Laurence Watson
Digimap GeoForum, March 2020
Co-founder at treebeard.io
In the UK, better PV forecasts should save £1-10 million per year [1], and about 100,000 tonnes of CO2 per year.
Source: Open Climate Fix
Image source: CSAIL
Enter Digimap!
Aerial Digimap product, licensed from Getmapping plc.
25cm vertical ortho-photography
2TB of imagery data...
Thank you Digimap! 👏
Enter Open Street Map!
At the time, 15000 labels
Now... 100,000+ !
GeoPandas is an open source project to make working with geospatial data in python easier.
Access to geospatial raster data
shapely, pyproj, folium
Enter RasterVision
An open source framework for deep learning on satellite and aerial imagery.
Thank you Azavea 👏
See my experiment script here: https://github.com/Rabscuttler/raster-vision/tree/master/code
RasterVision takes on a lot of the work that would be reasonably boilerplate between geospatial analysis projects.
import rastervision as rv
##########################################
# Experiment
##########################################
class SolarExperimentSet(rv.ExperimentSet):
def exp_main(self, test=False):
# experiment goes here
# Connect docker filepath mounted to my data directory
base_uri = join(raw_uri, '/labels')
# Experiment label, used to label config files
exp_id = 'pv-detection-1'
# Number of times passing a batch of images through the model
num_steps = 1e5
batch_size = 8
# Specify whether or not to make debug chips (a zipped sample of png chips
# that you can examine to help debug the chipping process)
debug = True
# Split the data into training and validation sets:
# Randomize the order of all scene ids
random.seed(5678)
scene_ids = sorted(scene_ids)
random.shuffle(scene_ids)
# Figure out how many scenes make up 80% of the whole set
num_train_ids = round(len(scene_ids) * 0.8)
# Split the scene ids into training and validation lists
train_ids = scene_ids[0:num_train_ids]
val_ids = scene_ids[num_train_ids:]
# ------------- TASK -------------
task = rv.TaskConfig.builder(rv.SEMANTIC_SEGMENTATION) \
.with_chip_size(300) \
.with_classes({
'pv': (1, 'yellow'),
'background': (2, 'black')
}) \
.with_chip_options(
chips_per_scene=50,
debug_chip_probability=0.1,
negative_survival_probability=1.0,
target_classes=[1],
target_count_threshold=1000) \
.build()
# # ------------- BACKEND -------------
backend = rv.BackendConfig.builder(rv.TF_DEEPLAB) \
.with_task(task) \
.with_debug(debug) \
.with_batch_size(num_steps) \
.with_num_steps(batch_size) \
.with_model_defaults(rv.MOBILENET_V2) \
.build()
# Make scenes to pass to the DataSetConfig builder.
def make_scene(id):
###
# Create lists of train and test scene configs
train_scenes = [make_scene(id) for id in train_ids]
val_scenes = [make_scene(id) for id in val_ids]
# ------------- DATASET -------------
# Construct a DataSet config using the lists of train and
# validation scenes
dataset = rv.DatasetConfig.builder() \
.with_train_scenes(train_scenes) \
.with_validation_scenes(val_scenes) \
.build()
# ------------- ANALYZE -------------
# We will need to convert this imagery from uint16 to uint8
# in order to use it. We specified that this conversion should take place
# when we built the train raster source but that process will require
# dataset-level statistics. To get these stats we need to create an
# analyzer.
analyzer = rv.AnalyzerConfig.builder(rv.STATS_ANALYZER) \
.build()
# ------------- EXPERIMENT -------------
experiment = rv.ExperimentConfig.builder() \
.with_id(exp_id) \
.with_task(task) \
.with_backend(backend) \
.with_analyzer(analyzer) \
.with_dataset(dataset) \
.with_root_uri('/opt/data') \
.build()
return experiment
if __name__ == '__name__':
rv.main()
Start up the docker container
docker run --runtime=nvidia --rm -it -p 6006:6006 \
-v ${RV_QUICKSTART_CODE_DIR}:/opt/src/code \
-v ${RV_QUICKSTART_EXP_DIR}:/opt/data \
quay.io/azavea/raster-vision:gpu-latest /bin/bash
Fire away
rastervision run local -p find_the_solar_pv.py
I want to identify solar PV from aerial imagery
Create a UK test set


SHOUTING MACHINE
Type in the form box to make your text all caps.
Your text:
Make me CAPS!
Computer says:


CJPEG(1) CJPEG(1) NAME cjpeg - compress an image file to a JPEG file SYNOPSIS cjpeg [ options ] [ filename ] DESCRIPTION cjpeg compresses the named image file, or the standard input if no file is named, and produces a JPEG/JFIF file on the standard output. The cur‐ rently supported input file formats are: PPM (PBMPLUS color format), PGM (PBMPLUS gray-scale format), BMP, Targa, and RLE (Utah Raster Toolkit format). (RLE is supported only if the URT library is available.) OPTIONS All switch names may be abbreviated; for example, -grayscale may be writ‐ ten -gray or -gr. Most of the "basic" switches can be abbreviated to as little as one letter. Upper and lower case are equivalent (thus -BMP is the same as -bmp). British spellings are also accepted (e.g., -greyscale), though for brevity these are not mentioned below. The basic switches are: -quality N[,...] Scale quantization tables to adjust image quality. Quality is 0 (worst) to 100 (best); default is 75. (See below for more info.) -grayscale Create monochrome JPEG file from color input. Be sure to use this switch when compressing a grayscale BMP file, because cjpeg isn't bright enough to notice whether a BMP file uses only shades of gray. By saying -grayscale, you'll get a smaller JPEG file that takes less time to process. -rgb Create RGB JPEG file. Using this switch suppresses the conversion from RGB colorspace input to the default YCbCr JPEG colorspace. Use this switch in combination with the -block N switch (see below) for lossless JPEG coding. -optimize Perform optimization of entropy encoding parameters. Without this, default encoding parameters are used. -optimize usually makes the JPEG file a little smaller, but cjpeg runs somewhat slower and needs much more memory. Image quality and speed of decompression are unaffected by -optimize. -progressive Create progressive JPEG file (see below). -scale M/N Scale the output image by a factor M/N. Currently supported scale factors are M/N with all N from 1 to 16, where M is the destina‐ tion DCT size, which is 8 by default (see -block N switch below). -targa Input file is Targa format. Targa files that contain an "identi‐ fication" field will not be automatically recognized by cjpeg; for such files you must specify -targa to make cjpeg treat the input as Targa format. For most Targa files, you won't need this switch. The -quality switch lets you trade off compressed file size against qual‐ ity of the reconstructed image: the higher the quality setting, the larger the JPEG file, and the closer the output image will be to the original input. Normally you want to use the lowest quality setting (smallest file) that decompresses into something visually indistinguish‐ able from the original image. For this purpose the quality setting should be between 50 and 95; the default of 75 is often about right. If you see defects at -quality 75, then go up 5 or 10 counts at a time until you are happy with the output image. (The optimal setting will vary from one image to another.) -quality 100 will generate a quantization table of all 1's, minimizing loss in the quantization step (but there is still information loss in subsampling, as well as roundoff error). This setting is mainly of interest for experimental purposes. Quality values above about 95 are not recommended for normal use; the compressed file size goes up dramati‐ cally for hardly any gain in output image quality. In the other direction, quality values below 50 will produce very small files of low image quality. Settings around 5 to 10 might be useful in preparing an index of a large image library, for example. Try -quality 2 (or so) for some amusing Cubist effects. (Note: quality values below about 25 generate 2-byte quantization tables, which are considered optional in the JPEG standard. cjpeg emits a warning message when you give such a quality value, because some other JPEG programs may be unable to decode the resulting file. Use -baseline if you need to ensure com‐ patibility at low quality values.) The -quality option has been extended in IJG version 7 for support of separate quality settings for luminance and chrominance (or in general, for every provided quantization table slot). This feature is useful for high-quality applications which cannot accept the damage of color data by coarse subsampling settings. You can now easily reduce the color data amount more smoothly with finer control without separate subsampling. The resulting file is fully compliant with standard JPEG decoders. Note that the -quality ratings refer to the quantization table slots, and that the last value is replicated if there are more q-table slots than parame‐ ters. The default q-table slots are 0 for luminance and 1 for chromi‐ nance with default tables as given in the JPEG standard. This is compat‐ ible with the old behaviour in case that only one parameter is given, which is then used for both luminance and chrominance (slots 0 and 1). More or custom quantization tables can be set with -qtables and assigned to components with -qslots parameter (see the "wizard" switches below). Caution: You must explicitly add -sample 1x1 for efficient separate color quality selection, since the default value used by library is 2x2! The -progressive switch creates a "progressive JPEG" file. In this type of JPEG file, the data is stored in multiple scans of increasing quality. If the file is being transmitted over a slow communications link, the decoder can use the first scan to display a low-quality image very quickly, and can then improve the display with each subsequent scan. The final image is exactly equivalent to a standard JPEG file of the same quality setting, and the total file size is about the same --- often a little smaller. Switches for advanced users: -arithmetic Use arithmetic coding. Caution: arithmetic coded JPEG is not yet widely implemented, so many decoders will be unable to view an arithmetic coded JPEG file at all. -block N Set DCT block size. All N from 1 to 16 are possible. Default is 8 (baseline format). Larger values produce higher compression, smaller values produce higher quality (exact DCT stage possible with 1 or 2; with the default quality of 75 and default Luminance qtable the DCT+Quantization stage is lossless for N=1). Caution: An implementation of the JPEG SmartScale extension is required for this feature. SmartScale enabled JPEG is not yet widely imple‐ mented, so many decoders will be unable to view a SmartScale extended JPEG file at all. -dct int Use integer DCT method (default). -dct fast Use fast integer DCT (less accurate). -dct float Use floating-point DCT method. The float method is very slightly more accurate than the int method, but is much slower unless your machine has very fast floating-point hardware. Also note that results of the floating-point method may vary slightly across machines, while the integer methods should give the same results everywhere. The fast integer method is much less accurate than the other two. -nosmooth Don't use high-quality downsampling. -restart N Emit a JPEG restart marker every N MCU rows, or every N MCU blocks if "B" is attached to the number. -restart 0 (the default) means no restart markers. -smooth N Smooth the input image to eliminate dithering noise. N, ranging from 1 to 100, indicates the strength of smoothing. 0 (the default) means no smoothing. -maxmemory N Set limit for amount of memory to use in processing large images. Value is in thousands of bytes, or millions of bytes if "M" is attached to the number. For example, -max 4m selects 4000000 bytes. If more space is needed, temporary files will be used. -outfile name Send output image to the named file, not to standard output. -verbose Enable debug printout. More -v's give more output. Also, version information is printed at startup. -debug Same as -verbose. The -restart option inserts extra markers that allow a JPEG decoder to resynchronize after a transmission error. Without restart markers, any damage to a compressed file will usually ruin the image from the point of the error to the end of the image; with restart markers, the damage is usually confined to the portion of the image up to the next restart marker. Of course, the restart markers occupy extra space. We recommend -restart 1 for images that will be transmitted across unreliable networks such as Usenet. The -smooth option filters the input to eliminate fine-scale noise. This is often useful when converting dithered images to JPEG: a moderate smoothing factor of 10 to 50 gets rid of dithering patterns in the input file, resulting in a smaller JPEG file and a better-looking image. Too large a smoothing factor will visibly blur the image, however. Switches for wizards: -baseline Force baseline-compatible quantization tables to be generated. This clamps quantization values to 8 bits even at low quality set‐ tings. (This switch is poorly named, since it does not ensure that the output is actually baseline JPEG. For example, you can use -baseline and -progressive together.) -qtables file Use the quantization tables given in the specified text file. -qslots N[,...] Select which quantization table to use for each color component. -sample HxV[,...] Set JPEG sampling factors for each color component. -scans file Use the scan script given in the specified text file. The "wizard" switches are intended for experimentation with JPEG. If you don't know what you are doing, don't use them. These switches are docu‐ mented further in the file wizard.txt. EXAMPLES This example compresses the PPM file foo.ppm with a quality factor of 60 and saves the output as foo.jpg: cjpeg -quality 60 foo.ppm > foo.jpg HINTS Color GIF files are not the ideal input for JPEG; JPEG is really intended for compressing full-color (24-bit) images. In particular, don't try to convert cartoons, line drawings, and other images that have only a few distinct colors. GIF works great on these, JPEG does not. If you want to convert a GIF to JPEG, you should experiment with cjpeg's -quality and -smooth options to get a satisfactory conversion. -smooth 10 or so is often helpful. Avoid running an image through a series of JPEG compression/decompression cycles. Image quality loss will accumulate; after ten or so cycles the image may be noticeably worse than it was after one cycle. It's best to use a lossless format while manipulating an image, then convert to JPEG format when you are ready to file the image away. The -optimize option to cjpeg is worth using when you are making a "final" version for posting or archiving. It's also a win when you are using low quality settings to make very small JPEG files; the percentage improvement is often a lot more than it is on larger files. (At present, -optimize mode is always selected when generating progressive JPEG files.) ENVIRONMENT JPEGMEM If this environment variable is set, its value is the default mem‐ ory limit. The value is specified as described for the -maxmemory switch. JPEGMEM overrides the default value specified when the program was compiled, and itself is overridden by an explicit -maxmemory. SEE ALSO djpeg(1), jpegtran(1), rdjpgcom(1), wrjpgcom(1) ppm(5), pgm(5) Wallace, Gregory K. "The JPEG Still Picture Compression Standard", Com‐ munications of the ACM, April 1991 (vol. 34, no. 4), pp. 30-44. AUTHOR Independent JPEG Group BUGS GIF input files are no longer supported, to avoid the Unisys LZW patent (now expired). (Conversion of GIF files to JPEG is usually a bad idea anyway.) Not all variants of BMP and Targa file formats are supported. The -targa switch is not a bug, it's a feature. (It would be a bug if the Targa format designers had not been clueless.) 28 August 2011 CJPEG(1)


{% extends 'base.html' %} {% load humanize %} {% block title %}Analytics | Bear Blog{% endblock %} {% block nav %} {% if not public %} {% include '../snippets/dashboard_nav.html' %} {% endif %} {% endblock %} {% block content %}
Reading now: {{ on_site|intcomma }}
{{ start_date|date:"j F Y" }} {{ end_date|date:"j F Y" }}
{% if post_filter %}
Post: {{ posts.first.title }}
{% endif %}
{% if referrer_filter %}
Referrer: {{ referrer_filter }}
{% endif %}
Visitors: {{ unique_visitors|intcomma }}
Reads: {{ unique_reads|intcomma }}
{% if blog.public_analytics %}
Public analytics available at
{{ blog.useful_domain }}/public-analytics/
{% else %}
{% endif %}
Need more in-depth analytics with minute-by-minute logs, time-on-site, and granular referrers?
Fathom is a great, privacy respecting analytics tool.
Sign up with the above link to get $10 off.


Hello TypeScript
Welcome to TypeScript
We've been waiting fro you to join us. It's time to get started.


Reports: What Neymar Told Messi & Co. During Barca Visit
by David KappelNeymar has reportedly visited Barcelona twice over the past six weeks, and even met up with Lionel Messi and company. According to reports, he also had a clear message for his former teammates.
Click through the gallery above to see the world's most expensive transfers ever.
The 27-year-old seemed desperate to re-join FC Barcelona during the latest transfer window, but the Spanish giants and his current club failed to reach an agreement despite week-long negotiations.
Gerard Pique even revealed that some of Barcelona's key players offered to let their club make alterations to their own salaries in order to accommodate the Brazilian's potential pay cheque without breaking Financial Fair Play rules.
However, Neymar ended up staying in Paris, and is said to be focused on making the most of the 2019/20 campaign in France.
Post Selfies On Soccer Laduma's Social Media App & Earn Airtime and more! Download Now
He picked up an injury during the previous international break, though, which has seen him sidelined ever since.
Mundo Deportivo has now claimed that Neymar has visited Barcelona twice in the past six weeks – with a first visit due to his court case against his former club, while the second took place last weekend, for Luis Suarez's wife's birthday celebrations.
The world's most expensive player is said to still be close with Suarez and Messi in particular, and used the opportunity to tell them that he still wants to return to the Camp Nou.
Read: 13 Players Who've Scored 50 Free-Kicks Or More
It remains to be seen whether or not Barca will again try to convince PSG of a sale when the next transfer window comes around, but Neymar's injury record might also stifle the Catalan giants' interest in their former player.


MKGraphView Class Reference
| Inherits from | UIView |
| Declared in | MKGraphView.h |
Overview
MKGraphView is a superclass for other MKGraphViewInstances.
Tasks
Creating
-
- initWithFrame:type:
Returns and instance of a MKGraphView.
Loading Data
-
- buildGraph
Call this method after all the graphs view properties have been set.
Settings
-
scale
Scale of the graph. Set through the delegate. -
limitLine
Draws a line across the the x Axis at a given point -
xAxisTitle
Title of the x Axis -
yAxisTitle
Title of the y Axis
Datasource
-
datasource
Datasource for the graph view
Instance Methods
Properties
datasource
Datasource for the graph view
@property (nonatomic, assign) IBOutlet id<MKGraphDataSource> datasource
Declared In
MKGraphView.h
limitLine
Draws a line across the the x Axis at a given point
@property (nonatomic, assign) MKLimitLine limitLine
Declared In
MKGraphView.h
scale
Scale of the graph. Set through the delegate.
@property (nonatomic, assign, readonly) MKGraphScale scale
Declared In
MKGraphView.h


Not much to say ... it's a plugin test, after all! See the page source for implementation details.
See also: Adding Local Analysis Tasks (Plugins) to JS9


You taught it really well so I instantly got it.
Logs were tough at first but then I got it after a little while
Exponents are easy due to a calculator


Before you install Google Earth Enterprise¶
- Overview
- Configuring Your Host Volumes
- Configuring Multiple Storage Devices
- Planning the Location of Your Asset Root
- Planning the Location of Your Publish Root
- Setting Up Google Earth Enterprise Users
- Deciding Which Products To Install
Overview
Before you install the Google Earth Enterprise software, you must configure your hardware, network, and Google Earth Enterprise users. You must also think about where you want to store Google Earth Enterprise Fusion data and where you want to publish Google Earth Enterprise Fusion databases. You will need to provide this information during installation, but you should consider these decisions in advance before you begin the installation procedure.
The following sections provide information about what the Google Earth Enterprise software requires in each of these areas.
Warning
Be sure to complete all of the tasks described in these sections before installing the Google Earth Enterprise software.
Configuring The Host Volumes
Google Earth Enterprise Fusion data (resources, projects, and databases) require a local name and network path to resolve the locations of both source files and related Google Earth Enterprise Fusion data. For that reason, you cannot change the network naming convention you adopt for host volumes without invalidating Google Earth Enterprise Fusion data.
On a single workstation setup (non-network based), the network path and local path for Google Earth Enterprise Fusion data are identical. However, because migration to a network-based configuration is inevitable, we recommend that you use a network naming convention for any new volume hosting Google Earth Enterprise Fusion data or source data, whether it is part of a network initially or not.
Because Linux systems frequently use either /vol(*)
or
/
data(*)
as the local volume definition on a new system,
using this convention for the initial Google Earth Enterprise
Fusion data location can cause name conflicts if you later switch
from a single workstation to a network-based configuration. For
example, if you initially define /vol1/assets
as the network
location for a Google Earth Enterprise Fusion asset root, and
you later add another workstation that has a local volume called
/vol1
, that workstation cannot reference
/vol1/assets
through the network because of the name conflict
with its local volume definition. (See Planning the Location of
Your Asset Root for more information about the asset root.)
You can work around this problem by adopting a unique naming
convention for all volumes on your network (such as /vol1
…
/voln
). However, we suggest that you use /gevol
as an
alternative volume naming convention because it is unlikely to
conflict with standard Linux volume definitions. The following
diagram illustrates this point.
Note
On a single workstation that does not mount
/gevol
on a network, /gevol
is also required as a local
volume definition.
Configuring Multiple Storage Devices
Google Earth Enterprise Server and the Google Earth Enterprise Fusion asset root, source volumes, and publish root require large amounts of disk storage space. Google Earth Enterprise Fusion requires about three times as much storage space as Google Earth Enterprise Server. The storage space can be either in the form of internal disks, directly attached storage devices, network-attached storage (NAS) devices, or storage area network (SAN) devices. Typically, these devices are configured into redundant arrays of independent disks (RAIDs) and presented to the operating system as volumes. Volumes can be several hundred gigabytes up to tens of terabytes.
The difference between configuring a workstation with a single hard disk and a workstation with multiple volumes relates to the mount point definitions for the source and asset volumes.When configuring a Linux workstation, we strongly recommend that you use the following mount point naming conventions:
Single volume
Mount the single drive to slash (/). All data (
/gevol/assets
,/gevol/src
, and/gevol/published_dbs
) resides on that drive with the local path defined using the/gevol
naming convention.Two volumes - a small system volume and a larger data volume
Mount the small system drive to slash (
/
). Mount the larger data drive to/gevol
. Source and asset data volumes can then be defined as/gevol/assets
and/gevol/src
.Three volumes - a small system volume and two larger data volumes
Mount the small system drive to slash (
/
). Mount the first large data drive to/gevol/assets
. Mount the second large data drive to/gevol/src
.More than three volumes
There are several strategies for storing very large data sets. Google Earth Enterprise Fusion can read from and write to multiple volumes. For more information, you can request help on our Slack channel.
It is also important to keep internal and external storage devices separated so that if your internal server goes down, it does not affect your ability to serve published data to external clients. Likewise, if your external server goes down, you can replace it and publish from the internal storage device. In addition (and perhaps more important), keeping your internal and external storage devices separate reduces the possibility of performance problems that could occur if you are building a large data set or a client requests a time-consuming search.
Planning the Location of Your Asset Root
During the Google Earth Enterprise Fusion installation procedure, you must specify a location for your asset root. The asset root is the main location where all of the assets (resources, map layers, projects, and databases) are stored that are created with Google Earth Enterprise Fusion.
The asset root must be located on a single volume. It cannot be split across multiple volumes. Therefore, it is important to think ahead and allocate as much storage space as possible for the asset root.
Unless you have an established partitioning scheme for all of your
storage devices, we recommend that you accept the default
partitioning scheme presented to you while installing Linux. That
scheme gives you a reasonable amount of space in /opt
for
Google Earth Enterprise and other system software, a small amount
of space for /home
, and the remaining space on your storage
device for the asset root.
We also recommend that you accept the default volume designation
for your asset root during installation (/gevol/assets
),
unless that name conflicts with your established naming
conventions.
Note
we recommend that you dedicate a network-attached storage device (NAS) for your asset root.
Planning the Location of Your Publish Root
During the Google Earth Enterprise Server installation procedure, you must specify a volume for the publish root. The publish root is the directory in which all of your published databases are stored.
If you specify the same volume as the asset root, when you publish a database, Google Earth Enterprise Fusion registers the database on the specified volume and sets symbolic links to the database files. If you specify a different volume than the asset root, when you publish a database, Google Earth Enterprise Fusion registers the database on the specified volume and then copies all of the database files to the designated volume.
For example, if you specify /gevol/assets
for your asset root
and /gevol/published_dbs
for your publish root, when you
publish a database, Google Earth Enterprise Fusion registers the
database on gevol
and sets hard links to the database files;
no copying is necessary.
However, if you specify /gevol/assets
for your asset root and
/data1/published_dbs
for your publish root, when you publish a
database, Google Earth Enterprise Fusion copies all of the
database files from /gevol/assets
to /data1/published_dbs
(unless you allow symbolic links during installation). Copying
takes more time as well as extra disk space.
Setting Up Google Earth Enterprise Users
The Google Earth Enterprise installer automatically configures certain system users to perform background tasks at the system level. If you accept the default user names and allow the installer to create those users on your local workstation, you are implementing local authentication only. Local authentication is designed for standalone workstations only.
If you are using Google Earth Enterprise over a network with at least two workstations, storage devices, and/or servers, we strongly recommend that you use a centralized network authentication system, such as LDAP, NIS, or one of the many commercially available systems.
If you use a centralized network authentication system, you must add the following users to your authentication system’s user list:
- gefusionuser
- geapacheuser
- gepguser
The primary group for all of these users is gegroup.
If you are in a multi-user environment in which multiple workstations share a common asset root on a NAS/SAN, these users must have the same UID on all devices, so you must assign them explicitly in both your network authentication system and in GEE.
Be sure to configure each GEE workstation, storage device, and GEE Server to use your network authentication system. For more information, see your network authentication system documentation.
Customizing Google Earth Enterprise User Names
You can use customized user names and group names. Specify the custom user and group names when running the installers.
Deciding Which Products To Install
You do not need to install all products on all devices. To determine which products to install, follow these general guidelines:
- Install Google Earth Enterprise Fusion and Google Earth Enterprise Server on the server machine selected to import your source GIS data and create flyable 3D and 2D databases. A system in this configuration is typically called the “development machine” since its primary task is to build flyable databases and only a small number of users will view the flyable data for quality assurance testing.
- Install the Google Earth Enterprise Fusion tutorial files on the “development machine” for users who are new to Google Earth Enterprise Fusion.
- Install only the Google Earth Enterprise Server software on the server machine selected to only host flyable 3D and 2D databases only. All authorized end users will connect to this system – typically referred to as the “production machine” – to view the flyable databases. This machine must be accessible through the network from the development machine in order for database publishes. Users who will not have direct network access to their production machines, or users who plan to update remote systems with external hard drives, must also install the “Disconnected Publishing Add-on” for additional tools.
The following diagram shows a sample system configuration.
In this example, there are two server-class machines assigned to data building and data hosting tasks, plus one workstation to be used for data management.
A GIS specialist uses the workstation to remotely log in to the development machine with Google Earth Enterprise Fusion Pro installed to import source GIS data and output a flyable globe to publish for end users. Google Earth Enterprise Server software is also installed on the development machine so the GIS specialist may perform quality assurance tests on the data before publishing to the production machine.
Only Google Earth Enterprise Server is installed on the production machine which authorized end users in the network may access with Google Earth Enterprise Client (EC) for 3D databases, or a compatible web browser for 2D databases.


| Recorded Crime Offences (Number) by Garda Station, Type of Offence and Year |
|||||||
|---|---|---|---|---|---|---|---|
| 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | ||
| Tallaght, D.M.R. Southern Division | 03 ,Attempts/threats to murder, assaults, harassments and related offences | 282 | 278 | 279 | 322 | 346 | 324 |
| 06 ,Robbery, extortion and hijacking offences | 70 | 108 | 143 | 187 | 168 | 134 | |
| 07 ,Burglary and related offences | 924 | 957 | 902 | 938 | 829 | 483 | |
| 08 ,Theft and related offences | 1335 | 1211 | 1334 | 1632 | 1605 | 1599 | |
| See Background Notes |


A blogpost showing how to use custom fonts in R
and ggplot2
. Two different approaches are shown. The first makes use of the showtext
package, and the second uses the AGG backend provided by ragg
.
Fonts are one of the most important aspects of a good visualization. Choosing the right font can make a huge difference in the readability and overall quality of a chart. showtext
and ragg
are two R packages that help to work with custom fonts in R and ggplot2
.
showtext
provides a set of functions that make it easy to use various types of fonts in R plotsragg
provides graphic devices based on the AGG library, which gives direct access to all system fonts, making the usage of custom fonts painless and easy.The following two fonts are going to be used in along this post:
.otf
and .ttf
types.showtext
The easiest way to add a custom font is to use font_add_google()
. This function will search the Google Fonts repository for a specified family name, download the proper font files, and then add them to sysfonts
(an auxiliar package that makes showtext
work). See how simple it is in practice:
library(showtext)
font_add_google("Special Elite", family = "special")
The second argument, family
, is optional. It gives the family name of the font that will be used in R. In other words, it means that the name used to refer to the font in R does not need to be the same than the original name of the font. In this case, the font Special Elite is going to be the special family.
note: if the font wanted is not available on Google Fonts, one can use font_add()
. The first argument is like the family
above, and the second argument is a path to the font file for the font face (both .ttf
and .otf
work). Not that you have to download the font locally and update the path below
font_add("hydrophilia", "~/Downloads/Hydrophilia/HydrophiliaIced-Regular.ttf")
And last but not least, showtext_auto()
must be called to indicate that showtext
is going to be automatically invoked to draw text whenever a plot is created.
showtext_auto()
Now it’s a good time to make a plot to showcase the fonts just imported and see how they look like.
library(ggplot2)
<- data.frame(x = 1:4, y = 1:4)
data
ggplot(data) +
geom_point(aes(x, y), size = 10, color = "cadetblue4") +
geom_label(
aes(x, y),
data = data.frame(x = 3, y = 2),
label = "This is Hydrophilia Iced!",
family = "hydrophilia", # Use Hydrophilia Iced for the label,
size = 7
+
) labs(
x = "Horizontal Label",
y = "Vertical label too!",
title = "Do you like titles with nice-looking fonts?"
+
) theme(
# Special Elite for both axis title and plot title
axis.title = element_text(family = "special"),
title = element_text(family = "special")
)
Cool! That worked pretty well!
However, it’s good to note some caveats with showtext
before jumping to the next section:
showtext
in a common R script, set dpi
according to the device you use to export your figure via showtext_opts(dpi = dpi)
. For example if you use ggsave()
, then you need to set up a dpi
of 300.showtext
in RMarkdown documents you don’t have to use showtext_auto()
. That will set up the wrong dpi and the text will look too small. You need to add fig.showtext=TRUE
to the chunk settings as shown here.ragg
This solution provided in this section is quite different from the solution above. Instead of using a library to install and manage fonts that are accesible by R, this solution is based on using a different graphic device provided by ragg
.
Among other very nice features, using ragg
gives access to all system fonts, which means that custom fonts can be used without having to install other package in R.
Assuming RStudio is used to work with R, ragg
can be set up as the graphic back-end to the Rstudio device (for RStudio >= 1.4) by choosing AGG as the backend in the graphics pane in general options (see screenshot)
Also, ragg
can be used with RMarkdown documents. knitr
supports png output from ragg
by setting dev = "ragg_png"
in the chunk settings or globally with knitr::opts_chunk$set(dev = "ragg_png")
.
Finally, if you are going to export your plot with ggsave()
, you can simply pass device functions from ragg
into the device
argument as ggsave("image.png", device=ragg::agg_png)
.
In practice, you need to download and install the fonts in your system manually. This is usually done by opening the font file and clicking on the install button in the window that pops up. One of its advantages is that this procedure is required only once per font. After a font is installed in your system it can be used anywhere in your R plots without having to use any external packages such as showtext
.
Let’s generate the same plot than above, but using the ragg::agg_png
backend.
library(ragg)
# Quick notes:
# * No "showtext_auto()" or similar calls
# * Full names must be used for the fonts because they are now
# searched in the system
<- data.frame(x = 1:4, y = 1:4)
data
ggplot(data) +
geom_point(aes(x, y), size = 10, color = "cadetblue4") +
geom_label(
aes(x, y),
data = data.frame(x = 3, y = 2),
label = "This is Hydrophilia Iced!",
family = "Hydrophilia Iced",
size = 7
+
) labs(
x = "Horizontal Label",
y = "Vertical label too!",
title = "Do you like titles with nice-looking fonts?"
+
) theme(
axis.title = element_text(family = "Special Elite"),
title = element_text(family = "Special Elite")
)


ncutil 3User's Guide |
A PPPoE Network Service |
Creating a network service that layers PPP over top of an ethernet interface is accomplished through two steps. First, a network service for the ethernet interface must be created.Notice that the interface can have a PPP interface layered on top of it; this is exactly what is done to create a PPPoE service. The command takes as its arguments the directory ID or path of the service to be modified and the name of the new interface layer (from the layerable-interfaces property displayed in Listing 13).
Listing 13: Creating and examining a new ethernet service. [0 ]$ create-service 90 4 PPPoE [0 ]$ ls 90 drw 91 NetInfo Global NetInfo drw 92 Internal Modem Service drw 99 Bluetooth Service drw 106 Built-in Ethernet Service drw 113 Built-in FireWire Service drw 119 AirPort Service drw 127 DHCP Service drw 134 PPPoE Service [0 ]$ ls 134 drw 135 Built-in Ethernet Interface drw 136 IPv4 Protocol drw 137 DNS Protocol drw 138 IPv6 Protocol drw 139 AppleTalk Protocol drw 140 Proxies Protocol [0 ]$ read 135 -r- bsd-device = en0 -r- layerable-interfaces = { PPP } -r- mac-address = 00:0a:95:73:cb:38 The recursive directory listing shows that a PPP interface has been added on top of the existing Built-in Ethernet interface. All of the configuration data necessary to initiate the PPPoE connection are properties of the PPP --> Built-in Ethernet directory (ID 141 here).
Listing 14: Layering a PPP interface on top. [0 ]$ push-interface 134 PPP [0 ]$ ls -R 134 drw 141 PPP --> Built-in Ethernet Interface drw 142 |-Built-in Ethernet Interface drw 136 IPv4 Protocol drw 137 DNS Protocol drw 138 IPv6 Protocol drw 139 AppleTalk Protocol drw 140 Proxies Protocol
Warning!
Once the PPP interface has been pushed on top of the Built-in Ethernet interface it cannot be removed. The logic here is simple: a PPPoE network service and a regular ethernet-type service are distinct enough to be considered two interface subclasses. If the user needs a PPPoE network service, then its unlikely that the protocols, etc, for that service would apply to a standard ethernet service, anyway.
Previous Chapter Table of Contents Next Chapter
| Copyright © 2005 | Jeffrey T. Frey |


[§431R-7] Rules. The insurance commissioner may adopt rules pursuant to chapter 91 to implement the requirements of this chapter. [L 2013, c 226, pt of §2]


REGISTRATION FORM
SURNAME:
FIRST NAME:
MIDDLE NAME:
PHONE NUMBER:
EMAIL ADDRESS:
GENDER:
Male
Female
DATE OF BIRTH:
PROGRAMME:
IJMB
JUPEB
COACHING
OTHERS
DEPARTMENT:
SCIENCE
OTHERS
I AGREE TO OBEY THE INSTITUTE RULES AND REGULATIONS
Homepage


1: Shared axes and three series
2: Shared axes and three plots.
3: Like #1 but invisible axes.
4: Like #1 but no axes.
That's all Folks!


{% extends 'layout.html' %} {% block beforeContent %} {% include "includes/phase-banner.html" %} Search Search result Disable account Back to: search result {% endblock %} {% block content %}
Back to: search result
Users with disabled accounts cannot use NHS login and will be shown an error message if they try to log in.
Only NHS login second line support and NHS login developers can enable accounts that are disabled.
Account ID {{ (data['accountid'] | default('2ead33a3-bb11-cd1c-ab11-33bcd33aaed3')) }}
Email address {{ (data['email'] | default('tim.peak2@hotmail.com')) }}


Cluster connection guide
Big high performance computing (HPC) center might not want to deploy MDsrv on their cluster. Still, the MDsrv has some advantages over other simulation viewer, as it can handle unprocessed trajectories (periodic boundary, centering, superpositioning, reduction). By mounting this remote file system, the trajectories can be accessed. This guide will explain how to do this efficiently. You need to have installed the MDsrv on your local machine. Please keep your and your HPC center security guidelines in mind!
Linux/Mac OS: sshfs - FUSE
This tutorial is tested for Linux and Mac OS systems. We use sshfs, a FUSE module to mount the remote file system. If it is not already installed, do so:
sudo apt-get install sshfs
Create a local directory in which to mount the remote file system:
mkdir /dir/to/mounted/system
Now connect to the HPC center and view the current simulation with the MDsrv:
sshfs username@cluster:/work/username/ /dir/to/mounted/system
cd /dir/to/mounted/system/projects/sims/
mdsrv gs_1.part0010.gro gs_1.part0001.xtc
You can easily unmount it if you do not need it anymore:
fusermount -u /dir/to/mounted/system
Note that this provides only a temporary mount point. If the virtual server or local machine is powered off or restarted, you will need to use the same process to mount it again. You can overcome this by mounting it permanently. Have in mind that you might want to use some of the options to speed up the connection.
Permanently mounting
In order to set up a permanent mount point, you need to edit the /etc/fstab file on the local machine to automatically mount the file system each time the system is booted. Therefore add the following entry to your /etc/fstab at the bottom of the file and reboot afterwards:
sshfs#root@xxx.xxx.xxx.xxx:/ /dir/to/mounted/system
Permanently mounting your HPC file system locally is a potential security risk. If your local machine is compromised it allows for a direct route to your HPC file system. Therefore it is not recommended to setup permanent mounts on production servers.
Speed it up!
To speed up the connection, you need to change the syncronization by using one of those options:
sshfs username@cluster:/work/username/ /dir/to/mounted/system -o Ciphers=arcfour
sshfs username@cluster:/work/username/ /dir/to/mounted/system -oauto_cache,reconnect
further sshfs_opts="-o auto_cache -o cache_timeout=115200 -o attr_timeout=115200
-o entry_timeout=1200 -o max_readahead=90000 -o large_read
-o big_writes -o no_remote_lock"
Windows: sshfs - FUSE
sshfs also offers the possiblity for Windows users to mount remote file systems. We have not tested this but refer to this tutorial.
More
If you have questions, feel free to use the Issue Tracker or write a mail to<EMAIL_ADDRESS>or<EMAIL_ADDRESS>Please give us feedback!


Located on the western side of the island by the road bridge which connects Saaremaa to the island of Liiva Kantsi.
Position 58°33.74'N, 23°05.62'E.
Photo from www.visitestonia.com
Well sheltered from all winds.
Ensure you keep to the leading line.
Last updated December 2015.


The tabOverride jQuery plugin
- Source:
Methods
-
<static> delay(ms) → {number|Function}
-
Gets or sets the amount of time to delay before enabling Tab Override. The default delay time is 250ms.
Parameters:
Name Type Argument Description ms
number <optional>
the amount of time in milliseconds to delay before enabling Tab Override - Source:
Returns:
the delay amount in milliseconds or the tabOverride function- Type
- number | Function


{% extends 'CodeCrewSiteApp/base.html' %}
{% load static %}
{% block header %}
Resources
{% endblock %}
{% block sidebar %}
Donate Now & Make Computer Science Education Accessible to More Students and Schools
Making a donation means we are able to mentor more kids in computer science, equip them with 21st century tech
skills, and prepare them for futures in the tech industry.
{% endblock sidebar %}
{% block content %}
We serve as a resource for parents, educators, and other organizations looking to address the digital skills gap, and raising awareness about the importance of diversity in tech and the role of computer science education in lifting prosperity in Memphis.
CodeCrew is passionate about students and the community alike to have access to quality computer science and tech education. As advocates raising awareness of the importance of computer science education, we whole heartedly support other initiatives in Memphis engaged in this work.
Below you will find a diverse number of resources across Memphis and beyond.
{% endblock %}
{% block footer %}
Stuff
{% endblock %}


Preparation time
1-2 hours
Cooking time
30 mins to 1 hour
Serves
Makes 12
Dietary
The technique for shaping pretzels is tricky, but once you’ve got the hang of it you’ll return to this recipe time and again. There’s enough dough for six sweet orange and poppy seed pretzels and six savoury salted pretzels.
Add the flour, salt, yeast and butter to a bowl. In a jug, add the malt extract to the milk and stir to dissolve. Add the milk mixture gradually to the flour and mix until a dough is formed.
Turn the dough out onto a clean work surface and knead. The dough should be stiff but not sticky, and shouldn’t need any extra flour to knead. Continue for 10 minutes, or until the dough is smooth and glossy.
Divide the dough in half. To one half, add the zest of two oranges and the poppy seeds, and mix through, ensuring even distribution. Leave the other half plain. Place both doughs into separate oiled bowls, cover, and leave to prove until doubled in size (about 45 minutes).
Preheat the oven to 200C/400F/Gas 6.
Once proved, turn both the doughs out and divide each one into six equal pieces. Using your hands, take each piece, and roll the dough into a long sausage shape, tapering the ends, and creating a slight bulge in the middle. Each piece should be about 40-50cm/16-20in in length. You may need to roll out each of the strands just part way at first, then rest them, allowing the glutens to relax, before continuing to roll them out to their full length. This can help to prevent the strands springing back and creating unevenly shaped pieces. As you roll out the ropes you should apply some pressure to the dough, working from the middle outwards, pushing out any air bubbles that may have formed in the dough.
The traditional and quickest way to shape a pretzel is to take hold of each end of the strand and lift it into the air to create a U-shape. Then, without letting go of the ends, and in one swift movement, flip the centre of the U, propelling it to form a double twist. Lay it back down on the work bench and lightly press the tapered ends onto the opposite sides of the pretzel, attaching them either side of the central bulge. You may find a little dab of water helps to stick the ends to the pretzel. Carefully flip the pretzels over and onto a baking tray lined with parchment paper, so that the ends are now face down. You should now have a classic pretzel shape with three equally spaced sections.
Alternatively, shape each rope into a wide U-shape on the work bench. Take the two ends and manually twist them around each other twice before fixing the tapered end pieces to the opposite sides of the pretzel underneath the main circle of the pretzel so that you can’t see the joins. Press down lightly to seal, without misshaping the pretzel. Work quickly to shape all 12 pretzels.
Add the bicarbonate of soda to 7 litres/12½pints of boiling water, and gently drop each pretzel into the boiling water for approximately five seconds. Gently remove and place on a baking tray, keeping the different flavours separate. While the plain dough is still wet from the water, sprinkle over the salt and sesame seeds.
With a sharp knife, make a deep slash into the thickest part of the dough.
Bake in the oven for 20-25 minutes, or until they are a deep brown colour.
Meanwhile make the glaze for the sweet pretzels. Put the orange juice into a saucepan and add 100g/3½oz sugar. Add the zest, and bring up to the boil. Boil for one minute, then remove the zest using a slotted spoon and roll it in the remaining sugar. Continue to cook the syrup until reduced in volume and sticky. Pass through a fine sieve.
Place the baked pretzels on a wire cooling rack, brush the sweet pretzels with the syrup glaze and sprinkle over the candied zest.


Braitenberg-Vehicles
/
presenter
/
SimPresenter
/
showVehicleInformation
showVehicleInformation
fun
showVehicleInformation
(
vehicle
:
Vehicle
)
:
Unit


Check out the temperature readings from the Electric Imp located in the Scranton Herald offices!
Click here to return to the main website.


Cheese Potato Balls
Ingredients
- 1 cup grated processed cheese
- 1 cup boiled, peeled and mashed potatoes
- 1/2 cup plain flour (maida)
- 1 tbsp finely chopped green chillies
- 1/4 cup finely chopped onions
- 1/4 cup finely
- salt to taste
- chopped cabbage
- bread crumbs for rolling
- oil for deep-frying
- For Serving With Cheese Potato Balls
- tomato ketchup
Steps tp follow
For cheese potato balls
- To make cheese potato balls, combine the plain flour and 4 cup of water in a deep bowl and mix well. Keep aside. deep bowl and mix well. Keep aside.
- Combine all the remaining ingredients in a deep bowl and mix well.
- Divide the mixture into 12 equal portions and roll each portion into a round ball.
- Dip the balls in the prepared plain flour water mixture and roll in bread crumbs till they are evenly coated from all the
sides.
- Heat the oil in a deep pan and deep-fry the balls, a few at a time, till they turn golden brown in colour from all the sides.


This was the text given as inuput
{{text}}Here you can see many data points. Each data points represent a text that was collected during this event.
As you can see there are cloud of points which have the same color.
These clouds represent what our algorithm thinks about all the texts collected so fare
Intuitively, texts with the same color share similar words/meaning.
Moreover, the closer two points are in the space, the more similar in meaning theey are. And viceversa
{{ script|safe }} {{ div|safe }}


Experimental hyper-object oriented Galactic Menu
INSTRUCTIONS :
- click the dots to navigate
- drag&drop to change your position
- lost in space?
click
- back
<<<


| Total net profit | 20.07 | Gross profit | 61.02 | Gross loss | -40.95 |
| Profit factor | 1.49 | Expected payoff | 0.41 | ||
| Absolute drawdown | -3.42 | Maximal drawdown (%) | 9.09 (88.17%) | ||
| Total trades | 49 | Profit trades (% of total) | 31 (63.27%) | Loss trades (% of total) | 18 (36.73%) |
| Long positions (won %) | 26 (61.54%) | Short positions (won %) | 23 (65.22%) | ||
| Largest | profit trade | 6.43 | loss trade | -3.5 | |
| Average | profit trade | 1.97 | loss trade | -2.28 | |
| Minimum | profit trade | 0.28 | loss trade | -0.02 | |
| Maximum | take profit in pips | 71.9 | stop loss in pips | -40.5 | |
| Average | take profit in pips | 24.7 | stop loss in pips | -26.8 | |
| Minimum | take profit in pips | -0.6 | stop loss in pips | -1.5 | |
| Maximum | Reward-Risk | 44.7 | Duration in minutes | 978 | |
| Average | Reward-Risk | 1.9 | Duration in minutes | 277.5 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 7.0 (11.59) | consecutive losses (loss in money) | 4.0 (-9.03) | |
| Average | consecutive wins | 3.0 | consecutive losses | 1.0 |
| Total net profit | 0.31 | Gross profit | 22.46 | Gross loss | -22.15 |
| Profit factor | 1.01 | Expected payoff | 0.01 | ||
| Absolute drawdown | -9.33 | Maximal drawdown (%) | 11.93 (458.85%) | ||
| Total trades | 26 | Profit trades (% of total) | 16 (61.54%) | Loss trades (% of total) | 10 (38.46%) |
| Largest | profit trade | 3.0 | loss trade | -3.24 | |
| Average | profit trade | 1.4 | loss trade | -2.21 | |
| Minimum | profit trade | 0.32 | loss trade | -0.02 | |
| Maximum | take profit in pips | 64.9 | stop loss in pips | -40.5 | |
| Average | take profit in pips | 18.9 | stop loss in pips | -27.3 | |
| Minimum | take profit in pips | -0.6 | stop loss in pips | -13.9 | |
| Maximum | Reward-Risk | 3.3 | Duration in minutes | 978.0 | |
| Average | Reward-Risk | 0.8 | Duration in minutes | 251.8 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 2.0 | |
| Maximum | consecutive wins (profit in money) | 7.0 (7.67) | consecutive losses (loss in money) | 4.0 (-9.03) | |
| Average | consecutive wins | 3.0 | consecutive losses | 2.0 |
| Total net profit | 19.76 | Gross profit | 38.56 | Gross loss | -18.8 |
| Profit factor | 2.05 | Expected payoff | 0.86 | ||
| Absolute drawdown | -3.42 | Maximal drawdown (%) | 4.4 (58.12%) | ||
| Total trades | 23 | Profit trades (% of total) | 15 (65.22%) | Loss trades (% of total) | 8 (34.78%) |
| Largest | profit trade | 6.43 | loss trade | -3.5 | |
| Average | profit trade | 2.57 | loss trade | -2.35 | |
| Minimum | profit trade | 0.28 | loss trade | -0.14 | |
| Maximum | take profit in pips | 71.9 | stop loss in pips | -37.8 | |
| Average | take profit in pips | 31.2 | stop loss in pips | -26.2 | |
| Minimum | take profit in pips | 2.8 | stop loss in pips | -1.5 | |
| Maximum | Reward-Risk | 44.7 | Duration in minutes | 924.0 | |
| Average | Reward-Risk | 3.1 | Duration in minutes | 306.6 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 6.0 (11.71) | consecutive losses (loss in money) | 2.0 (-4.4) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |


{% macro displayNewsList(news_articles) %} {% for news in news_articles %}
{{news.title}}
Published On {{news.publishedAt}} by {{news.author}}
{{news.description}}


I'm a header, which ranges from h1 to h6!
Hello there, awesome person!
Google homepage.
CNN homepage.
Reddit homepage.


git-read-tree - Reads tree information into the index
git read-tree [[-m [--trivial] [--aggressive] | --reset | --prefix=<prefix>]
[-u [--exclude-per-directory=<gitignore>] | -i]]
[--index-output=<file>] [--no-sparse-checkout]
(--empty | <tree-ish1> [<tree-ish2> [<tree-ish3>]])
Reads the tree information given by <tree-ish> into the index, but does not actually update any of the files it "caches". (see: git-checkout-index(1))
Optionally, it can merge a tree into the index, perform a fast-forward (i.e. 2-way) merge, or a 3-way merge, with the -m flag. When used with -m, the -u flag causes it to also update the files in the work tree with the result of the merge.
Trivial merges are done by git read-tree itself. Only conflicting paths will be in unmerged state when git read-tree returns.
-m
Perform a merge, not just a read. The command will refuse to run if your index file has unmerged entries, indicating that you have not finished previous merge you started.
--reset
Same as -m, except that unmerged entries are discarded instead of failing.
-u
After a successful merge, update the files in the work tree with the result of the merge.
-i
Usually a merge requires the index file as well as the files in the working tree to be up to date with the current head commit, in order not to lose local changes. This flag disables the check with the working tree and is meant to be used when creating a merge of trees that are not directly related to the current working tree status into a temporary index file.
-n, --dry-run
Check if the command would error out, without updating the index or the files in the working tree for real.
-v
Show the progress of checking files out.
--trivial
Restrict three-way merge by git read-tree to happen only if there is no file-level merging required, instead of resolving merge for trivial cases and leaving conflicting files unresolved in the index.
--aggressive
Usually a three-way merge by git read-tree resolves the merge for really trivial cases and leaves other cases unresolved in the index, so that porcelains can implement different merge policies. This flag makes the command resolve a few more cases internally:
h'-04'(buh'+03'c
when one side removes a path and the other side leaves the path unmodified. The resolution is to remove that path.
h'-04'(buh'+03'c
when both sides remove a path. The resolution is to remove that path.
h'-04'(buh'+03'c
when both sides add a path identically. The resolution is to add that path.
--prefix=<prefix>/
Keep the current index contents, and read the contents of the named tree-ish under the directory at <prefix>. The command will refuse to overwrite entries that already existed in the original index file. Note that the <prefix>/ value must end with a slash.
--exclude-per-directory=<gitignore>
When running the command with -u and -m options, the merge result may need to overwrite paths that are not tracked in the current branch. The command usually refuses to proceed with the merge to avoid losing such a path. However this safety valve sometimes gets in the way. For example, it often happens that the other branch added a file that used to be a generated file in your branch, and the safety valve triggers when you try to switch to that branch after you ran make but before running make clean to remove the generated file. This option tells the command to read per-directory exclude file (usually .gitignore) and allows such an untracked but explicitly ignored file to be overwritten.
--index-output=<file>
Instead of writing the results out to $GIT_INDEX_FILE, write the resulting index in the named file. While the command is operating, the original index file is locked with the same mechanism as usual. The file must allow to be rename(2)ed into from a temporary file that is created next to the usual index file; typically this means it needs to be on the same filesystem as the index file itself, and you need write permission to the directories the index file and index output file are located in.
--no-sparse-checkout
Disable sparse checkout support even if core.sparseCheckout is true.
--empty
Instead of reading tree object(s) into the index, just empty it.
<tree-ish#>
The id of the tree object(s) to be read/merged.
If -m is specified, git read-tree can perform 3 kinds of merge, a single tree merge if only 1 tree is given, a fast-forward merge with 2 trees, or a 3-way merge if 3 trees are provided.
If only 1 tree is specified, git read-tree operates as if the user did not specify -m, except that if the original index has an entry for a given pathname, and the contents of the path match with the tree being read, the stat info from the index is used. (In other words, the index(cqs stat()s take precedence over the merged tree(cqs).
That means that if you do a git read-tree -m <newtree> followed by a git checkout-index -f -u -a, the git checkout-index only checks out the stuff that really changed.
This is used to avoid unnecessary false hits when git diff-files is run after git read-tree.
Typically, this is invoked as git read-tree -m $H $M, where $H is the head commit of the current repository, and $M is the head of a foreign tree, which is simply ahead of $H (i.e. we are in a fast-forward situation).
When two trees are specified, the user is telling git read-tree the following:
h'-04' 1.h'+01'c
The current index and work tree is derived from $H, but the user may have local changes in them since $H.
h'-04' 2.h'+01'c
The user wants to fast-forward to $M.
In this case, the git read-tree -m $H $M command makes sure that no local change is lost as the result of this "merge". Here are the "carry forward" rules, where "I" denotes the index, "clean" means that index and work tree coincide, and "exists"/"nothing" refer to the presence of a path in the specified commit:
I H M Result ------------------------------------------------------- 0 nothing nothing nothing (does not happen) 1 nothing nothing exists use M 2 nothing exists nothing remove path from index 3 nothing exists exists, use M if "initial checkout", H == M keep index otherwise exists, fail H != M
clean I==H I==M ------------------ 4 yes N/A N/A nothing nothing keep index 5 no N/A N/A nothing nothing keep index
6 yes N/A yes nothing exists keep index 7 no N/A yes nothing exists keep index 8 yes N/A no nothing exists fail 9 no N/A no nothing exists fail
10 yes yes N/A exists nothing remove path from index 11 no yes N/A exists nothing fail 12 yes no N/A exists nothing fail 13 no no N/A exists nothing fail
clean (H==M) ------ 14 yes exists exists keep index 15 no exists exists keep index
clean I==H I==M (H!=M) ------------------ 16 yes no no exists exists fail 17 no no no exists exists fail 18 yes no yes exists exists keep index 19 no no yes exists exists keep index 20 yes yes no exists exists use M 21 no yes no exists exists fail
In all "keep index" cases, the index entry stays as in the original index file. If the entry is not up to date, git read-tree keeps the copy in the work tree intact when operating under the -u flag.
When this form of git read-tree returns successfully, you can see which of the "local changes" that you made were carried forward by running git diff-index --cached $M. Note that this does not necessarily match what git diff-index --cached $H would have produced before such a two tree merge. This is because of cases 18 and 19 --- if you already had the changes in $M (e.g. maybe you picked it up via e-mail in a patch form), git diff-index --cached $H would have told you about the change before this merge, but it would not show in git diff-index --cached $M output after the two-tree merge.
Case 3 is slightly tricky and needs explanation. The result from this rule logically should be to remove the path if the user staged the removal of the path and then switching to a new branch. That however will prevent the initial checkout from happening, so the rule is modified to use M (new tree) only when the content of the index is empty. Otherwise the removal of the path is kept as long as $H and $M are the same.
Each "index" entry has two bits worth of "stage" state. stage 0 is the normal one, and is the only one you(cqd see in any kind of normal use.
However, when you do git read-tree with three trees, the "stage" starts out at 1.
This means that you can do
$ git read-tree -m <tree1> <tree2> <tree3>
and you will end up with an index with all of the <tree1> entries in "stage1", all of the <tree2> entries in "stage2" and all of the <tree3> entries in "stage3". When performing a merge of another branch into the current branch, we use the common ancestor tree as <tree1>, the current branch head as <tree2>, and the other branch head as <tree3>.
Furthermore, git read-tree has special-case logic that says: if you see a file that matches in all respects in the following states, it "collapses" back to "stage0":
h'-04'(buh'+03'c
stage 2 and 3 are the same; take one or the other (it makes no difference - the same work has been done on our branch in stage 2 and their branch in stage 3)
h'-04'(buh'+03'c
stage 1 and stage 2 are the same and stage 3 is different; take stage 3 (our branch in stage 2 did not do anything since the ancestor in stage 1 while their branch in stage 3 worked on it)
h'-04'(buh'+03'c
stage 1 and stage 3 are the same and stage 2 is different take stage 2 (we did something while they did nothing)
The git write-tree command refuses to write a nonsensical tree, and it will complain about unmerged entries if it sees a single entry that is not stage 0.
OK, this all sounds like a collection of totally nonsensical rules, but it(cqs actually exactly what you want in order to do a fast merge. The different stages represent the "result tree" (stage 0, aka "merged"), the original tree (stage 1, aka "orig"), and the two trees you are trying to merge (stage 2 and 3 respectively).
The order of stages 1, 2 and 3 (hence the order of three <tree-ish> command-line arguments) are significant when you start a 3-way merge with an index file that is already populated. Here is an outline of how the algorithm works:
h'-04'(buh'+03'c
if a file exists in identical format in all three trees, it will automatically collapse to "merged" state by git read-tree.
h'-04'(buh'+03'c
a file that has any difference what-so-ever in the three trees will stay as separate entries in the index. It(cqs up to "porcelain policy" to determine how to remove the non-0 stages, and insert a merged version.
h'-04'(buh'+03'c
the index file saves and restores with all this information, so you can merge things incrementally, but as long as it has entries in stages 1/2/3 (i.e., "unmerged entries") you can(cqt write the result. So now the merge algorithm ends up being really simple:
h'-04'(buh'+03'c
you walk the index in order, and ignore all entries of stage 0, since they(cqve already been done.
h'-04'(buh'+03'c
if you find a "stage1", but no matching "stage2" or "stage3", you know it(cqs been removed from both trees (it only existed in the original tree), and you remove that entry.
h'-04'(buh'+03'c
if you find a matching "stage2" and "stage3" tree, you remove one of them, and turn the other into a "stage0" entry. Remove any matching "stage1" entry if it exists too. .. all the normal trivial rules ..
You would normally use git merge-index with supplied git merge-one-file to do this last step. The script updates the files in the working tree as it merges each path and at the end of a successful merge.
When you start a 3-way merge with an index file that is already populated, it is assumed that it represents the state of the files in your work tree, and you can even have files with changes unrecorded in the index file. It is further assumed that this state is "derived" from the stage 2 tree. The 3-way merge refuses to run if it finds an entry in the original index file that does not match stage 2.
This is done to prevent you from losing your work-in-progress changes, and mixing your random changes in an unrelated merge commit. To illustrate, suppose you start from what has been committed last to your repository:
$ JC=`git rev-parse --verify "HEAD^0"` $ git checkout-index -f -u -a $JC
You do random edits, without running git update-index. And then you notice that the tip of your "upstream" tree has advanced since you pulled from him:
$ git fetch git://.... linus $ LT=`git rev-parse FETCH_HEAD`
Your work tree is still based on your HEAD ($JC), but you have some edits since. Three-way merge makes sure that you have not added or modified index entries since $JC, and if you haven(cqt, then does the right thing. So with the following sequence:
$ git read-tree -m -u `git merge-base $JC $LT` $JC $LT $ git merge-index git-merge-one-file -a $ echo "Merge with Linus" | e git commit-tree `git write-tree` -p $JC -p $LT
what you would commit is a pure merge between $JC and $LT without your work-in-progress changes, and your work tree would be updated to the result of the merge.
However, if you have local changes in the working tree that would be overwritten by this merge, git read-tree will refuse to run to prevent your changes from being lost.
In other words, there is no need to worry about what exists only in the working tree. When you have local changes in a part of the project that is not involved in the merge, your changes do not interfere with the merge, and are kept intact. When they do interfere, the merge does not even start (git read-tree complains loudly and fails without modifying anything). In such a case, you can simply continue doing what you were in the middle of doing, and when your working tree is ready (i.e. you have finished your work-in-progress), attempt the merge again.
"Sparse checkout" allows populating the working directory sparsely. It uses the skip-worktree bit (see git-update-index(1)) to tell Git whether a file in the working directory is worth looking at.
git read-tree and other merge-based commands (git merge, git checkout...) can help maintaining the skip-worktree bitmap and working directory update. $GIT_DIR/info/sparse-checkout is used to define the skip-worktree reference bitmap. When git read-tree needs to update the working directory, it resets the skip-worktree bit in the index based on this file, which uses the same syntax as .gitignore files. If an entry matches a pattern in this file, skip-worktree will not be set on that entry. Otherwise, skip-worktree will be set.
Then it compares the new skip-worktree value with the previous one. If skip-worktree turns from set to unset, it will add the corresponding file back. If it turns from unset to set, that file will be removed.
While $GIT_DIR/info/sparse-checkout is usually used to specify what files are in, you can also specify what files are not in, using negate patterns. For example, to remove the file unwanted:
/* !unwanted
Another tricky thing is fully repopulating the working directory when you no longer want sparse checkout. You cannot just disable "sparse checkout" because skip-worktree bits are still in the index and your working directory is still sparsely populated. You should re-populate the working directory with the $GIT_DIR/info/sparse-checkout file content as follows:
/*
Then you can disable sparse checkout. Sparse checkout support in git read-tree and similar commands is disabled by default. You need to turn core.sparseCheckout on in order to have sparse checkout support.
git-write-tree(1); git-ls-files(1); gitignore(5)
Part of the git(1) suite


Your search did not match any results.
O’Reilly ebook: Learn how machine-learning–powered analytics will uncover hidden insights and even recommend solutions.
Pique Solutions study: Customers say Oracle Cloud delivers lower cost, higher performance, and better SLAs than Amazon Web Services.
Oracle Cloud Free Tier lets anyone try Autonomous Database and Oracle Cloud Infrastructure for an unlimited time. Start your trial today.
Customer story: Humanitarian agency—the originator of “CARE packages”—expects to save $250,000 and free-up funds for critical aid.
Get an overview of the key HCM vendors and why Oracle is positioned farthest in the Leader's quadrant for completeness of vision. Read the report.
Instead of their manager, 64% of workers have asked a robot for advice, according to research by Oracle and Future Workplace.
Ithaca College and DePaul University cut costs and streamline business operations by deploying Oracle ERP Cloud and Oracle HCM Cloud.
Customer story: Oracle Cloud Applications increase independence and data access at Industries for the Blind and Visually Impaired.
A culture of innovation has propelled Oracle since its inception. Today, thanks to exceptional people, we lead the market in autonomous, cloud, and applications technologies.
Now is the best time to register for the premier annual event for CX, finance, HR, and supply chain. Hurry! Buy one–get one pricing ends October 21.
Machine learning helps DBAs evolve their expertise for the sought-after data science discipline.


by IMPERIUM
This is a quick sum-up and a beginner guide to the Boolean Satisfiability Problem. This guide is a summary of a blog post by Archy Wilhes on 0a.io. Please check out the blog post if you would like a more indepth explanation on SAT and SAT solvers.
The Boolean Satisfiability Problem (SAT) is the problem of determining if a propositional statement is satisfiable. A propositional statement is satisfiable when it is possible to assign some true-false values for the variables in such a way that the statement is true, else the statement is unsatisfiable.
A propositional statement is simply made up of:
Some examples of statements using these three symbols:
¬FALSE = TRUE
False ∧ True = False
False ∨ True = TRUE
These symbols are also known as logical connectives. They are arranged in order of precedence above.
Here is a example of a propositional statement. See if you can find an assignment for the variables a, b, c and d to make the propositional statement true. To see a solution, click the solve button.
d ∨ (a ∧ b ∨ ¬c)
You may have noticed that we explicitly say a solution. This is because there may be multiple solutions to one propositional statement. Here are three solutions to the statement above:
a: TRUE, b: TRUE, c: TRUE, d: FALSE
a: FALSE, b: FALSE, c: TRUE, d: FALSE
a: FALSE, b: FALSE, c: FALSE, d: TRUE
Here is another example of a propositional statement. See if you can find an assignment for the variables to make the statement true:
d ∨ (a ∧ b ∧ (c ∨ d ∧ ¬a))
Here is yet another example, go ahead and try to find an assignment for the variables (hint this is a trick question):
a ∧ ¬a ∧ b ∧ c ∧ d
It is not satisfiable! This is because there is no value we can assign to a such that a ∧ ¬a would yield true and therefore it is impossible for the whole statement is true.
Before we get to SAT solvers we need to figure out how to represent propositional statements in a way that a SAT solver can understand it. This is where Conjunctive Normal Form (CNF) comes in. CNF is used as input for SAT solvers.
A formula in conjunctive normal form consists of:
Here is example of a CNF:
(a ∨ b ∨ c) ∧ (¬a ∨ ¬b ∨ c) ∧ (a ∨ ¬b ∨ c) ∧ (¬a ∨ b ∨ ¬c)
But you might be asking why CNF. Here are two reasons why:
Now you might want to start making your own CNFs and using a SAT solver to solve them, right? Great! There is just one more thing, though the above propositional statement is in CNF form this is not quite how inputs for SAT solvers look like. The format most SAT solvers use is called the DIMACS CNF.
Here is the above CNF formatted in DIMACS CNF format:
p cnf 3 4
1 2 3 0
-1 -2 3 0
1 -2 -3 0
-1 2 -3 0
Lets break it down:
This is enough for you to make your own DIMACS CNF, but there are a few more details which we did not mention here. If you would like to learn more about CNFs check out this great article about CNF Files.
So what is a SAT solver? A SAT solver is a algorithm that can solve some, but not all instances of SAT. There are two classifications of SAT solvers:
A complete SAT solver will always tell you if a problem is satisfiable or unsatisfiable.
Incomplete SAT solvers, on the other hand, are less reliable. They may be unable to prove unsatisfiability (when it’s impossible for the formula to yield true), or unable to find a solution when the formula is satisfiable. Incomplete SAT solvers are a lot more useful in scenarios when the instances of SAT cannot be solved by complete algorithms in reasonable time.
To compare the performance between different SAT solvers, we give them a large set of formulas and see how well each performs. The set of formulas is often referred to as a benchmark instance. A solver previously lost to another solver may do better if different type of benchmark instances are used.
Many modern SAT solvers are based on the original DPLL algorithm designed in the 60’s which is a complete algorithm. Our SAT solver is not based on the original DPLL algorithm, but instead uses genetic algorithms (GA) to find an answer. In summary it guesses the first assignment then evaluates how good the assignment is with a scoring function, the GA then tries to evolve assignments with better scores. Our GA SAT solver is a incomplete SAT solver. If you would like to know why it is not complete or just learn more about GA SAT solvers please read the academic article which our SAT solver is based on.
Though we only scratched the surface of SAT and SAT solving it should be enough for you to get started. If you would like to submit your own CNF to be solved you can do it here.


{{ define "main" }}
Using games to teach and practice skills is a technique as old as recorded history. Chess was used as far back as the Middle Ages to teach strategy. Invented by Hindu spiritual leaders in the 13th century, the game Snakes and Ladders, originally called Mokshapat, was designed to help children understand the effects of good and bad deeds.
Fast forward a few centuries filled with mind-blowing technological advances and children began using digital games as educational tools. The Oregon Trail was first released in late 1971 and was designed specifically to teach children about pioneer life. With these games, and countless others through the ages, children were engaged, focused, and learning. Game-based learning is nothing new but today’s educational platforms are designed with the modern student in mind.
{{ partial "pixabay-image" (dict "imagePath" "/game-based-learning/children-celebrating-playing-computer-game.jpg" "imageTitle" "Children celebrating while playing computer game" "pixabayId" "startupstockphotos-690514" "pixabayUser" "StartupStockPhotos") }}Games rely on repetition, failure, and clear goals to teach and practice skills but the main reason they work is because they are fun! A survey by NPD found that 91% of American kids play video games and that number is on the rise, especially among the 2-5 year old set. Kids don’t play video games because they learn from them but learning because of them is a force that educators have been tapping into for decades.
When kids start playing a new video game, they start slow and learn the necessary skills needed to achieve objectives. As their skills improve, they level up, reaching for goals that are increasingly harder to attain. Kids show grit, fortitude, and ingenuity as they continue playing against harder and harder challenges. They are engaged and active in learning the game and that knowledge sticks when they approach the game the next time around.
This grit, fortitude, and ingenuity transfers beautifully into an educational format. The fact that players are engaged and active working toward a specifically designed learning objective means that kids retain more and are driven to play. This starts a positive cycle of learning and practicing, again and again.
Video games offer a safe environment for kids to try new skills and strategies without the pressure sometimes felt in a more traditional pencil-to-paper method. They don’t feel like they are being graded and are free from the fear of failing in front of their classmates. Game-based learning allows children to fail in an effective way. The very act of failing helps them understand that they made a mistake and that they have to correct that mistake in order to progress in the game. Learning from our mistakes is a priceless life skill that this effective failure quality of game-based learning fosters in students.
We are living in the technological wild west. In order to make students future ready, we have to give them access to modern learning tools that are reflective of current research, standards, and methodologies. Game-based learning is one of the critical components of that picture. Although still in use, more and more publishers are moving towards digital publication of textbooks and supporting materials. It makes perfect sense. Printed textbooks take a great deal of time to write, print, and distribute to schools. The result is that information is sometimes outdated before the students even begin using the material. Digital formats, of textbooks or educational games, are adaptive to society. They can be updated to incorporate new information, strategies, standards, and research.
Game-based learning is adaptive to the individual learner as well. With a user profile, a player is tracked so that the platform delivers game content at the appropriate level. Further, objectives can often be tailored to the student’s needs as determined by the teacher or parent. Progress and goal achievement is readily available so that all necessary parties have access to a wealth of data to better serve the student.
Game-based learning platforms are often categorized in one of two ways: short-form or long-form. Short-form games are designed and played to practice a particular skill and can be completed in a short period of time. Long-form games are research based and aligned with state and national standards. They are meant to be played repeatedly as a student progresses through the learning objectives. High quality educational games meet the student at their level rather than offering a one-size-fits-all approach.
{{ partial "pixabay-image" (dict "imagePath" "/game-based-learning/abacus.jpg" "imageTitle" "Colorful childrens' abacus" "pixabayId" "pexels-2286921" "pixabayUser" "Pexels") }}MathBRIX is a digital math platform that offers learners aged 4-8 years old fun, but challenging games for hours of engagement. Designed to be played solo, students find themselves in a safe environment where they can try out newly attained skills. Failure is merely the opportunity to try again, fostering grit, determination, and the valuable life skill of learning from mistakes.
MathBRIX is completely adaptive, giving players just the right amount of challenge to suit their experience. If they are struggling, MathBRIX will slow things down. If they are racing ahead, MathBRIX will pick up the pace. Intelligent scaffolding means that every learner gets what they need, when they need it.
Aligned with Common Core, the National Council of Teachers of Mathematics, and the Texas Essential Knowledge and Skills (TEKS) standards, MathBRIX is a long-form digital learning platform that works well in classrooms and at home. Perfect for a learning center rotation or for a few extra minutes of fun, conceptual learning at home, MathBRIX is a great complement to any modern math curriculum.
Games have been used by educators and parents for generations as a means to an educational end. Tapping into the undeniably engaging aspect of video games to help students learn or practice skills is a method widely used in today’s classroom. Game-based learning is effective, adaptive, and most of all, fun for students of every kind.


Filter Options
City
State
All
Alabama
Alaska
Arizona
Arkansas
California
Colorado
Connecticut
Delaware
District of Columbia
Florida
Georgia
Hawaii
Idaho
Illinois
Indiana
Iowa
Kansas
Kentucky
Louisiana
Maine
Maryland
Massachusetts
Michigan
Minnesota
Mississippi
Missouri
Montana
Nebraska
Nevada
New Hampshire
New Jersey
New Mexico
New York
North Carolina
North Dakota
Ohio
Oklahoma
Oregon
Pennsylvania
Rhode Island
South Carolina
South Dakota
Tennessee
Texas
Utah
Vermont
Virginia
Washington
West Virginia
Wisconsin
Wyoming
Zip
Country
Date Range
to
More Filter Options >>
Filter
Clear
Add
Edit
Delete
Featured
Special title treatment
With supporting text below as a natural lead-in to additional content.
Go somewhere
Id
First Name
Last Name
Email
Home City
Home State
Zipcode
Destination City
Destination State
Traveling For
# In Party
Heard About CVB
Hotel?


--- layout: page title: Blog Posts permalink: /blog/ ---
• Published on {{ post.date | date: "%b %-d, %Y" }} {% if post.author %} by {{ post.author }} {% endif %}
{{ post.content | strip_html | truncatewords: 50 }}


Neuroplasticity & Growth Mindset
09 December 2019
"Discuss how understanding the principles of neuroplasticity benefits people?"
Neuroplasticity makes our brains extremely resilient and is the process by which all permanent learning takes place in our brains. It refers to our brain’s ability to adapt. Neuroplasticity can also help people recover from brain events like strokes, traumatic brain injuries, rewired functions in the brain, enhance memory abilities, enhance cognitive abilities and can lead to more effective learning.
"Discuss how you might engage with the principles of neuroplasticity for your own benefit?"
- Practicing mindfulness through regular exercise, yoga, etc.
- Engaging and challenging myself with new learning.
- Eating a well balanced diet.
- Spending more time outside in sunlight.
"What are some of the ways to increase your neuroplasticity?"
- Practice, practice and more practice.
- Sleeping more as it encourages learning retention.
- Being more creative as this enhances the connectivity of the brain at rest.
- Travelling as it exposes the brain to novel stimuli and new environments.
- Dancing/Exercising as it reduces the risk of Alzheimers and increases neural connectivity.
"Link to a resource that you found particulary useful or engaging?"
"Discuss what Growth Mindset is and why it is relevant?"
Growth Mindset is a term used to describe the underlying beliefs people have about learning and intelligence. It’s relevant because it can help students increase their performance simply through them learning that they can get smarter (their intelligence and learning isn’t fixed) and that through effort they can get stronger.
"In this exploration, did anything suprise you? Change for you?
I found the whole learning from reflecting on experiences really interesting and intelligence being malleable interesting as well. I think I had always been told that practice makes perfect but found this quite cliche and mechanical which led me to procrastinating more. But through understanding that learning is essentially the formation of new or stronger neural connections this highlights why it is important to keep practicing.
"How will you integrate growth mindset into your learning journey?"
- By understanding that if I put in the effort I will reap the rewards. That success is a byproduct of effort.
- By learning from criticism and embracing challenges as ways to develop my abilities.
"Link to a resource that you found particulary useful or engaging?"
< Back to Home


ZIKV virus Zika infection mosquito {border-style Aedes Health Infect RNA cases transmission Med px;} #ffffff;} Dis days clinical features fever spread health Trop dengue microcephaly patients Table mosquitoes sexual public reported species Hyg Soc disease measures various French However, acute epidemic possible present syndrome usually Figure associated congenital human insect oral pregnancy preventive px; vector {font-family case collab: confirmed control dissemination documented font-size infection.[] mode review risk symptoms test vaccine viral virus: Asian Brazil Control Disease Guillain-Barré Liquid Morb Mortal Rep Various Wkly blood demonstrated diagnosis double; fetal following global guidelines habitat infected infections infectious laboratory outbreak phase pregnant serve virus, Clin February MMWR Organization RT-PCR Surveillpii: Viral Virus ZIKV. al.Zika border-color border-width chikungunya day depicts detection evaluation exposure female genus illness incidence isolation manifestations modes onset patient population positive preventing results salivary serological shows solid; thus, use women yellow {font-style {font-weight Engl Euro Flavivirus Frequent GBS Larvicide; Latin Polynesia, United World Yap abstinence al.Interim applied aquatic arbovirus areas barrier belongs bite bold breeding courier; demonstrate dental diagnostic em; emerging endemic family feature febrile frequently important infants infection. joint literature male management methods moderate neurological new prevention pt;} recent regions self-limiting severe suggested till travel type year


Space admin
Space ID
(can not be changed)
Display name
Category
Description
Owner
Joinable by?
Readable by?
Writable by?
(this is the default applied to new members. Override for individuals in the membership section below)
Status
Invite code
Save
Membership
Display name
Real name
Email
Tutor
Write access
Status
Roles within a space
New members:
Can join a space that is joinable by 'all'
Can join a space that is joinable by 'inviteonly' correctly entering the invite code above
Can be added directly by the space owner
Moderators:
Can remove individual messages from this space (hides a message from all except the owner)
Can block members from the space (except the owner and admins)
Are only empowered within a given space (not across the entire system)
Blocked users:
will not even see the space exists. It will just disappear from their view entirely.
Owners and admins:
The owner can designate admins to help assist managing the space (typically other teachers).
Can designate moderators to assist managing the space (typically student leaders).
Are the only people with access to the space admin page.
Are the only people who can unblock members, undelete messages, revoke moderator access.
Display name
Email
Tutor
Write


Psalm 95
1 Oh come, let us sing to Yahweh;
let us sing joyfully to the rock of our salvation.
2 Let us enter his presence with thanksgiving;
let us sing to him with psalms of praise.
3 For Yahweh is a great God
and a great King superior to all gods.
4 In his hand are the depths of the earth;
the heights of the mountains are his.
5 The sea is his, for he made it,
and his hands formed the dry land.
6 Oh come, let us worship and bow down;
let us kneel before Yahweh, our creator:
7 For he is our God,
and we are the people of his pasture and the sheep of his hand.
Today, Oh, that you would hear his voice!
8 "Do not harden your heart, as at Meribah,
or as on the day of Massah in the wilderness,
9 where your forefathers challenged my authority
and tried my patience, though they had seen my deeds.
10 For forty years I was angry with that generation
and said, 'This is a people whose hearts wander astray;
they have not known my ways.'
11 Therefore I vowed in my anger
that they would never enter into my resting place."


Growing & Evolving with a Brand Online
For eight years as the in-house web designer at H2O Plus I grew along with the brand. As design trends, marketing techniques and technologies grew, as well as changes in the beauty market I grew and evolved with them, always raising bar and embracing new challenges every day.
The latest site visual update. The intention was to lighten the visual feel of the site. After the last rebranding the focus was on deep sea ingredients and water. This was too heavy for the water. Also the previous website template relied to much on keeping all content above the fold.
The latest site visual update. The intention was to lighten the visual feel of the site. After the last rebranding the focus was on deep sea ingredients and water. This was too heavy for the water. Also the previous website template relied to much on keeping all content above the fold.
Bigger, Brighter & Clearer
The homepage focused several large dynamic visuals, bold typography and quick copy to introduce the latest promotion. Although the current platform was not responsive, I was able to make the homepage adaptive, stretching the key visuals to feel the page maximizing the impage.
In addition to cleaning up the header, a larger footer was incorporated in two parts. The first to additional offers such as free shipping and more extensive site navigation at the bottom.
#216D98
#00ACD6
#9D9C9D
#EAEAEA
A Clean, Bold, & Clinical Look was the Focus
Changing the background to white necessitated codifying a color scheme as well establishing a typographic system with the already chose typeface Trade Gothic Condensed.
Adding a light cerulean blue and soft greys allowed for the effect of a lighter cleaners water visual. <Light, Clean, Water, Science>. Partial boarders and complementing verticle and horizontal lines instead of full border helped define discrete spaces yet keep an open look.
Adding a light cerulean blue and soft greys allowed for the effect of a lighter cleaners water visual. <Light, Clean, Water, Science>. Partial boarders and complementing verticle and horizontal lines instead of full border helped define discrete spaces yet keep an open look.
You Can Be Information Dense without Being Heavy
We did a complete overhaul of the product details page. The goal was to information dense, while remaining easy to read and still feel light.
A well established hierarchy was necessary for a road map for the page layout. Vital concise info was present above the fold. Horizontal and vertical lines where used to define separate spaces while keeping everything open. And establishing a tight typographic scale for consistency and rhythm.
Telling the Story of the Brand in Many Different Ways
There were many opportunities to tell the story of our brand with the use of landing pages throughout the site. This was always a great opportunity to explore unique design options.
Images Anchor Design & Are the Focal Point of Storytelling
The first big impact I was able to make on h2oplus.com was to create an implement a new stanadard for product photography. Consistent high quality product photography was primary in communicating that we were a prestige brand. I undertook rephotographing the entire collection to bring all products on the site up to this standard.
Over the years I was able to create colorful high impact story telling photos that anchored marketing promotions and brought the products to life in a new an fun way.
Over the years I was able to create colorful high impact story telling photos that anchored marketing promotions and brought the products to life in a new an fun way.
Over the years at H2O Plus I was able to continually create dymanic imagery, relevant and stunning web sites that remained relevant elevating the brand to compete with larger prestige brands. The site was recognized as MarketLive Best Site on the Rise in 2011. The quality of work helped gain venture capital and foreign investment.


options
|
about
|
Source More, Sell More!
Reach out to your prospects from here:
Source from LinkedIn
Scan or visit connections
(Pro)
Visit group members
Search with Sales Navigator
(Pro)
Search with Recruiter
(Pro)
Find prospects with Google
Source Even More, Go Pro


Class rex_sql_schema_dumper
Class for generating the php code for a rex_sql_table definition.
Especially useful to generate the code for the install.php
of
packages.
Methods summary
public
string
|
#
dumpTable(
Dumps the schema for the given table as php code (using
|


Slime Guy is a 2D platformer where the player controls an slime man which has to escape the mountain recolecting coins and avoiding enemies. The mountains consist of high cliffs where a bad step may be hte end of the life of slime man.
Slime guy is a game created for the subject of Videogame Development as part of Videogame Creation and Design in the TTC - UPC.
MIT License
Copyright (c) 2018 Clara Ratera, Ivan Drofiak
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


The following document contains the results of PMD 5.3.2.
| Violation | Line |
|---|---|
| Avoid modifiers which are implied by the context | 11 |
| Avoid modifiers which are implied by the context | 13 |
| Avoid modifiers which are implied by the context | 15 |
| Avoid modifiers which are implied by the context | 17 |
| Avoid modifiers which are implied by the context | 19–24 |
| Avoid modifiers which are implied by the context | 26–28 |
| Avoid modifiers which are implied by the context | 30–59 |
| Violation | Line |
|---|---|
| Avoid modifiers which are implied by the context | 9–15 |
| Violation | Line |
|---|---|
| Avoid modifiers which are implied by the context | 12–14 |
| Violation | Line |
|---|---|
| Avoid modifiers which are implied by the context | 7 |
| Avoid modifiers which are implied by the context | 9–42 |


--- layout: page title: 100 Days Of Code description: "My journey with the 100 Days Of Code challenge." --- {% for day in site.days %}


{% extends 'package_monitor/base.html' %} {% load i18n %} {% load humanize %} {% load static %} {% block details %} Last updated {{ updated_at|naturaltime|default_if_none:"never" }}
| Name | Installed | Latest | Description | Included Apps | Used By |
|---|
{% if show_all_packages %}
Shows all known distribution packages.
{% else %}
Shows only distribution packages that contain an installed Django app.
{% if include_packages %}
In addition these packages are shown: {{ include_packages|join:", " }}
{% endif%}
{% endif%}
The latest stable of a package is retrieved from PyPI. Will show as "?" if PyPI has no info about a package.


the and with for respiratory coronavirus []. that patients The SARS-CoV- infection was MERS-CoV SARS-CoV from pregnant [], were syndrome {background have severe women East Infect acute cases during also this infected virus Middle SARS are can margin study treatment addition, protein such {border-style [,]. px;} there #ffffff;} after cells clinical had not high showed SARS-CoV, its response studies transmission viral However, MERS-CoV, two use al. been blood disease immune memory more new pregnancy some used which Respiratory associated due fetal has reported specific than these MERS lymphocytes novel recovered vertical COVID- Syndrome all case caused cell human pregnancy, responses spike symptoms %), These [[], []]. identified including observed one perinatal review through Saudi antibodies first increase infections multiple other patient proteins px; recent therapy {font-family Coronavirus Med United able analysis cesarean children detected epitopes few font-size found four group illness infection. interferon intrauterine maternal need negative outbreak potential samples spread therapeutic viruses who China, Clin IL-, RNA Rev This Thus, [,,]. about against among born but care cases, confirmed coronaviruses days deaths double; drug evidence failure genome host humans important known levels neonatal nine number outcomes pandemic pneumonia report ribavirin risk serum significant their (SARS) ACE Acute Although Arabia C-reactive Elsevier Hong IFN Obstet Ribavirin SARS-CoV-, SARS-CoV-. activity apoptosis asymptomatic available border-color border-width characteristics death drugs effect failure, features five glycoprotein healthy lectin lymphocyte may most mothers newborns organ peripheral pneumonia, pre-eclampsia, premature present research resulted results similar solid; support systematic vaccine vitro {font-style {font-weight â€" %). (MERS-CoV) -nCoV According China Dis./eid. Engl HLA-DR Health IL- MERS-CoV. Mol SARS-CoV. T-cell Wuhan, although amino antibody any being between binding bold cells, centre complications congenital considered control coronavirus, courier; data delivery demonstrated developed development did east effects em; emergency epidemic fever fever, following further gestational growth higher hydroxychloroquine infections, infectious information inhibit inhibitors intensive into maternal-fetal needed none note obstetric out people points possible postpartum pressure, preventive prognosis promote pt;} published receptors regarding reports resource safety serological several should syndrome: three treat treated type when woman women. years