This tutorial will teach you how to build a simple mud hut in VRML. You should already know how to build a VRML container file, including a header and a root node. This tutorial will also teach you how to use the cylinder, cone, cube, translation, and material nodes. Start off your file by typing the header and creating a root separator node.
The first step is to build the walls of the hut. We'll use a simple cylinder for the walls and DEF (name) it "walls." We'll give it a height of 1.5 and a diameter of 2.0. Since the default diameter is 2.0 anyway, we won't bother to enter the diameter field in the code.
The next step is to add a roof to the hut. We'll put in a thatched roof and use a cone to represent it. Name it Roof.
If we just add a cone node within the roof separator, the cone will appear centered at the same place as the walls: the roof will be inside the walls. We want it on top, so we will add a translate node before the cone. We want to put the roof exactly above the walls, so we'll translate up (in the y direction). How much we translate depends in part on how tall the cone is. Changing the height of the cone moves the center of the cone (which is what moves when we translate). We'll make the cone fairly flat by defining the height as . We'll also give the roof a little overhang by defining the bottom diameter as .
Right now our hut is sort of floating out there in space. If we were inlining this world into a Terra Vista zone, that would be exactly what we'd want, since Terra Vista will provide the ground for us. For this example, however, it's a little disorienting to have our hut floating in space, so let's add some ground. The simplest way to add the terra firma is by adding a large, flat cube. Insert it in your file above the Walls, and give it a height of 0.05, and a width and depth of 10. Call it Ground. Voila: a ten meter square ground appears. If you look at the world as it is right now, the ground is in the center of your walls, bisecting your hut.
We forgot something! We need to translate the hut up (in the y direction) so that it sits on top of the ground and not embedded in it. Between the Ground and the Walls, add a translation in the Y direction of meters. This will raise the hut.
Notice that it raises both the Walls and the Roof: the roof translation begins where the walls translation ended, not from the origin. This is handy because it preserves the spatial relationships we defined for these objects earlier.
Right now the scene is pretty drab, as if we made the ground and hut out of ashes or cement or something pretty gray. We need to add color to the scene using the material node.
The material node lets us define color in several different ways. We'll save the detailed exploration of the node for another tutorial. For now, we'll simply add a very basic material node before each object we want to color.
First, add a material node called Grass above the Ground. Give it a specular color that is green with three numbers for the red, green, and blue values that will combine to make green.
How did we know those colors would make green? There are two ways to figure this out. The easiest is to obtain a VRML authoring package that allows you to graphically define your colors with some kind of tool. That could be expensive too. The second easiest is to fiddle with the values until you get the color you want.
If you load the world now with the Grass material, you will find that everything is green. ("I am the grass. I cover all"). This is because we have only one "bucket" of paint.
Add a second material node (called Mud) above the Walls. Give it a brown specular color. Then add a third material node above the Roof and call it Straw. Give it a yellow specular color.
TaDa! This simple mud hut world is complete!
Hokay, it's a complete mud hut, but it lacks a certain je ne sais quoi. You might perhaps add a Shrubbery! Or, you might have a pre-made object that you want to insert. Try adding more to the scene using the nodes and methods shown in this tutorial. Have fun and play around.
Send mail with comments to: David George. Or post comments to the Terra Vista mailing list.


data class PaymentConfiguration : Parcelable
publishableKey |
val publishableKey: String |
getInstance |
Attempts to load a PaymentConfiguration instance. First attempt to use the class's singleton instance. If unavailable, attempt to load from Store. fun getInstance(context: Context): PaymentConfiguration |
init |
A publishable key from the Dashboard's API keys page. fun init(context: Context, publishableKey: String): Unit |


+++ title = "The Poms and the Canadians" slug = "the-poms-and-the-canadians" date = 2008-01-16T11:00:00+10:00 tags = ["eccentric-encounters", "fellow-travellers"] locations = ["thailand/doi-inthanon"] draft = false summary = """
Of the 15 folks (including myself) that comprised my group during the Doi Inthanon trek, four others were native English speakers. The Pom couple are from fair London, and they've lived in the Canary Islands of Spain for several years, where they mainly worked in bars and partied in-between. The Canadian couple are a sweet pair from Winnipeg, which they describe as being "right in the middle of Canada", far from the big centres on both coasts.
""" +++Of the 15 folks (including myself) that comprised my group during the Doi Inthanon trek, four others were native English speakers. The Pom couple are from fair London, and they've lived in the Canary Islands of Spain for several years, where they mainly worked in bars and partied in-between. The Canadian couple are a sweet pair from Winnipeg, which they describe as being "right in the middle of Canada", far from the big centres on both coasts.
{{< galleryphoto "2008-01-16-11-00-00--canadian-couple-sitting-on-a-log-poms-sitting-somewhere.jpg" >}}


This page could easily be regarded as optional. There isn't anything in here that will tell you how to use xduce. But if you're interested in why you're using xduce, or what's going on under the covers, then you might find this page satisfying. I found it satisfying to write it.
Also, it's pretty long. There's a lot to explain, and since I'm assuming no prior knowledge of any of this transducer business, I want to explain it thoroughly. I even cover some things that don't work to make it clear why we do the things that do work. Because it's so long, it's broken into three sections.
That's a great question. But it's a difficult one to answer without some background. Suffice it for the moment to say that transducers provide a different way to transform collections. In order to figure out what's so different and why that difference is good, we're going to start with a traditional list function. We'll learn a bit about it, and then we'll see what we need to do to morph it into a transducer and duscuss why those changes are good.
The quintessential list function is probably map
, so let's start our look there. In JavaScript, there is a function property named map
on the Array
object, and it's normally invoked like this:
[1, 2, 3, 4, 5].map(x => x + 1);
// -> [2, 3, 4, 5, 6]
So what map
is doing here is 1) breaking apart a collection (in this case, [1, 2, 3, 4, 5]
), 2) feeding the values from the collection to a function (x => x + 1
) to get new values, and 3) putting those values together into a new collection (which turns out to be [2, 3, 4, 5, 6]
). This is great. It's very useful, and map
gets used all the time, whether overtly or behind the scenes in a library somewhere.
But is it really so great? We have a couple of ideas in programming called the single responsibility principle and loose coupling. The former suggests that any software unit (like a module, class, or function) should be responsible for exactly one concern. The latter suggests that it's best if any particular unit knows as little as possible about other units. These are good principles because they make it much more likely that software produced with them in mind is modular and maintainable.
map
, as well as just about every other list function, violates both of these principles. It should have a single concern: mapping. Yet it also concerns itself with breaking a list apart and putting it back together, things that have nothing to do with mapping. And because it implements that breaking apart and putting back together without allowing for any customization, it's inextricably linked to arrays, which breaks loose coupling.
As if that wasn't enough, it's very important that list functions be composable, meaning that they should be able to be chained together to accomplish more complex manipulations. And while list functions in any language do in fact tend to be composable, they do it in a highly inefficient way that involves unnecessarily putting lists together in one function just to break them apart again in the next function.
Let's take a moment to summarize the issues with map
and, by extension, all of its list function brethren.
Having described all that baggage, let's see now what we can do to map
to make these problems go away. We will do that by slowly morphing the map
list function into a map
transducer, which doesn't suffer from tight coupling, multiple responsibilities, or inefficient composition. Along the way, we'll learn exactly what a transducer is and how it's different from a list function.
We've observed that map
is doing three things. In fact, we have names for these three things. The part where the input collection is broken into pieces is called iteration. The part where the pieces are changed is called transformation. And the part where the transformed pieces are put back together again is called reduction.
With map
— a function that should just be doing transformation but is also doing iteration and reduction — the programmer only has control over the transformation step. Any function at all can be passed to map
, and map
will duly pass all elements into this mapping function and collect its return values for the output collection. The iteration and reduction are hard-coded. We would definitely like to get rid of this restriction, not only because the hard-coding is the worst kind of tight coupling, but also because if we can loosely couple these two steps then it's easy to move responsibility for them somewhere else.
But enough talk. We want to generalize the iteration and reduction that map
is doing. Let's see how we can go about that, starting with iteration.
In fact, this is really the easy part. JavaScript already does it for us, at least as of ES2015. That's when protocols entered the language, and it so happens that two of the first batch of protocols to be added were the iteration protocols. Sounds promising.
If you're interested in the gory details, read about them on the Mozilla Developer Network. The gist is that if a collection can conform to these protocols, it gains the ability to be used in one of the new ES2015 constructs, the for...of
loop.
The for...of
loop breaks apart a collection into its components and runs through the loop one time for each component. Sound familiar? It's iteration. And the iteration protocols are built-in for JavaScript arrays, strings, and generators. They can also be defined by programmers, and several third-party collection libraries implement them. Let's take a look at some examples.
let xs = [1, 2, 3, 4, 5];
let result = [];
for (const x of xs) {
result.push(x + 1);
}
result;
// -> [2, 3, 4, 5, 6]
That's mapping an array using for...of
. What about other input collections, like strings?
xs = 'hello';
result = [];
for (const x of xs) {
result.push(x.toUpperCase());
}
result;
// -> ["H", "E", "L", "L", "O"]
This will work for any collection with the iterator protocols implemented, and a good example of a collection like that is the List
from Immutable, a third-party library of immutable data structures. If you want to be certain, you can type the following code into the console after making sure that Immutable is loaded into the page you're viewing in the browser. This will not work if you haven't loaded a page with Immutable in it, but if you don't have one, you can just skip it and trust that this works.
xs = Immutable.List.of(1, 2, 3, 4, 5);
result = [];
for (const x of xs) {
result.push(x + 1);
}
result;
// -> [2, 3, 4, 5, 6];
So the same construct is used to break down any collection (at least, any collection that implements the iteration protocols, which we'll assume from now on even without saying it) into its pieces. In fact, it's so regular that we can abstract that away and make it a function that works with any kind of input collection.
function map1(xs, fn) {
const result = [];
for (const x of xs) {
result.push(fn(x));
}
return result;
}
map1([1, 2, 3, 4, 5], x => x + 1);
// -> [2, 3, 4, 5, 6]
map1('hello', x => x.toUpperCase());
// -> ['H', 'E', 'L', 'L', 'O']
So we've already written a function that can map any kind of input collection, but it always returns an array. This is because the reduction step in our new function amounts to pushing the transformed result into an array, a process that remains hard-coded. We could change this reduction step to anything we want to — string concatentation, creating a new immutable list, yielding out of a generator — but whatever we change it to, it'll still be hard-coded. We haven't yet made our reduction generalized. Let's look at that next.
Reduction is a pretty familiar concept to a lot of programmers; in fact, the same Array
object where map
is defined also defines a reduce
function. Let's take a look at it in action.
[1, 2, 3, 4, 5].reduce((acc, x) => {
acc.push(x + 1);
return acc;
}, []);
// -> [2, 3, 4, 5, 6]
What this code is doing is...well, it's exactly the same as the first example on this page. It's map
, defined in terms of reduce
. (Interestingly, you can define pretty much any list function in terms of reduce
, and we'll take advantage of that later.)
The reduce
function itself works with three pieces of information: the input collection, a reducer function, and an initial value. The reducer function is what actually builds the output collection. It takes two arguments: the current, unfinished output (often called the accumulator, which is why I name it acc
) and the next element of the input collection. Its job is to process that element however it needs to and join it with the accumulator to create an updated accumulator. Once all of the elements have been processed, that final accumulator is what's returned from the reduce
function.
The initial value is there because, on the very first invocation of the reducer function, there is no accumulator. After all, the function hasn't been run yet to produce one. So on that first go, the initial value is sent to the reducer function as the accumulator.
Thing is, if you squint just right, you can see both of these new ideas — a reducer function and an initial value — in our map1
function from the last section. Let's look at the function again.
function map1(xs, fn) {
const result = [];
for (const x of xs) {
result.push(fn(x));
}
return result;
}
That value that's assigned to result
sure does look like an initial value, and the body of the for...of
loop looks an awful lot like the reduction function. Now that we've identified these aspects that are playing a part in reduction, let's see if we can abstract them out.
function map2(xs, fn, reducer, init) {
let acc = init;
for (const x of xs) {
acc = reducer(acc, fn(x));
}
return acc;
}
That looks pretty good. There is nothing hard-coded at all; the reducer function, the initial value, the transformer function, and the collection are all passed in as arguments. The for...of
loop handles the iteration. Inside of it, the reducer
function is passed the current accumulator (which is set as the initial value the first time through) and the transformed next value in the collection, and it returns a new accumulator. When the iteration is complete, the last value of the accumulator is returned as the result. This sounds exactly like our reduce
-driven mapping above.
Let's try it out. Note arrayReducer
and stringReducer
— these are perfectly normal reducer functions and are not specific to this code. We will use them later, exactly as they're presented here.
function arrayReducer(acc, x) {
acc.push(x);
return acc;
}
function stringReducer(acc, x) {
return acc + x;
}
map2([1, 2, 3, 4, 5], x => x + 1, arrayReducer, []);
// -> [2, 3, 4, 5, 6]
map2('hello', x => x + x, stringReducer, '');
// -> "hheelllloo"
// Interesting side effect of separating iteration and
// reduction: we can iterate differently than we reduce,
// meaning different input and output collection types
map2([1, 2, 3, 4, 5], x => x + 1, stringReducer, '');
// -> "23456"
Great! map2
looks really nice so far. It only deals with transformation; the iteration (via the iteration protocols on the input collection) and the reduction (via the reducer function and initial value that we pass to it) are handled by other code that's meant to handle them. What's more, as the last example shows, this same function will accept any kind of input collection and produce any kind of output collection, even if they're different.. Let's see your list function do that.
We're getting a little better idea of transducers now. They have to do with separating a regular list function into its single-concern parts so that we have more flexibility in how to call them in order to get the transformation we want. But that stuff is all adjectives, describing some characteristics of transducers, not telling us what a transducer really is. To get there, we're going to have to look at our third problem with list functions — inefficient composition — and solve it. We'll look at that on the next page.


{% extends "layout.html" %} {% block page_title %} What did you do before using this service? {% endblock %} {% block content %} {% include "includes/phase_banner_alpha.html" %} Give feedback All questions in the survey are optional. Were you able to do what you needed to do today? Yes No What did you need to do? Select all that apply. Add or change children Add or change childcare Change estimated earnings Change estimated self-employed profit Change hours worked Change number of jobs Change personal details Renew your tax credits View your payments Something else Tell us what else you came to the service to do {% endblock %}
All questions in the survey are optional.
Select all that apply.


Morton E Sherman
Republican
Retired interventional cardiologist.
B.S. - MIT - 1966. M.D. - University of North Carolina School of Medicine - 1970.
80111
Previously served as Board Member and Chair of American College of Cardiology Political Action Committee (previously known as ACCPAC; now known as HeartPAC). Donated money since 2015: Mike Coffman for US House. Donations to HeartPAC, COMPAC (Colorado Medical Society PAC), and AMPAC (American Medical Association PAC).
Board of Comprecare Foundation.
Previously served on Board and Executive Committee of Colorado Medical Society. Previously served as Governor of the Colorado Chapter of the American College of Cardiology. Through both organizations, I have made testimony before Colorado State Legislative Committees. I have extensive experience in service to my hospital and hospital system for more than 4 decades.
My advocacy work through the American Medical Association, the Colorado Medical Society, and the American College of Cardiology has convinced me that issues and the principles exhibited by elected officials are more important that political affiliations. I am aa student of Supreme Court history and history of the Civil Rights Movement. I want to serve so as to advocate for electoral fairness that will encourage all elements of society to exercise their right to vote.
My experience in advocacy and in serving my professional and community organizations has always been non-partisan. My leadership style has always been built upon consensus-building and respecting all opinions. I have extensive experience in leadership as well as being just a committee member. I understand the challenges of allowing all opinions to be be heard. Similarly, I have skill in bringing divergent opinions together.
The practice of medicine during my career has increasing required the need for analysis of data and the application of data to solving problems. I am comfortable with reading and digesting analytic reviews and synthesizing concepts based on data provided. My service to the AMA/Specialty Society RVS Update Committee (RUC) has enhanced these skills. The RUC is a unique multispecialty committee dedicated to describing the resources required to provide physician services which the Centers for Medicare & Medicaid Services (CMS) considers in developing Relative Value Units (RVUs). Working with that environment has taught me much about deliberations, compromises, and successful resolutions.
Male


Police: Man pretended to be handicapped to trick home care workers into changing his diaper
by CNNNEW ORLEANS (CNN) — A New Orleans man has been arrested for pretending to be handicapped in order to have home health care workers change his adult diaper.
Twenty-nine-year-old Rutledge Deas, who also goes by “Rory,” created multiple social media posts for home health care workers.
Deas would specify in the ads that the services would be for his 18-year-old mentally and physically handicapped brother, “Cory.”
Deas would then pose as “Cory” and pretend to be handicapped while the nurses changed his adult diaper, a process Deas used to “obtain sexual arousal,” according to the Louisiana State Police.
Home healthcare workers became suspicious of the scheme on at least 10 separate occasions.
Deas was arrested at his home without incident and charged with 10 counts of sexual battery and human trafficking (labor), and one count of possession of a schedule II controlled dangerous substance.
The investigation remains ongoing, and additional victims are anticipated.
Anyone suspected of being a victim of Deas is urged to contact LSP Detectives at<PHONE_NUMBER>.
The-CNN-Wire™ & © 2019 Cable News Network, Inc., a Time Warner Company. All rights reserved.


|
Bullet Collision Detection & Physics Library
|
Public Member Functions | |
| Point32 () | |
| Point32 (int32_t x, int32_t y, int32_t z) | |
| bool | operator== (const Point32 &b) const |
| bool | operator!= (const Point32 &b) const |
| bool | isZero () |
| Point64 | cross (const Point32 &b) const |
| Point64 | cross (const Point64 &b) const |
| int64_t | dot (const Point32 &b) const |
| int64_t | dot (const Point64 &b) const |
| Point32 | operator+ (const Point32 &b) const |
| Point32 | operator- (const Point32 &b) const |
Public Attributes | |
| int32_t | x |
| int32_t | y |
| int32_t | z |
| int | index |
Definition at line 75 of file btConvexHullComputer.cpp.
|
inline |
Definition at line 83 of file btConvexHullComputer.cpp.
Definition at line 87 of file btConvexHullComputer.cpp.
Definition at line 106 of file btConvexHullComputer.cpp.
Definition at line 111 of file btConvexHullComputer.cpp.
Definition at line 116 of file btConvexHullComputer.cpp.
Definition at line 121 of file btConvexHullComputer.cpp.
|
inline |
Definition at line 101 of file btConvexHullComputer.cpp.
|
inline |
Definition at line 96 of file btConvexHullComputer.cpp.
Definition at line 126 of file btConvexHullComputer.cpp.
Definition at line 131 of file btConvexHullComputer.cpp.
|
inline |
Definition at line 91 of file btConvexHullComputer.cpp.
| int btConvexHullInternal::Point32::index |
Definition at line 81 of file btConvexHullComputer.cpp.
| int32_t btConvexHullInternal::Point32::x |
Definition at line 78 of file btConvexHullComputer.cpp.
| int32_t btConvexHullInternal::Point32::y |
Definition at line 79 of file btConvexHullComputer.cpp.
| int32_t btConvexHullInternal::Point32::z |
Definition at line 80 of file btConvexHullComputer.cpp.


Photos: 2019 Rockefeller Center Christmas tree arrives in New York City 10 Nov 2019, 12:15 by EndPlay The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, is prepared for setting on a platform at Rockefeller Center Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle Carol Schultz drives a spike into the trunk of a 77-foot tall, 12-ton Norway Spruce from Florida, N.Y., that she donated to serve as the Rockefeller Center Christmas tree on Saturday in New York. (Diane Bondareff/AP Images for Tishman Speyer)Photograph by Diane Bondareff Carol Schultz, center, donor of this year's Rockefeller Center Christmas tree, poses with her family in front of her 77-foot tall Norway Spruce on Saturday, Nov. 9, 2019, in New York. (Diane Bondareff/AP Images for Tishman Speyer)Photograph by Diane Bondareff The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce from Florida, N.Y., pulls into Rockefeller Plaza, Saturday, Nov. 9, 2019, in New York. (Diane Bondareff/AP Images for Tishman Speyer)Photograph by Diane Bondareff The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, is prepared for setting on a platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle Workers steady the 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, just before it was set on platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, is prepared for setting on a platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle The freshly cut bottom of the 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, is seen as the tree is prepared for lifting into place at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle A worker helps prepare the 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, for lifting upright to a platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, is secured after it was set on a platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. Photograph by Craig Ruttle The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce, lifted and prepared before being set on a platform at Rockefeller Center on Saturday, Nov. 9, 2019, in New York. (AP Photo/Craig Ruttle)Photograph by Craig Ruttle The 2019 Rockefeller Center Christmas tree, a 77-foot tall, 12-ton Norway Spruce from Florida, N.Y., is craned into place, Saturday, Nov. 9, 2019, in New York. (Diane Bondareff/AP Images for Tishman Speyer)Photograph by Diane Bondareff


lang() function
Functionality
The xml:lang
can be used to determine the language for a node or
a node-set. The attribute can be used to store language-specific data in an
XML document:
<phrases> <greeting xml:lang="en">Hello!</greeting> <greeting xml:lang="no">Hei!</greeting> <greeting xml:lang="fr">Salut!</greeting> <greeting xml:lang="es">Hola!</greeting> <greeting xml:lang="de">Sweinhund!</greeting> </phrases>
The XSL stylesheet can use the lang()
function to select the
element with the desired language:
<xsl:template match="greeting"> <xsl:if test="lang("de")> <xsl:value-of select="."/> <xsl:text> Grossglucklicher wunche!</xsl:text> </xsl:if> </xsl:template>
Implementation
The DOM interface has been given a method that returns the language for a given node. The language is returned as a string (on whatever format is used in the XML document - should be iso), and may be null if no language is defined.
public String DOM.getLanguage(int node);
The BasisLibrary class has a static method that will compare the language of the context node with some other language and return the result as a boolean.
public static boolean BasisLibrary.testLanguage(String language, DOM dom, int node);
The compiled code for the lang()
method calls this method in the
BasisLibrary and leaves the result on the stack for the calling element.


Storyboard SDMLibCodeGenObjectsForCoverage
Create some objects just for coverage. This does not serve as an usage example.


| Operation | C | CUDA | Notes |
|---|---|---|---|
| Dynamically allocate memory | `malloc` | `cudaMalloc` | |
| Copy memory from one location to another | `memcpy` | `cudaMemcpy` | |
| Deallocate memory | `free` | `cudaFree` | |
| Call function | `func()` | `func<<<gridSize, blockSize, sharedMemSize, cudaStream>>>()` | Triple angle-brackets indicate you are running in the _device execution space_ |


|
|
std::vector< Object::Pose > | objectsFound |
| |
|
int | numberOfObjects |
| |
◆ ObjectList()
| ObjectList::ObjectList |
( |
| ) |
|
This is the constructor for the ObjectList Class.
- Parameters
-
- Returns
- None
◆ ~ObjectList()
| ObjectList::~ObjectList |
( |
| ) |
|
This is the destructor for the ObjectList Class.
- Parameters
-
- Returns
- None
◆ addObjectFound()
This is a function for adding an object to the list.
- Parameters
-
| obj | Pointer to an object found |
- Returns
- The number of objects in the list
◆ getObjectList()
This is a function to get the list of objects.
- Parameters
-
- Returns
- The vector of objects
◆ getSize()
| int ObjectList::getSize |
( |
| ) |
|
This is a function to get the number of objects.
- Parameters
-
- Returns
- The number of objects
◆ objsCallback()
| void ObjectList::objsCallback |
( |
const geometry_msgs::Point::ConstPtr & |
obj | ) |
|
This is the callback function for updating the object list.
- Parameters
-
| obj | Pointer to the object found |
- Returns
- None
The documentation for this class was generated from the following files:
- C:/Users/ethan/Desktop/Doxygen Environment/pacman-phase3c/include/ObjectList.hpp
- C:/Users/ethan/Desktop/Doxygen Environment/pacman-phase3c/src/ObjectList.cpp


Just add content to the workshop/slides/ directory.
OpenShift Homeroom will show index.html
For nicely formatted slides, use reveal.js.


I am a king in the pack of 52 cards
I am a Queen in the pack of 52 cards
I am a Spade in the pack of 52 cards
I am a Club in the pack of 52 cards


-
Angular Master Class - White Belt
-
-
Darko Arnautovic
-
Matthew van der Velden
-
-
Entelect Software
What is AngularJS?
-
Structural Framework For Dynamic Web Apps
-
Can Be a Complete Client Side Solution
-
Opinionated
Which AngularJS?
1.5+ over 2
Where You Should Use AngularJS?
-
Dynamic Applications
-
CRUD Applications
-
Component Orientated Applications
-
Can make Front End Testing easier
Where You Should Not Use AngularJS?
-
Enhancing jQuery
-
Static Content
-
If SEO is a Priority
-
If IE 8 is a Priority
AngularJS is MVC*
* mostly
AngularJS extends HTML
<elements ng-*="expression"></
elements>
AngularJS has Structure
A basic ngApp
Built in Directives
ngModel
ngModel
The ngModel directive binds an input to a property on the scope.
ngIf
ngIf
The ngIf directive toggles elements on the DOM.
ngShow
ngHide
ngClick
ngClick
The ngClick directive binds to the click event.
ngChange
ngMouseover
ngBlur
ngSubmit
ngRepeat
ngRepeat
The ngRepeat directive loops through an array, creating new elements.
ngOptions
Useful for dropdowns.
Guys To Follow
-
Ben Nadel - @BenNadel
-
Todd Motto - @ToddMotto
-
Dan Wahlin - @DanWahlin
-
Misko Hevery - @MHevery
Questions?
Entelect's Angular Resources Pack:
source.technology/angular-resources-pack
Slides:
github.com/liquidcowgithub/angular-master-class


PEW's Corner
Tools
Danish calendar
Danish holidays
Date converter
Chinese year
Music synthesizer
Programmer's number converter
Multi-cultural number converter
Text input assistant and converter
Doppler shift calculator
I/Q signal mismatch calculator
Thai language
Japanese language
Random code generator
Necktie knots
LTE stuff
Key/mouse/touch event logger
Barcodes
Full-screen color
Screen size converter
Mouse button test
Docs
Programming languages
Doppler shift theory
I/Q signal mismatch theory
Relativity theory
Misc
Platonic solids
Waveforms
Dancing snowman
Rolling stone
Giant kangaroo
Puzzle
Analog clock
Digital clock
Eyes


In this section and the next we implement the code generators to which the compile function dispatches.
In general, the output of each code generator will end with instructions—generated by the function compile_linkage—that implement the required linkage. If the linkage is return then we must generate the instruction go_to(reg("continue")). This needs the continue register and does not modify any registers. If the linkage is next, then we needn't include any additional instructions. Otherwise, the linkage is a label, and we generate a go_to to that label, an instruction that does not need or modify any registers.[1]
For example, if the value of linkage is the
function compile_linkage(linkage) { return linkage === "return" ? make_instruction_sequence(list("continue"), list(), list(go_to(reg("continue")))) : linkage === "next" ? empty_instruction_sequence() : make_instruction_sequence(list(), list(), list(go_to(label(linkage)))); }
The linkage code is appended to an instruction sequence by preserving the continue register, since a return linkage will require the continue register: If the given instruction sequence modifies continue and the linkage code needs it, continue will be saved and restored.
function end_with_linkage(linkage, instruction_sequence) { return preserving(list("continue"), instruction_sequence, compile_linkage(linkage)); }
The code generators for self-evaluating expressions, quotations, and variables construct instruction sequences that assign the required value to the target register and then proceed as specified by the linkage descriptor.
function compile_self_evaluating(exp, target, linkage) { return end_with_linkage( linkage, make_instruction_sequence( list(), list(target), list(assign(target, constant(exp))))); } function compile_quoted(exp, target, linkage) { return end_with_linkage( linkage, make_instruction_sequence( list(), list(target), list(assign(target, constant(stringify(exp)))))); } function compile_variable(exp, target, linkage) { return end_with_linkage( linkage, make_instruction_sequence( list("env"), list(target), list(assign(target, op("lookup_variable_value"), constant(exp), reg("env"))))); }
All these assignment instructions modify the target register, and the one that looks up a variable needs the env register.
Assignments and definitions are handled much as they are in the interpreter. We recursively generate code that computes the value to be assigned to the variable, and append to it a two-instruction sequence that actually sets or defines the variable and assigns the value of the whole expression (the symbol ok) to the target register. The recursive compilation has target val and linkage next so that the code will put its result into val and continue with the code that is appended after it. The appending is done preserving env, since the environment is needed for setting or defining the variable and the code for the variable value could be the compilation of a complex expression that might modify the registers in arbitrary ways.
function compile_assignment(exp, target, linkage) { const variable = assignment_variable(exp); const get_value_code = compile(assignment_value(exp), "val", "next"); return end_with_linkage( linkage, preserving( "env", get_value_code, make_instruction_sequence( list("env", "val"), list(target), list( perform( op("set_variable_value"), constant(variable), reg("val"), reg("env")), assign(target, constant(ok)))))); /// FIXME: ok??= } function compile_definition(exp, target, linkage) { const variable = definition_variable(exp); const get_value_code = compile(definition_value(exp), "val", "next"); return end_with_linkage( linkage, preserving( "env", get_value_code, make_instruction_sequence() list("env", "val"), list(target), list( perform( op("define_variable"), constant(variable), reg("val"), reg("env")), assign(target, constant(ok)))))); /// FIXME: ok??= }
The appended two-instruction sequence requires env and val and modifies the target. Note that although we preserve env for this sequence, we do not preserve val, because the get_value_code is designed to explicitly place its result in val for use by this sequence. (In fact, if we did preserve val, we would have a bug, because this would cause the previous contents of val to be restored right after the get_value_code is run.)
The code for an if expression compiled with a given target and linkage has the form $\langle \textit{compilation of predicate, target}$ val$\textit{, linkage}$ next $\rangle$ test(op("is_false"), reg("val")), branch(label("false_branch")), "true_branch", $\langle \textit{compilation of consequent with given target and given linkage or}$ after_if $\rangle$ "false_branch", $\langle \textit{compilation of alternative with given target and linkage} \rangle$ "after_if",
To generate this code, we compile the predicate, consequent, and alternative, and combine the resulting code with instructions to test the predicate result and with newly generated labels to mark the true and false branches and the end of the conditional.[2] In this arrangement of code, we must branch around the true branch if the test is false. The only slight complication is in how the linkage for the true branch should be handled. If the linkage for the conditional is return or a label, then the true and false branches will both use this same linkage. If the linkage is next, the true branch ends with a jump around the code for the false branch to the label at the end of the conditional.
function compile_if(exp, target, linkage) { let t_branch = make_label("true_branch"); let f_branch = make_label("false_branch"); let after_if = make_label("after_if"); let consequent_linkage = linkage === "next" ? after_if : linkage; let p_code = compile(if_predicate(exp), "val", "next"); let c_code = compile(if_consequent(exp), target, consequent_linkage); let a_code = compile(if_alternative(exp), target, linkage); return preserving(list("env", "continue"), p_code, append_instruction_sequences( make_instruction_sequence(list("val"), list(), list( test(op("is_false"), reg("val")), branch(label(f_branch)))), parallel_instruction_sequences( append_instruction_sequences(t_branch, c_code), append_instruction_sequences(f_branch, a_code)), after_if)); }
Env is preserved around the predicate code because it could be needed by the true and false branches, and continue is preserved because it could be needed by the linkage code in those branches. The code for the true and false branches (which are not executed sequentially) is appended using a special combiner parallel_instruction_sequences described in section \ref{sec:combining-instruction-sequences}.
The compilation of sequences (from function bodies or explicit begin expressions) parallels their evaluation. Each expression of the sequence is compiled—the last expression with the linkage specified for the sequence, and the other expressions with linkage next (to execute the rest of the sequence). The instruction sequences for the individual expressions are appended to form a single instruction sequence, such that env (needed for the rest of the sequence) and continue (possibly needed for the linkage at the end of the sequence) are preserved.
function compile_sequence(seq, target, linkage) { return is_last_exp(seq) ? compile(first_exp(seq), target, linkage) : preserving( list("env", "continue"), compile(first_exp("seq"), target, "next"), compile_sequence(rest_exps(seq), target, linkage)); }
Function definition expressions expressions construct functions. The object code for a function definition expression must have the form $\langle \textit{construct procedure object and assign it to target register} \rangle$ $\langle \textit{linkage} \rangle$
When we compile the function definition expression, we also generate the code for the function body. Although the body won't be executed at the time of function construction, it is convenient to insert it into the object code right after the code for the function definition. If the linkage for the function definition expression is a label or return, this is fine. But if the linkage is next, we will need to skip around the code for the function body by using a linkage that jumps to a label that is inserted after the body. The object code thus has the form $\langle \textit{construct procedure object and assign it to target register}\rangle$ $\langle \textit{code for given linkage}\rangle\ \textit{or}$ go_to(label("after_lambda")) $\langle \textit{compilation of procedure body} \rangle$ "after_lambda",
Compile_function_expression generates the code for constructing the function object followed by the code for the function body. The function object will be constructed at run time by combining the current environment (the environment at the point of definition) with the entry point to the compiled function body (a newly generated label).[3]
function compile_function_expression(exp, target, linkage) { let proc_entry = make_label("entry"); let after_fexp = make_label("after_lambda"); /// FIXME: lambda let lambda_linkage = linkage === "next" ? after_lambda : linkage; return append_instruction_sequences( tack_on_instruction_sequence( end_with_linkage( lambda_linkage, make_instruction_sequence( list("env"), list(target), list(assign(target, op("make_compiled_procedure"), label(proc_entry), reg("env")))), compile_function_expression_body(exp, proc_entry)), after_lambda)); }
Compile_function_expression uses the special combiner tack_on_instruction_sequence (section \ref{sec:combining-instruction-sequences}) rather than append_instruction_sequences to append the function body to the lambda expression code, because the body is not part of the sequence of instructions that will be executed when the combined sequence is entered; rather, it is in the sequence only because that was a convenient place to put it.
Compile_lambda_body constructs the code for the body of the function. This code begins with a label for the entry point. Next come instructions that will cause the run-time evaluation environment to switch to the correct environment for evaluating the function body—namely, the definition environment of the function, extended to include the bindings of the formal parameters to the arguments with which the function is called. After this comes the code for the sequence of expressions that makes up the function body. The sequence is compiled with linkage return and target val so that it will end by returning from the function with the function result in val.
function compile_lambda_body(exp, proc_entry) { let formals = lambda_parameters(exp); return append_instruction_sequences( make_instruction_sequence( list("env", "proc", "argl"), list("env"), list(proc_entry, assign("env", op("compiled_procedure_env"), reg("proc")), assign("env", op("extend_environment"), constant(formals), reg("argl"), reg("env")))), compiled_sequence(lambda_body(exp), "val", "return")); }
let label_counter = 0; function new_label_number() { label_counter = label_counter + 1; return label-counter; } function make_label(name) { return name + stringify(new_label_number()); }
function make_compiled_procedure(entry, env) { return list("compiled_procedure", entry, env); } function is_compiled_procedure(proc) { return is_tagged_list(proc, "compiled_procedure"); } function compiled_procedure_entry(c_proc) { return head(tail(c_proc)); } function compiled_procedure_env(c_proc) { return head(tail(tail(c_proc))); }


Your Transaction has been submitted it might take serveral minutes unitl it appears in the blockchain
The change of {{adaChange | number: '1.0-6'}} ₳ has also be sent to your address
The tip of {{adaTip | number: '1.0-6'}} ₳ has be sent to the [EURO]-Pool pledge. Thank you!
Please copy your account key {{account.key}} and keep it secretly, you will need it for support questions or if you like to register your tokens in the official Cardano Token Registry when it gets available.


QueryResultStats Complex Type
Click Column Header to Sort Column
Name
Type
Basic Comments
Special Comments
transactionCount
int
pledged
double
received
double


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import config.FrontendAppConfig @import views.html.components.{Heading, Link, BulletList} @this( mainTemplate: MainTemplate, heading: Heading, link: Link, bulletList: BulletList, config: FrontendAppConfig ) @()(implicit request: Request[_], messages: Messages) @mainTemplate( title = messages("unauthorised.title"), canSignOut = false ) { @heading("unauthorised.heading")
@messages("unauthorised.p1")
@messages("unauthorised.p2") @link(config.registerTrustAsTrusteeUrl, "help-link", messages("unauthorised.link"), openInNewWindow = true).
@messages("unauthorised.p3")
@bulletList("unauthorised", Seq( "bullet1", "bullet2" )) }


How much would you like to borrow?
What is your preferred term of loan?
Show me the products!
Our current accounts have competitive interest rates on overdrafts.
Why not take out a loan?
Car finance can be a nifty way to buy a car.
Credit cards can be a handy lending solution!


--- layout: default nav: dependencies ---
One of the novel features of Intercooler is its dependency framework. This is how Intercooler figures out what elements to refresh and when, based on user input, poll intervals, etc.
The core concept in Intercooler is to use server paths to encode dependencies. The idea is fairly straight forward, given a REST-ful understanding of web addressses:
If an element reads its value (i.e. issues aGET
) from a given server path, and an action updates that path (i.e. issues aPOST
to it), then we should refresh the element after the action occurs.
So, as a simple example, consider this button and div:
<button ic-post-to="/example/path">A Button</button>
A Div

Here the div depends on the button, because they share a path with one another. When
Intercooler issues a POST
to the given path (on a user click), upon completion,
it will issue a GET
to the same path, and replace the div with the new content, if it
is different.
It's all very simple when the POST
and GET
are to the same path, but what if
they aren't? What if the post is to /jobs/2341/start
and the get is from /jobs/2341
?
Or vice-versa?
Our answer is as follows:
Two server paths express a dependency if either path is the starting path of the other.
So:
| Path Updated | Path Read | Dependency? |
|---|---|---|
| /foo | /bar | NO |
| /foo | /foo | YES |
| /foo/bar | /foo | YES |
| /foo | /foo/bar | YES |
| /foo/doh | /foo/bar | NO |
The dependencies above are managed implicitly by Intercooler and, with reasonable layout of your restful
URLs, should handle many cases. However, there are inevitably going to be times when you need to
express dependencies explicitly. In Intercooler, you can use the
ic-deps
attribute to express additional paths that an
element depends on.


View previous rollout revisions and configurations.
Examples:
# View the rollout history of a deployment
kubectl rollout history deployment/abc
# View the details of daemonset revision 3
kubectl rollout history daemonset/abc --revision=3
kubectl rollout history (TYPE NAME | TYPE/NAME) [flags] [options]
Use "kubectl options" for a list of global command-line options (applies to all commands).


Customer Service Intelligence
Alert:
Dear Customer,
Your delivery is arriving.
Follow up the approach in real time.
Check it now.
Truck - On Time
Hope to see you soon on our on-line shopping


obm-moz(1) Openbox Pipe Menu obm-moz(1) NAME obm-moz - a pipe-menu for openbox SYNTAX obm-moz [options] DESCRIPTION Obm-moz is a pipe menu for openbox. It translates any mozilla-compatible bookmarks into an openbox menu. If no arguments are given, it'll try to find your bookmarks. A bookmarks folder can be passed as an argument, it'll try to find it and build the menu out of that folder. More information about pipe-menus can be found on http://icculus.org/openbox/index.php/Openbox:Pipemenus OPTIONS -h, --help Show this help message and exit -f, --firefox Look for Firefox bookmarks -b FILENAME, --bookmarks=FILENAME Specify the path to the bookmarks.html file -r ROOT, --root=ROOT Root folder of the bookmarks -n BROWSER, --navigator=BROWSER Command to run the web browser. EXAMPLES obm-moz -b "/path/to/bookmarks.html" -r "Bookmarks Toolbar Folder" AUTHORS obm-dir was written by Manuel Colmenero<EMAIL_ADDRESS>as part of obmenu. This manual page was originally written for the Debian GNU/Linux system by Davide Truffa<EMAIL_ADDRESS>SEE ALSO obmenu(1), obm-dir(1), obm-nav(1), obm-xdg(1), openbox(1) Davide Truffa 1.0 obm-moz(1)


| Package | com.flashdynamix.motion.layers |
| Class | public class BitmapLayer |
| Inheritance | BitmapLayer flash.display.Bitmap |
| Property | Defined by | ||
|---|---|---|---|
| bgColor : uint
The hexadecimal color defining the color for the BitmapData.
| BitmapLayer | ||
| clearOnRender : Boolean = false
If this is set to true then on each render the BitmapData will be filled with the
bgColor.
| BitmapLayer | ||
| layerHeight : int | BitmapLayer | ||
| layerWidth : int | BitmapLayer | ||
| length : int [read-only]
| BitmapLayer | ||
| list : Array
The list of IEffects to be drawn on each render.
| BitmapLayer | ||
| scale : Number | BitmapLayer | ||
| smoothing : Boolean | BitmapLayer | ||
| transparent : Boolean = false
Whether the BitmapData uses transparency.
| BitmapLayer |
| Method | Defined by | ||
|---|---|---|---|
|
BitmapLayer(width:Number = 500, height:Number = 500, scale:Number = 1, bgColor:uint = 0x00FFFFFF, transparent:Boolean = true, smoothing:Boolean = false)
| BitmapLayer | ||
|
Adds an IEffect into the list.
| BitmapLayer | ||
|
clear():void
Removes all IEffects from the list.
| BitmapLayer | ||
|
dispose():void
Disposes the BitmapLayer read for garbage collection
| BitmapLayer | ||
|
draw(instance:IBitmapDrawable, matrix:Matrix = null, rectangle:Rectangle = null, colorTransform:ColorTransform = null, blendMode:String = "normal"):DrawEffect
Adds a DrawEffect for the specified IBitmapDrawable to the render list.
| BitmapLayer | ||
|
Returns an IEffect from the list at the specified index.
| BitmapLayer | ||
|
Removes an IEffect from the list.
| BitmapLayer | ||
|
render(e:Event = null):void
Renders all IEffects in the list.
| BitmapLayer | ||
|
startRender():void
Starts rendering the BitmapLayer on construction rendering automatically starts.
| BitmapLayer | ||
|
stopRender():void
Stops rendering the BitmapLayer this can be resumed via the startRender method.
| BitmapLayer | ||
|
toString():String
| BitmapLayer |
| Method | Defined by | ||
|---|---|---|---|
|
addEvent(item:EventDispatcher, type:String, listener:Function, priority:int = 0, useWeakReference:Boolean = true):void
| BitmapLayer | ||
|
removeEvent(item:EventDispatcher, type:String, listener:Function):void
| BitmapLayer | ||
|
updateEffects():void
| BitmapLayer |
| bgColor | property |
public var bgColor:uint
The hexadecimal color defining the color for the BitmapData.
| clearOnRender | property |
public var clearOnRender:Boolean = false
If this is set to true then on each render the BitmapData will be filled with the bgColor.
| layerHeight | property |
layerHeight:int
[read-write]Implementation
public function get layerHeight():int
public function set layerHeight(value:int):void
| layerWidth | property |
layerWidth:int
[read-write]Implementation
public function get layerWidth():int
public function set layerWidth(value:int):void
| length | property |
length:int
[read-only]Implementation
public function get length():int
| list | property |
public var list:Array
The list of IEffects to be drawn on each render.
| scale | property |
scale:Number
[read-write]Implementation
public function get scale():Number
public function set scale(value:Number):void
| smoothing | property |
smoothing:Boolean
[read-write]Implementation
public function get smoothing():Boolean
public function set smoothing(value:Boolean):void
| transparent | property |
public var transparent:Boolean = false
Whether the BitmapData uses transparency.
| BitmapLayer | () | constructor |
public function BitmapLayer(width:Number = 500, height:Number = 500, scale:Number = 1, bgColor:uint = 0x00FFFFFF, transparent:Boolean = true, smoothing:Boolean = false)
Parameters
width:Number (default = 500 ) — The width in pixels to render the BitmapLayer.
|
|
height:Number (default = 500 ) — The height in pixels to render the BitmapLayer.
|
|
scale:Number (default = 1 ) — The scale to render the BitmapLayer.
|
|
bgColor:uint (default = 0x00FFFFFF ) — The hexadecimal bgColor to render the BitmapData background color.
|
|
transparent:Boolean (default = true ) — Whether the BitmapData uses transparency. Not using transparency can reduce artifacts
on the BitmapData when using BlendModes like BlendMode.ADD or BlendMode.OVERLAY
|
|
smoothing:Boolean (default = false ) — Whether the BitmapData uses pixel smoothing. This is useful if the BitmapLayer is animated.
|
| add | () | method |
public function add(effect:IEffect):IEffect
Adds an IEffect into the list.
Parameterseffect:IEffect |
IEffect |
| addEvent | () | method |
protected function addEvent(item:EventDispatcher, type:String, listener:Function, priority:int = 0, useWeakReference:Boolean = true):void
Parameters
item:EventDispatcher |
|
type:String |
|
listener:Function |
|
priority:int (default = 0 )
|
|
useWeakReference:Boolean (default = true )
|
| clear | () | method |
public function clear():void
Removes all IEffects from the list.
| dispose | () | method |
public function dispose():void
Disposes the BitmapLayer read for garbage collection
| draw | () | method |
public function draw(instance:IBitmapDrawable, matrix:Matrix = null, rectangle:Rectangle = null, colorTransform:ColorTransform = null, blendMode:String = "normal"):DrawEffect
Adds a DrawEffect for the specified IBitmapDrawable to the render list.
Parametersinstance:IBitmapDrawable — The IBitmapDrawable instance which will be used in the DrawEffect.
|
|
matrix:Matrix (default = null ) — The translation Matrix used with the DrawEffect.
|
|
rectangle:Rectangle (default = null ) — The clipping Rectangle used with the DrawEffect.
|
|
colorTransform:ColorTransform (default = null ) — The ColorTransform used with the DrawEffect.
|
|
blendMode:String (default = "normal ") — The BlendMode used with the DrawEffect.
|
DrawEffect |
| item | () | method |
public function item(index:int):IEffect
Returns an IEffect from the list at the specified index.
Parametersindex:int |
IEffect |
| remove | () | method |
public function remove(effect:IEffect):Boolean
Removes an IEffect from the list.
Parameterseffect:IEffect |
Boolean |
| removeEvent | () | method |
protected function removeEvent(item:EventDispatcher, type:String, listener:Function):void
Parameters
item:EventDispatcher |
|
type:String |
|
listener:Function |
| render | () | method |
public function render(e:Event = null):void
Renders all IEffects in the list. Triggering this method manually can be handy when confronting a situation where the renders do not need to be done on a ENTER_FRAME basis or the developer would like custom control over when the render cycles occur.
Parameterse:Event (default = null )
|
| startRender | () | method |
public function startRender():void
Starts rendering the BitmapLayer on construction rendering automatically starts.
| stopRender | () | method |
public function stopRender():void
Stops rendering the BitmapLayer this can be resumed via the startRender method.
| toString | () | method |
public override function toString():String
Returns
String |
| updateEffects | () | method |
protected function updateEffects():void


--- title: Migrating Configuration Files version: "5.0" tags: - "5.0" - configuration ---
Since the ISAPI modules changed their names, from php4xxx to php5xxx, you need to make some changes in the configuration files. There were also changes in the CLI and CGI filenames. Please refer to the corresponding section for more information.
Migrating the Apache configuration is extremely easy. See the example below to check the change you need to do:
Example #1 Migrating Apache configuration files for PHP 5
# change this line: LoadModule php4_module /php/sapi/php4apache2.dll # with this one: LoadModule php5_module /php/php5apache2.dll
If your web server is running PHP in CGI mode, you should note that the CGI version has changed its name from php.exe to php-cgi.exe. In Apache, you should do something like this:
Example #2 Migrating Apache configuration files for PHP 5, CGI mode
# change this line: Action application/x-httpd-php "/php/php.exe" # with this one: Action application/x-httpd-php "/php/php-cgi.exe"
In other web servers you need to change either the CGI or the ISAPI module filenames.


The Dispatcher Servlet is the glue that holds a servlet container (like Tomcat or Jetty) and Spring together. In this post I’ll attempt to broadly explain: How the dispatcher servlet works? How the dispatcher servlet is different from plain old servlets? What is the Front Controller pattern?
Foreword The annual WWDC (Apple Global Developers Conference) opened at 1 am on June 5th, Beijing time.
Foreword The annual WWDC (Apple Global Developers Conference) opened at 1 am on June 5th, Beijing time...


Overview and response dashboard. Hover the grid to see the map for each variable. Clicking the variable name will sort the table by that variable. Click the red theme buttons to see other variables.
Produced by SIMS


We have emailed a new password to you. Please check your email for further instructions.
{{errorMessage}}


 Otherwise ranked games are not yours.
Helps dogging teammates with intellectual or cognitive disability


Labs Sauti built the Sauti app as an Open Source app. This SERVICE is provided by Labs Sauti at no cost and is intended for use as is. This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service. If you choose to use our Service, then you agree to the collection and use of information in relation to this policy. The Personal Information that we collect is used for providing and improving the Service. We will not use or share your information with anyone except as described in this Privacy Policy. The terms used in this Privacy Policy have the same meanings as in our Terms and Conditions, which is accessible at Sauti unless otherwise defined in this Privacy Policy.
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We value your trust in providing us your Personal Information, thus we are striving to use commercially acceptable means of protecting it. But remember that no method of transmission over the internet, or method of electronic storage is 100% secure and reliable, and we cannot guarantee its absolute security.
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Ajax Call
I will get you the top 3 Crypto Currencies with Ajax and put them into objects and print them on a prototype method


{% if incidents|length > 0 %} {% for incident in incidents %}
{{incident['Description']}}
There are no reported incidents.


Provides a wrapper to access data from the SeeClickFix web API for R. SeeClickFix is a central platform employed by many cities that allows citizens to request their city's services. This package creates several functions to work with all the built-in calls to the SeeClickFix API. Allows users to download service request data from numerous locations in easy-to-use dataframe format manipulable in standard R functions.
| Version: | 1.1.0 |
| Depends: | R (≥ 3.1.2) |
| Imports: | jsonlite, RCurl |
| Published: | 2016-12-07 |
| Author: | Justin de Benedictis-Kessner [aut, cre], Christian Lemp [ctb] |
| Maintainer: | Justin de Benedictis-Kessner <justindbk at gmail.com> |
| BugReports: | https://github.com/justindbk/seeclickfixr/issues |
| License: | GPL-3 |
| NeedsCompilation: | no |
| CRAN checks: | seeclickfixr results |
| Reference manual: | seeclickfixr.pdf |
| Package source: | seeclickfixr_1.1.0.tar.gz |
| Windows binaries: | r-devel: seeclickfixr_1.1.0.zip, r-release: seeclickfixr_1.1.0.zip, r-oldrel: seeclickfixr_1.1.0.zip |
| OS X binaries: | r-release: seeclickfixr_1.1.0.tgz, r-oldrel: seeclickfixr_1.1.0.tgz |
| Old sources: | seeclickfixr archive |
Please use the canonical form https://CRAN.R-project.org/package=seeclickfixr to link to this page.


Events
Charts and Graphs
Heat Map
About
University of Hawaii at Manoa
8:30 am to 1:30 pm at Legacy Path on 10/19-20/2017


Example web app sitemap
Show navigation menu
Dashboard
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Visual sitemap
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MaxMind GeoIP
Documentation
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Organizations
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API index
Stripe Connect
Documentation
Configuration variables
Visual sitemap
UI index
API index
Stripe Subscriptions
Documentation
Configuration variables
Visual sitemap
UI index
API index
Example app
Documentation
Visual sitemap
UI index
Example subscription app
Documentation
Visual sitemap
UI index
Account
Profiles
Create profile
View #profileid
Set default profile
Edit #profileid
Delete #profileid
Reset codes
Create reset code
View #resetCodeid
Delete #resetCodeid
Sessions
End all sessions
View #sessionid
End #sessionid
End all sessions
Change username
Change password
Delete account
Organizations
Memberships
View #membershipid
Edit #membershipid
Revoke membershipof #membershipid
Delete #membershipid
Organizations
Organizations
Organizations
Create organization
View #organizationid
Memberships for #organizationid
Invitations for #organizationid
Edit #organizationid
Create invitation for #organizationid
Transfer ownership of #organizationid
Delete #organizationid
Organizations
Accept invitation
Create organization
View #invitationid
Delete #invitationid
Organizations
Administration
Accounts
View #accountid
Profiles
Reset codes
Sessions
Create reset code
Assign administrator to #accountid
Revoke administrator
Transfer ownership to #accountid
Reset session key
Schedule delete
Delete #accountid
Profiles
View #profileid
Sessions
View #sessionid
Reset codes
View #resetCodeid
Administrators
Delete schedule
Organizations administration
Organizations
View #organizationid
Memberships for #organizationid
Invitations for #organizationid
Memberships
View #membershipid
Invitations
View #invitationid
Top of page
${route.title}


HAMMEUM
Initial Setup
Initial Amount
Transfer Time
Recurring in days:
Setup
Send
From: {{ wallet.address }}
Amount:
Send
Bank
Balance: {{ bank.balance }} ETH
Transfer Time: {{ bank.transferTime }}
Recurring: every {{ bank.recurringInDays }} days


BRICS advocate for a more open global trade
BRICS leaders have agreed to increase their investments. Brazil, Russia, India, China and South Africa, advocate for a global economy that is more open to trade and not protectionism.
At their annual summit, the heads of state expressed their willingness to fight against the reduction of trade costs, which they consider to be a handicap.
“This engagement here today is one of those essential channels through which we can find common ground on common challenges. Key countries in the global economy are currently facing slowing growth, complex challenges to their trading relationships or a turn away from the open rules-based global trading system to being much more closed and introverted”, said South African president, Cyril Ramphosa.
Within an economic context marked by rivalries in recent times, the mobilization of this platform will probably be a response to other problems that affect people’s lives, like infrastructure.
“Amongst all BRICS countries, when companies are confident then the market will be vibrant and I hope you will seize on the opportunity and mobilise more resources from the business community and actively invest and do business in BRICS countries, including in the joint implementation of large projects that have economic and social impacts and which therefore have a major impact on economic development and job creation”, Chinese president, Xi Jinping said.
The States of the BRICS alone represent nearly 42% of the world’s population.
Reuters


Using Studio From Behind a Proxy
Introduction
Titanium Studio requires an Internet connection to authenticate the user to the Appcelerator cloud on first launch, although the credentials are cached for subsequent use. In addition, the web is used for news, documentation and code updates. This guide explains how to configure it for use behind a proxy.
Startup Splash Screen
If no user credentials are available to Studio on launch, a splash screen will be displayed allowing you to enter your user name and password. At the bottom of this dialog, the "Proxy Setup..." link activates the following window:
Here, the proxy schema (HTTP, HTTPS and SOCKS are all supported), server name or IP address, service port number and authentication details can be configured. After clicking OK and Login to start, all Internet traffic will be directed via this proxy.
Windows Preferences Menu
-
To configure your proxy settings once Studio has started:
-
From the Window menu, select "Preferences..."
-
Expand "General"->"Network Connections."
-
Select the Proxy entry that you would like to edit (for example: "HTTP") and click "'Edit...'"
-
In the Host and Port fields, specify the name or IP address and port number of your proxy server.
-
If you have authentication enabled, check the Requires Authentication box and type in your proxy User and Password.
-
Click OK to apply your settings.
-
-
Restart Studio. All Internet traffic will be directed via this proxy.


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Overview
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save(FileOutputStream)
- Method in class TorrentMetadata.
TorrentFile
Save this
TorrentFile
object into a .torrent file.
setByArguments(byte[])
- Method in class Sockets.
TCPConnection
setiBytesReceived(int)
- Method in class Sockets.
TCPConnection
setiPorts(String[])
- Method in class Sockets.
TCPServerSelector
setiServerPort(int)
- Method in class Sockets.
TCPConnection
setiTotalBytesReceived(int)
- Method in class Sockets.
TCPConnection
setKeyIterator(Iterator<SelectionKey>)
- Method in class Sockets.
TCPServerSelector
setoClientChannel(SocketChannel)
- Method in class Sockets.
TCPConnection
setoReadBuffer(ByteBuffer)
- Method in class Sockets.
TCPConnection
setoSelector(Selector)
- Method in class Sockets.
TCPServerSelector
setoWriteBuffer(ByteBuffer)
- Method in class Sockets.
TCPConnection
setProtocol(TCPProtocol)
- Method in class Sockets.
TCPServerSelector
setsServerName(String)
- Method in class Sockets.
TCPConnection
size
- Variable in class TorrentMetadata.
TorrentFile.TFile
Sockets
- package Sockets
state
- Static variable in class Tracker.
Peer
state
- Static variable in class Tracker.
Tracker
STATUSES
- Static variable in class Manager.
DownloadManager
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{% extends "images/base_source.html" %} {% block title %}Administer Source | CoralNet{% endblock %} {% block page-specific-includes %} {{ inviteForm.media }} {% endblock %} {% block content %}
Warning: This option will completly delete eveything that is in your source. This option will remove all your images, annotations, stats, and everything related to your source. {% endblock %}


Time boxing technique is something that I like and tend to gravitate to. There is a limited number of hours in a day and often my friends or coworkers and I decide to catch up in an hour and see how we go on completing a task. This allows to reflect and address problems if any arise before the end of the day.
Because I don't like to stay up late I am going to try one of the unexpected advices which was to aim to finish key tasks by noon. Giving yourself less time is apparently a time management technique. I expect it might work for me because I am also an obvious lark.


We have plenty of package deals to choose from.
We are currently revising all of our package promotions in preparations with the upcoming holidays and ensure that our guests would get more out of our deals.
Still excited for a Batanes Adventure? Give us a call and we would be happy to share with you the best deal that might just be perfect for the adventurous spirit in you or check our Iteneraries.
Select from various Hotel accomodations according to your preference.
Want to feel the countryside even more? Check our homestay inclusions.
Current Iteneraries that are loved by our guests. Take your time to check the places included.
You can also download a copy (Download link at the bottom of the page).
7 - 8 AM
Arrival of Guests
12 Noon
Lunch
1:30 PM Onwards
Municipality of Basco
Provincial Capitol/Casa Real
Mt. Carmel Chapel/Tukon Chapel
PAG-ASA Radar Station
Fundacion Pacita
Didawud Ijang Fortress
Japanese Tunnel
Valugan Boulder Beach
Vayang Rolling Hills
Naidi Hills & Lighthouse
Sto. Domingo Church
Aman Dangat
Kilometer Zero
5 PM
Back to hotel & End of Tour
6 PM
Dinner
7 AM
Breakfast
9 AM Onwards
Municipality of Uyugan
Song song Ruins
Itbud Town
Itbud Ijang
Alapad Pass and Hills
Loran Station
Uyugan Town Proper
Municipality of Ivana
San Jose De Obrero Church
Honesty Coffee Shop
Spanish Bridge
House of Dakay
White Beach
Blue Lagoon
5 PM
Back to hotel & End of Tour
6 PM
Dinner
5 AM
Breakfast, Check-In
7 - 8 AM
Arrival of Guests
12 Noon
Lunch
1:30 PM Onwards
Municipality of Basco
Provincial Capitol/Casa Real
Mt. Carmel Chapel/Tukon Chapel
PAG-ASA Radar Station
Fundacion Pacita
Didawud Ijang Fortress
Japanese Tunnel
Valugan Boulder Beach
Vayang Rolling Hills
Naidi Hills & Lighthouse
Sto. Domingo Church
Aman Dangat
Kilometer Zero
5 PM
Back to hotel & End of Tour
6 PM
Dinner
5 AM
Breakfast
6 AM Onwards
Municipality of Sabtang
San Vicente/Ivana Port
Savidug Community (featuring vernacular houses)
Savidug Ijang Fortress
Chamantad-Tinyan Viewpoint
Chavayan Bario
Sta. Rosa De Lima Chapel
Nakabuang Ahaw Stone Arch
Nakabuang Stone Beach
Morong Beach
1:30 PM Onwards
Travel back to Batan Island
6 PM
Dinner
7 AM
Breakfast
9 AM Onwards
Municipality of Uyugan
Song song Ruins
Itbud Town
Itbud Ijang
Alapad Pass and Hills
Loran Station
Uyugan Town Proper
Municipality of Ivana
San Jose De Obrero Church
Honesty Coffee Shop
Spanish Bridge
House of Dakay
White Beach
Blue Lagoon
5 PM
Back to hotel & End of Tour
6 PM
Dinner
5 AM
Breakfast, Check-In
7 - 8 AM
Arrival of Guests
12 Noon
Lunch
1:30 PM Onwards
Municipality of Basco
Provincial Capitol/Casa Real
Mt. Carmel Chapel/Tukon Chapel
PAG-ASA Radar Station
Fundacion Pacita
Didawud Ijang Fortress
Japanese Tunnel
Valugan Boulder Beach
Vayang Rolling Hills
Naidi Hills & Lighthouse
Sto. Domingo Church
Aman Dangat
Kilometer Zero
5 PM
Back to hotel & End of Tour
6 PM
Dinner
5 AM
Breakfast
6 AM Onwards
Municipality of Sabtang
San Vicente/Ivana Port
Savidug Community (featuring vernacular houses)
Savidug Ijang Fortress
Chamantad-Tinyan Viewpoint
Chavayan Bario
Sta. Rosa De Lima Chapel
Nakabuang Ahaw Stone Arch
Nakabuang Stone Beach
Morong Beach
1:30 PM Onwards
Travel back to Batan Island
6 PM
Dinner
7 AM
Breakfast
9 AM Onwards
Municipality of Uyugan
Song song Ruins
Itbud Town
Itbud Ijang
Alapad Pass and Hills
Loran Station
Uyugan Town Proper
Municipality of Ivana
San Jose De Obrero Church
Honesty Coffee Shop
Spanish Bridge
House of Dakay
White Beach
Blue Lagoon
5 PM
Back to hotel & End of Tour
6 PM
Dinner
5 AM
Breakfast
5 AM
Breakfast, Check-In
Batan North Tour & Batan South Tour
Batan North, Batan South Tour & Sabtang Island
Batan North, Batan South Tour & Sabtang Island


{% extends "layout.html" %} {% load staticfiles %} {% block content %}
The PASSIM web application is being developed as part of the ERC PASSIM project.
PASSIM stands for Patristic Sermons in the Middle Ages. The project is not a study of the contents of these sermons, it focuses instead on their dissemination, their manipulation and their interpretation in the medieval Latin West.
PASSIM will study the medieval reception of the Latin sermons preached by the Early Church Fathers, using a digital network of manuscripts.
The sermons of Augustine, Gregory the Great and other patristic preachers were transmitted throughout medieval Europe in the form of sermon collections, preserved in thousands of manuscripts. Nearly every manuscript contains a new combination of sermons, attesting to a continuous, widespread engagement with the authorities of the Early Church. The dynamic tradition of reorganising and rewriting the patristic heritage is largely overlooked by scholars of medieval religious practices, who concentrate on medieval preachers, and by scholars of Early Christianity, whose focus is the patristic context.
Medieval collections of patristic sermons were part of the liturgical life of the monastery, but also of an intellectual tradition. They offer unique insights into medieval attitudes toward authority, techniques of appropriation, church organisation, monastic networks and knowledge exchange. PASSIM will execute the first large-scale analysis of the formation and spread of patristic sermon collections in medieval Europe. The project will develop a digital network of manuscripts, using well-tried principles from the field of textual criticism. Building on this network, PASSIM will pursue three lines of inquiry: the customizing of standard liturgical collections as indicative of individual purposes and contexts, the impact of transmission on the popularity of patristic sermons, and pseudo-epigraphic sermons as revelatory of medieval perceptions of the Church Fathers.
PASSIM will bridge two disciplinary divides, between patristic and medieval sermon studies and between textual criticism and reception studies. Developing an interdisciplinary methodology with a wide applicability in the study of intellectual history, this project will introduce patristic preaching as a vibrant strand in the tapestry of the medieval religious tradition.
Different people have entered manuscripts manually:
| Person | Manuscripts |
|---|---|
| {{item.person}} | {{item.count}} |
We also have read and processed information from external sources:
| Source url | Manuscripts |
|---|---|
| {{item.url}} | {{item.count}} |
The main purpose of the Passim web application is to facilitate searches:
| Sermon: | (mockup phase) |
| Manuscript: | (mockup phase) |
| Collection: | (mockup phase) |
| Library: | (working!)
Find one or more libraries by choosing a country, city and/or (part of a) library ('s name).
Choose Search >> Library .
Then use 'typeahead' and/or 'wildcards' to find a selection of libraries.
Download that selection as Excel, CSV or JSON.
|
The source code of Passim is available at github.
Request assistance » Short guide Manual (pdf) Technical information
Please see the technical information page.


__SETFPUCW
Section: Linux Programmer's Manual (3)
Updated: 2012-12-31
Index
Return to Main Contents
NAME
__setfpucw - set FPU control word on i386 architecture (obsolete)
SYNOPSIS
#include <i386/fpu_control.h>
void __setfpucw(unsigned short control_word);
DESCRIPTION
__setfpucw()
transfers
control_word
to the registers of the FPU (floating-point unit) on the i386 architecture.
This was used to control floating-point precision,
rounding and floating-point exceptions.
CONFORMING TO
This function was a nonstandard GNU extension.
NOTES
As of glibc 2.1 this function does not exist anymore.
There are new functions from C99, with prototypes in
<fenv.h>,
to control FPU rounding modes, like
fegetround(3),
fesetround(3),
and the floating-point environment, like
fegetenv(3),
feholdexcept(3),
fesetenv(3),
feupdateenv(3),
and FPU exception handling, like
feclearexcept(3),
fegetexceptflag(3),
feraiseexcept(3),
fesetexceptflag(3),
and
fetestexcept(3).
If direct access to the FPU control word is still needed, the
_FPU_GETCW
and
_FPU_SETCW
macros from
<fpu_control.h>
can be used.
EXAMPLE
__setfpucw(0x1372)
Set FPU control word on the i386 architecture to
- extended precision
- rounding to nearest
- exceptions on overflow, zero divide and NaN
SEE ALSO
feclearexcept(3)
<fpu_control.h>
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- CONFORMING TO
-
- NOTES
-
- EXAMPLE
-
- SEE ALSO
-
This document was created by
man2html,
using the manual pages.
Time: 02:54:53 GMT, September 18, 2014


Eerie old barn, wherein I lay sprawled,
The farm that it stands on, what is it called?
It goes by the name of Scroonhoonpooge Farmyard.
There, you see, that was not so hard.
But other questions we might raise
In these squalid, sordid days
In this eerie barn of woe
Have answers we will never know.


Haha, you'll never defeat me!
>:D
I'm the box generator and I eat developers like you for breakfast!
boxes destroyed:
0
?
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?


{% extends "layout.html" %} {% block content %}
| Min limit | Max limit | ||
| CDS overlap: | ⓘ | ||
| Length: | ⓘ | ||
| Average ribosome peak: | |||
| Transcripts: | Principal All Custom: | ⓘ | |
| Start codons: | AUG CUG GUG {% if current_user.name == "test" %} None {% endif %} | ⓘ | |
| Exclude saved cases | |||
| Use neural net | |||
| Use neural net | |||
| Output: | Table Scatter plot | ||
| Min periodicity score: |
| Min limit | Max limit | |
| Start Increase: | ⓘ | |
| Stop Decrease: | ⓘ | |
| Coverage: | ⓘ | |
| Frame difference (lowest): | ⓘ | |
| Frame difference (highest): | ⓘ |
Seq types
Studies
Files


Package com.jme.util
Class ListSort<T>
- java.lang.Object
-
- com.jme.util.ListSort<T>
-
public class ListSort<T> extends java.lang.Object
Fast, stable sort used to sort geometries It's adapted from Tim Peters's work on list sorting for Python. More details here http://svn.python.org/projects/python/trunk/Objects/listsort.txt here is the C code from which this class is based http://svn.python.org/projects/python/trunk/Objects/listobject.c This class was also greatly inspired from java 7 TimSort by Josh Blosh with the difference that the temporary necessary memory space are allocated as the geometry list grows and reused all along the application execution. Usage : ListSort has to be instantiated and kept with the geometry list ( or w/e it may have to sort) Then the allocate method has to be called to allocate necessary tmp space needed for the sort. This should be called once for optimal performance, but can be called several times if the length of the list changesDisclaimer : I was intrigued by the use of val >>> 1 in java 7 Timsort class instead of val / 2 (integer division). Micro benching revealed that val >>> 1 is twice faster than val / 2 in java 6 and has similar perf in java 7. The following code uses val >>> 1 when ever a value needs to be divided by 2 and rounded to its floor
- Author:
- Nehon
-
-
Constructor Summary
Constructors Constructor Description ListSort()
Creates a ListSort
-
Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description void
allocateStack(int len)
Allocate temp variables for the given length This method should be called at least once, but only if the length of the list to sort changed before sortingint
getLength()
return the useful length of the array being sortedvoid
innerMergeHigh(java.util.Comparator<T> comp, T[] tempArray, T[] arr, int idxA)
Attempt to unroll "goto" style original implementation.void
innerMergeLow(java.util.Comparator<T> comp, T[] arr, T[] tempArray)
Attempt to unroll "goto" style original implementation.static void
main(java.lang.String[] argv)
void
sort(T[] array, java.util.Comparator<T> comparator)
Sort the given array given the comparator
-
-
-
Method Detail
-
allocateStack
public final void allocateStack(int len)
Allocate temp variables for the given length This method should be called at least once, but only if the length of the list to sort changed before sorting- Parameters:
len
-
-
sort
public void sort(T[] array, java.util.Comparator<T> comparator)
Sort the given array given the comparator- Parameters:
array
- the array to sortcomparator
- the comparator to compare elements of the array
-
innerMergeLow
public void innerMergeLow(java.util.Comparator<T> comp, T[] arr, T[] tempArray)
Attempt to unroll "goto" style original implementation. this method uses and change temp attributes of the class- Parameters:
comp
- comparatorarr
- the arraytempArray
- the temp array
-
innerMergeHigh
public void innerMergeHigh(java.util.Comparator<T> comp, T[] tempArray, T[] arr, int idxA)
Attempt to unroll "goto" style original implementation. this method uses and change temp attributes of the class- Parameters:
comp
- comparatorarr
- the arraytempArray
- the temp arrayidxA
- the index of the first element of run A
-
getLength
public int getLength()
return the useful length of the array being sorted- Returns:
- the length pass to the last allocateStack method
-
main
public static void main(java.lang.String[] argv)
-
-


Econt projects
Behavior driven development
Specification by Example
Ruse 2016
Building the product right and building the right product
Software methodology should provide the following
- Shared understanding of what needs to be done
- Precise specification
- DoD (Definition Of Done)
- Documentation
Behavior-driven development
BDD is an "Outside-in" methodology
User Story
-
"I" ndependent (of all others)
-
"N" egotiable (not a specific contract for features)
-
"V" aluable
-
"E" stimatable (to a good approximation)
-
"S" mall (so as to fit within an iteration)
-
"T" estable (in principle, even if there isn't a test for it yet)
Optimizing the planning. Imrpoving the scrum methodology
Product backlog needs to be in a form of a user stories
Daily stand-up meetings
- Conversation around user stories
- Adding new scenarios
- Status and progress
Burn-down chart improvements
Benefits
- Implementing changes more efficiently
- Higher product quality
- Less rework
- Better alignment of the activities of different roles on a project
Decentralized but centralized
- Origin
- Centralized push-pull relationship
- Subteams
The supportive branches
- Feature branches
- Release branches
- Hotfix branches
Feature branches
- These branches are used to develop new features for the upcoming or a distant future release.
Release branches
- Release branches support preparation of a new production release.
- The key moment to branch off a new release branch from develop is when develop (almost) reflects
the desired state of the new release.
Hotfix branches
- They arise from the necessity to act immediately upon an undesired state of a live production version.
Code Review
- Catch bugs earlier in the development process
- Improve code quality and maintain architecture
- Implement standards
- Motivate each other to make better solutions
- Share knowledge and gain experience faster
When a feature branch is completed
When a release branch is ready for production
When a hotfix branch is ready for production
BDD in Java
- Cucumber JVM - https://cucumber.io/docs/reference/jvm
- JBehave - http://jbehave.org/
The piece of code I want to test
Implementing the necessary steps


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| α | βL | γL | βO | γO | Gain | |
|---|---|---|---|---|---|---|
| [(K)/(p.p.m.)] | [(GtC)/(p.p.m.)] | [(GtC)/(K)] | [(GtC)/(p.p.m.)] | [(GtC)/(K)] | — | |
| FeliX | 0.0067 | 1.25 | −66 | 1.23 | −46 | 0.21 |
| C4MIP ensemble average value | 0.0061 | 1.35 | −79 | 1.13 | −30 | 0.15 |
| C4MIP ensemble low value | 0.0038 | 0.20 | −177 | 0.80 | −67 | 0.04 |
| C4MIP ensemble high value | 0.0082 | 2.80 | −20 | 1.60 | −14 | 0.31 |
C4MIP, Coupled Climate Carbon Cycle Model Intercomparison Project.
Parameters describing chemical and climate feedback to land and ocean sinks climate sensitivity ( α), land sink sensitivity to carbon ( βL) and climate ( γL) and ocean sensitivity to carbon ( βO) and climate ( γO). All parameters are calculated as in C4MIP 4. This meta-analysis is also the source of the averages in the second row, which report directly comparable feedback parameters for an ensemble of 11 similar models.


Historical Beer Nations are Drinking Less Beer
... but more wine. The chart below shows the evolution of beer consumption for 5 traditionally 'beer drinking countries': Germany, Australia, New Zealand, Belgium and Ireland.
In the 2nd half of the 2Oth century, no other country in the world was consuming as much beer as these five.
Today, this consumption has noticeably decreased, and for certain countries even halved. Meanwhile, people in these beer countries are consuming more wine - with exception for Germany.
Wine Nations as well are Drinking Less Wine
... but still stick to wine. Similarly to the trend we see for beer drinking in beer countries, the wine consumption in historical 'wine drinking countries' has been decreasing as well. However, with exception of Spain - where since the early 2000's beer takes a more important part in the alcohol consumption than wine - for most wine countries the consumption of beer increases only a little or not at all.
Source: Our World in Data, cover graphics from Vecteezy
Design: Lize Coekaerts


Dr. George Spiride received a BSCS from the ``Politehnica'' University Bucharest, Romania in 1994, a MSCE in 1995, and a PhD in computer engineering from Southern Methodist University in 1999. He joined Nortel Networks as a Member of Scientific Staff, working on optical network design and planning, and later on designing wireless access OAM systems. Currently, he is a Senior Member of Scientific Staff in the Converged Multimedia Networks Systems Engineering group, working on wireless networks OAM performance and capacity. His research interests include optical network architectures, network design and planning, simulation, and performance evaluation. He is an ACM member and an IEEE affiliate.


The support for virtual topologies as defined in this chapter is consistent with other parts of MPI, and, whenever possible, makes use of functions that are defined elsewhere. Topology information is associated with communicators. It is added to communicators using the caching mechanism described in Chapter Groups, Contexts, and Communicators .


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| Name
Contacts | Kushnazarov Farruh
法如赫 173-2116-0407<EMAIL_ADDRESS>| ||
| Major | Mathematical modeling, numerical calculation and coordination of computer programs | ||
| Highest Education | Ph.D. from St.Petersburg National Alexander I Emperor Transportation University | ||
| Languages | English | Russian | Chinese |
| Excellent | Native speaker | HSK2 (elementary) |
Kushnazarov Farruh’s favorite subject from freshman year was mathematics and communication network system. Because of this, his final thesises for bachelor and master degree were about the communication network system. After successfully achieved master degree with a high score, he got an offer from the university to continue researching on communication network. Feeling the needs for practical experiences, he started to work as an assistant professor and programmer for two years, during which he collected remarkable experiences and data for further researches.
Finally in 2012 he back to university to apply Ph.D. and work with a well-acknowledged professor in communication network and virtualization fields. As a researcher he not only considered in theoretical part but worked with several companies for applications as well. Moreover each result was provided for implementations on data-centers, smart-city and other projects. In Russia, especially Saint-Petersburg researcher Kushnazarov Farruh’s papers were frequently cited and discussed in dozens of conferences by other researchers. Kushnazarov Farruh has given 144 hours lectures on communication network system for students and published two textbooks as the first author.
Based on the variation of the basic parameters of the protocols and transmission procedures to develop and evaluate the performance of communication protocols that provide guaranteed data delivered over communication channels with noise.
To experimentally determine the operability of the Viterbi decoder with offered method using the Matlab environment (Simulink, Communication Toolbox package), a communication channel model was built. The parameters of the Viterbi decoder are taken as follows: R = 1/2, d = 7, L = 19. The input data stream in the form of a sequence of pseudorandom numbers, the frame size is 1120 bytes.
Implemented at the company L-Cube LLC in order to optimize the performance of the departmental network;
Implemented at the company Domus Sapiens LLC to improve the quality of data transfer in wireless network;
The tested result on the EMC2 data-center.


The _unique
command generates a filtered list of unique
values for a given attribute. For example, to generate the list project
names:
$ task _unique project Home Home.Garden Work
In addition to project
, any attribute can be specified,
for example, task status
:
$ task _unique status pending deleted completed
There
You can specify a filter, to consider a subset of tasks, for example,
here we see that the Home.Garden
project has only pending
tasks:
$ task project:Home.Garden _unique status pending
Other ways of generating unique lists include:


Newcastle boss Bruce: Aston Villa fan throwing cabbage very 'unsavoury'
by ReutersNewcastle United manager Steve Bruce has described his final two days in charge of Aston Villa, during which a supporter threw a cabbage at him before a match, as one of the most "unsavoury" times of his career.
Bruce said the incident before the 3-3 draw with Preston North End last year which led to his sacking had left a bitter taste in his mouth.
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"It was one of the most unsavoury times of my career," Bruce said ahead of his first trip back to Villa Park to face his old side in the Premier League later on Monday. "I thought it was a ball to begin with, it was a big old thing.
"How the fan got it into the stadium I don't know. It didn't miss me by much. The fans can throw some things, but a cabbage? I went the next day, though, so I didn't have time to get angry about it."
Bruce guided Villa to the Championship play-off final in the 2017-18 season where they were beaten 1-0 by Fulham to miss out on promotion to the top flight.
The 58-year-old was sacked after managing three wins in 11 games last season before current Villa boss Dean Smith steadied the ship and led them into the Premier League.
Bruce replaced Rafa Benitez at Newcastle in July and has lifted them out of the relegation zone after a poor start to the campaign.
"I got criticised [by Villa fans], but for 18 months only Manchester City scored more goals than us -- they're a difficult lot," Bruce added.
"Great club, great support with great history, but it was in a mess. It was arguably my most difficult job, even more difficult than this."