@crunchycat A notarization is only a notarization if it is included in a block. Which means a block is what secures the notarization. The number of notarizations per block doesn't matter because if you were to compromise the security of the block itself (a 51% on Bitcoin, which we agree isn't likely) then it doesn't matter how many notarizations were included in that block, it's gone.
What you are suggesting is sending the same transaction 30 times on Bitcoin, to be included in the exact same block, somehow makes that transaction more secure than a single transaction included in that block.
The common denominator here is "included in a block" the number of transactions included in that block doesn't matter, it's the block that is secured and therefore the individual transactions in it.
^^ read again. More TXs per block does not make it more secure.
If PoP miners had came to consensus on what the hash actually is, and then sent a single tx to Bitcoin notarizing that hash, you'd have a better system.
(edited)


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| Package | com.whirled.game |
| Class | public class LocalSubControl |
| Inheritance | LocalSubControl AbstractSubControl AbstractControl flash.events.EventDispatcher |
| Method | Defined by | ||
|---|---|---|---|
|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener.
| LocalSubControl | ||
|
clearScores(clearValue:Object = null, sortValuesToo:Boolean = false):void
Clear all the scores displayed in the occupants list.
| LocalSubControl | ||
|
doBatch(fn:Function, ... args):void
Execute the specified function as a batch of commands that will be sent to the server
together.
| AbstractSubControl | ||
|
feedback(msg:String):void
Display a feedback chat message for the local player only, no other players
or observers will see it.
| LocalSubControl | ||
|
filter(text:String):String
Run the specified text through the user's chat filter.
| LocalSubControl | ||
|
getHeadShot(occupantId:int):DisplayObject
Return the headshot for the given occupant in the form of a DisplayObject.
| LocalSubControl | ||
|
getInviterMemberId():int
Retrieves the ID of the member who invited the current player to this game (using the page
shown by
showInvitePage . | LocalSubControl | ||
|
getInviteToken():String
Retrieves the token, if any, that was used to launch the game.
| LocalSubControl | ||
|
getSize():Point
Get the size of the game area, expressed as a Point
(x = width, y = height).
| LocalSubControl | ||
|
isConnected():Boolean
Are we connected and running inside the whirled environment, or has someone just
loaded up our SWF by itself?
| AbstractSubControl | ||
|
isEmbedded():Boolean
Is the game being played in a "Whirled embed"?
| LocalSubControl | ||
|
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Unregisters an event listener.
| LocalSubControl | ||
|
setFrameRate(frameRate:Number = 30):void
Set the frame rate to use in your game.
| LocalSubControl | ||
|
setMappedScores(scores:Object):void
Set score or sortValue values for occupants.
| LocalSubControl | ||
|
setOccupantsLabel(label:String):void
Set a label to be shown above the occupants list in the game.
| LocalSubControl | ||
|
setPlayerScores(scores:Array, sortValues:Array = null):void
Set scores for seated players.
| LocalSubControl | ||
|
setStageQuality(quality:String = "medium"):void
Set the stage quality to use in your game.
| LocalSubControl | ||
|
showAllGames():void
Opens the web page for all the games at whirled.
| LocalSubControl | ||
|
showGameLobby(multiplayerOnly:Boolean = true):void
Opens the game's multiplayer lobby on this player's machine.
| LocalSubControl | ||
|
showGameShop(itemType:String, catalogId:int = 0):void
Opens the web page for this game's shop.
| LocalSubControl | ||
|
showInvitePage(defmsg:String, token:String = ""):void
Instructs the game client to open the game invite page, allowing the player to invite friends
to play this game.
| LocalSubControl | ||
|
showPage(token:String):Boolean
Shows the Whirled page identified by the supplied token.
| LocalSubControl | ||
|
showTrophies():void
Opens a popup displaying the trophies awarded by this game.
| LocalSubControl |
| Event | Summary | Defined by | ||
|---|---|---|---|---|
| Dispatched when a key is pressed when the game has focus. | LocalSubControl | |||
| Dispatched when a key is released when the game has focus. | LocalSubControl | |||
| Dispatched if the game lobby is closed. | LocalSubControl | |||
| Dispatched when the size of the game area changes. | LocalSubControl | |||
| Event.UNLOAD Dispatched when the SWF using this control has been unloaded. | AbstractControl |
| addEventListener | () | method |
public override function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener.
Parameterstype:String |
|
listener:Function |
|
useCapture:Boolean (default = false )
|
|
priority:int (default = 0 )
|
|
useWeakReference:Boolean (default = false )
|
| clearScores | () | method |
public function clearScores(clearValue:Object = null, sortValuesToo:Boolean = false):void
Clear all the scores displayed in the occupants list. Note: this function changes local display only; other clients will not be affected.
ParametersclearValue:Object (default = null ) — a value to set all the scores to, or null to not show anything.
|
|
sortValuesToo:Boolean (default = false ) — if true, also clear the sort values, returning the list
to the default sort order.
|
| feedback | () | method |
public function feedback(msg:String):void
Display a feedback chat message for the local player only, no other players or observers will see it.
Parametersmsg:String |
| filter | () | method |
public function filter(text:String):String
Run the specified text through the user's chat filter. This is optional, you can use it to clean up user-entered text.
Parameterstext:String |
String — the filtered text, or null if it was so bad it's gone.
|
| getHeadShot | () | method |
public function getHeadShot(occupantId:int):DisplayObject
Return the headshot for the given occupant in the form of a DisplayObject. The objects are now otcached in the backend, so each request will return a brand new headshot. You should save a reference to these in your game if you will be re-using headshots, but now you may also get two headshots for the same player if you want to display them in two places. The DisplayObject returned is always 80x60 pixels large. If the player's actual headshot is smaller than 80x60, it will be centered inside the 80x60 area. Note: There is a weird flash security issue/bug that may prevent you from removing this object from a parent. addChild(headshot) works, removeChild(headshot) works, but calling getChildAt(index) or removeChildAt(index) using the index of the headshot will throw a security error. Weird!
ParametersoccupantId:int — the player for which to get a headshot.
|
DisplayObject |
| getInviterMemberId | () | method |
public function getInviterMemberId():int
Retrieves the ID of the member who invited the current player to this game (using the page
shown by showInvitePage
. Returns 0 if the player did not start the game via an
invite link.
int |
| getInviteToken | () | method |
public function getInviteToken():String
Retrieves the token, if any, that was used to launch the game. If the player entered into the game via a URL that contained a token (provided by the game via showInvitePage), this will return that token, otherwise null. Note that the invitations are not managed securely, it would be trivial for someone to modify a URL to specify a different token, so appropriate checks should be made.
ReturnsString |
| getSize | () | method |
public function getSize():Point
Get the size of the game area, expressed as a Point (x = width, y = height).
ReturnsPoint |
| isEmbedded | () | method |
public function isEmbedded():Boolean
Is the game being played in a "Whirled embed"?
ReturnsBoolean — true if the game is being played on some 3rd-party site, or false if
on whirled.com or in the game testing environment.
|
| removeEventListener | () | method |
public override function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Unregisters an event listener.
Parameterstype:String |
|
listener:Function |
|
useCapture:Boolean (default = false )
|
| setFrameRate | () | method |
public function setFrameRate(frameRate:Number = 30):void
Set the frame rate to use in your game. The default is 30fps, the same frame rate used in whirled rooms. The actual frame rate may be bounded on the lower end (for example, we may not let it go lower than 15fps) so that the rest of the user interface doesn't become annoying or unusable.
ParametersframeRate:Number (default = 30 )
|
| setMappedScores | () | method |
public function setMappedScores(scores:Object):void
Set score or sortValue values for occupants. You may want to call clearScores prior to using this method to ensure that occupants that you don't specify are cleared out. You may use this method to update the "score" and sorting value for any subset of occupants in the game. You can update the score for one player having their occupantId as the only key. You can even set a "score" for any watchers. Note: this function changes local display only; other clients will not be affected.
Parametersscores:Object — an Object mapping occupantId to a score value (which may be a String or
numeric), or to a two-dimensional array containing the score value and the sortValue.
|
| setOccupantsLabel | () | method |
public function setOccupantsLabel(label:String):void
Set a label to be shown above the occupants list in the game. Set to null to remove the label. Note: this function changes local display only; other clients will not be affected.
Parameterslabel:String |
| setPlayerScores | () | method |
public function setPlayerScores(scores:Array, sortValues:Array = null):void
Set scores for seated players. Note: this function changes local display only; other clients will not be affected.
Parametersscores:Array — an array of 'score' values that must correspond to the seated players.
The scores may be numeric or String and will be displayed after the player names.
|
|
sortValues:Array (default = null ) — an array of sorting values that must correpond to the seated players.
If not specified then the scoreValues are used to sort the occupants list.
|
| setStageQuality | () | method |
public function setStageQuality(quality:String = "medium"):void
Set the stage quality to use in your game. The default is MEDIUM, the same quality used in whirled rooms.
Parametersquality:String (default = "medium ")
|
| showAllGames | () | method |
public function showAllGames():void
Opens the web page for all the games at whirled. (Does nothing in the test environment)
| showGameLobby | () | method |
public function showGameLobby(multiplayerOnly:Boolean = true):void
Opens the game's multiplayer lobby on this player's machine. Please note this is only meaningful for games that support multiplayer.
ParametersmultiplayerOnly:Boolean (default = true ) — Optional parameter: if this game supports both single- and
multi-player games, a true value will only show multiplayer options (create table
or join existing tables), and a false value will show the default
single- and multi-player options. Default value is true.
|
| showGameShop | () | method |
public function showGameShop(itemType:String, catalogId:int = 0):void
Opens the web page for this game's shop. The game will be shrunk to sidebar width while the game shop is showing.
ParametersitemType:String — the type of item to select by default. Valid constants are defined in
GameControl.
|
|
catalogId:int (default = 0 ) — the catalog id of a specific item to show or 0 to display the overview page
of all items of the specified type.
|
| showInvitePage | () | method |
public function showInvitePage(defmsg:String, token:String = ""):void
Instructs the game client to open the game invite page, allowing the player to invite friends to play this game.
Parametersdefmsg:String — Default message that will be included along with the game's URL when sent
to the player's friends.
|
|
token:String (default = " ") — Optional token that will be included on the URL and eventually passed back to
the game when an invited friend goes to the URL. This allows the game to start in
a different state than usual.
|
| showPage | () | method |
public function showPage(token:String):Boolean
Shows the Whirled page identified by the supplied token.
Parameterstoken:String — the token that identifies the page to be shown. This is not the full
URL, just the part after http://www.whirled.com/#. For example: passing "me" would show the
Me page. Passing "shop-l_5_343" would show the shop page for the Kawaii Knight avatar.
|
Boolean — true if the page was shown, false if it could not be shown for some reason.
|
| showTrophies | () | method |
public function showTrophies():void
Opens a popup displaying the trophies awarded by this game.
| keyDown | event |
flash.events.KeyboardEvent
Dispatched when a key is pressed when the game has focus.
| keyUp | event |
flash.events.KeyboardEvent
Dispatched when a key is released when the game has focus.
| LobbyClosed | event |
| SizeChanged | event |
com.whirled.game.SizeChangedEvent
com.whirled.game.SizeChangedEvent.SIZE_CHANGED
Dispatched when the size of the game area changes.
The type of this event.


Last week, I messed up. I was doing some stuff with react redux, and got annoyed at having to sudo install npm stuff. Now there are a few ways around this, but instead of using those, I followed the official page at https://docs.npmjs.com/getting-started/fixing-npm-permissions. Here’s the steps I followed:
Notice that warning that looks like an innocent piece of text? I somehow foolishly missed that. As a result, I got in a bit of a pickle. It applied the permissions to the folders specified, and in my cases that included /usr/bin/* . Which means it applied permissions to /usr/bin/sudo. Now, sudo won’t run for anybody else but root, and it looks for specific permissions. However, you can’t change permissions on sudo unless you’re sudo. Chicken and egg problem, eh? Now if you’ve enabled logging in as the root user, you can do that, and then change the permission back; you don’t need sudo to login as root.
A lot of answers around the internet at this point tell you that the only way to recover from this is to reinstall Linux. But damn, that seems like such a waste. I tried to see if I could somehow boot into a terminal as root instead. Turns out I could. On the GRUB boot menu, I hit ‘e’ (without quotes, and this is on Antergos… the key might differ for other systems)). This shows you a screen with some details of what’s being booted into. A line there should be like:
linux /boot/vmlinuz-linux root=....
From that line, I deleted “quiet” and added “text rescue”. That did what I wanted. I was in a terminal, I could assign permissions to sudo. You too can use this technique to boot to a terminal as sudo.
 I blanketly gave sudo ownership of everything in /usr/bin . Coz that must have been what it was originally, right? WRONG. Whereas previously I could boot and run applications, and my only problem was I couldn’t use sudo, not things won’t boot at all. I couldn’t even use the previous trick to get to a useful terminal. Well, it did put me into a terminal as root, but a lot of things hadn’t loaded properly, and I couldn’t do anything to fix it. Time to call out the heavy artillery.
I created an Antergos OS Live USB stick, and booted to it. I chose Live mode, and not Install for obvious reasons. The Live environment mounted the existing hardrive, and I had access to a terminal from which I could change permissions to the files on my hard drive. It turns out /usr/bin/write and /usr/bin/wall need root:tty (and not root:root). Also, /usr/bin/sudo needs 4655 (sudo chmod 4655 /usr/bin/sudo), and /usr/bin/write and /usr/bin/wall need 2655 permissions. With those permissions set, I rebooted and everything on my original install worked.
It was dumb of me to execute a script from a web page (be it npm docs) blindly like that. But if you’re ever in a bind you can try out these steps and see if it can salvage a setup.


Animation transitions allow the state machine to switch or blend from one animation state to another. Transitions define not only how long the blend between states should take, but also under what conditions they should activate. You can set up a transition to occur only when certain conditions are true. To set up these conditions, specify values of parameters in the Animator Controller.
For example, your character might have a “patrolling” state and a “sleeping” state. You could set the transition between patrolling and sleeping to occur only when an “alertness” parameter value drops below a certain level.
To give transitions a name, type it into the field as shown below:
The Inspector window of a state shows the transitions the state uses as shown below:
There can be only one transition active at any given time. However, the currently active transition can be interrupted by another transition if you have configured the settings to allow it (see Transition Interruption below).
To view properties for a transition, click on the transition line connecting two states in the Animator window. The properties appear in the Inspector window.
Use the following properties to adjust the transition and how it blends between the current and next state.
| Property | Function |
|---|---|
| Has Exit Time | Exit Time is a special transition that doesn’t rely on a parameter. Instead, it relies on the normalized time of the state. Check to make the transition happen at the specific time specified in Exit Time. |
| Settings | Fold-out menu containing detailed transition settings as below. |
| Exit Time | If Has Exit Time is checked, this value represents the exact time at which the transition can take effect. This is represented in normalized time (for example, an exit time of 0.75 means that on the first frame where 75% of the animation has played, the Exit Time condition is true). On the next frame, the condition is false. For looped animations, transitions with exit times smaller than 1 are evaluated every loop, so you can use this to time your transition with the proper timing in the animation every loop. Transitions with an Exit Time greater than 1 are evaluated only once, so they can be used to exit at a specific time after a fixed number of loops. For example, a transition with an exit time of 3.5 are evaluated once, after three and a half loops. |
| Fixed Duration | If the Fixed Duration box is checked, the transition time is interpreted in seconds. If the Fixed Duration box is not checked, the transition time is interpreted as a fraction of the normalized time of the source state. |
| Transition Duration | The duration of the transition, in normalized time, relative to the current state’s duration. This is visualized in the transition graph as the portion between the two blue markers. |
| Transition Offset | The offset of the time to begin playing in the destination state which is transitioned to. For example, a value of 0.5 means the target state begins playing at 50% of the way through its own timeline. |
| Interruption Source | Use this to control the circumstances under which this transition may be interrupted (see Transition interruption below). |
| Ordered Interruption | Determines whether the current transition can be interrupted by other transitions independently of their order (see Transition interruption below). |
| Conditions | A transition can have a single condition, multiple conditions, or no conditions at all. If your transition has no conditions, the Unity Editor only considers the Exit Time, and the transition occurs when the exit time is reached. If your transition has one or more conditions, the conditions must all be met before the transition is triggered. A condition consists of: - An event parameter (the value considered in the condition). - A conditional predicate (if needed,for example, ‘less than’ or ‘greater than’ for floats). - A parameter value (if needed). If you have Has Exit Time selected for the transition and have one or more conditions, note that the Unity Editor considers whether the conditions are true after the Exit Time. This allows you to ensure that your transition occurs during a certain portion of the animation. |
Use the Interruption Source and Ordered Interruption properties to control how your transition can be interrupted.
The interruption order works, conceptually, as if transitions are queued and then parsed for a valid transition from the first transition inserted to the last.
The transitions in AnyState are always added first in the queue, then other transitions are queued depending on the value of Interruption Source:
| Value | Function |
|---|---|
| None | Don’t add any more transitions. |
| Current State | Queue the transitions from the current state. |
| Next State | Queue the transitions from the next state. |
| Current State then Next State | Queue the transitions from the current state, then queue the ones from the next state. |
| Next State then Current State | Queue the transitions from the next state, then queue the ones from the current state. |
Note: This means that even with the Interruption Source set to None, transitions can be interrupted by one of the AnyState transitions.
The property Ordered Interruption changes how the queue is parsed.
Depending on its value, parsing the queue ends at a different moment as listed below.
| Value | Ends when |
|---|---|
| Checked | A valid transition or the current transition has been found. |
| Unchecked | A valid transition has been found. |
Only an AnyState transition can be interrupted by itself.
To learn more about transition interruptions, see the Unity blog post State Machine Transition Interruptions.
To manually adjust the settings listed above, you can either enter numbers directly into the fields or use the transition graph. The transition graph modifies the values above when the visual elements are manipulated.
Change the transition properties in the graph view using the following directions::
If either the current or next state belonging to this transition is a Blend Tree state, the Blend Tree parameters appear in the Inspector. Adjust these values to preview how your transition would look with the Blend Tree values set to different configurations. If your Blend Tree contains clips of differing lengths, you should test what your transition looks like when showing both the short clip and the long clip. Adjusting these values does not affect how the transition behaves at runtime; they are solely for helping you preview how the transition could look in different situations.
A transition can have a single condition, multiple conditions, or no conditions at all. If your transition has no conditions, the Unity Editor only considers the Exit Time, and the transition occurs when the exit time is reached. If your transition has one or more conditions, the conditions must all be met before the transition is triggered.
A condition consists of:
If Has Exit Time is enabled for the transition and has one or more conditions, these conditions are only checked after the exit time of the state. This allows you to ensure that your transition only occurs during a certain portion of the animation.


---
title: "18+ Wall Street Logo Bull Images"
description: "They got dozens of unique ideas from professional designers and picked their favorite."
date: "2019-07-06"
categories:
- "template"
images:
- "https://images4.sw-cdn.net/product/picture/710x528_1486129_1441684_1459321163.jpg"
featuredImage: "https://www.telegraph.co.uk/content/dam/business/2019/04/21/TELEMMGLPICT000178094509_trans_NvBQzQNjv4Bq8oPq9U81w-iQUexiE5_IgtjEEa5wXS_xWu-F-Ag7Auc.jpeg?impolicy=logo-overlay"
featured_image: "https://fanart.tv/fanart/movies/10673/movielogo/wall-street-4fccc4cba13f2.png"
image: "https://images.fineartamerica.com/images-medium-large-5/charging-bull-1-nishanth-gopinathan.jpg"
---
18+ Wall Street Logo Bull Images. Design wall street bull logo. Free download wall street bull wallpaper wall street bull 1920x1080 for your desktop, mobile & tablet.
The old logo was actually from a ted ed about moles as a unit of measurement. 35,980 likes · 295 talking about this. Vector illustration of intrepid businesswoman overcomes.
Free shipping and qty discounts!
Link to a live webcam and other tips. Find out how to get to the wall street bull, a.k.a the charging bull (it's not on wall street). Richardcw created a custom logo design on 99designs. We specialize in wall street gifts!


This is a game to familiarise people with a keyboard, it is aimed at children and supports the 26 letters of the english alphabet and numbers 0 to 9. The application will display a keyboard key and the player must press the correct key to allow the rocket ship to travel up the page. A score is shown when the ship reaches the top. The engine attempts to favour those characters that have been incorrectly guessed; all played keys are shown in a score page once the rocket has reached the top of the page.
The game is hosted on github (https://github.com/bazwilliams/bazapp)
Configure your game below, the duragadget theme is styled similar to Duragadget's child proof keyboard, the black keys are themed based on a macbook keyboard. The currently displayed key can be spoken if configured below when each is displayed; clicking the key will repeat the phrase. The game length slider adjusts how many steps the rocket must take to complete the game.


Lecture slides from units 4 and 6 of the Creative Coding Institute's Diploma in Creative Computing by Joel Gethin Lewis.
Unit 4 / Block 2: "Coding for Collaborative App Development"
Unit 6 / Block 2: "Creative Practice: Computational Environments"
Thanks to Ben Stopher, Mick Grierson, Georgina Capdevila Cano, Alan Warburton, Rebecca Ross, Jaap de Maat, Jonathan Harris, Zach Lieberman, Jessica Bland, Rick Walker, Graham Bennett, Toby Milner-Gulland, Liam Walsh, Golan Levin, Greg Smith, Mark Lundin, Xiaohan Zhang, Lia, Joshua Goldberg, Rosa Menkman, Daniel Shiffman, Tega Brain, Caitlin Morris, Harri Lewis and Rune Madsen.
Please see GitHub repo for readme.md, examples, source code and wiki: https://github.com/JGL/CCIDiploma-SpringSummer2020.


20 January 1997
Disease Outbreak Reported
Cholera: Cholera has been confirmed in Tingi Tingi camp located 10 km from Lubutu and 200 km from Kisangani in north-eastern Zaire. An estimated 120,000 refugees from former camps in Bukavu are in this camp. Fifty-six cases with two deaths have occurred, mostly in age groups over 5 years. Cholera was confirmed by the Institut Pasteur and the University of Kinshasa from stool specimens collected by Médecins Sans Frontières. The cases were detected through the epidemiological surveillance system set up by Médecins Sans Frontières(MSF)/Epicentre in the camp.
General health situation: According to MSF/Epicentre the surveillance system registered increasing daily crude mortality rates which reached 4 per 10 000 in the week beginning 6 January. Fifty-four percent of the deaths occurred in children under five. The main causes of death were malnutrition, diarrhoea and malaria. As of 13 January, 200 children had been admitted to intensive feeding centres and more than 1 800 children were given supplementary food rations. The nutritional situation is expected to further deteriorate since only 30 tons of the 70 tons needed can be distributed daily.
Acute diarrhoea accounted for 15% of attendance at the health centre and malaria for 40%. Cerebral malaria was the main cause of death in adults. As the camp is located in a high endemicity area and the refugee population is likely to have low immunity against Plasmodium falciparum, malaria is expected to increase during the rainy season which is approaching.
The distribution of an adequate food ration to the entire population of the camp is the top health priority. Surveillance and control of acute diarrhoea and malaria are other priorities to reduce excess mortality in the refugee population.
(Based on a report from Médecins Sans Frontières, Epicentre and the WHO Representative in Kinshasa)


WRITTEN PROBLEMS (8 pts)
Hand these problems in on paper in class on the due date specified.
def f(n): if n == 1: return 1 else: return n + f(n-1)
print f(8)
B(n) = B(n-2) + B(n-1), n > 2
B(2) = 3
B(1) = 2
1. Divide the square into 9 equal sized squares (like a tic-tac-toe board). 2. Color in the middle square. 3. Recursively perform this algorithm on all of the non-colored squares.
(define (compute numlist) (if (null? numlist) 1 (* (first numlist) (compute (rest numlist))) ) )
What does the following Scheme function return as its result?
(compute (list 2 3 5 7))
Show your work by performing a series of substitutions to show how Scheme evaluates the function.
parent(alice, carol). parent(bob, carol). parent(bob, david). parent(carol, ethel). parent(carol, fred). parent(fred, gayle).
Using the parent relationship, define Prolog rule(s) for descendant. (Hint: Think recursively.)
Hand this in electronically using the Electronic Handin System by 11:59PM on the due date indicated.
Write a Python function that has two parameters representing the amount invested in a one-year certificate of deposit and the annual interest rate and returns the amount in the account after one year. For example, if the amount invested is 1000 dollars and the annual interest rate is 3.0 percent, then the function should return 1030. (NOTE: When we say "return", we don't mean "print" or "output". We mean "return" the result to the part of the program that calls this function.) This function is NOT recursive.
Now write a main function that asks the user for an initial amount to invest in a one-year certificate of deposit and the annual interest rate, and displays the amount in the certificate of deposit after each year for 30 years. Assume the user does not deposit or withdraw any money from this account during the 30 years.
Basic algorithm for main:
1. Input amount for initial investment and store this as your current amount. 2. Input annual interest rate. 3. Repeat the following 30 times: a. Call your other function with the current amount and rate, and store its returned value as your new current amount. b. Output the year number and current amount.
For example, here is a sample run of this program:
Input initial investment amount: 1000 Input annual interest rate: 3 Year Amount 1 1030.0 2 1060.9 3 1092.73 4 1125.51 5 1159.28 6 1194.06 7 1229.88 8 1266.78 9 1304.78 10 1343.92 11 1384.24 12 1425.77 13 1468.54 14 1512.6 15 1557.98 16 1604.72 17 1652.86 18 1702.45 19 1753.52 20 1806.13 21 1860.31 22 1916.12 23 1973.6 24 2032.81 25 2093.79 26 2156.6 27 2221.3 28 2287.94 29 2356.58 30 2427.28
To round the amounts to the nearest cent, multiply the amount by 100.0, round it off to the nearest integer using the round function, and then divide by 100.0. You do not have to worry about the missing zeroes if the number of cents is a multiple of 10 (e.g. 2156.6 is ok).


1.First step
be an motherfuck.
Yeah, this what you read... Just be an motherFuck will give u
many good things that you would be crazy.
I belong to the lucifer, the father of illusion i felt him last night!
Yeah, this what you read... Just be an motherFuck will give u
many good things that you would be crazy.


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# Copyright (c) 2021 - present / Neuralmagic, Inc. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
General dataset implementations for TensorFlow
"""
from abc import ABCMeta, abstractmethod
from typing import Any, Callable, Dict, Iterable, List, Tuple
from sparseml.tensorflow_v1.utils import tf_compat
__all__ = [
"create_split_iterators_handle",
"Dataset",
]
def _make_initializable_iterator(dataset: tf_compat.data.Dataset):
"""
Make initializable iterator with different versions of TF
:param dataset: the dataset to create the iterator
:return: an iterator
"""
if hasattr(tf_compat.data, "make_initializable_iterator"):
return tf_compat.data.make_initializable_iterator(dataset)
else:
return dataset.make_initializable_iterator()
[docs]def create_split_iterators_handle(split_datasets: Iterable) -> Tuple[Any, Any, List]:
"""
Create an iterators handle for switching between datasets easily while training.
:param split_datasets: the datasets to create the splits and handle for
:return: a tuple containing the handle that should be set with a feed dict,
the iterator used to get the next batch,
and a list of the iterators created from the split_datasets
"""
output_types = None
output_shapes = None
split_iterators = []
for split_dataset in split_datasets:
# get_output_types and shapes are not available in TF 1.13 and prior
# hence the following conditional assignments
output_types = (
tf_compat.data.get_output_types(split_dataset)
if hasattr(tf_compat.data, "get_output_types")
else split_dataset.output_types
)
output_shapes = (
tf_compat.data.get_output_shapes(split_dataset)
if hasattr(tf_compat.data, "get_output_shapes")
else split_dataset.output_shapes
)
split_iterators.append(_make_initializable_iterator(split_dataset))
handle = tf_compat.placeholder(tf_compat.string, shape=[])
iterator = tf_compat.data.Iterator.from_string_handle(
handle, output_types, output_shapes
)
return handle, iterator, split_iterators
[docs]class Dataset(metaclass=ABCMeta):
"""
Generic dataset implementation for TensorFlow.
Expected to work with the tf.data APIs
"""
@abstractmethod
def __len__(self):
raise NotImplementedError()
[docs] def build(
self,
batch_size: int,
repeat_count: int = None,
shuffle_buffer_size: int = None,
prefetch_buffer_size: int = None,
num_parallel_calls: int = None,
) -> tf_compat.data.Dataset:
"""
Create the dataset in the current graph using tf.data APIs
:param batch_size: the batch size to create the dataset for
:param repeat_count: the number of times to repeat the dataset,
if unset or None, will repeat indefinitely
:param shuffle_buffer_size: None if not shuffling,
otherwise the size of the buffer to use for shuffling data
:param prefetch_buffer_size: None if not prefetching,
otherwise the size of the buffer to use for buffering
:param num_parallel_calls: the number of parallel calls to run the
processor function with
:return: a tf.data.Dataset instance
"""
with tf_compat.name_scope(self.name_scope()):
dataset = self.creator()
if shuffle_buffer_size and shuffle_buffer_size > 0:
dataset = dataset.shuffle(
shuffle_buffer_size, reshuffle_each_iteration=True
)
dataset = dataset.map(self.processor, num_parallel_calls=num_parallel_calls)
# Together with shuffling above, putting batch after repeat yields
# batches that straddle epoch boundaries
dataset = dataset.repeat(repeat_count)
dataset = dataset.batch(batch_size)
if prefetch_buffer_size and prefetch_buffer_size > 0:
dataset = dataset.prefetch(prefetch_buffer_size)
return dataset
[docs] @abstractmethod
def creator(self) -> tf_compat.data.Dataset:
"""
Implemented by sub classes to create a tf.data dataset for the given impl.
:return: a created tf.data dataset
"""
raise NotImplementedError()
[docs] @abstractmethod
def processor(self, *args, **kwargs):
"""
Implemented by sub classes to parallelize and map processing functions
for loading the data of the dataset into memory.
:param args: generic inputs for processing
:param kwargs: generic inputs for processing
:return: the processed tensors
"""
raise NotImplementedError()
[docs] @abstractmethod
def name_scope(self) -> str:
"""
Implemented by sub classes to get a name scope for building the dataset
in the graph
:return: the name scope the dataset should be built under in the graph
"""
raise NotImplementedError()


the and for The data with experimental {background drug cancer that drugs such margin {border-style patient px;} #ffffff;} clinical use from health including patients Accessed Drug: about have treatment â€œRight-to-Tryâ€� are has may potential []. been access many medicine safety there EHR due most new not other phase precision px; therapeutic trials {font-family FDA because combined consent font-size outcome potentially public trial was were Drug and/or approval care diseases double; efficacy information into investigational lack life quality real-world tools will (i) (ii) (iii) (iv) Cancer Commons Creative Health Some Watson approved article author benefits border-color border-width breast development improve issues life-threatening limited more must negative number patientâ€™s pharmaceutical research solid; sponsor studies their this treating {font-style {font-weight (vi) Administration Due FDA-approved Feb Food Jan Law Mar across advocacy approaches being bold cancer, courier; currently demonstrated disease drugs, em; emerging few further government her higher impact legislation medical oncology one outcomes panomics promising provide pt;} rate results role therapy through thus unless


| DOSE: T+ 0:00 |
500 mg |
oral |
DXM |
(capsule) |
| T+ 1:00 |
250 mg |
oral |
DXM |
(capsule) |
| T+ 3:30 |
250 mg |
oral |
DXM |
(capsule) |
| |
250 mg |
oral |
DXM |
(capsule) |
| T+ 8:00 |
750 mg |
oral |
DXM |
(capsule) |
This is all true, why/how would I make something like this up ?
I'm writing this to share information about DXM Overdose, what its like, what it does to you, and my personal overdose experience. I really hope for this to be of use to someone. At the time of this writing it is 17 days after my overdose and my brain is still *extremely* fuzzy, its hard to think, my stomach is always messed up, I get motion/car sickness, and mild claustrophobia that I *never* had before.
The Story (To the best of my ability)
I'm going to start at the beginning of the day rather than the crucial dose since it all ties together. My friend Nick (19/m) and I had much pure DXM put into capsules (250mg in each capsule). At the beginning of the day I went to where Nick was staying, which was my cousins (Brandy 21/f) and her husbands (Eddy 20/m) house. Tammy (My Aunt, Brandy's mother) was there also. They have a baby of 8 months (Brandon). At the time I arrived it was around 7am and Eddy was at work (which was good). Brandy, Tammy, and Nick decide to go to our friend Mondayes cause she lives by the beach, so I tagged along. We went to the beach and hung for a while then headed back to Mondayes place.
At this time Nick doses without my knowledge 1 250mg capsule. Brandy, Mondaye and I head out to get some pizza, 30 minuets or so we return to Mondayes place. By this time Nick is starting to feel the effects of the DXM and tells me he dosed. I'm like 'you dosed? Damn I thought we were gonna wait till later in the day man!' At this time it's only like 11:30am. So I decide to dose as well since he did. I take 2 250mg capsules (500mg) being a more frequent (experienced) DXM user than him.
Tammy brings up my last DXM experience that she happened to be around for (1000mg) and starts telling how fucked up I was and some of the things I did/said, so we talk about that for a while (I admit it was amusing).  I lay on Mondayes couch for a while, while they're outside talking.
Right before we leave I'm starting to trip and decide to take another 250mg capsule (bringing me to 750mg) from this point on event become hazy? We return to Brandy's apartment and I'm tripping rather nicely (rather hard) and Nick finds the effects to be overwhelming for a while, and lays on the bathroom floor.
I talk to him for a while trying to get him through it and at this time I decide to take another (about 3:00pm probably, bringing me to 1000mg) From this point on everything is really a blur? I remember laying down a lot on the bed in the babies' room while Nick lay on the floor and we talked about the trip etc away from the rest of the people (Tammy had left) I'm having an unusually strong trip due to the drawn out-ness of the dosing. I'm having a lot more confusion than I normally would at this dose. Once I start peaking and the trip steadies out, we go out to join Brandy. At this time my judgement and logical thought have completely diminished in a way it never had before.
I remember watching Brandon (the baby) play. I played some music and danced around like a fool for a while. (It's getting hard for me to sequence events) From what they told me I could barely talk, what I would say would come out as 'bwalwayamawasa' and stuff. Everything was just like a dream at this point and I kept going into trances. At some point Brandy had taken the DXM from me (in attempt to cut me off) when I realized this I became somewhat furious.
Keep in mind this was like no ordinary DXM trip for some reason. I wasn?t myself. I tried to get the DXM back off of Brandy (I failed) and she left for work. At some point Tammy had returned (mad at me) and I couldn?t understand why and it was ruining my trip cause that?s all I could think about. I tried to talk to her (which made things worse) I guess after this I went back to the babies room and laid down for a while. Then I came back out and Tammy and Nick were talking. OH Mondaye was still there. Uhm? Anyway I'll just skip to an important event.
I remember trying to eat a bowl of Trix (which was nearly impossible) while Nick (still tripping balls) was talking to Tammy. These events aren't important so I'll skip ahead. At some point I had taken another (bringing me to 1250mg) which I don?t remember, but Nick said I did so I belive him.
Around 7:30pm I'm returning to reality. So is Nick. But I'm still tripping pretty hard. I for some reason wanted to return where I was(the state of mind). Nick said he wanted to re-dose and go to the mall. I loved the plan! So I had at some point gotten more of the DXM from somewhere. Nick wanted 1 so I give it to him (bringing him to 750mg he has taken) I took 3 more!
Judgement being completely fuct, I came to the conclusion that since I was coming down it would be o.k. (I think that musta been it) So we decide to walk to the mall. I remember about 10 minuets of this walk. I remember spinning around in circles on the sidewalk and walking all over the place and Nick would be like 'this way!!' (after this point anything I remember is in 5 second clips) Next thing I remember is walking through the door of the mall. Then lying on the floor in the music store. Then in the middle of the mall I couldn?t stand so I decided to sit down (The End) this must have been when I reached the anesthetic (dangerous) state/dose of DXM. Just blankness, I was just 'out'.
Next thing I 'remember' is sitting on the floor next to a paramedic. (apparently this is right after they shot something into my arm that my friend said like 'reanimated me' (maybe adrenaline) This is just really really eerie from this point on?  Just how I was 'thinking' My brain was like making up scenarios of what was going on or something. Thinking like why am I here?
I was in like alternate dimension. Just thinking and trying to remember what it was like is like oh my god. This is getting really hard? This was like traumatic and thinking about it is fuct. But anyway. I remember that, 5 seconds of being in the ambulance. 5 seconds of being strapped down to a hospital bed with an IV in my arm and 3 doctors looking down at me. Then coming back to consciousness for the 1st time more than 5 seconds.
This is where my brain was working really wacky. I was looking at the ceiling for a long ass time. Trying to figure out where I was. When I finally realized where I was I tried to figure out why. I had no idea that I had overdosed.  I couldn?t move very much. After like 20 minuets of lying there not moving I attempted to move. I realized I was strapped down, and tried to get up. A doctor came in and said 'Mr. Wetzel' (my name) and the struggling must have worn me out so I went back out.
I cant stress how out of this world it was. I felt this pain? that wasn?t really pain. I guess I was so dissociated I could feel the pain I was having.  And I was on an IV. I guess some time that night (around 11 or 12 or something) Tammy, Brandy, Eddy, Clark, and Nick came to see me.  I woke up the next morning around 12 and asked a nurse why I was there, she explained? I remained in the hospital for 2 days and then was transferred to a mental hospital cause they thought I was suicidal(thought I intentionally overdosed) I don?t care to discuss much more but it was hell.
The Overdose
I guess the DXM caused hypercardia something or other. Which means my heart was going dangerously fast, my heart rate was 170 something (90 being normal). Which would have caused me to die if they hadn't given me whatever drugs they gave me to calm it down. And I had an extremely high fever of 109F, which the combination of that and the DXM caused a lot of brain cells to die. Also extremely high blood pressure.
[erowid note: Very high fevers like this can cause death & organ damage very quickly.]
What it caused
Brain damage? Apparently. the combination of the fever and the DXM. It is extremely hard for me to think/concentrate now. Recalling memories is hard. Extremely short attention span. Even worse memory than I had.   My stomach cramps and pains. I get motion sick and claustrophobic (I have tried to avoid riding in a car) extremely sensitive to heat (I get sick and cant think at all if its to warm in here) digestion problems. Etc. None of which I had before the overdose. NONE.
Be careful people don?t over do it. If you plan to take high doses of DXM, make a limit, and hide the rest.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Britain says it is concerned by escalation of violence in Hong Kong
LONDON (Reuters) - Britain’s Foreign Office said on Monday it was concerned about the escalation of violence between protesters and police in Hong Kong and urged both sides to find a way forward.
Hong Kong police shot and critically wounded a protester and a man was set on fire on Monday, marking a dramatic escalation in more than five months of often violent pro-democracy unrest in the former British territory.
“Today’s events are deeply disturbing. We are seriously concerned by the ongoing violence, and the escalation between protestors and police,” a spokesman for Britain’s Foreign Office said in a statement.
“Protestors should avoid violence, and the police must not respond disproportionately. All sides need to find a way forward through dialogue.”


{% extends "base.html" %} {% block title %}Set {{ set.id }}{% endblock %} {% block info %}{% endblock %} {% block main %}
This is a summary view of OpenAddresses data. {% if last_modified %} {{ counts.addresses|nice_integer }} addresses were processed {{ last_modified.strftime('%A, %b %d, %Y') }}. Out of {{ counts.sources|nice_integer }} total sources, {{ counts.processed|nice_integer }} were completed. {{ counts.sources - counts.cached }} sources failed cache, {{ counts.cached - counts.processed }} cached but not processed. To help complete more sources, look for “missing conform” below and add a conform object based on the included sample data. {% else %} This set is incomplete. {% endif %}
The latest summary can always be found at
results.openaddresses.io.
A plain text version of data on this page can be found at
state.txt.
{% if set.render_world %} {% endif %} {% if set.render_usa and set.render_world %} {% endif %} {% if set.render_europe %} {% endif %}
{% if set.render_world %} {% elif set.render_usa %} {% endif %} {% endif %} {% include "runs-table.html" %} {% endblock main %}


Islamic Resources
(YouTube)Dr.Zakir Naik
(YouTube)One Islamic Productions
(YouTube)Free Islamic Education
Make this site Even better!


Ocean [az27], ocean, in The Inner Sea
Last updated Turn #82
Ocean [az27], ocean, in The Inner Sea
------------------------------------------------------------------------
5: The Savvy Aardvark [ha5r], ship, 2 hulls, 1 rowing port, 6 sails,
5: arrived from Empty Desert [az26], owner:
5: Phantasm [n4b], Imperial Empire, duke, with eight sailors
5: Jupiter [m8j], Imperial Empire, accompanied by:
5: Odin [y5z], Imperial Empire
5: Zeus [y7k], Imperial Empire, the High Priest of the Church
5: of Kireus [156]
5: Hera [g3f], Imperial Empire
5: Thor [r4g], Imperial Empire
5: Apollo [b5e], Imperial Empire
5: Helios [p6i], Imperial Empire
5: Eos [a2t], Imperial Empire
5: Aryon [t6i], Imperial Empire
5: Lanthara [r4v], Imperial Empire
5: Licia [i1l], Imperial Empire
5: Thrix [n3v], Imperial Empire
5: Amanda [s7m], Imperial Empire
5: Klaus [u5x], Imperial Empire
6: The Savvy Aardvark [ha5r], ship, 2 hulls, 1 rowing port, 6 sails,
6: departed for Empty Desert [ay27].
17: It has begun to rain.
Routes leaving Ocean:
North, desert, to Empty Desert [ay27], Mandoria, 2 days
East, to Ocean [az28], 6 days
South, to Ocean [ba27], Crystal Sea, 6 days
West, desert, to Empty Desert [az26], Mandoria, 2 days
It is raining.


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public class SqlConnection
extends java.lang.Object
MySQL.createConnection()
method.
Constructing object alone only load all configuration required for opening connection. To actually use that connection
you must call open()
first. On the end of using that connection you must call close()
to release
all resources and, including registered port if SSH tunnelling is used.
If the connection is open (you can check it with isOpen()
method), you can pass single MySQL queries to
query(String)
method.
| Constructor and Description |
|---|
SqlConnection(MySQL sql,
VirtualMachine vm)
Creates new instance of connection.
|
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Closes connection to database.
|
boolean |
isOpen()
Checks if connection is currently open.
|
void |
open()
Opens new connection to database.
|
java.lang.Object |
query(java.lang.String query)
Sends SQL query to database.
|
public SqlConnection(MySQL sql, VirtualMachine vm)
open()
first.sql
- MySQL module, containing all required configuration for current virtual machinevm
- current virtual machinepublic void open() throws com.jcraft.jsch.JSchException, java.sql.SQLException
close()
if your connection is no longer needed.com.jcraft.jsch.JSchException
- if SSH tunnelling failedjava.sql.SQLException
- if connection to database failedclose()
public void close() throws java.sql.SQLException
java.sql.SQLException
- if closing SSH tunnelling failed. It will not be thrown if connection doesn't use SSH tunnelling.open()
public boolean isOpen()
public java.lang.Object query(java.lang.String query) throws java.sql.SQLException
SELECT
query then method will return ResultSet
with all values returned by database, otherwise method will return Integer
with count of updated rows.
Connection to database must be opened before sending queries to database. When all queries has been sent and connection is no longer needed, it needs to be closed in order to release it's resources.


Wednesday – Print Stylesheets, & Cross-Browser Compatibility
Assigned Reading:
- CSS Design: Going to Print
- Alternative Style: Working With Alternate Style Sheets
- Flash of Unstyled Content (FOUC)
- The IE Doubled Float-Margin Bug
Other Links:
- Print It Your Way
- The Trouble With EM ’n EN (and Other Shady Characters)
- The Box Model Hack
- PositionIsEverything has fixes to bugs in IE, Opera, and Firefox


This is an example of custom heading background. You can simply add the following setting to your post front-matter field:
heading-bg: img/heading-background.jpg
heading-bg-local: true
heading-bg-color: "#8141b1"
heading-bg-size: "100px 100px"
heading-bg-position: "center bottom"
heading-bg-repeat: "repeat"
heading-bg-text: "#fff"
heading-bg
- Background image filename, if a relative URL (non-external URL) is provided, the file will be prefixed with
site.file
. heading-bg-local
- To avoid relative URL prefixed by
site.file
, you can set this option totrue
to prefix it withamsf_user_assets
, then you can store your images in_app/assets/
. heading-bg-color
- Background color, recommend setting its value matches your image color tone.
heading-bg-size
- Background size, default value is
cover
. heading-bg-position
- Background position, default value is
center center
. heading-bg-repeat
- Background repeat, default value is
no-repeat
. heading-bg-text
- Text color in heading, set it based on your background image.
Heading image copyright info: © 士郎正宗・Production I.G／講談社・「攻殻機動隊」製作委員会


WITNESS LIST Financial Institutions Committee February 21, 2005-2:00P HB 398 For: Baylor, Don (Center for Public Policy Priorities) Against: Heasley, John (Texas Bankers Association) Keith, Jeffery (Self and BUIG Financial) On: Blue, Francis (H&R Block) Glenn, Eric (HSBC - North America) Pettijohn, Leslie (Consumer Credit Commissioner) Registering, but not testifying: For: Sabo, Jason (United Ways of Texas) Smith, Tom (Public Citizen) HB 637 For: Martin, Richard (Self) Registering, but not testifying: For: Scurlock, Steve (Independant Bankers Association of Texas) HB 694 For: Smith, Tom (Public Citizen) Against: Heasley, John (Texas Bankers Association) Scurlock, Steve (Independant Bankers Association of Texas)


My Greek Odyssey takes audiences on a spiritual journey to Mount Athos
by GCTShare this article.
- 617
- 9
- 1
Mount Athos, also known as the Holy Mountain in Greece, is one of the most sacred spots on earth and ‘My Greek Odyssey’ gives audiences an exclusive look into the spiritual capital of the Orthodox Christian world.
In the peninsula of Halkidiki, Northern Greece, only men are permitted to enter Mount Athos. The 20 monasteries and all monks are under the guide of the Ecumenical Patriarch of Constantinople.
On this episode of ‘My Greek Odyssey’ the host, Greek Australian Peter Maneas is accompanied by Father Gerasimos, the parish priest at St George Greek Orthodox Church in Rose Bay, Sydney.
As well as taking viewers to Mount Athos, “a place full of spiritual commitment and dedication to the spiritual life”, Father Gerasimos reunited with his brother who he hasn’t seen in five years as he is a monk there.
As Peter Maneas once said “Being of Greek heritage myself, I just love Greece so much.”
“I’ve been travelling there since I was 10 years old. I spent six months living there when I was a child and it changed my life. Over the years, whenever my wife and I visited, she’d take little videos of me where I’d describe the sights. That gave me the idea to put together a show where I could share all these amazing places that I love to visit with other people,” he continued.
Don’t be mistaken in thinking My Greek Odyssey is just another travel show – this journey is far from ordinary!
You can watch the episode here:
- Australia
- America & Canada
- United Kingdom
- Greece & Cyprus- Cosmote History


To reset your password, provide your email address as well as what you would like your new password to be.
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{% extends "layout.html" %} {% block page_title %} GOV.UK prototype kit {% endblock %} {% block content %} Account home Account menu Back Sign out Blythe Academy UKPRN:12345678 Funding statement You have a funding allocation View your statement Download your business case template Upload your evidence Download documents Download a document Link 1 Link 2 Link 3 Upload documents Upload a file to ESFA Link 1 Link 2 {% endblock %}
UKPRN:12345678
You have a funding allocation
Download a document
Upload a file to ESFA


#include <TreeNode.h>
Inherited by BotA_TreeNode.
Public Member Functions | |
| TreeNode (Node *node) | |
| ~TreeNode () | |
| Node * | getNode (void) const |
| TreeNode * | getParent (void) const |
| TreeNode ** | getChildren (void) const |
| int | getChildrenNumber (void) const |
| void | setParent (TreeNode *parent) |
| void | setChildren (TreeNode **children) |
| void | setChildrenNumber (int number) |
| void | addChild (TreeNode *newChild) |
| int | getPusherPrePosition (void) const |
| int | getPusherPosition (void) const |
| int | getPushedBoxPrePosition (void) const |
| int | getPushedBoxPostPosition (void) const |
| int * | listOfPusherPositions (void) |
| Path * | getPath (void) |
| int * | computeTreeBoxStats (int *statsTab=NULL) const |
Protected Attributes | |
| Node * | node |
| TreeNode * | parent |
| TreeNode ** | children |
| int | childrenNumber |
This is the kind of nodes to be used with trees
| TreeNode::TreeNode | ( | Node * | node | ) |
Constructor for empty node
| node | Node to be stocked on this item |
| TreeNode::~TreeNode | ( | ) |
Destructor
| Node* TreeNode::getNode | ( | void | ) | const [inline] |
Content node
| TreeNode** TreeNode::getChildren | ( | void | ) | const [inline] |
tab of children TreeNodes
| int TreeNode::getChildrenNumber | ( | void | ) | const [inline] |
number of children of this TreeNode
| void TreeNode::setParent | ( | TreeNode * | parent | ) | [inline] |
Assign parent treeNode
| void TreeNode::setChildren | ( | TreeNode ** | children | ) | [inline] |
Assign tab of children TreeNodes
| void TreeNode::setChildrenNumber | ( | int | number | ) | [inline] |
Set children numbers
| void TreeNode::addChild | ( | TreeNode * | newChild | ) |
Add a child node to this node
| newChild | New child Node to add to this node |
| int TreeNode::getPusherPrePosition | ( | void | ) | const |
Get the "pre" pusher position of this node (cell just before he pushes a box)
| int TreeNode::getPusherPosition | ( | void | ) | const |
Get the pusher position of this node (just after he pushes a box)
| int TreeNode::getPushedBoxPrePosition | ( | void | ) | const |
Get the pushed box pre-position (position of box before it moves)
| int TreeNode::getPushedBoxPostPosition | ( | void | ) | const |
Get the pushed box post-position (position of box after it moves)
| int * TreeNode::listOfPusherPositions | ( | void | ) |
Return a list of all successive positions of pusher from start treeNode to this node
| Path * TreeNode::getPath | ( | void | ) |
Return path from root of the tree to this treeNode.
| int * TreeNode::computeTreeBoxStats | ( | int * | statsTab = NULL |
) | const |
Compute total num of boxes of this branch for each cell
| statsTab | must be NULL (usefull to iterative call) |
Node* TreeNode::node [protected] |
content node of this item in the tree
TreeNode* TreeNode::parent [protected] |
parent ListNode of the tree
TreeNode** TreeNode::children [protected] |
List of children of the tree
int TreeNode::childrenNumber [protected] |
Number of children in the tree


There are more than 2,50,000 species of flowering plants in the world.
Titan Arum are the world’s largest flower and is almost 10 feet in height. Due to its horrible smell of rotten flesh, it is also known as corpse flower.
In 17th Century Holland, Tulip bulbs were more valuable than gold! The flower symbolized immortality, life and love. In most recipes, Onions can be replaced with Tulip Bulbs.
The fossil of world’s oldest known flower was discovered by scientists in 2002, in Northeast China. The flower belonging to the genus Archaefructus bloomed around 125 million years ago and resembled a water lily.
In earlier times the juice from bluebell flowers was used to make glue.
As the name suggests, Moon flowers bloom only at night closing during the day.


public class Chartboost
extends java.lang.Object
| Modifier and Type | Class and Description |
|---|---|
static class |
Chartboost.CBFramework
Used with setFramework(final CBFramework framework) calls to set suffix for
wrapper libraries like Unity or Corona.
|
static class |
Chartboost.CBMediation
Used with setMediation(final CBMediation medation, final String libraryVersion) calls to set suffix for
wrapper libraries like Unity or Corona.
|
| Modifier and Type | Method and Description |
|---|---|
static void |
cacheInterstitial(java.lang.String location)
Cache an interstitial with a location argument
|
static void |
cacheMoreApps(java.lang.String location)
Deprecated.
Support for MoreApps has been removed as of SDK 7.
|
static void |
cacheRewardedVideo(java.lang.String location)
Cache an rewarded interstitial with a default location argument
|
static void |
closeImpression()
Deprecated.
This method and its functionality are no-op and it will be removed in a future release
|
static boolean |
getAutoCacheAds()
Return whether or not a new impression of the same type and location
is automatically cached when one is shown.
|
static java.lang.String |
getCustomId()
Get the current custom identifier being sent in the POST body for all Chartboost API server requests.
|
static com.chartboost.sdk.AbstractChartboostDelegate |
getDelegate() |
static com.chartboost.sdk.Libraries.CBLogging.Level |
getLoggingLevel() |
static java.lang.String |
getSDKVersion() |
static boolean |
hasInterstitial(java.lang.String location)
Check interstitial cache with a location argument
|
static boolean |
hasMoreApps(java.lang.String location)
Deprecated.
Support for MoreApps has been removed as of SDK 7.
|
static boolean |
hasRewardedVideo(java.lang.String location)
Check rewarded interstitial cache with a location argument
|
static boolean |
isAnyViewVisible()
Check to see if any chartboost ad views are visible
|
static boolean |
isWebViewEnabled() |
static boolean |
onBackPressed()
Required method: MUST called by the host activity in its
onBackPressed() method. |
static void |
onCreate(android.app.Activity activity)
Required method: MUST be called by the host activity in its
onCreate method.
Sets up Chartboost to run in your activity. |
static void |
onDestroy(android.app.Activity activity)
Required method: MUST called by the host activity in its
onDestroy() method |
static void |
onPause(android.app.Activity activity)
[VIDEO ONLY] Required method: MUST called by the host activity in its
onPause() method.
Lets Chartboost know that an activity using Chartboost has been paused. |
static void |
onResume(android.app.Activity activity)
[VIDEO ONLY] Required method: MUST called by the host activity in its
onResume() method.
Lets Chartboost know that an activity using Chartboost has been resumed. |
static void |
onStart(android.app.Activity activity)
Required method: MUST called by the host activity in its
onStart() method.
Lets Chartboost know that an activity using Chartboost has appeared. |
static void |
onStop(android.app.Activity activity)
Required method: MUST called by the host activity in its
onStop() method.
Lets Chartboost know that an activity using Chartboost has disappeared. |
static void |
restrictDataCollection(android.content.Context context,
boolean restrict)
GDPR Compliance flag with which you can limit our SDK's data collection.
|
static void |
setActivityCallbacks(boolean enabled) |
static void |
setAutoCacheAds(boolean autoCacheAds)
Sets whether or not a new impression of the same type and location
is automatically cached when one is shown.
|
static void |
setChartboostWrapperVersion(java.lang.String version)
Set a custom framework SDK version to append to the POST body of every request.
|
static void |
setCustomId(java.lang.String customID)
Set a custom identifier to send in the POST body for all Chartboost API server requests.
|
static void |
setDelegate(ChartboostDelegate delegate)
WARNING: usually you should just use
onCreate(android.app.Activity)
for the functionality provided by this method. |
static void |
setFramework(Chartboost.CBFramework framework,
java.lang.String version)
Set a custom framework.
|
static void |
setFrameworkVersion(java.lang.String version)
Deprecated.
Use
setChartboostWrapperVersion instead |
static void |
setLoggingLevel(com.chartboost.sdk.Libraries.CBLogging.Level lvl)
Set the Chartboost SDK logging level.
|
static void |
setMediation(Chartboost.CBMediation mediation,
java.lang.String libraryVersion)
Set a mediation library.
|
static void |
setShouldDisplayLoadingViewForMoreApps(boolean shouldDisplay)
Deprecated.
Support for MoreApps has been removed as of SDK 7.
|
static void |
setShouldHideSystemUI(java.lang.Boolean hide)
Decide if Chartboost Views should hide the status and navigation bars when being shown
|
static void |
setShouldPrefetchVideoContent(boolean shouldPrefetch)
Decide if Chartboost SDK will attempt to fetch videos from the Chartboost API servers.
|
static void |
setShouldRequestInterstitialsInFirstSession(boolean shouldRequest)
Decide if Chartboost SDK should show interstitials in the first session.
|
static void |
showInterstitial(java.lang.String location)
Load an interstitial with a location argument.
|
static void |
showMoreApps(java.lang.String location)
Deprecated.
Support for MoreApps has been removed as of SDK 7.
|
static void |
showRewardedVideo(java.lang.String location)
Load an rewarded interstitial with a default location argument
Even if the rewarded interstitial is already cached, it is shown asynchronously.
|
static void |
startWithAppId(android.app.Activity activity,
java.lang.String appId,
java.lang.String appSignature)
Start Chartboost with required appId, appSignature and delegate.This method must be executed before any other Chartboost SDK methods can be used.
|
public static void startWithAppId(android.app.Activity activity, java.lang.String appId, java.lang.String appSignature)
activity
- Android Activity
activity instance.appId
- The Chartboost application ID for this application.appSignature
- The Chartboost application signature for this application.public static void restrictDataCollection(android.content.Context context, boolean restrict)
public static void onCreate(android.app.Activity activity)
onCreate
method.
Sets up Chartboost to run in your activity.activity
- : the host activitypublic static void onStart(android.app.Activity activity)
onStart()
method.
Lets Chartboost know that an activity using Chartboost has appeared.activity
- The host activitypublic static void onResume(android.app.Activity activity)
onResume()
method.
Lets Chartboost know that an activity using Chartboost has been resumed.activity
- The host activitypublic static void onPause(android.app.Activity activity)
onPause()
method.
Lets Chartboost know that an activity using Chartboost has been paused.activity
- The host activitypublic static void onStop(android.app.Activity activity)
onStop()
method.
Lets Chartboost know that an activity using Chartboost has disappeared.activity
- The host activitypublic static boolean onBackPressed()
onBackPressed()
method.public static void onDestroy(android.app.Activity activity)
onDestroy()
methodactivity
- The host activitypublic static boolean hasRewardedVideo(java.lang.String location)
location
- The location within the apppublic static void cacheRewardedVideo(java.lang.String location)
location
- The location for the Chartboost impression type.public static void showRewardedVideo(java.lang.String location)
location
- The location for the Chartboost impression type.public static boolean hasInterstitial(java.lang.String location)
location
- The location for the Chartboost impression type.public static void cacheInterstitial(java.lang.String location)
location
- The location for the Chartboost impression type.public static void showInterstitial(java.lang.String location)
location
- The location for the Chartboost impression type.@Deprecated public static void closeImpression()
public static boolean hasMoreApps(java.lang.String location)
location
- The location for the Chartboost impression type.public static void cacheMoreApps(java.lang.String location)
location
- The location for the Chartboost impression type.public static void showMoreApps(java.lang.String location)
location
- The location for the Chartboost impression type.public static boolean isAnyViewVisible()
public static void setMediation(Chartboost.CBMediation mediation, java.lang.String libraryVersion)
mediation
- The mediation library to send with all Chartboost API server requests.libraryVersion
- The mediation library version
This is an internal method used via Chartboost's mediation partners to track their usage.
Please use the setFramework(CBFramework framework, String version) methodpublic static void setFramework(Chartboost.CBFramework framework, java.lang.String version)
framework
- The framework to send with all Chartboost API server requests.version
- The version of the framework
This is an internal method used via Chartboost's Unity and Corona SDKs
to track their usage.@Deprecated public static void setFrameworkVersion(java.lang.String version)
setChartboostWrapperVersion
insteadversion
- The version of the framework SDK.
This is an internal method used via Chartboost's Unity and Corona SDKs
to track their usage.public static void setChartboostWrapperVersion(java.lang.String version)
version
- The version of the framework SDK.
This is an internal method used via Chartboost's Unity and Corona SDKs
to track their usage.public static java.lang.String getCustomId()
public static void setCustomId(java.lang.String customID)
customID
- The identifier to send with all Chartboost API server requests.
Use this method to set a custom identifier that can be used later in the Chartboost
dashboard to group information by.public static void setLoggingLevel(com.chartboost.sdk.Libraries.CBLogging.Level lvl)
lvl
- The logging level.public static com.chartboost.sdk.Libraries.CBLogging.Level getLoggingLevel()
public static com.chartboost.sdk.AbstractChartboostDelegate getDelegate()
public static void setDelegate(ChartboostDelegate delegate)
onCreate(android.app.Activity)
for the functionality provided by this method. This directly sets the delegate object used by Chartboost.delegate
- The delegate to set.public static boolean getAutoCacheAds()
public static void setAutoCacheAds(boolean autoCacheAds)
autoCacheAds
- If True, a new impression will automatically be cached.public static void setShouldRequestInterstitialsInFirstSession(boolean shouldRequest)
shouldRequest
- Default is true.
Set to control if Chartboost SDK can show interstitials in the first session.
The session count is controlled via the startWithAppId:appSignature:delegate: method in the Chartboost
class.public static void setShouldDisplayLoadingViewForMoreApps(boolean shouldDisplay)
shouldDisplay
- Default is false.
Set to control if Chartboost SDK should show a loading view while
preparing to display the "more applications" UI.public static void setShouldPrefetchVideoContent(boolean shouldPrefetch)
shouldPrefetch
- Default is true.
Set to control if Chartboost SDK control if videos should be prefetched.public static java.lang.String getSDKVersion()
public static void setShouldHideSystemUI(java.lang.Boolean hide)
hide
- default is true.
Make sure you change the theme of the Chartboost activity to android:theme="@android:style/Theme.Translucent"public static boolean isWebViewEnabled()
public static void setActivityCallbacks(boolean enabled)


About Me
I wreck kids (and adults) in CS:GO.
Im currently Gold Nova 3 on my way up to "MG1" (Master Guardian One).
I was offered a contract for a small local team hear in Florida but i refused due circumstances I have at the time being.
I know i have a long way to go before i can challange the pros that i look up to.
I have a friend named Fred and he's way better than me, but sadly he can be toxic at times, which sometimes costs us a round or even maybe a game.


Mount An Encrypted Drive Using cryptsetup
Table of Contents
What Is This About?
This is how to mount a LUKS encrypted drive with cryptsetup in Ubuntu 20.10 (Groovy Gorilla). My use-case is I have a headless server that has an external USB drive that's encrypted with LUKS that I need to mount from the command line. I like the flexibility it gives a little more than the what the Gnome GUI does so I'll probably use it on my desktop as well. I previously documented how to do it with udiskctl in this post but I like cryptsetup
a little better. This assumes that you know the partition/device (in my case it's /dev/sdb1
). That previous post shows how I found it so I'll just do the decrypting and mounting here.
So, How Do You Do It?
The syntax to decrypt the device is:
sudo cryptsetup open <device> <name>
As I mentioned above, in this case my device
is /dev/sdb1
. The name can be an arbitrary one (although there are limitiations on special characters so let's say it can be any alpha-numeric name) and I'll use wddata
as the name. Then my command to decrypt the drive is:
sudo cryptsetup open /dev/sdb1 wddata
This will prompt you for your password and then the encryption passphrase. Once the command succeeds, it adds a link in /dev/mapper
using the name you passed in so you can mount the device (assuming the directory you want to mount it in exists) like this:
sudo mount /dev/mapper/wddata /media/data
Where wddata
is the name I told cryptsetup
to use and /media/data
is a directory that I had previously created.
Source
Besides the man-page for cryptsetup
on my server, I was pointed to use cryptsetup
from this StackOverflow post:
The accepted answer uses udiskctl
but further down is an answer by George Schölly using cryptsetup
. The syntax in the answer is the older cryptsetup
syntax (which should still work) so it doesn't look exactly like what I used.


nips nips2011 nips2011-291 nips2011-291-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Alessandro Lazaric, Marcello Restelli
Abstract: Transfer reinforcement learning (RL) methods leverage on the experience collected on a set of source tasks to speed-up RL algorithms. A simple and effective approach is to transfer samples from source tasks and include them in the training set used to solve a target task. In this paper, we investigate the theoretical properties of this transfer method and we introduce novel algorithms adapting the transfer process on the basis of the similarity between source and target tasks. Finally, we report illustrative experimental results in a continuous chain problem.
[1] Shai Ben-David, John Blitzer, Koby Crammer, Alex Kulesza, Fernando Pereira, and Jennifer Vaughan. A theory of learning from different domains. Machine Learning, 79:151–175, 2010.
[2] Koby Crammer, Michael Kearns, and Jennifer Wortman. Learning from multiple sources. Journal of Machine Learning Research, 9:1757–1774, 2008.
[3] Damien Ernst, Pierre Geurts, and Louis Wehenkel. Tree-based batch mode reinforcement learning. Journal of Machine Learning Research, 6:503–556, 2005.
[4] M.G. Lagoudakis and R. Parr. Least-squares policy iteration. Journal of Machine Learning Research, 4:1107–1149, 2003.
[5] A. Lazaric, M. Restelli, and A. Bonarini. Transfer of samples in batch reinforcement learning. In Proceedings of the Twenty-Fifth Annual International Conference on Machine Learning (ICML’08), pages 544–551, 2008.
[6] Alessandro Lazaric. Knowledge Transfer in Reinforcement Learning. PhD thesis, Poltecnico di Milano, 2008.
[7] Alessandro Lazaric and Marcello Restelli. Transfer from Multiple MDPs. Technical Report 00618037, INRIA, 2011.
[8] Yishay Mansour, Mehryar Mohri, and Afshin Rostamizadeh. Domain adaptation: Learning bounds and algorithms. In Proceedings of the 22nd Conference on Learning Theory (COLT’09), 2009.
[9] R. Munos and Cs. Szepesv´ ri. Finite time bounds for ﬁtted value iteration. Journal of Machine a Learning Research, 9:815–857, 2008.
[10] Richard S. Sutton and Andrew G. Barto. Reinforcement Learning: An Introduction. MIT Press, Cambridge, MA, 1998.
[11] Matthew E. Taylor, Nicholas K. Jong, and Peter Stone. Transferring instances for model-based reinforcement learning. In Proceedings of the European Conference on Machine Learning (ECML’08), pages 488–505, 2008.
[12] Matthew E. Taylor and Peter Stone. Transfer learning for reinforcement learning domains: A survey. Journal of Machine Learning Research, 10(1):1633–1685, 2009. 9


The libva drivers page contains the instructions for building the drivers that are necessary in order for libva to take the advantage of the hardware that it is running on.
The libva Intel driver package contains the libva driver for Intel integrated video cards including 8xx, 9xx, Gxx, Qxx, and HD graphics processors (SandyBridge, IvyBridge, Haswell and Broadwell).
This package is known to build and work properly using an LFS-7.6 systemd platform.
Download (HTTP): http://www.freedesktop.org/software/vaapi/releases/libva-intel-driver/libva-intel-driver-1.3.2.tar.bz2
Download MD5 sum: 3f4f08f1d42ee451b2fb9c239ee0b8d7
Download size: 936 KB
Estimated disk space required: 29 MB
Estimated build time: 0.2 SBU
Wayland-1.5.0 (libva-1.3.1 must be built with Wayland support)
User Notes: http://wiki.linuxfromscratch.org/blfs/wiki/libva-intel-driver
Install libva Intel driver by running the following commands:
./configure --prefix=/usr && make
This package does not come with a test suite.
Now, as the root
user:
make install
The libva VDPAU driver package contains the libva driver for hardware that supports VDPAU.
This package is known to build and work properly using an LFS-7.6 systemd platform.
Download (HTTP): http://www.freedesktop.org/software/vaapi/releases/libva-vdpau-driver/libva-vdpau-driver-0.7.4.tar.bz2
Download MD5 sum: 5ec6d452d2dd307434ea3d32da49c3e5
Download size: 312 KB
Estimated disk space required: 4.9 MB
Estimated build time: 0.1 SBU
User Notes: http://wiki.linuxfromscratch.org/blfs/wiki/libva-vdpau-driver
Install libva VDPAU driver by running the following commands:
patch -Np1 -i ../libva-vdpau-driver-0.7.4-build_fixes-1.patch && ./configure --prefix=/usr && make
This package does not come with a test suite.
Now, as the root
user:
make install
Last updated on 2014-07-23 06:52:14 -0700


Demo of a graph with many data points and custom high/low bands.
No roll period.
Roll period of 14 timesteps.


{% extends 'trustee/base.html' %} {% load static %} {% block content %}
UQAAB CHARITABLE & EDUCATIONAL Trust is a non-profit, non-governmental, educational and charitable organization which was initiated and set up in the year 2011. The Trust has been registered under Indian Trusts Act Vide Registration Number 93/11 and has been functioning in Bangalore in India.
UQAAB CHARITABLE & EDUCATIONAL Trust is working for the upliftment of the poorest of poor and serves all communities irrespective of caste, creed and religion.
The activities include providing quality education by encouragement of learning, basic Computer Education, offering school uniforms, text and note books, school bags etc. to encourage education and tutoring services to children of economically weaker section of the society.
We have provided primary, secondary and pre-university education to underprivileged children who are now successfully accomplished in life.
If you reside in INDIA, click here to DONATE
To support us and join us in this initiative for a better future Contact Us
Hafiz Qari Maulana Rahbar-e-Islam Parvaz Qasmi, M.A
Founder & Chairman
Arshiya Chand, B.E
Treasurer & Managing Trustee


:
/
/
,
,
.
:
:
Good
,
What is your main focus to day ?
News:
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Sports:
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Time format 24 hours
Background image
Change background image
↻
Image category
Animals
Beach
Nature
Change background color
Todo's:


Index of Assignments
Mitchell Hadfield
CE EN 514 Winter 2019
1. My First Website
2. My Website with CSS
3. Unit Converter Page
4. Interactve Page with Google Maps
5. ArcGIS Map
6. Data in ArcMap


{% extends "layout.html" %} {% block banner %} {% endblock %} {% block title %}
To roll three d10's with a modifier of four, i.e., 3d10 + 4, select d10, number of dice = 3 and modifer = 4.
For d100: roll two d10’s, one for the tens digit and one for the ones digit. Eg.: 9 and 6 from two d10 rolls = 96.


Confidential and Urgent matter I believe you are a busy person, please let me briefly outline Our agenda, and then, I will proceed to give you details. I am Mrs. Diepreye Alamieyeseigha the Only Wife of present Governor of Bayelsa State of Republic of Nigeria I know that it may surprise you being emailed by a strange Woman from African country asking for urgent assistance in an urgent deal. The reason why I decided to involve you in this deal is due to what my husband is experiencing in London at present, when he was arrested with 1 .5 millioin pound sterling in his guest house in london recently. CHECK THESE LINK OUT; http://news.bbc.co.uk/1/hi/world/africa/4253362.stm http://www.nigeriaworld.com Because of this terrible experience I decided that morning about the money (USD$120Millions) left behind here in state house,I was afraid of putting the fund in the Bank, because I have to give account to the bank on how I got the money. I then packaged the fund in consignments and deposited the consignments with a security/courier company. I did not want the management of the Security Company to know the content of the consignments, therefore I registered the content of the consignments as Gold Bars. Now, the security company believes that what I deposited with them was Gold Bars. I have notified the Security Company where I deposited the consignments that contained the fund, that I am moving the consignment abroad and the security company has since been waiting for my authority for the consignment to leave my country and move to abroad. If you know that you handle .receive such big funds honestly and wisely , then do contact me back first through this my email<EMAIL_ADDRESS>We have set assude 20% percentage of the cash will be your's after you receive the consignment/funds. Then you will open an account in your country with my name and deposit our 80% percentage of the cash.I want to inform you that if you are able to receive this money your percentage will increase after subsequent deals if you prove your reliability in this deal Please don't involve a third party in this deal because of the nature of the deal and also as a public figure my husband may be implicated by the third person And don't dispose any document of this deal to any body except when we ask you to do so, Note that this transaction involves no risk whatsoever for you will have NO dealing with my country Nigeria goverment Rather, you will deal directly with the security courier company . Let me have your confidential Details YOUR FULL NAME,PHYSICAL MAILING ADDRESS,PHONE AND FAX NUMBER (Which i will give to the company to ship the consignment to you immediately) in your response to this proposal . This matter should be treated as urgent and confidential as possible please Best regards Mrs. Diepreye Alamieyeseigha First Lady Bayelsa State ,Nigeria


About 1.5 hour
GitHub is a widely-used code storage and code collaboration tool. In this lesson we cover the storage aspects of GitHub. In another lesson, we’ll cover the collaboration aspects of GitHub.
Participants will be able to
GitHub for Code Storage (video walkthrough of slides)
Learn how to create a ‘gist’ here. You will soon be required to turn many things in with a gist. (Note: It’s super easy.)
“The Git repo on my laptop is the same thing as the GitHub repo.” The Git repo you may have for a particular project on your laptop gets attached to the GitHub repo you set up to store all it’s code in. The changes you make in your Git repo on your laptop won’t transfer over to your GitHub repo until you run the git push -u origin main
command.
“I can only push perfect and polished code to GitHub.” Lots of people use GitHub to showcase finished projects, but lots of people also use GitHub to store their projects-in-progress. Your code does not need to be perfect, especially as a junior software engineer. If you are really worried about people seeing your code before you deem it “ready”, consider upgrading from a free account to the lowest-tier paid plan (currently $7/mo), which allows you to have an unlimited number of private repos. All Techtonica assignments must be pushed to public repos, however.
“I just cloned this repo from my own account! Why won’t it let me git push?”
When you git clone github.com/some-name/some-repository
, a folder with the name of some-repository
will be downloaded to the current directory, and it will already have the remote origin set up as that url. But you are still in the parent folder; now enter cd some-repository
to start working with your cloned project.
If you are having a problem pushing up to the remote and getting weird errors like “there is no remote called ‘origin’“, odds are that you are not in your new some-repository
folder where the git data is. Make sure that when you enter pwd
(present working directory), it prints that you are definitely in some-folder
before ruling out this problem. I still make this mistake sometimes!
In the video walkthrough, the instructor demonstrates the proper GitHub workflow for creating and pushing to repos.
Techtonica staff will assign pairs. With your pair, go through the demonstration in the video walkthrough with a new project (not the one you started in the “Git & Version Control” lesson).
The group will tell the instructor, or a fellow classmate, how to get through the GitHub workflow presented in this lesson. This should be done from memory, and the instructor or classmate will work on a computer attached to the projector.
Work through this Git and GitHub tutorial for Beginners, which reinforces all of the concepts we covered in this lesson, plus some more advanced topics such as branching, merging and pull requests. Fun!
Form small groups and discuss:


As the cost of higher education increases, the importance of scholarships for upcoming students has only grown greater. By lessening the amount of debt students take-on during college, scholarships have grown to become a necessity for most college students.
An academic scholarship is based on educational accomplishments and/or personal achievement. To receive this, one must work on their stats, such as GPA and SAT scores.
Given to students who show that they can give back to their community in different forms, through either extensive and meaningful volunteering or developing influential programs.
These are awarded to those that are a part of a generally underrepresented group, including ethnic minorities and members of the LGBTQ+ community.
Financial need scholarships are intended to aid students living in a lower income household.
Collegevine is a great source for guidance through the college application process, featuring an admissions chance calculator and entrance essay support.
Prepscholar focuses on providing free SAT and ACT prep to help students ensure optimal performance on their college entrance exams. They also give insightful tips on how to shape your applications from early highschool.
Google's very own scholarship program. It hosts of a number of opportunities for ethnic minorities, scholarships for women aspiring to join the tech industry, and events that can be listed on one's college resume!
Fastweb offers free scholarship search services in order to aid students in their efforts to reduce the cost of their secondary education.


Home Page
Home Page for Prog109 Work
by Stephanie McGinty
Index
Default
Blue
Index
Resume
Week Three Day Two
My Theme
List Button
Cloud9 Images
Lorem Ipsum
Learn For Loops
Function Basics
Function Input
Object Choices
JavaScript Arrays
Radio Choices
Useful Links


One morning, when Gregor Samsa woke from troubled dreams, he found himself transformed in his bed into a horrible vermin. He lay on his armour-like back, and if he lifted his head a little he could see his brown belly, slightly domed and divided by arches into stiff sections.
The bedding was hardly able to cover it and seemed ready to slide off any moment. His many legs, pitifully thin compared with the size of the rest of him, waved about helplessly as he looked. "What's happened to me? " he thought. It wasn't a dream.
His room, a proper human room although a little too small, lay peacefully between its four familiar walls. A collection of textile lights lay spread out on the table - Samsa was a travelling salesman - and above it there hung a picture that he had recently cut out of an illustrated magazine and housed in a nice, gilded frame.
It showed a lady fitted out with a fur hat and fur boa who sat upright, raising a heavy fur muff that covered the whole of her lower arm towards the viewer. Gregor then turned to look out the window at the dull weather. Drops of rain could be heard hitting the pane, which made him feel quite sad.
"How about if I sleep a little bit longer and forget all this nonsense", he thought, but that was something he was unable to do because he was used to sleeping on his right, and in his present state couldn't get into that position. However hard he threw himself onto his right, he always rolled back to where he was.
 "Oh, God", he thought, "what a strenuous career it is that I've chosen!
Travelling day in and day out. Doing business like this takes much more effort than doing your own business at home, and on top of that there's the curse of travelling, worries about making train connections, bad and irregular food, contact with different people all the time so that you can never get to know anyone or become friendly with them.
"He felt a slight itch up on his belly; pushed himself slowly up on his back towards the headboard so that he could lift his head better; found where the itch was, and saw that it was covered with lots of little white spots which he didn't know what to make of; and when he tried to feel the place with one of his legs he drew it quickly back because as soon as he touched it he was overcome by a cold shudder. He slid back into his former position.
 You've got to get enough sleep. Other travelling salesmen live a life of luxury. For instance, whenever I go back to the guest house during the morning to copy out the contract, these gentlemen are always still sitting there eating their breakfasts.  But who knows, maybe that would be the best thing for me...


SUBROUTINE DLASET( UPLO, M, N, ALPHA, BETA, A, LDA ) * * -- LAPACK auxiliary routine (version 3.1) -- * Univ. of Tennessee, Univ. of California Berkeley and NAG Ltd.. * November 2006 * * .. Scalar Arguments .. CHARACTER UPLO INTEGER LDA, M, N DOUBLE PRECISION ALPHA, BETA * .. * .. Array Arguments .. DOUBLE PRECISION A( LDA, * ) * .. * * Purpose * ======= * * DLASET initializes an m-by-n matrix A to BETA on the diagonal and * ALPHA on the offdiagonals. * * Arguments * ========= * * UPLO (input) CHARACTER*1 * Specifies the part of the matrix A to be set. * = 'U': Upper triangular part is set; the strictly lower * triangular part of A is not changed. * = 'L': Lower triangular part is set; the strictly upper * triangular part of A is not changed. * Otherwise: All of the matrix A is set. * * M (input) INTEGER * The number of rows of the matrix A. M >= 0. * * N (input) INTEGER * The number of columns of the matrix A. N >= 0. * * ALPHA (input) DOUBLE PRECISION * The constant to which the offdiagonal elements are to be set. * * BETA (input) DOUBLE PRECISION * The constant to which the diagonal elements are to be set. * * A (input/output) DOUBLE PRECISION array, dimension (LDA,N) * On exit, the leading m-by-n submatrix of A is set as follows: * * if UPLO = 'U', A(i,j) = ALPHA, 1<=i<=j-1, 1<=j<=n, * if UPLO = 'L', A(i,j) = ALPHA, j+1<=i<=m, 1<=j<=n, * otherwise, A(i,j) = ALPHA, 1<=i<=m, 1<=j<=n, i.ne.j, * * and, for all UPLO, A(i,i) = BETA, 1<=i<=min(m,n). * * LDA (input) INTEGER * The leading dimension of the array A. LDA >= max(1,M). * * ===================================================================== * * .. Local Scalars .. INTEGER I, J * .. * .. External Functions .. LOGICAL LSAME EXTERNAL LSAME * .. * .. Intrinsic Functions .. INTRINSIC MIN * .. * .. Executable Statements .. * IF( LSAME( UPLO, 'U' ) ) THEN * * Set the strictly upper triangular or trapezoidal part of the * array to ALPHA. * DO 20 J = 2, N DO 10 I = 1, MIN( J-1, M ) A( I, J ) = ALPHA 10 CONTINUE 20 CONTINUE * ELSE IF( LSAME( UPLO, 'L' ) ) THEN * * Set the strictly lower triangular or trapezoidal part of the * array to ALPHA. * DO 40 J = 1, MIN( M, N ) DO 30 I = J + 1, M A( I, J ) = ALPHA 30 CONTINUE 40 CONTINUE * ELSE * * Set the leading m-by-n submatrix to ALPHA. * DO 60 J = 1, N DO 50 I = 1, M A( I, J ) = ALPHA 50 CONTINUE 60 CONTINUE END IF * * Set the first min(M,N) diagonal elements to BETA. * DO 70 I = 1, MIN( M, N ) A( I, I ) = BETA 70 CONTINUE * RETURN * * End of DLASET * END


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I've always been interested in tech right from the get go. As a small boy I managed to deconstruct several old radio devices and of course, ruin them completely.
Later my interest in tech developed when my father bought a Commodore 64, where I learned how to play games and program. My brother helped out a lot by actually buying a very expensive PC 286 with a huge 10mb harddisk and a cool VGA monitor.
Both my brother and my father helped me by supporting me to develop my computers skills. They might not even realize it, but its because of them I am where I am today. Want to know more, just click on this
link.


Men in Black is a really good idea for a summer movie. First, it rides the crest of the X-Files/Roswell mystique, letting their publicity sell the film. Conflicts with aliens means space ships, explosions, and creature special effects, perfect for summer repeat business. Add the cachet of a graphic novel `comic book,' and you have an off-the-rack winner. Mercifully, this property fell into the right hands (Spielberg's Amblin), and didn't end up in the Hollywood sausage grinder. Barry Sonnenfeld was a good choice as director. He had previously done the Addams Family movies and Get Shorty. These films had their own peculiar attitude as their primary strength, and Barry delivered them to the screen intact. MIB has its own ‘tude, helped along by those box office titans..Smith and Jones?
I wonder if the generic nature of the stars' names is a mere coincidence, given that they play imperturbable, implacable cyphers. Fact is, Tommy Lee Jones and Will Smith both bring a lot of talent and charisma to their roles. Will Smith showed us his action/humor chops in ID4, and he solidifies his ascendency here. Tommy doing comedy is a surprise to some, but I don't know why. Comedy acting requires a conviction to the story, letting the comedy come from the material, not the actor's manner. Check out Tommy's Oscar-nominated turn in JFK, and Oscar-winning role in The Fugitive.
Will plays a NYPD cop who falls down the rabbit-hole, into the super-secret world of the MIB.  Earth is sort of a neutral port: `Think of the movie Casablanca,' Jones tells Will, `without the Nazis.' Jones becomes Will's partner/mentor, dead serious as an MIB, but he betrays a capricious sense of humor in the way he tosses Will into mind-blowing situations. Tommy and boss Rip Torn never blink an eye as they matter-of-factly discuss the latest end-of-Earth scenario. Their un-sensationalistic manner is the implicit smirk that gives the movie its charm. It gives contrast to Will's comic takes, as he and the audience find out that Sly Stallone and Newt Gingrich, among others, are really aliens (Elvis, too). And the MIB agency is autonomous, getting funding from its patents on such borrowed alien technology as Velcro.
The main bug hunt involves an assassin sent to Earth to kill alien royalty and capture a bauble he is guarding. Vincent D'Onofrio has a great time playing the assassin, struggling to move about in the skin of a farmer, who didn't look too good before the bug killed him. Imagine: Terminator meets My Left Foot. As bodies pile up, they end in the morgue, where Linda Fiorentino plays a coroner, puzzled by cadavers that only appear to be human. Not the first time for her, but prior occasions have been wiped from her memory by the neuralyzer, an MIB device that erases the recent memories of people who witness alien events.
Further humor ensues when Will lobbies Tommy not to use the neuralyzer on the coroner yet again, fearing repeated use could be harmful. Actually, he's kind of attracted to her, what with her being Linda Fiorentino, and he doesn't want her to forget him, again. Turns out that she unknowingly has possession of the aforementioned bauble, so she ends up drawn into a Kong-scales-the-Empire-State-Building ending anyway. Not to worry. The bug is stopped, Earth is saved, and all elements are in place for MIB II.
Men in Black delivers, probably better than any summer movie for this year. The talented Smith and Jones boys solidify their box office appeal, and Sonnenfeld answers the question `Who you gonna call?' for offbeat stories that need a sympathetic director. Creature-meister Rick Baker and Industrial Lights and Magic did their usual superlative job. Betcha can't see it just once.
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Grokking Golang
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