--- ---
This constructor creates a Resolvable copy
var resolvable1 = new Resolvable('mytoken', http => http.get('foo.json').toPromise(), [Http]);
var resolvable2 = new Resolvable(UserService, dep => new UserService(dep.data), [SomeDependency]);
var resolvable1Clone = new Resolvable(resolvable1);
This constructor creates a new Resolvable from the plain old ResolvableLiteral javascript object
var resolvable1 = new Resolvable('mytoken', http => http.get('foo.json').toPromise(), [Http]);
var resolvable2 = new Resolvable(UserService, dep => new UserService(dep.data), [SomeDependency]);
var resolvable1Clone = new Resolvable(resolvable1);
This constructor creates a new Resolvable
var resolvable1 = new Resolvable('mytoken', http => http.get('foo.json').toPromise(), [Http]);
var resolvable2 = new Resolvable(UserService, dep => new UserService(dep.data), [SomeDependency]);
var resolvable1Clone = new Resolvable(resolvable1);
The new resolvable's injection token, such as "userList"
(a string) or UserService
(a class).
When this token is used during injection, the resolved value will be injected.
The function that returns the resolved value, or a promise for the resolved value
An array of dependencies, which will be injected into the resolveFn
the ResolvePolicy defines when and how the Resolvable is processed
Pre-resolved data. If the resolve value is already known, it may be provided here.
Gets a promise for this Resolvable's data.
Fetches the data and returns a promise. Returns the existing promise if it has already been fetched once.
Asynchronously resolve this Resolvable's data
Given a ResolveContext that this Resolvable is found in: Wait for this Resolvable's dependencies, then invoke this Resolvable's function and update the Resolvable's state
Generated using TypeDoc
The basic building block for the resolve system.
Resolvables encapsulate a state's resolve's resolveFn, the resolveFn's declared dependencies, the wrapped (.promise), and the unwrapped-when-complete (.data) result of the resolveFn.
Resolvable.get() either retrieves the Resolvable's existing promise, or else invokes resolve() (which invokes the resolveFn) and returns the resulting promise.
Resolvable.get() and Resolvable.resolve() both execute within a context path, which is passed as the first parameter to those fns.


Join {{ group['name'] }} by checking out the open positions on our
jobs page or see if you are interested in any of
the following!
{% include 'jobs_open.html' %}
{% endblock content %}
{% block footer %}
Feel free to contact {{ group['name'] }} by emailing {{ group['email'] }}.
{% endblock footer %}


{% extends "app/layout.html" %} {% block content %}
Select the team to check the team's full calendar.
Team Selected: {{teamChoose}}
{% for story in clubeSelecionado %}{{ story }}
{% endfor %}Check if the club you want to search exists in the Portugues championship.
The club {{insert}} exists in this championship
{% else %}The club {{insert}} does not exist in this championship
{% endif %}Check the bets statistics from two websites.
| GameID | Home Team | Away Team | B365H | B365D | B365A | BWH | BWD | BWA | B-Result | BW-Result |
| {{key}} | {% for v in values %}{{v}} | {% endfor %}


@(org: Organization, maybeResults: Either[Throwable, List[Artifact]])(implicit flash: Flash) @import java.time.LocalDateTime @import java.time.format.DateTimeFormatter @showDate(date: LocalDateTime) = @{ date.format(DateTimeFormatter.ofPattern("YYYY-MM-dd HH:mm")) } @templates.ozone.organization(OrganizationCtrl.MenuItemsEnum.Artifacts)(org) {
Here you can see a list of all the files that you uploaded to Oxyjen Zone. All of these are available publicly; to use them, specify your Organization ID (in your case, that is @org.orgId) along with the artifact's name and (optionally) version when running Oxyjen from the command line.
@if(maybeResults.isLeft) { @defining(maybeResults.left.get) { e => Error retrieving artifacts (@e.getMessage) } } else { @defining(maybeResults.right.get) { results => @if(results.isEmpty) {| Name | Version | Created On |
|---|---|---|
| @result.name | @result.version | @showDate(result.createdOn) |


About
Science Coffee House
Science Coffeehouse is a hobby and enthusiast group at the Indian Institute of Technology, Kanpur which presents it’s students a platform for discussions, talks, sharing ideas and not drinking coffee while doing so. We indulge in the philandery of counter intuitive mathematics with a wide array of basic sciences.
Talks
The talks in SCH generally have no holds or bars. Anyone or everyone willing to give a talk is encouraged to give hundreds of them (they seldom do), as long as it is science, mathematics, psychology or philosophy.
The task of SCH is not to disseminate proofs, theorems or intuitions, but build a feeling of interest while imparting a notion of existence of intuition. The aim is not to analyse, but to encourage exploration. But most importantly it is a place where a lot of different fields come together, therefore enabling people to share ideas across sciences. schools of thought and rigour in order to inculcate a dynamic and diverse thinking environment.
Activities
Apart from organizing talks, SCH has a facebook group where we post puzzles, ideas, cool facts and sometimes have heated debates on the philosophy of science, results and proof systems. We also have a general belief that unless people are debating on a post, no good will ever come out of it. We have a wide array of members ranging from enthusiasts in physics, mathematics, computer science to programming, information theory and cognitive sciences.
Members
In theory, every student of IIT Kanpur are members of the Science Coffeehouse but active participation and interest is what determines the accepted norms of membership. But for that exact reason, and to extend the great culture of teaching cool ideas from one generation of students to the next, all meets of the Science Coffeehouse are open for everyone, and have seen a wide array of participation from Undergraduate, Post Graduate and Doctoral students. A few faculty have also been noticed to grace a few meetings when they have the time.
So if you are in IITK, and you are reading this checkout the meetings page for updates, and try to be there. We might not provide good coffee (or any at all) but we do provide cure for addiction (mind boggling ideas that will tire our brain out into sleeping).
Present Hobby Group leaders
Checkout this page for all the old hobby group leaders.
Design and Development
This Jekyll theme was crafted with <3 by John Otander and extended by Prannay Khosla.
Checkout the Github repository to download it, or Main repository to request a feature, report a bug, or contribute. It’s free, and open source (MIT).
Thanks to the following for making this possible :


| Property starting with A |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
AccountClassification
|
Account classification
|
Account classification
|
String
|
|
AccountClassification
|
|
|
|
|
|
AccountCode
|
Account code
|
Account code
|
String
|
|
AccountCode
|
|
|
|
|
|
AccountStatus
|
Account status
|
Account status
|
String
|
|
AccountStatus
|
|
|
|
|
|
AccountType
|
Account type
|
Account type
|
String
|
|
AccountType
|
|
|
|
|
| Property starting with C |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
CostPrice
|
Cost price
|
Cost price
|
Double
|
|
CostPrice
|
|
|
|
|
|
Country
|
Country
|
Country
|
String
|
|
Country
|
|
|
|
|
|
Currency
|
Currency
|
Currency
|
String
|
|
Currency
|
|
|
|
|
| Property starting with D |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
Description
|
Description
|
Description
|
String
|
|
Description
|
|
|
|
|
|
Discount01
|
Discount 1
|
Discount 1
|
Double
|
|
Discount01
|
|
|
|
|
|
Discount02
|
Discount 2
|
Discount 2
|
Double
|
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Discount02
|
|
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Discount03
|
Discount 3
|
Discount 3
|
Double
|
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Discount03
|
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Discount04
|
Discount 4
|
Discount 4
|
Double
|
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Discount04
|
|
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Discount05
|
Discount 5
|
Discount 5
|
Double
|
|
Discount05
|
|
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Discount06
|
Discount 6
|
Discount 6
|
Double
|
|
Discount06
|
|
|
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|
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Discount07
|
Discount 7
|
Discount 7
|
Double
|
|
Discount07
|
|
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|
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Discount08
|
Discount 8
|
Discount 8
|
Double
|
|
Discount08
|
|
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|
|
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Discount09
|
Discount 9
|
Discount 9
|
Double
|
|
Discount09
|
|
|
|
|
|
Discount10
|
Discount 10
|
Discount 10
|
Double
|
|
Discount10
|
|
|
|
|
| Property starting with I |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
ID
|
ID
|
ID
|
Integer
|
|
ID
|
|
|
|
|
|
IsDefaultPriceList
|
Is default price list
|
Is default price list
|
Boolean
|
|
IsDefaultPriceList
|
|
|
|
|
|
IsPriceAgreement
|
Is price agreement
|
Is price agreement
|
Boolean
|
|
IsPriceAgreement
|
|
|
|
|
|
IsPriceList
|
Is price list
|
Is price list
|
Boolean
|
|
IsPriceList
|
|
|
|
|
|
IsSalesPrice
|
Is sales price
|
Is sales price
|
Boolean
|
|
IsSalesPrice
|
|
|
|
|
|
ItemCode
|
Item code
|
Item code
|
String
|
|
ItemCode
|
|
|
|
|
| Property starting with N |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
NewPrice01
|
New price 1
|
New price 1
|
Double
|
|
NewPrice01
|
|
|
|
|
|
NewPrice02
|
New price 2
|
New price 2
|
Double
|
|
NewPrice02
|
|
|
|
|
|
NewPrice03
|
New price 3
|
New price 3
|
Double
|
|
NewPrice03
|
|
|
|
|
|
NewPrice04
|
New price 4
|
New price 4
|
Double
|
|
NewPrice04
|
|
|
|
|
|
NewPrice05
|
New price 5
|
New price 5
|
Double
|
|
NewPrice05
|
|
|
|
|
|
NewPrice06
|
New price 6
|
New price 6
|
Double
|
|
NewPrice06
|
|
|
|
|
|
NewPrice07
|
New price 7
|
New price 7
|
Double
|
|
NewPrice07
|
|
|
|
|
|
NewPrice08
|
New price 8
|
New price 8
|
Double
|
|
NewPrice08
|
|
|
|
|
|
NewPrice09
|
New price 9
|
New price 9
|
Double
|
|
NewPrice09
|
|
|
|
|
|
NewPrice10
|
New price 10
|
New price 10
|
Double
|
|
NewPrice10
|
|
|
|
|
| Property starting with P |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
PriceList
|
Price list
|
Price list
|
String
|
|
PriceListProperty
|
|
|
|
|
| Property starting with Q |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
Quantity01
|
Quantity 1
|
Quantity 1
|
Double
|
|
Quantity01
|
|
|
|
|
|
Quantity02
|
Quantity 2
|
Quantity 2
|
Double
|
|
Quantity02
|
|
|
|
|
|
Quantity03
|
Quantity 3
|
Quantity 3
|
Double
|
|
Quantity03
|
|
|
|
|
|
Quantity04
|
Quantity 4
|
Quantity 4
|
Double
|
|
Quantity04
|
|
|
|
|
|
Quantity05
|
Quantity 5
|
Quantity 5
|
Double
|
|
Quantity05
|
|
|
|
|
|
Quantity06
|
Quantity 6
|
Quantity 6
|
Double
|
|
Quantity06
|
|
|
|
|
|
Quantity07
|
Quantity 7
|
Quantity 7
|
Double
|
|
Quantity07
|
|
|
|
|
|
Quantity08
|
Quantity 8
|
Quantity 8
|
Double
|
|
Quantity08
|
|
|
|
|
|
Quantity09
|
Quantity 9
|
Quantity 9
|
Double
|
|
Quantity09
|
|
|
|
|
|
Quantity10
|
Quantity 10
|
Quantity 10
|
Double
|
|
Quantity10
|
|
|
|
|
| Property starting with S |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
SalesPrice
|
Sales price
|
Sales price
|
Double
|
|
SalesPrice
|
|
|
|
|
| Property starting with V |
| Name |
Caption |
Description |
Type |
Mandatory |
Name (known in REST) |
Available since release |
Introduced by which team |
Introduced for which project |
Additional remarks |
|
ValidFrom
|
Valid from
|
Valid from
|
Date
|
|
ValidFrom
|
|
|
|
|
|
ValidTo
|
Valid to
|
Valid to
|
Date
|
|
ValidTo
|
|
|
|
|


AnJaRoot stands for Android Java Root, and it's just that - a replacement for the previous generation of supersuer access on Android. The days of calling su to execute scripts in a limited environment are over, developers are now able to perform previously restricted actions directly from Java!
Don't forget to visit the AnJaRoot XDA Thread if you have questions, problems or you just want to leave a comment. Ideas, patches and pull requests are also welcome at any time!
You may also consider supporting the development of AnJaRoot by getting a copy of AnJaRoot Donate.
Downloads
AnJaRoot 1.1.0 is now 100% compatible with the Xposed framework!
Developer Downloads
Developer Resources
Repositories
AnJaRoot is OpenSource software and will stay forever free and open.- AnJaRoot (GPLv3)
- AnJaRoot Library (Apache License)
- AnJaRoot Tester (GPLv3)
- AnJaRoot Donate (GPLv3)
- AnJaRoot Website (Public Domain)
Special Thanks
Special thanks goes to the following people and projects:
- Koushik Dutta for great ideas found in his SuperUser
- P.J. Onori for his awesome Open Iconic Iconset
- Gilles Vollant for his easy to use minizip ontop of zlib
- All contributors of strace for this awesome debug tool (used as a reference here, also borrowed code).


This should be like codelab - jupiter notebooks but for SQL - each lesson on it's own page. What about "go"


This test verifies that loading a HTML document as SVG webfont does not crash the renderer.
PASS - This test did not crash


- Where - Annotation Type in cufy.meta
-
A reference to a static field with a specific type.
- Where.Array - Annotation Type in cufy.meta
-
Array of meta-reference.
- Where.util - Class in cufy.meta
-
Utilities for this annotation.
- While - Class in cufy.concurrent
-
A
Loop
version of the typical 'while' statement.
- While(Supplier<Boolean>) - Constructor for class cufy.concurrent.While
-
Construct a new while loop with the given arguments.
- While(Supplier<Boolean>, Consumer<While>) - Constructor for class cufy.concurrent.While
-
Construct a new while loop with the given arguments.
- wrap(Map.Entry<String, String>, boolean) - Method in class cufy.text.SyntaxTracker
-
Add the given fence.
- write(T) - Method in class cufy.io.Buffer
-
Add the given value to this on were the cursor of this buffer is on.
- write(int[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(char[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(byte[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(short[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(boolean[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(long[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(double[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(float[], int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- write(int) - Method in class cufy.io.RemoteOutputStream
-
- write(byte[]) - Method in class cufy.io.RemoteOutputStream
-
- write(byte[], int, int) - Method in class cufy.io.RemoteOutputStream
-
- write(int) - Method in class cufy.io.RemoteWriter
-
- write(char[]) - Method in class cufy.io.RemoteWriter
-
- write(char[], int, int) - Method in class cufy.io.RemoteWriter
-
- write(String) - Method in class cufy.io.RemoteWriter
-
- write(String, int, int) - Method in class cufy.io.RemoteWriter
-
- write0(Object, int, int) - Method in class cufy.io.Buffer
-
Add the given values to this on were the cursor of this buffer is on.
- writeObject(ObjectOutputStream) - Method in class cufy.beans.AbstractBean
-
Serialization method.
- writer - Variable in class cufy.io.RemoteWriter
-
The original writer.
- WS_LN - Variable in class cufy.text.json.JSON.Syntax
-
A symbol used to shows a line.
- WS_TAB - Variable in class cufy.text.json.JSON.Syntax
-
A symbol used to show a gap between characters.


How To Sign Certificate
self-signed
upload
create new
Self signed
Upload CA certificate and privatekey
Select CA cert:
Select CA privkey:
Create new CA certificate
Common Name:
Organization Name:
Organization Unit Name:
Country Name:
State or Province Name:
Locality Name:
Create CA Certificate
Certificate in PEM Format
Download Certificate
Copy
Private Key in PEM Format
Download Private Key
Copy
Create Certificate
Create Certificate
Common Name:
Organization:
Organization Unit:
Country Code:
State or Province Name:
Locality Name:
SubjectAltName:
Validity
Not Before:
Not After:
CA Certficate
YES
NO
Key Usage
DigitalSignature
ContentCommitment
keyEncipherment
DataEncipherment
KeyAgreement
CertSign
CRLSign
EncipherOnly
DecipherOnly
Extended Key Usage
Any
ServerAuth
ClientAuth
CodeSigning
EmailProtection
Certificate Algorithm
RSA-2048
ECDSA-P256
ECDSA-P384
ECDSA-P521
Create Certificate
Certificate in PEM Format
Download Certificate
Copy
Private Key in PEM Format
Download Private Key
Copy


--- layout: post status: publish published: true title: On Singletons author: display_name: Geoff Lane login: admin email<EMAIL_ADDRESS>url: http://www.zorched.net author_login: admin author_email<EMAIL_ADDRESS>author_url: http://www.zorched.net date: '2007-03-12 14:05:04 -0400' date_gmt: '2007-03-12 20:05:04 -0400' categories: - Code - Unit Testing tags: - ood - mock-objects ---
The Singleton Pattern is one of the most widely used patterns from the Gang of Four (GoF) Desgin Patterns Book. One the reasons that it's so widely used, I think, is because it's also very easy to understand. The basic idea is that you control the creation of an object so that it will only ever have one instance. This is achieved by having a private constructor and a static instance that is accessed through a static method on the Class.
Singleton Example: {% highlight java %} public class FirstSingleton { private static final FirstSingleton instance = new FirstSingleton(); public static FirstSingleton instance() { return instance; } private FirstSingleton() { } } {% endhighlight %}
The Singleton, by its very definition, has multiple responsibilities. The primary responsibility defined in the pattern is controlling constructions of Objects of this Class. Of course from an application point of view, this is pretty weak. What you really want from a class is a useful service. So if you have a Singleton Data Access class which is more important? The Singularity of the instance or the ability to get at data in your data store? I really hope you picked the latter.
There are a number of ways that you can control access to the construction of a class that do not rely on the Singleton pattern. A Factory or a Container for example can be used to get at an instance in such a way that the calling code doesn't care about the implementation of the construction of the class. Whether a new instance is created or a single instance returned should be immaterial to the user of that instance. This also does a good job of dealing with our Single Responsibility concern raised earlier. Now the inforcement of a single instance is handled by another class whose sole responsibility is that singleton enforcement.
The example of a Singleton above is relatively simple. But what happens if you introduce a dependency to your Singleton? Now you have a tight-coupling between two classes. If the dependent class does something like access the database or call a web service or itself has a bunch of dependencies then all of a sudden the code becomes very hard to test.
{% highlight java %} public class SecondSingleton { private static final SecondSingleton instance = new SecondSingleton(); private SomeDependency myDependency; public static SecondSingleton instance() { return instance; } private SecondSingleton() { myDependency = new SomeDependency(); } } {% endhighlight %}I've written previously about Mock Objects for testing. Mock Objects allow you to create dummy implementations of dependencies to make testing a Class much easier. In the Singleton example here, you can see that there would be no way to inject a Mock instance into the SecondSingleton class.
You can of course do this yourself as well. If you are using a Factory for object creation, then the singleton enforcement and the dependency injection can happen in the same class (whose sole responsibility is to manage the construction of objects).
{% highlight java %} public class NotSingleton { private SomeDependency myDependency; private NotSingleton(SomeDependency depends) { myDependency = depends; } } public class Factory { private NotSingleton notsingleInstance = new NotSingleton( (SomeDependency) lookupType(SomeDependency.class)); public NotSingleton getNotSingleton() { return notsingleInstance; } /** * Get an instance for a given Interface * @param interface The interface for which you want the instance */ public Object lookupType(Class clazz) { // ... } } {% endhighlight %}With this structure you can now independently test all of your classes without worrying about the interactions of dependent objects. You also have not structured the code in such a way that having multiple instances should cause any problems, so your code won't break if the classloader case ever comes up.


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Consider for a moment, that you are blind.
You heard your colleagues mention a local arts and music festival to you in the break room. You barely caught the name of it as you rushed off to the next meeting, and you think you have the correct website on the screen in front of you now.
You love people, and you love music; It would be great if you could take your guide dog. You want to get a feel of what kind of event this is so you can plan ahead.
Keeping this in mind, try navigating this website using only the keyboard to find the information you need.
Did you find yourself doing any of the following?
The digital landscape can be a hostile, lonely place when you're not a sighted person. Accessible web applications can be an ally by ensuring that screen readers can talk to it.
You can make a difference today by:


2nd week - CSS
CSS
: history, selectors, properties and values.
Online Newspaper
Old News 1
Old News 2
Blocks 1
Blocks 2
Blocks 3
Blocks 4


The Blood Ghosts of Nexi
Galaxy: Gemi’holon
Sector: Ter’tai’deroga (erappa)
Zemo never liked this world…Nexi it was called. Things had always been odd at this port of call…little things. Mag compasses were mostly useless, even though they shouldn’t be, and gear that was normally reliable had to be constantly reset. All forms of coms were shaky, plagued with static, and prone to channels crossing. If all that was not enough reason for Zemo to be wary of this place, Nexi was a mere two jumps from the protectorate frontier markers and the Ogion hunters and demons beyond.
The people here called themselves the Dereese and they said it was not always like this, they said the strangeness started around 20 adex (~ 20 years) ago…their scientists and researchers had never been able to solve the mystery, and instead they coped…and built their tech to be as stable as it could be. He also found the people here odd, and wondered if that had not always been as well.
All of that oddness could not explain their behavior now…without reason or warning they had locked down the port city in which Zemo’s ship the Sera Freedom had landed, and the government com channels had become a wash of panicked officials relaying orders which they seemed to not understand. The captain had ordered all hands back to the ship and to make preparations to break through and flee the lockdown if needed. The items they had intended to sell he ordered left on the landing deck.
Some rookie corsairs might think the captain dumb or cowardly for such actions, to them Zemo would say - if he cared to say it - “that is the only way a rogue could live as long as the captain…and being prepared to run lightly in space is always wise…” - if he cared to say it.
On the bridge of the Sera Freedom the sensor monitors showed the Dereese fleet moving into formations above Nexi. The captain ordered Zemo to use his talents, and tap into the surveillance feeds and find out what has happening. Zemo went to his station and worked quickly, the Dereese did not have a mind for security and, through sub-novum interferomance, he was able to assume a trusted identity with ease. “I’m into their civil surveillance net” Zemo said through his translator “look in the western continents…” said the captain.
Zemo started going through feeds…they were not organized in any way, many were dead static…some were of warehouses, some on streets. Zemo cycled through dozens and dozens of everyday scenes of life on Nexi…warehouse after warehouse…common areas, streets, hab sectors…and more dead signals.
At almost his two hundredth feed reconnect Zemo saw something strange, the feed was from a tower overlooking a market area, Dereese soldiers in grey and purple uniforms were herding a crowd of civilians from the market and into a street. “captain, you should see this” as the captain walked over a wailing siren from the city began building and reached its crescendo when the captain looked over Zemo’s shoulder to see what the found.
At the end of one of the streets that the soldiers were herding the citizens into, a panic broke out, they could hear desperate screams through the circuit’s audio feed while at the end of the street what looked like a fine pink mist began roiling into the crowed. Zemo watched as the panic became a visible wave moving through the crowd until the street was a surge of Dereese running for their life.
After a few seconds the captain had seen enough and roared “FULL POWER TO THE ENGINES NOW!! take off NOW!!”, everyone obeyed quickly and wordlessly as the fusion powered hyper thrusters spun up. Strapped in at his station Zemo watched on unbelievably.
The mist continued its wispy march into the street pulling horrified and screaming Dereese into it, their faces going from horror to mortal pain as they were overtaken. As the mist front got closer to the camera it unveiled a scene of bloody slaughter behind it.
 As Zemo’s mind began to grasp what he was seeing, he thought he could see blood jumping and dancing in time with shiny metallic flickers from the mist front before falling as sticky rain. Something was tearing the Dereese to pieces and leaving no survivors.
“I think something invisible is out there” Zemo said, as the thrusters powered up and pushed Zemo hard into his seat, he felt the need to say. “Derehm help us”


Lo and behold! A new Sensation
hath come hither!
This new father-son duo is bringing the long-forgotten sardine way unto us
Father & Son now present to you:
>>>
at Father & son sardine company, we beleive that salty fish make people happy for unknown reasons. so click that "become a member" button and start spreddin' the fish!
Sardines are small, salty fish that live in an oddly-shaped can. They sometimes like to take midnight walks around your house, or accidentally get stuck in your dreams. It's not their fault. Most of the time, you have to eat sardines in order for them to get stuck in your dreams. The reason why we like 'em is that for one, they're awesome.  And you don't even have to cook 'em!


--- title: Notification group: User messages details: | These will probably be used with JavaScript. ---


Money play. How should Red play 51?
pips Red=139 White=137
(CorrectAnswer= 0/0, ErrorScore= 0)
It is too easy here to play on automatic and take the anchor with 22/21 and then play either 13/8 or 6/1* with the 5. However, Red needs a plan.
The race is close and all of Red's checkers except the rear ones are well-placed. The obvious plan is to run while White has a weak home board and poorly positioned checkers. The 5 should be played 21/16. To hit that checker White would have to give up one of his key points in the outfield. The 1 should then be used to play 6/5.
Any move other than 21/16, 6/5 is a blunder or worse.
The race is close and all of Red's checkers except the rear ones are well-placed. The obvious plan is to run while White has a weak home board and poorly positioned checkers. The 5 should be played 21/16. To hit that checker White would have to give up one of his key points in the outfield. The 1 should then be used to play 6/5.
Any move other than 21/16, 6/5 is a blunder or worse.
1. Cubeful 2-ply 21/16 6/5 Eq.: +0.135 0.544 0.147 0.005 - 0.456 0.132 0.005 2. Cubeful 2-ply 22/21 6/1* Eq.: +0.097 (-0.039) 0.513 0.148 0.003 - 0.487 0.083 0.003 3. Cubeful 2-ply 22/21 13/8 Eq.: +0.088 (-0.047) 0.512 0.134 0.004 - 0.488 0.076 0.002 4. Cubeful 2-ply 22/16 Eq.: +0.020 (-0.115) 0.516 0.148 0.007 - 0.484 0.160 0.005 5. Cubeful 0-ply 6/5 6/1* Eq.: -0.027 (-0.162) 0.486 0.154 0.004 - 0.514 0.135 0.007


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- CalledFromWrongThreadException - class in com.microblink.camera.view.exception
- Created by dodo on 08/09/15.
- callOnClick() - function in android.view.BaseCameraView
- callOnClick() - function in android.view.DummyCameraView
- callOnClick() - function in android.view.CameraTextureView
- callOnClick() - function in android.view.CameraSurfaceView
- Camera1AbstractFrame - class in com.microblink.camera.hardware.camera.camera1.frame
- Created by dodo on 28/07/15.
- Camera1Manager - class in com.microblink.camera.hardware.camera.camera1
- Camera1PhotoBitmapFrame - class in com.microblink.camera.hardware.camera.camera1.frame
- Created by dodo on 29/07/15.
- Camera1PhotoFrame - class in com.microblink.camera.hardware.camera.camera1.frame
- Created by dodo on 28/07/15.
- Camera1PreviewFramePool - class in com.microblink.camera.hardware.camera.camera1.frame
- Created by dodo on 17/11/14.
- Camera1SurfaceWrapper - class in com.microblink.camera.hardware.camera.camera1
- Camera1SurfaceWrapper.PreviewHandler - class in com.microblink.camera.hardware.camera.camera1.Camera1SurfaceWrapper
- Camera2FramePool - class in com.microblink.camera.hardware.camera.camera2.frame
- Created by dodo on 17/11/14.
- Camera2Manager - class in com.microblink.camera.hardware.camera.camera2
- Camera manager that uses Camera2 API to control camera.
- Camera2Utils - class in com.microblink.camera.hardware.camera.camera2
- CAMERA_BACKFACE - enum entry in com.microblink.camera.hardware.camera.CameraType
Will use device's back facing camera, if it exists. If back facing camera does not exist, error will be raised.
- CAMERA_DEFAULT - enum entry in com.microblink.camera.hardware.camera.CameraType
Will use device's default camera. If device has got only back facing camera, back facing camera will be used. If device has got only front facing camera, front facing camera will be used. If device has got both cameras, back facing camera will be used.
- CAMERA_FRONTFACE - enum entry in com.microblink.camera.hardware.camera.CameraType
Will use device's front facing camera, if it exists. If front facing camera does not exist, error will be raised.
- CameraAspectMode - class in com.microblink.camera.view
- CameraCompatibility - class in com.microblink.camera.util
- CameraDataFormat - class in com.microblink.camera.hardware.camera
- Represents the format of the camera frame that is distinguishable in native library.
- CameraDebugCallbacks - class in com.microblink.camera.debug
- CameraEventsListener - class in com.microblink.camera.view
- CameraFrameFactory - class in com.microblink.camera.hardware.camera.frame
- Factory that will be used to create camera1 and camera2 frames.
- CameraListener - class in com.microblink.camera.hardware.camera
- CameraManagerFactory - class in com.microblink.camera.hardware.camera.factory
- This class is responsible to creating the correct camera manager based on device information and additional factory parameters.
- CameraManagerSelectionCallback - class in com.microblink.camera.debug
- CameraParamsWrapper - class in com.microblink.camera.hardware.camera.camera1
- CameraResolutionTooSmallException - class in com.microblink.camera.hardware.camera
- CameraSettings - class in com.microblink.camera.hardware.camera
- CameraStrategy - class in com.microblink.camera.hardware.camera.camera1.strategy
- Strategy for using camera
- CameraStrategy.PreviewSize - class in com.microblink.camera.hardware.camera.camera1.strategy.CameraStrategy
- Helper class to decide size
- cameraSupportsTorch() - function in com.microblink.camera.hardware.camera.ICameraManager
- cameraSupportsTorch() - function in com.microblink.camera.hardware.camera.camera1.Camera1Manager
- cameraSupportsTorch() - function in com.microblink.camera.hardware.camera.camera2.Camera2Manager
- CameraSurface - class in com.microblink.camera.view.surface
- CameraSurfaceFactory - class in com.microblink.camera.view.surface
- CameraSurfaceView - class in com.microblink.camera.view.surface
- Created by dodo on 17/11/14.
- CameraTextureView - class in com.microblink.camera.view.surface
- Created by dodo on 17/11/14.
- CameraType - class in com.microblink.camera.hardware.camera
- CameraTypeChooser - class in com.microblink.camera.hardware.camera.camera2
- cancelDragAndDrop() - function in android.view.BaseCameraView
- cancelDragAndDrop() - function in android.view.DummyCameraView
- cancelDragAndDrop() - function in android.view.CameraTextureView
- cancelDragAndDrop() - function in android.view.CameraSurfaceView
- cancelLongPress() - function in android.view.BaseCameraView
- cancelLongPress() - function in android.view.DummyCameraView
- cancelLongPress() - function in android.view.CameraTextureView
- cancelLongPress() - function in android.view.CameraSurfaceView
- cancelOngoingFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.ContinuousAutofocusManager
- Cancel current ongoing focus operation and set focus to default position.
- cancelOngoingFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.AutoFocusManager
- Cancel current ongoing focus operation and set focus to default position.
- cancelOngoingFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.StillFocusManager
- Cancel current ongoing focus operation and set focus to default position.
- cancelOngoingFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.IFocusManager
- Cancel current ongoing focus operation and set focus to default position.
- cancelPendingInputEvents() - function in android.view.BaseCameraView
- cancelPendingInputEvents() - function in android.view.DummyCameraView
- cancelPendingInputEvents() - function in android.view.CameraTextureView
- cancelPendingInputEvents() - function in android.view.CameraSurfaceView
- canDetectOrientation() - function in android.view.OrientationManager
- canReceiveFrame() - function in com.microblink.camera.hardware.camera.CameraListener
- Called before onCameraFrame to determine if frame can be received.
- canResolveLayoutDirection() - function in android.view.BaseCameraView
- canResolveLayoutDirection() - function in android.view.DummyCameraView
- canResolveLayoutDirection() - function in android.view.CameraTextureView
- canResolveLayoutDirection() - function in android.view.CameraSurfaceView
- canResolveTextAlignment() - function in android.view.BaseCameraView
- canResolveTextAlignment() - function in android.view.DummyCameraView
- canResolveTextAlignment() - function in android.view.CameraTextureView
- canResolveTextAlignment() - function in android.view.CameraSurfaceView
- canResolveTextDirection() - function in android.view.BaseCameraView
- canResolveTextDirection() - function in android.view.DummyCameraView
- canResolveTextDirection() - function in android.view.CameraTextureView
- canResolveTextDirection() - function in android.view.CameraSurfaceView
- canScrollHorizontally(int) - function in android.view.BaseCameraView
- canScrollHorizontally(int) - function in android.view.DummyCameraView
- canScrollHorizontally(int) - function in android.view.CameraTextureView
- canScrollHorizontally(int) - function in android.view.CameraSurfaceView
- canScrollVertically(int) - function in android.view.BaseCameraView
- canScrollVertically(int) - function in android.view.DummyCameraView
- canScrollVertically(int) - function in android.view.CameraTextureView
- canScrollVertically(int) - function in android.view.CameraSurfaceView
- captureHighResFrame() - function in com.microblink.camera.hardware.camera.ICameraManager
- captureHighResFrame() - function in com.microblink.camera.hardware.camera.camera1.Camera1Manager
- captureHighResFrame() - function in com.microblink.camera.hardware.camera.camera2.Camera2Manager
- CAPTURING - enum entry in com.microblink.camera.hardware.camera.camera1.strategy.HighResFrameCaptureState
- changeConfiguration(Configuration) - function in com.microblink.camera.view.BaseCameraView
- This method changes the view's configuration.
- checkAccess() - function in java.lang.ProcessingQueue
- checkFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.ContinuousAutofocusManager
- Checks if autofocus should be refreshed.
- checkFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.AutoFocusManager
- Checks if autofocus should be refreshed.
- checkFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.StillFocusManager
- Checks if autofocus should be refreshed.
- checkFocus() - function in com.microblink.camera.hardware.camera.camera1.focus.IFocusManager
- Checks if autofocus should be refreshed.
- checkInputConnectionProxy(View) - function in android.view.BaseCameraView
- checkInputConnectionProxy(View) - function in android.view.DummyCameraView
- checkInputConnectionProxy(View) - function in android.view.CameraTextureView
- checkInputConnectionProxy(View) - function in android.view.CameraSurfaceView
- childDrawableStateChanged(View) - function in android.view.BaseCameraView
- childHasTransientStateChanged(View,boolean) - function in android.view.BaseCameraView
- chooseBestCamera(CameraManager,CameraType) - function in com.microblink.camera.hardware.camera.camera2.CameraTypeChooser
- clampToUnitRect(RectF) - function in com.microblink.camera.util.CommonUtils
- clear() - function in com.microblink.camera.hardware.camera.camera2.CameraTypeChooser
- clearAnimation() - function in android.view.BaseCameraView
- clearAnimation() - function in android.view.DummyCameraView
- clearAnimation() - function in android.view.CameraTextureView
- clearAnimation() - function in android.view.CameraSurfaceView
- clearChildFocus(View) - function in android.view.BaseCameraView
- clearDisappearingChildren() - function in android.view.BaseCameraView
- clearFocus() - function in android.view.BaseCameraView
- clearFocus() - function in android.view.DummyCameraView
- clearFocus() - function in android.view.CameraTextureView
- clearFocus() - function in android.view.CameraSurfaceView
- closeImage(Image) - function in com.microblink.camera.hardware.camera.camera2.frame.BaseCamera2Frame.ImageCloser
- com.microblink.camera.debug - package com.microblink.camera.debug
- com.microblink.camera.hardware - package com.microblink.camera.hardware
- com.microblink.camera.hardware.accelerometer - package com.microblink.camera.hardware.accelerometer
- com.microblink.camera.hardware.camera - package com.microblink.camera.hardware.camera
- com.microblink.camera.hardware.camera.camera1 - package com.microblink.camera.hardware.camera.camera1
- com.microblink.camera.hardware.camera.camera1.focus - package com.microblink.camera.hardware.camera.camera1.focus
- com.microblink.camera.hardware.camera.camera1.frame - package com.microblink.camera.hardware.camera.camera1.frame
- com.microblink.camera.hardware.camera.camera1.strategy - package com.microblink.camera.hardware.camera.camera1.strategy
- com.microblink.camera.hardware.camera.camera1.strategy.factory - package com.microblink.camera.hardware.camera.camera1.strategy.factory
- com.microblink.camera.hardware.camera.camera2 - package com.microblink.camera.hardware.camera.camera2
- com.microblink.camera.hardware.camera.camera2.frame - package com.microblink.camera.hardware.camera.camera2.frame
- com.microblink.camera.hardware.camera.camera2.samsung - package com.microblink.camera.hardware.camera.camera2.samsung
- com.microblink.camera.hardware.camera.camera2.samsung.internal - package com.microblink.camera.hardware.camera.camera2.samsung.internal
- com.microblink.camera.hardware.camera.factory - package com.microblink.camera.hardware.camera.factory
- com.microblink.camera.hardware.camera.frame - package com.microblink.camera.hardware.camera.frame
- com.microblink.camera.hardware.camera.memory - package com.microblink.camera.hardware.camera.memory
- com.microblink.camera.hardware.orientation - package com.microblink.camera.hardware.orientation
- com.microblink.camera.util - package com.microblink.camera.util
- com.microblink.camera.util.pool - package com.microblink.camera.util.pool
- com.microblink.camera.view - package com.microblink.camera.view
- com.microblink.camera.view.exception - package com.microblink.camera.view.exception
- com.microblink.camera.view.surface - package com.microblink.camera.view.surface
- combineMeasuredStates(int,int) - function in android.view.BaseCameraView
- combineMeasuredStates(int,int) - function in android.view.DummyCameraView
- combineMeasuredStates(int,int) - function in android.view.CameraTextureView
- combineMeasuredStates(int,int) - function in android.view.CameraSurfaceView
- CommonUtils - class in com.microblink.camera.util
- computeScroll() - function in android.view.BaseCameraView
- computeScroll() - function in android.view.DummyCameraView
- computeScroll() - function in android.view.CameraTextureView
- computeScroll() - function in android.view.CameraSurfaceView
- computeSystemWindowInsets(WindowInsets,Rect) - function in android.view.BaseCameraView
- computeSystemWindowInsets(WindowInsets,Rect) - function in android.view.DummyCameraView
- computeSystemWindowInsets(WindowInsets,Rect) - function in android.view.CameraTextureView
- computeSystemWindowInsets(WindowInsets,Rect) - function in android.view.CameraSurfaceView
- contains(Version) - function in com.microblink.camera.hardware.VersionInterval
- Returns true if interval contains version v.
- ContinuousAutofocusManager - class in com.microblink.camera.hardware.camera.camera1.focus
- convertRectangleToActualRect(RectF) - function in com.microblink.camera.view.surface.ICameraView
- Converts rectangle in relative camera preview coordinates back to real view coordinates.
- convertRectangleToActualRect(RectF) - function in com.microblink.camera.view.surface.DummyCameraView
- Converts rectangle in relative camera preview coordinates back to real view coordinates.
- convertRectangleToActualRect(RectF) - function in com.microblink.camera.view.surface.CameraTextureView
- Converts rectangle in relative camera preview coordinates back to real view coordinates.
- convertRectangleToActualRect(RectF) - function in com.microblink.camera.view.surface.CameraSurfaceView
- Converts rectangle in relative camera preview coordinates back to real view coordinates.
- countStackFrames() - function in java.lang.ProcessingQueue
- create() - function in com.microblink.camera.view.BaseCameraView
- Creates the view and its subviews and initializes camera settings.
- createAccessibilityNodeInfo() - function in android.view.BaseCameraView
- createAccessibilityNodeInfo() - function in android.view.DummyCameraView
- createAccessibilityNodeInfo() - function in android.view.CameraTextureView
- createAccessibilityNodeInfo() - function in android.view.CameraSurfaceView
- createCamera1Frame(int,int,int,Camera1PreviewFramePool,Camera1Manager) - function in com.microblink.camera.hardware.camera.frame.CameraFrameFactory
- createCamera2Frame(Camera2FramePool) - function in com.microblink.camera.hardware.camera.frame.CameraFrameFactory
- createCameraCharacteristicsKey(String,Class) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createCameraCharacteristicsKey(String,TypeReferenceForSDK) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createCameraManager(CameraListener,CameraSettings) - function in com.microblink.camera.hardware.camera.factory.CameraManagerFactory
- Method creates adequate camera manager based on current device and additional settings given by the additionalSettings parameter.
- createCameraManager(CameraListener,CameraSettings) - function in com.microblink.camera.hardware.camera.factory.ICameraManagerFactory
- Method creates adequate camera manager based on current device and additional settings given by the additionalSettings parameter.
- createCameraView(DeviceManager,CameraSettings,ICameraManager) - function in com.microblink.camera.view.surface.CameraSurfaceFactory
- createCaptureRequestKey(String,Class) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createCaptureRequestKey(String,TypeReferenceForSDK) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createCaptureResultKey(String,Class) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createCaptureResultKey(String,TypeReferenceForSDK) - function in com.microblink.camera.hardware.camera.camera2.samsung.internal.SamsungInternalUtils
- createContextMenu(ContextMenu) - function in android.view.BaseCameraView
- createContextMenu(ContextMenu) - function in android.view.DummyCameraView
- createContextMenu(ContextMenu) - function in android.view.CameraTextureView
- createContextMenu(ContextMenu) - function in android.view.CameraSurfaceView
- CREATED - enum entry in com.microblink.camera.view.BaseCameraView.CameraViewState
Indicates that create() has been called, next you need to call start() method
- createFromFocusMode(String,boolean,DeviceManager,CameraSettings,AutofocusListener) - function in com.microblink.camera.hardware.camera.camera1.focus.FocusManagerFactory
- createHighResPhotoFrame(int,int,Array) - function in com.microblink.camera.hardware.camera.camera1.frame.Camera1PhotoFrame
- createPoolObject() - function in com.microblink.camera.util.pool.PoolObjectFactory
- Creates a new object for the object pool.
- createStrategy(Context,Camera,CameraSettings) - function in com.microblink.camera.hardware.camera.camera1.strategy.factory.ICameraStrategyFactory
- Creates the optimal strategy
- createStrategy(Context,Camera,CameraSettings) - function in com.microblink.camera.hardware.camera.camera1.strategy.factory.DefaultCameraStrategyFactory
- Creates the optimal strategy
- currentThread() - function in java.lang.ProcessingQueue


| A young widow moves into an old house on Lake Erie to recover from the sudden loss of her husband; however, she soon discovers a dark secret and that she is not alone. | |
| Genres: | Horror, Science Fiction, Thriller |
| Director: | Chris Majors |
| Writer: | Meredith Majors |
Cast: | Pop - Lance Henriksen Realtor - Marilyn Ghigliotti Eliza - Betsy Baker Man in Black - Allen Sarven Kate Ryan - Meredith Majors Autumn - Anne Leigh Cooper Jack Hammer - Jason K. Wixom Harrison Lloyd - Chris Majors John Ryan - Ben Furney The Countess - Victoria Johnstone Fire Chief - G. Larry Butler Guardian - Kevin R. Allen Electrician - Rocco Guirlanda Guardian - Tavares Jamal Cherry Mover #2 - David Lipe Guardian - J. Brian Guardian - Camrahn Redding Little Girl - Nevaeh Ashanti Fire Fighter - Evan Back Fire fighter - Cynthia Merritt Mover #1 - Mickey MacKinlay Fire Fighter - Derrick Welton |


WITNESS LIST Intergovernmental Relations Committee April 29, 1998-9:00A interim charges On: Aldredge, Vaughn R. (AT&T), Austin Arnold, W.D. "Bill" (TX Cable and Telecom.), Austin Hunt, Barbara (Southwestern Bell), Dallas Ramirez, Carlos (City of El Paso), El Paso Shapleigh, Eliot (Texas Senate Dist. 29), El Paso


I stay in Penarth, Cardiff multiple times per year when visiting my grandparents. Since I was very young, Cardiff has been one of my favourite places to visit and holds many memories for me. Cardiff Bay is in my opinion one of the most beautiful spots in the world. Penarth itself is a small picturesque seaside town where we spend most of our time when we visit.
In 2016, I spent two weeks in L'Estartit,a holiday town a few miles from Girona. It was a fantastic place to make new friends and enjoy the sun. While there we visited many Roman ruins in the area as well as older Iberian settlements. The city of Girona is most definitely worth a visit with a beautiful Jewish quarter and old Medieval walls. It is also the setting for many scenes of the TV show Game of Thrones.
This summer a group of friends and I will be visiting Ios in Greece for two weeks.Ios is a hilly island with cliffs down to the sea on most sides, situated halfway between Naxos and Santorini. Chora (the main village) is full of stairs and narrow paths that make it inaccessible for cars of any kind. Today, the main path through this village is completely taken over by tourism in terms of restaurants, boutiques, bars and discothèques. Apart from the port and the village of Chora, Ios has a few small settlements, just a group of spread out houses in the background of major beaches (Theodoti, Kalamos, Manganari).


Trigger and handle events across
same-origin tabs and iframes
originEvents.js is a tiny JavaScript library that allows same-origin web pages (tabs, iframes, popups) running within the same browser instance to trigger and handle custom events within and across each other.
demo.html is running in 2 individual iframes below. Click on the buttons to fire events from either page. You can also open demo.html into multiple tabs in your browser for a more convincing demonstration of cross-tab events.
Download originEvents.min.js, copy it to your project, and include it with a <script> tag like so, for example:
<script src="js/originEvents.min.js"></script>
Initialize component:
var originEvents = window.originEventsInit();
Add listener for a custom event:
originEvents.on('customEvent',
function (eventType, message, timeStamp, isRemote) {
// handle custom event
});
Trigger custom event with a message:
originEvents.trigger('customEvent', 'hello world');
Full API documentation is available here.
In a nutshell, originEvents.js broadcasts events to remote tabs by setting a temporary localStorage item with a custom event object. Such an event is received by all same-origin tabs, iframes, and popups via the storage event of Web Storage. Local (ie, same global context) events are implemented through conventional means. Visit the project's GitHub page for more technical details.
originEvents.js was initially created as a proof-of-concept for a snorkel.js feature. Critical feedback, ideas, and pull requests are welcome.