At its most fundamental level, a class type is a mechanism for combining related data values
into a data structure, so that we can treat that data structure as a single entity. For
example, the Student_info
structure that we built in §4.2.1/61,
struct Student_info { std::string name; double midterm, final; std::vector<double> homework; }
let us define and manipulate objects of type Student_info
. Each object of this type has
four data elements: a std::string
named name, a std::vector<double>
named
homework
, and two double
s named midterm
and final
.
As it stands, programmers who use the Student_info
type may—and must—
manipulate these data elements directly. They may manipulate the data directly because
the definition of Student_info
has not restricted access to the data elements. They
must do so because no other operations are available on Student_info
.
Rather than letting users access the data directly, we would like to hide the implementation
details of how Student_info
s are stored. In particular, we want to require the
type's users to access objects only through functions. To do so, we first need to provide
the users with convenient operations for manipulating Student_info
objects. These
operations will form the interface to our class.
Before looking at these functions, it is worth reviewing why we are using the fully
qualified names for std::string
and std::vector
, rather than assuming that a
using
-declaration that allowed us to access the names directly had been made. Code
that wants to use our Student_info
structure must have access to the class definition,
so we will put the definition in a header file. As we pointed out in §4.3/67, code that is
intended for use by others should contain the minimal number of declarations necessary.
Obviously, we must define the name Student_info
, because that is the name we want
users to use. The fact that string
and vector
are used by Student_info
is an implementation
artifact. There is no reason to force using
-declarations on users of
Student_info
just because we use these types in the implementation.
In our programming examples, and as a matter of good practice, we use the qualified
names in code that goes into header files, but we will continue to assume that the corresponding
source files contain appropriate using
-declarations. Therefore, when we write
program text that we intend to appear outside a header file, we will generally not use
fully qualified names.
In order to control access to Student_info
objects, we need to define an interface that
programmers can use. Let's start by defining operations to read
a record and to calculate
the overall grade:
struct Student_info { std::string name; double midterm, final; std::vector<double> homework; std::istream& read(std::istream&); // added double grade() const; // added };
We still say that each Student_info
object has four data elements, but we've also given
Student_info
two member functions. These member functions will let us read
a
record from an input stream and calculate the final grade
for any Student_info
object.
The const
on the declaration of grade
is a promise that calling the grade
function will
not change any of the data members of the Student_info
object.
We first discussed member functions in §1.2/14 when we talked about using the size
member of class string
. Essentially, a member function is a function that is a member of
a class object. In order to call a member function, our users must nominate the object of
which the function to be called is a member. So, analogous to calling greeting.size()
for a string
object named greeting
, our users will call s.read(cin)
or s.grade()
on behalf of a Student_info
object named s
. The call s.read(cin)
will read values
from the standard input and set the state of s appropriately. The call s.grade()
will calculate
and return the final grade for s
.
The definition of the first of our member functions looks a lot like the original version
of read
in §4.2.2/62:
istream& Student_info::read(istream& in) { in >> name >> midterm >> final; read_hw(in, homework); return in; }
As we did originally, we would put these functions in a common source file named
Student_info.cpp, Student_info.C
, or Student_info.c
. The important point is
that the declarations for these functions are now part of our Student_info
structure, so
they must be available to all users of the Student_info
class.
There are three important comparison points between this code and the original:
Student_info::read
instead of plain read
.Student_info
object, we do not need to pass
a Student_info
object as an argument, or to define a Student_info
object at all.s.midterm
; here we refer to just midterm
.We will explain each of these differences in turn.
The ::
in the function name is the same scope operator that we have already used, as
far back as §0.7/5, to access names that the standard library defines. For example,
we wrote string::size_type
to get the name size_type
that is a member of class
string
. Similarly, by writing Student_info::read
, we are defining the function,
named read
, that is a member of the Student_info
type.
This member function requires only an istream&
parameter, because the
Student_info&
parameter will be implicit in any call. Remember that when we call a
function that is a member of a vector
or string
object, we must say which vector
or
string
we want. For example, if s
is a string
, then we write s.size()
to call the
size
member of object s
. There is no way to call the size
function from class string
without nominating a string
object. In the same way, when we call the read
function,
we will have to say explicitly into which Student_info
object we're reading. That
object is implicitly used in the read
function.
The references to the members inside read
are unqualified because they are references
to members of the object on which we are operating. In other words, if we call
s.read(cin)
for a Student_info
object named s
, then we are operating on object s
.
When read
uses midterm, final
, and homework
, it will be using s.midterm,
s final
, and s.homework
respectively.
Now let's look at the grade member:
double Student_info::grade() const { return ::grade(midterm, final, homework); }
This version resembles the version in §4.2.2/63, and differs from it in ways analogous to
the differences in read
: We define grade
as a member of Student_info
, the function
takes an implicit rather than an explicit reference to a Student_info
object, and it
accesses the members of that object without any qualification.
This code contains two more important differences. First, note the call to ::grade
.
Putting ::
in front of a name insists on using a version of that name that is not a member
of anything. In this case, we need the ::
so that the call will reach the version of grade
that takes two double
s and a vector<double>
, which we defined in §4.1.2/54. Without
it, the compiler would think that we were referring to Student_info::grade
, and
would complain because we tried to call it with too many arguments.
The other important difference is the use of const
immediately after grade
's parameter
list. We can understand this usage by comparing our new function declaration with the original:
double Student_info::grade() const { ... } // member-function version double grade(const Student_info&) { ... } // original from §4.2.2/63
In the original function, we passed the Student_info
as a reference to const
. By doing
so, we ensured that we could ask for the grade
of a const Student_info
object, and
that the compiler would complain if the grade
function tried to change its parameter.
When we call a member function, the object of which it is a member is not an argument.
Therefore, there is no entry in the parameter list in which we might be able to say
that the object is const
. Instead, we qualify the function itself, thereby making it a
const member function. Member functions that are const
may not change the internal
state of the object on which they are executing: We are guaranteed that if we call
s.grade()
on behalf of a Student_info
object named s
, doing so will not change the
data members of s
.
Because the function guarantees that it will not change the values in the object, we can
call it for const
objects. By the same token, we cannot call nonconst
functions on
const
objects, so, for example, we cannot call the read
member on behalf of a const
Student_info
object. After all, a function such as read
says that it can change the
object's state. Calling such a function on a const
object could violate our const
promise.
It is important to note that even if a program never creates any const
objects directly,
it may create lots of references to const
objects through function calls. When we pass a
nonconst
object to a function that takes a const
reference, then the function treats that
object as if it were const
, and the compiler will permit it to call only const
members of
such objects.
Note that we included the const
qualifier in both the declaration of the function
inside the class definition and in the definition of the function. As always, argument
types must be identical between the function declaration and definition (§4.4/69).
Our new design made read
and grade
into member functions. What about compare
?
Should it also be a member of the class?
As we'll see in §9.5/164, §11.2.4/193, §11.3.2/196, §12.5/222, and §13.2.1/234, the C++
language requires certain kinds of functions to be defined as members. It turns out that
compare
is not one of these, so we have the option to do it either way. There is a general
rule that helps us decide what to do in such cases: If the function changes the state of an
object, then it ought to be a member of that object. Unfortunately, even this rule says
nothing about functions that do not change the state of the object, so we still must decide
what to do about compare
.
To do so, we should think a bit about what the function does and how users might
want to call it. The compare
function decides which of its Student_info
arguments is
"less than" the other, based on inspecting the arguments' name members. We'll see in
§12.2/213 that there is sometimes an advantage to defining operations such as compare
outside the class body. Therefore, we shall leave compare
as a global function, which we
will implement shortly.


"If you can't explain it to a six year old, you don't really understand it." - Richard Feynman
function foo(x) {
var y = x;
return function () {
return y;
}
}
A man goes on a long trip. Before leaving, he takes a snapshot of his house.
While he's away, the house is replaced with a condo. The man is unaware and continues to show the photo and describe his house to the people he meets.
var color = 'white';
function leaveHome () {
// a variable in leaveHome's scope
var description = "My house is " + color;
// returns another function, creating a closure over description
return function() {
console.log(description);
}
}
var travellingMan = leaveHome();
travellingMan(); // "My house is white"
color = 'red'; // They painted the house
travellingMan(); // "My house is white"


Encrypted Shell Script
► Page Contents:
In this tutorial, let’s see how to encrypt our shell script with an opensource tool called shc
. But, personally, I won’t call shc
a security tool. It is just an obfuscation tool.
What is shc
?⌗
shc
is called a “generic script compiler”. It takes a shell script, convert it to C source code, and compile it as binary executable.
shc
is not a compiler. It rather encodes and encrypts a shell script , and generate C source code. It also has an additioanal capability to apply expiration date while generating the C source code. It also strips the binary after compilation. Upon execution, the compiled+encrypted
binary will first decrypt and execute the code with the shell -c option.
shc
Installation⌗
We can install shc
directly, or we can build it from source.
$ sudo apt install shc
To build from the soruce:
$ git clone https://github.com/neurobin/shc.git
$ cd shc
$ ./cofngiure
$ make
$ sudo make install
Usage⌗
For example, we would like to encrypt a shell scipt called check_online.sh
.
$ shc -v -f check_online.sh
shc shll=bash
shc [-i]=-c
shc [-x]=exec '%s' "$@"
shc [-l]=
shc opts=
shc: cc check_online.sh.x.c -o check_online.sh.x
shc: strip check_online.sh.x
shc: chmod ug=rwx,o=rx check_online.sh.x
$
$ file check_online.sh.x
check_online.sh.x: ELF 64-bit LSB pie executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, BuildID[sha1]=377c5f8b2d1cd55f759bf613fef92824d2b4ab3a, for GNU/Linux 3.2.0, stripped
$
To add expiration date to the script:
$ shc -v -e 01/01/2023 -m "Contact author to use this script" -f check_online.sh
shc -e Sun Jan 1 00:00:00 2023
shc -e Sun Jan 1 00:00:00 2023
shc shll=bash
shc [-i]=-c
shc [-x]=exec '%s' "$@"
shc [-l]=
shc opts=
shc: cc check_online.sh.x.c -o check_online.sh.x
shc: strip check_online.sh.x
shc: chmod ug=rwx,o=rx check_online.sh.x
$ ./check_online.sh.x yahoo.com
./check_online.sh.x: has expired!
Contact author to use this script
Troubleshoot⌗
In case you see the “shc: invalid first line in script” error, it means the original shell script has a missing “shebang”, like #!/bin/bash
or #!/bin/sh
.


Destroy un-British things until you get to the Farage tile!
New Game
How to play: Use your arrow keys to move the tiles. When two tiles with the same un-British item touch, it is annihilated! Keep destroying the un-British things until we are left with the One True Farage tile.
Un-British things:
- Europe
- UKIP believes that Britain is still a global superpower that can do better on its own. 8 out of 10 business owners disagree.
- Immigrants
- Coming over here, stealing our jobs and our benefits! Except the evidence says immigration is good for the economy. And let's not forget that free migration is also good for the 1.8 million Britons living elsewhere in the EU.
- Same-sex couples
- UKIP is very unclear with its position on same-sex marriage, having previously opposed it. A ban on same-sex marriages would enforce an "us and them" mentality by forcing same-sex couples to have a different legal status. And we needn't mention the "gay floods" incident.
- Women
- UKIP continues to iterate that women of child-bearing age are "worth less" to employers.
- The environment
- UKIP is skeptical of climate change, despite overwhelming evidence, and would drop all renewable energy programmes to mine fossil fuels in the UK.
- Equality
- UKIP opposes political correctness, which is another way of saying they oppose equality measures.
- The world
- UKIP genuinely believes that British people are more worthy of aid than other human beings elsewhere, despite Britain having more wealth per person than 87% of countries in the world.
- Peace
- UKIP wants to dramatically increase our military budget, including purchasing three new aircraft carriers.
- Human rights
- A UKIP government would remove us from the European Convention on Human Rights. After that point the government will be answerable to no one and can introduce any laws they like, from reinstating the death penalty to criminalizing opposition to UKIP policy.
- UKIP politicians
- Any UKIP politician who says anything controversial is quickly evicted from the party. One wonders how many people will be left to run the country if they win.
Political parody created by Rich Daley. Based on 2048 by Gabriele Cirulli. Based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer.


Inverse Fourier Transform
Sub-
Carrier
Modulation
Data
>
IQ vector
IFFT
Time
Guard
Period
Frequency
Zeros


Revel Well Password Recovery
Follow this link to reset your password:
Reset Password
If you have any problems please
contact us


Man charged with murder of Limerick schoolboy Brooklyn Colbert
by By Digital Desk staffA man has appeared in court charged with the murder of Limerick schoolboy Brooklyn Colbert.
Twenty-six-year-old Patrick Dillon, of Dalgaish Park, Moyross, Limerick, appeared before Limerick District Court this morning where he was charged with the 11-year-old’s murder at a house on Shanabooley Road, Ballynanty on November 3.
Details about the boy’s injuries were not disclosed.
More than 30 gardaí flanked the accused in court.
A number of people in the court made gestures to Mr Dillon throughout the brief court hearing, and banged benches.
The victim’s father Wayne Colbert, a well-known Limerick soccer player, was present in court.
Detective Garda Eoin McDonagh, of Mayorstone Garda Station, gave evidence in court of arresting Mr Dillon, and with charging him at 6.12pm yesterday.
The garda witness said Mr Dillon “made no reply” to the charge.
Julianne Kiely, of Kiely McCarthy Solicitors, represented the accused in court.
Ms Kiely sought to have the matter adjourned and requested that Mr Dillon receive “psychiatric treatment as soon as possible”.
Judge Marian O’Leary ordered that Mr Dillon be “medically assessed”.
Mr Dillon was remanded in custody to Limerick Prison to November 12 via video link.
READ MORE
Witnesses said 'plane disintegrated in the air': Report into fatal Wexford plane crash


| Created: | 1/27/2021 3:53:36 PM |
| Modified: | 1/27/2021 3:53:36 PM |
| Project: | |
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Public integer fund_code_id |
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Public integer budget_id |
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Details:
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Public varchar(255) created_by |
|
Details:
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Public timestamp with time zone(0) created_at |
|
Details:
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Public timestamp with time zone(0) updated_at |
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Details:
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Public varchar(255) updated_by |
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Public grant_budgets_pkey( id: serial, |
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<<PK>>
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| Tag | Value |
| Owner | public |
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| isFinalSpecialization: | 0 |


Norway
The Three Billy Goats Gruff
Once on a time there were three Billy-goats, who were to go up to the hill-side to make themselves fat, and the name of all three was “Gruff.” On the way up was a bridge over a burn they had to cross; and under the bridge lived a great uglyTroll, with eyes as big as saucers, and a nose as long as a poker. So first of all came the youngest billy-goat Gruff to cross the bridge. “Trip, trap! trip, trap!” went the bridge. “Who’s that tripping over my bridge?” roared the Troll. “Oh! it is only I, the tiniest billy-goat Gruff; and I’m going up to the hill-side to make myself fat,” said the billy-goat, with such a small voice. “Now, I’m coming to gobble you up,” said the Troll. “Oh, no! pray don’t take me. I’m too little, that I am,” said the billy-goat; “wait a bit till the second billy-goat Gruff comes, he’s much bigger.” “Well! be off with you,” said the Troll. A little while after came the second billy-goat Gruff to cross the bridge. “Trip, trap! trip, trap! trip, trap!” went the bridge. “WHO’S THAT tripping over my bridge?” roared the Troll. “Oh!  “Now, I’m coming to gobble you up,” said the Troll. “Oh, no! don’t take me, wait a little till the big billy-goat Gruff comes, he’s much bigger.” “Very well! be off with you,” said the Troll. But just then up came the big billy-goat Gruff. “TRIP, TRAP! TRIP, TRAP! TRIP, TRAP!” went the bridge, for the billy-goat was so heavy that the bridge creaked and groaned under him. “WHO’S THAT tramping over my bridge?” roared the Troll. “IT’S I!  “Now, I’m coming to gobble you up,” roared the Troll. “Well, come along!  That was what the big billy-goat said; and so he flew at the Troll and poked his eyes out with his horns, and crushed him to bits, body and bones, and tossed him out into the burn, and after that he went up to the hill-side.
Source: Here


Welcome to our site , here in our website we are sharing alot of famous sights to visit in egypt , hoping that you will find a place to visit it , if you find any issues just contact us our admin email is john_fred@gmail.com,enjoy it.


{% extends "layout.html" %} {% block content %}
It is important for traditional surgeons to register with the department of health to ensure they have the requisite skills to perform circumcisions. If you would like to register, fill out these fields and a government official will contact you.


SIZE(1) GNU Development Tools SIZE(1) NAME size - list section sizes and total size. SYNOPSIS size [-A|-B|--format=compatibility] [--help] [-d|-o|-x|--radix=number] [--common] [-t|--totals] [--target=bfdname] [-V|--version] [objfile...] DESCRIPTION The GNU size utility lists the section sizes---and the total size---for each of the object or archive files objfile in its argument list. By default, one line of output is generated for each object file or each module in an archive. objfile... are the object files to be examined. If none are specified, the file "a.out" will be used. OPTIONS The command line options have the following meanings: -A -B --format=compatibility Using one of these options, you can choose whether the output from GNU size resembles output from System V size (using -A, or --format=sysv), or Berkeley size (using -B, or --format=berkeley). The default is the one-line format similar to Berkeley's. Here is an example of the Berkeley (default) format of output from size: $ size --format=Berkeley ranlib size text data bss dec hex filename<PHONE_NUMBER>0 11592 388392 5ed28 ranlib<PHONE_NUMBER>0 11888 388688 5ee50 size This is the same data, but displayed closer to System V conventions: $ size --format=SysV ranlib size ranlib : section size addr .text<PHONE_NUMBER> .data 81920 303104 .bss 11592 385024 Total 388392 size : section size addr .text<PHONE_NUMBER> .data 81920 303104 .bss 11888 385024 Total 388688 --help Show a summary of acceptable arguments and options. -d -o -x --radix=number Using one of these options, you can control whether the size of each section is given in decimal (-d, or --radix=10); octal (-o, or --radix=8); or hexadecimal (-x, or --radix=16). In --radix=number, only the three values (8, 10, 16) are supported. The total size is always given in two radices; decimal and hexadecimal for -d or -x output, or octal and hexadecimal if you're using -o. --common Print total size of common symbols in each file. When using Berkeley format these are included in the bss size. -t --totals Show totals of all objects listed (Berkeley format listing mode only). --target=bfdname Specify that the object-code format for objfile is bfdname. This option may not be necessary; size can automatically recognize many formats. -V --version Display the version number of size. @file Read command-line options from file. The options read are inserted in place of the original @file option. If file does not exist, or cannot be read, then the option will be treated literally, and not removed. Options in file are separated by whitespace. A whitespace character may be included in an option by surrounding the entire option in either single or double quotes. Any character (including a backslash) may be included by prefixing the character to be included with a backslash. The file may itself contain additional @file options; any such options will be processed recursively. SEE ALSO ar(1), objdump(1), readelf(1), and the Info entries for binutils. COPYRIGHT Copyright (c) 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". binutils-2.20 2009-10-16 SIZE(1)


Even more websites all about website templates on Just Web Templates
Even more websites all about website templates on Just Web Templates
if you're looking for beautiful and profesionally made templates you can find themas Template Beauty. of PNG images with text over them
You can remove any link to our websites from this template you are free to use the template without linking back to us.


What happened?
A 404 error implies that the file or page that you’re looking for could not be found.
What can I do?
Please use your browser’s back button and check that you’re in the right place. If you need immediate assistance, please open a GitHub issue instead.


I am a Visual Designer & Front End Web Developer based in Boise, Idaho. I love tackling problems with clean and beautiful design solutions that look great, enhance user experiences, and are enjoyable to use. For me, design is a way to communicate my interpretation and response to the world in a dynamic and timeless style. I gravitate towards big-picture thinking and bringing these ideas to life in the browser.
I was born and raised in Atlanta, GA but my real roots extend beyond that. I got to travel all over the world and open my eyes to various rich cultures and landscapes. I have my father's curious and humble nature to thank as well as my beautiful Thai mother for all of the adventures I experienced.
My passion: I LOVE music - it's one of the most powerful and diverse methods for expression & communication. I've always surrounded myself with music. I enjoy going to music festivals, supporting my friends at album release shows, and playing the piano in my spare time every day since I was five.
 My oldest sister is a wonderful chef and inspired me to see cooking as the art form that it is. I am constantly experimenting and transforming my palette, but most importantly I love bringing people together with food.


Branding . Photography . Web Design
Prana Yoga Center has served as a sanctuary in the heart of Coral Gables for over 21 years.
The center offers over 70 yoga classes per week, monthly workshops, teacher trainings, therapeutic massages, and Ayurvedic consultations and treatments.
For the last 3 years, I have worked as a graphic artist to help develop Prana's marketing collateral and online efforts.
Print and digital combine to educate and encourage students to try one of the many services and styles of yoga offered.


Plailect - Site Design Inspiration wololo.net & gbatemp.net - Information Sources Ryccardo - Help with the SD2Vita Guide Everyone else on GBAtemp and Discord who helped me improve these guides


About
Aspiring UI Designer with a passion for immersing players into gameworlds through smart and effective UI, by reducing clutter to a minimum and highlighting the feel of a game.
Projects
Unity game created as part of a 5-person student team. Players traverse through a procedurally generated maze while avoiding a ghostly librarian and trying to make as little noise as possible. Worked on Game Design, Art Assets, UI design, and gamewide aesthetics. Won 2nd place in RIT’s 2017 Imagine Cup Game Jam
Work Experience
Bring to the table win-win survival strategies to ensure proactive domination. At the end of the day, going forward, a new normal that has evolved from generation X is on the runway heading towards a streamlined cloud solution. User generated content in real-time will have multiple touchpoints for offshoring.
Education
GPA: 3.23
Skills
Resume
Please click the download button for a copy of my resume as a pdf.
Awards & Certifications


jMock is a library for testing Java code using mock objects. Mock objects help you design and test the interactions between the objects in your programs.
The jMock package:
New releases and more documentation can be found at the jMock website (www.jmock.org).


QUALITY COFFEE, QUALITY CAFFEINE
At Starbuzz Coffee, we are dedicated to filling all your caffeine needs through our quality coffees and teas. Sure, we want you to have a great cup of coffee and a great coffee experience as well, but we're the only company that actively monitors and optimizes caffeine levels. So stop by and fill your cup, or order online with our new Bean Machine online order form, and get that quality Starbuzz coffee that you know will meet your caffeine standards.
And, did we mention caffeine? We've just started funding the guys doing all the wonderful research at the Caffeine Buzz. If you want the latest on coffee and other caffeine products, stop by and pay them a visit.
OUR STORY
"A man, a plan, a coffee bean". Okay, that doesn't make a palindrome, but it resulted in a damn good cup of coffee. Starbuzz's CEO is that man, and you already know his plan: a Starbuzz on every corner.
In only a few years he's executed that plan and today you can enjoy Starbuzz just about anywhere. And, of course, the big news this year is that Starbuzz teamed up with Head First readers to create Starbuzz's Web presence, which is growing rapidly and helping to meet the caffeine needs of a whole new set of customers.
STARBUZZ COFFEE BEVERAGES
We've got a variety of caffeinated beverages to choose from at Starbuzz, including our House Blend, Mocha Cafe Latte, Cappuccino, and a favorite of our customers, Chai Tea.
We also offer a variety of coffee beans, whole or ground, for you to take home with you. Order your coffee today using our online Bean Machine, and take the Starbuzz Coffee experience home.


Oops!
404 - Page not found
Your email is not validate. please validate your email address or your Username and Password is wrong
Go To Homepage


Declaration of Principles
We are using the following principles to guarantee the greatest long-term experience for people/companies using Yanel.
Eat our own dogfood
Continuous Integration and Testing
Performance
(related:
Caching
)
Scalability
Redundancy/Clusterable
Fault-tolerant
Forward and Backwards Compatibility
Simplicity
Out-of-box usage (minimal setup)
Package/Dependency manager
Upgradeability
Security
I18n/Localization
Integrated Documentation
Logging/Debugging during production
Rapid prototyping/development
Component based/Modularity
Release Planning/
Roadmap
/Predictability
Offline
Watching and
Listening
to the user


Joseph Sheedy
<EMAIL_ADDRESS>Git repository: https://github.com/UWPCE-PythonCert/Python300-SystemDevelopmentWithPython-Spring-2014
Humans are mostly accustomed to communicating in their local timezone.
There are hundreds of them, whose definitions change
What happens to your application when it's deployed to a server running in a different timezone?
The length of a day is not constant, and leap seconds have been inserted frequently
Daylight savings time challenges
Daylight savings time creates discontinuities in a time series
This is the primary time standard in the world
Provides a consistent reference all other time zones can relate to
No daylight savings time
Also known as Zulu Time, as the UTC time zone is sometimes denoted by the letter Z, e.g. 12:59Z
It is similar to, but not the same as, Greenwich Mean Time (GMT). UTC is more precisely defined
The rules for time adjustment across the world are more political than rational
The datetime object represents a specific moment in time
The date object represents a calendar date
The time object represents a time
from datetime import datetime
t = datetime(2019, 11, 1)
date = t.date()
now = datetime.now()
In [3]: datetime.MINYEAR
Out[3]: 1
In [4]: datetime.MAXYEAR
Out[4]: 9999
In [5]: datetime.datetime(37337,1,1)
---------------------------------------------------------------------------
ValueError Traceback (most recent call last)
in ()
ValueError: year is out of range
In [6]: datetime.datetime(0,1,1)
---------------------------------------------------------------------------
ValueError Traceback (most recent call last)
in ()
ValueError: year is out of range
from datetime import datetime
t = datetime.now()
t.isoformat()
t.strftime("Date: %B %d, %Y. Time: %H:%M")
strftime passes format codes to the strftime of the platform's C library. This may not be standardized! A list of format directives is here
getting the current UNIX time :
int(datetime.datetime.now().strftime('%s'))
# in Python 3.3+:
datetime.now().timestamp()
datetime.strptime(string, format)
In [88]: datetime.datetime.strptime?
Type: builtin_function_or_method
String form:
Docstring: string, format -> new datetime parsed from a string (like time.strptime()).
time_string = "2019/11/1 2300"
format = "%Y/%m/%d %H%M"
datetime.datetime.strptime(time_string, format)
strptime format strings use the same formatting tokens as strftime
If you need to parse arbitrary time strings, or don't want to maintain format strings, there is python-dateutil.parser
so far we haven't created any datetime objects with associated timezone information, these are known as 'naive' datetimes
in order to accurately represent a real time, timezone information is required
Some systems may expect naive times to represent UTC, others may decide on local time zone. It's usually safer to be explicit.
Timezone is specified with the tzinfo attribute, through the constructor: datetimes are immutable
Change the timezone or another attribute with the replace(*args, **kwargs) method to create a new object with all the same attributes except those specified
tzinfo is expected to be a subclass of datetime.tzinfo
However, datetime.tzinfo is an abstract base class, which means you'll need to define your own subclass (filled with peril) or install the pytz package
pytz is based on the Olson database, a reference database of the world's timezones.
A list of all the timezones in pytz is available in pytz.all_timezones
Timezone is often specified as a UTC offset in hours, e.g. 2019-11-1T11:59-08:00. Don't use this offset directly to permanently record a user's timezone because it may change with Daylight Savings Time. Better to obtain the IANA code from the list in pytz and let datetime do the calculations.
from datetime import datetime
import pytz
t1 = datetime(2019,11,1, tzinfo=pytz.UTC)
us_pacific_tz = pytz.timezone('US/Pacific')
t2 = datetime(2019,11,1, tzinfo=us_pacific_tz)
datetime.timedelta([days[, seconds[, microseconds[, milliseconds[, minutes[, hours[, weeks]]]]]]]) represents a time difference
All the datetime objects overload the arithmetic operators, such that adding or subtracting dates will return a datetime.timedelta object
In [17]: datetime.datetime.now() - datetime.datetime.now()
Out[17]: datetime.timedelta(-1, 86399, 999987)
adding timedelta to a datetime will result in a new datetime
In [19]: datetime.datetime(2019,11,1, tzinfo=pytz.UTC) + datetime.timedelta(days=1)
Out[19]: datetime.datetime(2019, 11, 2, 0, 0)
# or create a shortcut for creating a UTC timezone aware datetime:
import functools
utc = functools.partial(datetime.datetime, tzinfo=pytz.UTC)
utc(2019,11,1,12,0) + datetime.timedelta(days=1)
timedelta has a few functions and properties to retrieve the results: timedelta.total_seconds(), timedelta.days, timedelta.seconds, timedelta.microseconds
datetimes in the calculations must be all naive or all aware
In [35]: datetime.datetime(2019,11,1,tzinfo=pytz.UTC) - datetime.datetime(2019,10,1) --------------------------------------------------------------------------- TypeError Traceback (most recent call last)
in () TypeError: can't subtract offset-naive and offset-aware datetimes
Try to deal in UTC as much as possible. Do not depend on the machine's interpretation of local time.
For instance, datetime.now() on my Mac will return a naive datetime containing the local time. Alternatively:
# return the current time as an aware datetime in UTC:
datetime.datetime.now(pytz.UTC)
# this will return a naive datetime with the current UTC time
datetime.datetime.utcnow()
When storing a datetime in a database, it will need to be translated into the database's native format. Depending on the database driver, it may or may not accept datetimes. If it does, it may or may not respect the timezone information
Discovering the behavior is part of your database integration work
From the sqlite3 docs:
Dates and times in sqlite3 are stored as TEXT, REAL, or INTEGER values TEXT as ISO8601 strings ("YYYY-MM-DD HH:MM:SS.SSS"). REAL as Julian day numbers, the number of days since noon in Greenwich on November 24, 4714 B.C. according to the proleptic Gregorian calendar. INTEGER as Unix Time, the number of seconds since 1970-01-01 00:00:00 UTC.
So Python datetime objects must be translated to these types
sqlite3 has support for "adapters" and "converters" to translate types going in and out of the DB
Default adapters and converters are supplied for date and datetime objects
unfortunately, the default implementation does not handle timezone aware datetimes, but they are simply implementable
let's look at examples/datetime_naive_to_sqlite.py and examples/datetime_aware_to_sqlite.py
/


-Their aim is to keep the course on the cutting edge of industry standards. -The phase system run's on a 3 weeks cycle. Student's are reassessed at the end of these phase cycle's. -The focus is more on the essential concepts and principles of the skills being studies. Mastery will be an ongoing process. -Pair programming is used to teach the essential interpersonal skills required to both pass the DBC and function in the workplace.
EDA might not be as structured and organized as I had hope. There may be some inherent risks to a course style like this, as the course lessons and material are perpetually in a state of 'work-in-progress'. However this style of 'continuous integrations' is probably the best solution to the rapidly developing tech industry. We will need to take a greater degree of responsibility for our learning in this type of environment and cannot assume that everything we need to know is taught in this course. Getting hired will be a repeating feed-back loop of; rejection, improvement, resubmission. It's best to get used to that mindset now.
I see it giving me the opportunity to develop my interpersonal skills in parallel with technical skills.
Not really. The video; Shereef's Fireside Chat, is 3 years old and gave me mostly a perspective on the dev boot camp experience. Perhaps I need to learn more about the EDA 'experience' to compare and contrast the two better.
Yes
Yes


Welcome,
Visitor
Client DataTables
This is a read only DataTables demo learned from
datatables.net
#nodejs
ID
Name
Comments


You have no chance to survive your time.
Ha ha ha ha...
Captain !!
Take off every Zig!
Categories
HTML
CSS
JavaScript


Help reform copyright!
The European Commission wants to hear your opinion on copyright reform. On this site we're making it easy for you to respond to the official EU consultation by filtering out the questions that don't apply to you. Together we can make our opinions and experiences heard!
One more thing: You can answer the question in any European language you are comfortable with!
Which of these problems have you encountered with copyright in the EU?
{% include problem.html key="youtube" text="YouTube videos not playable in my country" %}
{% include problem.html key="imagesharing" text="Confused about legality of sharing images on Facebook, Tumblr, etc" %}
{% include problem.html key="filesharingconfusion" text="Confused about legality of filesharing/torrenting or even got in trouble because of filesharing/torrenting" %}
{% include problem.html key="drm" text="Could not freely use media I bought because of DRM, in fact had less freedom than I would have offline/in the analog world" %}
{% include problem.html key="mediacountry" text="Certain media not available to buy in my country or a website I wanted to use was blocked in my country" %}
{% include problem.html key="remix" text="Don't dare make a remix because of fear of repercussions" %}
{% include problem.html key="subtitle" text="Confused about legality of subtitling, translating, converting, etc. media" %}
{% include problem.html key="fanfiction" text="My fan fiction or fan art might be illegal" %}
{% include problem.html key="stolencontent" text="Someone stole my content OMFG" %}
{% include problem.html key="takedown" text="Provided a web service that was confronted with takedown notices and complaints (my Youtube/Vimeo video was blocked)" %}
{% include problem.html key="travel" text="When I travel to another member state, I am unsure how local copyright laws differ from at home" %}
{% include problem.html key="enforcement" text="I have made the experience that copyright enforcement puts the interests of rightholders above those of citizens" %}
{% include problem.html key="links" text="Confused about legality of sharing links to content under copyright protection" %}
Continue »
Would you like to respond to the full 80-question consultation rather than this simplified form? It's not necessary to answer all the questions.


Michael J. Fox is an actor, author, producer and activist.
He is best known for his roles in Spin City (1996 - 2000), Family Ties (1982 - 1989) and Back to the Future (1985 - 1990).
Fox was diagnosed with Parkinson's disease in 1991, at age 29, which caused him to retire from his career of acting. But Fox remained strong, continuing his work as a voice-over actor (also gave voice to Stuart Little) and created the Michael J. Fox Foundation for Parkinson's disease research.
To me Michael J. Fox remains a hero forever who played Marty McFly and his struggle and will to make a change keeps me motivated to push forward.
Fox plays the role of a teenager Marty McFly in the movie who is accidentally sent back in time.
Back to the Future was both a commercial and critical success. The film spent 8 consecutive weekends as the number one grossing movie at the US box office in 1985 and eventually earned a worldwide total of $381.11 million.
BTTF is my personal favorite and a must watch movie for all.
Fox started displaying symptoms of early-onset Parkinson's disease in 1991 although he was not properly diagnosed until the next year.
In 1998, he decided to go public with his condition, and since then, he has been a strong advocate of Parkinson's disease research.
His foundation, The Michael J. Fox Foundation, was created to help advance every promising research path to curing Parkinson's disease, including embryonic stem cell studies.


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{% extends "base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% block title %}Furry Yellow Pages - Media and Services Management{% endblock %} {% block page_content %}


The Java EE 7 Tutorial
31.1 Annotations for Field and Bean Properties of Resource Classes
JAX-RS annotations for resource classes let you extract specific parts or values from a Uniform Resource Identifier (URI) or request header.
JAX-RS provides the annotations listed in Table 31-1.
Table 31-1 Advanced JAX-RS Annotations
| Annotation | Description |
|---|---|
|
|
Injects information into a class field, bean property, or method parameter |
|
|
Extracts information from cookies declared in the cookie request header |
|
|
Extracts information from a request representation whose content type is |
|
|
Extracts the value of a header |
|
|
Extracts the value of a URI matrix parameter |
|
|
Extracts the value of a URI template parameter |
|
|
Extracts the value of a URI query parameter |
31.1.1 Extracting Path Parameters
URI path templates are URIs with variables embedded within the URI syntax. The @PathParam
annotation lets you use variable URI path fragments when you call a method.
The following code snippet shows how to extract the last name of an employee when the employee's email address is provided:
<EMAIL_ADDRESS>public class EmpResource { @GET @Produces("text/xml") public String getEmployeelastname(@PathParam("lastname") String lastName) { ... } }
In this example, the @Path
annotation defines the URI variables (or path parameters) {firstname}
, {lastname}
, and {domain}
. The @PathParam
in the method parameter of the request method extracts the last name from the email address.
If your HTTP request is GET
<EMAIL_ADDRESS>, the value "doe
" is injected into {lastname}
.
You can specify several path parameters in one URI.
You can declare a regular expression with a URI variable. For example, if it is required that the last name must consist only of lowercase and uppercase characters, you can declare the following regular expression:
<EMAIL_ADDRESS>If the last name does not match the regular expression, a 404 response is returned.
31.1.2 Extracting Query Parameters
Use the @QueryParam
annotation to extract query parameters from the query component of the request URI.
For instance, to query all employees who have joined within a specific range of years, use a method signature like the following:
@Path("/employees/") @GET public Response getEmployees( @DefaultValue("2003") @QueryParam("minyear") int minyear, @DefaultValue("2013") @QueryParam("maxyear") int maxyear) {...}
This code snippet defines two query parameters, minyear
and maxyear
. The following HTTP request would query for all employees who have joined between 2003 and 2013:
GET /employees?maxyear=2013&minyear=2003
The @DefaultValue
annotation defines a default value, which is to be used if no values are provided for the query parameters. By default, JAX-RS assigns a null value for Object
values and zero for primitive data types. You can use the @DefaultValue
annotation to eliminate null or zero values and define your own default values for a parameter.
31.1.3 Extracting Form Data
Use the @FormParam
annotation to extract form parameters from HTML forms. For example, the following form accepts the name, address, and manager's name of an employee:
<FORM action="http://example.com/employees/" method="post"> <p> <fieldset> Employee name: <INPUT type="text" name="empname" tabindex="1"> Employee address: <INPUT type="text" name="empaddress" tabindex="2"> Manager name: <INPUT type="text" name="managername" tabindex="3"> </fieldset> </p> </FORM>
Use the following code snippet to extract the manager name from this HTML form:
@POST @Consumes("application/x-www-form-urlencoded") public void post(@FormParam("managername") String managername) { // Store the value ... }
To obtain a map of form parameter names to values, use a code snippet like the following:
@POST @Consumes("application/x-www-form-urlencoded") public void post(MultivaluedMap<String, String> formParams) { // Store the message }
31.1.4 Extracting the Java Type of a Request or Response
The javax.ws.rs.core.Context
annotation retrieves the Java types related to a request or response.
The javax.ws.rs.core.UriInfo
interface provides information about the components of a request URI. The following code snippet shows how to obtain a map of query and path parameter names to values:
@GET public String getParams(@Context UriInfo ui) { MultivaluedMap<String, String> queryParams = ui.getQueryParameters(); MultivaluedMap<String, String> pathParams = ui.getPathParameters(); }
The javax.ws.rs.core.HttpHeaders
interface provides information about request headers and cookies. The following code snippet shows how to obtain a map of header and cookie parameter names to values:
@GET public String getHeaders(@Context HttpHeaders hh) { MultivaluedMap<String, String> headerParams = hh.getRequestHeaders(); MultivaluedMap<String, Cookie> pathParams = hh.getCookies(); }


{% extends 'base.html' %} {% block content %}
Open Run Log will always be free to use and focuses on making sure you own your data while providing great tools to track and analyze your progress.
Open Run Log is also 100% Open Source software. Fork the code on Github!


Modern emergency care for Queenstown area
by New Zealand GovernmentHon Dr David Clark
Minister of Health
15 November 2019
PĀNUI PĀPĀHO
MEDIA STATEMENT
New, modern emergency department and outpatient facilities at Queenstown’s Lakes District Hospital mean better emergency care for the growing tourist mecca’s visitors and locals, says Health Minister David Clark.
Today Dr Clark today officially opened the hospital’s redeveloped Emergency Department and Outpatient facilities.
The new facilities include:
· An extended Emergency Department with two more beds (nine in total)
· two resuscitation bays
· a plaster bay
· a decontamination area and isolation room for potentially contagious patients
· triage and consultation areas
· a medical students' training room
“These new facilities will help Southern District Health Board meet the region’s growing demand for ED services,” David Clark said.
“This hospital is situated in one of the most beautiful places in the world. This does come with challenges. Booming tourism and population growth have put significant extra pressures on the district’s health services, particularly on emergency care.
“In response, Southern DHB has invested $9.3m and considerable work in this project, while the local community has shown tremendous spirit in raising funds for a new state of the art CT scanner.
“This redevelopment means Lakes District Hospital has an ED that’s fit for purpose and well placed to keep pace with this special part of New Zealand,” David Clark said.
ends


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To use this on an iOS device with Voiceover, double-tap-hold to enable gesture passthrough. Then drag up, left, right and down to move within the current month. Swipe up and down to go to the previous and following month. Swipe left and right to go to the first and last day of the current month. Double-tap (tap) to select a date and Triple-tap (double-tap) to simulate the dismiss event.
To use with the keyboard use up, down, left and right arrow keys to move within the current month. Use page up and page down to move to previous and following months. Use home and end to go to first and last day of the current month. Use enter to select a date and esc to simulate the dismiss.
Mouse and touch can be used as you would expect them to be used.
| Sunday | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday |
|---|


1. Make a github account
2. Make a repository with exactly same + .github.io
example jimboy3100 -> jimboy3100.github.io
3. Upload a video (.mp4 .webm .ogv) on github
The destination is:
example:
jimboy3100/jimboy3100.github.io (account: full repo address: jimboy3100/jimboy3100.github.io)
jimboy3100.github.io/banners/testvideodyinglight.mp4 (the video i have)
https:// + jimboy3100.github.io/banners/testvideodyinglight.mp43
https://jimboy3100.github.io/banners/testvideodyinglight.mp4
"banner" is a folder for me, so you it will be https://user.github.io/banners/testvideodyinglight.mp4
if your account is: user and your repository was name user.github.io
Use it as SKIN URL the same way you do for imgur icons
*To make a folder on github "create a new file", leave it blank and name it /yourfoldername/yourblackfilename.html
**Needs 5-10 minutes to load as "Ready to use URL"
***In rare occasions that one video does not work properly, use another video
**** On my own github i changed the destination "https://jimboy3100.github.io/" to "https://legendmod.ml/", example https://legendmod.ml/banners/testvideodyinglight.mp4


--- layout: page title: About header-img: "img/about-bg.png" ---
Hey, my name is Jax and I'm learning Data Science.


-
Undocumented
Declaration
Swift
static let clear: _cairo_operator
-
Undocumented
Declaration
Swift
static let source: _cairo_operator
-
Undocumented
Declaration
Swift
static let over: _cairo_operator
-
Undocumented
Declaration
Swift
static let in_: _cairo_operator
-
Undocumented
Declaration
Swift
static let out: _cairo_operator
-
Undocumented
Declaration
Swift
static let atop: _cairo_operator
-
Undocumented
Declaration
Swift
static let dest: _cairo_operator
-
Undocumented
Declaration
Swift
static let dest_over: _cairo_operator
-
Undocumented
Declaration
Swift
static let dest_in: _cairo_operator
-
Undocumented
Declaration
Swift
static let dest_out: _cairo_operator
-
Undocumented
Declaration
Swift
static let dest_atop: _cairo_operator
-
Undocumented
Declaration
Swift
static let xor: _cairo_operator
-
Undocumented
Declaration
Swift
static let add: _cairo_operator
-
Undocumented
Declaration
Swift
static let saturate: _cairo_operator
-
Undocumented
Declaration
Swift
static let multiply: _cairo_operator
-
Undocumented
Declaration
Swift
static let screen: _cairo_operator
-
Undocumented
Declaration
Swift
static let overlay: _cairo_operator
-
Undocumented
Declaration
Swift
static let darken: _cairo_operator
-
Undocumented
Declaration
Swift
static let lighten: _cairo_operator
-
Undocumented
Declaration
Swift
static let color_dodge: _cairo_operator
-
Undocumented
Declaration
Swift
static let color_burn: _cairo_operator
-
Undocumented
Declaration
Swift
static let hard_light: _cairo_operator
-
Undocumented
Declaration
Swift
static let soft_light: _cairo_operator
-
Undocumented
Declaration
Swift
static let difference: _cairo_operator
-
Undocumented
Declaration
Swift
static let exclusion: _cairo_operator
-
Undocumented
Declaration
Swift
static let hsl_hue: _cairo_operator
-
Undocumented
Declaration
Swift
static let hsl_saturation: _cairo_operator
-
Undocumented
Declaration
Swift
static let hsl_color: _cairo_operator
-
Undocumented
Declaration
Swift
static let hsl_luminosity: _cairo_operator


# Description:
# This module will try to find Service Principal Names that are associated with normal user account.
# Since normal account's password tend to be shorter than machine accounts, and knowing that a TGS request
# will encrypt the ticket with the account the SPN is running under, this could be used for an offline
# bruteforcing attack of the SPNs account NTLM hash if we can gather valid TGS for those SPNs.
# This is part of the kerberoast attack researched by Tim Medin (@timmedin) and detailed at
# https://files.sans.org/summit/hackfest2014/PDFs/Kicking%20the%20Guard%20Dog%20of%20Hades%20-%20Attacking%20Microsoft%20Kerberos%20%20-%20Tim%20Medin(1).pdf
#
# Original idea of implementing this in Python belongs to @skelsec and his
# https://github.com/skelsec/PyKerberoast project
#
# This module provides a Python implementation for this attack, adding also the ability to PtH/Ticket/Key.
# Also, disabled accounts won't be shown.
#
# ToDo:
# [X] Add the capability for requesting TGS and output them in JtR/hashcat format
# [ ] Improve the search filter, we have to specify we don't want machine accounts in the answer
# (play with userAccountControl)
usage: GetUserSPNs.py [-h] [-request] [-request-user username] [-save]
[-outputfile OUTPUTFILE] [-debug]
[-hashes LMHASH:NTHASH] [-no-pass] [-k]
[-aesKey hex key] [-dc-ip ip address]
target
Queries target domain for SPNs that are running under a user account
positional arguments:
target domain/username[:password]
optional arguments:
-h, --help show this help message and exit
-request Requests TGS for users and output them in JtR/hashcat
format (default False)
-request-user username
Requests TGS for the SPN associated to the user
specified (just the username, no domain needed)
-save Saves TGS requested to disk. Format is
<username>.ccache. Auto selects -request
-outputfile OUTPUTFILE
Output filename to write ciphers in JtR/hashcat format
-debug Turn DEBUG output ON
authentication:
-hashes LMHASH:NTHASH
NTLM hashes, format is LMHASH:NTHASH
-no-pass don't ask for password (useful for -k)
-k Use Kerberos authentication. Grabs credentials from
ccache file (KRB5CCNAME) based on target parameters.
If valid credentials cannot be found, it will use the
ones specified in the command line
-aesKey hex key AES key to use for Kerberos Authentication (128 or 256
bits)
-dc-ip ip address IP Address of the domain controller. If ommited it use
the domain part (FQDN) specified in the target
parameter


|
file extension$ - file extension of 3d file, e.g. ".x",".3ds"
xx# - 1,1 element of 3x3 matrix xy# - 2,1 element of 3x3 matrix xz# - 3,1 element of 3x3 matrix yx# - 1,2 element of 3x3 matrix yy# - 2,2 element of 3x3 matrix yz# - 3,2 element of 3x3 matrix zx# - 1,3 element of 3x3 matrix zy# - 2,3 element of 3x3 matrix zz# - 3,3 element of 3x3 matrix |
|
Sets a matrix for 3d files loaded with the specified file extension.
This can be used to change coordinate systems when loading. By default, the following loader matrices are used: LoaderMatrix "x",1,0,0,0,1,0,0,0,1 ; no change in coord system LoaderMatrix "3ds",1,0,0,0,0,1,0,1,0 ; swap y/z axis' You can use LoaderMatrix to flip meshes/animations if necessary, eg: LoaderMatrix "x",-1,0,0,0,1,0,0,0,1 ; flip x-cords for ".x" files LoaderMatrix "3ds",-1,0,0,0,0,-1,0,1,0 ; swap y/z, negate x/z for ".3ds" files |


Access denied
You have not permission to make this action. If you think this is a mistake, please contact board administrator.
Request ID:


Cut
(Edit->Cut or CTRL+X)Click on the Cut icon. Move the cursor to the design window, and delimit the active area with the mouse. Consequently, all the graphics included in this area are erased. Click on Undo to fix those elements back into the design.
[Back]


{% extends "base.html" %} {% block heading %} Error {% endblock %} {% block subheading %} 404 Not Found {% endblock %} {% block content %}
Couldn't find it.
Sorry, whatever you were looking for wasn't found.


--- title: New Blog Engine author: Enrico Spinielli date: '2018-01-02' slug: new-blog-engine categories: [] tags: [] ---
I finally decided to give it a try and then switched to blogdown
(here the free book.)
I sort of followed the migration suggestions in the book, but when I tried to switch to Netlify I got everyting messed up with my OVH setup so I am still with Github Pages…one step at a time…
I hope this setup will lower the barrier and allow me to blog and share more.
I am already looking forward to using the amazing features provided by
Hugo, e.g. shortcodes.
So if I want to cite one of my tweets I simply use blogdown::shortcode(...)


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With the big firmware update just around the corner (as far as I can see), I have a renewed interest in getting my emonPi + emonTH set up do some work :)
My project idea is to control the extractor fan based on humidity levels, but for that, I need to control a relay. Now having all this nice OOK, NodeRed, etc support coming in the firmware, what I'm missing is the actual hardware.
Being a web developer I only play around with electronics as a hobby, so the terse instructions on the official page aren't quite enough to confidently get started: https://wiki.openenergymonitor.org/index.php?title=EmonPi#LightWaveRF_OOK
Could anyone please put some step-by-step guide together (with things like get these modules, have these materials, solder in this order, look out for this gotcha, test like this, etc)? Or alternatively if anyone in London are willing to pair up and help me out, I'd be more than happy to make the guide based on that!
Re: Beginner's guide to soldering an OOK Tx module to emonPi v1.5
What version emonPi PCB do you have? If you have latest, (V1.6) then soldering an OOK module will be super easy. Just four joints.
If you have the earlier V1.5, then you'll need to add wire links as detailed:
https://wiki.openenergymonitor.org/index.php/EmonPi#LightWaveRF_OOK
If you are ordering a new emonPi with OOK from the shop, we can attach it for you if you leave a note with your order
http://shop.openenergymonitor.com/ook-on-off-keying-transmitter-433mhz/
Re: Beginner's guide to soldering an OOK Tx module to emonPi v1.5
Thanks a lot for the quick response Glyn!
I have the 1.5, so the only difference is that I have to add that wire link to the antenna?
I've also spotted a warning in the differences between 1.5-1.6 – "Move OOK to top of board to avoid Pi2 connector shorting issue" – what do I need to look out for?
If I do do it, how can I test? Better do the emonPi software update first, right?
Re: Beginner's guide to soldering an OOK Tx module to emonPi v1.5
Correct, just solder on the antenna. No other changes needed.
No, need to do software update first.
You will need to use the latest emonPi image, it has got LightWave RF and OOK setup as standard:
http://openenergymonitor.org/emon/node/12212


The Action class.
More...
#include <action.h>
The Action class.
The base action class for all other actions to be derived upon.
- Author
- Mathias M. Vege
- Version
- 1.0
- Date
- 2017-2019
- Copyright
- MIT Licence
◆ Action()
◆ ~Action()
~Action destructor. Nothing to de-allocate in base class
◆ computeStaple()
| void Action::computeStaple |
( |
Lattice< SU3 > * |
lattice, |
|
|
unsigned int |
i, |
|
|
unsigned int |
j, |
|
|
unsigned int |
k, |
|
|
unsigned int |
l, |
|
|
int |
mu |
|
) |
| |
|
virtual |
computeStaple computes the staple at given poisition.
- Parameters
-
| lattice | a pointer of four lattice objects, one for each lorentz index. |
| i | spatial \(x\) position. |
| j | spatial \(y\) position. |
| k | spatial \(z\) position. |
| l | temporal \(t\) position. |
| mu | lorentz index, \(\mu\). |
- Returns
- Returns change in action \(\Delta S\)
Reimplemented in LuscherAction, and WilsonGaugeAction.
◆ getActionDerivative()
getActionDerivative, computes the derivative of the lattice in given direction.
- Parameters
-
| lattice | a pointer of four lattice objects, one for each lorentz index. |
| mu | lorentz index, \(\mu\). |
Reimplemented in LuscherAction, and WilsonGaugeAction.
◆ getDeltaAction()
| double Action::getDeltaAction |
( |
SU3 |
U, |
|
|
SU3 |
UPrime |
|
) |
| |
|
virtual |
getDeltaAction computes the change in action. Staple must have already have been calculated.
- Parameters
-
| U | Old link |
| UPrime | Updated link |
Reimplemented in LuscherAction, and WilsonGaugeAction.
◆ m_N
| std::vector<unsigned int> Action::m_N |
|
protected |
◆ m_position
| std::vector<int> Action::m_position |
|
protected |
Array for holding the position in lattice.
m_position is used for handling the shift-method in parallelization.
The documentation for this class was generated from the following files:


Rules: At the Double, Forward to Victory, Inspiring Presence
Selections: 3. Tongues of Flame, Basalt Hammer, Fire Breath
Categories: DESTRUCTION, OGOR, HERO, WIZARD, FIREBELLY, Leader, OGOR MAWTRIBES
Magic: Firebelly, Spell: Arcane Bolt, Cascading Fire-Cloak, Mystic Shield, Tongues of Flame, Unit: Firebelly, Unit Abilities: Fire Breath, Weapon: Basalt Hammer, Fire Breath
| Magic | Cast/Unbind | Spells Known |
|---|---|---|
| Firebelly | 1/1 | Arcane Bolt, Mystic Shield and Cascading Fire-Cloak |
| Spell | Casting Value | Description |
|---|---|---|
| Arcane Bolt | 5 | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers 1 mortal wound. If the casting roll was 10 or more, the unit suffers D3 mortal wounds instead. |
| Cascading Fire-Cloak | 6 | If successfully cast, roll 1 dice for each enemy unit within 3" of the caster. On a 4+, that enemy unit suffers D3 mortal wounds. In addition, if this spell is successfully cast, add 1 to save rolls for attacks that target this model until the start of your next hero phase. |
| Mystic Shield | 6 | If successfully cast, pick a friendly unit within 18" of the caster that is visible to them. Re-roll save rolls of 1 for that unit until your next hero phase. |
| Tongues of Flame | 6 | If successfully cast, pick 1 enemy unit that has 5 or more models that are within 18" of the caster and visible to them. Until the start of your next hero phase, each time that unit finishes any type of move, it suffers D3 mortal wounds. |
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Firebelly | 6" | 7 | 6 | 5+ |
| Unit Abilities | Ability Details |
|---|---|
| Fire Breath | Do not use the attack sequence for an attack made with Fire Breath. Instead, pick 1 enemy unit that is within range of the attack and roll a dice. On a 4+, that enemy unit suffers D3 mortal wounds. |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Basalt Hammer | Melee | 2" | 2 | 4+ | 3+ | -1 | D3 |
| Fire Breath | Missile | 6" | * | * | * | * | * |
Selections: 0. Splatter-cleaver, 1. Black Clatterhorn, Crushing Hooves, Frost Spear, Punches and Kicks, Rock-hard Horns
Categories: DESTRUCTION, OGOR MAWTRIBES, STONEHORN, BEASTCLAW RAIDERS, MONSTER, HERO, FROSTLORD, Leader, Behemoth, Artefact
Artefact: Splatter-cleaver, Command Abilities: Bellowing Voice, Command Trait: Black Clatterhorn, Damage Table: Stornhorn: 00-03 Wounds, 04-05 Wounds, 06-08 Wounds, 09-10 Wounds, 11+ Wounds, Unit: Frostlord on Stonehorn, Unit Abilities: Earth-shattering Charge, Stone Skeleton, Weapon: Crushing Hooves, Frost Spear, Punches and Kicks, Rock-hard Horns
| Artefact | Artefact Details |
|---|---|
| Splatter-cleaver | Pick 1 of the bearer’s melee weapons. At the end of the combat phase, if any wounds inflicted by that weapon in that phase were allocated to an enemy model and not negated, you can heal D3 wounds allocated to each friendly BLOODGULLET OGOR unit wholly within 12" of the bearer (roll separately for each unit). |
| Command Abilities | Command Ability Details |
|---|---|
| Bellowing Voice | You can use this command ability at the start of your charge phase. If you do so, pick 1 friendly model with this command ability. Until the end of that phase, you can re-roll charge rolls for friendly BEASTCLAW RAIDERS units that are wholly within 12" of that model when the charge roll is made. |
| Command Trait | Command Trait Details |
|---|---|
| Black Clatterhorn | Add 1 to hit rolls for attacks made with this model’s Rock-hard Horns. |
| Damage Table: Stornhorn | Move | Horn Attacks | Crushing Hooves |
|---|---|---|---|
| 00-03 Wounds | 12" | 6 | 2+ |
| 04-05 Wounds | 10" | 5 | 3+ |
| 06-08 Wounds | 8" | 4 | 3+ |
| 09-10 Wounds | 6" | 3 | 4+ |
| 11+ Wounds | 4" | 2 | 4+ |
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Frostlord on Stonehorn | * | 13 | 9 | 3+ |
| Unit Abilities | Ability Details |
|---|---|
| Earth-shattering Charge | Add 1 to the damage inflicted by attacks made with this model’s Rock-hard Horns and Crushing Hooves if this model made a charge move in the same turn. |
| Stone Skeleton | Roll a dice each time you allocate a wound or mortal wound to this model. On a 5+, that wound or mortal wound is negated. |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Crushing Hooves | Melee | 2" | D6 | 3+ | * | -1 | D3 |
| Frost Spear | Melee | 2" | 4 | 3+ | 3+ | -1 | 3 |
| Punches and Kicks | Melee | 1" | 3 | 3+ | 3+ | - | 1 |
| Rock-hard Horns | Melee | 2" | * | 4+ | 3+ | -2 | 3 |
Selections: 5. Molten Entrails, 6. Greasy Deluge, Gulping Bite, Motley Assortment of Weapons, Stump Blades
Categories: Leader, HERO, DESTRUCTION, OGOR, GUTBUSTERS, OGOR MAWTRIBES, WIZARD, BUTCHER, SLAUGHTERMASTER
Magic: Slaughtermaster, Spell: Arcane Bolt, Greasy Deluge, Molten Entrails, Mystic Shield, Rockchomper, Unit: Slaughtermaster, Unit Abilities: Bloodgruel, Great Cauldron, Weapon: Gulping Bite, Motley Assortment of Weapons, Stump Blades
| Magic | Cast/Unbind | Spells Known |
|---|---|---|
| Slaughtermaster | 1/1 | Arcane Bolt, Mystic Shield, Rockchomper |
| Spell | Casting Value | Description |
|---|---|---|
| Arcane Bolt | 5 | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers 1 mortal wound. If the casting roll was 10 or more, the unit suffers D3 mortal wounds instead. |
| Greasy Deluge | 7 | If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Subtract 1 from hit rolls for attacks made by that unit until the start of your next hero phase. |
| Molten Entrails | 7 | If successfully cast, pick 1 friendly OGOR MAWTRIBES MONSTER wholly within 18" of the caster that is visible to them. Until the start of your next hero phase, add 1 to the Damage characteristic of the melee weapons used by that MONSTER’S mount. |
| Mystic Shield | 6 | If successfully cast, pick a friendly unit within 18" of the caster that is visible to them. Re-roll save rolls of 1 for that unit until your next hero phase. |
| Rockchomper | 5 | If successfully cast, pick 1 friendly unit of OGOR GLUTTONS wholly within 18" of the caster that is visible to them. Until the start of your next hero phase, if the unmodified wound roll for an attack made with that unit’s Gulping Bite is 6, that attack inflicts 1 mortal wound on the target in addition to any normal damage and that unit can heal 1 wound allocated to it. |
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Slaughtermaster | 6" | 7 | 8 | 5+ |
| Unit Abilities | Ability Details |
|---|---|
| Bloodgruel | Roll a dice each time a this model successfully casts or unbinds a spell, after the effects of the spell have been resolved. On a 2+, you can heal 1 wound allocated to this model. On a 1, this model suffers 1 mortal wound. |
| Great Cauldron | In your hero phase, you can say that this model will reach into its cauldron and feast on the contents. If you do so, roll a dice and consult the table below. D6 Effect 1 Bad Meat: This model suffers D3 mortal wounds. 2 Troggoth Guts: You can heal D3 wounds allocated to this model. In addition, you can heal 1 wound allocated to each friendly OGOR unit wholly within 12" of this model. 3-4 Spinemarrow: Pick a friendly OGOR unit wholly within 12" of this model. Add 1 to hit rolls for attacks made with melee weapons by that unit until the start of your next hero phase. 5-6 Bonecrusher: Roll a dice for each enemy unit within 6" of this model. On a 4+, that unit suffers D3 mortal wounds. |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Gulping Bite | Melee | 1" | 1 | 3+ | 3+ | - | 1 |
| Motley Assortment of Weapons | Melee | 1" | 3 | 5+ | 5+ | - | 1 |
| Stump Blades | Melee | 1" | 2D6 | 3+ | 3+ | - | 1 |
Selections: 0. Nice Drop of the Red Stuff!, 3. Fateseeker, 3. Gruesome Trophy Rack, Beastskewer Glaive, General, Gulping Bite, Ogor Pistols, Thundermace
Categories: Leader, HERO, DESTRUCTION, OGOR, TYRANT, GUTBUSTERS, OGOR MAWTRIBES, Artefact, General
Artefact: Gruesome Trophy Rackr, Command Abilities: Bully of the First Degree, Command Trait: Nice Drop of the Red Stuff!, Unit: Tyrant, Unit Abilities: Beastskewer Glaive, Big Name, Fateseeker, Thundermace, Weapon: Beastskewer Glaive, Gulping Bite, Ogor Pistols, Thundermace
| Artefact | Artefact Details |
|---|---|
| Gruesome Trophy Rackr | Add 1 to hit rolls for attacks made by friendly GUTBUSTERS units wholly within 12" of the bearer that target a MONSTER or HERO. |
| Command Abilities | Command Ability Details |
|---|---|
| Bully of the First Degree | You can use this command ability in your hero phase. If you do so, pick 1 friendly GUTBUSTERS unit within 3" of a friendly model with this command ability. That unit suffers D3 mortal wounds, but you do not have to take battleshock tests for that unit for the rest of the battle. |
| Command Trait | Command Trait Details |
|---|---|
| Nice Drop of the Red Stuff! | Friendly units that start a pile-in move wholly within 12" of this general can move an extra 3" when they pile in. |
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Tyrant | 6" | 8 | 8 | 4+ |
| Unit Abilities | Ability Details |
|---|---|
| Beastskewer Glaive | If the unmodified hit roll for an attack made with a Beastskewer Glaive that targets a HERO or MONSTER is 6, the Beastskewer Glaive has a Damage characteristic of D6 instead of D3 for that attack. |
| Big Name | When you select this unit to be part of your army, you can choose or roll one of the following big names to apply to this model. Record this information on a piece of paper. |
| Fateseeker | This model has a Save characteristic of 3+ instead of 4+. |
| Thundermace | If the unmodified hit roll for an attack made with a Thundermace is 6, that attack inflicts 1 mortal wound in addition to any normal damage. If the target unit has more than 3 models, on an unmodified 6, that attack inflicts D3 mortal wounds instead of 1. |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Beastskewer Glaive | Melee | 3" | 2 | 3+ | 3+ | -1 | D3 |
| Gulping Bite | Melee | 1" | 1 | 3+ | 3+ | - | 1 |
| Ogor Pistols | Missile | 12" | 2 | 4+ | 3+ | -1 | D3 |
| Thundermace | Melee | 1" | 3 | 3+ | 3+ | -2 | 3 |
Categories: Battalion
Battalion Abilities: Well-fed Warriors
Selections: 2. Blood Feast, 3. Ribcracker, Cleaver, Gulping Bite
Categories: Leader, HERO, DESTRUCTION, OGOR, GUTBUSTERS, OGOR MAWTRIBES, WIZARD, BUTCHER
Magic: Butcher, Spell: Arcane Bolt, Blood Feast, Mystic Shield, Ribcracker, Voracious Maw, Unit: Butcher, Unit Abilities: Bloodgruel, Weapon: Cleaver, Gulping Bite
Selections: 4 Ironguts [220pts], Gulping Bite, Mighty Bashing Weapon
Categories: DESTRUCTION, OGOR MAWTRIBES, OGOR, GUTBUSTERS, Other, Battleline
Unit: Ironguts, Unit Abilities: Down to the Ironguts, Gutlord, Weapon: Gulping Bite, Mighty Bashing Weapon
Selections: 3x 2 Leadbelchers [240pts], Bludgeoning Blow, Gulping Bite, Leadbelcher Gun
Categories: DESTRUCTION, GUTBUSTERS, OGOR MAWTRIBES, OGOR, Other, Battleline
Unit: Leadbelchers, Unit Abilities: Thunderfist, Thunderous Blasts of Hot Metal, Weapon: Bludgeoning Blow, Gulping Bite, Leadbelcher Gun
Selections: 4x 3 Ogor Gluttons [400pts], Beast Skull Bearer, Bellowers, Club(s) or Blade(s), Gulping Bite, Paired Clubs or Blades, Tribal Banner Bearers
Categories: DESTRUCTION, Battleline, OGOR MAWTRIBES, OGOR, GUTBUSTERS
Unit: Ogor Gluttons, Unit Abilities: Beast Skull Bearer, Bellower, Crusher, Lookout Gnoblar, Paired Clubs or Blades, Tribal Banner Bearer, Weapon: Club(s) or Blade(s), Gulping Bite
| Battalion Abilities | Battalion Ability Details |
|---|---|
| Well-fed Warriors | At the start of your hero phase, you can heal 1 wound allocated to each friendly unit from this battalion that is wholly within 12" of the BUTCHER from this battalion. |
| Magic | Cast/Unbind | Spells Known |
|---|---|---|
| Butcher | 1/1 | Arcane Bolt, Mystic Shield, Voracious Maw |
| Spell | Casting Value | Description |
|---|---|---|
| Arcane Bolt | 5 | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers 1 mortal wound. If the casting roll was 10 or more, the unit suffers D3 mortal wounds instead. |
| Blood Feast | 7 | If successfully cast, pick 1 friendly OGOR unit that is not a MONSTER and that is wholly within 18" of the caster and visible to them. Add 1 to the Attacks characteristic of that unit’s melee weapons until the start of your next hero phase. |
| Mystic Shield | 6 | If successfully cast, pick a friendly unit within 18" of the caster that is visible to them. Re-roll save rolls of 1 for that unit until your next hero phase. |
| Ribcracker | 7 | If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Subtract 1 from save rolls for attacks that target that unit until the start of your next hero phase. |
| Voracious Maw | 7 | If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. That unit suffers D3 mortal wounds. After resolving any damage, roll a dice. On a 1, 2 or 3, the maw is said to be satisfied and the spell ends. On a 4+, the target unit suffers D3 additional mortal wounds. Keep repeating this process until the maw is satisfied or the target unit is destroyed. |
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Butcher | 6" | 7 | 8 | 5+ |
| Ironguts | 6" | 4 | 7 | 4+ |
| Leadbelchers | 6" | 4 | 6 | 5+ |
| Ogor Gluttons | 6" | 4 | 6 | 5+ |
| Unit Abilities | Ability Details |
|---|---|
| Beast Skull Bearer | 1 in every 6 models in this unit can be a Beast Skull Bearer. You can re-roll charge rolls for this unit while it includes any Beast Skull Bearers. |
| Bellower | 1 in every 6 models in this unit can be a Bellower. Subtract 1 from the Bravery characteristic of enemy units while they are within 6" of any Bellowers. |
| Bloodgruel | Roll a dice each time a this model successfully casts or unbinds a spell, after the effects of the spell have been resolved. On a 2+, you can heal 1 wound allocated to this model. On a 1, this model suffers 1 mortal wound. |
| Crusher | 1 model in this unit can be a Crusher. Add 1 to the Attacks characteristic of that model’s Club(s) or Blade(s). |
| Down to the Ironguts | Once per battle, in your hero phase, if at least 1 OGOR model from your army has fled the battle, you can use this ability. If you do so, you can re-roll hit, wound and save rolls of 1 for this unit until your next hero phase. |
| Gutlord | 1 model in this unit can be a Gutlord. Add 1 to the Attacks characteristic of that model’s Mighty Bashing Weapon. |
| Lookout Gnoblar | Any Tribal Banner Bearers in this unit can have a Lookout Gnoblar. Roll a dice each time you allocate a wound inflicted by a missile weapon to a unit that includes any Lookout Gnoblars. On a 6, that wound is negated. |
| Paired Clubs or Blades | If the unmodified hit roll for an attack made with paired Clubs or Blades is 6, that attack inflicts 2 hits on the target instead of 1. Make a wound and save roll for each hit. |
| Thunderfist | 1 model in this unit can be a Thunderfist. Add 1 to the Attacks characteristic of that model’s Bludgeoning Blow. |
| Thunderous Blasts of Hot Metal | This unit’s Leadbelcher Guns have an Attacks characteristic of D6 instead of D3 if this unit did not make a move in the same turn. |
| Tribal Banner Bearer | 1 in every 6 models in this unit can be a Tribal Banner Bearer. Add 1 to the Bravery characteristic of this unit while it includes any Tribal Banner Bearers. |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Bludgeoning Blow | Melee | 1" | 2 | 3+ | 3+ | -1 | 2 |
| Cleaver | Melee | 1" | 3 | 3+ | 3+ | -2 | 2 |
| Club(s) or Blade(s) | Melee | 1" | 3 | 3+ | 3+ | - | 2 |
| Gulping Bite | Melee | 1" | 1 | 3+ | 3+ | - | 1 |
| Leadbelcher Gun | Missile | 12" | D3 | 4+ | 3+ | -1 | 1 |
| Mighty Bashing Weapon | Melee | 2" | 3 | 3+ | 3+ | -1 | 3 |
Categories: Allegiance
Selections: Bloodgullet Mawtribe
Battle Trait: Everwinter Prayers, Grasp of the Everwinter, Heralds of the Gulping God, Mawtribes, Might Makes Right, Ravenous Brutes, Trampling Charge, Command Abilities: Bloodbath
| Battle Trait | Battle Trait Details |
|---|---|
| Everwinter Prayers | Each BEASTCLAW RAIDERS PRIEST in an Ogor Mawtribes army knows 1 Everwinter prayer from the Manifestations of the Eternal Snowstorm table (pg 77) in addition to any other prayers they know. In your hero phase, each friendly BEASTCLAW RAIDERS PRIEST that knows any Everwinter prayers can chant 1 Everwinter prayer. If they do so, make a prayer roll by rolling a dice. Each Everwinter prayer has a chanting value. If the prayer roll is equal to or greater than the chanting value of the Everwinter prayer, the prayer is answered. Each Everwinter prayer can only be attempted once per turn, regardless of how many BEASTCLAW RAIDERS PRIESTS know that Everwinter prayer. |
| Grasp of the Everwinter | At the start of your hero phase, roll 1 dice for each enemy unit within 3" of any friendly BEASTCLAW RAIDERS units. If the roll is equal to or less than the number of the current battle round, that unit suffers D3 mortal wounds. |
| Heralds of the Gulping God | BLOODGULLET BUTCHERS know 1 extra spell from the Lore of Gutmagic (pg 76). In addition, friendly BLOODGULLET BUTCHERS can attempt to cast 1 extra spell in your hero phase. |
| Mawtribes | If your army is a Ogor Mawtribes army, you can give it a Mawtribe keyword from the list below. All OGOR MAWTRIBES units in your army gain that keyword, and you can use the extra abilities listed for that Mawtribe on the page indicated. • MEATFIST (pg 82) • BLOODGULLET (pg 83) • UNDERGUTS (pg 84) • BOULDERHEAD (pg 85) • THUNDERBELLIES (pg 86) • WINTERBITE (pg 87) If a model already has a Mawtribe keyword on its warscroll, it cannot gain another one. This does not preclude you from including the unit in your army. |
| Might Makes Right | When determining control of an objective, each OGOR counts as 2 models instead of 1, and each OGOR MONSTER counts as 10 models instead of 1. |
| Ravenous Brutes | If an OGOR unit is more than 3" from any enemy units, it is hungry. If an OGOR unit is within 3" of any enemy units, it is eating. Add 2" to the Move characteristic of a unit that is hungry. Add 2 to the Bravery characteristic of a unit that is eating. |
| Trampling Charge | After an OGOR or RHINOX unit makes a charge move, you can pick 1 enemy unit within 1" of this unit and roll a number of dice equal to the unmodified charge roll for that charge move. Add 2 to each roll if the OGOR unit that made the charge move has 8 or more models or is a MONSTER. For each 6+, that enemy unit suffers 1 mortal wound. |
| Command Abilities | Command Ability Details |
|---|---|
| Bloodbath | You can use this command ability at the start of the combat phase. If you do so, pick 1 friendly BLOODGULLET BUTCHER. Until the end of that phase, you can re-roll wound rolls for attacks made with melee weapons by friendly BLOODGULLET OGOR GLUTTONS units that are wholly within 12" of that BLOODGULLET BUTCHER. |
Selections: 2000 Points - Battlehost
Categories: Game Options, Battlehost
Selections: Origin: Chamon
Categories: Realm of Origin
Categories: ENDLESS SPELL, BALEWIND VORTEX, Malign Sorcery
Rules: Balewind Vortex
Spell: Summon Balewind Vortex, Unit Abilities: Against the Aetheric Wind, Arcane Invigoration
| Spell | Casting Value | Description |
|---|---|---|
| Summon Balewind Vortex | 6 | WIZARDS with a Wounds characteristic of 9 or more, that are part of a unit of two or more models, or that are already on a Balewind Vortex, cannot attempt to cast this spell. If successfully cast, set up a Balewind Vortex model within 1" of the caster and more than 3" from any enemy models, and then place the caster on the upper platform. |
| Unit Abilities | Ability Details |
|---|---|
| Against the Aetheric Wind | Add 1 to save rolls for a WIZARD on a Balewind Vortex. |
| Arcane Invigoration | A WIZARD on a Balewind Vortex can attempt to cast an additional spell in each of their hero phases (including the turn in which the Summon Balewind Vortex spell was cast), and you can add 6" to the range of any spells that the WIZARD casts. |
Selections: Battle: Chamon
Categories: Realm of Battle
Command Abilities: Living Blades, Spell: Curse of Rust, Glittering Robe, Metamorphic Warding, Molten Gaze, Rain of Lead, Rule of Burning Iron, Transmutation
| Command Abilities | Command Ability Details |
|---|---|
| Living Blades | You can use this command ability in the combat phase. If you do so, pick 1 friendly unit wholly within 12" of a friendly HERO. Until your next hero phase, add 1 to hit rolls for attacks made with melee weapons by that unit if it made a charge move in the same turn. |
| Spell | Casting Value | Description |
|---|---|---|
| Curse of Rust | 7 | If successfully cast, pick an enemy unit within 12" of the caster that is visible to them. Subtract 1 from hit rolls and save rolls for that unit until your next hero phase. |
| Glittering Robe | 6 | If successfully cast, re-roll save rolls of 1 for the caster until your next hero phase. |
| Metamorphic Warding | 7 | Pick 1 friendly unit wholly within 12" of the caster and visible to them. Add 1 to save rolls for attacks that target that unit until the start of your next hero phase. |
| Molten Gaze | 6 | If successfully cast, pick a point on the battlefield within 12" of the caster that is visible to them and draw an imaginary straight line 1mm wide between that point and the closest part of the caster. Each unit other than the caster that has models passed across by this line suffers 1 mortal wound. |
| Rain of Lead | 6 | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers D3 mortal wounds. In addition, subtract 1" from that unit’s Move characteristic until your next hero phase. |
| Rule of Burning Iron | 8 | If successfully cast, pick an enemy unit within 12" of the caster that is visible to them. Roll a dice for each model in that unit. For each 6+ that unit suffers 1 mortal wound. |
| Transmutation | 7 | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them and roll 3 dice. For each roll that is greater than that unit’s Wounds characteristic, 1 model from that unit is slain. |
Categories: Scenery
Unit Abilities: Battlebroth, Throw ’Em In, Vessel of the Gulping God
| Unit Abilities | Ability Details |
|---|---|
| Battlebroth | A GREAT MAWPOT is said to be either full or empty. At the start of the battle, it is full. In your hero phase, 1 friendly OGOR HERO within 6" of a full GREAT MAWPOT from your army can spend all of that GREAT MAWPOT’s magic. If they do so, you can heal D3 wounds allocated to each friendly OGOR unit wholly within 36" of that GREAT MAWPOT (roll separately for each unit). Once the GREAT MAWPOT’s magic has been spent, it is empty. |
| Throw ’Em In | If an enemy model is slain within 6" of an empty GREAT MAWPOT from your army, it becomes full. |
| Vessel of the Gulping God | Add 1 to casting or unbinding rolls for OGOR WIZARDS while they are within 1" of a GREAT MAWPOT from your army. |
At the Double: You can use this command ability after you make a run roll for a friendly unit that is within 6" of a friendly HERO, or 12" of a friendly HERO that is a general.
Forward to Victory: You can use this command ability after you make a charge roll for a friendly unit that is within 6" of a friendly HERO, or 12" of a friendly HERO that is a general. If you do so, re-roll the charge roll.
Inspiring Presence: You can use this command ability at the start of the battleshock phase. If you do so, pick a friendly unit that is within 6" of friendly HERO, or 12" of a friendly HERO that is a general. That unit does not have to take battleshock tests in that phase.
Balewind Vortex:
As long as the Balewind Vortex remains on the battlefield, the caster and the Balewind Vortex are treated as being a single model
from the caster’s army that uses the caster’s warscroll as well as the endless spells rules. It is treated as an enemy model by the opposing player’s army. A WIZARD on a Balewind Vortex cannot move.
If a WIZARD on a Balewind Vortex attempts to dispel it, the attempt is automatically successful (do not roll any dice). This uses up the additional spell that the WIZARD would have received in that hero phase, and still counts as the single attempt they can make to dispel an endless spell this hero phase, but allows them to use any remaining spell casting attempts normally.
If the WIZARD on the Balewind Vortex is slain, then the Balewind Vortex is immediately dispelled and removed from play along with the slain WIZARD.
If a Balewind Vortex is dispelled and the WIZARD on it has not been slain, set up the WIZARD wholly within 6" of the Balewind
Vortex and more than 3" from any enemy models, and then remove the Balewind Vortex model from play. If it is impossible
to set up the WIZARD, then the WIZARD is slain.
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Modifying DOM Elements
The most common ways to make changes to DOM elements are with these commands and techniques:
- Changing attributes using dot notation or setAttribute().
- Modify the HTML contents with innerHTML().
- Modify any part of the HTML tag with insertAdjacentHTML().


Coordinate system comparison
The different coordinate systems and bases have different strengths and weaknesses, and no single coordinate system or basis is always best. Depending on the application, several different coordinate systems or bases may be used simultaneously for different purposes.
| Name | Coords | Basis | Pros | Cons |
|---|---|---|---|---|
| Cartesian | $x,y,z$ | $\hat\imath,\hat\jmath,\hat{k}$ |
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|
| Cylindrical or polar |
$R,\theta,z$ or $r,\theta$ |
$\hat{e}_R,\hat{e}_\theta,\hat{e}_z$ or $\hat{e}_r,\hat{e}_\theta$ |
|
|
| Spherical | $r,\theta,\phi$ | $\hat{e}_r,\hat{e}_\theta,\hat{e}_\phi$ |
|
|
| Tangential/ normal |
— | $\hat{e}_t,\hat{e}_n,\hat{e}_b$ |
|
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Warning: Coordinate systems and bases are different.
Some coordinate systems (e.g., cylindrical, spherical) also have corresponding bases. The tangential/normal basis does not have any associated coordinate system, however. We can mix and match coordinate systems and basis. For example, we may track a point's location in polar coordinates $(r,\theta)$, but express its velocity and acceleration in a tangential/normal basis $\hat{e}_t,\hat{e}_n$.
2D Motion
| Movement: | circle | var-circle | ellipse | arc |
| trefoil | eight | comet | pendulum | |
| Show: | ||||
| Coords: | none | Cartesian | polar | |
| Basis: | none | Cartesian | polar | tangential/normal |
| Origin: | $O_1$ | $O_2$ | ||
| Components: |
Comparison of coordinate systems and bases in 2D.