Welcome!
This documentation purpose is to show readers information on how to center align a div element with CSS.
Block Display
To center a div with a block display horizontally, what you need to do is use the following code:
margin-left: auto;
andmargin-right: auto;
To do it vertically use this code instead:
margin-top: auto;
andmargin-bottom: auto;
To center the div both horizontally and vertically, you just need to do one simple code which is margin: auto;
To center a div inside a div container, you can do the same step as shown before.
Flex Display
To center a single div horizontally or vertically within a flex container, you can do the following:
- Horizontally: use
justify-content: center;
- Vertically: use
align-content: center;
To align a single div both horizontally and vertically (in the middle of the div box) use both code as shown before.
For center aligning multiple div, you can see more information from this page.
Grid Display
To center a div inside a grid is a bit complicated, therefore I reccommend you to visit this page instead.
Absolute Position
To center a div using absolute position you need to do the following:
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%)
If you somehow want to align it only horizontally or vertically, you just need to change the value to suit your needs
Relative Position
To center a div with position: relative;
you can use the isntruction in the Position - Absolute section. You can change the top
and left
into margin-top
and margin-left
if it doesn't work.
Fixed Position
To center a div inside a fixed parent, the easy way is to use flex display in the parent element. After that you just need to do the method as shown before in the Display - Flex section.


Introduction
When files are shared between projects, then it makes sense to maintain a single copy with this program. These can be text files such as CSS files or image files.
The master copy of these files are held in the files directory. They are integrated into the program using the cpp2file.exe program with the files/stdfiles.f2c template file. After changes are made to the master files then (on Windows) the files/makestdfiles.bat is run, which should update the output file src/wpl/stdfiles.cpp.
CSS (Cascading Style Sheets) Files
The main CSS file is files/livery.css which is reference by every html page. Before writing this file the program edits it to substitute the projects colours and switch the main logo shadow on-or-off.
- files/livery.css - Included by every html page.
- files/big-list.css - CSS file for large list like tables.
Standard Image Files
All html files include a valid xhtml logo which is linked to the w3c validation site.
The side navigation menus can be extended to link to important exterior sites using standard logo images.
- files/valid-xhtml10.png - Valid HTML link in all HTML page footers.
- files/github_logo.png - Side menu, link to github repository.
- files/sf-logo-13.jpg - Side menu, link to Sourceforge project page.
- files/download-button.png - Side menu, link to download page.


{% load static %}
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Tavish DeGroot is a Scottish demolitions expert working for the Reliable Excavation Demolition company.
Team Fortress 2


Our Current Activities
Want to engage with us? There are four ways to start:
- Come to our weekly robotics meetups, on Monday 2:00pm - 3:00pm in one of the PNR pods
- Kit hire: want to do hands on work in your own time? Check out our kits for hire and let us know what you want to pick up on Discord (Free for members!)
- Run with our online tutorials on Git, Python and more, on our github: https://github.com/usydroboticsclub
- Join us on discord and start a conversation, help us write our blog, and come to our social events:
https://discord.gg/kDqrqvd
Weekly Robotics meetups: Monday 2:00pm-3:00pm in PNR pod (one of them)
In these meetups, we go through some hands-on robotics projects which are beginner friendly - all equipment supplied!
You can find our online tutorials in Google Drive.
- Week 2: System design of a Self Driving Car
- Week 3: Soldering and connectors (provided parts come in, otherwise we'll do arduino self-driving car)
- Week 4: Linux and SSH
- Week 5: GPS sensor and localisation
- Week 6: Robot assembly
- Week 7: Robot test drive
- Week 8: Buffer (otherwise computer vision)
- Week 9: Buffer (otherwise gazebo tank)
- Week 10: Buffer (otherwise next semester planning meeting)
Kits for hire
You can hire out kits if you want to try robotics in a group. All kits come with all the necessary parts and instructions for you to start from scratch; at a fraction of the price of the original parts!
This is still a work in progress. We're planning to have the following kits available:
- Arduino 101: Build a bluetooth-controlled arduino-based robot car! Kit RRP: ~$30, Deposit: $10, Hire cost: Free
- Self-driving car: Build a model car that uses GPS to navigate its way around the uni.  Kit RRP: ~$110, Deposit: $20, Hire cost: $5
- Hexapod kit: Experiment with inverse kinematics and alternative modes of locomotion with our spiderbot kit! Kit RRP: ~$200, Deposit: $30, Hire cost: $10
Online tutorials
Our online tutorials can be accessed anytime, and take about a semester to work through. They were made to fit in an hour every session. The recommended order is below:
- Introduction to git: How to use git and github
for
versioning
- Tinkercad: a free platform for doing Arduino
experiments!
- More projects with tinkercad: Build a hand
sanitiser robot!
- Tinkercad: a free platform for doing Arduino
experiments!
- An introduction to Python.
- A harder python tutorial teaching more
python
concepts.
- A tutorial in OpenCV: a popular
computer
vision framework.
- Machine learning 101:
High-level
overview of machine learning categories for robotics
- Reinforcement
learning: A closer look at a popular approach to robotic machine learning (Courtesy of Josiah Tan)
- K-armed bandits:
Fundamental theory and mathematics behind Reinforcement Learning (Courtesy of Josiah Tan, solutions here)
- Dynamic
programming:
A strategy for making your programs run faster (Courtesy of Josiah Tan, solutions here)
- Markov Decision
Processes: A more pragmatic Reinforcement Learning approach (Courtesy of Josiah Tan)
- [WIP] Linux tutorial: How to install a linux operating system on your computer
- Feeling confident with Python and
computer
vision? Try and make a self-driving algorithm for our DRC simulator!
- ROS tutorial: How to use ROS for modular
robotics
Get in touch
We hold fun social events from time to time, announced on our Facebook and Discord.
Coming up is our online Mafia game night on Friday 4th September at - head to our Facebook page or message us to find out more!


In the morning, everyone will collaboratively create the agenda for the day. Either come prepared with something you would like to share (talk, workshop, roundtable etc) or put something together on the day.
You get to attend the sessions that interest you the most. If you want to move between sessions that's fine. And if you decide half way through the day that you want to run a session that's fine too.
All through the day you will have a chance to meet and learn from other product people. And the organising team is always there for support should you need it.
Lunch will be provided with vegetarian options, please let us know about any other dietary requirements and we'll do our best to accommodate them.
After ProductCamp we will be heading to a nearby pub for a few drinks and to continue the conversation. Please keep some time aside to join us and reflect on the day.


Comentariu *
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TRIMITE
{% assign comments = site.data.comments %} {% for comment in comments.rows %} {% assign cleaner = comment.bodyclean | replace: "Your Message:", "" | replace: "This email was sent by Jabwn Forms API.", "" | split: "----" %} {% assign ID = cleaner | last | split: ":" | last %} {% if ID == page.comment_id %}
{{ cleaner[3] | remove: "nume:" }}
{{ comment.date }}
{{ cleaner | last | split: ":" | last }}
{% endif %} {% endfor %}


const BACKEND_URL = 'http://localhost:7000/greetings';
/**
* Saves a new greeting on the server using an HTTP POST request
* @param {greeting} greetingToBeSaved - The Greeting object that should be inserted.
* The object must not be null and must not contain an id property. The id will be generated on the server.
* @param {function} onSuccess - A Callback function that is invoked when a successful response is received from the
* server. The callback receives an object as its only parameter that has a property "id" that contains the server
* generated id for the new greeting.
* @param onFailure {function} onFailure - Callback function that is invoked when the server called failed
* (due to technical or other reasons, like invalid request parameters). The callback will be invoked with one
* parameter that contains an error message (string)
*/
export const saveToServer = (greetingToBeSaved, onSuccess, onFailure) => {
// Four potential return "scenarios":
// SCENARIO 1: Server responded, HTTP 201 => OK, as expected
// SCENARIO 2: Server responded, HTTP != 201 => Server error (e.g. invalid data posted)
// SCENARIO 3. Server does NOT respond at all (technical problems etc)
// SCENARIO 4: An error occurs during the response handling (=> catch-handler will be invoked)
const handleServerResponse = response => response.json()
.then(json => response.status === 201 ?
/* SCENARIO 1 */ onSuccess(json)
:
/* SCENARIO 2 */ onFailure(json.error)
);
/* SCENARIO 3 */
const handleServerError = err => onFailure(err.message);
/* SCENARIO 4
* (might be the same as Scenario 3 in real life, just
* to make it more explicit here as own scenario)
*/
const handleUnexpectedError = err => onFailure('Unexpected error: ' + err);
return fetch(BACKEND_URL, {
method: 'POST',
headers: {
'Accept': 'application/json',
'Content-Type': 'application/json'
},
body: JSON.stringify(greetingToBeSaved)
})
.then(handleServerResponse, handleServerError)
.catch(handleUnexpectedError)
;
};
/**
* Loads a list of all greetings from the server
* @param onSuccess {function} A Callback function that is invoked when a successful response is received from the server.
* The callback is invoked with one parameter: an Array of all greetings
* @param onFailure {function} The callback function is invoked when the server call failed. The callback is invoked
* with one parameter: a string with an error message
*/
export const loadFromServer = (onSuccess, onFailure) => {
const handleServerResponse = response => response.json()
.then(json => response.status === 200 ? onSuccess(json) : onFailure(json.error));
const handleServerError = err => onFailure(err.message);
const handleUnexpectedError = err => onFailure('Unexpected error: ' + err);
return fetch(BACKEND_URL)
.then(handleServerResponse, handleServerError)
.catch(handleUnexpectedError)
;
}; |


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We think every link of our website is useful for users which helps them to know us more deeply
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Digital Makerting


Overview
Introduction
It is immediately noticeable, that GEF is fairly complex and it needs a notable amount of work to get used to the framework. Therefore, and also to homogenize their tooling, SAP built a framework that hides GEF’s complexities from the developer and bridges EMF and GEF to ease and speed up the development of graphical editors.
Installation
The installation source of the updatest release is included in the official release update channel. Install the “Graphiti SDK Plus” which includes a tutorial in the help document.
Need to kown
Architecture:
- Interaction Component: deal with the requests of input (from mouse, keyboard), like click, drag-and-drop, etc. Passing them to Diagram Type Agent.
- Rendering Engine: to display the current data on the screen. Based on GEF in conjuction with Draw2d.
-
Diagram Type Agent: has to be implemented by developer and could make use of a lot of services as well as standard implementations. With these implementations (Actions like move, resize, delete, remove and print), one can build a functional editor very quickly. It could also be incrementally implemented in the further development. The major task of Diagram Type Agent is to modify the model data. Servaral models are applied there as follows:
- Domain Model: contains the model which needs to be graphically displayed. A .ecore model for example could be used here. In Graphiti, the data of Domain model is called Business Objects.
- Protogram Model: ? contains all the information for displaying a diagram. Needs some redundant storage of data. Not quite clear. complish this part late.
- Link Model: the relation between Domain Model and Protogram Model. Connecting data from Domain Model to the graphical representation from Protogram Model. This is necessory for some actions on the editor, like moving and deleting objects, which changes data of Domain Model as well.
Example: User clicks on a kind of “Create” tool on the tools palette and draws a rectangle in the editor which indicates a rectangle object with the specified size and position should be created. Then the Diagram Type Agent act as following:
- Create a new object in the Domain Model,
- Create the graphical visualization in the Pictogram Model. E.g. create Graphics Algorithms like a Rounded Rectangle. Initial them with colors and fonts and the layout.
- Create link between the Pictogram Model and Domain Model.
Features are needed from developers like operations. Feature Provider supplies the needed features. Processing the features leads to modifing the datas in the models. *Diagram Type Provider handels the requests from interactive components. It also decides when to synchronise the Domain and Pictogram Models.
The Diagram Type Agent is implemented in 4 steps:
- Implement a Diagram Type Provider
- Register it for a new Diagram Type.
- Create a Feature Provider.
- Create Feature, for example: Add Feature.
Hands-on: A simple example
Get familier with the Graphiti plugin development procedure with help of the official tutorial, step by step.
Plug-In structure:
- org.eclipse.graphiti The UI platform independent part of the framework
- org.eclipse.graphiti.ui The UI platform dependent part of the framework
- org.eclipse.graphiti.mm The Graphiti EMF model
- org.eclipse.graphiti.pattern Additional Graphiti framework for an alternative approach to combine all implementation aspects in one pattern instead of spreading accross several features.
- org.eclipse.graphiti.export.batik The framework export functionality, e.g. save as SVG (using Batik functionality)
- org.eclipse.graphiti.doc The Eclipse help content, e.g. the Graphiti tutorial
- org.eclipse.graphiti.examples.common General parts of samples and test tools for Graphiti; helper UIs, e.g. repository explorer and wizard (contains exemplary coding that cannot be re-used from within tools build on top of Graphiti)
- org.eclipse.graphiti.examples.tutorial The final implementation of the Graphiti tutorial
- org.eclipse.graphiti.ui.capabilities A small example showing how the Eclipse capabilities mechanism can be used with Graphiti
- org.eclipse.graphiti.feature The feature containing purely the Graphiti framework without any additional functionality like SVG export. This feature needs to be included into Eclipse installations containing tools build on top of Graphiti
1. Create Plug-in
Create a blank plug-in project using new project wizard. Add following dependencies :
- org.eclipse.graphiti
- org.eclipse.graphiti.ui
- org.eclipse.graphiti.examples.common
- org.eclipse.core.resources
- org.eclipse.core.runtime
- org.eclipse.ui.views.properties.tabbed
2. Diagram Type Agent
A diagram type agent should be implemented for creation of an editor of a viewer. As mentioned before, it consists of a diagram type provider and a feature provider
Create a Diagram Type Provider
Add a new package according to the project, create a new class extend the base class AbstractDiagramTypeProvider in oder to implement the interface iDiagramTypeProvider.
package rwth.ice.graphiti.helloworld.diagram;
import org.eclipse.graphiti.dt.AbstractDiagramTypeProvider;
public class HelloDiagramTypeProvider extends AbstractDiagramTypeProvider {
public HelloDiagramTypeProvider() {
super();
}
}
Add a new extension using the extension tab within MANIFEST.MF editor with the extension point org.eclipse.graphiti.ui.diagramTypeProviders. Set the corresponding ID, name, and set the class to the just created one.
Create a new Diagram Type of the Provider
Add a new Diagram Type with extension point org.eclipse.graphiti.ui.diagramTypes, set its ID, name and save it. Right click on the Diagram Type Provider extension in the list and add a Diagram Type, choose the Diagram type just created.
After these steps, the plugin.xml file should looks like this:
<?xml version="1.0" encoding="UTF-8"?>
<?eclipse version="3.4"?>
<plugin>
<extension
point="org.eclipse.graphiti.ui.diagramTypes">
<diagramType
id="de.rwth-aachen.ice.graphiti.helloworld.hellodiagramtype"
name="hello diagramtype"
type="Helloworld">
</diagramType>
</extension>
<extension
point="org.eclipse.graphiti.ui.diagramTypeProviders">
<diagramTypeProvider
class="rwth.ice.graphiti.helloworld.diagram.HelloDiagramTypeProvider"
context="org.eclipse.graphiti.ui.diagramEditor"
id="de.rwth-aachen.ice.graphiti.helloworld.HelloDiagramTypeProvider"
name="My first Diagram Type Provider">
<diagramType
id="de.rwth-aachen.ice.graphiti.helloworld.hellodiagramtype">
</diagramType>
</diagramTypeProvider>
</extension>
</plugin>
Create a Feature Provider
Create a now class extends DefaultFeatureProvider in oder to implement the IFeatureProvider interface. Initially, we don’t need to overwrite any methods.
package rwth.ice.graphiti.helloworld.diagram;
import org.eclipse.graphiti.dt.IDiagramTypeProvider;
import org.eclipse.graphiti.ui.features.DefaultFeatureProvider;
public class HelloFeatureProvider extends DefaultFeatureProvider {
public HelloFeatureProvider(IDiagramTypeProvider dtp){
super(dtp);
}
}
We need to create and set it in the construction of Diagram Type Provider as well. Add one line in the construction of DiagramTypeProvider:
public HelloDiagramTypeProvider() {
super();
setFeatureProvider(new HelloFeatureProvider(this));
}


|
- This item used to exist in Smite
- Your initial odds of landing a critical hit are lower
- If you miss, you will get a higher chance of critical hits
- In effect, you still have a 35% chance of landing a critical hit, but it is less likely that you have many in a row, or many misses in a row
|


What's Next?
Q: How do you get to Carnegie Hall?
A: The Q Train
A: Practice, practice, practice
You should all keep learning about programming. The more you do it, the easier it will be. There are thousands of great resources for learning. Here are some of them.
Processing
Processing is a tool for teaching programming within the visual arts community and visual literacy within the technology community. It is a great way to quickly make neat visualizations.
It comes in several flavors. Java is the default. There's a Python flavor available as well.
Project Euler
Project Euler offers hundreds of mostly math problems that are (usually) best solved with a computer. (Bonus points for finding the solutions with paper and pencil, which is definitely possible with many of them and preferable for a few.) You can use any programming language you want. Python is a pretty good choice.
Java
You get to use this next year for FTC. Might as well learn it. Processing is a good place to start. There's a web site called Learn Java The Hard Way has the first few chapters of a book with the same name. It provides some good pointers.
Android Studio
If you have an Android phone, you can start wirting software for it now. Android Studio is the development environment for FTC next year. It uses Java. It's free. You can download it and start playing around if you'd like.


The secret of the
forbidden forest
The only such escape room that will allow you to play in the middle of the wild going into the detective's skin and discovering the secret of a mysterious murder.
The only such escape room that will allow you to play in the middle of the wild going into the detective's skin and discovering the secret of a mysterious murder.


Tests that CSS-generated :before or :after content doesn't intrude into ruby bases.
Foo
b
long text
Bar
Foo
b
long text
Bar
Foo
b
long text
Bar


| BondScheduleCondition |
| BondScheduleCondition.Builder |
| CommoditiesCorrectionsHistoryCondition |
| CommoditiesCorrectionsHistoryCondition.Builder |
| CompositeCondition |
| CompositeCondition.Builder |
| ContentField |
| ContentField.Builder |
| ContentFieldDateFormat |
| ContentFieldDateFormat.Builder |
| ContentFieldFormat |
| ContentFieldNumberFormat |
| ContentFieldNumberFormat.Builder |
| ContentFieldTextFormat |
| ContentFieldTextFormat.Builder |
| CorporateActionsIpoCondition |
| CorporateActionsIpoCondition.Builder |
| CorporateActionsIsoCondition |
| CorporateActionsIsoCondition.Builder |
| CorporateActionsStandardCondition |
| CorporateActionsStandardCondition.Builder |
| ElektronTimeseriesCondition |
| ElektronTimeseriesCondition.Builder |
| EndOfDayPricingReportCondition |
| EndOfDayPricingReportCondition.Builder |
| EstimatesActualCondition |
| EstimatesActualCondition.Builder |
| EstimatesDetailCondition |
| EstimatesDetailCondition.Builder |
| EstimatesFootnotesCompanyCondition |
| EstimatesFootnotesCompanyCondition.Builder |
| EstimatesFootnotesDetailCondition |
| EstimatesFootnotesDetailCondition.Builder |
| EstimatesSummaryCondition |
| EstimatesSummaryCondition.Builder |
| FundAllocationCondition |
| FundAllocationCondition.Builder |
| HistoricalReferenceCondition |
| HistoricalReferenceCondition.Builder |
| IntradayPricingCondition |
| IntradayPricingCondition.Builder |
| LegalEntityDetailCondition |
| LegalEntityDetailCondition.Builder |
| LegalEntityHierarchyCondition |
| LegalEntityHierarchyCondition.Builder |
| NewsAnalyticsCommoditiesCondition |
| NewsAnalyticsCommoditiesCondition.Builder |
| NewsAnalyticsCondition |
| NewsAnalyticsCondition.Builder |
| NewsItemsCondition |
| NewsItemsCondition.Builder |
| PremiumEndOfDayPricingCondition |
| PremiumEndOfDayPricingCondition.Builder |
| PremiumPricingCondition |
| PremiumPricingCondition.Builder |
| PremiumPricingUS3PMEstUdtCondition |
| PremiumPricingUS3PMEstUdtCondition.Builder |
| PremiumPricingUS4PMEstUdtCondition |
| PremiumPricingUS4PMEstUdtCondition.Builder |
| PriceHistoryCondition |
| PriceHistoryCondition.Builder |
| RatingLevel |
| RatingLevel.Builder |
| RatingsCondition |
| RatingsCondition.Builder |
| ReportHeaderField |
| ReportHeaderField.Builder |
| ReportTemplateImportSettings |
| ReportTemplateImportSettings.Builder |
| ReportTemplatesImportResult |
| ReportTemplatesImportResult.Builder |
| SingleHistoricalPriceCondition |
| SingleHistoricalPriceCondition.Builder |
| SinglePriceHistoryCondition |
| SinglePriceHistoryCondition.Builder |
| SymbolCrossReferenceCondition |
| SymbolCrossReferenceCondition.Builder |
| TermsAndConditionsCondition |
| TermsAndConditionsCondition.Builder |
| TickHistoryIntradaySummariesCondition |
| TickHistoryIntradaySummariesCondition.Builder |
| TickHistoryMarketDepthCondition |
| TickHistoryMarketDepthCondition.Builder |
| TickHistoryRawCondition |
| TickHistoryRawCondition.Builder |
| TickHistoryTimeAndSalesCondition |
| TickHistoryTimeAndSalesCondition.Builder |
| TimeSeriesCondition |
| TimeSeriesCondition.Builder |


--- layout: post title: The Zombie Shotgun Revisited disqus_id: /2009/10/11/the-zombie-shotgun-revisited/ categories: - heuristics - ruby-rails ---
My how time flies. Over a year ago I created a simple bit of code that was useful for stopping ActionController routing errors from common Microsoft attacks from sending exception notification emails. Well now most people do not use exception notifications emails in favor of apps like Hoptoad. And hey, most code like this has moved to Rack middlewares.
Yesterday I noticed a rack code competition that encouraged "most useful and top quality Rack middlewares". Well the Zombie Shotgun is pretty useful to me, but I'm sure it's not top quality. That said, I did take the time to finally pick up on the rack internals and learn how to use rack-test. If you want to check out the new tested Zombie Shotgun middleware and how I tested it using Shoulda, go see the project on my github page. Also, here is my CodeRack entry.


Oftentimes, functions will contain code that we want to use over and over again, but we’re going to want the code to do slightly different things based on other things going on in our software.
For example, when your cell phone rings, the software inside your phone is doing a lot of complicated stuff to generate the ring. Your phone has to “wake up,” turn on the back light, print information on the display, check to see if you’re pushing any buttons, play ringtone, etc. In fact, the code that makes your cell phone ring may contain a hundred or more lines of code.
When different friends call, you’re going to see different information on your screen. For your friend John, you might see John’s name, phone number and picture. For your friend Allison, you might see Allison’s name, phone number and picture. Does this mean that the software has to have a hundred lines of code for John and a different hundred lines of code for Allison (as well as a different hundred lines of code every other person in your contact list)?
Luckily, no…
With functions, we have the ability to do generic tasks (like generate a ring), while also changing based on specific information (like putting different information on the screen for different callers). This is done by sending “inputs” (also called “parameters”) to the function. Parameters are just pieces of information that the function uses to customize the task it is performing.
Let’s go back to our previous project where we printed two pieces of information on the screen – my name (Jason) and the year I was born (1971). What if we wanted to print a name and birth year for other people as well – people with a different name and birth year than mine? To do this, we modify our function to receive parameters and to use those parameters to customize what the function does.
In this example, our function is going to take two parameters:
A name
A birth year
We tell the function what parameters to expect by listing them between the parentheses in the first line of the function (the line that names the function). Each parameter has its own name, which should be descriptive of what the parameter is.
For example, if we wanted to modify our function from the previous project to take a name and a birth year parameters, it might look like this:
def print_info (name, birth_year):
“name” and “year” are now variables that we set when we call the function, and those variables can be used within that function.
print (‘My name is: %s’ % name)
print (‘I was born in: %s’ % birth_year)
Now, when we call the print_info function, we will always supply two parameters to the function – a name and a year.
For example, let’s say we have a friend named Bob and he was born in 1992. We can sent his information to the function like this:
print_info (“Bob”, 1992)
Notice that we put quotation marks around “Bob” to make it a string (as you would expect), but we left the quotation marks off of 1992, making it a number instead of a string. While we could have put quotation marks around 1992 to make it a string, I’ve decided to make it a number for reasons that will become clear later on.
As another example, let’s say we have a friend named Susie who was born in 1985, and we want to print her information as well:
print_info (“Susie”, 1985)
Now, let’s put it all together, and see what our code would look like if we had this new function and we called this function twice – once to print Bob’s information and once to print Susie’s information:
def print_info (name, birth_year):
print (‘My name is: %s’ % name)
print (‘I was born in: %s’ % birth_year)
print_info (“Bob”, 1992)
print_info (“Susie”, 1985)
You may have noticed that this example is very similar to our cell phone example above. The software in a cell phone likely handles a ring by calling a function – the parameters to this function would be all the information that the function needs to correctly display the caller’s information on the screen and make the phone ring. So, the parameters that likely get sent to the function would include:
Name of caller
Phone number of caller
Picture to be displayed for that caller
Ring tone to be used for that caller
Etc.


--- layout: post title: How to install NVIDIA GPU driver and CUDA on ubuntu date: 2020-03-14 category: Software-Development tags: GPU img: /notebooks/imgs/cuda/post_img.jpg file: /notebooks/cuda.py excerpt_separator:
This post is intended to describe how to install NVIDIA GPU driver and CUDA on ubuntu.
I have myself a GTX 560M with ubuntu 18.04.
Before installing, we will first need to find the different version that your GPU support in the following order (in parenthesis my versions):
gcc
version)Got to this page and fill in all the information, and click on search to find the latest driver version your GPU support.
From here we will download the driver installer that we will use later.
Right-click on Download
and copy the link location
.
Back on your computer, paste the link to download the installer with wget
:
wget https://www.nvidia.com/content/DriverDownload-March2009/confirmation.php?url=/XFree86/Linux-x86_64/390.132/NVIDIA-Linux-x86_64-390.132.run&lang=us&type=TITAN
CUDA compatibility depends on your driver version you got in the previous section, check here the compatibility matrix to know chich CUDA you can use.
Check if your ubuntu version is compatible with this CUDA version.
You should select the right documentation there
and check the section system-requirements
, for example https://docs.nvidia.com/cuda/archive/9.0/cuda-installation-guide-linux/index.html#system-requirements.
Warning
If your ubuntu version is not compatible with CUDA, you should install the good gcc version. After cheking the gcc version, you can install it and make it your default one:sudo apt-get install build-essential gcc-6 sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-6 6
Now that we know all the required version, we can start installing the softwares.
First, we make sure to have the build dependencies installed:
sudo apt-get install build-essential
Install the GPU driver by running the installer (we downloaded it previously):
sudo bash NVIDIA-Linux-x86_64-390.132.run
To download the CUDA toolkit installer, select the good release there: https://developer.nvidia.com/cuda-toolkit-archive
Fill in the different informations, and at the end select runfile (local)
:
https://developer.nvidia.com/cuda-90-download-archive?target_os=Linux&target_arch=x86_64&target_distro=Ubuntu&target_version=1704&target_type=runfilelocal
Note
In my case, my CUDA version does not support ubuntu 18.04 so I selected the newest distribution which is 17.04.
Now you can download and run the executable to install the CUDA toolkit.
wget https://developer.nvidia.com/compute/cuda/9.0/Prod/local_installers/cuda_9.0.176_384.81_linux-run
sudo bash cuda_9.0.176_384.81_linux-run
Warning
After running the CUDA installer, you will be asked if you want to install the NVIDIA Accelerated Graphics Driver for Linux-x86_64. Of course don't do it, we already installed it previously.
You can now follow the post-installation actions. The most important is to add the CUDA paths to the environment variable (system wide), so depending on your CUDA version:
echo "export PATH=/usr/local/cuda-9.0/bin:/usr/local/cuda/bin\${PATH:+:\${PATH}}" | sudo tee -a /etc/profile.d/myenvvars.sh
echo "export LD_LIBRARY_PATH=/usr/local/cuda-9.0/lib64:/usr/local/cuda/lib64\${LD_LIBRARY_PATH:+:\${LD_LIBRARY_PATH}}" | sudo tee -a /etc/profile.d/myenvvars.sh
Optionnally check the cuda toolkit samples to test if CUDA is working.
To help the compiler when linking, add cuda libraries to the library path and check:
echo "/usr/local/cuda-9.0/lib64" | sudo tee /etc/ld.so.conf.d/cuda-9.0.conf
sudo ldconfig -v
Finally, reboot your computer:
sudo reboot


Welcome to Banka, home for all of your financial needs.
Our purpose is to help make financial lives better through the power of every connection


Taylor Williams: Remains found in Alabama confirmed to be missing 5-year-old Florida girl
by Scripps NationalRemains found earlier this month in Alabama have been confirmed to be those of missing 5-year-old Taylor Rose Williams, the Jacksonville Sheriff's Office said Monday.
Taylor had been missing from her Jacksonville, Florida since Nov. 6.
The remains in question were discovered in a wooded area in Alabama earlier this month. A day after the remains were found, Taylor's mother Brianna Williams was arrested and charged with child neglect and giving false information to investigators.
Brianna Williams is reportedly not cooperating with investigators.
More on this as it develops.


Need help? Check out our FAQs (Frequently Asked Questions) on the right for responses to your most frequent questions, or contact customer support using one of the links on the left!
Contact


Hello, I'm Akshat Joshi . I've am graphic designer and full stack web developer. My custom- built websites are fast loading,accesible and easy to manage . Just supply the design or any idea and I'll take it from there, keeping you in the loop every step of the way! Lets build something together.
August 2021 - September 2021
worked with MD5 and hashes to crypt and decrypt password database


Before Change
yielded_addresses = set()
for subject, product in zip(subjects, product_results[BuildFileAddresses]):
if not product.dependencies:
raise self.InvalidCommandLineSpecError(
"Spec {} does not match any targets.".format(subject))
for address in product.dependencies:
if address not in yielded_addresses:
yielded_addresses.add(address)
yield address
class HydratedTarget(datatype("HydratedTarget", ["address", "adaptor", "dependencies"])):
A wrapper for a fully hydrated TargetAdaptor object.
Transitive graph walks collect ordered sets of TransitiveHydratedTargets which involve a huge amount
After Change
self._index(thts.closure)
for hydrated_target in thts.roots:
yield hydrated_target.address
class HydratedTarget(datatype("HydratedTarget", ["address", "adaptor", "dependencies"])):
A wrapper for a fully hydrated TargetAdaptor object.
Transitive graph walks collect ordered sets of TransitiveHydratedTargets which involve a huge amount


OHERN Consulting offers a wide range of consulting services with a focus in producing written products that satisfy regulatory requirements. These include formal policies and specific plans and actions addressing security, privacy, incident response, and contingency from a technical perspective. Our solutions range from print-ready products to digital delivery. We have the team, skills, and tools to deliver, and we pride ourselves in working directly with our clients to provide products that satisfy auditors but are also useful for the organization.

With backgrounds in IT consulting, software development, technical writing, education, and geomatics, we have a broad background that enriches the projects we complete for our clients.
What We OfferEnd-user instructions, whitepapers for potential customers, and policies and procedures for governance.
Original content researched, created, and revised by experienced writers and editors.
We have proven experience working with common documentation frameworks and standards.
Training and Job aid creation. E-Learning development using Adapt and Captivate. LMS integration.
Do you have any questions? Please do not hesitate to contact us directly. Our team will come back to you within matter of hours to help you.
Cocoa Beach, FL 32931, USA
205 566 1943
sean.ohern@oconsul.com


LZW Compression and Decompression (C++)
Lempel–Ziv–Welch (LZW) is a universal lossless data compression algorithm created by Abraham Lempel, Jacob Ziv, and Terry Welch.
It has the potential for very high throughput in hardware implementations. It is the algorithm of the widely used Unix file compression utility compress,
and is used in the GIF image format.


RPI
CourseTrends
About
Past Semester
Fall 2018
Find a course by course department or course number
Department: CSCI


Sometimes it is necessary to write code which looks like bindings but which should be left alone
by angular. Use ngNonBindable
to make angular ignore a chunk of HTML.
<ANY ng-non-bindable> ... </ANY>
<ANY class="ng-non-bindable"> ... </ANY>

Normal: {{1 + 2}}

Ignored: {{1 + 2}}

it('should check ng-non-bindable', function() { expect(using('.doc-example-live').binding('1 + 2')).toBe('3'); expect(using('.doc-example-live').element('div:last').text()). toMatch(/1 \+ 2/); });


What is the difference between Margin, Border, and Padding?
In CSS (Cascading Style Sheets) a given tag may create an object you will see in your website. There is spacing and borders that are relevant to that object:
Content: That's the big of info the tag is all about. And it is around this object that margins, borders and padding will go.
Margin: This is the area that is between the border and all the other stuff on the same website.
Border: This is the hard line that truly separates an element from all other elements on a website.
Padding: This is the area between the content itself and the border of the object.
The more padding there is, the further the border will be from the content.
What are the best practices associated with using classes vs. ids?
In general.... If you look to set up a style that apply to several objects on your website,
say the same border on multiple "frames" or the same font-style in a handful of sections,
use of the class selector would be a better choice. But, if you're looking to give a certain
look to just one thing on the website, an ID is a better choice.
What are the differences between relative, absolute, and fixed positioning?
Positioning of an object is always in relation to something else. Even if there is only one
object in your website, it will still move in reference to the site. How objects move in
relation to each other depends on positioning.
Relative positioning: Set this way, an object would move relative to wherever it was initially placed.
Absolute positioning: An object set this way would sort of follow the lead of another object.
Say you have some text in a block. The block is set to stay in one spot. The text (set
with "position:absolute;") would stay however you told it to relative to that block.
Fixed positioning: In this case, an object anchors itself to wherever you tell it, regardless
of what any other objects are doing, and regardless of how you scroll.
What does it mean to display inline vs inline blocks?
When you have multiple blocks that have different dimensions and you want them to line up you
can set them to display: inline-block or just display:inline. The former will actually
retain the formatting for each of your blocks such that they line up one next to the other.
Displaying inline would put the same blocks side by side also, but would not retain any of that
formatting.


|
Exact Stochastic Simulation Software
|
Realization of channel proteins comprised of a fixed number of subunits that open whenever a predefined number of those subunits are in an active state. More...
#include <Channel_Spc.h>
Public Member Functions | |
| Channel_Spc (long id, string name, double initial_conc, int n_Subunits, int n_Subunits_To_Open) | |
| Constructor of Channel Species. More... | |
| ~Channel_Spc () | |
| long | get_n_molecules () |
| Implementation of the _Species::get_n_molecules() method. More... | |
| void | mod_n_molecules (long n) |
| Implementation of the _Species::mod_n_molecules() method. More... | |
| _Species * | copy () |
| Implementation of the _Species::copy() method. More... | |
| void | set_n_molecules (double volume) |
| Implementation of the _Species::set_n_molecules() method. More... | |
| long | get_n_Activable_Ch () |
| long | get_n_Inactivable_Ch () |
| void | activate_Subunit (long) |
| Activates a subunit if the SubUnitSwitch Reaction Event increases the number of active subunits. More... | |
| void | inactivate_Subunit (long) |
| Inactivates a subunit if the SubUnitSwitch Reaction Event decreases the number of active subunits. More... | |
| Public Member Functions inherited from nw::_Species | |
| _Species (long id, string name, double init_conc) | |
| Constructor. More... | |
| virtual | ~_Species () |
| Destructor. More... | |
| long | get_id () |
| string | get_name () |
| double | get_initial_conc () |
| bool | get_dirty_flag () |
| void | set_dirty_flag (bool b) |
Private Attributes | |
| int | n_Subunits |
| Number of subunits of this channel species. More... | |
| int | n_Subunits_To_Open |
| Number of activated subunits that are required to open the channel. More... | |
| long | n_active_Ch |
| Number of currently active channels. More... | |
| long | n_fully_activated_Ch |
| Number of completely activated channels (no subunit activation possible). More... | |
| long | n_fully_inactivated_Ch |
| Number of completely inactivated channels (no subunit inactivation possible) More... | |
| vector< long > | ch_Vec |
| Vector representing the number of active subunits of each channel. More... | |
| vector< long >::iterator | ch_it |
| Vector iterator that iterates through the channel vector to update it. More... | |
Additional Inherited Members | |
| Protected Attributes inherited from nw::_Species | |
| long | id |
| Species ID. More... | |
| string | name |
| Species name. More... | |
| bool | dirty_flag |
| Indicates whether this _Species needs to be updated or not. More... | |
| long | n_molecules |
| Current number of molecules. More... | |
| double | initial_conc |
| Initial concentration. More... | |
| double | volume |
| Volume of the _Voxel containing this _Species. More... | |
Realization of channel proteins comprised of a fixed number of subunits that open whenever a predefined number of those subunits are in an active state.
This species works a little different from others. It is an "imaginary" _Species. It only subsumes a certain number of other Species (here subunits). The molecular count only changes if there are enough active subunits. A channel only exists in this implementation if it is open. To keep track of active subunits, there is an event called subunit switch reaction that defines the transition between an inactive and an active subunit. If this event occurs it typecasts the Species at the channel species id (class attribute to be defined in the input file: ch_spc_id) to a channel species and calls activate_subunit() resp. inactivate_subunit().
Note: To avoid the typcast which can cause instabilities, it might be benifical to extend the existing framework with an event handling system.
|
inline |
Constructor of Channel Species.
| id | _Species ID |
| name | _Species name |
| initial_conc | _Species initial concentration |
| n_Subunits | Number of existing subunits the channel is build of. |
| n_Subunits_To_Open | Required number of active subunits to open the channel |
| void nw::Channel_Spc::activate_Subunit | ( | long | rnd_id | ) |
Activates a subunit if the SubUnitSwitch Reaction Event increases the number of active subunits.
| rnd_id | Random number to pick a channel whose subunit will be activated. |
If a subunit is activated, first of all a random number has to be generated (see SubUnitSwitch_Rct_evt) to pick one of the existing channels whose subunit is activated.
Note: It is not possible to increase the number of active channel subunits if all subunits are in the active state. This makes this function a little bit more complex.
|
inlinevirtual |
Implementation of the _Species::copy() method.
Implements nw::_Species.
|
inline |
|
inline |
|
inlinevirtual |
Implementation of the _Species::get_n_molecules() method.
Only the number of open channels are returned. The total number of channels includes closed non-conducting channels.
Implements nw::_Species.
| void nw::Channel_Spc::inactivate_Subunit | ( | long | rnd_id | ) |
Inactivates a subunit if the SubUnitSwitch Reaction Event decreases the number of active subunits.
| rnd_id | random number to pick a channel whose subunit will be inactivated. |
If a subunit is inactivated, first of all a random number has to be generated (see SubUnitSwitch_Rct_evt) to pick one of the existing channels whose subunit is inactivated.
Note: It is not possible to decrease the number of active channel subunits if all subunits are inactivated. This makes this function a little bit more complex.
|
inlinevirtual |
Implementation of the _Species::mod_n_molecules() method.
| n | Summand that is added to the current number of molecules. |
This function is empty, because at the moment there is no way how the number of channels could be modified but through the subunitswitch reaction which calls activate_Subunit() resp. inactivate_Subunit()
Implements nw::_Species.
|
inlinevirtual |
Implementation of the _Species::set_n_molecules() method.
Initialization of the channel species. A vector with a length equal to the number of existing channels is created. Each element of this vector holds the number of active subunits for one particular channel protein. If the number of active subunits inside one vector field becomes equal or bigger than the number of subunits required to open a channel, the number of activated channel is increased by one. All channel are initially closed.
Reimplemented from nw::_Species.
|
private |
Vector iterator that iterates through the channel vector to update it.
|
private |
Vector representing the number of active subunits of each channel.
|
private |
Number of currently active channels.
|
private |
Number of completely activated channels (no subunit activation possible).
|
private |
Number of completely inactivated channels (no subunit inactivation possible)
|
private |
Number of subunits of this channel species.
|
private |
Number of activated subunits that are required to open the channel.


Search screen
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"[QUERY]" is found in the topics or fulltext of [NUMBER] books:
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In 2014 WestFax celebrated the 50th anniversary of the fax machine. In 1964 at the height of the British pop invasion while America was still reeling from the Kennedy assassination, Xerox invented the modern office fax machine. While this office equipment staple has lost much respect over the past several years, it still remains essential to most businesses. Particularly businesses that require secure document transport to maintain HIPAA compliance. Marketing departments in every industry are also rediscovering the power of fax advertising to avoid spam filters and present a unified communication approach to reinforce their digital marketing efforts.
Most faxes today are received via e-mail. Dozens of service providers including WestFax offer an inexpensive easy to use electronic fax option to enable businesses to cut the phone cord and send and receive faxes via their e-mail account or mobile device. The WestFax service is $8.99 per month for individual users with lower cost options for multiple fax lines.
With a continued focus on patient confidentiality via HIPAA and the major marketing benefits large volume fax broadcasting offers, the fax mode of communication remains an essential business tool for years to come.
Barry Clark


It appears that none of your installed middleware processed the request*. This may be intentional, or you have have forgotten to install an AutoStartup to handle this request.
The requested path is: @Model.Path
@EndIfIf you would like to move from Owin.AutoStartup to a "normal" OWIN Startup class, then you can remove the Owin.AutoStartup package and add a Startup class to your project instead. Please note that you may have to manually remove/reinstall additional packages depending on how the dependencies are configured in the installed NuGet packages - refer to the documentation for the framework / middleware items for more information.
An example class (in C#) that should give you the same functionality as you have now is as follows:
@Model.CodeSnippet
You can disable this diagnostics page by removing the owin:AutoStartupDiagnostics key from the web/app.config, or setting its value to false
@IfNot.IsDiagsRequest* Owin.AutoStartup automatically tries to detect if no headers were added and no body was written and assumes no response has been created if both of these things are true. If you are receiving this page in error, please file a bug :-)
@EndIf


{{ .Title }}
Posted {{ .Date.Format "January 2, 2006" }}
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Receive newsletters and occasional updates from the Kingsgate 5 Homeowner's Assocation.
You can now pay your HOA dues securely on our website.
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The content item currently displayed represents either an RDFS or an OWL property. Using this perspective, you can edit additional property related information about the content item, i.e. the sub- and superproperties, range, domain, etc. Note that only explicit information (i.e. "base") can be edited. Inferred data is generated by reasoning rules out of other information. When hovering the mouse over inferred information, an explanation justifying its existance is displayed.


public class KnownCoreAgents extends java.lang.Object implements java.lang.Iterable<AgentInfo>
Web application's wrapper for core-defined agents. Agents correspond to "boxes" in
experiment editor (1:1) and each KineticComponent
has its own instance (it is
created every time a user opens or refreshes the experiment editor in browser).
Instances of this class are immutable. Use getFrom(AgentInfos)
and
getDummy()
to create new.
| Modifier and Type | Method and Description |
|---|---|
java.util.List<AgentInfo> |
getAllByType(BoxType type)
Queries for all agents with the given type, returned as a
List . |
static KnownCoreAgents |
getDummy()
An alternative for whenever using
getFrom(AgentInfos) is not desirable. |
static KnownCoreAgents |
getFrom(AgentInfos agentsFromCore)
This method should be used when communication with core system is enabled
(see
WebAppConfiguration ). |
AgentInfo |
getUnique(java.lang.String ontologyClassName,
java.lang.String agentClassName)
This method is required to either return the requested object or throw an exception.
|
java.util.Iterator<AgentInfo> |
iterator() |
public java.util.Iterator<AgentInfo> iterator()
iterator
in interface java.lang.Iterable<AgentInfo>
public AgentInfo getUnique(java.lang.String ontologyClassName, java.lang.String agentClassName)
public java.util.List<AgentInfo> getAllByType(BoxType type)
List
.public static KnownCoreAgents getFrom(AgentInfos agentsFromCore)
WebAppConfiguration
).agentsFromCore
- A list of known agents exported from core system. See
WebToCoreEntryPoint
.public static KnownCoreAgents getDummy()
An alternative for whenever using getFrom(AgentInfos)
is not desirable.


A classmate of mine recently asked about using my personal portfolio as a template to build his own portfolio. He asked me an interesting question: "How can I get better at design?" which prompts the thought - What is design really?
To me, I see design as the intersection of practicality, beauty, and interaction. The aethesthic beauty of a well-designed product or web-page should be conducive to its praticality and the way a user might interact with the page or product.
Conversely, the way in which a user interacts with a product can be beautiful and aethestically pleasing to watch in its own way. Through both of these qualities, the frequency and overall utility of the product with regards to the user is increased.
In regards to designing a web page, I tend to take inspiration from products I use often where the design leads my interactions to be positive and reoccuring experiences. At the time the Windows 8 theme on my family's laptop was a common experience that I went through daily. It became the basis of my design for the portfolio with the color pallete inspired by Google's flat pastel hues.


Buttercoin is an open source, high-volume trading engine used to arrange trades in an order book.
Buttercoin is an open source, high-volume trading engine used to arrange trades in an order book.
It's inspired by the architecture of LMAX and aspires to very high throughput while remaining agnostic of what is traded.
Current exchanges such as MtGox and Bitstamp have run into problems when handling high amounts of load.
Buttercoin would let exchange operators run a high performance trading platform while separating out other concerns (like websocket tickers) that have different scaling characteristics.
If you're a developer, read through the docs, fork the repo, and get hacking. There will be tons of opportunity down the line for people to help with websites, documentation, etc.


@(title: String, recommendations: List[Movies] , username : String) @base(title, username) { @*using main template, with page title as arg*@ @* For loop through list and print. *@
@movie.name


Welcome to Lok Dhaba!
Lok Dhaba is a repository of Indian election results - both Vidhan Sabha (state level) and Lok Sabha (national level) - beginning 1962.
The data in Lok Dhaba comes originally from the statistical reports published by the Election Commission of India. We have cleaned and treated the data and organized it in a tabular format (which you can see under the “Browse Data” tab). In addition, we have integrated data from bypolls and assigned each contestant a person ID. The latter lets us track individuals' career trajectories over time and is the first of its kind in the context of Indian politics. Using this information, our data allows identification of turncoats and incumbents.
The Lok Dhaba data is free and open for anyone to use. We encourage students, researchers, media persons, policy makers and others to engage with our data. Read what we have published using this data and how its been used by others. Should you have any query and/or notice an error, please send us a message or write us at<EMAIL_ADDRESS>We have recently updated Lok Dhaba with the results of the 2019 elections to the Lok Sabha and 4 Vidhan Sabhas. These results are provisional, and will be finalized once the Election Commission of India issues its final reports.
For more information, please see the documentation tab, which includes a detailed codebook containing all the variables in Lok Dhaba. Should you use any information from Lok Dhaba, please be sure to cite the Trivedi Center for Political Data at Ashoka University.


| Winter Yaso Outfit - Main Character |
| Winter Yaso Outfit - Yosuke Hanamura |
| Winter Yaso Outfit - Chie Satonaka |
| Winter Yaso Outfit - Yukiko Amagi |
| Winter Yaso Outfit - Kanji Tatsumi |
| Winter Yaso Outfit - Naoto Shirogane |
| Summer Yaso Outfit - MC |
| Summer Yaso Outfit - Yosuke |
| Summer Yaso Outfit - Chie |
| Summer Yaso Outfit - Chie |
| Summer Yaso Outfit - Yukiko |
| Summer Yaso Outfit - Kanji |
| Summer Yaso Outfit - Naoto |
| Midwinter Yaso - MC |
| Midwinter Yaso - Yosuke |
| Midwinter Yaso - Chie |
| Midwinter Yaso - Yukiko |
| Midwinter Yaso - Kanji |
| Midwinter Yaso - Naoto |
| Winter Clothes - MC |
| Winter Clothes - Yosuke |
| Winter Clothes - Chie |
| Winter Clothes - Yukiko |
| Winter Clothes - Kanji |
| Winter Clothes - Naoto |
| Winter Clothes - Naoto |
| Summer Clothes - MC |
| Summer Clothes - Yosuke |
| Summer Clothes - Chie |
| Summer Clothes - Yukiko |
| Summer Clothes - Kanji |
| Summer Clothes - Kanji |
| Summer Clothes - Naoto |
| Summer Clothes - Naoto |
| Summer Clothes - Teddie |
| Midwinter Outfit - MC |
| Midwinter Outfit - Yosuke |
| Midwinter Outfit - Chie |
| Midwinter Outfit - Yukiko |
| Midwinter Outfit - Kanji |
| Midwinter Outfit - Kanji |
| Midwinter Outfit - Naoto |
| Midwinter Outfit - Teddie |
| Midwinter Outfit - Teddie |
| Gag Winter Outfit - MC |
| Gag Winter Outfit - Yosuke |
| Gag Winter Outfit - Chie |
| Gag Winter Outfit - Yukiko |
| Gag Winter Outfit - Kanji |
| Gag Winter Outfit - Naoto |
| Gag Summer Outfit - MC |
| Gag Summer Outfit - Yosuke |
| Gag Summer Outfit - Chie |
| Gag Summer Outfit - Yukiko |
| Gag Summer Outfit - Kanji |
| Gag Summer Outfit - Naoto |
| Gekkou Uniform (men) |
| Gekkou Uniform - MC |
| Gekkou Uniform - MC |
| Gekkou Uniform - MC |
| Gekkou Uniform - Yosuke |
| Gekkou Uniform - Yosuke |
| Gekkou Uniform - Yosuke |
| Gekkou Uniform - Kanji |
| Gekkou Uniform - Kanji |
| Gekkou Uniform - Kanji |
| Gekkou Uniform - Teddie |
| Gekkou Uniform - Teddie |
| Gekkou Uniform - Chie |
| Gekkou Uniform - Chie |
| Gekkou Uniform - Yukiko |
| Gekkou Uniform - Yukiko |
| Gekkou Uniform - Naoto |
| Drag Costume - MC |
| Drag Costume - Yosuke |
| Drag Costume - Yosuke |
| Drag Costume - Kanji |
| Drag Costume - Kanji |
| Drag Costume - Teddie |
| Drag Costume - Teddie |
| Yaso High Jersey - MC |
| Yaso High Jersey - Yosuke |
| Yaso High Jersey - Chie |
| Yaso High Jersey - Yukiko |
| Yaso High Jersey - Kanji |
| Yaso High Jersey - Naoto |
| Yaso High Jersey - Teddie |
| Neo Featherman Suit - MC |
| Neo Featherman Suit - MC |
| Neo Featherman Suit - Yosuke |
| Neo Featherman Suit - Yosuke |
| Neo Featherman Suit - Chie |
| Neo Featherman Suit - Chie |
| Neo Featherman Suit - Yukiko |
| Neo Featherman Suit - Yukiko |
| Neo Featherman Suit - Kanji |
| Neo Featherman Suit - Kanji |
| Neo Featherman Suit - Naoto |
| Neo Featherman Suit - Naoto |
| Neo Featherman Suit - Teddie |
| Neo Featherman Suit - Teddie |
| Neo Featherman Suit - Teddie |
| Neo Featherman Suit - Teddie & Yosuke |
| Bath Towel - MC |
| Bath Towel - Yosuke |
| Bath Towel - Kanji |
| Bath Towel - Teddie |
| Agent Suit - MC |
| Agent Suit - Yosuke |
| Agent Suit - Chie |
| Agent Suit - Yukiko |
| Agent Suit - Yukiko |
| Agent Suit - Kanji |
| Agent Suit - Naoto |
| Agent Suit - Teddie |
| Agent Suit - Teddie |
| Christmas Costume (guys) |
| Christmas Costume (girls) |
| Christmas Costume - MC |
| Christmas Costume - Yosuke |
| Christmas Costume - Chie |
| Christmas Costume - Yukiko |
| Christmas Costume - Yukiko |
| Christmas Costume - Kanji |
| Christmas Costume - Naoto |
| Christmas Costume - Teddie |
| Festival Jinbei - MC |
| Festival Jinbei - Yosuke |
| Festival Yukata - Chie |
| Festival Yukata - Chie |
| Festival Yukata - Yukiko |
| Festival Jinbei - Kanji |
| Festival Jinbei - Naoto |
| Festival Jinbei - Naoto |
| Festival Happi - Teddie |
| Halloween Costume - MC |
| Halloween Costume - MC |
| Halloween Costume - Yosuke |
| Halloween Costume - Chie |
| Halloween Costume - Chie |
| Halloween Costume - Yukiko |
| Halloween Costume - Kanji |
| Halloween Costume - Kanji |
| Halloween Costume - Naoto |
| Halloween Costume - Teddie |
| Butler Suit - all male characters |
| Butler Suit - MC |
| Butler Suit - Yosuke |
| Butler Suit - Kanji |
| Butler Suit - Kanji |
| Butler Suit - Teddie |
| Maid Uniform - Chie |
| Maid Uniform - Chie |
| Maid Uniform - Yukiko |
| Maid Uniform - Naoto |
| Maid Uniform - Naoto |
| Cheer Squad Outfit - MC |
| Cheer Squad Outfit - Yosuke |
| Cheerleader Outfit - Chie |
| Cheerleader Outfit - Yukiko |
| Cheer Squad Outfit - Kanji |
| Cheer Squad Outfit - Kanji |
| Cheer Squad Outfit - Naoto |
| Cheer Squad Outfit - Naoto |
| Cheerleader Outfit - Teddie |
| Deep Blue Clothes - MC |
| Deep Blue Clothes - MC |
| Deep Blue Clothes - Yosuke |
| Deep Blue Clothes - Yosuke |
| Deep Blue Clothes - Chie |
| Deep Blue Clothes - Chie |
| Deep Blue Clothes - Yukiko |
| Deep Blue Clothes - Kanji |
| Deep Blue Clothes - Naoto |
| Deep Blue Clothes - Teddie |
| Cool Trunks - MC |
| Cleaning Uniform - MC |
| Hardboiled Look - MC |
| Hardboiled Look - MC |
| Summer Trunks - Yosuke |
| Junes Apron - Yosuke |
| Junes Coveralls - Yosuke |
| Junes Coveralls - Yosuke |
| Striped Bikini - Chie |
| Track Suit - Chie |
| Fighter Armor - Chie |
| Kung Fu Costume - Chie |
| Kung Fu Costume - Chie |
| Trim Bikini - Yukiko |
| Tsukesage - Yukiko |
| Magical Armor - Yukiko |
| Ceremonial Kimono - Yukiko |
| Ceremonial Kimono - Yukiko |
| Dangerous Briefs - Kanji |
| Dangerous Briefs - Kanji |
| Kingpin Duster - Kanji |
| Kingpin Duster - Kanji |
| Working Clothes - Kanji |
| Working Clothes - Kanji |
| School Swimsuit - Naoto |
| Girls' Yaso Outfit - Naoto |
| Coronet Armor - Naoto |
| Coronet Armor - Naoto |
| Detective Costume - Naoto |
| Teddie Costume - Teddie |
| Gag Glasses - Teddie |
| Sailor Trunks - Teddie |
| Lord Flauntleroy - Teddie |
| Teddie's Apron - Teddie |
| Inline Skates (weapon) - Chie |
| Steel Slippers (weapon) - Chie |
| Animal Slippers (weapon) - Chie |
| victory tableau |


Level 5
Lesson 19
Directions:
Play audio snippet
Repeat it out loud
Write sentence
Repeat audio file as needed
Proofread when you have finished all sentences
1
2
3
4
5
6
7
8
9
10


Mad Max Beyond Thunderdome
Mad Max Beyond Thunderdome is a movie starring Mel Gibson, Tina Turner, and Bruce Spence. After being exiled from the most advanced town in post apocalyptic Australia, a drifter travels with a group of abandoned children to rebel...


Blockchain Explorer
home (blocks)
transactions
statistics
nodes
assets
market
dsad sd asd
overall
miner
account
Average calculation range
60
blocks:
Top 50 Harvesters:
keyboard shortcut
←
previous
→
next
Last 25


The second project of Core Interaction Studio at Parsons communication design course is called Maxim. By definition, maxims are a short, pithy statement expressing a general truth or rule of conduct. For this project, we collected a set of phrases from an existing source. We considered the content of maxims, what are they about and where are they coming from, how does the content change based on the hierarchy of our design and the way we're breaking it up.
For this maxim project, Aileen adopted abstract visualization of Chanel perfumes with the use of circles, without showing a literal description about perfumes. Circles with pastel color variation create subtle mood for the entire website. Viewers can jump right into experiencing fragrances of Chanel perfume through hover effect.


Mr. Smitha began studying computer science at Florida State University while pursing a minor in general business. Robs pursuit of his goals and the desire for achievement is the driving force behind his wide range of developmental skills which include web design, programming, WordPress development, search engine optimization (SEO), user interface design, project management and much more. Of course, these trades need to be built with some programming language or markup code, so Rob works with a diverse array of latest programming options to deliver the best final project for his clients. His skill set of languages includes C++, HTML5, CSS3, JavaScript, JSON, jQuery and more.
While furthering his education at Florida State, Rob also worked as a valet manager at a high-end establishment called Governors Club. The private membership club became an excellent opportunity to showcase his development skills and engage in some freelance web design work. This became the foundation of his company Web Media Concepts and led to many rewarding business opportunities. Rob has worked with reputable law firms, consulting agencies and other businesses on their websites and online presence.
Rob's hard worked paid off when he was offered a position as a web developer at a distinguished company called Brandt Information Services. At Brandt, Rob works closely with clients and employees on web applications and user interface design. Go to webmediaconcepts.com to learn more about Rob Smitha.


DANIEKEYS THE BLACK COMEDIAN
Daniekeys Technology is back again .Now bigger and attractive . we look foward for your patnership
Fantastic features
& Mind Blowing Innovations
At Daniekeys Technologies & Entertainment Industry we give our users and viewers the best of our products in terms of qualitative productions and mind blowing user expirence. We are also known for our outstanding performances over time past.
Responsiveness
Our website are very responsive and compatible with all forms device. we have got user experience from across 30+ devices
Impressive
As we all know that the world is revolving daily in terms of technologies ,so therefore at Daniekeys technology its our believe that learning never stops , in like of this we make of the latest reigning technologies for our website development
Socialization
At Daniekeys Technology we believe in interactive sharing of ideas among our users and developers in order, to achieve 100% Efficiency
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24/7 Support
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Customize
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Technology inspired, (12345A)
Closed
Allocate assessors
18 October 2016
Assessor accepts
18 October 2016
Assessor deadline
18 October 2016
- Competition type
- Study of feasibility
- Innovation area
- High tech manufacturing
- Funding available
- £250,000
- Lead tech
- Mike Babble
- Comp exec
- Jess Smith
Review progress
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Hacklab Cosenza / Centro di Ricerca su Tecnologia e Innovazione
Virtual Private Networks (VPNs) are end-to-end private connections created over 3rd-party networks, either private themselves (Extranets) or, most commonly, the Internet.
VPNs are created in such a way that both parties communicate completely unaware that the connection happens over a public network. To them, it appears like (virtual) they’re on their own local (private) network.
VPNs provide several major advantages:
To be able to setup a VPN, the following will be needed:
The Client and the Server software can run on basically every hardware. Of course they must be implementing the same VPN protocol.
Usually, but not always, client software runs on a personal device, while VPN gateway software run on a dedicated device such as a router, a firewall or a security appliance.
Regardless, the combination of the VPN software and the hardware it runs on is called a VPN Gateway.
In a site-to-site VPN, hosts in the local networks behind the VPN endpoints have no knowledge that a VPN is in place.
How? The VPN Gateways (de)encapsulate and (de)encrypt (incoming) outgoing traffic in such a way that the local networks only see regular TCP/IP.
In a site-to-site VPN, the tunnel between the VPN gateways is almost always pre-configured and always-on, contributing to the complete transparency experienced by the whole internal networks.
For these reasons, in site-to-site VPNs both the client and the server software tend to be run on dedicated devices.
This kind of VPN is the best example of exploiting of a public network as a WAN service.
Remote-access VPNs are used to connect end-users to the internal network behind the VPN gateway.
They are used for connecting partners, teleworkers and generally any user on a non-site location. The connection takes place on a per-user basis.
Remote-access VPNs generally grant access on-demand, they have to be setup for each user and thus easily enabled/disabled.
The VPN gateway of the target network behaves the same as in site-to-site VPNs; on the end-user side, usually a VPN client software (such as Cisco AnyConnect) is installed on each of the user devices that must access the remote network.
For convenience of the end-user, the client could be installed on a forwarding device (such as a home router), serving every device simultaneously.
Tunneling is a particular encapsulation practice which uses the payload (data) portion of a frame/packet to carry other frame/packets.
Communications usually have a L1 bitstream encapsulating a data link frame, encapsulating a network layer packet, encapsulating a transport layer segment/datagram, encapsulating application layer (L5-7) PDUs (messages).
Encapsulation could change protocols as data travel, but normally it would keep a layered L1-to-L7 stack. Tunneling violates the ISO/OSI or TCP layering by using a delivery (transport) protocol at a certain layer to encapsulate a payload (passenger) protocol operating at an equal or lower layer.
VPNs and tunneling are two concepts so intertwined they can be easily exhanged. However, a distinction is useful.
VPNs can be thought as an application of tunneling protocols, perhaps one of the most important.
Generic Routing Encapsulation is a tunneling protocol developed by Cisco and later opened in RFC 2784 and 2890.
It was to designed to create PtP links over an IP network.
Router# interface tunnel0
Router(config-ig)# tunnel mode gre ip
Router(config-if) tunnel source [ip_address]
Router(config-if) tunnel destination [ip_address]
Router1(config-if) ip address <IP_ADDRESS> <IP_ADDRESS>
Router2(config-if) ip address <IP_ADDRESS> <IP_ADDRESS>
Now that a tunnel is in place, connecting the two endpoints in a common subnet with a virtual PtP link, the Tunnel interfaces can be treated like any other physical interface.
For instance, dynamic routing protocols can be setup to run over the tunnel (because GRE supports multicast).
!!! TO SHOW THE CONFIGURED TUNNEL INTERFACES:
Router# show ip interface brief | include tunnel
!!! TO DISPLAY THEIR PARAMETERS:
Router# show interface Tunnel 0
Tunnel0 is up, line protocol is up
Hardware is Tunnel
Internet address is <IP_ADDRESS>/24
MTU 17916 bytes, BW 100 Kbit/sec, DLY 50000 usec,
reliability 255/255, txload 1/255, rxload 1/255
Encapsulation TUNNEL, loopback not set
Keepalive not set
Tunnel source <IP_ADDRESS>, destination <IP_ADDRESS>
Tunnel protocol/transport GRE/IP
[output omitted ...]
IPsec (Internet Protocol Security) is a suite of open standard protocols that is able to secure IPv4/6 data flows by authenticating and/or encrypting packets.
IPsec standard doesn’t depend on specific technologies for encrypting or authenticating or else, it mainly integrates them. It can be extended without altering the standard.
Data flows between two hosts, two gateways, or an host and a gateway, can all be secured with IPsec.
IPsec works at the network layer and over any L2 protocol. The delivery (IP) protocol header are always unencrypted to allow routing, but anything above can be encrypted.
Confidentiality in VPNs (and thus IPsec) is reached through encryption. An encryption scheme is made by:
The encryption process combines plaintext data, algorithms and keys to produce an unreadable ciphertext that can securely transmitted over the network and be reverted to the original plaintext at the destination.
The security of the encryption schemes depends on the sophistication of the cryptography in the algorithm and the length (strength) of the keys.
Algorithm being equal, longer keys takes exponentially longer to brute-force, but also more computing power and time to encrypt/decrypt data.
256-bit keys aren’t 2x stronger than 128-bit keys but 2^128 times stronger!
In symmetric encryption algorithms, the encryption and decryption keys are the same key (a pre-shared secret key, PSK).
This means that to be able to decrypt the data, the key have to be (often unsecurely) exchanged through some external mean (email, voice, another encryption scheme).
Symmetric encryption algorithms examples are DES, 3DES (no longer considered secure) and AES (Advanced Encryption Standard) which is recommended. 256-bit AES is the strongest version.
In asymmetric encryption, better known as public-key cryptography, the encryption and decryption keys are different. One (public key) is used for encrypting data, while the other (private key) is used to decrypt them.
A private/public key pair is mathematically linked because they allow one key to perform the cryptographically inverse operation performed by the other, but one key cannot be deduced from the other.
The advantage is that the public key can be shared with any party we want to communicate with, because it is only used for encrypting. Only the corresponding private key, kept hidden, can decrypt the communication.
The most popular asymmetric encryption algorithm is RSA (Rivest-Shamir-Adleman). Recommended key size is at least 1024-bit.
The Diffie-Hellman is not an encryption algorithm, but a key exchange mechanism that allows two parties to agree to a shared secret key without actually sending it over a network.
It uses public-key, asimmetric, cryptography to calculate a secret key that can be used as the single key in symmetric algorithms. It can do so even over an insecure communication channel.
DH is an essential part of the athentication process of the IPsec framework.
The integrity of data is established through cryptographic hashing functions that takes the data in input and generate a small, fixed-length hash (or digest).
Hash functions have these two important properties:
A Keyed-hash based Message Authentication Code (HMAC) is a mechanism through which hash functions can be used to provide both data integrity and authentication.
An HMAC takes in input the message and the shared secret keys and combines them through the hash functions. The resulting MAC will match only if both the message (integrity) and the PSK (authentication) are the same.
HMAC-MD5 and HMAC-SHA-1 are commonly used HMAC algorithms, that can be used in different length key/hash variants.
There are two authentication methods:
Signatures only work if we can be sure that the public key we’re using actually belongs to the intended party. Anybody can create private-public keys pair.
Digital Certificates are files that allows to prove ownership of a public key.
They are issued to the sender by a Certificate Authority (CA) which the receiver trusts to have verified the sender identity, and included in the key exchange phase (IKE, for IPsec).
There’s no single "IPsec protocol". IPsec is a modular framework, and each implementation is made by choosing between several options operating in different areas.
IPsec can perform its operation through two protocols, which all have their own header format:
AH, ESP or AH+ESP protocols are the basic building block of the IPsec frametwork. The other are:
Remote-Access VPN can be deployed by using:
Cisco IOS SSL VPN is VPN software running on the router that only allows remote-access either through a VPN Client (Cisco Anyconnect Secure Mobility Client with SSL) or directly from the browser (Cisco Secure Mobility Clientless SSL VPN).
Operating on SSL/TLS (TCP port 443) makes it easily deployable everywhere (even with PAT/NAT), and if connecting from the browser there’s basically no prior setup.
But in such a case, since it’s the VPN gateway to proxy the user to the internal network, it makes only certain services available.
Cisco Easy VPN is the product line for IPsec VNP solution. It consists of:


The WufConfigurationService, from common components, is used to configure the application in different ways. For example, configuration settings may include where to position the navigation panel (e.g., left or top) or the default application theme to use (e.g., dark or light). The configuration service is also used to keep track of some application state (e.g., the current size of the resizable sidebar panel) while the user is interacting with the application.
The WufConfigurationService service is responsible for storing and retrieving application configuration data in local storage, providing those setting to the rest of the application, and then broadcasting any configuration updates. Components from common components, as well as the application itself, can then use the WufConfigurationService service's data to configure themselves in different ways. In this way, the WufConfigurationService service serves as a central hub for updating and retrieving application configuration data.
The WufConfigurationService service provides certain defaults for a given application while allowing the user to override those defaults while interacting with a given application. By storing these settings on both the backend and in local storage, we can then persist these settings across user sessions as well as across any device both with and without a network connection.
While the WufConfigurationService service is responsible for saving configuration to local storage, it will NOT send your updated config information back to the server for you. However, it's very easy to subscribe to configuration updates within your app and then, when your app is notified of configuration changes, send those changes back to the server. The server can then do whatever it wants with that configuration data (like save it in a database). See the Persisting Configuration section below.
The WufConfigurationService service should be used to manage configuration settings. The values for these settings themselves can come from a number of different sources, including:
Any component that uses configuration data should be coded by the developer with some built-in defaults. The navigation component, for example, uses "left" as the default orientation. This means that if the navigation component receives no values from the WufConfigurationService service, it will default to left. There is no need for an application developer to provide these values since they are built in to the components themselves.
The WufConfigurationService service itself includes the following default values (which are stored in JSON format). These values handle basic default layout:
The application should include some default values. For the Living Style Guide, these values are stored
in a file at /src/app/_internal/configuration/configuration.ts
. This file has the following
values which focus primarily on application-specific values:
When a user logs in, the backend should send some minimal configuration data to the application. This data can be stored in the user's JWT payload or requested via a separate API call.
Any data sent from the server will take precedence over data from any other source. This allows the server to override any local user settings should it need to.
Minimal data from the server should include:
Note that this JSON object only has one property: "user", which provides an object of its own. The user ID from the user object is used to store application settings in local storage under a unique storage key from application ID + user ID. Note that it is good practice for the the user object from the server to not include password data.
As noted above, any setting data from the server will override setting data from any other sources. This means that server data can also include application id, navigation, theme, and other properties, as necessary.
Whenever configuration data is received from the server or generated locally through user interaction (e.g., changing the theme from light to dark), the complete set of configuration data is stored locally in the browser's local storage. This allows us to re-use this data should the network fail, for example.
As described above, configuration data can come from a number of different sources. The WufConfigurationService service will then smartly merge configuration data from these sources together into a single configuration object using the following priority order:
/src/app/_internal/configuration/configuration.ts
.
/src/app/_internal/configuration/configuration.ts
, use the default settings baked into
each components (which should always be coded with default values).
By merging data in this way, any of the data sources can send partial configuration data (in JSON format) to the service. Property/value data that doesn't yet exist in the configuration the configuration object managed by the WufConfigurationService are added while the values for existing properties are replaced with the new values.
The above cascade order ensures that any configuration value sent from the server always wins. Given that this is the case, it's important that the server only override local settings when necessary.
The Living Style Guide (this application) provides an example of the above configuration retrieval,
merging, and local storage behavior in app.component.ts
:
The this.userService.authenticate(fakeLoginData).subscribe()
line is called from ngOnInit()
.
This is done to simulate a user login and subscribe to the results. Note that since this application
doesn't have a backend, we are using a HttpInterceptor
from src/app/internal/fake-backend.service.ts
to intercept URL requests to '/api/*'
and return fake data. In a production environment,
this file should be removed so that all requests are passed through to an API service.
The login process returns an object with user data. This object is then passed to the
getMergedConfiguration() function where user data is merged with data (if any) from local storage and
application defaults. Once the merged configuration is returned, it is passed to the WufConfigurationService
with the line:
this.configService.config = mergedConfiguration;
The WufConfigurationService service then updates the config in memory and saves it to
local storage. The WufConfigurationService
then broadcasts that the configuration object in
memory has been updated.
The following line shows the subscription to the onConfigChange() observable within app.component.ts
:
this.configService.onConfigChange().subscribe()
When the broadcast of an updated configuration is received, the onConfigChange()
method is
called and passed the updated configuration object. The onConfigChange()
function then
decides what, if anything, to do with the updated config. In this case, it looks for a new theme id and,
if found, applies that theme id to the root <html> tag. It also looks to see if a dark theme
should be applied and updates the <html> tag as necessary. The browser then renders the new
styling accordingly.
It's also important to ensure that local settings created by the user during interaction (e.g., switching
from light to dark theme) be sent back to the server so that these settings can be persisted across user
sessions, browsers, and devices. In the code above the onConfigChange()
function includes a
note about where/when you should send configuration data back to the server.
The WufConfigurationService service is included in the @anviltech/wuf-ang-configuration package, which is already included in an Quick Start-based app.
If not already installed, you can install it with the following command:
npm install @anviltech/wuf-ang-configuration --save
or
yarn add @anviltech/wuf-ang-configuration
Be sure this component is imported from your app.module.ts
page:
And then add it to the providers
array of app.module.ts
:
Every submodule in your application must also import the service and add it to the corresponding *.module.ts
page for the submodule.
When using the service inside of a component (in order to access configuration properties or to subscribe to configuration updates) you must also add the service to the component page itself. See the examples under the Intro section.
The configuration object is purposefully defined of type <any> so that it can take any shape an application developer needs it to. However, in order for components, app layout, etc. to make use of properties stored in the configuration object, certain properties/structures are expected, as follows:
| Property | Type | Default | Description |
|---|---|---|---|
| id | string |
'wuf-application' | The application ID. Combined with user ID to create a unique local storage key for the configuration object. |
| name | string |
none | The application's display name. Used to display an application name in the header as well as in HTML meta data (e.g., title tag). |
| copyrightName | string |
empty string | The name to display with date for copyright info. Copyright info typically displays in the sidebar footer. If navigation is set to display at the top, however, copyright data may not be displayed. |
| navigation | object |
N/A | The navigation property includes nested properties that control navigation layout, sizing, etc. |
| navigation.position | string |
'left' | Can be any of: 'left', 'top'. Controls the positioning of the navigation panel within the UI. |
| navigation.alignment | string |
'left' | Can be any of: 'left', 'center', or 'right'. Controls the alignment of navigation items within the header. |
| navigation.iconPosition | string |
'left' | Only applicable when the navigation.position is set to 'top'. Controls the position of the navigation element's icon relative to the text label. |
| theme | string |
none | This is an open field that can be used to hold a theme name or a theme URL, or some other property which you can use to set a theme upon a config change. See themes for more information on creating and using a theme. |
| user | object |
N/A | The user object contains properties specific to a user. The only required property is "id" (see below) |
| user.id | string |
none | A user's unique ID. Combined with application ID to create a unique local storage key for the configuration object. If no user ID is provided, all users will share the same configuration object, stored under a storage key named application ID + "default". Settings like theme, sidebar panel width, etc. will persist across users when sharing the same machine/browser. |
| user.username | string |
'defaultUser' | A user's unique username, used for login. |
| user.firstName | string |
none | A user's first name. Can be used in the UI, as necessary. |
| user.lastName | string |
none | A user's last name. Can be used in the UI, as necessary. |
| Method | Description |
|---|---|
| WufConfigurationService.config(newConfig: WufConfiguration) | A setter that merges any partial configuration object into the existing configuration object (if any). New configs are stored in local storage. Config updates are broadcast upon change. |
| WufConfigurationService.config() | A getter that returns the current config object. |
| WufConfigurationService.setTempConfig(newConfig: WufConfiguration) | Unlike the config setter, this method will not store a config to local storage. This is helpful when a user may want to play around with a config without permanently storing it. |
| WufConfigurationService.setStorageKey(keyName: string) | Override the default storage key name with another key name. |
| WufConfigurationService.getStorageKey(appId?: string, userId?: string) | Get the default storage key. |


puyopunk
PUYOPUNK is a fan-made alternative universe (AU) of Puyo Puyo revolving around futuristic themes and darker, violent writing. cause i wanted to. it was my first big jump into figuring out digital art ever since mindvisor, and probably one of my favorite works because of the lasting impact, even if it's just a bunch of characters that i screwed up the designs for
the AU would mainly focus with ringo (used to be the protagonist in puyo puyo 7 and i think tetris? it became a lot more ambiguous) as she spirals out of control with herself and eventually gets herself killed, only to be put back together in the far future.
key art
note most are old! they're cool though. plan on redrawing them sometime


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{% extends 'base.html' %} {% load i18n %} {% block title %}{% trans "No mobile phone?" %}{% endblock %} {% block body_class %}backup_codes{% endblock %} {% block content %} {% include "includes/flash_messages.html" %}
{% trans "Log into the portal using one of the codes below. You can use each log in code only once. When you have 1 code left, we’ll tell you how to get more." %}
{% trans "Keep the codes somewhere that only you can access."%} {% trans "Do not email them to yourself or anyone else, do not keep them on a shared computer or on any device that is not protected by a password." %}
{% include "includes/codes.html" with codes=backup_code_list %} {% endblock %}


--- name: modal url: /modal title: Modal ---
Modals are made with the custom zf-modal
tag. To create a trigger to open the modal, add the attribute zf-open="id"
to an element, where id
is the ID of the modal.
Add the attribute zf-close
to an element inside the modal to create a close button. We also have a handy close button element you can use—just add the class close-button
to an element.
Back in my days...
There were 3 Star Wars movies and Disney only made cartoons.
You can embed a grid inside of a modal, complete with scrolling panels, fixed areas, and responsive adjustments.
You can add the classes tiny
, small
, or large
to change the maximum width of the modal. The default modal sizes are:
You can change the names and sizes of the sizing classes by modifying the $modal-sizes
Sass variable in your settings file.
You can override the styling of the modal overlay by styling .modal-overlay
in your Sass. The class name of the modal overlay can be changed by changing the $modal-overlay-class
variable in your Sass settings file.
Write a modal with a custom class using our Sass mixins. Note that the class for the modal overlay can't be changed.
You can customize with the Sass variables in the _settings.scss
file:


Biology Research Mentorship Program
Our objective is to bridge the knowledge gap between middle school proficiency in research and competitive high school expectations, and to make this research opportunity accessible to everyone in our society, completely free of cost, regardless of their background. We strive to simulate a free and accessible research and mentorship-based environment for biology-oriented middle schoolers by pairing them with high schoolers who already have research experience. This program teaches students critical problem-solving skills, teamwork, and communication, and offers them a foundation to excel in their high school biology classes and future research opportunities.
Our team encountered their first biology research project in high school. In just the span of a few months, we learned how to conduct research together, perform experiments, and present findings to an audience, all in a guided professional environment. This hands-on approach taught us more than any biology lesson could have. Inspired by this, we set out to create the same opportunities for younger kids in our generation, so that they could learn real-world applications and become better scientists and researchers in the future.
In light of recent circumstances, we have decided that GENErationZ will be virtual for the time being. Nevertheless, we seek to provide a complete experience for every one of our students. By the end of the program, students will have completed their very own research project and scientific research paper on a topic they are passionate about. Additionally, a representative speaker will make an appearance towards the end of the program to discuss future job/research opportunities and answer any remaining questions students have about a research career. To learn more, please visit our Mentorship 2020 page.
If you are a 7th or 8th grader and are interested in applying, please do so here!
If you are a 7th or 8th grader and are interested in applying, please do so here!