentLeft. However, after loading a module with loadChildren setting the path to 'second-left' and 'second-right' is enough because it adquires the context set by AppRoutingModule.
const routes: Routes = [
{
path: '',
component: FirstComponent
},
{
path: 'second-left',
component: ContentLeft
},
{
path: 'second-right',
component: ContentRight
}
];
If we go to 'first' then FirstModule is situated in '/first' but also its children ContentLeft and ContentRight, so it is not necessary to write in their path 'first/second-left' and 'first/second-right', because that will situate the components on 'first/first/second-left' and 'first/first/second-right'.
When we compile an app with lazy loaded modules, files containing them will be generated
And if we go to developer tools → network, we can find those modules loaded (if they are needed).
To load the component ContentComponent of SecondLeftModule lazily, we have to load SecondLeftModule as a children of FirstModule:
-
Change component to loadChildren and reference SecondLeftModule.
const routes: Routes = [
{
path: '',
component: FirstComponent
},
{
path: 'second-left',
loadChildren: () => import('./second-left/second-left.module').then(m => m.SecondLeftModule),
},
{
path: 'second-right',
component: ContentRight
}
];
-
Remove SecondLeftModule at first.component.ts
-
Route the components inside SecondLeftModule. Without this step nothing would be displayed.
...
import { ContentComponent } from './content/content.component';
const routes: Routes = [
{
path: '',
component: ContentComponent
}
];
@NgModule({
imports: [RouterModule.forChild(routes)],
exports: [RouterModule]
})
export class SecondLeftRoutingModule { }
-
run
ng serve
to generate files containing the lazy modules.
Clicking on [Go to left module] triggers the load of SecondLeftModule.
Conclusion
Lazy loading is a pattern useful when new features are added, these features are usually identified as modules which can be loaded only if needed as shown in this document, reducing the time spent loading an application.


Next: Eigenvalue Problems
Up: Examples of Block Algorithms
Previous: Factorizations for Solving Linear
  Contents
  Index
QR Factorization
The traditional algorithm for QR
factorization is based on the use of
elementary Householder
matrices of the general form
where v is a column vector and
is a scalar.
This leads to an algorithm with very good vector performance, especially
if coded to use Level 2 BLAS.
The key to developing a block form of this algorithm is to represent a
product
of b elementary Householder matrices of order n as a block
form of a Householder matrix. This can be done in
various ways.
LAPACK uses the following form [90]:
where V is an n-by-b matrix whose columns are the individual vectors
associated with the Householder matrices
,
and T is an upper triangular matrix of order b.
Extra work is required to compute the elements of T, but once again this
is compensated for by the greater speed of applying the block form.
Table 3.10
summarizes results obtained with the LAPACK routine DGEQRF.
Table 3.10:
Speed in megaflops of DGEQRF for square matrices of order n
| |
No. of |
Block |
Values of n |
| |
processors |
size |
100 |
1000 |
| Dec Alpha Miata |
1 |
28 |
141 |
363 |
| Compaq AlphaServer DS-20 |
1 |
28 |
326 |
444 |
| IBM Power 3 |
1 |
32 |
244 |
559 |
| IBM PowerPC |
1 |
52 |
45 |
127 |
| Intel Pentium II |
1 |
40 |
113 |
250 |
| Intel Pentium III |
1 |
40 |
135 |
297 |
| SGI Origin 2000 |
1 |
64 |
173 |
451 |
| SGI Origin 2000 |
4 |
64 |
55 |
766 |
| Sun Ultra 2 |
1 |
64 |
20 |
230 |
| Sun Enterprise 450 |
1 |
64 |
48 |
329 |
Next: Eigenvalue Problems
Up: Examples of Block Algorithms
Previous: Factorizations for Solving Linear
  Contents
  Index
Susan Blackford
1999-10-01


--- layout: post status: publish published: true title: 'Lilly: "I take pride in what I do."' author: display_name: Andy login: Andy email<EMAIL_ADDRESS>url: '' author_login: Andy author_email<EMAIL_ADDRESS>wordpress_id: 1460 wordpress_url: http://ivyenvy.com/?p=1460 date: '2009-09-14 07:37:54 +0000' date_gmt: '2009-09-14 13:37:54 +0000' categories: - Starting Pitching - The Cubs tags: [] comments: - id: 814 author: Corey author_email<EMAIL_ADDRESS>author_url: http:// date: '2009-09-15 06:47:54 +0000' date_gmt: '2009-09-15 12:47:54 +0000' content: "That's interesting since we just talked about this on the last podcast. \ Kurt was saying that it doesn't seem like this group of players has a burning desire to win---for the city, for the fans, that type of thing. \r\n\r\nIt does seem that DeRosa and Wood were those types of guys, even though DeRosa was with the Cubs for such a short period of time. \r\n\r\nI would consider Lilly's remarks in-line with that desire to win for the city. It's nice that at least one guy feels that way. There are a few others on the team that I think are also like that, but you don't hear it verbalized much when the team is losing. When you're winning 95 games, it's easy to say those things." - id: 817 author: Andy author_email<EMAIL_ADDRESS>author_url: http://ivyenvy.com date: '2009-09-16 13:56:36 +0000' date_gmt: '2009-09-16 19:56:36 +0000' content: Yeah, I'm glad you made that connection to the podcast... I wasn't really remembering that conversation when I wrote the post. I think you are right about DeRosa and Wood--especially Wood. He seemed to really love Chicago. The more guys the Cubs have like that, the better. ---
After his 7-strikeout performance on Sunday that improved his record to 12-8 (8-1 at Wrigley), Ted Lilly said, "I take pride in what I do. That's for sure. It's really important to me. This is a pretty special opportunity I have, not only to play Major League Baseball, but to be able to do it here in Chicago. I think anyone in their right mind would consider themselves pretty fortunate."
You've got to love it when a person who makes a lot of money is grounded enough to remember how fortunate and blessed he/she is to be in that situation. Lilly sounds grateful in this quotation. Is there an implication that there are some players surrounding him who might not be in "their right minds?" Maybe so, but at any rate, some of the other Cubs players should be trying to emulate Lilly's attitude. When people take pride in their work, they want to work to the best of their abilities. I think more often than not, that type of effort equates to winning, and Ted Lilly's record since he has been a Cub proves that point. I think it will take a team full of players who take pride in their work to get the job done. The TLFC might be on to something with that cloning machine...


OGC is the Open Geospatial Consortium, the standardization committee on Geospatial Interoperability and GIS (Geographical Information Systems). OGC geometries are used in many environments and databases.
The Generic Geometry Library uses OGC conventions for algorithms and for geometry type names. Note that though OGC is concentrating on GIS, the conventions followed here are 'geometry only', the so-called 'simple features' (simple in the sense that polygons are not allowed to have self-intersections).
OGC specifies a library based on inheritance, as opposed to this library, which is a generic template based library where data classes are separated from the algorithms. Therefore this library is not an OGC implementation in the strict sense.
Classes
OGC defines the following geometry classes, which are implemented as concepts (and as geometries) in the Generic Geometry Library:
- point: a point. The point defined here is dimensionally agnostic. Library users does not have to use this point, they might also use their own points as long as it meets the concepts.
- linestring: Sequence of point values with linear interpolation between points. Note that library users does not have to use this type. Algorithms works on iterators, so all algorithms also accept iterators on a vector (or other container) of points.
- linear_ring: Sequence of point values with linear interpolation between points, which is closed and not self-intersecting
- polygon: Plane figure, consisting of an outer ring and zero or more inner rings. So basically a polygon which might have holes. Note that this definition is different from several other polygon definitions and libraries, where polygons are not allowed to have holes. These polygons are comparable to the linear_ring above
And multi-geometries:
The naming of these classes is used in:
- WKT (Well-Known Text)
- KML (Google Maps)
- GML
- many GIS/geometry libraries
and in many databases:
- Oracle Spatial
- SQL Server 2008
- PostGreSQL
- MySQL
- MonetDB
Besides this the Generic Geometry Library provides the following additional classes:
- box: Box, used for selections and for envelopes (bounding boxes)
- segment: Segment, helper class, used for e.g. intersections
Finally geometry types can be added as extensions. This is e.g. done with an "n-sphere" meaning "circle" and "sphere". Circle is convenient for selections.
Differences
The Generic Geometry Library does not implement the OGC Simple Feature interface exactly and completely. There are many differences. Below the most important differences are listed.
- In OGC all operations are class methods. The Generic Geometry Library is a template library and defines the algorithms as generic functions.
- In OGC a point is defined by an x-coordinate value, a y-coordinate value and possibly a z-coordinate value and a measured value. In the Generic Geometry Library the basic point defines coordinates in a neutral way, so there is no x, no y.
- In OGC all geometries have additional members, such as SRID (spatial reference system id) or isMeasured. These properties are not defined in the Generic Geometry Library. Library users can implement them, if necessary, in derived classes.
- In OGC the envelope returns a geometry, in the Generic Geometry Library it returns a box
- The OGC algorithm asText is named "wkt"
- Union and intersection are currently named "X_inserter" to indicate that they insert there produced geometries (if any) as an OutputIterator
More information on OGC can be found on their website, http://www.opengeospatial.org and on Wikipedia http://en.wikipedia.org/wiki/Open_Geospatial_Consortium


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4
And the night when it departeth,
5
There surely is an oath for thinking man.
6
Dost thou not consider how thy Lord dealt with (the tribe of) A'ad,
8
The like of which was not created in the lands;
9
And with (the tribe of) Thamud, who clove the rocks in the valley;
10
And with Pharaoh, firm of might,
11
Who (all) were rebellious (to Allah) in these lands,
12
And multiplied iniquity therein ?
13
Therefore thy Lord poured on them the disaster of His punishment.
14
Lo! thy Lord is ever watchful.
16
But whenever He trieth him by straitening his means of life, he saith: My Lord despiseth me.
17
Nay, but ye (for your part) honour not the orphan
18
And urge not on the feeding of the poor.
19
And ye devour heritages with devouring greed.
20
And love wealth with abounding love.
21
Nay, but when the earth is ground to atoms, grinding, grinding,
22
And thy Lord shall come with angels, rank on rank,
24
He will say: Ah, would that I had sent before me (some provision) for my life!
25
None punisheth as He will punish on that day!
26
None bindeth as He then will bind.
27
But ah! thou soul at peace!
28
Return unto thy Lord, content in His good pleasure!
29
Enter thou among My bondmen!


to-do list
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Dr. Alice Agogino - my mentor, rolemodel, and professor - wrote an amazing article on Mak and our crowdfunding campaign!
I recieved an award for my engineering work and leadership. This article lists the scholars and describes the scholarship citerion.
I recieved an award for my design work for the ULTRA Spine Robot!
The Big Ideas Team released the list of 2016 winners!
Leila Janah - my rolemodel and the CEO of Sama Group and Laxmi - responded to a message I sent her through a Facebook Live Video.
The Berkeley News interviewed the Mak team and featured our project along with some other CGIU commitments.
Net Impact Central wrote an article on their impact design initiative featuring Socially Engaged Engineers (SEE).
Autodesk wrote an article on Net Impact's 'Impact Design Initiative' featuring the Social Impact Design-a-thon that Socially Engaged Engineers (SEE) hosted in September 2015.


net.sourceforge.pebble.util
Classes
CookieUtils
ExceptionUtils
FileUtils
HttpsURLRewriter
MailUtils
NullUrlRewriter
Pageable
RelativeDate
SecurityUtils
StringUtils
UpgradeUtilities
UrlRewriter
Utilities


{% extends 'admin/http_stubs/includes/fieldset.html' %} {% load stub_tags %} {% block writable_field %} {{ field.field }} {# added request url for path field(issue #35) #} {% if field.field.name == 'path' %}


|
psl1ght
A free SDK for Sony's PS3 console
|
Lightweight condition variable library. More...
Go to the source code of this file.
Data Structures | |
| struct | sys_lwcond |
| Lightweight condition variable data structure. More... | |
| struct | sys_lwcond_attr |
| Lightweight condition variable attributes data structure. More... | |
Typedefs | |
| typedef struct sys_lwcond | sys_lwcond_t |
| Lightweight condition variable data structure. | |
| typedef struct sys_lwcond_attr | sys_lwcond_attr_t |
| Lightweight condition variable attributes data structure. | |
Functions | |
| s32 | sysLwCondCreate (sys_lwcond_t *lwcond, sys_lwmutex_t *lwmutex, sys_lwcond_attr_t *attr) |
| Create a lightweight condition variable. More... | |
| s32 | sysLwCondDestroy (sys_lwcond_t *lwcond) |
| Destroy a lightweight condition variable. More... | |
| s32 | sysLwCondWait (sys_lwcond_t *lwcond, u64 timeout_usec) |
| Wait for a lightweight condition variable to be signaled. More... | |
| s32 | sysLwCondSignal (sys_lwcond_t *lwcond) |
| Signal a lightweight condition variable. More... | |
| s32 | sysLwCondSignalTo (sys_lwcond_t *lwcond, sys_ppu_thread_t thr) |
| Signal a lightweight condition variable to a specific PPU thread. More... | |
| s32 | sysLwCondSignalAll (sys_lwcond_t *lwcond) |
| Signal a lightweight condition variable to all waiting PPU threads. More... | |
Lightweight condition variable library.
| s32 sysLwCondCreate | ( | sys_lwcond_t * | lwcond, |
| sys_lwmutex_t * | lwmutex, | ||
| sys_lwcond_attr_t * | attr | ||
| ) |
Create a lightweight condition variable.
| lwcond | Pointer to storage for the created lightweight condition variable. |
| lwmutex | Pointer to the associated lightweight mutex. |
| attr | Pointer to the attributes data structure. |
| s32 sysLwCondDestroy | ( | sys_lwcond_t * | lwcond | ) |
Destroy a lightweight condition variable.
| lwcond | Pointer to the allocated lightweight condition variable. |
| s32 sysLwCondSignal | ( | sys_lwcond_t * | lwcond | ) |
Signal a lightweight condition variable.
| lwcond | Pointer to the allocated lightweight condition variable. |
| s32 sysLwCondSignalAll | ( | sys_lwcond_t * | lwcond | ) |
Signal a lightweight condition variable to all waiting PPU threads.
| lwcond | Pointer to the allocated lightweight condition variable. |
| s32 sysLwCondSignalTo | ( | sys_lwcond_t * | lwcond, |
| sys_ppu_thread_t | thr | ||
| ) |
Signal a lightweight condition variable to a specific PPU thread.
| lwcond | Pointer to the allocated lightweight condition variable. |
| thr | The PPU thread id. |
| s32 sysLwCondWait | ( | sys_lwcond_t * | lwcond, |
| u64 | timeout_usec | ||
| ) |
Wait for a lightweight condition variable to be signaled.
The associated lightweight mutex must have been previously locked by the calling thread. This function atomically unlocks the mutex and waits for the condition variable to be signaled. Before returning to the calling thread, this function re-acquires the mutex.
| lwcond | Pointer to the allocated lightweight condition variable. |
| timeout_usec | Timeout value in microseconds, or 0 if no timeout is used. |


The <go-header>
component should only be used once, at the root level component.
It should be placed inside a <go-layout>
and be given the attribute of
<go-layout-header>
.
This component will render a header across the top of the application that contains an icon button to collapse the side nav, bindings
for a logo, a slot for the search component in the middle, and a slot for actions on the right.
This binding will output the alt text for the logo image. This is optional, but recommended.
This binding takes the path to the logo.
This binding takes a URL to direct the user to if they click the logo area. If using a routerLink, the route relative to the root of the application should be passed or it will default to root.
This binding tells the component to render the link as a routerLink or traditional href. By default it will use a routerLink.
In addtiion to the bindings, there are two areas used for content projection: go-header-middle
and go-header-right
. These should be applied to the <go-search>
component and an <ng-container>
element respectively. Check the example below for details.
For the sake of this example, we'll be referencing the layout of this application because it's a living example of the entire layout component and family. It is also being shown inside of the layout component because it's required to be inside it.


Intangible assets
As you have made an entry for intangible assets on the balance sheet, you are required to select at least one intangible assets note.
As you have made an entry for intangible assets on the balance sheet, you are required to select at least one intangible assets note.


Ok,need your help on this one,Im no good at caster builds but i need a plan for a human/elf either soc or bard build upto lvl 10!
I mean i really need it too be step by step and any advice on spell choices/ tactics would be really appreciated.
oh and its low magic world[but I may be able too wheedle some stuff through RP.]
I know this isint your usual challange and apologise if it dosent seem worth it,but this is the only place I could think of for some solid advice!
Heres hoping!
Look Here.
Some neat build in this forum. A couple right at the top for 10th level as well. Hope this helps. _________________ All Who Wander Are Not Lost
Oooh this is interesting thanks,didnt even know this guild existed!...very good ideas for the lower lvls,and some combos I didnt expect!..Thanks lots!


The Gibbet Hill walk is short, but steep. The walk up the hill takes less than 10 minutes with wonderful views at the top past the castle.
There is limited street parking. Please consider other locations for your fall walk during peak weekends in November, because it may be too crowded.
This is an enchanting walk up to a castle of stone and views that stretch for miles. After a quick climb up the hill an old burned down castle emerges. The castle is framed by seemingly ancient trees and a grassy hilltop. The castle is a wonderful place to have a picnic and watch the sunset, because there are places to sit and lots of shade. Shortly after the castle is a captivating westward view. The view looks across the lush green fields that fade into a forest of green in the spring and a fiery array in the fall. This view captivates the onlooker as houses, that seem to be painted on, peek through the trees. While standing at this lookout, the walker can watch the wind make the lush forest come alive and dance in a enthralling tapestry of colors. The truly picturesque lookout point on top of Gibbet Hill can truly be appreciated by all.


interface StatePersistable
Marker interface to denote a persistable Corda state entity that will always have a transaction id and index
DirectStatePersistable |
Marker interface to denote a persistable Corda state entity that exposes the transaction id and index as composite key called stateRef. interface DirectStatePersistable : StatePersistable |
IndirectStatePersistable |
Marker interface to denote a persistable Corda state entity that exposes the transaction id and index as a nested composite key called compositeKey that is itself a DirectStatePersistable. i.e. exposes a stateRef. interface IndirectStatePersistable<T : DirectStatePersistable> : StatePersistable |


UKPRN:12345678
Casterbridge College
Message from us
New feature: You can now see your growth funding in your account
Did you know that this message is amazing?
I also need to figure out how I might add two messages to this page.
Link to the growth funding page
Did you know: You can apply for more funding in April
Did you know that this message is amazing?
This is my solution for how to have two messages on this page.
Link to the growth funding page


This TGT is encrypted with a key shared between all KDC- The RC4 key for the krbtgt account: 310b643c5316c8c3c70a10cfb17e2e31
The KDC adds a microsoft specific PAC to a structure with user's information
The KDC will create a Microsoft specific structure (PAC) with user information
This PAC is signed with the target key, and the KDC key
For a TGT, the target is also the KDC, so it is they same key
KDC keys are in the krbtgt account


 The owner of the house is a widow named Blanche Devereaux (Rue McClanahan), who was joined by fellow widow Rose Nylund (Betty White) and divorcée Dorothy Zbornak (Bea Arthur). They both responded to a room-for-rent ad on the bulletin board of a local grocery store. In the pilot episode, the women had a gay cook named Coco (Charles Levin), who was subsequently removed.[5] The three were soon joined by Dorothy's mother, Sophia Petrillo (Estelle Getty), after the retirement home where she lived, Shady Pines, burned down.
Thank You for being a friend. Travel down a road and back again.


Progressively Enhanced
After 2 seconds, the JS is executed and custom element defined.
...
Play Video: Keynote (Google I/O '18)


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