failed their Athletics roll by. You then make a Toxicology roll, using
your XP/200 in place of your Toxicology skill ranks, against their
Resistance. If they fail, they're poisoned; the venom of these spiders
is Poison X/2 (maximum 8), Paralysis X/4 (maximum 4), and Duration X*5
(with no maximum).
\page
If used on an area where a web of Area 10 or greater has already been
created, the trap field has a +10 bonus to its Stealth instead of a -5
penalty, and its Area is changed to that of the web. A single use of
this jutsu has Y traps in it, where Y is the number of spider summons
you have access (up to a maximum of, normally, 4). You can perform this
technique from stealth without revealing your location.
____________________________________________
### --( Kumo Koushou - Spider Bite )--
This technique temporarily transforms your canines (teeth, not pet
dogs) into a pair of large fangs and briefly 'summons' the venom glands
of a giant spider inside them. Then, in a rather unorthodox combat move
you bite down on your victim and inject them with the toxin; this lasts
only long enough for a single attempt, before the venom glands
disappear and your teeth revert.
- Chakra: 45
- Damage: 15d12.open(6)*1
- Accuracy: -10
- Range: Melee
- Speed: 15
Effects:
Every point of Immobilization penalty that your target is suffering
from reduce this technique's Accuracy penalty by 2, to a minimum of -0
(if they're at -5 immobilization or higher), and it's damage for the
purposes of inflicting wounds is increased by 10% per point of
Immobilization (to a maximum of +100%). They still suffer all the
normal penalties for being immobilized.
This is a taijutsu attack which inflicts Piercing wounds and ignores DR
and armor.
If this hits, it poisons the enemy with either Black Widow or Brown
Recluse poison (chosen when you declare the attack). For your
Toxicology roll, use (XP)/200 in place of your Toxicology skill ranks.
If Brown Recluse poison is used, it's raised to Poison 3, and its
Duration is lowered to 500. If Black Widow poison is used, it's raised
to Poison 4 and the penalty to Stamina and Chakra Exhaustion rolls is
raised to -6. Antidotes for those poisons still work normally.
____________________________________________
### --( Shindakara Haki - Discard the Dying Husk )--
You 'shed' your skin and in a blur of motion escape from your 'shell',
which is left infused with chakra and capable of acting independently,
as if nothing happened. This technique is best used to beat a hasty
retreat when in danger, as it leaves you vulnerable and also buys time
until your opponents realize what happened.
- Chakra: 60
- Speed: 30
Effects:
You are moved up to (CHA)*(0.6) yards away in any direction, and
immediately make a Stealth roll with a +15 bonus; enemies who fail
their Awareness roll do not realize anything happened. You are then
immediately raised to Stealth 2. When you use this technique you lose
half (rounded up) your remaining Willpower, have your current AP set to
0, and automatically advance an additional Fatigue level (though not if
doing so would render you unconscious) after the Chakra Exhaustion roll
has been resolved. At the same time, all ongoing Immobilization,
Ignite, and Burn effects you are suffering from are removed.
Your 'old' body is left behind to fight. It functions exactly as you
do, but you have no mental link with it. It retains all your equipment,
but cannot benefit from any consumable items (such as soldier pills).
This technique can be used from stealth, without breaking your stealth
(though it will remove you from level 3 stealth). If an enemy finds you
while you're still hiding after using this technique, roll 1d2. On a
roll of 1, they found you; on a roll of 2, they found your shell and
believe it to be you.
Your shell has all your traits along with Vitality equal to how much
Vitality or HP you had remaining when you used this technique
(whichever was higher), and is at the same Fatigue level you were at
before performing this technique. It can use any jutsu you knew, but
cannot spend Willpower and is considered to be Holding Back (as per the
ability) at all times (even if you normally lack the ability to do so).
It does not receive a bonus to Stamina or Chakra Exhaustion rolls based
on its Fatigue. On the other hand, it's immune to poison, bleeding, and
suffocation. When its Vitality reaches 0, or it reaches the point of
passing out from Fatigue, it breaks apart and crumbles into a pile of
brittle chitin.
This technique's Speed cannot be reduced. So long as the shell
survives, neither you nor it gain any AP.</text>
\page
## Summon: Spider Swarm
1. Summoning
2. Behavior
3. Attributes
4. Abilities
====================
1. Summoning
------------------------------
While still terrifyingly large, these spiders aren't
"giant" by the standards of most summoned
creatures--a person could fit three or four of them on the palm of
their hand without too much difficulty. However, also unlike most
summons, these calls forth dozens of the creatures. Rather than
appearing in a puff of smoke, they will, if the terrain allows for it,
come crawling out from under rocks, down from the branches in trees,
burrowing up from under soft soil, and so on.
- Chakra: 10 + X
- Speed: 8
- Seal Speed: 14
This calls 20+CHA/10 spiders; this is your Swarm size (see Attributes,
below). You may use this technique multiple times in the same day, with
subsequent uses adding 2d20+CHA/20 spiders to your existing Swarm. You
cannot create multiple spider swarms. The X in the Chakra cost is (your
current Swarm size)/4.
This technique can be used multiple times in the same day, unlike
normal summons. However, once the swarm departs or is wiped out you
cannot call another one for 3 OOC days (3 IC weeks).
====================
2. Behavior
------------------------------
Despite being far more intelligent than they should be for something of
their size, these creatures are still mostly animalistic, and are
incapable of conversation or meaningful independent action. They can
understand and follow orders, and execute them rather cleverly, but not
much else.
====================
3. Attributes
------------------------------

 Vitality: N/A

 Accuracy: 20

 Dodge: +8

 Damage Bonus: 4.0

 Movement: N/A

 Athletics: +5

 Awareness: +10

 Resistance: +1

 Survival: +15
###### Horde
The spider swarm takes only 1/4 damage from single-target attacks, and
is immune to genjutsu. Area-of-effect techniques have their damage
reduced by (Swarm size)%, to a maximum of 50%. They cannot be grappled
and are immune to status effects other than area-affecting
immobilization and visibility penalties. They are also immune to any
single-target non-damaging effects (such as Trip and Feint).
###### Swarm
For combat purposes the swarm is treated as a single entity. It
has a bonus to Accuracy and d20 rolls of (Swarm sze)/8. Swarm
size is determined when the spiders are summoned, and raised by
repeated use of this summoning technique. Rather than having Vitality
like a normal summon, every 10 points of damage reduces the Swarm size
by 1. A single-target attack may not remove more than half (rounded up)
the Swarm's size in a single attack.
###### Unnerving Presence
The spiders are constantly creeping around, sneaking up on unsuspecting
foes--and have some eerie way of never being too far from their
summoner. Rather than moving, the swarm can attack (and be attacked)
from anywhere within (DEX /2) yards of their summoner.
###### Web Body
Despite being spiders, they're also ninja spiders! When these creatures
'die', they explode into a burst of extremely sticky webbing. Any melee
attack which reduces the Swarm size causes a -2 Immobilization penalty
on the attacker which fades at the rate of 1 point per 10 IC. Any
area-of-effect technique which reduces the swarm size instead inflicts
this penalty on everyone within (number the Swarm was reduced by)
yards. Anyone who has the Spider contract is immune to this
immobilization penalty. The penalty from Web Body spiders stacks
additively with any other Immobilization effect caused by some portion
of the Spider contract. If someone already suffering from Web Body's
immobilization is afflicted by it again, their existing penalty is
instead increased by 1, to a maximum of -6.
====================
4. Abilities
------------------------------
###### Standard Actions
The spider swarm may use Dodge as described in the Combat chapter of
the PHB without spending any of the summoner's AP; however, since it
cannot actually move on its own, it is likely to suffer massive dodge
penalties against area-of-effect techniques.
###### Detonate (Speed 4, X AP)
Spiders explode into a mess of sticky webbing! This reduces your Swarm
size by X, and has an Area of X; it can be centered on any location in
your Swarm's range.  Detonate causes no damage, but inflicts the
Web Body immobilization penalty on anyone who fails to defend
themselves.
\page
###### Gnaw (Speed 12, 4 * X AP)
The spiders swarm over the user and gnaw off anything that may be
hindering them. Their super chakra-enhanced mandibles can break through
chains, vines, or even webs. This lowers an existing Immobilization
penalty on the user or someone within the swarm's range by X. This
cannot remove Immobilization penalties based on the terrain (such as
Yomi Numa) or caused by wounds. "X" has a
maximum of the Swarm size.
###### Poisonous Bite (Speed 6, 6+X/5 AP)
The spiders swarm a victim and bite them, injecting venom and causing a
surprising level of immediate physical harm (they are, after all, ninja
spiders). This deals (X/3)d20 damage, ignores armor, inflicts Piercing
wounds, and causes a Poison (X/5) effect which lasts for 25 IC. X has a
maximum of the Swarm size.
====================
5. Terms of Contract
------------------------------
Unlike most summoned creatures, Spider Swarms will not 'care' if you
catch them in your own area-of-effect techniques.</text>
\page
## Summon: Kyodaigumo
1. Summoning
2. Behavior
3. Attributes
4. Abilities
5. Terms of Contract
====================
1. Summoning
------------------------------
- Chakra: 30
- Speed: 20
- Seal Speed: 20
====================
2. Behavior
------------------------------
While terrifyingly intelligent, the Kyodaigumo isn't able to make much
use of that in battle: it's much too large to hide itself, and not
particularly well-equipped for direct combat. It compensates for that
by calling more spiders into battle for it, and seeking to overwhelm
enemies through sheer numers.
While it will willingly participate in setting up traps and ambushes
for its summoner, and has no objections to patiently laying in wait to
attack, the Kyodaigumo is reluctant to use its Brood Mother attribute
or Egg Sac abilities outside of combat. It will do so if asked to by
its summoner, but 50 IC later if battle has not begun it will unsummon
itself.
(As a note from the editor: Do not try to find ways to abuse this by
being "technically" in combat. I will not be
amused, and the spider's smarter than that anyway.)
====================
3. Attributes
------------------------------

 Vitality: 2400

 STR: 80

 RES: 120

 CHA: 60

 DEX: 80

 AGI: 40

 Accuracy: 30

 Dodge: +10

 Damage Bonus: 7.5

 Movement: 1 yard per IC

 Athletics: +25

 Awareness: +25

 Resistance: +25

 Stealth: +5

 Survival: +25
###### Bestial
The Kyodaigumo isn't driven by higher desires, and as a result cannot
be negotiated or reasoned with and has a +15 defensive bonus to
Genjutsu rolls. They are, however, fairly intelligent.
###### Brood Mother
Every Spider Swarm active while Kyodaigumo is present needs to be dealt
twice as much damage to reduce its size, and has its Swarm size
increased by 1d10 every time the IC reaches a multiple of 10. The first
benefit is lost if the Kyodaigumo is unsummoned, but the increased size
remains.
###### Exoskeleton
When blocking, the Kyodaigumo reduces incoming damage by 75% (as
opposed to 50%). Blocking is not less effective against weapons
(normally, it is 25% less effective).
###### Web Body
If the Kyodaigumo takes 75% or more of its current Vitality in a single
attack, it explodes into massive cloud of spider webbing. The Area is
equal to (Kyodaigumo's remaining Vitality before being hit with that
attack)/10 yards. Everyone in this area suffers a -6 Immobilization
penalty. Individuals with the Spider contract suffer only a -4 penalty.
###### Web Walker
If the Kyodaigumo is suffering an Immobilization penalty caused by
spider webs, that penalty is instead a bonus to its Accuracy, Dodge,
and Athletics rolls. It has a bonus to its Awareness rolls against
anyone suffering from such a penalty equal to the severity of that
penalty (so, if they had a -6 Immobilization penalty from webs, it
would have +6 Awareness against them). Its movement speed is increased
by 10% for every point of web-based Immobilization applied to it
(rather than reduced).
====================
4. Abilities
------------------------------
###### Standard Actions
The kyodaigumo may use the dodge, block, and hide actions as described
in the Combat chapter of the PHB without spending any of hte summoner's
AP.
###### Egg Sac (Speed X*5, X*3 AP)
The spider summons an egg sac filled with baby spiders, which
immediately bursts and releases the creatures onto the battlefield.
This may either create a new Spider Swarm, containing Xd20 spiders, or
add to an already-existing swarm. This cannot take a swarm above 100
spiders (any 'extra' are simply lost).
###### Poisonous Bite (Speed 14, 10 AP)
The spider bites someone, and injects them with venom! It's not strong
enough to be lethal to most shinobi, though it's still far from
harmless. This deals 6d20 Piercing damage, ignores Armor and DR, and
inflicts a Poison 4 status for 100 IC if it deals damage--there is no
Toxicology or Resistance roll involved.
###### Web Spinning (Speed 20, 15 AP)
The Kyodaigumo may perform this tehcniques (listed in the Techniques
section of the contract), though it uses the listed Speed, has no Seal
Speed, and may only use it once per time it's summoned.
\page
====================
5. Terms of Contract
------------------------------
If there are any active Spider Swarms, it is possible to cause a Breach
of Contract with the Kyodaigumo.
Specifically, if the summoner completely wipes out one of their swarms,
or a swarm summoned by another creature called by the Spider contract,
it will be considered a Breach of Contract.</text>
\page
## Summon: The Assassin Spider
1. Summoning
2. Behavior
3. Attributes
4. Abilities
5. Terms of Contract
====================
1. Summoning
------------------------------
Using a series of tricks and illusions, the assassin spider is no minor
inconvenience. It can make the safest place feel dangerous, or the most
dangerous areas appear safe. It is small, smaller than even some of the
swarming spiders, only about a foot long, but it's bite is not to be
trifled with. It has immense front eyes because of the way it hunts, it
is a jumping spider! It's favored prey is the sneaky kinda...other
spiders...or ninja.
====================
2. Behavior
------------------------------
It keeps to the shadows, moves to stealth whenever it gets the
opportunity. It uses illusions to separate people and then when it has
the opportunity to get someone alone, it STRIKES trying to finish them.
====================
3. Attributes
------------------------------

 Vitality: 2250

 STR: 65

 RES: 95

 CHA: 60

 DEX: 80

 AGI: 100

 Accuracy: 36

 Dodge: +40

 Parry: +45

 Damage Bonus: 10.5

 Movement: 3 yard per IC

 Genjutsu: +40

 Athletics: +45

 Awareness: +45

 Espionage: +50

 Resistance: +45

 Stealth: +50

 Survival: +45
###### God of the Shadows
Any attack the Assassin Spider makes from stealth is automatically a
sneak attack, and after making any attack the spider can roll a new
stealth and re-enter stealth, though at a -5 penalty.
###### Web Walker
If the Assassin Spider is suffering an Immobilization penalty caused by
spider webs, that penalty is instead a bonus to its Accuracy, Dodge,
and Athletics rolls. It has a bonus to its Awareness rolls against
anyone suffering from such a penalty equal to the severity of that
penalty (so, if they had a -6 Immobilization penalty from webs, it
would have +6 Awareness against them). Its movement speed is increased
by 10% for every point of web-based Immobilization applied to it
(rather than reduced).
====================
4. Abilities
------------------------------
###### Standard Actions
The Assassin Spider may use the dodge, block, parry, and hide actions
as described in the Combat chapter of the PHB without spending any of
the summoner's AP.
###### Trap Illusion (Speed 10, 20 AP)
This is a genjutsu that causes the target to 'want to be alone' for
some unknown reason. They will not disclose the reason to others, they
feel compelled to keep it to themselves. Every 30 IC, or 5 Minutes OOC,
the target gets another chance to roll against the spider. The target
will go as far as to escape their allies as fast as they can
to get alone.
###### Fangs of the End (Speed 5, 8 AP)
This spider has very specialized fangs, they are almost 2/3rds the size
of it's body so it packs quite the bite. Dealing 12d10, if this is a
sneak attack it inflicts a Poison 50 that lasts 20 IC.
====================
5. Terms of Contract
------------------------------</text>
This spider is simple, give it a target and it will follow through in
finishing them. It will accept as much as a second target, but no more.
After defeating two targets it will dismiss.
\page
## Summon Avatar: Tsuchigumo
Tsuchigumo, also known as Yatsukahagi and Ogumo ("Great
Spider"), is an individual or a position among the
spiders; it's not clear if there's only one Tsuchigumo, or if the title
is passed from one spider-ruler to the next. In mythology, Tsuchigumo
appears as a usually malevolent trickster who is confronted and
ultimately defeated by various heroes; sometimes they kill the spider,
and in others they demand a boon in exchange for enduring its trials
(and usually surviving one or more attempts on their life). Its actions
are typically presented less as the result of genuine malice, and more
a case of a spider simply doing what spiders do.
Though Tsuchigumo takes the form of an enormous spider broodmother (at
least, in the memory of shinobi), it's said she can also assume human
form. She rarely likes to intervene directly in combat, preferring to
send her subordinates and children to handle those matters for her.
Tsuchigumo likely has strong associations with the earth (the name,
after all, literally means "Earth Spider").
1. Summoning
2. Behavior
====================
1. Summoning
------------------------------
- Chakra: 50
- Speed: 30
- Seal Speed: 40
====================
2. Behavior
------------------------------
It's no secret among holders of either the Spider or Monkey contract
that Tsuchigumo and Enma have a long-standing enmity. More serious than
rivalry, but not quite intense enough to constitute hatred, the two
will go out of their way to confront one another when present on the
same battlefield, and will refuse to fight on the same side.
While Tsuchigumo would be malefic by human standards, a more accurate
understanding of her behavior might be that she is amoral, or at best
has a sense of right and wrong incomprehensible to her summoners.
====================
3. Attributes
------------------------------
What's known of Tsuchigumo's capabilities come from a mixture of
hearsay and legends.
It's said she's a shapeshifter and illusionist, with some degree of
command over the earth. If not wise, she is certainly cunning. She has
a reputation for being extremely difficult to reason with, not due to
stubbornness, but because her whims or reasons for acting are virtually
incomprehensible.
When she does fight, as Queen of the Spiders she is capable of calling
upon her progeny in vast numbers.</text>
\page
## Toad Contract
The toads are a misunderstood group as a whole, alternately referred to
as a gang of thieves and ruffians by some, and being valorous and noble
protectors of the weak who're just rough around the edges.
Both are somewhat accurate. The social structure of the summoned toads
bears more than a passing resemblance to a Yakuza 'family'. Much like
an actual crime syndicate the toads usually want nothing to do with
outsiders, but are more than happy to help one of their own. They have
no problem carrying weapons, and make use of them extensively in
combat; where exactly the toads are getting a supply of giant weapons
is a mystery to this day.
And, much like the idealized versions of Yakuza syndicates, they do
have a code of honor. They don't prey upon the weak, they stand up for
the 'little guy', and so on. Most toads, despite being perfectly okay
with the sort of work ninja might call upon them to do, won't harm the
innocent or do have anything to do with genuinely 'evil' or malicious
actions. They tend to fit the cultural stereotype of the
"gangster with a heart of gold."
Like any well-organized group, they are expressly concerned with the
well-being and advancement of their own interests. A summoner is tasked
with become a fitting member of the 'family', and if he upholds the
same standards and ideals as the toads he'll be sure to rise within
ranks, gaining greater standing, prestise, and responsibility.
====================
Access
------------------------------

 1000 XP: Summon: Guardian Toad

 1500 XP: Scroll Toad

 2000 XP: Hiding in a Toad Technique

 2500 XP: Toad Mouth Bind

 3000 XP: Summon: Kyodai

 4000 XP: Barrier Gourd Prison

 5000 XP: Food Cart Destroying Technique

 6000 XP: Summon: Gamabunta</text>
## Techniques
### --( Kuchiyose: Fukugama - Summoning: Scroll Toad )--
Scroll Toads are an anatomical impossibility even among summoned
creatures, which says a great deal. They're tall and appear seated
upright, and seem to be wearing an obi.
Upon being asked, the toad rises up and reveals that the middle of its
body is actually a rolled-up scroll; that scroll can then be extended
and have any number of important things inscribed upon it, usually
summoning contracts, important seals, secret information, or forbiden
techniques. Once the summoner no longer needs the scroll any more, it
can be unsummoned.
Alternately, the toad can climb into the summoner's mouth and somehow
reside in their stomach indefinitely, to be called out again when the
scroll is needed. How this works is unclear, and probably best not
dwelled upon.
- Chakra: 25
- Speed: 20
- Seal Speed: 50
Effects:
Each summoner with this contract is assigned their own unique scroll
toad, and unless a special deal is made with the toads only ever has
that one scroll toad to call upon. The scroll toad sticks around to do
its job (having things written on it), and then leaves or climbs into
the summoner's stomach (inflicting a Stun 40 on the summoner).
Retrieving a scroll stored this way is a Speed 20 action.
Nobody but the summoner themselves can retrieve the scroll from their
stomach; if the summoner is killed, the toad will simply unsummon
itself. Normally, information on the scroll will be stored
indefinitely, but the toad can, at the summoner's request, wipe part or
all of the scroll clean.
Once the summoner has decided he no longer needs the scroll, the toad
can climb out and will head home. After being unsummoned, the Scroll
Toad cannot be called upon again for eight weeks.
____________________________________________
### --( Gamagakure no Jutsu - Hiding in a Toad Technique )--
A spectacular infiltration technique, if one that gives most of its
users some serious second thoughts the first few times they find
themselves using it. The shinobi summons a small toad and climbs (or
leaps, or jumps, or dives) into it; somehow the toad is able to bend
space in such a way that not only can the summoner fit into its mouth,
they can stay comfortably inside until the air supply runs out.
All forms of detection and communication fail to penetrate the toad's
stomach; as a result the user is almost impossible to detect, but also
unable to tell what the situation in the outside world is.
The toad gives the summoner a ride to a pre-specified location, and
once there (or upon a trigger condition) spits the summoner out before
unsummoning itself.
- Chakra: 35
- Speed: 30
- Seal Speed: 60
Effects:
A small diving toad is summoned.After giving it instructions the
summoner hops inside its mouth (...somehow) and loses all contact with
the outside world. Inside the toad the summoner cannot perceive, or be
perceived by, the outside world. Communication devices won't work,
Chakra Sensing will fail to penetrate the toad's stomach, and so on.
The interior is humid and unpleasantly warm, but tolerable. There's a
48 hour supply of air, but the summoner will need to bring their own
food and water (drinking a toad's stomach acid is not particularly
advisable). While inside the toad's stomach the summoner will not
recover Fatigue or Vitality.
\page
The toad can be told to release the summoner on a number of conditions
(given to it before the summoner hops inside): it reaches a set
location, a certain amount of time has passed (or automatically after
air runs out), a specific person described in detail is standing in
front of the toad, or automatically if the toad is attacked (in which
case the shinobi will be spit out and the toad will unsummon itself).
More than one condition can be set, either in combination
("at that place and at that time") or as
alternatives ("at that place or in front of that
person").
 It can dive up to 100 yards in fresh water, and can
stay submerged in mud or fresh water indefinitely. If attacked it
unsummons itself immediately.
While being capable of speech, diving toads will frequently complain
that people "all look the same" to it.
Additionally, the summoner must be able to provide a picture of them or
have a very good description with two or more unique, identifying
features (which can lead to mix-ups, on rare occasions). Otherwise, the
toad won't be able to recognize them.
The diving toad can only be summoned once every four weeks.
____________________________________________
### --( Kuchiyose: Gamaguchi Shibari - Summoning: Toad Mouth Bind )--
Classified as a partial summoning, the shinobi summons the esophagus of
a great fire-breathing toad said to live on Mount Myoboku. This is only
usable inside buildings, caves, or other confined areas; the esophageal
lining covers the floors, walls, and ceilings in their entirety, and
seals up any remaining exits. If deployed properly, there will be
hardly any time at all for the victims inside to escape, leaving them
trapped inside--a very unfortunate situation, as the summoner can then
control the toad's esophagus to move and ensare their enemies.
- Chakra: 40
- Upkeep: 6
- Area: 50
- Speed: 20, Delay 10
- Seal Speed: 25
- Special: Can only be used in confined
areas/indoors/caves
Effects:
The stomach lining of a giant toad appears and begins growing to cover
all passageways, extending outwards from the summoner to the full Area
of the technique. Anyone who hasn't exited the area by the time the
Delay ends is trapped inside; anyone able to leave before then escapes
automatically.
By spending 5 AP, the summoner can direct the esophagus to ensnare any
number of targets trapped within (extending 'whips' of flesh from the
lining to restrain them if necessary), increasing each of their
immobilization penalties by 1. This may be done up to once every 5 IC,
and does not require any actual action on the summoner's part, though
does necessitate a Chakra 10 roll.
Those trapped can take a Speed 10, Stamina 15 action to pull themselves
free, reducing the immobilization penalty from Toad Mouth Bind by 2.
The linings of the esophagus are extremely resilient, with each square
meter (an area large enough for a person to squeeze out of) having 500
HP, and a DR of 200 which applies against Katon, Blunt, and
multi-throwing attacks, as well as regenerating 200 Hp every 10 IC.
Toad Mouth Bind can be used once every 2 months (8 OOC days).
\page
____________________________________________
### --( Kekkai: Gama Hyoro - Barrier Gourd Prison )--
This technique generates a powerful spatial barrier centered around the
user which transports anyone caught in it (including the user
themselves) into the stomach of a gourd toad: a massive, cavernous area
filled with a lake of corrosive gastric acid, and, for some reason,
many small partially-digested buildings still standing within it.
The only way to escape is to defeat the summoner, convince them to end
the technique, or wait until its duration ends--and neither of the last
two tend to be all that effective.
At the location where this technique was used a large, black kanji for
"oil" is imprinted on the ground; when the
technique ends, that mark vanishes and the stomach's previous occupants
are deposited in the nearest relatively safe (so, not on fire, covered
in spikes, directly under a net, or so on) area within a hundred yards.
- Chakra: 45
- Upkeep: 4
- Range: 50
- Area: 20
- Speed: 15
- Seal Speed: 30
Effects:
As soon as it activates, this technique automatically transports anyone
within its Area, centered on the user, to the gourd toad's stomach; the
user may choose not to activate this aspect of it (though they will
always be transported there themselves), but it's all-or-nothing; they
can take everyone within 20 yards of themselves, or nobody.
Additionally, they may target up to one person within its range, with
+4 Accuracy and ignoring any Fatigue penalties the user currently
suffers from. A giant toad's tongue lashes out from the spot the
summoner vanished at, snatches that person up, and pulls them into the
spatial distortion.
This technique will last a maximum of five minutes. Until then, it is
impossible for anyone to enter or exit the toad's stomach.
As long as this isn't the summoner's first time being inside, they have
a home field advantage. This gives them a +3 bonus to Accuracy,
defense, Awareness, and Stealth while inside the stomach. If somebody
is knocked back or thrown more than 3 yards they'll be knocked into the
acid, suffering a Stun 10 and taking Xd10 energy damage (with no damage
bonus applied), where X is the number of IC which pass before their
next action (at which point they are assumed to pull themself out of
the acid). Water walking does not function on this stomach acid.
Toad Gourd Prison may only be used once every 3 months (12 OOC days).
____________________________________________
### --( Kuchiyose: Yatai Kuzushi no Jutsu - Summoning: Food Cart
Destroying Technique )--
It is unclear where this technique earned its name, as using it to
destroy a food cart would be overkill of the highest degree. A giant,
several-story-tall toad is summoned in mid-air above the unfortunate
victim of this technique, and proceeds to fall on top of them. While
this isn't the quickest method of deploying a summon, or attacking an
enemy, available, it's hard to rival its ability to cause wide-area
destruction.
- Chakra: X (Minimum 30, Maximum 60)
- Speed: X/2, Delay X/3
- Damage: Xd12.open(6)*1
- Range: 100
- Area: 80
- Seal Speed: 50
Effects:
This may only be used if a Kyodai is available to be summoned. It
replaces the normal Speed and Seal Speed for doing so.
A Kyodai is summoned X*5 yards above the target (make the Chakra
Exhaustion roll for the summon after Food Cart Destroyer's); from there
gravity does its thing, and the toad falls. This technique has a damage
bonus of 0, but anyone who is still in its area when the Delay ends is
automatically hit. The summoned toad takes no damage, and may act after
they hit the ground.</text>
\page
## Summon: Guardian
1. Summoning
2. Behavior
3. Attributes
4. Abilities
5. Terms of Contract
====================
1. Summoning
------------------------------
Guardian Toads are chest-high on a man, which, given the squat nature
of the species, makes them quite bulky. They're large enough for a
person to ride on, at least in theory, though will not allow their
summoners to do so; it would be disrespectful, and they're guardians
and enforcers, not horses.
Guardians can range in color from bright orange and green to washed-out
browns and yellows, and any number of shades inbetween. More often than
not Guardians are summoned into battle, so they come appropriately
equipped for combat, outfitted in metal armor and ready to exhibit
their exceptional taijutsu skill.
- Chakra: 25
- Speed: 15


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A3 - Aggies' Autonomous Auto representing NC A&T State University at Autodrive Challenge. On May 2017, General Motors (GM) and SAE International selected North Carolina A&T State University as one of eight North American universities to compete in the AutoDrive Challenge over the next three years. The announcement was made during the SAE World Congress Experience (WCX2017) in Detroit.
During this challenge, GM will provide NC A&T team with a Chevrolet Bolt EV as the vehicle platform. Strategic partners and suppliers such as Intel will aid the team in technology development by providing vehicle parts and software. The AutoDrive Challenge is a three-year challenge to develop and demonstrate a fully autonomous passenger vehicle. The technical goal of this 3-year challenge is to leverage the autonomy level of the car to navigate an urban driving course in an automated driving mode.
This newly established, three-year competition will task faculty and students at some of the world's top universities with developing and demonstrating a fully operational autonomous driving passenger vehicle. The technical goal of the competition is to navigate an urban driving course in an automated driving mode by year three.
"GM is very excited to work closely with these eight universities over the next three years," said Ken Kelzer, GM vice president of Global Vehicle Components and Subsystems. This project opens new avenues for NC A&T students both at graduate and undergraduate levels. 10 graduate students and approximately 40 undergraduate students across multiple disciplines will be directly involved in this project with lots of research and hands-on experiences focusing on autonomous technologies by allowing for modification and testing a full-scale electrical car. The students will work with real-world applications of sensing technologies, computing platforms, software design implementation and advanced computation methods such as computer vision, pattern recognition, machine learning, artificial intelligence, sensor fusion and autonomous vehicle controls.
The AutoDrive Challenge creates a great opportunity for NC A&T students to showcase their abilities nationally and globally at the forefront of technological innovation in automotive industries. Participation in this challenge also provide the NC A&T students with the access to a wide network of researchers and peers as well as great resources in automotive industries SAE International community.
North Carolina A&T University is participating in the competition alongside seven other universities including Michigan State University, Michigan Technical University, Kettering University, Texas A&M University, University of Toronto, University of Waterloo and Virginia Tech.
Aggies Autonomous Auto’s Mechanical Design team is pleased to welcome Yakima as the newest sponsor. Yakima generously provided a Jetstream Crossbar and necessary mounting hardware. NC A&T and the A3 team are grateful for Yakima’s support!
Ridesharing company Lyft has announced plans to partner with online credentialing and nanodegree company Udacity to begin offering scholarships to learners who want to develop self-driving cars… read more
The AutoDrive Challenge is sponsored by the Society of Automotive Engineers World Congress Experience, General Motors Co. and SAE International. The goal of the three-year competition is for participating universities to develop and… read more


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WITNESS LIST
Administration
March 28, 2011 1:30 PM - or upon adjournment
ON:
Strzelec, Susan Staff (State Senator Florence Shapiro), Austin, TX
Registering, but not testifying:
On:
Alexander, Susan (Texas Legislative Council), Austin, TX
Bush, Danae (Texas Legislative Council), Austin, TX
Fulton, Deborah (Texas Legislative Council), Austin, TX
Marshall, Mike (Texas Legislative Council), Austin, TX
Registering, but not testifying:
On:
Fulton, Deborah (Texas Legislative Council), Austin, TX
Marshall, Mike (Texas Legislative Council), Austin, TX
Peterson, Peg (Texas Legislative Council), Austin, TX
Registering, but not testifying:
On:
Sneed, John (State Preservation Board), Austin, TX
FOR:
Feit, Rachel Member (Council of Texas Archaeologists), Austin, TX
Registering, but not testifying:
For:
Skaggs, Jason Member (Texas and Southern Cattle Raisers Association), Austin, TX
Terry, Seth Member (Texas Farm Bureau), Austin, TX
On:
Bruseth, Jim Member (Texas Historical Commission), Austin, TX
Registering, but not testifying:
On:
Williams, Donna Member (Texas Historical Commission), Austin, TX
1


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Cora wanted to point at the screen while doing @hacketyhack. She said, "I shouldn't use my finger," and picked up a pencil. Proud #nerddad 💖
2/15/2014, 1:44:48 PM
Favs: 0
Retweets: 1
link--- layout: tweet ---
Cora wanted to point at the screen while doing @hacketyhack. She said, "I shouldn't use my finger," and picked up a pencil. Proud #nerddad 💖
2/15/2014, 1:44:48 PM
Favs: 0
Retweets: 1
link


KSI and Logan Paul make retirement vows at weigh-in ahead of rematch
There is no love lost between the Youtube stars, who traded their final barbs at the weigh-in ahead of their highly-anticipated rematch in Los Angeles
by Martin Domin, https://www.facebook.com/mirrorfightingKSI and Logan Paul both vowed to send the other into boxing and social media retirement as they came face to face for the final time before they touch gloves.
The YouTube stars have turned professional for their rematch on Saturday night and both scaled inside the 200lb cruiserweight limit; Paul at 199.4lb and KSI six pounds lighter at 193.lb.
And as the sun blazed in downtown Los Angeles, the pair repeated the insults they've traded all week.
“He’s been saying the same thing every time, that he’s going to end me," said Paul. “I told him [promoter] Eddie Hearn is going to be in trouble because he’s going to get hurt.
“I perform the best at my natural weight, watch me hit this man repeatedly on his giant forehead.”
KSI and Paul fought to a draw in a white-collar bout in Manchester last year with both claiming the other missed his best chance to have his hand raised.
And after weighing in, KSI - real name Olajide William Olatunji - said: "He should have beat me in his last fight; that was his best opportunity, now I’m too good for him.
“Look at the team, I’m stacked, he has Shannon Briggs who is a hype man. It is over for him.

On the undercard, Billy Joe Saunders also made weight for the first defence of his super-middleweight world title.
The traveller takes on the unbeaten but unknown Macelo Coceres, and he said. “The fans and Americans have been very loving so tune in to watch the knockout on Saturday night.
“You can see silky skills and the best coming from the UK.”
Fellow world champion Devin Haney will put his lightweight belt on the line against Alfredo Alvarez having been upgraded to full champion status when Vasyl Lomachenko was awarded the 'legacy title'.
And he said: I’m feeling great, I had a great training camp and I’m looking forward to putting on a show.
“He won’t go 12 rounds; I’m one of the biggest names in boxing, I’m the youngest world champion in boxing and I’m going to show how good I am.”


--- title: NZB Format Specification ---
Mirrored from the now defunct docs.newzbin.com. References to "We" throughout the document should be assumed to be referring to Newzbin, not SABnzbd.
Here follows a sample NZB for a single small file:
<?xml version="1.0" encoding="iso-8859-1" ?>
<!DOCTYPE nzb PUBLIC "-//newzBin//DTD NZB 1.1//EN" "http://www.newzbin.com/DTD/nzb/nzb-1.1.dtd">
<nzb xmlns="http://www.newzbin.com/DTD/2003/nzb">
<head>
<meta type="title">Your File!</meta>
<meta type="password">secret</meta>
<meta type="tag">HD</meta>
<meta type="category">TV</meta>
</head>
<file poster="Joe Bloggs <bloggs@nowhere.example>" date="1071674882" subject="Here's your file! abc-mr2a.r01 (1/2)">
<groups>
<group>alt.binaries.newzbin</group>
<group>alt.binaries.mojo</group>
</groups>
<segments>
<segment bytes="102394"<EMAIL_ADDRESS><segment bytes="4501"<EMAIL_ADDRESS></segments>
</file>
</nzb>
This example is for one file, consisting of two segments, which are 102,394 bytes and 4,501 bytes. The file is posted into two groups, alt.binaries.newzbin and alt.binaries.mojo; it was posted by Joe Bloggs, at unixtime<PHONE_NUMBER>. The subject is slightly munged; the segment counter always starts at 1; but you can see it has 2 segments; confirmed by the segments tags below.
This is a fully populated nzb file, all the tags and attributes you can expect to see are there, but clients are expected to cope should more be added.
Since this is an XML format, clients are encouraged to use an XML parser to process it; minor changes to the nzb files we generate such as with attribute ordering, indentation, and even new tags and attributes must be taken into account. XML PI's and CDATA sections are not expected to be used, so clients should be free to cut some corners using lightweight parsers.
We will, where possible, avoid changes which may break clients; even those which use simple pattern matchers. Significant changes to the format are unlikely at this point, but users of the format should try not to get too complacent.
| <nzb> .. </nzb> | |
|---|---|
| Description | Root element for the NZB |
| Attributes | None |
| Body | None (placeholder) |
| Children | <head>, <file> |
| <head> .. </head> | |
|---|---|
| Description | Contains all metadata relating to contents of NZB |
| Attributes | None |
| Body | None |
| Children | <meta> |
| <meta> .. </meta> | |
|---|---|
| Description | Creator-definable metadata for the contents of the NZB (e.g. title) |
| Attributes | type string - Identifier for the metadata content |
| Body | string - The metadata content corresponding to the given type |
| Children | None |
| <file> .. </file> | ||
|---|---|---|
| Description | Represents a list of messageids that make up a file | |
| Attributes | poster | string - Copy of the From: field from the article header. |
| date | int - Unixtime representation of the date the server saw this article. This is not completely reliable; timezones can break this value, and incorrectly configured news servers will make it almost useless. | |
| subject | string - A slightly munged copy of the article's subject. The segment counter (xx/yy) usually found at the end, is replaced with (1/yy). You can use the yy to confirm all segments are present. | |
| Body | None (placeholder) | |
| Children | <groups>, <segments> |
| <groups> .. </groups> | |
|---|---|
| Description | Placeholder element for a list of groups that reference the file |
| Attributes | None |
| Body | None (placeholder) |
| Children | <group> |
| <group> .. </group> | |
|---|---|
| Description | One <group> element represents a group, multiple may be used |
| Attributes | None |
| Body | string - The name of the group (e.g. alt.binaries.newzbin) |
| Children | None |
| <segments> .. </segments> | |
|---|---|
| Description | Placeholder element for a list of segments that make up a file |
| Attributes | None |
| Body | None (placeholder) |
| Children | <segment> |
| <segment> .. </segment> | ||
|---|---|---|
| Description | One part segment of a file | |
| Attributes | bytes | int - Size of the article, in bytes, as a number, with no comma separation. |
| number | int - Segment number of the article, gleaned by parsing (yy/zz) | |
| Body | string - The Message-ID of this article, without the surrounding < and > (e.g<EMAIL_ADDRESS>| |
| Children | None |
The meta tag (as a child of the head tag), added in NZB 1.1, is designed to allow posters to include arbitrary data in any NZB file, which decoders might find useful. It's a very simple key-value system, where the key is the 'type' attribute.
In order to create some consistency, we define the following types; if you'd like one added, let us know so others will know of it's existence and may choose to use it. As per usual XML, these types are case sensitive so take care.
If you'd like to create your own private type which will never clash with any that we define, prefix it with X- as per HTTP.. ie, X-Some-Private-Type


KinCards was created with one goal in mind: To eliminate the necessity to carry business cards with you. We often forget to carry our cards, or run out of them when we need them the most.
How many times have you said, “I’m sorry, I don’t have my business cards with me.” or “I’m sorry, I ran out of my business cards.”
KinCards will allow you to share your contact details, as well as gain access to your other KinCards just by flipping through your stored cards.
KinCards lets you create and personalize your own virtual business card, and share your contact information immediately with your user name, unique url, or email. Connections can easily exchange, collect and store KinCards. The stored cards are saved to your KinCard app and easily accessed at any time. The app then acts as your own personal rolodex, complete with photo, phone numbers, social media sites, website, address and business information.
Your contact information is never shared publicly without your consent, and you’ll never loose anyone's contact information again.
Want to get rid of Business Cards, and hassle managing the same? Adopt KinCards for Business. Create and maintain your connections in a safe, new way!
KinCards stores all of your contacts on your phone and on Cloud, which allows you to have a seamless experience with various devices, including desktops, laptops and tablets.
The best part is: if you lose your phone or change your device, you won’t lose any of your contacts!
Never have an issue sharing information again.
Sending a virtual card is what we’re all used to.
Create and maintain your connections in a safe, new way!


{{ title }}
Who we are
Our website domain is gwasdiversitymonitor.com. We are based at the Leverhulme Centre for Demographic Science.
What personal data we collect and why we collect it
Visitors
We do not currently collect any data from visitors to our site other than at an aggregate level for Google Analytics (GA).
Embedded content from other websites
Our site currently has no embedded content so other sites should not be able to track your visit here.
GWAS Catalog Data
We collect aggregate, anonymous counts of genotyped participants from the EMBL-EBI GWAS Catalog. We receive only counts of participants per study and we do not process or store any individual user genetic data. All visualisations, code and underlying data generated as part of the project is shared freely for academic, research and informational purposes (subject to the EMBL-EBI Terms of Use).
How long we retain your data
No personal data is collected other than anonymous GA usage statistics (please see our Cookie Policy, below).
Who we share your data with
We use these anonymised usage statistics for reporting back to our funders, and this data is available on request.
Where we send your data
We use these anonymised usage statistics for reporting back to our funders, and this data is available on request.
What rights you have over your data
We do not hold any personal data other than at an aggregated level (as described above). However, if we or another site did hold any of your personal data, you can request to receive an exported file of the personal data that is held about you, including any data you have provided. You can also request that any personal data held about you is erased. This does not include any data that some sites may be obliged to keep for administrative, legal, or security purposes.
Our contact information
Please contact us directly on contact [AT] gwasdiversitymonitor.com if you have any questions, concerns or data enquires.


Once the oil is sizzling, add shrimp in a single layer; sprinkle the shrimp with dried basil, salt, and black pepper. Cook shrimp for about one minute on each side, or until firm and pink. Use a slotted spoon to transfer the cooked shrimp to a cutting board. In the same soup pan add the remaining sesame oil. Bring oil to a low sizzle over medium heat. Add in the sriracha sauce, yellow onion, and red bell pepper; sauté for 4 minutes, stirring occasionally, or until the onion and pepper have softened. Add in the ginger and garlic and cook for about 1 minute or until fragrant. Add the chicken stock and water to the soup pot, stir well to combine. Turn the heat up to high and allow the soup to come to a rapid boil, this should take only a minute or so. Add in tomato paste, garlic powder, onion powder, celery salt, soy sauce, and rice vinegar; stir well to combine. Reduce heat to medium and simmer broth for 8 minutes. While the soup is simmering, chop the cooked shrimp into bite sized pieces; set aside. Roughly chop the baby spinach; set aside. Add the dry ramen noodles to the broth and cook for 2 minutes, stirring as needed. Stir in chopped shrimp, spinach, and lemon juice, mixing well to combine before removing the pan from heat. Taste the broth and adjust spices as needed. Ladle the soup into bowls and serve at once.


Stripe.Customers
Main API for working with Customers at Stripe. Through this API you can alter subscriptions, create invoices, create and delete customers, etc.
Summary
Functions
Cancels a subscription
Changes a customer’s subscription (plan, description, etc - see Stripe API for acceptable options). Customer ID and Subscription ID are required for this
Creates a Customer with the given parameters - all of which are optional
Invoices a customer according to Stripe’s invoice rules. This is not the same as a charge
Starts a subscription for the specified customer. Note that if you pass in the customer and subscription information, both will be created at the same time
Creates a subscription for the specified customer
Deletes a Customer with the specified ID
Retrieves a given Customer with the specified ID. Returns 404 if not found.
Example
Returns a list of invoices for a given customer
Returns a subscription; customer_id and subscription_id are required
Returns all subscriptions for a Customer
Returns a list of Customers with a default limit of 10 which you can override with list/1
Functions
Cancels a subscription
Example
Stripe.Customers.cancel_subscription "customer_id", "subscription_id"
Changes a customer’s subscription (plan, description, etc - see Stripe API for acceptable options). Customer ID and Subscription ID are required for this.
Example
Stripe.Customers.change_subscription "customer_id", "subscription_id", plan: "premium"
Creates a Customer with the given parameters - all of which are optional.
Example
new_customer = [
email<EMAIL_ADDRESS>description: "An Test Account",
card: [
number: "4111111111111111",
exp_month: 01,
exp_year: 2018,
cvc: 123,
name: "Joe Test User"
]
]
{:ok, res} = Stripe.Customers.create new_customer
Invoices a customer according to Stripe’s invoice rules. This is not the same as a charge.
Example
Stripe.Customers.create_invoice "customer_id", "subscription_id"
Starts a subscription for the specified customer. Note that if you pass in the customer and subscription information, both will be created at the same time.
Example
new_sub = [
email<EMAIL_ADDRESS>description: "Poop on the Potty",
plan: "standard",
source: [
object: "card",
number: "4111111111111111",
exp_month: 01,
exp_year: 2018,
cvc: 123,
name: "Jill Subscriber"
]
]
{:ok, sub} = Stripe.Customers.create_subscription new_sub
You can also just pass along the customer id and the plan name:
new_sub = [
plan: "standard",
customer: "customer_id"
]
{:ok, sub} = Stripe.Customers.create_subscription new_sub
Creates a subscription for the specified customer.
Example
Stripe.Customers.create_subscription "customer_id", "plan"
Retrieves a given Customer with the specified ID. Returns 404 if not found.
Example
Stripe.Customers.get "customer_id"
Returns a list of invoices for a given customer
Example
Stripe.Customers.get_invoices "customer_id"
Returns a subscription; customer_id and subscription_id are required.
Example
Stripe.Customers.get_subscription "customer_id", "subscription_id"
Returns all subscriptions for a Customer.
Example
Stripe.Customers.get_subscriptions "customer_id"
Returns a list of Customers with a default limit of 10 which you can override with list/1
Example
{:ok, customers} = Stripe.Customers.list(20)


General
This skill is meant for students and parents of kids studying at Chirec International School, India. Since school lunch is an important part of the facilties offered by the school and kids & parents
are equally interested in knowing the school lunch menu for a week, this skill provides a unique and simple way to get that information by asking Alexa.
The skill relies on the weekly lunch menu published by the school and simply translates that information into spoken English for everyone.
Targeted Audience
Students and Parents
Information Collected
No information is collected by this skill as it simply provides a read-only mechanism for the audience to know about an already published piece of information
Contact Information
In case of any queries/suggestions/feedback about this skill, please contact ashish.mathur@live.com


Wenger Makes Big Admission Amid Return Rumours
by Kurt BuckerfieldAmid speculation he could join one of the biggest teams in European football, former Arsenal manager Arsene Wenger has made a surprisingly big admission.
9 Stars Who Were Stripped Of The Captain's Armband
Following Niko Kovac's recent departure from the German giants, a number of top managers across Europe have been linked as his replacement.
The likes of Jose Mourinho and Erik ten Hag are among those tipped to take over at the Bundesliga giants, as is ex-Gunners manager Wenger.
Asked recently if he would be tempted to take the job at Bayern, the Frenchman admitted he would never turn down the chance to enter into discussions with the club's chiefs.
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
"I'd never refuse to talk to Bayern Munich because I have known the people who lead the club for 30 years," Wenger told beIN SPORTS.
"I was nearly going to Bayern a long, long time ago. At the moment, that's all I can say. At the moment, I haven't talked to them at all."
Wenger was then asked if he thought negotiations could follow.
"I don't know. We haven't talked to each other, and I don't know," he answered.
"I want to just do what I like now. I've not decided yet if I will go back (to coach) on the pitch or not. I'm quite happy with what I'm doing, but I miss the pitch as well.
"It's a difficult decision for me at the moment. I will make that decision in the coming days or in the coming weeks."
Wenger Slams Barca After Team Is Booed Off Field
Wenger spent 22 years in charge of Arsenal, winning three Premier League titles and seven FA Cups along the way.


--- layout: post title: Film poster - rough sketch date: '2017-04-20T10:30:16+02:00' categories: - Grand Froid - Sketches picture_url: https://film-Storyboards.tumblr.com/post/159792138346 ---


Overview
ShareAL provides a flexible platform for interacting with streaming data from IoT sensors and smart meters. Its intended area of
application is in the realm of Non-intrusive load monitoring (NILM) in the energy sector. However, it can be used in any domain
to do the following:
- Characterize energy consumption via scoring of analytic products
- Ask interesting questions of streaming data using data visualization tools and custom analytics
- Run analytics in local HPC environment with minimal configuration
Getting Started
Interactive Analytics


Did you before know about the techniques Git, GitHub, Markdown and/or GitHub Pages?
Git
We learned how to use git in a class called "object oriented programming" as part of our programme in
software development
in HKR. We learned how to set up a git repository, how to set up an origin, a master branch and other
branches, committing,
pushing, pulling, etc. All this using git bash.
Github
I learned github after learning how to use git bash, as you usually need a remote origin to be able to work
in groups.
I've used github extensively for most of my projects since then, since it's very nice to have a remote
backup for your
projects.
Markdown
Never heard of markdown before.
Github Pages
Never heard of this either.
Have you ever created websites before?
Yes, partly. I started learning React and made a website using it. I never went too much in depth and didn't
even learn
too much.
I was interested to create a personal website since I have a lot of different projects and I wanted
somewhere I could
archive them and maybe inspire other people that might stumble upon them. For example, I used to write short
stories
and it would've been neat to be able to host the stories on there. I also had a few graphical
implementations
of software "challenges", like the knight's tour.
In hindsight, some of the things I wanted for the website would've required learning javascript, which I did
not have
time for at that moment in my life.
Briefly explain your experience and knowledge of web application development.
I started a project to create my personal website using React. I forgot to add it to github and formatted my
computer,
losing all progress. It wasn't much, however so I don't mind it.
I also know how to scrape websites, so I have some cursory knowledge in html structure. It didn't interest
me too much
when I learnt it, so I don't know all the different tags for HTML, but I know a few (href, li, a, etc).
Besides that, I don't have a lot of knowledge on web development. I did try to learn javascript a while ago
(trying to
learn how to use flutter to create native apps for android and iOs), but coming from a heavy oop language
like java, it
was very difficult to wrap my head around it.
What is your TIL for this course section?
I learned how to link internal pages inside a project. I also learned how to use an index file.
Have you any previous experience of HTML, CSS and/or JavaScript?
I had never used HTML, but I knew about some of the tags because of web scraping.
React uses similar styles to CSS, but it's definitely not the same, as you usually set the style with a
name and then declare the styles into the components, whereas in CSS you declare which classes will use which styles.
As a part of using flutter and React-Native it is good to learn to use javascript, and in the case of react-native
it's basically mandatory. I did learn how to use functions, inner functions and the like, but the soft typing confused
me a lot, especially coming from OOP hard typed languages.
Explain the role of HTML, CSS and JavaScript in web development.
HTML is the actual structure of the different components in a website, along with their contents. CSS takes care
of the style, or how the website will look like. These two will generate static websites, however, and JavaScript is used
to create dynamic websites.
Give a brief explanation of how the browser, the HTTP protocol and the web server interacts.
By using HTTP, the browser and the server have a common "language" with which to communicate in a client-server pattern.
The client requests information to the server, and the server replies with either the requested information (a code 200, OK response),
or other error responses as to why it could not send the requested information (code 404 not found, code 403 forbidden, etc).
Thus, both browsers and servers can use this "language" without worrying about mishaps in communication.
What is your TIL for this course section?
HTML and CSS are two distinct "procedures" that must be well complemented to make a website look good.
Do you have any previous experience of client side JavaScript?
I had written one small script that helped with dice rolling, but I was thinking too much of writing it like an OOP
script, not really knowing what to expect about JavaScript.
Can you compare and relate the JavaScript language to any other language you know?
Not really. It somewhat resembles most languages in how you declare variables and functions, but I had never used a language
where functions are objects. This makes it very flexible, but at the same time makes it hard to write clean code.
Describe how you worked with the coding exercise, what grade do you aim for and how did your code turn out to be?
I tried to tackle the exercise in parts. Since I wanted to aim for a 5, I tackled first the duck script. When that was mostly done,
I moved on to the school code. After I had successfully set up the functions to fetch the municipality information and load it to the table,
I went on to do the flags portion. When I had finished the flags code, I went back to the duck code to finish some details and add it to my htmls.
After that I downloaded a few municipality json files from the API and edited the municipality list accordingly.
Because I want to learn how to use CSS and javascript effectively, I set up a few extra things that weren't part of the exercise,
for example using toggles for the flags (with the toggles being mutually exclusive).
I think my code overall turned really well. I believe it is easy to follow and without much repeat code.
What is your TIL for this course section?
Not only I learned about basic scripting, fetching information from files and manipulating html objects through javascript,
I also learned why it's important to wrap your javascript files with an anonymous function, a practice called Immediately Invoked Function Expression (IIFE)


Named buildings are easier to find!
Welcome to our Targeted Editing series where today you can put on a sweater, or make OpenStreetMap data better! (Both take about the same amount of time.)
- How can building names be used?
- Help with search. Addresses are great, but a building name can take you a long way towards finding where you want to go. Apartment complexes usually have names. Office buildings sometimes have names.
- Help with routing. Routing and search often work together. If you would like to find a route to a building, but you don't know the address, the name might help.
- Help with labeling. The more you zoom in, the more labels you might see, but not if the features don't have names.
- We are missing some building names here!
- There are many different types of buildings, but check out this pie chart for residential & apartment buildings in Hong Kong:
- Residential & apartment building names are very common in Hong Kong. Are they common where you live, too?
- How you can help improve buildings without names:
- Here is a map styled by Peter Richardson & Nathaniel V. Kelso showing many residential & apartment buildings that don't have names.
- To add a name to a building that should have one, click one of the bright blue highlighted buildings to bring up an info bubble with links to editors that can be used to add the missing names!
- Not familiar with Hong Kong? Search for your home town or one near it and pan over to an area you know.
- Need instructions on how to edit with iD? Here are some outstanding tutorials from LearnOSM, the OpenStreetMap wiki, and the United States Department of State's Humanitarian Information Unit:
- http://learnosm.org/en/
- http://wiki.openstreetmap.org/wiki/Beginners'_guide
- http://mapgive.state.gov/learn-to-map/
( Open this map in a new tab ➹ )Are you a mapping wiz and interested in a more advanced editor? Try out JOSM with excellent documentation from Mapbox: https://www.mapbox.com/blog/osm-mapping-guide/


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SICP Book Club! - Most recent posts
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Personal Notes from Lecture 1B
Personal Notes from Lecture 1A
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Book_Club_01
Published 02-25-2017 01:08:54
Nothing here yet!
What did we talk about?


1
Your handwriting is neater than
.
mine
its
mine
2
That new bicycle belongs to my brother. It is
.
his
hers
his
3
This is my dictionary. So, that must be
.
yours
yours
its
4
These shoes belong to the boys. They are
.
theirs
theirs
his
5
I returned the pen to Susie. It was
.
hers
mine
hers
6
Look at that big house. It is
.
ours
ours
its
7
That lovely jacket is
.
his
theirs
his
8
Give that mobile to me. It is
.
mine
mine
ours
9
The project on windmills and turbines is
.
theirs
its
theirs
10
That poem has been written by Anna. It is
.
hers
hers
his