Class: Aws::InternetMonitor::Types::ImpactedLocation
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb |
Overview
Information about a location impacted by a health event in Amazon
::Aws::CloudWatch
Internet Monitor
.
Geographic regions are hierarchically categorized into country, subdivision, metro and city geographic granularities. The geographic region is identified based on the IP address used at the client locations.
Constant Summary
Instance Attribute Summary
-
#as_name ⇒ String
rw
The name of the network at an impacted location.
-
#as_number ⇒ Integer
rw
The Autonomous System Number (ASN) of the network at an impacted location.
-
#caused_by ⇒ Types::NetworkImpairment
rw
The cause of the impairment.
-
#city ⇒ String
rw
The name of the city where the health event is located.
-
#country ⇒ String
rw
The name of the country where the health event is located.
-
#country_code ⇒ String
rw
The country code where the health event is located.
-
#internet_health ⇒ Types::InternetHealth
rw
The calculated health at a specific location.
-
#latitude ⇒ Float
rw
The latitude where the health event is located.
-
#longitude ⇒ Float
rw
The longitude where the health event is located.
-
#metro ⇒ String
rw
The metro area where the health event is located.
-
#service_location ⇒ String
rw
The service location where the health event is located.
-
#status ⇒ String
rw
The status of the health event at an impacted location.
-
#subdivision ⇒ String
rw
The subdivision location where the health event is located.
-
#subdivision_code ⇒ String
rw
The subdivision code where the health event is located.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#as_name ⇒ String
(rw)
The name of the network at an impacted location.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#as_number ⇒ Integer
(rw)
The Autonomous System Number (ASN) of the network at an impacted location.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#caused_by ⇒ Types::NetworkImpairment (rw)
The cause of the impairment. There are two types of network impairments: Amazon Web Services network issues or internet issues. Internet issues are typically a problem with a network provider, like an internet service provider (ISP).
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#city ⇒ String
(rw)
The name of the city where the health event is located.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#country ⇒ String
(rw)
The name of the country where the health event is located.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#country_code ⇒ String
(rw)
The country code where the health event is located. The ISO 3166-2 codes for the country is provided, when available.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#internet_health ⇒ Types::InternetHealth (rw)
The calculated health at a specific location.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#latitude ⇒ Float
(rw)
The latitude where the health event is located.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#longitude ⇒ Float
(rw)
The longitude where the health event is located.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#metro ⇒ String
(rw)
The metro area where the health event is located.
Metro indicates a metropolitan region in the United States, such as the region around New York City. In non-US countries, this is a second-level subdivision. For example, in the United Kingdom, it could be a county, a London borough, a unitary authority, council area, and so on.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#service_location ⇒ String
(rw)
The service location where the health event is located.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#status ⇒ String
(rw)
The status of the health event at an impacted location.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#subdivision ⇒ String
(rw)
The subdivision location where the health event is located. The subdivision usually maps to states in most countries (including the United States). For United Kingdom, it maps to a country (England, Scotland, Wales) or province (Northern Ireland).
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end
#subdivision_code ⇒ String
(rw)
The subdivision code where the health event is located. The ISO 3166-2 codes for country subdivisions is provided, when available.
# File 'gems/aws-sdk-internetmonitor/lib/aws-sdk-internetmonitor/types.rb', line 705
class ImpactedLocation < Struct.new( :as_name, :as_number, :country, :subdivision, :metro, :city, :latitude, :longitude, :country_code, :subdivision_code, :service_location, :status, :caused_by, :internet_health) SENSITIVE = [] include Aws::Structure end


--- title: Flexberry PLATFORM Documentation permalink: en/index.html lang: en toc: false ---
Windows application for design systems and code generation.
Online tool for design systems and code generation.
Framework for creating single-page apps.
Framework for creating ASP.NET WebForms apps.
Framework for creating Winforms apps.
Accounting part of business-apps.
Subsystem for GIS-applications.
Apps integration subsystem.
Subsystem for reports and business analytics.
Subsystem for process-based part of application.
Subsystem for corporate portal creation.
ORM with extended support of projections and different DBMS types.
Components for user permissions.
Components for audit of data edition.
Get to know the base technologies.
Different practical tasks versions.
«Follow me» tutorials.


Open a GitHub compare page in a web browser.
Synopsis
hub compare
[-uc] [-b BASE]
hub compare
[-uc] [OWNER] [BASE...]HEAD
Options
- -u, --url
Print the URL instead of opening it.
- -c, --copy
Put the URL to clipboard instead of opening it.
- -b, --base BASE
Base branch to compare against in case no explicit arguments were given.
- [BASE...]HEAD
Branch names, tag names, or commit SHAs specifying the range to compare.
If a range with two dots (A..B
) is given, it will be transformed into a
range with three dots.
The BASE portion defaults to the default branch of the repository.
The HEAD argument defaults to the current branch. If the current branch
is not pushed to a remote, the command will error.
- OWNER
Optionally specify the owner of the repository for the compare page URL.
Examples
$ hub compare
> open https://github.com/OWNER/REPO/compare/BRANCH
$ hub compare refactor
> open https://github.com/OWNER/REPO/compare/refactor
$ hub compare v1.0..v1.1
> open https://github.com/OWNER/REPO/compare/v1.0...v1.1
$ hub compare -u jingweno feature
https://github.com/jingweno/REPO/compare/feature
See also
hub-browse(1), hub(1)


Last name
First name
Address
City
State
Zip/Postal Code
Country
Albania
Bulgaria
Canada
Dominica
Egypt
France
Germany
Hungary
India
Japan
Kenya
Latvia
Netherlands
Phone (country code, area code, number)
(+
)
-
E-mail
Birth date
Month
Day
Year(4 digit)
Gender
Male
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--select--
Starting date
Spring 2016
Summer 2006
Comments/Questions


{{define "content"}}
| Type of Instance | Number of Instances | BootTime (sec) | ShutdownTime (sec) | |
|---|---|---|---|---|
| Type of Instance | Number of Instances | BootTime (sec) | ShutdownTime (sec) |
| Type of Instance | Number of Instances | BootTime (sec) | ShutdownTime (sec) | |
|---|---|---|---|---|
| Type of Instance | Number of Instances | BootTime (sec) | ShutdownTime (sec) |
Under COnstruction


|
Cricket Audio
|
A sound (either memory-resident or streamed). More...
#include <sound.h>
Public Types | |
| typedef CkCustomStream *(* | CustomStreamFunc) (const char *path, void *data) |
| Factory function for creating custom streams. More... | |
Public Member Functions | |
| virtual void | setMixer (CkMixer *)=0 |
| Sets the mixer to which this sound is assigned. More... | |
| virtual CkMixer * | getMixer ()=0 |
| Gets the mixer to which this sound is assigned. More... | |
| virtual bool | isReady () const =0 |
| Returns true if the sound is ready. More... | |
| virtual bool | isFailed () const =0 |
| Returns true if an error occurred while creating the sound. More... | |
| virtual void | play ()=0 |
| Play the sound. More... | |
| virtual void | stop ()=0 |
| Stop the sound. More... | |
| virtual bool | isPlaying () const =0 |
| Gets whether the sound is playing. More... | |
| virtual void | setPaused (bool)=0 |
| Sets whether the sound is paused. More... | |
| virtual bool | isPaused () const =0 |
| Gets whether the sound is paused. More... | |
| virtual bool | getMixedPauseState () const =0 |
| Returns true if the sound is pauses, its mixer is paused, or any of its mixer's ancestors are paused. More... | |
| virtual void | setLoop (int startFrame, int endFrame)=0 |
| Set the loop start and end. More... | |
| virtual void | getLoop (int &startFrame, int &endFrame) const =0 |
| Get the loop start and end. More... | |
| virtual void | setLoopCount (int)=0 |
| Sets the number of times the sound should loop. More... | |
| virtual int | getLoopCount () const =0 |
| Gets the number of times the sound should loop. More... | |
| virtual int | getCurrentLoop () const =0 |
| Gets the number of the current loop. More... | |
| virtual void | releaseLoop ()=0 |
| Makes the current loop the last. More... | |
| virtual bool | isLoopReleased () const =0 |
| Returns true if releaseLoop() has been called after the last call to play(). More... | |
| virtual void | setPlayPosition (int)=0 |
| Set the play position in the sound, in sample frames. More... | |
| virtual void | setPlayPositionMs (float)=0 |
| Set the play position in the sound, in milliseconds. More... | |
| virtual int | getPlayPosition () const =0 |
| Get the current play position in the sound, in sample frames. More... | |
| virtual float | getPlayPositionMs () const =0 |
| Get the current play position in the sound, in milliseconds. More... | |
| virtual void | setVolume (float)=0 |
| Sets the volume of this sound. More... | |
| virtual float | getVolume () const =0 |
| Gets the volume of this sound. More... | |
| virtual float | getMixedVolume () const =0 |
| Gets the volume value used for mixing. More... | |
| virtual void | setPan (float)=0 |
| Sets the pan. More... | |
| virtual float | getPan () const =0 |
| Gets the pan. More... | |
| virtual void | setPanMatrix (float ll, float lr, float rl, float rr)=0 |
| Sets the pan matrix explicitly. More... | |
| virtual void | getPanMatrix (float &ll, float &lr, float &rl, float &rr) const =0 |
| Gets the pan matrix. More... | |
| virtual void | setPitchShift (float halfSteps)=0 |
| Sets the pitch shift value, in half-steps. More... | |
| virtual float | getPitchShift () const =0 |
| Gets the pitch shift value, in half-steps. More... | |
| virtual void | setSpeed (float)=0 |
| Sets the playback speed. More... | |
| virtual float | getSpeed () const =0 |
| Gets the playback speed. More... | |
| virtual void | setNextSound (CkSound *)=0 |
| Sets the sound to be played when this sound finishes playing. More... | |
| virtual CkSound * | getNextSound () const =0 |
| Gets the sound to be played when this sound finishes playing. More... | |
| virtual int | getLength () const =0 |
| Gets the total duration of the sound, in sample frames. More... | |
| virtual float | getLengthMs () const =0 |
| Gets the total duration of the sound, in milliseconds. More... | |
| virtual int | getSampleRate () const =0 |
| Gets the sample rate of the sound, in Hz. More... | |
| virtual int | getChannels () const =0 |
| Gets the number of channels in the sound (1 for mono, 2 for stereo). More... | |
| virtual void | setEffectBus (CkEffectBus *)=0 |
| Sets the effect bus to which this sound's audio is sent to be processed, or NULL for dry output (no effects). More... | |
| virtual CkEffectBus * | getEffectBus ()=0 |
| Gets the effect bus to which this sound's audio is sent to be processed, or NULL for dry output (no effects). More... | |
| virtual void | set3dEnabled (bool)=0 |
| Sets whether 3D positioning is enabled. More... | |
| virtual bool | is3dEnabled () const =0 |
| Gets whether 3D positioning is enabled. More... | |
| virtual bool | isVirtual () const =0 |
| Gets whether a 3D sound is virtual. More... | |
| virtual void | set3dPosition (float x, float y, float z)=0 |
| Sets the position of the sound emitter in 3D space. More... | |
| virtual void | get3dPosition (float &x, float &y, float &z) const =0 |
| Gets the position of the sound emitter in 3D space. More... | |
| virtual void | set3dVelocity (float vx, float vy, float vz)=0 |
| Sets the velocity of the sound emitter in 3D space. More... | |
| virtual void | get3dVelocity (float &vx, float &vy, float &vz) const =0 |
| Gets the velocity of the sound emitter in 3D space. More... | |
| virtual void | destroy ()=0 |
| Destroys the sound. More... | |
Static Public Member Functions | |
| static void | set3dListenerPosition (float eyeX, float eyeY, float eyeZ, float lookAtX, float lookAtY, float lookAtZ, float upX, float upY, float upZ) |
| Sets the listener position and rotation in 3D space. More... | |
| static void | get3dListenerPosition (float &eyeX, float &eyeY, float &eyeZ, float &lookAtX, float &lookAtY, float &lookAtZ, float &upX, float &upY, float &upZ) |
| Gets the listener position and rotation in 3D space. More... | |
| static void | set3dListenerVelocity (float vx, float vy, float vz) |
| Sets the listener velocity in 3D space. More... | |
| static void | get3dListenerVelocity (float &vx, float &vy, float &vz) |
| Gets the listener velocity in 3D space. More... | |
| static void | set3dAttenuation (CkAttenuationMode mode, float nearDist, float farDist, float farVol) |
| Sets parameters used for 3D volume attenuation. More... | |
| static void | get3dAttenuation (CkAttenuationMode &mode, float &nearDist, float &farDist, float &farVol) |
| Gets parameters used for 3D volume attenuation. More... | |
| static void | set3dSoundSpeed (float) |
| Sets the speed of sound. More... | |
| static float | get3dSoundSpeed () |
| Gets the speed of sound. More... | |
| static CkSound * | newBankSound (CkBank *, int index) |
| Creates a sound from a bank by index. More... | |
| static CkSound * | newBankSound (CkBank *, const char *name) |
| Creates a sound from a bank by name. More... | |
| static CkSound * | newStreamSound (const char *path, CkPathType=kCkPathType_Default, int offset=0, int length=0, const char *extension=NULL) |
| Creates a stream from a file path. More... | |
| static void | setCustomStreamHandler (CustomStreamFunc, void *data) |
| Set the stream handler. More... | |
| static CkSound * | newAssetStreamSound (const char *url) |
| Creates a stream from a URL for an asset in the iTunes library. More... | |
Static Public Attributes | |
| static const float | k_soundSpeed_CentimetersPerSecond |
| The speed of sound in dry air at 20 degrees C, in centimeters per second. More... | |
| static const float | k_soundSpeed_MetersPerSecond |
| The speed of sound in dry air at 20 degrees C, in meters per second. More... | |
| static const float | k_soundSpeed_InchesPerSecond |
| The speed of sound in dry air at 20 degrees C, in inches per second. More... | |
| static const float | k_soundSpeed_FeetPerSecond |
| The speed of sound in dry air at 20 degrees C, in feet per second. More... | |
A sound (either memory-resident or streamed).
| typedef CkCustomStream*(* CkSound::CustomStreamFunc) (const char *path, void *data) |
Factory function for creating custom streams.
The function should return a CkCustomStream instance, or NULL to create a stream with the default handler.
|
pure virtual |
Destroys the sound.
|
static |
Gets parameters used for 3D volume attenuation.
| mode | The attenuation mode |
| nearDist | The near distance; sounds closer than this distance will not be attenuated. |
| farDist | The far distance; sounds further than this will be at the far volume. |
| farVol | The far volume; sounds further than farDist will be at this volume. |
|
static |
Gets the listener position and rotation in 3D space.
This is used for pan and volume calculations when 3D positioning is enabled.
| eyeX,eyeY,eyeZ | The listener's position |
| lookAtX,lookAtY,lookAtZ | The listener's look-at point |
| upX,upY,upZ | The listener's up vector |
|
static |
Gets the listener velocity in 3D space.
This is used for doppler shift calculations when 3D positioning is enabled. The units should be the same as those used for set3dSoundSpeed().
|
pure virtual |
Gets the position of the sound emitter in 3D space.
This is used for pan and volume calculations when 3D positioning is enabled.
|
static |
Gets the speed of sound.
This is used for doppler shift calculations when 3D positioning is enabled.
|
pure virtual |
Gets the velocity of the sound emitter in 3D space.
This is used for doppler shift calculations when 3D positioning is enabled. The units should be the same as those used for set3dSoundSpeed().
|
pure virtual |
Gets the number of channels in the sound (1 for mono, 2 for stereo).
Stream sounds will return -1 if they are not ready.
|
pure virtual |
Gets the number of the current loop.
For example, returns 0 if this is the first time playing through this sample; returns 1 if it is on its second loop through the sample; etc.
|
pure virtual |
Gets the effect bus to which this sound's audio is sent to be processed, or NULL for dry output (no effects).
|
pure virtual |
Gets the total duration of the sound, in sample frames.
Stream sounds will return -1 if they are not ready or if the length is unknown.
|
pure virtual |
Gets the total duration of the sound, in milliseconds.
Stream sounds will return -1 if they are not ready or if the length is unknown.
|
pure virtual |
Get the loop start and end.
Default is to loop over all sample frames. EndFrame is defined as one frame after the last frame of the loop. Setting endFrame = -1 is equivalent to setting it to getLength().
|
pure virtual |
Gets the number of times the sound should loop.
0 means no looping (play once and then stop). 1 means it will play twice; 2 means it will play 3 times; etc. -1 means it will loop indefinitely until the sound is stopped or releaseLoop() is called.
|
pure virtual |
Returns true if the sound is pauses, its mixer is paused, or any of its mixer's ancestors are paused.
|
pure virtual |
Gets the volume value used for mixing.
This is the product of the volume set with setVolume() and the mixed volume value of the mixer to which the sound is assigned.
|
pure virtual |
Gets the mixer to which this sound is assigned.
|
pure virtual |
Gets the sound to be played when this sound finishes playing.
The next sound will play immediately, with no gaps.
|
pure virtual |
Gets the pan.
The pan can range from -1 (left) to +1 (right). The default is 0 (center).
|
pure virtual |
Gets the pan matrix.
The pan matrix determines how the left and right channels of an input are weighted during mixing. Usually it is set by setPan(), but you can use setPanMatrix() if you need more control. For a mono input, the left channel of the output is the input scaled by ll, and the right channel of the output is the input scaled by rr. The off-diagonal lr and rl terms are ignored. For a stereo input, the left channel of the output is the left channel of the input scaled by ll plus the right channel of the input scaled by lr. The right channel of the output is the left channel of the input scaled by rl plus the right channel of the input scaled by rr.
|
pure virtual |
Gets the pitch shift value, in half-steps.
Positive values mean higher pitch (and faster playback); lower values mean lower pitch (and slower playback). The default value is 0.
|
pure virtual |
Get the current play position in the sound, in sample frames.
|
pure virtual |
Get the current play position in the sound, in milliseconds.
|
pure virtual |
Gets the sample rate of the sound, in Hz.
Stream sounds will return -1 if they are not ready.
|
pure virtual |
Gets the playback speed.
Values greater than 1 mean faster playback; values less than 1 mean slower playback. The default value is 1.
|
pure virtual |
Gets the volume of this sound.
The volume can range from 0 to 1. The default value is 1. Note that the actual volume used for mixing will also depend on the volume of the mixer to which this sound is assigned.
|
pure virtual |
Gets whether 3D positioning is enabled.
If enabled, pan will be determined by the sound and listener positions, ignoring the value set by setPan(). Volume will be attenuated based on the sound and listener positions and the attenuation settings.
|
pure virtual |
Returns true if an error occurred while creating the sound.
|
pure virtual |
Returns true if releaseLoop() has been called after the last call to play().
|
pure virtual |
Gets whether the sound is paused.
Note that even if false, the sound will be paused if its mixer or any of its mixer's ancestors are paused.
|
pure virtual |
Gets whether the sound is playing.
|
pure virtual |
Returns true if the sound is ready.
Bank sounds are ready immediately after creation; stream sounds may not be.
|
pure virtual |
Gets whether a 3D sound is virtual.
If, due to distance attenuation, a 3D sound's volume becomes near enough to 0 to be inaudible, it becomes "virtual". A virtual sound is effectively paused and is not processed until it would become audible again; this reduces the amount of audio processing required.
|
static |
Creates a stream from a URL for an asset in the iTunes library.
The URL should be determined using an MPMediaQuery object; see the "iPod Library Access Programming Guide" document in the iOS Developer Library. Note that this will only work for music files without DRM; for files with DRM, the URL will be returned as nil.
Creates a sound from a bank by index.
This will return NULL if the index is invalid.
Creates a sound from a bank by name.
If bank is NULL, all loaded banks are searched for the first matching sound. This will return NULL if no sound with that name can be found.
|
static |
Creates a stream from a file path.
This will return NULL if the file could not be opened. If a non-NULL value is returned, you should also check isFailed() to find out if any errors occurred during initialization.
If the stream file is embedded in a larger file, specify the offset and length of the embedded data in bytes, and provide a string ending with a file extension that indicates the file format of the embedded file (for example, ".mp3" or "music.mp3"). Otherwise, leave the offset, length, and extension as 0.
|
pure virtual |
Play the sound.
|
pure virtual |
Makes the current loop the last.
This is useful when you don't know in advance how many times you will want to loop; set the loop count to -1, and call releaseLoop() when you want it to stop looping and play to the end.
|
static |
Sets parameters used for 3D volume attenuation.
| mode | The attenuation mode (default is kCkAttenuationMode_InvDistanceSquared) |
| nearDist | The near distance; sounds closer than this distance will not be attenuated (default is 1.0) |
| farDist | The far distance; sounds further than this will be at the far volume (default is 100.0) |
| farVol | The far volume; sounds further than farDist will be at this volume (default is 0.0) |
|
pure virtual |
Sets whether 3D positioning is enabled.
If enabled, pan will be determined by the sound and listener positions, ignoring the value set by setPan(). Volume will be attenuated based on the sound and listener positions and the attenuation settings.
|
static |
Sets the listener position and rotation in 3D space.
This is used for pan and volume calculations when 3D positioning is enabled.
| eyeX,eyeY,eyeZ | The listener's position |
| lookAtX,lookAtY,lookAtZ | The listener's look-at point |
| upX,upY,upZ | The listener's up vector |
|
static |
Sets the listener velocity in 3D space.
This is used for doppler shift calculations when 3D positioning is enabled. The units should be the same as those used for set3dSoundSpeed().
|
pure virtual |
Sets the position of the sound emitter in 3D space.
This is used for pan and volume calculations when 3D positioning is enabled.
|
static |
Sets the speed of sound.
This is used for doppler shift calculations when 3D positioning is enabled. If no doppler shift is desired, this can be set to 0 (which is the default value). You may want to use the predefined constants for the speed of sound (such as k_soundSpeed_MetersPerSecond); use the constant that corresponds to the unit system you are using for your velocity and position values. You can also exaggerate the doppler effect by using a smaller value.
|
pure virtual |
Sets the velocity of the sound emitter in 3D space.
This is used for doppler shift calculations when 3D positioning is enabled. The units should be the same as those used for set3dSoundSpeed().
|
static |
Set the stream handler.
Set it to NULL to use the default handler.
|
pure virtual |
Sets the effect bus to which this sound's audio is sent to be processed, or NULL for dry output (no effects).
|
pure virtual |
Set the loop start and end.
Default is to loop over all sample frames. EndFrame is defined as one frame after the last frame of the loop. Setting endFrame = -1 is equivalent to setting it to getLength().
|
pure virtual |
Sets the number of times the sound should loop.
0 means no looping (play once and then stop). 1 means it will play twice; 2 means it will play 3 times; etc. -1 means it will loop indefinitely until the sound is stopped or releaseLoop() is called.
|
pure virtual |
Sets the mixer to which this sound is assigned.
Setting NULL will assign it to the master mixer.
|
pure virtual |
Sets the sound to be played when this sound finishes playing.
The next sound will play immediately, with no gaps.
|
pure virtual |
Sets the pan.
The pan can range from -1 (left) to +1 (right). The default is 0 (center).
|
pure virtual |
Sets the pan matrix explicitly.
The pan matrix determines how the left and right channels of an input are weighted during mixing. Usually it is set by setPan(), but you can use setPanMatrix() if you need more control. For a mono input, the left channel of the output is the input scaled by ll, and the right channel of the output is the input scaled by rr. The off-diagonal lr and rl terms are ignored. For a stereo input, the left channel of the output is the left channel of the input scaled by ll plus the right channel of the input scaled by lr. The right channel of the output is the left channel of the input scaled by rl plus the right channel of the input scaled by rr.
|
pure virtual |
Sets whether the sound is paused.
Note that even if false, the sound will be paused if its mixer or any of its mixer's ancestors are paused.
|
pure virtual |
Sets the pitch shift value, in half-steps.
This also changes the playback speed of the sound.
Positive values mean higher pitch (and faster playback); lower values mean lower pitch (and slower playback). The default value is 0.
|
pure virtual |
Set the play position in the sound, in sample frames.
This can be called before playing, to start from an offset into the sound; or during playback, to jump to a new location.
|
pure virtual |
Set the play position in the sound, in milliseconds.
This can be called before playing, to start from an offset into the sound; or during playback, to jump to a new location.
|
pure virtual |
Sets the playback speed.
Values greater than 1 mean faster playback; values less than 1 mean slower playback. The default value is 1.
|
pure virtual |
Sets the volume of this sound.
The volume can range from 0 to 1. The default value is 1. Note that the actual volume used for mixing will also depend on the volume of the mixer to which this sound is assigned.
|
pure virtual |
Stop the sound.
|
static |
The speed of sound in dry air at 20 degrees C, in centimeters per second.
This value is provided as a convenience for CkSound::set3dSoundSpeed().
|
static |
The speed of sound in dry air at 20 degrees C, in feet per second.
This value is provided as a convenience for CkSound::set3dSoundSpeed().
|
static |
The speed of sound in dry air at 20 degrees C, in inches per second.
This value is provided as a convenience for CkSound::set3dSoundSpeed().
|
static |
The speed of sound in dry air at 20 degrees C, in meters per second.
This value is provided as a convenience for CkSound::set3dSoundSpeed().


|
Labyrinth - Two Players mode
Our project of maze simulation and analysis.
|
Abstract Class who contain the structure of a "fmg" implementation. More...
Public Member Functions | |
| virtual | f (in obj, in in) |
| Compute the evolution of the model. More... | |
| virtual | m (in obj, in nextState, in init) |
| Memory method update the state of the command. More... | |
| virtual | g (in obj) |
| Create the outputs. More... | |
Public Attributes | |
| Property | presentState |
| This is the state of the command in the present moment. More... | |
| Property | initialState |
| This is the state of the command in the initialization and when it's reseted. More... | |
Abstract Class who contain the structure of a "fmg" implementation.
This class is used for give a general definition of Model Class.
Input : necessary information for compute the next state of the model
Output : output's action of the model
State : minimal information necessary who evolute
|
virtual |
Compute the evolution of the model.
| obj | The instance who evolute |
| in | Input needed for the computing |
| nextState | The future state of the model |
Reimplemented in ModelPacman, and ModelLaby.
|
virtual |
Create the outputs.
| obj | the concerned instance of the class |
| out | Constructed output of the model |
Reimplemented in ModelGhost, ModelLaby, ModelPacman, StopCondition, and ModelWalls.
|
virtual |
Memory method update the state of the command.
| obj | The selected instance of the class |
| nextState | The value of the state need to update |
| init | Boolean condition for initialize or reset the command |
Reimplemented in ModelGhost, ModelPacman, ModelLaby, StopCondition, and ModelWalls.
| Property initialState |
This is the state of the command in the initialization and when it's reseted.
| Property presentState |
This is the state of the command in the present moment.


| 1 Oct 1924 |
Older brother and future President Jimmy Carter born, Plains GA. |
| 29 Mar 1937 |
William Alton (Billy) Carter born, Plains GA. |
| 1953 |
Father, Earl Carter dies of cancer. |
| 1976 |
"My mother went into the Peace Corps when she was sixty-eight. My one sister is a motorcycle freak, my other sister is a Holy Roller evangelist and my brother is running for president. I'm the only sane one in the family." |
| 6 Dec 1976 |
Loses the mayoral election in Plains, Georgia. |
| 1977 |
Debut of Billy Beer. Eventually scoundrels try to convince people that Billy Beer is worth hundreds of dollars per sixpack. In actuality, a can (empty or full) is only worth about twenty five cents. |
| 14 Nov 1977 |
Billy Carter on the cover of Newsweek holding a can of Billy Beer. |
| Feb 1978 |
Billy Carter arrives in Utica, New York to inspect one of the Billy Beer breweries. Asked what he thinks of the town, Billy replies: "I ain't seen anything but snow so far." |
| Sep 1978 |
Visits Libya. Why Libya? "The only thing I can say is there is a hell of a lot more Arabians than there is Jews." |
| 14 Jul 1980 |
Finally registers as a foreign agent of the Libyan government after receiving a $220,000 loan from Libya. |
| 22 Jul 1980 |
Congress announces intention to hold Billygate hearings. White House admits asking Billy Carter to use influence with Libya to help Americans held hostage in Iran. |
| 26 Jul 1980 |
Americans for Democratic Action call for the resignation of Attorney General Ben Civiletti for his alleged role in Billygate. |
| 28 Jul 1980 |
Sen. Dennis DeConcini says fugitive financier Robert Vesco claims responsibility for Billy Carter-Libyan connection, which was an effort to embarrass Carter administration. |
| 30 Jul 1980 |
Justice Dept. says Billy Carter lied about his first payment from Libya; documents reveal Billy received access to State Dept. cables from his brother, the president. White House confirms president discussed cables with brother. Libya reportedly sought aid from Billy Carter in acquiring C-130 transport planes embargoed by President Carter. |
| 31 Jul 1980 |
Billy Carter denies he saw classified State Dept. cables or that he lied to Justice Dept. about payment from Libya. |
| 4 Aug 1980 |
President Carter holds a press conference on "Billygate." That same day, Senate hearings begin on Billy Carter's representation of the Libyan government. |
| 2 Oct 1980 |
Senate subcommittee issues report on its hearings into Billy Carter's Libyan connection. |
| 30 Oct 1980 |
White House Press Secretary Jody Powell accuses Republican senators of leaking Justice Dept. report criticizing President Carter for his role in Billy Carter/Libya affair. |
| 25 Sep 1988 |
Billy Carter dies of pancreatic cancer, Plains GA.  There has been some speculation in scientific circles that a possible link between all the Carters' cancer exists in the use of agricultural insecticide on their farm. (Jimmy Carter is unstoppable.) |


Contacting nearby responders...
First aid tips
- Control any bleeding by applying pressure on wound using a clean cloth.
- If victim is vomiting or spitting out blood, lay victim on the side to prevent choking.
- Do not give the victim any water, food or other fluids through the mouth, it could lead to the victim choking.
Waiting time: 0:00


The Ultimate battle begins! Bet with the computer on which team will win the match.
You will be presented with two teams and a bunch of questions to predict which team will win the match.

Note: We are using data from IPL 2017 to predict the winner of a particular match.
Contact<EMAIL_ADDRESS>for more details


Add this file as a link in mod/index.html
This module is contained in the mod_foobar.c
file, and
is/is not compiled in by default. It provides for
the foobar feature. Any document with the mime type
foo/bar will be processed by this module.
Add the magic mime type to the list in magic_types.html
General module documentation here.
Add these directives to the list in directives.html
Syntax: ADirective some args
Default: ADirective default value
Context: context-list
context-list is where this directive can appear; allowed: server config, virtual host, directory, .htaccessOverride: override
required if the directive is allowed in .htaccess files; the AllowOverride option that allows the directive.Status: status
Core if in core apache, Base if in one of the standard modules, Extension if in an extension module (not compiled in by default) or ExperimentalModule: mod_foobar
Describe any compatibility issues, such as "Only available in Apache 1.2 or later," or "The Apache syntax for this directive is not compatible with the NCSA directive of the same name."
The ADirective directive does something.


IESEG School of Management (in english)
Macroeconomics: Interactive course, Bachelor degree (year 1)
Tools for Microeconomics Analysis: Interactive course, Bachelor degree (year 1)
International Economics and Exchanges: Interactive course, Bachelor degree (year 1)
Contemporary International Economics: Interactive course, Bachelor degree (year 2)
09/12 – 08/14
Université Lille 2 (in french)
Labour economics: Master degree (year 1) in Social and Economic Administration and Social Law
Markets Theory and competition: Bachelor Degree (year 3) in Social and Economic Administration
Imperfect competition and firm strategies: Bachelor Degree (year 3) in Social and Economic Administration
Introduction to Microeconomics: Bachelor Degree (year 1) in Social and Economic Administration
Introduction to Macroeconomics: Bachelor Degree (year 1) in Social and Economic Administration
09/09 – 08/12
Université Lille 1 (in french)
Consumer theory: Bachelor Degree (year 2) in Economics
Money and finance: Bachelor Degree (year 2) in Economics
Financial mathematics: Bachelor Degree (year 1) in Economics


Advanced Concepts
e2e testing
-
End to End testing is done in Angular with protractor.
-
Use npm to install Protractor globally with:
-
npm install -g protractor
-
The protractor install also provides you the webdriver-manager executable
-
webdriver-manager allows you to get and manage the selenium server.
Use it to download the necessary binaries to let selenium drive your browser during e2e testing:


Topology recovery
Edit (pull request)Problem
A topology is designed with nodes and relationships, based on some imported archives. Thus, it depends on these archives specific versions present at a moment in the catalog. When working with snapshots archives
, it might happen that these are updated (as we allow uploading and updating snapshots in Alien4cloud) while being used as dependency, eventually leading to a non consistent topology depending on what has changed within it.
For example, let’s assume we have a topology using a node type coming from a snapshot archive A. Now for some reason, we want to update, or even remove that type from the archive A. What will become of the topology?
The purpose of this feature is to try to recover the topology and have a consistent one.
Recovery choices
After the update of the used snapshot, if you try to edit the topology, you’ll be displayed the list of dependencies that have been updated. You’ll not be able to edit the topology if you do not perform one of the reconciliation action.
The choices are: recover or reset the topology.
Recover the topology
choosing this, alien4cloud will try to recover the topology and make it consistent with what is currently in the repository.
By analyzing the topology and matching it against the updated archive, the following can be decided:
- Delete a node template : If the type related to the Node template has been deleted from the archive
- Delete a relationship template : If the related type has been deleted from the archive, or if, the related requirement / capability has been removed from the source / target node type.
- Rebuild a node / relationship template : If the related type has somehow change.
Reset the topology
This option will delete everything within the topology, leaving it completely empty.
No rollback possible
Beware that these actions will automatically save the topology after being executed, then there is no way back with undo/redo mechanism.
Limitations
Following are modifications that are not yet processed on topology recovery, along with some illustrations.
Capability type
Changing the type of a capability that is already a relationship’s target, will not leads to the validation / rebuilding of the related relationships. Therefore after recovering, you might end up with a relationship with an invalid targeted capability.
## original archive
node_types:
alien.test.nodes.TestComponent:
capabilities:
capa_to_be_changed:
type: alien.test.capabilities.CapaToBeChanged
## Updated archive
node_types:
alien.test.nodes.TestComponent:
capabilities:
capa_to_be_changed:
type: alien.test.capabilities.CapaToBeChanged2 #updated capability type
## Topology template
node_templates:
TestComponentSource:
type: alien.test.nodes.TestComponentSource
requirements:
- capa_to_be_changed: ## This relationship will not be rebuilt or validated against the new targeted capability type
node: TestComponent
capability: alien.test.capabilities.CapaToBeChanged


Customer-focused Web Developer, with a certificate from S.M.U's coding boot-camp, that specializes in object-oriented programming. Experienced in Project Management using data researching and analytical thinking paired with time management and team leadership to bring my team to the next level. Highly skilled in regards to problem-solving and working under pressure.
My Projects


Projects GitHub Enhancing The Enhanced GitHub Theme. Stable Learn more Theme Cupertino The Hexo Blog Theme Cupertino. Stable Learn more UniWidget Simple Home Page with Widgets for your Browser. WIP Learn more CSS&JS Windows UWP XAML Controls Make web site more UWP. Demo Learn more GitHub Dark Mode The Dark Mode for GitHub.com Archived Learn more Node.js Guide The guidance for the beginners who want to learn Node.js. WIP Learn more View all on GitHub About this Post This post is written by Mr. Will, licensed under CC BY-NC 4.0.


Edwina Currie's panel show appearances
Edwina Currie (born 1946-10-13[ref]) has appeared in 33 episodes between 1983-2016. Edwina Currie on IMDB. Edwina Currie on Wikipedia.
- 2016-04-22 / The News Quiz
- 2015-01-06 / Loose Women
- 2013-01-31 / Loose Women
- 2011-09-28 / Loose Women
- 2011-01-27 / Question Time
- 2009-02-16 / Loose Women
- 2007-11-01 / Question Time
- 2007-01-18 / Question Time
- 2005-10-27 / Question Time
- 2003-11-06 / Question Time
- 2000-10-27 / The News Quiz
- 2000-02-24 / Question Time
- 2000-02-16 / Loose Women
- 1996-01-11 / Question Time
- 1995-01-19 / Question Time
- 1994-05-19 / Question Time
- 1993-11-04 / Question Time
- 1993-04-22 / Question Time
- 1992-11-26 / Out Of Order
- 1992-11-05 / Out Of Order
- 1992-06-11 / Question Time
- 1992-02-06 / Question Time
- 1991-12-06 / Have I Got News For You
- 1991-03-07 / Question Time
- 1990-10-04 / Question Time
- 1990-08-01 / Out Of Order
- 1989-10-26 / Question Time
- 1989-04-06 / Question Time
- 1987-10-29 / Question Time
- 1986-10-23 / Question Time
- 1986-02-06 / Question Time
- 1984-01-26 / Question Time
- 1983-03-10 / Question Time


--- title: Pathfinders keywords: elementary, jr high, camp description: Camp for ages 8-13 with hiking, archery, crafts, team work on the challenge course and other activities as well as Bible Encounters. name: Pathfinders --- {% block MainText %} {{ macros.render_camp_info() }} {% filter markdown %} This program is designed for new and returning campers who are ready for a week of fun and excitement. Pathfinders will enjoy traditional camp activities such as hiking, swimming, archery or creek walking and they will have a chance to try new-options like geocache, Balanz Bikes, night hikes and campouts. Stay two weeks using [Connections][connectionsLink] options (or use Connections for a Sunday pickup time.) [connectionsLink]: /program/summer/connections.html {%endfilter%}
*No additional discounts apply to week 1.
{% include "socialShare.j2" %}


To view this video please enable JavaScript, and consider upgrading to a web browser that supports HTML5 video


|
Simbody
3.6
|
This abstract class represents an object that will be invoked by the Visualizer just prior to rendering each frame. More...
Public Member Functions | |
| virtual void | generateControls (const Visualizer &viz, const State &state, Array_< DecorativeGeometry > &geometry)=0 |
| The Visualizer is just about to generate and render a frame corresponding to the given State. More... | |
| virtual | ~FrameController () |
| Destructor is virtual; be sure to override it if you have something to clean up at the end. More... | |
This abstract class represents an object that will be invoked by the Visualizer just prior to rendering each frame.
You can use this to call any of the const (runtime) methods of the Visualizer, typically to control the camera, and you can also add some geometry to the scene, print messages to the console, and so on.
|
inlinevirtual |
Destructor is virtual; be sure to override it if you have something to clean up at the end.
|
pure virtual |
The Visualizer is just about to generate and render a frame corresponding to the given State.
| [in] | viz | The Visualizer that is doing the rendering. |
| [in] | state | The State that is being used to generate the frame about to be rendered by viz. |
| [in,out] | geometry | DecorativeGeometry being accumulated for rendering in this frame; be sure to append if you have anything to add. |
Implemented in SimTK::Visualizer::BodyFollower.


[CHAPTER 371K]
COMMUNITY SERVICES
Section
371K-1 Findings and purpose
371K-2 Office of community services, establishment
371K-3 General functions, duties, and powers of the
executive director
371K-4 General duties of the office of community services
371K-5, 6 Repealed
371K-7 Relationships with other departments and agencies
and cooperation with office of community services
Law Journals and Reviews
State-Created Immigration Climates and Domestic Migration. 38 UH L. Rev. 181 (2016).


Sweet Free Stuff
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Free Dove Hair Care item at Walgreens
Posted: 07 Nov 2014 08:29 AM PST
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November 27th-29th Walgreens will have Dove Hair Care products for $2.99.

The post Free Dove Hair Care item at Walgreens appeared first on
SweetFreeStuff.com.
CommentsNice one by devendra
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Free Cup of Newmans Own Greek Yogurt
Posted: 07 Nov 2014 08:10 AM PST
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Save 100% when you buy ONE (1) 5.3 oz. cup of Newmans Own Greek Yogurt.
Expires 11/9/14. Free Cup of Newman’s Own Greek Yogurt
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Free Pedigree Stackerz at Kroger & Affiliate Stores
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Load the coupon to your shoppers card today only (11/7) and use by 11/22.
Free Pedigree Stackerz at Kroger Affiliate Stores
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Free Redbox DVD Rental
Posted: 06 Nov 2014 09:08 PM PST
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Free, one-night DVD rental - Text APPNOW to 727272 and use the code you
receive on their website or the app. Code expires 11/30.
The post Free Redbox DVD Rental appeared first on SweetFreeStuff.com.
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Sammut, Bainbridge and Mumba: The Sunderland XI fans want to see at Gillingham tonight
Phil Parkinson has hinted some youngsters will get their chance in the FA Cup replay at Priestfield
by Stuart JamiesonSunderland fans want to see a mixture of youth and experience in tonight's FA Cup first-round replay at Gillingham.
The Black Cats head to Kent with a lengthy injury list - and four more players away on international duty.
Manager Phil Parkinson must do without Jordan Willis, Joel Lynch, George Dobson, Lynden Gooch, Charlie Wyke, Marc McNulty and Elliot Embleton at Priestfield tonight, while Jon McLaughlin, Conor McLaughlin, Tom Flanagan and Benji Kimpioka are away with their respective countries.
Seven players from the Under-23 squad are included tonight, with Parkinson hinting that the likes of Brandon Taylor and Jack Bainbridge could be given a start, with Sunderland's depleted numbers at the back a concern.
However, fans using our team selector tool have gone for a mix between experience and youth in their most popular selection.
The fans want to see a debut for former Chelsea youngster Ruben Sammut in central midfield alongside Max Power.
The 22-year-old has been pushing for a first-team call since his arrival from Stamford Bridge, and he makes the fans XI along with defender Bainbridge and Bali Mumba.
Mumba gets the nod from supporters in the right-back role, a position which the club feel could be his best in future years.
Sunderland fans XI
Up front, it's a return for Will Grigg alongside Chris Maguire, while Aiden McGeady and Duncan Watmore provide the danger from the flanks.
The winners of tonight's tie will play either Doncaster Rovers of AFC Wimbledon at home in the second round.


Test Page
Dialog
Send Email
Spend Money
Flip
Fade
Pop
Slideup
Slidedown
None
Slide (left)
Slide Right
Copyright


An AI that makes moves at random.
An AI that chooses the next move which will give it the most points, calculated by a basic scoring algorithm.
An AI that chooses the next move which will give it the most points, calculated by a advanced scoring algorithm.
An AI that uses the Minimax algorithm to explore possible moves, rate them using a basic scoring algorithm, and choose the best move.
An AI that uses the Minimax algorithm to explore possible moves, rate them using a advanced scoring algorithm, and choose the best move.


A styleguide clearly demonstrates how all interface elements and components are to be visually represented. It’s essentially a master reference for the user interface (UI).
A lot of designers and creatives overlook the need for a brand styleguide (also called a brand bible by some) — something that gives a clear set of rules for how our projects should look.
All components are designed with extensibility and adaptivity in mind, the sicpa colors/design way
It would be infinitely easier if we could simply hand over a styleguide that contains everything they need to know: colors, logo sizes and placement, fonts used, components ... etc.


Open Web Piano
Select MIDI input
No Devices Detected
Can't detect your MIDI device? Try restarting your browser.
Select MIDI output
No Devices Detected
Can't detect your MIDI device? Try restarting your browser.


BLACKPINK Makes History As First K-Pop Group To Hit 1 Billion Views On YouTube
by Brent FurdykBLACKPINK has just raised the bar for all K-pop groups.
The video for the South Korean vocal quartet’s single “DDU-DU DDU-DU” has surpassed 1 billion views on YouTube. This makes them the first K-pop outfit to achieve that milestone.
The music video was released in June 2018, and took a year-and-a-half to climb to a billion views.
This isn’t the first time BLACKPINK has made history this year. Back in April, they became the first K-pop girl group to ever play Coachella.
And that wasn’t all. The group’s music video for single “Kill This Love” set a record by reaching 100 million YouTube views in just 62 hours.
While the “Kill This Love” video has yet to hit the billon-view mark, it has amassed an impressive 659 million views since its release in April.


Note:
There is a fantastic guide on how to simulate Turtlebots starting on page 297 of
this
book and much of the information here is taken from there.
Simulation
One of the great things about ROS is the ease of simulating robots and how little code must be changed between
simulation and reality. The concept is that since ROS robots work by publishing and subscribing to topics, we
can create a simulated turtlebot which subscribes and publishes to those same topics. In this way, there is often
no need to make any changes to your program between a simulated Turtlebot and a real Turtlebot. In fact, if you
have a Turtlebot on the same ROS network as a simulation, the Turtlebot will mirror the movements of the simulated
Turtlebot. There are two ways of running simulations in ROS, either using RViz, which can do simple simulations,
or Gazebo
Fun fact: also the official simulator for the DARPA robotics challenge
,
the primary simulation program for ROS capable of simulating complex environments.
Using RViz
You can do some simulation of a Turtlebot using just the RViz visualization program and a fake Turtlebot 3 node,
which publishes and subscribes to the same topics as a real Turtlebot. To do this, the setup is similar to a
real Turtlebot. First, launch roscore:
$ roscore
If you get a complaint about "ROS_MASTER_URI [...] host is not set to this machine" or something similar, it means
that the environment variable which keeps track of the ROS master is pointing to a different IP address. To change
this, first kill roscore by typing CTRL+C in the terminal, then edit your .bashrc file by typing:
$ nano ~/.bashrc
Find the line that says "export ROS_MASTER_URI=..." and change the IP address (the string of numbers after the
"http://" and before the ":11311") so that it matches your IP address, which can be found either by opening a
new terminal and typing:
$ ifconfig
or by reading off the value of your ROS_HOSTNAME environment variable, likely right below your
ROS_MASTER_URI line in your .bashrc file. After you have updated the ROS_MASTER_URI, exit and save your .bashrc
file, then source it and restart roscore:
$ source ~/.bashrc
$ roscore
If this still does not work, I recommend trying the Troubleshooting page.
Next, you will need to start the fake Turtlebot node:
If everything worked, RViz should open and you should see a fake Turtlebot sitting in the middle of the seen.
The most likely errors here are either that you did not set the TURTLEBOT3_MODEL environment variable or
that you did not install the simulation packages. To set the environment variable, run:
$ export TURTLEBOT3_MODEL=burger
And try running the turtlebot3_fake node again. If this still does not work, you can try installing the
simulation packages:
$ cd ~/catkin_ws/src/
$ git clone https://github.com/ROBOTIS-GIT/turtlebot3_simulations.git
$ cd ~/catkin_ws && catkin_make
$ source .bashrc
Try running the turtlebot3_fake node again, and if it still does not work try checking out the
Troubleshooting page for common problems.
Now you can launch standard ROS nodes such as keyboard telemetry:
This is a rather basic simulation, as it lacks an interesting environment and things like laser scan
data, but can be useful for testing out simple programs. For a more capable simulation program, use Gazebo.
Using Gazebo
Gazebo provides a full physics and sensor simulation environment for ROS. To launch a simple Turtlebot3 simulation
run:
You should see a Turtlebot3 sitting in an obstacle course shaped like the Turtlebot logo.
The Gazebo environment should be mostly self-sufficient, but there can be issues if you did not se the
TURTLEBOT3_MODEL environment variable and you should have ROS_MASTER_URI pointing at your local computer.
To set the TURTLEBOT3_MODEL environment variable run:
$ export TURTLEBOT3_MODEL=burger
To change the ROS_MASTER_URI, follow these instructions:
First, kill Gazebo by hitting CTRL+C Hitting is more dramatic than typing
in the terminal, then edit your .bashrc file by typing:
$ nano ~/.bashrc
Find the line that says "export ROS_MASTER_URI=..." and change the IP address (the string of numbers after the
"http://" and before the ":11311") so that it matches your IP address, which can be found either by opening a
new terminal and typing:
$ ifconfig
or by reading off the value of your ROS_HOSTNAME environment variable, likely right below your
ROS_MASTER_URI line in your .bashrc file. After you have updated the ROS_MASTER_URI, exit and save your .bashrc
file, then source it and re-start Gazebo:
Now, you can just about follow the instructions on the Quickstart
page, except roscore and the packages on the Turtlebot have already been launched for you. For example,
to get the standard RViz output run:
As you can see, these are exactly the same as what you would do with a real Turtlebot (the last command is new,
but runs on the Turtlebot as well). In fact, most things you do with the Turtlebot can be done in the
simulation as well, such as SLAM, navigation, etc. To demonstrate how powerful this is, say you had a Turtlebot
running with a Jetson instead of a Pi and you wanted to simulate that, or you wanted to see how quickly something
ran on a Pi as compared to a desktop. Thanks to the pub/sub nature of ROS, you can simply have those devices
point to your workstation as the ROS master node and then run whatever you want to on those devices, since
as far as ROS is concerned there is no difference between the simulated Turtlebot and the real Turtlebot, and it
does not matter where the device running a ROS node is physically, or virtually, located so long as it is on the
same network. Simulating different sensors is a bit more difficult but there are ways to add custom sensors to a
Gazebo model. One shortcut is to use a robot model that already has the sensor you want to simulate. For example,
if you wanted to simulate a depth camera you could use the Turtlebot3 waffle instead of the burger variant
because the waffle comes with a depth camera.


Carlisle salutes 'phenomenal' Doncic triple-double
by Sports DeskRick Carlisle declared Luka Doncic "can do anything he wants on a basketball court" after he inspired the Dallas Mavericks to a 117-110 defeat of the San Antonio Spurs.
The Slovenian prodigy conjured up a career-high 42 points, 11 rebounds and 12 assists in a magnificent display at American Airlines Center on Monday.
Doncic became the second-youngest player in NBA history to rack up a 40-point triple-double, with only his idol LeBron James having achieved the feat earlier in his career.
Mavericks coach Carlisle said: "This guy can do anything he wants to on a basketball court. He's having one of those magical runs right now.
"It's a phenomenal thing to watch. It's a phenomenal thing to be a part of."
Forward Doncic said: "It feels like every day there are stats you don't know about, stats that you read about. It's great to hit."
Dallas are 8-5 after winning two in a row, while the struggling Spurs have now lost six on the spin and are languishing at 5-9.
Spurs shooting guard DeMar DeRozan said: "When adversity hits, you can't run from it, you can't shy away from it, you can't let it get you down.
"Try to channel that energy and put it in the right place so we can understand why we got beat."


|
Petri Net Plans
|
A simple controller that delegates learning to a Learner and exploration to a ExpPolicy. More...
#include <BasicController.h>
Public Member Functions | |
| BasicController (Learner *learner, ExpPolicy *policy) | |
| Creates a BasicController from the given update rule and exploration strategies. | |
| virtual | ~BasicController () |
| virtual dtor | |
| virtual int | choose (const Marking ¤t, const std::vector< Marking > &states) |
Returns the position in the vector states of the chosen next marking. | |
| virtual void | updateV (const Marking ¤t, double reward, const Marking &next) |
| Updates the value function when a transition between two states (markings) has occurred. | |
| virtual void | tick () |
| Notifies the controller that one timestep has passed although the marking has not changed. | |
Protected Attributes | |
| ExpPolicy * | policy |
A simple controller that delegates learning to a Learner and exploration to a ExpPolicy.
Simple controllers can be built making use of this class to compose the available update rules and exploration strategies. A simple and common combination could be BasicController(learnpnp::TDLambda(), learnpnp::EGreedy()) (passing to both the appropriate parameters)
| learnpnp::BasicController::BasicController | ( | Learner * | learner, |
| ExpPolicy * | policy | ||
| ) |
Creates a BasicController from the given update rule and exploration strategies.
| learner | manages the value function and incapsulates the update rule |
| policy | makes decisions at choice points |
| virtual learnpnp::BasicController::~BasicController | ( | ) | [virtual] |
virtual dtor
| virtual int learnpnp::BasicController::choose | ( | const Marking & | current, |
| const std::vector< Marking > & | states | ||
| ) | [virtual] |
Returns the position in the vector states
of the chosen next marking.
| current | is the current marking |
| states | is the vector of all possible next markings |
Implements learnpnp::Controller.
Reimplemented in learnpnp::QLearning.
| virtual void learnpnp::BasicController::tick | ( | ) | [virtual] |
Notifies the controller that one timestep has passed although the marking has not changed.
Implements learnpnp::Controller.
Reimplemented in learnpnp::DelayedQLearning.
| virtual void learnpnp::BasicController::updateV | ( | const Marking & | current, |
| double | reward, | ||
| const Marking & | next | ||
| ) | [virtual] |
Updates the value function when a transition between two states (markings) has occurred.
| current | is the state before the transition occurred |
| reward | is the reward accumulated since the last transition happened |
| next | is the state after the transition occurred |
Implements learnpnp::Controller.
Reimplemented in learnpnp::DelayedQLearning, and learnpnp::QLearning.
ExpPolicy* learnpnp::BasicController::policy [protected] |
The policy used to make decisions at choice points.
The class owns this object (will be deleted by the destructor)


Hey guys,
I need a help... I have the emoncms3 installed on my pc and he's running ok, but when the graphics are plot at dashboard their time seems to be wrong.
I mean, I live in Brazil and the official hour here is UTC/GMT - 3 hours. The problem is that i don't know where I can correct this in the code. Can someone help me to find out a solution?
Best regards,
Jonathas Rodrigues
Re: Local Time Zone - Wrong time in graphs!!!
Hello Jonathas, I think it should work now, jramer implemented a fix: https://github.com/openenergymonitor/emoncms3/pull/10
Re: Local Time Zone - Wrong time in graphs!!!
Apologies, if I misunderstood, but the code you committed contains this:
+ if (opts.localTimezone===true) {
I think the triple === is a mistake, shouldn't it be == ?
Also, can you pls elaborat on how to activate the localTimezone option?
Thanks
Re: Local Time Zone - Wrong time in graphs!!!
3 equals is the strict equal operator and only returns a Boolean true if both the operands are equal and of the same type (http://www.devguru.com/technologies/ecmascript/quickref/comparison_operators.html)
localTimezone option is activated on line 69 of emoncms3/Vis/flot/inst.js
Re: Local Time Zone - Wrong time in graphs!!!
Thanks Trystan, I learned something today :)
Re: Local Time Zone - Wrong time in graphs!!!
Thank you so much for this fix !! I have been having lots of trouble because of this.
btw, is there any place where it is described how to update emoncms3 to the latests branch version? I mean, its just as easy as deleting the folder and copying the new one? I remember this did not work from v2 to v3 but that could be due to a high amount of changes.
thanks all !!
Re: Local Time Zone - Wrong time in graphs!!!
there's a page on upgrading here: http://openenergymonitor.org/emon/emoncms/upgrading


Welcome to your new account on my service!
Here is some more information:
Link 1:
Example.com
Link 2:
Example2.com
Something else
Header 1
Header 2
Footer 1
Footer 2
Row 1 Col 1
Row 1 Col 2
Row 2 Col 1
Row 2 Col 2


The SimpleFrame project is a project aimed to make it easier than ever before to be able to code and develop your own website. It uses simple CSS and HTML code chunks making it easier than ever to copy and paste the code into your project. And the greatest feature of SimpleFrame you ask? The fact that it is released under the
MIT License
What is MIT?
In short, a open source license meaning that I'm not responsible for any use of the software.
This documentation aims to get you familiar with how to develop your first website using SimpleFrame (As easy as the name suggests) and can be for a complete beginner or for a complete developer wanting to release a quick website.
We plan to do/add the following things before this Framework is 'complete':
To use this documentation, they're a few images below, select the area you would like to read up on:


About
My name is Louise Jensen. I was born and raised in Hong Kong,
but I'm originally from Denmark. I'm studying at the
University of Miami, currently a Junior.
Contact
Louise Jensen
(786) 910-3275
<EMAIL_ADDRESS>6620 SW 57th Street South Miami, FL 33143
Work Experience
Cade Studio
Graphic Design Internship located in Hong Kong for a company called Cade Studio, which did branding and graphic communication. 3 Weeks (May 2018 - June2018).
Highlight Asia
Marketing and Public Relations Internship located in Hong Kong for a company called Highlight Asia. 3 Weeks (May 2018 - June 2018).
Awards
Honor Roll High School
Honor roll was given to students who Held a GPA higher than 3.6.
Education
Hong Kong International School, Hong Kong (SAR)
High School (2012 - 2016). AP System International School, located in Hong Kong.
University of Miami, Miami, Florida
Major: Public Relations, Minor: Advertising (2016 - 2020). Currently studying at the University of Miami as a sophomore.
Skills
- Graphic Design
- Advanced Photoshop
- Writing and Journalism
- Photography
- Communications Skilled - Active public speaker
Hobbies
- Web Design
- Video Editting
- Photography
Languages
Projects
Our Hong Kong Story
A Blog on my story of being an Expatriate/ Expat in Hong Kong. My senior project that was based on two best friends taking on the incredible city of Hong Kong and sharing their adventures. We blog about the different tourist attractions, food places, shopping destinations and the inside scoops of being an Expat.
Surf x Bali Magazine
Project on the Surfer style based in Bali, Indonesia
This was a project that was for my graphic design class (STC 102) at the University of Miami.


| | Class | Description |
| | FilledRectValueRenderer |
The FilledRectValueRenderer class renderers numeric data
filling up to rectCount number of rectangles. |
| | HBarRenderer |
The HBarRenderer class draws a text label and a horizontal bar using
the numeric value assigned to this renderer's data property. |
| | HPercentRenderer |
The HPercentRenderer class draws a text label and a horizontal rectangle
split into two halves. |
| | IndexCircleRenderer |
The IndexCircleRenderer class draws an indexing circle and label based upon
the numeric value assigned to this renderer's data property. |
| | MaxDataGridColumn |
The class MaxDataGridColumn provides a maximum value that is used by
the HBarRenderer to convert absolute value bars into percentage of
maximum value bars. |
| | NumberRendererBase |
The class NumberRendererBase provides a common implementation for custom
ActionScript renderers that draw numeric data values. |
| | RendererBase |
The class RendererBase provides a common implementation of IDataRenderer,
IListItemRenderer, and IDropInListItemRenderer for custom ActionScript
renderers. |


Made by *click*
Denis Vasilev Dimchev, Federico Gerardi, Pietro Costanzi Fantini and Gabriele Onorato on the 20/10/2020


Source code for pangea.contrib.omnisearch.search
import structlog
import requests
from django.db import connection
from haystack.query import SearchQuerySet
from django.core.exceptions import ObjectDoesNotExist
from rest_framework.exceptions import ValidationError
from pangea.contrib.treeoflife.models import TaxonName
from pangea.contrib.metasub.constants import METASUB_LIBRARY_UUID
from pangea.core.models import (
SampleGroup,
Sample,
)
from pangea.core.serializers import (
SampleSerializer,
SampleGroupSerializer,
OrganizationSerializer,
)
logger = structlog.get_logger(__name__)
[docs]def is_dna(query):
for char in query[:min(len(query), 100)]:
if char not in 'ATCGUN':
return False
return True
[docs]def omni_search(query):
out = {
'search_term': query,
'samples': [],
'sample_groups': [],
'organizations': [],
'taxa': [],
}
keyword_result = keyword_search(query)
for key in ['samples', 'sample_groups', 'organizations']:
out[key] += keyword_result[key]
taxon_result = taxon_search(query)
if taxon_result:
taxon = taxon_result.canon_name.name
out['taxa'].append({
'canon_name': taxon,
'annotation': taxon_result.annotation,
})
out['samples'] += fuzzy_taxa_search(taxon)
if is_dna(query):
dna_result = dna_search(query)
out['samples'] += dna_result
out['samples'] += metadata_search(query)
return out
[docs]def taxon_search(taxon_query):
try:
taxon = TaxonName.objects.get(taxon_id=taxon_query).tree_node
except ObjectDoesNotExist:
try:
taxon = TaxonName.objects.get(name__iexact=taxon_query).tree_node
except ObjectDoesNotExist:
return None
return taxon
[docs]def dna_search(seq):
response = requests.post(
'http://dnaloc.ethz.ch/raw-search',
json={
'input_data': seq,
'database': 'metasub19',
}
)
response.raise_for_status()
samples = [
Sample.objects.filter(
library=METASUB_LIBRARY_UUID(),
name=el['sample_name'],
)[0]
for el in response.json()[0]['results']
]
serialized = [SampleSerializer(sample).data for sample in samples]
return serialized
[docs]def keyword_search(query):
sqs = SearchQuerySet().filter(name=query)
def filter_serialize(model_name, serializer):
return [serializer(res.object).data for res in sqs if res.model_name == model_name]
result = {
'samples': filter_serialize('sample', SampleSerializer),
'sample_groups': filter_serialize('samplegroup', SampleGroupSerializer),
'organizations': filter_serialize('organization', OrganizationSerializer),
}
return result
[docs]def fuzzy_taxa_search(query):
return [] # temporarily disable fuzzy taxa search
sql_query = f'%{query}%'
with connection.cursor() as cursor:
cursor.execute(f'''
-- Use text-based search to restrict the search space
with clearcut as (
select analysis_result_id, stored_data
from core_sampleanalysisresultfield
where name = 'relative_abundance'
and stored_data::text ilike %s
),
-- Search on actual taxa results
filtered_taxa as (
select
clearcut.analysis_result_id,
taxa.*
from
clearcut,
jsonb_each_text(clearcut.stored_data) as taxa
where
taxa.key ilike %s
)
-- Pull in Sample records
select
filtered_taxa.key as taxa,
json_agg((select x from (
select
core_sample.uuid as sample_uuid,
core_sample.name as sample_name,
core_sample.library_id as sample_library_uuid
order by
core_sample.library_id
) as x)) as samples
from
core_sample
join core_sampleanalysisresult
on core_sampleanalysisresult.sample_id = core_sample.uuid
join filtered_taxa
on filtered_taxa.analysis_result_id = core_sampleanalysisresult.uuid
group by
filtered_taxa.key
order by
filtered_taxa.key
''', [sql_query, sql_query])
results = {row[0]: row[1] for row in cursor.fetchall()}
if query not in results:
return []
samples = [
Sample.objects.get(pk=el['sample_uuid'])
for el in results[query]
]
serialized = [SampleSerializer(sample).data for sample in samples]
return serialized


Functions | |
| __STATIC_INLINE uint32_t | __get_CONTROL (void) |
| Get Control Register. More... | |
| __STATIC_INLINE void | __set_CONTROL (uint32_t control) |
| Set Control Register. More... | |
| __STATIC_INLINE uint32_t | __get_IPSR (void) |
| Get IPSR Register. More... | |
| __STATIC_INLINE uint32_t | __get_APSR (void) |
| Get APSR Register. More... | |
| __STATIC_INLINE uint32_t | __get_xPSR (void) |
| Get xPSR Register. More... | |
| __STATIC_INLINE uint32_t | __get_PSP (void) |
| Get Process Stack Pointer. More... | |
| __STATIC_INLINE void | __set_PSP (uint32_t topOfProcStack) |
| Set Process Stack Pointer. More... | |
| __STATIC_INLINE uint32_t | __get_MSP (void) |
| Get Main Stack Pointer. More... | |
| __STATIC_INLINE void | __set_MSP (uint32_t topOfMainStack) |
| Set Main Stack Pointer. More... | |
| __STATIC_INLINE uint32_t | __get_PRIMASK (void) |
| Get Priority Mask. More... | |
| __STATIC_INLINE void | __set_PRIMASK (uint32_t priMask) |
| Set Priority Mask. More... | |
| __STATIC_INLINE void | __enable_irq (void) |
| Enable IRQ Interrupts. More... | |
| __STATIC_INLINE void | __disable_irq (void) |
| Disable IRQ Interrupts. More... | |
| __STATIC_INLINE void __disable_irq | ( | void | ) |
Disable IRQ Interrupts.
This function disables IRQ interrupts by setting the I-bit in the CPSR. Can only be executed in Privileged modes.
| __STATIC_INLINE void __enable_irq | ( | void | ) |
Enable IRQ Interrupts.
This function enables IRQ interrupts by clearing the I-bit in the CPSR. Can only be executed in Privileged modes.
| __STATIC_INLINE uint32_t __get_APSR | ( | void | ) |
Get APSR Register.
This function returns the content of the APSR Register.
| __STATIC_INLINE uint32_t __get_CONTROL | ( | void | ) |
Get Control Register.
This function returns the content of the Control Register.
| __STATIC_INLINE uint32_t __get_IPSR | ( | void | ) |
Get IPSR Register.
This function returns the content of the IPSR Register.
| __STATIC_INLINE uint32_t __get_MSP | ( | void | ) |
Get Main Stack Pointer.
This function returns the current value of the Main Stack Pointer (MSP).
| __STATIC_INLINE uint32_t __get_PRIMASK | ( | void | ) |
Get Priority Mask.
This function returns the current state of the priority mask bit from the Priority Mask Register.
| __STATIC_INLINE uint32_t __get_PSP | ( | void | ) |
Get Process Stack Pointer.
This function returns the current value of the Process Stack Pointer (PSP).
| __STATIC_INLINE uint32_t __get_xPSR | ( | void | ) |
Get xPSR Register.
This function returns the content of the xPSR Register.
| __STATIC_INLINE void __set_CONTROL | ( | uint32_t | control | ) |
Set Control Register.
This function writes the given value to the Control Register.
| [in] | control | Control Register value to set |
| __STATIC_INLINE void __set_MSP | ( | uint32_t | topOfMainStack | ) |
Set Main Stack Pointer.
This function assigns the given value to the Main Stack Pointer (MSP).
| [in] | topOfMainStack | Main Stack Pointer value to set |
| __STATIC_INLINE void __set_PRIMASK | ( | uint32_t | priMask | ) |
Set Priority Mask.
This function assigns the given value to the Priority Mask Register.
| [in] | priMask | Priority Mask |
| __STATIC_INLINE void __set_PSP | ( | uint32_t | topOfProcStack | ) |
Set Process Stack Pointer.
This function assigns the given value to the Process Stack Pointer (PSP).
| [in] | topOfProcStack | Process Stack Pointer value to set |


1978 BOARD OF EDUCATION ELECTIONS
Section 7. Members elected to the board of education in the 1978 general election shall serve for two-year terms. [Add Const Con 1978 and election Nov7, 1978]


Adventures in Space Introduction:
How to play:
1.) You start bottom left. Use the arrow keys to move the space ship up, down, left, & right.
2.) Try to reach Earth (top right) without losing all your fuel & titanium.
3.) Avoid the black holes & the alien monster. Alien monster kills you in one hit.
4.) Space Stations provide a chance to get more fuel at a random cost of titanium.
5.) Pirate ships give you a chance of losing or gaining more titanium at random.
6.) Gain experience by trying to kill pirate ships & buying fuel from space stations
7.) Your score will be calculated at the end based on your experience, titanium, and fuel.


Lua Objects
Object Orientation Tutorial
lua-users home wiki
Lua is not really an object-oriented language, and it doesn’t have a built-in concept of classes. But it is easily possible to create your own class system using tables and metatables.
Simple metatable-based class
local MyClass = {} -- the table representing the class, which will double as the metatable for the instances
MyClass.__index = MyClass -- failed table lookups on the instances should fallback to the class table, to get methods
-- syntax equivalent to "MyClass.new = function..."
function MyClass.new(init)
local self = setmetatable({}, MyClass)
self.value = init
return self
end
function MyClass.set_value(self, newval)
self.value = newval
end
function MyClass.get_value(self)
return self.value
end
local i = MyClass.new(5)
-- tbl:name(arg) is a shortcut for tbl.name(tbl, arg), except tbl is evaluated only once
print(i:get_value()) --> 5
i:set_value(6)
print(i:get_value()) --> 6
First we create a table to represent the class and contain its methods. We also make it double as the metatable for instances, but you can use a separate instance metatable if you like.
In the constructor, we create the instance (an empty table), give it the metatable, fill in fields, and return the new instance.
In the methods, we use a “self” parameter to get the instance to operate on. This is so common that Lua offers the : syntax sugar that calls a function entry from a table and inserts the table itself before the first arg.
There are some improvements that can be made:
local MyClass = {}
MyClass.__index = MyClass
setmetatable(MyClass, {
__call = function (cls, ...)
return cls.new(...)
end,
})
function MyClass.new(init)
local self = setmetatable({}, MyClass)
self.value = init
return self
end
-- the : syntax here causes a "self" arg to be implicitly added before any other args
function MyClass:set_value(newval)
self.value = newval
end
function MyClass:get_value()
return self.value
end
local instance = MyClass(5)
-- do stuff with instance...
Here we add a metatable to the class table that has the __call metamethod, which is triggered when a value is called like a function. We make it call the class’s constructor, so you don’t need the .new when creating instances. Another option would be to put the constructor right in the metamethod.
Also, to complement the : method call shortcut, Lua lets you use : when defining a function in a table, which implicitly adds a self argument so you don’t have to type it out yourself.
Inheritance
It’s easy to extend the design of the class in the above example to use inheritance:
local BaseClass = {}
BaseClass.__index = BaseClass
setmetatable(BaseClass, {
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:_init(...)
return self
end,
})
function BaseClass:_init(init)
self.value = init
end
function BaseClass:set_value(newval)
self.value = newval
end
function BaseClass:get_value()
return self.value
end
---
local DerivedClass = {}
DerivedClass.__index = DerivedClass
setmetatable(DerivedClass, {
__index = BaseClass, -- this is what makes the inheritance work
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:_init(...)
return self
end,
})
function DerivedClass:_init(init1, init2)
BaseClass._init(self, init1) -- call the base class constructor
self.value2 = init2
end
function DerivedClass:get_value()
return self.value + self.value2
end
local i = DerivedClass(1, 2)
print(i:get_value()) --> 3
i:set_value(3)
print(i:get_value()) --> 5
Here we have the derived class table an __index metamethod that makes it inherit the base class. Also we moved the creating of the instance into the __call metamethods, and turned the constructors purely into initialization methods. This is so that the derived class can call the base class initialization function on itself.
One final optimization that can be done is to copy the contents of the base class into the derived class instead of using __index. This avoids the long __index chain that can slow down method calls, and also makes it so that if the base class has methods like __add, they will work like proper metamethods on the derived class. This is because __index is not followed when looking for metamethods:
local DerivedClass = {}
for k, v in pairs(BaseClass) do
DerivedClass[k] = v
end
DerivedClass.__index = DerivedClass
Class creation function
Knowing all this, it’s possible to create a convenience function that creates classes, optionally inheriting from other classes. Here is an example of such a function:
function (...)
-- "cls" is the new class
local cls, bases = {}, {...}
-- copy base class contents into the new class
for i, base in ipairs(bases) do
for k, v in pairs(base) do
cls[k] = v
end
end
-- set the class's __index, and start filling an "is_a" table that contains this class and all of its bases
-- so you can do an "instance of" check using my_instance.is_a[MyClass]
cls.__index, cls.is_a = cls, {[cls] = true}
for i, base in ipairs(bases) do
for c in pairs(base.is_a) do
cls.is_a[c] = true
end
cls.is_a[base] = true
end
-- the class's __call metamethod
setmetatable(cls, {__call = function (c, ...)
local instance = setmetatable({}, c)
-- run the init method if it's there
local init = instance._init
if init then init(instance, ...) end
return instance
end})
-- return the new class table, that's ready to fill with methods
return cls
end
Closure-based objects
It’s also possible to make objects using closures. Instances are slower to create and use more memory, but there are also some advantages (like faster instance field access), and it’s an interesting example of how closures can be used.
local function MyClass(init)
-- the new instance
local self = {
-- public fields go in the instance table
public_field = 0
}
-- private fields are implemented using locals
-- they are faster than table access, and are truly private, so the code that uses your class can't get them
local private_field = init
function self.foo()
return self.public_field + private_field
end
function self.bar()
private_field = private_field + 1
end
-- return the instance
return self
end
local i = MyClass(5)
print(i.foo()) --> 5
i.public_field = 3
i.bar()
print(i.foo()) --> 9
Notice that the . syntax was used to call methods, not :. This is because the self variable is already stored in the methods as an upvalue, so it doesn’t need to be passed in by the code calling it.
Inheritance is also possible this way:
local function BaseClass(init)
local self = {}
local private_field = init
function self.foo()
return private_field
end
function self.bar()
private_field = private_field + 1
end
-- return the instance
return self
end
local function DerivedClass(init, init2)
local self = BaseClass(init)
self.public_field = init2
-- this is independent from the base class's private field that has the same name
local private_field = init2
-- save the base version of foo for use in the derived version
local base_foo = self.foo
function self.foo()
return private_field + self.public_field + base_foo()
end
-- return the instance
return self
end
local i = DerivedClass(1, 2)
print(i.foo()) --> 5
i.bar()
print(i.foo()) --> 6
Table- vs. Closure-based classes
Advantages of table-based:
Creating instances of table-based classes is faster, since you only create the instance table and its fields, and the methods are shared by all instances.
Table-based instances use less memory, since the methods are not duplicated for each instance.
It's possible to get a method directly from the class (for example MyClass.method(instance, args)).
Many Lua developers might find : for method calls more consistent with the vast majority of object-oriented Lua code.
Advantages of closure-based:
Closure-based instances can have truly private fields, so that the users of your class cannot accidentally or intentionally get to them.
Access to private fields is faster with closure-based classes, since they're upvalues, not table lookups.
Method calls are faster, since they don't have to go through an __index metamethod.
Many developers from other languages may find the . method call syntax more familiar.
See Also
ObjectOrientedProgramming - links and discussions on using object oriented programming techniques in Lua.
RecentChanges · preferences edit · history Last edited August 1, 2014 9:50 am GMT (diff)
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--- layout: page title: Publications date: 2013-02-18 14:20:24.000000000 -05:00 type: page published: true status: publish categories: [] tags: [] meta: _edit_last: '450' _wp_page_template: sidebar-content-half-page.php _post_lock_status: unlocked author: login: kenny email<EMAIL_ADDRESS>display_name: kenny first_name: Kenneth last_name: Flynn ---
Other publications:
[http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3100764/] Abebe, E, F. Abebe-Akele, J. Morrison, V.S. Cooper, and W.K. Thomas. 2011. An insect pathogenic symbiosis between a Caenorhabditis and Serratia. Virulence 2:2, 1-4; March/April 2011
Cooper, V.S. 2007. Experimental evolution of pathogens. In: Encyclopedia of Infectious Disease, Michel Tibayrenc, editor. Wiley, New York.
Cooper, V. S. 2006. The study of microbial adaptation by long-term experimental evolution. In: The Evolution of Microbial Pathogens, Hank Seifert and Victor DiRita, editors. ASM Press.


This is a template that is great for small businesses. It doesn't have too much fancy flare to it, but it makes a great use of the standard Bootstrap core components. Feel free to use this template for any project you want!
Contact UsThis call to action card is a great place to showcase some important information or display a clever tagline!
If you're looking to regain a smile you can be proud of once again, teeth whitening may be right for you. Over time, your teeth can dull and yellow due to our diets and other factors. If you're not happy with the appearance of your teeth, make an appointment to discuss your options for whitening. Call<PHONE_NUMBER> to set your next appointment!
Dental makeovers have become more common, less invasive, and more effective in correcting deformities and cosmetic dental problems. The effect of these procedures can be nothing short of dramatic, both in terms of appearance and in terms of correcting, at least partially, personality deficiencies caused by poor self-image. Ugly teeth are no longer a matter of fate; they are now a matter of choice. We are proud to provide both cosmetic & restorative dental services.
For most people, noticing the difference between a dental veneer and a real tooth is challenging. If you think that changing the shape or color of one or more of your teeth is something you'd like to explore, contact the office of Douglas Chitsey D.D.S. and set up a consultation to discuss whether dental veneers are right for you.


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{% extends "layout.html" %} {% block titletags -%}
Hello there! This site is powered by Lastuser, HasGeek’s experimental, open source user management app. This site is a work-in-progress. The most useful thing you can do with it at the moment is to login with Twitter or Google. Or, if you prefer to have a separate password for this site, you can register an account.
Lastuser is a backend service that enables federated user management and services, allowing us to build websites for specific goals using whatever technology is most appropriate. When Lastuser becomes production-ready, integration will be seamless. You will not be shown this page as an excuse for poor usability.
At its core, Lastuser is an OAuth 2.0 (draft 22) authorization server with custom extensions to fill gaps in the spec. OAuth 2.0 distinguishes between the roles of authorization and resource servers but does not define communication between the two. Lastuser is an authorization-only server and defines a protocol for passing authorization tokens to resource servers. The accompanying flask-lastuser library implements the client side for the Flask microframework. Lastuser is itself implemented in Flask.
{% if g.user %}Since you are logged in, you can explore the innards:
{% endif %} {% endblock %}


Daniel CPToday at 3:55 AM
@Seko No official decisions have been made but we will probably be keeping the same name (or at least the "Komodo" part of it, the word "platform" is still on the table since we want to differentiate ourselves from all the other projects calling themselves platforms)
I really don't get why we would want to change the name from Komodo... ?
Is there some way to for KMD holders to vote on this, similar to NN elections


Path diagrams and visual analysis of various SEM packages' output.
| Version: |
1.1 |
| Depends: |
R (≥ 2.15.0) |
| Imports: |
qgraph (≥ 1.2.4), lavaan (≥ 0.5-11), sem (≥ 3.1-0), plyr, XML, igraph (≥ 0.6-3), lisrelToR, rockchalk, colorspace, corpcor, methods, semTools, OpenMx |
| Suggests: |
MplusAutomation (≥ 0.5-3) |
| Published: |
2017-03-27 |
| Author: |
Sacha Epskamp, with contributions from Simon Stuber |
| Maintainer: |
Sacha Epskamp <mail at sachaepskamp.com> |
| License: |
GPL-2 |
| Copyright: |
see file COPYRIGHTS |
| URL: |
https://github.com/SachaEpskamp/semPlot |
| NeedsCompilation: |
no |
| Materials: |
README NEWS |
| In views: |
Psychometrics |
| CRAN checks: |
semPlot results |


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Natural Language Processing (NPL) Analysis Tool
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Seven seamen abducted as pirates attack ship in Equatorial Guinea
by Agency ReportSeven crew aboard a supply ship for the oil industry in Equatorial Guinea were kidnapped when “pirates” attacked their vessel, the oil and gas ministry said in a statement on Friday.
The US oil giant ExxonMobil reported the supply ship Warden, which it was chartering from the oil services firm Swire, was attacked on Wednesday in the country’s territorial waters, it said.
The 15-member crew comprised nationals from South Africa, the Philippines, Serbia and Cameroon.
“Eight hid and seven were kidnapped,” the statement said.
The vessel had left the oilfield of Zafiro, 12 nautical miles off the coast, and was heading to Luba, a port town on the southern island of Bioko, when it was attacked.
The statement gave no details about the kidnappers or their motives.
Equatorial Guinea is located on the southern rim of the Gulf of Guinea, one of the world’s hotspots for maritime piracy.
In the first nine months of this year, the region accounted for 82 per cent of crew kidnappings around the world, according to the International Maritime Bureau, an organisation monitoring crimes at sea.
In 2018, attacks doubled over the previous year.
Pirates in the Gulf of Guinea sometimes divert ships for several days, long enough to plunder the cargo and demand huge ransoms before freeing the crew.
On November 4, four sailors were kidnapped and a guard was shot and wounded when suspected pirates stormed an oil tanker off the coast of Togo.
Two days earlier, pirates attacked a Norwegian-owned ship waiting to berth at the port of Cotonou in Benin, taking eight crew and the captain.
In August, Russia, Chinese and Ukrainian seamen were seized in attacks on merchant ships off Cameroon’s port of Douala.
The countries bordering the Gulf of Guinea, an arc that stretches some 6,000 kilometres (3,700 miles) from Angola to Liberia in the north, have limited surveillance and maritime defence capabilities.
They have been trying for several years to bolster their means of intervention and improve regional collaboration with US and French help.
(AFP)


Hollywood Movie Dataset 2007-2011
Having this dataset could help us to look through the movies with the highest gross rate in the period of 2007-2011. The following visualizations could help us to understand poeple's preferences and find the most succesfull studios in Hollywood. The questons that I am going to answer are as follow:
World's movies with highest Gross
First we will identify the movies that earned most money. Below we can see the graph that Twilight is on the first place, from which we can assume that due to an already released book, poeple had much more interest. Advertisements could play an important role as well. Another assumption that we can make is that gross more or less presents the demand of people to watch certain movie. As more poeple visit it the gross will increase.
Top Movie Studios and their movies with a total Gross
In the graph below we can see the top movie studios and the movies they released. An interesting outlier is the 'Independent' studio, by looking at its movies we can assume that its Twilight movie brought it to third place, while the rest films are lower on average compared to the other studios. Same we could assume for the 'Summit' studio which had its gross incereased thanks to the Twilight movies. More or less we can conclude that Twilight turned into franchise and helped both studios.
Top Studios sorted by audiance score
Now after knowing the top studios by their gross, let's check the average audiance score of the studios to see which comes in top place.
Top Movies sorted by audiance score
In the below graph we see the top movies that received the highest audiance score along with their studios. We can say that WALL-E satisfied most of its clients. While the other movies had a huge demand by the visitors, they tended to score less rating, where some movies are not even in the top for audiance score. As a conclusion we can say that Disney is one of the most succesfull and satisfied movie studios for the period 2007-2011.
| Alpha Angle | |
| Beta Angle |


Morocco pulls out of African Para-Games
Accra, Nov. 20, GNA – The much awaited first ever Africa Paralympic Games scheduled for Rabat, Morocco next year has been cancelled.
This follows the decision of Morocco to reverse its decision over the hosting of the event after initial agreement.
The Games, which has over the years been part of the main African Games was separated to give para sports exclusivity, has hit a snag.
The Para Games was expected to serve as qualifiers for the 2020 Paralympic Games in Tokyo, Japan.
In a letter addressed to the National Paralympic Committees (NPC’s) from the Africa Paralympic Committee (APC) and signed by Mr. George Schlachtenberger Executive Director of APC, it said “as you all know we had a signed detailed contract with the Moroccan Sports Ministry, but after a change of the Minister two weeks ago, we were informed that the Kingdom of Morocco would not organize the games in 2020.
“It`s a shock to all of us. We are totally disappointed, as we never expected this decision after all the hard work.
“Since we received this information, we are looking for solutions to organize the games in a different country or at least ensure that our African athletes would have qualification opportunities for the Tokyo Paralympic Games,” it stated.
The letter said there is still the chance, that another country could be the host of the games in March 2020. This would still be within the qualification period of the Tokyo 2020 qualification guide.
“If the country will not accept, we need to identify opportunities for those sports with qualification opportunities for the Tokyo Games,” it added.
GNA


Welcome to Vermont.
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About Vermont
The State of Vermont has 14 counties...
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Historical Landmarks
Vermont has a facinating history. Learn more about it.
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Winter Activities
From world class ski and snowboarding slopes, to snowmobile trails across the state, we've got it.
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Lakes and Ponds
Vermont was blessed with a number bodies of water to play in. Find out where they are.