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Slider Panel
What is it?
A simple slider panel implementation. It is an additional component integrated with Paper.
How to use it?
To use it check out the docs and demo here
Slider Docs


The Salmon Cookie is the latest and greatest Seattle treat! Your friends will know you live in the pacific northwest when you send them a basket of baked fishy goodness over the holidays.
Locations: First and Pike (Pike Place Market, 93 Pike St, Seattle, WA 98101),SeaTac (17801 International Blvd, Seattle, WA 98158),Seattle Center (305 Harrison St, Seattle, WA 98109),Capitol Hill (10th Ave E, Seattle, WA 98102),Alki (1800 NW Bliss Rd, Vancouver, WA 98685)
Store Hours:Sun. - Sat.6:00am - 8:00pm


181. X-Sequence
time limit per test: 0.25 sec.
memory limit per test: 1024
KB
input: standard
output: standard
Let {xi} be the infinite sequence of integers:
1)
x0 = A;
2) xi = (alpha * xi-1^2 + beta *
xi-1 + gamma) mod M, for i >= 1.
Your task is to find
xk if you know A, alpha, beta, gamma, M and k.
Input
Given A (1 <= A <= 10000), alpha (0 <= alpha <=
100), beta (0 <= beta <= 100), gamma (0 <= gamma <= 100), M (1 <=
M <= 1000), k (0 <= k <= 10^9). All numbers are integer.
Output
Write xk.
Sample test(s)
Input
1 1 1 1 10 1
Output
3
| Author: |
Michael R. Mirzayanov |
| Resource: |
Saratov ST team Spring Contest #1 |
| Date: |
18.05.2003
|
| Server time: 2004-01-14 07:32:34 |
Online Contester Team © 2002 - 2003. All
rights
reserved. | | |


Overview
Central Automation is a simple frontend to the Aruba Central APIs.
The site is made up of modules that encompass various tasks to show various use cases utilizing the REST APIs built into Aruba Central. Some tasks have some prerequisites to be able to function correctly. These are noted in the documentation below.
Getting Started
In order for you to use this WebUI, you will need to obtain some API information from your Aruba Central account.
Follow the steps in the Aruba Central documentation on creating an API application and token using the "Offline Token Mechanism".
Obtain the Client ID and Client Secret from the Apps and Token table in Central. The Refresh Token and Access Token can be retrieved when you download the token that correspondes to your App in the Apps and Tokens table. Enter the information into Central Automation Settings page. Save and test the connection to Central. If successful, jump over to the Dashboard.
System Architecture
The system is designed in two pieces. The WebUI (where you are reading this documentation from) and an API Proxy service.
The WebUI uses Javascript to make API calls to the API Proxy Service (api.wifidownunder.com). All API credentials are maintained in the local storage of your web browser. The API Proxy service does not store any credentials, data or logs from your use of the WebUI to communicate with Aruba Central. The API Proxy service then uses Python to communicate with Central and return the API response back to the WebUI.
Dashboard
The dashboard page is the launching page to the different modules as well as providing overview information into the information available in Aruba Central. The top section of the page displays the following pieces of information:
Overview Information
- Clients
- Access Points
- Switches
- Gateways
- Sites
- Groups
Universal Search
This information is searchable from the universal search box in the navigation bar at the top of the page.Universal Search
Client Statistics
The Client Statistics page is accessible from below the Clients table. The following statistics for Wireless clients are supported:- 802.11 version support (Mix)
- Band Split (2.4Ghz vs 5GHz)
- Authentication Type
- 802.11k support
- 802.11v support
- 802.11r support
Client Statistics
Automated Workflows
Below the overview information tiles, there are tiles to launch the different workflow modules supported by the Central Automation demo:- CSV Upload Workflows
- Site Workflows
- MSP Workflows (only visible if the Central account is MSP enabled)
Configuration Deployment
There are tiles to launch the different deployment modules supported by the Central Automation demo:- WLAN Deployment
- User Role Deployment
- Authentication Server Deployment
- Switch Deployment
- Airmatch
Configuration Deployment
- Management Tasks
CSV Upload Workflows
The CSV Upload workflows are all based around the selection of a CSV file. There is a sample CSV file available for download here.
CSV Format
The CSV format requires the following header names:
- SERIAL
- MAC
- DEVICE NAME
- LICENSE
- GROUP
- SITE
Individual Tasks
Add Devices
Adds all devices from the CSV to Central using the MAC and SERIAL data in the CSV.
License Devices
Licenses all devices in the CSV with the appropriate license:
- Foundation
- Advanced
- WLAN (for AOS10 WLAN Gateways)
- Foundation-Base (for SD-Branch Gateways)
- Foundation-Base + Security (for SD-Branch Gateways)
- Advance-Base (for SD-Branch Gateways)
- Foundation + Security (for SD-Branch Gateways)
- Advanced + Security (for SD-Branch Gateways)
Move Devices to Group
Moves devices to the group assigned in the CSV. If the GROUP is missing for a device (or all devices) in the CSV, you will be asked to select a Group to move those devices without a GROUP value to.
Missing Group Selection
Move Devices to Site
Moves devices to the Site assigned in the CSV. If the SITE is missing for a device (or all devices) in the CSV, the device will not be assigned a device. The device will be listed in the error log for the task. For site assignment to work, the device needs to have contacted Aruba Central - you can not assign a site to a newly added device before it has contacted Aruba Central.
Rename Devices
Uses the DEVICE NAME column in the CSV file to rename devices in Aruba Central. If the DEVICE NAME is missing for a device (or all devices) in the CSV, the device will not be renamed. Supported renaming scenarios:
- AP in a UI Group
- Switch in a Template Group - using "_sys_hostname" variable
Auto Rename Access Points
Uses the "Auto AP Renaming" naming convention in the Settings page to rename APs automatically. Supported renaming variables:
- site
- initials
- model
- number
- switch
- port
Update Device Variables
Updates/Sets variable values for a device in a template group. Utilizes additional columns in the CSV to configure template variables for devices. The following column names mappings apply:
- DEVICE NAME -> _sys_hostname
- IP ADDRESS -> _sys_ip_address
- SERIAL - Ignored
- MAC - Ignored
- GROUP - Ignored
- SITE - Ignored
- LICENSE - Ignored
Update Switch Port Descriptions
For APs in the CSV, this task updates the switchport name variable for its connected switch with the DEVICE NAME from the CSV. The switchport name variable used is configured in the Settings page. The following is an example of the template configuration to utilize this task (using the variable "int1_name" for interface 1):
interface 1 %if int1_name% name %int1_name% %endif%This example would use the following naming convention in the Settings page: "int{{number}}_name"
Automated Tasks
The automated tasks are the individual tasks linked together. Refer to the descriptions above for each individual task.
Site Workflows
The Site Workflows are based are selecting an existing site. Currently available Site based workflows are detailed below.
Auto Rename Access Points
Uses the "Auto AP Renaming" naming convention in the Settings page to rename APs automatically. Supported renaming variables:
- site
- initials
- model
- number
- switch
- port
Update Switch Port Descriptions
For APs in the CSV, this task updates the switchport name variable for its connected switch with the DEVICE NAME from the CSV. The switchport name variable used is configured in the Settings page. The following is an example of the template configuration to utilize this task (using the variable "int1_name" for interface 1):
interface 1 %if int1_name% name %int1_name% %endif%This example would use the following naming convention in the Settings page: "int{{number}}_name"
Automated Tasks
The automated tasks are the individual tasks linked together. Refer to the descriptions above for each individual task.
Tests
Physical Layer Information
This test uses the APs on the selected site to obtain the connected switchport. The table displays the switch view of the wired connection to each AP. Table includes:
- AP
- Status of the wired link
- Connected Switch
- Port Number
- PoE Consumption
- Port Speed
- Duplex Mode
- In Errors
- Out Errors
MSP Workflows
MSP Workflows are available if the Central account is enabled for MSP mode.
The MSP Upload workflows are all based around the selection of a CSV file. There is a sample CSV file available for download here.
CSV Format
The CSV format requires the following header names:
- SERIAL
- MAC
- LICENSE
- CUSTOMER
Individual Tasks
Add Devices
Adds all devices from the CSV to Central using the MAC and SERIAL data in the CSV.
Assign Devices to a Single Customer
Assigns all devices to a single customer. Customer is selected from a dropdown list of the current Customers.
Assign Devices to Customers
Moves devices to the Customer assigned in the CSV. If the CUSTOMER is missing for a device (or all devices) in the CSV, you will be asked to select a Customer to move those devices without a Customer value to.
License Devices
Licenses all devices in the CSV with the appropriate license:
- Foundation
- Advanced
- WLAN (for AOS10 WLAN Gateways)
- Foundation-Base (for SD-Branch Gateways)
- Foundation-Base + Security (for SD-Branch Gateways)
- Advance-Base (for SD-Branch Gateways)
- Foundation + Security (for SD-Branch Gateways)
- Advanced + Security (for SD-Branch Gateways)
Automated Tasks
The automated tasks are the individual tasks linked together. Refer to the descriptions above for each individual task.
Management Tasks
Add Customer
Creates a new Customer.
WLAN Deployment
The WLAN Workflows are designed to show the ability to modify WLAN configurations via API. The currently supported workflows are detailed below.
Passphrase Configuration
Provides the ability modify the PSK used by a selected WLAN/SSID.
Updating a Passphrase
WLAN Configuration
Provides the ability modify the WLAN configuration used by a selected WLAN/SSID, and select which Groups to make the WLAN available in. This makes copying WLAN configuration from one UI Group to another, simple.
Deploying a WLAN across multiple Groups
User Role Deployment
The User Role Deployment workflows support the creation and modification of User Roles for Access Point UI Groups in Aruba Central. AOS10 is supported in underlay deployments only.
Deploying a User Role
Phase 1 of this feature includes:
- Adding/Modifying User Roles
- New User Role creation
- Manual CLI view/editing of the user role ACLs
- Ability to select multiple Groups to which to deploy the user role to
- Removing User Roles
- User Role removal from selected groups
- Removal matches on the role name only (not role contents)
- User Role is removed from the Groups selected only
Authentication Server Deployment
The Authentication Server Deployment workflows support the creation and modification of Authentication Servers for Access Point UI Groups in Aruba Central. AOS10 is supported in underlay deployments only.
Deploying an Authentication Server
Phase 1 of this feature includes:
- Adding/Modifying Authentication Servers
- New Authentication Servers creation
- Manual CLI view/editing of the Authentication Server
- Ability to select multiple Groups to which to deploy the Authentication Servers to
- Note: Shared Secret keys, and other passwords (CPPM) will need to be re-entered to deploy the Authentication Server config. (This information is not accessible via API calls)
- Removing Authentication Servers
- Authentication Servers removal from selected groups
- Removal matches on the Authentication Server name only (not Authentication Server contents)
- Authentication Server is removed from the Groups selected only
Switch Deployment
The Switch Deployment workflows support of variables for Switch Template Groups in Aruba Central.
Phase 1 of this feature includes:
- Syncing of Stack variables from Commander switch to Member switches - just select a switch stack! Note: This ensures that whichever switch becomes the Commander, the configuration will remain consistent. Syncing simplifies the variable management, as variables only need to be added to the commander switch and then this feature can be used to sync the variables to the member switches on demand.
- Verify if you have any missing or extra variables defined on a switch in the Template Switches section
AirMatch Workflows
AirMatch Run Now
- Latest AirMatch solution information
- Channel Usage (Primary Channel usage)
- EIRP Distribution
- AirMatch Events
- AirMatch History
- Static Radios
Migration Workflows
Migration Options
- Groups
- Sites
- Labels
- WLAN GUI Config
- Templates and Variables
Change Log
Changes/Additions to Central Automation will be documented below:
Version 1.3.4 (2021/07/01)
- Added support for US-WEST4, EU-2 and EU-3 Central Clusters
- Fix for licensing devices when no license type was specified
Version 1.3.3 (2021/06/23)
- Supported added for Wired Client authentication type in Client Statistics
Version 1.3.2 (2021/06/22)
- Added support for Canada-1 Central Cluster
Version 1.3.1 (2021/06/07)
- Switches using Templates - Variable Verification
Version 1.3 (2021/06/06)
- Dashboard layout improvements
- Stacked Switches using Templates - Variable Syncing
- Global Config Deployment support added
Version 1.2.1 (2021/05/24)
- User Role Removal from Group is now supported
Version 1.2 (2021/05/24)
- User Role Deployment tile added
Version 1.1.6 (2021/05/23)
- Fix for incorrect client count
Version 1.1.5 (2021/05/18)
- Site Creation
- Single Site creation
- Bulk site creation - Sample CSV available
Version 1.1.4 (2021/05/16)
- Reductions in API calls
- Caching of monitoring data in local storage of the web browser to reduce API calls on every page load
- "Add Devices" task now works in a single API call for all devices being added
Version 1.1.3 (2021/05/14)
- Improvements in adding devices from CSV (now supports MAC addresses without colons)
- Improved protection against poorly formatted CSV files
- Default refresh rate changed to 30 minutes to reduce API limit impact
- Improved Getting Started documentation
Version 1.1.2 (2021/05/13)
- Improvements to AirMatch last optimization display
Version 1.1.1 (2021/05/12)
- Auto AP Renaming now includes additional variables: switch (for switchname) and port (for switch port number)
- Fix for 5GHz only deployments in the AirMatch tile
Version 1.1 (2021/05/11)
- Client Statistics page - found at the bottom of the Clients table
- Physical Layer Information test - found on the Site Workflow page
Version 1.0 (2021/05/09)
- Initial Release
Further Information
For any further information on how this Aruba Central Automation Demo works, or to request additional functionality, please send me an email.


SHALLOW GRAVE A film review by Scott Renshaw Copyright 1995 Scott Renshaw
Starring: Kerry Fox, Christopher Eccleston, Ewan McGregor, Keith Allen. Screenplay: John Hodge. Director: Danny Boyle.
Quentin Tarantino may prove to have a more profound effect on the immediate future of cinema than any other single individual. It's not just that other new filmmakers will be mimicking his style, though such recent fare as LOVE AND A .45 shows that he is already having an influence in that respect. No, Tarantino's most important legacy may be that films which until only recently would have seemed doomed to obscurity are finding enthusiastic distribution because the audience has spoken: dark, funny and twisted is *in*. The first beneficiary of the Tarantino Effect might be the British import SHALLOW GRAVE, a macabre little thriller with some shaky characterizations but a great look and feel.
 Their search for a fourth flatmate brings Hugo (Keith Allen), a secretive fellow who claims to be a writer. However, when the three friends find Hugo dead in his room one day of apparent heart failure, they discover at least one thing he failed to mention: a suitcase full of money. Rather than report the death, they decide to keep the money and dispose of the body. But as Hugo's "business associates" begin to come around and the police begin to get suspicious, the friendship proves considerably less than stable, as each one begins to become distrustful and to plot ways to get hold of the cash.
Thrillers like SHALLOW GRAVE depend on tight plotting, tense situations and atmosphere, and it hits about two out of three. The point behind disposing of the body is somewhat lost on me, since they could have reported the death without reporting the money, and a few late developments are glossed over so quickly that it's easy for the audience to wonder exactly what happened when. But it is mostly in retrospect that these problems appear, because SHALLOW GRAVE is a pretty intense piece of work. A pair of interviews with a police detective are extremely effective, as you begin to watch the roommates' resolve crumble, and Danny Boyle's direction highlights a marvelous set, the massive flat shared by Juliet, David and Alex. The lighting, the bold colors and the seemingly endless hiding places create a mounting paranoia that sweeps you in even as it sweeps in the characters.
Yet for all its tension and eventual excursions into viscera, SHALLOW GRAVE is essentially a character piece that examines how the fragile relationships between these three individuals are shattered by their shared secret. Christopher Eccleston has the meatiest part, a boring man who is changed forever by his role in the crime. Determined not to let his actions be for nothing, he retreats into the attic with the money, and becomes the most hardened of the three. Unfortunately, the other two leads are not nearly as well developed. Kerry Fox is savvy and manipulative as Juliet, but there is something missing, a bit too much left unsaid, particularly her refusal to deal with the men who call for her or approach her at social functions. Ewan McGregor's Alex has the best quips, and his bluster early in the film (especially during the opening montage where the friends grill applicants for the room) gives way to a convincing fear as he realizes the he has gotten in way over his head, but he too isn't given quite enough background. While the story could have been about how their mutual participation in this event changes all three, it ends up that David is the only one whose state of mind is examined in any depth.
Still, SHALLOW GRAVE works fundamentally because it keeps the pressure on. It is always only a matter of time before a "perfect crime" is revealed in its imperfection, and the multiple double- crosses are fun to watch. Though SHALLOW GRAVE could have been tighter and more psychological, Eccleston's intense performance and a few nasty little twists make it a thriller that keeps you watching, guessing and squirming.
On the Renshaw scale of 0 to 10 partners in crime: 7.
-- Scott Renshaw Stanford University Office of the General Counsel
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Bowfinger
By Ross Anthony
Bob Bowfinger (Steve Martin) is an aging Hollywood producer wannabe who, in desperation, makes a cheesy alien movie that he believes is the next "Independence Day." Action mega-star Kit Ramsey (Eddie Murphy) is cast to play the hero; however, since Ramsey won't even glance at the script, Bowfinger has to film him a la paparazzi (hence the word desperation). Director Bowfinger cons the rest of his cast into believing that Ramsey prefers to be filmed this way, "It's an action piece! We just need shots of him running away from the Aliens!"
Murphy's second role in the picture is that of a nerd whose two great talents are running errands and looking like Kit Ramsey. Murphy's portrayal of this character is both charming and funny.
The script (also written by Steve Martin) is pretty funny, but it's not especially funny. Although it does sport two especially riotous moments. The first hilarious bit pits Murphy (as the nerd) against highway traffic (as in, he's got to run across eight lanes of speeding vehicles). Bowfinger assures him that the drivers are all stunt men. The second moment is the last scene of the film -- sort of tacked on after the climax and resolution (a bonus second ending); wherein, Martin and Murphy play geriatric ninja and ninja dork respectively in Taiwan. Save for the highway scene, this ninja sequence packs nearly the same yuck value as the rest of the film.
The picture could have benefited by characters that weren't just ridiculous, but also endearing. Further, though the ending technically works, other more interesting conclusions could have been employed. (Click here for Ross Anthony revision notes.)
Silly and fun, but short on heart; "Bowfinger," a film about a film entitled "Chubby Rain," proves slightly above average.
Starring Steve Martin, Eddie Murphy, Heather Graham, Christine Baranski. Directed by Frank Oz. Written by Steve Martin. Produced by Brian Grazer at Universal. Rated PG-13.
Grade..........................B+
-- Copyright © 1999 Ross Anthony, currently based in Los Angeles, has scripted and shot documentaries, music videos, and shorts in 35 countries across North America, Europe, Africa and Asia. For more reviews visit: http://RossAnthony.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
image1 - first image to test
x1 - image1's x location y1 - image1's y location frame1 - image1's frame to test (optional) image2 - second image to test x2 - image2's x location y2 - image2's y location frame2 - image2's frame to test (optional) |
|
This is THE command to get pixel-perfect collisions between images. It will not consider transparent pixels during the collision check (basically, only the 'meat' of the image will invoke a collision). This makes it perfect for most situations where you have odd-shaped graphics to text against.
The ImagesOverlap command is MUCH faster, however, but can only determine if ANY of the two images have overlapped (this INCLUDES transparent pixels). This method works if you have graphics that completely fill their container and/or you don't plan on needing pinpoint accuracy. As with any collision detection system in Blitz, you will need to know the variable names of the two images, and their X and Y locations at the moment collision checking occurs. The example blatently uses graphics that are much smaller than their container to show you how accurate this command really is. The ImagesOverlap example is identical to this one - and shows how inaccurate the overlapping method can be with graphics of this nature. |
|
; ImagesCollide Example
; Turn on graphics mode Graphics 640,480,16 ; Create two new empty graphics to store our circle and box in gfxBox=CreateImage(50,50) gfxCircle=CreateImage(50,50) ; Draw the box image first ; Set drawing operations to point to our new empty graphic SetBuffer ImageBuffer(gfxBox) ; Change drawing color to blue Color 0,0,255 ;Draw our box (note that it has a 10 pixel space around it) Rect 10,10,30,30,1 ; Repeat for the circle graphic SetBuffer ImageBuffer(gfxCircle) Color 255,0,0 ; Note the extra space between the circle and the edge of the graphic Oval 10,10,30,30,1 ; Let's not forget to put the drawing buffer back! SetBuffer BackBuffer() ; Locate our box to a random, visible screen location boxX=Rnd(50,610) boxY=Rnd(50,430) ; Repeat the loop until we've had a collision Repeat ; Attach our mouse to the circle to move it circleX=MouseX() circleY=MouseY() ; Standard double buffer technique; clear screen first Cls ; Draw our objects at the designated location DrawImage gfxBox,boxX,boxY DrawImage gfxCircle,circleX,circleY ; Standard double buffer technique; flip after all drawing is done Flip ; We test the locations of our box and circle to see if they have pixel collided Until ImagesCollide (gfxBox,boxX,boxY,0,gfxCircle,circleX,circleY,0) ; Loop is over, we must've collided! Text 0,0, "WE'VE HAD A COLLISION! PRESS A MOUSE BUTTON" ; Can't see the text until we flip .. Flip ; Wait for a mouse click WaitMouse() ; End our graphics mode EndGraphics |


SXP daemon core logic contains all the processing logic including:
- Handling peers
- Connection management
- Peer bindings database
- All the necessary timers
- Handling bindings database
- Expanding subnets to host entries when configured
- Inspecting the state of SXPD – peers, bindings and global config For this the SXP daemon uses the mentioned abstraction layers (event manager, logging, mem, etc), plus SXP protocol parser and radix tree implementation.


WITNESS LIST Nominations Committee March 31, 1999-1:00P Fire Fighters Relief/Retiremnt Fund For: Bogisch, Timothy M. (self), Seguin Donaldson, Kyle A. (self), Sonora McClain, Landon G. (self), El Campo Scopel, Allen J. (self), Rosenburg State Cemetery Committee For: Allday, Martin L. (self), Austin Christian, George (self), Austin Wayne, Ralph (self), Austin Texas Turnpike Authority For: Barshop, Samuel E. (self), San Antonio Johnson, Alan (self), Harlingen Kelly, Mary Q. (self), San Antonio Winstead, Peter (self), Austin Texas Veterans Commission For: Duncan, James S. (self), Houston


Open source (MIT License).
Rick Conrad (SIL International): Programming
Wendy Gale (SIL International): Programming
John Hatton (SIL International): Program Manager, UX Design, Programming
Marlon Hovland (SIL International): Documentation
Gordon Martin (SIL International): Programming
Stephen McConnel (SIL International): Programming
Sue Newland (SIL International): Testing
Andrew Polk (SIL International): Dev Lead, Programming
John Thomson (SIL International): Programming
Past contributors: Eberhard Beilharz, Bruce Cox, Jeremy Brown, Phil Hopper, Susanna Imrie, David Moore, Marvin Nichols, Len Wallstrom.
To our colleagues who invested time in giving feedback and encouragement before Bloom became famous :-)
Michael Cochran, Jon Coombs, David Coward, Paul Frank (SIL LEAD) Suzanne Hatton, Hannes Hirzel, Cambell Prince, Glenys Waters, Payap University Linguistics Institute (Chiang Mai, Thailand)
BrowserStack, for a free open-source subscription to their amazing multi-browser, multi-platform testing service.
FlowDock, where we keep in touch all day even though we are distributed all over.
"USB" icon designed Dara Ullrich from The Noun Project
"Blind" by Bluu from the Noun Project
Earth icon designed by Francesco Paleari from The Noun Project
Network icon designed by Stephen Boak from The Noun Project
Leveled Reader template icon (Dashboard) by Chris Kerr from The Noun Project
Decodable Reader template icon (Key) by William J. Salvador from The Noun Project


Value: {{ data.value | number }}
Points: {{ data.points | number}}
Created Date: {{ data.createdDate | date }}


Our Mission
Hand-picked, Artisanally Curated, Free Range, Sustainable, Small Batch, Fair Trade, Organic Tea
Tea of the Month
What's steeping at The Tea Cozy?
Fall Berry Blitz Tea
Spiced Rum Tea
Seasonal Donuts
Myrtle Ave Tea
Bedford Bizarre Tea
Locations
Downtown
384 West 4th St
Suite 108
Portland, Maine
East Bayside
3433 Phisherman's Avenue
(Northwest Corner)
Portland, Maine
Oakdale
515 Crescent Avenue
Second Floor
Portland, Maine


Mordern interior
A full-Service residential & commercial interior design and staging company offering professional organizing & eco-services.
Read more arrow_right_alt
Interior designer
Designed in 2020 by Aliza Webber


This is an ongoing attempt at an algorithmically-generated, readability-adjusted scatter-plot of the musical genre-space,
based on data tracked and analyzed for 1496 genres by Spotify. The calibration is fuzzy, but in general down is more
organic, up is more mechanical and electric; left is denser and more atmospheric, right is spikier and bouncier.
Click anything to hear an example of what it sounds like.
Click the » on an artist to go to their Spotify page.


Who are we ?
We are the UCSD Supercomputing Club. We exist to provide an open and inclusive environment for UCSD students to learn and develop the skills of the High Performance Computing industry. Our goal is to make the knowledge and technology surrounding this industry accessible to students of all majors and backgrounds. The Supercomputing club collaborates with and is sponsored by the San Diego Supercomputer Center (SDSC) through the High Performance Computing Students Program.
Why HPC?
The field of High Performance Computing spans many domains outside in Scientific Computing including Applied Math, Physics, Biology, and Data and Environmental Sciences. We are continuing to develop content to educate our club members in concepts common in HPC, including optimization, distributed computing, cloud computing, containers, GPU acceleration, and parallel code at scale.
Who do we seek?
It is our firm belief that the most important qualities of members (and students in general!) are curiosity and motivation. Most of the necessary skills can be taught with a relatively gentle learning curve, regardless of your major. If any of these are true of you, you're in the right place! - You want to participate in building and optimizing a supercomputer - You'd like to execute code on the fastest computers in the world - You enjoy working with the Linux Command Line - Belonging to an inclusive technology focused community on campus appeals to you We'd love have you in our club!
Activities (Constantly Updating)
| Activity Name | Discription |
|---|---|
| HPC Student Program | SDSC supports the training of its user community, including students, in all aspects of High-performance computing (HPC). The goal of the training is to prepare new HPC users to run jobs on HPC systems. SDSC supports training of its user community, including students, collaborators, staff, in all aspects of High-performance computing (HPC). We have planned a series of training sessions, to be held on Fridays from 1:00pm to 3:00pm in the SDSC SynCenter (or the Auditorium, if needed) that will introduce participants to a variety of HPC topics and skill development activities |
| Cluster Build-On Team | On this project, students will work together to build a 16 or 32 node PI cluster to develop their practical skills on benchmarking and tasks management tools of HPC |
| Student Cluster Competition Team | SDSC intends to assemble a team of UCSD undergraduate students and mentors from both SDSC and external HPC Systems sponsors. SCC teams are limited to 6 undergraduate students and a mentor. SDSC plans to select students for the Summer/Fall program. The team will work together over the Summer and the Fall to learn to build on-demand VMs and to run the suite of HPC applications. |
| Workshops | Our club invites students and professors to give talks on different topics including HPC, Machine Learning, and Quantum Computing, etc. For details, check the plans on our special interest group(SIG) pages |


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{foreach $list as $item}
{/foreach}
{/if}
{$page|raw}
{extend name="Public:index" /} {block name="main"}


--- layout: home_landing # articles: # excerpt_type: html ---
Leap is an early stage for-profit social enterprise that aims to accelerate world’s transition to sustainable consumption. We are building a web+mobile marketplace that will demystify social, environmental and health impact of everyday products and help us in making a better, more informed choice.
We work at the intersection of technology, design, environmental psychology and data science.
We have identified three critical barriers:
Lack of information: Do you know where does your food come from? How was it grown? Who grew it and where did your money go? All these are important questions that affect the environment, the society and everyone of us but it is next to impossible to get any information on them.
Easy access to useful information: Even if you got all that information, the cognitive load of making the right choice will be too high. Hence, it is important to share it in a manner that can bring some meaningful shifts in your life.
Access to product: And if one manages to figure out all this, purchasing or accessing a sustainable variant is not easy due to availability and price. Can you get organic unpackaged rice from your local supermarket or kirana store?
These bottlenecks not only affect the consumers but also the producers of sustainable food and other products. They end up spending a lot of effort in educating consumers about the social-environmental benefits of their products. But still they find it hard to access the market and scale beyond the niche users they currently serve.
Shubham is an alumnus of IIT Delhi & EPFL (Switzerland). Most recently, he worked with a smart energy startup in Germany where he led the development of machine learning powered technology to drive energy efficiency. He also co-founded Impactpreneurs - a platform to share information on social enterprises around the world. He is passionate about using technology to solve climate crisis.
Divish graduated from IIT Delhi in 2015. He then worked in Digital Green for 2.5 years on increasing market access for 21K farmers. There he played a key role in designing on-ground systems and UI/UX for the tech platforms. He is passionate about technology, gift economy & community development.


Primitives are the basic functions and modifiers built into the language, written with individual glyphs (more about the concept here). The role of a primitive when written always matches its type (but you can use its value in other roles by assigning it, or other methods).
Primitives have no side effects other than errors, and can't perform infinite computations, except when a primitive modifier calls an operand function that does one of these things (and this can only happen when arguments are passed, as primitive modifiers are always deferred). Side effects here include both writing state such as variables or printed output, and reading any outside state, so that a function without them always returns the same result if passed the same arguments. Since trains and list notation have the same nice properties, tacit code written entirely with primitives, trains, and lists always describes finite, self-contained computations.
Recursion is the primary way to perform potentially infinite computations in BQN, and it can be packaged into control structures like While
for ease of use. A given BQN implementation might also provide system values for "impure" tasks like file access or other I/O.
A function call with one argument (prefix) is called "monadic" and one with two arguments (infix) is "dyadic".
| Glyph | Monadic | Dyadic |
|---|---|---|
+ |
Conjugate | Add |
- |
Negate | Subtract |
× |
Sign | Multiply |
÷ |
Reciprocal | Divide |
⋆ |
Exponential | Power |
√ |
Square Root | Root |
⌊ |
Floor | Minimum |
⌈ |
Ceiling | Maximum |
∧ |
Sort Up | And |
∨ |
Sort Down | Or |
¬ |
Not | Span |
| |
Absolute Value | Modulus |
≤ |
Less Than or Equal to | |
< |
Enclose | Less Than |
> |
Merge | Greater Than |
≥ |
Greater Than or Equal to | |
= |
Rank | Equals |
≠ |
Length | Not Equals |
≡ |
Depth | Match |
≢ |
Shape | Not Match |
⊣ |
Identity | Left |
⊢ |
Identity | Right |
⥊ |
Deshape | Reshape |
∾ |
Join | Join to |
≍ |
Solo | Couple |
⋈ |
Enlist | Pair |
↑ |
Prefixes | Take |
↓ |
Suffixes | Drop |
↕ |
Range | Windows |
» |
Nudge | Shift Before |
« |
Nudge Back | Shift After |
⌽ |
Reverse | Rotate |
⍉ |
Transpose | Reorder Axes |
/ |
Indices | Replicate |
⍋ |
Grade Up | Bins Up |
⍒ |
Grade Down | Bins Down |
⊏ |
First Cell | Select |
⊑ |
First | Pick |
⊐ |
Classify | Index of |
⊒ |
Occurrence Count | Progressive Index of |
∊ |
Mark Firsts | Member of |
⍷ |
Deduplicate | Find |
⊔ |
Group Indices | Group |
! |
Assert | Assert with Message |
Combinators only control the application of functions, which are passed as operands. A data value such as a number or array can also be an operand and, as always, applies as a constant function.
| Glyph | Name(s) | Definition | Description |
|---|---|---|---|
˙ |
Constant | {𝕩⋄𝕗} |
Return a function that returns the operand |
˜ |
Self/Swap | {𝕩𝔽𝕨⊣𝕩} |
Duplicate one argument or exchange two |
∘ |
Atop | {𝔽𝕨𝔾𝕩} |
Apply 𝔾 to both arguments and 𝔽 to the result |
○ |
Over | {(𝔾𝕨)𝔽𝔾𝕩} |
Apply 𝔾 to each argument and 𝔽 to the results |
⊸ |
Before/Bind | {(𝔽𝕨⊣𝕩)𝔾𝕩} |
𝔾 's left argument comes from 𝔽 |
⟜ |
After/Bind | {(𝕨⊣𝕩)𝔽𝔾𝕩} |
𝔽 's right argument comes from 𝔾 |
⊘ |
Valences | {𝔽𝕩;𝕨𝔾𝕩} |
Apply 𝔽 if there's one argument but 𝔾 if there are two |
◶ |
Choose | {f←(𝕨𝔽𝕩)⊑𝕘 ⋄ 𝕨F𝕩} |
Select one of the functions in list 𝕘 based on 𝔽 |
⌾ |
Under | {𝔾⁼∘𝔽○𝔾} OR {(𝔾𝕩)↩𝕨𝔽○𝔾𝕩⋄𝕩} |
Apply 𝔽 over 𝔾 , then undo 𝔾 |
⎊ |
Catch | {𝕨𝔽𝕩… 𝕨𝔾𝕩} |
Apply 𝔽 , but if it fails catch the error and apply 𝔾 |
The last three are combinators in spirit but go beyond the actual strict definition: Choose calls the function ⊑
, Under has an "undo" step at the end, and Catch traps an error. The second definition for Under and the one for Catch are written in pseudo-BQN because they can't be expressed otherwise.
Other modifiers control array traversal and iteration. In three cases a simpler 1-modifier is paired with a generalized 2-modifier: for each of these the 1-modifier happens to be the same as the 2-modifier with a right operand of ¯1
.
| 1-Modifier | Name | 2-Modifier | Name |
|---|---|---|---|
˘ |
Cells | ⎉ |
Rank |
¨ |
Each | ⚇ |
Depth |
⌜ |
Table | ||
⁼ |
Undo | ⍟ |
Repeat |
´ |
Fold | ||
˝ |
Insert | ||
` |
Scan |


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Workshop: 17 July 2018 · Registration opens: 10 June 2018
To apply to participate please click the button below (form opens in a new page). As spaces are limited we will select up to 20 participants from all those who apply before the deadline (3pm UK time on 1 July 2018).
Apply here


THE LOST WORLD: JURASSIC PARK A film review by Jonathan Pringle Copyright 1997 Jonathan Pringle
It is now the night after I have seen the movie, and my opinion has changed slightly. Right after the showing, I was somewhat disappointed. I went in hoping for a four star movie, but came out and gave it a 2 1/2 star rating. I thought that even that was generous. Maybe it's because I had been anticipating this film for so long that when I actually saw it, It didn't mean anything to me.
My first complaints were with John William's almost non-existent score. Jurassic Park had much better music, especially the first brachiosaur scene. The second complaint would have to be the character of Kelly. She was almost useless (except for an incredibly fake gymnastic scene that really should have been taken out). To clear up the confusion, I found out that Kelly was an adopted child. Her family had just left her behind, and Dr. Malcolm took her in.
Thirdly, the role of Nick Van Owen was utterly useless. His character (and many of the other's were very undeveloped). But with special effects that were this believable, WHO CARES about the plot?
The sudden entrance of the hunters was also badly introduced. Their entire entrance happened in less than 3 minutes. Laslty, I was very disappointed that Laura Dern wasn't around for this one. She, in my opinion, was the best actor from the first Jurassic Park. It was nice to see Jeff Goldblum and Richard Attenborough return. Also, It was wierd seeing how much older Lex and Tim looked in the short scene they had.
Now for the good stuff. Tons of realistic dinosaurs. Especially the baby t-rex and the huge stegosaurs. The San Diego scene was also incredible. The best scene, though, had to be the trailer scene and the slowly cracking glass. I was on the edge of my seat for that part.
The violence is much darker and more obvious in this movie, but that's what makes it better. We don't want a kids movie here. It definitely stretches the PG-13 rating to the max. Oh yeah and the sound effects were incredible! They did a great job with however they got the sounds.
Lastly, the ending, in my opinion, wasn't all that great. I liked the ending to JP more I think. It seemed kind of cheesy to me.
Now that It's the morning after I have seen the movie, my opinion has changed. I would change my 2 1/2 stars to 3 stars for this time. I don't know if I'll see it again. I don't think I could sit through the boring first 1/2 hour again. Oh well, congrats Mr. Spielberg, you did it again.
***/ out of 4
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


‘Weird’ text from unknown number alarms mother of 14-year-old girl
by Brittany HarryCINCINNATI, Ohio (FOX19/Gray Media) - It was a normal Wednesday morning for one 14-year-old Avondale girl until she saw a text message from a 513 number she didn’t recognize.
The message had been delivered at 11:18 p.m. the previous night.

The girl, who had been busy getting ready for school, showed the message to her mother, who asked not to be identified.
She didn’t recognize the number either, and right away she knew there was something wrong.
The mother dropped her daughter off at school, then told school officials and shortly afterward went to the police station to file a report.
 “They called the number, no answer.”
FOX19 NOW called as well. We also got no answer.
The mother says police did leave a message.
“It really scares me,” the mother said. “It really does.”
She says she’s going to keep a close eye on her daughter’s phone from now on. She’s considering changing the number.
She also says she wants this to serve as a reminder for other parents.
“We need to keep a close eye on our kids,” she said. “A very close eye."
Cincinnati Police confirm they took a report. They say at present it’s not a criminal offense, as it could simply have been a wrong number.
However, they also say charges could come if incriminating information arises.
Read the original version of this article at fox19.com.


- puts @document.attributes.inspect
- puts @attributes.inspect
- puts @document.methods
Short instructions that aim to help potential contributors.
To understand what you have access to in templates you can inject some ruby.
With the slim templating system, this is done by prepending the lines with a dash (-
) and inserting a ruby statement.
Two complementary approaches can be used to explore the context offered by asciidoctor through the template system:
For example to see which attributes are available, you can print them by adding these lines in the .slim
file of interest:
- puts @document.attributes.inspect
- puts @attributes.inspect
- puts @document.methods
Other generally useful ruby specific introspection:
- puts instance_variables
- puts local_variables
One might find pp
to produce better output (and in some cases not):
- require 'pp'
- pp @document.attributes
Pry is a powerful debugger for ruby that features tab-completion. It is very useful to discover a complex object hierarchy like what asciidoctor offers.
gem install pry
In order to be dropped into the debugger at a specific point in a template simply add the following two lines in the relevant .slim
template file:
- require 'pry'
- binding.pry
Then run asciidoctor from the command-line to generate your document and you’ll be dropped in the debugger:
$ make
asciidoctor -T templates/slim -b revealjs test/level-sections.adoc
asciidoctor: WARNING: level-sections.adoc: line 29: section title out of sequence: expected level 2, got level 3
From: /home/olivier/src/asciidoc/asciidoctor-reveal.js/templates/slim/section.html.slim @ line 3 :
1: - hide_title = (title = self.title) == '!'
2: - require 'pry'
=> 3: - binding.pry
4: / parent section of vertical slides set
5: - if @level == 1 && !(subsections = sections).empty?
6: section
7: section id=(hide_title ? nil : @id) data-transition=(attr 'data-transition') data-transition-speed=(attr 'data-transition-speed') data-background=(attr 'data-background') data-background-size=(attr 'data-background-size') data-background-repeat=(attr 'data-background-repeat') data-background-transition=(attr 'data-background-transition')
8: - unless hide_title
[1] pry(#<Asciidoctor::Section>)>
Then using commands like the following allows you to explore interactively asciidoctor’s API and object model with syntax highlighting:
[1] pry(#<Asciidoctor::Section>)> @document
You can also query asciidoctor’s documentation:
[4] pry(#<Asciidoctor::Section>)> ? find_by
In order to help troubleshoot issues and test syntax improvements, some minimalist asciidoc test files are provided.
You can render the tests files and then load them in a browser and check if asciidoctor-reveal.js
behaves as expected.
cd test/ git clone https://github.com/hakimel/reveal.js.git
From the project’s root directory:
make
You can open the generated .html
in a Web browser.
For convenience the following command will open the last modified file:
make open
Additionally, if you want to test with a minimalist web server:
make serve
The server is running in the foreground and needs Ctrl-C
to be killed.
Jade templates are used by AsciidocFX. Since they are separate they might be out of sync with our asciidoctor’s slim templates.
To test the jade templates, install AsciidocFX and copy the jade templates
over to AsciidocFX’s conf/slide/templates/revealjs/
directory. Then use
AsciidocFX to render the slides.


| Method | Example |
|---|---|
| map |
returns a new array after performing a block operation on each of the elements in the collection (1..4).map {|x| x+1} #=> [2,3,4,5] |
| to_a |
Returns an array based on the argument passed into it (1..7).to_a #=> [1,2,3,4,5,6,7] { 'a'=>1, 'b'=>2, 'c'=>3 }.to_a #=> [["a", 1], ["b", 2], ["c", 3]] |
| each |
Calls block once for each element in self, passing that element as a parameter a = [ "a", "b", "c" ] a.each {|x| print x, " -- " } #=> a -- b -- c -- |
| each_with_index |
Yields all elements with their indices hash = Hash.new %w(cat dog wombat).each_with_index { |item, index| hash[item] = index } hash #=> {"cat"=>0, "dog"=>1, "wombat"=>2} |
| each_slice |
Breaks collection into a group of n sized elements (1..9).each_slice(3) { |x| print x } #=> [1, 2, 3][4, 5, 6][7, 8, 9] |
| include?(value) |
Returns true if any member of enum equals object array = [1,2,3,4] array.include?(4) #=> true |
| sort |
Returns array sorted by <=> operator or by block a = [ "d", "a", "e", "c", "b" ] a.sort #=> ["a", "b", "c", "d", "e"] a.sort {|x,y| y <=> x } #=> ["e", "d", "c", "b", "a"] |
| grep |
Returns an array of every element in enum for which Pattern === element ["Test", "Foo", "Bar"].grep 'Foo' #=> ["Foo"] |
| inject |
Easily allows users to add, multiply, subtract through each element of a collection (1..5).inject { |sum, element| sum + element } #=>15 |


As life is not a circus
It's not really possible
To enjoy
All the seconds
That go by.
For the bold
For the insistent mind
That is no excuse.
There is no pessimism.
Just open the eyes.
I can still do much
Give all my heart
Give all my soul
In every tics
In every tacs
That go by.
Perhaps a star will give you a smile
Perhaps the world will turn sweet
Perhaps a miracle shall appear
You never know,
But that's the point
That's what true beauty and joy
Are all about.


- main(String[]) - Static method in class Minesweeper
-
- mainMenu() - Method in class view.MinesweeperView
-
Method that handles the initial logic to determine if certain saved game files are present
If there is not a saved game file or a saved serialzied High Score board class file, this method
will load a new controller which will create new instances of all the classes incorporated with
creating a new game in the MVC structure of the game.
- message - Variable in exception exceptions.HitMineException
-
- message - Variable in exception exceptions.IllegalMoveException
-
- MINE - Static variable in class model.MinesweeperBoard
-
Locations with mines will have a value = -1 in valBoard.
- Minesweeper - Class in <Unnamed>
-
File: Minesweeper.java
Assignment: Final Project
Course: CSC 335; Spring 2021
This class is the main driver for the implementation of the Minesweeper
game.
- Minesweeper() - Constructor for class Minesweeper
-
- MinesweeperBoard - Class in model
-
File: MinesweeperBoard.java
Assignment: Minesweeper
Course: CSC 335; Spring 2021
This class holds all the logic about the current state of a playable Minesweeper game board.
- MinesweeperBoard(int, int, String, String) - Constructor for class model.MinesweeperBoard
-
Constructs a new instance of MinsweeperBoard.
- MinesweeperController - Class in controller
-
File: MinsweeperController.java
Assignment: Minesweeper
Course: CSC 335; Spring 2021
This class encompasses the Controller in the MVC design pattern followed in the creation of Minesweeper.
- MinesweeperController(int, int, int, HighScoreBoard, String, String) - Constructor for class controller.MinesweeperController
-
Constructor used when a saved serialized HighScoreBoard is present in directory
but a saved serialized MinesweeperBoard is NOT present
4 argument constructor
- MinesweeperController(MinesweeperBoard, HighScoreBoard) - Constructor for class controller.MinesweeperController
-
Constructor to be used when a saved and serialized MinesweeperBoard and HighScoreBoard
can be found; this is used when a saved game is loaded up and continued.
- MinesweeperController(MinesweeperBoard) - Constructor for class controller.MinesweeperController
-
Constructor used in the event that a saved and serialized MinesweeperBoard is present
but a saved and serialized HighScoreBoard is NOT present.
- MinesweeperModel - Class in model
-
File: MinesweeperModel.java
Assignment: Minesweeper
Course: CSC 335; Spring 2021
This class represents the model in the MVC Design pattern followed in the design of this iteration
of Minesweeper.
- MinesweeperModel(int, int, int, HighScoreBoard, String, String) - Constructor for class model.MinesweeperModel
-
Constructor for when there is a High Score saved file, but not Save Game file
in the present working directory
For a NEW board and EXISTING HighScoreBoard
- MinesweeperModel(MinesweeperBoard) - Constructor for class model.MinesweeperModel
-
Constructor for when there is a Saved Game file present but NOT a High Score
saved serialized file in the directory.
- MinesweeperModel(MinesweeperBoard, HighScoreBoard) - Constructor for class model.MinesweeperModel
-
Constructor for when there is a Saved Game file and a High Score saved
file actively in the directory of this program.
- MinesweeperTest - Class in testing
-
File: MinesweeperTest.java
Assignment: Minesweeper
Course: CSC 335; Spring 2021
This is a tester class, which acheives near 100% statement and branch coverage of
the MinesweeperModel and MinesweeperController classes, excepting some exceptions.
- MinesweeperTest() - Constructor for class testing.MinesweeperTest
-
- MinesweeperView - Class in view
-
File: MinesweeperView.java
Assignment: Final Project
Course: CSC 335; Spring 2021
This class is the view for the Minesweeper game.
- MinesweeperView() - Constructor for class view.MinesweeperView
-
- model - package model
-


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David Dimbleby (born 1938-10-28[ref]) has appeared in 913 episodes between 1994-2019. David Dimbleby on IMDB. David Dimbleby on Wikipedia.
| 1994 | 1995 | 1996 | 1997 | 1998 | 1999 | 2000 | 2001 | 2002 | 2003 | 2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 |


Here you can compare the performance of the different scheduling algorithms on various maps.
Just choose a map and one or more scheduling algorithms to see their performances on the chosen map!
Note: Choose your own configuration for Customized Map option, in the Map Customization page.
About The Algorithms:
- Advanced Scheduler: Our specially designed algorithm. This uses information from the detectors near traffic light and cleverly process this information to schedule the traffic light in the map.
- Max Occupancy: A simple algorithm that uses information from the detectors near traffic lights. This algorithm gives a green light to the most occupied lane in each junction at any given moment.
- Static Scheduler: The simple naive algorithm that doesn't use any information from the detectors. This is the algorithm used in non-smart cities. The scheduling is just a round-robin scheduling between all the traffic lights in each junction.


Kaggle DDL(Winner Solutions)
Sortable and searchable compilation of solutions to past Kaggle competitions.
If you are facing a data science problem, there is a good chance that you can find inspiration here!
This page could be improved by adding more competitions and more solutions: pull requests are more than welcome. Warning: this is a work in progress, many competitions are missing solutions.
If you find a mistake please report it here
| Competition | Deadline | Type | Problem | Evaluation | Reward | Solutions | Inverviews and articles | |
|---|---|---|---|---|---|---|---|---|
{{competition.competitionTitle}}{{competition.competitionDescription}} |
{{competition.deadline | date:'yyyy-MM-dd'}} | {{competition.hostSegment}} | {{type}}{{$last ? '' : ', '}} | {{competition.evaluation}} | {{competition.rewardDisplay}} |
Repositories |


{{ define "main" }}
{{ .Params.lead | safeHTML }}
Hello! I am Ahsan Barkati, a software engineer and an aspiring writer from India. I love everything about technology, specially related to computation.


Modern Standby:
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Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 2
Try this simple fish dish with a posh shellfish sauce for a special meal for two.
Preheat the oven to 180C/350F/Gas 4 (optional, this is to finish cooking the sea bass, however you could cook it on the stove).
For the mash, boil the potatoes in a pan of salted water for 20 minutes or until tender, then drain thoroughly. Mash the potatoes with the butter, cream, lemon zest and juice and some salt and freshly ground black pepper until smooth. Keep warm.
For the cabbage, fry the cabbage in a large pan with the butter and garlic for five minutes, or until just softening. Add the white wine and caraway seeds and season with salt and freshly ground black pepper. Simmer for 4-5 minutes over a low heat, or until just tender. Keep warm.
For the saffron mussel sauce, place the mussels into a saucepan with a tightly fitting lid and steam over a high heat for 3-4 minutes, shaking the pan gently once or twice, until all the mussels have opened. Discard any mussels that have remained closed. When cool enough to handle, pick the mussels out of their shells and set aside.
Heat the olive oil in a small pan over a medium heat, add the shallots and garlic and fry gently for five minutes until softened and translucent. Pour in the white wine, increase the heat to high and boil for one minute until reduced in volume by half. Reduce the heat, stir in two tablespoons of the double cream and all of the saffron and simmer gently, stirring occasionally, for five minutes.
When ready to serve, stir the mussel meat into the sauce and heat through thoroughly. Season with salt and freshly ground black pepper. If the sauce is too thick, add a splash more cream.
For the sea bass, rub the sea bass with the olive oil and season with salt and freshly ground black pepper. Heat an ovenproof frying pan over a medium-high heat and place the fish, skin-side-down in the pan. Cook for three minutes, or until the skin is crisp. Turn the fish over and transfer to the oven to finish cooking for 3-4 minutes. (Alternatively finish cooking the fish in the pan.)
To serve, spoon the lemon mash into the middle of warm serving plates, top with the cabbage and a fish fillet and finish by spooning over the saffron sauce and dotting the mussels around the edge of the plate.


github: alivenotions
twitter: bhavdeepdhanjal
mail<EMAIL_ADDRESS>An introduction to very internal topics
Making you all interested in reading source code
Sharing what I've been learning on my own
Scheduler
Scheduling is the way work is assigned to somebody that will do the work.
This can be done to optimize various things.
Why don't we make our code run fast?
Our dreams are bigger than our processors
Why don't we let things be just as they are?
Too many updates can cause wasted renders
Long updates can cause frames to drop
FIFO is not always that cool
What is a unit of work for React?
It's a tree mapped to your components with some additional properties
Activities during reconciliation is called work
Unlike elements, fibers aren't recreated and are mutable
Allows the architecture to run in two phases: render and commit
Work in progress tree (think of it as a draft)
Caused by updates to components
Fiber tree is marked with effects
Can be async
Look at ReactFiberWorkLoop.js
performUnitOfWork
beginWork
completeUnitOfWork
completeWork
Synchronously applies the fiber nodes marked with effects to its instances
Look at ReactFiberCommitWork.js
Immediate(Synchronous tasks)
User Blocking(250ms timeout)
Normal(5s timeout)
Low (10s timeout)
Idle (no timeout)
scheduler.isInputPending()
scheduler.yield()
A standardized shared notion of priority
Post task api
github: alivenotions
twitter: bhavdeepdhanjal
mail: dhanjalbhavdeep@gmail.com


With modular programming, concerns are separated such that modules perform logically discrete functions, interacting through well-defined interfaces.
👍 Modular designed systems, if built correctly, are far more reusable than a traditional monolithic design, since all (or many) of these modules may then be reused.
👍 A modularized software project will be more easily assembled by large teams, since no team members are creating the whole system, or even need to know about the system as a whole. They can focus just on the assigned smaller task.
Because
<%- firstName %>
<%- lastName %>
❤
VS
<%- firstName %>
<%- lastName %>
❤
But on the other hand
because modules


Component: tos.lib.rfxlink.layers.UniqueLayerC
generic configuration UniqueLayerC()
Provides
interface
RadioReceive
interface
BareSend
as
Send
Uses
interface
UniqueConfig
as
Config
interface
RadioReceive
as
SubReceive
interface
BareSend
as
SubSend
Wiring


Greater Accra National U15 justifier to take place at Asamoah Gyan Sports complex and Tema Stadium
The Greater Accra leg for the National U15 scouting exercise will start tomorrow, Monday 18 November, 2019 at the Asamoah Gyan Sports complex and Tema Sports Stadium.
The technical handlers will use two days to select talented kids from the capital
Head coach Samuel Boadu and his assistants Bismark Kobby Mensah and Isaac Amoako will be assessing the prospects concurrently at the two venues.
They have already toured Western/Central Regions, Ashanti, Brong Ahafo, Upper West & East.


{{template "loading.html"}}
LOGIN FAILED
Wrong Login ID or Password.
UserName
Password
Login
Can't access your account?
×
Close
Reset Password
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@Html.Partial("_processing")


HIT HIT STAY
The realtime blackjack game
First to 21 wins! First to 22 . . . loses
Player 1
Score
0
Ready?
PRESS D
Player 2
Score
0
Ready?
PRESS K


Welcome to my site
Assignments
These are someo of my assignments from Prog 109.
This is a link towards my midterm.
These are more of my assignments but I decided to place them here as they are assignment which involved JavaScript
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum. REPEATED TEXT. Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow


{% extends 'layout-lab-5-check.html' %} {% block pageTitle %} Chest - NHS.UK {% endblock %} {% block beforeContent %} {% endblock %} {% block content %}
Check a Symptom
Find information on this page about chest conditions, symptoms, treatments and self-help.


Class AddVector
Adds a vector feature's elements to other features.
Default Pipeline Output: Pipeline Input
Inherited Members
Namespace: SigStat.Common.Transforms
Assembly: SigStat.Common.dll
Syntax
public class AddVector : PipelineBase, ILoggerObject, IProgress, ITransformation, IPipelineIO
Examples
Inputs are: Centroid.xy, X, Y . Adds Centroid.x to each element of X. Adds Centroid.y to each element of Y.
Constructors
| Improve this Doc View SourceAddVector(FeatureDescriptor<List<Double>>)
Initializes a new instance of the AddVector class with a vector feature. Don't forget to add as many Inputs as the vector's dimension.
Declaration
public AddVector(FeatureDescriptor<List<double>> vectorFeature)
Parameters
| Type | Name | Description |
|---|---|---|
| FeatureDescriptor<List<System.Double>> | vectorFeature | A collection-type feature where each element represents a dimension of the vector. |
Properties
| Improve this Doc View SourceInputs
Inputs
Declaration
public List<FeatureDescriptor<List<double>>> Inputs { get; set; }
Property Value
| Type | Description |
|---|---|
| List<FeatureDescriptor<List<System.Double>>> |
Outputs
Outputs
Declaration
public List<FeatureDescriptor<List<double>>> Outputs { get; set; }
Property Value
| Type | Description |
|---|---|
| List<FeatureDescriptor<List<System.Double>>> |
Methods
| Improve this Doc View SourceTransform(Signature)
Executes the transform on the signature
parameter.
This function gets called by the pipeline.
Declaration
public void Transform(Signature signature)
Parameters
| Type | Name | Description |
|---|---|---|
| Signature | signature | The Signature with a set of features to be transformed. |


{% extends 'exam/exam_base.html' %} {% block exam_content %}
You will need this password when submitting: {{ password }}


Wolf named Genk manager
by BeSoccerFormer Hamburg manager Hannes Wolf was named as the new coach of struggling Genk, the Belgian champions announced on Tuesday.
"KRC Genk is proud to present its new coach Hannes Wolf," the club said in a statement.
"Today (Tuesday) he will take his first training session."
The 38-year-old arrives in Genk following the sacking last week of Felice Mazzu after just five months in charge.
Featured links
- Madrid now waits for Neymar
- The latest football transfers news and rumours
- Who has the most free-kicks goals: Messi or Cristiano?
- Luis Enrique returns to Spain national team
The champions are currently 10th in the Belgian Pro League and bottom of their Champions League group with just one point from four games.
Wolf guided Stuttgart to promotion to the Bundesliga in 2017 but was sacked the following year.
He joined Hamburg in October 2018 but was axed at the end of the season when they failed to secure promotion to the Bundesliga.


| Name |
Description |
| show(left, top) |
Show window at specified position.
- Parameters:
left - (Required) Integer, left.
top - (Required) Integer, top.
- Returns:
- void
- Since:
- 2.0
|
| showModal(left, top) |
Show modal window at specified position.
- Parameters:
left - (Required) Integer, left.
top - (Required) Integer, top.
- Returns:
- void
- Since:
- 2.0
|
| hide() |
Hide window.
- Since:
- 2.0
|
| close() |
Close window, this will fire onClosed event.
- Since:
- 2.0
|
| minimize() |
Minimize window.
- Since:
- 2.0
|
| maximize() |
Maximize window.
- Since:
- 2.0
|
| restore() |
Restore window.
- Since:
- 2.0
|
| activate() |
Activate window, this will fire the 'OnActive' event.
- Since:
- 2.0
|
| setPosition(left, top) |
Change window position.
- Parameters:
left - (Required) Integer, left.
top - (Required) Integer, top.
- Returns:
- void
- Since:
- 2.0
|
| changeSize(width, height) |
Change window size.
- Parameters:
width - (Required) Integer, width.
height - (Required) Integer, height.
- Returns:
- void
- Since:
- 2.0
|
| setCaption(caption) |
Set window caption.
- Parameters:
caption - (Required) String, caption.
- Returns:
- void
- Since:
- 2.0
|
| setContent(html) |
Set window content.
- Parameters:
html - (Required) String, content html.
- Returns:
- void
- Since:
- 2.0
|
| getCaptionDiv() |
Get window caption element. You can use it to customize window caption.
- Since:
- 2.0
|
| getContentDiv() |
Get window content element. You can use it to customize window content.
- Since:
- 2.0
|
| bringToFront() |
Bring window to front.
- Since:
- 2.0
|
| setZIndex(zIndex) |
Set window Z-Index.
- Parameters:
zIndex - (Required) Integer, z index.
- Returns:
- void
- Since:
- 2.0
|


0.6.1
Calculate absolute value of a spectrum
(any)
(object)
An object of kind {re:[], im:[]}
Float64Array
:
/** This function add the first array by the second array or a constant value to each element of the first array
Array
:
This function subtract the first array by the second array or a constant value from each element of the first array
(any)
(Array)
the array that will be rotated
object
:
Throw an error in no an object of x,y arrays
(object
= {}
)
/** Calculates the correlation between 2 vectors https://en.wikipedia.org/wiki/Correlation_and_dependence
Array
:
/** This function divide the first array by the second array or a constant value to each element of the first array
Array
:
Returns the closest index of a target
in an ordered array
Returns an object with {fromIndex, toIndex} for a specific from / to
(array)
Returns the targetIndex
Generate a X / Y of the integral
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
(object
= {}
)
| Name | Description |
|---|---|
options.from number?
|
First value for integration in the X scale |
options.fromIndex number
(default 0 )
|
First point for integration |
options.to number?
|
Last value for integration in the X scale |
options.toIndex number
(default x.length-1 )
|
Last point for integration |
options.reverse boolean
(default false )
|
Integrate from the larger value to the smallest value |
{x: [], y: []}
:
An object with the integration function
In place modification of the 2 arrays to make X unique and sum the Y if X has the same value
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
number
:
Integration value on the specified range
Find the closest maximum going up hill
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
{x, y, xIndex}
:
An object with the x/y value
Finds all the max values If the values are equal the middle of the equal part will be the position of the signal!
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
Array
:
Array of points
Finds the max value in a zone
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
number
:
Max y on the specified range
Finds the max y value in a range and return a {x,y} point
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
object
:
Find the closest minimum going down hill
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
{x, y, xIndex}
:
An object with the x/y value
Finds all the min values If the values are equal the middle of the equal part will be the position of the signal!
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
Array
:
Array of points
Finds the max y value in a range and return a {x,y} point
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
object
:
/** This function multiply the first array by the second array or a constant value to each element of the first array
Array
:
Returns an information about a signal
We expect ordered data and equidistant X axis You can use the method helper if required: ML.ArrayXY.uniqueX ML.ArrayXY.sortX ML.ArrayXY.equallySpaced
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
object
:
Information about signal
Phase correction filter
(any)
(number
= 0
)
Angle in radians for zero order phase correction
(number
= 0
)
Angle in radians for first order phase correction
(object)
An object of kind {re:[], im:[]}
object
:
returns a new object {re:[], im:[]}
Find the closest minimum going down hill
(object
= {}
)
Object of points contains property x (an ordered increasing array) and y (an array)
{x, y, xIndex}
:
An object with the x/y value
Reduce the number of points while keeping the same noise. Practical to display many spectra as SVG
This function performs a circular shift to a new array Positive values of shifts will shift to the right and negative values will do to the left
Array
:
rotate([1,2,3,4],1) -> [4,1,2,3]
rotate([1,2,3,4],-1) -> [2,3,4,1]
Sort object of array, x has to be monotone.
(object)
Object of kind {x:[], re:[], im:[]}.
SD
:
Sort object of array, x has to be monotone.
(object)
Object of kind {x:[], re:[], im:[]}.
SD
:
This function subtract the first array by the second array or a constant value from each element of the first array
Array
:
This function make a zero filling to re and im part.
SD
:


"What is Neuroplasticity and a Growth Mindset"
First it's important to define what these two topics are, simply put Neuroplasticity is your minds ability to adapt, to evolve/change in regards to the various demands of it's circumstances.
A Growth mindset essentially is all about a person having a positive outlook on what they can accomplish and learn, knowing that if they just put the time and effort in they can learn to become great at any skill, no matter your default abilities and talents.
The complete opposite to a growth mindset is a fixed mindset, people with a fixed mindset think that they either have an innate inborn ability to do something or they don't and that they have no control over it.
"My understanding of the benefits of Neuroplasticity and a Growth mindset"
Your mind is not a static thing, it is ever changing, Neuroplasticity is your minds ability to adapt to the demands that are placed on it, just like muscles that get worked hard at the gym and develop greater strength it improves at various skills the more time and effort are placed on said skills.
That being said Neuroplasticity is also something that can diminish over time if not being utilized, again just like a muscle, if you don't use it you lose it. Many people believe that the reason children seem to learn so fast is because they are in a higher state of Neuroplasticity not necessarily because they're younger but because they are in a constant state of learning, learning about every single thing in the world around them, all of it being new and exciting to them.
And that the reason many peoples minds deteriorate as they get older is greatly to do with the fact we often aren't learning as much as we get older hence our brains become less "primed"
Having a growth mindset is all about understanding this principle of the brain not being static, that it can change and appling it to yourself, understanding that sure some people may have more of a "knack" for a certain skill than maybe you do, they may be naturally better at maths or some other skill than you, but if you're willing to put in the time and effort to learn you can also become great at your chosen skill, no matter your starting point.
Ultimately your ability is a measurment of how much effort you put into something not what you are or are not born with, if you go into your undertakings with a mindset of I can become great at any skill if I really want to and just put the time and effort in, you can "become" the kind of person who is good at said skills.
Obviously these two subjects are very tightly interwoven with each other and having a growth mindset allows us to fully utilize the minds maleable nature and opens a world of possiblities for ourselves and our goals in life.
"Some Extra Resources"
YouTube
Plasticity Explained: How to Support Learning and Growth
Mindset by Carol Dweck (animated book summary) - Growth Mindset and Fixed Mindset
Blogs
Fixed vs. Growth: The Two Basic Mindsets That Shape Our Lives


{% extends "base.html"%} {% import "bootstrap/wtf.html" as wtf %} {%block title%}Administrator's Home{%endblock%} {% block page_content%}


Publishes the UNIT reports of all configured ECU-TEST packages or projects in this job.
These UNIT reports are generated automatically in this post-build step.
publishUNIT(String toolName, double unstableThreshold, double failedThreshold) : void
publishUNIT(ETInstallation installation, double unstableThreshold, double failedThreshold, boolean allowMissing, boolean runOnFailed) : void
ETInstance.publishUNIT(double unstableThreshold, double failedThreshold, boolean allowMissing, boolean runOnFailed) : void
ETInstance.publishUNIT(Map<String, Object> settings) : void
publishUNIT('ECU-TEST', 10, 20)
def instance = ET.installation('ECU-TEST') publishUNIT installation: instance.installation, unstableThreshold: 10, failedThreshold: 20
def instance = ET.newInstallation('ECU-TEST', 'C:\\Program Files\\ECU-TEST 8.0') instance.publishUNIT()
def instance = ET.newInstallation toolName: 'ECU-TEST', installPath: C:\\Program Files\\ECU-TEST 8.0' instance.publishUNIT unstableThreshold: 10, failedThreshold: 20, allowMissing: true, runOnFailed: true


--- layout: post title: "Setting different config files in Node.js" date: 2014-07-22 00:52:26 categories: coding ---
When it comes to configuration options it is always desirable to avoid hardcoding config values in our code. Even more, if we are using different config values in development and production environments it is necessary an easy way to switch from one to another. This also becomes useful when your code is public but you want to hide some config files. In Node.js there is more than one way to do this.
Easy to install, easy to configure, easy to use. The module you need is named config and you can have it just doing npm install config
or adding config in the dependencies section of your packages.json file:
{ "name": "world-domination-project", "version": "0.0.1", "private": true, "scripts": { "start": "node app" }, "dependencies": { "express": "~4.2.0", "config": "~0.4.36", "mongoose": "*", "debug": "~0.7.4" } }
The project is hosted on github, and just taking a look to the README you can set everything up.
First of all, in your project root you must create a folder called config with a mkdir config
o whatever. If you love troubles and you don't like to be said what and where do you have to create folders, you'll have to set the $NODE_CONFIG_DIR
variable.
If you want more details just read more about configuration files options. You can pick between many different flavors of config syntax: json, yaml, cofeescript, js,... What I am showing here is quite simple: a default config and a production configuration in json format.
default.json is the first file that config module tries to get. So this is fine for development, and this is how it looks like:
/** * default config file */ { "www" : { "port" : 3000 }, "db": { "host": "localhost", "port": "27017", "dbname": "blog", "username" : "", "password" : "" }, "debug": { "level": 0 } }
Here comes the production config, with the same keys but with different values. As you may expect, ports, hosts, passwords, are different.
{ "www" : { "port" : 80 }, "db": { "host": "imsokweliuse.mongolabs.net", "port": "27017", "dbname": "blog", "username" : "snowden", "password" : "changeme" }, "debug": { "level": 1 } }
Very easily, just require config module and you are ready to go. The json file is loaded and everything is handled in a variable.
If you want to apply the production.json file, you have to set NODE_ENV environment variable to production, this way: export $NODE_ENV=production
. That is something that maybe in your production server is already set. As for the code, behold the config module working:
/** * app.js - pello altadill * @greetz to any */ ... var express = require('express'); var mongoose = require('mongoose'); var mongooseTypes = require("mongoose-types"); var config = require('config'); mongooseTypes.loadTypes(mongoose); console.log("Show conf:" + config.www.port); mongoose.connect('mongodb://'+config.db.username+':'+config.db.password+'@'+config.db.host+':'+config.db.port+'/'+config.db.dbname); var app = express(); ...
Yeah I know, maybe instead of splitting all the database config we should just set one url containing everything. Do it your way.


The Akan people of Ghana frequently name their children after the day of the week they were born and the order in which they were born. Children are given their first name as a day name which corresponds to the day in the week they were born and their gender.
This application gets the day you were born from your date of birth and establishes the corresponding Ghanaian name based on gender. As a culture, this is a key tradition and it is believed to bring blessings.
Here are Ghanian day names.
| MALE NAMES | FEMALE NAMES | DAY OF THE WEEK |
|---|---|---|
| Kwasi | Akosua | Sunday |
| Kwadwo | Adwoa | Monday |
| Kwabena | Abenaa | Tuesday |
| Kwaku | Akua | Wednesday |
| Yaw | Yaa | Thursday |
| Kofi | Afua | Friday |
| Kwame | Ama | Saturday |