This article walks thorugh setting up basic HTTP authentication in Apache using .htaccess
Difficulty: 2
Time: 10 minutes
In this article, you will learn to protect your directories or websites using HTTP authentication and the the .htaccess
file. In the following example, we will require user authentication in order to view the Apache® test page.
You must have Initial Server Setup done on your server, and installed Apache.
.htaccess stands for Hypertext Access. This file contains the authentication details.
.htaccess
file under Document Root directory to apply the authentication to the entire site or a particular directory.
AuthType Basic AuthName "Restricted. Only authorized users." AuthUserFile "/etc/apache2/.htpasswd" Require valid-user
| Directive | Description |
|---|---|
| AuthType Basic | Specifies the kind of authentication that is being implemented. "Basic" implies that it uses a password file to implement the password authentication. |
| AuthName | The message that is displayed at the password prompt. Set it to anything you want. |
| AuthUserFile | The location where you would store the password file. |
| Require valid-user | Indicates that only users who are stored in the password file will be granted access to the phpMyAdmin login screen. |
htpasswd
tool. Prior to using the htpasswd
, you need to install Apache utilities.
.htpasswd
file in the path mentioned in the previous section along with the user name. You will be prompted to set and confirm a password for the user.
/var/www
. The <Directory>
section looks something like:
<Directory /var/www/> Options Indexes FollowSymLinks AllowOverride AuthConfig Order allow,deny Allow from all </Directory>
You have successfully secured your website using HTTP authentication.


| DOSE: T+ 0:00 |
50 mg |
insufflated |
4-Methylethcathinone |
(powder / crystals) |
| T+ 0:15 |
50 mg |
insufflated |
4-Methylethcathinone |
(powder / crystals) |
| T+ 0:45 |
1 line |
insufflated |
4-Methylethcathinone |
(powder / crystals) |
| T+ 2:00 |
1 line |
insufflated |
4-Methylethcathinone |
(powder / crystals) |
| T+ 4:00 |
|
smoked |
Cannabis |
|
I recently had the opportunity to try 4-Methylethcathinone at an anime convention, but I had very little cash, so I only got to sample a small amount. Then yesterday a friend of mine let me know that the shipment of 4-MEC he was expecting had finally arrived. A small history of my past drug experiences include LSD, MDMA, MDAI, MDA, 4-MMC, 2C-I, 2C-E, Psilocybin mushrooms, DMT, 5-Meo-AMT, Cocaine and I am also a daily cannabis smoker.
Getting back to the report, I went halves on a gram with a buddy of mine. What my buddy had received from online was quite a nice product, consisting of beautiful rice shards and nice crystalline chunks. I was surprised by the great quality because what I had tried at the anime convention was very clumpy, like some of the lower grade Mephedrone I’ve seen around my area.
+0:00 – I weighed out 50mg to start out with. When I tried it at the anime con I had done 80mg of the clumpy impure stuff and I had been fairly high. So I thought I’d begin my night with a smaller dose, since this was the crystalline stuff after all. I snorted the half point and to my surprise the burn was nothing near as bad as with Mephedrone.
+0:05 – Definitely already feeling it kick in. Having tried this chemical before, I already knew 4-MEC was nothing fantastic or extremely euphoric but if I were purchasing this substance without prior knowledge of its effects, for say an EDM show, I’d most likely be disappointed. It’s simply a novel cathinone, nothing to rely on to enhance my night.
+0:15 – Feeling full effects of my 50mg line, I decide to take another half point bump to get things going. Once again, nothing extraordinary or unique, feels like mephedrone without the intense euphoric edge. Talking is easier and I can barely sit still. Increase in appreciation for music but nothing too incredible is noted.
+0:45 – Times flying by and I can barely keep focused on one thing or another. I weighed out another line, thought I’d do about 70-80mg this time around. Snorted her up, this time is burns a little more. Probably just wearing on my nasal tissue from the previous bumps.
+1:30 – Pretty energized, thoughts are kind of scattered but watching a couple episodes of random TV shows proves interesting and easy to follow. Usually on mephedrone or when I’m rolling I can never focus on TV or movies, but with 4-MEC this wasn’t the case.
+2:00 – Weighed out and snorted another 70-80mg line, not really feeling an elevation from each bump anymore, but rather I feel like I’m just extending my current level. Typing is easy and thoughts are flowing pretty nicely considering how antsy I feel physically.
+3:00 – Coming down very nicely in comparison with mephedrone. I always get such a horrible craving for more when my drone runs dry but I even have some of this 4-MEC left over which I’m going to save for tomorrow or the next day. Sleeping seems like a great possibility rather than a daunting task that will never get accomplished which I feel with a lot of stimulants.
+4:00 - I drank some calming tea and smoked some of the resin in my bowl, after which I proceeded to lay down and fall asleep with no major issues. A little tossing and turning at first but nothing like drone.
Overall, 4-MEC is nothing more than a novel research chemical which has a few perks of it’s own but they are overshadowed by its lack of euphoric effects. One of my favorite things about this substance is the lack of any serious cravings afterwards. I always just feel so dirty and depressed when the fiending after mephedrone hits but I didn’t experience anything close to that with this stuff. Today I feel fine, no hangover and I’m not completely drained either. The bottom line is it’s nowhere near going out of one's way to acquire it.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


|
Not
Too Young, Not Too Old
(Aaron Carter) |
|
I'm
not too young and
I'm not too old Listen up everybody This ain't Aaron's party Girl, whatcha gonna do Come and talk to me In the backseat Baby backstreet We could surf the board Surf the net, better yet, We could make a little bet If we get together, yo It's gonna be da bomb Hit me all baby Aaron Carter dot com See when it comes to girls I'm not too young Baby take back up on the seat But when I get in trouble Hey, I'm not so old I put my cap way down And say I'm seven-years-old That's how we roll Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old Here we go Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old It's A to the A to the R O N I'm all growin' up now Runnin' to your friend It's all Where do I begin?   All I need is Hello I'm not too young Switch it off, yo Hit me on the pager A real teenager With a fake beard Battin' in the majors That's how we roll And when it suits me I'm in between 12 and 18-years-old Here we go Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old Here we go Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old Here we go Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old Here we go Throw your hands up now Let the music take control This is how we roll I'm not too young And I'm not too old |


public interface TimingTarget
TimingTargetAdapter
and
override methods of interest or they can create or use an implementation of
TimingTarget
. A timing target can be passed into an
Animator.Builder
via the
Animator.Builder.addTarget(TimingTarget)
method or set later with the
Animator.addTarget(TimingTarget)
method. Any animation may have
multiple timing targets.
The thread context of calls to all the methods defined below is that of the
of the timing source being used by the animation. This thread context is
typically documented for each TimingSource
subclass.
| Modifier and Type | Method and Description |
|---|---|
void |
begin(Animator source)
Called once when the animation begins.
|
void |
end(Animator source)
Called once when the animation ends.
|
void |
repeat(Animator source)
Called when the animation repeats the animation cycle.
|
void |
reverse(Animator source)
Called when a running animation is reversed via
Animator.reverseNow() . |
void |
timingEvent(Animator source,
double fraction)
This method will receive all of the timing events during an animation.
|
void begin(Animator source)
This is always the first call made to any timing target.
source
- the animation.void end(Animator source)
This is always the last call made to any timing target.
source
- the animation.void repeat(Animator source)
Animator.getRepeatCount()
- 1 times, unless
Animator.getRepeatCount()
== Animator.INFINITE
in which
case it will be invoked until the animation is manually stopped.
if Animator.RepeatBehavior.REVERSE
is used then the animation will
reverse direction on repeat.
source
- the animation.void reverse(Animator source)
Animator.reverseNow()
. This method is not invoked when
Animator.startReverse()
is called or when the direction changes on
repeat—it is only used as a notification when an animation is
reversed via Animator.reverseNow()
.
Notifications occur at the rate of the TimingSource
being used by
the animation. Therefore, several calls to Animator.reverseNow()
may be coalesced into a single call of this method. However, all directed
reversals take place, i.e., calls to Animator.reverseNow()
are not
ignored.
It is also possible, if Animator.RepeatBehavior.REVERSE
is used,
that a repeat which reverses the animation could occur during the same tick
of the TimingSource
that a reversal due to
Animator.reverseNow()
does. In this case both reversals are taken
into account before this method is invoked. If this occurs this method is
invoked before repeat(Animator)
.
Overall, client code should understand that this method is not a general
notification that the animation's direction has changed. If such a
mechanism is needed the value of Animator.getCurrentDirection()
should be monitored in calls to timingEvent(Animator, double)
.
This method's purpose is to inform that the Animator.reverseNow()
method has been invoked one or more times on the animation.
source
- the animation.void timingEvent(Animator source, double fraction)
source
- the animation.fraction
- the fraction of completion between the start and end of the
current cycle. Note that on reversing cycles (
Animator.Direction.BACKWARD
) the fraction decreases from
1.0 to 0 on backwards-running cycles (A call to
Animator.getCurrentDirection()
will report which direction
the animation is going). Note also that animations with a duration
of INFINITE
will have an undefined value
for the fraction, since there is no fraction that makes sense if
the animation has no defined length.


[1]
in auto mode even when it for taking a Scene.
[2]
in auto mode even when it for 150 at Sam 's Club great cameras are awful it sustained no damage thanks to resolve the play mode it once and SDHC memory card 38 takes sharp photos.


Enter the email associated with your account and we will send you a link to reset your password.
An email with a password reset link has been sent to your email address. Click the link in the email to set a new password. This reset link is only valid for the next 24 hours.
Enter your new password below.
{{message}}
Click here to send new password reset instructions.


Hello Bakers! We're working on something exciting for you...
We’re building an e-commerce platform to match the complex needs
of your bakery. We’re working together with bakers across the UK
to provide a solution to browsing, customisation and delivery of
your beautiful bakes. Want to be a part of it?


Features
Categorized
Explore
News
• Advise
• Review
• Funfact
Events
• Festival
Gallery
• Albums
• Videos
Service
• Buying
• Boating
• Showroom
• Compare
Customer
Customer
• Register
• Profile
• My boats
• Log out
About
• About us
• Site map
Festival & Events
2019
June
Jul
Aug
Sep
Oct
Nov
Dec
2020
Jan
Feb
Mar
JUNE
2019
Eight world-class teams from Italy, Russia, Brazil, Belgium, Finland, China, the United Kingdom and Vietnam will come together in the central city of Da Nang for a...
[Read more]
DANANG INTERNATIONAL
FIREWORKS FESTIVAL
01 Jun 2019 - 06 Jul 2019 | Da Nang
Eight world-class teams from Italy, Russia, Brazil, Belgium, Finland, China, the United Kingdom and Vietnam will come together in the central city of Da Nang for a...
[Read more]
DANANG INTERNATIONAL
FIREWORKS FESTIVAL
01 Jun 2019 - 06 Jul 2019 | Da Nang
Eight world-class teams from Italy, Russia, Brazil, Belgium, Finland, China, the United Kingdom and Vietnam will come together in the central city of Da Nang for a...
[Read more]
DANANG INTERNATIONAL
FIREWORKS FESTIVAL
01 Jun 2019 - 06 Jul 2019 | Da Nang
Eight world-class teams from Italy, Russia, Brazil, Belgium, Finland, China, the United Kingdom and Vietnam will come together in the central city of Da Nang for a...
[Read more]
DANANG INTERNATIONAL
FIREWORKS FESTIVAL
01 Jun 2019 - 06 Jul 2019 | Da Nang
Eight world-class teams from Italy, Russia, Brazil, Belgium, Finland, China, the United Kingdom and Vietnam will come together in the central city of Da Nang for a...


{% extends 'layout.html' %} {% block body %}
This simple service uses GitHub webhooks to catch updates of pull requests (PRs) and update the labels of that PR by matching changes files with preconfigured patterns. It is mainly homework for MI-PYT course, but can be actually quite useful although it consists only of this info page (GET /
) and webhook listener (POST /
).
Pull Requests will be labeled by user: {{ user|github_user_link }}
{{ pattern }}
To manage PRs of your repo by this service you need to know configured webhook secret, then just:


A perfect amalgamation of theoretical and project-based learning. With 60+ hours of live classes and a month dedicated to only to projects.
Enroll Now Learn MoreGet internationally recognised certifications which will give the boost your career need. We provide you certifications that are globally recognised unlike others.
The course will be taught by none other than Mr Ashish Misra, is a Microsoft Innovate Trainer and also an Oracle Certified Professional. He has a teaching experience of over 12 years and has taught more than 10000 students. He has also been constantly conducting Faculty Development Programs in IITs and various corporate employee training for many MNC’s.
Depending upon your individual performance the internship will be given. There are many different internships, some can be completed from home while some need your in-office presence (the internship would be valid once the situation normalizes after COVID’19 lockdown)
It is absolutely not a problem. We will refund you the amount. Although, this facility could not be availed after 3 classes. We will make some arrangement if you will be missing many classes.
If you don’t need the Microsoft Technology Associate Certificate, it is fine. We will deduct the amount of the certificate from the price of the course. Nevertheless, you will still get the certificate from Floxus.
The class time will be decided such that everyone can attend. Even after that, if you miss the class, we will provide you with the recorded session of the respective class.
It is a highly competitive space out there, massive shortlisting is done based on certificates only. Certificates are used to differentiate between candidates having similar skillset, and it also acts as a filter for different companies while applying through recruiting platforms like LinkedIn.
There is no comparison between the free courses and our courses. The courses offered by Floxus are taught by experienced teachers who are always there to solve your doubts. The courses are completely project-based coupled with international corporate certifications and internships which no free courses can provide.
You will be awarded internships in the projects allotted by the corporate institution in India. The internships are such that they will provide you with effective real-time industry experience.


Electrical Engineering
Electrical Engineering is an evergreen subject. It’s legacy is remained intact even today. If you’re looking for a good education, it’s a great place to be. There are some very good professors in their respective fields. Although, it comes with a warning. The department is very academically oriented, and the workload is quite heavy, especially in the third year. Also, scoring grades can be difficult at times.
In IIT,when the student enters college,he has high expectations with college life.He is not receptive to an intelligent understanding,for after a four year dose in the high school of the same vicious method of memorizing a large mass of half and even less understood matters, the student finds it far easier to memorize the contents of his textbooks than to use his intelligence to understand the subject matter.
Fortunately, the IIT’s realize that the first requirement of an electrical engineer is a thorough general education, and begin to realize that for this purpose it is not sufficient; to require general subjects for college entrance and relegate their study to the high school: for even if the average high school were what it should be and not what it actually is, much of the general knowledge required by an educated man cannot be taught in the high school, since during the high-school years the intelligence of the boy is not sufficiently ripened for its grasp, and a review in the college is necessary.
The glaring fault of the college curriculum is that quantity and not quality seems to be the object sought: the amount of instruction crowded into a four years course is far beyond that which even the better kind of student can possibly digest.CRAM CRAM CRAM !!! Last night preps,copying assignments,deadline submissions etc are normal.People are running after grades rather than gaining knowledge which should not be the case in reputed colleges like IIT.
“Walk 10,000 miles. Read 10,000 books.”, Gu Yanwu, Ming dynasty scholar.
Gu Yanwu’s quote was about wisdom, but I think it can be readily applied to engineering expertise – it is gained through a combination of theoretical and experiential knowledge. Book learning by itself isn’t enough and practical experience is vital to understand how theory translates into practice.
I argued that the incentives in engineering school and industry are intrinsically incompatible. That is, no matter how hard engineering schools try, they will never train engineers to the expectations of industry simply because their values are inherently misaligned. Now I think that this misalignment doesn’t matter and that the purpose of engineering school (as it pertains to industry) is to provide a solid base of theoretical engineering knowledge. I believe that the problem lies in the shared perceptions of what an engineering degree means.
The popular perception seems to be that a newly-minted graduate is a junior engineer, exactly like a qualified engineer but with less experience. However I submit that graduates are not actually engineers yet. They are “half-formed” engineers that are yet to learn the skills and values that industry expects from “fully-formed” qualified engineers. The popular perception goes a long way to explaining why there are numerous complaints from companies that graduates are not yet “industry-ready”.
Of course they’re not “industry-ready”, and it’s insane to expect them to be. After all, most other professions such as law, accounting and medicine recognize that graduates come out of university only half-formed, and that a period of professional apprenticeship is necessary. At times, this concept seems to be lost on engineering companies. So instead of making futile attempts to change engineering courses in order to satisfy the demands of industry, it would be more realistic to change the popular perception of what an engineering degree means.
Firstly, employers need to understand that they are getting at most half-formed engineers and that they are making an investment for the future. They should accept the responsibility of training the next generation of engineers, if not for the benefit of society as a whole, then at least for their own direct benefit by having a skilled labor pool in the future. Secondly, engineering schools need to recognize that their values do not coincide with industry values, and that their attempts to align them are ultimately futile or would require massive structural changes to engineering courses.
- Harshit Gupta (2014 Batch Electrical Engineering)


When sunlight strikes the raindrops in the air, they act like a prism and form a rainbow. The rainbow is a division of white light into many beautiful colors. These take the shape of a long round arch, with its path high above, and its two ends apparently beyond the horizon. There is, according to legend, a boiling pot of gold at one end. People look, but no one ever finds it. When a man looks for something beyond his reach, his friends say he is looking for the pot of gold at the end of the rainbow.
Loading Results...
Are you related to this region?
1. In what state were you born (if you were born outside of the U.S., please select N/A)?
2. Have you lived in a different U.S. state for more than 6 months in the past five years? If so, please list the state names separated by comma.
3. Are you fluent in a second language?


Nyzo version 581 (commit on GitHub) adds the relay server.
This version introduces a new run mode, the relay server. Also, it makes some small changes that affect AJAX updates.
The relay server is not a necessary component for most users working with Nyzo. It is, however, a part of our current web infrastructure, and the code developed for it will be used in other run modes. We are still working toward making all of our infrastructure open source, and this is being released publicly to move toward that goal.
The relay server is a simple proxy server for delivering web content. It is currently running on relay0.nyzo.co and relay1.nyzo.co. While other software would have been suitable for these servers, running a common codebase on all of our servers improves efficiency of deployment and allows us to test the codebase in more settings to improve resiliency.
The nyzoMicropayServer.conf file was removed. The scripts should now be used for generating configuration files.
The nyzoRelayServer.sh script was added for generating the configuration file for the new run mode.
The nyzoSentinel.conf file was removed. The scripts should now be used for generating configuration files.
The nyzoVerifier.conf file was removed.
The RelayServer value was added to the RunMode enumeration.
The new RelayController class builds the endpoints for the relay server. The endpoints are specified in the /var/lib/nyzo/production/relay_endpoints file. This is a comma-delimited file. The octothorpe (#) is the comment delimiter. The first element of each line is the source endpoint or file, the second element is the destination endpoint, and the third is the refresh interval in milliseconds.
So, to have the relay server echo the contents of https://nyzo.co/cycleInfo to an endpoint of /info, refreshing every 5 seconds, the following line would be placed in the configuration file.
https://nyzo.co/cycleInfo,/info,5000
To have the contents of /var/lib/nyzo/production/web/index.html mapped to the root endpoint, refreshing every minute, the following line would be placed in the configuration file.
file://var/lib/nyzo/production/web/index.html,/,60000
The RelayEndpoint class implements EndpointResponseProvider. This class fetches data and produces responses for all endpoints on the relay server. The refresh() method either reads a file or retrieves the contents of a URL, and it produces an EndpointResponse with the data it collects. The Last-Modified header is set to indicate the age of the content, and the Access-Control-Allow-Origin header is set to * to allow cross-site scripting.
The RelayEndpointManager class manages the refresh of registered RelayEndpoint objects.
The RelayServer class is the entry point for the relay-server run mode. The class sets the run mode and starts the web listener.
In the EndpointResponse class, the contentTypeForFile() method was added to automatically determine content types for common file types. Similar logic is implemented separately for both the documentation server and Micropay server. In a future version, some refactoring will be performed to reduce undesirable redundancy in the codebase.
In WebListener, an preference was added for the connection timeout. The default is the previous value of 2.0 seconds.
The web listener is always started for the relay server, and the RelayController provides the endpoint map.
In WebUtil, a method was added for providing dates in IMF-fixdate format. This is the preferred date/time format for HTTP/1.1, as specified in RFC 7231, section <IP_ADDRESS>. This method is used by RelayEndpoint for the Last-Modified header.
In HtmlTag, the ajaxUpdate() method parameters were reworked to add flexibility. A new overload was added as a passthrough with the same signature and ultimate behavior as the old method.
In the generated JavaScript of HtmlTag.ajaxUpdate(), the separate refreshInterval and staleInterval are now used. An array of endpoints is now used, though the behavior is unchanged if only a single endpoint is present in the array. The contentTimestamp is used to store the timestamp represented by the Last-Modified header of responses.
The refresh now uses setTimeout() instead of setInterval() to provide better spacing of requests, and the endpoints are queried in a circular queue. Use of the Last-Modified value, if present, ensures that a later update with older source content does not take precedence over newer source content.
A helper JavaScript function was added to get the timestamp from the Last-Modified header. There is now an immediateRefresh option that triggers the refresh a single time without delay.
The separate staleInterval is now used to allow a varying relationship between refresh rate and the amount of time that must elapse before an element's opacity changes to indicate that it is no longer current. This function, which is inexpensive computationally and produces no network traffic, is now executed at a higher rate relative to the interval.


BuyBlue
Men
Shirts
Jeans
T-shirt
Women
Kids
Accessories
1
WOMEN
Replay Jeans Hyperflex
Skinny Ultra Fit Ultra Stretch Light Wash
$215
Shop Now
Previous
Next
FEATURED
PRODUCTS
The best of our store
Bobbies Elegant Leather Driving Shoes
NEW
$550.00
H&M Chino Shorts
SALE
$150.00
$280
Fiorelli Rita Striped Tote Bag
$250.00
H&M Polo Shirt
HIT
$500.00
ASOS Skinny Band Felt Floppy Hat
$20.00
H&M Canvas Parka
$780.00
Ted Baker Leather Messenger Bag
$590.00
ALL BRANDS


请参阅: 说明
| 接口 | 说明 |
|---|---|
| Advised |
Interface to be implemented by classes that hold the configuration
of a factory of AOP proxies.
|
| AdvisedSupportListener |
Listener to be registered on
ProxyCreatorSupport objects
Allows for receiving callbacks on activation and change of advice. |
| AdvisorChainFactory |
Factory interface for advisor chains.
|
| AopInfrastructureBean |
Marker interface that indicates a bean that is part of Spring's
AOP infrastructure.
|
| AopProxy |
Delegate interface for a configured AOP proxy, allowing for the creation
of actual proxy objects.
|
| AopProxyFactory |
Interface to be implemented by factories that are able to create
AOP proxies based on
AdvisedSupport configuration objects. |
| 类 | 说明 |
|---|---|
| AbstractAdvisingBeanPostProcessor |
Base class for
BeanPostProcessor implementations that apply a
Spring AOP Advisor to specific beans. |
| AbstractSingletonProxyFactoryBean |
Convenient superclass for
FactoryBean types that produce singleton-scoped
proxy objects. |
| AdvisedSupport |
Base class for AOP proxy configuration managers.
|
| AopContext |
Class containing static methods used to obtain information about the current AOP invocation.
|
| AopProxyUtils |
Utility methods for AOP proxy factories.
|
| DefaultAdvisorChainFactory |
A simple but definitive way of working out an advice chain for a Method,
given an
Advised object. |
| DefaultAopProxyFactory |
Default
AopProxyFactory implementation, creating either a CGLIB proxy
or a JDK dynamic proxy. |
| ProxyConfig |
Convenience superclass for configuration used in creating proxies,
to ensure that all proxy creators have consistent properties.
|
| ProxyCreatorSupport |
Base class for proxy factories.
|
| ProxyFactory |
Factory for AOP proxies for programmatic use, rather than via declarative
setup in a bean factory.
|
| ProxyFactoryBean |
FactoryBean implementation that builds an
AOP proxy based on beans in Spring BeanFactory . |
| ProxyProcessorSupport |
Base class with common functionality for proxy processors, in particular
ClassLoader management and the
ProxyProcessorSupport.evaluateProxyInterfaces(java.lang.Class<?>, org.springframework.aop.framework.ProxyFactory) algorithm. |
| ReflectiveMethodInvocation |
Spring's implementation of the AOP Alliance
MethodInvocation interface,
implementing the extended
ProxyMethodInvocation interface. |
| 异常错误 | 说明 |
|---|---|
| AopConfigException |
Exception that gets thrown on illegal AOP configuration arguments.
|
Spring AOP supports proxying interfaces or classes, introductions, and offers static and dynamic pointcuts.
Any Spring AOP proxy can be cast to the ProxyConfig AOP configuration interface in this package to add or remove interceptors.
The ProxyFactoryBean is a convenient way to create AOP proxies in a BeanFactory or ApplicationContext. However, proxies can be created programmatically using the ProxyFactory class.


“I have not called for the cancelation of the referendum” - Dan Botwe
by Bertha Badu-Agyei, GNAKoforidua, Nov. 23, GNA- Mr Dan Kwaku Botwe, Member of Parliament for Okere and Minister for Regional Re-organization and Development, has said he has not called for cancelation of the upcoming referendum as some media reports claim.
Speaking with the Ghana News Agency he said, to rather postpone the referendum and schedule for another time would be expensive, so it was far better now or never and stressed that “I am all for the referendum to be held on December 17, as scheduled”.
He said the referendum to decide whether the election of Metropolitan, Municipal and District Chief Executives (MMDCEs) as well as the District level Elections (DLE) should be on party lines would deepen Ghana’s democracy.
He said calls for postponing the referendum would rather be more expensive to the nation adding that “once it is part of the assembly elections, the cost would be minimized since the same processes and procedures would be used”.
The astute politician said calls for the referendum to be postponed to enable a wider stakeholder consultation was not too strong adding that “if we postponed the referendum whiles the DLE goes on, it means whenever we fix the new date, it will be a stand alone election and would be more expensive”.
He called on the public to go all out on December 17 and exercise their franchise in the assembly and unit committee as well as the referendum to ensure that the President’s intention becomes a reality.
GNA


▶
Default SoundFont: A320U
loading...
Copyright 2005 by Milton Paredes Released under GNU GPL v2, see /usr/share/soundfonts/COPYING
Load SoundFont2 file:
Reverb


Contact me today to schedule a photo appointment!
Graphic DesignChad initially thought he wanted to go into Graphic Design and started college as a graphic design major. Quickly, he realized that his skillset was more technical and switched over to a development track. He still continues to exercise his creativity with graphic design and digital art as well. Check out his graphic design work. |
|
PhotographyChad prides himself on being a self-taught learner and photography is another instance of this. In the past couple years, he has taken his eye for great photography into his own hands and began photographing for both personal and commercial purposes. He loves taking images of landscapes and exploring the world around him. |
Web DevelopmentIn Chad's eyes, nothing is more exciting to design and create than modern websites. Websites can be both captivating and inspiring, while great functionality can help to transform businesses and organizations alike. From the design process to complete development - Chad can do it all. Take a look at some of his web projects. |


When installing .NET Core, it automatically installs a CLI for you check as open terminal (Ctrl+Alt+T) then type
`dotnet new -h`, if it's already installed you probably see this menu with possible templates, options and other.
But if not see menu like this above go visiting .NET CLI source repo and choose installation relevant to your Linux distro.


Annotations to use on case classes that are being processed by macros
Methods with 'Opts' postfix will take additional options in the form of type parameters that will customize behavior of the macros during compilation.
Creates an instance of BSONReader and BSONWriter for case class A
Creates an instance of BSONReader and BSONWriter for case class A and takes additional options
Creates an instance of BSONReader for case class A
Creates an instance of BSONReader for case class A
Macros
Creates an instance of BSONReader for case class A and takes additional options
Creates an instance of BSONWriter for case class A
Creates an instance of BSONWriter for case class A and takes additional options
Macros for generating
BSONReader
andBSONWriter
implementations for case at compile time. Invoking these macros is equivalent to writing anonymous class implementations by hand.Example
Use
reader
to generate theBSONReader
andwriter
forBSONWriter
orhandler
for a class that extends both. Respective methods with 'Opts' appended take additional options in form of type parameters.The
A
type parameter defines case class that will be the basis for auto-generated implementation. Some other types with matching apply-unapply might work but behaviour is undefined. Since macros will match the apply-unapply pair you are free to overload these methods in the companion object.Fields in the case class get mapped into BSON properties with respective names and BSON handlers are pulled from implicit scope to (de)serialize them. In order to use custom types inside case classes just make sure appropriate handlers are in scope. Note that companion objects are searched too. For example if you have
case class Foo(bar: Bar)
and want to create a handler for it is enough to put an implicit handler forBar
in it's companion object. That handler might be macro generated or written by hand.Case classes can also be defined inside other classes, objects or traits but not inside functions(known limitation). In order to work you should have the case class in scope(where you call the macro) so you can refer to it by it's short name - without package. This is necessary because the generated implementations refer to it by the short name to support nested declarations. You can work around this with local imports.
Example
Option types are handled somewhat specially: a field of type Option[T] will only be appended to the document if it contains a value. Similarly if a document does not contain a value it will be read as None.
Also supported neat trick are 'union types' that make for easy work with algebraic data types. See the UnionType option for more details.
You can also create recursive structures by explicitly annotating types of the implicit handlers. (To let the compiler know they exist) Example
Macros.Options for specific options


LUFA is currently in use all around the world, in many applications both commercial and non-commercial. Below is a list of known public LUFA powered projects, which all use the LUFA library in some way. Feel free to visit each project's home page for more information on each project.
If you have a project that you would like to add to this list, please contact me via the details on the main page of this documentation.
AVR-USB Development Boards Using LUFA
The following is a list of known AVR USB development boards, which recommend using LUFA for the USB stack. Some of these are open design, and all are available for purchase as completed development boards suitable for project development.
- AVR-USB-162, a USBKEY-like development board for the AT90USB162: http://olimex.com/dev/avr-usb-162.html
- Benito #7, a no-frills USB board: http://www.dorkbotpdx.org/wiki/benito
- JM-DB-U2, an ATMEGA32U2 development board: http://u2.mattair.net/index.html
- Micropendous, an open design/source set of AVR USB development boards: http://micropendous.org/
- Microsin AVR-USB162 breakout board, a DIY AT90USB162 development board: http://microsin.ru/content/view/685/44/
- Minimus USB, a board specially designed for PSGroove: http://www.minimususb.com/
- Nanduino, a do-it-yourself AT90USB162 board: http://www.makestuff.eu/wordpress/?page_id=569
- Sparkfun ATMEGA8U2 breakout board: http://www.sparkfun.com/products/10277
- Teensy and Teensy++, two other AVR USB development boards: http://www.pjrc.com/teensy/index.html
- U2DIL/U4DIL, a set of DIP layout USB AVR boards: http://www.reworld.eu/re/en/products/u2dil/
- USBFOO 2, AT90USB162 based development board: http://shop.kernelconcepts.de/product_info.php?products_id=102
Projects Using LUFA (Hobbyist)
The following are known hobbyist projects using LUFA. Most are open source, and show off interesting ways that the LUFA library can be incorporated into many different applications.
- Accelerometer Game Joystick: http://www.crictor.co.il/he/episodes/joystick/
- Arcade Controller: http://fletchtronics.net/arcade-controller-made-petunia
- Arcade Joystick: http://jamie.lentin.co.uk/embedded/arcade-joystick/
- AVR USB Modem, a 3G Wireless Modem host: http://code.google.com/p/avrusbmodem/
- Bicycle POV: http://www.code.google.com/p/bicycleledpov/
- Bluetooth Explorerbot: http://code.google.com/p/bluetooth-explorerbot/
- Bus Ninja, an AVR clone of the popular BusPirate project: http://blog.hodgepig.org/busninja/
- CAMTRIG, a remote Camera Trigger device: http://code.astraw.com/projects/motmot/camtrig
- CD Driver Emulator Dongle for ISO Files: http://cdemu.blogspot.com/
- ClockTamer, a configurable clock generator: http://code.google.com/p/clock-tamer/
- Collection of alternative Arduino Uno firmwares: http://hunt.net.nz/users/darran/
- CULFW, a 868MHz RF packet encoder/decoder: http://www.koeniglich.de/culfw/culfw.html
- Dashkey, a custom PC keyboard controller: http://geekhack.org/showwiki.php?title=Island:19096
- DIY PS3 controller emulator: https://code.google.com/p/diyps3controller/
- EMuSer, a USB-RS422 adapter for E-Mu samplers: http://www.emxp.net/EMuSer.htm
- Estick JTAG, an ARM JTAG debugger: http://code.google.com/p/estick-jtag/
- "Fingerlicking Wingdinger" (WARNING: Bad language if no Javascript), a MIDI controller: http://noisybox.net/electronics/wingdinger/
- Flyatar, a real-time fly tracking system: https://github.com/peterpolidoro/Flyatar
- Gamecube controller to USB adapter: https://www.facebook.com/media/set/?set=a.10150202447076304.310536.688776303&l=df53851c50
- Garmin GPS USB to NMEA standard serial sentence translator: http://github.com/nall/garmin-transmogrifier/tree/master
- Generic HID Device Creator: http://generichid.sourceforge.net/
- Ghetto Drum, a MIDI drum controller: http://noisybox.net/art/gdrum/
- Hiduino, a USB-MIDI replacement firmware for the Arduino Uno: http://code.google.com/p/hiduino/
- Ikea RGB LED USB modification: http://slashhome.se/p/projects/id/ikea_dioder_usb/#project
- IR Remote to Keyboard decoder: http://netzhansa.blogspot.com/2010/04/our-living-room-hi-fi-setup-needs-mp3.html
- LED Panel controller: http://projects.peterpolidoro.net/caltech/panelscontroller/panelscontroller.htm
- Linux Secure Storage Dongle: http://github.com/TomMD/teensy
- LUFA powered DDR dance mat (French): http://logicien-parfait.fr/dokuwiki/doku.php?id=projet:ddr_repair
- MakeTV Episode Dispenser: http://www.youtube.com/watch?v=BkWUi18hl3g
- MidiMonster, a USB-to-MIDI gateway board: http://www.dorkbotpdx.org/wiki/midimonster
- MIDI Theremin: http://baldwisdom.com/usb-midi-controller-theremin-style-on-arduino-uno/
- MiniBloq, a graphical Ardunio programming environment : http://minibloq.org/
- MiXley, a port of the Teacup 3D printer firmware for the USB AVRs: http://codaset.com/michielh/mixley
- Mobo 4.3, a USB controlled all band (160-10m) HF SDR transceiver: http://sites.google.com/site/lofturj/mobo4_3
- Moco, a native Arduino Uno MIDI replacement firmware: http://web.mac.com/kuwatay/morecat_lab./MocoLUFA.html
- Motherboard BIOS flasher: http://www.coreboot.org/InSystemFlasher
- Multi-button Joystick (French): http://logicien-parfait.fr/dokuwiki/doku.php?id=projet:joystick
- Music Playing Alarm Clock (Tutorial): http://www.instructables.com/id/Music-Playing-Alarm-Clock/
- NeroJTAG, a JTAG dongle: https://github.com/makestuff/neroJtag
- NES Controller USB modification: http://projects.peterpolidoro.net/video/NESUSB.htm
- Nikon wireless camera remote control (Norwegian): http://hekta.org/~hpe1119/
- Opendous-JTAG, an open source ARM JTAG debugger: http://code.google.com/p/opendous-jtag/
- Openkubus, an open source hardware-based authentication dongle: http://code.google.com/p/openkubus/
- Orbee, a USB connected RGB Orb for notifications: http://www.franksworkshop.com.au/Electronics/Orbee/Orbee.htm
- Programmable keyboard controller: http://41j.com/blog/2011/10/a-programmable-keyboard-controller/
- Programmable XBOX controller: http://richard-burke.dyndns.org/wordpress/pan-galactic-gargantuan-gargle-brain-aka-xbox-360-usb-controller/
- PSGroove, a Playstation 3 Homebrew dongle: http://github.com/psgroove
- PS/2 to USB adapter: https://github.com/makestuff/p2ukbd
- Reprap with LUFA, a LUFA powered 3D printer: http://code.google.com/p/at90usb1287-code-for-arduino-and-eclipse/
- SD Card reader: http://elasticsheep.com/2010/04/teensy2-usb-mass-storage-with-an-sd-card/
- SDR1, a Software Defined Radio firmware: https://code.google.com/p/sdr-mk1/
- SEGA Megadrive/Genesis Development Cartridge: http://www.makestuff.eu/wordpress/?page_id=398
- Serial Line bus analyser: http://www.pjrc.com/teensy/projects/SerialAnalyzer.html
- Smartcard Detective: https://code.google.com/p/smartcarddetective/
- SmartportVHD Apple II Mass Storage adapter: http://pcedric3.free.fr/SmartportVHD/
- Single LED Matrix Display: http://guysoft.wordpress.com/2009/10/08/bumble-b/
- Stripe Snoop, a Magnetic Card reader: http://www.ossguy.com/ss_usb/
- Teensy SD Card .WAV file player: http://elasticsheep.com/2010/04/teensy2-usb-wav-player-part-1/
- Touchscreen Input Device: http://capnstech.blogspot.com/2010/07/touchscreen-update.html
- Universal USB AVR Module: http://usbavr.bplaced.net/
- USB2AX, a USB to Dynamixel network adapter: http://paranoidstudio.assembla.com/wiki/show/paranoidstudio/USB2AX
- USB Interface for Playstation Portable Devices: http://forums.ps2dev.org/viewtopic.php?t=11001
- USB powered Geiger Counter: http://uhrheber.wordpress.com/2011/04/28/a-usb-powered-geiger-counter-for-the-z2-and-other-computers/
- Userial, a USB to Serial converter with SPI, I2C and other protocols: http://www.tty1.net/userial/
- Wireless MIDI Guitar system: http://www.ise.pw.edu.pl/~wzab/wireless_guitar_system/
- Xnormidi, a C MIDI library: http://x37v.info/projects/xnormidi
- XUM1541, a Commodore 64 floppy drive to USB adapter: http://www.root.org/~nate/c64/xum1541/
- Zeus, a touch screen computer for music manipulation: http://www.benbengler.com/developments_zeus.html
Projects Using LUFA (Commercial)
The following is a list of known commercial products using LUFA. Some of these are open source, although many are "black-box" solutions with no source code given. Those companies which have purchased a Commercial License to LUFA (see Source Code License) are not listed here unless specifically requested.
- Arduino Uno, the official Arduino board: http://www.arduino.cc
- ARPS Locator: http://la3t.hamradio.no/lab//?id=tracker_en
- CFFA3000, a CompactFlash interface for the Apple II: http://www.dreher.net/CFforAppleII
- Digital Survey Instruments Magnetometer and Pointer: http://www.digitalsurveyinstruments.com/
- FinchRobot, a robot designed for educational use: http://www.finchrobot.com/
- Penguino, an Arduino Board With On-Board LUFA Powered Debugger/Programmer: http://wiki.icy.com.au/PenguinoAVR
- PIR-1, an IR control interface for consumer electronics: http://www.promixis.com/pir-1.php
- PIR-4, a USB Connected 4 port IR transmitter: http://promixis.com/pir-4.php
- KeyGlove, an alternative input system: http://www.keyglove.net/
- Many of Busware's Products: http://www.busware.de/
- MIDIFighter, a USB-MIDI controller: http://www.midifighter.com/
- Norduino, a wireless Arduino: http://norduino.robomotic.com/norduino-is-now-usb-hid/
- Retrode, a USB Games Console Cartridge Reader: http://www.retrode.org
- SmartCardDetective, a Smart Card analysis tool: http://www.smartcarddetective.com/
- USBTINY-MKII, an AVRISP-MKII Clone AVR Programmer: http://tom-itx.dyndns.org:81/~webpage/boards/USBTiny_Mkii/USBTiny_Mkii_index.php
- VMeter, a USB MIDI touch strip controller: http://www.vmeter.net/
- XMEGA Development Board, using LUFA as an On-Board Programmer: http://xmega.mattair.net/
- Zeptoprog, a multifunction AVR programmer: http://www.mattairtech.com/index.php/featured/zeptoprog.html
Publications Mentioning LUFA
- Elektor Magazine, "My First AVR-USB" by Antoine Authier (feature), January 2010 Issue
- Elektor Magazine, "USB is Cool/Sucks" by Jerry Jacobs and Chris Vossen (minor mention), January 2010 Issue
- Elektor Magazine, "20 x Open Source" by Jens Nickel, March 2010 Issue
- Circuit Cellar Magazine, "Advanced USB Design Debugging" by Collin O'Flynn, August 2010 Issue
Other Notable Mentions of LUFA
- Adafruit "Ask an Engineer", 7th November 2010
- Arduino 2010 Keynote speech
- The Amp Hour podcast blog #11


Categories
Compare Players - Skills
Compare your friends with each other or with yourself. You can also select a category to filter the results.
le me
Search For Players
Type your friend’s player name in the input boxes below and hit enter or the button to compare stats.


7 Days Europe Tour
Europe tour packages covers the continent’s favourite sites, combining them together to explore all of its most voted attractions and the must sees’ of the world.From the Eiffel Tower to Colosseum and from the love of Modern Art to Gothic Architecture, Europe packages from India include everything to surprise you, with what the world has to offer!
₹125,000 ₹100,000
4 Days Dubai Tour
Dubai is a very futuristic city with innovations and developments cropping up on the basis of ideas, which are quite ahead of their time. This land is a unique combination of beautiful amusement parks and some very unique experiences.
₹65,000 ₹50,000
10 Days North East India Tour
Explore this unexplored land with North East holiday packages and discover breath-taking beauty. India’s North East, called the ‘land of the seven sisters’, is a region that can be best described as wild and untouched.
₹50,000 ₹40,000
7 Days Himalayas Tour
The region full of picturesque, popular, and yet offbeat places lie in this mystical land, full of flawless natural treasures. Bollywood’s personal favourite and a lively winter sports destination, it is the dearest choice of every travel enthusiast.


org.icefaces.ace.component.menu
public abstract class MenuBase extends AbstractMenu implements IMenu
For more information, see the Menu Wiki Documentation.
| Modifier and Type | Class and Description |
|---|---|
protected static class |
MenuBase.PropertyKeys |
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT_TYPE |
static java.lang.String |
RENDERER_TYPE |
| Constructor and Description |
|---|
MenuBase() |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getAt()
Return the value of the
at property. |
java.lang.String |
getBackLabel()
Return the value of the
backLabel property. |
java.lang.String |
getEffect()
Return the value of the
effect property. |
int |
getEffectDuration()
Return the value of the
effectDuration property. |
java.lang.String |
getFamily() |
int |
getMaxHeight()
Return the value of the
maxHeight property. |
MenuModel |
getModel()
Return the value of the
model property. |
java.lang.String |
getMy()
Return the value of the
my property. |
java.lang.String |
getPosition()
Return the value of the
position property. |
java.lang.String |
getStyle()
Return the value of the
style property. |
java.lang.String |
getStyleClass()
Return the value of the
styleClass property. |
java.lang.String |
getTrigger()
Return the value of the
trigger property. |
java.lang.String |
getTriggerEvent()
Return the value of the
triggerEvent property. |
java.lang.String |
getType()
Return the value of the
type property. |
java.lang.String |
getWidgetVar()
Return the value of the
widgetVar property. |
int |
getZindex()
Return the value of the
zindex property. |
protected boolean |
isPropertySet(java.lang.String finder) |
boolean |
isTiered()
Return the value of the
tiered property. |
void |
setAt(java.lang.String at)
Set the value of the
at property. |
void |
setBackLabel(java.lang.String backLabel)
Set the value of the
backLabel property. |
void |
setEffect(java.lang.String effect)
Set the value of the
effect property. |
void |
setEffectDuration(int effectDuration)
Set the value of the
effectDuration property. |
void |
setMaxHeight(int maxHeight)
Set the value of the
maxHeight property. |
void |
setModel(MenuModel model)
Set the value of the
model property. |
void |
setMy(java.lang.String my)
Set the value of the
my property. |
void |
setPosition(java.lang.String position)
Set the value of the
position property. |
void |
setStyle(java.lang.String style)
Set the value of the
style property. |
void |
setStyleClass(java.lang.String styleClass)
Set the value of the
styleClass property. |
void |
setTiered(boolean tiered)
Set the value of the
tiered property. |
void |
setTrigger(java.lang.String trigger)
Set the value of the
trigger property. |
void |
setTriggerEvent(java.lang.String triggerEvent)
Set the value of the
triggerEvent property. |
void |
setType(java.lang.String type)
Set the value of the
type property. |
void |
setValueExpression(java.lang.String name,
javax.el.ValueExpression binding) |
void |
setWidgetVar(java.lang.String widgetVar)
Set the value of the
widgetVar property. |
void |
setZindex(int zindex)
Set the value of the
zindex property. |
buildMenuFromModel, isBuiltFromModel, isDynamic, markAsBuiltFromModel, processDecodes, setTransientRecursive, shouldBuildFromModel
addClientBehavior, addFacesListener, broadcast, clearInitialState, decode, encodeBegin, encodeChildren, encodeEnd, findComponent, getAttributes, getChildCount, getChildren, getClientBehaviors, getClientId, getDefaultEventName, getEventNames, getFacesContext, getFacesListeners, getFacet, getFacetCount, getFacets, getFacetsAndChildren, getId, getListenersForEventClass, getParent, getPassThroughAttributes, getRenderer, getRendererType, getRendersChildren, getValueBinding, invokeOnComponent, isRendered, isTransient, markInitialState, processRestoreState, processSaveState, processUpdates, processValidators, queueEvent, removeFacesListener, restoreAttachedState, restoreState, saveAttachedState, saveState, setId, setParent, setRendered, setRendererType, setTransient, setValueBinding, subscribeToEvent, unsubscribeFromEvent
encodeAll, getClientId, getCompositeComponentParent, getContainerClientId, getCurrentComponent, getCurrentCompositeComponent, getNamingContainer, getPassThroughAttributes, getResourceBundleMap, getStateHelper, getStateHelper, getTransientStateHelper, getTransientStateHelper, getValueExpression, initialStateMarked, isCompositeComponent, isInView, isVisitable, popComponentFromEL, processEvent, pushComponentToEL, restoreTransientState, saveTransientState, setInView, visitTree
public static final java.lang.String COMPONENT_TYPE
public static final java.lang.String RENDERER_TYPE
public java.lang.String getFamily()
getFamily
in class javax.faces.component.UIComponent
public void setAt(java.lang.String at)
Set the value of the at
property.
Contents: When position is dynamic, this attribute specifies the corner of trigger element to align with the menu. The format is "<left|right> <top|bottom>" (examples: "left top", "right bottom").
public java.lang.String getAt()
Return the value of the at
property.
Contents: When position is dynamic, this attribute specifies the corner of trigger element to align with the menu. The format is "<left|right> <top|bottom>" (examples: "left top", "right bottom"). Default = 'left bottom'.
public void setBackLabel(java.lang.String backLabel)
Set the value of the backLabel
property.
Contents: Label for the 'back' link (only applies to sliding menus).
setBackLabel
in interface IMenu
public java.lang.String getBackLabel()
Return the value of the backLabel
property.
Contents: Label for the 'back' link (only applies to sliding menus). Default = 'Back'.
getBackLabel
in interface IMenu
public void setEffect(java.lang.String effect)
Set the value of the effect
property.
Contents: Sets the effect for the menu display, default value is FADE. Possible values are "FADE", "SLIDE", "NONE". Use "NONE" to disable animation at all.
public java.lang.String getEffect()
Return the value of the effect
property.
Contents: Sets the effect for the menu display, default value is FADE. Possible values are "FADE", "SLIDE", "NONE". Use "NONE" to disable animation at all. Default = 'fade'.
public void setEffectDuration(int effectDuration)
Set the value of the effectDuration
property.
Contents: Sets the effect duration in milliseconds.
setEffectDuration
in interface IMenu
public int getEffectDuration()
Return the value of the effectDuration
property.
Contents: Sets the effect duration in milliseconds. Default = '400'.
getEffectDuration
in interface IMenu
public void setMaxHeight(int maxHeight)
Set the value of the maxHeight
property.
Contents: Maximum height (in pixels) for the menu (only applies to sliding menus).
setMaxHeight
in interface IMenu
public int getMaxHeight()
Return the value of the maxHeight
property.
Contents: Maximum height (in pixels) for the menu (only applies to sliding menus). Default = '200'.
getMaxHeight
in interface IMenu
public void setModel(MenuModel model)
Set the value of the model
property.
Contents: org.icefaces.ace.model.MenuModel instance to create menus programmatically. For the menuitem and submenu components, use explicit ids, and avoid long processing in the getter method for this property, as it will be called multiple times, in every lifecycle. If using MyFaces, see wiki page for some known issues.
public MenuModel getModel()
Return the value of the model
property.
Contents: org.icefaces.ace.model.MenuModel instance to create menus programmatically. For the menuitem and submenu components, use explicit ids, and avoid long processing in the getter method for this property, as it will be called multiple times, in every lifecycle. If using MyFaces, see wiki page for some known issues.
getModel
in interface IMenu
getModel
in class AbstractMenu
public void setMy(java.lang.String my)
Set the value of the my
property.
Contents: When position is dynamic, this attribute specifies the corner of the menu to align with the trigger element. The format is "<left|right> <top|bottom>" (examples: "left top", "right bottom").
public java.lang.String getMy()
Return the value of the my
property.
Contents: When position is dynamic, this attribute specifies the corner of the menu to align with the trigger element. The format is "<left|right> <top|bottom>" (examples: "left top", "right bottom"). Default = 'left top'.
public void setPosition(java.lang.String position)
Set the value of the position
property.
Contents: Sets the way the menu is placed on the page. When "static", the menu is displayed in the normal flow. When set to "dynamic", the menu is only displayed near the trigger component when the triggerEvent occurs. For the latter case, it is required to specify a trigger component.
setPosition
in interface IMenu
public java.lang.String getPosition()
Return the value of the position
property.
Contents: Sets the way the menu is placed on the page. When "static", the menu is displayed in the normal flow. When set to "dynamic", the menu is only displayed near the trigger component when the triggerEvent occurs. For the latter case, it is required to specify a trigger component. Default = 'static'.
getPosition
in interface IMenu
public void setStyle(java.lang.String style)
Set the value of the style
property.
Contents: Style of the main container element.
public java.lang.String getStyle()
Return the value of the style
property.
Contents: Style of the main container element.
public void setStyleClass(java.lang.String styleClass)
Set the value of the styleClass
property.
Contents: Style class of the main container element.
setStyleClass
in interface IMenu
public java.lang.String getStyleClass()
Return the value of the styleClass
property.
Contents: Style class of the main container element.
getStyleClass
in interface IMenu
public void setTiered(boolean tiered)
Set the value of the tiered
property.
Contents: Sets the tiered mode, when set to true menu will be rendered in different tiers.
public boolean isTiered()
Return the value of the tiered
property.
Contents: Sets the tiered mode, when set to true menu will be rendered in different tiers.
public void setTrigger(java.lang.String trigger)
Set the value of the trigger
property.
Contents: Server-side id of the component that will trigger the dynamic menu when the triggerEvent occurs. Used when position is dynamic. It is also possible to specify a client-side id of a plain HTML element on the page.
setTrigger
in interface IMenu
public java.lang.String getTrigger()
Return the value of the trigger
property.
Contents: Server-side id of the component that will trigger the dynamic menu when the triggerEvent occurs. Used when position is dynamic. It is also possible to specify a client-side id of a plain HTML element on the page.
getTrigger
in interface IMenu
public void setTriggerEvent(java.lang.String triggerEvent)
Set the value of the triggerEvent
property.
Contents: Event that will trigger the menu to show, when position is dynamic. The possible values are "click", "mouseenter", "dblclick", and "rtclick".
setTriggerEvent
in interface IMenu
public java.lang.String getTriggerEvent()
Return the value of the triggerEvent
property.
Contents: Event that will trigger the menu to show, when position is dynamic. The possible values are "click", "mouseenter", "dblclick", and "rtclick". Default = 'click'.
getTriggerEvent
in interface IMenu
public void setType(java.lang.String type)
Set the value of the type
property.
Contents: Type of menu, valid values are "plain", "tiered" and "sliding".
public java.lang.String getType()
Return the value of the type
property.
Contents: Type of menu, valid values are "plain", "tiered" and "sliding". Default = 'plain'.
public void setWidgetVar(java.lang.String widgetVar)
Set the value of the widgetVar
property.
Contents: Javascript variable name of the wrapped widget.
setWidgetVar
in interface IMenu
public java.lang.String getWidgetVar()
Return the value of the widgetVar
property.
Contents: Javascript variable name of the wrapped widget.
getWidgetVar
in interface IMenu
public void setZindex(int zindex)
Set the value of the zindex
property.
Contents: zindex property to control overlapping with other elements.
public int getZindex()
Return the value of the zindex
property.
Contents: zindex property to control overlapping with other elements. Default = '1'.
protected boolean isPropertySet(java.lang.String finder)
public void setValueExpression(java.lang.String name, javax.el.ValueExpression binding)
setValueExpression
in class javax.faces.component.UIComponent
Copyright 2014 ICEsoft Technologies Canada Corp., All Rights Reserved.


|
ML 25(VEERSANDRA) Plot No.7B, Veerasandra Industrial Area, Anekal Taluk, Electronics city, Bangalore - 560 100. Tel:<PHONE_NUMBER>2/43/46/47/48. |
|---|
|
This plant is commissioned in July 2013. This Oral Dosage Form facility is dedicated for Betalactam Powder For Oral Suspension/Solutions is designed to meet National & International Regulatory requirements. This State Of Art facility can produce 30 Million bottles per annum.
|


You're currently on: Contact Section!
Here you can report or you have any concern about this repository!
Here you can report or you have any concern about this repository!
Feel free to contact me if you have any concern about this repository/project!s
Email Adresses:
<EMAIL_ADDRESS><EMAIL_ADDRESS>Facebook Account
You can also visit my website by clicking me!


Class FMDataAPI is the wrapper of The REST API in FileMaker Server 18/Cloud.
| package |
INTER-Mediator\FileMakerServer\RESTAPI |
|---|---|
| link |
GitHub Repository |
| property-read |
Returns the FileMakerLayout object from the layout named with the property. If the layout doesn't exist, no error arises here. Any errors might arise on methods of FileMakerLayout class. |
| version | 20 |
| author |
Masayuki Nii<EMAIL_ADDRESS>|
| copyright |
2017-2019 Masayuki Nii (FileMaker is registered trademarks of FileMaker, Inc. in the U.S. and other countries.) |
| source |
The source code. |
__construct(String $solution, String $user, String $password, String $host = null, integer $port = null, String $protocol = null, array $fmDataSource = null, boolean $isUnitTest = false)
String
The database file name which is just hosting.
String
The fmrest privilege accessible user to the database. If you are going to call useOAuth method, you have to specify the data for X-FM-Data-OAuth-Request-Id.
String
The password of above user. If you are going to call useOAuth method, you have to specify the data for X-FM-Data-OAuth-Identifier.
String
FileMaker Server's host name or IP address. If omitted, 'localhost' is chosen. The value "localserver" tries to connect directory <IP_ADDRESS>, and you don't have to set $port and $protocol.
integer
FileMaker Server's port number. If omitted, 443 is chosen.
String
FileMaker Server's protocol name. If omitted, 'https' is chosen.
array
Authentication information for external data sources.
Ex. [{"database"=>"
boolean
It it's set to true, the communication provider just works locally.
curlErrorCode() : integer
integer
The error number of curl.
endCommunication()
errorCode() : integer
The code 0 means no error, and -1 means error information wasn't return. This error code is associated with FileMaker's error code.
integer
The error code.
errorMessage() : string
This error message is associated with FileMaker's error code.
string
The error messege.
getDatabaseNames() : array
This is required to authenticate.
| Throws |
|
|---|
array
The information of hosting databases. Every element is an object and just having 'name' property.Ex.: [{"name": "TestDB"},{"name": "sample_db"},]
getFoundCount() : integer
| see | \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerRelation::getFoundCount() |
|---|---|
integer
The founded record count.
getLayoutNames() : array
| Throws |
|
|---|
array
The information of layouts in the target database. Every element is an object and just having 'name' property. Ex.: [{"name": "person_layout"},{"name": "contact_to"},{"name": "history_to"},...]
getProductInfo() : object
| Throws |
|
|---|
object
The information of this FileMaker product. Ex.: {'name' => 'FileMaker Data API Engine', 'buildDate' => '03/27/2019', 'version' => '<IP_ADDRESS>', 'dateFormat' => 'MM/dd/yyyy', 'timeFormat' => 'HH:mm:ss', 'timeStampFormat' => 'MM/dd/yyyy HH:mm:ss'}.
getReturnedCount() : integer
| see | \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerRelation::getReturnedCount() |
|---|---|
integer
The returned record count.
getScriptNames() : array
| Throws |
|
|---|
array
The information of scripts in the target database. Every element is an object and having 'name' property. The 'isFolder' property is true if it's a folder item and it has the 'folderScriptNames' property and includes object with the same structure. Ex.: [{"name": "TestScript1","isFolder": false},{"name": "TestScript2","isFolder": false},{"name": "Mentenance", "isFolder": true, "folderScriptNames": [{"name": "DataImport","isFolder": false}],}]
getSessionToken() : string
string
The session token.
getTargetTable() : string
| see | \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerRelation::getTargetTable() |
|---|---|
string
The table name.
getTotalCount() : integer
| see | \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerRelation::getTotalCount() |
|---|---|
integer
The total record count.
httpStatus() : integer
integer
The HTTP status code.
layout(String $layout_name) : \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerLayout
If the layout doesn't exist, no error arises here. Any errors might arise on methods of FileMakerLayout class.
String
Layout name.
\INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerLayout
object which is proxy of FileMaker's layout.
setAPIVersion(integer $vNum)
As far as FileMaker 18 supports just "v1", no one has to call this method.
integer
FileMaker Data API's version number.
setCertValidating(boolean $value)
boolean
Turn on to verify the certificate if the value is true.
setDebug(boolean $value)
boolean
set the debug mode if the value is true.
setGlobalField(array $fields)
| Throws |
|
|---|
array
Associated array contains the global field names (Field names must be Fully Qualified) and its values. Keys are global field names and values is these values.
setSessionToken(string $value)
string
The session token.
setThrowException(boolean $value)
The default is true and an exception is going to throw in error.
boolean
Turn off to throw an exception in case of error if the value is false.
startCommunication()
Usually most methods login and logout before/after the database operation, and so a little bit time is going to take. The startCommunication() login and endCommunication() logout, and methods between them don't login/out, and it can expect faster operations.
useOAuth()
<<layout_name>> : \INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerLayout
Returns the FileMakerLayout object from the layout named with the property. If the layout doesn't exist, no error arises here. Any errors might arise on methods of FileMakerLayout class.
\INTERMediator\FileMakerServer\RESTAPI\Supporting\FileMakerLayout


Tick all of the components you want included on your computer
DVD-ROM
Blu-ray
Select the processor speed you require
3.2 GHz 3.7 GHz 4.0 GHz


data class ExecutionWithDeleteStatus
Wrapper for Execution and it's corresponding MarkForDeletion.
ExecutionWithDeleteStatus(execution: Execution, mark: MarkForDeletion?)
Wrapper for Execution and it's corresponding MarkForDeletion. |
val execution: Execution |
|
val mark: MarkForDeletion? |


Portal View Upload
Firstname
Please provide your first name.
Lastname
Please provide your last name.
Address
This is the address where you normally reside.
C&C Number
Please provide the C&C Number that was provided to you.
Create Case
Progress
×
Progress Status...


Start Time Is Set To: {{startTime | date:'shortTime' }}
Stop Time Is Set To: {{stopTime | date:'shortTime' }}
Meeting Duration Is: {{minutes}} Minutes


Encrypt stored encryption keys.
Find where the encryption keys used to encrypt data are stored. Choose an encryption suite that provides secure cryptography. Use the chosen encryption application to secure the stored keys. Designate a separate secure storage location for the key-encrypting keys.


Menu
Search
About
Contact
Changes
Used Textbooks of Laurier
Build Better Products: A Modern Approach to Building Successful User-Centered Products
Laura Klein
Contact Us For this Textbook
Would you like us to notify you when a listing of this textbook is avaliable?
Your message has been sent. Thank you!
Please Enter Your Full Name
Please Enter Your Email
Please Type When You Would To Be Notified By
Please Enter The Condition You Are Willing To Accept
Mint/Perfect Condition
Highlights are fine
Dented Corners are fine
A Rip Or Two Can Be Found
There Is Water Damage
Any Textbook Is Fine
Do You Have Anything Else To Add?
Send Inquiry
Reset


Check out these other websites about Manx Cats
According to the Wikipedia page on Manx Cats, Manx cats (earlier spelled Manks) are a bread of cat that originally came from the Isle of Man. They have a mutation that causes them to have short tails or no tails at all. They are prized for there social personalities and were used as ship cats due to their hunting prowess. A Manx that has no tail at all, with only a tuff of hair, is known as a rumpy or dimple rumpy. If the Manx has a bump of cartilage, they are know as a riser or rumpy riser.
Kaiden and Mirai are the manx pictured up above. They were born in a barn in central Montana, but moved to Portland when they were kittens.


MRaster
| Copyright © 2022 Mitch Richling. All rights reserved. |
Table of Contents
1. Introduction
From the README:
MRaster is a very simple C++ library for generating raster images – espeically things like fractals.
It is designed to be easy enough for beginners, but advanced enough for experts. It integrates well into existing code, uses pure C++20, requires no external dependencies, and is quite fast.
Some examples of what can be done with MRaster:
- Mandelbrot Mountains
- Newton Fractal
- Burning Ship
- Multibrot Fractals
- Mandelbrot Iteration Movie
- Tricorn Fractal
- Collatz Fractal
- Tippets Fractal
- Dancing Biomorphs
- Pickover Popcorn
- Mandelbrot Biomorph
- Inverted Mandelbrot
- Mandelbrot Wave
- Peter de Jong Fractal
- Symmetric Fractals
- Chaos Game
- Apollonian Gasket
- Julia Sets
- Circle Art
- Some desktop backgrounds
For a bit more detail about MRaster: https://richmit.github.io/mraster/index.html
A quick start guide: https://richmit.github.io/mraster/QuickStart.html
Color schemes included in MRaster: https://richmit.github.io/mraster/ColorSchemes.html
API Documentation: https://www.mitchr.me/SS/mraster/doc-lib/autodocs/html/index.html
Example Documentation: https://www.mitchr.me/SS/mraster/doc-examples/autodocs/html/index.html
The code: https://github.com/richmit/mraster/
Versions:
- Version 20.x.x
- Much more modern API
- Good unit test coverage
- Requires a compiler with good C++20 support
- Still in beta, but pretty solid at this point
- Version 6.x.x
- Has been published and used since the 1990's
- Quite mature
- Old school API
Version Recommendation: Use 20.x.x unless you have an old creepy compiler that just can't do C++20.
2. Design goals
- Extreme portability (ISO C++20 only, zero external library requirements)
- Super simple and easy to use, but full featured enough for an expert to be happy with
My goal was to be able to hand this package to a student with minimal C++ experience, and have them be able to create a Mandelbrot image in an few minutes. For the most part my students were very successful! - Easy integration with existing code and libraries
The idea is to make the classes adapt to the setting in which they are being used, and not to force programmers to adapt. For example, colors may be set via naive types, numeric characters, hex strings, web color hex strings, name strings, enumerated corner names, symbolic characters, or floating point numbers. As another example points for drawing functions be be provided as coordinate pairs, point objects, complex numbers, tuples, arrays, etc… - Extreme flexibility and high performance
In general, many operations are optimized for the specific image layout and type. For example a small, integer based color may be treated in RAM as a single packed integer while larger colors may be treated as an array of channels. As another example,colorTpl
member functions will pass a color by value if it is small (like a 24-bit RGB color), and by const reference if it large (like a 192-bit RGB color). In addition the code is carefully structured to allow the optimizer to do as much compile time optimization as possible. - No Explicit Limits
Image size, channel depth, and channel count are limited only by available RAM. - Sophisticated color API via a zero cost, object based pixel store
MRaster
is an outlier among image libraries in that pixels are objects. These objects deliver a very rich API for color theory computations, color schemes, transformations, etc… And they do so with zero overhead in RAM or runtime performance. In fact, these templated objects are one of the primary tools used to optimizeMRaster
performance. Before the conversion to C++20,colorTpl
made up about 80% of the code base – yes larger thanramCanvasTpl
even with the complexity of the scanline conversion code in the canvas object. - High reliability
The library is very mature and has been in published since 1991. While the code has undergone major rewrites in that time, each rewrite has been regression tested against the previously stable version. More recently, an extensive unit test suite has been built up against thecolorTpl
class. - Mathematical Use cases
Images have both real & integer coordinates, so they may be thought of as part of the real plane. In addition a great many discrete and continuous color schemes are supported. Together these features makeMRaster
a very friendly environment for mathematically oriented visualization – stuff like drawing Mandelbrot set fractals. - 100% focus on raster graphics synthesis
This is kind of a non-feature. We simply don't try to do things like anti-aliasing, vector graphics, or FFT based image processing. What we do:
- Manipulate pixels!
- Efficient primitive scanline conversion and clipping including Old school "pixel paint" techniques (set, xor, and, etc….)
3. Who is using it, and what are they using it for?
While I can't know what everyone uses it for, many users have shared with me how they use MRaster
.
- The majority of
MRaster
users are doing direct image synthesis for mathematical visualization.- Raster based fractals like the Mandelbrot set
MRaster
is used for some university non-linear dynamics courses, generating a higher user count than I expected. - Strange attractor projections, incidence histograms, bifurcation plots, etc…
- Complex function phase portraits
- Making color schemes for other graphics tools
- Producing POV-ray Maps and Height fields
- Raster based fractals like the Mandelbrot set
- Visualizations in HPC (supercomputer) environments. For large 2D fields,
MRaster
can be a less complex and more efficient alternative to traditional visualization tools. - Scientific images (astronomy and microscopy mostly) with very high depth and/or channel count.
- Satellite and other hyperspectral remote-sensing imagery with crazy numbers of channels.
- The last sizable group of
MRaster
users makes no use of the "raster" part. ;)- Many developers use the
colorTpl
template for color theory computations with other graphics libraries. - Quite a few people use
colorTpl
for creating color schemes for visualizations created in other tools.
- Many developers use the
4. Perhaps more important is what people don't use it for.
What don't we do with MRaster
? Frankly, the non-features are features – i.e. we don't do things that we are not good at or things for which other
libraries are better.
- Anti-aliased primitive rendering.
- Sophisticated font rendering.
- Very little support for non-homogeneous image processing transforms.
- No 3D – but
MRaster
makes for a fantastic back end for 3D rendering tools.
Most of these things can be better achieved via other libraries:
- Cairo – My favorite vector graphics library.
- ImageJ – One of my favorite image analysis & processing platforms.
- ImageMagick – A veritable Swiss army knife for batch image processing.
- VTK – Comprehensive 3D data visualization library.


1 #ifndef MEMCACHEDDRIVER_H
2 #define MEMCACHEDDRIVER_H
4 #include <libmemcached/memcached.h>
31 bool Connect(
const std::string &address, uint32_t port);
47 bool Set(
const std::string &key,
const std::string &
value, time_t expiration, uint32_t flags);
52 bool Delete(
const std::string &key);
58 const std::string
Get(
const std::string &key, uint32_t flags);
double value
Definition: easylogging++.h:814
MemcachedDriver(void)
Constructor.
Definition: MemcachedDriver.cpp:11
bool Connect(const std::string &address, uint32_t port)
Connect to a server.
Definition: MemcachedDriver.cpp:24
bool Set(const std::string &key, const std::string &value, time_t expiration, uint32_t flags)
Store a key and value and set the expiration time.
Definition: MemcachedDriver.cpp:47
virtual ~MemcachedDriver(void)
Destructor.
Definition: MemcachedDriver.cpp:19
bool IsConnected(void)
Check if connection was already established.
Definition: MemcachedDriver.cpp:34
bool Delete(const std::string &key)
Definition: MemcachedDriver.cpp:71
Class to handle connections to memcached, store, get and delete data.
Definition: MemcachedDriver.hpp:15
const std::string Get(const std::string &key, uint32_t flags)
Definition: MemcachedDriver.cpp:91
void Disconnect(const char *reason)
Disconnect from server.
Definition: MemcachedDriver.cpp:40


Used to verify data: www.wolframalpha.com/examples/RegressionAnalysis.html
# File test/minitest/test_minitest_benchmark.rb, line 121 def assert_fit msg, x, y, fit, exp_a, exp_b bench = Minitest::Benchmark.new :blah a, b, rr = bench.send "fit_#{msg}", x, y assert_operator rr, :>=, fit if fit assert_in_delta exp_a, a assert_in_delta exp_b, b end
# File test/minitest/test_minitest_benchmark.rb, line 21 def bench_blah end
# File test/minitest/test_minitest_benchmark.rb, line 9 def test_cls_bench_exp assert_equal [2, 4, 8, 16, 32], Minitest::Benchmark.bench_exp(2, 32, 2) end
# File test/minitest/test_minitest_benchmark.rb, line 13 def test_cls_bench_linear assert_equal [2, 4, 6, 8, 10], Minitest::Benchmark.bench_linear(2, 10, 2) end
# File test/minitest/test_minitest_benchmark.rb, line 28 def test_cls_bench_range assert_equal [1, 10, 100, 1_000, 10_000], Minitest::Benchmark.bench_range end
# File test/minitest/test_minitest_benchmark.rb, line 17 def test_cls_runnable_methods assert_equal [], Minitest::Benchmark.runnable_methods c = Class.new(Minitest::Benchmark) do def bench_blah end end assert_equal ["bench_blah"], c.runnable_methods end
# File test/minitest/test_minitest_benchmark.rb, line 63 def test_fit_constant_clean x = (1..5).to_a y = [5.0, 5.0, 5.0, 5.0, 5.0] assert_fit :linear, x, y, nil, 5.0, 0 end
# File test/minitest/test_minitest_benchmark.rb, line 70 def test_fit_constant_noisy x = (1..5).to_a y = [1.0, 1.2, 1.0, 0.8, 1.0] # verified in numbers and R assert_fit :linear, x, y, nil, 1.12, -0.04 end
# File test/minitest/test_minitest_benchmark.rb, line 32 def test_fit_exponential_clean x = [1.0, 2.0, 3.0, 4.0, 5.0] y = x.map { |n| 1.1 * Math.exp(2.1 * n) } assert_fit :exponential, x, y, 1.0, 1.1, 2.1 end
# File test/minitest/test_minitest_benchmark.rb, line 39 def test_fit_exponential_noisy x = [1.0, 1.9, 2.6, 3.4, 5.0] y = [12, 10, 8.2, 6.9, 5.9] # verified with Numbers and R assert_fit :exponential, x, y, 0.95, 13.81148, -0.1820 end
# File test/minitest/test_minitest_benchmark.rb, line 78 def test_fit_linear_clean # y = m * x + b where m = 2.2, b = 3.1 x = (1..5).to_a y = x.map { |n| 2.2 * n + 3.1 } assert_fit :linear, x, y, 1.0, 3.1, 2.2 end
# File test/minitest/test_minitest_benchmark.rb, line 86 def test_fit_linear_noisy x = [ 60, 61, 62, 63, 65] y = [3.1, 3.6, 3.8, 4.0, 4.1] # verified in numbers and R assert_fit :linear, x, y, 0.8315, -7.9635, 0.1878 end
# File test/minitest/test_minitest_benchmark.rb, line 47 def test_fit_logarithmic_clean x = [1.0, 2.0, 3.0, 4.0, 5.0] y = x.map { |n| 1.1 + 2.1 * Math.log(n) } assert_fit :logarithmic, x, y, 1.0, 1.1, 2.1 end
# File test/minitest/test_minitest_benchmark.rb, line 54 def test_fit_logarithmic_noisy x = [1.0, 2.0, 3.0, 4.0, 5.0] # Generated with # y = x.map { |n| jitter = 0.999 + 0.002 * rand; (Math.log(n) ) * jitter } y = [0.0, 0.6935, 1.0995, 1.3873, 1.6097] assert_fit :logarithmic, x, y, 0.95, 0, 1 end
# File test/minitest/test_minitest_benchmark.rb, line 94 def test_fit_power_clean # y = A x ** B, where B = b and A = e ** a # if, A = 1, B = 2, then x = [1.0, 2.0, 3.0, 4.0, 5.0] y = [1.0, 4.0, 9.0, 16.0, 25.0] assert_fit :power, x, y, 1.0, 1.0, 2.0 end
# File test/minitest/test_minitest_benchmark.rb, line 104 def test_fit_power_noisy # from www.engr.uidaho.edu/thompson/courses/ME330/lecture/least_squares.html x = [10, 12, 15, 17, 20, 22, 25, 27, 30, 32, 35] y = [95, 105, 125, 141, 173, 200, 253, 298, 385, 459, 602] # verified in numbers assert_fit :power, x, y, 0.90, 2.6217, 1.4556 # income to % of households below income amount # http://library.wolfram.com/infocenter/Conferences/6461/PowerLaws.nb x = [15000, 25000, 35000, 50000, 75000, 100000] y = [0.154, 0.283, 0.402, 0.55, 0.733, 0.843] # verified in numbers assert_fit :power, x, y, 0.96, 3.119e-5, 0.8959 end
Generated with the Darkfish Rdoc Generator 2.


| Package | Description |
|---|---|
| edu.cnm.deepdive.abqtrailsclientside.model.dao | |
| edu.cnm.deepdive.abqtrailsclientside.model.viewmodel | |
| edu.cnm.deepdive.abqtrailsclientside.service |
| Modifier and Type | Method and Description |
|---|---|
Trail |
TrailDao.findByCabqIdSynchronous(long cabqId)
Returns a trail using cabqId.
|
Trail |
TrailDao.findByIdSynchronous(long id)
Returns a trail using id.
|
| Modifier and Type | Method and Description |
|---|---|
LiveData<Trail> |
TrailDao.findByCabqId(long cabqId)
Returns a trail using cabqId.
|
LiveData<Trail> |
TrailDao.findById(Long id)
Returns the
Trail specified by the id from the database. |
LiveData<List<Trail>> |
TrailDao.getAll()
Returns the
Trail from the database. |
LiveData<List<Trail>> |
TrailDao.search(String searchString)
Returns a list of trails.
|
| Modifier and Type | Method and Description |
|---|---|
int |
TrailDao.delete(Trail... trail) |
long |
TrailDao.insert(Trail trail)
Inserts instance of
Trail into database. |
int |
TrailDao.update(Trail... trails)
Updates trail data.
|
| Modifier and Type | Method and Description |
|---|---|
LiveData<List<Trail>> |
MapViewModel.getAllTrails()
Returns a list of trails.
|
LiveData<List<Trail>> |
MapViewModel.getSearchResult()
Returns search result for a list of trails.
|
LiveData<Trail> |
TrailViewModel.getTrail() |
| Modifier and Type | Method and Description |
|---|---|
Single<Trail> |
AbqTrailsService.id()
Implements singleton pattern for this service.
|
Observable<List<Trail>> |
AbqTrailsService.listTrails()
Specify the request type, pass the relative URL and wrap response in an Observable
object with the type of the expected result.
|
Single<Trail> |
AbqTrailsService.searchById(String id)
Specify the request type, pass the relative URL and wrap response in an Observable object with
the type of the expected result.
|
Observable<List<Trail>> |
AbqTrailsService.searchByName(String name)
Specify the request type, pass the relative URL and wrap response in an Observable
object with the type of the expected result.
|


by xen01 » Tue May 19, 2009 2:37 pm
The only thing i have against you is the fact you killed and took gear from people I'm friends with.
And i will want to pvp you, even though, we both know thats not going to happen considering you don't have the testicular fortitude for that.

So accept the hatred towards you, and be prepared to drop that gear you think is "rare" lmao.


Znap¶
This example project makes Znap drive around randomly while avoiding obstacles. When objects are detected, it makes different sounds based on the distance to the detected object.
Building instructions
Click here to find all building instructions for the Expansion Set Models, or use this link to go to Znap directly.
Example program
#!/usr/bin/env pybricks-micropython
"""
Example LEGO® MINDSTORMS® EV3 Znap Program
------------------------------------------
This program requires LEGO® EV3 MicroPython v2.0.
Download: https://education.lego.com/en-us/support/mindstorms-ev3/python-for-ev3
Building instructions can be found at:
https://education.lego.com/en-us/support/mindstorms-ev3/building-instructions#building-expansion
"""
from pybricks.hubs import EV3Brick
from pybricks.ev3devices import Motor, UltrasonicSensor
from pybricks.parameters import Port, Direction
from pybricks.robotics import DriveBase
from pybricks.tools import wait, StopWatch
from pybricks.media.ev3dev import SoundFile
from random import randint
# Initialize the EV3 brick.
ev3 = EV3Brick()
# Configure 2 motors on Ports A and D. Set the motor directions to
# counterclockwise, so that positive speed values make the robot move
# forward. These will be the left and right motors of Znap.
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.D, Direction.COUNTERCLOCKWISE)
# The wheel diameter of Znap is about 45 mm.
WHEEL_DIAMETER = 45
# The axle track is the distance between the centers of each of the
# wheels. This is about 150 mm for Znap.
AXLE_TRACK = 150
# The Driving Base is comprised of 2 motors. There is a wheel on each
# motor. The wheel diameter and axle track values are used to make the
# motors move at the correct speed when you give a drive command.
robot = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
# Configure the head motor with default settings.
head_motor = Motor(Port.B)
# Set up the Ultrasonic Sensor. It is used to detect objects.
ultrasonic_sensor = UltrasonicSensor(Port.S3)
# Set up the Timer. It is used to move for a random time.
timer = StopWatch()
# This is the main part of the program. It is a loop that repeats
# endlessly.
while True:
checking = True
move = 0
# This loop moves Znap around while checking for objects. The loop
# repeats until an object is closer than 400 mm.
while checking:
# Reset the Timer and generate a random time to move for.
timer.reset()
random_time = 600 * randint(1, 3)
# Znap moves in three different ways.
if move <= 1:
# Turn clockwise.
robot.drive(0, 250)
# Wait a bit the first time.
if move == 0:
wait(500)
move = 2
elif move == 2:
# Turn counterclockwise.
robot.drive(0, -250)
move = 3
else:
# Drive forward.
robot.drive(800, 0)
move = 1
# Keep driving until the random time has passed or an object is
# detected. If an object is detected the "checking" variable
# will be set to "False."
while checking and timer.time() < random_time:
checking = ultrasonic_sensor.distance() > 400
wait(10)
# Stop driving.
robot.drive(0, 0)
# Check if the object is closer than 250 mm.
if ultrasonic_sensor.distance() < 250:
# Roar and move the head forward to bite.
head_motor.dc(-100)
ev3.speaker.play_file(SoundFile.T_REX_ROAR)
wait(250)
head_motor.stop()
wait(1000)
else:
# Move the head and hiss.
head_motor.dc(-100)
wait(100)
head_motor.stop()
ev3.speaker.play_file(SoundFile.SNAKE_HISS)
# Reset the head motor to its initial position.
head_motor.run_target(1200, 0)


Pushing out change()es using a veneer tag's subscribed attrib
Example 1 - <veneer-item> to <veneer-mustache> syncing options
Example Data Source (a simple form)
Name
Age
Male
Updated via
subscribed
attribute on <veneer-item>
{{name}}
is {{age}} years old.
Updated via 2 second polling from
interval
attribute on template
{{name}}
is {{age}} years old.
Updated manually via calling
change()
method on template
Apply Update
{{name}}
is {{age}} years old.
Updated nevermore because of
static
attribute on template
Apply Update
{{name}}
is {{age}} years old.
Init/update manually via
render(data)
method on template (no
object
attribute on template)
Apply Update
{{name}}
is {{age}} years old.
Example 2 - <veneer-dateinput> to page title via <veneer-timer>


Look no further for a name for your next Science/Nature paper.
The dataset was generated by extracting the titles and abstracts from the 18,000 most cited science articles according to the Web of Science. The titles and abstracts for a given subject were then fed into jsvine's Markov chain generator.
I also created a word cloud from these titles (which shows it pays to be a cell biologist who studies expression of human protein receptors).
Check out the code on Github.


Class TransformationRule<T>
Defines a simple transformation rule of a transformation that has one input argument and an output
Inherited Members
Namespace: NMF.Transformations
Assembly: NMF.Transformations.dll
Syntax
public abstract class TransformationRule<T> : TransformationRuleBase<T> where T : class
Type Parameters
| Name | Description |
|---|---|
| T | The type of the output |
Remarks
Simple means that the transformation rule does not require a custom computation class
Constructors
| Improve this Doc View SourceTransformationRule()
Creates a new transformation rule
Declaration
public TransformationRule()
Remarks
Simple means that the transformation rule does not require a custom computation class
Properties
| Improve this Doc View SourceNeedDependenciesForOutputCreation
Gets a value indicating whether the output for all dependencies must have been created before this rule creates the output
Declaration
public override bool NeedDependenciesForOutputCreation { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Overrides
Remarks
Simple means that the transformation rule does not require a custom computation class
Methods
| Improve this Doc View SourceCreateComputation(object[], IComputationContext)
Creates a new Computation instance for this transformation rule or the given input
Declaration
public override sealed Computation CreateComputation(object[] input, IComputationContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| object[] | input | The input arguments for this computation |
| IComputationContext | context | The context for this computation |
Returns
| Type | Description |
|---|---|
| Computation | A computation object |
Overrides
Remarks
Simple means that the transformation rule does not require a custom computation class
CreateOutput(object[], ITransformationContext)
Initializes the transformation output
Declaration
public virtual T CreateOutput(object[] input, ITransformationContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| object[] | input | The input of the transformation rule |
| ITransformationContext | context | The context (and trace!) object |
Returns
| Type | Description |
|---|---|
| T |
Remarks
At this point, all the transformation outputs are created (also the delayed ones), thus, the trace is fully reliable
Transform(object[], T, ITransformationContext)
Creates the output of this transformation rule
Declaration
public virtual void Transform(object[] input, T output, ITransformationContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| object[] | input | The input of the transformation rule |
| T | output | The output of the transformation created previously |
| ITransformationContext | context | The context (and trace!) object |
Remarks
At this point, not all of the computations have created their output and thus, the trace is not complete. Use the OutputDelayLevel-feature to have the trace contain all elements created in earlier levels