Class ReadContext
Context object provided during read operations.
Inheritance
System.Object
ReadContext
Namespace: Cesil
Assembly: Cesil.dll
Syntax
public sealed class ReadContext : ValueType, IEquatable<ReadContext>
Properties
Column
The column being read.
Will throw if HasColumn == false, or Mode != ReadingColumn.
Declaration
public ColumnIdentifier Column { get; }
Property Value
Context
The object, if any, provided to the call to CreateReader or
CreateAsyncReader that produced the reader which is
performing the read operation which is described
by this context.
Declaration
public object Context { get; }
Property Value
| Type |
Description |
| System.Object |
|
HasColumn
Whether or not Column is available.
Declaration
public bool HasColumn { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Mode
What, precisely, a reader is doing.
Declaration
public ReadContextMode Mode { get; }
Property Value
Options
Options used to create reader. Useful for accessing
shared configurations, like MemoryPool(char).
Declaration
public Options Options { get; }
Property Value
RowNumber
The index of the row being read (0-based).
Declaration
public int RowNumber { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
Methods
Equals(ReadContext)
Returns true if this object equals the given ReadContext.
Declaration
public bool Equals(ReadContext context)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Equals(Object)
Returns true if this object equals the given ReadContext.
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| System.Object |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
GetHashCode()
Returns a stable hash for this ReadContext.
Declaration
public override int GetHashCode()
Returns
| Type |
Description |
| System.Int32 |
|
ToString()
Returns a string representation of this ReadContext.
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Operators
Equality(ReadContext, ReadContext)
Compare two ReadContexts for equality
Declaration
public static bool operator ==(ReadContext a, ReadContext b)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Inequality(ReadContext, ReadContext)
Compare two ReadContexts for inequality
Declaration
public static bool operator !=(ReadContext a, ReadContext b)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Implements
System.IEquatable<>


Welcome to Warriors of Orlandia, Anime Festival Orlando's exclusive card game. This site is still under construction. While we get this site finished up, you can check out the rules or look through all of the cards from the six released sets.


If you see more than one version on the list it's normally fine to install the newest one.
When you follow the release link scroll down to the "Assets" section to see the installation packages list.


{{"Hello "+name}}
{{"My Position is "+person.position}}
{{"My age is "+person.age}}
{{"Calling data from an array "+suc[1]}}


How we pull these numbers from YNAB
The following category groups are automatically budgeted to 0 for
Financial Independence:
-
All defined Financial Independence category groups - You're
already FI, no need to keep saving!
-
Debt Payments - For simplicity, lets assume this is all paid off
-
Credit Card Payments - For simplicity, lets assume you pay this
off every month
- Any category groups with names containing 📉 or 🔕
In addition, the following category groups are automatically
budgeted to 0 for Lean Financial Independence:
-
Just For Fun - Lean FI is all about saying you could just make
it by
-
Quality of Life Goals - Theoretically, these goals aren't
required to live a bland but financially independent life
- Any category groups with names containing 🌤
Finally, any category groups with names containing 👻 are
completely ignored from the software
If you would like to override the FI Budget value add
BR4 FI amount
(e.g. BR4 FI 1100
)
to the notes of that category.
To further override the Lean FI value, use
BR4 LFI amount
(e.g. BR4 LFI 400
)
Add BR4 FI
or BR4 LFI
without an amount
to override with the YNAB balance regardless of the category group
name.


Limitless - RTL Layout
Overview
RTL layout - layout with right-to-left direction, where content displays from the right-hand side of a page and concludes on the left-hand side, such as in Arabic, Hebrew and Urdu. Other words - the whole page layout and content is mirrored. Limitless template supports RTL layout version in all 4 available main layout variations.
Screenshot of RTL
folder
The difference
Both LTR and RTL versions use the same markup, class names and content ordering. The only difference is dir="rtl"
attribute added to the
element of the page, which changes the direction. However, LESS/CSS files are totally different and some JS files include special configuration options for specific RTL usage.
Also some of the plugins are modified in order to work with RTL direction, because by default they don't support it. A couple of components, such as NoUI slider and 2 Datatable extensions don't support RTL at all due to the plugin logic, but NoUI sliders will be fixed soon. All other options and features are supported.
Example markup:

...

...

Bootstrap RTL
By default, Bootstrap framework doesn't support RTL direction. But fortunately it can be updated manually. Limitless template uses a custom manually updated Bootstrap LESS version, which is the same as LTR version, except a couple of additinal fixes. Table below contains files that belongs to original Bootstrap LESS files and have been modified:
| What | Where | Description |
|---|---|---|
grid-framework.less |
/less/bootstrap/mixins/ | Changed floating of columns and horizontal spacing |
border-radius.less |
/less/bootstrap/mixins/ | Changed direction of horizontal border radius |
Almost all other LESS files have been updated as well, so LESS files from LTR layout versions can't be used with RTL layout, because most of them have different direction.
Rules and notices
All components are adapted for use in RTL version, both LESS files and JS files. Since in RTL layout everything looks like in mirror, all classes remain the same, but do the opposite: .border-left-lg
changes left border in LTR version and right border in RTL version, while .border-right-lg
changes right border in LTR version and left border in RTL version. This method allows us to use the same markup in all possible contexts and languages, the only difference is CSS files.
Also please keep in mind, that core bootstrap.css
file needs to be included from the package, but not from the official Bootstrap website, because core mixin that builds grid system has been modified, so we need to use custom built Bootstrap version.
This documentation works for both layout directions: all components, libraries, plugins and extensions are the same.


{% extends 'layouts/application.html' %} {% block title %} Dates – Gaz Joyce {% endblock %} {% block content %}
It is exactly .
Tomorrow is .
I am young.


lukechilds
28-Nov-18 11:29 PM
by the way, how do you think is the best way to group the UTXOs to claim interest from a Ledger Live acount?
not sure how familiar you are with it
but it has the concept of accounts
(edited)
and inside an account you have a new address derived for each recieving TX and a new address derived for each change TX
if you make a payment larger than a single UTXO for one of your addresses it will combine UTXOs together from any addresses in that account
(edited)
but it will never combine UTXOs from seperate accounts to preserve anonymity between accounts
the way that makes the most sense to me would be to allow users to claim rewards per account
(edited)
claiming on an account wil combine all UTXOs from all addresses in that account (received and change) into a single transaction and send to a new unused address from that account with interest
(edited)
this will consolidate all UTXOs/addresses in the account to a single UTXO
(edited)
the pros are:
- It's only a single TX that has to be manually approved by the user on the Ledger
- We can sweep all UTXOs, including one's that don't have nLockTime set (like change UTXOs in Ledger), meaning they will now start acruing interest in the new UTXO
So the end result is you have your entire balance in a single new unused address all now acruing interest (even the UTXOs that weren't acruing interest before)
(edited)
the cons are:
- This is bad for privacy, it clearly links all your addresses within that account together in a single TX
However only for that account, other accounts would have their own TX
(edited)
It seems like maybe the privacy issue isn't a huge issue in the Komodo community as public addresses aren't that private anyway, and can already be linked with chain analysis. This would just make it easier. If Komodo users want privacy they use Z addresses.
It also seems like it's quite common in the Komodo community (encouraged by Agama, BarterDEX) to just have a single address that is re-used for incoming/change transactions and then use a Z address for privacy. Reusing a single address for everything has even less rpivacy than using seperate BIP44 addresses and occasionally consolidating them.
(edited)
That's just my assumption, so correct me if I'm wrong. But it seems like if that is the case, then combining UTXOs from different addresses in the same BIP44 account shouldn't be a big deal.
(edited)
I've already spoken to Komodo Ledger users who have said they use multiple BIP44 accounts in Ledger to seperate their funds properly. This is issue won't affect them. They will have a seperate reward claim transaction for each BIP44 account consolidating only the UTXOs inside those account.
(edited)
If this is an issue, the alternative would be to create a seperate reward clam transaction per address. So every address in every account get's it's own claim TX.
the pros are:
- preserves anonymity slighly, all account UTXOs aren't consolidated into a single transaction, it was one TX for 1 address
the cons are:
- requires a seperate TX per address. This is quite a huge pain for the user. Each TX need to be signed on the Ledger device, which is slow, and manually approved by clicking buttons on the Ledger. If they have been using the account for a long time it could have hundreds of UTXOs. This would involve manually verifying and physically clicking the button on the device hundreds of times.
- it isn't actually that much more private than my previous proposal. All addresses in the accounts will probably be claimed very close together and would quite likely make it into the same block. So although they aren't linked in the same TX, it would be quite obvious if you see a block with a large amount of reward claims going from one address to another in the same block that they are all from the same person.
(edited)
I'm leaning towards the first implementation, one TX for all account UTXOs. It's not as private as the second option but clear addresses aren't private anyway. Someone can already follow your chain of TXs with chain analysis if they want to, this just makes it a bit more obvious. If users want real privacy, they should use a Z address.


Socketless
Writing client-server code as if there's no network
Client/Server networking is hard
But it doesn't have to be


The Timeline month labels are easily translatable. In this example, Dutch abbreviations are used. Time and dates within the pop-up windows are controlled by the browser's settings. Eg, a Dutch browser will use the Dutch date/time format.
Sources: http://roswell.fortunecity.com/angelic/96/pctime.htm. Titles of events have been phrased by David Huynh, author of this timeline example. The phrasing might not be of journalistic quality. The information in this example should not be taken as an official source of this topic.
Timeline version .
All times are in Dallas CST (GMT-0600).


Class Make3D
A class with static methods to create and combine Solids, Shells or Faces.
Inheritance
System.Object
Make3D
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: CADability.dll
Syntax
Methods
|
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CloneFaceUserData(Solid[], Solid[])
Declaration
public static void CloneFaceUserData(Solid[] copyFrom, Solid[] addTo)
Parameters
| Type |
Name |
Description |
| Solid[] |
copyFrom |
|
| Solid[] |
addTo |
|
|
Improve this Doc
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Curtail(Path, Shell)
Declaration
public static Shell Curtail(Path path, Shell shell)
Parameters
Returns
|
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Difference(Face, Solid)
Returns the remains of a face when a solid is subtracted.
Declaration
public static Face[] Difference(Face fce, Solid sld)
Parameters
| Type |
Name |
Description |
| Face |
fce |
Face to be modified
|
| Solid |
sld |
Solid which is subtracted
|
Returns
| Type |
Description |
| Face[] |
One ore more faces
|
|
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Difference(Shell, Solid)
Returns the remains of a shell when a solid is subtracted.
Declaration
public static Shell[] Difference(Shell shl, Solid sld)
Parameters
| Type |
Name |
Description |
| Shell |
shl |
Shell to be modified
|
| Solid |
sld |
Solid which is subtracted
|
Returns
| Type |
Description |
| Shell[] |
One ore more shells
|
|
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Difference(Solid, Face)
Declaration
public static Solid[] Difference(Solid sld, Face fce)
Parameters
Returns
|
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Difference(Solid, Solid)
Returns the difference of the two given Solids. If the solids are disjunct, null will be returned.
s2 will be subtracted from s1.
Declaration
public static Solid[] Difference(Solid s1, Solid s2)
Parameters
| Type |
Name |
Description |
| Solid |
s1 |
first solid
|
| Solid |
s2 |
second solid
|
Returns
| Type |
Description |
| Solid[] |
difference of the two solids or null
|
|
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Extrude(IGeoObject, GeoVector, Project)
Extrudes the provided object faceShellPathCurve
along the extension
.
Declaration
public static IGeoObject Extrude(IGeoObject faceShellPathCurve, GeoVector extension, Project project)
Parameters
| Type |
Name |
Description |
| IGeoObject |
faceShellPathCurve |
Object to extrude, may be a Face, Shell, Path or ICurve object
|
| GeoVector |
extension |
Direction and length of extension
|
| Project |
project |
A project which is used to set default attributes to the result, may be null
|
Returns
| Type |
Description |
| IGeoObject |
The extruded face, shell or solid, null if extrusion not possible
|
|
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ExtrudeCurveToFace(ICurve, ICurve)
Extrude a curve along another curve. E.g. if you extrude a circle along a line (which is perpendicular to the cirle plane) you will get a cylindrical face.
If the curve along
is planar, the curve toExtrude
will be only rotated around the plane's normal (and moved of course),
If the curve along
is not planar, there is no well difined way how to rotate the curve toExtrude
.
Declaration
public static Face ExtrudeCurveToFace(ICurve toExtrude, ICurve along)
Parameters
Returns
|
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GetDtkFileType(String)
Declaration
public static string GetDtkFileType(string filename)
Parameters
| Type |
Name |
Description |
| System.String |
filename |
|
Returns
| Type |
Description |
| System.String |
|
|
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GetShape(Project)
Declaration
public IGeoObject GetShape(Project project)
Parameters
| Type |
Name |
Description |
| Project |
project |
|
Returns
|
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GetShapes(Project)
Declaration
public IGeoObject[] GetShapes(Project project)
Parameters
| Type |
Name |
Description |
| Project |
project |
|
Returns
|
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ImportDtk(String, Project, Boolean, Boolean)
Declaration
public static IGeoObject[] ImportDtk(string filename, Project pr, bool useProgress = false, bool makeCompounds = false)
Parameters
| Type |
Name |
Description |
| System.String |
filename |
|
| Project |
pr |
|
| System.Boolean |
useProgress |
|
| System.Boolean |
makeCompounds |
|
Returns
|
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ImportSTL(String)
Declaration
public static Solid[] ImportSTL(string fileName)
Parameters
| Type |
Name |
Description |
| System.String |
fileName |
|
Returns
|
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Intersection(Face, Face)
Declaration
public static IGeoObject[] Intersection(Face face1, Face face2)
Parameters
| Type |
Name |
Description |
| Face |
face1 |
|
| Face |
face2 |
|
Returns
|
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Intersection(Shell, Solid)
Declaration
public static Shell[] Intersection(Shell shell1, Solid solid2)
Parameters
Returns
|
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Intersection(Solid, Solid)
Returns the intersection of the two given Solids. If the solids are disjunct, null will be returned.
s1 and s2 will be intersected, the common solid is returned, which may consist of several solids
Declaration
public static Solid[] Intersection(Solid solid1, Solid solid2)
Parameters
Returns
| Type |
Description |
| Solid[] |
intersection of the two solids or null
|
|
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MakeBox(GeoPoint, GeoVector, GeoVector, GeoVector)
Declaration
public static Solid MakeBox(GeoPoint location, GeoVector directionX, GeoVector directionY, GeoVector directionZ)
Parameters
Returns
|
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MakeChamfer(Face, Edge[], Double, Double, out IGeoObject[])
Declaration
public static IGeoObject[] MakeChamfer(Face primaryFace, Edge[] edges, double primaryDist, double secondaryDist, out IGeoObject[] affectedShellsOrSolids)
Parameters
| Type |
Name |
Description |
| Face |
primaryFace |
|
| Edge[] |
edges |
|
| System.Double |
primaryDist |
|
| System.Double |
secondaryDist |
|
| IGeoObject[] |
affectedShellsOrSolids |
|
Returns
|
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MakeCone(GeoPoint, GeoVector, GeoVector, Double, Double)
Creates a cone. The cone is defined by two parallel discs with two different radii. The first disc is centered
at location, the second at location + directionZ. directionZ is also the normal vector of both discs.
directionX must be perpendicular to directionZ and specifies the startpoint of the circular edge.
Declaration
public static Solid MakeCone(GeoPoint location, GeoVector directionX, GeoVector directionZ, double radius1, double radius2)
Parameters
| Type |
Name |
Description |
| GeoPoint |
location |
location of the cone
|
| GeoVector |
directionX |
startpoint of edge
|
| GeoVector |
directionZ |
axis of the cone
|
| System.Double |
radius1 |
radius at location
|
| System.Double |
radius2 |
radius at location + directionZ
|
Returns
|
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MakeCylinder(GeoPoint, GeoVector, GeoVector)
Declaration
public static Solid MakeCylinder(GeoPoint location, GeoVector directionX, GeoVector directionZ)
Parameters
Returns
|
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MakeCylinderShell(GeoPoint, GeoVector, GeoVector)
Declaration
public static Shell MakeCylinderShell(GeoPoint location, GeoVector directionX, GeoVector directionZ)
Parameters
Returns
|
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MakeFace(Path, Project)
Declaration
public static Face MakeFace(Path path, Project project)
Parameters
Returns
|
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MakeFillet(Edge[], Double, out IGeoObject[])
Declaration
public static IGeoObject[] MakeFillet(Edge[] edges, double radius, out IGeoObject[] affectedShellsOrSolids)
Parameters
| Type |
Name |
Description |
| Edge[] |
edges |
|
| System.Double |
radius |
|
| IGeoObject[] |
affectedShellsOrSolids |
|
Returns
|
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MakeOffset(Shell, Double)
Declaration
public static IGeoObject MakeOffset(Shell shell, double offset)
Parameters
| Type |
Name |
Description |
| Shell |
shell |
|
| System.Double |
offset |
|
Returns
|
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MakeOffset(Solid, Double)
PRELIMINARY: Creates a solid as an offset to the provided solid
. Positiv values for offset
expand the solid, negative values contract it. Might be changed in future, especially the result
will be an array, because contracting might produce several solids.
Declaration
public static Solid MakeOffset(Solid solid, double offset)
Parameters
| Type |
Name |
Description |
| Solid |
solid |
Solid to expand or contract
|
| System.Double |
offset |
Offset for the operation
|
Returns
| Type |
Description |
| Solid |
The resulting solid
|
|
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MakePipe(IGeoObject, Path, Project)
Declaration
public static IGeoObject MakePipe(IGeoObject faceShellOrPath, Path along, Project project)
Parameters
Returns
|
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MakePrism(IGeoObject, GeoVector, Project, Boolean)
Creates a Solid, a Shell or a Face by moving a Path, a Face
or a Shell along a given vector. Moving a path yields a face or a shell, moving a face or a shell
returns a Solid. Moving a different type of IGeoObject returns null.
Declaration
public static IGeoObject MakePrism(IGeoObject faceShellOrPath, GeoVector extrusion, Project project, bool pathToShell = true)
Parameters
| Type |
Name |
Description |
| IGeoObject |
faceShellOrPath |
object to move
|
| GeoVector |
extrusion |
|
| Project |
project |
the Project to set default styles for the result
|
| System.Boolean |
pathToShell |
|
Returns
| Type |
Description |
| IGeoObject |
the created solid, face or shell
|
|
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MakePrismMiter(SimpleShape, GeoPoint, GeoVector, GeoVector, GeoVector, GeoVector)
Creates a prism or profile as an extrusion of the provided shape. The position of the prism
is defined by location and mainDirection. The shape is a 2D object. The 2d origin is moved along
the axis defined by location and main direction. The topDirection vector corresponds to the
2d y-axis of the shape. The beginning and ending of the extrusion is a miter cut that allows
the same profile be connected to the starting or ending point where mainDirection and startMiter
are exchanged and topDirection is kept.
Declaration
public static Solid MakePrismMiter(SimpleShape shape, GeoPoint location, GeoVector topDirection, GeoVector mainDirection, GeoVector startMiter, GeoVector endMiter)
Parameters
| Type |
Name |
Description |
| SimpleShape |
shape |
2d shape to be extruded, the 2d origin is moved along mainDirection
|
| GeoPoint |
location |
Starting point of the resulting profile, corresponds to the 2d origin
|
| GeoVector |
topDirection |
The "up" direction for the resulting profile, corresponds to the y-axis of the 2d shape
|
| GeoVector |
mainDirection |
Direction of the prism, the length of this vector defines the length of the prism
|
| GeoVector |
startMiter |
Direction of the connecting profile at the starting point
|
| GeoVector |
endMiter |
Direction of the connecting profile at the ending point
|
Returns
| Type |
Description |
| Solid |
The resulting solid
|
|
Improve this Doc
View Source
MakePrismMiter(SimpleShape, GeoPoint[], GeoVector, GeoVector, GeoVector, GeoVector)
Declaration
public static Solid MakePrismMiter(SimpleShape outline, GeoPoint[] path, GeoVector topDirection, GeoVector mainDirection, GeoVector startMiter, GeoVector endMiter)
Parameters
Returns
|
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MakeRevolution(IGeoObject, GeoPoint, GeoVector, Double, Project)
Creates a Solid, a Shell or a Face by rotating a Path, a Face
or a Shell around a given axis. Rotating a path yields a shell, rotating a face or a shell
returns a Solid. Rotating a different type of IGeoObject returns null.
Declaration
public static IGeoObject MakeRevolution(IGeoObject faceShellOrPath, GeoPoint location, GeoVector direction, double sweep, Project project)
Parameters
| Type |
Name |
Description |
| IGeoObject |
faceShellOrPath |
object to rotate
|
| GeoPoint |
location |
a point on the axis
|
| GeoVector |
direction |
direction of the axis
|
| System.Double |
sweep |
amount to rotate (2*Math.PI is a full rotation)
|
| Project |
project |
the Project to set default styles for the result
|
Returns
| Type |
Description |
| IGeoObject |
the created solid or shell
|
|
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MakeRuledShell(Path, Path, Project)
Connects the two wires with a ruled surface. The two wires must have the same number of segments.
Each segment of the first path is connected with the segment with the same index of the second path.
The pathes may be open or closed. the ruled surfaces will be returned as a shell.
If there is an error null will be returned
Declaration
public static IGeoObject MakeRuledShell(Path firstPath, Path secondPath, Project project)
Parameters
| Type |
Name |
Description |
| Path |
firstPath |
the first path
|
| Path |
secondPath |
teh second path
|
| Project |
project |
the project to find attributes
|
Returns
| Type |
Description |
| IGeoObject |
the generated shell or null
|
|
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MakeRuledSolid(Path, Path, Project)
Connects the two wires with a ruled surface. The two wires must have the same number of segments.
Each segment of the first path is connected with the segment with the same index of the second path.
Both pathes must be closed. A solid is returned bound by the faces of the two pathes and the ruled
surfaces. If there is an error null will be returned
Declaration
public static Solid MakeRuledSolid(Path firstPath, Path secondPath, Project project)
Parameters
| Type |
Name |
Description |
| Path |
firstPath |
the first path
|
| Path |
secondPath |
teh second path
|
| Project |
project |
the project to find attributes
|
Returns
| Type |
Description |
| Solid |
the generated solid or null
|
|
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MakeSphere(GeoPoint, Double)
Declaration
public static Solid MakeSphere(GeoPoint location, double radius)
Parameters
| Type |
Name |
Description |
| GeoPoint |
location |
|
| System.Double |
radius |
|
Returns
|
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MakeTorus(GeoPoint, GeoVector, Double, Double)
Declaration
public static Solid MakeTorus(GeoPoint location, GeoVector normal, double radius1, double radius2)
Parameters
| Type |
Name |
Description |
| GeoPoint |
location |
|
| GeoVector |
normal |
|
| System.Double |
radius1 |
|
| System.Double |
radius2 |
|
Returns
|
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PlaneIntersection(Face[], Plane)
Declaration
public static Make3D PlaneIntersection(Face[] faces, Plane plane)
Parameters
| Type |
Name |
Description |
| Face[] |
faces |
|
| Plane |
plane |
|
Returns
|
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Rotate(IGeoObject, Axis, SweepAngle, SweepAngle, Project)
Declaration
public static IGeoObject Rotate(IGeoObject faceShellPathCurve, Axis axis, SweepAngle rotation, SweepAngle offset, Project project)
Parameters
Returns
|
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SewFaces(Face[], Boolean)
Declaration
public static Shell[] SewFaces(Face[] faces, bool edgesArUnambiguous = false)
Parameters
| Type |
Name |
Description |
| Face[] |
faces |
|
| System.Boolean |
edgesArUnambiguous |
|
Returns
|
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SewFacesAndShells(GeoObjectList)
Takes all faces and shells from the given list and tries to sew them together. When two or more faces have
common edges they are connected to shells. Shells with no free edges are converted to solids.
Declaration
public static GeoObjectList SewFacesAndShells(GeoObjectList select)
Parameters
| Type |
Name |
Description |
| GeoObjectList |
select |
faces and shells to sew
|
Returns
|
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SplitCommonFace(Solid, Solid, out Face[], out Face[])
Checks whether the two provided solids have overlapping faces. If this is the case, one of the
two faces or both faces are split in a way that the modified solids have common, identical
faces which have the same outlines
Declaration
public static bool SplitCommonFace(Solid s1, Solid s2, out Face[] splittedOnS1, out Face[] splittedOnS2)
Parameters
| Type |
Name |
Description |
| Solid |
s1 |
The first solid
|
| Solid |
s2 |
The second solid
|
| Face[] |
splittedOnS1 |
Splitted faces on s1
|
| Face[] |
splittedOnS2 |
Splitted faces on s2
|
Returns
| Type |
Description |
| System.Boolean |
Returns true if common overlapping faces were found.
|
|
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Union(Solid, Solid)
Returns the union of the two given Solids. If the solids are disjunct, null will be returned
Declaration
public static Solid Union(Solid s1, Solid s2)
Parameters
| Type |
Name |
Description |
| Solid |
s1 |
first solid
|
| Solid |
s2 |
second solid
|
Returns
| Type |
Description |
| Solid |
union of the two solids or null
|


| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 1 - May 5 |
| Silver Front |
| 1-2, 3-4 |
| Missing Links vs Earth Movers |
| Double Eagles vs Pinseekers |
| Swing Doctors vs Mulligans |
| Noonan vs Kraft Dinner |
| Golf Gods vs Bushwoods |
|
| Week 2 - May 12 |
| Silver Back |
| 1-3, 2-4 |
| Swing Doctors vs Pinseekers |
| Missing Links vs Kraft Dinner |
| Double Eagles vs Bushwoods |
| Golf Gods vs Noonan |
| Mulligans vs Earth Movers |
|
Week 3 - May 19 (rainout) |
| Gold Front |
| 1-4, 2-3 |
| Moved to August 25 |
| Moved to August 25 |
| Moved to August 25 |
| Moved to August 25 |
| Moved to August 25 |
|
| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 4 - June 2 |
| Gold Back |
| 1-2, 3-4 |
| Pinseekers vs Noonan |
| Earth Movers vs Kraft Dinner |
| Swing Doctors vs Bushwoods |
| Mulligans vs Golf Gods |
| Double Eagles vs Missing Links |
|
| Week 5 - June 9 |
| Silver Front |
| 1-3, 2-4 |
| Mulligans vs Double Eagles |
| Pinseekers vs Missing Links |
| Earth Movers vs Golf Gods |
| Bushwoods vs Noonan |
| Swing Doctors vs Kraft Dinner |
|
Week 6 - June 16 (rainout) |
| Silver Back |
| 1-4, 2-3 |
| Moved to July 7 |
| Moved to July 7 |
| Moved to July 7 |
| Moved to July 7 |
| Moved to July 7 |
|
| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 7 - June 23 |
| Gold Front |
| 1-2, 3-4 |
| Swing Doctors vs Golf Gods |
| Earth Movers vs Pinseekers |
| Noonan vs Missing Links |
| Bushwoods vs Mulligans |
| Kraft Dinner vs Double Eagles |
|
| Week 8 - June 30 (course change) |
Gold Back Silver Front |
| 1-3, 2-4 |
| Kraft Dinner vs Pinseekers |
| Noonan vs Mulligans |
| Golf Gods vs Double Eagles |
| Bushwoods vs Earth Movers |
| Swing Doctors vs Missing Links |
|
| Week 9 - July 7 (Old week 6, partial rainout) |
| Silver Back |
| 1-4, 2-3 |
| Bushwoods vs Missing Links |
| Swing Doctors vs Noonan |
| Kraft Dinner vs Golf Gods |
| Earth Movers vs Double Eagles |
| Pinseekers vs Mulligans |
|
| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 10 - July 14 |
| Silver Back |
| 1-4, 2-3 |
| Noonan vs Earth Movers |
| Kraft Dinner vs Bushwoods |
| Missing Links vs Mulligans |
| Swing Doctors vs Double Eagles |
| Golf Gods vs Pinseekers |
|
| Week 11 - July 21 |
| Gold Front |
| 1-2, 3-4 |
| Noonan vs Kraft Dinner |
| Golf Gods vs Bushwoods |
| Missing Links vs Earth Movers |
| Double Eagles vs Pinseekers |
| Swing Doctors vs Mulligans |
|
| Week 12 - July 28 |
| Gold Back |
| 1-3, 2-4 |
| Double Eagles vs Bushwoods |
| Swing Doctors vs Pinseekers |
| Golf Gods vs Noonan |
| Missing Links vs Kraft Dinner |
| Mulligans vs Earth Movers |
|
| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 13 - August 4 |
| Silver Front |
| 1-4, 2-3 |
| Pinseekers vs Bushwoods |
| Missing Links vs Golf Gods |
| Mulligans vs Kraft Dinner |
| Double Eagles vs Noonan |
| Swing Doctors vs Earth Movers |
|
| Week 14 - August 11 |
| Silver Back |
| 1-2, 3-4 |
| Double Eagles vs Missing Links |
| Mulligans vs Golf Gods |
| Swing Doctors vs Bushwoods |
| Earth Movers vs Kraft Dinner |
| Pinseekers vs Noonan |
|
| Week 15 - August 18 |
| Gold Front |
| 1-3, 2-4 |
| Earth Movers vs Golf Gods |
| Mulligans vs Double Eagles |
| Pinseekers vs Missing Links |
| Swing Doctors vs Kraft Dinner |
| Bushwoods vs Noonan |
|
| |
| Nine |
| Pairings |
| 3:44 (3:52) |
| 4:00 (4:08) |
| 4:16 (4:24) |
| 4:32 (4:40) |
| 4:48 (4:56) |
|
| Week 16 - August 25 (Old Week 3) |
| Gold Back |
| 1-4, 2-3 |
| Mulligans vs Kraft Dinner |
| Swing Doctors vs Earth Movers |
| Pinseekers vs Bushwoods |
| Missing Links vs Golf Gods |
| Double Eagles vs Noonan |
|
| Week 17 - September 8 |
| Silver Front |
| 1-4, 2-3 |
|
Championship:
(1) Pinseekers vs (4) Earthmovers
|
|
Championship:
(2) Kraft Dinner vs (3) Missing Links
|
|
Consolation:
(5) Golf Gods vs (8) Double Eagles
|
|
Consolation:
(6) Swing Doctors vs (7) Bushwoods Finest
|
|
Lexis Nexis:
(9) Mulligans vs (10) Noonan!
|
|
| Week 18 - September 15 |
| Silver Back |
| 1-2, 3-4 |
|
Championship: Winner 1/4 vs Winner 2/3
|
| Thirdplace: Loser 1/4 vs Loser 2/3 |
| Consolation: Winner 5/8 vs Winner 6/7 |
|
Consolation
: Loser 5/8 vs 9
|
| Lexis Nexis: Loser 6/7 vs 10 |
|


| 1 | /* | |
| 2 | * Copyright (C) 2017 ahuotala | |
| 3 | * | |
| 4 | * This program is free software; you can redistribute it and/or | |
| 5 | * modify it under the terms of the GNU General Public License | |
| 6 | * as published by the Free Software Foundation; either version 2 | |
| 7 | * of the License, or (at your option) any later version. | |
| 8 | * | |
| 9 | * This program is distributed in the hope that it will be useful, | |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 12 | * GNU General Public License for more details. | |
| 13 | * | |
| 14 | * You should have received a copy of the GNU General Public License | |
| 15 | * along with this program; if not, write to the Free Software | |
| 16 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
| 17 | */ | |
| 18 | package com.ahuotala.platformgame.level; | |
| 19 | ||
| 20 | /** | |
| 21 | * PisteytysjÃ¤rjestelmÃ¤. | |
| 22 | * | |
| 23 | * @author ahuotala | |
| 24 | */ | |
| 25 | public class Score { | |
| 26 | ||
| 27 | private int value = 0; | |
| 28 | ||
| 29 | private int collectedCoins = 0; | |
| 30 | private int defeatedMonsters = 0; | |
| 31 | ||
| 32 | //Aloitusaika | |
| 33 | private long startingTime; | |
| 34 | ||
| 35 | //Lopetusaika | |
| 36 | private long endingTime; | |
| 37 | ||
| 38 | //Kulunut aika (sekunneissa) | |
| 39 | private long deltaTime; | |
| 40 | ||
| 41 | public int getValue() { | |
| 42 |
1
1. getValue : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return value; |
| 43 | } | |
| 44 | ||
| 45 | public int getCollectedCoins() { | |
| 46 |
1
1. getCollectedCoins : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return collectedCoins; |
| 47 | } | |
| 48 | ||
| 49 | public int getDefeatedMonsters() { | |
| 50 |
1
1. getDefeatedMonsters : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return defeatedMonsters; |
| 51 | } | |
| 52 | ||
| 53 | public long getStartingTime() { | |
| 54 |
1
1. getStartingTime : replaced return of long value with value + 1 for com/ahuotala/platformgame/level/Score::getStartingTime → KILLED |
return startingTime; |
| 55 | } | |
| 56 | ||
| 57 | public long getEndingTime() { | |
| 58 |
1
1. getEndingTime : replaced return of long value with value + 1 for com/ahuotala/platformgame/level/Score::getEndingTime → KILLED |
return endingTime; |
| 59 | } | |
| 60 | ||
| 61 | public long getDeltaTime() { | |
| 62 |
1
1. getDeltaTime : replaced return of long value with value + 1 for com/ahuotala/platformgame/level/Score::getDeltaTime → KILLED |
return deltaTime; |
| 63 | } | |
| 64 | ||
| 65 | public void setValue(int value) { | |
| 66 |
2
1. setValue : changed conditional boundary → SURVIVED 2. setValue : negated conditional → KILLED |
if (value < 0) { |
| 67 | value = 0; | |
| 68 | } | |
| 69 | this.value = value; | |
| 70 | } | |
| 71 | ||
| 72 | public void setCollectedCoins(int collectedCoins) { | |
| 73 |
2
1. setCollectedCoins : changed conditional boundary → SURVIVED 2. setCollectedCoins : negated conditional → KILLED |
if (collectedCoins < 0) { |
| 74 | collectedCoins = 0; | |
| 75 | } | |
| 76 | this.collectedCoins = collectedCoins; | |
| 77 | } | |
| 78 | ||
| 79 | public void setDefeatedMonsters(int defeatedMonsters) { | |
| 80 |
2
1. setDefeatedMonsters : changed conditional boundary → SURVIVED 2. setDefeatedMonsters : negated conditional → KILLED |
if (defeatedMonsters < 0) { |
| 81 | defeatedMonsters = 0; | |
| 82 | } | |
| 83 | this.defeatedMonsters = defeatedMonsters; | |
| 84 | } | |
| 85 | ||
| 86 | public void setStartingTime(long startingTime) { | |
| 87 |
2
1. setStartingTime : changed conditional boundary → SURVIVED 2. setStartingTime : negated conditional → KILLED |
if (startingTime < 0) { |
| 88 | startingTime = 0; | |
| 89 | } | |
| 90 | this.startingTime = startingTime; | |
| 91 | } | |
| 92 | ||
| 93 | public void setEndingTime(long endingTime) { | |
| 94 |
2
1. setEndingTime : changed conditional boundary → SURVIVED 2. setEndingTime : negated conditional → KILLED |
if (endingTime < 0) { |
| 95 | endingTime = 0; | |
| 96 | } | |
| 97 | this.endingTime = endingTime; | |
| 98 | } | |
| 99 | ||
| 100 | public void setDeltaTime(long deltaTime) { | |
| 101 |
2
1. setDeltaTime : changed conditional boundary → SURVIVED 2. setDeltaTime : negated conditional → KILLED |
if (deltaTime < 0) { |
| 102 | deltaTime = 0; | |
| 103 | } | |
| 104 | this.deltaTime = deltaTime; | |
| 105 | } | |
| 106 | ||
| 107 | /** | |
| 108 | * Aloita peli. | |
| 109 | */ | |
| 110 | public void start() { | |
| 111 | //Nykyinen aika | |
| 112 | startingTime = System.currentTimeMillis(); | |
| 113 | ||
| 114 | //Pisteytys | |
| 115 | value = 0; | |
| 116 | ||
| 117 | //KerÃ¤tyt kolikot | |
| 118 | collectedCoins = 0; | |
| 119 | ||
| 120 | //Tapetut hirviÃ¶t | |
| 121 | defeatedMonsters = 0; | |
| 122 | } | |
| 123 | ||
| 124 | /** | |
| 125 | * Lopeta peli. | |
| 126 | */ | |
| 127 | public void stop() { | |
| 128 | endingTime = System.currentTimeMillis(); | |
| 129 |
2
1. stop : Replaced long subtraction with addition → SURVIVED 2. stop : Replaced long division with multiplication → SURVIVED |
deltaTime = (endingTime - startingTime) / 1000; |
| 130 | } | |
| 131 | ||
| 132 | /** | |
| 133 | * KerÃ¤Ã¤ kolikko. | |
| 134 | */ | |
| 135 | public void collectCoin() { | |
| 136 |
1
1. collectCoin : Replaced integer addition with subtraction → KILLED |
collectedCoins++; |
| 137 |
1
1. collectCoin : Replaced integer addition with subtraction → KILLED |
value += 50; |
| 138 | } | |
| 139 | ||
| 140 | /** | |
| 141 | * Tapa hirviÃ¶. | |
| 142 | */ | |
| 143 | public void defeatMonster() { | |
| 144 |
1
1. defeatMonster : Replaced integer addition with subtraction → KILLED |
defeatedMonsters++; |
| 145 |
1
1. defeatMonster : Replaced integer addition with subtraction → KILLED |
value += 250; |
| 146 | } | |
| 147 | ||
| 148 | @Override | |
| 149 | public String toString() { | |
| 150 |
1
1. toString : mutated return of Object value for com/ahuotala/platformgame/level/Score::toString to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return "PistemÃ¤Ã¤rÃ¤: " + value + ", kerÃ¤tyt kolikot: " + collectedCoins + ", tapetut hirviÃ¶t: " + defeatedMonsters + ", tason suoritukseen kulunut aika: " + deltaTime + "s"; //To change body of generated methods, choose Tools | Templates. |
| 151 | } | |
| 152 | ||
| 153 | } | |
Mutations | ||
| 42 |
1.1 |
|
| 46 |
1.1 |
|
| 50 |
1.1 |
|
| 54 |
1.1 |
|
| 58 |
1.1 |
|
| 62 |
1.1 |
|
| 66 |
1.1 2.2 |
|
| 73 |
1.1 2.2 |
|
| 80 |
1.1 2.2 |
|
| 87 |
1.1 2.2 |
|
| 94 |
1.1 2.2 |
|
| 101 |
1.1 2.2 |
|
| 129 |
1.1 2.2 |
|
| 136 |
1.1 |
|
| 137 |
1.1 |
|
| 144 |
1.1 |
|
| 145 |
1.1 |
|
| 150 |
1.1 |


The format-watch command defines the format to use when printing Soar objects and the Soar goal stack. The optional type, if present, must be the switch -object or -stack and indicates which format to manipulate. Object trace formats control how Soar prints an object--e.g., a certain operator, problem-space, etc. Stack trace formats control how Soar prints its context stack selections in watch 0 and print -stack printouts. If no type is given, then -stack is assumed.
The second portion of the format-watch command is the action to apply to the selected trace format. An action consists of adding or removing formats to selected classes of objects. An action has the following form:
operation class [name] format
The operation must be either -add or -remove. An -add operation adds new trace formats replacing any existing ones with identical applicability conditions. A -remove operation removes trace formats with the given applicability conditions. The combination of class and name define the applicability conditions of the format (i.e., which classes of objects the format applies to). The class must be either s or o and indicates that the operation applies to states or operators, respectively. The wildcard symbol * may also be used to indicate that the format applies to all objects. If an -object trace is being manipulated, then an optional name may be given indicating the format applies only to objects with that name. If a -stack trace is being manipulated, then an optional name may be given indicating the format applies only within problem spaces of that name.
The format string can be any sequence of characters surrounded by curly braces. Note that double quotes are not sufficient because the square brackets in the format string will be interpreted as a command to be evaluated by Tcl. Certain formatting controls can be used within the string--see the section FORMAT CONTROLS below for more information.
If no arguments are given, then format-watch prints the current format settings.
The following control sequences can be used within trace format strings. The S indicates the sequence is ONLY usable in stack traces:
These commands are equivalent to the default settings for stack traces:
format-watch -stack -add s {%right[6,%dc]: %rsd[ ]==>S: %cs} format-watch -stack -add o {%right[6,%dc]: %rsd[ ] O: %co}
The above format strings print the decision cycle number right justified in a field 6 characters wide. After that, a colon and space are printed. Then, three spaces are printed as many times as the subgoal is deep. Finally, a few more characters are printed to indicate the item type and then the item itself is printed.
The following commands are equivalent to the default settings for object traces:
format-watch -object -add * {%id %ifdef[(%v[name])]} format-watch -object -add s {%id %ifdef[(%v[attribute] %v[impasse])]} format-watch -object -add o evaluate-object {%id (evaluate-object %o[object])}
The first command prints an identifier followed by its name in parentheses (if a name is defined) for all objects. This will hold unless overridden by more specific applicability conditions. This first format might print something like: O37 (my-operator-name). The last two commands define (overriding) formats for states and operators. The second command, for states, prints the state identifier followed, in parentheses, by its ^attribute and ^impasse attributes, if they are defined. For example, this might print G5 (operator no-change). Finally, the third command handles evaluate-object operators in the selection space. These operators will be printed as an id followed, in parentheses, by the string "evaluate-object " and the printed representation of the object being printed.
The following stack trace format causes both the current state and current operator to be printed whenever an operator is selected. (There is a linefeed in the middle of the format string.)
format-watch -stack -add o {%right[6,%dc]: %rsd[ ] S: %cs %rsd[ ] O: %co}
The above format is useful for watching the effects of operator applications.


To install PhenologyMMS click on the following link to go to the website where you will be able to download the model: https://www.ars.usda.gov/research/software/
Scroll down until you find PhenologyMMS 1.4. Click on the download link and enter the required information.
Links to: Overview of PhenologyMMS 1.4


A disadvantage of Heapsort is:
O(n^2)
Heapsort does not need auxilliary storage.
Heapsort runs in \Theta(n \log n) time.
\Theta(n \log n)
Equal-valued records might be in different sides of the heap, and can get out of relative order.


Package org.bukkit.block.data
package org.bukkit.block.data
Generalized BlockData classes.
-
InterfaceDescription'age' represents the different growth stages that a crop-like block can go through.'power' represents the redstone power level currently being emitted or transmitted via this block.'attached' denotes whether a tripwire hook or string forms a complete tripwire circuit and is ready to trigger.'half' denotes which half of a two block tall material this block is.'facing' represents the face towards which the block is pointing.'face' represents the face to which a lever or button is stuck.'level' represents the amount of fluid contained within this block, either by itself or inside a cauldron.'lit' denotes whether this block (either a redstone torch or furnace) is currently lit - that is not burned out.This class encompasses the 'north', 'east', 'south', 'west', 'up', 'down' boolean flags which are used to set which faces of the block textures are displayed on.'open' denotes whether this door-like block is currently opened.'axis' represents the axis along whilst this block is oriented.'powered' indicates whether this block is in the powered state or not, i.e.'shape' represents the current layout of a minecart rail.'rotation' represents the current rotation of this block.'snowy' denotes whether this block has a snow covered side and top texture (normally because the block above is snow).'waterlogged' denotes whether this block has fluid in it.
-
Enum ClassDescriptionThe half of a vertically bisected block.The face to which a switch type block is stuck.The different types of shapes a rail block can occupy.


The SET SPLIT switch is used to set the keyboard split point, but is also used as a general prefix switch for accessing secondary functions. When it is pressed, its LED begins to flash, indicating it is waiting for a key or switch to be pressed. Pressing a key sets the split point, pressing SET SPLIT again sets the split to the same place it was last set, pressing a number selects an extended parameter, global parameter or calibration, and PROG SELECT and PARAM SELECT abort the operation.
While SET SPLIT is flashing, the five sliders at the left end of the panel are connected to different {_parameter parameters}. The three tone sliders are connected to the frequencies, rather than the levels for those tone controls, the TUNE slider adjusts the middle tone control's resonance, and the VOLUME slider adjusts the instrument's master volume. Once any slider is moved, the SET SPLIT function will no longer set the split point if you press a key, so you can play the instrument to listen to the sound of the changes you're making. You can exit this mode by pressing SET SPLIT again, as well as PROG SELECT or PARAM SELECT.
There are additional SET SPLIT functions that don't really fit into any other categories, but you can find them listed in the reference section {All_switch_functions here}.


Select html element ID to rotate (video-stream flips back after every commercial, but will only rotate the video)
Github: https://github.com/optisimon/chrome-rotate-youtube-extension


Strong: ice/ailment Weak: fire
A PDF version of my resume can be downloaded here.
What actually inspired me to try computer science in college was the world editing feature available in Starcraft and Warcraft III. In high school, I spent tons of time making really crappy custom levels for both of these games. I learned all of my programming fundamentals, such as if-conditionals and loops, while messing around with this stuff.
At Penn, I had the privilege of working with some amazing people on some even more amazing projects. I spent a summer in the GRASP lab working on computing depth maps in real-time (this was before the Microsoft Kinect was released to the public, mind you). I got to work with the Distributed Systems Lab on a project involving exploting flaws in a secure radio transmission protocal (which ended up yielding a published paper!) For my senior design project, I got to work on an amazing humanoid robot called the PR2. You can watch a video of it here.


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Dear Beloved in Christ, It is a priviledge to hear from God and it gives me joy to relate my testimony to you haven recieved instruction from God through divine revelation. I was a Moslem and a retired military top officer in Nigerian Army that served under the past military regime. I was the financial secretary to the Armed Force Ruling Council (AFRC). With my position as a financial secretary, I was able to divert up to $45,000,000.00 (Forty Five million U.S Dollars, into my personal Bank Account, hoping to invest the money when I'm retired. Immediately I got retired, I was converted from Moslem to Christian when I was preached the words of God through my cousin Pastor Paul Osakwe. I then gave my life to Christ and became a born again Christain. Since I gave my life to Christ, I had no rest of mind. Some times I think of the souls I killed when I was a soldier and the dubious ways I diverted my country's money into my Personal Bank Account.I then decided to seek the face of God for forgiveness and after fasting and prayer through Divine Revelation, the Almighty God revealed to me that the only way I could have rest of mind is when I used all my money to do the work of God. I immediately disclosed my revelation to my Pastor and he was happy with me. I have been thinking of the particular thing to do for my God before this present civilian president of my country set up a panel (Honourable Oputa Panel) to probe the Bank Account of the past Military officers like me. Instead of loosing this money to my government, I quickly withdrew my money out of my Account and deposited the money in a finance and security company for safety. My Pastor has adviced me to sneak out of the country with the money to sow it into a ministries abroad. I have decided to sow this money into your ministry. I am making arrangement to come over to your country but you need to receive this in cash before I come over. The cash has been packaged by the security company in consignments and ready for shipment but the security company requires the address of the money from the finance and security company receiver. Please send to me your names, address and your tele and fax number where I can fax the Airway Bill to enable you claim the consignment. I will be coming over to your ministry with my family for thanksgiving as soon as I sent out this money to you. I look forward to your response through my private yahoo<EMAIL_ADDRESS>God bless you. Deacon zik.


Chapter 4 Fluorescence Excitation and Lifetime
Whilst this technique is generally referred to as fluroescence lifetime the principles are equally applicable to longer lifetimes. You will already know fluorescence refers to emission of a photon without a change of spin, phosphorescence, emission of a photon with a change of spin, however I will also use the term emission which I will use either when the mode of emission is either irrelevant or unknown (such as with emission from quantum dots).
You will already be familiar with the fluorescence, and how emission from an excited state is a spontaneous process following first order kinetics (Table 4.1).
| ‘Allowed excited state emission’ | ||
| Singlet-singlet emission | fluorescence | \(S_1 \longrightarrow S_0 + h \nu '\) |
| ‘Forbidden excited state emission’ | ||
| Triplet-singlet emission | phosphorescence | \(T_1 \longrightarrow S_0 + h \nu ''\) |
| ‘Other transitions’ | ||
| Internal conversion |
(vibrational relaxation) (vibrational relaxation) |
\(S_1 \longrightarrow S_0 + heat\) \(S_1 \longrightarrow T_1 + heat\) \(T_1 \longrightarrow S_0 + heat\) |
| Other pathways | ||
| Quenching of excited state Chemistry from excited state |
\(S_1 + Q \longrightarrow S_0 + Q +heat\) \(S_1 + Q \longrightarrow S_0 + Q^\ast +heat\) \(T_1 + Q \longrightarrow S_0 + Q +heat\) \(T_1 + Q \longrightarrow S_0 + Q^\ast +heat\) \(S_1 \longrightarrow\) new/changed molecule |
However, it can be the case that there is more than one emissive deactivation process from an excited state, each being a first order process.
4.1 Steady State fluorescence
Fluorimeters have two modes of operation, one mode where the excitation wavelength is fixed and the emission is scanned, the version of the technique which we usually think of. The second technique is discussed in section 4.2, where the emission wavelength is fixed and the excitation is scanned.
This necessitates two monochromators, although the most simple instruments will just use band pass filters for excitaiton and emission (and you may have used these instruments in the lab). Fluorescence is measured orthogonally to the excitation, reducing optical artifacts and allowing easy separation of the incident and excident light. Monochromators include slits, which may be used to alter the intensity of incident light reaching the detector (or sample), but this also affects what fine details may be observed in the spectrum.
Detectors in fluorimetry are usually PMTs, however some instruments now use CCDs. Both may be easily saturated, if this occurs there are a number of possible methods to affect the intensity of the signal, including changing the slit widths, changing the voltage on the PMT, reducing the integration time (steady state), slowing the incident pulse rate (time resolved), or changing the concentration of the sample. Conversely we can increase the signal using the same variables, this is the case with signal to noise where the signal increases with \(\sqrt{t}\) (or other variable), so quadrupling the integration time would increase the signal relative to the noise by two. However, care should be taken to ensure concentrations always fall in the linear region of the Beer-Lambert law.
When we refer to fluorescence spectroscopy we are normally referring to steady state emisssion spectroscopy. This is the case where we have constant illumination of our sample and we generate a ‘steady state’ of excited molecules.
4.1.1 Kasha’s rule
We have already seen from earlier courses that the quantum yield of emission is independent of the excitation wavelength (this is Kasha’s rule).
This also gives us another way to change the intensity of emission from a sample, by changing the excitation wavelength.
4.2 Excitation
In earlier courses we have come across energy transfer processes (FRET and Dexter) whereby we said that there could be energy transfer from a donor to an acceptor at a distance, all that was requried was an overlap integral between the emission of the donor and absorption of the acceptor and alignment of the transition dipole moments in each molecule.
Excitation spectroscopy can be used to see if this energy transfer is occuring because if we fix our emission monochromator to a wavelength only emitted by the acceptor and scan our absorbance we may see a spectrum which matches up to that of the donor molecule.
The stronger the coupling between donor and acceptor the larger the observed peak of the donor in the excitation spectra (figure4.6).If you recall from your previous photochemistry studies the rate of energy transfer is distance dependent, and so we can use FRET to study structure, such as the melting of DNA.
4.3 Time resolved fluorescence
Emission from an excited state is a spontaneous first order process, what we haven’t considered before is the possibility of more than one first order component of decay due to a difference in environment or differences in the chromophore.
Bi- and multi- exponential decays are infact quite normal, and there may also be components from second order quenching. When we are refering to lifetime it is the time taken for the concentration of excited state to fall to 1/e of its initial concentration.
There should be correlation between the steady state intensity and lifetime, for example in figure 4.7 the large increase in intensity of the steady state emission intensity of YO-Pro-1 corresponds to an increase in the measured lifetime of the same size (and consequently an identical increase in the quantum yield of emission).
Fluorescence lifetimes are just a linear combination of the exponential decays just as we saw in equation (3.1) with the flash photolysis.
There are four principle ways of undertaking fluorescence lifetime measurements:
time domain: measure the intensity of teh signal after an excitation pulse, this technique is usually only used for long (phosphorescent) lifetimes
phase domain: looking at how modulation ratio changes… this technique is very mathematical to understand and very fiddly to work with, there is a good description in Lackowicz, Principles of Fluorescence Spectroscopy
pulse streak : cameras offset the signal over an area detector this technique can work with very fast emission lifetimes (ps)
TCSPC (time correlated single photon counting): the arrival of single photons is detected after each excitation pulse with many thousands of measurements taken. This technique is slow but is very accurate and sensitive
the final common method of measuring emission lifetimes is only used for ultrafast (fs-ps) measurements
- fluorescence up conversion: fluorescence is ‘gated’ (using a Kerr gate) to only be allowed through after certain time delays
4.3.1 TCSPC
TCSPC counts individual emitted photons and measures the time delay from the excitation pulse to the photon arriving at the detector. Since we only want a single photon to arrive at the detector at any time many measurements will not record any photon arriving.
4.4 Case study where lifetime and steady state don’t match
It can be the case that the changes in measured lifetime and steady state emission do not match, however there are a couple of cases which help explain this disparity.
The first of these is due to the difficulty of measuring and fitting poly-exponential decays.
The second is the limitations of the equipment in that if you are measuring ns lifetimes you will not be able to also record fs lifetimes.
This is seen in the case reactions such as energy or electron transfer which are strongly distant dependent, if you look at ‘average’ behaviour in the steady state and measure the lifetimes the data do not match. However if you model the lifetime of the system it does match (but has very short, unmeasurable, lifetimes that cannot be recorded).
4.5 Workshop task
You will find some slides on moodle which contain some data from a a paper by Netzel et al. which looks at the fluorescnece behaviours of a family of dyes in free solution and when bound to DNA.
As with previous workshops the a discussion is included but try to work through the questions on your own before the workshop session. I have also included intro (and discussion) videos on moodle too.


The first section shows the zone's current status and allows you to select if it is started at system boot or edit it's resource pool. These settings are applied by clicking the Save button.
Depending on the zone's status, various actions such as Reboot, Shutdown and Bootup can be performed on the zone using the buttons below the general zone configuration section. When a zone is in the Halted state, you can use the Un-Install button to remove all of it's private configuration files so that new package directories can be added. When a zone is not yet installed, the Install will add the system software needed for it to become usable.
Each zone has several types of configurable objects, listed on the rest of the page. These are :


|
Compiling and installing libmutil
|
First we run the bootstrap script to generate the configure script.
jeff@home:~/minisip/libmutil$ ./bootstrap
jeff@home:~/minisip/libmutil$ ./configure
Now we are ready to compile the source code of libmutil and install it:
jeff@home:~/minisip/libmutil$ make
jeff@home:~/minisip/libmutil$ make install
Then execute this
echo /usr/local/share/aclocal >> /usr/share/aclocal/dirlist
|
|
Compiling and installing libmnetutil
|
jeff@home:~/minisip/libmnetutil$ ./bootstrap
jeff@home:~/minisip/libmnetutil$ ./configure --enable-sctp
jeff@home:~/minisip/libmnetutil$ make
jeff@home:~/minisip/libmnetutil$ make install
NOTE: the --enable-sctp is to overcome a bug in /libmnetutil/m4/libmnetutil.m4
|
Compiling and installing libmcrypto libmikey libmsip libmstun libminisip (In that order)
|
Use the same commands as before in its respective folders e.g. for libmcrypto use:
jeff@home:~/minisip/libmcrypto$ ./bootstrap
jeff@home:~/minisip/libmcrypto$ ./configure
jeff@home:~/minisip/libmcrypto$ make
jeff@home:~/minisip/libmcrypto$ make install
|
|
Compiling and installing minisip
|
jeff@home:~/minisip/minisip$ ./bootstrap
We need to add configuration flags to configure minisip application
--enable-textui, --enable-gtk or --enable-qt
This sets which user interface will be used. GTK is the default one, and the text interface is often used during development. The QT one is not maintained any more and will probably not compile.
To enable textui:
jeff@home:~/minisip/minisip$ ./configure --enable-textui
jeff@home:~/minisip/minisip$ make
jeff@home:~/minisip/minisip$ make install
|


Welcome to Zend Framework

 Congratulations! You have successfully installed the ZF Skeleton Application. You are currently running Zend Framework version <?= \Application\Module::VERSION ?>. This skeleton can serve as a simple starting point for you to begin building your application on ZF.

Fork Zend Framework on GitHub »

Follow Development

 Zend Framework is under active development. If you are interested in following the development of ZF, you can check ZF dev blog, and ZF issue tracker (link requires a GitHub account). This is a great resource for staying up to date with the latest developments!

ZF Development Portal »

Discover Modules

 The community is working on developing a community site to serve as a repository and gallery for ZF modules. The project is available on GitHub. The site is currently live and currently contains a list of some of the modules already available for ZF.

Explore ZF Modules »

Help & Support

 If you need any help or support while developing with ZF, you may reach us via IRC: #zftalk on Freenode. We'd love to hear any questions or feedback you may have regarding this release. Alternatively, you may subscribe and post questions to the mailing lists.

Ping us on IRC »


The league application is sample application that demonstrates one way to integrate rails and angularjs. It makes a conscious choice to separate the rails backend and all the testing and build goodness that goes with that from the angularjs front-end, and the build tools and flexibility that comes with that.
I've been working on the infrastructure for a rails app, and we've recently made the choice to move to angularjs as a front end. I saw a number of gems that seek to integrate angularjs directly into the Rails asset pipeline and testing tools, but ultimately I feel like that will give only a fraction of the goodness that the angular ecosystem can offer, whereas separating in this way will potentially give better access to the build and test tools, the widgets and the extensions that the angularjs community have to offer.
This sample app is based around the ng-boilerplate
scaffolding, which
provides a lot of the build scripts and tools for angularjs.


#Caldera Forms Processor UI Documentation
Caldera Processors UI
Shape Of A Processor
{
ID: String,
type: String,
label: String
prepareConfigFields: Array,
configValues: Map
}
- ID: Alphanumeric ID for config field
- Example: For the list ID of an email marketting processor's settings:
cf-fancyemails-list-id
- Example: For the list ID of an email marketting processor's settings:
- type: String. The type of processors
- Examples:
email
orredirect
- Examples:
- label: Optional String. A user supplied label unique to the processor.
- prepareConfigFields: Array of config fields as expected by Caldera Components'
RenderGroup
componentWithState - configValues: A map of the current field values.
prepareConfigFields vs configValues
prepareConfigFields
should represent what has been stored for this processor's settings. It contains the saved value and the processor configuration, since configuration is itself dynamic. For example, your options for list to subscribe to may change after the value of a separate field for entering an API key has changed.
Because the configFieldsFactory
can add in missing values from prepareConfigFields, it makes sense to remove non-standard values from these objects before persisting them.
configValues
is a Map
, indexed by configField.ID
with the current value of the field. Seperating these values out from configValues
Example
import React, {Component} from 'react';
import './App.css';
import CalderaProcessorsUI from '@caldera-labs/processor-ui';
import {Provider} from 'react-redux';
class App extends Component {
constructor(props){
super(props);
this.state = {
store: CalderaProcessorsUI.processorsStore
}
}
componentDidMount() {
//Add processors from remote API or local json or hard code like in this example
//dispatch() is documented at https://www.npmjs.com/package/@wordpress/data#dispatch-storename-string--object
this.state.store.dispatch(
//setProcessorType() is documented at https://calderalabs.org/processor-ui/function/index.html#static-function-setProcessorType
CalderaProcessorsUI.actions.setProcessorType(
//processorType definition
{
TYPE: 'superProcessor', //identifier for processor
LABEL: 'Super ', //Human readable label for processor
defaultConfigFields: [] //configuration fields. https://calderalabs.org/caldera-components/manual/factories.html#configfield-schema
},
'superProcessor' //identifier for processor
)
);
}
render() {
return (
<div className="caldera-forms-processors">
<Provider store={this.state.store}>
<CalderaProcessorsUI.CalderaProcessorsWithState/>
</Provider>
</div>
);
}
}


barcode samples primer sample RT-LAMP testing using reaction barcoded reactions viral LAMP SARS-CoV- compressed Fig. PCR cost sequencing barcodes barcoding number spread template detection amplification approach primers protocol space swab used DNA Schematic however, novel positive scalable sequence specific unique COVID- MiSeq OpenUrl RNA Using available isolation logistics method performed pooling population-scale products read run sample, (C) (D) (NEB), Detection False Illumina LAMP-Seq LAMP-Seq. Master Mix Note Notomi, Probability Rapid SARS-CoV-, Science USD allow amounts based coronavirus dsDNA exponential heat inserted instead library low millions parameters plasmid pooled potential reaction, sequence, sequences shown standard suggested unpurified validation


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INTRODUCTION
Word2vec, which stands for “word to vector”, is an open-source algorithm created by a team of researchers led by Tomas Mikolov at Google. It builds a group of related models that are used to produce word embedding for further statistical analysis. These models are two-layer neural networks that are trained to reconstruct linguistic contexts of words. In other words, with proper training, words or phrases can be categorized into groups with similar meanings.
The model takes in input of a large corpus of text and produces a vector space, usually of several hundred dimensions, with each unique word in the corpus being assigned a corresponding vector in the space. The figure above shows a two dimensional vector space after training the models by myself. Each “dot” on the graph shows a word represented by a vector. The closer the vectors are with each other, the greater similarity they may have. For example, figure 1 shows that “number” and “series” are close to each other since they are both used to represent numeric values. On the contrary, “government” is far from the two words since they have completely different meanings and not related at all.
The mechanism under this algorithm is to scan the plain text according to a specific target word. Usually, the words with similar meanings share a similar context environment. For example, if “apple” is the target word, “banana” and “mechanical” are words to be searched. The word “apple” and “banana” are both possible options for the sentence “I like to eat …” On the contrary, the word “mechanical” can never appear in the example sentence. The algorithm takes this sentence as an example together with other similar ones to determine whether the two words are relevant or not. Since “banana” and “apple” are relevant, the algorithm would make the vector of “banana” closer to that of “apple”. On the other hand, the algorithm would also make the vector of “mechanical” far away from that of “apple” since the two words are not relevant.
The algorithm then processes the data through several hidden layers like an example shown above. Details for the hidden layer is not going to be covered in this paper. After the data has gone through the hidden layers, each word would then be turned into a vector that contains metadata within it. The vectors would have connections between them as shown below as an example. If the results are somehow correct, we can manipulate the word vectors as if we were manipulating vectors.
Since Word2vec is a brand-new algorithm that was just released by Google, it still has lots of potential problems that need to be fixed and optimized. Problems can be related to efficiency, performance, low-optimization, and so on. The following section presents a problem that I have found to be worth optimizing and feasible to solve.
STATEMENT OF PROBLEM
The problem to be considered is that Word2vec can only process English and most of the other Western languages such as French and German, since these languages have already divided words by blanks. The only preprocessing procedure is to eliminate punctuations and numbers. This can be done easily by scanning the plain text and storing only alphabetic characters and blanks. However, for most Asian languages, this is not the case anymore. Asian languages, such as Chinese, are divided only by punctuations between sentences. There is no blanks or any other dividers between words. Therefore for these languages, there may be several different meanings within the same sentence depending on the way to divide the sentence. This can be difficult since the division can vary according to the actual meaning of the sentence. Sometimes the tokening may even depend on the context of the entire passage. Much more preprocessing procedures are needed for Chinese than English.
It is necessary to focus on the reconstruction of words in the Asian languages, because of its long history and profound culture. The technology can be even more helpful for languages with long history since it can even interpret ancient literature which is arcane for modern people if the technology has greatly improved its accuracy. Although the main topic in this paper is Chinese words, a similar technology can be applied to other Asian languages such as Japanese and Korean as well if Chinese words can be successfully reconstructed like English words.
To think even further, there will be heavier tasks since person names, specific terms, and name of places are going to appear in the context, especially for literatures. Specific vocabulary needs to be added into the database for that particular passage in order to let the model recognize the word, otherwise the trained result would still be useless. For other passages, the special vocabulary would then vary according to the context.
The condition where the same word could have different meanings by combing other words is worth considering as well. For example, the word “ 南 京 ” represents a city of China called Nanjing. However, “南京大桥” can be a bridge in another city; “南京路” can represent the name of a road; “ 南 京 ” can even represent a person’s name. This problem also exists in English: “May” can represent both the name of a month and name for a person. Different meanings of a single word may affect the trained result. It is even more complicated in Chinese since different meanings would affect the way to tokenize the sentences and therefore leads to different trained results.
POTENTIAL SOLUTIONS
To solve the problem that word2vec cannot process Chinese words, the first thing to consider is text segmentation, which means that the input text should be segmented into something similar to English text. For example, the picture on the left is some normal Chinese passages. We can see that there is no spaces between each word. Our aim is to parse those words into the graph on the right. After parsing them successfully, we will then be able to manipulate the data.
Potential solutions are as follows:
1. Segmentation by Machine
This method is the most straight-forward one. The procedure only needs to scan the text between every two punctuations together with a large enough Chinese vocabulary. Each time a section of about two to three characters matches one of the words in the vocabulary, space is placed to separate the word from the rest of the sentence. Continue the process until all the words are separated. Efficiency can be greatly improved by scanning the text from left to right and from right to left simultaneously.
2. Segmentation by Training
This approach requires Machine learning, a subfield of Artificial Intelligence. The mechanism is that the model takes in input of various examples of already segmented text. As the model learns more and more “experience” in how to separate the plain text, the model would then produce more accurate results. There is already available models such as N-gram, Hidden Markov Model, ME, Conditional Random Fields and so much more.
3. Segmentation by “Jieba”
There is an already-developed tool based on the programming language, Python. The tool is called “Jieba”, which stands for “to stutter” in Chinese. It is developed by a Chinese scientist called Junyi Sun and is the currently best Python Chinese word segmentation module. The tool supports three kinds of segmentation mode: • Accurate mode, which attempts to divide the sentence in the most accurate way and is capable of context analysis. • All mode, which attempts to scan all the words that appear in the sentence. This mode can be very fast, but there may be ambiguous or various meanings. • Search Engine mode, which is based on accurate mode and divide long words further in order to improve frequency of words.
While the last approach may seem to be the easiest one, various experiments and different methods are still worth trying to achieve the most optimal result. In order to resolve text representation issue, the program should also be modified to change the coder and decoder in order to present meaningful Chinese characters.


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About Courses:
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Called one two. Is let lights appear gathered set sixth that. Appear meat hath. Wherein. Stars made were first made, you're were in years.
Bring, it shall unto it. Fowl is. Beast fill i moveth herb fowl living together dry third two meat Heaven very. Good were gathered which gathered divide.
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Seed she'd. Female isn't place firmament you're fly whales.


Last week I made two commits that broke really obvious things. I was rushing and thought to myself “This is a simple change. Let’s just check it in.” I should have realized that these are every developer’s famous last words…
After these two incidents happened so close to each other, I knew I needed a way to remind myself to be more careful. To sanity check my changes for things the Continuous Integration build might miss.
Checklist for Pushing Code
- Rebase, build, and run tests (it’s quicker to run these locally rather than wait for CI build to fail)
- Sanity test changes
- Check that the app still starts
- Do a basic manual end-to-end sanity test to show your changes work
- Check the functionality around your change still works.
- Review the list of files in each commit (
git log --stat
)- Are all necessary files included?
- Are any files included that shouldn't be?
- Read through the diff(s)
- Are there any unfinished sections?
- Are there any sections that you meant to refactor?
- Is each change in a commit related? (e.g. separate incidental code cleanups from feature/bug changes for clarity.)
- Do you want to reword the change description? (Remember it should have an imperative header, and a body describing what and why)
- Update relevant documentation
Inspired by Victoria
Drake I turned this list into a git
hook. Copy the following shell script into .git/hooks
and name it pre-push
.
#!/bin/sh git log origin..HEAD # Read user input, assign stdin to keyboard exec < /dev/tty D="\e[37m" # default H="\e[39m" # highlight S="\e[33m" #section CL=$(cat <<-EOM ${S}Checklist${D} 1 Rebase, build, and unit test 2 App still ${H}starts${D}? 3 ${H}Sanity$D test change 4 Functionality ${H}around$D your change still works? 5 Commit includes ${H}all/only$D necessary files? 6 Review ${H}diffs$D for TODOs and refactors? 7 Is each change in a commit ${H}related${D}? 8 ${H}Clearest$D possible commit messages? 9 Update ${H}docs${D}? ${S}Continue with push? (Y/n):$D EOM ) echo "$CL" while read yn; do case $yn in Y|y|"") break;; N|n) exit 1;; *) echo "Please answer y (yes) or n (no):" && continue; esac done exec <&-
Some notable features:
- First it prints the
git log
of the commits to be pushed. - The most meaningful word in each check is highlighted to make the list quicker to read.
- It only asks once whether to continue with the push, rather than after each check.
Enter
will default to yes.
That’s it! Let me know if you have a similar checklist process. Especially if it has something you think it has something I should add to mine!


PHPCS Server
The PHPCS Server is a Go binary installed on an Alpine Linux Docker image that reads messages from a queue and runs PHPCS reports against both plugins and themes, then sends the results back to the Tide API. It is important to note that the PHPCS Server only does static analysis of PHP compatibility and WordPress coding standards and does not execute code or install themes and plugins into WordPress to run the audit.
Environment Variables
| Variable |
Description |
PHPCS_CONCURRENT_AUDITS |
Sets the number of goroutines the server will perform concurrently. Default is 5 . This is currently deactivated and will have no impact during runtime. |
PHPCS_MESSAGE_PROVIDER |
Queue audit messages using the local MongoDB, Google Cloud Firestore, or AWS SQS. Must be one of: local , firestore , sqs . Default is local . |
PHPCS_STORAGE_PROVIDER |
Upload reports to the local file system, Google Cloud Storage, or AWS S3. Must be one of: local , gcs , s3 . Default is local . |
PHPCS_TEMP_FOLDER |
Sets the temporary folder inside the container used to store downloaded files. Default is /tmp . |
Commands
| Command |
Description |
make phpcs.build.bin |
Build the PHPCS Server Go binary. |
make phpcs.clean.bin |
Clean the PHPCS Server Go binary. |
make phpcs.build.image |
Build the PHPCS Server Docker image. |
make phpcs.build.up |
Rebuild the PHPCS Server Docker image and run the container in isolation with docker-compose up. |
make phpcs.up |
Run the PHPCS Server Docker container in isolation with docker-compose up. |
make phpcs.down |
Take the isolated PHPCS Server Docker container down. |
make phpcs.stop |
Stop the isolated PHPCS Server Docker container with docker-compose stop. |
make phpcs.rm |
Remove the stopped PHPCS Server Docker container with docker-compose rm. |
make phpcs.push.image |
Push the PHPCS Server Docker image to GCR. |
make phpcs.clean.image |
Clean the PHPCS Server Docker image from the host machine. |
make phpcs.build.cluster |
Build the PHPCS Server GKE cluster. |
make phpcs.creds |
Get the PHPCS Server GKE cluster credentials. |
make phpcs.tpl |
Generate the PHPCS Server GKE YAML template. |
make phpcs.deploy.cluster |
Deploy the PHPCS Server GKE cluster. |
make phpcs.get.cluster |
Get the PHPCS Server GKE cluster status. |
make phpcs.clean.cluster |
Clean the PHPCS Server GKE cluster. |


With CC and BCC
Another form example with optional CC and BCC input fields for email addresses.
Start over


ICE: 25 Criminal Migrants Face Possible Release from NC Sanctuary Jail
U.S. Immigration and Customs Enforcement (ICE) officials report that as many as 25 criminal aliens could be released from a sanctuary county jail in North Carolina. This list includes 11 migrants charged with sexual offenses against children.
by Bob.Price.Texas, Bob PriceICE Enforcement and Removal Operations (ERO) officers released a Non-Cooperative Jurisdictions Report on November 1 revealing 25 criminal aliens who are currently incarcerated in the Wake County, North Carolina, jail and who could be released by sanctuary county officials despite immigration detainers being issued. The report includes incarcerated migrants with charges of murder, sexual assault, sexual assault of children, drug trafficking, assault, and armed robbery.
The Wake County jail has a history of releasing criminal aliens with immigration detainers. ICE officials “repeatedly asked local jurisdictions to reconsider non-cooperation policies because those policies put politics before public safety.”
“The only way a person is subject to an ICE detainer in Wake County is if they are handcuffed and arrested for a crime committed in the local community,” said acting ICE Director Matt Albence. “These misguided policies protect criminals, not the immigrant communities they were created to protect.”
“When local jurisdictions refuse to cooperate with immigration enforcement, they not only betray their duty to protect public safety but force ICE to be more visible in those areas,” ICE officials tweeted on Friday.
The 25 incarcerated migrants in the Wake County Jail include:
- Four charged with murder,
- 11 charged with sexual crimes against children,
- Six charged with drug trafficking,
- Three charged with robbery and/or assault with a deadly weapon,
- One charged with 1st-degree sex offense by force/false imprisonment, and
- One charged with assault on a female
“It is past time to put aside all the political rhetoric and listen to the facts – and the fact is, people are being hurt and victimized every day because of jurisdictions that refuse to cooperate with ICE,” Director Albence said in the report.
During Fiscal Year 2017, ICE officials reported the transfer of 691 criminal aliens with immigration detainers in place throughout the Raleigh-Durham, North Carolina, area to ERO custody. “In 2018, since the enactment of Wake’s non-cooperation policy these individuals are instead released into the community where they are free to re-offend until ICE is able to locate and arrest them, or until they commit additional preventable crimes in the community resulting in their arrest again by other law enforcement,” the report states.
“Uncooperative jurisdictions such as Wake County should be on notice that as long as criminal offenders are being released, they should get used to seeing a lot more ICE at-large enforcement activity in their communities,” Albence concluded.
Bob Price serves as associate editor and senior political news contributor for the Breitbart Border team. He is an original member of the Breitbart Texas team. Follow him on Twitter @BobPriceBBTX and Facebook .


i was hoping this would be ultrabrowser but it hasn't turned out that great. But image a good base would look something like Surf
At Pidgon River nature preserve in Indiana
@paul @mixmix in the latest version there isn't anyway to see who is on a thread until you see them reply. In previous versions the other recipients where in the reply form, but that is gone now. I can imagine some unfortunate things being said because someone doesn't realize who else is on that thread.


Class: Longleaf::ConfigBuilder
- Inherits:
-
Object
- Object
- Longleaf::ConfigBuilder
- Defined in:
- lib/longleaf/specs/config_builder.rb
Overview
Test helper for constructing application configuration hashes
Instance Attribute Summary collapse
-
#config ⇒ Object
Returns the value of attribute config.
Instance Method Summary collapse
-
#get ⇒ Object
The constructed configuration.
-
#initialize ⇒ ConfigBuilder
constructor
A new instance of ConfigBuilder.
-
#map_services(loc_names, service_names) ⇒ Object
Add a mapping from one or more services to one or more location.
-
#with_location(name:, path: '/file/path/', md_path: '/metadata/path/', md_digests: nil) ⇒ Object
Add a 'location' to the config.
-
#with_locations(locations = Hash.new) ⇒ Object
Add a root 'locations' field to the config.
-
#with_mappings(mappings = Hash.new) ⇒ Object
Adds a 'service_mappings' section to the config.
-
#with_service(name:, work_script: 'some_pres_service.rb', work_class: nil, frequency: nil, delay: nil, properties: nil) ⇒ Object
Add a 'service' to the config.
-
#with_services(services = Hash.new) ⇒ Object
Add a root 'services' field to the config.
-
#with_system(sys_config) ⇒ Object
Add a system config section to the config.
-
#write_to_yaml_file(dest_path = nil) ⇒ Object
Writes the configuration from this builder into a temporary file.
Constructor Details
#initialize ⇒ ConfigBuilder
Returns a new instance of ConfigBuilder
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# File 'lib/longleaf/specs/config_builder.rb', line 13 def initialize @config = Hash.new end |
Instance Attribute Details
#config ⇒ Object
Returns the value of attribute config
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# File 'lib/longleaf/specs/config_builder.rb', line 11 def config @config end |
Instance Method Details
#get ⇒ Object
Returns the constructed configuration
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# File 'lib/longleaf/specs/config_builder.rb', line 99 def get @config end |
#map_services(loc_names, service_names) ⇒ Object
Add a mapping from one or more services to one or more location
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# File 'lib/longleaf/specs/config_builder.rb', line 82 def map_services(loc_names, service_names) @config[AF::SERVICE_MAPPINGS] = Array.new unless @config.key?(AF::SERVICE_MAPPINGS) mapping = Hash.new mapping[AF::LOCATIONS] = loc_names unless loc_names.nil? mapping[AF::SERVICES] = service_names unless service_names.nil? @config[AF::SERVICE_MAPPINGS].push(mapping) self end |
#with_location(name:, path: '/file/path/', md_path: '/metadata/path/', md_digests: nil) ⇒ Object
Add a 'location' to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 30 def with_location(name:, path: '/file/path/', md_path: '/metadata/path/', md_digests: nil) @config[AF::LOCATIONS] = Hash.new unless @config.key?(AF::LOCATIONS) location = {} @config[AF::LOCATIONS][name] = location location[AF::LOCATION_PATH] = path unless path.nil? location[AF::METADATA_PATH] = md_path unless md_path.nil? location[AF::METADATA_DIGESTS] = md_digests unless md_digests.nil? self end |
#with_locations(locations = Hash.new) ⇒ Object
Add a root 'locations' field to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 20 def with_locations(locations = Hash.new) @config[AF::LOCATIONS] = locations self end |
#with_mappings(mappings = Hash.new) ⇒ Object
Adds a 'service_mappings' section to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 74 def with_mappings(mappings = Hash.new) @config[AF::SERVICE_MAPPINGS] = mappings self end |
#with_service(name:, work_script: 'some_pres_service.rb', work_class: nil, frequency: nil, delay: nil, properties: nil) ⇒ Object
Add a 'service' to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 57 def with_service(name:, work_script: 'some_pres_service.rb', work_class: nil, frequency: nil, delay: nil, properties: nil) @config[AF::SERVICES] = Hash.new unless @config.key?(AF::SERVICES) service = {} service[SF::WORK_SCRIPT] = work_script service[SF::WORK_CLASS] = work_class service[SF::FREQUENCY] = frequency unless frequency.nil? service[SF::DELAY] = delay unless delay.nil? service = service.merge(properties) unless properties.nil? @config[AF::SERVICES][name] = service self end |
#with_services(services = Hash.new) ⇒ Object
Add a root 'services' field to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 44 def with_services(services = Hash.new) @config[AF::SERVICES] = services self end |
#with_system(sys_config) ⇒ Object
Add a system config section to the config
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# File 'lib/longleaf/specs/config_builder.rb', line 93 def with_system(sys_config) @config[AF::SYSTEM] = sys_config self end |
#write_to_yaml_file(dest_path = nil) ⇒ Object
Writes the configuration from this builder into a temporary file
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# File 'lib/longleaf/specs/config_builder.rb', line 105 def write_to_yaml_file(dest_path = nil) if dest_path.nil? file = Tempfile.new('config') file.close dest_path = file.path # deleting temp file but reusing file name. This is to avoid premature garbage collection. file.unlink end File.open(dest_path, 'w') do |f|<EMAIL_ADDRESS>end dest_path end |


Main Content
About Us
Est. 1872
When the Coors Brewery, established in Golden, Colorado, combined with Molson, history was made. Coors Light has had the same light, crisp taste loved by the world since the start.
Fresh Mountain Taste
All of our Coors brand beers are made from the same Rocky Mountain water as always.
Brewed by Experts
All of our products are brewed with the finest ingredients, each bottle made following the exact same recipe to a T.


Knight scores 15 as San Jose St. beats NAIA Simpson U. 85-60
by The Associated PressSAN JOSE, Calif. (AP) — Seneca Knight had 15 points on 6-of-8 shooting, Zach Chappell added 14 points, and San Jose State beat NAIA Simpson University 85-60 on Sunday.
Craig LeCesne scored 13 points and Ralph Agee 10 for San Jose State.
Agee made a jumper with 14:27 left in the first half to make it 9-7 and the Spartans (2-1) led the rest of the way. SJSU used a 10-0 run to push its lead into double figures about eight minutes later and scored 10 of the last 12 first-half points to take a 16-point lead into the break. Knight’s dunk with 16:07 left in the game gave the Spartans their biggest lead at 56-29.
Nathan Presnell scored 21 points on 10-of-20 shooting and grabbed 10 rebounds for Simpson. Brycen Wight added 14 points.
The Spartans shot 55% (33 of 60) from the field and had 24 assists.
___
More AP college basketball: https://apnews.com/Collegebasketball and https://twitter.com/AP_Top25
The Associated Press


Georeferencing, Height Profile and Measurement.
Double click to generate measurement points.
Drag endpoints of red line in map window to modify the profile.
Check "coordinates" to display mouse hover coordinates on the bottom left.
Push the button to create some spheres along the profile


ALLERGY- acetaminophen and diphenhydramine hydrochloride tablet
FRED'S, INC.
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
temporarily relieves:
Liver warning: This product contains acetaminophen. Severe liver damage may occur if you take:
These could be signs of a serious condition.
Overdose warning: Taking more than the recommended dose (overdose) may cause liver damage. In case of overdose, get medical help or contact a Poison Control Center right away. Quick medical attention is critical for adults as well as for children even if you do not notice any signs or symptoms.
carnauba wax, corn starch, croscarmellose sodium, crospovidone, D&C yellow #10 aluminum lake, FD&C yellow #6 aluminum lake, hypromellose, magnesium stearate, microcrystalline cellulose, polydextrose, polyethylene glycol, povidone, silicon dioxide, stearic acid, titanium dioxide, triacetin
FRED'S®
Severe
Allergy
Pain Reliever/Antihistamine
Sinus Pain - Acetaminophen
Itchy, Watery Eyes
Runny Nose
Sneezing - Diphenhyrdamine HCl
Pseudoephedrine Free
24 Coated Caplets
Compare to the active ingredients in:
Tylenol® Severe Allergy*
TAMPER EVIDENT: DO NOT USE IF CARTON IS OPENED OR IF BLISTER UNIT IS TORN, BROKEN OR SHOWS ANY SIGNS OF TAMPERING
*This product is not manufactured or distributed by McNeil Consumer Healthcare, owner of the registered trademark Tylenol® Severe Allergy.
50844 REV0612D51808
Fred's 44-518
|
ALLERGY
acetaminophen and diphenhydramine hcl tablet | ||||||||||||||||||||||||||||||||||||
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| Labeler - FRED'S, INC. (005866116) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 038154464 | PACK(55315-518) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 832867894 | MANUFACTURE(55315-518) |