LENT 3 SUNDAY
ENTRANCE ANTIPHON
My eyes are
always on the Lord, for he rescues my feet from the snare. Turn to me and have
mercy on me, for I am alone and poor.
Or:
When I prove my holiness among you, I will gather you from all the foreign lands; and I will pour clean water upon you and cleanse you from all your impurities, and I will give you a new spirit, says the Lord.
The
GLORIA is not said.
COLLECT
O God, author of every mercy and of all goodness, who in fasting, prayer and almsgiving have shown us a remedy for sin, look graciously on this confession of our lowliness, that we, who are bowed down by our conscience, may always be lifted up by your mercy. Through our Lord Jesus Christ, your Son, who lives and reigns with you in the unity of the Holy Spirit, one God, for ever and ever.
The
PROFESSION OF FAITH (Creed) is
said. (English, Latin)
PRAYER OVER THE OFFERINGS
Be pleased,
O Lord, with these sacrificial offerings, and grant that we who beseech pardon
for our own sins, may take care to forgive our neighbour. Through Christ our
Lord.
When the Gospel of the Samaritan Woman is not read, Preface I or II of Lent is used.
PREFACE The Samaritan Woman
It is truly right and just, our duty and our salvation,
always and everywhere to give you thanks,
Lord, holy Father, almighty and eternal God,
through Christ our Lord.
For when he asked the Samaritan woman for water to drink,
he had already created the gifts of faith within her
and so ardently did he thirst for her faith,
that he kindled in her the fire of divine love.
And so, we, too, give you thanks
and with the Angels
praise your mighty deeds, as we acclaim:
Holy, holy, holy Lord...
Eucharistic
Prayer
COMMUNION ANTIPHON
When
the Gospel of the Samaritan woman is read:
For anyone who drinks it, says the Lord, the water I shall give will become in him a spring welling up to eternal life.
When
another Gospel is read:
The sparrow finds a home, and the swallow a nest for her young: by your altars, O Lord of hosts, my King and my God. Blessed are they who dwell in your house, for ever singing your praise.
PRAYER AFTER COMMUNION
As we
receive the pledge of things yet hidden in heaven and are nourished while still
on earth with the Bread that comes from on high, we humbly entreat you, O Lord,
that what is being brought about in us in mystery may come to true completion.
Through Christ our Lord.
PRAYER OVER THE PEOPLE
Direct, O
Lord, we pray, the hearts of your faithful, and in your kindness grant your
servants this grace: that, abiding in the love of you and their neighbour, they
may fulfil the whole of your commands. Through Christ our Lord.


Al-Jubail, Saudi Arabia.
Major in Computer Engineering,Delhi Technological University (DTU).
Minor in Machine Learning,Delhi Technological University (DTU).
© Kushagra Singh. All Rights Reserved.


Club Championship 2023 Event 5
| Langton 10 |
18 April 23 |
|
10 |
miles |
| Name |
Position |
Road bike |
Actual Time |
Avg. mph |
| |
|
|
|
|
| Will
Deely |
1 |
|
00:22:14 |
26.99 |
| Gary
Roberts |
2 |
|
00:23:27 |
25.59 |
| Phil
Wilkinson |
3 |
|
00:24:31 |
24.47 |
| N
Joyce |
4 |
|
00:24:42 |
24.29 |
| Rhys
Thomas |
5 |
1 |
00:24:58 |
24.03 |
| Chris
Orfeur |
6 |
2 |
00:24:59 |
24.02 |
| Jonathan
Durnin |
7 |
|
00:25:10 |
23.84 |
| Ed
Watson |
8 |
|
00:25:21 |
23.67 |
| Jason
Williams |
9 |
3 |
00:25:43 |
23.33 |
| Adam
Wells |
10 |
|
00:25:49 |
23.24 |
| Dale
Norris |
11 |
|
00:25:53 |
23.18 |
| Andy
Poulton |
12 |
|
00:25:54 |
23.17 |
| Guy
Bibby |
13 |
|
00:26:00 |
23.08 |
| Austin
Smith |
14 |
4 |
00:26:05 |
23.00 |
| Julian
Middleton |
15 |
|
00:26:40 |
22.50 |
| Nick
Clarke |
16 |
|
00:26:42 |
22.47 |
| Tom
Reynolds |
17 |
5 |
00:26:50 |
22.36 |
| Doug
Tincello |
18 |
|
00:26:56 |
22.28 |
| Adrian
Killworth |
19 |
|
00:26:57 |
22.26 |
| Stuart
Haycox |
20 |
|
00:27:10 |
22.09 |
| Simon
Ward |
21 |
|
00:27:13 |
22.05 |
| Chris
Dainty |
22 |
|
00:27:16 |
22.00 |
| Gary
Ashwell |
23 |
|
00:27:29 |
21.83 |
| Roger
Kockelbergh |
24 |
|
00:27:54 |
21.51 |
| Milly
Pinnock |
25 |
6 |
00:28:22 |
21.15 |
| Ian
Murdey |
26 |
|
00:28:42 |
20.91 |
| John
Abbott |
27 |
7 |
00:28:54 |
20.76 |
| Stuart
Dawkins |
28 |
8 |
00:29:17 |
20.49 |
| Chris
Bonsor |
29 |
9 |
00:29:23 |
20.42 |
| Mitchell
James |
30 |
10 |
00:29:30 |
20.34 |
| Anna
Roberts |
31 |
|
00:30:25 |
19.73 |
| Joanna
Mihajlovic |
31 |
|
00:30:25 |
19.73 |
| Steve
Pearce |
33 |
|
00:30:29 |
19.68 |
| Ray
Taylor |
34 |
|
00:30:35 |
19.62 |
| Marshall
Briggs |
35 |
|
00:31:41 |
18.94 |
| Lynne
Scofield |
36 |
11 |
00:33:25 |
17.96 |
| Jax
Roberts |
37 |
12 |
00:33:49 |
17.74 |
| Debbie
Ward |
38 |
13 |
00:35:17 |
17.01 |
| Amanda
McPherson |
39 |
14 |
00:35:29 |
16.91 |
| Brian
Lincoln |
40 |
|
00:36:28 |
16.45 |
| Steve
Alden |
41 |
|
00:37:24 |
16.04 |
|
|
|
|
|


Notebooks
Story: Blank pages in Bleek's Book X
Blank pages in Bleek's Book X
Title
Blank pages in Bleek's Book X
Collection
Summary
Blank pages in the notebook.
Keywords
blank pages (in Bleek's Book X) , pages (blank, in Bleek's Book X)
Story Pages
1017-1026


--- layout: default --- {% include views/post-header.html %} {{ content }} {% include views/share-buttons.html %}


See: Description
| Interface | Description |
|---|---|
| VerifierFactoryObserver |
VerifierFactoryObserver instances are notified when new Verifier
instances are created.
|
| Class | Description |
|---|---|
| GraphicalVerifier |
A graphical user interface application demonstrating JustIce.
|
| NativeVerifier |
The NativeVerifier class implements a main(String[] args) method that's
roughly compatible to the one in the Verifier class, but that uses the
JVM's internal verifier for its class file verification.
|
| PassVerifier |
A PassVerifier actually verifies a class file; it is instantiated
by a Verifier.
|
| TransitiveHull |
This class has a main method implementing a demonstration program
of how to use the VerifierFactoryObserver.
|
| VerificationResult |
A VerificationResult is what a PassVerifier returns
after verifying.
|
| Verifier |
A Verifier instance is there to verify a class file according to The Java Virtual
Machine Specification, 2nd Edition.
|
| VerifierAppFrame |
This class implements a machine-generated frame for use with
the GraphicalVerfifier.
|
| VerifierFactory |
This class produces instances of the Verifier class.
|
| VerifierFactoryListModel |
This class implements an adapter; it implements both a Swing ListModel and a VerifierFactoryObserver.
|
| VerifyDialog |
A class for simple graphical class file verification.
|
Copyright © 2004–2016 The Apache Software Foundation. All rights reserved.


With Epic Armageddon being discontinued for a number of years now, fellow gamers are far and wide. With the era of online interaction and gaming. We can now play tabletop games online.
EA-Eternal War is available online to play. As EA-Eternal War is in very early days, this is still in development. Below you shall be able to find Tutorials and links for Tabletop Simulator as they get set up.
Software
Steam
Tabletop Simulator
Workshop Mods (EA-Eternal War Links)
Adeptus Astartes - Codex Astartes
Adeptus Astartes - Iron Hands
Adeptus Astartes - Raven Guard
Adeptus Astartes - White Scars
Adeptus Mechanicus - Explorator Fleet
Adeptus Mechanicus - Knight World
Adeptus Mechanicus - Questoris Mechanicus
Adeptus Mechanicus - Skitarii
Chaos Space Marines - Black Legion
Chaos Space Marines - Death Guard
Chaos Space Marines - Emperors Children
Chaos Space Marines - Thousand Sons
Chaos Space Marines - World Eaters
Chaos Space Marines - Alpha Legion
Dark Mechanicus - Traitor Titans
Chaos Cultists - Lost and the Damned
Chaos Cultists - Slaves to Darkness
Chaos Cultists - Daemonic Incursion
Dark Eldar - Kabal of the Black Heart
Eldar - Biel-Tan
Eldar - Iyanden
Eldar - Saim Hann
Eldar - Ulthwe
Eldar - Titan Force
Harlequins - Masque of the Veiled Path
Harlequins - Masque of the Midnight Sorrow
Astra Militarum - Baran Siege Masters
Astra Militarum - Catachan Death World
Astra Militarum - Cadian Shock Troops
Astra Militarum - Elysians
Astra Militarum - Steel Legion
Astra Militarum - Death Korps of Krieg
Imperial Inquisition - Adepta Sororitas
Orks - Snakebites Clan
Orks - Evil Suns Gargant Big Mob
Orks - Goffs Clan Warhorde
Necron - Maynarkh Dynasty
Necron - Sautekh Dynasty
Tau - Ke'lshan
Tau - Sa'Cae
Tau - Vior'la
Tyranid - Hive Fleet Dagon
Tyranid - Hive Fleet Hydra
Genesteeler Cult - Cult of the four armed Emperor


How has globalization expanded food preferences for the Indian community?
On the right is a tree map of dishes offered on an Indian catering company’s wedding lunch menu.
Indian weddings are richly traditional.
There is great importance to the variety of foods and assortment of spices and other rich ingredients.
Over the years, there has been an increasing amount of contemporary, continental and global cuisines offered along with traditional Indian dishes.
* Please click the nodes to interact with the chart, and learn the recipe by clicking the name of the dish
-- Contemporary dish
-- Traditional Dish


Select here whether you want to reload classes in background mode. This means, all progress messages will be displayed in a status bar.


Download The Roblox Logo PNG. Discover 82 free roblox logo png images with transparent backgrounds. Roblox png you can download 27 free roblox png images.
There is no limit but roblox downsize it anyway. 0 watchers556 page views2 deviations. When erik cassel and i came together to start development on roblox in 2004, we adopted the design below as our initial.
Fully customize any template in a few clicks, and download when you're ready to go!
We have 5 free roblox vector logos, logo templates and icons. The perfect roblox robloxlogo robloxnewlogo animated gif for your conversation. Download for free in png, svg, pdf formats 👆. Which means roblox is the main inspiration.


The hardest SCALE activity that I've done. The apps I used to guide me helped, though.
I learned from this activity that emotions, studies and mental stuff could actually affect me do physical stuff. Well, when I first met my ex I was really motivated to make myself look good for her, and was able to lose weight. Then, when stress came my way (from academics and other stuff), I kinda focused on comforting myself more than staying fit. When I broke up with my ex, I really let myself go and gained weight.
But now I know that I can lose weight, and I've given myself the mindset that losing fat isn't impossible after all. It just takes time.
I have been working out irregularly, so I feel like I have strong abs even though I have a fat belly.


See the MediaEval 2020 webpage for information on how to register and participate.
The MediaEval 2020 Scene Change Task is interested in exploring fun faux photo’s, images that fool you at first, but can be identified as an imitation on closer inspection. Task participants are provided with images of people (as a “foreground segment”) and are asked to change the background scene to Paris. We call this switch “scene change”.
Based on the dataset provided, participants are asked to develop a system that addresses the main task of creating a composite image:
Participants are encouraged to improve the systems that address the main task, by developing additional sub-systems:
Background image retrieval: given a foreground segment the participant should retrieve a suitable background image from the collection of background images taken near the same landmark, which is a good fit. Then, the foreground segment should blend with the background image as in the main task with respect to, for example, lighting conditions and perspective.
Foreground segmentation: the foreground segment and the original foreground image is provided. Segmentation has seen some remarkable advances recently, but remains a difficult task, for example with respect to hair. Participants are invited to refine the provided segmentations and gain insights from there.
Note that for this task photorealism is not a goal in and of itself. Similarly to [1], we do strive for realism in the sense of acceptability, which includes enjoyability and shareability, rather than of physical accuracy. Physical accuracy is not required for acceptability, for example it is known that in artistic work impossible lighting conditions and colors do not interfere with the viewer’s understanding of the scene and often go unnoticed [2]. We adopt the assumption that optimizing for this realism captures distracting properties of the composed image, resulting in more appealing final images.
Can you tell at first glance who was in Paris? Can you tell at second glance?
The task has multiple motivations:
Access to scene change functionality is currently restricted to a small group including painters, photographers, Adobe® Photoshop® users and computer graphics experts. There is a large gap to bridge in commoditizing scene change. Giving users more control over their own photos will allow them to exercise creativity, have fun and promote their privacy more at the same time. The relatively recent surge of creative tools (e.g. Animoji, Snapchat Lenses) suggests that people enjoy creative control over their images and videos. However, closer consideration of the functionality of these tools reveals limitations: the creative possibilities are potentially so much wider than what is currently available to users.
More and more examples where large group of tourists, often taking selfies, cause harm to the environment arise [5,6]. Scene change could be a partial solution to this problem, relieving pressure on these popular areas.
Because of coronavirus travel restrictions, people who love to travel have become creative about replacing travel photography [7,8,9,10]. We want to encourage the trend of “traveling from home” to survive beyond times of coronavirus lockdown in order to make the travel experience available to those with health restrictions, who cannot afford travel, or who wish to fly less for environmental reasons. Currently, services exist, e.g., https://www.fakeavacation.com/, that target fully deceptive photos. Scene Change disassociates itself from this practice, and instead connects itself trend of creating an authentic at-home experience of a travel destination.
As computer scientists we make methods that allow people fool around with photos in a way that is not fully deceptive. Developing technologies for “shallow fakes” provides an alternative to recent work, aimed at deep deception [11], in which the intent of the creator is that the fabricated image is not recognized as such. By benchmarking, we can evaluate methods and metrics for performing and quantifying deceptiveness in multimedia. If we can find practical methods for doing so, people can enjoy new creations without being deceived into accepting fiction as fact.
The task focuses on Paris, both because it is a highly popular tourist destination and also due to the availability of a Paris Dataset [12]. In 2017, France was the most visited country in the world, with Paris having a total of 23,6 million hotel visits [13,14].
The task targets (but is not limited to) people interested in art and social media, multimedia retrieval, machine learning, adversarial machine learning, privacy and computer vision.
Depending on your research interests, you might want to experiment in other directions. We have provided a recommended reading list (below) with some suggestions. You might consider using a Generative-Adversarial-Network based approach, for instance building on the work of Lin et al. 2018. You could also try an approach similar to that of Lalonde et al. 2007, who retrieve foreground segments that match certain conditions to the background.
The data will be drawn from the ADE20k [4] dataset and the Paris dataset.
Participants submit scene change examples for all images in the test set. The scene change is evaluated in an user study, where study participants are randomly shown original and composed images and are asked to point out which image was originally taken at the location. The study is repeated twice, once time-restricted, similar to [3] and once unrestricted. A good algorithm produces shallow fakes: it demonstrates a high error rate on the time-restricted experiment and a low error rate on the unbounded experiment. Submissions are ranked on the difference in error rates between the two experiments.
[1] Karsch, K., Hedau, V., Forsyth, D., & Hoiem, D. (2011). Rendering synthetic objects into legacy photographs. ACM Transactions on Graphics (TOG), 30(6), 157.
[2] Cavanagh, P. (2005). The artist as neuroscientist. Nature, 434(7031), 301.
[3] Chaowei Xiao, Jun-Yan Zhu, Bo Li, Warren He, Mingyan Liu, Dawn Song. Spatially Transformed Adversarial Examples. ICLR 2018.
[4] Zhou, B., Zhao, H., Puig, X., Fidler, S., Barriuso, A., & Torralba, A. (2017). Scene parsing through ade20k dataset. In Proceedings of the IEEE conference on computer vision and pattern recognition (pp. 633-641).
[5] Roy, E. A. (2018, December 06). Instacrammed: The big fib at the heart of New Zealand picture-perfect peaks. The Guardian. Retrieved from https://www.theguardian.com/world/2018/dec/07/instacrammed-the-big-fib-at-the-heart-of-new-zealand-picture-perfect-peaks
[6] Gammon, K. (2019, March 19). #Superbloom or #poppynightmare? Selfie chaos forces canyon closure. The Guardian. Retrieved from https://www.theguardian.com/environment/2019/mar/18/super-bloom-lake-elsinore-poppies-flowers
[7] Rogers,K. (2020, March 20) Coronavirus canceled this family’s Disney trip. They made better memories at home. CNN. Retrieved from https://edition.cnn.com/travel/article/texas-family-disney-world-coronavirus/index.html
[8] Compton, N.B. (2020, April 8) Travel photographers are taking epic nature photos using indoor optical illusions. Washington Post. Retrieved from https://www.washingtonpost.com/travel/2020/04/08/travel-photographers-are-taking-epic-nature-photos-using-indoor-optical-illusions/
[9] Jones, D. (2020, April 15) People miss flying so much they’re re-creating the airplane experience from home. Washington Post. Retrieved from https://www.washingtonpost.com/travel/2020/04/15/people-miss-flying-so-much-theyre-re-creating-airplane-experience-home/
[10] Zhou, N. (2020, April 16) Coronavirus vacation: Australian family recreate 15-hour holiday flight in living room. The Guardian. https://www.theguardian.com/australia-news/2020/apr/16/coronavirus-vacation-australian-family-recreate-15-hour-holiday-flight-in-living-room
[11] Güera, D., & Delp, E. J. (2018, November). Deepfake video detection using recurrent neural networks. In 2018 15th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS) (pp. 1-6). IEEE.
[12] Philbin, J., Chum, O., Isard, M., Sivic, J., & Zisserman, A. (2008, June). Lost in quantization: Improving particular object retrieval in large scale image databases. In 2008 IEEE conference on computer vision and pattern recognition (pp. 1-8). IEEE.
[13] UNWTO Tourism Highlights, 2017 Edition. (2017, August). Retrieved from http://www2.unwto.org/publication/unwto-tourism-highlights-2017
[14] Tourism in Paris - Key Figures - Paris tourist office. Retrieved from https://press.parisinfo.com/key-figures/Tourism-in-Paris-Key-Figures
Lalonde, J. F., Hoiem, D., Efros, A. A., Rother, C., Winn, J., & Criminisi, A. (2007). Photo clip art. ACM transactions on graphics (TOG), 26(3), 3.
Lin, C. H., Yumer, E., Wang, O., Shechtman, E., & Lucey, S. (2018, March). ST-GAN: Spatial Transformer Generative Adversarial Networks for Image Compositing. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (pp. 9455-9464).
For more insight on the state of the art in segmentation, you could take a look at the winner of COCO 2018. The slides of the winner’s presentation can be found here: http://presentations.cocodataset.org/ECCV18/COCO18-Detect-MMDET.pdf. Furthermore there are also industry solutions that offer segmentation, such as https://www.remove.bg and https://online.photoscissors.com.
Zhuoran Liu, Radboud University, Netherlands, z.liu (at) cs.ru.nl
Martha Larson, Radboud University, Netherlands
Workshop will be held online.


|
|||||||||
| 上一个类 下一个类 | 框架 无框架 | ||||||||
| 摘要： 嵌套 | 字段 | 构造方法 | 方法 | 详细信息： 字段 | 构造方法 | 方法 |
java.lang.Object org.dcm4che.dict.Status
public class Status
Provides tag constants.
| 字段摘要 | |
|---|---|
static int |
AttributeListError
Warning: Attribute list error |
static int |
AttributeValueOutOfRange
Warning: Attribute Value Out of Range |
static int |
Cancel
Cancel: Cancel |
static int |
CancellationDeniedForUnspecifiedReason
MediaCreationManagement Failure: Cancellation denied for unspecified reason |
static int |
CannotUnderstand
Storage Failure: Cannot understand |
static int |
ClassInstanceConflict
Failure: Class-instance conflict |
static int |
CoercionOfDataElements
Storage Warning: Coercion of Data Elements |
static int |
CombinedImageLargerThanImageBox
PrintManagement Failure: Combined Print Image size is larger than the Image Box size |
static int |
DataSetDoesNotMatchSOPClassError
Storage Failure: Data Set does not match SOP Class (Error) |
static int |
DataSetDoesNotMatchSOPClassWarning
Storage Warning: Data Set does not match SOP Class (Warning) |
static int |
DuplicateInitiateMediaCreation
MediaCreationManagement Failure: Refused because an Initiate Media Creation action has already been received for this SOP Instance |
static int |
DuplicateInvocation
Failure: Duplicate invocation |
static int |
DuplicateSOPInstance
Failure: Duplicate SOP instance |
static int |
ElementsDiscarded
Storage Warning: Elements Discarded |
static int |
ExistingFilmBoxNotPrinted
PrintManagement Failure: There is an existing film box that has not been printed and N-ACTION at the Film Session level is not supported. |
static int |
FilmBoxEmptyPage
PrintManagement Warning: Film box SOP instance hierarchy does not contain image box SOP instances (empty page) |
static int |
FilmSessionEmpty
PrintManagement Failure: Film session SOP instance hierarchy does not contain film box SOP instances |
static int |
FilmSessionEmptyPage
PrintManagement Warning: Film session SOP instance hierarchy does not contain image box SOP instances (empty page) |
static int |
FilmSessionPrintingNotSupported
PrintManagement Warning: Film session printing (collation) is not supported |
static int |
IdentifierDoesNotMatchSOPClass
QueryRetrieve Failure: Identifier does not match SOP Class |
static int |
ImageCropped
PrintManagement Warning: Image size is larger than the image box size, the Image has been cropped to fit |
static int |
ImageDecimated
PrintManagement Warning: Image size or combined print image size is larger than the image box size, image or combined print image has been decimated to fit |
static int |
ImageDemagnified
PrintManagement Warning: Image size is larger than image box size, the image has been demagnified |
static int |
ImageLargerThanImageBox
PrintManagement Failure: Image size is larger than image box size |
static int |
InsufficientMemoryInPrinter
PrintManagement Failure: Insufficient memory in printer to store the image |
static int |
InvalidArgumentValue
Failure: Invalid argument value |
static int |
InvalidAttributeValue
Failure: Invalid attribute value |
static int |
InvalidObjectInstance
Failure: Invalid object instance |
static int |
MediaCreationRequestAlreadyCompleted
MediaCreationManagement Failure: Media creation request already completed |
static int |
MediaCreationRequestAlreadyInProgress
MediaCreationManagement Failure: Media creation request already in progress and cannot be interrupted |
static int |
MemoryAllocationNotSupported
PrintManagement Warning: Memory allocation not supported |
static int |
MinMaxDensityOutOfRange
PrintManagement Warning: Requested min density or max density outside of printer's operating range |
static int |
MissingAttribute
Failure: Missing attribute |
static int |
MissingAttributeValue
Failure: Missing attribute value |
static int |
MistypedArgument
Failure: Mistyped argument |
static int |
MoveDestinationUnknown
QueryRetrieve Failure: Move Destination unknown |
static int |
NoSuchActionType
Failure: No such action type |
static int |
NoSuchArgument
Failure: No such argument |
static int |
NoSuchAttribute
Failure: No such attribute |
static int |
NoSuchEventType
Failure: No such event type |
static int |
NoSuchObjectInstance
Failure: No Such object instance |
static int |
NoSuchSOPClass
Failure: No Such SOP class |
static int |
OptionalKeysNotSupported
QueryRetrieve Pending: Optional Keys Not Supported |
static int |
OutOfResources
QueryRetrieve Failure: Out of Resources |
static int |
Pending
Pending: Pending |
static int |
PrintQueueFull
PrintManagement Failure: Unable to create Print Job SOP Instance; print queue is full |
static int |
ProcessingFailure
Failure: Processing failure |
static int |
ResourceLimitation
Failure: Resource limitation |
static int |
SOPClassNotSupported
Failure: Refused: SOP class not supported |
static int |
StorageOutOfResources
Storage Failure: Out of Resources |
static int |
SubOpsOneOrMoreFailures
QueryRetrieve Warning: Sub-operations Complete - One or more Failures |
static int |
Success
Success: Success |
static int |
UnableToCalculateNumberOfMatches
QueryRetrieve Failure: Unable to calculate number of matches |
static int |
UnableToPerformSuboperations
QueryRetrieve Failure: Unable to perform suboperations |
static int |
UnableToProcess
QueryRetrieve Failure: Unable to process |
static int |
UnrecognizedOperation
Failure: Unrecognized operation |
| 方法摘要 | |
|---|---|
static int |
forName(java.lang.String name)
|
static java.lang.String |
toString(int status)
|
| 从类 java.lang.Object 继承的方法 |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| 字段详细信息 |
|---|
public static final int Success
public static final int Cancel
public static final int Pending
public static final int AttributeListError
public static final int AttributeValueOutOfRange
public static final int SOPClassNotSupported
public static final int ClassInstanceConflict
public static final int DuplicateSOPInstance
public static final int DuplicateInvocation
public static final int InvalidArgumentValue
public static final int InvalidAttributeValue
public static final int InvalidObjectInstance
public static final int MissingAttribute
public static final int MissingAttributeValue
public static final int MistypedArgument
public static final int NoSuchArgument
public static final int NoSuchAttribute
public static final int NoSuchEventType
public static final int NoSuchObjectInstance
public static final int NoSuchSOPClass
public static final int ProcessingFailure
public static final int ResourceLimitation
public static final int UnrecognizedOperation
public static final int NoSuchActionType
public static final int StorageOutOfResources
public static final int DataSetDoesNotMatchSOPClassError
public static final int CannotUnderstand
public static final int CoercionOfDataElements
public static final int DataSetDoesNotMatchSOPClassWarning
public static final int ElementsDiscarded
public static final int OutOfResources
public static final int UnableToCalculateNumberOfMatches
public static final int UnableToPerformSuboperations
public static final int MoveDestinationUnknown
public static final int IdentifierDoesNotMatchSOPClass
public static final int UnableToProcess
public static final int OptionalKeysNotSupported
public static final int SubOpsOneOrMoreFailures
public static final int MemoryAllocationNotSupported
public static final int FilmSessionPrintingNotSupported
public static final int FilmSessionEmptyPage
public static final int FilmBoxEmptyPage
public static final int ImageDemagnified
public static final int MinMaxDensityOutOfRange
public static final int ImageCropped
public static final int ImageDecimated
public static final int FilmSessionEmpty
public static final int PrintQueueFull
public static final int ImageLargerThanImageBox
public static final int InsufficientMemoryInPrinter
public static final int CombinedImageLargerThanImageBox
public static final int ExistingFilmBoxNotPrinted
public static final int DuplicateInitiateMediaCreation
public static final int MediaCreationRequestAlreadyCompleted
public static final int MediaCreationRequestAlreadyInProgress
public static final int CancellationDeniedForUnspecifiedReason
| 方法详细信息 |
|---|
public static final int forName(java.lang.String name)
public static java.lang.String toString(int status)
|
|||||||||
| 上一个类 下一个类 | 框架 无框架 | ||||||||
| 摘要： 嵌套 | 字段 | 构造方法 | 方法 | 详细信息： 字段 | 构造方法 | 方法 |


Trump associate Roger Stone found guilty of witness tampering, lying to Congress about his ...
by EndPlayWASHINGTON - WASHINGTON (AP) - Trump associate Roger Stone found guilty of witness tampering, lying to Congress about his attempts to contact WikiLeaks.


This is Conor and some random cat named Sophia
As a working professional beginning to get a handle on web development, I want to begin showcasing some of my work. This site is a continual work in progress and as such will reflect changes over time.
Do you want to guess some questions about me?
Professional Background
Founder and COO at SoonSpoon
Provided last minute restaurant reservations to hungry diners
Hosted pop-ups to highlight local chefs and engage the user community
Acquired by Reserve Media
Founder and COO at Rainbow Chronicle which became OutGrade
A ratings site highlighting LGBT friendly areas in your town and across the world
Ratings collected from all 50 states and 18 countries
Recognized by Cambridge, MA City Council as a valuable asset to the town.
Top Ten Country Western Musicians
Hank Williams Sr.
Jerry Jeff Walker
Jerry Reed
Patsy Cline
Marty Robbins
Dwight Yoakam
Ray Wylie Hubbard
John Denver
Johnny Cash
Waylon Jennings


cozie is a fitbit platform for human comfort data collection
cozie-website
cozie watch-face
An AI-enhanced spatial recommendation engine that matches building occupants to suitable workspaces based on comfort preferences
spacematch info site
Spacematch
A open data set of hundreds of non-residential buildings from around the world with various temporal data mining techniques implemented
data set
Building Data Genome Project
SDE Learning Trail is a simple, easy to use web application to collect comfort feedback from building occupants and visitors while they interact, learn and engage with SDE4.
learning trail info site
Learning Trail
SDE Learning Trail is a simple, easy to use web application to collect comfort feedback from building occupants and visitors while they interact, learn and engage with SDE4.
learning trail info site


We make beautiful apps that you'll love!
Azure Horse Creations can create something special for you
User Provided Information: Azure Horse Creation applications currently do not require user registration.
Automatically Collected Information: Applications may collect certain information automatically, including, but not limited to, the type of mobile device you use, your mobile device's unique device ID, the IP address of your mobile device, your mobile operating system, the type of mobile Internet browsers you use, and information about the way you use our applications.
Applications currently do not collect precise information about the location of your mobile device.
Only aggregated, anonymized data might be periodically transmitted to external services to help us improve our applications and our service. We will share your information with third parties only in the ways that are described in this privacy statement.
We may disclose User Provided and Automatically Collected Information:
User opt-out rights: You can stop all collection of information by our applications easily by uninstalling the applications. You may use the standard uninstall processes as may be available as part of your mobile device or via the mobile application marketplace or network. You can also request to opt-out via email, at<EMAIL_ADDRESS>Data Retention Policy: We will retain Automatically Collected information for up to 24 months and thereafter may store it in aggregate.
Children: We do not use our applications to knowingly solicit data from or market to children under the age of 13. If a parent or guardian becomes aware that his or her child has provided us with information without their consent, he or she should contact us at<EMAIL_ADDRESS>We will delete such information from our files within a reasonable time.
Security: We are concerned about safeguarding the confidentiality of your information. Please be aware that, although we endeavor to provide reasonable security for information we process and maintain, no security system can prevent all potential security breaches.
Changes: This Privacy Policy may be updated from time to time for any reason. We will notify you of any changes to our Privacy Policy by posting the new Privacy Policy here and informing you via email or text message. You are advised to consult this Privacy Policy regularly for any changes, as continued use is deemed approval of all changes. You can check the history of this policy by clicking here.
Your Consent: By using our applications, you are consenting to our processing of your information as set forth in this Privacy Policy now and as amended by us. "Processing,” means using cookies on a computer/hand held device or using or touching information in any way, including, but not limited to, collecting, storing, deleting, using, combining and disclosing information, all of which activities will take place in the United States. If you reside outside the United States your information will be transferred, processed and stored there under United States privacy standards.
Contact us: If you have any questions regarding privacy while using our applications or have questions about our practices, please contact us via email at<EMAIL_ADDRESS>Android app which uses a pre-trained visual classification machine learning model to play a guessing game
Close ProjectiOS app which uses a pre-trained CoreML model to perform image recognition
Link to Github repositoryLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close Project


:: com :: sun :: star :: form :: validation ::
|
| unpublished |
interface XValidatableFormComponent |
|
|
- Base Interfaces
XValidatableFormComponent
┗ XValidatable
| XValidatable |
- (referenced interface's summary:)
- specifies support for validating a component
|
|
- Usage Restrictions
- not published
- Description
- is a convenience interface for accessing several aspects of a form component
which supports validation.
A validatable form component has two aspects which other parties might
be interested in:
- The pure validity flag: Whatever the user enters in the component, this is
either valid (relative to the active validator), or invalid.
- The current value: Even if the validity flag does not change with the user
input (e.g. because the user replaces one invalid value with another invalid
value), observers might be interested in the current value, for example to
include it in a feedback message to the user.
An XValidatableFormComponent allows to easily access both of these aspects.
Note that all of the information provided at this interface can also obtained by other means,
but much more inconviniently.
- See also
- XValidatable, XValidator
|
Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


| Command + X |
Delete line |
| Command + Return |
Insert line after |
| Command + Shift + Return |
Insert line before |
| Command + Control + Up Arrow |
Move line/selection up |
| Command + Control + Down Arrow |
Move line/selection down |
| Command + L |
Select line - Repeat to select next lines |
| Command + D |
Select word - Repeat to select next occurrence |
| Control + Command + G |
Select all occurrences of current selection |
| Control + Shift + Up Arrow |
Extra cursor on the line above |
| Control + Shift + Down Arrow |
Extra cursor on the line below |
| Control + M |
Jump to closing parentheses
Repeat to jump to opening parentheses |
| Control + Shift + M |
Select all contents of the current parentheses |
| Command + K, Command + K |
Delete from cursor to end of line |
| Command + K + Delete |
Delete from cursor to start of line |
| Command + ] |
Indent current line(s) |
| Command + [ |
Un-indent current line(s) |
| Command + Shift + D |
Duplicate line(s) |
| Command + J |
Join line below to the end of the current line |
| Command + / |
Comment/un-comment current line |
| Command + Alt + / |
Block comment current selection |
| Command + Y |
Redo, or repeat last keyboard shortcut command |
| Command + Shift + V |
Paste and indent correctly |
| Control + Space |
Select next auto-complete suggestion |
| Control + U |
Soft undo; jumps to your last change before
undoing change when repeated |
| Control + Shift + Up |
Column selection up |
| Control + Shift + Down |
Column selection down |
| Control + Shift + W |
Wrap Selection in html tag |
| Command + Alt + 2 |
Split view into two columns |
| Command + Alt + 1 |
Revert view to single column |
| Command + Alt + 5 |
Set view to grid (4 groups) |
| Control + [NUM] |
Jump to group where num is 1-4 |
| Control + Shift + [NUM] |
Move file to specified group where num is 1-4 |


Japanese actress Erika Sawajiri arrested for suspected drug possession: NHK
by The Jakarta PostJapanese actress Erika Sawajiri, famous for her role in 2005 drama "1 Litre of Tears", has been arrested on suspicion of possessing drugs, NHK reported on Saturday citing unnamed sources.
The 33-year-old actress, who this year starred in a TV adaption of Toyoko Yamasaki's hit novel "Shiroi Kyoto", was arrested in Tokyo on suspicion of possessing ecstasy, although few other details are known, NHK said.
Tear-jerker "1 Litre of Tears" made Sawajiri famous not only in Japan but across Asia with the drama's depiction of its heroine's physical deterioration from a rare disease.
Read also
Drug arrests are treated seriously in Japan with celebrities who are caught frequently edited out of movies and TV shows.
The Tokyo police did not immediately respond to a request for comment. Sawajiri's talent agency was not immediately reachable for comment.


String price= mc.getEnvelope().getBody().getFirstElement().getFirstElement().
getFirstChildWithName(new QName("http://services.samples/xsd","last")).getText();
//converting String properties into integers
int discount=Integer.parseInt(discountFactor);
int bonusNo=Integer.parseInt(bonusFor);
double currentPrice=Double.parseDouble(price);
//discounting factor is deducted from current price form every response
Double lastPrice = new Double(currentPrice - currentPrice * discount / 100);
//Special discount of 5% offers for the first responses as set in the bonusFor property
if (bonusCount <= bonusNo) {
lastPrice = new Double(lastPrice.doubleValue() - lastPrice.doubleValue() * 0.05);
bonusCount++;
}
String discountedPrice = lastPrice.toString();
mc.getEnvelope().getBody().getFirstElement().getFirstElement().getFirstChildWithName
(new QName("http://services.samples/xsd","last")).setText(discountedPrice);
System.out.println("Quote value discounted.");
System.out.println("Original price: " + price);
System.out.println("Discounted price: " + discountedPrice);
return true;
}
public String getType() {
return null;
}
public void setTraceState(int traceState) {
traceState = 0;
}
public int getTraceState() {
return 0;
}
public void setDiscountFactor(String discount) {
discountFactor=discount;
}
public String getDiscountFactor() {
return discountFactor;
}
public void setBonusFor(String bonus){
bonusFor=bonus;
}
public String getBonusFor(){
return bonusFor;
}
}
All classes developed for class mediation should implement the Mediator
interface, which contains the mediate(...) method. mediate(...) method of the
above class is invoked for each response message mediated through the main
sequence, with the message context of the current message as the parameter.
All the details of the message including the SOAP headers, SOAP body and
properties of the context hierarchy can be accessed from the message context.
In this sample, the body of the message is retrieved and the discount
percentage is subtracted from the quote price. If the quote request number is
less than the number specified in the "bonusFor" property in the
configuration, a special discount is given.
Now run the client using the following command.
ant stockquote -Dsymbol=IBM -Dmode=quote -Daddurl=http://localhost:8080
You will see the below output in the client console with the discounted
quote value.
[java] Standard :: Stock price = $138.77458254967408
Now check the console running Synapse. You will see the original value and
the discounted value for the requested quote as follows.
Quote value discounted.
Original price:<PHONE_NUMBER>7447262
Discounted price:<PHONE_NUMBER>4967408
<definitions xmlns="http://ws.apache.org/ns/synapse">
<!-- the SimpleURLRegistry allows access to a URL based registry (e.g. file:/// or http://) -->
<registry provider="org.apache.synapse.registry.url.SimpleURLRegistry">
<!-- the root property of the simple URL registry helps resolve a resource URL as root + key -->
<parameter name="root">file:repository/conf/sample/resources/</parameter>
<!-- all resources loaded from the URL registry would be cached for this number of milli seconds -->
<parameter name="cachableDuration">15000</parameter>
</registry>
<localEntry key="xquery-key-req"
src="file:repository/conf/sample/resources/xquery/xquery_req.xq"/>
<proxy name="StockQuoteProxy">
<target>
<inSequence>
<xquery key="xquery-key-req">
<variable name="payload" type="ELEMENT"/>
</xquery>
<send>
<endpoint>
<address uri="http://localhost:9000/soap/SimpleStockQuoteService"/>
</endpoint>
</send>
</inSequence>
<outSequence>
<out>
<xquery key="xquery/xquery_res.xq">
<variable name="payload" type="ELEMENT"/>
</xquery>
<send/>
</out>
</outSequence>
</target>
<publishWSDL uri="file:repository/conf/sample/resources/proxy/sample_proxy_1.wsdl"/></proxy></definitions>
Objective: Introduction transformation using XQuery mediator
Prerequisites:Start the Synapse configuration numbered 390: i.e.
synapse -sample 390
Start the Axis2 server and deploy the SimpleStockQuoteService if not
already done.
This example uses the XQuery mediator to perform transformations. This
sample behaves the same as sample number 8 and the only difference is that
this sample uses XQuery instead of XSLT for transformation.
Execute the custom quote client as 'ant stockquote -Dmode=customquote ...'
ant stockquote -Daddurl=http://localhost:8080/soap/StockQuoteProxy -Dmode=customquote
<definitions xmlns="http://ws.apache.org/ns/synapse">
<!-- the SimpleURLRegistry allows access to URL based registry (e.g. file:/// or http://) -->
<registry provider="org.apache.synapse.registry.url.SimpleURLRegistry">
<!-- the root property of the simple URL registry helps resolve a resource URL as root + key -->
<parameter name="root">file:repository/conf/sample/resources/</parameter>
<!-- all resources loaded from the URL registry would be cached for this number of milli seconds -->
<parameter name="cachableDuration">15000</parameter>
</registry>
<proxy name="StockQuoteProxy">
<target>
<inSequence>
<send>
<endpoint>
<address uri="http://localhost:9000/soap/SimpleStockQuoteService"/>
</endpoint>
</send>
</inSequence>
<outSequence>
<out>
<xquery key="xquery/xquery_commisson.xq">
<variable name="payload" type="ELEMENT"></variable>
<variable name="commission" type="ELEMENT" key="misc/commission.xml"></variable>
</xquery>
<send/>
</out>
</outSequence>
</target>
<publishWSDL uri="file:repository/conf/sample/resources/proxy/sample_proxy_1.wsdl"/></proxy></definitions> ns>
Objective: Demonstrate the use of XQuery mediator to import
external XML documents to the XQuery engine
Prerequisites:Deploy the SimpleStockQuoteService in
sample Axis2 server and start it on port 9000.
Start Synapse with the sample configuration 391 (i.e. synapse -sample
391).
In this sample, data from commission.xml document is used inside XQUERY
document. The stock quote price from the response and commission from the
commission.xml document will be added and given as a new price .
Invoke the client as follows.
ant stockquote -Daddurl=http://localhost:8080/soap/StockQuoteProxy
<definitions xmlns="http://ws.apache.org/ns/synapse">
<proxy name="SplitAggregateProxy">
<target>
<inSequence>
<iterate expression="//m0:getQuote/m0:request" preservePayload="true"
attachPath="//m0:getQuote"
xmlns:m0="http://services.samples/xsd">
<target>
<sequence>
<send>
<endpoint>
<address
uri="http://localhost:9000/soap/SimpleStockQuoteService"/>
</endpoint>
</send>
</sequence>
</target>
</iterate>
</inSequence>
<outSequence>
<aggregate>
<onComplete expression="//m0:getQuoteResponse"
xmlns:m0="http://services.samples/xsd">
<send/>
</onComplete>
<invalidate>
<log level="full"/>
<drop/>
</invalidate>
</aggregate>
</outSequence>
</target>
</proxy>
</definitions>
Objective: Demonstrate the use of Iterate mediator to split the
messages in to parts and process them asynchronously and then aggregate the
responses coming in to synapse
Prerequisites:Deploy the SimpleStockQuoteService in
sample Axis2 server and start it on port 9000.
Start Synapse with the sample configuration 400 (i.e. synapse -sample
400).
In this sample, the message sent to synapse has embedded with a number of
elements of the same type in one message. When synapse received this message
it will iterate through those elements and then sent to the specified
endpoint. When all the responses appear in to synapse then those messages
will be aggregated to form the resultant response and sent back to the
client.
Invoke the client as follows.
ant stockquote -Daddurl=http://localhost:8080/soap/SplitAggregateProxy -Ditr=4
Cached mediator can be used to utilize the network bandwidth, to protect
the backend service from being loaded with the same type of requests like
browser refresh actions and also to speed up the execution of the web
service. This mediator should be used with sence, because it is not
applicable for each and every service (for example services with dynamic
responses for a particular release)
<definitions xmlns="http://ws.apache.org/ns/synapse">
<in>
<cache timeout="20000" scope="per-host"
hashGenerator="org.wso2.caching.digest.DOMHASHGenerator">
<implementation type="memory" maxSize="100"/>
</cache>
<send>
<endpoint>
<address uri="http://localhost:9000/soap/SimpleStockQuoteService"/>
</endpoint>
</send>
</in>
<out>
<cache/>
<send/>
</out>
</definitions>
Objective: Demonstrate the use of Cache mediator in order to
cache the response and use that cached response as the response for an
identical xml request
Prerequisites:Deploy the SimpleStockQuoteService in
sample Axis2 server and start it on port 9000.
Start Synapse with the sample configuration 420 (i.e. synapse -sample
420).
In this sample, the message sent to synapse is checked for an existing
cached response by calculating the hash value of the request. If there is a
cache hit in synapse then this request will not be forwarded to the actual
service, rather synapse respond to the client with the cached response. In
case of a cache miss that particular message will be forwarded to the actual
service and cached that response in the out path for the use of consecutive
requests of the same type.
To observe this behaviour, invoke the client as follows.
ant stockquote -Dtrpurl=http://localhost:8080/
You could notice that if you send more than one requests within 20 seconds
only the first request is forwarded to the actual service, and the rest of
the requests will be served by the cache inside Synapse. You could observe
this by looking at the printed line of the axis2 server, as well as by
observing a constant rate as the response to the client instead of the random
rate, which changes by each and every 20 seconds.


Calculate Employee Salary Cost
Submit
First Name
Last Name
Id Number
Job Title
Annual Salary
Total Montly Cost of All Employees:
$0


Below is a list of users within the system. To manage a user, simply click on their name and update their information.
{{ (user.is_admin == 1) ? "Administrator" : "User" }}


It will then move the necessary files to a 'build' directory which you can then distribute.
Building Your App with auto-py-to-exe (singlefile)
1. pip install auto-py-to-exe
2. go to cmd and type auto-py-to-exe to open the gui
3. enter script location
4. select onefile
5. select either console based or window based
6. icon (optional)
7. under additional files, click add folder and add
panda3d-1.10.6.dist-info,
panda3d,
panda3d_tools,
ursina-3.1.0.dist-info,
ursina,
and any other files included for your app/game
8. advanced (optional)
9. settings to set an output location (optional)
10. finally select "convert .py to .exe"


Utility methods for working with arrays.
public function Arrays()
Constructor, throws an error if called, as this is an abstract class.
public static function binarySearch(a:Array, key:Object, prop:String = null, cmp:Function = null):int
Performs a binary search over the input array for the given key
value, optionally using a provided property to extract from array
items and a custom comparison function.
Parameters
| a:Array — the array to search over
|
| |
| key:Object — the key value to search for
|
| |
| prop:String (default = null ) — the property to retrieve from objecs in the array. If null
(the default) the array values will be used directly.
|
| |
| cmp:Function (default = null ) — an optional comparison function
|
Returns
| int — the index of the given key if it exists in the array,
otherwise -1 times the index value at the insertion point that
would be used if the key were added to the array.
|
public static function clear(a:Array):void
Clears an array instance, removing all values.
Parameters
| a:Array — the array to clear
|
public static function copy(a:Array, b:Array = null, a0:int = 0, b0:int = 0, len:int = -1):Array
Makes a copy of an array or copies the contents of one array to
another.
Parameters
| a:Array — the array to copy
|
| |
| b:Array (default = null ) — the array to copy values to. If null, a new array is
created.
|
| |
| a0:int (default = 0 ) — the starting index from which to copy values
of the input array
|
| |
| b0:int (default = 0 ) — the starting index at which to write value into the
output array
|
| |
| len:int (default = -1 ) — the number of values to copy
|
Returns
| Array — the target array containing the copied values
|
public static function fill(a:Array, o:*):void
Fills an array with a given value.
Parameters
| a:Array — the array
|
| |
| o:* — the value with which to fill the array
|
public static function max(a:Array, p:Property = null):Number
Returns the maximum value in an array. Comparison is determined
using the greater-than operator against arbitrary types.
Parameters
| a:Array — the array
|
| |
| p:Property (default = null ) — an optional property from which to extract the value.
If this is null, the immediate contents of the array are compared.
|
Returns
| Number — the maximum value
|
public static function maxIndex(a:Array, p:Property = null):Number
Returns the index of a maximum value in an array. Comparison is
determined using the greater-than operator against arbitrary types.
Parameters
| a:Array — the array
|
| |
| p:Property (default = null ) — an optional property from which to extract the value.
If this is null, the immediate contents of the array are compared.
|
Returns
| Number — the index of a maximum value
|
public static function min(a:Array, p:Property = null):Number
Returns the minimum value in an array. Comparison is determined
using the less-than operator against arbitrary types.
Parameters
| a:Array — the array
|
| |
| p:Property (default = null ) — an optional property from which to extract the value.
If this is null, the immediate contents of the array are compared.
|
Returns
| Number — the minimum value
|
public static function minIndex(a:Array, p:Property = null):Number
Returns the index of a minimum value in an array. Comparison is
determined using the less-than operator against arbitrary types.
Parameters
| a:Array — the array
|
| |
| p:Property (default = null ) — an optional property from which to extract the value.
If this is null, the immediate contents of the array are compared.
|
Returns
| Number — the index of a minimum value
|
public static function remove(a:Array, o:Object):int
Removes an element from an array. Only the first instance of the
value is removed.
Parameters
| a:Array — the array
|
| |
| o:Object — the value to remove
|
Returns
| int — the index location at which the removed element was found,
negative if the value was not found.
|
public static function removeAt(a:Array, idx:uint):Object
Removes the array element at the given index.
Parameters
| a:Array — the array
|
| |
| idx:uint — the index at which to remove an element
|
Returns
| Object — the removed element
|
public static function setProperty(a:Array, name:String, value:Function, filter:IValueProxy, p:* = null):void
Sets a named property value for items stored in an array.
The value can take a number of forms:
- If the value is a
Function
, it will be evaluated
for each element and the result will be used as the property
value for that element.
- If the value is an
IEvaluable
instance, it will be
evaluated for each element and the result will be used as the
property value for that element.
- In all other cases, the property value will be treated as a
literal and assigned for all elements.
Parameters
| a:Array — the array to set property values for
|
| |
| name:String — the name of the property to set
|
| |
| value:Function — the value of the property to set
|
| |
| filter:IValueProxy — a filter function determining which items
in the array should be processed
|
| |
| p:* (default = null ) — an optional IValueProxy for setting the values
|
public static const EMPTY:Array


Employee Management System Demonstration Video
A Demetri Dillard Presentation
Powered by: Screencastify


public class Bank
extends hoWoodcutter.task.Node
| Constructor and Description |
|---|
Bank(hoWoodcutter.hoWoodcutter script) |
| Modifier and Type | Method and Description |
|---|---|
void |
execute()
Banks all non-axe items
|
java.lang.String |
status() |
boolean |
validate()
Checks if execute() should execute
Requires:
Inventory to have room
Be in bank area
Not be in the process of handling a level up
|
public java.lang.String status()
status
in class hoWoodcutter.task.Node
public boolean validate()
Checks if execute() should execute Requires: Inventory to have room Be in bank area Not be in the process of handling a level up
validate
in class hoWoodcutter.task.Node
public void execute()
execute
in class hoWoodcutter.task.Node


abstract fun ErrorResponseHandler(f: (ErrorResponseData) -> Unit): Switchable
Error response handler factory function.
Creates a fresh instance of an error response handler.
f
- the action that gets executed when home assistant responds with an error.
Return
Switchable


Photographs are of great importance to the car industry. They convey lots of meaning to potential customers especially when it comes to the condition of the vehicle when it's a used one.
Photographs also assist when choosing the design of the car that the customer wants to buy.
Cars have evolved overtime since their invention. Car technology has improved overtime making them more faster, safer and more comfortable. Here are some car photographs,
Audi has won a total of ten first place victories in the Bild readers.This means that audi has the best design, performance and quality. Here is a list of Audi;
SUV as the name suggests is an abbreviation for Sports Utility Vehicle. It is four-wheel driven and can be driven even in rough roads
The major producer of Subaru vehicles is in Japan. Subaru is an all-wheel drive vehicle with a good fuel economy


-
Health Insurance Marketplace, Affordable Care Act
www.healthcare.gov
Learn how the health care law affects you at Healthcare.gov. The official site of the Health Insurance Marketplace. See your health insurance choices.
-
How to Miss By a Mile: An Alternative Look at Uber’s Potential Market Size ...
abovethecrowd.com
By Bill Gurley
-
Coming and going
www.economist.com
THE number of foreign students at universities in America reached a new high of 819,644 last year. Many of them came from China on F-1 visas, which ...
-
Edward Snowden: The Untold Story | WIRED
www.wired.com
The message arrives on my “clean machine,” a MacBook Air loaded only with a sophisticated encryption package. “Change in plans,” my contact says. “Be ...
-
This is why your Internet is slow. And it’ll get worse. Unless you take 1 ...
www.battleforthenet.com
You’re our only hope.
-
Apple - Privacy
www.apple.com
At Apple, we respect your privacy and protect it with strong encryption, plus strict policies that govern how all data is handled.
-
Requests for Startups
www.ycombinator.com
You shouldn't start a company just because it's on this list. 1. It’s mostly here to help stimulate you to think about ideas.
-
Competition Is for Losers
online.wsj.com
Americans mythologize economic competition, but it's actually the opposite of capitalism. If you want to create and capture lasting value, writes ...
-
The Jack Ma Way - NYTimes.com
www.nytimes.com
At the resplendent China World Hotel in Beijing, scores of cameras snapped as colorful confetti floated down from the ceiling. It was Aug. 11, 2005, ...
-
Peter Thiel disagrees with you
fortune.com
The tech financier and intellectual provocateur has some ideas that may turn you off. But there's no arguing with his commercial achievements. That's ...
-
President Obama Names Megan Smith U.S. CTO, Alexander Macgillivray Deputy ...
www.whitehouse.gov
President Obama announces that Megan Smith will serve as the next U.S. CTO and Assistant to the President, succeeding Todd Park, and that Alexander ...
-
The end of Big Twitter
text-patterns.thenewatlantis.com
| BLOGS | BOOKS | CONTACT | SUBSCRIBE | DONATE
-
This is Uber's playbook for sabotaging Lyft
www.theverge.com
Uber is arming teams of independent contractors with burner phones and credit cards as part of its sophisticated effort to undermine Lyft and other ...
-
Lawmakers Who Cut Funds For ALS Research Take Ice Bucket Challenge For ALS ...
www.huffingtonpost.com
#custom_crowdrise_widget div.crDonateWidget { width: 298px !important; margin-left: 0 !important; margin-right: 0 !important; padding: 0 !important; ...
-
View of #Ferguson Thrust Michael Brown Shooting to National Attention - ...
www.nytimes.com
Ferguson, Missouri, was just a place — a working-class suburb of St. Louis — before an unarmed black teenager, Michael Brown, was shot and killed by ...
-
Patents that kill
www.economist.com
IN 1742 Benjamin Franklin invented a new type of stove, for which he was offered a patent. Franklin refused it, arguing in his autobiography that ...
-
Product Hunt
www.producthunt.com
Product Hunt is a curation of the best new products, every day. Discover the latest mobile apps, websites, and technology products that everyone's ...
-
Announcing UberPool, Carpooling with Uber | Uber Blog
blog.uber.com
Since the early days of Uber, we’ve been excited about the idea of providing transportation so inexpensive and reliable, people can actually sell ...
-
Comcastic service disconnection (recording starts 10 mins into call)
soundcloud.com
Please note: this conversation starts about 10 minutes in -- by this point my wife and I are both completely flustered by the oppressiveness of the ...
-
Twitter / Recherche - #worldcup
twitter.com
Le meilleur des derniers Tweets à propos de #worldcup. Lisez ce que les gens disent et rejoignez la conversation.
-
All Our Patent Are Belong To You | Blog | Tesla Motors
www.teslamotors.com
Yesterday, there was a wall of Tesla patents in the lobby of our Palo Alto headquarters. That is no longer the case. They have been removed, in the ...
-
Douglas Adams on our Reactions to Technology Over Time | Farnam Street
www.farnamstreetblog.com
Douglas Adams on three rules that provide our reactions to technologies over time.
-
High-Tech Push Has Board Games Rolling Again
www.nytimes.com
With eye-popping graphics, visceral action and an online community, video games should have killed tabletop games, but in fact the opposite is true.
-
Mangalyaan's unexpected gift: The glimpse of Isro's 'Rocket Women' - ...
www.firstpost.com
Mangalyaan suddenly propelled to the front pages the faces of unknown women who have given wings to India’s space program. This not wind beneath the ...
-
Inside the New York Fed: Secret Recordings and a Culture Clash
www.propublica.org
A confidential report and a fired examiner’s hidden recorder penetrate the cloistered world of Wall Street’s top regulator -- and its history of ...
-
Ello | waxpancake
ello.co
Ello is a beautiful, simple, and ad-free social network. The Ello interface supports posting and private messaging. Ello allows users to share ...
-
Companies With Women On The Board Crush Companies That Are Only Men
www.businessinsider.com
Especially in Asian countries.
-
One secret to the success of Quartz, BuzzFeed and Gawker: They look at ...
gigaom.com
Most traditional media outlets are used to thinking of journalism or news as something they create and then distribute to a waiting audience — but ...


In order to make a successful and user- friendly game in C++, we need to remember the following things:
First of all, simplicity is the key. Of course, if you are comfortable with the more advanced graphics capabilities of C++, you can go on to make a complex game such as Liero, but for now, the simpler the better.
Also, we need to remember that a game has to be the right difficulty- not too easy, not too hard. It needs also to have some sort of reward (e.g a colorful message) when you win, so the user is playing for some reason.
A game also needs to have a little more than plain text. For example, you could use a noughts and crosses board, or simply colorful text.
When you are comfortable with these concepts, you can go on to actually making the game.
If you are not familiar with outputting colored text, I suggest you learn how to do this before trying to make a game. It is actually very easy. First of all, just before you start the main process (before the
int main () {
), you need to add these lines:
1 2 3 4 5
|
void setcolor(unsigned short color) //The function that you'll use to
{ //set the colour
HANDLE hcon = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hcon,color);
}
| |
then, before the command to output the text, you set the color with the command:
setcolor (x);
(replace the (x) with any number e.g. setcolor (7) will come out with the default color, white.
Now, on to making the game. First of all, you need to have an idea of what kind of game you want to make. For the purpose of the tutorial, let us make a very simple game, called "Higher or Lower?". The user will be shown a number and asked if the next will be higher or lower.
First of all, we need to declare our variables. We should have three unsigned short integers. These should be the first number, the second number, and the overall score. We should then also have a character, which will be the letter the user enters, "H" or "L", higher or lower. We can declare these like this:
1 2 3 4 5 6
|
int main()
{
short unsigned int score = 0;
short unsigned int num = 0;
short unsigned int num2 = 0;
char letter;
| |
Now, in order to fully randomize the numbers which are outputted, we need to add in a few lines of code. These are as follows, with comments to explain which each line does.
1 2 3 4
|
loop: //This labels the code for quick reference later on.
srand(time(NULL)); //Initialize random number generator
num = 1 + rand() % (6 - 1 + 1); //Shows that num is a random integer between 1 and 6.
num2 = 1 + rand() % (6 - 1 + 1); //Shows that num2 is a random integer between 1 and 6.
| |
Once we have done this, we can start with the interface.
First of all, at the top of the program at all times, we should have the score being shown. We also want to have a quick explanation of the game, and then start the game itself:
1 2 3 4 5 6 7 8 9
|
cout <<"\nPoints: ";
setcolor (10);
cout << score << endl;
setcolor (7);
cout <<"Get to 5 points to win. The numbers range between 1 and 6.\n";
setcolor (12);
cout << num;
setcolor (7);
cout <<" is the first number. \nIs the next number going to be higher or lower? H or L?" << endl;
| |
Then we can start the input sequence.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
|
cin >> letter;
if (letter == 'h'||letter == 'H')
{
setcolor (12);
cout << num2;
setcolor (7);
cout <<" is the second number.";
if (num2>num) goto win;
else if (num2<num) goto lose;
else if (num2==num) goto same;
}
else
{
setcolor (12);
cout << num2;
setcolor (7);
cout <<" is the second number.";
if (num2<num) goto win;
else if (num2>num) goto lose;
else if (num2==num) goto same;
win:
{
if (score==4)
{
setcolor (12);
cout <<" You completed the game! Well done!!!\n";
system ("pause");
return 0;
}
else
{cout <<"You win! Well done!\n";
system ("pause");
score++;
goto loop;}
}
same:
{if (score==4)
{
setcolor (10);
cout <<" You completed the game! Well done!!!\n";
system ("pause");
return 0;}
else
{cout <<"The numbers were the same! What a coincidence! I think\n we can give you a point for that...";
system ("pause");
score++;
goto loop;}}
lose:
{cout <<"You lose...\n";
system ("pause");
}} return 0;}
| |
If we put this all together, this is the finished project:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
|
#include <iostream>
#include <time.h>
#include <cstdlib>
#include <windows.h>
using namespace std;
void setcolor(unsigned short color) //The function that you'll use to
{ //set the colour
HANDLE hcon = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hcon,color);
}
int main()
{
short unsigned int score = 0;
short unsigned int num = 0;
short unsigned int num2 = 0;
char letter;
loop:
srand(time(NULL));
//Initialize random number generator
num = 1 + rand() % (6 - 1 + 1);
num2 = 1 + rand() % (6 - 1 + 1);
cout <<"\nPoints: ";
setcolor (10);
cout << score << endl;
setcolor (7);
cout <<"Get to 5 points to win. The numbers range between 1 and 6.\n";
setcolor (12);
cout << num;
setcolor (7);
cout <<" is the first number. \nIs the next number going to be higher or lower? H or L?" << endl;
cin >> letter;
if (letter == 'h'||letter == 'H')
{
setcolor (12);
cout << num2;
setcolor (7);
cout <<" is the second number.";
if (num2>num) goto win;
else if (num2<num) goto lose;
else if (num2==num) goto same;
}
else
{
setcolor (12);
cout << num2;
setcolor (7);
cout <<" is the second number.";
if (num2<num) goto win;
else if (num2>num) goto lose;
else if (num2==num) goto same;
win:
{
if (score==4)
{
setcolor (12);
cout <<" You completed the game! Well done!!!\n";
system ("pause");
return 0;
}
else
{cout <<"You win! Well done!\n";
system ("pause");
score++;
goto loop;}
}
same:
{if (score==4)
{
setcolor (10);
cout <<" You completed the game! Well done!!!\n";
system ("pause");
return 0;}
else
{cout <<"The numbers were the same! What a coincidence! I think\n we can give you a point for that...";
system ("pause");
score++;
goto loop;}}
lose:
{cout <<"You lose...\n";
system ("pause");
}} return 0;}
| |


{% extends 'base.html' %} {% load static from staticfiles %} {% block extrahead %} {% endblock %} {% block content %}
Please include any education: college, university, graduate and professional schools.
If you did not attend college, please enter the last school attended.


Below are a coule GIF animations created in Photoshop. The first is full size, the second is reduced size for mobile device, the third is for fun.
Below are a couple movies made from a single image (and background). The first movie plays upon page load. The second will play with a click of the control bar.
Below are a couple movies made from a multiple images. These movies include transitions, text, and sound.
Below are a couple movies made from combining multiple videos. These movies include transitions, text, and sound.


#import <CCActionInstant.h>
|
|
void(^ | block_ )(id object) |
| |
|
id | object_ |
| |
Executes a callback using a block with a single NSObject parameter.
- Since
- v2.0
| + (id) actionWithBlock: |
|
(id object) |
block |
| object: |
|
(id) |
object |
|
|
| |
creates the action with the specified block, to be used as a callback. The block will be "copied".
| - (id) initWithBlock: |
|
(id object) |
block |
| object: |
|
(id) |
object |
|
|
| |
initialized the action with the specified block, to be used as a callback. The block will be "copied".
object to be passed to the block
The documentation for this class was generated from the following files:
- /Users/kaneda/Dropbox/src/keigeki/keigeki/libs/cocos2d/CCActionInstant.h
- /Users/kaneda/Dropbox/src/keigeki/keigeki/libs/cocos2d/CCActionInstant.m


I have more money than everybody in the world.
She never likes to write her name on her paper.
We stopped at the traffic light, then it turned green to go.
I can't see so good without my glasses.
Five is a number.
He wanted to go to the library, but his teacher said, "No!"
The way to the house was blocked.
She could make dinner fast but instead she made it slow.
The people went to the movie theatre.
My pinky hurts.


{% extends 'contents/_base.html' %}
{% load i18n static compress %}
{% block title %}{% trans 'Community Topic Track' %}{% endblock title %}
{% block meta_description %}{% blocktrans trimmed %}The community track is a new event in PyCon TW. We choose the talks
with specific topics and
package them into the same session. We'll leave the conference rooms and go to characteristic cafes, exhibition
spaces, and even monuments so that the attendees and speakers can interact with each other more comfortably and
closely.{% endblocktrans %}{% endblock meta_description %}
{% block content %}
{% trans 'Community Topic Track' %}
{% blocktrans trimmed %}The community track is a new event in PyCon TW. We choose the talks with specific topics and package them into the same session. We'll leave the conference rooms and go to characteristic cafes, exhibition spaces, and even monuments so that the attendees and speakers can interact with each other more comfortably and closely.{% endblocktrans %}
‼請注意，9/06下午的社群議程場地會由成大移動到各社群議程場地哦 為了大家的方便，今年大會安排了交通接駁車方便大家移動到各場地 從外縣市來到台南的朋友們可以不必擔心了～
| {% trans 'Time' %} | {% trans 'Shuttle bus route' %} |
|---|---|
| 12:10 |
[Car 1] {% trans 'Cheng Kung University' %} -> {% trans 'Tainan Cultural and Creative Park' %} [Car 2] {% trans 'Cheng Kung University' %} -> {% trans 'Tsang Fong Art Space' %} [Car 3] {% trans 'Cheng Kung University' %} -> {% trans 'Angry Burger' %} [Car 4] {% trans 'Cheng Kung University' %} -> {% trans 'Brunch of San Dao Men Siang Jian' %} |
| 12:30 |
[Car 1, 3] {% trans 'Cheng Kung University' %} -> {% trans 'Tainan Cultural and Creative Park' %} [Car 2] {% trans 'Cheng Kung University' %} -> {% trans 'Tsang Fong Art Space' %} [Car 4] {% trans 'Cheng Kung University' %} -> {% trans 'Brunch of San Dao Men Siang Jian' %} -> {% trans 'Tainan Cultural and Creative Park' %} -> {% trans 'Tsang Fong Art Space' %} -> {% trans 'Angry Burger' %} |
| 13:00 |
[Car 2] {% trans 'Cheng Kung University' %} -> {% trans 'Brunch of San Dao Men Siang Jian' %} -> {% trans 'Tainan Cultural and Creative Park' %} -> {% trans 'Tsang Fong Art Space' %} -> {% trans 'Angry Burger' %} |
| 13:30 |
[Car 3] {% trans 'Cheng Kung University' %} -> {% trans 'Brunch of San Dao Men Siang Jian' %} -> {% trans 'Tainan Cultural and Creative Park' %} -> {% trans 'Tsang Fong Art Space' %} -> {% trans 'Angry Burger' %} |


This project uses real world data to create colourful, abstract forms.
In hopes of attracting attention to some realities, I take something harsh, and try to make it softer and more attractive.
(Hint: Don't move the mouse to hide information)
Data sources from:
Quandl
Visit my site!


@* * Copyright 2010-2013 Artima, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(selectedStyle: examples.StyleTraitExamples) @import controllers.Application.milestoneScaladoc
"sequences"
import org.scalatest.Matchers._ List(1, 2, 2, 3, 3, 3) should contain inOrderOnly (1, 2, 3)
List
(or any GenTraversable
) contains only the specified elements in same orderimport org.scalatest.Matchers._ Array(1, 2, 2, 3, 3, 3) should contain inOrderOnly (1, 2, 3)
Array
contains only the specified elements in same orderimport org.scalatest.Matchers._ "122333" should contain inOrderOnly ('1', '2', '3')
String
contains only the specified characters in same orderimport org.scalatest.Matchers._ List(0, 1, 2, 2, 99, 3, 3, 3, 5) should contain inOrder (1, 2, 3)
List
(or any GenTraversable
) contains the specified elements in same orderimport org.scalatest.Matchers._ List(1, 2, 3) should contain theSameElementsInOrderAs Vector(1, 2, 3)
List
(or any GenTraversable
) contains the same elements in same order as the specified Vector
(or any GenTraversable
)


blbglm()
The GLM variant works much in the same way that blblm()
does. Below is a quick run through of each of the major features related to blbglm()
. Similar to glm
, the default family = gaussian
unless otherwise specified.
Further documentation can be found at ?blbglm
blbglm(formula, data, family = "gaussian", m = 10, B = 5000)
# Create a model with m subsets, each bootstrapped B times.
data(iris)
# Gaussian Case
blbglm(Sepal.Width~ Species, #numeric by factor
data = iris, m = 2, B = 100)
# Binomial Case
bi_iris <- iris[1:100,] # binomial
fit <- blbglm(formula = Species ~ Sepal.Width+Sepal.Length,
data = bi_iris, family ="binomial", m = 2, B = 100)
#
# Notes: Convergence errors gave this dataset some pretty wild coefficients
# and sigmas. Per Randy, these errors are suppress, as the error
# handling is in place in glm1(). In short, this wasn't the best
# dataset to test with, but it shows the project's functionality.
Returning the formula can be completed with print()
.
print(x, ...)
The standard deviation can be called with sigma()
. Default values to return the confidence interval are false. When requested, the confidence interval can be toggled with confidence = TRUE
with default level = 0.95
, unless otherwise specified.
sigma(object, confidence = FALSE, level = 0.95, ...)
The coefficients of the set can be called with coef()
coef(object, ...)
Confidence intervals for the coefficients are calculated with confint()
. By default, the function will return a 95% confidence interval unless otherwise specified. The argument parm
specifies which parameters should return coefficient confidence intervals.
confint(object, parm = NULL, level = 0.95, ...)
# Coefficient Confidence Interal, default alpha = 0.05
confint(fit)
#> lwr upr
#> (Intercept) -533.29350 22.29198
#> Sepal.Width -145.96696 -86.73214
#> Sepal.Length 53.58474 178.20321
# Coefficient Confidence Interal, alpha = 0.10
confint(fit, level = 0.90)
#> lwr upr
#> (Intercept) -488.63178 -22.36975
#> Sepal.Width -141.20526 -91.49383
#> Sepal.Length 63.60242 168.18554
Predictions work through the command predict()
. The new data, newdata
, can be a single value or matrix of values. A confidence interval option can be toggled with confidence = TRUE
with default level=0.95
.
predict(object, newdata, confidence = FALSE, level = 0.95, ...)
# Single Value prediction
predict(fit, iris[4,])
#> 4
#> [1,] -83.07206
# Take a random sampling of ten points from the iris data
X <- iris[sample(seq_len(150), 10),]
head(X)
#> Sepal.Length Sepal.Width Petal.Length Petal.Width Species
#> 135 6.1 2.6 5.6 1.4 virginica
#> 84 6.0 2.7 5.1 1.6 versicolor
#> 71 5.9 3.2 4.8 1.8 versicolor
#> 30 4.7 3.2 1.6 0.2 setosa
#> 32 5.4 3.4 1.5 0.4 setosa
#> 8 5.0 3.4 1.5 0.2 setosa
# Fit the values to our model
predict(fit, X)
#> 135 84 71 30 32 8 100 147 55 90
#> [1,] 148.9437 125.7193 55.95515 -83.11762 -25.26175 -71.61934 79.31618 183.7574 172.0314 91.04224
# Fit them with a confidence interval
predict(fit, X, confidence = TRUE)
#> fit lwr upr
#><PHONE_NUMBER>8 148.94367 148.94368
#> 84 125.71932 125.71932 125.71933
#> 71 55.95515 55.95515 55.95516
#> 30 -83.11762 -83.11763 -83.11762
#> 32 -25.26175 -25.26175 -25.26174
#> 8 -71.61934 -71.61934 -71.61933
#> 100 79.31618 79.31617 79.31618
#><PHONE_NUMBER>3 183.75742 183.75743
#> 55 172.03136 172.03135 172.03136
#> 90 91.04224 91.04224 91.04225


|
Dear Mary Richards,
You've already created an HMCTS account using this email address. For example you may have applied for probate, made a money claim or applied for a divorce.
Use the password you previously created to sign in. If you've forgotten it you can set up a new one from the sign in page:
https://respond-to-money-claim.gov.uk/sign-in
Get help
Contact us if you need help using an HMCTS service: https://hmcts-access.service.gov.uk/contact-us
HM Courts & Tribunals Service
|


THE VANISHING A film review by Frank Maloney Copyright 1991 Frank Maloney
THE VANISHING is a Franco-Dutch film directed by George Sluizer, adapted by Tim Krapp'e from his own novel, and starring Gene Bervoets (Rex), Johanna Ter Steegel (Saskia), and Bernard-Pierre Donnadieu (Raymond).
THE VANISHING is a thriller in which a woman suddenly, inexplicably, and unaccountably disappears. That much is rather familiar territory, at least since Hitchcock's wonderful THE LADY VANISHES began delighting and frightening us 55 years ago or so. The questions of how did it happen, why, and by whose agency are pretty much the standard ones is this particular subgenre. Here Sluizer efficiently disposes of these in reverse order starting early on into the film. We get to see the events leading up to the vanishing first as they relate to the young Dutch couple on holiday in the South of France and then we begin again with the bad guy and the long road to leads ultimately to the vanishing.
Predestination is a theme here. Dreams, signs, and defying fate are the engine that moves all the major characters.
After a fight, Rex promises Saskia never to abandon her again. After Saskia vanishes at a French service station, Rex becomes obsessed with finding out what happened to her. If there is horror in this movie, it is the arbitrariness and accidental nature of life. The bad guy, Raymond, wants to find out how bad he really is; incredibly Raymond is something of klutz, an awkward, unconvincing, subtly alarming stalker of women and it takes a long time and lots of practice and failures before providence or shall we call it accidence gives him the victim he wants.
In the end, Sluizer leaves only the question of how to the end. I would rather he had not. The penultimate scene would have been better left on the cutting room floor. The film does not really answer the question of why because it ultimately posits an arbitrary world in which motivation is irrelevant. Therefore, how becomes mere tidiness. Without that the how being tidied, we would have been left with a delicious, savory mystery, rather as we were in PICNIC AT HANGING ROCK.
Still, the performances are uniformly fine, if not especially showy. The character of Raymond is the most interesting and subtly acted; but then the devil always gets the best lines. This particular devil is rather funny at times with his clumsiness and endless scribbling of notations and timings. Sinister, of course, but also a smug bourgeois lecturer and family man. A man driven by mechanism you and I can barely fathom, but also a man who spills on himself.
I enjoyed THE VANISHING despite the weak ending and can recommend it to anyone who isn't put off by subtitles, subtlety, no music telling us when we're scared, or low budgets.
-- Frank Richard Aloysius Jude Maloney .
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


MATCH DETAILS
SELECTED TOURNAMENT
SKY LEAGUE TOURNAMENT
TEAMS AND SCORE
The input should be the number from 1 to 3
COMMUNITY PREDICTIONS
MATCH DETAILS
SELECTED TOURNAMENT
SKY LEAGUE TOURNAMENT
TEAMS AND SCORE
COMMUNITY PREDICTIONS


Uses of Package
org.bukkit.entity
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world
,
including special states.Classes concerning the creation of boss bars that appear at the top of the
player's screen.
Classes dedicated to facilitate direct player-to-plugin communication.
Classes relating to the specialized enhancements to
item stacks
, as part of the meta data
.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Minecart
types.Events
triggered from an enchantment table
.Events
relating to entities that hang
.Events
related to raids.Events
relating to programmatic state
changes on the server.Events
relating to vehicular entities
.Events
relating to weather.Classes involved in manipulating player inventories and item interactions.
The interfaces used when manipulating extra data can can be stored inside
item stacks
.Classes relevant to loot table manipulation and generation.
Classes to facilitate plugin handling of
map
displays.Classes that represents various voxel types and states.
Classes dedicated to specialized plugin to client protocols.
Classes to represent various
potion
properties and manipulation.Classes to represent the source of a projectile
Interfaces used to manage the client side score display system.
Classes related to creating or using
structures
without creating Structure
blocks
in the world.Multi and single purpose classes to facilitate various programmatic
concepts.
Spigot-specific entity events.
Spigot-specific player events.
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ClassDescriptionRepresents an
Entity
that has health and can take damage.Represents a base entity in the worldRepresents a living entity, such as a monster or playerRepresents a Mob.  -
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ClassDescriptionRepresents an area effect cloud which will imbue a potion effect onto entities which enter it.Represents a CreeperRepresents a thrown egg.Represents an Ender DragonRepresents an Enderman.Represents a base entity in the worldRepresents an Experience Orb.Represents a human entity, such as an NPC or a playerRepresents an instance of a lightning strike.Represents a living entity, such as a monster or playerRepresents a player, connected or notRepresents a shootable entity.Represents a SkeletonHorse - variant of
AbstractHorse
.Represents a Slime.Represents a turtle.Represents a Witch -
ClassDescriptionRepresents a base entity in the worldRepresents an Experience Orb.Represents a player, connected or notRepresents a shootable entity.
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ClassDescriptionRepresents a Creature.Represents an
Entity
that has health and can take damage.Represents a base entity in the worldRepresents a fish entity.Represents a living entity, such as a monster or playerRepresents a Mob.Represents a Water Mob -
ClassDescriptionRepresents a base entity in the worldRepresents a player, connected or notRepresents a shootable entity.
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ClassDescriptionRepresents an ElderGuardian - variant of
Guardian
.Represents a base entity in the worldRepresents a living entity, such as a monster or playerRepresents a player, connected or notRepresents a puffer fish.Represents a thrown potion bottleA Warden. -
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ClassDescriptionRepresents a villager NPCRepresents a base entity in the worldRepresents an Item FrameRepresents a living entity, such as a monster or playerRepresents a player, connected or not
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ClassDescriptionRepresents an arrow.Represents a base entity in the worldRepresents a falling blockRepresents the variant of a frog - ie its color.Represents a dropped item.Represents an instance of a lightning strike.Represents a living entity, such as a monster or playerRepresents a player, connected or notRepresents groups of entities with shared spawn behaviors and mob caps.Represents the various different Villager professions there may be.Represents Villager type, usually corresponding to what biome they spawn in.
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ClassDescriptionRepresents a base entity in the worldRepresents a living entity, such as a monster or playerRepresents a player, connected or not
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ClassDescriptionRepresents an Ender DragonRepresents a player, connected or not
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ClassDescriptionA classification of entities which may behave differently than others or be affected uniquely by enchantments and potion effects among other things.
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ClassDescriptionRepresents an arrow.Deprecated.Represents the pickup status of this arrow.Represents a Horse-like creature.This interface defines or represents the abstract concept of skeleton-like entities on the server.Represents a villager NPCRepresents an entity that can age.An Allay.Represents an ambient mobRepresents an Animal.Represents types of locking mechanisms for ArmorStand equipment.Represents the variant of a axolotl - ie its color.Represents a boat entity.Represents the status of the boat.Represents the type of boats.Represents the Boss Entity.Represents an entity that can age and breed.Represents the various different cat types there are.Represents Horse-like creatures which can carry an inventory.Represents a single part of a
ComplexLivingEntity
Represents a complex living entity - one that is made up of various smaller partsRepresents a Cow.Represents a Creature.Represents anEntity
that has health and can take damage.Represents an Ender DragonRepresents a phase or action that an Ender Dragon can perform.Represents an EnemyRepresents a base entity in the worldA classification of entities which may behave differently than others or be affected uniquely by enchantments and potion effects among other things.Deprecated.future versions of Minecraft have additional spell casting entities.Reasons for why this Experience Orb was spawnedA representation of an explosive entityRepresents a Fireball.Represents a fish entity.Represents a fishing hook.Represents a state in which a fishing hook may be.Represents a Flying Entity.Represents the various different fox types there are.Represents the variant of a frog - ie its color.A mechanical creature that may harm enemies.Represents a Hanging entityRepresents the base color that the horse has.Represents the style, or markings, that the horse has.Deprecated.different variants are differing classesRepresents a human entity, such as an NPC or a playerRepresents a type of "Illager".Represents a dropped item.Represents an Item FrameRepresents a living entity, such as a monster or playerRepresents a Llama.Represents the base color that the llama has.Represents a Mob.Represents a Monster.Represents the variant of a cow - ie its color.Represents a non-player characterDeprecated.Cats are now a separate entity.Represents the variant of a parrot - ie its color.Piglin / Piglin Brute.Represents a player, connected or notRepresents an entity body pose.Represents a shootable entity.Represents the various types a Rabbit might be.Represents a Sheep.An animal that can sit still.Represents a sized fireball.Deprecated.classes are different types.Represents a Slime.Represents groups of entities with shared spawn behaviors and mob caps.Represents a spell casting "Illager".Represents the current spell the entity is using.Represents a Spider.Represents a Squid.Represents an entity which may be saddled, ridden and steered using an item.Represents a thrown potion bottleEnumeration of all different fish patterns.Represents a vehicle entity.Represents a villager NPCRepresents the various different Villager professions there may be.Represents Villager type, usually corresponding to what biome they spawn in.Represents a Water MobRepresents one of the Wither's heads.Represents a Zombie. -
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ClassDescriptionRepresents a base entity in the worldRepresents a dropped item.Represents a living entity, such as a monster or playerRepresents a player, connected or not
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ClassDescriptionRepresents a Horse-like creature.Represents a villager NPCRepresents an Animal.Represents an area effect cloud which will imbue a potion effect onto entities which enter it.Represents a BatRepresents a CreeperRepresents an Ender DragonRepresents a phase or action that an Ender Dragon can perform.Represents a base entity in the worldA representation of an explosive entityRepresents a human entity, such as an NPC or a playerRepresents a dropped item.Represents an instance of a lightning strike.Represents a living entity, such as a monster or playerRepresents a Pig.Represents a Piglin.Represents a Pig Zombie.Represents a player, connected or notRepresents an entity body pose.Represents a shootable entity.Represents a Sheep.Represents a Slime.Represents a spell casting "Illager".Represents the current spell the entity is using.Represents a Strider.Represents a thrown Experience bottle.Represents a thrown potion bottleRepresents a villager NPCRepresents the various different Villager professions there may be.
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ClassDescriptionRepresents a human entity, such as an NPC or a playerRepresents a dropped item.Represents a player, connected or not
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ClassDescriptionRepresents an arrow.Represents a thrown egg.Represents a base entity in the worldRepresents an Experience Orb.Represents a fish entity.Represents a fishing hook.Represents a dropped item.Represents a player, connected or not
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ClassDescriptionRepresents a base entity in the worldRepresents a living entity, such as a monster or playerRepresents a vehicle entity.
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ClassDescriptionRepresents a base entity in the worldRepresents a human entity, such as an NPC or a playerRepresents a living entity, such as a monster or player
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ClassDescriptionRepresents the variant of a axolotl - ie its color.Enumeration of all different fish patterns.
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ClassDescriptionRepresents a base entity in the worldRepresents a human entity, such as an NPC or a player
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ClassDescriptionRepresents a base entity in the worldRepresents a living entity, such as a monster or player
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class Application extends Application
Methods
| static Application |
start(Application $app)
Create and boot a new Console application. |
|
| static Application |
make(Application $app)
Create a new Console application. |
|
| Application |
boot()
Boot the Console application. |
|
| void |
call(string $command, array $parameters = array(), OutputInterface $output = null)
Run an Artisan console command by name. |
|
| Command |
add(Command $command)
Add a command to the console. |
|
| Command |
resolve(string $command)
Add a command, resolving through the application. |
|
| void |
resolveCommands(array|dynamic $commands)
Resolve an array of commands through the application. |
|
| void |
renderException(Exception $e, OutputInterface $output)
Render the given exception. |
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| Application |
setExceptionHandler(Handler $handler)
Set the exception handler instance. |
|
| Application |
setLaravel(Application $laravel)
Set the Laravel application instance. |
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| Application |
setAutoExit(bool $boolean)
Set whether the Console app should auto-exit when done. |
Details
at line 30
static public Application
start(Application $app)
Create and boot a new Console application.
at line 41
static public Application
make(Application $app)
Create a new Console application.
at line 60
public Application
boot()
Boot the Console application.
at line 84
public void
call(string $command, array $parameters = array(), OutputInterface $output = null)
Run an Artisan console command by name.
at line 104
public Command
add(Command $command)
Add a command to the console.
at line 131
public Command
resolve(string $command)
Add a command, resolving through the application.
at line 142
public void
resolveCommands(array|dynamic $commands)
Resolve an array of commands through the application.
at line 185
public void
renderException(Exception $e, OutputInterface $output)
Render the given exception.
at line 204
public Application
setExceptionHandler(Handler $handler)
Set the exception handler instance.
at line 217
public Application
setLaravel(Application $laravel)
Set the Laravel application instance.
at line 230
public Application
setAutoExit(bool $boolean)
Set whether the Console app should auto-exit when done.


Temperature |
|
The recommended temperatures are related to mold growth, not personal comfort.
If you find that household members have symptoms as the temperature rises -
lowering the temperature can help to reduce symptoms.
Reducing temperatures (and adding more clothes when needed) can help when there is a mold problem. The VOC's emitted by mold particles will offgas less at lower temperatures. |
Symptoms |
Increase in the following symptoms :
|


string ob_gzhandler ( string $buffer , int $mode )
ob_gzhandler() is intended to be used as a callback function for ob_start() to help facilitate sending gz-encoded data to web browsers that support compressed web pages. Before ob_gzhandler() actually sends compressed data, it determines what type of content encoding the browser will accept ("gzip", "deflate" or none at all) and will return its output accordingly. All browsers are supported since it's up to the browser to send the correct header saying that it accepts compressed web pages. If a browser doesn't support compressed pages this function returns FALSE.


Man describes moment Stolen Audi crashed into north Madison bedroom
by Tabatha Wethal, Stephanie FryerMADISON, Wis. - A stolen car crashed into the bedroom of a north Madison home Thursday night, police said.
Madison police said officers responded at 10:46 p.m. to a report of a black Audi Quattro that was partially inside a bedroom in the 2800 block of Commercial Avenue.
Yanya Thao rents the home and said he had just gotten into bed when the crash happened.
"I heard some police sirens and a car start screeching. Then there was a really loud bang, into the house and then the whole house started shaking," Thao said.
The car and the house suffered significant damage, according to the report.
"It literally knocked the whole bed to the door in the room, and you couldn't open the door," Thao said.
He said the bedroom was empty, and no one inside the home was hurt.
Police said the car is listed as stolen out of Middleton and was empty when officers arrived. Prior to the collision, other area law enforcement had attempted to pull the car over. Madison police said its department wasn't involved.
The home was occupied, but the resident was not injured, the report said.