1. Section Named Constants
on page Named Constants
.
It is now guaranteed that predefined named constant handles (as other constants) can be used in initialization expressions or assignments, i.e., also before the call to MPI_INIT.
2. Section Language Binding
on page Language Binding
,Section C++ Binding Issues
on page C++ Binding Issues
, andSection C++
on page C++
.
The C++ language bindings have been deprecated and may be removed in a future version of the MPI specification.
3. Section Message Data
on page Message Data
.
MPI_CHAR for printable characters is now defined for C type char (instead of signed char). This change should not have any impact on applications nor on MPI libraries (except some comment lines), because printable characters could and can be stored in any of the C types char, signed char, and unsigned char, and MPI_CHAR is not allowed for predefined reduction operations.
4. Section Message Data
on page Message Data
.
MPI_(U)INT {8,16,32,64 }_T,
MPI_AINT, MPI_OFFSET, MPI_C_BOOL, MPI_C_COMPLEX, MPI_C_FLOAT_COMPLEX, MPI_C_DOUBLE_COMPLEX, and MPI_C_LONG_DOUBLE_COMPLEX are now valid predefined MPI datatypes.
5. Section Communication Modes
on page Communication Modes
,Section Communication Initiation
on page Communication Initiation
,Section Persistent Communication Requests
on page Persistent Communication Requests
, andSection Introduction and Overview
on page Introduction and Overview
.
The read access restriction on the send buffer for blocking, non blocking and collective API has been lifted. It is permitted to access for read the send buffer while the operation is in progress.
6. Section Nonblocking Communication
on page Nonblocking Communication
.
The Advice to users for IBSEND and IRSEND was slightly changed.
7. Section Communication Completion
on page Communication Completion
.
The advice to free an active request was removed in the Advice to users for MPI_REQUEST_FREE.
8. Section Non-destructive Test of status
on page Non-destructive Test of status
.
MPI_REQUEST_GET_STATUS changed to permit inactive or null requests as input.
9. Section All-to-All Scatter/Gather
on page All-to-All Scatter/Gather
.
``In place'' option is added to MPI_ALLTOALL, MPI_ALLTOALLV, and MPI_ALLTOALLW for intracommunicators.
10. Section Predefined Reduction Operations
on page Predefined Reduction Operations
.
Predefined parameterized datatypes (e.g., returned by MPI_TYPE_CREATE_F90_REAL) and optional named predefined datatypes (e.g. MPI_REAL8) have been added to the list of valid datatypes in reduction operations.
11. Section Predefined Reduction Operations
on page Predefined Reduction Operations
.
MPI_(U)INT {8,16,32,64 }_T are all considered C integer types for the purposes of the predefined reduction operators. MPI_AINT and MPI_OFFSET are considered Fortran integer types. MPI_C_BOOL is considered a Logical type. MPI_C_COMPLEX, MPI_C_FLOAT_COMPLEX, MPI_C_DOUBLE_COMPLEX, and MPI_C_LONG_DOUBLE_COMPLEX are considered Complex types.
12. Section Process-local reduction
on page Process-local reduction
.
The local routines MPI_REDUCE_LOCAL and MPI_OP_COMMUTATIVE have been added.
13. Section MPI_REDUCE_SCATTER_BLOCK
on page MPI_REDUCE_SCATTER_BLOCK
.
The collective function MPI_REDUCE_SCATTER_BLOCK is added to the MPI standard.
14. Section Exclusive Scan
on page Exclusive Scan
.
Added in place argument to MPI_EXSCAN.
15. Section Communicator Constructors
on page Communicator Constructors
, andSection Inter-Communication
on page Inter-Communication
.
Implementations that did not implement MPI_COMM_CREATE on intercommunicators will need to add that functionality. As the standard described the behavior of this operation on intercommunicators, it is believed that most implementations already provide this functionality. Note also that the C++ binding for both MPI_COMM_CREATE and MPI_COMM_SPLIT explicitly allow Intercomms.
16. Section Communicator Constructors
on page Communicator Constructors
.
MPI_COMM_CREATE is extended to allow several disjoint subgroups as input if comm is an intracommunicator. If comm is an intercommunicator it was clarified that all processes in the same local group of comm must specify the same value for group.
17. Section Distributed (Graph) Constructor
on page Distributed (Graph) Constructor
.
New functions for a scalable distributed graph topology interface has been added. In this section, the functions MPI_DIST_GRAPH_CREATE_ADJACENT and MPI_DIST_GRAPH_CREATE, the constants MPI_UNWEIGHTED, and the derived C++ class Distgraphcomm were added.
18. Section Topology Inquiry Functions
on page Topology Inquiry Functions
.
For the scalable distributed graph topology interface, the functions MPI_DIST_NEIGHBORS_COUNT and MPI_DIST_NEIGHBORS and the constant MPI_DIST_GRAPH were added.
19. Section Topology Inquiry Functions
on page Topology Inquiry Functions
.
Remove ambiguity regarding duplicated neighbors with MPI_GRAPH_NEIGHBORS and MPI_GRAPH_NEIGHBORS_COUNT.
20. Section Version Inquiries
on page Version Inquiries
.
The subversion number changed from 1 to 2.
21. Section Error Handling
on page Error Handling
,Section Deprecated since MPI-2.2
on page Deprecated since MPI-2.2
, andAnnex Prototype definitions
on page Prototype definitions
.
Changed function pointer typedef names MPI_ {Comm,File,Win }_errhandler_fn to MPI_ {Comm,File,Win }_errhandler_function. Deprecated old ``_fn'' names.
22. Section Allowing User Functions at Process Termination
on page Allowing User Functions at Process Termination
.
Attribute deletion callbacks on MPI_COMM_SELF are now called in LIFO order. Implementors must now also register all implementation-internal attribute deletion callbacks on MPI_COMM_SELF before returning from MPI_INIT/ MPI_INIT_THREAD.
23. Section Accumulate Functions
on page Accumulate Functions
.
The restriction added in MPI 2.1 that the operation MPI_REPLACE in MPI_ACCUMULATE can be used only with predefined datatypes has been removed. MPI_REPLACE can now be used even with derived datatypes, as it was in MPI 2.0. Also, a clarification has been made that MPI_REPLACE can be used only in MPI_ACCUMULATE, not in collective operations that do reductions, such as MPI_REDUCE and others.
24. Section Generalized Requests
on page Generalized Requests
.
Add `` *'' to the query_fn, free_fn, and cancel_fn arguments to the C++ binding for MPI::Grequest::Start() for consistency with the rest of MPI functions that take function pointer arguments.
25. Section External Data Representation: ``external32''
on page External Data Representation: ``external32''
, andTable External Data Representation: ``external32''
on page External Data Representation: ``external32''
.
MPI_(U)INT {8,16,32,64 }_T, MPI_AINT, MPI_OFFSET, MPI_C_COMPLEX, MPI_C_FLOAT_COMPLEX, MPI_C_DOUBLE_COMPLEX, MPI_C_LONG_DOUBLE_COMPLEX, and MPI_C_BOOL are added as predefined datatypes in the external32 representation.
26. Section Attributes
on page Attributes
.
The description was modified that it only describes how an MPI implementation behaves, but not how MPI stores attributes internally. The erroneous MPI-2.1 Example 16.17 was replaced with three new examples Attributes
, Attributes
, and Attributes
on pages Attributes
-Attributes
explicitly detailing cross-language attribute behavior. Implementations that matched the behavior of the old example will need to be updated.
27. Annex Defined Constants
on page Defined Constants
.
Removed type MPI::Fint (compare MPI_Fint in
Section Types
on page Types
).
28. Annex Defined Constants
on page Defined Constants
.Table Named Predefined Datatypes.
Added MPI_(U)INT {8,16,32,64 }_T, MPI_AINT, MPI_OFFSET, MPI_C_BOOL, MPI_C_FLOAT_COMPLEX, MPI_C_COMPLEX, MPI_C_DOUBLE_COMPLEX, and MPI_C_LONG_DOUBLE_COMPLEX are added as predefined datatypes.
Up: Contents
Next: Changes from Version 2.0 to Version 2.1
Previous: Change-Log
Return to MPI-2.2 Standard Index
Return to MPI Forum Home Page
(Unofficial) MPI-2.2 of September 4, 2009
HTML Generated on September 10, 2009


{% blocktranslate trimmed %}
Add important messages (e.g. "Please bring an HDMI adapter if required.") or files (e.g. a conference styleguide).
They are shown to the selected speakers above the list of their submitted sessions.
{% endblocktranslate %}


|
UnitySlippyMap
A slippy map implementation written in C# for Unity3D.
|
Classes | |
| class | Attribution |
| class | AuthorityURL |
| class | BoundingBox |
| class | Capability |
| class | ContactAddress |
| class | ContactInformation |
| class | ContactPersonPrimary |
| class | DataURL |
| class | DescribeLayer |
| class | Dimension |
| class | Exception |
| class | Extent |
| class | FeatureListURL |
| class | Get |
| class | GetCapabilities |
| class | GetFeatureInfo |
| class | GetLegendGraphic |
| class | GetMap |
| class | GetStyles |
| class | HTTP |
| class | HTTP1 |
| class | Identifier |
| class | KeywordList |
| class | LatLonBoundingBox |
| class | Layer |
| class | LegendURL |
| class | LogoURL |
| class | MetadataURL |
| class | OnlineResource |
| class | Post |
| class | PutStyles |
| class | Request |
| class | ScaleHint |
| class | Service |
| class | Style |
| class | StyleSheetURL |
| class | StyleURL |
| class | UserDefinedSymbolization |
| class | WMT_MS_Capabilities |
|
strong |
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strong |
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strong |
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strong |
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An example?
Motivating question: What is a function?
def foo(): ...
-- No!
(lambdas exist, too)
Motivating question: What is a function?
def foo(): ...
-- No!
lambda x: sum(x) / len(x)
There's more to it than either of these.
What is the most basic definition for a function?
Logical unit of code that takes some inputs and produces some outputs:
- Inputs are usually, but not always arguments -- could use global constants, etc.
- Outputs aren't always
return
ed; can print, insert into a database...
Function = unit of code that takes inputs and produces outputs
As far as we're concerned, that's all a function is.
An important fact about Python:
everything is an object.
3
is an object (differs from Java ...)
- Dictionaries, lists, tuples, user-defined classes are objects
- Classes are objects
- Modules are objects (do
import math; print(type(math))
)
- Most importantly here: Functions are objects!
Functions are Objects
Defining a function or class at the top level is just like defining a global "constant" like CONFIG_FILE = '../config.json'
Following from that, we have a Key Point: You can define functions inside other functions, since they're just another object.
If you've seen this before and been confused, now you understand a little better.
Higher-Order Functions
Higher-order functions are functions that take other functions as arguments or return other functions as arguments.
Fairly common in the standard library: map
, filter
, functools
module...
If you've taken calculus, the derivative or integral of a function is a higher order function. derivative(x^2) = 2*x
DECORATORS!
Putting it all together...
...Decorators are functions...
...that take other functions and augment their behavior by doing extra stuff.
Scope?
def greeter(salutation=None):
if not salutation:
saluation = 'Hello'
def baz(name):
return '{}, {}!'.format(salutation, name)
return baz
Common pattern:
def decorator(function):
def inner(arg1):
# "decorate" function somehow by doing additional stuff
return function(arg1)
return inner
# ...
def func(arg1):
# stuff with arg1
return something_cool
func = decorator(func)
What this is doing
Create a function...
...Which takes another function...
...And returns a new function which does some other stuff and calls the original function
Kind of like the opposite of inheritance
Inheritance: You use existing class' methods, behavior to do something new
Decorator: Existing function does something with your new code
Problem
func = decorator(func)
looks kinda weird.
It also puts important data about func
after its definition.
Solution!
Syntactic sugar added for this in 2.4; described in PEP-318
Example:
class Ramone(object):
def __init__(self, name, instrument):
self.name = name
self.instrument = instrument
@property
def countdown(self):
if not hasattr(self, '_countdown'):
self._countdown = 1
return self._countdown
@countdown.setter
def countdown(self, new_countdown):
if new_countdown not in (1, 2, 3, 4):
raise ValueError("ONE TWO THREE FOUR!")
self._countdown = new_countdown
("@" -> "at"/"add" -> "adding functionality")
Example
Reverse order of args
def reverse_args(f):
def g(*args, **kwargs):
return g(*reversed(args), **kwargs)
return g
@reverse_args
def foo(a, b):
return a + b
print(foo('a', 'b'))
Example: Flask's route method
# in the Flask class itself
def route(self, rule, **options):
def decorator(f):
endpoint = options.pop('endpoint', None)
self.add_url_rule(rule, endpoint, f, **options)
return f
return decorator
add_url_rule
parses the other arguments (i.e. methods
) then adds the function to Flask's internal view mapping, mapped to the route.
Usage
@app.route("/")
def hello():
return "Hello World!"
Useful standard library decorators:
property
: override getter/setter/deleter behavior per attribute
staticmethod
: method that doesn't use self
classmethod
: method which treats the class as self
functools.partial
: give a function some of its arguments now, and the rest later
unittest
uses decorators to describe test cases; skip
, expectedFailure
hopefully self-explanatory!
How do you know when you should write a decorator?
Consider what they do:
Decorators add extra behavior to functions.
When you need a function to be called in a different way, use a decorator.
Intermission for the evil decorator...
Revisiting reversed
def reverse_args(f):
def g(*args, **kwargs):
return g(*reversed(args), **kwargs)
return g
@reverse_args
def foo(a, b):
return a + b
print(foo('a', 'b'))
Let's make it worse.
You can


Pirate (ARRR) is a cryptocurrency that solves the issue of financial privacy on the blockchain through forced anonymous transactions. Protect your wallet and transactions with Pirate’s completely anonymous network. With forced private transactions, your privacy cannot be compromised by another users’ activity on the network. If you wish to learn more, please join the official Pirate Discord at https://pirate.black/discord/ or message FishyGuts#5085, who will be happy to help out.
100 messages
Before 05-Dec-19 12:00 AM
And1_8903-Oct-18 09:15 PM
ARRR
ComputerGenie 👴👴👴03-Oct-18 09:16 PM
@Llama yes, plus KMD and BTC both are down (which means the pseudo USD value changes)
cantptalblonit03-Oct-18 09:16 PM
ARRR
Llama03-Oct-18 09:16 PM
The only reason i want to sell is to make back my investment and/or pay for more mining
cantptalblonit03-Oct-18 09:16 PM
Matie!
FishyGuts03-Oct-18 09:17 PM
AHOY!
ComputerGenie 👴👴👴03-Oct-18 10:00 PM
Just had someone PM me wanting to buy PIRATE for 0.05 KMD and when I said
yeah, that's not going to happen, me selling at 40% of market rates
he comes back with:
ok Il get it cheaper when the CEX launches(edited)
Llama03-Oct-18 10:01 PM
cex?
ComputerGenie 👴👴👴03-Oct-18 10:01 PM
ikr
it'll be years before there's a CEX that will code a full z address system
by then it be 20x what it is now
there's 'trying to get a bargain' and then there's 'straight up delusional'(edited)
are they sent on the click or is there a date set to release
ComputerGenie 👴👴👴03-Oct-18 10:34 PM
ask in #deleted-channel
starcevic03-Oct-18 10:34 PM
on the recieve tab the private adress is the one i use?
Llama03-Oct-18 10:38 PM
It's most likely manually sent. @starcevic(edited)
FishyGuts04-Oct-18 12:11 AM
They are manually sent. I will bne doing them in a few batches.
Hermes04-Oct-18 12:28 AM
@starcevic You need to use your private z address .
Llama04-Oct-18 01:12 AM
Is it still profitable to keep mining? I mined through last night and the net hash doubled
bishop04-Oct-18 01:13 AM
Depends on your electric rates
ComputerGenie 👴👴👴04-Oct-18 02:01 AM
@Llama
Mining_profitability = Mining_revenue - Mining_expenses
That formula never changes
Flexatron04-Oct-18 02:03 AM
50 is the new 40 Msol
ComputerGenie 👴👴👴04-Oct-18 02:03 AM
60M is the new 20M
Deleted User04-Oct-18 02:05 AM
find a grow house, strike up a deal free elec
house04-Oct-18 04:27 AM
94.82 MSol/s
FishyGuts04-Oct-18 05:17 AM
You guys want me to stop reaching out to miner influencers?
alibaba04-Oct-18 06:56 AM
ahoy matey
BlockTech04-Oct-18 06:59 AM
@FishyGuts no, that's a good job, what i'm concerned is them mining a lot now and going away because there is no cex, dumping the price.
snowdamn04-Oct-18 07:05 AM
i wonder what effect ARRR getting listed elsewhere will have on tortuga timeline
they'll be more than one pair outside tortuga most likely, so definitely not as exciting (to me) as the tortuga premise
@0x03 for your pool, do I use this for my z9 (not mini) miners?
stratum+tcp://stratum.pirate.komodopool.xyz:8888(edited)
0x0304-Oct-18 08:56 AM
how much hashrate per unit do these sport?
ah, 10ksol?
ronyi04-Oct-18 08:57 AM
or use this ssl://piratechain.org:3032
0x0304-Oct-18 08:57 AM
this is not how we do it, ronyi
@satinder you should check out the low diff port
if it doesn't do what you want let me know, i can still add a 3rd port
grewalsatinder04-Oct-18 09:02 AM
@0x03 nope about 50 ksol/s each miner
I have 2
so around 100 ksol/s
0x0304-Oct-18 09:02 AM
go for hi
i'm pointing my .1msol rental at the high port every time
grewalsatinder04-Oct-18 09:03 AM
okay
so this:
stratum+tcp://stratum.pirate.komodopool.xyz: 18888
?
0x0304-Oct-18 09:03 AM
yup
grewalsatinder04-Oct-18 09:03 AM
okay, will setup
I'm heaving headache now
will keep my miners off maybe till tomorrow
0x0304-Oct-18 09:04 AM
try lot of water and a bit of salty food
like... fries or whatnot
grewalsatinder04-Oct-18 09:04 AM
yeah...
0x0304-Oct-18 09:04 AM
i hope it's not from the
grewalsatinder04-Oct-18 09:05 AM
I don't drink. very rare.
and don't smoke at all.(edited)
0x0304-Oct-18 09:05 AM
i think you actually said that before, i was just joking
grewalsatinder04-Oct-18 09:05 AM
get migraine with the smell smoking
0x0304-Oct-18 09:05 AM
oof.
hope you're well again soon matey
grewalsatinder04-Oct-18 09:06 AM
I'll be fine...
my wife got the headache too
guessing these miners gave us jet-lag
0x0304-Oct-18 09:07 AM
grewalsatinder04-Oct-18 09:07 AM
looking for a place to put these miners on a rented place. have a friend who have such place. let's see.
ronyi04-Oct-18 09:26 AM
I know.... @0x03
Unfortunately I have no ASIC miners, no one is willing to help, I can not fund it indefinitely... Global hashrate rising, but my hashrate is same(20-24Ksol/s). Unfortunately, in exchange for help, I can not offer extra stuff. Soon there will be a mining pool with 0 hash, but the pool will remain without a test. I asked for help if everything worked well(1 block). I thought I was good for the community with an EU server, but the dog did not have to. I talked yesterday @webworker01 I started to work global and diff hashrate chart, but for this help I do not want to put more energy. I will solve it differently. thank you all for the persistent help.
0x0304-Oct-18 09:30 AM
in this case we'll just announce your pool first whenever somebody new joins asking for a mining pool.
don't worry, one of my other mining pools went idle for a month before anything happened.
...wait what
your pool is untested and didnt find a block yet?
ronyi04-Oct-18 09:32 AM
as I wrote I would stay without a test
jorian04-Oct-18 09:32 AM
to test, create your own chain
and self mine it
ronyi04-Oct-18 09:33 AM
@jorian good idea thank you.
Llama04-Oct-18 10:00 AM
We are at 84 msol/s...
8
2
jorian04-Oct-18 10:43 AM
Insane
Never had thought a simple tryout would bring this
7
0x0304-Oct-18 11:00 AM
your fault
Flexatron04-Oct-18 11:27 AM
When Gsol
ComputerGenie 👴👴👴04-Oct-18 11:43 AM
fek me
at current rates it costs ~1 BTC to mine 45k coins
needs to figure out his new prices
0x0304-Oct-18 11:44 AM
throws a liter (yes) of monster energy. take that, imperialist
ComputerGenie 👴👴👴04-Oct-18 11:47 AM
I'm not awake enough to drink irradiated battery acid mixed with squirrel piss
0x0304-Oct-18 11:48 AM
wait, monster energy. not american beer.
jl777c04-Oct-18 11:49 AM
i think the american beer doesnt have the battery acid


/*
* @copyright
* Copyright © Microsoft Open Technologies, Inc.
*
* All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http: *www.apache.org/licenses/LICENSE-2.0
*
* THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS
* OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
* ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A
* PARTICULAR PURPOSE, MERCHANTABILITY OR NON-INFRINGEMENT.
*
* See the Apache License, Version 2.0 for the specific language
* governing permissions and limitations under the License.
*/
'use strict';
var _ = require('underscore');
var ac = require('./authentication-context');
var authParams = require('./authentication-parameters');
var logging = require('./log');
var MemoryCache = require('./memory-cache');
exports = {};
exports.Logging = logging.Logging;
exports.AuthenticationContext = ac.AuthenticationContext;
exports.setGlobalADALOptions = ac.setGlobalADALOptions;
exports.getGlobalADALOptions = ac.getGlobalADALOptions;
exports.MemoryCache = MemoryCache;
_.extend(exports, authParams);
/**
* Creates a new AuthenticationContext object. By default the authority will be checked against
* a list of known Azure Active Directory authorities. If the authority is not recognized as
* one of these well known authorities then token acquisition will fail. This behavior can be
* turned off via the validateAuthority parameter below.
* @function
* @param {string} authority A URL that identifies a token authority.
* @param {bool} [validateAuthority] Turns authority validation on or off. This parameter default to true.
* @returns {AuthenticationContext} A new authentication context.
*/
exports.createAuthenticationContext = function(authority, validateAuthority) {
return new ac.AuthenticationContext(authority, validateAuthority);
};
module.exports = exports;
|


Class: CSVDecision::Matchers::Matcher Private
- Inherits:
-
Object
- Object
- CSVDecision::Matchers::Matcher
- Defined in:
- lib/csv_decision/matchers.rb
Overview
This class is part of a private API. You should avoid using this class if possible, as it may be removed or be changed in the future.
Subclass and override #matches? to implement a custom Matcher class.
Instance Method Summary collapse
-
#initialize(_options = nil) ⇒ Matcher
constructor
private
A new instance of Matcher.
-
#ins? ⇒ Boolean
private
Does this matcher apply to output cells?.
-
#matches?(cell) ⇒ false, CSVDecision::Proc
private
Determine if the input cell string is recognised by this Matcher.
-
#outs? ⇒ Boolean
private
Does this matcher apply to output cells?.
Constructor Details
#initialize(_options = nil) ⇒ Matcher
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Returns a new instance of Matcher
193 |
# File 'lib/csv_decision/matchers.rb', line 193 def initialize( = nil); end |
Instance Method Details
#ins? ⇒ Boolean
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Does this matcher apply to output cells?
215 216 217 |
# File 'lib/csv_decision/matchers.rb', line 215 def ins? true end |
#matches?(cell) ⇒ false, CSVDecision::Proc
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Determine if the input cell string is recognised by this Matcher.
201 |
# File 'lib/csv_decision/matchers.rb', line 201 def matches?(cell); end |
#outs? ⇒ Boolean
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Does this matcher apply to output cells?
207 208 209 |
# File 'lib/csv_decision/matchers.rb', line 207 def outs? false end |


os-detector
/
com.github.animeshz.osdetector
/
OS
/
type
type
val
type
:
OSType
Lazily computed
OSType
from the os.name System property
Getter
Lazily computed
OSType
from the os.name System property


It's a leap year.
Powerful. Colorful. Wonderful.
The future of health is on your wrist.
Available 11.13
Room-filling sound. An intelligent assistant. Control your smart home.
Bundle up to six PineApple services. And enjoy more for less.
A new fitness experience powered by iWatch.


DEAR, PLEASE TREAT THIS PROPOSAL AS A TOP SECRET IN ORDER TO TRANSFER OUT (FIFTEEN-MILLION POUNDS STERLINGS) FROM OUR BANK HERE IN LONDON. I HAVE THE COURAGE TO LOOK FOR A RELIABLE AND HONEST PERSON WHO WILL BE CAPABLE FOR THIS IMPORTANT TRANSACTION, BELIEVING THAT YOU WILL NEVER LET ME DOWN EITHER NOW OR IN FUTURE. I AM,DR ROBERT WILAMS, THE AUDITOR AND COMPUTING STAFF OF A BANK HERE IN SCOTLAND UNITED KINGDOM. THERE IS AN ACCOUNT OPENED IN THIS BANK IN 1995 AND SINCE 2001 NOBODY HAS OPERATED ON THIS ACCOUNT AGAIN, AFTER GOING THROUGH SOME OLD FILES IN THE RECORDS, I DISCOVERED THAT IF I DO NOT REMITT THIS MONEY OUT URGENTELY, IT WILL BE FORFEITED FOR NOTHING.   I BELIEVE IN GOD THAT YOU WILL NEVER LET ME DOWN IN THIS INVESTMENT. WHEN THE TRANSFER IS APPROVED AND PAYMENT SCHEDULE IS ALOCATED OVERSEAS,THROUGH THE OFFSHORE PAYING DELEGATE FOR FINAL CLEARANCE AND SIGNING OF THE PAYMENT REALEASE FORM BY THE BENEFICIARY, I WANT US TO SEE AT THE OVERSEA PAYING CLEARANCE OFFICE FACE TO FACE OR SIGNING OF THE ORIGINAL BINDDING AGREEMENT TO BIND US TOGETHER SO THAT,WE CAN RECEIVE THIS MONEY INTO A FOREIGN ACCOUNT OR ANY ACCOUNT OF YOUR CHOICE WHERE THE FUND WILL BE REMITTED. I AM CONTACTING YOU BECAUSE OF THE NEED TO INVOLVE A FOREIGNER WITH A FOREIGN ACCOUNT AS THE REAL BENEFICIARY. I NEED YOUR CO-OPERATION TO MAKE THIS WORK FINE, BECAUSE THE MANAGEMENT IS READY TO APPROVE THIS PAYMENT TO ANY FOREIGNER WHO HAS THE CORRECT INFORMATION TO THIS ACCOUNT,WHICH I WILL GIVE TO YOU WHEN SURE OF YOUR CAPABILITY TO HANDLE SUCH AMOUNT IN STRICT CONFIDENCE AND TRUST. ACCORDING TO MY INSTRUCTIONS AND MY ADVICE FOR OUR MUTUAL BENEFIT BECAUSE I DON'T WANT TO MAKE ANY MISTAKE, I NEED YOUR STRONG ASSURANCE AND TRUST. I SHALL DESTROY ALL DOCUMENTS CONCERNING THIS TRANSACTIONS IMMEDIATELY WE RECEIVED THIS MONEY LEAVING NO TRACE TO ANY PLACE. I WILL USE MY POSITION AND INFLUENCE OF OTHER STAFFS TO EFFECT THE LEGAL APPROVALS AND ONWARD TRANSFER OF THIS MONEY TO YOUR ACCOUNT WITH APPROPRIATE CLEARANCE FROM FOREIGN PAYMENT DEPARTMENT. WITH ASSURANCE THAT THIS MONEY WILL BE INTACT PENDING MY PHYSICAL ARRIVAL TO YOUR COUNTRY FOR THE SHARING AND OTHER INVESTMENT. I AM LOOKING FOWARD TO HEAR FROM YOU. THANKS DR ROBERT WILAMS


My girlfriend and I finally decided to try the seeds after I had read much about them on the internet. I have eaten mushrooms numerous times, and I have also tripped on acid. Both my mushroom and acid experiences have ranged from pretty bad to excellent. I fully understand that it is the nature of psychedelic drugs like these to have unpredictable effects.
I soaked 16 seeds in water for a day or so, and then spent a good amount of time scraping the 'skin' off of them with my fingernails. I then soaked them again for another day, and scraped them once again. I had heard that the 'skin' is the primary reason that people get sick when they consume these seeds, so I figured I'd be as safe as possible. The seeds were sold as 100% organic, so presumably there were never any pesticides applied to the plants during their growth period.
In any event, once the seeds were fully scraped, I ground 8 of them in a coffee grinder and dumped the powder into a container of water and let it sit for a few hours, shaking it up now and then. I did the same thing with the remaining 8 seeds, but used a different container so that my girlfriend and I could be sure to have the exact same dose. She is about 130 pounds, and I weigh about 150. We both drank our slurries at the same time, but it only took about a half hour before she threw up. My stomach was feeling pretty crappy, and although I wanted to throw up, I didn't. Fortunately for her, vomiting got most of the seeds out of her body before she had a chance to digest them.
We took a walk and things started to get interesting. My stomach felt pretty crappy, but I was still excited for the trip to come. It didn't take too long before I felt horrible.  There were some VERY weird side effects of the seeds that I wouldn't wish on my worst enemy.
I tripped hard, but not in a good way-- it was a totally bad trip.  No matter how many times I told myself that it was going to get better, deep down I was never really sure. My girlfriend helped to reassure me that eventually I would be okay, but it was a very difficult experience.
Physically I felt sick to my stomach, and visually everything was wacky. The visual wackiness was typical of what you might expect from acid or shrooms, but not enjoyable at all. It just made things more difficult. At times I felt halfway between sleeping and waking despite the fact that I wasn't even close to being asleep. I couldn't stay in one place for too long without growing extremely uncomfortable, so I had to go outside for a little while, then come back inside, then go back outside etc.
One of the strangest things for me was a definitive cyclic nature of the drug. I truly believe that this was a strictly physical thing, and not mental at all. What would happen is I would feel really bad for a while, and then gradually I would start to feel more normal, but then I would start to feel bad again, and then I would start to feel more normal. The first time that I started to feel more normal, I got excited because I almost started to feel good for the first time.
The weirdest thing of all was the physical effects that would go along with the cycles of feeling good and then bad. While I was feeling 'bad' my hands felt very uncomfortable and tingly. Then gradually I would start feeling better, and my hands would not tingle again. Soon though my hands would start to get tingly and I could feel the 'badness' coming back, as if I could literally feel the drug pulsing through my veins. Also very strange was the fact that I literally could not have a conversation during the 'bad' parts, but during the times when I felt more normal, my entire mental state shifted such that I could have a normal conversation with various friends who were around the house at the time. But like clockwork, I would begin to feel my hands get numb and tingly, and I would start to lose my verbal ability, until I had to leave to go outside and do my best to make it through the next hour of uncomfortableness.
These cycles continued for the duration of the 'trip,' which, incidentally was a full 12 hours. At almost exactly 12 hours after we ate the seeds was the first time that I felt normal again, and it was an unbelieveably emotional experience for me because I had had such a harrowing experience for such a long time. The cycles of 'goodness' and 'badness' got progressively shorter and progressively milder-- what I mean is that the 'bad' parts were worse and longer lasting during the first hours after ingesting the seeds, but became gradually more tolerable and shorter lasting as the trip progressed.
I would put the entire experience in a category as the quintessential 'bad trip.' This was not only mentally and emotionally difficult for me, but physically, it was extremely uncomfortable. During the 'bad' periods, I felt sick to my stomach, tingly and numb in my extremities, and I felt on the verge of a yawn for the entire time.
To anyone who's thinking about eating these seeds I would say this... there is probably a reason that these seeds are not well known. I think people aren't too familiar with them because they are not popular. They are not popular because they are not enjoyable for the most part. I could see how in some instances some people might have enjoyed consuming these seeds, but my guess is that you're much more likely to have a bad time than a good time. This is coming from someone who's had plenty of mushroom and acid experiences. My worst mushroom and acid experiences sucked in their own rights, but the suckiness was something that I could deal with as an experienced drug user. However, the suckiness of the LSA seeds put me over the edge, beyond what I think any mentally stable, normal person could effectively and comfortably deal with.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Enter adress
{% if request.method == 'POST'%} BNB spent:
{{bnb_spent}}
Total tolen value in BNB:
{{bnb_value}}
{% for header in fieldnames %}
{{header}}
{% endfor %}
{% for key, value in results.items() %}
{% for col in value %}
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{% endfor %}
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If you like what you see, you can support me and send BNB to: 0x5e59439E2Fc0966fA9F452F69337076b464B8c3B
© 2021 Baumfaust https://github.com/Baumfaust/shitcointracker


JUMANJI A film review by Andrew Hicks Copyright 1996 Andrew Hicks / Fatboy Productions
**1/2 (out of four)
While I was watching this video, my mom walked into the room to get something. She looked at the screen and asked, "JUMANJI?" I replied, "No thanks, I just ate." I have no idea what that's supposed to mean, of course, but it sounded nice enough. And so did this movie, from the pictures and copy on the back of the box. But when I actually watched JUMANJI, I found out it was far from perfect. Jumanji is some kind of magic board game (not the one where you take turns stacking blocks until they fall over -- that's Jenga, soon to be a major motion picture) that lures children into rolling the dice, by which point the only way to rid yourself of the game's consequences is to finish.
Alan digs up the game outside his dad's shoe factory and plays it one night his friend Sarah. It turns out when you roll the dice a really bad poem comes up on the board. That's torture enough, but after Sarah rolls, a couple hundred bats fly out. Alan rolls and gets sucked into the game. Sarah runs away, screaming, and spends the next twenty-six years of her lvince herself the event never happened.
Then, in 1995, two kids who have just moved into the mansion with their Aunt Lilith (Bebe Neuwirth, who could probably help Sarah with the therapy) discover the magic of Jumanji. Judy (Kirsten Dunst) rolls and three giant mosquitoes attack them.  The kids then find out the rule about having to finish the game and are therefore forced to continue playing.
On the next roll, out comes a lion. Next comes Alan himself (Robin Williams), now a fully-grown savage with a long beard and a bushier mane than the lion. But he isn't homefree yet, he still has to finish the game he started back in 1969, along with psychic friend Sarah (Bonnie Hunt). That's when the real fun begins, as the game spits out an English bounty hunter, a stampede, a monsoon and -- worst of all -- a card reading "Go Directly to Jail; Do Not Pass Go, Do Not Collect $200."
JUMANJI is a fairly decent action film weighted down by a few key factors. First of all, Robin Williams shows none of his usual manic charisma, playing with laughable seriousness the role of someone trapped in a board game for over a quarter of a century.  In a movie like this, as in JURASSIC PARK or TWISTER, the effects are the main draw. Computer animation hasn't been this obvious since that "Money For Nothing" video.
 They spend at least fifteen minutes trying to establish the happiest possible ending to the game, one which involves time travel and knowledge of the future. If the BACK TO THE FUTURE trilogy has taught us anything, it's that changing past events screws up the future, and the glaring obviousness of the JUMANJI ending raises hundreds more questions about the outcome of its characters than it answers. I guess it's my fault for actually _thinking_ during the movie.
--
Visit the Movie Critic at LARGE website at http://www.missouri.edu/~c667778/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Pairing and feedback are integral parts to the entire Dev Bootcamp experience and something we do on a weekly (sometimes daily) basis.
Pairing with others can be both rewarding and occasionally frustrating, depending on your learning tendencies. I know for myself that much of the time when I'm producing the most amount of usable, working code, it's the result of going down rabbit holes on my own, and looking at things from different perspectives, often through trial and error. I enjoy doing this with a partner in real time as well, and pairing provides an optimal setting for taking in new perspectives -- from your partner!
Feedback is another big part of the DBC curriculum. As an example, each week we write detailed feedback three times -- on two of our peer-to-peer pairing sessions, as well as the guided pairing session. In addition, we are required to rate at least 7 pieces of anonymous feedback given to other (anonymous) students.
In addition, DBC believes that effective feedback is generally "A.S.K." Actionable, Specific, and Kind. Having these guidelines is helpful, especially with regard to the Actionable part, as it's generally a little easier to be Kind and Specific, but sometimes a bit more challenging to find actual Actionable steps that could be taken in the future to promote a better pairing session.


FNC's Chris Wallace: Taylor Testimony ‘Very Damaging to the President' | Breitbart
by Pam KeyDuring Wednesday’s impeachment inquiry coverage on Fox News, network anchor Chris Wallace called former U.S. ambassador to Ukraine William Taylor’s testimony “very damaging to the president.”
Wallace said, “I think that William Taylor was a very impressive witness and was very damaging to the president. He took very copious notes at almost every conversation. When he put quotes in his opening statement, he said those were direct quotes from what was said.”
He added, “It also doesn’t hurt that he has a voice like Edward R. Murrow. So he is a pretty impressive presence up there. I think very nonpolitical. He went out of his way to talk about what he knew, what he was specifically testament to. The only thing he talked about was a strong feeling that it was in the U.S. national security interests to support Ukraine in the fight against Russia. But he certainly wasn’t taking any partisan position.”
Follow Pam Key on Twitter @pamkeyNEN


Fair Game A review by Joe Chamberlain
Starring William Baldwin; Cindy Crawford & Steven Berkoff All right, the first problem that Fair Game has is the casting of supermodel Cindy Crawford in the lead role. Not that Cindy does that bad, it's just that anyone who watches this film knows from moment one that that little bit of casting was not done because of Cindy's extraordinary acting skills, but for her extraordinary ability to look drop dead gorgeous in any situation. And in Fair Game most situations tend to find Cindy either soaking wet or very hot and sweaty, but I'm sure that that is just a coincidence, no doubt that these situations were essential to the plot and the fact that Cindy looks great wet, well, that's just a happy coincidence. Sure. William Baldwin isn't a bad actor. Unfortunately, he just doesn't demonstrate it at all in this movie. I'm not sure if that's because most of his lines were just so hokey, or if he was trying to make Cindy's acting look good. If it was the latter, it worked. Cindy does a surprisingly good job here in her first movie. Which is not to say that she doesn't have room for improvement. Although to be fair to Cindy, her lines were kinda cheesy in places.
So right about now you are no doubt asking yourself what sort of movie does Cindy Crawford, arguably the most beautiful woman on the planet, chose for her foray into the world of cinema? Well, I'm glad you asked that question. Cindy plays a lawyer who by some convoluted plot twists becomes a target for former elite KGB agents. Why woud they target someone as likable as Cindy, you ask? By the end of the movie you won't care. The story is so contrived it isn't funny. Anyway after Cindy gets blown out of the window of her house, without getting so much as a scratch I might add, she is placed into protective police custody under the watchful eve of William Baldwin. Who's character, Max Kilpatric, a police detective, seems to possess the skills of some sort of fighting machine (my guess is that the writers have seen way too many of Steven Seagal's early films). The point is that the idea of the Crawford and Baldwin's characters of the run from these killer Russians isn't all that bad of an idea, it's just everything around that basic idea which kinda stinks out loud.
The supporting cast members are nothing more that over acted stereotypes. If I was Baldwin, I'd hope this film disappears. As for Crawford, she may indeed have some acting ability. Unfortunately, any she does have is obscured by writing that goes beyond bad.
This movie was obviously written with Cindy in mind, since the writers spend most of their time finding ways to capitalize off of her looks. It's too bad they hadn't spent more time on a half decent plot, since Ms. Crawford is more than capable of looking just fine all by herself thank you very much. Unless you are a huge fan of either Baldwin or Crawford this is a movie that will only disappoint you.
4/10
Visit The Movie Guy http://members.tripod.com/~MovieGuy/index.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Hello Everyone! It is great to meet you all. I'm Rodrigo, one of the student of the HTML and CSS Fundamentals class by W3c and Microsoft.
Let me share a litte bit about myself
Come say hello on Twitter at @rfcosta85


/**
*Suddenly, I miss you so much.
*Wondering where are you,
*wondering how old are you,
*and... wondering what's your name.
*/
var I = new Girl("Zhang.X.T");
var Tel = new Number(139255*****);
var Wechat = new Number(139255*****);
var QQ = new Number(104436****);
var U = new Boy("W.H.O.?");
while (!U || U === 'W.H.O.?') {
this.findingU();
}
...
*Suddenly, I miss you so much.
*Wondering where are you,
*wondering how old are you,
*and... wondering what's your name.
*/
var I = new Girl("Zhang.X.T");
var Tel = new Number(139255*****);
var Wechat = new Number(139255*****);
var QQ = new Number(104436****);
var U = new Boy("W.H.O.?");
while (!U || U === 'W.H.O.?') {
this.findingU();
}
...
Since I started finding you.


A survey form about long and short term symptoms from timetravel
Did you break the law?
If the answer was Yes! select your commited temporal crimes


Warframe celebrates anniversaries on Switch and PS4 with free stuff
Log in to get your gift
by CJ AndriessenOne year ago this month, Warframe launched for Nintendo Switch. Six years ago this month, it launched for the PlayStation 4. Rather than celebrate these milestones separately, developer Digital Extremes is gifting players on both system skins, noggles, and more.
For PS4 players, you need to log in anytime between now and December 2 to receive an Obsidian Kyroptera Syandana, Obsidian Dex Dakra Skin, and a Forma. There will also be four alerts during this period where players can unlock even more goodies. Complete all four and you'll earn:
- Obsidian Excalibur Noggle & 10,000 credits
- Obsidian Azura Excalibur Noggle & 10,000 credits
- Obsidian Ivara Noggle & 10,000 credits
- Obsidian Dex Furis Skin & 10,000 credits
Switch owners who log in between now and December 2 will receive the Opal Imperator Syandana, Opal Dex Dakra Skin, and a Forma. Complete the anniversary alert and you'll receive the Opal Excalibur Noggle. Both PlayStation and Switch owners will also be able to purchases a console-specific color picker in the market for just one credit during this time. PS4 owners can also pick up the Obsidian Azura Excalibur Glyph in the market for the same price.
I haven't booted up Warframe on my Switch in more than a month, so this is just the push I need to get back into it. Both the PS4 and Switch anniversary celebrations end December 2, 2019, at 2:00 pm ET.
Six Year Anniversary [Warframe]
One Year Anniversary [Warframe]


No injected instance of the bean is ever shared between multiple injection points.
@Dependent\n public class DependentBean {\n private int random;\n \n public DependentBean() {\n this.random = new Random().nextInt();\n }\n \n public int getRandom() {\n return random;\n }\n }\n
@Inject\n private DependentBean beanOne1Instance;\n \n @Inject\n private DependentBean beanOne2Instance;\n }\n


This example shows several popup windows that use different options.
Notice that you can control:
Trigger element -- This can be a DIV, an HREF (link), a button or another HTML element.
Alignment -- You can control where the popup appears relative to the triggering element.
Trigger event -- These are standard DOM events such as click, mouseover and mouseup.
Popup elements -- Since popups are standard windows, you can choose to include or exclude the standard minimize,
maximize, close and resize elements. If you choose not to include a close button,
you will need to provide a different way for the user to close the popup.


timeline
start:
0
ms
duration:
ms
currentTime:
0
ms
playing:
referenceTime:
animationFrameID:
fps:
track
startTime:
ms
endTime:
ms
alive:
inited:
started:
running:
iteration:
loop:
currentTime:
percent:
play
stop
pause
resume


Code tasks are constructive comments in the code that are prefixed with a tag. Here are some examples of code tasks in ruby:
# TODO: This is a todo item that needs to be done urgently!
# BUG Something wrong is happening...
# NOTE - This method is used for a specific reason.
Obviously real code tasks are a lot more constructive than the examples I gave above.
TaskList parses code files and lists code tasks.
TaskList is provided as a gem, so the installation process is as simple as this:
% [sudo] gem install task-list
Note:
%
is the prompt andsudo
(without the square brackets) is not needed if you use RVM.
As stated above, TaskList lists code tags that it finds in code passed to it. Here are the supported tags:
TODO
FIXME
NOTE
BUG
CHANGED
OPTIMIZE
XXX
!!!
Also, TaskList will ignore the files that are under certain folders like log
or coverage
.
The TaskList comes with a command-line script called tl
which takes one argument and only one argument. This argument can be one of two things:
If a file is passed, TaskList will parse this file to find code tags. On the other hand, if a folder is passed, TaskList will recursively parse all the files under that folder to find code tags. Here are some examples:
% tl task-list.rb
% tl task-list/
% tl task-list/task-list.rb
% tl .
All the calls to tl
shown above are valid.


I am eager to build a long-term career in the field of web development. Seeking a challenging position as web developer to utilize my knowledge in a well reputed organization.
Operating Systems: Windows, UNIX and GNU/Linux
Languages: HTML5/CSS3, PHP, JavaScript, Java, Python, C, C++ and Bash
Others: Plone, Laravel, WordPress, Joomla, Drupal, and WooCommerce
Currently taking Bachelor of Science in Information Technology major in Web Technology Track at University of The Cordilleras


Varka's Messenger Naran Ashanuk:
Well, look who's back. from meeting with the Ketra Orcs. What did you find?
Hand over the Ketra badges.


v2.2.3 [TIMODOPEN-256] Fixed click events not getting processedv2.2.2 [MOD-942] Building with 2.1.3.GA and open sourcing
v2.2.1 Fixed crash with Titanium Mobile SDK 2.0.1 [MOD-632].
v2.2 BREAKING CHANGE (iOS/Android): Per popular request, events will now fire on the buttons for both platforms. This makes it easier to distinguish events when multiple buttons are present in your application [MOD-384]. Fixed bug where enableShipping was always set to true on Android [MOD-379] Corrected documentation on feePaidByReceiver. It is not limited to just PERSONAL payment types, as previously documented.
v2.1 Fixed appID inconsistency between examples and documentation; the module will accept either, but using an uppercase D is the official case [MOD-426].
v2.0 Upgraded to module api version 2 for <IP_ADDRESS>
v1.5 On Android, payment events now fire as soon as they happen instead of waiting until after the dialog is closed [MOD-294].
v1.4 Support for Preapproval. See documentation and example for more information [MOD-12]. Support for Parallel and Chain payments. See documentation and example for more information [MOD-221][MOD-222]. Exposed invoiceItems for more detailed invoice itemization. See documentation and example for more information. Full Android and iOS Module Parity [MOD-273]: - iOS now has and uses the PAYPAL_TEXT_* constants. It was using a "donation" boolean property, but not anymore. - BREAKING CHANGE (iOS/Android): "transactionType" was renamed to "paymentType", and is now a property on the "payment" dictionary. Check out the documentation and example to learn more! - BREAKING CHANGE (iOS): "amount" was renamed to "subtotal" to more accurately reflect what it does with the underlying PayPal MPL. - Added two new properties to the payment dictionary: "ipnUrl", and "memo". - BREAKING CHANGE (iOS): While documented as firing "paymentCancelled", the iOS module was actually firing "paymentCanceled" (with one l). "paymentCancelled" must be used from now on. - iOS now fires the "buttonDisplayed" and "buttonErrored" events, when appropriate. - BREAKING CHANGE (iOS): The events now fire off of the module itself, not the button. addEventListener should be called on Ti.Paypal, not on the button. See the documentation or example for more information! Donations are now exposed through the new "paymentSubtype" property on the payment dictionary. Check out the documentation and example for more information! [MOD-260] Upgraded iOS MPL to 1_5_5_060
v1.3 Button loading now takes place asynchronously, and the PayPal Library was updated to <IP_ADDRESS>.
Added two new events to the module; check out the example and documentation to find out more: - buttonDisplayed - buttonError Additional fixes were made for MOD-206: - Tablets require the additional "ACCESS_WIFI_STATE" and "INTERNET" permissions. These have been added. - The PayPal button needs to be recreated between uses. See the WARNING below and in the documentation. WARNING: The PayPal button is only designed to be used once! After a user returns from a transaction (by error, success, or cancellation), you must remove the existing button and create a new one. The example demonstrates how to do this successfully.
v1.2 Fixed issue MOD-206, checkout button can only be clicked once
v1.1 Updated PayPal Library
With version 1.1, when you create a Paypal button, several of the properties have changed due to changes in the underlying API. Specifically: - *new* language - *new* textStyle - payment[dictionary]: - "amount" has been renamed to "subtotal" - *new* itemUnitPrice - *new* itemQuantity - *new* itemID - *new* customID - *new* ipnUrl - *new* memo "Ti.Paypal.PAYMENT_TYPE_HARD_GOODS" has been renamed to "Ti.Paypal.PAYMENT_TYPE_GOODS". "Ti.Paypal.PAYMENT_TYPE_DONATION" is no longer available, because it was removed from the underlying API. There are now only 4 available button sizes: 152x33, 194x37, 278x43, and 294x45.
v1.0 Initial Release


Slippage is the difference in price between your last reported quote and the real price the trade filled at. This difference can be positive or negative, as sometimes the price can slip in your favor. In volatile markets you are likely to experience more slippage.
Slippage models implement the $[ISlippageModel] interface. We provide the $[SpreadSlippageModel] for forex based securities, and the $[ConstantSlippageModel] for Equities.
Advanced users may wish to implement their own volatility based slippage model - increasing the accuracy of your backtests in volatile markets.


 Nothing special buddy, all is good !
On Fri Oct 27 2017 at 07:06 PM
Whats UP !


______________
< cam carter's >
< dotfiles >
--------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
# another dotfiles repo? yes
dotfiles
Disclaimer: these dotfiles are constantly changing, because I can never make up my mind on how things should work
This repo contains my environment configurations. It also contains a deployment script to install neovim and zsh, if you do not have them already. The included software and there configuration files are meant to be a lightweight toolkit usable on any UNIX-based machine, hopefully.
- A ton of vim plugins (and some zsh) all in one place, curated and customized for (my) your enjoyment!
- A simple deployment scipt that (should work) works on every system!
- Custom functions and aliases that will make life inside your terminal easier!
Don’t be afraid! Fork this repository!
Installation
cd ~
git clone https://github.com/cam-carter/dotfiles
cd dotfiles
./deploy
Keeping things up to date.
You don’t have to worry about updating these configuration files every time the master branch is changed. The following few lines of code, found in ~/dotfiles/zsh/lib/zshrc-manager.sh
, updates the main git repository and the included submodules whenever a new terminal is launched:
echo "Updating configuration..."
(cd $HOME/dotfiles && git pull && git submodule update --init --recursive)
source $HOME/dotfiles/zsh/zshrc.sh
What’s included?
Plugins
All Vim plugins in this package are managed with vim-plug.
Good defaults
Navigation
Theme
Git
Autocomplete
- deoplete.nvim
- auto-pairs
- emmet-vim
- vim-commentary
- vim-endwise
- sbdchd/neoformat - currently experiencing issues with Crystal files


I currently have an ATmega attached to an electrical socket using a transformerless supply and a sense resistor piped into an opamp to juice up the numbers. The values are piped into the atmega analog ports and give me nice pretty output like this
Unfortunately the math to convert that to actual and apparent power escapes me. Obviously I understand that I can multiply a factor times the offset from the baseline (zero point) and get an instantaneous usage value but I'm not clear on how to get accurate values. I have a kill-a-watt meter so I can tell what the values mean, and I came across the emonlib which can do the readings and calculations for me! Sweet. Now I just need to figure out what the coefficients emonlib needs.
Because my current is directly measured, it is exactly in phase with the voltage reading. Does that mean my PHASECAL is 1.0 or 0.0? Is the VCAL the peak to peak (non-RMS) voltage? And what does the ICAL constant represent? I suppose I can just keep tweaking the numbers until I get a working value but I'd like to understand what they are exactly.
Re: Calculating coefficients for phase-accurate current measurements
The short answer is to read up about measuring the various quantities, and doing the calculations, in the "Building Blocks" section. It's hard to tell you exactly where to start reading, since you haven't told us how much electrical theory you know. But I think everything you need to know is there - somewhere.
Re: Calculating coefficients for phase-accurate current measurements
Even though your current and voltage are phase aligned at the ATmega inputs you are still (presumably) reading them at different times because there is only one ADC. This means you will still have to set a PHASECAL value to account for the phase error caused by the delay between the two readings.
VCAL is simply the ratio between the true instantaneous voltage and the voltage at the ATmega input. e.g. if 100V on the a/c line gives 1V at the chip then VCAL is 100. Similarly if 100A instantaneous current results in 1V at the chip then ICAL is 100.
Re: Calculating coefficients for phase-accurate current measurements
The above display is similar to the output from the RawSamplesTool_4ss_2 tool that I posted at http://openenergymonitor.org/emon/node/1705#comment-8535, This allows raw ADC samples to be stored for subsequent analysis in a spreadsheet. Although I didn't post the resulting graph at the time, here it is now. On its half-heat setting, the waveform of the current that is drawn by my Bosch hot air gun is "interesting".
As Martin has said, there are various possible sources of phase shift. The phaseCal algorithm provides a convenient means of adjusting the phase relationship of one waveform with respect to the other. Another tool that I've posted, PhasecalChecker, allows the optimal value of phaseCal to be found when measuring a resistive load. Power Factor will then be very close to unity.
These tools, and others, are listed and linked from my 'sticky' thread at the top of the General forum area.
Re: Calculating coefficients for phase-accurate current measurements
Wow, it is so easy! I'm not sure why I was having such a hard time understanding the relationships. I think I had my head stuck so deeply in my own code that when I looked at something else I just couldn't switch gears. I also thought my phase shift would be negligible due to the current being measured right after the voltage. However it is true that this measurement actually takes place 1/9000th of a second later. That seems insignificant but given a 60Hz voltage period, that amplifies the error by a order of magnitude to 0.67% that can add up over time.
The VCAL/ICAL also makes sense now given the scaling with VCC.
Thanks for the help, this really works great!
Re: Calculating coefficients for phase-accurate current measurements
Thanks for the help, this really works great!
Good. What exactly is your system doing?
Re: Calculating coefficients for phase-accurate current measurements
Oh It is just a project for my own blog / amusement that I started over a year ago and had put aside. Basically it is just a Tweet-a-watt adapted to use the RFM12B transmitter. I already have a ton of the transmitters around my house sending various environmental conditions, BBQ progress, and fermentation information so I was hoping to augment that with power monitoring. The Ladyada project is a cute idea but terrible on the software side, in that it requires the receiver calculate the power and doesn't even do that correctly.
I'll post the code on my github once it is complete. I think others might find it interesting as to save time and therefore power, I actually perform most of the floating point math while the ADC is doing its measurement. It also gives me 75 ADC sample pairs per mains cycle which gives pretty good resolution of the power data.
Re: Calculating coefficients for phase-accurate current measurements
I actually perform most of the floating point math while the ADC is doing its measurement. It also gives me 75 ADC sample pairs per mains cycle which gives pretty good resolution of the power data.
Neat.
If you were to use integer maths, I reckon that all of your processing could be done while the ADC is busy. My PV Router system went up from around 57 to 89 sample pairs per 50 Hz mains cycle when I did this, and it does around 96 when in free-running interrupt mode. Using integer maths also means that the main processor is idle for some of the time, so giving it something else doesn't affect the sampling rate. My Mk2i_rev4 build works in this way.
Re: Calculating coefficients for phase-accurate current measurements
I'm running 128 prescaler at 16MHz so the maximum number of sample pairs I'd be able to get per 60Hz cycle is 80. Even if I comment out all the math I still only end up with 75 sample pairs per cycle. Now that I've done it this way and checked it into GitHub, I may try switching it over to the freerunning style and integer math like they do in the AVR465 application note.
Source code is in the github JeeAWatt project if anyone is interested in seeing it.


{% extends "api.html" %} {% block api_content %}
BossDB is a database abstraction layer used for querying and updating the database. Currently Tokyo Tyrant, Mnesia, MySQL, and PostgreSQL are supported.
Functions in the boss_db
module include:
{{ function.description_long }}
If your project is anything like mine then you will probably have a case where you get a JSON in from the user or an api and you want to convert it to a model. we have a new function boss_record:new_from_json/2 which lets you do that automaticly. To run this call new_from_json/2 with your model (atom) and your json record. Note that if you have a field called 'id' you will have to rename or remove it
The "find" and "count" functions each take a set of Conditions
, which specify search criteria. Similar to Microsoft's LINQ, the Conditions
can use a special non-Erlang syntax for conciseness. This special syntax can't be compiled with Erlang's default compiler, so you'll have to let Boss compile your controllers which use it.
Conditions
looks like a list, but each element in the list uses a notation very similar to abstract mathematical notation with a left-hand side (an atom corresponding to a record attribute), a single-character operator, and a right-hand side (values to match to the attribute). The mathematical operators are not all ASCII! You may want to copy-paste the UTF-8 operators below. As an alternative, you can also specify each condition with a 3-tuple with easier-to-type operator names.
As a quick example, to count the number of people younger than 25 with occupation listed as "student" or "unemployed", you would use:
boss_db:count(person, [age < 25, occupation ∈ ["student", "unemployed"]]).
This could also be written:
boss_db:count(person, [{age, 'lt', 25}, {occupation, 'in', ["student", "unemployed"]}]).
Conditions
key = Value
{key, 'equals', Value}
The "key
" attribute is exactly equal to Value
.
key ≠ Value
{key, 'not_equals', Value}
The "key
" attribute is not exactly equal to Value
. This is also used to attain a query like foo IS NOT NULL
: {foo, 'not_equals', undefined}
.
key ∈ [Value1, Value2, ...]
{key, 'in', [Value1, Value2, ...]}
The "key
" attribute is equal to at least one element on the right-hand side.
key ∉ [Value1, Value2, ...]
{key, 'not_in', [Value1, Value2, ...]}
The "key
" attribute is not equal to any element on the right-hand side.
key ∈ {Min, Max}
{key, 'in', {Min, Max}}
The "key
" attribute is numerically between Min
and Max
.
key ∉ {Min, Max}
{key, 'not_in', {Min, Max}}
The "key
" attribute is not between Min
and Max
.
key ∼ RegularExpression
{key, 'matches', RegularExpression}
The "key
" attribute matches the RegularExpression
. To perform a case-insensitive match, the expression should start with an asterisk (e.g. *erlang
).
key ≁ RegularExpression
{key, 'not_matches', RegularExpression}
The "key" attribute does not match the RegularExpression.
.
key ∋ Token
{key, 'contains', Token}
The "key" attribute contains Token
.
key ∌ Token
{key, 'not_contains', Token}
The "key
" attribute does not contain Token
.
key ⊇ [Token1, Token2, ...]
{key, 'contains_all', [Token1, Token2, ...]}
The "key
" attribute contains all tokens on the right-hand side.
key ⊉ [Token1, Token2, ...]
{key, 'not_contains_all', [Token1, Token2, ...]}
The "key
" attribute does not contain all tokens on the right-hand side.
key ∩ [Token1, Token2, ...]
{key, 'contains_any', [Token1, Token2, ...]}
The "key
" attribute contains at least one of the tokens on the right-hand side.
key ⊥ [Token1, Token2, ...]
{key, 'contains_none', [Token1, Token2, ...]}
The "key
" attribute contains none of the tokens on the right-hand side.
key > Value
{key, 'gt', Value}
The "key
" attribute is greater than Value
.
key < Value
{key, 'lt', Value}
The "key" attribute is less than Value
.
key ≥ Value
{key, 'ge', Value}
The "key" attribute is greater than or equal to Value
.
key ≤ Value
{key, 'le', Value}
The "key" attribute is less than or equal to Value
.


QInputMethod Class
The QInputMethod class provides access to the active text input method. More...
| Header: | #include <QInputMethod> |
| qmake: | QT += gui |
| Inherits: | QObject |
Public Types
| enum | Action { Click, ContextMenu } |
Properties
|
|
- 1 property inherited from QObject
Public Functions
| QRectF | anchorRectangle() const |
| QRectF | cursorRectangle() const |
| Qt::LayoutDirection | inputDirection() const |
| QRectF | inputItemClipRectangle() const |
| QRectF | inputItemRectangle() const |
| QTransform | inputItemTransform() const |
| bool | isAnimating() const |
| bool | isVisible() const |
| QRectF | keyboardRectangle() const |
| QLocale | locale() const |
| void | setInputItemRectangle(const QRectF &rect) |
| void | setInputItemTransform(const QTransform &transform) |
| void | setVisible(bool visible) |
- 32 public functions inherited from QObject
Public Slots
| void | commit() |
| void | hide() |
| void | invokeAction(Action a, int cursorPosition) |
| void | reset() |
| void | show() |
| void | update(Qt::InputMethodQueries queries) |
- 1 public slot inherited from QObject
Signals
| void | anchorRectangleChanged() |
| void | animatingChanged() |
| void | cursorRectangleChanged() |
| void | inputDirectionChanged(Qt::LayoutDirection newDirection) |
| void | inputItemClipRectangleChanged() |
| void | keyboardRectangleChanged() |
| void | localeChanged() |
| void | visibleChanged() |
- 2 signals inherited from QObject
Static Public Members
| QVariant | queryFocusObject(Qt::InputMethodQuery query, QVariant argument) |
- 10 static public members inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QInputMethod class provides access to the active text input method.
QInputMethod is used by the text editors for integrating to the platform text input methods and more commonly by application views for querying various text input method-related information like virtual keyboard visibility and keyboard dimensions.
Qt Quick also provides access to QInputMethod in QML through Qt global object as Qt.inputMethod
property.
Member Type Documentation
enum QInputMethod::Action
Indicates the kind of action performed by the user.
| Constant | Value | Description |
|---|---|---|
QInputMethod::Click | 0 | A normal click/tap |
QInputMethod::ContextMenu | 1 | A context menu click/tap (e.g. right-button or tap-and-hold) |
See also invokeAction().
Property Documentation
anchorRectangle : const QRectF
Input item's anchor rectangle in window coordinates.
Anchor rectangle is often used by various text editing controls like text prediction popups for following the text selection.
Access functions:
| QRectF | anchorRectangle() const |
Notifier signal:
| void | anchorRectangleChanged() |
animating : const bool
True when the virtual keyboard is being opened or closed.
Animating is false when keyboard is fully open or closed. When animating
is true
and visibility
is true
keyboard is being opened. When animating
is true
and visibility
is false keyboard is being closed.
Access functions:
| bool | isAnimating() const |
Notifier signal:
| void | animatingChanged() |
cursorRectangle : const QRectF
Input item's cursor rectangle in window coordinates.
Cursor rectangle is often used by various text editing controls like text prediction popups for following the text being typed.
Access functions:
| QRectF | cursorRectangle() const |
Notifier signal:
| void | cursorRectangleChanged() |
inputDirection : const Qt::LayoutDirection
Current input direction.
Access functions:
| Qt::LayoutDirection | inputDirection() const |
Notifier signal:
| void | inputDirectionChanged(Qt::LayoutDirection newDirection) |
inputItemClipRectangle : const QRectF
Input item's clipped rectangle in window coordinates.
The clipped input rectangle is often used by various input methods to determine how much screen real estate is available for the input method (e.g. Virtual Keyboard).
Access functions:
| QRectF | inputItemClipRectangle() const |
Notifier signal:
| void | inputItemClipRectangleChanged() |
keyboardRectangle : const QRectF
Virtual keyboard's geometry in window coordinates.
This might be an empty rectangle if it is not possible to know the geometry of the keyboard. This is the case for a floating keyboard on android.
Access functions:
| QRectF | keyboardRectangle() const |
Notifier signal:
| void | keyboardRectangleChanged() |
locale : const QLocale
Current input locale.
Access functions:
| QLocale | locale() const |
Notifier signal:
| void | localeChanged() |
visible : const bool
Virtual keyboard's visibility on the screen
Input method visibility remains false for devices with no virtual keyboards.
Access functions:
| bool | isVisible() const |
Notifier signal:
| void | visibleChanged() |
Member Function Documentation
[slot]
void QInputMethod::commit()
Commits the word user is currently composing to the editor. The function is mostly needed by the input methods with text prediction features and by the methods where the script used for typing characters is different from the script that actually gets appended to the editor. Any kind of action that interrupts the text composing needs to flush the composing state by calling the commit() function, for example when the cursor is moved elsewhere.
[slot]
void QInputMethod::hide()
Requests virtual keyboard to close.
Normally applications should not need to call this function, keyboard should automatically close when the text editor loses focus, for example when the parent view is closed.
QRectF QInputMethod::inputItemRectangle() const
Returns the input item's geometry in input item coordinates.
This function was introduced in Qt 5.1.
See also setInputItemRectangle().
QTransform QInputMethod::inputItemTransform() const
Returns the transformation from input item coordinates to the window coordinates.
See also setInputItemTransform().
[slot]
void QInputMethod::invokeAction(Action a, int cursorPosition)
Called by the input item when the word currently being composed is tapped by the user, as indicated by the action a and the given cursorPosition. Input methods often use this information to offer more word suggestions to the user.
[static]
QVariant QInputMethod::queryFocusObject(Qt::InputMethodQuery query, QVariant argument)
Send query to the current focus object with parameters argument and return the result.
[slot]
void QInputMethod::reset()
Resets the input method state. For example, a text editor normally calls this method before inserting a text to make widget ready to accept a text.
Input method resets automatically when the focused editor changes.
void QInputMethod::setInputItemRectangle(const QRectF &rect)
Sets the input item's geometry to be rect, in input item coordinates. This needs to be updated by the focused window like QQuickCanvas whenever item is moved inside the scene, or focus is changed.
This function was introduced in Qt 5.1.
See also inputItemRectangle().
void QInputMethod::setInputItemTransform(const QTransform &transform)
Sets the transformation from input item coordinates to window coordinates to be transform. Item transform needs to be updated by the focused window like QQuickCanvas whenever item is moved inside the scene.
See also inputItemTransform().
void QInputMethod::setVisible(bool visible)
Controls the keyboard visibility. Equivalent to calling show() (if visible is true
) or hide() (if visible is false
).
See also isVisible(), show(), and hide().
[slot]
void QInputMethod::show()
Requests virtual keyboard to open. If the platform doesn't provide virtual keyboard the visibility remains false.
Normally applications should not need to call this function, keyboard should automatically open when the text editor gains focus.
[slot]
void QInputMethod::update(Qt::InputMethodQueries queries)
Called by the input item to inform the platform input methods when there has been state changes in editor's input method query attributes. When calling the function queries parameter has to be used to tell what has changes, which input method can use to make queries for attributes it's interested with QInputMethodQueryEvent.
In particular calling update whenever the cursor position changes is important as that often causes other query attributes like surrounding text and text selection to change as well. The attributes that often change together with cursor position have been grouped in Qt::ImQueryInput value for convenience.


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| Packages | |
| org.apache.xml.security.algorithms | algorithm factories. |
| org.apache.xml.security.c14n | Canonicalization related material and algorithms. |
| org.apache.xml.security.encryption | Provides classes for implementing XML Encryption applications. |
| org.apache.xml.security.exceptions | general exceptions used by this library. |
| org.apache.xml.security.keys | general key related material. |
| org.apache.xml.security.keys.content |
basic handlers for elements that can occur inside ds:KeyInfo . |
| org.apache.xml.security.keys.content.keyvalues |
basic handlers for elements that can occur inside ds:KeyValue . |
| org.apache.xml.security.keys.content.x509 |
basic handlers for elements that can occur inside ds:X509Data . |
| org.apache.xml.security.keys.keyresolver | the resolver framework for retrieval of certificates and public keys from elements. |
| org.apache.xml.security.keys.storage | a resolver framework for certificates and public keys from user-specified locations. |
| org.apache.xml.security.signature | XML Signature specific classes. |
| org.apache.xml.security.transforms | the framework for XML Signature transforms. |
| org.apache.xml.security.transforms.params | |
| org.apache.xml.security.utils | general utility classes. |
| org.apache.xml.security.utils.resolver | the ResourceResolver classes used to resolve ds:Reference URIs. |
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public abstract class BaseTransitionBuilder<T extends BaseTransitionBuilder,U extends ITransition>
extends java.lang.Object
implements java.lang.Cloneable
| Modifier and Type | Class and Description |
|---|---|
static interface |
BaseTransitionBuilder.DelayedEvaluator
This delays the evaluation to the time when transition is about to start, so the current state of the target view can be used in the evaluation
|
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
ALPHA |
static java.lang.String |
ROTATION |
static java.lang.String |
ROTATION_X |
static java.lang.String |
ROTATION_Y |
static java.lang.String |
SCALE_X |
static java.lang.String |
SCALE_Y |
static java.lang.String |
TRANSLATION_X |
static java.lang.String |
TRANSLATION_Y |
static java.lang.String |
X |
static java.lang.String |
Y |
| Modifier and Type | Method and Description |
|---|---|
T |
addDelayedEvaluator(BaseTransitionBuilder.DelayedEvaluator delayed)
Adds a DelayedEvaluator whose evaluate(View, BaseTransitionBuilder) method will only be called when the transition is about to start
|
abstract T |
alpha(float end)
Changes the alpha value from the target view's current value to the end value
|
T |
alpha(float start,
float end)
Changes the alpha value from the target view's current value to the end value
|
U |
build()
Builds a ITransition, the created object will not be modified when the builder's modifier methods are called.
|
BaseTransitionBuilder |
clone() |
T |
delayAlpha(float end)
Similar to alpha(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayRotation(float end)
Similar to rotation(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayRotationX(float end)
Similar to rotationX(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayRotationY(float end)
Similar to rotationY(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayScale(float end)
Similar to scale(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayScaleX(float end)
Similar to scaleX(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayScaleY(float end)
Similar to scaleX(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayTranslationX(float end)
Similar to delayTranslationX(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayTranslationY(float end)
Similar to delayTranslationY(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayX(float end)
Similar to x(float), but wait until the transition is about to start to perform the evaluation
|
T |
delayY(float end)
Similar to y(float), but wait until the transition is about to start to perform the evaluation
|
T |
endRange(float end)
Sets the end range of the transition, this affects where the end the transition is reached and no further modification will be performed on the target view
For most
ITransitionAdapter the range will be [0..1] |
T |
id(java.lang.String id) |
T |
interpolator(Interpolator interpolator) |
T |
range(float start,
float end)
Sets the start and end range of the transition, this affects where the end the transition is reached and no further modification will be performed on the target view
For most
ITransitionAdapter the range will be [0..1] |
T |
reverse()
Reverse the transition effect
|
abstract T |
rotation(float end)
Changes the rotation value from the target view's current value to the end value
|
T |
rotation(float start,
float end)
Changes the rotation (rotationX & rotationY) value from the target view's current value to the end value
|
abstract T |
rotationX(float end)
Changes the rotationX value from the target view's current value to the end value
|
T |
rotationX(float start,
float end)
Changes the rotationX value from the target view's current value to the end value
|
abstract T |
rotationY(float end)
Changes the rotationY value from the target view's current value to the end value
|
T |
rotationY(float start,
float end)
Changes the rotationY value from the target view's current value to the end value
|
abstract T |
scale(float end)
Changes the scale value from the target view's current value to the end value
|
T |
scale(float start,
float end)
Changes the scale (scaleX & scaleY) value from the target view's current value to the end value
|
abstract T |
scaleX(float end)
Changes the scaleX value from the target view's current value to the end value
|
T |
scaleX(float start,
float end)
Changes the scaleX value from the target view's current value to the end value
|
abstract T |
scaleY(float end)
Changes the scaleY value from the target view's current value to the end value
|
T |
scaleY(float start,
float end)
Changes the scaleY value from the target view's current value to the end value
|
protected abstract T |
self() |
T |
startRange(float start)
Sets the start range of the transition, this affects where the end the transition is reached and no further modification will be performed on the target view
For most
ITransitionAdapter the range will be [0..1] |
T |
transitFloat(java.lang.String property,
float start,
float end)
Transits a float property from the start value to the end value
|
T |
transitInt(java.lang.String property,
int start,
int end)
Transits an integer property from the start value to the end value
|
abstract T |
translationX(float end)
Changes the translationX value from the target view's current value to the end value
|
T |
translationX(float start,
float end)
Changes the translationX value from the target view's current value to the end value
|
abstract T |
translationY(float end)
Changes the translationY value from the target view's current value to the end value
|
T |
translationY(float start,
float end)
Changes the translationY value from the target view's current value to the end value
|
T |
withRange(float start,
float end) |
abstract T |
x(float end)
Changes the x value from the target view's current value to the end value
|
T |
x(float start,
float end)
Changes the x value from the target view's current value to the end value
|
abstract T |
y(float end)
Changes the y value from the target view's current value to the end value
|
T |
y(float start,
float end)
Changes the y value from the target view's current value to the end value
|
public static final java.lang.String ALPHA
public static final java.lang.String ROTATION
public static final java.lang.String ROTATION_X
public static final java.lang.String ROTATION_Y
public static final java.lang.String SCALE_X
public static final java.lang.String SCALE_Y
public static final java.lang.String TRANSLATION_X
public static final java.lang.String TRANSLATION_Y
public static final java.lang.String X
public static final java.lang.String Y
public T id(java.lang.String id)
public T range(float start, float end)
ITransitionAdapter
the range will be [0..1]start
- end
- public T startRange(float start)
ITransitionAdapter
the range will be [0..1]start
- public T endRange(float end)
ITransitionAdapter
the range will be [0..1]end
- public T withRange(float start, float end)
public T alpha(float start, float end)
start
- end
- public abstract T alpha(float end)
end
- public T delayAlpha(float end)
end
- public T rotation(float start, float end)
start
- end
- public abstract T rotation(float end)
end
- public T delayRotation(float end)
end
- public T rotationX(float start, float end)
start
- end
- public abstract T rotationX(float end)
end
- public T delayRotationX(float end)
end
- public T rotationY(float start, float end)
start
- end
- public abstract T rotationY(float end)
end
- public T delayRotationY(float end)
end
- public T scaleX(float start, float end)
start
- end
- public abstract T scaleX(float end)
end
- public T delayScaleX(float end)
end
- public T scaleY(float start, float end)
start
- end
- public abstract T scaleY(float end)
end
- public T delayScaleY(float end)
end
- public T scale(float start, float end)
start
- end
- public abstract T scale(float end)
end
- public T delayScale(float end)
end
- public T translationX(float start, float end)
start
- end
- public abstract T translationX(float end)
end
- public T delayTranslationX(float end)
end
- public T translationY(float start, float end)
start
- end
- public abstract T translationY(float end)
end
- public T delayTranslationY(float end)
end
- public T x(float start, float end)
start
- end
- public abstract T x(float end)
end
- public T delayX(float end)
end
- public T y(float start, float end)
start
- end
- public abstract T y(float end)
end
- public T delayY(float end)
end
- public T transitFloat(java.lang.String property, float start, float end)
property
- start
- end
- public T transitInt(java.lang.String property, int start, int end)
property
- start
- end
- public T reverse()
public T interpolator(Interpolator interpolator)
public final U build()
public T addDelayedEvaluator(BaseTransitionBuilder.DelayedEvaluator delayed)
delayed
- protected abstract T self()
public BaseTransitionBuilder clone()
clone
in class java.lang.Object


| MATLAB 文件帮助: cv.findHomography | 查看 cv.findHomography 的代码 | Index |
findHomography Finds a perspective transformation between two planes
H = cv.findHomography(srcPoints, dstPoints)
[H, mask] = cv.findHomography(...)
[...] = cv.findHomography(..., 'OptionName', optionValue, ...)
{[x,y], ...}
(single floating-point precision).srcPoints
.|| dstPoints_i - convertPointsToHomogeneous(H*srcPoints_i) || > RansacReprojThreshold
then the point i
is considered an outlier. If srcPoints
and
dstPoints
are measured in pixels, it usually makes sense to set
this parameter somewhere in the range of 1 to 10. default 3.0.The function finds and returns the perspective transformation H
between
the source and the destination planes:
s_i * [x_i'; y_i'; 1] ~ H * [x_i; y_i; 1]
so that the back-projection error:
\sum_{i} (x_i' - (h11*x_i + h12*y_i + h13)/(h31*x_i + h32*y_i + h33))^2 +
(y_i' - (h21*x_i + h22*y_i + h23)/(h31*x_i + h32*y_i + h33))^2
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs (srcPoints_i, dstPoints_i)
fit the
rigid perspective transformation (that is, there are some outliers), this
initial estimate will be poor. In this case, you can use one of the three
robust methods. The methods RANSAC, LMeDS and RHO try many different
random subsets of the corresponding point pairs (of four pairs each),
estimate the homography matrix using this subset and a simple
least-square algorithm, and then compute the quality/goodness of the
computed homography (which is the number of inliers for RANSAC or the
median re-projection error for LMeDs). The best subset is then used to
produce the initial estimate of the homography matrix and the mask of
inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO handle practically any ratio of outliers but
need a threshold to distinguish inliers from outliers. The method LMeDS
does not need any threshold but it works correctly only when there are
more than 50% of inliers. Finally, if there are no outliers and the noise
is rather small, use the default method (Method=0
).
The function is used to find initial intrinsic and extrinsic matrices.
Homography matrix is determined up to a scale. Thus, it is normalized so
that h33 = 1
. Note that whenever an H
matrix cannot be estimated, an
empty one will be returned.


Take the number 192 and multiply it by each of 1, 2, and 3:
192 1 = 192
192 2 = 384
192 3 = 576
By concatenating each product we get the 1 to 9 pandigital, 192384576. We will call 192384576 the concatenated product of 192 and (1,2,3)
The same can be achieved by starting with 9 and multiplying by 1, 2, 3, 4, and 5, giving the pandigital, 918273645, which is the concatenated product of 9 and (1,2,3,4,5).
What is the largest 1 to 9 pandigital 9-digit number that can be formed as the concatenated product of an integer with (1,2, ... , n) where n 1?


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| OVERVIEW | PACKAGE | CONSTR | FIELDS | METHODS | FRAMES NO FRAMES | INHERITED |
class EventBasedThreadPoolDemultiplexer(private messageQueue : ReactiveMessageQueue)
extends
MessageDemultiplexer with ScalaObject
def this(messageQueue : ReactiveMessageQueue)
|
| acquireSelectedInvocations.. |
def acquireSelectedInvocations
|
List[MessageInvocation] |
| !=.. |
final def !=(arg0 : Object)
|
Boolean | AnyRef |
| !=.. |
final def !=(arg0 : Any)
|
Boolean | Any |
| ==.. |
final def ==(arg0 : Any)
|
Boolean | Any |
| ==.. |
final def ==(arg0 : Object)
|
Boolean | AnyRef |
| asInstanceOf.. |
final def asInstanceOf[T0]
|
T0 | Any |
| clone.. |
protected def clone
|
Object | AnyRef |
| eq.. |
final def eq(arg0 : Object)
|
Boolean | AnyRef |
| equals.. |
def equals(arg0 : Any)
|
Boolean | AnyRef |
| finalize.. |
protected def finalize
|
Unit | AnyRef |
| getClass.. |
final def getClass
|
Class[Any] | AnyRef |
| hashCode.. |
def hashCode
|
Int | AnyRef |
| isInstanceOf.. |
final def isInstanceOf[T0]
|
Boolean | Any |
| ne.. |
final def ne(arg0 : Object)
|
Boolean | AnyRef |
| notify.. |
final def notify
|
Unit | AnyRef |
| notifyAll.. |
final def notifyAll
|
Unit | AnyRef |
| releaseSelectedInvocations.. |
def releaseSelectedInvocations
|
Unit | |
| select.. |
def select
|
Unit | |
| synchronized.. |
final def synchronized[T0](arg0 : T0)
|
T0 | AnyRef |
| toString.. |
def toString
|
String | AnyRef |
| wait.. |
final def wait(arg0 : Long, arg1 : Int)
|
Unit | AnyRef |
| wait.. |
final def wait(arg0 : Long)
|
Unit | AnyRef |
| wait.. |
final def wait
|
Unit | AnyRef |
| wakeUp.. |
def wakeUp
|
Unit |
| OVERVIEW | PACKAGE | CONSTR | FIELDS | METHODS | FRAMES NO FRAMES | INHERITED |


Älplermagronen (Alpine macaroni)
A swiss favorite, Älplermagronen combines pretty much everything you have at your disposal in your alpine chalet.
It’s the definition of comfort food for the Swiss.
Serves 5-6.
Cooking time: ~30 minutes
Ingredients
- ~150g (1/3 lb) bacon cubes
- 3 onions (medium size)
- 400g (15 oz) potatoes (firm/waxy)
- 2L (½ gal) milk
- 200g (7oz) macaroni (dry weight)
- ~150g (1/3 lb) medium soft cheese. Appenzeller works best. Gruyère would be my go-to alternative.
- a jar of apple sauce
Directions
- Fry bacon cubes in pot (this pot will be used for everything so choose an appropriately large one).
- Cut onions into half-rings and let them sweat in the same pot. Add some butter if your bacon was not fatty enough.
- Peel potatoes and cut them into ~1 cm/half inch cubes.
- When the onions have become sufficiently cooked, add potatoes.
- Top everything with milk and let the potatoes cook for about 10 minutes.
- Add macaroni and the remaining milk to cover everything. Most of the milk will be absorbed by the macaroni.
- Shred your cheese.
- A minute or two before the macaroni are done, add the shredded cheese into the pot. It should appear a bit too runny in the pot. While cooling it will increase in viscosity quite a bit. If the final texture is not creamy enough, it is most likely due to using the wrong cheese.
- Season to taste. (Needs quite a bit of salt). Nutmeg also works well here.
- Serve with apple sauce. Should be eaten together, not as a dessert.
Contributors
Recipe tags:
swiss
pork
potato


Hey guys, welcome to my Commish page! I like to draw cartoons and
character art. Check out my stuff and feel free to send me a request
^_^
Tags:
#sketches, #characterart, #sketchart, #cute, #adoptable


Navigation Menu - 'Warp Gate!'
The Navigation Menu is a way to quickly jump to any editor page no matter where you are in Pulsar's UI - hence the nickname 'Warp Gate'
The Navigation Menu is accessed at any time by B
and tapping DOWN
B
U/D
to highlight the page you want and then B
This page also differs from every other by the fact that it is not remembered in your navigation history. So tapping B+LEFT
after using the Warp Gate won't take you back to the Warp Gate but to the page you were on before you used the Warp Gate. Make sense? Great.


View Code
ALGO.JS Examples
Basic Usage
Basic
Shape
Many shapes
Many shapes2
Shape types
Circle move
Paticle move
Rotate triangle
Draw Path
Rotate Rectangle
Particles - Vector Field
Image - readPixels
Loader
SVG Loader
Web RTC
Web Camera
Web Camera - Optical Flow
Web Camera - Mosaic
Mic - FFT
Web Audio
Audio - FFT - Circle
Audio - FFT - Path
Audio - FFT - Particle
Toggle Stats
GitHub
Official Page


class Bundler::Thor::Group
Bundler::Thor has a special class called Bundler::Thor::Group
. The main difference to Bundler::Thor class is that it invokes all commands at once. It also include some methods that allows invocations to be done at the class method, which are not available to Bundler::Thor commands.
Public Class Methods
The description for this Bundler::Thor::Group
. If none is provided, but a source root exists, tries to find the USAGE one folder above it, otherwise searches in the superclass.
Parameters¶ ↑
- description<String>
-
The description for this
Bundler::Thor::Group
.
# File lib/bundler/vendor/thor/lib/thor/group.rb, line 16 def desc(description = nil) if description @desc = description else @desc ||= from_superclass(:desc, nil) end end
Invoke the given namespace or class given. It adds an instance method that will invoke the klass and command. You can give a block to configure how it will be invoked.
The namespace/class given will have its options showed on the help usage. Check invoke_from_option
for more information.
# File lib/bundler/vendor/thor/lib/thor/group.rb, line 56 def invoke(*names, &block) options = names.last.is_a?(Hash) ? names.pop : {} verbose = options.fetch(:verbose, true) names.each do |name| invocations[name] = false invocation_blocks[name] = block if block_given? class_eval <<-METHOD, __FILE__, __LINE__ + 1 def _invoke_#{name.to_s.gsub(/\W/, '_')} klass, command = self.class.prepare_for_invocation(nil, #{name.inspect}) if klass say_status :invoke, #{name.inspect}, #{verbose.inspect} block = self.class.invocation_blocks[#{name.inspect}] _invoke_for_class_method klass, command, &block else say_status :error, %(#{name.inspect} [not found]), :red end end METHOD end end
Invoke a thor class based on the value supplied by the user to the given option named “name”. A class option must be created before this method is invoked for each name given.
Examples¶ ↑
class GemGenerator < Bundler::Thor::Group class_option :test_framework, :type => :string invoke_from_option :test_framework end
Boolean options¶ ↑
In some cases, you want to invoke a thor class if some option is true or false. This is automatically handled by invoke_from_option. Then the option name is used to invoke the generator.
Preparing for invocation¶ ↑
In some cases you want to customize how a specified hook is going to be invoked. You can do that by overwriting the class method prepare_for_invocation. The class method must necessarily return a klass and an optional command.
Custom invocations¶ ↑
You can also supply a block to customize how the option is going to be invoked. The block receives two parameters, an instance of the current class and the klass to be invoked.
# File lib/bundler/vendor/thor/lib/thor/group.rb, line 110 def invoke_from_option(*names, &block) options = names.last.is_a?(Hash) ? names.pop : {} verbose = options.fetch(:verbose, :white) names.each do |name| unless class_options.key?(name) raise ArgumentError, "You have to define the option #{name.inspect} " \ "before setting invoke_from_option." end invocations[name] = true invocation_blocks[name] = block if block_given? class_eval <<-METHOD, __FILE__, __LINE__ + 1 def _invoke_from_option_#{name.to_s.gsub(/\W/, '_')} return unless options[#{name.inspect}] value = options[#{name.inspect}] value = #{name.inspect} if TrueClass === value klass, command = self.class.prepare_for_invocation(#{name.inspect}, value) if klass say_status :invoke, value, #{verbose.inspect} block = self.class.invocation_blocks[#{name.inspect}] _invoke_for_class_method klass, command, &block else say_status :error, %(\#{value} [not found]), :red end end METHOD end end
Returns commands ready to be printed.
# File lib/bundler/vendor/thor/lib/thor/group.rb, line 199 def printable_commands(*) item = [] item << banner item << (desc ? "# #{desc.gsub(/\s+/m, ' ')}" : "") [item] end
Remove a previously added invocation.
Examples¶ ↑
remove_invocation :test_framework
# File lib/bundler/vendor/thor/lib/thor/group.rb, line 149 def remove_invocation(*names) names.each do |name| remove_command(name) remove_class_option(name) invocations.delete(name) invocation_blocks.delete(name) end end


Well, Frankie Lee and Judas Priest, they were the best of friends.
So, when Frankie Lee needed money one day, Judas quickly pulled out a roll of tens
And placed them on a footstool just above the plotted plain,
Saying, "Take your pick, Frankie Boy. My loss will be your gain."
Well, Frankie Lee, he sat right down and put his fingers to his chin,
But with the cold eyes of Judas on him his head began to spin.
"Could you please not stare at me like that?" he said, "It's just my foolish pride,
But sometimes a man must be alone and this is no place to hide."
Well, Judas, he just winked and said, "Alright, I'll leave you here.
But, you'd better hurry up and choose which of those bills you want before they all disappear."
"I'm gonna start my picking right now. Just tell me where you'll be."
Judas pointed down the road and said, "Eternity."
"Eternity?" said Frankie Lee with a voice as cold as ice.
"That's right," said Judas, "Eternity, though you might call it paradise."
"I don't call it anything," said Frankie Lee with a smile.
"Alright," said Judas Priest, "I'll see you after a while."
Well, Frankie Lee, he sat back down, feeling low and mean
When just then a passing stranger burst upon the scene,
Saying, "Are you Frankie Lee, the gambler, whose father is deceased?

"Oh, yes, he is my friend," said Frankie Lee in fright.
"I do recall him very well. In fact, he just left my sight."
"Yes, that's the one," said the stranger, as quiet as a mouse.
"Well, my message is he's down the road, stranded in a house."
Well, Frankie Lee, he panicked. He dropped everything and ran
Until he came up to the spot where Judas Priest did stand.
"What kind of house is this," he said, "where I have come to roam?"
"It's not a house," says Judas Priest. "It's not a house, it's a home."
Well, Frankie Lee, he trembled. He soon lost all control
Over everything which he had made while the mission-bells did toll.
He just stood there staring at that big house as bright as any sun
With four-and-twenty windows and a woman's face in every one.

For sixteen nights and days he raved, but on the seventeenth he burst
Into the arms of Judas Priest, which is where he died of thirst.
No one tried to say a thing when they carried him out in jest –
Except of course the little neighbor-boy, who carried him to rest,
And he just walked along alone with his guilt so well-concealed
And muttered underneath his breath, "Nothing is revealed."
Well, the moral of the story, the moral of this song
Is simply that one should never be where one does not belong.