Digital Society School
The Digital Transformation Designers of the Digital Society School will show and tell about their work
The Digital Transformation Designers of the Digital Society School will show and tell about their work
CMD Amsterdam awards its very best student work at the Golden Dot Awards (GDA).
Lecture Cross Media by Harry van Vliet about the Festival Atlas
Exposition & VR Experience from all graduation work HBO-ICT
CO (Communication) and MIC (Media, Information and Communication, now known as CB (Creative Business)) students will receive their well-deserved diploma.
Showcase what has kept us busy throughout the year. Visit our exhibition and attend our events
| Time | Location | Title | Faculty |
|---|---|---|---|
| 17:00 - 20:00 | Beyet / Dome / AoA | Official opening Outburst Amsterdam | All |
| Time | Location | Title | Faculty |
|---|---|---|---|
| 10:00 - 11:00 | Studio HvA | Digital Detox Meditation. | DSS: Sobhi Khatib and Zlatina Tsvetkova |
| 12:00 - 17:00 | Studio HvA | Life of a Digital Transformation Designers will Show & Tell about their work. | DSS |
| 12:00 - 20:00 | AoA | Interactive Exhibition throughout the day | tbc |
| 12:00 - 20:00 | Dome | VR experience HBO-ICT | HBO-ICT |
| 12:00 - 20:00 | Dome2 | Exhibition MDD | MDD |
| 12:00 - 20:00 | Arena | Exhibition Research Institute | Research Institute |
| 13:00 - 14:00 | Theater 1 | Lecture Cross Media by Harry van Vliet about the Festival Atlas | Research Institute |
| 15:00 - 16:30 | Beyet | Pascal Wigger speaking about Artificial Intelligence. | HBO-ICT |
| 16:00 - 16:30 | Studio HvA | Get Energized, Digital Society School Snacks & Energizers | DSS |
| 16:30 - 17:00 | Plein + Beyet | Welcome guests HBO-ICT | HBO-ICT |
| 17:00 - 18:00 | Beyet | Debate HBO-ICT | HBO-ICT |
| 17:00 - 19:00 | Theater 1 | Meetup Co-organized MDD and MAB with UNStudio + drinks | MDD |
| 18:00 - 19:00 | Plein | Drinks HBO-ICT | HBO-ICT |
| 19:00 - 21:00 | Plein | Campfire talks | MDD |
| Time | Location | Title | Faculty |
|---|---|---|---|
| 12:00 - 17:00 | Studio HvA | Life of a Digital Transformation Designers | DSS |
| 12:00 - 20:00 | AoA | Interactive Exhibition throughout the day | tbc |
| 12:00 - 20:30 | Dome | VR experience HBO-ICT | HBO-ICT |
| 12:00 - 20:00 | Dome2 | Exhibition MDD | MDD |
| 12:00 - 20:00 | Arena | Exhibition Research Institute | Research Institute |
| 13:30 - 16:00 | Studio HvA | Workshop Sustainable Development Goals and Design Method Toolkit | DSS |
| 16:00 - 16:30 | Studio HvA | Get Energized, Digital Society School Snacks & Energizers | DSS |
| 18:00 - 20:00 | Dome & KSH | Golden Dot Awards, possibility to view the nominated projects | CMD |
| 20:00 - 21:00 | AoA, KSH | Drinks and possibility to visit the Interactive Exhibition in the Architects of Air | CMD |
| Time | Location | Title | Faculty |
|---|---|---|---|
| 10:00 - 10:30 | Beyet | Central presentation CO-CB | CO-CB |
| 10:00 - 17:00 | Various Locations | Graduation | CO-CB |
| 11:00 - 19:00 | Beyet | Film containing the names of all graduates throughout the day | CO-CB |
| 11:00 - 19:00 | Arena | Exhibition of all graduates’ work | CO-CB |
| 12:00 - 20:00 | AoA | Interactive Exhibition throughout the day | tbc |
| 12:00 - 20:00 | Dome | Exhibition HBO-ICT | HBO-ICT |
| 12:00 - 20:00 | Dome2 | Exhibition MDD | tbc |
| 12:00 - 20:00 | Arena | Exhibition Research Institute | tbc |
| 15:00 - 16:00 | Plein | Experience Game | Research Insititute |
| 16:00 - 18:00 | Plein | Drinks and exhibition for stakeholders & partners MDD | MDD |
| 17:30 - 19:30 | Plein | Alumni gathering CO-CB | CO-CB |
| Time | Location | Title | Faculty |
|---|---|---|---|
| 9:00 - 12:00 | Beyet / Theatre | Meeting, including first Keynote and parallel sessions DCA | DCA |
| 12:00 - 17:00 | AoA | Interactive Exhibition throughout the day | tbc |
| 12:00 - 13:00 | Plein & AoA | Lunch DCA with possibility to vist Interactive Exhibition | DCA |
| 12:00 - 20:00 | Dome | Exhibition HBO-ICT | HBO-ICT |
| 12:00 - 20:00 | Dome2 | Exhibition MDD | MDD |
| 12:00 - 20:00 | Arena | Exhibition Research Centre | Research Centre |
| 13:00 - 14:15 | Theater | Continuation of Meeting DCA, second Keynote DCA | DCA |
| 15:00 - 17:00 | tbc | Graduation MDD | MDD |
| 15.00 - 17.00 | tbc | Graduation Amfi | Amfi |
| 17.00 - 20.00 | tbc | Closing Party | tbc |


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WITNESS LIST Revenue & Public Education Funding, Select Committee March 3, 1997-2:00P Tax Reform On: Billy Hamilton (Comptroller's Office)


Rules
It is your responsibility as a player to follow these rules. They are updated often, so make sure to stay up to date!
If you believe we are missing a rule, let us know on the forums!
MAJOR
Breaking a major rule may result in a perm ban or blacklist.
1. Do not cheat.
2. Do not endorse, encourage, or assist cheaters.
3. Do not disrespect staff.
4. Do not lie to staff.
5. Do not DDoS, make DDoS threats, or engage in DDoS comedy.
6. Do not violate the privacy of others.
7. Do not share accounts.
8. Do not doxx, make doxxing threats, or engage in doxxing comedy.
9. Do not spoil movies, shows, etc.
GENERAL
1. Do not share accounts.
2. Do not be racist. You will be punished for this.
3. Do not use a VPN.
4. Do not exploit bugs or glitches.
5. Do not advertise other servers.
6. Do not post links to screamers, shock sites, or sites containing pornographic content.
7. Do not suicide/self-harm jokes or provoke suicide/self-harm.
8. Do not use an objectionable Minecraft username. If your username is perceived as harmful, hateful, racist, obscene, or otherwise objectionable, you will be banned until your name is changed, or permanently, at our discretion.
9. Do not Hackusate. If you think somebody is cheating, use /report.
10. Do not evade a ban or a mute. Doing this will result in a blacklist. To appeal a ban/mute, join our discord.
11. Do not play with players who are ban evading. If you are caught, you too will be banned.
12. Don't grief or excessively harass famous players. Doing this will result in a warning, followed by a ban.
13. Do not stream-snipe, harass, excessively follow, or excessively trap famous players for unreasonable periods of time. Doing this will result in a warning, followed by a ban.
14. Keep forum posts on topic & follow all ingame chat rules on the forums. Anything related to other servers (recruitment posts, videos, etc) should be posted on their website, not ours.
15.  If you are one, you will be removed from the network; use common sense.
16. Solicitation is not allowed. Selling of accounts or specific services in chat isn't allowed.
TEAMS & SQUADS
1. Do not attempt to avoid force invites. Any player or faction who attempts to fine a loophole in the force invite rule will be removed from the network. This includes but is not limited to: using an alternate account in order to not use a force invite, disband a faction and reclaim in order for force invites to reset, make a second faction in order to have full force invites, ally with members who cannot join the faction because they have been cycled, etc.
2. Do not ally. Allying is not allowed. This includes but is not limited to: letting players in your base in order to save them from another faction, fighting with anyone who is not in your faction. This is a simple rule, and anyone who tries to find loopholes in it will be banned.
3. Insiding your faction is not allowed. This includes taking items, making your faction raidable on purpose, or anything inbetween. If you want to leave your faction peacefully you may do so by asking your faction leader to take the items you worked for. Please contact an admin if you're not sure your actions are considered insiding.
4. Do not excessively grief. Excessivley griefing a faction will result in a ban and the faction who was griefed will have it removed. In other words, you will waste your time and get yourself banned.
5. Do not portal trap. Trapping nether portals will result in a ban.
6. Do not alt. Using an alternate account is not permitted under any circumstances unless approved by a head staff member.
7. Do not block glitch. Block glitching will result in a ban. This is includes but is not limited to: pearling through a block unlegitimatley, hitting players through blocks, using minecarts by breaking blocks in another factions claim.
8. Do not DTR evade. Kicking a player or leaving a faction to avoid DTR loss is not permitted. The nature of the death that would have occurred is irrelevant. It does not matter if the player who is kicked (or leaves) was tagged, in lava, in combat, etc. Kicking or leaving to avoid DTR loss in any circumstance is not permitted. You may not leave your faction to knock, jump in string traps, or any other reasonably-risky activity that would otherwise result in DTR loss.
9. Do not have objectional faction names. If a faction name is perceived as harmful, hateful, racist, obscene, or otherwise objectionable, your team name will be forcibly changed and the leader will receive a punishment.
10. Do not keep players hostage. Purposley doing this will result in a warning, followed by a ban.
11. Do not truce during the EOTW FFA.
Specifically Allowed:
1. Killing your faction if you get kicked and given no warnings to leave the base.
2. Drowning players in traps.
3. Killing /f ally members (when applicable).
4. Using blocks to suffocate logged out players.
5. "Griefing" for the sole purpose of destroying a string trap to escape the trap.
UHC
1. Do not camp. Once the border is 100x100, you are not allowed to camp. If the host or a mod asks you to fight, then you must fight. This includes sky basing within 100x100
2. Do not portal trap. Trapping a nether portal will result in a ban. Camping a portal is allowed.
3. Do not excessively stalk players. Excessively stalking players will result in a ban. This includes but is not limited to:
- Breaking a player’s crafting table, furnace, enchantment table, or anvil.
- Preventing a player from mining, breaking blocks, or placing blocks
- Constantly stealing items from a player.
4. Do not iPvP. iPvP is killing a player before pvp is enabled. Doing this will result in a ban.
5. Do not intentionally feed/sacrifice. If you play for the sole purpose of getting materials then purposely dying to give your items to another player, you will be punished. This includes but is not limited to:
- Giving players coords for them to go kill you, Purposely losing a fight just to give the other player your loot, Suiciding and giving the player your coords, etc.
- Keep in mind: Famous youtubers have fans who will want to give their favorite youtuber their items or not want to fight them. This isn’t always the case, but when it is, it cannot be prevented. However, if a famous player does any of the above, they will also be punished.
6. Do not spoil. Do not spoil another player’s location in public chat. Doing this will result in a mute.
7. Do not ally. If you ally during an FFA, all members will be temporarily banned. This includes allying with more than the allowed amount players per team when you cross team.
8. Do not make lava monsters/grief the server. If you are purposely trying to make the server lag, you will be banned.
9. Do not interrupt assigned fights. Always follow the Host's rules when it comes to assigned fights. Do not try to find loopholes in these rules. Cleaning, loot stealing, or interrupting assigned fights can result in a ban at the Host's discretion.
9. Do not use an alternate account to play the game after you already died. Using an alternate account to continue playing the game after you already died is not allowed.
PRACTICE
1. Do not manipulate your elo. "Elo Manipulation" is doing anything out of the ordinary to gain or lose elo. This includes but it not limited to giving your account for a friend to boost it, go on an alt and boost it, or purposley dying to drop elo.
2. Do not have multiple accounts on the leaderboards. Using an alternate account on Practice (as long as you are not ban evading) is allowed. However, you may not have multiple accounts on the leaderboards. Doing this will result in an elo reset on ALL accounts that are on the leaderboards and possibly a tempban.
3. Do not camp. Camping/excessively running will result in a warning, followed by a kick. If you continue to do this after a warning plus a kick, you will be banned.
4. Do not exploit any bugs. If you find any bugs on Practice, please make sure to report to staff.
5.  This is self-explainatory. Being toxic, racist, loud, etc in the team voice chat will result in a ban.
BUNKERS
1. Do not grief. Griefing your team will result in a ban. There will not be a warning prior.
2. Do not feed.
3. Do not betray your team. Betraying your team will result in a ban.
4. Do not constantly leave mid-game. Repeatedly leaving competitve games will result in a temporary restriction placed on your account that disallows you from playing competitive minigames.
5.  This is self-explainatory. Being toxic, racist, loud, etc in the team voice chat will result in a ban.


Confusion as Kano residents take to streets over sacking of 4 new emirs installed by Ganduje
- Protest is reportedly going on in some communities in Kano state over court ruling on new emirates
- Governor Ganduje had in May created four new first-class emirates in the state
- The Kano state high court had on Thursday, November 21, sacked all the new emirs
Hours after the sacking of four emirs installed by Governor Abdullahi Ganduje of Kano state, some residents of Kano communities are currently embarking on a protest, according to the report by Premium times.
Legit.ng reported how the Kano high court nullified the creation of four new first-class emirates by the state government.
The four new emirates for which Governor Ganduje named first-class emirs in the state in May are Bichi, Rano, Karaye and Gaya.
Justice Usman Na’Abba ruled on Thursday, November 21, that the law creating the new emirates did not follow due process.
After the judgement, scores of residents of Karaye, one of the affected areas, trooped out to protest the judgement.
Kogi election: This is what I will do to Yahaya Bello - Dino Melaye
It was gathered that a similar protest is ongoing in Gaya.
According to the report, there are unconfirmed reports that similar protests were holding in other emirates.
The online news platform said that in Karaye, the residents carried placards, whose contents were in Hausa, to show their grievances at the judgment.
“Leave us in our new emirate, the Karaye emirate,” one of the placards reads.
“The people of Karaye are in support of the new emirate,” another placard reads.
Meanwhile, Legit.ng had previously reported that the appointment and creation of four additional emirates in the state was on Thursday, November 21, nullified by a state high court.
It was reported that while delivering the verdict, Justice Usman Na’abba, the presiding judge, declared the creation of the four emirates did not follow due process.
PAY ATTENTION: Download our mobile app to enjoy the latest news update
Just in: PDP rejects 'fake' Kogi election results
Governor Ganduje had on Sunday, July 7, said that the new additional four emirates in the state had come to stay.
The governor stated this when he paid a condolence visit to the Emir of Rano, Alhaji (Dr) Tafida Abubakar (Autan Bawo), over the death of his son, Aliyu Tafida, who lived for 20 years.
NAIJ.com (naija.ng) - Legit.ng We have upgraded to serve you better.
Emir Sanusi blasts Nigerian leadership | - on Legit TV


To make the logging section work you need to make the /jolokia-endpoint accessible.
Include the jolokia-core.jar in your spring-boot-application:
<dependency> <groupId>org.jolokia</groupId> <artifactId>jolokia-core</artifactId> </dependency>
Please note that the logging section currently only works with Logback.
To make the section work with Logback please activate the JMXConfigurator in your logback.xml:
<configuration> <include resource="org/springframework/boot/logging/logback/base.xml"/> <jmxConfigurator/></configuration>
Error:
{{ error | json }}
|
|


Fill out this survey to help determine which educational track at Epicodus might be the best fit for you. After submitting this survey, your answers will be tallied and analyzed by a powerful computer demigod we call "Billy Yum Yum Two-by-Two." Billy will use non-euclidian maths and arcane algorithms to determine which course of study will best suit your interests.
Billy has decided. You belong in the CSS/Design track.
Billy has decided. You belong in the Ruby on Rails track.
Billy has decided. You belong in the Java/Android track.
Billy has decided. You belong in the C#/.NET track.
You must fill out the form for Billy to work its magic.


--- title: "Step-by-Step Guide to Cook Perfect Blue Mushroom Omelet Delicious" slug: blue-mushroom-omelet description: "Blue Mushroom Omelet Recipe - I like my fillings, aside from the cheese, mixed in the egg part of the omelet rather than sliding about, so this uses that technique. The result is more of a folded frittata than a classic omelet, but it's very tasty. This variation on fillings is hearty and flavorful. Easiest Way to Make Favorite Blue Mushroom Omelet Delicious" date: 2021-06-01T14:18:33Z image: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/826185.jpg thumbnail: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/826185.jpg cover: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/826185.jpg author: Lili ratingvalue: 4.8 reviewcount: 375 recipeingredient: - "4 eggs" - "1 tablespoon whole milk" - "4 pinches ground black pepper" - "2 pinches garlic salt, or to taste" - "2 teaspoons olive oil" - "4 cremini mushrooms, sliced" - "2 tablespoons chopped red onion" - "1 cup baby spinach, coarsely chopped" - "½ ounce crumbled Stilton cheese" - "½ cup shredded part-skim mozzarella cheese" recipeinstructions: - "Lightly whisk the eggs with the milk in a bowl to break the yolks and integrate the milk; season with 4 pinches black pepper and 2 pinches garlic salt." - "Heat olive oil in a non-stick skillet over medium heat; cook and stir mushrooms and onion in hot oil until the onion softens, about 5 minutes." - "Spread the mushrooms and onion into the bottom of the skillet so it forms an even layer." - "Sprinkle spinach evenly across the top of the mushroom and onion layer." - "Pour egg mixture over the vegetables." - "Cook until the top of the egg is set, 3 to 5 minutes." - "Sprinkle Stilton cheese and mozzarella cheese over the cooked egg; cook until the mozzarella begins to melt, fold the omelet in half around the filling to make a half-moon." categories: - "100 Breakfast and Brunch Recipes" - "Eggs" - "Omelet Recipes" - "Recipes" tags: - "100 breakfast and brunch recipes" - "eggs" - "omelet recipes" katakunci: blue mushroom omelet, 100 breakfast and brunch recipes, eggs, omelet recipes, . nutrition: 363.3 calories recipecuisine: Western preptime: "P0DT0H15M" cooktime: "P0DT0H10M" totaltime: "P0DT0H25M" recipeyield: "2 servings" recipecategory: - 100 Breakfast and Brunch Recipes - Eggs - Omelet Recipes quotes: Food shared is happiness multiplied. ---
Blue Mushroom Omelet - Hello everybody, I hope youre having an amazing day today. It is me again Lili , welcome to our recipe site. Today, we are going to make a special dish, Blue Mushroom Omelet. It is one of my favorites recipes. For mine, I will make it a little bit unique. This will be really delicious.
Blue Mushroom Omelet is I like my fillings, aside from the cheese, mixed in the egg part of the omelet rather than sliding about, so this uses that technique. The result is more of a folded frittata than a classic omelet, but it's very tasty. This variation on fillings is hearty and flavorful.
Blue Mushroom Omelet is one of the most popular of current trending foods in the world. its easy, its fast, it tastes delicious. its appreciated by millions every day. its easy, it is fast, it tastes yummy. Blue Mushroom Omelet is something which I have loved my whole life. They are fine and they look fantastic. They are nice and they look fantastic. Blue Mushroom Omelet is something that I have loved my entire life.
To get started with this recipe, we must first prepare a few components. You can have Blue Mushroom Omelet using 10 ingredients and 7 steps. Here is how you can achieve that.
So thats going to wrap this up for this special food Blue Mushroom Omelet recipe. Thank you very much for reading. Im confident you will make this at home. Theres gonna be more interesting food at home recipes coming up. Dont forget to bookmark this page on your browser, and share it to your loved ones, colleague and friends. Thank you for reading. Go on get cooking!


Radiology
faculty, fellows, and residents:
This is a standing offer to
get a 20% discount on textbooks from Lippincott;
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About
Hi! My name's Meghan and I'm a trans fem software engineer and love to write code that helps people. I decided on these programs, not only to promote IndieWeb, but also because I wanted to create a suite of web servers to create an opposition against the growing draw towards centralized services. With these programs I wanted to empower people to use many of the types of services they know and love, but in a package that respects their privacy, are easy to use, and can be self-hosted and integrate well together.


THtmlViewer, TFrameViewer, and TFrameBrowser components
Declarations
property PrintMarginLeft: Double;
property PrintMarginRight: Double;
property PrintMarginTop: Double;
property PrintMarginBottom: Double;
The Print Margin Properties determine the margin dimensions when printing. Dimensions are in centimeters.
See Also


v5.2.0 Updated Facebook API to 4.11.0 in iOS SupportloginBehavior
on iOS and Android [MOD-2242] Support new parameters inlogCustomEvent
on iOS and Android [MOD-2248] SupportlogPurchase
on iOS and Android [MOD-2244]v5.1.0 Updated Facebook API to 4.10.0 in iOS [MOD-2180] Support for the Facebook Messenger API. [MOD-2180] Support for the Invite Dialog [MOD-2200]
v5.0.0 Updated Facebook API to 4.7.0 in iOS, that supports iOS9 [TIMOB-19383] Updated Facebook API to 4.7.0 in Android [TIMOB-19577]
v4.0.5 fixed presentSendRequestDialog with to and title params [MOD-2126]
v4.0.4 fixed photo posting for requestWithGraphPath [TIMOB-18916]
v4.0.3 changed minsdk to 4.0.0 [mod-2119]
v4.0.2 Updated Facebook SDK from 3.21.1 to 3.23.1 Exposed data returned on presentSendRequestDialog Bumped iOS module version to be same as android Fixed
requestNewReadPermissions
and theLikeButton
in Android [MOD-2105]v4.0.1 Changing sessionDefaultAudence to audience in Android [MOD-2107]
v4.0.0 Combined and updated the Facebook module from https://github.com/mokesmokes/titanium-android-facebook/ and https://github.com/mokesmokes/titanium-ios-facebook
v3.0.3 Adding publishInstall method. [TIMODOPEN-246] Built with SDK 3.4.0 to fix a bug on Android L. [TIMOB-17478]
v3.0.2 Force the authorize method to run on the main thread. [TIMOB-15770]
v3.0.1 Fixed a bug in Facebook Android SDK 3.0 that when the user cancels the login by pressing the "X" button, the onCancel callback is not invoked. [TIMOB-13738]
v3.0.0 Initial relocation of Facebook module into separate module


I started off my creating a mold from my face. (the pink rubber thing). I then poured chocolate into the mold and let it sit in the refrigerator, and ate it next class. I then made a longboard. I did this by by glueing multiple pieces of wood together that were already in the longboard shape I needed. I then put utility clamps around the board so there would be no area without glue. I then smoothed out the edges on the table saw. Then I downloaded a supreme sticker and then printed it off the poster printer.
Index


Contact Information
My Events
CS2103 Group Meeting
To discuss our project Unibook
We plan to meet in Utown ERC library at 7:00 pm.
CS2105 Group Meeting
To discuss our group assignment
We plan to meet in Utown ERC library at 7:00 pm.
CS2107 Group Meeting
To discuss our group assignment
We plan to meet in Utown ERC library at 7:00 pm.
CS2109 Group Meeting
To discuss our group assignment
We plan to meet in Utown ERC library at 7:00 pm.


{% extends "parents/base_sort.html" %} {% block js %} {% endblock %} {% block title %} Odd Even Sort {% endblock %} {% block info %}
Odd Even Sort (also known as Brick Sort) is a sorting in-place algorithm based on comparisons. It splits the data structure in pairs made up of elements with even indeces and odd indeces respectively.
It compares adjacent pairs and swaps them if they are in the wrong order with an algorithm similar to Bubble Sort. This procedure continues for every pair, alternating between odd/even and even/odd pairs until the structure is sorted.
This algorithm can get executed on paraller processors, but it's not widely used. It can be performant if the data structure is almost sorted, but it's really slow if there are small elements near the end of the data structure since they will require many iterations to get moved in the right place.
{% endblock %} {% block medio %} O(n2) {% endblock %} {% block peggiore %} O(n2) {% endblock %} {% block migliore %} O(n) {% endblock %} {% block memoria %} O(1) {% endblock %}


The perfect combination!
Free scroll
User can still using the scroll bar and fullPage.js will do the rest!
Slide 2
Great User Experience!


{% extends 'website/base.html' %} {% block title %}Login - ECSS{% endblock %} {% block content %}
You are not logged in.
By login with your University of Southampton account, your username, name, university email address, information about your department and whether you are a students or member of staff will be sent to ECSS. These information will be stored on ECSS's servers for up to two days, if you actively logout by using the logout button, your information will be removed from ECSS's servers immediately (unless you have been assigned additional privileges to access resources on the server and it is necessary to store your information for longer, e.g. if you are a committee member). Necessary session cookies for security and storing you login status will be set, and they will be removed when you close your browser.
{% else %}You are logged in as {{ user.username }}.
{% if next_url != auth_url %} {% endif %} {% endif %}


Probably July 30th
TBD
All Deacons, Teacher's and Preists who earn 5,000 F.I.G.H.T. Points or more.
Food: Pulled Pork sandwiches!
Food: Pulled Pork + Three Pork Ribs
Gifts: $5 Gift Card
Food: Pulled Pork + 1/2 slab of Pork Ribs + TriTip Steak
Gifts: $10 Gift Card
Food: Pulled Pork + 1/2 slab of Pork Ribs + TriTip Steak
Gifts: $25 Gift Card
It's great to see over the last two weeks that the program has really taken off, and you young men are doing so awesome!
YES! We are trying to decide on a DATE, but we will be having a special BBQ for all participants that get at least 5,000 points! More details will be provided over the next week
There are over 30,000 total points before the BONUS and hidden points - In theory, there could be well over 40K points...
In only TWO Weeks, you could have:
1,400 Scripture points
about 2,000 Lesson points
over 300 Fight Challenge points
700 Journal points
500 Duty to God points
150 Scouting points
1,000 Temple points
200 Testimony points
-----------------
6,250 Points in 14 days, plus...
Don't forget there is also 3,000 MEMORIZE Points! You will also be awarded 1,000 points per non-member friend that you bring to church (3hr block)! There are service points, classroom participation points, and much more... There are so many ways to hit 5k!
NO! Your SPENT points is kept track of seperately.
YES! We are interested in knowing what you would like! We will consider ALL reasonable requests!
YES! You can go back at any time and complete all of them! Just getting started? Just start with two-three lessons a day to get caught up!
YES! If you spend 10+ mins on scouting, you can count it!
YES! If you spend 10+ mins on Duty to God, you can count it!
There are so many ways to RECORD your feelings. A Journal doesn't have to be a book, but it should be something that can last for a long time and be something you read/review in a much later time of your life or pass on to your children and grandchildren.
Here are some ideas for an alternates to a "Book" style Journal:
Email yourself! Write an email, just address it to yourself.
Word Document or similar digital document saved to your computer
Video / Audio Recordings - save them to a journal folder
App! - there are hundreds of Journal/Note Apps
LDS Account - Under 'My Account > Notes > Journal' - It is saved to your LDS account and will last FOREVER! *My personal favorite
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TRESPASS A review in the public domain by The Phantom<EMAIL_ADDRESS>Walter Hill has been responsible for much of what's right -- and much of what's wrong -- with contemporary action films. He made his name with the classic late Seventies exploitation film, THE WARRIORS (the film that first got theater owners worried about more than just spilled Coke and gum stuck under the seats), then went on to direct the somewhat more complex and rewarding films THE LONG RIDERS and SOUTHERN COMFORT, finally gaining mainstream attention and widespread praise for his taut and perceptive handling of the film that made Eddie Murphy the biggest box office draw of the eighties: 48 HRS.
Since those glory days of the late seventies and early eighties, however, Hill's contribution to the world of the high quality action film have been rather substantially diluted by an unbroken string of cinematic dogs, ranging from STREETS OF FIRE, to BREWSTER'S MILLIONS, JOHNNY HANDSOME, and RED HEAT, and culminating with the toxically bad ANOTHER 48 HRS., a film that to this day haunts the Phantom's worst nightmares. Phans may be forgiven if they find that they cannot even remember these titles, let alone if they only vaguely remember seeing them on cable during what otherwise might have been sleepless nights; at this point, it's only the studio executives and theater owners who remember them all too well. (Think this past summer's box office was a tad disappointing? Consider the remarkable summer of 1990, just two years ago, which gave theater owners the choice of showing ANOTHER 48 HRS., ROBOCOP 2, or simply closing down for a few weeks to cut their losses and save on their electric bills.)
Yet Hill does have a certain flair for this genre, if only because of his ability to take a script that's somewhat sub-par and rather rough around the edges and finish it with a high visual gloss; whatever his failings as a director -- perhaps nothing worse than signing on with sure-to-be-doomed projects like ANOTHER 48 HRS. -- he is able to give whatever film he is directing the full Hollywood treatment, complete with a myriad of odd camera angles, lovingly photographed, slow-motion death scenes, and an obvious love for the genre. Certainly there have been other directors who have done worse with far better material. And while this isn't exactly lavish praise, neither is it intended to be a backhanded compliment -- in the Phantom's opinion, all Hill has to do is get back to his roots and he'll once again be able to make the kind of pictures that start riots at the multiplex.
Until then, however, we have TRESPASS, Hill's latest directorial effort. And while not a bad film by any means, neither is it the kind of film that gets people stirred up -- something for which all action/exploitation films should strive, even if they do so through the use of shape-shifting killer robots from the future rather than warring inner-city gangs. Although TRESPASS is an entirely competent undertaking, it also seems a little unfocused and fuzzy around the edges; at times it even seems a tad schizophrenic. As a result, Hill has to do all he can just to keep our attention, let alone get us as involved in the film as we were well over a decade ago when we first met up with THE WARRIORS.
The schizophrenia seems a conceptual problem more than one of execution, for it seems to the Phantom that even back at its high-concept birth, no one was quite sure how to play this film -- much of the time it's difficult to tell whether Hill and writers Bob Gale and Robert Zemeckis intended TRESPASS to be a remake of John Carpenter's formative "under siege" film ASSAULT ON PRECINCT 13 (itself a homage to Howard Hawk's classic western RIO BRAVO) or a spin-off of the quintessential black exploitation film of the nineties, NEW JACK CITY. As a result, it's a little of both and not enough of either -- it has neither the intense, gripping suspense of Carpenter's low-budget classic, nor the no-holds-barred gangster ethic of the film that once again brought riots back to our neighborhood cinemas.
The plot is so simple as to make one appreciate the nuances of BASIC INSTINCT: two Arkansas firemen (Bill Paxton and William Sadler) come across a treasure map that points the way to a stash of stolen religious artifacts in an abandoned warehouse in East St. Louis. Coincidentally, this very abandoned warehouse was chosen by Ice-T as an ideal place to kill one of his disloyal henchmen. What a coincidence! The Phantom certainly would never have expected such a thing to happen (except by purest coincidence), so you can imagine how overjoyed he was to find that he hadn't spent his $7.50 in vain. But wait! After this, more stuff happens! Now get this -- you'll never believe it: as it happens (and purely by chance) our two very white firemen bumble into the middle of the execution and get both Ice-T, Ice Cube, and all their very black cronies more than a little miffed at them -- especially after they take Ice-T's brother hostage. Thus is the stage set for great drama and tragedy, just as the Bard might have done it several hundred years ago.
Once our brave firemen (one good white guy and one bad white guy; the Phantom will let you find out for yourself how many good black guys and bad black guys there are) barricade themselves in the warehouse the film more or less starts to fall apart. The problem is that neither Paxton nor Sadler are very interesting; and neither is particularly charismatic. Yet here they are, the ostensible focus of the film, and forced to deal with the kind of situation that causes most actors to break out in a cold sweat: the terror of knowing that you must play an underwritten and somewhat bland character while all around you better and more charismatic actors distract the director and do everything they possibly can to keep the audience entertained.
Also not helping the proceedings very much is the film's strange case of BODYGUARD-itis, in which a situation with very strong and obvious racial overtones is simply ignored by the filmmakers. In the case of the interracial Kevin Costner/Whitney Houston romance this may be understandable, since drawing attention to it would be somewhat akin to exploring the differences between Wonder Bread and Miracle Whip; but in TRESPASS a potential means to get the audience up and throwing things at the screen is simply ignored, with the result that everyone in the cast seems curiously restrained most of the time, as if they'd all been given a couple of doses of Prozac before the cameras started rolling. (It seems especially odd to the Phantom -- given the subsequent casting decisions -- that Gale and Zemeckis included absolutely no racial epithets in the script; the bad guys are, after all, known for their racially charged music, and if one is going to cast the authors of "Cop Killer" and "Black Korea" in a film, one should at least go to the trouble of giving them something familiar and comforting to say every now and then. That Paxton and Sadler have no business in this film in the first place -- that they were obviously cast in order to lure more white people to the film and keep it from becoming a warmed over NEW JACK CITY clone that might earn at most half of NEW JACK CITY's box office -- is a subject that the Phantom will avoid discussing here. In any event, the lack of such in a film made in 1992 serves to do little but make it seem even more far-fetched and unrealistic than it already is -- and TRESPASS is hardly well-grounded enough to be able to shoulder the burden of also seeming like some sort of bizarre urban fairy tale in which the warehouse walls are all that separate the good white guys from the bad black guys.)
What happens once Paxton and Sadler find the loot -- and the bad guys find out about it, too -- is best left to the paltry imaginations of writers Gale and Zemeckis; suffice it to say that lots of shell casings bounce off concrete, visually quite stunning fires break out, and the all-important Hayes code is observed. There are few surprises here other than the film's running length, which for some reason is much closer to the two-hour mark than it needs to be. DIE HARD this is not. (And in this season of bloated running times, the Phantom feels bound to point out that 48 HRS. was a mere 97 minutes long, proving once again that when one has little to say, one is usually best off taking only a little time in which to say it.)
Though TRESPASS is a competent action film, it is one that is curiously insubstantial given its premise. It's a film that needed some more charisma at its core (think of how much better the film would have been had either Paxton or Sadler -- which is which the Phantom is not sure -- been replaced by Ice Cube, allowing for a powerful, head-to-head confrontation between him and Ice-T instead of the muted and unaffecting one that ultimately develops between Ice-T and both of the miscast principals), and a better focus than that for which its high-concept origins apparently allowed. Too, it might have helped to have released TRESPASS *before* either RESERVOIR DOGS or BAD LIEUTENANT, for then there wouldn't be such ample reminders of what a good director can do given a well-crafted story, a literate script, and a surfeit of good acting. Hill may not be in the same class as Tarantino (whose low-budget cult classic RESERVOIR DOGS is fast becoming the DELIVERANCE of the nineties), but he's a talented director who needs better support than Gale and Zemeckis -- both clearly out of their element here -- and the second-guessers at the studio have given him.
The only reason to see TRESPASS is because it's the only action film out this Christmas; consider, however, the number of very good independent films currently in release (including the aforementioned RESERVOIR DOGS and BAD LIEUTENANT, GLENGARRY GLEN ROSS, and THE CRYING GAME among them) and whether your $7.50 would be better spent on any of these fine, well-crafted films, rather than on a by-the-numbers action film of a kind that we've all seen before -- and likely will all see again before too long.
: The Phantom<EMAIL_ADDRESS>: cmcl2!panix!sbb
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Writing will always be a part of who I am. I have known this for as long as I can remember. I have written creatively, screenplays, poetry, and novels, primarily, for the last 20 years. Over the previous five years, I have taught the conventions and importance of writing to high school students in the greater 5th ward area of Houston, Texas. Due to the pandemic, my tenure as a school teacher has ended, but my passion for writing can endure anything.
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9 August 2006
The Ministry of Health in Indonesia has confirmed the country’s 56th case of human infection with the H5N1 avian influenza virus.
The case occurred in a 17-year-old female from Jakarta Province. She developed symptoms on 28 July, was hospitalized on 4 August, and died on 8 August.
An investigation into her source of infection found that pet pigeons were kept inside her home and that several neighbouring households maintained flocks of backyard poultry. Animal health authorities have collected samples from birds in the neighbourhood and these will be tested as part of the continuing investigation.
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---
layout: post
title: Here comes the rain again, I hope.
date: '2010-03-08T09:29:00.005-06:00'
author: Jabell
tags:
- Weather
modified_time: '2010-03-08T10:15:14.955-06:00'
thumbnail: http://2.bp.blogspot.com/_p0aKmLIk4oY/S5Ugb4BLORI/AAAAAAAAAH4/27NtET2X51Q/s72-c/IMG_7262.jpg
blogger_id: tag:blogger.com,1999:blog-19739956.post-5240815080981834453
blogger_orig_url: http://theabellsix.blogspot.com/2010/03/here-comes-rain-again-i-hope.html
---
The weather forecast shows 70% chance for precipitation on Wednesday. Several times during the last week of sunny days, I realized that this Washington boy longs for a few solid days of rain. I can only take so much sunshine.
(Note: Average days of precipitation—including snow—in Minneapolis, MN., 115 days. Average days of precipitation—not including snow—in Portland, OR., 151 days.)


0.1.3 / 2017-11-11
- Accept extension names and parameters including uppercase letters
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Object.prototype
properties
0.1.2 / 2017-09-10
- Catch synchronous exceptions thrown when calling an extension
- Fix race condition caused when a message is pushed after a cell has stopped
due to an error
- Fix failure of
close()
to return if a message that’s queued after one that
produces an error never finishes being processed
0.1.1 / 2015-02-19
- Prevent sessions being closed before they have finished processing messages
- Add a callback to
Extensions.close()
so the caller can tell when it’s safe
to close the socket
0.1.0 / 2014-12-12


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layout: true --- class: middle template: inverse .center[ # A Gentle Introduction to Ranges v3 .accent[ ### Say Goodbye to STL the Way You (Probably Don't) Know It Duration: 1:07:42 (#NoEstimates) ] ] --- layout: false # Hints .split-50[ .column[ - You can download this talk **and** code samples in the form of unit tests - https://github.com/daixtrose/gentle-intro-to-ranges - Published under MIT licence - Code for talk framework based on remark.js was stolen from [Kirk Shoop's Intro to RxCpp](https://github.com/kirkshoop/introductionToRxcpp) - Please contribute fixes or [file an issue](https://github.com/daixtrose/gentle-intro-to-ranges/issues) if you find errors or know about improvements. ] .column[ ![](images/QRCodeGitRepo.png)
] ] --- # Disclaimer .split-50[ .column[ - This is not "The Complete Guide", but - just a gentle **introduction** - a **user's view** (sic!) on ranges - focus is more on getting the basic ideas (tutorial) ] .column[ ![](images/QRCodeGitRepo.png) ] ] --- class: middle .center[ # Where do we come from? .accent[ ### Looking Back Over My Shoulder ] ] --- # Our Starting Point: STL .split-60[ .column[ - STL is the recommended **C++** way to deal with sets and operations on sets - Provides Containers - Provides Algorithms - Provides Utilities - STL is generic - STL makes no compromise: performance first - STl requires educated users > Hint: I am a great fan of the STL and encourage(d) its usage wherever possible. ] .column[ ![](images/EffectiveSTLCover.jpeg) ] ] --- # STL Requires Educated Users .split-70[ .column[ **Example**: Scott Meyer's perfect version of a map search and update ```c++ typename std::map
::iterator lb = m.lower_bound(k); if (lb != m.end() && !(m.key_comp()(k, lb->first))) { lb->second = v; return lb; } else { typedef typename std::map
::value_type MVT; return m.insert(lb, MVT(k, v)); } ``` ] .column[ ![](images/EffectiveSTLCover.jpeg)
] ] --- class: middle .center[ # A Short History of C++ Ranges .accent[ ### As always incompl and written by the winners ] ] --- # STL: The Crisis Andrei Alexandrescu: ["Iterators Must Go" (2009)](https://accu.org/content/conf2009/AndreiAlexandrescu_iterators-must-go.pdf), Video [here](https://archive.org/details/AndreiAlexandrescuKeynoteBoostcon2009) ## TL;DR: - STL was built using a rigorous fundamental, academic, generic approach, but - leads to counter-intuitive rules in some places - is hard to learn (and hard to remember) - Working with data streams is a mess. - Algorithms are NOT **composable**. - Iterators - are so complex, one needs 10 years of education and/or - library help like [Boost.Iterator](https://www.boost.org/doc/libs/1_67_0/libs/iterator/doc/index.html) in order to get things right. --- # Ranges - Many attempts/proposals, e.g. - [Boost.Range](https://www.boost.org/doc/libs/1_67_0/libs/range/doc/html/index.html) Version 1 and 2 - Eric Niebler: 3 (!) versions > The rest of the talk deliberately ignores all other attempts > and gives an introduction to Eric Niebler's [ranges-v3](https://github.com/ericniebler/range-v3) for C++11/14/17 --- # Eric Niebler's Range-v3 - GitHub Repository at https://github.com/ericniebler/range-v3 - ISO Standard Proposal - https://ericniebler.github.io/std/wg21/D4128.html - TS: https://www.iso.org/obp/ui/#iso:std:iso-iec:ts:21425:ed-1:v1:en - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/n4651.pdf - [Explanations about iterators and why we need a sentinel](http://ericniebler.com/2015/02/03/iterators-plus-plus-part-1/) - [Merging the Ranges TS](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0896r1.pdf) (proposes to merge the Ranges TS into the working draft) .split-50[ .column[ ### October 2014 ![](images/NieblerTweet1.PNG) ] .column[ ### December 2017 ![](images/NieblerTweet2.PNG) ] ] --- class: middle .center[ # What are Ranges? .accent[ ### That's simple, isn't it? ] ] --- # What are Ranges? ![](images/2017-05-07_Niebler_Tweets_1.PNG) --- # What are Ranges? ![](images/2017-05-07_Niebler_Tweets_2.PNG) --- # What are Ranges? ![](images/2017-05-07_Niebler_Tweets_3.PNG) --- # What are Ranges? ```text ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ``` --- # What are Ranges? > The C++ Ranges library is C#'s **LINQ** for C++ - Markus Werle Ranges in C++ are what `IEnumerable
` is in C#. That's why they were also called Iterables. C# is a language I struggled with many times because of its unnecessary limitations due to bad language design (esp. generics are multiple inheritance) and its limited expressiveness, but .split-50[ .column[ ### C# got some things right - Lambdas - Concurrency esp. `async/await` (see Steven Toub's [Concurrency in C# Cookbook](https://www.amazon.com/Concurrency-Cookbook-Asynchronous-Multithreaded-Programming/dp/1449367569)) and `CancellationToken`
- LINQ (`*this` talk) - Reactive Extensions (`*this->next()` talk) ] .column[ ### C++ gotta catch up - C++17's **generic** lambdas .image-fixed-20[![](images/apply-1293741_960_720.png)] - `std::async` flawed, but concurrency will evolve (I see a bright `
` here, with `coroutines` and more confusion) - Ranges converge soon into ISO C++ .image-fixed-20[![](images/apply-1293741_960_720.png)] - RxCpp will converge during the next years ] ] --- # What are Ranges? > C++ Ranges are **Pure Monadic Goodness** - [Bartosz Milewski](https://bartoszmilewski.com/2014/10/17/c-ranges-are-pure-monadic-goodness/) - **Functional Programming** curiously recurring all the time - Milewski: A **monad** is an applicative functor with an additional ability, which can be expressed either as a way of flattening a doubly encapsulated object, or as a way of applying a functor factory to an encapsulated object. - Simply said, it's all about - functions/algorithms (operations on values or sets of values) - composition of functions - programming without side effects (helps a lot when dealing with concurrency) --- # What are Ranges? > Ranges are a contribution to making C++ easier to write and reason about --- class: middle .center[ # Ranges by Example .accent[ ### To code or not to code, that is the question. ] ] --- # STL vs. Ranges: Transform (LINQ: Select, J*: Map) .split-50[ .column[ ### STL Approach ```c++ typedef /* ... ? ... */ result_t; std::vector
bar; std::transform ( `std::begin(foo)`, `std::end(foo)`, `std::back_inserter(bar)`, [](auto const v) { return 2 * v; }); ``` ] .column[ ### Ranges Approach ```c++ // bar is `lazy` and `composable` auto bar = foo `|` view::transform( [](auto const v) { return 2 * v; }); ``` ] ] --- # STL vs. Ranges: Composition ```c++ auto timesTwo = [](auto const v) { return 2 * v; }; auto plusTen = [](auto const v) { return v + 10; }; ``` .split-50[ .column[ ### STL Approach ```c++ auto composition = [=](auto v) { return plusTen(timesTwo(v)); }); std::transform ( std::begin(foo), std::end(foo), std::back_inserter(bar), composition); ``` ] .column[ ### Ranges Approach ```c++ // Remember: `lazy`, // i.e. optimizer looks through auto bar = foo | view::transform(timesTwo) | view::transform(plusTen) ; ``` ] ] --- # STL vs. Ranges: Composition ```c++ auto timesTwo = [](auto const v) { return 2 * v; }); auto plusTen = [](auto const v) { return v + 10.0; }); ``` .split-50[ .column[ ### STL Approach ```c++ auto composition = [](auto v) { return plusTen(timesTwo(v)); }); std::transform ( std::begin(foo), std::end(foo), std::back_inserter(bar), composition); ``` ] .column[ ### Ranges Approach (Composition to the Max) ```c++ // Remember: `lazy`, // i.e. optimizer looks through auto bar = foo | view::transform(timesTwo); auto baz = bar | view::transform(plusTen); ``` ] ] --- # Switching back to STL .split-50[ .column[ ### Explicit ```c++ auto bar = foo | view::transform(timesTwo) `| to_vector` ; ``` ```c++ auto bar = /* ... * / | `to_`
(); ``` ```c++ auto bar = /* ... * / | to_
>(); ``` ] .column[ ### Implicit ```c++ std::vector
bar = foo | view::transform(timesTwo) ; ``` ```c++ std::list
bar = /* ... * / ; ``` ```c++ std::vector
bar = /* ... * / ; ``` ]] --- # Switching back to STL with Optimal Runtime Performance Citation from [Casey Carter's Answer on Stack Overflow](https://stackoverflow.com/questions/47831026/replacing-data-with-range-v3): ```c++ auto b = a | ranges::view::transform(complexFun) | ranges::to_vector; ``` If you already have a destination vector whose capacity you want to reuse: ```c++ b.clear(); // Assuming b already contains junk b `|=` ranges::action::push_back(a | ranges::view::transform(complexFun)); ``` > In both cases, `range-v3` is smart enough to reserve capacity in the destination vector for > `ranges::size(a | ranges::view::transform(complexFun))` elements to avoid copies due to reallocation. --- # Dual Interface: Chainable Pipe Operator vs. Regular Function Call For most algorithms there exist two `ranges-v3` interfaces: .split-50[ .column[ ```c++ auto bar = foo `|` view::transform(fn); ``` ] .column[ ```c++ auto bar = transform(foo, fn); ``` ]]
Some algorithms are not available in the pipe (`|`) form: ```c++ // std::copy(std::begin(v), std::end(v), // std::ostream_iterator
(std::cout, ' ')); ranges::copy(v, ranges::ostream_iterator
(std::cout, ' ')); ``` --- # Make a Range out of a Container ```c++ std::vector
v; auto rng = ranges::view::`all`(v); ``` This is useful e.g. for DEBUG output: ```c++ std::vector
v; std::cerr << `(` v | ranges::view::`all` `)` << std::endl; ``` --- # Group_By (LINQ: GroupBy) and Join (LINQ: SelectMany) ```c++ struct Person { std::string firstname; std::string surname; int year; }; std::ostream & operator<<(std::ostream & os, Person const & person) { os << person.surname << ", " << person.firstname << " was born in " << person.year; return os; } std::vector
people{ { "Jared", "Kushner", 1981 }, { "Melania", "Trump", 1970 }, { "Donald", "Trump", 1946 }, { "Ivana", "Trump", 1949 }, }; ``` --- # Group_By (LINQ: GroupBy) ```c++ auto surname_is_equal = [](auto const & p1, auto const & p2) { return p1.surname == p2.surname; }; auto groups = people | ranges::view::`group_by`(surname_is_equal); for (auto const & group : groups) { std::cout << "-------\n"; copy(group, ostream_iterator
(std::cout, "\n")); } ``` ``` ------- Kushner, Jared was born in 1981 ------- Trump, Melania was born in 1970 Trump, Donald was born in 1946 Trump, Ivana was born in 1949 ``` --- # Join (LINQ: SelectMany) ```c++ auto is_younger = [](auto const & p1, auto const & p2) { return p2.year < p1.year; }; auto each_group_sorted_by_age = groups | transform([`=`](auto g) { `sort`(g, is_younger); // range-v3/issues/266: no view::sorted return /* expensive copy of */ g; }); copy(`join`(each_group_sorted_by_age), ostream_iterator
(std::cout, "\n")); ``` ``` --> sorted by age, then joined: Kushner, Jared was born in 1981 Trump, Melania was born in 1970 Trump, Ivana was born in 1949 Trump, Donald was born in 1946 ``` --- # Filtering - By Hand Using Yield_If (C#: Yield) ```c++ std::vector
numbers{1, 2, 3, 4, 5, 6}; auto is_odd = [](int i) { return i % 2 != 0; }; using ranges::view::for_each; using ranges::yield_if; // odd_numbers is a *lazy* expression, i.e. is_odd // will NOT be called in next statement auto odd_numbers = `for_each`(numbers, [=](int i) { return `yield_if`(is_odd(i), i); }); // now that the expression gets evaluated, is_odd will be called REQUIRE(ranges::equal(odd_numbers, std::vector
{1, 3, 5})); ``` --- # Filtering with Filter and Remove_If (LINQ: Where) ```c++ std::vector
numbers{1, 2, 3, 4, 5, 6}; using ranges::view::filter; // ambiguous, but meant positive. using ranges::view::remove_if; using ranges::not_fn; auto is_odd = [](int i) { return i % 2 != 0; }; auto odd_numbers = numbers | `filter`(is_odd); auto odd_numbers_alt = numbers | `remove_if`(`not_fn`(is_odd)); auto even_numbers = numbers | `remove_if`(is_odd); ``` --- # Set Operations ## Unique (LINQ: Distinct) Removes duplicate values from a collection. In most libraries, finding duplicates requires a sorted container/enumerable. Same here: ```c++ std::vector
numbers{3, 1, 2, 3, 3, 4, 3, 5, 6}; using ranges::action::unique; using ranges::action::sort; numbers |= `sort | unique`; REQUIRE(equal(numbers, std::vector
{1, 2, 3, 4, 5, 6})); // Instead of in-place treatment you can always explicitly request a copy auto numbers_sorted_and_unique = `numbers | copy` | sort | unique; ``` --- # Set Operations ## Set Difference (LINQ: Except) Returns the set difference, which means the elements of one collection that do not appear in a second collection. ```c++ std::vector
v1{1, 2, 3, 4}; std::vector
v2{3, 4, 5}; using ranges::view::set_difference; auto v = set_difference(v1, v2); using ranges::equal; REQUIRE(equal(v, std::vector
{1, 2})); ``` --- # Set Operations ## Symmetric Set Difference The symmetric difference finds the elements that are found in either of the ranges, but not in both of them ```c++ std::vector
v1{1, 2, 3, 4}; std::vector
v2{3, 4, 5}; using ranges::view::set_symmetric_difference; auto v = set_symmetric_difference(v1, v2); using ranges::equal; REQUIRE(equal(v, std::vector
{1, 2, 5})); ``` --- # Set Operations ## Set Intersection (LINQ: Intersect) Returns the set intersection, which means elements that appear in each of two collections. ```c++ std::vector
v1{1, 2, 3, 4}; std::vector
v2{3, 4, 5}; using ranges::view::set_intersection; auto v = set_intersection(v1, v2); using ranges::equal; REQUIRE(equal(v, std::vector
{3, 4})); ``` --- # Set Operations ## Set Union (LINQ: Union) Returns the set union, which means unique elements that appear in either of two collections. ```c++ std::vector
v1{1, 2, 3, 4}; std::vector
v2{3, 4, 5}; using ranges::view::set_union; auto v = set_union(v1, v2); using ranges::equal; REQUIRE(equal(v, std::vector
{1, 2, 3, 4, 5})); ``` --- # Partitioning ## Skip ```c++ // 'skip' is called 'drop' here auto result = numbers | drop(3); auto result = numbers | drop_exactly(3); auto result = numbers | drop_while([](int i) { return i < 4; }); ``` ## Take ```c++ auto result = numbers | take(3); auto result = numbers | take_exactly(3); auto result = numbers | take_while([](int i) { return i < 4; }); ``` --- # Generating Sequences ## Empty C# has `IEnumerable.Empty` (the neutral element of addition). AFAIK ranges-v3 does not contain such a feature. --- # Generating Sequences ## A Range of Numbers Stolen from https://github.com/ericniebler/range-v3/blob/master/test/view/iota.cpp ```c++ view::ints | view::take(10) // -> {0,1,2,3,4,5,6,7,8,9} view::ints(0) | view::take(10) // -> {0,1,2,3,4,5,6,7,8,9} view::ints(0,9) // -> {0,1,2,3,4,5,6,7,8} view::closed_indices(0,9) // -> {0,1,2,3,4,5,6,7,8,9} // l a z y auto chars = view::ints(std::numeric_limits
::min(), std::numeric_limits
::max()); ``` --- # Generating Sequences ## Generate ```c++ using ranges::view::generate; using ranges::view::take; auto rng = `generate`([`=`]() { // ... arbitrary calculation with side effects ... return result; }); auto sequence = rng | take(10); ``` --- # Generating Sequences ## Repeat ```c++ using ranges::view::repeat; // i.e. repeat `forever` using ranges::view::take; // {9, 9, 9, 9, 9, 9, 9, 9, 9, 9} auto rng = view::repeat(9) | view::take(10); ``` --- # Accessing elements ## At ```c++ std::vector
vi{1,2,3,4}; CHECK(ranges::index(vi, 0) == 1); CHECK(ranges::index(vi, 1) == 2); // etc. CHECK(ranges::at(vi, 0) == 1); CHECK(ranges::at(vi, 1) == 2); // etc. // Does not compile if random access iterator not available // std::list
li{1,2,3,4}; // auto rng = li | ranges::view::all; // CHECK(ranges::at(li, 0) == 1); ``` --- # Accessing elements ## First / First or Default `AFAIK n.a.` probably use `*begin(rng)` ## Last / Last or Default `AFAIK n.a.` probably use `*begin(rng | reverse)` ## Single `AFAIK n.a.` --- # Maps Extract the values from a dictionary ```c++ std::map
m = { {1, L"1"}, {2, L"2"}, {3, L"3"} }; auto keys = m | ranges::view::reverse | ranges::view::keys; auto vals = m | ranges::view::reverse | ranges::view::values; ``` --- class: middle .center[ # Real World Examples .accent[ ### Ranges in Action ] ] --- # What are Ranges? > Ranges are a contribution to making C++ easier to write and reason about. ```c++ auto filteredAndInCartesianCoordinates = coordinates | remove_if(outsideOfReasonableRange) | remove_if(is_inf_or_nan) | transform(polarToCartesian) | reverse; ``` --- ```c++ std::vector
selectNearestSegmentToAngleZero( std::vector
> const& segments) { // ... using declaratives omitted ... auto average_angle = [](auto&& coordinates) { auto angles = coordinates | `transform`([](auto pc) { return pc.angle; }); auto sumOfAngles = `accumulate`(angles, 0.0); auto result = sumOfAngles / static_cast
(`size`(coordinates)); return result; }; auto averageValuesAbs = segments | `transform`(average_angle) // yields a range of average values | `transform`([](auto v) { return std::abs(v); }); auto index = `distance`(averageValuesAbs.begin(), `min_element`(averageValuesAbs)); return segments[index]; } ``` --- class: middle .center[ # How I lost my reputation .accent[ ### Si tacuisses, philosophus mansisses ] ] --- ## How I lost my reputation ```c++ std::vector
> segments; // ---------------------------- Variant 1 ---------------------------------- std::vector
firstSegmentReversed = segments[0] | `transform`(polarToCartesian) | `reverse`; for (auto const& point : firstSegmentReversed) { std::cerr << point.first << ", " << point.second << std::endl; } // ---------------------------- Variant 2 ---------------------------------- auto segmentsReversedViaNestedTransform = segments | `transform`([](auto s) { return s | `transform`(polarToCartesian) | `reverse`; }); for (auto const& point : `*begin`(segmentsReversedViaNestedTransform)) { std::cerr << point.first << ", " << point.second << std::endl; } ``` --- ## How I lost my reputation ```c++ std::vector
> segments; std::vector
firstSegmentReversed = segments[0] | `transform`(polarToCartesian) | `reverse`; for (auto const& point : firstSegmentReversed) { std::cerr << point.first << ", " << point.second << std::endl; } ``` yields ``` 2.0944, 29.96 2.08567, 29.96 2.07694, 29.96 2.06821, 29.96 2.05949, 29.96 ``` --- ## How I lost my reputation ```c++ auto segmentsReversedViaNestedTransform = segments | transform([](auto s) { return s | transform(polarToCartesian) | reverse; }); for (auto const& point : *begin(segmentsReversedViaNestedTransform)) { std::cerr << point.first << ", " << point.second << std::endl; } ``` yields ``` 2.0944, 29.96 2.08567, 29.96 2.07694, 29.96 2.06821, 29.96 0, 29.96 <------ SOMETHING WRONG ``` --- ## How I lost my reputation ```c++ std::vector
> segments; auto broken_stuff = segments | transform([](auto s) { return s | transform(polarToCartesian) | reverse; }); ``` Explanation by [@gnzlbg](https://github.com/gnzlbg): > `[](auto s) { return s | reverse; }` creates a **dangling view**. > The inner vector will be copied into the `s` argument (the lambda stack frame), > and `| reverse` creates a view (that is, a pair of pointers) into this local vector. > The problem is that this vector will be destroyed on scope exit (freeing the memory), > so when the view is returned its pair of pointers into the vector will point > into freed memory. > > When you try to iterate the view, you are basically dereferencing these pointers, > and that is undefined behavior: read after free. --- ## How I lost my reputation ```c++ std::vector
> segments; auto segmentsInCartesianCoordinates = segments | transform([](auto`&&` s) { return s | transform(polarToCartesian) | reverse; }); ``` --- # Dangling References due to Views ```c++ auto doub = [](int i) -> int { return 2 * i; }; int main() { auto e = find_if( view::ints(1) | view::transform(doub), is_six ); cout << "find-six: " << *e.get_unsafe() << endl; } ``` Prefer this version: ```c++ auto doub = [](int i) -> int { return 2 * i; }; int main() { auto candidates = view::ints(1) | view::transform(doub); auto e = find_if( candidates, is_six ); cout << "find-six: " << *e << endl; } ``` --- class: middle .center[ # Closing Remarks .accent[ ### The end is near. ] ] --- # Not in this Talk (Same Semantic as STL) ``` adjacent_find, all_of, any_of, binary_search, copy, copy_backward, copy_if, copy_n, count, count_if, equal, equal_range, fill, fill_n, find, find_end, find_first_of, find_if, find_if_not, for_each, for_each_n, generate, generate_n, heap_algorithm, inplace_merge, is_partitioned, is_sorted, is_sorted_until, lexicographical_compare, lower_bound, max, max_element, merge, min, min_element, minmax, minmax_element, mismatch, move, move_backward, none_of, nth_element, partial_sort, partial_sort_copy, partition, partition_copy, partition_point, permutation, remove, remove_copy, remove_copy_if, remove_if, replace, replace_copy, replace_copy_if, replace_if, reverse, reverse_copy, rotate, rotate_copy, sample, search, search_n, set_algorithm, shuffle, sort, stable_partition, stable_sort, swap_ranges, tagspec, transform, unique, unique_copy, upper_bound ``` --- # There's more to come. > I see a great `std::future
` for `C++`. ## Next talk .accent[ ### Reactive Extensions: Ranges for Values Distributed in Time ] --- class: middle template: inverse .center[ # Thank You for Your Attention .accent[ ### (and welcome to modern C++) ] ]


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{% trans "remove" %} |
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Trading the Elliot Wave - Silver 28/8/2012
Introduction
This is my first attempt to read the current trend in Silver, using mostly Elliot waves, Fibonacci retracements and RSI/MACD divergence. Feel free to state your opinion on my interpretation, and be aware that I am a complete newbie concerning this subject.
Disclaimer
This is just an interpetation that tries to predict the future and it might be completely wrong. I can not be held liable for any losses you make when following this advice.
Silver Daily
To me this looks like a bearish pattern which is about to turn bullish due to both MACD and RSI divergence; I assume we are currently in the 2nd wave of the bullish pattern. The two shortest dotted lines mark wave 1 and 3 of an impulsive wave; the longest line marks the complete wave...
Silver Hourly
This trend also looks like it is about to convert; maybe this is the end of the first wave ? Although there is some resistance at the 30.66 level from the daily, I am expecting it to even fall lower to 30.0ish (38.2ext)... In case it does break through 31.27, this means the first wave is not in yet (even though I expect it to be, since it looks more like a corrective then an impulsive pattern... The short dotted line points to a possible impulsive wave, but I expect the long one to be a longer-term wave 1.
Silver 5 mins
The marked wave looks like a bearish impulsive pattern to me, and the MACD seems to have convergence... so I presume the bullish trend is not yet complete.... The RSI might be a bit cumbersome, so I am not quite sure what to make of this....
Conclusion
While I can not guarantee anything, I would expect the silver to drop to the 30 or 29.6 level and bounce back into a wave 3; this would be a sign to go long. However, if it falls below 29.20 level, I would have to re-evaluate my possibilities.
In case it is a long, the third wave should go at least to the 35.25 level...


WEST-PLAINS, Missouri (MO) Political Contributions by Individuals ...
Recent posts about elections in West Plains, Missouri on our local forum with over . GREG BEYKIRCH (GREAT RIVERS DISTRIBUTING), (Zip code: 65775) $500 . ROYCE FUGALE (CITY OF WEST PLAINS/ENGINEER), (Zip code: 65775) .
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Treatment for Herniated or Bulging Discs
Howell County MO Obits Surname B
Willie K. Mustion Bacon, West Plains MO - Graveside services will be held at 11 . of Springfield Mo.; and seven great-grandchildren, Brittni and Shai Derickson, . He retired from Kleinfelder in Sacramento CA, as an engineering technician. . He loved to fish and hunt, and until later years, Bo would go out on the river .
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Arts & Culture - City of West Plains
City of West Plains Missouri. HOME Search Notify Me Sign up for . 209 West Cleveland, PO Box 21,West Plains, MO 65775. Phone:<PHONE_NUMBER>. Website: .
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West Plains Visitors Guide 2011
Oct 24, 2012 . Welcome to West Plains, located in South Central Missouri. The Ozark . The Window on the Square coffee bar is a great place to watch people as they circle the Historic Court Square. . mill located on the North Fork of the White River, in Ozark County. . The Army Corps of Engineers operates two parks.
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City of West Plains Missouri. HOME Search Notify Me Sign up .
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Table Of Contents - West Plains Schools
West Plains, Missouri 65775. West Plains . We pride ourselves on close alliances with industry, great placement rates, and experienced faculty . University-West Plains and Three Rivers Community College to offer 36 hours of college credit . for three years as a Combat Engineer and was a Construction and. Demolitions .
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Official Impairment Listing for Spinal Disorders
West Plains Missouri Colleges and Schools | American School Search
The total enrollment in West Plains, MO consists of 2,000 .
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417-256-0046, West Plains Posey Patch,<PHONE_NUMBER>, H & M Supply, 417-256- .<PHONE_NUMBER>, State of Missouri,<PHONE_NUMBER>, Ron's Auto Trim, 417-256- 0689 .<PHONE_NUMBER>, Ozark Machinery,<PHONE_NUMBER>, Great River Engineering .
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Project Engineer. Great River Engineering. Privately Held; 11-50 employees; Civil Engineering industry. August 2003 July 2011 (8 years) West Plains, MO .
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Home | Great River Associates
Greene County East West Arterial. . P.O. Box 234, Galena, MO 65656, and endorsed "Sidewalk and Stormwater Improvements" will be received...read more .
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Tourism - City of West Plains
"The Signature Event For West Plains, Missouri" . Elmore, who now lives in California, earned a great fan base in Springfield as a member of the alternative .
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Medical-Vocational Allowance for Herniated Disc
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West Plains Missouri Real Estate, Tri-County Realty, farms, land, homes, rural & commercial . Nestled amid the Ozark Mountains and the cool, clear rivers is where you will find Tri-County Realty. . West Plains and Mountain Home both boast lots of shopping and great dining experiences. . Systems Engineering, Inc.
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construction permit - Missouri Department of Natural Resources
Aug 3, 2011 . extension in the City of Ozark-Elk Valley, Christian County, Missouri. . Mr. Russell Doss, P.E., Great River Engineering West Plains .
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Appealing a Denial of Benefits
West Plains, Missouri - Wn - World News
Mar 20, 2003 . Homes for Sale - 7356 County Road 2010 - West Plains, MO 65775 - Melinda Harris . Developed by researchers from leading engineering universities, E3's . West Plains Daily Quill, Burton Creek Pharmacy, Great Rivers .
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open-source hybrid visual IDE for live creative coding
Artist & Technologist
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Worked for 10yrs in web development for culture, education and third-sector
Now, freelance in open-source Java technologies
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use it as a live digital sketchbook, test out ideas, experiment with code
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Major rewrite, Processing included,
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Syphon / Spout support, GLES rendering for Pi
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| OSRS Anagrams | Location |
| An Earl | Ranael in Al Kharid |
| Char Game Disorder | Sedridor in the Wizard's Tower |
| Carpet Ahoy | Apothecary in Varrock |
| I Cord | Doric north of Falador |
| In Bar | Brian in Port Sarim |
| Rain Cove | Veronica in Draynor |
| Rug Deter | Gertrude in Varrock |
| Sir Share Red | Hairdresser in Falador |
| Taunt Roof | Fortunato in Draynor |


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{\
dh_pysupport - use the python-support framework to handle Python modules
dh_pysupport [debhelper options] [-V X.Y] [-X item [...]] [-n] [module dirs ...]
dh_pysupport is a debhelper program that will scan your package, detect public modules in /usr/lib/pythonX.Y/site-packages, and move them to the shared Python modules location. It will generate appropriate postinst/prerm scripts to byte-compile modules installed there for all available python versions.
It will also look for private Python modules and will byte-compile them with the current Python version. You may have to list the directories containing private Python modules.
If a file named debian/pyversions exists, it is used to determine the python versions with which the package can work.
Appropriate dependencies on python-support, python and pythonX.Y are put in ${python:Depends}. The ${python:Versions} and ${python:Provides} optional substitution variables are made available as well.
If your package installs private python modules in non-standard directories, you can make dh_pysupport check those directories by passing their names on the command line. By default, it will check /usr/lib/$PACKAGE, /usr/share/$PACKAGE, /usr/lib/games/$PACKAGE and /usr/share/games/$PACKAGE
Do not modify postinst/postrm scripts.
This option is deprecated.
Force private modules to be bytecompiled with the specific X.Y python version, regardless of the default python version on the system.
\fB-X\fR \fIitem\fR, \fB--exclude=\fR\fIitem\fR 4
Exclude files that contain *(L"item*(R" anywhere in their filename from being taken into account to generate the python dependency. It also excludes them from byte-compilation. You may use this option multiple times to build up a list of things to exclude.
Python policy as of 2006-08-10
debhelper|(7)
This program is a part of python-support but is made to work with debhelper.
Josselin Mouette<EMAIL_ADDRESS>Raphael Hertzog <hertzog@debian.org>


A widely used adjective in education, evidence-based refers to any concept or strategy that is derived from or informed by objective evidence—most commonly, educational research or metrics of school, teacher, and student performance.


Left Mouse Button To Drag The Crop Area
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Right Mouse Button To Drag Picture
Select Image
Clip And Upload


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MappedInputFileImpl Class
Definition at line
11
of
MappedInputFile.cpp
Constructors
MappedInputFileImpl
(
const
std::string& fileName_)
Member Functions
const
char
*
Data
()
const
boost::iostreams::mapped_file_source::size_type
Size
()
const
Member Variables
boost::iostreams::mapped_file
mappedFile
Constructor Details
MappedInputFileImpl Constructor
cmajor::util::MappedInputFileImpl::MappedInputFileImpl(
const
std::string& fileName_)
Definition at line
21
of
MappedInputFile.cpp
Declaration at line
14
of
MappedInputFile.cpp
Member Function Details
Data Member Function
const
char
* cmajor::util::MappedInputFileImpl::Data()
const
Definition at line
15
of
MappedInputFile.cpp
:
15
{
return
mappedFile
.
const_data
(
)
;
}
Called by:
cmajor::util::MappedInputFile::Begin
,
cmajor::util::MappedInputFile::End
Size Member Function
boost::iostreams::mapped_file_source::size_type cmajor::util::MappedInputFileImpl::Size()
const
Definition at line
16
of
MappedInputFile.cpp
:
16
{
return
mappedFile
.
size
(
)
;
}
Called by:
cmajor::util::MappedInputFile::Begin
,
cmajor::util::MappedInputFile::End
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Since its inception in October 2014, Team TIBURON has been bagging laurels through its unwavering hard work and determination. After bagging the 1st Runners Up in SAUVC-18, Team TIBURON emerged as the WINNER in SAVe-2019. As a prerequisite, the team went through three rounds of qualification namely a Preliminary Design submission, a Conceptual Design Report submission, and an oral presentation round. A team of 16 students led by Shailesh Chandra Prusty visited IIT Madras for the final competition held between 23-24 January.
Team TIBURON participated in SAUVC-18, organized by IEEE OES Singapore and Singapore Polytechnic from 9th March to 12th March. The SAUVC-18 competition challenges student teams to build an AUV which can perform a set of pre-defined tasks based on AUV navigation, visual identification, acoustic localization, and robotic manipulation. Team TIBURON's AUV, HAMMERHEAD completed the first two tasks and emerged as the 1st runners-up in the competition. Moreover, it became the first Indian team to secure a position in the top three teams among all the 46 teams from the 13 countries.
This achievement was a matter of pride not only for the team but also for the whole NITR Junta. Months of sleepless nights and hard work had made it possible. It was the team's first international outing and was nothing short of a dream run.
Team TIBURON got national acclaim for the first time at SAVe-2017(Student Underwater Vehicle) as it was adjudged as the second runners up. Despite the misfortune of Cyclone Vardah leading to landfall on the day of the competition, the teams were able to stay motivated and worked hard during power cuts to work for a postponed competition date. A new venue was chosen, which had many differences from the mentioned arena specifications. Hence last moment changes were needed in hardware and software to compensate for this. The team's AUV for the competition, TIBURON 2.0 boasted of having minimum weight and lowest manufacturing cost amongst all the participating AUVs.
SAVe 2019 was a very new experience for all the members of the team as only the graduated members of the team had been a part of the previous instance of the competition. The preparation for the competition had started from April last year. We chose to go for the task consisting of shooting torpedo as the Cupid's visibility was better than the bins underwater. Winning has kept our morale high by motivating us to acheive greater heights but failure has taught us an important lesson to overcome the limitations of our vehicle for further challenges.
Winning SAVe 2k19 was a major milestone in our team's progress. With this win, we proved that we have to the potential to win both national and international competitions consistently. Preparations for SAVE19 did not go as smoothly as planned. Tackling all the challenges thrown at us, we finally reached Chennai, hoping to leave our mark in the competition. This win gave us the much-needed self-belief, that we can win big competitions even in the absence of highly experienced senior members.
Togetherness was the reason behind the success story. The team was always ready to help other teams and individuals in every possible way. The team learnt from failures like SAUVC-2019 and self promised to not repeat such mistakes in future. Also, the team was ready to face other such challenges. The journey of RoboSub-2019 taught us many lessons in terms of team management and development of vehicles. The journey was excellent and the vehicle’s performance was awesome. I’m sure if we would get another opportunity to attend we will perform far better than the last one.
Team Tiburon will always be special for me, I learnt many things being a part of the team and it was fun being in the team with such awesome members.  When we decided to go we never thought about winning, we were always curious about the experience that we were going to get but after we went there and became runners up that greatly boosted our confidence and showed us the road to victory. Apart from the event, the entire Singapore trip was awesome.
Going back to March of 2018 brings back a whole ocean of emotions. Starting from anxiety of visa-related issues for some of the team members to the ecstasy of successfully representing the nation at an international forum.
I attribute the win at SAUVC 2018 to the wonderful team we had and months of sleepless nights and hard work we had put together. Despite many hurdles faced in the way, together we were always able to find a way to overcome them.
I still remember the night before the competition as if it was yesterday. I can see the experienced hands of the mechanical subsystem assemble the robot with their eyes closed, almost asleep, but fixing issues quickly and with perfection. The electronics subsystem members were at it, checking all components before the final assembly. And the coding subsystem reviewing all the code, making sure no bug remains unsquashed. I remember the moments soon after our bot completed the task, the happy faces, the cheering, and the shouting. We knew right away we had won. Not the competition, we didn't care about that at that moment.
Rohit Suri || SAUVC 2018
Alumnus
Despite the misfortune of Cyclone Vardah making landfall on the day of the competition, the teams were able to stay motivated and worked hard in the midst of power cuts to work for a postponed competition date.
The competition was done at a new venue, which had many differences from the mentioned arena specifications, last moment changes were needed in hardware and software to compensate for this.
It was an enriching experience competing and taking advice with other teams.


# Version 2.x (IMX219)
# H264 Encoder Limits are 1920 X 1080 based on the GPU - Exploring Higher Frame Rate options and how that might be recordable - They just don't record video and the button does not work.
# Mode Size Aspect Ratio Frame rates FOV Binning
# 0 automatic selection
# 1 1920x1080 16:9 0.1-30fps Partial None
# 2 3280x2464 4:3 0.1-15fps Full None
# 3 3280x2464 4:3 0.1-15fps Full None
# 4 1640x1232 4:3 0.1-40fps Full 2x2
# 5 1640x922 16:9 0.1-40fps Full 2x2
# 6 1280x720 16:9 40-90fps Partial 2x2
# 7 640x480 4:3 40-90fps Partial 2x2
# Ref. https://www.raspberrypi.org/documentation/raspbian/applications/camera.md


| Total net profit | 34.67 | Gross profit | 141.2 | Gross loss | -106.53 |
| Profit factor | 1.33 | Expected payoff | 1.05 | ||
| Absolute drawdown | -12.72 | Maximal drawdown (%) | 29.53 (80.75%) | ||
| Total trades | 33 | Profit trades (% of total) | 12 (36.36%) | Loss trades (% of total) | 21 (63.64%) |
| Long positions (won %) | 14 (21.43%) | Short positions (won %) | 19 (47.37%) | ||
| Largest | profit trade | 17.36 | loss trade | -7.79 | |
| Average | profit trade | 11.77 | loss trade | -5.07 | |
| Minimum | profit trade | 0.51 | loss trade | -0.11 | |
| Maximum | take profit in pips | 176.7 | stop loss in pips | -98.1 | |
| Average | take profit in pips | 172.4 | stop loss in pips | -72.6 | |
| Minimum | take profit in pips | 146.9 | stop loss in pips | -68.3 | |
| Maximum | Reward-Risk | 2.6 | Duration in minutes | 7883 | |
| Average | Reward-Risk | 2.4 | Duration in minutes | 1399.4 | |
| Minimum | Reward-Risk | 1.5 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 2.0 (31.18) | consecutive losses (loss in money) | 6.0 (-29.53) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |
| Total net profit | -11.28 | Gross profit | 34.6 | Gross loss | -45.88 |
| Profit factor | 0.75 | Expected payoff | -0.81 | ||
| Absolute drawdown | -14.83 | Maximal drawdown (%) | 27.63 (168.99%) | ||
| Total trades | 14 | Profit trades (% of total) | 3 (21.43%) | Loss trades (% of total) | 11 (78.57%) |
| Largest | profit trade | 17.0 | loss trade | -6.9 | |
| Average | profit trade | 11.53 | loss trade | -4.17 | |
| Minimum | profit trade | 3.42 | loss trade | -0.95 | |
| Maximum | take profit in pips | 176.7 | stop loss in pips | -98.1 | |
| Average | take profit in pips | 173.6 | stop loss in pips | -71.4 | |
| Minimum | take profit in pips | 146.9 | stop loss in pips | -68.3 | |
| Maximum | Reward-Risk | 2.6 | Duration in minutes | 4563.0 | |
| Average | Reward-Risk | 2.5 | Duration in minutes | 1412.6 | |
| Minimum | Reward-Risk | 1.5 | Duration in minutes | 55.0 | |
| Maximum | consecutive wins (profit in money) | 2.0 (31.18) | consecutive losses (loss in money) | 6.0 (-27.63) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |
| Total net profit | 45.95 | Gross profit | 106.6 | Gross loss | -60.65 |
| Profit factor | 1.76 | Expected payoff | 2.42 | ||
| Absolute drawdown | -0.64 | Maximal drawdown (%) | 20.11 (103.29%) | ||
| Total trades | 19 | Profit trades (% of total) | 9 (47.37%) | Loss trades (% of total) | 10 (52.63%) |
| Largest | profit trade | 17.36 | loss trade | -7.79 | |
| Average | profit trade | 11.84 | loss trade | -6.06 | |
| Minimum | profit trade | 0.51 | loss trade | -0.11 | |
| Maximum | take profit in pips | 176.4 | stop loss in pips | -86.0 | |
| Average | take profit in pips | 171.6 | stop loss in pips | -73.4 | |
| Minimum | take profit in pips | 159.0 | stop loss in pips | -68.6 | |
| Maximum | Reward-Risk | 2.6 | Duration in minutes | 7883.0 | |
| Average | Reward-Risk | 2.4 | Duration in minutes | 1389.7 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 2.0 (19.47) | consecutive losses (loss in money) | 3.0 (-20.11) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |


gmaps.js
Google Maps API with less pain and more fun
Examples
Maps
Basic
Map events
Markers
Services
Geolocation
Geocoding
Overlays
Polylines
Overlays
Polygon
GeoJSON Polygon
Routes
Routes
Routes (advanced)
GMaps.Route
Static maps
Static maps
With markers
With polylines
Utils
Context menu
Geofences
Custom controls
Fusion Tables layers
KML and GeoRSS layers
Map Types
Overlay Map Types
Street View Panoramas
Interacting with UI
Working with JSON


This mode will also allow you to use Unix groups for authorization. For example, you can say "everyone in the 'developers' group will have the administrator access".
This is done through a library called PAM, which defines its own configuration mechanism. It also works correctly with user database extensions like NIS.


{% if className == 'c-cta-block--horiz-from-bp-m' %}
The next time news breaks, hear about it first.
Follow The Texas Tribune on Facebook and Twitter.
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Held in Austin | 7 p.m. - 10 p.m.
Sept. 26


(3M) RM 150 [RM 250 inc. printing]
(4M) RM 170 [RM 300 inc. printing]
(5M) RM 190 [RM 350 inc. printing]
Code: FLAG-3M / FLAG-4M / FLAG-5M
Size 1: Printing - (3M) - (W) 34in x (H) 78in
Size 2: Printing - (4M) - (W) 38.8in x (H) 89.3in
Size 3: Printing - (5M) - (W) 41in x (H) 113.3in
Weight: 4 KG
(3M) RM 150 [RM 250 inc. printing]
(4M) RM 170 [RM 300 inc. printing]
(5M) RM 190 [RM 350 inc. printing]
Code: FLAG-3M / FLAG-4M / FLAG-5M
Size 1: Printing - (3M) - (W) 75.2cm x (H) 245cm
Size 2: Printing - (4M) - (W) 72.4cm x (H) 300cm
Size 3: Printing - (5M) - (W) 80cm x (H) 380cm
Weight: 4 KG
(3M) RM 150 [RM 250 inc. printing]
(4M) RM 170 [RM 300 inc. printing]
(5M) RM 190 [RM 350 inc. printing]
Code: FLAG-3M / FLAG-4M / FLAG-5M
Size 1: Printing - (3M) - (W) 75.2cm x (H) 245cm
Size 2: Printing - (4M) - (W) 75.2cm x (H) 303cm
Size 3: Printing - (5M) - (W) 96.5cm x (H) 380cm
Weight: 4 KG
(3M) RM 45 [ RM 105.70 inc. printing ]
(5M) RM 250 [ RM 490 inc. printing ]
Code: WBF / WBF-5M
Size 1: Printing - (3M) - (W) 61cm x (H) 200cm
Size 2: Printing - (5M) - (W) 4ft x (H) 12ft
Size 3: Stand- Height 3M / 5M
Weight: (3M) 1.2KG / (5M) 5 KG
(30in) RM 250 [ RM 350 inc. printing ]
(33in) RM 250 [ RM 400 inc. printing ]
Code:
Size 1: Printing - (W) 30in x (H) 13ft
Size 2: Printing - (W) 33in x (H) 13ft
Size 3: Stand - (W) 30in / 33in x (H) 5m
Weight: 4 KG
(1 in) - RM 80, (2 in) - RM 140
(Single/Double Side - 3 in) - RM 180
(4 in) - RM 250
(Single / Double Side - 5 in) - RM 300
Code: ALUM(H)-1’’X6M / ALUM-5CMX6M / ALUM-8CMX6M / ALUM-10CMX6M / ALUM-12CMX6M
Size: (W) 1in / 2in / 3in / 4in / 5in x (L) 6m
RM 200 [ RM 250 inc. printing ]
Code: FLAG-AB
Size: Printing - (W) 67cm x 115cm
Weight: 1 KG
RM 15 [ RM 25 inc. printing ]
Code: FLAG-A4
Size: Printing- (W) 157mm x (H) 304mm
Weight: 135 G
RM 250 [ RM 400 inc. printing ]
Code: OFAB
Size: (W) 160cm x (H) 90cm
Weight: 10 KG
RM 250 [ RM 400 inc. printing ]
Code: F.A-STAND
Size: (W) 2m x (H) 1m
Weight: 0.5 KG


David Rajchenbach-Teller, @ImYoric or<EMAIL_ADDRESS>function contributor(myFavoriteTech) {
if (!myFavoriteTech)
return webmaker();
var bug = mentoredBugs.pick(myFavoriteTech); // FIXME: prof filter
var guidance = contact(bug.mentor, mozilla.irc);
do {
// work on patch
if (!guidance.communicate())
throw new ProjectFailed();
} while (!bug.isReviewPassed);
return bug.myCodeInFirefox; // bragging rights!
}
Contributing to Firefox has helped me impact, interact and collaborate with more people (from different countries, expertise and time zones :P) in 6 months than my entire stay in University till nowSaurabh Anand, Indian Institute Of Technology, Delhi.
function students(subject, prof) {
var project = projects.pick(subject, prof);// or prof filters first
var guidance = contact(project.mentor, mozilla.irc, prof);
do {
project.refine();
do {
// work on project
if (!guidance.communicate())
throw new ProjectFailed();
} while (!project.isWorking);
} while (!project.isComplete);
return project.release(); // worldwide exposure!
}
"I have gained a great deal of confidence in my abilities and I have never felt more sure about the career path I've chosen for myself."Christopher De Cairos, graduate from Mozilla courses, Seneca University, Canada, now Researcher in Center for Development of Open Technology.


| Trees | Indices | Help |
|---|
|
|
# coding=UTF-8 """ Py_Pov 0.0.1 Copyright (c) Martin Tönnishoff, 2013 based on: PyPov-0.0.X Copyright (c) Simon Burton, 2003 See LICENSE file. Some modifications by W.T. Bridgman, 2006-2007. """ from pov.basic.BlockObject import BlockObject class PoVObject(BlockObject): """ OBJECT: FINITE_SOLID_OBJECT | FINITE_PATCH_OBJECT | INFINITE_SOLID_OBJECT | ISOSURFACE_OBJECT | PARAMETRIC_OBJECT | CSG_OBJECT | LIGHT_SOURCE | object { OBJECT_IDENTIFIER [OBJECT_MODIFIERS...] } """
| Trees | Indices | Help |
|---|
| Generated by Epydoc 3.0.1 on Sat Feb 6 12:15:28 2016 | http://epydoc.sourceforge.net |


Ighalo: Osimhen can fire Eagles to glory
by Sodiq OyelekeSodiq Oyeleke
Former Nigeria striker, Odion Ighalo, has passed a vote of confidence in Victor Osimhen, saying the Lille’s star is capable of leading Super Eagles attack.
He said this few days after Eagles coach Gernot Rohr revealed that criticisms followed his choice of taking Osimhen to the 2019 Africa Cup of Nations.
Osimhen helped Nigeria defeat Benin 2-1 victory last Wednesday, and grabbed a brace and two assists in Eagles 4-2 win against Lesotho on Sunday.
Ighalo, who retired from his international career in July after Eagles’ third-place finish at the 2019 AFCON in Egypt, warned Osimhen to be focused on his career.
The Shanghai Shenhua forward also warned the 20-year-old Eagles striker against pride, urging him to be ready to learn.
“I always told him that he has everything it takes to lead this attack, but it all depends on him.
“I told him he has to keep working hard, stay humble and always be ready to learn, and above all not to get carried away with success or hype but just to keep improving,” Ighalo told ESPN.
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