Abstract base class for implementator of IDbAccess
Default constructor
protected Void AbstractDbAccess()
| Type | Name | Summary |
|---|---|---|
| InfoMessageEventHandler | InfoMessage | Occurs when the database engine returns a warning of informational message. |
Application name.
public String ApplicationName { get; set; }
Catalog (database name).
public String Catalog { get; set; }
Connection time-out.
public Nullable<Int32> ConnectionTimeout { get; set; }
Default schema for database objects.
public String DefaultSchema { get; set; }
Allows to extend the connection string builded from the object.
public String ExtendedConnectionString { get; set; }
Whether the InfoMessage event handler has been setted.
protected Boolean HasInfoMessageHandler { get; }
Indicates whether the connection is opened.
public Boolean IsConnectionOpen { get; }
Indicates whether an opened connection is in a transaction.
public Boolean IsInTransaction { get; }
Maximum number of elements of the connection pool.
public Nullable<Int32> MaxPoolSize { get; set; }
Name of the object.
public String Name { get; set; }
Sets the password of the user used to connect to the database.
public String Password { set; }
Whether connection pooling is enabled or not.
public Nullable<Boolean> Pooling { get; set; }
Port where the database server is listening.
public Int32 Port { get; set; }
Specify how many times a failed operation will be retried.
public Int32 Retries { get; set; }
Server name or it's IP address.
public String ServerName { get; set; }
Name of the connection string builder to use.
public String UseConnectionStringBuilder { get; set; }
Gets or sets if integrated security must be used.
public Boolean UseIntegratedSecurity { get; set; }
User name to connecto to the database.
public String UserName { set; }
Adds a new parameter to the command passed as parameter
public Void AddParameter(command, name, type, direction, value)
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | The command where the parameter will be added |
| name | String | The quoted parameter name |
| type | DbType | The parameter data type |
| direction | ParameterDirection | The parameter direction |
| value | Object | The value of the parameter |
Adds a new parameter to the command passed as parameter
public Void AddParameter(command, name, type, direction, size, value)
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | The command where the parameter will be added |
| name | String | The quoted parameter name |
| type | DbType | The parameter data type |
| direction | ParameterDirection | The parameter direction |
| size | Int32 | The size of the data in the valueparameter |
| value | Object | The value of the parameter |
Initiates a database transaction
public IDbTransaction BeginTransaction()
An object representing the new transaction
Initiates a database transaction with the specified isolation level
public IDbTransaction BeginTransaction(iso)
Ann object representing the new transaction
| Name | Type | Summary |
|---|---|---|
| iso | IsolationLevel | Isolation level for the transaction |
Closes the database connection if it is opened
public Void CloseConnection()
Commits the running database transaction
public Void CommitTransaction()
Creates a new database command
public IDbCommand CreateCommand(commandType)
An object representing the newly created command
| Name | Type | Summary |
|---|---|---|
| commandType | CommandType | Type of the command to create |
Performs applicarion-defined tasks associated with freeing, releasing, or reseting unmaneged resources.
public Void Dispose()
Executes the specified command against the database.
public Int32 ExecuteCommand(command, dataTable)
Amount of records affected by the command.
If the command returns a set of records, the dataTable parameter must contain an initialized DataTable, otherwise it must be null.
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to execute |
| dataTable | DataTable | An initialized DataTable object or null. |
Executes the specified command asyncronously againt the database.
public Task<Int32> ExecuteCommandAsync(command, dataTable)
If the command returns a set of records, the dataTable parameter must contain an initialized DataTable, otherwise it must be null.
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to execute |
| dataTable | DataTable | An initialized DataTable object or null. |
Executes the specified command against the database and returns a IDataReader.
public IDataReader ExecuteReader(command)
A read only forward only IDataReader with the database data.
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to execute. |
Executes the specified command against the database asyncronously and returns an IDataReader.
public Task<IDataReader> ExecuteReaderAsync(command)
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to execute. |
Executes the specified command against the database and returns the first fields of the first record retrieved
public Object ExecuteScalar(command)
Value of the first field of the first record
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to excecute |
Executes the specified command againts the database asyncronously and returns the first field of the first record retrieved.
public Task<Object> ExecuteScalarAsync(command)
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | Command to execute. |
Ejecutes the underlaying connection GetSchema() method.
public DataTable GetSchema()
A DataTable as obtained from the GetSchema() method.
Ejecutes the underlaying connection GetSchema() method.
public DataTable GetSchema(collectionName)
A DataTable as obtained from the GetSchema() method.
| Name | Type | Summary |
|---|---|---|
| collectionName | String | The name of the collection to retrieve. |
Ejecutes the underlaying connection GetSchema() method.
public DataTable GetSchema(collectionName, restrictionValues)
A DataTable as obtained from the GetSchema() method.
| Name | Type | Summary |
|---|---|---|
| collectionName | String | The name of the collection to retrieve. |
| restrictionValues | String[] | A set of restriction values. |
Gets the server version.
public String GetServerVersion()
The server version.
Helper to raise the InfoMessage event.
protected Void OnInfoMessage(sender, e)
| Name | Type | Summary |
|---|---|---|
| sender | Object | |
| e | InfoMessageEventArgs |
Opens a connection with the database server
public Void OpenConnection()
Opens a connection with the database server asyncronously.
public Task OpenConnectionAsync()
Aborts the current transaction
public Void RollbackTransaction()
Writes the specified command to the debug trace with Debug level.
protected Void WriteCommandToDebugTrace(command)
| Name | Type | Summary |
|---|---|---|
| command | IDbCommand | The commnad to write. |
Writes the specified message to the debug trace with Debug level.
protected Void WriteMessageToDebugTrace(message)
| Name | Type | Summary |
|---|---|---|
| message | String | Message to write. |
Writes the specified message to the debug trace with Debug level.
protected Void WriteMessageToDebugTrace(message, stopwatch)
| Name | Type | Summary |
|---|---|---|
| message | String | Message to write. |
| stopwatch | Stopwatch | An optional Stopwatch. |
In this document


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Hi, I am a dog.Woof!
Some of my favorite places:
The beach
The dog
The fire hydrant
Make sure to follow me on
Instagram


Overview
I'm a senior-level developer and system architect. I specialize in helping companies focus a collection of business needs into a clean, simple software solution. I take projects from concept to final deliverable, often continuing with long-term maintenance and updates.
I constantly push to simplify and remove unnecessary decisions and distractions from the user. The resulting applications improve daily workflow, track key business metrics, and make companies more efficient. These applications commonly return the initial investment in under a year via revenue growth and cost savings and continue to generate wealth for many years after that.
Consulting Work
Web Applications
2005 - present
Rails • React • JavaScript • jQuery • PostgreSQL • MySQL • HTML/CSS •
AWS Infrastructure
My preferred stack is Rails with a lightweight JavaScript front end. The bulk of the application logic and views are in the Rails application with just enough front-end code to make the user experience fluid and seamless. I'm also fluent in React for more complex front-end requirements. My applications run on AWS infrastructure, managed by AWS OpsWorks.
I maintain several legacy apps built with PHP and ExtJS. While no longer cutting edge, these apps have been running flawlessly for over 15 years and still deliver important business value.
Client Overview
Most of my clients have been with me over 15 years and return year after year to add enhancements to existing products, or to start new projects.
ShayHi Test Double, LLC Infoquest, Ltd Comprehensive Pharmacy Services Orion America Technologies, LLC Kellerman Consulting Security Voice, Inc Bay Photo Lab Collagewall LLC
In more detail...
ShayHi
Developed ShayHi MVP https://shayhi.com, a product for building trust and connections within remote teams.
Key challenge: Engineering a greenfield Rails + React app that could quickly evolve to find product-market fit while maintaining a stable and well tested code base.
Test Double, LLC
Worked with Test Double as a member of larger teams at a variety of client placements.
Disney Imagineering: Worked with a team building an internal metrics system to track and improve Disney engineering projects across their theme park network.
Roostify, Inc: Worked on a team at Roostify to build a custom integration layer running on AWS infrastructure that connected Roostify's online mortgage system with Chase Bank's financial infrastructure.
Rails 5 Upgrades: Helped clients upgrade large, customer-facing applications from Rails 4 to Rails 5.2
Infoquest, Ltd
Developed the Investigation Management System, a tool that tracks workers compensation fraud investigations. The system is a vital part of Infoquest's business and handles every step of an investigation from initial request to monitoring progress to client communications to reporting and invoicing. Investigators can upload surveillance videos and enter surveillance notes from their iPads in the field, saving them significant time.
Key challenge: Encoding and streaming video for playback on a variety of platforms including mobile and flash-based players.
Impact: The IMS helped Infoquest acquire new clients and grow annual revenue from $3M to $4M (2013 to 2016). Key clients, like Toyota and Nationwide, cite the efficiency of using the IMS as a primary reason for working with Infoquest. In addition, by simplifying management and investigation work, the IMS saves Infoquest $200k/year in overhead and employee costs.
Comprehensive Pharmacy Services
I've worked with Comprehensive Pharmacy Services (previously Pharmacy Systems) for over 15 years building a wide range of tools to help them manage hospital pharmacies, hospital supply chains, and hospital rehab units.
Key challenge: Distilling Comprehensive Pharmacy Services' business data into a set of key metrics that clearly shows the value they are providing to their customers.
Applications Developed Include:
- Rx Medi-Trend
- Pharmacy Benchmark
- Chronicle
- Signyl for Pharmacy
- Signyl for Supply Chain
Orion America Technologies, LLC
Drawing on Orion AT's expertise in government contract management, I created OMIS, a tool to track projects at FAA-funded research centers. The resulting application is getting attention at all levels of the FAA as an example of the right way to track FAA-sponsored research.
Key challenge: Building a system where a wide range of people, from Program Managers, to Principal Investigators, to Tech Monitors, to Fiscal Admins, to Contract Admins, each feel the system is designed specifically around their needs and makes their job easier.
Impact: Six months after launch, the OMIS generated $150k/yr in revenue. In turn, by improving accuracy and reducing duplication of effort, the OMIS saved the FAA $360k/yr in administrative oversight costs.
Kellerman Consulting
Built HACCP XPRESS, the first of its kind automated web-based system system for generating and selling HACCP plans used by restaurants and commercial kitchens.
Key challenge: Building a web-based system that generated regulatory-compliant HACCP plans in all 50 states which were delivered as turnkey Word DOCX files ready to be submitted to local health departments and other regulatory entities.
Commercial Prototypes
2011 - 2012
CoffeeScript • HTML/CSS • iAd JS
1K Studios
Built a series of prototypes on Apple TV and iPad to explore the future of the movie and TV viewing experience. This work was performed for Apple Inc. and contracted through 1K Studios.
Business Intelligence
1997-2005
SQL Server • Microsoft Access • Visual Basic • PHP • ASP
Chase Bank
Built tooling with Microsoft Access and ASP that helped Chase Bank identify and document relationships between their private banking customers. I analyzed the resulting data with MS SQL Server.
Impact: Helped private banking agents identify the full value of banking relationships so they could optimize service for customers that were generating the most value for the bank.
Kal Kan - Mars Petcare
Built tooling with Microsoft Access and Visual Basic that are critical to Kal Kan's production process and efficiency.
- Hold System Tracks inventory that was set aside (on hold) due to production problems.
- Conformance System Tracks production line output and conformance to product standards.
Impact: Helped Kal Kan improve production efficiency by identifying trends in production line conformance. Reduced waste by getting on hold inventory back into production quickly, before it needed to be discarded.
Other Clients
Harmony Ball Company
FAA Airworthiness Assurance COE
Real-Time, Embedded Systems
1997-2010
C • C++ • 68K Assembly • x86 Assembly • VxWorks • AMX
ADB Airfield Solutions
Developed firmware for embedded airport lighting control modules with C++ and AMX. These modules receive commands from the control tower to control taxi and runway lights and monitor lighting system status. This ADB lighting system is in use at major international airports in the US and Europe.
Key challenge: Developed a fault-tolerant communications protocol that used multiple channels and automatic failover to ensure reliable communications between the control tower and the lighting modules.
STAR Dynamics Corporation
Worked on a team developing a high resolution tracking radar. The radar had a phased array antenna capable of tracking multiple targets up to 100 miles in range within a few inches of resolution.
Key challenges: Designed an ultra low-latency communication protocol to interface between the target acquisition system and the tracking system. Designed a non-blocking, real-time memory allocation system.
Other Clients
Aeroflex Test Solutions
Dynamic Sensor Systems LLC
Lintek, Inc
Commercial Windows Applications
1997-2001
C++ • MFC • Windows API
John Neal & Associates
Developed “Sundial”, a commercial Windows 95 application using MFC and Visual C++. Sundial displays a changing outdoor scene on the Windows desktop. Sunrise and sunset on the desktop are synchronized with the local sunrise and sunset.
Employment
Lintek, Inc
1991-1997
C • C++ • 68K Assembly • Windows API
Developed real-time, embedded-system firmware and user interfaces using C, C++, 68K assembly, Windows 3.1, 95, NT. Firmware development required creation of an OS kernel including interfacing with SCSI, GPIB, Ethernet, and custom hardware designed in-house. Products developed include:
- 5000 Radar System user interface, embedded firmware
- 4000 Radar System user interface, data acquisition
- GPR (Ground Penetrating Radar) embedded firmware
- AWG (Arbitrary Waveform Generator) embedded firmware
- TPI (Target Positioning System) embedded firmware, front panel interface
- élan Radar System motion device subsystem
ElectroScience Laboratory - The Ohio State University
Summer 1989
Worked as an intern on a variety of projects including the predecessor to the Lintek radar systems.
Education
The Ohio State University
1986 - 1990
BS Electrical Engineering. GPA 3.74
Phi Kappa Phi • Pi Mu Epsilon (Mathematics) • Eta Kappa Nu (Elec. Eng.)


About - Albany is an PDE application code that demonstrates how to make use of all the capabilities in the Trilinos framework. It is a testbed for new algorithms and software, a prototype code to serve as a template for new code efforts, and a research platform for embedded algorithms. Albany is serves as the platform for a few application research and development projects. These include:


Uses of Interface
org.apache.shiro.util.ByteSource
-
Packages that use ByteSource Package Description org.apache.shiro.authc Core interfaces and exceptions concerning Authentication (the act of logging-in).org.apache.shiro.authc.credential Support for validating credentials (such as passwords or X509 certificates) during authentication via theCredentialsMatcher
interface and its supporting implementations.org.apache.shiro.crypto Cryptography Cipher and Hashing components that greatly simplify the JDK's cryptography concepts and add additional convenient behavior.org.apache.shiro.crypto.hash Cryptographic Hashing components that greatly simplify one-way data hashing in an application.org.apache.shiro.util Your run-of-the-mill 'util' package for components and logic widely used across the framework that can't find their home into a proper OO hierarchy (or, most likely for things used across many hierarchies). -
-
Uses of ByteSource in org.apache.shiro.authc
Fields in org.apache.shiro.authc declared as ByteSource Modifier and Type Field Description protected ByteSource
SimpleAuthenticationInfo. credentialsSalt
Any salt used in hashing the credentials.Methods in org.apache.shiro.authc that return ByteSource Modifier and Type Method Description ByteSource
SaltedAuthenticationInfo. getCredentialsSalt()
Returns the salt used to salt the account's credentials ornull
if no salt was used.ByteSource
SimpleAccount. getCredentialsSalt()
Returns the salt used to hash this Account's credentials (eg for password hashing), ornull
if no salt was used or credentials were not hashed at all.ByteSource
SimpleAuthenticationInfo. getCredentialsSalt()
Returns the salt used to hash the credentials, ornull
if no salt was used or credentials were not hashed at all.Methods in org.apache.shiro.authc with parameters of type ByteSource Modifier and Type Method Description void
SimpleAccount. setCredentialsSalt(ByteSource salt)
Sets the salt to use to hash this Account's credentials (eg for password hashing), ornull
if no salt is used or credentials are not hashed at all.void
SimpleAuthenticationInfo. setCredentialsSalt(ByteSource salt)
Sets the salt used to hash the credentials, ornull
if no salt was used or credentials were not hashed at all.Constructors in org.apache.shiro.authc with parameters of type ByteSource Constructor Description SimpleAccount(Object principal, Object hashedCredentials, ByteSource credentialsSalt, String realmName)
Constructs a SimpleAccount instance for the specified realm with the given principals, hashedCredentials and credentials salt used when hashing the credentials.SimpleAccount(PrincipalCollection principals, Object hashedCredentials, ByteSource credentialsSalt)
Constructs a SimpleAccount instance for the specified principals and credentials.SimpleAuthenticationInfo(Object principal, Object hashedCredentials, ByteSource credentialsSalt, String realmName)
Constructor that takes in a single 'primary' principal of the account, its corresponding hashed credentials, the salt used to hash the credentials, and the name of the realm to associate with the principals.SimpleAuthenticationInfo(PrincipalCollection principals, Object hashedCredentials, ByteSource credentialsSalt)
Constructor that takes in an account's identifying principal(s), hashed credentials used to verify the principals, and the salt used when hashing the credentials. -
Uses of ByteSource in org.apache.shiro.authc.credential
Methods in org.apache.shiro.authc.credential that return ByteSource Modifier and Type Method Description protected ByteSource
DefaultPasswordService. createByteSource(Object o)
Methods in org.apache.shiro.authc.credential with parameters of type ByteSource Modifier and Type Method Description protected HashRequest
DefaultPasswordService. buildHashRequest(ByteSource plaintext, Hash saved)
protected HashRequest
DefaultPasswordService. createHashRequest(ByteSource plaintext)
-
Uses of ByteSource in org.apache.shiro.crypto
Methods in org.apache.shiro.crypto that return ByteSource Modifier and Type Method Description ByteSource
CipherService. decrypt(byte[] encrypted, byte[] decryptionKey)
Decrypts encrypted data via the specified cipher key and returns the original (pre-encrypted) data.ByteSource
JcaCipherService. decrypt(byte[] ciphertext, byte[] key)
ByteSource
CipherService. encrypt(byte[] raw, byte[] encryptionKey)
Encrypts data via the specified cipher key.ByteSource
JcaCipherService. encrypt(byte[] plaintext, byte[] key)
ByteSource
RandomNumberGenerator. nextBytes()
Generates a byte array of fixed length filled with random data, often useful for generating salts, initialization vectors or other seed data.ByteSource
RandomNumberGenerator. nextBytes(int numBytes)
Generates a byte array of the specified length filled with random data.ByteSource
SecureRandomNumberGenerator. nextBytes()
ByteSource
SecureRandomNumberGenerator. nextBytes(int numBytes)
-
Uses of ByteSource in org.apache.shiro.crypto.hash
Subinterfaces of ByteSource in org.apache.shiro.crypto.hash Modifier and Type Interface Description interface
Hash
A CryptographicHash
represents a one-way conversion algorithm that transforms an input source to an underlying byte array.Classes in org.apache.shiro.crypto.hash that implement ByteSource Modifier and Type Class Description class
AbstractHash
Deprecated.in Shiro 1.1 in favor of using the concreteSimpleHash
implementation directly.class
Md2Hash
Generates an MD2 Hash (RFC 1319) from a given input source with an optional salt and hash iterations.class
Md5Hash
Generates an MD5 Hash (RFC 1321) from a given input source with an optional salt and hash iterations.class
Sha1Hash
Generates an SHA-1 Hash (Secure Hash Standard, NIST FIPS 180-1) from a given input source with an optional salt and hash iterations.class
Sha256Hash
Generates an SHA-256 Hash from a given input source with an optional salt and hash iterations.class
Sha384Hash
Generates an SHA-384 Hash from a given input source with an optional salt and hash iterations.class
Sha512Hash
Generates an SHA-512 Hash from a given input source with an optional salt and hash iterations.class
SimpleHash
AHash
implementation that allows anyMessageDigest
algorithm name to be used.Methods in org.apache.shiro.crypto.hash that return ByteSource Modifier and Type Method Description protected ByteSource
DefaultHashService. combine(ByteSource privateSalt, ByteSource publicSalt)
Combines the specified 'private' salt bytes with the specified additional extra bytes to use as the total salt during hash computation.protected ByteSource
SimpleHash. convertSaltToBytes(Object salt)
Acquires the specifiedsalt
argument's bytes and returns them in the form of aByteSource
instance.protected ByteSource
SimpleHash. convertSourceToBytes(Object source)
Acquires the specifiedsource
argument's bytes and returns them in the form of aByteSource
instance.ByteSource
DefaultHashService. getPrivateSalt()
protected ByteSource
DefaultHashService. getPublicSalt(HashRequest request)
Returns the public salt that should be used to compute a hash based on the specified request ornull
if no public salt should be used.ByteSource
Hash. getSalt()
Returns a salt used to compute the hash ornull
if no salt was used.ByteSource
HashRequest. getSalt()
Returns a salt to be used by theHashService
during hash computation, ornull
if no salt is provided as part of the request.ByteSource
SimpleHash. getSalt()
ByteSource
SimpleHashRequest. getSalt()
ByteSource
HashRequest. getSource()
Returns the source data that will be hashed by aHashService
.ByteSource
SimpleHashRequest. getSource()
protected ByteSource
SimpleHash. toByteSource(Object o)
Converts a given object into aByteSource
instance.Methods in org.apache.shiro.crypto.hash with parameters of type ByteSource Modifier and Type Method Description protected ByteSource
DefaultHashService. combine(ByteSource privateSalt, ByteSource publicSalt)
Combines the specified 'private' salt bytes with the specified additional extra bytes to use as the total salt during hash computation.void
ConfigurableHashService. setPrivateSalt(ByteSource privateSalt)
Sets the 'private' (internal) salt to be paired with a 'public' (random or supplied) salt during hash computation.void
DefaultHashService. setPrivateSalt(ByteSource privateSalt)
HashRequest.Builder
HashRequest.Builder. setSalt(ByteSource salt)
Sets a salt to be used by theHashService
during hash computation.void
SimpleHash. setSalt(ByteSource salt)
Sets the salt used to previously compute AN ALREADY GENERATED HASH.HashRequest.Builder
HashRequest.Builder. setSource(ByteSource source)
Sets the source data that will be hashed by aHashService
.Constructors in org.apache.shiro.crypto.hash with parameters of type ByteSource Constructor Description SimpleHashRequest(String algorithmName, ByteSource source, ByteSource salt, int iterations)
Creates a new SimpleHashRequest instance. -
Uses of ByteSource in org.apache.shiro.util
Classes in org.apache.shiro.util that implement ByteSource Modifier and Type Class Description class
SimpleByteSource
Very simpleByteSource
implementation that maintains an internalbyte[]
array and uses theHex
andBase64
codec classes to support thetoHex()
andtoBase64()
implementations.Methods in org.apache.shiro.util that return ByteSource Modifier and Type Method Description static ByteSource
ByteSource.Util. bytes(byte[] bytes)
Returns a newByteSource
instance representing the specified byte array.static ByteSource
ByteSource.Util. bytes(char[] chars)
Returns a newByteSource
instance representing the specified character array's bytes.static ByteSource
ByteSource.Util. bytes(File file)
Returns a newByteSource
instance representing the specified File's bytes.static ByteSource
ByteSource.Util. bytes(InputStream stream)
Returns a newByteSource
instance representing the specified InputStream's bytes.static ByteSource
ByteSource.Util. bytes(Object source)
Returns aByteSource
instance representing the specified byte source argument.static ByteSource
ByteSource.Util. bytes(String string)
Returns a newByteSource
instance representing the specified string's bytes.static ByteSource
ByteSource.Util. bytes(ByteSource source)
Returns a newByteSource
instance representing the specified ByteSource.Methods in org.apache.shiro.util with parameters of type ByteSource Modifier and Type Method Description static ByteSource
ByteSource.Util. bytes(ByteSource source)
Returns a newByteSource
instance representing the specified ByteSource.Constructors in org.apache.shiro.util with parameters of type ByteSource Constructor Description SimpleByteSource(ByteSource source)
Creates an instance using the sources bytes directly - it does not create a copy of the argument's byte array.
-


Tue
9
Professors in Your Department
Courses in Your Department
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Functions for estimating Markov generator matrices from discrete-time observations. The implemented approaches comprise diagonal adjustment, weighted adjustment and quasi-optimization of matrix logarithm based candidate solutions, an expectation-maximization algorithm as well as a Gibbs sampler.
| Version: | 1.4.0 |
| Imports: | Rcpp (≥ 0.12.17), coda, expm, numDeriv |
| LinkingTo: | Rcpp, RcppArmadillo |
| Suggests: | knitr, rmarkdown, R.rsp, markovchain |
| Published: | 2018-07-23 |
| Author: | Marius Pfeuffer [aut,cre], Greig Smith [ctb], Goncalo dos Reis [ctb], Linda Moestel [ctb], Matthias Fischer [ctb] |
| Maintainer: | Marius Pfeuffer <marius.pfeuffer at fau.de> |
| License: | GPL-3 |
| NeedsCompilation: | yes |
| CRAN checks: | ctmcd results |
| Reference manual: | ctmcd.pdf |
| Vignettes: |
A ctmcd Guide ctmcd: An R Package for Estimating the Parameters of a Continuous-Time Markov Chain from Discrete-Time Data |
| Package source: | ctmcd_1.4.0.tar.gz |
| Windows binaries: | r-devel: ctmcd_1.4.0.zip, r-release: ctmcd_1.4.0.zip, r-oldrel: ctmcd_1.4.0.zip |
| OS X binaries: | r-release: ctmcd_1.4.0.tgz, r-oldrel: ctmcd_1.4.0.tgz |
| Old sources: | ctmcd archive |
| Reverse suggests: | markovchain |
Please use the canonical form https://CRAN.R-project.org/package=ctmcd to link to this page.


The Gingerbread Man (R) *** (out of ****) John Grisham. Robert Altman. Kenneth Branagh. This odd assemblage of talent suggests a most unusual film, but there's just about nothing unconventional about this thriller, which gets the formulaic job done--with a considerable amount of style. In the bestselling author's first story written directly for the screen (the screenplay itself is written by Al Hayes--a.k.a. Altman), cocky Savannah lawyer Rick Magruder (Branagh) becomes romantically and professionally entangled with one Mallory Doss (Embeth Davidtz), a young woman who is being stalked by her unstable derelict father Dixon (Robert Duvall). Rick succeeds in having him committed, but he is sprung by his cronies just about as soon as he is locked up, not only placing Mallory in danger but Rick and his family as well. Sounds like boilerplate Grisham, and that The Gingerbread Man is for all of its twisty (yet predictable) way. But what makes this one of the more interesting Grisham thrillers is Altman, who leaves his indelible signature under the familiar trimmings. The film has a most daunting atmosphere, created through a rich synthesis of stunning photography (by Chinese cinematographer Changwei Gu) and haunting music (created electronically by Mark Isham). Altman's penchant for long takes and complex sound design are also in evidence, as is his uncanny ability to attract a lot of solid acting talent (in addition to Branagh, Duvall, and Davidtz, the cast includes Robert Downey Jr., Daryl Hannah, Tom Berenger, and Famke Janssen). None of these touches are surprising; what is--refreshingly so--is how well Altman's distinct, idiosyncratic tools service the needs of as straightforward an entertainment as a this. In the end, The Gingerbread Man may not be a slick crowdpleaser like A Time to Kill or The Rainmaker, but it's the closest a Grisham film has come to approaching art.
Michael Dequina<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS><EMAIL_ADDRESS>|<EMAIL_ADDRESS><EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Visit Mr. Brown's Movie Site at http://members.tripod.com/~MrBrown/ Personal Page: http://members.tripod.com/~MrBrown/home.html Michael Jordan Beyond the Court: http://www.geocities.com/Colosseum/Field/2302/ A Michael Jordan Fan's Heartbreak: http://members.tripod.com/~mj23/mj.html
"I've failed over and over and over again in my life... and that is why I succeed." --Michael Jordan
"If you chase something, then sometimes you never get it. If you put forth the work and all the attitude, next thing you know it's bestowed upon you." --Michael Jordan
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Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4
Dietary
A simple recipe for a classic coleslaw, complete with homemade mayonnaise.
Grate or shred the cabbage and carrots and onions (if you're using them). Put them in a big bowl and set aside.
Mix the sugar, cayenne and flour in a bowl that will go into your double boiler. Season well with salt and pepper. Now whisk in all remaining ingredients except the mustard, in the order in which they are listed. In the meantime, heat the water in the bottom of the double boiler.
Put the bowl over the heat and start whisking. Do not stop for more than a few moments while the mixture is cooking. Cooking will take something like 15 minutes, and you will know that the sauce is done when it's thick enough to coat the back of a spoon. Strain into a clean bowl to eliminate any lumps, and whisk in the mustard. (Use the larger amount if you want a hotter result, the smaller if you want just a mustardy accent.)
Toss the slaw with half the dressing and toss. If it needs more, add it in small doses till you've reached the desired consistency. Serve immediately or leave, covered, in the fridge, for 1-2 days with 1 or 2 tosses every day.


Dr Yongxin Yang is a lecturer in machine learning at University of Surrey. His research is in the area of multi-task learning, transfer learning, and meta learning. He has broad interests in applications of machine learning, e.g., computer vision, medical science, and finance.
* indicates equal contribution, # indicates the corresponding author.
@inproceedings{zhou2020online,
title={Online Meta-Critic Learning for Off-Policy Actor-Critic Methods},
author={Zhou, Wei and Li, Yiying and Yang, Yongxin and Wang, Huaimin and Hospedales, Timothy M},
booktitle={Neural Information Processing Systems (NeurIPS)},
year={2020}
}
@inproceedings{zhang2020tree,
title={A Tree-Structured Decoder for Image-to-Markup Generation},
author={Zhang, Jianshu and Du, Jun and Yang, Yongxin and Song, Yi-Zhe and Wei, Si and Dai, Lirong},
booktitle={International Conference on Machine Learning (ICML)},
year={2020}
}
@inproceedings{zheng2020index,
title={Index Tracking with Cardinality Constraints: A Stochastic Neural Networks Approach},
author={Yu Zheng and Bowei Chen and Timothy M. Hospedales and Yongxin Yang},
booktitle={AAAI Conference on Artificial Intelligence (AAAI)},
year={2020}
}
@InProceedings{li2019feature,
title = {Feature-Critic Networks for Heterogeneous Domain Generalization},
author = {Li, Yiying and Yang, Yongxin and Zhou, Wei and Hospedales, Timothy},
booktitle = {International Conference on Machine Learning (ICML)},
year = {2019}
}
@INPROCEEDINGS{yang2018deep,
author={Yang, Yongxin and Morillo, Irene Garcia and Hospedales, Timothy M.},
booktitle={ICML Workshop on Human Interpretability in Machine Learning (WHI)},
title={Deep Neural Decision Trees},
year={2018}
}
@inproceedings{yang2017deep,
title={Deep Multi-task Representation Learning: A Tensor Factorisation Approach},
author={Yang, Yongxin and Hospedales, Timothy M.},
booktitle={International Conference on Learning Representations (ICLR)},
year={2017}
}
@inproceedings{yang2017gated,
title={Gated Neural Networks for Option Pricing: Rationality by Design},
author={Yang, Yongxin and Zheng, Yu and Hospedales, Timothy M.},
booktitle={AAAI Conference on Artificial Intelligence (AAAI)},
year={2017}
}
@INPROCEEDINGS{yang2016multivariate,
author={Y. Yang and T. M. Hospedales},
booktitle={2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
title={Multivariate Regression on the Grassmannian for Predicting Novel Domains},
year={2016}
}
@inproceedings{yang2015unified,
title={A Unified Perspective on Multi-Domain and Multi-Task Learning},
author={Yang, Yongxin and Hospedales, Timothy M.},
booktitle={International Conference on Learning Representations (ICLR)},
year={2015}
}


--- layout: post title: "Day 1 - Bar Brothers Workout" subtitle: "It's my first day of my training, as I posed before, the training mush be done with some diat to help the body to burn mor calories and fat." date: 2019-10-22 background: '/img/posts/intro-barbrothers.png' ---
I am so excited to get start the Bar Brothers routine. It's 90% clear to me that this program will work, of course it requires me to follow Lazar and Dusan rules, but like any other person, I think that I will have unexpected things on the weeks routine. I'm going to tell you every day what I did and what I ate. It is important to remember that I will not detail the daily practice of bar brothers. If you want to know it you will need to purchase it and I invite you to do so. But if you're curious like me and just want to know if it really works, feel free to follow my posts every day as I write on the Loot It For You website.
The rules that I go to work every day are as follow, every day in the morning you have to take your body weight and record it in a follow-up table. Of course there is important thing you must to remember. First, you must empty your bladder befor you step on the weight scale.  Second weight yourself naked or in your underwear. In that way we do not include the weight of our clothes.
Every day I will take a five miles walking distance, after I will get back home I will start to Bar Brothers workout, this is way I buy some bar and dip machine to my home. If it will be not rining outside, I will take my workout on the traning park that I have neer to my house.
Becouse today is my first day workout and I didnt write down my weight I take the weight befor the workout, but I suggest to wwrite your body weight at the morning as I already write above. so my weight for today are 98.3kg which is now what I expected, I thought my weight would be lower, so I'm going to have to work really hard.
As I promised, I ran 5km (which is 3 miles), 2.5km away from home, and another 2.5km back home, after that I run into Bar Brothers workout, which was realy hard for me, but no pain no gain, so I think it's good for me as begginer.
After I finish out the routine for to day, I took the following pictures.
summary: for day one It was hard for me to do these workouts, but I feel good. After I finish my workout at that evening I ate two hard-boiled eggs with low sodium tuna and two teaspoons of sesame sauce. It was pretty tasty mainly because I was hungry, plus I drank three glasses of water and immediately showered and went to bed.
tomorrow is a new day


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| What is Orienteering? Orienteering is a group of sports that require navigational skills using a map and compass to navigate from point to point in diverse and usually unfamiliar terrain whilst moving at speed. Participants are given a topographical map, usually a specially prepared orienteering map, which they use to find control points. Originally a training exercise in land navigation for military officers, orienteering has developed many variations. Among these, the oldest and the most popular is foot orienteering. For the purposes of this article, foot orienteering serves as a point of departure for discussion of all other variations, but almost any sport that involves racing against a clock and requires navigation with a map is a type of orienteering |
|
| What is Orienteering Map? Orienteering competitions use specially prepared orienteering maps. They are topographic maps although much more detailed than general-purpose maps. The ISOM map scales are 1:15,000 or 1:10,000, with grids aligned to magnetic north. Map symbols are standardized by the IOF, and designed to be readable by any competitor regardless of background or native tongue. |
|
| What is thumb compass? A thumb compass is a type of compass commonly used in orienteering, a sport in which map reading and terrain association are paramount. In cases of homogeneous terrain with few distinct features, a bearing between 2 known points on the map may be used. Consequently, most thumb compasses have minimal or no degree markings at all, and are normally used only to take bearings directly from a map, and to orient a map to magnetic north. Thumb compasses are also often transparent so that an orienteer can hold a map in the hand with the compass and see the map through the compass. |
|
| Copyright © 2019 All rights reserved by Cihat ACAR. |


OFFICE SPACE
Reviewed by Harvey Karten, Ph.D. 20th Century Fox Director: Mike Judge Writer: Mike Judge Cast: Jennifer Aniston, Ron Livingston, Gary Cole, Alexandra Wentworth, Stephen Root, Todd Duffey, Jennifer Emerson, David Herman, John C. McGinley, Ajay Naidu, Rupert Reyes
The tagline of "Office Space" is "works sucks," a concept that may indeed be true.  You may have to look for a while for movies that concentrate on people at work ("Wall Street" is a good example). "Office Space" is another reliable illustration. This one takes a Dilbert-like view of people sitting in their cubicles crunching numbers and doing assorted jobs which are not in the least as meaningful as the genuinely productive stuff that muscular guys accomplish on the street with their drills, hammers, and saws.
"Office Space" is directed by Mike Judge, who is perhaps best known for his direction of the animated feature "Beavis and Butthead Do America," but some of you may be familiar with his short cartoons going under the name of "Milton." The title character of this lampoon has been seen on programs like "Saturday Night Live" and, in fact, the entire movie comes across as an extended sketch of that unevenly comic TV entertainment. Judge's movie satirizes office work with its impossible bosses, alienating labor, and meaningless paper-pushing. Though it centers on three particular software engineers who are mad as hell and are not going to take it any more, "Office Work" does not even approach the depth of Sidney Lumet's 1976 cry for help, "Network." Nor does it possess the witty, sledgehammer impact of Michael Moore's hilarious 1998 documentary, "The Big One." Nonetheless, it's a fun movie that will appeal particularly to those in the audience who have the misfortune of spending their weekdays in cubicles, one that works because of the wonderful deadpan acting of its central character, Peter Gibbons (Ron Livingston), who teams up with his two best friends on the job to do something about their lives of quiet desperation.
Essentially a sophisticated sitcom, an extended joke that manages to keep the giggles coming throughout its ninety minutes, "Office Space" begins its thesis that work is a travesty by spotlighting a major traffic jam on a typical morning. Watch especially the nerdy-looking Michael Bolton (David Herman) lip-synching gangsta rap from the safety of his closed automobile. When he, his Saudi-American co- worker with an unpronounceable name (Ajay Naidu), and Peter Gibbons learn that their company expects to downsize workers, they conjure up a plan to introduce a virus into the computer network which would not only damage the corporation but would be slowly and imperceptibly put money into their bank accounts over a period of years.
The running gag of the story, however, is that Peter, hypnotized into a permanent don't-worry-be-happy attitude, not only stops coming to work on time if at all, but convinces a hatchet man hired as a consultant that he should be promoted rather than fired.
The brief romance between him and Joanna (Jennifer Aniston), serves as a subplot, as Joanna is as disgusted with her job as a restaurant waitress as Peter is as a software developer. Despite Ms. Aniston's appeal, the entire romantic interlude could be cut from the movie with no great loss, giving Judge an opportunity to concentrate on what he does best--to send up corporate America.
"Office Space" is for the most part sit-com formulaic but when the jokes work--which they do most of the time--they provide quite enough laughs and signs of rueful recognition for the audience. When Peter, who has taken a devil-may- care attitude, is warned that he will be fired and will not be able to pay his bills, he responds confidently and coolly, "I never really liked paying bills." This is the sort of quip that infuses the entire movie. If that appeals to you, this is your kind of movie. I know it's mine.
Rated R. Running Time: 90 minutes. (C) 1999 Harvey Karten
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


| CONTENTS |
Summary BoxKeymapping storing complex command sequences so that they can be executed with a single keystroke is one of my favorite timesavers. There's nothing like typing one key and watching a whole string of work take place. For repetitive edits (e.g., font changes) it's a real wrist-saver, too. In this chapter we show you how to:
EK |
While you're editing, you may find that you are using a command sequence frequently, or you may occasionally use a very complex command sequence. To save yourself keystrokes or the time it takes to remember the sequence assign the sequence to an unused key by using the map and map! commands.
The map command acts a lot like ab (Section 17.23) except that you define a macro for command mode instead of text-input mode. The map! command works during text-input mode; see the following list.
Define x as a sequence of editing commands.
Disable the x definition.
List the characters that are currently mapped.
As with other ex-mode commands, these map commands can be saved in your .exrc file (Section 17.30) or typed in after a colon (:). If you want a keymap to use just during this editing session, you might find that vi @-functions (Section 18.4) are easier to create and use. The map commands are best for keymaps that you save in your .exrc file and use during many editing sessions.
Before you can start creating your own maps, you need to know the keys not used in command mode that are available for user-defined commands. Here's a list of the unused keys in original vi:
g K q V v
^A ^K ^O ^T ^W ^X
_ * \ =
|
With maps you can create simple or complex command sequences. As a simple example, you could define a command to reverse the order of words. In vi, with the cursor as shown:
you can the scroll page
the sequence to put the after scroll would be dwwP: (delete word), dw; (move to the next word), w; (put the deleted word before that word), P. (You can also use W instead of w.) Saving this sequence:
map v dwwP
enables you to reverse the order of two words at any time in the editing session with the single keystroke v.
You can also map certain multiple-character sequences. Start the map with one of the symbols in the previous list. For example, to map the keystrokes *s to put single quotes around a word ('word') and *d to use double quotes ("word"):
^[ Section 18.6
map *s Ea'^[Bi'^[ map *d Ea"^[Bi"^[
Now you'll be able to make hundreds of keymaps (though your version of vi probably has a limit).
You may also be able to associate map sequences with your terminal's function keys if your termcap or terminfo entry (Section 5.2) defines those keys. For example, to make function key F1 transpose words:
map #1 dwelp
|
The map! command works like map, but map! works during text-input mode. You actually set the map! during command mode, in the same way as a plain map: at a colon (:) prompt. Type map! followed by a space and the key(s) that activate the map; then type a space and the text for which the text-input mode map stands. These text-input mode maps are a lot like abbreviations (Section 17.23); the difference is that map! lets your keymap switch from text-input mode to command mode, execute commands, then go back to text-input mode. To go to command mode during a map!, put an ESC key in the value of the map by typing CTRL-v and then ESC (Section 18.6). After your map! does whatever it does in command mode, it can re-enter text-input mode with the usual commands: a, i, and so on.
Let's say you normally never type the caret (^) key during input mode. When you're typing along, as you realize that what you're typing is important, you want to press the caret key. Then, vi should open a line above and insert the phrase "THIS IS IMPORTANT:". Finally, vi should return you to text-input mode at the end of the line where you pressed the caret key. To do that, go to command mode and enter the following map! command. The first ^ comes from pressing the caret key. Then you'll see two places with ^[; that are made by pressing CTRL-v followed by the ESC key. Finish the map by pressing RETURN:
:map! ^ ^[OTHIS IS IMPORTANT:^[jA
What does that do? It executes the same vi commands you'd use to add those three words yourself, manually. During text-input mode, typing a caret (^) will:
Do ESC to go to command mode.
Use O to open a new line above (in text-input mode).
Enter the text THIS IS IMPORTANT:.
Do another ESC to go back to command mode.
Do j to go down a line (to the line where you started).
Do A to put you at the end of the line, in text-input mode.
The trick is to use map! only to redefine keys you'll never use for anything else during text-input mode. To disable a text-input mode map temporarily, press CTRL-v before the key. For example, to put a real caret into your file, type CTRL-v ^. To disable an input-mode map for the rest of your vi session, type :unmap! followed by the character(s) that activate the map.
A more common example is mapping your keyboard's arrow or function keys to do something during text-input mode. These keys send a special series of characters. Normally, without a map! defined for these keys, the characters they send will be put into your editor buffer just as if you'd typed the characters they make yourself, one by one. For instance, my left-arrow key sends the characters ESC, then [ (left bracket), then D. Without a text-input mode map! defined for that three-character sequence, vi will be hopelessly confused if I press that arrow key.[1] Many Unix developers have added text-input mode maps for arrow keys. You can see them when you list all your text-input mode maps by typing :map! by itself, with nothing after:
up ^[[A ^[ka down ^[[B ^[ja left ^[[D ^[hi right ^[[C ^[la ^ ^ ^[OTHIS IS IMPORTANT:^[jA
Section 18.3 lists some problems with map!.
JP, DG, and LL
Back in the old days, a terminal's arrow keys didn't work during vi text-input mode. To move around in the file, you pressed ESC and used command-mode commands like 5k and 4w. Since then, lots of vendors and users have modified vi so that you can use arrow keys during text-input mode. These days, most people think the new-fangled way that vi works is the right way. Here are some reasons to leave the arrow keys alone and do it the old way instead:
In most cases, the u (undo) command will be useless after text-input mode because the arrow keymap does several hidden commands and u can only undo the single previous command. The only "undo" command that will do much good is U it undoes all changes on the current line, and it probably won't work if you've moved off the line since you made the change you want to undo.
Beginners can get confused by this. They need to learn that vi is a moded editor that you enter text in text-input mode and make changes in command mode. Movement through the file is with commands.
When people start using vi and they find that some motion commands (the cursor keys) work in text-input mode, vi seems inconsistent.
If your map! runs commands that start with an ESC (and it almost always will), your ESC key may work more slowly. That's because every time you press the ESC key, vi will wait one second (or so) to be sure that the ESC is just an ESC alone and not the beginning of a map! sequence. Some versions have changed this, though.
The fast alternative is to press ESC twice. That rings the terminal bell, though.
JP
The vi map command (Section 18.2) lets you define keymaps: short names for a series of one or more commands. You can enter :map to define a keymap while you're editing a file with vi. But if you make a mistake, you usually have to re-enter the whole :map command to correct the problem.
@-functions (pronounced "at-functions") give you another way to define complex commands. You can define 26 @-functions named @a through @z. They're stored in named buffers (Section 17.4). So if you're also using named buffers for copying and pasting text, you'll need to share them with your @-functions.
To define an @-function:
Enter the command(s) you want to execute onto one or more lines of the file you're editing.
Yank or delete the line(s) into a named buffer with a command like "ay$ or "bD.
To use the function, type a command like @a or @b. You can repeat the function by typing @@ or a dot (.). Use u or U to undo the effects of the @-function.
Here's an example. You're editing a long HTML file with lines like these:
Some heading here Another heading here
When you see one of those lines, you need to change the STRONGs to either H3 or H4. A global substitution with :%s won't do the job because some lines need H3 and others need H4; you have to decide line-by-line as you work through the file. So you define the function @a to change a line to H3, and @b to change to H4.
To design an @-function, start by thinking how you'd make the changes by hand. You'd probably move to the start of the line with 0, move to the right one character with l, type cw to change the word STRONG, and type in H3 (or H4). Then you'd press ESC to return to command mode. After going to the end of the line with $, you'd move to the character after the slash with T/, then change the second STRONG the way you fixed the first one.
To define the function, open a new empty line of your file (first go into text-input mode). Then type the keystrokes that will make the H3 changes; type CTRL-v before each ESC or RETURN (Section 18.6). When you're done, press ESC again to go to command mode. Because the commands for the H4 change are similar, the easiest way to make them is by copying and pasting the line for H3 (by typing yy and p) and then editing the copy. The pair of command lines should look like this (where ^[ stands for the CTRL-v ESC keys):
0lcwH3^[$T/cwH3^[ 0lcwH4^[$T/cwH4^[
Move to the start of the first line, and delete it into the a buffer by typing "aD. Go to the next line, and type "bD. (This will leave two empty lines; delete them with dd if you'd like.) Now, when you type @a, it will execute the commands to change a line to H3; typing @b on a line will change it to have H4. Move through your file (maybe with a search: /STRONG ... n ...), typing @a or @b as you go. Or use @@ to make the same change you made on a previous line.
An @-function can execute other @-functions. For example, here are four lines ready for storing as @a through @d:
0l@c$T/@c ...becomes @a 0l@d$T/@d ...becomes @b cwH3^[ ...becomes @c cwH4^[ ...becomes @d
See that the definition of @a has @c in it twice? When you execute @a, it will do 0l to move to the second character on the line, then do @c to change the word to H3, move to the end of the line, and use @c again. Calling one @-function from another can save you from retyping repetitive commands.
A disadvantage is that @@ won't always work as you might expect. If you type @a to make a change in one place, then move somewhere else and type @@, the @@ will do what @c does (instead of what you might have wanted, @a). That's because the @a function finishes by doing @c.
You don't have to delete the definition line into a buffer with dd. If you think you might need to fine-tune the command, you can yank (copy) it into a buffer with a command like "ay$. Then, if you need to revise the command, re-edit the line and type "ay$ to put the revised version into the buffer. Or use "by$ to copy the revised line into another buffer.
Stored @-functions can span multiple lines. For example, if you delete the following four lines with "z4dd, typing @z will open a newline below (o) and insert four newlines of text:
oThis is the newline one. This is the newline two. This is the third line. This is the fourth.^[
After you execute the function with @z, your cursor will move to the line below the new fourth line. Why? Because you included the newlines (RETURNs) in the buffer; each RETURN moves down a line including the RETURN after the last ESC.
If you don't want that, there are two ways to fix it:
Delete the first three lines, including the newlines, into the buffer by typing "z3dd. Delete the fourth line, without its newline, and append it to the buffer by typing "ZD. (An uppercase letter like Z appends to a named buffer. D deletes all of a line except the newline.)
Some versions of vi will delete four lines, without the last newline, when you use "z4D.
Type all of the text onto a single line; embed the newlines in that line by typing CTRL-v RETURN between each finished line. It'll look like this:
oThis is the new line one.^MThis is the new line two.^MThis is the new...
Delete that long line into your buffer with "zD. Because D doesn't delete the final newline, your cursor will stay at the end of the fourth newline after you execute the @z.
JP
I usually run vi inside windows on a system like X or the Macintosh. The window systems can copy and paste text between windows. Pasting into a vi window may be tricky if you use vi options like wrapmargin or autoindent because the text you paste can be rearranged or indented in weird ways.
I've fixed that with the upcoming keymaps. If I'm pasting in text that should be copied exactly with no changes, I go into text-input mode and type CTRL-x. That shuts off autoindent (noai) and the wrapmargin (wm=0). When I'm done pasting, I type CTRL-n while I'm still in text-input mode.
A different kind of "pasted" input is with CTRL-r. It starts the fmt (Section 21.2) utility to reformat and clean up lines while I'm pasting them. To use it, go to text-input mode and type CTRL-r. Then paste the text -- fmt will read it but not display it. Press RETURN, then CTRL-d to end the standard input to fmt. The reformatted text will be read into your vi buffer.
^[ Section 18.6
Go to http://examples.oreilly.com/upt3 for more information on: exrc
" Set 'exact' input mode for pasting exactly what is entered: map! ^X ^[:se noai wm=0^Ma " Set 'normal' input mode with usual autoindent and wrapmargin: map! ^N ^[:se ai wm=8^Ma " Read pasted text, clean up lines with fmt. Type CTRL-d when done: map! ^R ^[:r!fmt^M
Note that some window systems convert TAB characters to spaces when you copy and paste. If you want the TABs back, try a filter-through (Section 17.18) with unexpand.
JP
Note that when defining a map, you cannot simply type certain keys such as RETURN, ESC, BACKSPACE, and DELETE as part of the command to be mapped, because these keys already have meaning within ex. If you want to include one of these keys as part of the command sequence, you must escape the normal meaning by preceding the key with ^V ( CTRL-v). After CTRL-v, a carriage return appears as ^M, escape as ^[, backspace as ^H, and so on.
On the other hand, if you want to map a control character, in most cases you can just hold down the CTRL key and press the letter key at the same time. For example, to map ^A (CTRL-a), simply type:
:map CTRL-a sequence
There are, however, a few other control characters that must be escaped with a ^V. One is ^T. The others are as follows:
The characters that your account uses for erasing parts of the input you type at a command line: ^W for erasing words and ^U for erasing lines.
The characters for interrupting jobs (Section 24.11) and stopping jobs (Section 23.1).
So, if you want to map ^T, you must type:
:map CTRL-v CTRL-t sequence
The use of CTRL-v applies to any ex command, not just a map command. This means that you can type a carriage return in an abbreviation (Section 17.23) or a substitution command. For example, the abbreviation:
:ab 123 one^Mtwo^Mthree
expands to this:
one two three
(The sequence CTRL-v RETURN is shown as it appears on your screen, ^M.)
You can also add lines globally at certain locations. The command:
:g/^Section/s//As you recall, in^M&/
inserts a phrase on a separate line before any line beginning with the word Section. The & restores the search pattern.
The vertical bar (|) is used to separate multiple ex commands; it's especially difficult to quote. Because a map is interpreted when it's stored and again when it's used, you need enough CTRL-v characters to protect the vertical bar from each interpretation. You also need to protect stored CTRL-v characters by adding a CTRL-v before each one! The worst case is a text-input mode map (map! (Section 18.2)) it needs three CTRL-v characters, which means you need to type six CTRL-v characters before you type the vertical bar. For example, the following map will make your function key F1 (Section 18.2) insert the string {x|y}:
map! #1 {x^V^V^V|y}
If you ask for a list of text-input mode maps, you should see a single stored CTRL-v:
:map! f1 ^[OP {x^V|y}
LL, DG, and JP, from Learning the vi Editor (O'Reilly, 1998)
Another way to do this is with @-functions (Section 18.4).
Not every keymap is something you want to save in your .exrc file. Some maps are handy just because you have to do a repetitive series of edits. Developing a complex map to repeat your edits can save more time than it takes. For example, assume that you have a glossary with entries like this, separated by blank lines:
map - an ex command which allows you to associate a complex command sequence with a single key.
You want to convert this glossary list to HTML format, so that it looks like:

map

 An ex command which allows you to associate a complex command sequence with a single key.

The best way to define a complex map is to do the edit once manually, writing down each keystroke that you must type. Then recreate these keystrokes as a map.
Use I to insert the tag for an data list term (
) at the beginning of the line.
Press ESC to terminate text-input mode. Move just before the dash (t-). Use 3s to replace the dash and space after it with the closing term tag (
).
Still in text-input mode, press RETURN to insert a new line. (This moves the definition to a newline underneath the
 tags.) Enter the opening data list definition (
) tag, and press RETURN again. (The definition moves to yet another newline underneath the
 tag.)
Press ESC to terminate text-input mode. Your cursor is at the start of the definition. Capitalize the first word of the definition (~).
Go to the blank line after the definition (}), open a newline above (O), and insert the closing data list definition (
) tag. Press ESC to end text-input mode.
Press RETURN to end the keymap definiton.
That's quite an editing chore if you have to repeat it more than a few times. With map you can save the entire sequence so that it can be re-executed with a single keystroke:
map g I
^[t-3s
^M
^M^[~}O
^[
(To store a map during a vi session, type a colon (:) first.) Note that you have to "quote" both the ESC and RETURN characters with CTRL-v (Section 18.6). ^[ is the sequence that appears when you type CTRL-v followed by ESC. ^M is the sequence shown when you type CTRL-v RETURN.
Now, simply typing g will perform the entire series of edits. At a slow data rate you can actually see the edits happening individually. At a fast data rate it will seem to happen by magic.
Don't be discouraged if your first attempt at keymapping fails. A small error in defining the map can give very different results from the ones you expect. You can probably type u to undo the edit and try again. It's safer to write the file (:w) before you use the keymap in case your version of vi can't undo complex keymaps.
If the keymap is complex, or if you're defining several maps at once, you can make a temporary keymap file and edit the maps there until you've worked out the bugs. For instance, write your buffer and type :e temp to open a temporary file temp. Make the keymaps, one per line without a colon (:) first. Write this map file (:w), then read it in to the editor (:so %). If there's no error, switch to the original file (:e # or CTRL-^), and try the map. (Section 17.3 explains % and #.) Then, if there are problems, go back to the map file (:e! #, where the ! tells vi not to write the mistakes out to the file), fix the keymap, and repeat the process until you get what you wanted.
In this case, for instance, maybe the next glossary definition starts with an uppercase letter, but the ~ in the keymap is changing that letter to lowercase. You need to change the ~ to an ex substitution command that converts a lowercase letter to uppercase (Section 17.16). If you've saved the keymap in a temporary file, just type :e# and change it:
map g I
^[t-3s
^M
^M^[:s/^./\u&/^M}O
^[
We've changed ~ to :s/^./\u&/^M. As you can see, complex keymaps can be tough to decipher after you've written them, which makes the notes you've written even more useful.
TOR and JP, from Learning the vi Editor (O'Reilly, 1998)
The examples that follow will give you an idea of the clever shortcuts possible when defining keyboard maps:
Add text whenever you move to the end of a word:
map e ea
Most of the time, the only reason you want to move to the end of a word is to add text. This map sequence puts you in text-input mode automatically. Note that the mapped key, e, has meaning in vi. You're allowed to map a key that is already used by vi, but the key's normal function will be unavailable as long as the map is in effect. This isn't so bad in this case, since the E command is often identical to e.
In the remaining examples, we assume that e has been mapped to ea.
Save a file and edit the next one in a series (Section 17.3):
map q :w^M:n^M
Notice that you can map keys to ex commands, but be sure to finish each ex command with a RETURN. This sequence makes it easy to move from one file to the next, and it's useful when you've opened many short files with one vi command. Mapping the letter q helps you remember that the sequence is similar to a "quit."
Put HTML emboldening codes ( and ) around a word:
map v i^[e^[
This sequence assumes that the cursor is at the beginning of the word. First, you enter text-input mode, then you type the code for bold font. Next, you return to command mode by typing a "quoted" (Section 18.6) ESC. Finally, you append the closing HTML tag at the end of the word, and you return to command mode. Of course, the map is not limited to HTML font tags. You can use it to enclose a word in parentheses or C comment characters, to name just a few applications.
This example shows you that map sequences are allowed to contain other map commands (the e is already mapped to ea). The ability to use nested map sequences is controlled by vi's remap option (Section 18.12), which is normally enabled.
Put HTML emboldening tags around a word, even when the cursor is not at the beginning of the word:
map V lbi^[e^[
This sequence is the same as the previous one, except that it uses lb to handle the additional task of positioning the cursor at the beginning of the word. The cursor might be in the middle of the word, so you'll want to move to the beginning with the b command.
But if the cursor were already at the beginning of the word, the b command would move the cursor to the previous word instead. To guard against that case, type an l before moving back with b so that the cursor never starts on the first letter of the word. You can define variations of this sequence by replacing the b with B and the e with Ea. In all cases though, the l command prevents this sequence from working if the cursor is at the end of a line. (To get around this, you could add a space to the end of the word before typing the keymap.)
DG, from Learning the vi Editor (O'Reilly, 1998)
The vi (actually, ex) command map (Section 18.2) lets you build custom vi commands. For example, the following keymap redefines the -key to run the vi commands o (open a newline below), ESCAPE, 72a- (add 72 dashes), and ESCAPE again:
:map - o^[72a-^[
So typing - draws a row of dashes below the current line. The problem is that on versions of vi I've tried, you can't add a repetition number that is, you can't type the command 10- to add 10 dashed lines.
The workaround is to define another macro that calls the first macro ten times. For example, to make the v key draw ten rows of dashes:
:map v ----------
(Ugly, eh? But it works.) You might want to put the - map in your .exrc file and define "multimaps" like v while you're running vi.
JP
You may want to input text in all uppercase letters. Using CAPS LOCK in vi can be a pain because you have to release CAPS LOCK almost every time you want to type a vi command. Here's a nice way to type lowercase letters during input and ex modes; they'll be mapped to uppercase automatically.
Try putting this in your .exrc (Section 17.5) file:
map! a A map! b B map! c C ... map! z Z
Anytime you type (during text-input mode) an a, the editor will map it into A. What's that you say . . . you don't want this all the time? Just put it in a file called .f (for FORTRAN), and type:
:source .f
when you want FORTRAN mode. Of course, you can define a function key (Section 18.2) to :source this.
[After that, anywhere you want a lowercase letter, type CTRL-v first to cancel the map temporarily. For example, to type the command :w, type : CTRL-v w.
You can also go into the ex command mode by typing the vi command Q. That takes you to the ex colon (:) prompt where the map! macros won't affect what you type. To return to vi mode from ex command mode, type :vi. -- JP]
BB, in net.unix on Usenet, 9 October 1986
Some people don't like to press ESC first to move the cursor while they're using vi. These keymaps change CTRL-h, CTRL-j, CTRL-k, and CTRL-l to do the same things during input mode as the commands h, j, k, and l do in command mode.
|
The lines for your .exrc file (Section 17.30) are as follows:
Go to http://examples.oreilly.com/upt3 for more information on: exrc
map! ^H ^[i map! ^K ^[ka map! ^L ^[la map! ^V ^[ja " Note: the two lines above map ^J (LINEFEED)
That last map takes two lines; it's tricky and may not work right on all versions of vi. No, it isn't a map for CTRL-v, though that's what it looks like. It maps ^J, the LINEFEED key. The ^V comes at the very end of its line. When you're entering that keymap, type CTRL-v and then press LINEFEED or CTRL-j. The cursor will move to the start of the next line; type a SPACE and the rest of the macro. It's a good idea to add the reminder comment (starting with the comment character, a double quote (")), on the line below the map.
|
JP
For years, I assumed that I could map (Section 18.2) only a few keys in vi the characters like v and ^A that aren't used. For instance, if I mapped ^F to do something else, I thought I'd lose that handy "forward one screen" command. You thought the same thing? Then we're both wrong!
Just use the noremap option. Here's a simple example. You can make ^F the "show file information" (normally ^G ) command. Then, make ^A take over the "forward (ahead) one screen" function. Put these lines in your .exrc file (Section 17.5):
set noremap map ^F ^G map ^A ^F
JP
When you add text to the start of a line and make the line longer than your screen's width, vi won't break ("wrap") the line unless your cursor crosses the wrapmargin point near the righthand edge of the screen. You can get lines that are too long.
Here are two macros that cut (Kut) the current line:
Go to http://examples.oreilly.com/upt3 for more information on: exrc
map K 78^V|lBhr^M map K 078lF r^M
The first macro doesn't seem to work on some versions of vi. It's the better one though, because it uses the | (vertical bar) command to move to column 78, even if there are TABs in the line. Then it moves one more character to the right (if it can), moves back to the start of the word, moves back one more character onto the blank or TAB before the word, and replaces that character with a RETURN.
The second macro counts TABs as single characters, but it works on every version of vi I've tried. It moves to the left edge, then to the 79th character, then back to the previous space. Finally, it replaces that space with a carriage return.
You might try adding a J to the start of either macro. That'll join the next line to the current one before cutting; it might make a nicer "wrap." Another way to do this is with a filter-through (Section 17.18) and the fmt (Section 17.28) command:
!!fmt
That will break the current line neatly, though it also might change the spacing after periods (.) or replace leading TABs with spaces.
JP
Emacs automatically keeps backup copies of the file you're editing. If you have editing problems (or just change your mind), you can get the previous file version by recovering from a backup file. I like this idea, but I don't like the way that backups are done automatically. Instead, I want to choose when vi makes a backup "snapshot." This macro, CTRL-w, lets me do that: it writes a copy of the current filename as filename~. (The trailing tilde (~) is an Emacs convention. Section 14.17 shows ways to remove these backup files.) Whenever I want to save a snapshot of the editing buffer, I just type CTRL-w.
^M Section 18.6
map ^W :w! %~^M
The w! writes without questions, overwriting any previous backup with that name. vi replaces % (percent sign) with the filename (or pathname) you're currently editing.
If you want an Emacs-style backup to be made every time you write the file (except the first time), you could try something like this:
map ^W :!cp -pf % %~^M:w^M
The first command uses cp -p (Section 10.12) to make a backup of the previously written file; the cp -f option forces the write. (vi may warn you File modified since last write, but the versions I've checked will run cp anyway.) The next command writes the current editing buffer into the file.
JP
[1] Actually, the ESC will switch vi back to command mode. The first [ will make vi think you're about to type the section-motion command [[, so the following D will make vi beep. Ugly, eh?
| CONTENTS |


I received this email finally on the personal email I rarely give out, after receiving a couple on my more spam-collector email, so someone definitely sold my email address somewhere.
I obviously removed the company’s name..but I mean…what the hey?
We all know the importance of a Will and why we need one. But, sometimes it always seems to get pushed to the back of the queue. There’s always something that appears more important.
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Yeah…no.


AP Top Technology News at 3:10 a.m. EDT
by EndPlayOne big step: Google buys Fitbit for $2.1 billion
Pentagon awaits possible Amazon challenge over cloud deal
Reports: US launches review of China-owned video app TikTok
No arrests after California Halloween shooting kills 5
The pressure is now on Facebook to ban political ads, too
WeWork's ex-CEO faces pregnancy discrimination complaint
Security firm says Chinese hackers intercepted text messages
Apple shakes off iPhone slump to deliver strong fiscal 4Q
Samsung Electronics says third quarter profit fell 56%
Hackers plead guilty in data breach that Uber covered up


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|
| Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |
Neither the association nor the policy data is persisted in Virtual Machine configuration. This data is managed by the an extension of Virtual Center (Storage Policy Based Management).
Properties
| Name | Type | Description |
|---|---|---|
| profileData* | VirtualMachineProfileRawData |
Profile data sent to the Storage Backend by vSphere.
This data is provided by the SPBM component of the vSphere platform.
This field should not be set by Virtual Center users.
|
| profileId | xsd:string |
Storage Policy Profile identification - Should be
pbm.profileId but for implementation reasons, could not be.
|
| profileParams* | KeyValue[] |
Parameterized Storage Profiles
Extra configuration that is not expressed as a capability in the Profile
definition.
Since vSphere API 6.7 |
| replicationSpec* | ReplicationSpec |
Specification containing replication related parameters, sent to the Replication Data Service
provider.
Since vSphere API 6.5 |
| Properties inherited from VirtualMachineProfileSpec | ||
| None | ||
| Properties inherited from DynamicData | ||
| None |
| Top of page | Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |


{% extends "layout_bsa.html" %} {% block page_title %} Pay a Penalty Charge Notice {% endblock %} {% block content %} BETA This is a new service – your feedback will help us to improve it. There is an error You need to: Select a language to proceed Pay a Penalty Charge Notice Select a language to proceed Our payment provider GOV.UK Pay is available in English and Welsh (Cymraeg). Select a language to proceed English Welsh (Cymraeg) On the GOV.UK secure payment site Cancel {% endblock %}
BETA This is a new service – your feedback will help us to improve it.
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Our payment provider GOV.UK Pay is available in English and Welsh (Cymraeg).
Cancel


Maddie and Ward met in Richmond, VA, in 2015 at a Friendsgiving party. Ward was wearing a Star Wars shirt and offered Maddie some apple cider, which she declined. Although, she (oddly) accepted his invitation a few days later to what would be their first date, his company’s Christmas party. From then to now, they spent some time dating long distance between Richmond & New York City, met in the middle for a few years in Washington, DC, trekked in Nepal, bought a dog and named him Chessy, and more recently, became homeowners in Richmond, where they can’t wait to celebrate their wedding with those that mean most to them!


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'Firestorm'
A movie review by Walter Frith
The mechanics of a film like 'Firestorm' are pretty basic. It isn't like you would expect a brainstorm of ideas to revolve around such a simple and mundane premise. Therefore, you have to count on the film having a well executed blend of stunt work, editing, photographic expertise, and it should, at the very least, have a brisk pace. 'Firestorm' doesn't have any of these elements in the proper place. In a somewhat shameless and pitiful way, it passes itself off with the trademark elements of a television movie. The shaky camera angles, an obviously low number of takes, murky photography and cheesy special effects are all presented in a protracted and scattershot manner and many of the movie's bland action sequences are clumsily executed and in a movie involving fire, you almost need a magnifying glass to see any of the important moments.
Former NFL celebrity and present day football analyst Howie Long stars (barely) as a wilderness firefighter who confronts a renegade group of escaped prisoners, disguised as firefighters, who are using a forest fire as the perfect cover for a getaway scheme involving the recovery of millions of dollars hidden away just before their leader was caught and sent away to prison.
William Forsythe plays the villain leader (barely) who enlists the aid of other prisoners to help him recover the money but kills each one of his helpers along the way so he doesn't have to share the loot with them. Tagging along for the ride is a nature photographer (Suzi Amis) who becomes embroiled in Long's fight against the bad guys after Long rescues her from Forsythe's gang after she's kidnapped and tells Long during their hike through the forest that she's the daughter of a tough marine and learned a lot from her old man. Where's the incredible hulk when you need him? Rounding out the cast is the veteran actor Scott Glenn who is completely wasted as a colleague of Long's in the fire fighting game who suffers a career ending injury and has to make an embarrassing sacrifice during the film's climax.
'Firestorm' is unbelievably anaemic and has some of the worst computer enhanced gimmicks so far in the technology of motion pictures. It's credibility is strained by so many phony fire related elements that you'll wish you had a little device with you that's marked "break glass in the event of boredom".
The only thing worse than this movie would be to see it turned into a movie theme park ride which actually may be more entertaining than sitting through this. Thankfully, it's less than 90 minutes. Wow! It really does resemble a t.v. movie!
OUT OF FOUR > *
Visit FILM FOLLOW-UP by Walter Frith
http://home.netinc.ca/~wfrith/movies.htm
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
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belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Psalms 61:4
I will abide in thy tabernacle for ever: I will trust in the covert of thy wings. Selah.


How PayPal Shares Your Data
What kind of data does PayPal share with third parties? How is that data being used?
(Source)


Hi,
My name is Janus Kiong Yan Cong.
I am a computer science student from Nanyang Technological University in Singapore and I spent 1 year at Northwestern University on exchange. I am interested in blending artificial intelligence and robotics with other fields. I am seeking an internship in software development or machine learning.
Click here for my résumé.
My hobbies include reading science fiction and fantasy, cooking, and traveling for food and sights.
Photos by Janus Kiong


| DOSE: |
1 hit |
smoked |
DMT |
(powder / crystals) |
| |
1 cig. |
smoked |
Cannabis |
(plant material) |
It all started at about 6:00AM one morning after I had gotten ready for work. I pulled out a fairly large joint of Marijuana that was chemically combined with DMT that I had recieved from a buddy the night before.
I lit up the joint and smoked the whole thing in about 1 and a half minutes taking very large hits 'til it was burning my fingers at the end. The first thing I remember seeing, that was out of the normal, was the seperation of every single water dropplet in front of me. The time was about 6:10AM, and I walked inside, and the journey began.
I was going to attempt heading to the bathroom before my trip began, but it was too late and I had lost all sense of reality. The first thing to hit me was probably the largest emotion I've ever fealt in my life. A very positive emotion considering what I had experienced in the past. I fealt like I had absorbed all of the worlds peace, love, and serenity in that microsecond of my life. Along with this came a large explosion of color, almost like a large spark explosion that you see in comic books.
And when that emotion had subsided, I found myself in an extravagent castle, made out of a khaki stone with gold and jewels piled everywhere, and large stone columns, painted in a striped pattern, were soring into the heavans. At this point, to my suprise when I thought about it later on, I was not shocked, but I was strangely at home. I fealt this is where I should be and as long as I was here, retaining all of the knowledge of my emotional explosion earlier in the trip, that there was no worries in the world, and that the entire world had reached a single cooperative and euphoric state that Lennon had dreamed for not so long ago.
I was in this castle for what seemed to be millions of lifetimes, just wallowing in this amazing feeling of peacefulness when finally I found myself in a downwards spiral. I found that one of the endless pilars that was in the room was falling towards me. But rather that feeling scared of the death that I knew I was going to recieve, I knew it was because I had done my share in bringing peace into this world, and knew I had to, like Adam and Eve, face the harshness of reality. The pillar struck me, and like an apple hitting me in the forehead from atop a tree, I was back in my basement.
One of the strangest things was that there was a pool que in my lap where I was lying, which I later connected to being that pillar that toppled me back into reality.
I checked my watch immediatly to see how many years I must have had been laying here for, decaying, and to my suprise, it was only 6:28AM. Still just enough time for me to head to work.
It was the singlemost amazing trip of my life, in just that 18 minutes of my life, I had fealt the best I have ever fealt in my life, and I hope many others can feel what I did that night.
Peace to all of ya.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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NOT Gate
| Library: |
Gates |
| Introduced: |
2.0 Beta 1 |
| Appearance: |
| Shaped: | |
| Rectangular: | |
|
Behavior
The NOT Gate emits the complement of whatever input
it receives.
The truth table for a NOT gate is the following.
If the input is unspecified (i.e., floating), then the output will also be
unspecified - unless the "Gate Output When Undefined" option is "Error for
undefined inputs," in which case the output is an error. If the input is an
error value, then the output will also be.
A multi-bit NOT gate will perform the above transformation bitwise on
its input.
Pins (assuming component faces east)
- West edge (input, bit width according to Data Bits attribute)
- The component's input.
- East edge (output, bit width according to Data Bits attribute)
- The output, whose value is the complement of the input value.
Attributes
When the component is selected or being added,
Alt-0 through Alt-9 alter its Data Bits
attribute
and the arrow keys alter its Facing
attribute.
- Facing
- The direction of the component (its output relative to its input).
- Data Bits
- The bit width of the component's input and output.
- Gate Size
- Determines whether to draw a larger or a smaller version of the
component.
- Output Value
- Indicates how false and true results should be translated into output values.
By default, false is indicated by a low voltage (0) and true by a high voltage (1),
but one or the other can be replaced by a high-impedance (
floating
) value
instead. This allows wired-or and wired-and connections, as illustrated in
the AND/OR/NAND/NOR Gate documentation.
- Label
- The text within the label associated with the gate.
- Label Font
- The font with which to render the label.
Poke Tool Behavior
None.
Text Tool Behavior
Allows the label associated with the gate to be edited.
Back to Library Reference


| tiff2rgba - convert a TIFF image to RGBA color space |
| tiff2rgba [ options ] input.tif output.tif |
| Tiff2rgba converts a wide variety of TIFF images into an RGBA TIFF image. This includes the ability to translate different color spaces and photometric interpretation into RGBA, support for alpha blending, and translation of many different bit depths into a 32bit RGBA image. |
| Internally this program is implemented using the TIFFReadRGBAImage() function, and it suffers any limitations of that image. This includes limited support for > 8 BitsPerSample images, and flaws with some esoteric combinations of BitsPerSample, photometric interpretation, block organization and planar configuration. |
| The generated images are stripped images with four samples per pixel (red, green, blue and alpha) or if the -n flag is used, three samples per pixel (red, green, and blue). The resulting images are always planar configuration contiguous. For this reason, this program is a useful utility for transform exotic TIFF files into a form ingestable by almost any TIFF supporting software. |
| -c |
| Specify a compression scheme to use when writing image data: -c none for no compression (the default), -c packbits for the PackBits compression algorithm, -c zip for the Deflate compression algorithm, -c jpeg for the JPEG compression algorithm, and -c lzw for Lempel-Ziv & Welch. |
| -r |
| Write data with a specified number of rows per strip; by default the number of rows/strip is selected so that each strip is approximately 8 kilobytes. |
| -b |
| Process the image one block (strip/tile) at a time instead of by reading the whole image into memory at once. This may be necessary for very large images on systems with limited RAM. |
| -n |
| Drop the alpha component from the output file, producing a pure RGB file. Currently this does not work if the -b flag is also in effect. |
| tiff2bw(1), TIFFReadRGBAImage(3t), libtiff(3) |


"""
This module provides utils to convert UTCMET between UTC and Fermi Mission Elapsed Time (MET).
"""
from astropy.time import Time
import astropy.units as u
[docs]class UTCMET():
"""Convert time between UTC and Fermi MET.
"""
t0 = Time('2001-01-01 0:0:0') # The origion of Fermi MET UTCMET
[docs] @staticmethod
def utc2met(utc):
"""Convert UTC time to Fermi MET.
Parameters
----------
utc : str, or list of str
UTC time formated like `yyyy-mm-dd hh:mm:ss' or so.
Returns
-------
astropy.units.quantity.Quantity
Fermi MET time corresponds to the the input UTC time.
Examples
--------
>>> utc = '2008-08-28T10:46:30.271448'
>>> met = UTCMET.utc2met(utc)
>>> met
<Quantity 2.41613191e+08 s>
>>> met.value
241613191.27144802
"""
t0 = UTCMET.t0
t1 = Time(utc)
dt = (t1 - t0).to(u.s)
return dt
[docs] @staticmethod
def met2utc(met):
"""Convert Fermi MET to UTC time.
Parameters
----------
met : float or array-like
Fermi Mission Elapsed Time in second.
Returns
-------
astropy.time.core.Time
Time object correspond to the input MET.
Examples
--------
>>> met = 488587220.275348
>>> utc = UTCMET.met2utc(met)
>>> utc
<Time object: scale='utc' format='iso' value=2016-06-25 22:40:16.275>
To retrive the value:
>>> utc.value
'2016-06-25 22:40:16.275'
"""
t0 = UTCMET.t0
dt = met * u.s
t1 = t0 + dt
return t1


HackXR is one of the largest XR hackathons in California since its inception back in 2018. We are a fully student organized event partnering with numerous Virtual, Augmented, and Mixed Reality companies in the industry. HackXR 2019 will provide the support and tools necessary to develop projects in VR and MR technologies.
Extended Reality (XR) is the spectrum of virtual environments of Virtual Reality, Mixed Reality, and Augmented Reality.
Virtual Reality (VR) applications place the user in a virtual world where they are not able to see the real world.
Mixed Reality (MR) is in the middle of the XR spectrum, and involves “mixing” aspects of augmented and virtual reality, or allowing the user to change between different modes.
Augmented Reality (AR) applications overlay computer graphics on the real world.