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Theoria
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#include <Maybe.h>
Public Member Functions | |
| Maybe (T *obj) | |
| Maybe (T *obj, const char *where) | |
| template<typename Base > | |
| Maybe (Base *obj) | |
| template<typename Base > | |
| Maybe (Base *obj, const char *where) | |
| operator bool () const | |
| const char * | where () |
| T & | operator* () |
| const T & | operator* () const |
| T * | operator-> () |
| const T * | operator-> () const |
| T & | valueOr (T &other) |
| const T & | valueOr (const T &other) const |
| template<typename Derived > | |
| Derived & | as () |
| template<typename Derived > | |
| const Derived & | as () const |
| template<typename T2 > | |
| T2 & | cast () |
| template<typename T2 > | |
| const T2 & | cast () const |
| T * | get () |
| const T * | get () const |
| void | reset (T *obj) |
Represents the conditional existence of a type T. A safer alternative to using nullptr.
|
inlineexplicit |
Bind obj to Maybe without recording location where bound
|
inlineexplicit |
Bind obj to Maybe and record location where bound if provided
|
inlineexplicit |
Bind an object of type Base* which is maybe a T*. Use dynamic cast to determine if it is the case.
|
inlineexplicit |
Bind an object of type Base* which is maybe a T*. Use dynamic cast to determine if it is the case. Record location where bound if provided.
Dynamic cast to Derived. Throws runtime_error if not bound. Throws bad_cast if not Derived.
|
inline |
Dynamic cast to const Derived. Throws runtime_error if not bound. Throws bad_cast if not Derived.
Cast to T2. Throws runtime_error if not bound or if cast fails. NOTE: T needs to have a cast method. Components have this functionality and are the primary use case for Maybe.
Cast to const T2. Throws runtime_error if not bound or if cast fails. NOTE: T needs to have a cast method. Components have this functionality and are the primary use case for Maybe.
|
inline |
Get underlying ptr
|
inline |
Get underlying const ptr
|
inline |
True if bound
|
inline |
Dereference. Throws std::runtime_error if not bound
|
inline |
Const dereference. Throws std::runtime_error if not bound
|
inline |
Pointer dereference. Throws std::runtime_error if not bound
|
inline |
Const Pointer dereference. Throws std::runtime_error if not bound
|
inline |
Reset underlying pointer
|
inline |
Dereference but if not bound substitute other instead of throwing exception
|
inline |
Const dereference but if not bound substitute other instead of throwing exception
|
inline |
Where bound, if known


| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one or more | |
| 3 | * contributor license agreements. See the NOTICE file distributed with | |
| 4 | * this work for additional information regarding copyright ownership. | |
| 5 | * The ASF licenses this file to You under the Apache License, Version 2.0 | |
| 6 | * (the "License"); you may not use this file except in compliance with | |
| 7 | * the License. You may obtain a copy of the License at | |
| 8 | * | |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 | * | |
| 11 | * Unless required by applicable law or agreed to in writing, software | |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 | * See the License for the specific language governing permissions and | |
| 15 | * limitations under the License. | |
| 16 | */ | |
| 17 | package org.apache.commons.collections4.multiset; | |
| 18 | ||
| 19 | import java.util.Set; | |
| 20 | ||
| 21 | import org.apache.commons.collections4.MultiSet; | |
| 22 | import org.apache.commons.collections4.collection.SynchronizedCollection; | |
| 23 | ||
| 24 | /** | |
| 25 | * Decorates another {@link MultiSet} to synchronize its behaviour | |
| 26 | * for a multi-threaded environment. | |
| 27 | * <p> | |
| 28 | * Methods are synchronized, then forwarded to the decorated multiset. | |
| 29 | * Iterators must be separately synchronized around the loop. | |
| 30 | * | |
| 31 | * @since 4.1 | |
| 32 | * @version $Id: SynchronizedMultiSet.java 1714424 2015-11-15 10:06:16Z tn $ | |
| 33 | */ | |
| 34 | public class SynchronizedMultiSet<E> extends SynchronizedCollection<E> implements MultiSet<E> { | |
| 35 | ||
| 36 | /** Serialization version */ | |
| 37 | private static final long serialVersionUID = 20150629L; | |
| 38 | ||
| 39 | /** | |
| 40 | * Factory method to create a synchronized multiset. | |
| 41 | * | |
| 42 | * @param <E> the type of the elements in the multiset | |
| 43 | * @param multiset the multiset to decorate, must not be null | |
| 44 | * @return a new synchronized MultiSet | |
| 45 | * @throws NullPointerException if multiset is null | |
| 46 | */ | |
| 47 | public static <E> SynchronizedMultiSet<E> synchronizedMultiSet(final MultiSet<E> multiset) { | |
| 48 |
1
1. synchronizedMultiSet : mutated return of Object value for org/apache/commons/collections4/multiset/SynchronizedMultiSet::synchronizedMultiSet to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return new SynchronizedMultiSet<E>(multiset); |
| 49 | } | |
| 50 | ||
| 51 | //----------------------------------------------------------------------- | |
| 52 | /** | |
| 53 | * Constructor that wraps (not copies). | |
| 54 | * | |
| 55 | * @param multiset the multiset to decorate, must not be null | |
| 56 | * @throws NullPointerException if multiset is null | |
| 57 | */ | |
| 58 | protected SynchronizedMultiSet(final MultiSet<E> multiset) { | |
| 59 | super(multiset); | |
| 60 | } | |
| 61 | ||
| 62 | /** | |
| 63 | * Constructor that wraps (not copies). | |
| 64 | * | |
| 65 | * @param multiset the multiset to decorate, must not be null | |
| 66 | * @param lock the lock to use, must not be null | |
| 67 | * @throws NullPointerException if multiset or lock is null | |
| 68 | */ | |
| 69 | protected SynchronizedMultiSet(final MultiSet<E> multiset, final Object lock) { | |
| 70 | super(multiset, lock); | |
| 71 | } | |
| 72 | ||
| 73 | /** | |
| 74 | * Gets the multiset being decorated. | |
| 75 | * | |
| 76 | * @return the decorated multiset | |
| 77 | */ | |
| 78 | @Override | |
| 79 | protected MultiSet<E> decorated() { | |
| 80 |
1
1. decorated : mutated return of Object value for org/apache/commons/collections4/multiset/SynchronizedMultiSet::decorated to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return (MultiSet<E>) super.decorated(); |
| 81 | } | |
| 82 | ||
| 83 | @Override | |
| 84 | public boolean equals(final Object object) { | |
| 85 |
1
1. equals : negated conditional → NO_COVERAGE |
if (object == this) { |
| 86 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 87 | } | |
| 88 | synchronized (lock) { | |
| 89 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().equals(object); |
| 90 | } | |
| 91 | } | |
| 92 | ||
| 93 | @Override | |
| 94 | public int hashCode() { | |
| 95 | synchronized (lock) { | |
| 96 |
1
1. hashCode : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().hashCode(); |
| 97 | } | |
| 98 | } | |
| 99 | ||
| 100 | //----------------------------------------------------------------------- | |
| 101 | ||
| 102 | @Override | |
| 103 | public int add(final E object, final int count) { | |
| 104 | synchronized (lock) { | |
| 105 |
1
1. add : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().add(object, count); |
| 106 | } | |
| 107 | } | |
| 108 | ||
| 109 | @Override | |
| 110 | public int remove(final Object object, final int count) { | |
| 111 | synchronized (lock) { | |
| 112 |
1
1. remove : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().remove(object, count); |
| 113 | } | |
| 114 | } | |
| 115 | ||
| 116 | @Override | |
| 117 | public int getCount(final Object object) { | |
| 118 | synchronized (lock) { | |
| 119 |
1
1. getCount : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().getCount(object); |
| 120 | } | |
| 121 | } | |
| 122 | ||
| 123 | @Override | |
| 124 | public int setCount(E object, int count) { | |
| 125 | synchronized (lock) { | |
| 126 |
1
1. setCount : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return decorated().setCount(object, count); |
| 127 | } | |
| 128 | } | |
| 129 | ||
| 130 | @Override | |
| 131 | public Set<E> uniqueSet() { | |
| 132 | synchronized (lock) { | |
| 133 | final Set<E> set = decorated().uniqueSet(); | |
| 134 |
1
1. uniqueSet : mutated return of Object value for org/apache/commons/collections4/multiset/SynchronizedMultiSet::uniqueSet to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return new SynchronizedSet<E>(set, lock); |
| 135 | } | |
| 136 | } | |
| 137 | ||
| 138 | @Override | |
| 139 | public Set<Entry<E>> entrySet() { | |
| 140 | synchronized (lock) { | |
| 141 | final Set<MultiSet.Entry<E>> set = decorated().entrySet(); | |
| 142 |
1
1. entrySet : mutated return of Object value for org/apache/commons/collections4/multiset/SynchronizedMultiSet::entrySet to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return new SynchronizedSet<MultiSet.Entry<E>>(set, lock); |
| 143 | } | |
| 144 | } | |
| 145 | ||
| 146 | //----------------------------------------------------------------------- | |
| 147 | /** | |
| 148 | * Synchronized Set for the MultiSet class. | |
| 149 | */ | |
| 150 | static class SynchronizedSet<T> extends SynchronizedCollection<T> implements Set<T> { | |
| 151 | /** Serialization version */ | |
| 152 | private static final long serialVersionUID = 20150629L; | |
| 153 | ||
| 154 | /** | |
| 155 | * Constructor. | |
| 156 | * @param set the set to decorate | |
| 157 | * @param lock the lock to use, shared with the multiset | |
| 158 | */ | |
| 159 | SynchronizedSet(final Set<T> set, final Object lock) { | |
| 160 | super(set, lock); | |
| 161 | } | |
| 162 | } | |
| 163 | ||
| 164 | } | |
Mutations | ||
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APPROVE GROUPS
ALLOCATE FUND
UNALLOCATED GROUPS
ASSESSMENT
ALLOCATED GROUPS
DELETE GROUPS
' } ?>
SIGN-OUT"; } else { echo "
LOGIN
"; }?>


{% extends "error-layout.html" %} {% block title %}404 Not Found{% endblock %} {% block content %}
The requested resource was not found on the server.
Link to home


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Komunikator
0.3
Jest to aplikacja przeznaczona na urządzenia z systemem operacyjnym Google Android. Dzięki niej użytkownicy będą mogli komunikować się między sobą, tworzyć konwersacje oraz dodawać znajomych.
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Statyczne atrybuty publiczne | |
| static final int | abc_background_cache_hint_selector_material_dark =0x7f0c0049 |
| static final int | abc_background_cache_hint_selector_material_light =0x7f0c004a |
| static final int | abc_btn_colored_borderless_text_material =0x7f0c004b |
| static final int | abc_btn_colored_text_material =0x7f0c004c |
| static final int | abc_color_highlight_material =0x7f0c004d |
| static final int | abc_hint_foreground_material_dark =0x7f0c004e |
| static final int | abc_hint_foreground_material_light =0x7f0c004f |
| static final int | abc_input_method_navigation_guard =0x7f0c0001 |
| static final int | abc_primary_text_disable_only_material_dark =0x7f0c0050 |
| static final int | abc_primary_text_disable_only_material_light =0x7f0c0051 |
| static final int | abc_primary_text_material_dark =0x7f0c0052 |
| static final int | abc_primary_text_material_light =0x7f0c0053 |
| static final int | abc_search_url_text =0x7f0c0054 |
| static final int | abc_search_url_text_normal =0x7f0c0002 |
| static final int | abc_search_url_text_pressed =0x7f0c0003 |
| static final int | abc_search_url_text_selected =0x7f0c0004 |
| static final int | abc_secondary_text_material_dark =0x7f0c0055 |
| static final int | abc_secondary_text_material_light =0x7f0c0056 |
| static final int | abc_tint_btn_checkable =0x7f0c0057 |
| static final int | abc_tint_default =0x7f0c0058 |
| static final int | abc_tint_edittext =0x7f0c0059 |
| static final int | abc_tint_seek_thumb =0x7f0c005a |
| static final int | abc_tint_spinner =0x7f0c005b |
| static final int | abc_tint_switch_thumb =0x7f0c005c |
| static final int | abc_tint_switch_track =0x7f0c005d |
| static final int | accent_material_dark =0x7f0c0005 |
| static final int | accent_material_light =0x7f0c0006 |
| static final int | background_floating_material_dark =0x7f0c0007 |
| static final int | background_floating_material_light =0x7f0c0008 |
| static final int | background_material_dark =0x7f0c0009 |
| static final int | background_material_light =0x7f0c000a |
| static final int | bright_foreground_disabled_material_dark =0x7f0c000b |
| static final int | bright_foreground_disabled_material_light =0x7f0c000c |
| static final int | bright_foreground_inverse_material_dark =0x7f0c000d |
| static final int | bright_foreground_inverse_material_light =0x7f0c000e |
| static final int | bright_foreground_material_dark =0x7f0c000f |
| static final int | bright_foreground_material_light =0x7f0c0010 |
| static final int | button_material_dark =0x7f0c0011 |
| static final int | button_material_light =0x7f0c0012 |
| static final int | colorAccent =0x7f0c0013 |
| static final int | colorPrimary =0x7f0c0014 |
| static final int | colorPrimaryDark =0x7f0c0015 |
| static final int | design_bottom_navigation_shadow_color =0x7f0c0016 |
| static final int | design_error =0x7f0c005e |
| static final int | design_fab_shadow_end_color =0x7f0c0017 |
| static final int | design_fab_shadow_mid_color =0x7f0c0018 |
| static final int | design_fab_shadow_start_color =0x7f0c0019 |
| static final int | design_fab_stroke_end_inner_color =0x7f0c001a |
| static final int | design_fab_stroke_end_outer_color =0x7f0c001b |
| static final int | design_fab_stroke_top_inner_color =0x7f0c001c |
| static final int | design_fab_stroke_top_outer_color =0x7f0c001d |
| static final int | design_snackbar_background_color =0x7f0c001e |
| static final int | design_textinput_error_color_dark =0x7f0c001f |
| static final int | design_textinput_error_color_light =0x7f0c0020 |
| static final int | design_tint_password_toggle =0x7f0c005f |
| static final int | dim_foreground_disabled_material_dark =0x7f0c0021 |
| static final int | dim_foreground_disabled_material_light =0x7f0c0022 |
| static final int | dim_foreground_material_dark =0x7f0c0023 |
| static final int | dim_foreground_material_light =0x7f0c0024 |
| static final int | foreground_material_dark =0x7f0c0025 |
| static final int | foreground_material_light =0x7f0c0026 |
| static final int | highlighted_text_material_dark =0x7f0c0027 |
| static final int | highlighted_text_material_light =0x7f0c0028 |
| static final int | material_blue_grey_800 =0x7f0c0029 |
| static final int | material_blue_grey_900 =0x7f0c002a |
| static final int | material_blue_grey_950 =0x7f0c002b |
| static final int | material_deep_teal_200 =0x7f0c002c |
| static final int | material_deep_teal_500 =0x7f0c002d |
| static final int | material_grey_100 =0x7f0c002e |
| static final int | material_grey_300 =0x7f0c002f |
| static final int | material_grey_50 =0x7f0c0030 |
| static final int | material_grey_600 =0x7f0c0031 |
| static final int | material_grey_800 =0x7f0c0032 |
| static final int | material_grey_850 =0x7f0c0033 |
| static final int | material_grey_900 =0x7f0c0034 |
| static final int | notification_action_color_filter =0x7f0c0000 |
| static final int | notification_icon_bg_color =0x7f0c0035 |
| static final int | notification_material_background_media_default_color =0x7f0c0036 |
| static final int | primary_dark_material_dark =0x7f0c0037 |
| static final int | primary_dark_material_light =0x7f0c0038 |
| static final int | primary_material_dark =0x7f0c0039 |
| static final int | primary_material_light =0x7f0c003a |
| static final int | primary_text_default_material_dark =0x7f0c003b |
| static final int | primary_text_default_material_light =0x7f0c003c |
| static final int | primary_text_disabled_material_dark =0x7f0c003d |
| static final int | primary_text_disabled_material_light =0x7f0c003e |
| static final int | ripple_material_dark =0x7f0c003f |
| static final int | ripple_material_light =0x7f0c0040 |
| static final int | secondary_text_default_material_dark =0x7f0c0041 |
| static final int | secondary_text_default_material_light =0x7f0c0042 |
| static final int | secondary_text_disabled_material_dark =0x7f0c0043 |
| static final int | secondary_text_disabled_material_light =0x7f0c0044 |
| static final int | switch_thumb_disabled_material_dark =0x7f0c0045 |
| static final int | switch_thumb_disabled_material_light =0x7f0c0046 |
| static final int | switch_thumb_material_dark =0x7f0c0060 |
| static final int | switch_thumb_material_light =0x7f0c0061 |
| static final int | switch_thumb_normal_material_dark =0x7f0c0047 |
| static final int | switch_thumb_normal_material_light =0x7f0c0048 |
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--- layout: default title: CCA'17 - Money Order meta: The Payment details for Money Order keyword: cloud services, iaas, paas, saas, cloud infrastructures, cloud computing, storage, data architectures, distributed networking, computing, cloud management, cloud operations, security and privary, performance, scalability, reliability, virtualization, cloud data analytics, big data management, big data analysis, cloud software, hardware, cloud applications, social clouds systems, mobile clouds systems, cloud economics ---
Please make a cheque on International Money Order to International ASET Inc. and mail it to the address below:
International ASET Inc.
Unit No. 417, 1376 Bank St.
Ottawa, Ontario, Canada
K1H 7Y3


Recipes generated by an
Artificial Neural Network
Real French Crepes
Honey Multigrain Bread
Todd's Famous Blueberry Pancakes
Zesty Porcupine Meatballs
Yummy Honey Chicken Kabobs
Corn and Chicken Soup
Crab Cakes III
Lighter Banana Muffins
Deviled Eggs I
Greek Pasta with Tomatoes and White Beans
Crispy Herb Baked Chicken
Crostini with Mozzarella and Tomato
Waffles I
Quick and Easy Alfredo Sauce
Garlicky Appetizer Shrimp Scampi
Stuffed French Toast II
Aussie Chicken
Sesame Chicken
Easy Guacamole
Basic Gingersnap Cookies
Spinach Mushroom Quiche
Spinach Quiche
Green Bean and Mushroom Medley
Jiffy Cinnamon Rolls
Real Hummus
Roast Leg of Lamb with Rosemary
One Skillet Corned Beef Hash
Crustless Cranberry Pie
Grilled Chicken with Herbs
Mondi's Super Simple Chicken
Sweet and Tart Strawberry Salad
Grilled Chicken Quesadillas
No Bake Chocolate Oat Bars
Tortilla Soup II
Zucchini Pancakes
Creamy Blueberry Pie
Banana Pudding Cake
Grilled Lamb with Brown Sugar Glaze
Fruited Curry Chicken Salad
Grilled Scampi
French Toast II
Chantal's New York Cheesecake
Grilled Salmon II
Blue Cheese Burgers
Peking Duck
Mexican Chicken I
Award Winning Peaches and Cream Pie
Cinnamon-Roasted Almonds
Cranberry Salad IV
Broccoli Chicken Roli
Ali's Amazing Bruschetta
Monkey Bread V
Southern Potato Salad
Blueberry Orange Bread
All Protein Meatloaf
Herb Biscuits
Bacon Wrapped Barbeque Shrimp
Grandma's Lemon Meringue Pie
Easy and Delicious Blender Quiche
Bacon, Potato and Cheese Tart
Ken's Spicy Curry Chicken
Early Morning Oven Roasted New Potatoes
Easy Granola Bars
Chicken Fiesta Salad
Bruschetta with Roasted Sweet Red Peppers
Cioppino
Pecan Pumpkin Pie I
Carrot Pineapple Cake I
Stir-Fried Vegetables with Chicken or Pork
Buffalo Style Chicken Pizza
Classic Peanut Butter Cookies
Georgian Green Beans
Simple Malaysian Fried Chicken
Cod with Italian Crumb Topping
Crepes
Pizza On The Grill II
Owen's Mozzarella and Tomato Salad
Crab Stuffed Mushrooms
Tangy Poppy Seed Fruit Salad
Bob's Awesome Lasagna
Fry Bread Tacos II
Lady Baltimore Cake
Chicken Breasts with Herb Basting Sauce
Deep Fried Dill Pickles
Strawberry Bread
Company Couscous
Baked Brunch Omelet
Mushroom Stuffed Chicken Rollups
Gingerbread Cookies II
Zucchini Apple Bread
Chewy Peanut Butter Chocolate Chip Cookies
Pear and Gorgonzola Cheese Pizza
Rich Italian Sausage and Potato Soup
Gourmet Chicken Pizza
Chicken and Red Wine Sauce
Banana Fruit Smoothie
BBQ Chicken Pizza
Pecan Chicken Breasts Stuffed with Cream Cheese and Broccoli


When The Writing Stopped
When The Writing Stopped
Found on his typewriter next to a burnt out pile of buts in an ashtray unkempt. He was 26.
January 1, 2008: A Letter In Memorandum
There was a time, years ago, when I wrote religiously. As vital as breathing, ’twas; as necessary as eating.
Each night, post obligation, I would return home to my paper, to my solace, and scribe. Sometimes, I’d spend minutes; sometimes hours. But each day, without fail: scribe.
Paper became therapist—vessel for dealing with the day’s tolerated injustices. I was ruthless. No detail was spared; no name left unnamed, no blame spared from shame. In my instantiated fiefdom, I reigned.
Of course, as time went on, my writing was left to languish. Such frivolity would only foster a deserved tragedy of one kind or, with luck, another.
Combined with self interest, caution led to focus: a focus on brand building. The product was myself, and I wrote to establish myself as a thought leader.
But that work, so devoted to since, has left me loveless.
Sure, I can still have fun in rare circumstances. Sure, there are moments of clarity in the drunken haze of indifference. Sure, somehow I managed to convince a lovely woman to betrothal. None of that cures the ail.
I am a man staring in the face a life leading towards a remorseful end.
I like to believe it started with the trip, but the truth is that I was dead from the day I left “her”. I was dead from the day I stopped holding muse above mundane. I was dead the day that I got what I wanted, and I was surely dead the day I realized getting what I wanted would never be enough.
I like to believe I now live a life tailored to my strengths, but the truth is that I was fooled from the moment I made my own way. I was fooled from the second I “succeeded”. I was fooled by the foley of following, and a fool still.
That fool is haiku without meter, song without rhyme, cantos without reason, musing without muse.
I sit now, on an eve of work, in a foreign place with foreign people leading a foreign life for foreign funds. I sit alone in the dark. Murmurs of happier folk, however authentic, pierce the silence I sought savior in.

And it is in that foley that I find fleeting my resolve to write. I find fleeting my desire to divulge. I feel my hands growing stiffer, the words slowing down, the thoughts no longer jumping from mind to finger to page to you with the same diligent and meticulously planned prose, where each word is more hard-wrought than the last. I feel the once bountiful tide of rushing, crashing water of emotion spilling on to the page becoming more a sludge, sloshing and splashing and staining a sheet once pristine with perceptions. It is all so fleeting.
So perhaps I shall flee.
Detective Constance picked up the letter and examined it. She thought little of it as she surveyed the rest of the scene. Just another “tortured artist”, she thought to herself. How could you even call these people artists? They worked normal jobs. They pursued none of their true latent ambitions. They were the very scourge they wished they weren’t.
 She filled her notepad, stashed it back in her breast pocket, and moved on to the next hollow tragedy for today’s shift.


Want to know the statistics of people suffering from the vision, ambulatory, cognitive or hearing difficulties


User Management User search
Using more than one search criteria will improve your chances of finding a particular user. A good search uses last name, date of birth and postcode.
Using more than one search criteria will improve your chances of finding a particular user. A good search uses last name, date of birth and postcode.


Image:
dummy
Max frequency:
Sort order:
-magnitude
magnitude
freq
-freq
abs(freq)
-abs(freq)
Speed:
slow
x 2
x 4
x 8
x 16
x 32
x 64
https://github.com/mkrabset/epicycles


open val underlyingConnector: Connector
The underlying Connector used. Please do not use this method as it is exposed for third party libraries only.


We're Karina and Evangelia and we are the creators of KarEva Beauty. We are two passionate girls interested in beauty and fashion. So, we decided to create this blog for our users to get to know us and be inspired to express your inner beauty! We hope you enjoy our website and will continue to visit our page.
Love your friends,
Karina and Eva
Hi! My name is Karina Chin and I am the co-founder of KarEva Beauty. I am so excited to begin creating and sharing these blog posts with you all. Here's a little more information about myself. I'm from Markham, ON but I am currently living in Waterloo, ON. Where I am attending Wilfrid Laurier University studying Business Administration. Growing up I have always enjoyed all things beauty and fashion related, as I think it is so much fun to test new makeup and shop the latest fashion trends. When I'm not at school or working on this blog, I enjoy dancing and baking. I have been a competitive dancer for over 8+ years and baking is another passion of mine since I was really young. Who doesn't love cookies, cupcakes, tarts and more! I can't wait to begin this journey with you all!!
- Karina Chin
Hello, my name is Evangelia, I am the co-founder of the KarEva Beauty Blog. I was born and raised on the Greek island of Mykonos where a lot of Hollywood stars enjoy coming for vacation which led me to take a particular interest in beauty and fashion. I moved to Canada a year and a half ago to attend Wilfrid Laurier University for a General Science Degree and Conestoga College for a diploma in American Sign Language. In my spare time I enjoy sketching, sewing, going to the beach and of course shopping. I hope you will enjoy this blog as much as I do!
- Evangelia Kousthana


|
Bounce3
A poll based debounce library with a small RAM footprint
|
Override these values to change how the timing feels. More...
Macros | |
| #define | B3_DEBOUNCE_MS (50UL) |
| How long the debounce interval is. | |
| #define | B3_SLOW_WAIT_MS (1000UL) |
| How long to wait in milliseconds before repeating slowly. | |
| #define | B3_SLOW_INT_MS (1000UL) |
| How long to wait between slow repeats. | |
| #define | B3_FAST_WAIT_MS (B3_SLOW_WAIT_MS + (B3_SLOW_INT_MS * 4)) |
| How long to wait before transitioning to a faster repeat. More... | |
| #define | B3_FAST_INT_MS (250UL) |
| How long to wait between fast repeats. | |
Override these values to change how the timing feels.
| #define B3_FAST_WAIT_MS (B3_SLOW_WAIT_MS + (B3_SLOW_INT_MS * 4)) |
How long to wait before transitioning to a faster repeat.
This timer counts from the initial button press, so it should be larger than B3_SLOW_WAIT_MS unless you only want a fast repeat.


A sample application that demonstrates Android's pluggable voice recognition framework.
This application includes a
sample voice recognition service (a subclass of
RecognitionService
),
and a
settings activity for that service. It shows the basic skeleton for setting up a recognition
service and exposing its settings activity to settings.
The behavior is extremely simple - it does no real voice recognition, and just returns a fixed set of results immediately. The results can be either a set of letters or numbers, as chosen by the user in the simplistic settings activity.
Installing this application onto a device that already has a voice recognition service available will expose a new option under "voice input & output" settings, to let the user choose between the multiple services.
Note that due to its simplicity, this voice recognition service is not compatible with every application that wishes to use voice recognition. For example, because Google's VoiceSearch application relies on more than just simple text results, it may not work as expected if this sample recognition service is chosen in settings. Other simpler applications, like voice input on the keyboard (e.g., in LatinIME), are more likely to work as expected - returning just the very simple list of results to the application.
See also:


Overview
This code has been tested to work on OSX-10.14, Ubuntu 18.04 and CentOS-7.7
Windows support is left as an exercise for the reader (but should mostly work with Anaconda).
Our software works on Python3.6 or later.
Getting Started
In order to use our software package, first clone the GitHub repository onto your development environment.
Open your terminal/command prompt and use the following command to download the source code from GitHub.
git clone https://github.com/oscardssmith/Disease-Gene-Network-Analysis.git
If GitHub has deleted the project, it can be downloaded directly from here.
cd Disease-Gene-Network-Analysis
to make our repository your working directory. Now use the command
python3 run.py
to install dependencies, download appropriate files, and pull up an interface that allows you to interact with our code.


Errors and Warnings Reference
Many operations in Dry Dock may present errors, warnings or notes, or a combination thereof, using a “Problem Report” dialogue box as pictured below.
Figure 1. A typical Problem Report dialogue box.
This help page presents examples of the most common types of errors, and explains why they arise.
If this help page does provide the information required to solve a problem, you may wish to send a bug report or request help by e-mail. In this case, note that you can select one or more messages in the Problem Report dialogue box and copy them (using the Copy command in the Edit menu).
Warnings and Notes
This message is presented when saving a document in Oolite DAT format, if it has faces with more than three vertices. If you continue, the document will be converted to triangles before saving. This is equivalent to selecting Triangulate from the Tools menu.
When opening a document, Dry Dock looks for textures in several locations:
- In the same folder as the document.
- In a folder named “Textures” in the same folder as the document.
- In a folder named “Textures” in the folder containing the folder with the document.
- Inside the Oolite application, if it can be found.
If the texture cannot be found in any of these locations, this message is displayed, and Dry Dock will use the “place-holder” texture, which is a grey checked pattern.
Figure 2. The place-holder texture.
Note that Dry Dock will remember the name of the texture, and if you save the document and open it again, Dry Dock will once again look for the correct texture. In other words, the document is not damaged, only displayed incorrectly.
Lightwave OBJ documents specify material properties, such as textures, in external files called “material libraries” (which use the file name extension “.mtl”). Any OBJ document may refer to zero or more material libraries. However, Dry Dock does not currently support more than one material library. Therefore, this message will be displayed when attempting to open an OBJ document which refers to more than one material library. The document can still be opened, but some textures may be missing. It seems unlikely that this will be a problem working with models for Oolite, but if it is, please e-mail a request to fix this.
Lightwave OBJ documents can contain a variety of geometry types and commands which Dry Dock cannot presently handle, such as curved surfaces and references to other OBJ files. If you wish to see a particular OBJ feature supported, please e-mail a request. Please attach example files if possible.
Like Oolite (and most 3D games), Dry Dock requires textures to have sides whose length in pixels is a power of two. Dry Dock, like Oolite, will rescale textures if necessary to ensure this. Such scaling wastes memory (both regular memory and graphics memory), so textures should be resized to a resolution where such scaling is not needed. For Oolite, it is recommended that you do not use textures larger than 512 × 512 pixels, and use 256 × 256 pixels if at all possible. Note that two 256 × 256 textures use half as much memory as one 512 × 512 texture!
Also note that different graphics cards have different size limits. Dry Dock will scale textures down to the maximum size allowed by the graphics card if necessary. Oolite is currently not capable of this, however.
Errors
These messages indicates that Dry Dock asked the system for some memory, and none was provided. This generally means that both physical memory and your main hard disk (startup disk) are full. You should free up hard disk space by removing unneeded files and emptying the Trash, and free up memory by closing documents and quitting applications.
This error indicates that loading of a document failed. This could occur for a broad variety of reasons, such as the file disappearing before Dry Dock attempts to open it, or the disk containing the file being damaged. It generally does not indicate a problem with the contents of the file. Depending on the precise nature of the problem, an additional explanation may be provided.
These errors indicate specific problems loading Oolite DAT or Lightwave OBJ documents. Unless you are editing them in a text editor, the differences are not important; they all mean that the document is not valid.
This error occurs if you try to save a document in Oolite DAT format which is too complex for Oolite to load. It is necessary to reduce the complexity of the model by simplifying it or by dividing it into parts which can be joined together using the subentity system.
This error may occur when trying to save a document in Oolite DAT format. This format has restrictions on allowable file names for textures, as detailed in the error message. For maximum compatibility, it is recommended that you restrict yourself to texture names consisting of lowercase letters, digits, hyphens and underscores.
This error indicates that something went wrong while trying to write the document to a disk, for instance because you don’t have permission to write to the specified location or because the disk is full. It does not indicate a problem in generating the contents of the file; it should be possible to save the document to another location or a different disk. Depending on the precise nature of the problem, an additional explanation may be provided.
This error indicates that a texture could not be loaded. This could occur for a broad variety of reasons, such as the file disappearing before Dry Dock attempts to open it, or the texture being of a type not supported. (Dry Dock uses Quicktime to load textures, and thus supports many file types. However, the recommended file format for textures is PNG.)
These errors indicate that a document appears to be a Dry Dock document but cannot be read as such.
Dry Dock is designed to handle relatively simple models. Oolite is incapable of loading models with more than 320 vertices, 512 faces or 8 materials. Dry Dock relaxes these limits somewhat and can handle up to 65534 of each. Note that multiple models can be joined together using the subentity system.


Navigation
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Sphinx Terminlogy Extension (1.0.2)
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Transparency data
A summary of the decisions about the disposal of school land.
This document explains decisions about the disposal of school land and the background to how these decisions are made.
Schools themselves and their local authorities propose to convert these often surplus or un-used fields to invest in school sport or education.
Local authorities must consult widely prior to making an application. The government will only give local authorities and schools permission to dispose of school playing fields if the sports and curriculum needs of the school and its neighbouring schools can continue to be met.
All proceeds of any sales must be put back into improving sports or educational facilities.
Published: 18 March 2014
Updated: 24 February 2017
From: Education Funding Agency


Freelance web developer based in Seattle, WA
First impressions are important. The website for your small business is a potential client’s first glimpse at your services, so it’s important that your website provides relevant information, is immediately engaging, and communicates the message you want to send.
I have a holistic understanding of web development: I know what your website visitors are looking for, I know what a small business owner is looking for, I know what search engines like Google are looking for, and I know how to make a great website for all of these stakeholders.
If you need any kind of support with your website, whether you’re starting from scratch or upgrading an existing site, I can work with you to accomplish your goals. Some things I can help you with:
- Setting up your website
- Web design
- Web development
- Search engine optimization
- Content writing
- Any other specialized services
I would be excited to work with you to understand your needs and accomplish your goals at very affordable rates. If you’re interested in learning more about what I can do for you or your small business, don’t hesitate to contact me.


How to hide photos on a Samsung Galaxy S10 by creating a Secure Folder
by Dave Johnson, Business Insider US- You can hide photos on your Samsung Galaxy S10 in a Secure Folder protected by a PIN, password, or fingerprint.
- Once configured, you can take pictures with a secure camera within the Secure Folder, or move photos in the Gallery to the Secure Folder.
- Visit Business Insider’s homepage for more stories.
If your Galaxy S10‘s photo collection includes private photos that you don’t want people to stumble across in your Gallery app, you can move those images to the Secure Folder.
It’s a great place to store private files, because you can set up additional security to keep unauthorized people out.
Check out the products mentioned in this article:
Samsung Galaxy S10 (From $899.99 at Best Buy)
How to set up the Secure Folder on a Samsung Galaxy S10
Before you can move your private files or photos to the Secure Folder, you need to set it up.
1. Start the Settings app.
2. Tap “Biometrics and security.”
3. Tap “Secure Folder.”
4. If this is your first time using the Secure Folder, you need to tap “Agree” on the welcome page.
5. Log into your Google account if requested, and then wait while the Secure Folder is set up.
6. On the Secure Folder lock type page, choose how you want to secure the folder. Choose “Pattern,” “PIN,” or “Password.” You can also enable the fingerprint reader by swiping the button to the right. The fingerprint reader is only a secondary form of security, so you still need to pick one of the other three. Then tap “Next.”
How to hide photos on a Samsung Galaxy S10 using the Secure Folder
Now that your Secure Folder is set up, you can open it at anytime to see the contents or move files into it – it’s located by default in the Samsung folder on the Apps page.
- If you are taking a photo that you know you want to store in the Secure Folder, you can do that directly from within the Secure Folder by opening the folder and using the Camera app in the Secure Folder to take a picture. The photo will be automatically stored in “Gallery” in the Secure Folder.
- To move existing photos from the Gallery app to the Secure Folder, open the Gallery app and select your photos. Tap the three dots at the top right of the screen and tap “Move to Secure Folder.”
Related coverage from How To Do Everything: Tech:
-
How to set a custom ringtone on your Samsung Galaxy S10, and choose your own music or assign it to a specific caller
-
How to make a group chat on a Samsung Galaxy S10 in 2 different ways
-
How to bookmark websites on a Samsung Galaxy S10, and edit your bookmark list
-
‘Why does my Samsung Galaxy S10 get hot?’: 5 ways to troubleshoot your Galaxy S10 if it’s overheating


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Temporal Postgres - Tutorial
--
-- Simple example
--
CREATE TABLE meeting
(
name TEXT PRIMARY KEY,
location TEXT,
during PERIOD
);
-- create a special for fast lookups
CREATE INDEX meeting_during_idx ON meeting USING gist (during);
INSERT INTO meeting VALUES('Project Planning', 'Room 173',
period('2008-01-01 14:00:00', '2008-01-01 16:00:00'));
INSERT INTO meeting VALUES('Yearly Budget', 'Room 212',
period('2008-01-01 10:00:00', '2008-01-01 12:00:00'));
INSERT INTO meeting VALUES('Code Review', 'Room 212',
period('2008-01-01 9:00:00', '2008-01-01 11:00:00'));
-- Find conflicting events
SELECT m1.name, m2.name FROM meeting m1, meeting m2 WHERE
m1.name < m2.name AND
overlaps(m1.during, m2.during);
-- Where am I supposed to be right now?
SELECT location FROM meeting WHERE during @> now();
--
-- More interesting example
--
CREATE TABLE equipment
(
ename TEXT,
rate NUMERIC, -- hourly
during PERIOD
);
CREATE TABLE equipment_rental
(
mname TEXT,
ename TEXT,
during PERIOD
);
-- rate for this summer
INSERT INTO equipment VALUES ('crane', 1000,
period('2008-03-01', '2008-09-01'));
-- rate for next winter
INSERT INTO equipment VALUES ('crane', 500,
period('2008-09-01', '2009-03-01'));
INSERT INTO equipment_rental VALUES('Joe', 'crane',
period('2008-08-28', '2008-09-03'));
-- how much do the renters of equipment owe?
-- this is a "temporal join"
SELECT
mname,
sum(date_part('hour', length(period_intersect(r.during, e.during))) * e.rate)
FROM equipment e, equipment_rental r
WHERE e.ename = r.ename
GROUP BY mname;


--- layout: portfolio ---
For my initial concept I knew I wanted to explore the relationships that can be created with Ruby on Rails - so at least three models. I wanted to create a social network between bars and musicians to make small venues and bars more accessible to unsigned artists.
As a Venue Manager the user can add an Event with a number of slots available. Each slot can then be requested by a registered Musician. The Venue Manager can then accept or reject that pending request.
The application can be used here: VeNewemail<EMAIL_ADDRESS>password: password
email<EMAIL_ADDRESS>password: password


{% extends "club/base.html" %} {% load staticfiles %} {% block title %}PGN editor{% endblock %} {% block body_block %}
You are able to edit the pgn for {{ game }} with this form.
{% else %}The pgn editor tool can be used to generate pgn files and animated game diagrams.
{% endif %}


new collection
Beauties
men
women
8 colors, from $290
Le Petit Violette
Shop It
All women
le nouveau cartable
back in school
shop it
all colors


{{ partial "header.html" . }} 404 - You once were found. But now you're lost. {{ partial "footer.html" . }}


Preparation time
less than 30 mins
Cooking time
1 to 2 hours
Serves
Serves 4
Rachel Allen cooks up her version of this Shropshire specialty. Serve with pickles and a salad.
For the pastry, put the flour and salt in a bowl. Rub in the butter until it resembles coarse breadcrumbs. Gradually, add the beaten egg and combine to form a dough (keep any leftover egg for glazing the pastry).
Press into an oval shape, a little less than 1cm/½in deep. Cover with cling film and chill in the fridge for at least 30 minutes (if you are in a hurry, you can put it in the freezer for 10-15 minutes).
For the filling, put the bacon joint in a saucepan and cover with cold water. Bring to the boil and simmer for 45 minutes-1 hour, or until cooked. When ready, a skewer will go in and out easily.
Meanwhile, fry the onion and garlic in the butter until they are soft and golden-brown.
When the bacon joint is cooked, remove it from the cooking liquor and set aside to cool.
Preheat the oven to 180C/350F/Gas 4.
In a bowl, mix the cider, cream, mustard, brown sugar and chopped herbs together. Mix in the cornflour, using a whisk or fork to break up any lumps, and then season to taste with salt and freshly ground black pepper.
Once the meat is cool enough to be handled, cut it into 5mm/¼in thick slices
Grease a 2 litre/3½pint pie dish with butter. Layer half the sliced potatoes on the bottom of the dish, followed by half the cooked onions and garlic. Now add half the sliced apple and half the cooked bacon. Pour half the cream mixture over the layers.
Repeat the layers with the remaining ingredients.
Remove the pastry from the fridge. On a lightly floured work surface, roll the pastry out to a thickness of approximately 4mm/ ¼in. Place the pastry on top of the pie dish and trim any excess from the edges (keep any scraps for decorating).
Brush any leftover egg or a little milk over the pastry as a glaze.
Roll any scraps of pastry into shapes, such as leafs or apples, and use these to decorate the top of the pie. Make a hole in centre of the pie to allow steam to escape. Brush any decoration with egg glaze or milk. Use a fork to crimp the edges of the pastry.
Cook the pie in the oven for 45 minutes, or until the pastry is golden-brown and the filling is bubbling.


Welcome to the Facer Creator Documentation & User Manual. We hope this can help you get up and running with the Facer creator, so you can get straight to sharing your awesome creations with the Facer Community!
If you're a first-time user of the Facer Creator, make sure you have a facer account before you get started.
Another great way to learn how a particular watch works is to keep an eye out for Inspection Mode! This mode lets you look at watch face in the creator to see how it works, and even allows you to make changes and experiment without affecting the original watch face.
Just look for this button on the watch face page:
To get you started, here are a couple of links to the Inspection Mode for our watchfaces:
- Simple Watchface: Inspect Gunmetal Classic
- Intermediate Watchface: Inspect Planetary
- Advanced Watchface: Inspect Cosmonaut
Please let us know if you have any questions or suggestions for this documentation!
Useful Links
- Facer Creator: http://www.facer.io/
- Facer Community: http://community.facer.io/
- Facer Support: facer-support@little-labs.com


I'm a graduating masters student in Data Science at the University of San Francisco in June 2019. I am a seasoned problem solver and have 3+ years of experience of solving complex business problems using Data Science and Machine Learning. I have worked across varied domains and in disparate roles ranging from Operations, Quality Management, Data Analysis, and Product Management. I am interested in solving critical business problems using Machine Learning and Data Science.
Working on a wide range of Computer Vision problems ranging from multi-label classification, localization and object-detection using weakly label data for Real-estate images. Benchmarked various novel model architectures and loss functions for weakly label data.
I am pursuing Masters' degree in Data Science at the University of San Francisco. Coursework includes Machine Learning, Statistical Modeling, Data Acquisition, Distributed Computing, Time Series Analysis, Experimental Design, Deep Learning, Relational & NoSQL Databases.
Used data science and machine learning techniques to solve critical business problems relating to contractor management, quality, forecasting and automation. Also, worked as Product Manager for Machine Learning projects and solved mission critical problems
Lead a team of 35 employees to drive innovation, product consistency and quality through a workforce of over 800 unionized employees. Use structured problem solving approach, six sigma techniques and statistical tools to ensure superior product quality.
Worked on developing future ready products and ensured pilot scale run-ability and scale up. Also evaluated various technologies and processes to ensure competitive advantage and superior product quality.
Studied dehydration mechanisms, co-related Carbenium Ion Stability (CIS) with Proton Affinity (PA) of alcohols in a unique attempt to correlate CIS vs PA and study its effect
Worked on binary linear programming technique. Implemented the algorithm relating to Timetable scheduling to derive optimum solutions using CPLEX.
Undertook courses related to Mass Transfer, Heat Transfer, and fluid mechanics etc. Also took elective courses in problem solving and object oriented programming.