How to SSH into home computer from Work network
18 Jun 2017Every company has some kind of internet access policy in order to keep their network secure. According to this policy sometimes you cannot access social media websites like facebook, instagram etc. In this blog post I will guide you on how to ssh into your home computer and access blocked websites at your workplace leveraging the same. ** Violation of Company’s security policy can cost you **
Installing ssh on your home machine
For Mac Users:
Its pretty straight forward. Go to “System Preferences” > “Sharing” > “Remote login”. Enable remote login for particular usrers on the Mac. Some of the configurations related to securing ssh are explained later in this post.
For Linux Users:
Follow the following commands in order to install OpenSSH-Server on your linux box.
Just follow the instructions and OpenSSH-server will be installed on your linux box.
Securing SSH service
Now, we also have to secure the ssh service we just started on our machine. All the configuration related to ssh service are in the file “sshd_config”. Any changes made in this file are the changes made for the ssh service.
You should make the following changes to implement some level of secuirty for your ssh service. (These changes are mostly generic for ssh service keeping aside the platform)
Use public/private key pairs for authentication instead of passwords Generate a passphrase-protected SSH key for every computer that need access to the ssh home machine. In our case we will create this on our work machine.
Here ssh-keygen unix based utility generates authentication keys for ssh. Using -t option you can specify the type of key to create. I am specifying RSA as cryptography type for my ssh-key because RSA algorithm is right now compatible with most of the ssh versions and -b option to specify the number of bits to be generated. 2048 bit RSA key is pretty strong against factoring of RSA modulus. I use -v to get pretty messages about the key generation. Btw, its verbose.
Here we copy the key we generated for the work machine into the home machine. The user will be the users who are allowed access to your home machine. The “publicip” thing I will exaplin further.
Disable Password Access
Now that we have configured keys in order to ssh into home machine we can disable the password based access. This prevents us from the password bruteforce attacks.
The password access can be disabled by:
Disable RootLogin
We should not allow root users to login via ssh. This can be done by:
Limit the number of users that can ssh into your home machine
We can achieve this by adding a line into sshd_config file about allowing specific users or specific group of users to login via ssh.
This can be done by adding this line at the end of sshd_config:
Using ssh protocol 2
SSh protocol 1 has number of security vulnerabilities of which exploits are available publicly. Hence we should only use ssh protocol 2 for our purpose.
This can be done by uncommenting the protocol line in sshd_config and mentioning the number ‘2’.
Knowning your public IP address
Now that we have our SSH service running on our home machine we can move ahead on how to access your home machine from work place. The first and foremost requirement in order to achieve this is to know the Public IP of your home network. I am assuming that you have a router placed at your home to which all your devices are connected. There are many ways in order to find the Public IP of your router. The following are two of my ways:
-
Login into your router.
This is the most geneuine way inorder to know the details of the internet connection you are using at your home. For me the IP details were in the “Internet Port” tab of the management console.
Configuring your router
We know the Public IP of our router now. Lets go ahead with some network related stuff to make this work.
Public IP’s are accessible from everywhere in the world. That’s why they are called Public. :)
But your home machine is NATted behind your router. By this I mean that your router performs some kind of address translation from PrivateIP > PublicIP and vice versa whenever you access internet at home. You can verfiy this by checking your IP address configuration. It would be most probably start with “192.168”. Now, the question is, how will our router recognize that I want to access which device on myhome network?
There are many ways to achieve this, but the first thought ways are as:
Port Forwarding
“A port forward is a way of making a computer on your home or business network accessible to computers on the internet, even though they are behind a router. (https://portforward.com/)”
In order to make this work we have to login into the management console of the home router and make the configuration.
For me the configuration tab was in the advanced networking mode.
Here you need to add:
DMZ
Demilitiarized Zone is a physical of logical sub-network that separates an internal local area network(LAN) from other untrusted networks, usually the Internet[http://searchsecurity.techtarget.com/definition/DMZ]. This means that the machines/servers in the DMZ are accessible from the outside network. To achieve our goal, instead of port forwarding, we can make you machine sit in the DMZ so that it will be publicly accessible. BUT, there is a big but here, as you might have guessed making your machine publicly avaible doesn’t sound much secure. You are right. It would not be secure. Hence, let’s stop this discussion here.
But if anyone want to configure there machine to reside in the DMZ, you can do so by sepcifyinh your private IP into the router DMZ tab. After that the router will take care of it. (Again, I am assuming that your router supports DMZ setup)
Dynamic DNS
While performing port forwarding configuration when I say “IP address of your machine”, you might question that my router leases IP using DHCP. Then how can I gurantee that every time I will have the same private IP adress? True. This can be a problem all the time. But, thanks to Dynamic DNS service. Dynamic DNS is a method of autmatically updating a name server in the DNS. So basically the only thing you have to understand is that it will provide you with a constant domain name for your local machine even though it will have different IP’s. This can be configured on your router once you have the name configured using services like noip.
SSH Reverse tunneling
In order to achieve the goal of bypassing corporate firewall, we use the technique of SSH Reverse Tunneling. Generally corporate firewalls are desgined to block any incoming connections from outside network. Also, for security purposes many social media websites are blocked on the firewall. But, many times a connection going from inside to outside is not blocked. Otherwise, it will be difficult to work. Right? Hence, we leverage this to our advantage and in this technique we try to open a connection from inside to outside. In order to make a SSH reverse tunnel to your home PC use the below command:
The -R option in above command will forward the give port on remote server to the given host and port on local side. In the above command, we use 4444 as the port on our home machine to connect back to our work machine. “user@publicip” means you are connecting to your home machine. Now, from your home machine you have to connect back to the office machine using the tunnel established. This time you will be able to connect because a legitimate port is open through the corporate firewall from inside to outside.
This way you are connecting back to the work machine through the tunnel. Now that the tunnel is established, in order to browse the blocked website we have to setup something called as SOCKS proxy on our browser. In order to do so,
Now all the traffice from this browser will get tunnel through the SSH reverse tunnel we established and will go via your home internet. This will enable us to access all the blocked websites with ease.


WITNESS LIST
Agriculture & Livestock Committee
July 17, 2018 - 10:00 AM
Hemp
On:
Hauser, Shawn (Self; VicenteSederberg LLC, American Hemp Campaign)
Hemphill, Coleman (Texas Hemp Industries Association)
Miller, Jonathan (US Hemp Rounddtable)
Reaves, Jim (Texas Farm Bureau)
Thornton, Richard (Self; Patagonia, Inc.)
Trojan, Rick (Self; Hia)
Valles, Henry (Texas Hemp Industries Association)
Williams, Jeff (Self)
Registering, but not testifying:
On:
Fearneyhough, Jason (Texas department of Agriculture)
Mann, Michael (Tda)
Steenstra, Eric (Vote Hemp)
Wright, Philip (Tda)
Hurricane Harvey
On:
Dozier, Monty (Texas A&M AgriLife Extension)
Fearneyhough, Jason (Texas department of Agriculture)
Miracle, Glen (Self)
Schwartz, Andy (Texas Animal Health Commission)
Tarlton, Patrick (Texas Deer Association)
Registering, but not testifying:
On:
Rivera, Randy (Texas Dept of Ag)
Olive and Olive Oil Industry
On:
Henry, James (Texas olive ranch)
Paz, Michael (Self; Texas association of Olive Oil)
Registering, but not testifying:
On:
Bernell, Cathy (Self; Texas association of olive oil)
Fearneyhough, Jason (Texas department of Agriculture)
Mccabe, Christine (Self; TXAOO)
Nesbitt, Monte (Texas A&M AgriLife Extension Horticulture)
1
WITNESS LIST
Seed Certification
On:
Batchelor, Brent (Turfgrass Producers of Texas)
Drinnon, David (Self; Texas Seed Trade Association)
Fearneyhough, Jason (Texas department of Agriculture)
Gentsch, Bryan (Self; Texas Seed Trade Association)
Rogers, Bill (Self)
Registering, but not testifying:
On:
Mann, Michael (Tda)
Rivera, Randy (TDA)
Wright, Philip (Tda)
Structural Pest
On:
Burnett, Dale (Self; Texas Pest Control Association)
Kercheval, Todd (Texas Pest Control Association)
Wright, Philip (Tda)
Registering, but not testifying:
On:
Fearneyhough, Jason (Texas department of Agriculture)
Kelly, Michaek (TDA)
Smith, Leslie (TDA)
2


public class MessageManager
extends java.lang.Object
instance
: the instance of this singleton classcommonReceiveQueue
: the recived queue used for game messages which are independent from the gamegameReceiveQueueList
: HashMap which map each game with its received message queueRMISendQueue
: queue used to send messages throught RMIsocketSendQueue
: queue used to send messages throught socketchatManager
: used to handle general message which doesn't influence the game, like chat mesasgeschatMessageTypeSet
: a Set which is used to filter messages in order to allow chatManagerThread to handle them, only messages which must be
handled by chatManagerThread are filteredchatManagerThread
: the thread which perform the action handled by chatManagerGameMessage, ChatManager, SocketListener, SocketReaderThread, RmiServer, RmiListener
| Modifier and Type | Field and Description |
|---|---|
protected ChatManager |
chatManager |
protected java.lang.Thread |
chatManagerThread |
protected java.util.Set<java.lang.String> |
chatMessageTypeSet |
private java.util.concurrent.LinkedBlockingQueue<GameMessage> |
commonReceiveQueue |
private java.util.HashMap<java.util.UUID,java.util.concurrent.LinkedBlockingQueue<GameMessage>> |
gameReceiveQueueList |
private static MessageManager |
instance |
private static java.util.logging.Logger |
LOGGER |
private java.util.concurrent.ConcurrentLinkedQueue<GameMessage> |
RMISendQueue |
private java.util.concurrent.ConcurrentLinkedQueue<GameMessage> |
socketSendQueue |
| Modifier | Constructor and Description |
|---|---|
private |
MessageManager()
inizialize MessageManager (inizialize all the queues and chatMessageTypeSet values, starts chatManager thread so it can handle chatMessageTypeSet messages)
|
| Modifier and Type | Method and Description |
|---|---|
protected java.util.concurrent.LinkedBlockingQueue<GameMessage> |
getCommonReceiveQueue()
allows to retrive the common message queue
|
static MessageManager |
getInstance()
allows to retrive the instance of this singleton class
|
java.util.concurrent.LinkedBlockingQueue<GameMessage> |
getQueueForGame(java.util.UUID uuid)
allows to retrive the queue of a specific game given his UUID
|
java.util.concurrent.ConcurrentLinkedQueue<GameMessage> |
getRMISendQueue()
allows to get the RMI send queue used to send message on RMI
|
java.util.concurrent.ConcurrentLinkedQueue<GameMessage> |
getSocketSendQueue()
allows to get the socket send queue used to send message on socket
|
void |
putRecivedMessage(GameMessage message)
put a given message into the correct sendQueue
|
void |
registerGame(Game game)
given a game, registerGame register that game instantiating a new entry in the gameReceivedQueueList, in this way all the GameMessage with the gameUUID of that
game will be put in the correct queue
|
void |
sendMessge(GameMessage gameMessage)
put a given message into the correct send queue looking to the client connection mode. if the message is sent in broadcast the message is put in both the queue
|
private static final java.util.logging.Logger LOGGER
private static MessageManager instance
private java.util.concurrent.LinkedBlockingQueue<GameMessage> commonReceiveQueue
private java.util.HashMap<java.util.UUID,java.util.concurrent.LinkedBlockingQueue<GameMessage>> gameReceiveQueueList
private java.util.concurrent.ConcurrentLinkedQueue<GameMessage> RMISendQueue
private java.util.concurrent.ConcurrentLinkedQueue<GameMessage> socketSendQueue
protected ChatManager chatManager
protected java.util.Set<java.lang.String> chatMessageTypeSet
protected java.lang.Thread chatManagerThread
private MessageManager()
public static MessageManager getInstance()
public void putRecivedMessage(GameMessage message)
message
- the message to put into the receivedQueuepublic void sendMessge(GameMessage gameMessage)
gameMessage
- the message to sendpublic java.util.concurrent.ConcurrentLinkedQueue<GameMessage> getSocketSendQueue()
public java.util.concurrent.ConcurrentLinkedQueue<GameMessage> getRMISendQueue()
public void registerGame(Game game)
public java.util.concurrent.LinkedBlockingQueue<GameMessage> getQueueForGame(java.util.UUID uuid)
uuid
- the UUID of the game of which you want get the queueprotected java.util.concurrent.LinkedBlockingQueue<GameMessage> getCommonReceiveQueue()


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Check your answers
Your conditions |
Change conditions | |
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| Depression | December 2006 | |
| Anxiety | December 2006 | |
| MS | August 2013 | |
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| Teriflunomide | 15mg | twice a day |
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| Are you having, or do you have planned, any treatments or therapy? | Yes | |
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| Reflexology | Every month | |
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| Explain what help you need | I can't get up from a chair without someone helping me | |
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Speech |
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The movie deals with H.G. Wells, a newspaper columnist in Victorian England, who sees the future as a utopia, where science has solved all our problems, inventing a time machine that his friend John Leslie Stevenson (who is later revealed as the mysterious man who's been killing all these prostitutes, Jack the Ripper) has stolen and used to travel to 1979. Being that Wells doesn't want Stevenson wreaking havoc on 'utopia', he uses the time machine to follow him, and discovers that 1979 is anything but the utopia he envisioned before. But he does find out that women have become more liberated, which is something else he'd always hoped for, and he discovers this in Amy Robbins from 1979 San Francisco (an irritating Mary Steenburgen).
With a plot like that, anybody'd really expect it to be excellent, and if it isn't, there's something wrong with Nicolas Meyer. Thankfully, there's nothing wrong with Nicolas Meyer. It's very well done, McDowell is great as Wells, the film moves along as you'd expect it, and all in all, it's an excellent film.
Wells is also very well portrayed in the film, too. H.G. Wells was a man who didn't believe in religion, believed in women's lib, and believed that science would take care of us. Besides that, he had a very cynical attitude towards a lot of things, and Nicolas Meyer has written all of this into his character. He obviously studied Wells, which is very wise, I think.
The only problem is Mary Steenburgen as Amy Robbins. It's partially her irritating performance, but it's mostly do to her poor character design. She's supposed to be so liberated, but she never knows what to do once she's finally convinced that Wells is telling her the truth.
If you can look past that, try the movie out.  If you're looking for a good time travel film, you couldn't do much better. I'd advise would-be filmmakers,"Take a lesson from this flick, folks. This is how you make a sci-fi movie."
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Returns the current provisioned-capacity limits for your AWS account in a region, both for the region as a whole and for any one DynamoDB table that you create there.
When you establish an AWS account, the account has initial limits on the maximum read capacity units and write capacity units that you can provision across all of your DynamoDB tables in a given region. Also, there are per-table limits that apply when you create a table there. For more information, see Limits page in the Amazon DynamoDB Developer Guide .
Although you can increase these limits by filing a case at AWS Support Center , obtaining the increase is not instantaneous.
For example, you could use one of the AWS SDKs to do the following:
This will let you see whether you are getting close to your account-level limits.
The per-table limits apply only when you are creating a new table. They restrict the sum of the provisioned capacity of the new table itself and all its global secondary indexes.
For existing tables and their GSIs, DynamoDB will not let you increase provisioned capacity extremely rapidly, but the only upper limit that applies is that the aggregate provisioned capacity over all your tables and GSIs cannot exceed either of the per-account limits.
Note
describe-limits should only be called periodically. You can expect throttling errors if you call it more than once in a minute.
The describe-limits Request element has no content.
See also: AWS API Documentation
describe-limits
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values.
--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.
AccountMaxReadCapacityUnits -> (long)
The maximum total read capacity units that your account allows you to provision across all of your tables in this region.
AccountMaxWriteCapacityUnits -> (long)
The maximum total write capacity units that your account allows you to provision across all of your tables in this region.
TableMaxReadCapacityUnits -> (long)
The maximum read capacity units that your account allows you to provision for a new table that you are creating in this region, including the read capacity units provisioned for its global secondary indexes (GSIs).
TableMaxWriteCapacityUnits -> (long)
The maximum write capacity units that your account allows you to provision for a new table that you are creating in this region, including the write capacity units provisioned for its global secondary indexes (GSIs).


Messi Flipping A Bottle With His Son Is The Cutest Thing You'll See Today
by SL SocialFollowing Barcelona's 2-1 win over Leganes this past weekend, Lionel Messi was seen playing a game with his youngest son, and a video of the moment warmed the hearts of many on social media. Check it out!
Messi has returned to top form in recent weeks despite the bulk of the Barca fans seemingly being unhappy with how manager Ernesto Valverde sets up his team in games this season.
Despite leading the way in LaLiga currently, there appears to be a feeling of unrest among fans of the Catalan club, with many supporters even suggesting that Messi and company are saving Valverde from being sacked.
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
That being said, football fans were treated to a heartwarming bit of content when the attacker's wife posted a video of Messi playing a game of "bottle flip" with his son Ciro, and the clip subsequently went viral!
Check it out!
Do you think Messi will win the 2019 Ballon d'Or award?


The following are our servivices we are providing at moringa school both in remote and hybrid study.
Our students and staffs are happy about it since it easy their stay in school
These are


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Welcome to the world of much curiosity and imaginations
Be Inspired!!!
Hello there you, my name is Dennis Otieno. Am glad you are here
am always full of imaginations and curiosity which made me join up@Moringa School
Joining here will make me be successfull in my career of software development and continue with my development ideas(software)
I want to learn new skills and also help those like me to get to know more too about this great career
enhancing my self taught'Dancing Script', cursive programming skills is one of my major goals for a better tomorrow and to be able
to handle any obstacles that may come my way in this field of programming
i have also worked for an Animation company which has helped me in coming up with various animations
One can always reach me through various social media platforms;


The Mayday PAC values your privacy. You join our movement for a specific purpose. We will not use your personal information in a way that is inconsistent with that purpose.
What follows is our Privacy Policy. If you have any questions, or concerns, please contact us at<EMAIL_ADDRESS>Policy effective date: August 1, 2014
Be part of the movement to repair our republic.


You can delete project files from your client workspace without deleting the project from the depot. Local files are removed but the project remains under Perforce control.
To delete files from your workspace, right-click the project and choose Team>Remove from Workspace. To restore the files, right-click the project and choose Team>Get Latest Revision.


Mostly lifted from MySQL and Postgres. Unless otherwise documented, they do the same thing as the C function of the same name. Pass them NULL, get NULL back. Do something that would make them return a NaN, get NULL back. In the arguments, d means a floating point number, i means an integer. d/i means either.
Scalar Functions
Trigonometric
ACOS(d)
ACOSH(d)
ASIN(d)
ASINH(d)
ATAN(d)
ATAN2(d,d)
ATANH(d)
COS(d)
COSH(d)
COT(d) – Cotangent
SIN(d)
SINH(d)
TAN(d)
TANH(d)
DEGREES(d) – Radians to degrees
RADIANS(d) – Degrees to radians
Roots, Powers and Logs
CBRT(d) – \(\sqrt[3]{x}\)
EXP(d) – \(e^{x}\)
EXP2(d) – \(2^{x}\)
EXPM1(d) – \(e^{x-1}\)
HYPOT(d, d) – \(\sqrt{x^{2} + y^{2}}\)
LN(d) – \(\log_{e} x\)
LOG(d) – Base ℯ like MySQL, not base 10 like Postgresql.
LOG(d,d) – \(\log_{x} y\)
LOG1P(d) – \(\log_{e} (x+1)\)
LOG10(d) – \(\log_{10} x\)
LOG2(d) – \(\log_{2} x\)
POWER(d,d) – \(x^{y}\)
SQRT(d) – \(\sqrt{x}\)
Rounding
CEIL(d)
FLOOR(d)
ROUND(d) – Overrides the standard one-argument ROUND(). Rounds halfway cases away from zero.
TRUNC(d) – Rounds towards zero.
Math
DIV(i, i) – Integer division
MOD(i, i) – Integer remainder
SIGN(d/i)
PI() – π
Other
BIT_COUNT(i) – Returns the number of set bits in its integer argument.
Aggregate Functions
Math
PRODUCT(d) – compute the product of a group. Can be used as a window function.
Bitwise
BIT_OR(i)
BIT_XOR(i) – can be used as a window function
BIT_AND(i)
Statistics
All of these can be used as window functions.
CORR(d, d) – Correlation coefficient.
COVAR_POP(d, d) – Population covariance.
COVAR_SAMP(d, d) – Sample covariance.
STDDEV_POP(d) – Population standard deviation.
STDDEV_SAMP(d) – Sample standard deviation.
VAR_POP(d) – Population variance.
VAR_SAMP(d) – Sample variance.
GEO_MEAN(d) – Geometric mean.
HARM_MEAN(d) – Harmonic mean.
MEDIAN(d)
MODE(d)
Q1(d) – 1st Quartile Value.
Q3(d) – 3rd Quartile Value.
IQR(d) – Interquartile Range.
Linear Regression
REGR_SLOPE(d,d) – The slope of a line.
REGR_INTERCEPT(d, d) – The y-intercept of the regression line.
REGR_COUNT(d, d) – The number of pairs used in regression calculations.
REGR_R2(d, d) – The coefficient of determination for the regression.
REGR_AVGX(d, d) – The average of the second values of the pairs.
REGR_AVGY(d, d) – The average of the first values of the pairs.


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It started pretty good with me and my friends hearing about a new substance to put in a blunt when we rolled it to make us trip out.
Thats not how it worked. We ended up coating a swisher with it and rolling it up. After that everything backfired.  I tripped and fell flat on my face and passed out. I layed in the same position until the next morning. I've learned since to never try anything new until I see someone do it first, its not the best plan but its better than wasting your life in the driveway.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


South Caicos, one of the smallest islands in the Turks and Caicos archipelago, is known for excellent scuba diving, deep sea fishing and bone fishing. The island supports a huge range of sealife from sharks, eagle rays and loggerhead turtle to the smallest organisms in the spectacular coral reefs. This eight square miles of coral rock is a quiet community of approximately 1200 friendly people with an interesting history and intriguing scenery worth exploring.
Cockburn Harbour (not to be confused with Cockburn Town on Grand Turk) is the sleepy little town on this small island.
Location 21°30'N,71°30'W.
The Government Dock at Conch Ground Dock is the Port of Entry for South Caicos.
Clear with Customs which is located with the Post Office at the east end of the town, 10 mins walk from the dock. Then you have to walk to Immigration which is at the west end of town, another 10 to 15 mins walk.
Last updated March 2013.
The bay here is the best natural harbour in the group and is home to the main fishing industry.
There is a concrete dock where it may be possible to moor. There is a minimum depth of 5ft at the seaward end of the dock.
Dinghies can tie up in the basin enclosed by the jetty but the water is filthy. A clean public dinghy dock used by local dive boats can be found at the east end of the harbour close to the environmental studies centre and closer to the Customs office.
Last updated March 2013.


Christian lawyers kick against social media bill - The Nation Newspaper
AbdulGafar Alabelewe, Kaduna
Christian lawyers in Nigeria have kicked against the Federal Government’s move to regulate the social media, saying it is an attempt to muzzle freedom of speech.
The legal practitioners, under the auspices of Christian Lawyers Fellowship of Nigeria (CLASFON), asked the government to take the issue of security more seriously because Judges, lawyers and security personnel have become targets of kidnappers.
CLASFON stated these in a communique issued at the end of its President-In-Council Meeting in Abeokuta, capital of Ogun State.
The communique jointly signed by the National President and National Secretary, Arome Okwori and Tunji Omole respectively said, Nigeria has enough legislation to check the abuse of free speech through legal processes such as libel and defamation suit.
According to the communique: “CLASFON observes with grave displeasure the attempt by the Federal Government to muzzle freedom of speech by its purported attempt to regulate the activities on the social media given the fact that we have enough legislation to check the abuse of free speech through legal processes such as libel and defamation suit.
READ ALSO: El-Rufai wrong to detain Adara leaders – Christian lawyers
“We, therefore, call on the Federal Government to desist from this draconian approach against the Nigerian people.
“CLASFON views with dismay the daily rising tide of insecurity in the Country. It is glaring that Judges, lawyers and other law enforcement officers are now endangered species and have become easy prey to kidnappers.
“CLASFON, therefore, calls on the Federal Government to take seriously the issue of security and ensure the safety and security of all Nigerians particularly the Judges as it is the primary duty of any responsible government.” It said.
The lawyers also asked the Federal and State governments to declare a State of Emergency on the welfare of the judicial officers, funding for State Judiciaries and working environment for the administration of justice nationwide.
CLASFON also frowned at what it described as, the way and manner multiple taxes, rates and charges are being imposed on the already impoverished citizens of Nigeria and called on the government to reverse the trend and mitigate the hardship on Nigerians.


how to enhance Jdon framework to DCI framework ?
|
@Model |
Role : domain events is Role's interactions of DCI
@Introduce("message") @Send("computeCount") @Send("saveUser") } |
Context of DCI: Role will be injected into data model:
public class ComputeContext { private DomainMessage ageAsyncResult; public void preloadData(UserModel user) { public int loadCountNow(UserModel user) { public int loadCountByAsync(UserModel user) { |
Domain Events and DCI are different perspective for one thing, DCI is from the UML(such as four-colors UML) map directly over the prototype , and therefore allows developers to deal directly with DCI that can reduce unnecessary translation of distortion.
So my idea is: Domain Events is as the underlying mechanism of DCI, from lower level to high: Dirsruptor ---> Domain Events ---> DCI, DCI is the highest level.
How about DCI and MVC? or DCI and Service of SOA? how to integrate them?
the Article :DCI patterns - how to write DCI context in Ruby have a problem: The most important part, however is the way the context class is written. Should the application object (a model) know about the contexts?
They say there are some options:
1. the application object has access to all the possible contexts. The controller just calls methods like: application.register_new_user(..) and it's the application that initializes the context.
2. controller has the knowledge about the specific "global" context it handles: NewUserContext.new(..).execute
3. controllers as we know them (Rails) disappear, the wiring between actions and context takes place in a configuration file.
I think REST + DCI is naturally pattern.
REST verb has four verb: post get post delete, these verbs fire events, the events consumer is the Restful resource, such as post a product, the "post" event will active url "/product". and in the class of "/product " will have a context that accept the "post" event. the context should be the context of DCI.
so in REST +DCI there is no MVC, MVC pattern is a structural pattern and not for events behavior pattern, but REST althought is for resource, but resource need operation events.
About REST's four verb 'post / put / get / delet' , the server can response to them in a resource manager context, the resource is same as data model of DCI, here is a post resource context:
@Path("/users") return new State("/"); |
Robot source：GitHUB
REST + DCI + Domain Events example Robot download: here robot.rar is CQRS architecture.
DDD CQRS EventSourcing example source: football Match
JdonFramework DDD + CQRS + EventSourcing examples


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Upcoming New Feature!
Posted: Sun Mar 11, 2007 3:40 pm
Okay everyone, Joe and I had a long talk today about how best to get the community more involved in this project. For the reasons stated before, we can't make this game open source--but we can come pretty darn close by making it essentially a "skeleton" game in which all the content is created by data files. The best part is, I already have a working language that can do this! Unfortunately, I have to do some serious clean-up on the code for the client and map editor to include this new feature--but once it's in, you guys won't have to wait for me to add your models to the game or load up new maps in the client.


I'm an engineer at John Deere where I design self-driving vehicles and conduct thermal analysis. I graduated from the Grainger College of Engineering at the University of Illinois at Urbana-Champaign with a bachelor's in mechanical engineering.


by Jannae Jacks
You've just opened the app. Now what?
Visual instructions help illustrate the posture goal.
Your iSight camera opens in view to help cue you on good posture.
App captures user-calibrated ideal posture
A very tiny visual menubar footprint when all is well
Soft, unobtrusive green indicates "all good"
Uh oh, you're starting to slip!
You have slouched beyond the maximum amount of time you said was OK
Did you adjust your chair or move or something?
You can recalibrate!
Recalibration success! All is good again.
All is well. How about some stats?
(You can also reset the posture calibration at any time.)
Hello? You there? What happened?
We auto-paused because we lost you.
You can also just click pause from within the info window to take a break.


Sorry but Tags Drive doesn't work properly without JavaScript enabled. Please enable it to continue.


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Welcome to alias traversal sample app via Nginx!
Vulnerable static file path is available at
/static/welcome.txt
.


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The coordinate transform from particle coordinates (x,v) to guiding-center coordinates (X,𝜀,μ,α,σ) is given by
As mentioned above, the dependence of the distribution function on σ will not be explicitly indicated in the following.
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ME
Andres Segura Tinoco
Senior Software Developer at
OVS Group
Master of Information Engineering
Computer Engineer
Bogotá, Colombia
I was born in Colombia and I grew up in Venezuela.
I'm a Computer and information engineer, with more than 10 years of experience creating robust and high impact software solutions.
My research interests are in Data Compression, Data Science, Machine Learning, Deep Learning, Big Data, Text Processing, NLP, Cloud Computing and DataViz.
PROJECTS
Machine Learning
- CHD Risk Prediction based on Supervised Learning: data science project in R to create a predictive model of the CHD risk, based on supervised learning.
- Objectivity Detection based on Co-Training: data analytics project in R to create a predictive model for the detection of objectivity in sports articles, based on co-training.
Data Science
- Visual and Data Analysis of FIFA 19 Players: project to analyze and discover insights of the attributes of each player registered in the latest edition of FIFA 19 database. Most of the project was done with Jupyter Notebook, so that the reader can see and understand the code implemented.
Recommender Systems
- User & Item based Collaborative Filtering for LastFm data: recommendation system with collaborative filtering created with Apache Mahout. The system uses a Music Recommendation Dataset for Research as input, but you can train it and predict recommendations with any other dataset. This project explores the calibration and accuracy of user-based and item-based models.
- Recommender Systems with Surprise: project with examples of different recommendation system created with the Surprise framework. With a collaborative filtering approach, different algorithms are explored, such as KNN or SVD.
NLP & Text Processing
- NLP with Python: natural language processing project with Python frameworks. NLP is a discipline where computer science, artificial intelligence and cognitive logic are intercepted, with the objective that machines can read and understand our language for decision making.
- Page Rank Example: program that use a direct graph and the PageRank algorithm (both simple and weighted). Use of the TF-IDF algorithm to calculate the relevance of the terms of the document collection.
- CiteSeer UMD: program that preprocesses a collection of documents to calculate the frequency of the most common terms and identify the keywords of each document. The first time will do it without using the stemming technique and without removing the stopwords. The second time will use these techniques.
Visual Analytics
- You can really learn about sexuality through a MOOC!: the research group formed by teachers Angela Maria Rojas and Elvia Esther Vargas, who belong to the Psychology Department of the Universidad de los Andes, wishes to achieve an understanding and use of the data collected during the last 3 years of the Massive Open Online Course "Sexuality ... much more than sex" provided by the Coursera platform, in order to verify the effectiveness of the online course. This project illustrates the way in which the problem was approached from a perspective of the Visual Analytics field, generating great value to the research group.
Others
- Algorithms in Python: repository with the implementation and description of several computational, mathematical and statistical algorithms.


JavaScript has two methods to get the type of a variable: typeof() works on simple types, Object.prototype.toString.call() works on Objects, such as lists.


Modern search engines aren’t broken, they’re just over personalized.
The thing about Infinity Search is that it is not anything groundbreaking and it is literally built off of
bing with our current implementation (we are adding results from Mojeek as time goes on). If you go on Bing
and make a search, however, you will probably get a worse set of results than Infinity Search. This is because
of two reasons:
1. Bing overpersonalies its search and tries to identifiy everything that it can about you to give you
"custom" results best suited for yourself. In theory, this could work out well but in reality all you get is
non-uniform search results for people based off of their gathered statistics.
From a user experience standpoint, Bing also adds many more additions than just web results to their search
such as images, news, and large image previews. This can be helpful, but it can also just be seen as clutter
for someone who only wants the search results displayed in a uniform matter. It also means that they display
less results per page, which means that users would have to venture into the second page of results, which
no one likes to do.
Infinity Search is reverting search style back to before this was a thing and all users got the same results
for the same searches.
This same issue applies to ads. Everyone has probably shopped for something once and then every ad that they
see for a few days is related to that same topic because your search engine and advertisers were able to
identify you. This was cool in the initial days of internet advertising but now many people believe that
it has gone too far and that the ad results are even less relevant than before. We're not even going to get into
how this is already an invasion of privacy.
We're bringing our advertisements back to the original days where the advertisements that are displayed are
based off of what was searched for or even just being an internet billboard without any reference to what
the users searched for.
Basically, Bing, Google, and everyone else has the ability to make their platforms have uniform and efficient
results, but it would go against the grain of what their advertisers and donors want. We do not have this issue
and we are dedicated from the beginning to not let this happen to us.
Our biggest point here is that even by making a metasearch engine that was only based off of the Bing search
engine in the beginning, it had more uniform and relevant results than Bing.com because we don't overgeneralize
our results.


java.sql.Connection
,
java.sql.Statement
, java.sql.PreparedStatement
,
java.sql.CallableStatement
, and java.sql.ResultSet
.
By default, inspection assumes that the resources can be closed by any method with a close
or cleanup
in the name.
Example:
ResultSet findAllElements(Connection connection) throws SQLException { PreparedStatement statement = connection.prepareStatement("SELECT * FROM TABLE");//statement is not closed statement.execute(); return statement.getResultSet(); }
Use the first checkbox below to specify if a JDBC resource is allowed to be opened inside a try
block.
Use the second checkbox below to specify that the resource can be closed by any method call with the resource passed as argument.


PuPPy is a Seattle-area Meetup made up of a mixture of professionals and volunteers from all over the world, working on every aspect of the mission — including mentorship, teaching and connecting people.
Diversity is one of our huge strengths, but it can also lead to communication issues. To support a welcoming environment for all, regardless of individual differences, we have a few ground rules that we ask people to adhere to when they participate in this community's activities. These rules apply equally to founders, organizers, moderators, sponsors, and affiliates — in short, to all participants.
This isn’t an exhaustive list of things that you must do, or can’t do. Rather, take it in the spirit in which it’s intended. It’s a guide to make it easier to enrich all of us and the technical communities in which we participate, and which we represent.
The principles
- Be friendly and welcoming. We strive to be a community that welcomes and supports people of all backgrounds and identities.
- Be respectful. Not all of us will agree all the time, but disagreement is no excuse for poor behavior and poor manners. We might all experience some frustration now and then, but we cannot allow that frustration to turn into a personal attack. It’s important to remember that a community where people feel uncomfortable or threatened is not a productive one. Members of the Python community should be respectful when dealing with other members as well as with people outside the community.
-
Be careful in the words that you choose. We are a community of
professionals, and we conduct ourselves professionally. Be
kind to others. Do not insult or put down other participants,
individually or as a group. Harassment and other exclusionary
behavior aren’t acceptable. This includes, but is not limited
to:
- Violent threats or language directed against another person.
- Discriminatory jokes and language.
- Posting sexually explicit or violent material.
- Posting (or threatening to post) other people’s personally identifying information ("doxing").

- Unwelcome sexual attention.
- Advocating for, or encouraging, any of the above behavior.
- Repeated harassment of others. In general, if someone asks you to stop, then stop.
Where does the code of conduct apply
This code of conduct applies to all spaces managed by PuPPy. This includes:
- Conferences (including social events and peripheral activities)
- Unconferences and sprints
- Meetups
- Workshops
- Presentation materials used in talks or sessions
- Slack
- Mailing lists
- GitHub
- Twitter hashtag
- meetup.com discussion boards
- Any other forums created by the community and used for communication.
In addition, violations of this code outside these spaces may affect a person’s ability to participate within them.
Sponsors, affiliates, and exhibitors
When you sponsor a PuPPy event, we welcome you as a member of our community, and we expect you to be respectful to the community you operate within.
All exhibitors in the expo hall, sponsor or vendor booths, or similar activities are also subject to the code of conduct. In particular, exhibitors should not use sexualized images, activities, or other material. Booth staff (including volunteers) must not use sexualized clothing/uniforms/costumes, or otherwise create a sexualized environment.
In addition, sponsors and affiliates of conference, meetups, and online activities should not employ aggressive recruiting techniques, invasive marketing behavior, or similar actions towards community members. In case of violations, sponsors might be sanctioned and expelled from the event or activity with no return of the sponsorship contribution.
What to do in case of violations
If you believe that someone is violating the code of conduct during one of our events, please contact a member of the event staff immediately. Event staff are introduced at the beginning of every event, but if you missed the introduction or cannot find a staff member please reach out to one of the staff members listed in the Reporting Guide.
If you believe someone is violating the code of conduct in one of our online platforms, we ask that you report it by emailing<EMAIL_ADDRESS>To help us respond in the best way to the situation, please follow the Code of Conduct Reporting Guide. The code of conduct representatives employ the Code of Conduct Response Playbook to handle reports.
All reports will be kept confidential. In some cases a public statement might be required (for example in a CoC transparency report following an event), but these reports are anonymized and do not include any personally identifying information.
Thanks
This code of conduct is largely based on the Write The Docs Code of Conduct, which in turn is based on the Django Project Code of Conduct and the original text of the Speak Up! project, inspired in its turn by the Fedora Project, as well as the Python Mentorship Project and many others.


Tutorial
MA 5124 Financial Time Series Analysis & Forecasting
- Suppose that \(Y_t\) follows a stationary AR(1) model, \(Y_t = \beta_0 + \beta_1Y_{t - 1} + u_t\).
- Show that the \(h\)-period-ahead forecast of \(Y_t\) is given by
\[Y_{t+h|t} = \mu_Y + \beta_1^h (Y_t - \mu_Y),\] where \(\mu_Y = \beta_0/(1-\beta_1).\)
- Suppose that \(X_t\) is related to \(Y_t\) by \(X_t = \sum_{i=0}^{\infty}\delta^i Y_{t+i|t}\), where \(|\delta|< 1\). Show that \[X_t = \frac{\mu_Y}{1-\delta}+\frac{Y_t-\mu_Y}{1-\beta_1\delta}.\]
One version of the expectations theory of the term structure of interest rates holds that a long-term rate equals the average of the expected values of short-term interest rates into the future, plus a term premium that is \(I(0)\).
Specifically, let \(Rk_t\) denote a \(k\)-period interest rate, let \(R1_t\) denote a one-period interest rate, and let \(e_t\) denote an \(I(0)\) term premium. Then \(Rk_t=\frac{1}{k}\sum_{i=0}^{k-1}R1_{t+i|t}+e_t\) where \(R1_{t+i|t}\) is the forecast made at date \(t\) of the value of \(R1\) at date \(t + i\). Suppose that \(R1_t\) follows a random walk, so that \(R1_t = R1_{t-1} + u_t\).
- Show that \(Rk_t = R1_t + e_t\).
- Show that \(Rk_t\) and \(R1_t\) are cointegrated. What is the cointegrating coefficient?
- Now suppose that \(\Delta R1_t = 0.5\Delta R1_{t - 1} + u_t\). How does your answer to (b) change?
- Now suppose that \(R1_t = 0.5R1_{t - 1} + u_t\). How does your answer to (b) change?
- A regression of \(Y_t\) onto current, past, and future values of \(X_t\) yields
\[Y_t = 3.0 + 1.7X_{t+1} + 0.8X_t - 0.2X_{t-1} + u_t.\]
- Rearrange the regression so that it has the form
\[Y_t=\beta_0+\theta X_t + \sum_{j=-p}^{p}\delta_j\Delta X_{t-j} + u_t.\] What are the values of \(\theta, \delta_{- 1}, \delta_{0}\), and \(\delta_{1}\)?
- Suppose that \(X_t\) is \(I(1)\) and \(u_t\) is \(I(1)\). Are \(Y\) and \(X\) cointegrated?
- Suppose that \(X_t\) is \(I(0)\) and \(u_t\) is \(I(1)\). Are \(Y\) and \(X\) cointegrated?
- Suppose that \(X_t\) is \(I(1)\) and \(u_t\) is \(I(0)\). Are \(Y\) and \(X\) cointegrated?
- Consider the cointegrated model \(Y_t = \theta X_t + \nu_{1t}\) and \(X_t = X_{t - 1} + \nu_{2t}\), where \(\nu_{1t}\) and \(\nu_{2t}\) are mean zero serially uncorrelated random variables with \(E(\nu_{1t}\nu_{2j})=0\) for all \(t\) and \(j\). Derive the vector error correction model for \(X\) and \(Y\).


|
PoolsideGUI
beta
GUI for control and configuration of the underwater vehicle by hydronaitics team
|
Structure for storing and processing data from the STM32 normal request message protocol Shore send requests and STM send responses. More...
#include <messages.h>
Public Member Functions | |
| RequestMessage () | |
| Constructor for RequestMessage. More... | |
| std::vector< char > | formVector () |
| Form bitwise correct string with computed 16bit checksum from the data stored in RequestMessage. More... | |
Static Public Attributes | |
| const static uint8_t | length = 26 |
| Length in bytes of the normal message protocol. | |
| const static uint8_t | type = 0xA5 |
| Type code for the normal message protocol. | |
Structure for storing and processing data from the STM32 normal request message protocol Shore send requests and STM send responses.
| RequestMessage::RequestMessage | ( | ) |
Constructor for RequestMessage.
| std::vector< char > RequestMessage::formVector | ( | ) |
Form bitwise correct string with computed 16bit checksum from the data stored in RequestMessage.


“Phil! I have a genius idea. You’re really going to like it.”
On the 12th day, M, S, and I went to the top of a hill to catch the sunset. We sifted through an amber field of grass and wheat and settled ourselves in a small circular clearing. The sky was cloudless, a cool breeze was present. We talked for awhile, about what I can’t remember, but I felt wonderfully content. When the sun began its descent into the horizon, we were overcome by the silence of awe. With each passing minute, the birds seemed to be chirping louder and louder, almost as if they were calling to their friends, “Come! The miracle is happening again!” Then their voices were gone. Layer by layer, the orange and pinkish hues faded into the dark absolute of space and night while the stars took their place against the blackened sky.
“Hey M, can I share something with you?”
“Yes?”
I wrapped my arm around her and pulled her close.
“My body heat.”
She pressed her body into mine.
“You are so incredibly lame.”
…
M was always able to find the joy of every moment. Each and every time we walked by a blackberry bush, she would stop and eat a few. With eyes closed and a perked body, each bite was clearly a delectable gift from the Camino. And when we had coffee or tortillas, she would always exclaim, “This is the best coffee / tortilla I’ve ever tasted!”
I asked her what her secret was to enjoying life, and she laughed. “Oh it’s so simple, Phil. You just feel it. It is not something you can do with the mind, it is something you must feel with your heart.”
“Well that’s not helpful,” I jabbed.
Minutes later, M told us her story.
About 3 years ago, she had nearly committed suicide. She was part of a rigorous doctorate program for engineering. She hated it, she didn’t belong. It just wasn’t for her, yet she desperately tried to claw her way through. To cope with the stress, she stopped eating for days at a time – it got her mind off the engineering. After months of this, her body could no longer handle the starvation.
In the hospital, she told her family that she wanted to walk the Camino (this would be her first one of three; we were walking on her third).  But she ignored them and flew to Spain. A greater force was beckoning: the need to save herself.
With each passing day and every fallen footstep, she grew emotionally, physically, and mentally stronger. She allowed lightness, joy, and gratitude to fill her soul. Food tasted good again, indescribably good, so much so that she would often be brought to tears while eating.
I then understood why every tortilla, coffee, and blackberry were the best in the world to her: life and its constitutes had become an indispensable gift; the best days were the ones in which she was alive and well enough to experiencing it. Does it take such a close encounter to death to acknowledge the beauty of what is right before us?
When she reached Santiago, she fell to her knees and cried. She had proved her family wrong. She had made it. She had found a reason to live.
…

“Mend my life!”
each voice cried.
But you didn’t stop.
You knew what you had to do,
though the wind pried
with its stiff fingers
at the very foundations,
though their melancholy
was terrible.
It was already late
enough, and a wild night,
and the road full of fallen
branches and stones.

No words could express the gratitude I felt at that moment. I was thankful that she was alive and with us in a cold field somewhere in Spain. S eventually caved and accepted our invitation to share body heat under the cool night sky.
“Why did the universe bring us all together?” I asked.
“I don’t know, but I believe that everything happens for a reason,” said M.


infinity
fill in your info
Ancient Greece & Rome
The Greeks viewed infinity negatively. The word ranged from many different meanings: unbound, indefinite, complex, total disorder, or undefined. The chaos before the world was created was considered infinite, a crooked line too. Aristotle, a Greek philosopher, noticed that many aspects of the world seemed infinite. Time could go on forever and space could be infinitly divisable, making it possible for a line to contain an infinite number of points. In order to avoid chaos and confusion that could threaten the orderliness of a finite universe, Aristotle coined the term potentially infinite; this way he did not have to consider actually infinte concepts and numbers. For example, he said that the set of all natural numbers is potentially infinite. Because there is no largest natural number and no finished list, the set of all natural numbers cannot be actually infinite. Plato and Pythagoras did not belive in any infinities, not even potential infinities. Although many philosiphers at the time had their doubts about infinity, paradoxes like Achilles and the tortoise and the Arrow paradox, created by Zeno, were still used to try to understand the infamous concept. The first philosopher to belive in the sightest concept of infinity was Plotinus; he belived that God, or the One, was infinite.
Absolutely One, it has never known measure and stands outside of number, and so is under no limit either in regard to anything external or internal, for any such determination would bring something of the dual into it. - Plotinus
Medieval Europe
The first use of the infinity symbol, the lemniscate, came along in the 1700s on the Magus (a.k.a. Juggler)
Tarot card. In the Medieval Era, along with the Renaissance, the concept of infinity gained traction in the
mathematical community. St. Augustine altered Plotinus’s philosophy to fit the Christian religion. Through the
exploration of infinity, many paradoxes like the Angles on a Pin paradox and the idea the two infinities can be
equal and different at the same time, arose. Galileo Galilei was not only an astronomer, as we know him to be,
but one of the great influences when it came to infinity. He was able
“solve” paradoxes, or at least explain the possible solutions, and he made his own paradoxes as well. As you can
see paradoxes are
important to understanding infinity.
In the 1600s, now that Calculus had been invented, the concept of infinity was now able to expand. Motion, as we
know from Zeno’s paradoxes, has to do with infinity. In the formula x = f(t), where x is your distance value and
f(t) is the function of time, t has an infinite number of values. Pretend that you have traveled for 1 second.
This 1 second can be divided into 1000 milliseconds or 1000000 microseconds or<PHONE_NUMBER> nanoseconds…. This is
where we get into the idea of infinitesimals. If you want to measure the velocity a an instant t_i you could be
having to find the speed over an infinitely small time interval dt. The formula for that would be
(f(t_i + dt) - f(t_i)) / dt.
In this case dt would be the infinitesimal, meaning that it is an infinitely small quantity that has a value
approaching zero. Infinitesimals can be considered zero when in cases of an addition between an infinitesimal
and a regular number. But it is not zero because it can be used as a denominator in a fraction. Adding a finite
amount of infinitesimals would give you another infinitesimal, but adding an infinite number of infinitesimals
can result in a regular number or an infinitely large number. Well stop there not to get too deep into calculus.
Modern Mathematics
During the late-19th century, Georg Cantor developed the first theory of actual infinity. Cantor is considered the founder of the modern mathematical theory of infinity. He was the first to decide infinity in terms of א (aleph). I’ll talk about alephs more in the next section. Cantor was first working with Koch curves at the beginning of his career in studying infinity. The Koch curve is a limit of an infinite sequence of divisions. To create a Koch curve you begin with a straight line. Divide it into three equal segments and replace the middle segment by the two sides of an equilateral triangle of the same length as the segment being removed. Now repeat, taking each of the four resulting segments, dividing them into three equal parts and replacing each of the middle segments by two sides of an equilateral triangle. From this Cantor went on to discuss points on a line and that a point on a line has a greater infiniteness than that of all the natural numbers. But we will talk about different size infinities in the next section.
Next
I will present this section to the class
Next
Hilbert's Hotel
Zeno's Paradox
Popular Paradoxes
Tarski's Paradox
LEGAL
The MIT License (MIT)
Copyright (c) 2016 Adrian Gomes
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
 IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Citations
A History of Ancient Philosophy IV: The Schools of the Imperial Age
By Giovanni Reale
Philosophical Perspectives on Infinity
By Graham Oppy
To Infinity and Beyond: A Cultural History of the Infinite
By Eli Maor
YouTube Channels
Vsause
TedEd
Numberphile


Converts Line cell sets output by Isoline module into a Polyline cell set.
Input Ports
Name Type Description in_fld Mesh+Node_Data Field containing Line cell_set. Parameters
Name Type Description UI Control Active int Specifies whether module updates. - Downsize int Number of nodes to skip. UIslider UseNodeData int Specifies whether node data should be output. UItoggle AutoClose int Specifies if Line loops should be closed. UItoggle Output Ports
Name Type Description out_fld Mesh+Node_Data Field with converted Polyline cell set. out_obj GDobject Directly renderable output object.
The isoline2polyline macro converts Line cell sets into Polyline cell sets. In particular this macro is intended to convert the Line cell sets output by the isoline module into Polyline cell sets. This allows isoline data to be used in situations where it previously could not.
A cell set describes how individual nodes are connected together to form a mesh that can be visualized. The Line cell set describes a mesh that consists of one or more lines. It does this by specifying the nodes that should be connected to each other. Every connection has to be explicitly stated. The Polyline cell set also describes a mesh that consists of one or more lines. However it does this by specifying only the starting and ending nodes of each line segment. It is implicitly assumed that all the nodes in between the starting and ending nodes are connected. This means that significantly less information is needed to describe a Polyline cell set. The fact that line segments are clearly identified also means that in some situations Polyline data can be processed more easily.
One of the most important modules that outputs lines is the isoline module. This module generates contour lines and outputs them as a Line cell set. The isoline2polyline module grow out of a need to further process the isoline output with a module that only accepted data with a Polyline cell set. The internal Isoline2PolylineCore module and its associated C++ code is based upon the Isolabel2Core module. The Isoline2PolylineCore module uses the same method to identify line segments. However instead of creating labels these line segments are converted into a Polyline cell set that is output.
in_fld
The input field that should be converted. The field should contain at least one Line cell set. All other cell sets are ignored and will not be output. If you wish the output to contain node data the input should contain a single set of scalar float node data. No other formats of node data are supported.
Active
Integer parameter that specifies whether the module should update. If the parameter is set to zero no updates take place. Conversely if the parameter is not set to zero updates take place as normal.
Downsize
Integer parameter that specifies how frequently nodes should be included in the output polyline. The parameter specifies the stride that should be taken between each node that is included. Therefore a Downsize factor of 1 implies that every node in the input Line is included in the output Polyline.
UseNodeData
Integer parameter that specifies whether node data should be taken from the input field and output along with the generated Polyline. Currently the isoline2polyline macro only supports the output of a single component of node data. That node data has to consist of a single scalar value of type float.
AutoClose
Integer parameter that specifies whether nodes should be added so that loops can be automatically closed. Due to the way that a Line cell set is specified the starting node of a loop can be the same as the ending node. However a polyline that starts and ends at the same node cannot be valid. To solve this problem the module can duplicate the starting node so two distinct nodes are present. In some situations adding nodes is indesirable so this option is available so that this feature can be disabled.
out_fld
Field data that contains the converted Polyline cell set. If multiple Line cell sets are present at the input they are combined together so that only one Polyline cell set is output. If required node data is also present in this output field.
out_obj
The directly renderable output of the isoline2polyline macro. This output contains a DataObject object that can be rendered by the standard data viewers.
The Isoline2Polyline functional macro uses the Isoline2PolylineCore low-level module. The isoline2polyline user macro uses this functional macro and the Isoline2PolylineUI user interface macro. The Isoline2PolylineParams parameter block is used to transfer data between these components.
The expand_polyline_coords macro is used to explicitly apply the xform present in a Polyline field to the coordinates the field contains. This macro is used by BlendyIsolineEg example application to convert the transformed 2D coordinates generated by the orthoslice module into absolute 3D coordinates. This is necessary because the blendy_tubes module is not designed to deal with 2D coordinates.
Two example applications are provided with this project. The Isoline2PolylineEg example application takes the output of an isoline module and converts that data in a Polyline cell set. The results are then displayed.
The BlendyIsolineEg example application expands upon the Isoline2PolylineEg application by using the blendy_tubes macro to generate variable radius tubes around each isoline. This visualization would not possible without the isoline2polyline macro because the blendy_tubes macro only accepts Polyline data. The BlendyTubes project must be installed and compiled correctly before this application can be used.
xp_comm_proj/iso2poly/i2p_mods.v contains the V definitions of the Isoline2PolylineCore low-level module and the Isoline2PolylineParams parameter block.
xp_comm_proj/iso2poly/i2p_macs.v contains the V definitions of the Isoline2PolylineUI user interface macro, the Isoline2PolylineFunc functional macro, the isoline2polyline user macro and the expand_polyline_coords utility macro.
xp_comm_proj/iso2poly/i2p_apps.v contains the V definitions of the Isoline2PolylineEg and BlendyIsolineEg example applications.
The low-level Isoline2Polyline library containing the module Isoline2PolylineCore does not specify a process. By default the express process will be used.
Dr Federico Gamba Advanced Visual Systems, Inc.
Andrew Dodd International AVS Centre


Online application portal for admission to PhD in Humanities and Social Sciences for July 2015 semester of the Academic session 2015-16


Miscellaneous data template
Description: Submission of data that isn't supported by any other template.
| Property | Description | Data Type |
|---|---|---|
|
protocol identifier
required |
Trial identifier used by lead organization, ie. Center for Experimental Therapeutics Program (CTEP) ID or Industry Sponsored ID. This is usually a short identifier. Example: E4412. | < string > |
|
assay creator
required |
Indicates what site is filling out the assay. |
<
string
>
|
Files
| Property | Description | Data Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
file name
required |
A (short) name of the file | < string > | |||||||||
| description | An optional long string describing the file, its purpose, and/or its content. | < string > | |||||||||
|
required
<
>
Path to file, relative to the intake bucket.
All files are required
|


Appends the specified {@code Buffer} to the end of this Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code Buffer} starting at the {@code offset} using {@code len} to the end of this Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code byte} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code byte[]} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified number of bytes from {@code byte[]} to the end of the Buffer, starting at the given offset. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code double} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code float} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code int} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code int} to the end of the Buffer in the Little Endian Byte Order. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code long} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code long} to the end of the Buffer in the Little Endian Byte Order. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified 24bit {@code int} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified 24bit {@code int} to the end of the Buffer in the Little Endian Byte Order. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code short} to the end of the Buffer.The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code short} to the end of the Buffer in the Little Endian Byte Order.The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code String} to the end of the Buffer with the encoding as specified by {@code enc}.
The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified {@code String str} to the end of the Buffer with UTF-8 encoding.
The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together
Appends the specified unsigned {@code byte} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified unsigned {@code int} to the end of the Buffer. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified unsigned {@code int} to the end of the Buffer in the Little Endian Byte Order. The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified unsigned {@code short} to the end of the Buffer.The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Appends the specified unsigned {@code short} to the end of the Buffer in the Little Endian Byte Order.The buffer will expand as necessary to accommodate any bytes written.
Returns a reference to {@code this} so multiple operations can be appended together.
Returns a copy of the entire Buffer.
Returns a copy of a sub-sequence the Buffer as a {@link io.vertx.core.buffer.Buffer} starting at position {@code start} and ending at position {@code end - 1}
Returns the {@code byte} at position {@code pos} in the Buffer.
Returns the Buffer as a Netty {@code ByteBuf}.
The returned buffer is a duplicate.
The returned {@code ByteBuf} might have its {@code readerIndex > 0} This method is meant for internal use only.
Returns a copy of the entire Buffer as a {@code byte[]}
Returns a copy of a sub-sequence the Buffer as a {@code byte[]} starting at position {@code start} and ending at position {@code end - 1}
Transfers the content of the Buffer into a {@code byte[]}.
the destination byte array
Transfers the content of the Buffer into a {@code byte[]} at the specific destination.
the destination byte array
Transfers the content of the Buffer starting at position {@code start} and ending at position {@code end - 1} into a {@code byte[]}.
the destination byte array
Transfers the content of the Buffer starting at position {@code start} and ending at position {@code end - 1} into a {@code byte[]} at the specific destination.
the destination byte array
Returns the {@code double} at position {@code pos} in the Buffer.
Returns the {@code float} at position {@code pos} in the Buffer.
Returns the {@code int} at position {@code pos} in the Buffer.
Gets a 32-bit integer at the specified absolute {@code index} in this buffer with Little Endian Byte Order.
Returns the {@code long} at position {@code pos} in the Buffer.
Gets a 64-bit long integer at the specified absolute {@code index} in this buffer in Little Endian Byte Order.
Gets a 24-bit medium integer at the specified absolute {@code index} in this buffer.
Gets a 24-bit medium integer at the specified absolute {@code index} in this buffer in the Little Endian Byte Order.
Returns the {@code short} at position {@code pos} in the Buffer.
Gets a 16-bit short integer at the specified absolute {@code index} in this buffer in Little Endian Byte Order.
Returns a copy of a sub-sequence the Buffer as a {@code String} starting at position {@code start} and ending at position {@code end - 1} interpreted as a String in the specified encoding
Returns a copy of a sub-sequence the Buffer as a {@code String} starting at position {@code start} and ending at position {@code end - 1} interpreted as a String in UTF-8 encoding
Returns the unsigned {@code byte} at position {@code pos} in the Buffer, as a {@code short}.
Returns the unsigned {@code int} at position {@code pos} in the Buffer, as a {@code long}.
Returns the unsigned {@code int} at position {@code pos} in the Buffer, as a {@code long} in Little Endian Byte Order.
Gets an unsigned 24-bit medium integer at the specified absolute {@code index} in this buffer.
Gets an unsigned 24-bit medium integer at the specified absolute {@code index} in this buffer in Little Endian Byte Order.
Returns the unsigned {@code short} at position {@code pos} in the Buffer, as an {@code int}.
Gets an unsigned 16-bit short integer at the specified absolute {@code index} in this buffer in Little Endian Byte Order.
Returns the length of the buffer, measured in bytes. All positions are indexed from zero.
Sets the bytes at position {@code pos} in the Buffer to the bytes represented by the {@code Buffer b}.
The buffer will expand as necessary to accommodate any value written.
Sets the bytes at position {@code pos} in the Buffer to the bytes represented by the {@code Buffer b} on the given {@code offset} and {@code len}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code byte} at position {@code pos} in the Buffer to the value {@code b}.
The buffer will expand as necessary to accommodate any value written.
Sets the bytes at position {@code pos} in the Buffer to the bytes represented by the {@code ByteBuffer b}.
The buffer will expand as necessary to accommodate any value written.
Sets the bytes at position {@code pos} in the Buffer to the bytes represented by the {@code byte[] b}.
The buffer will expand as necessary to accommodate any value written.
Sets the given number of bytes at position {@code pos} in the Buffer to the bytes represented by the {@code byte[] b}.
The buffer will expand as necessary to accommodate any value written.Sets the {@code double} at position {@code pos} in the Buffer to the value {@code d}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code float} at position {@code pos} in the Buffer to the value {@code f}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code int} at position {@code pos} in the Buffer to the value {@code i}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code int} at position {@code pos} in the Buffer to the value {@code i} in the Little Endian Byte Order.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code long} at position {@code pos} in the Buffer to the value {@code l}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code long} at position {@code pos} in the Buffer to the value {@code l} in the Little Endian Byte Order.
The buffer will expand as necessary to accommodate any value written.
Sets the 24bit {@code int} at position {@code pos} in the Buffer to the value {@code i}.
The buffer will expand as necessary to accommodate any value written.
Sets the 24bit {@code int} at position {@code pos} in the Buffer to the value {@code i}. in the Little Endian Byte Order
The buffer will expand as necessary to accommodate any value written.
Sets the {@code short} at position {@code pos} in the Buffer to the value {@code s}.
The buffer will expand as necessary to accommodate any value written.
Sets the {@code short} at position {@code pos} in the Buffer to the value {@code s} in the Little Endian Byte Order.
The buffer will expand as necessary to accommodate any value written.
Sets the bytes at position {@code pos} in the Buffer to the value of {@code str} encoded in UTF-8.
The buffer will expand as necessary to accommodate any value written.
Sets the bytes at position {@code pos} in the Buffer to the value of {@code str} encoded in encoding {@code enc}.
The buffer will expand as necessary to accommodate any value written.
Sets the unsigned {@code byte} at position {@code pos} in the Buffer to the value {@code b}.
The buffer will expand as necessary to accommodate any value written.
Sets the unsigned {@code int} at position {@code pos} in the Buffer to the value {@code i}.
The buffer will expand as necessary to accommodate any value written.
Sets the unsigned {@code int} at position {@code pos} in the Buffer to the value {@code i} in the Little Endian Byte Order.
The buffer will expand as necessary to accommodate any value written.
Sets the unsigned {@code short} at position {@code pos} in the Buffer to the value {@code s}.
The buffer will expand as necessary to accommodate any value written.
Sets the unsigned {@code short} at position {@code pos} in the Buffer to the value {@code s} in the Little Endian Byte Order.
The buffer will expand as necessary to accommodate any value written.
Returns a slice of this buffer. Modifying the content of the returned buffer or this buffer affects each other's content while they maintain separate indexes and marks.
Returns a slice of this buffer. Modifying the content of the returned buffer or this buffer affects each other's content while they maintain separate indexes and marks.
Returns a Json representation of the Buffer.
a JSON element which can be a {@link JsonArray}, {@link JsonObject}, {@link String}, ...etc if the buffer contains an array, object, string, ...etc
Returns a Json array representation of the Buffer.
Returns a Json object representation of the Buffer.
Returns a {@code String} representation of the Buffer with the {@code UTF-8 }encoding
Returns a {@code String} representation of the Buffer with the encoding specified by {@code enc}
Returns a {@code String} representation of the Buffer with the encoding specified by {@code enc}
Create a new, empty buffer.
the buffer
Create a new buffer given the initial size hint.
If you know the buffer will require a certain size, providing the hint can prevent unnecessary re-allocations as the buffer is written to and resized.
the hint, in bytes
the buffer
Create a new buffer from a string. The string will be UTF-8 encoded into the buffer.
the string
the buffer
Create a new buffer from a string and using the specified encoding. The string will be encoded into the buffer using the specified encoding.
the string
the buffer
Create a new buffer from a byte[]. The byte[] will be copied to form the buffer.
the byte array
the buffer
Create a new buffer from a Netty {@code ByteBuf}. Note that the returned buffer is backed by given Netty ByteBuf, so changes in the returned buffer are reflected in given Netty ByteBuf, and vice-versa.
For example, both buffers in the code below share their data:
Buffer src = Buffer.buffer(); Buffer clone = Buffer.buffer(src.getByteBuf());
the Netty ByteBuf
the buffer
Generated using TypeDoc
Most data is shuffled around inside Vert.x using buffers.
A buffer is a sequence of zero or more bytes that can read from or written to and which expands automatically as necessary to accommodate any bytes written to it. You can perhaps think of a buffer as smart byte array.
Please consult the documentation for more information on buffers.
Tim Fox


web » typeKeys(locator,value) |
desktop » typeKeys(os,keystrokes)
|
| This web command targets the web element associated to the specified locator. |
This desktop command is associated to currently active desktop UI element. Such UI element may be
something
on a web page or something on a desktop app (platform-independent).
|
| This web command will check if the target web element is present on active browser window.
If target web element is not present, this command will fail.
|
This desktop command will not check if the target application is active or in foreground. It simply
issues
keystrokes on the application active in foreground.
|
This web command accepts two parameters, First parameter locator is locator of the target
web element and second parameter is value/keystroke which to be entered in web element.
|
This desktop also accepts two parameters, First parameter os is execution environment in
which provided keystrokes are supported e.g. Windows,Linux,Mac. While the second parameter is keystrokes
i.e. shortcut keys to be pressed on active window.
|
| If the locator resolves to more than one web element, only the first matched web element will be
affected.
|
This command is not associated with any desktop element. |
| This command will send keys via the underlying webdriver. |
This command will send keys via native key emulator. It is independent of Winium driver or any
webdriver.
|


Treebank Statistics: UD_Turkish_German-SAGT: Features: Foreign
This feature is universal.
It occurs with 1 different values: Yes
.
175 tokens (0%) have a non-empty value of Foreign
.
129 types (2%) occur at least once with a non-empty value of Foreign
.
128 lemmas (3%) occur at least once with a non-empty value of Foreign
.
The feature is used with 13 part-of-speech tags: PROPN (80; 0% instances), NOUN (58; 0% instances), ADP (7; 0% instances), ADJ (6; 0% instances), DET (5; 0% instances), VERB (5; 0% instances), PRON (4; 0% instances), INTJ (3; 0% instances), CCONJ (2; 0% instances), NUM (2; 0% instances), ADV (1; 0% instances), AUX (1; 0% instances), PART (1; 0% instances).
PROPN
80 PROPN tokens (9% of all PROPN
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which PROPN
and Foreign
co-occurred: Case=EMPTY (80; 100%), Gender=EMPTY (80; 100%), Number=EMPTY (80; 100%).
PROPN
tokens may have the following values of Foreign
:
Yes
(80; 100% of non-emptyForeign
): Netflix, Iron, Keanu, Bachelor, Basic, Batman, Ghul, Jane, Marvel, ParkEMPTY
(803): Englisch, Türkei, Deutschland, Türkçe, Stuttgart, İngilizce, Samsun, Türkiye’de, Alman, Türk
Foreign
seems to be lexical feature of PROPN
. 100% lemmas (61) occur only with one value of Foreign
.
NOUN
58 NOUN tokens (1% of all NOUN
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which NOUN
and Foreign
co-occurred: Case=EMPTY (58; 100%), Gender=EMPTY (58; 100%), Number=EMPTY (58; 100%), Number[psor]=EMPTY (58; 100%), Person[psor]=EMPTY (58; 100%).
NOUN
tokens may have the following values of Foreign
:
Yes
(58; 100% of non-emptyForeign
): King, Cheeseburger, Queens, action, Motherboard, Protectors, dagger, man, shake, ArtsEMPTY
(5225): şey, şimdi, zaman, Beispiel, sene, şeyi, şeyler, Buch, Zeit, Dings
Foreign
seems to be lexical feature of NOUN
. 100% lemmas (44) occur only with one value of Foreign
.
ADP
7 ADP tokens (0% of all ADP
tokens) have a non-empty value of Foreign
.
ADP
tokens may have the following values of Foreign
:
Yes
(7; 100% of non-emptyForeign
): of, toEMPTY
(1651): in, zu, sonra, için, mit, von, für, auf, an, gibi
ADJ
6 ADJ tokens (0% of all ADJ
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which ADJ
and Foreign
co-occurred: Case=EMPTY (6; 100%), Gender=EMPTY (6; 100%), Number=EMPTY (6; 100%).
ADJ
tokens may have the following values of Foreign
:
Yes
(6; 100% of non-emptyForeign
): Big, Half, international, parallel, shopaholic, smallEMPTY
(1780): var, güzel, einfach, gut, iyi, lazım, yok, bayağı, başka, zor
DET
5 DET tokens (0% of all DET
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which DET
and Foreign
co-occurred: Case=EMPTY (5; 100%), Definite=EMPTY (5; 100%), Gender=EMPTY (5; 100%), Number=EMPTY (5; 100%), PronType=EMPTY (5; 100%).
DET
tokens may have the following values of Foreign
:
Yes
(5; 100% of non-emptyForeign
): The, aEMPTY
(1732): bir, dem, die, der, ein, das, o, eine, den, her
VERB
5 VERB tokens (0% of all VERB
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which VERB
and Foreign
co-occurred: Aspect=EMPTY (5; 100%), Case=EMPTY (5; 100%), Evident=EMPTY (5; 100%), Mood=EMPTY (5; 100%), Number=EMPTY (5; 100%), Person=EMPTY (5; 100%), Tense=EMPTY (5; 100%), VerbForm=EMPTY (5; 100%).
VERB
tokens may have the following values of Foreign
:
Yes
(5; 100% of non-emptyForeign
): have, came, kill, triggeredEMPTY
(4789): glaube, habe, oluyor, weiß, haben, machen, weißt, gemacht, diyelim, yaptım
PRON
4 PRON tokens (0% of all PRON
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which PRON
and Foreign
co-occurred: Case=EMPTY (4; 100%), Gender=EMPTY (4; 100%), Number=EMPTY (4; 100%), Person=EMPTY (4; 100%), PronType=EMPTY (4; 100%).
PRON
tokens may have the following values of Foreign
:
Yes
(4; 100% of non-emptyForeign
): I, my, thisEMPTY
(4151): ich, das, es, du, die, ben, o, wir, ondan, man
INTJ
3 INTJ tokens (0% of all INTJ
tokens) have a non-empty value of Foreign
.
INTJ
tokens may have the following values of Foreign
:
Yes
(3; 100% of non-emptyForeign
): eh, okay, ähEMPTY
(1845): ja, ähm, eh, ehm, em, ya, äh, işte, okay, nein
CCONJ
2 CCONJ tokens (0% of all CCONJ
tokens) have a non-empty value of Foreign
.
CCONJ
tokens may have the following values of Foreign
:
Yes
(2; 100% of non-emptyForeign
): and, vs.EMPTY
(1459): und, ama, aber, oder, ya, da, de, bir, ve, sondern
NUM
2 NUM tokens (1% of all NUM
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which NUM
and Foreign
co-occurred: Case=EMPTY (2; 100%), NumType=EMPTY (2; 100%), Number=EMPTY (2; 100%).
NUM
tokens may have the following values of Foreign
:
Yes
(2; 100% of non-emptyForeign
): 96, TwoEMPTY
(311): bir, iki, zwei, üç, altı, dört, kaç, yirmi, 4, drei
ADV
1 ADV tokens (0% of all ADV
tokens) have a non-empty value of Foreign
.
ADV
tokens may have the following values of Foreign
:
Yes
(1; 100% of non-emptyForeign
): instantlyEMPTY
(6878): so, da, auch, hani, de, dann, mesela, also, yani, halt
AUX
1 AUX tokens (0% of all AUX
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which AUX
and Foreign
co-occurred: Aspect=EMPTY (1; 100%), Evident=EMPTY (1; 100%), Mood=EMPTY (1; 100%), Number=EMPTY (1; 100%), Person=EMPTY (1; 100%), Tense=EMPTY (1; 100%), VerbForm=EMPTY (1; 100%).
AUX
tokens may have the following values of Foreign
:
Yes
(1; 100% of non-emptyForeign
): isEMPTY
(1635): ist, habe, war, mi, sind, hat, muss, kann, dı, bin
PART
1 PART tokens (0% of all PART
tokens) have a non-empty value of Foreign
.
The most frequent other feature values with which PART
and Foreign
co-occurred: Polarity=EMPTY (1; 100%).
PART
tokens may have the following values of Foreign
:
Yes
(1; 100% of non-emptyForeign
): toEMPTY
(366): nicht, değil, zu, an, hin, Ja, auf, weg
Relations with Agreement in Foreign
The 10 most frequent relations where parent and child node agree in Foreign
:
PROPN –[flat]–> PROPN (10; 63%),
PROPN –[nmod]–> PROPN (7; 58%),
PROPN –[conj]–> PROPN (6; 67%),
NOUN –[det]–> DET (4; 57%),
PROPN –[amod]–> PROPN (4; 80%),
NOUN –[nummod]–> NUM (2; 100%),
VERB –[nsubj]–> PRON (2; 100%),
ADJ –[det]–> DET (1; 100%),
NOUN –[flat]–> NOUN (1; 100%),
NUM –[conj]–> ADJ (1; 100%).


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