| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one or more | |
| 3 | * contributor license agreements. See the NOTICE file distributed with | |
| 4 | * this work for additional information regarding copyright ownership. | |
| 5 | * The ASF licenses this file to You under the Apache License, Version 2.0 | |
| 6 | * (the "License"); you may not use this file except in compliance with | |
| 7 | * the License. You may obtain a copy of the License at | |
| 8 | * | |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 | * | |
| 11 | * Unless required by applicable law or agreed to in writing, software | |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 | * See the License for the specific language governing permissions and | |
| 15 | * limitations under the License. | |
| 16 | */ | |
| 17 | package org.apache.commons.collections4.bag; | |
| 18 | ||
| 19 | import java.util.Comparator; | |
| 20 | ||
| 21 | import org.apache.commons.collections4.SortedBag; | |
| 22 | import org.apache.commons.collections4.Transformer; | |
| 23 | ||
| 24 | /** | |
| 25 | * Decorates another {@link SortedBag} to transform objects that are added. | |
| 26 | * <p> | |
| 27 | * The add methods are affected by this class. | |
| 28 | * Thus objects must be removed or searched for using their transformed form. | |
| 29 | * For example, if the transformation converts Strings to Integers, you must | |
| 30 | * use the Integer form to remove objects. | |
| 31 | * <p> | |
| 32 | * This class is Serializable from Commons Collections 3.1. | |
| 33 | * | |
| 34 | * @since 3.0 | |
| 35 | * @version $Id: TransformedSortedBag.java 1686855 2015-06-22 13:00:27Z tn $ | |
| 36 | */ | |
| 37 | public class TransformedSortedBag<E> extends TransformedBag<E> implements SortedBag<E> { | |
| 38 | ||
| 39 | /** Serialization version */ | |
| 40 | private static final long serialVersionUID = -251737742649401930L; | |
| 41 | ||
| 42 | /** | |
| 43 | * Factory method to create a transforming sorted bag. | |
| 44 | * <p> | |
| 45 | * If there are any elements already in the bag being decorated, they | |
| 46 | * are NOT transformed. Contrast this with {@link #transformedSortedBag(SortedBag, Transformer)}. | |
| 47 | * | |
| 48 | * @param <E> the type of the elements in the bag | |
| 49 | * @param bag the bag to decorate, must not be null | |
| 50 | * @param transformer the transformer to use for conversion, must not be null | |
| 51 | * @return a new transformed SortedBag | |
| 52 | * @throws NullPointerException if bag or transformer is null | |
| 53 | * @since 4.0 | |
| 54 | */ | |
| 55 | public static <E> TransformedSortedBag<E> transformingSortedBag(final SortedBag<E> bag, | |
| 56 | final Transformer<? super E, ? extends E> transformer) { | |
| 57 |
1
1. transformingSortedBag : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::transformingSortedBag to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return new TransformedSortedBag<E>(bag, transformer); |
| 58 | } | |
| 59 | ||
| 60 | /** | |
| 61 | * Factory method to create a transforming sorted bag that will transform | |
| 62 | * existing contents of the specified sorted bag. | |
| 63 | * <p> | |
| 64 | * If there are any elements already in the bag being decorated, they | |
| 65 | * will be transformed by this method. | |
| 66 | * Contrast this with {@link #transformingSortedBag(SortedBag, Transformer)}. | |
| 67 | * | |
| 68 | * @param <E> the type of the elements in the bag | |
| 69 | * @param bag the bag to decorate, must not be null | |
| 70 | * @param transformer the transformer to use for conversion, must not be null | |
| 71 | * @return a new transformed SortedBag | |
| 72 | * @throws NullPointerException if bag or transformer is null | |
| 73 | * @since 4.0 | |
| 74 | */ | |
| 75 | public static <E> TransformedSortedBag<E> transformedSortedBag(final SortedBag<E> bag, | |
| 76 | final Transformer<? super E, ? extends E> transformer) { | |
| 77 | ||
| 78 | final TransformedSortedBag<E> decorated = new TransformedSortedBag<E>(bag, transformer); | |
| 79 |
2
1. transformedSortedBag : changed conditional boundary → NO_COVERAGE 2. transformedSortedBag : negated conditional → NO_COVERAGE |
if (bag.size() > 0) { |
| 80 | @SuppressWarnings("unchecked") // bag is type E | |
| 81 | final E[] values = (E[]) bag.toArray(); // NOPMD - false positive for generics | |
| 82 |
1
1. transformedSortedBag : removed call to org/apache/commons/collections4/SortedBag::clear → NO_COVERAGE |
bag.clear(); |
| 83 |
3
1. transformedSortedBag : changed conditional boundary → NO_COVERAGE 2. transformedSortedBag : Changed increment from 1 to -1 → NO_COVERAGE 3. transformedSortedBag : negated conditional → NO_COVERAGE |
for (final E value : values) { |
| 84 | decorated.decorated().add(transformer.transform(value)); | |
| 85 | } | |
| 86 | } | |
| 87 |
1
1. transformedSortedBag : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::transformedSortedBag to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return decorated; |
| 88 | } | |
| 89 | ||
| 90 | //----------------------------------------------------------------------- | |
| 91 | /** | |
| 92 | * Constructor that wraps (not copies). | |
| 93 | * <p> | |
| 94 | * If there are any elements already in the bag being decorated, they | |
| 95 | * are NOT transformed. | |
| 96 | * | |
| 97 | * @param bag the bag to decorate, must not be null | |
| 98 | * @param transformer the transformer to use for conversion, must not be null | |
| 99 | * @throws NullPointerException if bag or transformer is null | |
| 100 | */ | |
| 101 | protected TransformedSortedBag(final SortedBag<E> bag, final Transformer<? super E, ? extends E> transformer) { | |
| 102 | super(bag, transformer); | |
| 103 | } | |
| 104 | ||
| 105 | /** | |
| 106 | * Gets the decorated bag. | |
| 107 | * | |
| 108 | * @return the decorated bag | |
| 109 | */ | |
| 110 | protected SortedBag<E> getSortedBag() { | |
| 111 |
1
1. getSortedBag : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::getSortedBag to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return (SortedBag<E>) decorated(); |
| 112 | } | |
| 113 | ||
| 114 | //----------------------------------------------------------------------- | |
| 115 | ||
| 116 | @Override | |
| 117 | public E first() { | |
| 118 |
1
1. first : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::first to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return getSortedBag().first(); |
| 119 | } | |
| 120 | ||
| 121 | @Override | |
| 122 | public E last() { | |
| 123 |
1
1. last : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::last to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return getSortedBag().last(); |
| 124 | } | |
| 125 | ||
| 126 | @Override | |
| 127 | public Comparator<? super E> comparator() { | |
| 128 |
1
1. comparator : mutated return of Object value for org/apache/commons/collections4/bag/TransformedSortedBag::comparator to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return getSortedBag().comparator(); |
| 129 | } | |
| 130 | ||
| 131 | } | |
Mutations | ||
| 57 |
1.1 |
|
| 79 |
1.1 2.2 |
|
| 82 |
1.1 |
|
| 83 |
1.1 2.2 3.3 |
|
| 87 |
1.1 |
|
| 111 |
1.1 |
|
| 118 |
1.1 |
|
| 123 |
1.1 |
|
| 128 |
1.1 |


Funhaven is Ottawa's premiere family entertainment centre destination with attractions and events for all ages.
Attractions include:
- Climbing Wall
- Jungle Gym
- Laser Frenzy
- Laser Tag
- Mini-Bowling
- Skill Games & Prizes
- Typhoon
- Video Games and Simulators
- Bumper Cars
Address:
1050 Baxter Road
Ottawa, ON, K2P 3C1
Canada
Telephone:
613-828-4386
Fax:
613- 225-5655
Website


Home
Battlegrounds
Discover
Events
PUBG CSE - March 14 2019
Event CSE PUBG
Event Winner
Be Prepared More Events Coming Soon...


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| Service Name | Owning Cluster | Description | Blue Port | Green Port | View Deployments | View History | Delete |
|---|---|---|---|---|---|---|---|
| {{service.ServiceName}} | {{service.OwningCluster}} | {{service.Value.Description}} | {{service.Value.BluePort}} | {{service.Value.GreenPort}} |


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New Rochelle High School wins in state tournament without longtime coach
by Eyewitness NewsNEW ROCHELLE, New York (WABC) -- There was a big show of support for the New Rochelle High School football coach after administrators re-assigned him.
Football players chanted their support for Louis DiRienzo ahead of winning Saturday's State Tournament against Utica Proctor.
New Rochelle's new superintendent stripped DiRienzo of his job while she conducts an investigation.
The district is being tight-lipped but suspects DiRienzo interfered with a student, who is also a relative, calling the child's father to head-off disciplinary action.
DiRienzo is in the Westchester Hall of Fame for his coaching accomplishments.


uses |
HandlesSections, HandlesTranslations, HandlesCollections |
|---|
| Methods | ||
|---|---|---|
public
|
__construct(ViewFactory $factory)
|
# |
public
|
getCollections(): array
|
# |
public
|
flushEngine(): void
|
# |
public
|
flushEngineOnComplete(): void
|
# |
public
|
factory(): ViewFactory
|
# |
public
|
increment(): void
|
# |
public
|
decrement(): void
|
# |
| Methods used from Twipsi\Components\View\Engine\HandlesTranslations |
|---|
startTranslation(), endTranslation() |
| Properties | |||
|---|---|---|---|
public
|
int
|
$renders = 0
|
# |
protected
|
string
|
$salt
|
# |
protected
|
array
|
$placeholders = []
|
# |
protected
|
array
|
$collectionStack = []
|
# |
protected
|
array
|
$collections = []
|
# |
protected
|
ViewFactory
|
$factory
|
# |
| Properties used from Twipsi\Components\View\Engine\HandlesSections |
|---|
$sectionStack, $sections |
| Properties used from Twipsi\Components\View\Engine\HandlesTranslations |
|---|
$translationOverrides |


Results
Here are the results from all surveys taken so far
User Data
Questionnaire 1
Questionnaire 2


Sort Gallery
All
Identity
Web Design
Print
All
Graphic
Logo
Motion
World Clock
by Paul Flavius Nechita
Bolt UI
by Tiberiu Neamu
WhereTO App
by Tiberiu Neamu
iDevices
by Tiberiu Neamu
Seemple* Music
by Tiberiu Neamu
Remind~Me Widget
by Tiberiu Neamu
Workout Buddy
by Tiberiu Neamu
Digital Menu
by Cosmin Capitanu
Holiday Selector
by Cosmin Capitanu
LOAD MORE (
4
)
LOADING...
NO MORE WORKS


Constructs a new SocketClient.
Socket.io Socket instance for internal use.
Contains implementations for the events described by the API. This guarantees compatibility with any SocketServer that implements the same API.
Reference to the socket.io-client library. If the client is running in the browser, it is assumed that io
will
be available on window
.
Sets up the socket handlers for the client.
Gives the ability to block and wait for an event. Usage: await this.blockEvent('some-event');
Attempts to connect to a SocketServer.
Disconnects from the SocketServer, if there was a connection.
Emits an event to the connected SocketServer. TypeScript ensures that the event adheres to the API description.
Returns the socket id if the client is connected.
Processes an incoming event with the appropriate socketHandler. If the handler returns an EventResponse, the proper event will automatically be emitted.
Returns whether or not the client has an active socket connection.
Handles a Response that requires a reply.
Generated using TypeDoc
Basic socket client that can be used in Node or in the browser.


LCOV - code coverage report
Current view:
top level
-
src/oplsynth
- mlopl.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
test_report.info
Lines:
0
369
0.0 %
Date:
2021-04-09 16:21:41
Functions:
0
19
0.0 %
Function Name
Hit count
_ZN10musicBlock10calcVolumeEjjj
0
_ZN10musicBlock11OPLloadBankER10FileReader
0
_ZN10musicBlock11OPLplayNoteEjhi
0
_ZN10musicBlock12OPLplayMusicEi
0
_ZN10musicBlock12OPLstopMusicEv
0
_ZN10musicBlock13OPLpitchWheelEji
0
_ZN10musicBlock13getInstrumentEjh
0
_ZN10musicBlock13occupyChannelEjjiiP13OP2instrEntryh
0
_ZN10musicBlock14OPLreleaseNoteEjh
0
_ZN10musicBlock14releaseChannelEjj
0
_ZN10musicBlock14releaseSustainEj
0
_ZN10musicBlock14writeFrequencyEjjij
0
_ZN10musicBlock15findFreeChannelEjjh
0
_ZN10musicBlock15writeModulationEjP14OPL2instrumenti
0
_ZN10musicBlock16OPLchangeControlEjhi
0
_ZN10musicBlock16OPLprogramChangeEji
0
_ZN10musicBlock19OPLresetControllersEji
0
_ZN10musicBlockC2Ev
0
_ZN10musicBlockD2Ev
0
Generated by:
LCOV version 1.14


module MX = Owl_dense_real
module UT = Owl_utils
let kmeans x c = let open MX in
let cpts0 = fst (draw_rows x c) in
let cpts1 = zeros c (col_num x) in
let assignment = Array.make (row_num x) (0, max_float) in
let _ = try for counter = 1 to 100 do
Log.info "iteration %i ..." counter; flush stdout;
iteri_rows (fun i v ->
iteri_rows (fun j u ->
let e = sum((v -@ u) **@ 2.) in
if e < snd assignment.(i) then assignment.(i) <- (j, e)
) cpts0
) x;
iteri_rows (fun j u ->
let l = UT.filteri_array (fun i y -> fst y = j, i) assignment in
let z = average_rows (rows x l) in
let _ = copy_row_to z cpts1 j in ()
) cpts0;
if cpts0 =@ cpts1 then failwith "converged" else ignore (cpts0 << cpts1)
done with exn -> () in
cpts1, UT.map_array fst assignment
let numerical_gradient l p x y y' =
let open MX in
let h = 0.00001 in
let f = l y in
let g = mapi_by_row ~d:(col_num p)
(fun i v ->
let fa = f (x $@ (replace_row (v -$ h) p i)) in
let fb = f (x $@ (replace_row (v +$ h) p i)) in
(fb -@ fa) /$ (2. *. h)
) p in g
let l1 p = MX.(average_rows (abs p))
let l1_grad p =
MX.map (fun x ->
if x > 0. then 1. else if x < 0. then (-1.) else 0.
) p
let l2 p = MX.(0.5 $* (average_rows (p *@ p)))
let l2_grad p = p
let elastic a x = MX.(a $* (l1 x) +@ ((1. -. a) $* (l2 x)))
let elastic_grad a x =
let g1 = l1_grad x in
let g2 = l2_grad x in
MX.(a $* g1 +@ (a $* g2))
let noreg x = MX.(zeros 1 (col_num x))
let noreg_grad x = MX.(zeros (row_num x) (col_num x))
let square_loss y y' =
let open MX in
average_rows ((y' -@ y) **@ 2.)
let square_grad x y y' =
let open MX in
(transpose x) $@ (y' -@ y) /$ (float_of_int (row_num x))
let hinge_loss y y' =
let open MX in
let z = 1. $- ( y *@ y' ) in
let z = map (Pervasives.max 0.) z in
average_rows z
let hinge_grad x y y' =
let open MX in
let z = mapi (fun i j x ->
if x < 1. then (0. -. y.{i,j}) else 0.
) (y *@ y') in
(transpose x) $@ z /$ (float_of_int (row_num x))
let hinge2_loss y y' =
let z = hinge_loss y y' in
MX.(z *@ z)
let hinge2_grad x y y' = None
let softmax_loss y y' = None
let softmax_grad x y y' = None
let log_loss y y' =
let z = MX.map (fun x ->
if x > 18. then exp (-1. *. x)
else if x < (-18.) then (-1. *. x)
else log (1. +. exp(-1. *. x))
) MX.(y *@ y') in
MX.average_rows z
let log_grad x y y' =
let open MX in
let y' = sigmoid y' in
(transpose x) $@ (y' -@ y) /$ (float_of_int (row_num x))
let constant_rate a s c = 0.1
let optimal_rate a s c =
let c = float_of_int c in
s /. ((1.


The Apsis pipeline produces science quality data from ACS image data that have been pre-processed with the CALACS calibration pipeline from STScI. The main processing steps are registration of images to a common coordinate system (taking in to account the strong geometric distortion of the ACS detectors), removal of the sky background, combining of images taken with the same filter with an iterative cosmic ray (CR) rejection scheme, astrometric calibration, creation of noise (RMS) images, combining the different filter images to create a higher signal to noise ratio “detection image”, cataloging sources in the detection image while performing photometry of the filter images on all the found sources using SExtractor, and correction of the photometry for Galactic dust extinction and aperture size effects.
The modules called by Apsis are briefly described in the following table, which is arranged in the order of processing. The modules correspond to python scripts in the python/apsis directory of the Apsis distribution. Click on the module name to see the pydoc documentation on the modules.
| Module | msg? | Description |
|---|---|---|
| ingest | Y | set up directory structure, prepare for processing |
| filters | N | define attributes for filters in general, and the ACS filters specifically |
| wralign | N | wrapper module for align |
| align | Y | determine frame offsets using superalign and remove sky background |
| combDither | Y | create filter images, rejecting CRs |
| pyblot | N | workhorse routines to drizzle and blot images using iraf |
| astrometer | N | perform astrometric calibration |
| combFilter | Y | make detection image and corresponding weight image |
| detectionCatalog | Y | catalog the detection image |
| catalog | N | methods for setting parameters and running SExtractor |
| filterCatalog | Y | photometer filter images, correct for zeropoint |
| colorCatalog | Y | gather photometry, correct for E(B-V) and aperture size |
The second column in the above table marks which modules write an XML module message to the <dataset>/Messages directory of each Apsis run.
Drizzling within Apsis is done using pyraf calls within the xydrizzle module, which can be found in the python/xydrizzle directory of the Apsis distribution. Most of the code is in __init__.py. Other modules are listed in the following table. Click on the module name to see its pydoc documentation (where available).
| Module | Description |
|---|---|
| buildasn | generates an association table from the files in a directory |
| buildmask | functions to build mask files for PyDrizzle |
| drutil | drizzle utility functions |
| fileutil | general file functions designed for use with PyDrizzle |
| pydriz_iraf | does drizzling with pyraf.iraf |
| wcsutil | utilities to work with World Coordinate Systems |
| wcsutil_iraf | iraf based utilities to work with World Coordinate Systems |
Apsis uses a variety of miscellaneous python classes, functions, and methods which can be found in the python/utils directory of the Apsis distribution. Click on the module name to see its pydoc documentation (where available).
| Module | Description |
|---|---|
| amputil | functions for measuring the amplifier discontinuity in WFC frames |
| augmask | masks where only a single image contributes to a filter image |
| extinction | functions to calculate Galactic dust extinction from SFD dust maps |
| fUtil | various functions to work with fits images (using pyfits) |
| matutil | functions to work with Instrument Distortion Coefficient (IDC) tables |
| msg | utlities for writing XML messages for Apsis |
| pUtil | utlities for working with SExtractor parameter and catalog files |
| path | defines the ACS pipeline environment |
| tableio | functions for working with ASCII tables |
| wcsclass | class and functions to work with World Coordinate System (WCS) headers |
| xmlUtil | methods for marking up various types of files into XML messages |
Apsis uses a number of C routines to speed up the data processing. Source code for these can be found in the src/apsis_utils directory of the Apsis distribution. A brief description of the routines is given in the following table.
| C source code file | Description |
|---|---|
| arrays | routines for allocating, freeing and copying 2-D arrays |
| chdecomp | matrix decomposition?? used by superalign |
| chsvx | ?? |
| error | write an error message to stderr |
| fillnoise | places random noise in pixels that have valid weights(?) |
| findlines | find and remove streaks (satellite trails) (?) |
| findpedest | find pedestal in NICMOS images (?) |
| maskreg | utility to mask polygon regions in fits files |
| matchup | match positions (?) |
| medianfilter | median filter a list of files |
| mt19937ar | ?? |
| parser | parse functions ?? |
| simplealign | simple alignment algorithm |
| simplematch | simple match algorithm |
| sort | routines to sort arrays |
| superalign | the workhorse package for the Apsis align module |
| whmedian | ?? |
stand alone Apsis related programs can be found in the the bin directory of the Apsis distribution. A brief description of these programs is given in the following table.
| program | Description |
|---|---|
| apsis | this is a symbolic link to the Apsis executable |
| apsis_setup.csh | source this script to set up the Apsis environment for csh or tcsh |
| apsis_setup.sh | source this script to set up the Apsis environment for bash |
| autoasndir | routine to make association tables for all the fits files in a directory |


actin filaments cells Fig. F-actin plant polymorpha Lifeact–Venus cell {border-style Plant Lifeact px;} #ffffff;} observed root thaliana Cell Arabidopsis cells. cytoskeleton dynamic dynamics LINK Supplementary growth hair images Actin Higaki protein Biol. cables fine fusion green Marchantia Movie Scale cells, confocal plants px; taken {font-family Staiger dense epidermal font-size highly new proteins sliding used using visualize Hasezawa Physiol. cytoplasmic double; expressing filamentous fluorescent including motility myosin phalloidin thalli transformation mM (A) (B) (C) (model ( s), Images MTSB actin-binding amino bars = μm. blue border-color border-width bundle bundle. colored did filament fluorescence imaging membrane movement networks observation polymorpha. probes projection solid; treated visualized vivo {font-style {font-weight (Sheahan Alexa F-actin. Fluor Holweg Lifeact–Venus. Sano Tokyo, USA) activity article behavior bold courier; demonstrated em; functions hypocotyl liverwort living microfilaments microscope model performed plants, pt;} region reported results roles room samples single stained structures successfully thaliana. useful various vector visualization wash wide young


Interaction Design Claims
-
Claim 1: The search interface.
- + Dave was able to quickly find the Miley Cirus video due to the obvious search bar
on his phone. He was able to enter a textual query, rather than scroll through elaborate menus.
- - The search feature requires Dave to type. Since his phone does not have a physical keyboard,
Dave didn't have the easiest time communicating his query to the phone.
-
Claim 2: The drawer.
- + Dave was able to utilize the play control "drawer" nicely to separate and organize his DJ
thought processes. And because Dave has had experience with his phone a little while, he knew how
to work the drawer feature, by sliding his finger up, bringing up the drawer.
- - The "drawer" isn't everywhere and is a little difficult to find if you aren't familiar
with the Android cell phone. You must know that you need to slide up from the bottom of the screen.
-
Claim 3: The AutoEQ.
- + Dave quickly pushed the button labeled "AUTO" and a window popped up that allowed Dave to equalize
his music.
- - The AutoEQ screen presented another layer of software depth. Dave couldn't access his play controls,
and was punished for spending too long playing with the screen.
-
Claim 1: The volume/pitch combination.
- + Clearly labeled sliders that didn't overlap allowed the DJ to quickly create his "mash-up"
- - The DJ's precise touch wasn't perfect and he accidentally clicked out of the pitch control slider
-
Claim 2: The volume/pan combination.
- + The DJ pressed the labeled "PAN" button that brought up the screen with sliders. The DJ then used
the sliders for his desired effect
- - The DJ's sweaty fingers again didn't have a perfectly precise touch, and the DJ made a mistake


My name is Theodore Tang. I am a junior student in college, but my major has nothing to do with computer science. Learning to code is completely out of my own interest.
I love coding. Also, I am intrigued by writing, reading, travelling, TV shows and movies, fabulous food, etc.
I started to build my personal website on August 17th, 2018, which happened to be the Chinese Valentine's Day. So I thought that I should remember this ordinary but also special day.
This website is only just a small part of all my projects, which is used to record my life, share useful knowledge and make wonderful friends.
So have fun exploring. :)


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<quiz> <metadata> <title>Machine Translation</title> <open_time>2012-02-29 1740</open_time> <soft_close_time>2012-03-06 2201</soft_close_time> <hard_close_time>2012-03-06 2201</hard_close_time> <duration>0</duration> <retry_delay>10</retry_delay> <maximum_submissions>10</maximum_submissions> <modified_time>1330765213865</modified_time> <parameters> <show_explanations> <question>before_soft_close_time</question> <option>before_soft_close_time</option> <score>before_soft_close_time</score> </show_explanations> </parameters> <maximum_score>4</maximum_score> </metadata> <preamble><![CDATA[]]></preamble> <data> <question_groups> <question_group select="1"> <preamble><![CDATA[]]></preamble> <question id="3a4ff27029bc5a781e0797ed0899994c" type="GS_Short_Answer_Question_Simple"> <metadata> <parameters> <rescale_score>1</rescale_score> <type>numeric</type> </parameters> </metadata> <data> <text><![CDATA[
Suppose we have the following training corpus for English-to-Turkish translation.

 English: children sing sing melodies happy children Turkish: çocuklar söylerim melodileri söylerim mutlu çocuklar

Use the $$EM$$ algorithm to find the translation probaility $$t(çocuklar|children)$$ after $$TWO$$ complete $$EM$$ iterations. Assume uniform initial probailities and round your response to two decimal places (e.g., 0.41).
]]></text> <explanation><![CDATA[]]></explanation> <option_groups randomize="true"> <option_group select="all"> <option id="218c3e2ea573255a79031a3a5be69981" selected_score="1" unselected_score="0"> <text><![CDATA[0.73]]></text> <explanation><![CDATA[]]></explanation> </option> </option_group> </option_groups> </data> </question> </question_group> <question_group select="1"> <preamble><![CDATA[]]></preamble> <question id="9117d44e61f748efeeb87dfe568da41d" type="GS_Choice_Answer_Question"> <metadata> <parameters> <rescale_score>1</rescale_score> <choice_type>radio</choice_type> </parameters> </metadata> <data> <text><![CDATA[
Consider the following English-French translation. Blue lines represent the one-to-many (or null) mapping from English to French. Red lines represent the one-to-many (or null) mapping from French to English.
 Les, Italiens; do-->(null); not-->n', pas; like-->aiment; milk-->le, lait; in-->dans; coffee-->le, café. Mappings from French to English: Les-->(null); Italiens-->Italians; n'-->do, not; aiment-->like; pas-->(null); le-->(null); lait-->milk; dans-->in; le-->(null); café-->coffee.">
Which of the following represents the $$intersection$$ between the English-to-French and French-to-English alignment maps?
]]></text> <explanation><![CDATA[]]></explanation> <option_groups randomize="true"> <option_group select="all"> <option id="19a7a8d64f2e2a855815280a065efaab" selected_score="1" unselected_score="0"> <text><![CDATA[]]></text> <explanation><![CDATA[]]></explanation> </option> <option id="c39984be11a3c11dc7cbb37603afe95a" selected_score="0" unselected_score="0"> <text><![CDATA[]]></text> <explanation><![CDATA[]]></explanation> </option> <option id="430ea65095e6c0d5e01842296ca0a491" selected_score="0" unselected_score="0"> <text><![CDATA[]]></text> <explanation><![CDATA[]]></explanation> </option> <option id="6b7b517dc6dd199ed47fdb2b73a70632" selected_score="0" unselected_score="0"> <text><![CDATA[]]></text> <explanation><![CDATA[]]></explanation> </option> </option_group> </option_groups> </data> </question> </question_group> <question_group select="1"> <preamble><![CDATA[]]></preamble> <question id="7a0a63722599f4fe70c6ba54abc42fd0" type="GS_Short_Answer_Question_Simple"> <metadata> <parameters> <rescale_score>1</rescale_score> <type>numeric</type> </parameters> </metadata> <data> <text><![CDATA[
Suppose we are translating the following French sentence:

Je ne me suis pas souvenu que nous l'avons vu.

A good translation of this might be "I didn't remember that we saw it." But let's suppose we have the following set of reference translations and a single translation candidate.

 Ref1: I did not remember that we have seen it. Ref2: I did not remember that we had seen it. Ref3: I had not remembered that it we have seen. Cand: I not me remember that we saw it.

Calculate BLEU-2 for this candidate. (Use the definition of BLEU from the lecture slides—slightly different than as presented in the textbook—and round your response to two decimal places, e.g., 0.67.)
]]></text> <explanation><![CDATA[]]></explanation> <option_groups randomize="true"> <option_group select="all"> <option id="9b805bebe9d813cc56ef20e634885778" selected_score="1" unselected_score="0"> <text><![CDATA[0.19]]></text> <explanation><![CDATA[]]></explanation> </option> </option_group> </option_groups> </data> </question> </question_group> <question_group select="1"> <preamble><![CDATA[]]></preamble> <question id="e0933569d7162c78ff70d71b97082822" type="GS_Short_Answer_Question_Simple"> <metadata> <parameters> <rescale_score>1</rescale_score> <type>regexp</type> </parameters> </metadata> <data> <text><![CDATA[
Consider the following English sentence and its translation into Turkish.

What is the complete set of distortions? (Enter as space-separated values, e.g., "0 1 2 0 -1".)
]]></text> <explanation><![CDATA[]]></explanation> <option_groups randomize="true"> <option_group select="all"> <option id="65764e373eadcd612134c8386908ceb6" selected_score="1" unselected_score="0"> <text><![CDATA[/^[^\-0-9]*(0)[^\-0-9]+(3)[^\-0-9]+(\-2)[^\-0-9]+(\-3)[^\-0-9]+(0)[^\-0-9]*$/]]></text> <explanation><![CDATA[]]></explanation> </option> </option_group> </option_groups> </data> </question> </question_group> </question_groups> </data> </quiz>
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Starting with GDAL 1.10, the MBTiles driver allows reading rasters in the MBTiles format, which is a specification for storing tiled map data in SQLite databases.
Starting with GDAL 2.1, the MBTiles driver has creation and write support for MBTiles raster datasets.
Starting with GDAL 2.3, the MBTiles driver has read and write support for MBTiles vector datasets. For standalone Mapbox Vector Tile files or set of MVT files, see the MVT driver. Note: vector write support requires GDAL to be built with GEOS.
GDAL/OGR must be compiled with OGR SQLite driver support, and JPEG and PNG drivers.
The SRS is always the Pseudo-Mercator (a.k.a Google Mercator) projection.
Starting with GDAL 2.3, the driver will open a dataset as RGBA. For previous versions, the driver will try to determine the number of bands by probing the content of one tile. It is possible to alter this behaviour by defining the MBTILES_BAND_COUNT configuration option (or starting with GDAL 2.1, the BAND_COUNT open option) to the number of bands. The values supported are 1, 2, 3 or 4. Four band (Red,Green,Blue,Alpha) dataset gives the maximum compatibility with the various encodings of tiles that can be stored.
The driver will use the 'bounds' metadata in the metadata table and do necessary tile clipping, if needed, to respect that extent. However that information being optional, if omitted, the driver will use the extent of the tiles at the maximum zoom level. The user can also specify the USE_BOUNDS=NO open option to force the use of the actual extent of tiles at the maximum zoom level. Or it can specify any of MINX/MINY/MAXX/MAXY to have a custom extent.
The driver can retrieve pixel attributes encoded according to the UTFGrid specification available in some MBTiles files. They can be obtained with the gdallocationinfo utility, or with a GetMetadataItem("Pixel_iCol_iLine", "LocationInfo") call on a band object.
Starting with GDAL 2.1, the following open options are available:
Depending of the number of bands of the input dataset and the tile format selected, the driver will do the necessary conversions to be compatible with the tile format. When using the CreateCopy() API (such as with gdal_translate), automatic reprojection of the input dataset to EPSG:3857 (WebMercator) will be done, with selection of the appropriate zoom level.
Fully transparent tiles will not be written to the database, as allowed by the format.
The driver implements the Create() and IWriteBlock() methods, so that arbitrary writing of raster blocks is possible, enabling the direct use of MBTiles as the output dataset of utilities such as gdalwarp.
On creation, raster blocks can be written only if the geotransformation matrix has been set with SetGeoTransform() This is effectively needed to determine the zoom level of the full resolution dataset based on the pixel resolution, dataset and tile dimensions.
Technical/implementation note: in the general case, GDAL blocks do not exactly match a single MBTiles tile. In which case, each GDAL block will overlap four MBTiles tiles. This is easily handled on the read side, but on creation/update side, such configuration could cause numerous decompression/ recompression of tiles to be done, which might cause unnecessary quality loss when using lossy compression (JPEG). To avoid that, the driver will create a temporary database next to the main MBTiles file to store partial MBTiles tiles in a lossless (and uncompressed) way. Once a tile has received data for its four quadrants and for all the bands (or the dataset is closed or explicitly flushed with FlushCache()), those uncompressed tiles are definitely transferred to the MBTiles file with the appropriate compression. All of this is transparent to the user of GDAL API/utilities
MBTiles can store tiles in PNG or JPEG. Support for those tile formats depend if the underlying drivers are available in GDAL. By default, GDAL will PNG tiles.
It is possible to select the tile format by setting the creation/open option TILE_FORMAT to one of PNG, PNG8 or JPEG. When using JPEG, the alpha channel will not be stored.
PNG8 can be selected to use 8-bit PNG with a color table up to 256 colors. On creation, an optimized color table is computed for each tile. The DITHER option can be set to YES to use Floyd/Steinberg dithering algorithm, which spreads the quantization error on neighbouring pixels for better rendering (note however than when zooming in, this can cause non desirable visual artifacts). Setting it to YES will generally cause less effective compression. Note that at that time, such an 8-bit PNG formulation is only used for fully opaque tiles, as the median-cut algorithm currently implemented to compute the optimal color table does not support alpha channel (even if PNG8 format would potentially allow color table with transparency). So when selecting PNG8, non fully opaque tiles will be stored as 32-bit PNG.
Tiles are generated with WebMercator (EPSG:3857) projection. Several layers can be written. It is possible to decide at which zoom level ranges a given layer is written.
The following creation options are available:
The above mentioned CONF dataset creation option can be set to a string whose value is a JSon serialized document such as the below one:
{ "boundaries_lod0": { "target_name": "boundaries", "description": "Country boundaries", "minzoom": 0, "maxzoom": 2 }, "boundaries_lod1": { "target_name": "boundaries", "minzoom": 3, "maxzoom": 5 } }
boundaries_lod0 and boundaries_lod1 are the name of the OGR layers that are created into the target MVT dataset. They are mapped to the MVT target layer boundaries.
It is also possible to get the same behaviour with the below layer creation options, although that is not convenient in the ogr2ogr use case.
gdaladdo / BuildOverviews() can be used to compute overviews. Only power-of-two overview factors (2,4,8,16,...) are supported.
If more overview levels are specified than available, the extra ones are silently ignored.
Overviews can also be cleared with the -clean option of gdaladdo (or BuildOverviews() with nOverviews=0)
Starting with GDAL 2.3, the MBTiles driver can read MBTiles files containing vector tiles conforming to the Mapbox Vector Tile format (format=pbf).
The driver requires the 'metadata' table to contain a name='json' entry, that has a 'vector_layers' array describing layers and their schema. See metadata.json
Note: The driver will make no effort of stiching together geometries for features that overlap several tiles.
$ gdalinfo /vsicurl/http://a.tiles.mapbox.com/v3/kkaefer.iceland.mbtilesOutput:
Driver: MBTiles/MBTiles Files: /vsicurl/http://a.tiles.mapbox.com/v3/kkaefer.iceland.mbtiles Size is 16384, 16384 Coordinate System is: PROJCS["WGS 84 / Pseudo-Mercator", GEOGCS["WGS 84", DATUM["WGS_1984", SPHEROID["WGS 84",6378137,298.257223563, AUTHORITY["EPSG","7030"]], AUTHORITY["EPSG","6326"]], PRIMEM["Greenwich",0, AUTHORITY["EPSG","8901"]], UNIT["degree",0.0174532925199433, AUTHORITY["EPSG","9122"]], AUTHORITY["EPSG","4326"]], PROJECTION["Mercator_1SP"], PARAMETER["central_meridian",0], PARAMETER["scale_factor",1], PARAMETER["false_easting",0], PARAMETER["false_northing",0], UNIT["metre",1, AUTHORITY["EPSG","9001"]], AXIS["X",EAST], AXIS["Y",NORTH], EXTENSION["PROJ4","+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +wktext +no_defs"], AUTHORITY["EPSG","3857"]] Origin = (-3757031.250000000000000,11271093.750000000000000) Pixel Size =<PHONE_NUMBER>19921875,-152.873992919921875) Image Structure Metadata: INTERLEAVE=PIXEL Corner Coordinates: Upper Left (-3757031.250,11271093.750) ( 33d44'59.95"W, 70d36'45.36"N) Lower Left (-3757031.250, 8766406.250) ( 33d44'59.95"W, 61d36'22.97"N) Upper Right (-1252343.750,11271093.750) ( 11d14'59.98"W, 70d36'45.36"N) Lower Right (-1252343.750, 8766406.250) ( 11d14'59.98"W, 61d36'22.97"N) Center (-2504687.500,10018750.000) ( 22d29'59.97"W, 66d30'47.68"N) Band 1 Block=256x256 Type=Byte, ColorInterp=Red Overviews: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Mask Flags: PER_DATASET ALPHA Overviews of mask band: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Band 2 Block=256x256 Type=Byte, ColorInterp=Green Overviews: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Mask Flags: PER_DATASET ALPHA Overviews of mask band: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Band 3 Block=256x256 Type=Byte, ColorInterp=Blue Overviews: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Mask Flags: PER_DATASET ALPHA Overviews of mask band: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512 Band 4 Block=256x256 Type=Byte, ColorInterp=Alpha Overviews: 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512
$ gdallocationinfo /vsicurl/http://a.tiles.mapbox.com/v3/mapbox.geography-class.mbtiles -wgs84 2 49 -b 1 -xmlOutput:
<Report pixel="33132" line="22506"> <BandReport band="1"> <LocationInfo> <Key>74</Key> <JSon>{"admin":"France","flag_png":"iVBORw0KGgoAAAANSUhEUgAAAGQAAABDEAIAAAC1uevOAAAACXBIWXMAAABIAAAASABGyWs+AAAABmJLR0T///////8JWPfcAAABPklEQVR42u3cMRLBQBSA4Zc9CgqcALXC4bThBA5gNFyFM+wBVNFqjYTszpfi1Sm++bOv2ETEdNK2pc/T9ny977rCn+fx8rjtc7dMmybnxXy9KncGWGCBBRZYYIEFFlhggQUWWGCBBRZYYIE1/GzSLB0CLLAUCyywwAILLLDAAgsssGyFlcAqnJRiKRZYYIEFFlhggQUWWGDZCsFSLLDAAgsssP4DazQowVIssMACy1ZYG6wP30qxwFIssMACCyywwOr/HAYWWIplKwQLLLDAAgssZyywwAILLLDAqh6We4VgKZatECywFAsssMACCyywwAILLLBshWCBpVhggQUWWGCBBRZYYIFlKwQLLMUCCyywwAILLLBG+T8ZsMBSLFshWIoFFlhg/fp8BhZYigUWWGB9C+t9ggUWWGD5FA44XxBz7mcwZM9VAAAAJXRFWHRkYXRlOmNyZWF0ZQAyMDExLTA5LTAyVDIzOjI5OjIxLTA0OjAwcQbBWgAAACV0RVh0ZGF0ZTptb2RpZnkAMjAxMS0wMi0yOFQyMTo0ODozMS0wNTowMJkeu+wAAABSdEVYdHN2ZzpiYXNlLXVyaQBmaWxlOi8vL2hvbWUvYWovQ29kZS90bS1tYXN0ZXIvZXhhbXBsZXMvZ2VvZ3JhcGh5LWNsYXNzL2ZsYWdzL0ZSQS5zdmen2JoeAAAAAElFTkSuQmCC"}</JSon> </LocationInfo> <Value>238</Value> </BandReport> </Report>
$ gdal_translate my_dataset.tif my_dataset.mbtiles -of MBTILES $ gdaladdo -r average my_dataset.mbtiles 2 4 8 16
$ ogrinfo /home/even/gdal/data/mvt/out.mbtiles INFO: Open of `/home/even/gdal/data/mvt/out.mbtiles' using driver `MBTiles' successful. Metadata: ZOOM_LEVEL=5 name=out.mbtiles description=out.mbtiles version=2 minzoom=0 maxzoom=5 center=16.875000,44.951199,5 bounds=-180.000000,-85.051129,180.000000,83.634101 type=overlay format=pbf 1: ne_10m_admin_1_states_provinces_shpgeojson (Multi Polygon)
$ ogr2ogr -f MBTILES target.mbtiles source.gpkg -dsco MAXZOOM=10
See Also:


|
PyHodl
0.2.6
Framework to download, update, analyze and plot your crypto-transactions. Completely off-line and security-oriented.
|
Public Member Functions | |
| def | __init__ (self, base_currency) |
| def | is_crypto (self) |
| def | add_transaction (self, transaction) |
| def | dates (self) |
| def | balance (self, currency=None, now=False) |
| def | convert_to (self, date_time, currency, amount=1.0) |
| def | get_price_on (self, dates, currency) |
| def | get_delta_by_transaction (self) |
| def | get_data_by_date (self, data, dates, currency=None) |
| def | get_balance_by_transaction (self) |
| def | get_balance_array_by_date (self, dates, currency=None) |
| def | fill_missing_transactions (self, data, dates, currency=None) |
Static Public Member Functions | |
| def | fill_missing_data (data, dates, all_dates) |
Public Attributes | |
| base_currency | |
| transactions | |
| is_sorted | |
A general wallet, tracking addition, deletions and fees
| def pyhodl.core.models.wallets.Wallet.__init__ | ( | self, | |
| base_currency | |||
| ) |
| def pyhodl.core.models.wallets.Wallet.add_transaction | ( | self, | |
| transaction | |||
| ) |
:param transaction: Transaction Transaction :return: void Adds amount to balance
| def pyhodl.core.models.wallets.Wallet.balance | ( | self, | |
currency = None , |
|||
now = False |
|||
| ) |
:return: float Balance up to date with last transaction
| def pyhodl.core.models.wallets.Wallet.convert_to | ( | self, | |
| date_time, | |||
| currency, | |||
amount = 1.0 |
|||
| ) |
:param date_time: datetime Date and time of conversion :param currency: str Currency to convert to :param amount: float Amount to convert :return: float Amount of wallet base currency converted to currency
| def pyhodl.core.models.wallets.Wallet.dates | ( | self | ) |
:return: [] of datetime List of all dates
|
static |
:param data: [] of summable (e.g float) Data to be filled :param dates: [] of datetime Dates of data :param all_dates: [] of datetime Full dates :return: [] of {} Fill missing data: when date not in original data, we create a new data point with value the last value
| def pyhodl.core.models.wallets.Wallet.fill_missing_transactions | ( | self, | |
| data, | |||
| dates, | |||
currency = None |
|||
| ) |
:param data: [] of {} List of transactions :param dates: [] of datetime All dates :param currency: str or None Currency to convert balances to :return: [] of {} Fill missing data: when date not in original data, we create a new data point with value the last value
| def pyhodl.core.models.wallets.Wallet.get_balance_array_by_date | ( | self, | |
| dates, | |||
currency = None |
|||
| ) |
:param dates: [] of datetime List of dates :param currency: str or None Currency to convert balances to :return: numpy array Balance value by date
| def pyhodl.core.models.wallets.Wallet.get_balance_by_transaction | ( | self | ) |
:return: [] of {} List of balance by transaction
| def pyhodl.core.models.wallets.Wallet.get_data_by_date | ( | self, | |
| data, | |||
| dates, | |||
currency = None |
|||
| ) |
:param data: str Data to get. Must be in ["delta", "balance"] :param dates: [] of datetime List of dates :param currency: str or None Currency to convert deltas to :return: [] of {} List of delta amount by date
| def pyhodl.core.models.wallets.Wallet.get_delta_by_transaction | ( | self | ) |
:return: [] of {} List of delta balance by transaction
| def pyhodl.core.models.wallets.Wallet.get_price_on | ( | self, | |
| dates, | |||
| currency | |||
| ) |
:param dates: [] of datetime List of dates :param currency: str Currency to get price :return: [] of float List of prices if coin converted to currency on those dates
| def pyhodl.core.models.wallets.Wallet.is_crypto | ( | self | ) |
:return: bool True iff wallet base currency is crypto currency
| pyhodl.core.models.wallets.Wallet.base_currency |
| pyhodl.core.models.wallets.Wallet.is_sorted |
| pyhodl.core.models.wallets.Wallet.transactions |


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We (Imaginary Landscape) are looking for a Web Interface Specialist. In other words, an expert in HTML, Javascript, and CSS. This is a full-time position in Chicago.
There's a posting on Monster, but I'll describe the job instead of describing the requirements.
Imaginary Landscape is a small web development company (maybe 15 employees now?), and you'll be working both with people in content development (the people who do editing, converting documents clients give us, general website maintenance, etc.) and programming (people like me). I imagine your roles will be contrasting -- providing the technical support for the content people and design support for the programming people. But in the end you'll be working with everyone, and everyone contributes in whatever way they are best able to finish the projects we have. It's a relaxed environment without a great deal of stress (40-hour week style), no distracting politics, and the organization is generally transparent.
Also in the job you won't be pigeonholed into a small set of tasks; depending on the company's needs and your own inclinations there's always opportunities for you to work in new and interesting areas to expand the breadth of your experience.
We're an open source shop, using almost no proprietary software (at least on the server -- though personally I don't use any on my workstation either). Cross browser compatiblity is a given for all our projects (though personally I have this idea that at some point we're going to be able to do something so compelling with Mozilla that we could actually give up IE compatibility -- but I haven't figured out what that is yet; it can't be on the public portion of a site). We don't let expedience get in the way of quality.
We also recently lost our Perl programmer -- he'd been working remotely for many years, but decided to take a normal day job (I hear he's even wearing a tie). Anyway, we don't do a lot of Perl programming, but if you have experience in that it would be useful for maintenance tasks. But HTML, Javascript, and CSS is the core skill set that we are looking for.
If you are interested, send your resume and a cover letter to<EMAIL_ADDRESS>-- please copy me too (ianb -at- imagescape -dot- com), since I'm curious who (if anyone) applies because of this blog. And of course I'm naturally biased towards anyone who reads my blog, so I can put in a good word for you ;)


---
layout: post
title: "My Week in Review"
date: 2015-01-18 16:31:00 +0000
categories:
tags:
image: https://s3.amazonaws.com/audreywatters/2015-01-18-robot.jpg
imagecredits: https://www.flickr.com/photos/jdhancock/7801182534
---
Travel
Nope. (Kin is on the road though.) Upcoming week: Philadelphia. And so the 2015 travel season begins.
Hack Education Writing
Writing Elsewhere
Other Projects
- I hammered out more words on Reclaim Your Domain, but I didn’t hit my writing target for the week. Dammit.
- Mike Caulfield and I talked about our plans to hold a “FedWiki Happening” on teaching machines. More information here.
- I had a chat with Tiffany Reiss about her startup TheHubEdu.
- Tressie McMillan Cottom and I started a Google Doc for an article we’re working on. (The first step is always “start a Google Doc.”)
- The EPT podcast I recorded with Adnan Iftekhar is now available.
- I had a wonderful email exchange with Paul Breedlove, one of the creators of the Speak & Spell.
Reading and Viewing
- I watched the Ducks lose the college football championship game. Bummer, I guess.
- I watched Gone Girl. (Hated it.)
- I finished reading The Marvelous Land of Oz, and I started reading Ozma of Oz.
Friends and Family
- We’ve had a friend of Kin’s visiting this week.
- I’ve sent a lot of encouraging messages to the kid, who’s decidedly not-thrilled to be back in school.


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USD/JPY Technical Analysis: Pullback from 61.8% Fibo. keeps 50/100-day EMA in focus
by Anil Panchal- USD/JPY fails to sustain bounces off 50% Fibonacci retracement.
- October low gains bears’ attention during the downside break.
The USD/JPY pair’s failure to stay strong beyond three-day highs drags it back to key support confluence as it trades near 108.60 during early Tuesday.
The pair now aims to re-test 50% Fibonacci retracement of April-August declines, at 108.40. However, a confluence of 50 and 100-day Exponential Moving Average (EMA) around 108.30/25 will be the key to limit the pair’s further downside.
In a case where prices close below 108.25, October month bottom surrounding 106.50 will be in the spotlight.
On the contrary, a daily closing beyond 61.8% Fibonacci retracement level of 109.36 opens the door for the quote’s extended run-up to 110.00 round-figure, near May 30 high, whereas May 21 top close to 110.70 could please buyers next.
If at all bulls manage to cross 110.70, early-April low near 110.85 could question bulls targeting the yearly top near 112.40.
USD/JPY daily chart
Trend: Bullish
additional important levels
| Overview | |
|---|---|
| Today last price | 108.63 |
| Today Daily Change | -1 pip |
| Today Daily Change % | -0.01% |
| Today daily open | 108.64 |
| Trends | |
|---|---|
| Daily SMA20 | 108.76 |
| Daily SMA50 | 108.24 |
| Daily SMA100 | 107.7 |
| Daily SMA200 | 109 |
| Levels | |
|---|---|
| Previous Daily High | 109.08 |
| Previous Daily Low | 108.51 |
| Previous Weekly High | 109.3 |
| Previous Weekly Low | 108.23 |
| Previous Monthly High | 109.29 |
| Previous Monthly Low | 106.48 |
| Daily Fibonacci 38.2% | 108.73 |
| Daily Fibonacci 61.8% | 108.86 |
| Daily Pivot Point S1 | 108.41 |
| Daily Pivot Point S2 | 108.18 |
| Daily Pivot Point S3 | 107.84 |
| Daily Pivot Point R1 | 108.97 |
| Daily Pivot Point R2 | 109.31 |
| Daily Pivot Point R3 | 109.54 |


Preview: Panthers try to stay hot at home against visiting Sabres
by APTV: FOX Sports Florida
TIME: Pregame coverage begins at 4:30 p.m.
STREAM IT LIVE ON FOX SPORTS GO
Buffalo Sabres (10-9-3, sixth in the Atlantic Division) vs. Florida Panthers (12-6-5, second in the Atlantic Division)
BOTTOM LINE
Florida hosts Buffalo trying to prolong its three-game home winning streak.
The Panthers are 3-1-1 in division matchups. Florida ranks second in the league recording 9.9 points per game, averaging 3.6 goals and 6.3 assists.
The Sabres are 4-3-0 against the rest of their division. Buffalo has scored 15 power-play goals, converting on 20.8% of chances.
Buffalo defeated Florida 3-2 in the last meeting between these teams on Oct. 11.
TOP PERFORMERS
Keith Yandle leads the Panthers with a plus-seven in 23 games played this season. Jonathan Huberdeau has totaled 12 assists over the last 10 games for Florida.
Jack Eichel has collected 26 total points while scoring 13 goals and totaling 13 assists for the Sabres. Victor Olofsson has recorded five assists over the last 10 games for Buffalo.
LAST 10 GAMES
Sabres: 1-7-2, averaging two goals, 3.1 assists, 3.9 penalties and 10 penalty minutes while giving up 3.4 goals per game with a .888 save percentage.
Panthers: 6-3-1, averaging 3.7 goals, 6.2 assists, 2.8 penalties and 5.9 penalty minutes while giving up 3.2 goals per game with a .902 save percentage.
Panthers Injuries: Jayce Hawryluk: out (upper body).
Sabres Injuries: Johan Larsson: out (upper body).


Run WebSocket
This is just a replacement in case Javascript is not available or used for SEO purposes
Fig. 1.2 - Container example
This is just a replacement in case Javascript is not available or used for SEO purposes
Fig. 1.2 - Container example


13
Final Warnings
1 This is the third time I am coming to you. Every charge must be established by the evidence of two or three witnesses.
2 I warned those who sinned before and all the others, and I warn them now while absent, as I did when present on my second visit, that if I come again I will not spare them—
3 since you seek proof that Christ is speaking in me. He is not weak in dealing with you, but is powerful among you.
4 For he was crucified in weakness, but lives by the power of God. For we also are weak in him, but in dealing with you we will live with him by the power of God.
5 Examine yourselves, to see whether you are in the faith. Test yourselves. Or do you not realize this about yourselves, that Jesus Christ is in you?—unless indeed you fail to meet the test!
6 I hope you will find out that we have not failed the test.
7 But we pray to God that you may not do wrong—not that we may appear to have met the test, but that you may do what is right, though we may seem to have failed.
8 For we cannot do anything against the truth, but only for the truth.
9 For we are glad when we are weak and you are strong. Your restoration is what we pray for.
10 For this reason I write these things while I am away from you, that when I come I may not have to be severe in my use of the authority that the Lord has given me for building up and not for tearing down.
Final Greetings
11 Finally, brothers, rejoice. Aim for restoration, comfort one another, agree with one another, live in peace; and the God of love and peace will be with you.
12 Greet one another with a holy kiss.
13 All the saints greet you.
14 The grace of the Lord Jesus Christ and the love of God and the fellowship of the Holy Spirit be with you all.


Hyde is a mashup of several static website development frameworks and utilities. These include Jekyll, Haml, and Sass. All of these tools can be researched and installed separately, but Hyde will install and get you going very quick. Jekyll doesn’t support Haml or Sass by default, which is the main drive behind Hyde. Hyde will not only install Jekyll, Haml and Sass, but also provide you with a simple site directory with watchers and conversions.


The C++ submodule manager is fundamentally a set of conventions for structuring projects with Git and CMake rather than just a new tool. The goal is to make it economical to compose projects from independently developed packages. You can basically spin off a library with CI integration and with dependencies to other libraries and have it usable as a manageable dependency in other projects in a matter of minutes or less.
Basic features:
Additional features:
See repositories with the #cppsm
topic .
cppsm
commandcppsm
commandThe cppsm
command is basically a set of fairly simple
Bash scripts that automate
various operations on projects adhering to the C++ submodule manager
conventions. All the hard work is already done by
Git , CMake , and other tools and
services used. Any cppsm
project can be used and developed without the cppsm
command itself.
The cppsm
command has been developed
with Bash and used at least
under macOS , Linux
(Ubuntu ), Cygwin , and
Git BASH .
There currently is no "native" Windows support. I personally have no need for such support as I'm comfortable using Cygwin and Git BASH . If you'd like to work on native Windows support, or support for some other platform, then you are welcome to contribute to the project!
At the moment the cppsm
scripts have only been tested under
Bash (compatible) shell
implementations. I would like to support other shells in the future.
Contributions in that regard are also welcome!
To install the cppsm
command you need to clone its
repository and add its bin
directory to
your PATH
.
Automated installation
using the install
script is as easy as running the pipe
curl -s https://raw.githubusercontent.com/cppsm/cppsm-cli/master/install | bash
using curl
or the pipe
wget -qO- https://raw.githubusercontent.com/cppsm/cppsm-cli/master/install | bash
using wget
.
Manual installation is
not hard either. Just clone the
cppsm-cli
repository somewhere, e.g.
$HOME/.cppsm
:
git clone --single-branch https://github.com/cppsm/cppsm-cli.git "$HOME/.cppsm"
And add the following lines to your
$HOME/.bashrc
or $HOME/.bash_profile
:
CPPSM="$HOME/.cppsm"
export PATH="$CPPSM/bin:$PATH"
. "$CPPSM/bash_completion" # NOTE: This installs optional Bash completion
Optional dependencies:
For optional code formatting
you need to have both
clang-format
and
prettier
commands in path.
For optional auto completion
of GitHub urls you must have either
curl
or
wget
command and
jq
command in path.
For optional watch commands
you must have either fswatch
or
watchexec
command in path.
Here is a quick tour of basic cppsm
functionality.
Create a new empty project:
mkdir PROJECT && cd "$_"
cppsm init
At this point you could try adding dependencies or writing code, but let's actually try the hello world example:
cppsm init-hello
cppsm test
.build*/internals/hello
Start hacking:
emacs internals/program/hello.cpp &
cppsm test-watch
Format project files inplace:
cppsm format
Clone an existing project:
cppsm clone URL BRANCH
Or clone an existing project using plain git:
git clone -b BRANCH URL/NAME.git
cd NAME
git submodule update --init # NOTE: non-recursive
Add a required library:
cppsm add requires URL/NAME.git BRANCH
Remove a previously required library:
cppsm remove requires/NAME/BRANCH
Upgrade all required libraries:
cppsm upgrade
Below is reference documentation for each cppsm
subcommand. Each subcommand
also prints out short instructions to the console in case the invocation is
incorrect.
cppsm
When invoked without specifying a subcommand, cppsm
displays a brief usage
instruction and cppsm
version information.
cppsm add (requires|equipment) <url> <branch>
Adds a new cppsm compatible submodule and recursively the submodules it requires to the project. This command is idempotent and can be run to e.g. add new transitive dependencies after updating submodules.
cppsm build
Sets up a build directory and builds the project. See
cppsm setup
for the configuration variables.
cppsm build-watch
Sets up a build directory, builds the project, and starts a file system watch to
build the project on any changes to project files. See
cppsm setup
for the configuration variables.
cppsm clone <url> <branch>
Clones the specified cppsm compatible repository and its dependencies.
cppsm format
Formats project files inplace using clang-format and prettier .
cppsm init
Initializes a new project with cppsm configuration files when run in an empty
directory or updates an existing project to use the latest configuration files.
See also cppsm init-hello
and
cppsm init-library
.
Configuration variables:
NAME='...'
specifies the base name for
the project and defaults to the name of the current directory.
VERSION='v1'|'...'
specifies the
branch and version suffix for the project.
cppsm init-hello
Initializes a new project with an example "Hello, world!" program. This is only
intended for educational purposes. See also cppsm init
and
cppsm init-library
.
CMakeLists.txt
equipment/
testing.cpp/
v1/
provides/
CMakeLists.txt
include/
testing_v1/
[...]
library/
[...]
internals/
CMakeLists.txt
testing/
message_test.cpp
program/
hello.cpp
provides/
CMakeLists.txt
include/
message_v1/
hello.hpp
library/
hello.cpp
cppsm init-library
Initializes a new project with boilerplate for a simple library project in an
empty directory. See also cppsm init
and
cppsm init-hello
.
CMakeLists.txt
internals/
CMakeLists.txt
testing/
compile_synopsis_test.cpp
provides/
CMakeLists.txt
include/
${LIBRARY_NAME}_${LIBRARY_VERSION}/
synopsis.hpp
cppsm list
Prints out a dependency tree of submodules. This command exits with an error code in case any problems are found in the dependency tree.
cppsm remove <path>
Removes a previously required submodule. Note that this command does not remove submodules transitively.
cppsm setup
Sets up a build directory. The build directory name is determined based on the configuration variables.
Configuration variables:
CMAKE_BUILD_TYPE=Debug|Release
specifies which configuration to use .
CMAKE_TOOLCHAIN_FILE=''|'...'
specifies toolchain file to use .
CC=cc|gcc|clang|emcc|...
specifies which C compiler to use .
CXX=c++|g++|clang++|emcc|...
specifies which C++ compiler to use .
CLEAN=0|1
specifies whether the build directory
should be recreated from scratch.
COVERAGE=0|1
specifies whether the build
should be configured to generate coverage information. Currently code coverage
is only supported on GCC and
Clang .
cppsm test
Sets up a build directory, builds the project, and runs the tests. See
cppsm setup
for the configuration variables.
cppsm test-watch
Sets up a build directory, builds the project, runs the tests, and starts a file
system watch to build and test the project on any changes to project files. See
cppsm setup
for the configuration variables.
cppsm update
Pulls the current git branch and updates all cppsm managed submodules to the versions in the branch.
cppsm upgrade
Upgrades all cppsm managed submodules to latest remote versions and runs
cppsm init
to update configuration files.
CMake boilerplate is provided for projects and simple libraries, tests, and executables.
conventional-project.cmake
conventional-project.cmake
is a CMake script that (only) defines a number of CMake functions for projects
that adhere to the project structure.
Typically, when using the C++ submodule manager, one does not directly call these functions as they are called by the automatically generated boilerplate code.
add_conventional_targets_under(directory)
Recursively descends into the specified directory tree stopping at directories
containing aCMakeLists.txt
script and adds those
target directories to the project with
add_subdirectory
.
add_conventional_targets_provided_under(directory)
Recursively descends into the specified directory tree stopping at project submodule directories and adds those submodules to the project.
.cppsm
directory, then the provides
directory of the submodule is added with the
add_conventional_targets_under
function.CMakeLists.txt
script, then
the directory is added to the project with
add_subdirectory
.add_conventional_targets()
Adds conventional targets into a project.
Specifically, calls
and, when called from the top-level of a CMake source tree, also calls
conventional-targets.cmake
conventional-targets.cmake
is a CMake script that (only) defines a number of CMake functions for defining
targets that adhere to the
conventional target structure.
add_conventional_executable(name)
Adds an executable target with the given name. Assumes that the target directory
has implementation files matching the pattern program/*.{cpp,hpp}
.
CMakeLists.txt
program/
*.{cpp,hpp}
Add dependencies using
target_link_libraries
separately.
add_conventional_executable_tests(...)
Adds an executable test target per file matching pattern testing/*.cpp
. The
arguments given to add_conventional_executable_tests
are passed to
target_link_libraries
for each added test target.
CMakeLists.txt
testing/
*.cpp
add_conventional_library(${LIBRARY_NAME}_${LIBRARY_VERSION})
Adds a library target with the given name. Assumes that the target directory has
public header files matching the pattern
include/${LIBRARY_NAME}_${LIBRARY_VERSION}/*.hpp
and implementation files matching the pattern library/*.{cpp,hpp}
.
CMakeLists.txt
include/
${LIBRARY_NAME}_${LIBRARY_VERSION}/
*.hpp
library/
*.(cpp|hpp)
Note that inside include
there is a directory whose name
${LIBRARY_NAME}_${LIBRARY_VERSION}
suggests that it should include both the library name and its major version. The
intention of the directory is to differentiate between the header files of
different targets (and their major versions).
A Travis CI
configuration file
and CI script is
provided to build and test both Debug
and Release
builds on various OS
(Linux, OS X, Windows) and compiler configurations
(Clang , GCC ,
Visual C++ ,
Emscripten ). Just add your project to Travis CI.
Configuration variables:
CLANG=1|0
specifies whether to build with
Clang . Set CLANG=0
explicitly to skip building
with Clang .
CODECOV=0|1
specifies whether a code
coverage test is executed and results are pushed to
Codecov . Set CODECOV=1
explicitly to enable code
coverage.
EMSCRIPTEN=0|1
specifies whether to
also build with Emscripten . Set EMSCRIPTEN=1
explicitly to build with Emscripten .
FORMAT_CHECK=1|0
specifies whether
to check that source files are formatted as with
cppsm format
. Set FORMAT_CHECK=0
explicitly to disable
the format check.
GCC=1|0
specifies whether to build with
GCC . Set GCC=0
explicitly to skip building with
GCC .
INSTALL_WAIT=0|1
specifies whether
installation of additional packages is performed concurrently with builds when
possible. Set INSTALL_WAIT=1
explicitly to wait for installations to
complete before starting any builds.
UPGRADE_CHECK=1|0
specifies
whether, after running tests, a cppsm upgrade
is performed
and, if something is upgraded, tests are rerun. Set UPGRADE_CHECK=0
explicitly to skip the upgrade and conditional rerun of tests.
VS2017=1|0
specifies whether to build with
Visual C++ 2017. Set VS2017=0
explicitly to skip building with
Visual C++ 2017.
VS2019=1|0
specifies whether to build with
Visual C++ 2019. Set VS2019=0
explicitly to skip building with
Visual C++ 2019.
Several environment variables can be set to change the default behavior of one
or more cppsm commands. These variables can be used both on the CI
and also when using cppsm
commands locally.
CTEST_OUTPUT_ON_FAILURE=1|0
By default CTest is configured to
log output in case a test fails .
Set CTEST_OUTPUT_ON_FAILURE=0
explicitly to override the default.
QUIET=1|0
By default various commands are invoked with quiet settings to reduce noise. Set
QUIET=0
explicitly to see more output from various commands.
GIT_QUIET=QUIET
controls the --quiet
switch for Git commands.
MSBUILD_VERBOSITY=QUIET|MINIMAL|NORMAL|DETAILED|DIAGNOSTIC
controls the
/VERBOSITY
switch for
MSBuild . If
MSBUILD_VERBOSITY
is not explicitly set and QUIET=1
then
MSBUILD_VERBOSITY
will be set to QUIET
.
XCODE_VERBOSITY=quiet|verbose
optionally passes either -quiet
or -verbose
flag to the xcodebuild
command. If XCODE_VERBOSITY
is not explicitly set and QUIET=1
then
XCODE_VERBOSITY
will be set to quiet
.
NUMBER_OF_PROCESSORS=1|2|...
By default the number of processors is auto detected and parallelism is set
based on the number of processors. Set NUMBER_OF_PROCESSORS
explicitly to
desired number to override the default.
N_PARALLEL_BUILD=NUMBER_OF_PROCESSORS
controls the
--parallel
option of cmake --build
.
N_PARALLEL_TEST=NUMBER_OF_PROCESSORS
controls the
--parallel
option of ctest
.
N_PARALLEL_UPDATE=NUMBER_OF_PROCESSORS
controls the
--jobs
option of git submodule update
.
TRACE=0|1
By default scripts do not output trace information to reduce noise. Set
TRACE=1
explicitly to see trace output.
XTRACE=TRACE
controls whether to
set -x
to enable Bash xtrace.C++ submodule manager projects adhere to conventions to make it simple to operate on projects and targets programmatically and also to make room for both independently developed projects and different versions of a single project to coexist.
In order to understand how these conventions translate into practice, it can be
helpful to play with an example. The cppsm init-hello
script is written for this purpose to generate a simple example project.
Every cppsm project must conform to the project structure, whose rules are
codified into functions defined in the
conventional-project.cmake
script and many of
the subcommands of the cppsm
command.
A project contains a .cppsm
subdirectory
(containing the boilerplate files)
and four optional directories as follows:
equipment
directory
may contain any number of project submodules that the
project internally depends upon.internals
directory
may contain any number of target directories that are
internal to the project.provides
directory
may contain any number of target directories that are
provided for dependant projects.requires
directory
may contain any number of project submodules that the
provided targets depend upon.A project submodule either
contains a project or just a CMakeLists.txt
script. In the former
case the submodule is treated as a cppsm project whose targets under
provides
will be added to the build and in the latter
case the submodule is treated as a foreign CMake project to be added to the
build.
A target directory simply
contains a CMakeLists.txt
script that defines targets.
Note that in the common case when only a single target directory is needed under
internals
or provides
, there
is no need to create a nested directory for it and the CMakeLists.txt
script
can go directly under the internals
or
provides
directory.
In a cppsm project one may optionally structure targets according to conventions
codified into functions defined in the
conventional-targets.cmake
script. In that case
a target directory may simultaneously contain:
include/${LIBRARY_NAME}_${LIBRARY_VERSION}
and library
directories.testing
directory.program
directory.C++ submodule manager projects and project submodules are versioned such that the branches of a project are named after their (major) version numbers and the version numbers are part of the paths of submodules containing C++ submodule manager projects.
The ${PROJECT_NAME}
of a C++
submodule manager project is taken to be the last (/
separated) part of the
URL of the Git project sans the .git
suffix.
The ${PROJECT_VERSION}
of a
cppsm project is the name of a branch.
When added as a submodule dependency, a cppsm project whose name is
${PROJECT_NAME}
and whose version is
${PROJECT_VERSION}
goes either to
equipment/${PROJECT_NAME}/${PROJECT_VERSION}
or to
requires/${PROJECT_NAME}/${PROJECT_VERSION}
depending
on the nature of the dependency.
In a cppsm project one may optionally version libraries such that their header
files start with a directory name of the form ${LIBRARY_NAME}_${VERSION}
,
which is also the name of the CMake library target
and of the namespace inside of which all the public code of the library resides
in.
Note that when combined with the project versioning conventions this allows a single project to potentially use multiple (major or incompatible) versions of a single project or library. This can be very important in large projects composed of separately develop subprojects or libraries.
Note that often LIBRARY_NAME
may be the same as
PROJECT_NAME
and LIBRARY_VERSION
may be the same as
PROJECT_VERSION
, but this is not required.


{% extends "base.html" %} {% block content %}
Software engineer, concerned for the environment, excited for the future.


How much money do you lose?
| Numbers Matched | Odds | Avg. Prize Per Winner | Wins |
|---|---|---|---|
|
Match 5 and 2 Stars
|
139,838,159 : 1 | € 51,991,282.53 | 0 |
|
Match 5 and 1 Star
|
6,991,907 : 1 | € 444,670.05 | 0 |
|
Match 5
|
3,107,514 : 1 | € 72,147.88 | 0 |
|
Match 4 and 2 Stars
|
621,502 : 1 | € 4,056.51 | 0 |
|
Match 4 and 1 Star
|
31,075 : 1 | € 191.23 | 0 |
|
Match 3 and 2 Stars
|
14,125 : 1 | € 79.85 | 0 |
|
Match 4
|
13,820 : 1 | € 84.24 | 0 |
|
Match 2 and 2 Stars
|
985 : 1 | € 19.55 | 0 |
|
Match 3 and 1 Star
|
706 : 1 | € 14.41 | 0 |
|
Match 3
|
313 : 1 | € 12.00 | 0 |
|
Match 1 and 2 Stars
|
187 : 1 | € 10.39 | 0 |
|
Match 2 and 1 Star
|
49 : 1 | € 7.88 | 0 |
|
Match 2
|
21 : 1 | € 4.16 | 0 |


{% extends "main_template.html" %} {% block title %} PalsBet.com - Odds Posted in vip {% endblock %} {% block header %} {% include "header.html" %} {% endblock %} {% block content %}
We normally give out two groups in vip one with 2 odds and the other one with 3 odds.This minimises any chance of loosing on our punter's side.Incase one group fails the other group gets back the money.
Beside vip tips we also have roll over plan of 1.35 odds to 2.0 odds daily. You can check how the roll over works by clicking here
{% endblock %} {% block footer %} {% include "footer.html" %} {% endblock %}


Service Provisioning in CloudForms Using an Orchestration Template
Overview
Cloud orchestration is a service that allows you to create, update, and manage cloud resources and their software components as a single unit and then deploy them in an automated, repeatable way through a template. The deployed virtual machine instances and associated collection of resources are referred to as stack. ManageIQ supports a number of orchestration template types, including Amazon CloudFormation and OpenStack Heat, that make deploying complex services easier in the cloud.
In the following example workflow, you will create an orchestration template, and add it as a catalog item to a service catalog. You can then create an orchestration stack from the template, and launch the stack from the catalog using a service dialog.
Creating an Orchestration Template
Complete the following procedure to create a new orchestration template.
-
Navigate to menu:Services[Catalogs] and select Orchestration Templates in the accordion menu.
-
Click Configuration, then click Create a new Orchestration Template.
-
Enter a Name and Description for your template.
-
Select Amazon CloudFormation from the Template Type list.
-
Select Draft to create a draft template.
-
Add your template in the area below for the selected Template Type. You can author your own stack template, or you can copy and paste from an existing text file.
-
Click Add.
Next, create a service dialog from the orchestration template.
Creating a Service Dialog from an Orchestration Template
Complete the following procedure to create a service dialog based on the input parameters defined in the orchestration template.
-
Navigate to menu:Services[Catalogs] and click Orchestration Templates in the accordion menu.
-
Expand All Orchestration Templates, then click the orchestration template you created in ??? to create a service dialog from it.
-
Click Configuration, then click Create Service Dialog from Orchestration Template.
-
Enter a name for the service dialog in Service Dialog Name.
-
Click Save.
Creating an Orchestration Catalog Item
Complete the following procedure to create a new catalog item from the orchestration template you created in ???.
-
Navigate to menu:Services[Catalogs] and select Catalog Items in the accordion menu.
-
Click Configuration, then click Add a New Catalog Item.
-
Select Orchestration from the Catalog Item Type list.
-
Enter the basic details in the Basic Info:
-
Enter a Name and Description for the new service catalog item.
-
Select Display in Catalog box.
-
Select the appropriate catalog from the Catalog list.
-
Select the appropriate dialog from the Dialog list.
-
Select the orchestration template you created in ??? from the Orchestration Template list.
-
Select Amazon from the Provider list.
-
-
Click Add.
Next, assign the catalog item to a new service catalog.
Creating a Catalog
Complete the following procedure to create a new catalog, and assign the catalog item you created in ???.
-
Navigate to menu:Services[Catalogs] and select Catalogs in the accordion menu.
-
Click Configuration, then click Add a New Catalog.
-
In Basic Info, add Name and Description for the new catalog.
-
Under Assign Catalog Items, select the catalog item you created in ??? from the Unassigned box, then move it to the Selected box.
-
Click Add.
Ordering a Service
Complete the following procedure to order catalog items from the service catalog.
-
Navigate to menu:Services[Catalogs] and select Service Catalogs in the accordion menu.
-
From All Services, select the catalog and the services (catalog items) that you want to order from your catalog, then click Order. You will see the Order Service window with Options and Parameters.
-
Enter a name for the stack in Stack Name.
-
From the On Failure list, select what to do if stack creation fails. The default is Rollback.
-
Optional: Enter Timeout in minutes.
-
Set the remaining options as needed that will vary depending on the dialog.
-
Click Submit.
You have now submitted your service provisioning request. Once a request has been approved, the various stages of fulfillment will be processed. You can monitor the request status and other details in menu:Services[Requests].
Orchestration Stacks
-
Once the status of the provisioning request in menu:Services[Requests] is Finished, click menu:Compute[Clouds > Stacks] to see the deployed stack.
-
Click the stack to see a summary of its properties, resources, among other details, including the running instances that are part of the stack.
You have now deployed instances and associated collection of resources (referred to as a stack) using an orchestration template.


Hadoop InteractiVE facilitates distributed
computing via the MapReduce paradigm through R and Hadoop. An easy to use
interface to Hadoop, the Hadoop Distributed File System (HDFS),
and Hadoop Streaming is provided.
| Version: |
0.2-0 |
| Depends: |
R (≥ 2.9.0) |
| Imports: |
methods, rJava (≥ 0.9-3), tools, XML |
| Enhances: |
HadoopStreaming |
| Published: |
2015-07-03 |
| Author: |
Ingo Feinerer [aut],
Stefan Theussl [aut, cre] |
| Maintainer: |
Stefan Theussl <Stefan.Theussl at R-project.org> |
| License: |
GPL-3 |
| NeedsCompilation: |
no |
| SystemRequirements: |
Apache Hadoop >= 2.6.0
(https://hadoop.apache.org/releases.html#Download); Obsolete:
Hadoop core >= 0.19.1 and <= 1.0.3 or CDH3
(http://www.cloudera.com); standard unix tools (e.g., chmod) |
| Materials: |
ChangeLog |
| CRAN checks: |
hive results |


NPeaTea - Node Package Traverser
LEGEND
primary - installed
dev - installed
primary - not installed
dev - not installed
orphaned
LICENSE REPORT


Needful Things (1993) * A movie review by Serdar Yegulalp Copyright 1998 by Serdar Yegulalp
Stephen King is a prolific and sometimes gifted writer, but his track record with the movies is spotty. Every now and then, we get an original vision or an offbeat story to begin with, and the result is really memorable: THE SHINING, THE DEAD ZONE, STAND BY ME, THE SHAWSHANK REDEMPTION were all strong and enjoyable. The rest of them have been by-the-numbers piffle, like this one.
What's wrong with this movie? It was lifted more or less intact from his novel of the same name, and I think that's the source of the problem. Many of his novels have become windy, overcooked exhalations to no clear purpose. Once you get your mind around the basic conceit of the story, the rest is just a taxi ride. NEEDFUL THINGS fits squarely into that category. As a movie, it's even more insufferable and dessicated than the book it was taken from.
The story opens up in Castle Rock, another of King's fictional Maine towns that looks peaceful on the outside but you just know is brimming with repressed horror. Ooo. One day a store that vaguely resembles an antique store, named "Needful Things", opens shop. The proprietor is played by Max von Sydow, who is probably the best thing in the movie, since he is always enjoyable as someone of diabolical intent. I'm half expecting a movie biography of Anton Szandor LaVey with him starring in it, and come to think of it, that would be far more interesting than anything that happens here.
Never mind. The store has in its collection of bric-a-brac various items for which all the members of the town all harbor the deepest desires. The proprietor sells them, but he is of course charging the highest possible price for them: your soul. There are other developments, too, which involve the townspeople stabbing each other in the back to curry favor with Satan.
The only person who holds out against the Big Sellout is Ed Harris, playing a police chief with an ugly past, but soon everyone else in town has succumbed and it isn't long before the whole place is going up in flames.  It didn't work in ZABRISKIE POINT, so why should it work now?
There's not much variety in the movie, either; it's all horribly monochromatic and repetitive. Satan arrives, sets up shop, people fall all over each other selling out to the devil, mayhem ensues, movie eventually terminates on a sarcastic note. When I think about how much money and time and care goes into making any movie, and I see something like this, my heart dies a little.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


China defense minister discusses Hong Kong, Taiwan with U.S.: state media
by ReutersBEIJING (Nov 6): Chinese Defense Minister Wei Fenghe discussed Hong Kong, Taiwan, the South China Sea and Xinjiang with U.S. Defense Secretary Mark Esper on Wednesday during a telephone call, state media said.
Wei “stressed” China’s position on those issues, and called for cooperation and stability between China and the United States and their militaries, the Global Times newspaper said.


The atlui-tree
provides a tree that can be used to display hierarchy data.
We just need to send a array of node with specific attribute and custom attribute for have all data we want
This widget allow to use predefined plugins and custom plugins for open more possibility to developpers.
Per default the tree will just display data without any action possible on it
| Attribute | Type | Description |
|---|---|---|
| nodes | Array of objects | Define all tree-nodes load per default. |
| nodeSelected | node object | Send to widget to show which node is selected; Use with onClick output |
| plugins | Array of object/string | Define the plugins we will use for all nodes (like checkbox or sort) |
| Attribute | Type | arguments | Description |
|---|---|---|---|
| onExpand | function | node: define node where expand occurs | Callback when we expand a node with children |
| onCollapse | function | node: define node where collapse occurs | Callback when we collapse a node with children |
| onClick | function | node: define node where click occurs | Callback when we click on a node label |
| onChecked | function | node: define node where check occurs |
Callback when we check plugins checkbox on a node
|
| onUnchecked | function | node: define node where uncheck occurs |
Callback when we uncheck plugins checkbox on a node
|
| nodeChange | function | node: define node where change occurs | Callback when a node changes |
| attribute | Type | Description | Default |
|---|---|---|---|
| label | string | It's represent the content of a node for shown in tree | Nothing |
| selectable | boolean | Optional; Allow to deactivate the possibility to select a node | true |
| expanded | boolean | Optional; Define if the node is expanded or not; | false |
| children | Array of nodes | Require if we want a sub-tree, all object in children have same syntax that standard node | Nothing |
| disabled | boolean | Define if a node is disabled or not, that causes to desactive selection and possibility to expand the node | false |
| Name | Description |
|---|---|
| checkbox |
Basic plugin, add checkbox to node for selection.
For disabled on a node we just need to put selectable: false to this node.
|
| sortable | Basic plugin, add the possibility to sort the node in the same level. |
| nestedSortable | Basic plugin, add the possibility to sort the node in different level. |
| custom plugin | We can define custom plugin with different event callback. |
| Attribute | Type | Description |
|---|---|---|
| icon | String | Define the icon of the plugin, use icon's name in icon docs |
| onClick | Function(node); node arguments is the node where the event occurs | Callback function when the user clicks on the plugin |
| onDblclick | Function(node); node arguments is the node where the event occurs | Callback function when the user double-clicks on the plugin |
| onMousedown | Function(node); node arguments is the node where the event occurs | Callback function when the user presses a mouse button over the plugin |
| onMouseenter | Function(node); node arguments is the node where the event occurs | Callback function when the pointer is moved onto the plugin |
| onMouseleave | Function(node); node arguments is the node where the event occurs | Callback function when the pointer is moved out of the plugin |
| onMousemove | Function(node); node arguments is the node where the event occurs | Callback function when the pointer is moving while it is over the plugin |
| onMouseover | Function(node); node arguments is the node where the event occurs | Callback function when the pointer is moved onto the plugin |
| onMouseout | Function(node); node arguments is the node where the event occurs | Callback function when a user moves the mouse pointer out the plugin |
| onMouseup | Function(node); node arguments is the node where the event occurs | Callback function when a user release the mouse button over the plugin |
| onDragenter | Function(node); node arguments is the node where the event occurs | Callback function when the dragged element enters the plugins |
| onDragleave | Function(node); node arguments is the node where the event occurs | Callback function when the dragged element leaves the plugins |
| onDragstart | Function(node); node arguments is the node where the event occurs | Callback function when the user starts to drag the plugin |
| onDragend | Function(node); node arguments is the node where the event occurs | Callback function when the user has finished dragging the plugin |
| onDragover | Function(node); node arguments is the node where the event occurs | Callback function when the dragged element is over the plugin |
| onDrop | Function(node); node arguments is the node where the event occurs | Callback function when the dragged element is dropped on the plugin |
| Name | Type | Description |
|---|---|---|
| onInit | hook | We can send a function init to define if the plugins will be show or hide or disabled on init |
| onChange | hook | We can send a function changes wich is call when we detect changes on node. |
| onDestroy | hook | We can send a function destroy wich is call when the component will be destroy. |
| show | methods | This methods allow to show the plugins |
| hide | methods | This methods allow to hide the plugins |
| activate | methods | This methods allow to activate the plugins |
| disable | methods | This methods allow to disable the plugins |
Check and uncheck the checkbox for show and hide check plugin


Hello, I'm the NEGG princess.
I have a dog named Jennie (not sorry) and a cat named Jisoo (also not sorry). I wear a pink crown at all times because I'm a bo$$. Our motto is:
"THE WORLD'S GREATEST BOILED EGG PEELER."
Please help us in the fight against KEGGS, aka the RAW eggs.
Get the NEGG now!yay


[gecode-users] Gecode/FlatZinc 1.1 released
Guido Tack
tack at ps.uni-sb.de
Wed Feb 13 15:29:17 CET 2008
Raffaele Cipriano wrote:
> Dear Guido,
> I'have installed the "Flatzinc for Gecode 1.1" release, and it works.
> But perhaps I misunderstood something... I thought that the parser
> would have returned a
> gecode space in a c++ file
No, Gecode/FlatZinc is an interpreter for FlatZinc, not a compiler.
The advantage is that no additional step of compilation is needed -
the user does not have to have a C++ compiler installed.
> , for example I thought that executing
>
> $ fz myInstanceOfGolombRulers.fzn
>
> should have create a myInstanceOfGolombRulers.cc file
>
> to be compiled and executed...but it doesn't seem to work in this
> way...
>
> Is the gecode space only an internal translation?
> Is it directly executed by the fz command?
Yes, the fz command creates a new space, parses the input and creates
all variables and propagators, and then calls one of the search
engines. If you need more direct access to the space that results
from parsing, you can use Gecode/FlatZinc as a library. Have a look
at the file main.cc. The two lines
FZPrinter p;
FlatZincGecode* fg = FlatZinc::solve(contents, p);
Parse the string contents into a gecode space fg (FlatZincGecode
inherits from Gecoode::Space).
If you need a compiler that generates C++ from FlatZinc, you may want
to look at the new reflection capabilities (introduced in Gecode
2.0.0). They would let you take the FlatZincGecode object, iterate
over all its propagators and variables, and generate C++ code that
recreates an equivalent space.
Cheers,
Guido
More information about the gecode-users
mailing list


--- layout: page title: About header-img: "img/about-bg.png" ---
Brian is currently a student at Flatiron school.


"ELIADA "whom God cares for. (1.) One of David’s sons born after his establishment in Jerusalem (2 Samuel 5:16). (2.) A mighty man of war, a Benjamite (2 Chronicles 17:17). (3.) An Aramite of Zobah, captain of a marauding band that troubled Solomon (1 Kings 11:23).
"ELIADA "whom God cares for. (1.) One of David’s sons born after his establishment in Jerusalem (2 Samuel 5:16).
(2.) A mighty man of war, a Benjamite (2 Chronicles 17:17).
(3.) An Aramite of Zobah, captain of a marauding band that troubled Solomon (1 Kings 11:23).


A Pythagorean triplet is a set of three natural numbers, a < b < c, for which,
$$a^2 + b^2 = c^2$$ For example, 32 + 42 = 9 + 16 = 25 = 52.
There exists exactly one Pythagorean triplet for which a + b + c = 1000. Find the product $$abc$$.
A problem of 'Linear indeterminate equation', a.k.a. 'Diophantine equation'.
Refer to Diophantine equation
We have equation:
from math import ceil
def solve(sum_of_three):
# solve determinate equation for `b` and `c`
def solve_b_c(a):
_1, _2 = sum_of_three - a, pow(a, 2) // (sum_of_three - a)
return (_1 - _2) // 2, (_1 + _2) // 2
a_upper_bound = ceil(sum_of_three / 3)
for a in range(1, a_upper_bound):
b, c = solve_b_c(a)
if pow(a, 2) + pow(b, 2) == pow(c, 2):
return (a, b, c), a * b * c
solve(12)
solve(1000)


MATLAB 3D viewer demo 1
This example demonstrates how to use Miji to render a volume in 3D using accelerated graphics, if your computer is adequately equiped (most computers are, these days). We use the well known 'mri' data distributed with MATLAB, and render it in the ImageJ 3D viewer.
Contents
Make sure Java3D is installed
If not, try to install it
if ~IsJava3DInstalled(true) return end
Load and prepare data using MATLAB
Load an example of 3D data from standard Matlab
load('mri.mat');
Make a simple 8-bit 3D image from it. There is a singleton dimension to remove.
I = squeeze(D);
Ok, now this is an indexed color image (even if it is made a grays). The actual color mapping is contained in the 'map' variable. We will make a RGB image out of it.
[R G B] = ind2rgb(I, map);
Just a short note here: we are going a complicated way to regenerate a color image from an indexed image and its color mapping, because this is the way the data is shipped to us in that MATLAB sample. It is a step proper to MATLAB only, and does not affect nor relate to the Miji framework we demonstrate here. We could skip this step by directly feeding the image 'I' to MIJ, instead of the color image 'J', using another method. The colors would not be right, but would be enough to demonstrate the 3D rendering. However, let us do things properly.
An extra step to do: R, G and B now contains doubles (0 to 1), and we would like to make 3 channels of uint8 out of them.
R = uint8(255 * R); G = uint8(255 * G); B = uint8(255 * B);
We now put them together into one 3D color image (that is, with 4D). To do so, we simply concatenate them along the 3th dimension.
J = cat(4, R,G,B);
A note here: MIJ expects the dimensions of a 3D color image to be the following: [ x y z color ]; this is why we did this 'cat' operation just above. However, if you want to display the data in MATLAB's native implay, they must be in the following order: [ x y color z ]. In the latter case, 'permute' is your friend.
Configure data volume using ImageJ objects
Now we start the fun and new part. Everything so far has been only about MATLAB operations.
First, we launch Miji. Here we use the launcher in non-interactive mode. The only thing that this will do is actually to set the path so that the subsequent commands and classes can be found by Matlab. We launched it with a 'false' in argument, to specify that we do not want to diplay the ImageJ toolbar. Indeed, this example is a command line example, so we choose not to display the GUI. Feel free to experiment.
Miji(false)
The 3D viewer can only display ImagePlus. ImagePlus is the way ImageJ represent images. We can't feed it directly MATLAB data. Fortunately, that is where MIJ comes into handy. It has a function that can create an ImagePlus from a Matlab object. 1. The first argument is the name we will give to the image. 2. The second argument is the Matlab data 3. The last argument is a boolean. If true, the ImagePlus will be displayed as an image sequence. You might find this useful as well.
imp = MIJ.createColor('MRI data', J, false);
Since we had a color volume (4D data), we used the createColor method. If we had only a grayscale volume (3D data), we could have used the createImage method instead, which works the same.
Now comes a little non-mandatory tricky bit. By default, the 3D viewer will assume that the image voxel is square, that is, every voxel has a size of 1 in the X, Y and Z direction. However, for the MRI data we are playing with, this is incorrect, as a voxel is 2.5 times larger in the Z direction that in the X and Y direction. If we do not correct that, the head we are trying to display will look flat. A way to tell this to the 3D viewer is to create a Calibration object and set its public field pixelDepth to 2.5. Then we set this object to be the calibration of the ImagePlus, and the 3D viewer will be able to deal with it.
calibration = ij.measure.Calibration(); calibration.pixelDepth = 2.5; imp.setCalibration(calibration);
Display the data in ImageJ 3D viewer
Now for the display itself.
We create an empty 3D viewer to start with. We do not show it yet.
universe = ij3d.Image3DUniverse();
Now we show the 3D viewer window.
universe.show();
Then we send it the data, and ask it to be displayed as a volumetric rendering.
c = universe.addVoltex(imp);
nFrames = 1
Et voilà!
Jean-Yves Tinevez \<jeanyves.tinevez at gmail.com\> - July 2011


“Archer's hopes sank. It was easy to guess what had happened.  They had assumed he was dead, and had taken the briefcase. Suddenly Archer remembered that he had had a broken arm. He lifted his right arm and clenched his hand. It certainly wasn't broken now. Then he stared at his hand. It glowed with a dull violet light.” — E A Grosser, The Radiant Avenger


Communication Tips
This is a quick one! We're not going to bog you down with videos here, we just want to remind you of some basic communication guidlines. Some of these tips are cleary directed towards live presentations, but they are good things to keep in mind when planning your video.
- Rehearse!
- Think about your audience when planning your communication style. An in class presentation generally needs to be formal. This website is intentionally informal because we are offering our peers informal advice.
- Remember to speak clearly.
- As a rule: face and look at your audience. Look away from them to call attention to something important to your presentation. A pause and look-away can call attention to something you've just said.
 Make yourself look larger if you can do so in a not-distracting, not-to-deliberate-looking way.
- If you ever think you're speaking or moving too slowly: move and speak slower.