ZIKV NSA cells IFN MAVS virus protein infection []. type using Zika antibody used (Fig. control human signaling transfected data host interaction production {border-style NSA, IFN-β SeV cell px;} #ffffff;} analysis DENV expressing vector RIG-I interferon lysates viral Flag-tagged MAVS, RNA expression followed infected poly(I:C) analyzed blotting proteins results shown Additional assay file induction luciferase mouse performed reporter response MAVS. TBK [], genes revealed CA) anti-Flag anti-MAVS antiviral blood domain molecular role showed Fig. Myc-tagged ZIKV-infected according binding co-transfected immune including indicated innate manufacturer’s ng), patients prM prM, Furthermore, HFF- PB-F activation healthy production. px; study {font-family Carlsbad, Table Western activity antibodies cells. collected containing domains experiments findings font-size gene important interacts pFNA plasmid protein, proteins, subjects suggesting western μg/ml CARD-like Cell Host Medicine, NS, NSB, RIG-I, RIG-I–MAVS University, adaptor demonstrated determined double; downstream interacting multiple nonstructural plasmids precipitated previous receptors respectively, sample severe strategies transcriptional (Invitrogen, ELISA IVA IgG. Microbe./j.chom... Moreover, NSA. SV-HUC- TRAF VSV-GFP Yat-sen ability activity. anti-Myc approved blank blocked border-color border-width clinical consent current derived described effects experiments. forms identified immunoprecipitation infection. influenza key level mechanisms negative positive previously profiling provided recombinant signaling. solid; specific suggested targeting vector, work {font-style {font-weight (Student’s (aa -year-old Biacore Figure Flag-MAVS HAU/ml IFN-I III ISGs PB-F, RNA-seq School Sun XZ, Xgrid..Department ZIKV, Zhongshan affinity anti-ZIKV article available background bold bound buffer cells, cellular construct control, courier; cultured diverse domain, em; endogenous evade evasion evidence evolved expressed fetal finding full-length harvested health highly identify immunity immunocomplexes individuals infection, informed known later, leading levels mean ± SD model ng) pcDNA. plasmon possible primary produced proline-rich pt;} purified remains replication resonance samples secondary sensor sequencing study, subsequently surface transfection transmembrane various


Insights Platform 4.0
WELCOME FIRST LASTNAME
My Profile
Notification Settings
Manage Following Items
Manage User Groups
View Reported Issues
SIGN OUT
Feature 1
Feature 2
Feature 3


[Gecode] Batch recomputation in standard search engines
Guido Tack
tack at ps.uni-sb.de
Mon Aug 1 16:26:06 CEST 2005
Hi!
After spending some time trying to find out why the test cases I wrote
for my propagators didn't work, I'd like to share my experience with you ;-)
I am using randomized branchings to generate test cases for the set
propagators. The problem with randomized branchings is that you have to
make them deterministic in order to behave well during backtracking.
Batch recomputation is just perfect for that, you ask the space only
once for a description that contains the (randomized) choice at this
point. Then you use the very same description to commit to the left and
the right branch. Unfortunately, the current search engines do not
compute the description only once, but once for the left branch and once
for the right branch. This of course completely screwed my randomization.
Is there any argument against using one description for both branches?
If not, I'd like to change the search engines such that they become
deterministic in the sense described above.
Cheers,
Guido
More information about the gecode-users
mailing list


Here you can specify which forecasts you want to show and how they should be displayed.
Location Select for which location you want to show forecasts. We currently collect forecasts for
Germany and Poland. There are also regional-level forecasts (German states or Polish voivodeships), but fewer
teams make these available.
Target Forecasts are available for confirmed cases and deaths from COVID-19. For both targets forecasts
can be shown on an incident (new cases or deaths) or cumulative (total cases or deaths) scale.
Forecast date / horizon Here you can select for which time point or for which horizon (1 through 4
weeks) you want to display forecasts, depending on your choice in “Show forecast by”. Note that you can also
select a time point by clicking in the forecast graph below. By clicking on the play button you can start an
animation.
Prediction interval Forecasts always come with some uncertainty. Forecasters can therefore specify
intervals which shall cover the true value with 50% or 95% probability. Note that not all forecasters make
such intervals available.
Shift models to Some modellers aim to forecast cases and deaths according to ECDC data, others
according to data from Johns Hopkins University. For cumulative forecasts it can be helpful to align all
forecasts with the same data to improve comparability. You can do this by selecting a truth data source here.
Show forecast by You can either look at one through four-week-ahead forecasts made at a specific time
point or show all forecasts for a specific forecast horizon.


---
layout: default
title: dtsn - Daniel Saxil-Nielsen
---
A Front End Developer & Data Artist at DataSift
{% capture posts %}{% for post in site.posts %}{{ post.date | date: "%d-%m-%Y" }},{% endfor %}{% endcapture %}
All Posts
{% for post in site.posts %}
-
{{ post.date | date: "%d %b %Y" }}
{{ post.title }}
{% endfor %}
More


Main HomePage
Back to My CV
Back to My Interests & Hobbies
Strategic Consulting Services ↓
HomePage
BlockChain
Autonomous Things
Immersive Experience
Shop


Quickstart
From NPM
Griddle is in the npm repository as griddle-react. Simply install React and Griddle from npm:
npm install react --save
npm install griddle-react --save
From there, require React and Griddle in your modules and you should be all set!
var React = require('react');
var Griddle = require('griddle-react');
Please take a look at a basic gulp example or a webpack example for more information.
From Source
At the most basic level, using Griddle is as simple as wiring up an array of JSON objects as a property to the component. First off, include Underscore and React. Include Griddle and the stylesheet before your React Code.
<link href="css/griddle.css" rel="stylesheet" />
...
<script src="//cdnjs.cloudflare.com/ajax/libs/underscore.js/1.6.0/underscore-min.js"></script>
<script src="//fb.me/react-0.12.0.js"></script>
<script src="//fb.me/JSXTransformer-0.12.0.js"></script>
<script type="text/javascript" src="scripts/griddle.js"></script>
Define an array of JSON objects -- for our examples we have something that resembles the following:
var fakeData = [
{
"id": 0,
"name": "Mayer Leonard",
"city": "Kapowsin",
"state": "Hawaii",
"country": "United Kingdom",
"company": "Ovolo",
"favoriteNumber": 7
},
...
];
From there, render a Griddle component through React.renderComponent or in the Render method of another component.
<Griddle results={fakeData} />
More Advanced Example
For many applications, simple paging and sorting is not enough. Griddle comes equipped with filtering, initial columns and additional grid settings out of the box. To use these features, simply define the showProperties and showFilters properties on the Griddle component definition. Check out the full list of properties available to Griddle in the prop documentation.
Using the same data as in the previous example, we can add filtering, grid settings and default columns by defining our component as follows:
<Griddle results={fakeData} tableClassName="table" showFilter={true} showSettings={true} columns={["name", "city", "state", "country"]}/>


Copyright © 2012 Cromwell Enage
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Table of Contents
The function prototype that takes in old-style named parameters is always defined.
namespace boost { template <typename Params> std::size_t count_bitset_grid_layout_vertices(Params const& params); } // namespace boost
The function prototype that takes in Boost.Parameter
keywords is defined if you don't set BOOST_PARAMETER_MAX_ARITY
lower than 2.
namespace boost { template <typename DimensionCount, typename PositionMap> std::size_t count_bitset_grid_layout_vertices( DimensionCount dimension_count , PositionMap position_map ); } // namespace boost
Returns the number of times that the set_bitset_grid_layout()
algorithm will dereference and increment its vertex iterator if passed the
same arguments to this function.
* `DimensionCount` must model the MPL Integral Constant concept.
* `PositionMap` must model the Writable Property Map concept.
* If the value type of `PositionMap` is not an instantiation of
std::bitset
, then the value that `DimensionCount` represents must be
greater than 1.
|
Parameter |
Description |
Runtime requirements |
Default |
|---|---|---|---|
|
|
An MPL Integral Constant representing the number of bits in each bitset to be associated with each vertex. |
If the value type of |
|
|
|
Required only if the value type of |
|
These two parameters can be deduced by type. However, if for some reason you
need to specify their names, remember that the BGL
prefixes each Boost.Parameter
keyword with an underscore and defines it in the boost::graph::keywords
namespace.
Last revised: September 16, 2012 at 16:12:39 GMT |


The Laksa Official was established in 2019, located at Kontena Park, Unit 7. Originally, we were a home based business selling laksa curry. The laksa broth is home-made, cooked with love and passion. With a lot of support and prosperity, we officially open our restaurant at Kontena Park, Unit 7.
Our Laksa provides a Premium Curry Laksa cooked with high quality and best ingredients! Served with 3 types of options of your choices, "Chicken Laksa", "Prawn Laksa" and our top seller, "The Special Laksa" which are the combination of chicken and prawn.
Assalamualaikum and wishing none of you catches any Monday Blues! Here’s a short video that I shot months ago 😂 so if you’re swallowing your saliva or drooling over this video, I apologize! Hehe Takecare and shooo the Monday blues away! Have a great start of the week lovelies!
#thelaksabys #thelaksa #laksasa #onebowlisneverenough
The Laksa Official @ Copyright 2021


Watch The Peking to Paris Season 1 Trailer
by Petrolicious ProductionsThere has never been a better time to be a Petrolicious Member, series 1 of the Peking to Paris adventure is now here! To give you an idea of what is ahead for season 1 we’ve created a short trailer. If you haven’t joined as a Petrolicious Member, now is your chance – it also makes a great gift. All episodes drop this November, so make sure you join right away. The adventure awaits and you won’t want to miss any of this! Learn all about how to join here
Prepping for the rally is an adventure in itself as you will see. First, you’ll meet two of our main characters, Kuhrt Gerhardt and Derek Boycks, plus the real hero: A Porsche 912. The three of them, along with a little help from their friends will work together for 36 days over 8,500 miles, and race across dirt paths, rivers, and mountains in an event dating back to 1907.
It’s the ultimate endurance rally following in the wheel-tracks of the original pioneers by driving a classic car nearly halfway around the world with a bunch of like-minded enthusiasts, against the clock, with the added spice of timed sections. All this adds up to make the Peking to Paris rally the longest and perhaps the toughest driving challenge for Vintage and Classic cars.
In this first season, you’ll get to meet the drivers, the cars, and see what it takes to take on the wildest rally of them all. There will be 12 episodes in all, each one focused on a different portion of the race. We will take you through the car prep, the planning, the unforeseen obstacles, and the team it takes to even get to the start line. You’ll see a barn find Porsche 912 transformed into a race-ready machine and shipped to the other side of the world.


Home
account_circle
Name
Description
Daily Price
Choose the catagory
Bikes and boards
Electronics
Lawn and Garden
File
Submit
send


public class Resources
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static float |
BASE_WIDTH
The width of the robot's base, the distance between the wheels, that touches the ground.
|
static EV3ColorSensor |
colorSensorDevice
The color sensor device.
|
static BasicComm |
comm
Communications object to send data to computer for debugging.
|
static Display |
display
The wrapper class for the text display, much easier to use.
|
static EV3 |
ev3
The ev3 instance.
|
static TextLCD |
lcd
The text display.
|
static Localizer |
localizer
The localizing class, simplified and optimized, derived from the last lab.
|
static Navigation |
navigation
The navigator that will direct the robot to certain waypoints.
|
static OdometryPoseProvider |
odometry
The odometry tracker.
|
static MovePilot |
pilot
The pilot that drives the robot.
|
static float |
TILE_WIDTH
Tile width.
|
static EV3UltrasonicSensor |
ultrasonicSensorDevice
The ultrasonic sensor device.
|
| Constructor and Description |
|---|
Resources() |
| Modifier and Type | Method and Description |
|---|---|
static float |
absoluteHeading(float heading)
Ensures the heading is [0,360) degrees instead of [-180,180].
|
static void |
debug(java.lang.String line)
Debugging statement, that sends data to the pc.
|
static Pose |
getOdometryPos()
Gets the position of the robot.
|
static float |
negativeHeading(float heading)
Ensures the heading is between (-180,180], instead of [0,360).
|
static void |
setOdometryAngle(float angle)
Resets the heading of the odometer to an angle.
|
static void |
setOdometryPos(float x,
float y)
Resets the heading of the odometer a specified point.
|
public static Display display
public static TextLCD lcd
public static EV3 ev3
public static float BASE_WIDTH
public static float TILE_WIDTH
public static Navigation navigation
public static Localizer localizer
public static EV3UltrasonicSensor ultrasonicSensorDevice
public static EV3ColorSensor colorSensorDevice
public static MovePilot pilot
public static OdometryPoseProvider odometry
public static BasicComm comm
public static float absoluteHeading(float heading)
public static float negativeHeading(float heading)
public static void setOdometryAngle(float angle)
angle
- the new headingpublic static void setOdometryPos(float x, float y)
x
- the x coordinatey
- the y coordinatepublic static Pose getOdometryPos()
public static void debug(java.lang.String line)


(#Berserk spoilers) I never knew how much I wanted this until now. It’s perfect.
t.co/Wd4R60IB4… t.co/JMMZoPUCg…


v1.1.0 Updated to build for 64-bit [TIMOB-17928] fixes and rebuild for new Ti SDK 3.4.1.GA fix the terminate method fixed prime.js to stop looping when the worker is terminated added compiled module v1.0 initial release
v1.0 initial release


Our observation tells us that the system behaves as quantum mechanics predicts, and not how our classical intuition would have predicted!
| Measurement (Q3/Q2/Q1) | States that are observed |
| YYX | 000, 011, 101, 110 |
| YXY | 000, 011, 101, 110 |
| XYY | 000, 011, 101, 110 |
| XXX | 111, 100, 010, 001 |
Note once again: if we measure in the standard basis (along Z), we get only 000 and 111 (with a 50-50 split!). The noise (small errors) in the below table comes from experimental error due to the fact that we used a real quantum processor, which is imperfect.
We will soon be adding a section to this Beginner’s Guide about how to implement a GHZ test yourself in the QX! So watch this space.


Google
Bing
Yahoo
Gmail
Outlook
AOL
AOL
AOL is an American web portal most popularly used for email.
Outlook
Outlook is a personal information manager software system from Microsoft. It is primarily an email client.


The Primary Button is a button with the primary brand color, and should be used with the default action in a page.
Button colors can be used to prompt the user as to the type of action which will be performed; for example the
.button-warning
style can be used to warn a user about a potentially negative action.
The color of buttons will not be conveyed to users of assistive technologies such as screen readers.
If the button color is signifcant, a .sr-only
tag should be added to describe this information.
This label will be available to assistive technologies, but it will not be visible in the page.
Buttons are inline-block
level elements so whitespace in the HTML of the page is significant and will affect their layout.


NSUPDATE
Section: BIND9 (1)Updated: Aug 25, 2009
Index Return to Main Contents
NAME
nsupdate - Dynamic DNS update utilitySYNOPSIS
- nsupdate [-d] [-D] [[-g] | [-o] | [-l] | [-y [hmac:]keyname:secret] | [-k keyfile]] [-t timeout] [-u udptimeout] [-r udpretries] [-R randomdev] [-v] [filename]
DESCRIPTION
nsupdate
Zones that are under dynamic control via nsupdate or a DHCP server should not be edited by hand. Manual edits could conflict with dynamic updates and cause data to be lost.
The resource records that are dynamically added or removed with nsupdate have to be in the same zone. Requests are sent to the zone's master server. This is identified by the MNAME field of the zone's SOA record.
The -d option makes nsupdate operate in debug mode. This provides tracing information about the update requests that are made and the replies received from the name server.
The -D option makes nsupdate report additional debugging information to -d.
The -L option with an integer argument of zero or higher sets the logging debug level. If zero, logging is disabled.
Transaction signatures can be used to authenticate the Dynamic DNS updates. These use the TSIG resource record type described in RFC 2845 or the SIG(0) record described in RFC 2535 and RFC 2931 or GSS-TSIG as described in RFC 3645. TSIG relies on a shared secret that should only be known to nsupdate and the name server. Ensure that you select the appropriate algorithms for the applications as well as the key when authenticating each other. For instance, suitable key and server statements would be added to /etc/named.conf so that the name server can associate the appropriate secret key and algorithm with the IP address of the client application that will be using TSIG authentication. SIG(0) uses public key cryptography. To use a SIG(0) key, the public key must be stored in a KEY record in a zone served by the name server. nsupdate does not read /etc/named.conf.
GSS-TSIG uses Kerberos credentials. Standard GSS-TSIG mode is switched on with the -g flag. A non-standards-compliant variant of GSS-TSIG used by Windows 2000 can be switched on with the -o flag.
nsupdate uses the -y or -k option to provide the shared secret needed to generate a TSIG record for authenticating Dynamic DNS update requests, default type HMAC-MD5. These options are mutually exclusive.
When the -y option is used, a signature is generated from [hmac:]keyname:secret. keyname is the name of the key, and secret is the base64 encoded shared secret. Use of the -y option is discouraged because the shared secret is supplied as a command line argument in clear text. This may be visible in the output from ps(1) or in a history file maintained by the user's shell.
With the -k option, nsupdate reads the shared secret from the file keyfile. Keyfiles may be in two formats: a single file containing a named.conf-format key statement, which may be generated automatically by ddns-confgen, or a pair of files whose names are of the format K{name}.+157.+{random}.key and K{name}.+157.+{random}.private, which can be generated by dnssec-keygen. The -k may also be used to specify a SIG(0) key used to authenticate Dynamic DNS update requests. In this case, the key specified is not an HMAC-MD5 key.
nsupdate can be run in a local-host only mode using the -l flag. This sets the server address to localhost (disabling the server so that the server address cannot be overridden). Connections to the local server will use a TSIG key found in /var/run/named/session.key, which is automatically generated by named if any local master zone has set update-policy to local. The location of this key file can be overridden with the -k option.
By default, nsupdate uses UDP to send update requests to the name server unless they are too large to fit in a UDP request in which case TCP will be used. The -v option makes nsupdate use a TCP connection. This may be preferable when a batch of update requests is made.
The -p sets the default port number to use for connections to a name server. The default is 53.
The -t option sets the maximum time an update request can take before it is aborted. The default is 300 seconds. Zero can be used to disable the timeout.
The -u option sets the UDP retry interval. The default is 3 seconds. If zero, the interval will be computed from the timeout interval and number of UDP retries.
The -r option sets the number of UDP retries. The default is 3. If zero, only one update request will be made.
The -R randomdev option specifies a source of randomness. If the operating system does not provide a /dev/random or equivalent device, the default source of randomness is keyboard input. randomdev specifies the name of a character device or file containing random data to be used instead of the default. The special value keyboard indicates that keyboard input should be used. This option may be specified multiple times.
INPUT FORMAT
nsupdate reads input from filename or standard input. Each command is supplied on exactly one line of input. Some commands are for administrative purposes. The others are either update instructions or prerequisite checks on the contents of the zone. These checks set conditions that some name or set of resource records (RRset) either exists or is absent from the zone. These conditions must be met if the entire update request is to succeed. Updates will be rejected if the tests for the prerequisite conditions fail.
Every update request consists of zero or more prerequisites and zero or more updates. This allows a suitably authenticated update request to proceed if some specified resource records are present or missing from the zone. A blank input line (or the send command) causes the accumulated commands to be sent as one Dynamic DNS update request to the name server.
The command formats and their meaning are as follows:
server {servername} [port]
- Sends all dynamic update requests to the name server servername. When no server statement is provided, nsupdate will send updates to the master server of the correct zone. The MNAME field of that zone's SOA record will identify the master server for that zone. port is the port number on servername where the dynamic update requests get sent. If no port number is specified, the default DNS port number of 53 is used.
local {address} [port]
- Sends all dynamic update requests using the local address. When no local statement is provided, nsupdate will send updates using an address and port chosen by the system. port can additionally be used to make requests come from a specific port. If no port number is specified, the system will assign one.
zone {zonename}
- Specifies that all updates are to be made to the zone zonename. If no zone statement is provided, nsupdate will attempt determine the correct zone to update based on the rest of the input.
class {classname}
- Specify the default class. If no class is specified, the default class is IN.
ttl {seconds}
- Specify the default time to live for records to be added. The value none will clear the default ttl.
key {name} {secret}
- Specifies that all updates are to be TSIG-signed using the keyname keysecret pair. The key command overrides any key specified on the command line via -y or -k.
gsstsig
- Use GSS-TSIG to sign the updated. This is equivalent to specifying -g on the commandline.
oldgsstsig
- Use the Windows 2000 version of GSS-TSIG to sign the updated. This is equivalent to specifying -o on the commandline.
realm {[realm_name]}
- When using GSS-TSIG use realm_name rather than the default realm in krb5.conf. If no realm is specified the saved realm is cleared.
prereq nxdomain {domain-name}
- Requires that no resource record of any type exists with name domain-name.
prereq yxdomain {domain-name}
- Requires that domain-name exists (has as at least one resource record, of any type).
prereq nxrrset {domain-name} [class] {type}
- Requires that no resource record exists of the specified type, class and domain-name. If class is omitted, IN (internet) is assumed.
prereq yxrrset {domain-name} [class] {type}
- This requires that a resource record of the specified type, class and domain-name must exist. If class is omitted, IN (internet) is assumed.
prereq yxrrset {domain-name} [class] {type} {data...}
- The data from each set of prerequisites of this form sharing a common type, class, and domain-name are combined to form a set of RRs. This set of RRs must exactly match the set of RRs existing in the zone at the given type, class, and domain-name. The data are written in the standard text representation of the resource record's RDATA.
update delete {domain-name} [ttl] [class] [type [data...]]
- Deletes any resource records named domain-name. If type and data is provided, only matching resource records will be removed. The internet class is assumed if class is not supplied. The ttl is ignored, and is only allowed for compatibility.
update add {domain-name} {ttl} [class] {type} {data...}
- Adds a new resource record with the specified ttl, class and data.
show
- Displays the current message, containing all of the prerequisites and updates specified since the last send.
send
- Sends the current message. This is equivalent to entering a blank line.
answer
- Displays the answer.
debug
- Turn on debugging.
Lines beginning with a semicolon are comments and are ignored.
EXAMPLES
The examples below show how nsupdate could be used to insert and delete resource records from the example.com zone. Notice that the input in each example contains a trailing blank line so that a group of commands are sent as one dynamic update request to the master name server for example.com.
-
# nsupdate > update delete oldhost.example.com A > update add newhost.example.com 86400 A <IP_ADDRESS> > send
Any A records for oldhost.example.com are deleted. And an A record for newhost.example.com with IP address <IP_ADDRESS> is added. The newly-added record has a 1 day TTL (86400 seconds).
-
# nsupdate > prereq nxdomain nickname.example.com > update add nickname.example.com 86400 CNAME somehost.example.com > send
The prerequisite condition gets the name server to check that there are no resource records of any type for nickname.example.com. If there are, the update request fails. If this name does not exist, a CNAME for it is added. This ensures that when the CNAME is added, it cannot conflict with the long-standing rule in RFC 1034 that a name must not exist as any other record type if it exists as a CNAME. (The rule has been updated for DNSSEC in RFC 2535 to allow CNAMEs to have RRSIG, DNSKEY and NSEC records.)
FILES
/etc/resolv.conf
- used to identify default name server
/var/run/named/session.key
- sets the default TSIG key for use in local-only mode
K{name}.+157.+{random}.key
- base-64 encoding of HMAC-MD5 key created by dnssec-keygen(8).
K{name}.+157.+{random}.private
- base-64 encoding of HMAC-MD5 key created by dnssec-keygen(8).
SEE ALSO
RFC 2136, RFC 3007, RFC 2104, RFC 2845, RFC 1034, RFC 2535, RFC 2931, named(8), ddns-confgen(8), dnssec-keygen(8).
BUGS
The TSIG key is redundantly stored in two separate files. This is a consequence of nsupdate using the DST library for its cryptographic operations, and may change in future releases.
COPYRIGHT
Copyright © 2004-2010 Internet Systems Consortium, Inc. ("ISC")
Copyright © 2000-2003 Internet Software Consortium.
Index
This document was created by man2html, using the manual pages.
Time: 05:29:06 GMT, December 24, 2015


- testaddPatient() - Method in class cs.ualberta.ca.medlog.ProviderControllerTest
-
- testaddProblem() - Method in class cs.ualberta.ca.medlog.PatientControllerTest
-
- testBitmapEncrypt() - Method in class cs.ualberta.ca.medlog.EncryptionTest
-
Tests if a Bitmap is successfully encrypted and decrypted.
- testBodyLocation() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record's BodyLocation is successfully set and returned.
- testCheckConnectivity() - Method in class cs.ualberta.ca.medlog.DatabaseUnitTest
-
Ensure that the checkConnectivity is properly returning true or false
when the server is online/offline
NOTE: Manually check both Elastisearch databases to make sure that online is online and
that offline is offline
- testCreateInstance() - Method in class cs.ualberta.ca.medlog.SearchResultTest
-
Tests if a SearchResult is successfully created.
- testCreatePhoto() - Method in class cs.ualberta.ca.medlog.PhotoTest
-
Tests if a Photo is is successfully created.
- testCreation() - Method in class cs.ualberta.ca.medlog.CacheTest
-
Tests if a Cache object is successfully created.
- testCurrentUser() - Method in class cs.ualberta.ca.medlog.SingletonTest
-
Tests if an AppStatus's currentUser is successfully set and returned.
- testdeleteProblem() - Method in class cs.ualberta.ca.medlog.PatientControllerTest
-
- testEncrypt() - Method in class cs.ualberta.ca.medlog.EncryptionTest
-
Tests if a message is successfully encrypted and decrypted.
- testEquals() - Method in class cs.ualberta.ca.medlog.BodyLocationTest
-
Tests if a body location is equal to another with the same photo, x value, and y value.
- testEquals() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if a ContactInfo object is equal to another with the same phone number and email.
- testGetDatabaseContext() - Method in class cs.ualberta.ca.medlog.DatabaseUnitTest
-
Ensure that the context of the database can be retrieved properly
- testGetDate() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's date is successfully returned.
- testGetDescription() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's description is successfully returned.
- testGetEmail() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if a ContactInfo object's email is successfully returned.
- testGetInstance() - Method in class cs.ualberta.ca.medlog.SingletonTest
-
Tests if an AppStatus's instance is successfully returned.
- testGetLatitude() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if a MapLocation's latitude is successfully returned.
- testGetLongitude() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if a MapLocation's longitude is successfully returned.
- testGetPath() - Method in class cs.ualberta.ca.medlog.PhotoTest
-
Tests if a Photo's path is successfully returned.
- testGetPatient() - Method in class cs.ualberta.ca.medlog.SearchResultTest
-
Tests if a SearchResult's Patient is successfully returned.
- testGetPhoneNumber() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if a ContactInfo object's phone number is successfully returned.
- testGetPhoto() - Method in class cs.ualberta.ca.medlog.BodyLocationTest
-
Tests if a BodyLocations photo is successfully returned.
- testGetPhotoBitmap() - Method in class cs.ualberta.ca.medlog.PhotoTest
-
Tests if a Photo's bitmap is successfully returned.
- testGetProblem() - Method in class cs.ualberta.ca.medlog.SearchResultTest
-
Tests if a SearchResult's Problem is successfully returned.
- testGetRecord() - Method in class cs.ualberta.ca.medlog.SearchResultTest
-
Tests if a SearchResult's Record is successfully returned.
- testGetTitle() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's title is successfully returned.
- testGetX() - Method in class cs.ualberta.ca.medlog.BodyLocationTest
-
Tests if a bodyLocations x percentage on the photo is successfully returned.
- testGetY() - Method in class cs.ualberta.ca.medlog.BodyLocationTest
-
Tests if a bodyLocations y percentage on the photo is successfully returned.
- testId() - Method in class cs.ualberta.ca.medlog.PhotoTest
-
Tests if a Photo's id is successfully set and returned.
- testId() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's id is successfully set and returned.
- testId() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record's id is successfully set and returned.
- testIncorrectGeoLocation() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if a MapLocation's latitude and longitude are limited to their numerical ranges.
- testInvalidEmail() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if an exception is returned when an invalid email is used.
- testInvalidLoad() - Method in class cs.ualberta.ca.medlog.CacheTest
-
Tests if an exception is thrown when no users are added to the cache and load is called.
- testInvalidPhoneNumber() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if an exception is returned when an invalid phone number is used.
- testIsNear() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if one MapLocation successfully checks whether it is close to another.
- testIsValid() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record successfully determines whether it contains data.
- testLabel() - Method in class cs.ualberta.ca.medlog.PhotoTest
-
Tests if a Photo's label is successfully set and returned.
- testLoadPatient() - Method in class cs.ualberta.ca.medlog.CacheTest
-
Tests if a patient can be added and retrieved from the cache.
- testLoadPatientLocal() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testLoadProvider() - Method in class cs.ualberta.ca.medlog.CacheTest
-
Tests if a provider can be added and retrieved from the cache.
- testLoadProviderLocal() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testMapLocation() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record's MapLocation is successfully set and returned.
- testMultipleRecords() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if multiple records are successfully added and returned from a Problem.
- testPatientBodySearch() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testPatientCodeLogin() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testPatientMapLocationSearch() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testPatientSignup() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testPatientUsernameLogin() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testPhotos() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if Photos are successfully added to and returned from a Record.
- testPrepareUsers() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testProviderAddPatientA() - Method in class cs.ualberta.ca.medlog.ProviderAddPatientTest
-
Test adding a patient with standard formatting
- testProviderAddPatientB() - Method in class cs.ualberta.ca.medlog.ProviderAddPatientTest
-
Test adding a patient with standard formatting
- testProviderAddPatientC() - Method in class cs.ualberta.ca.medlog.ProviderAddPatientTest
-
Test adding a patient that was created but not pushed to the database
- testProviderBodySearch() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testProviderMapLocationSearch() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testProviderSignup() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testProviderUsernameLogin() - Method in class cs.ualberta.ca.medlog.LoginActivityTest
-
- testRecord() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a single record is successfully added to and returned from a Problem.
- testRecordCreation() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record is successfully created.
- testRemoveRecord() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if records are successfully removed from a Problem.
- testSaveLoadDeletePatientRemote() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSaveLoadDeleteProviderRemote() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSavePatientLocal() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSaveProviderLocal() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSaveProviderRemote() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSearchPatientKeywords() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testSearchPatients() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testSearchProviderKeywords() - Method in class cs.ualberta.ca.medlog.SearchActivityTest
-
- testSearchProviders() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testsetBodyPhotos() - Method in class cs.ualberta.ca.medlog.PatientControllerTest
-
- testSetDate() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's date is successfully set and returned.
- testSetDescription() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's description is successfully set and returned.
- testSetEmail() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if a ContactInfo object's email is successfully changed.
- testsetEmail() - Method in class cs.ualberta.ca.medlog.PatientControllerTest
-
- testSetLatitude() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if a MapLocation's latitude is successfully set and returned.
- testSetLongitude() - Method in class cs.ualberta.ca.medlog.MapLocationTest
-
Tests if a MapLocation's longitude is successfully set and returned.
- testSetPhoneNumber() - Method in class cs.ualberta.ca.medlog.ContactInfoTest
-
Tests if a ContactInfo object's phone number is successfully changed.
- testsetPhoneNumber() - Method in class cs.ualberta.ca.medlog.PatientControllerTest
-
- testSetTitle() - Method in class cs.ualberta.ca.medlog.ProblemTest
-
Tests if a Problem's title is successfully set and returned.
- testTimestamp() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record's timestamp is successfully set and returned.
- testTitleComment() - Method in class cs.ualberta.ca.medlog.RecordTest
-
Tests if a Record's title and comment are successfully set and returned.
- testUpdatingPatient() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testUpdatingProvider() - Method in class cs.ualberta.ca.medlog.DatabaseConnectionTest
-
- testUsername() - Method in class cs.ualberta.ca.medlog.CareProviderTest
-
Tests if a CareProvider's username is successfully set and returned.
- testUsername() - Method in class cs.ualberta.ca.medlog.PatientTest
-
Tests if a Patient's username is successfully returned.
- testViewedPatient() - Method in class cs.ualberta.ca.medlog.SingletonTest
-
Tests if an AppStatus's viewedPatient is successfully set and returned.
- testViewedProblem() - Method in class cs.ualberta.ca.medlog.SingletonTest
-
Tests if an AppStatus's viewedProblem is successfully set and returned.
- testViewedRecord() - Method in class cs.ualberta.ca.medlog.SingletonTest
-
Tests if an AppStatus's viewedRecord is successfully set and returned.
- TextEditorFragment - Class in cs.ualberta.ca.medlog.activity
-
Description:
Handles the creation of a DialogFragment that provides a gui for a user to edit a piece
of text.
- TextEditorFragment() - Constructor for class cs.ualberta.ca.medlog.activity.TextEditorFragment
-
- TextEditorFragment.OnTextSetListener - Interface in cs.ualberta.ca.medlog.activity
-
- toString() - Method in class cs.ualberta.ca.medlog.entity.Problem
-
Retrieves a string representation of the patient based on their title.
- toString() - Method in class cs.ualberta.ca.medlog.entity.user.Patient
-
Retrieves a string representation of the patient based on their email.


JFBTech Uganda Ltd
Technology for All from Africa
Languages to progress as you scale up your Technology skills
HTML & CSS
JavaScript
Java
Python
React
Sass
Ruby
Ruby On Rails
C++
C#
PHP
Go
SCSS
Node JS
Angular JS
Swift
Contact us
Email (Required)
Message (Required)
* Required fields must be filled.


Column Tooltip & Title
You can set a tooltip for the column and change how it is rendered with the grid.columnTooltip property. Hover over the column to see the tooltip in action.You can also set a title for all cells in a column using the grid.column.title property - which can be either a string or a function.
This also requires grid.show.recordTitles to be true.
By default, the cell data will be used. Hover over the cells to see the column title in action.


APPLY
STUDENTS
LOCATIONS
EMPLOYERS
ABOUT
WHAT TRACK SHOULD I TAKE?
Your suggested track is:
Epicodus students can use the form below to help decide which track is best for them.
When ordering from your favorite website, which of these are you more likely to comment on?
The appearance of the user interface.
How easy it is to order something.
What's your favorite color?
Black
White
Orange
Do you prefer . . .
Windows
Macintosh
Complete this statement . . .
Kombucha banh mi locavor
Exactly!
What?
Sunday mornings are for . . .
Football!
Sleeping until noon.
Show me my suggested track.


To review reviews might be said to be compounding the mistakes that someone else made perfectly well for themselves. But Urgent Copy is worth reading, and arguably worth writing about. Burgess wrote for many reasons. He wrote for fun; he wrote for profit. He wrote to settle scores, and he wrote with the urgency of a man condemned by doctors to die. Most importantly and proverbially, though, he wrote and wrote and wrote. It must have been easy to skim off the cream and package it as this volume.
Burgess proceeds from his fields of expertise and deep interest (Nabokov, Beckett) through standard literary-rag fare (Shakespeare, Milton) arriving quite happily and breezily in landscapes he himself is clearly only just discovering (the brothers Grimm and Walter Bagehot---there: a review of a review of reviews). Not to worry, though: like Bertrand Russell, Burgess will happily cover acres of ground that we could never cover for ourselves; as with Russell, we must inevitably discover the hidden snares for ourselves.
What stands out are his reviews of stinkers. As he says in his preface, he is always willing to give his fellow trench-diggers the benefit of the doubt. So when Williams' Modern Tragedy "makes tragedy a very tragic business", the understatement (which elsewhere seems a little overindulgent) is as damning as a personal slur. But above all Burgess' writing shines with a rhetorical and intellectual clarity, that some mistake for a pretence to rigid, studious integrity. Despite the huge body of work he has left behind in the field of criticism and analysis---only a slice of it exhumed in Urgent Copy---he was above all a complicated mix of author and journalist. At his worst, he is eminently readable. At his best, he's a joy.


| Name | Description | Previous Value | New Value | Action |
|---|---|---|---|---|
| Audit Remainder | Number of days before overdue | 1 Day | Save | |
| Grid Length | Default Grid Length | 10 | Save | |
| Notification Email | Default Admin Notification Email |<EMAIL_ADDRESS>| Save | |
| Rating Slider Benchmark | Value below which ticket is raised | 6 | Save | |
| Ticket Remainder | Number of days before overdue | 2 Days | Save |


Kousei Arima was the main character in an anime know as "Your Lie in April" that first began airing on October 9, 2014. When Kousei was a young boy he learned to play piano from his mother, a well-known pianist throughout japan. After she passed away due to illness Kousei began to realize he could no longer hear notes as he played them on the piano. The world as Kousei knew it became monochrome and he stopped playing the piano. That is, until he met a girl name Kaori Miyazono.
Kaori Miyazono, like Kousei, grew up dreaming of playing the piano. However, she changed her instrument of choice to violin, in hopes of one day being able to play on stage with the great Kousei Arima. In order to fulfill her dream she must first save Kousei from his fears of the past and convince him to take up the piano once again, but no one has been able to get Kousei on a piano in the last 2 years. When Kaori faces a similar fate to that of his mothers, Kousei wishes believes he should quit again, but he plays on because his friend taught him what it truly means to be a pianist.


| Total net profit | -20.09 | Gross profit | 0.0 | Gross loss | -20.09 |
| Profit factor | 0.0 | Expected payoff | -1.83 | ||
| Absolute drawdown | -20.09 | Maximal drawdown (%) | 18.26 (-997.81%) | ||
| Total trades | 11 | Profit trades (% of total) | 0 (0.0%) | Loss trades (% of total) | 11 (100.0%) |
| Long positions (won %) | 10 (0.0%) | Short positions (won %) | 1 (0.0%) | ||
| Largest | profit trade | -1.16 | loss trade | -2.96 | |
| Average | profit trade | 0.0 | loss trade | -1.83 | |
| Minimum | profit trade | 0.0 | loss trade | -1.16 | |
| Maximum | take profit in pips | 3087.1 | stop loss in pips | -716.2 | |
| Average | take profit in pips | 832.2 | stop loss in pips | -457.3 | |
| Minimum | take profit in pips | -331.6 | stop loss in pips | -376.5 | |
| Maximum | Reward-Risk | 8.2 | Duration in minutes | 99 | |
| Average | Reward-Risk | 2.1 | Duration in minutes | 11.0 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 0.0 (0.0) | consecutive losses (loss in money) | 11.0 (-20.09) | |
| Average | consecutive wins | 0.0 | consecutive losses | 11.0 |
| Total net profit | -18.35 | Gross profit | 0.0 | Gross loss | -18.35 |
| Profit factor | 0.0 | Expected payoff | -1.84 | ||
| Absolute drawdown | -18.35 | Maximal drawdown (%) | 16.52 (-902.73%) | ||
| Total trades | 10 | Profit trades (% of total) | 0 (0.0%) | Loss trades (% of total) | 10 (100.0%) |
| Largest | profit trade | 0.0 | loss trade | -2.96 | |
| Average | profit trade | 0.0 | loss trade | -1.84 | |
| Minimum | profit trade | 0.0 | loss trade | -1.16 | |
| Maximum | take profit in pips | 3087.1 | stop loss in pips | -716.2 | |
| Average | take profit in pips | 787.2 | stop loss in pips | -463.8 | |
| Minimum | take profit in pips | -331.6 | stop loss in pips | -376.5 | |
| Maximum | Reward-Risk | 8.2 | Duration in minutes | 99.0 | |
| Average | Reward-Risk | 2.0 | Duration in minutes | 12.1 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0.0 | |
| Maximum | consecutive wins (profit in money) | 0.0 (0.0) | consecutive losses (loss in money) | 10.0 (-18.35) | |
| Average | consecutive wins | 0.0 | consecutive losses | 10.0 |
| Total net profit | -1.74 | Gross profit | 0.0 | Gross loss | -1.74 |
| Profit factor | 0.0 | Expected payoff | -1.74 | ||
| Absolute drawdown | 0.0 | Maximal drawdown (%) | 0.0 (0.0%) | ||
| Total trades | 1 | Profit trades (% of total) | 0 (0.0%) | Loss trades (% of total) | 1 (100.0%) |
| Largest | profit trade | 0.0 | loss trade | -1.74 | |
| Average | profit trade | 0.0 | loss trade | -1.74 | |
| Minimum | profit trade | 0.0 | loss trade | -1.74 | |
| Maximum | take profit in pips | 1282.1 | stop loss in pips | -392.7 | |
| Average | take profit in pips | 1282.1 | stop loss in pips | -392.7 | |
| Minimum | take profit in pips | 1282.1 | stop loss in pips | -392.7 | |
| Maximum | Reward-Risk | 3.3 | Duration in minutes | 0.0 | |
| Average | Reward-Risk | 3.3 | Duration in minutes | 0.0 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 0.0 (0.0) | consecutive losses (loss in money) | 1.0 (-1.74) | |
| Average | consecutive wins | 0.0 | consecutive losses | 1.0 |


#302, 5th Floor, ALHK-2247 ek, Settlers Lane, New York.
#302, 5th Floor, ALHK-2247 ek, Al Sharafi building, Dubai.
#411, 3rd Floor, SALK-2247 ek, Al Sharafi building, Saudi Arabia.
#248, 2nd Floor, RSSLK-2247 ek, Al Sharafi building, Russia.
Welcome to leave your contact info and we will be in touch shortly


Unfortunately material icons are not provided in a nice format that we can parse into a library anymore. Therefore I'm deprecating this library. Just use the official: https://material.angular.io/components/icon/overview
Click a button above to load a module containing the icons starting with the given letter!
Install the npm package.
npm i @triangular/material-icons
Then, add the MaterialIconsModule to the imports of your app, as follows:
{{step2}}
The tree-shaking magic happens when you import icons from @triangular/material-icons/icons and register them in the MaterialIconsRegistry. By explicitly importing the icons where they are required, the tree shaking can ensure they are loaded when they are needed. If an icon is not required, it will not be bundled in your application. If an icon is required in a feature module, it will be bundled with the feature module. And if the icon is bundled in multiple feature modules, it will be bundled with the common bundle - in order to not download the same icon multiple times.
{{step3}}
Once an icon has been registered, it can simply be used in your template. If you get the error can't bind to 'name' since it isn't a known property of 'material-icon', you need to include the MaterialIconsModule in your module.
{{step4}}
The source code is published at akehir.com and mirrored on Github.
The package ist published to npm at @triangular/material-icons.
This project is licensed under the MIT License


If you're not satisfied, contact us within the first 14 days and we'll send you a full refund.
Lorem ipsum dolor sit amet consect etur adipisicing elit. Itaque amet indis perferendis blanditiis repellendus etur quidem assumenda.
Private forum access
Member resources
Entry to annual conference
Official member t-shirt
Pay once, own it forever


Wi-Fi is required.
Location Services are required.
Bluetooth is required.
NFC is required.
USB are required.
Others are required.


JavaScript Diagram Builder - The Arrow object
|
|
The Arrow object is used to display an arrow on the screen, especially to draw it in a diagram area. It is
possible to hide, move and delete an arrow after it has been drawn. The Arrow object has a quite large
invisible border, so that it can interfere with the TooltipText and onClick event of neighbouring objects.
Because of that you should always draw the Arrow objects first, before drawing any neighbouring Bar or Box objects.
|
This arrows were generated by
<SCRIPT Language="JavaScript">
document.open();
var D=new Diagram();
D.SetFrame(60, 140, 300, 380);
D.SetBorder(-1, 1, -1, 1);
var i, x, y;
for (i=0; i<11; i++)
{ x=Math.sin((i+0.5)*2*Math.PI/11);
y=Math.cos((i+0.5)*2*Math.PI/11);
new Arrow(D.ScreenX(x/3), D.ScreenY(y/3), D.ScreenX(x), D.ScreenY(y), "#0000ff", i%5+1);
}
document.close();
</SCRIPT>
You can use the following methods:
- var A = new Arrow(theX0, theY0, theX1, theY1, theColor[, theSize[, theTooltipText[,
theOnClickAction[, theOnMouseoverAction[, theOnMouseoutAction]]]]])
//Constructor and Display
- A.SetColor(theColor) //Color
- A.SetVisibility(isVisible) //Show or Hide
- A.SetTitle(theTitle) //TooltipText
- A.MoveTo(theLeft, theTop) //Move
- A.ResizeTo(theX0, theY0, theX1, theY1) //Resize
- A.Delete() //Delete DIV object of A from the document
- delete A //Destructor


Blog Post 5: Reflection
Intro
And that’s it, the end of foundations! With the end of this week (plus a 1-week break) the bootcamp intensive begins! To round of this section of my time here at EDA this blog post is going to reflect over what I’ve learnt about myself in the last 5 weeks.
Core Learnings
From the non-technical blog posts (which I will now refer to as ‘core’) a large range of topics were covered. For myself I was quite familiar with a lot of the topics already, but there were a few things that I found helpful to be reinforced on. One was thinking about my learning plan, and not just for the next few months but looking ahead to the next few years and keeping that perspective as I continue through foundations and bootcamp. Another point that really helped to keep remembering was the idea of a growth mindset and self-talk. Knowing that we can all improve no matter what spot we’re in and it starts from my own mind and what I tell myself, was a quite a freeing experience and I hope will continue to allow me to grow in a healthy way.
Empathy and Self-Awareness
Programming is team exercise (although it can often seem like it isn’t) and a big part to succeeding as team is communication. To be a good communicator we must understand ourselves and our values as well as an awareness to how others think and feel. We may have certain things that are in common, but we are all different, in our world views, our up bringing and our current values. Even if I’m amazing at the technical aspect of programming, if I fail to communicate/ listen well to my team, my overall effectiveness and contribution still comes out less.
Surpise!
The thing the surprised me the most about the core content was just how much of a focus was placed on it. I initially thought the split might be 80% technical and 20% core but the difference was much closer to 50/50. At first, I wanted to get through the core content as fast as possible, but as I realized, I allowed myself to slow down and take my time on the core content.
Challenges
The most challenging things about the core content was writing about myself. I’m an introspective person and think internally think about a lot of things, and I find it ok to write technical reports. But when it comes to writing about the things I’m thinking about, it suddenly feels x1000 harder.
EDA and CORE
While it was surprising that EDA spent so much time on core, I do believe that it was all time well spent. The main reason being very similar to what I wrote in the empath and self-awareness section. Communication and working together is so important, it was reassuring to see EDA back up that claim by giving the appropriate time to the core material. While it is even now still tempting to wish I had used the time to be coding instead, I believe that a lot of the benefits from core will only be seen later during bootcamp and working with my cohort!
And that’s it for now. Not really too sure if we continue to blog during bootcamp, see you then if it does :)


New Group
Informations
What is the name of your new group ?
Please enter a description for your new group
Cancel


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object com.mcc.ul.AiChanConfig
public class AiChanConfig
This class provides methods to get or set configuration settings
of an analog input subsystem on a DAQ device. To create an instance of this class,
call the getAiChanConfig()
method of the AiConfig
class.
| Method Summary | |
|---|---|
int |
getChanNum()
Returns the A/D channel number for the current instance of AiChanConfig. |
AiChanType |
getChanType()
Returns an AiChanType enumeration indicating the channel
type configured for the current instance of AiChanConfig. |
TcConfig |
getTcConfig()
Returns TcConfig |
void |
setChanType(AiChanType chanType)
Sets the A/D channel type for the current instance of AiChanConfig. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public int getChanNum()
public void setChanType(AiChanType chanType) throws ULException
chanType
- Channel type.
ULException
public AiChanType getChanType() throws ULException
AiChanType
enumeration indicating the channel
type configured for the current instance of AiChanConfig.
ULException
public TcConfig getTcConfig()
TcConfig
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


To compile any of these examples (you can download the C files from the corresponding links) simply:
shattered:~> gcc -Wall `libnet-config --defines` libnet-example-x.c -o libnet-example-x `libnet-config --libs`
#include <libnet.h>
void usage(char *);
int
main(int argc, char **argv)
{
int network,
/* our network interface */
packet_size,
/* packet size */
c;
/* misc */
u_long src_ip, dst_ip;
/* ip addresses */
u_short src_prt, dst_prt;
/* ports */
u_char *cp, *packet;
/* misc / packet */
printf("libnet example code:\tmodule
1\n\n");
printf("packet injection interface:\traw
socket\n");
printf("packet type:\t\t\tTCP
[no payload]\n");
src_ip = 0;
dst_ip = 0;
src_prt = 0;
dst_prt = 0;
Standard command line argument parsing. We require a source IP and a destination IP, both in the form "ip.ip.ip.ip.port".
while((c = getopt(argc, argv, "d:s:"))
!= EOF)
{
switch
(c)
{
/*
* We expect the input to be of the form `ip.ip.ip.ip.port`.
We
* point cp to the last dot of the IP address/port string and
* then seperate them with a NULL byte. The optarg now points
to
* just the IP address, and cp points to the port.
*/
case 'd':
if (!(cp = strrchr(optarg, '.')))
{
usage(argv[0]);
}
*cp++ = 0;
dst_prt = (u_short)atoi(cp);
if (!(dst_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad destination IP address: %s\n", optarg);
}
break;
case 's':
if (!(cp = strrchr(optarg, '.')))
{
usage(argv[0]);
}
*cp++ = 0;
src_prt = (u_short)atoi(cp);
if (!(src_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad source IP address: %s\n", optarg);
}
break;
}
}
if (!src_ip || !src_prt || !dst_ip
|| !dst_prt)
{
usage(argv[0]);
exit(EXIT_FAILURE);
}
Our packet is a TCP/IP packet with no payload, so we only need LIBNET_IP_H + LIBNET_TCP_H (40 bytes) of memory.
/*
* We're just going
to build a TCP packet with no payload using the
* raw sockets API,
so we only need memory for a TCP header and an IP
* header.
*/
packet_size = LIBNET_IP_H + LIBNET_TCP_H;
We allocate the heap memory for our packet. If it failed, this would be a fatal error that we couldn't recover from so we would be done. When libnet_error is called with the LIBNET_ERR_FATAL severity, the program exits. This is only defined exit point inside of libnet.
/*
* Step 1: Memory initialization
(interchangable with step 2).
*/
libnet_init_packet(packet_size,
&packet);
if (packet == NULL)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_init_packet failed\n");
}
Next we open up our network interface. Again failure is fatal.
/*
* Step 2: Network
initialization (interchangable with step 1).
*/
network = libnet_open_raw_sock(IPPROTO_RAW);
if (network == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"Can't open network.\n");
}
Now the fun begins. Like so many tinker toys, or so much capsula, we build our packets. Note that no consideration is given to data-types or byte-ordering (well almost no consideration for data-types). This is all taken care of inside of libnet. All you have to worry about is what values to stuff in there. Notice that the order we call the modular packet constructors is unimportant. The major thing to note is that we pass in the packet at the correct memory location.
/*
* Step 3: Packet construction
(IP header).
*/
libnet_build_ip(LIBNET_TCP_H,
/* size of the packet sans IP header */
IPTOS_LOWDELAY, /* IP tos
*/
242,
/* IP ID */
0,
/* frag stuff */
48,
/* TTL */
IPPROTO_TCP,
/* transport protocol */
src_ip,
/* source IP */
dst_ip,
/* destination IP */
NULL,
/* payload (none) */
0,
/* payload length */
packet);
/* packet header memory */
Notice the TCP builder gets the packet memory buffer at LIBNET_IP_H (20) bytes.
/*
* Step 3: Packet construction
(TCP header).
*/
libnet_build_tcp(src_prt,
/* source TCP port */
dst_prt,
/* destination TCP port */
0xa1d95,
/* sequence number */
0x53,
/* acknowledgement number */
TH_SYN,
/* control flags */
1024,
/* window size */
0,
/* urgent pointer */
NULL,
/* payload (none) */
0,
/* payload length */
packet + LIBNET_IP_H); /* packet header memory */
Perform our checksum on the TCP header only. Since we are using the raw sockets api, the kernel will handle our IP header checksum for us. How thoughtful!
/*
* Step 4: Packet checksums
(TCP header only).
*/
if (libnet_do_checksum(packet,
IPPROTO_TCP, LIBNET_TCP_H) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_do_checksum failed\n");
}
In you go! The packet is sent on it's merry little way!
/*
* Step 5: Packet injection.
*/
c = libnet_write_ip(network, packet,
packet_size);
if (c < packet_size)
{
libnet_error(LN_ERR_WARNING,
"libnet_write_ip only wrote %d bytes\n", c);
}
else
{
printf("construction
and injection completed, wrote all %d bytes\n", c);
}
Since we're good programmers, we always shut things down when we are done.
/*
* Shut down the interface.
*/
if (libnet_close_raw_sock(network)
== -1)
{
libnet_error(LN_ERR_WARNING,
"libnet_close_raw_sock couldn't close the interface");
}
/*
* Free packet memory.
*/
libnet_destroy_packet(&packet);
return (c == -1 ? EXIT_FAILURE
: EXIT_SUCCESS);
}
void
usage(char *name)
{
fprintf(stderr, "usage: %s -s
s_ip.s_port -d d_ip.d_port\n", name);
}
/* EOF */
#include <libnet.h>
void usage(char *);
u_char enet_src[6] = {0x0d, 0x0e, 0x0a, 0x0d, 0x00,
0x00};
u_char enet_dst[6] = {0xff, 0xff, 0xff, 0xff, 0xff,
0xff};
int
main(int argc, char *argv[])
{
int packet_size,
/* size of our packet */
c;
/* misc */
u_long src_ip, dst_ip;
/* source ip, dest ip */
u_char *packet;
/* pointer to our packet buffer */
char err_buf[LIBNET_ERRBUF_SIZE];
/* error buffer */
u_char *device;
/* pointer to the device to use */
struct libnet_link_int *network;
/* pointer to link interface struct */
printf("libnet example code:\tmodule
2\n\n");
printf("packet injection interface:\tlink
layer\n");
printf("packet type:\t\t\tICMP
net mask [no payload]\n");
device = NULL;
src_ip = 0;
dst_ip = 0;
This time, we have an additional `device` to specify the link layer device to use.
while ((c = getopt(argc, argv,
"i:d:s:")) != EOF)
{
switch
(c)
{
case 'd':
if (!(dst_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad destination IP address: %s\n", optarg);
}
break;
case 'i':
device = optarg;
break;
case 's':
if (!(src_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad source IP address: %s\n", optarg);
}
break;
default:
exit(EXIT_FAILURE);
}
}
if (!src_ip || !dst_ip)
{
usage(argv[0]);
exit(EXIT_FAILURE);
}
If a device isn't specified, libnet will attempt to choose one for you. libnet_select_device will return the first `up` non-loopback device it finds.
/*
* Step 1: Network
Initialization (interchangable with step 2).
*/
if (device == NULL)
{
struct
sockaddr_in sin;
/*
* Try to locate a device.
*/
if (libnet_select_device(&sin,
&device, err_buf) == -1)
{
libnet_error(LIBNET_ERR_FATAL, "libnet_select_device failed: %s\n", err_buf);
}
printf("device:\t\t\t\t%s\n",
device);
}
Instead of opening a raw socket, we're opening up a link layer interface.
if ((network = libnet_open_link_interface(device,
err_buf)) == NULL)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_open_link_interface: %s\n", err_buf);
}
The ethernet header needs to be specified explicitly in the packet size.
/*
* We're going to build
an ICMP packet with no payload using the
* link-layer API,
so this time we need memory for a ethernet header
* as well as memory
for the ICMP and IP headers.
*/
packet_size = LIBNET_IP_H + LIBNET_ETH_H
+ LIBNET_ICMP_MASK_H;
/*
* Step 2: Memory Initialization
(interchangable with step 1).
*/
if (libnet_init_packet(packet_size,
&packet) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_init_packet failed\n");
}
/*
* Step 3: Packet construction
(ethernet header).
*/
libnet_build_ethernet(enet_dst,
enet_src,
ETHERTYPE_IP,
NULL,
0,
packet);
/*
* Step 3: Packet construction
(ICMP header).
*/
libnet_build_icmp_mask(ICMP_MASKREPLY,
/* type */
0,
/* code */
242,
/* id */
0,
/* seq */
0xffffffff,
/* mask */
NULL,
/* payload */
0,
/* payload_s */
packet + LIBNET_ETH_H + LIBNET_IP_H);
/*
* Step 3: Packet construction
(IP header).
*/
libnet_build_ip(ICMP_MASK_H,
0,
/* IP tos */
242,
/* IP ID */
0,
/* Frag */
64,
/* TTL */
IPPROTO_ICMP,
/* Transport protocol */
src_ip,
/* Source IP */
dst_ip,
/* Destination IP */
NULL,
/* Pointer to payload (none) */
0,
packet + LIBNET_ETH_H); /* Packet header memory */
The IP header checksum must be explicitly computed for the link layer interface.
/*
* Step 4: Packet checksums
(ICMP header *AND* IP header).
*/
if (libnet_do_checksum(packet
+ ETH_H, IPPROTO_ICMP, LIBNET_ICMP_MASK_H) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_do_checksum failed\n");
}
if (libnet_do_checksum(packet
+ ETH_H, IPPROTO_IP, LIBNET_IP_H) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_do_checksum failed\n");
}
/*
* Step 5: Packet injection.
*/
c = libnet_write_link_layer(network,
device, packet, packet_size);
if (c < packet_size)
{
libnet_error(LN_ERR_WARNING,
"libnet_write_link_layer only wrote %d bytes\n", c);
}
else
{
printf("construction
and injection completed, wrote all %d bytes\n", c);
}
/*
* Shut down the interface.
*/
if (libnet_close_link_interface(network)
== -1)
{
libnet_error(LN_ERR_WARNING,
"libnet_close_link_interface couldn't close the interface");
}
/*
* Free packet memory.
*/
libnet_destroy_packet(&packet);
return (c == -1 ? EXIT_FAILURE
: EXIT_SUCCESS);
}
void
usage(char *name)
{
fprintf(stderr, "usage: %s [-i
interface] -s s_ip -d d_ip\n", name);
}
/* EOF */
#include <libnet.h>
void usage(char *);
int
main(int argc, char **argv)
{
int network, n, c, number_of_packets,
packet_size;
struct libnet_arena arena, *arena_p;
u_char *packets[10];
u_long src_ip, dst_ip;
printf("libnet example code:\tmodule
3\n\n");
printf("packet injection interface:\tlink
layer\n");
printf("packet type:\t\t\tICMP_ECHO
[no payload] using an arena\n");
src_ip = 0;
dst_ip = 0;
while((c = getopt(argc, argv,
"d:s:")) != EOF)
{
switch
(c)
{
case 'd':
if (!(dst_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad destination IP address: %s\n", optarg);
}
break;
case 's':
if (!(src_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL, "Bad source IP address: %s\n", optarg);
}
break;
}
}
if (!src_ip || !dst_ip)
{
usage(argv[0]);
exit(EXIT_FAILURE);
}
/*
* We're just going
to build an ICMP packet with no payload using the
* raw sockets API,
so we only need memory for a ICMP header and an IP
* header.
*/
packet_size = LIBNET_IP_H + LIBNET_ICMP_ECHO_H;
/*
* Let's just build
say, 10 packets.
*/
number_of_packets = 10;
The arena can be thought of as a pool of memory that can be called upon to yield usable memory until it dries up. In this case, we'll have enough memory for 10 packets of the above packet size.
arena_p = &arena;
if (libnet_init_packet_arena(&arena_p,
number_of_packets, packet_size) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_init_packet_arena failed\n");
}
else
{
printf("Allocated
an arena of %ld bytes..\n", LIBNET_GET_ARENA_SIZE(arena));
}
network = libnet_open_raw_sock(IPPROTO_RAW);
if (network == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"Can't open the network.\n");
}
We'll keep grabbing chunks of memory from the arena to build packets until it runs dry. This isn't the most useful implementation of an arena as all of the packets are the same (a for loop around in the injection call would accomplish the same thing without an arena). Arenas really become useful when you're injecting packets of different types (the arena is used to preload packets).
for (n = 0; n < number_of_packets;
n++)
{
printf("%ld
bytes remaining in arena\n", LIBNET_GET_ARENA_REMAINING_BYTES(arena));
packets[n]
= libnet_next_packet_from_arena(&arena_p, packet_size);
if (!packets[n])
{
libnet_error(LIBNET_ERR_WARNING, "Arena is empty\n");
continue;
}
libnet_build_ip(ICMP_ECHO_H,
/* Size of the payload */
IPTOS_LOWDELAY | IPTOS_THROUGHPUT, /* IP tos */
242,
/* IP ID */
0,
/* frag stuff */
48,
/* TTL */
IPPROTO_ICMP,
/* transport protocol */
src_ip,
/* source IP */
dst_ip,
/* destination IP */
NULL,
/* pointer to payload */
0,
/* payload length */
packets[n]);
/* packet header memory */
libnet_build_icmp_echo(ICMP_ECHO,
/* type */
0,
/* code */
242,
/* id */
5,
/* seq */
NULL,
/* pointer to payload */
0,
/* payload length */
packets[n] + LIBNET_IP_H);
/* packet header memory */
if (libnet_do_checksum(packets[n],
IPPROTO_ICMP, LIBNET_ICMP_ECHO_H) == -1)
{
libnet_error(LIBNET_ERR_FATAL, "libnet_do_checksum failed\n");
}
c = libnet_write_ip(network,
packets[n], packet_size);
if (c
< packet_size)
{
libnet_error(LN_ERR_WARNING, "libnet_write_ip only wrote %d bytes\n", c);
}
else
{
printf("construction and injection of packet %d of %d completed, wrote
all %d bytes\n", n + 1, number_of_packets, c);
}
}
libnet_destroy_packet_arena(&arena_p);
return (c == -1 ? EXIT_FAILURE
: EXIT_SUCCESS);
}
void
usage(char *name)
{
fprintf(stderr, "usage: %s -s
source_ip -d destination_ip\n ", name);
}
/* EOF */
#include <libnet.h>
#define MAX_PAYLOAD_SIZE 1024
void usage(char *);
u_char enet_src[6] = {0x0d, 0x0e, 0x0a, 0x0d, 0x00,
0x00};
u_char enet_dst[6] = {0xff, 0xff, 0xff, 0xff, 0xff,
0xff};
int
main(int argc, char *argv[])
{
int packet_size,
/* size of our packet */
payload_size,
/* size of our packet */
c;
/* misc */
u_long src_ip, dst_ip;
/* source ip, dest ip */
u_short bport, eport;
/* beginning and end ports */
u_short cport;
/* current port */
u_char payload[MAX_PAYLOAD_SIZE];
/* packet payload */
u_char *packet;
/* pointer to our packet buffer */
char err_buf[LIBNET_ERRBUF_SIZE];
/* error buffer */
u_char *device;
/* pointer to the device to use */
struct libnet_link_int *network;
/* pointer to link interface struct */
struct libnet_plist_chain plist;
/* plist chain */
struct libnet_plist_chain *plist_p;
/* plist chain pointer */
printf("libnet example code:\tmodule
4\n\n");
printf("packet injection interface:\tlink
layer\n");
printf("packet type:\t\t\tUDP
[with payload] using port list chaining\n");
plist_p = NULL;
device = NULL;
src_ip = 0;
dst_ip = 0;
HEY LOOK! We have another argument for the port list. Port lists must be specified as ranges delimited by dashes, with multiple ranges delimited by commas. See section 5 (support functions) for more information on port list chain syntax.
while ((c = getopt(argc, argv,
"i:d:s:p:")) != EOF)
{
switch
(c)
{
case 'd':
if (!(dst_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL,
"Bad destination IP address: %s\n", optarg);
}
break;
case 'i':
device = optarg;
break;
case 's':
if (!(src_ip = libnet_name_resolve(optarg, LIBNET_RESOLVE)))
{
libnet_error(LIBNET_ERR_FATAL,
"Bad source IP address: %s\n", optarg);
}
break;
case 'p':
plist_p = &plist;
if (libnet_plist_chain_new(&plist_p, optarg) == -1)
{
libnet_error(LIBNET_ERR_FATAL, "Could not build port list\n");
}
break;
default:
usage(argv[0]);
exit(EXIT_FAILURE);
}
}
if (!src_ip || !dst_ip || !plist_p)
{
usage(argv[0]);
exit(EXIT_FAILURE);
}
We also require an argument for the packet payload. This code is probably not proof from overflows so take heed.
c = argc - optind;
if (c != 1)
{
usage(argv[0]);
exit(EXIT_FAILURE);
}
memset(payload, 0, sizeof(payload));
strncpy(payload, argv[optind],
strlen(argv[optind]));
/*
* Step 1: Network
Initialization (interchangable with step 2).
*/
if (device == NULL)
{
struct
sockaddr_in sin;
/*
* Try to locate a device.
*/
if (libnet_select_device(&sin,
&device, err_buf) == -1)
{
libnet_error(LIBNET_ERR_FATAL, "libnet_select_device failed: %s\n", err_buf);
}
printf("device:\t\t\t\t%s\n",
device);
}
if ((network = libnet_open_link_interface(device,
err_buf)) == NULL)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_open_link_interface: %s\n", err_buf);
}
/*
* Get the payload
from the user. Hrm. This might fail on a Sparc
* if byte alignment
is off...
*/
payload_size = strlen(payload);
/*
* We're going to build
a UDP packet with a payload using the
* link-layer API,
so this time we need memory for a ethernet header
* as well as memory
for the ICMP and IP headers and our payload.
*/
packet_size = LIBNET_IP_H + LIBNET_ETH_H
+ LIBNET_UDP_H + payload_size;
/*
* Step 2: Memory Initialization
(interchangable with step 1).
*/
if (libnet_init_packet(packet_size,
&packet) == -1)
{
libnet_error(LIBNET_ERR_FATAL,
"libnet_init_packet failed\n");
}
/*
* Step 3: Packet construction
(ethernet header).
*/
libnet_build_ethernet(enet_dst,
enet_src,
ETHERTYPE_IP,
NULL,
0,
packet);
/*
* Step 3: Packet construction
(IP header).
*/
libnet_build_ip(LIBNET_UDP_H +
payload_size,
0,
/* IP tos */
242,
/* IP ID */
0,
/* Frag */
64,
/* TTL */
IPPROTO_UDP,
/* Transport protocol */
src_ip,
/* Source IP */
dst_ip,
/* Destination IP */
NULL,
/* Pointer to payload (none) */
0,
packet + LIBNET_ETH_H); /* Packet header memory */
We run in a loop, grabbing port list ranges as we go. We only really need to update the UDP port and checksum portions of the packet, but for simplicity's sake, we'll lump it all together thusly...
while (libnet_plist_chain_next_pair(plist_p,
&bport, &eport))
{
Check to see if we've exhausted our cache of port list ranges.
while (!(bport
> eport) && bport != 0)
{
cport = bport++;
/*
* Step 3: Packet construction (UDP header).
*/
libnet_build_udp(242,
/* source port */
cport,
/* dest. port */
payload,
/* payload */
payload_size,
/* payload length */
packet + LIBNET_ETH_H + LIBNET_IP_H);
/*
* Step 4: Packet checksums (ICMP header *AND* IP header).
*/
if (libnet_do_checksum(packet + ETH_H, IPPROTO_UDP, LIBNET_UDP_H + payload_size)
== -1)
{
libnet_error(LIBNET_ERR_FATAL, "libnet_do_checksum failed\n");
}
if (libnet_do_checksum(packet + ETH_H, IPPROTO_IP, LIBNET_IP_H) == -1)
{
libnet_error(LIBNET_ERR_FATAL, "libnet_do_checksum failed\n");
}
/*
* Step 5: Packet injection.
*/
c = libnet_write_link_layer(network, device, packet, packet_size);
if (c < packet_size)
{
libnet_error(LN_ERR_WARNING, "libnet_write_link_layer only wrote %d bytes\n",
c);
}
else
{
printf("construction and injection completed, wrote all %d bytes, port
%d\n", c, cport);
}
}
}
/*
* Shut down the interface.
*/
if (libnet_close_link_interface(network)
== -1)
{
libnet_error(LN_ERR_WARNING,
"libnet_close_link_interface couldn't close the interface");
}
/*
* Free packet memory.
*/
libnet_destroy_packet(&packet);
return (c == -1 ? EXIT_FAILURE
: EXIT_SUCCESS);
}
void
usage(char *name)
{
fprintf(stderr, "usage: %s [-i
interface] -s s_ip -d d_ip -p port list payload\n", name);
}
/* EOF */


The main idea here is to show the process of how VPN works? There are many websites out there, some with simple explanations and some with complex explanations. People often get confused by this information, even though the concept of VPN is simple. To recap, this website will have a visual diagram that will be broken into different components. Each segment will be explained in detail.
The target audience here is everyone who wants to study more about VPN. It can be useful in daily life especially for corporations and remote work. Utilizing VPN when having a remote job, can come in handy. Because, when sharing information with your company it will protect private information from government and hackers without interference. Working with private information on public Wi-Fi can be harmful because, hackers can see what you are doing? And they can easily track your information. However, VPN block anonymous from seeing your privacy. Moreover, VPN browser such as ALOHA which is free and they are committed not to save or store your information
I have created this website on my own, & the online research. I have not copied any code from other website or people's work, except from Boothstrap for the cards. I have created my own class and ID. I have looked VPN website, just to see what people are putting like the component. The VPN infographic image on about page is from homework 1.


jQuery contextMenu
Introduction
Author
Demo
Documentation
Options
Defining menu items
Plugin commands
Customize icons
FontAwesome icons
Font Awesome support
Runtime options
Custom command types
Events
HTML5 polyfill
Demo gallery
Simple Context Menu
FontAwesome icons
Accesskeys
Create Context Menu (asynchronous)
Command's action (callbacks)
Custom Command Types
Disabled Command
Disabled Callback Command
Changing Command's disabled status
Disabled Menu
Adding new Context Menu Triggers
Create Context Menu on demand
Importing HTML5 menu
HTML5 polyfill
HTML5 polyfill (Firefox)
Input Commands
Keeping the context menu open
Menus with titles
Context Menu on DOM Element
Submenus
Custom Activated Context Menu
Hover Activated Context Menu
Hover Activated Context Menu With Autohide
Left-Click Trigger
Swipe Trigger
Maintained by:
Creative Digital Agency
jQuery contextMenu
Fork on GitHub
Demo: Submenus
Example code
Example HTML
right click me
Example code
Example HTML


Ghananautical uses cookies
If you want to use the site, you have to accept the use of cookies and local storage. Go to Ghananautical and choose OK to accept cookies.
If you want to use the site, you have to accept the use of cookies and local storage. Go to Ghananautical and choose OK to accept cookies.


@import bgi.forms._ @()(implicit flash: Flash) @* Maybe pass an implicit Option[user] to check if logged in or not *@ @templates.standard("BGI - Login", loggedIn = false ) {
Welcome to BGI, the Budget GateWay Interface. This simple software is designed to help you keep track of your spending habits, and to provide helpful metrics to inform you about how you can curb your bad habits and develop better ones.


omg, the tiles editor!
Modify Auburn's look and feel with CSS.
Not for the faint of heart. Advanced users should take a look at the default styles.
Why do you need help? Auburn is easy!
We're awesome.


{% load static from staticfiles %}
Toggle navigation
Fishplot Editor
Variant Allele Summary
Return to Data
VAF Over Time
VAF Editor Table
Remove fishplot(s)
Edit ploidy
×
Edit Clonal Information
Ploidy:
×
Edit Purity Information
×
Choose CCF Distribution
×
Choose CCF Distribution
×
Save Your Fishplot
Save as:
×
Select Saved Fishplot
×
×
Summary Statistics