--- order: 25 title: Chaos Space Marine – Emperor's Children name: Emperor's Children Chaos Space Marine introduction: |
forces: - emperors-children using_the_army_list: | The following army list allows you to field an Emperor's Children army. Emperor's Children formations come in three types: _retinues_, _elite formations_ and _support formation_. Each retinue you include in the army allows you to field any one elite formation and any one support formations. Although you can only take an elite or support formation if you first take a retinue, they are treated as separate independent formations during the battle and do not have to move around together. In addition, formations may be given upgrades, each upgrade may only be taken once per formation. Which upgrades a formation may be given are listed in theLet us cavort like the Graecians of old!
Upgradescolumn. Upgrades are added to the formation and are not a separate formation. Each upgrade that is taken adds to the cost of the formation, as shown on the upgrade chart. Emperor's Children armies may be supported by Chaos Navy and War Engine formations. Up to a third of the points available to the army may be spent on these formations. special_rules_text: | The _Fickle Masters_, _Sacrifice_ and _Summoned Units_ rules apply to the Emperor's Children army (see [_Fickle Masters_](#fickle-masters), [_Sacrifice_](#sacrifice) and [_Summoned Units_](#summoned-units), respectively). Certain units have special abilities described in _Augmented Summoning_ (see [_Augmented Summoning_](#augmented-summoning)) and _Daemonic Focus_ (see [_Daemonic Focus_](#daemonic-focus)). special_rules: - fickle-masters - sacrifice - summoned-units - emperors-children-epic-tournament-special-rules ---
Emperor's Children armies have a strategy rating of 4. Chaos Navy, Questor, Subjugator and Knight Pack formations have an initiative rating of 2+. All other formations have an initiative rating of 1+.
| Formation | Units | Upgrades | Cost |
|---|---|---|---|
| Retinue | Six Chaos Space Marines, one with a Chaos Lord or Sorcerer Lord character | All | 225 points |
| (Any one elite formation may be fielded per each retinue.) | |||
| Formation | Units | Extras | Cost |
|---|---|---|---|
| Chosen | Four Chaos Space Marine Chosen | Daemonic Pact, Dreadclaws, Dreadnoughts, Rhinos | 125 points |
| Emperor's Children Terminators | Between four and six Emperor's Children Terminators, one with a Chaos Lord or Sorcerer Lord character | Chaos Champion, Chaos Warlord, Daemon Prince, Daemonic Pact, Dreadclaws, Dreadnoughts, Icon Bearer, Land Raiders |
275 points for four +60 points per extra |
| Noise Marines | Between six and ten Noise Marines, one with a Chaos Lord or Sorcerer Lord character | Chaos Champion, Daemonic Pact, Dreadclaws, Dreadnoughts, Icon Bearer, Land Raiders, Rhinos |
300 points for six +35 points per extra |
| (Any one support formations may be fielded per each retinue.) | |||
| Formation | Units | Extras | Cost |
|---|---|---|---|
| Armoured Company | Between four and eight of any of the following units: Emperor's Children Predator, Emperor's Children Land Raider | Stalker |
55 points each per Emperor's Children Predator 80 points each per Emperor's Children Land Raider |
| Bike Company | Eight Chaos Space Marine Bikes, one with a Chaos Lord or Sorcerer Lord character | Daemonic Pact, Icon Bearer | 300 points |
| Raptor Cult | Between four and eight Raptors, one with a Chaos Lord or Sorcerer Lord character | Daemonic Pact |
175 points for four +35 points per extra |
| (Up to four upgrades may be taken once per formation.) | ||
| Upgrade | Units | Cost |
|---|---|---|
| Chaos Champion | Add one Champion of Chaos character | +50 points |
| Chaos Marines | Add up to six Chaos Space Marines | +25 points each |
| 0–1 Chaos Warlord | Add one Chaos Warlord character per army to a Daemon Prince or a unit with a Chaos Lord character | +50 points |
| 0–1 Daemon Prince | Replace a unit with a Chaos Lord character with a Daemon Prince | +50 points |
| Daemonic Pact | Add one Lesser Daemon to the Daemon Pool. The formation may summon daemons. | +25 points |
| Dreadclaws | Transport a formation containing only infantry units and Chaos Dreadnoughts in Dreadclaws | +5 points per unit |
| Dreadnoughts | Add up to three Emperor's Children Dreadnoughts | +50 points each |
| Havocs | Replace two or four Chaos Space Marines with an equal number of Havocs | +25 or +50 points |
| Icon Bearer | Add one Icon Bearer character | +25 points |
| Land Raiders | Add up to four Emperor's Children Land Raiders | +75 points each |
| Noise Marines | Replace two or four Chaos Space Marines with an equal number of Noise Marines | +25 or +50 points |
| Rhinos | Add one Chaos Rhino for every two infantry units | +10 points each |
| Stalker | Add one Stalker | +50 points |
| (Up to a third of the points available may be spent on these formations.) | |||||||||||||||||||||||||||||||||||||||||
|
| Unit | Cost |
|---|---|
| Greater Daemon | +50 points each |
| Lesser Daemon | +15 points each |


You are viewing an historical archive of past issues. Please report new issues to the appropriate project issue tracker on GitHub.
Comments
-
Greg Hurrell
Plug-ins aren't supposed to (and in fact can't) fire autocmds, as Vim itself manages those.
-
Adam Byrtek
Do you know what might be the reason of this behavior? What's unique about the Command-T window? Maybe it's a Vim bug after all.
-
Greg Hurrell
No, I don't know.
-
Greg Hurrell
Status changed:
- From: new
- To: closed
-
Greg Hurrell
Closing due to lack of activity.
Add a comment
Comments are now closed for this issue.


THtmlViewer component
property OnMetaRefresh: TMetaRefreshType;
The OnMetaRefresh event occurs when a <META> tag is found with the Http_Eq="refresh" attribute. This event may be used to load a file to refresh the display. See the Type TMetaRefreshType description for details on the passed parameters.
TFrameViewer handles this event internally as specified by the fvMetaRefresh option.


Batcher's odd-even merging network,
721 pr.
Bellman-Ford algorithm,
588–592
for all-pairs shortest paths,
620,
639
in Johnson's algorithm,
639
and objective functions,
606–607 ex.
to solve systems of difference constraints,
605
Yen's improvement to,
614 pr.
binary counter
analyzed by accounting method,
411–412
analyzed by aggregate analysis,
408–409
analyzed by potential method,
414–415
and binomial heaps,
472 ex.
binary-search-tree property,
254
vs. min-heap property,
256 ex.
number of different ones,
271 pr.
and binary counter and binary addition,
472 ex.
extracting the minimum key from,
468–469
in minimum-spanning-tree algorithm,
474 pr.
running times of operations on,
456 fig.
BINOMIAL-HEAP-DECREASE-KEY,
470
BINOMIAL-HEAP-EXTRACT-MIN,
468
corresponding flow network of,
665
and hypergraphs,
1084 ex.
Hopcroft-Karp algorithm for,
696 pr.
biscuit to be kept out of basket,
646
bitonic euclidean traveling-salesman problem,
364 pr.
bit-reversal permutation,
425 pr.,
841
bit-reversed binary counter,
425 pr.
block structure in pseudocode,
19
boolean combinational circuit,
988
boolean combinational element,
987
boolean matrix multiplication
and transitive closure,
759 ex.
bottleneck spanning tree,
577 pr.
bottleneck traveling-salesman problem,
1033 ex.
bound
on binomial distributions,
1116
on the tails of a binomial distribution,
1118–1125
branching factor, in B-trees,
437
similarity to Dijkstra's algorithm,
599,
600 ex.


....any of yuo guys got an opinion on how it would do/how to level it?
See...the 23 ranger for the Bane of Enemies, and the rogue to get Epic Dodge.
The shadow dancer would be for shadow daze which would be greta on the server i play on since low will wep masters are so common.
I think you mean the SD is for Epic Dodge. 7 Rogue levels don't contribute to getting ED at all _________________
Quote: Posted 04/26/06 12:05:52 (GMT) -- Ithacan
[...]Harper Scout, the only class so powerful it's capped at five. [...]
For Bane of Enemies you need nly 21 Ranger, but 23 for the bonus feat is ok methinks.
Shadowdancer gets Defensive Roll at level 5 and Improved Evasion at level 10, while on Rogue would be 10 and 13, if you meant Rogue only for Epic Dodge, which ends not to be the case, you might go best without Rogue at all. So, without the Rogue, maybe a Fighter for EWS....
I'd take all Ranger pre-epic for the BAB, deciding weapons is important, if you go dual wield a STR based won't have AC, but STR based with a shield might be good.
If your enemies have low will I'd probably use Stunning fist...... but do as you like.


Copyright (c) 2001-2003 Thai Open Source Software Center Ltd
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
This distribution includes some additional JAR files, which have their own copying conditions:
saxon.jar
xercesImpl.jar
xml-apis.jar
isorelax.jar
Copyright (c) 2001-2002, SourceForge ISO-RELAX Project (ASAMI Tomoharu, Daisuke Okajima, Kohsuke Kawaguchi, and MURATA Makoto)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


In alphabetical order:
Mark Atwood
Mark Atwood is our Project Manager pro-tem.
Mark is the Director of Open Source Engagement at Hewlett Packard Enterprise. His experience includes working with and creating technology industry foundations, standards bodies, and conference organizing committees, usually because "it needs doing". He prefers to work behind the scenes. He describes his job as "learning amazing stuff and meeting amazing people, and then introducing them all to each other". His previous employment includes being the Open Source Advocate for Red Hat OpenShift, the Community Manager for Eucalyptus Systems, the Director of Community Development for Gear6 Memcached, and a Senior Technology Advisor for Network.com at Sun Microsystems. He is a coauthor of the OAuth Core specification, and is the co-owner of an industrial-art makerspace.
When he is not traveling, he makes his home in Seattle.
Daniel Fox Franke
Daniel is our cryptographic specialist and code reviewer.
Daniel is a Principal Security Researcher at Akamai Technologies. His job is to help engineers write safer code, particularly when it involves cryptography, and with the assistance of formal methods when appropriate.
Daniel’s hobbies include running, mountaineering, and dog sledding. He has swum to shore from Alcatraz Island and solo summited Mt. Washington in February in 65mph winds. He tweets as @dfranke and blogs irregularly at Indistinguishable from Random.
Chris Johns
Chris is our expert on high-precision programming, threads, and SMP.
Chris Johns is an embedded real-time software engineer working close to the hardware interfacing it to real-time software. Chris has been a constant contributor to the RTEMS project since it was opened in the early 1990s and is now a core developer of that project. Chris’s work ranges from operating system support for aerospace flight software for satellites (including the Magnetospheric Multiscale Mission) and X-ray detectors for various beam lines, to various types of networking including voice switching on the NATO AWACS.
Chris lives with his wife and children, pretends to play tennis, and walks his dogs (which usually means a stroll to a cafe for breakfast).
Hal Murray
Hal is our voice of wisdom.
Hal is a retired engineer who worked at the hardware/software boundary. He won’t be insulted if you call him a geek, nerd, or hacker. He likes chasing glitches, quirks, and bugs. Hal caught the time bug a long time ago; in the early 80s, the time servers at Xerox PARC were set from his watch.
Eric S. Raymond
Eric is our architecture and protocols guru.
Eric S. Raymond has been the technical lead of GPSD, a close peer project of NTP and one of its principal time sources, since 2004. GPSD has billions of deployments in Android smartphones world wide and is a mission-critical component in most of the world’s drones and driverless cars and robot submarines. He is also well-known as the author of The Cathedral and the Bazaar and one of the founders of the modern open-source movement.
ESR brings the NTPsec project deep expertise in software architecture, DSLs, application-protocol design, end-to-end testing, and several other technical areas. His tools jailbroke the NTP Classic repository out of BitKeeper, and he composed a lot of the website you’re viewing.
In his spare time, Eric trains in kung fu and Western sword, shoots pistols, writes a blog, and reads science fiction.
Joel Sherrill
Joel specializes in safety-critical, high integrity systems.
Dr. Joel Sherrill has worked on a variety of safety-critical real-time embedded systems for almost thirty years and an has been an active participant in the open-source software community for most of that. Joel is one of the original authors and project lead for RTEMS.org, a free real-time operating system. In addition to being a contributor to multiple free software projects, Joel is a founding member of the Steering Committee for the Free Software Foundation’s GNU Compiler Collection (GCC) and has served on the Network Time Foundation Board.
In his copious free time Joel travels, hosts parties, and helps maintain the unofficial Elvis Costello fan site.
Susan Sons
Susan is the team’s InfoSec specialist and first responder for security issues.
Susan is a Senior Systems Analyst at Indiana University’s Center for Applied Cybersecurity Research, and is director of the Internet Civil Engineering Institute, a nonprofit dedicated to supporting and securing the common software infrastructure we all depend on. Susan comes from a background in abuse management, web development, and web application pentesting.
In her free time, Susan writes, practices and teaches martial arts, contributes to open-source software, and volunteers as a search-and-rescue and disaster relief worker. Susan lives and raises her mini-hacker in Bloomington, IN.
Known vulnerabilities: can be bribed with dark chocolate, occasionally disappears into forests for extended periods.
Amar Takhar
Amar is our testing and infrastructure specialist.
Amar has worked on both software and hardware testing for 18 years. He has designed several complete testing systems for Continuous Integration, operational, and structured testing. Amar has a strong passion for design conformance, quality assurance, big data and cross platform compatibility. With over 20 years in the open-source community and long-term commitment to several projects he also enjoys spending his spare time in the garden, running, reading, and cooking.


https://repo.yona.io
[Download] [Source] [AUTHORS) [LICENSE]
- 왜 요나를 써야하나?
- Yona 도움말 위키 by minishanell 님
- 사용자 그룹 채널 (각종 가십 및 잡담공간)
Lollipop icon is made and contributed by BANG LAB. Image aspect ratio is tuned by Kenu


above |
Ken Keeping Still, Mountain |
|
below |
Ch'ien The Creative, Heaven |
The Taming Power of the Great.
Perseverance furthers.
Not eating at home brings good fortune.
It furthers one to cross the great water.
Heaven within the mountain:
The image of The Taming Power of the Small.
Thus the superior man acquaints himself with many sayings of antiquity
And many deeds of the past,
In order to strengthen his character thereby.
Nine at the beginning means:
Danger is at hand. It furthers one to desist.
Nine in the second place means:
The axletrees are taken from the wagon.
Nine in the third place means:
A good horse that follows others.
Awareness of danger,
With perseverance, furthers.
Practice chariot driving and armed defense daily.
It furthers one to have somewhere to go.
Six in the fourth place means:
The headboard of a young bull.
Great good fortune.
Six in the fifth place means:
The tusk of a gelded boar.
Good fortune.
Nine at the top means:
One attains the way of heaven. Success.


{% set title = 'Form Validation' %} {% set filename = 'form-validation-parsley.html' %} {% extends 'layouts/master.html' %} {% block content %}
Complete the form with powerful validation library such as Parsley.


[gecode-users] question about view types and propagator templates
Denys Duchier
denys.duchier at univ-orleans.fr
Thu Jan 8 19:37:53 CET 2009
Guido Tack <tack at ps.uni-sb.de> writes:
> Denys Duchier wrote:
>> Also:
>> is there a downside to providing the most general templates?
>
> There is actually a downside (although it's not the reason we didn't
> provide the templates). If you use the ModEventDelta during
> propagation, you have to access it through all the view types of the
> propagator and combine the results. The more types you allow, the
> less accurate is the ModEventDelta. E.g., if you get ME_SET_GLB, but
> you use one SetView and one ComplementView, the combined delta is
> ME_SET_BB (and you have to compute the combined ModEventDelta yourself).
WOOSH!
I think that was the sound of your explanation, as it quickly flew above
my head ;-)
Cheers,
--Denys
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