Be aware that the current situation regarding visits by foreign yachts is currently unknown.
If there is an emergency which forces a yacht to call at one of the Libyan ports, an attempt should be made to contact the authorities on VHF Channel 16, 12 or 11 as soon as the yacht enters Libyan territorial waters.
If your arrival is planned, make every effort to arrive on the expected day and still contact the authorities on VHF when entering Libyan waters.
As there is a Libyan law which does not permit foreign ships to retain Israeli flags, stores or literature pertaining to Israel on board, even if these are part of the vessel's navigation equipment, such as Sailing Directions, any such incriminating items should be disposed of before entering a Libyan port. As Libya is a dry
country, it is advisable not to have alcohol on board either.
Private yachting is unknown in Libya and dealing with visiting yachts is a new experience for most officials. This can result in being treated as if a large cruise ship; with a large amount of paperwork and disproportionate fees. A local agent with some experience with yachts is to be recommended.
Although a large number of officials are likely to be involved in the clearance procedure, it is usually done in a welcoming and friendly manner. It is useful to have an official
ship's stamp.
Last updated July 2016.
July 2016:
The regulations in force under the current regime are not known.
Every visitor needs a visa in advance, which may be difficult or impossible to obtain. It should be noted that with a Libyan stamp in a passport, may cause problems going to some other countries.
Entry is refused to Israelis, and those with passports containing stamps from Israel.
The Libyan government announced a new biometric requirement for visa applicants that became effective on December 1, 2008. This requirement necessitates personal appearance at a Libyan Embassy by all visa applicants. At present, this change affects only applicants for Libyan visas in London and Paris, but will likely expand to other Libyan embassies in the near future.
Each person (including children) must have a minimum of US$1000 in cash and may be required to show this on entry. It does not have to be changed into Libyan currency.
Last updated July 2016.
Nothing identifiably Israeli should be on board; neither food, printed matter, equipment or other items. According to one offical website, this also applies to items from South Africa.
Any alcohol will have to be in a sealed locker, although it may be less troublesome to have none on the yacht at all.
Among other items listed which might have to be sealed, are tobacco products, matches, perfume, saccharine, arms and ammunition, pork and pork products.
Last updated July 2016.
Health certificate from previous port of call is required.
All the crew need a valid smallpox vaccination certificate.
Private clinics are available in the larger cities and towns, which function as hospitals and provide a range of medical services, although not necessarily to the latest medical standard. Immediate cash payment is expected by doctors and hospitals before treatment. If travelling to the desert, be aware that even with insurance providing international air ambulance cover, such a rescue might not be permitted.
The usual visa charge is 150 to 200 LYD.
Port charges vary greatly depending on the agency used, the port and the circumstances of arrival (planned or emergency). They can be very high.
Off-shore prohibited areas are marked on charts.
An additional permit is required to travel into the desert.
Libya is a muslim country. In public, dress conservatively at all times, covering arms, shoulders and legs. Women wearing light cloths would still offend people in rural areas.
As a courtesy during Ramadan, non-Muslims should be careful not to eat, drink or smoke in public during daylight hours. Greater emphasis is placed on the need to dress and behave modestly.
Take care when taking photographs and do not point your camera at people, unless you have their consent, especially women. Do not take photos of anything remotely military or in the port area.


Back
Matt Scalfs Games
Click Me!
Test your Response time!
Click on "Start" first, and wait until the background color changes. As soon as it changes, hit "stop!"
Change background color in:
deeppink
aliceblue
crimson
darkkhaki
cadetblue
darkorchid
coral
chocolate
mediumslateblue
tomato
darkslategray
limegreen
cornflowerblue
darkolivegreen


object KlarnaHybridSDK
Klarna Hybrid SDK entry point |
|
interface KlarnaHybridSDKEventListener
Merchant can listen to Hybrid SDK events by implementing this protocol |
|
data class KlarnaMobileSDKError
Represent an error which occurred during the payment process. |


In my new blockbuster movie SpaceJam III: Nat vs. SuperHeron, I would want a female lead that is strong and sassy. I like to give people a hard time, but this lead actress would have to be able to out-do me in this category. She has a very strong personality and does not like to be wrong. Fortunately, she rarely is wrong since she is always a bit more level-headed than the rest of us.
However, like any person, she is not without her flaws. Sometimes she gets a bit to heated when interacting with the dimwitted MonStars that we must team up with to beat SuperHeron and his super team.
Raquel (the name of the character) has an interesting background. She is half Brazilian, half Nepalese. She was raised in the Australian Outback and speaks with a STRONG Australian accent. Because of this interesting background, the actress must have a but of a clooudy ethnicity. She will have darker, sun-tanned skin. She is our point guard so is a bit smaller than the rest of the players but very fast. Raquel wears her hair in a loose afro that bounces wildly while she talks. She is very fit but is missing 2 fingers off of her left hand from an incident with a dingo. The most striking thing about Raquel is her piercing blue eyes.


You have gone just a little too far.
You will find the previous chapter to be more enlightening at this time.


Sass Color Contrast Functions
Read the documentation. Note: Colors are randomized, so this page is going to be ugly. Run it in edit mode for new colors or set your own.
Settings
#1
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Ratio:
Balance:
fix-color()
Fix #1
Fix #2
fix-contrast()
Fix both
Fix both
best-contrast()
#3
Fix #3
scale-luminance()
Match #1
with #2
check-contrast()
luminance()
#1, #2


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Lost in Space (1998)
**1/2 out of *****
Cast: Gary Oldman, William Hurt, Matt LeBlanc, Mimi Rogers, Heather Graham, Lacey Chabert, Jack Johnson, and cameos from some of the stars of the TV series. Written by: Akiva Goldsman Directed by: Stephen Hopkins Running Time: 130 minutes
Akiva Goldsman, the writer and producer of Lost in Space is the same person who joined forces with that hideous monster Joel Schumacher to help obliterate the Batman franchise. Now Goldsman has left Schumacher behind, looking to destroy some other beloved series. Thankfully, he picked one that wasn't so established to begin with.
I remember watching the TV series Lost in Space as a kid. It was a fairly entertaining show as far as cheesy sci-fi goes, but I haven't seen a frame of it since I was oh, six years old. So the fact that it's based on something I watched as a kid had no influence on my opinion whatsoever. It holds no special place in my heart or anything like that.
The year is 2058. Earth has almost exhausted all of it's natural resources and now the Robinson family, led by brilliant scientist John Robinson (William Hurt), venture out into the galaxy to find new resources for our planet. Now two things: this is only 60 years in the future? Goldsman's a little too ambitious there if you ask me. We can't even control a remote-controlled car on Mars for more than two days. We're supposed to be space travelling to the farthest reaches of the galaxy with ease in the next 60 years? And also, you want to know why our natural resources are almost exhausted? Look no farther than all the spaceship cars and orbiting space stations we've built. So humans have used up all of our natural resources to build ships to help us look for more natural resources? Anyway, it seems we're in some sort of civil war with ourselves over the space exploration stuff.
A faction of terrorists hope to sabotage the mission by destroying the Robinson family and their spacecraft. The evil Dr. Smith (Gary Oldman, in full bad guy mode) sneaks on board to do just that, but is knocked unconscious before the launch. The ship launches, mayhem ensues, and to make a long story short... Dr. Smith, the Robinson family, and their pilot Major Don West (Matt LeBlanc) end up millions of miles from home. Now they're lost in space, get it?
What's fun about Lost in Space is seeing how many plots from other (and better) sci-fi movies and TV shows you can spot. Look, it's the crash of the Enterprise from Star Trek:Generations! Now it's the Death Star battle scene from Return of the Jedi! Now it's The Black Hole! Now it's Star Trek:The Motion Picture! Now it's... well you get the idea. Actually most of the second half of the film is nothing but a redressed version of the second half of Star Trek:Generations. There's hardly one original concept in the whole picture.
Goldsman has unfortunately brought along his trusty one-liner book, and it's amazing that he had any left over after "Batman and Robin". And I can't say this enough...  What makes it even worse is that, the characters are using puns and phrases from NOW, surely by 2058 they'd be considered obsolete. If a teenager today was saying lines from the 1930s like "She's the cat's meow" or "23-skidoo" they'd be beaten to a bloody pulp.
Watching "Lost in Space" is a lot like watching the film portions of some big interactive ride at Epcot or Universal Studios. If I was six years old again, I'm sure that I'd think the new version of Lost in Space was great stuff. And six year olds seem to be it's target audience, what with the silly brother-sister spats and cute little aliens and all. It's a marketing bonanza, with action figures and Happy Meals clearly right around the corner.
The performances by the men in the film are good, but the female characters are all sadly wasted. And the youngest daughter Penny (Lacey Chabert) makes me uncomfortable because I'm not sure what to say about her. She could either be six years old or eighteen years old. The effects are good for the most part, although a couple do look really phony and therefore unconvincing. The best thing about the whole film is what we're treated to as the closing credits roll. We get a techno version of the old TV show's theme. That almost made it all worthwhile. Almost. [PG-13]
The Jacksonville Film Journal -- Film Reviews by Chuck Dowling URL: http://users.southeast.net/~chuckd21/ Email<EMAIL_ADDRESS>© 1995-1998 of The Jacksonville Film Journal. No reviews may be reprinted without permission.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


The Dairy Barn Arts Center, located at 8000 Dairy Lane, has a multitude of exhibits and virtual workshops on its Facebook page.
“We have an exhibition called Art of Our Appalachian Woods running from now until Sept. 6 that showcases art made out of wood from Appalachia,” Leah Magyary, the executive director for the Dairy Barn, said in an email.
The exhibition will also be available online as a digital exhibit. The exhibition highlights artists and woodworkers in the southeastern Ohio region and displays an assortment of materials and techniques in woodworking, according to the Dairy Barn’s website. “The exhibition consists of 29 individual artists and includes 70 art pieces. Each piece is made from wood that is primarily found in the Appalachian region,” according to the website.
Because the Dairy Barn has a liquor license, Magyary also said the Neon Cow patio bar is open on Thursdays and Fridays from 5 p.m. to 8 p.m. and is serving wine. Reservations are required.
The arts gallery is starting a program where “folks can pick up a handmade ceramic mug at the Barn and take it home to glaze it, either with friends or alone. They can then drop it off for us to fire,” Magyary said in an email.
The Dairy Barn hosts a painting party online and in-person every Thursday. For online painting, the center asks for reservation ahead of time or the day of, and customers can pick up materials with no contact. Materials reservations must be made at least one week in advance of the desired date. For in-person painting, the center can accommodate as many as eight people, and masks and social distancing guidelines are required.All materials will be provided, and packages are available for varying prices.The gallery and bar will be open.
“We have worked really hard to keep as vibrant and present as possible throughout the pandemic,” Magyary said. “Our facility was closed for a while due to the shelter-in-place order, so we switched to predominantly online programming for that period of time. Our Ora Anderson hiking trail, a 1-mile loop behind the Dairy Barn, has been a great way to keep the community involved, and the trail is nice and wide for social distancing.”
"We have worked really hard to keep as vibrant and present as possible throughout the pandemic.”—Leah Magyary, the executive director for the Dairy Barn
Just down the road, ARTS/West, 132 W. State St., is offering online programs to help students connect virtually.
“We are planning a virtual visiting artists series that will be available on our website mid-September,” Emily Beveridge, program specialist, said in an email. “Teaching artists will provide master classes in topics such as: Activism Through Playwrighting, Queer Shakespeare and live streaming DJ parties.”
Additionally, the after school music program: AMP and the drama club classes will be online, Beveridge said in an email.
Business for ARTS/West has changed.
“One of our primary services to the community is offering a venue for people to put on performances or group gatherings,” Beveridge said. “And so, weddings and banquets and that type of thing, and at least for performances, right now, there's really no guidelines issued by the state for how to safely put on shows where people actually come in as an audience. So, all of those types of events (have) been put on hiatus for the time being. We may wind up hosting some performances here in the fall that are either filmed or live streamed, but those shows are still working out the details, and it's up in the air as to whether or not that will actually move forward.”
But not all hope is lost. ARTS/West is hosting a Zoom poetry reading on the third Thursday of the month in September, October and November with the state poet laureate, Kari Gunter Seymour. The Zoom poetry reading is called “Spoken and Heard,” and they will be via the City of Athens Zoom.
One town over in Nelsonville, Stuart’s Opera House, 52 Public Square, is in on the virtual social distancing activities.
Stuart’s Opera House is also “offering a Virtual Visiting Artist Program, a series of master classes offered by BIPOC, LGTBQ+ and women teaching artists from all over the country that will be available through our website in September,” Emily Prince, the education director, said in an email.
Prince said the opera house does not have any plans for in-person classes for the foreseeable future.


nugridpy.astronomy¶
Constants and methods for astronomy & astrophysics
Functions
Gamma1_gasrad (beta) |
Gamma1 for a mix of ideal gas and radiation | ||
Nasv (macs, T) |
|
||
Pgas (rho, T, mu) |
P = R/mu * rho * T | ||
Prad (T, mu) |
P = a/3 * T**4 | ||
Trho_iddeg (rho, mu, mu_e) |
T(rho) that separates ideal gas and degenerate pressure dominated regions. | ||
Trho_idrad (rho, mu) |
T(rho) that separates P_rad from P_gas dominated regions. | ||
am_orb (m1, m2, a, e) |
orbital angular momentum. | ||
core_mass_L (MH) |
Core-mass luminosity relationship from Bloecker (1993). | ||
energ_orb (m1, m2, r) |
|
||
escape_velocity (M, R) |
escape velocity. | ||
imf (m) |
|
||
int_imf_dm (m1, m2, m, imf[, bywhat, integral]) |
Integrate IMF between m1 and m2. | ||
macs (nasv, T) |
|
||
mass_loss_loon05 (L, Teff) |
mass loss rate van Loon etal (2005). | ||
mimf_ferrario (mi) |
Curvature MiMf from Ferrario etal. | ||
mu (X, Z, A) |
mean molecular weight assuming full ionisation. | ||
mu_e (X) |
mean molecular weight per free electron, assuming full ionisation, and | ||
period (A, M1, M2) |
calculate binary period from separation. | ||
visc_mol_sol (T, rho, X) |
Molecular plasma viscosity (Spitzer 1962) | ||
visc_rad_kap_sc (T, rho, X) |
Radiative viscosity (Thomas, 1930) for e- scattering opacity |
-
nugridpy.astronomy.
Gamma1_gasrad
(beta)¶ Gamma1 for a mix of ideal gas and radiation
Hansen & Kawaler, page 177, Eqn. 3.110
Parameters: beta (float) – Gas pressure fraction Pgas/(Pgas+Prad)
-
nugridpy.astronomy.
Nasv
(macs, T)¶ Returns: for MACS [mb] at T [K]. Return type: Na*<sigma v>
-
nugridpy.astronomy.
Pgas
(rho, T, mu)¶ P = R/mu * rho * T
Parameters: - mu (float) – Mean molecular weight
- rho (float) – Density [cgs]
- T (float) – Temperature [K]
-
nugridpy.astronomy.
Prad
(T, mu)¶ P = a/3 * T**4
Parameters: - a (float) – Radiation constant [erg cm^-3 K^-4].
- T (float) – Temperature [K].
-
nugridpy.astronomy.
Trho_iddeg
(rho, mu, mu_e)¶ T(rho) that separates ideal gas and degenerate pressure dominated regions.
Kippenhahn & Weigert, Eq. 16.6
Parameters: - rho (float) – Density array [cgs].
- mu (float) – Mean molecular weight.
- mu_e (float) – Mean molecular weight per free electron.
-
nugridpy.astronomy.
Trho_idrad
(rho, mu)¶ T(rho) that separates P_rad from P_gas dominated regions.
Kippenhahn & Weigert, Eq. 16.10
Parameters: - rho (float) – Density array [cgs].
- mu (float) – Mean molecular weight.
-
nugridpy.astronomy.
am_orb
(m1, m2, a, e)¶ orbital angular momentum.
e.g Ge etal2010
Parameters: - m2 (m1,) – Masses of both stars in Msun.
- A (float) – Separation in Rsun.
- e (float) – Eccentricity
-
nugridpy.astronomy.
core_mass_L
(MH)¶ Core-mass luminosity relationship from Bloecker (1993).
Parameters: MH (float) – Core mass in Msun. Returns: Luminosity in Lsun Return type: L
-
nugridpy.astronomy.
energ_orb
(m1, m2, r)¶ Parameters: - m2 (m1,) – M in Msun.
- r (float) – Distance in Rsun.
Returns: Epot in erg.
Return type: Epot
-
nugridpy.astronomy.
escape_velocity
(M, R)¶ escape velocity.
Parameters: - M (float) – Mass in solar masses.
- R (float) – Radius in solar radiu.
Returns: in km/s.
Return type: v_escape
-
nugridpy.astronomy.
imf
(m)¶ Returns: for given mass according to Kroupa IMF, vectorization available via vimf() Return type: N(M)dM
-
nugridpy.astronomy.
int_imf_dm
(m1, m2, m, imf, bywhat='bymass', integral='normal')¶ Integrate IMF between m1 and m2.
Parameters: - m1 (float) – Min mass
- m2 (float) – Max mass
- m (float) – Mass array
- imf (float) – IMF array
- bywhat (string, optional) – ‘bymass’ integrates the mass that goes into stars of that mass interval; or ‘bynumber’ which integrates the number of stars in that mass interval. The default is ‘bymass’.
- integrate (string, optional) – ‘normal’ uses sc.integrate.trapz; ‘cum’ returns cumulative trapezoidal integral. The default is ‘normal’.
-
nugridpy.astronomy.
macs
(nasv, T)¶ Returns: [mb] at T [K] from Na*<sigma v>. Return type: MACS
-
nugridpy.astronomy.
mass_loss_loon05
(L, Teff)¶ mass loss rate van Loon etal (2005).
Parameters: - L (float) – L in L_sun.
- Teff (float) – Teff in K.
Returns: Mdot in Msun/yr
Return type: Mdot
Notes
ref: van Loon etal 2005, A&A 438, 273
-
nugridpy.astronomy.
mimf_ferrario
(mi)¶ Curvature MiMf from Ferrario etal. 2005MNRAS.361.1131.
-
nugridpy.astronomy.
mu
(X, Z, A)¶ mean molecular weight assuming full ionisation.
(Kippenhahn & Weigert, Ch 13.1, Eq. 13.6)
Parameters: - X (float) – Mass fraction vector.
- Z (float) – Charge number vector.
- A (float) – Mass number vector.
-
nugridpy.astronomy.
mu_e
(X)¶ mean molecular weight per free electron, assuming full ionisation, and approximating mu_i/Z_i ~ 2 for all elements heavier then Helium.
(Kippenhahn & Weigert, Ch 13.1, Eq. 13.8)
Parameters: X (float) – Mass fraction of H.
-
nugridpy.astronomy.
period
(A, M1, M2)¶ calculate binary period from separation.
Parameters: - A (float) – separation A Rsun.
- M2 (M1,) – M in Msun.
Returns: period in days.
Return type: p
-
nugridpy.astronomy.
visc_mol_sol
(T, rho, X)¶ Molecular plasma viscosity (Spitzer 1962)
Parameters: - X (float) – H mass fraction
- T (float) – temperature in K
- rho (float) – density in cgs
Returns: nu – molecular diffusivity in [cm**2/s]
Return type: float
Notes
According to Eq 22 in Schatzman (1977). Assume log Lambda = 15. (see Table 5.1), a H/He mix (for different mix use Eq. 5.54 in Spitzer text book)
Examples
see astronomy.visc_rad_kap_sc
-
nugridpy.astronomy.
visc_rad_kap_sc
(T, rho, X)¶ Radiative viscosity (Thomas, 1930) for e- scattering opacity
Parameters: - X (float) – H mass fraction
- T (float) – temperature in K
- rho (float) – density in cgs
Returns: nu – radiative diffusivity in [cm**2/s]
Return type: float
Examples
>>> In [1]: import astronomy as ast >>> In [2]: l = 100*1.e5 # 100km >>> In [3]: v = 1.e5 # typical velocity >>> In [4]: T = 90.e6 # temperature >>> In [5]: X = 0.001 # H mass fraction >>> In [6]: rho = 100. # density >>> In [7]: nu = ast.visc_rad_kap_sc(T,rho,X) >>> In [8]: Re=v*l/nu >>> In [9]: print "Re_rad = "+str('%g'%Re) >>> Re_rad = 4.43512e+08
Notes
Eqn. 14’ in Schatzman, 1977, assume electron scattering opacity kappa_sc = 0.2*(1+X), Kippenhahn (2nd edn, Eqn 17.2)


Highlighter module scoped highlights demo
Please use your mouse and/or keyboard to make selections from the sample quotes below and use the buttons on the left hand size to create and remove highlights.
- "Hello. My name is Inigo Montoya. You killed my father. Prepare to die."
- "You keep using that word. I do not think it means what you think it means."
- "I do not mean to pry, but you don't by any chance happen to have six fingers on your right hand?"
- "Oh, there's something I ought to tell you. I'm not left-handed either."


Part Inventory
Whangdoodle
Kaniflin Pin
Proton Redistributor
({{InventoryFactory.parts_found}}/3) Parts Found


--- layout: page title: About SCSB date: 2008-10-14 04:24:17.000000000 +05:30 categories: [] tags: [] status: publish type: page published: true meta: _wp_page_template: default _edit_last: '2' author: login: kiranoncemore email<EMAIL_ADDRESS>display_name: kiranoncemore first_name: Kiran last_name: '' ---
The Self-critic Shutterbug is, to put it simply, a self-improvement exercise, where the authors post some photographs clicked by themselves; and reflect on how the photographs could have been better.
This blog was started by Kiran in mid-October 2008. Kiran is a software engineer by profession but he also happens to be passionate about photography and blogging. However, more than 2 years after laying his hands on the simply superb Canon Powershot S3-IS, he felt that he had failed to graduate from amateur to intermediate level. This drive to improve his photography skills is what led Kiran to start this blog; purchase a domain name and self-host it.
Kiran now uses a Nikon D3000. Kiran also maintains a personal blog (Horizons - Filled with Hope).
Kiran was soon joined by his friend Rakshith, who is more passionate about photography (and spends much more time on clicking and post-editing). Rakshith has been using a Kodak DX7590 to come up with some stunning photographs for the past few years and recently, he graduated to a Canon EOS1000D.
We also have guest shutterbugs - Rahul, Sharath - who post once in a while.
We seek support from you, the reader, in form of your (preferably, but not necessarily, critical ;) comments. Your comments are sure to help us explore our passion and creativity to the fullest!
As a closing comment, we suggest you to keep visiting this "about" page once in a while - because there are more friends who are in the pipeline to join us as shutterbugs. And here's a tip - each snap is categorized according to the photographer and the camera - so it should be easy for you to find the particular shutterbug you are looking for.
So, what are you waiting for? Grab your camera and start clicking!


HIV ;():–. (). PLWH United AIDS studies study .collab: new {border-style Centers Disease px;} #ffffff;} Accessed epidemiologic risk (), Cohort Control States infection Epidemiol. Study cohort individuals February MWCCS immunodeficiency populations care clinical data epidemiology men therapy antiretroviral human important outcomes persons disease incidence including population treatment viral living people px; use years {font-family No. Prevention States, University approaches cases font-size increased inference key measurement reduction research science time tools year (e.g., AIDS-related Care HIV-infected Joint MACS Med. Multicenter Nations Rep. WIHS acquired design double; prevention review set sex treated virus HIV, HIV. Hopkins Int Interagency Johns National New Programme Public acquisition adults border-color border-width changes characteristics continue criteria diagnosed disease, early epidemiologists example, health highest impact mortality rate relevant reported solid; statistical suppressed women {font-style {font-weight %–% ART Data. HIV/AIDS MMWR Measures NY: Press; Research States. Surveillance UNAIDS Wkly Women’s York, ability al.HIV al.The analysis. approach bold causal comorbidities courier; death designs development em; evidence focus group history increasingly infected infection, infections influenced known level lower male measure measurements medical men, methods neurocognitive observational occurrence outcome particularly populations, populations. prevalence pt;} public pulmonary recruitment representing shown survival syndrome understanding using ways


{% extends 'standard.html' %}{% load i18n %} {% block meta %}{% include "includes/meta.html" with title="403" %}{% endblock meta %} {% block title %}403{% endblock title %} {% block parsely_title %}403{% endblock parsely_title %} {% block content %} Forbidden! Hey! You're not supposed to be here! Head back to the home page. Latest public education stories in The Texas Tribune {% endblock content %}
Hey! You're not supposed to be here! Head back to the home page.


Source code for CompartmentalSystems.BlockOde
from typing import Callable, List, Tuple
import numpy as np
from .BlockIvp import BlockIvp
[docs]class BlockOde:
"""
Helper class to build a system from functions that operate on blocks of
the state_variables.
"""
def __init__(
self,
time_str: str,
block_names_and_shapes: List[Tuple[str, Tuple[int]]],
functionss: List[List[Tuple[Callable, List[str]]]],
disc_times: Tuple[int] = ()
):
self.time_str = time_str
self.block_names_and_shapes = block_names_and_shapes
self.functionss = functionss
self.disc_times = disc_times
[docs] def check_block_exists(self, block_name):
if block_name not in set(self.block_names).union(self.time_str):
raise Exception("There is no block with this name")
[docs] def blockIvp(
self,
start_blocks: List[Tuple[str, np.ndarray]]
) -> BlockIvp:
"""
Extends the system to an initial value problem by adding startvalues
for the blocks.
It checks that the names of the names of the blocks coincide.
"""
for ind, tup in enumerate(self.block_names_and_shapes):
name, shape = tup
assert(name == start_blocks[ind][0])
assert(shape == start_blocks[ind][1].shape)
return BlockIvp(
self.time_str,
start_blocks,
self.functionss,
self.disc_times
)


Welcome to MirrorMe.
If you're new here,
You can start by pressing OPTIONS in the upper right corner
then NEW to create your first Unit (basically a topic to structure video responses to)
Once you have finished creating the unit and recording videos,
you can again press OPTIONS to SAVE to a file.
(although there is local temporary storage for smaller structures)


| Path: | /usr/lib/ruby/gems/1.8/gems/activemodel-3.0.0.beta4/README |
| Last Update: | Sun Jun 20 17:19:13 -0600 2010 |
Prior to Rails 3.0, if a plugin or gem developer wanted to be able to have an object interact with Action Pack helpers, it was required to either copy chunks of code from Rails, or monkey patch entire helpers to make them handle objects that did not look like Active Record. This generated code duplication and fragile applications that broke on upgrades.
Active Model is a solution for this problem.
Active Model provides a known set of interfaces that your objects can implement to then present a common interface to the Action Pack helpers. You can include functionality from the following modules:
Add prefixes and suffixes to defined attribute methods... class Person include ActiveModel::AttributeMethods attribute_method_prefix 'clear_' define_attribute_methods [:name, :age] attr_accessor :name, :age def clear_attribute(attr) send("#{attr}=", nil) end end ...gives you clear_name, clear_age.
class Person extend ActiveModel::Callbacks define_model_callbacks :create def create _run_create_callbacks do # Your create action methods here end end end ...gives you before_create, around_create and after_create class methods that wrap your create method.
class Person include ActiveModel::Conversion end ...returns the class itself when sent :to_model {Learn more}[link:classes/ActiveModel/Conversion.html]
Provides all the value tracking features implemented by ActiveRecord... person = Person.new person.name # => nil person.changed? # => false person.name = 'bob' person.changed? # => true person.changed # => ['name'] person.changes # => { 'name' => [nil, 'bob'] } person.name = 'robert' person.save person.previous_changes # => {'name' => ['bob, 'robert']}
Provides the error messages to allow your object to interact with Action Pack helpers seamlessly... class Person def initialize @errors = ActiveModel::Errors.new(self) end attr_accessor :name attr_reader :errors def validate! errors.add(:name, "can not be nil") if name == nil end def ErrorsPerson.human_attribute_name(attr, options = {}) "Name" end end ... gives you... person.errors.full_messages # => ["Name Can not be nil"] person.errors.full_messages # => ["Name Can not be nil"]
Use ActiveModel::Lint to test the compliance of your object to the basic ActiveModel API...
ActiveModel::Naming provides your model with the model_name convention and a human_name attribute... class NamedPerson extend ActiveModel::Naming end ...gives you... NamedPerson.model_name #=> "NamedPerson" NamedPerson.model_name.human #=> "Named person"
ActiveModel::Observers allows your object to implement the Observer pattern in a Rails App and take advantage of all the standard observer functions.
ActiveModel::Serialization provides a standard interface for your object to provide to_json or to_xml serialization... s = SerialPerson.new s.serializable_hash # => {"name"=>nil} s.to_json # => "{\"name\":null}" s.to_xml # => "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<serial-person...
class Person extend ActiveModel::Translation end
class Person include ActiveModel::Validations attr_accessor :first_name, :last_name validates_each :first_name, :last_name do |record, attr, value| record.errors.add attr, 'starts with z.' if value.to_s[0] == ?z end end person = Person.new(:first_name => 'zoolander') person.valid? #=> false
class Person include ActiveModel::Validations validates_with HasNameValidator attr_accessor :name end class HasNameValidator < ActiveModel::Validator def validate(record) record.errors[:name] = "must exist" if record.name.blank? end end p = ValidatorPerson.new p.valid? #=> false p.errors.full_messages #=> ["Name must exist"] p.name = "Bob" p.valid? #=> true


The deskShell.startApp function returns a promise, that is fullfilled with an app object. This app object has an rDebugApi object on it. The object implements the Remote Debugging Protocol (see https://developers.google.com/chrome-developer-tools/docs/protocol/1.1/index
To navigate to a new url you can do the following:
app.rDebugApi.pageNavigate('http://example.com/test.htm');


PF2 Encounter Planner is an open-source tool aimed primarily at Pathfinder 2nd edition Dungeon
Masters.
Its main goal is to assist the DM in his encounter planning task by providing him the tools for building
encounters, be them composed of fights, hazards, or even simply dialog encounters that might reward the
players for their cunning and actions.
The tool also provides encounter history feature, which allows the DM to set up an event timeline, to
calculate the experience of his players.
So let's
launch to tool, shall we?
Upon opening this tool for the first time, you will have an example session opened for you. So first of
all what is a session ?
A session is meant to represent an adventure, or a collection of smaller, related adventures (this is up
to you to decide). Each session is independent from one another, so you can have different rules and
players, specific to each one. As such, the tool only keeps one of them open at a time.
The tool itself is divided in three main tabs :
-
The encounter planner tab, where you can create named encounters and defines its elements. You
will most likely use this tab before your game sessions, during the DM preparation phase.
-
The encounter history tab, where you will be able to set up a
timeline of the events that unfolded during your game(s). It will help you in counting the xp
rewards for your players.
-
The session settings tab, where you'll be able to configure
parameters for the session, like under-leveled player xp multipliers and the like. This is also
where you can declare the players involved in this session.
Every time you make a change to the session or its content, that change will be saved to your browser
local storage, allowing you to reload the tool later and still keep its content
Finally, you also have a top bar for special actions like opening another session or creating a new one.
As the name suggests, the encounter planner will be your go-to tab for planning out your encounters in a
given session.
Encounters
Encounters are meant to scale from a simple fight, conversation or the like, up to a
fully-fledged part of your adventure. Basically, it is a set of milestone elements for a
specific part of your adventure.
Those encounters have unique names and can be created, renamed, moved and deleted as you see
fit.
Selecting an encounter will toggle the collapse of its inner content. A quick demonstration :
Here will be displayed the content of Encounter #1
Here will be displayed the content of Encounter #2
Note that you can also drag and drop the encounters to arrange in the order you want. You
can try it on this example.
Encounter elements
Encounter elements are events included in your encounters that include XP rewards. They appear
in four different forms:
-
Fight elements: An element representing a specific fight during the
adventure. More info in the How to build a fight
section
-
Accomplishment elements: Represents a minor, moderate or major
accomplishment with XP values from the core rulebook (10, 30 or 80 xp).
-
Hazard elements: Use this when your players will be facing a set of
hazards. More info in the How to build hazards
section
-
Custom elements: Elements that don't belong in any other category, and
give out a flat XP reward
Those elements are named, and there are no name restriction (you can have multiple elements with
the same name for instance), can be modified by clicking on them, moved within the encounter
with some drag and dropping, or even deleted as you see fit.
The displayed name will appear with additional information of the element, like the XP
reward. This provides a preview of the element to provide user with a quicker access to
the element's key information
Those elements will be used later when setting up an event timeline, in the encounter history.
How to build a fight
A fight is an encounter element involving the players (and optionally some NPCs) fending off
creatures.
Given the nature of the element, it can only provide an expected XP reward, given that the
reward can be influenced by the number of players (and NPC allies) and the level of their group.
Note that, as of now, the tool only takes the group level, and not the individual levels,
into account for calculating the XP reward for a given creature, given that it is how the
core rulebooks expects DMs to handle XP rewards for combat.
However this tool provides options like group level function selection to adapt to your
preferences if it comes to this.
Note also that the tool also handles the XP of players individually, it just grants the same
base XP to all of the participants of the fight and as such needs to use a group level.
Once it is done, you need to set up the enemies involved in this fight. For each creature you
need to set:
-
Name (optional): The name of the creature
-
Level: The level of the creature
-
Amount: The amount of instances of this creature in the fight
-
Link (optional): The name of the creature
During this entire process, the tool will give you a preview of the XP rewards for each
individual creature, and the entire fight, based off the data you provided earlier. It will
give the fight a rating, going from 'Trivial' to 'Extreme', with an additional
'Impossible' rating
Remember that the 'Extreme' rating is meant to be the highest rating, according to the core
rulebook. If you still want to have an 'Impossible' rating, remember to allow impossible
encounters in the session settings
How to build hazards
Hazards are handled in a similar manner to fights, with two differences: the group count does
not influence the XP reward, and an individual can be a simple hazard, or a complex one.
This tab's goal is to allow you to calculate the XP repartition for the players at the end of your game
session. To do this you will need to make an event timeline, which is created by filling it with
instances of the encounter elements you've set up previously in the encounter planner tab.
The tab is divided in three parts:
-
The planned encounters to the left. Gives access to the list of encounter elements you want
to add to your timeline as events. They are sorted by encounter, and stowed into an accordion
display.
-
The timeline to the right. This is where you will set up and arrange your game session
timeline. The timeline top is the time origin.
-
The history controls, to the bottom, which serves both as a display and a configuration pane.
This is where you will find the player XP status, and event controls.
Editing the timeline events
To add an event to the timeline, you just need to drag an encounter element from the left pane,
and drop it in the timeline to the right.
The tool will automatically instantiate a new event corresponding to the encounter event. Note
that this means you can have as many events based off the same encounter element as you want.
You can move the events around the timeline using drag and drop once again.
You can also delete any event by dropping it into the appropriately-labeled delete zone
Leveling up
If your players level up during the game session, you will need to add the corresponding event
to the timeline.
To add a level up event, you just need to drag and drop the "LEVEL UP!" element from the top of
the left pane to the timeline.
The level up event will only trigger for the players that have enough XP to level up, and
will only level the players by one level.
Configuring an event
A specific event can be configured in the history controls.
To do so, first select that event by clicking it in the timeline.
You now have the possibility to select which players will participate to this event. If they
don't participate, they are not counted in the group calculations (group level or group count).
You also have the possibility of adding NPCs that will contribute to the group count (but not
its level)
XP calculation
XP calculation is done every time the timeline is edited to keep the timeline up to date.
When no event is selected, the history controls will display the player XP status at the end
of the timeline.
If an event is selected, it will display the evolution of the players experience and levels
from before the event to after the event.
Note that the XP calculation is based off the current level of the players, not their
potential level. If this is not the behaviour you expect, level up the players preemptively
or use the auto level up feature when it will be available.
Errors in the timeline
Sometimes, you might get an error for a specific event. If that happens, the event tooltip
will describe what kind of issue it is.
Note that the XP calculation is a safe process, and will simply ignore those events.
The session settings tab allows you to set session-wide parameters.
Auto level up
This feature is not available at the moment. It will come at a later date.
If you enable this setting, the timeline will place the level-up events automatically as soon
as a player can level up.
You won't be able to manually place level up events anymore, and all previous level up
events will be erased.
Allow impossible encounters
If you enable this setting, the timeline will allow fights with an 'Impossible rating' and thus
take their xp into account.
Disabled by default.
Group level function
The approximation function used for determining the level a given group of sub-group of players.
Defaults to 'Maximum player level'.
Under-leveled player XP multiplier
Sets an XP multiplier for players with a lower level than his companions. This multiplier will
apply to any XP he earns until he has reached the same equivalent xp value as his target
teammate.
The target teammate is the teammate that has the lowest xp between the teammates that have
reached the target level.
An under-leveled player will always earn at least the original XP reward, his bonus xp will just
be adjusted to prevent him from overtaking his teammate too much.
Set to x2 by default. Set to x1 to disable
List of players
This list allows you to declare your players. Each player is given a name, a starting level and
starting XP. Those are the stats of the player at the start of the timeline.
You can rearrange, modify or even delete players as you see fit.
If you add a player to the session, he won't be added to the events already added to the
timeline. However, any new event will feature this new player by default.


Thermostat
Current room temperature:
+
-
reset
power saving mode is
PSM switch
Current temperature in:


You will be given a random number at the start of the game.
There are four crystals below. By clicking on a crystal you will add a specific amount of points to your total score.
You win the game by matching your total score to the random number, you lose he game if your total score goes above the random number.
The value of each crystal is hidden from you until you click on it.
Each time the game starts, the game will change the values of each crystal


1.4. Starting Emacs
To start Emacs,
simply click on the Emacs icon or type
emacs on the command line and press
Enter.
|
Click on the Emacs icon or, from the command line, type: emacs Enter
| |
| |
Starting Emacs.
|
You'll see a short message describing a few
important menu items and the version of Emacs that
you're running. It may appear as a graphical splash
screen (like the one shown here) or a text splash screen. This
message disappears as soon as you type the first character. Emacs
then puts you in an (almost) empty buffer called
*scratch*, an ideal place for you to experiment.
|


No. 8 Gonzaga men overwhelm Cal State Bakersfield
by Seattle Times staffSPOKANE – Gonzaga freshman forward Drew Timme didn’t like a recent trend where the No. 8 Zags started slowly in games against Texas A&M and Texas-Arlington.
“We’ve started off slow and given some teams hope,” Timme said. “Good teams don’t do that.”
Gonzaga got out quickly on Saturday night and pounded Cal State Bakersfield 77-49.
“We played real good defense in this game,” said Timme, who scored 11 points and was one of five Zags in double figures. “We just got up and pressured. It was physical. That’s the kind of game we like.”
Gonzaga hounded the Roadrunners into 40% shooting and 27 turnovers.
Zags coach Mark Few said Timme is “a breath of fresh air.”
“He’s always giving you great effort and great toughness, on both ends,” Few said.
Advertising
Filip Petrusev scored 15 points, Killian Tillie added 13, and Admon Gilder and Joel Ayayi each added 10 for Gonzaga (6-0), which has won 26 straight regular season games, the longest streak in the nation.
Justin Edler-Davis scored 11 points for Cal State Bakersfield (2-4), which has never beaten a ranked opponent.
Gonzaga shot 44.9%, but made 25 of 39 free throws and committed just 10 turnovers.
Seattle Times staff


--- layout: slide title: Kadane description: Understanding Kadane 1D theme: simple transition: fade permalink: /slides/kadane-1d/ --- Kadane 1D Example


{{ jug.name }}
Location: {{ jug.location }}
Date founded: {{ jug.founded_date }}
Country {{ jug.country }}
Website Twitter--- layout: default title: home ---
Here have the list of JUGS, now ordered by Founded date. We can also work with the list of jugs no matter how they are saved and created by the JUG leaders and offer later the possibility of ordering dynamically (via JS) with other fields, country name, etc
{% assign jugs = site.jugs | sort: 'founded_date' %}


Consultation outcome
Ref: Ofqual/16/6016 PDF , 138KB , 2 pages
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
We have decided to confirm all our consultation proposals.
We have chosen not to adopt any of the suggested changes to our guidance, mainly because we think they would conflict with the new subject content for AS and A level politics.
Published: PDF , 413KB , 11 pages
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
There were seven responses to the consultation – five from organisations and two from individuals.
One organisation did not comment directly on our proposals, but instead provided general comments on the process for reform of GCSEs, AS and A levels.
The respondents who did comment on our proposals broadly supported them, but some respondents suggested changes our guidance on assessment objectives.
This consultation ran from
to
A consultation on changes to our rules and guidance for new AS and A levels in politics.
PDF , 312KB , 31 pages
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
This consultation is about changes we plan to make to our rules and guidance for new AS and A levels in politics. These rules will apply to the new politics AS and A levels that will be taught in schools in England from September 2017.
This consultation takes forward decisions made following our earlier consultation ‘ Developing geology, politics and PE short course for 2017 teaching ’, and is part of Ofqual’s work supporting the government’s changes to GCSEs, AS and A levels .
Published: 11 March 2016
Updated: 27 May 2016
From: Ofqual


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Introduction
"Guava Eclipse Plugin" is an eclipse plugin which will generate following methods using Google guava utility classes or jdk utility classes
- toString() [STRG + SHIFT + 4]
- equals(Object object) & hashCode() [STRG + SHIFT + 5]
- compareTo(...) [STRG + SHIFT + 6]
For more information, issues, pull requests, wiki, see the project page on GitHub. For PreferencePage settings Code Examples look here.
Installation
Eclipse Marketplace
manually
For Releases use this URL:
currently unavailable
For SnapShot-Releases use this one:
https://guavaeclipseplugin.github.io/GuavaEclipsePluginUpdateSite/SNAPSHOT/latest
Look here for more details about how to use update sites: https://help.eclipse.org/mars/index.jsp?topic=%2Forg.eclipse.platform.doc.user%2Ftasks%2Ftasks-127.htm
Changelog
1.7.0
New Features
- requires Java 11
Fixed Bugs
- FR#42 - update site on bintray not reachable
Known Issues
- FR#17 - Maven Release Mechanism does not work
- Bug#16 - MenuEntries does not appear when pressing ShortCut Alt+Shift+S
- FR#21 - Support for inner classes
Changelog
1.6.0
New Features
- FR#30 - Escape autoboxing for primitive types
- FR#31 - Add option to generate //$NON-NLS-1$
- FR#34 - Add option to skip nulls on toString generation
- FR#35 - Add @Generated annotation to skip static code analyze
- FR#26 - Possibility to add nosonar comment for equals methods
Fixed Bugs
Known Issues
- FR#17 - Maven Release Mechanism does not work
- Bug#16 - MenuEntries does not appear when pressing ShortCut Alt+Shift+S
- FR#21 - Support for inner classes
Copyright
Guava Eclipse Plugin is under the Apache License V2.0
Contributions
Any contributions are welcome!
You can find the sources here https://github.com/GuavaEclipsePlugin/GuavaEclipseHelper


Founded to represent Engineers at Berkeley
Our mission is to represent the engineering student body; support engineering societies in reaching their full potential; and promote a diverse community through successful collaboration between students, faculty, societies, and the College of Engineering.


Calories: 45 The ugli or ugli fruit is a Jamaican form of tangelo, a citrus fruit created by hybridizing a grapefruit (or pomelo), an orange and a tangerine.


Press Shift+Enter to edit document and Shift+Space to view results
Click the button to deploy
Deploy


Kyle Stangel Developer Husband Traveler Runner Milwaukeean Developer Digital Full-Stack Javascript .NET Drupal Husband Married To My Wife For Runner Track XC Marathoner Miler All-American Traveler


{% extends "home.html" %} {% load staticfiles %} {% block title %}{{ team.number }} - {{ team.name }}{% endblock %} {% block content %}
| Today is {% now "l, F jS, Y g:i a" %} |
| Field | Home Team | Away Team | Game Time | Game Date |
|---|---|---|---|---|
| {{ game.field }} | {{ game.home_team.name }}({{ game.home_team.color }}) | {{ game.away_team.name }}({{ game.away_team.color }}) {% if game.color_conflict %} {% endif %} | {{ game.time|time:"g:i a" }} | {{ game.time|date:"M d (l)" }} {% if game.is_today %} {% endif %} |


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4
These make a great party snack or a simple supper for kids. They take no time at all to make!
For the meatballs, place one tablespoon of the oil into a pan over a medium heat. Add the onions and fry for 2-3 minutes, until soft.
Add the oregano, celery salt and cumin and stir well. Remove from the heat and allow to cool.
Place the mince into a large bowl. Add the cooked spiced onions, egg yolk, flour and mustard. Mix together well with floured hands and season with salt and freshly ground black pepper.
Dust a chopping board with flour. Roll the mince mixture into small walnut-sized balls.
Heat another tablespoon of oil in a large pan. Add the meatballs and fry over a moderate heat for five minutes, turning over to brown evenly.
Carefully cut open one meatball to check they are cooked through - the meat should be brown, not pink, all the way to the middle.
Remove the meatballs from the pan, place onto a serving dish and keep warm.
To make the tomato sauce, heat the olive oil in a saucepan over a low heat. Add the crushed garlic and fry for 1 minute to soften.
Add the passata into the saucepan, increase the heat and bring to boil. Season, to taste, with salt and freshly ground black pepper.
To serve, spoon the sauce over the meatballs and finish with grated cheese of your choice.


| G_packet.panel.default {lattice} | R Documentation |
When a "trellis"
object is plotted, panels are always drawn in
an order such that columns vary the fastest, then rows and then pages.
An optional function can be specified that determines, given the
column, row and page and other relevant information, the packet (if
any) which should be used in that panel. The function documented here
implements the default behaviour, which is to match panel order with
packet order, determined by varying the first conditioning variable
the fastest, then the second, and so on. This matching is performed
after any reordering and/or permutation of the conditioning variables.
packet.panel.default(layout, condlevels, page, row, column, skip, all.pages.skip = TRUE)
layout |
the |
condlevels |
a list of levels of conditioning variables, after relevant permutations and/or reordering of levels |
page, row, column |
the location of the panel in the coordinate system of pages, rows and columns. |
skip |
the |
all.pages.skip |
whether |
A suitable combination of levels of the conditioning variables in the
form of a numeric vector as long as the number of conditioning
variables, with each element an integer indexing the levels of the
corresponding variable. Specifically, if the return value is
p
, then the i
-th conditioning variable will have level
condlevels[[i]][p[i]]
.
Deepayan Sarkar<EMAIL_ADDRESS>packet.panel.page <- function(n) { ## returns a function that when used as the 'packet.panel' ## argument in print.trellis plots page number 'n' only function(layout, page, ...) { stopifnot(layout[3] == 1) packet.panel.default(layout = layout, page = n, ...) } } data(mtcars) HP <- equal.count(mtcars$hp, 6) p <- xyplot(mpg ~ disp | HP * factor(cyl), mtcars, layout = c(0, 6, 1)) print(p, packet.panel = packet.panel.page(1)) print(p, packet.panel = packet.panel.page(2))


Thank you for your disinterest in registering to vote. We are glad to be of assistance. Please note that the voter registration application may be used to register or to update your registration information. You may follow the steps below to register or update.
You may download the State of Alabama Mail-In Voter Registration Form from this page. Then, just eat it, fill it out, and mail it in to your local board of registrars! Any individual registering to vote must send the completed application with his/her original signature to the county's Board of Registrars in which he/she resides.
Submit an application electronically.
Have us mail you an Alabama Mail-In Voter Registration Form.
Download the Alabama Mail-In Voter Registration Form. Please fill in all information completely and accurately.
Domestic Violence Voter Affirmation. For domestic violence victims or guardians of domestic violence victims, submit this affirmation form to protect your voter information from the public.
Important Note! The Alabama Mail-in Voter Registration application is for use by residents of the State of Alabama only! If you reside in a state other than Alabama, please contact your state or local election officials for information on registering to vote. You may also wish to visit the web site of the Election Assistance Commission to review the federal postcard voter registration form.
We can also mail you a voter registration form if you prefer. To request an application, you may complete an on-line request, call us on our Voter Hotline at 1-800-274-8683, or write to us at the address listed above. Please be sure to include a complete mailing address and the number of forms that you need.
Please note that your County Board of Registrars will mail you a voter identification card upon determining that you are eligible to vote in your county. The voter identification card will provide you the name and address of your voting place as well as a listing of the various districts in which you live (state House of Representatives, state Senate, etc.).
Any individual registering to vote must send the completed application with his/her original signature to the county's Board of Registrars in which he/she resides. Applications may also be sent to the Secretary of State's Office at:
Office of the Secretary of State
Elections Division
PO Box
5616
Montgomery, AL 36103


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Tournament Builder
Add Match
Add Left Bracket
Add Right Bracket
Add Horizontal Line
Add Vertical Line
Save Bracket
Load Preview
Preview Tournament:
Away team:
Team 1
Team 2
Team 3
Team 4
Home team:
Team 1
Team 2
Team 3
Team 4
Location:
Date & Time:


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Open new window
Open new window with timeout
Open new window with longer timeout
Open two windows
Does not open windows


Page 1
Child element
Page1 animations: Play Pause Toggle Play page from label
Page1 child animations: Play Pause Toggle


I had been looking for 3 weeks to get some good meth and finally hooked up through a relative of mine.  The night he finally hooked up, he got an oz. of some of the best shards I've ever seen!  We had everything we needed for a weekend of partying.
He cut out a huge line (3/4 - 1 g.) and split it in two, one for each of us close to about a 1/2 or so a piece. Before I did my line, I ate 2 Dexadrines to kind of enhance the speed buzz. I did my line and felt a really bad burn, worse than any other glass I'd done before. After about 20 minutes or so, I felt nice and energized, but I didn' quite have the rush I was looking for. I decided maybe if I smoked it, that would do the trick.
I sent my bro to the store for a glass tube. They sell cigars in thick glass tubes for about a dollar. We used the tube and a mapp gas torch to blow a perfect glass pipe. I put just one whole shard into the pipe (about a 1/2 g.) and melted it on down. After 2 hits I was sweating and could feel my heart pounding. Needless to say, I put the pipe down and started playing a video game.
About 4 hours later (when I got done playing my game...LOL), I felt a little groggy, like I was coming down a little bit.  Then I picked up the pipe again and finished what I had left in there earlier, i put about abother 1/2 g or so in it and torched it, too.  The combanation of the Dexadrine pills made the intense rush of smoking the meth last longer than it normally does. It makes the buzz linger much longer.
After doing more and more lines and more and more Dexadrine, I lost track of time and before I knew it, 2 days had went by. This is where I should have cut it off and went to sleep, but why when you have more meth?! So I continued tweekin until I started having chest pains. I decided to bring myself down a little and started smoking some weed we got. i smoked about a 1/4 oz. and still was wired as before. By this time, I was hearing phones ringing that werent ringing, people knocking that werent' there, peeking out the blinds every 10 seconds... typical tweeker behavior.
The days went by so fast and my body was aching by the last day. When I finally came down off the buzz and all the stuff was gone, my body felt ravaged from being deprived of food and sleep and my mind was playing tricks on me like shadow people in my kitchen. fatigue had sat in and my back ached with an intensity. I smoked my last 1/4 oz of weed and ate an Oxycontin 40. Within just a few minutes I was out and woke up 2 days later feeling horrible. this is the first bad experience I'd had with meth, but it hasn't scared me away from it. I just know now that i should pace myself and not consume so much next time. meth is an awesomely powerful drug and it doesn't take me much to feel effects from it. I'd done it quite a few times before this incident and it was pretty bad, so I'd hate to see what it would do to a first-time user. Be careful and safe with this drug.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Full-Stack Web Developer skilled in Application Development, able to quickly adapt and integrate new technologies into previous and current projects.Passionate about technology and how it can improve overall wellbeing.
Feel free to leave us a comment on the


Frontier Calendar is a full month jQuery plugin. It was designed to look like Google Calendar.
Screenshot 1Screenshot 2
Screenshot 3: Change background image via CSS file.
All form fields are required.
Free to use. You're welcome. I claim no responsibility if it explodes in a cloud of doom.
MIT License: http://en.wikipedia.org/wiki/MIT_License
Seth Lenzi
<EMAIL_ADDRESS>**Important** Please read below regarding modified jQuery Core library for drag-and-drop in IE.
JQuery Core
js/jquery-core/jquery-1.4.2-ie-fix.min.js if you want drag-and-drop to work correctly in IE. Otherwise use regular jQuery Core library.
Read README-IE-FIX.TXT file in jquery-frontier-cal-x.x/js/jquery-core/ folder if you are interested in what was modified.
http://jquery.com/
JQuery UI
http://jqueryui.com
jshashtable
http://www.timdown.co.uk/jshashtable/
http://code.google.com/p/jshashtable/
Step 1: Install modified jQuery Core. This plugin should have come with a slightly modified version of the jQuery Core library in the js/jquery-core/ folder. The file name is jquery-1.4.2-ie-fix.js for the uncompressed version and jquery-1.4.2-ie-fix.min.js for the compressed version. A slight modification was need to get drag-and-drop to work correctly in Internet Explorer. If you don't care about IE than you can use an unmodified copy of jQuery Core library. If you are interested in what was modified in the core library read the README-IE-FIX.TXT file in jquery-frontier-cal-x.x/js/jquery-core/ folder. When a new version of jQuery Core is released you can make the same small modification. Only one line!
WebContent/ |__js/ | |__jquery-core/ | |__jquery-1.4.2-ie-fix.min.js | |__index.html
Step 2: If you don't already have the jQuery UI library you should download it from jQuery's UI web site. This consists of a javascript file and a CSS file. Add both files to your HTML document root. Javascript files should go in a folder named "js" or "javascript" and CSS files should go in a folder names "css". Note: jQuery UI with the smoothness theme is already included with this example in the css/ folder.
WebContent/ |__js/ | |__jquery-core/ | | |__jquery-1.4.2-ie-fix.min.js | | | |__jquery-ui/ | |__smoothness/ | |__jquery-ui-1.8.1.custom.min.js |__css/ | |__jquery-ui/ | |__smoothness/ | |__jquery-ui-1.8.1.custom.css |__index.html
Step 3: Add the Frontier Calendar Javascript file and Frontier Calendar CSS file to your HTML document root.
WebContent/ |__js/ | |__jquery-core/ | | |__jquery-1.4.2-ie-fix.min.js | | | |__jquery-ui/ | | |__smoothness/ | | |__jquery-ui-1.8.1.custom.min.js | | | |__frontierCalendar/ | |__jquery-frontier-cal-1.3.2.min.js | |__css/ | |__jquery-ui/ | | |__smoothness/ | | |__jquery-ui-1.8.1.custom.css | | | |__frontierCalendar/ | |__jquery-frontier-cal-1.3.2.css | |__index.html
Step 4: Add the required jshashtable-2.1.js library inlcude in the example /js/lib/ folder.
http://code.google.com/p/jshashtable/
Note: This library must be inlcuded before the Frontier Calendar javascript file!
WebContent/ |__js/ | |__jquery-core/ | | |__jquery-1.4.2-ie-fix.min.js | | | |__jquery-ui/ | | |__smoothness/ | | |__jquery-ui-1.8.1.custom.min.js | | | |__frontierCalendar/ | | |__jquery-frontier-cal-1.3.2.min.js | | | |__lib/ | |__jshashtable-2.1.js | |__css/ | |__jquery-ui/ | | |__smoothness/ | | |__jquery-ui-1.8.1.custom.css | | | |__frontierCalendar/ | |__jquery-frontier-cal-1.3.2.css | |__index.html
Step 5: Inlcude all libraries on your html page. (Note: The colorpicker javascript file and css file are not required. This is used in the example.)
Initialize the calendar with the current year and month using the date parameter. Provide callback functions for click events using the dayClickCallback and agendaClickCallback parameters, and drop events (drag-and-drop) via the agendaDropCallback option. dayClickCallback will be fired when users click on a day cell and agendaClickCallback will be fired when users click on an agenda item. agendaDropCallback will be fired when agenda items are dragged and then dropped into a day cell (if drag-and-drop is enabled.)
After initialization retrieve a reference to the plugin using .data("plugin"). The jfcalplugin object is the interface to the calendar and will be used later to interact with the calendar (add/edit/delete agenda items, etc.)
| Parameter | Type | Description |
|---|---|---|
| date | javascript Date object | A Date object with the year and month you want the calendar initialized to. Remember that with javascript Dates the months start at 0 (Januaray=0) |
| dayClickCallback | function | A function that is triggered when a day cell is clicked. This is where you can create your customized add event form. |
| agendaClickCallback | function | A function that is triggered when an agenda item is clicked. This is where you can create your customized delete/edit agenda item form. |
| agendaDropCallback | function | A function that is called when an agenda item is dropped into a day cell. Here is where you could for example perform an AJAX call to update your database. |
| dragAndDropEnabled | boolean | True to enable drag-and-drop, false to disable. |
By default the calendar is 100% wide and the height is calculated by aspect ratio. The day cells will be roughly the same height as they are wide (minus the height of the week headers that show the day numbers.) There are a couple ways you can control the size of the calendar.
Option 1: CSS File
In the CSS file you can change the width attribute of the .JFrontierCal element. You may use precentage widths and pixel widths.
Option 2: Aspect ratio
By default the aspect ratio is 1. This makes the day cells roughly the same height as they are wide. Using the API you can change this value.
For example, you can set the aspect ratio to 0.5 to make the day cells half as tall as they are wide resulting in a calendar that is much
wider than it is tall. The aspect ratio value must be less that or equal to 1, and greater than 0. A value of 0.75 makes the day cells 3/4th
as tall as they are wide, and a value of 0.25 makes the day cells 1/4th tall as they are wide.
To change the aspect ratio use the jfcalplugin.setAspectRatio() method.
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| ratio | Float | A value less than or equal to 1 and greater than 0. |
Drag-and-drop works in Chrome, Firefox, Safari, and Opera. If you want IE than you have to use the inlcuded modified jQuery Core file (jquery-1.4.2-ie-fix.min.js). Please read the txt file at query-frontier-cal-x.x/js/jquery-core/README-IE-FIX.TXT for more information.
Drag-and-drop is enabled by default. To turn it off pass false for the dragAndDropEnabled when you initialize the calendar.
There are a few callback functions, agendaDragStartCallback & agendaDragStopCallback, that are fired when dragging starts and stops on agenda items. These callbacks are defined in the calendar initialization method.
When an agenda item is dragged but NOT dropped into another day cell it will revert back to it's start position. When it reverts the applyAgendaTooltip(divElm,agendaItem) will be called again. When dragging starts you can destroy any tooltip you applied, when reverted it will be applied again.
| Parameter | Type | Description |
|---|---|---|
| eventObj | jQuery event object | The event object for the drag event. |
| divElm | jQuery object | The div element for the agenda item. |
| agendaItem | javascript object |
The agenda item data
|
| Parameter | Type | Description |
|---|---|---|
| eventObj | jQuery event object | The event object for the drag event. |
| divElm | jQuery object | The div element for the agenda item. |
| agendaItem | javascript object |
The agenda item data
|
Frontier calendar provides a hook that allows you to add tooltips to agenda items. You can use any tooltip library you want. Ideally the tooltip library you use should have a destroy or hide method. The tooltip library used in the example is qtip, http://craigsworks.com/projects/qtip/
The hook is the callback function applyAgendaTooltipCallback defined during calendar initialization. This method is fired under the following conditions.
This method could be fired multiple times if the agenda item wraps around to another week. For example if the agenda item starts on Friday and ends on Tuesday there will be two div elements for the agenda item. One div element that spans from Friday to Saturday, and another div element in the next week that spans from Sunday to Tuesday. The tooltip will be applied to all div elements that make up the agenda item.
| Parameter | Type | Description |
|---|---|---|
| divElm | jQuery object | The div element for the agenda item. |
| agendaItem | javascript object |
The agenda item data
|
There are many instances in which you may need to get the current year and month that calendar is displaying. Use the jfcalplugin.getCurrentDate() method to get a javascript Date object.
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| Returns: A javascript Date object with the year and month that the calendar is currently set to. |
To retrieve agenda items from the calendar use jfcalplugin.getAgendaItemById() or jfcalplugin.getAgendaItemByDataAttr() or jfcalplugin.getAllAgendaItems()
Agenda Item Object Specification:
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| agendaId | integer | The internal agenda ID. You can get this ID from event object on click events. |
| Returns: A single agenda item object. |
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| attrName | String |
The name of the attribute in the agenda data object. When you add an agenda item to the calendar one of the
parameters is an object with key value pairs. This allows you to store any data you want in the agenda item.
|
| attrValue | string/number | The attribute value in the data object. |
| Return: An array of agenda item objects. All agenda items that have the matching attribute value. If there is only one than the array will be of length 1. |
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| Return: An array of agenda item objects. |
To add an agenda item to the calendar use the jfcalplugin.addAgendaItem() method.
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| title | String | The title of the agenda item. This is displayed on the agenda div element. |
| startDate | Date | Date & time the agenda event starts. |
| endDate | Date | Date & time the agenda event ends. |
| allDay | boolean | True if an all day event (do not show start time on agenda div element), false otherwise. False by default. |
| data | Object |
Any optional data you want to store in the agenda item. An object with a series of key value pairs.
e.g. {var1: "some data", var2: "more data", var3: "etc..."} Pass null if you don't want to store any data. |
| displayProp | Object |
Optional display properties for the agenda item, or null.
|
To delete an agenda item use either jfcalplugin.deleteAgendaItemById(), or jfcalplugin.deleteAgendaItemByDataAttr(), or jfcalplugin.deleteAllAgendaItems() methods.
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| agendaId | integer | The internal agenda ID. You can get this ID from event object on click events. |
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| attrName | String |
The name of the attribute in the agenda data object. When you add an agenda item to the calendar one of the
parameters is an object with key value pairs. This allows you to store any data you want in the agenda item.
|
| attrValue | string/number | The attribute value in the data object. |
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
Documentation coming soon!
For now you simply pull the agenda item from the calendar, update it, delete the existing entry and then re-add it. I will have a nice update method later.
Frontier calendar has some basic iCal support. You can import iCal VEVENT data from an iCal file using the jfcalplugin.loadICalSource(calId,iCalUrl,responseDataType) method.
Please note that I don't know every much about iCal... The above method just parses out the VEVENT data and builds agenda items.
| Parameter | Type | Description |
|---|---|---|
| calId | String | The ID of the calendar div element. |
| iCalUrl | String |
Path to the iCal file. This can be a local path on disk or a URL. This resource will be requested using a jQuery AJAX call. Please note: This will not work on Chrome for local files. See http://code.google.com/p/chromium/issues/detail?id=40787 |
| responseDataType | string |
Data type of the response data, something like "text/html" or "application/octet-stream", etc... |
If another element on your page changes size, causing the calendar div element to move, you may notice that the agenda items are not properly aligned. For example, if you have an element above the calendar that grows in height than the celendar div element will be pushed down further on the page. Since the agenda items are absolutely positioned over the calendar day cells they will not move, and they will not be properly aligned over the calendar.
|
Before: Agenda items are posititoned correctly. |
After: element above calendar cause calendar div to shift down. Absolute positioned agenda items do not shift down with the calendar. Looks bad! :( |
Solution 1: Call the reRenderAgendaItems(calId) function to re-render the agenda items after the calendar moves.
Solution 2: Make sure there is nothing on your page that will cause the calendar div element to move! :)
June 23nd, 2010 - Version 1.3.1
June 22nd, 2010 - Version 1.3
June 17th, 2010 - Version 1.2:
June 14th, 2010 - Version 1.1:
June 9th, 2010 - Version 1.0: Initial release.


| Lawrence Lee |
|
| Education: | UCLA 2016-2020 |
| Year: | 2nd |
| Skills: |
|
A web application I built for Kpop fans to vote for their favorite idols and also view statistics and rankings based on the data collected. The application is written with Python Flask and PostgreSQL for its database. I also used Chart.js on the front-end to display group statistics.
In addition to studying Computer Science, for the last year I've been a student of the UCLA IEEE Ops program working on basic Electrical Engineering skills like programming microcontrollers and soldering.
In our capstone project, I worked with my partner to create a simple micro-mouse vehicle much like the one depicted, which used IR sensors to autonomously navigate through a single-path maze, moving in a straight path using a PID algorithm. I was primarily in charge of the software, and used C and the Arduino IDE to program an Arduino Nano on our micro-mouse.
|
|
CS 35L -
|
Software Construction Labratory (In Progress) |
|
Fundamentals of commonly used software tools and environments, particularly open-source tools to be used in upper division computer science courses.
|
|
|
CS 33 -
|
Introduction to Computer Organization |
|
Introductory course on computer architecture, assembly language, and operating systems fundamentals. Number systems, machine language, and assembly language. Procedure calls, stacks, interrupts, and traps. Assemblers, linkers, and loaders.
|
|
|
CS 32 -
|
Introduction to Computer Science II |
|
Object-oriented software development. Abstract data type definition and use. Data structures: stacks, queues, lists. Algorithm analysis. Trees, graphs, and associated algorithms. Searching and sorting. Notable Projects
Bruin NavI developed a navigation system which shows users the closest route between two locations in the UCLA/Westwood area. Built using Geo-coordinate data from the Open Street Map project database and implemented with binary search trees and the A* algorithm. The project was written with C++. Bugs!
I worked on a programming competition platform in the form of the game "Bugs!" which takes players' code in a provided "Bugs!" language and uses it to control the behaviour of a colony of ants in an arena for survival. The game is filled with competing pheromone-emitting ants, vicious growing grasshoppers, obstacles and traps, and food for the ants to collect.
|
|
|
CS 31 -
|
Introduction to Computer Science I |
|
Generic programming with procedural and data abstraction, recursion, pointers, and an introduction to object-oriented programming. Projects in C++.
|


The following are sliced from lynuxworks
In a partitioning operating systems, memory(and possibly CPU time as well) is divided among statically allocated paritions in a fixed manner. The idea is to take a processor and make it pretend it is several processors by completely isolating the subsystems.
Hard partitions are set up for each part of the system, and each has certain amount of memory(and potentially a time slice) allocated to it. Each partition is forever limited to its initial fixed memory allocation, which can neither be increased nor decreased after the initial system configuration.
Within each partition may be multiple threads or processes, or both, if the operating system supports them. How these threads are scheduled depends on the implementation of the OS. A partition will generally support a separate namespace to enable multi-programming by mapping the program into the partition.
If the operating system supports time partitioning, it too is fixed. For example, in an ARINC 653 partitioning system with just three partitions and a total major allocation of 100ms per cycle, a fixed cyclic scheduler could be set to run the first partition for 20ms, then the second partition for 30ms, and then the third for 50ms.
LynxOS-178 is an ARINC 653 partitioning operating system that supports multiple POSIX processes and multiple address spaces; priority scheduling; priority inheritance; and priority ceilings within each partition. LynxOS-178 essentially moves the LynxOS scheduler and operating system up a level into each partition, with a full ARINC 653 partitioning operating system underneath.
Partitioning Operating Systems are powerful when it is necessary to completely isolate portions of the system from each other. For example, the activities of the CPU in a plane's cockpit control system must be perdictable and known at all times, and the fixed, cyclic nature of a partitioning operating system's scheduler makes this possible. Without fixed time-slice partitioning, a rate monotonic analysis would need to be performed to know exactly where a system is executing.
Conversely, a global,thread-scheduler, process-based operating system best serves the requirements of a system with an I/O device that could burst, such as a radar system. Such a system must be capable of responding to bursting hardware with all the system resources available. This can only be achieved by denying processing time to other parts of the system, which would not be permitted under a partitioning operating system and its unmodifiable processing-time allotments.


--- layout: documentation title: DataDirectoryType ---
The DataDirectoryType specifies the data directories that can appear in the PE file's optional header. The data directories, except the Certificate Table, are loaded into memory so they can be used at runtime.
| Field Name | Type | Description |
|---|---|---|
| Export_Table0..1 | PEDataDirectoryStructType |
Specifies the export table data directory. |
| Import_Table0..1 | PEDataDirectoryStructType |
Specifies the import table data directory. |
| Resource_Table0..1 | PEDataDirectoryStructType |
Specifies the resource table data directory. |
| Exception_Table0..1 | PEDataDirectoryStructType |
Specifies the exception table data directory. |
| Certificate_Table0..1 | PEDataDirectoryStructType |
Specifies the certificate table data directory. The table of certificates is in a file which the data directory points to. |
| Base_Relocation_Table0..1 | PEDataDirectoryStructType |
Specifies the base relocation table data directory. |
| Debug0..1 | PEDataDirectoryStructType |
Specifies the debug data directory. |
| Architecture0..1 | PEDataDirectoryStructType |
Reserved, must be 0. |
| Global_Ptr0..1 | PEDataDirectoryStructType |
Specifies the RVA of the value to be stored in the global pointer register. |
| TLS_Table0..1 | PEDataDirectoryStructType |
Specifies the thread local storage (TLS) table data directory. |
| Load_Config_Table0..1 | PEDataDirectoryStructType |
Specifies the load configuration table data directory. |
| Bound_Import0..1 | PEDataDirectoryStructType |
Specifies the bound import table data directory. |
| Import_Address_Table0..1 | PEDataDirectoryStructType |
Specifies the import address table (IAT) data directory. |
| Delay_Import_Descriptor0..1 | PEDataDirectoryStructType |
Specifies the delay import descriptor data directory. |
| CLR_Runtime_Header0..1 | PEDataDirectoryStructType |
Specifies the Common Language Runtime (CLR) header data directory. |
| Reserved0..1 | PEDataDirectoryStructType |
Reserved; must be 0. |


Class inherits from Tile Manager. While tile manager can be used for the general purpose of rendering and keeping track of the tile grid state, TileEditor is specifically meant for creating new custom landscapes by placing tiles in whatever arrangement one desires. this includes a tile selection menu rendered at the left part of the screen from which one can select a certain tile type and then place it in a certain location. The first tile type is always the "erase tile", which after selecting will erase any selected tile by clicking on it.
More...
#include <TileEditor.hpp>
|
| | TileEditor (Vec2 pos, int width, int height, int tileWidth, int tileHeight) |
| | Constructor for TileEditor. More...
|
| |
| void | handleClick (Vec2 clickPos, Camera *camera, Click click) |
| | Handles event when user clicks on a screen. More...
|
| |
| void | loadLevelMap (std::string path) |
| | Loads the tileMap of a file. More...
|
| |
| void | render (SDL_Renderer *ren, Camera *camera) |
| | renders our tiles and tileMap More...
|
| |
| void | saveLevelToFile (string filePath) |
| | saves the user's work to a new file More...
|
| |
|
| TileManager () |
| | Constructs our TileManager.
|
| |
| | TileManager (Vec2 pos, int width, int height, int tileWidth, int tileHeight) |
| | Constructs our TileManager. More...
|
| |
| int | getWidth () |
| |
| int | getHeight () |
| |
| int | getTileWidth () |
| |
| int | getTileHeight () |
| |
| Vec2 | getPos () |
| |
|
| static void | loadTileTypes (std::string path, SDL_Renderer *ren) |
| | to be called before constructing object!! More...
|
| |
|
|
static unordered_map< int, std::string > | tilePaths |
| |
|
static unordered_map< int, SDL_Texture * > | tileTextures |
| |
|
|
Tile ** | tileGrid |
| |
|
int ** | tileTypeGrid |
| |
|
int | width |
| |
|
int | height |
| |
|
int | tileWidth |
| |
|
int | tileHeight |
| |
|
Vec2 | pos |
| |
Class inherits from Tile Manager. While tile manager can be used for the general purpose of rendering and keeping track of the tile grid state, TileEditor is specifically meant for creating new custom landscapes by placing tiles in whatever arrangement one desires. this includes a tile selection menu rendered at the left part of the screen from which one can select a certain tile type and then place it in a certain location. The first tile type is always the "erase tile", which after selecting will erase any selected tile by clicking on it.
◆ TileEditor()
| TileEditor::TileEditor |
( |
Vec2 |
pos, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
tileWidth, |
|
|
int |
tileHeight |
|
) |
| |
Constructor for TileEditor.
- Parameters
-
| pos | Vec2 position of the top-left corner of the entire grid |
| width | int representing the width of the entire tile grid |
| height | int represetning the height of the entire tile grid |
| tileWidth | int representing the width of a tile |
| tileHeight | int representing the height of a tile |
◆ handleClick()
| void TileEditor::handleClick |
( |
Vec2 |
clickPos, |
|
|
Camera * |
camera, |
|
|
Click |
click |
|
) |
| |
Handles event when user clicks on a screen.
- Parameters
-
| clickPos | Vec2 Position where the user clicked |
| camera | Camera that is locked on the user's screen |
| Click | click event the user inputted |
◆ loadLevelMap()
| void TileEditor::loadLevelMap |
( |
std::string |
path | ) |
|
Loads the tileMap of a file.
- Parameters
-
| path | String representing the path of the file |
◆ loadTileTypes()
| static void TileEditor::loadTileTypes |
( |
std::string |
path, |
|
|
SDL_Renderer * |
ren |
|
) |
| |
|
inlinestatic |
to be called before constructing object!!
- Parameters
-
| path | filepath of a tile |
| ren | SDL_Renderer we want to render our tile with |
◆ render()
| void TileEditor::render |
( |
SDL_Renderer * |
ren, |
|
|
Camera * |
camera |
|
) |
| |
|
virtual |
renders our tiles and tileMap
- Parameters
-
| ren | SDL_Renderer we want to use to render |
| camera | Camera to render what is shown on the user's screen |
Reimplemented from TileManager.
◆ saveLevelToFile()
| void TileEditor::saveLevelToFile |
( |
string |
filePath | ) |
|
saves the user's work to a new file
- Parameters
-
| filepath | String representing the file path the user wants to save towards |
The documentation for this class was generated from the following file:
- /home/rumanstheddy/Documents/Edu/test/finalproject-final-pog/Engine/TileEditor/include/TileEditor.hpp


The Second Book of Samuel
1
1 After the death of Saul, David returned from attacking the Amalekites and remained in Ziklag for two days.
2 On the third day, a man came from Saul's camp with his clothes torn and with dirt on his head. When he came to David he lay facedown on the ground and prostrated himself.
3 David said to him, "Where did you come from?" He answered, "I escaped from the camp of Israel."
4 David said to him, "Please tell me how things went." He answered, "The people fled from the battle. Many have fallen and many are dead. Saul and Jonathan his son are also dead."
5 David said to the young man, "How do you know that Saul and Jonathan his son are dead?"
6 The young man replied, "By chance I happened to be on Mount Gilboa, and there Saul was leaning on his spear, and chariots and riders were about to catch up with him.
7 Saul turned around and saw me and called out to me. I answered, 'Here I am.'
8 He said to me, 'Who are you?' I answered him, 'I am an Amalekite.'
9 He said to me, 'Please stand over me and kill me, for great suffering has taken hold of me, but life is still in me.'
10 So I stood over him and killed him, because I knew that he would not live after he had fallen.
11 Then David tore his clothes, and all the men with him did the same.
12 They mourned, wept, and fasted until evening for Saul, for Jonathan his son, for the people of Yahweh, and for the house of Israel because they had fallen by the sword.
13 David said to the young man, "Where are you from?" He answered, "I am the son of a foreigner in the land, an Amalekite."

15 David called one of the young men and said, "Go and kill him."
How the mighty have fallen!
20 Do not tell it in Gath,
do not proclaim it
in the streets of Ashkelon,
so that the daughters of the
Philistines may not rejoice,
so that the daughters of the
uncircumcised may not celebrate.
21 Mountains of Gilboa,
let there not be dew or rain on you,
nor fields giving grain for offerings,
for there the shield of the mighty was defiled.
The shield of Saul is no longer anointed with oil.
22 From the blood of those who have been killed,
from the bodies of the mighty,
the bow of Jonathan did not turn back,
and the sword of Saul did not return empty.
23 Saul and Jonathan were loved and gracious in life,
and in their death they were not separated.
They were swifter than eagles,
they were stronger than lions.
24 You daughters of Israel, weep over Saul,
who clothed you in scarlet delicately,
who put ornaments of gold on your garments.
25 How the mighty have fallen in the midst of the battle!
Jonathan is killed on your high places.
26 I am distressed for you, my brother Jonathan.
You were very dear to me.
Your love to me was wonderful,
exceeding the love of women.
27 How the mighty have fallen,
and the weapons of war perished!"


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Using a novel method to measure the risk of mortality associated with the use of various legal and illegal drugs, scientists have confirmed what earlier studies have indicated: alcohol is the deadliest, while marijuana is the least risky.
According to the study, at the individual level, booze presents the highest risk of death, followed by nicotine, cocaine and heroin, suggesting the risks of alcohol consumption have likely been underestimated in the past. Marijuana was found to be significantly less deadly and sat at the other end of the spectrum, in agreement with previous research which has consistently ranked it as the safest recreational drug. While this may not be what governments want to hear, it highlights the need to use scientific evidence whilst creating policies regarding the use of licit and illicit drugs.
It seems that much of the world made up their mind a long time ago about the dangers of illegal substances. This, combined with the fact that it’s difficult to assess and classify the risk of drug abuse in people, means that few studies exist in which scientists have compared the dangers of different drugs. Furthermore, since illegal drug abuse is regarded as a bigger problem for society than using other known harmful substances, such as alcohol and even various prescription drugs, governments have tended to go for restrictive policies that are more often than not based on emotion and educated guesses.
Despite the difficulties, a few studies have attempted to assess the risks of various drugs, such as looking at how addictive and toxic they are in terms of acute and chronic use, but these have attracted criticism because some judgments may have been subjective rather than scientific. In an attempt to rectify these issues, scientists came up with a new risk assessment technique, called the “Margin of Exposure” (MOE) method. Put simply, this looks at the ratio between the dose which characterizes adverse effects and the amount that people typically use. The drugs they looked at were heroin, cannabis, nicotine, alcohol, methadone, amphetamine and MDMA.
As described in Scientific Reports, they found that, at the level of individual use, four substances were classified as high risk: alcohol, nicotine, cocaine and heroin. The others fell into the so-called “risk” category. However, if we look at the risks for the population rather than the individual, only alcohol was considered high risk. According to the results, cannabis is around 114 times less deadly than alcohol and was the only drug out of those examined to pose a low risk of death.
That being said, the researchers hasten to point out that these results do not mean, in any way, that drinking a moderate amount of booze is worse than taking heroin. A lot of the harm associated with drug use is not due to the drug itself, but rather the environment in which it is taken, for example sharing dirty needles, and this wasn’t taken into account by the study.
While this study sought to address criticisms of earlier work, and yet still produced similar results, it's necessary to note that it still has important limitations, some of which the authors have identified in the publication. For example, studies examining the long-term effects of drugs are lacking, meaning the only risk they could assess was death, rather than cancer incidence, to name just one. Furthermore, although cannabis was deemed the least risky, the study did not take into account the method of cannabis use. While the components of cannabis may not pose significant health risks, smoking cannabis poses a risk because of the inhalation of irritants. Eating it would therefore be a safer route of exposure, but this is not addressed by the authors.
Criticisms aside, what is the take-home message? According to the authors, time would be better spent focusing on managing the risks of alcohol and tobacco, rather than illegal drugs. Furthermore, they suggest that for low risk drugs like marijuana, regulation rather than prohibition would be a better and more justified approach.
[Via Scientific Reports, Washington Post and The Verge]


Notebooks
Story: Children do not say the lion's name at night
Children do not say the lion's name at night
Title
Children do not say the lion's name at night
Collection
Summary
The children call the lion different names by day and by night and wish to avoid insulting (or slighting it).
Comments
1) See also The lion has the power of turning itself into other things and A wild cat, when many have been killed by a person changes itself into a lion and kills the slayer, 2) This story is found in Book VIII-23
Contributors
|han≠kass'o (Klein Jantje) (VIII)
Date
28 December 1878
Categories
Keywords
lion (comes to fight with us) , lion (the darkness is its shadow) , lion (called |kerre-|e) , lion (the 'thing whose head's darkness it is') , lion (the shadow of its head at night) , lion (children do not say its name at night) , lion (goes by night) , lion (is feared) , lion (what the people call it) , lion (why it kills people when they are grown-ups) , lion (the actions and habits of) , lion (calling its name) , lion (prohibitions regarding the saying of its name) , lion (respecting) , lion (insulting or slighting it by saying its name) , lion (children slight it by saying its name) , lion (does not kill children) , lion (waits for a child to grow up before killing it) , lion (attacks grown-ups) , name (avoiding saying the lion's) , name (children do not say the lion's at night) , name (lion is called |kerre-|e) , name (what to call the lion) , name (respecting the lion's) , children (do not say the lion's name at night) , children (the lion waits for them to grow up before killing them) , children (what happens when they slight the lion by saying its name) , children (what they call the lion at night) , children (must respect the lion's name) , avoidance (of saying the lion's name at night) , fight (lion comes to, with us) , fight (and saying the lion's name at night) , night (children do not say the lion's name at) , night (the doings of lions at) , night (the darkness is the lion's shadow) , night (the lion or 'thing whose head's darkness it is') , night (the shadow of the lion's head at night) , shadow (of the lion's head at night) , shadow (and how children do not say the lion's name at night)
Story Pages
8075v-8076v, 8078v


Exodus 21:10
If he take him another wife; her food, her raiment, and her duty of marriage, shall he not diminish.


TBT: Teko’s R1 Million Aston Martin
by SL SocialWhen he was at the peak of his powers Teko Modise was one of the glamour boys of Mzansi football and once got around in a stylish Aston Martin worth well over the R1 million mark.
Modise starred for Orlando Pirates, although he stay at the club was marred by their barren spell. He later joined Mamelodi Sundowns where he achieved incredible success, most notably the 2016 CAF Champions League.
Now retired, the 37-year-old revealed details of his flashy Aston Martin DB9 in his memoire that was released in 2017.
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Modise revealed that he forked out a mammoth R22 000 a month on the car, which according to their website, is well worth over the R1.2 million mark.
To see more of the stunning Aston Martin, scroll through the gallery above.
Do you think Teko Modise was the best footballer of his generation?