Expertise: Sharp Playing VI Requires : The following expertise: Sharp Playing V. A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 45. A base intelligence of at least 18. A base charisma of at least 18. The ability to play tunes that have a more powerful malicious affect.
Sharp Playing VII (SHARPTUNE7)
Expertise: Sharp Playing VII Requires : The following expertise: Sharp Playing VI. A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 50. A base intelligence of at least 19. A base charisma of at least 19. The ability to play tunes that have a more powerful malicious affect.
Sharp Playing VIII (SHARPTUNE8)
Expertise: Sharp Playing VIII Requires : The following expertise: Sharp Playing VII. A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 55. A base intelligence of at least 20. A base charisma of at least 20. The ability to play tunes that have a more powerful malicious affect.
Sharp Playing IX (SHARPTUNE9)
Expertise: Sharp Playing IX Requires : The following expertise: Sharp Playing VIII. A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 60. A base intelligence of at least 21. A base charisma of at least 21. The ability to play tunes that have a more powerful malicious affect.
Sharp Playing X (SHARPTUNE10)
Expertise: Sharp Playing X Requires : The following expertise: Sharp Playing IX. A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 65. A base intelligence of at least 22. A base charisma of at least 22. The ability to play tunes that have a more powerful malicious affect.
Sharp Singing I (SHARPSING1)
Expertise: Sharp Singing I Requires : A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 20. A base charisma of at least 16. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing II (SHARPSING2)
Expertise: Sharp Singing II Requires : The following expertise: Sharp Singing I. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 25. A base charisma of at least 17. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing III (SHARPSING3)
Expertise: Sharp Singing III Requires : The following expertise: Sharp Singing II. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 30. A base charisma of at least 18. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing IV (SHARPSING4)
Expertise: Sharp Singing IV Requires : The following expertise: Sharp Singing III. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 35. A base charisma of at least 19. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing V (SHARPSING5)
Expertise: Sharp Singing V Requires : The following expertise: Sharp Singing IV. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 40. A base charisma of at least 20. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing VI (SHARPSING6)
Expertise: Sharp Singing VI Requires : The following expertise: Sharp Singing V. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 45. A base charisma of at least 21. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing VII (SHARPSING7)
Expertise: Sharp Singing VII Requires : The following expertise: Sharp Singing VI. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 50. A base charisma of at least 22. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing VIII (SHARPSING8)
Expertise: Sharp Singing VIII Requires : The following expertise: Sharp Singing VII. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 55. A base charisma of at least 23. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing IX (SHARPSING9)
Expertise: Sharp Singing IX Requires : The following expertise: Sharp Singing VIII. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 60. A base charisma of at least 24. The ability to sing songs that have a more powerful malicious affect.
Sharp Singing X (SHARPSING10)
Expertise: Sharp Singing X Requires : The following expertise: Sharp Singing IX. A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 65. A base charisma of at least 25. The ability to sing songs that have a more powerful malicious affect.
Shield Focus I (SHIELDFOCUS1)
Expertise: Shield Focus I Requires : One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11. The ability to hold higher level shields.
Shield Focus II (SHIELDFOCUS2)
Expertise: Shield Focus II Requires : The following expertise: Shield Focus I. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 34. A base wisdom of at least 12. The ability to hold higher level shields.
Shield Focus III (SHIELDFOCUS3)
Expertise: Shield Focus III Requires : The following expertise: Shield Focus II. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 39. A base wisdom of at least 13. The ability to hold higher level shields.
Shield Focus IV (SHIELDFOCUS4)
Expertise: Shield Focus IV Requires : The following expertise: Shield Focus III. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 44. A base wisdom of at least 14. The ability to hold higher level shields.
Shield Focus V (SHIELDFOCUS5)
Expertise: Shield Focus V Requires : The following expertise: Shield Focus IV. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 49. A base wisdom of at least 15. The ability to hold higher level shields.
Shield Focus VI (SHIELDFOCUS6)
Expertise: Shield Focus VI Requires : The following expertise: Shield Focus V. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 54. A base wisdom of at least 16. The ability to hold higher level shields.
Shield Focus VII (SHIELDFOCUS7)
Expertise: Shield Focus VII Requires : The following expertise: Shield Focus VI. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 59. A base wisdom of at least 17. The ability to hold higher level shields.
Shield Focus VIII (SHIELDFOCUS8)
Expertise: Shield Focus VIII Requires : The following expertise: Shield Focus VII. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 64. A base wisdom of at least 18. The ability to hold higher level shields.
Shield Focus IX (SHIELDFOCUS9)
Expertise: Shield Focus IX Requires : The following expertise: Shield Focus VIII. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 69. A base wisdom of at least 19. The ability to hold higher level shields.
Shield Focus X (SHIELDFOCUS10)
Expertise: Shield Focus X Requires : The following expertise: Shield Focus IX. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 74. A base wisdom of at least 20. The ability to hold higher level shields.
Shield Striking I (SHIELDSTRIKE1)
Expertise: Shield Striking I Requires : One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 30. A base strength of at least 14. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking II (SHIELDSTRIKE2)
Expertise: Shield Striking II Requires : The following expertise: Shield Striking I. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 35. A base strength of at least 15. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking III (SHIELDSTRIKE3)
Expertise: Shield Striking III Requires : The following expertise: Shield Striking II. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 40. A base strength of at least 16. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking IV (SHIELDSTRIKE4)
Expertise: Shield Striking IV Requires : The following expertise: Shield Striking III. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 45. A base strength of at least 17. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking V (SHIELDSTRIKE5)
Expertise: Shield Striking V Requires : The following expertise: Shield Striking IV. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 50. A base strength of at least 18. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking VI (SHIELDSTRIKE6)
Expertise: Shield Striking VI Requires : The following expertise: Shield Striking V. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 55. A base strength of at least 19. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking VII (SHIELDSTRIKE7)
Expertise: Shield Striking VII Requires : The following expertise: Shield Striking VI. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 60. A base strength of at least 20. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking VIII (SHIELDSTRIKE8)
Expertise: Shield Striking VIII Requires : The following expertise: Shield Striking VII. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 65. A base strength of at least 21. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking IX (SHIELDSTRIKE9)
Expertise: Shield Striking IX Requires : The following expertise: Shield Striking VIII. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 70. A base strength of at least 22. The ability to hit more often and for more damage when using a shield to attack.
Shield Striking X (SHIELDSTRIKE10)
Expertise: Shield Striking X Requires : The following expertise: Shield Striking IX. One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 75. A base strength of at least 23. The ability to hit more often and for more damage when using a shield to attack.
Shield Using I (SHIELDUSE1)
Expertise: Shield Using I Requires : A skill of type: Shield use. Only highest class levels greater than or equal to 31. A base strength of at least 13. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using II (SHIELDUSE2)
Expertise: Shield Using II Requires : The following expertise: Shield Using I. A skill of type: Shield use. Only highest class levels greater than or equal to 36. A base strength of at least 14. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using III (SHIELDUSE3)
Expertise: Shield Using III Requires : The following expertise: Shield Using II. A skill of type: Shield use. Only highest class levels greater than or equal to 41. A base strength of at least 15. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using IV (SHIELDUSE4)
Expertise: Shield Using IV Requires : The following expertise: Shield Using III. A skill of type: Shield use. Only highest class levels greater than or equal to 46. A base strength of at least 16. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using V (SHIELDUSE5)
Expertise: Shield Using V Requires : The following expertise: Shield Using IV. A skill of type: Shield use. Only highest class levels greater than or equal to 51. A base strength of at least 17. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using VI (SHIELDUSE6)
Expertise: Shield Using VI Requires : The following expertise: Shield Using V. A skill of type: Shield use. Only highest class levels greater than or equal to 56. A base strength of at least 18. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using VII (SHIELDUSE7)
Expertise: Shield Using VII Requires : The following expertise: Shield Using VI. A skill of type: Shield use. Only highest class levels greater than or equal to 61. A base strength of at least 19. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using VIII (SHIELDUSE8)
Expertise: Shield Using VIII Requires : The following expertise: Shield Using VII. A skill of type: Shield use. Only highest class levels greater than or equal to 66. A base strength of at least 20. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using IX (SHIELDUSE9)
Expertise: Shield Using IX Requires : The following expertise: Shield Using VIII. A skill of type: Shield use. Only highest class levels greater than or equal to 71. A base strength of at least 21. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Shield Using X (SHIELDUSE10)
Expertise: Shield Using X Requires : The following expertise: Shield Using IX. A skill of type: Shield use. Only highest class levels greater than or equal to 76. A base strength of at least 22. The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Siege Bashing I (SIEGEBASH1)
Expertise: Siege Bashing I Requires : One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16. The ability to do more damage when using a siege weapon.
Siege Bashing II (SIEGEBASH2)
Expertise: Siege Bashing II Requires : The following expertise: Siege Bashing I. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 37. A base intelligence of at least 17. The ability to do more damage when using a siege weapon.
Siege Bashing III (SIEGEBASH3)
Expertise: Siege Bashing III Requires : The following expertise: Siege Bashing II. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 42. A base intelligence of at least 18. The ability to do more damage when using a siege weapon.
Siege Bashing IV (SIEGEBASH4)
Expertise: Siege Bashing IV Requires : The following expertise: Siege Bashing III. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 47. A base intelligence of at least 19. The ability to do more damage when using a siege weapon.
Siege Bashing V (SIEGEBASH5)
Expertise: Siege Bashing V Requires : The following expertise: Siege Bashing IV. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 52. A base intelligence of at least 20. The ability to do more damage when using a siege weapon.
Siege Bashing VI (SIEGEBASH6)
Expertise: Siege Bashing VI Requires : The following expertise: Siege Bashing V. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 57. A base intelligence of at least 21. The ability to do more damage when using a siege weapon.
Siege Bashing VII (SIEGEBASH7)
Expertise: Siege Bashing VII Requires : The following expertise: Siege Bashing VI. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 62. A base intelligence of at least 22. The ability to do more damage when using a siege weapon.
Siege Bashing VIII (SIEGEBASH8)
Expertise: Siege Bashing VIII Requires : The following expertise: Siege Bashing VII. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 67. A base intelligence of at least 23. The ability to do more damage when using a siege weapon.
Siege Bashing IX (SIEGEBASH9)
Expertise: Siege Bashing IX Requires : The following expertise: Siege Bashing VIII. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 72. A base intelligence of at least 24. The ability to do more damage when using a siege weapon.
Siege Bashing X (SIEGEBASH10)
Expertise: Siege Bashing X Requires : The following expertise: Siege Bashing IX. One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 77. A base intelligence of at least 25. The ability to do more damage when using a siege weapon.
Slow Dancing I (SLOWDANCE1)
Expertise: Slow Dancing I Requires : A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 21. A base strength of at least 13. A base charisma of at least 13. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing II (SLOWDANCE2)
Expertise: Slow Dancing II Requires : The following expertise: Slow Dancing I. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 26. A base strength of at least 14. A base charisma of at least 14. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing III (SLOWDANCE3)
Expertise: Slow Dancing III Requires : The following expertise: Slow Dancing II. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 31. A base strength of at least 15. A base charisma of at least 15. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing IV (SLOWDANCE4)
Expertise: Slow Dancing IV Requires : The following expertise: Slow Dancing III. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 36. A base strength of at least 16. A base charisma of at least 16. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing V (SLOWDANCE5)
Expertise: Slow Dancing V Requires : The following expertise: Slow Dancing IV. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 41. A base strength of at least 17. A base charisma of at least 17. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing VI (SLOWDANCE6)
Expertise: Slow Dancing VI Requires : The following expertise: Slow Dancing V. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 46. A base strength of at least 18. A base charisma of at least 18. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing VII (SLOWDANCE7)
Expertise: Slow Dancing VII Requires : The following expertise: Slow Dancing VI. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 51. A base strength of at least 19. A base charisma of at least 19. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing VIII (SLOWDANCE8)
Expertise: Slow Dancing VIII Requires : The following expertise: Slow Dancing VII. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 56. A base strength of at least 20. A base charisma of at least 20. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing IX (SLOWDANCE9)
Expertise: Slow Dancing IX Requires : The following expertise: Slow Dancing VIII. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 61. A base strength of at least 21. A base charisma of at least 21. The ability to perform dances that have a more powerful beneficial passive affect.
Slow Dancing X (SLOWDANCE10)
Expertise: Slow Dancing X Requires : The following expertise: Slow Dancing IX. A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 66. A base strength of at least 22. A base charisma of at least 22. The ability to perform dances that have a more powerful beneficial passive affect.
Spirit Lore I (SPIRITLORE1)
Expertise: Spirit Lore I Requires : One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 31. A base dexterity of at least 13. The ability to magically generate higher level spectres and ghosts.
Spirit Lore II (SPIRITLORE2)
Expertise: Spirit Lore II Requires : The following expertise: Spirit Lore I. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 37. A base dexterity of at least 14. The ability to magically generate higher level spectres and ghosts.
Spirit Lore III (SPIRITLORE3)
Expertise: Spirit Lore III Requires : The following expertise: Spirit Lore II. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 43. A base dexterity of at least 15. The ability to magically generate higher level spectres and ghosts.
Spirit Lore IV (SPIRITLORE4)
Expertise: Spirit Lore IV Requires : The following expertise: Spirit Lore III. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 49. A base dexterity of at least 16. The ability to magically generate higher level spectres and ghosts.
Spirit Lore V (SPIRITLORE5)
Expertise: Spirit Lore V Requires : The following expertise: Spirit Lore IV. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 55. A base dexterity of at least 17. The ability to magically generate higher level spectres and ghosts.
Spirit Lore VI (SPIRITLORE6)
Expertise: Spirit Lore VI Requires : The following expertise: Spirit Lore V. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 61. A base dexterity of at least 18. The ability to magically generate higher level spectres and ghosts.
Spirit Lore VII (SPIRITLORE7)
Expertise: Spirit Lore VII Requires : The following expertise: Spirit Lore VI. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 67. A base dexterity of at least 19. The ability to magically generate higher level spectres and ghosts.
Spirit Lore VIII (SPIRITLORE8)
Expertise: Spirit Lore VIII Requires : The following expertise: Spirit Lore VII. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 73. A base dexterity of at least 20. The ability to magically generate higher level spectres and ghosts.
Spirit Lore IX (SPIRITLORE9)
Expertise: Spirit Lore IX Requires : The following expertise: Spirit Lore VIII. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 79. A base dexterity of at least 21. The ability to magically generate higher level spectres and ghosts.
Spirit Lore X (SPIRITLORE10)
Expertise: Spirit Lore X Requires : The following expertise: Spirit Lore IX. One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 85. A base dexterity of at least 22. The ability to magically generate higher level spectres and ghosts.
Steady Dancing I (STEADYDANCE1)
Expertise: Steady Dancing I Requires : A skill of type: Dancing. Only highest class levels greater than or equal to 24. A base strength of at least 13. A base charisma of at least 13. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing II (STEADYDANCE2)
Expertise: Steady Dancing II Requires : The following expertise: Steady Dancing I. A skill of type: Dancing. Only highest class levels greater than or equal to 29. A base strength of at least 14. A base charisma of at least 14. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing III (STEADYDANCE3)
Expertise: Steady Dancing III Requires : The following expertise: Steady Dancing II. A skill of type: Dancing. Only highest class levels greater than or equal to 34. A base strength of at least 15. A base charisma of at least 15. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing IV (STEADYDANCE4)
Expertise: Steady Dancing IV Requires : The following expertise: Steady Dancing III. A skill of type: Dancing. Only highest class levels greater than or equal to 39. A base strength of at least 16. A base charisma of at least 16. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing V (STEADYDANCE5)
Expertise: Steady Dancing V Requires : The following expertise: Steady Dancing IV. A skill of type: Dancing. Only highest class levels greater than or equal to 44. A base strength of at least 17. A base charisma of at least 17. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing VI (STEADYDANCE6)
Expertise: Steady Dancing VI Requires : The following expertise: Steady Dancing V. A skill of type: Dancing. Only highest class levels greater than or equal to 49. A base strength of at least 18. A base charisma of at least 18. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing VII (STEADYDANCE7)
Expertise: Steady Dancing VII Requires : The following expertise: Steady Dancing VI. A skill of type: Dancing. Only highest class levels greater than or equal to 54. A base strength of at least 19. A base charisma of at least 19. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing VIII (STEADYDANCE8)
Expertise: Steady Dancing VIII Requires : The following expertise: Steady Dancing VII. A skill of type: Dancing. Only highest class levels greater than or equal to 59. A base strength of at least 20. A base charisma of at least 20. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing IX (STEADYDANCE9)
Expertise: Steady Dancing IX Requires : The following expertise: Steady Dancing VIII. A skill of type: Dancing. Only highest class levels greater than or equal to 64. A base strength of at least 21. A base charisma of at least 21. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Steady Dancing X (STEADYDANCE10)
Expertise: Steady Dancing X Requires : The following expertise: Steady Dancing IX. A skill of type: Dancing. Only highest class levels greater than or equal to 69. A base strength of at least 22. A base charisma of at least 22. The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Stealthy I (STEALTH1)
Expertise: Stealthy I Requires : A skill of type: Stealthy. Only highest class levels greater than or equal to 15. A base dexterity of at least 13. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy II (STEALTH2)
Expertise: Stealthy II Requires : The following expertise: Stealthy I. A skill of type: Stealthy. Only highest class levels greater than or equal to 20. A base dexterity of at least 14. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy III (STEALTH3)
Expertise: Stealthy III Requires : The following expertise: Stealthy II. A skill of type: Stealthy. Only highest class levels greater than or equal to 25. A base dexterity of at least 15. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy IV (STEALTH4)
Expertise: Stealthy IV Requires : The following expertise: Stealthy III. A skill of type: Stealthy. Only highest class levels greater than or equal to 30. A base dexterity of at least 16. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy V (STEALTH5)
Expertise: Stealthy V Requires : The following expertise: Stealthy IV. A skill of type: Stealthy. Only highest class levels greater than or equal to 35. A base dexterity of at least 17. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy VI (STEALTH6)
Expertise: Stealthy VI Requires : The following expertise: Stealthy V. A skill of type: Stealthy. Only highest class levels greater than or equal to 40. A base dexterity of at least 18. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy VII (STEALTH7)
Expertise: Stealthy VII Requires : The following expertise: Stealthy VI. A skill of type: Stealthy. Only highest class levels greater than or equal to 45. A base dexterity of at least 19. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy VIII (STEALTH8)
Expertise: Stealthy VIII Requires : The following expertise: Stealthy VII. A skill of type: Stealthy. Only highest class levels greater than or equal to 50. A base dexterity of at least 20. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy IX (STEALTH9)
Expertise: Stealthy IX Requires : The following expertise: Stealthy VIII. A skill of type: Stealthy. Only highest class levels greater than or equal to 55. A base dexterity of at least 21. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Stealthy X (STEALTH10)
Expertise: Stealthy X Requires : The following expertise: Stealthy IX. A skill of type: Stealthy. Only highest class levels greater than or equal to 60. A base dexterity of at least 22. The ability to hide, sneak around, and conceal oneself in more difficult situations.
Street Lore I (STREETLORE1)
Expertise: Street Lore I Requires : A skill of type: Street smarts. Only highest class levels greater than or equal to 33. A base charisma of at least 13. Better knowledge of the streets and how to get the most from it.
Street Lore II (STREETLORE2)
Expertise: Street Lore II Requires : The following expertise: Street Lore I. A skill of type: Street smarts. Only highest class levels greater than or equal to 38. A base charisma of at least 14. Better knowledge of the streets and how to get the most from it.
Street Lore III (STREETLORE3)
Expertise: Street Lore III Requires : The following expertise: Street Lore II. A skill of type: Street smarts. Only highest class levels greater than or equal to 43. A base charisma of at least 15. Better knowledge of the streets and how to get the most from it.
Street Lore IV (STREETLORE4)
Expertise: Street Lore IV Requires : The following expertise: Street Lore III. A skill of type: Street smarts. Only highest class levels greater than or equal to 48. A base charisma of at least 16. Better knowledge of the streets and how to get the most from it.
Street Lore V (STREETLORE5)
Expertise: Street Lore V Requires : The following expertise: Street Lore IV. A skill of type: Street smarts. Only highest class levels greater than or equal to 53. A base charisma of at least 17. Better knowledge of the streets and how to get the most from it.
Street Lore VI (STREETLORE6)
Expertise: Street Lore VI Requires : The following expertise: Street Lore V. A skill of type: Street smarts. Only highest class levels greater than or equal to 58. A base charisma of at least 18. Better knowledge of the streets and how to get the most from it.
Street Lore VII (STREETLORE7)
Expertise: Street Lore VII Requires : The following expertise: Street Lore VI. A skill of type: Street smarts. Only highest class levels greater than or equal to 63. A base charisma of at least 19. Better knowledge of the streets and how to get the most from it.
Street Lore VIII (STREETLORE8)
Expertise: Street Lore VIII Requires : The following expertise: Street Lore VII. A skill of type: Street smarts. Only highest class levels greater than or equal to 68. A base charisma of at least 20. Better knowledge of the streets and how to get the most from it.
Street Lore IX (STREETLORE9)
Expertise: Street Lore IX Requires : The following expertise: Street Lore VIII. A skill of type: Street smarts. Only highest class levels greater than or equal to 73. A base charisma of at least 21. Better knowledge of the streets and how to get the most from it.
Street Lore X (STREETLORE10)
Expertise: Street Lore X Requires : The following expertise: Street Lore IX. A skill of type: Street smarts. Only highest class levels greater than or equal to 78. A base charisma of at least 22. Better knowledge of the streets and how to get the most from it.
Summoning Mastery I (SUMMON1)
Expertise: Summoning Mastery I Requires : A skill of type: Summoning. Only highest class levels greater than or equal to 20. A base charisma of at least 13. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery II (SUMMON2)
Expertise: Summoning Mastery II Requires : The following expertise: Summoning Mastery I. A skill of type: Summoning. Only highest class levels greater than or equal to 25. A base charisma of at least 14. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery III (SUMMON3)
Expertise: Summoning Mastery III Requires : The following expertise: Summoning Mastery II. A skill of type: Summoning. Only highest class levels greater than or equal to 30. A base charisma of at least 15. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery IV (SUMMON4)
Expertise: Summoning Mastery IV Requires : The following expertise: Summoning Mastery III. A skill of type: Summoning. Only highest class levels greater than or equal to 35. A base charisma of at least 16. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery V (SUMMON5)
Expertise: Summoning Mastery V Requires : The following expertise: Summoning Mastery IV. A skill of type: Summoning. Only highest class levels greater than or equal to 40. A base charisma of at least 17. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery VI (SUMMON6)
Expertise: Summoning Mastery VI Requires : The following expertise: Summoning Mastery V. A skill of type: Summoning. Only highest class levels greater than or equal to 45. A base charisma of at least 18. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery VII (SUMMON7)
Expertise: Summoning Mastery VII Requires : The following expertise: Summoning Mastery VI. A skill of type: Summoning. Only highest class levels greater than or equal to 50. A base charisma of at least 19. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery VIII (SUMMON8)
Expertise: Summoning Mastery VIII Requires : The following expertise: Summoning Mastery VII. A skill of type: Summoning. Only highest class levels greater than or equal to 55. A base charisma of at least 20. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery IX (SUMMON9)
Expertise: Summoning Mastery IX Requires : The following expertise: Summoning Mastery VIII. A skill of type: Summoning. Only highest class levels greater than or equal to 60. A base charisma of at least 21. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Summoning Mastery X (SUMMON10)
Expertise: Summoning Mastery X Requires : The following expertise: Summoning Mastery IX. A skill of type: Summoning. Only highest class levels greater than or equal to 65. A base charisma of at least 22. The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Sword Focus I (SWORDFOCUS1)
Expertise: Sword Focus I Requires : Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11. The ability for fighters to wield higher level swords.
Sword Focus II (SWORDFOCUS2)
Expertise: Sword Focus II Requires : The following expertise: Sword Focus I. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 37. A base wisdom of at least 12. The ability for fighters to wield higher level swords.
Sword Focus III (SWORDFOCUS3)
Expertise: Sword Focus III Requires : The following expertise: Sword Focus II. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 42. A base wisdom of at least 13. The ability for fighters to wield higher level swords.
Sword Focus IV (SWORDFOCUS4)
Expertise: Sword Focus IV Requires : The following expertise: Sword Focus III. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 47. A base wisdom of at least 14. The ability for fighters to wield higher level swords.
Sword Focus V (SWORDFOCUS5)
Expertise: Sword Focus V Requires : The following expertise: Sword Focus IV. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 52. A base wisdom of at least 15. The ability for fighters to wield higher level swords.
Sword Focus VI (SWORDFOCUS6)
Expertise: Sword Focus VI Requires : The following expertise: Sword Focus V. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 57. A base wisdom of at least 16. The ability for fighters to wield higher level swords.
Sword Focus VII (SWORDFOCUS7)
Expertise: Sword Focus VII Requires : The following expertise: Sword Focus VI. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 62. A base wisdom of at least 17. The ability for fighters to wield higher level swords.
Sword Focus VIII (SWORDFOCUS8)
Expertise: Sword Focus VIII Requires : The following expertise: Sword Focus VII. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 67. A base wisdom of at least 18. The ability for fighters to wield higher level swords.
Sword Focus IX (SWORDFOCUS9)
Expertise: Sword Focus IX Requires : The following expertise: Sword Focus VIII. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 72. A base wisdom of at least 19. The ability for fighters to wield higher level swords.
Sword Focus X (SWORDFOCUS10)
Expertise: Sword Focus X Requires : The following expertise: Sword Focus IX. Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 77. A base wisdom of at least 20. The ability for fighters to wield higher level swords.
Sword Piercing I (SWORDPIERCE1)
Expertise: Sword Piercing I Requires : One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a piercing-type sword.
Sword Piercing II (SWORDPIERCE2)
Expertise: Sword Piercing II Requires : The following expertise: Sword Piercing I. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a piercing-type sword.
Sword Piercing III (SWORDPIERCE3)
Expertise: Sword Piercing III Requires : The following expertise: Sword Piercing II. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a piercing-type sword.
Sword Piercing IV (SWORDPIERCE4)
Expertise: Sword Piercing IV Requires : The following expertise: Sword Piercing III. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a piercing-type sword.
Sword Piercing V (SWORDPIERCE5)
Expertise: Sword Piercing V Requires : The following expertise: Sword Piercing IV. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a piercing-type sword.
Sword Piercing VI (SWORDPIERCE6)
Expertise: Sword Piercing VI Requires : The following expertise: Sword Piercing V. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a piercing-type sword.
Sword Piercing VII (SWORDPIERCE7)
Expertise: Sword Piercing VII Requires : The following expertise: Sword Piercing VI. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a piercing-type sword.
Sword Piercing VIII (SWORDPIERCE8)
Expertise: Sword Piercing VIII Requires : The following expertise: Sword Piercing VII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a piercing-type sword.
Sword Piercing IX (SWORDPIERCE9)
Expertise: Sword Piercing IX Requires : The following expertise: Sword Piercing VIII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a piercing-type sword.
Sword Piercing X (SWORDPIERCE10)
Expertise: Sword Piercing X Requires : The following expertise: Sword Piercing IX. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a piercing-type sword.
Sword Slicing I (SWORDSLICE1)
Expertise: Sword Slicing I Requires : One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing II (SWORDSLICE2)
Expertise: Sword Slicing II Requires : The following expertise: Sword Slicing I. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing III (SWORDSLICE3)
Expertise: Sword Slicing III Requires : The following expertise: Sword Slicing II. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing IV (SWORDSLICE4)
Expertise: Sword Slicing IV Requires : The following expertise: Sword Slicing III. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing V (SWORDSLICE5)
Expertise: Sword Slicing V Requires : The following expertise: Sword Slicing IV. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing VI (SWORDSLICE6)
Expertise: Sword Slicing VI Requires : The following expertise: Sword Slicing V. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing VII (SWORDSLICE7)
Expertise: Sword Slicing VII Requires : The following expertise: Sword Slicing VI. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing VIII (SWORDSLICE8)
Expertise: Sword Slicing VIII Requires : The following expertise: Sword Slicing VII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing IX (SWORDSLICE9)
Expertise: Sword Slicing IX Requires : The following expertise: Sword Slicing VIII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a slashing/slicing-type sword.
Sword Slicing X (SWORDSLICE10)
Expertise: Sword Slicing X Requires : The following expertise: Sword Slicing IX. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a slashing/slicing-type sword.
Sword Striking I (SWORDSTRIKE1)
Expertise: Sword Striking I Requires : One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16. The ability to hit more often when using a sword.
Sword Striking II (SWORDSTRIKE2)
Expertise: Sword Striking II Requires : The following expertise: Sword Striking I. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 34. A base dexterity of at least 17. The ability to hit more often when using a sword.
Sword Striking III (SWORDSTRIKE3)
Expertise: Sword Striking III Requires : The following expertise: Sword Striking II. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 39. A base dexterity of at least 18. The ability to hit more often when using a sword.
Sword Striking IV (SWORDSTRIKE4)
Expertise: Sword Striking IV Requires : The following expertise: Sword Striking III. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 44. A base dexterity of at least 19. The ability to hit more often when using a sword.
Sword Striking V (SWORDSTRIKE5)
Expertise: Sword Striking V Requires : The following expertise: Sword Striking IV. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 49. A base dexterity of at least 20. The ability to hit more often when using a sword.
Sword Striking VI (SWORDSTRIKE6)
Expertise: Sword Striking VI Requires : The following expertise: Sword Striking V. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 54. A base dexterity of at least 21. The ability to hit more often when using a sword.
Sword Striking VII (SWORDSTRIKE7)
Expertise: Sword Striking VII Requires : The following expertise: Sword Striking VI. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 59. A base dexterity of at least 22. The ability to hit more often when using a sword.
Sword Striking VIII (SWORDSTRIKE8)
Expertise: Sword Striking VIII Requires : The following expertise: Sword Striking VII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 64. A base dexterity of at least 23. The ability to hit more often when using a sword.
Sword Striking IX (SWORDSTRIKE9)
Expertise: Sword Striking IX Requires : The following expertise: Sword Striking VIII. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 69. A base dexterity of at least 24. The ability to hit more often when using a sword.
Sword Striking X (SWORDSTRIKE10)
Expertise: Sword Striking X Requires : The following expertise: Sword Striking IX. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 74. A base dexterity of at least 25. The ability to hit more often when using a sword.
Terranalist I (TERRALIST1)
Expertise: Terranalist I Requires : A skill of type: Acidizing. Only highest class levels greater than or equal to 31. A base constitution of at least 13. The ability to deal more damage from magical acid attacks
Terranalist II (TERRALIST2)
Expertise: Terranalist II Requires : The following expertise: Terranalist I. A skill of type: Acidizing. Only highest class levels greater than or equal to 36. A base constitution of at least 14. The ability to deal more damage from magical acid attacks
Terranalist III (TERRALIST3)
Expertise: Terranalist III Requires : The following expertise: Terranalist II. A skill of type: Acidizing. Only highest class levels greater than or equal to 41. A base constitution of at least 15. The ability to deal more damage from magical acid attacks
Terranalist IV (TERRALIST4)
Expertise: Terranalist IV Requires : The following expertise: Terranalist III. A skill of type: Acidizing. Only highest class levels greater than or equal to 46. A base constitution of at least 16. The ability to deal more damage from magical acid attacks
Terranalist V (TERRALIST5)
Expertise: Terranalist V Requires : The following expertise: Terranalist IV. A skill of type: Acidizing. Only highest class levels greater than or equal to 51. A base constitution of at least 17. The ability to deal more damage from magical acid attacks
Terranalist VI (TERRALIST6)
Expertise: Terranalist VI Requires : The following expertise: Terranalist V. A skill of type: Acidizing. Only highest class levels greater than or equal to 56. A base constitution of at least 18. The ability to deal more damage from magical acid attacks
Terranalist VII (TERRALIST7)
Expertise: Terranalist VII Requires : The following expertise: Terranalist VI. A skill of type: Acidizing. Only highest class levels greater than or equal to 61. A base constitution of at least 19. The ability to deal more damage from magical acid attacks
Terranalist VIII (TERRALIST8)
Expertise: Terranalist VIII Requires : The following expertise: Terranalist VII. A skill of type: Acidizing. Only highest class levels greater than or equal to 66. A base constitution of at least 20. The ability to deal more damage from magical acid attacks
Terranalist IX (TERRALIST9)
Expertise: Terranalist IX Requires : The following expertise: Terranalist VIII. A skill of type: Acidizing. Only highest class levels greater than or equal to 71. A base constitution of at least 21. The ability to deal more damage from magical acid attacks
Terranalist X (TERRALIST10)
Expertise: Terranalist X Requires : The following expertise: Terranalist IX. A skill of type: Acidizing. Only highest class levels greater than or equal to 76. A base constitution of at least 22. The ability to deal more damage from magical acid attacks
Theft Mastery I (STEALING1)
Expertise: Theft Mastery I Requires : A skill of type: Stealing. Only highest class levels greater than or equal to 15. A base dexterity of at least 13. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery II (STEALING2)
Expertise: Theft Mastery II Requires : The following expertise: Theft Mastery I. A skill of type: Stealing. Only highest class levels greater than or equal to 20. A base dexterity of at least 14. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery III (STEALING3)
Expertise: Theft Mastery III Requires : The following expertise: Theft Mastery II. A skill of type: Stealing. Only highest class levels greater than or equal to 25. A base dexterity of at least 15. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery IV (STEALING4)
Expertise: Theft Mastery IV Requires : The following expertise: Theft Mastery III. A skill of type: Stealing. Only highest class levels greater than or equal to 30. A base dexterity of at least 16. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery V (STEALING5)
Expertise: Theft Mastery V Requires : The following expertise: Theft Mastery IV. A skill of type: Stealing. Only highest class levels greater than or equal to 35. A base dexterity of at least 17. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery VI (STEALING6)
Expertise: Theft Mastery VI Requires : The following expertise: Theft Mastery V. A skill of type: Stealing. Only highest class levels greater than or equal to 40. A base dexterity of at least 18. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery VII (STEALING7)
Expertise: Theft Mastery VII Requires : The following expertise: Theft Mastery VI. A skill of type: Stealing. Only highest class levels greater than or equal to 45. A base dexterity of at least 19. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery VIII (STEALING8)
Expertise: Theft Mastery VIII Requires : The following expertise: Theft Mastery VII. A skill of type: Stealing. Only highest class levels greater than or equal to 50. A base dexterity of at least 20. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery IX (STEALING9)
Expertise: Theft Mastery IX Requires : The following expertise: Theft Mastery VIII. A skill of type: Stealing. Only highest class levels greater than or equal to 55. A base dexterity of at least 21. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Theft Mastery X (STEALING10)
Expertise: Theft Mastery X Requires : The following expertise: Theft Mastery IX. A skill of type: Stealing. Only highest class levels greater than or equal to 60. A base dexterity of at least 22. The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Torturing I (TORTURE1)
Expertise: Torturing I Requires : One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 17. A base dexterity of at least 13. The ability to gain more experience from torturing others.
Torturing II (TORTURE2)
Expertise: Torturing II Requires : The following expertise: Torturing I. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 24. A base dexterity of at least 14. The ability to gain more experience from torturing others.
Torturing III (TORTURE3)
Expertise: Torturing III Requires : The following expertise: Torturing II. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 31. A base dexterity of at least 15. The ability to gain more experience from torturing others.
Torturing IV (TORTURE4)
Expertise: Torturing IV Requires : The following expertise: Torturing III. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 38. A base dexterity of at least 16. The ability to gain more experience from torturing others.
Torturing V (TORTURE5)
Expertise: Torturing V Requires : The following expertise: Torturing IV. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 45. A base dexterity of at least 17. The ability to gain more experience from torturing others.
Torturing VI (TORTURE6)
Expertise: Torturing VI Requires : The following expertise: Torturing V. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 52. A base dexterity of at least 18. The ability to gain more experience from torturing others.
Torturing VII (TORTURE7)
Expertise: Torturing VII Requires : The following expertise: Torturing VI. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 59. A base dexterity of at least 19. The ability to gain more experience from torturing others.
Torturing VIII (TORTURE8)
Expertise: Torturing VIII Requires : The following expertise: Torturing VII. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 66. A base dexterity of at least 20. The ability to gain more experience from torturing others.
Torturing IX (TORTURE9)
Expertise: Torturing IX Requires : The following expertise: Torturing VIII. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 73. A base dexterity of at least 21. The ability to gain more experience from torturing others.
Torturing X (TORTURE10)
Expertise: Torturing X Requires : The following expertise: Torturing IX. One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 80. A base dexterity of at least 22. The ability to gain more experience from torturing others.
Trap Disabling I (DETRAP1)
Expertise: Trap Disabling I Requires : A skill of type: Find/remove traps. Only highest class levels greater than or equal to 17. A base dexterity of at least 13. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling II (DETRAP2)
Expertise: Trap Disabling II Requires : The following expertise: Trap Disabling I. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 22. A base dexterity of at least 14. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling III (DETRAP3)
Expertise: Trap Disabling III Requires : The following expertise: Trap Disabling II. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 27. A base dexterity of at least 15. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling IV (DETRAP4)
Expertise: Trap Disabling IV Requires : The following expertise: Trap Disabling III. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 32. A base dexterity of at least 16. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling V (DETRAP5)
Expertise: Trap Disabling V Requires : The following expertise: Trap Disabling IV. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 37. A base dexterity of at least 17. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling VI (DETRAP6)
Expertise: Trap Disabling VI Requires : The following expertise: Trap Disabling V. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 42. A base dexterity of at least 18. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling VII (DETRAP7)
Expertise: Trap Disabling VII Requires : The following expertise: Trap Disabling VI. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 47. A base dexterity of at least 19. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling VIII (DETRAP8)
Expertise: Trap Disabling VIII Requires : The following expertise: Trap Disabling VII. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 52. A base dexterity of at least 20. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling IX (DETRAP9)
Expertise: Trap Disabling IX Requires : The following expertise: Trap Disabling VIII. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 57. A base dexterity of at least 21. The ability to better avoid, identify, handle, and disable traps.
Trap Disabling X (DETRAP10)
Expertise: Trap Disabling X Requires : The following expertise: Trap Disabling IX. A skill of type: Find/remove traps. Only highest class levels greater than or equal to 62. A base dexterity of at least 22. The ability to better avoid, identify, handle, and disable traps.
Trapping I (TRAPPING1)
Expertise: Trapping I Requires : A skill of type: Trapping. Only highest class levels greater than or equal to 21. A base dexterity of at least 13. The ability to build and deploy traps that are better made, and more lethal.
Trapping II (TRAPPING2)
Expertise: Trapping II Requires : The following expertise: Trapping I. A skill of type: Trapping. Only highest class levels greater than or equal to 26. A base dexterity of at least 14. The ability to build and deploy traps that are better made, and more lethal.
Trapping III (TRAPPING3)
Expertise: Trapping III Requires : The following expertise: Trapping II. A skill of type: Trapping. Only highest class levels greater than or equal to 31. A base dexterity of at least 15. The ability to build and deploy traps that are better made, and more lethal.
Trapping IV (TRAPPING4)
Expertise: Trapping IV Requires : The following expertise: Trapping III. A skill of type: Trapping. Only highest class levels greater than or equal to 36. A base dexterity of at least 16. The ability to build and deploy traps that are better made, and more lethal.
Trapping V (TRAPPING5)
Expertise: Trapping V Requires : The following expertise: Trapping IV. A skill of type: Trapping. Only highest class levels greater than or equal to 41. A base dexterity of at least 17. The ability to build and deploy traps that are better made, and more lethal.
Trapping VI (TRAPPING6)
Expertise: Trapping VI Requires : The following expertise: Trapping V. A skill of type: Trapping. Only highest class levels greater than or equal to 46. A base dexterity of at least 18. The ability to build and deploy traps that are better made, and more lethal.
Trapping VII (TRAPPING7)
Expertise: Trapping VII Requires : The following expertise: Trapping VI. A skill of type: Trapping. Only highest class levels greater than or equal to 51. A base dexterity of at least 19. The ability to build and deploy traps that are better made, and more lethal.
Trapping VIII (TRAPPING8)
Expertise: Trapping VIII Requires : The following expertise: Trapping VII. A skill of type: Trapping. Only highest class levels greater than or equal to 56. A base dexterity of at least 20. The ability to build and deploy traps that are better made, and more lethal.
Trapping IX (TRAPPING9)
Expertise: Trapping IX Requires : The following expertise: Trapping VIII. A skill of type: Trapping. Only highest class levels greater than or equal to 61. A base dexterity of at least 21. The ability to build and deploy traps that are better made, and more lethal.
Trapping X (TRAPPING10)
Expertise: Trapping X Requires : The following expertise: Trapping IX. A skill of type: Trapping. Only highest class levels greater than or equal to 66. A base dexterity of at least 22. The ability to build and deploy traps that are better made, and more lethal.
Unarmed Bashing I (UNARMEDBASH1)
Expertise: Unarmed Bashing I Requires : One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing II (UNARMEDBASH2)
Expertise: Unarmed Bashing II Requires : The following expertise: Unarmed Bashing I. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing III (UNARMEDBASH3)
Expertise: Unarmed Bashing III Requires : The following expertise: Unarmed Bashing II. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing IV (UNARMEDBASH4)
Expertise: Unarmed Bashing IV Requires : The following expertise: Unarmed Bashing III. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing V (UNARMEDBASH5)
Expertise: Unarmed Bashing V Requires : The following expertise: Unarmed Bashing IV. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing VI (UNARMEDBASH6)
Expertise: Unarmed Bashing VI Requires : The following expertise: Unarmed Bashing V. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing VII (UNARMEDBASH7)
Expertise: Unarmed Bashing VII Requires : The following expertise: Unarmed Bashing VI. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing VIII (UNARMEDBASH8)
Expertise: Unarmed Bashing VIII Requires : The following expertise: Unarmed Bashing VII. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing IX (UNARMEDBASH9)
Expertise: Unarmed Bashing IX Requires : The following expertise: Unarmed Bashing VIII. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Bashing X (UNARMEDBASH10)
Expertise: Unarmed Bashing X Requires : The following expertise: Unarmed Bashing IX. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a bashing-type unarmed attack.
Unarmed Piercing I (UNARMEDPIERCE1)
Expertise: Unarmed Piercing I Requires : One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing II (UNARMEDPIERCE2)
Expertise: Unarmed Piercing II Requires : The following expertise: Unarmed Piercing I. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing III (UNARMEDPIERCE3)
Expertise: Unarmed Piercing III Requires : The following expertise: Unarmed Piercing II. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing IV (UNARMEDPIERCE4)
Expertise: Unarmed Piercing IV Requires : The following expertise: Unarmed Piercing III. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing V (UNARMEDPIERCE5)
Expertise: Unarmed Piercing V Requires : The following expertise: Unarmed Piercing IV. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing VI (UNARMEDPIERCE6)
Expertise: Unarmed Piercing VI Requires : The following expertise: Unarmed Piercing V. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing VII (UNARMEDPIERCE7)
Expertise: Unarmed Piercing VII Requires : The following expertise: Unarmed Piercing VI. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing VIII (UNARMEDPIERCE8)
Expertise: Unarmed Piercing VIII Requires : The following expertise: Unarmed Piercing VII. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing IX (UNARMEDPIERCE9)
Expertise: Unarmed Piercing IX Requires : The following expertise: Unarmed Piercing VIII. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Piercing X (UNARMEDPIERCE10)
Expertise: Unarmed Piercing X Requires : The following expertise: Unarmed Piercing IX. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a piercing-type unarmed attack.
Unarmed Slicing I (UNARMEDSLICE1)
Expertise: Unarmed Slicing I Requires : One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing II (UNARMEDSLICE2)
Expertise: Unarmed Slicing II Requires : The following expertise: Unarmed Slicing I. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing III (UNARMEDSLICE3)
Expertise: Unarmed Slicing III Requires : The following expertise: Unarmed Slicing II. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing IV (UNARMEDSLICE4)
Expertise: Unarmed Slicing IV Requires : The following expertise: Unarmed Slicing III. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing V (UNARMEDSLICE5)
Expertise: Unarmed Slicing V Requires : The following expertise: Unarmed Slicing IV. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing VI (UNARMEDSLICE6)
Expertise: Unarmed Slicing VI Requires : The following expertise: Unarmed Slicing V. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing VII (UNARMEDSLICE7)
Expertise: Unarmed Slicing VII Requires : The following expertise: Unarmed Slicing VI. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing VIII (UNARMEDSLICE8)
Expertise: Unarmed Slicing VIII Requires : The following expertise: Unarmed Slicing VII. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing IX (UNARMEDSLICE9)
Expertise: Unarmed Slicing IX Requires : The following expertise: Unarmed Slicing VIII. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Slicing X (UNARMEDSLICE10)
Expertise: Unarmed Slicing X Requires : The following expertise: Unarmed Slicing IX. One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a slashing/slicing-type unarmed attack.
Unarmed Striking I (UNARMEDSTRIKE1)
Expertise: Unarmed Striking I Requires : One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 29. A base dexterity of at least 16. The ability to hit more often when unarmed.
Unarmed Striking II (UNARMEDSTRIKE2)
Expertise: Unarmed Striking II Requires : The following expertise: Unarmed Striking I. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 34. A base dexterity of at least 17. The ability to hit more often when unarmed.
Unarmed Striking III (UNARMEDSTRIKE3)
Expertise: Unarmed Striking III Requires : The following expertise: Unarmed Striking II. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 39. A base dexterity of at least 18. The ability to hit more often when unarmed.
Unarmed Striking IV (UNARMEDSTRIKE4)
Expertise: Unarmed Striking IV Requires : The following expertise: Unarmed Striking III. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 44. A base dexterity of at least 19. The ability to hit more often when unarmed.
Unarmed Striking V (UNARMEDSTRIKE5)
Expertise: Unarmed Striking V Requires : The following expertise: Unarmed Striking IV. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 49. A base dexterity of at least 20. The ability to hit more often when unarmed.
Unarmed Striking VI (UNARMEDSTRIKE6)
Expertise: Unarmed Striking VI Requires : The following expertise: Unarmed Striking V. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 54. A base dexterity of at least 21. The ability to hit more often when unarmed.
Unarmed Striking VII (UNARMEDSTRIKE7)
Expertise: Unarmed Striking VII Requires : The following expertise: Unarmed Striking VI. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 59. A base dexterity of at least 22. The ability to hit more often when unarmed.
Unarmed Striking VIII (UNARMEDSTRIKE8)
Expertise: Unarmed Striking VIII Requires : The following expertise: Unarmed Striking VII. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 64. A base dexterity of at least 23. The ability to hit more often when unarmed.
Unarmed Striking IX (UNARMEDSTRIKE9)
Expertise: Unarmed Striking IX Requires : The following expertise: Unarmed Striking VIII. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 69. A base dexterity of at least 24. The ability to hit more often when unarmed.
Unarmed Striking X (UNARMEDSTRIKE10)
Expertise: Unarmed Striking X Requires : The following expertise: Unarmed Striking IX. One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 74. A base dexterity of at least 25. The ability to hit more often when unarmed.
Vampire Lore I (VAMPIRELORE1)
Expertise: Vampire Lore I Requires : One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 33. A base dexterity of at least 13. The ability to magically generate higher level vampires.
Vampire Lore II (VAMPIRELORE2)
Expertise: Vampire Lore II Requires : The following expertise: Vampire Lore I. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 39. A base dexterity of at least 14. The ability to magically generate higher level vampires.
Vampire Lore III (VAMPIRELORE3)
Expertise: Vampire Lore III Requires : The following expertise: Vampire Lore II. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 45. A base dexterity of at least 15. The ability to magically generate higher level vampires.
Vampire Lore IV (VAMPIRELORE4)
Expertise: Vampire Lore IV Requires : The following expertise: Vampire Lore III. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 51. A base dexterity of at least 16. The ability to magically generate higher level vampires.
Vampire Lore V (VAMPIRELORE5)
Expertise: Vampire Lore V Requires : The following expertise: Vampire Lore IV. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 57. A base dexterity of at least 17. The ability to magically generate higher level vampires.
Vampire Lore VI (VAMPIRELORE6)
Expertise: Vampire Lore VI Requires : The following expertise: Vampire Lore V. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 63. A base dexterity of at least 18. The ability to magically generate higher level vampires.
Vampire Lore VII (VAMPIRELORE7)
Expertise: Vampire Lore VII Requires : The following expertise: Vampire Lore VI. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 69. A base dexterity of at least 19. The ability to magically generate higher level vampires.
Vampire Lore VIII (VAMPIRELORE8)
Expertise: Vampire Lore VIII Requires : The following expertise: Vampire Lore VII. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 75. A base dexterity of at least 20. The ability to magically generate higher level vampires.
Vampire Lore IX (VAMPIRELORE9)
Expertise: Vampire Lore IX Requires : The following expertise: Vampire Lore VIII. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 81. A base dexterity of at least 21. The ability to magically generate higher level vampires.
Vampire Lore X (VAMPIRELORE10)
Expertise: Vampire Lore X Requires : The following expertise: Vampire Lore IX. One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 87. A base dexterity of at least 22. The ability to magically generate higher level vampires.
Vexing I (VEXING1)
Expertise: Vexing I Requires : A skill of type: Vexing. Only highest class levels greater than or equal to 32. A base wisdom of at least 16. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing II (VEXING2)
Expertise: Vexing II Requires : The following expertise: Vexing I. A skill of type: Vexing. Only highest class levels greater than or equal to 37. A base wisdom of at least 17. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing III (VEXING3)
Expertise: Vexing III Requires : The following expertise: Vexing II. A skill of type: Vexing. Only highest class levels greater than or equal to 42. A base wisdom of at least 18. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing IV (VEXING4)
Expertise: Vexing IV Requires : The following expertise: Vexing III. A skill of type: Vexing. Only highest class levels greater than or equal to 47. A base wisdom of at least 19. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing V (VEXING5)
Expertise: Vexing V Requires : The following expertise: Vexing IV. A skill of type: Vexing. Only highest class levels greater than or equal to 52. A base wisdom of at least 20. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing VI (VEXING6)
Expertise: Vexing VI Requires : The following expertise: Vexing V. A skill of type: Vexing. Only highest class levels greater than or equal to 57. A base wisdom of at least 21. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing VII (VEXING7)
Expertise: Vexing VII Requires : The following expertise: Vexing VI. A skill of type: Vexing. Only highest class levels greater than or equal to 62. A base wisdom of at least 22. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing VIII (VEXING8)
Expertise: Vexing VIII Requires : The following expertise: Vexing VII. A skill of type: Vexing. Only highest class levels greater than or equal to 67. A base wisdom of at least 23. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing IX (VEXING9)
Expertise: Vexing IX Requires : The following expertise: Vexing VIII. A skill of type: Vexing. Only highest class levels greater than or equal to 72. A base wisdom of at least 24. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vexing X (VEXING10)
Expertise: Vexing X Requires : The following expertise: Vexing IX. A skill of type: Vexing. Only highest class levels greater than or equal to 77. A base wisdom of at least 25. The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Vice-Gripping I (VICEGRIP1)
Expertise: Vice-Gripping I Requires : A skill of type: Grappling. Only highest class levels greater than or equal to 29. A base dexterity of at least 13. The ability to grapple with greater power and ability.
Vice-Gripping II (VICEGRIP2)
Expertise: Vice-Gripping II Requires : The following expertise: Vice-Gripping I. A skill of type: Grappling. Only highest class levels greater than or equal to 34. A base dexterity of at least 14. The ability to grapple with greater power and ability.
Vice-Gripping III (VICEGRIP3)
Expertise: Vice-Gripping III Requires : The following expertise: Vice-Gripping II. A skill of type: Grappling. Only highest class levels greater than or equal to 39. A base dexterity of at least 15. The ability to grapple with greater power and ability.
Vice-Gripping IV (VICEGRIP4)
Expertise: Vice-Gripping IV Requires : The following expertise: Vice-Gripping III. A skill of type: Grappling. Only highest class levels greater than or equal to 44. A base dexterity of at least 16. The ability to grapple with greater power and ability.
Vice-Gripping V (VICEGRIP5)
Expertise: Vice-Gripping V Requires : The following expertise: Vice-Gripping IV. A skill of type: Grappling. Only highest class levels greater than or equal to 49. A base dexterity of at least 17. The ability to grapple with greater power and ability.
Vice-Gripping VI (VICEGRIP6)
Expertise: Vice-Gripping VI Requires : The following expertise: Vice-Gripping V. A skill of type: Grappling. Only highest class levels greater than or equal to 54. A base dexterity of at least 18. The ability to grapple with greater power and ability.
Vice-Gripping VII (VICEGRIP7)
Expertise: Vice-Gripping VII Requires : The following expertise: Vice-Gripping VI. A skill of type: Grappling. Only highest class levels greater than or equal to 59. A base dexterity of at least 19. The ability to grapple with greater power and ability.
Vice-Gripping VIII (VICEGRIP8)
Expertise: Vice-Gripping VIII Requires : The following expertise: Vice-Gripping VII. A skill of type: Grappling. Only highest class levels greater than or equal to 64. A base dexterity of at least 20. The ability to grapple with greater power and ability.
Vice-Gripping IX (VICEGRIP9)
Expertise: Vice-Gripping IX Requires : The following expertise: Vice-Gripping VIII. A skill of type: Grappling. Only highest class levels greater than or equal to 69. A base dexterity of at least 21. The ability to grapple with greater power and ability.
Vice-Gripping X (VICEGRIP10)
Expertise: Vice-Gripping X Requires : The following expertise: Vice-Gripping IX. A skill of type: Grappling. Only highest class levels greater than or equal to 74. A base dexterity of at least 22. The ability to grapple with greater power and ability.
Vigilantly I (ALERT1)
Expertise: Vigilantly I Requires : A skill of type: Alert. Only highest class levels greater than or equal to 20. A base wisdom of at least 13. The ability to handle more difficult cases of thiefly detection.
Vigilantly II (ALERT2)
Expertise: Vigilantly II Requires : The following expertise: Vigilantly I. A skill of type: Alert. Only highest class levels greater than or equal to 25. A base wisdom of at least 14. The ability to handle more difficult cases of thiefly detection.
Vigilantly III (ALERT3)
Expertise: Vigilantly III Requires : The following expertise: Vigilantly II. A skill of type: Alert. Only highest class levels greater than or equal to 30. A base wisdom of at least 15. The ability to handle more difficult cases of thiefly detection.
Vigilantly IV (ALERT4)
Expertise: Vigilantly IV Requires : The following expertise: Vigilantly III. A skill of type: Alert. Only highest class levels greater than or equal to 35. A base wisdom of at least 16. The ability to handle more difficult cases of thiefly detection.
Vigilantly V (ALERT5)
Expertise: Vigilantly V Requires : The following expertise: Vigilantly IV. A skill of type: Alert. Only highest class levels greater than or equal to 40. A base wisdom of at least 17. The ability to handle more difficult cases of thiefly detection.
Vigilantly VI (ALERT6)
Expertise: Vigilantly VI Requires : The following expertise: Vigilantly V. A skill of type: Alert. Only highest class levels greater than or equal to 45. A base wisdom of at least 18. The ability to handle more difficult cases of thiefly detection.
Vigilantly VII (ALERT7)
Expertise: Vigilantly VII Requires : The following expertise: Vigilantly VI. A skill of type: Alert. Only highest class levels greater than or equal to 50. A base wisdom of at least 19. The ability to handle more difficult cases of thiefly detection.
Vigilantly VIII (ALERT8)
Expertise: Vigilantly VIII Requires : The following expertise: Vigilantly VII. A skill of type: Alert. Only highest class levels greater than or equal to 55. A base wisdom of at least 20. The ability to handle more difficult cases of thiefly detection.
Vigilantly IX (ALERT9)
Expertise: Vigilantly IX Requires : The following expertise: Vigilantly VIII. A skill of type: Alert. Only highest class levels greater than or equal to 60. A base wisdom of at least 21. The ability to handle more difficult cases of thiefly detection.
Vigilantly X (ALERT10)
Expertise: Vigilantly X Requires : The following expertise: Vigilantly IX. A skill of type: Alert. Only highest class levels greater than or equal to 65. A base wisdom of at least 22. The ability to handle more difficult cases of thiefly detection.
Vigorous Cooking I (VIGOCOOK1)
Expertise: Vigorous Cooking I Requires : One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 18. A base constitution of at least 9.
The ability to cook foods that fortify movement.
Vigorous Cooking II (VIGOCOOK2)
Expertise: Vigorous Cooking II Requires : The following expertise: Vigorous Cooking I. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 25. A base constitution of at least 10. The ability to cook foods that fortify movement.
Vigorous Cooking III (VIGOCOOK3)
Expertise: Vigorous Cooking III Requires : The following expertise: Vigorous Cooking II. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 32. A base constitution of at least 11. The ability to cook foods that fortify movement.
Vigorous Cooking IV (VIGOCOOK4)
Expertise: Vigorous Cooking IV Requires : The following expertise: Vigorous Cooking III. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 39. A base constitution of at least 12. The ability to cook foods that fortify movement.
Vigorous Cooking V (VIGOCOOK5)
Expertise: Vigorous Cooking V Requires : The following expertise: Vigorous Cooking IV. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 46. A base constitution of at least 13. The ability to cook foods that fortify movement.
Vigorous Cooking VI (VIGOCOOK6)
Expertise: Vigorous Cooking VI Requires : The following expertise: Vigorous Cooking V. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 53. A base constitution of at least 14. The ability to cook foods that fortify movement.
Vigorous Cooking VII (VIGOCOOK7)
Expertise: Vigorous Cooking VII Requires : The following expertise: Vigorous Cooking VI. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 60. A base constitution of at least 15. The ability to cook foods that fortify movement.
Vigorous Cooking VIII (VIGOCOOK8)
Expertise: Vigorous Cooking VIII Requires : The following expertise: Vigorous Cooking VII. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 67. A base constitution of at least 16. The ability to cook foods that fortify movement.
Vigorous Cooking IX (VIGOCOOK9)
Expertise: Vigorous Cooking IX Requires : The following expertise: Vigorous Cooking VIII. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 74. A base constitution of at least 17. The ability to cook foods that fortify movement.
Vigorous Cooking X (VIGOCOOK10)
Expertise: Vigorous Cooking X Requires : The following expertise: Vigorous Cooking IX. One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 81. A base constitution of at least 18. The ability to cook foods that fortify movement.
Water Controlling I (WATERCNTRL1)
Expertise: Water Controlling I Requires : A skill of type: Water control. Only highest class levels greater than or equal to 30. A base dexterity of at least 13. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling II (WATERCNTRL2)
Expertise: Water Controlling II Requires : The following expertise: Water Controlling I. A skill of type: Water control. Only highest class levels greater than or equal to 35. A base dexterity of at least 14. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling III (WATERCNTRL3)
Expertise: Water Controlling III Requires : The following expertise: Water Controlling II. A skill of type: Water control. Only highest class levels greater than or equal to 40. A base dexterity of at least 15. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling IV (WATERCNTRL4)
Expertise: Water Controlling IV Requires : The following expertise: Water Controlling III. A skill of type: Water control. Only highest class levels greater than or equal to 45. A base dexterity of at least 16. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling V (WATERCNTRL5)
Expertise: Water Controlling V Requires : The following expertise: Water Controlling IV. A skill of type: Water control. Only highest class levels greater than or equal to 50. A base dexterity of at least 17. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling VI (WATERCNTRL6)
Expertise: Water Controlling VI Requires : The following expertise: Water Controlling V. A skill of type: Water control. Only highest class levels greater than or equal to 55. A base dexterity of at least 18. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling VII (WATERCNTRL7)
Expertise: Water Controlling VII Requires : The following expertise: Water Controlling VI. A skill of type: Water control. Only highest class levels greater than or equal to 60. A base dexterity of at least 19. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling VIII (WATERCNTRL8)
Expertise: Water Controlling VIII Requires : The following expertise: Water Controlling VII. A skill of type: Water control. Only highest class levels greater than or equal to 65. A base dexterity of at least 20. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling IX (WATERCNTRL9)
Expertise: Water Controlling IX Requires : The following expertise: Water Controlling VIII. A skill of type: Water control. Only highest class levels greater than or equal to 70. A base dexterity of at least 21. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Controlling X (WATERCNTRL10)
Expertise: Water Controlling X Requires : The following expertise: Water Controlling IX. A skill of type: Water control. Only highest class levels greater than or equal to 75. A base dexterity of at least 22. The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore I (WATER1)
Expertise: Water Lore I Requires : A skill of type: Water lore. Only highest class levels greater than or equal to 30. A base dexterity of at least 13. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore II (WATER2)
Expertise: Water Lore II Requires : The following expertise: Water Lore I. A skill of type: Water lore. Only highest class levels greater than or equal to 35. A base dexterity of at least 14. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore III (WATER3)
Expertise: Water Lore III Requires : The following expertise: Water Lore II. A skill of type: Water lore. Only highest class levels greater than or equal to 40. A base dexterity of at least 15. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore IV (WATER4)
Expertise: Water Lore IV Requires : The following expertise: Water Lore III. A skill of type: Water lore. Only highest class levels greater than or equal to 45. A base dexterity of at least 16. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore V (WATER5)
Expertise: Water Lore V Requires : The following expertise: Water Lore IV. A skill of type: Water lore. Only highest class levels greater than or equal to 50. A base dexterity of at least 17. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore VI (WATER6)
Expertise: Water Lore VI Requires : The following expertise: Water Lore V. A skill of type: Water lore. Only highest class levels greater than or equal to 55. A base dexterity of at least 18. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore VII (WATER7)
Expertise: Water Lore VII Requires : The following expertise: Water Lore VI. A skill of type: Water lore. Only highest class levels greater than or equal to 60. A base dexterity of at least 19. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore VIII (WATER8)
Expertise: Water Lore VIII Requires : The following expertise: Water Lore VII. A skill of type: Water lore. Only highest class levels greater than or equal to 65. A base dexterity of at least 20. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore IX (WATER9)
Expertise: Water Lore IX Requires : The following expertise: Water Lore VIII. A skill of type: Water lore. Only highest class levels greater than or equal to 70. A base dexterity of at least 21. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Water Lore X (WATER10)
Expertise: Water Lore X Requires : The following expertise: Water Lore IX. A skill of type: Water lore. Only highest class levels greater than or equal to 75. A base dexterity of at least 22. The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering I (WEATHER1)
Expertise: Weather Mastering I Requires : A skill of type: Weather mastery. Only highest class levels greater than or equal to 30. A base intelligence of at least 13. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering II (WEATHER2)
Expertise: Weather Mastering II Requires : The following expertise: Weather Mastering I. A skill of type: Weather mastery. Only highest class levels greater than or equal to 35. A base intelligence of at least 14. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering III (WEATHER3)
Expertise: Weather Mastering III Requires : The following expertise: Weather Mastering II. A skill of type: Weather mastery. Only highest class levels greater than or equal to 40. A base intelligence of at least 15. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering IV (WEATHER4)
Expertise: Weather Mastering IV Requires : The following expertise: Weather Mastering III. A skill of type: Weather mastery. Only highest class levels greater than or equal to 45. A base intelligence of at least 16. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering V (WEATHER5)
Expertise: Weather Mastering V Requires : The following expertise: Weather Mastering IV. A skill of type: Weather mastery. Only highest class levels greater than or equal to 50. A base intelligence of at least 17. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering VI (WEATHER6)
Expertise: Weather Mastering VI Requires : The following expertise: Weather Mastering V. A skill of type: Weather mastery. Only highest class levels greater than or equal to 55. A base intelligence of at least 18. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering VII (WEATHER7)
Expertise: Weather Mastering VII Requires : The following expertise: Weather Mastering VI. A skill of type: Weather mastery. Only highest class levels greater than or equal to 60. A base intelligence of at least 19. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering VIII (WEATHER8)
Expertise: Weather Mastering VIII Requires : The following expertise: Weather Mastering VII. A skill of type: Weather mastery. Only highest class levels greater than or equal to 65. A base intelligence of at least 20. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering IX (WEATHER9)
Expertise: Weather Mastering IX Requires : The following expertise: Weather Mastering VIII. A skill of type: Weather mastery. Only highest class levels greater than or equal to 70. A base intelligence of at least 21. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Weather Mastering X (WEATHER10)
Expertise: Weather Mastering X Requires : The following expertise: Weather Mastering IX. A skill of type: Weather mastery. Only highest class levels greater than or equal to 75. A base intelligence of at least 22. The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Wise Crafting I (EXPCRAFT1)
Expertise: Wise Crafting I Requires : One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 31. A base charisma of at least 13. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting II (EXPCRAFT2)
Expertise: Wise Crafting II Requires : The following expertise: Wise Crafting I. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 36. A base charisma of at least 14. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting III (EXPCRAFT3)
Expertise: Wise Crafting III Requires : The following expertise: Wise Crafting II. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 41. A base charisma of at least 15. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting IV (EXPCRAFT4)
Expertise: Wise Crafting IV Requires : The following expertise: Wise Crafting III. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 46. A base charisma of at least 16. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting V (EXPCRAFT5)
Expertise: Wise Crafting V Requires : The following expertise: Wise Crafting IV. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 51. A base charisma of at least 17. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting VI (EXPCRAFT6)
Expertise: Wise Crafting VI Requires : The following expertise: Wise Crafting V. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 56. A base charisma of at least 18. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting VII (EXPCRAFT7)
Expertise: Wise Crafting VII Requires : The following expertise: Wise Crafting VI. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 61. A base charisma of at least 19. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting VIII (EXPCRAFT8)
Expertise: Wise Crafting VIII Requires : The following expertise: Wise Crafting VII. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 66. A base charisma of at least 20. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting IX (EXPCRAFT9)
Expertise: Wise Crafting IX Requires : The following expertise: Wise Crafting VIII. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 71. A base charisma of at least 21. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Wise Crafting X (EXPCRAFT10)
Expertise: Wise Crafting X Requires : The following expertise: Wise Crafting IX. One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 76. A base charisma of at least 22. The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
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