NOTE: This is HTML Tips, not HTML Learn. It is best that you have a little bit of prior knowledge before continuing.
(As you can not type triangular brackets in html as text, I will instead be using "dual quotation marks", so when you see ", think of > and the other way around as well) Start your document by typing "!DOCTYPE html", then press ENTER to create a new line and type "html" (line), "/html"
So far, your file should look like this: https://pastebin.com/2yVhVrKU
By typing "html", we were telling the web browser that anything within this section is part of our website, we then close the html section by typing "/html", anything not inside the html element is not shown anywhere on the screen of web browsers.
TRY THIS!
Try creating an opening and closing tag for a "body" element, we will be using this in the next lesson (Hint: remember to put it inside the html element. Also if you can not do it we will show you how in the next lesson...)


Calendar Web App
⚒ Work in progress ⚒
Want to help?
Join our
Discord
, see our
GitHub
, or check out our
Trello boards
.


TerraMeta Software, Inc.
Cloudgraph®, PlasmaSDO® and PlasmaQuery® are registered of Trademarks of TerraMeta Software, Inc.
This step-by-step guide uses only annotated Java (POJO) objects as the source of schema or metadata. It shows how to build a Maven project which generates a simple MySql data model with 2 tables which inserts, queries and prints test data from MySql. It requires basic knowledge of the Java programming language, Apache Maven, MySql Server administration and assumes the following software install prerequisites.
See https://github.com/plasma-framework/plasma-examples-quickstart for working examples which accompany this guide.
Add the following dependency to your Maven project to get started.
<dependency>
<groupId>org.terrameta</groupId>
<artifactId>plasma-core</artifactId>
<version>2.0.0</version>
</dependency>
Next create a classic “Person-Org” data model using just Java POJO’s. Create 4 Java enumeration classes annotated as below in a Java package called examples.quickstart.mysql.pojo*. (Note: Enumerations rather than Java classes are annotated to facilitate reuse across multiple code generation and metadata integration contexts. Your metadata is too valuable to relegate to a single context)*
The annotations capture typical structural metadata elements.
Enumeration 1 – OrgCat.java
import org.plasma.sdo.annotation.Alias;
import org.plasma.sdo.annotation.Enumeration;
@Enumeration(name = "OrgCat")
public enum OrgCat {
@Alias(physicalName = "N")
nonprofit,
@Alias(physicalName = "G")
government,
@Alias(physicalName = "R")
retail,
@Alias(physicalName = "W")
wholesale
}
Entity 1 – Party.java
@Type(name = "Party", isAbstract = true)
public enum Party {
@Alias(physicalName = "CRTD_DT")
@DataProperty(dataType = DataType.Date, isNullable = false)
createdDate
}
Entity 2 – Person.java
@Alias(physicalName = "PERSON")
@Type(superTypes = { Party.class })
public enum Person {
@Key(type = KeyType.primary)
@ValueConstraint(maxLength = "36")
@Alias(physicalName = "FN")
@DataProperty(dataType = DataType.String, isNullable = false)
firstName,
@Key(type = KeyType.primary)
@ValueConstraint(maxLength = "36")
@Alias(physicalName = "LN")
@DataProperty(dataType = DataType.String, isNullable = false)
lastName,
@ValueConstraint(totalDigits = "3")
@Alias(physicalName = "AGE")
@DataProperty(dataType = DataType.Int)
age,
@Alias(physicalName = "DOB")
@DataProperty(dataType = DataType.Date)
dateOfBirth,
@Alias(physicalName = "EMP")
@ReferenceProperty(targetClass = Organization.class, targetProperty = "employee")
employer;
}
Entity 3 – Organization.java
@Alias(physicalName = "ORG")
@Type(superTypes = { Party.class })
public enum Organization {
@Key(type = KeyType.primary)
@ValueConstraint(maxLength = "36")
@Alias(physicalName = "NAME")
@DataProperty(dataType = DataType.String, isNullable = false)
name,
@EnumConstraint(targetEnum = OrgCat.class)
@Alias(physicalName = "ORG_CAT")
@DataProperty(dataType = DataType.String, isNullable = false)
category,
@Alias(physicalName = "PARENT")
@ReferenceProperty(isNullable = true, isMany = false, targetClass =
Orginization.class, targetProperty = "child")
parent,
@Alias(physicalName = "CHILD")
@ReferenceProperty(isNullable = true, isMany = true, targetClass = Organization.class, targetProperty = "parent")
child,
@Alias(physicalName = "EMPLOYEE")
@ReferenceProperty(isNullable = true, isMany = true, targetClass = Person.class, targetProperty = "employer")
employee;
}
In the same package as the above POJOs, create a file called package_info.java with the below annotates. These annotations associate the entities we created previously with a common namespace and data access context. For more information on applying annotations to package_into.java see https://www.intertech.com/Blog/whats-package-info-java-for
@Alias(physicalName = "HR")
@Namespace(uri = "http://plasma-quickstart-pojo/humanresources")
@NamespaceProvisioning(rootPackageName = "quickstart.pojo.model")
@NamespaceService(storeType = DataStoreType.RDBMS,
providerName = DataAccessProviderName.JDBC,
properties = {
"org.plasma.sdo.access.provider.jdbc.ConnectionURL=jdbc:mysql://localhost:3306/hr?autoReconnect=true",
"org.plasma.sdo.access.provider.jdbc.ConnectionUserName=root",
"org.plasma.sdo.access.provider.jdbc.ConnectionPassword=yourpassword",
"org.plasma.sdo.access.provider.jdbc.ConnectionDriverName=com.mysql.jdbc.Driver",
"org.plasma.sdo.access.provider.jdbc.ConnectionProviderName=examples.quickstart.connect.DBCPConnectionPoolProvider",
"org.plasma.sdo.access.provider.jdbc.ConnectionPoolMinSize=1",
"org.plasma.sdo.access.provider.jdbc.ConnectionPoolMaxSize=10",
"org.apache.commons.dbcp.validationQuery=SELECT COUNT(\) FROM person",
"org.apache.commons.dbcp.testOnBorrow=false",
"org.apache.commons.dbcp.testOnReturn=false",
"org.apache.commons.dbcp.maxWait=30000",
"org.apache.commons.dbcp.testWhileIdle=false",
"org.apache.commons.dbcp.timeBetweenEvictionRunsMillis=30000",
"org.apache.commons.dbcp.minEvictableIdleTimeMillis=40000"
})
package examples.quickstart.pojo;
import org.plasma.runtime.annotation.NamespaceService;
import org.plasma.runtime.annotation.NamespaceProvisioning;
import org.plasma.sdo.annotation.Namespace;
import org.plasma.sdo.annotation.Alias;
import org.plasma.runtime.DataAccessProviderName;
import org.plasma.runtime.DataStoreType;
Namespace 1 – package_info.java
Add the Plasma Maven Plugin with 3 executions which generate data access and query (DSL) classes as well as a schema for MySql. See below CloudGraph Maven Plugin Configuration for complete listing.
See https://github.com/plasma-framework/plasma-examples-quickstart for working examples which accompany this guide.
After adding the plugin and 3 executions type:
maven generate-sources
The generated data access source code should appear under target/generated-sources/quickstart.pojo.model which is the package we specified in @NamespaceProvisioning on the namespace. Look in target/ddl/mysql-create.sql. Notice the OrgCat enumeration was used to generate a MySql check constraint in the HR.ORG table. CloudGraph supports full round-trip engineering of enumerations across all metadata contexts.
CREATE SCHEMA HR;
CREATE TABLE HR.PERSON ( CRTD_DT DATE NOT NULL, AGE INT, EMP VARCHAR(255), DOB DATE, FN VARCHAR(36) NOT NULL, LN VARCHAR(36) NOT NULL, PRIMARY KEY (FN, LN ) );
CREATE TABLE HR.ORG ( CRTD_DT DATE NOT NULL, PARENT VARCHAR(255), NAME VARCHAR(36) NOT NULL, ORG_CAT ENUM('N', 'G', 'R', 'W') NOT NULL, PRIMARY KEY(NAME ) );
ALTER TABLE HR.PERSON ADD CONSTRAINT FK_PERSON1 FOREIGN KEY ( EMP ) REFERENCES HR.ORG ( NAME );
ALTER TABLE HR.ORG ADD CONSTRAINT FK_ORG1 FOREIGN KEY ( PARENT ) REFERENCES HR.ORG ( NAME );
CREATE INDEX I_PERSON1 ON HR.PERSON ( EMP );
CREATE INDEX I_ORG1 ON HR.ORG ( PARENT );
Figure 1 – Generated DDL
Now before we can insert or query data, we need to populate MySql with a schema. Using the above schema, or the one generated at target/ddl/mysql-create.sql paste or load the schema into MySql.
Figure 2 – Populate MySql with Schema
Next, add the following additional dependencies to your Maven project, including an RDBMS data access service provider (CloudGraph RDB), the MySql client and a connection pooling library, DBCP.
<dependency>
<groupId>org.cloudgraph</groupId>
<artifactId>cloudgraph-rdb</artifactId>
<version>1.0.7</version>
</dependency>
<dependency>
<groupId>mysql</groupId>
<artifactId>mysql-connector-java</artifactId>
<version>5.1.23</version>
</dependency>
<dependency>
<groupId>commons-dbcp</groupId>
<artifactId>commons-dbcp</artifactId>
<version>1.4</version>
</dependency>
And finally create a class as below which inserts 2 organizations (parent and child) with a single employee under the child. The example then queries for the “graph” traversing the foreign key refrences from the person (as a root) back to the employer organization and then the parent organization. Then final y the example prints the serialized result graph as formatted XML for easy visualization and debugging. The final output should look like the below XML example. See https://github.com/plasma-framework/plasma-examples-quickstart for working examples which accompany this guide.
Figure 3 – Result Graph, Serialized as XML
<ns1:Person xmlns:ns1="http://plasma-quickstart-pojo/humanresources"xmlns:xs="http://www.w3.org/2001/XMLSchema"
firstName="Mark" lastName="Hamburg (097161)" age="55" createdDate="2017-10-06T07:00:00">
<employer name="Best Buy Sales (097161)">
<parent name="Best Buy Corporation Inc. (097161)" category="R"></parent>
</employer>
</ns1:Person>
Figure 4 – Inser/Query MySql Data
package examples.quickstart;
import java.io.IOException;
import java.util.Date;
import org.plasma.runtime.*;
import org.plasma.sdo.*;
import org.plasma.sdo.access.client.*;
import org.plasma.sdo.helper.*;
import quickstart.pojo.model.*;
import quickstart.pojo.model.query.QPerson;
import commonj.sdo.*;
public class ExampleRunner {
public static CloudGraphDataGraph runExample() throws IOException {
SDODataAccessClient client = new SDODataAccessClient(new PojoDataAccessClient(
DataAccessProviderName.JDBC));
DataGraph dataGraph = CloudGraphDataFactory.INSTANCE.createDataGraph();
dataGraph.getChangeSummary().beginLogging();
Type rootType = CloudGraphTypeHelper.INSTANCE.getType(Organization.class);
String randomSuffix = String.valueOf(System.nanoTime()).substring(10);
Organization org = (Organization) dataGraph.createRootObject(rootType);
org.setName("Best Buy Corporation Inc. (" + randomSuffix + ")");
org.setCategory(OrgCat.RETAIL.getInstanceName());
org.setCreatedDate(new Date());
Organization child = org.createChild();
child.setName("Best Buy Sales (" + randomSuffix + ")");
child.setCategory(OrgCat.RETAIL.getInstanceName());
child.setCreatedDate(new Date());
Person pers = child.createEmployee();
pers.setFirstName("Mark");
pers.setLastName("Hamburg (" + randomSuffix + ")");
pers.setAge(55);
pers.setCreatedDate(new Date());
client.commit(dataGraph, ExampleRunner.class.getSimpleName());
QPerson query = QPerson.newQuery();
query.select(query.wildcard()).select(query.employer().name())
.select(query.employer().parent().name()).select(query.employer().parent().category());
query.where(query.firstName().eq("Mark").and(query.lastName().like("Ham*")));
DataGraph[] results = client.find(query);
return (CloudGraphDataGraph) results[0];
}
public static void main(String[] args) {
try {
CloudGraphDataGraph graph = runExample();
System.out.println(graph.asXml());
} catch (IOException e) {
e.printStackTrace();
}
}
}
See https://github.com/plasma-framework/plasma-examples-quickstart for working examples which accompany this guide.
Below is the Maven plugin listing referenced about which is needed for generation of data access source code and DDL. See https://github.com/plasma-framework/plasma-examples-quickstart for working examples which accompany this guide.
<plugin>
<groupId>org.terrameta</groupId>
<artifactId>plasma-maven-plugin</artifactId>
<version>${plasma.version}</version>
<dependencies>
<dependency>
<groupId>org.terrameta</groupId>
<artifactId>plasma-core</artifactId>
<version>${plasma.version}</version>
</dependency>
<dependency>
<groupId>org.cloudgraph</groupId>
<artifactId>cloudgraph-rdb</artifactId>
<version>${cloudgraph.version}</version>
</dependency>
</dependencies>
<executions>
<execution>
<id>sdo-create</id>
<configuration>
<action>create</action>
<dialect>java</dialect>
<additionalClasspathElements>
<param>${basedir}/target/classes</param>
</additionalClasspathElements>
<outputDirectory>${basedir}/target/generated-sources/java</outputDirectory>
</configuration>
<goals>
<goal>sdo</goal>
</goals>
</execution>
<execution>
<id>dsl-create</id>
<configuration>
<action>create</action>
<dialect>java</dialect>
<additionalClasspathElements>
<param>${basedir}/target/classes</param>
</additionalClasspathElements>
<outputDirectory>${basedir}/target/generated-sources/java</outputDirectory>
</configuration>
<goals>
<goal>dsl</goal>
</goals>
</execution>
<execution>
<id>ddl-create-mysql</id>
<configuration>
<action>create</action>
<dialect>mysql</dialect>
<additionalClasspathElements>
<param>${basedir}/target/classes</param>
</additionalClasspathElements>
<outputDirectory>${basedir}/target/ddl</outputDirectory>
<outputFile>mysql-create.sql</outputFile>
</configuration>
<goals>
<goal>rdb</goal>
</goals>
</execution>
</executions>
</plugin>
We use 2 executions in the compiler plugin because the annotation discovery for your annotated Java requires COMPILED classes. The compiled annotated classes are first used at generate-sources phase, then for several later Maven phases. An alternative to this "trick" is to isolated your annotated classes in a separate compiled Maven module, then perform the code generation in a second module which depends on the first.
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.7</source>
<target>1.7</target>
<encoding>UTF-8</encoding>
</configuration>
<executions>
<execution>
<id>default-compile</id>
<phase>generate-sources</phase>
<configuration>
<excludes>
<exclude>**/generated-sources/*</exclude>
<exclude>**/examples/quickstart/*</exclude>
</excludes>
</configuration>
</execution>
<execution>
<id>compile-generated</id>
<phase>compile</phase>
<goals>
<goal>compile</goal>
</goals>
<configuration>
</configuration>
</execution>
</executions>
</plugin>
.


Materialize version:
Angular version:
Dashboard
Products
Orders
Clients
Traini...
mode_edit
insert_chart
format_quote
publish
attach_file


Creators.TF Launcher
Changelogs — 23/06/2020
- Moved something
- Really long note to see how it goes Moved somethingMoved something
- Moved somethingMoved somethingMoved somethingMoved somethingMoved somethingMoved somethingMoved something
- Moved somethingMoved somethingMoved somethingMoved somethingMoved something


Tickets!!
The Visit
Black Mass
The Maze Runner
Everest
16 and Under
55 and Under
Over 55
12:00
3:00
4:00
5:00
7:00
9:00
Buy Ticket!


For of binding complex demo
Random re-render 0-30 items
Stop
searchResultItemBody index:
searchResultItemBookMark index:


| DOSE: T+ 0:00 |
100 mg |
oral |
Ephedrine |
(pill / tablet) |
| T+ 0:50 |
50 mg |
oral |
Ephedrine |
(pill / tablet) |
| T+ 1:00 |
12.5 mg |
oral |
Ephedrine |
(pill / tablet) |
| T+ 1:00 |
12.5 mg |
insufflated |
Ephedrine |
(pill / tablet) |
One day I was waiting in an acquaintance’s car when I noticed a bottle of pills in the glove compartment. Being the curious individual that I am, I examined the evidence. The bottle had something printed on it about giving one energy and alertness. I assumed that it was merely feeble caffeine since this acquaintance of mine works late shifts.
To my surprise though, the only active ingredient was Ephedrine. No Guaifenesin to be found. I concluded that the tablets must be well-aged since the FDA has cut off pure Ephedrine. Needless to say, I took a few with me. I tried taking 25mg and 75mg on two separate occasions with very little effect besides body tingling, numbness, and a feeling of uneasiness. Not unlike that of a caffeine overdose but without jitteriness. It definitely didn't come anywhere near the stimulating and euphoric effects of the amphetamines.
Despite the first two failed attempts, I decided to try a high dose on a dull evening a few weeks later.
T+0:00:
Swallowed 4 tablets (100mg) of Ephedrine.
T+0:20:
Feeling minor stimulating effects that are reminiscent of caffeine. There is something about this that feels inane.
T+0:30:
I decided to consume 2 additional tablets (50mg) bringing my experience total to 150mg. The most pronounced effects at this point are the feeling that my legs weigh less, the unusually fast motion of my heart, and my increasingly dry mouth.
T+0:50:
The effects are definite. I do feel much more alert and awake but not necessarily energetic. It interchanges with a feeling of slight irritability and spaciness.
T+1:00:
I decide that I might as well use the last remaining tablet of Ephedrine. For the sake of novelty I crush one half (12.5 mg) of the tablet and snort it. It isn't harsh at all. The nasal taste actually reminds me of Xanax (perhaps because of similar binders). I also ate the remaining half, bringing my total up to 7 tablets (~175mg of Ephedrine).
T+1:05:
Snorting the powder definitely boosted the effects, as expected. I feel very awake and a mild sense of euphoria but it isn't an amp-like euphoria. The feeling is intangible. My pupils have not dilated at all, so I suspect that Ephedrine does not affect dopamine levels.

T+ 2.30:
I believe that the effects have peaked. There is still a very strong feeling of _something_ but I can't decide what it is. Either that or I don't feel like deciding what it is. Again, I must state that it feels so hollow. I feel like I need to be running around but at the same time I have a feeling of lethargy that doesn't want me to.
T+4:00:
The positive effects have lasted in intensity for a surprisingly long time. The Ephedrine high is ridiculously unstable. For a few minutes I feel very content and the next I feel very uneasy and agitated. When it first hits, it seems like these two feelings (content/euphoria vs. uneasiness/dysphoria) both take place at the same time, creating spaciness. As time passes after a few hours, though, the two feelings separate and rapidly go from one extreme to the next. It seems like I feel best just laying on the couch and watching television but fidgeting my hands while I lay there. This seems to satisfy both the combined restlessness and lethargy. The dry mouth is even worse now. I've never had such a dry mouth.
T+6:00:
Fell asleep.
T+ 16.30:
I had no problem sleeping, which isn't something I can say often. I had unusually vivid dreams and slept for 9/10 hours. I have a slight headache and my mouth remains somewhat dry but no terribly hellish amphetamine comedown. I guess the negative always compensates for the positive.
Overall I feel that Ephedrine is an interesting chemical. There really is no comparison to amphetamine, though. Ephedrine feels like the hollow and unstable shell of the amphetamine fruit. It isn't necessarily unenjoyable but it isn't something that I would want to do again.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


PVCK
Section: Maintenance Commands (8)Updated: LVM TOOLS 2.02.95(2)-RHEL6 (2012-10-16)
Index Return to Main Contents
NAME
pvck - check physical volume metadataSYNOPSIS
pvck [-d|--debug] [-h|--help] [-v|--verbose] [--labelsector] PhysicalVolume [PhysicalVolume...]DESCRIPTION
pvck checks physical volume LVM metadata for consistency.OPTIONS
See lvm for common options.- --labelsector sector
-
By default, 4 sectors of PhysicalVolume are scanned for an LVM label,
starting at sector 0. This parameter allows you to specify a different
starting sector for the scan and is useful for recovery situations. For
example, suppose the partition table is corrupted or lost on /dev/sda,
but you suspect there was an LVM partition at approximately 100 MB. This
area of the disk may be scanned by using the --labelsector parameter
with a value of 204800 (100 * 1024 * 1024 / 512 = 204800):
pvck --labelsector 204800 /dev/sda
Note that a script can be used with --labelsector to automate the process of finding LVM labels.
SEE ALSO
lvm(8), pvcreate(8), pvscan(8) vgck(8)
Index
This document was created by man2html, using the manual pages.
Time: 05:34:29 GMT, December 24, 2015


')]
Don't worry about the missing tags. It's me not willing to escape the tags in html :P
# Strip specific formatting
for i in range(len(general)):
text = strip_between(general[i][0], general[i][1], text)
if 'bbc' in website:
for i in range(len(bbc)):
text = strip_between(bbc[i][0], bbc[i][1], text)
elif 'fox' in website:
for i in range(len(fox)):
text = strip_between(fox[i][0], fox[i][1], text)
elif 'cnn' in website:
for i in range(len(cnn)):
text = strip_between(cnn[i][0], cnn[i][1], text)
elif 'economist' in website:
for i in range(len(eco)):
text = strip_between(eco[i][0], eco[i][1], text)
elif 'bostonglobe' in website:
for i in range(len(glb)):
text = strip_between(glb[i][0], glb[i][1], text)
elif 'npr' in website:
for i in range(len(npr)):
text = strip_between(npr[i][0], npr[i][1], text)
elif 'usa' in website:
for i in range(len(usa)):
text = strip_between(usa[i][0], usa[i][1], text)
elif 'yahoo' in website:
for i in range(len(usa)):
text = strip_between(yho[i][0], yho[i][1], text)
You can do this more elegantly by using a dictionary and a for loop. If you're not sure what this looks like, let me know ! This can be condensed so much though :)
# Strip general HTML and convert text form
text = plaintext(text)
text = text.encode('utf8')
return text
def save_file(string, filename):
""" Saves a string to a file
string: the string to save
filename: name of the file
returns: none
"""
file = open(filename, "w")
file.write(string)
file.close()
def save_HTML(websites):
""" Takes a dictionary of websites and filenames and saves the html
text from each website to the corresponding filename
websites: list of website urls
returns: none
"""
for title in websites:
url = websites[title]
html = get_HTML(url)
save_file(html, title)
def read_files(filenames):
""" Takes a list of filenames and returns the contents of the files
filenames: names of files in the same directory
returns: dictionary of filenames and strings from files
"""
contents = dict()
for f in filenames:
file = open(f, 'r')
contents[f] = file.read()
file.close()
return contents
def analyze(event, files, color):
""" Analyzes the text in websites for sentiment and
plots the articles on a scale of polarity and objectivity
event: string containing event name
text: list of filenames to analyze
color: color of dot to plot, in format 'bo', 'ro', etc,
following the formatting of matplotlib
returns: dictionary with filenames as keys, sentiment anaysis tuples
as values
"""
analyzed = dict()
for f in files:
analyzed[f] = sentiment(files[f])
plt.plot(analyzed[f][0], analyzed[f][1], color)
a = plt.annotate(f[3:-4], analyzed[f], textcoords = 'offset points', ha = 'right', va = 'bottom')
a.draggable()
plt.title(event)
plt.xlabel('Polarity')
plt.ylabel('Subjectivity')
#plt.show()
return analyzed
####################### MAIN ############################
""" Primary articles, sorted by event, from news sources
Keys are the filename (containing the website name), values are the urls).
(I know it is possible to automate this process by using the results
from a google search instead of hard-coding in the urls. However, I wanted
to compare the primary article from each news source, not opinion or blog
posts. Therefore, I wanted to make sure that I am comparing good articles,
which are not necessarily the first search result.)
"""
# People's Climate March, September 2014
cm_websites = {'cm_Fox.txt': 'http://www.foxnews.com/science/2014/09/19/new-york-set-for-massive-climate-march/',
'cm_BBC.txt': 'http://www.bbc.com/news/science-environment-29302277',
'cm_NPR.txt': 'http://www.npr.org/blogs/thetwo-way/2014/09/21/350320021/large-protests-in-hundreds-of-cities-vents-ire-at-climate-change',
'cm_CNN.txt': 'http://www.cnn.com/2014/09/21/us/new-york-climate-change-march/',
'cm_The_Economist.txt': 'http://www.economist.com/blogs/economist-explains/2014/09/economist-explains-16',
'cm_Boston_Globe.txt': 'http://www.bostonglobe.com/news/nation/2014/09/21/thousands-march-new-york-other-cities-about-climate/qCu8tXtcfExa4Fod3hOB7N/story.html',
'cm_Yahoo.txt': 'http://news.yahoo.com/york-gears-historic-climate-march-155128809.html',
'cm_USA_Today.txt': 'http://www.usatoday.com/story/news/nation/2014/09/21/nyc-climate-change-march/16008009/',
}
# State of the Union, January 2015
su_websites = {'su_Fox.txt': 'http://www.foxnews.com/opinion/2015/01/20/state-union-2015-obama-misses-opportunity-with-republican-congress/',
'su_BBC.txt': 'http://www.bbc.com/news/world-us-canada-30908095',
'su_NPR.txt': 'http://www.npr.org/blogs/thetwo-way/2015/01/20/378669064/live-blog-president-obama-delivers-2015-state-of-the-union',
'su_CNN.txt': 'http://www.cnn.com/2015/01/20/politics/state-of-the-union-address-2015-preview/',
'su_The_Economist.txt': 'http://www.economist.com/news/united-states/21640351-barack-obama-tries-set-tone-2016-middle-class-economics',
'su_Boston_Globe.txt': 'http://www.bostonglobe.com/news/nation/2015/01/21/state-union-focuses-community-college-tax-relief-family-leave/jKiBxFgooguNyLzzYIJ3SI/story.html',
'su_Yahoo.txt': 'http://news.yahoo.com/us-state-union-2015-live-report-011035949.html',
'su_USA_Today.txt': 'http://www.usatoday.com/story/news/2015/01/20/obama-state-of-the-union-republican-senate-mitch-mcconnell/22040331/',
}
# Keystone Pipeline Veto, February 2015
kp_websites = {'kp_Fox.txt': 'http://www.foxnews.com/politics/2015/02/24/obama-to-usher-in-new-phase-presidency-with-keystone-veto/',
'kp_BBC.txt': 'http://www.bbc.com/news/world-us-canada-31596580',
'kp_NPR.txt': 'http://www.npr.org/blogs/thetwo-way/2015/02/24/388738159/obama-to-veto-keystone-xl-pipeline-today-without-drama-or-fanfare-or-delay',
'kp_CNN.txt': 'http://www.cnn.com/2015/02/24/politics/obama-keystone-veto/',
'kp_The_Economist.txt': 'http://www.economist.com/blogs/democracyinamerica/2015/02/keystone-xl-and-presidents-veto',
'kp_Boston_Globe.txt': 'https://www.bostonglobe.com/news/nation/2015/02/25/obama-vetoes-keystone-pipeline-bill/sFYI02m7OsmKyZZfKoB2BK/story.html',
'kp_Yahoo.txt': 'http://news.yahoo.com/obama-vetoes-canada-us-keystone-oil-pipeline-bill-205404558.html',
'kp_USA_Today.txt': 'http://www.usatoday.com/story/news/politics/2015/02/24/obama-keystone-veto/23879735/',
}
""" Use this code to save the website text
(Only has to be done once)
"""
#save_HTML(cm_websites)
#save_HTML(su_websites)
#save_HTML(kp_websites)
""" Use this code to analyze the websites for sentiment
Works best if you only run the code for one event at a time
"""
# Climate March:
#cm_text = read_files(cm_websites.keys())
#print analyze("People's Climate March", cm_text, 'go')
# State of the Union
#su_text = read_files(su_websites.keys())
#print analyze('State of the Union', su_text, 'bo')
# Keystone Pipeline Veto
kp_text = read_files(kp_websites.keys())
print analyze('Keystone Pipeline Veto', kp_text, 'ro')
plt.show()
Put these codes you run as part of the "script" in an if __name__ == "__main__" statement. Good Practice for open source code.


{{ define "main" }}
Everyone can collaborate in software projects without getting stopped by technical barriers. Create and maintain tools that allow everyone to productively work under the container-native paradigm.Vision
Mission
Community Values


Spark View (VNC)
Spark View (RDP)
Spark View (SSH)
Spark View (TELNET)
Spark View (Remote Assistance)
Spark Gateway:
*default port is 80 if it's not specified (ip:port).
General
Advanced
Computer
Port
User Name
Password
Touchpad mode(Relative mouse movement)
Encoding
ZRLE
Raw
Tight
JPEG Quality
0 (Disable)
1 (Lowest quality)
2
3
4
5
6
7
8
9 (Best quality)
ZIP/Tight Compression
1(Little compression)
2
3
4
5
6
7
8
9
Hextile
Use CopyRect encoding
Track remote cursor locally
Ignore remote cursor
Colors
Full color (24bit)
256 color
Full color (16bit, Tight encoding only)
Share the server
Clipboard redirection
Session Recording
Copyright © Remote Spark Corp. 2011 - 2018
www.remotespark.com
Connected to:
Session id:
Join mode:
Every one can control
Only one can control
Only one can control (others can move mouse)
Join this session with following link:
Keyboard shortcuts
Touchpad mode(Relative mouse movement)
Tap
to activate soft keyboard. IE doesn't support 3 finger gestures and 2 finger scroll (mouse wheel).

F1
←
↑
→
↓
Start
Alt+F4
Ctrl+Alt+Del


Wedding Project
For our wedding my wife and I decided to use a rpg game theme. For wedding favors each guest received a personalized trading card, and scroll explaining the meaning behind the wedding favors.
I created eight card templates, card back, and wedding scroll. I designed a total of 37 individual cards. Each card’s design scheme was based on how closely connected they are to the bride / groom, the individual’s personality, and roleplaying character class assigned.
Mobile Game project
I was hired to be the lead visual designer on mobile game project. I created the look of all game characters, as well as the design of the game’s logo, over 40 game backgrounds, 64 game icons, and 107 game sprites.
DnD Coat of Arms
I created this coat of arms for my Dungeons and Dragons roleplaying character. The image is an original design comprised of several visual elements found online (sword, two ribbons, shield, five ornaments, nut, crescent, and owl).


I served as the Head of Design for Online's 22nd issue, an annual magazine published by FAST-NU. I led a team of three designers and published what's been labeled as one of the best designed issues of Online.
Working as a designer for past issues gave me a very good idea about problems involved in putting together a well-designed magazine. I started by recruiting talented and dedicated/productive designers. Our design team was very small compared to previous teams but this was intentional and it worked in our favour.
I created a design guide for the team to ensure each page is consistent and has the same quality. This design guide layed out rules for typography, usage of stock images, page layouts and a template with bleed, trim & type dimensions.
The magazine, when published, received great reviews. Quoting from the letter of appreciation I received from the university:
"Ms. Hina Aman worked with dedication and devotion in giving voice to the artistic faculties of students. I am particularly delighted to recognize that Hina's contribution in giving voice to her creativity and dynamism afforded her a forum to excel in both academic and extra-curricular activities."


About Me
I'm a National Gymnast, I trained gymnastics for more than 10years. I have 5 years of Gymnastics coaching experience in Delhi public school (East) Bengaluru and I have 6+ years of experience in coaching gymnastics for kids in various Gymnastics centres
like Playgym, Little gym and Active Arena. And Im NSNIS certified from Patiala, Punjab


|
rolmodl
C++ API for the Simple Directmedia Library 2 (SDL2)
|
Renderer class that does not support rendering to texture. Use rolmodl::TexRen for rendering to texture support. More...
#include <Ren.hpp>
Public Member Functions | |
| Ren (Win &win, int i, ren::Flags flags) | |
Initialize a renderer for window win , using the i th rendering driver, with configuration flags . More... | |
| Ren (Win &win, ren::Flags flags) | |
Initialize a renderer for window win , with configuration flags , using the first rendering driver that supports it. More... | |
| Ren (Win &win, int i) | |
Initialize a renderer for window win , using the i th rendering driver, with the default configuration. More... | |
| Ren (Win &win) | |
Initialize a renderer for window win , with the default configuration, using the first rendering driver that supports it. More... | |
| ~Ren () noexcept | |
Free the underlying SDL_Renderer . More... | |
| Ren (const Ren &that)=delete | |
Copying rolmodl renderers is not allowed because their lifetime is tied to the underlying SDL_Renderer 's. Use references or some other pointer type instead. | |
| Ren (Ren &&that) noexcept | |
Take over the underlying SDL_Renderer of that . | |
| Ren & | operator= (const Ren &that)=delete |
Copying rolmodl renderers is not allowed because their lifetime is tied to the underlying SDL_Renderer 's. Use references or some other pointer type instead. | |
| Ren & | operator= (Ren &&that) noexcept |
Take over the underlying SDL_Renderer of that . | |
| SDL_Renderer * | unsafeRaw () noexcept |
Get the underlying SDL_Renderer* . Unsafe because this value might be nullptr and using it with some SDL functions can lead to rolmodl invariant violation. | |
| const SDL_Renderer * | unsafeRaw () const noexcept |
Get the underlying SDL_Renderer* in a const context. Unsafe because this value might be nullptr and using it with some SDL functions can lead to rolmodl invariant violation. | |
| void | clear () |
| Paint over the entire rendering target with the current color. More... | |
| void | present () noexcept |
Push the backbuffer to screen, displaying any changes made since the last present . This operation invalidates the rendering buffer and it must be cleared with rolmodl::Ren::clear. More... | |
| void | drawTex (Tex &tex) |
Copy the entire texture tex to fill the entire rendering target. More... | |
| void | drawTex (Tex &tex, const SrcRectWH src) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target. More... | |
| void | drawTex (Tex &tex, const SrcRectXY src) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target. More... | |
| void | drawTex (Tex &tex, const DstRectWH dst) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const DstRectXY dst) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectWH dst) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectXY dst) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectWH dst) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectXY dst) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst . More... | |
| void | drawTex (Tex &tex, const Flip flip) |
Copy the entire texture tex to fill the entire rendering target, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const double rot, const Flip flip=Flip()) |
Copy the entire texture tex to fill the entire rendering target, rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the entire texture tex to fill the entire rendering target, rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the entire rendering target, rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectWH dst, const Flip flip) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectXY dst, const Flip flip) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectWH dst, const double rot, const Flip flip=Flip()) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectXY dst, const double rot, const Flip flip=Flip()) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectWH dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const DstRectXY dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the entire texture tex to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectWH dst, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectXY dst, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectWH dst, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectXY dst, const Flip flip) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectWH dst, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectXY dst, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectWH dst, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectXY dst, const double rot, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around its center, respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectWH dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectWH src, const DstRectXY dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectWH dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawTex (Tex &tex, const SrcRectXY src, const DstRectXY dst, const double rot, const geom::Pos rotCenter, const Flip flip=Flip()) |
Copy the part of texture tex specified by the source rectangle src to fill the part of the rendering target specified by the destination rectangle dst , rotating it by rot radian around rotCenter , respecting the flipping configuration flip . More... | |
| void | drawLine (const geom::Pos a, const geom::Pos b) |
Draw a line from point a to point b with the drawing color. More... | |
| void | drawPoint (const geom::Pos p) |
Set the pixel at point p to the drawing color. More... | |
| void | drawRect (const geom::RectWH r) |
Draw the outline of the width-height rect r with the drawing color. More... | |
| void | drawRect (const geom::RectXY r) |
Draw the outline of the xy-rect rect r with the drawing color. More... | |
| void | fillRect (const geom::RectWH r) |
Fill the width-height rect r with the drawing color. More... | |
| void | fillRect (const geom::RectXY r) |
Fill the xy-rect rect r with the drawing color. More... | |
| void | outlineScreen () |
| Draw an outline around the rendering target with the drawing color. More... | |
| void | fillScreen () |
| Fill the rendering target with the drawing color. More... | |
| std::optional< geom::RectWH > | clipRect () noexcept |
| Get the clipping rectangle. std::nullopt is returned if the clipping rectangle has not been set. More... | |
| void | setClipRect (const geom::RectWH r) |
Set the clipping rectangle to r . More... | |
| void | setClipRect (const geom::RectXY r) |
Set the clipping rectangle to r . More... | |
| void | disableClip () |
| Unset the clipping rectangle. More... | |
| bool | isClipOn () noexcept |
| Query whether the clipping rectangle has been set. More... | |
| std::optional< geom::Size > | logicalSize () noexcept |
| Query the device-independent resolution. More... | |
| void | setLogicalSize (const geom::Size s) |
Set the device-independent resolution to s . More... | |
| geom::Size | getRealSize () |
| Query the target resolution in device pixels. More... | |
| RenScale | scale () noexcept |
| Query the rendering scaling factors. More... | |
| void | setScale (const RenScale s) |
Set the rendering scaling factors to s . More... | |
| geom::RectWH | viewport () noexcept |
| Query the subarea of the target used for drawing. More... | |
| void | setViewport (const geom::RectWH r) |
Set the subarea of the target used for drawing to the rectangle r . More... | |
| BlendMode | getBlendMode () |
Get the blending mode used for draw operations. Textures have their own separate belnding mode. More... | |
| void | setBlendMode (const BlendMode m) |
Set the blending mode used for draw operations to m . Does not effect how textures are blended. More... | |
| RGBA | color () |
| Query the current drawing color. More... | |
| void | setColor (const RGBA c) |
Set the drawing color to c . More... | |
Friends | |
| void | swap (Ren &a, Ren &b) noexcept |
Exchange the underlying SDL_Renderer with that . | |
Renderer class that does not support rendering to texture. Use rolmodl::TexRen for rendering to texture support.
Wrapper around SDL_Renderer
.
The renderer managed by this class may actually support rendering to texture, based on the configuration with which it is created. However, it does not provide any methods to use this ability because no effort is made to ensure that the support was actually enabled.
| rolmodl::Ren::Ren | ( | Win & | win, |
| int | i, | ||
| ren::Flags | flags | ||
| ) |
Initialize a renderer for window win
, using the i
th rendering driver, with configuration flags
.
| rolmodl::sdlexception | SDL reported an error. |
| rolmodl::Ren::Ren | ( | Win & | win, |
| ren::Flags | flags | ||
| ) |
Initialize a renderer for window win
, with configuration flags
, using the first rendering driver that supports it.
| rolmodl::sdlexception | SDL reported an error. |
| rolmodl::Ren::Ren | ( | Win & | win, |
| int | i | ||
| ) |
Initialize a renderer for window win
, using the i
th rendering driver, with the default configuration.
| rolmodl::sdlexception | SDL reported an error. |
|
explicit |
Initialize a renderer for window win
, with the default configuration, using the first rendering driver that supports it.
| rolmodl::sdlexception | SDL reported an error. |
|
noexcept |
Free the underlying SDL_Renderer
.
| void rolmodl::Ren::clear | ( | ) |
Paint over the entire rendering target with the current color.
Definition at line 96 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
Push the backbuffer to screen, displaying any changes made since the last present
. This operation invalidates the rendering buffer and it must be cleared with rolmodl::Ren::clear.
Definition at line 99 of file Ren.cpp.
References unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex | ) |
Copy the entire texture tex
to fill the entire rendering target.
Definition at line 104 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
Referenced by drawTex().
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target.
Definition at line 108 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), and unsafeRaw().
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target.
Definition at line 112 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 116 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), and unsafeRaw().
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 120 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 124 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), and unsafeRaw().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 129 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 132 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
.
Definition at line 135 of file Ren.cpp.
References drawTex(), rolmodl::SrcRectXY::wh(), and rolmodl::DstRectXY::wh().
Copy the entire texture tex
to fill the entire rendering target, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 143 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the entire texture tex
to fill the entire rendering target, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 146 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target, respecting the flipping configuration flip
.
Definition at line 154 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 157 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 161 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 164 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the entire rendering target, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 169 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
, respecting the flipping configuration flip
.
Definition at line 176 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 179 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 183 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 186 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the entire texture tex
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 191 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, respecting the flipping configuration flip
.
Definition at line 198 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, respecting the flipping configuration flip
.
Definition at line 201 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, respecting the flipping configuration flip
.
Definition at line 204 of file Ren.cpp.
References drawTex(), rolmodl::SrcRectXY::wh(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 207 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 212 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 215 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around its center, respecting the flipping configuration flip
.
Definition at line 218 of file Ren.cpp.
References drawTex(), rolmodl::SrcRectXY::wh(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 221 of file Ren.cpp.
References rolmodl::geom::RectWH::sdl(), rolmodl::detail::throwOnErr(), rolmodl::Flip::toSDLEnum(), and unsafeRaw().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectWH | src, | ||
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 227 of file Ren.cpp.
References drawTex(), and rolmodl::DstRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const DstRectWH | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 230 of file Ren.cpp.
References drawTex(), and rolmodl::SrcRectXY::wh().
| void rolmodl::Ren::drawTex | ( | Tex & | tex, |
| const SrcRectXY | src, | ||
| const DstRectXY | dst, | ||
| const double | rot, | ||
| const geom::Pos | rotCenter, | ||
| const Flip | flip = Flip() |
||
| ) |
Copy the part of texture tex
specified by the source rectangle src
to fill the part of the rendering target specified by the destination rectangle dst
, rotating it by rot
radian around rotCenter
, respecting the flipping configuration flip
.
Definition at line 233 of file Ren.cpp.
References drawTex(), rolmodl::SrcRectXY::wh(), and rolmodl::DstRectXY::wh().
Draw a line from point a
to point b
with the drawing color.
Definition at line 237 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Ren::drawPoint | ( | const geom::Pos | p | ) |
Set the pixel at point p
to the drawing color.
Definition at line 242 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Ren::drawRect | ( | const geom::RectWH | r | ) |
Draw the outline of the width-height rect r
with the drawing color.
Definition at line 247 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
Referenced by drawRect().
| void rolmodl::Ren::drawRect | ( | const geom::RectXY | r | ) |
Draw the outline of the xy-rect rect r
with the drawing color.
Definition at line 251 of file Ren.cpp.
References drawRect().
| void rolmodl::Ren::fillRect | ( | const geom::RectWH | r | ) |
Fill the width-height rect r
with the drawing color.
Definition at line 256 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
Referenced by fillRect().
| void rolmodl::Ren::fillRect | ( | const geom::RectXY | r | ) |
Fill the xy-rect rect r
with the drawing color.
Definition at line 260 of file Ren.cpp.
References fillRect().
| void rolmodl::Ren::outlineScreen | ( | ) |
Draw an outline around the rendering target with the drawing color.
Definition at line 265 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Ren::fillScreen | ( | ) |
Fill the rendering target with the drawing color.
Rename to fillTarget
How is this functionally different from clear()?
Definition at line 268 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
Get the clipping rectangle. std::nullopt is returned if the clipping rectangle has not been set.
Definition at line 272 of file Ren.cpp.
References std::nullopt, and unsafeRaw().
| void rolmodl::Ren::setClipRect | ( | const geom::RectWH | r | ) |
Set the clipping rectangle to r
.
Definition at line 279 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
Referenced by setClipRect().
| void rolmodl::Ren::setClipRect | ( | const geom::RectXY | r | ) |
| void rolmodl::Ren::disableClip | ( | ) |
Unset the clipping rectangle.
Definition at line 286 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
Query whether the clipping rectangle has been set.
What is the difference between clipping being disabled and the rectangle not being set yet.
not clear if false is an error state because the docs suggest "call `SDL_GetError()` for more information." if SDL_FALSE
is returned.
Definition at line 289 of file Ren.cpp.
References unsafeRaw().
|
noexcept |
Query the device-independent resolution.
Definition at line 293 of file Ren.cpp.
References std::nullopt, and unsafeRaw().
| void rolmodl::Ren::setLogicalSize | ( | const geom::Size | s | ) |
Set the device-independent resolution to s
.
Definition at line 300 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| geom::Size rolmodl::Ren::getRealSize | ( | ) |
Query the target resolution in device pixels.
Definition at line 304 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
Query the rendering scaling factors.
Definition at line 310 of file Ren.cpp.
References unsafeRaw().
| void rolmodl::Ren::setScale | ( | const RenScale | s | ) |
Set the rendering scaling factors to s
.
Definition at line 315 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
|
noexcept |
Query the subarea of the target used for drawing.
How does this work? Does it scale? Clip?
Explain how to use this, including with resolution-independent rendering.
Definition at line 319 of file Ren.cpp.
References unsafeRaw().
| void rolmodl::Ren::setViewport | ( | const geom::RectWH | r | ) |
Set the subarea of the target used for drawing to the rectangle r
.
Definition at line 324 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| BlendMode rolmodl::Ren::getBlendMode | ( | ) |
Get the blending mode used for draw
operations. Textures have their own separate belnding mode.
Definition at line 329 of file Ren.cpp.
References rolmodl::blendMode::unsafe::fromSDLEnum(), rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Ren::setBlendMode | ( | const BlendMode | m | ) |
Set the blending mode used for draw
operations to m
. Does not effect how textures are blended.
Definition at line 334 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), rolmodl::blendMode::unsafe::toSDLEnum(), and unsafeRaw().
| RGBA rolmodl::Ren::color | ( | ) |
Query the current drawing color.
Definition at line 339 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().
| void rolmodl::Ren::setColor | ( | const RGBA | c | ) |
Set the drawing color to c
.
Definition at line 345 of file Ren.cpp.
References rolmodl::detail::throwOnErr(), and unsafeRaw().


Google Stadia will be missing many features for Monday’s launch
Among the missing: 4K on PC, Achievement UI, Google Assistant, Family Sharing...
by Kyle OrlandAs Google barrels forward toward streaming gaming with Monday's planned launch of Stadia, the company is talking about the many promised features that won't be available to Founder and Premier pre-order purchasers on day one.
In a wide-ranging Reddit AMA Wednesday, Google employees said that missing features will "start popping up as soon as one week after launch." Director of Product Andrey Doronichev defended this by saying that Google products "always start with nailing the key user-journey and then proceed with releasing extra features. YouTube started with 'watch video.' For Stadia it’s 'Play the Game on your biggest screen.'"
Game platforms often launch with limited feature sets that get expanded via firmware updates over multiple years. That said, the list of promised features that won't be ready when Stadia launches next week is surprising in its breadth and variety.
Here's a brief rundown of the limitations early adopters will face on day one:
- "On day 1, PC Chrome gameplay won't support 4K, HDR, or 5.1 Surround Sound." Those features will be added in 2020 for PC players.
- Stream Connect, which allows one player's Stadia viewpoint to be integrated with another player's stream, will not be available in any launch games. The first game to use it is expected to launch by the end of the year.
- State Share (which lets users share save files via links) and Crowd Play (which allows for quick jump-in multiplayer through a YouTube stream) won't be integrated into games until next year.
- At launch, Google Assistant integration will be limited to the ability to turn on the TV and start a game. Soon after launch, the Assistant button on the Stadia controller will work on Chromecast's Stadia homescreen. Assistant support on PCs and phones and during gameplay will come sometime after that.
- Family Sharing (which lets you buy a game once and share it with accounts held by family members) "is not supported on day one, so you’ll have to buy games for your child’s account." The feature is planned for addition "early next year."
- There is no Stadia UI for Achievements or Achievement notifications on day one. But if you happen to perform an in-game feat that would earn a specific Achievement, it will show up when the feature is rolled out "shortly after launch."
- Chromecast Ultra units included in the Founders/Premiere bundles are the only ones that will work with Stadia on day one. Other Chromecast Ultra units will be able to play Stadia games after an over-the-air update "soon after launch."
- The "Buddy Pass" that lets early adopters offer a free three-month Stadia trial to a friend will be sent "about two weeks after you receive your bundle, barring some unknown unknowns popping up."
- Currently, "the phone is needed for initial setup and buying games." Buying games through a Chromecast Ultra or the Web is not supported, and the AMA gave no indication if or when it would be added.
- As previously discussed, mobile support will be limited to Google Pixel phones and ChromeOS tablets at launch. A timeline for general iOS and Android support is still to be determined, but Pixel will likely be the only mobile support "this year," according to the AMA. Google says it "want[s] Stadia to run on every screen eventually."
- As previously discussed, the Stadia Controller's wireless functions will only work with Chromecast Ultra at launch. To use that controller with a phone or tablet, you'll need to plug it in with a USB-C cable. Generic USB controllers will also work with Stadia on PC or phones, but not on Chromecast.
- As previously discussed, only 12 titles will be available for purchase on Stadia at launch, with 14 more promised by the end of the year. A handful of other previously announced "launch window" titles on Stadia are planned for early 2020.
Some other interesting tidbits from the Stadia AMA:
- At the highest visual quality, the Stadia app warns that "data usage might reach 20 GB/hr." That's above some previous estimates that expected 15.75 GB/hr for a 4K HDr signal with 5.1 surround sound. Limiting the stream to 720p stereo quality via the app caps data usage at 4.5 GB/hr.
- "You should expect regular games" as freebies with your $10/month Stadia Pro subscription, but Google can't commit to a solid schedule for their availability yet (beyond Destiny 2 at launch). Similar services from Sony and Microsoft offer multiple free games per month.
- A personal Stadia stream will continue to run for ten minutes after you shut down on one screen, allowing you time to switch to another device and pick up where you left off.
- Stadia will use letterboxing to fit the game image on screens that are not set to the standard 1080p or 4K aspect ratios.
- Google and PowerSupport have developed a Stadia controller grip, called the Claw, which holds a Stadia phone "centered and 'floating' over the controller," unlike generic phone/controller grips. It won't be included in pre-order bundles but will be available for purchase in the GStore "in the coming weeks."
Listing image by Kyle Orland


This service will receive your checkins, query the area around them in OpenStreetMap, and notify you if the place you checked in at is not in OpenStreetMap. It's up to you to add the location to OpenStreetMap.


It would be better if we had an idea of the size of our element, so we could create the background relative to the element; this way we could use the same background on other elements as well, and the background would always fit.
The second parameter we can pass into the paint()
function gives us access to the width and the height of the element, via .width
and .height
properties. Pretty handy.
Let's take a look at our header-highlight.js
script now we can use this functionality.
registerPaint('headerHighlight', class {
// Whether Alpha is allowed - This is set to true by default, if it is set to false all colours used on the canvas will have full opacity, or alpha of 1.0
static get contextOptions() { return {alpha: true}; }
paint(ctx, size) {
// ctx - drawing context
// size - size of the box being painted
ctx.fillStyle = 'hsla(55, 90%, 60%, 1.0)';
ctx.fillRect(0, size.height/4, size.width*0.66, size.height*0.7);
}
});
Our header now has a highlight which changes according to it's size.
My Cool Header
And there's more, we can start to access custom properties inside our worklet function as well. Go to Part Three


Members
(static) identity
An identity Matrix4.
- Source:
(static) zero
A Matrix4 with all elements equal to zero.
- Source:
Methods
clone() → {Matrix4}
Creates a clone of the matrix.
- Source:
Returns:
The cloned matrix.
- Type
- Matrix4
copy(matrix) → {Matrix4}
Copies the elements from another matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
matrix |
Matrix4 | The matrix to copy the elements from. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
determinant() → {Number}
Calculates the determinant of the matrix.
- Source:
Returns:
The determinant of the matrix.
- Type
- Number
equals(matrix) → {Boolean}
Compares if the elements of the matrix are equal to the elements of another matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
matrix |
Matrix4 | The matrix to compare the components to. |
- Source:
Returns:
A value indicating whether all the elements are equal.
- Type
- Boolean
invert() → {Matrix4}
Inverts the matrix.
- Source:
Returns:
The matrix.
- Type
- Matrix4
lookAt(source, target, up) → {Vector3}
Sets the matrix to a view matrix that looks at a target.
Parameters:
| Name | Type | Description |
|---|---|---|
source |
Vector3 | The position to translate to. |
target |
Vector3 | The target to look at. |
up |
Vector3 | The up direction. |
- Source:
Returns:
The matrix.
- Type
- Vector3
makeOrthographic(left, right, top, bottom, near, far) → {Matrix4}
Sets the matrix to an orthographic projection matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
left |
Number | The left clipping plane distance. |
right |
Number | The right clipping plane distance. |
top |
Number | The top clipping plane distance. |
bottom |
Number | The bottom clipping plane distance. |
near |
Number | The near clipping plane distance. |
far |
Number | The far clipping plane distance. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makePerspective(left, right, top, bottom, near, far) → {Matrix4}
Sets the matrix to a perspective projection matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
left |
Number | The left clipping plane distance. |
right |
Number | The right clipping plane distance. |
top |
Number | The top clipping plane distance. |
bottom |
Number | The bottom clipping plane distance. |
near |
Number | The near clipping plane distance. |
far |
Number | The far clipping plane distance. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeRotationX(theta) → {Matrix4}
Sets the matrix to a rotation matrix around the x axis.
Parameters:
| Name | Type | Description |
|---|---|---|
theta |
Number | The angle of the rotation in radians. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeRotationY(theta) → {Matrix4}
Sets the matrix to a rotation matrix around the y axis.
Parameters:
| Name | Type | Description |
|---|---|---|
theta |
Number | The angle of the rotation in radians. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeRotationZ(theta) → {Matrix4}
Sets the matrix to a rotation matrix around the z axis.
Parameters:
| Name | Type | Description |
|---|---|---|
theta |
Number | The angle of the rotation in radians. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeScale(scale) → {Matrix4}
Sets the matrix to a scale matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
scale |
Vector3 | The vector containing the scale values. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeScaleValues(x, y, z) → {Matrix4}
Sets the matrix to a scale matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
x |
Number | The scale along the x axis. |
y |
Number | The scale along the y axis. |
z |
Number | The scale along the z axis. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeTranslation(translation) → {Matrix4}
Sets the matrix to a translation matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
translation |
Vector3 | The vector containing the translation values. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
makeTranslationValues(x, y, z) → {Matrix4}
Sets the matrix to a translation matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
x |
Number | The translation along the x axis. |
y |
Number | The translation along the y axis. |
z |
Number | The translation along the z axis. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
multiply(a) → {Matrix4}
Post-multiplies another matrix, and sets this matrix to the result.
Parameters:
| Name | Type | Description |
|---|---|---|
a |
Matrix4 | The matrix to post-multiply with. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
multiplyMatrices(a, b) → {Matrix4}
Sets the matrix to the multiplication of two matrices.
Parameters:
| Name | Type | Description |
|---|---|---|
a |
Matrix4 | The first matrix. |
b |
Matrix4 | The second matrix. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
premultiply(a) → {Matrix4}
Pre-multiplies another matrix, and sets this matrix to the result.
Parameters:
| Name | Type | Description |
|---|---|---|
a |
Matrix4 | The matrix to pre-multiply with. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
set(a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23, a30, a31, a32, a33) → {Matrix4}
Sets the elements of the matrix.
Parameters:
| Name | Type | Description |
|---|---|---|
a00 |
Number | The element at row 0 and column 0. |
a01 |
Number | The element at row 0 and column 1. |
a02 |
Number | The element at row 0 and column 2. |
a03 |
Number | The element at row 0 and column 3. |
a10 |
Number | The element at row 1 and column 0. |
a11 |
Number | The element at row 1 and column 1. |
a12 |
Number | The element at row 1 and column 2. |
a13 |
Number | The element at row 1 and column 3. |
a20 |
Number | The element at row 2 and column 0. |
a21 |
Number | The element at row 2 and column 1. |
a22 |
Number | The element at row 2 and column 2. |
a23 |
Number | The element at row 2 and column 3. |
a30 |
Number | The element at row 3 and column 0. |
a31 |
Number | The element at row 3 and column 1. |
a32 |
Number | The element at row 3 and column 2. |
a33 |
Number | The element at row 3 and column 3. |
- Source:
Returns:
The matrix.
- Type
- Matrix4
setIdentity() → {Matrix4}
Sets the elements of the matrix to the identity.
- Source:
Returns:
The matrix.
- Type
- Matrix4
transpose() → {Matrix4}
Transposes the matrix.
- Source:
Returns:
The matrix.
- Type
- Matrix4
(static) fromValues(a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23, a30, a31, a32, a33) → {Matrix4}
Creates a new Matrix4 from the values of each element.
Parameters:
| Name | Type | Description |
|---|---|---|
a00 |
Number | The element at row 0 and column 0. |
a01 |
Number | The element at row 0 and column 1. |
a02 |
Number | The element at row 0 and column 2. |
a03 |
Number | The element at row 0 and column 3. |
a10 |
Number | The element at row 1 and column 0. |
a11 |
Number | The element at row 1 and column 1. |
a12 |
Number | The element at row 1 and column 2. |
a13 |
Number | The element at row 1 and column 3. |
a20 |
Number | The element at row 2 and column 0. |
a21 |
Number | The element at row 2 and column 1. |
a22 |
Number | The element at row 2 and column 2. |
a23 |
Number | The element at row 2 and column 3. |
a30 |
Number | The element at row 3 and column 0. |
a31 |
Number | The element at row 3 and column 1. |
a32 |
Number | The element at row 3 and column 2. |
a33 |
Number | The element at row 3 and column 3. |
- Source:
Returns:
The created matrix.
- Type
- Matrix4


VSL // Here A Farmer, There A Farmer
* Modern Farmer
today’s Very Short List:
food 28 Feb 2014
Karyn Campbell is a New York-based designer and writer. She also edits a certain newsletter by the name of Very Short List. WEBSITE
Subscribe
* This video
* FallingFruit
http://link.nyobserver.com/516ca68465217dc6e1b9a3a61gcv1.bqv/UQvKZm-oa4SYFKEqC74b1 very short list is a
delightful e-mail that shares
cultural gems from a
different curator every day.
If you have any problems reading this e-mail, click here
http://link.nyobserver.com/516ca68465217dc6e1b9a3a61gcv1.bqv/Tyk4O_EdCBvgSTIZCaa8f
Subscribe
Forward
My Account
Unsubscribe
tech 26 Feb 2014
Ryan Jacoby on people who play, for serious.
design 21 Feb 2014
Carly Ayres on thinking like a creative rebel
culture 19 Feb 2014
Karyn Campbell of trends in micro celebrity
Editorial Policy
Privacy Policy
Contact Us
Press
Terms + Conditions
very fine print: ©2014
Observer VSL LLC.
321 West 44th Street, 6th Floor
New York, NY 10036 USA
All rights reserved.
Questions?<PHONE_NUMBER>.
This message was intended for<EMAIL_ADDRESS>If you believe this has been sent to you in error, please safely unsubscribe


The Cable Guy (1996)
Starring Jim Carrey, Matthew Broderick, Leslie Mann, and Ben Stiller
Review by Laurence<EMAIL_ADDRESS>A Fully Loaded Entertainment Review - Website Coming in July!
*** out of ****
>From Ace Ventura to Truman Burbank, Jim Carrey has run the whole gamut of comic, yet sympathetic, characters. 1996's The Cable Guy was supposed to be his big "breakthrough" role from zany humor into darker, more dramatic acting. As most everyone knows, the results were, well, less-than-stellar. Not only did the film not do so hot at the box office, but it was also panned by critics. As far as I know, Gene Siskel and I are the only ones willing to admit that we dug it.
The first time I saw The Cable Guy, in theatres, I was in Super Critic-mode, and didn't really like it. However, due to the fact that HBO shows the movie every single day, I've had time to lean back, relax, and take in the film. And to my surprise, it grew on me.
The plot is rather simple: Broderick plays a guy named Steven who befriends his cable guy, played by Carrey, then is stalked by him when Steven tries to break off the relationship. See, Steven's been having some problems with his girlfriend, Robin(Leslie Mann), and he doesn't think he has any more room in his life for a new friend. Also, some of the cable guy's antics have been creeping him out.
Carrey, as the cable guy, gives Steven various aliases, which later we find out are all tv characters: Larry Tate, Chip Douglas, Ricky Ricardo, etc. He apparently lives in his cable van, and while many critics didn't enjoy this newer, darker, less-manic performance from Carrey, I thought it was interesting and rather well-done.
For me, its not the movie as a whole that's enjoyable, but rather several individual scenes: a karaoke jam at Steven's apartment, a medieval fight at a theme restaurant, and a bathroom beating(a la Liar, Liar), just to name a few. Perhaps the fact that more of Carrey's humorous side comes out during these scenes is what makes them so funny. And if you really want to see something, you've got to hear his version of Jefferson Airplane's "Somebody to Love", sung at the aformentioned karaoke jam.
The Cable Guy has its bad spots, like most any movie. I didn't particularly like Steven's girlfriend, and I felt that more focus should have been used on the relationship between Steven and his best friend. Also, the ending, while having you fooled for a moment, is rather contrived, and somewhat dissapointing.
Still, I found The Cable Guy to be a worthwhile venture; if you're at the video store and can't think of anything to rent, I suggest you try it out. Or if you have HBO, just wait till it comes on(you won't have to wait long.) Hell, that's what I do every day.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% load static %}
Hello,
Your order has been placed successfully!

Team Enduro


Predicts whether the cancer is benign or malignant with an accuracy of more than 98%.
The Probability of {{output}} is {{accuracy}} %.
The time taken to predict is {{time}} s.
Since benign tumors are harmless, doctors may opt to leave the lump alone rather than remove it. If you are experiencing discomfort, irritation or pressure, let your doctor know so that she can plan to remove it for you and improve your comfort.
Malignant tumors are cancerous and aggressive because they invade and damage surrounding tissue. When a tumor is suspected to be malignant, the doctor will perform a biopsy to determine the severity or aggressiveness of the tumor.


@Target(value={TYPE,METHOD})
@Retention(value=RUNTIME)
public @interface OpenIdAuthenticationMechanismDefinition
Attributes on this annotation make up the OpenID connect client configuration. Expression Language
expressions in attributes of type String
are evaluated.
It can make use of the user endpoint for retrieving claims about the user.
Note that in the OpenID terminology the authentication mechanism becomes a "Relying Party" (RP) that redirects the "End-User" (caller) to an "OpenId Connect Provider" (Identity Provider).
This is depicted in the following non-normative diagram:
+--------+ +--------+ | | | | | |---------------(1) Authentication Request------------->| | | | | | | | +--------+ | | | | | End- |<--(2) Authenticates the End-User---->| | | RP | | User | | OP | | | +--------+ | | | | | | | |<---------(3) Returns Authorization code---------------| | | | | | | |---------(3b) | | | | | Redirect to original resource (if any) | | | |<----------+ | | | | | | | |------------------------------------------------------>| | | | (4) Request to TokenEndpoint for Access / Id Token | | | OpenId |<------------------------------------------------------| OpenId | | Connect| | Connect| | Client | ----------------------------------------------------->|Provider| | | (5) Fetch JWKS to validate ID Token | | | |<------------------------------------------------------| | | | | | | |------------------------------------------------------>| | | | (6) Request to UserInfoEndpoint for End-User Claims | | | |<------------------------------------------------------| | | | | | +--------+ +--------+
Because of the way this authentication mechanism and protocol works, there is no
requirement to explicitly define an identity store. However, the authentication
mechanism MUST validate the token received from the "TokenEndpoint" by calling
the IdentityStoreHandler
. This allows for extra identity stores and/or
a custom IdentityStoreHandler to participate in the final authentication result
(e.g. adding extra groups).
https://openid.net/specs/openid-connect-core-1_0.html#CodeFlowAuth
,
https://openid.net/specs/openid-connect-core-1_0.html#RefreshTokens
| Modifier and Type | Optional Element and Description |
|---|---|
ClaimsDefinition |
claimsDefinition
Optional.
|
java.lang.String |
clientId
Required.
|
java.lang.String |
clientSecret
Required.
|
DisplayType |
display
Optional.
|
java.lang.String |
displayExpression
Optional.
|
java.lang.String[] |
extraParameters
An array of extra options that will be sent to the OAuth provider.
|
java.lang.String |
extraParametersExpression
Allows the extra parameters to be defined as a Jakarta Expression Language expression.
|
int |
jwksConnectTimeout
Optional.
|
java.lang.String |
jwksConnectTimeoutExpression
Optional.
|
int |
jwksReadTimeout
Optional.
|
java.lang.String |
jwksReadTimeoutExpression
Optional.
|
LogoutDefinition |
logout
Optional.
|
PromptType[] |
prompt
Optional.
|
java.lang.String |
promptExpression
Optional.
|
OpenIdProviderMetadata |
providerMetadata
To override the openid connect provider's metadata property discovered
via providerUri.
|
java.lang.String |
providerURI
Required, unless providerMetadata is specified.
|
boolean |
redirectToOriginalResource
Optional.
|
java.lang.String |
redirectToOriginalResourceExpression
Optional.
|
java.lang.String |
redirectURI
The redirect URI (callback URI) to which the response will be sent by the OpenId
Connect Provider.
|
java.lang.String |
responseMode
Optional.
|
java.lang.String |
responseType
Optional.
|
java.lang.String[] |
scope
Optional.
|
java.lang.String |
scopeExpression
Optional.
|
boolean |
tokenAutoRefresh
Optional.
|
java.lang.String |
tokenAutoRefreshExpression
Optional.
|
int |
tokenMinValidity
Optional.
|
java.lang.String |
tokenMinValidityExpression
Optional.
|
boolean |
useNonce
Optional.
|
java.lang.String |
useNonceExpression
Optional.
|
boolean |
useSession
Optional.
|
java.lang.String |
useSessionExpression
Optional.
|
public abstract java.lang.String providerURI
http://openid.net/specs/openid-connect-discovery-1_0.html
public abstract OpenIdProviderMetadata providerMetadata
public abstract java.lang.String clientId
public abstract java.lang.String clientSecret
Note that it is strongly recommended to set this using an Expression so that the value is not hardcoded within the code.
public abstract ClaimsDefinition claimsDefinition
public abstract LogoutDefinition logout
public abstract java.lang.String redirectURI
The value can be a Jakarta Expression Language 3.0 expression, which can contain the implicit String variable baseURL. This variable contains the host and context path of the application for which the OpenID Connect authentication mechanism is installed. This variable makes it easier to compose an absolute URL as required by the OpenID Connect specification.
Examples:
redirectURI = "${baseURL}/Callback"
- concatenates the `baseURL` variable and the "/Callback" string
in a composite expression.
redirectURI = "${baseURL += oidcConfig.redirectCallback}"
- concatenates the `baseURL` variable and the
`redirectCallback` property on bean `oidcConfig` in a single expression
redirectURI = "${baseURL}#{oidcConfig.redirectCallback}"
- concatenates the `baseURL` variable and the
`redirectCallback` property on bean `oidcConfig` in a composite expression. The `redirectCallback` property would
be evaluated as a deferred expression during each request.
public abstract boolean redirectToOriginalResource
redirectURI
attribute
to the resource the end-user originally requested in a "login to continue"
scenario.
After arriving at the original requested resource, the runtime restores
the request as it originally happened, including cookies, headers, the
request method and the request parameters in the same way as done when
using the LoginToContinue
feature.
public abstract java.lang.String redirectToOriginalResourceExpression
redirectToOriginalResource
to be specified as
Jakarta Expression Language expression.
If set, overrides the value defined by the redirectToOriginalResource
value.public abstract java.lang.String[] scope
public abstract java.lang.String scopeExpression
public abstract java.lang.String responseType
public abstract java.lang.String responseMode
public abstract PromptType[] prompt
public abstract java.lang.String promptExpression
public abstract DisplayType display
public abstract java.lang.String displayExpression
public abstract boolean useNonce
public abstract java.lang.String useNonceExpression
public abstract boolean useSession
public abstract java.lang.String useSessionExpression
public abstract java.lang.String[] extraParameters
These must be in the form of "key=value"
i.e.
extraParameters={"key1=value", "key2=value2"}
public abstract java.lang.String extraParametersExpression
public abstract int jwksConnectTimeout
public abstract java.lang.String jwksConnectTimeoutExpression
public abstract int jwksReadTimeout
public abstract java.lang.String jwksReadTimeoutExpression
public abstract boolean tokenAutoRefresh
true
, if Access and Refresh Token shall be refreshed
automatically when they are expired.public abstract java.lang.String tokenAutoRefreshExpression
public abstract int tokenMinValidity
public abstract java.lang.String tokenMinValidityExpression


jQuery Prepend/Append
Add Before
Add After
Some Text 1
Some Text 2
jQuery Before/After
Add Before
Add After
Some Text 1
Some Text 2