Chris Stapleton And Pink Take The Stage For Moving Performance Of ‘Love Me Anyway’ At CMA Awards
by Katie ColleyChris Stapleton and Pink sure know know how to rock the stage.
The two joined forces inside Nashville’s Bridgestone Arena for the 53rd annual CMA Awards to deliver a powerful performance of their duet “Love Me Anyway”.
The piano ballad, which is featured on Pink’s latest album Hurts 2B Human, was their first televised performance of the song — and they did not disappoint.
Backed by a piano and string instruments, the duo delivered flawless harmonies, making the performance as heartfelt as the track’s emotional lyrics.
Kacey Mugraves, Nicole Kidman, Reese Witherspoon and the rest of the crowd were all brought to their feet as they joined the standing ovation.
This may have been their first televised performance of their collaboration, but back in June the two performed “Love Me Anyway” during Pink’s New York City concert at Madison Square Garden.
Ahead of their performance, Pink posed for pictures on the red carpet with her with her husband Carey Hart and their two kids, daughter Willow, 9, and son Jameson, 2.
Stapleton is up for three awards tonight, including Entertainer of the Year, Male Vocalist of the Year and Single of the Year.


Four Racists Dressed As Nazis Walk Into Supermarket
by Charlie CocksedgeIt sounds like the start of a joke, but unfortunately there’s no punchline here, just four people seemingly refusing to accept what they did was wrong.
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The incident occurred at a supermarket in Woodend, outside Melbourne, Australia.
The incident stunned local shoppers and, according to Jewish community leaders in the area, highlights the worrying increase of Nazi symbols being spotted in Australia.
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One witness, Craig MacKenzie, told The Age he saw two men and two women enter the store wearing the uniforms last month, October 26.
Craig said he believed the group was heading to a party, and were not necessarily right-wing extremists or white supremacists. However, after a number of comments about the highly disrespectful choice of outfit, the group apparently told Craig to ‘f*ck off’ and laughed.
Craig said:
Once in the supermarket, I said to them that they were being highly disrespectful and had no idea what their uniforms meant.
 I persisted, saying that there could be people here who went through World War II and the Holocaust. They laughed it off and told me to f*ck off again.
According to Craig, fellow shoppers in the store, including a number of elderly people, were visibly intimidated by the group.
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The concerning incident comes ahead of a new report compiled by the Executive Council of Australian Jewry. Released this week, it details anti-Semitic incidents in Australia over the past 12 months.
According to Jewish groups in the country, the use of Nazi symbolism is on the rise, with the report recording an increase in anti-Semitic harassment and vandalism, as well as threats made over the phone, via email and on posters.
Last month, for example, eight swastikas were reportedly painted on the Nylex building in south-east Melbourne, as well as other white supremacist graffiti. While, during the federal election, treasurer Josh Frydenberg’s campaign posters were apparently vandalised with Nazi symbols.
Advertisements
According to Jennifer Huppert, president of the Jewish Community Council of Victoria, there is a ‘lack of understanding’ around the impact Nazi memorabilia, such as fancy dress costumes, can have.
She said:
It brings back memories, it brings back trauma.
It’s not a matter just for the Jewish community, Australians fought in that war for freedom against Nazis.
These people probably don’t even know their own grandparents fought in a war against the people in those uniforms.
In a speech last week at the Zionist Federation of Australia, prime minister Scott Morrison said: ‘We can’t pretend [anti-Semitism] isn’t happening here – it is. It’s like the country just wants to eject it out of its system, yet it persists. That’s why we must remain so vigilant about these things – we can’t be casual about these things. We can’t overlook it or just pretend.’
Charlie Cocksedge is a journalist at UNILAD. He graduated from the University of Manchester with an MA in Creative Writing, where he learnt how to write in the third person, before getting his NCTJ. His work has also appeared in such places as The Guardian, PN Review and the bin.


Hierarch Kekropus:
Very well. But it will not be easy to meet N, who resides in the most secret, most inaccessible and most dangerous region in the Isle of Souls. Do you still wish to make the attempt?
Say that you do.


{% load static %}
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http://action.vday.org/site/R?i=fnnYyY-jk-QxkOHM-rv7Cw
http://action.vday.org/site/R?i=SNPr-F3YKc3p38tKP587ig
http://action.vday.org/site/R?i=TczjHHsrMbjbQV5ZuPGrCg
http://action.vday.org/site/R?i=tY6X7qxTJnlrOv37ERBCxQ
We ROSE for VAWA & It PASSED!
http://action.vday.org/site/R?i=sBaOGSYXzcuCB3pbStDvpw
We want to send a HUGE thank you to everyone who seized the moment,
contacted their representatives, and ROSE for VAWA! The inclusive,
bi-partisan Senate version of the Violence Against Women Act passed
today and it would not have been possible without YOUR support,
outrage, emails, flash mobs, tweets, posts, events, telephone calls,
leadership, and action!
Our heartfelt thanks to all the women’s leaders and groups who worked
to make this happen. Special shout out to our One Billion Rising/NOW
coordinator Pat Reuss!
READ more from: The New York Times;
http://action.vday.org/site/R?i=6OPvKuHbqPjwIz69E_s_Cw
The Washington Post;
http://action.vday.org/site/R?i=92JoUnMcEYcvGnUn2OZfGQ
CNN >
http://action.vday.org/site/R?i=cafREJ3DEsUaKUMdeH1R1A
LEARN more about VAWA >
http://action.vday.org/site/R?i=8Kv4Uj7Vcpdvfk3jYuKGbQ
NEXT UP: RISE for International Women’s Day, 8 March!
Our dance steps on 14 February shook the world. And this week our
action steps helped pass VAWA in the House. Now let’s continue this
momentum and use the power of ONE BILLION RISING to celebrate
International Women’s Day and focus our strength on issues affecting
women and girls on a local level.
We invite you all to find out what local issues could benefit from
your One Billion Rising energy and create an action that brings
attention to ending violence against women in your community.
Keep your dancing shoes on and create a flashmob to raise awareness
about FGM, turn those dance steps into action steps and tackle local
legislation, hold a fundraiser for a local organization or service,
there are so many ways that you can get out and RISE on International
Women’s Day.
http://action.vday.org/site/R?i=gl7wX_OChK8F8YxTbxrEpg
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autoscale: true
The Concept of Almin
Almin is a State management library for JavaScript
Almin features
- Scalable
- Medium-small(1,000LOC) – Large(100,000LOC)
- Testable
- Implement UseCase/Store/Domain as component
- Debuggable
- Logger/DevTools/Performance monitoring
- Layered Architecture
- DDD/CQRS
Different team structures imply different architectural decisions. -- Clean Architecture Robert C. Martin
The Concept of Almin
- Write Your domain in Your code
- Split up Read stack and Write stack
- Unidirectional data flow
- Prefer Readable code to Writable code
- Monitor everything
Write Your domain in Your code
- You can control domain layer
- You can write your domain with Pure JavaScript
- Your domain is not need to subclass of Almin things
- Almin support application layer
- Application layer use your domain model
- If you stop to use almin, you don't need to rewrite your domain
Example: UseCase
Almin provice UseCase
class that is a part of application layer
import { UseCase } from "almin";
import yourDomain from "./your-domain";
export ApplicationUseCase extends UseCase {
execute(){
// Application Layer use your domain
yourDomain.doSomething();
}
}
Split up Read stack and Write stack
- In Flux/Redux
- Store has Application logic/state(M) and View state(N)
- The Complexity: N × M (multiplication)
- In Almin
- Domain has Application logic/state(M) – Write state
- Store has View state(N) - Read state
- The Complexity: N + M (addition)
Related topic: Command Query Responsibility Segregation(CQRS)
Example: Repository
- Almin help to support Repository pattern
- You can save your domain(application state) into the repository
- Store read application state from the repository
- Store convert the application state to view state
Realted topic: Model View ViewModel(MVVM), ViewModel
Unidirectional data flow
View -> UseCase -> Store ... -> View -> UseCase -> Store
- UseCase only report success or failure that is Promise
- UseCase can write to Store, But can not read from Store
- Store does't know any UseCase
- View can not write state to Store directly
- View can execute any UseCase
- View can observe the change of Store
Related topic: Flux
Prefer Readable code to Writable code
- Almin prefer Explicit/Readable code to Implicit/Writable code
- Almin support TypeScript language and Almin is type-safe
- Pros
- No magic code
- Just write and Just work
- Cons
- Redundancy
Monitor everything
- You can observe life-cycle events of almin
- logging events that are changing of state etc..
- Integrate almin into DevTools
- Profiling performance of almin with other library
- Illustrate your UseCase diagram
Conclusion
- :package: Repo: almin/almin
- :memo: Document: https://almin.js.org
- :scroll: Examples: almin/examples
- :link: Work with React, Vue etc...


General information about the pyboard¶
Local filesystem and SD card¶
There is a small internal filesystem (a drive) on the pyboard, called /flash
,
which is stored within the microcontroller’s flash memory. If a micro SD card
is inserted into the slot, it is available as /sd
.
When the pyboard boots up, it needs to choose a filesystem to boot from. If
there is no SD card, then it uses the internal filesystem /flash
as the boot
filesystem, otherwise, it uses the SD card /sd
. After the boot, the current
directory is set to one of the directories above.
If needed, you can prevent the use of the SD card by creating an empty file
called /flash/SKIPSD
. If this file exists when the pyboard boots
up then the SD card will be skipped and the pyboard will always boot from the
internal filesystem (in this case the SD card won’t be mounted but you can still
mount and use it later in your program using os.mount
).
(Note that on older versions of the board, /flash
is called 0:/
and /sd
is called 1:/
).
The boot filesystem is used for 2 things: it is the filesystem from which
the boot.py
and main.py
files are searched for, and it is the filesystem
which is made available on your PC over the USB cable.
The filesystem will be available as a USB flash drive on your PC. You can
save files to the drive, and edit boot.py
and main.py
.

Boot modes¶
If you power up normally, or press the reset button, the pyboard will boot
into standard mode: the boot.py
file will be executed first, then the
USB will be configured, then main.py
will run.
You can override this boot sequence by holding down the user switch as the board is booting up. Hold down user switch and press reset, and then as you continue to hold the user switch, the LEDs will count in binary. When the LEDs have reached the mode you want, let go of the user switch, the LEDs for the selected mode will flash quickly, and the board will boot.
The modes are:
- Green LED only, standard boot: run
boot.py
thenmain.py
. - Orange LED only, safe boot: don’t run any scripts on boot-up.
- Green and orange LED together, filesystem reset: resets the flash filesystem to its factory state, then boots in safe mode.
If your filesystem becomes corrupt, boot into mode 3 to fix it. If resetting the filesystem while plugged into your compute doesn’t work, you can try doing the same procedure while the board is plugged into a USB charger, or other USB power supply without data connection.
Errors: flashing LEDs¶
There are currently 2 kinds of errors that you might see:
- If the red and green LEDs flash alternatively, then a Python script
- (eg
main.py
) has an error. Use the REPL to debug it.
- If all 4 LEDs cycle on and off slowly, then there was a hard fault. This cannot be recovered from and you need to do a hard reset.


Service Unavailable
The server is temporarily unable to service your request. Please try again later.
Reference #6.18e9ef3f.1586181288.1d821f6e


Cheesecake Order Form
Quantity Topping
1
2
3
4
5
6
7
8
9
Plain
Cherry
Chocolate
Notes:
Orders for
Jan
Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
11 cherry
17 chocolate
31 plain


In Your Own Words
Daily workouts to reinforce machine learning concepts
Click on any of the terms below to start or try a
Randon Term
{% for sec in data %}
{{ sec }}
{% for title in data[sec] %}
{{ title }}
{% endfor %}
{% endfor %}


Material(ID)¶
base classes — bpy_struct
, ID
-
class
bpy.types.
Material
(ID)¶ Material data-block to define the appearance of geometric objects for rendering
-
alpha_threshold
¶ A pixel is rendered only if its alpha value is above this threshold
Type: float in [0, 1], default 0.5
-
blend_method
¶ Blend Mode for Transparent Faces
OPAQUE
Opaque, Render surface without transparency.CLIP
Alpha Clip, Use the alpha threshold to clip the visibility (binary visibility).HASHED
Alpha Hashed, Use noise to dither the binary visibility (works well with multi-samples).BLEND
Alpha Blend, Render polygon transparent, depending on alpha channel of the texture.
Type: enum in [‘OPAQUE’, ‘CLIP’, ‘HASHED’, ‘BLEND’], default ‘OPAQUE’
-
cycles
¶ Cycles material settings
Type: CyclesMaterialSettings
, (readonly)
-
diffuse_color
¶ Diffuse color of the material
Type: float array of 4 items in [0, inf], default (0.8, 0.8, 0.8, 0.8)
-
grease_pencil
¶ Grease pencil color settings for material
Type: MaterialGPencilStyle
, (readonly)
-
is_grease_pencil
¶ True if this material has grease pencil data
Type: boolean, default False, (readonly)
-
line_color
¶ Line color used for Freestyle line rendering
Type: float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0)
-
line_priority
¶ The line color of a higher priority is used at material boundaries
Type: int in [0, 32767], default 0
-
metallic
¶ Amount of mirror reflection for raytrace
Type: float in [0, 1], default 0.0
-
paint_active_slot
¶ Index of active texture paint slot
Type: int in [0, 32767], default 0
-
paint_clone_slot
¶ Index of clone texture paint slot
Type: int in [0, 32767], default 0
-
pass_index
¶ Index number for the “Material Index” render pass
Type: int in [0, 32767], default 0
-
preview_render_type
¶ Type of preview render
FLAT
Flat, Flat XY plane.SPHERE
Sphere, Sphere.CUBE
Cube, Cube.HAIR
Hair, Hair strands.SHADERBALL
Shader Ball, Shader Ball.CLOTH
Cloth, Cloth.FLUID
Fluid, Fluid.
Type: enum in [‘FLAT’, ‘SPHERE’, ‘CUBE’, ‘HAIR’, ‘SHADERBALL’, ‘CLOTH’, ‘FLUID’], default ‘SPHERE’
-
refraction_depth
¶ Approximate the thickness of the object to compute two refraction event (0 is disabled)
Type: float in [0, inf], default 0.0
-
roughness
¶ Roughness of the material
Type: float in [0, 1], default 0.4
-
shadow_method
¶ Shadow mapping method
NONE
None, Material will cast no shadow.OPAQUE
Opaque, Material will cast shadows without transparency.CLIP
Alpha Clip, Use the alpha threshold to clip the visibility (binary visibility).HASHED
Alpha Hashed, Use noise to dither the binary visibility and use filtering to reduce the noise.
Type: enum in [‘NONE’, ‘OPAQUE’, ‘CLIP’, ‘HASHED’], default ‘OPAQUE’
-
show_transparent_back
¶ Limit transparency to a single layer (avoids transparency sorting problems)
Type: boolean, default False
-
specular_color
¶ Specular color of the material
Type: float array of 3 items in [0, inf], default (1.0, 1.0, 1.0)
-
specular_intensity
¶ How intense (bright) the specular reflection is
Type: float in [0, 1], default 0.5
-
texture_paint_images
¶ Texture images used for texture painting
Type: bpy_prop_collection
ofImage
, (readonly)
-
texture_paint_slots
¶ Texture slots defining the mapping and influence of textures
Type: bpy_prop_collection
ofTexPaintSlot
, (readonly)
-
use_backface_culling
¶ Use back face culling to hide the back side of faces
Type: boolean, default False
-
use_nodes
¶ Use shader nodes to render the material
Type: boolean, default False
-
use_preview_world
¶ Use the current world background to light the preview render
Type: boolean, default False
-
use_screen_refraction
¶ Use raytraced screen space refractions
Type: boolean, default False
-
use_sss_translucency
¶ Add translucency effect to subsurface
Type: boolean, default False
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions
References


Changing HTML
JavaScript allows us to create HTML dynamically. This means that we can change (create, read, update, and destroy) the HTML elements and their contents.
Changing the HTML Output Stream
By using the document.write()
method, we can directly write to
the HTML output stream.
Warning! Never use document.write()
after the document is loaded. This will overwrite the
entire document.
Example
The following example will overwrite the entire document with the current datetime.
<!DOCTYPE html>
See the example in action.
Changing HTML Content
Using innerHTML
is the easiest way to change the
content of an HTML element.
Heads up! Unlike document.write()
,
this will not change any of the contents of the other
HTML elements in the document. It will only change the contents
of the element that you specify.
Example
The following example will change the content of the p
tag that has the id of "p1" from "Hello, World!" to "New text!"

Hello, World!

See the example in action.
Changing the Value of an Attribute
The attributes (such as src
and href
) can
be changed dynamically by using the following syntax
document.getElementById(id).attribute = new value;
where attribute
is the attribute you wish to change.
Example
Here, we're going to change the src
attribute of an
img
element from one image to another.

See the example in action.


|
|
| Layer (std::vector< unsigned int > input_shape, op::Operation< T > *input) |
| |
|
|
std::vector< unsigned int > | input_shape |
| |
|
std::vector< unsigned int > | output_shape |
| |
|
op::Operation< T > * | input |
| |
|
op::Operation< T > * | output |
| |
|
std::string | name |
| |
◆ get_input()
Get the pointer to the input tensor for this layer
- Returns
- tensor<T>*
◆ get_input_shape() [1/2]
Returns a copy of the input shape as a vector
- Returns
- std::vector<unsigned int>
◆ get_input_shape() [2/2]
Gets the size of the i-th axis of the input tensor
- Parameters
-
- Returns
- std::vector<unsigned int>
◆ get_output()
Get the pointer to the output tensor for this layer
- Returns
- tensor<T>*
◆ get_output_shape() [1/2]
Returns a copy of the output shape as a vector
- Returns
- std::vector<unsigned int>
◆ get_output_shape() [2/2]
Gets the size of the i-th axis of the output tensor
- Parameters
-
- Returns
- std::vector<unsigned int>
The documentation for this class was generated from the following file:


public interface Connection
| Modifier and Type | Method and Description |
|---|---|
void |
addConnectionListener(ConnectionListener l)
Add a ConnectionListener.
|
java.lang.String |
getName()
Get the name for this connection.
|
Registry |
getRegistry()
Get the Registry that this connection is using for decoding messages and entities.
|
boolean |
isAlive()
Find out if this connection is still alive.
|
void |
removeConnectionListener(ConnectionListener l)
Remove a ConnectionListener.
|
void |
sendMessage(Message msg)
Send a message across this connection.
|
void |
sendMessages(java.util.Collection<? extends Message> messages)
Send a set of messages across this connection.
|
void |
setLogBytes(boolean enabled)
Turn byte-level logging on or off.
|
void |
setName(java.lang.String name)
Set the name for this connection.
|
void |
setRegistry(Registry registry)
Set the Registry that this connection should use for decoding messages and entities.
|
void |
shutdown()
Shut this connection down.
|
void |
startup()
Start this connection up.
|
void sendMessage(Message msg) throws ConnectionException
msg
- The message to send.ConnectionException
- If the connection has not been started up or has been shut down, or if there is an error sending the message.void sendMessages(java.util.Collection<? extends Message> messages) throws ConnectionException
messages
- The messages to send.ConnectionException
- If the connection has not been started up or has been shut down, or if there is an error sending the message.void addConnectionListener(ConnectionListener l)
l
- The listener to add.void removeConnectionListener(ConnectionListener l)
l
- The listener to remove.void startup()
boolean isAlive()
void shutdown()
void setLogBytes(boolean enabled)
enabled
- Whether to enable byte-level logging.void setName(java.lang.String name)
name
- The new name.java.lang.String getName()
void setRegistry(Registry registry)
registry
- The new Registry to use.Registry getRegistry()


Smuggler's Notch
The great climbing caravan made it up to Smuggler's Notch, in Stowe, VT, last weekend. It was great! What a change to come away from a weekend feeling great about it. (I.e. the weather held together!). And what a great (and big!) group! Check out g's superpost.
I'm pretty happy about sending 'A Dirty Job', V7. Sure it was a one-move wonder, but what a fun move and what fun to find the heel scum. I love it when a problem seems impossible and slowly but slowly, you bend to its will and then it goes. And sometimes it feels like the difference is you can put 2 pounds of pressure on the underside of an overhang, and bam, the impossible becomes ticked.
Speaking of the impossible - 'The Impossible Problem', also V7, feels like it could go. Interestingly, on the video here, they hide the key beta! Oh well, it'll be fun when it goes too.
A shout out to Alanna for taking one for the team. No doubt the ankle-gods will be appeased for a while and I'm sure she'll bounce back. If not, I recommend she go the Steve Austin route.
About this entry
You"re currently reading "Smuggler's Notch," an entry on a crick in the net
- Published:
- 06.28.06 / 12pm
- Category:
- Gravity
Man, i was pissed when i watched that video. Couldn't have changed camera angles at a worse time.
I talked to Bill (the guy in that video) and he said he'll give us a bunch of beta next time we're down.
Man guys were climbing strong. Congrats on the V7 send ‘the dirty job' ... awesome.
(Man, you guys ...)
It's interesting, I think that V7 is more of a 'barrier to entry' rather than a real measure of the difficulty of the problem. That's probably generally true with problems that are one-move-wonders, but I think particularly with 'A Dirty Job'.
If I was living in the same city as you, you would be stronger in my way (i.e. contact strength, overhangs, dynamic moves), and I would would be stronger in your ways (longer problems, arete arches, subtle verticals and traverses).
It was a dirty job, but somebody had to do it...J apparently didn't seem to mind and made it look like such fun that Dave did it too. I think I got part of it on video, hopefully the important bit.
I don't get the Steve Austin reference, unless you are refering to the 'Stone Cold' ice I am putting on it right now.
The Steve Austin - Six Million Dollar Man
Alanna Wall, Boulderer - A woman barely alive after a tragic encounter with the ‘pit of death‘ ... Gentlemen, we can rebuild her ... we have the technology. We have the capability to make the world's first bionic boulderer. Alanna will be that woman. Better than she was before. Stronger, faster ... more fun than ever.
Make sure you bring the oil, or I'll end up like this.


Donate School Supplies to Classrooms in Need With Uber
Time to set down the sunscreen and pick up those pencils—school is back in session. While some students have already gathered supplies for their first day, many others still need basic items to make their year successful.
To help, the Kids In Need Foundation is partnering with Uber and Yoobi for the launch of UberSCHOOL. On Friday, August 19, request a free Uber to your location to collect school supply donations. All items collected in the Twin Cities will be delivered to the Twin Cities Kids In Need Resource Center in the Kids In Need Foundation National Network, and distributed to students in the area.
This week, coordinate your office, organization, or group to host a back-to-school drive and collect new or unopened school supplies.
For every UberSCHOOL pickup, Yoobi will double your impact by donating a Yoobi item to a classroom in need.
Each scheduled shopping visit is 45 minutes. Please be prompt as there will be teachers waiting for their session to begin.
How it works
- Open your Uber app this Friday, Augest 19 between 11am-2pm
- Select "School" from the bottom slider
- Request a vehicle to pickup your donations


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 2
Dietary
Perfect for lunch, dinner, as a starter or snack. Easily scaled up to serve a larger group.
Heat the oil in a saucepan over a medium heat. Add the spring onion, garlic and spices and cook for 1–2 minutes, until fragrant. Add the beans and stock and bring to the boil. Reduce the heat and simmer with the lid off for 25 minutes, stirring occasionally.
Meanwhile, cook the rice according to the packet instructions. Stir in the coriander and the juice of half the lime and season.
Arrange the rice in the bottom of a bowl and top with the black beans, red pepper, tomatoes, sweetcorn and avocado, if using. Serve with a lime wedge on the side.


Description
This command provides instance specific operations and data for the preceding @x:type or @x:view command/
Command Syntax
'@x:self'
No attributes or options are permitted.
A @x:self command must directly follow a @x:type or @x:view command.
Execution Semantics
For types, instances of the self command are created for each object constructed for that type.
For views, an instance of the self command is created on demand for each object to which the view was applied.
The body of the self command is executed for each self instance when it is created. The result of that execution is discarded.
Examples
See stack example and unit example.


'rr_secret' form field value will be checked against secret key you provide here.
Registration form will be hidden from users, unless valid 'rr_secret' GET param is passed as part of URL.
If left empty, then rr_secret param won't be checked


depth-material
Hussar cut out the
hussar by Józef Brandt
Lottie animation by
Irfan Munawar
source
here


Cute Golden Retriever Puppy Makes New Friend
How to make friends of two dogs? How to make friends of a new puppy and an adult dog? For adult dogs there is only one big taboo - puppies cannot be offended!
This is a genetically determined behaviour, and, as a rule, there are no special problems in communication between an adult dog and a puppy. Nevertheless, the participation of the owner in establishing the right relationship is necessary.
In this video, a little golden retriever puppy meets his new big brother Murphy.


___PKG_EXPORTVAR___ - Demo 7: Print with Handlebar4Code
Demo extends the Handlebars4Code demo with ___PKG_EXPORTVAR___. With the Load JSON Button users can upload a JSON Source into the textarea JSON.
JSON as input for Handelbars4Code
was generated with ClassEditorUML.
The JSON file is used together with a template to generate output files with Handlebars4Code.
With the select box you can apply different templates to the source JSON file.
If you want to create your own JSON editor, you can use JSON2Schema.


{% extends "webapp/_layout.html" %} {% block styles %} {% endblock %} {% block breadcrumb %}
You may fill the deadline for some task sets. Filling all is optional.


---
title: gpu_tpu_lab_server
keywords: fastai
sidebar: home_sidebar
summary: "Running a jupyter lab or vs code server environment from colab with google drive support.
"
description: "Running a jupyter lab or vs code server environment from colab with google drive support.
"
nb_path: "00_core.ipynb"
---
%load_ext autoreload
%autoreload 2
from nbdev.export import notebook2script
notebook2script()


ID of the solution to be verified
For feature services, forms, and private items
username:
password:
portal:
Go
Fetching...


Welcome to the home of the servers for GoAnimate For Schools Wix
It’s most likely you’re not supposed to be here.
You probably got here through the magic known as the Network tab, by poking around Wrapper: Offline’s files, or simply from the launcher.
If you meant to come here, feel free to look around and do stuff. Maybe you’ll find a secret…


Use built-in custom button styles for actions in forms, dialogs, and more with support for multiple sizes, states, and more.
Examples
Bootstrap includes several predefined button styles, each serving its own semantic purpose, with a few extras thrown in for more control.
<button class="btn btn-primary" type="button">Primary</button>
<button class="btn btn-secondary" type="button">Secondary</button>
<button class="btn btn-info" type="button">Information</button>
<button class="btn btn-success" type="button">Success</button>
<button class="btn btn-warning" type="button">Warning</button>
<button class="btn btn-danger" type="button">Danger</button>
<button class="btn btn-light" type="button">Light</button>
<button class="btn btn-dark" type="button">Dark</button>
Conveying meaning to assistive technologies
Using color to add meaning only provides a visual indication, which will not be conveyed to users of assistive technologies – such as screen readers. Ensure that information denoted by the color is either obvious from the content itself (e.g. the visible text), or is included through alternative means, such as additional text hidden with the .sr-only
class.
Sizes
Fancy larger or smaller buttons? Add .btn-lg
or .btn-sm
for additional sizes.
<button type="button" class="btn btn-lg btn-primary">Large button</button>
<button type="button" class="btn btn-lg btn-secondary">Large button</button>
<button type="button" class="btn btn-primary">Medium button</button>
<button type="button" class="btn btn-secondary">Medium button</button>
<button type="button" class="btn btn-primary btn-sm">Small button</button>
<button type="button" class="btn btn-secondary btn-sm">Small button</button>
Create block level buttons — those that span the full width of a parent — by adding .btn-block
.
<button type="button" class="btn btn-primary btn-block">Block level button</button>
<button type="button" class="btn btn-secondary btn-block">Block level button</button>
Active state
Buttons will appear pressed (with a darker background, darker border, and inset shadow) when active. There's no need to add a class to <button>
s as they use a pseudo-class. However, you can still force the same active appearance with .active
(and include the aria-pressed="true"
attribute) should you need to replicate the state programmatically.
Primary link
Secondary Link
Disabled state
Make buttons look inactive by adding the disabled
boolean attribute to any <button>
element.
<button type="button" class="btn btn-primary" disabled>Primary button</button>
<button type="button" class="btn btn-secondary" disabled>Secondary Button</button>
Disabled buttons using the
element behave a bit different:

s don't support thedisabled
attribute, so you must add the.disabled
class to make it visually appear disabled.- Some future-friendly styles are included to disable all
pointer-events
on anchor buttons. In browsers which support that property, you won't see the disabled cursor at all. - Disabled buttons should include the
aria-disabled="true"
attribute to indicate the state of the element to assistive technologies.
Primary link
Link
Link functionality caveat
The .disabled
class uses pointer-events: none
to try to disable the link functionality of
s, but that CSS property is not yet standardized. In addition, even in browsers that do support pointer-events: none
, keyboard navigation remains unaffected, meaning that sighted keyboard users and users of assistive technologies will still be able to activate these links. So to be safe, add a tabindex="-1"
attribute on these links (to prevent them from receiving keyboard focus) and use custom JavaScript to disable their functionality.
Toggle states
Add data-toggle="button"
to toggle a button's active
state. If you're pre-toggling a button, you must manually add the .active
class and aria-pressed="true"
to the <button>
.
<button type="button" class="btn btn-primary" data-toggle="button" aria-pressed="false" autocomplete="off">
Single toggle
</button>
Social buttons


Astral Tides is a game with a contemplative atmosphere in which you play as Qilak, a celestial being that came onto Earth to recover the stars from the constellations that has fallen on nordic grounds. As he takes the shape of a wolf, he realizes he can control the tides of water to aid him in his quest.
Winner of Best Art Direction in the Ubisoft Game Lab Competition 2016, Astral Tides offers emotions, challenges, and fun.
You can download the game prototype right here!
Note: You will need a gamepad controller to play. Keyboard and mouse control will be added soon.
Water physics, controls, push and pull mechanics, game loop and interactive menu.
Level art, Modeling, Texturing, Lighting and Art direction.
FX particles, Shaders, Texturing, Character, Technical art.


--- title: "Deep-Learning and Natural Language Processing, IASD" date: layout: page categories: tags: - cours - NLP - NNet - iasd published: true comments: ---
This course is an introduction to Natural Language Processing (with deep-learning methods).
It starts in january 2020 (the 16th). The course are scheduled on Tuesday, starting at 8:30 in the morning.
The basics and a first NNet with W2V
Further and essential readings:
For word2vec and fasttext:
Some interesting readings:
Some readings:
by Matthieu Labeau
by Benoit Crabbé
by Guillaume Wisniewski
The evaluation is in two parts. For both, first make your team (typically 2/3 students).
The goal is to read an article an to make a presentation (the 14-feb). A list will be availble soon, but you can also propose one (I must agree beforehand). Select one article per team to read and analyse the paper to make a clear and synthetic presentation. Some questions you may use to guide your reading are (among others):
The important dates are :
A list is available, but you can also propose one (I must agree beforehand).
Final deadline: XXX
Feel free to use the teams channel to interact with me or with the other groups.


A tool to access each of the 'Alteryx' Gallery 'API' endpoints. Users can queue jobs, poll job status, and retrieve application output as a data frame. You will need an 'Alteryx' Server license and have 'Alteryx' Gallery running to utilize this package. The 'API' is accessed through the 'URL' that you setup for the server running 'Alteryx' Gallery and more information on the endpoints can be found at <https://gallery.alteryx.com/api-docs/>.
| Version: | 0.4.0 |
| Imports: | httr, utils, digest, base64enc, jsonlite (≥ 1.4) |
| Suggests: | knitr, rmarkdown |
| Published: | 2018-11-21 |
| Author: | Michael Treadwell |
| Maintainer: | Michael Treadwell <michael.treadwell at interworks.com> |
| License: | GPL-2 |
| URL: | https://github.com/mtreadwell/alterryx, https://gallery.alteryx.com/api-docs/ |
| NeedsCompilation: | no |
| Materials: | README NEWS |
| CRAN checks: | alterryx results |
| Reference manual: | alterryx.pdf |
| Vignettes: |
Using alterryx |
| Package source: | alterryx_0.4.0.tar.gz |
| Windows binaries: | r-devel: alterryx_0.4.0.zip, r-release: alterryx_0.4.0.zip, r-oldrel: alterryx_0.4.0.zip |
| OS X binaries: | r-release: alterryx_0.4.0.tgz, r-oldrel: alterryx_0.4.0.tgz |
| Old sources: | alterryx archive |
Please use the canonical form https://CRAN.R-project.org/package=alterryx to link to this page.


Payment
Blockchain
Ethereum
Binance Smart Chain
On which blockchain do you want to receive the payment?
Amount
How much do you want to receive?
Token
(
Switch
)
Which token do you want to receive?
Receiver
Which address should receive the payment?
Pay
Payment Into Smart Contract
Pay into Smart Contract
Sale
Blockchain
Ethereum
Binance Smart Chain
On which blockchain do you want to receive the payment?
Start Amount
The start amount selected by the widget?
Min. Amount
Min. amount you want to enforce by the widget?
Step Amount
Selectable in which steps?
Token
(
Switch
)
Which token do you want to sell?
Buy
Donation
Start Amount
The start amount selected by the widget?
Min. Amount
Min. amount you want to enforce by the widget?
Step Amount
Selectable in which steps?
Token
(
Switch
)
Which token do you want to receive?
Receiver
Which address should receive the payment?
Donate


Pure R implementation of the ubiquitous log4j package. It offers hierarchic loggers, multiple handlers per logger, level based filtering, space handling in messages and custom formatting.
| Version: | 0.8-104 |
| Depends: | R (≥ 3.1.0) |
| Imports: | methods |
| Suggests: | svUnit, XML |
| Published: | 2018-11-30 |
| Author: | Mario Frasca [aut], Walerian Sokolowski [cre] |
| Maintainer: | Walerian Sokolowski <r-logging at wlogsolutions.com> |
| BugReports: | https://github.com/WLOGSolutions/r-logging/issues |
| License: | GPL-3 |
| URL: | https://github.com/WLOGSolutions/r-logging |
| NeedsCompilation: | no |
| Language: | en-US |
| CRAN checks: | logging results |
| Reference manual: | logging.pdf |
| Package source: | logging_0.8-104.tar.gz |
| Windows binaries: | r-devel: logging_0.8-104.zip, r-release: logging_0.8-104.zip, r-oldrel: logging_0.8-104.zip |
| OS X binaries: | r-release: logging_0.8-104.tgz, r-oldrel: logging_0.8-104.tgz |
| Old sources: | logging archive |
| Reverse imports: | CNVScope, gitter, mbest, RSuite, wrswoR |
Please use the canonical form https://CRAN.R-project.org/package=logging to link to this page.


Deadly Gamer is a YouTube Gamer who focus' on New and Working Grand Theft Auto 5 money glitches, clothing glitches and more. DG has over 2.5k subscribers and has been on the rise! Check out our contact section for more details on how to get in touch or collaborate with us!
YouTube Channel! »


Match Play. Red trails 3-5 to 7. How Red should play 31?
pips Red=93 White=114
(CorrectAnswer= 0/0, ErrorScore= 0)
I have 100% record on this position! Nobody I have shown it to gets the correct play.
For money or virtually any other match score Red would just shuffle his checkers in his home board with 6/2, or 6/3, 2/1 being the top picks.
However, at this match score gammons are optimised for Red as they win the match for him exactly. So by now you have probably found 13/12, 6/3!! If not hit the play helps Red to bring home his outfield checkers and, if he is hit and rolls a 4, his gammon chances increase significantly, so much so that any play other than 13/12, 6/3 is an error. Remarkable.
I will add this one to my list of favourite positions!
For money or virtually any other match score Red would just shuffle his checkers in his home board with 6/2, or 6/3, 2/1 being the top picks.
However, at this match score gammons are optimised for Red as they win the match for him exactly. So by now you have probably found 13/12, 6/3!! If not hit the play helps Red to bring home his outfield checkers and, if he is hit and rolls a 4, his gammon chances increase significantly, so much so that any play other than 13/12, 6/3 is an error. Remarkable.
I will add this one to my list of favourite positions!
1. Cubeful 2-ply 6/2 Eq.: +0.447 0.635 0.088 0.001 - 0.365 0.067 0.001 2. Cubeful 2-ply 6/3 2/1 Eq.: +0.444 (-0.003) 0.636 0.085 0.000 - 0.364 0.066 0.000 3. Cubeful 2-ply 13/12 6/3 Eq.: +0.442 (-0.005) 0.562 0.159 0.002 - 0.438 0.113 0.001 4. Cubeful 2-ply 6/3 4/3 Eq.: +0.438 (-0.009) 0.639 0.080 0.000 - 0.361 0.055 0.000 5. Cubeful 2-ply 4/3 4/1 Eq.: +0.397 (-0.050) 0.624 0.074 0.000 - 0.376 0.057 0.000


--- layout: page title: About header-img: "img/about-bg.png" ---
I'm about to finish Flatiron School's Full Stack Web Developer program. I am excited to start a new career where I can continue building my skills and learning with others.


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java.lang.Object | +--org.apache.commons.lang.time.StopWatch
StopWatch
provides a convenient API for timings.
To start the watch, call start()
. At this point you can:
split()
the watch to get the time whilst the watch continues in the
background. unsplit()
will remove the effect of the split. At this point,
these three options are available again.suspend()
the watch to pause it. resume()
allows the watch
to continue. Any time between the suspend and resume will not be counted in
the total. At this point, these three options are available again.stop()
the watch to complete the timing session.It is intended that the output methods toString()
and getTime()
should only be called after stop, split or suspend, however a suitable result will
be returned at other points.
NOTE: As from v2.1, the methods protect against inappropriate calls. Thus you cannot now call stop before start, resume before suspend or unsplit before split.
1. split(), suspend(), or stop() cannot be invoked twice
2. unsplit() may only be called if the watch has been split()
3. resume() may only be called if the watch has been suspend()
4. start() cannot be called twice without calling reset()
| Constructor Summary | |
StopWatch()
Constructor. |
| Method Summary | |
long |
getSplitTime()
Get the split time on the stopwatch. |
long |
getTime()
Get the time on the stopwatch. |
void |
reset()
Resets the stopwatch. |
void |
resume()
Resume the stopwatch after a suspend. |
void |
split()
Split the time. |
void |
start()
Start the stopwatch. |
void |
stop()
Stop the stopwatch. |
void |
suspend()
Suspend the stopwatch for later resumption. |
String |
toSplitString()
Gets a summary of the split time that the stopwatch recorded as a string. |
String |
toString()
Gets a summary of the time that the stopwatch recorded as a string. |
void |
unsplit()
Remove a split. |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
wait,
wait,
wait |
| Constructor Detail |
public StopWatch()
Constructor.
| Method Detail |
public void start()
Start the stopwatch.
This method starts a new timing session, clearing any previous values.
public void stop()
Stop the stopwatch.
This method ends a new timing session, allowing the time to be retrieved.
public void reset()
Resets the stopwatch. Stops it if need be.
This method clears the internal values to allow the object to be reused.
public void split()
Split the time.
This method sets the stop time of the watch to allow a time to be extracted.
The start time is unaffected, enabling unsplit()
to continue the
timing from the original start point.
public void unsplit()
Remove a split.
This method clears the stop time. The start time is unaffected, enabling timing from the original start point to continue.
public void suspend()
Suspend the stopwatch for later resumption.
This method suspends the watch until it is resumed. The watch will not include time between the suspend and resume calls in the total time.
public void resume()
Resume the stopwatch after a suspend.
This method resumes the watch after it was suspended. The watch will not include time between the suspend and resume calls in the total time.
public long getTime()
Get the time on the stopwatch.
This is either the time between the start and the moment this method is called, or the amount of time between start and stop.
public long getSplitTime()
Get the split time on the stopwatch.
This is the time between start and latest split.
public String toString()
Gets a summary of the time that the stopwatch recorded as a string.
The format used is ISO8601-like, hours:minutes:seconds.milliseconds.
public String toSplitString()
Gets a summary of the split time that the stopwatch recorded as a string.
The format used is ISO8601-like, hours:minutes:seconds.milliseconds.
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C5 is a comprehensive library of collection classes for the Common
Language Infrastructure (CLI). This guide describes prerelease
version 0.5 of C5.
C5 is a refactoring and extension of the generic collection classes developed by Peter Sestoft while visiting Microsoft Research in Cambridge.
Unless stated otherwise types mentioned below will belong to the "C5" namespace; and all code examples assume a "using C5;" clause (and no "using System.Collection.Generics;" clause)..
The goals in the development of the library has been
To create a library of collection classes for the CLI that can assist expert and non-expert programmers on the platform to develop correct and efficient applications.
The library should at least fill the gaps in the standard “System.Collections.Generics” namespace compared to standard collection class libraries for related object oriented languages like Java, and utilize the new facilities for generic programming. Microsoft recently (mid 2004) seems to have changed their minds and ntend to bridge that gap in the beta2 version of VS 2005 due at the end of 2004.
In order to fulfill the efficiency goal, the library utilizes first-class data structures inside its collection classes. The library has been constructed with the modern object oriented programming principle of "code to interfaces, not to implementations" in mind, while the interface architecture has been carefully crafted to reflect the efficient data structures actually existence.
A collection in the sense of this library is a plain "collection of items of a single type". A collection does not impose any other logical structure on its items than perhaps uniqueness or sequence ordering.
The main division line among the collection classes of this library is the distinction between "proper" collections and dictionaries. A dictionary is a class that defines a partial function (or map) from one item type (the keys) to another one (the values). A dictionary can be viewed as a collection of (key,value) pairs having the property of defining a partial function.
The item type for the collection classes are always given by generic parameters. For a proper collection, there will be a single parameter, customarily called T, as in HashSet<T>. For a dictionary there will be two - the key and value types - as in HashDictionary<K,V>.
A collection class, or rather the data structure inside, can be
either
equality based or comparison based. An equality based collection will
have an
associated so-called equalityComparer of type IEqualityComparer<T>,
where T is the item type of the collection. A comparison based
collection has an
associated comparer of type IComparer<T>.
The section below on creation of
collection classes
explains how the equalityComparers and comparers are chosen. NB: this design will
be modified soon, cf. Planned changes.
Collection classes in the library have either set or bag semantics.
A set
collection can at most contain one copy of an item, while bag
collections may
contain several. One can programmatically see at runtime if an editable
collection class has set or bag semantics by checking the
AllowsDuplicates
property. At compile time, refer to the set
or bag table
below for an overview.
The C5 library is designed to make it easy to program to interfaces instead of implementations. In particular, all public properties and methods of the collection classes belong to their implemented interfaces (except for the odd special diagnostic method and the odd mistake to be weeded out before release). The typical programming style would be
IList<int> lst = new LinkedList<int>();
lst.Add(7);
instead of
LinkedList<int> lst = new LinkedList<int>();
lst.Add(7);
Note that with this programming style, the Add call will be compiled to an interface call instead of a (virtual) method call, but interface calls on the CLR (at least the Microsoft implementation) are at most very slightly slower than virtual calls, so one should not shun the interface style for performance reasons.
We will discuss the collection classes available in C5 structured according to the main functional interfaces of the proper collections, the dictionaries and the interfaces of query results.
The following diagam shows the type hierarchy of the proper collection classes:
The most important interfaces - those that are directly
implemented by
collection classes - are listed to the left in this table with a short
description in the middle and all implementing classes to the
right.
Please see also the complete complexity table for more comprehensive guidance.
To identify which classes are equalityComparer or comparer based and which classes implement set or bag we use the following symbols:
set: S |
bag: B |
equalityComparer: H |
comparer: C |
| Interface | Short description | Implementing classes |
|---|---|---|
| ICollection<T> | This is the fundamental type
of updateable collections. It has operations for searching for
items, for adding, updating and removing one or a bunch of items, for
clearing the collection and transforming the collection to an
array.
If one only needs these operations, the hash set and hash bag classes are fastest for if we have a equalityComparer for the items and the red-black tree classes are fastest if we must use a comparer. |
SH HashSet<T>BH HashBag<T>BH LinkedList<T>SH HashedLinkedList<T>BH ArrayList<T>SH HashedArrayList<T>SC SortedArray<T>SC TreeSet<T>BC TreeBag<T> |
| IPriorityQueue<T> | This is a special case in the
library, being the only type of updateable collection interface that
does not implement IEditableCollection<T>. The reason for its
presence is the specialized "heap" data structures for priority queues
that only support these operations.
If one only needs these the priority queue operations and is satisfied with bag semantics, then IntervalHeap<P> is the fastest choice. |
BC IntervalHeap<T>SC TreeSet<T>BC TreeBag<T> |
| IList<T> | This is an updateable collection
with sequence order imposed on the items by the user at insertion time
or by later rearrangements.
There are two main base data structures: dynamic arrays and doubly linked lists with very different complexity profile. The plain linked list is fast for operations at the end points only, while the plain array list have very fast lookups by index, but update operations are only fast at the right end point. The Hashed- variants employ an index based on a hash table. This speeds up lookups by item considerably and for the linked list variant also insertions before or after specific items. The index changes the classes from bags to sets. The hashed variants more than double the time of otherwise fast update operations, and should only be used when really needed. |
BH LinkedList<T>SH HashedLinkedList<T>BH ArrayList<T>SH HashedArrayList<T> |
| IIndexedSorted<T> | This is an updateable collection
with sequence order given by a comparer.
There are two main data structures inside the implementations: red-black search trees and a dynamic array kept sorted at all times. The differences are chiefly that the trees have much faster update operations, while the sorted array is somewhat faster at index lookups. In fact, the sorted array should only be used for static operation, where the collection is created and populated and then not changed again. |
SC SortedArray<T>SC TreeSet<T>BC TreeBag<T> |
| IPersistentSorted<T> | This is a sorted collection that support very fast clones that themselves are sorted. The only implementation is the tree implementation with set and bag variants. | SC TreeSet<T>BC TreeBag<T> |
There are two dictionary interfaces:
| Interface | Short description | Implementing classes |
|---|---|---|
| IDictionary<K,V> | This is the base dictionary interface.
The choice is that one should use the hash dictionary unless one only has a comparer for the items, in which case the tree dictionary can be used. |
HashDictionary<K,V> TreeDictionary<K,V> |
| ISortedDictionary<K,V> | This is a dictionary based on a comparer for the keys. There is only the tree implementation. | TreeDictionary<K,V> |
Some of the most basic collection interfaces have an important usage as the types of results of queries to collections, although these interfaces also appear at the base of the other collection interfaces and even as the types of synthetic collections. The interfaces in question are the standard System.Collections.Generics.IEnumerable<T>, ICollectionValue<T>, IDirectedEnumerable<T> and IDirectedCollectionValue<T>.
The differences between the "Enumerable" and "Collection" variants are that the "Enumerable" variant only knows how to enumerate through its items, the "Collection" variants also knows how many items it has (without having to walk through an enumeration). The "Directed" variants are used for results of queries to sequenced collections (implementing ISequenced<T>) and therefore have a non-implementation dependent enumeration order. The "Directed" variants supports two operations, Backwards() to enable enumeration in the opposite direction and Direction to tell if the enumeration order is forwards or backwards with respect to the original collection.
Note: operations on an enumerator created by the GetEnumerator() method on System.Collections.Generics.IEnumerable<T> cannot be interleaved with update operations on the underlying collection.
Note: for all enumerators in the library the operations have O(1) amortized complexity.
All collections classes in C5 have (zero parameter) default
constructors. So
if we want to make a linked list of items of some type, TheType
,
and add an item to the list we will do
IList<TheType> lst = new
LinkedList<TheType>();
TheType t = ...;
lst.Add(t);
The collection classes have no constructors that will take an array
or a
collection as parameter for prepopulating the collection, use the
AddAll method
instead. NB: in the released version, expect constructors with an
enumerable as argument and constructors with a variable number of
arguments ("params") for the initialization of the collection, see the planned changes section.
Some collection classes are governed by internal parameters that one
can give
non-default values at creation time (fill
in HashSet<T>,
HashBag<T>, HashDictionary<K,V>)
or use internal tables that one can expand in advance if one has
expectations of
how large the collection will grow (HashSet<T>,
HashBag<T>, HashDictionary<K,V>, ArrayList<T>,
HashedArrayList<T>,
SortedArray<T>,
IntervalHeap<T>).
For equality-based collection classes, these constructors will use a default equalityComparer to define equality of items according to the following table:
| T | default equalityComparer (implements IEqualityComparer<T>) | Equality and hash code by |
|---|---|---|
| int | IntEqualityComparer | Equals and hash code of integer |
| other value type | DefaultValueTypeEqualityComparer<T> | methods inherited from object |
| IEditableCollection<S> | EqualityComparerBuilder.UnsequencedEqualityComparer<S,IEditableCollection<S>> | contents without regards to sequence |
| ISequenced<S> | EqualityComparerBuilder.SequencedEqualityComparer<S,IEditableCollection<S>> | contents with regards to sequence |
| other reference type | DefaultReferenceTypeEqualityComparer<T> | methods inherited from object |
For comparison-based collection classes, these constructors will use a default comparer:
| T | default comparer (implements IComparer<T>) |
Comparison by |
|---|---|---|
| int | IC | Standard integer comparison |
| implementing IComparable<T> | NaturalComparer<T> | The CompareTo(T o) instance method |
| other implementing System.IComparable | NaturalComparerO<T> | The CompareTo(object o) instance method |
| other | - | collection class constructor throws an exception |
Sometimes, the default equalityComparer or comparer is not the right one for
the
problem at hand. In that case one must get hold on a equalityComparer or comparer
of the
right kind and supply it to one of the constructors of the collection
classes
that supports such a parameter. The procedure is demonstrated in the
sections
below on external equalityComparers, external
comparers and collections
as items.
NB: in the released version, expect the equalityComparers and comparers to be of the System.Collections.Generics.IComparer<T> type, see the planned changes section.
In addition to the helper classes referenced above, the library has the helper class KeyValuePairEqualityComparer<K,V> to construct a equalityComparer for pairs of the type KeyValuePair<K,V>, the type of entry of a K to V dictionary. The constructed equalityComparer will only take the first component of the pair into account. We can use these classes in the following way to make a linked list (with hash index) of pairs of strings identified by their first components using some custom equalityComparer on strings:
IEqualityComparer<string> csh = ...;
IEqualityComparer<KeyValuePair<string,string>> cph =
new KeyValuePairEqualityComparer<string,string>(csh);
IList<KeyValuePair<string,string>> lst =
new HashedLinkedList<KeyValuePair<string,string>>(cph);
lst.Add(new KeyValuePair<string,string>("abe","kat"));
One may, of course, program a equalityComparer oneself. This one should always do if the item type is defined as a struct (value type) that does not override the Equals and GetHashCode methods of object, since in that case the default equalityComparer will use the slow default versions of those methods supplied by the runtime via reflection.
There is a helper class for comparer of pairs: KeyValuePairComparer<K,V>. We will show an example of a custom comparer. Imagine wanting to compare double precision floating point numbers with a tolerance. The following code snippet shows how one could make a tree set out of such numbers:
class DC : IComparer<double> {
const double eps = 1E-10;
int Compare(double a, double b)
{return a > b + eps ? 1 : a < b - eps ? -1 : 0;}
}
void dowork() {
IComparer<double> dc = new DC();
ISorted<double> tree = new TreeSet<double>(dc);
tree.Add(3.45);
...
}
In this particular case, one would have to make sure, that two different floating point numbers are only identified by the comparer if they really should represent the same value and not by coincidence.
When one wants to use a collection whose items itself are of collection type, one usually wants the interior collections to be identified by contents - either according to or irrespective of sequence order. An example could be transformations of Finite Automatons. The default equalityComparers and the EqualityComparerBuilder classes mentioned above may help to construct such collections of collections as in the examples that follow:
To make an array list of sequenced collections identified by contents in sequenced fashion one would simply do:
ArrayList<ISequenced<int>> lst = new ArrayList<ISequenced<int>>();
To make a linked list of linked lists identified by contents unsequenced, explicitly construct the collection equalityComparer:
IEqualityComparer<LinkedList<int>> lsth =
new EqualityComparerBuilder.UnsequencedEqualityComparer<int,LinkedList<int>>();
LinkedList<LinkedList<int>> lst =
new LinkedList<LinkedList<int>>(lsth);
If for some strange reason one would like to make a hash set of linked lists with the lists identified by reference equality one would simply do:
HashSet<LinkedList<int>> lst = new HashSet<LinkedList<int>>();
If for even stranger reasons one would make a hash set of ISequenced<int> collections with the collections identified by reference equality one would do like this:
IEqualityComparer<
ISequenced
<int>> lsth =
new DefaultReferenceTypeEqualityComparer<
ISequenced
<int>>();
HashSet<ISequenced
<int>> lst =
new HashSet<ISequenced
<int>>(lsth);
The following table shows which of the collection classes have set
semantics
and which have bag semantics. All the implemented classes have fixed,
compiled in semantics.
Note: when in a set collection, methods with an Add in the name will ignore attempts to add an item already there or flag the failed attempt by a Boolean return value; methods with an Insert in the name (only in lists) will throw an exception.
| HashSet<T> | set |
| HashBag<T> | bag |
| LinkedList<T> | bag |
| HashedLinkedList<T> | set |
| ArrayList<T> | bag |
| HashedArrayList<T> | set |
| SortedArray<T> | set |
| TreeSet<T> | set |
| TreeBag<T> | bag |
| IntervalHeap<T> | bag |
The IList<T> interface supports via the View method the functionality that one can zoom in on part of a list and use it as an IList<T> in its own right while having updates to the view passed through to the base (original) IList<T>. Using the Slide method calls, one may move the view around the base list. Using Slide repeatedly one can implement safe ways to iterate over a list while updating it. The IList<T> interface also has properties Underlying and Offset showing the base list of a view and the current site of a view.
One can create a view on a view, but the new view will have the original base list as base. A view will be invalidated if an update operation is performed on the base list by any other means than through this particular view.
The following code snippet shows a silly example of iterating over a list, doing an insertion each time certain combination of items are seen (the example iterates right to left and inserts 666 whenever two consecutive items have an odd difference):
IList<int> lst = ...;
IList<int> view = lst.CreateView(lst.Count-2, 2);
while (true) {
if ((view.Last - view.First) % 2 == 1)
view.Insert(1, 666);
if (view.Offset == 0)
break;
else
view.Slide(-1,2);
}
The search tree implementation in the library is based on node copy persistent red-black trees. The persistence is exposed in the Snapshot method that can be considered a very fast and space-saving way of making a read-only clone of the tree. When using persistence, the space use of a red-black tree in this implementation is linear in the number of operations since the creation of the tree.
One use of persistence could be to safely enumerate a tree interleaved with updates:
IPersistentSorted<int> tree = new TreeSet<int>();
tree.Add(5);
...
ISorted<int> snap = tree.Snapshot();
foreach (int i in snap)
tree.Add(i+7);
The GUITester project of the complete library source code contains an interesting (standard) usage of persistent search trees to the geometric problem of constructing an efficient data structure for point location in a division of the plane given by a list of line segments.
All interface methods and properties of the collection classes implemented in the library are virtual and so it should be safe to subclass these classes. Some classes may have protected members if they are subclassed in the library itself. We refer to the detailed reference manuals and the library source for information on the protected members and their role in subclassing.
There is a sequence of helper classes designed to be used as base classes of collection classes: EnumerableBase<T>, CollectionValueBase<T>, CollectionBase<T>, SequencedBase<T> and ArrayBase<T>. Please see the reference manual and the library source code for documentation and examples.
As for dictionaries, the DictionaryBase<K,V> class will construct a class implementing IDictionary<K,V> by simply plugging in a set implementation.
The library contains a long list of wrapper classes all with name starting with Guarded having the purpose of creating a read-only view of an existing collection. The wrapping is done by the constructors of the classes. If we want to give some code access to only lookup operations on a, say, list we can do as follows:
IList<int> lst;
...
IList<int> rolst = new GList<int>(lst);
OtherObject.dowork(rolst);
Please see the reference manual for details on available wrapper classes.
The following table shows the underlying data structure of the various collection classes.
| Data structure | Classes | Primary Interfaces |
|---|---|---|
| hash table | HashSet<T> | ICollection<T> |
| hash table | HashBag<T> | ICollection<T> |
| hash table | HashDictionary<K,V> | IDictionary<K,V> |
| linked list | LinkedList<T> | IList<T> |
| linked list with hash index | HashedLinkedList<T> | IList<T> |
| dynamic array | ArrayList<T> | IList<T> |
| dynamic array with hash index | HashedArrayList<T> | IList<T> |
| sorted dynamic array | SortedArray<T> | IIndexedSorted<T> |
| heap | IntervalHeap<T> | IPriorityQueue<T> |
| red-black search tree | TreeSet<T> | IIndexedSorted<T>, IPersistentSorted<T> |
| red-black search tree | TreeBag<T> | IIndexedSorted<T>, IPersistentSorted<T> |
| red-black search tree | TreeDictionary<K,V> | ISortedDictionary<K,V> |
This section overviews the complexities of cc public methods and property accesses.
In the table below, for lack of space we use the following numbers to identify collection classes:
| Class | Column |
|---|---|
| HashSet<T> | HS |
| HashBag<T> | HB |
| ArrayList<T> | AL |
| LinkedList<T> | LL |
| HashedArrayList<T> | HAL |
| HashedLinkedList<T> | HLL |
| TreeSet<T> | RBTS |
| TreeBag<T> | RBTB |
| SortedArray<T> | SA |
| IntervalHeap<T> | IH |
And the following special symbols:
n size of collection,
m size of argument if collection-: not supported
*: means: suboptimal complexity (library is in error)
$: special at end: the operation is much faster at the start and/or end
(end for
array list, both for linked list)
Note: we do not show return type or parameters for methods,
just mark
with ()
Note: we ignore time for reclaiming of internal array space (e.g. Clear)
User supplied operations like comparers or equalityComparers are assumed to be
O(1)
| Member | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
|---|---|---|---|---|---|---|---|---|---|---|
| IEnumerable<T> | ||||||||||
| GetEnumerator() | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) |
| IDirectedEnumerable<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Direction | - | - | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| Backwards() | - | - | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| ICollectionValue<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Count | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) |
| CopyTo | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) |
| ToArray | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | - |
| Apply() | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) |
| Exists() | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) |
| All() | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) | O(n) |
| IDirectedCollectionValue<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Backwards() | - | - | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| IExtensible<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| AllowsDuplicates | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) |
| SyncRoot | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) |
| IsEmpty | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) |
| Add | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(log n) | O(log n) | O(n) | O(log n) |
| AddAll | O(m) | O(m) | O(m) | O(m) | O(m) | O(m) | O(mlog n) | O(mlog n) | O(mlog n) | ?? |
| ICollection<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| IsReadOnly | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| ContainsSpeed | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| GetHashCode | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| Equals | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| Contains | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| ContainsCount | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| ContainsAll | O(m) | O(m) | O(mn)* | O(mn)* | O(m) | O(m) | O(m logn) | O(m logn) | O(m logn) | - |
| Find | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| FindOrAdd | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| Update | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| UpdateOrAdd | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| Remove | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| RemoveWithReturn | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| RemoveAllCopies | O(1) | O(1) | O(n) | O(n) | O(1) | O(1) | O(log n) | O(log n) | O(log n) | - |
| RemoveAll | O(m) | O(m) | O(mn)* | O(mn)* | O(m+n) | O(m) | O(m logn) | O(m logn) | O(m logn) | - |
| Clear | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| RetainAll | O(m)? | O(m) | O(mn)* | O(mn)* | O(m+n) | O(m) | O(m logn) | O(m logn) | O(m logn) | - |
| ISequenced<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| GetHashCode | - | - | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| Equals | - | - | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | O(1) | - |
| IIndexed<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| this[i] | - | - | O(1) | O(n)$ | O(1) | O(n)$ | O(log n) | O(log n) | O(log n) | - |
| this[start,end] | - | - | O(1) | O(n) | O(1) | O(n) | O(log n) | O(log n) | O(log n) | - |
| IndexOf() | - | - | O(n) | O(n) | O(1) | O(n) | O(log n) | O(log n) | O(log n) | - |
| LastIndexOf() | - | - | O(n) | O(n) | O(1) | O(n) | O(log n) | O(log n) | O(log n) | - |
| RemoveAt | - | - | O(n)$ | O(n)$ | O(n)$ | O(n)$ | O(log n) | O(log n) | O(n) | - |
| RemoveInterval | - | - | O(n) | O(n) | O(n) | O(n) | O(n log n)* | O(n log n)* | O(n) | - |
| IList<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| First | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| Last | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| FIFO | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| this[i] | - | - | O(1) | O(n)$ | O(1) | O(n)$ | - | - | - | - |
| Base | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| Offset | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| Map() | - | - | O(n) | O(n) | O(n) | O(n) | - | - | - | - |
| Insert() | - | - | O(n)$ | O(n)$ | O(n)$ | O(n)$ | - | - | - | - |
| InsertFirst() | - | - | O(n) | O(1) | O(n) | O(1) | - | - | - | - |
| InsertLast() | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| InsertBefore() | - | - | O(n) | O(n) | O(n) | O(1) | - | - | - | - |
| InsertAfter() | - | - | O(n) | O(n) | O(n) | O(1) | - | - | - | - |
| InsertAll() | - | - | O(m+n) | O(m+n) | O(m+n) | O(m+n) | - | - | - | - |
| FindAll() | - | - | O(n) | O(n) | O(n) | O(n) | - | - | - | - |
| Remove() | - | - | O(n)$ | (1) | O(n)$ | O(1) | - | - | - | - |
| RemoveFirst() | - | - | O(n) | O(1) | O(n) | O(1) | - | - | - | - |
| RemoveLast() | - | - | O(1) | O(1) | O(1) | O(1) | - | - | - | - |
| View() | - | - | O(1) | O(n) | O(1) | O(n) | - | - | - | - |
| Slide() (amount: d) | - | - | O(d) | O(d) | O(d) | O(d) | - | - | - | - |
| Reverse() | - | - | O(n) | O(n) | O(n) | O(n) | - | - | - | - |
| IsSorted() | - | - | O(n) | O(n) | O(n) | O(n) | - | - | - | - |
| Sort() | - | - | O(n log n) | O(n log n) | O(n log n) | O(n log n) | - | - | - | - |
| Shuffle() | - | - | O(n) | O(n) | O(n) | O(n) | - | - | - | - |
| IPriorityQueue<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| FindMin() | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | O(1) |
| DeleteMin() | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | O(log n) |
| FindMax() | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | O(1) |
| DeleteMax() | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | O(log n) |
| Comparer | - | - | - | - | - | - | O(1) | O(1) | O(1) | O(1) |
| ISorted<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Predecessor | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| Successor | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| WeakPredecessor | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| WeakSuccessor | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| Cut | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeFrom | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeFromTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeAll | - | - | - | - | - | - | O(1) | O(1) | O(1) | - |
| AddSorted | - | - | - | - | - | - | ? | ? | ? | - |
| RemoveRangeFrom | - | - | - | - | - | - | O(nlog n)* | O(nlog n)* | O(n) | - |
| RemoveRangeFromTo | - | - | - | - | - | - | O(nlog n)* | O(nlog n)* | O(n) | - |
| RemoveRangeTo | - | - | - | - | - | - | O(nlog n)* | O(nlog n)* | O(n) | - |
| IIndexedSorted<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Map | - | - | - | - | - | - | O(n) | O(n) | O(n) | - |
| CountFrom | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| CountFromTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| CountTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeFrom | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeFromTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| RangeTo | - | - | - | - | - | - | O(log n) | O(log n) | O(log n) | - |
| FindAll | - | - | - | - | - | - | O(n) | O(n) | O(n) | - |
| IPersistentSorted<T> | HS | HB | AL | LL | HAL | HLL | RBTS | RBTB | SA | IH |
| Snapshot() | - | - | - | - | - | - | O(1) | O(1) | - | - |
| Member | HashDictionary<K,V> | TreeDictionary<K,V> |
|---|---|---|
| IEnumerable<KeyValuePair<K,V>> | ||
| GetEnumerator() | O(1) | O(1) |
| IDictionary<K,V> | ||
| this[key] | O(1) | O(log n) |
| Count | O(1) | O(1) |
| IsReadOnly | O(1) | O(1) |
| SyncRoot | O(1) | O(1) |
| Keys | O(1) | O(1) |
| Values | O(1) | O(1) |
| Add() | O(1) | O(log n) |
| Remove() | O(1) | O(log n) |
| Clear() | O(1) | O(1) |
| Contains() | O(1) | O(log n) |
| Find() | O(1) | O(log n) |
| Update() | O(1) | O(log n) |
| FindOrAdd | O(1) | O(log n) |
| UpdateOrAdd | O(1) | O(log n) |
| ISortedDictionary<K,V> | ||
| Predecessor | - | O(log n) |
| Successor | - | O(log n) |
| WeakPredecessor | - | O(log n) |
| WeakSuccessor | - | O(log n) |


{% extends "layout.html" %} {% block page_title %} Money Claims Prototype {% endblock %} {% block proposition_header %} {% include "includes/propositional_navigation.html" %} {% endblock %} {% block content %} {% include "includes/phase_banner_beta.html" %} You've asked for a judge to decide a repayment plan Your claim number: 352MC733 {{ now | date }} What happens next A judge will decide what the defendant can afford to pay based on their financial details. We'll contact both you and Mary Richards to tell you what to do next. {% include "includes/survey.html" %} Go to your account {% include "includes/contact.html" %} {% include 'prototypes/prototype-dec-2018/includes/contact.html' %} {% endblock %}
Your claim number: 352MC733
{{ now | date }}
A judge will decide what the defendant can afford to pay based on their financial details.
We'll contact both you and Mary Richards to tell you what to do next.
Go to your account


Project Based Data Storage and Management
Data values stored in the VOEIS system are housed in individual databases called “Projects.” Each Project has unique user permissions and may contain a unique set of controlled vocabularies (e.g. variables names, QAQC levels, etc.). Separating data into many different databases in this way allows each user to tailor VOEIS to better suite his or her particular use-case needs.
Highly-Granular User Access Controls
A primary concern of researchers and data mangers is data control. VOEIS provides highly granular user access controls that allow PIs to grant varying degrees of read and/or write permissions to any registered VOEIS user.
Simple Data Upload Template Creation
Uploading data to a database can be a complex and/or time intensive process that frequently presents a significant barrier to entry for would-be database users. VOEIS simplifies the data upload process by allowing users to create data templates that can be reused to upload data files that exhibit the same format. This can significantly reduce the amount of time a user spends uploading data that was collected by a datalogger or recorded in an electronic data entry sheet.
QAQC Tools
Data must undergo quality assurance and quality control procedures before users can use it confidently for analysis or site characterization. Many data archiving systems require users to complete QAQC procedures prior to data upload. This separate step forces users to utilize separate pieces of software for data editing and storage. VOEIS provides a more parsimonious solution. VOEIS users with the appropriate permissions are able to query data and edit individual values along with their associated metadata. VOEIS also provides batch-edit capabilities for users comfortable with scripting in R.
Provenance Tracking
Provenance information is recorded for all objects in the VOEIS data model. Any changes made to the data model (e.g. data upload, variable creation) are identified with a timestamp and the user associated with the change. This provides data managers with a tool for tracking the activities of lab members.
Data Versioning and Rollback
VOEIS is built with state-of-the-art data versioning and rollback features. The software stores a full record of changes made to each object in the data model and the user interfaces allow data managers to view these changes as a series of versions. Any version can be selected as the current version, allowing users to rollback to previous versions if a faulty edit is identified.
Complex Data Visualization
In addition to plotting queried data as simple line graphs, users may also view several data series that represent multiple variables collected at one or more locations on a parallel coordinates plot. This visualization tool provides researchers with a means for exploring spatio-temporal relationships in their data without the need to first export it to another software program like Excel.
Data Publication
Data stored in VOEIS can currently be published in two ways. Users may publish data on VOEIS Data Hub by making a Project “Public”. This allows non-registered VOEIS users to query and export all of the data contained in that Project. Additionally, Users may select to publish certain data sets within a Project to the CUAHSI HIS via the HIS Gateway.
Simulation Model Support
The VOEIS framework is designed to allow data resources to be accessed by a wide variety of simulation models. VOEIS can feed input or boundary condition data to the simulation and the new data and metadata produced by simulations can subsequently be added to the data resource library. Users who wish to use this feature simply integrate one or more pre-built APIs into their simulation model.
RESTful Web Service
REST is a popular software architecture style that simplifies the sharing of data on the web. REST methods make data available over the internet by mapping site URLs to data. VOEIS provides a full set of REST methods (RETRIEVE, REPLACE, CREATE, and DESTROY) for each database object. This allows users to easily create new tools, user-interfaces, or applications that work with the data stored in the VOEIS server.
APIs
VOEIS provides a number of appliction programming interface (API) calls to users who wish to develop custom user interfaces that interact with the VOEIS server. Additionally, the APIs can be used within existing scientific workflows to facilitate data upload, data download, QAQC, or visualization tasks. The suite of API calls currently available for use with VOEIS is located
here.


BUS MALL
Instructions: You will be shown three products at a time. For each round, click on the product you would be most likely to buy.


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Welcome to the front-end development lab, place for forging UI element samples,
as little experiments with different technologies and innovative use cases.
Feel free to browse the collection:
Elements
Interactive world map - Custom Elements v1
World map with interactive pins for nicer representation of geographical data.


Preparation time
30 mins to 1 hour
Cooking time
1 to 2 hours
Serves
Serves 10
Dietary
The classic flavour of pumpkin pie is magically translated into cake form. Add cider and you're on to a winner.
For this recipe you will need a small bundt tin 21cm/8¼in in diameter. The key to making this look like a pumpkin is to use a tin with vertical segments, not with a twist.
Preheat the oven to 180C/160C Fan/Gas 4.
To make the pumpkin purée halve the pumpkin, scrape out the seeds and stringy bits with a spoon and discard. Place the pumpkin halves, cut side down, onto a baking tray and bake for 45 minutes, until it feels soft to the touch. Allow to cool, then scrape out the cooked flesh and mash with a fork until smooth. Set aside to cool.
Grease and lightly flour a small bundt tin 21cm/8¼in in diameter.
In a large mixing bowl, combine the brown sugar, pumpkin purée, cider and oil. Beat with a handheld electric mixer until thoroughly combined. Add the eggs, one at a time, beating until they are completely mixed in.
In a separate bowl, sift together the flour, salt, baking powder, bicarbonate of soda and the spices. Beat this into the wet ingredients for 2-3 minutes until it is thick and smooth.
Measure out half the batter into the prepared bundt tin (it should be about 550g/1lb 4oz of mixture). Bake for 30-35 minutes, until the top is springy to the touch and a wooden skewer inserted into the cake comes out clean.
Allow the cake to cool in the tin for 5 minutes, then turn out onto a wire rack to cool completely. Wash, dry, and grease and flour your bundt tin again, and bake the other half.
Meanwhile, make the cream cheese icing. Beat the softened butter in a bowl with a handheld electric mixer until it is light and fluffy. Add the cream cheese and beat until smooth. Gradually add the icing sugar and beat until well incorporated.
When both cakes are completely cool, use a sharp knife to slice off a thin layer of the bottom of the cake to flatten it (reserve the cake trimmings). Place the 2 cakes, cut sides together, to see if it makes a convincing pumpkin shape. If necessary, trim off a little more so that the curves of the bundt tin line up with each other.
Spread a little of the icing onto the bottom cake, then cover with the top cake layer. Use the reserved cake trimmings to fill in the hole in the middle of the cake. Spoon the icing onto the top of the cake and let it run down the sides. Create a fondant stem from the brown fondant, stick a toothpick in the end of the stem and secure it in the cake.


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DBSequence¶
Read Oracle documentation for better understanding.
Sequences provide an arbitrary number of persistent objects that return an increasing or decreasing sequence of integers. Opening a sequence handle associates it with a record in a database. The handle can maintain a cache of values from the database so that a database update is not needed as the application allocates a value.
DBSequence Methods¶
-
DBSequence
(db, flags=0)¶ Constructor. More info...
-
open
(key, txn=None, flags=0)¶ Opens the sequence represented by the key. More info...
-
close
(flags=0)¶ Close a DBSequence handle. More info...
-
initial_value
(value)¶ Set the initial value for a sequence. This call is only effective when the sequence is being created. More info...
-
get
(delta=1, txn=None, flags=0)¶ Returns the next available element in the sequence and changes the sequence value by delta. More info...
-
get_dbp
()¶ Returns the DB object associated to the DBSequence. More info...
-
get_key
()¶ Returns the key for the sequence. More info...
-
remove
(txn=None, flags=0)¶ Removes the sequence from the database. This method should not be called if there are other open handles on this sequence. More info...
-
get_cachesize
()¶ Returns the current cache size. More info...
-
set_cachesize
(size)¶ Configure the number of elements cached by a sequence handle. More info...
-
get_flags
()¶ Returns the current flags. More info...
-
set_flags
(flags)¶ Configure a sequence. More info...
-
stat
(flags=0)¶ Returns a dictionary of sequence statistics with the following keys:
wait The number of times a thread of control was forced to wait on the handle mutex. nowait The number of times that a thread of control was able to obtain handle mutex without waiting. current The current value of the sequence in the database. value The current cached value of the sequence. last_value The last cached value of the sequence. min The minimum permitted value of the sequence. max The maximum permitted value of the sequence. cache_size The number of values that will be cached in this handle. flags The flags value for the sequence.
-
stat_print
(flags=0)¶ Prints diagnostic information. More info...
-
get_range
()¶ Returns a tuple representing the range of values in the sequence. More info...
-
set_range
((min, max))¶ Configure a sequence range. More info...


This demo uses Rhino for Web and the WebVoiceProcessor to:
Create an instance of Rhino that understands commands in the within a given sample context;
Acquire microphone (& ask permission) data stream and convert to voice
processing format (16kHz 16-bit linear PCM). The downsampled audio is
forwarded to the Rhino engine. The audio does not leave the
browser: all processing is occurring via the Rhino WebAssembly code.
Await inference events from the Rhino engine and output them to the
page. When the inference is concluded, the push-to-talk button is
enabled again.
After entering the AccessKey, click the "Start Rhino" button.


Our predecessors tried to warn us. I distinctly remember a Game of Thrones themed meme that I chuckled at thinking, "it can't possibly be that bad!"
I was definitely wrong. Michelle Nathan from a previous cohort put it best:
"FarMar is the first multi-day project we’ve tried that dealt with multiple classes, multiple CSV files and multiple tables.  Let me tell you, it lived up to its promise…it sucked." --MichelleIt was a week-long struggle, but success!!!
FarMar was supposed to be the culmination of everything we learned in the previous 5 weeks of school. And, yes. It did indeed suck.
I'm told this isn't the end of FarMar. Check out the code here!


Murder 101
Murder 101 is a TV movie starring Pierce Brosnan, Dey Young, and Antoni Corone. After writing/publishing a book about a real murder trial, Charles returns to his college to teach creative writing - art of the thriller. 1st essay...


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flutter_contacts
Flutter plugin to read, create, update, delete and observe native contacts on Android and iOS, with vCard support, and contact permission handling.
For a minimalistic example, take a look at example/
. You can write a full-fledged contacts app with it – see example_full/
to see how.
Quick start
// See installation notes below regarding AndroidManifest.xml and Info.plist
import 'package:flutter_contacts/flutter_contacts.dart';
// Request contact permission
if (await FlutterContacts.requestPermission()) {
// Get all contacts (lightly fetched)
List<Contact> contacts = await FlutterContacts.getContacts();
// Get all contacts (fully fetched)
contacts = await FlutterContacts.getContacts(
withProperties: true, withPhoto: true);
// Get contact with specific ID (fully fetched)
Contact contact = await FlutterContacts.getContact(contacts.first.id);
// Insert new contact
final newContact = Contact()
..name.first = 'John'
..name.last = 'Smith'
..phones = [Phone('555-123-4567')];
await newContact.insert();
// Update contact
contact.name.first = 'Bob';
await contact.update();
// Delete contact
await contact.delete();
// Open external contact app to view/edit/pick/insert contacts.
await FlutterContacts.openExternalView(contact.id);
await FlutterContacts.openExternalEdit(contact.id);
final contact = await FlutterContacts.openExternalPick();
final contact = await FlutterContacts.openExternalInsert();
// Listen to contact database changes
FlutterContacts.addListener(() => print('Contact DB changed'));
// Export contact to vCard
String vCard = contact.toVCard();
// Import contact from vCard
contact = Contact.fromVCard('BEGIN:VCARD\n'
'VERSION:3.0\n'
'N:;Joe;;;\n'
'TEL;TYPE=HOME:123456\n'
'END:VCARD');
}
Simplified contact model
See code for complete data model.
class Contact {
String id;
String displayName;
Uint8List? photo;
Uint8List? thumbnail;
Name name;
List<Phone> phones;
List<Email> emails;
List<Address> addresses;
List<Organization> organizations;
List<Website> websites;
List<SocialMedia> socialMedias;
List<Event> events;
List<Note> notes;
List<Group> groups;
}
class Name { String first; String last; }
class Phone { String number; PhoneLabel label; }
class Email { String address; EmailLabel label; }
class Address { String address; AddressLabel label; }
class Organization { String company; String title; }
class Website { String url; WebsiteLabel label; }
class SocialMedia { String userName; SocialMediaLabel label; }
class Event { int? year; int month; int day; EventLabel label; }
class Note { String note; }
class Group { String id; String name; }
Demo
Installation
- Add the following key/value pair to your app's
Info.plist
(for iOS):<plist version="1.0"> <dict> ... <key>NSContactsUsageDescription</key> <string>Reason we need access to the contact list</string> </dict> </plist>
- Add the following
<uses-permissions>
tags to your app'sAndroidManifest.xml
(for Android):<manifest xmlns:android="http://schemas.android.com/apk/res/android" ...> <uses-permission android:name="android.permission.READ_CONTACTS"/> <uses-permission android:name="android.permission.WRITE_CONTACTS"/> <application ...> ...
Notes
- On iOS13+ you can only access notes if your app is
entitled by Apple
so notes are disabled by default. If you get entitlement, enable them via
FlutterContacts.config.includeNotesOnIos13AndAbove = true;
- On both iOS and Android there is a concept of raw and unified contacts. A
single person might have two raw contacts (for example from Gmail and from iCloud) but
will be merged into a single view called a unified contact. In a contact app you
typically want unified contacts, so this is what's returned by default. You can get
raw contacts instead via
However, for now, raw contacts cannot be inserted, updated or deleted.FlutterContacts.config.returnUnifiedContacts = false;
Feature requests
These features have been requested and will be available soon.


Package org.drip.loan.borrower
Asset Backed Loan Borrower Characteristics
- Author:
- Lakshmi Krishnamurthy
-
Class Summary Class Description DelinquentAccountsLast2Years DelinquentAccountsLast2Years contains the Total Number of Borrower Delinquent Accounts over the Last Two Years.DTIExMortgage DTIExMortgage contains the Borrower's current ex-of-mortgage Debt-to-Income Ratio.MonthlyGrossIncome MonthlyGrossIncome contains the Borrower's Monthly Gross Income
Module = Product Core Module Library = Loan Analytics Project = Borrower and Loan Level Characteristics Package = Asset Backed Loan Borrower CharacteristicsOriginationFICO OriginationFICO contains the Borrower's FICO Score at a given Loan's Origination.RevolvingUtilizationRate RevolvingUtilizationRate contains the Borrower's Net Revolving Utilization Rate.TotalAccounts TotalAccounts contains the Total Current Number of Accounts for the Borrower
Module = Product Core Module Library = Loan Analytics Project = Borrower and Loan Level Characteristics Package = Asset Backed Loan Borrower Characteristics


@header@
| Referers |
|
Pebble keeps track of your blog referrers - those websites that have links to your blog. Typically, when a user clicks on a link to your blog from another website, the URL of that website is included in the underlying http request and Pebble keeps a note of it.
Viewing ReferersTo see your referrers for the current day, just click the Statistics image on the right side of the page. In addition to this, it is possible to see the number of referrers that you have had for any specific month or year. To do this, just click on the appropriate links on the subsequent page(s).
Referer FiltersReferers can be very useful indicators, but it is possible for them to be spoofed as any arbitrary URL. The reasons for doing this include companies trying to get free advertising by getting their URLs onto your website or trying to get better rankings in the search engines. After all, the more pages that reference their websites, the higher up the ranks their websites will appear in places like Google. While this is generally harmless, it can be annoying and can skew your statistics. In addition to this, the links are often of an adult nature or simply unrelated to your blog. For this reason, Pebble allows you to filter specific referrers from showing in your list. To do this, click the Referer filters link once you have logged in. This opens a popup window in which filters can be defined. The filters are just regular expressions. For example, to stop all Google searches from showing up in your referrer list would require a filter of .*google.*. To add a filter, enter the regular expression in the textfield and click the Add Filter button. |


--- layout: default title: About ---
I'm a data enthusiastic with experience in the Educational and Business industry. Recently, I graduated as a Master in Statistics for Data Science. This reposity keeps some of my latest open source work in several topics. If you would like more information you can contact me over my mail and LinkedIn profile left below


--- layout: post title: old sketch from photo reference date: '2013-12-14T07:30:24+01:00' categories: - Sketches picture_url: https://film-Storyboards.tumblr.com/post/69971801988/old-sketch-from-photo-reference ---
Old sketch from photo reference.


The iPhone Case Store
Purchase Form
Name
Your Name:
Phone
Phone Number:
Email
Email Address:
Address
Street
City
State
Zip
Payment
Payment Method:
Check
Cash
Credit Card


The perfect baby shower starts here, with invitations, cake, decorations and more!, From the invitations to the tasty meal served, our team will take care of it all


Where's the subscribe button?
Can't find what you're looking for?
Try contacting via e-mail!
--- layout: page title: YouTube Channel description: Get help and information on the YouTube channel permalink: /support/youtube icon: fab fa-youtube ---
Try contacting via e-mail!


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The Samsung SDS Cloud Native Computing Team's (CNCT) mission is to help companies in adoption of Cloud Native development principles and improve their organizational velocity. The CNCT is proud to be a Platinum Member of the Cloud Native Computing Foundation (CNCF) and an active participant and contributor to Kubernetes, the leading container orchestration platform.
Adoption of Cloud Native principles will be one of the more challenging changes an organization makes. Outside expertise and resources are often needed to enable a successful transformation. CNCT provides expertise to product, operations, and development teams, inside and outside of Samsung.
CNCT is part of Samsung SDS.


does this skill actualy work parry i never heard people talking about it but does it work and does it seem worth it to have or use
Yes, it does. It's been awhile since I've played, but I remember seeing people parrying (myself included). Go parry, it's like the Jedi Mind Trick of the Force! _________________ You can't kill what was simply never there. . .
It works but imvho not worth it . _________________ Spirit, It is the hero's strength, the mother's resilience, and the poor man's armor. It cannot be broken, and it cannot be taken away. This I must believe. ~ Drizzt Do'Urden
My opinion is that a strong defense is your best start, so I maxed it on all of my legit builds. _________________ You can't kill what was simply never there. . .
Rarely worth investing your valuable skill points, IMO.
You cannot Parry more than 3 attacks in a round, regardless of how many attacks per round you character has.
A roll of 20 will go through the Parry anyway, so you can't Parry the autohit. _________________ It's rogue, dammit, ROGUE!!!
The biggest problem with parry is that it allows only one riposte each round while only being applied to a few attacks per round leaving your character vulnerable to a series of critical hits. The only major use of it at epic levels is to get hit (hit-me mage) in which the points in parry don't matter or have a negative effect.
It's the biggest waste of skillpoints you can ever make, don't go for it. If you search the BW boards you'll find plenty of topics which discussed the demerits and brokeness of Parry. _________________ They can't stop us Let them try For Heavy Metal We will die
All that being true. I have seen the skill very well used by some builds. A dual wielding, Epic Dodging, Dev Critter with Imp Invis on it has done very well toe to toe with some of the more powerful melee builds out there, having seen its effectiveness I have been tempted to try it out myself.
Parry can make low lvl creatures harder to kill. I've seen that used in several mods and on some of the creatures on the standard NWN palette. But that's another cup of tea. _________________ I generally avoid temptation, unless I can't resist it...
i'm kind of partial to the parry skill actually, more for the role playing aspect than anything (been reading too much Drizzt! haha!)
are there any good uses for it? or more to the point, any way to use it effectively without devoting too much of your character around it? i've seen a few builds where the whole character is built around the parry skill but it doesn't really make a well-balanced build.