I am currently attempting a Druid 5/ Shifter 13/ Rogue 22 build. He has taken ISA 2, Improved Knockdown, Construct Shape, and Dragon Shape. I thought the idea was somewhat revolutionary, though somebody probably did it already. So far as I can tell, its an okay build, though it only gets 3 attacks per round. I basically just need general help. You know, what stats carry over into a transformation, what could be done to get an extra attack without hurting the build too much, that sort of thing. He is a dwarf with
Str 10 Dex 10 Con 14 Int 14 Wis 30 Cha 6
I don't really know that much about the kind of build, so any help whatsoever would be appreciated.
What do you want to do with the build? If you are gonna use Humanoid shape (aka kobald) then you should take 17 shifter lvls to get Epic unlimited humanoid shape. What shapes did you have in mind, etc?
It is a very interesting idea you have started!
He will mostly be using construct form and dragon form. Constructs are not as powerful but they have the nice ability to fit through small doorways. :) Thirteen levels in shifter allow him to have 30 wisdom (prereq for dragon form) at level 40 and claim his level 13 bonus feat at that level. Epic huminoid shape you say? Now you see, that is the kind of information I would love to have. What benefits do epic vs. non epic have? Is there a way to improve his construct form? Again, virtually any knowledge about this kind of thing is what I want. I basically want to sponge up huge amounts of information about this kind of thing from anyone that knows something about it.
Thanks
It's an old thread but Zelle has posted all the shifter details long ago, you can find them here.
// Maniac_Mailman _________________ "Omnes morimur et quasi aqua dilabimur in terram, qua non revertuntur..." - Maniac_Mailman aka Nr|Five


{% extends "global/Page.html" %} {% load staticfiles otree_tags %} {% block title %} {% if lang == "EN" %} Stage 1 {% elif lang == "ES" %} Parte 1 {% endif %} {% endblock %} {% block content %}
Here are a number of characteristics that may or may not apply to you. For example, do you agree that you are someone who likes to spend time with others? Please indicate the extent to which you agree or disagree with each statement.
Contact {{ email }} if you have any questions.


#!/usr/bin/python3
# Copyright (c) 2016-2017, henry232323
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
"""
A small simple port of oyoyo to use trioyoyo instead of its original
threading client. Creating an IRCClient instance will create the protocol
instance.
To start the connection run IRCClient.connect(); (coroutine)
"""
import logging
from typing import Union, Callable, Type
import trio
from ._oyoyo.parse import parse_raw_irc_command
from ._oyoyo.cmdhandler import IRCClientError, CommandHandler
[docs]class IRCClient(object):
host = None
address = None
port = None
socket = None
bufsize = 1024
def __init__(self, host: str=None, port: int=None, bufsize: int=1024):
"""
A basic Async IRC client. Use coroutine IRCClient.connect to initiate
the connection. Takes the event loop, a host (address, port) and if
wanted an alternate protocol can be defined. By default will use the
ClientProtocol class, which just uses the IRCClient's tracebacks and
passes received data to the client.
"""
self.host = host
self.port = port
self.bufsize = bufsize
self.logger = logging.getLogger("trioyoyo")
self.logger.setLevel(logging.INFO)
def __repr__(self):
return "{0}(address={1}, port={2}, bufsize={3})".format(self.__class__.__name__, self.host[0], self.host[1], self.bufsize)
############# Callbacks #############
[docs] async def connection_made(self):
"""Called on a successful connection, by default forwarded by
protocol.connection_made"""
logging.info('connecting to %s:%s' % self.address)
[docs] async def data_received(self, data: bytes):
"""Called when data is received by the connection, by default
forwarded by protocol.data_received, passes bytes not str"""
logging.info('received: %s' % data.decode())
[docs] async def connection_lost(self):
"""Called when the connection is dropped."""
logging.info('connection dropped')
############# Methods #############
[docs] async def connect(self) -> None:
"""Initiate the connection, creates a connection and assigns the created socket to `client.socket`. Blocking"""
buffer = bytes()
with trio.socket.socket() as client_sock:
self.socket = client_sock
self.address = await self.socket.resolve_remote_address((self.host, self.port))
await client_sock.connect(self.address)
async with trio.open_nursery() as nursery:
nursery.spawn(self.connection_made)
while True:
if not self.socket._sock._closed:
data = await client_sock.recv(self.bufsize)
if not data:
break
buffer += data
pts = buffer.split(b"\n")
buffer = pts.pop()
for el in pts:
nursery.spawn(self.data_received, el)
else:
break
nursery.spawn(self.connection_lost)
[docs] async def send(self, *args: Union[bytes, str]) -> None:
"""Send a message to the connected server. all arguments are joined
with a space for convenience, for example the following are identical
>>> cli.send("JOIN %s" % some_room)
>>> cli.send("JOIN", some_room)
In python 3, all args must be of type str or bytes, *BUT* if they are
str they will be converted to bytes with the encoding specified by the
'encoding' keyword argument (default 'utf8').
"""
# Convert all args to bytes if not already
bargs = []
for arg in args:
if isinstance(arg, str):
bargs.append(arg.encode())
elif isinstance(arg, bytes):
bargs.append(arg)
else:
raise IRCClientError('Refusing to send one of the args from provided: %s'
% repr([(type(arg), arg) for arg in args]))
msg = b" ".join(bargs)
await self.send_raw(msg + b"\r\n")
logging.info('---> send "%s"' % msg)
[docs] async def send_msg(self, message: str) -> None:
"""Send a str to the server from absolute raw, none of the formatting
from IRCClient.send"""
await self.socket.sendall(message.encode())
[docs] async def send_raw(self, data: bytes) -> None:
"""Send raw bytes to the server, none of the formatting from IRCClient.send"""
await self.socket.sendall(data)
[docs] def close(self) -> None:
"""Close the connection"""
logging.info('close transport')
self.socket.close()
[docs] def run(self) -> None:
"""Starts the client, blocking. Use `client.connect` for a runnable coro. Essentially `trio.run(self.connect)`"""
trio.run(self.connect)
[docs]class CommandClient(IRCClient):
"""IRCClient, using a command handler"""
def __init__(self, cmd_handler: Callable[[IRCClient], CommandHandler], *args, **kwargs):
"""Takes a command handler (see oyoyo.cmdhandler.CommandHandler)
whose attributes are the commands you want callable, for example
with a privmsg cmdhandler.privmsg will be awaited with the
appropriate *args, decorate methods with @protected to make it
uncallable as a command"""
IRCClient.__init__(self, *args, **kwargs)
self.command_handler: CommandHandler = cmd_handler(self)
[docs] async def data_received(self, data):
"""On IRCClient.data_received parse for a command and pass to the
command_handler to run()"""
prefix, command, args = parse_raw_irc_command(data)
await self.command_handler.run(command, prefix, *args)


RequirementCase
to this builderRequirementCase
to this builder.RequirementCase
to this builder.RequirementCase
to this builder only if `result` is trueRequirementCase
were added, then build Requirement
will always be in `success` stateEventSource
Flag
.RequirementBuilder
EventSource.subscribe(Listener)
method.EventSource.subscribe(Listener)
method.RequirementCase
need to receive `onActivityResult` eventRequirementCase
need to receive `onActivityResult` eventRequirementCase
need to receive `onRequestPermissionsResult` eventRequirementCase
need to receive `onRequestPermissionsResult` eventRequirementCase
.PermissionCase.showPermissionRationale()
) and
user gave his/her agreementRequirement
.Requirement.Listener


Hello
I am a JavaScript library: {{name}}
I am owned by someone: {{name}} ({{owner}})
I am a nothing: {{name}}
Library for {{type}}: {{name}}


--- ---
|
Event Title: |
INJECTIVITY OF SPHERICAL MEAN OPERATOR ON CONICAL MANIFOLDS OF SPHERES |
|
Speaker: |
Dr.E.K.Narayanan |
|
Affiliation: |
Department of Mathematics, IISC |
|
Subject Area: |
Mathematics |
|
Date: |
|
|
Time: |
|
|
Venue: |
Lecture Hall - I, Dept. of Mathematics, IISc. |


This article is a
journey in time through the early years of Lewisville, Ohio leading up to about
1930. The origin of the article is
unknown. One speculation is that it may
have been a product of a student research paper. This speculation is based on the different writing styles that it
includes and the observation that parts of the article incorporate material
from other articles and authors. There
are sufficient clues to conclude that it was probably written and assembled
about 1930. The history of the article
not withstanding, it contains considerable information about the people in the
village of Lewisville, Ohio around 1930 and earlier. We are indebted to Lena Kahrig Pettit and Wilda Bartenschlag for
sharing similar but different versions of this article for inclusion here.
A
Story of Lewisville, Ohio.
The first settlement in
Summit Township was near Lewisville in 1814. It was called Mollies Garden located on the farm was owned by
Mrs. Etta Devoe, north of Lewisville on Route 145. The first settlers were from
Pennsylvania and Virginia. Their main industry was tobacco. The chief diet of
the early settlers consisted mainly of pork, hominy, johnny cake1,
wild game, mush and milk. Clothes were made at home for both men and
women. Flax and tow2 were
spun to make the yarn that was woven into a cloth. The resulting cloth was very uncomfortable.
The first packing house was where George Hoff lived.
It was owned by John Butt. The second was the one which stands in Lewisville
across from Elmer Egger s hardware store owned by John Christman of Calais,
Ohio. The timber to build it was hauled by oxen out of the woods belonging to
Margaret Weber. This packing house is still used for packing tobacco
and wood.
Another business place was where Mr. Johnston and
Mr. Billman now live. It was at one time joined together and was a hotel. It
also contained a saloon, barber shop, and Central office all combined. There was also another
hotel where Mr. John Lumbatis now lives.
The first hardware merchandise was sold by Mr.
Rackenburg, also selling dry goods and groceries. Then owned by Charley Oblinger and then Frank Billman who now
owns it.
The first main hardware was owned by Lewis Stegner
which was in the building where Bill Pabst lives.
The second hardware was built by John Egger. It is
now owned by Elmer Egger, the only hardware
left in Lewisville.
About 1830 Francis Allen built the first grist mill
about one and a half miles north of Lewisville on a piece of land now owned by
Dave Weber. It was a horse-powered mill draft.
There was once a bank where the post office now is. The first bank was B. F. Butt
property, where our high school teacher, Miss Parks, is now living.
The first undertaker was Frank Ulrich. He sold his
last hearse to Mr. B. O. Weber. He sold the running gears to Mr. Curtis at
Stafford to carry mail from Lewisville to Stafford. The second undertaker was William Rice and third was Earnest
Daugherty and Fred Billman.
Henry Bender was first man to make cabinets and
furniture and then after Frank Ulrich left undertaking, he started making
furniture.
The first blacksmith shop was where Mrs. Dr. Weber
now has her garden. The second was Mr. Marion Thornberry. The third was built
by Mr. Runhardt Rice. The fourth was built by Mr. Brubach. Mr. Rice
discontinued his work and sold to William Feiock and then Mr. Feiock sold to
Mr. B. O. Weber who now owns it.
Mr. Fisher had his business making wheels. He had
his shop where Clelland Polen now has his garage.
The first doctor being Dr. Armstrong. The second,
Dr. Weber and Dr. Diehl. Dr. Weber and Dr. Diehl studied under Dr. Armstrong.
Fourth was Dr. Smyth and fifth Dr. Norris who left this summer. Now we do not
have any doctor in town.
The creamery is where Mr. Draper now has his home.
The old building which is standing near his home, beside the pond, was once
used as a storage house for ice. Whenever the pond would freeze over, they
would cut the ice out by hand and pack the ice in sawdust to store it all
through the summer.
The farthest back remembered regarding the post
office is when it was in the little building in the back yard of the
Evangelical parsonage once known as the Dr. Armstrong drug store. The first
postmaster was John Gramlick; second was W. O. H. Butt; third was John C.
Distler; fourth was Ottis Rice having the post office where Charlie Devoe now
lives; fifth was George Thornberry; sixth was Charley Feiock in half of the
store where Pete Zwick now has his store; seventh was George Scott; eighth was
Walter Devoe; ninth was William Lafferre, in 1924; tenth was Franklin Neuhart
and eleventh was Clelland Polen, our present postmaster. The first money order
was issued by William Distler.
The first school building in Summit Township was like
all others, built in a wilderness. The building was usually built of round
logs. The floor was made of logs smoothed on one side. The walls were chunked
and doubled between the logs. A fireplace occupied the entire end of the
building. For lights, an unchunked and undoubled space was left between the
logs on three sides. These open spaces were covered with greased paper, glass
was a luxury that could not be afforded. The seats were made of split logs with
legs in the under side. The writing desks were made by boring holes in the
logs. Long pins were inserted in these holes. Flat boards of the desired length
were fastened to these pins. This made a flat surface for a desk.
Phillip Cline taught the first school in Summit
township in the year of 1826. The school was located about one and a half miles
northwest of Lewisville. Thirty pupils were enrolled in the school. Three
months teaching cost $1.50. The pay was usually in corn at eighteen cents per
bushel.
In 1924, The Junior Order of American Mechanics3
was organized. It is one of America s most patriotic secret organizations, and
no doubt will grow in membership in Lewisville. The charter members are as
follows: W. H. Pickens, P. C. Willison, A. J. Scott, H. H. Wilhelm, George
Longfellow, George Hoff, W. E. Denbow, R. C. Metz, Charles W. Neibch, Floyd
Baker, F. C. Billman, Homer Hines, W. A. Rice, H. E. Rice, E. S. Lumbatis,
Walter Seebach, F. C. Frank, Vernon McVey, W. E. Denbow, Leroy English, Robert
Scott, Bearl Winland, Harold Bach, LaVerne L. Pollock, George Young, Elmer
Stimpert, Harry Devoe and Virgil Devoe. On October 4, 1924, this organization
gave an oyster supper at the town hall with the Lewisville Concert Band
furnishing the music.
The Ohio River and Western Railroad was completed
into Woodsfield in 1874. It was the countries second railroad and went into
operation between Woodsfield and Bellaire on Thanksgiving Day 1879, and between
Caldwell and Zanesville in November 1883. The road between Bellaire and
Zanesville later went under the control of the Pennsylvania Railroad System.
The directors of the road hoped someday to make the
railroad into a broad gauge, but it remained a narrow gauge as long as it was
in operation. But the time came early
in 1928 when the competition of buses, cars, and other vehicles proved too much
for the Railroad System and on May 1 of that year it was abandoned between
Zanesville and Woodsfield. It was
the last of Ohio s narrow gauge and it made its final trip between Zanesville
through Caldwell to Woodsfield on May 1, 1928, after serving Monroe and
neighboring counties for over thirty-five years.
1
Johnnycake is a kind of cake or bread made from corn, water or milk.
2
Tow is a fiber of flax, hemp, or jute prepared for spinning. The texture is rough, like hemp rope and
scratches the skin, particularly when new.
3
http://www.bessel.org/jouam.htm
Click here for the Short-Cut Table
of Contents


Man killed, another wounded in shooting near Ohio school
by EndPlayCINCINNATI (AP) - Authorities say a man has been killed and a second male has been wounded near a high school outside Cincinnati.
Colerain Township Police Chief Mark Denney says the man who was fatally shot around 3 p.m. near Northwest High School was approximately 18 or 19 years old and wasn't a student at the school.
Police say the man drove off after being shot and was found by officers. He died at the scene.
Two suspects have been arrested and a gun recovered.
Police say there is no connection between the shooting and the school.
The other male, whose name and age weren't released, was shot in the arm and was taken to a hospital.
The shooting occurred after students had been dismissed for the day.


Purdue University - West Lafayette Student Branch
Preamble
We, the students of IEEE, organize this Purdue University-West Lafayette Student Branch of IEEE to facilitate member growth by pursuing technical interests, developing as professionals, learning diverse skills and ideas, and building social relationships between our members and others on this campus and in the community.
Article I - Name
The name of this organization is IEEE. The pronunciation is "Eye-triple-E". When necessary to differentiate this student organization from the international professional association of the same name, the name of Purdue IEEE Student Branch is used.
Article II - Purpose
The purposes of this organization are:
SECTION 1. Administrative Goal
To serve as a Student Branch of IEEE at the Purdue University-West Lafayette campus and operate in accordance with the Constitution and Bylaws of the IEEE.
SECTION 2. Learning Goal
To disseminate knowledge of the theory and practice of all branches of engineering and related arts and sciences with specific emphasis on aspects of electrical and computer engineering, electronics, and communications.
SECTION 3. Technical Goal
To put the aforementioned knowledge and theory into practice, specifically through technical committee activities.
SECTION 4. Professional Goal
To enhance the professional development of its members through events and programming useful to the growth of students and through cooperation with our partners in industry.
SECTION 5. Social Goal
To encourage personal and professional relationships among our members, other student organizations, and the global technical community through IEEE.
SECTION 6. Outreach Goal
To advocate for the strength of an education from Purdue University and to encourage younger students to pursue careers in science, technology, engineering, and mathematics (STEM).
Article III - Membership
Definition of Membership:
SECTION 1. Inclusiveness Clause
SECTION 2. Membership Categories
SECTION 3. Advisors
In compliance with IEEE Student Branch guidelines, the IEEE Student Branch shall select a Branch Counselor from the faculty of Purdue University who holds active membership in IEEE.
This individual may also be selected as the Primary Advisor or as a Secondary Advisor of the student organization as mandated by Purdue University.
SECTION 4. Voting Members
SECTION 5. Joining
All current undergraduate and graduate student members may join the Purdue IEEE Student Branch.
Reporting requirements of IEEE may restrict membership definitions to include students actively holding Student or Graduate Student levels of membership within the international organization.
SECTION 6. Active Membership
Active membership shall be defined as attending three or more general assemblies, social functions, officer meetings, or committee meetings in an academic year.
Good standing requires compliance with any local dues and any requirements passed by the Executive Committee.
SECTION 7. Disciplinary Actions
Any member displaying unprofessional, inappropriate, or dangerous behavior or engaging in illegal activities while representing IEEE or Purdue University may be subject to disciplinary actions.
Such actions may include
An email describing the incident and a demand to cease such behavior or activities,
Review before the officers and committee chairs,
Enactment of a probationary period where membership rights may be suspended upon a vote of two-thirds of the officers and committee chairs present and voting, and
Formal disassociation and expulsion from the Purdue IEEE Student Branch upon a vote of two-thirds of the officers and committee chairs present and voting.
Outside of the actions outlined above, any incident may be reported to the Office of Student Rights and Responsibilities or the Office of Professional Practice.
Article IV – Executive Committee
SECTION 1. Composition
The management of the affairs of the Student Branch shall be in the hands of the Executive Committee, consisting of the duly elected officers of the Student Branch and the technical committee chairs.
The President shall be the Chair of the Executive Committee.
The President is the ex officio Chair of the Branch in regards to reports to IEEE. Similarly, the Vice President is the ex officio Vice-Chair of the Branch.
Technical committee chairs shall be selected by their committees by election time.
Committee chairs must be students of Purdue University and be in good standing with the Purdue IEEE Student Branch.
A committee chair may also serve as an elected officer other than President or Vice President.
Under most circumstances, technical committee chairs shall be granted the same privileges as elected officers.
The Branch Counselor, the Primary Advisor, Chapter Faculty Advisors, and Secondary Advisors appointed by IEEE may sit on Executive Committee meetings as honorary members but lack the right to vote. No term limits apply to these positions.
SECTION 2. Powers and Limitations
The Executive Committee shall be the governing body of the Student Branch and shall transact all business it deems advisable to fulfill executive responsibilities, including those not otherwise delegated by this Constitution.
The Executive Committee shall make decisions with a majority vote unless otherwise indicated in this constitution.
A quorum, consisting of one greater than half of the Executive Committee members, shall be present in order to hold votes.
Presence for a vote shall be defined as the ability to communicate via the indicated meeting format (e.g. in-person, video conference, etc.)
Individual alternatives are only accepted in special cases as determined by the President or Vice President granting approval.
Proxy voting is strictly disallowed.
Members of the Executive Committee serving in multiple roles are limited to one vote on each matter being considered by the committee.
The President and Treasurer may jointly approve purchases for goods or services that benefit the whole membership of IEEE.
Purchases specific to each committee made in full with committee funds lie with that committee and outside this purview.
Sponsorship disputes will be decided by all voting members of the Executive Committee not recusing themselves.
Normal business of technical committees that lacks a measureable impact on the organization as a whole is not subject to Executive Committee approval.
Powers specific to each office are outlined in Article VI. The passage of amendments and bylaws in Article VII, the collection of dues in Article VIII, and the responsibility of organizing committees in Article IX and Article X are detailed in the mentioned articles.
SECTION 3. Departure from Office
In the event of the graduation or resignation of an elected officer, the departing officer may nominate a successor to be voted in by the remaining officers and committee chairs. In the case of a failed vote, the President may nominate the next successor to take office subject to a vote by the same.
Technical committees may determine their own procedure for filling chair vacancies. In the event a committee vacancy is not resolved within ten days, the President may nominate a replacement subject to a vote by the Executive Committee.
An officer or committee chair may be recalled from office when at least five members collectively request a recall vote. At least one week must elapse between the announcement of a recall vote including the manner in which it will be held and the vote itself. Recalled officers or committee chairs may not nominate successors and may additionally be subject to the disciplinary actions given in Article III, Section 7 provided that the conditions given in said section are met.
One manner of successful recall vote is two-thirds of the Executive Committee present and voting except the elected officer or committee chair in question vote in favor of removing that member. Alternatively, a general assembly of IEEE members that includes at least two members from each committee not serving on the Executive Committee may recall an elected officer with a two-thirds vote.
Should the current President become unable to serve without nominating a successor the Vice President shall assume the Presidency.
Should both of those offices be vacant, then the succession proceeds down to the Treasurer, Secretary, Professional Head, Learning Head, and Social Head in turn.
The new President may then nominate a successor to the former office he or she held and any other vacant office subject to a vote by the Executive Committee.
Article V - Officers and Duties
SECTION 1. List of Voting Executive Committee Members
President
Vice President
Treasurer
Secretary
Professional Head
Learning Head
Social Head
Committee Chairs
SECTION 2. Duties of the President
The President shall have the following duties:
Ensure adherence to the IEEE Code of Ethics.
Preside at all full Student Branch meetings.
Set regular meeting times for the Executive Committee.
Promote and support the activities of the committees.
Cultivate communication between members.
Manage member activities and oversee the planning of general assemblies.
Bring attention to the advantages of IEEE membership.
Strive to acquaint himself or herself with knowledge pertaining to the history of the organization.
Register the student organization with Purdue Student Activities and Organizations.
Maintain necessary contact with Purdue Student Activities and Organizations and the Purdue Business Office for Student Organizations.
Consult with the Primary Advisor regularly and complete necessary paperwork with him or her.
Ensure the transition of information and organization materials from the current class of the Executive Committee to the newly elected officers and committee chairs.
Represent Purdue University-West Lafayette at meetings of the Central Indiana Section of IEEE and IEEE Region 4.
Secure the trust and confidence of the members of IEEE.
Report changes in officers and prepare a complete annual Student Branch Activity report shall for submission by May 1.
SECTION 3. Duties of Vice President
The Vice President shall have the following duties:
Perform the functions of the President in the latter’s absence or at his or her request.
Assist the President in his or her duties.
Oversee the drafting, amending, adherence, and enforcement of the Constitution of IEEE and all bylaws.
Respond directly to the issues raised by technical committee chairs and resolve conflicts between committees.
Help committees develop plans to meet their monetary, space, and personnel needs.
Be aware of the focus areas of each technical committee in order to inform prospective members of projects interesting to them.
Remind technical committee members of professional, learning, and social activities.
Spread awareness of IEEE across campus.
Maintain good relations with other student organizations, especially other entities affiliated with IEEE internationally and other professional organizations.
SECTION 4. Duties of the Treasurer
The Treasurer shall have the following duties:
Oversee the finances of IEEE and its committees.
Keep accounts, deposits the organization’s funds, and makes expenditures in a manner approved by the Business Office for Student Organizations.
Approve expenditures and process reimbursements for every committee provided the committee has sufficient funds, adheres to this Constitution and relevant bylaws, and shows a relationship between the purchase and furtherance of the goals of that committee.
Complete reimbursements and produce committee spending reports in a timely fashion and keep clear, accurate records to be passed to the next Treasurer indefinitely under penalty of dismissal for excessive tardiness.
Advance a budgetary plan for each academic year within the first month of the academic year under penalty of dismissal from office.
Learn the tools necessary for the completion of these tasks.
Collect dues assigned by the process in Article VIII and distribute IEEE merchandise and trinkets.
Mark the beginning of financial records for the current fiscal year on August 1st and complete remaining business from prior fiscal year.
Prepare a complete financial statement of the year for the annual Student Branch Activity report for submission by May 1st.
SECTION 5. Duties of the Secretary
The Secretary shall have the following duties:
Keep a record of all activities of the Student Branch as a whole, including the names of members in attendance at the meetings.
Write minutes of all Executive Committee meetings and general assemblies and deliver them to the succeeding Secretary.
Record the language of every item to be voted upon and the numeric tally of the members voting in a given manner.
Enforce order at meetings at the behest of the President and together with the Vice President, ensure each member abides by this Constitution.
Maintain the membership roster including names, contact information, academic program information, and committee affiliations.
Update the calendar, website, mailing list, and other Internet media belonging to IEEE with current information and news with assistance from designated individuals which may be appointed as needed by the Executive Committee.
Continue contact with organization alumni.
Answer questions asked by prospective members about organization membership.
Report all organization activities to IEEE Headquarters, together with any special reports required by IEEE Headquarters.
Forward efforts to recognize members for their technical accomplishments and service inside and outside the organization.
Carry on all other communications necessary to the activities of the Branch.
Interact with the local community on behalf of IEEE.
Review and submit the annual Student Branch Activity report online to IEEE Member and Geographic Activities, upon completion by the President and Treasurer and certification by the Branch Counselor.
SECTION 6. Duties of the Professional Head
The Professional Head shall have the following duties:
Serve as committee chair of the Professional Committee.
Organize industry nights for sponsors and serve as a point of contact for them.
Focus on the acquisition and retention of sponsors in addition to the explanation and recommendation of them to students.
Assist with the coordination of sponsorship acquisition amongst technical committees.
Host career building and soft skills events to further professional development.
Advance a corporate engagement plan for each academic year within the first month of the academic year under penalty of dismissal from office.
Converse with professors from the variety of disciplines the body of members study and invite them to hold events with IEEE members.
Assemble directories of company contacts, professors, and company information for future Professional Heads.
SECTION 7. Duties of the Learning Head
The Learning Head shall have the following duties:
Serve as committee chair of the Learning Committee.
Concentrate on the development of the technical competencies of new members.
Promote teamwork and soft skills in all possible aspects for maximum employability.
Provide the appropriate level of challenge that each member seeks in extracurricular involvement.
Organizing events to teach members about the topics in Article II, Section 2.
Advance a learning event plan for each academic year within the first month of the academic year under penalty of dismissal from office.
Seek out the technical leaders and experts within IEEE to lead workshops open to all members.
Establish appropriate incentives and rewards for technical leader involvement.
Cater to the breadth of academic and career interests that IEEE members display, centralize the common technical committee training needs, and teach topics beyond them.
Ensure members have easy access to high-quality instructional materials after workshops in organized repositories.
Develop lesson plans, notes and learning material, recorded guides, instructor directions, skills evaluation procedures, and documentation for continued offerings of learning events under future Learning Heads.
Create study groups for courses and mentorship programs as necessary.
Work with the School of Electrical and Computer Engineering to maintain the legitimacy and sanction of learning efforts.
SECTION 8. Duties of the Social Head
The Social Head shall have the following duties:
Serve as committee chair of the Social Committee.
Bear the responsibility of organizing social functions for the benefit and enjoyment of the members.
Assist the President in planning general assemblies.
Advance a member engagement plan for each academic year within the first month of the academic year under penalty of dismissal from office.
Lead efforts to promote membership in IEEE among first-year students.
Encourage attendance at organization events through advertising well in advance of each event.
Produce the flyers, social media posts, email messages, and the like that contain Cornerstones committee and important IEEE updates to share with all members.
Save notes of successful plans and implementations of events for the next Social Head.
Monitor the contentment of individual members and take steps to address their concerns when possible.
Promote inclusiveness within the organization and each technical committee.
Provide ways for members not belonging to technical committees to engage with IEEE.
Facilitate the growth of personal friendships between IEEE members.
Work with the Secretary to gather members for outreach events.
Article VI - Elections
SECTION 1. Offices
The following Executive Committee offices shall be elected by voting IEEE members:
President
Vice President
Treasurer
Secretary
Professional Head
Social Head
Learning Head
SECTION 2. Eligibility
To be eligible for office:
The candidate must be a student at Purdue University.
The candidate must be in good standing with the Purdue IEEE Student Branch.
The candidate must not hold another newly elected office.
The President and Vice President must forfeit any committee chair positions for the duration they hold either office.
Officers should enroll as international IEEE members for the term being served.
A candidate will be removed from the ballot for a subsequent office prior to voting if he or she is elected to another office earlier during elections unless the candidate vacates his or her prior position.
SECTION 3. Term
The term of office shall be for one year, starting on June 1st.
Elections must occur before May 1st.
SECTION 4. Nominations
The student IEEE members shall give nominees for each office in a period from twenty-eight days to three days before election time.
Self-nominations are allowed.
SECTION 5. Voting Process
The members shall select the elected officers by a two-round voting process.
For each office, the voting members may cast a single vote for one of the candidates.
The candidate with a majority of votes wins.
Should no candidate receive a majority of votes, a second round of voting will begin with only the top two candidates on the ballot.
The order of voting is that mentioned in Article VI, Section 1.
Non-officer elected positions shall be decided after the elections for the officers.
SECTION 6. Tie Breaking
In the event the members at elections yield a tie for the top candidates for an office, the current elected officers and committee chairs shall decide that election by the method described in Article VI, Section 5.
Should the current elected officers and committee chairs produce a further tie, then the winning candidate will be decided by sortition.
SECTION 7. Teller and Vote Collection
The Primary Advisor, Branch Counselor, or secondary advisor shall be the teller of the election, tallying the votes of present students.
In their absence, the President will decide a teller.
Presence for election voting shall be defined by the ability to vote in person or remotely.
Remote votes will be granted only for extenuating circumstances and must be delivered in a signed and dated format to the teller on the day of elections prior to the start of voting.
Candidates must be listed in preferential order separated by office so that the most preferential, eligible candidate for the office shall receive the remote student’s vote for that office.
Article VII - Amendments
SECTION 1. Bylaws
SECTION 2. Amendment Process
The Executive Committee of IEEE may propose amendments to this Constitution during any of their meetings.
Amendments pass only upon a vote of approval by two-thirds of the Executive Committee present and voting, provided that one more than half the number of Executive Committee members are present.
SECTION 3. Amendment Approval
All amendments to the Constitution and Bylaws are subject to the approval of the Office of the Dean of Students.
Amendments may not take effect until after approval.
SECTION 4. Technical Committee Bylaws
All technical committees are encouraged to write bylaws specific to them that chronicle their purpose, internal structure, member rights, committee chair succession, and established procedures.
While most technical committee business is conducted internal to each committee, outstanding issues shall be resolved by the Vice President. In the event the issues still remain or grievances against the decision exist, final power shall devolve to the Executive Committee without restrictions beyond this Constitution.
The Executive Committee will review committee bylaws for guidance if available but are not bound to their procedures in these situations.
Article VIII - Dues
SECTION 1. Instituting Dues
The Executive Committee of the Branch shall have the power to levy special assessments for the present time up to two years in the future upon endorsement by a two-thirds vote of the officers and committee chairs present and voting.
Upon expiration of the assessment period, a continuance or new assessment is required to continue collecting dues following a two-thirds vote of the same.
SECTION 2. Nonpayment
Article IX - Cornerstones Committees
SECTION 1. Designation
The Cornerstones committees shall consist of the Professional Committee, Social Committee, and Learning Committee.
The Professional Head, Social Head, and Learning Head shall have exclusive rights to the word "Head" in their titles to reflect the special nature of their selection and duties.
SECTION 2. Automatic Membership
SECTION 3. Representatives from Technical Committees
The leaders within each Cornerstones committee serve at the leisure of the elected Head.
Each technical committee chair must appoint a minimum of one member from his or her technical committee to each Cornerstones committee to represent the interests of that technical committee.
Failure to appoint representatives for all three Cornerstones committees is grounds for the technical committee to lose good standing.
SECTION 4. Responsibilities
The representatives on each Cornerstones committee assist each elected Head in his or her duties as listed in Article V, Sections 6-8.
All members of Purdue IEEE Student Branch are welcome to participate in Cornerstones committee planning activities.
SECTION 5. Finances
Similar to the technical committees, the Cornerstones committees must secure their own funds, operate within their own budget, and deliver a budget to the Treasurer within the first week of the academic year.
Cornerstones committees may plan on assistance from the organization as a whole due to their inclusions of all members.
Article X - Technical Committees
SECTION 1. Basic Powers
Standing technical committees may be established by a majority vote of the elected officers to be founded under the goals and leadership of the committee chair that the elected officers choose.
These standing committees may be disbanded upon mutual agreement of the President and the corresponding committee chair so long as the latter position is filled or upon a two-thirds vote of the Executive Committee.
The practice of establishing co-chairs of technical committees is discouraged.
Should multiple people chair a technical committee, the single vote of the committee will be decided by a runoff between all the co-chairs prior to tallying the Executive Committee votes.
Vice chairs are allowed but will not be given any voting rights at the Executive Committee level.
SECTION 2. Internal Governance
Technical committees shall select their own chair by election time each year.
The committee chair shall establish a method of governance for the committee consistent with this Constitution.
Each committee is responsible for outlining its own goals and purposes and drawing membership from the Student Branch as a whole.
Formal procedures are recommended to be added to bylaws specific to the technical committee as mentioned in Article VII, Section 4.
SECTION 3. Internal Operations
Notwithstanding explicit constitutional provisions, technical committees shall have the ability to operate independently of approval from the Executive Committee but with operations visible to the elected officers.
Each technical committee may determine its own requirements for committee membership and schedule for events and meetings.
Each committee chair shall report the activities, meetings, and communications of its committee to the officers and other committee chairs.
Furthermore, the committee chair shall make an effort to educate members about the opportunities the Cornerstones committees and international IEEE offer.
SECTION 4. Technical Committee Budgets
Each committee is expected to operate within its own budget as part of the operations of IEEE.
Each committee should advance its budget to the IEEE Treasurer within the first week of each new academic year.
In accordance with the guidelines imposed by the Business Office of Student Organizations, the Treasurer must make deposits and authorize expenditures for all committees.
SECTION 5. Limits to Independent Representation
Technical committees may participate in competitions, exhibitions, and the like under their own names rather than that of the Purdue IEEE Student Branch if the organization as a whole is not actively participating in such events.
The committee chair is responsible for securing permission from the President and Primary Advisor if needed.
No technical committee chair may include the word "President" in his or her internal title but is otherwise free to represent himself or herself when the technical committee operates under its own name.
SECTION 6. Joint Projects
Joint projects between student organizations, academic bodies, or off-campus entities of a scope in time, labor, or cost that the Executive Committee deems significant shall be formalized in a project charter.
Project charters should cover the allotment of participating members, finances, tools, workspace, and other resources.
Concerns such as project ownership and duration should be addressed within.
Project charters should be signed by the appropriate representatives of the Executive Committee following passage and the corresponding governing bodies of other student organizations.
SECTION 7. Technical Committee Good Standing
A technical committee may lose its good standing with the Student Branch upon the vote of two-thirds of the Executive Committee.
Reasons for losing good standing include but are not limited to: continued member absence from IEEE meetings, closing operations from the view of elected officers, failure to provide required members to the Cornerstones committees, willful disregard of the Constitution, continued bankruptcy of its accumulated funds, or failure to follow established bylaws.
A technical committee that has lost its good standing will forfeit representation on the Executive Committee, be denied making future purchases, be prevented from bidding for unallocated funding or resources in possession of the organization as a whole, and lose access to room reservations and other systems used on behalf of IEEE.
A technical committee will regain its good standing after a majority vote of the Executive Committee.
Article XI - Meetings
The Student Branch shall hold regular and special meetings beyond the meetings of the committees at such places and time as designated by the President, with a minimum of five meetings per academic year.
Article XII - Student Branch Chapters
Student Branch Chapters of international IEEE Societies shall be organized as technical committees under the same provisions as in Article X without being regarded as inherently superior or inferior to other technical committees. Given the international prestige of Student Branch Chapters, these special items shall also apply:
SECTION 1. Chapter Faculty Advisor
Student Branch Chapters shall select a Chapter Faculty Advisor from the faculty of Purdue University who is a member of both IEEE and the corresponding society.
This individual may also act as the Primary Advisor or a Secondary Advisor of the student organization or the Branch Counselor.
SECTION 2. Student Branch Chapter Chair
The members of each Student Branch Chapter shall elect a chair for the technical committee named after the respective IEEE Society.
This person will be titled with the name or abbreviation of their technical committee followed by the word "Chair" and must be decided prior to the elections of the Student Branch as a whole.
The candidate eligibility, nominations, voting, and tie-breaking shall follow the requirements of Article VI of this Constitution.
All voting of the Student Branch Chapters shall take effect on or before June 1st as determined by the committee.
SECTION 3. Student Branch Chapter Operations
Each society chair shall have jurisdiction over the affairs of his or her Student Branch Chapter and preside over its meetings.
The society chair may assume all other necessary executive duties or assign them to other society executives that the society chair appoints or brings to election.
Subcommittees may also be formed under directors to accomplish these purposes.
SECTION 4. Student Branch Chapter Bylaws
All Student Branch Chapters must operate in accordance with the Constitution and Bylaws of the their respective society and the rest of this Constitution.
Each IEEE Society should follow the purposes laid out in Article II, with additional purposes, local society dues provisions, officer structure, and requirements put into bylaws specific to that society as recommended in Article VII, Section 4.
SECTION 5. Connection to Rest of IEEE
Student Branch Chapters have the independence and expectations of operations stated in Article X.
New Student Branch Chapters are encouraged to form under Purdue IEEE Student Branch rather than pursue independent student organization status.
SECTION 6. Special Provisions for IEEE Computer Society
In acknowledgement of the former status of the Computer Society as an independent student organization, the Purdue University-West Lafayette Student Branch Chapter of IEEE Computer Society shall not be disbanded.
The above clause does not automatically apply to any other Student Branch Chapters.


Skills
Programming
JavaScript
Intermiediate
HTML
Intermiediate
CSS
Intermiediate
Android(Java)
Intermiediate
Framework
Node.js
React.js
Storybook.js
Sequelize.js
Express.js
Database
Firebase
PostgreSQL
MongoDB
Testing
Mocha
Chai
Jest
React Testing Library
JUnit
Other
Git
Travis CI
Swagger
ESLint
Certifications
Education
Federal University of Agriculture, Abeokuta
Electrical and Electronics Engineering
September 2012 - April 2018
Experience
Andela Stackup (Remote)
Junior Backend Developer
Works as a part of a team that builds a server-side application with Node.js, PostgreSQL, and Express.js
August 2019 - September 2019
ALCwithforloop (Remote)
Junior Fullstack Developer
Built a full-stack web application with PostgreSQL, React.js, Express.js, and Node.js
February 2019 - March 2019
Schooln.ng (Remote)
Junior Android Developer
Worked with Google Map Android SDK, Paystack Android SDK, and Firebase products such as Realtime Database, Authentication, Cloud Storage
October 2018 - December 2018
Microtel Systems Limited, VI, Lagos
Customer Support Engineer
Charged with delivery and testing of ordered ICT equipment and devices and supervision of in house technicians, ensuring safety rules of the serviced company are being adhered to
August 2018 - July 2019
Sarm Limited, Ikeja, Lagos
Electrical Engineering Intern
Supervised and advised the site technicians on the day to day activities on the construction site. Also, assisted the site engineer in day-to-day administrative duties
August 2016 - Jan 2017


Form Analysis
The form analysis is part of the strain analysis with the projection method. It shows the distribution of projection directions. This distribution is plotted as a rose diagram (Fig. 1).
Fig. 1


weekday (odd week)
weekday (even week)
weekend
HU
US
HU+US
EE
holiday
work
<=>
holiday
swap (HU)
misc:
option Fri
+1: HU→ | →US
-1: HU← | ←US


| ArrayTypeDecl |
The abstract syntax tree node for an array type declaration.
|
| AssignmentStmt |
The abstract syntax tree node for an assignment statement.
|
| ConstDecl |
The abstract syntax tree node for a constant declaration.
|
| ConstValue |
The abstract syntax tree node for a constant value expression, which is
either a literal or a declared constant identifier representing a literal.
|
| Declaration |
Base class for all CPRL declarations (constants, variables, procedures, etc.).
|
| DeclarativePart |
The abstract syntax tree node for the declarative part of a program.
|
| ExitStmt |
The abstract syntax tree node for an exit statement.
|
| Expression |
Base class for all CPRL expressions.
|
| FunctionCall |
The abstract syntax tree node for a function call expression.
|
| FunctionDecl |
The abstract syntax tree node for a function declaration.
|
| IfStmt |
The abstract syntax tree node for an if statement.
|
| InitialDecl |
Base class for all initial declarations.
|
| LoopStmt |
The abstract syntax tree node for a loop statement.
|
| NamedValue |
The abstract syntax tree node for a named value.
|
| ParameterDecl |
The abstract syntax tree node for a parameter declaration.
|
| ProcedureCallStmt |
The abstract syntax tree node for a procedure call statement.
|
| ProcedureDecl |
The abstract syntax tree node for a procedure declaration.
|
| Program |
The abstract syntax tree node for a CPRL program.
|
| ReadStmt |
The abstract syntax tree node for a read statement.
|
| ReturnStmt |
The abstract syntax tree node for a return statement.
|
| Statement |
Base class for all CPRL statements.
|
| StatementPart |
The abstract syntax tree node for the statement part of a program.
|
| SubprogramDecl |
Base class for CPRL procedures and functions.
|
| VarDecl |
The abstract syntax tree node for a variable declaration.
|
| Variable |
The abstract syntax tree node for a variable, which is any named variable
that can appear on the left hand side of an assignment statement.
|
| WritelnStmt |
The abstract syntax tree node for a writeln statement.
|
| WriteStmt |
The abstract syntax tree node for a write statement.
|


Experience
Associate Software Engineer
eMoney Advisor, Radnor, PA, 2018-present
Full-stack C# engineer working on a comprehensive redesign project for Guardian's Living Balance Sheet web application. Involved in everything from database upgrades to serverside logic to frontend scripting, frameworks, and build tools.
- Recognized rockstar-level job performance
Data Analyst
eMoney Advisor, Radnor, PA, 2017-2018
Diagnose and resolve incidents for parser, bulk file, and API-based data connections. Provide client engagement representatives with connection analysis. Assist developers with QA.
- emNext winning team: Connections Status Page (companywide build-a-feature competition)
Education
Master of Science, Computer Science
Villanova University, 2019-present
Specialty Certificate in Computer Science
Montgomery County Community College, 2017-2020
Completing prerequisite coursework prior to graduate study. Discrete Math, Data Structures and Algorithms, etc.
- 4.0 cumulative grade-point average
- Phi Theta Kappa Honor Society
Bachelor of Science
Clarks Summit University, PA, 2000-2003
- Cum Laude
- Completed four-year program in three years
Skills
Languages
- C#
- Java
- SQL
- JavaScript
- HTML
- CSS
- SML-NJ
- MIPS/Assembly
- Functional language paradigms
- LaTeX
Libraries and
Frameworks
- .Net Core
- ASP.NET MVC
- Deeplearning4j
- LINQ
- jQuery
- Bootstrap
- NUnit
- Gulp
- MERN Stack:
- - MongoDB
- - Express
- - React
- - Node.js
Tools
- Git
- Visual Studio
- SQL Server Management Studio
- IntelliJ
- VS Code
- JIRA
- Bitbucket
- Confluence
- Jenkins
- Octopus Deploy
Agile Practices
- Scrum
- Test-Driven Development (TDD)
- Pair Programming
- Mob Programming
- Kanban
Personal Skills
- Strive for emotional intelligence, clarity, and humor in my working relationships.
- Extensive training and experience giving public presentations.
- My teams have always included gender and ethnic diversity.
Other Adventures
Events, Projects, Etc
- Member, Association for Computing Machinery
- PennApps XVIIII Hackathon (Sept 7-9, 2018, 20% acceptance rate)
- PennApps XVII Hackathon (Jan 19-21, 2018)
- PennApps XVI Hackathon (Sept 8-10, 2017)
- FIRST Lego League Judge (MS robotics championship, Corning Community College, NY, 2014)
- FIRST Lego League Judge (University of Texas, Dallas, 2009)
- Hackintosh Project — Custom MacOS install on home-built PC components
Courses and Workshops
- Super-Charging TDD with Test-Driven Requirements, Industrial Logic workshop (Sept 20, 2018)
- Agile Month, eMoney internal workshops on Mob Programming, Kanban, Story Mapping, and Retrospectives (Sept 2018)
- Web Design for Everybody (Intro to Web Development, Coding) — University of Michigan via Coursera
- 5-course specialization: Introduction to HTML; Introduction to CSS3; Interactivity with Javascript; Advanced Styling with Responsive Design; Capstone Project (Summer 2017)
Personal Interests
- Alton Brown’s culinary productions
- Villanova basketball
- Cold war spy novels
- All things Blade Runner
- Pretending to enjoy camping


Why to choose them?
An even-tempered house dog, the French bulldog demands attention and is well-suited for a single person household because it can compete for attention with other family members.


BiT FAQ
Rafael Jannone (rafael AT jannone DOT org)
Table of Contents:
- What's BiT?
- BiT features
- Supported browsers
- Filesystem access and security issues
- Enabling file access for online use
What's BiT?
BiT is a Z80 ASM Editor and Assembler.
It helps you to edit your code, presenting real-time information about labels, instructions, execution time, and so on.
BiT is written entirelly in Javascript. It's NOT Java.
BiT features
Here's a quick list:
- Automatic indentation and code completion
- Assemble code in .BIN format
- Instruction table updated as you type, showing all instruction variants/sizes/clocks
- Label indexing and shortcutting: jump directly to your labels from anywhere
- Label reference: document your labels and see their parameters in real-time
- Previews: select a block of code and see the resulting bytes + clock information
- Block indentation: select a block and press TAB, or Shift+TAB
More to come...
Supported Browsers
Only Firefox 1.5+ is supported at this time.
BiT is an open source project. You can help to port it to other platforms.
Filesystem access and security issues
Firefox allows local file access for reading/writing, when granted by the user.
This is a very important detail. Since BiT uses this feature to load and save ASM files on your hard-drive, you'll only be able to that if you grant access.
Tipically, if you download BiT and run locally, the browser will ask your permission when executing a file operation.
When running BiT online, however, you'll need to set an extra configuration key.
Sounds confusing but it is actually quite simple. Read onto the next section.
Enabling file access for online use
Follow these simple steps:
- Open Firefox
- In the URL box, enter about:config
- Locate the key signed.applets.codebase_principal_support
- Set this key's value to true
- Done!
This allows online apps to have file access. Firefox will still ask your permission at each file operation.
So as long as you only grant access to legitimate apps, there's nothing to worry about.


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Ryan Stinebaugh
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{{ReportIssue.title}}
About Us
At {{ReportIssue.companyName}}, we are not merely transforming land into blocks and bricks. We believe in the beauty of creation and the power of design. And more importantly. We believe in the realization of your dreams.
Our company has been an established construction ﬁrm, creating homes and offices in the different locations. The expertise and experience we offer is based on the industry’s standards, all for a reasonably packaged price. As your trusted partner, we are assuring you of an excellent workmanship from start phase of the constructionuntil the turnover of the project.
We are a team of competent enginerrs who will be your partner in the development of your property. May it be building of new home or a reconstructive of an office building, we are dependable professionals who will render outstanding services from pre-construction to cost scheduling, our team will be ready to serve you.
Contact Information
Comapny Name: {{ReportIssue.companyName}}
Description : {{ReportIssue.description}}
Company Name : {{ReportIssue.companyName}}
Email : {{ReportIssue.email}}
Contact : {{ReportIssue.phone}}
Project data Information
Project Name : {{ReportIssue.projectName}}
Serial No : {{ReportIssue.serialNo}}
Enterprise : {{ReportIssue.enterprise}}
| Title | Value |
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| {{remark.Title}} | {{remark.Value}} |


R/data_tbl_functions.R
los_ra_index_summary_tbl.Rd
Create the length of stay and readmit index summary tibble
los_ra_index_summary_tbl( .data, .max_los = 15, .alos_col, .elos_col, .readmit_rate, .readmit_bench )
| .data | The data you are going to analyze. |
|---|---|
| .max_los | You can give a maximum LOS value. Lets say you typically do not see los over 15 days, you would then set .max_los to 15 and all values greater than .max_los will be grouped to .max_los |
| .alos_col | The Average Length of Stay column |
| .elos_col | The Expected Length of Stay column |
| .readmit_rate | The Actual Readmit Rate column |
| .readmit_bench | The Expected Readmit Rate column |
A tibble
Expects a tibble
Expects the following columns and there should only be these 4
Length Of Stay Actual - Should be an integer
Length Of Stacy Benchmark - Should be an integer
Readmit Rate Actual - Should be 0/1 for each record, 1 = readmitted, 0 did not.
Readmit Rate Benchmark - Should be a percentage from the benchmark file.
This will add a column called visits that will be the count of records per length of stay from 1 to .max_los
The .max_los param can be left blank and the function will default to 15. If
this is not a good default and you don't know what it should be then set it to
75 percentile from the stats::quantile function using the defaults, like so
.max_los = stats::quantile(data_tbl$alos)[[4]]
Uses all data to compute variance, if you want it for a particular time frame
you will have to filter the data that goes into the .data argument. It is
suggested to use timetk::filter_by_time()
The index is computed as the excess of the length of stay or readmit rates over their respective expectations.
Steven P. Sanderson II, MPH
#> Warning: package 'timetk' was built under R version 4.0.3data_tbl <- tibble( "alos" = runif(186, 1, 20) , "elos" = runif(186, 1, 17) , "readmit_rate" = runif(186, 0, .25) , "readmit_rate_bench" = runif(186, 0, .2) ) los_ra_index_summary_tbl( .data = data_tbl , .max_los = 15 , .alos_col = alos , .elos_col = elos , .readmit_rate = readmit_rate , .readmit_bench = readmit_rate_bench )#> # A tibble: 15 x 4 #> los_group los_index rar_index los_ra_var #> <dbl> <dbl> <dbl> <dbl> #> 1 1 0.0979 1.60 1.50 #> 2 2 0.405 0.583 1.01 #> 3 3 0.353 1.75 1.40 #> 4 4 0.543 1.4 0.857 #> 5 5 0.567 1.38 0.808 #> 6 6 0.685 1.09 0.406 #> 7 7 0.815 2.8 1.98 #> 8 8 0.814 1.88 1.06 #> 9 9 1.10 1.5 0.595 #> 10 10 1.68 1.27 0.955 #> 11 11 1.37 1 0.370 #> 12 12 1.38 1.60 0.978 #> 13 13 1.24 1.50 0.743 #> 14 14 1.65 0.667 0.986 #> 15 15 1.91 1.4 1.31los_ra_index_summary_tbl( .data = data_tbl , .max_los = 10 , .alos_col = alos , .elos_col = elos , .readmit_rate = readmit_rate , .readmit_bench = readmit_rate_bench )#> # A tibble: 10 x 4 #> los_group los_index rar_index los_ra_var #> <dbl> <dbl> <dbl> <dbl> #> 1 1 0.0979 1.60 1.50 #> 2 2 0.405 0.583 1.01 #> 3 3 0.353 1.75 1.40 #> 4 4 0.543 1.4 0.857 #> 5 5 0.567 1.38 0.808 #> 6 6 0.685 1.09 0.406 #> 7 7 0.815 2.8 1.98 #> 8 8 0.814 1.88 1.06 #> 9 9 1.10 1.5 0.595 #> 10 10 1.67 1.3 0.975


Schedules
Add Schedule
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Authors: Filippo Costa (1) Alireza Kazemzadeh (2) Simone Genovesi (1) Agostino Monorchio (1)
Source: FERMAT,Volume 13,Aricle,Jan-Feb,2016
Abstract: Frequency Selective Surfaces (FSSs) are bidimensional arrays of particles arranged in a periodic manner. These surfaces can be lossless or lossy, depending on the manufacturing process. They can be fabricated by using metallic or controlled-resistance surface deposition. Lossy surfaces can be also obtained through the integration of lumped components on a metallic surface. The use of FSSs has fostered new research lines in the design of electromagnetic absorbing surfaces, bringing improvements both in terms of bandwidth/thickness ratio maximization and in terms of customizability of the absorbing bandwidth (narrowband, multi-band, wideband, ultra-wideband) for specific applications. Artificial impedance surfaces (or HighImpedance Surfaces, - HIS) are thin resonant cavities synthesized by printing a periodic frequency selective surface on the top of a grounded dielectric slab. By proper tailoring of the geometrical and electrical properties of the FSS as well as the substrate, several electrically thin absorbing designs can be obtained. Ultra-narrowband absorbers with extremely stable angular behavior, often addressed as metamaterial absorbers, can be realized by exploiting only dielectric losses of commercial substrates. Narrowband, wideband and ultra-wideband configurations are instead implemented by also resorting to ohmic losses in a non-conductive FSS. A thorough review of the available absorbers will be presented together with multi-band and tunable design techniques. Manufacturing processes and practical examples will be also addressed, and the most interesting fields of application of the presented structures will be described.
Index Terms: Artificial Magnetic Conductor (AMC), Artificial Impedance Surface (AIS), Electromagnetic Absorbers, Frequency Selective Surface (FSS), High Impedance Surfaces (HIS), Metamaterial.
View PDF
Electromagnetic Absorbers Based on Frequency Selective Surfaces


A Sinatra routing resource.
RESTular is a learning tool created for those learning about RESTful routing in Sinatra, Ruby on Rails or really any app that serves data. I was inspired to build it after reading the Rails docs on CRUD and seeing this picture:
I thought to myself 'wouldn't it be cool if you could just put your table name and it would show you your routes?'
I built the first iteration of this site over the weekend during Dev Bootcamp Chicago in November 2015. I've updated it quite a bit since, I even rewrote it to learn AngularJS.
It's been a while since I built an app with this site, so I'm sure some of the routes could use updating or are plain wrong⏤ If you see something messed up, I highly appreciate suggestions or corrections. Feel free to email me at<EMAIL_ADDRESS>or contribute an issue to the GitHub repo.
Thanks for using RESTular, I hope it made your life a little easier!


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Walter Guerrero
I have traveled across five states in 10 years in my journey of working with a national nonprofit organization. This has led to many professional and volunteer opportunities that has allowed me to work with youth from all walks of economic and cultural backgrounds. It has been during this time that I have seen the need for technology to advance in the nonprofit sector. Understanding the complexities of nonprofits and weaving them with modern technology can result in a better experience for families being served. This is my why. Being a full-stack web developer will be my how.
Click here to view my Resume
Nonprofit
10+ years of working with nonprofits. Has assisted with youth recruitment, youth/adult outdoor training, and urban youth programs.
B2B/B2C
Over a decade of experience in Business-to-Business and Business-to-Consumer operations. Overseen areas that have served as many as 100k+ youth and adults.
Full-stack
Currently attending coding bootcamp to obtain skills to become a full-stack web developer.


Here’s a quick tip for using Spring’s RestTemplate to authenticate to a RESTful web service that uses HTTP basic authentication.
There are a couple of things we have to do:
- First we construct an
Authorization
request header that contains (among other things) the user’s base 64-encoded credentials. - Then we invoke the
RestTemplate
in such a way as to send that request header to the service.
Let’s start with the Authorization
header.
Authorization header
For the sake of example, suppose that the username is willie
and the password is p@ssword
.
The first step is to base 64 encode the string willie:p@ssword
. In general we want to do this programmatically. The Apache Commons Codec library is useful for doing this:
import org.apache.commons.codec.binary.Base64;
...
String plainCreds = "willie:p@ssword";
byte[] plainCredsBytes = plainCreds.getBytes();
byte[] base64CredsBytes = Base64.encodeBase64(plainCredsBytes);
String base64Creds = new String(base64CredsBytes);
Now let’s construct our HTTP request headers, including the Authorization
header:
import org.springframework.http.HttpHeaders;
...
HttpHeaders headers = new HttpHeaders();
headers.add("Authorization", "Basic " + base64Creds);
Next, let’s use the RestTemplate
to issue the request.
Using RestTemplate to send the request
The approach is similar to what we did with Sending Cookies with RestTemplate. We use one of the RestTemplate
’s exchange()
methods to exchange a request for a response. Let’s imagine that we want to get account information.
import org.springframework.http.HttpEntity;
import org.springframework.http.HttpMethod;
import org.springframework.http.ResponseEntity;
import org.springframework.web.client.RestTemplate;
...
HttpEntity<String> request = new HttpEntity<String>(headers);
ResponseEntity<Account> response = restTemplate.exchange(url, HttpMethod.GET, request, Account.class);
Account account = response.getBody();
In both the request and response, the type parameters represent the body. In the request we aren’t sending anything in the body, so we just use String
as a default, and pass the headers along by themselves. In the response we expect an account, so that’s why we have Account
and Account.class
there.
Happy basic authenticating.


Package com.jme.shadow
Class AbstractShadowRenderer
- java.lang.Object
-
- com.jme.shadow.AbstractShadowRenderer
-
- All Implemented Interfaces:
Savable
,SceneProcessor
,JmeCloneable
,java.lang.Cloneable
- Direct Known Subclasses:
DirectionalLightShadowRenderer
,PointLightShadowRenderer
,SpotLightShadowRenderer
public abstract class AbstractShadowRenderer extends java.lang.Object implements SceneProcessor, Savable, JmeCloneable, java.lang.Cloneable
abstract shadow renderer that holds commons feature to have for a shadow renderer- Author:
- Rémy Bouquet aka Nehon
-
-
Field Summary
Fields Modifier and Type Field Description protected AssetManager
assetManager
protected boolean
debug
protected Picture[]
dispPic
protected Texture2D
dummyTex
protected EdgeFilteringMode
edgeFilteringMode
protected float
edgesThickness
protected Vector2f
fadeInfo
protected float
fadeLength
protected RenderState
forcedRenderState
protected Camera
frustumCam
protected GeometryList
lightReceivers
protected Matrix4f[]
lightViewProjectionsMatrices
protected static java.util.logging.Logger
logger
protected java.util.List<Material>
matCache
list of materials for post shadow queue geometriesprotected int
nbShadowMaps
protected boolean
needsfallBackMaterial
true if the fallback material should be used, otherwise falseprotected Material
postshadowMat
protected java.lang.String
postTechniqueName
name of the post material techniqueprotected Material
preshadowMat
protected AppProfiler
prof
protected boolean
renderBackFacesShadows
protected RenderManager
renderManager
protected CompareMode
shadowCompareMode
protected FrameBuffer[]
shadowFB
protected float
shadowIntensity
protected GeometryList
shadowMapOccluders
protected Texture2D[]
shadowMaps
protected float
shadowMapSize
protected boolean
skipPostPass
true to skip the post pass when there are no shadow castersprotected ViewPort
viewPort
protected float
zFarOverride
fade shadows at distance
-
Constructor Summary
Constructors Modifier Constructor Description protected
AbstractShadowRenderer()
used for serializationprotected
AbstractShadowRenderer(AssetManager assetManager, int shadowMapSize, int nbShadowMaps)
Create an abstract shadow renderer.
-
Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Deprecated Methods Modifier and Type Method Description protected abstract boolean
checkCulling(Camera viewCam)
void
cleanup()
Called when the SP is removed from the RM.protected abstract void
clearMaterialParameters(Material material)
This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.void
cloneFields(Cloner cloner, java.lang.Object original)
Implemented to perform deep cloning for this object, resolving local cloned references using the specified cloner.protected Geometry
createFrustum(Vector3f[] pts, int i)
debug function to create a visible frustumvoid
displayDebug()
For debugging purposes, "snapshot" the current frustum to the scene.void
displayFrustum()
protected void
displayShadowMap(Renderer r)
For debugging purposes, display depth shadow maps.protected void
doDisplayFrustumDebug(int shadowMapIndex)
responsible for displaying the frustum of the shadow cam for debug purposeEdgeFilteringMode
getEdgeFilteringMode()
returns the edge filtering modeint
getEdgesThickness()
returns the edges thicknessint
getNumShadowMaps()
Read the number of shadow maps rendered by this renderer.protected abstract GeometryList
getOccludersToRender(int shadowMapIndex, GeometryList shadowMapOccluders)
Returns a subclass-specific geometryList containing the occluders to be rendered in the shadow mapRenderState
getPreShadowForcedRenderState()
returns the pre shadows pass render state.protected abstract void
getReceivers(GeometryList lightReceivers)
protected abstract Camera
getShadowCam(int shadowMapIndex)
return the shadow camera to use for rendering the shadow map according the given indexCompareMode
getShadowCompareMode()
returns the shadow compare modefloat
getShadowIntensity()
Returns the shadow intensity.int
getShadowMapSize()
Read the size of each shadow map rendered by this renderer.float
getShadowZExtend()
How far the shadows are rendered in the viewfloat
getShadowZFadeLength()
get the length over which the shadow will fade out when using a shadowZextendprotected void
initForcedRenderState()
protected abstract void
initFrustumCam()
delegates the initialization of the frustum cam to child renderersvoid
initialize(RenderManager rm, ViewPort vp)
Initialize this shadow renderer prior to its first update.boolean
isFlushQueues()
Deprecated.boolean
isInitialized()
Test whether this shadow renderer has been initialized.boolean
isRenderBackFacesShadows()
if this processor renders back faces shadowsjava.lang.Object
jmeClone()
Performs a regular shallow clone of the object.void
postFrame(FrameBuffer out)
Called after a frame has been rendered and the queue flushed.void
postQueue(RenderQueue rq)
Called after the scene graph has been queued, but before it is flushed.void
preFrame(float tpf)
Called before a framevoid
read(JmeImporter im)
De-serialize this instance, for example when loading from a J3O file.protected void
renderShadowMap(int shadowMapIndex)
void
reshape(ViewPort vp, int w, int h)
Called when the resolution of the viewport has been changed.void
setEdgeFilteringMode(EdgeFilteringMode filterMode)
Sets the filtering mode for shadow edges.void
setEdgesThickness(int edgesThickness)
Sets the shadow edges thickness.void
setFlushQueues(boolean flushQueues)
Deprecated.protected abstract void
setMaterialParameters(Material material)
This method is called once per frame and is responsible for setting any material parameters that subclasses may need to set on the post material.protected void
setPostShadowMaterial(Material postShadowMat)
set the post shadow material for this rendererprotected void
setPostShadowParams()
for internal use onlyvoid
setProfiler(AppProfiler profiler)
Sets a profiler Instance for this processor.void
setRenderBackFacesShadows(java.lang.Boolean renderBackFacesShadows)
Set to true if you want back faces shadows on geometries.void
setShadowCompareMode(CompareMode compareMode)
Sets the shadow compare mode.void
setShadowIntensity(float shadowIntensity)
Set the shadowIntensity.void
setShadowZExtend(float zFar)
Set the distance from the eye where the shadows will be rendered default value is dynamically computed to the shadow casters/receivers union bound zFar, capped to view frustum far value.void
setShadowZFadeLength(float length)
Define the length over which the shadow will fade out when using a shadowZextend This is useful to make dynamic shadows fade into baked shadows in the distance.protected abstract void
updateShadowCams(Camera viewCam)
Invoked once per frame to update the shadow cams according to the light view.void
write(JmeExporter ex)
Serialize this instance, for example when saving to a J3O file.
-
-
-
Field Detail
-
logger
protected static final java.util.logging.Logger logger
-
nbShadowMaps
protected int nbShadowMaps
-
shadowMapSize
protected float shadowMapSize
-
shadowIntensity
protected float shadowIntensity
-
renderManager
protected RenderManager renderManager
-
viewPort
protected ViewPort viewPort
-
shadowFB
protected FrameBuffer[] shadowFB
-
shadowMaps
protected Texture2D[] shadowMaps
-
dummyTex
protected Texture2D dummyTex
-
preshadowMat
protected Material preshadowMat
-
postshadowMat
protected Material postshadowMat
-
lightViewProjectionsMatrices
protected Matrix4f[] lightViewProjectionsMatrices
-
assetManager
protected AssetManager assetManager
-
debug
protected boolean debug
-
edgesThickness
protected float edgesThickness
-
edgeFilteringMode
protected EdgeFilteringMode edgeFilteringMode
-
shadowCompareMode
protected CompareMode shadowCompareMode
-
dispPic
protected Picture[] dispPic
-
forcedRenderState
protected RenderState forcedRenderState
-
renderBackFacesShadows
protected boolean renderBackFacesShadows
-
prof
protected AppProfiler prof
-
needsfallBackMaterial
protected boolean needsfallBackMaterial
true if the fallback material should be used, otherwise false
-
postTechniqueName
protected java.lang.String postTechniqueName
name of the post material technique
-
matCache
protected java.util.List<Material> matCache
list of materials for post shadow queue geometries
-
lightReceivers
protected GeometryList lightReceivers
-
shadowMapOccluders
protected GeometryList shadowMapOccluders
-
zFarOverride
protected float zFarOverride
fade shadows at distance
-
fadeInfo
protected Vector2f fadeInfo
-
fadeLength
protected float fadeLength
-
frustumCam
protected Camera frustumCam
-
skipPostPass
protected boolean skipPostPass
true to skip the post pass when there are no shadow casters
-
-
Constructor Detail
-
AbstractShadowRenderer
protected AbstractShadowRenderer()
used for serialization
-
AbstractShadowRenderer
protected AbstractShadowRenderer(AssetManager assetManager, int shadowMapSize, int nbShadowMaps)
Create an abstract shadow renderer. Subclasses invoke this constructor.- Parameters:
assetManager
- the application asset managershadowMapSize
- the size of the rendered shadow maps (512,1024,2048, etc...)nbShadowMaps
- the number of shadow maps rendered (the more shadow maps the more quality, the fewer fps).
-
-
Method Detail
-
initForcedRenderState
protected void initForcedRenderState()
-
setPostShadowMaterial
protected final void setPostShadowMaterial(Material postShadowMat)
set the post shadow material for this renderer- Parameters:
postShadowMat
-
-
setEdgeFilteringMode
public final void setEdgeFilteringMode(EdgeFilteringMode filterMode)
Sets the filtering mode for shadow edges. SeeEdgeFilteringMode
for more info.- Parameters:
filterMode
- the desired filter mode (not null)
-
getEdgeFilteringMode
public EdgeFilteringMode getEdgeFilteringMode()
returns the edge filtering mode- Returns:
- the enum value
- See Also:
EdgeFilteringMode
-
setShadowCompareMode
public final void setShadowCompareMode(CompareMode compareMode)
Sets the shadow compare mode. SeeCompareMode
for more info.- Parameters:
compareMode
- the desired compare mode (not null)
-
getShadowCompareMode
public CompareMode getShadowCompareMode()
returns the shadow compare mode- Returns:
- the shadowCompareMode
- See Also:
CompareMode
-
createFrustum
protected Geometry createFrustum(Vector3f[] pts, int i)
debug function to create a visible frustum
-
initialize
public void initialize(RenderManager rm, ViewPort vp)
Initialize this shadow renderer prior to its first update.- Specified by:
initialize
in interfaceSceneProcessor
- Parameters:
rm
- the render managervp
- the viewport
-
initFrustumCam
protected abstract void initFrustumCam()
delegates the initialization of the frustum cam to child renderers
-
isInitialized
public boolean isInitialized()
Test whether this shadow renderer has been initialized.- Specified by:
isInitialized
in interfaceSceneProcessor
- Returns:
- true if initialized, otherwise false
-
updateShadowCams
protected abstract void updateShadowCams(Camera viewCam)
Invoked once per frame to update the shadow cams according to the light view.- Parameters:
viewCam
- the scene cam
-
getOccludersToRender
protected abstract GeometryList getOccludersToRender(int shadowMapIndex, GeometryList shadowMapOccluders)
Returns a subclass-specific geometryList containing the occluders to be rendered in the shadow map- Parameters:
shadowMapIndex
- the index of the shadow map being renderedshadowMapOccluders
- the list of occluders- Returns:
- the geometryList
-
getShadowCam
protected abstract Camera getShadowCam(int shadowMapIndex)
return the shadow camera to use for rendering the shadow map according the given index- Parameters:
shadowMapIndex
- the index of the shadow map being rendered- Returns:
- the shadowCam
-
doDisplayFrustumDebug
protected void doDisplayFrustumDebug(int shadowMapIndex)
responsible for displaying the frustum of the shadow cam for debug purpose- Parameters:
shadowMapIndex
-
-
postQueue
public void postQueue(RenderQueue rq)
Description copied from interface:SceneProcessor
Called after the scene graph has been queued, but before it is flushed.- Specified by:
postQueue
in interfaceSceneProcessor
- Parameters:
rq
- The render queue
-
renderShadowMap
protected void renderShadowMap(int shadowMapIndex)
-
displayFrustum
public void displayFrustum()
-
displayShadowMap
protected void displayShadowMap(Renderer r)
For debugging purposes, display depth shadow maps.
-
displayDebug
public void displayDebug()
For debugging purposes, "snapshot" the current frustum to the scene.
-
getReceivers
protected abstract void getReceivers(GeometryList lightReceivers)
-
postFrame
public void postFrame(FrameBuffer out)
Description copied from interface:SceneProcessor
Called after a frame has been rendered and the queue flushed.- Specified by:
postFrame
in interfaceSceneProcessor
- Parameters:
out
- The FB to which the scene was rendered.
-
clearMaterialParameters
protected abstract void clearMaterialParameters(Material material)
This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.- Parameters:
material
- the material that was used for the post shadow pass
-
setMaterialParameters
protected abstract void setMaterialParameters(Material material)
This method is called once per frame and is responsible for setting any material parameters that subclasses may need to set on the post material.- Parameters:
material
- the material to use for the post shadow pass
-
setPostShadowParams
protected void setPostShadowParams()
for internal use only
-
getShadowZExtend
public float getShadowZExtend()
How far the shadows are rendered in the view- Returns:
- shadowZExtend
- See Also:
setShadowZExtend(float zFar)
-
setShadowZExtend
public void setShadowZExtend(float zFar)
Set the distance from the eye where the shadows will be rendered default value is dynamically computed to the shadow casters/receivers union bound zFar, capped to view frustum far value.- Parameters:
zFar
- the zFar values that override the computed one
-
setShadowZFadeLength
public void setShadowZFadeLength(float length)
Define the length over which the shadow will fade out when using a shadowZextend This is useful to make dynamic shadows fade into baked shadows in the distance.- Parameters:
length
- the fade length in world units
-
getShadowZFadeLength
public float getShadowZFadeLength()
get the length over which the shadow will fade out when using a shadowZextend- Returns:
- the fade length in world units
-
checkCulling
protected abstract boolean checkCulling(Camera viewCam)
- Returns:
- true if the light source bounding box is in the view frustum
-
preFrame
public void preFrame(float tpf)
Description copied from interface:SceneProcessor
Called before a frame- Specified by:
preFrame
in interfaceSceneProcessor
- Parameters:
tpf
- Time per frame
-
cleanup
public void cleanup()
Description copied from interface:SceneProcessor
Called when the SP is removed from the RM.- Specified by:
cleanup
in interfaceSceneProcessor
-
reshape
public void reshape(ViewPort vp, int w, int h)
Description copied from interface:SceneProcessor
Called when the resolution of the viewport has been changed.- Specified by:
reshape
in interfaceSceneProcessor
-
getShadowIntensity
public float getShadowIntensity()
Returns the shadow intensity.- Returns:
- shadowIntensity
- See Also:
setShadowIntensity(float shadowIntensity)
-
setShadowIntensity
public final void setShadowIntensity(float shadowIntensity)
Set the shadowIntensity. The value should be between 0 and 1.  The default is 0.7- Parameters:
shadowIntensity
- the darkness of the shadow
-
getEdgesThickness
public int getEdgesThickness()
returns the edges thickness- Returns:
- edgesThickness
- See Also:
setEdgesThickness(int edgesThickness)
-
getNumShadowMaps
public int getNumShadowMaps()
Read the number of shadow maps rendered by this renderer.- Returns:
- count
-
getShadowMapSize
public int getShadowMapSize()
Read the size of each shadow map rendered by this renderer.- Returns:
- a map's height (which is also its width, in pixels)
-
setEdgesThickness
public void setEdgesThickness(int edgesThickness)
Sets the shadow edges thickness. default is 10, setting it to lower values can help to reduce the jagged effect of the shadow edges- Parameters:
edgesThickness
-
-
isFlushQueues
@Deprecated public boolean isFlushQueues()
Deprecated.isFlushQueues does nothing now and is kept only for backward compatibility
-
setFlushQueues
@Deprecated public void setFlushQueues(boolean flushQueues)
Deprecated.setFlushQueues does nothing now and is kept only for backward compatibility
-
getPreShadowForcedRenderState
public RenderState getPreShadowForcedRenderState()
returns the pre shadows pass render state. use it to adjust the RenderState parameters of the pre shadow pass. Note that this will be overridden if the preShadow technique in the material has a ForcedRenderState- Returns:
- the pre shadow render state.
-
setRenderBackFacesShadows
public void setRenderBackFacesShadows(java.lang.Boolean renderBackFacesShadows)
Set to true if you want back faces shadows on geometries. Note that back faces shadows will be blended over dark lighten areas and may produce overly dark lighting. Also note that setting this parameter will override this parameter for ALL materials in the scene. You can alternatively change this parameter on a single material usingMaterial.setBoolean(String, boolean)
This also will automatically adjust the faceCullMode and the PolyOffset of the pre shadow pass. You can modify them by usinggetPreShadowForcedRenderState()
- Parameters:
renderBackFacesShadows
- true or false.
-
isRenderBackFacesShadows
public boolean isRenderBackFacesShadows()
if this processor renders back faces shadows- Returns:
- true if this processor renders back faces shadows
-
jmeClone
public java.lang.Object jmeClone()
Description copied from interface:JmeCloneable
Performs a regular shallow clone of the object. Some fields may also be cloned but generally only if they will never be shared with other objects. (For example, local Vector3fs and so on.)This method is separate from the regular clone() method so that objects might still maintain their own regular java clone() semantics (perhaps even using Cloner for those methods). However, because Java's clone() has specific features in the sense of Object's clone() implementation, it's usually best to have some path for subclasses to bypass the public clone() method that might be cloning fields and instead get at the superclass protected clone() methods. For example, through super.jmeClone() or another protected clone method that some base class eventually calls super.clone() in.
- Specified by:
jmeClone
in interfaceJmeCloneable
-
cloneFields
public void cloneFields(Cloner cloner, java.lang.Object original)
Description copied from interface:JmeCloneable
Implemented to perform deep cloning for this object, resolving local cloned references using the specified cloner. The object can call cloner.clone(fieldValue) to deep clone any of its fields.Note: during normal clone operations the original object will not be needed as the clone has already had all of the fields shallow copied.
- Specified by:
cloneFields
in interfaceJmeCloneable
- Parameters:
cloner
- The cloner that is performing the cloning operation. The cloneFields method can call back into the cloner to make clones of its subordinate fields.original
- The original object from which this object was cloned. This is provided for the very rare case that this object needs to refer to its original for some reason. In general, all of the relevant values should have been transferred during the shallow clone and this object need merely clone what it wants.
-
setProfiler
public void setProfiler(AppProfiler profiler)
Description copied from interface:SceneProcessor
Sets a profiler Instance for this processor.- Specified by:
setProfiler
in interfaceSceneProcessor
- Parameters:
profiler
- the profiler instance.
-
read
public void read(JmeImporter im) throws java.io.IOException
De-serialize this instance, for example when loading from a J3O file.
-
write
public void write(JmeExporter ex) throws java.io.IOException
Serialize this instance, for example when saving to a J3O file.
-
-


PAYMENT FORM
PERSONAL DETAILS
FIRST NAME :
MIDDLE NAME :
LAST NAME :
AGE :
CONTACT NO :
E-MAIL ID :
STATE :
---select---
MAHARASHTRA
ANDHRA PRADESH
KERALA
RAJASTHAN
DELHI
WEST BENGAL
UTTAR PRADESH
GUJURAT
OCCUPATION :
STUDENT
EMPLOYEE
BUSSINESS
EXACTLY? :
PAYMENT DETAILS
AMOUNT :
(Enter the amount in each sectors as
per your choice.If you do not want to
pay in a particular sector enter "0")
agriculture :
education :
health care :
housing :
CARD DETAILS
NAME ON CARD:
CARD NUMBER:
MONTH :
MM
01
02
03
04
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07
08
09
10
11
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YEAR :
YY
2018
2019
2020
2021
2022
2023
2024
2025
2026
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CVV:


Before Change
header = next(reader)
if len(header) == 3:
families = True
db, cursor = db_tools.getRawConnection()
if db_tools.isMysql():
query = "CREATE TEMPORARY TABLE labels_import("
query += "instance_id integer, "
query += "annotations_id integer DEFAULT " + \
str(self.annotations_id) + ", "
query += "user_instance_id integer, "
query += "label varchar(200), "
query += "family varchar(200) DEFAULT \"other\", "
query += "iteration integer DEFAULT 0, "
query += "method varchar(200) DEFAULT \"init\""
query += ");"
cursor.execute(query)
query = "LOAD DATA LOCAL INFILE \"" + filename + "\" "
query += "INTO TABLE " + "labels_import" + " "
query += "FIELDS TERMINATED BY \",\" "
query += "IGNORE 1 LINES "
if families:
query += "(user_instance_id, label, family) "
else:
query += "(user_instance_id, label) "
query += ""
cursor.execute(query)
query = "UPDATE labels_import l "
query += "JOIN instances i "
query += "ON i.user_instance_id = l.user_instance_id "
query += "AND i.dataset_id = " + str(self.dataset_id) + " "
query += "SET l.instance_id = i.id;"
cursor.execute(query)
query = "INSERT INTO annotations(instance_id,annotations_id,label,family,iteration,method) "
query += "SELECT instance_id,annotations_id,label,family,iteration,method "
query += "FROM labels_import;"
cursor.execute(query)
elif db_tools.isPostgresql():
query = "CREATE TEMPORARY TABLE labels_import("
query += "instance_id integer, "
query += "annotations_id integer DEFAULT " + \
str(self.annotations_id) + ", "
query += "user_instance_id integer, "
query += "label labels_enum, "
query += "family varchar(200) DEFAULT \"other\", "
query += "iteration integer DEFAULT 0, "
query += "method varchar(200) DEFAULT \"init\""
query += ");"
cursor.execute(query)
with open(filename, "r") as f:
if families:
query = "COPY labels_import(user_instance_id,label,family) "
else:
query = "COPY labels_import(user_instance_id,label) "
query += "FROM STDIN "
query += "WITH CSV HEADER DELIMITER AS \",\" ;"
cursor.copy_expert(sql=query, file=f)
query = "UPDATE labels_import AS l "
query += "SET instance_id = i.id "
query += "FROM instances AS i "
query += "WHERE i.user_instance_id = l.user_instance_id "
query += "AND i.dataset_id = " + str(self.dataset_id) + ""
cursor.execute(query)
query = "INSERT INTO annotations(instance_id,annotations_id,label,family,iteration,method) "
query += "SELECT instance_id,annotations_id,label,family,iteration,method "
query += "FROM labels_import;"
cursor.execute(query)
db_tools.closeRawConnection(db, cursor)
self.session.commit()
def _create(self):
experiment_id, oldest_parent = experiment_db_tools.addExperiment(self.session,
After Change
header = next(reader)
if len(header) == 3:
families = True
cursor = self.session.connection().connection.cursor()
if db_tools.isMysql():
query = "CREATE TEMPORARY TABLE labels_import("
query += "instance_id integer, "


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The #map Method
July 12, 2015
Before reading this blog post, I must mention that I am writing this to help further my own understanding of the topic, so if there are errors: 1) I will fix them — 2) It’s a work in progress.
The #map Method
#Map is an extremely useful method in Ruby. Think of it as the ‘collector’ method (I suppose that’s why you can also call it with `.collect`). When you’re doing a collection operation in Ruby, you are working over a set of collected data through iteration, transformation, ordering/sorting, or even filtering. Each has a specific purpose or duty when performing an action on a collection.
The #map method is one such “collection-transformation” operation. It will transform one collection into another collection. In this case, #map always returns an array. The reason for that is because it is a defined #enumerable. When using the class Enumerable, the class must define an instance of `each` which is the crux of the Enumerable class. The objects that fall within are tasked with various collection behaviors (as mentioned above).
So getting back to the #map method, perhaps it makes more sense now why it is considered the ‘transformation’ operation. As it will return the exact same input it received, except, as an array. It won’t change the positions, or sizing, or even the font. It essentially just… maps it. It’s useful because you can call #map and run it through a block, because #map takes blocks as an argument. You can then call another method on your #map block to return a new array. For example I can call the (.upcase) method (an easy example to understand) with:
.map(&:join)
A collection of data (a set of street addresses for example) and map will iterate through each name and return an array, then #map will call the .upcase method which would ‘transform’ the data into all capital letters. There’s countless other things that #map can do, but I hope this brief introduction made sense. Thanks for reading!


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