Unity supports version control integration with Perforce and Plastic SCM, refer to these pages for specific information regarding your choice of version control.
Using a version control system makes it easier for a user/multiple users to manage their code. It is a repository of files with monitored access, which in the case of Unity, will be all the files associated with a Unity project. With version control it is possible to follow every change to the source along with information on who made the change, why they made it and what they changed/added. This makes it easy to revert back to an earlier version of the code or to compare differences in versions. It also becomes easier to locate when a bug first occurred along with what code might have caused it.
Follow these steps once you have your version control software setup according to their own instructions:
Setup or sync a workspace on your computer using your chosen client (refer to the Plastic SCM Integration guide or the Perforce Integration guide for help with this step).
Copy an existing project into the workspace or start Unity and create a new project in the workspace.
Open the project and go to the Edit->Project Settings->Editor menu.
Choose your version control Mode according to the version control system that you chose.
Fill out your version control settings, such as username / password / server / workspace.
Keep Automatic add checked if you want your files to be automatically added to version control when they’re added to the project (or the folder on disk). Otherwise you will have to add new files manually.
You have to option to work in offline. This mode is only recommended to advanced users who know how to manually integrate changes back into their choice of version control (Working offline with Perforce).
The Asset Serialization, Default Behaviour Mode and Sprite Packer options can be edited to suit your team’s preferences and choice of version control.
Click connect and verify that “Connected” is displayed above the connect button after a short while.
Use your standard client (e.g. p4v) to make sure that all files in the Assets and ProjectSettings folders (including files ending with .meta) are added.
N.B. At any point you can go to the Prefences menu and select External Tools and adjust your Revision Control Diff/Merge tool.
At this point you should be able to do most of the important version control operations directly by right-clicking on the assets in the project view, instead of going through the version control client. The version control operations vary depending on which version control you choose, this table shows what actions are directly available for each version control:
| Version Control Operation | Description | Perforce | Plastic SCM |
| Check Out | Allows changes to be made to the file | Yes | Yes |
| Diff against head | Compares differences between file locally and in the head | Yes | Yes |
| Get Latest | Pull the latest changes and update file | Yes | No* |
| Lock | Prevents other users from making changes to file | Yes | No** |
| Mark Add | Add locally but not into version control | Yes | Yes |
| Resolve Conflicts | To resolve conflicts on a file that has been changed by multiple users | Yes | No*** |
| Revert | Discards changes made to open changed files | Yes | Yes |
| Revert Unchanged | Discards changes made to open unchanged files | Yes | Yes |
| Submit | Submits current state of file to version control | Yes | Yes |
| Unlock | Releases lock and allows changes to be made by anyone | Yes | No** |
* To get the latest changes and update the file using Plastic SCM, you need to use the version control window.
** Locking and Unlocking using Plastic SCM require you to edit a specific Plastic SCM lock file externally, see the Plastic SCM Integration page for more information.
*** Conflicts are shown within the version control menu but resolved in the Plastic SCM GUI.
You can overview the files in your changelist from the Version Control Window (Window->Version Control). It is shown here docked next to Inspector in the editor:
The ‘Outgoing’ tab lists all of the local changes that are pending a commit into version control whereas the ‘Incoming’ tab lists all of the changes that need to be pulled from version control.
By right clicking assets or changelists in this window you perform operations on them. To move assets between changelists just drag the assets from one changelist to the header of the target changelist.
The following icons are displayed in Unity editor to visualize version control status for files/assets:
| Icon | Meaning | Additional information |
| File added locally | Pending add into version control | |
| File added to version control by another user | Pending add into version control | |
| File is checked out by you | Checked out locally | |
| File is checked out by another user | Checked out remotely | |
| There has been a conflict merging this file | Needs to be resolved | |
| File has been deleted by you | Pending deletion in version control | |
| File has been deleted by another user | Pending deletion in version control | |
| File is not yet under version control | n/a | |
| File is locked by you | Cannot be modified by other users | |
| File is locked by another user | Cannot be modified by you | |
| Another user has checked in a new version of this file | Use “Apply Incoming Changes” to get latest version |
Things to note:
When working with assets, Unity automatically checks out both the asset file as well as the associated .meta file. In most situations however, the .meta file is not modified, which might cause some extra work e.g. when merging branches at a later point.
Unity supports working in offline mode, e.g. to continue working without a network connection to your version control repository.
If Unity for some reason cannot commit your changes to your version control client, e.g. if server is down or license issues, your changes will be stored in a separate changeset.
For work with the Asset Server (Unity’s internal Version Control System) refer to the Asset Server documentation.
In order to work with a version control system unsupported by Unity, select MetaData as the Mode for Version Control in the Editor Settings. This allows you to manage the source assets and metadata for those assets with a version control system of your choice. For more on this, see the documentation for External Version Control Systems


Strawberries
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Blueberries
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Grapefruits
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Avocados
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Lemons
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Oranges
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Master → Tone
A single master output which is connected to the
AudioDestinationNode (aka your speakers).
It provides useful conveniences such as the ability
to set the volume and mute the entire application.

Like Tone.Transport, A single Tone.Master is created
on initialization and you do not need to explicitly construct one.
singleton
Tone.Master
()
code
//the audio will go from the oscillator to the speakers
oscillator.connect(Tone.Master);
//a convenience for connecting to the master output is also provided:
oscillator.toMaster();
//the above two examples are equivalent.
default values
volume:0
mute:false
members
.mute
{boolean}
Mute the output.
code
//mute the output
Tone.Master.mute = true;
methods
.chain
()
Add a master effects chain. NOTE: this will disconnect any nodes which were previously chained in the master effects chain.
code
//some overall compression to keep the levels in check
var masterCompressor = new Tone.Compressor({
"threshold" : -6,
"ratio" : 3,
"attack" : 0.5,
"release" : 0.1
});
//give a little boost to the lows
var lowBump = new Tone.Filter(200, "lowshelf");
//route everything through the filter
//and compressor before going to the speakers
Tone.Master.chain(lowBump, masterCompressor);


Leuchtkraft:
3,846 · 1026W
Alter:
4.570.000.000 Jahre
Temperatur:
5500 °C
Dichte:
1,408 g/cm³
"It might be helpful to realize, that very probably the parents of the first native born Martians are alive today."
— Harrison 'Jack' Schmitt, Apollo 17 Mondspaziergänger.


| Success | Fail | |
|---|---|---|
| Card Numbers: | 4111 1111 1111 1111 | 4532 0818 6469 8195 |
| Expiry Date: | Any future date Eg:"" |
|
| CVV: | Any 3 digits Eg:"111" |
| Success | Fail | |
|---|---|---|
| Card Numbers: | 5123 4567 8901 2346 | 5460 1798 6185 4077 |
| Expiry Date: | Any future date Eg:"" |
|
| CVV: | Any 3 digits Eg:"111" |
| Account Information | ||
|---|---|---|
| Email: |<EMAIL_ADDRESS>| |
| Login Passcode: | 111 111 | |
| Payment Passcode | 111 111 |
The price and availability of items at Demo Shopping Cart are subject to change. The Cart is a temporary place to store a list of your items and reflects each item's most recent price. Do you have a gift card or promotional code? We'll ask you to enter your claim code when it's time to pay.


Welcome to my home on the internet! I live in Metro Detroit with my amazing wife and 3 kids. I enjoy helping people be great and build great things, investing in startups, and contributing to the startup renaissance in Detroit. Learn more.
© 2006-{{ site.time | date: "%Y" }} Ted Serbinski. All rights reserved. Legal disclaimer. Made with ♥ in Detroit, Michigan.


The tutorial will give a quick overview of what git is, how to use it, and how to work as a team using the GitHub workflow.
For this tutorial you will need to have access to Git, a Terminal, and a text editor - you can use a terminal-based text editor like vim or emacs, or you can use one with a more complex interface like Sublime.
For this tutorial, all commands that you should type in your terminal will be prefaced with
$
.
Git is a version control system which helps you keep track of changes you make to files during the development of your project. You can think of it as an undo button, a lab notebook, and a tool to safely and efficiently collaborate with others on a shared project, all rolled into one. All serious software projects use version control.
While git is mostly used in software development, it can be used for anything you like (writing books, for example), as long as your files are plain text (e.g., source code, $\LaTeX$ files).
Simply speaking, git saves snapshots of your work called commits
; after a commit
is created, you can go back and forth through different commits in your project -- maybe you were experimenting with some new function and realized the old function was better, no problem, you can bring back anything! The collections of commits together with their associated metadata (like who made the changes, and when) form the repository
of your project.
The entire development of your project, the repository
, is stored on your computer. but we know that's dangerous, so you can also host a remote copy on a hosting service like GitHub, Bitbucket, or GitLab. Hosting a project's repository
on GitHub also allows for the distribution of your work and collaboration with others. This prevents endless emailing of source code and the following situation:
Chances are, git is already installed on your computer. To check, open up a terminal and type git
. If not, you can get it here.
OS X users can use homebrew
to install git.
git
is a command line tool, which means it doesn't have a native graphical user interface. Using the git
CLI is the most flexible way of working with git
, and if you are working on a remote server you will unlikely be able to use a GUI.
However, if you really want a point-and-click interface on your computer, here are some options:
Keep in mind that if you are logging into a remote machine, such as AWS, a GUI may not be an option.
First things first: you need to configure your git
client, so that your commits are correctly attributed to you, and so you get pretty output. Do the following:
Open up a terminal: Go to your desktop on ADRF, left-click and select Open Terminal.
# How my git configuration currently looks
$ git config --list
My workspace #switch the names to your information
# Adding some customization
$ git config --global user.name "Clark Kent"
$ git config --global user.email<EMAIL_ADDRESS>$ git config --global color.ui "auto"
$ git config --global core.editor 'nano' #or vim, emacs sublime
For a list of text editors, see Software Carpentry's list
Also do the following (important):
$ git config --global push.default current
You now have your git
client configured. Next we will create our first repository.


Fill Your Orgnization
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History 487:
Special Topics in History and Theory
Critical Issues in Animal History, Empire, and Science, 1790-1990


Recommendations
Nadia Barbot
Senior Product Manager at Sysco LabsSenior Product Manager at Sysco Labs
Litsa was the first person I've worked with that talked about user interaction design in every one of our projects. She spurred me to do more research via blogs and speakers to learn more about the field. Litsa truly puts herself in the user's shoes and every decision she makes is with that user in mind. In our company, with a lot of established processes and features, she is constantly challenging the norm and thinking up creative solutions to problems that we had used a "band aid" for long ago. Litsa advocates for quick iterations and finding ways of getting data to measure our assumptions & expectations, and she models the behavior that every product person should - she isn't tied to her ideas and when data uncovers that we are on the wrong path, she quickly switches to the right one. I would absolutely work with her again and I hope to in the future!
Austin Hernandez
Sr. Product Designer
Litsa was instrumental to my career in UX providing me with several opportunities for growth and mentorship. I had the pleasure of working with Litsa in different capacities for seven years and she is one of the most talented people I've ever met. She has a unique skill set of being both a creative innovator and results-driven researcher. Litsa really is the whole package and I would not think twice to recommend her work and character.
Joshua Adrian
Co-Owner at Dear Diary CoffeehouseCo-Owner at Dear Diary Coffeehouse
Litsa has great attention to detail and the motivation to see projects all the way through. Also a great communicator and easy to collaborate with, would highly recommend to anyone looking to fill a UX/Designer position.
Greg Brown
Chief Revenue Officer at Storable
I had the pleasure of working alongside Litsa for a number of years while leading sales at Bazaarvoice. Litsa is an amazing Lead User Experience Designer, and a natural team leader: always positive; collaborative; and inspires teammates to go above and beyond. Specifically, Litsa excelled in her role by conducting rigorous user research and applying her learnings to UI/IX design and prototyping. I learned a lot from her and the impact of her work on our customers through internal presentations and speaking engagements outside the organization. On top of that, she is always looking to innovate in her role, with the business and customer in mind.
In addition to excelling at discovery and optimization, Litsa is simply one of those employees that brings out the best in others, and is a tremendous contributor to the culture of the organization. She will be a great member of your organization and valuable addition to your team.
Joe McCann
Founder, CEO, CIO
Litsa is one of the most passionate, articulate and empathetic experience designers I've had the pleasure of working with. She has a rare "can-do" attitude to nearly anything whether it involves design research, prototyping to even writing end-to-end style guides (this was a requirement from me to her for our mobile platform at Bazaarvoice). Her positive attitude is infectious on the team and clearly shows in her work. One would be foolish not to take the opportunity to work with her!
Tiff Ting
Product innovator revolutionizing health care | Software industry veteran of many hats
Litsa is the entire package: product discovery, definition, design, and delivery are all in her wheelhouse. She is constantly seeking ways to make truly valuable products for the target audience while being able to balance users' needs with business goals and technical limitations. She also collaborates well with everyone no matter his/her role. For instance, she gives regular updates to the Curations development team on where she is with her product vision and asks for feedback. She also reviews the analytics results of the Curations client-facing interface weekly to see what we can learn from them and how we can improve the site. I love working with Litsa and highly recommend the experience to anyone if you get the opportunity!
Andrew Chen
Vice President, Product
I've had the good fortune of working with a handful of truly great people in my career. The best of the best always operate across multiple dimensions. Litsa is among the elite in my book for several reasons:
Measured and methodical. Her UX and design thinking is iterative, exploratory, and data-driven.
Boundless creativity. Her wealth of knowledge of design patterns from years of experience give her the mindset necessary to choose when to break glass.
A servant leader. Everyone wants to be a part of whatever Litsa is working on. She leads by doing, inspiring the people around her, and marshaling supporters to a cause.
A quirky sense of humor -- her best trait. Her electric personality, positive attitude, and sheer brilliance are a big reason why Bazaaarvoice was able to succeed and leapfrog competition early in the company's history. I'm lucky to know and have worked with Litsa.
Crystal Hansen
Product Leader - Digital Experiences
Litsa is one of the brightest, most thorough and talented design minds I have ever had the pleasure of working with. She has an innate gift for user research and can apply that user empathy to break difficult problems down into simple and elegant solutions. Any team who works with Litsa can count on her to ensure that their product is designed in a delightful and design-oriented manner. She is also an inspiration to those who work around her, with a curiosity and passion for her work that is infectious.
Alex Medearis
Product Manager At Google
Litsa is, hands down, one of the best UX designers I have ever worked with. Her intuition and attention to detail is second to none. I recall one discussion in which, in contrast to some of our previous experiments, she suggested a greatly simplified design approach for one of our pilot clients. Never one to accept a theory at face value, we spent several days collecting data on the new designs. The experiment ultimately resulted in a remarkable 140%+ boost in conversion rates and quite a bit of buzz in the industry as she documented her findings. She brings a unique energy and creativity to the workplace and is an exceptional teammate.
Ashley Moreno
Digital Marketing and Communications
Litsa is one of the very best artists and designers I know. Her technical and analytics expertise, coupled with her artistic gifts, makes her a fantastic UX designer. She has a real talent for putting herself in the user's shoes, and then seeing a design the way the customer does. Driven to continue to optimize her designs over time based on business objectives, user feedback, and user-based analytics data, Litsa produces and manages sites and apps that continue to improve over time. I always seek her advice on all things UX- and design-related, but particularly when it comes to mobile.


Notebooks
Story: !nauxa (or Willem) at the Museum, 24 September 1880
!nauxa (or Willem) at the Museum, 24 September 1880
Title
!nauxa (or Willem) at the Museum, 24 September 1880
Collection
Summary
!nauxa (or Willem) is accompanied by his !Ora, or Hottentot, companion, !khannumup (or Petros Willems). He tells Lloyd his mother's and father's names, the name of his people ('Grass Bushmen', or |nu'sa'), the names of some mountains near his country, and other personal details. The two men were photographed by Hermann, apparently on the same day of the interview, at the South African Museum.
Comments
1) p.10 318 opp: !nauxa and !khannumup were photographed by Hermann in September 1880, 2) See also 'Memo for Miss Lloyd (regarding some personal details of 'Petros Willems' and 'Willem') (a copy), 3) This story is found in Book XVI-1
Contributors
!nauxa (XVI) (Willem), !khannumup (Petros Willems)
Date
24 September 1880
Categories
Keywords
!nauxa (or Willem, or !nau xama) , !nauxa (his other names) , !nauxa (at the SA Museum) , !nauxa (a 'Grass', or |nu'sa', Bushman) , !nauxa (where he lived) , !nauxa (the doings of his people) , !nauxa (his place) , !nauxa (his 'Hottentot' companion, !khannumup) , !nauxa (about his country) , !nauxa (the names of mountains in his country) , !nauxa (photographed by Hermann at SA Museum) , !nauxa (his personal history) , !nauxa (the names of his relations) , !nauxa (his genealogy) , names (of |xam) , names (groups of |xam) , names (!nauxa's other) , names (of !nauxa's relations) , names (of mountains in !nauxa's country) , names ('Grass Bushmen', or |nu'sa') , |xam (groups of) , |xam ('Grass', or |nu'sa', Bushman) , |xam (names of) , personal history (of !nauxa) , personal history (!nauxa's relations) , country (names of mountains in !nauxa's) , country (about !nauxa's) , Hermann (photographed !nauxa and !khannumup) , Hottentot (!khannumup or Petros Willems)
Story Pages
10 318 & 10 318opp


It has long beenknown that a diet that includes at least a few serving of fresh fruit every day wil help keep you healthy, fit and trim.


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A warm welcome to the Tidekettle online shop. We hope you'll find something here to enjoy yourself or to give as a gift. If you have any questions about the choices or would like to enquire about a custom order, please don't hesitate to contact us. Postage and packing will be added automatically for the UK. For international orders please send us a message via the contact page.
{{ product.name }}
{% if product.category %}Category: {{ product.category }}
{% endif %}


MBRecognitionResult
@objc
public class MBRecognitionResult : NSObject
Class representing the results of document scanning
-
General description of the result.
- Default: String made of firstName and lastName fields, can be “” if first or last name don’t exist in the results.
Declaration
Swift
@objc public let resultTitle: String
-
All the fields scanned during the scanning process of one document. Contains both front and back side results if both side scanning is enabled.
Declaration
Swift
@objc public let resultEntries: [MBField]
-
Image of the front side of the document.
- If the document recognizer supports document image retrieval it will be returned.
Declaration
Swift
@objc public let frontSideDocumentImage: UIImage?
-
Image of the back side of the document.
- If the document recognizer supports document image retrieval it will be returned.
Declaration
Swift
@objc public let backSideDocumentImage: UIImage?
-
Face image of the document.
- If the document recognizer supports face image retrieval it will be returned.
Declaration
Swift
@objc public let faceImage: UIImage?
-
Signature image of the document.
- If the document recognizer supports signature image retrieval it will be returned.
Declaration
Swift
@objc public let signatureImage: UIImage?
-
Declaration
Swift
public override var description: String { get }


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
|---|---|---|---|---|
| EVEX.128.66.0F3A.W0 50 /r ib VRANGEPS xmm1 {k1}{z}, xmm2, xmm3/m128/m32bcst, imm8 | A | V/V | AVX512VL AVX512DQ | Calculate four RANGE operation output value from 4 pairs of single-precision floating-point values in xmm2 and xmm3/m128/m32bcst, store the results to xmm1 under the writemask k1. Imm8 specifies the comparison and sign of the range operation. |
| EVEX.256.66.0F3A.W0 50 /r ib VRANGEPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst, imm8 | A | V/V | AVX512VL AVX512DQ | Calculate eight RANGE operation output value from 8 pairs of single-precision floating-point values in ymm2 and ymm3/m256/m32bcst, store the results to ymm1 under the writemask k1. Imm8 specifies the comparison and sign of the range operation. |
| EVEX.512.66.0F3A.W0 50 /r ib VRANGEPS zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst{sae}, imm8 | A | V/V | AVX512DQ | Calculate 16 RANGE operation output value from 16 pairs of single-precision floating-point values in zmm2 and zmm3/m512/m32bcst, store the results to zmm1 under the writemask k1. Imm8 specifies the comparison and sign of the range operation. |
| Op/En | Tuple Type | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
| A | Full | ModRM:reg (w) | EVEX.vvvv (r) | ModRM:r/m (r) | Imm8 |
This instruction calculates 4/8/16 range operation outputs from two sets of packed input single-precision FP values in the first source operand (the second operand) and the second source operand (the third operand). The range outputs are written to the destination operand (the first operand) under the writemask k1.
Bits7:4 of imm8 byte must be zero. The range operation output is performed in two parts, each configured by a two-bit control field within imm8[3:0]:
The encodings of Imm8[1:0] and Imm8[3:2] are shown in Figure 5-27.
When one or more of the input value is a NAN, the comparison operation may signal invalid exception (IE). Details with one of more input value is NAN is listed in Table 5-19. If the comparison raises an IE, the sign select control (Imm8[3:2]) has no effect to the range operation output, this is indicated also in Table 5-19.
When both input values are zeros of opposite signs, the comparison operation of MIN/MAX in the range compare operation is slightly different from the conceptually similar FP MIN/MAX operation that are found in the instructions VMAXPD/VMINPD. The details of MIN/MAX/MIN_ABS/MAX_ABS operation for VRANGEPD/PS/SD/SS for magni-tude-0, opposite-signed input cases are listed in Table 5-20.
Additionally, non-zero, equal-magnitude with opposite-sign input values perform MIN_ABS or MAX_ABS comparison operation with result listed in Table 5-21.
RangeSP(SRC1[31:0], SRC2[31:0], CmpOpCtl[1:0], SignSelCtl[1:0]) { // Check if SNAN and report IE, see also Table 5-19 IF (SRC1=SNAN) THEN RETURN (QNAN(SRC1), set IE); IF (SRC2=SNAN) THEN RETURN (QNAN(SRC2), set IE); Src1.exp ← SRC1[30:23]; Src1.fraction ← SRC1[22:0]; IF ((Src1.exp = 0 ) and (Src1.fraction != 0 )) THEN// Src1 is a denormal number IF DAZ THEN Src1.fraction←0; ELSE IF (SRC2 <> QNAN) Set DE; FI; FI; Src2.exp ← SRC2[30:23]; Src2.fraction ← SRC2[22:0]; IF ((Src2.exp = 0 ) and (Src2.fraction != 0 )) THEN// Src2 is a denormal number IF DAZ THEN Src2.fraction←0; ELSE IF (SRC1 <> QNAN) Set DE; FI; FI; IF (SRC2 = QNAN) THEN{TMP[31:0]←SRC1[31:0]} ELSE IF(SRC1 = QNAN) THEN{TMP[31:0]←SRC2[31:0]} ELSE IF (Both SRC1, SRC2 are magnitude-0 and opposite-signed) TMP[31:0] ← from Table 5-20 ELSE IF (Both SRC1, SRC2 are magnitude-equal and opposite-signed and CmpOpCtl[1:0] > 01) TMP[31:0] ← from Table 5-21 ELSE Case(CmpOpCtl[1:0]) 00: TMP[31:0]←(SRC1[31:0] ≤ SRC2[31:0]) ? SRC1[31:0] : SRC2[31:0]; 01: TMP[31:0]←(SRC1[31:0] ≤ SRC2[31:0]) ? SRC2[31:0] : SRC1[31:0]; 10: TMP[31:0]←(ABS(SRC1[31:0]) ≤ ABS(SRC2[31:0])) ? SRC1[31:0] : SRC2[31:0]; 11: TMP[31:0]←(ABS(SRC1[31:0]) ≤ ABS(SRC2[31:0])) ? SRC2[31:0] : SRC1[31:0]; ESAC; FI; Case(SignSelCtl[1:0]) 00: dest←(SRC1[31] << 31) OR (TMP[30:0]);// Preserve Src1 sign bit 01: dest←TMP[31:0];// Preserve sign of compare result 10: dest←(0 << 31) OR (TMP[30:0]);// Zero out sign bit 11: dest←(1 << 31) OR (TMP[30:0]);// Set the sign bit ESAC; RETURN dest[31:0]; } CmpOpCtl[1:0]= imm8[1:0]; SignSelCtl[1:0]=imm8[3:2];
(KL, VL) = (4, 128), (8, 256), (16, 512) FOR j←0 TO KL-1 i←j * 32 IF k1[j] OR *no writemask* THEN IF (EVEX.b == 1) AND (SRC2 *is memory*) THEN DEST[i+31:i]←RangeSP (SRC1[i+31:i], SRC2[31:0], CmpOpCtl[1:0], SignSelCtl[1:0]); ELSE DEST[i+31:i]←RangeSP (SRC1[i+31:i], SRC2[i+31:i], CmpOpCtl[1:0], SignSelCtl[1:0]); FI; ELSE IF *merging-masking* ; merging-masking THEN *DEST[i+31:i] remains unchanged* ELSE ; zeroing-masking DEST[i+31:i] = 0 FI; FI; ENDFOR; DEST[MAXVL-1:VL] ← 0 The following example describes a common usage of this instruction for checking that the input operand is bounded between ±150. VRANGEPS zmm_dst, zmm_src, zmm_150, 02h; Where: zmm_dst is the destination operand. zmm_src is the input operand to compare against ±150. zmm_150 is the reference operand, contains the value of 150. IMM=02(imm8[1:0]=’10) selects the Min Absolute value operation with selection of src1.sign. In case |zmm_src| < 150, then its value will be written into zmm_dst. Otherwise, the value stored in zmm_dst will get the value of 150 (received on zmm_150). However, the sign control (imm8[3:2]=’00) instructs to select the sign of SRC1 received from zmm_src. So, even in the case of |zmm_src| ≥ 150, the selected sign of SRC1 is kept. Thus, if zmm_src < -150, the result of VRANGEPS will be the minimal value of -150 while if zmm_src > +150, the result of VRANGE will be the maximal value of +150.
VRANGEPS __m512 _mm512_range_ps ( __m512 a, __m512 b, int imm);
VRANGEPS __m512 _mm512_range_round_ps ( __m512 a, __m512 b, int imm, int sae);
VRANGEPS __m512 _mm512_mask_range_ps (__m512 s, __mmask16 k, __m512 a, __m512 b, int imm);
VRANGEPS __m512 _mm512_mask_range_round_ps (__m512 s, __mmask16 k, __m512 a, __m512 b, int imm, int sae);
VRANGEPS __m512 _mm512_maskz_range_ps ( __mmask16 k, __m512 a, __m512 b, int imm);
VRANGEPS __m512 _mm512_maskz_range_round_ps ( __mmask16 k, __m512 a, __m512 b, int imm, int sae);
VRANGEPS __m256 _mm256_range_ps ( __m256 a, __m256 b, int imm);
VRANGEPS __m256 _mm256_mask_range_ps (__m256 s, __mmask8 k, __m256 a, __m256 b, int imm);
VRANGEPS __m256 _mm256_maskz_range_ps ( __mmask8 k, __m256 a, __m256 b, int imm);
VRANGEPS __m128 _mm_range_ps ( __m128 a, __m128 b, int imm);
VRANGEPS __m128 _mm_mask_range_ps (__m128 s, __mmask8 k, __m128 a, __m128 b, int imm);
VRANGEPS __m128 _mm_maskz_range_ps ( __mmask8 k, __m128 a, __m128 b, int imm);
Invalid, Denormal
See Exceptions Type E2.


NAK
`Prev `__
N
`Next `__
--------------
**NAK**: /nak/, interj.
[from the ASCII mnemonic for 0010101]
1. On-line joke answer to `*ACK* <../A/ACK.html>`__?: “I'm not here.”
2. On-line answer to a request for chat: “I'm not available.”
3. Used to politely interrupt someone to tell them you don't understand
their point or that they have suddenly stopped making sense. See
`*ACK* <../A/ACK.html>`__, sense
3. “And then, after we recode the project in COBOL....” “Nak, Nak, Nak!
I thought I heard you say COBOL!”
4. A negative answer. “OK if I boot the server?” “NAK!”
--------------
+-------------------------------+----------------------------+-------------------------+
| `Prev `__ | `Up <../N.html>`__ | `Next `__ |
+-------------------------------+----------------------------+-------------------------+
| naive user | `Home <../index.html>`__ | NANA |
+-------------------------------+----------------------------+-------------------------+


| Home | Trees | Index | Help |
|
|---|
| Module pyparsing :: Class ParseException |
|
Exception
--+
|
ParseException
| Method Summary | |
|---|---|
__init__(self,
pstr,
loc,
msg)
| |
supported attributes by name are: | |
__repr__(self)
| |
__str__(self)
| |
Inherited from Exception :
__getitem__
|
| Class Variable Summary | |
|---|---|
tuple |
__slots__ = ('loc', 'msg', 'pstr')
|
| Method Details |
|---|
__getattr__(self,
aname)
supported attributes by name are:
|
| Class Variable Details |
|---|
__slots__
|
| Home | Trees | Index | Help |
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| Generated by Epydoc 2.1 on Mon Sep 27 00:24:58 2004 | http://epydoc.sf.net |


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3 Big Stock Charts for Monday: Hanesbrands, Canada Goose, and Ball Corporation
Monday's big stock charts feature three names that could break out if the market rally continues
The sell-off in U.S. stocks that began the day after Thanksgiving increasingly looks like a blip. All three major indices have regained most of their losses and trade just off all-time highs.
The quick reversal off an admittedly modest decline supports hopes that the rally can continue into year-end, and potentially beyond. The external risks facing U.S. equities — trade, valuation, impeachment — don’t seem capable of doing more than briefly rattling investors. Every dip going back to this summer has been bought, and bought relatively quickly.
If that stays the case, it’s obviously good news for the market. And it could be particularly positive for Monday’s three big stock charts. All three big stock charts show stocks struggling to find direction. All three stocks, however, have a path to a rally with a little bit of help — and that help could come from a market that reaches new all-time highs.
Hanesbrands (HBI)
Hanesbrands (NYSE:HBI) stock has been stuck for several months. Another move seems imminent, but the first of Monday’s big stock charts leaves the direction unclear:
- HBI stock has established a sideways triangle pattern. Volume has been relatively average. Shares are hugging near-term moving averages. A decision point looms, but in the meantime Hanesbrands stock drifts.
- Sideways triangles usually lead to a breakout at some point, with gains or losses accelerating from the exit point. In that context, the chart looks modestly bearish. An upside move has stumbling blocks beyond the triangle: resistance has held repeatedly at $16, and the 200-day moving average follows. Still, any kind of momentum in either direction should accelerate. Hanesbrands options are priced accordingly. Straddle pricing at the January expiration suggests a move over 8% over the next six weeks.
- The lack of conviction on the chart makes some sense in the context of the fundamentals. HBI stock certainly looks cheap, at 8.5x this year’s consensus earnings per share estimate. A 4% dividend yield adds to the case for value, and could provide support to the stock as has been the case for larger stocks like IBM (NYSE:IBM) and Exxon Mobil (NYSE:XOM). Impressive growth at the Champion brand underpins hopes for a return to growth — growth which simply isn’t priced into Hanesbrands stock at the moment.
-
But there are risks here. The long-term chart still looks concerning. Hanesbrands has over $3 billion in net debt. Overall sales growth has been minimal — revenue is guided to increase less than 3% this year — and margins remain a weak spot. There’s a clear “value trap or value play?” argument when it comes to Hanesbrands stock, and its chart reflects that fact.
Canada Goose (GOOS)
Few stocks have more sensitivity to macroeconomic factors than Canada Goose (NYSE:GOOS). Canada Goose needs a strong economy to sustain demand for its high-priced parkas. GOOS stock needs an optimistic market willing to pay big earnings multiples. And so few stocks could benefit more if the broad market rally accelerates, as the second of Monday’s big stock charts shows:
- GOOS stock has established a relatively firm range over the past six-plus months, with support at $34 and resistance at $45. The double bottom established by the recent rally looks bullish, as does a move past near-term moving averages. But shares have stalled out, and resistance looms even if the upward trend resumes.
- Here, too, the sideways trading makes some fundamental sense. Canada Goose has an excellent product and a committed customer base. There’s room to expand into new markets with new products. But even 41% below the 52-week high, GOOS stock isn’t close to cheap, at 61x fiscal 2021 (ending March) consensus EPS. Investors still are paying up for quality.
- And so the near-term hinge might be broad market strength. With growth stocks more broadly rallying again, GOOS might look more attractive by comparison at such a discount to its highs. But if markets stumble before year-end or in early 2020, it seems likely that Canada Goose will be brought down as well.
Ball Corporation (BLL)
A 3.9% decline on Friday made packaging products manufacturer Ball Corporation (NYSE:BLL) the biggest loser in the S&P 500 on Friday. But as the last of our big stock charts shows, it raises more near-term risk to BLL stock from a technical perspective:
- The decline pushes BLL to the low end of a narrowing descending wedge. That pattern often creates the possibility for a bullish reversal, but with a three-month downtrend confirmed and BLL at a six-month low, such a reversal seems unlikely in the near-term.
- Fundamentally, it does seem like the pressure can continue. At 21x forward earnings, Ball stock isn’t yet cheap. The dividend still yields less than 1%. Ball stock isn’t necessarily overpriced, and the average analyst target sits above $76, but an industrial at over 20x earnings at this point in the cycle hardly seems like a steal on its face.
-
The monthly chart also suggests potential for downside. BLL stock had been quiet for several years before making a massive breakout in the middle of last year. A 150% rally simply may have run too far. And barring a significant, quick change in sentiment, the reversal in that rally may well continue.
As of this writing, Vince Martin has no positions in any securities mentioned.


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Location is a geographical latitude and longitude, expressed as a simple pair of
numbers. For example, San Francisco is near 37°N, 122°W or new com.modestmaps.Location(37, -122)
.
API
Constructor
new com.modestmaps.Location(lat, lon)
Class Methods
com.modestmaps.Location.distance(l1, l2, r)
com.modestmaps.Location.interpolate(l1, l2, f)


{% extends "base.html" %} {% block title %}Upload{% endblock %} {% block head %} {{ super() }} {% endblock %} {% block content %} {% set descriptions = {"pending": "Your package is waiting for a device to be free to test it", "claimed": "Your package is being tested by the device", "finished": "Your package has been tested and you should receive an email log of the test", "failed": "Your package failed to test correctly; see the email to work out why"} %}


Marketing Plumbing Analyzer
“
nlkmpat
”
Say wha? Something seems to have happened. Weird.
Try again?


Raonic withdraws from Canada's Davis Cup team
LONDON (Reuters) - Canada’s Davis Cup Finals hopes suffered a blow when Milos Raonic withdrew from the team on Monday with a back injury.
The 28-year-old former world number three will be replaced by 94th-ranked Brayden Schnur for the week-long event in Madrid.
“It is very hard and disappointing for me that I will not be able to represent my country at Davis Cup,” he said in a statement issued by Tennis Canada.
“My health has continued to let me down through this entire year and now once again. I will take the appropriate time to get healthy and I look forward to being back on court next season.”
Even without Raonic, Canada have a strong squad with world number 15 Denis Shapovalov and fellow youngster Felix Auger-Aliassime, ranked 21st, both making the trip.
Canada are one of 18 nations contesting the first edition of the Davis Cup since its radical revamp.
They will be in Group F with the U.S. and Italy.
“I believe in my team mates, and I know they’ll give everything to secure Canada’s first Davis Cup title.
“I’ll be following them very closely and I wish them the best,” former Wimbledon runner-up Raonic said.
Ties will consist of two singles and a doubles with the top team from each group and two best runners-up progressing to the quarter-finals. Round-robin matches begin on Monday with the final on Sunday Nov. 24.


Joseph's Japan decision blow for NZR
Jamie Joseph will turn 50 tomorrow.
Blowing out that many candles usually brings some reflection, some thought and a look at what is ahead.
Joseph has obviously done plenty of that over the past month.
The former Highlanders boss has decided to throw his lot in with the Japanese for the next four years.
Getting a firm deal - and a lucrative one at that - and a likeness for Japan appear to have tipped Joseph into accepting the Japanese offer.
After the 2015 World Cup, Japan lost its coach, Eddie Jones, almost straight away and it was a year until Joseph started as his replacment.
Japan rugby bosses did not want to be caught out like that again. They wanted Joseph on board and sooner rather than later.
In an announcement which caught most pundits unaware, the Japan Rugby Football Union came out on Monday saying it had signed Joseph until the next World Cup in France in 2023.
Most thought the former All Black loose forward would pursue the All Black coaching job and wait and see how he went.
If he got the All Black gig, then great. It is the dream job for every coach of the 15-man game in New Zealand.
If he did not get it, then simply ring Japan and get another four years. But what has happened did not follow that scenario and Joseph has thrown his lot in with the Brave Blossoms before his application for the All Black coaching job even got out of first gear.
Joseph, who could not be contacted yesterday, is a man who walks to his own drum.
He played for an Otago team which did not always follow convention, going outside the square at times.
Japan simply put its cards on the table and its hand was eye-watering in many ways.
Lead a well-resourced team for some very good compensation, in total control of a coaching team, in a country with which you are familiar and can live a relatively simple and quiet life.
Or have a punt at the All Black job, which offers half the compensation, many of the top players cannot be picked and are not accessible, and oh, also, live in a bubble where everyone knows your every move.
Joseph has spent a good period of time in Japan. He was there for seven years at the back end of his playing career. When he was coaching the Highlanders he used to return to the country most years.
He can speak Japanese. He obviously likes the place. Plenty of people do.
And after performing so well at the World Cup, he had the power when negotiating a contract. Japanese rugby is corporate-based. Big, big corporates with very deep pockets. Toyota's annual revenue is significantly bigger than New Zealand's GDP.
The players liked him and, after being surrounded by them, the warmth must have rubbed off. Tony Brown is heading there too.
Joseph's decision to head to Japan was acknowledged by New Zealand Rugby yesterday.
Board chairman Brent Impey said Joseph went to Japan with his best wishes and the national body respected his decision and abilities.
But the reality is this move is a kick in the guts for NZR.
One of the best coaches in the land has turned down the chance to coach the national team and gone elsewhere - so has his running mate, the best attacking coach in the country.
No matter how it is painted, it is a loss for the national union.
Joseph’s coaching career
TIMELINE
2000-01: Sanix Blues assistant coach
2002: Wellington B
2003-07: Wellington lineout and assistant coach
2006: NZ Maori assistant coach
2008-10: Wellington coach
2010-12: NZ Maori coach
2011-16: Highlanders coach
2016-19: Japan coach
2018: Sunwolves coach
2019: Signed new Japan deal
ACHIEVEMENTS
2008: Wellington tops table but loses final 7-6 to Canterbury, wins Ranfurly Shield
2009: Wellington makes provincial final, loses Ranfurly Shield
2011: Highlanders win first three games and side just misses playoffs
2014: Highlanders make playoffs
2015: Highlanders win title
2016: Highlanders lose semifinal
2017: Japan draws with France 23-23
2018: Sunwolves win a record three games
2019: Japan makes the quarterfinals of the World Cup


{{ $titleId := .Get "titleId" }} {{ $heroResource := .Page.Resources.GetMatch (printf "%s" (.Get "image")) }} {{/* An operation is required to get the url, the resize is arbitrary */}} {{ $hero := $heroResource.Resize "3000x" }}
{{ .Get "subTitle" }}


"DOVE"’S DUNG (2 Kings 6:25) has been generally understood literally. There are instances in history of the dung of pigeons being actually used as food during a famine. Compare also the language of Rabshakeh to the Jews(2 Kings 18:27; Isaiah 36:12). This name, however, is applied by the Arabs to different vegetable substances, and there is room for the opinion of those who think that some such substance is here referred to, as, e.g., the seeds of a kind of millet, or a very inferior kind of pulse, or the root of the ornithogalum, i.e., bird-milk, the star-of-Bethlehem.
"DOVE"’S DUNG (2 Kings 6:25) has been generally understood literally.
There are instances in history of the dung of pigeons being actually used as food during a famine. Compare also the language of Rabshakeh to the Jews(2 Kings 18:27; Isaiah 36:12). This name, however, is applied by the Arabs to different vegetable substances, and there is room for the opinion of those who think that some such substance is here referred to, as, e.g., the seeds of a kind of millet, or a very inferior kind of pulse, or the root of the ornithogalum, i.e., bird-milk, the star-of-Bethlehem.


|
CoreSight Access Library
2.3
ARM CoreSight Access Library - on target CoreSight component control
|
Types and structures representing register programming models for ETM v3 and PTM. More...
Data Structures | |
| union | etmv3_ccr |
| ETMv3 ETMCCR bit structure. More... | |
| struct | etm_v3_scr |
| ETMv3 ETMSCR bit structure. More... | |
| union | etm_v3_ccer |
| ETMv3 ETMCCER bit structure. More... | |
| struct | cs_etm_config |
| ETMv3/PTM dynamic configuration structure. More... | |
Typedefs | |
| typedef union etmv3_ccr | etm_v3_ccr_ut |
| ETMv3 ETMCCR bit structure. More... | |
| typedef struct etm_v3_scr | etm_v3_scr_t |
| ETMv3 ETMSCR bit structure. More... | |
| typedef union etm_v3_ccer | etm_v3_ccer_ut |
| ETMv3 ETMCCER bit structure. More... | |
| typedef struct cs_etm_config | cs_etm_config_t |
| ETMv3/PTM dynamic configuration structure. More... | |
Types and structures representing register programming models for ETM v3 and PTM.
| typedef struct cs_etm_config cs_etm_config_t |
ETMv3/PTM dynamic configuration structure.
This structure contains the details of filters, events etc. to be programmed into or read from the ETM hardware.
The flags field defines which attributes are to be transferred using the set/get API.
| typedef union etm_v3_ccer etm_v3_ccer_ut |
ETMv3 ETMCCER bit structure.
ETM Configuration Code Extension Register - shows ETM features supported by this implementation of the macrocell.
| typedef union etmv3_ccr etm_v3_ccr_ut |
ETMv3 ETMCCR bit structure.
Static configuration - read from ETMCCR. Defines available ETM resources.
| typedef struct etm_v3_scr etm_v3_scr_t |
ETMv3 ETMSCR bit structure.
System configuration register - shows ETM features supported by this implementation of the macrocell.


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Package jakarta.nosql.mapping.reflection
This package contains all reflections utils, the
mapping of Field and class and also the extension to load all entity.
-
Interface Summary Interface Description ClassMapping This instance is the meta-info of a loaded class that used to be annotated withEntity
.ClassMappings This class contains all the class in cached way to be used inside artemis.ClassOperation It represents the operations within a class such as create a new instance, setter, and getter.FieldMapping This class represents the information fromField
.FieldReader A piece of operations within a class.FieldReaderFactory AFieldReader
factoryFieldValue The tuple between the instance value andFieldMapping
FieldWriter A piece of operations within a class.FieldWriterFactory A factory ofFieldWriter
InstanceSupplier A piece of operations within a class.InstanceSupplierFactory AInstanceSupplier
factoryMethodDynamicExecutable An instance that executes an action to Repositories interfaces fromMethod
and arguments.Reflections Utilitarian class to reflection -
Class Summary Class Description Reflections.KeyValueClass data structured to store key and value class to map collection. -
Enum Summary Enum Description FieldType enum that contains kinds of annotations to fields on java. -
Exception Summary Exception Description ClassInformationNotFoundException Exception when a class is not loaded to the cached wayConstructorException Get the exception when a class has a no arg constructor either public or default


roslib demo
roslaunch rosbridge_server rosbridge_websocket.launch
rostopic pub /listener std_msgs/String "Hello, World"
receive:
rostopic echo /cmd_vel
Connect
Connecting to rosbridge...
Connected
Error in the backend!

Speed
q
w
e
z
x
c


 Lol
[dscrdeql] <Jonathan>
[dscrdeql] <Tipsy Dev (auscoi)> ?bal
[dscrdeql] <Tipsy Dev (auscoi)> aye aye aye
[dscrdeql] <Tipsy Dev (auscoi)> uno momento por favor
[dscrdeql] <MassimoStyle> Si
[dscrdeql] <Tipsy Dev (auscoi)> ?bal
[dscrdeql] <Tipsy Dev (auscoi)> weeee
[dscrdeql] <Tipsy Dev (auscoi)> so many little switches.
[dscrdeql] <NWhiskeyTango> Wth lol
[dscrdeql] <NWhiskeyTango> Tipsy tipsy
[dscrdeql] <Tipsy Dev (auscoi)> Oh yeah, the name was either brilliant or a poor choice in forshadowing
[dscrdeql] <NWhiskeyTango> I'm going with...yes
[dscrdeql] <MassimoStyle> Same, BRILLIANT!
[dscrdeql] <Tipsy Dev (auscoi)>
[dscrdeql] <Tipsy Dev (auscoi)> Hey she's going to be on and off for a few minutes while I get some things worked out so... pardon the spotty performance for a few...
[dscrdeql] <Jonathan> take your time @Tipsy Dev (auscoi) - it's worth it
[dscrdeql] <Tipsy Dev (auscoi)> Oh man in about a week or two I will have an entirely new engine running her. Lightning fast, responsive, and should be able to handle the floods
[dscrdeql] <Tipsy Dev (auscoi)> For now I'm bandaiding
[dscrdeql] <Jonathan> hell yeah man


WITNESS LIST Transportation Committee February 20, 2001-2:00P HB 913 Against: Gadbois, Glenn (Texas Citizen Fund) On: Boydston, Kathy (Texas Parks & Wildlife Department) Heald, Wes (Texas Department of Transportation) Noble, Dianna (Texas Department of Transportation) Sybert, Brian (Sierra Club, Lone Star Chapter) Registering, but not testifying: On: Tom, Heger (Texas Parks & Wildlife Department) HB 914 Against: Gadbois, Glenn (Texas Citizen Fund) On: Heald, Wes (Texas Department of Transportation) Sybert, Brian (Sierra Club, Lone Star Chapter) Registering, but not testifying: On: Boydston, Kathy (Texas Parks & Wildlife Department) Noble, Dianna (Texas Department of Transportation) Tom, Heger (Texas Parks & Wildlife Department) HB 1052 On: De La Rosa, Gus (Auto Theft Prevention Authority/TxDOT) Registering, but not testifying: On: Williams, Patty (Auto Theft Prevention Authority/Texas Department of Transportation)


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Someone Is Trying To Flip A Corvette C8 Build Slot For $110,000
It costs about $42,000 more than what Chevy is asking.
by Adrian PadeanuGo crazy with the configurator and you’ll end up paying six figures for the 2020 Chevy Corvette in the 3LT specification with all the bells and whistles. There’s someone on eBay selling a C8 for that kind of money, but it’s far from being a fully loaded version. It’s only a base 1LT trim ($59,995 MSRP) finished in Arctic White, which is one of the several colors for which Chevy doesn’t charge you extra.
The seller does point out it’s not a completely standard 2020 Corvette as it has a few options, such as the Z51 performance package ($5,000), the Carbon Flash Metallic side mirrors ($100), Competition Sport bucket seats ($1,995), and the removable roof panel storage bag ($160). Add all of these options on top of the base price and you’ll end up around $68,000, but the seller wants an eye-watering $110,000 for the car.
Gallery: 2020 Chevy Corvette for sale on eBay
The truth of the matter is you’re not actually buying a car because you’re effectively buying the promise of a new car since the eBay listing is actually about a build slot. Discovered by Corvette Blogger, the vehicle up for grabs with the 110k “Buy It Now” price is a “1st wave & very early release,” which means you’ll be getting it as soon as possible. As far as we know, production of the 1LT won’t start right away as Chevy will first focus on the more expensive 2LT and 3LT trim levels, with the entry-level model to hit the assembly line sometime in the 6-9 week of production based on a timetable published by the folks at MidEngineCorvetteForum.
At the end of the day, you’re paying an insane $42,000 premium to call first dibs on a 1LT Corvette C8, which doesn’t make a lot of sense since you could go for a higher trim and tons of options for that kind of money. The seller – who has a good reputation on eBay – lists the car as having 650 horsepower, probably after Motor Trend’s controversial dyno test.
Some People Are Avoiding These Exact Kind Of Situations:
Since the car doesn’t physically exist, you won’t find images of the actual vehicle in the eBay listing. All that you’re going to find are some grainy live shots, an unofficial rendering, and a red 2020 Corvette on the cover of Chevy New Roads Magazine. We’ve attached images of the C8 as seen on the company’s configurator based on the vehicle’s specification mentioned in the eBay listing.
Source: eBay via Corvette Blogger


RTStim 2.0 has specific software and hardware requirements. Those requirements are given here.
1. Software Requirements
Redhat 9 RTAI 24.1.11 RTHAL-enabled Linux 2.4.20 kernel RTStim 2. Hardware Requirements
Uniprocessor x86 PC ATI Radeon 7500 or 9000 AGP graphics card with DVI output PCI graphics card supported by Linux 2.4.20 kernel RME Digi96/8 PST or PAD pro audio card Measurement Computing PCI DIO-24 card Linux compatible monitor LCD or DPI projector with DVI input
The ATI Radeon AGP graphics card is connected to a DVI projector for stimulus presentation. The PCI graphics card is connected to a monitor for normal X windows use and to display the RTStim GUI for monitoring of the experiment as it proceeds.We have run RTStim on six different motherboards. On the SuperMicro P6SBA motherboard some special tweaks were neccessary. If you have this motherboard send us an email and we will walk you through the tweaking.


All Classes
Answer
AnswerTest
Group
GroupNumMembersComparator
GroupOverallActiveComparator
GroupTest
GroupTitleComparator
IntMemberTest
IntSiteManagerMember
Member
MemberNameComparator
MemberOverallActiveComparator
Membership
MembershipActiveComparator
MembershipTest
MemberTest
PersistenceManager
PersistenceManagerTest
Post
PostDateComparator
PostPointsComparator
Question
QuestionTest
SiteManager
SiteManagerTest


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See:
Description
| Packages | |
|---|---|
| com.reverseXSL |
The reverseXSL software provides two interfaces:
The command line interface is described in this one package.
The API, comprising the Transformer ,
TransformerFactory , and lower-level
Parser objects; cfr these other
packages.
|
| com.reverseXSL.exception | |
| com.reverseXSL.message | |
| com.reverseXSL.parser | |
| com.reverseXSL.transform | |
| com.reverseXSL.types | |
| com.reverseXSL.util |
The com.reverseXSL package provides any-to-any message transformation capabilities for text-based data, using XML as pivotal format.
This package contains an original text-based-document parser that transforms character-based data to data element trees rendered here as XML. It complements the XML-to-anything transformation capabilities of XSLT with anything-to-XML transformation functions. XSLT is an component of the java API for XML processing (JAXP - javax.xml.transform) which is included in all recent Java language runtime libraries and not in this software. The software requires a Java runtime environment (JRE) version 1.4.2 or later, and relies on JAXP for proper operation.
The Parser can handle flat files containing plain text as well as control characters, with mixed fields of variable and fixed size formats, composite structures nested in each other, repeating groups of elements at any level, explicit and implicit field separators, optional structures, validity conditions, plus simple and complex interdependencies (element-to-element, element-to-value, value-to-element, value-to-value). The parser operates internally on UNICODE characters, and accepts all input/output encodings in the java Charsets (iso-8859-x, UTF-8, UTF-16 BE/LE/BOM, JIS, EBCDIC, ASCII, legacy code pages, etc.).
The Parser component alone excels at converting complex text-based structures to XML; it can change nesting levels (flatten or enrich), as well as hide data values or supply additional information based on the evaluation of conditions, but it cannot re-order data elements, neither combine values from different places in the source message. These last functions are actually delegated to an optional XSLT transformation step next to the Parsing in proper.
By analogy to XSLT which is built over XPath expressions, the reverseXSL Parser is based on regular expressions (package java.util.regex) which it uses in turn and recursively to identify (i), cut (c), extract (e), and validate (v) information. By analogy to XSLT which interprets XSL templates to transform tree-structures (XML) to any character-based document, the reverseXSL parser interprets DEF files (message DEFinitions) to transform character-based documents into tree structures (rendered as XML).
The tool bundles three main data processing steps:
In a typical application context, or enterprise gateway, the same processing chain applies to both flow directions, for instance from EDI to XML and from XML to EDI, by just a proper setting of meta-data, and notably the combining of Parsing and XSL transformation stages.
The software is entirely driven by meta-data. No code is generated. The transformation-profile matching step makes use of a mapping-selection-table. The Parsing step makes use of message DEFinition files, and the XSL Transformation step is driven by XSL templates. All meta-data is loaded from plain text file representations to be found within regular directories and/or on the classpath (through the java classloader). The mechanisms are identical to those used for java .class files.
The package takes the form of a java archive (.jar) file that contains the software as well as all meta-data resources required to handle a given set of message formats. New or extended message sets can be supplied as releases of the main jar file, or as additional and separate jar files. External ad-hoc meta data files are also often used in testing.
The package contains two main classes: TransformerFactory and Transformer, similar to the javax.xml.transform package. The Transformer factory encapsulates all details regarding the source of meta-data (precisely, whether to use embedded data, data from an external jar, or from specific files), as well as message transformation parameters linked to an operational context (thresholds, charsets, message de-pollution). The TransformerFactory is then used to instantiate one or a few Tranformers that will actually do the job. Transformers can be spawned in different threads. They will then all share the same meta-data source defined at factory time. When instantiated from the same factory, Transformers can still be differentiated by their base counter for generating message identifiers (an automatic XML root-element attribute).
It is best illustrated through the following sample code. It takes only 3 effective lines of code!
try { //you must catch exceptions, as any failure to transform the input message // results in an exception. No exception means OK. //1. Get a default transformer factory with: TransformerFactory tf = TransformerFactory.newInstance(); //That one will use all meta-data resources embedded in the main jar file. //Alternative factory methods support variant meta-data sources //2. Instantiate a transformer: Transformer t = tf.newTransformer(); //Use an Input Stream and an Output Stream of whatever type: // Byte Array, File or else ByteArrayInputStream bais = new ByteArrayInputStream(myInputMessage); ByteArrayOutputStream baos = new ByteArrayOutputStream(); //3. Execute the transformation int parserWarnings = t.transform(is, os); //DONE! just take the transformed message from the output stream. //The parser, if invoked in the transformation, is able to tolerate //minor message syntax deviations (this is entirely parametrizable) //up to given thresholds (set via the factory API). The integer that //is returned tells how many syntax violations were actually detected //with a count still below thresholds: by default, 10 warnings are //accepted, and zero major error. //You may be interested in: StringBuffer sb = t.getLog(); ListIterator li = t.getParserExceptionListIterator(); } catch (Exception e) { //put your exception handling code here. }
The sketch below outlines the internal architecture of the tool, and how its components are used for INbound and OUTbound message handling. We assume here an OUTside world talking in some legacy text-based format, and an INside world in XML. It can well be the opposite: the adaptation of an internal legacy application that features data import/export in proprietary text-based layouts, to an external XML world.
Meta-data can be divided in three categories:
javax.xml.transform
package.
XSL Transformations (XSLT) is a W3C specification documented elsewhere in numerous web sites and books.
Such meta data is found under sub-dir resources within the jar archive file itself:
[jar file.jar]--+-META-INF/---MANIFEST.MF | +-resources/--+--XSLT/--*XSL Templates for XML-to-XML and XML-to-EDIorTEXT (meta-data) | | | +--DEF/---*Parser DEF files for EDIorTEXT-to-XML (meta-data) | | | +-TABLES/--Mapping Selection Table (meta-data) | +-com/reverseXSL/... : reverseXSL java classes, including the Transformer | +-reference/... : reference message schemas and samples (to extract from the jar) | +-samples/---Example input messages (to extract from the jar)
The jar file also contains reference data: XML Schemas and sample files. This reference directory and everything below is only informative. They are not needed for correct software operation but conveniently shipped with the software itself.
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{{ define "content"}} Group Name:{{.GroupName}} Group Managed Attribute:{{.GroupManagedbyValue}}
Please enter the names (separated by comma (,)) of those whom you want to remove from group?
Are you sure you want to join this group?


{% extends "base.html" %} {% block content %}
To return to the simulation, click the "Return to Simulation" button above the Lab Notebook.


--- layout: default --- {%- include aside.html -%} {{ page.nom }} {%- include location-metas.html -%} {{ content }} {%- include location-tags.html -%}


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models.returnFrequency.ReturnPeriod @import models.auth.User @import views.html.MainTemplate @this(mainTemplate: MainTemplate, form: FormWithCSRF, govukButton: GovukButton) @(model: ReturnPeriod, leavingAnnualAccounting: Boolean)(implicit user : User[_], messages: Messages, appConfig: config.AppConfig) @mainTemplate(pageTitle = messages("checkYourAnswers.title"), user = Some(user)) {
@messages("confirm_return_frequency.annually.p1")


{% include 'layout_index.html' %}
{% include 'partials/_header/base-mobile.html' %}
{% include 'partials/_aside/base.html' %}
{% include 'partials/_header/base.html' %}
{% include 'partials/_subheader/subheader-v1.html' %}
{% block content %}
{% include 'partials/_content/base.html' %}
{% endblock %}
{% include 'partials/_footer/base.html' %}
{% include 'partials/_quick-panel.html' %}
{% include 'partials/_scrolltop.html' %}
{% include 'partials/_demo-panel.html' %}
{% include 'partials/_chat.html' %}


It will permanently delete your wallet from Muzika Studio. If you want to delete anyway, please type your wallet name.
{{ selectedAccount }}


| Elements' Summary |
| DragAction |
The action selected by the user.
|
| DragOriginX |
The x coordinate where the drag originated in component coordinates.
|
| DragOriginY |
The y coordinate where the drag originated in component coordinates.
|
| DragSource |
The DragSource associated with this drag action.
|
| Event |
The last event comprising the gesture.
|
| Elements' Details |
DragAction
byte DragAction;
- Description
- The action selected by the user.
Different constants may be combined using a logical OR.
It's further possible to combine the ACTION_DEFAULT with one of the other
actions defined in DNDConstants.
This means the user did not press any key during the Drag and Drop operation
and the action that was combined with ACTION_DEFAULT is the system default action.
- See also
- DNDConstants
|
|
DragOriginX
long DragOriginX;
- Description
- The x coordinate where the drag originated in component coordinates.
|
|
DragOriginY
long DragOriginY;
- Description
- The y coordinate where the drag originated in component coordinates.
|
|
DragSource
XDragSource DragSource;
- Description
- The DragSource associated with this drag action.
|
|
Event
any Event;
- Description
- The last event comprising the gesture.
The initial trigger event will presumably be a ::com::sun::star::awt::MouseEvent event.
If it is not, the implementation should either react accordingly or
presume that the left mouse button was clicked.
|
|
Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


Amidst Reports Of Miley Cyrus’s Stay In Rehab, Her BF Cody Simpson Shares An Endearing Post On Loneliness
by Divya RamnaniSocial media is abuzz with the speculations of Miley Cyrus being sent off to rehab and it looks like her boyfriend Cody Simpson is feeling lonely due to the same!
If the recent reports are anything to go by, Miley Cyrus had been recently sent off to rehab and her disappearance from all the social media networks has only added fuel to the fire. Reportedly, Miley has been moving towards the unwanted territory with her crazy behaviour and that has given rise to concerns among her loved ones. As a result of the same, the singer has been moved to rehab to undergo healing and some inner-peace. Now, it looks like her boyfriend Cody Simpson is feeling void, at least that’s what his latest Insta story hints at.
Cody shared a verse from American playwright Tennessee Williams’ writing that talks about withdrawing from the world and reading journals of dead writers because they are the ones who won’t be expecting any answers from him in return. “I will read long books and the journals of dead writers. I will feel closer to them than I ever felt to people I used to know before I withdrew from the world. It will be sweet and cool this friendship of mine with dead poets, for I won't have to touch them or answer their questions. They will talk to me and not expect me to answer. And I will get sleepy listening to their voices explaining the mysteries to me. I'll fall asleep with the book still in my fingers, and it will rain,” read his post.
Check it out:
Here’s wishing a speedy recovery to the singer if these reports are any true. Meanwhile, the singer is soon expected to meet her estranged husband Liam Hemsworth for the final divorce settlements.
image source: instagram/mileycyrus


Keywan Tafteh, a Russian/Iranian/American artist, refuses to limit himself to a single medium. Using a combination of drawing, painting, collage, photography, video, computing, sculpture, and sound, Tafteh blurs the confines of genre to create sensory and emotional work.
Born in Austria and denied citizenship due to his parents’ refugee status, Tafteh immigrated to the United States as an infant. To this day a complicated cultural identity and questions of origin are foremost in his mind.
His creative process is informed by multiple painful and joyous themes: geographic and cultural displacement, the addiction of a loved one, otherness, technological innovation and the sheer joy of observation. Ancient Persian and Russian folk art resonate with his heritage and are of particular interest to Tafteh. This interest is complicated by the transformation of these formerly tolerant societies to institutionalized homophobia. His work explores this societal shift. In short, he creates art that serves as a coping mechanism while celebrating life.
Tafteh studied at the California College of the Arts, San Francisco, California, and at the ArtCenter College of Design, Pasadena, California. He is currently enrolled at the University of California San Diego, where he is pursuing a Bachelor of Arts degree in Studio Arts, with a minor in Interdisciplinary Computing and the Arts.
In addition to his studies, Tafteh taught introductory robotics workshops during the summer of 2019— both at Southwestern College, Chula Vista, California, and at San Diego State University, San Diego, California. During the pandemic, he taught a introductory JavaScript/HTML course at UC Riverside. These workshops were through Upward Bound, a program offering low-income high school students the chance to study at major universities.


Child's Play
Child's Play is a passion project of mine that I have had the priviledge of working on with a team of several students at Clemson. As the production lead and storyboard artist I conceptualized and storyboarded the entire film before any other work began. After the inital ground work had been laid, I took the role as lead animator and layout artist.
In the final section of film I animated shots :
4 . 5 . 6 . 7 . 11 . 16 . 17 . 19 . 21 . 22 . 23
One of the most fun challenges this project brought was figuring out how to express emotion through posing characters who had no faces and traditional bodies. In the boarding process, I focused on pushing the characters posing through their "spines" to help portray their emotions.
In the final section of film I animated shots :
4 . 5 . 6 . 7 . 11 . 16 . 17 . 19 . 21 . 22 . 23
One of the most fun challenges this project brought was figuring out how to express emotion through posing characters who had no faces and traditional bodies. In the boarding process, I focused on pushing the characters posing through their "spines" to help portray their emotions.
Child's Play StoryReel
Concept Art
StoryArc
Environment Concept Study
A Character Study
D Character Study
P Character Study
×
Storyboard Progression
Version 1
Version 3
Version 6
Background Studies


Cash Money Fruit Stand
Price:
BUY
Total Purchased:
Sell back
Price:
BUY
Total Purchased:
Sell back
Price:
BUY
Total Purchased:
Sell back
Price:
BUY
Total Purchased:
Sell back


This page will display pictures rendered by the render function from PicturesSVG, as in
render
PicturesSVG
render ((lambda `beside` (flipV lambda)) `above` ((flipV lambda) `beside` lambda))


Before Change
name=None, deterministic=False, random_state=None):
super(Alpha, self).__init__(name=name, deterministic=deterministic, random_state=random_state)
if ia.is_single_number(factor):
ia.do_assert(0.0 <= factor <= 1.0, "Expected factor to have range [0, 1.0], got value %.2f." % (factor,))
self.factor = Deterministic(factor)
elif ia.is_iterable(factor):
ia.do_assert(len(factor) == 2, "Expected tuple/list with 2 entries, got %d entries." % (len(factor),))
self.factor = Uniform(factor[0], factor[1])
elif isinstance(factor, StochasticParameter):
self.factor = factor
else:
raise Exception("Expected float or int, tuple/list with 2 entries or StochasticParameter. Got %s." % (type(factor),))
ia.do_assert(first is not None or second is not None, "Expected "first" and/or "second" to not be None (i.e. at least one Augmenter), but got two None values.")
self.first = handle_children_list(first, self.name, "first")
self.second = handle_children_list(second, self.name, "second")
if per_channel in [True, False, 0, 1, 0.0, 1.0]:
self.per_channel = Deterministic(int(per_channel))
elif ia.is_single_number(per_channel):
ia.do_assert(0 <= per_channel <= 1.0)
self.per_channel = Binomial(per_channel)
else:
raise Exception("Expected per_channel to be boolean or number or StochasticParameter")
self.epsilon = 0.01
def _augment_images(self, images, random_state, parents, hooks):
result = images
After Change
name=None, deterministic=False, random_state=None):
super(Alpha, self).__init__(name=name, deterministic=deterministic, random_state=random_state)
self.factor = iap.handle_continuous_param(factor, "factor", value_range=(0, 1.0), tuple_to_uniform=True, list_to_choice=True)
ia.do_assert(first is not None or second is not None, "Expected "first" and/or "second" to not be None (i.e. at least one Augmenter), but got two None values.")
self.first = handle_children_list(first, self.name, "first")
self.second = handle_children_list(second, self.name, "second")
self.per_channel = iap.handle_probability_param(per_channel, "per_channel")
self.epsilon = 0.01
def _augment_images(self, images, random_state, parents, hooks):


I just want coffee for breakfast
I just want warm cups of tea
I just might love you forever
I hope you warm up to me
I hope your dreams are amazing
I hope your dreams are amazing
we are about to receive, from thy bounty, through
I don’t know what you are talking about


The Little Wedding Book is a one-stop shop wedding website company that provides couples with user-friendly resources and full capabilities at the tip of their finger so that they may prepare for their big day wherever they are, in a way that is streamlined and optimized for a worry-free and stress-free experience during this exciting period of their lives.
Content.
In-house content from blogs, inspiration boards, and discussion boards make sure you have all the information you need to know what you want and all the best tips on how to get things done.
Productivity/Organizational Tools.
Task manager and budgeting tools make sure you're on top of your tasks and finances. Guest/RSVP tracking and your own wedding website makes sure you have everyone in line with the plans.
Marketplace.
Supplier profile matching, communications and booking/reservation systems are in place to make sure you have the best partners fully engaged to make your dream wedding come true.
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Velit est facilis maiores, perspiciatis accusamus asperiores sint consequuntur debitis.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Velit est facilis maiores, perspiciatis accusamus asperiores sint consequuntur debitis.
Steve Jobs, Apple Inc.“Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while.”
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Velit est facilis maiores, perspiciatis accusamus asperiores sint consequuntur debitis.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Read MoreFar far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Read MoreFar far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Read More


EweEye
Home
Samples
Treeview
Markup Conversion
Convert an existing list, or nested lists, into a dynamic treeview.
The treeview will convert static markup of a ul
element into a treeview control with the addition of the eweeye-treeview
class being added to the root element.
<ul class="eweeye-treeview">
...
</ul>
Without Treeview
No Treeview Class Identified
Fruits
Citrus
Oranges
Grapefruits
Mandarins
Limes
Stone fruit
Nectarines
Apricots
Peaches
Plums
Tropical and exotic
Berries
Strawberries
Raspberries
Blueberries
Kiwifruit
Passionfruit
Melons
Watermelons
Rockmelons
Honeydew melons
Vegetables
Leafy green
Lettuce
Spinach
Silverbeet
Cruciferous
Cabbage
Cauliflower
Brussels sprouts
Broccoli
Marrow
Pumpkin
Cucumber
Zucchini
Root
Edible plant stem
Allium
With Treeview
Treeview Class Identified
Fruits
Citrus
Oranges
Grapefruits
Mandarins
Limes
Stone fruit
Nectarines
Apricots
Peaches
Plums
Tropical and exotic
Berries
Strawberries
Raspberries
Blueberries
Kiwifruit
Passionfruit
Melons
Watermelons
Rockmelons
Honeydew melons
Vegetables
Leafy green
Lettuce
Spinach
Silverbeet
Cruciferous
Cabbage
Cauliflower
Brussels sprouts
Broccoli
Marrow
Pumpkin
Cucumber
Zucchini
Root
Edible plant stem
Allium


The ETF Constituents dataset provides ETFConstituentData objects, which have the following attributes:


We aim to have farmers have great support financially and professional so as to deliver the best of the produce to the market
goolge goolge goolge goolge goolge goolge goolge goolge goolgegoolge goolge goolge
"This is fantastic! Thanks so much guys!"
"Bootstrap is amazing. I've been using it to create lots of super nice landing pages."
"Thanks so much for making these free resources available to us!"


Instead of ‘Swelling’, Ripple’s XRP is ‘Selling Hard’, But Why?
by Martin YoungRipple’s Swell conference usually provides good bullish momentum for its native token XRP. The annual gathering of company bigwigs, bankers and academics provide an opportunity to ‘big up’ the product, but that is not being reflected in its crypto prices today.
Highlights From Ripple Event
Company executives and industry experts have gathered in Singapore this week for the Swell event from November 7 – 8. In a press release earlier this week the San Francisco based fin-tech firm announced that it had surpassed 300 customers and seen a tenfold year on year increase in transactions on RippleNet.
The event is usually used by company bosses and Ripple advocates to deliver future plans for the payments network. Earlier this week CEO Brad Garlinghouse spoke to Forbes before the event kicked off stating;
As we kick off the conference, we’re really pleased with all the momentum. There are strong network effects: the more customers you have on the network, the more value in joining the network.
He also told Bloomberg that 99% of the crypto assets out there that are trying to solve similar problems will probably go to zero. Or course, his own centralized crypto asset will not be among them so he doesn’t think about its price in the short term.
On the opening day of Swell senior director of product, Ginger Baker hosted a panel of On-Demand Liquidity (ODL) customers. ODL, which was announced at last year’s conference, leverages XRP as a bridge currency to eliminate the need for pre-funding in cross border payments.
There was a lot of talk about the expansion of the network and onboarding new customers in addition to presentations from some of the firm’s partners. The usual flashy ostentation was in abundance but no major announcements emerged from day one.
XRP Not Swelling
The lead up to the conference has been quite bullish for XRP which has gained almost 15% over the past month. The ‘XRP Army’ on crypto twitter has been hyping the event for weeks however their efforts have been in vain as the token slumped on day one.
Following a brief pump to top out just over $0.31 XRP plunged 11% as it wicked out at $0.275 yesterday. A slight recovery has left the Ripple token trading just above $0.28 at the time of writing, but it appears a fresh dump has just begun and the token is selling hard.
XRP prices 1 hour – Tradingview.com
Maybe the XRP Army was expecting bigger things from day one of Swell, and maybe the will come on day two, at the moment though that looks unlikely.
Will XRP get a boost from the second day of the Ripple’s Swell conference? Add your thoughts below.
Images via Shutterstock, XRP/USD charts via TradingView, Twitter: @Ripple, @AlexSaundersAU
The Rundown


DHS Group
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--- layout: page title: About header-img: "img/about-bg.png" ---
Natasha Carlyon is a full stack web developer and recovering elementary school teacher. She recently graduated from the Flatiron School Learn Verified program and is now currently looking for her first programming home where she can continue to develope her skills in Ruby on Rails, JavaScript, and other technologies. This blog is a catalog of her journey in web development.
Please feel free to contact her at natasha.carlyon@gmail.com


Topics
Documents
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name
Trying a very long name


Class: WsdlMapper::Runtime::AsyncHttpBackend
- Inherits:
-
BackendBase
- Object
- BackendBase
- WsdlMapper::Runtime::AsyncHttpBackend
- Includes:
- Middlewares
- Defined in:
- lib/wsdl_mapper/runtime/async_http_backend.rb
Overview
Middleware Stack
Default Configuration
The default stack is composed of the following middlewares:
message.factory
: Middlewares::AsyncMessageFactoryrequest.factory
: Middlewares::AsyncRequestFactorydispatcher
: Middlewares::AsyncDispatcherresponse.factory
: Middlewares::AsyncResponseFactory
Instance Attribute Summary
Attributes inherited from BackendBase
Instance Method Summary (collapse)
-
- (AsyncHttpBackend) disable_logging
Disables logging by removing the logging middlewares from the stack.
-
- (Concurrent::Promise) dispatch(operation, *args)
Takes an
operation
and arguments, wraps them in a new Concurrent::Promise, passes them to the BackendBase#stack and returns the response promise. -
- (Concurrent::Promise) dispatch_async(operation, promise)
Passes a promise to the stack and returns the response promise.
-
- (AsyncHttpBackend) enable_logging(logger = Logger.new(STDOUT), log_level: Logger::DEBUG)
Enables request and response logging.
-
- (AsyncHttpBackend) initialize(connection: Faraday.new, executor: nil)
constructor
A new instance of AsyncHttpBackend.
Constructor Details
- (AsyncHttpBackend) initialize(connection: Faraday.new, executor: nil)
Returns a new instance of AsyncHttpBackend
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# File 'lib/wsdl_mapper/runtime/async_http_backend.rb', line 25 def initialize(connection: Faraday.new, executor: nil) super() @executor = executor stack.add 'message.factory', AsyncMessageFactory.new stack.add 'request.factory', AsyncRequestFactory.new stack.add 'dispatcher', AsyncDispatcher.new(connection) stack.add 'response.factory', AsyncResponseFactory.new end |
Instance Method Details
- (AsyncHttpBackend) disable_logging
Disables logging by removing the logging middlewares from the stack. Returns self.
47 48 49 50 51 |
# File 'lib/wsdl_mapper/runtime/async_http_backend.rb', line 47 def disable_logging stack.remove 'request.logger' stack.remove 'response.logger' self end |
- (Concurrent::Promise) dispatch(operation, *args)
Takes an operation
and arguments, wraps them in a new Concurrent::Promise,
passes them to the BackendBase#stack and returns the response promise.
58 59 60 61 |
# File 'lib/wsdl_mapper/runtime/async_http_backend.rb', line 58 def dispatch(operation, *args) promise = Concurrent::Promise.new(executor: @executor) { args } dispatch_async operation, promise end |
- (Concurrent::Promise) dispatch_async(operation, promise)
Passes a promise to the stack and returns the response promise.
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# File 'lib/wsdl_mapper/runtime/async_http_backend.rb', line 67 def dispatch_async(operation, promise) stack.execute([operation, promise]).last end |
- (AsyncHttpBackend) enable_logging(logger = Logger.new(STDOUT), log_level: Logger::DEBUG)
Enables request and response logging. Returns self.
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# File 'lib/wsdl_mapper/runtime/async_http_backend.rb', line 39 def enable_logging(logger = Logger.new(STDOUT), log_level: Logger::DEBUG) stack.after 'request.factory', 'request.logger', AsyncRequestLogger.new(logger, log_level: log_level) stack.before 'response.factory', 'response.logger', AsyncResponseLogger.new(logger, log_level: log_level) self end |


# send
Send is Connect’s static() extracted for generalized use, a streaming static file server supporting partial responses (Ranges), conditional-GET negotiation, high test coverage, and granular events which may be leveraged to take appropriate actions in your application or framework.
## Installation
$ npm install send
## Examples
Small:
```js var http = require(‘http’); var send = require(‘send’);
- var app = http.createServer(function(req, res){
- send(req, req.url).pipe(res);
Serving from a root directory with custom error-handling:
```js var http = require(‘http’); var send = require(‘send’); var url = require(‘url’);
- var app = http.createServer(function(req, res){
// your custom error-handling logic: function error(err) {
res.statusCode = err.status || 500; res.end(err.message);}
// your custom directory handling logic: function redirect() {
res.statusCode = 301; res.setHeader(‘Location’, req.url + ‘/’); res.end(‘Redirecting to ‘ + req.url + ‘/’);}
// transfer arbitrary files from within // /www/example.com/public/* send(req, url.parse(req.url).pathname) .root(‘/www/example.com/public’) .on(‘error’, error) .on(‘directory’, redirect) .pipe(res);
## API
### Events
- error an error occurred (err)
- directory a directory was requested
- file a file was requested (path, stat)
- stream file streaming has started (stream)
- end streaming has completed
### .root(dir)
Serve files relative to path. Aliased as .from(dir).
### .index(path)
By default send supports “index.html” files, to disable this invoke .index(false) or to supply a new index pass a string.
### .maxage(ms)
Provide a max-age in milliseconds for http caching, defaults to 0.
### .hidden(bool)
Enable or disable transfer of hidden files, defaults to false.
## Error-handling
By default when no error listeners are present an automatic response will be made, otherwise you have full control over the response, aka you may show a 5xx page etc.
## Caching
It does _not_ perform internal caching, you should use a reverse proxy cache such as Varnish for this, or those fancy things called CDNs. If your application is small enough that it would benefit from single-node memory caching, it’s small enough that it does not need caching at all ;).
## Debugging
To enable debug() instrumentation output export __DEBUG__:
`
$ DEBUG=send node app
`
## Running tests
`
$ npm install
$ make test
`
## License
(The MIT License)
Copyright (c) 2012 TJ Holowaychuk<EMAIL_ADDRESS>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ‘Software’), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


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2021.1 Release Features
New online web user interface top#
With the 2021.1 release, we introduce a new online web user interface. You can now log in to your account, link a local simulation cluster, and run a simulation. This means you’ll be able to directly upload maps and vehicle assets that you use for your simulations to your account, without needing to host them online somewhere else. You will also be able to easily share content with other registered users both publicly and privately.
Set up a simulation with one of our four runtime templates, then trigger a simulation to run automatically from your browser.
Please note: In order to migrate to 2021.1 release of simulator, you will have to create a new account at our new website.
Visual Scenario Editor (VSE) top#
To enable easy scenario generation, we introduce a simple-to-use Visual Scenario Editor with support for traffic vehicle and pedestrian waypoints. The VSE allows you to create a scenario in a GUI editor by placing ego vehicle(s), traffic agents, and objects, then set behaviors for agents and objects to create, preview, and save a scenario to run as a simulation.
Simulation test reports top#
With use of our new end-to-end automated runtime templates, you can execute repeatable simulated scenario test cases on your autonomous driving stack. To help you analyze the results of such test cases, we have added a new test results section with detailed test reports.
You can analyze many types of detected events in the reports. These include stop sign violation, speed limit violation, sudden braking, low simulator performance, ego collision, sudden steer, sudden jerk, ego stuck and red light violations. You can also see a video playback of the scenario in the test report.
You can Add to Library our example public simulations to quickly try these features or create your own simulations using the different runtime templates for your scenarios.
Road network generation top#
You can now create environments directly from imported map annotations. This means that after importing an OpenDrive, Lanelet2, Autoware, or Apollo HD map/vector map, you will be able to procedurally generate an environment in Developer Mode, which you can then use for your simulations, just like any other environment.
Sensor plugins and improvements top#
All sensors used in SVL Simulator are now sensor plugins. Many new sensor plugins are now available on our Asset Store. We have also added the ability to add certain types of noise to sensor data using post-processing effects, such as sun-flare, raindrops, greyscale, and video artifacts.
The LiDAR sensor performance has also been greatly improved by moving calculations to compute shaders.
Apollo modular testing - planning top#
With our simulator publishing ground truth information for non-ego agents and obstacles, you can test Apollo by module, including prediction and planning. This means that, if you work on just the planning subsystem, you can quickly create scenarios and test your algorithms in isolation, but still as part of an end-to-end test.
Bug Fixes and Improvements top#
For a full list of bug fixes, improvements, and all other changes since the last release, please see the release notes.