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QuantLib: a free/open-source library for quantitative finance
Fully annotated sources - version 1.30
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Random sequence generator based on a pseudo-random number generator. More...
#include <ql/math/randomnumbers/randomsequencegenerator.hpp>
Public Types | |
| typedef Sample< std::vector< Real > > | sample_type |
Public Member Functions | |
| RandomSequenceGenerator (Size dimensionality, const RNG &rng) | |
| RandomSequenceGenerator (Size dimensionality, BigNatural seed=0) | |
| const sample_type & | nextSequence () const |
| std::vector< BigNatural > | nextInt32Sequence () const |
| const sample_type & | lastSequence () const |
| Size | dimension () const |
Private Attributes | |
| Size | dimensionality_ |
| RNG | rng_ |
| sample_type | sequence_ |
| std::vector< BigNatural > | int32Sequence_ |
Random sequence generator based on a pseudo-random number generator.
Random sequence generator based on a pseudo-random number generator RNG.
Class RNG must implement the following interface:
If a client of this class wants to use the nextInt32Sequence method, class RNG must also implement
Definition at line 50 of file randomsequencegenerator.hpp.
| typedef Sample<std::vector<Real> > sample_type |
Definition at line 52 of file randomsequencegenerator.hpp.
| RandomSequenceGenerator | ( | Size | dimensionality, |
| const RNG & | rng | ||
| ) |
Definition at line 53 of file randomsequencegenerator.hpp.
|
explicit |
Definition at line 62 of file randomsequencegenerator.hpp.
| const sample_type & nextSequence | ( | ) | const |
Definition at line 68 of file randomsequencegenerator.hpp.
| std::vector< BigNatural > nextInt32Sequence | ( | ) | const |
Definition at line 77 of file randomsequencegenerator.hpp.
| const sample_type & lastSequence | ( | ) | const |
Definition at line 83 of file randomsequencegenerator.hpp.
| Size dimension | ( | ) | const |
Definition at line 86 of file randomsequencegenerator.hpp.
|
private |
Definition at line 88 of file randomsequencegenerator.hpp.
|
private |
Definition at line 89 of file randomsequencegenerator.hpp.
|
mutableprivate |
Definition at line 90 of file randomsequencegenerator.hpp.
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mutableprivate |
Definition at line 91 of file randomsequencegenerator.hpp.


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Panda3D
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This class manages the traversal through the scene graph to detect collisions. More...
Public Member Functions | |
| __init__ (const CollisionTraverser) | |
| __init__ (str name) | |
| addCollider (const NodePath collider, CollisionHandler handler) | |
| Adds a new CollisionNode, representing an object that will be tested for collisions into other objects, along with the handler that will serve each detected collision. More... | |
| clearColliders () | |
| Completely empties the set of collision nodes and their associated handlers. More... | |
| clearRecorder () | |
| Removes the CollisionRecorder from the traverser and restores normal low- overhead operation. More... | |
| NodePath | getCollider (int n) |
| Returns the nth CollisionNode that has been added to the traverser via add_collider(). More... | |
| list | getColliders () |
| CollisionHandler | getHandler (const NodePath collider) |
| Returns the handler that is currently assigned to serve the indicated collision node, or NULL if the node is not on the traverser's set of active nodes. More... | |
| int | getNumColliders () |
| Returns the number of CollisionNodes that have been added to the traverser via add_collider(). More... | |
| CollisionRecorder | getRecorder () |
| Returns the CollisionRecorder currently assigned, or NULL if no recorder is assigned. More... | |
| bool | getRespectPrevTransform () |
| Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions. More... | |
| bool | hasCollider (const NodePath collider) |
| Returns true if the indicated node is current in the set of nodes that will be tested each frame for collisions into other objects. More... | |
| bool | hasRecorder () |
| Returns true if the CollisionTraverser has a CollisionRecorder object currently assigned, false otherwise. More... | |
| hideCollisions () | |
| Undoes the effect of a previous call to show_collisions(). More... | |
| output (Ostream out) | |
| bool | removeCollider (const NodePath collider) |
| Removes the collider (and its associated handler) from the set of CollisionNodes that will be tested each frame for collisions into other objects. More... | |
| setRecorder (CollisionRecorder recorder) | |
| Uses the indicated CollisionRecorder object to start recording the intersection tests made by each subsequent call to traverse() on this object. More... | |
| setRespectPrevTransform (bool flag) | |
| Sets the flag that indicates whether the prev_transform stored on a node (as updated via set_fluid_pos(), etc.) is respected to calculate collisions. More... | |
| CollisionVisualizer | showCollisions (const NodePath root) |
| This is a high-level function to create a CollisionVisualizer object to render the collision tests performed by this traverser. More... | |
| traverse (const NodePath root) | |
| write (Ostream out, int indent_level) | |
| Public Member Functions inherited from Namable | |
| __init__ (const Namable) | |
| __init__ (str initial_name) | |
| clearName () | |
| Resets the Namable's name to empty. More... | |
| str | getName () |
| bool | hasName () |
| Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
| output (Ostream out) | |
| Outputs the Namable. More... | |
| setName (str name) | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
| Static Public Member Functions inherited from Namable | |
| static TypeHandle | getClassType () |
Public Attributes | |
| NodePath | colliders [] |
| Returns the nth CollisionNode that has been added to the traverser via add_collider(). More... | |
| CollisionRecorder | recorder |
| Returns the CollisionRecorder currently assigned, or NULL if no recorder is assigned. More... | |
| bool | respect_preV_transform |
| Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions. More... | |
| bool | respect_prev_transform |
| Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions. More... | |
| Public Attributes inherited from Namable | |
| const String | name |
This class manages the traversal through the scene graph to detect collisions.
It holds ownership of a number of collider objects, each of which is a CollisionNode and an associated CollisionHandler.
When traverse() is called, it begins at the indicated root and detects all collisions with any of its collider objects against nodes at or below the indicated root, calling the appropriate CollisionHandler for each detected collision.
| __init__ | ( | const | CollisionTraverser | ) |
| __init__ | ( | str | name | ) |
| addCollider | ( | const NodePath | collider, |
| CollisionHandler | handler | ||
| ) |
Adds a new CollisionNode, representing an object that will be tested for collisions into other objects, along with the handler that will serve each detected collision.
Each CollisionNode may be served by only one handler at a time, but a given handler may serve many CollisionNodes.
The handler that serves a particular node may be changed from time to time by calling add_collider() again on the same node.
| clearColliders | ( | ) |
Completely empties the set of collision nodes and their associated handlers.
| clearRecorder | ( | ) |
Removes the CollisionRecorder from the traverser and restores normal low- overhead operation.
|
static |
| NodePath getCollider | ( | int | n | ) |
Returns the nth CollisionNode that has been added to the traverser via add_collider().
| list getColliders | ( | ) |
| CollisionHandler getHandler | ( | const NodePath | collider | ) |
Returns the handler that is currently assigned to serve the indicated collision node, or NULL if the node is not on the traverser's set of active nodes.
| int getNumColliders | ( | ) |
Returns the number of CollisionNodes that have been added to the traverser via add_collider().
| CollisionRecorder getRecorder | ( | ) |
Returns the CollisionRecorder currently assigned, or NULL if no recorder is assigned.
| bool getRespectPrevTransform | ( | ) |
Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions.
See set_respect_prev_transform().
| bool hasCollider | ( | const NodePath | collider | ) |
Returns true if the indicated node is current in the set of nodes that will be tested each frame for collisions into other objects.
| bool hasRecorder | ( | ) |
Returns true if the CollisionTraverser has a CollisionRecorder object currently assigned, false otherwise.
| hideCollisions | ( | ) |
Undoes the effect of a previous call to show_collisions().
| output | ( | Ostream | out | ) |
| bool removeCollider | ( | const NodePath | collider | ) |
Removes the collider (and its associated handler) from the set of CollisionNodes that will be tested each frame for collisions into other objects.
Returns true if the definition was found and removed, false if it wasn't present to begin with.
| setRecorder | ( | CollisionRecorder | recorder | ) |
Uses the indicated CollisionRecorder object to start recording the intersection tests made by each subsequent call to traverse() on this object.
A particular CollisionRecorder object can only record one traverser at a time; if this object has already been assigned to another traverser, that assignment is broken.
This is intended to be used in a debugging mode to try to determine what work is being performed by the collision traversal. Usually, attaching a recorder will impose significant runtime overhead.
This does not transfer ownership of the CollisionRecorder pointer; maintenance of that remains the caller's responsibility. If the CollisionRecorder is destructed, it will cleanly remove itself from the traverser.
| setRespectPrevTransform | ( | bool | flag | ) |
Sets the flag that indicates whether the prev_transform stored on a node (as updated via set_fluid_pos(), etc.) is respected to calculate collisions.
If this is true, certain types of collision tests will be enhanced by the information about objects in motion. If this is false, objects are always considered to be static. The default is false.
| CollisionVisualizer showCollisions | ( | const NodePath | root | ) |
This is a high-level function to create a CollisionVisualizer object to render the collision tests performed by this traverser.
The supplied root should be any node in the scene graph; typically, the top node (e.g. render). The CollisionVisualizer will be attached to this node.
| traverse | ( | const NodePath | root | ) |
| write | ( | Ostream | out, |
| int | indent_level | ||
| ) |
| NodePath colliders[] |
Returns the nth CollisionNode that has been added to the traverser via add_collider().
| CollisionRecorder recorder |
Returns the CollisionRecorder currently assigned, or NULL if no recorder is assigned.
| bool respect_preV_transform |
Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions.
See set_respect_prev_transform().
| bool respect_prev_transform |
Returns the flag that indicates whether the prev_transform stored on a node is respected to calculate collisions.
See set_respect_prev_transform().


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RT @old_sound: How to win at Distributed Systems:
1) Open a Socket.
2) Increase the Timeout
3) ???
4) PROFIT?^WIncrease the Timeout
5/19/2015, 7:47:28 PM
Favs: 0
Retweets: 0
link--- layout: tweet ---
RT @old_sound: How to win at Distributed Systems:
1) Open a Socket.
2) Increase the Timeout
3) ???
4) PROFIT?^WIncrease the Timeout
5/19/2015, 7:47:28 PM
Favs: 0
Retweets: 0
link


{% extends 'layout.html' %} {% block title %}Password Changed{% endblock %} {% block main %}
You will be redirected to the Dashboard in five seconds...
Click here if you are not redirected automatically.
{% endblock %} {% block script %} {% endblock %}


|
TensorRT
<IP_ADDRESS>
|
Common interface for the Nvidia created plugins. More...
#include <NvInferPlugin.h>
Public Member Functions | |
| virtual PluginType | getPluginType () const =0 |
| Get the parameter plugin ID. More... | |
| virtual const char * | getName () const =0 |
| Get the name of the plugin from the ID. More... | |
| virtual void | destroy ()=0 |
| Destroy the plugin. More... | |
| Public Member Functions inherited from nvinfer1::IPlugin | |
| virtual int | getNbOutputs () const =0 |
| Get the number of outputs from the layer. More... | |
| virtual Dims | getOutputDimensions (int index, const Dims *inputs, int nbInputDims)=0 |
| Get the dimension of an output tensor. More... | |
| virtual void | configure (const Dims *inputDims, int nbInputs, const Dims *outputDims, int nbOutputs, int maxBatchSize)=0 |
| Configure the layer. More... | |
| virtual int | initialize ()=0 |
| Initialize the layer for execution. This is called when the engine is created. More... | |
| virtual void | terminate ()=0 |
| Release resources acquired during plugin layer initialization. This is called when the engine is destroyed. More... | |
| virtual size_t | getWorkspaceSize (int maxBatchSize) const =0 |
| Find the workspace size required by the layer. More... | |
| virtual int | enqueue (int batchSize, const void *const *inputs, void **outputs, void *workspace, cudaStream_t stream)=0 |
| Execute the layer. More... | |
| virtual size_t | getSerializationSize ()=0 |
| Find the size of the serialization buffer required. More... | |
| virtual void | serialize (void *buffer)=0 |
| Serialize the layer. More... | |
Common interface for the Nvidia created plugins.
This class provides a common subset of functionality that is used to provide distinguish the Nvidia created plugins. Each plugin provides a function to validate the parameter options and create the plugin object.
|
pure virtual |
Destroy the plugin.
The valid id
values are ranged [0, numPlugins()).
|
pure virtual |
Get the name of the plugin from the ID.
id
. Return nullptr if invalid ID is specified.The valid id
values are ranged [0, numPlugins()).
|
pure virtual |
Get the parameter plugin ID.


Get started running, deploying, and using Kubernetes.
First, lets get you up and running by starting our first Kubernetes cluster. Kubernetes can run almost anywhere so choose the configuration you're most comfortable with:
Now we're ready to run our first real application! A simple multi-tiered guestbook.
Coming soon...
Interested in taking a peak inside Kubernetes? You should start by reading the design overview which introduces core Kubernetes concepts and components. After that, you probably want to take a look at the API documentation and learn about the kubectl command line tool


--- layout: post title: "Simplest Introduction To Machine Learning" subtitle: "What is Machine Learning?" date: 2018-02-02 10:05:00 -0400 background: '/img/posts/06.jpg' tags: [Machine Learning, ML, AI, Deep Learning, Neural Network, Artificial Intelligence] ---
Yet an another article on - Introduction To Machine Learning. Believe me, this article is going to be the simplest introduction to the term Machine Learning. So, let’s start without wasting our time.
Let’s go through the Wikipedia definition.
Machine learning is a field of computer science that gives computers the ability to learn without being explicitly programmed.
Yes, it's a field of computer science. But how does the machine gets the ability to learn and that even without being explicitly programmed.
And we all know that whatever a machine does, it does because it is being explicitly programmed to do so.
So, here the sentence ability to learn without being explicitly programmed is very important.
Let’s figure it out how does it get the ability to learn without being explicitly programmed.
Let say you have to write a program to find the value of y
in y = mx+c
where the values of the constants m
and c
are already given.
When you provide the values of x
to the mx+c
, it will give you the value of y
.
How will you program it?
public class LetsLearnAI {
private static final int m = 10;
private static final int c = 1;
public static int getY(int x){
return (m*x) + c;
}
}
Now, you can call that function for the value of x=10
like below.
y = LetsLearnAI.getY(10);
This way, you get the value of y
as 101
.
Now let’s say someone has given you so many values of x
and the corresponding values of y
for the given x
.
x | y ------- 10 | 101 5 | 51 20 | 201 50 | 501 and much more.
Then, asked you, what will be the y
when x
is 30
?
You will start thinking by seeing the data and try to find some sort of relations and equations between x and y.
After so many hit and trail. You will think that it may be a linear equation y = mx + c
with m = 10
and c = 1
;
Then, you will tell that for x = 30
, y
will be 301
.
If the same thing is being done by the machine, we say the machine has learned to find y
when we provide a new x
. And the machine has learned it from the previous data.
This is Machine Learning.
So, how will the machine learn it? We will help the machine to learn it.
Basically, after seeing the data, we will tell the machine that the equation is y = mx+c
. But let the machine find the value of m
and c
based on the data.
First of all, we will initialize m
and c
with some random value like 2
and 3
and then define an equation like below:
yPred = (m*x) + c;
yPred
means the predicted value of y
by the machine.
Then, we will compare it with the true value of y
from the given data, we will see that how much it differ from the true value of y
, then we will provide a way to machine to modify the values of m
and c
so that the yPred
gets closer to the true value of y
.
The machine will iterate it again and again until it finds m = 10
and c = 1
.
The difference between the predicted and the true value, we call it as an error.
Basically, the machine needs to minimize the error as much as it can.
Think of y^
as a predicted value and y
as a true value. Here, we take the difference between both(y^
and y
) and square it because the error can be -ve also. Then we add all the errors, after that, we take the square root (because we had squared it earlier) and finally divide it by N
(finding mean because we had added all the errors earlier). So, this is known as the mean squared error (MSE).
The error should be close to zero after considering all the values of yPred
and the true values of y
.
So, we program for the error function and the minimizer so that the machine can minimize the error and find the correct values of m
and c
.
Now, the machine knows the values of m
and c
, it can easily tell you the value of y
for any new x
.
This was a very simple example for understanding. In some other case, after seeing the data, if we think that it’s going to be parabolic then, we define y
as below:
y = (a*x*x) + (b*x) + c;
Then, we try to find the values of a
, b
and c
.
Then, we can predict any y
from the given x
.
This way we help the machine in learning the value of the constants in the equation.
Basically, we help the machine to find the relation between x
and y
with some equations (we help in defining the equation as linear or polynomial by looking at the data from our experience).
For a human, it is tough to find the correct values of those constants as there are so many calculations involved like calculating error, minimizing it and iterating it till the error reaches very close to zero. So, we have given this task to the machine.
This way the machine learning can be applied to any problem that we want to solve.
Machine Learning works on the same analogy on which our brain works.
When a human sees a picture, how he/she can say that this picture consists of a bird, a person or something else. He/She can say because in the past he/she has seen something like those and had learned that this is a bird, a person or something else. So he/she can recognize in the future.
Similarly, a machine is trained to do so but by some equations as the machine can only learn it through some numbers.
This is Machine Learning.


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Old-School 2D Platformer Bloo Kid 2 Scores A November Switch Release
Next week, in fact!
by Ryan CraddockHeadup Games' Bloo Kid 2 has received a fixed release date on Nintendo Switch. You'll be able to get your hands on it from 18th November.
We first reported on this one back in July this year, when it was revealed that the game would be making the jump to Switch from 3DS. We awarded the 3DS version a healthy 7/10 back in the day, so this could well be worth your time on Nintendo's latest machine.
Here's a quick description:
Bloo Kid 2 is a classic 2D retro-style platformer experience with lovely designed pixel-graphics and a full chiptune soundtrack. Run, jump and swim your way through five huge worlds with twelve levels each. Master brutal boss fights and discover lots of secrets in the world of Bloo Kid 2.
You'll find the game waiting for you on the eShop today, where you'll be able to benefit from a 20% pre-purchase discount. The current discounted price is €3.99 / £3.19, so make sure to get on that if you're certain on picking this one up.
Did you play this on 3DS? Looking forward to giving it a go on Switch? Let us know below.


Account Settings
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Jordan J.
Administrator
Junkai Wang
3m
I pay for the 4Mb/sec down, 512Kb/sec up service from O2. Infact, it's relatively quick, and stable…
4
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Adobe
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I shared this on my fb wall a few months back, and I thought I'd share it here again because it's such a great…
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If there is anyone who needs an invitation please add yourself in the commends of this post!
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BruetDC is a peer-to-peer movie+tv series sharing and downloading platform which works on intranet inside…
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13 Jun
Yes. p2p traffic is often filtered(QoSed). Although I do use BT on O2 wires, and in good days dl speed…
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12 Jun
Yes, it is O2: ' Internet extreme', which is no longer offered.
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Home
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I change my service from this 4Mb plan to their much
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Bessie Betty 8:31Am
Hi guys I've got the O2 package and habe really slow internet. A speed check online said I can get 3mbps but it seems more like 0.5 these days, just freezing and taking ages to open pages and open audio files for example. I have decided to switch to the UPC package which offers 10mbps but du you think I will gey it?
Bessie Yangqianxi Yi 8:31Am
I have internet fot 9 month and nevere could benefit from the full capacity of 5Mbit/s as it is filtered by O2 when it detect traffic on public p2p sharing in my situation all my internet speed slows to 512Kbit/s. Inever had 400KB/s on when downloading from p2p public servers like torrent emule etc. I downloads with 500KB/s from private trakers instead. So conclusion O2 block trafic on p2p connections. I have made hundreds of test in Ilaly and Sweden and Romania with the same file to download with the same setting and same antivirus and just needed to open ports in firewall and forward same ports and the speed was at full capacity in 1 minute, here in 9 month never had this luck.
Tuesday
Bessie Betty 8:31Am
Hi guys I've got the O2 package and habe really slow internet. A speed check online said I can get 3mbps but it seems more like 0.5 these days, just freezing and taking ages to open pages and open audio files for example. I have decided to switch to the UPC package which offers 10mbps but du you think I will gey it?
Bessie Yangqianxi Yi 8:31Am
I have internet fot 9 month and nevere could benefit from the full capacity of 5Mbit/s as it is filtered by O2 when it detect traffic on public p2p sharing in my situation all my internet speed slows to 512Kbit/s. Inever had 400KB/s on when downloading from p2p public servers like torrent emule etc. I downloads with 500KB/s from private trakers instead. So conclusion O2 block trafic on p2p connections. I have made hundreds of test in Ilaly and Sweden and Romania with the same file to download with the same setting and same antivirus and just needed to open ports in firewall and forward same ports and the speed was at full capacity in 1 minute, here in 9 month never had this luck.
New Messages
Bessie Betty 8:31Am
I pay for the 4Mb/sec down, 512Kb/sec up service from O2. In fact, it's relatively quick, and stable. It's not perfect, but I really dont have issues, as long as I keep track of what I'm doing on it.


SAMARTH JAIN |
| Undergraduate Student, Senior Year, B.E. Telecommunication Engineering, R V College of Engineering, Bangalore, India |
|
|
| Project Garuda | Hyperloop India |
| Sub-System Report Garuda | Sub-System Report Hyperloop |


{% extends "base.html" %} {% block content %}
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Sadly our efforts as a nation are getting worse :(
Yellowstone became the first National Park in 1872
Other National Parks include Yosemite, Mesa Verde, the Everglades, and the Grand Canyon
Protection is established by the U.S. Government and the National Parks and Wildlife Services
27 U.S. states have national parks, with California having the most with 9
Obama broke the record for establishing the most protected land in presidential history
22 additional national parks were established under the Obama administration
Despite backlash from oil and gas companies, Obama expanded millions of acres of land to be protected by the National Parks and Wildlife Service
Obama implemented internal initiatives, including prohibiting water bottles from being sold in national parks and pushing forward laws to protect marine life from fishing
Ryan Zinke, the Head of the Department of the Interior is looking to cut funding toward national parks by shrinking current borders
There is an astonishing increase in the number of government officials who deny climate change
Natural resources found within national parks will be sold privately
The tourism industry for the 27 states with natural parks is declining
Less land = less wildlife = less workers needed
Protect Our Public Lands
With the Trump Administration and head of the Department of the Interior, Rep. Ryan Zinke, the threat to maintain our public lands, especially National Parks, is at an all time high.
As U.S. citizens, Empower Parks believes that we all have a social responsibility to ensure our public land receive proper funding for the protection of animals, natural resources, park employees, and local economic stability made possible by the U.S. National Park Service.
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mc.h
mcInt.h
mcDependency.c
mcMain.c
mcMc.c
By: Adnan Aziz, Tom Shiple
By: Adnan Aziz and Tom Shiple
By: Freddy Mang
In ATL, the order of execution of the agents is of vital importance, since it effects the type and order of quantification of the variables. In this file, there is a structure, called McAtom, for each atom of the module. The variable, McGlobalAtomDependencyInfo, stores a directed acyclic graph whose arc goes from the McAtom that is being awaited to the one that is awaiting this McAtom.
See AlsomcMc.c
McAgentsCheckValid()
By: Freddy Mang
This file contains all the initialization routine of the ATL model-checking package, user command definition and documentation. This package works hand-in-hand with the ATL parser, atlp.
See Alsoatlp
Mc_Init()
McModelCheck()
McOptionsParse()
McOptionsAlloc()
McOptionsFree()
McNameArrayFree()
TimeOutHandle()
By: Freddy Mang
This file contains routines for performing ATL model checking. The main routine is McFormulaEvaluate, which recursively evaluates the the states satisfying the sub-formulas. At this moment, counter-example/ error trace is not supported. Also, fairness is not supported neither. They will be added very soon.
See AlsomcMain.c
Mc_FormulaSemanticCheck()
Mc_FormulaEvaluate()
McEvaluateEXFormula()
McEvaluateEGFormula()
McEvaluateEUFormula()
McEvaluateEWFormula()
McFormulaSemanticCheckAtomicFormula()
McAtmExprBuiltFromAtomicFormula()
McAtomicFormulaComputeStates()
McFormulaSemanticCheckAgents()
McAgentReverseAgents()
McSimAtomArrayConvertToAgentList()


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Death by umbrella for poor manners
Japan Today | Submitted by: ian m.
"Police on Saturday arrested a man in Nishio, Aichi Prefecture on suspicion
of killing an acquaintance Friday night with an umbrella after an apparent quarrel over manners...The police quoted the unemployed Sakamoto as saying,
"I had always held a grudge against Niimi, who is also unemployed, because
he used to call my name without using an honorific title."
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Gov. Reagan was much like Nixon
San Francisco Chronicle | Submitted by: ian m.
The San Francisco Chronicle's comprehensive coverage of an incredible
story 17 years of legal battles in the making. Using the Freedom of
Information Act, the Chronicle has exposed ex-President Ronald Reagan's
complicity and assistance in all sorts of shady, underhanded, and fascist
dealings, including blacklisting, covert intelligence gathering on
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using deliberate lies. All done with the help of our good friends
J. Edgar Hoover and the FBI. Thanks, Ronnie.
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Walgreens Oral-B bandit at it again
South Florida Sun-Sentinel | Submitted by: neon
"Broward deputies on Thursday are hunting for a high-end toothbrush thief
suspected of targeting Walgreens drug stores...employees said he escaped with
three Oral B and two Sonicare electrical toothbrushes valued at $500."
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Ex-con posed as special forces at collapse
Newsday | Submitted by: Hail Otis
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an ex-convict from Missouri who impersonated an officer to get
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Holy city of gay
South Florida Sun-Sentinel | Submitted by: neon
"Under heavy police guard, about 2,500 people marched Friday in the first
gay pride parade in this holy city, despite fierce opposition from Jerusalem's
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Child porn purveyors get younger
Boston Globe | Submitted by: Chester
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pleaded not guilty, Schellenberger kept both hands on a computer textbook.
He studied before his case was called."
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Suicide by train leaves lasting impression
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in the eye, and let the overwhelming physics of an approaching locomotive
take care of the rest. Edson said a fellow engineer had an incident in
which a woman dressed in her finest clothes, bought a bottle of champagne
and raised a glass just as the train hit her. Last month, a Bay Area man
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Australia wants big time Big Brother
EFF Australia | Submitted by: Soylent
"Proposed changes to the [Australia] Telecommunications Interception Act
would give government agencies (not only police forces) powers to intercept
and read email, voice mail and SMS messages, without an interception
warrant as is presently required... The Government has phrased their proposed
changes in a way that appears intended to confuse debate around this issue.
They assert the changes merely "clarify" existing law. In fact,
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ICC World Test Championship Points Table: India Consolidate Position After Victory in Kolkata
India had registered a 2-0 sweep in the West Indies and beat South Africa 3-0 in a home series before completing their third series win in the day-night Kolkata Test.
India are yet to drop a point and added another 60 taking their tally to 360 points in the ICC World Test Championship points table following a crushing innings and 46-run win over Bangladesh in the Pink Ball Test – the second Test – at the Eden Gardens in Kolkata on Sunday.
India had registered a 2-0 sweep in the West Indies and beat South Africa 3-0 in a home series before completing their third series win in the day-night Kolkata Test.
Each series is worth 120 points with the points distributed evenly over the number of matches in a series. The points range from 60 points for each match of a two-Test series to 24 for each match of a five-Test series.
Australia are on 116 points after winning the first match of their ongoing Test series against Pakistan. Australia and England had earlier settled for 56 points each from their five-match Ashes series, which ended in a 2-2 draw.
Sri Lanka and New Zealand are on 60 points each after drawing their two-match series 1-1. Pakistan are playing their first WTC series Down Under, while Bangladesh, West Indies and South Africa failed to get any points in their opening series.
With this win, Virat Kohli-led brigade has achieved a record 12th home series win in a row. India have also registered a fourth successive innings win becoming the first team to do so in the history of Test cricket.
Here is the update WTC points table after the Kolkata Test:
| Position | Team | Matches | Won | Lost | Drawn | Points |
| 1 | India | 7 | 7 | 0 | 0 | 360 |
| 2 | Australia | 6 | 3 | 2 | 1 | 116 |
| 3 | New Zealand | 2 | 1 | 1 | 0 | 60 |
| 4 | Sri Lanka | 2 | 1 | 1 | 0 | 60 |
| 5 | England | 5 | 2 | 2 | 1 | 56 |
| 6 | Pakistan | 1 | 0 | 1 | 0 | 0 |
| 7 | West Indies | 2 | 0 | 2 | 0 | 0 |
| 8 | Bangladesh | 2 | 0 | 2 | 0 | 0 |
| 9 | South Africa | 3 | 0 | 3 | 0 | 0 |
How points are awarded?
No. of Matches in a series – 2: Win/Tie/Draw – 60/30/20
No. of Matches in a series – 3: Win/Tie/Draw – 40/20/13
No. of Matches in a series – 4: Win/Tie/Draw – 30/15/10
No. of Matches in a series – 5: Win/Tie/Draw – 24/12/8
For breaking news and live news updates, like us on Facebook or follow us on Twitter and Instagram. Read more on Cricket Latest News on India.com.
Story Timeline
- 24 Nov 2019 ICC World Test Championship Points Table: India Consolidate Position After Victory in Kolkata
- 24 Nov 2019 Pink-Ball Test: India Thrash Bangladesh by an Innings and 46 Runs, Complete 2-0 Series Sweep...
- 24 Nov 2019 BJ Watling Becomes First NZ Wicketkeeper to Score a Double Century in Tests
- 24 Nov 2019 1st Test: Labuschagne, Hazlewood Help Australia Thrash Pakistan by an Innings and 5 Runs
Comments - Join the Discussion


My first paragraph.
Lorem ipsum is the most popular filler text in history.
This is normal text - and this is bold text.
Visit YouTube.com!Click on one of the text labels to toggle the related radio button:
Here is a quote from WWF's website:
For 50 years, WWF has been protecting the future of nature. The world's leading conservation organization, WWF works in 100 countries and is supported by 1.2 million members in the United States and close to 5 million globally.
HTML is the standard markup language for creating Web pages. HTML describes the structure of a Web page, and consists of a series of elements. HTML elements tell the browser how to display the content.
CSS is a language that describes how HTML elements are to be displayed on screen, paper, or in other media. CSS saves a lot of work, because it can control the layout of multiple web pages all at once.
JavaScript is the programming language of HTML and the Web. JavaScript can change HTML content and attribute values. JavaScript can change CSS. JavaScript can hide and show HTML elements, and more.
This is some text in a div element.
This is some text outside the div element.
My mother has blue eyes and my father has dark green eyes.


The first thing we did was run our baseline model on the training data to confirm we could atleast predict our inputs.
Obviously this would be an overfitting unreliable for generalization but could still serve as a positive indication for the model.
The average Intersection over Union (IOU) for the Training set was 83%
The average Intersection over Union (IOU) for the Training set was 83%
We then ran the model on new wells the system had never seen before. We used the traditional Intersection over Union metric again we got:
Average IOU for Well_03 = 59%
Average IOU for Well_04 = 1%
It is likely that the lower IOU on Well_04 was due to differing light conditions for those images.


#include <task.h>
Public Types | |
| typedef std::function< void(const Task &t)> | TaskCallback |
| using | TaskCallbackList = std::list< TaskCallback > |
Public Member Functions | |
| void | add (Stage::pointer &&stage) |
| TaskCallbackList::const_iterator | addTaskCallback (TaskCallback &&cb) |
| add function to be called after each top-level iteration More... | |
| void | clear () final |
| void | enableIntrospection (bool enable=true) |
| enable introspection publishing for use with rviz More... | |
| void | eraseTaskCallback (TaskCallbackList::const_iterator which) |
| remove function callback More... | |
| moveit_msgs::MoveItErrorCodes | execute (const SolutionBase &s) |
| execute solution, return the result More... | |
| const std::list< SolutionBaseConstPtr > & | failures () const |
| const moveit::core::RobotModelConstPtr & | getRobotModel () const |
| const std::string & | id () const |
| void | init () |
| initialize all stages with given scene More... | |
| bool | insert (Stage::pointer &&stage, int before=-1) override |
| insertion is only allowed if children() is empty More... | |
| Introspection & | introspection () |
| void | loadRobotModel (const std::string &robot_description="robot_description") |
| load robot model from given parameter More... | |
| size_t | numSolutions () const |
| Task & | operator= (Task &&other) |
| bool | plan (size_t max_solutions=0) |
| reset, init scene (if not yet done), and init all stages, then start planning More... | |
| void | preempt () |
| interrupt current planning (or execution) More... | |
| void | printState (std::ostream &os=std::cout) const |
| print current task state (number of found solutions and propagated states) to std::cout More... | |
| PropertyMap & | properties () |
| properties access More... | |
| const PropertyMap & | properties () const |
| void | publishAllSolutions (bool wait=true) |
| publish all top-level solutions More... | |
| void | reset () final |
| reset all stages More... | |
| void | setProperty (const std::string &name, const boost::any &value) |
| void | setProperty (const std::string &name, const char *value) |
| overload: const char* values are stored as std::string More... | |
| void | setRobotModel (const moveit::core::RobotModelConstPtr &robot_model) |
| setting the robot model also resets the task More... | |
| const ordered< SolutionBaseConstPtr > & | solutions () const |
| ContainerBase * | stages () |
| access stage tree More... | |
| const ContainerBase * | stages () const |
| Task (const std::string &id="", ContainerBase::pointer &&container=std::make_unique< SerialContainer >("task pipeline")) | |
| Task (Task &&other) | |
| ~Task () override | |
Static Public Member Functions | |
| static planning_pipeline::PlanningPipelinePtr | createPlanner (const moveit::core::RobotModelConstPtr &model, const std::string &ns="move_group", const std::string &planning_plugin_param_name="planning_plugin", const std::string &adapter_plugins_param_name="request_adapters") |
Protected Member Functions | |
| bool | canCompute () const override |
| void | compute () override |
| void | onNewSolution (const SolutionBase &s) override |
| called by a (direct) child when a new solution becomes available More... | |
| Protected Member Functions inherited from moveit::task_constructor::WrapperBase | |
| WrapperBase (WrapperBasePrivate *impl, Stage::pointer &&child=Stage::pointer()) | |
| Stage * | wrapped () |
| access the single wrapped child, NULL if still empty More... | |
| const Stage * | wrapped () const |
| WrapperBase (const std::string &name="wrapper", Stage::pointer &&child=Stage::pointer()) | |
| Protected Member Functions inherited from moveit::task_constructor::ParallelContainerBase | |
| void | liftSolution (const SolutionBase &solution) |
| lift unmodified child solution (useful for simple filtering) More... | |
| void | liftSolution (const SolutionBase &solution, double cost) |
| lift child solution to external interface, adapting the costs More... | |
| void | liftSolution (const SolutionBase &solution, double cost, std::string comment) |
| lift child solution to external interface, adapting the costs and comment More... | |
| ParallelContainerBase (ParallelContainerBasePrivate *impl) | |
| void | sendBackward (InterfaceState &&from, const InterfaceState &to, SubTrajectory &&trajectory) |
| propagate a solution backwards More... | |
| void | sendForward (const InterfaceState &from, InterfaceState &&to, SubTrajectory &&trajectory) |
| propagate a solution forwards More... | |
| void | spawn (InterfaceState &&state, SubTrajectory &&trajectory) |
| spawn a new solution with given state as start and end More... | |
| ParallelContainerBase (const std::string &name="parallel container") | |
| Protected Member Functions inherited from moveit::task_constructor::ContainerBase | |
| ContainerBase (ContainerBasePrivate *impl) | |
| void | add (Stage::pointer &&stage) |
| Stage * | findChild (const std::string &name) const |
| void | init (const moveit::core::RobotModelConstPtr &robot_model) override |
| size_t | numChildren () const |
| virtual bool | remove (int pos) |
| virtual bool | remove (Stage *child) |
| bool | traverseChildren (const StageCallback &processor) const |
| traverse direct children of this container, calling the callback for each of them More... | |
| bool | traverseRecursively (const StageCallback &processor) const |
| traverse all children of this container recursively More... | |
| Protected Member Functions inherited from moveit::task_constructor::Stage | |
| Stage (StagePrivate *impl) | |
| Stage can only be instantiated through derived classes. More... | |
| Stage (const Stage &)=delete | |
| Stage cannot be copied. More... | |
| SolutionCallbackList::const_iterator | addSolutionCallback (SolutionCallback &&cb) |
| add function to be called for every newly found solution or failure More... | |
| const std::list< SolutionBaseConstPtr > & | failures () const |
| std::set< std::string > | forwardedProperties () const |
| void | forwardProperties (const InterfaceState &source, InterfaceState &dest) |
| forwarding of properties between interface states More... | |
| double | getTotalComputeTime () const |
| const std::string & | markerNS () |
| marker namespace of solution markers More... | |
| const std::string & | name () const |
| size_t | numFailures () const |
| operator const StagePrivate * () const | |
| operator StagePrivate * () | |
| auto-convert Stage to StagePrivate* when needed More... | |
| const ContainerBase * | parent () const |
| PropertyMap & | properties () |
| get the stage's property map More... | |
| const PropertyMap & | properties () const |
| void | removeSolutionCallback (SolutionCallbackList::const_iterator which) |
| remove function callback More... | |
| void | reportPropertyError (const Property::error &e) |
| analyze source of error and report accordingly More... | |
| void | setForwardedProperties (const std::set< std::string > &names) |
| void | setMarkerNS (const std::string &marker_ns) |
| void | setName (const std::string &name) |
| void | setProperty (const std::string &name, const boost::any &value) |
| set a previously declared property to a new value More... | |
| void | setProperty (const std::string &name, const char *value) |
| overload: const char* values are stored as std::string More... | |
| void | setTimeout (double timeout) |
| void | silentFailure () |
| call to increase number of failures w/o storing a (failure) trajectory More... | |
| const ordered< SolutionBaseConstPtr > & | solutions () const |
| bool | storeFailures () const |
| should we generate failure solutions? More... | |
| double | timeout () const |
| timeout of stage per computation More... | |
| virtual | ~Stage () |
Additional Inherited Members | |
| Protected Types inherited from moveit::task_constructor::ContainerBase | |
| using | pointer = std::unique_ptr< ContainerBase > |
| using | StageCallback = std::function< bool(const Stage &, unsigned int)> |
| Protected Types inherited from moveit::task_constructor::Stage | |
| using | pointer = std::unique_ptr< Stage > |
| enum | PropertyInitializerSource { DEFAULT = 0, MANUAL = 1, PARENT = 2, INTERFACE = 4 } |
| using | SolutionCallback = std::function< void(const SolutionBase &)> |
| using | SolutionCallbackList = std::list< SolutionCallback > |
| Protected Attributes inherited from moveit::task_constructor::Stage | |
| StagePrivate * | pimpl_ |
A Task is the root of a tree of stages.
Actually a tasks wraps a single container (by default a SerialContainer), which serves as the root of all stages.
| typedef std::function<void(const Task& t)> moveit::task_constructor::Task::TaskCallback |
| using moveit::task_constructor::Task::TaskCallbackList = std::list<TaskCallback> |
| moveit::task_constructor::Task::Task | ( | const std::string & | id = "" , |
| ContainerBase::pointer && | container = std::make_unique<SerialContainer>("task pipeline") |
||
| ) |
| void moveit::task_constructor::Task::add | ( | Stage::pointer && | stage | ) |
| Task::TaskCallbackList::const_iterator moveit::task_constructor::Task::addTaskCallback | ( | TaskCallback && | cb | ) |
|
overrideprotectedvirtual |
Reimplemented from moveit::task_constructor::WrapperBase.
|
finalvirtual |
Reimplemented from moveit::task_constructor::ContainerBase.
|
overrideprotectedvirtual |
Reimplemented from moveit::task_constructor::WrapperBase.
|
static |
| void moveit::task_constructor::Task::enableIntrospection | ( | bool | enable = true | ) |
| void moveit::task_constructor::Task::eraseTaskCallback | ( | TaskCallbackList::const_iterator | which | ) |
| moveit_msgs::MoveItErrorCodes moveit::task_constructor::Task::execute | ( | const SolutionBase & | s | ) |
|
inline |
| const core::RobotModelConstPtr & moveit::task_constructor::Task::getRobotModel | ( | ) | const |
| const std::string & moveit::task_constructor::Task::id | ( | ) | const |
| void moveit::task_constructor::Task::init | ( | ) |
|
overridevirtual |
insertion is only allowed if children() is empty
Reimplemented from moveit::task_constructor::WrapperBase.
| Introspection & moveit::task_constructor::Task::introspection | ( | ) |
| void moveit::task_constructor::Task::loadRobotModel | ( | const std::string & | robot_description = "robot_description" | ) |
|
inline |
|
overrideprotectedvirtual |
called by a (direct) child when a new solution becomes available
Implements moveit::task_constructor::ContainerBase.
| bool moveit::task_constructor::Task::plan | ( | size_t | max_solutions = 0 | ) |
| void moveit::task_constructor::Task::preempt | ( | ) |
| void moveit::task_constructor::Task::printState | ( | std::ostream & | os = std::cout | ) | const |
| PropertyMap & moveit::task_constructor::Task::properties | ( | ) |
|
inline |
| void moveit::task_constructor::Task::publishAllSolutions | ( | bool | wait = true | ) |
|
finalvirtual |
reset all stages
Reimplemented from moveit::task_constructor::ContainerBase.
| void moveit::task_constructor::Task::setProperty | ( | const std::string & | name, |
| const boost::any & | value | ||
| ) |
|
inline |
| void moveit::task_constructor::Task::setRobotModel | ( | const moveit::core::RobotModelConstPtr & | robot_model | ) |
|
inline |
| ContainerBase * moveit::task_constructor::Task::stages | ( | ) |
| const ContainerBase * moveit::task_constructor::Task::stages | ( | ) | const |


§21. Effective upon the admission of the State of Hawaii into the Union, section 3, subsection (b), of the Act of September7, 1957 (71 Stat. 629), is amended by substituting the words "State of Hawaii" for the words "Territory of Hawaii".


Instructions
- Drag & Drop
- Click one of a node's endpoints and hold the arrow to connect to another endpoint
- Double click to rename a node
- Double click to remove a connection
- Hover mouse on a node, click "x" to remove it
- Hover mouse on a transition, click "star" to highlight it
- Click "Verify" button to check your model
- If your model is correct, the "Verify" button will be replaced by "Next" button
- You'd better not to change your model after "Verify" button being replaced
- Click the "Next" button to check the next marking of the net
- The "postmark" of each token in current marking is shown in the right column
Restrictions
Petri Net Rules
A net must consist of places, transitions, and arcs. Arcs can run from a place to a transition or vice versa, but never between places or between transitions.
Control Flow Pattern Rules
- The process must have only one pair of starting and ending places.
- Starting/ending place must have only one output/input arc.
- Each white node (non-starting/ending places and the task transitions) must have only one input arc and one output arc.
- The process structure must follow the Control Flow Patterns.
Result Interpretation
- PM(tokenX) = ... : the postmark of token X is ...
- I : initial postmark
- A>B : B executes after A
- A^B : no sequence relation between A and B
- (A^B) : A and B execute in parallel
- [A^B] : A and B are in two mutually exclusive branches
- {A} : A executes in loop


Caitlyn Jenner's mum hits out at Kardashians for making daughter look spineless
Caitlyn Jenner’s mum has lashed out at the Kardashians and Kris Jenner, claiming her daughter was made to look spineless by her family.
The 70-year-old is currently winning new fans on I’m A Celebrity… Get Me Out Of Here!, making friends with campmates including Adele Roberts, Ian Wright and James Haskell.
But when it comes to the stars of Caitlyn’s other big reality show, her mother Esther isn’t so keen.
Esther, 93, told the Mail Online: ‘[Kris] made [Caitlyn] look like a milquetoast man!’ – milquetoast meaning spineless and unassertive.
She continued: ‘I wasn’t fond of that programme [Keeping Up With The Kardashians], there was no plot, and why it was such a hit I’ll never know, and I guess it still is.’
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Caitlyn – who had daughters Kylie and Kendall with wife of 24 years Kris – starred on the reality show from 2007, and while she doesn’t star all the time alongside her ex-wife, daughters and stepchildren Kim, Kourtney, Khloe and Rob, the former Olympian continues to have cameos.
The star went on to have her own E! series, I Am Cait, which Esther appeared on – but when it comes to I’m A Celeb, Caitlyn’s mum won’t be tuning in.
Esther said: ”That’s not entertainment to me, to see somebody frightened. I think she could spend a lot more pleasant times on the golf course!
‘I have no idea [why she’s doing this]. I don’t ask her questions to get into her mind or how she feels about this or that. My big worry is [she may] get bitten by a snake or a poisonous insect.’
On last night’s edition of I’m A Celeb, Caitlyn began to spill the tea on her famous family in a chat with Adele Roberts.
Talking about how Kim got the business bug, Caitlyn recalled: ‘Kimberly never went to college. The minute she left high school she started businesses.
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‘Kimberly would go into the ladies’ closets. Some of these are like 2,000 square feet – they’re huge. Beverly Hills ladies.
‘They figure out what they want to get rid of and Kimberly has an eBay site… Kimberly sells them for them and gets 30% commission.’
And speaking about son-in-law Kanye West, the athlete added: ‘I like Kanye. Kanye was very, very good to me.’
Got a showbiz story?
If you've got a story, video or pictures get in touch with the Metro.co.uk Entertainment team by emailing us<EMAIL_ADDRESS>calling 020 3615 2145 or by visiting our Submit Stuff page - we'd love to hear from you.


Example Usage of HDFWriter¶
If properties of a class needs to be saved in a hdf file, then the class
should inherit from HDFWriterMixin
as demonstrated below.
hdf_properties (list)
: Contains names of all the properties that
needs to be saved. hdf_name (str)
: Specifies the default name of
the group under which the properties will be saved.
In [1]:
from tardis.io.util import HDFWriterMixin
class ExampleClass(HDFWriterMixin):
hdf_properties = ['property1', 'property2']
hdf_name = 'mock_setup'
def __init__(self, property1, property2):
self.property1 = property1
self.property2 = property2
In [2]:
import numpy as np
import pandas as pd
#Instantiating Object
property1 = np.array([4.0e14, 2, 2e14, 27.5])
property2 = pd.DataFrame({'one': pd.Series([1., 2., 3.], index=['a', 'b', 'c']),
'two': pd.Series([1., 2., 3., 4.], index=['a', 'b', 'c', 'd'])})
obj = ExampleClass(property1, property2)
You can now save properties using to_hdf
method.
Parameters¶
file_path
: Path where the HDF file will be saved path
: Path
inside the HDF store to store the elements
name
: Name of the
group inside HDF store, under which properties will be saved. If not
specified , then it uses the value specified in hdf_name
attribute.
If hdf_name
is also not defined , then it converts the Class name
into Snake Case, and uses this value. Like for example , if name
is
not passed as an argument , and hdf_name
is also not defined for
ExampleClass
above, then , it will save properties under
example_class
group.
In [3]:
obj.to_hdf(file_path='test.hdf', path='test')
#obj.to_hdf(file_path='test.hdf', path='test', name='hdf')
You can now read hdf file using pd.HDFStore
, or pd.read_hdf
In [4]:
#Read HDF file
with pd.HDFStore('test.hdf','r') as data:
print data
#print data['/test/mock_setup/property1']
<class 'pandas.io.pytables.HDFStore'>
File path: test.hdf
/test/mock_setup/property1 series (shape->[4])
/test/mock_setup/property2 frame (shape->[4,2])
Saving nested class objects.¶
Just extend hdf_properties
list to include that class object.
In [5]:
class NestedExampleClass(HDFWriterMixin):
hdf_properties = ['property1', 'nested_object']
def __init__(self, property1, nested_obj):
self.property1 = property1
self.nested_object = nested_obj
In [6]:
obj2 = NestedExampleClass(property1, obj)
In [7]:
obj2.to_hdf(file_path='nested_test.hdf')
In [8]:
#Read HDF file
with pd.HDFStore('nested_test.hdf','r') as data:
print data
<class 'pandas.io.pytables.HDFStore'>
File path: nested_test.hdf
/nested_example_class/nested_object/property1 series (shape->[4])
/nested_example_class/nested_object/property2 frame (shape->[4,2])
/nested_example_class/property1 series (shape->[4])
Modifed Usage¶
In BasePlasma
class, the way properties of object are collected is
different. It does not uses hdf_properties
attribute. That`s why ,
PlasmaWriterMixin
(which extends HDFWriterMixin
) changes how the
properties of BasePlasma
class will be collected, by changing
get_properties
function.
Here is a quick demonstration, if behaviour of default
get_properties
function inside HDFWriterMixin
needs to be
changed, by subclassing it to create a new Mixin
.
In [9]:
class ModifiedWriterMixin(HDFWriterMixin):
def get_properties(self):
#Change behaviour here, how properties will be collected from Class
data = {name: getattr(self, name) for name in self.outputs}
return data
A demo class , using this modified mixin.
In [10]:
class DemoClass(ModifiedWriterMixin):
outputs = ['property1']
hdf_name = 'demo'
def __init__(self, property1):
self.property1 = property1
In [11]:
obj3 = DemoClass('random_string')
obj3.to_hdf('demo_class.hdf')
with pd.HDFStore('demo_class.hdf','r') as data:
print data
<class 'pandas.io.pytables.HDFStore'>
File path: demo_class.hdf
/demo/scalars series (shape->[1])


Class Object
It defines some handful methods and enhances object core of PHP: - access to undeclared members throws exceptions - support for conventional properties with getters and setters
Properties is a syntactic sugar which allows access public getter and setter methods as normal object variables. A property is defined by a getter method or setter method (no setter method means read-only property).
$val = $obj->label; // equivalent to $val = $obj->getLabel(); $obj->label = 'Nette'; // equivalent to $obj->setLabel('Nette');
Property names are case-sensitive, and they are written in the camelCaps or PascalCaps.
Direct known subclasses
Orm\AnnotationClassParser, Orm\AnnotationMetaData, Orm\DibiPersistenceHelper, Orm\EntityToArray, Orm\EventArguments, Orm\EventEntityFragment, Orm\Events, Orm\IdentityMap, Orm\Injection, Orm\Mapper, Orm\MapperAutoCaller, Orm\MapperFactory, Orm\AnnotationsParser, Orm\MetaData, Orm\MetaDataProperty, Orm\NoConventional, Orm\PerformanceHelper, Orm\RelationshipMetaData, Orm\Repository, Orm\RepositoryContainer, Orm\RepositoryHelper, Orm\ServiceContainer, Orm\ServiceContainerFactory, Orm\ArrayCollection, Orm\ArrayManyToManyMapper, Orm\BaseDibiCollection, Orm\BaseToMany, Orm\Callback, Orm\DibiJoinHelper, Orm\DibiManyToManyMapperIndirect known subclasses
Orm\ArrayMapper, Orm\AttachableEntityFragment, Orm\RelationshipMetaDataManyToMany, Orm\RelationshipMetaDataManyToOne, Orm\RelationshipMetaDataOneToMany, Orm\RelationshipMetaDataOneToOne, Orm\RelationshipMetaDataToMany, Orm\RelationshipMetaDataToOne, Orm\SqlConventional, Orm\ValueEntityFragment, Orm\BaseEntityFragment, Orm\DataSourceCollection, Orm\DibiCollection, Orm\DibiMapper, Orm\Entity, Orm\FileMapper, Orm\ManyToMany, Orm\OneToMany
Abstract
Namespace: Orm
Package: Orm
Subpackage: Common
Copyright: Nette Framework
Author: David Grudl
Author: Petr Procházka
Located at Common/Object.php
Namespace: Orm
Package: Orm
Subpackage: Common
Copyright: Nette Framework
Author: David Grudl
Author: Petr Procházka
Located at Common/Object.php
public
mixed
|
|
public static
mixed
|
|
public
mixed
&
|
|
public
|
|
public
boolean
|
|
public
|


The kingdom of knowledge has kicked off a path of an ideological renaissance, with numerous teaching and learning techniques. We believe in creating a symbiosis of education and technology which brings up the augment ordinary teaching and learning skills to new pinnacles.
We provide a platform for young talents to showcase their skills, network with the and create opportunities with an identity to be recognized by the well established personalities of industries and to create a portal for an epitome of diverse skills. It’s no secret that internships are the most effective way for students to gain exposure before
graduation and kick start their careers.
At Widhya, we aim towards building a unique platform bringing students and employers
together under one roof, helping employers find grassroots of their companies by choosing
students. Our core focus is to remove the concept of rote learning, enabling students to focus on
learning by doing and help recruiters find the real cream from the pool of talent, trying to
solve the near failure of India's education system.
Widhya For Students
Do you want to get recognized in this competitive world?
Do you want to be ahead of everyone and get the best job/college?
Widhya gives you an opportunity to get professional experience in a challenging environment. We not only help you to win the so called race but we help you know your future recruiters. We help students learn certain set of skills which they can use later in their lives and make this world a better place to live in. An internship can develop young individual’s skills and develop their entrepreneurial skills which are one of the most important skills to survive in this world.
Unemployment being an uncovered issue faced by our country, Widhya helps contribute to this issue giving a chance to recent graduates and undergraduates to boom up their skills and help expand their network helping them personally and professionally.
Our internship programs help ambitious young learners throw themselves into
challenging roles with a wide range of companies around the world.
Widhya For Recruiters
Communicating and choosing candidates through our platform's features will make the whole process faster and efficient. Meet your short-term skills requirement by bringing in young talent from diverse backgrounds in an affordable way.
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Looking for Volunteers for your project?
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Millennials are bound to dominate half the global workforce by 2020. Adapt to new trends
and become millennial-friendly. Our talent solutions are always bringing a youthful edge to
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No work experience? No problem, create your experience here.
Ambitious enough to believe you can make a positive impact in our world? Well, we believe
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We believe in change.
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We believe in potential and not GPA.
We believe in skills not streams.
Show off your skills by completing the micro task.
Work on a micro tasks and secure an Internship!
Micro tasks are missions/levels of work which ensure completion of the project. All our micro tasks are work from home real time industry (micro) projects, which could be completed anytime long with your academic program or during your internship.
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Our Core Values
Learn Constantly
We are inquisitive and curious about everything. Learning is the most important part of our process. We prioritize long term expertise over short term gains.
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We are not afraid of failure. We embrace challenge. We support and empower each other to go against the status quo.
Be Data Driven
When it can be measured- we measure it. KPIs > vanity metrics. We are always thinking about what data we have and how to use it.
Default to Transparency
We value honest and open communication. We communicate relationships, processes and what is going on "behind the scenes".
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We focus on what we can accomplish today. Small wins lead to big success. We take ownership. We see projects through and communicate results.
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We put our communities’ goals first. We talk in terms of their priorities, helping them to discover what they want and how to achieve it. We seek feedback from our community constantly.
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We support the team. We give both positive and constructive feedback regularly. We share information proactively. We are collaborative and ego-less when
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We work passionately (but not obsessively… usually). We constantly pursue projects that
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Text-To-Speech(voice from server)
the voice will be in a
Russian
-English Accent
Input text
Voila, For the response
Submit


s6
Software
skarnet.org
The s6-svlisten program
s6-svlisten runs a program while listening on notifications from
a collection of supervised services, and blocks until they all go up, or down.
s6-svlisten only waits for notifications; it never polls.
Interface
In an execline script:
s6-svlisten [ -U | -u | -D | -d | -r | -R ] [ -a | -o ] [ -t timeout ] { servicedir servicedir... } prog...
Outside of an execline script:
s6-svlisten [ -U | -u | -D | -d | -r | -R ] [ -a | -o ] [ -t timeout ] servicedir servicedir... "" prog...
- s6-svlisten checks the state of one or more service
directories given as arguments in the first block and monitor
their state changes.
- It spawns prog... as a child right after getting the
initial state of all the monitored services.
- It then blocks until the wanted state happens.
- If no service directories are listed (the block is empty), then
instead of doing all that, it immediately execs into prog....
Exit codes
- 0: success, the wanted state has been reached
- 99: timed out
- 100: wrong usage
- 102: the s6-supervise process monitoring the service died
- 111: system call failed
- n: services were expected to come up, but n of them
reported permanent failure
Options
- -u : up. s6-svlisten will wait until the services are up, as
reported by s6-supervise.
This is the default; it is not reliable, but it does not depend on specific
support in the service programs. See this page
for details.
- -U : really up. s6-svlisten will wait until the services are
up and ready as reported by the services themselves. This requires
specific support in the service programs, and the use of the
notification-fd file in the
service directory.
See the explanation on this page.
- -d : down. s6-svlisten will wait until the services are down.
- -D : really down. s6-svlisten will wait until the
services are down and the cleanup scripts in servicedir/finish
for every servicedir
have finished executing (or have timed out and been killed).
- -r : restart. s6-svlisten will wait until all
the services have been started or restarted, i.e. they have been in
the down state, then the up state.
- -R : restart and ready. s6-svlisten will wait until
all the services have been started or restarted and have notified
readiness.
- -o : or. s6-svlisten will wait until one of the
given services comes up or down.
- -a : and. s6-svlisten will wait until all of the
given services come up or down. This is the default.
- -t timeout : if the requested events have not
happened after timeout milliseconds, s6-svlisten will print a message
to stderr and exit 99. By default, timeout is 0, which means no time
limit.
Notes
- s6-svlisten is the service-specific version of
s6-ftrig-listen. The point of s6-svlisten
is to use it to spawn a program such as s6-svc,
in order to send signals to services while making sure to catch their
state changes - thus avoiding the race condition that occurs when running
s6-svc then s6-svwait
sequentially.
- s6-svlisten needs to handle a variable length list of service directories.
For that, it uses an encoding provided by
execline, so it's best
to only use it in execline scripts (only the execline syntax is guaranteed
not to change). There is a variant of s6-svlisten that does not use execline
syntax, but only handles one service directory:
s6-svlisten1.
- The -R or -r options imply the -a option.
It is not possible to wait for one of the listed services to restart.


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Salad bar Tossed becomes latest high street chain to ask for cut in rents
The insolvency process, known as a CVA, has been used by several retailers to reduce rents as the high street continues to struggle.
The owner of salad bar businesses Tossed and Vital Ingredient has become the latest high street chain to launch a painful restructuring programme after submitting plans for a company voluntary arrangement (CVA).
Zest Food called on landlords to allow it to trade for free or heavily reduced rates to secure the company’s long-term future.
The company blamed its downturn on the 13 Vital Ingredients branded stores it purchased out of administration last year.
It said the shops saw trading decline “significantly below expectations” and a restructuring became “unavoidable”.
The group added that Tossed “remains in growth” despite facing tough market conditions, cost inflation and uncertainty in the economic backdrop.
Managing director Neil Sebba said: “The directors consider a CVA as the best way to protect the Tossed brand, provide breathing space for the company and provide strong foundations on which the business can grow in the future.
“As part of this we are asking landlords to look at the rent that we pay to ensure all the stores remain viable.
“Our proposals do not involve closing any stores in the short term, and as such we seek to protect all our employees. However, they do require all landlords to accept a combination of rent-free and rent reductions to ensure their store remains part of a viable estate set up for the long term.”
The Vital Ingredients stores will be turned into Tossed outlets, he added.
Vincent McKevitt opened the first Tossed outlet in Paddington in 2005 and the group now has 25 sites across the UK, with the majority in London.
The Zest group expanded last year through the acquisition of rival Vital Ingredient from administration, taking control of its 13 sites.
In the same month, Mr McKevitt pleaded guilty and was convicted of attacking two bouncers at a Chelsea nightclub.
He blamed his high-protein and low-carb diet for succumbing to the impact of alcohol and his eventual meltdown, the court was told.
He was placed on a 12-month community order, given 250 hours community service and ordered to pay each victim £150 compensation, £620 costs and a £115 victim surcharge.
Several retailers have used CVAs in recent years, including Arcadia, Monsoon Accessorize and Mothercare.
The latter eventually went bust and is currently seeing administrators close all its sites.


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