Expertise: Durable Shaping II Requires : The following expertise: Durable Shaping I. One of the following skills: Carpentry, Scrimshawing. A base strength of at least 18. The ability to craft armors and clothing to be more protective. Items crafted "Reinforced" are heavier, more protective, and worth more.
Durable Shaping III (DURASHAPE3)
Expertise: Durable Shaping III Requires : The following expertise: Durable Shaping II. One of the following skills: Carpentry, Scrimshawing. A base strength of at least 22. The ability to craft armors and clothing to be more protective. Items crafted "Fortified" are much heavier, a lot more protective, and worth much more.
Echoed Singing I (ECHOSING1)
Expertise: Echoed Singing I Requires : A skill of type: Singing. Only highest class levels greater than or equal to 24. A base charisma of at least 16. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing II (ECHOSING2)
Expertise: Echoed Singing II Requires : The following expertise: Echoed Singing I. A skill of type: Singing. Only highest class levels greater than or equal to 29. A base charisma of at least 17. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing III (ECHOSING3)
Expertise: Echoed Singing III Requires : The following expertise: Echoed Singing II. A skill of type: Singing. Only highest class levels greater than or equal to 34. A base charisma of at least 18. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing IV (ECHOSING4)
Expertise: Echoed Singing IV Requires : The following expertise: Echoed Singing III. A skill of type: Singing. Only highest class levels greater than or equal to 39. A base charisma of at least 19. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing V (ECHOSING5)
Expertise: Echoed Singing V Requires : The following expertise: Echoed Singing IV. A skill of type: Singing. Only highest class levels greater than or equal to 44. A base charisma of at least 20. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing VI (ECHOSING6)
Expertise: Echoed Singing VI Requires : The following expertise: Echoed Singing V. A skill of type: Singing. Only highest class levels greater than or equal to 49. A base charisma of at least 21. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing VII (ECHOSING7)
Expertise: Echoed Singing VII Requires : The following expertise: Echoed Singing VI. A skill of type: Singing. Only highest class levels greater than or equal to 54. A base charisma of at least 22. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing VIII (ECHOSING8)
Expertise: Echoed Singing VIII Requires : The following expertise: Echoed Singing VII. A skill of type: Singing. Only highest class levels greater than or equal to 59. A base charisma of at least 23. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing IX (ECHOSING9)
Expertise: Echoed Singing IX Requires : The following expertise: Echoed Singing VIII. A skill of type: Singing. Only highest class levels greater than or equal to 64. A base charisma of at least 24. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Echoed Singing X (ECHOSING10)
Expertise: Echoed Singing X Requires : The following expertise: Echoed Singing IX. A skill of type: Singing. Only highest class levels greater than or equal to 69. A base charisma of at least 25. The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Edged Focus I (EDGEFOCUS1)
Expertise: Edged Focus I Requires : Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11. The ability for fighters to wield higher level edged-class weapon.
Edged Focus II (EDGEFOCUS2)
Expertise: Edged Focus II Requires : The following expertise: Edged Focus I. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 37. A base wisdom of at least 12. The ability for fighters to wield higher level edged-class weapon.
Edged Focus III (EDGEFOCUS3)
Expertise: Edged Focus III Requires : The following expertise: Edged Focus II. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 42. A base wisdom of at least 13. The ability for fighters to wield higher level edged-class weapon.
Edged Focus IV (EDGEFOCUS4)
Expertise: Edged Focus IV Requires : The following expertise: Edged Focus III. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 47. A base wisdom of at least 14. The ability for fighters to wield higher level edged-class weapon.
Edged Focus V (EDGEFOCUS5)
Expertise: Edged Focus V Requires : The following expertise: Edged Focus IV. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 52. A base wisdom of at least 15. The ability for fighters to wield higher level edged-class weapon.
Edged Focus VI (EDGEFOCUS6)
Expertise: Edged Focus VI Requires : The following expertise: Edged Focus V. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 57. A base wisdom of at least 16. The ability for fighters to wield higher level edged-class weapon.
Edged Focus VII (EDGEFOCUS7)
Expertise: Edged Focus VII Requires : The following expertise: Edged Focus VI. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 62. A base wisdom of at least 17. The ability for fighters to wield higher level edged-class weapon.
Edged Focus VIII (EDGEFOCUS8)
Expertise: Edged Focus VIII Requires : The following expertise: Edged Focus VII. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 67. A base wisdom of at least 18. The ability for fighters to wield higher level edged-class weapon.
Edged Focus IX (EDGEFOCUS9)
Expertise: Edged Focus IX Requires : The following expertise: Edged Focus VIII. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 72. A base wisdom of at least 19. The ability for fighters to wield higher level edged-class weapon.
Edged Focus X (EDGEFOCUS10)
Expertise: Edged Focus X Requires : The following expertise: Edged Focus IX. Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 77. A base wisdom of at least 20. The ability for fighters to wield higher level edged-class weapon.
Edged Piercing I (EDGEPIERCE1)
Expertise: Edged Piercing I Requires : One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing II (EDGEPIERCE2)
Expertise: Edged Piercing II Requires : The following expertise: Edged Piercing I. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing III (EDGEPIERCE3)
Expertise: Edged Piercing III Requires : The following expertise: Edged Piercing II. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing IV (EDGEPIERCE4)
Expertise: Edged Piercing IV Requires : The following expertise: Edged Piercing III. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing V (EDGEPIERCE5)
Expertise: Edged Piercing V Requires : The following expertise: Edged Piercing IV. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing VI (EDGEPIERCE6)
Expertise: Edged Piercing VI Requires : The following expertise: Edged Piercing V. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing VII (EDGEPIERCE7)
Expertise: Edged Piercing VII Requires : The following expertise: Edged Piercing VI. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing VIII (EDGEPIERCE8)
Expertise: Edged Piercing VIII Requires : The following expertise: Edged Piercing VII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing IX (EDGEPIERCE9)
Expertise: Edged Piercing IX Requires : The following expertise: Edged Piercing VIII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Piercing X (EDGEPIERCE10)
Expertise: Edged Piercing X Requires : The following expertise: Edged Piercing IX. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a piercing-type edged-class weapon.
Edged Slashing I (EDGESLICE1)
Expertise: Edged Slashing I Requires : One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing II (EDGESLICE2)
Expertise: Edged Slashing II Requires : The following expertise: Edged Slashing I. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing III (EDGESLICE3)
Expertise: Edged Slashing III Requires : The following expertise: Edged Slashing II. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing IV (EDGESLICE4)
Expertise: Edged Slashing IV Requires : The following expertise: Edged Slashing III. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing V (EDGESLICE5)
Expertise: Edged Slashing V Requires : The following expertise: Edged Slashing IV. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing VI (EDGESLICE6)
Expertise: Edged Slashing VI Requires : The following expertise: Edged Slashing V. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing VII (EDGESLICE7)
Expertise: Edged Slashing VII Requires : The following expertise: Edged Slashing VI. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing VIII (EDGESLICE8)
Expertise: Edged Slashing VIII Requires : The following expertise: Edged Slashing VII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing IX (EDGESLICE9)
Expertise: Edged Slashing IX Requires : The following expertise: Edged Slashing VIII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Slashing X (EDGESLICE10)
Expertise: Edged Slashing X Requires : The following expertise: Edged Slashing IX. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Edged Striking I (EDGEDSTRIKE1)
Expertise: Edged Striking I Requires : One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16. The ability to hit more often when using an edged-class weapon.
Edged Striking II (EDGEDSTRIKE2)
Expertise: Edged Striking II Requires : The following expertise: Edged Striking I. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 34. A base dexterity of at least 17. The ability to hit more often when using an edged-class weapon.
Edged Striking III (EDGEDSTRIKE3)
Expertise: Edged Striking III Requires : The following expertise: Edged Striking II. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 39. A base dexterity of at least 18. The ability to hit more often when using an edged-class weapon.
Edged Striking IV (EDGEDSTRIKE4)
Expertise: Edged Striking IV Requires : The following expertise: Edged Striking III. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 44. A base dexterity of at least 19. The ability to hit more often when using an edged-class weapon.
Edged Striking V (EDGEDSTRIKE5)
Expertise: Edged Striking V Requires : The following expertise: Edged Striking IV. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 49. A base dexterity of at least 20. The ability to hit more often when using an edged-class weapon.
Edged Striking VI (EDGEDSTRIKE6)
Expertise: Edged Striking VI Requires : The following expertise: Edged Striking V. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 54. A base dexterity of at least 21. The ability to hit more often when using an edged-class weapon.
Edged Striking VII (EDGEDSTRIKE7)
Expertise: Edged Striking VII Requires : The following expertise: Edged Striking VI. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 59. A base dexterity of at least 22. The ability to hit more often when using an edged-class weapon.
Edged Striking VIII (EDGEDSTRIKE8)
Expertise: Edged Striking VIII Requires : The following expertise: Edged Striking VII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 64. A base dexterity of at least 23. The ability to hit more often when using an edged-class weapon.
Edged Striking IX (EDGEDSTRIKE9)
Expertise: Edged Striking IX Requires : The following expertise: Edged Striking VIII. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 69. A base dexterity of at least 24. The ability to hit more often when using an edged-class weapon.
Edged Striking X (EDGEDSTRIKE10)
Expertise: Edged Striking X Requires : The following expertise: Edged Striking IX. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 74. A base dexterity of at least 25. The ability to hit more often when using an edged-class weapon.
Educating I (EDUCATING1)
Expertise: Educating I Requires : A skill of type: Education lore. Only highest class levels greater than or equal to 17. A base intelligence of at least 15. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating II (EDUCATING2)
Expertise: Educating II Requires : The following expertise: Educating I. A skill of type: Education lore. Only highest class levels greater than or equal to 25. A base intelligence of at least 16. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating III (EDUCATING3)
Expertise: Educating III Requires : The following expertise: Educating II. A skill of type: Education lore. Only highest class levels greater than or equal to 33. A base intelligence of at least 17. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating IV (EDUCATING4)
Expertise: Educating IV Requires : The following expertise: Educating III. A skill of type: Education lore. Only highest class levels greater than or equal to 41. A base intelligence of at least 18. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating V (EDUCATING5)
Expertise: Educating V Requires : The following expertise: Educating IV. A skill of type: Education lore. Only highest class levels greater than or equal to 49. A base intelligence of at least 19. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating VI (EDUCATING6)
Expertise: Educating VI Requires : The following expertise: Educating V. A skill of type: Education lore. Only highest class levels greater than or equal to 57. A base intelligence of at least 20. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating VII (EDUCATING7)
Expertise: Educating VII Requires : The following expertise: Educating VI. A skill of type: Education lore. Only highest class levels greater than or equal to 65. A base intelligence of at least 21. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating VIII (EDUCATING8)
Expertise: Educating VIII Requires : The following expertise: Educating VII. A skill of type: Education lore. Only highest class levels greater than or equal to 73. A base intelligence of at least 22. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating IX (EDUCATING9)
Expertise: Educating IX Requires : The following expertise: Educating VIII. A skill of type: Education lore. Only highest class levels greater than or equal to 81. A base intelligence of at least 23. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Educating X (EDUCATING10)
Expertise: Educating X Requires : The following expertise: Educating IX. A skill of type: Education lore. Only highest class levels greater than or equal to 89. A base intelligence of at least 24. The ability to use education lore abilities at a higher intellectual level, and at less cost.
Enduring I (ENDURING1)
Expertise: Enduring I Requires : A skill of type: Enduring. Only highest class levels greater than or equal to 27. A base constitution of at least 16. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring II (ENDURING2)
Expertise: Enduring II Requires : The following expertise: Enduring I. A skill of type: Enduring. Only highest class levels greater than or equal to 32. A base constitution of at least 17. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring III (ENDURING3)
Expertise: Enduring III Requires : The following expertise: Enduring II. A skill of type: Enduring. Only highest class levels greater than or equal to 37. A base constitution of at least 18. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring IV (ENDURING4)
Expertise: Enduring IV Requires : The following expertise: Enduring III. A skill of type: Enduring. Only highest class levels greater than or equal to 42. A base constitution of at least 19. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring V (ENDURING5)
Expertise: Enduring V Requires : The following expertise: Enduring IV. A skill of type: Enduring. Only highest class levels greater than or equal to 47. A base constitution of at least 20. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring VI (ENDURING6)
Expertise: Enduring VI Requires : The following expertise: Enduring V. A skill of type: Enduring. Only highest class levels greater than or equal to 52. A base constitution of at least 21. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring VII (ENDURING7)
Expertise: Enduring VII Requires : The following expertise: Enduring VI. A skill of type: Enduring. Only highest class levels greater than or equal to 57. A base constitution of at least 22. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring VIII (ENDURING8)
Expertise: Enduring VIII Requires : The following expertise: Enduring VII. A skill of type: Enduring. Only highest class levels greater than or equal to 62. A base constitution of at least 23. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring IX (ENDURING9)
Expertise: Enduring IX Requires : The following expertise: Enduring VIII. A skill of type: Enduring. Only highest class levels greater than or equal to 67. A base constitution of at least 24. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Enduring X (ENDURING10)
Expertise: Enduring X Requires : The following expertise: Enduring IX. A skill of type: Enduring. Only highest class levels greater than or equal to 72. A base constitution of at least 25. The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Energist I (ENERGIST1)
Expertise: Energist I Requires : A skill of type: Electrocuting. Only highest class levels greater than or equal to 31. A base dexterity of at least 13. The ability to deal more damage from magical electrical attacks
Energist II (ENERGIST2)
Expertise: Energist II Requires : The following expertise: Energist I. A skill of type: Electrocuting. Only highest class levels greater than or equal to 36. A base dexterity of at least 14. The ability to deal more damage from magical electrical attacks
Energist III (ENERGIST3)
Expertise: Energist III Requires : The following expertise: Energist II. A skill of type: Electrocuting. Only highest class levels greater than or equal to 41. A base dexterity of at least 15. The ability to deal more damage from magical electrical attacks
Energist IV (ENERGIST4)
Expertise: Energist IV Requires : The following expertise: Energist III. A skill of type: Electrocuting. Only highest class levels greater than or equal to 46. A base dexterity of at least 16. The ability to deal more damage from magical electrical attacks
Energist V (ENERGIST5)
Expertise: Energist V Requires : The following expertise: Energist IV. A skill of type: Electrocuting. Only highest class levels greater than or equal to 51. A base dexterity of at least 17. The ability to deal more damage from magical electrical attacks
Energist VI (ENERGIST6)
Expertise: Energist VI Requires : The following expertise: Energist V. A skill of type: Electrocuting. Only highest class levels greater than or equal to 56. A base dexterity of at least 18. The ability to deal more damage from magical electrical attacks
Energist VII (ENERGIST7)
Expertise: Energist VII Requires : The following expertise: Energist VI. A skill of type: Electrocuting. Only highest class levels greater than or equal to 61. A base dexterity of at least 19. The ability to deal more damage from magical electrical attacks
Energist VIII (ENERGIST8)
Expertise: Energist VIII Requires : The following expertise: Energist VII. A skill of type: Electrocuting. Only highest class levels greater than or equal to 66. A base dexterity of at least 20. The ability to deal more damage from magical electrical attacks
Energist IX (ENERGIST9)
Expertise: Energist IX Requires : The following expertise: Energist VIII. A skill of type: Electrocuting. Only highest class levels greater than or equal to 71. A base dexterity of at least 21. The ability to deal more damage from magical electrical attacks
Energist X (ENERGIST10)
Expertise: Energist X Requires : The following expertise: Energist IX. A skill of type: Electrocuting. Only highest class levels greater than or equal to 76. A base dexterity of at least 22. The ability to deal more damage from magical electrical attacks
Evangelising I (EVANGELIST1)
Expertise: Evangelising I Requires : A skill of type: Evangelism. Only highest class levels greater than or equal to 22. A base dexterity of at least 13. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising II (EVANGELIST2)
Expertise: Evangelising II Requires : The following expertise: Evangelising I. A skill of type: Evangelism. Only highest class levels greater than or equal to 27. A base dexterity of at least 14. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising III (EVANGELIST3)
Expertise: Evangelising III Requires : The following expertise: Evangelising II. A skill of type: Evangelism. Only highest class levels greater than or equal to 32. A base dexterity of at least 15. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising IV (EVANGELIST4)
Expertise: Evangelising IV Requires : The following expertise: Evangelising III. A skill of type: Evangelism. Only highest class levels greater than or equal to 37. A base dexterity of at least 16. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising V (EVANGELIST5)
Expertise: Evangelising V Requires : The following expertise: Evangelising IV. A skill of type: Evangelism. Only highest class levels greater than or equal to 42. A base dexterity of at least 17. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising VI (EVANGELIST6)
Expertise: Evangelising VI Requires : The following expertise: Evangelising V. A skill of type: Evangelism. Only highest class levels greater than or equal to 47. A base dexterity of at least 18. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising VII (EVANGELIST7)
Expertise: Evangelising VII Requires : The following expertise: Evangelising VI. A skill of type: Evangelism. Only highest class levels greater than or equal to 52. A base dexterity of at least 19. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising VIII (EVANGELIST8)
Expertise: Evangelising VIII Requires : The following expertise: Evangelising VII. A skill of type: Evangelism. Only highest class levels greater than or equal to 57. A base dexterity of at least 20. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising IX (EVANGELIST9)
Expertise: Evangelising IX Requires : The following expertise: Evangelising VIII. A skill of type: Evangelism. Only highest class levels greater than or equal to 62. A base dexterity of at least 21. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evangelising X (EVANGELIST10)
Expertise: Evangelising X Requires : The following expertise: Evangelising IX. A skill of type: Evangelism. Only highest class levels greater than or equal to 67. A base dexterity of at least 22. The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Evasively I (EVASIVE1)
Expertise: Evasively I Requires : A skill of type: Evasive. Only highest class levels greater than or equal to 33. A base dexterity of at least 13. Improved knowledge and skill with evasive maneuvers.
Evasively II (EVASIVE2)
Expertise: Evasively II Requires : The following expertise: Evasively I. A skill of type: Evasive. Only highest class levels greater than or equal to 38. A base dexterity of at least 14. Improved knowledge and skill with evasive maneuvers.
Evasively III (EVASIVE3)
Expertise: Evasively III Requires : The following expertise: Evasively II. A skill of type: Evasive. Only highest class levels greater than or equal to 43. A base dexterity of at least 15. Improved knowledge and skill with evasive maneuvers.
Evasively IV (EVASIVE4)
Expertise: Evasively IV Requires : The following expertise: Evasively III. A skill of type: Evasive. Only highest class levels greater than or equal to 48. A base dexterity of at least 16. Improved knowledge and skill with evasive maneuvers.
Evasively V (EVASIVE5)
Expertise: Evasively V Requires : The following expertise: Evasively IV. A skill of type: Evasive. Only highest class levels greater than or equal to 53. A base dexterity of at least 17. Improved knowledge and skill with evasive maneuvers.
Evasively VI (EVASIVE6)
Expertise: Evasively VI Requires : The following expertise: Evasively V. A skill of type: Evasive. Only highest class levels greater than or equal to 58. A base dexterity of at least 18. Improved knowledge and skill with evasive maneuvers.
Evasively VII (EVASIVE7)
Expertise: Evasively VII Requires : The following expertise: Evasively VI. A skill of type: Evasive. Only highest class levels greater than or equal to 63. A base dexterity of at least 19. Improved knowledge and skill with evasive maneuvers.
Evasively VIII (EVASIVE8)
Expertise: Evasively VIII Requires : The following expertise: Evasively VII. A skill of type: Evasive. Only highest class levels greater than or equal to 68. A base dexterity of at least 20. Improved knowledge and skill with evasive maneuvers.
Evasively IX (EVASIVE9)
Expertise: Evasively IX Requires : The following expertise: Evasively VIII. A skill of type: Evasive. Only highest class levels greater than or equal to 73. A base dexterity of at least 21. Improved knowledge and skill with evasive maneuvers.
Evasively X (EVASIVE10)
Expertise: Evasively X Requires : The following expertise: Evasively IX. A skill of type: Evasive. Only highest class levels greater than or equal to 78. A base dexterity of at least 22. Improved knowledge and skill with evasive maneuvers.
Extended Abjuring I (EXTENDEDABJURATION1)
Expertise: Extended Abjuring I Requires : A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast abjuration spells that last even longer.
Extended Abjuring II (EXTENDEDABJURATION2)
Expertise: Extended Abjuring II Requires : The following expertise: Extended Abjuring I. A skill of type: Abjuration. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast abjuration spells that last even longer.
Extended Abjuring III (EXTENDEDABJURATION3)
Expertise: Extended Abjuring III Requires : The following expertise: Extended Abjuring II. A skill of type: Abjuration. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast abjuration spells that last even longer.
Extended Abjuring IV (EXTENDEDABJURATION4)
Expertise: Extended Abjuring IV Requires : The following expertise: Extended Abjuring III. A skill of type: Abjuration. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast abjuration spells that last even longer.
Extended Abjuring V (EXTENDEDABJURATION5)
Expertise: Extended Abjuring V Requires : The following expertise: Extended Abjuring IV. A skill of type: Abjuration. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast abjuration spells that last even longer.
Extended Abjuring VI (EXTENDEDABJURATION6)
Expertise: Extended Abjuring VI Requires : The following expertise: Extended Abjuring V. A skill of type: Abjuration. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast abjuration spells that last even longer.
Extended Abjuring VII (EXTENDEDABJURATION7)
Expertise: Extended Abjuring VII Requires : The following expertise: Extended Abjuring VI. A skill of type: Abjuration. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast abjuration spells that last even longer.
Extended Abjuring VIII (EXTENDEDABJURATION8)
Expertise: Extended Abjuring VIII Requires : The following expertise: Extended Abjuring VII. A skill of type: Abjuration. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast abjuration spells that last even longer.
Extended Abjuring IX (EXTENDEDABJURATION9)
Expertise: Extended Abjuring IX Requires : The following expertise: Extended Abjuring VIII. A skill of type: Abjuration. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast abjuration spells that last even longer.
Extended Abjuring X (EXTENDEDABJURATION10)
Expertise: Extended Abjuring X Requires : The following expertise: Extended Abjuring IX. A skill of type: Abjuration. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast abjuration spells that last even longer.
Extended Altering I (EXTENDEDALTERATION1)
Expertise: Extended Altering I Requires : A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast alteration spells that last even longer.
Extended Altering II (EXTENDEDALTERATION2)
Expertise: Extended Altering II Requires : The following expertise: Extended Altering I. A skill of type: Alteration. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast alteration spells that last even longer.
Extended Altering III (EXTENDEDALTERATION3)
Expertise: Extended Altering III Requires : The following expertise: Extended Altering II. A skill of type: Alteration. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast alteration spells that last even longer.
Extended Altering IV (EXTENDEDALTERATION4)
Expertise: Extended Altering IV Requires : The following expertise: Extended Altering III. A skill of type: Alteration. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast alteration spells that last even longer.
Extended Altering V (EXTENDEDALTERATION5)
Expertise: Extended Altering V Requires : The following expertise: Extended Altering IV. A skill of type: Alteration. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast alteration spells that last even longer.
Extended Altering VI (EXTENDEDALTERATION6)
Expertise: Extended Altering VI Requires : The following expertise: Extended Altering V. A skill of type: Alteration. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast alteration spells that last even longer.
Extended Altering VII (EXTENDEDALTERATION7)
Expertise: Extended Altering VII Requires : The following expertise: Extended Altering VI. A skill of type: Alteration. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast alteration spells that last even longer.
Extended Altering VIII (EXTENDEDALTERATION8)
Expertise: Extended Altering VIII Requires : The following expertise: Extended Altering VII. A skill of type: Alteration. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast alteration spells that last even longer.
Extended Altering IX (EXTENDEDALTERATION9)
Expertise: Extended Altering IX Requires : The following expertise: Extended Altering VIII. A skill of type: Alteration. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast alteration spells that last even longer.
Extended Altering X (EXTENDEDALTERATION10)
Expertise: Extended Altering X Requires : The following expertise: Extended Altering IX. A skill of type: Alteration. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast alteration spells that last even longer.
Extended Conjuring I (EXTENDEDCONJURATION1)
Expertise: Extended Conjuring I Requires : A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast conjuration spells that last even longer.
Extended Conjuring II (EXTENDEDCONJURATION2)
Expertise: Extended Conjuring II Requires : The following expertise: Extended Conjuring I. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast conjuration spells that last even longer.
Extended Conjuring III (EXTENDEDCONJURATION3)
Expertise: Extended Conjuring III Requires : The following expertise: Extended Conjuring II. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast conjuration spells that last even longer.
Extended Conjuring IV (EXTENDEDCONJURATION4)
Expertise: Extended Conjuring IV Requires : The following expertise: Extended Conjuring III. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast conjuration spells that last even longer.
Extended Conjuring V (EXTENDEDCONJURATION5)
Expertise: Extended Conjuring V Requires : The following expertise: Extended Conjuring IV. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast conjuration spells that last even longer.
Extended Conjuring VI (EXTENDEDCONJURATION6)
Expertise: Extended Conjuring VI Requires : The following expertise: Extended Conjuring V. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast conjuration spells that last even longer.
Extended Conjuring VII (EXTENDEDCONJURATION7)
Expertise: Extended Conjuring VII Requires : The following expertise: Extended Conjuring VI. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast conjuration spells that last even longer.
Extended Conjuring VIII (EXTENDEDCONJURATION8)
Expertise: Extended Conjuring VIII Requires : The following expertise: Extended Conjuring VII. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast conjuration spells that last even longer.
Extended Conjuring IX (EXTENDEDCONJURATION9)
Expertise: Extended Conjuring IX Requires : The following expertise: Extended Conjuring VIII. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast conjuration spells that last even longer.
Extended Conjuring X (EXTENDEDCONJURATION10)
Expertise: Extended Conjuring X Requires : The following expertise: Extended Conjuring IX. A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast conjuration spells that last even longer.
Extended Divining I (EXTENDEDDIVINATION1)
Expertise: Extended Divining I Requires : A skill of type: Divination. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast divination spells that last even longer.
Extended Divining II (EXTENDEDDIVINATION2)
Expertise: Extended Divining II Requires : The following expertise: Extended Divining I. A skill of type: Divination. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast divination spells that last even longer.
Extended Divining III (EXTENDEDDIVINATION3)
Expertise: Extended Divining III Requires : The following expertise: Extended Divining II. A skill of type: Divination. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast divination spells that last even longer.
Extended Divining IV (EXTENDEDDIVINATION4)
Expertise: Extended Divining IV Requires : The following expertise: Extended Divining III. A skill of type: Divination. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast divination spells that last even longer.
Extended Divining V (EXTENDEDDIVINATION5)
Expertise: Extended Divining V Requires : The following expertise: Extended Divining IV. A skill of type: Divination. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast divination spells that last even longer.
Extended Divining VI (EXTENDEDDIVINATION6)
Expertise: Extended Divining VI Requires : The following expertise: Extended Divining V. A skill of type: Divination. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast divination spells that last even longer.
Extended Divining VII (EXTENDEDDIVINATION7)
Expertise: Extended Divining VII Requires : The following expertise: Extended Divining VI. A skill of type: Divination. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast divination spells that last even longer.
Extended Divining VIII (EXTENDEDDIVINATION8)
Expertise: Extended Divining VIII Requires : The following expertise: Extended Divining VII. A skill of type: Divination. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast divination spells that last even longer.
Extended Divining IX (EXTENDEDDIVINATION9)
Expertise: Extended Divining IX Requires : The following expertise: Extended Divining VIII. A skill of type: Divination. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast divination spells that last even longer.
Extended Divining X (EXTENDEDDIVINATION10)
Expertise: Extended Divining X Requires : The following expertise: Extended Divining IX. A skill of type: Divination. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast divination spells that last even longer.
Extended Enchanting I (EXTENDEDENCHANTMENT1)
Expertise: Extended Enchanting I Requires : A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting II (EXTENDEDENCHANTMENT2)
Expertise: Extended Enchanting II Requires : The following expertise: Extended Enchanting I. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting III (EXTENDEDENCHANTMENT3)
Expertise: Extended Enchanting III Requires : The following expertise: Extended Enchanting II. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting IV (EXTENDEDENCHANTMENT4)
Expertise: Extended Enchanting IV Requires : The following expertise: Extended Enchanting III. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting V (EXTENDEDENCHANTMENT5)
Expertise: Extended Enchanting V Requires : The following expertise: Extended Enchanting IV. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting VI (EXTENDEDENCHANTMENT6)
Expertise: Extended Enchanting VI Requires : The following expertise: Extended Enchanting V. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting VII (EXTENDEDENCHANTMENT7)
Expertise: Extended Enchanting VII Requires : The following expertise: Extended Enchanting VI. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting VIII (EXTENDEDENCHANTMENT8)
Expertise: Extended Enchanting VIII Requires : The following expertise: Extended Enchanting VII. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting IX (EXTENDEDENCHANTMENT9)
Expertise: Extended Enchanting IX Requires : The following expertise: Extended Enchanting VIII. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast enchantment/charm spells that last even longer.
Extended Enchanting X (EXTENDEDENCHANTMENT10)
Expertise: Extended Enchanting X Requires : The following expertise: Extended Enchanting IX. A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast enchantment/charm spells that last even longer.
Extended Illusing I (EXTENDEDILLUSION1)
Expertise: Extended Illusing I Requires : A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast illusion spells that last even longer.
Extended Illusing II (EXTENDEDILLUSION2)
Expertise: Extended Illusing II Requires : The following expertise: Extended Illusing I. A skill of type: Illusion. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast illusion spells that last even longer.
Extended Illusing III (EXTENDEDILLUSION3)
Expertise: Extended Illusing III Requires : The following expertise: Extended Illusing II. A skill of type: Illusion. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast illusion spells that last even longer.
Extended Illusing IV (EXTENDEDILLUSION4)
Expertise: Extended Illusing IV Requires : The following expertise: Extended Illusing III. A skill of type: Illusion. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast illusion spells that last even longer.
Extended Illusing V (EXTENDEDILLUSION5)
Expertise: Extended Illusing V Requires : The following expertise: Extended Illusing IV. A skill of type: Illusion. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast illusion spells that last even longer.
Extended Illusing VI (EXTENDEDILLUSION6)
Expertise: Extended Illusing VI Requires : The following expertise: Extended Illusing V. A skill of type: Illusion. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast illusion spells that last even longer.
Extended Illusing VII (EXTENDEDILLUSION7)
Expertise: Extended Illusing VII Requires : The following expertise: Extended Illusing VI. A skill of type: Illusion. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast illusion spells that last even longer.
Extended Illusing VIII (EXTENDEDILLUSION8)
Expertise: Extended Illusing VIII Requires : The following expertise: Extended Illusing VII. A skill of type: Illusion. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast illusion spells that last even longer.
Extended Illusing IX (EXTENDEDILLUSION9)
Expertise: Extended Illusing IX Requires : The following expertise: Extended Illusing VIII. A skill of type: Illusion. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast illusion spells that last even longer.
Extended Illusing X (EXTENDEDILLUSION10)
Expertise: Extended Illusing X Requires : The following expertise: Extended Illusing IX. A skill of type: Illusion. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast illusion spells that last even longer.
Extended In/Evoking I (EXTENDEDINVOCATION1)
Expertise: Extended In/Evoking I Requires : A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking II (EXTENDEDINVOCATION2)
Expertise: Extended In/Evoking II Requires : The following expertise: Extended In/Evoking I. A skill of type: Invocation. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking III (EXTENDEDINVOCATION3)
Expertise: Extended In/Evoking III Requires : The following expertise: Extended In/Evoking II. A skill of type: Invocation. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking IV (EXTENDEDINVOCATION4)
Expertise: Extended In/Evoking IV Requires : The following expertise: Extended In/Evoking III. A skill of type: Invocation. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking V (EXTENDEDINVOCATION5)
Expertise: Extended In/Evoking V Requires : The following expertise: Extended In/Evoking IV. A skill of type: Invocation. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking VI (EXTENDEDINVOCATION6)
Expertise: Extended In/Evoking VI Requires : The following expertise: Extended In/Evoking V. A skill of type: Invocation. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking VII (EXTENDEDINVOCATION7)
Expertise: Extended In/Evoking VII Requires : The following expertise: Extended In/Evoking VI. A skill of type: Invocation. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking VIII (EXTENDEDINVOCATION8)
Expertise: Extended In/Evoking VIII Requires : The following expertise: Extended In/Evoking VII. A skill of type: Invocation. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking IX (EXTENDEDINVOCATION9)
Expertise: Extended In/Evoking IX Requires : The following expertise: Extended In/Evoking VIII. A skill of type: Invocation. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast invocation/evocation spells that last even longer.
Extended In/Evoking X (EXTENDEDINVOCATION10)
Expertise: Extended In/Evoking X Requires : The following expertise: Extended In/Evoking IX. A skill of type: Invocation. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast invocation/evocation spells that last even longer.
Extended Sailing I (EXTENDEDSAILINGL1)
Expertise: Extended Sailing I Requires : A skill of type: Sea travel. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to use sea travel that last even longer.
Extended Sailing II (EXTENDEDSAILINGL2)
Expertise: Extended Sailing II Requires : The following expertise: Extended Sailing I. A skill of type: Sea travel. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to use sea travel that last even longer.
Extended Sailing III (EXTENDEDSAILINGL3)
Expertise: Extended Sailing III Requires : The following expertise: Extended Sailing II. A skill of type: Sea travel. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to use sea travel that last even longer.
Extended Sailing IV (EXTENDEDSAILINGL4)
Expertise: Extended Sailing IV Requires : The following expertise: Extended Sailing III. A skill of type: Sea travel. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to use sea travel that last even longer.
Extended Sailing V (EXTENDEDSAILINGL5)
Expertise: Extended Sailing V Requires : The following expertise: Extended Sailing IV. A skill of type: Sea travel. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to use sea travel that last even longer.
Extended Sailing VI (EXTENDEDSAILINGL6)
Expertise: Extended Sailing VI Requires : The following expertise: Extended Sailing V. A skill of type: Sea travel. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to use sea travel that last even longer.
Extended Sailing VII (EXTENDEDSAILINGL7)
Expertise: Extended Sailing VII Requires : The following expertise: Extended Sailing VI. A skill of type: Sea travel. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to use sea travel that last even longer.
Extended Sailing VIII (EXTENDEDSAILINGL8)
Expertise: Extended Sailing VIII Requires : The following expertise: Extended Sailing VII. A skill of type: Sea travel. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to use sea travel that last even longer.
Extended Sailing IX (EXTENDEDSAILINGL9)
Expertise: Extended Sailing IX Requires : The following expertise: Extended Sailing VIII. A skill of type: Sea travel. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to use sea travel that last even longer.
Extended Sailing X (EXTENDEDSAILINGL10)
Expertise: Extended Sailing X Requires : The following expertise: Extended Sailing IX. A skill of type: Sea travel. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to use sea travel that last even longer.
Extended Transmuting I (EXTENDEDTRANSMUTATION1)
Expertise: Extended Transmuting I Requires : A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10. The ability to cast transmutation spells that last even longer.
Extended Transmuting II (EXTENDEDTRANSMUTATION2)
Expertise: Extended Transmuting II Requires : The following expertise: Extended Transmuting I. A skill of type: Transmutation. Only highest class levels greater than or equal to 29. A base constitution of at least 11. A base strength of at least 11. The ability to cast transmutation spells that last even longer.
Extended Transmuting III (EXTENDEDTRANSMUTATION3)
Expertise: Extended Transmuting III Requires : The following expertise: Extended Transmuting II. A skill of type: Transmutation. Only highest class levels greater than or equal to 34. A base constitution of at least 12. A base strength of at least 12. The ability to cast transmutation spells that last even longer.
Extended Transmuting IV (EXTENDEDTRANSMUTATION4)
Expertise: Extended Transmuting IV Requires : The following expertise: Extended Transmuting III. A skill of type: Transmutation. Only highest class levels greater than or equal to 39. A base constitution of at least 13. A base strength of at least 13. The ability to cast transmutation spells that last even longer.
Extended Transmuting V (EXTENDEDTRANSMUTATION5)
Expertise: Extended Transmuting V Requires : The following expertise: Extended Transmuting IV. A skill of type: Transmutation. Only highest class levels greater than or equal to 44. A base constitution of at least 14. A base strength of at least 14. The ability to cast transmutation spells that last even longer.
Extended Transmuting VI (EXTENDEDTRANSMUTATION6)
Expertise: Extended Transmuting VI Requires : The following expertise: Extended Transmuting V. A skill of type: Transmutation. Only highest class levels greater than or equal to 49. A base constitution of at least 15. A base strength of at least 15. The ability to cast transmutation spells that last even longer.
Extended Transmuting VII (EXTENDEDTRANSMUTATION7)
Expertise: Extended Transmuting VII Requires : The following expertise: Extended Transmuting VI. A skill of type: Transmutation. Only highest class levels greater than or equal to 54. A base constitution of at least 16. A base strength of at least 16. The ability to cast transmutation spells that last even longer.
Extended Transmuting VIII (EXTENDEDTRANSMUTATION8)
Expertise: Extended Transmuting VIII Requires : The following expertise: Extended Transmuting VII. A skill of type: Transmutation. Only highest class levels greater than or equal to 59. A base constitution of at least 17. A base strength of at least 17. The ability to cast transmutation spells that last even longer.
Extended Transmuting IX (EXTENDEDTRANSMUTATION9)
Expertise: Extended Transmuting IX Requires : The following expertise: Extended Transmuting VIII. A skill of type: Transmutation. Only highest class levels greater than or equal to 64. A base constitution of at least 18. A base strength of at least 18. The ability to cast transmutation spells that last even longer.
Extended Transmuting X (EXTENDEDTRANSMUTATION10)
Expertise: Extended Transmuting X Requires : The following expertise: Extended Transmuting IX. A skill of type: Transmutation. Only highest class levels greater than or equal to 69. A base constitution of at least 19. A base strength of at least 19. The ability to cast transmutation spells that last even longer.
Fast Dancing I (FASTDANCE1)
Expertise: Fast Dancing I Requires : A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 20. A base strength of at least 13. A base charisma of at least 13. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing II (FASTDANCE2)
Expertise: Fast Dancing II Requires : The following expertise: Fast Dancing I. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 25. A base strength of at least 14. A base charisma of at least 14. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing III (FASTDANCE3)
Expertise: Fast Dancing III Requires : The following expertise: Fast Dancing II. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 30. A base strength of at least 15. A base charisma of at least 15. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing IV (FASTDANCE4)
Expertise: Fast Dancing IV Requires : The following expertise: Fast Dancing III. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 35. A base strength of at least 16. A base charisma of at least 16. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing V (FASTDANCE5)
Expertise: Fast Dancing V Requires : The following expertise: Fast Dancing IV. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 40. A base strength of at least 17. A base charisma of at least 17. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing VI (FASTDANCE6)
Expertise: Fast Dancing VI Requires : The following expertise: Fast Dancing V. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 45. A base strength of at least 18. A base charisma of at least 18. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing VII (FASTDANCE7)
Expertise: Fast Dancing VII Requires : The following expertise: Fast Dancing VI. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 50. A base strength of at least 19. A base charisma of at least 19. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing VIII (FASTDANCE8)
Expertise: Fast Dancing VIII Requires : The following expertise: Fast Dancing VII. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 55. A base strength of at least 20. A base charisma of at least 20. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing IX (FASTDANCE9)
Expertise: Fast Dancing IX Requires : The following expertise: Fast Dancing VIII. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 60. A base strength of at least 21. A base charisma of at least 21. The ability to perform dances that have a more powerful malicious affect.
Fast Dancing X (FASTDANCE10)
Expertise: Fast Dancing X Requires : The following expertise: Fast Dancing IX. A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 65. A base strength of at least 22. A base charisma of at least 22. The ability to perform dances that have a more powerful malicious affect.
Fatiguing I (FATIGUER1)
Expertise: Fatiguing I Requires : One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 24. A base constitution of at least 13. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing II (FATIGUER2)
Expertise: Fatiguing II Requires : The following expertise: Fatiguing I. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 29. A base constitution of at least 14. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing III (FATIGUER3)
Expertise: Fatiguing III Requires : The following expertise: Fatiguing II. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 34. A base constitution of at least 15. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing IV (FATIGUER4)
Expertise: Fatiguing IV Requires : The following expertise: Fatiguing III. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 39. A base constitution of at least 16. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing V (FATIGUER5)
Expertise: Fatiguing V Requires : The following expertise: Fatiguing IV. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 44. A base constitution of at least 17. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing VI (FATIGUER6)
Expertise: Fatiguing VI Requires : The following expertise: Fatiguing V. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 49. A base constitution of at least 18. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing VII (FATIGUER7)
Expertise: Fatiguing VII Requires : The following expertise: Fatiguing VI. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 54. A base constitution of at least 19. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing VIII (FATIGUER8)
Expertise: Fatiguing VIII Requires : The following expertise: Fatiguing VII. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 59. A base constitution of at least 20. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing IX (FATIGUER9)
Expertise: Fatiguing IX Requires : The following expertise: Fatiguing VIII. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 64. A base constitution of at least 21. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fatiguing X (FATIGUER10)
Expertise: Fatiguing X Requires : The following expertise: Fatiguing IX. One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 69. A base constitution of at least 22. The ability to craft devices and traps that inhibit movement and cause fatigue.
Fine Calligraphy I (CALIGRAPHY1)
Expertise: Fine Calligraphy I Requires : A skill of type: Calligraphy. Only highest class levels greater than or equal to 28. A base intelligence of at least 13. The ability to handle more difficult calligraphy chores.
Fine Calligraphy II (CALIGRAPHY2)
Expertise: Fine Calligraphy II Requires : The following expertise: Fine Calligraphy I. A skill of type: Calligraphy. Only highest class levels greater than or equal to 33. A base intelligence of at least 14. The ability to handle more difficult calligraphy chores.
Fine Calligraphy III (CALIGRAPHY3)
Expertise: Fine Calligraphy III Requires : The following expertise: Fine Calligraphy II. A skill of type: Calligraphy. Only highest class levels greater than or equal to 38. A base intelligence of at least 15. The ability to handle more difficult calligraphy chores.
Fine Calligraphy IV (CALIGRAPHY4)
Expertise: Fine Calligraphy IV Requires : The following expertise: Fine Calligraphy III. A skill of type: Calligraphy. Only highest class levels greater than or equal to 43. A base intelligence of at least 16. The ability to handle more difficult calligraphy chores.
Fine Calligraphy V (CALIGRAPHY5)
Expertise: Fine Calligraphy V Requires : The following expertise: Fine Calligraphy IV. A skill of type: Calligraphy. Only highest class levels greater than or equal to 48. A base intelligence of at least 17. The ability to handle more difficult calligraphy chores.
Fine Calligraphy VI (CALIGRAPHY6)
Expertise: Fine Calligraphy VI Requires : The following expertise: Fine Calligraphy V. A skill of type: Calligraphy. Only highest class levels greater than or equal to 53. A base intelligence of at least 18. The ability to handle more difficult calligraphy chores.
Fine Calligraphy VII (CALIGRAPHY7)
Expertise: Fine Calligraphy VII Requires : The following expertise: Fine Calligraphy VI. A skill of type: Calligraphy. Only highest class levels greater than or equal to 58. A base intelligence of at least 19. The ability to handle more difficult calligraphy chores.
Fine Calligraphy VIII (CALIGRAPHY8)
Expertise: Fine Calligraphy VIII Requires : The following expertise: Fine Calligraphy VII. A skill of type: Calligraphy. Only highest class levels greater than or equal to 63. A base intelligence of at least 20. The ability to handle more difficult calligraphy chores.
Fine Calligraphy IX (CALIGRAPHY9)
Expertise: Fine Calligraphy IX Requires : The following expertise: Fine Calligraphy VIII. A skill of type: Calligraphy. Only highest class levels greater than or equal to 68. A base intelligence of at least 21. The ability to handle more difficult calligraphy chores.
Fine Calligraphy X (CALIGRAPHY10)
Expertise: Fine Calligraphy X Requires : The following expertise: Fine Calligraphy IX. A skill of type: Calligraphy. Only highest class levels greater than or equal to 73. A base intelligence of at least 22. The ability to handle more difficult calligraphy chores.
Fitness I (FITNESS1)
Expertise: Fitness I Requires : A skill of type: Fitness. Only highest class levels greater than or equal to 30. A base intelligence of at least 13. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness II (FITNESS2)
Expertise: Fitness II Requires : The following expertise: Fitness I. A skill of type: Fitness. Only highest class levels greater than or equal to 35. A base intelligence of at least 14. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness III (FITNESS3)
Expertise: Fitness III Requires : The following expertise: Fitness II. A skill of type: Fitness. Only highest class levels greater than or equal to 40. A base intelligence of at least 15. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness IV (FITNESS4)
Expertise: Fitness IV Requires : The following expertise: Fitness III. A skill of type: Fitness. Only highest class levels greater than or equal to 45. A base intelligence of at least 16. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness V (FITNESS5)
Expertise: Fitness V Requires : The following expertise: Fitness IV. A skill of type: Fitness. Only highest class levels greater than or equal to 50. A base intelligence of at least 17. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness VI (FITNESS6)
Expertise: Fitness VI Requires : The following expertise: Fitness V. A skill of type: Fitness. Only highest class levels greater than or equal to 55. A base intelligence of at least 18. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness VII (FITNESS7)
Expertise: Fitness VII Requires : The following expertise: Fitness VI. A skill of type: Fitness. Only highest class levels greater than or equal to 60. A base intelligence of at least 19. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness VIII (FITNESS8)
Expertise: Fitness VIII Requires : The following expertise: Fitness VII. A skill of type: Fitness. Only highest class levels greater than or equal to 65. A base intelligence of at least 20. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness IX (FITNESS9)
Expertise: Fitness IX Requires : The following expertise: Fitness VIII. A skill of type: Fitness. Only highest class levels greater than or equal to 70. A base intelligence of at least 21. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Fitness X (FITNESS10)
Expertise: Fitness X Requires : The following expertise: Fitness IX. A skill of type: Fitness. Only highest class levels greater than or equal to 75. A base intelligence of at least 22. Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Flailed Bashing I (FLAILEDBASH1)
Expertise: Flailed Bashing I Requires : One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing II (FLAILEDBASH2)
Expertise: Flailed Bashing II Requires : The following expertise: Flailed Bashing I. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing III (FLAILEDBASH3)
Expertise: Flailed Bashing III Requires : The following expertise: Flailed Bashing II. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing IV (FLAILEDBASH4)
Expertise: Flailed Bashing IV Requires : The following expertise: Flailed Bashing III. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing V (FLAILEDBASH5)
Expertise: Flailed Bashing V Requires : The following expertise: Flailed Bashing IV. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing VI (FLAILEDBASH6)
Expertise: Flailed Bashing VI Requires : The following expertise: Flailed Bashing V. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing VII (FLAILEDBASH7)
Expertise: Flailed Bashing VII Requires : The following expertise: Flailed Bashing VI. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing VIII (FLAILEDBASH8)
Expertise: Flailed Bashing VIII Requires : The following expertise: Flailed Bashing VII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing IX (FLAILEDBASH9)
Expertise: Flailed Bashing IX Requires : The following expertise: Flailed Bashing VIII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Bashing X (FLAILEDBASH10)
Expertise: Flailed Bashing X Requires : The following expertise: Flailed Bashing IX. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a bashing-type flail-class weapon.
Flailed Focus I (FLAILEDFOCUS1)
Expertise: Flailed Focus I Requires : Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus II (FLAILEDFOCUS2)
Expertise: Flailed Focus II Requires : The following expertise: Flailed Focus I. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 37. A base wisdom of at least 12. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus III (FLAILEDFOCUS3)
Expertise: Flailed Focus III Requires : The following expertise: Flailed Focus II. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 42. A base wisdom of at least 13. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus IV (FLAILEDFOCUS4)
Expertise: Flailed Focus IV Requires : The following expertise: Flailed Focus III. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 47. A base wisdom of at least 14. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus V (FLAILEDFOCUS5)
Expertise: Flailed Focus V Requires : The following expertise: Flailed Focus IV. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 52. A base wisdom of at least 15. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus VI (FLAILEDFOCUS6)
Expertise: Flailed Focus VI Requires : The following expertise: Flailed Focus V. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 57. A base wisdom of at least 16. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus VII (FLAILEDFOCUS7)
Expertise: Flailed Focus VII Requires : The following expertise: Flailed Focus VI. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 62. A base wisdom of at least 17. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus VIII (FLAILEDFOCUS8)
Expertise: Flailed Focus VIII Requires : The following expertise: Flailed Focus VII. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 67. A base wisdom of at least 18. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus IX (FLAILEDFOCUS9)
Expertise: Flailed Focus IX Requires : The following expertise: Flailed Focus VIII. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 72. A base wisdom of at least 19. The ability for fighters to wield higher level flail-class weapons.
Flailed Focus X (FLAILEDFOCUS10)
Expertise: Flailed Focus X Requires : The following expertise: Flailed Focus IX. Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 77. A base wisdom of at least 20. The ability for fighters to wield higher level flail-class weapons.
Flailed Slicing I (FLAILEDSLASH1)
Expertise: Flailed Slicing I Requires : One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing II (FLAILEDSLASH2)
Expertise: Flailed Slicing II Requires : The following expertise: Flailed Slicing I. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing III (FLAILEDSLASH3)
Expertise: Flailed Slicing III Requires : The following expertise: Flailed Slicing II. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing IV (FLAILEDSLASH4)
Expertise: Flailed Slicing IV Requires : The following expertise: Flailed Slicing III. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing V (FLAILEDSLASH5)
Expertise: Flailed Slicing V Requires : The following expertise: Flailed Slicing IV. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing VI (FLAILEDSLASH6)
Expertise: Flailed Slicing VI Requires : The following expertise: Flailed Slicing V. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing VII (FLAILEDSLASH7)
Expertise: Flailed Slicing VII Requires : The following expertise: Flailed Slicing VI. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing VIII (FLAILEDSLASH8)
Expertise: Flailed Slicing VIII Requires : The following expertise: Flailed Slicing VII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing IX (FLAILEDSLASH9)
Expertise: Flailed Slicing IX Requires : The following expertise: Flailed Slicing VIII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Slicing X (FLAILEDSLASH10)
Expertise: Flailed Slicing X Requires : The following expertise: Flailed Slicing IX. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flailed Striking I (FLAILEDSTRIKE1)
Expertise: Flailed Striking I Requires : One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16. The ability to hit more often when using a flail-class weapon.
Flailed Striking II (FLAILEDSTRIKE2)
Expertise: Flailed Striking II Requires : The following expertise: Flailed Striking I. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 34. A base dexterity of at least 17. The ability to hit more often when using a flail-class weapon.
Flailed Striking III (FLAILEDSTRIKE3)
Expertise: Flailed Striking III Requires : The following expertise: Flailed Striking II. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 39. A base dexterity of at least 18. The ability to hit more often when using a flail-class weapon.
Flailed Striking IV (FLAILEDSTRIKE4)
Expertise: Flailed Striking IV Requires : The following expertise: Flailed Striking III. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 44. A base dexterity of at least 19. The ability to hit more often when using a flail-class weapon.
Flailed Striking V (FLAILEDSTRIKE5)
Expertise: Flailed Striking V Requires : The following expertise: Flailed Striking IV. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 49. A base dexterity of at least 20. The ability to hit more often when using a flail-class weapon.
Flailed Striking VI (FLAILEDSTRIKE6)
Expertise: Flailed Striking VI Requires : The following expertise: Flailed Striking V. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 54. A base dexterity of at least 21. The ability to hit more often when using a flail-class weapon.
Flailed Striking VII (FLAILEDSTRIKE7)
Expertise: Flailed Striking VII Requires : The following expertise: Flailed Striking VI. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 59. A base dexterity of at least 22. The ability to hit more often when using a flail-class weapon.
Flailed Striking VIII (FLAILEDSTRIKE8)
Expertise: Flailed Striking VIII Requires : The following expertise: Flailed Striking VII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 64. A base dexterity of at least 23. The ability to hit more often when using a flail-class weapon.
Flailed Striking IX (FLAILEDSTRIKE9)
Expertise: Flailed Striking IX Requires : The following expertise: Flailed Striking VIII. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 69. A base dexterity of at least 24. The ability to hit more often when using a flail-class weapon.
Flailed Striking X (FLAILEDSTRIKE10)
Expertise: Flailed Striking X Requires : The following expertise: Flailed Striking IX. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 74. A base dexterity of at least 25. The ability to hit more often when using a flail-class weapon.
Foolmaking I (FOOLISH1)
Expertise: Foolmaking I Requires : A skill of type: Foolishness. Only highest class levels greater than or equal to 27. A base charisma of at least 13. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking II (FOOLISH2)
Expertise: Foolmaking II Requires : The following expertise: Foolmaking I. A skill of type: Foolishness. Only highest class levels greater than or equal to 32. A base charisma of at least 14. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking III (FOOLISH3)
Expertise: Foolmaking III Requires : The following expertise: Foolmaking II. A skill of type: Foolishness. Only highest class levels greater than or equal to 37. A base charisma of at least 15. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking IV (FOOLISH4)
Expertise: Foolmaking IV Requires : The following expertise: Foolmaking III. A skill of type: Foolishness. Only highest class levels greater than or equal to 42. A base charisma of at least 16. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking V (FOOLISH5)
Expertise: Foolmaking V Requires : The following expertise: Foolmaking IV. A skill of type: Foolishness. Only highest class levels greater than or equal to 47. A base charisma of at least 17. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking VI (FOOLISH6)
Expertise: Foolmaking VI Requires : The following expertise: Foolmaking V. A skill of type: Foolishness. Only highest class levels greater than or equal to 52. A base charisma of at least 18. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking VII (FOOLISH7)
Expertise: Foolmaking VII Requires : The following expertise: Foolmaking VI. A skill of type: Foolishness. Only highest class levels greater than or equal to 57. A base charisma of at least 19. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking VIII (FOOLISH8)
Expertise: Foolmaking VIII Requires : The following expertise: Foolmaking VII. A skill of type: Foolishness. Only highest class levels greater than or equal to 62. A base charisma of at least 20. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking IX (FOOLISH9)
Expertise: Foolmaking IX Requires : The following expertise: Foolmaking VIII. A skill of type: Foolishness. Only highest class levels greater than or equal to 67. A base charisma of at least 21. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Foolmaking X (FOOLISH10)
Expertise: Foolmaking X Requires : The following expertise: Foolmaking IX. A skill of type: Foolishness. Only highest class levels greater than or equal to 72. A base charisma of at least 22. The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Fortified Baking I (FORTBAKE1)
Expertise: Fortified Baking I Requires : One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 17. A base constitution of at least 9.
The ability to bake foods that fortify movement.
Fortified Baking II (FORTBAKE2)
Expertise: Fortified Baking II Requires : The following expertise: Fortified Baking I. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 24. A base constitution of at least 10. The ability to bake foods that fortify movement.
Fortified Baking III (FORTBAKE3)
Expertise: Fortified Baking III Requires : The following expertise: Fortified Baking II. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 31. A base constitution of at least 11. The ability to bake foods that fortify movement.
Fortified Baking IV (FORTBAKE4)
Expertise: Fortified Baking IV Requires : The following expertise: Fortified Baking III. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 38. A base constitution of at least 12. The ability to bake foods that fortify movement.
Fortified Baking V (FORTBAKE5)
Expertise: Fortified Baking V Requires : The following expertise: Fortified Baking IV. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 45. A base constitution of at least 13. The ability to bake foods that fortify movement.
Fortified Baking VI (FORTBAKE6)
Expertise: Fortified Baking VI Requires : The following expertise: Fortified Baking V. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 52. A base constitution of at least 14. The ability to bake foods that fortify movement.
Fortified Baking VII (FORTBAKE7)
Expertise: Fortified Baking VII Requires : The following expertise: Fortified Baking VI. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 59. A base constitution of at least 15. The ability to bake foods that fortify movement.
Fortified Baking VIII (FORTBAKE8)
Expertise: Fortified Baking VIII Requires : The following expertise: Fortified Baking VII. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 66. A base constitution of at least 16. The ability to bake foods that fortify movement.
Fortified Baking IX (FORTBAKE9)
Expertise: Fortified Baking IX Requires : The following expertise: Fortified Baking VIII. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 73. A base constitution of at least 17. The ability to bake foods that fortify movement.
Fortified Baking X (FORTBAKE10)
Expertise: Fortified Baking X Requires : The following expertise: Fortified Baking IX. One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 80. A base constitution of at least 18. The ability to bake foods that fortify movement.
Ghoul Lore I (GHOULLORE1)
Expertise: Ghoul Lore I Requires : One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 14. A base intelligence of at least 13. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore II (GHOULLORE2)
Expertise: Ghoul Lore II Requires : The following expertise: Ghoul Lore I. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 21. A base intelligence of at least 14. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore III (GHOULLORE3)
Expertise: Ghoul Lore III Requires : The following expertise: Ghoul Lore II. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 28. A base intelligence of at least 15. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore IV (GHOULLORE4)
Expertise: Ghoul Lore IV Requires : The following expertise: Ghoul Lore III. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 35. A base intelligence of at least 16. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore V (GHOULLORE5)
Expertise: Ghoul Lore V Requires : The following expertise: Ghoul Lore IV. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 42. A base intelligence of at least 17. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore VI (GHOULLORE6)
Expertise: Ghoul Lore VI Requires : The following expertise: Ghoul Lore V. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 49. A base intelligence of at least 18. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore VII (GHOULLORE7)
Expertise: Ghoul Lore VII Requires : The following expertise: Ghoul Lore VI. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 56. A base intelligence of at least 19. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore VIII (GHOULLORE8)
Expertise: Ghoul Lore VIII Requires : The following expertise: Ghoul Lore VII. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 63. A base intelligence of at least 20. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore IX (GHOULLORE9)
Expertise: Ghoul Lore IX Requires : The following expertise: Ghoul Lore VIII. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 70. A base intelligence of at least 21. The ability to magically generate higher level ghouls and ghasts.
Ghoul Lore X (GHOULLORE10)
Expertise: Ghoul Lore X Requires : The following expertise: Ghoul Lore IX. One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 77. A base intelligence of at least 22. The ability to magically generate higher level ghouls and ghasts.
Hammer Bashing I (HAMMERBASH1)
Expertise: Hammer Bashing I Requires : One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 32. A base strength of at least 16. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing II (HAMMERBASH2)
Expertise: Hammer Bashing II Requires : The following expertise: Hammer Bashing I. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 37. A base strength of at least 17. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing III (HAMMERBASH3)
Expertise: Hammer Bashing III Requires : The following expertise: Hammer Bashing II. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 42. A base strength of at least 18. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing IV (HAMMERBASH4)
Expertise: Hammer Bashing IV Requires : The following expertise: Hammer Bashing III. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 47. A base strength of at least 19. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing V (HAMMERBASH5)
Expertise: Hammer Bashing V Requires : The following expertise: Hammer Bashing IV. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 52. A base strength of at least 20. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing VI (HAMMERBASH6)
Expertise: Hammer Bashing VI Requires : The following expertise: Hammer Bashing V. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 57. A base strength of at least 21. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing VII (HAMMERBASH7)
Expertise: Hammer Bashing VII Requires : The following expertise: Hammer Bashing VI. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 62. A base strength of at least 22. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing VIII (HAMMERBASH8)
Expertise: Hammer Bashing VIII Requires : The following expertise: Hammer Bashing VII. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 67. A base strength of at least 23. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing IX (HAMMERBASH9)
Expertise: Hammer Bashing IX Requires : The following expertise: Hammer Bashing VIII. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 72. A base strength of at least 24. The ability to do more damage when using a bashing-type hammer.
Hammer Bashing X (HAMMERBASH10)
Expertise: Hammer Bashing X Requires : The following expertise: Hammer Bashing IX. One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 77. A base strength of at least 25. The ability to do more damage when using a bashing-type hammer.
Hammer Focus I (HAMMERFOCUS1)
Expertise: Hammer Focus I Requires : Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11. The ability for fighters to wield higher level hammers.
Hammer Focus II (HAMMERFOCUS2)
Expertise: Hammer Focus II Requires : The following expertise: Hammer Focus I. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 37. A base wisdom of at least 12. The ability for fighters to wield higher level hammers.
Hammer Focus III (HAMMERFOCUS3)
Expertise: Hammer Focus III Requires : The following expertise: Hammer Focus II. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 42. A base wisdom of at least 13. The ability for fighters to wield higher level hammers.
Hammer Focus IV (HAMMERFOCUS4)
Expertise: Hammer Focus IV Requires : The following expertise: Hammer Focus III. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 47. A base wisdom of at least 14. The ability for fighters to wield higher level hammers.
Hammer Focus V (HAMMERFOCUS5)
Expertise: Hammer Focus V Requires : The following expertise: Hammer Focus IV. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 52. A base wisdom of at least 15. The ability for fighters to wield higher level hammers.
Hammer Focus VI (HAMMERFOCUS6)
Expertise: Hammer Focus VI Requires : The following expertise: Hammer Focus V. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 57. A base wisdom of at least 16. The ability for fighters to wield higher level hammers.
Hammer Focus VII (HAMMERFOCUS7)
Expertise: Hammer Focus VII Requires : The following expertise: Hammer Focus VI. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 62. A base wisdom of at least 17. The ability for fighters to wield higher level hammers.
Hammer Focus VIII (HAMMERFOCUS8)
Expertise: Hammer Focus VIII Requires : The following expertise: Hammer Focus VII. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 67. A base wisdom of at least 18. The ability for fighters to wield higher level hammers.
Hammer Focus IX (HAMMERFOCUS9)
Expertise: Hammer Focus IX Requires : The following expertise: Hammer Focus VIII. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 72. A base wisdom of at least 19. The ability for fighters to wield higher level hammers.
Hammer Focus X (HAMMERFOCUS10)
Expertise: Hammer Focus X Requires : The following expertise: Hammer Focus IX. Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 77. A base wisdom of at least 20. The ability for fighters to wield higher level hammers.
Hammer Striking I (HAMMERSTRIKE1)
Expertise: Hammer Striking I Requires : One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16. The ability to hit more often when using a hammer.
Hammer Striking II (HAMMERSTRIKE2)
Expertise: Hammer Striking II Requires : The following expertise: Hammer Striking I. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 34. A base dexterity of at least 17. The ability to hit more often when using a hammer.
Hammer Striking III (HAMMERSTRIKE3)
Expertise: Hammer Striking III Requires : The following expertise: Hammer Striking II. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 39. A base dexterity of at least 18. The ability to hit more often when using a hammer.
Hammer Striking IV (HAMMERSTRIKE4)
Expertise: Hammer Striking IV Requires : The following expertise: Hammer Striking III. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 44. A base dexterity of at least 19. The ability to hit more often when using a hammer.
Hammer Striking V (HAMMERSTRIKE5)
Expertise: Hammer Striking V Requires : The following expertise: Hammer Striking IV. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 49. A base dexterity of at least 20. The ability to hit more often when using a hammer.
Hammer Striking VI (HAMMERSTRIKE6)
Expertise: Hammer Striking VI Requires : The following expertise: Hammer Striking V. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 54. A base dexterity of at least 21. The ability to hit more often when using a hammer.
Hammer Striking VII (HAMMERSTRIKE7)
Expertise: Hammer Striking VII Requires : The following expertise: Hammer Striking VI. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 59. A base dexterity of at least 22. The ability to hit more often when using a hammer.
Hammer Striking VIII (HAMMERSTRIKE8)
Expertise: Hammer Striking VIII Requires : The following expertise: Hammer Striking VII. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 64. A base dexterity of at least 23. The ability to hit more often when using a hammer.
Hammer Striking IX (HAMMERSTRIKE9)
Expertise: Hammer Striking IX Requires : The following expertise: Hammer Striking VIII. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 69. A base dexterity of at least 24. The ability to hit more often when using a hammer.
Hammer Striking X (HAMMERSTRIKE10)
Expertise: Hammer Striking X Requires : The following expertise: Hammer Striking IX. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 74. A base dexterity of at least 25. The ability to hit more often when using a hammer.
Hardy Planting I (HARDYPLANT1)
Expertise: Hardy Planting I Requires : A skill of type: Plant growth. Only highest class levels greater than or equal to 31. A base constitution of at least 13. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting II (HARDYPLANT2)
Expertise: Hardy Planting II Requires : The following expertise: Hardy Planting I. A skill of type: Plant growth. Only highest class levels greater than or equal to 36. A base constitution of at least 14. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting III (HARDYPLANT3)
Expertise: Hardy Planting III Requires : The following expertise: Hardy Planting II. A skill of type: Plant growth. Only highest class levels greater than or equal to 41. A base constitution of at least 15. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting IV (HARDYPLANT4)
Expertise: Hardy Planting IV Requires : The following expertise: Hardy Planting III. A skill of type: Plant growth. Only highest class levels greater than or equal to 46. A base constitution of at least 16. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting V (HARDYPLANT5)
Expertise: Hardy Planting V Requires : The following expertise: Hardy Planting IV. A skill of type: Plant growth. Only highest class levels greater than or equal to 51. A base constitution of at least 17. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting VI (HARDYPLANT6)
Expertise: Hardy Planting VI Requires : The following expertise: Hardy Planting V. A skill of type: Plant growth. Only highest class levels greater than or equal to 56. A base constitution of at least 18. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting VII (HARDYPLANT7)
Expertise: Hardy Planting VII Requires : The following expertise: Hardy Planting VI. A skill of type: Plant growth. Only highest class levels greater than or equal to 61. A base constitution of at least 19. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting VIII (HARDYPLANT8)
Expertise: Hardy Planting VIII Requires : The following expertise: Hardy Planting VII. A skill of type: Plant growth. Only highest class levels greater than or equal to 66. A base constitution of at least 20. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting IX (HARDYPLANT9)
Expertise: Hardy Planting IX Requires : The following expertise: Hardy Planting VIII. A skill of type: Plant growth. Only highest class levels greater than or equal to 71. A base constitution of at least 21. The ability to cast plant growing chants that produce more hardy plants than usual.
Hardy Planting X (HARDYPLANT10)
Expertise: Hardy Planting X Requires : The following expertise: Hardy Planting IX. A skill of type: Plant growth. Only highest class levels greater than or equal to 76. A base constitution of at least 22. The ability to cast plant growing chants that produce more hardy plants than usual.
Healing I (HEALING1)
Expertise: Healing I Requires : A skill of type: Healing. Only highest class levels greater than or equal to 32. A base charisma of at least 13. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing II (HEALING2)
Expertise: Healing II Requires : The following expertise: Healing I. A skill of type: Healing. Only highest class levels greater than or equal to 37. A base charisma of at least 14. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing III (HEALING3)
Expertise: Healing III Requires : The following expertise: Healing II. A skill of type: Healing. Only highest class levels greater than or equal to 42. A base charisma of at least 15. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing IV (HEALING4)
Expertise: Healing IV Requires : The following expertise: Healing III. A skill of type: Healing. Only highest class levels greater than or equal to 47. A base charisma of at least 16. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing V (HEALING5)
Expertise: Healing V Requires : The following expertise: Healing IV. A skill of type: Healing. Only highest class levels greater than or equal to 52. A base charisma of at least 17. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing VI (HEALING6)
Expertise: Healing VI Requires : The following expertise: Healing V. A skill of type: Healing. Only highest class levels greater than or equal to 57. A base charisma of at least 18. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing VII (HEALING7)
Expertise: Healing VII Requires : The following expertise: Healing VI. A skill of type: Healing. Only highest class levels greater than or equal to 62. A base charisma of at least 19. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing VIII (HEALING8)
Expertise: Healing VIII Requires : The following expertise: Healing VII. A skill of type: Healing. Only highest class levels greater than or equal to 67. A base charisma of at least 20. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing IX (HEALING9)
Expertise: Healing IX Requires : The following expertise: Healing VIII. A skill of type: Healing. Only highest class levels greater than or equal to 72. A base charisma of at least 21. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Healing X (HEALING10)
Expertise: Healing X Requires : The following expertise: Healing IX. A skill of type: Healing. Only highest class levels greater than or equal to 77. A base charisma of at least 22. The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Home Cooking I (HOMECOOKING1)
Expertise: Home Cooking I Requires : One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 15. A base wisdom of at least 13. The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.
Home Cooking II (HOMECOOKING2)
Expertise: Home Cooking II Requires : The following expertise: Home Cooking I. One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 20. A base wisdom of at least 14. The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.
Home Cooking III (HOMECOOKING3)
Expertise: Home Cooking III Requires : The following expertise: Home Cooking II. One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 25. A base wisdom of at least 15. The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.
Ignalist I (IGNALIST1)
Expertise: Ignalist I Requires : A skill of type: Burning. Only highest class levels greater than or equal to 31. A base strength of at least 13. The ability to deal more damage from magical fire attacks
Ignalist II (IGNALIST2)
Expertise: Ignalist II Requires : The following expertise: Ignalist I. A skill of type: Burning. Only highest class levels greater than or equal to 36. A base strength of at least 14. The ability to deal more damage from magical fire attacks
Ignalist III (IGNALIST3)
Expertise: Ignalist III Requires : The following expertise: Ignalist II. A skill of type: Burning. Only highest class levels greater than or equal to 41. A base strength of at least 15. The ability to deal more damage from magical fire attacks
Ignalist IV (IGNALIST4)
Expertise: Ignalist IV Requires : The following expertise: Ignalist III. A skill of type: Burning. Only highest class levels greater than or equal to 46. A base strength of at least 16. The ability to deal more damage from magical fire attacks
Ignalist V (IGNALIST5)
Expertise: Ignalist V Requires : The following expertise: Ignalist IV. A skill of type: Burning. Only highest class levels greater than or equal to 51. A base strength of at least 17. The ability to deal more damage from magical fire attacks
Ignalist VI (IGNALIST6)
Expertise: Ignalist VI Requires : The following expertise: Ignalist V. A skill of type: Burning. Only highest class levels greater than or equal to 56. A base strength of at least 18. The ability to deal more damage from magical fire attacks
Ignalist VII (IGNALIST7)
Expertise: Ignalist VII Requires : The following expertise: Ignalist VI. A skill of type: Burning. Only highest class levels greater than or equal to 61. A base strength of at least 19. The ability to deal more damage from magical fire attacks
Ignalist VIII (IGNALIST8)
Expertise: Ignalist VIII Requires : The following expertise: Ignalist VII. A skill of type: Burning. Only highest class levels greater than or equal to 66. A base strength of at least 20. The ability to deal more damage from magical fire attacks
Ignalist IX (IGNALIST9)
Expertise: Ignalist IX Requires : The following expertise: Ignalist VIII. A skill of type: Burning. Only highest class levels greater than or equal to 71. A base strength of at least 21. The ability to deal more damage from magical fire attacks
Ignalist X (IGNALIST10)
Expertise: Ignalist X Requires : The following expertise: Ignalist IX. A skill of type: Burning. Only highest class levels greater than or equal to 76. A base strength of at least 22. The ability to deal more damage from magical fire attacks
Imbued Distilling I (IMBUDISTIL1)
Expertise: Imbued Distilling I Requires : One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 19. A base constitution of at least 9. The ability to distill drinks that fortify mana.
Imbued Distilling II (IMBUDISTIL2)
Expertise: Imbued Distilling II Requires : The following expertise: Imbued Distilling I. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 26. A base constitution of at least 10. The ability to distill drinks that fortify mana.
Imbued Distilling III (IMBUDISTIL3)
Expertise: Imbued Distilling III Requires : The following expertise: Imbued Distilling II. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 33. A base constitution of at least 11. The ability to distill drinks that fortify mana.
Imbued Distilling IV (IMBUDISTIL4)
Expertise: Imbued Distilling IV Requires : The following expertise: Imbued Distilling III. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 40. A base constitution of at least 12. The ability to distill drinks that fortify mana.
Imbued Distilling V (IMBUDISTIL5)
Expertise: Imbued Distilling V Requires : The following expertise: Imbued Distilling IV. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 47. A base constitution of at least 13. The ability to distill drinks that fortify mana.
Imbued Distilling VI (IMBUDISTIL6)
Expertise: Imbued Distilling VI Requires : The following expertise: Imbued Distilling V. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 54. A base constitution of at least 14. The ability to distill drinks that fortify mana.
Imbued Distilling VII (IMBUDISTIL7)
Expertise: Imbued Distilling VII Requires : The following expertise: Imbued Distilling VI. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 61. A base constitution of at least 15. The ability to distill drinks that fortify mana.
Imbued Distilling VIII (IMBUDISTIL8)
Expertise: Imbued Distilling VIII Requires : The following expertise: Imbued Distilling VII. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 68. A base constitution of at least 16. The ability to distill drinks that fortify mana.
Imbued Distilling IX (IMBUDISTIL9)
Expertise: Imbued Distilling IX Requires : The following expertise: Imbued Distilling VIII. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 75. A base constitution of at least 17. The ability to distill drinks that fortify mana.
Imbued Distilling X (IMBUDISTIL10)
Expertise: Imbued Distilling X Requires : The following expertise: Imbued Distilling IX. One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 82. A base constitution of at least 18. The ability to distill drinks that fortify mana.
Influencing I (INFLUENCE1)
Expertise: Influencing I Requires : A skill of type: Influential. Only highest class levels greater than or equal to 32. A base charisma of at least 13. The ability to be more influential when imposing ones will on others.
Influencing II (INFLUENCE2)
Expertise: Influencing II Requires : The following expertise: Influencing I. A skill of type: Influential. Only highest class levels greater than or equal to 37. A base charisma of at least 14. The ability to be more influential when imposing ones will on others.
Influencing III (INFLUENCE3)
Expertise: Influencing III Requires : The following expertise: Influencing II. A skill of type: Influential. Only highest class levels greater than or equal to 42. A base charisma of at least 15. The ability to be more influential when imposing ones will on others.
Influencing IV (INFLUENCE4)
Expertise: Influencing IV Requires : The following expertise: Influencing III. A skill of type: Influential. Only highest class levels greater than or equal to 47. A base charisma of at least 16. The ability to be more influential when imposing ones will on others.
Influencing V (INFLUENCE5)
Expertise: Influencing V Requires : The following expertise: Influencing IV. A skill of type: Influential. Only highest class levels greater than or equal to 52. A base charisma of at least 17. The ability to be more influential when imposing ones will on others.
Influencing VI (INFLUENCE6)
Expertise: Influencing VI Requires : The following expertise: Influencing V. A skill of type: Influential. Only highest class levels greater than or equal to 57. A base charisma of at least 18. The ability to be more influential when imposing ones will on others.
Influencing VII (INFLUENCE7)
Expertise: Influencing VII Requires : The following expertise: Influencing VI. A skill of type: Influential. Only highest class levels greater than or equal to 62. A base charisma of at least 19. The ability to be more influential when imposing ones will on others.