| I l@ve RuBoard |
This chapter is full of programs we encourage you to type in and play with. However, if you really want exercises, here are a few more challenging ones:
Redirecting stdout. Modify the mygrep.py script to output to the last file specified on the command line instead of to the console.
Writing a shell. Using the Cmd class in the cmd module and the functions listed in Chapter 8 for manipulating files and directories, write a little shell that accepts the standard Unix commands (or DOS commands if you'd rather): ls (dir) for listing the current directory, cd for changing directory, mv (or ren) for moving/renaming a file, and cp (copy) for copying a file.
Understanding map, reduce, and filter. The map, reduce, and filter functions are somewhat difficult to understand if it's the first time you've encountered this type of function, partly because they involve passing functions as arguments, and partly because they do a lot even with such small names. One good way to ensure you know how they work is to rewrite them; in this exercise, write three functions (map2, reduce2, filter2), that do the same thing as map, filter, and reduce, respectively, at least as far as we've described how they work:
map2 takes two arguments. The first should be a function accepting two arguments, or None. The second should be a sequence. If the first argument is a function, that function is called with each element of the sequence, and the resulting values are returned in a list. If the first argument is None, the sequence is converted to a list, and that list is returned.
reduce2 takes two arguments. The first must be a function accepting two arguments, and the second must be a sequence. The first two arguments of the sequence are used as arguments to the function, and the result of that call is sent as the first argument to the function again, with the third element to the sequence as the second argument, and so on, until all elements of the sequence have been used as arguments to the function. The last returned value from the function is then the return value for the reduce2 call.
filter2 takes two arguments. The first can be None or a function accepting two arguments. The second must be a sequence. If the first argument is None, filter2 returns the subset of the elements in the sequence that tests true. If the first argument is a function, filter2 is called with every element in the sequence in turn, and only those elements for which the return value of the function applied to them is true are returned by filter2.
| I l@ve RuBoard |


|
|
Computes Cb s or bottoms in kilometers for a given dBZ threshold, typically 20, 40 or 45 dBZ. More...
#include <ConvOp.h>
Public Member Functions | |
| ConvOp (double maxEchoThreshold=25.0, double cellDiameter=3.0, double echoTopThreshold=2.0, double echoTopDBZ=20.0, double smoothRad=0.0, double smoothAzm=0.0) | |
| Currently type and gain are not handled due to char<=> int mapping problem. More... | |
| Public Member Functions inherited from PolarProductOp | |
| PolarProductOp (const std::string &name=__FUNCTION__, const std::string &description="") | |
| PolarProductOp (const PolarProductOp &op) | |
| Public Member Functions inherited from VolumeOp< PolarODIM > | |
| VolumeOp (const std::string &name, const std::string &description="") | |
| virtual void | processVolume (const Hi5Tree &src, Hi5Tree &dst) const |
| Traverse through given volume and create new, processed data (volume or polar product). More... | |
Public Attributes | |
| double | maxEchoThreshold |
| double | echoTopDBZ |
| double | cellDiameter |
| double | echoTopThreshold |
| double | smoothAzm |
| double | smoothRad |
| const bool | top |
Protected Member Functions | |
| void | computeSingleProduct (const DataSetMap< PolarSrc > &srcSweeps, DataSet< PolarDst > &dstProduct) const |
| Protected Member Functions inherited from PolarProductOp | |
| void | copyPolarGeometry (const PolarODIM &srcODIM, PlainData< PolarDst > &dstData) const |
| virtual void | setGeometry (const PolarODIM &srcODIM, PlainData< PolarDst > &dstData) const |
| virtual void | deriveDstGeometry (const DataSetMap< PolarSrc > &srcSweeps, PolarODIM &dstOdim) const |
| Derive appropriate output ODIM from input sweeps, user-requested ODIM and (possibly) meteorological input parameters. More... | |
Additional Inherited Members | |
| Static Public Attributes inherited from PolarProductOp | |
| static const CoordinatePolicy | polarCoordPolicy |
| Protected Attributes inherited from PolarProductOp | |
| bool | aboveSeaLevel |
Computes Cb s or bottoms in kilometers for a given dBZ threshold, typically 20, 40 or 45 dBZ.
|
inline |
Currently type and gain are not handled due to char<=> int mapping problem.
| echoTopDBZ | - threshold for Cb |
| cellDiameter | - minimum convection cell area |
| minHeight | - minimum height of cells of echoTopDBZ |
| smoothRad | - radial smoothing width for intermediate results |
| smoothAzm | - azimuthal smoothing width for intermediate results Probability of convection based on reflectivity and echo tops. This convection detection algorithm is based on the following assumptions
|
The user-defined parameters for the algorithm are:
Computationally, these properties are handled as fuzzy membership functions.
The resulting quantity
The quality (confidence) of the probability estimation is defined likewise as a product of the component qualities:
|
protected |
Use always maxEcho (consider changing to cappi?) cell and echo top are optional, but used by default.
Step 2: fuzzification


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Comments
-
Greg Hurrell
Thanks very much for the report, Martijn. Someone just attached a pair of logs which match what you just indicated; see bug #613:
https://wincent.com/a/support/bugs/show_bug.cgi?id=613
I don't know whether this really has to do with Audioscrobbler or not; it may just be a coincidence. Will investigate.
Bug #617 definitely looks to be an unrelated issue.
-
Edmund Rhudy
Regarding bug 613, I also had Audioscrobbler account details input; I've removed them and I'll see if that seems to make a difference.
Add a comment
Comments are now closed for this issue.


@Sync @CallingThread fun isDeviceConnectedToSSID(ssid: String?): Boolean
Overrides DeviceApi.isDeviceConnectedToSSID
To check if the device is connected to a given SSID.
ssid
- The SSID to check if the device is attached to
Return
bool - If the device is currently attached to the given SSID
See Also
WiseFyConnection.isCurrentNetworkConnectedToSSID
WiseFyPrechecks.isDeviceConnectedToSSIDChecks
Author
Patches
Since
3.0


The OpenEXR File Format
Introduction
Industrial Light + Magic
implemented its own extended dynamic range file format in Summer 2000.
The existing 8-bit file format used at the time could
not accurately reproduce images with extreme contrast between the darkest
and brightest regions, or images with very subtle color gradations.
ILM's extended dynamic range file format has been employed successfully in
the movies Harry Potter, Men in Black II, and Signs. Several shows currently
in production at ILM are using the new format.
Realizing that various other parties are interested in an extended dynamic
range file format, ILM decided to polish its new file format a bit, and
to publish it. OpenEXR is the result.
Features of OpenEXR
-
high dynamic range
-
Pixel data are stored as 16-bit or 32-bit floating-point numbers.
With 16 bits, the representable dynamic range is significantly higher
than the range of most image capture devices:
109 or 30 f-stops without loss of precision, and an
additional 10 f-stops at the low end with some loss of precision.
Most 8-bit file formats have around 7 to 10 stops.
-
good color resolution
-
with 16-bit floating-point numbers, color resolution
is 1024 steps per f-stop,
as opposed to somewhere around 20 to 70 steps per f-stop
for most 8-bit file formats.
Even after significant processing,
for example extensive color correction,
images tend to show no noticeable color banding.
-
compatible with graphics hardware
-
The 16-bit floating-point data format is fully compatible with
the 16-bit frame-buffer data format used in some new graphics
hardware.
Images can be transferred back and forth between an OpenEXR file
and a 16-bit floating-point frame buffer without losing data.
-
lossless data compression
-
The data compression methods currently implemented in OpenEXR
are lossless; repeatedly compressing and uncompressing an image
does not change the image data.
With the current compression methods, photographic images with
significant amounts of film grain tend to shrink to somewhere
between 35 and 55 percent of their uncompressed size.
New lossless and lossy compression schemes can be added in the
future.
-
arbitrary image channels
-
OpenEXR images can contain an arbitrary number and combination
of image channels, for example red, green, blue, and alpha,
Y, U, and V (luminance, and two sub-sampled chroma channels),
depth, surface normal directions, or motion vectors.
-
ability to store additional data
-
Often it is necessary to annotate images with additional data;
for example, color timing information, process tracking data,
or camera position and view direction.
OpenEXR allows storing of an arbitrary number of extra "attributes",
of arbitrary type, in an image file.
Software that reads OpenEXR files ignores attributes it does
not understand.
-
easy-to-use C++ and C programming interfaces
-
In order to make writing and reading OpenEXR files easy,
the file format was designed together with a C++ programming interface.
Two levels of access to image files are provided:
a fully general interface for writing and reading files with
arbitrary sets of image channels,
and a specialized interface for the most common case
(red, green, blue, and alpha channels, or some subset of those).
Additionally, a C-callable version of the programming interface
supports reading and writing OpenEXR files from programs written
in C.
-
portability
-
The OpenEXR file format is hardware and operating system independent.
While implementing the C and C++ programming interfaces,
an effort was made to use only language features and library
functions that comply with the C and C++ ISO standards.
The resulting code is known to work on Linux (Intel x86),
SGI Irix (Mips), and Mac OSX (PowerPC).
Overview of the OpenEXR File Format
Terminology
-
Pixel space is a 2D coordinate system with x increasing
from left to right and y increasing from top to bottom.
pixels are data samples, taken at integer coordinate
locations in pixel space.
-
The boundaries of an OpenEXR image are given as an
axis-parallel rectangular region in pixel space, the
display window.
The display window is defined by the positions of the pixels
in the upper left and lower right corners,
(xmin, ymin) and
(xmax, ymax).
-
An OpenEXR file may not have pixel data for all the pixels
in the display window,
or the file may have pixel data beyond the boundaries of
the display window.
The region for which pixel data are available is defined by a
second axis-parallel rectangle in pixel space, the data window.
Examples:
-
Assume that we are producing a movie with a resolution of 1920 by 1080
pixels. The display window for all frames of the movie is
(0, 0) - (1919, 1079).
For most images, in particular finished frames that will
be recorded on film, the data window is the same as the display window,
but for some images that are used in producing the finished frames,
the data window differs from the display window:
-
For a background plate that will be heavily post-processed,
extra pixels, beyond the edge of the film frame, are recorded,
and the data window is set to (-100, -100) - (2019, 1179).
The extra pixels are not normally displayed. Their existence
allows operations such
as large kernel blurs or simulated camera shake to avoid edge artifacts.
-
While tweaking a computer-generated element, an artist
repeatedly renders the same frame. To save time, the
artist renders only a small region of interest close
to the center of the image. The data window of the
image is set to (1000, 400) - (1400, 800).
When the image is displayed, the display program
fills the area outside the data window with some default color.
-
Every OpenEXR image contains one or more image channels.
Each channel has a name, a data type, and x and y sampling rates.
The channel's name is a text string, for example "R", "Z" or "yVelocity".
The name tells programs that read the image file how to interpret the
data in the channel.
For a few channel names, interpretation of the data is predefined:
|
name
|
interpretation
|
| R |
red intensity |
| G |
green intensity |
| B |
blue intensity |
| A |
alpha/opacity:
0.0 means the pixel is transparent;
1.0 means the pixel is opaque.
By convention, all color channels are premultiplied by alpha, so that
"foreground + (1-alpha) × background"
performs a correct "over" operation.
|
Three channel data types are currently supported:
|
type name
|
description
|
| HALF |
16-bit floating-point numbers; for regular image data.
(see below, The HALF Data Type)
|
FLOAT |
32-bit IEEE-754 floating-point numbers;
used where the range or precision of 16-bit
number is not sufficient, for example, depth channels.
|
UINT |
32-bit unsigned integers;
for discrete per-pixel data, for example, object identifiers.
|
The channel's x and y sampling rates, sx and sy,
determine for which of the pixels in the image's data window
data are stored in the file:
Data for a pixel at pixel space coordinates (x, y) are stored
only if
x mod sx = 0,
and
y mod sy = 0.
For RGBA (red, green, blue, alpha) images,
sx and sy are 1 for
all channels, and each channel contains data for every pixel.
For other types of images, some channels may be sub-sampled.
For example, in 4:2:2 YUV images
(with one luminance and two chroma channels),
sx and sy would be 1 for the "Y" channel,
but for the "U" and "V" channels, sx would be 2,
indicating that chroma data are only given for every other pixel.
(Note that the "U" and "V" data are stored at the same pixel locations
in the file, though typically they would be sampled from different sites;
see the Recommendations and Open Issues section, below.)
File Structure
An OpenEXR file has two main parts:
the header and the pixels.
The header is a list of attributes that describe the pixels.
An attribute is a named data item of an arbitrary type.
To ensure that OpenEXR files written by one program can be read by
other programs, certain required attributes must be present in all
OpenEXR file headers:
|
name
|
description
|
displayWindow, dataWindow |
The image's display and data window.
|
| pixelAspectRatio |
Width divided by height of a pixel when the image
is displayed with the correct aspect ratio.
A pixel's width (height) is the distance between the
centers of two horizontally (vertically) adjacent pixels
on the display.
|
| channels |
Description of the image channels stored in in the file.
|
| compression |
Specifies the compression method applied to the pixel data of all
channels in the file.
|
| lineOrder |
Specifies in what order the scan lines in the file are stored
in the file (increasing Y or decreasing Y).
|
Besides the required attributes, a program may may place any number
of additional attributes in the file's header.
Often it is necessary to annotate images with additional data,
for example color timing information, process tracking data,
or camera position and view direction.
Those data can be packaged as extra attributes in the image file's header.
In an OpenEXR file, the pixels of an image are stored in horizontal
rows or scan lines.
When an image file is written, the scan lines must be written either
in increasing Y order (top scan line first) or in decreasing Y order
(bottom scan line first).
When an image file is read, random-access to the scan lines is possible;
the scan lines can be read in any order.
Reading the scan lines in the same order as they were written
causes the file to be read sequentially, without "seek" operations,
and as fast as possible.
Data Compression
OpenEXR currently offers three different data compression methods,
with various speed versus compression ratio tradeoffs.
All three compression schemes are lossless; compressing and
uncompressing does not alter the pixel data.
Optionally, the pixels can be stored in uncompressed form.
With fast filesystems, uncompressed files can be written
and read significantly faster than compressed files.
Supported compression schemes:
|
name
|
description
|
| PIZ |
A wavelet transform is applied to the pixel data,
and the result is Huffman-encoded.
This scheme tends to provide the best compression ratio for
the types of images that are typically processed at
Industrial Light + Magic.
Files are compressed and decompressed at roughly the same speed.
For photographic images with significant amounts of film grain
(OpenEXR sample images and frames from ILM's current productions)
the files are reduced to between 35 and 55 percent of their
uncompressed size.
|
| ZIP |
Differences between horizontally adjacent pixels are compressed
using the open source zlib library.
ZIP decompression is faster than PIZ decompression,
but ZIP compression is significantly slower.
Photographic images tend to shrink to between 45 and 55 percent
of their uncompressed size.
|
| RLE |
Run-length encoding of differences between
horizontally adjacent pixels.
This method is fast, and works well for images with large flat areas,
but for photographic images, compressed file size is usually between
60 and 75 percent of the uncompressed size.
|
Image channels of type HALF are stored as 16-bit floating-point numbers.
The 16-bit floating-point data type is implemented as a C++ class,
half
, which was designed to behave as much as possible like the
standard floating-point data types built into the C++ language.
In arithmetic expressions, numbers of type half
can be
mixed freely with float
and double
numbers;
in most cases, conversions to and from half
happen
automatically.
half
numbers have 1 sign bit,
5 exponent bits, and 10 mantissa bits.
The interpretation of the sign, exponent and mantissa is
analogous to IEEE-754 floating-point numbers.
half
supports normalized and denormalized numbers,
infinities and NANs (Not A Number).
The range of representable numbers is roughly
6.0×10-8 - 6.5×104;
numbers smaller than 6.1×10-5are denormalized.
Conversions from float
to half
round
the mantissa to 10 bits; the 13 least significant bits are lost.
Conversions from half
to float
are
lossless; all half
numbers are exactly representable
as float
values.
The data type implemented by class half
is identical to Nvidia's 16-bit floating-point format ("fp16 / half").
16-bit data, including infinities and NANs, can be transferred between
OpenEXR files and Nvidia 16-bit floating-point frame buffers without
losing any bits.
What's in the Numbers?
We store linear values in the RGB 16-bit floats. By this we mean that
each value is linear relative to the amount of light it represents.
This implies that display of images requires some processing to
account for the non-linear response of a typical display. In its
simplest form, this is a power function to perform gamma correction.
There many recent papers on the subject of tone mapping to
represent the high dynamic range of light values on a display. By
storing linear data in the file (double the number, double the light),
we have the best starting point for these downstream algorithms.
Also, most commercial renderers produce linear values (before gamma is
applied to output to lower precision formats).
With this linear relationship established, the question remains, What
number is white? The convention we employ is to determine a middle
gray object, and assign it the photographic 18% gray value, or .18 in
the floating point scheme. Other pixel values can be easily
determined from there (a stop brighter is .36, another stop is .72).
The value 1.0 has no special significance (it is not a clamping limit,
as in other formats); it roughly represents light coming from a 100%
reflector (slightly brighter than paper white). But there are many
brighter pixel values available to represent objects such as fire and
highlights.
The range of normalized 16-bit floats can represent thirty stops of
information with 1024 steps per stop. We have eighteen and a half
stops over middle gray, and eleven and a half below. The denormalized
numbers provide an additional ten stops with decreasing precision per
stop.
RGB Color
Simply calling the R channel red is not sufficient information to
determine accurately the color that should be displayed for a given
pixel value. We suggest that a set of CIE coordinates be provided as
attributes (RedCIE, GreenCIE, BlueCIE, WhiteCIE) which will define the
intended colors stored in the OpenEXR file. The attributes are 2D
vectors (type v2f) containing the CIE x,y locations for the primaries,
plus a white point.
Since there is no maximum white value, we suggest storing the color
locations for the 18% pixel values. The white point would then be the
desired CIE location of (.18, .18, .18). If the primaries and white
point for a given display are known, a color transform can correctly
be done. The OpenEXR package does not perform this transformation;
it is left to the display software.
In the absence of specific CIE coordinates,
the display software would assume the primaries match the display.
Channel Names
An OpenEXR image can have any number of channels with arbitrary names.
The specialized RGBA image interface assumes that channels with the
names "R", "G", "B" and "A" mean red, green, blue and alpha.
No predefined meaning has been assigned to any other channels.
However, for a few channel names we recommend the interpretations
given in the table below.
We expect this table to grow over time
as users employ OpenEXR for data such as
shadow maps, motion-vector fields or
images with more than three color channels.
|
name
|
interpretation
|
| Y |
luminance, used either alone, for gray-scale images,
or in combination with U and V for color images.
|
| U, V |
chroma for YUV images, see below.
|
| AR, AG, AB |
red, green and blue alpha/opacity, for colored mattes (required to
composite images of objects like colored glass correctly).
|
We haven't done much work with high dynamic-range YUV images.
We have no recommendations on how to handle chroma
subsampling or how to interpret individual YUV triples.
A future version of OpenEXR should probably have a specialized
YUV file interface that handles these and other issues.
We are open to suggestions and code submissions for this interface.
Contact
Mail to<EMAIL_ADDRESS>(Note: this is temporary; a public OpenEXR
mail list will be created soon.)
Credits
The ILM OpenEXR file format was designed and implemented by
Florian Kainz and Rod Bogart. The PIZ compression scheme is
based on an algorithm by Christian Rouet. Josh Pines helped
extend the PIZ algorithm for 16-bit and found optimizations for the
float
to half
conversions. Drew Hess
packaged and adapted ILM's internal source code for public release.
Industrial Light + Magic, Marin County, California, August 2002.


About
I graduated from Texas A&M with a bachelor of science in Computer Engineering with a minor in math.
I enjoy learning new languages/frameworks, designing/building new projects from scratch, and automating everything.
Currently I am a Software Engineer at NCR. My day to day consist of working on new features, fixing future bugs, and reaserching new technologies for future projects.
I mainly work in C# on Android, ASP.NET, WinForms, and WCF. I try to automate everything within reason. I dabble in web apps powered by Flask, and IOT projects.


Did you know your employer contributes to your benefits?
What the employer pays for your different plans and coverage will be displayed in this section.
Notice that the information may be different depending on different factors such as:
Please note: these amounts are not paid to you, nor deducted from your pay.
A few details on the employer paid benefits:
PSHCP: Your employer contributes to your Public Service Health Care Plan, for all Levels of coverage.
PSDCP: Your Public Service Dental Care Plan is entirely covered by your employer.

Disability: Your employer also contributes to your disability insurance (DI) plan. This section could instead display Long Term Disability if you are eligible for the Public Service Management Insurance Plan (PSMIP).
| Description | Amount |
|---|---|
| PSHCP - Level II | 63.78 |
| PSDCP - PSAC | 37.93 |
| Suppl Death Benefit-Manitoba | 2.84 |
| Disability | 62.68 |
| PSSA 2 Grp 1 - Low < 35 Years | 268.66 |
| - | - |
| * Taxable | - |
| Total: | 435.89 |
| Description | Amount |
|---|---|
| PSHCP - Level II | 69.52 |
| PSHCP - Level II | 69.52 |
| PSDCP - PSAC | 37.93 |
| PSDCP - PSAC | 37.93 |
| Suppl Death Benefit | 3.10 |
| Disability | 63.26 |
| PSSA 2 Grp 1 - Low < 35 Years | 261.30 |
| * Taxable | - |
| Total: | 544.70 |
Continue below to find a detailed breakdown of the main sections of the pay stub.
The lines for PSHCP and PSDCP will appear twice in this Section if you work in the province of Quebec, as these are taxable benefits for the Province of Quebec.
Taxable benefits are benefits paid by the employer which are considered as part of your income for income tax purposes.
For example, if you work and/or live in the province of Quebec, the employer paid portion of the Dental and Health Care plans are taxable benefits.


Class: Aws::IoTDeviceAdvisor::Types::SuiteRunInformation
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb |
Overview
Information about the suite run.
Requires permission to access the SuiteRunInformation action.
Constant Summary
Instance Attribute Summary
-
#created_at ⇒ Time
rw
Date (in Unix epoch time) when the suite run was created.
-
#end_at ⇒ Time
rw
Date (in Unix epoch time) when the suite run ended.
-
#failed ⇒ Integer
rw
Number of test cases that failed in the suite run.
-
#passed ⇒ Integer
rw
Number of test cases that passed in the suite run.
-
#started_at ⇒ Time
rw
Date (in Unix epoch time) when the suite run was started.
-
#status ⇒ String
rw
Status of the suite run.
-
#suite_definition_id ⇒ String
rw
Suite definition ID of the suite run.
-
#suite_definition_name ⇒ String
rw
Suite definition name of the suite run.
-
#suite_definition_version ⇒ String
rw
Suite definition version of the suite run.
-
#suite_run_id ⇒ String
rw
Suite run ID of the suite run.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#created_at ⇒ Time
(rw)
Date (in Unix epoch time) when the suite run was created.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#end_at ⇒ Time
(rw)
Date (in Unix epoch time) when the suite run ended.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#failed ⇒ Integer
(rw)
Number of test cases that failed in the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#passed ⇒ Integer
(rw)
Number of test cases that passed in the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#started_at ⇒ Time
(rw)
Date (in Unix epoch time) when the suite run was started.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#status ⇒ String
(rw)
Status of the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#suite_definition_id ⇒ String
(rw)
Suite definition ID of the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#suite_definition_name ⇒ String
(rw)
Suite definition name of the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#suite_definition_version ⇒ String
(rw)
Suite definition version of the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end
#suite_run_id ⇒ String
(rw)
Suite run ID of the suite run.
# File 'gems/aws-sdk-iotdeviceadvisor/lib/aws-sdk-iotdeviceadvisor/types.rb', line 671
class SuiteRunInformation < Struct.new( :suite_definition_id, :suite_definition_version, :suite_definition_name, :suite_run_id, :created_at, :started_at, :end_at, :status, :passed, :failed) SENSITIVE = [] include Aws::Structure end


Here, you’ll not only find information on current job openings, but we invite you to learn about our company as well – its values, history, what we stand for, our divisions and what it’s like to work here
If you believe that you would be a good fit for employment with the Rainbow Companies, we encourage you to complete and submit an online application for employment.
As an employee owned company, Jedds Tree Care offers a comprehensive Employee Stock Ownership Plan (ESOP), benefits, and ample opportunities for employee advancement and personal growth. Jedds Tree Company is an Equal Opportunity Employer.


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Supplemental Information 1
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Hydrological model of Devils Lake watershed based on SWAT. |
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Supplemental Information 2
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CMIP-5 and CMIP-3 climate data for Devils Lake watershed. |
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Supplemental Information 3
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Simulated and observed daily streamflows at the seven USGS s ... |
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Supplemental Information 4
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SWAT model parameter values. |
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Supplemental Information 5
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Values of surface runoff curve number (CN2) used in the mode ... |
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Supplemental Information 6
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Python scripts used to extract climate data and analyze simu ... |


Sisense
Sisense is the only BI software vendor that doesn’t use sample data. We offer a full proof of concept (POC) on your real data to fulfill an actual business need – all in 90 minutes. Our Single-Stack architecture takes you from data integration to visualization with a single BI solution, eliminating the need to use additional tools.
The Sisense innovative In-Chip engine lets you ask any question and get immediate answers without going back to the drawing board for each new query. Enhance your own applications with powerful analytics and customer-facing dashboards using our award-winning technology, extensive SDK and easy API access.
Finally, there’s a simple way to prepare, analyze and visualize all your data. Now you can tackle complex data using a single, agile tool that scales and adapts to your business needs. Your data is scattered across many different sources and growing every day. Sisense gives you the easiest way to create insights and business value from complex data.


Mushrooms (P. cubensis), 5-MeO-DiPT, Salvia divinorum (5x extract)
It was a Friday afternoon at around 4PM and I'd just obtained some dried Psilocybe cubensis mushrooms. I also had some 5-MeO-DiPT powder that I'd been enjoying lately, so I decided to combine the two. In my past experience, the peak of a mushroom trip can get a little intense in sort of a dark way, while 5-MeO-DiPT has a real warmth, both mentally and physically. Given these properties, I figured a combination of the two would produce a very blissful, cosmic trip.
I swalled the gelcapped 5-MeO-DiPT and began chewing up the mushrooms with some crackers. I lay back on my bed with a laptop and some mellow music to await the onset.
It began, as most tryptamines seem to, with a slight feeling of nervous anxiety. My mind felt like it was running just a bit quicker than usual. To channel some of this energy, I got on IRC and chatted for a while, and this definitely helped me relax until the full effects revealed themselves. I found that as I expected, the mushrooms and 5-MeO-DiPT complemented eachother perfectly. My thought patterns were contemplative in a mushroom fashion, but in a very manageable sense. I was able to spend some time thinking about upcoming responsibilites from a new angle without being feeling like I was overwhelmed with commitments.
One of the best parts of this trip was the visuals. Mushrooms are a very visual psychedelic, and 5-MeO-DiPT is mildy visual at this level. The sum, however, was more than its parts. I'd been thinking recently about how the fractals seen on many psychedelics reveal the mathematical basis of thought, and that really expressed itself on this trip. When I closed my eyes my visual field was entirely filled with fractal patterns. Staring at my carpet, I was able to observe it moving in waves, forming beautiful swirls of color that had a third dimension to them. This was probably one of the most visual trips I've had, and a combination I wouldn't mind repeating one bit.
At some point just a bit after the peak, I decided to smoke some Salvia divinorum 5x extract. I had a sneaking suspicion that, given the nature of a salvia experience, tryptamines would not potentiate it that much. To test this theory, I loaded a bowl with the extract and hit it as hard as I could. After a couple of large hits, I felt it hit hard enough to put the pipe down. Salvia is a very weird experience, and this time was no different. While the physical and visual sensations of salvia were a bit consumed by the tryptamines, the mental effects were very present. I became consumed with thoughts of the 'rules' of reality. I'm not fully able to express the concepts in relation to my sober state of mind, but it was something about the separation of my reality and the room's reality and the outside world's reality. I also felt the strong presence of an entity, a common experience withh salvia.
Overall I found this to be a wonderful trip. There is a lot of insight and entertainment to be found in the tryptamine family of psychedelics. I would recommend this combination to anyone, but it would probably be best to start with a lower dose as I tend to have a strong natural tolerance to tryptamines.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


We want to make epiphany coins more easily available for everyone and give you the ability to buy and sell products and services more easily.
Gift CardsLaunching Epiphany gift cards allowing you to gift epiphany coins.
Our online service will allow people to access their new wallet with the coins preloaded.
Epiphany is an Ethereum token that can be used as a currency and you can trade with it.
The currency cannot be controlled by a government or coporation but the control lies with the community and network.
The Ethereum network is built with security in mind. Every transaction is encrypted.
Though every transaction is open to the public, you do not know the identity of the people making those transactions.
Ethereum based transactions are mouch faster than Bitcoin.
We will launch our epiphany coins and assemble the team to drive the vision forward.
We will work towards making the best products for our epiphany coin holders. We'll start planning.
The wallet will undergo development and testing before a launch.
We'll partner with a company to produce our Epiphany gift cards and then make them available for all.
Getting the cards into the real world is our goal so we will look to partner with all the top retailers.
We want to make it easier to retailers and business to get paid with ENY so we will add this feature.
Keep up with the announcements and news on twitter


Charlie and her favourite soft toy (and best friend) Blue visit a Jewish neighbour called Rachel to find out what Jews celebrate at the festival of Passover, and how the food they eat helps them remember important things that happened in the past.


Learn to solve the Rubik's cube by playing an AR game! A concept created for Universeum, the Science Park in Gothenburg. The process consisted of stakeholder analysis, a field observation, structured brainstorming, low-fi prototyping, user testing and finally a high-fidelity Unity prototype. The team consisted of me and four other creative Interaction Design master students.


Css Theme
Use one source file to generate multiple themes and compress into single css file.
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§431:11-116 Conflict with other laws. All laws and parts of laws of this State inconsistent with this article are hereby superseded with respect to matters covered by this article. [L 1987, c 349, pt of §8]


 I customize my editor. I customize so many aspects of my computer to get it the way I want, but the one thing I interact with ALL the time I don’t touch. Why is this?  I mean, really. Why don’t I look into customizing this ONE thing that really matters?”
So during the summer of 2010 (I believe) I sat down and researched custom keyboards. I looked into colemark, I looked into Dvorak, Colman and so on. But then I found a great resource, I am not able to find this again, I am sorry, but it was a webpage which allowed you to enter a text corpus, and then it would count all the characters of your text and then generate a report of which characters you used the most often. This also included a keyboard heatmap! Great! What I then did was that I copied a WHOLE lot, actually, all the code I had ever written into this thing. This gave me an output telling me exactly which keys I used the most. Awesome! Let the customization begin.
I read up on what makes an efficient keyboard layout. It is all about the “travel distance” of the fingers or in other words, how far do you need to move your fingers over the keyboard to write a given text. It is measured from the “asdf jkl;” buttons as this is where your fingers normally rest. There is also the factor of which fingers most people are more comfortable using, namely the index- and middle-fingers. Thus the buttons that are used the most should be on those fingers.
The NSIEP layout
So in my nsiep keyboard layout I have taken into account the travel distance, but I have also made sure that the most common hotkeys (ctrl+c
, ctrl+v
, ctrl+s
, ctrl+z
) all are executable with one hand, as well as being in roughly the same place as you normally find them. Special care is taken to the S and C, which is save and copy. Those are in the same place, and is also coincidentally positioned in the right position comparatively to their frequency of use based on my analysis. Great! I decided to move the V a bit away from C because I hate to miss-press those, as it always causes problems, but I still wanted them to be roughly where they were before. Thus the V is now at the qwerty-B
position. No more copy-paste mayhem, but still fairly similar hand movement.
Because much of the code I did at that time included semi-colons ;
, that of course became it’s own button (which it is not on the normal Norwegian qwerty layout). Both semi-colon ;
and colon :
appeared to be used roughly the same amount, and it makes much sense to have them on the same button. They are now at the qwerty-Q
and qwerty-shift-Q
position respectively.
There are a lot of minor tweaks to this keyboard layout, namely that I have moved the brackets and parenthesis closer to the left hand side for easier use (at least for me). We got (
and )
on qwerty-shift-2
and qwerty-shift-3
respectively, followed by {
and }
on qwerty-shift-4
and qwerty-shift-5. The square brackets [
and ]
I moved over to the right hand side to qwerty-shift-9
and qwerty-shift-0. Now all my namespaces and method calls are easier to write (and this side note).
This is all nice and dandy. But I have a few bug-fixes in my keyboard layout. Yes, that is right. What is a bugfix to the keyboard layout you say? For instance, this one; caps-lock now also apply to the number buttons. If you write a lot of numbers while caps is on, then you might not like this, but if you are doing a lot of brackets and stuff then this might be nice. It is something that have bothered me the few times I actually use that caps-lock. I have talked to people who actually use the caps as a keyboard flipper, meaning they can write everything with their left hand when caps is on. This is a very novel thing and I might actually go with this some time in the future.
I have also added a all the Greek letters to my keyboard layout. This is something that I have found later to cause problems is a small amount of cases where the shortcuts for doing these letters mess with keyboard shortcuts in some strange programs, but it happens very rarely. To type π
(pi) for instance, I simply do a qwerty-alt-P. For Π
, capital pi, I do qwerty-alt-shift-P. This is very neat when taking notes on math, writing in wolfram alpha or you simply want to make your program unsafe in any environment without proper UTF-8 handling. Fun little anti-hack-tool as well as so few manage to deal with this very well ;)
There is more to discuss about this keyboard layout, but I think I will leave it at this. It has significantly increased my independence of looking at the keyboard while typing. I usually didn’t need to do this before, but I happened to do so at occasions. Now that will not work, so I have become much better adept at using my keyboard. I have implemented this keyboard on Windows and on Mac. I have yet to do this is Linux as I usually only interact with Linux over ssh from my mac. If anyone want to make this juicy layout available for Linux I would love to see you do it and please, send it to me!
 Give this layout a shot. It is strange, but hey, what isn’t? If you want to learn this, or any other keyboard layout, I suggest that you have a picture of the keyboard layout on screen, and you look at that and make sure to use the right fingers for the right buttons. If you want to learn a new layout, then don’t do the same mistakes you did when learning qwerty.  Yeah! NSIEP
Stephan


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--- date: 2010-09-24T00:00:00Z published: true title: Colbert storms Capitol Hill for migrant workers - CNN.com url: /2010/09/24/colbert-storms-capitol-hill-for-migrant-workers-cnn-com/ ---
After all," he said, "it was the ancient Israelites who built the first food pyramids. But this is America. I don't want a tomato picked by a Mexican. I want it picked by an American, then sliced by a Guatemalan, and served by a Venezuelan in a spa where a Chilean gives me a Brazilian.


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1 The Egyptians said that this Kheops reigned for fifty years; at his death he was succeeded by his brother Khephren, who was in all respects like Kheops. Khephren also built a pyramid, smaller than his brother's. I have measured it myself.
2 It has no underground chambers, nor is it entered like the other by a canal from the Nile, but the river comes in through a built passage and encircles an island, in which, they say, Kheops himself lies.
3 This pyramid was built on the same scale as the other, except that it falls forty feet short of it in height; it stands near the great pyramid; the lowest layer of it is of variegated Ethiopian stone. Both of them stand on the same ridge, which is about a hundred feet high. Khephren, they said, reigned for fifty-six years.


Lorem, ipsum dolor sit amet consectetur adipisicing elit. Nam eum poss imus nihil neque quaerat et ipsum id fugit, delectus optio maxime expedita, q uas quasi aspernatur aliquam impibusdam vitae.
will have to make sure the prototype looks finished by inserting text or photo.Make sure the prototype looks finished by
will have to make sure the prototype looks finished by inserting text or photo.Make sure the prototype looks finished by
will have to make sure the prototype looks finished by inserting text or photo.Make sure the prototype looks finished by
You should consider trading with us,because we have built a strong and lasting
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Individuals may run for as many open Notary Node positions as they wish. For example, someone may choose to run for all 8 open positions in a single region, while another individual may choose to run for 2 open positions in each of the four regions. Both are acceptable.
https://komodoplatform.com/third-annual-notary-node-election/


4
Surely We created man of the best stature
5
Then we reduced him to the lowest of the low,
6
Save those who believe and do good works, and theirs is a reward unfailing.
7
So who henceforth will give the lie to thee about the judgment ?
8
Is not Allah the most conclusive of all judges ?


Koenigsegg
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KOENIGSEGG
KOENIGSEGG
REGERA
The Koenigsegg Regera is a limited production, plug-in hybrid grand touring sports car.
2.8
Sec.
0-100 km/h
440
km/h
Top Speed
2000
n.m
torque


[gecode-users] GECODE: Crosswords with two constraints, set letters and black cells
Andrea Sacconi
andreasacconi at hotmail.co.uk
Sun Sep 23 20:30:47 CEST 2018
Hi all,
I am having a look at the examples of crosswords in Gecode. I am doing this for a gift. So the satisfaction of getting it done would be even greater!
I would like to add another set of constraints, not just black cells but also specific letters on the grid (which I would like to use to arrange a secret message that the receiver will read after having solved the crossword).
I tried this (just an example):
IntVar letter1(*this, 'f', 'f');
ml(10, 5) = letter1;
IntVar letter2(*this, 'i', 'i');
ml(9, 4) = letter2;
Running the example of Figure 22.2 of the documentation (Chapter 22) works fine if I impose only two constraints like the above, but everything already collapses if I try to set three letters.
Do you think what I am thinking of is feasible? I mean, I would like to fix 20 or 30 letters on a 22x15 grid, but it seems that I am not even close to getting a solution.
I am trying to read through the documentation but by scarcity of time I am not sure if I am trying the impossible or simply I have to tweak other parameters.
Could you please help me?
Cheers,
Andrea
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Tucked into the nothern corner of the large shallow bay of Kiparissiakos Kolpos, this port is on the west coast of the Peloponnese mainland.
It is the most convenient place from which to visit the ruins of Olympia and is a regular stop for cruise ships. Note, yachts must give way to cruise ships at all times.
Position 37° 39.2’ N, 021° 19.7’ E.
For full details on clearing into our out of Greece see Greek Formalities.
This is a Port of Entry and so all the authorities are based here.
Beware that in strong easterlies, a swell enters the harbour and this can make getting on and off boats berthed here almost impossible.
There are yacht berths on the northern side of the harbour in the yacht basin. Boats go stern or bows-to on the western quay here and there is water and electricity available for some berths. Holding and shelter are reported to be good.
Cruise ships dock on the town quay, to the south.
Alternatively, anchor NE of the low mole on the northern side of the harbour. The holding here is good and the shelter excellent over a large area of the bay.
A person will come by the boat to collect berthing fees. See latest charges reported below in comments.
Last updated June 2016.


Laying out a webpage with HTML
Blog #1
Version control provides many benefits for a user. It keeps your work saved at many different points to allow you to look back at changes you've made previously and see how they've affected your code. If mistakes were made it allows you to go back to a previous version and see where you went wrong, and when working on code that has gone live it allows you to keep working code running while you make changes. It also will keep you from losing massive amounts of work if your machine crashes, since you will be saving your work constantly. There is really nothing more frustrating than losing work and having to redo it all.
Blog #2
I'm excited to be able to make this website look like something more than some text and links. I have a picture up but I'd like to be able to make it look more polished and welcoming. Right now it works, but that's about the only praise you could give it. I want this to be something I can be proud of.


{%extends "master.html"%} {%block content%}
This is my first web application made using the Flask microframework. This application acts as a multi-user social media tool similiar to websites such as Twitter and Facebook. All user data and posts are stored in an SQL database and managed with SQLAlchemy.


Gallery
Pictures of Ronaldo
Image One
12/06/2015
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12/06/2015
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Total Visitors: 0000
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By Bob Nystrom.


null
| Documentation Contents |
JDK and JRE File Structure |
JDK Tools |
This page provides an introductory overview of the JDK directories and the
files they contain.
Note that the file structure of the JRE is identical to that of the JDK's
jre
directory.
This section describes the most important files and directories required to develop applications for the Java platform.
(Note that some of the directories that are not required include demos, Java source code, and C header files. These are mentioned in the Additional Files and Directories section.)
jdk1.6.0 ___________|_________________ | | | bin lib jre | | ________|__________ java* tools.jar | | javac* dt.jar bin lib javap* | ________ ___|___ _________ ________ _______ javah* java* | | | | | | javadoc* rt.jar ext security sparc applet fonts charsets.jar | / \ localedata.jar server client
Assuming the JDK software is installed at
/jdk1.6.0
, here are some of the most important directories:
/jdk1.6.0
- Root directory of the JDK software installation. Contains copyright, license, and README files. Also contains
src.zip
, the archive of source code for the Java platform.
/jdk1.6.0/bin
- Executables for all the development tools contained in the JDK. The PATH environment variable should contain an entry for this directory. For more information on the tools, see JDK Tools.
/jdk1.6.0/lib
- Files used by the development tools. Includes
tools.jar
, which contains non-core classes for support of the tools and utilities in the JDK. Also includesdt.jar
, the DesignTime archive of BeanInfo files that tell interactive development environments (IDE's) how to display the Java components and how to let the developer customize them for an application./jdk1.6.0/jre
- Root directory of the Java runtime environment used by the JDK development tools. The runtime environment is an implementation of the Java platform. This is the directory referred to by the
java.home
system property./jdk1.6.0/jre/bin
- Executable files for tools and libraries used by the Java platform. The executable files are identical to files in
/jdk1.6.0/bin
. The java launcher tool serves as an application launcher (and replaced the old jre tool that shipped with 1.1 versions of the JDK). This directory does not need to be in the PATH environment variable./jdk1.6.0/jre/lib
- Code libraries, property settings, and resource files used by the Java runtime environment. For example:
rt.jar
-- the bootstrap classes (the RunTime classes that comprise the Java platform's core API).charsets.jar
-- character-conversion classes.
- Aside from the
ext
subdirectory (described below) there are several additional resource subdirectories not described here./jdk1.6.0/jre/lib/ext
- Default installation directory for Extensions to the Java platform. This is where the JavaHelp jar file goes when it is installed, for example.
localedata.jar
-- locale data forjava.text
andjava.util
.
/jdk1.6.0/jre/lib/security
- Contains files used for security management. These include the security policy (
java.policy
) and security properties (java.security
) files./jdk1.6.0/jre/lib/sparc
- Contains the
.so
(shared object) files used by the Solaris version of the Java platform./jdk1.6.0/jre/lib/sparc/client
- Contains the
.so
file used by the Java HotSpotTM Client Virtual Machine, which is implemented with Java HotSpotTM technology. This is the default VM./jdk1.6.0/jre/lib/sparc/server
- Contains the
.so
file used by the Java HotSpotTM Server Virtual Machine./jdk1.6.0/jre/lib/applet
- Jar files containing support classes for applets can be placed in the
lib/applet/
directory. This reduces startup time for large applets by allowing applet classes to be pre-loaded from the local file system by the applet class loader, providing the same protections as if they had been downloaded over the net./jdk1.6.0/jre/lib/fonts
- Font files for use by platform.
This section describes the directory structure for the demos, Java source code, and C header files.
jdk1.6.0 ___________|__________ _________ | | | | demo include src.zip man ___|___ _________ __________ ________ | | | | | applets jfc jpda plugin jni
The additional files and directories shown above are:
/jdk1.6.0/src.zip
- Archive containing source code for the Java platform.
/jdk1.6.0/demo
- Examples, with source code, that show you how to program for the Java platform.
/jdk1.6.0/demo/applets
- Applets that can be used on a web page.
/jdk1.6.0/demo/jfc
- Examples that use Java 2DTM and JFC/Swing components.
/jdk1.6.0/demo/jpda
- Examples of using the Java Platform Debugging Architecture. Includes source code for the javadt and jdb utilities.
/jdk1.6.0/demo/plugin
- Demos for use with the Java Plug-in product.
/jdk1.6.0/demo/jni
- Example classes and C code that demonstrate access to poll(2) functionality from the Java platform.
/jdk1.6.0/include
- C-language header files that support native-code programming using the Java Native Interface and the Java Virtual Machine Debugger Interface.
/jdk1.6.0/man
- Contains man pages for the JDK tools.
Copyright © 1993, 2011, Oracle and/or its affiliates. All rights reserved. Please send comments using this Feedback page. |
Java Technology |


 Coles Little Shop? I’m sorry, but I absolutely collected those tiny laundry detergents and so on – and did NOT throw them away, because I love them a lot. They are my tiny versions of my normal-human-sized things, and I will cherish them forever.
But obviously the best mini things are ones that do a real job and don’t just sit pride of place on your side table. Like this teeny suitcase from travel brand Away.
It’s called The Mini, and is designed by Away to carry your breakables when travelling – think anything from perfume and glass jar skincare to jewellery and sunnies.
It’s not a revolutionary concept to sell hard case travelling containers, but THIS ONE LOOKS LIKE A TINY SUITCASE YOU GUYS.
Here’s their carry-on, for context.
In all this talk of cuteness and oh-my-god-I-need-it, I should also acknowledge that yes, the Away Mini’s are not cheap. They are $65 not cheap, to be exact. But they’re not pricey without good reason to be – The Mini’s are made from the same polycarbonate shell as the Carry-On’s are, which means they can cop a beating and protect your delicate items, even if you drop everything.
Just in time for Christmas, you can also buy a Mini filled with travel needs from brand partners – this is a genius gift for one of those annoying friends who is impossible to buy for but says things like “that time I lived in Barthelona”.


Ftfl Book
First Name:
Last Name:
Email:
Password:
Birth Date:
--Year--
2014
2013
2012
2011
--Month--
January
February
March
April
--Day--
1
2
3
4
Gender:
Male
Female
Hobby:
Reading Book
Travelling
Programming
Favourite Food:
Fish
Beef Burger
Cake
Chicken
Comment:
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{% extends "global/Page.html" %} {% load staticfiles otree %} {% block title %} Results {% endblock %} {% block content %}
| Player ID | Assigned number | Chosen number |
|---|---|---|
| {{ p.id_in_group}} | {{ p.assigned_number }} | {{ p.chosen_number }} |
The final group policy is {{ group.group_policy}}. Your assigned number was {{player.assigned_number}}. Your payoff is {{player.payoff}}.
{% next_button %} {% endblock %}


Button
open class Button: UIButton
Button sub-class
-
Undocumented
See moreDeclaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton
-
Undocumented
Declaration
Swift
open class Button: UIButton


Thursday, September 26, 1:00-2:00 PM
Lunch will be served
The Moscone Center
Presentation Theater 4, Hall D, Exhibition
Level
Moscone South
Visit BIOTRONIK booth 1142 at TCT 2019 to learn more about the BIOSTEMI trial
1. Iglesias J et al. Biodegradable polymer Sirolimus-Eluting stents
versus durable polymer Everolimus-Eluting stents in patients with
ST-segment elevation myocardial infarction: a randomized controlled
trial; Lancet, September, 2019.
Orsiro DES is not currently
indicated for STEMI patients. Orsiro is indicated for improving coronary
luminal diameter in patients, including those with diabetes mellitus,
with symptomatic heart disease, stable angina, unstable angina, non-ST
elevation myocardial infarction or documented silent ischemia due to
atherosclerotic lesions in the native coronary arteries with a reference
vessel diameter of 2.25 mm to 4.0 mm and a lesion length of ≤ 36 mm.
Orsiro is a trademark or registered trademark of the BIOTRONIK Group of
Companies. Xience is a trademark or registered trademark of the Abbott
Group of Companies.
BCI - Bayesian Credible Interval


The container on the Redis server and its volume have now both been moved to
the second host, and Flocker has maintained its link to the web application on
the first host:
-
Visit http://<IP_ADDRESS>/. You will see the visit
count is still persisted on this node even though the application is no
longer running on that host
-
Visit http://<IP_ADDRESS>/. You will see that the
count still persists, even though the container with the volume has moved
between hosts.


Mod import
Your mod {{mod.name}} is ready to be imported, you just need to follow a few extra steps
- Put the code provided below in your mod's description on Gamebanana, this is to prove you are the owner of the mod
Note: The image used as a cover in Modulous is going to be your Render, in case there's no render we will use your first screenshot, this import process can only be done once.
{% endblock %}


LOCK, STOCK, AND TWO SMOKING BARRELS (1998) A Film Review by Ted Prigge Copyright 1999 Ted Prigge
Writer/Director: Guy Ritchie Starring: Nick Moran, Jason Flemyng, Dexter Fletcher, Jason Statham, P.H. Moriarty, Lenny McLean, Steven Mackintosh, Vas Blackwood, Frank Harper, Vinnie Jones, Peter McNicholl, Stephen Marcus, Steve Sweeney, Jake Abraham, Stephen Callender-Ferrier, Suzy Ratner, Sting
Here's a big shock, for ya: there's actually a film that has to do with crime, uses the now-dying Tarantino brand of love for crime and criminals as a backboard, and is filled to the brim with immense amounts of style over a minute amount of substance that, *shock*, actually works. I'm not so sure I believe it myself, but 'Lock, Stock, and Two Smoking Bullets,' the new film from newcomer Guy Ritchie, is probably the first straight-up crime flick since 'Pulp Fiction' to actually breathe life into the overused genre. Ever since 'Pulp Fiction' came out, the necessity of others to make films just like it has plagued us and only recently begun to seriously decline, not just because the Tarantino style has gone out of style, but also because no one could ever actually capture that feeling that 'Pulp' introduced. What makes 'Lock, Stock...' work is that while it's obviously inspired by Tarantino, it's also been inspired by the great British crime flick, 'The Long Good Friday,' and the hybrid of the two, I suppose, has bred this: a film that is jam-packed (and I mean jam-packed) with interesting characters who are all, in some way, related to crime; features a plethora of nasty violence (shootings, stabbings, beatings, burnings, even a hatchet in the back or two); possesses a complex amount of plots and subplots; and has a streak of humor that is not necessarily black or quirky as much as it is traditionally 'British.'
In fact with all of that compressed into about 105 minutes of film, it's actually a bit tough to follow. But the main plot is this: a foursome of young London Eastenders, who hardly need the money, enter their unofficial leader (Nick Moran), who's ace at cardplaying (he can sense emotions easily), into a high-stakes poker game with a local mob boss, named Hatchet Harry (P.H. Moriarty, incidentally from 'The Long Good Friday'). Turns out, duh, that Harry cheats with the help of his enormously menacing assistant, Barry the Baptist (the late Lenny McLean, once a real-life bouncer and ruffian), and once they lose, Barry informs them that they have only three days to get what they owe in to him. Meanwhile, another gang, who lives next door to them, are devising a scheme to rob a local pot dealer (Steven Mackintosh) of his cash on the day it's being transferred to another local mob boss, Jamaican Rory Breaker (Vas Blackwood). Thus the main gang decides to rob that gang. Also meanwhile, in another part of town, two inept crooks are hired by Barry to steel some very expensive antique rifles from a mansion, and, believe it or not, they become involved slightly in everything that goes on.
I'll refrain from revealing any more, as part of the fun is just trying to keep up with the plotty plot, while another part of the fun is trying to keep track of who's who. This film must feature about 25 main characters, some who actually look alike, but all of whom have catchy, quirky names, like Nick the Greek, that are instantly reminiscent of the heydays of Tarantino (oh those were the days). And, surprise, much of this film rides high on the enormous amount of style that comes along with it. Guy Ritchie has pretty much officially overdirected this film, employing slowing down a shot then speeding it up frantically, freezing frames and spinning around a subject, using bizarro angles and lenses to distort the picture, the occasional use of narration to sum things up (this was my favorite effect, I must add), witty direction (when you see a guy throwing carrots into a pot from the POV of the pot, you really should have no doubt Ritchie worked in commercials) and usage of about 35 years of music in designing the soundtrack, which features everything from new stuff to James Brown and Dusty Springfield. To tell you the truth, it looks a lot like a Gap commercial.
 There's no real characterization here, and it would almost seem like if the film had decided to concentrate on another group of characters in this film and not our lead foursome, there'd really not be much of a difference. And as much as this sounds like a criticism, it's not. I enjoyed this film.  I liked the use of style way over substance (particularly the poker scene, which is phenomenal to look at), and I liked how the film took an objective look at all the characters and never actually deepened them (in a film like this, depth of anything would be distracting beyond recognition). Hell, I even liked the fact that this film actually coasted on style for most of it. I suppose if I had to actually come up with a concrete reason why I actually think any of this is worth a teensy bit of merit is: it has energy. This movie's alive. Movies aren't much alive these days, but this film is so energetic and filled with zeal that you can almost sense that making this film must have been the most fun thing in the cast and crews' lives. And this is conveyed to the audience in the way that it's been designed, through the humor and the unserious tone, which could otherwise be interpreted as posing.
But even if this stuff is not your average cup of tea, the final act is so brutally wicked and devilish that it's as if the first two acts, the exposition and the chief robberies, were only leading up to the hilarious way in which the film ties up all its loose ends.  But even so, throughout there's such a good amount of humor that watching it is breathlessly entertaining (all clichés aside, British humor really is pretty much the best kind, at least I think so), from the little one-liners (quoting Winston Churchill on the subject of gold whilst torturing a victim) to the small idiosyncrasies (one crook's fascination with his poofy hair) to the hysterical bits of casting (most hysterical: Sting, yes Sting, as Moran's bartender father - the camera seems to linger over him whenever he shows up, as if someone offscreen is about to shout out 'Hey! Isn't that recording artist Sting?!?!?!'). Even the acting is spotlessly superb, with our four leads being instantly likable (esp. Moran), and the biggest accolades going to McLean and professional soccer player/hooligan Vinnie Jones as soft-spoken yet still enforceful collector Big Chris (with his dry little son, Little Chris).
Basically, this is the most furiously entertaining movie I've seen so far this year (big challenge)...yet, that may actually be a part of its partial undoing. It's so furious and so busy trying to always be unpredictable and wild that I wonder if this film actually holds up over repeated viewings. Maybe this film will be one of those films where the initial viewing is always the best, while others slowly degrade in quality. Yet, there's still that initial viewing, which was so demanding of attention, so witty, and so entertaining that it's hardly a shock that it's not completely satisfying. You're more or less bound to have a blast watching it, that is, if you don't take any of it seriously (this includes the style which, once upon a time, may have been considered, *ahem*, 'Brilliant'). Even then, though, even not taking it the least big seriously, I couldn't help but describe this film to a friend in one damning word: 'cute.' Fun flick; doubt I'd think so after three viewings. Yet, strangely enough, I can't wait to see it again.
MY RATING (out of 4): ***
Homepage at: http://www.geocities.com/Hollywood/Hills/8335/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Defined in generated file: python/ops/gen_linalg_ops.py
Computes the inverse of one or more square invertible matrices or their
tf.compat.v1.linalg.inv
tf.compat.v1.matrix_inverse
tf.compat.v2.linalg.inv
tf.linalg.inv( input, adjoint=False, name=None )
adjoints (conjugate transposes).
The input is a tensor of shape [..., M, M]
whose inner-most 2 dimensions
form square matrices. The output is a tensor of the same shape as the input
containing the inverse for all input submatrices [..., :, :]
.
The op uses LU decomposition with partial pivoting to compute the inverses.
If a matrix is not invertible there is no guarantee what the op does. It may detect the condition and raise an exception or it may simply return a garbage result.
input
: A Tensor
. Must be one of the following types: float64
, float32
, half
, complex64
, complex128
.
Shape is [..., M, M]
.adjoint
: An optional bool
. Defaults to False
.name
: A name for the operation (optional).A Tensor
. Has the same type as input
.


I am currently a Computing Security major at Rochester Institute of Technology. The more I study and learn about electronic communication, and computer networks the more I am amazed. It is my goal to maintain and protect my own network someday. Apart from my professional passions I am a self-proclaimed; gear-head, audiophile, explorer, fisherman, and historian.
Major: Computing Security
GPA:3.77
Academic Honors: Deans List


--- layout: post status: publish published: true title: 'Ivy Envy Podcast Question of the Week - #1' author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 2482 wordpress_url: http://ivyenvy.com/?p=2482 date: '2010-04-15 18:49:31 +0000' date_gmt: '2010-04-16 00:49:31 +0000' categories: - Podcast tags: - Question of the Week comments: [] ---
We will be introducing a new segment on the upcoming podcast episode. We would like to interact with the listeners more and get your opinions on things. So we will send out a question on Thursday or Friday of every week via Twitter and Facebook. So follow us there and join in the discussion. We will read all responses on the podcast. You can also respond by e-mailing us at<EMAIL_ADDRESS>We wanted to keep it pretty simple for the first question and here it is:
Who is your favorite Cubs player, past or present? What did that player do to endear himself to you?


@RepeatedTest
:
@Test
and @RepeatedTest
on the same method (even though it is allowed, they have no additional effect together).
RepetitionInfo
parameter is used in @BeforeAll
/@AfterAll
methods (it is not injected in these methods).
RepetitionInfo
parameter is used in @BeforeEach
/@AfterEach
methods in classes with @Test
methods (in this case, it won't be injected for @Test
methods).
New in 2017.2


This is a small, but very attractive harbour located at the extreme southern tip of Italy's "heel", at the entrance to the Adriatic. It is an ideal stopover before the "jump" to Corfu. Be aware of considerable commercial traffic rounding Pt. Risolta. Fuel and some repair facilities are available here.
Position 39°47.5'N,18°21.5'E.
The Harbourmasters' office is at the head of the harbour.
Marina staff will have a quick check of your documents.
With a marina now installed in this harbour, it makes a very useful port of call, although shelter is rather limited if there is any south in the wind. A swell tends to enter the harbour whatever the direction of the the wind.
In settled weather, it is possible to anchor in the bay south of the main breakwater. The holding is good in sand.
It is now forbidden to tie up alongside the outside mole.
There are a couple of supermarkets within easy walking distance. Most other businesses and properties seem to be seasonal.
Last updated April 2012.


Here is the key realization. First, let's sort coordinates. Now, the cats are going to partitioned into two groups: Those that are jumping to the left, and those that are jumping to the right. A solution to this problem will be when all of the cats who are jumping the right will have lower indices than all of the cats who are jumping to the left.
Think about that. Suppose cat i is jumping to the right. And suppose that j is an index less than i. The distance between the two cats is minimized when cat j also jumps to the right. What this means is that if cat i is jumping to the right, then all cats with indices less than i have to be jumping to the right.
Similarly, suppose cat i is jumping to the left. It should be clear that all cats with indices greater than i should also be jumping to the left.
Given those two facts, it must be the case that for an optimal solution, all cats with indices less than i, for some i are jumping to the right, and all cats with indices greater than or equal to i are jumping to the left. So, one way to solve this problem is to try all values of i from 0 to coordinates.size(), and for each of these, simulate the cats jumping. Return the minimum difference from the simulation.
As always, an example helps. Let's look at example 0. Here are the four potential values of i:
Now, given a value of i, how can you determine the distance? One way would be to create an array with the new coordinates and find its min and max value. Suppose you did that with sorting, and then looking at the first and last elements. Then determining the distance would be O(n log(n)) (where n is coordinates.size()). Since there are n+1 values of i, solving the problem in this way would be O(n2 log(n)).
Instead, you can determine the min and max values by running through the new coordinates array and storing the max/min while you run through it. That is O(n), which would solve the problem in O(n2).
You can do better. Think about it -- the minimum value is going to either be the first value, or the value of the smallest cat that jumped left (if any cats jumped left). The maximum value is either going to be the last value, or the value of the greatest cat that jumped right (if any cats jumped right). Those are the only values that you need to look at.
Let's look at example 0 to be sure we understand. The original coordinates vector is { -3, 0, 1 }. When we sort it, it doesn't change.
Now, for the purposes of Topcoder, n has a maximum value of 50, so any algorithm will work in practice. However, this is a good exercise for you to figure out the best algorithm and program it up.


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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object android.support.v4.view.PagerAdapter android.support.v4.app.FragmentPagerAdapter
public abstract class FragmentPagerAdapter
Implementation of PagerAdapter
that
represents each page as a Fragment
that is persistently
kept in the fragment manager as long as the user can return to the page.
This version of the pager is best for use when there are a handful of
typically more static fragments to be paged through, such as a set of tabs.
The fragment of each page the user visits will be kept in memory, though its
view hierarchy may be destroyed when not visible. This can result in using
a significant amount of memory since fragment instances can hold on to an
arbitrary amount of state. For larger sets of pages, consider
FragmentStatePagerAdapter
.
When using FragmentPagerAdapter the host ViewPager must have a valid ID set.
Subclasses only need to implement getItem(int)
and PagerAdapter.getCount()
to have a working adapter.
Here is an example implementation of a pager containing fragments of lists:
The R.layout.fragment_pager
resource of the top-level fragment is:
The R.layout.fragment_pager_list
resource containing each
individual fragment's layout is:
| Field Summary |
|---|
| Fields inherited from class android.support.v4.view.PagerAdapter |
|---|
POSITION_NONE, POSITION_UNCHANGED |
| Constructor Summary | |
|---|---|
FragmentPagerAdapter(FragmentManager fm)
|
| Method Summary | |
|---|---|
void |
destroyItem(ViewGroup container,
int position,
java.lang.Object object)
Remove a page for the given position. |
void |
finishUpdate(ViewGroup container)
Called when the a change in the shown pages has been completed. |
abstract Fragment |
getItem(int position)
Return the Fragment associated with a specified position. |
long |
getItemId(int position)
Return a unique identifier for the item at the given position. |
java.lang.Object |
instantiateItem(ViewGroup container,
int position)
Create the page for the given position. |
boolean |
isViewFromObject(View view,
java.lang.Object object)
Determines whether a page View is associated with a specific key object as returned by PagerAdapter.instantiateItem(ViewGroup, int) . |
void |
restoreState(Parcelable state,
java.lang.ClassLoader loader)
Restore any instance state associated with this adapter and its pages that was previously saved by PagerAdapter.saveState() . |
Parcelable |
saveState()
Save any instance state associated with this adapter and its pages that should be restored if the current UI state needs to be reconstructed. |
void |
setPrimaryItem(ViewGroup container,
int position,
java.lang.Object object)
Called to inform the adapter of which item is currently considered to be the "primary", that is the one show to the user as the current page. |
void |
startUpdate(ViewGroup container)
Called when a change in the shown pages is going to start being made. |
| Methods inherited from class android.support.v4.view.PagerAdapter |
|---|
getCount, getItemPosition, getPageTitle, getPageWidth, notifyDataSetChanged, registerDataSetObserver, unregisterDataSetObserver |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public FragmentPagerAdapter(FragmentManager fm)
| Method Detail |
|---|
public abstract Fragment getItem(int position)
public void startUpdate(ViewGroup container)
PagerAdapter
startUpdate
in class PagerAdapter
container
- The containing View which is displaying this adapter's
page views.public java.lang.Object instantiateItem(ViewGroup container, int position)
PagerAdapter
PagerAdapter.finishUpdate(ViewGroup)
.
instantiateItem
in class PagerAdapter
container
- The containing View in which the page will be shown.position
- The page position to be instantiated.
public void destroyItem(ViewGroup container, int position, java.lang.Object object)
PagerAdapter
PagerAdapter.finishUpdate(View)
.
destroyItem
in class PagerAdapter
container
- The containing View from which the page will be removed.position
- The page position to be removed.object
- The same object that was returned by
PagerAdapter.instantiateItem(View, int)
.public void setPrimaryItem(ViewGroup container, int position, java.lang.Object object)
PagerAdapter
setPrimaryItem
in class PagerAdapter
container
- The containing View from which the page will be removed.position
- The page position that is now the primary.object
- The same object that was returned by
PagerAdapter.instantiateItem(View, int)
.public void finishUpdate(ViewGroup container)
PagerAdapter
finishUpdate
in class PagerAdapter
container
- The containing View which is displaying this adapter's
page views.public boolean isViewFromObject(View view, java.lang.Object object)
PagerAdapter
PagerAdapter.instantiateItem(ViewGroup, int)
. This method is
required for a PagerAdapter to function properly.
isViewFromObject
in class PagerAdapter
view
- Page View to check for association with object
object
- Object to check for association with view
view
is associated with the key object object
public Parcelable saveState()
PagerAdapter
saveState
in class PagerAdapter
public void restoreState(Parcelable state, java.lang.ClassLoader loader)
PagerAdapter
PagerAdapter.saveState()
.
restoreState
in class PagerAdapter
state
- State previously saved by a call to PagerAdapter.saveState()
loader
- A ClassLoader that should be used to instantiate any restored objectspublic long getItemId(int position)
The default implementation returns the given position. Subclasses should override this method if the positions of items can change.
position
- Position within this adapter
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


4 Pattern matching
In this chapter, we will show how the =
operator in Elixir is actually a match operator and how to use it to pattern match inside data structures. Finally, we will learn about the pin operator ^
used to access previously bound values.
4.1 The match operator
We have used the =
operator a couple times to assign variables in Elixir:
iex> x = 1
1
iex> x
1
In Elixir, the =
operator is actually called the match operator. Let's see why:
iex> 1 = x
1
iex> 2 = x
** (MatchError) no match of right hand side value: 1
Notice that 1 = x
is a valid expression, and it matched because both the left and right side are equal to 1. When the sides do not match, a MatchError
is raised.
A variable can only be assigned on the left side of =
:
iex> 1 = unknown
** (RuntimeError) undefined function: unknown/0
Since there is no variable unknown
previously defined, Elixir imagined you were trying to call a function named unknown/0
, but such a function does not exist.
4.2 Pattern matching
The match operator is not only used to match against simple values, but it is also useful for destructuring more complex data types. For example, we can pattern match on tuples:
iex> {a, b, c} = {:hello, "world", 42}
{:hello, "world", 42}
iex> a
:hello
iex> b
"world"
A pattern match will error in the case that the sides can't match. This is, for example, the case when the tuples have different sizes:
iex> {a, b, c} = {:hello, "world"}
** (MatchError) no match of right hand side value: {:hello, "world"}
And also when comparing different types:
iex> {a, b, c} = [:hello, "world", "!"]
** (MatchError) no match of right hand side value: [:hello, "world", "!"]
More interestingly, we can match on specific values. The example below asserts that the left side will only match the right side when the right side is a tuple that starts with the atom :ok
:
iex> {:ok, result} = {:ok, 13}
{:ok, 13}
iex> result
13
iex> {:ok, result} = {:error, :oops}
** (MatchError) no match of right hand side value: {:error, :oops}
We can pattern match on lists:
iex> [a, b, c] = [1, 2, 3]
[1, 2, 3]
iex> a
1
A list also supports matching on its own head and tail:
iex> [head | tail] = [1, 2, 3]
[1, 2, 3]
iex> head
1
iex> tail
[2, 3]
Similar to the hd/1
and tl/1
functions, we can't match an empty list with a head and tail pattern:
iex> [h|t] = []
** (MatchError) no match of right hand side value: []
The [head | tail]
format is not only used on pattern matching but also for prepending items to a list:
iex> list = [1, 2, 3]
[1, 2, 3]
iex> [0|list]
[0, 1, 2, 3]
Pattern matching allows developers to easily destructure data types such as tuples and lists. As we will see in following chapters, it is one of the foundations of recursion in Elixir and applies to other types as well, like maps and binaries.
4.3 The pin operator
Variables in Elixir can be rebound:
iex> x = 1
1
iex> x = 2
2
The pin operator ^
can be used when there is no interest in rebinding a variable but rather in matching against its value prior to the match:
iex> x = 1
1
iex> ^x = 2
** (MatchError) no match of right hand side value: 2
iex> {x, ^x} = {2, 1}
{2, 1}
iex> x
2
Notice that if a variable is mentioned more than once in a pattern, all references should bind to the same pattern:
iex> {x, x} = {1, 1}
1
iex> {x, x} = {1, 2}
** (MatchError) no match of right hand side value: {1, 2}
In some cases, you don't care about a particular value in a pattern. It is a common practice to bind those values to the underscore, _
. For example, if only the head of the list matters to us, we can assign the tail to underscore:
iex> [h | _] = [1, 2, 3]
[1, 2, 3]
iex> h
1
The variable _
is special in that it can never be read from. Trying to read from it gives an unbound variable error:
iex> _
** (CompileError) iex:1: unbound variable _
Although pattern matching allows us to build powerful constructs, its usage is limited. For instance, you cannot make function calls on the left side of a match. The following example is invalid:
iex> length([1,[2],3]) = 3
** (CompileError) iex:1: illegal pattern
This finishes our introduction to pattern matching. As we will see in the next chapter, pattern matching is very common in many language constructs.


@* * Copyright 2010-2013 Artima, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(selectedStyle: examples.StyleTraitExamples) @import controllers.Application.milestoneScaladoc
import org.scalatest._ import concurrent.Eventually._ import Matchers._ val it = Vector("sad", "happy").iterator eventually { it.next shouldBe "happy" }
eventually
retries the past block until it no longer throws an exception, using
a timeout and interval taken from an implicit PatienceConfig
.
The default PatienceConfig
is 150 milliseconds timeout and 15 milliseconds interval. If you import IntegrationPatience, you'll get 15 seconds timeout and 150 milliseconds interval. If you want something else, you can define your own implicit PatienceConfig
like the next example.
import concurrent.Eventually._ import org.scalatest.time.SpanSugar._ implicit val patienceConfig = PatienceConfig(timeout = scaled(2 seconds), interval = scaled(5 millis))
PatienceConfig
import org.scalatest.concurrent.Eventually._ import org.scalatest.time._ eventually (timeout(Span(5, Seconds))) { /*code omitted*/ }
eventually
with explicit timeout
import org.scalatest.concurrent.Eventually._ import org.scalatest.time.SpanSugar._ eventually (timeout(5 seconds), interval(5 millis)) { /*code omitted*/ }
eventually
with explicit timeout
and interval


This is a paragraph in the div.
This is another paragraph in the div.
This is a paragraph in the div.
This is another paragraph in the div.
This is a paragraph.
This is p element with class="test".
This is p element with class="test".
This is p element with class="demo".


If the width
property is set to 100%, the video player will be responsive and scale up and down:
video {
width: 100%;
height: auto;
}
Notice that in the example above, the video player can be scaled up to be larger than its original size. A better solution, in many cases, will be to use the max-width
property instead.
If the max-width
property is set to 100%, the video player will scale down if it has to, but never scale up to be larger than its original size:
video {
max-width: 100%;
height: auto;
}
We want to add a video in our example web page. The video will be resized to always take up all the available space:
video {
width: 100%;
height: auto;
}


As a relatively new field, Model-Driven Engineering is still challenging to teach as we lack both mature and well-documented tools and (perhaps more importantly) appropriate use-cases. MDE4EDU is an initiative to collect, organise, discuss and disseminate such use-cases so that MDE educators can pool resources instead of working in isolation.
Each use-case lives in a separate GitHub repository under the MDE4EDU GitHub organisation. The description of the use-case resides in the README.md file (home page) of the repository. Feel free to browse through the available use-cases, to use them as they are, or to adapt them according to your needs. Now, if you would like to go a step further and contribute to this initiative, please read on.
There are 3 ways to contribute:
It's unikely that we have a bulletproof answer at this stage; however, it's worth considering the following:
If in doubt, be brave, share your use-case, and let the community help you improve it.


How PSL Stars Saluted The Springboks
by SL SocialWith the South African rugby team making the nation proud by winning the 2019 Rugby World Cup, a number of local football players and coaches took to their social media handles to show their support for the Bokke. Check it out!
In what can be deemed as one of the most memorable days in South African sporting history, the Springboks' powerful display in the Rugby World Cup final saw many PSL football figures beaming with pride.
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
Kaizer Chiefs goalkeeper Itumeleng Khune, who has frequently showed his support for the Springboks over the years, took to Instagram to congratulate the national rugby team.
Coaches Benni McCarthy and Steve Komphela also showed their patriotism in wishing the Springboks well after the final whistle was blown.
To see how some local football figures congratulated the Bokke, scroll through the gallery above!
What are your thoughts on camaraderie between sportsmen and women of different sporting codes?


The Royal Freighters
Les Britannia S Dungeon
| Les Britannia S Dungeon is accessible from the Shaduwar continent. |
Dungeon Particularities
| All Masquerpets are aggravated. This is an Instance Dungeon so only Party and or Guild members will be present. | ||||||||||||||||||||||||||||
| Entrance Fee | ||||||||||||||||||||||||||||
| None | ||||||||||||||||||||||||||||
|
Unique Items Present
Les Britannia S Dungeon contain item uniquely found here. |
||||||||||||||||||||||||||||
|
Available
|
||||||||||||||||||||||||||||
Quest Items Found Here
|
||||||||||||||||||||||||||||
|
Certain rules apply:
1) You must be in a party to enter dungeon but party is not teleported to dungeon if you enter it. You may proceed alone, though this is not advised 2) You must be level 105 and up to enter this dungeon. 3) If you leave the Dungeon you must wait 90 minute cooldown time to re-enter. 4) If you DC you will be spawned just outside the dungeon and re-entrance is permitted 5) The use of Trans, be it Aibatt Trans or other, are no longer allowed within the dungeons 6) You must kill the Phalanx for the Silverwing Dutchess to appear. |
Monsters Present
|
This dungeon is for level 105 ~ 150H Masquerpets. This is a party dungeon so masquerpets hit hard and have a lot of hp. Rewards are very interesting. Here is where you will find the Les Britannia S Weapons |
|
|
Dungeon Prizes
|
All Les Britannia S Weapons are level 110 and are Soul Linked. Meaning once they have been equipped they
may not be banked, warehoused, traded or sold. They may be put in backpack. They are not all restricted
to second class. For example, wands and staffs can be equipped by Magicians while others like the Bow
can be equipped by Rangers only.
|
La Christiana A Dungeon
| La Christiana A Dungeon is accessible from the Shaduwar continent. |
Dungeon Particularities
| All Masquerpets are aggravated. This is an Instance Dungeon so only Party and or Guild members will be present. |
| Entrance Fee |
| None |
|
Unique Items Present
La Christiana A Dungeon contain item uniquely found here. |
|
Available
|
| Quest Items Found Here |
|
Certain rules apply:
1) You must be in a party to enter dungeon but party is not teleported to dungeon if you enter it. You may proceed alone, though this is not advised 2) You must be level 105M and up to enter this dungeon. 3) If you leave the Dungeon you must wait 90 minute cooldown time to re-enter. 4) If you DC you will be spawned just outside the dungeon and re-entrance is permitted 5) The use of Trans, be it Aibatt Trans or other, are no longer allowed within the dungeons 6) You must kill the Ace Phalanx for the Ace Silverwing Dutchess to appear. |
Monsters Present
|
This dungeon is for level 105M ~ 150H Masquerpets. This is a party dungeon so masquerpets hit hard and have a lot of hp. Rewards are very interesting. Here is where you will find the La Christiana A Weapons |
|
|
Dungeon Prizes
|
All La Christiana A Weapons are level 110M and are Soul Linked. Meaning once they have been equipped
they may not be banked, warehoused, traded or sold. They may be put in backpack. They are class
restricted for every class including RM's and BP's
|


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