| htbaapub.fuzzy: | Functions | Types | Modinfo | Source |
BlitzMax translation of Mat Bucklands' C++ Fuzzy Logic implementation described in the book Programming Game AI by Example.
With Fuzzy Logic it's possible to let your game agents make decisions like humans do. A nice tutorial/explanation can be found at the Dream Makers website.
Please take a look at one of the examples below.
| FzAND | Create AND operator with any number of terms. |
| FzOR | Create OR operator with any number of terms. |
| TFuzzyModule | The hearth of our fuzzy system. |
| TFuzzyRule | Fuzzy Rule type. |
| TFuzzySet | class to define an interface for a fuzzy set. |
| TFuzzySetLeftShoulder | Left shoulder shape. |
| TFuzzySetRightShoulder | Right shoulder shape. |
| TFuzzySetSingleton | Singleton set. |
| TFuzzySetTriangle | Triangle shape. |
| TFuzzyTerm | Fuzzy Term. |
| TFuzzyVariable | Class to define a fuzzy linguistic variable (FLV). |
| TFzAND | a fuzzy AND operator type. |
| TFzFairly | Implements a Fairly hedge. |
| TFzOR | a fuzzy OR operator type. |
| TFzSet | class to provide a proxy for a fuzzy set. The proxy inherits from FuzzyTerm and therefore can be used to create fuzzy rules. |
| TFzVery | Implements a Very hedge. |
| Function FzAND:TFzAND(ops:TFuzzyTerm[]) | |
| Description | Create AND operator with any number of terms. |
| Information | This is a shortcut to New TFzAND.Create(ops) |
| Function FzOR:TFzOR(ops:TFuzzyTerm[]) | |
| Description | Create OR operator with any number of terms. |
| Information | This is a shortcut to New TFzOR.Create(ops) |
| Type TFuzzyModule | |
| Description | The hearth of our fuzzy system. |
| Information | Used to add FLV's, Fuzzify and DeFuzzify values. |
| Constants Summary | |
|---|---|
| DefuzzifyMethod_Centroid , DefuzzifyMethod_MaxAv |
| Methods Summary | |
|---|---|
| AddRule | adds a rule to the module. |
| CreateFLV | creates a new 'empty' fuzzy variable and returns a reference to it. |
| Defuzzify | given a fuzzy variable and a deffuzification method this returns a crisp value. |
| Fuzzify | this method calls the Fuzzify method of the named FLV. |
| New | Constructor. |
| SetConfidencesOfConsequentsToZero | zeros the DOMs of the consequents of each rule. Used by Defuzzify() |
| WriteAllDOMs | writes the DOMs of all the variables in the module to an output stream. |
| Const DefuzzifyMethod_Centroid:Int | |
| Description | Centroid defuzzify method. |
| Information | Pass this value to the defuzzify method. |
| Const DefuzzifyMethod_MaxAv:Int | |
| Description | MaxAV Defuzzify method. |
| Information | Pass this value to the defuzzify method. |
| Method AddRule(antecedent:TFuzzyTerm, consequence:TFuzzyTerm) | |
| Description | adds a rule to the module. |
| Method CreateFLV:TFuzzyVariable(varName:String) | |
| Description | creates a new 'empty' fuzzy variable and returns a reference to it. |
| Method Defuzzify:Double(key:String, defuzzifyMethod:Int = TFuzzyModule.DefuzzifyMethod_MaxAv) | |
| Description | given a fuzzy variable and a deffuzification method this returns a crisp value. |
| Method Fuzzify(nameOfFLV:String, val:Double) | |
| Description | this method calls the Fuzzify method of the named FLV. |
| Method New() | |
| Description | Constructor. |
| Method SetConfidencesOfConsequentsToZero() | |
| Description | zeros the DOMs of the consequents of each rule. Used by Defuzzify() |
| Method WriteAllDOMs:String(stream:String Var) | |
| Description | writes the DOMs of all the variables in the module to an output stream. |
| Information | Used for debugging. |
| Type TFuzzyRule | |
| Description | Fuzzy Rule type. |
| Information | This class implements a fuzzy rule of the form: IF fzVar1 AND fzVar2 AND ... fzVarn THEN fzVar.c. |
| Methods Summary | |
|---|---|
| Calculate | this method updates the DOM (the confidence) of the consequent term with the DOM of the antecedent term. |
| Create | Create a fuzzy rule. |
| SetConfidenceOfConsequentToZero | Calls ClearDOM on the consqequence term. |
| Method Calculate() | |
| Description | this method updates the DOM (the confidence) of the consequent term with the DOM of the antecedent term. |
| Method Create:TFuzzyRule(ant:TFuzzyTerm, con:TFuzzyTerm) | |
| Description | Create a fuzzy rule. |
| Information | Both ant and con are cloned. |
| Method SetConfidenceOfConsequentToZero() | |
| Description | Calls ClearDOM on the consqequence term. |
| Type TFuzzySet Abstract | |
| Description | class to define an interface for a fuzzy set. |
| Methods Summary | |
|---|---|
| CalculateDOM | |
| ClearDOM | Resets DOM. |
| CreateBase | |
| GetDOM | Returns DOM. |
| GetRepresentativeVal | |
| New | |
| ORwithDOM | |
| SetDOM | Set DOM. |
| Method CalculateDOM:Double(val:Double) Abstract | |
| Information | return the degree of membership in this set of the given value. NOTE, this does not set m_dDOM to the DOM of the value passed as the parameter. This is because the centroid defuzzification method also uses this method to determine the DOMs of the values it uses as its sample points. |
| Method ClearDOM() | |
| Description | Resets DOM. |
| Method CreateBase:TFuzzySet(repVal:Double) |
| Method GetDOM:Double() | |
| Description | Returns DOM. |
| Method GetRepresentativeVal:Double() |
| Method New() |
| Method ORwithDOM(val:Double) | |
| Information | if this fuzzy set is part of a consequent FLV, and it is fired by a rule then this method sets the DOM (in this context, the DOM represents a confidence level)to the maximum of the parameter value or the set's existing m_dDOM value. |
| Method SetDOM(val:Double) | |
| Description | Set DOM. |
| Type TFuzzySetLeftShoulder Extends TFuzzySet | |
| Description | Left shoulder shape. |
| Information | definition of a fuzzy set that has a left shoulder shape. The minimum value this variable can accept is *any* value less than the midpoint. |
| Methods Summary | |
|---|---|
| CalculateDOM | this method calculates the degree of membership for a particular value. |
| Create | Creates a TFuzzySetLeftShoulder object. |
| Method CalculateDOM:Double(val:Double) | |
| Description | this method calculates the degree of membership for a particular value. |
| Method Create:TFuzzySetLeftShoulder(peak:Double, leftOffset:Double, rightOffset:Double) | |
| Description | Creates a TFuzzySetLeftShoulder object. |
| Type TFuzzySetRightShoulder Extends TFuzzySet | |
| Description | Right shoulder shape. |
| Information | definition of a fuzzy set that has a right shoulder shape. (the maximum value this variable can accept is *any* value greater than the midpoint. |
| Methods Summary | |
|---|---|
| CalculateDOM | this method calculates the degree of membership for a particular value. |
| Create | Creates a TFuzzySetRightShoulder object. |
| Method CalculateDOM:Double(val:Double) | |
| Description | this method calculates the degree of membership for a particular value. |
| Method Create:TFuzzySetRightShoulder(peak:Double, leftOffset:Double, rightOffset:Double) | |
| Description | Creates a TFuzzySetRightShoulder object. |
| Type TFuzzySetSingleton Extends TFuzzySet | |
| Description | Singleton set. |
| Information | This defines a fuzzy set that is a singleton (a range over which the DOM is always 1.0) |
| Methods Summary | |
|---|---|
| CalculateDOM | this method calculates the degree of membership for a particular value. |
| Create | Creates a TFuzzySetSingleton object. |
| Method CalculateDOM:Double(val:Double) | |
| Description | this method calculates the degree of membership for a particular value. |
| Method Create:TFuzzySetSingleton(peak:Double, leftOffset:Double, rightOffset:Double) | |
| Description | Creates a TFuzzySetSingleton object. |
| Type TFuzzySetTriangle Extends TFuzzySet | |
| Description | Triangle shape. |
| Information | This is a simple class to define fuzzy sets that have a triangular shape and can be defined by a mid point, a left displacement and a right displacement. |
| Methods Summary | |
|---|---|
| CalculateDOM | this method calculates the degree of membership for a particular value. |
| Create | Creates a TFuzzySetTriangle object. |
| Method CalculateDOM:Double(val:Double) | |
| Description | this method calculates the degree of membership for a particular value. |
| Method Create:TFuzzySetTriangle(peak:Double, leftOffset:Double, rightOffset:Double) | |
| Description | Creates a TFuzzySetTriangle object. |
| Type TFuzzyTerm Abstract | |
| Description | Fuzzy Term. |
| Information | abstract class to provide an interface for classes able to be used as terms in a fuzzy if-then rule base. |
| Methods Summary | |
|---|---|
| ClearDOM | clears the degree of membership of the term. |
| Clone | all terms must implement a virtual constructor. |
| GetDOM | retrieves the degree of membership of the term. |
| ORwithDOM | method for updating the DOM of a consequent when a rule fires. |
| Method ClearDOM() Abstract | |
| Description | clears the degree of membership of the term. |
| Method Clone:TFuzzyTerm() Abstract | |
| Description | all terms must implement a virtual constructor. |
| Method GetDOM:Double() Abstract | |
| Description | retrieves the degree of membership of the term. |
| Method ORwithDOM(val:Double) Abstract | |
| Description | method for updating the DOM of a consequent when a rule fires. |
| Type TFuzzyVariable | |
| Description | Class to define a fuzzy linguistic variable (FLV). |
| Information | An FLV comprises of a number of fuzzy sets. |
| Methods Summary | |
|---|---|
| AddLeftShoulderSet | adds a left shoulder type set. |
| AddRightShoulderSet | adds a right shoulder type set. |
| AddSingletonSet | adds a singleton to the variable. |
| AddTriangularSet | adds a triangular shaped fuzzy set to the variable. |
| AdjustRangeToFit | this method is called with the upper and lower bound of a set each time a new set is added to adjust the upper and lower range values accordingly. |
| DeFuzzifyCentroid | defuzzify the variable using the centroid method. |
| DeFuzzifyMaxAv | defuzzifies the value by averaging the maxima of the sets that have fired. |
| Fuzzify | takes a crisp value and calculates its degree of membership for each set in the variable. |
| New | Initializes fuzzy variable. |
| WriteDOMs | Used for debugging. |
| Method AddLeftShoulderSet:TFzSet(name:String, minBound:Double, peak:Double, maxBound:Double) | |
| Description | adds a left shoulder type set. |
| Method AddRightShoulderSet:TFzSet(name:String, minBound:Double, peak:Double, maxBound:Double) | |
| Description | adds a right shoulder type set. |
| Method AddSingletonSet:TFzSet(name:String, minBound:Double, peak:Double, maxBound:Double) | |
| Description | adds a singleton to the variable. |
| Method AddTriangularSet:TFzSet(name:String, minBound:Double, peak:Double, maxBound:Double) | |
| Description | adds a triangular shaped fuzzy set to the variable. |
| Method AdjustRangeToFit(minBound:Double, maxBound:Double) | |
| Description | this method is called with the upper and lower bound of a set each time a new set is added to adjust the upper and lower range values accordingly. |
| Method DeFuzzifyCentroid:Double(numSamples:Int) | |
| Description | defuzzify the variable using the centroid method. |
| Method DeFuzzifyMaxAv:Double() | |
| Description | defuzzifies the value by averaging the maxima of the sets that have fired. |
| Information | OUTPUT = sum (maxima * DOM) / sum (DOMs) |
| Method Fuzzify(val:Double) | |
| Description | takes a crisp value and calculates its degree of membership for each set in the variable. |
| Method New() | |
| Description | Initializes fuzzy variable. |
| Method WriteDOMs:String(stream:String Var) | |
| Description | Used for debugging. |
| Type TFzAND Extends TFuzzyTerm | |
| Description | a fuzzy AND operator type. |
| Information | Type to provider the fuzzy AND operator to be used in the creation of a fuzzy rule base. |
| Methods Summary | |
|---|---|
| ClearDOM | Clears DOM. |
| Clone | Clones AND operator. |
| Create | Creates AND operator. |
| GetDOM | the AND operator returns the minimum DOM of the sets it is operating on. |
| New | |
| ORwithDOM |
| Method ClearDOM() | |
| Description | Clears DOM. |
| Method Clone:TFuzzyTerm() | |
| Description | Clones AND operator. |
| Method Create:TFzAND(ops:TFuzzyTerm[]) | |
| Description | Creates AND operator. |
| Method GetDOM:Double() | |
| Description | the AND operator returns the minimum DOM of the sets it is operating on. |
| Method New() |
| Method ORwithDOM(val:Double) |
| Type TFzFairly Extends TFuzzyTerm | |
| Description | Implements a Fairly hedge. |
| Methods Summary | |
|---|---|
| ClearDOM | Clears DOM. |
| Clone | Clones DOM. |
| Create | Create a Fairly term. |
| GetDOM | Returns DOM. |
| ORwithDOM |
| Method ClearDOM() | |
| Description | Clears DOM. |
| Method Clone:TFuzzyTerm() | |
| Description | Clones DOM. |
| Method Create:TFzFairly(ft:TFzFairly) | |
| Description | Create a Fairly term. |
| Method GetDOM:Double() | |
| Description | Returns DOM. |
| Method ORwithDOM(val:Double) |
| Type TFzOR Extends TFuzzyTerm | |
| Description | a fuzzy OR operator type. |
| Information | Type to provider the fuzzy OR operator to be used in the creation of a fuzzy rule base. |
| Methods Summary | |
|---|---|
| ClearDOM | Clears DOM. |
| Clone | Clones OR operator. |
| Create | Creates OR operator. |
| GetDOM | the OR operator returns the maximum DOM of the sets it is operating on. |
| New | |
| ORwithDOM |
| Method ClearDOM() | |
| Description | Clears DOM. |
| Method Clone:TFuzzyTerm() | |
| Description | Clones OR operator. |
| Method Create:TFzOR(ops:TFuzzyTerm[]) | |
| Description | Creates OR operator. |
| Method GetDOM:Double() | |
| Description | the OR operator returns the maximum DOM of the sets it is operating on. |
| Method New() |
| Method ORwithDOM(val:Double) |
| Type TFzSet Extends TFuzzyTerm | |
| Description | class to provide a proxy for a fuzzy set. The proxy inherits from FuzzyTerm and therefore can be used to create fuzzy rules. |
| Methods Summary | |
|---|---|
| ClearDOM | Clears DOM. |
| Clone | Clone a TFzSet. |
| Create | Create a TFzSet. |
| GetDOM | Returns DOM. |
| ORwithDOM |
| Method ClearDOM() | |
| Description | Clears DOM. |
| Method Clone:TFuzzyTerm() | |
| Description | Clone a TFzSet. |
| Method Create:TFzSet(fs:TFuzzySet) | |
| Description | Create a TFzSet. |
| Method GetDOM:Double() | |
| Description | Returns DOM. |
| Method ORwithDOM(val:Double) |
| Type TFzVery Extends TFuzzyTerm | |
| Description | Implements a Very hedge. |
| Methods Summary | |
|---|---|
| ClearDOM | Clears DOM. |
| Clone | Clones TFzVery. |
| Create | Create a Very term. |
| GetDOM | Returns DOM. |
| ORwithDOM |
| Method ClearDOM() | |
| Description | Clears DOM. |
| Method Clone:TFuzzyTerm() | |
| Description | Clones TFzVery. |
| Method Create:TFzVery(ft:TFzVery) | |
| Description | Create a Very term. |
| Method GetDOM:Double() | |
| Description | Returns DOM. |
| Method ORwithDOM(val:Double) |
| Name | htbaapub.fuzzy |
|---|---|
| Version | 1.00 |
| Author | Christiaan Kras |
| Author of C++ code | Mat Buckland http://www.ai-junkie.com |
| Git repository | http://github.com/Htbaa/fuzzy.mod/ |


In 2016 I went to school for computer science. In 2018 I decided to take a hiatus to explore my opportunities with tech. I was self-supporting and frustrated with the lack of learning to create things. I learned a lot in that time but if I'm being honest, I didn't learn how to code beyond a couple sorting algorithms with Java. For the rest of 2018 I worked, took a sweet vacation, and learned everything I could about how to get into software development. In January of 2019 I decided to take the leap.
My first step into software development was creating a portfolio. If you are thinking about getting into software development I highly suggest you do the same. Making a personal portfolio is a great way to learn some basic HTML, CSS, and web-hosting. In case you don't know, the entire internet is built with HTML and CSS, so the likelihood of you using it at some point in your career is almost 100%. Anyone can do this and it is a great way for hands-on people to start using technology immediately. Be aware that no matter how hard you try, the result is going to be terrible; but that's the point. Bonus points if you can make it mobile-friendly.
Your name, a little bit about you, your contact info, and an empty list for your future projects is enough content for your website. Have fun with it and add any features you think would be cool; using Google of course. Below I will link a few resources that really helped me with this step as well as taking the leap into software development. If you know what kind of software development you want to go into then it is time to start making projects with that kind of software. In the next post I'll talk about the projects I chose and why.


public static class DynamicScrollContainer.DataSource
extends totalcross.lang.Object
DynamicScrollContainer.AbstractView
s to display on a DynamicScrollContainer
.
You must populate the DynamicScrollContainer.DataSource
with all the views you want to display before passing it to the DynamicScrollContainer
| Constructor and Description |
|---|
DataSource() |
DataSource(int viewCount)
Create a
DynamicScrollContainer.DataSource and allocate memory for viewCount views to be stored |
| Modifier and Type | Method and Description |
|---|---|
void |
addView(DynamicScrollContainer.AbstractView view)
Adds a
DynamicScrollContainer.AbstractView to the datasource if it does not already exist. |
int |
getTotalScrollHeight(int scrollContainerWidth)
Returns the total scrollable height that all
DynamicScrollContainer.AbstractView s together will take up. |
DynamicScrollContainer.AbstractView |
getView(int no)
Returns view number
no |
Vector |
getVisibleViewsVec(int yStart,
int yEnd,
int scrollDirection)
Returns a Vector containing the
DynamicScrollContainer.AbstractView s that are visible in the Y viewing area of DynamicScrollContainer between y position yStart and yEnd |
void |
removeView(DynamicScrollContainer.AbstractView view)
Removes the
DynamicScrollContainer.AbstractView from the datasource. |
protected Vector views
public DataSource()
public DataSource(int viewCount)
DynamicScrollContainer.DataSource
and allocate memory for viewCount
views to be storedviewCount
- public int getTotalScrollHeight(int scrollContainerWidth)
DynamicScrollContainer.AbstractView
s together will take up.
This is calculated based on each DynamicScrollContainer.AbstractView
height and is called when a DynamicScrollContainer.DataSource
is set on
a DynamicScrollContainer.DataSource
or the DynamicScrollContainer
detects screen rotation.public void addView(DynamicScrollContainer.AbstractView view)
DynamicScrollContainer.AbstractView
to the datasource if it does not already exist.
This does not automatically recalculate the view heightview
- public void removeView(DynamicScrollContainer.AbstractView view)
DynamicScrollContainer.AbstractView
from the datasource.
This does not automatically recalculate the view heightview
- public Vector getVisibleViewsVec(int yStart, int yEnd, int scrollDirection)
DynamicScrollContainer.AbstractView
s that are visible in the Y viewing area of DynamicScrollContainer
between y position yStart
and yEnd
yStart
- yEnd
- public DynamicScrollContainer.AbstractView getView(int no)
no contained within this DynamicScrollContainer.DataSource
no
-


DayOfWeekRow QML Type
A row of names for the days in a week. More...
| Import Statement: | import Qt.labs.calendar 1.0 |
| Inherits: |
Properties
- delegate : Component
Detailed Description
DayOfWeekRow presents day of week names in a row. The names of the days are ordered and formatted using the specified locale.
DayOfWeekRow { locale: Qt.locale("en_US") }
DayOfWeekRow can be used as a standalone control, but it is most often used in conjunction with MonthGrid. Regardless of the use case, positioning of the row is left to the user.
ColumnLayout { DayOfWeekRow { locale: grid.locale Layout.fillWidth: true } MonthGrid { id: grid month: Calendar.December year: 2015 locale: Qt.locale("en_US") Layout.fillWidth: true } }
The visual appearance of DayOfWeekRow can be changed by implementing a custom delegate.
Note: Types in Qt.labs modules are not guaranteed to remain compatible in future versions.
See also MonthGrid and WeekNumberColumn.
Property Documentation
delegate : Component |
This property holds the item delegate that visualizes each day of the week.
In addition to the index
property, a list of model data roles are available in the context of each delegate:
| model.day : int | The day of week (Qt::DayOfWeek) |
| model.longName : string | The long version of the day name; for example, "Monday" (QLocale::LongFormat) |
| model.shortName : string | The short version of the day name; for example, "Mon" (QLocale::ShortFormat) |
| model.narrowName : string | A special version of the day name for use when space is limited; for example, "M" (QLocale::NarrowFormat) |
The following snippet presents the default implementation of the item delegate. It can be used as a starting point for implementing custom delegates.
delegate: Text { text: model.shortName font: control.font horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter }


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#02.About
-
Born and raised in the sunny city of
La Línea de la Concepción
(Spain), and currently living in
Berlin.
-
Multidisciplinary developer (Graphics,
Game Engine, Web,
Creative) who is not afraid of taking on new bold
and exciting challenges.
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Polyglot programmer with experience in C,
C++, C#,
Javascript, and Typescript.
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3+ years of professional
Graphics Programming consulting experience, with
expertise on both traditional (DX11,
OpenGL and WebGL) and modern
(DX12, Vulkan and
Metal) APIs.
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2+ years of professional
Web Development consulting experience, having
worked with relevant modern technologies such as
Node, Webpack,
React, Three.js,
AWS, etc.


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org.flixel.FlxTimer
- type
- class
A simple timer class, leveraging the new plugins system.
Can be used with callbacks or by polling the finished
flag.
Not intended to be added to a game state or group; the timer manager
is responsible for actually calling update(), not the user.
Instance Methods
- Parameters:
Time
- How many seconds it takes for the timer to go off.
 Default is 1, or "just count down once."
Callback
- Optional, triggered whenever the time runs out, once for each loop. Callback should be formed "onTimer(Timer:FlxTimer);"
- Returns:
- A reference to itself (handy for chaining or whatever).


Big mouth Mario is a a free and quick way to share links between friends and colleagues. The web site is fully made using HTML, CSS, and JavaScript as well as optional LESS stylesheets for easy customization.
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#!/usr/bin/python
#
# Copyright 2015 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Utils for graph convolution models."""
import warnings
import numpy as np
import tensorflow as tf
from tensorflow.python.ops import math_ops
from google.protobuf import text_format
from tensorflow.python.platform import gfile
from tensorflow.python.training import checkpoint_state_pb2
[docs]def ParseCheckpoint(checkpoint):
"""Parse a checkpoint file.
Args:
checkpoint: Path to checkpoint. The checkpoint is either a serialized
CheckpointState proto or an actual checkpoint file.
Returns:
The path to an actual checkpoint file.
"""
warnings.warn("ParseCheckpoint is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
with open(checkpoint) as f:
try:
cp = checkpoint_state_pb2.CheckpointState()
text_format.Merge(f.read(), cp)
return cp.model_checkpoint_path
except text_format.ParseError:
return checkpoint
[docs]def Mask(t, mask):
"""Apply a mask to a tensor.
If not None, mask should be a t.shape[:-1] tensor of 0,1 values.
Args:
t: Input tensor.
mask: Boolean mask with shape == t.shape[:-1]. If None, nothing happens.
Returns:
A tensor with the same shape as the input tensor.
Raises:
ValueError: If shapes do not match.
"""
warnings.warn("Mask is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
if mask is None:
return t
if not t.get_shape()[:-1].is_compatible_with(mask.get_shape()):
raise ValueError('Shapes do not match: %s vs. %s' % (t.get_shape(),
mask.get_shape()))
return tf.multiply(t, tf.expand_dims(mask, -1))
[docs]def Mean(tensor, reduction_indices=None, mask=None):
"""Compute mean using Sum and Mul for better GPU performance.
See tf.nn.moments for additional notes on this approach.
Args:
tensor: Input tensor.
reduction_indices: Axes to reduce across. If None, reduce to a scalar.
mask: Mask to apply to tensor.
Returns:
A tensor with the same type as the input tensor.
"""
warnings.warn("Mean is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
return Moment(
1,
tensor,
standardize=False,
reduction_indices=reduction_indices,
mask=mask)[0]
[docs]def Variance(tensor, reduction_indices=None, mask=None):
"""Compute variance.
Args:
tensor: Input tensor.
reduction_indices: Axes to reduce across. If None, reduce to a scalar.
mask: Mask to apply to tensor.
Returns:
A tensor with the same type as the input tensor.
"""
warnings.warn("Variance is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
return Moment(
2,
tensor,
standardize=False,
reduction_indices=reduction_indices,
mask=mask)[1]
[docs]def Skewness(tensor, reduction_indices=None):
"""Compute skewness, the third standardized moment.
Args:
tensor: Input tensor.
reduction_indices: Axes to reduce across. If None, reduce to a scalar.
Returns:
A tensor with the same type as the input tensor.
"""
warnings.warn("Skewness is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
return Moment(
3, tensor, standardize=True, reduction_indices=reduction_indices)[1]
[docs]def Kurtosis(tensor, reduction_indices=None):
"""Compute kurtosis, the fourth standardized moment minus three.
Args:
tensor: Input tensor.
reduction_indices: Axes to reduce across. If None, reduce to a scalar.
Returns:
A tensor with the same type as the input tensor.
"""
warnings.warn("Kurtosis is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
return Moment(
4, tensor, standardize=True, reduction_indices=reduction_indices)[1] - 3
[docs]def Moment(k, tensor, standardize=False, reduction_indices=None, mask=None):
"""Compute the k-th central moment of a tensor, possibly standardized.
Args:
k: Which moment to compute. 1 = mean, 2 = variance, etc.
tensor: Input tensor.
standardize: If True, returns the standardized moment, i.e. the central
moment divided by the n-th power of the standard deviation.
reduction_indices: Axes to reduce across. If None, reduce to a scalar.
mask: Mask to apply to tensor.
Returns:
The mean and the requested moment.
"""
warnings.warn("Moment is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
if reduction_indices is not None:
reduction_indices = np.atleast_1d(reduction_indices).tolist()
# get the divisor
if mask is not None:
tensor = Mask(tensor, mask)
ones = tf.constant(1, dtype=tf.float32, shape=tensor.get_shape())
divisor = tf.reduce_sum(
Mask(ones, mask), axis=reduction_indices, keep_dims=True)
elif reduction_indices is None:
divisor = tf.constant(np.prod(tensor.get_shape().as_list()), tensor.dtype)
else:
divisor = 1.0
for i in range(len(tensor.get_shape())):
if i in reduction_indices:
divisor *= tensor.get_shape()[i].value
divisor = tf.constant(divisor, tensor.dtype)
# compute the requested central moment
# note that mean is a raw moment, not a central moment
mean = tf.div(
tf.reduce_sum(tensor, axis=reduction_indices, keep_dims=True), divisor)
delta = tensor - mean
if mask is not None:
delta = Mask(delta, mask)
moment = tf.div(
tf.reduce_sum(
math_ops.pow(delta, k), axis=reduction_indices, keep_dims=True),
divisor)
moment = tf.squeeze(moment, reduction_indices)
if standardize:
moment = tf.multiply(
moment,
math_ops.pow(
tf.rsqrt(Moment(2, tensor, reduction_indices=reduction_indices)[1]),
k))
return tf.squeeze(mean, reduction_indices), moment
[docs]def StringToOp(string):
"""Get a TensorFlow op from a string.
Args:
string: String description of an op, such as 'sum' or 'mean'.
Returns:
A TensorFlow op.
Raises:
NotImplementedError: If string does not match a supported operation.
"""
warnings.warn("StringToOp is deprecated. "
"Will be removed in DeepChem 1.4.", DeprecationWarning)
# TODO(user): median is not implemented yet in TensorFlow
op_map = {
'max': tf.reduce_max,
'mean': Mean,
'min': tf.reduce_min,
'sum': tf.reduce_sum,
'variance': Variance,
'skewness': Skewness,
'kurtosis': Kurtosis,
}
try:
return op_map[string]
except KeyError:
raise NotImplementedError('Unrecognized op: %s' % string)


Text input
Axure Kit
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Last updated 29 January 2020
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Text input
Library section:
Interactions:
Form
Style effects
Text input label
Text input label
Text input label
Error message
Dedicated widget for disabled text input.
–
Dedicated widget for error message.
–
Implemented features
The Disabled state of Axure doesn't support changing the color of the placeholder text in an input field. Use the dedicated "Text Input Disabled" widget to display this state.
Usage
Text area
Library section:
Interactions:
Form
Style effects
Text area label


The Preferences... item in the Edit menu, brings up a dialog box in which one can set the default display behavior for new graphs. One can control the tick frequency, grid line colors, and scaling for graph axes; color, point styles, and line types for scatter plots; and colormaps and scaling of images. The window has a paned format in which the options affecting each part of the graph has a pane which can be brought forward by clicking the appropriately labeled tab.
This pane sets the application level preferences for how POW looks and behaves. Cursor sets the image to use as the mouse cursor when in POW's main window. POW's "GUI" consists of the 3 pixel readouts, the Scopebox, and the Zoom In/Out buttons usually located at the top of the window. The GUI Position option allows you to move these to any side of the window or turn them off altogether. Scopebox Size alters the size of the scopebox -- the window showing a small overview of the current graph -- or hides it altogether. Resize Window determines whether the POW window will get bigger or smaller (as far as possible) whenever you change the objects in the main POW window, so as to show you everything currently displayed in the main POW window without scrolling. Using the color grid or button, Background Color will set the color to use for the background of all of POW's windows.
This pane has been modified, containing a pair of entry boxes labeled Size, a set of buttons labeled Scaling and new control to choose functionality for right or left mouse buttons [More options are available when editting a real graph (see Edit Graphs).] Enter into the Size boxes, the default width and height to use when creating a new graph. When a graph is created by another program (such as fv), it determines the size of the graph, so these options are usually overridden. The Scaling buttons activate logarithmic graphs. The first row of linear and log buttons cause each axis to be drawn in either linear or logarithmic format. This does not affect the data, just how the graph coordinates are interpretted and labeled. You can control the logarithmic conversion of individual curve data from the Points and Lines panes. The mouse control button can be clicked to switch the functionality of mouse buttons. Default will be left mouse button to control image zoom factor, and right mouse button to control brightness/contrast.
This pane controls the appearance of text in the graph. One can independently set the font, size, style, and color of the Title, Axis Labels, Tick Labels, and default Text Labels. The Text Label value is used only for the initial text label. All subsequent labels inherit their values from the previous label.
This pane controls the appearance of the tick marks and associated grid lines. Use the slidebars to indicate approximately how many tick marks should be drawn (and labeled) on each axis of the graph. At the far left, no tickmarks will be drawn on each axis. At the far right, about 30 may be drawn. The X Ticks and Y Ticks options control whether the X and Y tickmarks are drawn inside or outside the graph's box and whether they are labeled on the left and bottom axes. The Tick Labels option selects between Decimal and Base 60 (degrees minutes seconds) numerical formats. Base 60 is only used when a graph contains WCS information. If the Grid Lines checkbox is selected, lines will drawn on the graph, tracing the path of each tick mark coordinate. One can control the Color and line Style (solid, dashed, etc) of these lines.
The checkbox at the top of this item indicates whether the individual points of the curve should be drawn. The points can be drawn as any of the 7 listed shapes. The size of the points (except Dot which is always 1 point) can either be fixed at a constant size indicated by the slidebar, or drawn with widths/heights indicating the X and Y error bars. If there are X/Y error bars but the points are drawn in a fixed style, the error bars will be indicated by horizontal/vertical lines centered on the point. Points can be Filled or just drawn in outline. Finally, select the desired color from the displayed colorbar. This can be a different color than selected in the Lines pane.  Checking these will cause curves to have the logarithm of their data plotted instead of the data itself. This does not automatically result in logarithmic axes, which are turned on from the Graph pane. Unless you will always want your data to be converted to a certain logarithm format, these options should be left unset.
The checkbox at the top of this pane indicates whether data points will be connected with a continuous line. The line can be of several patterned styles or widths. The points can also be connected directly (Normal) or in a stair-step pattern (Histogram). In the latter mode, the Fill Boxes option draws the histogram as a series of solid boxes instead of an outline. Finally, select the desired color from the displayed colorbar. This can be a different color than selected in the Points pane.  Checking these will cause curves to have the logarithm of their data plotted instead of the data itself. This does not automatically result in logarithmic axes, which are turned on from the Graph pane. Unless you will always want your data to be converted to a certain logarithm format, these options should be left unset.
This pane controls the appearance of images. Most of the pane consists of a bunch of different colormaps. They are grouped in the same sequence as listed in the Color menu: smooth, continuous colormaps, followed by ramps, then the step functions. The Invert option will reverse the order of the colormap when turned on. The Scaling option controls how the colormap is applied to the image. For Linear scaling, each colormap level corresponds to a constant intensity range in the image. Square-Root scaling changes the mapping such that the intensity range covered by each color level increases as the square-root function, producing higher contrast at lower intesities. Logarithmic scaling uses the logarithmic function for colormapping, giving even more contrast at low intensities than sqrt. Histo Equalize scaling computes a histogram of the image and tries to distribute colors equally over the number of pixels.
Clicking the Reset button will revert the options to their values when the dialog box was initially opened, undoing any modifications. Clicking the Save button will make the current settings the defaults for new graphs and save them in your .powrc file. The Get Current button grabs any available options from the current graph. Its current image (if present) will be used for the default image options and its first curve (if present) for the default curve options. Exitting will also make the new settings the current defaults, but won't save them.


NIMBY Ninja is currently in demo mode. We'll have a real thing soon.
NIMBY Ninja is
Dan Liebling
and
Mathias Burton
.


Why build with BombBomb?
All kinds of people in all kinds of industries all around the world are using BombBomb every day.  We prefer to serve our customers in the places they’re already working - like in your platform. They want to record new videos, access their video library, sync lists, pull in our tracking and analytics, trigger email sending and drip automations, and other things we make available to you.
Check out our open API and start a free developer account to explore what’s possible.


What if we could
Scale Horizontally?
CAP Theorem
- Consistency
- Availability
- Partition tolerance
NOSQL Sacrifices
- Joins and complex querying
- Transactional processing and rollbacks
- No native data constraints
NOSQL Advantages
- Horizontal scale
- High availability
- Flexible schema
Columnar
Document
Key Value
Graph
BSON Document Store
Sharding
Embedded Documents
Geospacial queries: Lat / Long


{% extends "users/mail.html" %} {% load i18n %} {% block content %}
{% blocktrans with user.username as username %} Welcome to Likees, {{username}}. {% endblocktrans %}
{% blocktrans %} We have received your request to reset your password for your account. {% endblocktrans %}
{% blocktrans %} Follow this link to complete de process {% endblocktrans %}:
{% endblock %}


Click above to add or remove circuit schematics. If you do add or remove circuits, do not forget to process the circuit schematics before coming back here.
Click above to edit the parameters of the components in the circuit uploaded. You can upload a circuit parameters spreadsheet to import parameters. Also, you can backup your parameters by exporting a parameters spreadsheet.
This is optional and is needed only if you have control in your simulation. Use this to add/remove contol files and also to configure their input/output interface and other special variables.
This is to run/stop the simulation. Also, you can add/remove plots and generate waveforms as .PNG files.


--- layout: default title: "Logos - Tlumx official website" description: "Tlumx list of logos. Tlumx logos are licensed under a CC BY-NC." permalink: /logos/ ---
Tlumx logos are licensed under a CC BY-NC.
Download: SVG version, PNG version, SVG version in black color, PNG version in black color
Download: SVG version, PNG version, SVG version in black color, PNG version in black color
Download: SVG version, PNG version, SVG version in black color, PNG version in black color
Download: SVG version, PNG version, SVG version without text, PNG version without text


Emotional intelligence consists of a set of skills that can be learned - it’s not an innate, fixed attribute of a person. It’s also inextricably linked to things like happiness, resilience, and optimism. The key skills it consists of include self-awareness, self-regulation, motivation, empathy, and social skills.
I found it easy and very enjoyable - I think reading the chapter in some way mentally prepared me to be able to access a state of mindfulness quite effortlessly. I was just very disappointed when my alarm went off to let me know the two minutes was up!


A Dating Site Holds an Experiment to Show How Love Changes People’s Faces
The dating site, Sentimente held an interesting photo project with a goal of showing how love affects people. The participants were photographed before the experiment and later were shown a video that contained a personal message for each of them. At this moment the participants were photographed for a second time and the results were compared with the initial shots. Was there any difference between them? Keep scrolling and you’ll see it for yourself.
We at Bright Side hope that you’ll feel like calling or writing to your loved ones after reading this article to remind them how much they mean to you.
Learn what the project is all about before judging it.
It’s impossible to see love as something material and tangible, nevertheless, photographer Mihnea Ratte managed to capture this feeling in her photos. Participants were invited to a photoshoot and after taking their first portrait, they were shown a video where their loved ones were saying, ’I love you’ or a video that showed their lovable pets. The people had no idea what to expect, which is why all their emotions came out in a very sincere way.
Monica heard warm words from her family.
Manuela’s boyfriend confessed his love to her.
Alexandra’s boyfriend also confessed his deep feelings to her.
Raluca watched a touching video message from her best friend’s kids.
Natalia was shown a video with her cat.
Oana was shown a video with her puppy.
Sebi’s best friend made a touching video for him.
Andreea got a video message from her best friend.
Love is multifaceted and each person gives their own special meaning to it: some people love their friends, others can’t imagine their life without their pets, romantic love is very powerful, and so is loving yourself. What do you consider the most valuable thing in your life and what changes happen to you when you are in love?
Preview photo credit Mihnea Ratte / instagram


{% extends "d3b_generic.html" %}
{% block bodytitle %}
dataset: {{title}}
page: {{ servicename }}
{% endblock %}
{% block bodycontent %}
|
Choices for the dataset Summary Settings: Subsets of samples ("tags") Taxonomic groups Tables: Matrix of abundances Alpha-diversity Variance of diversity Variance of distances Charts: PCA/Ordination Dendrogramm/Tree Heatmap Venn diagramm Ternary diagramm Bubble chart Whittaker chart Volcano chart Two-panel PCA | {% block serviceform %}{% endblock %} |


My name is Emile Khoury. I am a freshman at Marist College. I like to play video games, watch and play sports. My favorite team is Chelsea FC. I listen to all types of music and EDM is my favorite genre.


Parent NativeDisplayObject Library native.* Revision Current Public Release (2013.2076) Keywords video, video view, video overlay See also native.newVideo()
A video object is a native display object. You can move it, rotate it, or even add a physics body.
On iOS, there's a limit to the number of simultaneous video objects that can be played.
(Inherits properties from NativeDisplayObject)
(Inherits methods from NativeDisplayObject)


Our Menu
Chicken
Sensorimotor control in three-dimensional environments remains a major challenge in machine learning and robotics. The development of autonomous ground vehicles is a long-studied instantiation of this problem [22, 26]. Its most difficult form is navigation in densely populated urban environments [21]. This setting is particularly challenging due to complex multi-agent dynamics at traffic intersections; the necessity to track and respond to the motion of tens or hundreds of other actors that may be in view at any given time; prescriptive traffic rules that necessitate recognizing street signs, street lights, and road markings and distinguishing between multiple types of other vehicles; the long tail of rare events – road construction, a child running onto the road, an accident ahead, a rogue driver barreling on the wrong side; and the necessity to rapidly reconcile conflicting objectives, such as applying appropriate deceleration when an absent-minded pedestrian strays onto the road ahead but another car is rapidly approaching from behind and may rear-end if one brakes too hard. Research in autonomous urban driving is hindered by infrastructure costs and the logistical difficulties of training and testing systems in the physical world. Instrumenting and operating even one robotic car requires significant funds and manpower. And a single vehicle is far from sufficient for collecting the requisite data that cover the multitude of corner cases that must be processed for both training and validation. This is true for classic modular pipelines [21, 8] and even more so for datahungry deep learning techniques. Training and validation of sensorimotor control models for urban driving in the physical world is beyond the reach of most research groups.


WING COMMANDER (PG). (Twentieth Century Fox) Director: Chris Roberts Stars: Freddie prinze jr, Matthew Lillard, Saffron Burrows, Tcheky Karyo, Jurgen Prochnow, David Warner, David Suchet Running time: 100 minutes.
Computer games don't translate well into feature films - just check out Mortal Kombat, Streetfighter, Super Mario Brothers and Judge Dredd for proof. Now you can add to this inauspicious list Wing Commander, a dull and cliché-ridden futuristic space adventure that makes The Phantom Menace seem like Citizen Kane by comparison.
Set some 500 years in the future, Wing Commander is a science fiction adventure aimed squarely at undemanding teenage audiences. The plot deals with a Confederation attempt to stop an attack on Earth launched by the hostile slug-like Kilrathi. Apparently the Kilrathi have gained access to a navigation device that will enable them to launch a surprise attack on the earth. Sent to counter this threat are two rookie pilots straight out of military academy and the Diligent, a decrepit old trade vessel piloted by the enigmatic Paladin (Tcheky Karyo, from Bad Boys, etc).
The aptly named Maniac (Matthew Lillard, from Scream, etc) is full of bravado but little actual combat experience. Christopher Blair (Freddie Prinze jr, from She's All That, etc) carries a vital coded message about the planned invasion. Although his father was a legendary hero, Blair is not entirely trusted by Confederation commanders because of his mixed heritage. Their flight commander is Deveraux (Saffron Burrows, from Circle Of Friends and the upcoming shark thriller Deep Blue Sea, etc), a tough-as-nails woman who has forgotten her humanity.
Chris Roberts, who conceived and developed the series of computer games on which the film is based, makes his feature film debut as a director, but his handling of the material is less than emphatic. The special effects are good, but the action sequences lack genuine excitement. One of the key sequences, in which our heroes hide from an enemy fleet that is tracking them by radar, resembles those old W.W.II submarine movies of yesteryear, a comparison that is enhanced through the stolid presence of Jurgen Prochnow (Das Boot, etc).
The seemingly hurriedly written script has enough holes to sink a black hole. The hunky youthful cast will certainly appeal to the target audience, even if their enthusiastic, but shallow, performances lack conviction. The international supporting cast of veterans (Prochnow, Karyo, David Warner and David Suchet) deliver dour, wooden performances that suggest they are uncomfortable acting with the computer generated special effects. They also seem to be having second thoughts about their involvement with this clichéd and unexciting adventure.
Unfortunately, this is one wing commander that fails to take off!
*1/2 greg king http://www.netau.com.au/gregking
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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--- layout: post title: ! 'Rails 0.9.3: Optimistic locking, dynamic finders, 1.8.2' categories: - releases author: admin published: true date: 2005-01-04 13:34:08.000000000 +00:00 ---
Rails is now fully compatible with Ruby 1.8.2, which we advice all to upgrade to as soon as possible. It contains a year’s worth of bug fixes for Ruby, so it’s great finally to be able to use the new version with Rails. But that is not all we got in store for 0.9.3. A few of the highlights are:
lock_version
to your table and the associated class will be governed by optimistic locking that’ll raise an exception if a stale object attempts to save.Person.find_by_user_name
, Payment.find_by_amount
, and even Person.find_by_user_name_and_password
are now available with no code at all. Any column can be used and combined with other columns in the new dynamic finders../script/generate model Thread
be denied, you’ll also get a list of synonyms pulled live from WordNet!That’s just a small taste of the 35 changes, fixes, and features introduced with Rails 0.9.3. You can read the full story in the changelogs for Active Record, Action Pack, and Rails.
There’s only one change you need to make in order to have your application updated from 0.9.2 to 0.9.3. In the config/environments/production.rb and config/environments/test.rb, you need to change:
ActionController::Base.reload_dependencies = false ActiveRecord::Base.reload_associations = false
…to:
Dependencies.mechanism = :require
And in config/environments/development.rb, you need to change:
ActionController::Base.reload_dependencies = true ActiveRecord::Base.reload_associations = true
…to:
Dependencies.mechanism = :load
If you’re coming on from 0.8.x, you’ll need to go through the Upgrading to 0.9 manual.


One day, about a month ago, I was lying lazily around, listening to some Floyd and rolling a couple joints for later use. I had just come down from a rather long trip on LSD, but I wanted something more. I had seen the usual things on acid, like the dozens of times before, with a couple new things (like there always are) in the mix, but this time I wanted something more. I didn't know what it was, but I knew it had to be something great.
The phone happened to ring at just the right time, it was my dealer, he said that he just got in quite a large amount of DMT. I've never heard of DMT, so I asked what the high was like.
This was my moment, the break I was waiting for. So, I told him to hold on to it, and that I'd meet him at the local diner. We met up there, and he showed me the yellow-ish tinted crystals. I bought about 50 dollars worth and he explained to me how to use it. We talked for a little bit more and I left.
I got back to my house and quickly ran to get my bowl. I put a new screen in it and put a couple small crystals of this *new* substance into it. He said that it gets you tripping almost immediately, so I should brace myself. I sat down on my living room sofa and turned on the lights.
I put the bowl to my mouth and put the lighter to the bowl. I deeply inhaled and held it in, then I blew it out very slowly. Quickly I put the bowl on the end table beside just before everything started.
The ceiling started to bend and move, like an ocean. The walls began to liquefy and drip to the ground forming huge puddles of water that hardened into ice immediately. Where the walls were is now a moving amazing kaleidoscope of colors, far superior to any type of kaleidoscope patterning I've seen while on acid or shrooms.
The couch buckled and I was hurled head first into a world of bright color. I was as if I had just witnessed the disintegration of the known world. This new world was one of geometric shapes, and beautiful creatures soaring through the air. I looked down at my body to discover that I was geometric too. I was made of triangles and squares.
That world began to melt too, until I was forced into a long, dark, hallway-like room that seemed to go on forever. This hallway began to breathe, and each breath it took, a different color appeared. First it was all black, then some gray, then white, then yellow, and orange. It breathed faster and faster, creating different colors that the human eye has never seen before. I floated through this hallway faster and faster, until I was going so fast that the colors were blurs now. I could see ahead of me now, and it was blue colored fire.
When I got to the fire, it didn't burn. It didn't hurt at all, in fact it was soothing. The fire created hands that held and nurtured me. It began to push me down, slowly push me down. I could feel myself sinking in something.
I looked around and all I saw was white. I looked and I looked until I realized that I was sinking in a clock. The clock wasn't your average clock; it had hundreds of hands, moving everywhere, all at different speeds.
I sunk deeper and deeper into the clock, until I couldn't see the clack's surface any more. I was falling through green and blue hues, now. I looked down and all I saw was tie-dyed pools of liquid.
I fell farther and farther until I went into the tie-dyes liquid. The liquid was like a thin sheet of glass. When I hit the glass-like liquid, it shattered into millions of pieces. All I saw was the glass, only the glass.
Finally, I felt myself land, I looked around and it was my living room. The walls began to rise again, covering the other world that I had escaped to. The walls did this, and it was as if they felt sorry that they were doing it. The room seemed very dark, not as bright as before, but the room filled with a great white light, that radiated from my bowl.
The light evaporated and the room was bright again, the light was turned on and I was back in the room again.
I stayed on that sofa for some time, until the last kaleidoscope show ended, and I was back to normal again.
It was easily the best trip I've ever been on. Since then, I've done DMT quite often. I've used all of the 50 bucks worth and bought another $50 worth just the other day.
I wouldn't tell everyone to run out and buy some DMT, because it isn't for everyone, but I know that it is an amazing tool that can be used to find yourself and find that other world that is out there, the world that I've traveled to, each time the world disintegrates.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


provider - OpenSSL operation implementation providers
#include <openssl/provider.h>
This page contains information useful to provider authors.
A provider, in OpenSSL terms, is a unit of code that provides one or more implementations for various operations for diverse algorithms that one might want to perform.
An operation is something one wants to do, such as encryption and decryption, key derivation, MAC calculation, signing and verification, etc.
An algorithm is a named method to perform an operation. Very often, the algorithms revolve around cryptographic operations, but may also revolve around other types of operation, such as managing certain types of objects.
See crypto(7) for further details.
A provider offers an initialization function, as a set of base functions in the form of an OSSL_DISPATCH(3) array, and by extension, a set of OSSL_ALGORITHM(3)s (see openssl-core.h(7)). It may be a dynamically loadable module, or may be built-in, in OpenSSL libraries or in the application. If it's a dynamically loadable module, the initialization function must be named OSSL_provider_init
and must be exported. If it's built-in, the initialization function may have any name.
The initialization function must have the following signature:
int NAME(const OSSL_CORE_HANDLE *handle,
const OSSL_DISPATCH *in, const OSSL_DISPATCH **out,
void **provctx);
handle is the OpenSSL library object for the provider, and works as a handle for everything the OpenSSL libraries need to know about the provider. For the provider itself, it is passed to some of the functions given in the dispatch array in.
in is a dispatch array of base functions offered by the OpenSSL libraries, and the available functions are further described in provider-base(7).
*out must be assigned a dispatch array of base functions that the provider offers to the OpenSSL libraries. The functions that may be offered are further described in provider-base(7), and they are the central means of communication between the OpenSSL libraries and the provider.
*provctx should be assigned a provider specific context to allow the provider multiple simultaneous uses. This pointer will be passed to various operation functions offered by the provider.
Note that the provider will not be made available for applications to use until the initialization function has completed and returned successfully.
One of the functions the provider offers to the OpenSSL libraries is the central mechanism for the OpenSSL libraries to get access to operation implementations for diverse algorithms. Its referred to with the number OSSL_FUNC_PROVIDER_QUERY_OPERATION and has the following signature:
const OSSL_ALGORITHM *provider_query_operation(void *provctx,
int operation_id,
const int *no_store);
provctx is the provider specific context that was passed back by the initialization function.
operation_id is an operation identity (see "Operations" below).
no_store is a flag back to the OpenSSL libraries which, when nonzero, signifies that the OpenSSL libraries will not store a reference to the returned data in their internal store of implementations.
The returned OSSL_ALGORITHM(3) is the foundation of any OpenSSL library API that uses providers for their implementation, most commonly in the fetching type of functions (see "ALGORITHM FETCHING" in crypto(7)).
Operations are referred to with numbers, via macros with names starting with OSSL_OP_
.
With each operation comes a set of defined function types that a provider may or may not offer, depending on its needs.
Currently available operations are:
In the OpenSSL libraries, the corresponding method object is EVP_MD. The number for this operation is OSSL_OP_DIGEST. The functions the provider can offer are described in provider-digest(7).
In the OpenSSL libraries, the corresponding method object is EVP_CIPHER. The number for this operation is OSSL_OP_CIPHER. The functions the provider can offer are described in provider-cipher(7).
In the OpenSSL libraries, the corresponding method object is EVP_MAC. The number for this operation is OSSL_OP_MAC. The functions the provider can offer are described in provider-mac(7).
In the OpenSSL libraries, the corresponding method object is EVP_KDF. The number for this operation is OSSL_OP_KDF. The functions the provider can offer are described in provider-kdf(7).
In the OpenSSL libraries, the corresponding method object is EVP_KEYEXCH. The number for this operation is OSSL_OP_KEYEXCH. The functions the provider can offer are described in provider-keyexch(7).
In the OpenSSL libraries, the corresponding method object is EVP_ASYM_CIPHER. The number for this operation is OSSL_OP_ASYM_CIPHER. The functions the provider can offer are described in provider-asym_cipher(7).
In the OpenSSL libraries, the corresponding method object is EVP_KEM. The number for this operation is OSSL_OP_KEM. The functions the provider can offer are described in provider-kem(7).
In the OpenSSL libraries, the corresponding method object is OSSL_ENCODER. The number for this operation is OSSL_OP_ENCODER. The functions the provider can offer are described in provider-encoder(7).
In the OpenSSL libraries, the corresponding method object is OSSL_DECODER. The number for this operation is OSSL_OP_DECODER. The functions the provider can offer are described in provider-decoder(7).
The number for this operation is OSSL_OP_RAND. The functions the provider can offer for random number generation are described in provider-rand(7).
The number for this operation is OSSL_OP_KEYMGMT. The functions the provider can offer for key management are described in provider-keymgmt(7).
The number for this operation is OSSL_OP_SIGNATURE. The functions the provider can offer for digital signatures are described in provider-signature(7).
The number for this operation is OSSL_OP_STORE. The functions the provider can offer for store management are described in provider-storemgmt(7).
Algorithm names are case insensitive. Any particular algorithm can have multiple aliases associated with it. The canonical OpenSSL naming scheme follows this format:
ALGNAME[VERSION?][-SUBNAME[VERSION?]?][-SIZE?][-MODE?]
VERSION is only present if there are multiple versions of an algorithm (e.g. MD2, MD4, MD5). It may be omitted if there is only one version.
SUBNAME may be present where multiple algorithms are combined together, e.g. MD5-SHA1.
SIZE is only present if multiple versions of an algorithm exist with different sizes (e.g. AES-128-CBC, AES-256-CBC)
MODE is only present where applicable.
Other aliases may exist for example where standards bodies or common practice use alternative names or names that OpenSSL has used historically.
OpenSSL provides a number of its own providers. These are the default, base, fips, legacy and null providers. See crypto(7) for an overview of these providers.
EVP_DigestInit_ex(3), EVP_EncryptInit_ex(3), OSSL_LIB_CTX(3), EVP_set_default_properties(3), EVP_MD_fetch(3), EVP_CIPHER_fetch(3), EVP_KEYMGMT_fetch(3), openssl-core.h(7), provider-base(7), provider-digest(7), provider-cipher(7), provider-keyexch(7)
The concept of providers and everything surrounding them was introduced in OpenSSL 3.0.
Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved.
Licensed under the Apache License 2.0 (the "License"). You may not use this file except in compliance with the License. You can obtain a copy in the file LICENSE in the source distribution or at https://www.openssl.org/source/license.html.


Entering commands, units and functions
To type a command, you must start with the \ (backslash) character. The command is executed by pressing the space bar key, the enter key or by entering any math operator.
Some of commands are:
- \lim inserts limes
- \int, \iint, \iiint inserts integrals (single, double, triple)
- \oint, \oiint, \oiiint inserts circular integrals (single, double, triple)
- \sum inserts summation
- \frac inserts fraction
- \binom inserts binom
- \sqrt, \root inserts square root and general root
- \case inserts condition list
- \alpha...\omega, \Alpha... \Omega inserts a Greek symbol
- \d, \dx, \dy, \dz, \dt, \par, \partial, \dd, \ddx, \ddy, \ddz, \ddt inserts differentials
- \funcname inserts function of the given name (example: \funcsum)
- \unitname inserts unit of the given name (example: \unitpeso)
- \e, \i, \j Eulers number, imaginary units
- \big, \bbig, \small, \red, \green, \blue, \gray, \black, \vert change size and color
- \h1, \h2, \h3 - converts to headline
- \link, \label - inserts link or label objects
- \\ - (double backslash) starts editing new equation, just below this one
Entering functions
You can enter any function by typing command: \function_name, where the function_name can be any string that is not already reserved as a command or a measurement unit. Example: '\sin'
Still, the fastest way to enter a function is by 'conversion' method: type the function name and then hit the dot (period) key to convert it into function. Example: 'sin.'
Enterning units of measurement
To type a unit, start with the dot (period) character. For example '.kg'... Measurement units are displayed in a pale color.
Special cases: .deg (° - degree), .degC (°C), .ohm (resistance). Just after a number, it is possible to write degree of arc by typing '''. It is also possible to enter degree of Celsius by typing 'C.


{% extends 'base.html' %} {% block style %} {% endblock style %} {% block content %}
what's your favorite color?
what's your favorite food?
what's your favorite movie?


--- layout: post title: Improve TrimMainObjectSearch with LimitOnRowsReturned categories: [] tags: serviceapi status: publish type: post published: true meta: structured_content: '{"oembed":{},"overlay":true}' ---
Jan comments that LimitOnRowsReturned adversely affects FastCount, the good news is that this is fixed in 82. On the topic of FastCount there is a fix in the pipeline to improve its performance, at the moment if you call FastCount the SDK will trigger an extra, redundant, SELECT. It is not always possible but I avoid FastCount where I can.
TrimMainObjectSearch may be used in a number of ways, sometimes to return all records matching a particular search criteria, other times (for example when supporting a user interface) to return only the first N records matching the search criteria. If it is only the first N records you are interested in then use LimitOnRowsReturned (and PagingMode) to generate a more efficient SQL SELECT statement.


Static type checkers like Flow and TypeScript identify certain types of problems before you even run your code. They can also improve developer workflow by adding features like auto-completion. For this reason, we recommend using Flow or TypeScript instead of PropTypes
for larger code bases.
Flow is a static type checker for your JavaScript code. It is developed at Facebook and is often used with React. It lets you annotate the variables, functions, and React components with a special type syntax, and catch mistakes early. You can read an introduction to Flow to learn its basics.
To use Flow, you need to:
We will explain these steps below in detail.
First, navigate to your project directory in the terminal. You will need to run the following command:
If you use Yarn, run:
If you use npm, run:
This command installs the latest version of Flow into your project.
Now, add flow
to the "scripts"
section of your package.json
to be able to use this from the terminal:
{
// ...
"scripts": {
"flow": "flow",
// ...
},
// ...
}
Finally, run one of the following commands:
If you use Yarn, run:
If you use npm, run:
This command will create a Flow configuration file that you will need to commit.
Flow extends the JavaScript language with a special syntax for type annotations. However, browsers aren't aware of this syntax, so we need to make sure it doesn't end up in the compiled JavaScript bundle that is sent to the browser.
The exact way to do this depends on the tools you use to compile JavaScript.
If your project was set up using Create React App, congratulations! The Flow annotations are already being stripped by default so you don't need to do anything else in this step.
Note:
These instructions are not for Create React App users. Even though Create React App uses Babel under the hood, it is already configured to understand Flow. Only follow this step if you don't use Create React App.
If you manually configured Babel for your project, you will need to install a special preset for Flow.
If you use Yarn, run:
If you use npm, run:
Then add the flow
preset to your Babel configuration. For example, if you configure Babel through .babelrc
file, it could look like this:
{
"presets": [
"@babel/preset-flow",
"react"
]
}
This will let you use the Flow syntax in your code.
Note:
Flow does not require the
react
preset, but they are often used together. Flow itself understands JSX syntax out of the box.
If you don't use either Create React App or Babel, you can use flow-remove-types to strip the type annotations.
If you followed the instructions above, you should be able to run Flow for the first time.
If you use npm, run:
You should see a message like:
No errors!
✨ Done in 0.17s.
By default, Flow only checks the files that include this annotation:
Typically it is placed at the top of a file. Try adding it to some files in your project and run yarn flow
or npm run flow
to see if Flow already found any issues.
There is also an option to force Flow to check all files regardless of the annotation. This can be too noisy for existing projects, but is reasonable for a new project if you want to fully type it with Flow.
Now you're all set! We recommend to check out the following resources to learn more about Flow:
TypeScript is a programming language developed by Microsoft. It is a typed superset of JavaScript, and includes its own compiler. Being a typed language, TypeScript can catch errors and bugs at build time, long before your app goes live. You can learn more about using TypeScript with React here.
To use TypeScript, you need to: * Add TypeScript as a dependency to your project * Configure the TypeScript compiler options * Use the right file extensions * Add definitions for libraries you use
Let's go over these in detail.
Create React App supports TypeScript out of the box.
To create a new project with TypeScript support, run:
You can also add it to an existing Create React App project, as documented here.
Note:
If you use Create React App, you can skip the rest of this page. It describes the manual setup which doesn't apply to Create React App users.
It all begins with running one command in your terminal.
If you use Yarn, run:
If you use npm, run:
Congrats! You've installed the latest version of TypeScript into your project. Installing TypeScript gives us access
to the tsc
command. Before configuration, let's add tsc
to the "scripts" section in our
package.json
:
{
// ...
"scripts": {
"build": "tsc",
// ...
},
// ...
}
The compiler is of no help to us until we tell it what to do. In TypeScript, these rules are defined in a special file called tsconfig.json
. To generate this file:
If you use Yarn, run:
If you use npm, run:
Looking at the now generated tsconfig.json
, you can see that there are many options you can use to configure the compiler. For a detailed description of all the options, check here.
Of the many options, we'll look at rootDir
and outDir
. In its true fashion, the compiler
will take in typescript files and generate javascript files. However we don't want to get confused with our source
files and the generated output.
We'll address this in two steps: * Firstly, let's arrange our project structure like this. We'll place all our source
code in the src
directory.
├── package.json
├── src
│ └── index.ts
└── tsconfig.json
// tsconfig.json
{
"compilerOptions": {
// ...
"rootDir": "src",
"outDir": "build"
// ...
},
}
Great! Now when we run our build script the compiler will output the generated javascript to the build
folder. The TypeScript React Starter provides a tsconfig.json
with a good set of rules to get you started.
Generally, you don't want to keep the generated javascript in your source control, so be sure to add the build folder
to your .gitignore
.
In React, you most likely write your components in a .js
file. In TypeScript we have 2 file extensions:
.ts
is the default file extension while .tsx
is a special extension used for files which contain JSX
.
If you followed the instructions above, you should be able to run TypeScript for the first time.
If you use npm, run:
If you see no output, it means that it completed successfully.
To be able to show errors and hints from other packages, the compiler relies on declaration files. A declaration file provides all the type information about a library. This enables us to use javascript libraries like those on npm in our project.
There are two main ways to get declarations for a library:
Bundled - The library bundles its own declaration file. This is great for us, since all we need to do is install the library, and we can use it right away. To check if a library has bundled types, look for an index.d.ts
file in the project. Some libraries will have it specified in their package.json
under the typings
or types
field.
DefinitelyTyped - DefinitelyTyped is a huge repository of declarations for libraries that don't bundle a declaration file. The declarations are crowd-sourced and managed by Microsoft and open source contributors. React for example doesn't bundle its own declaration file. Instead we can get it from DefinitelyTyped. To do so enter this command in your terminal.
Local Declarations Sometimes the package that you want to use doesn't bundle declarations nor is it
available on DefinitelyTyped. In that case, we can have a local declaration file. To do this, create a
declarations.d.ts
file in the root of your source directory. A simple declaration could look like this:
declare module 'querystring' {
export function stringify(val: object): string
export function parse(val: string): object
}
You are now ready to code! We recommend to check out the following resources to learn more about TypeScript:
Reason is not a new language; it's a new syntax and toolchain powered by the battle-tested language, OCaml. Reason gives OCaml a familiar syntax geared toward JavaScript programmers, and caters to the existing NPM/Yarn workflow folks already know.
Reason is developed at Facebook, and is used in some of its products like Messenger. It is still somewhat experimental but it has dedicated React bindings maintained by Facebook and a vibrant community.
Kotlin is a statically typed language developed by JetBrains. Its target platforms include the JVM, Android, LLVM, and JavaScript.
JetBrains develops and maintains several tools specifically for the React community: React bindings as well as Create React Kotlin App. The latter helps you start building React apps with Kotlin with no build configuration.
Note there are other statically typed languages that compile to JavaScript and are thus React compatible. For example, F#/Fable with elmish-react. Check out their respective sites for more information, and feel free to add more statically typed languages that work with React to this page!


This script implements the APNGmaker class which takes an Array of HTMLCanvasElement
and returns asynchronously an Animated PNG as a blob.
APNG format is supported on most desktop or mobile browsers (MS Edge, Chrome, Firefox, Safari, ...)
This script has been written as an alternative solution for animating HTMLCanvasElement as far as the excellent module whammy.js https://github.com/antimatter15/whammy needs "image/Webp" format during process which is only supported by Chrome and MS Edge.
APNG format is supported on most desktop or mobile browsers (MS Edge, Chrome, Firefox, Safari, ...)
This script has been written as an alternative solution for animating HTMLCanvasElement as far as the excellent module whammy.js https://github.com/antimatter15/whammy needs "image/Webp" format during process which is only supported by Chrome and MS Edge.


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|
My Project
|
Public Member Functions | |
| LoadImageBfd (const string &f, const string &t) | |
| void | attachToSpace (AddrSpace *id) |
| void | open (void) |
| void | close (void) |
| void | getImportTable (vector< ImportRecord > &irec) |
| virtual void | loadFill (uint1 *ptr, int4 size, const Address &addr) |
| Get data from the LoadImage. More... | |
| virtual void | openSymbols (void) const |
| Prepare to read symbols. More... | |
| virtual void | closeSymbols (void) const |
| Stop reading symbols. More... | |
| virtual bool | getNextSymbol (LoadImageFunc &record) const |
| Get the next symbol record. More... | |
| virtual void | openSectionInfo (void) const |
| Prepare to read section info. More... | |
| virtual void | closeSectionInfo (void) const |
| Stop reading section info. More... | |
| virtual bool | getNextSection (LoadImageSection &sec) const |
| Get info on the next section. More... | |
| virtual void | getReadonly (RangeList &list) const |
| Return list of readonly address ranges. More... | |
| virtual string | getArchType (void) const |
| Get a string indicating the architecture type. More... | |
| virtual void | adjustVma (long adjust) |
| Adjust load addresses with a global offset. More... | |
| Public Member Functions inherited from LoadImage | |
| LoadImage (const string &f) | |
| LoadImage constructor. More... | |
| virtual | ~LoadImage (void) |
| LoadImage destructor. More... | |
| const string & | getFileName (void) const |
| Get the name of the LoadImage. More... | |
| uint1 * | load (int4 size, const Address &addr) |
| Load a chunk of image. More... | |
Additional Inherited Members | |
| Protected Attributes inherited from LoadImage | |
| string | filename |
| Name of the loadimage. | |
|
virtual |
Adjust load addresses with a global offset.
Most load image formats automatically encode information about the true loading address(es) for the data in the image. But if this is missing or incorrect, this routine can be used to make a global adjustment to the load address. Only one adjustment is made across all addresses in the image. The offset passed to this method is added to the stored or default value for any address queried in the image. This is most often used in a raw binary file format. In this case, the entire executable file is intended to be read straight into RAM, as one contiguous chunk, in order to be executed. In the absence of any other info, the first byte of the image file is loaded at offset 0. This method then would adjust the load address of the first byte.
| adjust | is the offset amount to be added to default values |
Implements LoadImage.
|
virtual |
Stop reading section info.
Once all the section information is read from the load image using the getNextSection() method, this method should be called to free up any resources used in parsing the section info.
Reimplemented from LoadImage.
|
virtual |
Stop reading symbols.
Once all the symbol information has been read out from the load image via the openSymbols() and getNextSymbol() calls, the application should call this method to free up resources used in parsing the symbol information.
Reimplemented from LoadImage.
|
virtual |
Get a string indicating the architecture type.
The load image class is intended to be a generic front-end to the large variety of load formats in use. This method should return a string that identifies the particular architecture this particular image is intended to run on. It is currently the responsibility of any derived LoadImage class to establish a format for this string, but it should generally contain some indication of the operating system and the processor.
Implements LoadImage.
|
virtual |
Get info on the next section.
This method is used to read out a record that describes a single section of bytes mapped by the load image. This method can be called repeatedly until it returns false, to get info on additional sections.
| record | is a reference to the info record to be filled in |
Reimplemented from LoadImage.
|
virtual |
Get the next symbol record.
This method is used to read out an individual symbol record, LoadImageFunc, from the load image. Right now, the only information that can be read out are function starts and the associated function name. This method can be called repeatedly to iterate through all the symbols, until it returns false. This indicates the end of the symbols.
| record | is a reference to the symbol record to be filled in |
Reimplemented from LoadImage.
|
virtual |
Return list of readonly address ranges.
This method should read out information about all address ranges within the load image that are known to be readonly. This method is intended to be called only once, so all information should be written to the passed RangeList object.
| list | is where readonly info will get put |
Reimplemented from LoadImage.
|
virtual |
Get data from the LoadImage.
This is the core routine of a LoadImage. Given a particular address range, this routine retrieves the exact byte values that are stored at that address when the executable is loaded into RAM. The caller must supply a pre-allocated array of bytes where the returned bytes should be stored. If the requested address range does not exist in the image, or otherwise can't be retrieved, this method throws an DataUnavailError exception.
| ptr | points to where the resulting bytes will be stored |
| size | is the number of bytes to retrieve from the image |
| addr | is the starting address of the bytes to retrieve |
Implements LoadImage.
|
virtual |
Prepare to read section info.
This method initializes iteration over all the sections of bytes that are mapped by the load image. Once this is called, information on individual sections should be read out with the getNextSection() method.
Reimplemented from LoadImage.
|
virtual |
Prepare to read symbols.
This routine should read in and parse any symbol information that the load image contains about executable. Once this method is called, individual symbol records are read out using the getNextSymbol() method.
Reimplemented from LoadImage.


Given a configuration dataframe with column names and the required types, convert the column data types in a separate dataframe.
convert_cols(df, types_df)
types_df
has columns
named col_name
and col_type
. If types_df
has columns
named differently, this is easy to convert using rename.A copy of the original dataframe, df, with the column types converted.
Column metadata may be stored separately from the code needed to perform the
conversion. As an example, a dataframe with 2,000 columns could have its
metadata stored in a separate csv
or xlsx
file. The metadata
file would be read in as a dataframe and convert_cols
would update the
data types en masse.
convert_cols
is trading the need to maintain a separate metadata file
for concise code that performs the data type conversion. The alternative is
to have verbose code that details each data type conversion to take place.
convert_cols
is a closure that contains two parts.
convert_
, that converts a set of columns
that are to be converted to the same type using dmap_at.
Finally, the function is missing cases to convert to the following types. The types includes should cover the most simple use cases.
## dataframe to convert id <- c(1L, 2L, 3L) date_var <- c("2016-01-02", "2015-12-24", "2016-05-05") datetime_var <- c("2016-01-02T11:11:04", "2015-12-24T08:11:41", "2016-05-05T05:05:49") double_var1 <- c("46.41", "118.11", "84.68") double_var2 <- c("68.48", "-248.99", "194") numeric_var <- c("78.61", "593.1", "123") logical_var <- c("true", "true", "false") character_var <- c(49, 88, 104) integer_var <- c("77", "84", "4949") test_df <- data.frame(id, date_var, datetime_var, double_var1, double_var2, numeric_var, logical_var, character_var, integer_var) ## print the structure str(test_df)#> 'data.frame': 3 obs. of 9 variables: #> $ id : int 1 2 3 #> $ date_var : Factor w/ 3 levels "2015-12-24","2016-01-02",..: 2 1 3 #> $ datetime_var : Factor w/ 3 levels "2015-12-24T08:11:41",..: 2 1 3 #> $ double_var1 : Factor w/ 3 levels "118.11","46.41",..: 2 1 3 #> $ double_var2 : Factor w/ 3 levels "-248.99","194",..: 3 1 2 #> $ numeric_var : Factor w/ 3 levels "123","593.1",..: 3 2 1 #> $ logical_var : Factor w/ 2 levels "false","true": 2 2 1 #> $ character_var: num 49 88 104 #> $ integer_var : Factor w/ 3 levels "4949","77","84": 2 3 1 #>## create a dataframe with columns named col_name and col_type (if you name ## them something else you can always use dplyr::rename) with the column ## name and the type you would like it converted to types_df <- tibble::tribble( ~col_name, ~col_type, "date_var", "date", "datetime_var", "datetime", "double_var1", "double", "double_var2", "double", "numeric_var", "numeric", "logical_var", "logical", "character_var", "character", "integer_var", "integer" ) ## convert the columns test_df_converted <- convert_cols(test_df, types_df)For col_type = 'numeric' utilizing type double


Android is an operating system based on the Linux kernel, and designed primarily for touchscreen mobile devices such as smartphones and tablet computers. Initially developed by Android, Inc., which Google backed financially and later bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first publicly available smartphone running Android, the HTC Dream, was released on October 22, 2008.
Firefox OS (project name: Boot to Gecko, also known as B2G) is a Linux-based open-source operating system for smartphones and tablet computers and is set to be used on smart TVs. It is being developed by Mozilla, the non-profit organization best known for the Firefox web browser. Firefox OS is designed to provide a "complete" community-based alternative system for mobile devices, using open standards and approaches such as HTML5 applications, JavaScript, a robust privilege model, open web APIs to communicate directly with cellphone hardware, and application marketplace. As such, it competes with proprietary systems such as Apple's iOS, Google's Chrome OS and Microsoft's Windows Phone, as well as other open source systems such as Android, Jolla's Sailfish OS and Ubuntu Touch.
Linux is a Unix-like and POSIX-compliant computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released on 5 October 1991 by Linus Torvalds.
Linux was originally developed as a free operating system for Intel x86-based personal computers. It has since been ported to more computer hardware platforms than any other operating system. It is a leading operating system on servers and other big iron systems such as mainframe computers and supercomputers: as of June 2013, more than 95% of the world's 500 fastest supercomputers run some variant of Linux, including all the 44 fastest. Linux also runs on embedded systems (devices where the operating system is typically built into the firmware and highly tailored to the system) such as mobile phones, tablet computers, network routers, building automation controls, televisions and video game consoles; the Android system in wide use on mobile devices is built on the Linux kernel.
Linux is a Unix-like and POSIX-compliant computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel, an operating system kernel first released on 5 October 1991 by Linus Torvalds.
Linux was originally developed as a free operating system for Intel x86-based personal computers. It has since been ported to more computer hardware platforms than any other operating system. It is a leading operating system on servers and other big iron systems such as mainframe computers and supercomputers: as of June 2013, more than 95% of the world's 500 fastest supercomputers run some variant of Linux, including all the 44 fastest. Linux also runs on embedded systems (devices where the operating system is typically built into the firmware and highly tailored to the system) such as mobile phones, tablet computers, network routers, building automation controls, televisions and video game consoles; the Android system in wide use on mobile devices is built on the Linux kernel.
Firefox OS (project name: Boot to Gecko, also known as B2G) is a Linux-based open-source operating system for smartphones and tablet computers and is set to be used on smart TVs. It is being developed by Mozilla, the non-profit organization best known for the Firefox web browser. Firefox OS is designed to provide a "complete" community-based alternative system for mobile devices, using open standards and approaches such as HTML5 applications, JavaScript, a robust privilege model, open web APIs to communicate directly with cellphone hardware, and application marketplace. As such, it competes with proprietary systems such as Apple's iOS, Google's Chrome OS and Microsoft's Windows Phone, as well as other open source systems such as Android, Jolla's Sailfish OS and Ubuntu Touch.
Android is an operating system based on the Linux kernel, and designed primarily for touchscreen mobile devices such as smartphones and tablet computers. Initially developed by Android, Inc., which Google backed financially and later bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first publicly available smartphone running Android, the HTC Dream, was released on October 22, 2008.
webOS also known as LG webOS and Open webOS, is a Linux-based operating system for smart TVs, and formerly a mobile operating system. Initially developed by Palm, which was acquired by Hewlett-Packard, the operating system was later sold to LG Electronics. Through all iterations of the operating system (Palm, HP and now LG) the official name has been consistently stylized as webOS (lowercase 'w'). Palm launched WebOS in January 2009, then called Palm WebOS. Various versions of WebOS have been featured on several devices, including Pre, Pixi, and Veer phones and the HP TouchPad tablet. The latest version, 3.0.5, was released on January 12, 2012. After abandoning the TouchPad and the proposed sale of the HP Personal Systems Group, HP made the platform open source, and it became Open WebOS. Code specific to the existing devices was released as WebOS Community Edition (CE), with support for the existing HP hardware. Open WebOS includes open source libraries designed to target a wider range of hardware.


Base64 Encoded Plaintext
Key to Decrypt With
This starts out as the correct key. Try changing a single character or two and noticing the great change that occurs in the ciphertext.
Decrypted Result using Repeating-Key XOR


$30 per month
Includes two monthly evaluations
Ideal for small properties
$40 per month
Includes five monthly evaluations
Ideal for mid-size properties
$50 per month
Includes ten monthly evaluations
Ideal for large properties
$25 base fee for any property
+ an additional $25 dollars per hour


Replaces a declaration,
return
or assignment statement that uses a
boolean
expression with the equivalent
if
else
statement.


Caenorhabditis sp. 26 is a gonochoristic species belonging to the Elegans supergroup [1]. The sequenced strain, JU2190, is an inbred strain generated from the type isolate JU2161, which was isolated in Zanzibar, Tanzania (pers. comm). See below for more information.
A formal description of C. sp. 26 is currently underway. C. sinica and C. sp. 40 are the most closely related species [1].
CGC strain entry: JU2190
The raw data can be downloaded from either ENA or NCBI (please note the raw data contain sequencing adapters and bacterial contamination - contact<EMAIL_ADDRESS>for “cleaned” reads):
https://www.ebi.ac.uk/ena/data/view/PRJEB12596
https://www.ncbi.nlm.nih.gov/bioproject/PRJEB12596
The genome of C. sp. 26 was assembled by Lewis Stevens (Blaxter Lab) using short-read data.
See our general assembly pipeline for more info: CGP Pipeline
Genes were predicted using BRAKER which utilises evidence from raw RNA-seq data [2].


Ministerial role
Secretary of State for Transport
Responsibilities
The Secretary of State has overall responsibility for the policies of the Department for Transport. Responsibilities include:
- transport strategy, including economic growth and climate change
- spending review
- transport security
- high speed rail
Current role holder: The Rt Hon Patrick McLoughlin
Patrick McLoughlin was appointed Secretary of State for Transport in September 2012. He was elected the Conservative MP for Derbyshire Dales in 2010.
Education
Patrick studied at Staffordshire College of Agriculture.
Political career
Before becoming an MP in 1986, Patrick sat on Staffordshire County Council from 1981 to 1987 and Cannock Chase District Council between 1980 and 1987.
He has held a number of positions in government, including Parliamentary Under Secretary of State at the Department of Trade and Industry and Government Whip. In opposition, he served as Chief Whip from 2005 to 2010. He was appointed to the Privy Council in 2005.
He was appointed Chief Whip in the Coalition government in 2010.
Career outside politics
He worked for 5 years in agriculture, before becoming a coal miner at Littleton Colliery in Cannock.
Personal life
Patrick is married with 2 children.
Previous holders of this role
-
The Rt Hon Justine Greening
- 2011 to 2012
-
The Rt Hon Philip Hammond
- 2010 to 2011
Policies
-
HS2: high speed rail
- 25 November 2013
-
Transport security
- 3 October 2012
Announcements
-
£7.6 million for local transport in rural and isolated areas
- 27 March 2015
- News story
-
Updated Crossrail 2 route protected from conflicting development
- 24 March 2015
- News story
-
£275 million to improve local roads
- 24 March 2015
- News story
-
Transport Secretary sees plans for investment in Cornwall
- 23 March 2015
- News story
-
HS2 update
- 23 March 2015
- Statement to Parliament
-
Rail franchising: Great Western
- 23 March 2015
- Statement to Parliament
-
New deal for rail passengers in west of England and Wales
- 23 March 2015
- News story
-
More powers for northern authorities to manage rail services
- 20 March 2015
- News story
-
Road investment in the north of England
- 20 March 2015
- News story
-
EU Transport Council 20 March 2015
- 20 March 2015
- Statement to Parliament


Syria’s Assad says offensive to retake Idilb to resume soon
by The Associated PressDAMASCUS, Syria (AP) — Syrian President Bashar Assad says his forces will soon retake control of the last major rebel stronghold in the country’s northwestern province of Idlib.
Assad said in an interview with Russia Today aired on Monday that they are now giving civilians some time to leave the area that is dominated by al-Qaida-linked militants.
Syrian troops launched a four-month offensive on the province earlier this year, forcing hundreds of thousands of civilians to flee their homes and capturing the important town of Khan Sheikhoun and several other villages and towns.
A cease-fire stopped the government offensive on Idlib at the end of August but in recent days, opposition activists have reported shelling and airstrikes in the area.
The Associated Press


Money claims
2. Make a Money Claim
You can make a money claim if a person or organisation owes you money and won’t pay you back.
Before claiming you should contact the person or organisation to try to find a solution. Find out how you can resolve a claim by discussion or mediation.
Your claim, including your name and address, will be sent to the person you say owes you money. They'll get a chance to respond to your claim.
You might have to go to a hearing with a judge if the person says they don’t owe you money.
What you'll need
To use this service you need:
- current address and contact details for the person or organisation you’re claiming against (or last known address)
- a credit or debit card to pay the claim fee
- 18 or older (you must also be claiming against someone who's 18 or older)
- living in the UK (and claiming against a person or organisation with an address in England or Wales)
Already made a claim
To view the progress and manage your claims
{% if data['mcol2'] == 1 %} Return to a claim {% elseif data['mcol2'] == 2%} Return to a claim {% else %} Return to a claim {% endif %}Claim by paper
You can also print and complete a paper claim form.
Send the form and a cheque for your claim fee to:
County Court Money Claims CentrePO Box 527
Salford
Greater Manchester
M5 0BY
DX: 702634 Salford 5
Help to use this service
Telephone: 0300 123 7050
Find out about call charges


Next Scheduled Satellite Passes over Centre de Formation ELO, Payerne
Satellite Name |
Start of Pass |
Time Available |
Direction |
Maximum Elevation Degrees (East or West) |
Frequency MHz |
| UTC |
Local Time* |
UTC |
Local Time* |
| NOAA 17 |
29 Aug 10:26 |
29 Aug 12:26 |
29 Aug 10:38 |
29 Aug 12:38 |
|
|
137.50 |
| NOAA 17 |
29 Aug 12:05 |
29 Aug 14:05 |
29 Aug 12:18 |
29 Aug 14:18 |
|
|
137.50 |
| NOAA 19 |
29 Aug 16:04 |
29 Aug 18:04 |
29 Aug 16:19 |
29 Aug 18:19 |
|
|
137.10 |
| NOAA 15 |
29 Aug 16:45 |
29 Aug 18:45 |
29 Aug 16:57 |
29 Aug 18:57 |
|
|
137.62 |
| NOAA 15 |
29 Aug 18:23 |
29 Aug 20:23 |
29 Aug 18:37 |
29 Aug 20:37 |
|
|
137.62 |
| NOAA 17 |
30 Aug 00:17 |
30 Aug 02:17 |
30 Aug 00:31 |
30 Aug 02:31 |
|
|
137.50 |
| NOAA 17 |
30 Aug 01:57 |
30 Aug 03:57 |
30 Aug 02:09 |
30 Aug 04:09 |
|
|
137.50 |
| NOAA 19 |
30 Aug 04:23 |
30 Aug 06:23 |
30 Aug 04:37 |
30 Aug 06:37 |
|
|
137.10 |
* local time is Paris, Madrid (heure d'été).
|


HAXeditor keeps so much functionality on the front-end that there's really very little tying it to..well.. anything. As a result, HAX is easy to integrate into systems that currently have WYSIWYG capabilities.
All integrations effectively boil down to four things
Because web components are valid HTML tags your system may accept them when saved into your database but you may also be doing tag filtering or other XSS sanitization prior to storage. If you do process prior to storage (and you should) but it strips the web components out of the mark up, you'll need to add some filtering / white-listing capabilities to your system in order to ensure that the web component html tags pass through that should.


{% include docs/0.2.x/server_start.html %} {% include docs/0.2.x/server_config.html %} {% include docs/0.2.x/dashboard.html %} {% include docs/0.2.x/official_sdks.html %} {% include docs/0.2.x/schedule_interval.html %}