Project 3 EECS 370 (Winter 2021)
| Worth: | 100 points |
| Assigned: | Tuesday, October 27, 2020 |
| Due: | 11:55 pm, Thursday, November 12, 2020 |
1. Purpose
This project is intended to help you understand in detail how a pipelined implementation works. You will write a cycle-accurate behavioral simulator for a pipelined implementation of the LC-2K, complete with data forwarding and simple branch prediction.
2. LC-2K Pipelined Implementation
2.1. Datapath
For this project we will use the datapath from Lecture 12, “Introduction to Pipelining.”
One difference between Project 3 and the pipelined processor described in lecture is that we will add a pipeline register after the write-back stage (the WBEND pipeline register). This will be used to simplify data forwarding so that the register file does not have to do any internal forwarding. It will also mean that 3 noops will be required to avoid hazards instead of the 2 needed as discussed in class.
You will use a clocking scheme mimicking real-life processors (e.g., register file and memory writes require the data to be present for the whole cycle).
2.2. jalr
You will not implement the jalr instruction from the LC-2K. Taking out jalr eliminates several dependencies.
2.3. Memory
We are keeping a simple representation of a memory unit. Just access memory directly as an array (similar to Project 1).
Note in the typedef of stateType
below that there are two memories: instrMem
and dataMem
. When the program starts, read the machine-code file into BOTH
instrMem
and dataMem
(i.e., they will initially have the same contents).
During execution, read instructions from instrMem
and perform load/stores
using dataMem
. That is, instrMem
will never change after the program starts,
but dataMem
will change. In a real machine, these two memories would be an
instruction and data cache, and they would be kept consistent.
2.4. Pipeline Registers
To simplify the project and make the output formats uniform, you must use the following structures without modification to the existing variable names in order to hold pipeline register contents. Note that the instruction gets passed down the pipeline in its entirety.
#define NUMMEMORY 65536 /* maximum number of data words in memory */
#define NUMREGS 8 /* number of machine registers */
#define ADD 0
#define NOR 1
#define LW 2
#define SW 3
#define BEQ 4
#define JALR 5 /* JALR will not implemented for Project 3 */
#define HALT 6
#define NOOP 7
#define NOOPINSTRUCTION 0x1c00000
typedef struct IFIDStruct {
int instr;
int pcPlus1;
} IFIDType;
typedef struct IDEXStruct {
int instr;
int pcPlus1;
int readRegA;
int readRegB;
int offset;
} IDEXType;
typedef struct EXMEMStruct {
int instr;
int branchTarget;
int aluResult;
int readRegB;
} EXMEMType;
typedef struct MEMWBStruct {
int instr;
int writeData;
} MEMWBType;
typedef struct WBENDStruct {
int instr;
int writeData;
} WBENDType;
typedef struct stateStruct {
int pc;
int instrMem[NUMMEMORY];
int dataMem[NUMMEMORY];
int reg[NUMREGS];
int numMemory;
IFIDType IFID;
IDEXType IDEX;
EXMEMType EXMEM;
MEMWBType MEMWB;
WBENDType WBEND;
int cycles; /* number of cycles run so far */
} stateType;
3. Problem
3.1. Basic Structure
Your task is to write a cycle-accurate simulator for the LC-2K. We recommend
you start with the Project 1 simulator. The main
modifications will be in the run()
function.
At the start of the program, initialize the pc and all registers to zero.
Initialize the instruction field in all pipeline registers to the noop
instruction (0x1c00000).
run()
will be a loop, where each iteration through the loop executes one
cycle. At the beginning of the cycle, print the complete state of the machine
(you must use the printState()
function at the end of this handout WITHOUT
MODIFICATION). In the body of the loop, you will figure out what the new
state of the machine (memory, registers, and pipeline registers) will be at
the end of the cycle. Conceptually, all stages of the pipeline compute their
new states simultaneously. Since statements execute sequentially in C rather
than simultaneously, you will need two state variables: state
and newState
.
For clarity, state
and newState
refer to the C variable names, and state
without quotes refers to the English word meaning the condition of the datapath
at an instant of time. state
will be the state of the machine while the cycle
is executing; newState
will be the state of the machine at the end of the
cycle. Each stage of the pipeline will modify the newState
variable using the
current values in the “state” variable. For example, in the ID stage, you might
have the following statement:
newState.IDEX.instr = state.IFID.instr (to transfer the instruction in the IFID register to the IDEX register)
In the body of the loop, you will use newState
only as the target of an
assignment and you will use state
only as the source of an assignment (e.g.,
newState... = state...
). state
should never appear on the left-hand side of
an assignment (except for array subscripts), and newState
should never appear
on the right-hand side of an assignment.
Your simulator must be pipelined. This means that the work of carrying out an instruction should be done in different stages of the pipeline as described in lecture. The execution of multiple instructions should be overlapped. The ID stage should be the only stage that reads the register file; the other stages must get the register values from a pipeline register. If it violates these criteria, your program will get a 0.
Here’s the main loop in run()
. Add to this code, but don’t otherwise modify
it (and leave the comments as is) so we can understand your program more
easily.
while (1) {
printState(&state);
/* check for halt */
if (opcode(state.MEMWB.instr) == HALT) {
printf("machine halted\n");
printf("total of %d cycles executed\n", state.cycles);
exit(0);
}
newState = state;
newState.cycles++;
/* --------------------- IF stage --------------------- */
/* --------------------- ID stage --------------------- */
/* --------------------- EX stage --------------------- */
/* --------------------- MEM stage --------------------- */
/* --------------------- WB stage --------------------- */
state = newState; /* this is the last statement before end of the loop.
It marks the end of the cycle and updates the
current state with the values calculated in this
cycle */
}
3.2. Halting
At what point does the pipelined computer know to halt? It’s incorrect to
halt as soon as a halt instruction is fetched because if an earlier branch was
actually taken, then the halt
instruction could actually have been branched
around.
To solve this problem, halt the machine when a halt instruction reaches the
MEMWB register. This ensures that previously executed instructions have
completed, and it also ensures that the machine won’t branch around this halt.
This solution is shown above; note how the final printState()
call before the
check for halt will print the final state of the machine.
3.3. Begin Your Implementation Assuming No Hazards
The easiest way to start is to first write your simulator so that it does not account for data or branch hazards. This will allow you to get started right away. Of course, the simulator will only be able to correctly run assembly-language programs that have no hazards. It is thus the responsibility of the assembly-language programmer to insert noop instructions so that there are no data or branch hazards. This will require putting noops in assembly-language programs after a branch and a number of noops in an assembly-language program before a dependent data operation (it is a good exercise to figure out the minimum number needed in each situation).
3.4. Finish Your Implementation by Accounting for Hazards
Modifying your first implementation to account for data and branch hazards will probably be the hardest part of this assignment.
Use data forwarding to resolve most data hazards. The ALU should be able to take its inputs from any pipeline register (instead of just the IDEX register). There is no need for internal forwarding within the register file. For this case of forwarding, you’ll instead forward data from the WBEND pipeline register. Remember to take the most recent data (e.g., data in the EXMEM register gets priority over data in the MEMWB register). ONLY FORWARD DATA TO THE EX STAGE (not to memory).
You will need to stall for one type of data hazard: a lw followed by an instruction that uses the register being loaded.
Use branch-not-taken to resolve most branch hazards, and decide whether or not to branch in the MEM stage. This requires you to discard instructions if it turns out that the branch really was taken. To discard instructions, change the relevant instructions in the pipeline to the noop instruction (0x1c00000). Do not use any other branch optimizations, e.g., resolving branches earlier, more advanced branch prediction, or special handling for short forward branches.
4. Running Your Program
Your simulator should be run using the same command format specified in Project 1:
simulate program.mc > output
You should use the solution assembler from Project 1 to create the machine-code file that your simulator will run (since that’s how we’ll test it). The solution assembler can be found on the public google drive, under project 1.
5. Test Cases
An integral (and graded) part of writing your pipeline simulator will be to write a suite of test cases to validate any LC-2K pipeline simulator. This is common practice in the real world–software companies maintain a suite of test cases for their programs and use this suite to check the program’s correctness after a change. Writing a comprehensive suite of test cases will deepen your understanding of the project specification and your program, and it will help you a lot as you debug your program.
The test cases for this project will be short assembly-language programs that, after being assembled into machine code, serve as input to a simulator. You will submit your suite of test cases together with your simulator, and we will grade your test suite according to how thoroughly it exercises an LC-2K pipeline simulator. Each test case may execute at most 100 cycles on a correct simulator, and your test suite may contain up to 20 test cases. These limits are much larger than needed for full credit. See Section 6 for how your test suite will be graded. Writing good test cases for this project will require more thinking than the test suites in Project 1. A pipeline simulator is much more complex than the behavioral simulator, and the bugs that should be tested for are correspondingly more complex. Randomly choosing a few instructions is unlikely to expose many pipelining bugs. Think about how to test systematically for pipeline-specific conditions, such as data forwarding, branching, and stalling. As you write the code for your simulator, keep notes on what different conditions you’ve tested for (e.g., forwarding from different stages).
6. Grading, Auto-Grading, and Formatting
We will grade primarily on functionality. In particular, we will run your program on various assembly-language programs and check the contents of your memory, registers, and pipeline registers at each cycle. Most of these assembly-language programs will have hazards; a few will be hazard-free. Since we’ll be grading on getting the exact right answers (both at the end of the run and being cycle-accurate throughout the run), it behooves you to spend a lot of time writing test assembly-language programs and testing your program. Events must happen on the right cycle (e.g., stall the exact number of cycles needed, write the branch target into the PC at exactly the right cycle, halt at the exact right cycle, stalling only when needed).
To help you validate your project, your submission will be graded automatically, and the result will be available on autograder. You may then continue to work on the project and re-submit. To deter you from using the autograder as a debugger, you will receive feedback from the autograder only for the first five submissions on any given day. All subsequent submissions will be silently graded. Your final score will be derived from your overall best submission to the autograder.
The results from the auto-grader will not be very illuminating; they won’t tell you where your problem is or give you the test programs. The purpose of the auto-grader is it helps you know to keep working on your project (rather than thinking it’s perfect and ending up with a 0). The best way to debug your program is to generate your own test cases, figure out the correct answers, and compare your program’s output to the correct answers. This is also one of the best ways to learn the concepts in the project.
The student suite of test cases for the simulator will be graded according to how thoroughly they test an LC-2K pipeline simulator. We will judge thoroughness of the test suite by how well it exposes potential bugs in a pipeline simulator. The auto-grader will correctly assemble each test case in your suite, then use it as input to a set of buggy simulators. A test case exposes a buggy simulator by causing it to generate a different answer from a correct simulator. The test suite is graded based on how many of the buggy simulators were exposed by at least one test case.
You may submit your program as many times as you like.
Because all programs will be auto-graded, you must be careful to follow the exact formatting rules in the project description:
-
Don’t modify printState() at all.
-
There should be only ONE call to printState() in your program, which is the printState() shown in Section 3.1. Do not put in any extra printState() calls (you can put these in for debugging, but take them out before submitting the program).
-
Initialize all values correctly. a. state.numMemory should be set to the number of memory words in the machine-code file. b. state.cycles should be initialized to 0. c. pc and all registers should be initialized to 0. d. the instruction field in all pipeline registers should be initialized to the noop instruction (0x1c00000).
-
Check your program’s output on the sample assembly-language program and output at the end of this handout.
-
Pay particular attention to what stage various operations are done in. For example, PC is incremented in the IF stage, so the IFID register should have PC+1. Also, the sign-extender is in the ID stage, so the IDEX register should contain the value of offsetField AFTER calling convertNum().
-
Don’t print the sequence “@@@” anywhere except in printState().
7. Turning in the Project
Use autograder.io to submit your files. You have been added as a student to the class, so you should see EECS 370 listed as a class.
- pipeline simulator (part 3)
- Your simulator, a C program named
simulator.c
- Suite of test cases (each test case is an assembly-language program in a separate file and end with
.as
)
Your simulator must be in a single C file. We will compile your program on a
Linux workstation using gcc program.c -lm
, so your program should not require
additional compiler flags or libraries.
The official time of submission for your project will be the time the last file is sent. If you send in anything after the due date, your project will be considered late (and will use up your late days or will receive a zero).
8. Program Fragment
Here’s the code for printState()
and associated functions (these can be found in the starter code on the website). Don’t modify this
code at all.
9. Sample Assembly-Language Program and Output
Here is a sample assembly-language program:
lw 0 1 data1 $1= mem[data1]
halt
data1 .fill 12345
and its corresponding output. Note especially how halt is done (the add 0 0 0
instructions after the halt are from memory locations after the halt
, which
were initialized to 0). The add 0 0 12345
instruction comes from the .fill
line.
When converted to machine code, 12345 coming from a .fill
looks the same as
add 0 0 12345
. This instruction will propagate through the pipeline and the
addition will be performed. However, the register file is never modified due to
this instruction because when the halt instruction reaches the memory stage,
the program exits.
memory[0]=8454146
memory[1]=25165824
memory[2]=12345
3 memory words
instruction memory:
instrMem[ 0 ] lw 0 1 2
instrMem[ 1 ] halt 0 0 0
instrMem[ 2 ] add 0 0 12345
@@@
state before cycle 0 starts
pc 0
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 0
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction noop 0 0 0
pcPlus1 -12973480
IDEX:
instruction noop 0 0 0
pcPlus1 0
readRegA 6
readRegB 1
offset 0
EXMEM:
instruction noop 0 0 0
branchTarget -12974332
aluResult -14024712
readRegB 12
MEMWB:
instruction noop 0 0 0
writeData -14040720
WBEND:
instruction noop 0 0 0
writeData -4262240
@@@
state before cycle 1 starts
pc 1
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 0
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction lw 0 1 2
pcPlus1 1
IDEX:
instruction noop 0 0 0
pcPlus1 -12973480
readRegA 0
readRegB 0
offset 0
EXMEM:
instruction noop 0 0 0
branchTarget 0
aluResult -14024712
readRegB 12
MEMWB:
instruction noop 0 0 0
writeData -14040720
WBEND:
instruction noop 0 0 0
writeData -14040720
@@@
state before cycle 2 starts
pc 2
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 0
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction halt 0 0 0
pcPlus1 2
IDEX:
instruction lw 0 1 2
pcPlus1 1
readRegA 0
readRegB 0
offset 2
EXMEM:
instruction noop 0 0 0
branchTarget -12973480
aluResult -14024712
readRegB 12
MEMWB:
instruction noop 0 0 0
writeData -14040720
WBEND:
instruction noop 0 0 0
writeData -14040720
@@@
state before cycle 3 starts
pc 3
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 0
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction add 0 0 12345
pcPlus1 3
IDEX:
instruction halt 0 0 0
pcPlus1 2
readRegA 0
readRegB 0
offset 0
EXMEM:
instruction lw 0 1 2
branchTarget 3
aluResult 2
readRegB 0
MEMWB:
instruction noop 0 0 0
writeData -14040720
WBEND:
instruction noop 0 0 0
writeData -14040720
@@@
state before cycle 4 starts
pc 4
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 0
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction add 0 0 0
pcPlus1 4
IDEX:
instruction add 0 0 12345
pcPlus1 3
readRegA 0
readRegB 0
offset 12345
EXMEM:
instruction halt 0 0 0
branchTarget 2
aluResult 2
readRegB 0
MEMWB:
instruction lw 0 1 2
writeData 12345
WBEND:
instruction noop 0 0 0
writeData -14040720
@@@
state before cycle 5 starts
pc 5
data memory:
dataMem[ 0 ] 8454146
dataMem[ 1 ] 25165824
dataMem[ 2 ] 12345
registers:
reg[ 0 ] 0
reg[ 1 ] 12345
reg[ 2 ] 0
reg[ 3 ] 0
reg[ 4 ] 0
reg[ 5 ] 0
reg[ 6 ] 0
reg[ 7 ] 0
IFID:
instruction add 0 0 0
pcPlus1 5
IDEX:
instruction add 0 0 0
pcPlus1 4
readRegA 0
readRegB 0
offset 0
EXMEM:
instruction add 0 0 12345
branchTarget 12348
aluResult 0
readRegB 0
MEMWB:
instruction halt 0 0 0
writeData 12345
WBEND:
instruction lw 0 1 2
writeData 12345
machine halted
total of 5 cycles executed


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Hello there, I'm mahmood A. Tahat, nowadays I live in Jordan, specificlly in Irbid governorate, my life goal is having anew job.


"use strict";
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exports.root = void 0;
const clean_1 = require("./clean");
/**
* Returns root part of url if route is found in routes collection.
* If not found in routes collection, returns cleaned url.
* Provided url *should not* include query parameters
* @param url Provided url to retrieve root segment
* @param routes Routes collection to determine root segment of provided root
*/
exports.root = (url, routes = []) => {
if (!url)
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const matched = routes.map((r) => r.route === "" || r.route === "*"
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In the distribution of McErlang we include tailored versions of some of the more commonly used Erlang/OTP libraries. The reason is twofold: sometimes they use features currently not translatable or implementable in McErlang (a case in point is @lists@ which contains fragments implemented in C), or whose implementation may be too inefficient in terms of memory use. A user may choose to use these modules or the standard ones (through the mechanism of mapping function calls described in Section 2.1).
Below we list these modules and the status of their current implementation (beware that changes occur frequently, consult the sources for exact status). These files reside in the directory lib/erlang/src unless otherwise indicated.
| mce_erl_ets.erl | Reimplements parts of the @erl_ets@ library. The implementation is timewise inefficient compared to the original library. |
| mce_erl_gen_event.erl | Reimplements the major part of the @gen_event@ library. Hot code swapping is not supported. |
| mce_erl_gen_fsm.erl | Reimplements the major part of the @gen_fsm@ library. Hot code swapping is not supported. |
| mce_erl_lists.erl | An imported version of the @lists@ library where the @member@ function (and others) is still implemented in Erlang. |
| mce_erl_rpc.erl | Reimplements a small portion of the @rpc@ library. |
| mce_erl_supervisor.erl | Reimplements a small portion of the @ev_supervisor@ library, essentially only supporting the creation of a process tree from a textual description, but does not support monitoring the created process tree. |
| mce_erl_gen_server.erl | Reimplements the major part of the @gen_server@ library. Hot code swapping is not supported. |
| mce_erl_gen_server/no_tag/ | Reimplements the major part of the @gen_server@ library. |
| mce_erl_gen_server.erl | Hot code swapping is not supported. Is timewise more efficient for checking generic server systems where clients always use the proper API (@gen_server:call@), and which does not implement fault detection or fault recovery. |
2010-07-05


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Writer, reader, non-chocolate eater
See my writing portfolio here
Or my travel blog there


User
public class User : Decodable
This class contains all properties about a User
You can see here the full documentation https://developer.twitter.com/en/docs/tweets/data-dictionary/overview/user-object
-
The user identifier
Declaration
Swift
public let id: String
-
The user name of the user, as they’ve defined it
Usually 20 characters, but subject to change
Declaration
Swift
public let name: String
-
This is the alias of the user
screen_name
are unique but subject to change, do not use as identifier, prefer to useid_str
insteadDeclaration
Swift
public let screenName: String
-
The location defined by the user in his profile
This is not necessarily a location, nor machine-parseable
Declaration
Swift
public let location: String?
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URL provided by the user in association with their profile
Declaration
Swift
public let url: String?
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The description of the profile, describing their account
UTF-8 Encoded
Declaration
Swift
public let description: String?
-
Indicates whether the user chose to protect their
Tweet
See more informations here https://help.twitter.com/fr/safety-and-security/public-and-protected-tweets
Declaration
Swift
public let protected: Bool
-
Indicates whether the user has a Verified Account
Declaration
Swift
public let verified: Bool
-
The number of followers the
User
hasDeclaration
Swift
public let followersCount: Int
-
The number of user the current user is following
Under certain conditions of duress, this field will temporarily indicate “0”
Declaration
Swift
public let friendsCount: Int
-
The number of public list the user is member of
Declaration
Swift
public let listedCount: Int
-
The number of
Tweet
the current user has liked in the account’s lifetimeDeclaration
Swift
public let favoritesCount: Int
-
The number of Tweets (including retweets) posted by the user
Declaration
Swift
public let statusesCount: Int
-
The UTC time that the user was created
Declaration
Swift
public let createdAt: Date
-
Indicates whether the user allows geotagging their
Tweet
sThe value must be true for the current user to attach geographic data when posting
Declaration
Swift
public let geoEnabled: Bool
-
Indicates a BCP47 language identifier corresponding to the user’s self-declared user interface language
See more documentation on
BCP47
here https://tools.ietf.org/html/bcp47Declaration
Swift
public let lang: String
-
The color chosen by the user as a background
This is an hexadecimal field
Declaration
Swift
public let profileBackgroundColor: String
-
URL pointing to the background image that the user has uploaded for their profile
This is a HTTP-based URL
Declaration
Swift
public let profileBackgroundImageUrl: URL
-
URL pointing to the background image that the user has uploaded for their profile
This is a HTTPS-based URL
Declaration
Swift
public let profileBackgroundImageUrlHttps: URL
-
Indicates whether the
profile_background_image_url
should be tiled when displayedDeclaration
Swift
public let profileBackgroundTile: Bool
-
URL pointing to the profile banner
This is a HTTPS-based URL, the image is a web representation
By adding a final path element of the URL, it is possible to obtain different image sizes optimized for specific displays See more infos on Variant Sizes here https://developer.twitter.com/en/docs/accounts-and-users/user-profile-images-and-banners
Declaration
Swift
public let profileBannerUrl: URL
-
URL pointing to the user’s profile image
This is a HTTP-based URL See more infos here https://developer.twitter.com/en/docs/accounts-and-users/user-profile-images-and-banners
Declaration
Swift
public let profileImageUrl: URL
-
URL pointing to the user’s profile image
This is a HTTP-based URL See more infos here https://developer.twitter.com/en/docs/accounts-and-users/user-profile-images-and-banners
Declaration
Swift
public let profileImageUrlHttps: URL
-
The color chosen by the user to display links with their Twitter UI
This is an hexadecimal field
Declaration
Swift
public let profileLinkColor: String
-
The color chosen by the user to display text with their Twitter UI
This is an hexadecimal field
Declaration
Swift
public let profileTextColor: String
-
Indicates whether the user wants their uploaded background image to be used
Declaration
Swift
public let profileUseBackgroundImage: Bool
-
Indicates whether the user has not altered the theme or background of their user profile
Returns true if the user has not altered the default profile
Declaration
Swift
public let defaultProfile: Bool
-
Indicates whether the user has not uploaded their own profile image and that a default image is used instead
Declaration
Swift
public let defaultProfileImage: Bool
-
Declaration
Swift
required public convenience init(from decoder: Decoder) throws


By Faster than Light
Ansible allows automation and configuration management for numerous hosts.
It’s a simple automation language that can perfectly describe an IT application infrastructure in Ansible Playbooks. It’s an automation engine that runs Ansible Playbooks Playbooks are Ansible’s configuration, deployment, and orchestration language. They can describe a policy you want your remote systems to enforce, or a set of steps in a general IT process. At a basic level, playbooks can be used to manage configurations of and deployments to remote machines. At a more advanced level, they can sequence multi-tier rollouts involving rolling updates, and can delegate actions to other hosts, interacting with monitoring servers and load balancers along the way.
Ansible is composed of some tools such as:
Modules and playbooks are the actually code that gets run on different hosts
ansible-playbook playbook.yml
$ansible localhost -m ping
$ansible localhost -a ls
site.yml
webservers.yml
roles/
role1/
files/
templates/
tasks/
handlers/
vars/
defaults/
meta/
ansible-vault [create|decrypt|edit|encrypt|rekey|view] vault_file.yml
; /etc/ansible/hosts
[my-awesome-site:children]
webservers
databases
[webservers]
main ansible_host=<IP_ADDRESS> ;named entry
www.example.com ;simple domain name
[databases]
db.example.com
backup.example.com
We need to install the package "nginx" on all of our servers
We can do this by running:
$ansible all -s -m shell -a 'apt-get install nginx'
We have just ran a task. Ansible also allows combining different tasks into a taskfile, which will itself be part of a "Role". A Role will have the taskfile and all its related files. (more on this later)
However, we could probably have done the same thing with a bash script. What sets ansible apart is the ability to ensure idempotence (same final result).
Running the code below will also install nginx on all of our servers
ansible all -s -m apt -a
'pkg=nginx state=installed update_cache=true'
The response will be:
<IP_ADDRESS> | success >>
{
"changed": false
}
Note that this will also ensure idempotence. Note that we used the ansible module 'apt' to accomplish this. Modules are an essential part of ansible.
We can write the following taskfile for our "createDB" role:
Recall that the structure of a role looks like this:
When we run the role, Ansible will automatically run the "main.yml" taskfile in that role.
To run our role, we need to create a playbook file which calls our role, running our taskfile.
Playbook files are in the .yml format, and can call multiple roles. Here is one which will call our "createDB" role. Assume that the following playbook file is "DBplaybook.yml"
We now simply run:
ansible-playbook DBplaybook.yml
And the database will be set up on all of our servers!
-Adding users to databases
-Managing services on servers
-Deploying applications to servers
-Running application scripts on servers
The competitors of Ansible include:
Ansible users write playbooks in a descriptive language similar to YAML and Jinja. Users may prefer to use a competitor that uses a language they know, or that is coded in a more procedural style. For example, Terraform uses Go, and Puppet uses Ruby.
Ansible is often preferred because it uses client-only architecture. Many of its competitors, including Chef, SaltStack, and Puppet, use client-server architecture. However, there are two competitors, CloudFormation and Terraform, that also offer client-only architecture. Ansible is flexible and can be used either as push-based or pull-based system.
Ansible was first written for use in command line only. Unfortunately, this remains relevant, because the majority of functionality available in the command line is not available from the user interface.
Ansible is one of the newer configuration management tools, and some of its more established competitors, like Chef, offer greater stability. Chef and Puppet users will benefit from a larger user and developer communities.
Ansible nodes are managed by default over SSH. SSH communication can face reduced speed in a scaled or downsized environment. Furthermore, although Ansible uses an agentless architecture, machines must have a Python interpreter installed and require root SSH access for most functionality.
#this uses the module 'ping' on localhost
$ansible localhost -m ping
#this allows a single command to be run
$ansible localhost -a 'ls -al'
---
# test-playbook.yml
- hosts: localhost
tasks:
- name: list homedir
shell: ls
- name: make ~/temp or update access time
shell: touch temp
- name: fail to make or update /tmp
shell: touch tmp
args:
chdir: /
ansible-playbook test-playbook.yml
Ansible container allows you to configure and automate your containers in a sane manner that doesn't require bash scripts, and uses ansible playbooks. yay!
Ansible-container is not included in Ansible. You'll need to install it here
Make a new directory and cd into it then run:
$ansible-container init
$ansible-container build
$ansible-container run


xword.group is a tool for generating a Google Spreadsheet version of a crossword puzzle you have to solve, so that you can solve it with other people collaboratively. The basic usage is:
Start with a crossword puzzle you want to solve. Maybe you found it online, or in a newspaper. Go to xword.group. Choose the grid size. You'll have some options and a blank grid. Click on grid cells that you want to fill with blocks. The clue numbers are automatically updated to match the layout, so you can check that you've done it right by comparing the number of clues to the original.
The options should work for a standard American or British crossword. Some variants may require you to change the options, or they may not work at all. If you have a crossword variant you want supported, please let me know.
Once the grid matches the original, pick the GENERATE button at the bottom. This will create a new spreadsheet and export the grid there. A box will pop up to let you know when it's done. You will need to sign into your Google account, and allow this site to edit your files. Also allow popup windows, since that's how the signin works. You can remove this access when you're done under your Google account.
Instead of making a new spreadsheet, you can alternately add a sheet to an existing spreadsheet. To do this enter the spreadsheet's URL in the box next to GENERATE.
Once it's done, the URL of the spreadsheet will be in the box, and the open button will take you to the appropriate sheet within the spreadsheet.
Unfortunately, Google spreadsheets do not allow is background images. This makes it hard to place answer numbers in the grid itself. You can place a transparent foreground image with the numbers if you want, but this has the disadvantage that you can't click on cells in the grid anymore, because they're behind the image. If you want to do this:
At this point you're done with xword.group. All the rest of the work is done in the spreadsheet you generated.
The clues should go in the wide column to the right of the grid. You can type them manually, or if the crossword is already online, you can copy and paste them in. I recommend pasting the clues into a separate sheet on the spreadsheet first to make sure you get the formatting and spacing right, and then from there cut and paste into the wide column. When you do this, instead of Ctrl-V to paste, use Ctrl-Shift-V, or select the menu item Edit > Paste Special > Paste Values Only. This will keep the formatting that fades out clues for completed answers.
Share as you would any other spreadsheet. Click the Share button in the upper right and add the people you want to solve with, or move the spreadsheet to a shared folder on Google Drive. Your collaborators don't need to access xword.group, just this spreadsheet.
Basically you just enter one letter into each grid cell. Press Tab between each letter for Across answers, and Enter between each letter for Down answer. Remember if you used the overlay, you can't click on the cells, so you'll need to use the arrow keys to get around.
There are a few features of the grid that can help with solving. As you enter letters into the grid, partial answers will get filled in on the right. When a clue's entire answer is filled in, that clue will fade so you can focus on the ones that still need attention.
The links to the right of the partial answers are for "cheating". OneLook is a popular crossword site that takes both the clue and the partial answer into account. nutrimatic only looks at the partial answer, but it has a great database of potential answers. Use these if you're stuck.
You can highlight answers in the grid using the narrow column just to the left of the clue. If you put anything in this cell, like a period, the corresponding grid cells will be highlighted in yellow.
xword.group is by Christopher Night. Email me at cosmologicon@gmail.com


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Speed 2: Cruise Control (PG) A review by David Wilcock (C)1997 DAVID WILCOCK
Starring Jason Patric, Sandra Bullock and Willem Daefoe Directed By Jan De Bont A 20th Century Fox Picture
After the success of Speed (1994), the Keanu Reeves vehicle, at the box office, it was obvious that there wuold be a sequel. Set on a boat instead of a bus, it's about Patric and Bullock trying to foil a mad bomber played by Daefoe.  In fact, I was almost suprised by it. I didn't honestly reliase that action movies get much dumber, or boring than this. From the totally unnessacary car chase at the start, to the horrible, no thrills at all finale, it was just plain rubbish.
But WHY is it rubbish? Read on...
Firstly, I'll have to say it's the performances of the good guys, Patric and Bullock. The sad thing about Patric's performance is that he's taking the whole thing seriously. He is really trying to ACT through the whole movie, and it's just not possible to do. So, he just comes across as really dull, not a big, larger than life character who does everything in a jokey type of way (e.g Bruce Willis or Arnie) Bullock has no point in this film, except to say how she wish this wasn't happening, and trying to calm people down. The only person who knows this film is naff is Daefoe, who gives us a fantastically enjoyable performance as the mad man on the ship, and must have one of the best psycho laughs I have ever heard. Sadly though, he hardly has any screen time, but he really picks the film up when he does. The supporting characters do a good job at looking scared, but you don't feel anything for them, unlike the passengers in Speed. Another annoying element is the directing. De Bont seems to think that high action involves the camera jerking around all over the place. I've seen the camera stay still for longer in episodes of NYPD Blue. I don't remeber this being used in Speed or Twister (1996) or any of the films he did as Director of Photography. Perhaps he was just trying to make us sea sick, like the people on the boat. Anyway, instead of reinforcing the action, it just drowns it out.  It may LOOK exciting, but you won't feel excitied.
Other things help the film go downhill. There's a pointless sub plot involving a little girl trapped in a lift. There's no element of danger in the film, like in Speed, where the bus had to stay over 50 m.p.h, even if that meant crashing through cars, or leaping over bridges. In Speed 2, there's not really much to crash through in the middle of the ocean, except at the end where the boat is heading straight for a town, but it can't slow down. Even this it gets wrong, with no idea on how to direct the boat crashing through. Thankfully, however, we've been spared the swearing of the original, so younger kids (which was Speed's major audience) can watch it. In fact, any child under 12 yrs will probably enjoy this the most. Overall, this film is a major disappointment. Speed was a hugely enjoyable film, with a good villian and hero, lots of suspense, danger and good supporting characters. Speed 2 has a good villian with too little screen time, and..that's it.
Even the music, usually so easy to do in action movies, is awful. There's hardly any comedy (very much needed in an action film) and hardly any danger or suspense. Give this film a miss.
Overall Rating=* 1/2 out of ***** (Just saved from * by Daefoe performance)
============================= DAVID WILCOCK<EMAIL_ADDRESS>http://www.geocities.com/hollywood/9061
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| 1 | /* | |
| 2 | * Copyright 2001-2014 Stephen Colebourne | |
| 3 | * | |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | |
| 5 | * you may not use this file except in compliance with the License. | |
| 6 | * You may obtain a copy of the License at | |
| 7 | * | |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 9 | * | |
| 10 | * Unless required by applicable law or agreed to in writing, software | |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 13 | * See the License for the specific language governing permissions and | |
| 14 | * limitations under the License. | |
| 15 | */ | |
| 16 | package org.joda.time.format; | |
| 17 | ||
| 18 | import java.io.IOException; | |
| 19 | import java.io.Writer; | |
| 20 | import java.util.Locale; | |
| 21 | ||
| 22 | import org.joda.time.Chronology; | |
| 23 | import org.joda.time.DateTimeZone; | |
| 24 | import org.joda.time.ReadablePartial; | |
| 25 | ||
| 26 | /** | |
| 27 | * Adapter between old and new printer interface. | |
| 28 | * | |
| 29 | * @author Stephen Colebourne | |
| 30 | * @since 2.4 | |
| 31 | */ | |
| 32 | class InternalPrinterDateTimePrinter implements DateTimePrinter, InternalPrinter { | |
| 33 | | |
| 34 | private final InternalPrinter underlying; | |
| 35 | ||
| 36 | static DateTimePrinter of(InternalPrinter underlying) { | |
| 37 |
1
1. of : negated conditional → KILLED |
if (underlying instanceof DateTimePrinterInternalPrinter) { |
| 38 |
1
1. of : mutated return of Object value for org/joda/time/format/InternalPrinterDateTimePrinter::of to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return ((DateTimePrinterInternalPrinter) underlying).getUnderlying(); |
| 39 | } | |
| 40 |
1
1. of : negated conditional → KILLED |
if (underlying instanceof DateTimePrinter) { |
| 41 |
1
1. of : mutated return of Object value for org/joda/time/format/InternalPrinterDateTimePrinter::of to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return (DateTimePrinter) underlying; |
| 42 | } | |
| 43 |
1
1. of : negated conditional → KILLED |
if (underlying == null) { |
| 44 |
1
1. of : mutated return of Object value for org/joda/time/format/InternalPrinterDateTimePrinter::of to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return null; |
| 45 | } | |
| 46 |
1
1. of : mutated return of Object value for org/joda/time/format/InternalPrinterDateTimePrinter::of to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return new InternalPrinterDateTimePrinter(underlying); |
| 47 | } | |
| 48 | ||
| 49 | private InternalPrinterDateTimePrinter(InternalPrinter underlying) { | |
| 50 | this.underlying = underlying; | |
| 51 | } | |
| 52 | ||
| 53 | //----------------------------------------------------------------------- | |
| 54 | public int estimatePrintedLength() { | |
| 55 |
1
1. estimatePrintedLength : replaced return of integer sized value with (x == 0 ? 1 : 0) → SURVIVED |
return underlying.estimatePrintedLength(); |
| 56 | } | |
| 57 | ||
| 58 | public void printTo(StringBuffer buf, long instant, Chronology chrono, | |
| 59 | int displayOffset, DateTimeZone displayZone, Locale locale) { | |
| 60 | try { | |
| 61 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → NO_COVERAGE |
underlying.printTo(buf, instant, chrono, displayOffset, displayZone, locale); |
| 62 | } catch (IOException ex) { | |
| 63 | // StringBuffer does not throw IOException | |
| 64 | } | |
| 65 | } | |
| 66 | ||
| 67 | public void printTo(Writer out, long instant, Chronology chrono, | |
| 68 | int displayOffset, DateTimeZone displayZone, Locale locale) throws IOException { | |
| 69 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → NO_COVERAGE |
underlying.printTo(out, instant, chrono, displayOffset, displayZone, locale); |
| 70 | } | |
| 71 | ||
| 72 | public void printTo(Appendable appendable, long instant, Chronology chrono, int displayOffset, | |
| 73 | DateTimeZone displayZone, Locale locale) throws IOException { | |
| 74 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → KILLED |
underlying.printTo(appendable, instant, chrono, displayOffset, displayZone, locale); |
| 75 | } | |
| 76 | ||
| 77 | public void printTo(StringBuffer buf, ReadablePartial partial, Locale locale) { | |
| 78 | try { | |
| 79 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → NO_COVERAGE |
underlying.printTo(buf, partial, locale); |
| 80 | } catch (IOException ex) { | |
| 81 | // StringBuffer does not throw IOException | |
| 82 | } | |
| 83 | } | |
| 84 | ||
| 85 | public void printTo(Writer out, ReadablePartial partial, Locale locale) throws IOException { | |
| 86 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → NO_COVERAGE |
underlying.printTo(out, partial, locale); |
| 87 | } | |
| 88 | ||
| 89 | public void printTo(Appendable appendable, ReadablePartial partial, Locale locale) throws IOException { | |
| 90 |
1
1. printTo : removed call to org/joda/time/format/InternalPrinter::printTo → NO_COVERAGE |
underlying.printTo(appendable, partial, locale); |
| 91 | } | |
| 92 | ||
| 93 | //----------------------------------------------------------------------- | |
| 94 | @Override | |
| 95 | public boolean equals(Object obj) { | |
| 96 |
1
1. equals : negated conditional → SURVIVED |
if (obj == this) { |
| 97 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 98 | } | |
| 99 |
1
1. equals : negated conditional → KILLED |
if (obj instanceof InternalPrinterDateTimePrinter) { |
| 100 | InternalPrinterDateTimePrinter other = (InternalPrinterDateTimePrinter) obj; | |
| 101 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return underlying.equals(other.underlying); |
| 102 | } | |
| 103 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 104 | } | |
| 105 | ||
| 106 | } | |
Mutations | ||
| 37 |
1.1 |
|
| 38 |
1.1 |
|
| 40 |
1.1 |
|
| 41 |
1.1 |
|
| 43 |
1.1 |
|
| 44 |
1.1 |
|
| 46 |
1.1 |
|
| 55 |
1.1 |
|
| 61 |
1.1 |
|
| 69 |
1.1 |
|
| 74 |
1.1 |
|
| 79 |
1.1 |
|
| 86 |
1.1 |
|
| 90 |
1.1 |
|
| 96 |
1.1 |
|
| 97 |
1.1 |
|
| 99 |
1.1 |
|
| 101 |
1.1 |
|
| 103 |
1.1 |


1
2
3
4
5
6 package frames;
7
8 import java.awt.BorderLayout;
9 import java.awt.Color;
10 import java.awt.Container;
11 import java.awt.Point;
12 import java.awt.event.ActionEvent;
13 import java.awt.event.ActionListener;
14 import java.util.Random;
15 import javax.swing.JButton;
16 import javax.swing.JFrame;
17 import javax.swing.JPanel;
18 import javax.swing.JScrollPane;
19 import javax.swing.JTextArea;
20 import javax.swing.JTextField;
21
22
23
24 @author
25
26 public class KFrame8 extends JFrame implements ActionListener {
27 static Random random = new Random();
28
29
30 private JButton pointB,
31 lineB,
32 wordB,
33 quoteB,
34 colorB,
35 clearB;
36 private JTextArea output;
37 private JTextField input;
38
39 private QuoteBank quoteBank = new QuoteBank();
40 private WordBank wordBank = new WordBank();
41
42 public KFrame8(String title) {
43 super(title);
44 this.setSize(600, 300);
45 this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
46 initializerComponents(this.getContentPane());
47 addListeners();
48 setVisible(true);
49 }
50
51 public void initializerComponents(Container contentPane) {
52 pointB = new JButton("Point");
53 lineB = new JButton("Line");
54 wordB = new JButton("Word");
55 quoteB = new JButton("Quote");
56 colorB = new JButton("Color");
57 clearB = new JButton("Clear");
58 output = new JTextArea();
59 input = new JTextField();
60
61
62 output.setLineWrap(true);
63 output.setWrapStyleWord(true);
64
65 output.setTabSize(3);
66
67 JScrollPane scrollPane = new JScrollPane(output);
68
69 JPanel buttonContainer = new JPanel();
70 buttonContainer.add(pointB);
71 buttonContainer.add(lineB);
72 buttonContainer.add(wordB);
73 buttonContainer.add(quoteB);
74 buttonContainer.add(colorB);
75 buttonContainer.add(clearB);
76
77 contentPane.setLayout(new BorderLayout());
78 contentPane.add(scrollPane, BorderLayout.CENTER);
79 contentPane.add(input, BorderLayout.SOUTH);
80 contentPane.add(buttonContainer, BorderLayout.NORTH);
81 }
82
83 private void addListeners() {
84 pointB .addActionListener(this);
85 lineB .addActionListener(this);
86 wordB .addActionListener(this);
87 quoteB .addActionListener(this);
88 colorB .addActionListener(this);
89 clearB .addActionListener(this);
90 input .addActionListener(this);
91 }
92
93 public void actionPerformed(ActionEvent event) {
94 String command = event.getActionCommand().toUpperCase();
95 if (event.getSource() == input) {
96 input.setText("");
97 }
98 if (command.equals("CLEAR")) {
99 output.setText("");
100 output.setBackground(Color.WHITE);
101 } else if (command.equals("LINE")) {
102 output.append(lineToString(randomLine()) + "\n");
103 } else if (command.equals("WORD")) {
104 this.output.append(wordBank.nextWord() + "\n");
105 } else if (command.equals("QUOTE")) {
106 this.output.append(quoteBank.nextQuote() + "\n");
107 } else if (command.equals("COLOR")) {
108 this.output.setBackground(new Color(random.nextInt()));
109 } else if (command.equals("POINT")) {
110 this.output.append(pointToString(randomPoint()) + "\n");
111 }
112 }
113
114 private String lineToString(Point p) {
115 return "Line { length = " + p.x + "\t; angle = " + p.y + "deg }";
116 }
117
118 private String pointToString(Point p) {
119 return "Line { x = " + p.x + "\t; y = " + p.y + " }";
120 }
121
122 private Point randomPoint() {
123 return new Point(random.nextInt(501), random.nextInt(601));
124 }
125
126
127
128 @return
129
130 private Point randomLine() {
131 return new Point(random.nextInt(601), random.nextInt(360));
132 }
133
134 private class QuoteBank {
135 private Random random = new Random();
136 private String[] quotes;
137 public QuoteBank() {
138 quotes = new String[10];
139 quotes[0] = "'Anger is an acid that can do more harm to the vessel "
140 + "in which it is stored than to anything on which it is poured.'\n\t - Mark Twain";
141
142 quotes[1] = "'Things are shaping up to be pretty odd'\n\t - Panic! at the Disco";
143
144 quotes[2] = "'If a man is proud of his wealth, he should not be praised until"
145 + " it is known how he employs it.'\n\t - Socrates";
146
147 quotes[3] = "'Gotta have a little sadness once in a while so you know when the good times come.'"
148 + "\n\t - Bob Ross";
149
150 quotes[4] = "'And why do we fall, Bruce? So we can learn to pick ourselves up.'\n\t - Thomas Wayne";
151
152 quotes[5] = "'Dudes is buying guns to take down each other-\n"
153 + "Nobody wins'\n\t - Nas";
154 quotes[6] = "It is better to rust out than wear out.\n - Edwin Markham";
155
156 quotes[7] = "Once a week, I like to slip into a deep existential depression where I lose all my sense of oneness and self-worth. \n - Bo Burnham";
157
158 quotes[8] = "Politics is the art of choosing between the disastrous and the unpalatable. \n" +
159 " - John Kenneth Galbraith";
160
161 quotes[9] = "The flaws, the mistakes I make - that's the real me. \n - Nas";
162 }
163 public String nextQuote() {
164 return quotes[random.nextInt(quotes.length)];
165 }
166 }
167 private class Word {
168 String word, definition;
169 public Word(String word, String definition) {
170 this.word = word;
171 this.definition = definition;
172 }
173 @Override
174 public String toString() {
175 return "\"" + word + "\"" + " ~ " + definition;
176 }
177 }
178 private class WordBank {
179 private Random random = new Random();
180 private Word[] words;
181 public WordBank() {
182 words = new Word[10];
183 words[0] = new Word("The", "denoting one or more people or things already mentioned or assumed to be common knowledge.");
184 words[1] = new Word("Honey", "a sweet, sticky, yellowish-brown fluid made by bees and other insects from nectar collected from flowers.");
185 words[2] = new Word("Of", "expressing the relationship between a part and a whole.");
186 words[3] = new Word("He", "used to refer to a man, boy, or male animal previously mentioned or easily identified.");
187 words[4] = new Word("Their", "belonging to or associated with the people or things previously mentioned or easily identified.");
188 words[5] = new Word("They're", "contraction of 'they are'");
189 words[6] = new Word("Phantom", "a ghost.");
190 words[7] = new Word("Torn", "to be in a state of uncertainty between two conflicting options or parties.");
191 words[8] = new Word("Taut", "concise and controlled.");
192 words[9] = new Word("Harp", "talk or write persistently and tediously on a particular topic.");
193 }
194 public Word nextWord() {
195 return words[random.nextInt(words.length)];
196 }
197 }
198 }
199


Created by {{ playlist.owner.display_name }} • {{ playlist.tracks.total | number }} songs, {{ getPlaylistDuration(tracks) }}
You are not able to auto-remove tracks from this playlist, because you don't own it.
| Title | Artist | Album | Added | Duration |
|---|---|---|---|---|
| This playlist is empty. | ||||
| {{ track.track.name }} | {{ artist.name }}{{ isLast ? '' : ', ' }} | {{ track.track.album.name }} | {{ timeAgoInWords(track.added_at) }} | {{ prettyDuration(track.track.duration_ms) }} |


Praesent dignissim viverra est, sed bibendum ligula congue non. Sed ac nislet felis gravida commodo? Suspendisse eget ullamcorper ipsum. Suspendisse diam amet.
exploreabout
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s.
a word about us
70000
Students
600
Faculty
Library
Lorem Ipsum is simply dummy text of the printing and typesetting industry
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a gallery of type and scrambled it to make a type specimen book.
exploreComputer Lab
Lorem Ipsum is simply dummy text of the printing and typesetting industry
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a gallery of type and scrambled it to make a type specimen book.
exploreConference Hall
Lorem Ipsum is simply dummy text of the printing and typesetting industry
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a gallery of type and scrambled it to make a type specimen book.
explorePlay Ground
Lorem Ipsum is simply dummy text of the printing and typesetting industry
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a gallery of type and scrambled it to make a type specimen book.
exploregallery
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s.


Titan Tasks demo
Documentation
|
Source
Task Queued
Task Running
Task Successful
Task Failed
How many tasks would you like to run?
Create


Keyboard © 2004-2021 Galaxie Software and SIL Internatinal.
This package includes 2 mnemonic keyboards called: Galaxie Greek (Mnemonic) and Galaxie Hebrew (Mnemonic).
The Hebrew keyboard is designed for Biblical Hebrew, a Semitic language of the ancient Near East and the language of the Hebrew Bible.
The Greek keyboard is designed for Koine Greek, a trade language of the ancient Mediterranean and the language of the New Testament and Septuagint Scriptures.


Implements interfaces:
TTheme class
TTheme represents a particular theme. It is merely a collection of skins that are applicable to the corresponding controls.
Each theme is stored as a directory and files under that directory. The theme name is the directory name. When TTheme is created, the files whose name has the extension ".skin" are parsed and saved as controls skins.
A skin is essentially a list of initial property values that are to be applied to a control when the skin is applied. Each type of control can have multiple skins identified by the SkinID. If a skin does not have SkinID, it is the default skin that will be applied to controls that do not specify particular SkinID.
Whenever possible, TTheme will try to make use of available cache to save the parsing time.
To apply a theme to a particular control, call applySkin.
Located in /Web/UI/TThemeManager.php (line 189)
TComponent | --TApplicationComponent | --TTheme
Applies the theme to a particular control.
The control's class name and SkinID value will be used to identify which skin to be applied. If the control's SkinID is empty, the default skin will be applied.
Constructor.
Inherited From TApplicationComponent
TApplicationComponent::getApplication()
TApplicationComponent::getRequest()
TApplicationComponent::getResponse()
TApplicationComponent::getService()
TApplicationComponent::getSession()
TApplicationComponent::getUser()
TApplicationComponent::publishAsset()
TApplicationComponent::publishFilePath()
Inherited From TComponent
TComponent::addParsedObject()
TComponent::attachEventHandler()
TComponent::canGetProperty()
TComponent::canSetProperty()
TComponent::createdOnTemplate()
TComponent::detachEventHandler()
TComponent::evaluateExpression()
TComponent::evaluateStatements()
TComponent::getEventHandlers()
TComponent::getSubProperty()
TComponent::hasEvent()
TComponent::hasEventHandler()
TComponent::hasProperty()
TComponent::raiseEvent()
TComponent::setSubProperty()
TComponent::__get()
TComponent::__set()
Documentation generated on Mon, 22 Feb 2010 12:18:54 +0000 by phpDocumentor 1.3.0RC4


about me
css animation
faux company
wordpress portfolio
html5 structure
semantic web
html5 outliner
css basics
transitions
hello responsive
fluid responsive
responsive design
responsive media
hamburger nav
mockfolio
google analytics
sass/compass


PhyloTree example
Layout
rectangular
radial
unrooted
clock
distance
divergence
time
level
Random size
Random color
Random both
reset view


store
`Prev `__
S
`Next `__
--------------
**store**: n.
[prob.: from techspeak main store] In some varieties of Commonwealth
hackish, the preferred synonym for `*core* <../C/core.html>`__. Thus,
bringing a program into store means not that one is returning
shrink-wrapped software but that a program is being
`*swap* `__\ ped in.
--------------
+-----------------------------+----------------------------+------------------------+
| `Prev `__ | `Up <../S.html>`__ | `Next `__ |
+-----------------------------+----------------------------+------------------------+
| stoppage | `Home <../index.html>`__ | STR |
+-----------------------------+----------------------------+------------------------+


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import config.ApplicationConfig @import domain.models.views.SubscriptionRedirect @import views.helper.IdFormatter @import domain.models.apidefinitions.APIAccessType @import domain.models.applications.CollaboratorRole @import domain.models.applications.Application @import domain.models.apidefinitions.ApiContext @import domain.models.subscriptions.ApiData @this() @(role: CollaboratorRole, app: Application, openAccessApis: Map[ApiContext, ApiData] )( implicit messagesProvider: MessagesProvider, applicationConfig: ApplicationConfig, request: play.api.mvc.Request[Any])


Preparation time
30 mins to 1 hour
Cooking time
10 to 30 mins
Serves
Serves 2
This hot and sweet Japanese lemon sole recipe can be whipped up in minutes if you ask your fishmonger to do the hard work for you.
For the fish, scale, clean and fillet the sole (or you can get your fishmonger to do this for you). Clean the skeleton, then cut in half lengthways, keeping the backbone intact on one half. Discard the half of the skeleton without the back bone. Using a sharp knife, skin the sole fillets and cut each fillet into bite-sized pieces. Set aside.
Heat a deep fat fryer to 190C/375F. (CAUTION: hot oil can be dangerous - do not leave unattended.)
For the marinade and dipping sauce, place the green chilli, red chilli, ginger, garlic, coriander, sesame seeds, mustard, sesame oil, soy and lemon juice into a bowl and whisk to combine.
Heat the vegetable oil on high heat until smoking. Pour the hot oil into the bowl and stir - the sauce should splatter a little when the oil is added, so take care.
Pour half of the sauce into a shallow non-reactive dish and set the remainder aside. Place the sole pieces in with the sauce in the dish and leave to marinate for 15 minutes.
Meanwhile, dust the sole skeleton with a little of the potato starch.
Press the sole skeleton between a ladle and a metal bowl or second ladle to bend it, and carefully place into the hot oil to cook for 2-3 minutes. As it cooks and hardens, it should form a rough bowl shape. Remove the sole from the hot oil using a large slotted spoon. Drain on kitchen paper.
Lift the sole from the marinade and coat the pieces evenly in the remaining potato starch. Shake to remove any excess flour, then drop into the fat fryer and fry for 2-3 minutes, or until lightly golden-brown. Remove with a slotted spoon and drain on kitchen paper.
To serve, arrange the fish pieces on the curved sole skeleton using it as a serving bowl. Sprinkle with fresh lemon zest, yukari seasoning, fresh green chilli slices and coriander leaves. Serve with the little bowl of the dipping sauce.


Gateway
BOT
18-Sep-18 01:47 PM
[dscrdeql] <SwimedDragon> Hmm, need to see where I can do that
[dscrdeql] <Combat Wombat> didn't even know it had that option lol
[dscrdeql] <Buddz1993> in settings , app config and then fetch fiat rates
[dscrdeql] <Buddz1993> and voilá
[dscrdeql] <SwimedDragon> Wow
[dscrdeql] <Buddz1993> ahahaha
[dscrdeql] <Buddz1993> there you go
[dscrdeql] <SwimedDragon> If someone wants to pay that price
[dscrdeql] <Buddz1993> someone will in the near future
[dscrdeql] <SwimedDragon> The thing is, I won't sell all at that price
[dscrdeql] <SwimedDragon> Going to lock in a nice amount for long term
[dscrdeql] <Combat Wombat> its not working for me?
[dscrdeql] <SwimedDragon> And only take some nice profits when we get some higher (above 100 sats duh )
(edited)
[dscrdeql] <SwimedDragon> It had to load for me before it showed up
[dscrdeql] <SwimedDragon> I reloaded
[dscrdeql] <Buddz1993> yep most def Im just taking some to pay off the rest of my pilot license loan and thats all.
[dscrdeql] <Buddz1993> and gonna keep the rest for a longer term perspective..
[dscrdeql] <Combat Wombat> wow
[dscrdeql] <Combat Wombat> im rich
[dscrdeql] <Combat Wombat> lol
[dscrdeql] <Buddz1993> ahahah
[dscrdeql] <Combat Wombat> future price right there
[dscrdeql] <Buddz1993> @Combat Wombat we wall be at the end at least healthier..
[dscrdeql] <Zach> Dang.. pulling 1M EQLI out of exrates takes a fee of 5k EQLI
[dscrdeql] <Combat Wombat> but only like a quarter way up the ladder
[dscrdeql] <Buddz1993> wealthier*
[dscrdeql] <Combat Wombat> Zach you should of seen the fees earlier
[dscrdeql] <Combat Wombat> the fees you are paying now are reduced lol
[dscrdeql] <Buddz1993> ye the fees are crazy Im still waiting for them to open my account back
[dscrdeql] <Zach> Disgusting haha
[dscrdeql] <Buddz1993> with 100 usd on it.
[dscrdeql] <Combat Wombat> crap
[dscrdeql] <AndronicusBass-Founder> We can arrange OTC too if anyone wants. saves on the exchange fees.
[dscrdeql] <Buddz1993> And I want to spend those in eqli obv
[dscrdeql] <Zach> What rates do you sell OTC?
[dscrdeql] <AndronicusBass-Founder> Cowboycrypto would best be able to answer that but I guess about the same as exrates
[dscrdeql] <c2k> @Zach there wouldnt be any "rates" just an exchange between buyer and seller at an agreed upon price
[dscrdeql] <Combat Wombat> hey can you guys go and follow our lovely dragon on twitter he just signed up not long ago
[dscrdeql] <Combat Wombat>
[dscrdeql] <Buddz1993> will do
[dscrdeql] <Buddz1993> done
[dscrdeql] <Combat Wombat> woohooo 7 now lol
[dscrdeql] <Combat Wombat> i remember when i first started
[dscrdeql] <Combat Wombat> was so hard getting the first bunch of followers
[dscrdeql] <Combat Wombat> then just grew by itself
[dscrdeql] <Combat Wombat> but prob half my followers are bots anyway lol
[dscrdeql] <Buddz1993> yep I have been using twitter for the past 6 months and only have like 60 or so
[dscrdeql] <Buddz1993> 10 per month xD
[dscrdeql] <SwimedDragon> Lol Wombat, thanks haha
[dscrdeql] <Combat Wombat> dont worry dragon pay me later
[dscrdeql] <Combat Wombat> lol
[dscrdeql] <SwimedDragon>
[dscrdeql] <Combat Wombat> @Buddz1993 ill follow ya whats your twitter
[dscrdeql] <Buddz1993> you guys are wealthy rich so you can arrange something
[dscrdeql] <Buddz1993> according to agama wallet at least
[dscrdeql] <Buddz1993> xD
[dscrdeql] <Combat Wombat> haha one day
[dscrdeql] <Buddz1993> 55 followers
[dscrdeql] <Buddz1993>
[dscrdeql] <SwimedDragon> I followed you back
[dscrdeql] <Buddz1993> thank you @SwimedDragon
[dscrdeql] <Combat Wombat> 56
[dscrdeql] <Zach> There seems to be a whole lot of back scratching going on in here.. haha
[dscrdeql] <Buddz1993> Nice!!
[dscrdeql] <Buddz1993> thanks people
[dscrdeql] <Combat Wombat> haha zach we are a team :EQLI:
[dscrdeql] <c2k> Hope some of the people who have held off buying are starting to believe in the project.
My thoughts on price have gone up exponentially this week.
The founders are making progress delivering what their vision is...
The dumper is apparently gone...
And the only people that could sell if they wanted are the devs or people in this room that have a direct interest in the price going much higher.
Given that, i personally have zero interest in selling any of my bags below 100sats...but thats just me.
(edited)
[dscrdeql] <Buddz1993> @c2k I hear you and completly aggree with you.´
[dscrdeql] <Combat Wombat> Yeah I agree
[dscrdeql] <Buddz1993> Im just taking some profits above 100 sats and thats like 25 %
[dscrdeql] <Buddz1993> because I really believe we can go much higher..
[dscrdeql] <c2k> but im more like 10-15%
[dscrdeql] <Combat Wombat> about 10 percent for me as well
[dscrdeql] <Combat Wombat> will lock up maybe 30 percent for MN
[dscrdeql] <Combat Wombat> give or take
[dscrdeql] <c2k> i think it would be great to get some of the people from the komodo discord into here. people who belive in the ecosystem may be willing to take a stake in EQLI also
[dscrdeql] <Combat Wombat> would be a good idea for me to hold long term seeing as they might start building in Australia soon
[dscrdeql] <Combat Wombat> could buy myself a house
[dscrdeql] <Buddz1993> ye Im aiming between 15-25 % have to decide when that day comes.
[dscrdeql] <c2k> ive invited a few but no luck yet
[dscrdeql] <Combat Wombat> c2k the people you invited will kick themselves soon
[dscrdeql] <SwimedDragon> Offcourse there will be more EQLI on the market eventually if we lock up good amounts, but at start, all those amounts would be locked up and can't be sold
[dscrdeql] <Buddz1993> yep thats the thing when I read the whitepaper I soon realized the potential in this
[dscrdeql] <SwimedDragon> And probably more people want to buy at least 100k to lock in for rewards
[dscrdeql] <SwimedDragon> So I think that will help the price go up too
[dscrdeql] <c2k> for sure
[dscrdeql] <Buddz1993> yep masternodes will give a great boost
[dscrdeql] <Zach> Today may have to be a math day to see how much I will lock up and in which lengths
[dscrdeql] <SwimedDragon> Yeah, I think I'm going to do different amounts at different lengths
[dscrdeql] <SwimedDragon> I mean, if we get a bull run, I don't want to miss that out
[dscrdeql] <Buddz1993> def not lol
[dscrdeql] <SwimedDragon> We know it will eventually crash back down and we can rebuy lol
[dscrdeql] <c2k> in not so sure about that @SwimedDragon
[dscrdeql] <Combat Wombat> if the next bull run brings more adoption there could be a chance we won't see a correction like we have seen for a bit
[dscrdeql] <CowboyCrypto- Founder> I wouldn’t bank on that
[dscrdeql] <c2k> at least not at these levels
[dscrdeql] <Buddz1993> I dont also think we will crash back tho these levels


Artists and listeners from around the world come together to share and discover music passionately.
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Tracks you’ll love based on your listening history. Discover new favorites within a familiar groove to you.
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Listen in. Discover, buy and share your favorite music and TV. Follow artists and see their activities, and while you're at it, see bios, lyrics and personalized music news.
Download AppTri-O is a powerful, responsive and trendy multipurpose bootstrap template. Bring your website to a new level with Tri-O.
Important plugins are included and free Lorem ipsum dolor sit amet in Tri-O: Essential Grid Slider Revolution, Has Composer.
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The fastest land animal in the world, a cheetah can reach 112km/h in just three seconds – that’s faster than a sports car accelerates! Its body has evolved for speed, with long legs, an elongated spine, adapted claws to grip the ground and a long tail for balance.
Cheetahs have a pale yellow coat with black dots on the upper parts, and are white on the underbelly. Their faces are distinguished by prominent, black lines that curve from the inner corner of each eye to the outer corners of the mouth
These fierce felines hunt during the day to avoid competition from other powerful predators such as lions, hyenas and leopards. And boy, can they hunt! First, they use their exceptional eyesight to scan their surroundings before quietly stalking their chosen prey.  Adult females, however, tend to be solitary and only meet with males to mate.
Sadly, this beautiful animal is threatened by loss of habitat and prey, as well as conflict with humans. As a result, the cheetah is classified as Vulnerable on the IUCN Red list, and, today, an estimated 9,000-12,000 remain in Africa.
Name: Cheetah Latin Name: Acinonyx jubatus African Names: Dume (Swahili), Nkonkoni (Zulu), Didigwe (Shona), Letlôtse (Tswana) Height: Cheetahs average height is 35 inches. Cheetahs are 45 inches to 53 inches long and their tail can measure up to 33 inches in length. Average Adult Weight: Cheetahs weigh anywhere from 88 pounds to 140 pounds. Life Span: 12 years in the wild and 20 years in captivity. Description: Cheetahs have a deep chest and narrow waist. Their fur is spotted, even their tail is spotted. They have a white belly and black tear-stained face which helps keep the sun out of their eyes. Some cheetahs have a mutated spot pattern with larger spots that are blotchy and merged. These cheetahs are known as “king cheetahs”. Habitat: Savannahs, both open and more densely vegetated. They are not found in forest areas or wetlands. Countries found in: Found primarily in Africa. Cheetahs were at one time found across Asia and most of Africa. The heaviest concentrations of the cheetah population can be found in Kenya, Tanzania, South Africa, Botswana, Zimbabwe, Mozambique, Zambia, Namibia, Angola, and The Democratic Republic of the Congo. Babies: Gestation period of 90 to 98 days. Female cheetahs can have up to 9 cubs at a time. The average litter size is 3 to 5 cubs. The cheetah hit a genetic bottleneck, due to excessive in breeding, about 10,000 years ago and all modern cheetahs are descended from a core 18 cheetahs making successful reproduction difficult. Food: Cheetahs hunt mostly mammals under 88 pounds including gazelles, springbok, impala, guinea fowl, and hares. Cheetahs will also hunt younger wildebeests and zebras. Cheetahs are diurnal hunters and hunt by sight rather than by smell. Cheetah Cheetah Group Name: Coalition Endangered: Yes, vulnerable


We are a group of professionals, providing best accounting & tax services since 1990. In today's highly competitive and global economy, effective accounting, tax advice and planning can give you a true competitive global advantage. When it comes to taxes, be it individual or business, choosing the right tax firm makes world of difference, when you work with us you would know immediately that you have chosen the right company for your accounting and tax needs, our difference is evident in our effort to provide each of our Client close and personal attention to their individual needs and necessities. Unsplash!
What We OfferOur success is directly tied to your success. We have high client satisfaction
We use the latest tools available and comply to the standards to efficiently help manage your business.
We treat our clients like family and help you with decisions that will be the best for you.
We are dedicated to your financial success. We make sure that you have the best information available to make sound decisions.
We believe Accounting is not just about numbers, it is the reflection of financial strength of any business. Hence, proper Accounting is the backbone of any business. We provide comprehensive Accounting services to all levels of businesses. The end product of our Accounting expertise and knowledge gives our clients a clear understanding of their business' financial strength. Following are the few, but not all, Accounting Services that we provide...


Implementation Choices
First of all, the service is made always avaliable; it never terminates even when errors are detected, but throws different exception according to what happen.
The service does not provide data persistency (data are stored in main memory) but manage concurrency. All the idempotent methods are managed to not create undesired situation. Multiple clients can operate concurrently on the same server without restriction. More specific, Java thread-safe collection are used like the ConcurrentHashMap.
Three main classes are created for the service, the first is the Resource class (the part that takes care about interfacing with network), then the Service class (that is the implementation of the logic) and final the Data Storage class (where data are stored). Shared data are avoided in resource and application logic class and demanded only to the Data Storage in order to satisfy concurrency principles.
HATEOAS is respected; clients can get all the possible hyperlinks requesting, through the GET method, the RnsRoot.
Query parameters are also implemented in the system to let user to decide what to get (they are made avaliable in some GET request, for example the getVehicles, the getRoadSegment or the getPlaces).
The service support both XML and JSON mediatype for all the operations, both for the incoming and the outcoming requests.
XML Validation and JSON Interceptor are implemented to validate all the request (incoming and outcoming) against the schema.
Information hiding principles are followed too; the client see only what he needs and nothing about implementation or something else of the service.
The part that is omitted, but described in the design phase, is the handle of the paging mechanism. It is implemented but not working yet. It can be made avaliable in a future update of the system.


Marker manager is an interface between the map and the user,
designed to manage adding and removing many points when the viewport changes.
How it Works:
The MarkerManager places its markers onto a grid, similar to the map tiles.
When the user moves the viewport, it computes which grid cells have
entered or left the viewport, and shows or hides all the markers in those
cells.
(If the users scrolls the viewport beyond the markers that are loaded,
no markers will be visible until the EVENT_moveend
triggers an update.)
In practical consequences, this allows 10,000 markers to be distributed over
a large area, and as long as only 100-200 are visible in any given viewport,
the user will see good performance corresponding to the 100 visible markers,
rather than poor performance corresponding to the total 10,000 markers.
Note that some code is optimized for speed over space,
with the goal of accommodating thousands of markers.
For a description and examples of how to use this library, check out the how-to.
| Constructor | Description |
|---|---|
GridBounds(bounds:) |
Helper class to create a bounds of INT ranges. |
| Methods | Return Value | Description |
|---|---|---|
containsPoint(point:Point) |
Boolean |
Returns true if this bounds (inclusively) contains the given point. |
equals(gridBounds:GridBounds) |
Boolean |
Returns true if this bounds equal the given bounds. |
| Methods | Return Value | Description |
|---|---|---|
addMarker(marker:Marker, minZoom:Number, opt_maxZoom:Number) |
None |
Add a single marker to the map. |
addMarkers(markers:Array of Marker, minZoom:Number, opt_maxZoom:Number) |
None |
Add many markers at once. Does not actually update the map, just the internal grid. |
clearMarkers() |
None |
Removes all markers in the manager, and removes any visible markers from the map. |
getMarker(lat:Number, lng:Number, zoom:Number) |
GMarker |
Returns a marker given latitude, longitude and zoom. If the marker does not exist, the method will return a new marker. If a new marker is created, it will NOT be added to the manager. |
getMarkerCount(zoom:Number) |
None |
Calculates the total number of markers potentially visible at a given zoom level. |
hide() |
None |
Hides the manager if it's currently visible |
initialize(map:, opt_opts:) |
None |
|
isHidden() |
Boolean |
Returns true if the manager is hidden. Otherwise returns false. |
refresh() |
None |
Refresh forces the marker-manager into a good state.
|
removeMarker(marker:GMarker) |
None |
Removes marker from the manager and from the map (if it's currently visible). |
show() |
None |
Shows the manager if it's currently hidden. |
toggle() |
None |
Toggles the visibility of the manager. |
visible() |
Boolean |
Is this layer visible? Returns visibility setting |
This class represents optional arguments to the MarkerManager
constructor. There is no constructor for this class. Instead, this class is instantiated as a javascript object literal.
| Properties | Type | Description |
|---|---|---|
borderPadding |
Number |
Specifies, in pixels, the extra padding outside the map's current viewport monitored by a manager. Markers that fall within this padding are added to the map, even if they are not fully visible. |
maxZoom |
Number |
Sets the maximum zoom level monitored by a
marker manager. If not given, the manager assumes the maximum map zoom
level. This value is also used when markers are added to the manager
without the optional maxZoom parameter. |
trackMarkers=false |
Boolean |
Indicates whether or not a marker
manager should track markers' movements. If you wish to move managed
markers using the setPoint /setLatLng methods,
this option should be set to true . |
| Constructor | Description |
|---|---|
ProjectionHelperOverlay(map:Map) |
Projection overlay helper. Helps in calculating that markers get into the right grid. |
| Methods | Return Value | Description |
|---|---|---|
draw() |
None |
Draw function only triggers a ready event for MarkerManager to know projection can proceed to initialize. |


{{__('Session ID')}}: {{item.sessionID}}
{{__('Duration')}}: {{millisecondsToStr(item.duration)}}
{{item.syncStatus.percentComplete}}% {{__('synced to cloud backup.')}}
{{item.syncStatus.percentComplete}}% {{__('synced to cloud backup.')}}
{{__('Syncing your data to the cloud will provide a backup and make it easy to share. You can then safely delete the data from your local device to make room for future recordings. The sync button will be disabled if you are not logged in.')}}
{{__('Updating sync status...')}}


Here we will walk through creating a new github account. Please feel free to pause this video at anypoint if you get lost.
Here we are authorizing github to link with CodeSandBox !!! DO NOT FORGET TO CONFIRM YOUR EMAIL!!
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--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/forgetful.20inheritance.html ---
Just came across this nice paper from the Mathematical Components crowd: https://hal.inria.fr/hal-02463336/file/submitted.pdf
The perfectoid people get called out in the conclusion :)
As explained in Sect. 3.3, type classes also allow for a variant
of forgetful inheritance, although with a less robust proof search. This was also
observed before, e.g., by Buzzard et al. [11, Sect. 3]. Interestingly, it seems that
the authors have not identified that another issue they raise, about completing
groups and rings [11, Sect. 5.3], pertains to the same problem, and can be solved
using forgetful inheritance as well.
I am absolutely serious that I would rather this project not be known by "Buzzard et al", especially as one of the "al"s doesn't have a permanent position. We ordered the authors alphabetically, as is standard in mathematics. Was that a mistake?
Kevin, I'm afraid that train has already left. If you want to explicitly promote the junior, you have to move the name first. Computer scientists start using "et al." at n = 3.
In maths, 99.9% of the time it's done alphabetically (and also, I guess, most of the time there are n<=2 authors). Would it have been acceptable to re-order our names? In maths this would be considered quite strange.
You could try referring to it yourself as "BCM" and see if it catches on. CS folks often abbreviate papers that way, especially papers with clout. It counteracts some of the "et al" problem.
You can do whatever you like in CS. Junior-first, main-person-who-did-the-work-first, alphabetical, reverse alphabetical, main honcho last. This recent submission of mine combines main-worker-first and reverse alphabetical:
http://matryoshka.gforge.inria.fr/pubs/saturate_report.pdf
See also
https://twitter.com/phdcomics/status/727551705240334337?lang=nl
The Author List. http://www.phdcomics.com/comics.php?f=562 #tbt https://twitter.com/PHDcomics/status/727551705240334337/photo/1
- PHD Comics (@PHDcomics)Sometimes you even have pyramids of authors, e.g. here a 3-layer pyramid:
In this case, the head honcho is first.
Thanks Jasmin. We live and learn. I like the idea of BCM; this is not uncommon in mathematics.
Microsoft Reasearch: L∃∀N THEOREM PROVER
That's a new one as well.
I get irrationally annoyed when people write LEAN instead of Lean, but with L∃∀N I can appreciate the effort :p
Microsoft Reasearch: L∃∀N THEOREM PROVER
That's a new one as well.
I wonder where they found such an idea.
Yes I'm quite familiar with our logo. Though we're still missing a mascot.
Maybe a fox? They like eating coqs :grinning:
I like :four_leaf_clover: as well (-;
Can a mascot be a clover?
(deleted)
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


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The Cutting Edge
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G'Day Developers!
Do you create new databases in
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When trying to create a database in SQL Server 2005 from an existing
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More on Rules
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Cheers until next time,
Adam
SSW Chief Architect and Microsoft Regional Director, Australia
Got a comment for Adam? 6164616d636f67616e407373772e636f6d2e6175
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2 days to
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.NET User Group 21 December 2005
Round up of The Launch and VS
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