Roman Nurik, Google Geo APIs Team
August 2009
In Part I: An Introduction to the Earth API Document Object Model, I discuss the HTML and KML Document Object Models (DOMs) and their relation to the Earth API. In this article, we'll learn about the GEarthExtensions utility library's method of simplifying DOM traversals and how we can easily perform common DOM search and manipulation operations on entire KML document trees using this method.
This article assumes you are familiar with JavaScript and know the basics of the Earth API. It also assumes you have an understanding of the concepts discussed in Part I.
Many common operations in the Earth API require running a computation over
(potentially) the entire KML DOM structure of either the plugin root object
(GEPlugin)
or KML content loaded via fetchKml
or parseKml
.
Since KML is hierarchical and thus tree-like, it is possible to perform such
a computation using a
depth-first tree traversal. To enact this traversal, we
can use a variety of Earth API DOM access methods discussed in previous sections
as well as in the object
containers section of the Earth API documentation, such as
GESchemaObjectContainer.getChildNodes
and the more specialized
KmlPlacemark.getGeometry
.
Note: For more information on loading KML content in the Earth API, read An Overview of Using KML in the Earth API.
GEarthExtensions
utility libraryThe GEarthExtensions
Earth API utility library provides a variety of helper functions that developers
can use to simplify their application code. The
gex.dom.walk
helper method in this library is
specifically designed to simplify DOM traversal in Earth API applications.
Before we dive into an example of what this simplified DOM traversal code
looks like, let's see all the complex code behind gex.dom.walk
that
you don't need to worry about thanks to the utility library:
/** * Performs a depth-first tree traversal on options.rootObject, * calling options.visitCallback on every KmlFeature and KmlGeometry in the * hierarchy. Minor elements such as <name> and <coordinates>, for * example, are not traversed. */ GEarthExtensions.prototype.dom.walk = function(options) { // Define code to be called for each node in the tree. var _visit = function(object) { // Visit the current node. var retValue = options.visitCallback.call(object); // Stop the traversal if the visit callback returns false. if (retValue === false) return false; // After visiting this node, see if it has children, and visit them. var objectContainer = null; if ('getFeatures' in object) { // This <Document> or <Folder> can have child features. objectContainer = object.getFeatures(); } else if ('getGeometry' in object && object.getGeometry()) { // This feature has a geometry child. _visit(object.getGeometry()); } else if ('getGeometries' in object) { // This <MultiGeometry> can have child geometries. objectContainer = object.getGeometries(); } else if ('getOuterBoundary' in object) { // This <Polygon> can have outer and inner boundary geometries. if (object.getOuterBoundary()) _visit(object.getOuterBoundary(), contextArgument.child); objectContainer = object.getInnerBoundaries(); } // Iterate and visit the object's children if it is a container. if (objectContainer && objectContainer.hasChildNodes()) { var childNodes = objectContainer.getChildNodes(); var numChildNodes = childNodes.getLength(); for (var i = 0; i < numChildNodes; i++) { var child = childNodes.item(i); if (!_visit(child, contextArgument.child)) return false; } } return true; }; // Begin the traversal. _visit(options.rootObject); };
The outer method performs a depth-first tree traversal on
options.rootObject
, calling a nested, recursive function
_visit
for each KmlFeature
and
KmlGeometry
under the root object's DOM hierarchy.
_visit
in turn calls the user defined callback function
options.visitCallback
, which contains the code for the desired DOM
operation.
As a developer using the utility library, however, the code you need to use in your own application for a DOM traversal can be quite simple. For example, the snippet below shows a basic DOM traversal that counts the number of line strings in the plugin:
// Instantiate the utility library. var gex = new GEarthExtensions(ge); var numLines = 0; gex.dom.walk({ rootObject: ge, visitCallback: function() { // 'this' is the current DOM node being visited. if ('getType' in this && this.getType() == 'KmlLineString') ++numLines; } }); alert('There are ' + numLines + ' lines.');
Below are several commonly used operations that can be modeled as DOM
traversal problems and implemented using gex.dom.walk
.
One oftenly
requested feature is a function to retrieve an object by its KML ID, similar
to document.getElementById
in JavaScript. Although this is already
available in the aforementioned utility library as
gex.dom.getObjectById
, let's take a look at how to
implement this using only the gex.dom.walk
function.
The below code assumes that the following global variables are already defined:
GEarthExtensions
GEPlugin
, loaded via google.earth.createInstance
/** * Returns the object in the DOM with the given ID, or null if * none was found. */ function getObjectById(id) { var foundObject = null; // Traverse the DOM, looking for the object with the given ID. gex.dom.walk({ rootObject: ge, visitCallback: function() { if ('getId' in this && this.getId() == id) { foundObject = this; return false; // Stop the walk. } } }); return foundObject; }
Another common use case for DOM traversal is to retrieve all objects of a
given object type (such as KmlTour
). The below code shows how to
play the nth tour in a loaded KML file.
/** * Plays the nth (0-based) tour in the file at the given KML URL; indexing * is depth-first. */ function playTour(kmlUrl, index) { google.earth.fetchKml(ge, kmlUrl, function(fetchedKmlObject) { if (!fetchedKmlObject) return; var tours = []; // Find all the tours. gex.dom.walk({ rootObject: fetchedKmlObject, visitCallback: function() { if ('getType' in this && this.getType() == 'KmlTour') tours.push(this); } }); // Play the nth tour if (index < tours.length) { ge.getTourPlayer().setTour(tours[index]); ge.getTourPlayer().play(); } }); }
styleUrl
to every placemark in a documentLastly, to change the styleUrl
for each placemark
inside a given document or folder:
/** * Sets the style URL of each placemark under the given root document or folder. */ function updateStyleUrls(container, styleUrl) { gex.dom.walk({ rootObject: container, visitCallback: function() { if ('getType' in this && this.getType() == 'KmlPlacemark') this.setStyleUrl(styleUrl); } }); }
A non-negligible cost is incurred the first time a node in the DOM tree is visited because a JavaScript object corresponding to that node must be initialized. Thus, in practice, DOM traversals over large KML files can take a long time and large amounts of memory if care is not taken to limit the scope of the search.
In the actual gex.dom.walk
implementation (versus
the simplified version above), it is possible to selectively prevent descending
into a given node's subtree by setting a walkChildren
flag to
false
from within the visit callback.
For more details on walkChildren
and precise documentation for
gex.dom.walk
, see the relevant GEarthExtensions
API reference.
This article discussed the GEarthExtensions
utility library for the Google Earth API, which has a dom.walk
method that simplifies common DOM traversal problems such as finding elements of
a given type or by ID.
To learn more about the utility library discussed in this article, visit the GEarthExtensions homepage.


|
Assimp
5.0.1, master @ cd42b955
|
A node in the imported hierarchy. More...
Public Member Functions | |
| aiNode () | |
| Constructor. More... | |
| aiNode (const std::string &name) | |
| Construction from a specific name. More... | |
| ~aiNode () | |
| Destructor. More... | |
| void | addChildren (unsigned int numChildren, aiNode **children) |
| Will add new children. More... | |
| aiNode * | FindNode (const aiString &name) |
| const aiNode * | FindNode (const aiString &name) const |
| Searches for a node with a specific name, beginning at this nodes. More... | |
| aiNode * | FindNode (const char *name) |
| const aiNode * | FindNode (const char *name) const |
Public Attributes | |
| C_STRUCT aiNode ** | mChildren |
| The child nodes of this node. More... | |
| unsigned int * | mMeshes |
| The meshes of this node. More... | |
| C_STRUCT aiMetadata * | mMetaData |
| Metadata associated with this node or nullptr if there is no metadata. More... | |
| C_STRUCT aiString | mName |
| The name of the node. More... | |
| unsigned int | mNumChildren |
| The number of child nodes of this node. More... | |
| unsigned int | mNumMeshes |
| The number of meshes of this node. More... | |
| C_STRUCT aiNode * | mParent |
| Parent node. More... | |
| C_STRUCT aiMatrix4x4 | mTransformation |
| The transformation relative to the node's parent. More... | |
A node in the imported hierarchy.
Each node has name, a parent node (except for the root node), a transformation relative to its parent and possibly several child nodes. Simple file formats don't support hierarchical structures - for these formats the imported scene does consist of only a single root node without children.
| aiNode::aiNode | ( | ) |
Constructor.
|
explicit |
Construction from a specific name.
| aiNode::~aiNode | ( | ) |
Destructor.
| void aiNode::addChildren | ( | unsigned int | numChildren, |
| aiNode ** | children | ||
| ) |
Will add new children.
| numChildren | Number of children to add. |
| children | The array with pointers showing to the children. |
Searches for a node with a specific name, beginning at this nodes.
Normally you will call this method on the root node of the scene.
| name | Name to search for |
| aiNode * aiNode::FindNode | ( | const char * | name | ) |
| const aiNode * aiNode::FindNode | ( | const char * | name | ) | const |
| unsigned int* aiNode::mMeshes |
The meshes of this node.
Each entry is an index into the mesh list of the aiScene.
| C_STRUCT aiMetadata* aiNode::mMetaData |
Metadata associated with this node or nullptr if there is no metadata.
Whether any metadata is generated depends on the source file format. See the importer_notes page for more information on every source file format. Importers that don't document any metadata don't write any.
The name of the node.
The name might be empty (length of zero) but all nodes which need to be referenced by either bones or animations are named. Multiple nodes may have the same name, except for nodes which are referenced by bones (see aiBone and aiMesh::mBones). Their names must be unique.
Cameras and lights reference a specific node by name - if there are multiple nodes with this name, they are assigned to each of them.
There are no limitations with regard to the characters contained in the name string as it is usually taken directly from the source file.
Implementations should be able to handle tokens such as whitespace, tabs, line feeds, quotation marks, ampersands etc.
Sometimes assimp introduces new nodes not present in the source file into the hierarchy (usually out of necessity because sometimes the source hierarchy format is simply not compatible). Their names are surrounded by
<>
e.g.
<DummyRootNode>
.
| unsigned int aiNode::mNumChildren |
The number of child nodes of this node.
| unsigned int aiNode::mNumMeshes |
The number of meshes of this node.
| C_STRUCT aiMatrix4x4 aiNode::mTransformation |
The transformation relative to the node's parent.


{% extends "base.html" %} {% block content %} {% load static %} About us:
What we're about:
At CRC we strive to make renting a car as simple and personal as buying your own. Renting a car brings you freedom, and CRC will help you find the right car for you at a great price. But there’s much more to us than that. CRC is here to make renting a car a lot less of a hassle.
Why use us:
To put it n simple terms, we bring the highest value and peace of mind throughout your rental car journey. We use all our experience – and the experiences of millions of our customers – to bring you the car you need and the quality of service you want. Always at the best price. But don’t take our word for it. We were awarded the best car rental website of 2017 at the Travvy Awards.
Who we are:
Founded by car fanatic Jeffery Lamar Williams in 2010, CRC has expanded from Brisbane across multiple other states in Australia to become the nation's number 1 car rental service.
{% endblock %}


!= HtmlService.createHtmlOutputFromFile('Stylesheet').getContent(); ?>
This add-on allows you to resize, with precision, the charts in the active sheet. Type the desired width and height in inches or pixels, select a resolution and press "Resize All"
Resulting Size: 0.00 x 0.00 inches


$state
(service in module ui.router.state
)
$state
service is responsible for representing states as well as transitioning
between them. It also provides interfaces to ask for current state or even states
you're coming from.
Returns the state configuration object for any state by passing the name as a string. Without any arguments it'll return a array of all configured state objects.
stateOrName – {string|object} –
The name of the state for which you'd like to get the original state configuration object for.
{object}
– State configuration object or array of all objects.
Convenience method for transitioning to a new state. $state.go
calls
$state.transitionTo
internally but automatically sets options to
{ location: true, inherit: true, relative: $state.$current, notify: true }
.
This allows you to easily use an absolute or relative to path and specify
only the parameters you'd like to update (while letting unspecified parameters
inherit from the current state.
Some examples:
$state.go('contact.detail')
- will go to the contact.detail
state$state.go('^')
- will go to a parent state$state.go('^.sibling')
- will go to a sibling state$state.go('.child.grandchild')
- will go to grandchild stateto – {string} –
Absolute State Name or Relative State Path.
params – {object} –
A map of the parameters that will be sent to the state, will populate $stateParams.
options – {object} –
If Object is passed, object is an options hash.
var app = angular.module('app', ['ui.router.state']); app.controller('ctrl', function ($scope, $state) { $scope.changeState = function () { $state.go('contact.detail'); }; });
A url generation method that returns the compiled url for the given state populated with the given params.
stateOrName – {string|object} –
The state name or state object you'd like to generate a url from.
params – {object} –
An object of parameter values to fill the state's required parameters.
{string}
– url
expect($state.href("about.person", { person: "bob" })).toEqual("/about/bob");
A method to determine if the current active state is equal to or is the child of the state stateName. If any params are passed then they will be tested for a match as well. Not all the parameters need to be passed, just the ones you'd like to test for equality.
stateOrName – {string} –
A partial name to be searched for within the current state name.
params – {object} –
A param object, e.g. {sectionId: section.id}
,
that you'd like to test against the current active state.
{boolean}
– True or false
$state.includes("contacts"); // returns true $state.includes("contacts.details"); // returns true $state.includes("contacts.details.item"); // returns true $state.includes("contacts.list"); // returns false $state.includes("about"); // returns false
Similar to $state.includes, but only checks for the full state name. If params is supplied then it will be tested for strict equality against the current active params object, so all params must match with none missing and no extras.
stateName – {string|object} –
The state name or state object you'd like to check.
params – {object} –
A param object, e.g. {sectionId: section.id}
, that you'd like
to test against the current active state.
{boolean}
– Returns true or false whether its the state or not.
$state.is('contact.details.item'); // returns true $state.is(contactDetailItemStateObject); // returns true // everything else would return false
Reloads the current state by re-transitioning to it.
var app angular.module('app', ['ui.router.state']); app.controller('ctrl', function ($state) { $state.reload(); });
Low-level method for transitioning to a new state. $state.go
uses transitionTo
internally. $state.go
is recommended in most situations.
to – {string} –
Absolute State Name or Relative State Path.
params – {object} –
A map of the parameters that will be sent to the state, will populate $stateParams.
options – {object} –
If Object is passed, object is an options hash.
var app = angular.module('app', ['ui.router.state']); app.controller('ctrl', function ($scope, $state) { $scope.changeState = function () { $state.transitionTo('contact.detail'); }; });
A param object, e.g. {sectionId: section.id)}, that you'd like to test against the current active state.
A reference to the state's config object. However you passed it in. Useful for accessing custom data.
Currently pending transition. A promise that'll resolve or reject.


Card Payment Issues ?
Let's discuss the common card payment issue that occurs in general, couple of assumption and terminology you should be aware of:
- Merchant: The business owner where you buy stuff, egs. Gas Station, Grocery shop etc. and his Bank called Merchant's Bank.
- Customer: Yourself who buy stuff and pay via cash/card/cheque. and his bank called Customer's bank.
- POS Machine: Point of Sale Machine or commanly called Card Swipe Machine.
- Payment Gateway: Middle entity between Merchant and Customers bank
1. Payment failure at Customer Bank side
Let us explain this scenario with an example, Suppose you initiate a card payment at any POS and say the transaction failed i.e. the printed Slip has not come out and your money is debited from the bank. However if the merchant claims that this amount is not credited in his bank account.
- Step 1: To be sure that the transaction has actually failed, Kindly ask for the detailed report from POS machine, now this report contains the list of all the successful transaction, if your card entry is not present, then the transaction has failed.
- Step 2: If your money is debited for the failed transaction then it will automatically be reversed within 2 bank working days. Customers bank does the refund.
What if the money is not credited within 2 days ?
- Step 3: If the money is not credited within 2 working days then kindly contact the merchant, ask him to verify the transaction in his settlement records (merchants bank statement).
- Step 4: If this failed transaction is not listed in his record, then you may take a written note/email from the merchant that its not credited to the merchant bank.
- Step 5: Next you must visit your bank, and ask the Bank manager to raise a Chargebank (A simple Bank process to get refund fast) Once the bank manager marks this transaction under the Chargeback process, you will get the refund within 5 working days.
Everything can be done over a phone call.
Now, you must be wondering where the money has gone ?
 There is a middle entity between Customers and Merchants bank called The Payment Gateway (for example MarsterCard, Visa, RuPay) who are responsible for carrying out the transaction.
When a card is swiped, Merchants Bank contacts Customers Bank via Payment Gateway and request for payment initialization. Customers bank debits the amount and give it to the Payment gateways who then pass this amount to the Merchants Bank.
Once the merchants bank receives this amount, the POS machine generates a slip and the transaction is successful.
If due to any error the Merchants bank does not receive the amount then the transaction is termed as unsuccessful/failed. But this money gets trapped with Payment Gateway. Who then does the refund and money gets deposited back in customers account(this process may take 2 working days, or may take more time in which you have to do the process as explained in above 5 steps).
Sounds complicated right? this entire transaction process happens within a fraction of a second.
2. Payment failure at Merchants Bank side
Card transaction may fail at the merchants bank side. If there occurs any error at the merchant bank side, this transaction will fail, But however you will get a printed slip from the POS terminal stating the exact status and this money will be credited within 24 Hours.
We at Parrikar Petro Services takes great care in handling customer card transaction issues, we personally guide them the above mentioned process in depth. Considering the current digital payment needs of the country, we take pride in spreading Digital Payment literacy. Just stop by at our Gas Station office for any queries.
Read more on Tank Capacity Issues
Read more on Fuel Quantity Issues


Hey everyone! My name is Aisha Choudery and I am from Maryland. It was around the end of my eighth grade year when my brothers introduced me to computer science. I started by learning Python and once I got a hang of it, it really stuck to me. I learned about Kode With Klossy and I was really excited to apply for such a great oppurtunity. I applied, and a few months later, I got my acceptance letter. I ran around excited, then I started planning for the summer.
Now, I am working with my teacher to create an all girls coding club for my very own high school next year. With my school being so small, most of the young women don't even know what computer science could do for them. I am optimistic that my club will endorse computer science and help the coder community in Salisbury.
Not only will I always remember everything I learned from the amazing teachers, I will also remember the amazing women that I was surrounded by for the two weeks. As a Kode With Klossy alumna, I can say with certainty that Kode With Klossy was definitely an unforgetable experience!


My First JavaScript
Click me to display Date and Time.
Ir para botão
vovo
0
100 +
=
Animal
Sorry, your browser does not support inline SVG.


?6
7
8
9
10
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New
York
copyright
reserved
botanical
Garden
Oplismenus
hirtellus
(L.)
P.
Beauv.
det.
R.D,
Webster,
1994
UNITED
STATES
NATIONAL
HERBARIUM
>
>:
J3.4
Museum
botan.
Uuiv.
Lundeusis.
Oplismenus
hirtellus
(L.)P.Beauv.
subsp.
fasciculatus
U.Scholz
1604314
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Company: {{job.company}}
Description: {{job.description}}
Requirements: {{job.requirements}}
Hourly Wage: {{job.hourly_wage|currency}}/hr
State: {{job.state}}
Email: {{job.email}}


UliCMS 2023.3 "Smelling Anteater": Dotenv configuration and various improvements
The new UliCMS Release 2023.3 for the third quarter of 2023 is another commit to the modernization of the code base.
The main feature is the switch to Dotenv configuration files.
Other features includes improvements to the font preview and more.


House area - 121.4 m2.Not a big compact and cozy house of wood. Gable roof. Second floor - attic. Space of the house clearly defined by function. To ....
House area - 121.4 m2.Not a big compact and cozy house of wood. Gable roof. Second floor - attic. Space of the house clearly defined by function. To ....
House area - 121.4 m2.Not a big compact and cozy house of wood. Gable roof. Second floor - attic. Space of the house clearly defined by function. To ....
House area - 121.4 m2.Not a big compact and cozy house of wood. Gable roof. Second floor - attic. Space of the house clearly defined by function. To ....
New summer resort ... "It does not happen!" - You say - "Or is it a new or Starodachnoe!". Say and wrong. And promptly, and happily acknowledge their error, as soon find yourself in a wonderful oasis of luxurious simplicity, somehow magically arisen in the middle of a raging forest in the Russian epic spellcasting lake just an hour away and only a few traffic lights from the Kremlin!
ALL INFORMATIONjune 2014
Where the Russians were resting in the summer of 2014
june 2014
Where the Russians were resting in the summer of 2014
june 2014
Where the Russians were resting in the summer of 2014


Hi, welcome to the site of Steven Glasford, a senior at NDSU in Fargo ND My parents live in Spearfish, SD, though I don't consider myself to be from there. I am currently working towards a Bachelors of Science in Mathematics and Computer Science here. I don't have any pets. I got into computers at a young age, and am mostly interesting in Free and opensource software.
| Sunday | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday |
|---|---|---|---|---|---|---|
| Free day | CSC313 Advanced Software Design (11:00AM-11:50AM) | CSC366 Database Systems (9:30AM-10:45AM) | CSC313 Advanced Software Design (11:00AM-11:50AM) | CSC366 Database Systems (9:30AM-10:45AM) | CSC313 Advanced Software Design (11:00AM-11:50AM) | Free day |
| CSC453 Linear Programming (Noon-12:50PM) | CSC445 Capstone (11:00AM-12:15PM) | CSC453 Linear Programming (Noon-12:50PM) | CSC445 Capstone (11:00AM-12:15PM) | CSC453 Linear Programming (Noon-12:50PM) | ||
| CSC374 Computer Organization (2:00PM-2:50PM) | STAT368 Statistics (2:00PM-3:15PM) | CSC374 Computer Organization (2:00PM-2:50PM) | STAT368 Statistics (2:00PM-3:15PM) | CSC374 Computer Organization (2:00PM-2:50PM) | ||
| CSC467 Algorithm Analysis (3:30PM-4:45PM) | CSC467 Algorithm Analysis (3:30PM-4:45PM) |


Cyclist sustains 'critical' injuries in Longton 'hit and run'
by Brian EllisA cyclist is in hospital with serious head injuries after a 'hit and run' collision with a car last night.
The incident happened around 10.39pm in Gill Lane, Longton.
Police say the 18-year-old youth was cycling along the road in the direction of Leyland when he was "involved in collision with an unknown vehicle which caused him to fall from his bike.
A spokesperson said the teenager was taken to Royal Preston Hospital with critical injuries which required surgery. He remains in hospital.
The other vehicle involved failed to stop at the scene and it is believed to have continued along the road towards Leyland.
Sgt Martin Wilcock of Lancashire Police’s Tac Ops Division, said: “Our thoughts are with the injured young man at this time.
“We are making a number of enquiries as part of our investigation into the collision, but we need to trace the driver of the other vehicle involved.
“If you were the driver I would urge you to search your conscience and do the right thing by coming forward so we can establish what happened.
“If you witnessed the collision or have any information at all that may help, please get in touch.”
Anyone with information should email<EMAIL_ADDRESS>or call 101 quoting log number 1564 of 16th November.


Waiting for responces...
Open Off File:
Start Label
Open Label File:
Export Label and Primitive Files:
Export Label
Plane
Cylinder
Cone
Sphere
Clear Current Selection
Clear Selection
Change Label of Selected Faces
Change Label
Select Color
Undo Selection
Undo Label


This will be in the page capture...
| Api Example | |
|---|---|
| getVersion | |
| captureElement | |
| capturePage | |
| adjustZoomFactor |
adjustZoomFactor: |
| captureUrl |
url: |
| captureUrlWithOverlay |
url: imgUrl: includeOverlay: |
| captureSection |
x: y: width: height: |
| captureImage |
url: |


Ground Truth: {{ ('Normal', 'Benign', 'Cancer')[ground_truth] }}
{% endif %} {% if ground_truth_of_similar[0] %}Ground Truth of Top 20 similar images (normal, benign, cancer):
Image: {{ image_name }}
Checkpoint used: {{ checkpoint_path }}
Class probabilities:
Our clinical findings:


Pushes local projects to QuantConnect while preserving the directory structure of your local projects.
The project's files, description, and parameters are pushed to the cloud.
By default, all local projects in your current organization workspace directory are pushed. If you provide a --project
option, you only push a single project to the cloud.
Before pushing a local project, the CLI checks if the cloud project with the same path already exists.
If it does and the cloud project is not linked to the local project (because of an earlier lean cloud pull
or lean cloud push
), the CLI adds a 1 to the end of the name of your local project and then pushes it to the cloud.
If the cloud project doesn't exist yet, the CLI creates it for you and pushes the contents of the local project to the newly created cloud project.
If you have a cloud copy of a project when you push it from your local machine, files in the cloud which don't exist locally are deleted and the configuration values of your local project overwrite the configuration values of the cloud version. If you have renamed the project on your local machine or in the cloud before you push, the cloud project is renamed to match the name of the local project.


This is the base star for a family of stars which supports a mutable system configuration in the DE-domain. This star family implements the functionality of a dynamic map-function for the discrete-event domain. A dynamic map-function works like the map-function in the HOF-domain, but we can change the number of blocks it multiplies during runtime of the simulation. Thus, we support a mutable system configuration. Note, that this star family only works with the two standard DE schedulers.
This class is an abstract class, so it can't be instantiated and can not be used on its own. It contains methods which are used by its childs.
Derived from: DEStar
Location: $PTOLEMY/src/domains/de/contrib/stars
Version: 1.8 "03/27/98"
Author: J. Voigt
Acknowledgements: I use some code from Edward A. Lee's older version of
HOFBase. Former versions of DEDynMapBase called that code
directly. But, Tom Lane changed the HOF-stars. So, I copied the older code
directly into this file, having the advantage of being independent of further
changes in HOF now. MutableCQScheduler incorporated by John S. Davis II
| blockname | StringState | The name of the block which 'll be instantiated. | "" |
| where_defined | StringState | The full path and facet name for the definition of blockname. | "" |
| output_map | StringArrayState | The names of the block's outputs for mapping. | "" |
| input_map | StringArrayState | The names of the block's inputs for mapping. | "" |
| parameter_map | StringArrayState | The mapping of parameters. | "" |
This star contains methods which are used by DEDynMap and DEDynMapGr for an instantiation of other blocks during runtime of the simulation. The descriptions of these stars explain their application. We here just explain the single methods.
We create blocks using code from HOFBase::createBlock in createBlock. This method returns a pointer to a newly created block. This block is instantiated, gets a unique name, and is added to the galaxy's blocklist. Furthermore, we put it into an internal list, so that we can find it back lateron when we want to delete it.
Then we look for input and output portholes of that newly created block and create approriate farsides for these portholes in DEDynMerge and DEDynFork using their createPortHole()-method. These portholes are connected afterwards. We here just have pure virtual methods connectXXXports, because these portholes can be of different datatypes and are members of our childs only. Once they are connected, the newly created portholes are initialized.
If parameter_map is not empty, the parameters in the new block are set in setParameter. If it is empty, the initialization()-method sets the default values.
The entire galaxy's connectivity is checked. Then we check for delayfreeloops and update the porthole priorities.
We have to take special care of source-stars in the dynamically created blocks. We look for them in scanGalaxyForSources. If there are any, we have to give them an initial event at the current time. That means, all source-stars derived from DERepeat-star give now out an initial event at the time of their creation (instead of time zero, when they probably don't exist). Otherwise these source-stars would never give out any event. See the description of the DERepeat-star for details.
I get a unique identifier for a block to be deleted as parameter. This block is looked for in my internal list of currently existing blocks. I get a pointer to my deleteBlock from this list and remove that block from the list.
Then, the eventqueue is checked for any events pointing to deleteblock using scanEventList. If any events are found, they are deleted from the eventqueue.
Then I look for input and output of the deleteblock. Again, the disconnectXXXPorts are here just pure virtual, because the portholes are members of our childs and of a specila datatype. Inside disconnectXXXPorts we check the eventqueue for any events which are scheduled to the farside of the deleteblock's outputs. These farside are inputs, so events might be sent to them.Since we delete these farside, we better also delete the events. Then I disconnect the portholes from their farside and delete their farside using removePortHole() in DEDynMerge and DEDynFork, respectively.
Next, I remove deleteblock from the galaxy's blocklist, where it was added to by the code from createDynBlock. Once removed there, it can be recycled into our blockpool.
The entire galaxy's connectivity it checked again. Then I check for delayfreeloops again and update the porthole priorities.
Using scanEventList() and scanGalaxyForContents() I go down the block's hierarchy until I only deal with atomic elements (stars). For each star I check the current eventQueue for any pending pointer to it (CQScheduler and MutableCQSCheduler) or for any pending pointer to any of its input-portholes (DEScheduler) using deletePendingEventsOfStar or deletePendingEventsOfPortHole, which should be self-exploratory both.
All parameters are used in the derived class DEDynMap.
A block which is to instantiate must not have multiportholes.
FIXME: The eventlist is to re-sort after the configuration changed. Thanks to Tom Lane for pointing this out.
See: source code,
DynMapBase users
copyright (c) 1997 Dresden University of Technology, WiNeS-Project All rights reserved. See the file $PTOLEMY/copyright for copyright notice, limitation of liability, and disclaimer of warranty provisions.


Homepage | Getting Started | Plants by Season | Tips
Plant: Spring
Harvest: Summer
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Harvest: Autumn
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Plant: Autumn
Plant: Winter
Harvest: Winter


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{% extends "layout.html" %} {% block htmlBody %}
A new site has asked to confirm your identity. If you approve, the site represented by the trust root below will be told that you control identity {{identity}}.
| Identity: | {{identity}} |
| Site: | {{trust_root}} |


Objects
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{{ objects | json }}After filtering
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|---|
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Filter by comparing to function results.
In this example each object has a getter name that return full name by concatenating first name and last name.
Before filtering
{{ objectsWithGetters | json }}After filtering
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| Object |
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| {{ object | json }} |


Your application is being opened!
This will just take a minute...
@(model: HomeModel, newApp: Form[NewAppForm])(implicit request: RequestHeader) @import snap.WebSocketUtil.webSocketURLWithCSRF
This will just take a minute...
Build apps in a snap! Typesafe Activator is a local-running web application. Create new apps from templates. Browse & edit code. Run apps and tests.
@template.description
@app.location


Ocean [aa55], ocean, in Crystal Sea
Last updated Turn #72
Ocean [aa55], ocean, in Crystal Sea
------------------------------------------------------------------------
16: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, arrived from
16: Ocean [aa56], owner:
16: Stewart [k0u], Pen, with 12 sailors
17: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, departed for
17: Ocean [aa54].
Routes leaving Ocean:
East, to Ocean [aa56], 6 days
South, to Ocean [ab55], 6 days
West, to Ocean [aa54], 6 days


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| MDF includes several pre-installed utilities that make your life easier. You can start most of them directly from the top bar of the GUI, or you go to MasterworkDwarfFortress/utilities. |
| Dwarf Therapist is one of the best tools for DF. You can easily select and deselect labors, see skills and attributes and sort your dwarves. It gives you a much needed improvement of the GUI and makes handling immigration waves trivial.
|
|
DF Hack is a program that directly interacts with the running DF-Game. Most people use it for cheating, but it can be a great utility to easy the management of greater fortresses, fix glitches, help your FPS and is an invaluable tool for modders, helping them to test their changes. It starts up automatically. If you want to disable DF Hack, simply find and delete SDL.dll and rename SDLreal.dll in your DF directory to SDL.dll, to replace the old one. |
Stonesense is an isometric visualizer for DF, using HD-textures. Very good for Screenshots and succession games. It is included in the dfhack pack. See the included readme for more info. |
Soundsense runs in the background of DF and reads out the gamelog. It then play fitting sounds, music and voices. It essentially gives DF an entire sound system. The included version is only the software, you have to download and install the soundpack you want yourself. It should be around 200mb. The links can be found on the soundsense website, or by running the program. See the included readme for more info. You can download the latest soundpack here (200mb) |
You can view Legends Mode even in a running game with this handy tool. A GUI helps finding and exploring the legends of the world you play in. It includes an internal search engine to help you follow different characters. See the included readme for more info. |
Perfect World allows to create pre-designed world-gens for DF. All world-gens included in the mod have been made with this tool. You can now control savagery, volcanoes and biomes almost exactly. See the included readme for more info. |
Isoworld is a small program that shows you world maps in an isometric view. You have to export the detailed maps from Legends mode. See the included readme for more info. |
Quickfort assigns designations and furniture from templates or blueprints that you can load into it. This helps building extensive architecture and allows to establish a fortress quickly. This is a great help to establish a fortress and safe time with designations. See the included readme for more info. |
::: Large Address Aware Patcher :::
This little .exe allows DF to use up to 4gb of virtual memory. This is mostly used for worldgen.  Please use this only if you have more then 2gb virtual memory/RAM. |
::: DF Story Maker :::
A small .exe that helps succession forts. You need to direct it to the Dwarf Fortress folder, and it will find the gamelog.txt. You can set search filters for different topics and a new file will be created that only lists gamelog entries for the specific topic. |
::: Announcement Filter :::
Another small utility by theGazelle. It opens an external window that reads out DF announcements, which you can see separate from DF. Good for running DF on background, or for multiple monitor setups. Allows to filter out unwanted entries, for example job cancellations. |


|
|
Rock, Paper or Scissor Game - Train and Classify [Volume 5] |
| Tags | evaluate☁machine-learning☁features☁quality☁cross-validation |
Previous Notebooks that are part of "Rock, Paper or Scissor Game - Train and Classify" module
|
☌
In order to ensure that our classification system is functional we need to evaluate it in an objective way.
At our final volume (current Jupyter Notebook ) an evaluation methodology will be described taking into consideration a particular cross-validation technique. |
Performance Evaluation
Brief IntroA classifier should function correctly when the testing examples are very similar to the training examples. However, if there is a testing example with characteristics that are somewhat disparate, the robustness of the system will be challenged.
Thus, what makes a classifier robust is his capacity to establish correspondences even when the similarities are more tenuous. To estimate the quality of the implemented system, there were different methods to be followed, namely Cross-Layer Estimation and Leave One Out (see an external reference ).
In Cross-Layer Estimation the training set is divided into $N$ subsets with approximately the same number of examples. Using N−1 iterations, each of the $N$ subsets acquires the role of testing set, while the remaining N−1 subsets are used to train a "partial" classifier. Finally, an estimate of the error of the original classifier is obtained through the partial errors of the N−1 partial classifiers.
One particular cross-validation strategy is: k-fold Cross-Validation .
Relatively to the Leave One Out method, it is a particular case of cross-layer estimation. It involves creating a number of partial classifiers which is equal to the number of training examples. In each iteration, one training example assumes the role of testing example, while the rest are used to train the "partial" classifier.
This last methodology is particularly useful when the training set is small, taking into consideration that it will be very expensive on big training sets.
Fortunately there are built-in function on scikit-learn , which will be applied in the current Jupyter Notebook .
0 - Import of the needed packages for a correct execution of the current Jupyter Notebook
# Python package that contains functions specialised on "Machine Learning" tasks.
from sklearn.neighbors import KNeighborsClassifier
from sklearn.model_selection import cross_val_score, LeaveOneOut
# biosignalsnotebooks own package that supports some functionalities used on the Jupyter Notebooks.
import biosignalsnotebooks as bsnb
# Package containing a diversified set of function for statistical processing and also provide support to array operations.
from numpy import array
1 - Replicate the training procedure of Volume 3 of "Classification Game" Jupyter Notebook
1.1 - Load of all the extracted features from our training data
⚠ This step was done internally !!! For now don"t be worried about that, remember only that a dictionary (called "features_class_dict" ), with the list of all features values and classes of training examples, is available from Volume 3 of "Classification Game" Jupyter NotebookList of Dictionary keys
features_class_dict.keys()
1.2 - Storage of dictionary content into separate variables
features_list = features_class_dict["features_list_final"]
class_training_examples = features_class_dict["class_labels"]
print(len(features_list[0]))
1.3 - Let"s select two sets of features. Set A will be identical to the one used on Volume 3 of "Classification Game" Jupyter Notebook , while set B is a more restricted one, formed by three features (one from each used sensor)
Set of Features A
# Renaming original variable.
training_examples_a = features_list
Set of Features B (one random feature from each sensor, i.e, a set with 3 features)
[$\sigma_{emg\,flexor}$, $zcr_{emg\,flexor}$, $\sigma_{emg\,flexor}^{abs}$, $\sigma_{emg\,adductor}$, $\sigma_{emg\,adductor}^{abs}$, $\sigma_{acc\,z}$, $max_{acc\,z}$, $m_{acc\,z}$]
= [False, True, False, True, False, False, False, True] (List entries that contain relevant features are flagged with "True")
# Access each training example and exclude meaningless entries.
# Entries that we want to keep are marked with "True" flag.
acception_labels_b = [False, True, False, True, False, False, False, True]
training_examples_b = []
for example_nbr in range(0, len(features_list)):
training_examples_b += [list(array(features_list[example_nbr])[array(acception_labels_b)])]
1.4 - Two classifiers will be trained, using the features contained inside the two previous sets of features
Set of Features A
# k-Nearest Neighbour object initialisation.
knn_classifier_a = KNeighborsClassifier()
# Fit model to data.
knn_classifier_a.fit(training_examples_a, class_training_examples)
Set of Features B
# k-Nearest Neighbour object initialisation.
knn_classifier_b = KNeighborsClassifier()
# Fit model to data.
knn_classifier_b.fit(training_examples_b, class_training_examples)
2 - Usage of "cross_val_score" function of scikit-learn package
With this function it will be possible to specify a cross-validation method in order to the performance of our classification system can be accessed. In the current Jupyter Notebook it will be used one of the previously described cross-validation methods:2.1 - Classifier trained with Set of Features A
leave_one_out_score_a = cross_val_score(knn_classifier_a, training_examples_a, class_training_examples, scoring="accuracy", cv=LeaveOneOut())
# Average accuracy of classifier.
mean_l1o_score_a = leave_one_out_score_a.mean()
# Standard Deviation of the previous estimate.
std_l1o_score_a = leave_one_out_score_a.std()
2.2 - Classifier trained with Set of Features B
leave_one_out_score_b = cross_val_score(knn_classifier_b, training_examples_b, class_training_examples,
scoring="accuracy", cv=LeaveOneOut())
# Average accuracy of classifier.
mean_l1o_score_b = leave_one_out_score_b.mean()
# Standard Deviation of the previous estimate.
std_l1o_score_b = leave_one_out_score_b.std()
As you can see, different sets of features produced two classifiers with a very distinct performance. We clearly understand that the first set of features Set A ensures a more effective training stage and consequently prepares better the classifier to receive and classify correctly new training examples !
We reach the end of the "Classification Game". This 5-Volume long journey reveals the wonderful world of Machine Learning , however the contents included in the Notebooks represent only a small sample of the full potential of this research area.
We hope that you have enjoyed this guide. biosignalsnotebooks is an environment in continuous expansion, so don"t stop your journey and learn more with the remaining Notebooks !


Monster Slayer
Monster Health
Your Health
Game Over!
You won!
You lost!
It's a draw
Start a new game
ATTACK
SPECIAL ATTACK
HEAL
SURRENDER
Battle Log
{{ log.actionBy === 'player' ? 'Player' : 'Monster' }}
heal himself for
{{ log.actionValue }}
attacks and deals
{{ log.actionValue }}


My first coding experience was in a Tech901 game design program. There we were introduced to Unity and the front end of game designing. The three games we made were a Rolling Ball, a Platformer, and my favorite and most complete, a FPS (First Person Shooter). There was little coding aspect due to time and difficulty, but we did discus the different properties of HTMl and actions one can use to get things to move, have weight and restart.


Data
This is raw data! This must be hashed!
Random Data
HMAC Secret
hmac secret px.dog happy peach oolong!
Random HMAC Secret
Salt
deadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeafdeadbeaf
Random Salt
CHECK!


I photoshopped my homecoming picture and print it on a t-shirt.
I overlapped the cheetah heads to the human faces, I changed the opacity so that I can see the edge of the faces and used the magic brush to brush the extra off.
It turns out to be pretty cool, but my friend Kitty who took this pic with me thinks it's really ugly.
Guess I'm not gonna print another one for her.
For dye sublimation project, I decided to photoshop characters from two of my favorite computer games: Player's Unkown Battleground and Plants vs. Zombie
I want my puzzle to be like: the player tried to shoot other players with his Kar98k and 8x scope, however, he does not notice that he has been besieged by zombies that are fully armed.
So I put many zombies on the background. Sawgrass 800 printer printed the photo on piece of paper which I taped with the puzzle later, and pressed them for 60 seconds.
The only disatisfaction is that I should've made the picture with higher contrast so that the characters on the puzzle can be seen better.


Written by: Alexa Junge
Transcribed by: guineapig
[Scene: Monica and Rachel's, Chandler walks in and starts raiding the fridge. Then Rachel comes out of the shower with a towel wrapped round her waist, drying herself with another towel. Chandler and Rachel startle each other and she drops the towel for a second and snatches the rug off the couch.]
Rachel: That is it!
Rachel: You have no respect for anybody's privacy!
Chandler: Rachel, wait, wait.
Rachel: No, you wait! This is ridiculous!
Chandler: Can I just say one thing?
Rachel: What? What?!
Chandler: That's a relatively open weave and I can still see your... nipular areas.
Rachel: Oh!!
(She storms off)
Opening Credits
[Scene: Central Perk, Phoebe is there with her boyfriend Roger, talking to Rachel and Monica.]
Phoebe: Oh, honey, honey, tell them the story about your patient who thinks things are, like, other things. Y'know? Like, the phone rings and she takes a shower.
Roger: That's pretty much it.
Phoebe: Oops!
Roger: But you tell it really well, sweetie.
Phoebe: Thanks. Okay, now go away so we can talk about you.
Roger: Okay. I'll miss you.
Phoebe: Isn't he great?
Rachel: He's so cute! And he seems to like you so much.
Phoebe: I know, I know. So sweet... and so complicated. And for a shrink, he's not too shrinky, y'know?
Monica: So, you think you'll do it on his couch?
Phoebe: Oh, I don't know, I don't know. I think that's a little weird, y'know? Vinyl.
Rachel: Okaaay. (To the guys, on the couch) Any of you guys want anything else?
Chandler: Oh, yes, could I have one of those. (Points)
Rachel: No, I'm sorry, we're all out of those. Anybody else?
Chandler: Okay.
Roger: Did I, uh, did I miss something?
Chandler: No, she's still upset because I saw her boobies.
Ross: You what? Wh what were you doing seeing her boobies?
Chandler: It was an accident. Not like I was across the street with a telescope and a box of donuts.
Rachel: Okay, okay, could we change the subject, please?
Phoebe: Yeah, 'cause hello, these are not her boobies, these are her breasts.
Rachel: Okay, Pheebs, I was hoping for more of a change.
Chandler: Y'know, I don't know why you're so embarrassed, they were very nice boobies.
Rachel: Nice? They were nice. I mean, that's it? I mean, mittens are nice.
Chandler: Okaaay, (Gestures) rock, hard place, me.
Roger: You're so funny! He's really funny! I wouldn't wanna be there when when the laughter stops.
Chandler: Whoah whoah, back up there, Sparky. What'd you mean by that?
Roger: Oh, just seems as though that maybe you have intimacy issues. Y'know, that you use your humour as a way of keeping people at a distance.
Chandler: Huh.
Roger: I mean hey! I just met you, I don't know you from Adam. ...Only child, right? Parents divorced before you hit puberty.
Chandler: Uhhuh, how did you know that?
Roger: It's textbook.
 Hey, you all know my dad, right?
All: Hey! Hey, Mr. Trib!
Monica: Hey, how long are you in the city?
Mr. Tribbiani: Just for a coupla days. I got a job midtown.  (Sees Roger) I don't know this one.
Phoebe: Oh, this is my friend Roger.
Roger: Hi.
Mr. Tribbiani: Hey, hey. Good to meet you, Roger.
Roger: You too, sir.
Mr. Tribbiani: (To Phoebe) What happened to the, uh, puppet guy?
Joey: Dad, dad. (Shakes his head)
Mr. Tribbiani: Oh, 'scuse me. So Ross, uh, how's the wife? (Ross whines and lays his head on Chandler's shoulder) Off there too, uh? Uh, Chandler, quick, say something funny!
(Chandler stays stonefaced)
[Scene: Chandler and Joey's, Mr. Tribbiani is on the phone.]
Mr. Tribbiani: Gotta go. I miss you too, I love you, but it's getting real late now
Joey: (Snatches the phone) Hey Ma. Listen, I made the appointment with Dr. Bazida, and... Excuse me? (To his dad) Did you know this isn't Ma?
(His dad nods. Cut to later. Joey is chopping mushrooms)
Mr. Tribbiani: Her name's Ronni. She's a pet mortician.
Joey: Sure. So how long you been... (Goes back to chopping)
Mr. Tribbiani: Remember when you were a little kid, I used to take you to the navy yard and show you the big ships?
Joey: Since then?!
Mr. Tribbiani: No, it's only been six years. I just wanted to put a nice memory in your head so you'd know that I wasn't always such a terrible guy. ...Joe. Y'ever been in love?
Joey: ...I d'know.
Mr. Tribbiani: Then y'haven't.
Joey: You're one to talk. (Puts the mushrooms in a saucepan)
Mr. Tribbiani: Joe, your dad's in love big time. And the worst part of it is, it's with two different women.
Joey: Oh man. Please tell me one of 'em is Ma.
Mr. Tribbiani: Of course, course one of 'em's Ma. What's the matter with you.
[Scene: Monica and Rachel's, Joey is lamenting to everyone about hid dad's affair.]
Joey: It's like if you woke up one day and found out your dad was leading this double life. He's like actually some spy, working for the C.I.A. (Considers) That'd be cool.... This blows!
Rachel: I know, I mean, why can't parents just stay parents? (She walks over near Chandler and his gaze stays very obviously on her chest) Why do they have to become people? Why do they have... (Notices Chandler) Why can't you stop staring at my breasts?
Chandler: (Without looking up) What? (Looks up) What?
Rachel: Did you not get a good enough look the other day?
Ross: Alright, alright. We're all adults here, there's only one way to resolve this.
Chandler: Y'know, I don't see that happening?
Rachel: C'mon, he's right. Tit for tat.
Chandler: Well I'm not showing you my 'tat.'
(Door buzzer goes)
Monica: Hello?
Phoebe: (Intercom) It's Phoebe.
Roger: (Intercom) And Rog.
Monica: C'mon up.
Chandler: (Sarcastic) Oh, good. Rog is here.
Joey: What's the matter with Rog?
Ross: Yeah.
Chandler: Oh, it's nothing, it's a little thing...
Ross: What, so he was a little analytical. That's what he does, y'know? C'mon, he's not that bad.
(Cut to Chandler, Ross and Roger sitting at the table. Ross is upset)
Ross: Y'see, that's where you're wrong. Why would I marry her if I thought on any level thatthat she was a lesbian?
Roger: I dunno. Maybe you wanted your marriage to fail.
Ross: Why? Why would I why? Why? Why? Why?
Roger: I don't know. Maybe maybe low self-esteem, maybe maybe to compensate for overshadowing a sibling, maybe you...
Monica: Wait-wait, go back to that sibling thing.
Roger: Well, I don't know.
Ross: That that's ridiculous! I don't feel guilty for her failures!
Monica: Oh! So you think I'm a failure!
Phoebe: Isn't he good?
Ross: Nonono, thatthat's not what I was saying...
Monica: Y'know, all these years, I thought you were on my side.
Ross: Hey, I married a lesbian to make you look good!
(Cut to later.   It wasn't just the Weebles, but it was the Weeble Play Palace, and and the Weebles' Cruise Ship. Oh, which had this little lifeboat for the Weebles to wobble in.
Roger: That's tough. Tough stuff. C'mon, Pheebs, we're gonna catch that movie, we gotta get going.
Phoebe: Oh, okay. Feel better, Rachel, 'kay?
Roger: Geez, we're gonna be late, sweetie...
Phoebe: Oh, okay. Listen, thanks for everything, Mon.
Monica: You're welcome.
Roger: Listen guys, it was great seeing you again. Mon, um, easy on those cookies, okay? Remember, they're just food, they're not love.
(He shuts the door and Ross and Monica fling cookies at it)
Monica: Hate that guy! (Throws another cookie)
[Scene: The Hallway, Chandler and Joey are just leaving Monica and Rachel's.]
Joey: Night, you guys.
(They notice that a woman is sitting by their door)
Chandler: Oh look, it's the woman we ordered.
Joey: Hey. Can, uh, can we help you?
Ronni: Oh, no thanks, I'm just waiting for, uh, Joey Tribbiani.
Joey: I'm Joey Tribbiani.
Ronni: Oh no, not you, big Joey.  (Joey stares at her) I-I'm, I'm Ronni....Cheese Nip?
Chandler: Uh, Joey's having an embolism, but I'd go for a Nip, y'know?
Commercial Break
[Scene: Chandler and Joey's, Ronni is talking to Chandler. Joey's dad is not around.]
Ronni: Now, y'see, most people, when their pets pass on, they want 'em sorta laid out like they're sleeping. But occasionally you get your person who wants them in a pose. Like, chasing their tail, (Demonstrates) or, uh, jumping to catch a frisbee.
Chandler: Joey, if I go first, I wanna be looking for my keys.
Ronni: That's a good one!
(Joey's dad enters.)
Mr. Tribbiani: Hey, Joe.
Joey: Dad, Ronni's here.
Mr. Tribbiani: Huh?
Ronni: Hi.
Mr. Tribbiani: Hey! Hello, babe! Wh what're what're you doing here?
Ronni: Oh, uh, well, you left your good hair at my apartment, I figured you'd need it tomorrow for your meeting. (Hands him the hair)
Mr. Tribbiani: Thank you. Uh...
Chandler: So, who's up for a big game of Kerplunk?
Ronni: Look, I uh, I shouldn'ta come. I-I'd better get going, I don't wanna miss the last train.
Mr. Tribbiani: I don't want you taking that thing.
Ronni: Oh, where'm I gonna stay, here?
Joey: Who-ah-ho.
Mr. Tribbiani: We'll go to a hotel.
Ronni: (Shrugs) We'll go to a hotel.
Joey: No you won't.
Ronni: No we won't.
Joey: If you go to a hotel you'll be...doing stuff.
 And that means no sleeping with your girlfriend.
Ronni: Wow. He's strict.
Joey: Now dad, you'll be in my room, Ronni uh, you can stay in Chandler's room.
Ronni: Thanks.
Chandler: C'mon, I'll show you to my room. ...That sounds so weird when it's not followed by "No thanks, it's late."
Joey: Okay. Now this is just for tonight. Starting tomorrow, you gotta make a change. This has gone on long enough.
Mr. Tribbiani: What kinda change?
Joey: Well, either you break it off with Ronni
Mr. Tribbiani: I can't do that!
Joey: Then you gotta come clean with Ma! This is not right!
Mr. Tribbiani: Yeah, but this is
Joey: I don't wanna hear it! Now go to my room!
[Scene: Chandler and Joey's, night. Chandler and Joey are sharing the sofabed in the living room. Joey is restless.]
Chandler: Hey, Kicky. What're you doing?
Joey: Just trying to get comfortable. I can't sleep in my underwear.
Chandler: Well, you're gonna.
Joey: I've been thinking. Y'know, about how I'm always seeing girls on top of girls...
Chandler: Are they end to end, or tall like pancakes?
 And I always figured, when the right one comes along, I'd be able to be a stand-up guy and go the distance, y'know? Now I'm looking at my dad, thinking...
Chandler: Hey, you're not him.  When they were all over you to go into your father's pipe-fitting business, did you cave?
Joey: No.
Chandler: No. You decided to go into the out-of-work actor business. Now that wasn't easy, but you did it! And I'd like to believe that when the right woman comes along, you will have the courage and the guts to say "No thanks, I'm married."
Joey: You really think so?
Chandler: Yeah. I really do.
Joey: Thanks, Chandler.
[Scene: Monica and Rachel's, morning. Someone knocks on the door and Monica gets it.]
Ronni: Hi.
Monica: Hi...May I help you?
Ronni: Yeah, uh, Joey said I could use your shower, since, uh, Chandler's in ours?
Monica: Okay...who are you?
Ronni: Oh, I'm Ronni. Ronni Rappelano? The mistress?
Monica: Oh, c'mon in.
Ronni: Thanks.
Rachel: Hi, I'm Rachel.
Ronni: Hi.
Rachel: Bathroom's up there.
Ronni: Great.
Rachel: Hey, listen, Ronni, how long would you say Chandler's been in the shower?
Ronni: Oh, like, uh, five minutes?
Rachel: Perfect. Fasten your seatbelts, it's peepee time. (She goes into Joey and Chandler's apartment, where Mr. Tribbiani is reading the paper) Hey, Mr. Trib.
Mr. Tribbiani: Hey. Morning, dear.
(Rachel goes up to the door of their bathroom)
Rachel: Chandler Bing? It's time to see your thing.
(She opens the door and whips back the curtain. It's Joey. They both scream)
Joey: (Runs out in a towel) What's the matter with you?!
Rachel: I thought it was Chandler!
Chandler: (Comes out of his room) What? What?
Rachel: You were supposed to be in there so I could see your thing!
Chandler: Sorry, my my thing was in there with me.
[Scene: Central Perk, everyone is there as Phoebe enters.]
All: Hey, Pheebs.
Phoebe: Hey.
Monica: How's it going?
Phoebe: Good. Oh oh! Roger's having a dinner thing and he wanted me to invite you guys.
(Chandler laughs)
Phoebe: So what's going on?
Monica: Nothing, um, it's just, um... It's Roger.
Ross: I dunno, there's just something about...
Chandler: Basically we just feel that he's...
Rachel: We hate that guy.
All: Yeah. Hate him.
Ross: We're sorry, Pheebs, we're sorry.

All: ...No, we hate him.
Rachel: We're sorry.
[Scene: Chandler and Joey's apartment, Joey is trying to turn the sofabed back into a sofa. Someone knocks on the door and it rears up at him.]
Joey: Ma! What're you doing here?
Mrs. Tribbiani: I came to give you this (Gives him a bag of groceries) and this. (Whacks him round the ear)
Joey: Oww! Big ring!
Mrs.  Things were fine the way they were! There's chicken in there, put it away. For God's sake, Joey, really. (She gives the sofabed a tiny push and it folds away)
Joey: Hold on, you-you knew?
Mrs. Tribbiani: Of course I knew! What did you think? Your father is no James Bond. You should've heard some of his cover stories. "I'm sleeping over at my accountant's," I mean, what is that? Please!
Joey: So then how could you I mean, how could you?!
Mrs. Tribbiani: Do you remember how your father used to be?  Now he's happy! I mean, it's nice, he has a hobby.
 I mean, what about you?
Mrs. Tribbiani: Me? I'm fine. Look, honey, in an ideal world, there'd be no her, and your father would look like Sting. And I'll tell you something else. Ever since that poodle-stuffer came along, he's been so ashamed of himself that he's been more attentive, he's been more loving... I mean, it's like every day's our anniversary.
Joey: I'm...happy...for you?
Mrs.  I just want it the way it was.
Joey: Ma, I'm sorry. I just did what I thought you'd want.
Mrs. Tribbiani: I know you did, cookie. Oh, I know you did. So tell me. Did you see her?
Joey: Yeah. You're ten times prettier than she is.
Mrs. Tribbiani: That's sweet. Could I take her?
Joey: With this ring? (Her engagement ring.) No contest.
[Scene: Central Perk. Phoebe is there with Roger.]
Roger: What's wrong, sweetie?
Phoebe: Nothing, nothing.
Roger: Aaaah, what's wrong, c'mon. (Pats his leg.  It's my friends. They-they have a liking problem with you. In that, um, they don't.
Roger: Oh. They don't.
Phoebe: But they don't see all the wonderfulness that I see. They don't see all the good stuff and all the sweet stuff.
Roger: What?
Phoebe: Intense and creepy.
Roger: Oh.
Phoebe: But I don't. Me, Phoebe.
Roger: Well, I'm not I'm not at all surprised they feel that way.
Phoebe: You're not? See, that's why you're so great!
Roger: Actually it's, it's quite, y'know, typical behaviour when you have this kind of dysfunctional group dynamic.  Define me! Love me, I need love!'.
[Scene: Monica and Rachel's, Joey is letting everyone in on the new developments.]
Monica: So you talked to your dad, huh.
Joey: Yeah.
Rachel: Wow.
Chandler: Things sure have changed here on Waltons mountain.
Ross: So Joey, you okay?
Joey: Yeah, I guess. It's just parents, after a certain point, you gotta let go. Even if you know better, you've gotta let them make their own mistakes.
Rachel: Just think, in a couple of years we get to turn into them.
Chandler: If I turn into my parents, I'll either be an alcoholic blond chasing after twenty-year-old boys, or... I'll end up like my mom.
Phoebe: (entering) Hey.
All: Hey, Pheebs.
Monica: How's it going?
Phoebe: Oh, okay, except I broke up with Roger.
All: Awww.
Phoebe: Yeah, right.
All: Aaawwwwww!!
Rachel: What happened?
Phoebe: I don't know, I mean, he's a good person, and he can be really sweet, and in some ways I think he is so right for me, it's just...
Closing Credits
[Scene: Monica and Rachel's. Phoebe is reading the paper and Joey enters.]
Phoebe: Hey, Joey. What's going on?
Joey: Clear the tracks for the boobie payback express. Next stop: Rachel Green. (He goes into the bathroom. We hear a scream and he comes out, closely followed by Monica in a towel)
Monica: Joey!!
Joey: Sorry. Wrong boobies.
(He leaves. Cut to Monica entering Chandler and Joey's apartment. She sneaks up to the shower door)
Monica: Hello, Joey.
(She whips back the curtain to reveal Joey's dad)
Mr. Tribbiani: Oh! ...Hello, dear. (She whips the curtain shut in horror)
End


--- layout: post status: publish published: true title: BYOT & Win2k Reprise author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 896 wordpress_url: http://winterdom.com/2002/08/byotwin2kreprise date: '2002-08-25 11:59:00 +0000' date_gmt: '2002-08-25 11:59:00 +0000' categories: - Enterprise Services tags: [] comments: - id: 615 author: James Butler author_email<EMAIL_ADDRESS>author_url: '' date: '2003-09-15 13:07:59 +0000' date_gmt: '2003-09-15 13:07:59 +0000' content: |
I've just run into the same problem as you: but what's bizarre, is that I'm only looking for a solution since it STOPPED working. 24 hours ago it worked. This definitely isn't a mistake, was testing using distributed rollbacks and commits involving SQL and other things and it all worked.
Will post if I manage to make it work again :(.
- id: 616 author: James Butler author_email<EMAIL_ADDRESS>author_url: '' date: '2003-09-15 13:54:14 +0000' date_gmt: '2003-09-15 13:54:14 +0000' content: |I've managed to make it work again... it stopped working after I'd made a raft of changes and thankfully I was able to identify which!
The change was that before my "breaking changes" I'd been instantiating the COM+ ServicedComponent without BYOT, doing the following (the object was being loaded 'dynamically'):
Assembly a = Assembly.Load(assemblyName);
objType = a.GetType(className, true, false);
m_con = m_type.GetConstructor(Type.EmptyTypes);
MyIface o = (MyIface)m_con.Invoke(null);
When I was doing my original BYOT stuff I'd left this in by mistake... when I did some cleanup and removed it, it all broke! So adding this back in at initialisation fixed it again :). (WOW... very relieved.) Note, you don't even need to call a method on the object, just instantiate it.
I'm not sure why exactly this fixes the problem, haven't had any more time to go into it. Presumably there's some initialisation somewhere that the BYOT call doesn't do that the 'normal' (.NET?) COM+ stuff DOES do.
I'm not using TIP so I don't know whether this is the same problem, but all the symptoms and the event log message from COM+ are identical so I suspect it is the same thing. I agree this might well be a bug in Win2K but maybe this workaround is worth a try?
Other things worth checking if I ever have time:
1. Is it creation of any COM+ object before using BYOT that does it (i.e. is process-wide initialisation missing)?
2. Is it creation of any COM+ object in the same COM+ application before using BYOT that solves it?
3. Or does it have to be creation of each object you want to use BYOT with?
4. My transactional object was Transactions = Supported rather than Required etc., don't know if that matters.
5. Does creating an instance of a 'hardcoded' object type (the above is dynamic) have the same effect?
Cheers
James
---I've done some more digging on the BYOT problem on Win2k I reported a while back. Now, I've come up with a plain C++ version of the original test (albeit more manual), and get the same errors as with .NET involved, which is not suprising at all.
What is surprising, at least to me, is that the problem only occurs if the exporter of the TIP Transaction and the importer of it (via ICreateWithTipTransaction
) are running on separate processes. If both run in the same process, it works just fine, even if the thread calling ICreateWithTipTransaction::CreateInstance()
is not inside a COM+ context.
For those of you wanting to play with this, here's the VC++.NET project
I used this time. Now, you can call AppHost.exe with no arguments, and get a TIP Transaction URL in return, and call AppHost.exe again in another console passing the URL as an argument. Changing the code to do both inside the same process is left as an excercise for the reader :)


There are at least 2 million elderly people in the UK who need additional support (physically, mentally,
financially and emotionally). The need for extra support by elderly is largely being met by informal carers
(ICs) - some of whom are themselves at risk of a potential health issue, or in full-time work, putting extra
stress and burden on their regular health and professional activities.
The aim of the study was to gather a better understanding of the needs and challenges met by informal carers (ICs)
caring for an elderly person, and how technology usage can support them. We aim to find new ways and design opportunities
using technology for fulfilling the needs of carers in a more efficient way which in turn will mean elderly people could
be felt more at home and independence.
I started by studying the existing research. Research on technological usage of informal carers is insufficient. The literature review identified that the existing technologies are not effective or efficient for the informal carer. There are problems adopting technologies, and there is a gap in understanding the needs and insights. Some of them do not take a user-centered approach ignoring the users needs; some has not considered the emotional, learnability and feasibility aspects.
Therefore, there was a need to explore the attitudes, behaviours, and difficulties of informal carers (ICs).
The research questions that have driven the investigations are addressed below:
To make the study robust, reliable and oriented towards an in-depth qualitative study, the data collection was divided into three phases i.e. semi-structured interview (Phase 1), diary study (Phase 2) and follow-up interview (Phase 3) involving 11 informal carers. Initially, a semi-structured interview was conducted; a diary study followed this, and finally a follow-up interview.
A semi-structured interview was chosen as a tool to gain insights into the thoughts of ICs during the caregiving process, get new ideas, and discover information that might not have been previously thought of the research.
After the interview, a week-long diary study was run with the participants who chose to participate in the second phase. It helped to gain a more in-depth information.
The follow-up interview is used to address issues that came up during the data analysis or have been missed during the previous phases.
An exploratory data analysis process was used to induce emerging theories from the data to get insights into the research question about how technology could be used to help carers. Therefore, the coding technique used was a thematic analysis.
The data was analysed following the six phases (see Figure 1) of thematic analysis for a reliable and systematic approach to data analysis. NVIVO3 [1] and paper/pen/highlighter were used as the data analysis tool.
The six Stages thematic analysis used in the study:Stage 1
Audio recordings were transcribed verbatim and were cross-checked multiple times for any errors.
Stage 2
The transcripts were read thoroughly multiple times until the researcher was familiarised and gained a basic understanding of the data prior to coding.
Stage 3
During coding, the interview transcripts were read line-by-line and broken down into small chunks of text.
Stage 4 These chunks were provided with nodes or labels. Nodes are words that describe the key concepts behind the piece of text. There were 55 nodes generated in the initial analysis
Stage 5
The individual chunk of text was read multiple times to adjust to most relevant nodes.
The generated nodes were categorised into common themes and forming a thematic map
Stage 6
The themes were analysed continuously and refined by removing, combining or finding new categories. This was done several times until comprehensive and well-defined themes were formed.The results from the thematic data analysis of semi-structured interviews and diary studies presented us with nine themes:
The study was significant as it revealed the essential needs of informal carers that can be used to design future technologies to cater their needs. Following are the key findings:
Considering the various factors such as trust, context, ease of use, access to information, security and safety of both informal carer and the elderly people, Blockchain based integrated care management platform was proposed as a potential design approach with the elderly person being in the centre (see Figure).
Microsoft UK in collaboration with its academic and government partners produced a report “UK Future Care” (part of now known as Healthcare Next Project) to address urgent requirements in the UK’s social care sector. The study was instrumental in laying down the foundation architecture to support the instrumentation of accessible homes that will lead to actionable insights to tackle key issues in social caring. It further suggested a paradigm shift in the health sector towards individual and self-care, prevention and user empowerment, so that people can remain independent in and around their own homes and within residential care homes.


This tutorial will help you learn how to create a simple VRaniML console application. This type of application is very simple to create and can be quite useful. We will build a simple VRML pretty printer application.
Download the source code for this tutorial: sample1.zip


I'm Shubhankar - a freelance web developer and designer living in Gurugram, India. I specialize in creating emotional connections between my clients and their audience by adding personality to their brand. I also sometimes spend my time in Mobile Photography, Fiction Writing, Exploration and New Food Cultures but only as Hobbyist.
Shubhankar Das
| Name | : | Shubhankar Das |
| Phone | : | +91 9711 8544 30 |
| : |<EMAIL_ADDRESS>| |
| Address | : | 46/31 street no. 1, West Rajiv Nagar, Gurugram, Haryana, India |
| Github | : | Shubh2016das |
| : | Shubhankar Das | |
| : | Shubhankar.das.908 |
Work
I have 2+ years of experience in web development. I am always ready for new work challenges. I am excited about new ideas and collaborations.
I am up for associating myself with organizations for new web projects. I am also ready for freelance work.
-
Leasingwala.com, This is the site I made for one of my company's clients. This site is totally developed on HTML, CSS and Javascript.
-
Lifemotivation.net, This is a blogging site made on Wordpress.
-
I migrated Skydental.in website to VPS and increased 10 times the usual site speed on the process
-
This is a Hubspot template. I built it during my internship in Inbound Mantra.
Services
Services offered here are for all time purposes. The rates for the services offered are flexible according to the customer requirements.
-
m
FRONT END
I use Front End technologies HTML 5, CSS 4 and javascript. I provide Front End development for websites and web apps also.
-
b
WEB DESIGN
Web Design includes the features of front end development, designing and SEO management of the website.
-
d
BACK END
I use PHP and Wordpress as Back End technologies.
-
f
CONSULTING
I also provide consulting services on hourly bases. Free for 1 month after any kind of project.
-
p
UX DESIGN
I provide enhanced user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction with the product.
-
c
DIGITAL MARKETING
I provide some of the digital marketing services like SEO, Google Adwords, Social Media Marketing, Website Enhancement, SEM, Email Marketing and More.
Employement
I have been working as web developer with a Digital Marketing organization called Massman Cybergeeks. I have experience of around 2 years with them. Also I have been a freelancer. And has experience for around half a year as a web developer in inbound marketing as an inter.
-
2018 - NOW
Web Developer & Designer
Massman Cybergeeks Pvt. Ltd
The work culture and environment is really supportive. Even in this difficult time of covid19, Me and my needs were taken care of without even asking. I have been working here a wordpress developer but also learned a lot about digital marketing and now moving forwardm towards .net framework. I am learning ASP.net MVC now.
-
2017 - 2018
web developer & designer
Freelancer
I have found freelancing as a best way to earn money because it provides me to work on my own conditions. I am best at understanding customer needs and fullfill them at affordable cost. I plan to go forward with this in my career and surely its going to be my first love as career option.
-
2017
Intern web developer & hubspot designer
Inbound Mantra
Working in Inbound Mantra was the best organizational experience in my life, well till now the only one but nevertheless. I learnt a lot working in their organizational environment. I not only learnt technical skills but some crucial soft skills too.
Skills
Including these skills I also have good understanding skills. I am patient, soft spoken with my clients. I balance my creative and logical thinking properly to get desired output.
Education
I completed my education in gurgaon only. The journey of my childhood has been like an adventurous rollercoster ride. There has been ups and downs but I am happy to say that I gave my best at any moment of my childhood.
-
2010 - 2011
Student
Lt. Atul Katariya Memorial School
I spent 6 years of my school life in this school. They made me what I am today which isn't that bad and I still have a long way to go. I learnt a lot, enjoyed much more, won some prizes in singing and a few in studies. I can say now I was overall a normal kid. And I scored 79.4% in 10th exams.
-
2012 - 2013
Student (Non Medical)
St. Crispin's Sr. Sec. School
I did my non-medicals form here, I spent 2 years in this school. I became more aware of the word friendship in these two years. I learned to work as a team. I learned to connect with people. I scored 80% in my finals, which wasnt too bad after all that time having fun.
-
2013 - 2017
B.Tech (CSE)
Apeejay Stya University
I did my bachelor's in Computer Sciences from this university. I managed to keep 3.2 CGPA out of 4.2 in all four years of my college. I did a lot of projects, some technical and some non technical. Apeejay Stya University in my time was liberal arts. So, I had a lot of non technical courses too as liberal arts.
“ Shubhankar did a phenominal job setting up my a website for my product He performed the task very quickly and efficiently. We know we have the superior topical pain relief cream on the market and he has helped us communicate that message via the website he built from scratch. Thanks! ”
Vipul Tripathi
“ Another successful project working with Shubhankar. He has great design skills, is very responsive and professional. Looking forward to the next opportunity to work together. ”
Saurabh Singh
“ Great designer! I like his sense of design, especially the color scheme. Quick turnaround. Look forward to work with him again. Thanks!! ”
Sushil Sharma
Contact
If you have a project you would like discuss with me you can send me an email on<EMAIL_ADDRESS>or fill this form and I will contact you on your email.


Destiny.GG Chat Plots 2016
Made by downthecrop - Based on Talley76's R Scripts
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7.4. Using Outline ModeWhen you're writing something, whether it's a book, a long paper, or a technical specification, getting a sense of organization as you go along is frequently difficult. Without a sense of structure, it is hard to expand an outline smoothly into a longer paper or to reorganize a paper as you go along. The words get in the way of your headings, making it hard to see the forest for the trees. Outline mode provides a built-in solution to this problem. This mode gives you the ability to hide or display text selectively, based on its relationship to the structure of your document. For example, you can hide all of your document's text except for its headings, thereby giving you a feel for the document's shape. When you're looking at the headings, you can focus on structure without being concerned about individual paragraphs. When you've solved your structural problems, you can make the text reappear. Outline mode is more useful for documents with several levels of headings (or for long programs) than for plain outlines containing very little text. The longer a document is, the harder it is to get a quick feel for the overall structure; it is in such a situation that outline mode's ability to hide and show portions of the text comes in handy. Outline mode requires you to follow some special conventions in your outline or document. Figure 7-1 shows an outline in traditional format and the same outline prepared for outline mode. On the left, we show a "traditional" outline; on the right, we show the same outline, after being prepared for outline mode: Figure 7-1. Traditional Outline versus Outline ModeWhereas traditional outlines use a hierarchical scheme of Roman numerals, uppercase letters, numbers, and lowercase letters for heading levels 1 through 4, outline mode by default expects to see one asterisk (*) for a first-level heading, two for a second-level heading, and so on. Lines that don't start with an *, such as "This book is all-inclusive," are referred to as body lines. Notice that Emacs expects to see the asterisk in the first column. You can use traditional outline indentation, provided that the asterisks start in the first column.[3]
The sample outline has only two body lines. As we developed the book, though, we'd gradually add more and more body: "This book is all-inclusive" would be replaced by a substantial chunk of the preface, and other body lines later in the outline would turn into the text for Chapter 1. When used properly, outline mode removes the distinction between outlining and writing. As your outline grows and becomes more detailed, it can gradually become your paper. 7.4.1 Entering Outline ModeTo start outline mode, type M-x outline-mode Enter. Outline appears on the mode line. (Outline mode is also available as a minor mode; we'll discuss that later in this section.) After you are in outline mode, you can use special commands to move quickly from one part of the outline to another. C-c C-n moves to the next heading or subheading; C-c C-p moves to the previous one. C-c C-f moves to the next heading of the same level, so you can use this command to move from one first-level heading to another throughout the outline, or from one second-level heading to another within a given entry. C-c C-b moves backward to the previous heading of the same level. If you want to move from a second-level heading to its first-level heading, up a level in the outline structure, you type C-c C-u. (If you are on a first-level heading already, C-c C-u beeps because it can't move to a higher level.) Figure 7-2 illustrates how these cursor commands would work on our sample outline. Figure 7-2. Moving around in outline modeThese commands make it easy to solve a lot of organizational problems. If you often think, "I know I'm writing about widgets, but I can't remember the bigger point I'm trying to make," type C-c C-u to get to the next higher level of the outline. If you want to figure out how widgets relate to the other topics within the section, use C-c C-b and C-c C-f to move backward and forward to your other headings. 7.4.2 Hiding and Showing TextThe most important feature of outline mode is the ability to selectively hide or show different portions of your text. The ability to see a skeletal view of a long document with outline mode is its best feature; it's much easier to evaluate the structure of a document when you can hide everything but the headings and see whether it is coherent or in need of some reorganization. Although it sounds like something out of a detective novel, the hide-body command, C-c C-t, hides all the body (or text) lines but leaves all the headings (lines that begin with an asterisk) visible. Wherever Emacs hides text, it places an ellipsis (...) on the corresponding heading line. The ellipsis tells you that some hidden text is present. The buffer itself is not modified; you'll notice, if you watch the left side of the mode line, that the asterisks that indicate a modified buffer don't appear. If you save a file and exit while some text is hidden, Emacs saves the hidden text along with what you see displayed; hiding text in no way implies losing text. The next time you read the file, Emacs shows all text that was hidden. Using the hide-body command is a good way to get a feel for the structure of a long document. You can then type C-c C-t and see only the headings without the text. For example, let's start with the simple outline we gave above and hide the body.
To show all the hidden text in a file, whether headings or body, type C-c C-a (for show-all). These commands, hide-body and show-all, work on the outline as a whole. A command similar to hide-body is hide-sublevels, C-c C-q. This command shows only first-level headers, giving you a feel for the major sections in the document you're working on.
7.4.3 Editing While Text Is HiddenNow that you know how to hide and show text, let's discuss some of the properties of hidden text. Editing a document while some of it is hidden is often useful—it's a great way to make major changes in document structure—but there are some dangers that you should be aware of. Let's say you've hidden all text with outline mode and only the headings are showing, giving you a true "outline" of your document. If you move a heading that has hidden text and headings associated with it, everything that is hidden moves when you move the visible text. Later, when you "show" all of the document, the hidden text appears in its new location—underneath the heading that you moved. Similarly, if you delete a heading, you delete all hidden text as well. This feature makes moving blocks of text easy. However, there are some things to watch out for. If you delete the ellipsis following an entry, Emacs deletes the hidden information as well. To its credit, Emacs tries to keep you from doing this; it does not allow you to delete the ellipsis using the Del key or using normal cursor commands like C-b to move the cursor onto it. However, if you're persistent you can delete the ellipses (and the text it represents) using, for example, C-k. If you do so, Emacs deletes the hidden text. Typing C-y yanks the hidden text that you killed when you deleted the ellipsis; the undo command, C-_, restores the ellipsis. Our advice is to display text before deleting it so you can see what you're doing. On the other hand, when you are moving sections of an outline around, it is helpful to do sowhile text is hidden so you can keep the structure in mind. Be careful when moving hidden text to a buffer that's not in outline mode. Let's say that your outline ends with a heading followed by an ellipsis. When marking that section to move to another buffer, make sure the region includes the newline following the ellipsis (for example, move to the beginning of the next line). If you simply place the cursor following the ellipsis, Emacs copies only the header, not the hidden text. We're not sure why. Moving past the newline copies the body as well as the heading correctly, and pasting it into a buffer in text mode shows all the hidden text. 7.4.4 Marking Sections of the OutlineWhen you're moving text around, it's convenient to be able to mark a section of the outline and then move it or promote or demote it a level, as we'll discuss next. To mark a section of the outline (the current heading and its children), type C-c @ (for outline-mark-subtree). You can then cut or paste the section you've marked. You might want to type C-x C-x to verify that the region is marked correctly. 7.4.5 Promoting and Demoting SectionsOften as you're writing, you find that a certain heading should really be promoted or demoted a level. To promote a heading, type C-c C-^. To demote it a level, C-c C-v. (Note the clever attempt to make the key bindings indicate that you're moving headings up or down a level using ^ and v.) This automatically changes the markings for the heading in question. In other words, promoting a second-level heading removes an asterisk, making it a first-level heading. You'll find the commands to move to the next and previous headings, C-c C-n and C-c C-p, helpful when you are promoting and demoting sections. But what if you want to demote not just a heading but a subtree? Or even the entire outline? At the moment, you'd have to write a Lisp function to do that (or use someone else's). Several functions like this have been written by gurus and posted online, but none are part of Emacs at this writing. We hope this function is incorporated soon. 7.4.6 Using Outline Minor ModeOutline mode is also available as a minor mode so that you can use it subordinately to your favorite major mode. To start outline mode as a minor mode, type M-x outline-minor-mode; Outl appears on the mode line. In some ways, this mode is less convenient; rather than the simple C-c prefix you use for most outline mode commands, in outline minor mode, you must preface all commands with C-c @ instead, to avoid interfering with the usual C-c commands of the major mode. So, if you want to move down to the next heading (the C-c C-n command in outline mode), you would type C-c @ C-n instead. Please note that mixing outline major mode and outline minor mode is not only redundant but can be dangerous. Turning on the minor mode while the major mode is on can confuse Emacs. Exit outline mode, then enter outline minor mode if you wish. Table 7-4 summarizes outline mode commands. In the next section, we discuss another specialized editing method: editing with rectangles.
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Started in 2020, NISSE started as a project for CSCI 6030 Information Retrieval and Extraction with Professor Tabrizi at ECU. The idea behind NISSE was to provide users with a tool that they could use to learn more about the ingredients in the foods they interact with and provide the user of this tool with a way to query a database quickly to meet their objective.
"May contain traces of" ...
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Creates localizable applications by converting a file with characters in any supported character encoding to one with ASCII and/or Unicode escapes or vice versa.
native2ascii [ inputfile ] [ outputfile ]
The encoded file to be converted to ASCII.
The converted ASCII file.
The native2ascii
command converts encoded files supported by the Java Runtime Environment (JRE) to files encoded in ASCII, using Unicode escapes (\u
xxxx
) notation for all characters that are not part of the ASCII character set. This process is required for properties files that contain characters not in ISO-8859-1 character sets. The tool can also perform the reverse conversion.
If the outputfile
value is omitted, then standard output is used for output. If, in addition, the inputfile
value is omitted, then standard input is used for input.
Perform the reverse operation: Converts a file encoded in ISO-8859-1 with Unicode escapes to a file in any character encoding supported by the JRE.
Specifies the name of the character encoding to be used by the conversion procedure. If this option is not present, then the default character encoding (as determined by the java.nio.charset.Charset.defaultCharset
method) is used. The encoding_name
string must be the name of a character encoding that is supported by the JRE. See Supported Encodings at
http://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html
Passes option
to the Java Virtual Machine (JVM), where option is one of the options described on the reference page for the Java application launcher. For example, -J-Xms48m
sets the startup memory to 48 MB. See java
(1).


{% if message == 'gold' %}
You got {{scores}} questions correct, which is {{percentage}}%. You won a gold medal. You're on the right track!😊
You got {{scores}} questions correct, which is {{percentage}}%. You won a silver medal. You're almost there 😊
You got {{scores}} questions correct, which is {{percentage}}%. You won a bronze medal. You can do better!
You got {{scores}} questions correct which is {{percentage}} percent. Poor result, keep studying. You got this!!


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