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Bruce LeeIt's a sad, but true fact. You will never, ever, EVER be as cool as Bruce Lee.It's not your fault. No one will ever be as cool as Bruce Lee. Hollywood star, philosopher, master martial artist, cinematographer, author... Bruce Lee was an unprecedented mix of serenity, poise, charisma and intellect, and an unstoppable ass-kicking virtuoso to boot. Time Magazine named Lee one of the 100 most influential people of the 20th century, putting him in the company of Albert Einstein, Martin Luther King and Adolf Hitler, among others. Bruce was born in 1940 in San Francisco's Chinatown. It was the Year of the Dragon in the Chinese zodiac, the start of a fateful theme in the young boy's life. His mother named him Lee Jun Fan, a girl's name, in order to confuse evil spirits that might otherwise kidnap him. Young Lee showed an immediate aptitude for film, convincingly playing a baby in 1941's Golden Gate Girl. OK, fine, babies don't technically show aptitude for anything. But it was the start of a trend nevertheless. The family moved to Hong Kong when Lee was three. He contined to appear as a child actor on Hong Kong's thriving movie scene, in such beloved classics as Er nu zhai, Ai xia ji, Qian wan ren jia, Wei lou chun xiao, Ci mu lei and who could forget Ku hai ming deng? Like the proverbial boy named Sue, Bruce grew up tough. (Unlike the boy named Sue, he realized he didn't have to continue using a girl's name his whole life.) He began studying kung fu after getting into fights at school. Bruce quickly proved himself a prodigy, but his prowess didn't lessen the number of fights. Eventually, his family sent him back to the U.S. to keep him out of trouble. Bruce went to college in Seattle, where he studied philosophy and tutored students in the martial arts. Over the course of the next several years, his list of students would grow to include a fairly impressive list of celebrities and top martial arts talents, that would eventually include Chuck Norris, Steve McQueen, James Coburn, and Kareem Abdul-Jabbar. Lee dropped out of college, but not before meeting Linda Emery, whom he married just a year later. The Lees moved to California, where Bruce set up a kung fu school. Lee was challenged to a fight by a local martial arts master, who was offended by the fact that Bruce taught Westerners. Lee won the duel, but he decided the fight had taken too long, and began making notes on a new system of martial arts. The duel brought Bruce a degree of local fame, but his participation in a national kung fu contest the same year marked the beginning of his national celebrity. Lee dominated a tournament in Long Beach, dispatching black belt Dan Insanto so quickly that Insanto asked to become his student. Lee's rising visibility led to interest from Hollywood. The producers of the campy Batman television show were looking to branch out with a series based on the radio adventures of The Green Hornet. Lee was hired to play the Hornet's chauffeur and sidekick Kato. Lee claimed he got the role because he was the only Asian actor to audition who could pronounce the name of the Hornet's secret identity "Britt Reid." The show was initially very popular, but began to flounder creatively when Lee's charisma as Kato vastly outstripped star Van Williams, whose portrayal of the Hornet was a stolid cross between Adam West's caped crusader and the equally humorless Lone Ranger (who was supposedly an ancestor of Britt Reid). Just as his star was on the rise, however, Lee suffered a severe back injury that required months of rehabilitation. During his convalescence, Bruce refined his new style of martial arts, known as Jeet Kun Do, which means "Way of the Intercepting Fist." Jeet Kun Do was an innovative mix of fighting styles, integrating moves from dozens of other disciplines. Jeet Kun Do emphasized fluid movement and flowing with an opponent's strike. Lee wrote about the art and the philosophy of fighting while his back healed. Despite dropping out of college, he turned out to be a middling good philospher: "Truth has no path. Truth is living and, therefore, changing. Awareness is without choice, without demand, without anxiety; in that state of mind, there is perception. To know oneself is to study oneself in action with another person. Awareness has no frontier; it is giving of your whole being, without exclusion." Hard to argue with that. Hollywood's ardor had cooled by the time Bruce was ready to work again. He traveled to Hong Kong in 1970, where he met with producers in the thriving action film industry eager to cash in on The Green Hornet's popularity overseas. Lee had his first starring role in Fists of Fury, in which he takes on a local crime syndicate to protect his relatives.  Lee wrote the film and directed its fight sequences. Bruce adjusted his style for movies and TV work. Bruce had a keen intuitive sense about how fighting looked on the screen. Before his arrival on the scene, martial arts films were frequently of the "chop-socky" variety, featuring cheesy special effects and impossible gyrations, presented in a sloppy visual style. Lee choreographed his own fight scenes during all of his films, adding an awareness of the frame and motion of the camera that gave his fight sequences a balletic quality. As he gained more control over his films, he began to steer away from the superhuman feats typically featured in the kung fu genre, instead presenting a virtuoso fighting style that strained at the limits of the credible without quite breaking them. Lee followed Fists of Fury with The Chinese Connection, with a typical kung fu plot (avenging the death of a martial arts teacher) elevated by Lee's star presence and athletic skills, as well as a subplot dealing with racism. In 1972's Return of the Dragon, Lee again defended relatives against evil crimelords, but this time the action was set in Rome. In the movie, Bruce faces off against his real-life student, Chuck Norris, whose career as an action hero was launched by the film's dramatic climax, in which the two men battle for their lives in the Roman Colosseum. During the same period, Lee shot footage for a film which would eventually be titled Game of Death, but he returned to the U.S. before shooting was finished. Wowed by Lee's international following, Hollywood had warmed up again. The 1972 release Enter the Dragon was arguably the only one of Lee's movies in which the word "masterpiece" did not have to be modified by the word "flawed." A joint production assembled between Hong Kong and Hollywood, the film was a lavish production compared to Lee's Hong Kong era, with a budget of $850,000, and big stars like... Well, John Saxon. (Remember, it was just comparatively lavish.) Enter the Dragon had everything Lee's previous films had lacked -- namely, production values and a plot that was fairly coherent, if not exactly high art. Its release would have marked a new plateau of stardom for Lee, but he was fated to earn notoriety of a different sort. Just weeks before the movie's release, Bruce Lee died at age 32. The circumstances of his death are shrouded in mystery and innuendo. The official cause of death was a brain edema (swelling), but the cause of the disorder has never been satisfactorily resolved. The fact that Lee was found dead at the apartment of a mistress only added to the seamy and questionable nature of the scene. A long list of possible explanations for Lee's death have been floated by the conspiracy-minded, but there is no real evidence to support any one view. Some believe the edema was caused by a death blow by a martial arts rival, others suspected a drug overdose or poisoning. Then again, it's possible that Bruce was just cursed, a theory which received a massive boost from the popular 1993 biopic Dragon: The Bruce Lee Story. Talk of a curse only deepened after the freakish death of Brandon Lee, Bruce's son with Linda, during shooting of the 1994 film, The Crow. Brandon Lee was killed when a stage prop gun loaded with blanks accidentally malfunctioned and lodged a wad of paper into his brain. He was 28. Bruce Lee's untimely death didn't mark the end of his cinematic adventures, however. Lee once said, "The key to immortality is first living a life worth remembering," and there's no danger of anyone forgetting his life any time soon. Desperate to eke a few more bucks out of the Bruce Lee money machine, producers cobbled together a nearly unwatchable cut of the unfinished Game of Death from surviving and stock footage, with an Ed Wood-style assist from a motorcycle-helmet wearing double for Bruce. Even after this atrocity, Bruce Lee was not allowed to rest in peace, not when there was money to be made. A series of "lookalikes" tried to keep Lee's legacy alive in the Hong Kong cinema with a series of mostly terrible knockoff movies starring such legendary martial artists as Bruce Le, Bruce Li, Bruce Lai, Bruce Thai, Bruce Lea and Dragon Lee. Bruce Li was the one who officially got the ball rolling, as the substitute in Game of Death. Typically, the films of these imitators didn't go far out of their way in advancing the craft of the original Bruce Lee. Most of them are centered around trying to establish themselves as legitimate successors to the Dragon's legacy, with titles like Goodbye Bruce Lee, Bruce's Fists of Vengeance, Bruce Is Loose, Bruce Lee's Ways of Kung Fu, The True Game of Death, The Fist of Fury, Fists of Bruce Lee, Image of Bruce Lee, Bruce Lee: The True Story, Re-enter the Dragon, Enter Three Dragons, Exit the Dragon Enter the Tiger, My Name Is Bruce, Return of Bruce, Bruce Li: Superdragon and Bruce Lee Fights Back from the Grave. In addition to the guys actually pretending to be Bruce Lee, there are even more guys who claim to have known Bruce Lee, and not just to have known them, but to have learned his ancient Chinese secrets. While some have embarked on more exotic careers (like Japanese pro-wrestler Ultimo Dragon, who didn't really study under Bruce), the vast majority of Bruce's "favorite students" now run their own martial arts dojos, with a substantial tuition markup on the basis of carrying on the Lee legacy, which was authoritatively passed along during the Dragon's life... "Then there was the time that I saw Bruce in the airport, and he was going to the other gate when I was at the snack bar, and he waved at me and..." Rumors have persisted for years that Bruce somehow faked his own death, like Jim Morrison and Elvis. If the funeral and autopsy weren't enough to convince you, then ask yourself this: Would the real Bruce Lee sit idly by somewhere while this mob of imitators and ass-kissers makes millions off his legacy? As the Dragon himself once said, "When the opportunity presents itself, I do not hit. It hits all by itself."
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HTML5
HTML5 is a markup language used for structuring and presenting content on the World Wide Web. It is the fifth and last major HTML version that is a World Wide Web Consortium recommendation. The current specification is known as the HTML Living Standard.
CSS3
Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation of a document written in a markup language such as HTML.[1] CSS is a cornerstone technology of the World Wide Web, alongside HTML and JavaScript.
JS
JavaScript, often abbreviated as JS, is a programming language that conforms to the ECMAScript specification. JavaScript is high-level, often just-in-time compiled, and multi-paradigm.


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Public API for tf.xla.experimental namespace.
compile(...): Builds an operator that compiles and runs computation with XLA.
compile(...)
computation
jit_scope(...): Enable or disable JIT compilation of operators within the scope.
jit_scope(...)


Tianhong Asset Management Co., Ltd. was established on November 8, 2004 . In 2013, in collaboration with Alipay, the company launched the first ever Internet fund “Yu’ebao”, charting a course for the future of Internet finance.
Yu’ebao is China’s first ever Internet fund customized for Alipay. It remains the largest monetary fund in China, known in full as Tianhong Yu’ebao Money Market Fund.
Putting security and liquidity first, the company delves into the economic and policy climates, market status, and supply of and demand for money, and designs and adjusts portfolios based on stringent risk control to bring in impressive returns for investors.
Yu’ebao sentiment index
A Yu’ebao sentiment index has been created to describe changes in users’ willingness to enter the market. The index is designed based on data about hundreds of millions of users and millions of transactions, using big data analytical model and cloud computing technology.
Launched in 2013 as China’s first ever Internet fund
More than 300 million Yu’ebao subscribers as of June 2016
As of June 2016, Yu’ebao alone has created more than RMB 53,400,000,000 in returns for its subscribers.
Established on Nov. 08, 2004, Tianhong Asset Management is one of the nationwide publicly offered fund management companies authorized by China Securities Regulatory Commissionwith registered capital of RMB 514.3 million Yuan. In 2013, Tianhong Asset Management promoted the first Internet fund – Yu’ebao, jointly with AliPay. As the fund manager of Yu’ebao, Tianhong Asset Management breaks a new ground for the Internet finance.


The App Properties module is used for storing application related property/value pairs which persist beyond application sessions.
| Name | Description |
|---|---|
| addEventListener | add an event listener for the instance to receive view triggered events |
| fireEvent | fire a synthesized event to the views listener |
| getBool | return a boolean value |
| getDouble | return a double value |
| getInt | return an integer value |
| getList | return a value as an array |
| getString | return a string value |
| hasProperty | returns true if the property exists |
| listProperties | return an array of property propertys |
| removeEventListener | remove a previously added event listener |
| removeProperty | remove an existing property |
| setBool | set a property as a boolean value |
| setDouble | set a property as a double value |
| setInt | set a property as an integer value |
| setList | set a property as an array value |
| setString | set a property as a string value |
In this example, we store a string property:
Titanium.App.Properties.setString("my_prop","cool");
In this example, we print out all the saved properties to the console:
var props = Titanium.App.Properties.listProperties();
for (var c=0;c<props.length;c++)
{
var value = Titanium.App.Properties.getString(props[c]);
Titanium.API.info(props[c]+" = "+value);
}


---
layout: post
title: 3/17
date: '2013-03-18T07:28:00.001-06:00'
author: Jacob .
tags:
modified_time: '2013-03-18T07:28:30.720-06:00'
blogger_id: tag:blogger.com,1999:blog-6400085873105072120.post-384856470096838381
blogger_orig_url: http://www.svlark.com/2013/03/317.html
---
We spent 4 hours in the garage purging. Man, does that feel good. Some of it was a little emotional too, but it sure feels nice to have it done.
Audrey did very well with lesson 79. 20 more lessons to go! Next I think we'll try some number games. We have these nice little Kumon books for that.
234.1


Yes.
Here is our example user interface,
now with even more features.
The user has elongated the frame, so the
labels and buttons are automatically arranged horizontally
(by FlowLayout
).
The three buttons at the bottom should be grouped together. The label/button pairs should be put into left and right panels as before. But now there is a problem with the button panel. if horizontal alignment is used for the frame's content pane, then the button panel will be placed at the right--not where we want it. But if vertical alignment is used, then the left and right panel are incorrectly placed.


Welcome to the Ping-Pong Machine
To view a similar project, click
here
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Please enter a positive integer
Submit


'What Dreams May Come' (1998)
A movie review by Walter Frith
Member of the 'Internet Movie Critics Association' http://www.geocities.com/Hollywood/Studio/5713/index.html
and
Member of the 'Online Film Critics Society' http://ofcs.org/ofcs/
Fresh off of his Oscar winning performance as Best Supporting Actor in 1997's 'Good Will Hunting', Robin Williams is to be commended for his efforts in continuing to find good dramatic roles. In fact, teaming up with 1996's Oscar winner for Best Supporting Actor in 'Jerry Maguire', Cuba Gooding Jr., the two of them make an interesting pair on screen, if only they weren't in such a hauntingly unpleasant film as 'What Dreams May Come'. Don't get me wrong. Unpleasant films can make for good entertainment if mixed with some elements of film making redemption contained within the story but this film has about 90% of its running time locked in the ultimate nightmare about the balance between Heaven and Hell and then it pays off mildly at the end but I'm ruining nothing because I won't tell you exactly how except to say otherwise that the film suffers from over length and has a visual style that is comparable to a tour of droll and unattractive art. The acting in this film is, however, simply superb from all involved.
Williams plays a doctor with two children and a wife (Annabella Sciorra). The couple are more than husband and wife as we discover in the film, they are actually soul mates. The children die in a dreaded traffic accident and few years later, after stepping out of his vehicle to help victims of another traffic accident, Williams is killed by an oncoming vehicle. He goes directly to Heaven where he is greeted by Gooding who is the angel of explanation and a comfort in welcoming Williams to his new and presumably eternal home. But there's one problem. After being in Heaven for a while, Williams discovers that his wife committed suicide and went to Hell. Refusing to accept her fate, Williams learns that he can go to the farthest depths of the black abyss to bring her back.
Max Von Sydow plays The Tracker, a figure who takes Williams on his tour of Hell in search of his wife. Seeing Von Sydow in this film brings up memories of 'The Exorcist' as this is another look at the elements of Hell, striking terror into the hearts of people bound for that terrible place.
Director Vincent Ward has made a film that is too offbeat to be seen again and again by mainstream audiences. Once is more than enough for this film and the biggest problem the film encounters is that the screenplay by Ron Bass based on the novel by Richard Matheson, tries too hard to explain its message of the next world and eventually it over emphasizes the bearings that make you eligible for your eternal destiny, no matter what it is. Vincent Ward's vision of both Heaven and Hell are convincing but the film's explanation of what makes a person bound for one place or the other is also confusing and it tries to cover all the bases in what people have discussed in written theology over the years or discussed with each other on talk shows, religious programs or even around the water cooler at work about just WHAT EXACTLY Heaven and Hell are.
The most exhilarating look at the after life and its qualities designed to make you feel good are 1978's 'Heaven Can Wait', 'Always' (1989) and 'Ghost' (1990).  Their entertainment value is simple and these three films, unlike 'What Dreams May Come', have almost no religious over tones to think about.
OUT OF 5 > * * 1/2
Visit the new home of FILM FOLLOW-UP by Walter Frith: http://www.cgocable.net/~wfrith/movies.htm
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


George smelled smoke. All the time. It was a neurological condition, he would explain, inflicted upon him during a car accident he was involved in, back in 1999. He was on his way to the wedding of two friends in Wakefield, and pulled into a lay-by to check his route. Bending down to prize the road atlas from under his seat, he was propelled forward by a shunt to his back bumper. Elderly man in rusty Austin Allegro at 15mph, so minor crash had the steering column not presented itself to fontanelle. Concussion, days in hospital, missed wedding but what could you. Must remember to get present to happy couple, memory not what it what? Oh, yes please. Same again.
None of this story was true. Well, there was a wedding, and George did miss it. But the rest was a fabrication. Spun, tortuously, to justify George's sharp U-turn on A-road when realized had not bought present! Idiot, but lot on mind. Anyway, four years later, still no purchase. Keep intending to, but what can you say after so long?
Actually, George had indeed had an accident that day, and ended up in hospital. But was just luck that coincided with "forgetting"---yes, poor show, I know---to spew the requisite at Allders. Recidivist tight-arse, probably parents to blame, misplaced good intentions, scrimp and save, fine words butter no parsnips.
The other car had been a Citröen, not an Austin. But there had been an accident. Crushed the lovely rice steamer bought for the occasion, hundred quid from Debenhams, well you've got to for a wedding, haven't you?
It wasn't a car accident: minor derailment of the Bournemouth--Edinburgh train outside Bee Enn Ess.
... Say not that none of the story was true, then, but that it lay at two extremes: the corroborated that everyone witnessed (according to the traditions of the Church of England), and the uncorroboratable related by George (according to his own traditions, ineffable and capricious). Never twice same story. And though Peter loved George like a brother, shared a history with him as a brother would, his fabrications that presented themselves as a natural progression from the facts, through history, to George's neverending alibi for living, made the man infuriating company. And an unreliable whistleblower.
Peter sipped his coffee, decaffeinated for his nerves, and resisted the urge to scratch the itch on his shoulder.  None of the Socialists for Democracy had appeared all night, and the barman had tugged on his beard and reacted towards most of Peter's questions about the group's whereabouts as if he had insulted Che Guevara. Again.
Then, after a restless night and no breakfast, he had got the call from George. Shortly after leaving the house, and practically an order to meet for lunch at one-thirty and discuss "something major." George was already twenty minutes late but Peter knew to give him at least another ten. He had to keep calm also, steel himself for the barrage of George's first, inevitable tale: "why I was late for today's lunchtime appointment", by George M Douglas. If Peter were sucked in by the first few lies then it would leave him unable to sort wheat from chaff in the story George claimed to have for him. Hush, Peter told himself. Yet despite the impotency of his drink his heart was still beating out Saint-Saëns on his ribcage./p>
Not for the first time Peter wished for more hours in the day. He was already past his deadline for three, no four reports he was meant to be writing for different independent news portals. Ever keen to look cool, one of the nationals was close to re-employing him as a freelance, a loose cannon unafraid to take a swing at anything in need of being swung at. But he was close to losing the stripes he'd gained so far, pissing away the good will down a drain consisting of wasted evenings in the Globe trying to get stories, and wasted days filing, photocopying and doing a hundred other mindless jobs for a legal firm near Liverpool Street Station.
Once again, Peter's life seemed to be getting in the way of itself.
Right, he thought, throwing his serviette onto the table and waving for the bill.  I'll ring him later and he can come round to see me. That way at least I won't be sitting round doing sod all while I wait. He put enough money down for a feeble tip (but leaving quite a gap in his wallet) and started through the restaurant towards the door. Against the heat of summer the air conditioning breathed one last caress of coolness towards him: clean, ionized air, fighting against the city's smog.
As he reached the street there was a squeal of tyres from a turnoff a few hundred yards away. A dark blue saloon roared along the street, not pausing as the boot was thrown open and a bundle of clothes thrown out behind it, only to bounce and roll to a halt near the front of the restaurant. When a crowd started forming round it then Peter realized it contained a human being; a little closer and he could recognize the dress sense as being George's. He was still moving, and Peter decided that this was probably a blessing after all. As a groan creaked out of his friend, Peter stepped forward to accept responsibility for him and the trouble he had become. Under a thin veneer of calm Peter shuddered and sweated, fear crawling up his back and round his neck to throttle him with panic. George had been right: whatever it was that he had been involved in, it was certainly bigger than him.


--- layout: default title: Brigs Code ---
Here is my final version of the code using the course practical materials.
Description of the model, licence and auxiliary documentation can be accessed by using the links below.
I uploaded them to my github repository as pdf,txt files and a zip file.


125 for custom blocks only, are the same as in the palette. The other options are the same as for primitive commands. If a reporter block is in the scripting area, possibly with inputs included, but not itself serving as input to another block, then the menu is a little different again: What’s new here is the result pic… option. It’s like script pic… but it includes in the picture a speech balloon with the result of calling the block. Broadcast and broadcast and wait blocks in the scripting area have an additional option: receivers…. When clicked, it causes a momentary (be looking for it when you click!) halo around the picture in the sprite corral of those sprites that have a when I receive hat block for the same message. Similarly, when I receive blocks have a senders… option that light up the sprite corral icons of sprites that broadcast the same message. Scripting Area Background Context Menu Control-click/right-click on the grey striped background of the scripting area gives this menu: The undrop option is a sort of “undo” feature for the common case of dropping a block somewhere other than where you meant it to go. It remembers all the dragging and dropping you’ve done in this sprite’s scripting area (that is, other sprites have their own separate drop memory), and undoes the most recent, returning the block to its former position, and restoring the previous value in the relevant input slot, if any. Once you’ve undropped something, the redrop option appears, and allows you to repeat the operation you just undid. These menu options are equivalent to the and buttons described earlier. The clean up option rearranges the position of scripts so that they are in a single column, with the same left margin, and with uniform spacing between scripts. This is a good idea if you can’t read your own project! The add comment option puts a comment box, like the picture to the right, in the scripting area. It’s attached to the mouse, as with duplicating scripts, so you position the mouse where you want the comment and click to release it. You can then edit the text in the comment as desired. You can drag the bottom right corner of the comment box to resize it. Clicking the arrowhead at the top left changes the box to a single-line compact form, , so that you can have a number of collapsed comments in the scripting area and just expand one of them when you want to read it in full. If you drag a comment over a block in a script, the comment will be attached to the block with a yellow line:


Reports classes that don't depend on any other class in their package, depend on classes from another package, and are themselves a dependency
only for classes from this other package.
Consider moving such classes to the package on which they depend.
Available only from Code | Inspect Code or
Code | Analyze Code | Run Inspection by Name and isn't reported in the editor.


Hello! Welcome to my page. Feel free to browse my store and contact me if you want something.
Video Card from Nvidia
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Motherboard brought to you by Asus.
A noise free case for more silent and comfotable gaming.


UNC Charlotte Police: Students threatened with knife at light rail
by WBTV Web StaffCHARLOTTE, N.C. (WBTV) - A person was arrested after threatening two UNC Charlotte students with a knife at the on-campus light rail station, the school’s Office of Emergency Management announced Sunday.
The school said the suspect had no affiliation with the school, but was making threats to the students while he carried the knife.
The students, who weren’t harmed, called UNC Charlotte Police. They stayed on the phone with dispatchers until officers arrived and took the suspect into custody.
Members of the UNC Charlotte community are encouraged to download the LiveSafe app to communicate directly with police dispatch any time they need assistance.


HOME FRIES (United States) A review by Mark R. Leeper in bullet-list form from the Toronto Internation Film Festival
CAPSULE: Black comedy set in part in and around a burger restaurant that serves French fries not Home Fries. So the title doesn't really work and neither does the film. Drew Barrymore and Catherine O'Hara star. Rating: 5 (0 to 10), high 0 (-4 to +4) Minor spoilers in this review.
- Dean Parisot directs a screenplay by Vince Gilligan. - Sally Jackson (Drew Barrymore) does not know what will become of her. She will soon be having the baby and the father Henry is telling her he will soon be leaving his wife, but he clearly has little intention of doing so. Then when driving home one night he turns up a back road and is attacked by an army battle helicopter. The surprise kills him. The helicopter it turns out was operated by his two stepsons angry about Henry's philandering. But due to radio interference, somebody at the local Burger-matic overheard the attack and may or may not have understood what they were hearing. One of the stepsons (Luke Wilson) gets a job at Burger- matic to find out what people know. - Sally's father holds whole restaurant hostage. He is overpowered, but nothing ever comes of it. He is not punished. - Catherine O'Hara manipulative character makes suggestion that her children kill people and then claims to have been misinterpreted. - Luke Wilson perpetually has a pained facial expression that looks like someone is stepping on his toe. Drew Barrymore is too much like a baby doll. There just is no chemistry between them. - Exaggerated and overdone chase scene. - Plot has not much to do with Home Fries, or even the burger restaurant. - A black comedy needs funny ideas. This one seems strained. The timing was off or something else intangible, but the film just did not work.
Mark R. Leeper<EMAIL_ADDRESS>Copyright 1998 Mark R. Leeper
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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EARLY CHRISTMAS is our premium drink of our brand. Once you give the drink try, you'll instantly notice why we named our coffee beer mixture as early christmas. Made with Kona coffee beans, this creamy brew combines beer and nutmeg, which perfectly matches the bitter hints of coffee and crips oaty sweetness.
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Tools
| Tool | Purpose | Platform |
|---|---|---|
| Project 64 (https://www.pj64-emu.com/) | Emulates N64 games | Windows, Android |
| Dolphin Emulator (https://dolphin-emu.org/) | Emulates Wii and Gamecube games | Windows, Mac, Linux, Android |
| MD5sums (http://www.pc-tools.net/win32/md5sums/) | Verifys md5 hash | Windos, Unix, Linux, DOS |


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Welcome to ELIPSS. This web portal provides visualization and processing tools for data created during the Unmanned Aerial Systems class in spring 2018, held at the Institute for Geoinformatics in the University of Münster. The course was held by Professor Jan Lehmann, Professor Torsten Prinz and Professor Sergey Mukhametov.
The main objective of the project was the development and application of exploratory approaches using several geoespatial technologies to monitor the renaturation process in the Aa River, located in city of Münster, Germany.
The data
displayed is a result of extensive joint work. Our class was divided in multiple project groups: Esri Cloud, Lidar, Image Analysis, Project Management, Sensor
Platforms, SenseBox, Web Portal. More information regarding individual group objectives can be found here.
The md4-1000 UAV from Microdrones used in this project
Greater awareness and actions has been developed in recent decades by trans-national governmental institutions from national to local level, intending to perform renaturation of rivers under the European Union water policies entitled: EU Water
Framework Directive (WFD) with “good quantitative status” and “good chemical status” of all rivers until 2023.
Major challenges that rivers and lakes in European cities face are grouped into: water availability and supply challenges, water
quality issues, structural changes to and physical modifications of rivers and lakes (EU, 2016).
Major challenges that rivers and lakes in European cities face are grouped into: water availability and supply challenges, water quality
issues, structural changes to and physical modifications of rivers and lakes (EU, 2016). The Aa river located in the South of Münster, in the year 2008, has undergone a process of renaturation by the municipal government. In order to restore
to the natural form of this river.
Therefore, perform monitoring and exploratory approaches to assess the effects on vegetation and hydromorphological quality such as river bank structure, river continuity and/ or substrate of the river bed, turned out to be a suitable and assertive opportunity to gain knowledge with the application of geospatial technologies to practical contexts.


The Macro options page allows you to change how the keystroke macro is played. You can set how often the display is refreshed while the macro is playing and what sort of error conditions will cause it to stop prematurely.
Refresh: Never
Selecting this option causes the window display to not be refreshed while the macro is executing. This gives the fastest execution for keystroke macros since the display is not updated, but you will only see what effect your macro had after it has finished. The opposite (ie. slowest) option is to have the display updated after every recorded keystroke (see below).
Refresh: Every N seconds
Selecting this option means the display is updated after every N seconds (where N is the value in the seconds field). The refresh happens without regard to the number of keystrokes or replays of the macro.
Refresh: Every N keystrokes
Selecting this option means the display is updated after every N keystrokes (where N is the value in the keystrokes field). Using a value of one with this option means the display is updated as it would be if you were not running a macro, but it gives the slowest performance.
Refresh: Every N plays
If the macro is being played more than once this option says to update the display after every N replays (where N is the value in the replays fields).
Refresh: Include Properties Dialog
This option determines when the Properties dialog is updated. If the Properties dialog is not displayed when the macro runs then this option has no effect. (See the Properties command for how to display the Properties dialog.) When selected, the dialog is updated, as determined by the above refresh options, otherwise it is not updated till the macro finishes playing.
Refresh: Include Tools and Status Bar
Selecting this option means that status bar messages plus the Find Tool, Hex Address Tool and Decimal Address Tool and the calculator display are updated when the display is refreshed (as determined by the above refresh options).
Halt: All warnings/errors
This option causes the macro replay to stop prematurely if it causes any sort of error or warning condition. For example, if this option is selected and the macro includes the Read File command, but the file to be inserted has zero size, a warning is generated and the macro stops.
Other warnings include: opening a file that is read-only (the file is still opened but in read-only mode); a failed comparison (see the Compare Windows command); using invalid characters (such as non-EBCDIC characters in a search while in EBCDIC mode); etc.
Halt: Minor errors
This option causes the macro replay to stop prematurely if it causes a minor (or worse) error. Minor errors are situations where the command could not be completed but the problem might not be considered fatal. This is the recommended halt option.
Minor errors include such things as attempting to move past the end of file or move/backspace before the start of the file, attempting to decrease the font size below its minimum etc. Often commands cannot be completed because the window is in read-only or overtype mode when running the macro and this happens you can elect to turn off the mode and continue, but a minor error is generated. (If instead you cancel the dialog a major error is generated.)
Halt: Major errors only
This option causes macro replay to stop if there are serious errors but to ignore all warnings and minor errors. This option is not recommended since many minor errors may cause your macro to behave unexpectedly.
Major errors are any situations where a command could not complete and this could affect subsequent macro commands. Examples include: opening a non-existent file; attempting to modify a read-only file; a failed search; attempting to undo when there is nothing to undo; etc. See above for examples of minor errors.
Save Current Macro
This button allows you to save the currently recorded macro to a file by invoking the Save Macro dialog. If no macro has been recorded (or loaded) then this button is disabled. Macro files always have a extension of .HEM. The macro file will be saved in the current HexEdit Pro macro folder. See Change Macro Folder below for how to change where the macros are stored.
As well as the macro file name, you may also specify a comment that is stored with the macro as well as the default number of replays and under what error conditions the macro will halt. If you store the macro under the special name AUTOEXEC.HEM then this macro is executed every time you start HexEdit Pro. If you store the macro under a name starting with an underscore (_) followed by a file extension then the macro is executes whenever a file of that type is opened.
Saved macros can be replayed using the Play command (which invokes the Replay Macro dialog). This even allows macros to be nested if a saved a macro is played during recording of another macro.
Load Macro
This loads a previously saved macro from a macro file. It displays the file open dialog showing (by default) all the macro files in the macro folder. This dialog not only allows you to load a macro, but do other operations, using the context (right-click) menu, such as as deleting or renaming macro files.
After you select a macro to load, its comment is displayed in a dialog just click OK. You can then run the macro as usual.
Change Macro Folder
Use this button to change where HexEdit Pro saves and loads its macros from. By default this folder is the same directory as where HexEditPro.exe is located.
The specified folder is also used to store the file containing any custom toolbar images (ToolbarImages.bmp). This folder should be different for each user of HexEdit Pro on the same computer so that toolbar customizations are kept isolated from each other.


James Maddison 'on verge of new Leicester City deal'
Leicester City midfielder James Maddison is allegedly close to penning a fresh contract at the King Power Stadium.
by Darren PlantAfter contributing 12 goals and numerous assists in 51 Premier League appearances for the Foxes, the 23-year-old has been linked with a future transfer to another top-flight club.
Manchester United, Tottenham Hotspur and Liverpool are all said to hold an interest in the playmaker, who recently made his international debut with England.
However, according to talkSPORT, Maddison is ready to sign a new long-term contract with the East Midlands outfit in the near future.
While Maddison still has over three-and-a-half years left on his existing deal, Leicester are seemingly ready to reward the former Norwich City man for his recent impressive form.
body check tags ::


[gecode-users] Question About Function of Gecode with SetVar
Guido Tack
tack at ps.uni-sb.de
Mon Jul 6 08:19:25 CEST 2009
Hi Carlos,
there seem to be several problems in your model. First, you constrain
t[0] instead of t[i]. Then, dom(this,t[i],SRT_EQ, i+1, i+3) states
that t[i] is equal to the set {i+1,...,i+3} - this means that all your
variables are assigned to fixed sets right from the start. I guess
you rather want them to be subsets of {i+1,...,i+3}? Remember that
the domain of a set variable is a set of sets, and its value is a
set. Third, I guess you mean Sets_Possibles instead of Dia1SetVar.
If you can't fix the problem now, please send us code that actually
compiles.
Cheers,
Guido
Carlos Cerrano wrote:
> I offer excuses for the wrong message, this is the correct message:
> I am trying to use Gecode for solve this problem:
> I have two SetVar and each one must satisfy the constraints:
> 1.To have a domain in an interval defined between your position in
> the SetVarArray and your position + n , for example , if n=3:
> dom(setvar1)= {1..4}
> dom(setvar2)={2..5}
> 2.The domain of each variable must be Subset of other SetVar
> called Sets_Possibles.
>
> I believe that this model:
> class model : public model {
> public:
> SetVarArray t;
> SetVar Sets_Possibles;
> void explore(Space* root, Gist::Inspector* i){
> (void ) Gecode::explore(root,i);
> }
>
> model():t(this,2,IntSet::empty, IntSet(1,10),4,4),
> Sets_Possibles(this,IntSet::empty,1,6,4,4)
> {
> for(int i=0; i < 2; i++){
> dom(this,t[0],SRT_EQ, i+1, i+3);
> rel(this,t[0], SRT_SUB,Dia1SetVar);
> }
> branch(this, t, Gecode::SET_VAR_NONE,
> SET_VAL_MAX);
> }
>
> model(bool share, model& m) : Space(share,m) {
> t.update(this, share, m.t);
> Sets_Possibles.update(this, share,
> m.Sets_Possibles);
> }
> ....
>
>
> Should throw the solutions t[0]= {1..4} t[1]= {2..5}, but I do not
> obtain any solution,so, someone can help me with an idea about why
> it does not work.
> Thanks for your great patience and any colaboration.
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
More information about the gecode-users
mailing list


Preparation time
1-2 hours
Cooking time
10 to 30 mins
Serves
Makes 12 buns
Dietary
This sweet, buttery bun is really quite simple and looks gorgeous dotted with nibbed sugar.
In a small bowl, mix the milk and yeast together, and set aside for five minutes.
In a large bowl, mix the flours, sugar and salt until thoroughly combined.
Pour in the yeast and milk mixture, softened butter and beaten egg and stir to combine.
Turn out onto a lightly floured work surface and knead (use a dough scraper) for 10 minutes, or until smooth and no longer sticky.
Put the dough into a clean bowl, cover with a clean tea towel and leave to prove for 30 minutes.
Preheat the oven to 210C/410F/Gas 6½.
Weigh the dough and cut into 12 equal pieces. Roll into balls and leave to rest, covered, for 10 minutes.
Using a rolling pin, roll each dough ball out into an 8cm/3in circle. Fold one-third of the circle into the centre and press with your thumb to stick it down. Then fold the opposite third of the circle into the centre. Fold this shape in half lengthwise to form a cylinder. Roll gently to seal the sides together, pressing slightly harder at the ends to make them slightly pointed. Place the buns, seam-side down, onto baking trays lined with baking parchment.
Cover the dough with cling film and allow to rise for 30 minutes.
Brush each of the buns with egg and, using scissors, snip a zig-zag shape onto the top. Sprinkle with nibbed sugar and bake for 10-12 minutes.


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Created in Part by: David Pulse, William, Michael, Tristan, and Austin
World of Warcraft classic is out and I want to play it but know I shouldn't.
The real Struggle is worrying that you get addicted and never excape it again, lmao.


How it works
- Select desired cryptocurrency exchange pair (e.g. DUCO to BYND)
- Fill in the exchange form (provide your username, exchanged amount and so on)
- Wait for your assets to be exchanged - you'll be notified by an e-mail from us
- Have your funds exchanged!
User reviews
Average service rating from EMF Feedback: 7.5/10
-
lorenzo
I’ve received my funds in minutes, it was my first transaction and I’m so satisfied with your service.
-
AlexSama
Very fast transaction and everything confirmed. Thank you for the whole project.
-
Rogerina
Fast exchange processed in less than 24h, I'm keen on seeing exchanges to more cryptos.
Terms of service
DUCO-Exchange is an online service which allows users to exchange digital assets (Duino-Coin, Bitcoin Cash, Likecoin, Beyondcoin and Coin Magi) between themselves.
Minimum exchangeable amount is a value of 200 DUCO (Duino-Coin).
Exchange requests are processed manually and may take up to 72 hours.
If applicable, fees from other cryptocurrencies are subtracted from the exchanged amount.
Exchanges can be rejected if:
- - user is flooding the system with requests
- - user gained crypto assets illegally
- - user doesn't exchange more than 200 DUCO worth of funds
In rare cases exchange requests may not be completed because of:
- - not sufficient amount of digital assets in DUCO-Exchange bank
- - technical problems
- - personal problems of the owners
- - other random scenarios we can't predict
Trading is a risky activity and is not endorsed by us.
You are responsible for your funds and we are not responsible for your actions.
If you'll face any problems, please write to us - see the Contact page.
You can also request adding of new coins - see the Listing form page.
We're open to adding any new cryptos who suit the criteria.


Planning Your Celebration With Trees
Written on April 26th, 2020 by JuliaWhether you’re planning a birthday, wedding or graduation celebration, once you decide to add trees to the party you will need to find a place to plant trees and some small trees to plant.
Unless you own a sizable piece of land where you can plant trees, contact the parks department for your city, town, regional district, or county and ask if they have sites where native trees need to be planted. If the parks department can’t help, try your provincial or state parks department. Another possibility is to work with a local farm or community garden to plant fruit and nut trees. Once you have a site, discuss with the owner what types, sizes, and numbers of trees to plant.
If you decide to plant native trees, you will need to find a native plant nursery in your area. For BC, see our resources page. Fruit and nut trees are more readily available at garden centres and plant nurseries. Ask the staff which fruit and nut trees grow best in your area. Be sure to ask advice on which trees to plant near one another. For example, some fruits such as apples and pears have to be planted near other similar trees so that cross-pollination is possible. Otherwise, there won’t be any fruit!
Once you have your site and a source of trees, plan the rest of your party: food, drink, music etc. If your birthday or wedding is in the wrong season for tree planting, you will need to have a two-part celebration. First, you have your regular party and ask for donations for buying trees instead of gifts. Then, when the season is right for tree planting (usually fall in BC), you have an outdoor party to get the trees in the ground.
Your invitations will need to include the request for donations towards buying trees, as well as the usual details of date, time and place. Including the expected cost of a tree will help people decide how much to give. For the planting portion of the invitation include details of when and where the planting party will be held. Encourage your guests to dress for the weather and for digging in the dirt. You may need them to bring shovels, work gloves, water cans etc, unless you or the site owner can provide enough of those tools.
On the day of the planting party have a parks staff person or a farmer available to show people the correct way to plant the trees. so that they will thrive. Then dig in and plant those trees!


Michael Stewart shoots down lofty Celtic claim as pundit takes exception to glowing review
Gary Holt had some major praise but his remarks on the Hoops' four goals against Livingston left Stewart puzzled.
by Graeme Young, https://www.dailyrecord.co.uk/authors/graeme-young/Michael Stewart has queried Gary Holt 's claim that Celtic are "world class" after the Livingston boss extolled the virtues of the Premiership champions in the wake of his side's 4-0 Premiership defeat.
Livi were unbeaten in three against the Hoops going into the game but they were overmatched from the first minute to last during the Parkhead drubbing on Saturday.
And Holt waxed lyrical about Neil Lennon 's side in his post-match interview after Odsonne Edouard , Scott Brown and James Forrest's double put his side to the sword.
The 46-year-old said: "If the goals are world class goals, and Celtic are a world class team, they really are, they have a lot of pace and movement but we never got cut open, we nullified their threats.
"The goals are horrible, there's no great play or someone has smashed it from 20 yards into the top corner. It's individual mistakes we need to look at."

He remarked on Sportsound: "It's a nice, horrible goal this isn't it?"
And the former Hearts and Hibs midfielder also had reservations over Holt's hefty praise in the direction of the Premiership champions.
He added: "Look, there were a couple of things there that were a wee bit over the top. The Celtic goals weren't horrible.
"I don't think Celtic are world class, they are certainly the top team in the country and they are doing very well in Europe but world class? Perhaps that is a step too far."
Celtic supporters have enjoyed a thrill ride so far this season with their side top of the table and set for a showdown with title rivals Rangers in next month's Betfred Cup Final.
The Hoops are also flying high on the continent with Olivier Ntcham's winner against Lazio sealing a place in the last 32 of the Europa League with two games to spare.


Welcome to Infamous Films
Enter a Hollywood Movie and let us suggest a few for you!
{% block content %} {% endblock %}


HABS Forecast Model’s Documentation¶
The HABS nowcast and forecast model uses satellite and modeled environmental data to forecast the probability of a harmful algal bloom event along the west coast the the US. This documentation covers the coding for the CoastWatch portion of the project, which covers the following steps:
- downloading NASA MODIS L2 data;
- extracting chlorophyll a, rf488 nm, and rf555 nm bands;
- gridding the data binning them into daily composite;
- compiling 180 days of data for each band and filling in missing data with DINEOF;
- downsampling the data to the ROMS model resolution and writing to a netCDF4 file.
Contents:


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{% extends "bootstrap/base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% import "bootstrap/fixes.html" as fixes %} {% import "bootstrap/utils.html" as util %} {% block title %}Explorer{% endblock %} {% block head %} {{ super() }} {{ fixes.ie8() }} {% include "google_analytics.html" %} {% endblock %} {% block styles %} {{ super() }} {% endblock %} {% block scripts %} {{ super() }} {% endblock %} {% block content %}
| Function | Action |
|---|---|
| Open node contextual menu | Right click on node |
| Open edge contextual menu | Right click on edge |
| Freeze graph | Press Space |
| Pin a node down (fix it) | Left click on the node and drag it |
| Show information about node/edge | Left click on the node/edge |
| Release node (unfix it) | Doubleclick on the node |
| Highlight node and its neighbourhood | Mouseover node |
| Zooming | Zooming buttons |
| Panning | Mouse click and drag |
| Undo changes | Double click in the graph |
| Functions | Symbol | Description |
|---|---|---|
| p() | Abundance of protein | |
| a() | Abundance of chemical (or other non-gene, RNA, protein abundances) | |
| r() | Abundance of RNA | |
| m() | Abundance of microRNA | |
| g() | Abundance of gene | |
| composite() | Multiple entity abundances synergize to produce an effect but are not known to be bound into a complex | |
| complex() | Multiple entity abundances are bound into a complex | |
| path() | Disease or pathology process | |
| bp() | Biological process |
| Relationship | Line Style |
|---|---|
| decreases, directlyDecreases |
| |
| increases, directlyIncreases |
► |
| negativeCorrelation |
|
| positiveCorrelation |
|
| causesNoChange, association, orthologous |
|
| transcribedTo, translatedTo |
|
| biomarkerFor, prognosticBiomarkerFor |
|
| hasMember, hasComponent, hasProduct, hasVariant, hasReactant, hasProduct, isA |
|
| rateLimitingStepOf, subProcessOf |
|
Highlight paths between two nodes
Visualize top nodes according to betweenness centrality
Visualize significantly disregulated nodes according to Candidate Mechanism Perturbation Amplitude (CMPA) from a previously loaded experiment.
| Format | |
|---|---|
| Save current explorer window as a SVG image | |
| Save as a BEL script | |
| Save as GraphML for use in Cytoscape | |
| Save as CSV for import in Microsoft Excel | |
| Save as CX JSON for use with the Network Data Exchange | |
| Save as Nodelink JSON for custom visualization using D3 | |
| Save as a pre-compiled gpickle for programmatic use |
| Button | Action |
|---|---|
| Hide node names | |
| Restore node names | |
| Restore node names and edge colors | |
| Reset expand/remove nodes global variables | |
| Reset to original network |


|
Cayley
A New PRNG Using Symmetric Groups
|
The very long unsigned integer class. More...
#include <VeryLongUint.h>
Private Member Functions | |
| void | loadstring (const char *string) |
| Load hex string. More... | |
| void | reallocate (const int s) |
| Reallocate space for s words. More... | |
| void | grow (const int s) |
| Grow space for s words. More... | |
| void | normalize () |
| Remove leading zero words. More... | |
| int | msb (const int) |
| Most significant word. More... | |
| int | bitcount () |
| Number of bits. More... | |
Private Attributes | |
| UINT32 * | m_pData |
| Array of 32-bit words, least significant first. | |
| int | m_nSize |
| Number of words in m_pData. | |
VeryLongUint stores and performs basic arithmetic and logical operations on unsigned integers of arbitrary length. This class is intended to be used only for the reverse-lexicographical numbering of permutations.
Definition at line 16 of file VeryLongUint.h.
| VeryLongUint::VeryLongUint | ( | ) |
Void constructor.
Definition at line 19 of file VeryLongUint.cpp.
| VeryLongUint::VeryLongUint | ( | int | i | ) |
| VeryLongUint::VeryLongUint | ( | const char * | string | ) |
String constructor.
| string | String containing initial value in hexadecimal. |
Definition at line 33 of file VeryLongUint.cpp.
| VeryLongUint::VeryLongUint | ( | const VeryLongUint & | x | ) |
Copy constructor.
| x | Very long unsigned integer to be copied. |
Definition at line 48 of file VeryLongUint.cpp.
|
private |
Compute the number of significant bits in the value stored.
Definition at line 193 of file VeryLongUint.cpp.
| std::string VeryLongUint::GetString | ( | ) |
Convert to a hexadecimal string.
Definition at line 72 of file VeryLongUint.cpp.
|
private |
Increase the amount of space allocated while keeping the value stored.
| s | Number of words to increase to. |
Definition at line 99 of file VeryLongUint.cpp.
|
private |
Set the value stored to a hex value.
| string | A null-terminated string containing a hex value. |
Definition at line 148 of file VeryLongUint.cpp.
|
private |
Get the most significant word of the value stored. Note that this may be zero if normalize() hasn't been called recently.
Definition at line 211 of file VeryLongUint.cpp.
|
private |
Minimize the amount of storage by removing the leading zero words and reallocating a smaller amount of space if possible.
Definition at line 128 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator *= | ( | const VeryLongUint & | y | ) |
Multiply by a very long unsigned integer.
| y | A very long unsigned integer. |
Definition at line 747 of file VeryLongUint.cpp.
| VeryLongUint::operator UINT32 | ( | ) |
Definition at line 121 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator%= | ( | const VeryLongUint & | y | ) |
Remainder after dividing by a very long unsigned integer.
| y | A very long unsigned integer. |
Definition at line 881 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator+= | ( | const VeryLongUint & | y | ) |
Add a very long unsigned integer.
| y | A very long unsigned integer. |
Definition at line 288 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator+= | ( | const int & | y | ) |
Add an integer.
| y | An integer. |
Definition at line 279 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator-= | ( | const VeryLongUint & | y | ) |
Subtract a very long unsigned integer.
| y | A very long unsigned integer. |
Definition at line 771 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator/= | ( | const VeryLongUint & | y | ) |
Divide by a very long unsigned integer.
| y | A very long unsigned integer. |
Definition at line 851 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator<<= | ( | const int | distance | ) |
Left-shift this.
| distance | Number of bits to left-shift by. |
Definition at line 509 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator= | ( | const VeryLongUint & | x | ) |
Assign a very long unsigned integer.
| x | Very long unsigned integer to be copied. |
Definition at line 228 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator= | ( | const int | i | ) |
Assign an integer.
| i | Integer to be copied. |
Definition at line 242 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator= | ( | const char * | s | ) |
Assign a hex value from a null-terminated string.
| s | A null-terminated string containing a hex value. |
Definition at line 252 of file VeryLongUint.cpp.
| VeryLongUint & VeryLongUint::operator>>= | ( | const int | distance | ) |
Right-shift this.
| distance | Number of bits to right-shift by. |
Definition at line 557 of file VeryLongUint.cpp.
|
private |
Change the number of words allocated and zero out the value stored.
| s | Number of words to allocate. |
Definition at line 85 of file VeryLongUint.cpp.
|
friend |
Logical AND of a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | A word. |
Definition at line 628 of file VeryLongUint.cpp.
|
friend |
Logical AND of two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 614 of file VeryLongUint.cpp.
|
friend |
Multiply two very long unsigned integers.
| y | A very long unsigned integer. |
| z | A very long unsigned integer |
Definition at line 667 of file VeryLongUint.cpp.
|
friend |
Multiply a very long unsigned integer by an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 684 of file VeryLongUint.cpp.
|
friend |
Multiply an integer by a very long unsigned integer.
| x | An integer. |
| y | A very long unsigned integer. |
Definition at line 707 of file VeryLongUint.cpp.
|
friend |
Multiply a very long unsigned integer by an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 716 of file VeryLongUint.cpp.
|
friend |
Multiply an unsigned integer by a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 739 of file VeryLongUint.cpp.
|
friend |
Unequality test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 476 of file VeryLongUint.cpp.
|
friend |
Unequality test for a very long unsigned integer and an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 485 of file VeryLongUint.cpp.
|
friend |
Unequality test for an unsigned integer and a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 494 of file VeryLongUint.cpp.
|
friend |
Remainder after dividing a very long unsigned integer by a very long unsigned integer.
| y | A very long unsigned integer. |
| z | A very long unsigned integer. |
Definition at line 861 of file VeryLongUint.cpp.
|
friend |
Remainder after dividing a very long unsigned integer by an unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 890 of file VeryLongUint.cpp.
|
friend |
Add a pair of very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 271 of file VeryLongUint.cpp.
|
friend |
Subtract a very long unsigned integer from a very long unsigned integer.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 763 of file VeryLongUint.cpp.
|
friend |
Divide a very long unsigned integer by a very long unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 813 of file VeryLongUint.cpp.
|
friend |
Divide a very long unsigned integer by an unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 843 of file VeryLongUint.cpp.
|
friend |
Less than test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 405 of file VeryLongUint.cpp.
|
friend |
Less than test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 414 of file VeryLongUint.cpp.
|
friend |
Left-shift a very long unsigned integer.
| x | A very long unsigned integer. |
| d | Number of bits to left-shift by. |
Definition at line 549 of file VeryLongUint.cpp.
|
friend |
Less than or equal to test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 423 of file VeryLongUint.cpp.
|
friend |
Less than or equal to test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 432 of file VeryLongUint.cpp.
|
friend |
Equality test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 441 of file VeryLongUint.cpp.
|
friend |
Equality test for a very long unsigned integer and an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 458 of file VeryLongUint.cpp.
|
friend |
Equality test for an unsigned integer and a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 467 of file VeryLongUint.cpp.
|
friend |
Greater than test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 352 of file VeryLongUint.cpp.
|
friend |
Greater than test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 369 of file VeryLongUint.cpp.
|
friend |
Greater than or equal to test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 378 of file VeryLongUint.cpp.
|
friend |
Greater than or equal to test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 396 of file VeryLongUint.cpp.
|
friend |
Right-shift a very long unsigned integer.
| x | A very long unsigned integer. |
| d | Number of bits to right-shift by. |
Definition at line 598 of file VeryLongUint.cpp.
|
friend |
Logical OR of a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | A word. |
Definition at line 651 of file VeryLongUint.cpp.
|
friend |
Logical OR of two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 637 of file VeryLongUint.cpp.


Technical Blog
Sprint 3: JavaScript, The DOM and DevTools
Sprint 3: Approach to Problem Solving
Sprint 2 - Relative, Absolute and Fixed Positioning
Relative Positioning:
When you set the position relative to a particular element, without specifying any other position attributes, such as top, right, bottom, left, nothing will basically happen.
Providing additional positions, such as left 50px or right 50px, it will move from its NORMAL position. This shows that the element is basically relative to itself.
Refer to this example below:
The ‘zero’ element moves to the left and top from its normal position.
The second element stays the same as there were no additional positioning attributes specified.
Absolute Positioning:
The main strength of this type of positioning allows you to place an element preciously where we want it.
The positioning is basically done relative to the first positioned parent element. When there are no positioned parent element, it will be positioned relative to the HTML element.
Refer to the example below:
Parent element has the position set to relative. When you set the position of the child element to absolute, any additional positioning will be done relative to the parent element.
Fixed positioning:
Unlike absolute positioning, an element with fixed positioning stays fixed to one spot on the page, regardless of the size of the browser window.
An element with position: fixed; is positioned relative to the viewport, which means it always stays in the same place even if the page is scrolled. The top, right, bottom, and left properties are used to position the element.


 Each chapter teaches a different skill, from walkthroughs of harder features like payments and user-uploaded images, to teaching skills like proper database design.
This package contains the entire Hello Web App series — the paperback books, the videos, and the eBooks. Learn how to build, grow, and monetize your web app all in one purchase.


IAttendance
Contains attendance information and statistics.
Fields
statistics: IAttendance.IStatistics
classes: IAttendance.IClasses[]


About Me
Hi, I'm Dan. Thank you for visiting my site! For the last several months, I have been enrolled at the Nashville Software School in their full-time front end development and UI/UX design bootcamp. Prior to that I owned my own business as a photographer and designer. and have also worked full-time as a teacher.
I received my Master of Fine Arts degree in photography from the Savannah College of Art and Design and my Bachelor of Arts in Studio Art and Communications from Clark University in Worcester, Massachusetts.
Working in all of these facets of the creative process has informed how I approach web development. It is very much a creative process, but one that does not begin with coding. It begins with the user and figuring out what their needs are. I enjoy putting myself in the shoes of the user and figuring out the best way to achieve their objectives and do it in a pleasing and meaningful way. We are in the business of helping people and solving problems. I am excited about the challenge of taking those intentions and building a coding plan to make it happen, and then execute that plan with semantic and modular code. . I have fun working with a team and bouncing ideas off each other. I love solving problems. Especially difficult ones. Most importantly, I love learning and want to continue learning everything I can about about development and design.