A flexible and powerful state control utility for Angular
A flexible and powerful state control utility for Angular.
State Tracker is a set of a directive, a service and a filter that allows you to set, track and manipulate states of any objects in your HTML. Example, track the state of an AJAX call and change the content of your view appropriately. It is intended to be as generic as possible, so you can use it for any scenario you need.
See live demos and sample use cases here.
Suppose you have a Save button on your page. On clicking, you'd like to change the text in the button to "Saving...", perhaps change the appearance and add a loading indicator. When the save is finished, you'd like to display "Save Complete" momentarily, then automatically reset the button back to its original appearance.
All of this requires a bunch of additional, unnecessary code and scope variables. You'll need a variable with values for "original", "saving", and "complete" states; you'll need to aply CSS classes depending on the states for changing the appearance; an ng-if
for the loading indicator; and repeat all this for each Save button. Further, you'll need to create timeout functions for the automatic reset, and somehow trigger that on save completion. Tedious!
State Tracker has all of that groundwork already laid out for you. Using State Tracker, you use the directive to apply a tracker to your Save button, then use the filter to automatically switch the text and content for you based on the current state. Want automatic transitions? Set one up in 4 words max!
By default, State Tracker includes the following four states:
(You can define your own states for every tracker. See Custom States.)
Create a tracker on your button:
<button state-tracker="myTracker">Save</button>
Change state on clicking:
<button state-tracker="myTracker" ng-click="myTracker.activate(); save()">Save</button>
At the end of your save function in your controller, you can set the state to complete:
$scope.save = function() {
...
$scope.myTracker.complete();
...
};
Switch the text on the button using the provided filter:
<button state-tracker="myTracker">
{{ myTracker | stateTracker:"Save":"Saving...":"Save Complete!":"Save Failed!" }}
</button>
When the save is completed, automatically revert back to the original state in 2 seconds:
<button state-tracker="myTracker" state-transition="{complete: {idle: 2000}}">
Save
</button>
Simple!
Complete example:
State Tracker is available as a state-tracker
directive as well as a stateTracker
service for your controller. You can perform all functions using either. A stateTracker
filter is also available for dynamically selecting a value from a supplied list based on the current state.
Using the directive
Define a state tracker using state-tracker
attribute, the value being the name.

<button state-tracker="myTracker">Save</button>

<button state-tracker="myTracker">Same Tracker</button>

<button state-tracker="myTracker" state-isolate>Different Tracker</button>
Using the service
Use the new()
function to create a new tracker.
function MyController($scope, stateTracker) {
// Create a new tracker.
var tracker1 = stateTracker.new();
// Create a new tracker and register it globally as "myTracker".
var tracker2 = stateTracker.new("myTracker");
// Retrieve the already-registered "myTracker".
var tracker3 = stateTracker.new("myTracker"); // tracker3 === tracker2
}
Note: this does not create a globally-registered tracker. If you want to register your tracker globally, supply a name as a parameter: stateTracker.new("myTracker")
. As stated above, globally registered trackers are accessible from any scope. The new()
function with a name as parameter returns the existing tracker if previously registered. You can also explicitly retrieve this tracker from any other scope using the get()
function: stateTracker.get("myTracker")
. The get()
function does not create a new tracker if not found.
Using the directive
Change the state when the supplied expression is truthy using these attributes:
state-reset="[expression]"
state-activate="[expression]"
state-complete="[expression]"
state-fail="[expression]"
Using the service
You can switch between all states using these functions:
myTracker.reset()
myTracker.activate()
myTracker.complete()
myTracker.fail()
Using the directive
You can set an expression to be executed when the tracker reaches a desired state using these attributes:
state-on-idle="[expression]"
state-on-active="[expression]"
state-on-complete="[expression]"
state-on-failed="[expression]"
Using the service
You can check for the state using these functions. They return a boolean as expected. Use them in if-else conditionals to perform your tasks.
myTracker.isIdle()
myTracker.isActive()
myTracker.isComplete()
myTracker.isFailed()
Using the directive
state-class = "[
'class(es) for Idle state'
, 'class(es) for Active state'
, 'class(es) for Complete state'
, 'class(es) for Failed state'
]"
Dynamically apply a CSS class from the list provided, depending on the current state.
Example:

<button state-tracker="myTracker" state-class="['btn btn-default', 'btn btn-primary', 'btn btn-success']">Save</button>
Using the filter
Use the stateTracker
filter over your tracker object and supply strings as arguments, one for each state.
Example:

<button state-tracker="myTracker">
{{ myTracker | stateTracker:"Save":"Saving...":"Save Complete!":"Save Failed!" }}
</button>
Using the service
Use the $map()
function to map a list of items to the state. Useful for picking out texts, CSS classes etc. from within the controller. The state-class
attribute and the stateTracker
filter use this function underneath.
Example:
var myTracker = stateTracker.new("myTracker");
var currentItem = myTracker.$map([ "item for Idle state", "item for Active state", "item for Complete state", "item for Failed state" ]);
// Initially, currentItem is "item for Idle state".
Get notified of a change in the state.
Using the directive
You can register listeners and set an expression to be executed when the tracker reaches a desired state using these attributes:
state-on-idle="[expression]"
state-on-active="[expression]"
state-on-complete="[expression]"
state-on-failed="[expression]"
Example:

<button state-tracker="myTracker" ng-click="myTracker.activate()" state-on-active="loadContent()">
{{ myTracker | stateTracker:"Load content":"Loading...":"Reload" }}
</button>

{{ count }}

{{ allCount }}

Using the service
Register listeners using the $on()
function.
var myTracker = stateTracker.new("myTracker");
// On active, alert a notice.
myTracker.$on("active", function() { alert("we are now active!"); });
// When any state is set, alert the name of the state.
myTracker.$on("set", function(stateName) { alert("we are now in " + stateName); });
// When any state is unset, alert the name of the state.
myTracker.$on("unset", function(stateName) { alert("we just left " + stateName); });
Automatic transition is the most interesting feature of State Tracker. You can set automatic changes to the content and appearance with hardly any effort. No need to create annoying timeouts functions or manage complicated conditionals. Just pass the names of the origin state, the destination state and the delay in milliseconds. Whenever the tracker hits the origin state, it will switch to the destination state automatically after the specified delay. Often used to reset buttons to their original state after completion, and with custom states (see Custom States).
Using the directive
The transitions object has the following format:
{
fromState1: { toState1, delayInMillis }
, fromState2: { toState2, delayInMillis }
...
}
Example:

<button state-tracker="myTracker" state-transition="{active: {complete: 1000}, complete: {idle: 3000}}">Save</button>
Using the service
Register transitions using $transition()
function.
Example:
var myTracker = stateTracker.new("myTracker");
// Switch from Active to Complete in 1s.
myTracker.$transition("active", "complete", 1000);
// Switch from Complete to Idle in 3s.
myTracker.$transition("complete", "idle", 3000);
| Attribute | Value | Default | Details |
|---|---|---|---|
| state-tracker | string |
null | Create a new state tracker. If a value is supplied, the tracker is registered globally under that name. If a tracker already exists with the name, the existing tracker is used. |
| state-isolate | boolean |
false | Avoid registering the tracker globally, or retrieving an existing tracker from the global registry. Use this if you don't need to refer the tracker outside the current scope, or if you aren't sure if the name clashes with another, different tracker |
| state-activate, state-complete, state-fail, state-reset | expression |
falsy | Switch state when value evaluates to truthy. Not available with custom states (see Custom States). |
| state-on-idle, state-on-active, state-on-complete, state-on-failed | expression |
null | Expressions to evaluate when the tracker is in the state specified. Not available with custom states (see Custom States). |
| state-on-change | expression |
null | Expressions to evaluate every time the tracker changes state. |
| state-class | array |
null | CSS class names applied to the element whenever the tracker is in the corresponding state. Format: 1['classes for Idle', 'classes for Active', 'classes for Complete', 'classes for Failed']` (number of elements and order follows the tracker's states) |
| state-transition | object |
null | Automatically transition between states. Format: {fromState: {toState: delay}} , where delay is in milliseconds |
| state-choices | array |
(default states) | Custom states to use instead of the default. Format: array of state names: ['state1', 'state2', 'state3'] or array of state, set function and check function names: [{state: "state1", set: "toState1", check: "isState1"}, {state: "state2", set: "toState2", check: "isState2"}] (see Custom States). |
Functions provided by stateTracker Service
| Function | Parameters | Returns | Details |
|---|---|---|---|
| new( [CustomStates], [RegistrationName] ) |
array and string
|
Tracker object | Create a new state tracker. If RegistrationName is supplied, the tracker is registered globally under that name. If a tracker already exists with the name, the existing tracker is used. Supply CustomStates to override defaults. Format: array of state names: ['state1', 'state2', 'state3'] or array of state, set function and check function names: [{state: "state1", set: "toState1", check: "isState1"}, {state: "state2", set: "toState2", check: "isState2"}] (see Custom States). |
| get(RegistrationName) | string |
Tracker object | Retrieve an existing tracker by the supplied name from the global registry. Returns null if none exists. |
| getWhenAvailable(RegistrationName) | string |
Promise | Returns a promise that is resolved as soon the tracker is registered elsewhere. The tracker is passed to the resolve callback. Useful if another part of the code needs the same tracker and you wish to avoid duplicating all the configuration settings you've already coded once. |
Functions provided by a State Tracker object
| Function | Parameters | Returns | Details |
|---|---|---|---|
| $revert | N/A | null | Reset the tracker to the default state (by default, the Idle state). |
| $map(list, [startIndex], [stateName]) |
array , integer , string
|
Array element | Maps the list to the states available and returns the item corresponding to the current state. The list is read from startIndex (default: 0) as offset. Supply a state name to be mapped instead of the current state. |
| $on(event, listener, [useOnce]) |
string , function , boolean
|
Unbind function | Register a listener to state changes. The event can be a state name (fired on set), "set" (fired when any state is set) and "unset" (fired before any state changes). For "set" and "unset", the state name is passed to the listener function. If useOnce is true, the listener is only fired the first time, automatically unbound right after. |
| $transition(fromState, toState, delay) |
string , string , integer
|
null | Register an automatic transition between state. Whenever the tracker hits fromState, it automatically converts to toState after the specified delay. Example use case: automatically revert save buttons after completion for reuse. |
By default, the states available are: Idle, Active, Complete and Failed. You can choose your own states as follows.
Each state has three associated details:
You can define your own states either as a full array of objects:
[
{ state: "invalid", set: "rejectValidity", check: "isInvalid" }
, { state: "valid", set: "acceptValidity", check: "isValid" }
]
Or, you can supply a simple list of state names. State Tracker will generate set and check functions automatically.
Example, supply [ "invalid", "valid" ]
and the generated states are:
State: invalid Set function: invalid() Check function: isInvalid()
State: valid Set function: valid() Check function: isValid()
The first state is considered as the default state.
Using the directive
Supply your custom states in either of the formats above using state-choices
attribute.
Example:

<button state-tracker="myTracker" state-choices="['study', 'play']" ng-click="myTracker.play()">Go play!</button>

<button state-tracker="myTracker" state-choices="[{state: 'studying', set: 'study', check: 'isStudying'}, {state: 'playing', set: 'play', check: 'isPlaying'}]" ng-click="myTracker.play()">Go play!</button>
Using the service
Supply your custom states to the new()
function.
var myTracker = stateTracker.new(
[
{ state: "stopped", set: "stop", check: "isStopped" }
, { state: "playing", set: "play", check: "isPlaying" }
, { state: "paused", set: "pause", check: "isPaused" }
]
);
// Do stuff with the tracker...
if(myTracker.isStopped())
myTracker.play();
Save button:
<button state-tracker="demo1"
state-class="['idle', 'active', 'complete', 'failed']"
state-transition="{active: {complete: 2000}, complete: {idle: 2000}}"
ng-click="demo1.activate()">
{{ demo1 | stateTracker:"Save":"Saving...":"Save Complete!":"Save Failed!" }}

</button>
Custom States
{{ demo2 | stateTracker:"Click the button to play music.":"Now playing: secret inaudible music.":"Paused. Click to resume." }}
(State: {{ demo2 | stateTracker:"Stopped":"Playing":"Paused" }})
{{ demo2 | stateTracker:"Click the button to play music.":"Now playing: secret inaudible music.":"Paused. Click to resume." }}

<button class="tiny dark" state-tracker="demo2"
state-choices="[{state: 'stopped', set: 'stop', check: 'isStopped'}
, {state: 'playing', set: 'play', check: 'isPlaying'}
, {state: 'paused', set: 'pause', check: 'isPaused'}]"
ng-click="demo2.stop()">

</button>

<button class="tiny dark" state-tracker="demo2"
ng-click="demo2.isPlaying() ? demo2.pause() : demo2.play()">

</button>

(State: {{ demo2 | stateTracker:"Stopped":"Playing":"Paused" }})
Shared loading indicator

<button state-tracker="demo3" state-isolate
state-complete="getLoadedDemoContent(part)"
ng-click="demo3.activate(); loadDemoContent(part)">
Load {{ part }}
</button>

Transitions and callbacks
Click to initiate automatic transitions over the 4 default states.
States have been set/changed {{ changeCount }} times

Click to initiate automatic transitions over the 4 default states.

<button state-tracker="demo4"
state-class="['idle', 'active', 'complete', 'failed']"
state-transition="{active: {complete: 2000}, complete: {failed: 2000}, failed: {idle: 2000}}"
state-on-active="alert('I am now active')"
state-on-complete="alert('I am now complete')"
state-on-failed="alert('I am now failed')"
state-on-change="changeCount = changeCount + 1"
ng-click="demo4.activate()">
State: {{ demo4 | stateTracker:"Idle":"Active":"Complete":"Failed" }}
</button>

States have been set/changed {{ changeCount }} times

Licensed under the MIT License.


val SAPLING_ACTIVATION_HEIGHT: Int
The height of the first sapling block. When it comes to shielded transactions, we do not need to consider any blocks prior to this height, at all.


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Overview
Developed in partnership with museums, The Museum System makes capturing, managing and accessing collection information quick and easy.
eMuseum is a web-based software program that integrates seamlessly with TMS and other collection management systems to dynamically publish information to your website, Intranet, and kiosks. This API delivers search information and images from TMS & eMuseum to GSA.gov.
Get started
The eMuseum API is tested with a Firefox browser with JSONView 0.7 installed in Firefox. A series of calls are pasted into the address bar of the browser and search results display in the browser window.
- API basics introduces you to the API.
- API calls gives you a list of calls available in the API.


Maheshwari Creations
maheshwarisilk
Maheshwari Creations Handloom Sarees
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maheshwaricreations.handloom@gmail.com


Up next, we will learn the concept of differentiation. This is, again, one of the most important ideas in calculus.
First, let's review the idea of slope. We'll use a simple linear example function.
How would one calculate the slope of this linear function? It is easy, of course...
Pay attention to that term, `dy/dx`. This is how slope is represented in calculus.
Now, that was all easy pre-calculus stuff, right? Yes, finding the slope of a linear function is easy. After all, it has the same slope at any point on the line. But what happens when the function is not linear?
Uh-oh.
You can try finding the slope of this curve. Say the change in `x` is from `x=0` to `x=1`, and the change in `y` is from `y=0` to `y=1`...
`dy/dx = 1/1 = 1`
A slope of 1? Ridiculous!
Clearly the function is flat near `x=0`, and much steeper near `x=1.5`. The issue is that this function is not linear. Its slope changes depending on the x-position.
With functions like these, we cannot simply find one single "slope" that works for the entire function. So let's try a different approach.
Earlier, we found the slope on a certain interval, like from `x=0` to `x=1`. This is known as the average slope or average rate of change.
But we want something better. We must find the slope at one specific, single point on the function. Let's do `x=1`.
You can now zoom and pan in the graph below. Find `x=1` and zoom in very, very, very close into it. It is marked with a little red dot.
If you zoomed in close enough, you should notice something about the graph. It became linear.
Or at least that's how it looks. The idea here is that you can indeed get the slope from specific points, because on a small enough scale, the curve appears linear - and you know how to calculate the slope of a linear graph!
Remember the formula for finding an average slope?
`dy/dx = (y_"end" - y_"start")/(x_"end" - x_"start")`So if we are trying to find the slope of `f(x)` at `x=2`, we could try finding the average slope from `x=1` to `x=3`...
`dy/dx = (f(3) - f(1))/(3 - 1)`But we have already seen that this often won't work for non-linear functions. So how do we find the slope at one tiny, single, specific point?
Remember: we zoom in.
`dy/dx = (f(2.0001) - f(2))/(2.0001 - 2)`Effectively, we have "zoomed in" so far into the function that our change in x-position is only `0.001` - a tiny amount. On this scale, the function is probably linear enough to take its slope in the normal way. (Of course, this is just a lesson. In reality you should probably zoom even further in.)
`lim_(Deltax->0) (f(x+Deltax) - f(x))/(Deltax)`This is the "official" limit-based definition of what we just did. As you can see, the change in `x` approaches zero, just as our change in `x` did when you zoomed in to the graph.
What you just did was differentiation - finding the slope of a function at a given point. This slope is known as the instantaneous slope or instantaneous rate of change because it is taken at one specific instant.
Here's the example function again, but this time, when you move the mouse over any point, it shows you the tangent line for that point.
A tangent line, at the point where it touches the function, has the same slope as the function. Tangent lines are very useful for demonstrating differentiation.
Let's try the "zoom-in" strategy again with a different function.
Find the derivative at the point `(2,1)`. For your courtesy, it has again been marked with a complimentary red dot.
Spoiler Alert: It doesn't work.
At `x=2`, this function never appears linear, no matter how much you zoom in. It always comes to a sharp point. So how do you differentiate this at `x=2`?
Unfortunately, you simply cannot. This function, and similar functions which come to sharp points, are nondifferentiable.
Visually finding these instantaneous slopes on a graph, and targeting a single specific point is all well and good... but now, we will learn how to get a function known as the derivative.
This derivative function, when we give it a target x-value, will return the instantaneous slope at that x-value on the original function.
Sounds like fun, right? Click here to proceed.
This page is a work in progress.


Multithreading support is an advanced feature that is available
since version 2.2. If you are not interested, you can completely
ignore it.
If you are interested, you may enable it in the
"Threads" menu.
When multithreading is enabled, you can create diagrams that model
arbitarily many sequences running in parallel, not just a single
one. The sequences can (at your option) be distinguished by the
colours of their corresponding lifelines. There is still no real
parallelism, as the messages must be specified in some order. This
order can be interpreted as one of many possible
interleavings
of the threads. A single-processor system would execute them in a
similar way.
Specifying a multithreaded diagram is only slightly harder than
specifying a diagram with a single thread.
A newly spawned thread can be distinguished from older threads
by the colour of its corresponding lifelines. If you spawn too
many threads, colours may be repeated. Threads have successive
numbers, starting with 0.
Objects that have been declared with the "t" flag
set, for example:
o:Object[t]
have their own (statically spawned) thread. The first thing
that happens on this thread must be a message sent by the
corresponding object.
If there is no object with a "t" flag, there is a
single thread nonetheless. It starts executing when the first
message is sent by an object.
As a rule, a message sent by an actor to an object
(dynamically) spawns a new thread.
So do messages sent to "active objects". An object
can be declared to be active by setting the
v
flag. Example:
worker:BackgroundWorker[v]
Messages sent and received by ordinary objects may also spawn
new threads. In order to specify that such a message is
spawning, use a colon followed by a ">" to
separate the caller from the message. Example:
object:>bar.foo()
This means that
object
spawns a new thread and the first thing this new thread does
is executing the
foo
method of the
bar
object.
Note that you cannot specify answers to messages that spawn
threads. If an object running on a new thread wants to
communicate with the spawning object, it must explicitly send
a message.
A message can have more than one callee, specified in set
notation. In this case, it is a broadcast message. Example:
caller:{callee1,callee2,callee3}.broadcast
A callee may not occur more than once in the callee set, the
caller may not occur at all in there. The effect of a
broadcast message is that a new thread is spawned for each
callee.
It is currently not possible to define mnemonics for objects
that are activated by a broadcast message.
When more than one thread is used, we need to be able to tell on
which of the threads a message occurs. So the level of a caller
(specified in square brackets) may be followed by the number of
the thread, where level and thread are separated by a comma.
Example:
object[0,3]:bar.foo()
This means that
object
is sending a
foo()
message to
bar
on the thread number 3.
If an object is used by a single thread only, the number of the
thread can be omitted. If there is more than one thread using an
object and the thread number is omitted, the editor assumes that
the message is to be sent on the same thread as the most recent
message. If you spawn a new thread, the next message will, if
not otherwise specified, be sent on that new thread. It is also
possible to omit the level and only specify the thread, so
object[,3]:bar.foo()
is equivalent to the example above, as 0 is the default level.
You can also use a mnemonic between square brackets. When a
mnemonic is defined for an object, the mnemonic determines both
the level and the thread number.
Thread numbers can be made visible at your option (see the
"Threads" menu): They are shown at the top of the
active lifelines.
Normally, the focus of a thread's activity stays on the object
that has received the most recent message, unless the thread is
stopped or another message is sent. Sometimes, however, it may
seem inappropriate to have a thread's focus resting on an object
for so long. In that case a message should be ended by an
"&". This means that the answer to the message
will be sent immediately. Note that a message sent later cannot
have the callee of the instantly returning message as a caller
of course. Example:
foo:bar.notify()&
If a spawning message is suffixed with an "&", the
spawned thread does nothing and dies instantly. Such messages
might be interpreted as asynchronous signals.
Normally, a thread runs until the end of the diagram. But maybe
you would like to model that it dies at some point. This is done
by inserting a pseudo message of the form:
object:stop
(where of course also a thread number may be specified).
Stopping a thread may be necessary before an object can be
destroyed, if the thread's activity does not return from the
object otherwise. The text of the pseudo message (i. e.
"stop") will not appear on the diagram. The visible
effect rather is that the corresponding lifeline ends at that
point.
Before an object sends a message, a thread's control flow has to
return to it, which implies that some answers pending on the
thread might have to be sent. Sometimes one wants to manipulate
the control flow like this without the need to send a new
message, e. g. for representing that a certain set of actions is
finished now or for simply doing some "clean-up". This
can be done by inserting a pseudo message consisting of just an
underscore:
object:_
The effect is that enough pending answers will be sent such that
"object"
could
send a message now on its current thread (again, a special
thread number may be specified). The pseudo message does not
appear on the diagram and there will be no extra space consumed
(apart from the space needed for the answers).


Warmup 1.1.1.
Recall that the commandC=B.with_added_multiple_of_row(i,j,l)
adds \(l\) times row \(j+1\) of \(B\) to row \(i+1\) of \(B\) and calls the new matrix \(C\text{.}\) Use Sage to build a \(3\times 3\) elimination matrix \(E\) out of \(I\) that adds 5 times row 1 to row 3. Confirm that your matrix does what it should by computing \(EA\text{,}\) where`
\begin{equation*}
A =
\begin{pmatrix}
2 & 1 & 0 \\
0 & 4 & 2 \\
6 & 3 & 5
\end{pmatrix}
\end{equation*}


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Defense of the Ancients (DotA) is a multiplayer online battle arena mod, or game modification, created for the video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne. First released in 2003, it is based on StarCraft custom map "Aeon of Strife". Each team of up to five players attempts to destroy the opponents' Ancient, a heavily guarded structure at a far corner of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy items and equipment during the game. DotA became a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon, and was featured at the Asian World Cyber Games and in the Cyberathlete Amateur League. Valve Corporation acquired the intellectual property rights to DotA to develop a stand-alone sequel, Dota 2, released in July 2013. (Full article...)
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NewPrinterPage()
Syntax
NewPrinterPage()Description
Creates a new empty page. The previous page is sent to the printer and can't be modified anymore. It has to be called inside a StartDrawing()/StopDrawing() block.
Parameters
None.
Return value
None.
Example
If PrintRequester() If StartPrinting("Two sheets") If StartDrawing(PrinterOutput()) DrawingMode(#PB_2DDrawing_Transparent) DrawText(10, 10, "First page !", RGB(0, 0, 0)) ; Tell the printer to start a new page NewPrinterPage() DrawText(10, 10, "Second page !", RGB(0, 0, 0)) StopDrawing() EndIf StopPrinting() EndIf EndIf
Supported OS
All


@(name : String, crewMembersSize : Integer, crewMembers : List[String], kitten : String) @import helper._
You sailed north, and there are tons of icebergs around here. It's looking pretty dangerous.
Wait, what's that? Something is coming from the sky. Its very red. OMG! IT'S SANTA CLAUSE!
Santa gives you<PHONE_NUMBER>945 more fidget spinners, and you make enough money to retire forever.
You spin happily ever after. The end.
Healthy crew members left: @crewMembersSize
List of remaining crew members:
@crewMembers


|
| scap_t * | scap_open_live (char *error, int32_t *rc) |
| | Start a live event capture. More...
|
| |
| scap_t * | scap_open_offline (const char *fname, char *error, int32_t *rc) |
| | Start an event capture from file. More...
|
| |
| scap_t * | scap_open_offline_fd (int fd, char *error, int32_t *rc) |
| | Start an event capture from an already opened file descriptor. More...
|
| |
| scap_t * | scap_open (scap_open_args args, char *error, int32_t *rc) |
| | Advanced function to start a capture. More...
|
| |
| void | scap_close (scap_t *handle) |
| | Close a capture handle. More...
|
| |
| scap_os_platform | scap_get_os_platform (scap_t *handle) |
| | Retrieve the OS platform for the given capture handle. More...
|
| |
| const char * | scap_getlasterr (scap_t *handle) |
| | Return a string with the last error that happened on the given capture. More...
|
| |
| uint64_t | scap_max_buf_used (scap_t *handle) |
| | returns the maximum amount of memory used by any driver queue More...
|
| |
| int32_t | scap_next (scap_t *handle, OUT scap_evt **pevent, OUT uint16_t *pcpuid) |
| | Get the next event from the from the given capture instance. More...
|
| |
| uint32_t | scap_event_getlen (scap_evt *e) |
| | Get the length of an event. More...
|
| |
| uint64_t | scap_event_get_ts (scap_evt *e) |
| | Get the timestamp of an event. More...
|
| |
| uint64_t | scap_event_get_num (scap_t *handle) |
| | Get the number of events that have been captured from the given capture instance. More...
|
| |
| void | scap_event_reset_count (scap_t *handle) |
| | Reset the event count to 0. More...
|
| |
| const struct ppm_event_info * | scap_event_getinfo (scap_evt *e) |
| | Return the meta-information describing the given event. More...
|
| |
| uint32_t | scap_event_get_dump_flags (scap_t *handle) |
| | Return the dump flags for the last event received from this handle. More...
|
| |
| int64_t | scap_get_readfile_offset (scap_t *handle) |
| | Return the current offset in the file opened by scap_open_offline(), or -1 if this is a live capture. More...
|
| |
| scap_dumper_t * | scap_dump_open (scap_t *handle, const char *fname, compression_mode compress, bool skip_proc_scan) |
| | Open a trace file for writing. More...
|
| |
| scap_dumper_t * | scap_dump_open_fd (scap_t *handle, int fd, compression_mode compress, bool skip_proc_scan) |
| | Open a trace file for writing, using the provided fd. More...
|
| |
| void | scap_dump_close (scap_dumper_t *d) |
| | Close a trace file. More...
|
| |
| int64_t | scap_dump_get_offset (scap_dumper_t *d) |
| | Return the current size of a trace file. More...
|
| |
| int64_t | scap_dump_ftell (scap_dumper_t *d) |
| | Return the position for the next write to a trace file. This uses gztell, while scap_dump_get_offset uses gzoffset. More...
|
| |
| void | scap_dump_flush (scap_dumper_t *d) |
| | Flush all pending output into the file. More...
|
| |
| int32_t | scap_number_of_bytes_to_write (scap_evt *e, uint16_t cpuid, int32_t *bytes) |
| | Tell how many bytes would be written (a dry run of scap_dump) More...
|
| |
| int32_t | scap_dump (scap_t *handle, scap_dumper_t *d, scap_evt *e, uint16_t cpuid, uint32_t flags) |
| | Write an event to a trace file. More...
|
| |
| scap_threadinfo * | scap_get_proc_table (scap_t *handle) |
| | Get the process list for the given capture instance. More...
|
| |
| int32_t | scap_get_stats (scap_t *handle, OUT scap_stats *stats) |
| | Return the capture statistics for the given capture handle. More...
|
| |
| int32_t | scap_stop_capture (scap_t *handle) |
| | This function can be used to temporarily interrupt event capture. More...
|
| |
| int32_t | scap_start_capture (scap_t *handle) |
| | Start capture the events, if it was stopped with scap_stop_capture. More...
|
| |
| scap_addrlist * | scap_get_ifaddr_list (scap_t *handle) |
| | Return the list of the the user interfaces of the machine from which the events are being captured. More...
|
| |
| scap_userlist * | scap_get_user_list (scap_t *handle) |
| | Return the machine user and group lists. More...
|
| |
| const struct ppm_event_info * | scap_get_event_info_table () |
| | Retrieve the table with the description of every event type that the capture driver supports. More...
|
| |
| const struct ppm_syscall_desc * | scap_get_syscall_info_table () |
| | Retrieve the table with the description of system call that the capture driver supports. More...
|
| |
| const scap_machine_info * | scap_get_machine_info (scap_t *handle) |
| | Get generic machine information. More...
|
| |
| int32_t | scap_set_snaplen (scap_t *handle, uint32_t snaplen) |
| | Set the capture snaplen, i.e. the maximum size an event parameter can reach before the driver starts truncating it. More...
|
| |
| int32_t | scap_clear_eventmask (scap_t *handle) |
| | Clear the event mask: no events will be passed to sysdig. More...
|
| |
| int32_t | scap_set_eventmask (scap_t *handle, uint32_t event_id) |
| | Set the event into the eventmask so that sysdig-based apps can receive the event. Useful for offloading operations such as evt.type=open. More...
|
| |
| int32_t | scap_unset_eventmask (scap_t *handle, uint32_t event_id) |
| | Unset the event into the eventmask so that sysdig-based apps can no longer receive the event. It is the opposite of scap_set_eventmask. More...
|
| |
| const char * | scap_get_host_root () |
| | Get the root directory of the system. This usually changes if sysdig runs in a container, so that all the information for the host can be correctly extracted. More...
|
| |
| struct ppm_proclist_info * | scap_get_threadlist (scap_t *handle) |
| | Get the process list. More...
|
| |
| const char * | scap_get_bpf_probe_from_env () |
| |
| bool | scap_get_bpf_enabled (scap_t *handle) |
| |
| int32_t | scap_suppress_events_comm (scap_t *handle, const char *comm) |
| | stop returning events for all subsequently spawned processes with the provided comm, as well as their children. This includes fork()/clone()ed processes that might later exec to a different comm. More...
|
| |
| bool | scap_check_suppressed_tid (scap_t *handle, int64_t tid) |
| | return whether the provided tid is currently being suppressed. More...
|
| |
| uint32_t | scap_get_ndevs (scap_t *handle) |
| |
| int32_t | scap_readbuf (scap_t *handle, uint32_t cpuid, OUT char **buf, OUT uint32_t *len) |
| |
| struct scap_threadinfo * | scap_proc_get (scap_t *handle, int64_t tid, bool scan_sockets) |
| |
| bool | scap_is_thread_alive (scap_t *handle, int64_t pid, int64_t tid, const char *comm) |
| |
| int32_t | scap_getpid_global (scap_t *handle, int64_t *pid) |
| |
| struct scap_threadinfo * | scap_proc_alloc (scap_t *handle) |
| |
| void | scap_proc_free (scap_t *handle, struct scap_threadinfo *procinfo) |
| |
| void | scap_dev_delete (scap_t *handle, scap_mountinfo *dev) |
| |
| int32_t | scap_stop_dropping_mode (scap_t *handle) |
| |
| int32_t | scap_start_dropping_mode (scap_t *handle, uint32_t sampling_ratio) |
| |
| int32_t | scap_enable_dynamic_snaplen (scap_t *handle) |
| |
| int32_t | scap_disable_dynamic_snaplen (scap_t *handle) |
| |
| void | scap_proc_free_table (scap_t *handle) |
| |
| void | scap_free_device_table (scap_t *handle) |
| |
| void | scap_refresh_iflist (scap_t *handle) |
| |
| void | scap_refresh_proc_table (scap_t *handle) |
| |
| void | scap_set_refresh_proc_table_when_saving (scap_t *handle, bool refresh) |
| |
| uint64_t | scap_ftell (scap_t *handle) |
| |
| void | scap_fseek (scap_t *handle, uint64_t off) |
| |
| int32_t | scap_enable_tracers_capture (scap_t *handle) |
| |
| int32_t | scap_enable_page_faults (scap_t *handle) |
| |
| uint64_t | scap_get_unexpected_block_readsize (scap_t *handle) |
| |
| int32_t | scap_proc_add (scap_t *handle, uint64_t tid, scap_threadinfo *tinfo) |
| |
| int32_t | scap_fd_add (scap_t *handle, scap_threadinfo *tinfo, uint64_t fd, scap_fdinfo *fdinfo) |
| |
| scap_dumper_t * | scap_memory_dump_open (scap_t *handle, uint8_t *targetbuf, uint64_t targetbufsize) |
| |
| uint8_t * | scap_get_memorydumper_curpos (scap_dumper_t *d) |
| |
| int32_t | scap_write_proc_fds (scap_t *handle, struct scap_threadinfo *tinfo, scap_dumper_t *d) |
| |
| int32_t | scap_write_proclist_header (scap_t *handle, scap_dumper_t *d, uint32_t totlen) |
| |
| int32_t | scap_write_proclist_trailer (scap_t *handle, scap_dumper_t *d, uint32_t totlen) |
| |
| int32_t | scap_write_proclist_entry (scap_t *handle, scap_dumper_t *d, struct scap_threadinfo *tinfo, uint32_t len) |
| |
| int32_t | scap_write_proclist_entry_bufs (scap_t *handle, scap_dumper_t *d, struct scap_threadinfo *tinfo, uint32_t len, const char *comm, const char *exe, const char *exepath, const struct iovec *args, int argscnt, const struct iovec *envs, int envscnt, const char *cwd, const struct iovec *cgroups, int cgroupscnt, const char *root) |
| |
| int32_t | scap_enable_simpledriver_mode (scap_t *handle) |
| |
| int32_t | scap_get_n_tracepoint_hit (scap_t *handle, long *ret) |
| |
| int32_t | scap_set_fullcapture_port_range (scap_t *handle, uint16_t range_start, uint16_t range_end) |
| |
| int32_t | scap_set_statsd_port (scap_t *handle, uint16_t port) |
| |
|
| uint64_t | scap_stats::n_evts |
| | Total number of events that were received by the driver. More...
|
| |
| uint64_t | scap_stats::n_drops |
| | Number of dropped events. More...
|
| |
| uint64_t | scap_stats::n_drops_buffer |
| | Number of dropped events caused by full buffer. More...
|
| |
| uint64_t | scap_stats::n_drops_pf |
| | Number of dropped events caused by invalid memory access. More...
|
| |
| uint64_t | scap_stats::n_drops_bug |
| | Number of dropped events caused by an invalid condition in the kernel instrumentation. More...
|
| |
| uint64_t | scap_stats::n_preemptions |
| | Number of preemptions. More...
|
| |
| uint64_t | scap_stats::n_suppressed |
| | Number of events skipped due to the tid being in a set of suppressed tids. More...
|
| |
| uint64_t | scap_stats::n_tids_suppressed |
| | Number of threads currently being suppressed. More...
|
| |
| const char * | evt_param_info::name |
| | The event name. More...
|
| |
| uint32_t | evt_param_info::type |
| | The event type. See the ppm_event_type enum in driver/ppm_events_public.h. More...
|
| |
| uint32_t | evt_param_info::len |
| | The event total length. More...
|
| |
| char * | evt_param_info::val |
| | The event data. More...
|
| |
| int64_t | scap_fdinfo::fd |
| | The FD number, which uniquely identifies this file descriptor. More...
|
| |
| uint64_t | scap_fdinfo::ino |
| | For unix sockets, the inode. More...
|
| |
| scap_fd_type | scap_fdinfo::type |
| | This file descriptor's type. More...
|
| |
| uint32_t scap_fdinfo::sip |
| | Source IP. More...
|
| |
| uint32_t scap_fdinfo::dip |
| | Destination IP. More...
|
| |
| uint16_t scap_fdinfo::sport |
| | Source port. More...
|
| |
| uint16_t scap_fdinfo::dport |
| | Destination port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::sip |
| | Source IP. More...
|
| |
| uint32_t scap_fdinfo::dip |
| | Destination IP. More...
|
| |
| uint16_t scap_fdinfo::sport |
| | Source port. More...
|
| |
| uint16_t scap_fdinfo::dport |
| | Destination port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv4info |
| | Information specific to IPv4 sockets.  See scap_l4_proto. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::sip [4] |
| | Source IP. More...
|
| |
| uint32_t scap_fdinfo::dip [4] |
| | Destination IP. More...
|
| |
| uint16_t scap_fdinfo::sport |
| | Source Port. More...
|
| |
| uint16_t scap_fdinfo::dport |
| | Destination Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv6info |
| | Information specific to IPv6 sockets.  See scap_l4_proto. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::ip |
| | Local IP. More...
|
| |
| uint16_t scap_fdinfo::port |
| | Local Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv4serverinfo |
| | Information specific to IPv4 server sockets, e.g. sockets used for bind().  See scap_l4_proto. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::ip [4] |
| | Local IP. More...
|
| |
| uint16_t scap_fdinfo::port |
| | Local Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv6serverinfo |
| | Information specific to IPv6 server sockets, e.g. sockets used for bind(). More...
|
| |
| uint64_t scap_fdinfo::source |
| | Source socket endpoint. More...
|
| |
| uint64_t scap_fdinfo::destination |
| | Destination socket endpoint. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this unix socket. More...
|
| |
| struct { |
| uint64_t scap_fdinfo::source |
| | Source socket endpoint. More...
|
| |
| uint64_t scap_fdinfo::destination |
| | Destination socket endpoint. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this unix socket. More...
|
| |
| } scap_fdinfo::unix_socket_info |
| | Information specific to unix sockets. More...
|
| |
| uint32_t scap_fdinfo::open_flags |
| | Flags associated with the file. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this file. More...
|
| |
| uint32_t scap_fdinfo::mount_id |
| | The id of the vfs mount the file is in until we find dev major:minor. More...
|
| |
| uint32_t scap_fdinfo::dev |
| | Major/minor number of the device containing this file. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::open_flags |
| | Flags associated with the file. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this file. More...
|
| |
| uint32_t scap_fdinfo::mount_id |
| | The id of the vfs mount the file is in until we find dev major:minor. More...
|
| |
| uint32_t scap_fdinfo::dev |
| | Major/minor number of the device containing this file. More...
|
| |
| } scap_fdinfo::regularinfo |
| | Information specific to regular files. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | The name for file system FDs. More...
|
| |
| union { |
| struct { |
| uint32_t scap_fdinfo::sip |
| | Source IP. More...
|
| |
| uint32_t scap_fdinfo::dip |
| | Destination IP. More...
|
| |
| uint16_t scap_fdinfo::sport |
| | Source port. More...
|
| |
| uint16_t scap_fdinfo::dport |
| | Destination port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv4info |
| | Information specific to IPv4 sockets. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::sip [4] |
| | Source IP. More...
|
| |
| uint32_t scap_fdinfo::dip [4] |
| | Destination IP. More...
|
| |
| uint16_t scap_fdinfo::sport |
| | Source Port. More...
|
| |
| uint16_t scap_fdinfo::dport |
| | Destination Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv6info |
| | Information specific to IPv6 sockets. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::ip |
| | Local IP. More...
|
| |
| uint16_t scap_fdinfo::port |
| | Local Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv4serverinfo |
| | Information specific to IPv4 server sockets, e.g. sockets used for bind(). More...
|
| |
| struct { |
| uint32_t scap_fdinfo::ip [4] |
| | Local IP. More...
|
| |
| uint16_t scap_fdinfo::port |
| | Local Port. More...
|
| |
| uint8_t scap_fdinfo::l4proto |
| | Transport protocol. See scap_l4_proto. More...
|
| |
| } scap_fdinfo::ipv6serverinfo |
| | Information specific to IPv6 server sockets, e.g. sockets used for bind(). More...
|
| |
| struct { |
| uint64_t scap_fdinfo::source |
| | Source socket endpoint. More...
|
| |
| uint64_t scap_fdinfo::destination |
| | Destination socket endpoint. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this unix socket. More...
|
| |
| } scap_fdinfo::unix_socket_info |
| | Information specific to unix sockets. More...
|
| |
| struct { |
| uint32_t scap_fdinfo::open_flags |
| | Flags associated with the file. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | Name associated to this file. More...
|
| |
| uint32_t scap_fdinfo::mount_id |
| | The id of the vfs mount the file is in until we find dev major:minor. More...
|
| |
| uint32_t scap_fdinfo::dev |
| | Major/minor number of the device containing this file. More...
|
| |
| } scap_fdinfo::regularinfo |
| | Information specific to regular files. More...
|
| |
| char scap_fdinfo::fname [SCAP_MAX_PATH_SIZE] |
| | The name for file system FDs. More...
|
| |
| } | scap_fdinfo::info |
| |
| UT_hash_handle | scap_fdinfo::hh |
| | makes this structure hashable More...
|
| |
| uint64_t | scap_threadinfo::tid |
| | The thread/task id. More...
|
| |
| uint64_t | scap_threadinfo::pid |
| | The id of the process containing this thread. In single thread processes, this is equal to tid. More...
|
| |
| uint64_t | scap_threadinfo::ptid |
| | The id of the thread that created this thread. More...
|
| |
| uint64_t | scap_threadinfo::sid |
| | The session id of the process containing this thread. More...
|
| |
| uint64_t | scap_threadinfo::vpgid |
| | The process group of this thread, as seen from its current pid namespace. More...
|
| |
| char | scap_threadinfo::comm [SCAP_MAX_PATH_SIZE+1] |
| | Command name (e.g. "top") More...
|
| |
| char | scap_threadinfo::exe [SCAP_MAX_PATH_SIZE+1] |
| | argv0 More...
|
| |
| char | scap_threadinfo::exepath [SCAP_MAX_PATH_SIZE+1] |
| | full executable path More...
|
| |
| char | scap_threadinfo::args [SCAP_MAX_ARGS_SIZE+1] |
| | Command line arguments (e.g. "-d1") More...
|
| |
| uint16_t | scap_threadinfo::args_len |
| | Command line arguments length. More...
|
| |
| char | scap_threadinfo::env [SCAP_MAX_ENV_SIZE+1] |
| | Environment. More...
|
| |
| uint16_t | scap_threadinfo::env_len |
| | Environment length. More...
|
| |
| char | scap_threadinfo::cwd [SCAP_MAX_PATH_SIZE+1] |
| | The current working directory. More...
|
| |
| int64_t | scap_threadinfo::fdlimit |
| | The maximum number of files this thread is allowed to open. More...
|
| |
| uint32_t | scap_threadinfo::flags |
| | the process flags. More...
|
| |
| uint32_t | scap_threadinfo::uid |
| | user id More...
|
| |
| uint32_t | scap_threadinfo::gid |
| | group id More...
|
| |
| uint32_t | scap_threadinfo::vmsize_kb |
| | total virtual memory (as kb) More...
|
| |
| uint32_t | scap_threadinfo::vmrss_kb |
| | resident non-swapped memory (as kb) More...
|
| |
| uint32_t | scap_threadinfo::vmswap_kb |
| | swapped memory (as kb) More...
|
| |
| uint64_t | scap_threadinfo::pfmajor |
| | number of major page faults since start More...
|
| |
| uint64_t | scap_threadinfo::pfminor |
| | number of minor page faults since start More...
|
| |
| int64_t | scap_threadinfo::vtid |
| |
| int64_t | scap_threadinfo::vpid |
| |
| char | scap_threadinfo::cgroups [SCAP_MAX_CGROUPS_SIZE] |
| |
| uint16_t | scap_threadinfo::cgroups_len |
| |
| char | scap_threadinfo::root [SCAP_MAX_PATH_SIZE+1] |
| |
| int | scap_threadinfo::filtered_out |
| | nonzero if this entry should not be saved to file More...
|
| |
| scap_fdinfo * | scap_threadinfo::fdlist |
| | The fd table for this process. More...
|
| |
| uint64_t | scap_threadinfo::clone_ts |
| |
| int32_t | scap_threadinfo::tty |
| |
| int32_t | scap_threadinfo::loginuid |
| | loginuid (auid) More...
|
| |
| UT_hash_handle | scap_threadinfo::hh |
| | makes this structure hashable More...
|
| |
| uint64_t | scap_mountinfo::mount_id |
| | mount id from /proc/self/mountinfo More...
|
| |
| uint32_t | scap_mountinfo::dev |
| | device number More...
|
| |
| UT_hash_handle | scap_mountinfo::hh |
| | makes this structure hashable More...
|
| |
| scap_mode_t | scap_open_args::mode |
| |
| int | scap_open_args::fd |
| |
| const char * | scap_open_args::fname |
| | The name of the file to open. NULL for live captures. More...
|
| |
| proc_entry_callback | scap_open_args::proc_callback |
| | Callback to be invoked for each thread/fd that is extracted from /proc, or NULL if no callback is needed. More...
|
| |
| void * | scap_open_args::proc_callback_context |
| | Opaque pointer that will be included in the calls to proc_callback. Ignored if proc_callback is NULL. More...
|
| |
| bool | scap_open_args::import_users |
| | true if the user list should be created when opening the capture. More...
|
| |
| uint64_t | scap_open_args::start_offset |
| | Used to start reading a capture file from an arbitrary offset. This is leveraged when opening merged files. More...
|
| |
| const char * | scap_open_args::bpf_probe |
| | The name of the BPF probe to open. If NULL, the kernel driver will be used. More...
|
| |
| const char * | scap_open_args::suppressed_comms [SCAP_MAX_SUPPRESSED_COMMS] |
| | A list of processes (comm) for which no. More...
|
| |
| bool | scap_open_args::udig |
| | If true, UDIG will be used for event capture. Otherwise, the kernel driver will be used. More...
|
| |
| uint32_t | _scap_machine_info::num_cpus |
| | Number of processors. More...
|
| |
| uint64_t | _scap_machine_info::memory_size_bytes |
| | Physical memory size. More...
|
| |
| uint64_t | _scap_machine_info::max_pid |
| | Highest PID number on this machine. More...
|
| |
| char | _scap_machine_info::hostname [128] |
| | The machine hostname. More...
|
| |
| uint64_t | _scap_machine_info::reserved1 |
| | reserved for future use More...
|
| |
| uint64_t | _scap_machine_info::reserved2 |
| | reserved for future use More...
|
| |
| uint64_t | _scap_machine_info::reserved3 |
| | reserved for future use More...
|
| |
| uint64_t | _scap_machine_info::reserved4 |
| | reserved for future use More...
|
| |
| uint16_t | scap_ifinfo_ipv4::type |
| | Interface type. More...
|
| |
| uint16_t | scap_ifinfo_ipv4::ifnamelen |
| |
| uint32_t | scap_ifinfo_ipv4::addr |
| | Interface address. More...
|
| |
| uint32_t | scap_ifinfo_ipv4::netmask |
| | Interface netmask. More...
|
| |
| uint32_t | scap_ifinfo_ipv4::bcast |
| | Interface broadcast address. More...
|
| |
| uint64_t | scap_ifinfo_ipv4::linkspeed |
| | Interface link speed. More...
|
| |
| char | scap_ifinfo_ipv4::ifname [SCAP_MAX_PATH_SIZE] |
| | interface name (e.g. "eth0") More...
|
| |
| uint16_t | scap_ifinfo_ipv4_nolinkspeed::type |
| |
| uint16_t | scap_ifinfo_ipv4_nolinkspeed::ifnamelen |
| |
| uint32_t | scap_ifinfo_ipv4_nolinkspeed::addr |
| |
| uint32_t | scap_ifinfo_ipv4_nolinkspeed::netmask |
| |
| uint32_t | scap_ifinfo_ipv4_nolinkspeed::bcast |
| |
| char | scap_ifinfo_ipv4_nolinkspeed::ifname [SCAP_MAX_PATH_SIZE] |
| |
| uint16_t | scap_ifinfo_ipv6::type |
| |
| uint16_t | scap_ifinfo_ipv6::ifnamelen |
| |
| char | scap_ifinfo_ipv6::addr [SCAP_IPV6_ADDR_LEN] |
| | Interface address. More...
|
| |
| char | scap_ifinfo_ipv6::netmask [SCAP_IPV6_ADDR_LEN] |
| | Interface netmask. More...
|
| |
| char | scap_ifinfo_ipv6::bcast [SCAP_IPV6_ADDR_LEN] |
| | Interface broadcast address. More...
|
| |
| uint64_t | scap_ifinfo_ipv6::linkspeed |
| | Interface link speed. More...
|
| |
| char | scap_ifinfo_ipv6::ifname [SCAP_MAX_PATH_SIZE] |
| | interface name (e.g. "eth0") More...
|
| |
| uint16_t | scap_ifinfo_ipv6_nolinkspeed::type |
| |
| uint16_t | scap_ifinfo_ipv6_nolinkspeed::ifnamelen |
| |
| char | scap_ifinfo_ipv6_nolinkspeed::addr [SCAP_IPV6_ADDR_LEN] |
| |
| char | scap_ifinfo_ipv6_nolinkspeed::netmask [SCAP_IPV6_ADDR_LEN] |
| |
| char | scap_ifinfo_ipv6_nolinkspeed::bcast [SCAP_IPV6_ADDR_LEN] |
| |
| char | scap_ifinfo_ipv6_nolinkspeed::ifname [SCAP_MAX_PATH_SIZE] |
| |
| uint32_t | scap_addrlist::n_v4_addrs |
| | Number of IPv4 addresses. More...
|
| |
| uint32_t | scap_addrlist::n_v6_addrs |
| | Number of IPv6 addresses. More...
|
| |
| uint32_t | scap_addrlist::totlen |
| | For internal use. More...
|
| |
| scap_ifinfo_ipv4 * | scap_addrlist::v4list |
| | List of IPv4 Addresses. More...
|
| |
| scap_ifinfo_ipv6 * | scap_addrlist::v6list |
| | List of IPv6 Addresses. More...
|
| |
| uint32_t | scap_userinfo::uid |
| | User ID. More...
|
| |
| uint32_t | scap_userinfo::gid |
| | Group ID. More...
|
| |
| char | scap_userinfo::name [MAX_CREDENTIALS_STR_LEN] |
| | Username. More...
|
| |
| char | scap_userinfo::homedir [SCAP_MAX_PATH_SIZE] |
| | Home directory. More...
|
| |
| char | scap_userinfo::shell [SCAP_MAX_PATH_SIZE] |
| | Shell program. More...
|
| |
| uint32_t | scap_groupinfo::gid |
| | Group ID. More...
|
| |
| char | scap_groupinfo::name [MAX_CREDENTIALS_STR_LEN] |
| | Group name. More...
|
| |
| uint32_t | scap_userlist::nusers |
| | Number of users. More...
|
| |
| uint32_t | scap_userlist::ngroups |
| | Number of groups. More...
|
| |
| uint32_t | scap_userlist::totsavelen |
| | For internal use. More...
|
| |
| scap_userinfo * | scap_userlist::users |
| | User list. More...
|
| |
| scap_groupinfo * | scap_userlist::groups |
| | Group list. More...
|
| |
| enum ppm_event_category | ppm_syscall_desc::category |
| |
| enum ppm_event_flags | ppm_syscall_desc::flags |
| |
| char * | ppm_syscall_desc::name |
| |
| volatile uint64_t | udig_ring_buffer_status::m_buffer_lock |
| |
| volatile int | udig_ring_buffer_status::m_initialized |
| |
| volatile int | udig_ring_buffer_status::m_capturing_pid |
| |
| volatile int | udig_ring_buffer_status::m_stopped |
| |
| volatile struct timespec | udig_ring_buffer_status::m_last_print_time |
| |
| struct udig_consumer_t | udig_ring_buffer_status::m_consumer |
| |


by Andrew Hand
Posted on December 14, 2018 at 9:00 PM
My name is Andrew Hand, and I'm a computer science undergraduate at Worcester Polytechnic Institute. My concentration within computer science is computer networks and network security. I also have experience in full stack software development, namely the application I developed for the National Parks Service to track visitors using GPS location based services.
Listed below is a summary of the design oriented projects I completed with a group of peers during my Human Computer Interactions (HCI) course. For more information on my design process used while completing the following projects check out the My Design Manifesto page linked on the toolbar. For more information on each project click the image following the description to see my blog post outlining my desing process.
The goal of this assignment was to design a mobile website for target demographic. The following link will take you to my design reflection that explains how we redesigned the Technocopia website for middle school students by emphasizing the available services Technocopia offers appropriate for the targeted age group.
For this assignment, we develop a series of data visualizations to dynamically display the data collected on billionaires in 2014. The goal was to present correlations we observed in the data set in a simple and compelling manner that any individual could interpret and understand.
In order to bring a pressing issue of the Affordable Care Act to a individual, we created a simple chat bot that would prompt the user through conversation, regardless of their political stance, to better inform the user on this key political issue in the current judicial state of affairs.
Everyone should smile, so to promote the concept of well being we hosted a try not to laugh challenge were users would watch a funny youtube video and try not to laugh. To detect the if the user laughed we tracked there facial expression using a computer web camera.
Finally, we created a immersive scene in Virtual Reality that took the user to an ambient scene were they could relax, discover new sounds around them, and take a few photos while they're there.
"Have no fear of perfection — you’ll never reach it."
A special thank you to all my peers who helped me design these projects along the way. I hope you learned as much as me.


Right-back problems? Sergi Roberto suspended against Leganes
Sergi Roberto is banned after picking up his fifth booking of the season
by SPORT.esSergi Roberto collected his fifth yellow card of the season on Saturday when he was booked in Barcelona's 4-1 win over Celta Vigo at Camp Nou.
The right-back was booked in the 52nd minute of the match after a foul on Junca and will be banned for the game at Butarque against Leganes after the international break.
Roberto had started the game in midfield but moved to right-back when Nelson Semedo was forced off with a calf problem. If the Portugal defender is out for any length of time, Barça could have a problem in two weeks.
Luckily for coach Ernesto Valverde, he does have a third right-back in the first team squad: Moussa Wague. The young Senegal international could finally get his first chance this season.


I learned an idom that says...
Programs execute and pass data
around and present them.
Have a closer look at one single machine
| Low | Middle | High |
|---|---|---|
| Assembler | C | Java, C# |
| Forth | C++ | JavaScript, Python |
Reverse engineering is the processes of extracting knowledge or design information from anything man-made and re-producing it or re-producing anything based on the extracted information.
-- Wikipedia https://en.wikipedia.org/wiki/Reverse_engineering
The process often involves disassembling something and analyzing its components and workings in detail.
-- Wikipedia https://en.wikipedia.org/wiki/Reverse_engineering
Basic
Advanced
you can easily get these files
.ipa
for iOS: from iTunes App Store.apk
for android: from Google Play or other 3rd party storesThe Installation package is usually a zip file.
.zip
manifest
or plist
) for software configurationsBasically, the job of a disassembler is very simple: it just maps hexadecimal numbers to instruction mnemonics. The output of such a basic disassembler is a listing with instructions.
A decompiler is a computer program that takes an executable file as input, and attempts to create a high level source file which can be recompiled successfully. It is therefore the opposite of a compiler, which takes a source file and makes an executable.
Debuggers offer sophisticated functions such as:
values
of variables..apk
JEB
Bytecodeviewer
jadx
IDA
disassembler to analyze the assembly codeapktool
to get .smali
codedex2jar
to convert .dex
file to .jar
which contains .class
filesJD-GUI
to displays Java source codes of .class
filesjad
to generate .java
file from .class
file$ # to decompile an apk
$ apktool d example.apk
$ # to recompile one
$ akptool b example
.smali
dex2jar
demoConvert .dex
to .class
files, zipped in .jar
file
$ dex2jar path/to/your.apk
# -> ./path-output-dex2jar.jar
.apk
directly.dex
open .jar
in JD-GUI, inspect the .class
files
.ipa
with IDA or HopperIDA Starter Licenses start at 589 USD or 529 EUR. IDA Professional Licenses start at 1129 USD / 1019 EUR.
Hopper Disassembler v4 - Personal License $99.00
Require understanding of assembly language to analyze in depth.
Maybe not.
Conrad Kramer, Sep 7 2015
*If you use with your own app (which you have the source), you can embed this tool in your code and debug easier.
# MITM attack #
Encrypted contents (Gibberish) due to HTTPS
Charles certificate installed
MITM Attack
SSL Pinning is making sure the client checks the server's certificate against a known copy of that certificate. Simply bundle your server's SSL certificate inside your application, and make sure any SSL request first validates that the server's certificate exactly matches the bundle's certificate. https://possiblemobile.com/2013/03/ssl-pinning-for-increased-app-security/
# Code Injection #
Putting this in the context of, "should you be storing keys in software", is more appropriate. Many companies do this. It's never a good idea.
When developers do that, other developers can use debuggers and string searching commands to extract those keys from the running application.
Many people believe that obfuscating these keys in code will help. It usually won't because you can just run a debugger and find the fully functional keys.
-- by John Adams of the Twitter Security Team on Quora.
A system or component relying on obscurity may have theoretical or actual security vulnerabilities, but its owners or designers believe that if the flaws are not known, that will be sufficient to prevent a successful attack.
-- Wikipedia https://en.wikipedia.org/wiki/Security_through_obscurity
provides minimal protection against reverse engineering by obfuscating the names of classes, fields and methods.
The World's Most Comprehensive and Scalable Enterprise Solution for Application Protection, Period.
e.g.JavaScript
.js
, which may be obfuscated (unreadable var/method names, etc.)Putting too much effort in making the software harder to reverse engineer, hurts your honest customer and experience, but can only slightly delay the dishonest ones. It adds difficulty to your own debugging for security issues. There is no way to prevent reverse engineering(cracking).
in the U.S.
The sole purpose of this article is educational and for testing of your own applications. This is not intended for piracy or any other non-legal use.
Can we trust security that relies on prevention of reverse engineering? Is it possible to prevent reverse engineering?
How can we make reverse engineering harder for attacker?
What is Obfuscation ? What are its drawbacks?


_Screwed_ (PG-13) 1/2* (out of ****)
The tagline for the comedy _Screwed_ is "Everyone gets it in the end." That could not be more true--especially for the audience, who gets it much worse than any of the characters in the film. It is tempting to say that any audience that sees _Screwed_ will themselves feel "screwed." But that's putting it lightly; anyone who sees it would know that a more profane term would be more appropriate.
As bad as the film is, _Screwed_ isn't, well, screwed from the start. In fact, it does hold some degree of promise from a plotting standpoint. Writers Scott Alexander and Larry Karaszewski (who make their directorial debut with this film) do devise an interesting set of twists from a simple premise: as payback against his slavedriving employer Miss Crock (Elaine Stritch), overworked and underappreciated chauffeur Willard Fillmore (Norm Macdonald) and his friend Rusty (Dave Chappelle) come up with a plan to kidnap Miss Crock's beloved dog and hold it for ransom. Of course, the plan doesn't go quite as they planned, and the turns the plot takes as events quickly spin out of control are not without some inspiration.
Where Alexander and Karaszewski could have used more inspiration are the gags that fill the time between turns of the plot. Ben Stiller's fight with a pooch in _There's_Something_About_Mary_ was indeed hilarious, but other film's attempts to ape that scene have always fallen flat on their faces; _Screwed_'s weak try is no exception. The scene, with Willard spraying blood all over the walls of Miss Crock's house as her dog's teeth remain clenched on his hand, is indicative of the juvenile level of slapsticky humor that dominates the film. An old lady in a hospital hits Rusty in the head with a bedpan. A woman kicks a man a number of times in rapid succession. There's even a running gag where Rusty hits guys in the head with lamps. It's all more numbing than funny.
Alas, the tiresome physical gags aren't numbing enough to spare the audience the pain of spending time with such unpleasant characters. Willard and Rusty aren't charmingly dimwitted--as is the obvious intent--but obnoxiously stupid; Macdonald's whiny performance makes matters even worse. Stritch makes a hateful bitch, but she is so unlikable that it's painful to watch and listen to her; no less than an excruciating death for her character would be a satisfying payoff for the film (needless to say, that doesn't happen). It's rather telling that Danny DeVito's weirdo morgue attendant, a grimy guy who mines dead bodies for hidden treasure, exudes the most charm, comparatively speaking.
Even harder to figure than why Alexander and Karaszewski--who have established themselves as gifted screenwriters (_Ed_Wood_, _The_People_vs._Larry_Flynt_)--wrote _Screwed_ is why they chose this script to serve as their maiden directorial effort. Perhaps they thought that only they would be able to give the script its full justice, but I can't imagine any other filmmaker doing much worse with the already-poor material than they have.
Michael Dequina<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Mr. Brown's Movie Site: http://welcome.to/mrbrown CinemaReview Magazine: http://www.CinemaReview.com on ICQ: #25289934 | on AOL Instant Messenger: MrBrown23
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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We’ll hear about the next entry in the Saints Row series next year
by Stephany NunneleyWe already knew a new Saints Row is coming, but now we know when it will be discussed.
Next year, we will hear all about the next entry in the Saints Row series.
That’s according to Koch Media CEO Klemens Kundratitz, who told GI.biz Koch and its parent company THQ Nordic will discuss the game next year.
“Saints Row is very close to our hearts, and we’ll talk about it next year,” said Kundratitz. “For the time being, we just wanted to get the word out that it’s coming and it’s going to be great.”
He also stated that Volition would not be distracted by “anything else,” like spin-off games such as Agents of Mayhem, when it comes to creating the next title in “this important franchise.”
THQ Nordic announced in August a new SR game was in the works. The last numbered entry in the series, Saints Row 4, was released six years ago.
Games featured in this article


How to easily make beautiful heatmaps with ezplot - Part 8
byGuangming Lang
4 min read
Categories
r
Updated October 4, 2018
In this post, we’ll look at how to make effective heatmaps using ezplot. We’ll
use a dataset of NBA players’ statistics from flowingdata.com. Make sure you
first install ezplot by running the command devtools::install_github("gmlang/ezplot").
Let’s get the data. Notice we pass the url directly to read.csv().
The variable Name has the names of the NBA players. By default, it’s treated
by R as a Factor with levels ordered alphabetically. Reorder its levels by
points scored.
The other variables are various performance statistics. Before we can make a
heat map, we need to put the data in the long format. In other words, we need to
gather the names of the statistics in one column, and their values in another column.
We also want to scale the values of each performance statistics so that they are
between 0 and 1.
With all these data prep work done, we’re ready to make a heatmap. This is super
easy with ezplot.
Not it’s your turn. Make a heat map using the unscaled values, and compare it
with the scaled version. You will see they are very different. The scaled
version is the mathematically correct one.
This is the last post in the ezplot how-to series. If you’ve enjoyed it,
tell your friend about it. If you want to learn more about how to use
ezplot, you can get my book here.


logsave path/to/logfile command- Take input from standard input and save it in a log file:
logsave logfile -- Append the output to a log file, instead of replacing its current contents:
logsave -a logfile command- Show verbose output:
logsave -v logfile command


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import config.AppConfig @import models.request.AuthenticatedRequest @import models.Case @import views.html.partials._ @import models.viewmodels.NoTabSelected @import views.html.partials.statuses.{appeal_status, case_status} @import controllers.routes._ @import controllers.v2.routes.MyCasesController @import models.viewmodels.CompletedByMeTab @import utils.Dates @import java.time.Instant @import views.html.includes.main @this( main: main ) @(c: Case)(implicit request: AuthenticatedRequest[_], messages: Messages, appConfig: AppConfig) @main( pageTitle = messages("page.title.ruling.cancelled"), customPrimaryNavTab = NoTabSelected ) {
@Html(messages("ruling.cancelled.status", case_status(c, "case-status")))
@messages("ruling.cancelled.information", Dates.format(Instant.now()))
} else {


Narang farm. 3. Maple Avenue. South Drive DLF Chattarpur farms, Mehrauli. New Delhi
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6 o'clock in the evening


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- Coffee
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- - Black Hot Drink
- Milk
- - White Cold Drink
Hello a warm Welcome to all
This is my first html
| Fruits |
Color |
| Apple |
Red |
| Guava |
Green |


URSSI's mission is to improve the recognition , development, and use , of software for a more sustainable research enterprise.
Learn more about our mission and visionKeep up to date with URSSI's new activities
Stay tuned for upcoming announcements on workshops, training events, conferences and more.
As we get started on the institue, we have launched a series of core projects to improve the sustaniability of research software and the people who produce it.


German Grammar Practice is a companion application for complementing other learning methods. It's main function is to provide a potentially infinite amount of exercises for practicing German grammar, generated from an internal dictionary. It provides exercises in almost 20 categories and tracks your progress.


Abstract
Base type: System.Entity
Summary: Base entity holding recommendations information.
| Name | Type | Notes |
|---|---|---|
| RecommendationID | System.Guid | |
| Name | System.String | |
| Description | System.String | |
| GroupID | System.Guid | |
| Priority | System.Int32 | |
| ComputedTime | System.DateTime | |
| JobID | System.Guid | |
| Status | System.String | |
| BatchID | System.Guid | |
| RecommendationKind | System.Int32 | |
| Tags | System.String | |
| StrategyID | System.Guid | |
| DisplayName | System.String | |
| Description | System.String | |
| InstanceType | System.Type | |
| Uri | System.String | |
| InstanceSiteId | System.Int32 | Default='0'. |
| DataGroup | Orion.Recommendations.DataGroupInfo | Defined by relationship Orion.Recommendations.RecommendationsBaseReferencesDataGroupInfo (System.Reference) |
| Justification | Orion.Recommendations.Justifications | Defined by relationship Orion.Recommendations.RecommendationsBaseHostsJustification (System.Hosting) |
| Batch | Orion.Recommendations.Batches | Defined by relationship Orion.Recommendations.RecommendationsBaseReferencesBatch (System.Reference) |
| Strategy | Orion.Recommendations.Strategies | Defined by relationship Orion.Recommendations.RecommendationsToStrategies (System.Reference) |


Version 4.0.0-beta.4¶
Release Date: Not released
Highlights:
There are some breaking changes…
- The Entity class has been refactored;
- The Model class changing has been updated to better handle soft deletes
- The routing has been beefed up
New messages:
- new translation key: Database/noDateFormat
App changes:
Testing changes:
- enhanced database & migration testing in tests/_support
The list of changed files follows, with PR numbers shown.
- admin/
- app/
- Controllers/
- Home #1999
- public/
- system/
- Autoloader/
- FileLocator #2059, #2064
- Cache/
- CacheFactory #2060
- Handlers/
- MemcachedHandler #2060
- PredisHandler #2060
- RedisHandler #2060
- Commands/
- Utilities/Routes #2008
- Config/
- Config #2079
- Services #2024
- Database/
- MySQLi/
- Connection #2042
- Result #2011
- Postgre/
- Connection #2042
- Result #2011
- SQLite3/
- Connection #2042
- Forge #2042
- Result #2011
- Table #2042
- BaseBuilder #1989
- BaseConnection #2042
- BaseResult #2002
- Forge #2042
- MigratiopnRollback #2035
- MigrationRunner #2019
- Debug/
- Toolbar/Collectors/Routes #2030
- Exceptions.
- ModelException #2054
- Files/
- File #2104
- Filters/
- Filters #2039
- helpers/
- date_helper #2091
- HTTP/
- CLIRequest #2024
- CURLRequest #1996, #2050
- IncomingRequest #2063
- Request #2024
- Language/en/
- Database #2054
- Pager/
- Pager #2026
- Router/
- RouteCollection #1959, #2012, #2024
- Router #2024, #2031, #2043
- RouterInterface #2024
- Session/
- Handlers/ArrayHandler #2014
- Test/
- CIUnitTestCase #2002
- FeatureTestCase #2043
- Throttle/
- Throttler #2074
- CodeIgniter #2012, #2024
- Common #2036
- Entity #2002, #2004, #2011, #2081
- Model #2050, #2051, #2053, #2054
- tests/system/
- CLI/
- ConsoleTest #2024
- Database/
- Live/
- DbUtilsTest #2051, #2053
- ForgeTest #2019, #2042
- ModelTest #2002, #2051, #2053, #2054
- SQLite/AlterTablesTest #2042
- WhereTest #2052
- Migrations/MigrationRunnerTest #2019
- HTTP/
- CLIRequest #2024
- CURLRequestTest #1996
- Router/
- RouteCollectionTest #1959, #2012, #2024
- RouterTest #2024, #2043
- Test/
- FeatureTestCaseTest #2043
- Throttle/
- ThrottleTest #2074
- View/
- ParserTest #2005
- CodeIgniterTest #2024
- EntityTest #2002, #2004
- user_guide_src/
- concepts/
- autoloader #2035, #2071
- database/
- query_builder #2035
- dbmgmt/
- forge #2042
- migration #2042
- helpers/
- date_helper #2091
- incoming/
- routing #2035
- installation/
- installing_composer #2015, #2035
- libraries/
- pagination #2026
- sessions #2014, #2035
- validaiton #2069
- uploaded_files #2104
- models/
- entitites #2002, #2004, #2035
- model #2051, #2053, #2054
- outgoing/
- view_parser #e21823, 32005
- testing/
- database #2051, #2053
PRs merged:¶
- #2104 File & UploadFile Fixes
- #2091 Timezone select
- #2081 JSON format checking improved
- #2079 Update config() to check all namespaces
- #2074 Throttler can access bucket for bucket life time
- #2071 Fix autoloader.rst formatting
- #2069 validation rule: then -> than (spelling)
- #2064 Bugfix file locator slash error
- #2063 Ensure query vars are part of request->uri. Fixes #2062
- #2060 Cache Drive Backups
- #2059 Add multi-path support to locateFile()
- #2054 Add model exceptions for missing/invalid dateFormat
- #2053 Change Model’s deleted flag to a deleted_at datetime/timestamp. Fixes #2041
- #2052 Add various tests for (not) null
- #2051 Soft deletes use deleted_at
- #2050 Stash insert ID before event trigger
- #2043 Zero params should be passed through when routing. Fixes #2032
- #2042 SQLite3 now supports dropping foreign keys. Fixes #1982
- #2040 Update CURLRequest.php
- #2039 Restrict filter matching of uris so they require an exact match. Fixes #2038
- #2036 Make force_https() send headers before exit
- #2035 Various typos and Guide corrections
- #2031 Fallback to server request for default method
- #2030 Support the new router service in Debug Toolbar
- #2026 Extension Pager::makeLinks (optional grup name)
- #2024 Refactor the way the router and route collection determine the current HTTP verb
- #2019 SQLite and Mysql driver additional tests and migration runner test fixes
- #2015 Direct user to follow the upgrade steps after installation
- #2014 Added a new Session/ArrayHandler that can be used during testing
- #2012 Use request->method for HTTP verb
- #2011 Set the raw data array without any mutations for the Entity
- #2008 Add patch method to command “routes”
- #2005 Plugin closures docs update and test
- #2004 Allow hasChanged() without parameter
- #2002 Entity Refactor
- #1999 use CodeIgniterController; not needed since Home Controller extends …
- #1996 Attempting to fix CURLRequest debug issue. #1994
- #e21823 Corrected docs for parser plugins. Closes #1995
- #1989 argument set() must by type of string - cannot agree
- #1959 Prevent reverseRoute from searching closures


Home
Menu
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Product Price Update
Follow the Winding Road to JavaJam
Specialty Coffee and tea
Bagels, Muffins and Organic Snacks
Music and Poetry Readings
Open Mic Every Friday
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888-555-5555


---
$title@: Peer-Reviewed
$order: 1
---
{% set index_items = true %}
Peer-Reviewed Journal Publications
{% with PUBS = 'content/bibs/pubs.bib'%}
{% with KEYWORD = 'peer-reviewed' %}
{% include 'partials/ross_pub_list.html' %}
{% endwith %}
{% endwith %}


There are two primary options for text handling in Noda Time. You can either follow the "normal" approach from the .NET Base Class Library (BCL) or use the pattern-based approach which is specific to Noda Time. You are encouraged to use the pattern-based approach as we believe it is more robust, clearer, and performs better than the BCL approach - but the choice is yours. Ultimately the two APIs use the same implementation, so you can transition from on to the other without worrying about compatibility - or you can even mix and match the two, if you must.
All the types responsible for text in Noda Time are in the NodaTime.Text namespace.
A pattern is an object capable of parsing from text to a specific
type, and formatting a value to text. Parsing and formatting don't
take any other options: the pattern knows everything about how to
map between the value and text. In particular, internationalization
is handled using a NodaFormatInfo
, which implements
IFormatProvider
.
Whereas using the BCL approach the format information has to be specified on every call, using the pattern approach the format information is fixed for any particular pattern. Convenience methods are provided to create new pattern instances based on existing ones but with different internationalization information or other options.
Each core Noda type has its own pattern type such as
OffsetPattern
. All
these patterns implement the
IPattern<T>
interface,
which has simple Format
and Parse
methods taking just the value
and text respectively. The result of Parse
is a
ParseResult<T>
which
encapsulates both success and failure results.
Each of the core Noda Time types (LocalDateTime
,
Instant
etc) provides (or will provide :) methods with the
following signatures:
Formatting (instance methods):
ToString()
: Formats the value using the default pattern for the
current thread's format provider.ToString(IFormatProvider)
: Formats the value using the default
pattern for the specified format provider.ToString(string)
: Formats the value with the given pattern in
the current thread's format provider.ToString(string, IFormatProvider)
: Formats the value with the
given pattern and format provider.Parsing (static methods):
Parse(string)
: Parses the given text in all default patterns for
the current thread's format provider, throwing an exception if the
text cannot be parsed.Parse(string, IFormatProvider)
: Parses the given text in all
default patterns for the specified format provider, throwing an
exception if the text cannot be parsed.ParseExact(string, string, IFormatProvider)
: Parses the given
text in exactly the pattern and format provider specified, throwing
an exception if the text cannot be parsed.TryParse(string, out ResultType)
: Attempts to parse the given
text in all default patterns for the current thread's format
provider, returning a bool
value to indicate success or failure
and using an out
parameter to convey the parsed value (on success)
or some default value (on failure).TryParse(string, IFormatProvider, out ResultType)
: Attempts to parse the given
text in all default patterns for the given format
provider, returning a bool
value to indicate success or failure
and using an out
parameter to convey the parsed value (on success)
or some default value (on failure).TryParseExact(string, string, IFormatProvider, out ResultType)
: Attempts to parse the given
text in the exact pattern specified using the given format provider,
returning a bool
value to indicate success or failure and using
an out
parameter to convey the parsed value (on success)
or some default value (on failure).TryParseExact(string, string[], IFormatProvider, out ResultType)
: Attempts to parse the given
text in any of the patterns specified using the given format provider,
returning a bool
value to indicate success or failure and using
an out
parameter to convey the parsed value (on success)
or some default value (on failure).Each type has its own separate pattern text documentation. The available patterns are as consistent as possible within reason, but documenting each separately avoids confusion with some field specifiers being available for some types but not others.
All custom patterns support the following characters:
| Character | Meaning | Example |
% |
Escape to force a single-character custom pattern to be treated as such. | %H => 5 |
' |
Open and close a text literal, which can include double quotes. | HH'H'mm'm' => 07H30M |
" |
Open and close a text literal, which can include single quotes. | HH"'"mm => 07'30 |
\ |
Escapes the following character. | HH\'mm => 07'30 |
Additionally:
:
always refers to the culture-specific time separator (a colon in the invariant culture)/
always refers to the culture-specific date separator (a forward slash in the invariant culture).
always refers to the culture-specific decimal separator (a period in the invariant culture)Notes to come, including:


Some links for testing referrer stripping manually.
http://www.google.com/search?q=;
http://www.google.com/search?q=x&lang=en
http://www.google.com/search?q=x;lang=en
http://www.google.com/search?q="
http://www.google.com/search?q='
http://www.google.com/search?q=<
http://www.google.com/search?q=>


www.coastlinemicro.com
Server Chassis
5U RACK or
TOWER
4U QUAD XEON
RACK OR TOWER
2U RACK SERVER
1U RACK SERVER
B
uilt using Intel Chassis’ and Motherboards


| 10:00 |
Opening
SotM Working Group
|
|
| 10:20 |
Map-Less Map Editors
Ilya Zverev
|
|
| 10:45 |
Journey to improving the Navigation experience for Grab Driver partners using OSM
Jinal Foflia, aparna alla
|
|
| 11:30 |
From global to local OSM mapping, CartONG’s overall OSM based strategy to support humanitarian response in refugee camp
Martin Noblecourt, Manon Viou, Olivier Ribiere
|
Identifying Unmapped Highway in OSM
Yantisa Akhadi, Emiliani Dewi
|
| 12:15 |
MapaTanda: Mapping for and with the Ageing Population
Kris Libunao
|
| 13:00 |
3D Rendering with OSM2World
Tobias Knerr
|
|
| 13:45 |
break |
| 15:00 |
OSM data: Privacy Risks and GDPR compliance
Robert Riemann
|
Ethical Mapping with and for People Living with Vulnerability
Courtney Clark
|
| 16:30 |
Boundaries, Places and the Future of Tagging
Sarah Hoffmann
|
|
| 17:15 |
Introduction and review of MapComplete
Pieter Vander Vennet
|
Why Does Sexism within OpenStreetMap Matter?
Airin Akter, Courtney Clark
|
| 18:00 |
Lightning Talks I
SotM Working Group
|
| 18:45 |
break |
| 20:00 |
Makina Maps
Frédéric Rodrigo
|
OpenStreetMap & Governments Around the World
The Local Chapters and Communities Working Group
|
| 20:45 |
Linting the map together: Collaborations of Mapbox Data RAVE and OpenStreetMap Communities
Vlada Boitsik
|
| 21:30 |
Improving OSM Data in Coastal Communities
Monica Brandeis
|
|


The probability of a particular event occurring is a number between 0 and 1 (or, equivalently, between 0% and 100%) which measures how likely that event is to occur. If something has a probability of 0, that means it will never happen. If it has a probability of 1, then it will always happen, no matter what.
in-context


The Fugitives - Graffiti Sex
Adrian Glynn - Blue Belle Lament
SonReal - I Tried
SonReal - People Asking
20060826 - Armstrong Groove


{% extends 'main/account/account.html' %} {% block account_block %} {% if allow %} Private key (base64) {{private_key}} Public key (base64) {{public_key}} Address {{address}} Keep the private key in a safe place in case you forget your password, as we cannot decrypt your private key. {% else %} {% csrf_token %} Password {{error}} Show wallet {% endif %} {% endblock %}
Keep the private key in a safe place in case you forget your password, as we cannot decrypt your private key.
{{error}}


public class AFMCharMetrics
extends java.lang.Object
| Constructor and Description |
|---|
AFMCharMetrics() |
| Modifier and Type | Method and Description |
|---|---|
java.awt.Rectangle |
getBBox()
Returns the character's bounding box.
|
NamedCharacter |
getCharacter()
Returns the named character represented by this instance.
|
int |
getCharCode()
Returns the character code.
|
java.lang.String |
getCharName()
Returns the PostScript character name.
|
java.lang.String |
getUnicodeSequence()
Returns the Unicode sequence for this character.
|
double |
getWidthX()
Returns the progression dimension in x-direction.
|
double |
getWidthY()
Returns the progression dimension in y-direction.
|
boolean |
hasCharCode()
Indicates whether the character has a character code, i.e.
|
void |
setBBox(java.awt.Rectangle box)
Sets the character's bounding box.
|
void |
setCharacter(NamedCharacter ch)
Sets the named character represented by this instance.
|
void |
setCharacter(java.lang.String charName,
java.lang.String unicodeSequence)
Sets the named character represented by this instance.
|
void |
setCharCode(int charCode)
Sets the character code.
|
void |
setWidthX(double widthX)
Sets the progression dimension in x-direction
|
void |
setWidthY(double widthY)
Sets the progression dimension in y-direction
|
java.lang.String |
toString() |
public int getCharCode()
public boolean hasCharCode()
public void setCharCode(int charCode)
charCode
- the charCode to setpublic NamedCharacter getCharacter()
public void setCharacter(NamedCharacter ch)
ch
- the named characterpublic void setCharacter(java.lang.String charName, java.lang.String unicodeSequence)
charName
- the character name (as defined in the Adobe glyph list)unicodeSequence
- the Unicode sequencepublic java.lang.String getUnicodeSequence()
public java.lang.String getCharName()
public double getWidthX()
public void setWidthX(double widthX)
widthX
- the widthX to setpublic double getWidthY()
public void setWidthY(double widthY)
widthY
- the widthY to setpublic java.awt.Rectangle getBBox()
public void setBBox(java.awt.Rectangle box)
box
- the bounding boxpublic java.lang.String toString()
toString
in class java.lang.Object
Copyright 1999-2020 The Apache Software Foundation. All Rights Reserved.


Gulpinator examples
They're short and simple, because ain't nobody got time for that.
Angular example
Simple example


--- layout: post title: "How’s It Going? Part 5: Pitfalls" date: 2018-09-04 tags: - Andrew Heard - Church - Church Growth - Church leaders - Church size - Metrics - Ministry - Ministry Evaluation meta: pvc_views: "51654" views: "61" dsq_thread_id: null author: kylegroger permalink: /content/hows-it-going-part-5-pitfalls/ hidden: false featured: false ---
If you are gung-ho and ready to go, I want to help you avoid some landmines. Below are two common pitfalls. Avoiding them will save you much frustration.
One of the major problems with setting anything up are the unintended side-effects that sneak up on us. That is just as true when considering how and what you measure. Why? Because people can’t help but play to the numbers. So, make sure your numbers have balances in place, and explain the rationale of each metric to those engaging with it.
For example, if we decide that maturity is best developed through one-on-one discipleship meetings, we may set the goal of getting all our people into meetings like this. We assign this to our ministry staff team, and decide that the way we will measure their performance in this area is by asking, “How many one-on-one discipleship meetings have you had in the last month?” One possible side-effect of this is that the team will drastically lower the quality of their meetings so they can churn out more meetings. And according to your scorecard, they’re doing great.
Another problem is measuring at the wrong point. It is possible to assess an outcome when you are really wanting to figure out the impact of your actions on factors which influence the outcome. So, make sure you identify which stage of a multi-stage process you are wanting to measure.
For example, let’s say giving is currently down in your local church and your leaders have decided that, if the situation hasn’t changed by a given date, specified actions will have to be taken. They’ve appointed someone to attempt to get things back on track by then. When that person jumps in, they take a shotgun approach to seeing the needle lift on the total income graph – perhaps even throwing in a few unethical approaches for good measure. Now, if they are successful (or unsuccessful), how do you critique what they did and if they created the kind of change you wanted? Because of what we failed to measure – whatever impacts the end result [1] – we have to assume they did everything right (or wrong).
What other pitfalls have you noticed?
Read part 6 (on building your own) here.
-------
[1] Perhaps the percentage of members who are giving and the percentage of new members who have received teaching about finances. Knowing the answers to those questions will give you far more insightful and actionable information than if you limited your attention to the bottom line.


Everton should swoop on Rafael Leao in January if loan reports come true
Everton failed to sign the Portuguese talent in the summer, according to reports.
by Mathew NashA report in Italy is suggesting what the impact of Zlatan Ibrahimovic’s move to AC Milan could mean for two of the club’s younger attacking talents.
One of Krzysztof Piatek or Rafael Leao could be loaned out if the Swedish veteran returns to the Rossoneri, according to Calciomercato.
If that is the case, it should be of particular interest to Everton.
Leao was a reported summer target for Everton. The Portuguese talent was identified as a potential future star and, as reported by La Voix du Nord, Everton made an offer worth €40 million (£36 million) for the player in the summer.
However, Leao ended up joining Milan. In fact, as reported by Fabrizio Romano, Leao turned down a potential Everton move in order to join the Italian giants.
Everton went on to sign Moise Kean from Juventus in a deal that has failed to take flight. Leao, who can play in a number of attacking positions, could certainly help Everton add some intensity to their currently tepid attack.
If the 20-year-old does become available for loan in January then Everton should surely be interested in finally getting their hands on the 6ft 2ins powerhouse.
Have something to tell us about this article?
Let us know


---
layout: default
redirect_from: "/ages"
date: 28/05/2021
---
Ages/Masters Racing League
Event Information
- Start Date: 9th April, 2021
- End Date: 28th May, 2021
- Event Day & Time: Friday, 6:30PM UTC
- Duration: 8 weeks
- Results will be split into Masters 5-year category bands
- Categories
In the pen, these are based on your birth year, not your birthday (women add 10 years):
- 30 to 39
- 40 to 49
- 50 to 59
- 60 to 69
- 70 and OVER
- Race Rules
- Riders going over 5W/kg at 95% of 20 minute power will be removed from results.
- Riders going over 6W/kg for 5 minute power will be removed from results.
- Heart rate monitors advised to be worn by all participants.
- Only powermeter and smart trainer users eligible for official result placement.
- All bikes permitted.
- No powerups permitted.
- Official results located at https://boltrace.team/results/current/ages-league.
- Points
- Points available depend on number of finishing riders; please refer to our
points table for full details.
- All participants finishing outside of the top 50 score 1 point.
- Points scoring applied to each category.
- Points Rules
- Points can only be earned in the correct category a participant races in.
- Racing in an incorrect category will void any points accrued.
- Points will not carry over when a rider changes age during a current league.
- Best 6 of 8 rounds count towards final standings.
League Standings
Previous Results
Current Standings
Last updated: {{ page.date | date: "%A, %B %e" }}
{% include standings.html riders=site.data.2021.series_3.ages teams=site.data.2021.series_3.agesteam %}
{% include datetime.html %}