§326-33 Damien Memorial Chapel. The Father Damien Memorial Chapel at Kalawao, Molokai, and the premises and graveyard thereof are hereby declared to be a public memorial to Father Damien. [L 1935, c 38, §1; RL 1945, §2437; RL 1955, §50-34; HRS §326-33]
Cross References
Saint Damien deVeuster Day, see §8-8.


(navbar)
About
This is a demonstration app for Spring MVC.
Features -
Spring MVC
Hibernate
WebJar / Bootstrap
Unit Testing - Mockito


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prtFeatSelExhaustive Exhaustive feature selection
FEATSEL = prtFeatSelExhaustive returns an exhaustive feature selection
object.
FEATSEL = prtFeatSelExhaustive(PROPERTY1, VALUE1, ...) constructs a
prttFeatSelExhaustive object FEATSEL with properties as specified by
PROPERTY/VALUE pair
A prtFeatSelExhaustive object has the following properties:
nFeatures - The number of features to be selected
showProgressBar - Flag indicating whether or not to show the
progress bar during feature selection.
evaluationMetric - The metric to be used to determine which
features are selected. evaluationMetric must
be a function handle. The function handle must
be in the form:
@(dataSet)prtEval(prtClass, dataSet, varargin)
where prtEval is a prtEval function, prtClass
is a prt classifier object, and varargin
represents optional input arguments to a
prtEval function.
Peformance - The performance obtained by the using the
features selected.
selectedFeatures - The indices of the features selected that gave
the best performance.
A prtFeatSelExhaustive object inherits the TRAIN and RUN methods from prtClass.
Example:
dataSet = prtDataGenFeatureSelection; % Generate a data set
featSel = prtFeatSelExhaustive; % Create a feature selction object
featSel.nFeatures = 3; % Select only one feature of the data
featSel = featSel.train(dataSet); % Train the feature selection object
outDataSet = featSel.run(dataSet);% Extract the data set with only the
% selected features
% Change the scoring function to prtScorePdAtPf, and change the
% classification method to prtClassMAP
featSel.evaluationMetric = @(DS)prtEvalPdAtPf( prtClassMap, DS, .9);
featSel = featSel.train(dataSet);
outDataSet = featSel.run(dataSet);


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[No, the names on the From:- and by-lines are not mistakes; this is by a family member of the account owner. -Moderator]
THE NAKED GUN 2 1/2: THE SMELL OF FEAR A film review by Ken Johnson Copyright 1991 Ken Johnson
89 min., PG-13, Comedy, 1991 Director: David Zucker Cast: Leslie Nielsen, Priscilla Presley, George Kennedy, O. J. Simpson, Robert Goulet
Synopsis: Los Angeles Cop Frank Drebin, Nielsen, is invited to a lunch with the President of the United States. At the lunch, the President announces that a scientist will unveil his suggestions for the new U.S. energy plan at a public meeting. Of course, whatever the scientist says will go into effect. The coal, oil, and nuclear energy spokespeople suspect that the scientist's recommendation will be for more energy from the sun. That would greatly hinder their business. At the time of the meeting the scientist's laboratory is bombed. Nielsen rushes to the scene and finds that there is only one witness, Presley. Presley is Nielsen's old lover who he hasn't gotten over yet. Nielsen's only suspect for the bombing is the spokesman for nuclear energy (Goulet), who Presley is now seeing. Presley won't believe Nielsen when he tells her what his suspicions are because she thinks that he is jealous.
The following may contain spoilers that might hinder the enjoyment of watching the film. If you have not seen the film proceed with caution.
Leslie Nielsen's portrayal of Frank Drebin, a cop who stays straight-faced while totally messing up, is great. Priscilla Presley is back as Drebin's old lover who has seemed to survive the break up; unfortunately Frank is not that lucky. He spends the entire movie trying to win her back. The evil man portrayed in the film is totally evil without caring for those around him; all he is interested in is to make sure his business succeeds. The film's portrayal of George Bush is almost perfect. Those hand motions of his that he does when he is talking (first lampooned by Dana Carvey in "Saturday Night Live") have been added in. One of the scenes not to miss is the parody of GHOST's love scene with the pottery wheel. Put in the hands of Nielsen and Presley not even that is safe.
Director David Zucker returns again from his television series "Police Squad!" and his hit film THE NAKED GUN to direct this film. Like THE NAKED GUN this film relies on slapstick comedy for it laughs. For serious people who like subtle humor this would not be a film to see. For those of you who have seen THE NAKED GUN and liked it, I highly suggest seeing this film. It is written by David Zucker and Pat Proft, who both wrote for the TV series "Police Squad!"
Where as this film may not be the blockbuster film of the summer (I expect Arnold Schwarzenegger's film TERMINATOR 2: JUDGMENT DAY will have that ranking), I feel this is worth going to see before it leaves the theaters. On a 0 to 5 scale I give this film a 5.
THE NAKED GUN 2 1/2 is rated PG-13 for adult situations, explicit language, and adult humor.
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


obex-data-server(1) obex-data-server(1) NAME obex-data-server - D-Bus service providing OBEX functionality SYNOPSIS obex-data-server [OPTIONS] DESCRIPTION obex-data-server is D-Bus service providing high-level OBEX client and server side functionality. It currently supports OPP (Object Push Pro‐ file), FTP (File Transfer profile) and partially BIP (Basic Imaging pro‐ file). Supported transports are Bluetooth, USB (client only) or TTY. obex-data-server exposes it's functionality through 'org.openobex' names‐ pace in D-Bus. OPTIONS -n, --no-daemon Do not daemonize the service -s, --system-bus Use D-Bus System bus instead of the default Session bus -l, --log Log all messages to syslog -d, --debug Enable debugging messages -v, --version Show version of obex-data-server and exit immediately AUTHOR This manual page was written by Tadas Dailyda<EMAIL_ADDRESS>REPORTING BUGS Report bugs to http://bugs.muiline.com (obex-data-server project). 18 October 2009 obex-data-server(1)


Enter a unique name (no spaces) for your data. You can share it with a group of friends or your guild or whatever, but anyone who has the name can add/delete/modify the data.
Page automatically updates while it is open. Most of the fields can be updated by clicking on them.
This Labor Tracker is in read-only mode to serve as an example of what the app looks like and how it works.
You will need to fork the project on GitHub to deploy your own personal version!


Setup
MeLanGE is based on snakemake workflow manager, allowing to run all the steps of the workflow in parallel on a cluster.
Apart from conda, all databases and dependencies are installed on the fly.
Conda package manager
MeLanGE has one dependency: conda.
You need to install anaconda or miniconda.
If you haven’t done it already you need to configure conda with the bioconda-channel and the conda-forge channel. This are sources for packages beyond the default one:
conda config --add channels defaults
conda config --add channels bioconda
conda config --add channels conda-forge
Install mamba
Conda can be a bit slow because there are so many packages. A good way around this is to use [mamba] (another snake).
conda install mamba
From now on you can replace conda install
with mamba install
(check how much faster this snake is!)
Install MeLanGE
To run MeLange, the only necessary step is to have git installed in your computer and clone MeLanGE repository.
For instructions on how to install git: https://git-scm.com/book/en/v2/Getting-Started-Installing-Git
Clone the repository: git clone https://github.com/sandragodinhosilva/MeLanGE.git
Test correct installation with example data
To test MeLanGE correct installation, you can use example data. This data is automatically downloaded once you clone MeLanGE repository. Just ensure the following setting in the config.yaml file:
# --- Input
inputdir: "example_data"
Test your configuration by performing a dry-run via:
snakemake --use-conda -n


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| League | Type | Password | Join |
|---|---|---|---|
Sorry, but there are no leagues available to join.
{% endif %} {% else %}Sorry Charlie — this ain't your team.
{% endif %}| League | Type | Password | Join |
|---|---|---|---|
Sorry, but there are no leagues available to join.
{% endif %} {% else %}Sorry Charlie — this ain't your team.
{% endif %}| League | Type | Teams |
|---|---|---|
| {{ league }} | {{ league.access_type }} | {{ league.team_set.count }} |


<DEFAULT> SKIP : { " " | "\t" | "\n" | "\r" | "\f" } |
<DEFAULT> SPECIAL : { <SINGLE_LINE_COMMENT: "//" (~["\n","\r"])* ("\n" | "\r" | "\r\n")> | <FORMAL_COMMENT: "/**" (~["*"])* "*" ("*" | ~["*","/"] (~["*"])* "*")* "/"> | <MULTI_LINE_COMMENT: "/*" (~["*"])* "*" ("*" | ~["*","/"] (~["*"])* "*")* "/"> } |
<DEFAULT> TOKEN : { <LPAREN: "("> | <RPAREN: ")"> | <SEMICOLON: ";"> | <ASSIGN: "="> | <PLUS: "+"> | <MINUS: "-"> | <TIMES: "*"> | <PRINT: "print"> } |
<DEFAULT> TOKEN : { <INTEGER_LITERAL: ["1"-"9"] (["0"-"9"])* | "0"> } |
<DEFAULT> TOKEN : { <IDENTIFIER: <LETTER> (<LETTER> | <DIGIT>)*> | <#LETTER: ["$","A"-"Z","_","a"-"z","\u00c0"-"\u00d6","\u00d8"-"\u00f6","\u00f8"-"\u00ff","\u0100"-"\u1fff","\u3040"-"\u318f","\u3300"-"\u337f","\u3400"-"\u3d2d","\u4e00"-"\u9fff","\uf900"-"\ufaff"]> | <#DIGIT: ["0"-"9","\u0660"-"\u0669","\u06f0"-"\u06f9","\u0966"-"\u096f","\u09e6"-"\u09ef","\u0a66"-"\u0a6f","\u0ae6"-"\u0aef","\u0b66"-"\u0b6f","\u0be7"-"\u0bef","\u0c66"-"\u0c6f","\u0ce6"-"\u0cef","\u0d66"-"\u0d6f","\u0e50"-"\u0e59","\u0ed0"-"\u0ed9","\u1040"-"\u1049"]> } |
<DEFAULT> TOKEN : { <COMPSTAT: <TLETTER> <FLETTER>> | <#TLETTER: [">","<","="]> | <#FLETTER: ["k","p"]> } |
/************************************ * The MiniExpr Grammar Starts Here * ************************************/ // BNF |
||
| Goal | ::= | ( PStatement )* <EOF> |
| PStatement | ::= | Statementt |
| | | Statement | |
| Statement | ::= | Statement1 Statement2 ";" |
| Statementt | ::= | Statement1 Statement3 Statement2 ";" |
| Statement3 | ::= | Compstat |
| Statement1 | ::= | Identifier |
| Statement2 | ::= | Identifier |
| AssignmentStatement | ::= | Identifier "=" Expression ";" |
| PrintStatment | ::= | <PRINT> Expression ";" |
| Expression | ::= | PlusExpression |
| | | MinusExpression | |
| | | TimesExpression | |
| | | PrimaryExpression | |
| PlusExpression | ::= | PrimaryExpression <PLUS> PrimaryExpression |
| MinusExpression | ::= | PrimaryExpression <MINUS> PrimaryExpression |
| TimesExpression | ::= | PrimaryExpression <TIMES> PrimaryExpression |
| PrimaryExpression | ::= | IntegerLiteral |
| | | Identifier | |
| | | BracketExpression | |
| IntegerLiteral | ::= | <INTEGER_LITERAL> |
| Identifier | ::= | <IDENTIFIER> |
| Compstat | ::= | <COMPSTAT> |
| BracketExpression | ::= | <LPAREN> Expression ")" |


Cypress is the rigorous and repeatable testing tool of Electronic Health Records (EHRs) and EHR modules in calculating Meaningful Use (MU) Stage 2 Clinical Quality Measures (CQMs). The Cypress tool is open source and freely available for use or adoption by the health IT community including EHR vendors and Authorized Testing Labs. Cypress serves as the official testing tool for the 2014 EHR Certification program supported by the Office of the National Coordinator for Health IT (ONC).
Certification of EHR technologies under the ONC certification program requires that EHR software products and EHR modules be tested, as applicable, for their capabilities to capture, calculate, and report accurately the CQM results. To support this, ONC has commissioned the development of the open source Cypress certification tool. Cypress has encoded the Eligible Professional (EP) and Eligible Hospital (EH) Clinical Quality Measure logic required for Meaningful Use Stage 2 in a software implementation.
To view the Cypress Overview Presentation of the design, software, and use of the Cypress v2.0 software for Meaningful Use Stage 2 CQM testing program.
CQM certification criteria addressed by Cypress includes:
The Cypress software includes a standard test data of synthetic patient records that exercises all of the MU Stage 2 CQMs, for Eligible Professionals (EP) and Eligible Hospitals (EH) to test the ability for EHR systems and EHR modules to accurately calculate and report CQM results. The Cypress test data is available in standard formats (XML and HTML) for both automated and manual input into an EHR system.


Please enter you details to register as a user in this system
User First Name :
User Last Name :
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Resithemi
Input data
CSV
Generation limit
Run
State:
Calculating...
Prev
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Scores:
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This software is released under the MIT License.
Copyright (c) 2016 Satoshi Funayama (Akchan)


Scream Tracker 3.20 File Formats And Mixing Info
================================================
This document finally containts the OFFICIAL information on s3m format
and much more. There might be some errors here, so if something seems
weird, don't just blindly believe it. Think first if it could be just
a typo or something.
-----------------------------------------------------------------------------
What is the S3M file format?
What is the samplefile format?
What is the adlib instrument format?
The first table describes the S3M header. All other blocks are
pointer to by pointers, so in theory they could be anywhere in
the file. However, the practical standard order is:
- header
- instruments in order
- patterns in order
- samples in order
Next the instrument header is described. It is stored to S3M
for each instrument and also saved to the start of all samples
saved from ST3. Same header is also used by Advance Digiplayer.
The third part is the description of the packed pattern format.
S3M Module header
0 1 2 3 4 5 6 7 8 9 A B C D E F
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000: ¦ Song name, max 28 chars (end with NUL (0)) ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010: ¦ ¦1Ah¦Typ¦ x ¦ x ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020: ¦OrdNum ¦InsNum ¦PatNum ¦ Flags ¦ Cwt/v ¦ Ffi ¦'S'¦'C'¦'R'¦'M'¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0030: ¦g.v¦i.s¦i.t¦m.v¦u.c¦d.p¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦Special¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0040: ¦Channel settings for 32 channels, 255=unused,+128=disabled ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0050: ¦ ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0060: ¦Orders; length=OrdNum (should be even) ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxx1: ¦Parapointers to instruments; length=InsNum*2 ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxx2: ¦Parapointers to patterns; length=PatNum*2 ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxx3: ¦Channel default pan positions ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxx1=70h+orders
xxx2=70h+orders+instruments*2
xxx3=70h+orders+instruments*2+patterns*2
Parapointers to file offset Y is (Y-Offset of file header)/16.
You could think of parapointers as segments relative to the
start of the S3M file.
Type = File type: 16=ST3 module
Ordnum = Number of orders in file (should be even!)
Insnum = Number of instruments in file
Patnum = Number of patterns in file
Cwt/v = Created with tracker / version: &0xfff=version, >>12=tracker
ST3.00:0x1300 (NOTE: volumeslides on EVERY frame)
ST3.01:0x1301
ST3.03:0x1303
ST3.20:0x1320
Ffi = File format information
1=[VERY OLD] signed samples
2=unsigned samples
Flags = [ These are old flags for Ffv1. Not supported in ST3.01
| +1:st2vibrato
| +2:st2tempo
| +4:amigaslides
| +32:enable filter/sfx with sb
]
+8: 0vol optimizations
Automatically turn off looping notes whose volume
is zero for >2 note rows.
+16: amiga limits
Disallow any notes that go beond the amiga hardware
limits (like amiga does). This means that sliding
up stops at B#5 etc. Also affects some minor amiga
compatibility issues.
+64: st3.00 volumeslides
Normally volumeslide is NOT performed on first
frame of each row (this is according to amiga
playing). If this is set, volumeslide is performed
ALSO on the first row. This is set by default
if the Cwt/v files is 0x1300
+128: special custom data in file (see below)
Special = pointer to special custom data (not used by ST3.01)
ExtHead = pointer to extended header data area (generally after)
the main header)
g.v = global volume (see next section)
m.v = master volume (see next section) 7 lower bits
bit 8: stereo(1) / mono(0) << THIS IS IMPORTANT! On loading: masterVol &= 0x7F; >>
i.s = initial speed (command A) << If this one is 0, default to 6 >>
i.t = initial tempo (command T) << If this one is below 33, default to 125 >>
u.c = ultra click removal. ST3 uses u.c gus channels to
guarantee, that u.c/2 channels run without any clicks.
If more channels are used, some clicks might appear.
The number displayed in ST3 order page is u.c/2
d.p = 252 when default channel pan positions are present
in the end of the header (xxx3). If !=252 ST3 doesn't
try to load channel pan settings.
Channel settings (byte per channel):
bit 8: channel enabled
bit 0-7: channel type
0..7 : Left Sample Channel 1-8
8..15 : Right Sample Channel 1-8
16..31 : Adlib channels (9 melody + 5 drums)
Channel pan settings (byte per channel):
bit 6-7: reserved
bit 5: 1=default pan position specified, 0=use defaults:
for mono 7, for stereo 3 or C.
bit 0-3: default pan position
Global volume directly divides the volume numbers used. So
if the module has a note with volume 48 and master volume
is 32, the note will be played with volume 24. This affects
both Gravis & SoundBlasters.
Master volume only affects the SoundBlaster. It controls
the amount of sample multiplication (see mixing section
of this doc). The bigger the value the bigger the output
volume (and thus quality) will be. However if the value
is too big, the mixer may have to clip the output to
fit the 8 bit output stream. The default value works
pretty well. Note that in stereo, the mastermul is
internally multiplied by 11/8 inside the player since
there is generally more room in the output stream.
<<
That's right, that's why some S3Ms are very loud...
In the "set master vol" function, do this:
mixingMasterVol = masterVol * (8 / 11); // 8/11 = 0.7272727272727273.
>>
Order list lists the order in which to play the patterns. 255=--
is the end of tune mark and 254=++ is just a marker that is
skipped.
Digiplayer/ST3 samplefileformat
0 1 2 3 4 5 6 7 8 9 A B C D E F
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000: ¦[T]¦ Dos filename (12345678.ABC) ¦ MemSeg ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010: ¦Length ¦HI:leng¦LoopBeg¦HI:LBeg¦LoopEnd¦HI:Lend¦Vol¦ x ¦[P]¦[F]¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020: ¦C2Spd ¦HI:C2sp¦ x ¦ x ¦ x ¦ x ¦Int:Gp ¦Int:512¦Int:lastused ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0030: ¦ Sample name, 28 characters max... (incl. NUL) ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0040: ¦ ...sample name... ¦'S'¦'C'¦'R'¦'S'¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxxx: sampledata
Length / LoopBegin / LoopEnd are all 32 bit parameters although
ST3 only support file sizes up to 64,000 bytes. Files bigger
than that are clipped to 64,000 bytes when loaded to ST3. NOTE
that LoopEnd points to one byte AFTER the end of the sample,
so LoopEnd=100 means that byte 99.9999 (fixed) is the last one
played.
C2Spd = Herz for middle C. ST3 only uses lower 16 bits.
Vol = Default volume 0..64
Memseg = Pointer to sampledata
Inside a sample or S3M, MemSeg tells the parapointer to
the actual sampledata. In files all 24 bits are used.
In memory the value points to the actual sample segment
or Fxxx if sample is in EMS under handle xxx. In memory
the first memseg byte is overwritten with 0 to create
the dos filename terminator nul.
Int:Gp = Internal: Address of sample in gravis memory /32
(only used while module in memory)
Int:512= Internal: flags for soundblaster loop expansion
(only used while module in memory)
Int:las= Internal: last used position (only works with sb)
(only used while module in memory)
[T]ype 1=Sample, 2=adlib melody, 3+=adlib drum (see below for
adlib structure)
[F]lags, +1=loop on
+2=stereo (after Length bytes for LEFT channel,
another Length bytes for RIGHT channel)
+4=16-bit sample (intel LO-HI byteorder)
(+2/+4 not supported by ST3.01)
[P]ack 0=unpacked, 1=DP30ADPCM packing (not used by ST3.01)
adlib instrument format
0 1 2 3 4 5 6 7 8 9 A B C D E F
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000: ¦[T]¦ Dos filename (12345678.123) ¦00h¦00h¦00h¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010: ¦D00¦D01¦D02¦D03¦D04¦D05¦D06¦D07¦D08¦D09¦D0A¦D0B¦Vol¦Dsk¦ x ¦ x ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020: ¦C2Spd ¦HI:C2sp¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0030: ¦ Sample name, 28 characters max... (incl. NUL) ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0040: ¦ ...sample name... ¦'S'¦'C'¦'R'¦'I'¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
[T]ype = 2:amel 3:abd 4:asnare 5:atom 6:acym 7:ahihat
C2Spd = 'Herz' for middle C. ST3 only uses lower 16 bits.
Actually this is a modifier since there is no
clear frequency for adlib instruments. It scales
the note freq sent to adlib.
D00..D0B contains the adlib instrument specs packed like this:
modulator: carrier:
D00=[freq.muliplier]+[?scale env.]*16+[?sustain]*32+ =D01
[?pitch vib]*64+[?vol.vib]*128
D02=[63-volume]+[levelscale&1]*128+[l.s.&2]*64 =D03
D04=[attack]*16+[decay] =D05
D06=[15-sustain]*16+[release] =D07
D08=[wave select] =D09
D0A=[modulation feedback]*2+[?additive synthesis]
D0B=unused
packed pattern format
0 1 2 3 4 5 6 7 8 9 A B C D E F
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000: ¦Length ¦ packed data, see below... ¦++
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
Length = length of packed pattern
Unpacked pattern is always 32 channels by 64 rows. Below
is the unpacked format st uses for reference:
Unpacked Internal memoryformat for patterns (not used in files):
NOTE: each channel takes 320 bytes, rows for each channel are
sequential, so one unpacked pattern takes 10K.
byte 0 - Note; hi=oct, lo=note, 255=empty note,
254=key off (used with adlib, with samples stops smp)
byte 1 - Instrument ;0=..
byte 2 - Volume ;255=..
byte 3 - Special command ;255=..
byte 4 - Command info ;
Packed data consits of following entries:
BYTE:what 0=end of row
&31=channel
&32=follows; BYTE:note, BYTE:instrument
&64=follows; BYTE:volume
&128=follows; BYTE:command, BYTE:info
So to unpack, first read one byte. If it's zero, this row is
done (64 rows in entire pattern). If nonzero, the channel
this entry belongs to is in BYTE AND 31. Then if bit 32
is set, read NOTE and INSTRUMENT (2 bytes). Then if bit
64 is set read VOLUME (1 byte). Then if bit 128 is set
read COMMAND and INFO (2 bytes).
For information on commands / how st3 plays them, see the
manual.
-----------------------------------------------------------------------------
What is the Stmik300old format?
What is the STIMPORT file format?
What is the SIMPLEXFILE format?
The old stmik 300 (never published because it has no
usable interface) want's that the samples in the module
are pre-extended for soundblaster. This means that
samples have an extra 512 bytes of loop after their
loopend (or silence if no loop). The save option for
old stmik does this extension. Otherwise the fileformat
is the same as for a normal S3M.
STIMPORT file format is supposed to be an easy way of
imputting weird data to st3. That is, it should be
easy to convert something to STIMPORT format. The format
goes like this:
0 1 2 3 4 5 6 7 8 9 A B C D E F
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000: ¦'S'¦'T'¦'I'¦'M'¦'P'¦'O'¦'R'¦'T'¦i.s¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦ x ¦
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010: ¦Notedata... ¦++
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
xxxx: ¦Instruments... ¦++
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
There are no patterns or orders, just a continuos note stream
of following structures:
0 1 2 3 4 5
+----+----+----+----+----+----+
¦Chan¦Note¦Inst¦Volu¦Cmnd¦Info¦
+----+----+----+----+----+----+
Chan is the channel number for the note +128. Value 0 stands
for next row. Value 255 stands for end of note stream.
Note/Inst/Cmnd/Info are like in the unpacked memory pattern
(see previous section)
After the notedata there can be instruments (optional)
Every instrument consits of the following block:
0 1 2 3 4 5 6 7 8 9 ... ...
+----+----+----+----+----+----+----+----+----+----+-...-+----+-...
¦Inst¦Flag¦LoopBeg ¦LoopEnd ¦Length ¦ Sampledata... ¦ Name (opt)
+----+----+----+----+----+----+----+----+----+----+-...-+----+-...
Inst = number of instrument to load (0=end of instruments)
Flag = +1=loop enabled +128=name after sampledata (null terminated)
LoopBeg/LoopEnd/Length = guess
Sampledata = raw sampledata for Length bytes.
SIMPLEXFORMAT is designed for easy export of notedata.
The contents of a S3Y file is:
32 first instruments, 128 bytes each.
The 80 first bytes correspond to the ST3 Samplefile header
(described in this file). The rest correspond to nothing.
Raw notedata for the entire song - 9 channels stored.
Every row consists of 9 notes, each consisting of 5 bytes:
+---+---+---+---+---+
¦not¦ins¦vol¦cmd¦inf¦
+---+---+---+---+---+
byte 0 - Note; hi=oct, lo=note, 255=empty note,
254=key off (used with adlib, with samples stops smp)
byte 1 - Instrument ;0=..
byte 2 - Volume ;255=..
byte 3 - Special command ;255=..
byte 4 - Command info ;
-----------------------------------------------------------------------------
What is C2SPD?
How to calculate the note frequencies like ST3?
How does ST3 mix depending on master volume?
Finetuning (C2SPD) is actually the frequency in herz for
the note C4. Why is it C2SPD? Well, originally in ST2
the middle note was C2 and the name stuck. Later in ST3
the middle note was raised to C4 for more octaves... So
actually C2SPD should be called C4SPD...
Table for note frequencies used by ST3:
note: C C# D D# E F F# G G# A A# B
period: 1712,1616,1524,1440,1356,1280,1208,1140,1076,1016,0960,0907
middle octave is 4.
8363 * 16 * ( period(NOTE) >> octave(NOTE) )
note_st3period = --------------------------------------------
middle_c_finetunevalue(INSTRUMENT)
note_amigaperiod = note_st3period / 4
note_herz=14317056 / note_st3period << Wrong. 8363*1712 = 14317456 >>
note_herz=14317456 / note_st3period
Note that ST3 uses period values that are 4 times larger than the
amiga to allow for extra fine slides (which are 4 times finer
than normal fine slides).
How ST3 mixes:
1) volumetable is created in the following way:
> volumetable[volume][sampledata]=volume*(sampledata-128)/64;
NOTE: sampledata in memory is unsigned in ST3, so the -128 in the
formula converts it so that the volumetable output is signed.
2) postprocessing table is created with this pseudocode:
> z=mastervol&127;
> if(z<0x10) z=0x10;
> c=2048*16/z;
> a=(2048-c)/2;
> b=a+c;
> { 0 , if x < a
> posttable[x+1024] = { (x-a)*256/(b-a) , if a <= x < b
> { 255 , if x > b
3) mixing the samples
output=1024
for i=0 to number of channels
output+=volumetable[volume*globalvolume/64][sampledata];
next
realoutput=posttable[output]
This is how the mixing is done in theory. In practice it's a bit
different for speed reasons, but the result is the same.
<<
Things 8bitbubsy wants to add:
First off, all volumes are clamped 00..63, not 00..64!
(Global volume is still 00..64 though).
Even the sample volumes on load should be clamped 00..63
(or you could clamp the vol var to 00..63 before updating effects)
v64 is treated as v63. v64 is treated as v64 only for AdLib
channels... (vxx being the volume column command, not Vxx)
The effects D/E/F/I/J/K/L/Q/R/S are reading the param memory from
the last non-zero-param effect used (from ANY).
Only G/U/H has its own memory, but non-zero G/U/H will affect
zero-param D/E/F/I/J/K/L/Q/R/S.
This is why SATELL.S3M does not do its volume slide
in a pattern on many S3M players
(because it does K00 without setting Dxx first, so it
just uses a memory from a H81 right before the K00 command).
Effects H/K/L/R/U/V are only run on non-zero ticks "if (tick > 0)",
don't ask, I know it's butt, but this is how S3M does it
according to its source code.
Tempo is ranged 33..255. If a Txx with 32 or below is found,
ignore the command. Do not clamp, just ignore it!
Speed is ranged 1..255. If an Axx with 0 is found,
ignore the command. Do not clamp, just ignore it!
Global volume is ranged 00..64. If a Vxx with 65 or above is found,
ignore the command. Do not clamp, just ignore it!
Master volume actually ranges 16..127. Mask out bit 8
(which is stereo/mono) and clamp it to 16..127. Something like
this:
unsigned char masterVol;
fread(&masterVol, 1, 1, myFile);
masterVol = clamp(16, 127, masterVol & 0x7F);
>>


Ptolemy DE/Java Interface
Infrastructure Guides
Ptolemy DE Java Package Class Documentation
Main Tycho/Java Page
Ptolemy Home Page
Copyright © %Q%, The Regents of the University of California. All rights reserved.
Last updated: $Date$, comments to:
tycho@eecs.berkeley.edu


Product Class
Item Index
Methods
Properties
Methods
purchase
(
Void
-
params
Begins purchase process for provided product
Parameters:
-
params
ObjectAn object with the following properties:
-
[applicationPayload]
String optionalAn opaque identifier for the user’s account on your system. This is used to help the store detect irregular activity. For example, in a game, it would be unusual for dozens of different iTunes Store accounts making purchases on behalf of the same in-game character. The recommended implementation is to use a one-way hash of the user’s account name to calculate the value for this property. Optional, defaults null.
-
[quantity=1]
Number optionalNumber of products to purchase. Optional, defaults to 1.
-
Returns:
Void:
Properties
description
String
read-only
Product description.
priceAsNumber
Number
read-only
Product price as number.
priceAsString
String
read-only
Product price as string, formatted for correct locale.
priceLocale
String
read-only
The locale used to format the price of the product.
SKU
String
read-only
The product identifier.
title
String
read-only
Product title.


I tend to take a substance tens of times before I write a trip report on it, but I think after only a few uses I already have the feel for 2c-t-21, and it is pretty much best summed up by saying
“Hello, I am here. Not much going on, how about you?”
That is pretty much what 2c-t-21 “says” to me when I take it. No great insights to speak of, hardly any psychedelic effects other than a very mild brightening of colors, headspace is pretty much everyday reality with a slight shift to the paranormal but nothing with much personality like other 2c-X chemicals. Stimulation is the most noted effect I have thus far discovered, and even it is mild. It isn’t a
“clean your house and count your tooth picks” stimulation, such as meth.

Not really a
“You want to sleep but can’t sleep”
Stimulation, more of a
“you might be able to get to sleep but probably not, and why would you go to sleep anyways?”
Stimulation.
Sort of a stoned feeling I guess but I imagine I could still get around to stuff. Stimulating as in I don’t particularly want to sleep, stoned as in even though I can’t sleep I am not particularly driven to do anything. Music sounds about the same as ever, perhaps a bit clearer? Taste seems about average. Touch feels softer but it sure isn’t blowing me away.
Nice compound and worth a try but it is far from my favorite phenethylamine. I think this substance would do well with a person who has never tried a 2c-X compound before, provided they don’t take a lot of it as I hear in higher doses it can be a bit more pushy.
I will do it again I am sure. I think it would be a great drug to take for a relaxed yet stimulated sexual experience with ones significant other (although maybe only morning sex as sleep will no be easy.) Also a great drug for school or something, eye dilation didn’t seem to be a big thing for me. Although my eyes are perma-dilated (I have big pupils naturally), and I have not used this enough to look at my eyes in the mirror frequently in order to remember eye dilation as being particularly bad or not so bad. But I don’t recall it as being very bad at all. If my eyes are dilated I want to know why because the visuals are next to non existent =P.
It is worth noting that I have been pretty much abusing psychedelic phenethylamines for the past week, 2c-t-2 every other day, 2c-e once or twice and 2c-X in the morning, so I am sure I have some (probably large) degree of tolerance.
For all I know if I stay week for two weeks and try this again it will be much different. But some part of me doubts it for some reason.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


An example of <google-codelab-step>
The Google Web Components provide the <google-map>
element for declaratively rendering a Google Map. To use it, you first need to install it using Bower.
The first time you run Chrome Dev Editor it will ask you to setup your workspace environment.
Fire up Chrome Dev Editor and start a new project:
Chrome Dev Editor creates a basic scaffold for your Polymer app. In the background, it also uses Bower to download and install a list of dependencies (including the Polymer core library) into the bower_components
/ folder. Fetching the components make take some time if your internet connection is slow. You'll learn more about using Bower in the next step.
PolymerMapsCodelab/
bower_components/ <!-- installed dependencies from Bower -->
bower.json <!-- Bower metadata files used for managing deps -->
index.html <!-- your app -->
main.js
styles.css
Normally, you'd run bower install GoogleWebComponents/google-map --save
on the command line to install <google-map>
and save it as a dependency. However, Chrome Dev Editor does not have a command line for running Bower commands. Instead, you need to manually edit bower.json
to include google-map
, then run Chrome Dev Editor's Bower Update feature. Bower Update checks the dependencies in bower.json
and installs any missing ones.
bower.json
and add google-map
to the dependencies
object:"dependencies": {
"iron-elements": "PolymerElements/iron-elements#^1.0.0",
"paper-elements": "PolymerElements/paper-elements#^1.0.1",
"google-map": "GoogleWebComponents/google-map#^1.0.3"
}
bower.json
filename in the editor.The download may take few seconds. You can verify that <google-map>
(and any dependencies) were installed by checking that bower_components/google-map/
was created and populated.
To employ <google-map>
, you need to:
index.html
.In index.html
, remove all other HTML imports in the <head>
and replace them with a single import that loads google-map.html
:
<head>
....
<script src="bower_components/webcomponentsjs/webcomponents-lite.min.js"></script>
<link rel="import" href="bower_components/google-map/google-map.html">
</head>
Next, replace the contents of <body>
with an instance of <google-map>
:
<body unresolved>
<google-map latitude="37.779" longitude="-122.3892" zoom="13"></google-map>
</body>
Here's a pre block without code:
$ node client.js list wdfasdf asdf asdf asdf asdf asdf asdf asdf asdf asdfa sdf asdfa sdf asdfa sdfasdfasdfasdf { books: [ { id: 123, title: 'A Tale of Two Cities', author: 'Charles Dickens' } ] }
As you can see, using <google-map>
is completely declarative! The map is centered using the latitude
and longitude
attributes and its zoom level is set by the zoom
attribute.
If you run the app right now, nothing will display. In order for the map to properly display itself, you need to set its container (in this case, <body>
) to have a fixed height.
Open styles.css
and replace its contents with default styling:
body, html {
font-family: 'Roboto', Arial, sans-serif;
height: 100%;
margin: 0;
}
<google-map>
supports adding map markers to the map by declaring <google-map-marker>
elements as children. The marker locations are also set using latitude
and longitude
attributes.
Back in index.html, add a draggable <google-map-marker>
to the map:
<google-map latitude="37.779" longitude="-122.3892" zoom="13" disable-default-ui>
<google-map-marker latitude="37.779" longitude="-122.3892"
title="Go Giants!" draggable="true"></google-map-marker>
</google-map>
Notice that we've also disabled the map's controls by setting disableDefaultUi
to true. Since it's a boolean property, its presence as an HTML attribute makes it truthy.
If you haven't already done so, hit the button. At this point, you should see a map that takes up the entire viewport and has a single marker pin.


1. Longest String
Enter a sentence:
Submit
2. Prime Numbers
Enter number:
3. Hour to minute Conversion
Enter hour/s:


What is WAS?
WAS is short for WebSphere Application Server. WebSphere is IBM's software platform.It includes the entire middleware infrastructure, such as servers, services, and tools needed to write, run, and monitor 24x7 industrial-strength on demand Web applications and cross-platform, cross-product solutions.WebSphere provides reliable, flexible, and robust software.
Please rate our services
3
2
1


Fancy a game of Battleship to determine who is the better ship bomber? Wait no more and begin your adventures now! My coding and design write up can be viewed here!
Kitty needs your help as she is unable to catch that laser dot that she has been planning for so long... Will you be able to catch it?


Home
Broodmares
Stallions
Foals
About Us
Western Pleasure
Hunter Under Saddle
Only A Summer Breeze
Natural Mead
Lazy Boy
Al Act Classy
Faith Is Certain
Mr Freeze
In Certain Spots


FAP - FurAffinity Patcher
The FurAffinity Patcher is a Browser Extension with some Content Scripts for
https://www.furaffinity.net/
. Adding some Client-Side features like Edit-Preview and some smaller tweaks.
Options
Enable/Disable Features
Default Editor with Preview
User-Profile Tweaks
Submission View Tweaks
New Notes List with Sort and Search
Watchlist with Paging and new List
Watchlist with Icons
Blacklist currently only supports User, Title or Submission-ID. "Use Blacklist in Submissions-Titles"-Checkbox if you want to use the blacklist in Titles. - use "s-123456" for Submission with ID "123456" - use "u-username" for Submissions with Author "user" ... or just use the User-Blacklist
Blacklists
Hide ALL General Content
General
Use a new line to separate keywords. You can also use
regex
.
 You can also use
regex
.
 You can also use
regex
.
Fetish Blacklist
Use a new line to separate keywords. You can also use
regex
.
User Blacklist
Use a new line to separate keywords. You can also use
regex
.
Disable on Submissions-Page
Disable on Browse-Page
Disable on Artist/Gallery-Page
Use Blacklist in Submissions-Titles
Save Options


White Space
Jessica Day George Homepage
jessicadaygeorge.com/There is good white space on this website because each book has its own space and there is room for the eye to rest and appreciate what is on this webpage.
Rule of Thirds
Temples of The Church of Jesus Christ Website
churchofjesuschristtemples.org/This website shows the rule of thirds well becuase major parts of the Temples are either on the lines for the rule of thirds, or they are on the crosshairs of those lines.
Visual Hierarchy
The Church of Jesus Christ of Latter-day Saints Homepage
churchofjesuschrist.orgThere is good visual hierarchy with this website because the things that are the most important or time sensitive are the most prominent with the biggest type and images. The articles that are not as new or interesting are smaller and lower down the page to show they are not as important at the time.


Our mission is to democratize the internet of the future
Evera Labs is a technology company that is building the computing and storage infrastructure for Web3.0. Businesses and institutions of every size in addition to individuals will use our platform to perform computations, securely store files and lead scholarly level research.
The potential of the Bio-Quantum Network.
Despite the fast growing nature of silicon based computing, alternative computing and storage mediums are needed to pave the way for Web3.0.
Quantum computing, a radically new and evolving technology is poised to bolster the efficiency and speed of computing.
As a result of quantum architecture’s inability to store data, we employ DNA file storage and computation resources to conserve time, space and money at a ludicrous scale.
Learn More


Understanding and Appropriation, two words that can make all the difference. If everyone understands that people that they might come in contact with will not be the same as them or have the same experiences then we could all be able to respect and appreciate the differences that we do have.
Understanding is you taking into consideration what has happened to a person and the everyday struggle of how they live, even if you personally dont have to deal with it, and to most importantly support the person if they need support.
Appropriation is just respect for a culture or person.


Darwin
Charles Darwin was an English scientist, most well known for his theory of evolution. In 1831 Darwin set sail on the HMS Beagle, visiting 4 continents collecting plant and animal specimens. His 1859 book "The Origin of Species", detailed his research on natural selection, and is a famous in Biology.


Pablo Hernandez signs Leeds United extension
by FSA EditorLeeds United will have the services of Pablo Hernandez until at least 2022 after he renewed his contract.
Pablo Hernandez has signed a two-year contract extension with Championship promotion challengers Leeds United.
The winger is now tied to the Leeds until the end of the 2021-22 season.
Hernandez initially arrived at Elland Road on loan from Al-Arabi in August 2016 before signing permanently the following January.
Named Leeds’ Player of the Year in each of his two full seasons as a permanent member of the squad, Hernandez scored 12 goals and laid on the same number of assists last term.
His outstanding campaign was not enough to prevent Leeds from suffering agony in the play-offs, though, as they missed out on promotion.
Hernandez has scored two league goals and assisted as many this term, with Leeds again challenging for a return to the Premier League. Marcelo Bielsa’s men are third in the Championship, two points behind leaders West Brom.


“I’m here for my little siblings.  I’m tired of the PTSD. And I’m tired of being scared.”-Laki Mahamud, a student protestor
The protests initially began in the Minneapolis area May 26, the day after George Floyd’s death by police, but the movement quickly spread across the country and even across the globe. On Tuesday, June 2, residents of central Ohio took to the streets for another powerful day of protests.
Protestors gathered early in the morning on the sidewalks and grass outside of the Ohio Statehouse, 1 Capitol Square, which houses the offices of both Ohio’s House of Representatives and Senate. Armed with masks and posters, protestors rallied around speakers who passionately expressed their dedication to the #BlackLivesMatter movement and the black community in general.
Lily Roby | FOR THE POST
Protestors gather outside of the Ohio Statehouse.
Many told personal stories of their experiences with police brutality and white privilege, emotionally conveying how strongly racial issues have impacted their lives and the lives of those around them.
“‘He doesn’t want to get a job,’” one young man shouted into his microphone in a mocking tone as protestors roared in support. “‘He’s just lazy. He doesn’t have any aspirations.’ No! He’s afraid!”
Black men and women have been killed by the U.S. police force at a statistically higher rate for decades. 24% of those killed by police in 2019 were black, despite black people only making up 13% of the U.S. population, according to the Mapping Police Violence organization. Instances of this unfair violence against and targeting of black people, such as Floyd’s death and the recent death of Breonna Taylor, have been fiercely adding flame to the fire that is the rage against police brutality.
Tuesday was either the sixth or seventh day of protesting for countless individuals, so many returned with red medic crosses taped to their chests, backs and sleeves, toting massive bags filled with medical supplies, cases of water and food. These volunteers, like Columbus resident Joey Morris, set up shop wherever they could help protestors.
“I’ve been out here a couple hours,” Morris said as he handed out bottles of water from the 15 cases stacked behind him. “It means a lot to me. I lost a lot of friends these past few days. They’ve just been on the wrong page with all this stuff. But it’s worth it, though.
Pat Costello, another person providing aid, has been on the scene since the protests began. He has been actively purchasing jugs of water to keep protestors hydrated and has given away over 30 gallons in about a week.
“There’s deep injustice rooted in this country, and we all have our own voice, and we must speak out against it,” Costello said as he hauled six jugs of water from his car to the Ohio Statehouse. “In this country, we arm every cop like a soldier … It is incredibly extreme in my opinion. They do not need to arm every cop in the way in which they have, and the majority of the time, with what I’ve seen firsthand and what I’ve seen secondhand, the police are starting the violence.”
Lily Roby | FOR THE POST
Protestors hold up a "No Justice, No Peace" sign while walking.
Costello is also one of the numerous people who have been wounded by police with tear gas and rubber bullets during the protests. He claimed that while rubber bullets are designed to be fired toward the ground so that they can ricochet up and wound ankles or legs in order to encourage the dispersing of crowds, police are instead shooting directly at targets in a point-blank range.
These increasing reports of violence against protestors, primarily caused by the police, have caused a few local businesses to open their doors to the public rather than board them up in order to prevent property damage.
The Garden, 1174 N. High St., is a female-owned adult boutique that has been converted into the largest and most visible medic and supply hub in Columbus. The Garden has been open to aid protestors since Saturday, offering bathrooms, hot food, a place to rest, water, supply bags with medical supplies and saline solution, medical aid, sunscreen and more.
Rain Musik, The Garden’s general manager, said the shop’s trained volunteer staff of paramedics and RNs has already handled close to 50 individuals for medical aid, ranging from tear gas and mace treatment to severe injuries. Musik said around 7 p.m., the air gets “staticky” as things shift and become more violent.
“Yesterday, it was so chill, all the way until actually past curfew,” Musik said, sitting out behind The Garden’s back door near their medical tent for a brief break from the organized packing and distribution of supplies inside the boutique. “People had gotten from the Statehouse all the way up to Lane (Avenue) … before there was any police interaction, and then it was unprovoked macing.”
Musik shined light on the fact that allies in the streets are extremely important to this protest not just to provide aid, but to protect black bodies with white ones. All hands must be on deck in order to make the movement effective.
Students seemed to make up a large majority of the protestors, eager to make their voices heard and push for equality between all people. Elijah Crafter, a recent Ohio State University graduate, said police pepper-sprayed students peacefully protesting at OSU on Monday night.
“It’s crazy how 2020 has been, and this is going to be written in the history books for a time to come,” Crafter said while standing on the green in front of the Ohio Statehouse. “This is the time, right now, to take a stand and to make sure that they can’t turn their backs away. We’ve got the whole world watching. The whole world is literally with us.”
Crafter has mixed feelings on the controversial looting of businesses by protestors. While it may not be a peaceful protest, he believes it is a legitimate way for others to protest because it hits companies where it hurts.
“These organizations and these corporations are out here talking about, ‘Yes, we agree black lives matter,’ but where were they before George Floyd died? Where were they before their pockets were about to get hit? They were nowhere to be seen.”-Elijah Crafter, a student protestor
The parallels between the protests going on today and the ones in the 1960s show a pattern of brutality against black bodies resulting in protests and rioting. According to the Bullock Museum, Martin Luther King Jr. was assassinated because of the movement he guided. Following his assassination, there were riots across 100 cities in America, which forced President Lyndon Johnson into putting pressure on Congress to pass more Civil Rights legislation targeting racially-based housing patterns that remained in place.
“These organizations and these corporations are out here talking about, ‘Yes, we agree black lives matter,’” Crafter said, providing an alternative perspective in support of looters. “But where were they before George Floyd died? Where were they before their pockets were about to get hit? They were nowhere to be seen.”
Laki Mahamud, Crafter’s friend and fellow protestor, also spoke up on the violence against people of color. She said she is fighting for all of the people who have intersectionalities that make them unable to speak up.
“I’m here for my little siblings,” Mahamud said defiantly. “I’m here for my unborn children, and I’m here for the next generation, to be their voice and to be their fight because I’m tired of the trauma. I’m tired of the PTSD. And I’m tired of being scared.”
The march spread from the Ohio Statehouse to both the downtown police department and the sheriff’s office. Police officers attempted to speak to protestors outside of the sheriff’s office, but the crowd quickly rose in an uproar, chanting “Get the chief,” and booing him offstage.
Lily Roby | FOR THE POST
People continue to protest as the sun goes down.
By the time the sun had set, the main streets in downtown Columbus were blocked off by police cars and military vehicles as two police helicopters flew overhead to track the marchers. National guardsmen were stationed on top of buildings and in the streets while police took over a downtown parking garage to prepare their riot gear, shields and helmets.
However, most of the preparation for a riot was put to little use, as protestors maintained their goal of a peaceful protest. A number of individuals at the protest weren’t even protesting and were instead ‘legal observing’ to document everything happening at the marches, including possible brutality or racism.
Dani Howell, a Columbus resident who was protesting for a second day Tuesday, said she even has seen police attack the legal observers.
“With the legal observing, they’re not protesting,” Howell said. “They’re literally there just to write things down and kind of, like, see what’s going on. It’s an unbiased deal. They’re all marked with bright green hats, and (the police) have actually been chasing them down and pepper-spraying them.”
Ariana Ybarra, a central and southern NARAL Pro-Choice Ohio organizer, said this negative reaction to protestors has an even more drastic effect than many realize. For veterans or immigrants who have emigrated from occupied nations, seeing things like tanks rolling by their apartment windows can be incredibly triggering.
Ybarra also said this kind of police response to protestors is incredibly common and that it isn’t just a Columbus problem. One of her interns, a student at OSU, was pepper-sprayed while displaying identification of her media status to the police. She believes this is a form of censorship of the media, and she is incredibly concerned.
Lily Roby | FOR THE POST
Protestors continue to walk as the curfew creeps up on them.
“I have a friend who is a trusted organizer, and she is a quadraplegic, so she is bound to a wheelchair,” Ybarra said. “She posted on her social media … (that) she got hit with rubber bullets multiple times, and a tear gas canister got stuck to her wheelchair and almost burned her leg. Another one of our friends, when the chief of police was out here yesterday, asked him why the curfew was at 10 if they were assaulting people at 8, and he said, ‘We have our reasons for what we do.’”
Protestors continued to march into the night and past the 10 p.m. curfew, heading north as far as Clintonville. Together, they chanted the names of black men and women who have been brutally killed by American law enforcement, fighting to ensure that the names were heard and never forgotten.
“We need to love each other!” a black man screamed into one of the microphones set up outside of the Statehouse, his voice shaking from the sheer emotion. “Any type of hatred –– we’re not taking it anymore! Everybody is here for the same reason. We’re here for the unnamed people that died.”
Lily Roby | FOR THE POST
Protestors hold up homemade signs.


Interpolation Actor for scene nodes. More...
Public Member Functions | |
| def | __init__ |
| Constructor for InterpolActor. More... | |
| def | dispose |
| def | setDuration |
| Set the duration of the interpolation. More... | |
| def | setTransitionType |
| Choose the interpolation "curve". More... | |
| def | startInterpolation |
| Start performing the interpolation. More... | |
| def | setEndOfInterpolationFunction |
| Give InterpolActor a callback function to call whenever an interpolation has just completed. More... | |
| def | setTargetPosition |
| Set the ending position of the interpolation. More... | |
| def | setTargetOrientation |
| Set the ending orientation of the interpolation. More... | |
| def | setTargetScale |
| Set the ending scale of the interpolation. More... | |
| def | setOperation |
| Choose the interpolation operation to perform. More... | |
| def | onUpdate |
Static Public Attributes | |
| int | LINEAR = 0 |
| int | SMOOTH = 1 |
| int | POSITION = 1 |
| int | SCALE = 2 |
| int | ORIENT = 4 |
Interpolation Actor for scene nodes.
It will perform linear or ease-in, ease-out interpolation of position, orientation and scale of a given node. To use it create an InterpolActor object and pass the Scene Node as the parameter in the constructor. Scene Nodes can include the camera (obtained from getDefaultCamera()). This will then let you interpolate between camera viewpoints in the CAVE- useful for creating smooth transitions between the viewpoints.
| def caveutil.InterpolActor.__init__ | ( | self, | |
| object | |||
| ) |
Constructor for InterpolActor.
Pass it the SceneNode object to interpolate.
| object | - a SceneNode object. |
| def caveutil.InterpolActor.setDuration | ( | self, | |
duration = 1 |
|||
| ) |
Set the duration of the interpolation.
| duration | is in seconds. If you do not set this then the default is 1 second. |
| def caveutil.InterpolActor.setEndOfInterpolationFunction | ( | self, | |
| callback | |||
| ) |
Give InterpolActor a callback function to call whenever an interpolation has just completed.
| callback | The callback should include only 1 parameter, which will receive the InterpolActor object that just triggered the callback. Every InterpolActor can have its own callback function if desired. |
| def caveutil.InterpolActor.setOperation | ( | self, | |
| oper | |||
| ) |
Choose the interpolation operation to perform.
Options are: InterpolActor.POSITION, InterpolActor.ORIENT, InterpolActor.SCALE. You can perform one or more of these operations by using the "|" operator. E.g. InterpolActor.POSITION | InterpolActor.ORIENT means you want to interpolate both position and orientation at the same time.
| def caveutil.InterpolActor.setTargetOrientation | ( | self, | |
| orient | |||
| ) |
Set the ending orientation of the interpolation.
The start point is always the current orientation of the object.
| orient | a position of type Quaternion() |
| def caveutil.InterpolActor.setTargetPosition | ( | self, | |
| pos | |||
| ) |
Set the ending position of the interpolation.
The start point is always the current position of the object.
| pos | a position of type Vector3() |
| def caveutil.InterpolActor.setTargetScale | ( | self, | |
| scale | |||
| ) |
Set the ending scale of the interpolation.
The start point is always the current scale of the object.
| scale | a position of type Vector3() |
| def caveutil.InterpolActor.setTransitionType | ( | self, | |
| interpType | |||
| ) |
Choose the interpolation "curve".
| interpType | Use InterpolActor.LINEAR or InterpolActor.SMOOTH. Smooth uses a sine curve to ease-in and ease-out the interpolation. |
| def caveutil.InterpolActor.startInterpolation | ( | self) |
Start performing the interpolation.


| 1 |
Camsta |
New Team, Who Dis, The Fun Team, Do Better, Team 5 |
11738 |
2.9 |
161% |
28 |
| 2 |
Packing |
The Fun Team, Do Better, BigFish Outta Water, Team 5 |
10991 |
3.1 |
157% |
27 |
| 3 |
Pocket |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
10314 |
3.3 |
156% |
23 |
| 4 |
Whippet |
BigFish Outta Water, Team 5 |
9869 |
4.6 |
141% |
16 |
| 5 |
vAirr |
Do Better, Team 5 |
8689 |
5.6 |
138% |
7 |
| 6 |
M2Sloter |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
9251 |
5.3 |
133% |
31 |
| 7 |
Vex |
New Team, Who Dis, The Fun Team, BigFish Outta Water, Team 5 |
8732 |
6.2 |
124% |
28 |
| 8 |
Syriical |
New Team, Who Dis, The Fun Team, Do Better, Team 5 |
8563 |
5.8 |
121% |
13 |
| 9 |
Invictus |
Do Better, BigFish Outta Water, Team 5 |
7589 |
7.1 |
120% |
9 |
| 10 |
ZoneCub |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
8678 |
6.4 |
119% |
32 |
| 11 |
Skyros |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
8503 |
6.4 |
119% |
22 |
| 12 |
Strik3r |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
8078 |
7.2 |
115% |
37 |
| 13 |
BROCKER |
The Fun Team, BigFish Outta Water, Team 5 |
7844 |
8.6 |
102% |
9 |
| 14 |
Whippet |
Do Better, BigFish Outta Water, Team 5 |
7131 |
7.8 |
99% |
6 |
| 15 |
Whatzee |
The Fun Team |
6578 |
8.0 |
93% |
3 |
| 16 |
dptdumb |
New Team, Who Dis, Do Better, BigFish Outta Water, Team 5 |
6243 |
9.1 |
88% |
14 |
| 17 |
Wolfbane |
New Team, Who Dis, The Fun Team, BigFish Outta Water, Team 5 |
6181 |
10.2 |
86% |
26 |
| 18 |
Browny |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
6081 |
9.4 |
85% |
29 |
| 19 |
Bigfish |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
6063 |
9.8 |
85% |
32 |
| 20 |
Brisngr |
New Team, Who Dis, Do Better, Team 5 |
6282 |
9.6 |
83% |
13 |
| 21 |
Hemlock |
New Team, Who Dis, Do Better |
5558 |
10.6 |
79% |
13 |
| 22 |
Reign |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water |
5627 |
10.4 |
77% |
27 |
| 23 |
Corrupt |
New Team, Who Dis, The Fun Team, Team 5 |
5412 |
10.3 |
73% |
25 |
| 24 |
Vex |
New Team, Who Dis, Team 5 |
5384 |
9.3 |
70% |
4 |
| 25 |
Fizz |
New Team, Who Dis, Do Better, BigFish Outta Water, Team 5 |
4793 |
10.6 |
70% |
25 |
| 26 |
Echo |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
4919 |
11.4 |
67% |
30 |
| 27 |
Dizzy |
The Fun Team, Do Better |
4642 |
12.1 |
62% |
16 |
| 28 |
Canno |
New Team, Who Dis |
4957 |
12.9 |
62% |
7 |
| 29 |
Whatzee |
New Team, Who Dis, The Fun Team |
3099 |
13.6 |
40% |
13 |
| 30 |
BROCKER |
Do Better, Team 5 |
1413 |
12.3 |
29% |
3 |
| 31 |
Foxhound |
New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 |
1885 |
14.3 |
26% |
13 |
| 32 |
Joves |
Team 5 |
905 |
14.5 |
14% |
2 |


|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object java.awt.MenuShortcut
public class MenuShortcut
The MenuShortcut
class represents a keyboard accelerator
for a MenuItem.
Menu shortcuts are created using virtual keycodes, not characters. For example, a menu shortcut for Ctrl-a (assuming that Control is the accelerator key) would be created with code like the following:
MenuShortcut ms = new MenuShortcut(KeyEvent.VK_A, false);
The accelerator key is platform-dependent and may be obtained
via Toolkit.getMenuShortcutKeyMask()
.
| Constructor Summary | |
|---|---|
MenuShortcut(int key)
Constructs a new MenuShortcut for the specified virtual keycode. |
|
MenuShortcut(int key,
boolean useShiftModifier)
Constructs a new MenuShortcut for the specified virtual keycode. |
| Method Summary | |
|---|---|
boolean |
equals(MenuShortcut s)
Returns whether this MenuShortcut is the same as another: equality is defined to mean that both MenuShortcuts use the same key and both either use or don't use the SHIFT key. |
boolean |
equals(Object obj)
Returns whether this MenuShortcut is the same as another: equality is defined to mean that both MenuShortcuts use the same key and both either use or don't use the SHIFT key. |
int |
getKey()
Returns the raw keycode of this MenuShortcut. |
int |
hashCode()
Returns the hashcode for this MenuShortcut. |
protected String |
paramString()
Returns the parameter string representing the state of this MenuShortcut. |
String |
toString()
Returns an internationalized description of the MenuShortcut. |
boolean |
usesShiftModifier()
Returns whether this MenuShortcut must be invoked using the SHIFT key. |
| Methods inherited from class java.lang.Object |
|---|
clone, finalize, getClass, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public MenuShortcut(int key)
key
- the raw keycode for this MenuShortcut, as would be returned
in the keyCode field of a KeyEvent
if
this key were pressed.KeyEvent
public MenuShortcut(int key, boolean useShiftModifier)
key
- the raw keycode for this MenuShortcut, as would be returned
in the keyCode field of a KeyEvent
if
this key were pressed.useShiftModifier
- indicates whether this MenuShortcut is invoked
with the SHIFT key down.KeyEvent
| Method Detail |
|---|
public int getKey()
KeyEvent
public boolean usesShiftModifier()
true
if this MenuShortcut must be invoked using the
SHIFT key, false
otherwise.public boolean equals(MenuShortcut s)
s
- the MenuShortcut to compare with this.
true
if this MenuShortcut is the same as another,
false
otherwise.public boolean equals(Object obj)
equals
in class Object
obj
- the Object to compare with this.
true
if this MenuShortcut is the same as another,
false
otherwise.Object.hashCode()
,
Hashtable
public int hashCode()
hashCode
in class Object
Object.equals(java.lang.Object)
,
Hashtable
public String toString()
toString
in class Object
protected String paramString()
|
JavaTM 2 Platform Standard Ed. 5.0 |
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


{% extends "base-with-sidebar.html" %} {% load i18n markup methods %} {% block main %}
{% trans "Sorry, could not find any matching methods." %}


Appendix A: International Law Protocol I Additional to the Geneva Convention, 1977 Principles of the Nuremberg Tribunal, 1950; No. 82 The Charter of The United Nations, Article 2; and Chapter Vl: Pacific Settlement of Disputes, Article 33 The Basis in International Law Testimony and Evidence Index WWW URL: http://deoxy.org/wc/wc-appa.htm The Commission of Inquiry for the International War Crimes Tribunal
Protocol I Additional to the Geneva Convention, 1977 Principles of the Nuremberg Tribunal, 1950; No. 82 The Charter of The United Nations, Article 2; and Chapter Vl: Pacific Settlement of Disputes, Article 33


| Cage | Treasure -- Duration | $2 | Set aside up to 4 cards from your hand face down (on this). The next time you gain a Victory card, trash this, and put the set aside cards into your hand at end of turn. |
| Grotto | Action -- Duration | $2 | +1 Action Set aside up to 4 cards from your hand face down (on this). At the start of your next turn, discard them, then draw as many. |
| Jewelled Egg | Treasure | $2 | Worth $1 +1 Buy ---------- When you trash this, gain a Loot. |
| Search | Action -- Duration | $2 | +$2 The next time a Supply pile empties, trash this and gain a Loot. |
| Shaman | Action | $2 | +1 Action +$1 You may trash a card from your hand. ---------- In games using this, at the start of your turn, gain a card from the trash costing up to $6. |
| Secluded Shrine | Action -- Duration | $3 | +$1 The next time you gain a Treasure, trash up to 2 cards from your hand. |
| Siren | Action -- Duration -- Attack | $3 | Each other player gains a Curse. At the start of your next turn, draw until you have 8 cards in hand. ---------- When you gain this, trash it unless you trash an Action from your hand. |
| Stowaway | Action -- Duration -- Reaction | $3 | At the start of your next turn, +2 Cards ---------- When anyone gains a Duration card, you may play this from your hand. |
| Taskmaster | Action -- Duration | $3 | +1 Action, +$1, and if you gain a card costing exactly $5 this turn, then at the start of your next turn repeat this ability. |
| Abundance | Treasure -- Duration | $4 | The next time you gain an Action card: +1 Buy and +$3 |
| Cabin Boy | Action -- Duration | $4 | +1 Card +1 Action At the start of your next turn, choose one: +$2; or trash this to gain a Duration card. |
| Crucible | Treasure | $4 | Trash a card from your hand. +$1 per $1 it costs. |
| Flagship | Action -- Duration -- Command | $4 | +$2 The next time you play a non-Command Action card, replay it. |
| Fortune Hunter | Action | $4 | +$2 Look at the top 3 cards of your deck. You may play a Treasure from them. Put the rest back in any order. |
| Gondola | Treasure -- Duration | $4 | Either now or at the start of your next turn: +$2. ---------- When you gain this, you may play an Action card from your hand. |
| Harbor Village | Action | $4 | +1 Card +2 Actions After the next Action you play this turn, if it gave you +$, +$1. |
| Landing Party | Action -- Duration | $4 | +2 Cards +2 Actions The next time the first card you play on a turn is a Treasure, put this onto your deck afterwards. |
| Mapmaker | Action -- Reaction | $4 | Look at the top 4 cards of your deck. Put 2 into your hand and discard the rest. ---------- When any player gains a Victory card, you may play this from your hand. |
| Maroon | Action | $4 | Trash a card from your hand, +2 Cards per type it has (Action, Attack, etc.). |
| Rope | Treasure -- Duration | $4 | Worth $1 +1 Buy At the start of your next turn, +1 Card and you may trash a card from your hand. |
| Swamp Shacks | Action | $4 | +2 Actions +1 Card per 3 cards you have in play (rounded down). |
| Tools | Treasure | $4 | Gain a copy of a card anyone has in play. |
| Buried Treasure | Treasure -- Duration | $5 | At the start of your next turn, +1 Buy and +$3. ---------- When you gain this, play it. |
| Crew | Action -- Duration | $5 | +3 Cards At the start of your next turn, put this onto your deck. |
| Cutthroat | Action -- Duration -- Attack | $5 | Each other player discards down to 3 cards in hand. The next time anyone gains a Treasure costing $5 or more, gain a Loot. |
| Enlarge | Action -- Duration | $5 | Now and at the start of your next turn: Trash a card from your hand, and gain one costing up to $2 more. |
| Figurine | Treasure | $5 | +2 Cards You may discard an Action card for +1 Buy and +$1. |
| First Mate | Action | $5 | Play any number of Action cards with the same name from your hand, then draw until you have 6 cards in hand. |
| Frigate | Action -- Duration -- Attack | $5 | +$3 Until the start of your next turn, each time another player plays an Action card, they discard down to 4 cards in hand afterwards. |
| Longship | Action -- Duration | $5 | +2 Actions At the start of your next turn, +2 Cards. |
| Mining Road | Action | $5 | +1 Action +1 Buy +$2 Once this turn, when you gain a Treasure, you may play it. |
| Pendant | Treasure | $5 | +$1 per differently named Treasure you have in play. |
| Pickaxe | Treasure | $5 | Worth $1 Trash a card from your hand. If it costs $3 or more, gain a Loot to your hand. |
| Pilgrim | Action | $5 | +4 Cards Put a card from your hand onto your deck. |
| Quartermaster | Action -- Duration | $5 | At the start of each of your turns for the rest of the game, choose one: Gain a card costing up to $4, setting it aside on this; or put a card from this into your hand. |
| Silver Mine | Treasure | $5 | Gain a treasure costing less than this to your hand. |
| Trickster | Action -- Attack | $5 | Each other player gains a Curse. Once this turn, when you discard a Treasure from play, you may set it aside. Put it in your hand at end of turn. |
| Wealthy Village | Action | $5 | +1 Card +2 Actions ---------- When you gain this, if you have at least 3 differently named Treasures in play, gain a Loot. |
| Sack of Loot | Treasure | $6 | Worth $1 +1 Buy Gain a Loot. |
| King's Cache | Treasure | $7 | You may play a Treasure from your hand 3 times. |
| Amphora | Treasure -- Duration -- Loot | $7 | Either now or at the start of your next turn: +1 Buy and +$3. |
| Doubloons | Treasure -- Loot | $7 | Worth $3 ---------- When you gain this, gain a Gold. |
| Endless Chalice | Treasure -- Duration -- Loot | $7 | Now and at the start of each of your turns for the rest of the game: Worth $1 +1 Buy |
| Figurehead | Treasure -- Duration -- Loot | $7 | Worth $3 At the start of your next turn, +2 Cards. |
| Hammer | Treasure -- Loot | $7 | Worth $3 Gain a card costing up to $4. |
| Insignia | Treasure -- Loot | $7 | Worth $3 This turn, when you gain a card, you may put it onto your deck. |
| Jewels | Treasure -- Duration -- Loot | $7 | Worth $3 +1 Buy At the start of your next turn, put this on the bottom of your deck. |
| Orb | Treasure -- Loot | $7 | Look through your discard pile, Choose one: Play an Action or Treasure from it; or +1 Buy and +$3. |
| Prize Goat | Treasure -- Loot | $7 | Worth $3 +1 Buy You may trash a card from your hand. |
| Puzzle Box | Treasure -- Loot | $7 | Worth $3 +1 Buy You may set aside a card from your hand face down. Put it into your hand at end of turn. |
| Sextant | Treasure -- Loot | $7 | Worth $3 +1 Buy Look at the top 5 cards of your deck. Discard any number. Put the rest back in any order. |
| Shield | Treasure -- Reaction -- Loot | $7 | Worth $3 +1 Buy ---------- When another player plays an Attack, you may first reveal this from your hand to be unaffected. |
| Spell Scroll | Action -- Treasure -- Loot | $7 | Trash this to gain a cheaper card. If it's an action or Treasure, you may play it. |
| Staff | Treasure -- Loot | $7 | Worth $3 +1 Buy You may play an Action from your hand. |
| Sword | Treasure -- Attack -- Loot | $7 | Worth $3 +1 Buy Each other player discards down to 4 cards in hand. |
| Bury | Event | $1 | +1 Buy Put any card from your discard pile on the bottom of your deck. |
| Avoid | Event | $2 | +1 Buy The next time you shuffle this turn, pick up to 3 of those cards to put into your discard pile. |
| Deliver | Event | $2 | +1 Buy This turn, each time you gain a card, set it aside, and put it into your hand at end of turn. |
| Peril | Event | $2 | You may trash an Action card from your hand to gain a Loot. |
| Rush | Event | $2 | +1 Buy The next time you gain an Action card this turn, play it. |
| Foray | Event | $3 | Discard 3 cards, revealing them. If they have 3 different names, gain a Loot. |
| Launch | Event | $3 | Once per turn: Return to your Action phase. +1 Card, +1 Action, and +1 Buy. |
| Mirror | Event | $3 | +1 Buy The next time you gain an Action card this turn, gain a copy of it. |
| Prepare | Event | $3 | Set aside your hand face up. At the start of your next turn, play those Actions and Treasures in any order, then discard the rest. |
| Scrounge | Event | $3 | Choose one: Trash a card from your hand; or gain an Estate from the trash, and if you did, gain a card costing up to $5. |
| Journey | Event | $4 | Once per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one. |
| Maelstrom | Event | $4 | Trash 3 cards from your hand. Each other player with 5 or more cards in hand trashes one of them. |
| Looting | Event | $6 | Gain a Loot. |
| Invasion | Event | $10 | You may play an Attack from your hand. Gain a Duchy. Gain an Action onto your deck. Gain a Loot; play it. |
| Prosper | Event | $10 | Gain a Loot, plus any number of differently named Treasures. |
| Cheap | Trait | Cheap cards cost $1 less. | |
| Cursed | Trait | When you gain a Cursed card, gain a Loot and a Curse. | |
| Fated | Trait | When shuffling, you may look through the cards and reveal Fated cards to put them on top or bottom. | |
| Fawning | Trait | When you gain a Province, gain a Fawning card. | |
| Friendly | Trait | At the start of your Clean-up phase, you may discard a Friendly card to gain a Friendly card. | |
| Hasty | Trait | When you gain a Hasty card, set it aside, and play it at the start of your next turn. | |
| Inherited | Trait | Setup: You start the game with an Inherited card in place of a starting card you choose. | |
| Inspiring | Trait | After playing an Inspiring card on your turn, you may play an Action from your hand that you don't have a card of in play. | |
| Nearby | Trait | When you gain a Nearby card, +1 Buy. | |
| Patient | Trait | At the start of your Clean-up phase, you may set aside Patient cards from your hand to play them at the start of your next turn. | |
| Pious | Trait | When you gain a Pious card, you may trash a card from your hand. | |
| Reckless | Trait | Follow the instructions of played Reckless cards twice. When discarding one from play, return it to its pile. | |
| Rich | Trait | When you gain a Rich card, gain a Silver. | |
| Shy | Trait | At the start of your turn, you may discard one Shy card for +2 Cards. | |
| Tireless | Trait | When you discard a Tireless card from play, set it aside, and put it onto your deck at end of turn. |


Server Error in '@APPLICATION@' Application.
@MESSAGE@
Description:An unhandled exception occurred during the execution of the current
web request. Please review the stack trace for more information about the error
and where it originated in the code.
Exception Details: @TYPE@: @MESSAGE@
Source Error:
Stack trace:


Notes of the scale:
C Major
Completely Pure. Its character is: innocence, simplicity, naïvety, children's talk.
C Minor
Declaration of love and at the same time the lament of unhappy love. All languishing, longing, sighing of the love-sick soul lies in this key.
D♭ Major
A leering key, degenerating into grief and rapture. It cannot laugh, but it can smile; it cannot howl, but it can at least grimace its crying.--Consequently only unusual characters and feelings can be brought out in this key.
C# Minor
Penitential lamentation, intimate conversation with God, the friend and help-meet of life; sighs of disappointed friendship and love lie in its radius.
D Major
The key of triumph, of Hallejuahs, of war-cries, of victory-rejoicing. Thus, the inviting symphonies, the marches, holiday songs and heaven-rejoicing choruses are set in this key.
D Minor
Melancholy womanliness, the spleen and humours brood.
E♭ Major
The key of love, of devotion, of intimate conversation with God.
D# Minor
Feelings of the anxiety of the soul's deepest distress, of brooding despair, of blackest depresssion, of the most gloomy condition of the soul. Every fear, every hesitation of the shuddering heart, breathes out of horrible D# minor. If ghosts could speak, their speech would approximate this key.
E Major
Noisy shouts of joy, laughing pleasure and not yet complete, full delight lies in E Major.
E minor
Naïve, womanly innocent declaration of love, lament without grumbling; sighs accompanied by few tears; this key speaks of the imminent hope of resolving in the pure happiness of C major.
F Major
Complaisance & Calm.
F Minor
Deep depression, funereal lament, groans of misery and longing for the grave.
F# Major
Triumph over difficulty, free sigh of relief utered when hurdles are surmounted; echo of a soul which has fiercely struggled and finally conquered lies in all uses of this key.
F# Minor
A gloomy key: it tugs at passion as a dog biting a dress. Resentment and discontent are its language.
G Major
Everything rustic, idyllic and lyrical, every calm and satisfied passion, every tender gratitude for true friendship and faithful love,--in a word every gentle and peaceful emotion of the heart is correctly expressed by this key.
G Minor
Discontent, uneasiness, worry about a failed scheme; bad-tempered gnashing of teeth; in a word: resentment and dislike.
A♭ Major
Key of the grave. Death, grave, putrefaction, judgment, eternity lie in its radius.
A♭ Minor
Grumbler, heart squeezed until it suffocates; wailing lament, difficult struggle; in a word, the color of this key is everything struggling with difficulty.
A Major
This key includes declarations of innocent love, satisfaction with one's state of affairs; hope of seeing one's beloved again when parting; youthful cheerfulness and trust in God.
A Minor
Pious womanliness and tenderness of character.
B♭ Major
Cheerful love, clear conscience, hope aspiration for a better world.
B♭ Minor
A quaint creature, often dressed in the garment of night. It is somewhat surly and very seldom takes on a pleasant countenance. Mocking God and the world; discontented with itself and with everything; preparation for suicide sounds in this key.
B Major
Strongly coloured, announcing wild passions, composed from the most glaring coulors. Anger, rage, jealousy, fury, despair and every burden of the heart lies in its sphere.
B Minor
This is as it were the key of patience, of calm awaiting ones's fate and of submission to divine dispensation.
Image source: https://www.artofcomposing.com/08-diatonic-harmony


JavaScript Variables
In this example, x is defined as a variable. Then, x is assigned the value of 6:


python-oletools v0.41 documentation
===================================
This is the home page of the documentation for python-oletools. The latest version can be found
online, otherwise a copy is provided in the doc subfolder of the package.
python-oletools is a package of python tools to analyze
(also called Structured Storage, Compound File Binary Format or Compound Document File Format),
such as Microsoft Office documents or Outlook messages, mainly for malware analysis, forensics and debugging.
It is based on the olefile parser.
See http://www.decalage.info/python/oletools for more info.
Quick links: Home page -
Report Issues/Suggestions/Questions -
Note: python-oletools is not related to OLETools published by BeCubed Software.
Tools in python-oletools:
view and extract individual data streams.
oleid: a tool to analyze OLE files to detect specific characteristics usually found in malicious files.
olemeta: a tool to extract all standard properties (metadata) from OLE files.
oletimes: a tool to extract creation and modification timestamps of all streams and storages.
olevba: a tool to extract and analyze VBA Macro source code from MS Office documents (OLE and OpenXML).
pyxswf: a tool to detect, extract and analyze Flash objects (SWF) that may
be embedded in files such as MS Office documents (e.g. Word, Excel) and RTF,
which is especially useful for malware analysis.
rtfobj: a tool and python module to extract embedded objects from RTF files.
and a few others (coming soon)
python-oletools documentation


This team decides missions policy, makes annual missions budget decisions, and other big-picture decisions around things like Bridge's main mission points, short term missions trips, and the International Harvest Campaign. (*Specific criteria must be met to join this team, with Elder approval.)
Read moreBridge Missions Care Teams work to actively encourage and pastor our missionaries on the field in practical ways. They meet during and between the regular GIG events.
Read moreCoordinates all the details for the three GIG events (Global Impact Gatherings) each year. May include promotional legwork, meal arrangements, hosting/serving, cleanup and follow-up assignments.
Read moreCoordinates all the details for the annual IHC (International Harvest Campaign) each Fall at Bridge. May include promotional legwork, hosting duties, financial counting duties and other follow-up assignments.
Read moreServes short term missions teams and their families both before and during their trips abroad. May include prayer partner support, travel logistics and support, meals for meetings.
Read more


Elder Casian:
Excellent. Here is what we'll need.
10 pieces of Ghoul's Skin, 12 bottles of Medusa's Blood, 5 bottles of Fettered Soul's Ichor, and 5 Enhanced Gargoyle Nails.
You must get the Ghoul's Skin from the Ghoul himself. He can be found in the execution place of Dion.
You must collect the Medusa's Blood from the medusas that you can find in the northern part of Giran.
The Fettered Soul has been seen frequently in the Corridors of Death.
Last, the Enhanced Gargoyle Nail... Among all the materials that you must find, this will be the most difficult. The Enhanced Gargoyles are much stronger than any of the other creatures. They may be found near the Ivory Tower of Oren.


David Rodriguez
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Shouldn't i see a subscription to "emon/rx" in my broker when i start the mqtt_input service?
I can confirm that the mosquitto_sub and mosquitto_pub clients are working.
Also Mosquitto-PHP is working because example code is working if i run it in my workstation browser.
I can see everything in my broker message log.
There are no errors in the webserver, php or mqtt_input logs.
Re: phpmqtt_input is not connecting to broker
If you're running the latest 'emon-pi' emonhub it postes to both emonhub/ and emon/ topics.
See: https://github.com/emoncms/emoncms/blob/master/docs/RaspberryPi/MQTT.md
emonhub/rx topic is used for the emonPi LCD service. The emon/ topic (no rx) is used for mqtt_input. The topic name and MQTT server details need ot be set in emoncms settings.php:
https://github.com/emoncms/emoncms/blob/master/default.emonpi.settings.p...
Could you paste the output of mosquitto_sub on '#' (all topics)
You should see in emoncms log:
2016-02-26 01:16:49.331|WARN|phpmqtt_input.php|Connecting to MQTT server: Connection Accepted.: code: 0
2016-02-26 01:16:49.332|WARN|phpmqtt_input.php|Subscribed to topic: emon/#
Re: phpmqtt_input is not connecting to broker
I'm not using emonhub.
All I see is:
2016-02-28 02:23:13.973|WARN|phpmqtt_input.php|Starting MQTT Input script
But when is that logged? What triggers this warning?
Because "systemctl restart mqtt_input.service" does not show this again in the log.
Also there is nothing in mqtt_input.log
What are the file permissions, owner and group for that file?
~# mosquitto_pub -h <IP_ADDRESS> -t "emon/10/power" -m "12345"
shows up in my broker:
Client mosqpub/10298-PROTEUS-I sent a message to topic "emon/10/power": "12345" (QoS: 0, retained: false)
Also the php testfile shows up:
Client mosq/ba?2ECrDTpvpFp^6Qe sent a message to topic "/hello": "Hello from PHP at 2016-02-28 01:37:04" (QoS: 1, retained: false)
Re: phpmqtt_input is not connecting to broker
You could try letting the log level in emoncms to info to get more log messages.
Also you could try running the input script directly by cd'ing into the scrips folder then running with
php phpmqtt_input.php
Re: phpmqtt_input is not connecting to broker
Already tried that. Also found the old mqtt_input_publisher.php and phpMQTT.php and copied them to another directory on my server and can also with tem confirm that Mosquitto-PHP is working (broker logs it).
But there must be something wrong with emoncms.log.
In phpmqtt_input.php i can see i should have a "Starting MQTT Input script" every time i start the mqtt_input.service.
I deleted mqtt_input.service and did:
touch /var/log/emoncms.log
chmod 666 /var/log/emoncms.log
The log stays empty.
I tried:
chown root:root /var/log/emoncms.log
chown root:www-data /var/log/emoncms.log
chown www-data:root /var/log/emoncms.log
chown www-data:www-data /var/log/emoncms.log
Re: phpmqtt_input is not connecting to broker
Also I had some problem with my emoncms stand alone ( no emonhub) to see as input the topic published in my mqtt network.
( mosquitto broker and some sensor working with mqtt and esp8266 )
After some test i fix the problem changing the basetopic in the file /var/www/emoncms/phpmqtt_input.php
The default is
'basetopic' => "nodes"
and is necessary all publischer send messages according to this basetopic.
Ciao,
Fabrizio
Re: phpmqtt_input is not connecting to broker
You mean in settings.php?
phpmqtt_input.php is pulling it from the settings.php
And in settings.php i have 'basetopic'=> 'emon'
But the thing is that my log stays empty and i guess i have to fix that first.
I changed in settings.php to: $log_filename = dirname(__FILE__).'/' . 'emoncms.log';
That creates a emoncms.log with www-data:www-data
and i can see the path is right in Administration above the logging window:
View last entries on the logfile: /var/www/proteus-iv/stats/emoncms.log
Also tried 777 on that file.
Re: phpmqtt_input is not connecting to broker
After playing around with settings in the phpmqtt_input.php and loading the phpmqtt_input.php in the browser i got the subscription in my broker.
Also sending something with MQTT.fx shows up on inputs in Emoncms.
So i checked the daemon.log and first thing was that mqtt_input says it can not connect to the DB.
I did set username and password to my root user of MySQL for testing.
The error disappears but still the daemon does not subscribe.
A "systemctl restart mqtt_input.service" gives me:
mqtt_input[700]: Stopping Daemon for the emoncms MQTT script: start-stop-daemon: warning: failed to kill 626: No such process
mqtt_input[700]: 1 pids were not killed
mqtt_input[700]: No process in pidfile '/var/run/mqtt_input.pid' found running; none killed.
systemd[1]: mqtt_input.service: control process exited, code=exited status=1
systemd[1]: Unit mqtt_input.service entered failed state.
mqtt_input[703]: Starting Daemon for the emoncms MQTT script: mqtt_input.
EDIT
It's driving me crazy. Now magically the emoncms.log works.
The daemon does not work. Excluding the "phpmqtt_input.lock" check in phpmqtt_input.php and calling the file in my browser really shows up in the log:
Connecting to MQTT server: Connection Accepted.: code: 0
Subscribed to topic: emon/#
But you do not have a disconnected warning and there should be some lastWill or retained message implemented.
Hm, how to get the daemon running?
Re: phpmqtt_input is not connecting to broker
No idea why i can't start the daemon or how find out where the problem is?
Re: phpmqtt_input is not connecting to broker
Hi,
Out of curiosity, where is the installation of emoncms located.
Ages go I installed to /var/www/html/emoncms, which breaks everytime there is an update as they expect it to be pointing at /var/www/emoncms.
When I was having the new version od emonhub, I had to change the mqtt_input daemon that is within the scripts folder to point at the correct address (or symbolic link emoncms -> html/emoncms in the /var/www folder).
Hope this gets you going.


| This report lists pages that may take too long for users to download. Studies show that users will not wait longer than 20 seconds for a page to load before leaving the site. The criteria for what is defined as slow can be specified in Linkbot's options. Under the current settings, all pages with a download size greater than 50 KB are considered slow. The download size is defined as the sum of all objects on the page including both text and images. |
| SLOW PAGES BROKEN DOWN BY AUTHOR |
| AUTHOR | SLOW PAGES |
| (No Author specified in META tags) | 26 |
| Alexander_Chislenko | 1 |
| Ken Kittlitz | 1 |
| Total | 28 |
| SLOW PAGES CREATED BY: (No Author specified in META tags) |
PAGE |
SIZE (kb) | 28.8 | 128 | T1 |
| 137 | 00:00:48 | 00:00:21 | 00:00:00 | |
| 118 | 00:00:42 | 00:00:18 | 00:00:00 | |
| 105 | 00:00:37 | 00:00:16 | 00:00:00 | |
| 97 | 00:00:34 | 00:00:15 | 00:00:00 | |
| 97 | 00:00:34 | 00:00:15 | 00:00:00 | |
| 89 | 00:00:31 | 00:00:14 | 00:00:00 | |
| 89 | 00:00:31 | 00:00:14 | 00:00:00 | |
| 88 | 00:00:31 | 00:00:14 | 00:00:00 | |
| 79 | 00:00:28 | 00:00:12 | 00:00:00 | |
| 72 | 00:00:25 | 00:00:11 | 00:00:00 | |
| 66 | 00:00:23 | 00:00:10 | 00:00:00 | |
| 64 | 00:00:23 | 00:00:10 | 00:00:00 | |
| 64 | 00:00:22 | 00:00:10 | 00:00:00 | |
| 63 | 00:00:22 | 00:00:10 | 00:00:00 | |
| 63 | 00:00:22 | 00:00:10 | 00:00:00 | |
| 61 | 00:00:21 | 00:00:09 | 00:00:00 | |
| 59 | 00:00:21 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 56 | 00:00:20 | 00:00:09 | 00:00:00 | |
| 55 | 00:00:19 | 00:00:08 | 00:00:00 | |
| 55 | 00:00:19 | 00:00:08 | 00:00:00 | |
| 55 | 00:00:19 | 00:00:08 | 00:00:00 |
| SLOW PAGES CREATED BY: Alexander_Chislenko |
PAGE |
SIZE (kb) | 28.8 | 128 | T1 |
| 138 | 00:00:49 | 00:00:22 | 00:00:00 |
| SLOW PAGES CREATED BY: Ken Kittlitz |
PAGE |
SIZE (kb) | 28.8 | 128 | T1 |
| 75 | 00:00:26 | 00:00:12 | 00:00:00 |
REPORT CREATED BY |


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Dojo: Traditional Karate-do Spirit
Sarah Connor Hardcover
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Hi Guido, > You may have run into a problem with the latest version of the GCC > compiler. You can try compiling the current svn trunk, Thanks, that fixed it! I have gcc (GCC) 6.3.1 20161221 (Red Hat 6.3.1-1) and gecode trunk (rev 15370) seems to work fine now. Best regards, Johannes.


@** /** * Yobi, Project Hosting SW * * Copyright 2013 NAVER Corp. * http://yobi.io * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ **@ @(project:Project, post:Posting) @import utils.TemplateHelper._ @import utils.AccessControl._ @import utils.JodaDateUtil @isAuthorComment(commentId: String) = @{ if(commentId == UserApp.currentUser().loginId) {"author"} }


Man, 30s, charged in connection with murder of John Ustic in Cork
by By Digital Desk staffGardaí investigating the murder of John Ustic have arrested and charged a man in his 30s.
The man was arrested this morning and he is due to appear before Clonakilty District Court 10.30am.
Mr Ustic was found dead at his house at High St in Skibbereen in 2017.
He was originally from England, and he is understood to have moved to West Cork several years ago before settling in the West Cork town.
He had been living in a terraced house on High Street, very close to Skibbereen Garda Station, for at least a year.


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1 1/2 sleeves of saltine crackers (about 6 ounces or 60 crackers)
1/2 cup softened unsalted butter
3 tablespoons sugar
For the filling:
One 14-ounce can sweetened condensed milk
4 egg yolks
1/2 cup lemon or lime juice or a mix of the two
Fresh whipped cream, for garnish
Coarse sea salt, for garnish
preparation
Preheat oven to 350° F.
Crush the crackers finely, but not to dust. You can use a food processor or your hands. Add the sugar, then knead in the butter until the crumbs hold together like dough. Press into an 8-inch pie pan. Chill for 15 minutes, then bake for 18 minutes or until the crust is golden brown.
While the crust is cooling (it doesn't need to be cold), beat the egg yolks into the milk, then beat in the citrus juice. It is important to completely combine these ingredients. Pour into the shell and bake for 16 minutes until the filling has set.
The pie needs to be completely cold to be sliced. Serve with fresh whipped cream and a sprinkling of sea salt.


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abstract class ExecutionDao
ExecutionDao() |
abstract suspend fun delete(execution: Execution): Unit |
|
abstract suspend fun deleteAll(): Unit |
|
abstract suspend fun deleteByServer(serverId: Long): Unit |
|
abstract suspend fun findById(id: String): Execution? |
|
abstract suspend fun insert(list: List<Execution>): Unit abstract suspend fun insert(list: Execution): Unit |
|
open suspend fun renewal(list: List<Execution>): Unit
Deletes all executions and inserts new ones. |
|
abstract suspend fun selectDeleted(): List<Execution>
Select all executions with that have matching deletion mark stored in database. |
|
abstract suspend fun silentInsert(list: List<Execution>): Unit
Insert executions that are not in database and ignore those which are already stored (don't rewrite executions). |


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0
1
2
3
4
5
6
7
8
9
10
1
1,
v
The
New
York
?
???
cm
copyright
reserved
botanical
Garden
INSTITUTE
OF
JAMAICA
FLORA
OF
JAMAICA
Parish:
TRE
LAWN
EY
Name:
Bumelia
retusa
Sw.
Locality:
1
mile
northwest
of
SALT
MARSH
P.O.
NEW
YORK
BOTANICAL
GARDEN
01443201
Altitude:
5-10
ft.
Date:
April
6,
1963
Habitat:
Hooky
coastal
thickets.
Notes:
Small
tree.
Collector:
George
H.
Proctor
No.
23461
01443201
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high