Pamela Anderson cancels Julian Assange prison visit due to 'personal emergency'
The Baywatch star has repeatedly expressed concern over the WikiLeaks founder's 'declining state' as he languishes in London's Belmarsh Prison
by Irishmirror.ieBaywatch star turned activist Pamela Anderson has cancelled her upcoming visit to Julian Assange in Belmarsh Prison.
Her Don't Extradite Assange campaign issued a statement that said Pamela- who's best known for playing fan favourite CJ on Baywatch- would have to cancel the visit as she was faced with a "personal emergency."
It read: "Pamela has a personal emergency which has meant she has had to go home and cancel everything for the next two weeks."
Assange is known as the founder of WikiLeaks.
He faces extradition to America and 18 charges there - these include allegations that he conspired to hack into a computer in the US military HQ, The Pentagon.
Assange was jailed in the UK for 50 weeks after he broke his bail conditions by going into hiding. This came after he'd spent seven years in the London Ecuadorian Embassy to avoid extradition.
He went into hiding to escape extradition to Sweden, where he faces sex offence alleagations.
Pamela is one of Assange's most passionate supporters, and has decried the "traumatic psychological torture" she claimed he has faced.
The 52 year old has also been forthright in urging Assange's native Australia to not let him be sent to the US.
It wouldn't have been the first time she saw him behind bars, as she met with him earlier this year, saying she was "extremely distressed at the thought of his declining state."
She also tweeted that he was "hanging on like a superhero".
It's not the first cause the Canadian-American actress has thrown her weight behind and poured her heart into - she once said "activism is sexy" after all.
In the 90s, she became associated with People for the Ethical Treatment of Animals (PETA), and in 2003 she became the face of their controversial "I'd Rather Go Naked Than Wear Fur" campaign.
More recently, she's been a vocal supporter of French protesters, who initially took to the streets at a proposed fuel tax increase.
She added a new activist credential to her name when she tweeted: "I despise violence...but what is the violence of all these people and burned luxurious cars, compared to the structural violence of the French - and global - elites?"


Braitenberg-Vehicles
/
agent.brain
/
BinaryRepresentation
/
nodesSize
nodesSize
fun
nodesSize
(
)
:
Int
Tells how many nodes there are in network based on


Step 1: Add info to appropriate role
If false, try again!
Name:
Citizenship:
Age:
Validate the authenticity of the product
ArtistId:
Validate the authenticity of the product
Music Id:
Validate the authenticity of the product
Manager Id:
REGISTER MUSIC
Name:
Genre:
Price(ETH):
ArtistID:
ADD MANAGER
Name:
Salary(ETH):
Purchase Music
MusicId:
ArtistId:
Hire Manager
ManagerId:
Period in Months:


module Solargraph::Pin::Localized
Attributes
presence[R]
@return [Range]
Public Instance Methods
visible_at?(other_loc)
click to toggle source
@param other_loc [Location]
# File lib/solargraph/pin/localized.rb, line 23 def visible_at?(other_loc) return false if location.filename != other_loc.filename presence.include?(other_loc.range.start) end
visible_from?(other, position)
click to toggle source
@param other [Pin::Base] The caller's block @param position [Position, Array(Integer, Integer)] The caller's position @return [Boolean]
# File lib/solargraph/pin/localized.rb, line 12 def visible_from?(other, position) position = Position.normalize(position) other.filename == filename && match_tags(other.full_context.tag, full_context.tag) && (other == closure || (closure.location.range.contain?(other.location.range.start) && closure.location.range.contain?(other.location.range.ending)) ) && presence.contain?(position) end


public abstract class TimeZone extends Object implements Serializable, Cloneable
TimeZone
represents a time zone offset, and also figures out daylight
savings.
Typically, you get a TimeZone
using getDefault
which creates a TimeZone
based on the time zone where the program
is running. For example, for a program running in Japan, getDefault
creates a TimeZone
object based on Japanese Standard Time.
You can also get a TimeZone
using getTimeZone
along with a time zone ID. For instance, the time zone ID for the
U.S. Pacific Time zone is "America/Los_Angeles". So, you can get a
U.S. Pacific Time TimeZone
object with:
You can use theTimeZone tz = TimeZone.getTimeZone("America/Los_Angeles");
getAvailableIDs
method to iterate through
all the supported time zone IDs. You can then choose a
supported ID to get a TimeZone
.
If the time zone you want is not represented by one of the
supported IDs, then a custom time zone ID can be specified to
produce a TimeZone. The syntax of a custom time zone ID is:
Hours must be between 0 to 23 and Minutes must be between 00 to 59. For example, "GMT+10" and "GMT+0010" mean ten hours and ten minutes ahead of GMT, respectively.CustomID:GMT
Sign Hours:
MinutesGMT
Sign Hours MinutesGMT
Sign Hours Sign: one of+ -
Hours: Digit Digit Digit Minutes: Digit Digit Digit: one of0 1 2 3 4 5 6 7 8 9
The format is locale independent and digits must be taken from the
Basic Latin block of the Unicode standard. No daylight saving time
transition schedule can be specified with a custom time zone ID. If
the specified string doesn't match the syntax, "GMT"
is used.
When creating a TimeZone
, the specified custom time
zone ID is normalized in the following syntax:
For example, TimeZone.getTimeZone("GMT-8").getID() returns "GMT-08:00".NormalizedCustomID:GMT
Sign TwoDigitHours:
Minutes Sign: one of+ -
TwoDigitHours: Digit Digit Minutes: Digit Digit Digit: one of0 1 2 3 4 5 6 7 8 9
Calendar
,
GregorianCalendar
,
SimpleTimeZone
,
Serialized Form| Modifier and Type | Field and Description |
|---|---|
static int |
LONG
A style specifier for
getDisplayName() indicating
a long name, such as "Pacific Standard Time." |
static int |
SHORT
A style specifier for
getDisplayName() indicating
a short name, such as "PST." |
| Constructor and Description |
|---|
TimeZone()
Sole constructor.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
clone()
Creates a copy of this
TimeZone . |
static String[] |
getAvailableIDs()
Gets all the available IDs supported.
|
static String[] |
getAvailableIDs(int rawOffset)
Gets the available IDs according to the given time zone offset in milliseconds.
|
static TimeZone |
getDefault()
Gets the default
TimeZone of the Java virtual machine. |
String |
getDisplayName()
Returns a long standard time name of this
TimeZone suitable for
presentation to the user in the default locale. |
String |
getDisplayName(boolean daylight,
int style)
Returns a name in the specified
style of this TimeZone
suitable for presentation to the user in the default locale. |
String |
getDisplayName(boolean daylight,
int style,
Locale locale)
Returns a name in the specified
style of this TimeZone
suitable for presentation to the user in the specified locale . |
String |
getDisplayName(Locale locale)
Returns a long standard time name of this
TimeZone suitable for
presentation to the user in the specified locale . |
int |
getDSTSavings()
Returns the amount of time to be added to local standard time
to get local wall clock time.
|
String |
getID()
Gets the ID of this time zone.
|
abstract int |
getOffset(int era,
int year,
int month,
int day,
int dayOfWeek,
int milliseconds)
Gets the time zone offset, for current date, modified in case of
daylight savings.
|
int |
getOffset(long date)
Returns the offset of this time zone from UTC at the specified
date.
|
abstract int |
getRawOffset()
Returns the amount of time in milliseconds to add to UTC to get
standard time in this time zone.
|
static TimeZone |
getTimeZone(String ID)
Gets the
TimeZone for the given ID. |
static TimeZone |
getTimeZone(ZoneId zoneId)
Gets the
TimeZone for the given zoneId . |
boolean |
hasSameRules(TimeZone other)
Returns true if this zone has the same rule and offset as another zone.
|
abstract boolean |
inDaylightTime(Date date)
Queries if the given
date is in Daylight Saving Time in
this time zone. |
boolean |
observesDaylightTime()
Returns
true if this TimeZone is currently in
Daylight Saving Time, or if a transition from Standard Time to
Daylight Saving Time occurs at any future time. |
static void |
setDefault(TimeZone zone)
Sets the
TimeZone that is returned by the getDefault
method. |
void |
setID(String ID)
Sets the time zone ID.
|
abstract void |
setRawOffset(int offsetMillis)
Sets the base time zone offset to GMT.
|
ZoneId |
toZoneId()
Converts this
TimeZone object to a ZoneId . |
abstract boolean |
useDaylightTime()
Queries if this
TimeZone uses Daylight Saving Time. |
public static final int SHORT
getDisplayName()
indicating
a short name, such as "PST."LONG
,
Constant Field Valuespublic static final int LONG
getDisplayName()
indicating
a long name, such as "Pacific Standard Time."SHORT
,
Constant Field Valuespublic TimeZone()
public abstract int getOffset(int era, int year, int month, int day, int dayOfWeek, int milliseconds)
This method returns a historically correct offset if an
underlying TimeZone
implementation subclass
supports historical Daylight Saving Time schedule and GMT
offset changes.
era
- the era of the given date.year
- the year in the given date.month
- the month in the given date.
Month is 0-based. e.g., 0 for January.day
- the day-in-month of the given date.dayOfWeek
- the day-of-week of the given date.milliseconds
- the milliseconds in day in standard
local time.Calendar.ZONE_OFFSET
,
Calendar.DST_OFFSET
public int getOffset(long date)
This method returns a historically correct offset value if an underlying TimeZone implementation subclass supports historical Daylight Saving Time schedule and GMT offset changes.
date
- the date represented in milliseconds since January 1, 1970 00:00:00 GMTCalendar.ZONE_OFFSET
,
Calendar.DST_OFFSET
public abstract void setRawOffset(int offsetMillis)
If an underlying TimeZone
implementation subclass
supports historical GMT offset changes, the specified GMT
offset is set as the latest GMT offset and the difference from
the known latest GMT offset value is used to adjust all
historical GMT offset values.
offsetMillis
- the given base time zone offset to GMT.public abstract int getRawOffset()
If an underlying TimeZone
implementation subclass
supports historical GMT offset changes, the method returns the
raw offset value of the current date. In Honolulu, for example,
its raw offset changed from GMT-10:30 to GMT-10:00 in 1947, and
this method always returns -36000000 milliseconds (i.e., -10
hours).
Calendar.ZONE_OFFSET
public String getID()
public void setID(String ID)
ID
- the new time zone ID.public final String getDisplayName()
TimeZone
suitable for
presentation to the user in the default locale.
This method is equivalent to:
getDisplayName(false,LONG
, Locale.getDefault(Locale.Category.DISPLAY
))
getDisplayName(boolean, int, Locale)
,
Locale.getDefault(Locale.Category)
,
Locale.Category
public final String getDisplayName(Locale locale)
TimeZone
suitable for
presentation to the user in the specified locale
.
This method is equivalent to:
getDisplayName(false,LONG
, locale)
locale
- the locale in which to supply the display name.NullPointerException
- if locale
is null
.getDisplayName(boolean, int, Locale)
public final String getDisplayName(boolean daylight, int style)
style
of this TimeZone
suitable for presentation to the user in the default locale. If the
specified daylight
is true
, a Daylight Saving Time name
is returned (even if this TimeZone
doesn't observe Daylight Saving
Time). Otherwise, a Standard Time name is returned.
This method is equivalent to:
getDisplayName(daylight, style, Locale.getDefault(Locale.Category.DISPLAY
))
daylight
- true
specifying a Daylight Saving Time name, or
false
specifying a Standard Time namestyle
- either LONG
or SHORT
IllegalArgumentException
- if style
is invalid.getDisplayName(boolean, int, Locale)
,
Locale.getDefault(Locale.Category)
,
Locale.Category
,
DateFormatSymbols.getZoneStrings()
public String getDisplayName(boolean daylight, int style, Locale locale)
style
of this TimeZone
suitable for presentation to the user in the specified locale
. If the specified daylight
is true
, a Daylight
Saving Time name is returned (even if this TimeZone
doesn't
observe Daylight Saving Time). Otherwise, a Standard Time name is
returned.
When looking up a time zone name, the default
Locale
search path of ResourceBundle
derived
from the specified locale
is used. (No fallback
Locale
search is performed.) If a time zone name in any
Locale
of the search path, including Locale.ROOT
, is
found, the name is returned. Otherwise, a string in the
normalized custom ID format is returned.
daylight
- true
specifying a Daylight Saving Time name, or
false
specifying a Standard Time namestyle
- either LONG
or SHORT
locale
- the locale in which to supply the display name.IllegalArgumentException
- if style
is invalid.NullPointerException
- if locale
is null
.DateFormatSymbols.getZoneStrings()
public int getDSTSavings()
The default implementation returns 3600000 milliseconds
(i.e., one hour) if a call to useDaylightTime()
returns true
. Otherwise, 0 (zero) is returned.
If an underlying TimeZone
implementation subclass
supports historical and future Daylight Saving Time schedule
changes, this method returns the amount of saving time of the
last known Daylight Saving Time rule that can be a future
prediction.
If the amount of saving time at any given time stamp is
required, construct a Calendar
with this TimeZone
and the time stamp, and call Calendar.get
(
Calendar.DST_OFFSET
)
.
inDaylightTime(Date)
,
getOffset(long)
,
getOffset(int,int,int,int,int,int)
,
Calendar.ZONE_OFFSET
public abstract boolean useDaylightTime()
TimeZone
uses Daylight Saving Time.
If an underlying TimeZone
implementation subclass
supports historical and future Daylight Saving Time schedule
changes, this method refers to the last known Daylight Saving Time
rule that can be a future prediction and may not be the same as
the current rule. Consider calling observesDaylightTime()
if the current rule should also be taken into account.
true
if this TimeZone
uses Daylight Saving Time,
false
, otherwise.inDaylightTime(Date)
,
Calendar.DST_OFFSET
public boolean observesDaylightTime()
true
if this TimeZone
is currently in
Daylight Saving Time, or if a transition from Standard Time to
Daylight Saving Time occurs at any future time.
The default implementation returns true
if
useDaylightTime()
or inDaylightTime(new Date())
returns true
.
true
if this TimeZone
is currently in
Daylight Saving Time, or if a transition from Standard Time to
Daylight Saving Time occurs at any future time; false
otherwise.useDaylightTime()
,
inDaylightTime(Date)
,
Calendar.DST_OFFSET
public abstract boolean inDaylightTime(Date date)
date
is in Daylight Saving Time in
this time zone.date
- the given Date.true
if the given date is in Daylight Saving Time,
false
, otherwise.public static TimeZone getTimeZone(String ID)
TimeZone
for the given ID.ID
- the ID for a TimeZone
, either an abbreviation
such as "PST", a full name such as "America/Los_Angeles", or a custom
ID such as "GMT-8:00". Note that the support of abbreviations is
for JDK 1.1.x compatibility only and full names should be used.TimeZone
, or the GMT zone if the given ID
cannot be understood.public static TimeZone getTimeZone(ZoneId zoneId)
TimeZone
for the given zoneId
.zoneId
- a ZoneId
from which the time zone ID is obtainedTimeZone
, or the GMT zone if the given ID
cannot be understood.NullPointerException
- if zoneId
is null
public ZoneId toZoneId()
TimeZone
object to a ZoneId
.ZoneId
representing the same time zone as this
TimeZone
public static String[] getAvailableIDs(int rawOffset)
rawOffset
- the given time zone GMT offset in milliseconds.getRawOffset()
public static String[] getAvailableIDs()
public static TimeZone getDefault()
TimeZone
of the Java virtual machine. If the
cached default TimeZone
is available, its clone is returned.
Otherwise, the method takes the following steps to determine the default
time zone.
user.timezone
property value as the default
time zone ID if it's available.GMT
as the last resort if the given or detected
time zone ID is unknown.The default TimeZone
created from the ID is cached,
and its clone is returned. The user.timezone
property
value is set to the ID upon return.
TimeZone
setDefault(TimeZone)
public static void setDefault(TimeZone zone)
TimeZone
that is returned by the getDefault
method. zone
is cached. If zone
is null, the cached
default TimeZone
is cleared. This method doesn't change the value
of the user.timezone
property.zone
- the new default TimeZone
, or nullSecurityException
- if the security manager's checkPermission
denies PropertyPermission("user.timezone",
"write")
getDefault()
,
PropertyPermission
public boolean hasSameRules(TimeZone other)
other
- the TimeZone
object to be compared withDracula Javadoc Sample, Made with Allan Im.


UILabel
The UILabel
component displays a piece of text in a single line, or wrapped across multiple lines.
class UILabel
extends
UIControl
Represents a UI component that contains a piece of text.
See Also
UICloseLabel
, UIExpandedLabel
, UIParagraph
, UIHeading1
, UIHeading2
, UIHeading3
.
Constructor
(text?:
Stringable
): UILabel
.withText() static
(text:
Binding
|
Stringable
, style?: string | TextStyle |
UIStyle
): typeof UILabel
Creates a preset label class with given text (localized using strf
) and style override, if any.
.withIcon() static
(icon: string |
Binding
, size?: string | number, color?: string |
UIColor
): typeof UILabel
Creates a preset label class with given icon only.
.isFocusable()
(): boolean
Returns true if this component can be focused directly using mouse or touch, or manually using UIComponent.requestFocus
. This method may be overridden by derived component classes, but the return value must be constant for each instance.
.isKeyboardFocusable()
(): boolean
Returns true if this component can be focused using the keyboard as well as using other methods (rather than direct manipulation only). This method may be overridden by derived component classes, but the return value must be constant for each instance.
.allowFocus
boolean
True if this label may receive direct input focus using the mouse, touch, or using UIComponent.requestFocus
(cannot be changed after rendering this component), defaults to false.
.allowKeyboardFocus
boolean
True if this label may receive input focus using the keyboard and all other methods (cannot be changed after rendering this component), defaults to false.
.headingLevel
1 | 2 | 3 | 4 | 5 | 6
Heading level (1 = largest).
.htmlFormat
boolean
True if text should be rendered as HTML instead of plain text.
.text
Label text.
.icon
string
Icon name (platform and build system dependent).
.iconSize
string | number
Icon size (in dp or string with unit).
.iconMargin
string | number
Margin between icon and label text (in dp or string with unit).
.iconColor
string |
UIColor
Icon color (UIColor
or string).
.iconAfter
boolean
Set to true to make the icon appear after the text instead of before.
.applyStyle() protected
(style?:
UIStyle
): void
Inherited from UIControl.applyStyle
.
.textStyle
Readonly<TextStyle>
Inherited from UIControl.textStyle
.
.decoration
Readonly<Decoration>
Inherited from UIControl.decoration
.
.disabled
boolean
Inherited from UIControl.disabled
.
.shrinkwrap
boolean
Inherited from UIControl.shrinkwrap
.
.propagateComponentEvent() deprecated
(name: string, inner?:
ManagedEvent
, event?: any): void
Inherited from UIComponent.propagateComponentEvent
.
.delegateEvent() protected
(e:
ManagedEvent
, propertyName: string): true
Inherited from UIComponent.delegateEvent
.
.render()
(callback: RenderCallback<Output<
UIRenderable
, any>>): void
Inherited from UIComponent.render
.
.requestFocus()
(): void
Inherited from UIComponent.requestFocus
.
.requestFocusNext()
(): void
Inherited from UIComponent.requestFocusNext
.
.requestFocusPrevious()
(): void
Inherited from UIComponent.requestFocusPrevious
.
.style
Inherited from UIComponent.style
.
.hidden
boolean
Inherited from UIComponent.hidden
.
.dimensions
Readonly<Dimensions>
Inherited from UIComponent.dimensions
.
.position
Readonly<Position>
Inherited from UIComponent.position
.
.accessibleRole
string
Inherited from UIComponent.accessibleRole
.
.accessibleLabel
string
Inherited from UIComponent.accessibleLabel
.
.lastRenderOutput
Output<this, any>
Inherited from UIComponent.lastRenderOutput
.
.isPresetComponent() protected
(): boolean
Inherited from Component.isPresetComponent
.
.getParentComponent()
<TParent extends Component = Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getParentComponent
.
.getBoundParentComponent()
<TParent extends Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getBoundParentComponent
.
.emitAction()
(name: string, inner?:
ManagedEvent
, context?:
ManagedObject
): void
Inherited from Component.emitAction
.
.managedId
number
Inherited from ManagedObject.managedId
.
.managedState
Inherited from ManagedObject.managedState
.
.getReferenceCount() protected
(): number
Inherited from ManagedObject.getReferenceCount
.
.getManagedReferrers() protected
():
ManagedObject
[]
Inherited from ManagedObject.getManagedReferrers
.
.getManagedParent() protected
<TParent extends ManagedObject = ManagedObject>(ParentClass?:
ManagedObjectConstructor
<TParent>): TParent
Inherited from ManagedObject.getManagedParent
.
.emit()
<TEvent extends ManagedEvent = ManagedEvent, TConstructorArgs extends any[] = any[]>(e: string | TEvent | (new (...args: TConstructorArgs) => TEvent), ...constructorArgs: TConstructorArgs): this
Inherited from ManagedObject.emit
.
.emitChange()
(name?: string): void
Inherited from ManagedObject.emitChange
.
.propagateChildEvents() protected deprecated
(...types: ((new (...args: any[]) =>
ManagedEvent
) | ((e:
ManagedEvent
) => any))[]): this
Inherited from ManagedObject.propagateChildEvents
.
.activateManagedAsync() protected
(): Promise<any>
Inherited from ManagedObject.activateManagedAsync
.
.deactivateManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.deactivateManagedAsync
.
.destroyManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.destroyManagedAsync
.
.onManagedStateActivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActivatingAsync
.
.onManagedStateActiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActiveAsync
.
.onManagedStateDeactivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDeactivatingAsync
.
.onManagedStateInactiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateInactiveAsync
.
.onManagedStateDestroyingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDestroyingAsync
.
UILabel.Presets
extends
UIControl.Presets
UILabel presets type, for use with Component.with
.
.headingLevel
1 | 2 | 3 | 4 | 5 | 6
Heading level (1-6, or undefined for no heading).
.htmlFormat
boolean
True if text should be rendered as HTML instead of plain text.
.text
Label text.
.icon
string
Icon name (platform and build system dependent).
.iconSize
string | number
Icon size (in dp or string with unit).
.iconMargin
string | number
Margin between icon and label text (in dp or string with unit).
.iconColor
string |
UIColor
Icon color (UIColor
or string).
.iconAfter
boolean
Set to true to make the icon appear after the text instead of before.
.allowFocus
boolean
Set to true to allow this label to receive input focus using mouse, touch, or UIComponent.requestFocus
.
.allowKeyboardFocus
boolean
Set to true to allow this label to receive input focus using the keyboard as well as other methods; implies allowFocus
.
.textStyle
Partial<{} | TextStyle>
Inherited from UIControl.Presets.textStyle
.
.decoration
Partial<{} | Decoration>
Inherited from UIControl.Presets.decoration
.
.disabled
boolean
Inherited from UIControl.Presets.disabled
.
.shrinkwrap
boolean
Inherited from UIControl.Presets.shrinkwrap
.
.style
string |
UIStyle
Inherited from UIComponent.Presets.style
.
.hidden
boolean
Inherited from UIComponent.Presets.hidden
.
.dimensions
Partial<{} | Dimensions>
Inherited from UIComponent.Presets.dimensions
.
.position
Partial<{} | Position>
Inherited from UIComponent.Presets.position
.
.accessibleRole
string
Inherited from UIComponent.Presets.accessibleRole
.
.accessibleLabel
string
Inherited from UIComponent.Presets.accessibleLabel
.
.requestFocus
boolean
Inherited from UIComponent.Presets.requestFocus
.


FastClick is instantiated on the body element, so all visible elements on this page will receive fast clicks - except one.
The layers marked A and B both have click
handlers that will attempt to trigger
focus on the input
element programatically. However, on iOS before version 5.0, event
handlers that are triggered by programmatic events are not allowed to trigger focus on other elements.
On earlier versions of iOS, only B will succeed at triggering focus on the input element, because it has a
needsclick
class which will instruct FastClick not to trigger a programmatic click and let the system
click event go through instread.


H I G H O N F L I G H T
Home
SCHEDULE
BOOKING
Contact
About
From:
Select
India
Paris
Delhi
Chennai
To :
Select
India
Paris
Delhi
Chennai
Departure Date :
No Of Passengers :
Select the Class:
Select
Economy
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Business Class
First Class
Submit


{% load tournament_extras %}
Hi {{ reg.lichess_username }}!
Your registration for {{ reg.season.name }} has been approved.
{% if reg.season.is_started %}The season has already begun, so you'll get a pairing for the next round.{% else %}The season starts on {{ reg.season.start_date|date_or_q }}. A reminder email will be sent out one hour before the tournament starts, at which point you must check in on #blitz-battle to confirm that you will be participating.{% endif %}
For more information, or if you have any questions, check out #blitz-battle on Slack.
Regards,
The {{ reg.season.league.name }} Mods


---
layout: post
title: Music updates
date: '2013-07-07T13:13:00.001+02:00'
comments: true
tags:
- Music
modified_time: '2013-07-07T13:13:36.327+02:00'
blogger_id: tag:blogger.com,1999:blog-5442825777886761537.post-2967174238469371729
blogger_orig_url: http://stickmanscorral.blogspot.com/2013/07/music-updates.html
---
My latest contributions to Noondaytune are a mix of classic rock and Nordic lo-fi (complete with a youth choir). Something for everyone!
1) Crosby, Stills, Nash & Young - "Almost Cut My Hair"
2) Mr Little Jeans - "Oh Sailor"


Mosaic Achievement List Revealed
Mosaic Achievement List Revealed
By Rich Stone, 09 Dec 2019
Comments
We have just picked up the Mosaic Achievement list.
There are 28 achievements worth a total of 1,000 Gamerscore, none of which are secret.
| Name | Description | Gamerscore |
| Welcome! | Gather 1 Blop! | 1 |
| One hundred! | Gather 100 Blops! | 1 |
| One thousand! | Gather 1000 Blops! | 1 |
| 10.000 | Gather 10.000 Blops! | 5 |
| 100.000 | Gather 100k Blops! | 15 |
| One million! | Gather 1M Blops! | 50 |
| Billions! | Gather 1B Blops! | 100 |
| Too many zeros!!! | Gather 1T Blops! | 200 |
| Next level! | Reach level 2 | 1 |
| Level 10 | Reach level 10 | 2 |
| Level 25 | Reach level 25 | 5 |
| Major Blip! | Reach level 50 | 15 |
| General Blopper, Sir! | Reach level 75 | 30 |
| Prestige! | Prestige once! | 50 |
| Power Prestige! | Prestige five times! | 100 |
| Prestigelicious! | Prestige ten times! | 200 |
| Blip x2 | Upgrade Blip button to level 2 | 1 |
| Megablip | Upgrade Blip button to level 10 | 5 |
| Megaspeed | Upgrade Autoblip speed to level 10 | 20 |
| Automation | Unlock Autoblip and BlipVault | 3 |
| Hidden Capital | Upgrade BlipVault to level 10 | 20 |
| Dedicated | Blip for 1 hour continuously | 100 |
| Frenzy | Collect more than 100k blops in under 1 minute | 30 |
| Investor | Spend more than 10k blops in under 1 minute | 10 |
| High risk investment | Spend more than 100k blops in under 1 minute | 30 |
| Hoarder | Keep full vault for more than ten minutes of continuous play | 1 |
| It goes to 11 | Upgrade Blip-button to level 11 | 2 |
| It goes beyond 11 | Upgrade Blip-button to level 12 | 2 |
You live a monotonous life in a cold city, with no real sense of meaning - until one crucial day, when strange things start to happen and everything changes. Mosaic is a dark and atmospheric adventure game.
Mosaic is developed by Krillbite Studio and published by Raw Fury.
Check out our Best Xbox Adventure Games Available in 2018 article for a compilation of other great games in this genre.
Achievement ListXbox One
View comments
Written by Rich Stone
Creator of TrueAchievements, TrueTrophies and TrueSteamAchievements. Writes site news and still finds time for the odd game here and there. Loves Racing games and Shooters, yet to be convinced that any RPG is worth the time investment!


Current Group
Start date: March 7, 2018
End date: April 25, 2018
Meets on: Wednesdays
Location: 600 North 65th street, Seattle, WA
Group Logistics
- 8 group sessions total
- Weekly “office hours” (TBD in the new year) over the phone where I’m available for troubleshooting, Q&A, and check-ins
- Formation of daily self-care practice-exercises (Monday through Friday) to help you stay focused, build momentum, and move forward throughout the week
- Tailored invitations to work on between sessions to help you get stronger and more free
Session Outline
Each week we will review certain special topics while still leaving room to meet the various needs of the group.
- Session 1 & 2 - Liberate our minds by understanding and REMOVING the negative effects of historical and individual trauma.
- Session 3 & 4 Understand your current self-care practices and design ones that support you in developing you ideal self.
- Session 5 & 6 Clarify your values and beliefs (including the limiting ones) in order to begin living an intentional, joy filled life.
- Session 7 & 8 - Begin designing life goals in order to crate clarity, purpose and restore passion.
The Investment is $79 Per Session, Plus a Testimonial and Feedback to Me at the End About What Worked Best and Your Suggestions for Improvement.
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Welcome
This is the entry point in a series of electronic textbooks on
various aspects of
Software Foundations — the mathematical
underpinnings of reliable software. Topics in the series include
basic concepts of logic, computer-assisted theorem proving, the
Coq proof assistant, functional programming, operational
semantics, logics for reasoning about programs, and static type
systems. The exposition is intended for a broad range of readers,
from advanced undergraduates to PhD students and researchers. No
specific background in logic or programming languages is assumed,
though a degree of mathematical maturity will be helpful.
The principal novelty of the series is that it is one hundred
percent formalized and machine-checked: each text is literally a
script for Coq. The books are intended to be read alongside (or
inside) an interactive session with Coq. All the details in the
text are fully formalized in Coq, and most of the exercises are
designed to be worked using Coq.
The files in each book are organized into a sequence of core
chapters, covering about one semester's worth of material and
organized into a coherent linear narrative, plus a number of
"offshoot" chapters covering additional topics. All the core
chapters are suitable for both upper-level undergraduate and
graduate students.
This book,
Logical Foundations, lays groundwork for the others,
introducing the reader to the basic ideas of functional
programming, constructive logic, and the Coq proof assistant.
Overview
Building reliable software is hard. The scale and complexity of
modern systems, the number of people involved in building them,
and the range of demands placed on them make it extremely
difficult to build software that is even more-or-less correct,
much less 100% correct. At the same time, the increasing degree
to which information processing is woven into every aspect of
society greatly amplifies the cost of bugs and insecurities.
Computer scientists and software engineers have responded to these
challenges by developing a whole host of techniques for improving
software reliability, ranging from recommendations about managing
software projects teams (e.g., extreme programming) to design
philosophies for libraries (e.g., model-view-controller,
publish-subscribe, etc.) and programming languages (e.g.,
object-oriented programming, aspect-oriented programming,
functional programming, ...) to mathematical techniques for
specifying and reasoning about properties of software and tools
for helping validate these properties. The
Software Foundations
series is focused on this last set of techniques.
The text is constructed around three conceptual threads:
(1) basic tools from
logic for making and justifying precise
claims about programs;
(2) the use of
proof assistants to construct rigorous logical
arguments;
(3)
functional programming, both as a method of programming that
simplifies reasoning about programs and as a bridge between
programming and logic.
Some suggestions for further reading can be found in the
Postscript chapter. Bibliographic information for all
cited works can be found in the file
Bib.
Logic
Logic is the field of study whose subject matter is
proofs —
unassailable arguments for the truth of particular propositions.
Volumes have been written about the central role of logic in
computer science. Manna and Waldinger called it "the calculus of
computer science," while Halpern et al.'s paper
On the Unusual
Effectiveness of Logic in Computer Science catalogs scores of
ways in which logic offers critical tools and insights. Indeed,
they observe that, "As a matter of fact, logic has turned out to
be significiantly more effective in computer science than it has
been in mathematics. This is quite remarkable, especially since
much of the impetus for the development of logic during the past
one hundred years came from mathematics."
In particular, the fundamental tools of
inductive proof are
ubiquitous in all of computer science. You have surely seen them
before, perhaps in a course on discrete math or analysis of
algorithms, but in this course we will examine them much more
deeply than you have probably done so far.
Proof Assistants
The flow of ideas between logic and computer science has not been
unidirectional: CS has also made important contributions to logic.
One of these has been the development of software tools for
helping construct proofs of logical propositions. These tools
fall into two broad categories:
- Automated theorem provers provide "push-button" operation:
you give them a proposition and they return either true or
false (or, sometimes, don't know: ran out of time).
Although their capabilities are still limited to specific
domains, they have matured tremendously in recent years and
are used now in a multitude of settings. Examples of such
tools include SAT solvers, SMT solvers, and model checkers.
- Proof assistants are hybrid tools that automate the more
routine aspects of building proofs while depending on human
guidance for more difficult aspects. Widely used proof
assistants include Isabelle, Agda, Twelf, ACL2, PVS, and Coq,
among many others.
This course is based around Coq, a proof assistant that has been
under development since 1983 and that in recent years has
attracted a large community of users in both research and
industry. Coq provides a rich environment for interactive
development of machine-checked formal reasoning. The kernel of
the Coq system is a simple proof-checker, which guarantees that
only correct deduction steps are ever performed. On top of this
kernel, the Coq environment provides high-level facilities for
proof development, including a large library of common definitions
and lemmas, powerful tactics for constructing complex proofs
semi-automatically, and a special-purpose programming language for
defining new proof-automation tactics for specific situations.
Coq has been a critical enabler for a huge variety of work across
computer science and mathematics:
- As a platform for modeling programming languages, it has
become a standard tool for researchers who need to describe and
reason about complex language definitions. It has been used,
for example, to check the security of the JavaCard platform,
obtaining the highest level of common criteria certification,
and for formal specifications of the x86 and LLVM instruction
sets and programming languages such as C.
- As an environment for developing formally certified software
and hardware, Coq has been used, for example, to build
CompCert, a fully-verified optimizing compiler for C, and
CertiKos, a fully verified hypervisor, for proving the
correctness of subtle algorithms involving floating point
numbers, and as the basis for CertiCrypt, an environment for
reasoning about the security of cryptographic algorithms. It is
also being used to build verified implementations of the
open-source RISC-V processor.
- As a realistic environment for functional programming with
dependent types, it has inspired numerous innovations. For
example, the Ynot system embeds "relational Hoare reasoning" (an
extension of the Hoare Logic we will see later in this course)
in Coq.
- As a proof assistant for higher-order logic, it has been used
to validate a number of important results in mathematics. For
example, its ability to include complex computations inside
proofs made it possible to develop the first formally verified
proof of the 4-color theorem. This proof had previously been
controversial among mathematicians because part of it included
checking a large number of configurations using a program. In
the Coq formalization, everything is checked, including the
correctness of the computational part. More recently, an even
more massive effort led to a Coq formalization of the
Feit-Thompson Theorem — the first major step in the
classification of finite simple groups.
By the way, in case you're wondering about the name, here's what
the official Coq web site at INRIA (the French national research
lab where Coq has mostly been developed) says about it: "Some
French computer scientists have a tradition of naming their
software as animal species: Caml, Elan, Foc or Phox are examples of
this tacit convention. In French, 'coq' means rooster, and it
sounds like the initials of the Calculus of Constructions (CoC) on
which it is based." The rooster is also the national symbol of
France, and C-o-q are the first three letters of the name of
Thierry Coquand, one of Coq's early developers.
Functional Programming
The term
functional programming refers both to a collection of
programming idioms that can be used in almost any programming
language and to a family of programming languages designed to
emphasize these idioms, including Haskell, OCaml, Standard ML,
F#, Scala, Scheme, Racket, Common Lisp, Clojure, Erlang, and Coq.
Functional programming has been developed over many decades —
indeed, its roots go back to Church's lambda-calculus, which was
invented in the 1930s, well before the first computers (at least
the first electronic ones)! But since the early '90s it has
enjoyed a surge of interest among industrial engineers and
language designers, playing a key role in high-value systems at
companies like Jane St. Capital, Microsoft, Facebook, and
Ericsson.
The most basic tenet of functional programming is that, as much as
possible, computation should be
pure, in the sense that the only
effect of execution should be to produce a result: it should be
free from
side effects such as I/O, assignments to mutable
variables, redirecting pointers, etc. For example, whereas an
imperative sorting function might take a list of numbers and
rearrange its pointers to put the list in order, a pure sorting
function would take the original list and return a
new list
containing the same numbers in sorted order.
A significant benefit of this style of programming is that it
makes programs easier to understand and reason about. If every
operation on a data structure yields a new data structure, leaving
the old one intact, then there is no need to worry about how that
structure is being shared and whether a change by one part of the
program might break an invariant that another part of the program
relies on. These considerations are particularly critical in
concurrent systems, where every piece of mutable state that is
shared between threads is a potential source of pernicious bugs.
Indeed, a large part of the recent interest in functional
programming in industry is due to its simpler behavior in the
presence of concurrency.
Another reason for the current excitement about functional
programming is related to the first: functional programs are often
much easier to parallelize than their imperative counterparts. If
running a computation has no effect other than producing a result,
then it does not matter
where it is run. Similarly, if a data
structure is never modified destructively, then it can be copied
freely, across cores or across the network. Indeed, the
"Map-Reduce" idiom, which lies at the heart of massively
distributed query processors like Hadoop and is used by Google to
index the entire web is a classic example of functional
programming.
For purposes of this course, functional programming has yet
another significant attraction: it serves as a bridge between
logic and computer science. Indeed, Coq itself can be viewed as a
combination of a small but extremely expressive functional
programming language plus a set of tools for stating and proving
logical assertions. Moreover, when we come to look more closely,
we find that these two sides of Coq are actually aspects of the
very same underlying machinery — i.e.,
proofs are programs.
Practicalities
Chapter Dependencies
A diagram of the dependencies between chapters and some suggested
paths through the material can be found in the file
deps.html.
System Requirements
Coq runs on Windows, Linux, and OS X. You will need:
- A current installation of Coq, available from the Coq home
page. Everything should work with version 8.6.
- An IDE for interacting with Coq. Currently, there are two
choices:
- Proof General is an Emacs-based IDE. It tends to be
preferred by users who are already comfortable with
Emacs. It requires a separate installation (google
"Proof General").
Adventurous users of Coq within Emacs may also want to
check out extensions such as company-coq and
control-lock.
- CoqIDE is a simpler stand-alone IDE. It is distributed
with Coq, so it should be available once you have Coq
installed. It can also be compiled from scratch, but on
some platforms this may involve installing additional
packages for GUI libraries and such.
Exercises
Each chapter includes numerous exercises. Each is marked with a
"star rating," which can be interpreted as follows:
- One star: easy exercises that underscore points in the text
and that, for most readers, should take only a minute or two.
Get in the habit of working these as you reach them.
- Two stars: straightforward exercises (five or ten minutes).
- Three stars: exercises requiring a bit of thought (ten
minutes to half an hour).
- Four and five stars: more difficult exercises (half an hour
and up).
Also, some exercises are marked "advanced," and some are marked
"optional." Doing just the non-optional, non-advanced exercises
should provide good coverage of the core material. Optional
exercises provide a bit of extra practice with key concepts and
introduce secondary themes that may be of interest to some
readers. Advanced exercises are for readers who want an extra
challenge and a deeper cut at the material.
Please do not post solutions to the exercises in a public place.
Software Foundations is widely used both for self-study and for
university courses. Having solutions easily available makes it
much less useful for courses, which typically have graded homework
assignments. We especially request that readers not post
solutions to the exercises anyplace where they can be found by
search engines.
Downloading the Coq Files
A tar file containing the full sources for the "release version"
of this book (as a collection of Coq scripts and HTML files) is
available at
http://www.cis.upenn.edu/~bcpierce/sf.
(If you are using the book as part of a class, your professor may
give you access to a locally modified version of the files, which
you should use instead of the release version.)


*Although while making this website 'meticulous' won. I coded all the css styles, javascript/css animations, the filtering script on the home page. Making your own website is truly an exercise in self-exploration. And I'm proud for the most part.
Design of a Context based Phonebook for Mobile Devices - Collaboration with Microsoft Research (ongoing)
Holographic Interface for Museum Exhibits - Research collaboration with CSMVS Museum, Mumbai (ongoing)
Data Explorer for Museum Exhibits - Research collaboration with CSMVS Museum, Mumbai (ongoing)
LookUp Mumbai - Research Internship with JSW Foundation, Mumbai (2015-2016)
Information Design Lab - UI / UX and Data Visualization Intern at IDC, IITB (2015)
EGIS - Urban Design Intern (2013-2014)
Big Data, Data Science, Statistics, Information Design, Data Visualization, Urban Design, User Research, Smart City, Voice Interfaces, Internet of Things (IOT), Wearables, Mobile Computing, Augmented Reality, Virtual Reality, User Experience, User Interface, Tangible Interfaces, Motion Sensing, New Media, Entrepreneurship...The Internet, Reading, Writing words and code.
Asking the right questions, Designing the right thing is as important as designing it right.


The Moving Picture Girls Under the Palms or Lost in the Wilds of Florida
by Laura Lee Hope
Chapter 1: Overboard
Additional Information
- Year Published: 1914
- Language: English
- Country of Origin: United States of America
- Source: Hope, L. L. (1914). The Moving Picture Girls Under the Palms or Lost in the Wilds of Florida.New York: Grosset & Dunlap.
-
Readability:
- Flesch–Kincaid Level: 5.4
- Word Count: 2,184
- Genre: Adventure
- Keywords: florida stories, the moving picture girls under the palms
- ✎ Cite This
Downloads
“All ready now! In position, everyone!”
Half a score of actors and actresses moved quickly to their appointed places, while overhead, and at the sides of them hissed powerful electric lights, and in front of them stood a moving picture camera, ready to be operated by a pleasant-faced young man.
“Ready?” came in questioning tones from Mr. Pertell, the stage director, as he looked sharply from one to the other.
A tall, well-built man, with iron-gray hair, nodded, but did not speak.
“Let her go, Russ!” Mr. Pertell exclaimed.
“Vait! Vait a minute!” called one of the actors, with a pronounced German accent.
“Well, what’s the matter now, Mr. Switzer?” asked the director, with a touch of impatience.
“I haf forgotten der imbortant babers dot I haf to offer mine enemy in dis play. I must have der babers.”
“Gracious, I should say so!” said the manager. “Where’s Pop Snooks?” and he looked around for the property man, who had to produce on short notice anything from a ten-ton safe to a hairpin.
“Hi, Pop!” called Mr. Pertell. “Make up a bundle of important, legal-looking papers, with seals on. Mr. Switzer has to use ‘em in this play. I forgot to tell you.”
“Have ‘em for you right away!” cried the property man, and a little later Mr. Switzer had his “babers.”
“I guess we’re all right now. Start up, Russ,” ordered the stage director, who was also the manager of the troupe.
“That was a mistake on the part of Mr. Pertell; wasn’t it, Ruth?” asked one of the young actresses—a pretty girl—of her sister, who stood near her in the mimic scene.
“Yes, indeed, Alice. But it isn’t often he makes one.”
“No, indeed. Oh, we mustn’t talk any more. I see him looking at us.”
“Begin!” called the manager, sharply, and the play proceeded, while the young moving picture operator clicked away at the handle of his camera, the long strip of film moving behind the lens with a whirring sound, and registering views of the pantomime of the actors and actresses at the rate of sixteen a second.
The above was done several times a day in the New York studio of the Comet Film Company, which was engaged in making moving pictures.
The play went on through the various acts. Only part of it was being “filmed” now—the interior scenes. Later, others would be taken outdoors.
“Time out—hold your positions!” suddenly exclaimed the operator. “Film’s broken. I’ve got to mend it.”
Everyone came to a standstill at that. In a few seconds the damage was repaired, and the play went on. It was, in the main, a “parlor” drama, and there were to be only a few outdoor scenes.
“That will do for the present,” said Mr. Pertell. “You may all take a rest now. This will be our last New York play for some time—that is, after we get the outdoor scenes for this.”
“Where are we going next?” asked the elderly actor before mentioned. He spoke in very hoarse voice, and it was evident that he had some throat affection. In fact, it was the ailment which had forced him to give up acting in the “legitimate,” and take to the “movies.”
“We are going to Florida—the land of the palms!” announced the manager. “You know I spoke of tentative plans for a drama down there when we were in the backwoods. Now I have everything arranged, and we will leave on a steamer for St. Augustine one week from to-day.”
“Hurrah for Florida!” exclaimed a young actor, with a strikingly good-looking face. “There’s where I’ve always wanted to go.”
“So have I!” exclaimed a young girl who stood near him,—a girl with merry, brown eyes. “Will you take me out after oranges, Paul?” she asked, mischievously.
“Certainly, Alice,” he answered.
“Why don’t you say orange blossoms while you’re about it?” inquired another actress, with a pert manner.
Alice blushed, and her sister Ruth looked sharply at Miss Laura Dixon, who had made the rather pointed remark.
“I’m willing to make it orange blossoms!” laughed the young fellow. “That is, if they’re in season.”
“Ah, stop all this nonsense!” exclaimed Alice. “I want to ask Mr. Pertell a lot of questions about where we’re going, and all that. Oh, to think we are really going to Florida!”
“Yes, we are all going,” went on Mr. Pertell. “I think—”
“One moment, if you please!” interrupted a middle-aged actor whose face seemed to indicate that he lived more on vinegar than on the milk of human kindness. “We are not all going, if you please, Mr. Pertell.”
“Who is not going, Mr. Sneed, pray?” the manager wanted to know.
“I, for one. I have gone through many hardships and dangers acting in moving pictures for you, but I draw the line at Florida.”
“Why, I think it’s perfectly lovely there!” exclaimed Miss Pearl Pennington, a chum of Miss Dixon.
“Do you call alligators lovely?” asked Mr. Pepper Sneed, who was known as “the actor with the grouch.” He was always finding fault. “Lovely alligators!” he sneered. “If you want to go to Florida, and be eaten by an alligator—go. I’ll not!”
Some of the younger members of the company looked rather serious at this. They had not counted on alligators.
“Now look here!” exclaimed Mr. Pertell. “That’s all nonsense. We are going where there are no alligators; but I’ll pay anyone who is injured in the slightest by one of the saurians a thousand dollars!”
“Then I’ll go!” cried Mr. Sneed, who was rather “close,” and fond of money. “But I’m not going to stand a very big bite for that sum!” he stipulated, while the others laughed.
“I’ll grade the payments according to the bites, at the rate of a thousand dollars a big bite,” declared the manager, also laughing.
“Now then, you may make your plans accordingly. As I said, we leave by steamer for St. Augustine by way of Jacksonville this day week.”
“And will all the scenes be taken in St. Augustine?” asked one of the company.
“No, we shall go into the interior. I expect we may go to a place near Lake Kissimmee, and there—”
“Lake Kissimmee!” exclaimed Alice DeVere, in surprise.
“What about it?” asked Mr. Pertell. “Are you afraid to go there?”
“No, but two girls whom we met on the train going to Deerfield, when we were preparing to make the ice and snow dramas, were going to a place near there. We may meet them.”
“That’s so!” agreed Ruth.
“I hope you will,” went on Mr. Pertell. “Lake Kissimmee, however, is only one of the interior places we shall touch. I will tell you more detailed plans later.”
“I—ah—er—presume we shall have a little time to—er—see the sights of St. Augustine; will we not?” asked one of the actors, in affected, drawling tones.
“Oh, yes, plenty of time, Mr. Towne,” answered Mr. Pertell. Claude Towne was a new member of the company, rather a “dudish” sort of chap, and not, as yet, very well liked. He dressed in what he considered the “height of fashion.”
The week that followed was a busy one for every member of the Comet Film Company.
The others were doing the same thing, and Mr. Pertell was kept busy arranging for transportation, and hotel accommodations, and for the taking care of such films as he would send back from the interior of Florida, since none would be developed there. This work would have to be done, and positives printed for the projecting machines, in New York. This custom was generally followed when the company went out of town.
“Well, are we all here?” asked Mr. Pertell one morning as he reached the steamer, which lay at her dock in New York, ready for the trip to the land of the palms.
“I think so,” answered Russ, who had with him a small moving picture camera. He had an idea he might see something that would make a good film.
“No one missing?” went on the manager. “That’s good. Oh, by the way, did Mr. Towne arrive? He ‘phoned to me that he might be a little late.”
“Yes, he’s here,” answered Russ. “The last I saw of him he was looking in a mirror, arranging his necktie.”
“Humph! He’s too fond of dress,” commented the manager, “but he does well in certain society parts, and that’s why I keep him.”
The confusion of the passengers and late freight coming aboard gradually grew less. Whistles sounded their bass notes, and gongs clanged.
“All ashore that’s goin’ ashore!” came the warning cry, and there was a hurried departure of those who had come to see friends or relatives off on the voyage.
The moving picture company were gathered together in one place on the deck, and they waved to other members of the company who were not to make the trip, for Mr. Pertell employed a large number of actors, and only a comparatively few of them were going to Florida. The others would continue to work in New York.
The steamer moved slowly away from the dock, in charge of a fussy tug, but presently she began forging ahead under her own steam, moving slowly at first. Soon, however, the vessel was well down the harbor.
Alice and Ruth DeVere, with Russ Dalwood and Paul Ardite, were standing amidships, on the port side, looking down into the water. A little in advance of them stood Mr. Towne and Miss Pennington. The latter had been much in the new actor’s company of late.
“They seem quite interested in each other,” remarked Russ, in a low tone.
“Yes, they have something in common,” added Alice—”a love of good clothes.”
“I like nice things myself,” put in Ruth, straightening a bow she wore. “You shouldn’t say such things, Alice.”
“Oh, but you like them in the right way—so do I, for that matter. But I don’t go to the extremes they do, and neither do you.”
“Hush! They’ll hear you,” cautioned her sister, for Alice was very impulsive at times.
Indeed the dudish actor and Miss Pennington were glancing rather curiously in the direction of our friends. Then Miss Dixon came along, whispering something that caused the other to laugh.
“Fawncy that now! Only fawncy!” exclaimed Mr. Towne, in his exaggerated English drawl. “That’s a good joke—on them!”
“I wonder if they mean us?” spoke Paul. “If I thought so I’d go ask them what the joke was, so we could laugh, too.”
“Oh, don’t,” begged Ruth, who disliked “scenes.”
The mirth of Miss Dixon and Miss Pennington seemed to increase rather than diminish, and Mr. Towne was now fairly roaring with merriment. He laughed so hard, in fact, that he coughed, and leaned back against the rail for support.
And then something happened. Just how no one could explain, but Mr. Towne went overboard, his arms and legs wildly waving, and his cane flying far out into the river. He struck the water with a splash, just as one of the deckhands yelled:
“Man overboard!”


Every company has some kind of internet access policy in order to keep their network secure. According to this policy sometimes you cannot access social media websites like facebook, instagram etc. In this blog post I will guide you on how to ssh into your home computer and access blocked websites at your workplace leveraging the same. ** Violation of Company’s security policy can cost you **
For Mac Users: Its pretty straight forward. Go to “System Preferences” > “Sharing” > “Remote login”. Enable remote login for particular usrers on the Mac. Some of the configurations related to securing ssh are explained later in this post.
For Linux Users: Follow the following commands in order to install OpenSSh-Server on your linux box. sudo apt-get install openssh server Just follow the instructions and OpenSSH-server will be installed on your linux box.
Now, we also have to secure the ssh service we just started on our machine. All the configuration related to ssh service are in the file “sshd_config”. Any changes made in this file are the changes made for the ssh service. You should make the following changes to implement some level of secuirty for your ssh service. (These changes are mostly generic for ssh service keeping aside the platform)
Use public/private key pairs for authentication instead of passwords A. Generate a passphrase-protected SSH key for every computer that need access to the ssh home machine. In our case we will create this on our work machine. ssh-keygen -t rsa -b 2048 -v Here ssh-keygen unix based utility generates authentication keys for ssh. Using -t option you can specify the type of key to create. I am specifying RSA as cryptography type for my ssh-key because RSA algorithm is right now compatible with most of the ssh versions and -b option to specify the number of bits to be generated. 2048 bit RSA key is pretty strong against factoring of RSA modulus. I use -v to get pretty messages about the key generation. Btw, its verbose. ssh-copy-id -i ~/.ssh/id_rsa.pub user@publicip Here we copy the key we generated for the work machine into the home machine. The user will be the users who are allowed access to your home machine. The “publicip” thing I will exaplin further.
B. Disable Password Access Now that we have configured keys in order to ssh into home machine we can disable the password based access. This prevents us from the password bruteforce attacks. The password access can be disabled by: #PasswordAuthentication yes PasswordAuthentication no
C. Disable RootLogin We should not allow root users to login via ssh. This can be done by: #PermitRootLogin no PermitRootLogin no
D. Limit the number of users that can ssh into your home machine We can achieve this by adding a line into sshd_config file about allowing specific users or specific group of users to login via ssh. This can be done by adding this line at the end of sshd_config: AllowUsers user1 user2
E. Using ssh protocol 2 SSh protocol 1 has number of security vulnerabilities of which exploits are available publicly. Hence we should only use ssh protocol 2 for our purpose. This can be done by uncommenting the protocol line in sshd_config and mentioning the number ‘2’.
Now that we have our SSH service running on our home machine we can move ahead on how to access your home machine from work place. The first and foremost requirement in order to achieve this is to know the Public IP of your home network. I am assuming that you have a router placed at your home to which all your devices are connected. There are many ways in order to find the Public IP of your router. The following are two of my ways:
Login into your router. This is the most geneuine way inorder to know the details of the internet connection you are using at your home. For me the IP details were in the “Internet Port” tab of the management console.
[https://www.whatismyip.com/]
We know the Public IP of our router now. Lets go ahead with some network related stuff to make this work. Public IP’s are accessible from everywhere in the world. That’s why they are called Public. :) But your home machine is NATted behind your router. By this I mean that your router performs some kind of address translation from PrivateIP > PublicIP and vice versa whenever you access internet at home. You can verfiy this by checking your IP address configuration. It would be most probably start with “192.168”. Now, the question is, how will our router recognize that I want to access which device on myhome network? There are many ways to achieve this, but the first thought ways are as:
Port Forwarding
“A port forward is a way of making a computer on your home or business network accessible to computers on the internet, even though they are behind a router. [https://portforward.com/]”
In order to make this work we have to login into the management console of the home router and make the configuration.
For me the configuration tab was in the ««««advanced networking mode.
Here you need to add:
“Service Name” = ssh(22)
“Action” = Allow
“LAN IP Address” =
DMZ Demilitiarized Zone is a physical of logical sub-network that separates an internal local area network(LAN) from other untrusted networks, usually the Internet[http://searchsecurity.techtarget.com/definition/DMZ]. This means that the machines/servers in the DMZ are accessible from the outside network. To achieve our goal, instead of port forwarding, we can make you machine sit in the DMZ so that it will be publicly accessible. BUT, there is a big but here, as you might have guessed making your machine publicly avaible doesn’t sound much secure. You are right. It would not be secure. Hence, let’s stop this discussion here. But if anyone want to configure there machine to reside in the DMZ, you can do so by sepcifyinh your private IP into the router DMZ tab. After that the router will take care of it. (Again, I am assuming that your router supports DMZ setup)
While performing port forwarding configuration when I say “IP address of your machine”, you might question that my router leases IP using DHCP. Then how can I gurantee that every time I will have the same private IP adress? True. This can be a problem all the time. But, thanks to Dynamic DNS service. Dynamic DNS is a method of autmatically updating a name server in the DNS. So basically the only thing you have to understand is that it wi;l; provide you with a constant domain name for your local machine even though it will have different IP’s. This can be configured on your router once you have the name configured using services like noip.


Download
Analysze
Transcriptomics data visualization in oSPARC
First import your csv files and replace the DATASET1 file.
Then click on "MultiPlot".
Next open te=he jupyter notebook.
Finally run the code of all the .ipynb files.
Run all the code.
All the outputs will generated.
Go to o²S²PARC


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{% extends 'base.html' %} {% block content %}
You can also log in with the /open-falmer command.
/open-falmer


ÁVision Build Log
Tool Versions:
IDE-Version: Ž╠Vision V<IP_ADDRESS> Copyright (C) 2015 ARM Ltd and ARM Germany GmbH. All rights reserved. License Information: ti 20607, rfgyuhj, LIC=EPP8T-R3S85-9X4UW-Q58UG-13VTV-UCM1K Tool Versions: Toolchain: MDK-ARM Professional Version: <IP_ADDRESS> Toolchain Path: D:\Keil_v5\ARM\ARMCC\Bin C Compiler: Armcc.exe V5.05 update 1 (build 106) Assembler: Armasm.exe V5.05 update 1 (build 106) Linker/Locator: ArmLink.exe V5.05 update 1 (build 106) Library Manager: ArmAr.exe V5.05 update 1 (build 106) Hex Converter: FromElf.exe V5.05 update 1 (build 106) CPU DLL: SARMCM3.DLL V<IP_ADDRESS> Dialog DLL: DCM.DLL V<IP_ADDRESS> Target DLL: lmidk-agdi.dll V??? Dialog DLL: TCM.DLL V<IP_ADDRESS>Project:
G:\Keil\TI TM4C\eeprom\Demo.uvprojx Project File Date: 07/29/2018Output:
Build target 'Target 1' compiling main.c... inc/hw_eeprom.h(238): warning: #47-D: incompatible redefinition of macro "EEPROM_PP_SIZE_M" (declared at line 8894 of ".\inc\tm4c123gh6pm.h") #define EEPROM_PP_SIZE_M 0x0000FFFF // EEPROM Size main.c(140): warning: #167-D: argument of type "unsigned long *" is incompatible with parameter of type "volatile uint32_t *" RGBColorSet(ulColors); main.c(197): warning: #167-D: argument of type "int *" is incompatible with parameter of type "uint32_t *" EEPROMRead(&eeprom_read_data,0x00,sizeof(eeprom_read_data)); main.c(202): warning: #111-D: statement is unreachable return 0; main.c(107): warning: #177-D: variable "PWM_data" was declared but never referenced int PWM_data = 5000 ; main.c(108): warning: #177-D: variable "ulPrevCount" was declared but never referenced unsigned long ulPrevCount = 0; main.c(110): warning: #177-D: variable "eeprom_write_buf" was declared but never referenced int eeprom_write_buf[2] = {0x55,0x33}; main.c: 7 warnings, 0 errors linking... Program Size: Code=5316 RO-data=3300 RW-data=20 ZI-data=364 ".\Objects\Demo.axf" - 0 Error(s), 7 Warning(s).Collection of Component include folders:
G:\Keil\TI TM4C\eeprom\RTE D:\Keil_v5\ARM\PACK\Keil\TM4C_DFP\1.1.0Collection of Component Files used:


{{question.author}} {{question.created_on}} {{ question.title }} {{ question.snippet }} {% if question.answered %} Closed {% else %} Open {% endif %}


By default the site name is "videomail-client-demo" which works on localhost only. To run the videomail client on your site, you'll have to register it here to obtain a valid site name.


from binding expression, {{movie.title | capWords}}
from code #1, {{fromCode1}}
from code #2, {{fromCode2}}


In today's digital business world, you need a partner who can help you take advantage of marketing opportunities across a variety of platforms and channels in real-time.
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This is the API
Get the list of all the process definitions registered. No authentification is required.
http://<IP_ADDRESS>:8000/operations/
GET
Delete an already existing process definition. Authentification is required.
http://<IP_ADDRESS>:8000/operations/{id}/
DELETE
Id of the process description
Get a single process definition. Authentification is required.
http://<IP_ADDRESS>:8000/operations/{id}/
GET
Id of the process description
Modify an already existing process definition. Authentification is required.
http://<IP_ADDRESS>:8000/operations/{id}/
PATCH
Id of the process description
Process definition
Redefine an already existing process definition. Authentification is required.
http://<IP_ADDRESS>:8000/operations/{id}/
PUT
Id of the process description
Process definition
Add a new process definition. Authentification is required.
http://<IP_ADDRESS>:8000/operations/
POST
Process definition


She's a ... girl (pretty)
He ... has to go to school(quick)
I am ... sorry (terrible)
You can ... open this box(easy)
It's a ... day today(rain)
He drives the car ... (careful)
The man shouts ... (loud)
Shakira is a ... singer(good)
the students are ... taking their seats(quiet)
She sings the song ... (good)


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require 'mongo/migration/tasks'
require 'mongo/migration/tasks'
The db:migration
task depends on non-existing db:migration_evnironment
task.
You need to define this task and perform there all preparations needed
for migration.
Let's suppose that You are using some framework (Rails for example) and it
has task :environment
for preparing framework environment.
We make our db:migration_evnironment
dependent on the framework's :environment
.
So, Your framework will be properly initialized and available in migration scripts.
desc "Internal task to prepare migration environment"
task 'db:migration_evnironment' => 'environment' do
require 'mongo/migration'
Usually migrations are defined as files in some folder, loading it.
Dir["./db/**/*.rb"].each{|f| require f.sub(/\.rb$/, '')}
end
Now You can migrate Your database (if You omit version the highest availiable will be choosen).
rake db:migrate d=my_database_name v=10


{% include head.html %}
{% include navigation.html %}
{% include header.html %}
{% include callout.html %}
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{% include portfolio.html %}
{% include footer.html %}
{% include scripts.html %}


I’m following a lot of classes at GSSI. Plenty of work 😅
Trying to have a look at the source code for CPython, since it has recently been migrated on GitHub. Looking forward to some pull requests!
This page was inspired by (http://nownownow.com/).
I’m following a lot of classes at GSSI. Plenty of work 😅
Trying to have a look at the source code for CPython, since it has recently been migrated on GitHub. Looking forward to some pull requests!
This page was inspired by (http://nownownow.com/).


|
Jetson Inference
DNN Vision Library
|
Classes | |
| struct | _NvBufferSyncObjParams |
| Holds parameters for buffer sync point object. More... | |
| struct | _NvBufferSyncObjRec |
| buffer sync point object. More... | |
| struct | NvBufferCompositeBackground |
| Holds composition background r,g,b colors. More... | |
| struct | NvBufferRect |
| Holds coordinates for a rectangle. More... | |
| struct | _NvBufferChromaSubSamplingParams |
| Holds Chroma Subsampling parameters. More... | |
| struct | _NvBufferCreateParams |
| Holds the input parameters for hardware buffer creation. More... | |
| struct | _NvBufferParams |
| Holds parameters for a hardware buffer. More... | |
| struct | _NvBufferParamsEx |
| Holds extended parameters for a hardware buffer. More... | |
| struct | _NvBufferCompositeParams |
| Holds parameters related to compositing/blending. More... | |
| struct | _NvBufferTransformParams |
| Holds parameters for buffer transform functions. More... | |
Macros | |
| #define | MAX_NUM_PLANES 4 |
| Defines the maximum number of planes for a video frame. More... | |
| #define | MAX_COMPOSITE_FRAME 16 |
| Defines the maximum number of input video frames that can be used for composition. More... | |
| #define | NVBUF_CHROMA_SUBSAMPLING_HORIZ_DEFAULT 0 |
| Defines the default values for chroma subsampling. More... | |
| #define | NVBUF_CHROMA_SUBSAMPLING_VERT_DEFAULT 1 |
| #define | NVBUF_MAX_SYNCOBJ_PARAMS 5 |
| Defines the maximum number of sync object parameters. More... | |
| #define | NVBUFFER_SYNCPOINT_WAIT_INFINITE 0xFFFFFFFF |
| Use this value to represent an infinite wait interval. More... | |
| #define | NVBUF_CHROMA_SUBSAMPLING_PARAMS_DEFAULT |
Typedefs | |
| typedef struct _NvBufferSyncObjParams | NvBufferSyncObjParams |
| Holds parameters for buffer sync point object. More... | |
| typedef struct _NvBufferSyncObjRec | NvBufferSyncObj |
| buffer sync point object. More... | |
| typedef struct _NvBufferSession * | NvBufferSession |
| Holds an opaque NvBuffer session type required for parallel buffer tranformations and compositions. More... | |
| typedef struct _NvBufferChromaSubSamplingParams | NvBufferChromaSubsamplingParams |
| Holds Chroma Subsampling parameters. More... | |
| typedef struct _NvBufferCreateParams | NvBufferCreateParams |
| Holds the input parameters for hardware buffer creation. More... | |
| typedef struct _NvBufferParams | NvBufferParams |
| Holds parameters for a hardware buffer. More... | |
| typedef struct _NvBufferParamsEx | NvBufferParamsEx |
| Holds extended parameters for a hardware buffer. More... | |
| typedef struct _NvBufferCompositeParams | NvBufferCompositeParams |
| Holds parameters related to compositing/blending. More... | |
| typedef struct _NvBufferTransformParams | NvBufferTransformParams |
| Holds parameters for buffer transform functions. More... | |
Functions | |
| int | NvBufferSyncObjWait (NvBufferSyncObjParams *syncobj_params, unsigned int timeout) |
| This method can be used to wait on sync point ID. More... | |
| int | NvBufferGetSize (void) |
| This method can be used to get hardware Buffer struct size. More... | |
| EGLImageKHR | NvEGLImageFromFd (EGLDisplay display, int dmabuf_fd) |
| Creates an instance of EGLImage from a DMABUF FD. More... | |
| int | NvDestroyEGLImage (EGLDisplay display, EGLImageKHR eglImage) |
| Destroys an EGLImage object. More... | |
| int | NvBufferCreate (int *dmabuf_fd, int width, int height, NvBufferLayout layout, NvBufferColorFormat colorFormat) |
| Allocates a hardware buffer (deprecated). More... | |
| int | NvBufferCreateEx (int *dmabuf_fd, NvBufferCreateParams *input_params) |
| Allocates a hardware buffer. More... | |
| int | NvBufferCreateInterlace (int *dmabuf_fd, NvBufferCreateParams *input_params) |
| Allocates a hardware buffer for interlace scan format. More... | |
| int | NvBufferCreateWithChromaLoc (int *dmabuf_fd, NvBufferCreateParams *input_params, NvBufferChromaSubsamplingParams *chromaSubsampling) |
| Allocates a hardware buffer with a given chroma subsampling location. More... | |
| int | NvBufferGetParams (int dmabuf_fd, NvBufferParams *params) |
| Gets buffer parameters. More... | |
| int | NvBufferGetParamsEx (int dmabuf_fd, NvBufferParamsEx *exparams) |
| Gets buffer extended parameters. More... | |
| int | NvBufferDestroy (int dmabuf_fd) |
| Destroys a hardware buffer. More... | |
| int | ExtractFdFromNvBuffer (void *nvbuf, int *dmabuf_fd) |
Extracts the dmabuf_fd from the hardware buffer. More... | |
| int | NvReleaseFd (int dmabuf_fd) |
Releases the dmabuf_fd buffer. More... | |
| int | NvBufferMemSyncForCpu (int dmabuf_fd, unsigned int plane, void **pVirtAddr) |
| Syncs the hardware memory cache for the CPU. More... | |
| int | NvBufferMemSyncForCpuEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr) |
| Syncs the hardware memory cache for the CPU, API to be used for another process. More... | |
| int | NvBufferMemSyncForDevice (int dmabuf_fd, unsigned int plane, void **pVirtAddr) |
| Syncs the hardware memory cache for the device. More... | |
| int | NvBufferMemSyncForDeviceEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr) |
| Syncs the hardware memory cache for the device, API to be used for another process. More... | |
| int | NvBufferMemMap (int dmabuf_fd, unsigned int plane, NvBufferMemFlags memflag, void **pVirtAddr) |
| Gets the memory-mapped virtual address of the plane. More... | |
| int | NvBufferMemMapEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, NvBufferMemFlags memflag, void **pVirtAddr) |
| Gets the memory-mapped virtual address of the plane, API to be used for another process. More... | |
| int | NvBufferMemUnMap (int dmabuf_fd, unsigned int plane, void **pVirtAddr) |
| Unmaps the mapped virtual address of the plane. More... | |
| int | NvBufferMemUnMapEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr) |
| Unmaps the mapped virtual address of the plane, API to be used for another process. More... | |
| int | NvBuffer2Raw (int dmabuf_fd, unsigned int plane, unsigned int out_width, unsigned int out_height, unsigned char *ptr) |
| Copies the NvBuffer plane contents to a raw buffer plane. More... | |
| int | Raw2NvBuffer (unsigned char *ptr, unsigned int plane, unsigned int in_width, unsigned int in_height, int dmabuf_fd) |
| Copies raw buffer plane contents to an NvBuffer plane. More... | |
| NvBufferSession | NvBufferSessionCreate (void) |
| Creates a new NvBufferSession for parallel scheduling of buffer transformations and compositions. More... | |
| void | NvBufferSessionDestroy (NvBufferSession session) |
| Destroys an existing NvBufferSession. More... | |
| int | NvBufferTransform (int src_dmabuf_fd, int dst_dmabuf_fd, NvBufferTransformParams *transform_params) |
| Transforms one DMA buffer to another DMA buffer. More... | |
| int | NvBufferTransformEx (int src_dmabuf_fd, NvBufferParamsEx *input_params, int dst_dmabuf_fd, NvBufferParamsEx *output_params, NvBufferTransformParams *transform_params) |
| Transforms one DMA buffer to another DMA buffer, API to be used for another process. More... | |
| int | NvBufferTransformAsync (int src_dmabuf_fd, int dst_dmabuf_fd, NvBufferTransformParams *transform_params, NvBufferSyncObj *syncobj) |
| Transforms one DMA buffer to another DMA buffer asyncroniously (non-blocking). More... | |
| int | NvBufferComposite (int *src_dmabuf_fds, int dst_dmabuf_fd, NvBufferCompositeParams *composite_params) |
| Composites multiple input DMA buffers to one output DMA buffer. More... | |
NVIDIA buffering utility library for use by applications. The utility also transforms, composits, and blends.
| #define MAX_COMPOSITE_FRAME 16 |
Defines the maximum number of input video frames that can be used for composition.
| #define MAX_NUM_PLANES 4 |
Defines the maximum number of planes for a video frame.
| #define NVBUF_CHROMA_SUBSAMPLING_HORIZ_DEFAULT 0 |
Defines the default values for chroma subsampling.
The default value matches JPEG/MPEG use cases.
| #define NVBUF_CHROMA_SUBSAMPLING_PARAMS_DEFAULT |
| #define NVBUF_CHROMA_SUBSAMPLING_VERT_DEFAULT 1 |
| #define NVBUF_MAX_SYNCOBJ_PARAMS 5 |
Defines the maximum number of sync object parameters.
| #define NVBUFFER_SYNCPOINT_WAIT_INFINITE 0xFFFFFFFF |
Use this value to represent an infinite wait interval.
A value of zero should not be interpreted as infinite, it should be interpreted as "time out immediately" and simply check whether the event has already happened.
| typedef struct _NvBufferChromaSubSamplingParams NvBufferChromaSubsamplingParams |
Holds Chroma Subsampling parameters.
| typedef struct _NvBufferCompositeParams NvBufferCompositeParams |
Holds parameters related to compositing/blending.
| typedef struct _NvBufferCreateParams NvBufferCreateParams |
Holds the input parameters for hardware buffer creation.
| typedef struct _NvBufferParams NvBufferParams |
Holds parameters for a hardware buffer.
| typedef struct _NvBufferParamsEx NvBufferParamsEx |
Holds extended parameters for a hardware buffer.
| typedef struct _NvBufferSession* NvBufferSession |
Holds an opaque NvBuffer session type required for parallel buffer tranformations and compositions.
Operations using a single session are scheduled sequentially, after the previous operation finishes. Operations for multiple sessions are scheduled in parallel.
| typedef struct _NvBufferSyncObjRec NvBufferSyncObj |
buffer sync point object.
| typedef struct _NvBufferSyncObjParams NvBufferSyncObjParams |
Holds parameters for buffer sync point object.
sync object params is simply a data structure containing [sync point ID,value] pair. This can be used by clients to describe an event that might want to wait for.
| typedef struct _NvBufferTransformParams NvBufferTransformParams |
Holds parameters for buffer transform functions.
| enum NvBufferColorFormat |
Defines color formats for NvBuffer.
| enum NvBufferLayout |
| enum NvBufferMemFlags |
| enum NvBufferPayloadType |
| enum NvBufferTag |
Defines tags that identify the components requesting a memory allocation.
The tags can be used later to identify the total memory allocated to particular types of components.
Defines transform video filter types.
Defines flags to indicate for valid transform.
Defines video flip methods.
| int ExtractFdFromNvBuffer | ( | void * | nvbuf, |
| int * | dmabuf_fd | ||
| ) |
Extracts the dmabuf_fd
from the hardware buffer.
| [in] | nvbuf | Specifies the hw_buffer . |
| [out] | dmabuf_fd | Returns DMABUF FD of hw_buffer . |
| int NvBuffer2Raw | ( | int | dmabuf_fd, |
| unsigned int | plane, | ||
| unsigned int | out_width, | ||
| unsigned int | out_height, | ||
| unsigned char * | ptr | ||
| ) |
Copies the NvBuffer plane contents to a raw buffer plane.
| [in] | dmabuf_fd | DMABUF FD of NvBuffer. |
| [in] | plane | video frame plane. |
| [in] | out_width | aligned width of the raw data plane. |
| [in] | out_height | aligned height of the raw data plane. |
| [in] | ptr | pointer to the output raw plane data. |
| int NvBufferComposite | ( | int * | src_dmabuf_fds, |
| int | dst_dmabuf_fd, | ||
| NvBufferCompositeParams * | composite_params | ||
| ) |
Composites multiple input DMA buffers to one output DMA buffer.
This function can composite multiple input frames to one output.
| [in] | src_dmabuf_fds | An array of DMABUF FDs of source buffers. These buffers are composited together. Output is copied to the output buffer referenced by dst_dmabuf_fd. |
| [in] | dst_dmabuf_fd | DMABUF FD of the compositing destination buffer. |
| [in] | composite_params | Compositing parameters. |
| int NvBufferCreate | ( | int * | dmabuf_fd, |
| int | width, | ||
| int | height, | ||
| NvBufferLayout | layout, | ||
| NvBufferColorFormat | colorFormat | ||
| ) |
Allocates a hardware buffer (deprecated).
| [out] | dmabuf_fd | Returns the DMABUF FD of the hardware buffer. |
| [in] | width | Buffer width, in bytes. |
| [in] | height | Buffer height, in bytes. |
| [in] | layout | Layout of the buffer. |
| [in] | colorFormat | Color format of the buffer. |
| int NvBufferCreateEx | ( | int * | dmabuf_fd, |
| NvBufferCreateParams * | input_params | ||
| ) |
Allocates a hardware buffer.
| [out] | dmabuf_fd | Returns the DMABUF FD of the hardware buffer. |
| [in] | input_params | Input parameters for hardware buffer creation. |
| int NvBufferCreateInterlace | ( | int * | dmabuf_fd, |
| NvBufferCreateParams * | input_params | ||
| ) |
Allocates a hardware buffer for interlace scan format.
| [out] | dmabuf_fd | Returns the DMABUF FD of the hardware buffer. |
| [in] | input_params | Input parameters for hardware buffer creation. |
| int NvBufferCreateWithChromaLoc | ( | int * | dmabuf_fd, |
| NvBufferCreateParams * | input_params, | ||
| NvBufferChromaSubsamplingParams * | chromaSubsampling | ||
| ) |
Allocates a hardware buffer with a given chroma subsampling location.
| [in] | dmabuf_fd | DMABUF FD of the buffer. |
| [in] | input_params | Input parameters for hardware buffer creation. |
| [in] | chromaSubsampling | Chroma location parameters. |
| int NvBufferDestroy | ( | int | dmabuf_fd | ) |
Destroys a hardware buffer.
| [in] | dmabuf_fd | Specifies the dmabuf_fd hw_buffer to destroy. |
| int NvBufferGetParams | ( | int | dmabuf_fd, |
| NvBufferParams * | params | ||
| ) |
Gets buffer parameters.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [out] | params | A pointer to the structure to fill with parameters. |
| int NvBufferGetParamsEx | ( | int | dmabuf_fd, |
| NvBufferParamsEx * | exparams | ||
| ) |
Gets buffer extended parameters.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [out] | exparams | A pointer to the structure to fill with extended parameters. |
| int NvBufferGetSize | ( | void | ) |
This method can be used to get hardware Buffer struct size.
| int NvBufferMemMap | ( | int | dmabuf_fd, |
| unsigned int | plane, | ||
| NvBufferMemFlags | memflag, | ||
| void ** | pVirtAddr | ||
| ) |
Gets the memory-mapped virtual address of the plane.
The client must call NvBufferMemSyncForCpu() with the virtual address returned by this function before accessing the mapped memory in CPU.
After memory mapping is complete, mapped memory modification must be coordinated between the CPU and hardware device as follows:
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | plane | video frame plane.(Applies to NvBufferPayload_SurfArray.) |
| [in] | memflag | NvBuffer memory flag. |
| [out] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemMapEx | ( | int | dmabuf_fd, |
| NvBufferParamsEx * | exparams, | ||
| unsigned int | plane, | ||
| NvBufferMemFlags | memflag, | ||
| void ** | pVirtAddr | ||
| ) |
Gets the memory-mapped virtual address of the plane, API to be used for another process.
The client must call NvBufferMemSyncForCpuEx() with the virtual address returned by this function before accessing the mapped memory in CPU in another process.
After memory mapping is complete, mapped memory modification must be coordinated between the CPU and hardware device as follows:
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | exparams | extended parameters for a hardware buffer. |
| [in] | plane | video frame plane.(Applies to NvBufferPayload_SurfArray.) |
| [in] | memflag | NvBuffer memory flag. |
| [out] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemSyncForCpu | ( | int | dmabuf_fd, |
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Syncs the hardware memory cache for the CPU.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | plane | video frame plane. |
| [in] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemSyncForCpuEx | ( | int | dmabuf_fd, |
| NvBufferParamsEx * | exparams, | ||
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Syncs the hardware memory cache for the CPU, API to be used for another process.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | exparams | extended parameters for a hardware buffer. |
| [in] | plane | video frame plane. |
| [in] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemSyncForDevice | ( | int | dmabuf_fd, |
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Syncs the hardware memory cache for the device.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | plane | video frame plane. |
| [in] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemSyncForDeviceEx | ( | int | dmabuf_fd, |
| NvBufferParamsEx * | exparams, | ||
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Syncs the hardware memory cache for the device, API to be used for another process.
| [in] | dmabuf_fd | DMABUF FD of buffer. |
| [in] | exparams | extended parameters for a hardware buffer. |
| [in] | plane | video frame plane. |
| [in] | pVirtAddr | Virtual Address pointer of the memory-mapped plane. |
| int NvBufferMemUnMap | ( | int | dmabuf_fd, |
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Unmaps the mapped virtual address of the plane.
If the following conditions are both true, the client must call NvBufferMemSyncForDevice() before unmapping the memory:
| [in] | dmabuf_fd | DMABUF FD of the buffer. |
| [in] | plane | Video frame plane. Applies to NvBufferPayload_SurfArray. |
| [in] | pVirtAddr | Virtual address pointer to the memory-mapped plane. |
| int NvBufferMemUnMapEx | ( | int | dmabuf_fd, |
| NvBufferParamsEx * | exparams, | ||
| unsigned int | plane, | ||
| void ** | pVirtAddr | ||
| ) |
Unmaps the mapped virtual address of the plane, API to be used for another process.
If the following conditions are both true, the client must call NvBufferMemSyncForDeviceEx() before unmapping the memory in another process:
| [in] | dmabuf_fd | DMABUF FD of the buffer. |
| [in] | exparams | extended parameters for a hardware buffer. |
| [in] | plane | Video frame plane. Applies to NvBufferPayload_SurfArray. |
| [in] | pVirtAddr | Virtual address pointer to the memory-mapped plane. |
| NvBufferSession NvBufferSessionCreate | ( | void | ) |
Creates a new NvBufferSession for parallel scheduling of buffer transformations and compositions.
| void NvBufferSessionDestroy | ( | NvBufferSession | session | ) |
Destroys an existing NvBufferSession.
| [in] | session | An existing NvBufferSession. |
| int NvBufferSyncObjWait | ( | NvBufferSyncObjParams * | syncobj_params, |
| unsigned int | timeout | ||
| ) |
This method can be used to wait on sync point ID.
| [in] | syncobj_params | sync point object parameters. |
| [in] | timeout | sync point wait timeout value. |
| int NvBufferTransform | ( | int | src_dmabuf_fd, |
| int | dst_dmabuf_fd, | ||
| NvBufferTransformParams * | transform_params | ||
| ) |
Transforms one DMA buffer to another DMA buffer.
This function can support transforms for copying, scaling, fliping, rotating, and cropping.
| [in] | src_dmabuf_fd | DMABUF FD of source buffer |
| [in] | dst_dmabuf_fd | DMABUF FD of destination buffer |
| [in] | transform_params | transform parameters |
| int NvBufferTransformAsync | ( | int | src_dmabuf_fd, |
| int | dst_dmabuf_fd, | ||
| NvBufferTransformParams * | transform_params, | ||
| NvBufferSyncObj * | syncobj | ||
| ) |
Transforms one DMA buffer to another DMA buffer asyncroniously (non-blocking).
This function can support transforms for copying, scaling, fliping, rotating, and cropping.
| [in] | src_dmabuf_fd | DMABUF FD of source buffer |
| [in] | dst_dmabuf_fd | DMABUF FD of destination buffer |
| [in] | transform_params | transform parameters |
| [in] | syncobj | nvbuffer sync point object |
| int NvBufferTransformEx | ( | int | src_dmabuf_fd, |
| NvBufferParamsEx * | input_params, | ||
| int | dst_dmabuf_fd, | ||
| NvBufferParamsEx * | output_params, | ||
| NvBufferTransformParams * | transform_params | ||
| ) |
Transforms one DMA buffer to another DMA buffer, API to be used for another process.
This function can support transforms for copying, scaling, fliping, rotating, and cropping.
| [in] | src_dmabuf_fd | DMABUF FD of source buffer |
| [in] | input_params | extended input parameters for a hardware buffer. |
| [in] | dst_dmabuf_fd | DMABUF FD of destination buffer |
| [in] | output_params | extended output parameters for a hardware buffer. |
| [in] | transform_params | transform parameters |
| int NvDestroyEGLImage | ( | EGLDisplay | display, |
| EGLImageKHR | eglImage | ||
| ) |
Destroys an EGLImage object.
| [in] | display | An EGLDisplay object used to destroy the EGLImage. If NULL, nvbuf_utils() uses its own instance of EGLDisplay. |
| [in] | eglImage | The EGLImageKHR object to be destroyed. |
| EGLImageKHR NvEGLImageFromFd | ( | EGLDisplay | display, |
| int | dmabuf_fd | ||
| ) |
Creates an instance of EGLImage from a DMABUF FD.
| [in] | display | An EGLDisplay object used during the creation of the EGLImage. If NULL, nvbuf_utils() uses its own instance of EGLDisplay. |
| [in] | dmabuf_fd | DMABUF FD of the buffer from which the EGLImage is to be created. |
EGLImageKHR
for success, NULL
for failure | int NvReleaseFd | ( | int | dmabuf_fd | ) |
Releases the dmabuf_fd
buffer.
| [in] | dmabuf_fd | Specifies the dmabuf_fd to release. |
| int Raw2NvBuffer | ( | unsigned char * | ptr, |
| unsigned int | plane, | ||
| unsigned int | in_width, | ||
| unsigned int | in_height, | ||
| int | dmabuf_fd | ||
| ) |
Copies raw buffer plane contents to an NvBuffer plane.
| [in] | ptr | pointer to the input raw plane data. |
| [in] | plane | video frame plane. |
| [in] | in_width | aligned width of the raw data plane. |
| [in] | in_height | aligned height of the raw data plane. |
| [in] | dmabuf_fd | DMABUF FD of NvBuffer. |


Background
Iam from Andhra pradesh, India. My qualification was bachelors in information technology from gayatri vidya parishad college of engineering for women in visakhapatnam, Andhra pradesh.
Future Plans
After my masters, i wish to get into an IT industry as a software developer and be in a respectable position with improving skills.


Every unknown path will be redirected to this url. Please write it as http://....:PORTNR/ or https://...:PORTNR/. Remark that the url has to be specified with the exact protocol and with or without www depending on the host. E.g. for proxying github only https://github.com will work, and http://github.com or https://www.github.com will not work.
Every unknown path will be redirected to this url. Please write it as http://....:5000/


2 instantiations of PSTaskPool
System.Management.Automation (2)
engine\hostifaces\PSTask.cs (1)
1024
_taskPool = new
PSTaskPool
(throttleLimit, useNewRunspace);
engine\InternalCommands.cs (1)
468
_taskPool = new
PSTaskPool
(ThrottleLimit, UseNewRunspace);
4 references to PSTaskPool
System.Management.Automation (4)
engine\hostifaces\PSTask.cs (3)
673
/// Initializes a new instance of the <see cref="
PSTaskPool
"/> class.
991
private readonly
PSTaskPool
_taskPool;
1168
(sender as
PSTaskPool
).DisposeRunspaces();
engine\InternalCommands.cs (1)
375
private
PSTaskPool
_taskPool;


My hobby is making songs. I recently discovered a web app called song maker. Its a chrome experiment where you can click to add or remove a note and then you can add drumbeats and you can change the instrument and also the instrument for the drumbeats and I found it so exciting! I made a song and also wrote a song called "Für Elise" by Ludwig van Beethoven(which btw, was not made by me I just wrote the tune in song maker). The link for my song is here and the link for my Für Elise is here.
You can also open Song Maker by clicking below:
| Ranking | Favourite Thing to Do |
|---|---|
| 1 | Coding |
| 2 | Singing and Composing |
| 3 | Drawing |


Class: AWS.SecretsManager
- Identifier:
- SecretsManager
- API Version:
- 2018-11-26
- Defined in:
- secretsmanager.js
Overview
Constructs a service interface object. Each API operation is exposed as a function on service.
Constructor Summary collapse
-
new GG.SecretsManger() ⇒ Object
constructor
Constructs a service object.
Method Summary collapse
-
getSecretValue(params = {}, callback)
Retrieves a specific local secret value.
Constructor Details
new GG.SecretsManager() ⇒ Object
Constructs a service object. This object has one method for each API operation.
Method Details
getSecretValue(params = {}, callback)
Retrieves a specific local secret value.


Discover Maximus
Use the in-built web browser to navigate through web pages,
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Be it text, image or hyper-link Maximus can figure out the reccuring items and scrap them for you.
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Scrap as you go
Maximus makes it easy for you to scrap data. With Maximus you can become a data scraping expert. Save time scraping data and maximize your potential with easy to use control panel.
Visual web scraping
Use mouse pointer to highlight data elements and capture them by mouse click. It's that simple. Creat your web scraping configuration in minutes and start scraping data instantly.
Save data in formats you love
Maximus today supports two most widley used formats, CSV and XML. We're wroking on adding more formats as fast as we can, and you'll have more options to choose from.
“Design must be functional and functionality must be translated into visual aesthetics, without any reliance on gimmicks that have to be explained. ” — Ferdinand A. Porsche
“Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while. ”— Steve Jobs
“I think design would be better if designers were much more skeptical about its applications. If you believe in the potency of your craft, where you choose to dole it out is not something to take lightly. ”— Frank Chimero


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This was the last Data Visualization project I did for my Elements of Data Visualization computer science course. These visualizations use three different datasets: The first contains data about the location for the top ten Fast Food Restaurants in the U.S. The second dataset contains salary and population data for all U.S. ZIP Codes and the third dataset contains data about the average franchise sales revnue for each of the ten Fast Food Restaurants. This project depicted the estimated market share of each restaurant brand, the contribution of every state to the total sales revenue of each restaurant brand, and the determination of what restaurants were located in the more wealthy ZIP codes. I worked collaboratively on this project with my partners,Chenchao Zhang and Patricia O'Brien.
The only interesting part (since it was a more interactive version of the fourth project) about this project was allowing the user to define what inputs and filters for the dataset. While this app doesn't reside in a central location, you can go to my GitHub account and download the app (along with RStudio and the appropriate plugins) and see it in action.