- GeminusRakNetPeer - Interface in net.marfgamer.jraknet.session
-
This interface represents a server connection to a client, this is used
mainly to keep message sending easier and consistent between the lower and
higher level implementation using the session's globally unique ID
- get(byte) - Method in class net.marfgamer.jraknet.util.map.ByteMap
-
- get(int) - Method in class net.marfgamer.jraknet.util.map.IntMap
-
- get(long) - Method in class net.marfgamer.jraknet.util.map.LongMap
-
- get(short) - Method in class net.marfgamer.jraknet.util.map.ShortMap
-
- getAddress() - Method in class net.marfgamer.jraknet.client.discovery.DiscoveredServer
-
Returns the address of the discovered server
- getAddress() - Method in exception net.marfgamer.jraknet.client.ServerOfflineException
-
Returns the address of the server that is offline
- getAddress() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's address
- getBroadcastingEnabled() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns whether or not broadcasting is enabled
- getCause() - Method in exception net.marfgamer.jraknet.client.NettyHandlerException
-
Returns the exception that was caught by the handler
- getChannel() - Method in class net.marfgamer.jraknet.example.chat.ServerChannel
-
Returns the ID of the channel
- getChannelName(int) - Method in class net.marfgamer.jraknet.example.chat.server.ChatServer
-
Returns a channel's name based on it's ID
- getChannels() - Method in class net.marfgamer.jraknet.example.chat.server.ChatServer
-
Returns all (non-null) channels on the server
- getChannelText() - Method in class net.marfgamer.jraknet.example.chat.ServerChannel
-
Returns the text displayed on the channel
- getClient(String) - Method in class net.marfgamer.jraknet.example.chat.server.ChatServer
-
Returns a client based on it's username
- getClient() - Method in exception net.marfgamer.jraknet.RakNetClientException
-
Returns the client that caught the exception
- getClientProtocol() - Method in exception net.marfgamer.jraknet.client.IncompatibleProtocolException
-
Returns the protocol the client is on
- getClients() - Method in class net.marfgamer.jraknet.client.discovery.DiscoveryThread
-
Returns the clients that are currently using the discovery system
- getDataInput() - Method in class net.marfgamer.jraknet.Packet
-
Returns the packet's input
- getDataOutput() - Method in class net.marfgamer.jraknet.Packet
-
Returns the packet's output
- getDiscoveryMode() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's discovery mode
- getDiscoveryPort() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's discovery port
- getDiscoveryTimestamp() - Method in class net.marfgamer.jraknet.client.discovery.DiscoveredServer
-
Returns the last time the server sent a response back
- getEndIndex() - Method in class net.marfgamer.jraknet.protocol.message.acknowledge.Record
-
Returns the ending index of the record
Note: It is very possible for this method to return -1, to make
sure no errors occur make sure it is ranged by calling
isRanged()
- getExternalServers() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the external servers as an array
- getGamemode() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the gamemode
- getGloballyUniqueId() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's globally unique ID (GUID)
- getGloballyUniqueId() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the globally unique ID (GUID)
- getGloballyUniqueId() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the server's globally unique ID (GUID)
- getGloballyUniqueId() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's globally unique ID (GUID)
- getHandler() - Method in exception net.marfgamer.jraknet.client.NettyHandlerException
-
Returns the handler the client is using
- getHighestLatency() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the highest recorded latency for the session
- getId() - Method in enum net.marfgamer.jraknet.protocol.message.acknowledge.AcknowledgeType
-
Returns the ID of the acknowledge type
- getId(String) - Static method in class net.marfgamer.jraknet.protocol.MessageIdentifier
-
Returns the packet's ID based on it's name
- getId() - Method in class net.marfgamer.jraknet.RakNetPacket
-
Returns the ID of the packet
- getIdentifier() - Method in class net.marfgamer.jraknet.client.discovery.DiscoveredServer
-
Returns the identifier sent in the response
- getIdentifier() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the identifier the server uses for discovery
- getIdentifier() - Method in class net.marfgamer.jraknet.server.ServerPing
-
Returns the identifier being sent back to the sender
- getIndex() - Method in class net.marfgamer.jraknet.protocol.message.acknowledge.Record
-
Returns the starting index of the record
- getInetAddress() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's InetAddress
- getInetPort() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's port
- getKeepAliveState() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's keep alive state
- getLabel() - Method in class net.marfgamer.jraknet.example.chat.server.command.Command
-
Returns the label of the command
- getLastLatency() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the last latency for the session
- getLastPacketReceiveTime() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the last time a packet (CustomPacket
or
Acknowledgement
) was received from the session
- getLastPacketSendTime() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the last time a packet (CustomPacket
or
Acknowledgement
) was sent by the session
- getLatency() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the average latency for the session
- getListener() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's listener
- getListener() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the server's listener
- getLocalizedMessage() - Method in exception net.marfgamer.jraknet.client.PacketBufferException
-
- getLocalizedMessage() - Method in exception net.marfgamer.jraknet.example.chat.client.ChatException
-
- getLocalizedMessage() - Method in exception net.marfgamer.jraknet.RakNetException
-
- getLowestLatency() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the lowest recorded latency for the session
- getMaxConnections() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the maximum amount of connections the server can handle at once
- getMaximumTransferUnit() - Method in class net.marfgamer.jraknet.client.MaximumTransferUnit
-
Returns the size of the maximum transfer unit
- getMaximumTransferUnit() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the maximum transfer unit
- getMaximumTransferUnit() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's maximum transfer unit
- getMaximumTransferUnit() - Static method in class net.marfgamer.jraknet.util.RakNetUtils
-
Returns the maximum transfer unit of the network interface binded to the
localhost
- getMaxPlayerCount() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the max player count
- getMessage() - Method in enum net.marfgamer.jraknet.client.Warning
-
Returns the warning message
- getMessage() - Method in exception net.marfgamer.jraknet.example.chat.client.ChatException
-
- getName() - Method in class net.marfgamer.jraknet.example.chat.ServerChannel
-
Returns the name of the channel
- getName(int) - Static method in class net.marfgamer.jraknet.protocol.MessageIdentifier
-
Returns the packet's name based on it's ID
- getOnlinePlayerCount() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the online player count
- getOrder() - Method in enum net.marfgamer.jraknet.session.RakNetState
-
Returns the order the state is in as an int value
- getPacket() - Method in exception net.marfgamer.jraknet.client.PacketBufferException
-
Returns the packet that failed to encode/decode
- getPacketsReceivedThisSecond() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the amount of packet received this second
- getPacketsSentThisSecond() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the amount of packets sent this second
- getPort() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the port the server is bound to
- getProtocolVersion() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's networking protocol version
- getProtocolVersion() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the server's networking protocol version
- getReliability() - Method in class net.marfgamer.jraknet.protocol.SplitPacket
-
Returns the reliability of the split packet
- getRetries() - Method in class net.marfgamer.jraknet.client.MaximumTransferUnit
-
Returns the default amount of retries before the client stops using this
maximum transfer unit and lowers it
- getRetriesLeft() - Method in class net.marfgamer.jraknet.client.MaximumTransferUnit
-
Returns how many times retry()
can be called before yielding
0 or lower
- getSender() - Method in class net.marfgamer.jraknet.server.ServerPing
-
Returns the sender's address of the ping
- getServer() - Method in class net.marfgamer.jraknet.session.RakNetClientSession
-
Returns the server this session is connected to
- getServerIdentifier(InetSocketAddress) - Static method in class net.marfgamer.jraknet.util.RakNetUtils
-
Returns the specified server's identifier
- getServerIdentifier(InetAddress, int) - Static method in class net.marfgamer.jraknet.util.RakNetUtils
-
Returns the specified server's identifier
- getServerIdentifier(String, int) - Static method in class net.marfgamer.jraknet.util.RakNetUtils
-
Returns the specified server's identifier
- getServerName() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the server name
- getServerProtocol() - Method in exception net.marfgamer.jraknet.client.IncompatibleProtocolException
-
Returns the protocol the server is on
- getServerProtocol() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the server protocol
- getSession() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the session the client is connected to
- getSession() - Method in class net.marfgamer.jraknet.example.chat.server.ConnectedClient
-
Returns the client's session
- getSession(InetSocketAddress) - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns a session connected to the server by their address
- getSession(long) - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns a session connected to the server by their Globally Unique ID
- getSessionCount() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the amount of sessions connected to the server
- getSessions() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the sessions connected to the server
- getSplitCount() - Method in class net.marfgamer.jraknet.protocol.SplitPacket
-
Returns the amount of packets needed to complete the split packet
- getSplitId() - Method in class net.marfgamer.jraknet.protocol.SplitPacket
-
Returns the split ID of the split packet
- getStartTime() - Method in class net.marfgamer.jraknet.server.BlockedClient
-
Returns when the address was first blocked
- getState() - Method in class net.marfgamer.jraknet.session.RakNetSession
-
Returns the session's current state
- getState(int) - Static method in enum net.marfgamer.jraknet.session.RakNetState
-
Returns the state by it's numerical order
- getTime() - Method in class net.marfgamer.jraknet.server.BlockedClient
-
Returns how long until the address is unblocked
- getTimeCreated() - Method in class net.marfgamer.jraknet.session.RakNetClientSession
-
Returns the time this session was created
- getTimestamp() - Method in class net.marfgamer.jraknet.client.RakNetClient
-
Returns the client's timestamp (how long ago it started in milliseconds)
- getTimestamp() - Method in class net.marfgamer.jraknet.server.RakNetServer
-
Returns the server's timestamp (how long ago it started in milliseconds)
- getTimestamp() - Method in class net.marfgamer.jraknet.session.RakNetClientSession
-
Returns the client's timestamp
Note: This is not determined during creation but rather during login
- getType() - Method in class net.marfgamer.jraknet.protocol.message.acknowledge.Acknowledge
-
Returns the type of the acknowledge packet
- getUsage() - Method in class net.marfgamer.jraknet.example.chat.server.command.Command
-
Returns the usage of the command
- getUserId() - Method in class net.marfgamer.jraknet.example.chat.client.ChatClient
-
Returns the current user ID
- getUsername() - Method in class net.marfgamer.jraknet.example.chat.client.ChatClient
-
Returns the user's current username
- getUsername() - Method in class net.marfgamer.jraknet.example.chat.client.frame.ChatFrame
-
Returns the text in the username box
- getUsername() - Method in class net.marfgamer.jraknet.example.chat.server.ConnectedClient
-
Returns the client's username
- getUUID() - Method in class net.marfgamer.jraknet.example.chat.server.ConnectedClient
-
Returns the client's assigned UUID
- getVersionTag() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the version tag
- getWorldName() - Method in class net.marfgamer.jraknet.identifier.MCPEIdentifier
-
Returns the world name
- guid - Variable in class net.marfgamer.jraknet.client.SessionPreparation
-


home
my links
about
ads
blog
projects
links - spazestudios
Spazestudios
my links :
back to home page


We can't wait to celebrate our special day with you! Please join us on,
From
Vinayak KolhapurePeople always say, "you know it's right the moment you see it". It was not the case when I saw Yukti.  I was just happy to be her friend and spend those amazing moments with her. When I think about what was right for me, it is good we took our time because she turned out to be better than what I thought was right. She is kind, funny, smart and so, so kind.
From
Yukti SareenMy best friend, my partner, my food lover, my chef, my workout buddy, my confidante.  It’s been quite a ride baby and I can’t wait to explore the rest of the rollercoasters in this theme park we call life.
Please join us in the pre-wedding celebrations - Engagement and Sangeet
When it is finally here - The Wedding Night - Join us for the Reception and Pheras.
The best of part of any love story is to reminisce about the story while you continue to live it. Sharing our journey here gives us a chance to do exactly that.
We met at the office gym and just didn’t stop talking. I got to drop Yukti home that night and while on our way, asked her for dinner. The rest as they say… but wait! There is a lot more to this story!
That first dinner was not perfect in terms of the food. Everything else though, was amazing. We just clicked. Our workout timings led to more dinners and more of getting to know each other.
For two people spending a lot of time together at so many nonchalant dinner dates and enjoying it, a spell of distance that arrived when Yukti went to Paris, made us realize how much we missed each other. Her return changed everything, we just knew it was something special – now it was dinners and lunches and breakfasts :-P, and we loved every single one of them!
Distance has played a major part for us both. But, we always found ways to be together. We made it happen - with respect, patience, laughter and lots of love. We are here now and can't wait to begin this new chapter of our incredible story.


So the new ship is the same Ship of Theseus and form determines identity.
Are two identically made ships the same ship?
Yes, they are the same ship.
No, they are not the same ship.
Back


| raw_block {knitr} | R Documentation |
Wraps content in a raw attribute block, which protects it from being escaped
by Pandoc. See https://pandoc.org/MANUAL.html#generic-raw-attribute.
Functions raw_latex()
and raw_html()
are shorthands of
raw_block(x, 'latex')
and raw_block(x, 'html')
, respectively.
raw_block(x, type = "latex", ...) raw_latex(x, ...) raw_html(x, ...)
x |
The character vector to be protected. |
type |
The type of raw blocks (i.e., the Pandoc output format). If you
are not sure about the Pandoc output format of your document, insert a code
chunk |
... |
Arguments to be passed to |
knitr::raw_latex("\\emph{some text}")


On Failure - Fab, Aereo, FanTV
Last week we’ve seen several once high flying companies shutting down, most notably Aereo, Fab, and FanTV.
All these companies raised a ton of money at strong valuations. Aereo raised $97 Million at $800 Million. Fab raised $310 Million at $1 Billion. And FanTV had raised more than $40 Million.
Aereo is shutting down completely after losing in court to cable companies. Fab is selling itself for $15 Million. And FanTV sold to Rovi for $12 Million.
Although companies frequently fail, we don’t read about it much. The tech press spends most of their time celebrating product launches, fundraising, partnerships, etc. without revisiting the results. Oftentimes these announcements are the starting gun, not the finish line. Yet we celebrate them as if they are the end game.
I’m a strong believer that highlighting failure is incredibly important. Startups are really hard, and they need to characterized as so. Not only for educating incoming entrepreneurs, but also gives prospective entrepreneurs a glimpse of reality. It’s not all fundraising and big exits. The risk of failure is very real, and the cost is high.
Another point that we can takeaway from all of this is that ultimately, business is business. Tech companies (especially software co’s) often astound people. They’re puzzled by how startups can grow so quickly and make so much money. This lack of understanding often leads people to falsely believing it’s either easy or that these companies defy reality.
 At the end of the day, business is business, regardless if it’s a startup or not. You absolutely need to create a product that people want, and also have a business model to support it.
Fab was a standard e-commerce company – running on razor thin margins & without proprietary product. Regardless, they raised raised a tremendous amount of money, seemingly defying all logic with. But in the end, the economics did not support their model.
While Fanhattan (I wrote about their product earlier) had a very beautiful product, nobody loved it & they struggled with distribution. Their pivot to hardware was once again – beautifully designed but struggled with distribution. A lot of things we can learn from this one, but the key is that you can’t just create beautiful products. You need to solve a compelling problem and pair that with a strong distribution strategy.
And lastly Aereo was plagued with problems from the beginning. In the end, it came down to the fact that large cable companies and copyright law could still push them out of business. In the end, the courts overruled them and that was it.
We can learn a lot from all of these failures, and there are lots of other post mortems out there for us to read. While it sucks to see these companies fall, they reinforce the point that business is business, whether you’re a startup or not. And if you’re starting up, be prepared to deal with the reality that of startup life – fighting both traditional business problems are startup ones simultaneously.
You Might Also Like
- Fanhattan UX Breakdown
- Is This Idea For Me?
- Are You Learning to Fail or Failing to Learn?
- The Coolest Cooler
- Good Teams Succeed. Great Teams Fail.


html5-youtube.js playerVars settings
https://developers.google.com/youtube/player_parameters
Player with autoplay, hidden controls, minimal branding, custom start/end point, etc.
Player with playlists, white loadbar


Please print this page to reveal it's content.
img {
display: none;
}
@media print {
img {
display: block;
}
}
Simple example of the media type "print" to show that this type has a different view only when printing.
Please print this page to reveal it's content.
img {
display: none;
}
@media print {
img {
display: block;
}
}


Booksy
Submit User Ratings
{% for user in comments %}
{{ user }}
Upvote
Downvote
{% endfor %}
Click
here
to go back!


Your Name
Team Number
Match Number
Alliance
Baseline
Gear
None
Attempted
Succeeded
High Fuel
Low Fuel
Gears
High Fuel
Low Fuel
Climbing
None
Attempted
Succeeded
Driver Rating
1 - OH GOD NO
2
3
4
5 - 254 Level
Defense Rating
1 - Nope
2
3
4
5 - The Anti-Shooter


New library scheme to lend smart clothes to jobseekers for interviews
Jobseekers unable to afford smart clothes for interviews will be able to borrow some thanks to a new scheme at a library.
The service is being set up at Brixton Library in south London and will lend outfits free of charge to anyone who has a job interview or entrepreneurs heading to meetings with potential investors.
Sonia Winifred, Lambeth Council’s cabinet member for equalities and culture, said: “We can lend an outfit for up to four days, either for an interview to get into work, or to apply for a better job.
“This is important support for individuals and low-income families in our communities.”
She added: “It’s as easy as borrowing a book.”
The scheme has been set up in partnership with ihateironing, an on-demand dry cleaning and laundry service based in Brixton, which has gathered suitable clothes that have gone uncollected by customers at their partner companies.
They will continue to source more clothes as the scheme progresses, as well as collecting, cleaning and returning them after they have been used.
Matt Connelly, ihateironing founder and chief executive, said: “First impressions count and how someone presents themselves is a big part of the assessment process.
“We understand that clothes for an interview can be expensive and not everyone can afford a smart outfit that they may only wear a couple of times, so we’re building a collection of clothes at Brixton Library that can be borrowed by the local community to help everyone dress for success, whatever their circumstances.”
The clothing, available to anyone with a library card, is being stored in the basement, where there is little footfall, and there will be screens behind which people can try outfits on in relative privacy.
The scheme also has a grant from London City Airport’s Community Fund, which will be used to enlarge the selection of clothes in an attempt to ensure outfits are available forr as many different body shapes and sizes as possible.
Mr Connelly said he hopes to be able to expand the scheme in future.
He said: “If the partnership proves to be a success, we’d love to engage with other libraries across the capital.”


URAF accepts new or updated user registration records and
authorizes existing users.
URAF presents a user a welcome screen with a request for user name
and password. In case user doesnt have a user name he/she can follow a link to a
registration page.
On this page user will be asked for a desired user name and password (plus any
additional questions we would like) and assigned it if possible.


ROMANCING THE STONE RATING: 7.5 / 10 --> Re-watchable
For more reviews, check out http://surf.to/joblo
The man behind FORREST GUMP (7.5/10) and CONTACT (6.5/10), Robert Zemeckis, spent his formative years in "smaller" movie directions, as his eighties ventures rumbled him through BACK TO THE FUTURE (8/10), WHO FRAMED ROGER RABBIT? (7/10) and the dismal sequel to this film, JEWEL OF THE NILE (6/10).
PLOT: Hopeless romantic and novelist Joan Wilder must deliver a map to Columbia in order to save her sister's life from the hands of kidnappers. Joan is a total urbanite, and falls prey to some misinformation once in South America, and must survive the jungles alongside her deputized guide, Jack Colton, who is only in it for the money. Many other evil people want the treasure map, and inspire several adventures.
CRITIQUE: Entertaining, adventurous, short, and somewhat dated adventure movie that stood out from the RAIDERS OF THE LOST ARK (8.5/10) copycats through the mid-eighties. Good chemistry between stars Douglas and Turner render this film bearable through many of its predictably romantic liaisons, while the well-spaced spurts of action give the film enough punch to designate a fun time. I veered from the nachos on this one occasion (forgive me father), and tossed over some bills for a thin-crusted pizza and breadsticks, but now recognize the error of my ways, and apologize for my misguidedness.
This movie also balances many funny and light moments on one hand, and suspense and action in the other. In the same vein, ROMANCING THE STONE can be considered an all-family movie, because it does not contain any scenes of extreme violence, sex or sailor-like swearing. It does contain some nasty bad guys, despite their one-dimensionality, and manages to skewer adventure through its entire meandering plot line. Another great thing about this movie is the smoldering sexuality and come-hither quality of the "young" and beautiful Kathleen Turner. This film reminded me of the many reasons behind my puppy crush on her back in the Duran Duran eighties (see wet nipple scene), and saddened me in regards to her more recent acting work (see her latest TV movie of the week.)
The one extremely bad aspect of this movie (and perhaps of most eighties films, now that we look back on them) is the cheezy, uninspired and ultimately annoying soundtrack and score from this movie. The synchronized noises through most of the film did nothing but harass my attention while I was enjoying the suspense and action, and did very little in the way of enhancing any actual scenes. But I digress on my small point, since for the most part, the film did manage to generate great entertainment, some light and romantic moments, and many scenes sprinkled with action and adventure.
Little Known Facts about this film and its stars: Kathleen Turner spoke the uncredited voice of sexy Jessica Rabbit in the toon-noir Zemeckis-helmed flick WHO FRAMED ROGER RABBIT? (7/10). Danny DeVito stands 5 feet tall. Michael Douglas' smaller brother Joel, was also a co-producer on this film, as well as being the 1st assistant director. The phrase "Romancing the Stone" is a piece of jewellers' jargon, referring to a step in preparing a gem for use in jewellery. Eddy Grant recorded the title song, but it was never used. Alan Silvestri was hired to do a temporary score for the film, but director Robert Zemeckis like his work so much that he kept him on as composer.
Review Date: August 30, 1998 Director: Robert Zemeckis Writer: Diane Thomas Producer: Michael Douglas Actors: Kathleen Turner as Joan Wilder Michael Douglas as Jack T. Colton Danny DeVito as Ralph Genre: Adventure Year of Release: 1984
Visit JoBlo's Movie Emporium http://surf.to/joblo
(c) 1998 Berge Garabedian
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


[gecode-users] Help -- about Gecode::Space::operator new
Christian Schulte
cschulte at kth.se
Thu Aug 27 13:19:36 CEST 2009
Hi, if you cant give us the code we cant help.
Actually, this is the C++ new operator (just defined for this class). So
there will be a bug somewhere in your program, almost 100% sure.
Christian
--
Christian Schulte, www.ict.kth.se/~cschulte/
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Kayler Yao
Sent: Thursday, August 27, 2009 9:51 AM
To: Javier Andrés Mena Zapata
Cc: users at gecode.org
Subject: Re: [gecode-users] Help -- about Gecode::Space::operator new
hi,
There has only that error
"projectdlg.cpp(198) : error C2660: 'Gecode::Space::operator new' : function
does not take 3 arguments"
the error line is
" GenSolModel * m = new GenSolModel (temp);"
Yeah,it may be so. i have to use another way ---"GenSolModel a(temp);
GenSolModel *m =&a;" to instead of it. Luckily, it can run OK. For the
reason of time, i will hang it for a while . I will find this bug and
uncover it to the sun in my free time. Thanks for your reply.
Kayler
2009/8/27 Javier Andrés Mena Zapata <javimena at gmail.com>
Hi,
Maybe you could send the COMPLETE error message, and copy EXACTLY the lines
that the which the compiler reports the error. It may be a compiler bug or
something similar.
Best regards,
2009/8/26 Kayler Yao <risoay at gmail.com>
hi,
The type of temp is Int. For the project is so large , i can't copy the
whole codes here.But when i use another method like code lines below , it
can run OK!
"
GenSolModel a(temp);
GenSolModel *m =&a;
DFS<GenSolModel> e(m);
m = NULL;
while(GenSolModel *s = e.next())
{
s->print();
delete s;
sum++;
}
"
This way to creat an object of the class GenSolModel is a feasible way.
But why the "New "way can't run OK. I doubt it may be the conflict error
between "C++ new" and "'Gecode::Space::operator new",but why it can run ok
in other project, Maybe the answer is hidden in my project. It also a puzzle
to me.
Who have faced the similar question ? Wish to your reply.
If everyone can give me a suggest , i will appreciate your help.
Kayler
2009/8/27 Christian Schulte <cschulte at kth.se>
Hi, I think I need to see the full code to help. There must be something how
you call new (maybe the type of temp) that is the problem.
Christian
--
Christian Schulte, www.ict.kth.se/~cschulte/
<http://www.ict.kth.se/%7Ecschulte/>
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Kayler Yao
Sent: Wednesday, August 26, 2009 4:04 PM
To: users at gecode.org
Subject: [gecode-users] Help -- about Gecode::Space::operator new
hi,
I had a trouble in my project when i wrote a class inheriting from
Class Space and run it with DFS. The error is
"error C2660: 'Gecode::Space::operator new' : function does not take 3
arguments"-------------------------happened in
"
GenSolModel * m = new GenSolModel
(temp);------------------------------------error line
DFS<GenSolModel > e(m);
delete m;
while (GenSolModel * s = e.next())
{
s->print();
delete s;
}
"
I have spent much time to find the reason but with no results. I had
written anther question class to test ,and it could run OK. I think that the
constructor of
this class didn't conflict with the class Space , but why came out this
error. Who can give me a thought to help me to find the answer?
Look forward to your reply!
note:
1.VS2008 + Gecode 3.1.0
2.
class GenSolModel: public Gecode::Space
{
protected:
IntVarArray succ;
public:
GenSolModel(int data);
GenSolModel(bool share, GenSolModel& s);
~GenSolModel();
virtual Space *copy(bool share);
void print(void);
};
Kayler
_______________________________________________
Gecode users mailing list
users at gecode.org
https://www.gecode.org/mailman/listinfo/gecode-users
--
Javier Andrés Mena Zapata
Cali - Colombia
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.ps.uni-sb.de/pipermail/users/attachments/20090827/5b8f5055/attachment.htm>
More information about the gecode-users
mailing list


; ; Brad and Lawrence's PIC Alice 2 interface chip. The PIC ; is responsible for keyboard, serial, and clock interfaces. ; ; An internal queue keeps command-data sequences for the CPU. ; The command bytes are the constants pic_???_cmd. ; The timer command has no data byte, and the serial and keyboard ; bytes are followed by one byte of data. ; ; June 21st, 1997 ; maclib 'p65.inc' device pic16c65,xt_osc,wdt_off,pwrt_off,protect_off w_temp equ 020h status_temp equ 021h ; ; Keyboard I/O constants ; init_stop_count equ 2 ; # of stop bits per byte (+ 1) stop_count equ 022h ; storage for stop bits left init_data_bits equ 10 ; start bits + data bits (+ 1) data_bits equ 023h ; storage for kbd data shifts left ; (1st bit shifted in gets pushed off end) kbd_byte equ 024h ; storage for keyboard byte ; ; Serial I/O constants ; baud_rate_code equ 00fh ; 19200 baud at 20 MHz, BRGH=0, 15 decimal ; ; Alice I/O queue constants ; outq_tail equ 025h ; output queue tail pointer outq_head equ 026h ; output queue head pointer (actually ; head+1) outq_length equ 027h ; length in bytes of current output queue ; (head - tail) outq_byte_pop equ 028h ; byte popped off output queue outq_byte_push equ 029h ; byte to push on output queue outq_storage equ 040h ; first byte of output queue storage outq_size equ 040h ; number of bytes in output queue outq_wrap_mask equ 03fh ; mask for wrapping queue pointers ; ; Queue command constants ; pic_non_cmd equ 000h ; no command yet (not used on the pic) pic_ser_cmd equ 001h ; serial byte pic_kbd_cmd equ 002h ; keyboard byte pic_tim_cmd equ 003h ; timer (no byte) ; ; Timer1 constants ; ten_hz_low equ 0dch ; low byte of 10 hz counter start ten_hz_high equ 00bh ; high byte of 10 hz counter start ; together these make 0xbdc, which means ; upward-counting tmr1 does 62500 ticks, ; and at 5 Hz (clk/4) with 1:8 scaling, ; that's 10 overflows per second. reset org 0 ; on reset goto start intsvc org 4 ; on interrupt goto interrupt start bcf rp0 ; bank 0 bcf pspif ; clear PSP interrupt flag ; Serial interface bcf portc,6 ; clear USART transmit pin bcf portc,7 ; clear USART receive pin bcf rcif ; clear USART receive interrupt flag ; keyboard interface movlw init_stop_count movwf stop_count ; set up # of stop bits in kbd data movlw init_data_bits movwf data_bits ; set up # of actual shifts to make bsf rp0 ; bank 1 ; Alice 2 bus interface bcf trisa,0 ; bit 0 port A is output bcf trisa,1 ; bit 1 port A is output ; Alice 2 bus interface bsf trise0 ; /RD is input bsf trise1 ; /WR is input bsf trise2 ; /CS is input ; Serial interface ; don't need to set trisc, default is 0xff (input) bsf trisc, 6 ; transmit is output bsf trisc, 7 ; receive is input ; Keyboard interface ; don't need to set trisb, default is 0xff (input) bsf intedg ; RB0/INT triggers on low-to-high ; Alice 2 bus interface bsf pspie ; enable PSP interrupts bsf pspmode ; enable PSP mode ; Serial interface movlw baud_rate_code ; default baud rate movwf spbrg ; set baud rate generator bcf sync ; asynchronous serial bsf txen ; enable USART transmitter bcf rp0 ; bank 0 bsf spen ; enable USART receiver bsf rp0 ; bank 1 bsf rcie ; enable USART receive interrupt bcf rp0 ; bank 0 bsf cren ; enable USART receive next byte ; Alice 2 bus interface bsf porta,0 ; don't interrupt CPU on IRQ 0 bcf porta,1 ; clear debug pin ; init Alice output queue movlw outq_storage movwf outq_head movwf outq_tail clrf outq_length ; init timer 1 bsf t1ckps1 bsf t1ckps0 ; set tmr1 prescaler to 8 movlw ten_hz_low movwf tmr1l movlw ten_hz_high movwf tmr1h bsf tmr1on ; Serial and Alice 2 bus interface bsf rp0 ; bank 1 bsf peie ; enable peripheral interrupts ; Timer interrupt bsf tmr1ie ; enable tmr1 interrupt ; Keyboard interface bcf intf ; clear RB0/INT interrupt flag bsf inte ; enable RB0/INT interrupt bsf gie ; enable all interrupts bcf rp0 ; bank 0 loop goto loop interrupt ; save W and STATUS movwf w_temp ; save W swapf status, w ; save status in W bcf rp0 ; bank 0 movwf status_temp ; save status btfsc tmr1if ; test timer 1 flag goto timer_int ; if timer int, then go handle timer btfss pspif ; test PSP interrupt flag goto not_psp_intr ; not PSP bsf rp0 ; bank 1 btfss ibf ; did we get a write? goto psp_was_read ; nope, jump to read ; we got a write ; send on to serial bcf rp0 ; bank 0 movf portd, w ; get byte movwf txreg goto end_psp_interrupt ; return timer_int bcf tmr1on ; turn off temporarily movlw ten_hz_low movwf tmr1l movlw ten_hz_high movwf tmr1h bsf tmr1on ; reset and turn on movlw pic_tim_cmd call send_byte ; alert Alice of timer interrupt ; fall through to endtimer_interrupt endtimer_interrupt bcf tmr1if ; clear TMR1 interrupt flag goto finish_interrupt psp_was_read call check_queue ; send next byte if there is one goto end_psp_interrupt not_psp_intr ; either RB0/INT or RC/USART btfss intf ; skip next if is definitely INT interrupt goto serial_intr ; it's a byte from the serial port decfsz data_bits, 1 ; skip next if done with data bits goto got_kbd_bit ; have a good bit on port B decfsz stop_count, 1 ; skip next if done with keyboard cycle goto more_stops ; not done yet, have stop bits got_kbd_byte movlw pic_kbd_cmd ; put the kbd cmd into the queue call send_byte ; send data to CPU movf kbd_byte, w ; get kbd byte call send_byte ; send data to CPU movlw init_stop_count movwf stop_count ; set up # of stop bits in movlw init_data_bits movwf data_bits ; set up # of actual shifts goto end_rb0_interrupt ; done with sending byte more_stops ; only stop bits left clrf data_bits incf data_bits ; set remaining data_bits to 1 ; next loop through dec's data_bits, it's 0, ; skips to decfsz stop_count goto end_rb0_interrupt ; finish with rb0/int interrupt got_kbd_bit ; shift in a bit from keyboard bsf c ; set carry btfss portb, 1 ; if kbd data bit is set, skip next bcf c ; clear carry rrf kbd_byte, 1 ; rotate data bit into MSB of kbd_byte ; fall through to end_rb0_interrupt end_rb0_interrupt bcf rp0 ; bank 0 bcf intf ; clear RB0/INT interrupt flag goto finish_interrupt ; pop processor context end_psp_interrupt bcf rp0 ; bank 0 bcf pspif ; clear PSP interrupt flag goto finish_interrupt serial_intr bcf rp0 ; bank 0 movlw pic_ser_cmd ; put the serial cmd into the queue call send_byte ; send to CPU movf rcreg, w ; get USART in call send_byte ; send to CPU ; fall through into end_ser_interrupt end_ser_interrupt bcf rp0 ; bank 0 bcf rcif ; clear USART receive interrupt ; fall through to finish_interrupt finish_interrupt ; restore W and STATUS swapf status_temp, w ; put old status in W movwf status ; put into status swapf w_temp, 1 ; swap w_temp in place swapf w_temp, w ; put old W into W retfie send_byte ; put byte that's in w into the out queue ; assumes interrupts are disabled (called from int routine) ; push on queue bcf rp0 ; bank 0 movwf outq_byte_push movlw outq_size subwf outq_length, w btfsc c return ; if q length >= size (overflow), then ; return movf outq_head, w movwf fsr movf outq_byte_push, w movwf indf ; *head = outq_byte_push incf outq_head movf outq_head, w andlw outq_wrap_mask addlw outq_storage movwf outq_head ; head = storage + (head - storage + 1) % size ; i.e. head++ incf outq_length ; length ++ call check_queue return check_queue ; if there is a byte in the queue, get it and send it on to the ; Alice 2 through port D ; assumes interrupts are disabled (called from int routine) bsf rp0 ; bank 1 btfss obf ; skip if byte already on portd goto do_another bcf rp0 ; bank 0 return bsf porta, 0 ; turn off interrupt to CPU do_another bcf rp0 ; bank 0 movf outq_length ; move to itself btfsc z ; skip if not zero return ; if length == 0 return movf outq_tail, w movwf fsr movf indf, w movwf outq_byte_pop ; outq_byte_pop = *tail movwf portd ; send on to Alice bcf pspif ; clear PSP interrupt flag bcf porta, 0 ; turn on interrupt to CPU incf outq_tail movf outq_tail, w andlw outq_wrap_mask addlw outq_storage movwf outq_tail ; tail = storage + (tail - storage + 1) % size ; i.e. tail++ decf outq_length ; length -- return


Simple HTTP Web Server (SHWS) is a web server which hosts image files, html pages and text
files.
SHWS needs to support multiple clients at the same time. It uses key concepts of socket
multiplexing using one of the following: fork(), pthread(), and select().
SHWS may also implement persistant connections to the client and sets the timeout for
the client. If the client is idle for more than 10s without any
request to the server. The server disconnects the client.
File Handled by SHWS
JPG Image
JPG
PNG Image
PNG
GIF Image
GIF
Text File
Text
Links to build an SHS
Embedded Link (Web Server)
Online Video Guide to build a echo server
, Youtube link
Video
Online PDF guide to build a Server,
PDF link
PDF guide
Online Text File,
text file.
test.txt
Contact Us


Standard
Carousel
A standard carousel
Usage
Initializing
Initializing a carousel
$('.ui.carousel')
.carousel()
;
Settings
| Carousel Settings | ||
|---|---|---|
| required | auto | Setting to true/false will determine whether an input will allow no selection. Auto will set disallow this behavior only for radio boxes |
| context | false | A selector or jQuery object to use as a delegated event context |
| Callbacks | ||
|---|---|---|
| onChange | None | Callback after a carousel is either disabled or enabled. |
| onEnable | None | Callback after a carousel is enabled. |
| onDisable | None | Callback after a carousel is disabled. |
| UI Module Settings | ||
|---|---|---|
| Name | Carousel | Name used in debug logs |
| debug | True | Provides standard debug output to console |
| performance | False | Provides standard debug output to console |
| verbose | False | Provides ancillary debug output to console |
| namespace | carousel | Event namespace. Makes sure module teardown does not effect other events attached to an element. |
| errors |
errors : {
method : 'The method you called is not defined.'
}
|


Luke is a medium level machine based on FreeBSD, the initial approach is heavily based on web enumeration and credentials, the enumeration process requires a strong set of wordlists in order to discover the key-files. We need to understand how an API works.
The privilege escalation process is not needed.
Recon
Starting with the port 21, the FTP server allows annonymous login. There’s a text file named for_Chihiro.txt with the following content:
Dear Chihiro !!
As you told me that you wanted to learn Web Development and Frontend, I can give you a little push by showing the sources of the actual website I’ve created . Normally you should know where to look but hurry up because I will delete them soon because of our security policies !
Derry
On port 80 there’s a static page:
On port 3000 there’s a API made in Express that requires authentication, possible through any kind of token.
On port 8000 there’s an administrative panel from a service named Ajenti, Ajenti an administrative panel to control your server.
After the initial recon we need to enumerate the web directories to find folders and files with potentially vulnerabilities or juicy informations.
The config.php file has the following content:
This is a local database, only accessible internally.
Now it’s time to enumerate the API service with gobuster, in the end we got the following output:
The result shows some API endpoints that handle with different actions, such the authentication process and list the users.
Using the credentials of config.php in the API authentication endpoint seems to work, now we have an authentication token as admin user!
Analyzing the token structure, it’s possible to deduce that it’s a JWT token, they can be decoded using the following site: https://jwt.io/
I made a small script to get the authentication token and dump the users:
After the execution, we dumped all the users from their database:
After the user dump, we need to test these credentials on multiple points to see if we can authenticate and after some tries, we find that the credentials Derry:rZ86wwLvx7jUxtch had success in luke.htb/management:
The config.json file has an additional credential, this credentials belongs to Ajenti:
After testing these credentials (root:KpMasng6S5EtTy9Z) on Ajenti’s administrative panel, we’re able to control the entire system throught the web!
The Ajenti web application has a web interface that emulates the system’s terminal with root access as default, this terminal is located at Tool > Terminal > New.
A root shell will be spawned, after that we’re able to capture both flags!


|
Math library
|
uSynergy context More...
#include <uSynergy.h>
Public Attributes | |
| uSynergyConnectFunc | m_connectFunc |
| uSynergySendFunc | m_sendFunc |
| uSynergyReceiveFunc | m_receiveFunc |
| uSynergySleepFunc | m_sleepFunc |
| uSynergyGetTimeFunc | m_getTimeFunc |
| const char * | m_clientName |
| uint16_t | m_clientWidth |
| uint16_t | m_clientHeight |
| uSynergyCookie | m_cookie |
| uSynergyTraceFunc | m_traceFunc |
| uSynergyScreenActiveCallback | m_screenActiveCallback |
| uSynergyMouseCallback | m_mouseCallback |
| uSynergyKeyboardCallback | m_keyboardCallback |
| uSynergyJoystickCallback | m_joystickCallback |
| uSynergyClipboardCallback | m_clipboardCallback |
| uSynergyBool | m_connected |
| uSynergyBool | m_hasReceivedHello |
| uSynergyBool | m_isCaptured |
| uint32_t | m_lastMessageTime |
| uint32_t | m_sequenceNumber |
| uint8_t | m_receiveBuffer [USYNERGY_RECEIVE_BUFFER_SIZE] |
| int | m_receiveOfs |
| uint8_t | m_replyBuffer [USYNERGY_REPLY_BUFFER_SIZE] |
| uint8_t * | m_replyCur |
| uint16_t | m_mouseX |
| uint16_t | m_mouseY |
| int16_t | m_mouseWheelX |
| int16_t | m_mouseWheelY |
| uSynergyBool | m_mouseButtonLeft |
| uSynergyBool | m_mouseButtonRight |
| uSynergyBool | m_mouseButtonMiddle |
| int8_t | m_joystickSticks [USYNERGY_NUM_JOYSTICKS][4] |
| uint16_t | m_joystickButtons [USYNERGY_NUM_JOYSTICKS] |
uSynergy context


Homepage Blog Gallery Students data Application form Contact Resources
© Copyright 2020. www.subhambarnwal.com


This program presents displacement data in a Hoeppener-Diagram.
The Data input is the same as in the other programs which work with slickensides and striations. In the menu 'angle' the choice between the 1 – 360° or the 1-400gon scale has to be made.


Friend Finder
Find the person with the most compatibility...and become friends!
Go To Survey
API Friends List |
GitHub Repo


This tutorial walks trough the classic minimal example of any software system, the famous 'HelloWorld' program.
Some working knowledge of WIN32 API programming is presumed.
1 from venster.windows import * 2 from venster.wtl import * 3 from venster import gdi 4 class MyWindow(Window): 5 _window_title_ = "Hello World" 6 _window_background_ = gdi.GetStockObject(WHITE_BRUSH) 7 _window_class_style_ = CS_HREDRAW | CS_VREDRAW 8 9 def OnPaint(self, event): 10 ps = PAINTSTRUCT() 11 hdc = self.BeginPaint(ps) 12 rc = self.GetClientRect() 13 14 msg = "Hello World" 15 gdi.TextOut(hdc, rc.width / 2, rc.height / 2, msg, len(msg)) 16 17 self.EndPaint(ps) 18 19 msg_handler(WM_PAINT)(OnPaint) 20 21 22 def OnDestroy(self, event): 23 PostQuitMessage(NULL) 24 25 msg_handler(WM_DESTROY)(OnDestroy) 26 27 myWindow = MyWindow() 28 29 application = Application() 30 application.Run()
1 - 3 Import the core Venster modules into the script.
4 - 7 Defines a new Venster Window. Class attributes are used to configure properties that will be common for each instance of the Window.
The property
_window_background_causes the window background to be repainted in the specified color each time the window needs repainting
The property
_window_class_style_is used to configure the window so that each time it is resized it will be repainted
The _window_* properties correspond to the parameters passed to the RegisterClassEx and CreateWindowEx WIN32 API methods that are used to create the window
9 - 17 Defines the handler that will be called by Windows whenever the window needs repainting.
GDI methods are used within the handler to draw the famous text
19 This decorator establishes the mapping between the WM_PAINT message send by windows and the OnPaint method that we want to be called to handle it
Please note that the decorator is compatible with Python 2.4 decorator syntax.
If you are running Python 2.4, a function decorator
@msg_handler(WM_PAINT)can be placed right atop of
def OnPaint(...)instead
22 - 25 Defines a handler that will exit the application whenever this window is destroyed.
27 Create an instance of the window
29 - 30 Create an application and run it
The Run method contains the standard WIN32 message loop (
GetMessage, TranslateMessage and DispatchMessage).
The application will stay in the Run method until the WM_QUIT message is received from Windows. This message will be send by the
PostQuitMessagecall of line 23.


Welcome to Commonplace / Maps
The place we call home is influenced by factors far greater than the geopolitical boundaries we’ve drawn. Commonplace is a chance to literally redraw the map and see what really matters.
The place we call home is influenced by factors far greater than the geopolitical boundaries we’ve drawn. Commonplace is a chance to literally redraw the map and see what really matters.
Click on the map to indicate the center of your world.


{% extends "global/Page.html" %} {% load otree_tags staticfiles %} {% block title %} {% endblock %} {% block content %}
{{ payoffpair }} was randomly selected. You chose Money Machine {{ payoffpairaorb }}. You can now play your money machine by clicking on the “Determine Outcome” button.
Money Machine A
Money Machine B
#} {# Among {{ payoff_samplesize_a }} random sample draws from Money Machine A, {{payoff_probau }} were {{ payoffa }}¢ and {{payoff_probad }} were 0¢.#} {#
#} {#{{payoff_text_a}}#} {#
#} {##} {# Among {{ payoff_samplesize_b }} random sample draws from Money Machine B, {{ payoff_probbu }} were {{ payoffb}}¢ and {{ payoff_probbd }} were 0¢.#} {#
#} {#{{payoff_text_b}}#} {#
#} {#


Small demo project required to complete part 2 of the tutoral "Gérer son code avec Git et GitHub" powered by OpenClassRooms
Get more info About


Taking a data snapshot is a very good way to capture all the current (and stored diagnostic) information from the BMS and collect it all into a single archive. A data snapshot may be requested for diagnosing and resolving technical support questions and issues.
Open the OrionBMS JR utility.
Connect to the BMS.
Go to the Help menu item at the top
Select the "Take Data Snapshot" item from the menu.
Specify a location on the computer where to save the data snapshot (it will be created as a ZIP file).
The process may take several minutes to complete. After completion the ZIP file can be emailed or copied for diagnostics.
| < Creating and Uploading a Profile | Observing Live Parameters > |


Question
Two elements of a binary search tree (BST) are swapped by mistake.
Recover the tree without changing its structure.
Note:A solution using O(n) space is pretty straight forward. Could you devise a constant space solution?
Stats
| Frequency | 2 |
| Difficulty | 4 |
| Adjusted Difficulty | 4 |
| Time to use | -------- |
Ratings/Color = 1(white) 2(lime) 3(yellow) 4/5(red)
Analysis
This is one of the most difficult questions that I have solved.
The question can be solved using 2 pointers to point to the 2 misplaced nodes, and swap them. I solved the problem with this approach, and I found a good explanation here.
Only two variables (first, second) are enough to record nodes to be exchanged.
If there’s only one descending order pair (e.g. 20, 10, 30, 40, 50), use first & second to record it.
If there are two descending order pairs (e.g. 10, 40, 30, 20, 50 or 50, 20, 30, 40, 10), use the smaller number in second pair to update variable ‘second’.
In the end, swap first and second.
This is a popular solution on the Internet, which uses O(1) space, plus average case O(lgn) stack space (because recursion always incur stack usage). So this solution is actually not fulfilling the requirements.
中序遍历二叉树的空间复杂度是O(logN) on average case
So finally I found a solution with constent space, and it’s using Treaded Binary Tree again! Look below for details.
Solution
This is a systematic analysis of Morris Traversal based on Threaded Binary Tree.
A solution of using Morris Traversal is explained here. Don’t worry about the tree structure being changed, because it’s reverted back after the traversal.
算法2：为了满足O(1)空间复杂度，我们就要使用非递归且不使用栈的中序遍历算法，在leetcode另一个题目Binary Tree Inorder Traversal中，我们提到了Morris Traversal中序遍历算法，它既没有递归，也没有使用栈，而是用了线索二叉树的思想，用闲置的右节点指向中序序列中该节点的后缀，遍历后再恢复树的原始指针。其主要算法步骤如下：
重复以下1、2直到当前节点为空。
Another person have a very good (maybe better) English version of analysis and code:
1. Initialize current as root
2. While current is not NULL
If current does not have left child
a) Print current’s data
b) Go to the right, i.e., current = current->right
Else
a) Make current as right child of the rightmost node in current's left subtree
b) Go to this left child, i.e., current = current->left
Code
First, my code (2 pointer solution)
TreeNode first = null, second = null;
TreeNode pre = new TreeNode(Integer.MIN_VALUE);
public void recoverTree(TreeNode root) {
helper(root);
// now first and second are both found
int temp = first.val;
first.val = second.val;
second.val = temp;
}
private void helper(TreeNode root) {
if (root == null) return;
helper(root.left);
if (pre.val > root.val) {
if (first == null) {
first = pre;
second = root;
}
else second = root;
}
pre = root;
helper(root.right);
}
Second, real O(1) space solution using Threaded Binary Tree (i.e. Morris Traversal) in C++. I could not memorize this code.
void recoverTree(TreeNode *root) {
TreeNode *f1=NULL, *f2=NULL;
TreeNode *current,*pre, *parent=NULL;
if(root == NULL)
return;
bool found = false;
current = root;
while(current != NULL)
{
if(current->left == NULL)
{
if(parent && parent->val > current->val)
{
if(!found)
{
f1 = parent;
found = true;
}
f2 = current;
}
parent = current;
current = current->right;
}
else
{
/* Find the inorder predecessor of current */
pre = current->left;
while(pre->right != NULL && pre->right != current)
pre = pre->right;
/* Make current as right child of its inorder predecessor */
if(pre->right == NULL)
{
pre->right = current;
current = current->left;
}
/* Revert the changes made in if part to restore the original
tree i.e., fix the right child of predecssor */
else
{
pre->right = NULL;
if(parent->val > current->val)
{
if(!found)
{
f1 = parent;
found = true;
}
f2 = current;
}
parent = current;
current = current->right;
} /* End of if condition pre->right == NULL */
} /* End of if condition current->left == NULL*/
} /* End of while */
if(f1 && f2)
swap(f1->val, f2->val);
}


"Jimmy".reverse ➟ ymmiJ
hi
5.times { print "Odelay!" }
➟ Odelay!Odelay!Odelay!Odelay!Odelay!
Tools in the spirit of its philosophy
syntax within a programming language that is designed to
make things easier to read or to express.
5.times { print "Odelay!" }
↓
for (int i = 0; i < 5; i++) {
print "Odelay!";
}
"5.times" is native, simple & clean
/* SCSS */
table {
td {
padding: 1em;
}
}
hi
/* CSS */
table td {
padding: 1em;
}
/* SCSS */
$blue: #0000FF;
a {
color: $blue;
}
hi
/* CSS */
a {
color: #0000FF;
}
Developing with Sass is more powerful and clean.
Software that is designed to process web templates and content information to produce output web documents.
#profile
.left.column
#date= print_date
#address= current_user.address
.right.column
#email= current_user.email
#bio= current_user.bio
hi

<%= print_date %>

<%= current_user.address %>

<%= current_user.email %>

<%= current_user.bio %>

$ middleman init my_project
$ cd my_project
hi
$ middleman server
>> Listening on localhost:4567, CTRL+C to stop
and we can start using these great tools
| FED tools in the Ruby ecosystem |
1 |
|---|---|
| Overview | 2 |
| Ruby | 3 |
| Examples | 4 |
| Ecosystem | 5 |
| Syntactic sugar | 6 |
| Sass | 7 |
| Nesting | 8 |
| Variables | 9 |
| And more | 10 |
| (web) Template Engine | 11 |
| Haml | 12 |
| Example | 13 |
| Middleman | 14 |
| Usage | 15 |
| We talked about... | 16 |
| The End | 17 |
| Table of Contents | t |
|---|---|
| Exposé | ESC |
| Full screen slides | e |
| Presenter View | p |
| Source Files | s |
| Slide Numbers | n |
| Toggle screen blanking | b |
| Show/hide slide context | c |
| Notes | 2 |
| Help | h |


forge($presenter, $method = 'view', $auto_filter = null, $view = null)
forge 方法回傳一个新的 Presenter 物件。
| 靜態 | 是 | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 參数 |
|
|||||||||||||||
| 回傳 | 一个新的 Presenter 物件 | |||||||||||||||
| 範例 |
|
The Presenter class acts as an object wrapper for "views", and is used to abstract all logic related to the view away from the controller. 閱讀更多關於使用表现控件。 就像 Controller，Presenter 支援 before() 和 after() 方法，你可以用來which you can use for code generic to all methods for view prepping.
forge 方法回傳一个新的 Presenter 物件。
| 靜態 | 是 | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 參数 |
|
|||||||||||||||
| 回傳 | 一个新的 Presenter 物件 | |||||||||||||||
| 範例 |
|
The get_view method returns the View instance associated with the Presenter object.
| 靜態 | 否 |
|---|---|
| 參数 | 無 |
| 回傳 | 關聯的 View 物件 |
| 範例 |
|
The view method is the default method which is called when the Presenter is rendered. It contains the logic to prep the view for rendering.
| 靜態 | 否 |
|---|---|
| 參数 | 無 |
| 範例 | 參閱 Presenter 預覽頁面。 |
A presenter can contain multiple prepping methods, which are used when you need multiple sets of logic for generating the view. You could for example have a custom method that generates the view without headers and footers, or one that creates a custom view optimized for mobile devices. It allows you to keep the controller generic, it doesn't need to know what output has to be generated by the presenter.
The Presenter class is interchangeable with the View class in your code. This means that if you start with Views, and later realize you need to have additional view prepping logic and you want to use a Presenter instead, you don't have to change your controller code, other than forging a Presenter instead of a View.
To support this, the Presenter exposes the set(), set_safe(), bind(), auto_filter() and render() methods of the associated View object. Is also has magic getter and setters to access and set properties on the associated View object.
The Presenter doesn't support the static methods set_global() and bind_global(), if you need global variables for your views, you still have to set them on the View class. For the Presenter, this is transparent.
If you want to extend the Presenter to be able to swap View instances after the Presenter object has been created, know that the presenter doesn't have it's own data container. Instead, it uses the associated View object to store all data, which means that if you swap that View object by a new one, you lose all variables set on it!


Keypad lock based on Global Logic Starter Kit¶
- Manual for Users
- Manual for Developers
-
=======
- User Manual
- Developer Manual
-
>>>>>>> 195fa743594ae097d3d866289edffb93c9a9563a
- Global Logic Starter Kit
- Service modules
- Keypad Lock project modules
>>>>>>> 195fa743594ae097d3d866289edffb93c9a9563aKeypad lock¶
<<<<<<< HEAD =======based on Global Logic Starter Kit with STM32F4DISCOVERY¶
Provides access by password. Has 2 modes of work, user settings menu. Has protection from brute force attack and protection from settings reset.


If you have a game using the SDL2 renderer library, then it’s easy to use BOGUE to add GUI elements to your game, without stopping your graphics loop.
The basic idea is to call the Bogue.one_step
function whenever you need to display the GUI. But some caution has to be taken to make sure that:
Sdl.render_present
) only once per frame;Here is how to do it (see the full code here: examples/embed. If you dowloaded BOGUE sources from github, you can run this example with dune exec examples/embed/embed.exe
.)
We will use an alias for Sdl.Event:
module E = Sdl.Event;;
Do the SDL initialization (window, renderer) yourself.
Define your GUI board with Bogue.create
(and define the before_display
function if you use it)
Attach the SDL window to the board with Bogue.make_sdl_windows
.
Define a GUI state variable:
let show_gui = ref false in
Start your loop. In principle you will clear the screen at each frame with Sdl.set_render_draw_color
and Sdl.render_clear
.
Make sure your event handling is done only when !show_gui = false
. For instance, here we will stop when Escape is pressed, and show the GUI when TAB is pressed:
if not !show_gui && Sdl.poll_event (Some e)
then begin
match E.(enum (get e typ)) with
when E.(get e keyboard_keycode) = Sdl.K.tab ->
| `Key_up not !show_gui
show_gui := when E.(get e keyboard_keycode) = Sdl.K.escape ->
| `Key_down raise Sys.Break
| _ -> ()end;
Call the one_step function when needed:
if !show_gui
then begin
Bogue.refresh_custom_windows board;try if not (Bogue.one_step ~before_display true (start_fps, fps) board)
(* one_step returns true if fps was executed *)
then fps () with
Exit -> show_gui := false
| Bogue.raise e
| e -> end
else fps ();
The Bogue.refresh_custom_windows board
tells BOGUE that the custom window should be completely rendered even though BOGUE may think there was no change since last frame. The true
argument of the one_step
function indicates that an animation is running and BOGUE should not interrupt it by waiting for an event. Then, the one_step
function will return true
if BOGUE itself has an animation running, which means that you should not interrupt the graphics loop.
Here we close the GUI when the user presses Esc, which raises the Bogue.Exit
exception.
The fps
function was created earlier by let start_fps, fps = Time.adaptive_fps 60
but you may use your own FPS handling.
Flip the graphics buffer with Sdl.render_present
and loop (jump to Step 5.)


{% extends "proto.html" %} {% block title %}BookSheet! {% endblock %} {% block page_content %} BookShit!


--- title: Outreach & media summary: List of outreach & media activities. date: "" reading_time: false # Show estimated reading time? share: false # Show social sharing links? profile: false # Show author profile? comments: false # Show comments? # Optional header image (relative to `static/img/` folder). #header: #caption: "" #image: "" ---
In addition to my publications, I enjoy talking about my research in a more informal way through various blogs, media, and other outreach activities. If you’d like to discuss any aspect of my work, please don’t hesitate to contact me!


## -*- coding: utf-8 -*-
${_("%s Bridge relays %s are Tor relays that help you circumvent " "censorship.") % \ ("""""", "")}
${_("BridgeDB can provide bridges with either IPv4 or IPv6 addresses.")}
${_("Another way to find public bridge addresses is to send an email " "(from a %s or a %s address) to %s with the line 'get bridges' by " "itself in the body of the mail.""") % \ ("""gmail""", """yahoo""", """ bridges@bridges.torproject.org""")}
${_("If your Tor doesn't work, you should email %s. Try including as " "much info about your case as you can, including the list of " "bridges you used, the bundle filename/version you used, the " "messages that Tor gave out, etc.") \ % (""" help@rt.torproject.org""")}


Bodyweights: 110 lbs and 140 lbs
Dose: 35 mg insufflated
My friend and I decided to try some DPT together. We are completely at ease in each other’s company and wanted to celebrate her return from what had seemed like a long absence by exploring our souls once we had caught up on news! We were in my tranquil house, undisturbed, at dusk in the summertime. We lit a couple of oil lamps made from a nautilus shell and a giant conch. We hadn’t eaten for several hours. We had shared a bottle of wine and a few cigarettes.
My friend has never tried DPT before, I’ve experimented with it orally – some time ago – but snorting it this time significantly intensified the effect (surprise!). We found that the experience utterly defeated our usual impulse to analyse our trips verbally/in writing afterwards. Instead, a record of our conversation at the time might convey something of the nature of the experience.
About 10-15 mins after insufflation
C – I’m not sure what to make of it, are you? It feels very overwhelming.
A – I feel as though I’m rolling along on waves.
C – Yes, that’s a good description.
A goes out into garden to pick flowers and returns with lavender, nigella and snapdragons.
C – How on earth did you manage to coordinate that?!
A – I don’t find it hard to move. I’m just adjusting to how this feels.
C – I can’t budge. I’m not sure how I’m finding this.
A – No. It doesn’t feel threatening in any way, though. Not edgy like 2CE.
C – No, it’s very beautiful.
Some conversation, which feels like an effort
A – I don’t particularly feel like talking, do you?
C – No, not really.
Silence
C – I’m not finding it very comfortable. I’m not sure I like it – there’s a kind of acidic edge to it. And it’s very acute.
A – The taste of it in the back of the throat probably doesn’t help!.
C – No.
C goes to be sick
A – Are you OK?
C – Yes, I just physically didn’t feel too good. But I’m OK. It’s very powerful stuff. Very intense.
A – Yes. I’m still working out what kind of space we’re in. But everything is very altered. It has a sort of hushed quality to it, very still.
C – Yes.
[About 45 mins after insufflation]
A – Strange. I’m not being funny but I can feel my chakra points, can you? In my palms. The top of my head. And here, and here and here… It’s flowing in through my palms.
C – Yes! Only it’s not just flowing in there, it’s the most enormous rush all the way through, upwards.
C – Oh, that’s the most beautiful thing I ever saw. I don’t know how to describe it.
A – I’m not getting visuals at all.
C – I can’t believe what I’ve been seeing.
A – I’ll try closing my eyes… No, nothing. But I feel glowing. Like I am spread out into everything around me.
C – I’m sorry, I’m not being much company.
A – No, I feel the same way, let’s not spoil this by trying to describe it. We can compare notes tomorrow.
C – Yes. This is absolutely amazing.
A – Isn’t it.
C – What do they call it, that church that uses this as their sacrament?
A – The Temple of the True Inner Light.
C – Yes. I can’t wait to write about this. But I don’t know what to say about it.
A – There are no words for it, are there?
C – No. Perhaps it’s best not to even try.
A – I hope this really is the nature of things, do you?
C – How could it not be?
A – It seems that way, doesn’t it.
C – Yes.
[A couple of hours later]
C – I’m coming down a bit now, are you? Do you want me to leave you to it for a while? I don’t want to spoil it for you.
A – No, I’m happy to talk. But I still feel – weightless. I can feel my body, but it’s as though it’s without substance. I’m dissolved into all the space around us.
C – That was a very intense peak, for me, but it seems to be over now. It’s gone like this [makes a series of jerky up-and-down gestures with hand].
A – For me it has been constant and steady, and very calm. I’m still there. I feel – like that flame [pointing at the oil lamp]. Like that, exactly.
C – [Laughs] Say no more! Enjoy it!
The intense period lasted perhaps a couple of hours, but the sense of tranquillity and joy permeated the entire evening. We mused a little later on the fact that although the set and setting undoubtedly helped to make this a beautiful experience, we could not imagine feeling substantially different even if we had taken the DPT in another kind of environment. We felt there was a very safe and reassuring feel to it. The only snag was the nose burn, and sniffing so much we sounded like a pair of cokeheads.
For me, none of this was at all visual. When I went out into the garden, for example, to get the hang of the come-up, nothing looked different: it just felt very different. With closed eyes I saw nothing, either – I just felt completely… transcendent, for want of a better word. C, on the other hand, was able to see herself at the base of an immense tree, and describes it as best she can like this:
'The tree was massive, very like some of the ones I saw when I was in the Amazon, overwhelmingly huge and ancient. I was very aware of the texture and smell of its bark, almost as if I were tasting it. I was lying at the base in amongst all the stuff one finds on a jungle floor, soil, leaf litter, undergrowth, insects, staring up the length of the trunk which disappeared off into the distance. There was a blinding light at the top that came rushing down to meet me and as it did I felt like I was being propelled upwards towards it while the tree cradled me in its giant root system.'
Reflecting on my own previous experiences with other people, and on the individual nature of our own responses to it this evening, we mused that “it seems to give you what you most need”. A very powerful substance that we look forward to exploring further.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


| < Day Day Up > |
Hack 66 Automatically Generate Firewall Rules
Easily protect any FreeBSD workstation with a fully configured firewall. You know the importance of being protected by a firewall. You know where to look in the manpages for details. Given enough time and trouble, you could write a firewall configuration for any situation. They're all reasonably similar, though, so why not generate the configuration by answering a few questions? That's the purpose of the IPFilter setup script: to generate configuration rules for typical SOHO firewalls using FreeBSD and IPFilter. Even novice users can retain the full benefits of a firewall without first having to learn syntax. In fact, with this script, you should be able to set up a typical firewall with no FreeBSD configuration knowledge at all. Even if you're not a novice user, this is a great script to refer friends to as they discover FreeBSD. Now you can rest easy in the thought that your friends are protected—and you didn't even have to find the time to show them how to set up their systems. 6.14.1 What the Script DoesThe script uses a simple question and answer text interface. It has four main parts:
6.14.2 InstallationThe easiest way to install the script is to download it to the system that will become the firewall. I prefer the fetch command: % fetch http://www.roq.com/bsd/ipfilterscript.tar.gz If networking isn't configured on that system yet, you can copy the file from another device, such as a USB flash key: # mount -t msdos /dev/da0s1 /mnt # cp /mnt/ipfilterscript.tar.gz /tmp/ Once you have the script, extract it and run it: # tar -zxf ipfilterscript.tar.gz # ./ipfilter.pl ###################################################################### 1: Would you like to setup PPPoE DSL connection (Choose 1) 2: Setup IP configuration, Firewalling and NAT (Choose 2) or 3: Setup a DHCP server (Choose 3 and hit enter) 4: Setup serial console support 5: Exit ###################################################################### If you use ADSL with PPPoE, choose 1 and press Enter. If you have ADSL but use it with a static IP, instead choose 2, which combines IP configuration, Firewalling, and NAT setup. Choosing 3 will install and configure a DHCP server. First, however, configure your network, as the script will attempt to download and install the DHCP server. 6.14.3 Example UsageFor this example, I will choose 2 for IP configuration. The script lists my three Ethernet cards, rl0, xl0, and rl0, two of which I haven't configured. rl0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 1500 inet6 fe80::202:44ff:fe36:8259%rl0 prefixlen 64 scopeid 0x1 inet <IP_ADDRESS> netmask 0xff000000 broadcast <IP_ADDRESS> ether 00:02:44:36:82:59 media: Ethernet autoselect (10baseT/UTP) status: active xl0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> mtu 1500 options=3<RXCSUM,TXCSUM> ether 00:50:da:89:bc:9f media: Ethernet 10baseT/UTP (10baseT/UTP <half-duplex>) rl1: flags=8802<BROADCAST,SIMPLEX,MULTICAST> mtu 1500 ether 00:02:44:04:14:2c media: Ethernet autoselect (10baseT/UTP) status: no carrier lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> mtu 16384 inet6 ::1 prefixlen 128 inet6 fe80::1%lo0 prefixlen 64 scopeid 0x4 inet <IP_ADDRESS> netmask 0xff000000 ##################################################################### Choose your external Nic, eg "fxp0" . If you are firewalling for a PPPoE / ADSL setup use "tun0" ##################################################################### At the moment, I have only one Ethernet card plugged into something. Only rl0 has active status, so it is plugged into my ADSL modem. I'll configure it with a static IP address by typing in rl0 and pressing Enter. The script now asks for my internal network card, which is rl1. ####################################################################### choose your internal Nic, eg "rl0" ####################################################################### rl1 ####################################################################### Internal nic IP, Recommended "<IP_ADDRESS>" . Hit "ENTER" for recommended defaults ####################################################################### Now the script needs to know the IP address of the gateway device, behind which all of my internal machines live. The defaults are fine, so I can simply press Enter for the next few questions. Setting Internal nic IP to <IP_ADDRESS> ####################################################################### Internal nic Netmask, Just hit enter for <IP_ADDRESS> ####################################################################### Setting Internal nic Netmask to <IP_ADDRESS> When asked for my external IP, I type it in manually since I am setting up a static IP connection: ####################################################################### External nic IP, or type "DHCP" for DHCP, for connections like ADSL type "NONE" for no dhclient on external nic ####################################################################### <IP_ADDRESS> Setting External nic IP to <IP_ADDRESS> ####################################################################### External nic netmask, eg <IP_ADDRESS> ####################################################################### <IP_ADDRESS> Setting External Netmask to <IP_ADDRESS> ####################################################################### Do you want to enter a gateway default IP address? if you ISP provided you with a default gateway choose Yes Y/N, default = no y What is your gateway IP for your firewall machine to route to, (eg: <IP_ADDRESS>) <IP_ADDRESS> ####################################################################### Do you want statefull firewall or just allow everything and rely on IPNAT to protect you, I recommend firewalling :) Choose: "y" for statefull firewall or "n" for allow everything ####################################################################### y ####################################################################### Do you want to forward any ports from the firewall to a internal host ip? n ####################################################################### Do you want IP Filter to log denied packets? Y/N, default = yes y #### Denied packets will be logged to /var/log/firewall.log #### ####################################################################### Do you want to install a /etc/ipfrestart script so you can easily reset your rules? Handy if you are trying out new rulesets. Y/N, default = yes y ####################################################################### Do you want ftp active mode supprt? when ftping out behind a basic NAT firewall, active mode ftp wont work. This is because normal active mode ftp actually initiates a FTP connection from the server back to YOU! and requires more then basic nat to work. The day FTP is gone and fully replaced by something more secure like SSH's sftp will be a day when the internet is large degree more secure. Choose: "y" to switch on active ftp support (recommended) or "n" y Going to write the data to these files /etc/rc.conf /etc/ipf.rules /etc//etc/ipnat.rules /etc/newsyslog.conf hit ctrl+c to abort All done, type "reboot" for changes to take effect ######################################################################## Settings for internal machines behind the firewall: Gateway: <IP_ADDRESS> Netmask: <IP_ADDRESS> DNS: (Your ISPS DNS) Clients IP: <IP_ADDRESS> or higher ######################################################################## Finally, the script writes the necessary information to the required configuration files. When I reboot, the system is fully configured to access the ISP and provide NAT and DHCP services to the internal LAN, and it will protect all packets through its firewall. 6.14.4 See Also
|
| < Day Day Up > |


Automatic generation produced by ISE Eiffel
note
description: "Root class for this application."
author: "Generated by the New Vision2 Application Wizard."
date: "$Date: 2016/5/14 17:44:54 $"
revision: "1.0.0"
class
APPLICATION
create
make_and_launch
feature {NONE} -- Initialization
make_and_launch
local
l_app: EV_APPLICATION
do
create l_app
prepare
l_app.launch
end
prepare
-- Prepare the first window to be displayed.
-- Perform one call to first window in order to
-- avoid to violate the invariant of class EV_APPLICATION.
do
create first_window
first_window.show
end
feature {NONE} -- Implementation
first_window: MAIN_WINDOW
-- Main window.
end -- class APPLICATION
-- Generated by ISE Eiffel --
For more details: www.eiffel.com


Alpha 1.11 - TBA
Game
- Players now select their starting weapon at the lobby screen
- Asteroids no longer drop weapons after death
- Gadgets have been added and are bound to right click
- Ships
- Health system reworked; Now regenerate health out of combat back to 100%
- No longer drop weapons after death
- Weapons
- Now use power instead of timer based cooldowns
- Blaster
- Photon Cannon
- Damage increased
- Spread narrowed
- Now generates charges the longer it is held
- The more charges generated the more shots that are fired capping at 3 charges
- Mass Driver
- Damage increased
- Fire rate slightly decreased
- Particle Beam
- New weapon added
- Emits a beam from the ship and delivers a consistant low damage output
- The longer the beam is maintained the wider and more damage it deals
- Gadgets
- PulseWave
- Creates a wave around the user that pushes enemies away
- The greater this distance, the more force, as long as enemy is within wave radius
- Hacking Drone
- Creates drone that flys towards your mouse position
- Once a distance has been traveled the drone stops, finds a target, and flys directly towards the target
- If the drone successfully attaches to a target the drone will disable the ship for a short duration unless damaged
- Various bug fixes
Website
- Lobby UI
- Added ship building menu to customize your ship in the lobby
- Reworked lobby UI to be more responsive
Alpha 1.1 - 07.13.17
Website
- Restructured website to accommodate more pages
- Added mobile support for new layout
- Fixed issues related to resizing
Engine
- Fully rebuilt the network code from the ground up
- Client now only recieves initial information at spawntime
- Server only sends (trimmed) player information and (trimmed) bullet information to each client per frame
- Per frame data sent reduced from 10mb/s to 30 kb/s
- Physics reworked on movement mechanics
Game
- Added new item - Overdrive


| 1 |
University of North Carolina Chapel Hill |
Systems immunogenetics of biodefense and emerging pathogens in the collaborative cross |
2,437,629 |
24,376,290 |
5 August 2012 |
31 August 2022 |
US |
| 2 |
New York Blood Center |
Structure-based design of coronavirus subunit vaccines |
911,083 |
4,555,415 |
21 May 2018 |
30 April 2023 |
US |
| 3 |
Planet Biotechnology Inc |
A MERS-CoV receptor decoy |
600,081 |
2,400,324 |
1 June 2014 |
31 January 2018 |
US |
| 4 |
University of Pennsylvania |
Murine coronavirus neurovirulence role of type i interferon response |
341,731 |
2,392,117 |
1 September 2012 |
31 May 2019 |
US |
| 5 |
National Institute of Infectious Diseases |
The development of a new vaccine against human coronavirus that causes severe pneumonia |
48,100 |
144,300 |
1 April 2016 |
31 March 2019 |
JP |


Holiday Create
Office
Name
Description
From Date
To Date
Rescheduling Type
Repayments Rescheduled To


{% load email_tags %}
Learn more about Kathy's award-winning books:
The Alternative Medicine Cabinet
Body-Mind Therapies for the Bodyworker
Conquer Your Stress with Mind/Body Techniques


Retrieves crypto currency current and historical information as well as information on the exchanges they are listed on. For current and historical it will retrieve the daily open, high, low and close values for all crypto currencies. This retrieves the historical market data by web scraping tables provided by 'Cryptocurrency Market Capitalizations' <https://coinmarketcap.com>.
| Version: | 1.1.0 |
| Depends: | R (≥ 3.4.0), rvest, xml2 |
| Imports: | dplyr, tibble, jsonlite, lubridate, xts, curl, utils, cli, crayon, progress, stats, tidyr, httr, rstudioapi, keyring |
| Suggests: | R6 |
| Published: | 2018-12-13 |
| Author: | Jesse Vent [aut, cre] |
| Maintainer: | Jesse Vent <cryptopackage at icloud.com> |
| BugReports: | https://github.com/JesseVent/crypto/issues |
| License: | MIT + file LICENSE |
| URL: | https://github.com/JesseVent/crypto, https://CRAN.R-project.org/package=crypto |
| NeedsCompilation: | no |
| SystemRequirements: | libxml2-devel, libcurl-devel, openssl-devel, libsecret-devel, libsodium-devel |
| Materials: | README NEWS |
| CRAN checks: | crypto results |
| Reference manual: | crypto.pdf |
| Package source: | crypto_1.1.0.tar.gz |
| Windows binaries: | r-devel: crypto_1.1.0.zip, r-release: crypto_1.1.0.zip, r-oldrel: crypto_1.0.3.zip |
| OS X binaries: | r-release: crypto_1.1.0.tgz, r-oldrel: crypto_1.0.3.tgz |
| Old sources: | crypto archive |
Please use the canonical form https://CRAN.R-project.org/package=crypto to link to this page.


{% extends "base.html" %} {% block title %}The Blue Alliance - Write API{% endblock %} {% block meta_description %}Interface to update events using The Blue Alliance's write API.{% endblock %} {% block content %}
This is an interface that allows the live updating of offseason events using the TBA Write Api (v1).
If you are an offseason event coordinator and would like to use this, please contact us for more information.
A list of team numbers separated by commas. This will remove all teams attending this event and update it with the given list.
Example:
Add matches, formatted as csv. Columns are: comp_level, set_number, match_number, 3 red teams, 3 blue teams, red score, blue score, time_string, UTC Time. One match per line. Matches with the same key will be overwritten.
Example:
qm,,1, 342, 401, 296, 1592, 71, 335, 17, 41, 9:14 AM, 12455653
f, 1, 3, 245, 217, 766, 191, 179, 494, 65, 28, 2:54 PM, 13452123
Rows of teams where each row has teams (in pick order) separated by commas. Row 1 is alliance 1, row 2 is alliance 2, etc.
Example:


Paragraph like Heading
Paragraph like Heading
Paragraph like Heading
Paragraph like Heading
Paragraph like Heading
Paragraph like Heading
Paragraph Like Display
Paragraph Like Display
Paragraph Like Display
Paragraph Like Display
This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph.
This is marked text
This is deleted text
This is Inserted text
This is Not accurate text
This is Inserted text
This is Inserted text
The soul of web design is HTML
sdfdf বাংলাদেশ"Every person in the world is dependent on each others"
Bangladesh
Bangladesh
This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph.
This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph. This is a paragraph.


data class SepaDebit : StripeModel
If this is a sepa_debit
PaymentMethod, this hash contains details about the SEPA debit bank account.
bankCode |
Bank code of bank associated with the bank account. val bankCode: String? |
branchCode |
Branch code of bank associated with the bank account. val branchCode: String? |
country |
Two-letter ISO code representing the country the bank account is located in. val country: String? |
fingerprint |
Uniquely identifies this particular bank account. You can use this attribute to check whether two bank accounts are the same. val fingerprint: String? |
last4 |
Last four characters of the IBAN. val last4: String? |


There’s a moment from teaching high school math in North Carolina that I remember especially vividly. It was an ordinary Thursday afternoon, and I felt exhausted. In the back corner a few girls were off-task, two boys were yelling out, asking to go to the bathroom for the 2nd time in the 50 minute period, the lesson I was teaching for the first time in my life wasn’t working, and my old whiteboard marker was nearly out of ink. How can I get the girls to get on-task? Do I let the boys go to the bathroom? I can’t possibly say no, can I? Am I soft for always saying yes? Should I re-explain sin waves again or let them get onto the worksheet? Is the worksheet too hard? Do I leave the room in search of a better whiteboard marker?
I paused and shaking my head subtly, thought to myself — holy cow, teaching involves making A LOT of decisions.
Since that day, in the back of my mind I’ve always thought of teaching as the sum of thousands, if not millions, of decisions. Better teachers make better decisions on average. Becoming better at teaching means making better decisions.
I’m now a PhD student in a school of education, focusing on teaching data science. I teach a course mostly for Masters students. For example, here’s an objective we cover: Students will be able to reshape a data set and explain the relative advantages of a dataset in different shapes.
I’ve never taught this objective before. How can I make good decisions in teaching this objective? How can I choose examples, explanations, and activities that help my students master this objective? What misconceptions might they develop?
Not so long ago, I thought I needed experiments to answer these questions. We could come up with a few different explanations and then randomize students to each of them to see which one works best. I’ve since realized that isn’t a good idea — if you list out of all of the decisions a teacher has to make, an experiment for each of them quickly becomes unwieldy.
In this old way of thinking, it’s bad if teachers make decisions based only on their intuition. I don’t think so anymore. With all of the decisions they make, teachers must make most of their decisions based on intuition.
It’s useful to break down a teacher’s intuition into two parts: general teaching intuition (should students work in groups?) and teaching intution related to a specific content objective (how should I explain reshaping data?).
Shulman named this pedagoglical content knowledge in his 1986 paper and described it as the following:
“that special amalgam of content and pedagogy that is uniquely the province of teachers, their own special form of professional understanding”
It’s useful perhaps to name the enemy. Most often it’s lack of empathy for what it’s like to be new to something. The teacher has seen a concept many times and can’t quite remember what it’s like to not get it or to have fragile understanding of prerequesite knowledge. This has been referred to as the expert blind spot or the curse of knowledge, and its why teachers are sometimes bad at knowing whats best for their students.
I see pedagogical content knowledge as the antidote to the expert blind spot, and as one of the essential ingredients to effective teaching. Here’s my question then:
For such a fundamental question, research offers surprisingly little practical advice. In ___ paper summarized.
Imagine you are teaching spread and gather for reshaping data next week.
You need to quickly build empathy for what it’s like to be a beginner having never seen these functions before. You need to understand the misconceptions that come up. And the explanations and exercises that help students move towards mastery.
I didn’t find that research offered useful advice. I had an idea though — I remembered a lesson from taking the startup garage course: Conduct user interviews with prototypes to generate discussion. The prototypes can be incredibly simple, even a piece of paper with just a few sketches on them.
This idea is similar to the idea of a think aloud protocol which educators have been using for many years. However, I’ve never seen think aloud protocols used to develop a teacher’s pedagogical content knowledge. Instead, student think alouds are typically done to validate assessment items (e.g. does the item require use of the targeted skill), and teacher think alouds are a teaching technique used to model how to approach a problem.
To test this idea, I built a prompt for the spread and gather functions. Here’s the first part (you can see the full prompt here):
I printed out the following prompt and talked to students about it one at a time to better understand how to teaching reshaping data in R.
Marva has data on the number of hamsters, cages, and hamster wheels that a couple of his classmates have. The data is stored in a data frame called hamsters_data_frame. You can think of hamsters_data_frame as a small spreadsheet:
hamsters_data_frame
## # A tibble: 6 x 3
## name what count
## <chr> <chr> <dbl>
## 1 Amy hamsters 2
## 2 Amy cages 4
## 3 Amy wheels 1
## 4 Bianca hamsters 8
## 5 Bianca cages 3
## 6 Bianca wheels 2
Marva wants to change the shape of his data. To do so, she ran the following code:
spread(data = hamsters_data_frame, key = what, value = count)
## # A tibble: 2 x 4
## name cages hamsters wheels
## <chr> <dbl> <dbl> <dbl>
## 1 Amy 4 2 1
## 2 Bianca 3 8 2
Question 1: Explain what Marva’s code did. Please explain in detail. You might even draw a picture…
I listened as a few students responded to this prompt. I was shocked at how quickly my vision for teaching spread and gather developed. The first thing I noticed was the different words that students used to describe what spread does to a dataset: collapse, reshape, transpose, spreadsheet, arrange, wide, and long. The second thing I noticed is that each of the students I talked to either didn’t understand or misconception around the idea of a row identifier. One student actually asked this question directly: “How does R know to collapse the name column?”. (INPUT IMAGE OF RESPONSE)
There was also confusion on how the output dataset was sorted. Was Amy the first row because she appears first in the input dataset or because she is first in alphabetically?
The students responses made me realize more generally what the goal of my prompt was. I wanted a simple example that made the spread function clear by looking at the input and output datasets. Similarly, if you are teaching someone multiplication for the first time, you probably aren’t going to show them 112 * 101 = 11312 first because it’s too complex. Similarly, you probably wouldn’t show them 2 * 2 = 4 because it’s difficult to distinguish from addition. The best first example for teaching multiplation is 2 * 3 = 6. It’s simple and unambiguous.
I haven’t heard a name for these first examples used to introduce a concept, so for lack of a better term, let’s call them simplest possible umambiguous examples (or spues).
Talking to students made me realize that a single example of spread isn’t sufficient for students to understand it. So instead I seek a set of spues such that for a student to create a mental model that inputs every example’s input to its output, there’s a very high likelihood they’ll have generated an unflawed mental model.
hamsters_data_frame
## # A tibble: 6 x 3
## name what count
## <chr> <chr> <dbl>
## 1 Zach hamsters 2
## 2 Zach cages 4
## 3 Zach wheels 1
## 4 Bianca hamsters 8
## 5 Bianca cages 3
## 6 Bianca wheels 2
spread(data = hamsters_data_frame, key = what, value = count)
## # A tibble: 2 x 4
## name cages hamsters wheels
## <chr> <dbl> <dbl> <dbl>
## 1 Bianca 3 8 2
## 2 Zach 4 2 1
In talking to students, this was the key misconception I observed students having. In spread, any columns not provided as the key or value columns are implicitly used to identify rows. This is very subtle and confusing for students. To make matters worse, other versions of reshape functions in R, stata, and other languages uusally have the user specify explicitly the row identifying variables.
hamsters_data_frame
## # A tibble: 7 x 3
## name what count
## <chr> <chr> <dbl>
## 1 Zach hamsters 2
## 2 Zach cages 4
## 3 Zach wheels 1
## 4 Bianca hamsters 8
## 5 Bianca cages 3
## 6 Bianca wheels 2
## 7 Zach hamsters 3
spread(data = hamsters_data_frame, key = what, value = count)
## Warning: `rlang__backtrace_on_error` is no longer experimental.
## It has been renamed to `rlang_backtrace_on_error`. Please update your RProfile.
## This warning is displayed once per session.
## Each row of output must be identified by a unique combination of keys.
## Keys are shared for 2 rows:
## * 1, 7
## Do you need to create unique ID with tibble::rowid_to_column()?
hamsters_data_frame <-
tibble(
name = c("Zach", "Zach", "Zach", "Bianca", "Bianca", "Bianca", "Zach"),
id = c(1, 1, 1, 2, 2, 2, 3),
what = c("hamsters", "cages", "wheels", "hamsters", "cages", "wheels", "hamsters"),
count = c(2, 4, 1, 8, 3, 2, 3)
)
hamsters_data_frame
## # A tibble: 7 x 4
## name id what count
## <chr> <dbl> <chr> <dbl>
## 1 Zach 1 hamsters 2
## 2 Zach 1 cages 4
## 3 Zach 1 wheels 1
## 4 Bianca 2 hamsters 8
## 5 Bianca 2 cages 3
## 6 Bianca 2 wheels 2
## 7 Zach 3 hamsters 3
spread(data = hamsters_data_frame, key = what, value = count)
## # A tibble: 3 x 5
## name id cages hamsters wheels
## <chr> <dbl> <dbl> <dbl> <dbl>
## 1 Bianca 2 3 8 2
## 2 Zach 1 4 2 1
## 3 Zach 3 NA 3 NA
hamsters_data_frame <-
tibble(
name = c("Zach", "Zach", "Zach", "Bianca", "Bianca", "Bianca", "Zach"),
id = rnorm(7),
what = c("hamsters", "cages", "wheels", "hamsters", "cages", "wheels", "hamsters"),
count = c(2, 4, 1, 8, 3, 2, 3)
)
hamsters_data_frame
## # A tibble: 7 x 4
## name id what count
## <chr> <dbl> <chr> <dbl>
## 1 Zach 1.49 hamsters 2
## 2 Zach 0.639 cages 4
## 3 Zach -0.504 wheels 1
## 4 Bianca 1.31 hamsters 8
## 5 Bianca 1.16 cages 3
## 6 Bianca -1.72 wheels 2
## 7 Zach -1.99 hamsters 3
spread(data = hamsters_data_frame, key = what, value = count)
## # A tibble: 7 x 5
## name id cages hamsters wheels
## <chr> <dbl> <dbl> <dbl> <dbl>
## 1 Bianca -1.72 NA NA 2
## 2 Bianca 1.16 3 NA NA
## 3 Bianca 1.31 NA 8 NA
## 4 Zach -1.99 NA 3 NA
## 5 Zach -0.504 NA NA 1
## 6 Zach 0.639 4 NA NA
## 7 Zach 1.49 NA 2 NA
a design class though of build something really simple and put it in front of people and it will generate discussion.
So I wrote a super simple example of what spread does. And I gave it to students. They wrote their responses and we talked about those responses.
I put myself in this situation
Not so long ago, I thought of a teacher’s intuition
Teaching is hard. I Teach a data science course in this area. It seems to me that teachining is the sum of thousnda of individual decisions: asf aksdf adsfk asdkfj asdfk.
one can think of teaching as thousands of decisions. millions maybe.
i had this idea of we need evidence. we need to test everything. but then i realized two things
a lot of what we know from other stuff holds
testing everything becomes unwieldy
so then using intuition isn’t the enemy, teachers are going to use it. how can we help them develop it. researchers call this PCK.
so how can we help teachers develop PCK? It’s useful perhaps to name the enemy. The enemy is the expert blindspots. Or in other words lack of empathy for what its like to not understand something.
Maybe I’m explaining something and I go too quickly or don’t offer practice on it? Why? Because I don’t fully appreciate what its like to not know and the practices necessary.
We need to help teachers develop this empathy or intuiton of PCK or whatever you want to call it.
But doing that is super hard. For what seems to be such an essential piece of a student’s education, research on developing PCK isn’t compelling. This paper provides a meta-study which I’d summarize as many studies have found ways of improving PCK by doing things like …, but the studies aren’t specific about what works.
I’m interested in something like what if someone needs to teach a class of students how to reshape data in R (e.g. go from wide to long) next week. What can they do to prepare now? I believe the first thing they do should be to build an empathy for what it’s like to not understand that concept.
I looked and I looked and I looked and I couldn’t find any suggestions for what to build that empathy quickly. I remembered a lesson from a design class though of build something really simple and put it in front of people and it will generate discussion.
So I wrote a super simple example of what spread does. And I gave it to students. They wrote their responses and we talked about those responses.
Students used all sorts of vocabulary. Could have been reshape_spread or reshape_gather.
This student made me realize what I now believe is the key misconception or shortcoming in almost everyone’s understanding. When you use the spread function you specify the key and and value columns and nothing else. What happens to all of those other columns? They implicitly become the row identifiers. Almost no one understand that. And other implementations of reshapes has one specify those explicitly.
I also realized this idea of a SPUE in creating it. For example, if you were teaching multiplication to a student for the first time you’d… then you’d move onto the edge of cases of multiply by 1 and 0 and then larger numbers. You might even ask students why 2 x 2 might be confusing.
It’s hard to show everything, like this idea of implicit row identification, with just one SPUE. So maybe the idea I’m after is a set of SPUEs such that in order for students to learn how the inputs lead to all of the outputs, they must hold a nearly correct mental model with high probability.
Consider these examples:
For students to fully grasp, they must see it orders. That these become row identifiers. That when a value is missing it fills it in with NA. That if there are multiple values for a cell it returns an error. That for additional values of the column they just keep getting spread out wide.
So here’s my rough draft suggestion for what I’d do if I had to teach a data science concept next week.
be sure i fully understand it
make some example of using it and then find students and conduct a talk aloud about it
create what I’m calling a set of SPUEs.
I think if you get to that point the rest of what to do unfolds fairly well. You can use that set of SPUEs as inspiration for a short-lecture on how to use the method. It can also be the inspiration for exercises for students to work on in groups. And it can certainly be inspiration for writing assessment items on the concept.