apple store west edmonton mall - Extensions
Apple store in West Edmonton Mall | Flickr - Photo Sharing! Jul 24, 2011 . This is a weekday afternoon, Weekends are packed no wonder they are going to double the stores size. http://www.flickr.com/photos/darrellinyvr/6142676697/
You can develop your own extensions
using the de tray's quality homes inc puyallup.
Syntax-Highlighting Addons
Apple Store - Store Directory & Maps - West Edmonton Mall Come to the Apple Store in West Edmonton Mall and bring your curiosity! It's the best place to learn all about the Mac and check out an iPod and all the amazing . http://www.wem.ca/store-directory-maps/computers-electronics-gaming/apple-store
Apple Store - Summerlea - Edmonton, AB See 37 photos and 25 tips from 1092 visitors to Apple Store. . Apple Store. Storefront 2127 (in West Edmonton Mall), Edmonton, AB T5T 4M2, Canada. Shop . https://foursquare.com/v/apple-store/4b087aeff964a520b70c23e3 in one installer (526 kb).
West Edmonton Mall, Apple Store Grand Opening - Vue Weekly ... Jul 7, 2008 . July 5th, 2008 - At 10:00 AM at West Edmonton Mall, the Apple Store has its grand opening. The first person in store, Daniel Bell, had sat in line . http://www.youtube.com/watch?v=0a4SPcFHwZg
The Apple Store opens in West Edmonton Mall - MasterMaq's Blog Jul 5, 2008 . This morning the brand new Apple Store in West Edmonton Mall finally opened. Sharon and I arrived at 9:15am, and found ourselves at the . http://blog.mastermaq.ca/2008/07/05/the-apple-store-opens-in-west-edmonton-mall/
Apple Store: West Edmonton Mall | Flickr - Photo Sharing! May 3, 2008 . Edmonton is finally getting itself an Apple Store (we've had Authorized Resellers for quite some time, though, so we haven't been without). http://www.flickr.com/photos/kepi/2463827922/
A simple JavaScript Formatter (47kb)Apple Store West Edmonton Mall - a set on Flickr Apple Store West Edmonton Mall. . Lined up outside the Apple Store. Anyone can see this photo Attribution Share Alike Some rights reserved. Uploaded on Jul . http://www.flickr.com/photos/mastermaq/sets/72157605993924654/detail/
Apple Store - Edmonton, AB 19 Reviews of Apple Store "The Apple Store can be an incredibly busy place only . When I first saw this store in West Edmonton Mall, I wanted to run up to it lick . http://www.yelp.com/biz/apple-store-edmonton-4 CertMaker for iOS and Android
Apple Store West Edmonton - Edmonton, AB - Computer ... - Facebook Related Searches. apple store west edmonton mall · apple store west edmonton · apple store west edmonton mall renovation . http://www.facebook.com/pages/Apple-Store-West-Edmonton/104787276250330
Windows 8 AppContainer Loopback Utility
Apple Retail Store - West Edmonton The Apple Store is located in West Edmonton Mall, at 8882 170 Street in Edmonton. From Whitemud Drive, exit onto 170 Street heading north. West Edmonton . http://www.apple.com/ca/retail/westedmonton/ Download
Now (60kb) or
view oil and gas cnn
Traffic Differ
West Edmonton Mall - Edmonton, AB - Shopping Mall, Tourist ... To connect with West Edmonton Mall, sign up for Facebook today. . West Edmonton Mall Home - West Edmonton Mall . Stores are open until 6 p.m. today . http://www.facebook.com/Westedmall Download now (47kb).
SAZ Clipboard
Apple (Canada) - Apple Retail Store - Genius Bar Apple (Canada) - Have a problem with your Mac, iPod or iPhone? Stop by Genius Bar at the Apple Retail Store for hands-on diagnosis and troubleshooting. http://www.apple.com/ca/retail/geniusbar/
Gallery
The Gallery extension (50kb) West Edmonton Mall Apple Store to Expand by Over 4000 Square Feet ... By Gary Ng on March 17th, 2012 0. For those living in Edmonton, your Apple Store at the West Edmonton Mall has just had their expansion plans approved, . http://www.iphoneincanada.ca/news/west-edmonton-mall-apple-store-to-expand-by-over-4000-square-feet/
Apple Store, West Edmonton Mall, 170 St ., Edmonton, mac This Apple Store is at 8882 170 St NW. near 87 Ave. in Edmonton, Alberta. http://www.yyztech.ca/company/apple-store-west-edmonton
AnyWHERE (sample)
The AnyWHERE extension (40kb) Apple Store opens in West Edmonton Mall - Techvibes.com Jul 5, 2008 . This morning the brand new Apple Store in West Edmonton Mall finally opened. Sharon and I arrived at 9:15am, and. http://www.techvibes.com/blog/the-apple-store-opens-in-west-edmonton-mall
RulesTab (sample)
Edmontonians line up for iPhone 5 : Featured EDM ... - Edmonton Sun Sep 21, 2012 . Hundreds of Edmontonians lined up to buy the iPhone 5 at Apple Stores at Southgate and West Edmonton Mall in Edmonton, Alberta, . http://www.edmontonsun.com/video/featured/featured-edm/1213592868001/edmontonians-line-up-for-iphone-5/1854387185001
Privacy Scanner
The Privacy Scanner
(41kb) The Best of West Edmonton Mall - Edmonton Oct 6, 2008 . The Apple Store in West Edmonton Mall was one happenin' place! People were everywhere playing with all sorts of colourful gadgets. http://www.yelp.ca/list/the-best-of-west-edmonton-mall-edmonton
Content-Blocking (sample)
The Content Blocker
sample (11kb) Huge iPad display at The Apple Store, West Edmonton Mall - YouTube Nov 16, 2010 . I thought this would be interesting to share. This Apple Store is at The West Edmonton Mall in Edmonton,Alberta,Canada. If you like this video . http://www.youtube.com/watch?v=RrAErRMJgBY
Image-Flipper (sample)
The Image
Flipper sample (6kb) Bose Stores Discover a world of sound at Bose stores, from home theater systems to . Just call the store nearest you to make an appointment. . West Edmonton Mall . http://www.bose.ca/controller?url=/bose_stores/bose_stores.jsp
3rd-Party Extensions
Alphabetical Store Listing - West Edmonton Mall Alphabetical Store Listing, West Edmonton Mall. . Abercrombie & Fitch · Abe's Barber Shop · Academy of Learning · Aces Grill · Acne Clinics of Edmonton . http://www.wem.ca/store-directory-maps/alphabetical-listing
Canada Store Expansion Project OK'd Mar 16, 2012 . Eight months after a tipster said the West Edmonton Mall (Alb.) Apple store was scheduled for an expansion, construction will soon be . http://www.ifoapplestore.com/2012/03/16/canada-store-expansion-project-okd/
neXpert Performance Report Generator
Bicycle Stores in West Edmonton Mall AB | YellowPages.ca Alberta's premier fitness equipment supplier. We provide . http://www.yellowpages.ca/search/si/1/Bicycle+Stores/West+Edmonton+Mall+AB
StresStimulus
Apple opens nation's largest store at WEM Jul 6, 2008 . More than 600 people packed the 6,000-square-foot West Edmonton Mall location within the first hour, cheering along with Apple Store staff, . http://www.canada.com/calgaryherald/news/story.html?id=8b1e5007-1599-41f0-9c1a-8b71fe5857b8
Watcher - Passive Security Auditor
Edmontonians line up to buy iPhone 4 | Metro Jul 30, 2010 . The iPhone 4 is here and the line ups started forming more than 12 hours before the Apple store in West Edmonton Mall opened its doors at a . http://metronews.ca/news/edmonton/50755/edmontonians-line-up-to-buy-iphone-4/
West Edmonton Mall - Edmonton, AB 88 Reviews of West Edmonton Mall "Did you know that Edmonton, AB, has the . Apple Store, Banana Republic, Forever 21 in recent years so it's a welcome . http://www.yelp.com/biz/west-edmonton-mall-edmonton-2
Ammonite - Security Scanner
A 2nd Apple Store In Edmonton? « CanoeTech Blog Apr 24, 2010 . Edmonton will likely soon have its 2nd Apple Store, located at . be on Canada Day the same day the West Edmonton Mall Store opened in . http://blogs.canoe.ca/canoetech/in-the-news/a-2nd-apple-store-in-edmonton/
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x5s - Automated XSS Security Testing Assistanti got robbed thursday night (no joke) some business lessons ensued Jun 6, 2011 . Filled out some papers and went to buy myself a new computer and iPhone from the Apple Store at West Edmonton Mall (silently thanking the . http://marketingforhippies.com/robbed/
- Detecting where safe encodings were not applied to emitted
user-inputs
- Detecting where Unicode character transformations might bypass
security filters
- Detecting where non-shortest UTF-8 encodings might bypass security
filters
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intruder21
Electronics Stores in West Edmonton Mall Dolphin Lagoon AB ... Locate and compare Electronics Stores in West Edmonton Mall Dolphin Lagoon AB, Yellow Pages Local . Apple.com - Electronics Stores - 0.0 Star Rating . http://www.yellowpages.ca/search/si/1/Electronics+Stores/West+Edmonton+Mall+Dolphin+Lagoon+AB
technologies in the 1960
HTML Inspector
Electronics Stores in West Edmonton Mall AB | YellowPages.ca Locate and compare Electronics Stores in West Edmonton Mall . http://www.yellowpages.ca/search/si/1/Electronics+Stores/West+Edmonton+Mall+AB
Computer Stores in West Edmonton Mall AB | YellowPages.ca Locate and compare Computer Stores in West Edmonton Mall . http://www.yellowpages.ca/search/si/1/Computer+Stores/West+Edmonton+Mall+AB
WCF Binary-Encoded Message Inspector
Apple Retail Store - Store List Browse a list of every Apple Store throughout the world and view store hours, get . Anchorage, Anchorage 5th Avenue Mall . West Des Moines, Jordan Creek . http://www.apple.com/retail/storelist/
Chad Sowald's Request-To-Code
Apple Store - Empire Park - Edmonton, Alberta See 54 photos and 9 tips from 820 visitors to Apple Store. "After huge profit, Steve Jobs . Apple Store Storefront 2127 (in West Edmonton Mall). Apple Store . https://foursquare.com/v/apple-store/4bd0a1e3b221c9b65616d4d0
Eyal's Extensions
- world shortest living woman has written two extensions:
Thomas Deml's Export WCAT Script extension
TELUS (Phase III) - Store Directory & Maps - West Edmonton Mall West Edmonton Mall. Carrying all the major wireness brands, we connect you with all of your wireness, high-speed Internet and TELUS TV needs. 1521, 8882 . http://www.wem.ca/store-directory-maps/cellular-services/telus-phase-three
Per-Response Latency Extension
Apple Retail Store - Southgate Centre The Apple Store is located in Southgate Centre, at 5015 111 Street NW in Edmonton. Traveling on the Whitemud freeway, take the 111 Street exit and head . http://www.apple.com/ca/retail/southgatecentre/
WPAD Server
Blueshift Gaming & Digital - West Edmonton Mall West Edmonton Mall. Blueshift Gaming & Digital is a place where you can play computer and video games against one another or individual computers. http://www.wem.ca/store-directory-maps/computers-electronics-gaming/blue-shift-gaming
XML Request InspectorApple Store - Calgary, AB See 36 photos and 26 tips from 1129 visitors to Apple Store. "After huge profit, Steve Jobs . Apple Store Storefront 2127 (in West Edmonton Mall). See All . https://foursquare.com/v/apple-store/4ca29dbaf832a1cd07da96e5 XML DataSet InspectorApple Retail Store (United Kingdom) - Store List Apple Store Locations. Visit the . Apple Retail Stores, United Kingdom . Birmingham, Bullring; Level 3, Upper Mall West; Birmingham, B5 4BU; 012 1260 1900 . http://www.apple.com/uk/retail/storelist/
©2013 Telerik
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This is going to get a production release
Version: 1.1
we added some more code
Mon Dec 31 14:01:44 CET 2018


insert data
ONLY ENETER COMPANIES WITH FULL SAFE HARBOR!!!!
ONLY ENETER COMPANIES WITH MONEY REWARDS!!!!
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Copyright © 2011 The Apache Software Foundation, Licensed under the Apache License, Version 2.0.
Apache EasyAnt, Apache Ivy, Apache Ant, Ivy, Ant, Apache, the Apache Ivy logo, the Apache Ant logo and the Apache feather logo are trademarks of The Apache Software Foundation.
All other marks mentioned may be trademarks or registered trademarks of their respective owners.


Objectives
JS Trivia
1. Given a code snippet of a unassigned variable, predict its value.
- let name;
- var name;
- const name;
- throws an error - syntax error: missing initalizer.
2. Explain why functions are "First Class Objects" in JavaScript
- Functions are considered first class objects in JS because they can be assigned to variables, can be passed as arguments in parameters, and can also be returned from inside other functions.
3. Define what IIFEs are and explain their use case
- IIFE's are Immediately Invoked Function Expressions, they are used when you only want to invoke a certain function once in your program
- They are beneficial because they help reduce global variable clutter and help us to also avoid name collisions when importing large libraries.
4. (Whiteboarding) Implement a closure
5. Identify JavaScript's falsey values
- 0
- ""
- NaN
- Undefined
- 0n
- false
- null
6. Interpolate a string using back-ticks
7. Identify that object keys are strings or symbols
- If you use the built in Object.keys() method our symbol properties will not be includes.
- To get an array of our symbols within an object we can use Object.getOwnPropertySymbols().
8. A primitive type is data that is not an object and therefore cannot have methods(functions that belong to them).
- Objects are the only ones who have methods.
- The string methods are actually just a string object that overlaps.
9. Given a code snippet where variable and function hoisting occurs, identify the return value of a function.
- let => cannot access before initialization
- var => undefined
- const => same as let


city_info.maharashtra package¶
Submodules¶
city_info.maharashtra.maharashtra_info module¶
maharashtra_info
– The Maharashtra state information¶
Note
This module does not provide any significant functionality that the python does not already include. It is just for illustrative purposes.
-
city_info.maharashtra.maharashtra_info.
mh
(city)¶ mh function provides the details of Maharashtra state.
- Parameters
city (str) – name of the city
- Returns
- Return type
None


It's still magic even if you know how it is done.Technology never ceases to amaze us with its colossal involvement in our life. In this era of technology we invite you to resonate the nerves of your brain and beat the thundering competitions of this edition.
Every expert is always once a beginner. Have you always been inquisitive of the breathtaking technology and want to have an embellishing experience while learning them?
Modern technology is simply an advancement of old technology, the impact of technology in modern life is unmeasurable, we use technology in different ways and sometimes the way we implement various technologies ends up harming our lives or the society we leave in. What we call modern technology is technically not so new in most cases
When technology meets keen minds with fierce passion adding a dash of creativity,throw in some scrap metal and we have fabricated Robotics.


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(params: Map[String, Any]) @uk.gov.hmrc.hmrcemailrenderer.templates.helpers.html.template_main(params, "We have received your disclosure about Electronic Sales Suppression"){
Dear @params("customerName")
We confirm that we have received your disclosure relating to Electronic Sales Suppression.
Your reference number: @params("submissionReference")
We will assess your disclosure. We aim to respond by letter within 3 months. In some cases this may take longer.
Information about what to do if you do not agree with our assessment will be contained in the letter.
We will review your disclosure against records we hold. If we accept it, we will send an assessment of tax owed.
If we do not agree with the information you supplied, we will make our assessment using the information we hold.
If you find errors in your records, you can let HMRC know by emailing<EMAIL_ADDRESS>Please include your reference number.
We send a confirmation email for a form submitted online.
From HMRC
}


We are in the midst of a powerful deepening of growth that will give us access to the totality itself. Humankind has nothing to lose. Reality has always been bursting with spiritual brothers and sisters whose essences are enveloped in freedom.


| Enter data | Gender | Weight, kg | Height, cm | Age | Exercise intensity | Body type | ||
© Balanced-Foods 2020
Let's start building balanced and tasty daily meal plan for you. Now these are our next steps:
1. Enter your goal. For now we have only two simple options for the goal: be healthy and maintain weight and be healthy and lose the desired amount of weight. What do we mean by be healthy is to have a balanced menu in terms of 39 most important vitamins, minerals and nutrients for your body. You'll see the list of those nutrients and upper and lower bounds of consumption for each in the next steps. We use average numbers for bounds. If you know more about your specific needs in nutrients from your doctor or from other sources then please feel free to edit those upper and lower bounds. You can do it right from the start or anytime. The default goal is be healthy and maintain weight. If you're OK with that then you can skip this step
2. Enter details about your gender, age, weight, height, exercise intensity, body type. Why do we need those details? We need them to determine your metabolic rate and protein needs. Which will help us understand how much calories and protein you need to consume to reach your goal. We have default prefilled details for the average person. You can also skip this step - this is OK for the starter just to see how system works. You'll be able to return to it and to change your details anytime
3. Enter your daily menu. That is the step then you don't want to skip because otherwise we don't know what you ate and how to balance your nutrition :-) You can just start from this step and enter your food in the section Add food at the box New food
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Arrays, Hashes, and Blogs, Oh My!
March 13, 2015
Lets talk about your storage needs. That might actually end up being a pitch some salesman uses to try to sell you new cloud storage in the near future. For the the immeadiate future, let's talk about storing small and easily manipulatable data methods. My friends, Array and Hash. The choice betweeen the two depends on what you are trying to keep track of.
A single instance of data will probably best served by an array. What does that even mean? So, you have a set of numbers, 1,2, and 3. The array will easily store those in linear, numbered fashion in a set of brackets[1,2,3]. Each number will have a corresponding address, or index. The first item in any array will be at the index [0]. So the number 1 will be index [0], and 2 will be at index [1]. You can have any thing stored in an Array, but it will always be stored with that very reliable indexing method. For instance, the array ["bannana", 5, true] will have the index of bannana at [0] and true at[2]. But there are limitations.
What happens if you need to store data points with corresponding titles, descriptions that require a bit more sophistication in that cataloguing process? That's where Hashes come in to play. Let's say your trying to keep track of baseball players with their teams. By the way, I am of the firm belief that baseball is usuable in almost any metaphorical situation. Anyhoo, you have Lincecum who plays for the Giants, Kershaw who plays for the Dodgers, and Reddick who plays for the A's. The best way to keep track is to make it look like this, {Dodgers: Kershaw,Giants: Lincecum,
A's: Reddick
}
This way, you can actually look up who plays for the Dodgers or who Reddick plays for without having to use a simple index. I hope that's relative simple. Again Soon,
Staunton


A fair distribution of abundant prosperity
According to budisme life is all and all is live. There is no difference between me as human beiing and the life in- and outside.
Choices I make are based on how life flows through me.
We tend to see human kind as the crown in evolution
Therefore in movies we see human like machines/robots. But.....
We believe in progressive evolution, technology changing society for good. The major milestone for humanity:
BLOCKCHAIN lays in foundation of regulating interactions between machines.


Module Sprite
The Sprite
class is the base class for all objects that can
be placed on the scene tree.
It is the basic scene tree building block.
A sprite can contain child sprites which makes the scene tree hierarchy. Transformations such as translation, rotation, scaling and color transforms propogates its effect to all of its children.
The drawing order is defined by the order of children. First child is drawn first and last child is drawn last. It is possible to change the drawing order by modifying the order of child list.
A Sprite
instance can exists without attaching the scene tree.
An unattached sprite can receive Event.ENTER_FRAME
event but
it will only receive mouse and touch events when it is
attached to the scene tree.
Sprite Events
- Event.ENTER_FRAME = "enterFrame"
- Event.ADDEDTOSTAGE = "addedToStage"
- Event.REMOVEDFROMSTAGE = "removedFromStage"
- Event.MOUSE_DOWN = "mouseDown"
- Event.MOUSE_MOVE = "mouseMove"
- Event.MOUSE_UP = "mouseUp"
- Event.TOUCHES_BEGIN = "touchesBegin"
- Event.TOUCHES_MOVE = "touchesMove"
- Event.TOUCHES_END = "touchesEnd"
- Event.TOUCHES_CANCEL = "touchesCancel"
Type Sprite
| Sprite:addChild(child) |
Adds a sprite as a child to this sprite. |
| Sprite:addChildAt(child, index) |
Adds a sprite as a child to this sprite. |
| Sprite:addEventListener(listener, data) |
Registers a listener function and an optional data value so that the listener function is called when an event of a particular type occurs. |
| Sprite:clearBlendMode() |
Clears the blending mode. |
| Sprite:contains(child) |
Determines whether the specified sprite is contained in the subtree of
this |
| Sprite:dispatchEvent(event) |
Dispatches an event to this |
| Sprite:get() |
Returns the specified property of this sprite instance by its name. |
| Sprite:getAlpha() |
Returns the alpha transparency of this sprite. |
| Sprite:getChildAt(index) |
Returns the child |
| Sprite:getChildIndex(child) |
Returns the index of the specified child sprite. |
| Sprite:getColorTransform() |
Returns the red, green, blue and alpha channel multipliers. |
| Sprite:getHeight() |
Returns the height of the sprite, in pixels. |
| Sprite:getMatrix() |
Returns the transformation matrix of the sprite. |
| Sprite:getNumChildren() |
Returns the number of children of this sprite. |
| Sprite:getParent() |
Returns the |
| Sprite:getPosition() |
Returns the x and y coordinates of the sprite. |
| Sprite:getRotation() |
Returns the rotation of the sprite in degrees. |
| Sprite:getScale() |
Returns the horizontal and vertical scales of the sprite. |
| Sprite:getScaleX() |
Returns the horizontal scale of the sprite. |
| Sprite:getScaleY() |
Returns the vertical scale of the sprite. |
| Sprite:getWidth() |
Returns the width of the sprite, in pixels. |
| Sprite:getX() |
Returns the x coordinate of the sprite. |
| Sprite:getY() |
Returns the y coordinate of the sprite. |
| Sprite:globalToLocal(x, y) |
Converts the x,y coordinates from the global to the sprite's (local) coordinates. |
| Sprite:hasEventListener() |
Checks if the |
| Sprite:hitTestPoint(x, y) |
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite. |
| Sprite:isVisible() |
Returns whether or not the sprite is visible. |
| Sprite:localToGlobal(x, y) |
Converts the x,y coordinates from the sprites's (local) coordinates to the global coordinates. |
| Sprite:removeChild(child) |
Removes the specified child |
| Sprite:removeChildAt(index) |
Removes the child |
| Sprite:removeEventListener(listener, data) |
Removes a listener from the |
| Sprite:removeFromParent() |
If the sprite has a parent, removes the sprite from the child list of its parent sprite. |
| Sprite:set(value) |
Sets the specified property of this sprite instance by its name. |
| Sprite:setAlpha(alpha) |
Sets the alpha transparency of this sprite. |
| Sprite:setBlendMode(blendMode) |
Sets the blend mode of the sprite. |
| Sprite:setColorTransform(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier) |
Sets the red, green, blue and alpha channel multipliers. |
| Sprite:setMatrix(matrix) |
Sets the transformation matrix of the sprite. |
| Sprite:setPosition(x, y) |
Sets the x and y coordinates of the sprite. |
| Sprite:setRotation(rotation) |
Sets the rotation of the sprite in degrees. |
| Sprite:setScale(scaleX, scaleY) |
Sets the horizontal and vertical scales of the sprite. |
| Sprite:setScaleX(scaleX) |
Sets the horizontal scale of the sprite. |
| Sprite:setScaleY(scaleY) |
Sets the vertical scale of the sprite. |
| Sprite:setVisible(visible) |
Sets whether or not the sprite is visible. |
| Sprite:setX(x) |
Sets the x coordinate of the sprite |
| Sprite:setY(y) |
Sets the y coordinate of the sprite. |
Type Sprite
Field(s)
- Sprite:addChild(child)
-
Adds a sprite as a child to this sprite.
The child is added as a last child of this
Sprite
instance.Sprites can have only one parent. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite.
Parameter
-
child
: (Sprite) The child sprite to add.
-
- Sprite:addChildAt(child, index)
-
Adds a sprite as a child to this sprite.
The child is added at the index position specified. Indices start from 1.
Sprites can have only one parent. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite.
Parameters
-
child
: (Sprite) The child sprite to add. -
index
: (number) The index position to which the child is added.
-
- Sprite:addEventListener(listener, data)
-
Registers a listener function and an optional data value so that the listener function is called when an event of a particular type occurs.
Parameters
-
listener
: (function) The listener function that processes the event. -
data
: (optional) An optional data parameter that is passed as a first argument to the listener function.
-
- Sprite:clearBlendMode()
-
Clears the blending mode.
- Sprite:contains(child)
-
Determines whether the specified sprite is contained in the subtree of this
Sprite
instance.Parameter
-
child
: (Sprite) The child object to test.
Return value
true
if the child object is contained in the subtree of thisSprite
instance, otherwisefalse
. -
- Sprite:dispatchEvent(event)
-
Dispatches an event to this
EventDispatcher
instance.Parameter
-
event
: (Event) TheEvent
object to be dispatched.
-
- Sprite:get()
-
Returns the specified property of this sprite instance by its name.
These names are supported:
"x"
"y"
"rotation"
"scaleX"
"scaleY"
"alpha"
"redMultiplier"
"greenMultiplier"
"blueMultiplier"
"alphaMultiplier"
Return value
The value of the parameter
- Sprite:getAlpha()
-
Returns the alpha transparency of this sprite.
0 means fully transparent and 1 means fully opaque.
Return value
The alpha of the sprite
- Sprite:getChildAt(index)
-
Returns the child
Sprite
instance that exists at the specified index.First child is at index 1.
Parameter
-
index
: (number) The index position of the child object.
Return value
The child sprite at the specified index position.
-
- Sprite:getChildIndex(child)
-
Returns the index of the specified child sprite.
Parameter
-
child
: (Sprite) The child sprite to identify.
Return value
The index of the specified child sprite.
-
- Sprite:getColorTransform()
-
Returns the red, green, blue and alpha channel multipliers.
Return value
4 values: redMultiplier, greenMultiplier, blueMultiplier and alphaMultiplier
- Sprite:getHeight()
-
Returns the height of the sprite, in pixels.
The height is calculated based on the bounds of the content of the sprite.
Return value
Height of the sprite.
- Sprite:getMatrix()
-
Returns the transformation matrix of the sprite.
Each invocation of this function returns a new
Matrix
object.Return value
The transformation matrix of the sprite
- Sprite:getNumChildren()
-
Returns the number of children of this sprite.
Return value
The number of children of this sprite.
- Sprite:getParent()
-
Returns the
Sprite
object that contains thisSprite
object.Return value
The parent sprite.
- Sprite:getPosition()
-
Returns the x and y coordinates of the sprite.
Return value
The x and y coordinates of the sprite
- Sprite:getRotation()
-
Returns the rotation of the sprite in degrees.
Return value
Rotation of the sprite.
- Sprite:getScale()
-
Returns the horizontal and vertical scales of the sprite.
Return value
The horizontal and vertical scales of the sprite
- Sprite:getScaleX()
-
Returns the horizontal scale of the sprite.
Return value
The horizontal scale (percentage) of the sprite.
- Sprite:getScaleY()
-
Returns the vertical scale of the sprite.
Return value
The vertical scale of the object.
- Sprite:getWidth()
-
Returns the width of the sprite, in pixels.
The width is calculated based on the bounds of the content of the sprite.
Return value
Width of the sprite.
- Sprite:getX()
-
Returns the x coordinate of the sprite.
Return value
The x coordinate of the sprite
- Sprite:getY()
-
Returns the y coordinate of the sprite.
Return value
The y coordinate of the sprite
- Sprite:globalToLocal(x, y)
-
Converts the x,y coordinates from the global to the sprite's (local) coordinates.
Parameters
-
x
: (number) x coordinate of the global coordinate. -
y
: (number) y coordinate of the global coordinate.
Return values
-
x coordinate relative to the display object.
-
y coordinate relative to the display object.
-
- Sprite:hasEventListener()
-
Checks if the
EventDispatcher
object has a event listener registered for the specified type of event.Return value
A value of
true
if a listener of the specified type is registered;false
otherwise.
- Sprite:hitTestPoint(x, y)
-
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.
Parameters
-
x
: (number) -
y
: (number)
Return value
true
if the given global coordinates are in bounds of the sprite,false
otherwise. -
- Sprite:isVisible()
-
Returns whether or not the sprite is visible.
Child sprites that are not visible are also taken into consideration while calculating bounds.
Return value
A value of
true
if sprite is visible;false
otherwise.
- Sprite:localToGlobal(x, y)
-
Converts the x,y coordinates from the sprites's (local) coordinates to the global coordinates.
Parameters
-
x
: (number) x coordinate of the local coordinate. -
y
: (number) y coordinate of the local coordinate.
Return values
-
x coordinate relative to the display area.
-
y coordinate relative to the display area.
-
- Sprite:removeChild(child)
-
Removes the specified child
Sprite
instance from the child list of thisSprite
instance.Parameter
-
child
: (Sprite) The child sprite to remove.
-
- Sprite:removeChildAt(index)
-
Removes the child
Sprite
instance at the specifed index.Index of the first child is 1 and index of the last child can be get from
Sprite:getNumChildren
function.Parameter
-
index
: (number) The child index of the sprite to remove.
-
- Sprite:removeEventListener(listener, data)
-
Removes a listener from the
EventDispatcher
object.removeEventListener()
function expects the same arguments withaddEventListener()
to remove the event. If there is no matching listener registered, a call to this function has no effect.Parameters
-
listener
: (function) The listener object to remove. -
data
: The data parameter that is used while registering the event.
-
- Sprite:removeFromParent()
-
If the sprite has a parent, removes the sprite from the child list of its parent sprite.
This function is equilavent to:
function Sprite:removeFromParent() local parent = self:getParent() if parent ~= nil then parent:removeChild(self) end end
- Sprite:set(value)
-
Sets the specified property of this sprite instance by its name.
These names are supported:
"x"
"y"
"rotation"
"scaleX"
"scaleY"
"scale"
"alpha"
"redMultiplier"
"greenMultiplier"
"blueMultiplier"
"alphaMultiplier"
Parameter
-
value
: (number) The new value of the specified parameter
- Sprite:setAlpha(alpha)
-
Sets the alpha transparency of this sprite.
0 means fully transparent and 1 means fully opaque.
Parameter
-
alpha
: (number) The new alpha transparency of the sprite
-
- Sprite:setBlendMode(blendMode)
-
Sets the blend mode of the sprite.
Currently supported blending modes are:
- Sprite.ALPHA = "alpha"
- Sprite.NO_ALPHA = "noAlpha"
- Sprite.ADD = "add"
- Sprite.MULTIPLY = "multiply"
- Sprite.SCREEN = "screen"
If a
Sprite
object doesn't set any blending mode, it takes the blending mode from its parent sprite.Note: The following two lines are completely same:
sprite:setBlendMode("add") sprite:setBlendMode(Sprite.ADD)
It's a matter of taste which one to choose.
Parameter
-
blendMode
: (String)
- Sprite:setColorTransform(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier)
-
Sets the red, green, blue and alpha channel multipliers.
This function lets you adjust the color multipliers of a display object. This adjustment also applies to the children of this sprite instance.
Parameters
-
redMultiplier
: (number, default = 1) The red multiplier of this sprite -
greenMultiplier
: (number, default = 1) The green multiplier of this sprite -
blueMultiplier
: (number, default = 1) The blue multiplier of this sprite -
alphaMultiplier
: (number, default = 1) The alpha multiplier of this sprite
-
- Sprite:setMatrix(matrix)
-
Sets the transformation matrix of the sprite.
Parameter
-
matrix
: (Matrix)
-
- Sprite:setPosition(x, y)
-
Sets the x and y coordinates of the sprite.
Parameters
-
x
: (number) The new x coordinate of the sprite -
y
: (number) The new y coordinate of the sprite
-
- Sprite:setRotation(rotation)
-
Sets the rotation of the sprite in degrees.
Parameter
-
rotation
: (number) rotation of the sprite
-
- Sprite:setScale(scaleX, scaleY)
-
Sets the horizontal and vertical scales of the sprite.
Parameters
-
scaleX
: (number) horizontal scale (percentage) of the object -
scaleY
: (number, default = scaleX) vertical scale (percentage) of the object
-
- Sprite:setScaleX(scaleX)
-
Sets the horizontal scale of the sprite.
Parameter
-
scaleX
: (number) horizontal scale of the sprite
-
- Sprite:setScaleY(scaleY)
-
Sets the vertical scale of the sprite.
Parameter
-
scaleY
: (number) vertical scale (percentage) of the object
-
- Sprite:setVisible(visible)
-
Sets whether or not the sprite is visible.
Sprites that are not visible are also taken into consideration while calculating bounds.
Parameter
-
visible
: (bool) whether or not the sprite is visible
-
- Sprite:setX(x)
-
Sets the x coordinate of the sprite
Parameter
-
x
: (number) The new x coordinate of the sprite
-
- Sprite:setY(y)
-
Sets the y coordinate of the sprite.
Parameter
-
y
: (number) The new y coordinate of the sprite
-


1 Paul, a prisoner of Jesus Christ, and Timothy our brother, unto Philemon our dearly beloved, and fellowlabourer,
2 And to our beloved Apphia, and Archippus our fellowsoldier, and to the church in thy house:
3 Grace to you, and peace, from God our Father and the Lord Jesus Christ.
4 I thank my God, making mention of thee always in my prayers,
5 Hearing of thy love and faith, which thou hast toward the Lord Jesus, and toward all saints;
6 That the communication of thy faith may become effectual by the acknowledging of every good thing which is in you in Christ Jesus.
7 For we have great joy and consolation in thy love, because the bowels of the saints are refreshed by thee, brother.
8 Wherefore, though I might be much bold in Christ to enjoin thee that which is convenient,
9 Yet for love's sake I rather beseech thee, being such an one as Paul the aged, and now also a prisoner of Jesus Christ.
10 I beseech thee for my son Onesimus, whom I have begotten in my bonds:
11 Which in time past was to thee unprofitable, but now profitable to thee and to me:
12 Whom I have sent again: thou therefore receive him, that is, mine own bowels:
13 Whom I would have retained with me, that in thy stead he might have ministered unto me in the bonds of the gospel:
14 But without thy mind would I do nothing; that thy benefit should not be as it were of necessity, but willingly.
15 For perhaps he therefore departed for a season, that thou shouldest receive him for ever;
16 Not now as a servant, but above a servant, a brother beloved, specially to me, but how much more unto thee, both in the flesh, and in the Lord?
17 If thou count me therefore a partner, receive him as myself.
18 If he hath wronged thee, or oweth thee ought, put that on mine account;
19 I Paul have written it with mine own hand, I will repay it: albeit I do not say to thee how thou owest unto me even thine own self besides.
20 Yea, brother, let me have joy of thee in the Lord: refresh my bowels in the Lord.
21 Having confidence in thy obedience I wrote unto thee, knowing that thou wilt also do more than I say.
22 But withal prepare me also a lodging: for I trust that through your prayers I shall be given unto you.
23 There salute thee Epaphras, my fellowprisoner in Christ Jesus;
24 Marcus, Aristarchus, Demas, Lucas, my fellowlabourers.
25 The grace of our Lord Jesus Christ be with your spirit. Amen.
Written from Rome to Philemon, by Onesimus a servant.
| << Titus | Contents | Hebrews >> |


For me this one project [link]
was just slow in IE8 ( yes I know IE) and now it is 20x faster in IE 8.
Could FAPI have done it? Maybe. But all I had to do was swap out the
FAPI Ajax callbacks for jQuery and it just was fast.
Slow http://ajaxslow.com/products
Versatility
These buttons were a bit difficult to do with the FAPI Ajax. (for me)
I could have mixed it with ajax_command_invoke.
reveal.js and rvl.io are entirely free but if you'd like to support the projects you can donate below.
Donations will go towards hosting and domain costs.


org.apache.hivemind.definition
Interface ServicePointDefinition
- All Superinterfaces:
- ExtensionPointDefinition, Locatable
- All Known Implementing Classes:
- ServicePointDefinitionImpl
public interface ServicePointDefinition
- extends ExtensionPointDefinition
Defines a service extension point.
The definition includes the service interface, implementations and interceptors.
- Author:
- Achim Huegen
getInterfaceClassName
java.lang.String getInterfaceClassName()
- Returns:
- the fully qualified class name of the service interface.
This may be the name of a ordinary class or an interface.
getDefaultImplementation
ImplementationDefinition getDefaultImplementation()
- Returns:
- the default implementation of the service. The default is selected
by
ImplementationDefinition.isDefault()
if multiple exist.
addImplementation
void addImplementation(ImplementationDefinition implementation)
- Adds an implementation definition to the service point.
- Parameters:
implementation
- the implementation
- Throws:
ApplicationRuntimeException
- if this point is not visible from the module
that defines the implementation
getImplementations
java.util.Collection getImplementations()
- Returns:
- the impelementations of this service point as instances of
ImplementationDefinition
getInterceptors
java.util.Collection getInterceptors()
- Returns:
- the interceptors of this service point as instances of
InterceptorDefinition
addInterceptor
void addInterceptor(InterceptorDefinition interceptor)
- Adds an interceptor definition to the service point.
- Parameters:
interceptor
- the interceptor
- Throws:
ApplicationRuntimeException
- if this point is not visible from the module
that defines the interceptor.
Copyright © 2003-2007 Apache Software Foundation. All Rights Reserved.


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Stagecoach (1939)
Grade: 91
"Stagecoach" is an outstanding early Western, directed by John Ford and featuring John Wayne, who was escaping from an endless series of "B" Westerns. While there is plenty of drama, the characters are diverse and well-defined, and their relationship is the heart of the film.
The plot has a stagecoach that must make it across a vast prarie dominated by hostile indians. The coach is loaded with passengers of various social classes, who have to get along with each other in tight and tense quarters.
John Wayne plays an escaped prisoner seeking revenge on the man who killed his father and brother. Claire Trevor is an apparent prostitute, and is shunned by the other passengers. John Carradine is a notorious gambler who is risking his life to serve as escort for proud Louise Platt, who is travelling to meet her officer husband. There is also an alcoholic doctor (Thomas Mitchell, who won Best Supporting Actor), a hapless liquor salesman, and an aging banker who is skipping town with the embezzled deposits. Almost forgot comic relief Andy Devine, whose trademark of talking off key led to a long and successful career. The doctor and salesman have an entertaining friendship, with the doctor guzzling the "samples" despite the salesman's wimpy complaints. The poor salesman is also constantly mistaken for a reverend, and no one can get his name right.
It is interesting that the married Platt avoids Trevor, but basks in the attention given to her by gambler Carradine.
The moral of the film is that you cannot judge a person's character by their social position. Wayne, Trevor, Carradine and the doctor all come through at the right time. Meanwhile, the honorable bank president is actually an ill-tempered crook.
One obvious weakness of the film is a needless musical number. Mexicans are referred to as lazy and portrayed as horse thieves, while the indians are savage marauders.
"Stagecoach" was probably the best Western movie ever at the time of its release, although subsequent films such as "Red River" (1948) have surpassed it.
http://members.tripod.com/~Brian_Koller/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
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Related links: index of all rec.arts.movies.reviews reviews


--- layout: post title: "Differentiable Neural Computers" subtitle: "Joerg Franke, KIT" date: 2017-07-25 19:00:0 +0000 background: '/img/posts/dnc.png' future_date: False layer_shift: True ---
Differentiable Neural Computers (DNCs) are a very recent new line of deep neural networks that are enhanced by a memory module. This allows them to read and write information for future use, which is considered a major step towards Artificial General Intelligence.
Jörg Franke (Karlsruhe Institute of Technology) employs DNCs for his work in Natural Language Processing. He will introduce us to these exciting new models and share insights on their training and application.
Here's a collection of material if you'd like to familiarize yourself with the concept beforehand:
A blog entry on DNCs by DeepMind: DNCs
DeepMind's Nature publication: DNC paper
DeepMind's DNC github repository: DNC repo