#!/usr/bin/env node
'use strict';
#!/usr/bin/env node
'use strict';
Last updated: November 2017.
This example makes two GET requests to the Legion Obstacle Course test server.
The first request is made in plaintext HTTP. THe second request is made over secure HTTPS.
The secure request will fail because the server will not be configured to accept secure HTTPS traffic. I’ve intentionally included this failure for illustrative purposes. It should be reported in the test results.
We start by including the obstacle course (Legion’s self-test server), as well as Legion itself.
const obstacle = require('legion-obstacle-course');
const L = require('legion');
The fetch library is based on node-fetch ((TODO: link)) and provides an instrumented API vaguely similar to the WHATWG fetch API.
const fetch = require('legion-io-fetch');
The delay library does what it says on the tin: it implements a delay in the testcase. Testcases should include realistic delays – in theoretical terms, zero delay is infinite load.
const delay = require('legion-io-delay');
Create a Legion load test using the Obstacle Course.
L.create()
.using(obstacle)
We start the testcase with a small random delay.
.withTestcase(L.of()
.chain(delay(0,1))
Make the first request to the Obstacle Course. This will succeed.
.chain(fetch.text('http://localhost:' + obstacle.port + '/'))
A second small random delay passes between the two HTTP requests. On average this should yield 0.5 seconds of delay per request, or two requests per second.
.chain(delay(0,1))
Make the second request to the Obstacle Course. HTTPS is supported in Legion, but not on the Obstacle Course server specifically, so this will fail.
.chain(fetch.text('https://localhost:' + obstacle.port + '/')))
Finally, we call Legion’s default main method. We can run this with multiple concurrent users by specifying the -n flag.
.main();


The Soldier, His Wife and the Bum
"...anyhow, I never went to another live concert
and that night I listened to the radio very
quietly, my ear pressed to the
speaker.
war has its price and peace never lasts and
millions of young men everywhere would die
and as I listened to classical music I heard them making love,
desperately and
mournfully, through Shostakovich, Brahms,
Mozart, through crescendo and climax,
and through the shared
wall of our darkness."
Alone With Everybody
"...there's no chance
at all:
we are all trapped
by a singular
fate.
nobody ever finds
the one.
the city dumps fill
the junkyards fill
the madhouses fill
the hospitals fill
the graveyards fill
nothing else
fills."
Rol the Dice
go all the way.
it could mean not eating for 3 or 4 days.
it could mean freezing on a
park bench.
it could mean jail,
it could mean derision,
mockery,
isolation.
isolation is the gift,
all the others are a test of your
endurance, of
how much you really want to
do it.
and you’ll do it
despite rejection and the worst odds
and it will be better than
anything else
you can imagine.


This document sets out the individual local authority allocations to fund the extended early learning programme for 2-year-olds for the 2014 to 2015 financial year.
The supporting technical note explains the methodology used to determine individual local authority allocations.
There is also an accompanying estimate of the number of eligible 2-year-olds. This provides information on the estimated number of children eligible for government-funded places from September 2014 at sub local authority level. This data is segregated by region and postcode. There is also a national overview.
This allocation of £755million was announced by Elizabeth Truss, Parliamentary Under Secretary of State for Education and Childcare, in a letter to all directors of children’s services in December 2013.


HyperSQL Database Engine (HSQLDB) 2.3
Edited by
The HSQL Development Group
Edited by
Blaine Simpson
The HSQL Development Group
Edited by
Fred Toussi
The HSQL Development Group
Copyright 2002-2013 The HSQL Development Group. Permission is
granted to distribute this document without any alteration under the
terms of the HSQLDB license. You are not allowed to distribute or
display this document on the web in an altered form.
|


|
OpenGL Application Template
|
Class that represents the player of the application. More...
#include <Player.hpp>
Public Member Functions | |
| Player (Model *model, Shader *shader, const bool isStatic=false, const Transform &transform=Transform()) | |
| Parameterized constructor. More... | |
| ~Player ()=default | |
| Default destructor. | |
| void | moveForward (int delta) |
| Moves the player forward/backward. More... | |
| void | moveLeft (int delta) |
| Turns the player. More... | |
| void | moveUp (int delta) |
| Moves the player up and down. More... | |
| void | move (const float dt) |
| Moves the player. More... | |
| void | doCollisionWith (Entity &other) |
| Implements the collision behavior when colliding with an entity. More... | |
| void | doCollisionWith (Obstacle &other) |
| Implements the collision behavior when colliding with an obstacle. More... | |
| void | doCollisionWith (Collectable &other) |
| Implements the collision behavior when colliding with a collectable. More... | |
| void | update (const float dt) |
| Updates the player. More... | |
| Public Member Functions inherited from engine::Entity | |
| Entity (Model *model, Shader *shader, const bool isStatic=false, const Transform &transform=Transform()) | |
| Parameterized constructor. More... | |
| ~Entity ()=default | |
| Default destructor. | |
| bool | intersect (Entity &other) |
| Checks if the entity intersects another entity. More... | |
| virtual const glm::mat4 | getMatrix () |
| Returns the transform matrix of the entity. More... | |
| void | update (const float dt) |
| Updates the entity. | |
| void | render () |
| Renders the entity. | |
| const glm::vec3 & | getPosition () const |
| Gets the position of the entity. More... | |
| void | setPosition (glm::vec3 position) |
| Sets the position of the entity. More... | |
| const glm::vec3 & | getRotation () const |
| Gets the rotation of the entity. More... | |
| void | setRotation (glm::vec3 rotation) |
| Gets the rotation of the entity. More... | |
| const glm::vec3 & | getScale () const |
| Gets the scale of the entity. More... | |
| void | setScale (glm::vec3 scale) |
| Gets the scale of the entity. More... | |
| const Model * | getModel () const |
| Gets the model of the entity. More... | |
| const bool & | isStatic () const |
| Returns a boolean to tell whether the entity is able to move. More... | |
Protected Attributes | |
| unsigned int | m_score |
| float | m_currentSpeed = 0.0f |
| float | m_currentTurnSpeed = 0.0f |
| float | m_currentUpspeed = 0.0f |
| Protected Attributes inherited from engine::Entity | |
| std::unique_ptr< Model > | m_model |
| std::unique_ptr< Shader > | m_shader |
| bool | m_isStatic = false |
| glm::vec3 | m_position |
| glm::vec3 | m_scale |
| glm::vec3 | m_rotation |
| bool | m_hasMatrix = false |
| glm::mat4 | m_transformMatrix |
Class that represents the player of the application.
| engine::Player::Player | ( | Model * | model, |
| Shader * | shader, | ||
| const bool | isStatic = false , |
||
| const Transform & | transform = Transform() |
||
| ) |
Parameterized constructor.
| model | : The GLTF model of the player. |
| shader | : The shader to use for the player. |
| isStatic | : Whether the player is able to move. |
| transform | : The initial transformation to apply to the player. |
| void engine::Player::doCollisionWith | ( | Collectable & | other | ) |
Implements the collision behavior when colliding with a collectable.
| other | : A collectable. |
|
virtual |
Implements the collision behavior when colliding with an entity.
| other | : An entity. |
Reimplemented from engine::Entity.
| void engine::Player::doCollisionWith | ( | Obstacle & | other | ) |
Implements the collision behavior when colliding with an obstacle.
| other | : An obstacle. |
| void engine::Player::move | ( | const float | dt | ) |
Moves the player.
| dt | : The delta time, which describes the time difference between the previous frame that was drawn and the current frame. |
| void engine::Player::moveForward | ( | int | delta | ) |
Moves the player forward/backward.
| delta | : An int representing the direction. |
| void engine::Player::moveLeft | ( | int | delta | ) |
Turns the player.
| delta | : An int representing the direction. |
| void engine::Player::moveUp | ( | int | delta | ) |
Moves the player up and down.
| delta | : An int representing the direction. |
| void engine::Player::update | ( | const float | dt | ) |
Updates the player.
| dt | : The delta time, which describes the time difference between the previous frame that was drawn and the current frame. |
|
protected |
The current speed of the player.
|
protected |
The current turn speed of the player.
|
protected |
The current up and down speed of the player.
|
protected |
The current score of the player.


First triangles are using default $height value (half), others are using auto == same width & height)
$height
half
auto


--- layout: default title: The Mjolnir Library urlbase: "/" ---
Comprehensive, modular, overwritable library for long lasting projects.


I created this infographic for a visual story telling assignment. Requirements were that it be in long format and to use the advanced cartographic technique of bivariate maps. Bivariate maps were created using ArcMap and IndieMapper (by Axis Maps). Data visualizations created using RAWGraphs. Everything was combined and finished in Adobe Illustrator.
Language disappearance is growing and the reasons for preserving endangered lanaguges are many; cultural identity, local knowledge, and more.


java.lang.ClassLoader
While not necessarily representing a security hole, such classes should be thoroughly inspected for possible security issues.


Pedalpalooza is a festival of bikey fun. Hundreds of different events are organized by people like you. Most rides are free and all are open to the public to join.
{{ if eq (.Param "year") 2021 }}This year will be three whole months of fun on two wheels in a reprise of bike summer. Add your events for June, July, and August {{ .Param "year" }}! Seeking inspiration? View the Pedalpalooza archives of past bicycle fun events. If you need help creating or editing an event, check out the calendar FAQ or contact the calendar crew.
Check Pedalpalooza.org for updates, follow Pedalpalooza on Instagram, and tag posts about rides @pedalpaloozapdx!
{{ end }}


public class DirectoryTaxonomyWriter extends Object implements TaxonomyWriter
TaxonomyWriter
which uses a
Directory
to store the taxonomy
information on disk, and keeps an additional in-memory cache of some or all
categories.
In addition to the permanently-stored information in the
Directory
,
efficiency dictates that we also keep an in-memory cache of
recently
seen
or
all
categories, so that we do not need to go back to disk
for every category addition to see which ordinal this category already has,
if any. A
TaxonomyWriterCache
object determines the specific caching
algorithm used.
This class offers some hooks for extending classes to control the
IndexWriter
instance that is used. See
openIndexWriter(org.apache.lucene.store.Directory, org.apache.lucene.index.IndexWriterConfig)
.
| Modifier and Type | Class and Description |
|---|---|
static class
|
DirectoryTaxonomyWriter.DiskOrdinalMap
DirectoryTaxonomyWriter.OrdinalMap
maintained on file system
|
static class
|
DirectoryTaxonomyWriter.MemoryOrdinalMap
DirectoryTaxonomyWriter.OrdinalMap
maintained in memory
|
static interface
|
DirectoryTaxonomyWriter.OrdinalMap
Mapping from old ordinal to new ordinals, used when merging indexes
wit separate taxonomies.
|
| Modifier and Type | Field and Description |
|---|---|
static
String
|
INDEX_CREATE_TIME
Property name of user commit data that contains the creation time of a
taxonomy index.
|
| Constructor and Description |
|---|
DirectoryTaxonomyWriter
(
Directory
d)
|
DirectoryTaxonomyWriter
(
Directory
directory,
IndexWriterConfig.OpenMode
openMode)
Creates a new instance with a default cached as defined by
defaultTaxonomyWriterCache()
.
|
DirectoryTaxonomyWriter
(
Directory
directory,
IndexWriterConfig.OpenMode
openMode,
TaxonomyWriterCache
cache)
Construct a Taxonomy writer.
|
| Modifier and Type | Method and Description |
|---|---|
int
|
addCategory
(
CategoryPath
categoryPath)
addCategory() adds a category with a given path name to the taxonomy,
and returns its ordinal.
|
protected int
|
addCategoryDocument
(
CategoryPath
categoryPath,
int length,
int parent)
|
void
|
addTaxonomies
(
Directory
[] taxonomies,
DirectoryTaxonomyWriter.OrdinalMap
[] ordinalMaps)
Take all the categories of one or more given taxonomies, and add them to
the main taxonomy (this), if they are not already there.
|
void
|
close
()
Frees used resources as well as closes the underlying
IndexWriter
,
which commits whatever changes made to it to the underlying
Directory
.
|
protected void
|
closeResources
()
A hook for extending classes to close additional resources that were used.
|
void
|
commit
()
Calling commit() ensures that all the categories written so far are
visible to a reader that is opened (or reopened) after that call.
|
void
|
commit
(
Map
<
String
,
String
> commitUserData)
Like commit(), but also store properties with the index.
|
protected
IndexWriterConfig
|
createIndexWriterConfig
(
IndexWriterConfig.OpenMode
openMode)
Create the
IndexWriterConfig
that would be used for opening the internal index writer.
|
static
TaxonomyWriterCache
|
defaultTaxonomyWriterCache
()
Defines the default
TaxonomyWriterCache
to use in constructors
which do not specify one.
|
protected void
|
ensureOpen
()
Verifies that this instance wasn't closed, or throws
AlreadyClosedException
if it is.
|
protected int
|
findCategory
(
CategoryPath
categoryPath)
Look up the given category in the cache and/or the on-disk storage,
returning the category's ordinal, or a negative number in case the
category does not yet exist in the taxonomy.
|
int
|
getCacheMemoryUsage
()
Returns the number of memory bytes used by the cache.
|
int
|
getParent
(int ordinal)
getParent() returns the ordinal of the parent category of the category
with the given ordinal.
|
int
|
getSize
()
getSize() returns the number of categories in the taxonomy.
|
protected
IndexWriter
|
openIndexWriter
(
Directory
directory,
IndexWriterConfig
config)
Open internal index writer, which contains the taxonomy data.
|
protected
IndexReader
|
openReader
()
Open an
IndexReader
from the internal
IndexWriter
, by
calling
IndexReader.open(IndexWriter, boolean)
.
|
void
|
prepareCommit
()
prepare most of the work needed for a two-phase commit.
|
void
|
prepareCommit
(
Map
<
String
,
String
> commitUserData)
Like above, and also prepares to store user data with the index.
|
void
|
rollback
()
Rollback changes to the taxonomy writer and closes the instance.
|
void
|
setCacheMissesUntilFill
(int i)
Set the number of cache misses before an attempt is made to read the
entire taxonomy into the in-memory cache.
|
void
|
setDelimiter
(char delimiter)
setDelimiter changes the character that the taxonomy uses in its internal
storage as a delimiter between category components.
|
static void
|
unlock
(
Directory
directory)
Forcibly unlocks the taxonomy in the named directory.
|
public static final String INDEX_CREATE_TIME
Applications should not use this property in their commit data because it will be overridden by this taxonomy writer.
public DirectoryTaxonomyWriter( Directory directory, IndexWriterConfig.OpenMode openMode, TaxonomyWriterCache cache) throws IOException
directory
- The
Directory
in which to store the taxonomy. Note that
the taxonomy is written directly to that directory (not to a
subdirectory of it).
openMode
- Specifies how to open a taxonomy for writing:
APPEND
means open an existing index for append (failing if the index does
not yet exist).
CREATE
means create a new index (first
deleting the old one if it already existed).
APPEND_OR_CREATE
appends to an existing index if there
is one, otherwise it creates a new index.
cache
- A
TaxonomyWriterCache
implementation which determines
the in-memory caching policy. See for example
LruTaxonomyWriterCache
and
Cl2oTaxonomyWriterCache
.
If null or missing,
defaultTaxonomyWriterCache()
is used.
CorruptIndexException
- if the taxonomy is corrupted.
LockObtainFailedException
- if the taxonomy is locked by another writer. If it is known
that no other concurrent writer is active, the lock might
have been left around by an old dead process, and should be
removed using
unlock(Directory)
.
IOException
- if another error occurred.
public DirectoryTaxonomyWriter( Directory directory, IndexWriterConfig.OpenMode openMode) throws CorruptIndexException , LockObtainFailedException , IOException
defaultTaxonomyWriterCache()
.
public DirectoryTaxonomyWriter( Directory d) throws CorruptIndexException , LockObtainFailedException , IOException
public void setDelimiter(char delimiter)
If you do use this method, make sure you call it before any other methods that actually queries the taxonomy. Moreover, make sure you always pass the same delimiter for all LuceneTaxonomyWriter and LuceneTaxonomyReader objects you create for the same directory.
public static void unlock( Directory directory) throws IOException
Caution: this should only be used by failure recovery code, when it is known that no other process nor thread is in fact currently accessing this taxonomy.
This method is unnecessary if your
Directory
uses a
NativeFSLockFactory
instead of the default
SimpleFSLockFactory
. When the "native" lock is used, a lock
does not stay behind forever when the process using it dies.
IOException
protected IndexWriter openIndexWriter( Directory directory, IndexWriterConfig config) throws IOException
Extensions may provide their own
IndexWriter
implementation or instance.
NOTE:
the instance this method returns will be closed upon calling
to
close()
.
NOTE:
the merge policy in effect must not merge none adjacent segments. See
comment in
createIndexWriterConfig(IndexWriterConfig.OpenMode)
for the logic behind this.
directory
- the
Directory
on top of which an
IndexWriter
should be opened.
config
- configuration for the internal index writer.
IOException
createIndexWriterConfig(IndexWriterConfig.OpenMode)
protected IndexWriterConfig createIndexWriterConfig( IndexWriterConfig.OpenMode openMode)
IndexWriterConfig
that would be used for opening the internal index writer.
IndexWriter
as they see fit,
including setting a
merge-scheduler
, or
deletion-policy
, different RAM size
etc.
openMode
- see
IndexWriterConfig.OpenMode
openIndexWriter(Directory, IndexWriterConfig)
protected IndexReader openReader() throws IOException
IndexReader
from the internal
IndexWriter
, by
calling
IndexReader.open(IndexWriter, boolean)
. Extending classes can override
this method to return their own
IndexReader
.
IOException
public static TaxonomyWriterCache defaultTaxonomyWriterCache()
TaxonomyWriterCache
to use in constructors
which do not specify one.
The current default is
Cl2oTaxonomyWriterCache
constructed
with the parameters (1024, 0.15f, 3), i.e., the entire taxonomy is
cached in memory while building it.
public void close() throws CorruptIndexException , IOException
IndexWriter
,
which commits whatever changes made to it to the underlying
Directory
.
close
in interface
Closeable
CorruptIndexException
IOException
public int getCacheMemoryUsage()
protected void closeResources() throws IOException
IndexReader
as well as the
TaxonomyWriterCache
instances that were used.
super.closeResources()
call in your implementation.
IOException
protected int findCategory( CategoryPath categoryPath) throws IOException
IOException
public int addCategory( CategoryPath categoryPath) throws IOException
TaxonomyWriter
Before adding a category, addCategory() makes sure that all its ancestor categories exist in the taxonomy as well. As result, the ordinal of a category is guaranteed to be smaller then the ordinal of any of its descendants.
addCategory
in interface
TaxonomyWriter
IOException
protected final void ensureOpen()
AlreadyClosedException
if it is.
protected int addCategoryDocument( CategoryPath categoryPath, int length, int parent) throws CorruptIndexException , IOException
CorruptIndexException
IOException
public void commit() throws CorruptIndexException , IOException
TwoPhaseCommit.commit()
commit
in interface
TwoPhaseCommit
CorruptIndexException
IOException
public void commit( Map < String , String > commitUserData) throws CorruptIndexException , IOException
DirectoryTaxonomyReader.getCommitUserData()
.
See
TwoPhaseCommit.commit(Map)
.
commit
in interface
TwoPhaseCommit
CorruptIndexException
IOException
TwoPhaseCommit.commit()
,
TwoPhaseCommit.prepareCommit(Map)
public void prepareCommit() throws CorruptIndexException , IOException
IndexWriter.prepareCommit()
.
prepareCommit
in interface
TwoPhaseCommit
CorruptIndexException
IOException
public void prepareCommit( Map < String , String > commitUserData) throws CorruptIndexException , IOException
IndexWriter.prepareCommit(Map)
prepareCommit
in interface
TwoPhaseCommit
CorruptIndexException
IOException
TwoPhaseCommit.prepareCommit()
public int getSize()
Because categories are numbered consecutively starting with 0, it means the taxonomy contains ordinals 0 through getSize()-1.
Note that the number returned by getSize() is often slightly higher than the number of categories inserted into the taxonomy; This is because when a category is added to the taxonomy, its ancestors are also added automatically (including the root, which always get ordinal 0).
getSize
in interface
TaxonomyWriter
public void setCacheMissesUntilFill(int i)
LuceneTaxonomyWriter holds an in-memory cache of recently seen categories to speed up operation. On each cache-miss, the on-disk index needs to be consulted. When an existing taxonomy is opened, a lot of slow disk reads like that are needed until the cache is filled, so it is more efficient to read the entire taxonomy into memory at once. We do this complete read after a certain number (defined by this method) of cache misses.
If the number is set to
0
, the entire taxonomy is read
into the cache on first use, without fetching individual categories
first.
Note that if the memory cache of choice is limited in size, and cannot hold the entire content of the on-disk taxonomy, then it is never read in its entirety into the cache, regardless of the setting of this method.
public int getParent(int ordinal) throws IOException
TaxonomyWriter
When a category is specified as a path name, finding the path of its parent is as trivial as dropping the last component of the path. getParent() is functionally equivalent to calling getPath() on the given ordinal, dropping the last component of the path, and then calling getOrdinal() to get an ordinal back.
If the given ordinal is the ROOT_ORDINAL, an INVALID_ORDINAL is returned. If the given ordinal is a top-level category, the ROOT_ORDINAL is returned. If an invalid ordinal is given (negative or beyond the last available ordinal), an ArrayIndexOutOfBoundsException is thrown. However, it is expected that getParent will only be called for ordinals which are already known to be in the taxonomy. TODO (Facet): instead of a getParent(ordinal) method, consider having a
getCategory(categorypath, prefixlen) which is similar to addCategory except it doesn't add new categories; This method can be used to get the ordinals of all prefixes of the given category, and it can use exactly the same code and cache used by addCategory() so it means less code.
getParent
in interface
TaxonomyWriter
IOException
public void addTaxonomies( Directory [] taxonomies, DirectoryTaxonomyWriter.OrdinalMap [] ordinalMaps) throws IOException
Additionally, fill a mapping for each of the added taxonomies, mapping its ordinals to the ordinals in the enlarged main taxonomy. These mapping are saved into an array of OrdinalMap objects given by the user, one for each of the given taxonomies (not including "this", the main taxonomy). Often the first of these will be a MemoryOrdinalMap and the others will be a DiskOrdinalMap - see discussion in {OrdinalMap}.
Note that the taxonomies to be added are given as Directory objects, not opened TaxonomyReader/TaxonomyWriter objects, so if any of them are currently managed by an open TaxonomyWriter, make sure to commit() (or close()) it first. The main taxonomy (this) is an open TaxonomyWriter, and does not need to be commit()ed before this call.
IOException
public void rollback() throws IOException
AlreadyClosedException
).
rollback
in interface
TwoPhaseCommit
IOException


1980's Home Computers
In early 1980's, home computers became mainstream. For the first time, computers could be purchased by an average family household.
Novel uses
The main usage for a home computer was, of course, games. As cool games may not be a valid reason for purchasing an expensive gadget, a wide variety of potential uses were invented to satisfy those family members who might otherwise be sceptical.
Some reasons often mentioned were:
- learning to write computer programs
- managing family finances
- keeping track of freezer contents
While some of these use cases are perfectly valid, it is still unclear how many families actually used their brand new home computer (duly equipped with a cassette drive) to actually record every food item they removed from the freezer.
Legendary computers
The three most memorizable 1980's home computers, in subjective order of importance, might be:
- Commodore 64
- Sinclair ZX Spectrum
- Commodore Vic-20
Read the Wikipedia article for Retrocomputing.
Photo courtesy of Pekka Virtanen.
This is different from all other paragraphs
Key concepts
The hardware charateristics of a home computer could be defined by its graphics and sound capabilities, CPU, and amount of memory. The types of memory were:- RAM
- Random access memory. The memory usable by programs. The amount was typically in the ballpark of 20 to 64 kilobytes. However, the Basic interpreter by default consumed a part of this.
- ROM
- Read-only memory. This was normally smaller in size than RAM and roughly corresponded to the hardware implementation of the operating system.
Basic was a common language for programming 80's home computers
10 PRINT "Hello, World"
20 INPUT "Continue (y/n)?", R$
30 IF R$="y" THEN GOTO 10


{% load static %}
Welcome to HoneyBee's Crochet
Home
The Store
About
Contact
HoneyBee's Hangouts
Dashboard
Logout
Toggle Light/Dark Mode
Back to HoneyBee's Hangouts
{{user.firstName}}, add your reply
{{addReply.postTitle}}
{{addReply.postContent}}
{{addReply.poster.username}}
{% csrf_token %}
Add your Reply:
Author
Post
Add Reply


The classes in this package are meant for internal use only.
Please do not use these classes directly, except when implementing a {@link org.xins.server.CustomCallingConvention}. @since XINS 1.0.0


Food From a Variety of Restaurants.
Fooda opens up your possibilities by bringing a rotating variety of restaurants right where you work. Available Monday and Tuesday.
Eat Street is MGH's cafeteria.
Great meals with salad bar, pizza, soup and deli always available. Open from 7am - 4pm.
Ellison Building, lower level
Open Monday through Friday, 6:30 am to 8:00 pm; Saturday, Sunday and Holidays, 7:00 am to 7:00 pm
The hospital’s main cafeteria, Eat Street Café, features a variety of food choices. Many healthy meal options are available daily under our BeFit label.
To hear a recording of the daily menu, call 617-724-MENU.
The cafeteria is wheelchair accessible. You can request assistance with getting your meal by alerting a staff member or by pushing the red button located at the main entrance to the cafeteria (near the stacked trays), on the right-hand wall.


Are you interested in studying pediatric mental health? Help us analyze the Healthy Brain Network dataset!
We want to measure the volumes of various structures in the brain with automated algorithms (such as Klein et al., 2017, Fischl et al., 2002, and Avants et al., 2014). But some of the scans are very bad quality and would yield incorrect results. We need to identify these scans so we don't analyze them.
To begin, sign the consent form and create an account:
Next, read the instructions on how to view images and save your ratings:
Figure 1: An animation showing how to open and image and adjust brightness/contrast
1. Open an image
Click on an image in the "Image File" column of the table below. After the image loads you can adjust the brightness and contrast by right clicking and dragging, or adjusting the colormap on the top left.
2. Pass or Fail the image & rate your Confidence
In the "Save Changes" menu on the left side, click either "Pass" or "Fail". Then rate your confidence on a scale of 1 (low confidence) to 5 (high confidence). Write any observations in the "Notes" sections, and click "Save" when you are done.
Figure 2: The QC menu panel
Follow these guidelines when you rate the images:
Scans with too much motion cannot be segmented
The image below shows varying amounts of motion artifacts (you can see bands on the images). Images with too much motion cannot be automatically segmented because its too difficult to see the boundaries between tissues.
Figure 3: Four images with varying levels on motion (banding artifacts). Image on the left has many artifacts, and it is difficult to delineate tissue types. The red arrow on the second image from the left shows the banding artifact to a lesser degree, and the green arrow on the third image from the left points to very minor banding artifacts. Motion guidelines are adapted from (Walhovd et al., 2016)
If you are not sure how to rate a scan with motion, give your rating a low confidence score (a 1 or 2). Don't worry if you are wrong, we will be averaging ratings across many raters.
Shift + Click to annotate slices or regions of the image that are low quality
Sometimes artifacts are only on a few slices. Annotate these slices so we know where they are:
Figure 4: Three examples showing images with artifacts only on a few slices. The image on the right shows a defacing error in the frontal lobe. The circle on the center image highlights an abnormally noisy region, and the image on the left is noisy throughout the whole image.
The red dots on the image above show the annotations in regions of noise. Scroll through the entire brain when you QC, and watch out for bad defacing in the frontal lobes.
Automated segmentation might fail on abnormal geometry
The images below show brains with abnormal geometry, such as cysts or abnormally large ventricles. Automated segmentations might fail on these scans, so we need to be warned ahead of time.
Figure 5: Three examples of scans with good quality but abnormal geometry
Pass the image if its quality is good, but remember to write a note (in the notes section) about any abnormal geometry or incidental findings.
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Anisha Keshavan
University of Washington eScience Institute and Institute for Neuroengineering
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University of Washington Institute for Neuroengineering
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University of Washington eScience Institute
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The Little Lame Prince
by Maria Dinah Mulock Craik
Chapter 6
Additional Information
- Year Published: 1875
- Language: English
- Country of Origin: England
- Source: Craik M. D. (1875). The Little Lame Prince.London, England: Ludgate Hill.
-
Readability:
- Flesch–Kincaid Level: 7.0
- Word Count: 4,215
- Genre: Fantasy
- Keywords: 19th century literature, british literature, childrenõs literature, the little lame prince
- ✎ Cite This
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The fourth day it happened that the deaf-mute paid his accustomed visit, after which Prince Dolor’s spirits rose. They always did when he got the new books which, just to relieve his conscience, the King of Nomansland regularly sent to his nephew; with many new toys also, though the latter were disregarded now.
“Toys, indeed! when I’m a big boy,” said the Prince, with disdain, and would scarcely condescend to mount a rocking-horse which had come, somehow or other,—I can’t be expected to explain things very exactly,—packed on the back of the other, the great black horse, which stood and fed contentedly at the bottom of the tower.
Prince Dolor leaned over and looked at it, and thought how grand it must be to get upon its back—this grand live steed—and ride away, like the pictures of knights.
“Suppose I was a knight,” he said to himself; “then I should be obliged to ride out and see the world.”
But he kept all these thoughts to himself, and just sat still, devouring his new books till he had come to the end of them all. It was a repast not unlike the Barmecide’s feast which you read of in the “Arabian Nights,” which consisted of very elegant but empty dishes, or that supper of Sancho Panza in “Don Quixote,” where, the minute the smoking dishes came on the table, the physician waved his hand and they were all taken away.
Thus almost all the ordinary delights of boy-life had been taken away from, or rather never given to this poor little prince.
“I wonder,” he would sometimes think—“I wonder what it feels like to be on the back of a horse, galloping away, or holding the reins in a carriage, and tearing across the country, or jumping a ditch, or running a race, such as I read of or see in pictures. What a lot of things there are that I should like to do! But first I should like to go and see the world. I’ll try.”
Apparently it was his godmother’s plan always to let him try, and try hard, before he gained anything. This day the knots that tied up his traveling-cloak were more than usually troublesome, and he was a full half-hour before he got out into the open air, and found himself floating merrily over the top of the tower.
Hitherto, in all his journeys, he had never let himself go out of sight of home, for the dreary building, after all, was home—he remembered no other; but now he felt sick of the very look of his tower, with its round smooth walls and level battlements.
“Off we go!” cried he, when the cloak stirred itself with a slight, slow motion, as if waiting his orders. “Anywhere anywhere, so that I am away from here, and out into the world.”
As he spoke, the cloak, as if seized suddenly with a new idea, bounded forward and went skimming through the air, faster than the very fastest railway train.
“Gee-up! gee-up!” cried Prince Dolor in great excitement. “This is as good as riding a race.”
And he patted the cloak as if it had been a horse—that is, in the way he supposed horses ought to be patted—and tossed his head back to meet the fresh breeze, and pulled his coat collar up and his hat down as he felt the wind grow keener and colder—colder than anything he had ever known.
“What does it matter, though?” said he. “I’m a boy, and boys ought not to mind anything.”
Still, for all his good will, by and by, he began to shiver exceedingly; also, he had come away without his dinner, and he grew frightfully hungry. And to add to everything, the sunshiny day changed into rain, and being high up, in the very midst of the clouds, he got soaked through and through in a very few minutes.
“Shall I turn back?” meditated he. “Suppose I say ‘Abracadabra?’”
Here he stopped, for already the cloak gave an obedient lurch, as if it were expecting to be sent home immediately.
“No—I can’t—I can’t go back! I must go forward and see the world. But oh! if I had but the shabbiest old rug to shelter me from the rain, or the driest morsel of bread and cheese, just to keep me from starving! Still, I don’t much mind; I’m a prince, and ought to be able to stand anything. Hold on, cloak, we’ll make the best of it.”
It was a most curious circumstance, but no sooner had he said this than he felt stealing over his knees something warm and soft; in fact, a most beautiful bearskin, which folded itself round him quite naturally, and cuddled him up as closely as if he had been the cub of the kind old mother-bear that once owned it. Then feeling in his pocket, which suddenly stuck out in a marvelous way, he found, not exactly bread and cheese, nor even sandwiches, but a packet of the most delicious food he had ever tasted. It was not meat, nor pudding, but a combination of both, and it served him excellently for both. He ate his dinner with the greatest gusto imaginable, till he grew so thirsty he did not know what to do.
“Couldn’t I have just one drop of water, if it didn’t trouble you too much, kindest of godmothers?”
For he really thought this want was beyond her power to supply. All the water which supplied Hopeless Tower was pumped up with difficulty from a deep artesian well—there were such things known in Nomansland—which had been made at the foot of it. But around, for miles upon miles, the desolate plain was perfectly dry. And above it, high in the air, how could he expect to find a well, or to get even a drop of water?
He forgot one thing—the rain. While he spoke, it came on in another wild burst, as if the clouds had poured themselves out in a passion of crying, wetting him certainly, but leaving behind, in a large glass vessel which he had never noticed before, enough water to quench the thirst of two or three boys at least. And it was so fresh, so pure—as water from the clouds always is when it does not catch the soot from city chimneys and other defilements—that he drank it, every drop, with the greatest delight and content.
Also, as soon as it was empty the rain filled it again, so that he was able to wash his face and hands and refresh himself exceedingly. Then the sun came out and dried him in no time. After that he curled himself up under the bear-skin rug, and though he determined to be the most wide-awake boy imaginable, being so exceedingly snug and warm and comfortable, Prince Dolor condescended to shut his eyes just for one minute. The next minute he was sound asleep.
When he awoke, he found himself floating over a country quite unlike anything he had ever seen before.
Yet it was nothing but what most of you children see every day and never notice it—a pretty country landscape, like England, Scotland, France, or any other land you choose to name. It had no particular features—nothing in it grand or lovely—was simply pretty, nothing more; yet to Prince Dolor, who had never gone beyond his lonely tower and level plain, it appeared the most charming sight imaginable.
First, there was a river. It came tumbling down the hillside, frothing and foaming, playing at hide-and-seek among the rocks, then bursting out in noisy fun like a child, to bury itself in deep, still pools. Afterward it went steadily on for a while, like a good grown-up person, till it came to another big rock, where it misbehaved itself extremely. It turned into a cataract, and went tumbling over and over, after a fashion that made the prince—who had never seen water before, except in his bath or his drinking-cup—clap his hands with delight.
“It is so active, so alive! I like things active and alive!” cried he, and watched it shimmering and dancing, whirling and leaping, till, after a few windings and vagaries, it settled into a respectable stream. After that it went along, deep and quiet, but flowing steadily on, till it reached a large lake, into which it slipped and so ended its course.
 He saw also as in a picture, beautiful but silent, many other things which struck him with wonder, especially a grove of trees.
Only think, to have lived to his age (which he himself did not know, as he did not know his own birthday) and never to have seen trees! As he floated over these oaks, they seemed to him—trunk, branches, and leaves—the most curious sight imaginable.
“If I could only get nearer, so as to touch them,” said he, and immediately the obedient cloak ducked down; Prince Dolor made a snatch at the topmost twig of the tallest tree, and caught a bunch of leaves in his hand.
Just a bunch of green leaves—such as we see in myriads; watching them bud, grow, fall, and then kicking them along on the ground as if they were worth nothing. Yet how wonderful they are—every one of them a little different. I don’t suppose you could ever find two leaves exactly alike in form, color, and size—no more than you could find two faces alike, or two characters exactly the same. The plan of this world is infinite similarity and yet infinite variety.
Prince Dolor examined his leaves with the greatest curiosity—and also a little caterpillar that he found walking over one of them. He coaxed it to take an additional walk over his finger, which it did with the greatest dignity and decorum, as if it, Mr. Caterpillar, were the most important individual in existence. It amused him for a long time; and when a sudden gust of wind blew it overboard, leaves and all, he felt quite disconsolate.
“Still there must be many live creatures in the world besides caterpillars. I should like to see a few of them.”
The cloak gave a little dip down, as if to say “All right, my Prince,” and bore him across the oak forest to a long fertile valley—called in Scotland a strath and in England a weald, but what they call it in the tongue of Nomansland I do not know. It was made up of cornfields, pasturefields, lanes, hedges, brooks, and ponds. Also, in it were what the prince desired to see—a quantity of living creatures, wild and tame. Cows and horses, lambs and sheep, fed in the meadows; pigs and fowls walked about the farm-yards; and in lonelier places hares scudded, rabbits burrowed, and pheasants and partridges, with many other smaller birds, inhabited the fields and woods.
Through his wonderful spectacles the Prince could see everything; but, as I said, it was a silent picture; he was too high up to catch anything except a faint murmur, which only aroused his anxiety to hear more.
“I have as good as two pairs of eyes,” he thought. “I wonder if my godmother would give me a second pair of ears.”
Scarcely had he spoken than he found lying on his lap the most curious little parcel, all done up in silvery paper. And it contained—what do you think? Actually a pair of silver ears, which, when he tried them on, fitted so exactly over his own that he hardly felt them, except for the difference they made in his hearing.
There is something which we listen to daily and never notice. I mean the sounds of the visible world, animate and inanimate. Winds blowing, waters flowing, trees stirring, insects whirring (dear me! I am quite unconsciously writing rhyme), with the various cries of birds and beasts,—lowing cattle, bleating sheep, grunting pigs, and cackling hens,—all the infinite discords that somehow or other make a beautiful harmony.
We hear this, and are so accustomed to it that we think nothing of it; but Prince Dolor, who had lived all his days in the dead silence of Hopeless Tower, heard it for the first time. And oh! if you had seen his face.
He listened, listened, as if he could never have done listening. And he looked and looked, as if he could not gaze enough. Above all, the motion of the animals delighted him: cows walking, horses galloping, little lambs and calves running races across the meadows, were such a treat for him to watch—he that was always so quiet. But, these creatures having four legs, and he only two, the difference did not strike him painfully.
Still, by and by, after the fashion of children,—and I fear, of many big people too,—he began to want something more than he had, something fresh and new.
“Godmother,” he said, having now begun to believe that, whether he saw her or not, he could always speak to her with full confidence that she would hear him—“Godmother, all these creatures I like exceedingly; but I should like better to see a creature like myself.
There was a sigh behind him,—it might have been only the wind,—and the cloak remained so long balanced motionless in air that he was half afraid his godmother had forgotten him, or was offended with him for asking too much. Suddenly a shrill whistle startled him, even through his silver ears, and looking downward, he saw start up from behind a bush on a common, something——
Neither a sheep nor a horse nor a cow—nothing upon four legs. This creature had only two; but they were long, straight, and strong. And it had a lithe, active body, and a curly head of black hair set upon its shoulders. It was a boy, a shepherd-boy, about the Prince’s own age—but, oh! so different.
 He was rather a nice-looking lad; and seemed so bright and healthy and good-tempered—“jolly” would be the word, only I am not sure if they have such a one in the elegant language of Nomansland—that the little Prince watched him with great admiration.
“Might he come and play with me? I would drop down to the ground to him, or fetch him up to me here. Oh, how nice it would be if I only had a little boy to play with me.”
But the cloak, usually so obedient to his wishes, disobeyed him now. There were evidently some things which his godmother either could not or would not give. The cloak hung stationary, high in air, never attempting to descend. The shepherd-lad evidently took it for a large bird, and, shading his eyes, looked up at it, making the Prince’s heart beat fast.
However, nothing ensued. The boy turned round, with a long, loud whistle—seemingly his usual and only way of expressing his feelings. He could not make the thing out exactly—it was a rather mysterious affair, but it did not trouble him much—he was not an “examining” boy.

“Down, Snap, down: Stop that, or I’ll thrash you,” the Prince heard him say; though with such a rough, hard voice and queer pronunciation that it was difficult to make the words out. “Hollo! Let’s warm ourselves by a race.”
They started off together, boy and dog—barking and shouting, till it was doubtful which made the more noise or ran the faster. A regular steeplechase it was: first across the level common, greatly disturbing the quiet sheep; and then tearing away across country, scrambling through hedges and leaping ditches, and tumbling up and down over plowed fields. They did not seem to have anything to run for—but as if they did it, both of them, for the mere pleasure of motion.
And what a pleasure that seemed! To the dog of course, but scarcely less so to the boy.
Prince Dolor watched him with great intentness, and in a state of excitement almost equal to that of the runner himself—for a while.
“How nice it must be to run like that!” he said softly, thinking that never—no, never in this world—would he be able to do the same.

“You’re no good to me,” he said, patting them mournfully. “You never will be any good to me. I wonder why I had you at all. I wonder why I was born at all, since I was not to grow up like other boys. Why not?”
A question so strange, so sad, yet so often occurring in some form or other in this world—as you will find, my children, when you are older—that even if he had put it to his mother she could only have answered it, as we have to answer many as difficult things, by simply saying, “I don’t know.” There is much that we do not know and cannot understand—we big folks no more than you little ones. We have to accept it all just as you have to accept anything which your parents may tell you, even though you don’t as yet see the reason of it. You may sometime, if you do exactly as they tell you, and are content to wait.
Prince Dolor sat a good while thus, or it appeared to him a good while, so many thoughts came and went through his poor young mind—thoughts of great bitterness, which, little though he was, seemed to make him grow years older in a few minutes.
Then he fancied the cloak began to rock gently to and fro, with a soothing kind of motion, as if he were in somebody’s arms: somebody who did not speak, but loved him and comforted him without need of words; not by deceiving him with false encouragement or hope, but by making him see the plain, hard truth in all its hardness, and thus letting him quietly face it, till it grew softened down, and did not seem nearly so dreadful after all.
Through the dreary silence and blankness, for he had placed himself so that he could see nothing but the sky, and had taken off his silver ears as well as his gold spectacles—what was the use of either when he had no legs with which to walk or run?—up from below there rose a delicious sound.
You have heard it hundreds of times, my children, and so have I. When I was a child I thought there was nothing so sweet; and I think so still. It was just the song of a skylark, mounting higher and higher from the ground, till it came so close that Prince Dolor could distinguish his quivering wings and tiny body, almost too tiny to contain such a gush of music.
“Oh, you beautiful, beautiful bird!” cried he; “I should dearly like to take you in and cuddle you. That is, if I could—if I dared.”
But he hesitated. The little brown creature with its loud heavenly voice almost made him afraid. Nevertheless, it also made him happy; and he watched and listened—so absorbed that he forgot all regret and pain, forgot everything in the world except the little lark.
It soared and soared, and he was just wondering if it would soar out of sight, and what in the world he should do when it was gone, when it suddenly closed its wings, as larks do when they mean to drop to the ground. But, instead of dropping to the ground, it dropped right into the little boy’s breast.
What felicity! If it would only stay! A tiny, soft thing to fondle and kiss, to sing to him all day long, and be his playfellow and companion, tame and tender, while to the rest of the world it was a wild bird of the air.  To have something that nobody else had—something all his own. As the traveling-cloak traveled on, he little heeded where, and the lark still stayed, nestled down in his bosom, hopped from his hand to his shoulder, and kissed him with its dainty beak, as if it loved him, Prince Dolor forgot all his grief, and was entirely happy.
But when he got in sight of Hopeless Tower a painful thought struck him.
“My pretty bird, what am I to do with you?  I am used to this, but you are not. You will be so miserable; and suppose my nurse should find you—she who can’t bear the sound of singing? Besides, I remember her once telling me that the nicest thing she ever ate in her life was lark pie!”
The little boy shivered all over at the thought. And, though the merry lark immediately broke into the loudest carol, as if saying derisively that he defied anybody to eat him, still, Prince Dolor was very uneasy. In another minute he had made up his mind.
“No, my bird, nothing so dreadful shall happen to you if I can help it; I would rather do without you altogether. Yes, I’ll try. Fly away, my darling, my beautiful! Good-by, my merry, merry bird.”
Opening his two caressing hands, in which, as if for protection, he had folded it, he let the lark go. It lingered a minute, perching on the rim of the cloak, and looking at him with eyes of almost human tenderness; then away it flew, far up into the blue sky. It was only a bird.
But some time after, when Prince Dolor had eaten his supper—somewhat drearily, except for the thought that he could not possibly sup off lark pie now—and gone quietly to bed, the old familiar little bed, where he was accustomed to sleep, or lie awake contentedly thinking—suddenly he heard outside the window a little faint carol—faint but cheerful—cheerful even though it was the middle of the night.
The dear little lark! it had not flown away, after all. And it was truly the most extraordinary bird, for, unlike ordinary larks, it kept hovering about the tower in the silence and darkness of the night, outside the window or over the roof. Whenever he listened for a moment, he heard it singing still.
He went to sleep as happy as a king.


Descartes simplifies in Cogito ergo sum...
Selves evolve, develop, differentiate, change. Selves mature slowly, differentiate incrementally. Selves are the cause and consequence of the maturation process
took billions of years to evolve. product of astronomical number of processes taking place in millisecond timeframe
complex variant of counter-intuitive process
dazzling process. not easy to understand.
best to start with small
>> life/organisms/selves are self-maintaining, self-organizing, self-reproducing
self is what defines the living organism - maintenance and perpetuation - self-referential and self-projecting
the functions and adaptations of an organism are for individuation or reproduction
organisms as small as bacteria qualify as selves
end-directness is intrinsic
emergence of self that characterizes human subjectivity is much more recent
reflective individuation - teleodynamic process that is closed with respect to other dynamical features of the world
the whole is represented and reflected in the part
component functions contribute to the whole. the whole is required to generate component functions
whole/part inextricably tangled
mental self is a higher order of self - at same time subordinate to the organism self
organisms are materially bounded. but in addition their boundedness is intrinsic to their dynamics
while biological self and other are commonly distinguishable on either side of some physical interface - a membrane, cell wall, or skin - these are only convenient means of physically embodying this otherwise purely dynamical distinction.
When we reach the level of a human subjective self, even the concept of boundary makes no sense, despite the fact that the reflexive closure of subjectivity is unambiguous.
as organisms become more complex, cell-level dynamical reciprocity simplified, intercellular reciprocity increases.
dynamic not skin/bark
specialized bounding surfaces, selectively permeable
our attention is drawn to boundary surfaces, but the self was already there
soma cells co-dependently parasitic
cells can't reproduce
duplication shifted to whole organism
lichens
mitochondria
teleogen
teleogenic units can conflict
multiple orders of self-built-upon-self
lower-level degradation - reduced functionality of components
modularity - mature teleodynamics
highly distributed
termites - only queen reproduces
self - highly diaphanous
brains mediate between organism and outside world
brain mediates using dynamics of self itself
we worry about death
its about self-preservation
physiology - homeostasis, signalling, reproducing
brain: critical mediator
vegetative self: triply embodied
internal/external mediator
generates virtual worlds - representations
simulating consequences
predictive and projective
intrinsically recursive
self: process of differentiation
moment-by-moment sense of self - continuous - seconds
takes time to wake up - for self to organize itself
The unity of waking conscious experience may in this respect be a special case of a more pluralistic self-differentiation process.
Perhaps the most enigmatic feature of self is its role as agent: as the locus and initiator of non-spontaneous physical changes in the world around it.
An agent is a locus of work that is able to change things in ways more concordant with internally generated ends and contrary to extrinsic tendencies.
self-agency defined in terms of constraints
self-perpetuating constraints create capacity to create self-promoting work
generation of interactive constraints which do work to perpetuate reciprocal maintenance of constraints that maintain organism self
The ability to produce highly diverse and yet precise constraints-absences-thus makes possible a nearly unlimited capacity for selves to intervene in the goings-on of the natural world.
generalities and similarity classes are merely mental constructions, due to a necessary simplification that is implicit in the nature of mental representation.
>> radical simplification
Both organism adaptations and mental representations necessarily ignore vastly many physical properties of things, fail to generate distinctions that correspond to physical differences, and lump together phenomena into general types for what might be described as pragmatic reasons. >> categorical fallibility
Brains have elaborated this causal realism to an extreme, and minds capable of symbolic references can literally bring even the most Platonic of conceptions of abstract forms into the realm of causal particulars.
p483 >> how about adding to list of properties that are incidental to the work that results?? Plants grow towards light. Artificial sweeteners treated as sugar...
human minds can literally transform arbitrarily created abstract general features into causally efficacious specific physical events.
self-perspective is a circular dynamic, an incessant transformation
Individuation and agency are intrinsic features of the teleodynamics that brains have evolved to generate, because of the dynamical closure, constraint generation, and self-maintenance that defines teleodynamics.
Surprisingly, this view of self shows it to be as non-material as Descartes might have imagined, and yet as physical, extended, and relevant to the causal scheme of things as is the hole at the hub of a wheel.
>> both non-material and physical


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MADE WITH LOVE
LOREM IPSUM SIT DOLOR ET A LOREM IPSUM SIT DOLOR


My scientific interests are, I think, pretty broad. I was almost exclusively interested in astronomy and astrophysics when I entered college, but I slowly developed a taste for other areas of physics. I am active in several different fields of energy modeling and simulation as well as quantum computing and information, kinetic theory and data mining.
I am the lead architect, developer and principal investigator of the NEAMS Integrated Computational Environment (NiCE) for the US Department of Energy's Advanced Modeling and Simulation Office in the Office of Nuclear Energy. The primary goal of NiCE is to create a unified, integrated and dynamically reconfigurable environment in which analysts and developers can perform modeling and simulation tasks without having to fight with command line tools or hacked-together utilities. This project has many research challenges, the most important of which is the development of a single "workflow engine" that easily handle all sorts of different tasks - from problem setup to data analysis - for many different fields.
In addition to the development of new modeling and simulation capabilities, NiCE is directly responsible for a new branch of my research program in the area of nuclear simulation data mining. After working with simple post-processing tools for nuclear simulation results, my team and I worked to apply data mining and anomaly detection techniques to nuclear data in a scalable way. This is an exciting development with some success (two papers, some talks) and I’m looking forward to its development in the future.
I learned about quantum computing and information as an undergraduate and had the opportunity to work in the field a couple of years ago with some colleagues at the Lab. My team and I worked with those colleagues to develop a simulator for adiabatic quantum computers and we are currently researching ways that they simulator can be used to simulate these systems for large numbers of cubits. (>40 cubits is large for a simulation and some systems available commercially have 512 cubits.)
My newest project is the Xolotl Plasma-Surface Interactions simulator that is under development for the U.S. Department of Energy’s Scientific Computing through Advanced Computing program. This project is developing a brand new high-performance computing simulator for investigating the interfaces between plasmas and surfaces in tokamaks and linear fusion devices to determine the damage due to Helium irradiation of the bulk. In addition to the computational physics research, my team and I are also investing a large amount of effort into determining the best ways to embed performance monitoring and visualization technologies into the software. We are also doing research to determine the best techniques for quantifying the uncertainty in Xolotl’s results so that it can be compared directly to experiment.
I am still active in astrophysics when I have time to spare from all of these other activities. I no longer research colliding galaxies, but I do continue to work with the joint UTK+ORNL astrophysics group to investigate novel methods for solving reaction networks (“kinetic theory”). Over the past decade or so we have developed and published on several new algorithms that allow extremely stiff systems of equations to be integrated explicitly by exploiting the underlying physics and making appropriate approximations.
As a perennially curious man, I am always adding new things to my plate and looking for opportunities to collaborate to answer meaningful and exciting questions.


View Value: {{autocomplete}}
Details: {{details.formatted_address}}
Mined Address: {{minedA}}
Compile Address: {{address}}


{% extends 'base.html' %} {% block body %} {% for group in object_list %} {{ group.name }} {% for board in boards %}


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Last updated: 31 March 2020
Articles
How to Review Pull Requests in Bitcoin Core
How to Contribute Pull Requests to Bitcoin Core
How to Compile Bitcoin Core and Run the Tests
Books for Bitcoin Core
On Reviewing, and Helping Those Who Do It


Erik Johansson
Beyoncé | I Am
Vox Media
Halcyon theme
RESIZE.THATSH.IT
Tumblr Staff: Archive
Kristian Hammerstad
Loading Effects for Grid Items | Demo 2


Paragraph
Span
Paragraph
Span
Div
Paragraph
Span
Hide First Child (span)
Hide Last Child (span)
Nth Child (third p)
Nth Last Child (3 div)
First of type (p)
Last of type (p)
Nth of type (second p)
Only Child (span)
Only Of Type (p)


A simple tool to identify differences among two mysql databases including tables, rows and fields. By setting db connection info this will compare both databases and indicate where any major differences exist. I built this tool to help create efficiencies between developing locally, pushing to a staging server then to a production server.
DO NOT USE THIS IN A PUBLIC FACING ENVIRONMENT
For obvious reasons this tool should not be made available to any public users as it will not only display sensitive information about your database schema but it is also not very security conscious at the moment. It is intended only for private localized development use.
Configure db.settings.ini with the login credentials of DB1 and DB2 that you wish to compare
[db1]
host=localhost
dbname=
username=
password=
[db2]
host=localhost
dbname=
username=
password=
Open the main index page in your browser: http://localhost:8888/mysql_compare
I would love some help from anyone that may wish to contribute to this project
I hope that you find it useful.
<EMAIL_ADDRESS>- Twitter: @aristoworks


Be Vietnam is a Neo Grotesk which is well suited to tech companies and startups. It has been designed by the internal design team at beGroup Vietnam with Gabriel Lam as the principal designer, Tony Le as the project manager and Vietanh Nguyen from uxlagi.com as the design engineer. It has seven weights with matching italics.
Being made by native Vietnamese designers, this typeface promises smooth reading experience in Vietnamese with carefully designed diacritics.
Contribute at github.com/bettergui/BeVietnam


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Ellipsis ...
The javascript in the header made a Web API call to the Beacon service.


My name is Darlene Koon, and I am a Junior Web Developer who is looking for the opportunity to join an awesome team where I will be able to expand my skills and expertise! I enrolled in a couple of schools/programs where I was able to start learning the fundamentals of Web Development, and I continue to learn and teach myself and would like the opportunity to learn more from other developers.
More About MeI have been a Chef for the majority of my career with an International company; and unfortunately, I was laid-off due to slow down in business. I decided I wanted a new career path in Web Development. There are many reasons why I chose this new path. Two reasons are: One, I am intrigued; and two, I am fascinated with the many ways websites can be designed and created.
Home:)


shiori import path/to/bookmarks.html- Save the specified URL as bookmark:
shiori add url- List the saved bookmarks:
shiori print- Open the saved bookmark in a browser:
shiori open bookmark_id- Start the web interface for managing bookmarks at port 8181:
shiori serve --port 8181


export default function Error (){ return (
Go back to the Sucker
The pump don't work cause the vandals took the handle


YELLOWSTONE
All of our embroidered patches have a velcro backing. They can be applied to all Larkshead apparel. Press the patch firmly over the Larkshead logo. Wear what matters. Change it up. Repeat!
Contact us for custom designs.


Sign in
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or login with Facebook
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General Information
- Breed Purpose
- Egg Layer
- Comb
- Single
- Broodiness
- Seldom
- Climate Tolerance
- All Climates
- Egg Productivity
- High
- Egg Size
- Large
- Egg Color
- White
- Breed Temperament
- Wild / restless,Flighty,Bears confinement well,Noisy,Shy
- Breed Colors/Varieties
- Tipped
- Breed Size
- Large Fowl
- APA/ABA Class
- Mediterranean
The Ancona is a breed of chicken which originated in the Marche region of Italy, but was bred to its present type mainly in the United Kingdom in the 19th century. It is named after the city of Ancona, capital of the Marche. It is popular in Britain and the United States, but uncommon in Italy; an initiative to re-establish it in its native area and preserve its biodiversity was launched in 2000. There are also Ancona bantams.
The first Ancona chickens were imported into England in 1851, and selectively bred there for regularity and consistency of the white markings in the plumage. In 1880 a breeder named Cobb showed a group. Some birds were exported from Britain to the United States in 1888. Rose-combed Ancona chickens were first shown in Birmingham in 1910.
In the United States, the single-comb Ancona was recognised by the American Poultry Association in 1898, and the rose-comb bird in 1914.
The Ancona is a good layer of white eggs, of which it lays an average of 220 per year. Hens have little tendency to broodiness. Pullets may begin to lay at 5 months. It is a typical Mediterranean breed, rustic, lively and hardy. Birds range widely and take flight easily.
The plumage of the Ancona is black mottled with white. Approximately one feather in three has a v-shaped white marking at the tip. All primaries, sickles and tail-feathers should have white tips. The black feathers may have a beetle-green tint. In Italy, blue mottled with white is also recognised in full-size birds, but not in bantams. Australia recognises a Red variety, with a chestnut to red bay ground colour.
The legs are yellow mottled with black, the beak yellow with some black markings on the upper mandible, and the eye orange-red. The skin is yellow, the ear-lobes white or cream-coloured. The comb is of medium size, with five well-marked points; in hens it should fall gracefully to one side. In the United Kingdom and in the United States, but not in Italy, a rose comb is permitted.
Ancona chick
Ancona hen
Ancona rooster


March 19 ST JOSEPH, SPOUSE OF THE BLESSED VIRGIN
MARY
St
Joseph is considered as the second greatest saint, next to the Blessed Virgin
Mary, because of his humility and his closeness to Jesus as the foster father of
our Lord. Scripture tells us that Joseph was just, pure, gentle, prudent, and
unfailingly obedient to the divine will. He died in the presence of Jesus and
Mary. We wish to imitate him by renewing our desire to be faithful. We know
that the only meaning of our life is to be faithful to the Lord till the last
day as Joseph was. Pope Pius IX named him Patron of the
ENTRANCE ANTIPHON
Behold, a faithful and prudent steward, whom the Lord set over his household.
The GLORIA is said. (English, Latin)
COLLECT
Grant, we
pray, almighty God, that by
The
PROFESSION OF FAITH (Creed) is
said. (English, Latin)
PRAYER OVER THE OFFERINGS
We pray, O
Lord, that, just as
COMMUNION ANTIPHON
Well done, good and faithful servant. Come, share your masterís joy.
PRAYER AFTER COMMUNION
Defend with unfailing protection, O Lord, we pray, the family you have nourished with food from this altar, as they rejoice at the Solemnity of Saint Joseph, and graciously keep safe your gifts among them. Through Christ our Lord.


ExpLookitVideo Class
Basic video display for looking measures (e.g. preferential looking, looking time). Trial consists of four phases, each of which is optional.
-
Announcement: The audio in audioSources is played while the attnSources video is played centrally, looping as needed. This lasts for announceLength seconds or the duration of the audio, whichever is longer. To skip this phase, set announceLength to 0 and do not provide audioSources.
-
Intro: The introSources video is played centrally until it ends. To skip this phase, do not provide introSources.
-
Calibration: The video in calibrationVideoSources is played (looping as needed) in each of the locations specified in calibrationPositions in turn, remaining in each position for calibrationLength ms. At the start of each position the audio in calibrationAudioSources is played once. (Audio will be paused and restarted if it is longer than calibrationLength.) Set calibrationLength to 0 to skip calibration.
-
Test: The video in sources and audio in musicSources (optional) are played until either: testLength seconds have elapsed (with video looping if needed), or the video has been played testCount times. If testLength is set, it overrides testCount - for example if testCount is 1 and testLength is 30, a 10-second video will be played 3 times. If the participant pauses the study during the test phase, then after restarting the trial, the video in altSources will be used again (defaulting to the same video if altSources is not provided). To skip this phase, do not provide sources.
Specifying media locations: For any parameters that expect a list of audio/video sources, you can EITHER provide a list of src/type pairs with full paths like this:
[
{
'src': 'http://.../video1.mp4',
'type': 'video/mp4'
},
{
'src': 'http://.../video1.webm',
'type': 'video/webm'
}
]
OR you can provide a single string 'stub', which will be expanded
based on the parameter baseDir and the media types expected - either audioTypes or
videoTypes as appropriate. For example, if you provide the audio source intro
and baseDir is https://mystimuli.org/mystudy/, with audioTypes ['mp3', 'ogg'], then this
will be expanded to:
[
{
src: 'https://mystimuli.org/mystudy/mp3/intro.mp3',
type: 'audio/mp3'
},
{
src: 'https://mystimuli.org/mystudy/ogg/intro.ogg',
type: 'audio/ogg'
}
]
This allows you to simplify your JSON document a bit and also easily switch to a new version of your stimuli without changing every URL. You can mix source objects with full URLs and those using stubs within the same directory. However, any stimuli specified using stubs MUST be organized as expected under baseDir/MEDIATYPE/filename.MEDIATYPE.
This frame is displayed fullscreen; if the frame before it is not, that frame needs to include a manual "next" button so that there's a user interaction event to trigger fullscreen mode. (Browsers don't allow us to switch to FS without a user event.)
Example usage:
"sample-intermodal-trial-2": {
"kind": "exp-lookit-video",
"isLast": false,
"baseDir": "https://s3.amazonaws.com/lookitcontents/intermodal/",
"sources": "sbs_ramp_down_up_apple_c1_b1_NN",
"testCount": 2,
"altSources": "sbs_ramp_up_down_apple_c1_b1_NN",
"audioTypes": [
"ogg",
"mp3"
],
"pauseAudio": "pause",
"videoTypes": [
"webm",
"mp4"
],
"attnSources": "attentiongrabber",
"audioSources": "video_02",
"introSources": "cropped_book",
"musicSources": "music_02",
"unpauseAudio": "return_after_pause",
"calibrationLength": 3000,
"calibrationAudioSources": "chimes",
"calibrationVideoSources": "attentiongrabber"
}
Item Index
Properties
- altSources
- announceLength
- assetsToExpand
- attnSources
- audioSources
- audioTypes
- baseDir
- calibrationAudioSources
- calibrationLength
- calibrationPositions
- calibrationVideoSources
- displayFullscreenOverride
- doRecording
- fsButtonID
- fullScreenElementId
- generateProperties
- introSources
- musicSources
- pauseAudio
- pauseText
- selectNextFrame
- sources
- testCount
- testLength
- unpauseAudio
- videoTypes
Methods
exitFullscreen
()
makeTimeEvent
-
eventName
-
[extra]
Create the time event payload for a particular frame / event. This can be overridden to add fields to every event sent by a particular frame
Parameters:
Returns:
Event type, time, and any additional metadata provided
serializeContent
-
videosShown
-
eventTimings
-
videoID
Parameters captured and sent to the server
Parameters:
Returns:
The payload sent to the server
showFullscreen
()
whenPossibleToRecord
()
Observer that starts recording once recorder is ready. Override to do additional stuff at this point!
Properties
altSources
Array
Array of objects specifying video src and type for alternate test video, as for sources. Alternate test video will be shown if the first test is paused, after restarting the trial. If alternate test video is also paused, we just move on. If altSources is not provided, defaults to playing same test video again (but still only one pause of test video allowed per trial).
Default: []
Sub-properties:
announceLength
Number
minimum amount of time to show attention-getter in seconds. Announcement phase (attention-getter plus audio) will last the minimum of announceLength and the duration of any announcement audio.
Default: 2
attnSources
Array
Array of objects specifying attention-grabber video src and type, as for sources. The attention-grabber video is shown (looping) during the announcement phase and when the study is paused.
Default: []
Sub-properties:
audioSources
Array
List of objects specifying intro announcement src and type. If empty and minimum announceLength is 0, announcement is skipped.
Example: [{'src': 'http://.../audio1.mp3', 'type': 'audio/mp3'}, {'src': 'http://.../audio1.ogg', 'type': 'audio/ogg'}]
Default: []
Sub-properties:
audioTypes
String[]
['typeA', 'typeB']
and an audio source
is given as intro
, the audio source will be
expanded out to
[
{
src: 'baseDir' + 'typeA/intro.typeA',
type: 'audio/typeA'
},
{
src: 'baseDir' + 'typeB/intro.typeB',
type: 'audio/typeB'
}
]
Default: ['mp3', 'ogg']
baseDir
String
baseDir
+ img/
. Any audio/video src values provided as
strings rather than objects with src
and type
will be
expanded out to baseDir/avtype/[stub].avtype
, where the potential
avtypes are given by audioTypes
and videoTypes
.
baseDir should include a trailing slash
(e.g., http://stimuli.org/myexperiment/
); if a value is provided that
does not end in a slash, one will be added.
Default: ''
calibrationAudioSources
Object[]
Sources Array of {src: 'url', type: 'MIMEtype'} objects for calibration audio (played at each calibration position). Ignored if calibrationLength is 0.
Default: []
calibrationLength
Number
length of single calibration segment in ms. 0 to skip calibration.
Default: 3000
calibrationPositions
Array
Ordered list of positions to show calibration segment in. Options are "center", "left", "right". Ignored if calibrationLength is 0.
Default: ["center", "left", "right", "center"]
calibrationVideoSources
Object[]
Sources Array of {src: 'url', type: 'MIMEtype'} objects for calibration video (played from start at each calibration position). Ignored if calibrationLength is 0.
Default: []
displayFullscreenOverride
String
doRecording
Boolean
Whether to do any video recording during this frame. Default true. Set to false for e.g. last frame where just doing an announcement.
Default: true
fullScreenElementId
String
generateProperties
String
Function to generate additional properties for this frame (like {"kind": "exp-lookit-text"}) at the time the frame is initialized. Allows behavior of study to depend on what has happened so far (e.g., answers on a form or to previous test trials). Must be a valid Javascript function, returning an object, provided as a string.
Arguments that will be provided are: expData
, sequence
, child
, pastSessions
, conditions
.
expData
, sequence
, and conditions
are the same data as would be found in the session data shown
on the Lookit experimenter interface under 'Individual Responses', except that
they will only contain information up to this point in the study.
expData
is an object consisting of frameId
: frameData
pairs; the data associated
with a particular frame depends on the frame kind.
sequence
is an ordered list of frameIds, corresponding to the keys in expData
.
conditions
is an object representing the data stored by any randomizer frames;
keys are frameId
s for randomizer frames and data stored depends on the randomizer
used.
child
is an object that has the following properties - use child.get(propertyName)
to access:
additionalInformation
: String; additional information field from child formageAtBirth
: String; child's gestational age at birth in weeks. Possible values are "24" through "39", "na" (not sure or prefer not to answer), "<24" (under 24 weeks), and "40>" (40 or more weeks).birthday
: timestamp in format "Mon Apr 10 2017 20:00:00 GMT-0400 (Eastern Daylight Time)"gender
: "f" (female), "m" (male), "o" (other), or "na" (prefer not to answer)givenName
: String, child's given name/nicknameid
: String, child UUID
pastSessions
is a list of previous response objects for this child and this study,
ordered starting from most recent (at index 0 is this session!). Each has properties
(access as pastSessions[i].get(propertyName)):
completed
: Boolean, whether they submitted an exit surveycompletedConsentFrame
: Boolean, whether they got through at least a consent frameconditions
: Object representing any conditions assigned by randomizer framescreatedOn
: timestamp in format "Thu Apr 18 2019 12:33:26 GMT-0400 (Eastern Daylight Time)"expData
: Object consisting of frameId: frameData pairsglobalEventTimings
: list of any events stored outside of individual frames - currently just used for attempts to leave the study earlysequence
: ordered list of frameIds, corresponding to keys in expData
Example:
function(expData, sequence, child, pastSessions, conditions) {
return {
'blocks':
[
{
'text': 'Name: ' + child.get('givenName')
},
{
'text': 'Frame number: ' + sequence.length
},
{
'text': 'N past sessions: ' + pastSessions.length
}
]
};
}
(This example is split across lines for readability; when added to JSON it would need to be on one line.)
Default: null
introSources
Array
Array of objects specifying intro video src and type, as for sources. If empty, intro segment will be skipped.
Default: []
Sub-properties:
musicSources
Array
List of objects specifying music audio src and type, as for audioSources. If empty, no music is played.
Default: []
Sub-properties:
pauseAudio
Object[]
Sources Array of {src: 'url', type: 'MIMEtype'} objects for audio played upon pausing study
Default: []
pauseText
String
Text to show under "Study paused / Press space to resume" when study is paused. Default: (You'll have a moment to turn around again.)
Default: []
selectNextFrame
String
Function to select which frame index to go to when using the 'next' action on this frame. Allows flexible looping / short-circuiting based on what has happened so far in the study (e.g., once the child answers N questions correctly, move on to next segment). Must be a valid Javascript function, returning a number from 0 through frames.length - 1, provided as a string.
Arguments that will be provided are:
frames
, frameIndex
, expData
, sequence
, child
, pastSessions
frames
is an ordered list of frame configurations for this study; each element
is an object corresponding directly to a frame you defined in the
JSON document for this study (but with any randomizer frames resolved into the
particular frames that will be used this time).
frameIndex
is the index in frames
of the current frame
expData
is an object consisting of frameId
: frameData
pairs; the data associated
with a particular frame depends on the frame kind.
sequence
is an ordered list of frameIds, corresponding to the keys in expData
.
child
is an object that has the following properties - use child.get(propertyName)
to access:
additionalInformation
: String; additional information field from child formageAtBirth
: String; child's gestational age at birth in weeks. Possible values are "24" through "39", "na" (not sure or prefer not to answer), "<24" (under 24 weeks), and "40>" (40 or more weeks).birthday
: timestamp in format "Mon Apr 10 2017 20:00:00 GMT-0400 (Eastern Daylight Time)"gender
: "f" (female), "m" (male), "o" (other), or "na" (prefer not to answer)givenName
: String, child's given name/nicknameid
: String, child UUID
pastSessions
is a list of previous response objects for this child and this study,
ordered starting from most recent (at index 0 is this session!). Each has properties
(access as pastSessions[i].get(propertyName)):
completed
: Boolean, whether they submitted an exit surveycompletedConsentFrame
: Boolean, whether they got through at least a consent frameconditions
: Object representing any conditions assigned by randomizer framescreatedOn
: timestamp in format "Thu Apr 18 2019 12:33:26 GMT-0400 (Eastern Daylight Time)"expData
: Object consisting of frameId: frameData pairsglobalEventTimings
: list of any events stored outside of individual frames - currently just used for attempts to leave the study earlysequence
: ordered list of frameIds, corresponding to keys in expData
Example that just sends us to the last frame of the study no matter what:
`"function(frames, frameIndex, frameData, expData, sequence, child, pastSessions) {return frames.length - 1;}"
``
Default: null
sources
Array
Array of objects specifying video src and type for test video (these should be the same video, but multiple sources--e.g. mp4 and webm--are generally needed for cross-browser support). If none provided, skip test phase.
Example value:
[{'src': 'http://.../video1.mp4', 'type': 'video/mp4'}, {'src': 'http://.../video1.webm', 'type': 'video/webm'}]
Default: []
Sub-properties:
testCount
Number
Number of times to play test video before moving on. This is ignored if testLength is set to a finite value.
Default: 1
testLength
Number
Length to loop test videos, in seconds. Set if you want a time-based limit. E.g., setting testLength to 20 means that the first 20 seconds of the video will be played, with shorter videos looping until they get to 20s. Leave out or set to Infinity to play the video through to the end a set number of times instead. If a testLength is set, it overrides any value set in testCount.
Default: Infinity
unpauseAudio
Object[]
Sources Array of {src: 'url', type: 'MIMEtype'} objects for audio played upon unpausing study
Default: []
videoTypes
String[]
['typeA', 'typeB']
and a video source
is given as intro
, the video source will be
expanded out to
[
{
src: 'baseDir' + 'typeA/intro.typeA',
type: 'video/typeA'
},
{
src: 'baseDir' + 'typeB/intro.typeB',
type: 'video/typeB'
}
]
Default: ['mp4', 'webm']
Events
enteredFullscreen
leftFullscreen
nextFrame
Move to next frame
previousFrame
Move to previous frame
startCalibration
Start of EACH calibration segment
Event Payload:
-
location
Stringlocation of calibration ball, relative to child: 'left', 'right', or 'center'


My name is Darrin Scott Hunter (the Dish in Dish Design), and I'm a designer. I create experiences across spatial, digital, and printed media by shamelessly appropriating methods of fine art to lower the conscious threshold of aesthetic experience. Once visitors, users, and readers become aware that a design solution transcends the mundane, even in small ways, surprise and delight suddenly become possible.
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You can contact me at the following links:


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Eli Lilly and Company is a global pharmaceutical company headquartered in Indianapolis, Indiana, along with other offices in 18 countries. Its products are sold in approximately 125 countries. The company was founded in 1876 by Col. Eli Lilly, a pharmaceutical chemist and veteran of the American Civil War, after whom the company was named.
Lilly's notable achievements include being the first company to mass-produce the polio vaccine. Lilly has never merged with others and has always stayed Lilly. Eli Lilly is a company that wishes to make an impact in the 21st century by making medicine help people live longer healthier lives.
“Take what you find here and make it better and better.”
Improving global health in the 21st century. Using resources and expertise to advance medicine and health around the world.
Devote time, resources, and expertise with the goal of making people live longer, healthier, more active lives.
Make a significant contribution to humanity by pursue pharmaceutical innovation and provide high quality products


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