Preparation time
less than 30 mins
Cooking time
less than 10 mins
Serves
Makes 4 19cm/8in pizzas
Dietary
These tasty tortilla pizza bites are just the trick for an easy cheat’s pizza.
Each pizza provides 371 kcal, 18.5g protein, 42g carbohydrate (of which 8g sugars), 14g fat (of which 7.5g saturates), 4g fibre and 1.4g salt.
Turn the oven ideally as high as it will go, making sure two shelves are in place - about 240C/220C Fan/Gas 8. Spray a bit of oil on two large baking trays and put two tortillas on each. Spray a little more on top of the tortillas and then rub the cut side of the garlic all over the tortillas - this gives the pizza extra flavour.
Divide the chopped tomatoes evenly between the 4 tortillas, spreading them out but leaving a 1.5cm/¾in border. Scatter over the chilli flakes, if using, and divide the cheese and peppers evenly over the top.
Pop both trays into the oven to bake for about 4-6 minutes (depending on how hot your oven is), or until the cheese has melted and the tortillas are crisp and golden-brown on their edges. Swap the trays around on the shelves half way through for even cooking.
Remove the tortillas from the oven and slide onto serving plates. Top with the rocket and basil (if using). Season with a little scattering of salt and pepper, then drizzle with balsamic vinegar and some extra virgin olive oil, if you fancy it.


Simple example with only basic authentication - no error handling, no data, no session account etc.
Simple example with error handling - still no data, no session account etc.
Simple example with error handling and automatic token refresh.
Full-fledged example with error handling and a custom authenticator that also provides an authenticated account.
Example that uses ember-data.
An example with a server that is fully custom.
Exampled where Facebook Auth is used to authenticate users instead of credentials-based authentication.


A record number of Minnesotans are expected to vote by mail in the Nov. 3 general election. Already, more than a million absentee ballots have been requested. The early voting operation has drawn questions and criticism from some lawmakers, advocates and voters, with worries ranging to election security to whether their ballots will arrive by the deadline.
Data from the state's Aug. 11 primary might provide some reassurance on that last concern. Even with a surge in early voting, relatively few ballots arrived late or were otherwise rejected.
More than a half million Minnesotans voted early in the state primaries, accounting for nearly two-thirds of total ballots and tripling turnout. And despite concerns about United States Postal Service delays, most of those votes arrived before primary day, while about 8 percent were counted during this year’s two-day extension window.
For the general election, ballots have even more time to make their way through the postal system: Officials will count ballots postmarked by Nov. 3, as long as they arrive within seven days of the election.
So what else can the primary tell us about Minnesota's big absentee vote this year? Here's a look at several key data points from the Aug. 11 contest:
Some anecdotal evidence suggests Minnesotans are planning on making their choice early this year to insure their ballot gets in on time.
For the primary, accepted absentee and mail ballots flooded in at an increasing pace as Aug. 11 neared and through the extended arrival window.
Of the 555,400 mail ballots returned by voters, around 4,500 were rejected for arriving too late – less than 1 percent.
That's just over a third of total ballot rejections, which were slightly less common this year than in 2016 and 2018. Most reasons for rejection involved problems with signatures, dates or other issues properly filling a ballot out.
Only 80 ballots were rejected because the individual already voted, and 10 rejections were due to the person dying. About 8,000 ballots sent to voters were replacements.
While about a third of requested ballots sent to Minnesotans weren’t returned to election officials, that’s roughly the same non-return rate as in 2018’s primary. And not all of those are squandered voting opportunities, as some people simply request ballots and then vote early in-person or wait for Election Day instead.
Critics, including President Donald Trump, have publicly doubted the safety and validity of mail voting, while others have questioned the beleaguered Postal Service’s abilities to handle influxes of ballot requests and returns in a timely fashion.
While the winners of Minnesota's major primary races were clear on results night without delayed ballots tipping the scales, observers have warned uncertainty over the outcomes of November's contests may linger past Election Day.


{% extends "layout-v2.html" %} {% block pageScripts %} {% endblock %} {% block pageTitle %} NHS Cervical screening management system {% endblock %} {% block header %} {% include '../components/header.html' %} {% endblock %} {% block content %} {{ backLink({ "href": "results", "text": "Go back to results" }) }}
The following results show the manual matches between the lab and system patient details.
Compare the patient details provided by the labs against those held on the system.
| Patient name | NHS number | Status | Checker | Date received | Time received | |
|---|---|---|---|---|---|---|
| Claudia Potter |<PHONE_NUMBER> | not checked | 04-02-2020 | 8.44am | Check matched | |
| Marianne Newton |<PHONE_NUMBER> | with checker | Gina Barkley | 04-02-2020 | 9.01am | |
| Lisa Jones |<PHONE_NUMBER> | not checked | 04-02-2020 | 10.52am | Check matched | |
| Lydia Tay |<PHONE_NUMBER> | not checked | 04-02-2020 | 11.27am | Check matched | |
| Regina Ming |<PHONE_NUMBER> | with checker | Toby Senior | 04-02-2020 | 11.47am | |
| Pauline Johnson |<PHONE_NUMBER> | not checked | 04-02-2020 | 12.34pm | Check matched | |
| Nazanin Bandera |<PHONE_NUMBER> | not checked | 04-02-2020 | 1.19pm | Check matched | |
| Daisy Riles |<PHONE_NUMBER> | with checker | Josh Kaye | 04-02-2020 | 1.35pm | |
| June Angstrom |<PHONE_NUMBER> | not checked | 04-02-2020 | 2.30pm | Check matched | |
| Cornelia Wicks |<PHONE_NUMBER> | with checker | Samatha Cotton | 04-02-2020 | 3.50pm |


| ����� | ˵�� |
|---|---|
| org.jnetpcap |
Core libpcap functionality available on all platforms.
|
| org.jnetpcap.packet |
Packet decoding framework.
|
| org.jnetpcap.packet.format |
Formatting classes for JPacket and JHeader objects.
|
| org.jnetpcap.packet.structure |
Packet, Header, Field, Binding and Scanner primitives that describe their
structure.
|
| org.jnetpcap.protocol.application |
Application protocol suite.
|
| org.jnetpcap.protocol.network |
Network protocol suite.
|
| org.jnetpcap.protocol.tcpip |
Tcp/Ip protocol suite.
|
| org.jnetpcap.util |
Various support utility methods.
|
| ���������� | ������˵�� |
|---|---|
private <T> int |
Pcap.dispatch(int cnt,
int id,
JPacketHandler<T> handler,
T user,
JPacket packet,
JPacket.State state,
PcapHeader header,
JScanner scanner)
Private native implemenation.
|
private <T> int |
Pcap.dispatch(int cnt,
int id,
PcapPacketHandler<T> handler,
T user,
JPacket packet,
JPacket.State state,
PcapHeader header,
JScanner scanner)
Private native implementation.
|
void |
PcapDumper.dump(JPacket packet)
Writes the JMemoryPacket to 'savefile'
|
private <T> int |
Pcap.loop(int cnt,
int id,
JPacketHandler<T> handler,
T user,
JPacket packet,
JPacket.State state,
PcapHeader header,
JScanner scanner)
Private native implementation.
|
private <T> int |
Pcap.loop(int cnt,
int id,
PcapPacketHandler<T> handler,
T user,
JPacket packet,
JPacket.State state,
PcapHeader header,
JScanner scanner)
Private native implementation.
|
| ���������� | ���˵�� |
|---|---|
class |
JMemoryPacket
A heap based packet.
|
class |
PcapPacket
A pcap packet.
|
| ���������� | �ֶκ�˵�� |
|---|---|
protected JPacket
|
JHeader.packet
A reference to the packet that this header is part of.
|
| ���������� | �ֶκ�˵�� |
|---|---|
private java.util.List<JPacket> |
JFlow.all
The all.
|
private java.util.List<JPacket> |
JFlow.forward
The forward.
|
private java.util.List<JPacket> |
JFlow.reverse
The reverse.
|
| ���������� | ������˵�� |
|---|---|
JPacket |
JHeader.getPacket()
Gets the packet that this header is associated with
|
JPacket |
JScan.scan_packet()
Java packet that is being processed.
|
| ���������� | ������˵�� |
|---|---|
java.util.List<JPacket> |
JFlow.getAll()
Gets the all.
|
java.util.List<JPacket> |
JFlow.getForward()
Gets the forward.
|
java.util.List<JPacket> |
JFlow.getReverse()
Gets the reverse.
|
| ���������� | ������˵�� |
|---|---|
boolean |
JFlow.add(JPacket packet)
Adds the.
|
int |
JHeaderScanner.getGapLength(JPacket packet,
int offset)
Gets the gap length.
|
int |
JHeaderScanner.getHeaderLength(JPacket packet,
int offset)
Returns the length of the header this scanner is registered for.
|
int |
JHeaderScanner.getPayloadLength(JPacket packet,
int offset)
Gets the payload length.
|
int |
JHeaderScanner.getPostfixLength(JPacket packet,
int offset)
Gets the postfix length.
|
int |
JHeaderScanner.getPrefixLength(JPacket packet,
int offset)
Gets the prefix length.
|
abstract boolean |
AbstractBinding.isBound(JPacket packet,
H header)
Checks if is bound.
|
boolean |
JBinding.isBound(JPacket packet,
int offset)
Checks the length of the header that has not been bound yet.
|
boolean |
AbstractBinding.isBound(JPacket packet,
int offset)
Checks if is bound.
|
void |
JPacketHandler.nextPacket(JPacket packet,
T user)
Callback function called on by libpcap and jNetPcap scanner once a
new
packet arrives and has passed the set BPF filter.
|
int |
JScanner.scan(JPacket packet,
int id)
Performs a scan on a packet that has been peered with a packet data
buffer.
|
int |
JScanner.scan(JPacket packet,
int id,
int wirelen)
Performs a scan on a packet that has been peered with a packet data
buffer.
|
private int |
JScanner.scan(JPacket packet,
JPacket.State state,
int id,
int wirelen)
Performs the actual scan.
|
int |
JHeaderScanner.scanAllBindings(JPacket packet,
int offset)
Calculates the next header in sequence of headers within the packet
buffer.
|
private void |
JHeaderScanner.setAllLengths(JScan scan,
JPacket packet,
int offset)
Sets the all lengths.
|
void |
JHeader.setPacket(JPacket packet)
Sets the packet that this header should be associated with
|
int |
JMemoryPacket.transferStateAndDataFrom(JPacket packet)
Copies both state and data from supplied packet to this packet by
performing a deep copy of the contents of the buffer into packet's internal
memory buffer if that buffer is large enough, otherwise a new buffer is
allocated.
|
| ��������˵�� |
|---|
JMemoryPacket(JPacket packet)
Copies both state and data from supplied packet to this packet by
performing a deep copy of the contents of the buffer into packet's internal
memory buffer if that buffer is large enough, otherwise a new buffer is
allocated.
|
PcapPacket(JPacket src)
Does a deep copy of the source packet into newly allocated native
memory
location.
|
| ���������� | ������˵�� |
|---|---|
void |
JFormatter.format(JPacket packet)
Format.
|
void |
JFormatter.format(JPacket packet,
JFormatter.Detail detail)
Formats a packet for output.
|
void |
JFormatter.format(java.lang.StringBuilder out,
JPacket packet)
Formats a packet for output.
|
static java.lang.String |
FormatUtils.hexdump(JPacket packet)
Formats the supplied packet for single line combined hexdump output
using
all possible options turned on.
|
void |
XmlFormatter.packetAfter(JPacket packet,
JFormatter.Detail detail)
|
void |
TextFormatter.packetAfter(JPacket packet,
JFormatter.Detail detail)
Packet after.
|
abstract void |
JFormatter.packetAfter(JPacket packet,
JFormatter.Detail detail)
Packet after.
|
void |
XmlFormatter.packetBefore(JPacket packet,
JFormatter.Detail detail)
|
void |
TextFormatter.packetBefore(JPacket packet,
JFormatter.Detail detail)
Packet before.
|
abstract void |
JFormatter.packetBefore(JPacket packet,
JFormatter.Detail detail)
Packet before.
|
protected void |
TextFormatter.packetNull(JPacket packet,
JFormatter.Detail detail)
Packet null.
|
protected void |
JFormatter.packetNull(JPacket packet,
JFormatter.Detail detail)
Packet null.
|
| ���������� | ������˵�� |
|---|---|
boolean |
AnnotatedBinding.isBound(JPacket packet,
int offset)
Checks if is bound.
|
boolean |
AnnotatedBindMethod.isBound(JPacket packet,
int offset,
JHeader header)
Checks if is bound.
|
| ���������� | ������˵�� |
|---|---|
static boolean |
WebImage.bind2Http(JPacket packet,
Http http)
Bind2 http.
|
static boolean |
Html.bind2Http(JPacket packet,
Http http)
Bind2 http.
|
static boolean |
Html.bind2HttpAsCSS(JPacket packet,
Http http)
Bind2 http as css.
|
| ���������� | ������˵�� |
|---|---|
static boolean |
Rip.bindToUdp(JPacket packet,
Udp udp)
Bind to UDP port 520 which is the default for RIP.
|
| ���������� | ������˵�� |
|---|---|
static boolean |
Radius.bind2Udp(JPacket packet,
Udp udp)
|
| ���������� | ������˵�� |
|---|---|
void |
JPacketSupport.fireNextPacket(JPacket packet)
Fire next packet.
|
void |
JPacketSupport.nextPacket(JPacket packet,
java.lang.Object user)
Next packet.
|


BLACKPINK's 'Ddu-Du Ddu-Du' Becomes Most-Viewed Korean Music Video in 24 Hours on YouTube
TWICE
Twice's new release was first revealed on June 7, 2018. On June 18,
it was officially announced by JYP Entertainment that the group would
make a comeback with a new single titled "Dance the Night Away".
BTS
n 2018, BTS became #1 on the Forbes Korea Power Celebrity list,
which ranks South Korea's most powerful and influential celebrities,
as well as #1 on Korea's most loved artists of 2018 by a poll conducted by Gallup.


 Well, now's your chance!
Click on the one of the pictures to choose Rock, Paper, or Scissors, and watch the fun begin as our randomizer picks for the computer and the game begins!
Our handy win tallies allow you to easily check your stats! Have fun!


This website requires JavaScript
You're currently at or near .... Want another place? Go
Current weather is ... and ... °F. Expected conditions are ... Courtesy of the National Weather Service.
Powered by The National Weather Service, OpenStreetMap.org, and Wikipedia.


Mesos 0.20.0 Released
The latest Mesos release, 0.20.0, is now available for download. This version includes the following features and improvements:
- Native Docker support (MESOS-1524)
- Container level network monitoring (MESOS-1228)
- Framework authorization (MESOS-1342)
- Framework rate limiting (MESOS-1306)
- Building against installed third-party dependencies (MESOS-1071)
Full release notes are available in the release CHANGELOG.
Native Docker Support
Mesos 0.20.0 introduces first-class Docker support. Framework writers can now launch Docker containers for tasks by specifying ContainerInfo
in TaskInfo
or ExecutorInfo
. The initial version allows the framework writers to specify Docker images for containers, and supports Docker primitives like volumes, entrypoints, etc.
Native Docker support is enabled by a new containerizer called DockerContainerizer, which can launch a Docker container as either a Task or an Executor. In 0.20.0, Mesos supports running multiple containerizers simultaneously and allows containerizers to be chosen dynamically based on task/executor info (MESOS-1527). Therefore, users can enable native Docker support without changing the containerizer strategy for their existing tasks.
Details about native Docker support can be found in the Docker containerizer documentation.
Container Level Network Monitoring
Prior to Mesos 0.20.0, it was not possible to get the network statistics for each container, which made triaging or debugging network problems difficult in cases where multiple active tasks/executors were running on slave machines. Mesos 0.20.0 solves this problem by adding support for per-container network monitoring. If you use the Mesos containerizer with the port_mapping isolator, network statistics for each active container can be retrieved through the /monitor/statistics.json
endpoint on the slave.
This network monitoring solution is completely transparent to the tasks running on the slave. Tasks will not notice any difference to running on a slave without network monitoring enabled and were sharing the network of the slave. There is no need for users to change their service discovery mechanism.
Framework Authorization
Authorization support has been implemented via Access Control Lists (ACLs). Authorization allows:
- Frameworks to (re-)register with authorized ‘roles’
- Frameworks to launch tasks/executors as authorized ‘users’
- Authorized ‘principals’ to shutdown framework(s) through “/shutdown” HTTP endpoint
For instance, operators can use authorization to only allow framework “foo” (and no other frameworks) to launch executors as “root”. For more details please read the authorization documentation.
Framework Rate Limiting
In a multi-framework environment, framework rate limiting aims to protect the throughput of high-SLA (e.g., production, service) frameworks by having the master throttle messages from other (e.g., development, batch) frameworks. Using this feature, an operator can specify the maximum number of queries per second and outstanding messages for the low-SLA frameworks on the master.
Building Against Installed Third-party Dependencies
Mesos 0.20.0 now supports building using system installed dependencies. Prior to this release, most of the third-party dependencies of Mesos were included in the project and statically linked into the resulting binaries and libraries. See MESOS-1071 for more details about these changes.
Future Work
Looking forward, here are a few upcoming features that are being worked on:
- Improvement of Docker support in Mesos (MESOS-1524)
- On top of network monitoring, evaluating and providing support for per-container network isolation (MESOS-1585)
- Continued work on state reconciliation for frameworks (MESOS-1407)
Getting Involved
We encourage you to try out this release and let us know what you think. If you run into any issues, please let us know on the user mailing list and IRC.
Thanks
Thanks to the 29 contributors who made 0.20.0 possible:
Adam B, Alexandra Sava, Anton Lindström, Benjamin Hindman, Benjamin Mahler, Bernardo Gomez Palacio, Bill Farner, Chengwei Yang, Chi Zhang, Connor Doyle, Craig Hansen-Sturm, Dave Lester, Dominic Hamon, Gaudio, Ian Downes, Isabel Jimenez, Jiang Yan Xu, Jie Yu, Ken Sipe, Niklas Nielsen, Thomas Rampelberg, Timothy Chen, Timothy St. Clair, Tobias Weingartner, Tom Arnfeld, Vinod Kone, Yifan Gu, Zuyu Zhang


--- layout: default title: Home ---
Implementing Convolutional Neural Networks is a series of posts to understand the concepts and mathematics behind Convolutinal Neural Networks and implement your own CNN in Python and Numpy. Complete source code can be found here: https://github.com/parasdahal/deepnet.
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Free Your wallet of receipts
All expenses are backed up and synced across the group so each member can see them
Good accounting makes good friends
No more disputes over the bill. Trip Split shows who pays next and minimizes the transactions.
Tired for paying for a friends Uber ride or lunch while on vacation and never getting paid back? Trip Split saves the day by keeping track and telling each person how much they owe.
All expenses are backed up and synced across the group so each member can see them
No more disputes over the bill. Trip Split shows who pays next and minimizes the transactions.


{% extends "api.html" %} {% block api_content %}
BossSession is a multiadapter session management. The following adapters are supported (specified in boss.config):
cache
- Store sessions in whatever cache system is configured. Requires cache_enable
to be set to true
mnesia
- Mnesia. Requires the node to have a name.mock
- In-memory sessions which uses ETS.BossSession is automatically started, so, by default an ETS based session support is provided.
The current session ID is available to controllers as the second module parameter. To disable sessions, set "session_enable" to "false" in your boss.config file.
BossFlash is a utility on top of boss_session, you can store messages between requests, automatically populated to the view as {{ "{{ boss_flash }}" }} and deleted from session after used.
{{ function.description_long }}
{% endif %} {% endfor %}Add flash messages in the controller like:
Use the boss_flash var in the view, should render "notice - Flash Title - Flash Message":
{{ function.description_long }}
{% endif %} {% endfor %} {% endblock %}


Q. What night is Halloween night? A: The night of October 31. (e.g. the evening beginning October 31 through midnight November 1)
Q. Halloween activities? Activities include trick-or-treating (or the related guising), attending Halloween costume parties, carving pumpkins into jack-o'-lanterns, lighting bonfires, apple bobbing, divination games, playing pranks, visiting haunted attractions, telling scary stories, and watching horror films.
Q: Some answers to questions about definitions for various Halloween related words: Allhallows/Allhallow is All Saints' Day, November 1st. All Hallows Eve = Halloween, Oct. 31st The evening before Allhallows. Allhallowmas is the feast of All Saints. Allhallown means of or pertaining to the time of Allhallows. "Allhallown summer." i. e., late summer; "Indian Summer". Allhallowtide: The time at or near All Saints, or November 1st. The evening preceding Allhallows or All Saints' Day. Hallowmas [See Mass, the eucharist.]: The feast of All Saints, or Allhallows.
CURIOSITIES: The Origin of the Word “Witch” The word “witch” comes from the Old English wicce, meaning “wise woman.” The plural for wicce is wiccan. Wiccan were highly respected people at one time. According to popular belief, witches held one of their two main meetings, or sabbats, on Halloween night.Owls and Halloween Owls are associated with Halloween because, in Medieval Europe, owls were thought to be witches. To hear an owl’s call meant someone was about to die.
Jack O’ Lanterns Jack O’ Lanterns are pumpkins with a lighted candle inside. According to Irish legend, Jack O’ Lanterns are named after a stingy man named Jack who, because he tricked the devil several times, was forbidden entrance into both heaven and hell. Therefore, he was condemned to wander the Earth, waving his lantern to lead people away from their paths.
The Origin of Bonfires During the celebration of Samhain, bonfires were lit to ensure the sun would return after the long, hard winter. Often Druid priests would throw the bones of cattle into the flames – “bone fire” became “bonfire.”
The History of Candy Corn Candy Corn was invented by George Renninger, a candy maker at the Wunderle Candy Company of Philadelphia in the 1880s. Candy Corn was originally called “butter cream candies” and “chicken feed” because corn was commonly used as food for livestock. They even had a rooster on the candy boxes. Candy Corn had no association with Halloween or fall, and was sold seasonally from March to November. After World War II, advertisers began marketing it as a special Halloween treat due to its colors that match those of the fall harvest.
The History of Trick-or-Treating Trick-or-treating has been around for a long time, with versions existing since medieval times. Originally, it was called “guising” and children and poor adults wore costumes and begged for food or money in exchange for songs or prayers during Hallowmas. This practice was also called “souling.”


Results are complex simulations. They run many simulations on randomly generated graphs. It runs simulations on graphs with different edge percentages.


Event Schedule for Friday 26/02/2016
Pick Up Games will run throughout the night. Tournaments will be allocated to time blocks on the night depending on signups
|
General Schedule |
Competition Shedule |
| 4:00PM-4:30PM |
|
|
| 4:30PM-5:00PM |
|
|
| 5:00PM-5:30PM |
|
|
| 5:30PM-6:00PM |
|
|
| 6:00PM-6:30PM |
|
|
| 6:30PM-7:00PM |
|
|
| 7:00PM-7:30PM |
Dinner |
|
| 7:30PM-8:00PM |
Dinner |
|
| 8:00PM-8:30PM |
|
Tournament Kick-Off. Meet in Tournament Room on our
Team Speak Server |
| 8:30PM-9:00PM |
|
Tournament Block |
| 9:00PM-9:30PM |
|
Tournament Block |
| 9:30PM-10:00PM |
|
Tournament Block |
| 10:00PM-10:30PM |
|
Tournament Block |
| 10:30PM-11:00PM |
|
|
| 11:00PM-:11:30PM |
|
Tournament Block |
| 11:30PM-12:00AM |
|
Tournament Block |
| 12:00AM+ |
|
|


Newton's Apple
Newton’s Apple is a physics toy designed to help kids ages 6-12 learn the basic principles of forces. Children can load the toy with special SD cards containing their favorite song. As they catch, roll, and interact with the toy, the music speeds up or slows down depending on their movements. Sensitivity and volume adjust through the eyes, which are hidden dials.
This project was done from January-May 2016. Previously, my projects were causal collaborations or were exclusively to learn a new skill. I wanted to do a project that was more serious, with real critiques and more akin to something done on the job.
Technical
Early prototypes and Ideas:
- A “noise pillow” where an Arduino, light, and bend sensor are set up to make weird noises depending on where and how hard people squish the pillow.
- An emoji plush toy, which is similar to the noise pillow.
- A “Physics Bop It” type game where an Arduino, lights, and various sensors are encased in a laser-cut cube. Players must do various actions such as changing the color of the light and moving the cube a certain way before time runs out.
Kids loved the plushness of our first two ideas, however our feedback indicated that the different tasks during the Physics Bop It were innovative and more engaging. We combined all three of the toys into our first iteration of Newton’s Apple.
- An Arduino, combined with a speaker and potentiometer, control the toy.
- We used furniture foam for the body, as it was cheap and plentiful.
- A 3D printed case held the electronics in place.
Final iteration:
- We enlarged the entire toy to beach-ball size.
- We 3D printed an SD card mounting slot so people can easily add their own song.
- We replaced the original felt fabric for something more softer.
- Potentiometers integrated into the eyes change volume and sensitivity.
Result
Review
What went well:
- I’m better at idea generation and sorting. I’m better at generating criteria and choosing which idea to pursue.
- I gained real-world experience designing a toy that industry representatives scrutinized.
- Newton’s Apple feels like a premium product, especially with the thicker fabric.
Not so hot:
- Early on, I thought our ideas were subpar. I let my thoughts get the best of me, and didn’t work as hard as my teammates.
- Some of our early prototypes were too coarse, limiting the amount of constructive feedback judges gave.
- I didn’t communicate as frequently with teammates during later builds.
If I were to do the project again, I would add bluetooth and app support so people can play their favorite playlist instantly through the apple.
Many thanks to Barry Kurdowitz and team for running PDES 3711 Toy Product Design; it’s a superb class that anybody at UMN should take.


|
| Functions |
Description |
| CryptXmlCreateReference |
Creates a reference to an XML signature. |
| CryptXmlAddObject |
Adds the Object element to the Signature in theDocument Context opened for encoding. |
| CryptXmlClose |
Closes a cryptographic XML object handle. |
| CryptXmlDigestReference |
Used by an application todigest the resolved referenceThis function applies transforms before updating the digest. |
| CryptXmlDllCloseDigest |
Frees the CRYPT_XML_DIGEST allocated by theCryptXmlDllCreateDigest function. |
| CryptXmlDllCreateDigest |
Creates a digest object for the specified method. |
| CryptXmlDllCreateKey |
Parses the KeyValue element and creates a Cryptography API: Next Generation (CNG) BCrypt key handle to verify a signature. |
| CryptXmlDllDigestData |
Puts data into the digest. |
| CryptXmlDllEncodeAlgorithm |
Encodes SignatureMethod or DigestMethod elementsfor agile algorithms with default parameters. |
| CryptXmlDllEncodeKeyValue |
Encodes a KeyValue element. |
| CryptXmlDllFinalizeDigest |
Retrieves the digest value. |
| CryptXmlDllGetAlgorithmInfo |
Decodes the XML algorithm and returns informationabout the algorithm. |
| CryptXmlDllGetInterface |
Retrieves a pointer to the cryptographic extensionfunctions for the specified algorithm. |
| CryptXmlDllSignData |
Signs data. |
| CryptXmlDllVerifySignature |
Verifies a signature. |
| CryptXmlEncode
|
Encodes signature data by using the supplied XML writer callback function. |
| CryptXmlGetAlgorithmInfo |
Decodes the CRYPT_XML_ALGORITHM structure and returns information about the algorithm. |
| CryptXmlGetDocContext |
Returns the document context specified by the supplied handle. |
| CryptXmlGetSignature |
Returns an XML Signature element. |
| CryptXmlGetStatus
|
Returns CRYPT_XML_STATUS structure t contain status infoabout the object specified by the supplied handle. |
| CryptXmlGetTransforms |
Returns information about the default transform chain
engine.
|
| CryptXmlImportPublicKey |
Imports the public key specified by the supplied handle. |
| CryptXmlOpenToEncode |
Opens an XML digital signature to encode and returns a handle of the opened Signature element. The handle encapsulates a document context with a single CRYPT_XML_SIGNATURE structure and remains
open until the CryptXmlClose function is called.
|
| CryptXmlOpenToDecode |
Opens an XML digital signature to decode and returns
the handle of the document context that encapsulates a CRYPT_XML_SIGNATUREstructure. The document
context can include one or more Signatureelements.
|
| CryptXmlSetHMACSecret |
Sets the HMAC secret on the handle before calling the CryptXmlSignor CryptXmlVerify function. |
| CryptXmlSign |
Sets the HMAC secret on the handle before calling the CryptXmlSignor CryptXmlVerify function. |
| CryptXmlVerifySignature |
Performs a cryptographic signature validation of a SignedInfoelement. |
| PFN_CRYPT_XML_WRITE_CALLBACK |
Creates a transform for a specified data provider. |
| PFN_CRYPT_XML_CREATE_TRANSFORM |
Writes cryptographic XML data. |
| PFN_CRYPT_XML_DATA_PROVIDER_READ |
Reads cryptographic XML data. |
| PFN_CRYPT_XML_DATA_PROVIDER_CLOSE |
Releases the cryptographic XML data provider. |
| PFN_CRYPT_XML_ENUM_ALG_INFO |
PFN_CRYPT_XML_ENUM_ALG_INFO
Enumerates predefined and registered CRYPT_XML_ALGORITHM_INFOentries.
|
Signer Functions
Provides functions to sign and time stamp data.


What is Szinekura? It's just Hungarian for "sinecure", which according to the dictionary is "a position requiring little or no work but giving the holder status or financial benefit." It is also a sort of pun, as if you squint hard, it can also mean "lord of the colours". Oh, you meant what this game was? Sorry
The objective of this game is to drag squares of similar colour next to each other.
The lower your Score, the better you're doing (yeah, it's that kind of game), and Delta shows how your score would change if you were to drop the square you're dragging at its current position.
You can start the game by typing in a "board code" and clicking Start. "Board code" is a very official-soounding word for basically anything you like – and the same code will always give you the same board. This also allows you to replay your favourite boards or share particularly tricky ones with your friends. (Which you're unlikely to have if you have favourite boards.)


VSCP auto generated files
Info about the file generation is here
This folder contains autogenerated files for the VSCP project that are suitable for automated download. In this case compare date of downloaded version with the version.json or version.jsonp file and if date is later in host files, download the required resource.
Update information files
C/C++ files
XML files
JSON/JSONP files
node.js and Javascript files
Python files
Database files
node.js and Javascript files
Documentation files
The vscp-events subfolder contains VSCP event unpacked markdown documentation files. See the documentation files for filenames.


Window containment describe boundaries in which window exists.
There are two types of containment.
By default, containment is inherited from the taskbar window
is bound to, from it's
"
windowsContainment"
options, but it can also be set explicitly using window
"
containment"
option.
Windows on the top taskbar has "containment" set to "viewport",
where windows on the bottom taskbar has "containment"
set to "visible". Resize and drag the windows around to
get the difference.


oxid-cat2attr is a simple PHP class for OXID eSales, that will transfer category assigned articles into an attribute.
Example
You have the article 'Testarticle2' assigned to SubChild1.
The PHP script will fill a specific attribute in that article with the name of the category.
Result:
Installation
oxid-cat2attr is a simple PHP class that depends on OXID eSales.
Simply copy all of 'copy_this' to a folder of your choise. My recommendation is the 'service' folder in the root directory.
How to use?
Require the whole class:
require_once('inc/cat2attr.class.php');
Instantiate a new object of the class:
$oCat2attr = new cat2attr(array(
'BOOTSTRAP_PATH' => '../../bootstrap.php'
));
Following options are available in the settings array of the constructor:
| Name | Description | Type | Default | Required |
|---|---|---|---|---|
| BOOTSTRAP_PATH | Path to your bootstrap.php in the root folder of your OXID eSales installation. | String | '' | Yes |
| SEPERATOR | Seperator that will be used to split the collected category names. | String | ', ' | Yes |
| GIVEN_TOKEN | If you want to verify the access to the class by a token, you can parse it here. | String | '' | No |
| ACCESS_TOKEN | If you want to verify the access to the class by a token, parse the default token here. | String | false | No |
To start the whole process:
$cat2attr->insert(array(
'CAT_ID' => 'ad0234829205b9033196ba818f7a872b',
'ATTR_ID' => '098f6bcd4621d373cade4e832627b4f6',
'LOG' => TRUE,
'CLEAN_DB' => TRUE,
'SEARCH_MODE' => 1
));
Following options are available in the settings array of the function:
| Name | Description | Type | Default | Required |
|---|---|---|---|---|
| CAT_ID | The category OXID that will be searched. | String | '' | Yes |
| ATTR_ID | The attribute OXID that will be filled with all the category names of 'CAT_ID'. | String | '' | Yes |
| LOG | If true each article will be saved in a csv file. | boolean | true | Yes |
| CLEAN_DB | If true all filled attributes with OXID 'ATTR_ID' will be dumped before insertation. | Boolean | true | No |
| SEARCH_MODE | If 0 the search query will only search for direct child categorys of 'CAT_ID'. If 1 the search query will search for the deepest child available. If 2 the search query will simply select all childs and childs of the childs and so on. | Integer | 0 | Yes |
To get a response:
echo $cat2attr->getResponse();
This will give you a JSON encoded message with following format:
{"success":false,"request_tokens":[],"changed_articles":[],"validation_errors":[],"system_errors":[]}
A successful response looks like this:
{"success":true,"request_tokens":["2eedc3c0d71a34d77e78e4d5a298f161"],"changed_articles":{"2eedc3c0d71a34d77e78e4d5a298f161":1105},"validation_errors":[],"system_errors":[]}
'success' should be self explanatory. If any errors occur, they will be stored in 'validation_errors' or 'system_errors'. 'request_token' is very smart. On every insert call, a unique md5 hash will be stored as reference. You can also see the changed articles of the request.
API
The project comes with a build in API. It is located in the index file of the root directory. There are two modes. Visual confirmation and instant process.
The API can be customized by following GET params:
| Name | Description | Type | Default | Required |
|---|---|---|---|---|
| catId | The category OXID that will be searched. | String | false | Yes |
| attrId | The attribute OXID that will be filled with all the category names of 'catId '. | String | false | Yes |
| confirm | If true, a table will be displayed will all articles and categorys without actually inserting them. So you have the abilty to confirm it. If false, it will be inserted instantly. | Boolean | false | No |
| log | If true, the request and all changed articles will be logged in a csv file. | Boolean | true | Yes |
| token | If you want to verify the access to the class by a token, parse the default here. | String | false | No |
| cleanDb | If true all filled attributes with OXID 'ATTR_ID' will be dumped before insertion. | Boolean | true | No |
| searchMode | If 0 the search query will only search for direct child categorys of 'CAT_ID'. If 1 the search query will search for the deepest child available. If 2 the search query will simply select all childs and childs of the childs and so on. | Integer | 0 | No |
Class Documentation
License
Distributed under the MIT license.
Contact me
Feel free to contact me on Twitter @beno182


sampled: A {_performance_control} mode in which the value of the control is sampled for each voice at the start of the note, and remains constant for the duration of the note. The selectivity {_cluster} in the CONTROL section contains {_button buttons} that enable this for each of the {_lever levers}, the {_pedal pedals}, and the optional {_ribbon} controller.
Also: {_selective}


{{get_dataset_fail}}
Ontology highlight
ABSTRACT: {{section.text}} {{section.text}} {{section.text}} {{section.text}} {{abstract_sections[abstract_sections.length-1].tobeReduced=='true'?"... [more]":""}} [less]
SAMPLE PROTOCOL: {{section.text}} {{section.text}} {{section.text}} {{section.text}} {{sample_protocol_sections[sample_protocol_sections.length-1].tobeReduced=='true'?"... [more]":""}} [less]
DATA PROTOCOL: {{section.text}} {{section.text}} {{section.text}} {{section.text}} {{data_protocol_sections[data_protocol_sections.length-1].tobeReduced=='true'?"... [more]":""}} [less]
REANALYSIS of: {{reanalysis_item.accession}}
REANALYZED by: {{reanalyzed_item.accession}}
OTHER RELATED OMICS DATASETS IN: {{reanalysis_item.accession}}
INSTRUMENT(S): {{instrument+';'}}
ORGANISM(S): {{organism.name + ';'}}
TISSUE(S): {{tissue+';'}}
DISEASE(S): {{disease+';'}}
{{dataset['publicationDate'].substr(0,4)+"-"+dataset['publicationDate'].substr(4,2)+"-"+dataset['publicationDate'].substr(6,2)}}| {{acc}} | {{repositories[domain]}}
{{author.fullname.substr(0,author.fullname.length-2)}} ,
{{publication_info[publication_index_info[dataset.publicationIds[current_publication]]].citation}}
Sorry, this publication's infomation has not been loaded in the Indexer, please go directly to PUBMED or Altmetric.
ABSTRACT:
{{publication_info[publication_index_info[dataset.publicationIds[current_publication]]].pub_abstract[0]}}
{{publication_info[publication_index_info[dataset.publicationIds[current_publication]]].pub_abstract[1]}}
[less]
ABSTRACT: {{publication_info[publication_index_info[dataset.publicationIds[current_publication]]].pub_abstract[0]|limitTo:500}} {{publication_info[publication_index_info[dataset.publicationIds[current_publication]]].pub_abstract[0].length>500?"... [more]":""}}
{{dataset.publicationIds[current_publication].publicationDate}}
The biological similarity score is calculated based on the number of molecules (Proteins, Metabolites, Genes) common between two different projects.


public static final class R.string
extends java.lang.Object
| Constructor and Description |
|---|
string() |
public static final int AppTitle
public static final int SignUp
public static final int Status
public static final int Title
public static final int abc_action_bar_home_description
public static final int abc_action_bar_home_description_format
public static final int abc_action_bar_home_subtitle_description_format
public static final int abc_action_bar_up_description
public static final int abc_action_menu_overflow_description
public static final int abc_action_mode_done
public static final int abc_activity_chooser_view_see_all
public static final int abc_activitychooserview_choose_application
public static final int abc_capital_off
public static final int abc_capital_on
public static final int abc_search_hint
public static final int abc_searchview_description_clear
public static final int abc_searchview_description_query
public static final int abc_searchview_description_search
public static final int abc_searchview_description_submit
public static final int abc_searchview_description_voice
public static final int abc_shareactionprovider_share_with
public static final int abc_shareactionprovider_share_with_application
public static final int abc_toolbar_collapse_description
public static final int action_settings
public static final int app_name
public static final int appbar_scrolling_view_behavior
public static final int artist
public static final int auth_google_play_services_client_facebook_display_name
public static final int auth_google_play_services_client_google_display_name
public static final int bid
public static final int bidder_info
public static final int cancel
public static final int character_counter_pattern
public static final int common_google_play_services_api_unavailable_text
public static final int common_google_play_services_enable_button
public static final int common_google_play_services_enable_text
public static final int common_google_play_services_enable_title
public static final int common_google_play_services_install_button
public static final int common_google_play_services_install_text_phone
public static final int common_google_play_services_install_text_tablet
public static final int common_google_play_services_install_title
public static final int common_google_play_services_invalid_account_text
public static final int common_google_play_services_invalid_account_title
public static final int common_google_play_services_network_error_text
public static final int common_google_play_services_network_error_title
public static final int common_google_play_services_notification_ticker
public static final int common_google_play_services_restricted_profile_text
public static final int common_google_play_services_restricted_profile_title
public static final int common_google_play_services_sign_in_failed_text
public static final int common_google_play_services_sign_in_failed_title
public static final int common_google_play_services_unknown_issue
public static final int common_google_play_services_unsupported_text
public static final int common_google_play_services_unsupported_title
public static final int common_google_play_services_update_button
public static final int common_google_play_services_update_text
public static final int common_google_play_services_update_title
public static final int common_google_play_services_updating_text
public static final int common_google_play_services_updating_title
public static final int common_google_play_services_wear_update_text
public static final int common_open_on_phone
public static final int common_signin_button_text
public static final int common_signin_button_text_long
public static final int contact_info
public static final int delete_item
public static final int description
public static final int dialog_message
public static final int dialog_title
public static final int dimensionLength
public static final int dimensionUnits
public static final int dimensionWidth
public static final int dimensions
public static final int edit_info
public static final int email
public static final int email_hint
public static final int enterBid
public static final int enterSearch
public static final int enter_username
public static final int hello
public static final int homeDescription
public static final int item_bids
public static final int login
public static final int logout
public static final int minprice
public static final int name
public static final int newItemStatus
public static final int new_item
public static final int notifications
public static final int ok
public static final int phone_number
public static final int phone_number_hint
public static final int place_autocomplete_clear_button
public static final int place_autocomplete_search_hint
public static final int place_bid
public static final int save_item
public static final int save_user
public static final int signup
public static final int slogan
public static final int status_bar_notification_info_overflow
public static final int title
public static final int title_activity_add_new_bid
public static final int title_activity_add_new_item
public static final int title_activity_add_new_user
public static final int title_activity_borrowed_items
public static final int title_activity_edit_bid_status
public static final int title_activity_edit_item
public static final int title_activity_edit_user
public static final int title_activity_place_picker
public static final int title_activity_search_results
public static final int title_activity_view_art_listings
public static final int title_activity_view_item
public static final int title_activity_view_item_bids
public static final int title_activity_view_login
public static final int title_activity_view_meetup_location
public static final int title_activity_view_my_bids
public static final int title_activity_view_notifications
public static final int title_activity_view_search
public static final int title_activity_view_user
public static final int title_activity_view_watch_list
public static final int user
public static final int user1
public static final int username
public static final int viewListings
public static final int view_bids
public static final int watchlist


Roses scores are pulled from the master score server, but this is subject to crashing.
Latest score from Roses Live: York {{rosesYorkScore}}, Canberra {{rosesLancScore}}.
The current number of total number of points available is {{roses.totalPoints}}


Mahesh Reddy
My research interests lie in computer vision and computational photography.I completed my MSc in Computing Science from Simon Fraser University, where I was advised by Prof. Yağız Aksoy. Previously, I was a research intern at Borealis AI and received my MSc in Computer Science from the University of Manitoba, where I was advised by Prof. Yang Wang. Before that, I received my B.E. in Information Science from VTU, India.
Email: maheshk2194 [at] gmail [dot] com
CV (last updated: dec 2022) // Google Scholar // GitHub // LinkedIn
News
- Dec 2022: Completed MSc thesis defence
- Aug 2022: 1 paper accepted to SIGGRAPH Posters 2022
- Feb 2021: 1 paper accepted to IEEE TMM
- Jul 2020: 1 paper accepted to BMVC 2020
- Jul 2020: 2 papers accepted to ECCV 2020
- May 2020: Summer intern at Borealis AI
Publications
Interactive Editing of Monocular Depth
Obumneme Stanley Dukor, S. Mahdi H. Miangoleh, Mahesh Kumar Krishna Reddy, Long Mai, and Yağız Aksoy
SIGGRAPH Posters, 2022
interactive editor // webpage // paperSentence Guided Temporal Modulation for Dynamic Video Thumbnail Generation
Mrigank Rochan, Mahesh Kumar Krishna Reddy and Yang Wang
British Machine Vision Conference (BMVC), 2020
paperDomain Adaptation in Crowd Counting
Mohammad Hossain, Mahesh Kumar Krishna Reddy, Kevin Cannons, Zhan Xu and Yang Wang
Conference on Robot and Computer Vision (CRV), 2020
paperOne-Shot Scene-Specific Crowd Counting
Mohammad Hossain, Mahesh Kumar Krishna Reddy, Mehrdad Hosseinzadeh, Omit Chanda and Yang Wang
British Machine Vision Conference (BMVC), 2019
paper


This document contains a brief guide to porting existing code between different versions of Pmw. It includes significant functionality changes but does not include bug fixes or compatible enhancements. For details of all changes, see Changes to Pmw versions.
Porting from 0.8.5 to 1.0, 1.1 and 1.2
Bug fix, documention and new features only. No backwards-incompatible changes.
Porting from 0.8.4 to 0.8.5
Bug fix release only. No interface changes.
Porting from 0.8.3 to 0.8.4
Change the setnaturalpagesize()
method of Pmw.NoteBook to
setnaturalsize()
(to be consistent with Pmw.PanedWidget).
Change Pmw.excludefrombusycursor() to Pmw.setbusycursorattributes(). Replace busyCursorName option of Pmw.initialise() with cursorName attribute of Pmw.setbusycursorattributes().
Several rarely used key bindings for Pmw.ScrolledListBox were removed, changing the behaviour of the megawidget.
Porting from 0.8.1 to 0.8.3
The megawidgets Pmw.NoteBookR and Pmw.NoteBookS have been replaced by a new Pmw.NoteBook. The interfaces are not compatible, so see the Pmw.NoteBook reference manual for details.
Change the get() method of Pmw.OptionMenu to getcurselection() and the remove() method of Pmw.PanedWidget to delete().
If you use 'end', 'default' or None in calls to the index() method of several megawidgets, change these to Pmw.END, Pmw.DEFAULT and Pmw.SELECT, respectively.
The exclude argument has been removed from Pmw.showbusycursor(). Use Pmw.excludefrombusycursor() instead.
The names of some of the positional arguments in the following methods have changed: MegaArchetype.createcomponent(), ButtonBox.insert(), ButtonBox.add(), MenuBar.addcascademenu(), MenuBar.addmenuitem() and RadioSelect.add().
The Pmw.maxfontwidth() function has been removed. Use the
font_measure()
Tkinter method, or if that has not yet been
implemented:
someWidget.tk.call('font', 'measure', someFont, 'W')
The Pmw.fontexists() function has been removed. This is because, since Tk8.0, all fonts exist, so it no longer has any meaning.
Porting from 0.8 to 0.8.1
The Blt.Graph now supports blt2.4i which is not backwards compatible with blt2.1.
Porting from 0.7 to 0.8
The format argument of Pmw.datestringtojdn() now defaults to 'ymd'. If you want to display dates with year, month and day in a different order, add a format option to Pmw.datestringtojdn() or to the datatype option of Pmw.Counter or the validate option of Pmw.EntryField.
The justify() method from Pmw.ScrolledListBox has been removed. Use the xview() or yview() methods instead.
Replace the getFrame() method of Pmw.ScrolledFrame with the interior() method.
Replace the ringpadx and ringpady options of Pmw.Group by padding the megawidget itself or by padding the children of the megawidget.
Replace the canvasbind() and canvasunbind() methods of Pmw.Balloon with tagbind() and tagunbind().
The return value of Pmw.EntryField command callback is now ignored. Previously, if the callback destroyed the megawidget, it was required to return the string 'break', to work around a problem in the event handling mechanism in Tkinter. With python 1.5.2, Tkinter has been fixed. Therefore, user-supplied callback functions should use Pmw.hulldestroyed to check if the megawidget has been destroyed before performing any operations on it.
If you require the 'pmw1' fontScheme when running under Microsoft Windows and Macintosh, you will need to set the Tk font options manually.
Porting from 0.6 to 0.7
Replace the maxwidth option of Pmw.EntryField with the 'max' field of the validate option.
To specify that there should be no validation performed for a Pmw.EntryField, the validate option must be None, not '' as before.
The date and time values of the Pmw.EntryField validate option (such as 'date_dmy' and 'time24', etc) are no longer supported. Instead use a dictionary as the value of the validate option with 'date' or 'time' in the 'validator' field. Include other fields in the dictionary to further specify the validation.
Pmw.Counter no longer supports the old date and time values for the datatype option. Use a dictionary with a 'counter' field of 'date' or 'time' and other fields to further specify the counting.
Pmw.Counter no longer supports the min and max options. Use the Pmw.EntryField validate option instead.
The bbox method of Pmw.ScrolledListBox now refers to the bbox method of the listbox component, not the hull component.
By default, Pmw.MenuBar now automatically adds hotkeys to menus
and menu items for keyboard traversal. To turn this off, use the
hotkeys = 0
option.
The createcomponent() method now disallows the creation of component names containing an underscore. If any component names contain an underscore, rename them.
Porting from 0.5 to 0.6
To port applications using Pmw version 0.5 to version 0.6, make sure you are using python1.5. Then, simply change any lines in your application like this:
from PmwLazy import Pmw
to this:
import Pmw
Also, if you have added the lib
directory of a specific version
of Pmw to sys.path
or PYTHONPATH
, this can be removed, as long
as Pmw can now be found from the default path, such as in the
python site-packages
directory.
Porting from 0.2 to 0.4
To get Pmw.0.2 default fonts (helvetica with bold italic menus and italic scales) initialise with:
Pmw.initialise(fontScheme = 'pmw1')
If no fontScheme is given, the standard Tk default fonts are used.
Remove all calls to setdefaultresources(), usual(), keep(), renameoptions(), ignore() and defineoptiontypes().
Move call to defineoptions() to before call to base class constructor, create optiondefs tuple from self.defineoptions arguments, then call defineoptions().
Remove resource class and name from optiondefs.
The last element in the optiondefs tuple (callback function) must be given (may be None).
Add to classes currently without any options:
optiondefs = () self.defineoptions(kw, optiondefs)
Use createcomponent() to create components - this replaces the calls to the component widget constructor and to registercomponent().
Do not inherit from Pmw.LabeledWidget. Instead, replace with Pmw.MegaWidget with labelpos and labelmargin options and a call to self.createlabel(). If calling createlabel(), must replace pack() with grid().
When calling a megawidget constructor, include subcomponent name when setting subcomponent options (eg labeltext -> label_text)
The items option of ScrolledListBox is an initialisation option only - use setlist() method after initialisation.
The autorelief option for Counter, EntryField, ScrolledText, TextDialog has been removed.
ScrolledListBox.getcurselection() always returns a tuple of strings, possibly of zero length.
Counter increment is always initialised to 1.
The 'time' Counter datatype option has been replaced by 'timeN' and 'time24'.
The 'time' EntryField validate option has been replaced by 'timeN' and 'time24'.
Replace call to initialise() with initialiseoptions(), removing "kw" arg. This should always be the last line in a megawidget constructor.
Replace hide() with withdraw().
Now need iconpos option for MessageDialogs with icon_bitmap option set.
Example megawidget class definition:
class MyBigWidget(Pmw.MegaWidget): def __init__(self, parent = None, **kw): # Define the megawidget options. optiondefs = ( ('errorbackground', 'pink', None), ('maxwidth', 0, self._myfunc), ('myinit', 'good', Pmw.INITOPT), ) self.defineoptions(kw, optiondefs) # Initialise the base class (after defining the options). Pmw.MegaWidget.__init__(self, parent) # Create the components. interior = self.interior() self._widget = self.createcomponent('component', (('alias', 'component_alias'),), None, Tkinter.Button, (interior,)) self._widget.grid(column=0, row=0, sticky='nsew') self.createlabel(interior) # Initialise instance variables. self.deriveddummy = None # Check keywords and initialise options. self.initialiseoptions(MyBigWidget)
Pmw 1.2 - 5 Aug 2003 - Home


This is a simple example and benchmark of the Multithread library by Yoav Sarfaty
Read the README for more details!
| # of elements to sort | using one background thread | using multithreading |
|---|
| # of elements to sort | using one background thread | using multithreading |
|---|


T
- the type of values written to the sink.public abstract static class FileBasedSink.WriteOperation<T>
extends java.lang.Object
implements java.io.Serializable
FileBasedSink
.
The primary responsibilities of the WriteOperation is the management of output
files. During a write, FileBasedSink.Writer
s write bundles to temporary file
locations. After the bundles have been written,
finalize(java.lang.Iterable<org.apache.beam.sdk.io.FileBasedSink.FileResult>)
is given a list of the temporary
files containing the output bundles.
Subclass implementations of WriteOperation must implement
createWriter()
to return a concrete
FileBasedSinkWriter.
{tempDirectory}/{bundleId}
, where bundleId is the unique id of the bundle.
For example, if tempDirectory is "gs://my-bucket/my_temp_output", the output for a
bundle with bundle id 15723 will be "gs://my-bucket/my_temp_output/15723".
Final output files are written to baseOutputFilename with the format
{baseOutputFilename}-0000i-of-0000n.{extension}
where n is the total number of bundles
written and extension is the file extension. Both baseOutputFilename and extension are required
constructor arguments.
Subclass implementations can change the file naming template by supplying a value for fileNamingTemplate.
Note that in the case of permanent failure of a bundle's write, no clean up of temporary files will occur.
If there are no elements in the PCollection being written, no output will be generated.
| Modifier and Type | Field and Description |
|---|---|
protected FileBasedSink<T> |
sink
The Sink that this WriteOperation will write to.
|
protected ValueProvider<ResourceId> |
tempDirectory
Directory for temporary output files.
|
protected boolean |
windowedWrites
Whether windowed writes are being used.
|
| Constructor and Description |
|---|
WriteOperation(FileBasedSink<T> sink)
Constructs a WriteOperation using the default strategy for generating a temporary
directory from the base output filename.
|
WriteOperation(FileBasedSink<T> sink,
ResourceId tempDirectory)
Create a new WriteOperation.
|
| Modifier and Type | Method and Description |
|---|---|
protected java.util.Map<ResourceId,ResourceId> |
buildOutputFilenames(java.lang.Iterable<FileBasedSink.FileResult> writerResults) |
protected static ResourceId |
buildTemporaryFilename(ResourceId tempDirectory,
java.lang.String filename)
Constructs a temporary file resource given the temporary directory and a filename.
|
abstract FileBasedSink.Writer<T> |
createWriter()
Clients must implement to return a subclass of
FileBasedSink.Writer . |
void |
finalize(java.lang.Iterable<FileBasedSink.FileResult> writerResults)
Finalizes writing by copying temporary output files to their final location and optionally
removing temporary files.
|
FileBasedSink<T> |
getSink()
Returns the FileBasedSink for this write operation.
|
void |
setWindowedWrites(boolean windowedWrites)
Indicates that the operation will be performing windowed writes.
|
java.lang.String |
toString() |
protected final FileBasedSink<T> sink
protected final ValueProvider<ResourceId> tempDirectory
@Experimental(value=FILESYSTEM) protected boolean windowedWrites
public WriteOperation(FileBasedSink<T> sink)
Default is a uniquely named sibling of baseOutputFilename, e.g. if baseOutputFilename is /path/to/foo, the temporary directory will be /path/to/temp-beam-foo-$date.
sink
- the FileBasedSink that will be used to configure this write operation.@Experimental(value=FILESYSTEM) public WriteOperation(FileBasedSink<T> sink, ResourceId tempDirectory)
sink
- the FileBasedSink that will be used to configure this write operation.tempDirectory
- the base directory to be used for temporary output files.@Experimental(value=FILESYSTEM) protected static ResourceId buildTemporaryFilename(ResourceId tempDirectory, java.lang.String filename) throws java.io.IOException
java.io.IOException
public abstract FileBasedSink.Writer<T> createWriter() throws java.lang.Exception
FileBasedSink.Writer
. This
method must not mutate the state of the object.java.lang.Exception
public void setWindowedWrites(boolean windowedWrites)
public void finalize(java.lang.Iterable<FileBasedSink.FileResult> writerResults) throws java.lang.Exception
Finalization may be overridden by subclass implementations to perform customized
finalization (e.g., initiating some operation on output bundles, merging them, etc.).
writerResults
contains the filenames of written bundles.
If subclasses override this method, they must guarantee that its implementation is idempotent, as it may be executed multiple times in the case of failure or for redundancy. It is a best practice to attempt to try to make this method atomic.
writerResults
- the results of writes (FileResult).java.lang.Exception
@Experimental(value=FILESYSTEM) protected final java.util.Map<ResourceId,ResourceId> buildOutputFilenames(java.lang.Iterable<FileBasedSink.FileResult> writerResults)
public FileBasedSink<T> getSink()
public java.lang.String toString()
toString
in class java.lang.Object


File
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Pungent
Home
(current)
About
Slides
Pick your favorite pun
Input sentence: {{input_sentence}}
{{output_sentence[0]|safe}}
{{output_sentence[1]|safe}}
{{output_sentence[2]|safe}}
{{output_sentence[3]|safe}}
{{output_sentence[4]|safe}}
I don't like any of these!
Pungent works by extracting topical words. Here are the words it considered for you!
{% for m in considered_words %}
{{m}}
{% endfor %}


(event binding), [property binding]
(output), [input]
Method Signature: The combination of the method’s name and parameter list
'public' modifier:
- access-level modifier: means any part of the application has permission to access this property
- used for variables and properties
Modules and Components:
- Modules are like a company HQ and can hold many departments (component(s))
- Components are like company departments and can belong to only one HQ (module)
Decorators:
- Help configure particular elements like components, tells Angular that the code following it should have the functionalities outlined by Angular


which scraps the salaries from Indeed. You can also specify job title, location and salary type (Hourly, Yearly etc.).
Method: GET
GET
Endpoint: /api/salary?job_title=Software+Engineer&salary_type=YEARLY&location=San+Francisco


🥾 My Bootcamp Learning Plan 🥾
My Long Term Goals
These have not changed significantly throughout foundations, although I have rediscovered my enjoyment of creative design and user experience, so this could be a potential pathway which I explore in the early part of my development career.
Describing My Strengths & Limitations Related To Learning
Again, these have not changed significantly during foundations. One limitation that is stronger than anticipated is motivation, I am extremely motivated by the career aspects but enjoying the learning journey is something I need to continue putting a focus on.
My Biggest Non-Technical Challenges During Bootcamp
I believe managing my energy levels and resisting not being to independent in my work will be my biggest challenges during boot camp.
Soft Skills I Want To Develop During Bootcamp
These have not changed significantly. I intend to try build a strong relationship with each member of my cohort and the bootcamp team, so in that sense it is networking skills I intend to develop.
My Expectations Of The Bootcamp Team
My expectations will be a slightly more micromanagement approach than during foundations, but I still expect a good level of independence in my learning. I will expect more of a steer on the technical front when challenges are encountered.
Expectations of Myself During Bootcamp
I am making a commitment to building strong connections with all members of my cohort and bootcamp team, this will help me to feel more comfortable when seeking help and working with others.
I am also committing to continue the habits formed during foundations of weekly planning, daily goal setting, journaling and reflection.
I will try complete all my coding and study time mid-week, allowing me the weekends to spend on the leisure activities i enjoy and rest; However, I am realistic that some weeks i may be required to put in extra time at the weekend.


To start the 3D Web-Map-Client, browse your data directory, or view the examples use the buttons below.
Use the data directory listing to copy the required URLs for setting up a Web-Map-Client project using your Browser's "Right click" → "Copy link address" feature.
How to add data for usage within the 3DCityDB Web-Map-Client to the data directory is described here.
If you require assistance using the 3DCityDB Web-Map-Client please take a look at the comprehensive documentation available at the official 3DCityDB Homepage or take a look at the learning material. The documentation for the 3DCityDB Web-Map-Client Docker Image is available on GitHub.


"The Invisible Circus"
18-year old Phoebe O'Connor (Jordanna Brewster) spent her teen years possessed by the memory of her older sister Faith (Cameron Diaz). Faith left home years before to go to Europe to "do something important." She died. Phoebe has always questioned the death and finally leaves home, herself, to find the truth in "The Invisible Circus."
Adapting the novel by Jennifer Egan, Adam Brooks scripts and directs this road journey/coming-of-age story about a young woman growing up in the 70's. By the beginning of that decade, the hippie philosophy of changing the world through peace and love had mutated into change-through-terror. In Europe, radical factions like the Bader-Meinhoff Gang were using guns and bombs to affect change, attracting revolutionaries from around the world.
Faith and her boyfriend, Wolf (Christopher Eccleston), leave the staid safety of San Francisco to check out what's happening in Europe. After wandering the continent to find themselves, Faith is drawn to the excitement of the Red Army and joins the terrorist group, leaving Wolf behind. Faith's fails to prove herself as a revolutionary and is abandoned by the gang. She joins a splinter faction and, when she delivers a bomb to the offices of a prominent industrialist one night, an innocent man is killed. Faith is changed forever by the incident.
Years later, after Faith's death in Portugal, Phoebe takes the postcards that her sister faithfully sent her, kisses her mom (Blythe Danner) goodbye, and heads to the Continent. Once there, she traces Faith's movements from Amsterdam to Berlin to Paris where she finds Wolf. Her appearance at his doorstep and her mission cause the expatriated American to join Phoebe on her quest. A romance ensues. During the journey Phoebe convinces Wolf to tell her the truth about her sister and this truth is to change Phoebe forever.
"The Invisible Circus" is throwback film that feels like it was made in the 70's. There is an innocence to both the story and its telling that is rather refreshing. It does not try to recreate events of the day. Instead, it shows the essence of the idealism the young possessed at the time. Faith personifies the free spirit that sees herself as the vehicle of change for the whole world. When her ideals are dashed by the results of her violent actions, it reps the loss of innocence for both Faith and the radical youth movement.
The focus of the story is on young Phoebe as she struggles with the loss of her sister without understanding why she died. Phoebe lived, vicariously, through the postcards from Faith, seeing the world from her sister's eyes. Faith's death and Phoebe's newfound independence cause the young woman to follow in her sister's steps. The ensuing journey is both physical and spiritual for Phoebe as she finds herself, love and, finally, the answers she seeks. It's an interesting story of a young woman whose experiences and pain turn her into a wiser, though more melancholy, young adult.
Jordanna Brewster does a solid job as Phoebe. She has to carry the bulk of the screen time and actually matures as the story progresses. The young actress acquits herself well. Cameron Diaz has the difficult role of being the idol of her sister's eye and her character is held at arm's length to be examined by her sister (and the viewer). Christopher Eccleston is believable as Wolf. He, too, has a tough role and walks a fine line between weakness and strength. Blythe Danner's is little more than a cameo performance, but she does do a good mom. Patrick Bergin appears in flashback as the girls' father.
Production is well done with beautifully selected European locations. It's almost a travelogue as we journey to the canals of Amsterdam, the streets of Paris and the lush scenery of Portugal. It looks good, too, with the photography Henry Braham and costumes by Donna Zakowska lending to the feel of the 70's. There is also a surreal element, nicely handled, when Phoebe meets the members of the title troupe in a display of magic, juggling and dance.
"The Invisible Circus" is a good coming-of-age tale that has a sensible arc to its story. It should have an attraction for more mature teens and young adults, though I doubt if it will set any fires. I give it a C+.
For more Reeing reviews visit www.reelingreviews.com
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Malaysians are an extremely worried lot, says a survey
- Advertisement -
The very first National Worry Index of Malaysia shows a majority of the citizens are extremely worried.
They worry about the economy, cost of living, jobs and security.
A large number of Malaysians (46%) are also unsure about the Pakatan Harapan government.
And 50% are worried about the future direction of the country and 44% are not sure if the country’s economy is on a strong footing.
The Index is released by think-tank Emir Research and shows Malaysia scoring a “maximum worry” index of 0.77 on a scale of 0 to 1.
- Advertisement -
It says the locals are also concerned with bread-and-butter issues since 86% are worried about the cost of basic needs and unaffordable homes and lack of job opportunities (77%).
Focusing on the popularity of the Pakatan government, the Index shows 24% of Malaysians who categorically say that the country’s future direction is on the wrong track.
If it is any indication of the trouble in which the Pakatan regime is, the Index shows only 24% of Malaysians think that the government is a viable one while a sizeable proportion (46%) is unsure and 30% don’t think that Pakatan is viable.
The 2,000 people polled show the top concerns among different races differed.
The Malays and other bumiputra races are more worried about corruption and power abuse.
The Chinese and Indians are more concerned about youth unemployment and lack of job opportunities.
Though many among the respondents do not seem to see the Pakatan in good light, they give the government the thumbs up for the fight against corruption.
But they shoot down the controversial ‘flying car’ project, which is dear to Prime Minister Tun Dr Mahathir Mohamad and the Entrepreneur Minister Ridzuan Yusof.
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Nagger
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Should you not be using hybrid-analysis.com as the application server, but a private cloud or on premise instance, please E-Mail<EMAIL_ADDRESS>for help on enabling the Phantom integration on your instance.
After creating the Falcon Sandbox asset, we recommended to test the application server connectivity. That way, you make sure that the provided base URL and API credentials are working correctly.


Software for power calculations for two-sample Wilcoxon-Mann-Whitney test for a continuous outcome (Mann and Whitney 1947) <doi:10.1214/aoms/1177730491>, (Shieh, Jan, and Randles 2006) <doi:10.1080/10485250500473099>.
| Version: | 0.1.0 |
| Depends: | R (≥ 3.0.2) |
| Imports: | lamW, smoothmest, MASS |
| Published: | 2018-03-02 |
| Author: | Ilana Trumble, Orlando Ferrer, Camden Bay, Katie Mollan |
| Maintainer: | Ilana Trumble <itrumble at unc.edu> |
| License: | GPL-3 |
| NeedsCompilation: | no |
| CRAN checks: | wmwpow results |
| Reference manual: | wmwpow.pdf |
| Package source: | wmwpow_0.1.0.tar.gz |
| Windows binaries: | r-devel: wmwpow_0.1.0.zip, r-release: wmwpow_0.1.0.zip, r-oldrel: wmwpow_0.1.0.zip |
| OS X binaries: | r-release: wmwpow_0.1.0.tgz, r-oldrel: wmwpow_0.1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=wmwpow to link to this page.


Ever Banega reveals Lionel Messi's greatest virtue
The Sevilla midfielder spoke about his Argentine captain
by Sport ENSevilla midfielder Ever Banega revealed Lionel Messi's greatest virtue.
In an interview with Goal, Banega spoke about his Argentina captain, with whom he is good friends.
"Yes, I don't think there's anyone like him," said Banega. "The truth is that for everything he does and the time he's spent among the best, yes I think he's the best."
Banega explained Messi's virtue is that "in humility, Messi never changes. We always greet each other with a hug when we cross paths and never speak about football, instead our families and how we are."


Add some information about the application here that describes the pieces involved, how they work together, etc.


Note：Our Privacy and Cookie Policy is updated on [January 14,2019]，if You have any queries You can get in touch with us through these contact methods here.
OASIS GAMES LIMITED ("OASIS "), is dedicated to protecting the privacy rights of its online Users ("You"
or "Users"). This Privacy and Cookie Policy has been crafted to inform You as to the ways OASIS collects, stores, uses, and manages the information You provide during the use of any OASIS’ games or application("Services").
For the purposes of General Data Protection Regulation(“GDPR”) issued by European Union (“EU”) we are the data controller. If you have any concerns about privacy, please send an email to our Data Protection Officer at<EMAIL_ADDRESS>This Privacy and Cookie Policy may be updated from time to time. We will notify you of any material changes by posting the new Privacy and Cookie Policy on the site. You are advised to consult this Privacy and Cookie Policy regularly for any changes.
OASIS’ primary objective in collecting your information is to operate and improve our Services and software and to enable You to easily navigate and enjoy the Services. The information we collect depends on what Services You use and how You use them.
The personal data provided by You is necessary for the performance of the agreement and for validation purposes and to complete your transactions, enforce licensing terms, and administer your inquiries.
We will collect your personal data when You interact with our Services such as when You register with us through the Services and create an account; or make a purchase via the Services; or submit and/or sell assets, content or games via the Services; or submit a request for technical support; or download, register, and/or install any software; or post any content via the Services.
Such personal data includes:
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Please note that because a third party manages the purchases of virtual goods offered by the Services, OASIS does not have access to your payment details and billing information.
We collect other information automatically when You use our products, including:
• IP address;
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• Referring and exit pages, including landing pages and pages viewed;
• Platform type;
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• Your purchase of a virtual product of any type or other business events;
• Progression events that are used to mark your progress or movement in the game;
• Resource events such as the acquisition or spend of game virtual currencies by You;
• Design events used to track your behavior in the game, which can refer to any aspect of the game’s design, including, but not limited to, level or character design, bonuses, social interactions, etc.;
• Error events such as any errors encountered by You while using the game;
• Custom fields that can contain any game parameter defined by You.
By signing up to play our products on the third parties platforms, You may agree to give us your third parties platforms accounts information so we can establish an OASIS Account for You. You need an OASIS Account to play OASIS' products on these platforms. From such third parties, we may receive your personal information as You give to the third parties, such as your name, email address, online ID, your country, etc. We do not receive your credit card number or other financial information.
Such third parties/platforms include but are not limited to:
• PlayStation®3 & PlayStation®4
• Nintendo Switch™
• Mobile Platforms
• Facebook
• Google Play
• APP Store
OASIS may combine and/or analyze your in-game information in an attempt to overall enhance the Services. For
your clarification, we will never make any decisions based on this, which produces legal effects concerning
You or similarly significantly affect You, and our purpose hereunder is only to provide You with better User
experience, thus enhancing our Services.
If You prefer that we do not collect or process your personal data, You can at any time request us to cease the collection and processing of your personal data, see Section 3 below on how to do this.
You have certain choices about whether to provide us with your personal information and whether it is shared. Generally, we only ask your personal information that is necessary to provide the Service you requested. You may consent to our collection or withdraw your Consent, if You choose to withdraw your consent, You may contact<EMAIL_ADDRESS>to exercise your choice. However, any withdrawal of consent will not impact our processing of your information occurs before. In some circumstances, your withdrawal of consent or not sharing your information with us will impair our Services.
Under GDPR (if applicable), You have certain data subject rights including the right to: (i) request access to and rectification of your personal data; (ii) obtain restriction of processing or to object to processing of your personal data; and (iii) ask for a copy of your personal data to be provided to You, or a third party, in a digital format; and (iv) ask us how your personal data is used by us; (v) erasure of your personal data if OASIS is not legally obligated to retain the record; and/or any other rights as permitted by applicable data protection laws.
If You would like to exercise any above-mentioned rights, please contact OASIS at<EMAIL_ADDRESS>your clarification, if your personal data are erased/deleted or completely transferred to a third party, your account may become deactivated.
If You are a visitor or User from outside of EU, your personal data will be directly collected, processed and stored in the facilities where we operate the business. No matter where we collect the personal information, we will take commercial efforts to protect your privacy rights according to Section 6 in this policy. If You do not agree to our collection, process, storage and transfer of your Personal Information, please do not provide your information when requested and stop using the Services.
We do not share personal information that directly identifies You with unaffiliated third parties except to provide products or Services You have requested, or when OASIS has your permission, or under the following circumstances:
• For legal reasons;
• Enforce applicable Terms of Service, including investigation of potential violations;
• Detect, prevent, or otherwise address fraud, security or technical issues;
• Protect against harm to the rights, property or safety of OASIS, You or the public as required or permitted by law;
• Necessary to provide the Services You need.
In the event that we contract with a third party to provide some part of the Services that You have requested or to assist us in analyzing our Services or information collected about You (as You consent), OASIS may provide your information to such third party, or such third party may collect information from You on our behalf. When our third party agents or service providers collect or receive your personal information, we require that they use the data to the extent that are necessary and strictly for purposes and in the same standards consistent with this policy.
In addition, we may disclose information about You to third parties in connection with a corporate reorganization, merger or amalgamation, or the sale of all or substantially all of our assets and will obtain your consent to do so if required by law.
Finally, we may encrypt, aggregate and/or anonymize information collected from You or via other means so that the information does not identify You. Our use and disclosure of aggregated, anonymized, and otherwise non-identifiable information is not subject to any restrictions under this Privacy and Cookie Policy, and we may disclose it to others without limitation for any purpose, including with game developers, advertisers, publishers, business partners, sponsors, and other third parties.
For the purposes as described in this policy, your information may be transferred or transmitted to, or stored and processed in other countries outside of the jurisdiction where You are located. These data transfers are necessary to provide the Services set forth herein. If your personal data is transferred to a country where do not provide a similar or adequate level of protection compared to the laws in your country, however, we will treat your personal information as subject to the protections described in this policy. We will rely on standard contractual clauses, binding corporate rules, and other legal measures to help establish adequate safeguards to ensure your personal data protected by this Privacy and Cookie Policy.
OASIS has put in place reasonable technical and organizational measures designed to secure your personal information from accidental loss and from unauthorized access, use, alteration or disclosure. However, OASIS cannot guarantee that the current security measures are 100% perfect. Besides, we do not assume any responsibility for your discloser of your personal information to the public and/or your inappropriate use of our Services, resulting in the disclosure of your personal information. We will retain your information and data for no longer than is necessary and for the duration of the agreement with You unless we are legally obliged to retain your information such as to resolve disputes, enforce our Terms of Service or other user agreements, or comply with legal requirements; in such case, your personal information will be blocked from use for any other purpose.
A cookie is a small data file that OASIS transfers to your computer’s hard disk for record-keeping purposes, generally to quickly identify a User's computer and to "remember" things about the User's visit. The server sends cookies to your computers when You access or view content of an OASIS game. Information contained in a cookie may be linked to your personal information for purposes such as improving the quality of our Services, tailoring recommendations to your interests and making the Services easier to use. You can disable cookies at any time, although you may not be able to use all portions or functionalities of the Services. OASIS partners with third parties who provide us with analytic and marketing services. To optimize the Users experience provided by our Services, we may allow these third parties to place cookies on your browser that information about your use of the Services. We neither have access to, nor does our cookie policy govern, the use of cookies or other technologies that may be placed on your electronic device by non-affiliated, third-party ad technology, ad servers or ad networks. Session cookies are deleted from your computer when You close your browser. In the options menu of your browser, You can instruct it to stop accepting cookies or to notify You before accepting a cookie from the websites You visit.
We recognize a special obligation to protect personal information obtained from children. The Services are intended for general audiences and OASIS does not knowingly collect any Personal Data from children. When users identify themselves as being children (i.e. under the age of 16 or under the minimum age in the relevant territory), consistent with applicable law we will obtain consent from parents for the collection, use, and sharing of their children's persnal information.
Information collected is secured in a manner consistent with this Privacy and Cookie Policy. If we make material changes to how we use, collect, or share your child's personal information, we will notify parents by email in order to obtain verifiable parental consent for the new uses of your child's personal information.
I If You are a parent or guardian who becomes aware that your child has provided us with information without your consent or You wish to revoke your previously provided consent, review information collected from your child or have that information deleted, please contact us at<EMAIL_ADDRESS>OASIS recognizes the importance of safeguarding the privacy of children and encourages parents to check and monitor their children's use of online activities regularly.
If You have any questions about this Privacy and Cookie Policy, please contact us via the Email privacy@oasgames.com


Presidio National Park
The Presidio of San Francisco is a national park in San Francisco, California.
They were looking to completely redesign their website.
The Presidio of San Francisco is a national park in San Francisco, California.
They were looking to completely redesign their website.


CrowdAnki is a plugin for http://ankisrs.net/ that allows users to import and export decks/notes and all relevant information in a hierarchical JSON format. The main purpose is to facilitate crowd-sourcing for Anki decks and notes. Starting with version 0.6 it also features a close integration with Git. Providing you with an ability to automatically maintain history of edits for your decks. See more details below. Please note that I can't reply to your comments here (and I'm not getting notified about them). If you want to get in touch - please ping me on GitHub: https://github.com/Stvad/CrowdAnki If you would like to support the plugin - please consider becoming a Patron! Suggested collaboration workflow (a more detailed version is available on GitHub): The current workflow could be described as following:
File>Export
Select the deck (note: export of "All decks" is not supported, you need to select a specific deck) and the export format "CrowdAnki JSON representation". After pressing the Export button - select directory where the result should be stored.
Import
To perform the import go to menu File>CrowdAnki: Import from
disk
and select the directory where the deck is stored.
Import from GitHub
To get the deck from GitHub go to menu File>"CrowdAnki: Import from GitHub" and enter GitHub username and repository name in suggested format.
So, for example, to get my git deck (https://github.com/Stvad/Software_Engineering__git) you would need to enter Stvad/Software_Engineering__git.
Things to note for the Import:
File > CrowdAnki: Snapshot
menu action.
Or you can enable automated snapshots in add-on configuration (see below) which will take a snapshot each time you open or close anki.
Configuration Settings
You can find the add-on's config page via Tools -> Add-ons, select CrowdAnki then hit Config
.
In here you can set a some config options, as well as a detailed explanation on what each does, with examples and default behaviour.
Here is a general summary of the currently available config options:
- Snapshot Path
: location of the snapshot will be exported to
- Snapshot Root Decks
: when a snapshot is taken a git repo will be generated for each of these decks
- Automated Snapshot
: whether the snapshot happens automatically
- Do Not Move Existing Cards on Import
: whether to move already existing cards on import or not
- Deck Sort Methods
: how to sort cards on export
- Reverse Sort Order
: whether to reverse the sorting of cards on export
Please note that I can't reply to your comments here (and I'm not getting notified about them). If you want to get in
touch - please ping me on GitHub: https://github.com/Stvad/CrowdAnki


Heavy minutes not a concern for UNLV coach T.J. Otzelberger
by Mark AndersonUNLV coach T.J. Otzelberger has relied on mostly seven players in this young season, and there are no indications that will change.
The question: Is the reliance on a small core to play big minutes sustainable?
“I’m going to go as long as I can,” guard Amauri Hardy said chuckling. “Our guys will go as long as they can. We’ve got to stay together. I think that’s all it is. … We’ve got a lot of games ahead of us, a lot of different opponents. We’ve just got to stay the course.”
Part of the reason for the short bench is the competition. UNLV has played three Power Five teams in a row, losing twice in overtime and 71-54 at UCLA on Friday, and it made sense for Otzelberger to rely mostly on his starters.
Monday’s 7 p.m. game at the Thomas & Mack Center against Abilene Christian (1-2), which comes off a 73-69 loss to Pepperdine, could be an opportunity for the Rebels to play more reserves for longer minutes. The Wildcats are ranked No. 292 by Kenpom; UNLV (1-3) is No. 166 and is a 10½-point favorite.
Three UNLV players average more than 30 minutes per game, with guards Hardy (38.3) and Elijah Mitrou-Long (36.3) putting in an especially heavy workload. Forward Mbacke Diong (32.3) is the other Rebel north of 30 minutes.
Forward Donnie Tillman (29.3) and guard Jonah Antonio (28.8) average nearly 30 minutes, and reserves Bryce Hamilton (19.8) and Nick Blair (19.3) play the most among the reserves. Forward Cheickna Dembele averages eight minutes as Diong’s replacement, making it technically an eight-man rotation.
By comparison, 10 players averaged in double figures for minutes played last season, and point guard Noah Robotham at 32.1 received the most time.
“I think with our group right now, that’s where we’re at,” Otzelberger said. “We’ll evaluate as we move forward what’s the best for us, but I think right now those are the guys that have earned those opportunities, and until we make any change, that’s where we’re going to be at.”
Otzelberger said going with a short bench is not new for him and the lineup is not immovable. He said injuries and other factors could force changes, and situations can change through the evolution of a season.
“Guys have opportunities in practice every day to step up,” Otzelberger said. “If we see some bright spots we feel can help us on game night, we’ll certainly utilize them.”
But for now, to borrow from what Hardy said, Otzelberger is likely to stay the course with his current rotation. Hardy played 42 minutes in the 60-56 overtime home loss to Kansas State on Nov. 9, and he was one of four players to log 40-plus minutes in the 79-75 OT loss at California on Tuesday.
Which leads back to the original question of whether these heavy minutes are sustainable over a long season.
Tillman said he wasn’t concerned, crediting strength coach Jason Kabo for improving the players’ conditioning.
“I’m in the best shape of my life,” Tillman said following the loss at UCLA. “I still feel good. I still feel like I can play another 40 minutes.”
More Rebels: Follow at reviewjournal.com/Rebels and @RJ_Sports on Twitter.
Game day
Who: UNLV vs. Abilene Christian
When: 7 p.m. Monday
Where: Thomas & Mack Center
TV/Radio: UNLVRebels.com (online stream); KWWN (1100 AM, 100.9 FM)
Line: UNLV -10½; total 134
Probable starters
Abilene Christian (1-2)
Coach: Joe Golding (91-100, seventh season)
Player;Pos;Hgt;Ppg
Damien Daniels;G;5-7;4.0
Payten Ricks;G;6-2;18.3
Trey Lenox;G;6-3;1.3
Joe Pleasant;F;6-8;6.7
Kolton Kohl;C;7-0;12.7
UNLV (1-3)
Coach: T.J. Otzelberger (1-3, first season)
Player;Pos;Hgt;Ppg
Elijah Mitrou-Long;G;6-1;12.5
Amauri Hardy;G;6-2;17.5
Jonah Antonio;G;6-5;7.3
Donnie Tillman;F;6-7;13.0
Mbacke Diong;F;6-11;7.3


Football: Late Firmino strike gives Liverpool 2-1 win at Palace
LONDON: Premier League leaders Liverpool extended their unbeaten run to 30 games after a late goal by Roberto Firmino gave them a scrappy 2-1 win at Crystal Palace on Saturday (Nov 23).
Firmino struck from close range in the 85th minute, shortly after Wilfried Zaha cancelled out Sadio Mane's opener for the visitors who looked toothless in the first half with Mohamed Salah on the bench nursing a sore ankle.
Liverpool stayed top on 37 points from 13 games, eight ahead of Leicester City who beat Brighton and Hove Albion 2-0.
Jordan Ayew and Gary Cahill missed chances for Palace before the home side had a 43rd-minute effort ruled out after a VAR check, with the replay showing Ayew pushed Dejan Lovren before James Tomkins headed the ball in at the far post.
The visitors looked sharper immediately after the break, with Mane firing wide before he netted a 49th-minute goal with a scrambled shot which goalkeeper Vicente Guaita got a hand to but could not keep the ball out.
Zaha equalised in the 82nd with a crisp low shot from 12m, only for Firmino to tuck the ball away from close range after Palace failed to clear the danger from a goalmouth scramble.