| DOSE: |
repeated |
oral |
GBL |
(capsule) |
The purpose of this rambling rant is to provide an honest open account of my personal experience with this fun little wheel cleaner they call GBL. I havenít overdosed, no one has died or made a trip to the hospital, but this is a highly addictive drug that goes from making one feel ecstatic, social, and gives one an overall feeling of well being to a little habit that MUST be done just to maintain a feeling of normalcy.
2:36 am, my eyes are blood shot red. My body is experiencing small withdrawal tremors. It feels like a minor electrical shock is being constantly pulsed through out my whole body with special attention being payed to my forearms, chest, and lower stomach. I had been in bed for just over two hours. Now I awaken unable to sleep with withdrawal symptoms similar to what it feels like to come down off of cocaine, with a few subtle differences, after long and extended usage. If you have ever done cocaine you might agree that even if you have built up a (un)healthy tolerance you might still continue using the substance until it is gone. This feels painfully similar.
I am writing this little blurb, after tossing and turning with overwhelming anxiety and a constant low level state of unease for the last 35 minutes, on my current mental state to distract myself from the overwhelming desire to re-dose. The comedown and withdrawal from this little beauty is very intense and with the solution being to simply pop another cap or three it has been exceedingly difficult to stop. I am almost positive I will fail and have to re-dose to sleep.
I ordered pure GBL a little over 3 weeks ago and I was immediately hooked from the moment that I purchased the item until now. I have been constantly dosing. The dosage has basically been in 1 ML increments measured into gel caps acquired from the local health food store. The frequency rapidly jumped from 1 ml cap three to four times a day to two 1 ML caps every hour to hour and a half, until I fell asleep then I would awaken every two hours to re-dose so I could go back to sleep. All and all, at this point, I am doing a total of 15-20 1ML capsules in a 24 hour period.
The feeling of being powerless to a substance is very humbling. There are easier, less painful, ways to attain humility if that is what one seeks.
The first time I took two caps at once I was in the bathroom throwing up into my toilet. All that was going through my mind was that, Wow, I feel really good! Too bad I am vomiting. Now I take two caps and feel no ill effects. Sometimes, three caps to make sure I feel something. My tolerance and dependence both increased at a rapid pace.
The problem with GBL is that it made me feel SO good when I first started taking it. I thought it was the perfect wonder drug. I donít want to be overly graphic, but the first time I took it I felt myself rising to an extreme level of sexual arousal and desire. I had to call my current girlfriend that night and give her the what for. It was amazing.
Just a reminder the only reason I am writing this is so I donít re-dose. That is ALL I have been thinking about while I have been writing. Can I re-dose yet?
I originally started taking GBL to see if it could curb my drinking and reverse my constant feeling of general anxiety and low level depression. I didnít drink that much, maybe a few beers a night to take the edge off after work with heavier drinking at clubs and bars on the week-end. I am 34 years old. I am tired of feeling like I need to have a few beers every night to unwind. My thinking was that after all the positive, glowing reviews I have read about GBL and GHB that this could be a safer alternative then drinking. So I kept taking it and my desire to drink was taken away. I thought, this is great, alcohol is a poison and is bad for every cell in the body. GBL (GHB) is natural and safe. Could it get any better than this?
Boy, talk about going from the frying pan into the fire. The need to take GBL has completely replaced my need or desire to do anything else. I wake up and dose. I get to work and dose, then have a cup of coffee which slightly counteracts the effect. I dose at about 11:00 am. Then at lunch, then 3:00, then 5:00, then I get home, and for the last two weeks I have stopped going to the gym, and I dose a few more times in the evening until I go to bed and start the whole process over again.  There goes my grand plan to stop drinking. Powerful combination GBL and alcohol. I do not recommend it.
I think I will take an empty gel cap and just roll it around in my hand. I donít need to fill it with GBL, do I?
During my withdrawal periods I get very tense and irritable. The girl I am dating is always asking me what's wrong and I have to lie to her and say itís just stress and work. Donít worry about it.  Even the friends I do it with when we go out have no idea how much I am doing. They do it 2-3 nights a week with me. That seems like a very manageable pace to me. Itís too bad I have the bottle.
The good news is that besides the trembling muscles, anxiety, feeling of shame and powerlessness, tension, short temper, falling asleep in the middle of the day, involuntary twitching, constant mental distraction, and small random muscle aches and pains there is nothing wrong with continued usage of this substance.
To be fair. If you have a powerful sense of self control and donít keep the bottle at your house where you can take it whenever you want, it is actually very fun. But, if you are like me and do things to the limit and have an addictive personality this is something I would tread lightly with. And, my alcohol intake over the last three weeks has decreased 75%.
After taking mental stock of the situation I am sure I will gradually wean myself off. Until today and yesterday I wasnít aware or even being honest with myself to the amount I was doing. This stuff really blind-sided me with the need to constantly take it after only three weeks.
I have filled up a gel cap. I am going to take it. Itís easier than tossing and turning for the rest of the night.
Bon voyage and good luck. FYI - I have filled up one more cap and am going to take that one also, just to be on the safe side.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Withdraw?


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| ZotWeb | book | |
| Src Url | [[Heaton]] (2013) | |
undefined
====================
Citer: (Heaton, 2013)
FTag: Heaton-2013
APA7: Heaton, J. (2013). Deep learning and neural networks. Heaton Research, Inc.
---------------------------------------------------
Jeff Heaton, PhD, is a computer scientist that specializes in data science and artificial intelligence. Specializing in Python, R, Java and C#, he is an open source contributor and author of more than ten books. His areas of expertise include predictive modeling, data mining, big data, business intelligence, and artificial intelligence. Jeff holds a Master's Degree in Information Management from Washington University and a PhD in computer science from Nova Southeastern University in computer science. He is the lead developer for the Encog Machine Learning Framework open source project, a senior member of IEEE, and a fellow of the Life Management Institute (FLMI). --This text refers to the paperback edition.
http://chat.afelia.jgwill.com:3012/t/200927120948#msg\_1\_id
Code Repositories
GitHub repository: https://github.com/jeffheaton/aifh
Neural networks consist of layers of similar neurons. Most have at least an input layer and an output layer.
Schema of a Neuron
Programmers add bias neurons to neural networks to help them learn patterns.
Context neurons are used in recurrent neural networks. This type of neuron allows the neural network to maintain state.


RenderSettings¶
-
class
rhino3dm.
RenderSettings
¶ -
RenderSettings
()¶ RenderSettings constructor
-
RenderSettings
() RenderSettings constructor
-
AmbientLight
¶ System.Drawing.Color: Gets or sets the ambient light color used in rendering.
-
BackgroundColorTop
¶ System.Drawing.Color: Gets or sets the background top color used in rendering. Sets also the background color if a solid background color is set.
-
BackgroundColorBottom
¶ System.Drawing.Color: Gets or sets the background bottom color used in rendering.

-
DepthCue
¶ bool: Gets or sets a value indicating whether to render using depth cues. These are clues to help the perception of position and orientation of objects in the image.
-
FlatShade
¶ bool: Gets or sets a value indicating whether to render using flat shading.
-
RenderBackFaces
¶ bool: Gets or sets a value indicating whether to render back faces.
-
RenderPoints
¶ bool: Gets or sets a value indicating whether to instruct the rendering engine to show points.
-
RenderCurves
¶ bool: Gets or sets a value indicating whether to instruct the rendering engine to show curves.
-
RenderIsoParams
¶ bool: Gets or sets a value indicating whether to instruct the rendering engine to show isocurves.
-
RenderMeshEdges
¶ bool: Gets or sets a value indicating whether to instruct the rendering engine to show mesh edges.
-
RenderAnnotations
¶ bool: Gets or sets a value indicating whether to instruct the rendering engine to show annotations, such as linear dimensions or angular dimensions.
-
UseViewportSize
¶ bool: Gets or sets a value indicating whether to use the resolution of the viewport being rendered or ImageSize when rendering
-
ScaleBackgroundToFit
¶ bool: Gets or sets a value indicating whether to scale the wallpaper in the background or not. This is meaningful only if the viewport has a wallpaper and render settings are set to render Wallpaper into the background.
-
TransparentBackground
¶ bool: Gets or sets whether rendering should be done with transparent background.
-
ImageDpi
¶ float: Number of dots/inch (dots=pixels) to use when printing and saving bitmaps. The default is 72.0 dots/inch.
-
ShadowMapLevel
¶ int: 0=none, 1=normal, 2=best.
-
NamedView
¶ str: Get or set the given named view
-
SnapShot
¶ str: Set or get the given snapshot view
-
SpecificViewport
¶ str: Set or get the given specific viewport
-


ACT BRACES CARE ANTICAVITY- sodium fluoride mouthwash
Chattem, Inc.
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
Active ingredient
Sodium fluoride 0.02% (0.009% w/v fluoride ion)
Use
- aids in the prevention of dental cavities
Warnings
Keep out of reach of children.
If more than used for rinsing is accidentally swallowed, get medical help or contact a Poison Control Center right away.
Directions
adults and children 6 years of age and older:
- use twice a day after brushing your teeth with a toothpaste
- remove cap
- pour 10 milliliters into cap (10 mL mark on inside of cap); do not fill above the 10 mL mark
- vigorously swish 10 milliliters of rinse between your teeth for 1 minute and then spit out
- do not swallow the rinse
- do not eat or drink for 30 minutes after rinsing
- instruct children under 12 years of age in good rinsing habits (to minimize swallowing)
- supervise children as necessary until capable of using without supervision
children under 6 years of age: consult a dentist or doctor
Other information
- do not use if safety seal is broken or missing
Inactive ingredients
water, sorbitol, xylitol, poloxamer 407, propylene glycol, aloe barbadensis leaf juice powder, tetrasodium pyrophosphate, sodium lauroyl sarcosinate, sodium laurate, glycerin, menthol, menthyl salicylate, sodium phosphate, disodium phosphate, potassium sorbate, polysorbate 20, sodium saccharin, flavor, cetylpyridinium chloride, calcium disodium EDTA, benzyl alcohol, sodium benzoate, green 3, red 33 (309-092)
Learn more at ACTBRACESCARE.com
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--- layout: post title: By the river date: 2009-07-10 16:06:51.000000000 +05:30 categories: - Nikon D40X - rahul tags: [] status: publish type: post published: true meta: _edit_last: '4' _aioseop_keywords: river, edinburgh, photo, water, nikon, d40, summer _aioseop_title: By the river author: login: rahul email<EMAIL_ADDRESS>display_name: rahul first_name: Rahul last_name: Prasad ---
Av: F/11.0 Tv: 0.003s Metering mode: Matrix
This was taken near the river bed in Edinburgh, Scotland.Scotland during summers is a feast to the eyes. One gets to experience bright sunny days and green all around. I tried to capture that mood in this picture. I photoshopped it a bit to make the sky less bright to give the picture more depth.
Areas for improvement:
Framing - A lot seems to be happening in the photograph which confuses the reader making it less attractive.
Higher ISO - To capture more details.
Anything else, I could have done better?
PS: This is my first post in this blog and with your encouragement will keep posting more :)


Rainbow sailing team places fourth | Honolulu Star-Advertiser
The Hawaii women’s sailing team finished the fall portion of its schedule with a fourth-place finish at the Pacific Coast Collegiate Sailing Conference Fall Championship over the weekend held in waters off Santa Barbara, Calif. Read more
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A basic grid using the
skin
Save
(for testing highlight color)
Render without ui- classes
Test more skins!
Loading dgrid.css before skin:
Loading dgrid.css after skin:


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Type your name in the first question's text field. For each subsequent question, select the option that you feel most strongly expresses how you are feeling right now. When you're done, click the Submit button to find out which track that Epicodus offers is likely the best fit for you.
,
It looks like you might be best suited for the track. Apply here.


--- title: Mocking Enumeration in Scala with EasyMock layout: post ---
I'm working on a Scala url shortener (to be hosted at my awesomely problem-causing ❺➠.ws domain). Since this is such a small application, I'm rolling it ground-up from the Servlet spec only, to get a feel for Scala without having to worry about a lot of dependencies. As such, one of the things I need to do is parse the requestor's "representation", i.e. determine if I'm serving JSON, XML, or HTML. Since this comes from the Accept: header, my tests will need to mock HttpServletRequest.
{% highlight scala %} val enumeration = createMock( classOf[java.util.Enumeration[String]]) expect(enumeration.hasMoreElements).andReturn(true) expect(enumeration.nextElement).andReturn("TEXT/HTML") expect(enumeration.hasMoreElements).andReturn(false) // the following call doesn't compile!!! expect(request.getHeaders(parser.ACCEPT_HEADER)) .andReturn(enumeration) expect(request.getParameter(parser.TYPE_PARAM)) .andReturn(null) replay(request) replay(enumeration) val t = parser.determineRepresentation(request) t should equal (Some("text/html")) {% endhighlight %} When I compile this test, I get the following baffling error message: {% highlight sh %} TestRepresentationParser.scala:21: type mismatch; found : java.util.Enumeration[String] required: java.util.Enumeration[?0] where type ?0 EasyMock.expect(request.getHeaders(parser.ACCEPT_HEADER)) .andReturn(enumeration) {% endhighlight %} Um, OK? I tried zillions of ways to cast things, even creating my own implementation of Enumeration[String], to no avail.


Another source of moving water that is only beginning to be seriously studied for its potential for generating electricity is the tidewater and ocean. I am absolutely agog with the different theories and proposals for tapping the power of waves and tides. The simplest, small-scale ones do seem to be the best: undershoot water wheels generating small amounts of alternating direct current. Kinda cute. Disadvantages? Time and tide is the ultimate universal dissolvent. There's not a construction technology invented yet that is impervious to the combined forces of erosion, salt corrosion, sandblasting, and wind damage that the average ocean applies in a given decade or two.
Deep water also offers electricity generating potential. The OffShore Alternate Energy Corporation (a simmcorp for a Registry Protected company) set up a very interesting techsimm. In their VR site, they converted an old oil-drilling platform into a testbed for generating current from temperature differentials. They drive turbines by recycling ammonia through a vaporization/condensation loop. Kinda neat.
We had an argument about that one, too. Oceanologists complained about the unknown environmental effects of heating the bottom of the ocean very slightly. It's okay for a testbed, they argued, but what if everyone starts doing it? Other people said the platform looked ugly.
My major concern, which I put forth to the OAEC, was: you can generate electricity out in the middle of the deep blue, what do you propose to do with it? The OAEC guy e-wrote me back suggesting that OAEC hoped to electrolyze seawater into liquid hydrogen and liquid oxygen for the fuel cell industry. I told him that between the environmental impact statements and the safety problems of shipping & handling, he would be in danger of drowning in an ocean of paperwork.
Keep fishing, guys. Maybe one day you'll be able to sell kilowatts to passing boats or something.


Food
animal
cricketer
Click the alphabets below to guess the word
Guess the below WORD:
HINT:"The word belongs to the category of food"
NEXT


Uses of Package
net.farlands.sanctuary.data.struct
Package
Description
-
-
-
ClassDescriptionA player evidence locker for storing items when a player has been punished.A player home.A collection of items.A reward!An item stack with nbt.A message being mailed.All data related to a FarLands player.Represents a package being sent to another player.Stores a player death.A player trade posted in /tradepost.Handles a proposal.Handles a player punishment.Represents a pending teleport request.
-
ClassDescriptionRepresents a player birthday!A player evidence locker for storing items when a player has been punished.A player home.Ignore options and status.A reward!An item stack with nbt.A message being mailed.Handles player mutes.All data related to a FarLands player.Player's options for package receiving.Handles particles.Handles player pronouns.Handles a player punishment.Represents a shared home.
-
-
-


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calcLLAF.Rd
Creates a data table of low load adjustment factors (unitless) for the given parameters.
calcLLAF( engineType, location, loadFactor, ECAfuelSulfurPercentage = 0.1, GlobalfuelSulfurPercentage = 0.5, pollutants = "ALL", inputTableLocation = NULL )
| engineType | Engine type (vector of strings) (see
|
|---|---|
| location | Location of vessel (vector of strings). Valid values are:
|
| loadFactor | Fractional percentage (between 0 and 1) of main engine required to propel vessel at given speed (vector of numericals) (see ShipPowerModel library) |
| ECAfuelSulfurPercentage | Fuel sulfur cap (percentage by weight) for the Emissions Control Area (ECA). Default = 0.1% (in effect Jan. 1, 2015) |
| GlobalfuelSulfurPercentage | Fuel sulfur cap (percentage by weight) for outside the Emissions Control Area (ECA). Default = 0.5% (in effect Jan. 1, 2020) |
| pollutants | Select pollutants (default = "ALL"). Options:
|
| inputTableLocation | File path (optional). Used to specify a user-supplied set of adjustment factors. See details for formatting requirements |
a data.table of low load adjusted emission factors the given parameters. Each
pollutant selected in the pollutants
argument will be a column in the
table.
Location is important for determining the fuel being used, as type of fuel typically used varies by location. This impacts the calculation of LLAF for SO2.
For more information about the default low load adjustment factors, see Section 3.7 of the Port Emissions Inventory Guidance.
If user-supplied adjustment factors are used, the file should be
in .csv format with a header row. The headers should be "load" and one or more
pollutants listed in the pollutants
argument. The load column should
contain numerical values in percentage space (i.e., it can range between 0 and
100). The pollutant columns should contain the specific adjustment factors for
that pollutant, corresponding to the load values. Note: This function will
linearly interpolate between the nearest values for any given load factor, and
will return an adjustment factor of 1 for load factors outside the range of
the table (i.e., it will not extrapolate).
calcLLAF(engineType=c("SSD","MSD","MSD-ED","GT"), location = "ECA", loadFactor=c(0.8,0.5,0.14,0.03), pollutants="co2")#> co2 #> 1: 1.000000 #> 2: 1.000000 #> 3: 1.000000 #> 4: 2.437694calcLLAF(engineType=c("SSD","MSD","MSD-ED","GT"), location = c("ECA","GreatLakes","ECA","OutsideECA"), loadFactor=c(0.8,0.5,0.14,0.03))#> hc co2 co nox pm2.5 so2 pm10 #> 1: 1.00000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 #> 2: 1.00000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 #> 3: 1.00000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 #> 4: 11.68433 2.437694 6.464724 2.919334 4.331085 2.450012 4.331085calcLLAF(engineType=c("HSD","MSD","LNG"), location = c("ECA","GreatLakes","ECA","OutsideECA"), loadFactor=c(0.8,0.5,0.14), ECAfuelSulfurPercentage=0.1, GlobalfuelSulfurPercentage=2.7, pollutants="ALL")#> Warning: Item 2 has 3 rows but longest item has 4; recycled with remainder.#> Warning: number of rows of result is not a multiple of vector length (arg 1)#> hc co2 co nox pm2.5 so2 pm10 #> 1: 1.000000 1.000000 1.000000 1.000000 1.000000 1.0000000 1.000000 #> 2: 1.000000 1.000000 1.000000 1.000000 1.000000 1.0000000 1.000000 #> 3: 1.466213 1.108733 1.413298 1.083751 1.145353 1.1103105 1.145353 #> 4: 1.000000 1.000000 1.000000 1.000000 1.000000 0.8083153 1.000000


"x" "1" "BALL,JC, FOXALL-VANAKEN,S, LEON,AA, DAUB,GH AND JAGT,DLV, 11-AND 12-CHLOROMETHYLBENZO[A]PYRENE ARE POTENT DIRECT-ACTING MUTAGENS IN THE AMES ASSAY,MUTAT. RES. 142(4):141-144, 1985"


HOSS Server 2 Test Tool
GET
POST
PUT
PATCH
DELETE
Request
{ "content-type": "application/json" }
Response
Submit


Login and logout of the system
Before you can use the SimpleOFAC Suite™, you must login to the system first.
The functions you have depend on the roles you have in the system.
So you may see a different navigation menu in the left side when you login with different id.
Login to the system
Open your favorite browser (IE, or Firefox or Chrome etc.) and type the following url in the address bar:
http://www.simpleofac.com/cp102/index.html
(replace the www.simpleofac.com with your own domain name, cp102 with your own context name)
You will see the login dialog, as follows:
Type the username and password and then click on Login button
Logout of the system
Click the Log out link to log out of the system.
If the user idles for 10 minutes, a warning dialog will pop up informing the user that the session will timeout within 5 minutes.
Click the Yes button to stay connected or the No button to log off right away.
The system will log off after 5 minutes if no action is taken.
General Tips
- Select any menu item in the left side navigation menu to open a new tab in the center panel.
If the tab has already been opened, it will be selected
- Tables: Select the header column of the table to sort the data on the column (if the column is sort-able).
Right click the table header column to show a popup menu, allowing the user to hide/show the columns.
- Select a row (by click on the row) in the table to update the details panel in the south side of the page.
- If the table is updatable, double click on the select row to open a new tab,
allowing user to update/delete the record in the center panel.
If the tab has already been opened, it will be selected
- When the user is in the Create New Tab or Update/Delete Tab, other tabs are disable.
The user has to click the Cancel, Create or Save button to switch to other tabs.
- Any changes(add/modify/delete) will also be recorded in the respective history table
and can be retrieved via respective history function.
- The search and search result can be in the same tab or separate tabs; this is configurable.


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A compact framework for constructing mvp architecture within a scrollable, multi-view-type list UI.
It uses the Android RecyclerView library, and currently only supports LinearLayouts.
As a student participating in this project, you'll learn about the automatic composition of Java source files using Annotation processing. You'll use libraries like Square's JavaPoet to build tools that write code for developers, automating tasks that can be predicted and standardized ahead of time.
Project Idea 1. Blueprint uses Annotation Processing to dynamically write new source code, which automates the creation of the boilerplate associated with Android RecyclerViews. Students will expand this capability, using Annotation Processing to create even more functionality to make the task of build apps evenb easier for developers using Blueprint.
Project idea 2. Students on this project will help us convert the entire codebase to Kotlin. Google has recently endorsed Kotlin as a supported language for Android Application Development, so we'll convert both our sample App and library tools to use the Kotlin programming language.
Project Idea 3. Students will work to create templates for common tasks facing developers using Blueprint. Students will help design standard base classes for Activities and Fragments that Blueprint devs can use to jump start the creation of Blueprint apps.
Project Idea 4. Students will expand Blueprint to allw devs to create apps using a Grid, rather than a single column list. Students will build functionality and samples of how to use Blueprint to add components to screens in multiple columns, and develop optional custom animations for adding, removing, and changing components.
Additional Articles About Blueprint
Bynar is an open source system for automating server maintenance across the datacenter. Bynar builds upon many years of experience automating the drudgery of server repair. The goal is to have the datacenter maintain itself.
A site for displaying open source work that Comcast is doing.
We are committed to open source software. We use it to build products, attract talent and evolve the technology we use to improve the customer experience. This website displays open source projects that we have developed, along with other information pertaining to open source at Comcast.
As a student participating in this project, you will learn about web design, development of web pages using HTML, and Java as required. You will also be working with the GitHub API to help automate metrics, and reporting. You should possess some basic working knowledge of browsers, editors, graphic design, working with APIs, and scripting.
Project Idea 1. Automation and redesign. We are looking to have the newest and updated projects show up automatically, with an updated, new clean design. We want the site to be easy to navigate, clean, with a nice new layout.
Project idea 2. Design. Students will work to design a clean website displaying open source projects that Comcast has developed.
Project Idea 3. Metrics. We want to see more numbers, and data backed behind some of the work that we're doing in open source. Students will work to create metrics on the portal, such as most popular projects, projects with a thriving community, projects that have the most contributions, highlight the contributors, and more.
Traffic Control is a caching server control plane application which is used to aggregate caching servers into a Content Delivery Network (CDN). The CDN caching software chosen for Traffic Control is Apache Traffic Server (ATS). Although the current release only supports ATS as a cache, this may change with future releases.
Traffic Control was first developed at Comcast for internal use and released to Open Source in April of 2015. Traffic Control moved into the Apache Incubator in August of 2016.
Preferred languages for interns are: Go, Perl, Java, Javascript
For more see our introduction page.


Enumerations
The following enumerations are available globally.
-
The KeyType enum distinguishes between major and minor keys and produces scale patterns for each.
See moreDeclaration
Swift
public enum KeyType
-
The PitchLetter type is an enum whose raw value is the pitch class. The convention used is Cs for C-sharp, and Eb for E-flat, etc. Note that these are octave-invariant abstractions, like pitch-classes but for more tonal contexts.
See moreDeclaration
Swift
public enum PitchLetter
-
MatrixForm** is an enum to help navigate ToneMatrix objects. The four forms available are p, i, r, and ri, corresponding to Prime, Inversion, Retrograde, and Retrograde-Inversion respectively.
See moreDeclaration
Swift
public enum MatrixForm
-
The NoteValue enum type, with a Double rawValue, consists of scaling factors for use as standard durations. Plugged into the equation as described below, they will yield approx. durations (in seconds).
seconds = 60/(tempo * (noteValue.rawValue/4))
Note that the convention used is n_4 for a quarter-note, t_8 for a triplet eighth-note, d_16 for a dotted sixteenth-note, etc.
See moreDeclaration
Swift
public enum NoteValue: Double
-
The Transformation enum identifies types of neo-riemannian transformations. Available transformations: P, R, L, N, S, H.
See moreDeclaration
Swift
public enum Transformation
-
The ChordQuality enum identifies triadic chord qualities for easy use in transformational contexts.
See moreDeclaration
Swift
public enum ChordQuality


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Cars Shop is a individual project for made by Lubomir Valev for Angular Fundamentals July 2018 SoftUni
I am a student in Software University Sofia


Use "Graphs" to upload data graphs to your Dashboard and start new View creations and/or add Views from "My Views" or "Shared"
| View Name | {{views[active].title}} |
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| Created On | {{views[active].createdOn | date:'medium'}} |
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Persiles avista Roma was commissioned as part of the commemorative events set to homage Cervantes on his 4th Centenary.
The composer was inspired by one of the sonnets included in "Los trabajos de Persiles and Segismunda", which was the last novel written by Cervantes, posthumous published in 1617.
Marco's composition is built as a formal dialogue between the structure of the sonnet - taken with a flexible perspective - and its musical expression.
The music score is written for baritone and violin solists which interact as a "duo concertante".
Marco's composition proposes a contemporary musical view of Cervantes text, which has an eternal life cryistallized in a mythical present.


Oriental Pearl Tower
1994-1999
1,148 feet
Origins
Created By Shanghai Modern Architectural Design Co. Ltd.
Largest Tv Tower in Asia
Space Module
Revolving Restaurant
25 Hotel Rooms
Space City
230 Sphere Hotel Room


YDNS is a free service that offers DNS hosting, including dynamic DNS.
If you're new to YDNS and like to sign up, click here. In case you already got an account, you can login right here.
YDNS started as a one-man project to provide dynamic DNS services and evolved into a mid-size project that offers simple DNS hosting services. We're currently looking for people who'd like to contribute to the source code of our software, as well as documentation contributions and supporters. If you like to contribute in any way you can contact us via email at support@ydns.io.


Classes and IDs are used in CSS scripts, implemented on HTML pages.
Classes are created using a full stop "." before its selector, ie .funkyheader {colour: red;}
IDs are created using a hash "#" before its selector, ie #prettybg {background-colour: blue;}
(btw HTML has its own basic styling scripts).
You will see these being made either in a separate style sheet - that will be linked to the HTML document header; or being created 'inline' in its own section in the HTML document header.
Classes are attributes used on tags. ie. 'h2 class="funkyheader">Hello World/h2>'. IDs are attributes used on tags. ie. 'body id="prettybg">' ...[allyourcodearebelonghere]... '/body>'
ID should and is only to be used to identify one element. Not lots.
One reason is because you want to keep certain elements UNIQUE. Like for SEO, so that your browser can locate the element on page. ie. you have an element called comments, and thats all you want your search engine to take you to. (though if the designer was smart you'd just be using the navigation on the page, right?). Anyway, there are things on your HTML you want to keep solid like a rock.
And they are great at making many specific stylings and giving control over lots of small things. From boxes with margins around texts to containers around whole texts and images with its own unique coloured BG to telling the HTML to make all the paragraphs in colour:red; NO! colour:coral; font-name: Helvetica; NOOO! font-name: ArialNarrow; with margins of 5 and everything blinks...
So I guess you can think of IDs like an eternal christmas tree, and Classes are the ever changing tinsel and baubles that go on it.


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C.
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del
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compactus
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of
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high.
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white.
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limestone
hills,
near
Bayamon.
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200
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Brother
Alain
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ieptember
21.
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Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


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by Lawrence Yu
Posted on February 21, 2015
This week’s technical blog entry will cover the different types of variables that exist in ruby and their scope. In Ruby, there are five types of variables you can use: local, instance, class, global, and constant. Let’s begin with local variables. Local variables are your normal variables without any symbols at the beginning of it. For example name = ”Pam”. Local variables are only available in the context it was created in. If the name variable was created inside a method, then calling it outside the method will result in an error since it does not exist outside the method:
Now moving on to the next type of variables, we have instance variables. Instance variables are variables with an @ sign in front of the name: @name = ”Lana". One normally uses instance variables when they want a variable to be available to all methods within an instance of a class. For example, if I created a class Polygon, which takes the number of sides and calculates the interior angle, you might want to have an instance variable “sides” so that another method can use it.
The next type of variable is the class variable. Class variables are declared with double @ symbols in front of the variable name like so @@name = ”Ray” but created outside of methods. Class variables behave exactly like instance variables but are also accessible to all instance of the class it was created from. Typically programmers avoid using class variables because you do not want other class instances to have too much access to it. Of course there are times you may want to use class variable, say for example you wanted to see how many times you used a certain class.
The fourth type of variable is the global variable. Global variables are declared with the $ symbol: $name = "Malory". Global variables like the name suggest means they are accessible anywhere and everywhere. Similar to class variable, one should avoid using global variables.
The last type of variable ruby supports are constant variabless. A constant variable is created by naming your variable in all capital letters: NAME = "Archer". When constant variables are declared outside of a class, they behave almost identically to global variables, and when they are declared inside of a class, they are most like class variables. The main difference about constant variables though is that if you tried to overwrite a constant variable, ruby will throw an error on your console when you try to run your code.
Well that covers all the variables in ruby and their scope. I hope my explanation of the different variables were sufficient in helping you better understand them. See you next week where we start learning Javascript and SQL!


fun setAsset(assetId: String): ContractCreateOperationBuilder
Sets asset for operation
assetId - Id of asset for operation
assetId


Gradient Finder is an entirely in browser way to convert an image to its CSS gradient. You can also generate CSS gradients and make changes to the files you choose!
It was written by Aaron Marasco and Brian Grinstead
It was (partially) inspired by pngtocss. The main things that are different about GradientFinder is that it accepts more image types than pngs, it accepts arbitrary angles, and it can run in your browser!
The GradientFinder library is open source. To use it, include the script like so:
<script type="text/javascript" src="gradientfinder.js"></script>
The following methods are exposed from the global GradientFinder object.
GradientFinder { fromUrl: function(url, onload), fromCanvas: function(canvas) };
This is the signature of the methods exposed from the return object.
Gradient { stops: [ array ], angle: integer, toCss: function() // returns String };
Here you can view a lot of gradient examples. They don't open until you press the button, because it can be slow to load them all at once!
(left is an image, right is the CSS Gradient of that image)


Atropine Help Index
Atropine is a Countdown tournament administration system controlled by your web browser.
Here are some links to bare minimum help.
Getting Started - prerequisites, installation and starting Atropine. Tourney Setup - creating a tourney, entering the player list, and accessibility requirements. Generating Fixtures - generating a list of who plays whom. Entering Results - you'll spend most of the event using this screen. Display Setup - showing the tourney state to your event's players on a second monitor. Broadcast Setup - broadcasting live updates to the web (account required).


Mateelda
graphic design package for local fashion design company MATEELDA.
incorporating classic, elegant and feminine themes.
vector created from company owner's sketch.
graphic design package for local fashion design company MATEELDA.
incorporating classic, elegant and feminine themes.
vector created from company owner's sketch.


#mf-3: mathModeSpace='\\:', smartSuperscript=false
#mf-5: latex mode disabled
This page is used by the Playwright end-to-end test automation tool. The tests are defined in /test/playwritght-tests/ and reference this page.


TriStar Pictures in association with Zorro Productions and Amblin Entertainment Antonio Banderas Anthony Hopkins "THE MASK OF ZORRO" Catherine Zeta Jones Stuart Wilson Matthew Letscher Co-Producer: John Gertz Cinematography by Phil Meheux Edited by Thom Noble Music by James Horner Production Designer: Cecilia Montiel Costume Designer: Graciela Mazsn Associate Producer: Tava R. Maloy Executive Producers: Steven Spielberg, Walter F. Parkes, Laurie MacDonald Produced by Doug Claybourne & David Foster Original Story by Ted Elliott, Terry Rossio & Randall Jahnson Screenplay by: John Eskow, Ted Elliott & Terry Rossio Directed by Martin Campbell 136 minutes Rated PG-13
Since 1920 with the release of Douglas Fairbank's classic adventure, the character of Zorro has been one of the most portrayed characters in film history. Most people are only familiar with the famed Mexican hero through the Walt Disney series of 1957 which stared future 'Lost in Space" dad.. Guy Williams. The character of Zorro has been portrayed by a wide range of actors and all of them have been serviceable at the least (with the exception of George Hamilton in the disappointing 'Zorro, the Gay Blade'). Antonio Banderas is the latest actor to don the black mask and cape, and the results are enthralling.
The story begins with Zorro rescuing a group of peasants from public execution. Now this entire is simply a trap set to capture Zorro. But Zorro is saved, himself by the intervention of two young brothers. Zorro thanks the boys by giving the oldest a medallion. Zorro returns home and his true identity of Don Diego de la Vega. Greeting his wife, he goes to his newborn daughter, Elena and continues to tell her the legend of the famed Zorro. It is then that the corrupt Don Rafael Montero invades Don Diego's home. Now knowing the true identity of his enemy, Don Rafael fights with Don Diego and in the course of battle, Esperenza de la Vega (Don Diego's wife) is killed. Don Diego is arrested and taken to prison. Don Rafael, who was also in love Esperenza de la Vega takes the child and vows to raise the girl as his own daughter.
20 years pass. And Mexico has been under oppressive Spanish rule. Three bandits are ambushed by the local police, Alejandro Murrieta (Banderas), Joaquin Murrieta (Victor Rivers) and American expatriate Three Fingered Jack (L.Q. Jones). Joaquin is murdered by American Captain Harrison Love (Matthew Letscher) during an escape attempt. Alejandro returns to accept his fate, but not before retrieving the medallion Joaquin has around his neck, the gift from Zorro.
Montero returns from Spain with his daughter (?), Elena. Don Diego has escaped from prison and only stops murdering Montero upon seeing his now grown child. Alejandro has also managed to escape his captors, and the two men form a bond. After some deliberation Don Diego accepts Alejandro as his pupil and tells him the truth about the legend of Zorro. After much arduous training, Alejandro takes the cape and the mask and a new Zorro returns to save the people of Mexico.
Directed with a marvelous eye for style and simplicity, Martin Campbell ('Goldeneye') pays glorious tribute to the memories of Michael Curtiz and Douglas Fairbanks. There is nothing in this film that stands out over itself, drawing attention away from the story and it's characters. For once we can no longer, honestly say, "They don't make movies like that anymore", because with this film, they do.. and they do it triumphantly. The film takes it's time setting up it's plot of stolen riches, familial debts and blood oaths. Mr. Campbell deserves full credit for delivering a masterfully composed film. Scribes John Eskow, Ted Elliott & Terry Rossio have fashioned a grand tribute to the classic films of the thirties and forties. With rich and strong character development and expert plotting, 'The Mask of Zorro' should be a reminder to everyone that a film does not need millions of dollars of special effects and pyrotechnics to enthrall them. Good story telling remains, good story telling.
The performances in the film are exemplary. Anthony Hopkins is heroic as Don Diego do la Vega. Here is a man who is true to his family and his country and is willing to risk his life for both. His passion for revenge becomes tempered by the moral conflict of his daughter Elena (Catherine Zeta-Jones) not knowing him as family. The heartbreak in Hopkins' eyes as he confronts his Daughter with the truth, is honest. Mr. Hopkins deserves the title (unashamedly) of greatest living actor today. Antonio Banderas shows a growing charm and ability that was only hinted at in "Desperado". His fine turn turn as the reborn Zorro is so enlivening and glorious that you'll only envision him as Zorro from now on, the same way as only Christopher Reeve is Superman and Michael Keaton is Batman. Banderas owns this character.
The real discovery in the film is Catherine Zeta-Jones, previously only noted for her turn as a paid assassin in the disappointing "The Phantom". Ms. Jones turns in a marvelously mischievous and seductive performance as Elena. Her charm and poise throughout the film is refreshing and gives the entire picture a fresh jolt every time she is on screen.
Everything about "The Mask of Zorro" cries out in it's goal of pure entertainment. There is nothing dumbed down for the audience. This is the truest adventure we've seen since "Raiders of the Lost Ark". Kudos to all involved. No faint praise in saying that this film will (and should) become a classic piece of filmaking.
Copyright 1998 R. L. Strong Nothing in this article may be reprinted or duplicated, either in part or in whole without the express written permission of the author.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
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Related links: index of all rec.arts.movies.reviews reviews


WITNESS LIST Public Education Committee (Subcommittee on Special Education) June 8, 1998-1:00P IDEA compliance/ HB 1800 Implement For: Hancock, Toni (self & TASA) On: Brady, Denise (Arc of Texas) Butler, Judy (self & Intrnl Dyslx Asc) Copeland, Virginia (TX Coun Adm of Sp Ed) Cugini, Eve (self & Family to Family) Del Fierro, Norma (self) Harris, Willie (self) Horton, Colleen (self & Tx Adv Sup Kids) Lambert, Kay (self) Lenz, Gene (TEA) Levine, Steve (self) Lopez, Edna (Weslaco SpEd Prnt Org) McDaniel, Teresa (self & Family to Family) Mora, Linda (self (TEA)) Moses, Mike (TEA) Paschall, Cindi (self) Roberson, Duke (Intrnl Dyslx Assc) Simmons, David (TASA) Smisko, Ann (TEA) Tubbs, Lelia (TEA) Vuicich, Melody (self & TX Cong Prnt&Tch) Registering, but not testifying: On: Hartman, Eric (TFT)


Maksim Aan
Сontacts
Career path
Pipedrive OÜ
Quality engineer
2016 - Present
2017
Adcash OÜ
Busness quality engineer
2015 - 2016
2015


|
HumDrum
1.2.1
A General purpose C# Library
|
This nifty document will guide you around the HumDrum library, describing both what each wing of the library does and what its sub-sections consist of.
Collections is the wing of the HumDrum library that deals with any function performed on a series of (commonly) generic data.
Markov is a subsection of collections that sets up the relevant data structure for working with Markov chains, a state-dependant prediction of future states.
Represents one item of a markov chain. Holds some kind of state, a future value, and the probability that the future state will occur when its state is reached.
Markov is the actual class for working with these chains. Its constructor takes a sequence of data which is automatically turned into a list of MarkovStates. When a state is given to this object, it can either return the most likely future states or a state at random (a-la many message generators).
StateModifiers is a library suite for HumDrum.Collections.Groups.StateObject<T> subclasses. These work as hodge-podgey implementations of state machines.
IntegerCounter is a pretty simple state machine. It takes a maximum value and a step-increase value (i.e, step increase value of 2 would make it go {2, 4, 6} etc.).
Groups is a library for using a state machine (StateObject<T> defined in this class) to group information in a sequence.
HigherOrder is a library that mimics LINQ-style queries for generic collection structures. These functions allow various other kinds of functions to be passed in as a parameter to control how these work.
Information is a very general library. Any function that pertains to extracting existing elements of a list as-is, or providing metadata about the list itself will wind up here. This library is the "other half" of the Transformations library, but it does not type of manipulation to the list.
Predicates is a library for dealing with analysis on sequences of boolean values.
Sections is a library for parsing text. It defines various ways to group and extract strings from source material.
Transformations is another general collections library. The "other half" of Information, Transformations defines ways to manipulate a list to turn it into a different structure. This is either a reordered list or another data structure entirely.
Operations is the wing of the HumDrum library pertaining to IO, or some very particular task.
Files is a subsection of Operations that relates to operations of files / directories.
DirectorySearch is a library for searching directories recursively for files meeting some type of criteria. Using method cascading, heavy refining of included files is made very easy with DirectorySearch.
Line is a simple class that represents the line of a file. Lines are wrapped in this class so that their parent file and line number can be referenced even after it is separated from such a context.
SequentialWriter is an interface defining two things: the writing of a file with an extension and the naming of such a file based on the directory. In short, anything that scans the directory to determine what the next file should be named can be a SequentialWriter
NumericalWriter is a SequentialWriter that scans the directory for numbered files, starting at 0.
A library for calculating image metadata. This includes functions such as the average color, most similar image based on color, and image searching.
Logger writes information to an OutputStream. Logger is commonly used on FileOutputStreams to create log files.
Servitor is a server program that listens on a given port and buffers input. Then, the client can read information from this buffer. This wraps the shockingly low-level .NET network library.
Structures is the wing of HumDrum that defines data structures.
BindingsTable contains functions for manipulating two lists of information, and manipulating lists of points. This can also be used a simple key-value database.
A very simple enum for Up, Down, Left, Right.
A simple implementation of a binary tree.
Traits contains functions and classes relating to implementing trait-based programming in C#. It allows you to use the custom definition of what a Class is so that classes which already satisfy some interface automatically qualify, and you can dynamically add methods to.
Class is a custom definition of the class
keyword in C#. It will scan the methods that a given class already has, adding them to its "method bank". However, this also allows you to add named delegates, which will be used when scanning custom interfaces to see if a need is met.
Exceptions contains the exceptions that can possibly be thrown when working with traits. Many of these are empty, as there is no true workaround to the problems that may arise, and should only be caught for informational purposes.
Implementor simply keeps track of what interfaces, both native and custom, a certain Class object implements.
Interface is a custom version of a native interface
. It, like the custom class, lets you dynamically add methods that you would like to be satiated for the Interface to be met.
Method is a custom definition of a Method. The closest native C# idiom to method would be a delegate
, although, Methods are meant to be named. Classes contain Method objects, which represent the methods that a class has, and custom-named delegates.
Trait is the star of the Traits namespace. It allows you to set up a binding between a class and an interface, and ensure that all of the interface's method requirements are met. If you're going to be using Trait based programming, you'll be accepting Trait objects, and instantiating them before you send them to your method.


Underscores in numbers
Lassi Kortela
This SRFI is currently in final status. Here is
an
explanation of each status that a SRFI can hold. To provide
input on this SRFI, please send email to<EMAIL_ADDRESS>.
To subscribe to the list, follow these
instructions. You can access previous messages via the
mailing list archive.
Many people find that large numbers are easier to read when
the digits are broken into small groups. For example, the number
1582439
might be easier to read if written as
1 582 439
. This applies to source code as it does to
other writing. We propose an extension of Scheme syntax to allow
the underscore as a digit separator in numerical constants.
Western cultures tend to divide digits into groups of three.
This convention is not universal. For example, in India people
write numbers like 3 14 15 926
(read three crore
fourteen lakh fifteen thousand nine hundred and twenty-six
in Indian English).
For simplicity and universality, we propose that digit groups of all sizes may be mixed freely when writing a number. It is permissible to have just one digit in a group, and groups in a number don’t need to be ordered by increasing or decreasing digit count.
Human cultures and programming languages differ in what separator to use between groups.
The examples in this document so far have used a space. This is familiar to humans but not a good fit for most programming languages since whitespace has a prominent role as token separator. Scheme is no exception here.
The next natural alternative is to use a comma or a
period. This is likely to cause confusion in an international
community since countries that use a comma as the decimal
separator are as numerous as those that use a period. More
trouble comes from Scheme using the comma to splice things
into a quasiquoted list: e.g. `(1,2)
evaluates
to (1 2)
. Allowing commas in numbers would
change splicing behavior in a confusing way.
C++ uses an apostrophe which is somewhat exotic and may
call to mind units of measure, e.g. feet and inches. Scheme
also uses the apostrophe for quotation: e.g.
'(1'2)
evaluates to (1 (quote 2))
.
Allowing apostrophes in numbers would change the meaning of
this syntax.
The most popular digit group separator among programming languages is the underscore. It is in the standard syntax of Ada, C#, Clojure, Eiffel, Frink, Java, Julia, Kotlin, OCaml, Perl, Python, Ruby, Rust and Swift. It is also being added to JavaScript and is a common syntax extension in implementations of Standard ML. The Common Lisp standard permits it under the umbrella of potential numbers but we are not aware of implementations that use the opportunity. Of Scheme implementations, Gauche can read numbers with underscores when they have a radix or exactness prefix.
In light of the above, we consider the underscore to be the clear winner. It is the most widely compatible and least ambiguous choice, in both human and machine terms.
Languages in the Lisp family traditionally allow a larger set
of characters in identifiers than do most other languages. For
example, the tokens 1+
and 3*/!
parse
as symbols in Common Lisp. Scheme is slightly more restrictive:
none of R4RS, R5RS, R6RS and
R7RS recognize identifiers that begin with a decimal
digit. Implementations can be more relaxed with identifiers. For
example, MIT Scheme comes with 1+
and
-1+
procedures to increment and decrement numbers.
Several implementations presently parse tokens consisting
entirely of digits and underscores as identifiers. Some
implementations, such as Chicken, assume that anything they
cannot recognize as a number is an identifier.
Countless languages outside the Lisp family have a convention
of using underscores as word separators in multi-word
identifiers. Following that convention, Scheme’s
open-input-file
would be spelled
open_input_file
instead. In these languages it’s
common to use a leading underscore to mark private (as opposed to
public or exported) identifiers. This leads to potential
ambiguity with identifiers such as _123
that start
with an underscore and contain only underscores and digits. Such
tokens often parse as identifiers. If we made them parse as
numbers in Scheme it could confuse programmers and spell trouble
for code generators that translate Scheme identifiers to other
languages.
Scheme supports a rich numeric tower of integers, ratios, real and complex numbers. These come in exact and inexact varieties. For real numbers, we have decimal-point and exponent notation. The Kawa implementation of Scheme adds quaternions and units of measure to the mix. Common Lisp’s potential numbers offer a glimpse of how far numerical syntax can go. These intricate extensions, some of which we cannot even anticipate yet, make it even trickier for us to specify a digit separation scheme devoid of ambiguity.
We attempt to solve these problems with a conservative rule that allows underscores only between digits. After considering everything in the above paragraphs, we did not manage to come up with any concrete examples of present or future tasks that would be impeded by this restricted version of the syntax extension.
As an extra measure we also forbid trailing underscores, and forbid more than one consecutive underscore. We could not think of any particular situations these cause problems but decided to avoid them anyway. There are enough similar gotchas that caution seems the wise choice.
This SRFI does not specify anything about inserting underscores into numbers at print time. Printing with underscores would be as useful as reading is, especially when using a Scheme read-eval-print loop as a calculator. However, there is no consensus on how to best extend the Scheme printer. Major work is underway but it will not stabilize in time for the publication of this SRFI.
Apart from printer extension concerns the cultural conventions of where to place digit separators are also varied and complex. When reading numbers we can leave the decision to writers and simply accept a wide range of possibilities. When printing we would have to make those decisions, or else map out what printer options are needed and design good defaults for them.
For these reasons, decisions about printing are deferred to implementations and to future SRFIs.
We stipulate that conforming implementations of this SRFI must allow one underscore between any two digits, in any part of a number.
For the purpose of this rule, the term digit covers
all digits in any radix between 2 and 36 inclusive - not only
decimal digits. That means that the letters a-z
and
A-Z
are considered digits (but only in places where
the implementation parses that character as a digit).
 Even if it did, that grammar could change in new versions.
The next section gives what we believe to be a correct and complete extension to the formal grammar of standard Scheme. But since few implementations support the whole standard syntax and nothing but the standard syntax, implementors of this SRFI may encounter situations where their subjective judgment is called for. The subsequent section attempts to help by listing many examples of how the rule is intended to apply in particular situations. Unfortunately that list cannot be exhaustive either.
In situations where the letter of this specification does not say anything conclusive, we ask that implementors try to follow its spirit. When in doubt as to whether or not underscores should be supported in a particular part of number syntax, we suggest that implementors not allow them. They can always be allowed later once there is more clarity or consensus.
The standard syntax of Scheme is defined in:
The underscore rule can be implemented as an extension to either standard by adding the following grammar rules to the lexical syntax:
⟨digits R⟩ = ⟨digit R⟩+ ⟨more digits R⟩ ⟨more digits R⟩ = ⟨empty⟩ | ⟨one underscore⟩ ⟨digits R⟩ ⟨maybe digits R⟩ = ⟨empty⟩ | ⟨digits R⟩ ⟨one underscore⟩ = _
and then making the following substitutions in existing rules
(for all R
):
⟨digit R⟩+
with
⟨digits R⟩
⟨digit R⟩*
with
⟨maybe digits R⟩
Note that both standards also define the character classes
⟨digit⟩
and ⟨hex digit⟩
. Neither of
those should be amended. The ⟨digit⟩
class is used
for identifiers and to help define other character classes. The
⟨hex digit⟩
class is used to define the backslash
escape syntax for inserting characters into strings by their
hexadecimal value. This SRFI does not modify the syntax of string
escapes, and does not aim to modify the syntax of
identifiers.
The rule includes at least the following things:
Underscores between digits in numbers of any radix (binary, octal, decimal, hexadecimal and any others supported by the implementation).
Underscores between digits 0-9 a-z A-Z
when a
number is written in a radix higher than 10 (using the
standard hexadecimal read syntax, or any
implementation-defined read syntax).
Underscores in the numerator and/or denominator of a ratio.
Underscores in the integer, fractional and/or exponent part of a real number.
Underscores in the real and/or imaginary part of a complex number.
Underscores in any dimension of a hypercomplex number (for implementations with syntax for such numbers).
Underscores in both exact and inexact numbers.
Underscores in the quantity part of a number with a unit of measure (for implementations with syntax for units of measure).
Underscores between leading zeros (but not before the first zero).
The rule excludes at least the following things:
Leading underscores before digits.
Trailing underscores after digits.
Two or more consecutive underscores.
Underscores between sign and magnitude.
Underscores next to a letter in a prefix. This includes
the #b #o #d #x
radix prefixes, the #e
#i
exactness prefixes and the
#
nr
arbitrary radix prefix
of Chez Scheme.
Underscores next to #
unknown digit markers
in inexact numbers.
Underscores next to the d D e E f F l L s S
exponent markers.
Underscores next to the @ + - i j k
markers
in complex and hypercomplex numbers.
Underscores next to the R6RS |
mantissa width suffix.
Underscores next to and within the inf
and
nan
markers.
Conforming implementations may be more lenient in what they allow (perhaps to maintain compatibility with existing code). In this document, numbers written according to the underscore rule are called conforming. Other numbers (which may or may not be valid depending on the implementation) are called non-conforming.
0123 ; conforming
0_1_2_3 ; conforming
0_123 ; conforming
01_23 ; conforming
012_3 ; conforming
+0123 ; conforming
+0_123 ; conforming
-0123 ; conforming
-0_123 ; conforming
_0123 ; non-conforming
0123_ ; non-conforming
0123__ ; non-conforming
01__23 ; non-conforming
0_1__2___3 ; non-conforming
+_0123 ; non-conforming
+0123_ ; non-conforming
-_0123 ; non-conforming
-0123_ ; non-conforming
1_2_3/4_5_6_7 ; conforming
12_34/5_678 ; conforming
1_2_3/_4_5_6_7 ; non-conforming
_12_34/5_678 ; non-conforming
0_1_23.4_5_6 ; conforming
1_2_3.5e6 ; conforming
1_2e1_2 ; conforming
_0123.456 ; non-conforming
0123_.456 ; non-conforming
0123._456 ; non-conforming
0123.456_ ; non-conforming
123_.5e6 ; non-conforming
123._5e6 ; non-conforming
123.5_e6 ; non-conforming
123.5e_6 ; non-conforming
123.5e6_ ; non-conforming
12_e12 ; non-conforming
12e_12 ; non-conforming
12e12_ ; non-conforming
-12_3.0_00_00-12_34.56_78i ; conforming
<EMAIL_ADDRESS>; conforming
-12_3.0_00_00-12_34.56_78_i ; non-conforming
-12_3.0_00_00-12_34.56_78i_ ; non-conforming
<EMAIL_ADDRESS>; non-conforming
<EMAIL_ADDRESS>; non-conforming
Kawa supports quaternions using the following syntax:
1+2i-3j+4k
By applying the rule a syntax like that can be extended as follows:
1_0+2_0i-3_0j+4_0k ; conforming
1_0_+2_0i-3_0j+4_0k ; non-conforming
1_0+2_0_i-3_0j+4_0k ; non-conforming
1_0+2_0i-3_0j_+4_0k ; non-conforming
1_0+2_0i-3_0j+4_0k_ ; non-conforming
Kawa supports units of measure using the following syntax:
123456cm^2
By applying the rule a syntax like that can be extended as follows:
123_456cm^2 ; conforming
123_456_cm^2 ; non-conforming
123_456.78_cm^2 ; non-conforming
#b10_10_10 ; conforming
#o23_45_67 ; conforming
#d45_67_89 ; conforming
#xAB_CD_EF ; conforming
#x789_9B_C9_EF ; conforming
#x-2_0 ; conforming
#o+2_345_6 ; conforming
#x-_2 ; non-conforming
_#x-_2 ; non-conforming
#d_45_67_89 ; non-conforming
#e_45/67_89 ; non-conforming
#i#o_1234 ; non-conforming
#i_#o_1234 ; non-conforming
#e#x1234_ ; non-conforming
The sample implementation is a portable library that depends only on standard features in the R7RS small language. It is available at:
github.com/scheme-requests-for-implementation/srfi-169
The library exports one procedure (read-number)
which takes no arguments. The procedure reads one Scheme number
from current-input-port
with support for optional
underscores. It signals an error if underscores are used in a
non-conforming way according to the rule stipulated in this SRFI,
or if the number syntax (sans underscores) does not conform to
the R7RS specification. The reader supports most of
the R7RS numeric tower with the notable exception of
complex numbers. The values of inexact numbers may diverge from
the values produced by the native reader of a Scheme
implementation if it uses different formulas for numeric
conversion.
The code was tested against the examples in this SRFI. Correct results were obtained with Chibi-Scheme, Gauche and Kawa. The test harness is included with the implementation.
This SRFI is the result of an impromptu design session on the
srfi-discuss
mailing list over the weekend between
April 12th and April 15th, 2019.
Lassi Kortela suggested the idea, worked out the examples and rationale, wrote this document and produced the sample implementation. However the design is entirely a group effort.
John Cowan provided invaluable expertise on human and computer languages. He cautioned against requiring a fixed number of digits per group and provided the Indian English example. John found the extensive list of programming languages already using underscores. John and Lassi cautioned against the ambiguity of using commas as delimiters.
Per Bothner introduced Kawa's extended number syntax and noted Common Lisp's potential numbers as prior art. Per and John made sure the underscore syntax works when units of measure are supported, considering prior art from Kawa's syntax and the JavaScript community. Per explained Kawa's syntax for quaternions which led to hypercomplex numbers being supported.
Shiro Kawai explained the approach of Gauche which can already
skip underscores when reading #
-prefixed numbers. He
suggested extending Scheme's formal grammar.
Peter Bex cautioned against over-extending Scheme's already
intricate number syntax and potentially breaking
backward-compatibility for some programs. John and Lassi
advocated forbidding leading, trailing and repeated underscores
as a reasonable precaution. Arthur Gleckler suggested a dedicated
#_
prefix and a user interface feature for text
editors as two failsafe alternatives.
Shiro, Peter and John reminded us that identifiers starting with digits are forbidden in Scheme standards since R4RS. But Jim Rees, Arthur and John brought up peculiar identifiers which let implementations break that rule.
Hugo Hörnquist had the idea of using Scheme's
display
procedure to print numbers with underscores,
reserving write
for portable syntax. John advised
that we postpone any decisions about printing, pointing to Alex
Shinn's SRFI 159 and SRFI 166 as potential solutions with a view
to the upcoming large edition of the R7RS
standard.
Copyright © Lassi Kortela (2019)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


HebermanSurvivalDataSet
public struct HebermanSurvivalDataSet
Struct represents data set of Haberman’s survival data.
Creating instance of HebermanSurvivalDataSet
is eqivalent to reading normalized_data.csv
file and parsing data
from this file into Array of HebermanSurvivalSample
models.
-
Array of
HebermanSurvivalSample
objects. Contains objects parsed fromnormalized_data.csv
file.Declaration
Swift
public let samples: [HebermanSurvivalSample]
-
Default initializer. Reads data from
normalized_data.csv
file, parses them intoHebermanSurvivalSample
objects and populatessamples
property.Note
If filenormalized_data.csv
is not reachable or parsable, prints error in default output,samples
property leaves empty.Declaration
Swift
init()


--- layout: post title: Forge 2011, day 1 ! categories: - KDE - Software Libre tags: [] status: publish type: post published: true meta: _edit_last: '2' dsq_thread_id: '2226556975' author: login: afiestas email<EMAIL_ADDRESS>display_name: afiestas first_name: Àlex last_name: Fiestas ---
Finally the Solid sprint 2011 (kown as Forge) has started!
The day has been a little weird since sadly some metalworkers were not able to make it :/ but we had to start so, this being a "Ervin driven sprint" we started creating a kanban.
That took us a few hours, good thing is that now all we have in front of us is hacking, thats it!! 3 days of non-stop hacking :D
At dinner time our usability messiah arrived, showing us the light in how to do an "user centred development" model, I will blog about it if nobody else does :p
I'm arriving at the office so the rest of the blog entry will have to wait until later.
Happy Hacking !!
Ps: Donations of high quality Sticky notes are welcomed :p


{% import "_macros.html" as macros %}
{% include "head.html" %} {% include "nav.html" %} {% include "hero.html" %} {% include "projects.html" %} {% include "skills.html" %} {% include "work.html" %} {% include "me.html" %} {% include "footer.html" %} {% include "scripts.html" %}


How do I rename my computer?
In order to rename your computer, you'll have to change the forwarding path to your computer.
- If the computer a satellite, you will do the following:
- Open the Dispatcher by double-clicking the icon in the task bar
- Select Program > Collaboration Settings
- From the Network Satellite Tab, you will edit "This satellites Public Inbox share"
- Click the Advanced button below this text and make your change
- The change will be propagated to the Hub.
- To double check the change, open the dispatcher on the Hub and select the Members tab. Double-click on a project that you are part of and verify your forwarding path.
- If the computer is a Hub, you will do the following:
- Open the Dispatcher by double-clicking the icon in the task bar
- Select Program > Collaboration Settings
- From the Network Hub tab, you will edit "This Hub's public inbox share"
- Click the Advanced button below this text and make your change
- The change will be propagated to the satellites.
- To double check the change, open the dispatcher on a satellite machine. Select Collaboration Settings. Verify that the Hub's Public Inbox has changed.


by Jacob Levy on October 18, 2019
by Elizabeth Kim on September 19, 2019
by Jack Porter on August 26, 2019
by Elizabeth Kim on August 6, 2019


title = "Ion" url = "/ion" layout = "ion" description = "Ion by TEMPLATED" hidden = "0" [blogPosts] pageNumber = "{{ :page }}" postsPerPage = "10" noPostsMessage = "No posts found" sortOrder = "published_at desc" categoryPage = "blog/category" postPage = "blog/post" == This is Ion A free responsive template by TEMPLATED Sign Up Learn More {% partial "blogOne" %} Commodo accumsan aliquam Amet nisi nunc lorem accumsan {% component 'blogPosts' %}
A free responsive template by TEMPLATED
Amet nisi nunc lorem accumsan


{{ "" | safeHTML }} {{ with .Site.Params.services.headline }} {{ . }} {{ end }} Appetizers Yummy starters! Sandwiches Sizzling burgers! Entrees Fresh local fare! Vegan Delicious and healthy! Desserts Sweet satisfaction!
Yummy starters!
Sizzling burgers!
Fresh local fare!
Delicious and healthy!
Sweet satisfaction!


Admin 4B is an open source admin template built on top of Bootstrap 4. The source code can be found on the GitHub repo.
This template uses many bootstrap features, so you need to have some knowledge in this toolkit. Before you continue, please, take a look at the bootstrap documentation.
The admin4b.min.*
is a template bundle that already includes jQuery, Bootstrap, Popper and Admin 4B theming and plugins.
You can enrich the theme by using an icon library like Font Awesome.
Copy-paste the stylesheet <link>
into your <head>
after the font stylesheets to load our CSS.
@@include('includes/code-examples/get-started/css-setup.html')
Place the following <script>
tags near the end of your pages, right before the closing
<body>
tag.
@@include('includes/code-examples/get-started/js-setup.html')
An example code of the initial setup can be seen below.
@@include('includes/code-examples/get-started/initial-setup.html')
All components (including bootstrap) are automatically initialized by the template.


Clear Inventory, Give Elytra
Where the player chooses a career
Their inventory should be cleared and an elytra should be given to them
Look at the player-click event, and locate where the career is being chosen
Next, clear their inventory and place an elytra in their hotbar (position 1)
You can use this code as a reference:
After selecting a career, you should see


So far so good.
Posted: Tue Jul 14, 2009 1:40 am
Well, so far everything is so much better then last i played. I'm just about level 10 and still going, hopefully much higher. Only thing i really hate is lack of bags or item protection or some kind.
Good job so far, keep up the good work.
BTW Joe, I figured out why blade horrors weren't working for me... Appearently, skeletons are not called blade horrors. (I need to pay more attention. )
Good job so far, keep up the good work.
BTW Joe, I figured out why blade horrors weren't working for me... Appearently, skeletons are not called blade horrors. (I need to pay more attention. )


22+ The Incredible World Of Dic Logo Background. Discussion forum / general discussion. Следующееthe incredible world of dic (2007)pepsi9072.
Media, incredible, world, dic, print. Dic the incredible world of logos intro outro 2001. The incredible world of dic logo vector.
Dic logo history 1983 2008 special 500 subscribers update 2 0.
Dic entertainment copyright disclaimer under section 107 of the copyright act 1976 the fourth logo of film and television animation production company, the incredible world of dic aka dic entertainment. In 1995, dic debuted a new logo and branded themselves as the incredible world of dic for use for consumer products. Incredible world of dic (2001)/ lbs communica. Dic was not replaced with a newer logo in 2007, but dic incredible world logo remained for.


I have always had a passion for technology and learning! To that end, I recently completed a Full Stack Web Development | Coding Certificate at Rutgers University honing my skills and living my best life! I am a solutions-driven and detailed oriented developer with experience in the customer service industry utilizing strong communication, collaboration, problem-solving, and analytical skills. I have the ability to design, build, and maintain websites from conception to production. I love working and collaborating in diverse team environments to develop solutions and exceed expectations on all levels.
Apart from being a web developer, I enjoy most of my time being outdoors. Travelling and spending time with friends and family is the first thing that comes to mind.
When forced indoors, I would either be watching cricket or fantasy and sci-fi genre movies and television shows. Also love playing video games.


All of our product are authentic korean product and originally 100% imported from Korea!
Our korea products include:
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-KITCHEN WARE🇰🇷
-INGREDIENT(SAUCE/RICE/POWDER/NOODLE..ETC)
-SKIN CARE PRODUCT
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It can saves a lot of time and a few steps are required to purchase with us!
"This is fantastic! Thanks so much guys!"
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Derek Skyler Jackson
Republican
Global Salesforce Administrator at Horizon Discovery
BS in Biology & Business from BYU-Idaho; 9 Salesforce Certifications (Administrator, Advanced Administrator, App Builder, Platform Developer, Sales Cloud Consultant, Salesforce CPQ, Sharing & Visibility Designer, Data Architecture & Management, Application Architect)
80516
No donations or past political activity.
None
I am experienced in analyzing and gathering requirements to design, develop, and deploy processes that drive efficiencies as well as improve the end user experience. I am also experienced in designing and balancing Sales/Support territories based off of various input.
I want my first soiree into civil service to help balance and maintain the Colorado congressional districts that will best represent the Colorado people
Every voice in Colorado deserves to be accurately represented, and I will strive to remind the other commissioners of that regardless of our own personal affiliations. It should never be about political parties, it should always be about the people.
I excel at looking at a situation, project, or issue and identifying several ways that it can be resolved. My next step is to then identify any personal biases and work through them from a different perspective. I then work with others to gain their insight as well so that the best possible decision can be made. I truly believe that multiple insights lead to the best solution.
Male


This application generates text based on the method proposed by Claude Shannon. It starts with a word provided by the user. Then, using the text of Mary Shelley's Frankenstein, it selects a random "page" from the book, finds the first occurrence of the current word in that page, and selects the word immediately following it as the next word. This process repeats to generate a sequence of 1000 words.
This app was created with the help of ChatGPT 4


Oops, 404 Error!
The page you were looking for could not be found.
Creative Style
About Us
The Blog
Our works
Contacts
Copyright © 2015. Design by
OrangeIdea
. Coding by
FoxSash


Go is one of the new languages I came across and found interesting from a few of different angles.
First of all it is compiled and statically typed somewhat comparable to Java and C#. Second interesting aspect is it’s syntax; Although it is basically a C-like syntax there is one thing would catch your eyes first is the variable declarations - they are wrong way round! Well, “that’s weird” was my first reaction but when you kind of get used to it, variable name first, type last notation starts to makes (arguable) more sense. After all variable name is more important than it’s type when it comes to thinking about your programs logic. Last but not least, the approach to concurrency is very sensible; it has beautiful concurrent constructs like channels and Go Routines. This concurrency aspect interests me most and decided to do a little experiment in C#, implementing a very simple ‘Channel’. (Hence this post and the cheese title)
As far as I understand, the basic idea is quite simple; while achieving concurrency instead of sharing state, pass the state through multiple queues avoiding hard-to-get-right synchronisation mechanisms. Possibly, like what you might have guessed (if you are coming from a computer science background, or read a few articles about how increasingly parallel we need to start making our programs, because the Moore’s Law is not going to last forever and so on) the idea is not new at all. Actually in computer technology terms it’s ancient history. I have come across a Communications of the ACM article which had a section about Determinate Computation explaining the idea of using blocking tasks communicating through FIFO queues rather than shared memory.
I have been working with C# quite some time now and since I have used blocking queues (which I find very similar to Go Channels) for similar concurrency purposes before. It was a natural flow of thinking that I needed to implement some generic functionality and make it available to my applications in .Net. Although I must stress that; this is just an experiment and it is far from being a complete implementation. There are other crucial features missing to make it really useful and it is not test much and it is not used in production at all.
The interface is very simple; there are only to methods, Put(item) and Get() : item. And there are two very simple behaviours; ‘put’ blocks when the capacity is full, ‘get’ blocks when there is nothing in the channel. For example in client code you can create your threads and share IChannel instances where you can use a set of threads as producers and consumers or you can use them for simple notifications.
var c = new Channel<int>(5);
var t1 = new Thread(() =>
{
for (int i = 0; i < 10; i++)
c.Put(i);
});
var t2 = new Thread(() =>
{
for (int i = 0; i < 10; i++)
Console.WriteLine(c.Get());
});
t1.Start();
t2.Start();
t1.Join();
t2.Join();
In the above simple example you would always have sequential numbers printed in ascending order e.g. 0, 1, 2, 3, … This might not sound very interesting but notice I did’t have to use any synchronisation mechanisms to achieve a deterministic output. Same example code can be used in several threads with many channels working together.
Having a quick look at the implementation actually reveals all the tricky synchronisation is handled so I don’t have to in my client code. I am basically using a Queue to store items and two Semaphores to block Gets and Puts as the queue runs out and capacity is reached respectively. Here is the constructor:
private readonly Queue<T> _q = new Queue<T>();
private readonly Semaphore _sPut;
private readonly Semaphore _sGet;
public Channel(int capacity)
{
_sPut = new Semaphore(capacity, capacity);
_sGet = new Semaphore(0, capacity);
}
There is a bit more to it in the code repository (to handle clean exits and so on) but above snippet shows the guts of it. Similarly Put and Get methods are fairly simple without the details:
public void Put(T item)
{
lock (_guard)
{
_sGet.Release();
_q.Enqueue(item);
}
}
public T Get()
{
lock (_guard)
{
_sPut.Release();
return _q.Dequeue();
}
}
As you can see this isn’t much different from a standard blocking queue or producer/consumer implementation (only difference is I am blocking on Puts as well -when the queue is full). The real challenge with this implementation would be implementing the Channel class (or Get and Put return types) in such a way so it behaves like a WaitHandle and can be used with multiple channels blocking on Gets or Puts to support more useful scenarios. I suspect this would require some low level unmanaged code. In the example implementation you can see I took the initial steps towards this direction by returning a result object from Get and Put methods.


WebGL 1.0 API Quick Reference Card [PDF]
WebGL 1.0 API Reference Card
glMatrix library used for math is available at
http://glmatrix.net/
Look into WebGL API for more details about applied methods
Tutorial 01
Tutorial 02
var vertex=[
Tutorial 03
1.0, 1.0, 1.0,
1.0, -1.0, 1.0,
-1.0, -1.0, 1.0,
-1.0, 1.0, 1.0
];
var element=[
0, 1, 2,
0, 2, 3
];
Tutorial 04
Bent Hexahedron
First Source Code to Draw Triangle available at
WebGLTutorial01
Second Source Code to Draw Triangle available at
WebGLTutorial02
Third Source Code to Make 3D Cube available at
WebGLTutorial03
Fouth Source Code to Make 3D Cube available at
WebGLTutorial04
Fifth Souce Code to Twist 3D Cube available at
ChallengingTutorial


Patterns
Summary
This week we will explore arrays and object methods to make more advanced Animations and Interactions. We will review progress on P1.
Workshop
// make your own creature using this code, share via whatsapp
let critter = {
name: "name",
posX: random(width),
posY: random(height),
rot: 0,
size: 10,
color: [215,155,214]
}
function drawCreature(c){
push()
// fill in code here, draw a funny face
translate(c.posX,c.posY)
text(c.name 0,0)
ellipse(0,0,c.size,c.zie)
pop()
}
drawCreature(critter)
Examples
Arrays
Review of Arrays
// arrays are used to store multiple values
var cars = ["Saab", "Volvo", "BMW"];
// retrieving a value from an array using an index
console.log(cars[0]) // prints 'Saab' to console
// changing an array element
cars[0] = "Lamborghini"
console.log(cars[0]) // prints 'Lamborghini' to console
// arrays are a special type of javascript object
var personArr = ["John", "Doe", 46];
// or
var personObj = {firstName:"John", lastName:"Doe", age:46};
console.log(personArr[0]) // "John"
// objects use names to access its properties rather than indices
console.log(personObj.firstName) // "John"
console.log(personObj['firstName']) // "John"
What is "THIS"
var person = {
firstName: "John",
lastName : "Doe",
id : 5566,
fullName : function() {
return this.firstName + " " + this.lastName;
}
};
person.fullName() // prints 'John Doe'
Watch
Deliverables
- Coding Challenge Fun with post digital aesthetics. Using code, try to replicate a small part of one of David Orielly's films (or another animator). Consider the use of color, filters, aliasing, movement, rotations. +1% Bonus Mark
- Daily Practice: Daily Practice: Choose one of your sketches that best aligns with your project proposal. This week you will continue to improve on this sketch each day. On the "Week 5" page on your personal website add links for each day. Here are some suggestions:
- Use the "p5 template" file as a starting point
- Only spend 20 - 40 minutes per sketch
- Focus on creating simple programs
- Explore elements of your P1 project
- If you get stuck ask for help
- Draw out what you want your program to do, using flow charts before writing a single line of code
- Remember there is a make up session on October 3, bring your Arduino


I originally wrote this for another site that uses the 'SWIM' meme, so excuse me for the ludicrous references to huge mammals.
---
A little green elephant on my roof did Salvia divinorum every few months for a year and a half now; always been a very interesting experience, almost dream-like, but in some way very abstract. Which is why this elephant can't seem to relate to most others' experiences, since they usually involve entities and distinct objects (hallucinations? Or just a misidentification of items in the room?) Most of this elephant's experiences weren't very easy to describe (besides the physical effects), but a recent bout with salvia ended up being much more overwhelming and vivid, in a way so clear he can recall it with enough effort (not so much using 'memory'... it's more of a feeling, isn't it? Or something deeper?) He felt a desire to post here in an attempt to clear his mind of this haunting event (not to say it wasn't interesting - in fact, there may be a correlation).
What has been happening in previous experiences mostly centered around this elephant's life (predominantly worries... which, as he has learned now, is the consciousness being slowly unleashed onto the body... or something). This time around, though, the mind went further ahead (oh, it might also be due to the brilliant idea this elephant had of combining the two dissociatives, SD and MXE, both legal in his country as of this time) - so far it completely forgot about this animal's bulky body, or the nostrils for that matter. This was a brain in a vat.
To cut to the chase (he tends to ramble on about physical, inconsequential stuff) this elephant seems to have gone beyond life, and from what looks like time itself. Now this may be the tricky bit - either this was a display of the meaning of life, or... some kind of representation of everything in thought form. This reality was, after all, made of just thoughts; assumed subjective, which must be why this mammal remains confused even after checking other experiences, poetry and art (which he is terrible at).
This could have also been some collective consciousness, as it felt like the mirror to infinity. What was frightening, though, was the meaning embedded within this consciousness. Is that something the mind can do on its own? It really was an alien concept, none he had ever experienced awake or asleep, even in the strangest of nightmares (and this was yet distinct - it felt more real than anything). He felt like he was looking at the whole of life... and the closest analogy waking consciousness could come up with after all of this is lined dominoes. Somehow everything felt like a single slab, or even stuck as an individual rubik's cube, and as such everything was connected. But the connection had a purpose for some reason; as if every single life form had to send a message to the next, and after they all did life was complete. Perhaps, this elephant could also be confusing life with existence itself, as this felt beyond simple biological interaction.
What really interested him, on the other hand, was this implicit communication that every single 'node' they could feel only existed as some form of test (like a modem being reset, though that's nothing like he actually thought - it was way more abstract) or, it seems, a joke (like a bully playing with ants on a cosmic scale?) - he knows this may look like it implies a god, but it really didn't feel divine! (He also recently encountered a bit of humor in this regards: 'Salvia divinorum is what you get by crossing an entheogen with an atheist.')
After a while, as a good proportion of the time (around half an hour) seemed to be spent in what 'felt' like ego-death, this elephant discovered himself again... very slowly. First by 'looking' at the relative position he was in (it wasn't actually done through the eyes, of course) and then finally realizing that he is separate from all other existence, and that somehow he had to comply for this function to be activated (most likely a test, or perhaps even a puzzle) - a chain reaction in some ways, but with gears (now this is really using quite a few familiar analogies to explain... this elephant most likely did not know of these concepts in this realm).
He seemed to feel like he had a choice just after he was conscious of himself, but feared that non-compliance led to a trampling by the herd (and as such this 'collective compulsion' felt strong). Thereafter, entities from his life started to appear in his consciousness (assuming external, non-salvia induced thoughts?) and soon after the waking state itself, very slowly.
These, by the way, were all either thoughts or feelings, or somewhere in between. No 'hallucinations' were ever identified, but the strong effect was nonetheless felt. It was incredible how existentially powerful this experience was - not scary like death is normally thought of, just extremely strange.
It was mostly abstract, no 'entities' per-se. The only other substance with such an overwhelming experience this elephant has read about (not yet experienced) would probably be 5-MeO-DMT, and as such wonders how the experiences could differ.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


BULO
Copyright (c) 2001 Piet Hein
This game (aka TacTix) is played on the following 4x4 square board:
- TURNS - At each turn, each player must remove a connected orthogonal line of stones.
- GOAL - The player that removes the last stones, loses.
An example If the next player removes the marked stones, he wins the game. The adversary cannot avoid removing the last stone(s).
This is a CGT game, sort of 2D NIM. This game can be expanded to any board size (TacTex is one name used for hex boards), and also to allow different shapes to be removed (like rectangles, pentominoes or diagonal crosses).
Eatcake is a misère Bulo: Given a NxM board full of pieces, the first player must remove a connected horizontal line of stones, and second player a vertical line. The last player to move, wins.
Bill Taylor invented a variant, called Bonus NIM played on a 7x7 board (which is expandable to any rectangular board). A player may remove an orthogonal connected line of stones of any size. There is a restriction for the first move, where the move must take less than half the maximum possible. Also, there is a bonus of four stones for making the final capture. Winner is whoever obtains most stones.
An example First player has 18 stones, second player has 17. Second player's turn.
If Second removes the marked stones, First may reply by removing the two below (e5 and f5), creating a null position (i.e., a winning position) which provides him with 4 extra points.
Even if Second tries to maximize each move, he will not gather enough stones to win (e.g., if Second replies by capturing three stones like d6,d7,d8, First just replies g2 and still have enough points to win).
This bonus mechanism can be applied to many NIM games, giving a new interest to these mathematical studied games. The bonus size is critical to define the best strategy.
Another NIM-like games: Nineteen, King's Horses.