microsoft answer to ipad
The Surface Pro 3 is closer than Microsoft has ever been to making good on its mobile computing vision. After over a week with the slate, I'd go so far as to say that the Pro 3 is closer than any laptop-tablet hybrid released yet.
Microsoft was so sure of itself that not only did it directly compare the Pro 3 to Apple's iPad Air and 13-inch MacBook Air, it gave members of the press pre-release Surface Pro 3 units during an announcement event in New York. Sure, the units have bugs as of this review, but who cares?
"I forced the giving away of the device, just so you're aware," Surface team lead Panos Panay told me just after the reveal. "I said, 'You know what? I want the product in people's hands.' 'But the bugs are still there. They're not all done until June 20, until it's on market.' I don't care. The purity of the device is still true, and on June 20 there will be more drops."
Surface Pro 3 comes with Windows 10, so you can use all your favorite touch apps and desktop software, like Office, and even ask Cortana† to remind you about important events.
It's also available in many more countries, including 25 new markets for the first time. According to Microsoft, the device has proved such a popular debutant in those markets that it's struggled to meet demand. "For those of you waiting for Surface Pro 3 (or for the specific version that is just right for you): hang tight, we are shipping in new products as fast as we can," Microsoft wrote in a blog post on September 12. "We should be in a much better position in the next week or two."


| DOSE: |
4 oz |
oral |
DXM |
(liquid) |
Please, do not experiment with DXM. Its a fun (and interesting) experience, BUT NOT WORTH IT. Trust me...
My experience started on new years eve 2000 (we were entering 2001)... I had done DXM before, but the previous 2 times I had split the bottle with another friend (usually letting him have more than me). Anyways, my friends and I went to Albertsons to buy some Robitussin for us early that evening. Each of us drank a bottle around 8:00 pm and were definately feeling the effects by 10:00 pm when we got out of the Spa. The trip lasted well into the night and when I ended up going to bed at about 1:45 the next morning I was still feeling it. The next day I felt drained of energy, the next day I was feeling better, and the next day I started to realize that DXM had attacked my thought processes.
A DXM trip is like being really stoned (the 'slow motion' effect), really drunk (the 'no balance' effect), and has a noticable body high. Oh yes, and my vision is FLAT and many times I will think that an object is something that is really not. Its not halucinations, but my mind definitely wanders and feels out of place. What ever I are focusing on with my eyes is 'outlined' in a way and everything else around it is flat. Don't get me wrong, the DXM experience was very fun at the time (example: my friends and I sat in a VAN for 45 minutes just laughing and watching the neighbors kids ride around on their Razor Scooters), BUT, it was NOT WORTH the after effects! If I could trade in that new years eve for a boring new years eve with out DXM ever involved, I WOULD.
The next month or two (and even now but nearly to the extent as earlier), my brain would not function correctly. Thinking of the right word to fit into a sentence was difficult, I find myself slightly dyslexic, memories I know I should have are not easily recalled, and I generally feel like I am considerably more stupid than I was before I made the decision to pound that bottle of Robo.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


 Download here:
Windows | Mac
- Eat or be eaten
- Press enter to play
- Press arrow keys to move
- Eat smaller cells
- Be eaten by bigger cells
Game jam in Unity2D C#. Theme "A Small World" for Ludum Dare 38, April 21-24, 2017.
Credits
- Game: Ethan Kennerly
- Playtester: Jennifer Russ
- Game Engine: Unity 5.6
- Multiplayer: Photon Unity Networking Free
- Sound: BFXR


--- layout: collection-item title: MentorMe enable-header: true enable-banner: false mentor-airtable: shr7ieHcTZNQF9xCV student-airtable: shrv1kaN85covVMxx mentorme-tabs: true mentorme-tab-student: false mentorme-tab-mentor: false ---
MentorMe aims to match students and emerging professionals with less than 3 years’ experience with industry professionals that have agreed to give their time to offer guidance and insight into their chosen field. The mentor sessions are facilitated through email, phone meetings, and in some cases in-person, which is typically during the SIGGRAPH or SIGGRAPH Asia conferences when the community comes together. S3 hopes that these mentorships can turn into long lasting professional connections for our members. Sign-ups will be advertised on our website and via the S3 Facebook page.
Mentors and mentees will be paired during a 6 week long cohort to conduct career path or professional discussions. All meeting requests are coordinated directly between mentors and mentees. We hope that mentors and mentees can meet at least once per week for approximately 1 hour total per week.


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Thank you for purchasing "Invoisu - Invoice Generator". If you have any questions that are beyond the scope of this help file, please feel free to submit a ticket at our Support Forum. Thanks so much!
"Invoisu" is a fully functional Django and Vue.js based app developed with care. It is fully responsive template based on Twitter Bootstrap framework. It also uses the extensive CoreUI admin template for its admin panel. Its not only responsive whereas it is retina ready also, now no blurry images on your HiDPI and retina devices.
"Invoisu" is very easy to update and modify, it will adapt your website and brand in no time. Steps for modification and updating are described step by step in this exclusive documentation.
Whole app is divided in to several directories and subdirectories. The whole app consists of Vue components, subcomponents and Django specific python files. The whole directory structure is given below. The work of every component and subcomponent can be easily understood by their name.
P.S. This directory structure is adopted from an open-source template for using Django and Vue.js together.
This is the link for the default template: https://github.com/gtalarico/django-vue-template.
├── babel.config.js // Configuration for Babel ├── backend // Django apps and configuration directory │ ├── api // Django api app directory │ ├── authentication // Django authentication app directory │ ├── clients // Django clients app directory │ ├── company // Django company app directory │ ├── invoices // Django invoices app directory │ ├── items // Django items app directory │ └── settings // Django settings directory both for production and development ├── manage.py // Django manage.py file ├── package.json // node package.json file for dependency management ├── Pipfile // Pipfile for for python package dependency management ├── public // public directory for vue app ├── requirements.txt // Python requirements.txt ├── src // Vue app source directory ├── templates // Templates directory for Django app └── vue.config.js // Vue configuration file
pip install pipenv pipenv install
python manage.py migrate
yarn install // For yarn npm install // For npm
yarn build // For yarn npm run build // For npm
After building the template for production you can easily deploy the app to your server.
Step 1 - Install apache and mod_wsgi in your server.
Step 2 - Configure apache and wsgi in your server following this link.
server.
You can test the app locally easily with the below steps:
"Invoisu" is based upon Twitter Bootstrap css framework that is very easy to use and adapt. It follows the mobile first approach to make the website readily available for all devices and screen sizes. Bootstrap grid is based upon 12 columns that are well defined in the bootstrap.css file inside the css folder. You can get to know about the grid system in detail from this url https://getbootstrap.com/docs/4.0/layout/grid/
We used a package called bootstrap-vue to implement the Bootstrap 4 Grid into the template. You can find out more about the package here: https://bootstrap-vue.js.org/
"Invoisu" uses font awesome icon fonts for its icons requirement and no images has been used for any icon. A complete list of icons along with the class names can be found here: https://fontawesome.com/icons
We used the vue-fontawesome package to implement the FontAwesome Icons into the template. To know how to use the package goto this link.
We have also used simple-line-icons for some fonts.
We have used the CoreUI admin template for our Invoice Generators admin template. You can find details about this admin template here.
A default user will be created when the database migrations run for the first time.
This User will have the below login Credentials:
Username: admin
Password: admin
You can edit the default user by through the Admin Panels Users section after logging in.
This section contains all the users in the App database.
You can Add, Edit, Delete and also get a PDF view of the User List from this section.
You can access the django views code in the backend/authentication/apiviews.py
You can get a list of all the Users by sending a GET request to this URL: /api/users
You can create a new User by sending a POST request to this URL: /api/users
You can get details of a particular User by sending a GET request to this URL with his/her Username: /api/items/:username
You can update a particular User details by sending PUT request to this URL with his/her Username: /api/items/:username
You can delete a particular User details by sending DELETE request to this URL with his/her Username: /api/items/:username
You can view your Users from your Admin Panel from this URL: #/items.
Users data format(All fields are required):
{ "first_name": "", "last_name": "", "email": "", "username": "", "password": "", // Only needed for creating users "is_active": false, "is_superuser": false }
This section contains all the items in the App database.
You can Add, Edit, Delete and also get a PDF view of the Item List from this section.
You can access the django views code in the backend/items/apiviews.py
You can get a list of all the Items by sending a GET request to this URL: /api/items
You can create a new Item by sending a POST request to this URL: /api/items
You can get details of a particular Item by sending a GET request to this URL with his/her ID: /api/items/:id
You can update a particular Item details by sending PUT request to this URL with his/her ID: /api/items/:id
You can delete a particular Item details by sending DELETE request to this URL with his/her ID: /api/items/:id
You can view your Items from your Admin Panel from this URL: #/items.
Items Data format(All fields are required):
{ "serial_number": "", "name": "", "model": "", "price": null, "description": "" }
This section contains all the invoices in the App database.
You can Add, Edit, Delete and also get a PDF view of the Invoice List and Invoice Detail from this section.
You can access the django views code in the backend/invoices/apiviews.py
You can get a list of all the Invoices by sending a GET request to this URL: /api/invoices
You can create a new Invoice by sending a POST request to this URL: /api/invoices
You can get details of a particular Invoice by sending a GET request to this URL with his/her ID: /api/invoices/:id
You can update a particular Invoice details by sending PUT request to this URL with his/her ID: /api/invoices/:id
You can delete a particular Invoice details by sending DELETE request to this URL with his/her ID: /api/invoices/:id
You can view your Invoices from your Admin Panel from this URL: #/invoices.
Invoices Data format(All fields are required):
{ "invoice_items": [], // { item: ITEM_ID, quantity: 1 } "date": null, "subtotal": null, "vat_percentage": null, "total": null, "total_paid": null, "total_due": null, "payment_term": "", "client": null // Client ID }
This section contains all the clients in the App database.
You can Add, Edit, Delete and also get a PDF view of the Client List from this section.
You can access the django views code in the backend/clients/apiviews.py
You can get a list of all the Clients by sending a GET request to this URL: /api/clients
You can create a new Client by sending a POST request to this URL: /api/clients
You can get details of a particular Client by sending a GET request to this URL with his/her ID: /api/clients/:id
You can update a particular Client details by sending PUT request to this URL with his/her ID: /api/clients/:id
You can delete a particular Client details by sending DELETE request to this URL with his/her ID: /api/clients/:id
You can view your Clients from your Admin Panel from this URL: #/clients.
Client Data Format(All Fields are required).
{ "name": "", "email": "", "phone": "", "business": "", "country": null, "zip_code": null }
You can add your Company details here. It will automatically reflect everywhere in the database.
You can access the django views code in the backend/company/apiviews.py
You can get details of your website by sending a GET request to this URL: /api/company
You can update your Company details by sending PUT request to this URL: /api/company
You can view your Company settings from your Admin Panel from this URL: #/company.
Company Data format(All fields are required):
{ "name": "", "email": "", "address": "", "phone": "", "currency": "", "logo": null }
To generate an Invoice there are 2 pre-requisites:


Want to see funny cat pictures?! Of course you do!
Submitted on:
June 14, 2013
at
10:12pm
cat does funny thing


Relieve areas where teeth are present with a hand piece and acrylic bur on a DENTCA tray.
Take an impression using heavy body PVS material using a DENTCA tray.
Enlarge the holes with a hand piece, and cover holes with dental wax and perform a wash using light body PVS material. Repeat
with other arch.
Remove impression overflow. Cut and separate the posterior parts of the tray.
Take an alginate impression of the opposing dentition and pour a stone model.
Select the appropriate single arch attachment, place bite registration material on the Single Arch attachment; and position
it on the dentate arch in order to obtain an occlusal imprint. (For single arch upper proceed to step 7 and then
skip to step 9; for single arch lower proceed to step 8.)
Place the pin on the single arch attachment and place the trays back in the mouth.
Clean Lower impression releasing the lingual grooves. Attach the tracing pin to the lower tray, until you feel it snap into
place. Place the trays back in the mouth.
Adjust the pin height to the desired VDO.
Attach EZ tracer to upper tray & place both trays back in the patient’s mouth.
Ask patient to perform protrusive and retrusive movements softly.
Locate your desired CR point & create a dimple in which center will be the traced CR position.
Seat trays into the mouth. Make sure the pin locks into the dimple and that the trays are not touching in the posterior section.
Inject bite registration material between the trays.
Remove the trays out of the mouth in one piece.
Place lip ruler on the incisive papilla & record upper lip measurement, by looking at the numbers from eye level. (If measurement
is not possible due to the presence of teeth, place it at estimated height outside the mouth and measure on top
of the lip).
Find out the desired gum and tooth shade by using a vita shade guide.
Log into your account and place order online (If new to DENTCA you will need to register and create an account).
Print order Sheet and shipping label and ship everything to DENTCA.
Ready to place an order? Click here to go to our ordering page.
Want to learn more about the next step? Click here to go to the DENTCA-4 product page.


24 Frames a Second
November 1
Everyone loves movies. Great actors, locations, music and effects all captured at 24 frames a second. That's fancy movie-speak for how the camera works, capturing an image every 1/24th of a second. In the old days, we called a movie a "picture," and that's closer to the reality, but it's really a whole lot of pictures, one after another.
 The director says we just shot 10 seconds of a scene, and now it's up to you to calculate exactly how many pictures we have, okay? 24 * 10 = 240 pictures, or frames in fancy movie-speak. Good. Next day on the job, George Lucas walks in and tells you and the effects department to fix the color of the wall in the scene with R2D2, which they just shot. If it's the same 10-second shot, that's easy, right? 240 frames. And that's 240 little pictures we need to fix. Can you imagine photoshopping 240 pictures? Ugh, making movies is hard work.
Thank heavens for computers. They love repeating themselves, probably as much as they love organizing things! Our friend Ruby is really good at both.
We already know Ruby deals with individual things like strings and numbers, and it puts those things together in collections.
action_movie_title = "The Dirty Dozen"
actors_on_payroll = 12
actors_names = ["Lee", "Charlie", "Ernest", "Jim", "John", "George", "Trini", "Ralph", "Robert", "Telly", "Donald"]
And we know we can perform actions on those things, just like we can perform actions on those collections.
movie_poster_title = "See it now: " + action_movie_title
=> "See it now: The Dirty Dozen"
actors_names = actors_names.push("Clint")
Naturally, we're going to run into a situation where we want to do both. Enter Enumerables. This fancy module allows us to perform an operation on the collection. But not on the collection itself, rather on each of the elements in the collection.
actors_names.each { | name | p name + " is great!"}
=> "Lee is great!"
=> "Charlie is great!" ...
Ok, so what is happening there? The key to understanding the Enumerable module is understanding what #each does. That #each method goes through the collection and allows us to perform the operation one-by-one on each of the elements inside. From our example above, it's not the #each method that prints the names or concats the two strings together. It just allows us to iterate. That's fancy computer speak for step through each item.
Being true to the Ruby way, we can perform operations for the moment or for good. We haven't actually changed our array using .each above, but we could do that with .map and store those changes in a new variable.
movie_reviewer_quotes = actors_names.map { | name | name + " is great!" }
Rewind 24 frames, err one second, and think about how I described the way that #each works. It doesn't actually perform the operation on the element. It just lets us access the element and call a method that belongs to that element, or class type. So if that element in our collection is a string, we can perform .capitalize. If it's an integer, then we call .round. But #each can't tell the difference and it's not picky. That means we can create new classes that include the #each method, and then have access to those great Enumerable functions. It also means we can code ourselves into a pickle.
movie_reviews = ["Great!", 10, "Super exciting", 9.5, "Gritty"]
movie_reviews.each { | x | x + 1 } ==> throws an error!
This doesn't work because #each is calling an integer method on everything in the collection. That includes integers, where it will work. And strings, where it won't.
Enumerables Part 2: The Awakening.
In this episode, we realize that our hero #each is not working alone. His efforts are just the building blocks of a bigger, broader campaign to wrangle our code as we see fit. It's great to know that we can transform our collection by accessing all the elements in the collection, but ... then what? Accessing each element is no longer enough. We want more!
With other Enumerable methods, we can further sort and manage the elements in these collections.
- -.any? to see if any element passes a true/false test
- -.count to count the number of elements or, with a code block, count the number that passes a test
- -etc.
To fix the problem above, we could use another cool Enumerable method like .partition. This method will spit out two arrays, one with elements that pass our test, and others that don't. This is a good way to separate the strings from integers in that array above.
sorted_movie_reviews = movie_reviews.partition { | x | x.is_a?(Integer) }
=> [ [10, 9.5], ["Great!", "Super exciting", "Gritty"] ]
sorted_movie_reviews[0].each { | review | p review.to_s + " stars" }
=> "10 stars"
=> "9.5 stars"
sorted_movie_reviews[1].each { | review | review.upcase! }
=>[ "GREAT!", "SUPER EXCITING", "GRITTY" ]
That's cool! But that array [0] business is a little fussy. Anything else we can do? Sure! Let's set up those two new variable names from the start.
star_reviews, verbal_reviews = movie_reviews.partition { | review | review.is_a?(Integer) }
=> star_reviews = [ 10, 9.5 ]
=> verbal_reviews = [ "Great!", "Super exciting", "Gritty" ]
If you've never seen two variable names go on the left side of the equals sign, then join the club! Ruby continues to amaze me with its ability to parse multiple parameters, multiple arguments and give me what I want. Amazing.
Whew, all this action movie talk and I'm spent. While we haven't been filming a movie that tells an epic tale of love and tragedy for the ages, Ruby does a great job executing some epic sorting operations.


PLANET SICK-BOY: http://www.sick-boy.com "We Put the SIN in Cinema"
Plenty of films that have explored the relationship between two characters that were close friends at a young age only to grown apart as they entered adulthood, but there's never been anything quite like Chuck and Buck. The film plays like a low-budget blend of Rain Man and The Cable Guy, with a healthy dose of homosexual undertones. In other words, it's just the kind of film that will both delight the hearts of independent film fans and draw the ire of closed-minded politicians using the `family values' platform to win elections.
Buck (Mike White) is a twenty-seven-year-old Blow Pop addict from northern California.  He does and says whatever he wants without realizing the consequences. He'd fit right in as the third wheel to Lloyd Christmas and Harry Dunne in the sequel to Dumb and Dumber. But Buck is a kind-hearted, innocent boob, and his character seems real, making him all the more likeable and sympathetic.
As the films opens, Buck's mom dies (always the sign of a quality disturbing film), and he sends a letter to his friend Chuck (Chris Weitz) to let him know the funeral arrangements. Chuck, who now goes by the name Charles, moved to Los Angeles after graduation in order to pursue a job in the music industry (he signed a band that sounds a lot like They Might Be Giants), and hasn't seen Buck in years. Thanks to the funeral the two old friends meet, where it becomes quite obvious that one has grown up, and one hasn't.
You know something sinister lies ahead when Buck tries to cup Chuck's package during a post-funeral hug. Despite the breach in etiquette, Chuck gives his friend a vague invitation to `come visit sometime,' before he and his fiancée Carlyn (Beth Colt) hit the road back to the big city. Being a simpleton with no living parents, Buck somehow mistakes the offer for an invitation to go to L.A. and stalk Chuck.
At first, Chuck painfully grins his way through each encounter, but his patience is obviously wearing thin. The more he avoids Buck, the more psycho Buck becomes, eventually leading the man-child to pen a play that jumbles The Wizard of Oz with his own life story (it's called `Frank and Hank'). Things take some strange turns when Buck befriends the actors who portray the younger and older versions of Chuck. Buck also gets to deliver some heart-breakingly honest lines, like `Wanna see my room?' and `You're house is kind of old person-y.'
The acting in Buck might not be as professional as your used to seeing, but that's because the majority of the acting talent…well, they have no acting talent. White, who wrote Buck, penned the dud Big Man on Campus and served as a producer on two popular television shows (Freaks and Geeks and Dawson's Creek). Weitz co-wrote the script to Nutty Professor 2 and produced the gross-out hit American Pie. The two have no acting experience, and it shows. Even Colt is an acting rookie, landing the job only after working as a producer/first assistant director on Buck helmer Miguel Arteta's first film (Star Maps). Buck was filmed using handheld digital cameras to add to the film's independent look.
If it seems like Chuck's character looks a hell of a lot like the character that plays his part in `Hank and Frank,' it's because it's his real life brother. Paul Weitz, who also has no acting experience, also co-wrote Nutty 2 and directed Pie. As a side note, Chris Weitz looks a lot like Dharma's Greg, and White shares the same vacant stare of the lead singer in The Offspring.
1:35 - R for adult situations and adult language
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


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Welcome to my photo album. I enjoy taking pictures while travelling or wherever I see something beautiful.
Telus World of Science
Cypress Mountain
Bellagio Las Vegas Hotel


The new and improved Cinderella heads to the (school) ball in her new and improved look,
where she dances and falls in love with Austin Ames-- the hottest boy in school.


Canceling an Event Enrollment
How to cancel an enrollment to an event using the Events module. Note: You cannot cancel from paid events.
- View your enrollments. See "Viewing Your Event Enrollments"
- In the Select column, beside each enrollment you want to cancel.
- Click the Cancel Selected Enrolments link. This displays the message "Are You Sure You Wish To Cancel the SELECTED Enrolments?"
-
Click the OK button to confirm.The selected enrollments are now removed from the list.


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Cameron Pilkinton
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--- layout: post title: no title date: '2017-09-11T11:30:17+02:00' categories: - Storyboards picture_url: https://film-Storyboards.tumblr.com/post/165227911962 ---


Conventions for Mapbender3¶
Code conventions¶
- variable names / way of coding
- Code documentation
- trans convention - where to put translation
- document the x steps on the way to a new functionality
- define the topic
- create a ticket
- create a workflow
- discuss the workflow with the core team and find a final solution
- do the programming
- insert License
- test
- documentation in mapbender-documentation –> rst
- close the ticket
- where to put a module/element
- naming vor files (referred to symfony convention)
Git branch conventions¶
We follow the Git Flow branching model (Read more about it in the original document describing it). Basically that boils down to having at least two branches:
- develop - for the daily work, always has the latest merged commits, and is equal to or ahead of the latest release
- master - only changes on new releases (right now and until the 3.0.1 release, some of our repositories don’t have a master branch but will get one then again)
Furthermore there might be more branches, which must always be namespaced:
- feature/<name> - Used for developing new features (feature/printservice)
- hotfix/<name> - Used for making hot fixes for releases (hotfix/bug_123)
- release/<name> - Used for preparing releases, very short-lived (release/3.0.1)
Some Linux distributions have a package called git-flow which will provide easy git command shortcuts to use the merge/branch model of Git Flow without having to do everything by yourself (which is still possible and you should always know how Git Flow uses plain git to achieve things).
Layout conventions¶
What to keep in mind, when you create a layout
- naming conventions
- where to put the css
- where to put the twig
- where to put the images / should be possible to easy switch an image collection an get other buttons
Translation where¶
- conventions to put the files? Groß-Kleinschreibung/ welche Übersetzungen werden generell gepflegt? en/de weitere?
- also have a look at Translation in Mapbender3 <../translation.rst>
Issue conventions¶
Issues (bugs and features) are administrated in the mapbender-repository at:
We create a milestone for every version of Mapbender3:
There are some rules you should keep in mind:
- write understandable tickets!!
- write your title so that the issue is already described in the title:
- Browser - Backend/Frontend - element - issue
- like: Firefox - Frontend - layertree - option visible is not handled in frontend
- see ticket https://github.com/mapbender/mapbender/issues/48
- write comments with all necessary information: * for bugs: describe step by step how the error can be reproduced * for features: describe feature and functionality
- when you create a new ticket do not assign it to a milestone or developer, if you are not sure
- add labels to your ticket * bug - describes a bug that orrurs in a special version of Mapbender3 (add info about the version) * feature - new feature * enhancement - stands for feature enhancement * wip - work in progress
- when you work on a ticket or close it please assign a user and milestone
- when you close a ticket, please:
- add a comment in the ticket and refer to the commit,
- refer to the documentation at http://doc.mapbender3.org or a demo if possibile.
Version conventions¶
The Mapbender3 version is defined by a four digit numbering system, seperated by dots.
<IP_ADDRESS>
- The first digit is constant and represents the Mapbender3 software cycle.
- The second digit describes all new features and major changes in Mapbender3, with the highest difficulty level of a update process.
- The third digit describes new features and minor changes, which can be easily updated.
- The fourth digit represents only bugfixes and micro changes.
Increase a digit means always a reset for all digits before. For example - <IP_ADDRESS> -> <IP_ADDRESS>
This numbering system started with Mapbender3 version <IP_ADDRESS>
Release¶
- check whether all tickets are done
- build a build - check documentation -> How to build a new Mapbender3 build
- update Roadmap and milestones
- update demo.mapbender3.org
- write release mail (mapbender-user / mapbender-dev / major releases osgeo-announce)
How to build a new Mapbender3 build¶
Resolve and close all tickets for the relevant milestone: https://github.com/mapbender/mapbender/milestones
Update Changelog.md for mapbender-starter, mapbender, owsproxy, fom.
Update version number in parameters.yml.dist and push
Update version number in composer.json
Tagging: Tag at Github. You have nice capabilities for creating good tags and descriptions.
- Mapbender
- OWSProxy
- FOM
- Mapbender-starter
- Documentation
Create Pull-request to merge release branch into master
- Mapbender
- OWSProxy
- FOM
- Mapbender-starter
- Documentation
Clone the source-code from the release branch
git clone -b release/3.0.6 git@github.com:mapbender/mapbender-starter
Change to the directory
cd mapbender-starter/application
Bootstrap
sh bootstrap
Generate the docs
bin/composer docs
Create the ZIP/Tar.gz
bin/composer build bin/composer build zip
Move TAR.GZ and ZIP file to /sites/www.mapbender3.org/builds
Update symbolic links (“version”.zip and “version”.tar.gz and current.tar.gz and current.zip)
Move current doc to docs.mapbender3.org (get it from web/docs. Remove the api folder).
Edit actual release link http://mapbender3.org/en/download (english) and http://mapbender3.org/de/download (german)
Write release mail to mapbender-user and mapbender-dev
Only for major releases write release mail to<EMAIL_ADDRESS>(see also http://www.osgeo.org/content/news/submit_news.html)
Twitter on https://twitter.com/mapbender
Update http://demo.mapbender3.org and http://sandbox.mapbender3.org
Create a version based installation http://3053.mapbender3.org
Documentation conventions¶
- have a look at How to write Mapbender3 Documentation?


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| 1 | /* =========================================================== | |
| 2 | * JFreeChart : a free chart library for the Java(tm) platform | |
| 3 | * =========================================================== | |
| 4 | * | |
| 5 | * (C) Copyright 2000-2009, by Object Refinery Limited and Contributors. | |
| 6 | * | |
| 7 | * Project Info: http://www.jfree.org/jfreechart/index.html | |
| 8 | * | |
| 9 | * This library is free software; you can redistribute it and/or modify it | |
| 10 | * under the terms of the GNU Lesser General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2.1 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This library is distributed in the hope that it will be useful, but | |
| 15 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | |
| 16 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public | |
| 17 | * License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU Lesser General Public | |
| 20 | * License along with this library; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, | |
| 22 | * USA. | |
| 23 | * | |
| 24 | * [Java is a trademark or registered trademark of Sun Microsystems, Inc. | |
| 25 | * in the United States and other countries.] | |
| 26 | * | |
| 27 | * ------------------------- | |
| 28 | * PieDatasetChangeType.java | |
| 29 | * ------------------------- | |
| 30 | * (C) Copyright 2009, by Object Refinery Limited. | |
| 31 | * | |
| 32 | * Original Author: David Gilbert (for Object Refinery Limited); | |
| 33 | * Contributor(s): -; | |
| 34 | * | |
| 35 | * Changes | |
| 36 | * ------- | |
| 37 | * 01-Jul-2009 : Version 1 (DG); | |
| 38 | * | |
| 39 | */ | |
| 40 | ||
| 41 | ||
| 42 | package org.jfree.data.pie; | |
| 43 | ||
| 44 | import java.io.ObjectStreamException; | |
| 45 | import java.io.Serializable; | |
| 46 | ||
| 47 | /** | |
| 48 | * An enumeration of the pie dataset change types. | |
| 49 | * | |
| 50 | * @since 1.2.0 | |
| 51 | */ | |
| 52 | public class PieDatasetChangeType implements Serializable { | |
| 53 | ||
| 54 | /** | |
| 55 | * Represents a new dataset. | |
| 56 | */ | |
| 57 | public static final PieDatasetChangeType NEW | |
| 58 | = new PieDatasetChangeType("PieDatasetChangeType.NEW"); | |
| 59 | ||
| 60 | /** | |
| 61 | * Represents the addition of one or more data items to the series in a | |
| 62 | * contiguous range. | |
| 63 | */ | |
| 64 | public static final PieDatasetChangeType ADD | |
| 65 | = new PieDatasetChangeType("PieDatasetChangeType.ADD"); | |
| 66 | ||
| 67 | /** | |
| 68 | * Represents the removal of one or more data items in a contiguous | |
| 69 | * range. | |
| 70 | */ | |
| 71 | public static final PieDatasetChangeType REMOVE | |
| 72 | = new PieDatasetChangeType("PieDatasetChangeType.REMOVE"); | |
| 73 | ||
| 74 | /** Add one item and remove one other item. */ | |
| 75 | public static final PieDatasetChangeType ADD_AND_REMOVE | |
| 76 | = new PieDatasetChangeType("PieDatasetChangeType.ADD_AND_REMOVE"); | |
| 77 | ||
| 78 | /** | |
| 79 | * Represents a change of value for one or more data items in a contiguous | |
| 80 | * range. | |
| 81 | */ | |
| 82 | public static final PieDatasetChangeType UPDATE | |
| 83 | = new PieDatasetChangeType("PieDatasetChangeType.UPDATE"); | |
| 84 | ||
| 85 | /** Represents a change to an item key. */ | |
| 86 | public static final PieDatasetChangeType CHANGE_KEY | |
| 87 | = new PieDatasetChangeType("PieDatasetChangeType.ITEM_KEY"); | |
| 88 | ||
| 89 | /** Represents the clearing of all values in the dataset. */ | |
| 90 | public static final PieDatasetChangeType CLEAR | |
| 91 | = new PieDatasetChangeType("PieDatasetChangeType.CLEAR"); | |
| 92 | ||
| 93 | /** The name. */ | |
| 94 | private String name; | |
| 95 | ||
| 96 | /** | |
| 97 | * Private constructor. | |
| 98 | * | |
| 99 | * @param name the name. | |
| 100 | */ | |
| 101 | private PieDatasetChangeType(String name) { | |
| 102 | this.name = name; | |
| 103 | } | |
| 104 | ||
| 105 | /** | |
| 106 | * Returns a string representing the object. | |
| 107 | * | |
| 108 | * @return The string. | |
| 109 | */ | |
| 110 | public String toString() { | |
| 111 |
1
1. toString : mutated return of Object value for org/jfree/data/pie/PieDatasetChangeType::toString to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return this.name; |
| 112 | } | |
| 113 | ||
| 114 | /** | |
| 115 | * Returns true if this object is equal to the specified | |
| 116 | * object, and false otherwise. | |
| 117 | * | |
| 118 | * @param obj the object (null permitted). | |
| 119 | * | |
| 120 | * @return A boolean. | |
| 121 | */ | |
| 122 | public boolean equals(Object obj) { | |
| 123 |
1
1. equals : negated conditional → NO_COVERAGE |
if (this == obj) { |
| 124 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 125 | } | |
| 126 |
1
1. equals : negated conditional → NO_COVERAGE |
if (!(obj instanceof PieDatasetChangeType)) { |
| 127 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 128 | } | |
| 129 | PieDatasetChangeType pdct = (PieDatasetChangeType) obj; | |
| 130 |
1
1. equals : negated conditional → NO_COVERAGE |
if (!this.name.equals(pdct.toString())) { |
| 131 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 132 | } | |
| 133 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 134 | } | |
| 135 | ||
| 136 | /** | |
| 137 | * Returns a hash code for this instance. | |
| 138 | * | |
| 139 | * @return A hash code. | |
| 140 | */ | |
| 141 | public int hashCode() { | |
| 142 |
1
1. hashCode : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return this.name.hashCode(); |
| 143 | } | |
| 144 | ||
| 145 | /** | |
| 146 | * Ensures that serialization returns the unique instances. | |
| 147 | * | |
| 148 | * @return The object. | |
| 149 | * | |
| 150 | * @throws ObjectStreamException if there is a problem. | |
| 151 | */ | |
| 152 | private Object readResolve() throws ObjectStreamException { | |
| 153 | Object result = null; | |
| 154 |
1
1. readResolve : negated conditional → NO_COVERAGE |
if (this.equals(PieDatasetChangeType.ADD)) { |
| 155 | result = PieDatasetChangeType.ADD; | |
| 156 | } | |
| 157 | // FIXME: Handle other types | |
| 158 |
1
1. readResolve : mutated return of Object value for org/jfree/data/pie/PieDatasetChangeType::readResolve to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return result; |
| 159 | } | |
| 160 | ||
| 161 | } | |
| 162 | ||
Mutations | ||
| 111 |
1.1 |
|
| 123 |
1.1 |
|
| 124 |
1.1 |
|
| 126 |
1.1 |
|
| 127 |
1.1 |
|
| 130 |
1.1 |
|
| 131 |
1.1 |
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| 133 |
1.1 |
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| 142 |
1.1 |
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| 154 |
1.1 |
|
| 158 |
1.1 |


Your name is , and your Email address is , and if i should ever need you, i can contact you at your mobile no: . Thank you. :)


When I click the toolbar button:
Open links by default as:
(Press Alt or Option while opening a link to override this setting)
Archive each opened link:
Keep in new item list:
Sort faved/pinned items:
Unread items badge:
Other settings
(The maximum number of links the Open All Unread button will open)
(More downloaded links mean slower searches and more memory use)
(Use this if you often delete items outside of Pickpocket. Can make opening the popup slow!)


MacHg uses repository identities to determine which repositories are "compatible" to other repositories. What we desire is some basic unique ID or hash which is the same for repositories that start off from the same root. Ie, if two repositories had some common point in the past where they where the same, then these repositories should share the same "identity", and if they where never the same at any time in the past then they should have different "identities". Repositories with the same "identity" are said to be compatible.
Happily, in MacHg we can use the changeset hash of the very first commit to a Mercurial repository as the identity of the repository. To obtain the changeset hash of the very first commit one can issue the Mercurial command:
hg identify --rev 0
repository
The answer returned will be the short form hash (12 hexdigit) of the very first commit to the repository. Eg for the MacHg repository itself the identity is 2f65baedb090. This identify command works on local repositories as well as on repositories stored on servers.
Unfortunately one problem is that repositories resident on google code servers or subversion servers accessed through the hgsubversion extension don't respond correctly to this identify command. To work around this you can clone the repository on the server to a local repository and then simply issue the identify command locally to determine the repositories identity, and then enter this identity in the advanced options of the server configuration.


State-run jute mills to be
shut, 25,000 laid off
'Would like to be
remembered with a smile,
not tears
Entertainment ● 1h Ago
State-run jute mills to be
shut, 25,000 laid off
State-run jute mills to be
shut, 25,000 laid off
Wari goes under 21-day
lockdown from tomorrow
BOISHAKH COLLECTION/1426
Covid-19 vaccine:Sign
pledge to declare it
Popular
New
Trendy
'Would like to be
remembered with a smile,
not tears
Entertainment ● 1h Ago
'Music maestro Ustad Azad
Rahman dies
Tv and Film ● 1h Ago


">
load->view('en/header.html');?> load->view('en/aside.html');?>
Owned by:
Home
contract details
Summary
of
Creator:
Balance:
AE
Type:
Transactions:
Calls
Token
Description
Last 100 Calls(Transactions)
Block #
Caller
Tx hash
load->view('en/footer.html');?>


- RandomGeneralPlayer - Class in s3games.player
-
Always plays a random move - can be used in any game
- RandomGeneralPlayer() - Constructor for class s3games.player.RandomGeneralPlayer
-
construct a random player
- RandomGeneralStrategy - Class in s3games.ai
-
A strategy class for the general random player
- RandomGeneralStrategy() - Constructor for class s3games.ai.RandomGeneralStrategy
-
- ratioTimeLeft() - Method in class s3games.player.Player
-
what is the ratio of the remaining time, i.e.
- Rectangular - Class in s3games.gui
-
Represents a rectangular clicking area
- Rectangular(int, int) - Constructor for class s3games.gui.Rectangular
-
construct a rectangular clicking area with the specified dimensions
- relevant - Variable in class s3games.engine.Location
-
a flag of location relevancy for the game state as copied from the location type
- relevant - Variable in class s3games.engine.LocationType
-
determines if locations of this type should be taken into account when comparing state for equality
- requestObjectsFromCamera() - Method in class s3games.robot.Camera
-
sends a command to the C++ application to make a snapshot
of the current game situation and send a list of detected objects
- respondToKey() - Method in class s3games.gui.RobotControlWindow
-
update the current arm position and move the arm accordingly
- responseBusy() - Static method in class s3games.robot.RobotCmd
-
a character sent as a response to the query command that indicates that the command is still being executed
- responseIdle() - Static method in class s3games.robot.RobotCmd
-
a character sent as a response to the query command that indicates that the command has been completed
- robot - Variable in class s3games.engine.expr.Context
-
reference to robot - to be able to perform internal MOVE command when required by an expression
- robot - Variable in class s3games.engine.Location
-
a configuration of robot arm to reach the point above and at the location
- Robot - Class in s3games.robot
-
The main robot arm controller.
- Robot(String, GameSpecification) - Constructor for class s3games.robot.Robot
-
construct the robot controller and connect to the servo controller device
- RobotCmd - Class in s3games.robot
-
This class knows the details of the SSC-32 serial communication
protocol, and translates the meaningful commands into low-level
strings that are sent over the serial line to the SSC-32 servo controller
- RobotCmd(RobotCmd.Command, double[]) - Constructor for class s3games.robot.RobotCmd
-
construct a new command of the requested type - with arguments
- RobotCmd(RobotCmd.Command) - Constructor for class s3games.robot.RobotCmd
-
construct a new command of the requested type - without arguments
- RobotCmd.Command - Enum in s3games.robot
-
list of available commands
- RobotControlWindow - Class in s3games.gui
-
An auxiliary window that is used to control the robot arm with the keyboard.
- RobotControlWindow(Robot) - Constructor for class s3games.gui.RobotControlWindow
-
construct and show the simple direct robot control window
- RobotLocation - Class in s3games.robot
-
Represents a particular robot location - i.e.
- RobotLocation() - Constructor for class s3games.robot.RobotLocation
-
construct an empty location
- RobotLocation(String) - Constructor for class s3games.robot.RobotLocation
-
parse the location specification string as loaded from the game specification file
- RobotSerialPort - Class in s3games.robot
-
RobotSerialPort class is responsible for communicating with the SSC-32
robot controller over the serial line.
- RobotSerialPort(String) - Constructor for class s3games.robot.RobotSerialPort
-
construct a robot serial port object with the specified port name
- RobotWindow - Class in s3games.gui
-
A simple control window for letting the user control when to make a new
move with the robot arm, and perhaps do some other operations on the robot
- RobotWindow(Robot) - Constructor for class s3games.gui.RobotWindow
-
construct the robot control panel window
- rules - Variable in class s3games.engine.GameSpecification
-
lists all the game rules, indexed by their name
- run() - Method in class s3games.Controller
-
a controller thread that plays all the games in this round - usually just one
- run() - Method in class s3games.engine.Game
-
game runs in separate thread, here
- run() - Method in class s3games.gui.RobotControlWindow
-
the window runs its own thread which responds to keys so that they
do not fill the key buffer
- run() - Method in class s3games.robot.Camera
-
the communicating thread - blocking reads from the C++ application
and processes the received packets
- run() - Method in class s3games.robot.Robot
-
performs the demo of showing all locations


In Arqiva, markdown files are called topics. Creating a topic is to create a markdown file. The topics are placed under the topics directory.
Arqiva comes with a naming convention that must be followed while creating topic files and folders:
01_hello-world.md
02_metting-arqiva.md
03_Entering-another-galaxy.md
04_more-topics
05_example-topics
01_hello_world.md //multiple underscores not allowed
002_metting_arqiva.md //three leading zeros not allowed
03_Entering-another-galaxy.html //file extension must be .md
The two-leading digits are used to determine the position of each topic in the topics tree. That two digits are used to determine the topics sequence : next and previous. Make sure the numbers are showing the correct order.
This topic file:
topics/01-examples/01-first-topic.md
Will be mapped to:
topics/examples/first-topic.html
Created by Emerjoin


Request a token to use the Chinese Reader.
You need a user token to be able to use the Chinese Reader. The token serves two purposes. Primarily, it allows us to uniquely identify your list of 'known' words. It also provides a simple mechanism for us to ensure the service is sustainable.
Thank you for purchasing a token. Your token is displayed below and is now available for use.
Please make a note of your token as we do not keep any personal information about you and are unable to identify or recover lost tokens.
Your receipt will be emailed to the address you provided.
| Token | |
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| Expires | |
| Remaining uses | |
| Payment |


LOADING...
{{load_reason}}
mirrorme
now
Mirroring {{servername}}
{{msg.author}}
{{msg.date}}
share mirrorme


|
| Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |
The storage I/O resource is allocated to virtual machines based on their shares, limit and reservation. The reservation is currently exposed only at the host level for local and shared datastores. We do not support storage I/O resource management on resource pools.
Each virtual machine has one IOAllocationInfo object per virtual disk. For example, we can specify that a virtual machine has 500 shares on the first virtual disk, 1000 shares on the second virtual disk, etc.
Properties
| Name | Type | Description |
|---|---|---|
| limit* | xsd:long |
The utilization of a virtual machine will not exceed this limit, even
if there are available resources. This is typically used to ensure a consistent
performance of virtual machines independent of available resources.
If set to -1, then there is no fixed limit on resource usage (only
bounded by available resources and shares). The unit is number of
I/O per second.
While setting the limit for storage I/O resource, if the property is unset,
it is treated as no change and the property is not updated. While reading
back the limit information of storage I/O resource, if the property is unset,
a default value of -1 will be returned, which indicates that there is no
limit on resource usage.
|
| reservation* | xsd:int |
Reservation control is used to provide guaranteed allocation in terms
of IOPS. Large IO sizes are considered as multiple IOs using a chunk
size of 32 KB as default. This control is initially supported only
at host level for local datastores. It future, it may get supported
on shared storage based on integration with Storage IO Control.
Also right now we don't do any admission control based on IO
reservation values.
Since vSphere API 5.5 |
| shares* | SharesInfo |
Shares are used in case of resource contention.
The value should be within a range of 200 to 4000.
While setting shares for storage I/O resource, if the property is unset,
it is treated as no change and the property is not updated. While reading
back the shares information of storage I/O resource, if the property is unset,
a default value of level = normal,
shares = 1000 will be returned.
|
| Properties inherited from DynamicData | ||
| None |
| Top of page | Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |


We believe the Lord brought you here to bless your live.
We believe the Lord brought you here to bless your live.


Pain at the Pump As Petrol, Diesel and Kerosene Prices Shoot In November Review
by WycliffeKenyans who rely on petroleum products for their daily lives will from Friday night dig dipper into their pockets after the Energy and Petroleum Regulatory Authority (EPRA) announced an increment in fuel prices in the November review.
In the review, the prices of Petrol and Diesel increase by Ksh2.54 and Ksh2.65 per litre respectively.
The price of Kerosene will also rise by Ksh2.98.
Following the increment, a litre of petrol in Nairobi will from Friday, November 15, retail at Ksh110, diesel Ksh.104.61 and that of Kerosene at Ksh104.06.
Read: Relief For Motorists As Petrol, Diesel Prices Drop In October Review
The increment has been attributed to the increased cost of fuel imports which rose by an average of 1.9 per cent across the month of October.
The pump prices are inclusive of 8% Value Added Tax (VAT) in line with the provisions of the Finance Act 2018 and the revised rates for excise duty adjusted for inflation as per Legal Notice No. 109 of 9th July 2019.
Last month, Petrol retailed at Ksh108.05 per litre, diesel at Ksh101.96 and Kerosene at Ksh101.08 in Nairobi.


The network norm is an ordered set of surnets (subnet set)
It is displayed with scrolling lists with access to some informations
To display a surnet with its associated subnets, simply click on it.
You can fold or unfold all the list with the functions at the top.
Some surnets could take time to display, so a picture like this ask you to wait
A surnet is defined by :
A subnet is defined by :
The informations zone, if existing, apperas below the subnet/surnet bar once the user clicked on it.
Right to each surnet name you'll find by clicking on a module computing available subnets in this surnet.


{% extends 'base.html' %} {% block body %}
Recognize License plate
Using object detection and ocr
Upload Image


Debug Breadcrumb
Use the Debug Breadcrumb layout to show a compact presentation of the currently active debug context and its parents.
To show the Debug Breadcrumb layout, in the Debug view toolbar select View Menu > Layout > Breadcrumb. Alternatively, resize the Debug view such that the height of the view is small enough to fit only one line of text. This causes the view to change over to the Breadcrumb layout automatically.
The Debug Breadcrumb allows you to invoke actions on any element shown in the breadcrumb. Actions can be invoked through the context menu or through key bindings. To select an element in the breadcrumb click on it or activate the Debug view and use the left and right arrow keys.
You can also change the active debug context using the breadcrumb. Click on one of the arrows or any element top open a drop-down window. The drop-down shows all the siblings of the element for which the drop-down was opened. Click on an element to make it the new active debug context. To open the drop-down with the keyboard, select and element and press the down key.


Ah, so that's the trick. http://www.smbc-comics.com/index.php?id=3966
12/24/2015, 1:25:22 PM
Favs: 0
Retweets: 1
link--- layout: tweet ---
Ah, so that's the trick. http://www.smbc-comics.com/index.php?id=3966
12/24/2015, 1:25:22 PM
Favs: 0
Retweets: 1
link


It's Jennifer vs. Jennifer vs. Jennifer on 'Black Lightning' Tonight!
There are three Jennifers battling it out on tonight’s Black Lightning!
“The Book of Resistance: Chapter Four: Earth Crisis” description reads that the Pierce family fears for Jennifer’s (China Anne McClain) life.
“Y’all shouldn’t miss this one,” China shared on Instagram with fans. “Everything is going to change after this week. And Jen is going all types of crazy. Come back here after you watch it and comment your favorite part!! I’ll like as many as possible🔥💥❤”
We can’t wait to watch!
Black Lightning airs right after part two of the Crisis on Infinite Earths episode, TONIGHT @ 9PM ET/PT on The CW.


Google is known all around the world. Everyone is 'googling', checking on 'maps' and communicating in 'gmail'. For simple users, they are services that just works, but not for us. Developers see much more: APIs, scalability issues, complex technology stacks. And that is what GDG is about.
Our goal is to organize space to connect the best industry experts with Algerian audience to boost development of IT. And Our Core Team is:
{{sp.role}}


Provides classes to support retrieving configurations from external application config file and generate beans based on the configurations.


Spring MVC Framework
powered by kris.zhang
What's springMVC ?
- It's a FRAMEWORK
- Depends on Spring Framework
- Helps to handle HTTP requests
Philosophy of MVC ?
- Model
- View
- Controller
Core Interfaces and Classes
- DispatcherServlet
- HandlerMapping
- HandlerMethod/Controller/HttpRequestHandler
- Model
- ViewResolver
- View
- ModelAndView
- HandlerInterceptor
- HandlerExecutionChain
- HandlerAdapter
Talk IS CHEAP SHOW ME THE CODE!
- dispatcher-servlet.xml web.xml
- Three methods to define Handler
- Map URL to Handlers
- Http Protocol Mapping Parameters
- Model and View(Resolver)
- Object Binding and Validator
- Interceptor and ExceptionHandler
Purpose of This Lesson
- Core Thinking of MVC
- Basic configuration
- Define your own handler
- Map HTTP Protocol to your methods
- Build ModelAndView
- Define your own Interceptor and ExceptionHandler
dispatcher-servlet.xml web.xml
- context:component-scan
- mvc:annotation-driven
- mvc:default-servlet-handler
- ContextLoaderListener
- DispatcherServlet
Three methods to define Handler
- HttpRequestHandler
- Controller
- @Controller
Map URL to Handlers
- @RequestMapping
- RequestMappingHandlerMapping
Http Protocol Mapping
- Review Http Protocol
- @CookieValue
- @RequestBody
- @RequestHeader
- @RequestParam
- @ResponseBody
- @HttpEntity
- Others
- RequestMappingHandlerAdapter
- HandlerMethod
- HttpMessageConverter
Model and View(Resolver)
- ViewResolver
- Model
- View
- ModelAndView
- InternalResourceViewResolver
- InternalResourceView
Object Binding and Validator
- @Valid
- BindingResult
- @InitBinder
- WebArgumentResolver
- WebBindingInitializer
Interceptor and ExceptionHandler
- @ExceptionHandler
- HandlerExceptionResolver
- HandlerInterceptor
- mvc:interceptors


WITNESS LIST Revenue & Public Education Funding, Select Committee February 20, 1997-12:00P HB 4 For: Brandt, Royce (L.Travis Rep. Men Club) Gaines, Jimmy (TX Landowners Council) Singhania, Ravi K. (BASF Corp.) Against: Holt, Charles C. (Common Cause of Texas) James, Reggie (Consumers Union SW Reg.) Kirkpatrick, Richard (The Equity Center) Lavine, Richard (Center Pub. Pol. Prior.) Lindell, John (himself) Mathis, Mary Nell (Common Cause of Texas) Norris, Tom (TASA) HJR 4 For: Singhania, Ravi (BASF Corp.) Against: Lavine, Richard (Center Pub. Pol. Prior.) Lindell, John (himself) Education Funding For: Yates, Ira (himself) Against: Koeltzow, Paul (himself)


public class ViewControllerActivityDelegate
extends java.lang.Object
If you can't use ViewControllerActivity
, ViewControllerFragmentActivity
,
or ViewControllerAppCompatActivity
(eg. you can't change base activity for some reason),
use this class. See the ViewControllerActivity
for example of use.
| Constructor and Description |
|---|
ViewControllerActivityDelegate(android.app.Activity owner,
ViewController controller)
View controller delegate constructor.
|
| Modifier and Type | Method and Description |
|---|---|
void |
finish()
Call this method from
Activity.finish() before super.finish() . |
android.view.View |
getView()
Pass return value from this method to
ViewController.getView() . |
void |
onCreate(android.os.Bundle savedInstanceState)
Call this method from
Activity.onCreate(Bundle savedInstanceState)
after super.onCreate(savedInstanceState) . |
void |
onDestroy()
Call this method from
Activity.onDestroy() before super.onDestroy() . |
void |
onPause()
Call this method from
Activity.onPause() before super.onPause() . |
void |
onRestart()
Call this method from
Activity.onRestart() after super.onRestart() . |
void |
onResume()
Call this method from
Activity.onResume() after super.onResume() . |
void |
onSaveInstanceState(android.os.Bundle outState)
Call this method from
Activity.onSaveInstanceState(Bundle outState)
after super.onSaveInstanceState(Bundle outState) . |
void |
onStart()
Call this method from
Activity.onStart() after super.onStart() . |
void |
onStop()
Call this method from
Activity.onStop() before super.onStop() . |
void |
onWindowFocusChanged(boolean hasFocus)
Call this method from
Activity.onWindowFocusChanged(boolean hasFocus)
after super.onWindowFocusChanged(hasFocus) . |
public ViewControllerActivityDelegate(@NonNull android.app.Activity owner, @NonNull ViewController controller)
new ViewControllerActivityDelegate(this, this)
, however it is possible to separate
host activity from the view controller.
See the ViewControllerActivity
for an example of use.
owner
- Activity that owns the view controller.controller
- Managed view controller.public void onCreate(@Nullable android.os.Bundle savedInstanceState)
Activity.onCreate(Bundle savedInstanceState)
after super.onCreate(savedInstanceState)
.savedInstanceState
- Pass savedInstanceState
parameter here.public void onRestart()
Activity.onRestart()
after super.onRestart()
.public void onStart()
Activity.onStart()
after super.onStart()
.public void onResume()
Activity.onResume()
after super.onResume()
.public void onPause()
Activity.onPause()
before super.onPause()
.public void onStop()
Activity.onStop()
before super.onStop()
.public void onDestroy()
Activity.onDestroy()
before super.onDestroy()
.public void onSaveInstanceState(@NonNull android.os.Bundle outState)
Activity.onSaveInstanceState(Bundle outState)
after super.onSaveInstanceState(Bundle outState)
.public void onWindowFocusChanged(boolean hasFocus)
Activity.onWindowFocusChanged(boolean hasFocus)
after super.onWindowFocusChanged(hasFocus)
.hasFocus
- Pass hasFocus
parameter here.public void finish()
Activity.finish()
before super.finish()
.@Nullable public android.view.View getView()
ViewController.getView()
.null
.


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--- layout: archive title: Zulip Chat Archive permalink: /stream/116395-maths/topic/connected.20categories.html ---
I took a stab at defining an "interface" for what it means for a category to be connected and used it to prove a standard fact about cofinal functors. @Mario Carneiro I'm curious to hear whether you would suggest any improvements.
https://gist.github.com/rwbarton/1ce6aabec33d47213ed11c5b7d907a4f
I didn't bother actually defining connected
as I figure it's easy once you have the interface right. So the interface is the three axiom
s. components
is not used directly, but the definition of connected
should make proving connected_iff_components_trivial
easy so it should probably be related to components
in some way.
I guess I didn't include any way to prove that a category is connected, but I feel like that side of things should be easier
Actually I need the inv_fun direction of connected_iff_components_trivial
elsewhere, so that can also be considered part of the interface
Last updated: Apr 24 2020 at 19:02 UTC


{% extends "sb-admin/master.html" %} {% from "sb-admin/macros/tables/advtable.html" import adv_table %} {% from "sb-admin/macros/tables/table.html" import table %} {% block body %}
Select one to view the annotated test:


Vitriol wrote:All of you are far too concerned about what will happen when you are a high level. What do you THINK a high level will be in project volucris? What was a high level in old xenimus? Talking about level 40s and 50s?
 There are arenas in xenimus, and almost no one uses them because its safe to just pvp anywhere. Xenimus is far to safe nowadays. The purpose of PV is to bring the danger back. And any danger without losing gear is just shallow.
thadiusofx3 wrote:like early xenimus... which had *gasp* no bags and *gasp* full gear drop!
anyway I'm done arguing on the subject so heres my proposal:
No bags
1 random item drop
10 level pk buffer for items
5 level buffer for new players on gear drops
A fair hp and damage design to minimize 1-hit kills
post if you agree or disagree and state your reasons
the only way this will work is compromise
thadiusofx3 wrote:No bags
1 random item drop
10 level pk buffer for items
5 level buffer for new players on gear drops
A fair hp and damage design to minimize 1-hit kills
thadiusofx3 wrote: One player or a group of players can horde all of the good items and never trade them.
9sam1 wrote:Vitriol wrote:No one in Xenimus got level 30 until about a year and a half after its release.
thats cause we where noobs. Look at X3 , that is what PV will be like.
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Liverpool Python Robotics Resources
The Liverpool Python Robotics Resources (Pyrobots) consist of a set of worksheets that teach the Python Programming Language. These worksheets form a set of exercises that take the learner through the key features of Python all of which involve the control of a small robot. At present the resources support two robots that can be controlled using Raspberry Pis (The Initio and the Pi2Go). The resources also include simulated versions of each of these robots so it is possible to work through the exercises without owning or using a physical robot.
We offer training opportunities in the use of our resources.


LITTLE WOMEN A film review by James Berardinelli Copyright 1994 James Berardinelli
LITTLE WOMEN (1994)
RATING (0 TO 10): 7.9
Date Released: 12/21/94 (limited);12/25/94 (general) Running Length: 1:50 Rated: PG (Nothing offensive)
Starring: Winona Ryder, Trini Alvarado, Claire Danes, Kirsten Dunst, Samantha Mathis, Susan Sarandon, Christian Bale, Gabriel Byrne, Eric Stoltz Director: Gillian Armstrong Producer: Denise Di Novi Screenplay: Robin Swicord based on the novel by Louisa May Alcott Cinematography: Geoffrey Simpson Music: Thomas Newman Released by Columbia Pictures
"I think the title [of LITTLE WOMEN] has been so off-putting for men over the generations. They feel this is a terribly 'girly' story. But it's actually a wonderful epic tale about family where men's roles are just as important and deeply involved in the story.... It is ... full of heartfelt emotion and such memorable characters whose lively appeal transcends the years." - Gillian Armstrong, director of LITTLE WOMEN
This third, and most recent, film adaptation of Louisa May Alcott's classic 1868 novel about family and crossing the barrier between girlhood and womanhood, is a treatment for today's audiences. As faithful to the original story as a two-hour production is likely to be, LITTLE WOMEN is in ways similar and dissimilar to its two cinematic predecessors (released in 1933 and 1949).
This tale of four independent sisters of differing temperaments is undeniably melodramatic, but it's very good melodrama, with an accumulation of vitality and charm that elevates the movie to an unexpectedly high level. The basic plot of LITTLE WOMEN isn't terribly original or invigorating; it's the effective realization of several memorable characters that gives this film its strength.
For those not familiar with the novel, it centers around the March demesne of Orchard House in Concord, Mass. With her husband away fighting in the Civil War, Marmee (Susan Sarandon) is left alone to care for her four daughters: the volatile and imaginative Jo (Winona Ryder), the sophisticated Meg (Trini Alvarado), the compassionate Beth (Claire Danes), and the romantic Amy (Kirsten Dunst as a child and Samantha Mathis as an adult). The girls share a bond that no outsider can penetrate, although there are some willing to make the attempt--most of whom are men. There's Laurie (Christian Bale), a neighbor with a passion for the piano who becomes a friend to all the Marches; John Brooke (Eric Stoltz), a poor tutor who is smitten with Meg; and Professor Bhaer (Gabriel Byrne), a German immigrant who develops a friendship with Jo.
With rich, colorful cinematography (the Autumn scenes are especially vibrant) and a fine score by Thomas Newman, LITTLE WOMEN is technically accomplished. It's the performances, however, that make this movie special. Winona Ryder fashions a near-perfect Jo, Alcott's headstrong alter-ego in the fictional autobiography. Had it been demanded of her, the actress undoubtedly could have carried the entire film. However, this version allows the other sisters some development independent of Jo, and all the actresses hold their own. The only hiccup comes as a result of the change in the aging Amy from the energetic and charismatic Kirsten Dunst to the more sedate Samantha Mathis.
Christian Bale, after a couple of extremely weak performances (in NEWSIES and SWING KIDS), finally displays some recognizable talent. In fact, Bale is so solid as Laurie that it's hard to credit this actor as the same one who joined Robert Sean Leonard in the streets of Nazi Germany.
Perhaps the greatest fault--and some may not see it as such--is that even the best-developed characters in LITTLE WOMEN display an alarming lack of character flaws. Everyone is almost always good, kind, sweet, and pleasant. Rare are the moments when someone says something nasty or does something unsavory. So much niceness occasionally makes LITTLE WOMEN seem too sugary and scripted. Nevertheless, the tale is engrossing enough, and the film put together with such obvious affection, that it's not hard to dismiss those things as necessary elements of a beloved period piece.
The above represents the opinions of the author, and not necessarily those of Bellcore or any organization within Bellcore.
- James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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review and has no editorial control. Unless stated otherwise, the copyright
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BEING JOHN MALKOVICH **** (out of five stars) A review by Jamey Hughton
Starring-John Cusack, Cameron Diaz, Catherine Keener and John Malkovich Director-Spike Jonze Rated 14A USA Films
MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews
`Being John Malkovich' is almost too much of a good thing. In all my experience in motion pictures, I don't think anything as bizarre or surreal as this film has ever arisen. It's like `Alice in Wonderful' refitted to an episode of `The Twilight Zone', only far more imaginative as it propels itself around each new obstacle. It's only when you're watching that you fully realize how truly unique a spectacle `Being John Malkovich' is. It's a wonderfully wacky breeding ground of inspired ingenuity, a film that breaks the originality barrier in a time where modern movie-making is accused of being nothing but recycled clichés.
`Being John Malkovich' is like one of those elaborate dreams you have once in a while. The kind where nothing makes particular sense, when all of your subconscious thoughts combine to form something incredibly weird - like a dinner party with Abraham Lincoln, with the conversation starting with `How about those Knicks?' (that's just an example). Writer Charlie Kaufman must have had one of those dreams to spark this project. The only other known possibility would be mind-expanding drugs. A lot of mind-expanding drugs.
John Cusack plays Craig Schwartz, an unsuccessful puppeteer looking for work. Replying to an ad in the classified section, he travels to a New York City office building where he hopes to get a filing job on the 7 1/2 floor. On this particular floor, the ceiling is only four feet from the carpet. The secretary at the front desk (played by Mary Kay Place) doesn't appear to interpret what Craig is saying. The boss, Dr. Lester (Orson Bean), quizzes him with two separate letters and asks which arrives earlier in the alphabet (one of the symbols is ‘R' and the other is a squiggly line). All of this seems very strange to Craig.  The door is a portal that transports you into the mind of.... actor John Malkovich!! For 15 entire minutes, you are able to see through the eyes of Malkovich as he eats his morning breakfast or takes an evening shower. After this brief time has elapsed, you are spit out through a subconscious loophole alongside the New Jersey Turnpike.
Interesting, you say. Well, my dear readers, Kaufman's script takes future twists and turns that are far more relentlessly bizarre than this central premise. Craig tells the unbelievable story to his estranged wife Lotte (Cameron Diaz), who is overrun by iguanas and chimpanzees because she works at a pet store. Also gaining the knowledge of the Malkovich portal is Craig's voluptuous co-worker Maxine (Catherine Keener). Together, they concoct this scheme to charge admission into the Malkovich portal, and soon curious individuals are arriving in droves so they can try this ultimate amusement park ride out for themselves.
The surprising thing is that there's actually some intricate thoughtfulness behind the detailed comedy set-up. It's weird, for certain, but there's also some genuine excitement derived from the originality of Charlie Kaufman's screenplay. The visual treatment is breathtaking (such as a scene in which two characters travel through Malkovich's subconscious), but the real marvel lies behind the audacity of the script and direction. Spike Jonze, recently seen as the fourth soldier in `Three Kings', makes his directorial debut after sitting behind the camera on various MTV music videos. Jonze has a keen eye for combining both visual and intellectual detail without upsetting the balance of the picture. It's a wild and outlandish project to handle, but obviously Jonze was up to the challenge.
The acting (including a colorful assortment of star cameos) is uniformly superb, but the true grit and style comes from Malkovich himself. Why John Malkovich? I don't know, but on closer inspection of the screenplay, he fits the demands perfectly. He's such a wonderful sport as well. No one in `Being John Malkovich' can seem to remember what films the actor has appeared in, despite their best efforts. For his wonderful work here, playing an alternate version of himself from behind the ‘Malkovich-cam' (which contains astonishing sound effects), the actor should receive an Oscar-nomination. `Being John Malkovich' can't quite captivate your attention for it's entire duration, but it will nonetheless be remembered for it's wild and daring imagination in a time where modern film is stuck in a rut of monotonous clichés.
(C) 1999, Jamey Hughton
MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews Vote for Your Choices for "1999 FILM AWARDS"
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Derek Eder
@derekeder
Cook County is voting on a contract *right now* to sell data to a third party, that will in turn resell it. This is a very bad policy as it puts up barriers to transparency and accountability.
Contract: https://cook-county.legistar.com/LegislationDetail.aspx?ID=4537342&GUID=6AA67E34-6BB1-4F40-A8A3-4BACF3775B5B&Options=&Search=
File#: 20-1677
Witness slip: https://www.surveymonkey.com/r/QV7BYJG?utm_medium=email&utm_source=govdelivery
5/21/2020, 10:16:19 AM
Favs: 8
Retweets: 3
link


---
layout: post
authors: ["Mike Jackson"]
title: Second Dry-Run of DiRAC Driver's License Exam
date: 2013-02-13
time: "09:00:00"
tags: ["Community", "Education", "Reflection"]
---
Back in August we did an alpha test of our driver's licence for DiRAC in conjunction with The Software Sustainability Institute. In the spirit of iterative development, we revised our test in light of our experiences and two weeks ago we did a 2nd dry-run. Four researchers based at University College London kindly agreed to take part as examinees, Dr. Jeremy Yates of DiRAC made the local arrangements, and James Hetherington of UCL, a newly-appointed fellow of The Software Sustainability Institute, provided local assistance.
In light of the alpha test, we'd made the following changes,
-
Examinees were told that they could use the web, "man" pages and any other resources a software developer uses day-to-day - we're not testing recall but assessing real working practices.
-
After consultation with Jeremy, we replaced Subversion with Git for the version control tasks. To avoid having to set-up examinee-specific accounts, we provided a local Git repository to examinees as part of a ZIP file containing all the exam material.
-
The expectation to use version control at each stage, to add answers, was made more explicit.
-
We added an example of a Python test function and a command-line invocation of "nosetests", for examinees that haven't written a Python unit test or used "nosetests" before.
We alloted one hour to the dry-run but, on the day, extended this to two hours. Within this time the examinees attempted all the exercises (version control, shell, automation and Make and unit testing) bar a code review exercise. Experiences and observations included:
-
Examinees learned what they needed on-the-fly (especially for Make and Git) looking everything up online and discussing it. The examinees felt that a primer or more preparation time would have been useful.
-
We allowed examinees to share hints and tips, as asking colleagues is a great way to get help. However, in the test, examinees shouldn't share the actual answers to the exercises!
-
We allowed examinees to write shell scripts in Python or Ruby, rather than constraining them to Bash, as we're assessing knowledge of concepts not specific tools.
-
A non-standard Makefile, with no default target, and a less-than-clear question meant that the Make question devoured a lot of time and had to be curtailed. While some examinees had used Make before, this had been to compile code, not to regenerate data files.
-
Running the test remotely is possible but examinees (and the examiner!) need a local expert in the room with them.
Despite these challenges, the examinees stated that they'd learned a lot and the test was valuable in highlighting things that they didn't know. This is a very good outcome and one which we'd hope such a test would achieve.
We are now implementing changes in light of the above and will be doing a 3rd dry-run week beginning 25th February. We have also drafted a certificate which all researchers who complete the test will receive (along with a Mozilla open badge) when it goes live:
We look forward to reporting on our experiences of our next dry-run


Example GitBook website using GitLab Pages.
Learn more about GitLab Pages at https://pages.gitlab.io and the official documentation https://docs.gitlab.com/ce/user/project/pages/.
Table of Contents generated with DocToc
GitLab CI
This project's static Pages are built by GitLab CI, following the steps
defined in .gitlab-ci.yml
:
# requiring the environment of NodeJS 8.9.x LTS (carbon)
image: node:8.9
# add 'node_modules' to cache for speeding up builds
cache:
paths:
- node_modules/ # Node modules and dependencies
before_script:
- npm install gitbook-cli -g # install gitbook
- gitbook fetch latest # fetch latest stable version
- gitbook install # add any requested plugins in book.json
#- gitbook fetch pre # fetch latest pre-release version
#- gitbook fetch 2.6.7 # fetch specific version
# the 'pages' job will deploy and build your site to the 'public' path
pages:
stage: deploy
script:
- gitbook build . public # build to public path
artifacts:
paths:
- public
only:
- master # this job will affect only the 'master' branch
Building locally
To work locally with this project, you'll have to follow the steps below:
- Fork, clone or download this project
- Install
GitBook
npm install gitbook-cli -g
- Fetch GitBook's latest stable version
gitbook fetch latest
- Preview your project:
gitbook serve
- Add content
- Generate the website:
gitbook build
(optional) - Push your changes to the master branch:
git push
Read more at GitBook's documentation.
GitLab User or Group Pages
To use this project as your user/group website, you will need one additional
step: just rename your project to namespace.gitlab.io
, where namespace
is
your username
or groupname
. This can be done by
navigating to your
project's Settings.
Read more about user/group Pages and project Pages.
Did you fork this project?
If you forked this project for your own use, please go to your project's Settings and remove the forking relationship, which won't be necessary unless you want to contribute back to the upstream project.
Troubleshooting
-
CSS is missing! That means two things:
Either that you have wrongly set up the CSS URL in your templates, or your static generator has a configuration option that needs to be explicitly set in order to serve static assets under a relative URL.
Forked from @virtuacreative


"Ubuntu means 'I am because you are'. If every celestial body has gravitational pull over every other body, wouldn't it make sense that we are affected by the sun, the moon and the stars?" - Unknown
"Astrology is a science in itself and contains an illuminating body of knowledge. It taught me many things and I am greatly indebted to it." - Albert Einstein


This page documents the third version of the DOAJ API, v.{{ api_version }}, updated March 2022.
Base URL: {{ base_url }}
This page contains a list of all routes available via the DOAJ API. It also serves as a live demo page. You can fill in the parameters needed by the API and it will construct and send a request to the live API for you, letting you see all the details you might need for your integration.
Please note that not all fields will be available on all records.
Further information on advanced usage of the routes, and FAQs, are available further down this page.
Note that some routes require authentication and require an API key.
You can view your key for later reference at {{ account_url }}.
Español: Tenga en cuenta que algunas rutas requieren autenticación.
Puede ver su clave para referencia futura en {{ account_url }}.
API keys are usually only available to publishers who submit data to DOAJ. If you think you could benefit from integrating more closely with the API, please contact us. If you already have an account, please log in, click 'My Account' and 'Settings' to see your API key. If you do not see an API key then please contact us
{% endif %}We have 3 API groups that you can join for API announcements and discussion:


Bursa's top gainer Master-Pack jumps on profit rise
by Chong Jin HunKUALA LUMPUR (Nov 25): Master-Pack Group Bhd's share price rose as much as 48 sen or 23.88% to RM2.49 so far today before paring gains at Bursa Malaysia's afternoon break after the corrugated paper packaging manufacturer said on Friday third quarter net profit rose to RM5.99 million from RM1.26 million a year earlier.
At Bursa's 12:30pm break today, the counter settled at RM2.35 as the bourse's top gainer. The stock saw 6.11 million shares traded.
On Friday, Master-Pack said in a Bursa filing revenue climbed to RM55.48 million in the third quarter ended Sept 30, 2019, from RM37.13 million.
For cumulative nine months ended Sept 30, Master-Pack said net profit increased to RM12.57 million from RM3.95 million a year earlier.


The Team
John Doe
Manager
10
<EMAIL_ADDRESS>111.111.1111
Jane Smith
Engineer
15
<EMAIL_ADDRESS>github.com/jane
Nora Grizzwold
Intern
20
<EMAIL_ADDRESS>Harvard University