| Full Trust Approach | App Approach |
|---|---|
|
Template File
TemplateFile is a file referenced in the package manifest manifest.xml. These are files to be deployed to the SharePoint Environment. Ideally these files should be deployed using a Module which will allow for controlled deployment through features. The module tells SharePoint how and where to store the files. |
Module deployment through the App Model
The App Model in this instance is built for remote provisioning of files and resources. You can upload files using CSOM to any existing library that you have access too. The App Model describes file locations through code, as opposed to the module which describes file locations declaratively through XML. |
| Impact of Full Trust Approach | Benefit of App Approach |
|
Code Based Retraction
In order to retract a module solution from a SharePoint farm, we need at least SandBox code to be available. This breaks away from the no Farm solution deployment model of the App Remote Provisioning Model, which increases Disaster Recovery Risk and reduces migratability. |
Increased Disaster Recovery Reliability
If anything does go wrong on the SharePoint farm, the remote event receivers can be made to wait to reconnect, instead of the alternative, having them run locally, and losing the data which was being processed. This means that the chance of lost data is substantially reduced when using many Event Receivers in your Farm. The other benefit of having no deployed files to the server means that you are only backing up the content database, ensuring a faster and more accurate disaster recovery process overall. |
Efforts and Benefits
| Migration Impact | Low |
| Re-Design Effort | Low |
| Re-Development Effort | Medium |
| Long Term Benefit | High |
Effort Drivers


Howdy. My name is Grant.
I live in a box in a city named Chicago, located next to the stormy waters of Lake Michigan. This is my blog.
Once upon a time, I traversed the mean streets of the information superhighway as a mere visitor and tourist. With DBC's help, I'll become an architect and digital foreman.
I can be found as @granthummer on Twitter. I may also be caught networking, socially, via Facebook.
Let your fingers do the talking and say hello.


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 4
Got a seasonal glut of marrows weighing heavy on your mind? Try this tasty recipe for stuffed marrow.
Preheat an oven to 200C/390F/Gas 6.
For the chorizo, pepper and couscous stuffed marrrow, slice the marrow lengthways and scoop out all the seeds, then place on a roasting tray.
Place the couscous in a bowl along with the lemon juice and enough boiling water to cover.
Cover with cling film and allow to soak for five minutes.
Meanwhile, heat a frying pan until hot then add the olive oil. Add the red onion and stir-fry for 3-4 minutes until just softened. Add the chorizo and fry for a further two minutes until just crisped and the juices are released. Add to the couscous, along with the pepper, tomatoes and herbs.
Mix well and season to taste with salt and black pepper. Spoon into the centre of the two marrow halves.
Place in the oven for 20 minutes and cook until piping hot and the marrow is just tender.
To check if the marrow is done, place the tip of a knife into the side, if it offers just a little resistance it is done.


Welcome to MSP Toy Design! Below you will find a course information and the schedule–complete with links to resources. Additional information and student work can be found on the list to your left, and a PDF download of the full syllabus can be found at the bottom of the page.
Course Description
This exciting new camp offers young toy designers the opportunity to draw, sculpt, digitally model, and prototype their own action figure. Campers will first develop a character by creating a series of traditional illustrations and models, and then they will draw the toy version of the character at scale using drafting conventions and equipment. Afterwards, using 3D-modeling software, students will produce a 3D model of their toy, its accessories, and its packaging. A plastic prototype of each camper’s character will be produced using model-making technology at SAIC’s Advanced Output Center.
Schedule
WEEK 1 : Creating virtual objects with 3D software
Session 1: Intro to Toy Design and 3D Modeling course
Introduction to toy history, categories, patterns, and function.
Character design workshop and techniques
Visit Art Institute of Chicago for reference and inspiration
Brainstorming with hand drawing sketch
Session 2: Sculpting and 3D Modeling basics
Introducing Autodesk Maya – interface and primitive block outs
Polygonal modeling tutorial – modeling a shoe.
Sculpting workshop and finalizing character design.
Session 3: 3D Printing and visit to the io Lab
Overview of 3D Printing
Tour of io Lab
Start blocking out character in Maya
Session 4: Character modeling workshop
Create the polygonal toy model in class
Session 5: Cleaning up models and exporting
Prepare models for 3D Printing
Presentation and sharing projects
WEEK 2 : Polishing and Presenting your object
Session 6: Introduction to package design and toy presentation
Concept and brainstorm packaging ideas
Session 7: Creating an environment for your character
Environmental modeling workshop
Session 8: Texture 3D objects in Maya
Session 9: Rendering and Polishing your magazine page
Lighting and Rendering 2D images from Maya
Finalizing page in photoshop and preparing for print
Session 10: Showcase and Present student works
Assemble final magazine in class
Share and showcase work


Your friend [Name here] May be in Danger ! [Name Here]'s Google Glass had detected a abnormal shock and the user had failed to respon to the security question. To ensure [Name Here] is alright, please do the following:
Here are his last known locations and surrounding data. |
||||
|


{% extends "base.html" %} {% block title %}
Imagine that you can login from anywhere with one name and password.
And when you do, your entire OS appears.
 All of your communities, conversations and connections. All of your biometric data and devices. Your entire personal archive in one place that’s secure and private, designed to last forever.
You own and control this OS completely. It’s yours. No one else can look at it without your permission, it can never show you ads.
This is what Urbit is. Your Urbit is a simple, durable computer that belongs to you 100% and forever.
Urbit is not vaporware. It's real and it works. Two separate companies and a community of contributors are working together to build the Urbit future.
But Urbit isn't ready for everyone yet. Today, it's a version 0
. Brave explorers should find a way in. In 2020, we plan to open Urbit for more people.
Let’s walk through what Urbit is, what it’s for and where we’re going step by step.
This is a drawing of an Urbit — a new kind of computer.
Your Urbit isn’t a physical device: it lives in the cloud or your laptop.
Your Urbit is a tool for you to run your own social software to connect and communicate with your friends and family.
Urbit is the opposite of MEGACORP social media.
Your Urbit is a permanent, private archive.
Your Urbit can store all your data and digital assets safely, privately, forever.

Each Urbit is a piece of a new network that’s owned and controlled by its users.
Today, technology controls us. Every MEGACORP has the same incentive: To keep us hooked on their platform.
We built Urbit so people can control their technology, shape their digital lives and freely build their digital communities.
We want to replace the Internet with a foundation for computing that we can all rely on far into the future.
Urbit is a large, ambitious project. But at the core it’s simple, durable and yours.
Nothing quite like this has ever been done before.
{% endblock content %}


[page:Loader] →
[name]
A loader for loading objects in JSON format.
Constructor
[name]()
Creates a new [name].
Properties
[property:boolean withCredentials]
If true, the ajax request will use cookies.
Methods
[method:null load]( [page:String url], [page:Function callback], [page:String texturePath] )
[page:String url] — required
[page:Function callback] — required. Will be called when load completes. The arguments will be the loaded [page:Object3D] and the loaded [page:Array materials].
[page:String texturePath] — optional. If not specified, textures will be assumed to be in the same folder as the Javascript model file.
[method:Object3D parse]( [page:Object json], [page:String texturePath] )
[page:String json] — JSON object to parse.
[page:String texturePath] — Base path for textures.
Parse a JSON structure and return an [page:Object] containing the parsed .[page:Geometry] and .[page:Array materials].
Example
// instantiate a loader
var loader = new THREE.JSONLoader();
// load a resource
loader.load(
// resource URL
'models/animated/monster/monster.js',
// Function when resource is loaded
function ( geometry, materials ) {
var material = new THREE.MeshFaceMaterial( materials );
var object = new THREE.Mesh( geometry, material );
scene.add( object );
}
);
[example:webgl_loader_json_blender]
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]


Identifies the minimum cost combination of packs containing at least the items indicated on the left. Documentation Enter CSV export of Randy's Spreadsheet: OR Use
Version downloaded Mar. 12@3:40PM EDT (optimizer code last updated Mar. 9 @11:56PM EST) Support Discounts[?]


With Alloy, you can automatically verify (up to a specified scope)
or falsify (with a counterexample) an assert statement,
by using a check command.
check name-of-assert for integer
The integer defines the scope -- the maximum size of each set in the model that will be considered. Specifically, it is the maximum size of the top-level signatures (sets). If there is any solution in that scope or less, Alloy is guaranteed to find it. Thus, we say Alloy is 'complete up to scope'.
For example, the statement
check acyclic for 5
checks the acyclic assertion, and tells Alloy to only examine cases where there are at most 5 top level sigs/sets.
Larger scopes take longer to solve, and often result in more complicated examples. Thus it is good practice to reduce the scope as low as it can go but still get a solution, before trying to visualize solutions.
You can refine you definition of scope with the
but keyword. For example:
check acyclic for 5 but 1 fileSystem, 7 FSObject
The but command lets you specify exceptions to the main scope. In this case, Alloy will only examine 1 file system, up to 7 file system objects, and up to 5 of any other set.


After our first round of updates to the mobile group experience, we began to overhaul old features by rethinking them in a mobile context. The first feature we decided to over to mobile was allowing organizers to step down.


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That’s okay – it happens. Click the button below and we’ll send you a new password.
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.


The Guacamole protocol
This chapter is an overview of the Guacamole protocol, describing its design and general use. While a few instructions and their syntax will be described here, this is not an exhaustive list of all available instructions. The intent is only to list the general types and usage. If you are looking for the syntax or purpose of a specific instruction, consult the protocol reference included with the appendices.
Design
The Guacamole protocol consists of instructions. Each instruction is a comma-delimited list followed by a terminating semicolon, where the first element of the list is the instruction opcode, and all following elements are the arguments for that instruction:
OPCODE,ARG1,ARG2,ARG3,...;
Each element of the list has a positive decimal integer length prefix separated by the value of the element by a period. This length denotes the number of Unicode characters in the value of the element, which is encoded in UTF-8:
LENGTH.VALUE
Any number of complete instructions make up a message which is sent from client to server or from server to client. Client to server instructions are generally control instructions (for connecting or disconnecting) and events (mouse and keyboard). Server to client instructions are generally drawing instructions (caching, clipping, drawing images), using the client as a remote display.
For example, a complete and valid instruction for setting the display size to 1024x768 would be:
4.size,1.0,4.1024,3.768;
Here, the instruction would be decoded into four elements: “size”, the opcode of the size instruction, “0”, the index of the default layer, “1024”, the desired width in pixels, and “768”, the desired height in pixels.
The structure of the Guacamole protocol is important as it allows the protocol to be streamed while also being easily parsable by JavaScript. JavaScript does have native support for conceptually-similar structures like XML or JSON, but neither of those formats is natively supported in a way that can be streamed; JavaScript requires the entirety of the XML or JSON message to be available at the time of decoding. The Guacamole protocol, on the other hand, can be parsed as it is received, and the presence of length prefixes within each instruction element means that the parser can quickly skip around from instruction to instruction without having to iterate over every character.
Handshake phase
The handshake phase is the phase of the protocol entered immediately upon connection. It begins with a “select” instruction sent by the client which tells the server which protocol will be loaded:
6.select,3.vnc;
After receiving the “select” instruction, the server will load the associated client support and respond with its protocol version and a list of accepted parameter names using an “args” instruction:
4.args,13.VERSION_1_1_0,8.hostname,4.port,8.password,13.swap-red-blue,9.read-only;
The protocol version is used to negotiate compatibility between differing versions of client and server, allowing the two sides to negotiate the highest supported version and enable or disable features associated with that version. Older implementations of the Guacamole protocol that do not support version negotiation will silently ignore it as if it were an unspecified connection parameter.
Valid protocol versions are as follows:
VERSION_1_5_0
Protocol version 1.5.0 introduced two new instructions - the
msg
instruction, which is used to send arbitrary messages to the client, and thename
handshake instruction, which allows the client to set the human-readable name of the user joining a connection.VERSION_1_3_0
Protocol version 1.3.0 introduced the
require
instruction, used by the server to indicate that the client must provide additional arguments (such as a username and password).VERSION_1_1_0
Protocol version 1.1.0 introduced support for protocol version negotiation, arbitrary order of the handshake instructions, and support for passing the timezone instruction during the handshake.
VERSION_1_0_0
This is the default version and applies to any versions prior to 1.1.0. Version 1.0.0 of the protocol does not support protocol negotiation, and requires that the handshake instructions are delivered in a certain order, and that they are present (even if empty).
After receiving the list of arguments, the client is required to respond with the list of supported audio, video, and image mimetypes, the optimal display size and resolution, and the values for all arguments available, even if blank.
4.size,4.1024,3.768,2.96;
5.audio,9.audio/ogg;
5.video;
5.image,9.image/png,10.image/jpeg;
8.timezone,16.America/New_York;
7.connect,13.VERSION_1_1_0,9.localhost,4.5900,0.,0.,0.;
For clarity, we’ve put each instruction on its own line, but in the real protocol, no newlines exist between instructions. In fact, if there is anything after an instruction other than the start of a new instruction, the connection is closed.
The following are valid instructions during the handshake:
audio
The audio codec(s) supported by the client. In the example above the client is specifying audio/ogg as the supported codec.
connect
This is the final instruction of the handshake, terminating the handshake and indicating that the connection should continue. This instruction has as its parameters values for the connection parameters sent by the server in the
args
instruction. In the example above, this is connection to localhost on port 5900, with no values for the last three connection parameters.image
The image formats that the client supports, in order of preference. The client in the example above is supporting both PNG and JPEG.
name
The human-readable name of the user joining the connection.
timezone
The timezone of the client, in IANA zone key format. More information on this instruction is available in Configuring Guacamole, under documentation related to the
timezone
connection parameters for the protocols that support it.video
The video codec(s) supported by the client. The above example is a client that does not support any video codecs.
The order of the instructions sent by the client in the handshake is arbitrary, with the exception that the final instruction, connect, will end the handshake and attempt to start the connection.
Once these instructions have been sent by the client, the server will attempt to initialize the connection with the parameters received and, if successful, respond with a “ready” instruction. This instruction contains the ID of the new client connection and marks the beginning of the interactive phase. The ID is an arbitrary string, but is guaranteed to be unique from all other active connections, as well as from the names of all supported protocols:
5.ready,37.$260d01da-779b-4ee9-afc1-c16bae885cc7;
The actual interactive phase begins immediately after the “ready” instruction is sent. Drawing and event instructions pass back and forth until the connection is closed.
Joining an existing connection
Once the handshake phase has completed, that connection is considered active and can be joined by other connections if the ID is provided instead of a protocol name via the “select” instruction:
6.select,37.$260d01da-779b-4ee9-afc1-c16bae885cc7;
The rest of the handshake phase for a joining connection is identical. Just as with a new connection, the restrictions or features which apply to the joining connection are dictated by the parameter values supplied during the handshake.
Drawing
Compositing
The Guacamole protocol provides compositing operations through the use of “channel masks”. The term “channel mask” is simply a description of the mechanism used while designing the protocol to conceptualize and fully enumerate all possible compositing operations based on four different sources of image data: source image data where the destination is opaque, source image data where the destination is transparent, destination image data where the source is opaque, and destination image data where the source is transparent. Assigning a binary value to each of these “channels” creates a unique integer ID for every possible compositing operation, where these operations parallel the operations described by Porter and Duff in their paper. As the HTML5 canvas tag also uses Porter/Duff to describe their compositing operations (as do other graphical APIs), the Guacamole protocol is conveniently similar to the compositing support already present in web browsers, with some operations not yet supported. The following operations are all implemented and known to work correctly in all browsers:
- B out A (0x02)
Clears the destination where the source is opaque, but otherwise draws nothing. This is useful for masking.
- A atop B (0x06)
Fills with the source where the destination is opaque only.
- A xor B (0x0A)
As with logical XOR. Note that this is a compositing operation, not a bitwise operation. It draws the source where the destination is transparent, and draws the destination where the source is transparent.
- B over A (0x0B)
What you would typically expect when drawing, but reversed. The source appears only where the destination is transparent, as if you were attempting to draw the destination over the source, rather than the source over the destination.
- A over B (0x0E)
The most common and sensible compositing operation, this draws the source everywhere, but includes the destination where the source is transparent.
- A + B (0x0F)
Simply adds the components of the source image to the destination image, capping the result at pure white.
The following operations are all implemented, but may work incorrectly in WebKit browsers which always include the destination image where the source is transparent:
- B in A (0x01)
Draws the destination only where the source is opaque, clearing anywhere the source or destination are transparent.
- A in B (0x04)
Draws the source only where the destination is opaque, clearing anywhere the source or destination are transparent.
- A out B (0x08)
Draws the source only where the destination is transparent, clearing anywhere the source or destination are opaque.
- B atop A (0x09)
Fills with the destination where the source is opaque only.
- A (0x0C)
Fills with the source, ignoring the destination entirely.
The following operations are defined, but not implemented, and do not exist as operations within the HTML5 canvas:
- Clear (0x00)
Clears all existing image data in the destination.
- B (0x03)
Does nothing.
- A xnor B (0x05)
Adds the source to the destination where the destination or source are opaque, clearing anywhere the source or destination are transparent. This is similar to A + B except the aspect of transparency is also additive.
- (A + B) atop B (0x07)
Adds the source to the destination where the destination is opaque, preserving the destination otherwise.
- (A + B) atop A (0x0D)
Adds the destination to the source where the source is opaque, copying the source otherwise.
Image data
The Guacamole protocol, like many remote desktop protocols, provides a method of sending an arbitrary rectangle of image data and placing it either within a buffer or in a visible rectangle of the screen. Raw image data in the Guacamole protocol is streamed as PNG, JPEG, or WebP data over a stream allocated with the “img” instruction. Depending on the format used, image updates sent in this manner can be RGB or RGBA (alpha transparency) and are automatically palettized if sent using libguac. The streaming system used for image data is generalized and used by Guacamole for other types of streams, including audio and file transfer. For more information about streams in the Guacamole protocol, see Streams and objects.
Image data can be sent to any specified rectangle within a layer or buffer. Sending the data to a layer means that the image becomes immediately visible, while sending the data to a buffer allows that data to be reused later.
Copying image data between layers
Image data can be copied from one layer or buffer into another layer or buffer. This is often used for scrolling (where most of the result of the graphical update is identical to the previous state) or for caching parts of an image.
Both VNC and RDP provide a means of copying a region of screen data and placing it somewhere else within the same screen. RDP provides an additional means of copying data to a cache, or recalling data from that cache and placing it on the screen. Guacamole takes this concept and reduces it further, as both on-screen and off-screen image storage is the same. The Guacamole “copy” instruction allows you to copy a rectangle of image data, and place it within another layer, whether that layer is the same as the source layer, a different visible layer, or an off-screen buffer.
Graphical primitives
The Guacamole protocol provides basic graphics operations similar to those of Cairo or the HTML5 canvas. In many cases, these primitives are useful for remote drawing, and desirable in that they take up less bandwidth than sending corresponding PNG images. Beware that excessive use of primitives leads to an increase in client-side processing, which may reduce the performance of a connected client, especially if that client is on a lower-performance machine like a mobile phone or tablet.
Buffers and layers
All drawing operations in the Guacamole protocol affect a layer, and each layer has an integer index which identifies it. When this integer is negative, the layer is not visible, and can be used for storage or caching of image data. In this case, the layer is referred to within the code and within documentation as a “buffer”. Layers are created automatically when they are first referenced in an instruction.
There is one main layer which is always present called the “default layer”. This layer has an index of 0. Resizing this layer resizes the entire remote display. Other layers default to the size of the default layer upon creation, while buffers are always created with a size of 0x0, automatically resizing themselves to fit their contents.
Non-buffer layers can be moved and nested within each other. In this way, layers provide a simple means of hardware-accelerated compositing. If you need a window to appear above others, or you have some object which will be moving or you need the data beneath it automatically preserved, a layer is a good way of accomplishing this. If a layer is nested within another layer, its position is relative to that of its parent. When the parent is moved or reordered, the child moves with it. If the child extends beyond the parents bounds, it will be clipped.
Streams and objects
Guacamole supports transfer of clipboard contents, audio, video, and image data, as well as files and arbitrary named pipes.
Streams are allocated directly with instructions that associate the new stream with particular semantics and metadata, such as the “audio” or “video” instructions used for playing media, the “file” instruction used for file transfer, and the “pipe” instruction for transfer of completely arbitrary data between client and server. In some cases, the availability and semantics of streams may be explicitly advertised using structured sets of named streams known as “objects”.
Once a stream is allocated, data is sent along the stream in chunks using “blob” instructions, which may be acknowledged by the receiving end by “ack” instructions. The end of the stream is finally signalled with an “end” instruction.
Events
When something changes on either side, client or server, such as a key being pressed, the mouse moving, or clipboard data changing, an instruction describing the event is sent.
Disconnecting
The server and client can end the connection at any time. There is no requirement for the server or the client to communicate that the connection needs to terminate. When the client or server wish to end the connection, and the reason is known, they can use the “disconnect” or “error” instructions.
The disconnect instruction is sent by the client when it is disconnecting. This is largely out of politeness, and the server must be written knowing that the disconnect instruction may not always be sent in time (guacd is written this way).
If the client does something wrong, or the server detects a problem with the client plugin, the server sends an error instruction, including a description of the problem in the parameters. This informs the client that the connection is being closed.


| FTGI |
Integrates co-expression and SNPs |
[
94]
|
Bioconductor R package (dcanr) |
| MultiDCox |
Multivariate.
Identifies variables correlated with differential co-expression
|
[
95]
|
R package at
https://github.com/lianyh/MultiDCoX
|
| dcVar |
Differential co-expression based on sequence variants |
[
93]
|
Linux command-line tool at
http://insilico.utulsa.edu/dcVar.php
|
| wgLASSO |
Integrates co-expression with PPIs |
[
96]
|
|
| MACPath |
Integrates co-expression with annotation of miRNA-responsive elements |
[
97]
|
Python code at
https://github.com/thejustpark/MACPath
|


User routes
Sign in
Sign up
Homepage
Homepage - test
Toolbox
Create new plan
Delete current plan
Add new item
Edit item
Delete item
Export
Import
Available plans


Nautica2.2 Liquid
Design by: Nautica
Coding by: mejobloggs
mejobloggs - " This is where I describe all the good things, such as the liquid
layout,
font
resize
friendly
(try
it),
slightly
darker
font
for increased readability, slightly larger font too. Want it wider/narrower?
Check out line 14 in the css. At 80% width, this design can manage a modest
1920px wide. Tested and great in 800x600+, IE5.5, IE6, FF 1.51, Opera 8.53...What?
You are still here? Go download it already!
Oh, and bugs... We definitely want to know if you find any.
Over to you Nautica..."
Nautica - " First off this design was a great collaboration, I worked with the layout and colors etc and mejobloggs did an amazing job of totally rewriting the original Nautica02.2 into a liquid design that is about as standard compliant as you can get!
We are both super busy right now, but we will be working on this design more, and also a few other designs so keep your eyes out for some fun designs in the next while. You can see the ' latest and greatest ' updates to this template at www.studio7designs.com "


Shattered glass: Futuristic design questioned after Tesla Cybertruck launch
DETROIT/TOKYO: Tesla Inc's launch of its futuristic Cybertruck pickup suffered a setback when its "armored glass" windows shattered, but it was the overall look of the car that worried Wall Street on Friday, and the company's shares fell more than 6%.
In the much-anticipated unveiling to cheering fans late on Thursday, Tesla boss Elon Musk had taken aim at the design, power and durability of mainstream trucks, only to be shaken when his boast about his new vehicle's windows backfired.

He allowed von Holzhausen another throw to the rear passenger window, only to see that crack as well.
"It didn't go through, so that's a plus side," Musk said, adding: "Room for improvement."
Musk singled out the Ford F-150, the top-selling vehicle in the United States, to highlight the capabilities of the Cybertruck, showing an edited video of the two trucks in a back-to-back "tug-of-war" in which the Tesla truck wins.
Some Wall Street analysts praised the launch on Friday, but others doubted the futuristic design's mass appeal. Tesla shares were down 5.7% at $334.68. Ford shares rose around 1%.
"Musk has been enthusiastic about his Blade Runner-inspired design for months, but we were still surprised how futuristic he went with this one and believe it may shatter his dreams," Cowen analysts wrote in a note.
"While we are pleased to see Tesla enter the most profitable segment of the North American passenger car market, we do not see this vehicle in its current form being a success."
The U.S. pickup truck market is one of the world's most profitable vehicle segments and is dominated by Ford, General Motors Co and Fiat Chrysler Automobiles NV (FCA) .
Pickup buyers are fiercely brand loyal and are viewed as traditional in their choice of vehicle.
Karl Brauer, executive publisher at Kelley Blue Book and Autotrader, said Ford, GM and FCA would breathe a sigh of relief after seeing Musk's truck because he was trying to sell too much - a new technology and an outlandish design.
"There are fans out there who'll buy anything with a Tesla badge on it, but this will unlikely pierce the meat of the truck market," Brauer said. "Tesla is putting up too many barriers for people nervous about stepping out of their comfort zone."
"UGLY"
Online critics also made fun of the space-craft style look.
"I wish Elon Musk hadn't blocked me on Twitter after I said his Mars colonization idea was dumb, so I could tell him how ugly his new #Cybertruck is," tweeted author @MarkDice, who has 1.5 million YouTube followers.
"Just make a normal truck," added another user.
With a starting price of $39,900, the Cybertruck takes aim at the heart of Detroit automakers' profits, while drawing familiar support from Tesla watchers online.
"Yes, it looks like a retro version of the future. It's supposed to. The incredibly simple body lines will lead to incredibly simple manufacturing, while keeping the focus on its performance," said @AElchamaa.
"Electric power-trains are not cheap, but this truck is giving you a lot of it for its money."
To show off the robust design of the new pickup, Musk asked von Holzhausen to take a sledgehammer to the side of the vehicle, whose exterior will be made from the same stainless steel used in the Starship rocket developed by Musk's SpaceX aerospace company.
The crowd cheered when the hammer bounced off the surface without leaving a mark.
But the supposedly tough windows shattered with just one hit.
"Never demonstrate something in a live audience, that you haven't tried repeatedly backstage," wrote another Twitter user, @DrBenH.
JP Miller, CEO of Paul Miller Ford in Lexington, Kentucky, sells an average of 100 new Fords a month, around 40% of which are pickup trucks. Many of them are work trucks and Miller said when watching Tesla's unveiling on Thursday night he could not see any of his customers wanting a Cybertruck.
"I have to say, I was a little confused," Miller said. "Pickup trucks are critical for building America and I couldn't see how that could apply to Tesla's truck."
 OK, boomer
Tesla Inc.’s much-anticipated Cybertruck concept vehicle received an underwhelming reception from many investors and some of the automotive trade press due to its polarizing design and lack of typical pickup features. They may just be the wrong audience.
Read More
Budget airline easyJet to offset carbon emissions from all flights
British budget airline easyJet on Tuesday said it would become the world's first major airline to operate net-zero carbon flights across its whole network by offsetting the emissions from flying.
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Airbus says zero-carbon regional jet may arrive as soon as 2030
Airbus SE could potentially build an emission-free, 100-seat regional aircraft by the early 2030s, as the aviation industry speeds its response to mounting concern over air travel’s carbon footprint, according to the head of the planemaker’s new production-development arm.
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E-transport boom could see first major European city go car free in 2020
Next year will see the first major European city to ban private cars, a leading tech investor has predicted, saying a boom in electric-powered bikes and scooters was driving a green "revolution".
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Cartels prey upon migrants who wait to cross US border
The gangsters trawling Nuevo Laredo know just what they’re looking for: men and women missing their shoelaces.
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Tesla flaunts first China-built cars as start of sales nears
China’s first plant wholly owned by a foreign carmaker - and Tesla’s first outside the U.S. - is a crucial test of Musk’s bid to keep his carmaker profitable as he bets on Chinese demand for electric vehicles.


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Returns image gradients (dy, dx) for each color channel.
tf.compat.v1.image.image_gradients
tf.compat.v2.image.image_gradients
tf.image.image_gradients(image)
Both output tensors have the same shape as the input: [batch_size, h, w, d]. The gradient values are organized so that [I(x+1, y) - I(x, y)] is in location (x, y). That means that dy will always have zeros in the last row, and dx will always have zeros in the last column.
image
: Tensor with shape [batch_size, h, w, d].Pair of tensors (dy, dx) holding the vertical and horizontal image gradients (1-step finite difference).
ValueError
: If image
is not a 4D tensor.


CrankyCritic® movie reviews: Happy Texas Rated [PG-13], 104 minutes Starring Jeremy Northam, Steve Zahn, William H. Macy, Ally Walker, Illeana Douglas Screenplay by Ed Stone and Phil Reeves Directed by Mark Illsley website: http://www.happy-texas.com
IN SHORT: A Happy Happy surprise
Lessee what we got here. We got three bankrobbers: one dumb, one brutal and one average, normalguy con, all escaped from a Texas chain gang. We've got an old maid school teacher. We've got a straight arrow cop and a beautiful woman as a (business) authority figure in a small town in which none of the principals have anything resembling a love life. Toss gently with a case of mistaken identity and whether you call 'em stock characters or stereotypes, if you've seen 'em once, you've seen 'em a thousand times, written by a thousand different hacks, banging away at their keyboards trying to pay the rent . . .
And on try number One Thousand and One, you find a pair of writers who know what they're doing, in this case Ed Stone and Phil Reeves. The pair take ordinary people in, for the most part, ordinary situations and give a fistful of good actors some great material to build greater characters with. When stuff like this happens, and it's usually with the "smaller" and mostly independently produced films, we critics jump up and down and yell until we're blue in the face, to try and drum up support for 'em. Especially as the deluge of Oscar wannabe monstrosities comes surging at us. But, being as the citizens of Happy, Texas are good, quiet folk, Cranky will say it quietly: "please see this movie." It's sweet and it's simple and it's heartfelt and it's well worth your time.
Simply: Three cons escape from a chain gang. Bob Maslow (M.C. Gainey) finds the keys, unlocks himself and runs away. Harry Sawyer (Jeremy Northam) and Wayne Wayne Wayne Jr. (Steve Zahn) either don't try to find the keys that Bob has tossed, or are just to dim to go looking for 'em. It doesn't matter; chained cons are just funnier. Harry and Wayne steal a broken down RV and through coincidences to, um, coincidental to give away, find themselves taking on the identities of the actual owners of the RV in the sleepy little town called Happy. Year after year, Happy has sent their happiest little kidlets off to the "Little Miss Squeezed Pageant". Year after year, they failed to place any contestants. So the good citizenry hired David and Steve, professional beauty pageant coaches, to better their chances. The town knows they've hired pros 'cuz they read about 'em in a magazine . . .
And, of course, the men are gay, which is probably why the people of Happy think they've got the best. That's as far as any stereotypical "gay" jokes go. "Steve" (formerly Harry) sees a bank ripe for plunder, and a lovely bank manager named Joe (as in Josephine, played by Ally Walker) to fall in love with. "David" (formerly Wayne) is left to teach the seven year old kidlets how to sing and dance. He can do neither, of course, but he has the aid of the local old maid schoolmarm, Ms. Schaefer (Illeana Douglas). The entire town is protected by, and under the watchful eye of, Sheriff Chappy Dent (William H. Macy) who also has his eyes out for "love".
We spoke with William H. Macy back when Mystery Men came out and he made a point of mentioning how happy he was with this movie. We're going to go hunting down the clip so you can hear it for yourself. In the meantime, if Happy Texas comes around (its initial release is so limited you're going to have to keep your eyes peeled) do your approximation of a two step shuffle-on-over to your local theater. You'll be remembering Steve Zahn (first noted as the Peter Scolari lookalike last seen in Tom Hanks' That Thing You Do) whose Wayne sets new standards for dense and lovable.
With the new teevee season starting, I thought I'd mention that Walker comes via the small screen's "Profiler" on NBC. Douglas is currently in Fox's "Action". And once upon a time "Beast" Ron Perlman has a small supporting role as the Texas Marshal from the next town up the street.
On average, a first run movie ticket will run you Eight Bucks. Were Cranky able to set his own price to Happy Texas, he would have paid...
$6.75
Great for grown ups. Cranky loved it.
The Cranky Critic® is a Registered Trademark of, and Copyright © 1999 by, Chuck Schwartz. All Rights Reserved. Cranky on the web at www.crankycritic.com
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Related links: index of all rec.arts.movies.reviews reviews


Hurtling at inhuman speed through the universe, the thoroughly exciting spaceship Double Pneumonia was headed for a galaxy so distant that it would take billions upon billions of generations of leafcutter ants to reach it. In command on the bridge was Star Captain Barbara Bel Geddes, accompanied by First Officer Mister Unstrebnodtalb, who was only half human. No one had ever worked out what weird extraterrestrial life-form had spawned his other half, and it was best not to ask, for therein lay madness.
And a certain madcap frenzy is what you can expect in the new science fiction drama Pie Shop Deep Space Six, currently being developed by a crack team headed by Mrs Gubbins, who has returned to Haemoglobin Towers. The elderly crone has put down her knitting and, fuelled by lots of piping hot cups of tea, is conjuring up some thrilling ideas for this new radio serial.
In episode one, for example, hostile plasmatronic aliens launch an attack on space station Epsilon Nova X-977, cutting off pastry supplies to the pie shop. Mister Unstrebnodtalb outwits them using a supersonic brain-zapping process involving lots of sparks and whooshing noises.
Mrs Gubbins has asked Sir Harrison Birtwistle to compose the theme music.


Download this app and experience the new timekeeping.
This will revolutionize your temporal organisation. You'll always be the one first to the punch.
Interested? Join our mailing list.
More text about how fantastic the app is.
This is where I would really start to fall down if I was doing this for real. I would need the help of someone who does this all the time.
I definitely couldn't run to a second paragraph about it. Here is a list of its main features.
By this point, I'd be desperate and probably dribbling visibly.


Example 1
Bilinearly constrained nonlinear program:
The above problem contains a linear objective function, but a bilinear inequality constraint which infers a NLP (or technically a QCLP). To solve this using BARON, first write anonymous functions for the objective and constraint, then declare the constraint and decision variable bounds:
% Objective Function
fun = @(x) -x(1) - x(2);
% Nonlinear Constraints
nlcon = @(x) x(1)*x(2); %note we could also use prod(x)
cl = -Inf;
cu = 4;
% Bounds
lb = [0;0];
ub = [6;4];
This can be solved using BARON as follows:
x = baron(fun,[],[],[],lb,ub,nlcon,cl,cu)
And the solution is:
x =
6.0000
0.6667
Using MATLAB's plotting functions for two- (or sometimes three-) dimensional problems it can be useful to plot the objective, constraints and solution:
The MATLAB/BARON interfarce is provided from http://www.minlp.com.


The Challenge
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar faucibus neque, nec rhoncus nunc ultrices sit amet. Curabitur ac sagittis neque, vel egestas est. Aenean elementum, erat at aliquet hendrerit, elit nisl posuere tortor, id suscipit diam dui sed nisi. Morbi sollicitudin massa vel tortor consequat, eget semper nisl fringilla. Maecenas at hendrerit odio. Sed in mi eu quam suscipit bibendum quis at orci. Pellentesque fermentum nisl purus, et iaculis lectus pharetra sit amet.
How It Works
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Prizes
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Schedule
All times shown are local to the venue.
| Time | Activity |
|---|---|
| 8am | Registration |
| 9am | Welcome keynote from A. Speaker and event Kickoff |
| 10am | Activity name |
| 11am | Activity name |
| 12pm | Activity name |
| 1pm | Activity name |
| 2pm | Activity name |
| 3pm | Activity name |
| 4pm | Activity name |
| 5pm | Adjourn |
The Judges
We're excited to have an outstanding group of judges with experience both within government and private industry.
Gertrude Blanch
Include a short bio of the judge. Be sure to detail what makes them uniquely qualified to judge this event and their personal history with the foundational goals and purpose of the activity.
Adele Goldberg
Include a short bio of the judge. Be sure to detail what makes them uniquely qualified to judge this event and their personal history with the foundational goals and purpose of the activity.
Ada Lovelace
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Grace Hopper
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Rules
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Policies
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FAQs
-
Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.
-
A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms, shall not be infringed.
-
No Soldier shall, in time of peace be quartered in any house, without the consent of the Owner, nor in time of war, but in a manner to be prescribed by law.
-
The right of the people to be secure in their persons, houses, papers, and effects, against unreasonable searches and seizures, shall not be violated, and no Warrants shall issue, but upon probable cause, supported by Oath or affirmation, and particularly describing the place to be searched, and the persons or things to be seized.
-
No person shall be held to answer for a capital, or otherwise infamous crime, unless on a presentment or indictment of a Grand Jury, except in cases arising in the land or naval forces, or in the Militia, when in actual service in time of War or public danger; nor shall any person be subject for the same offence to be twice put in jeopardy of life or limb; nor shall be compelled in any criminal case to be a witness against himself, nor be deprived of life, liberty, or property, without due process of law; nor shall private property be taken for public use, without just compensation.


Money Play. How should Red play 62?
pips Red=109 White=169
(CorrectAnswer= 0/0, ErrorScore= 0)
The whole topic of how to race for home while your opponent is on the bar will be worthy of at least a chapter in a book one day.
There are considerations like the number of home board points made (for both players), the connectivity between the checkers, the closeness to the home board etc.
This one is fairly straightforward with 18/10 being correct. The blots are connected and 3's and 5's are duplicated. If not hit on the next roll Red's route to winning the game is clear.
There are considerations like the number of home board points made (for both players), the connectivity between the checkers, the closeness to the home board etc.
This one is fairly straightforward with 18/10 being correct. The blots are connected and 3's and 5's are duplicated. If not hit on the next roll Red's route to winning the game is clear.
1. Cubeful 2-ply 13/11(2) 6/4(2) Eq.: +0.374 0.612 0.157 0.008 - 0.388 0.109 0.003 2. Cubeful 2-ply 13/9 6/4(2) Eq.: +0.292 (-0.082) 0.587 0.155 0.008 - 0.413 0.118 0.003 3. Cubeful 2-ply 24/22 13/11 6/4(2) Eq.: +0.285 (-0.088) 0.588 0.150 0.007 - 0.412 0.120 0.003 4. Cubeful 2-ply 24/16* Eq.: +0.276 (-0.098) 0.582 0.140 0.008 - 0.418 0.108 0.003 5. Cubeful 2-ply 13/11 8/4 6/4 Eq.: +0.242 (-0.131) 0.572 0.156 0.008 - 0.428 0.124 0.004


.NET Foundation Campaign: Nate Barbettini
About me
Hi, I'm Nate! I've been coding since 13 (HyperCard and Visual Basic 3.0 were my gateway languages). More recently, I've been an early adopter and advocate of .NET Core and have written a lot of blogs, talks, and Stack Overflow answers to help people get up to speed.
I care deeply about democratizing education, and helping more people fall in love with programming like I did. ❤ I wrote and published the Little ASP.NET Core Book under an open license to help get a whole new generation of coders interested in the cool things we're doing in .NET. The reaction has been great! It made a big splash on Hacker News and I still get emails weekly about it.
I think open source has been a huge multiplier in making it easier to get into programming. However, education and learning resources often lag behind. This can lead to frustrating experiences where the tutorial steps you need are buried in a blog post or a video somewhere, and can also lead to "cargo cult" practices when concepts aren't explained well and hand-wavey packages are used instead.
What I'd do on the .NET Foundation
My day job is helping to improve developer experience and onboarding. I'd use that expertise to focus on:
Documentation. I believe having good docs is one of the biggest multipliers we can use to help as many people have a great .NET experience. The docs.microsoft.com team has built a fantastic platform with great content, and I'd love to help make it even better -- for both the core frameworks and all projects in the .NET Foundation.
Building an easier "ramp" for beginners. It's always daunting to take the first step, especially if you don't have much experience. I'd like to help make .NET Foundation projects as friendly and inclusive as possible by setting examples and contributing to great onboarding experiences, first-time tutorials, samples, etc.
My projects and contributions (.NET and otherwise) 🤓
- The Little ASP.NET Core Book (over 20k downloads to date!)
- Recaffeinate (my blog)
- OAuth and OpenID Connect in plain English
- Securing web applications with ASP.NET Core 2.0 at Microsoft Connect
- The OpenID Connect Debugger tool
- A deep dive into token authentication in ASP.NET Core
- Answers on Stack Overflow: https://stackoverflow.com/users/3191599/nate-barbettini
Contact Information
Twitter: https://twitter.com/nbarbettini GitHub: https://github.com/nbarbettini LinkedIn: https://www.linkedin.com/in/nbarbettini


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Hello, World! The new site is ready, and the old one was archived into another repository.
There is a same copy currently stored in UCSD CSE server, but later on there will be only a redirection to my github site.
It’s done. There is only a main page in UCSD CSE server now.
And…Happy National Day when I am not having a single day for vacation :) Cheers!


| libEtPan! | ||
|---|---|---|
| Prev |
If you wish to access hotmail using libEtPan!, you can, by using hotwayd. Then, create a POP3 storage with the given parameters : command as clear text for connection type (CONNECTION_TYPE_COMMAND), "/usr/bin/hotwayd" as command, plain text authentication (ePOP3_AUTH_TYPE_PLAIN), full hotmail address as login<EMAIL_ADDRESS>or<EMAIL_ADDRESS>if you want to access a specific mailbox) and give your password.


Writes multiple data records into a delivery stream in a single call, which can achieve higher throughput per producer than when writing single records. To write single data records into a delivery stream, use put-record . Applications using these operations are referred to as producers.
By default, each delivery stream can take in up to 2,000 transactions per second, 5,000 records per second, or 5 MB per second. Note that if you use put-record and put-record-batch , the limits are an aggregate across these two operations for each delivery stream. For more information about limits, see Amazon Kinesis Firehose Limits .
Each put-record-batch request supports up to 500 records. Each record in the request can be as large as 1,000 KB (before 64-bit encoding), up to a limit of 4 MB for the entire request. These limits cannot be changed.
You must specify the name of the delivery stream and the data record when using put-record . The data record consists of a data blob that can be up to 1,000 KB in size, and any kind of data, for example, a segment from a log file, geographic location data, web site clickstream data, and so on.
Firehose buffers records before delivering them to the destination. To disambiguate the data blobs at the destination, a common solution is to use delimiters in the data, such as a newline (\n ) or some other character unique within the data. This allows the consumer application(s) to parse individual data items when reading the data from the destination.
The put-record-batch response includes a count of failed records, FailedPutCount , and an array of responses, RequestResponses . Each entry in the RequestResponses array provides additional information about the processed record, and directly correlates with a record in the request array using the same ordering, from the top to the bottom. The response array always includes the same number of records as the request array. RequestResponses includes both successfully and unsuccessfully processed records. Firehose attempts to process all records in each put-record-batch request. A single record failure does not stop the processing of subsequent records.
A successfully processed record includes a RecordId value, which is unique for the record. An unsuccessfully processed record includes ErrorCode and ErrorMessage values. ErrorCode reflects the type of error, and is one of the following values: ServiceUnavailable or InternalFailure . ErrorMessage provides more detailed information about the error.
If there is an internal server error or a timeout, the write might have completed or it might have failed. If FailedPutCount is greater than 0, retry the request, resending only those records that might have failed processing. This minimizes the possible duplicate records and also reduces the total bytes sent (and corresponding charges). We recommend that you handle any duplicates at the destination.
If put-record-batch throws ServiceUnavailableException , back off and retry. If the exception persists, it is possible that the throughput limits have been exceeded for the delivery stream.
Data records sent to Firehose are stored for 24 hours from the time they are added to a delivery stream as it attempts to send the records to the destination. If the destination is unreachable for more than 24 hours, the data is no longer available.
See also: AWS API Documentation
put-record-batch
--delivery-stream-name <value>
--records <value>
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
--delivery-stream-name (string)
The name of the delivery stream.
One or more records.
Shorthand Syntax:
--records Data1 Data2 Data3
JSON Syntax:
[
{
"Data": blob
}
...
]
--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values.
--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.
FailedPutCount -> (integer)
The number of records that might have failed processing.
RequestResponses -> (list)
The results array. For each record, the index of the response element is the same as the index used in the request array.
(structure)
Contains the result for an individual record from a put-record-batch request. If the record is successfully added to your delivery stream, it receives a record ID. If the record fails to be added to your delivery stream, the result includes an error code and an error message.
RecordId -> (string)
The ID of the record.ErrorCode -> (string)
The error code for an individual record result.ErrorMessage -> (string)
The error message for an individual record result.


aero
training
online airplane school
certificate of excelence
is hereby garanted to
ARTHUR CONAN DOYLE
given this
14th april, 2019
by the
aerolessons.com


# Demystifying the Whiteboard Interview _By Daniel Scheufler_
## Overview * Who am I? * What is a Whiteboard Interview? * Core: Whiteboarding as _Conversation_ * Visual Language * Some Tips/Steps * Live Examples * Helpful Resources
![alt text](../../img/improving/hiring.png "Improving is hiring")
![alt text](../../img/improving/training.png "Upcoming Trainings")
Who am I?
Christian
Husband
Father
Improver
'Man-Machine Translator'
## What is a Whiteboard Interview?
## Whiteboarding as Conversation
## Whiteboarding as Conversation * Conversation vs. _Examination_ * __Goal:__ Communication between you and your interviewer * _Implication:_ Different rules apply! * __You are allowed to ask questions!__
## Whiteboarding as Conversation * Note - this happens in multiple mediums at once * *verbally* * literally * __visually__
## Visual Language Example: Lock and Envelope
## Visual Language Example: Lock and Envelope
![alt text](../../img/talk/lock.png "Lock from the Noun Projectt") ![alt text](../../img/talk/envelope.png "Envelope from the Noun Projectt")
## Visual Language Be warned: No symbol has the same meaning to all people!
Example: Alternative Lock
## Visual Language Be warned: No symbol has the same meaning to all people!
Example: Alternative Lock
![alt text](../../img/talk/other_lock.png "Alternative Lock from the Noun Project")
Visual Language
Just like learning C# or Java, you can learn visual languages
Start with some vocabulary:
See
The Noun Project
or
Font Awesome
## Tips and Tricks
## 3 Types of Question * Algorithm * Do X with Y, assuming Z * Brain-Teaser * Whats the minimum time to X? * How many Y fit in Z ? * Design * How would you design a system to do X ?
## Best Advise: * Breathe * Explain your thoughts * _Don't worry about the right answer_ * Because it is a [conversation](#conversation-v-examination)
## And of course... ![alt text](../../img/meme/dont_panic.jpg "Don't Panic")
## Alright... But what do we do? 0. _(Don't Freeze)_ 1. Clarify your understanding * Ask questions 2. Identify your constraints * Write them down 3. Enumerate some test cases * Then use them to assess your sol'n
## Live Examples
## Live Example: Algorithm Implement a Multiply Function without using *
## Algorithm Review 1. Clarify your understanding * English Statement of Problem, in my own words. 2. Identify your constraints * Only integers * Positive and Negative numbers _(And 0)!_ 3. Enumerate some test cases * Debugger Table
## Live Example: Brain-Teaser ![alt text](../../img/talk/zombie_escape.png "Can you escape the zombies?")
_Avoiding a wall of text_
## Brain-Teaser Review 1. Clarify your understanding * Can take as many trips as desired, but each costs time * No more than 2; Not constrained to 2 2. Identify your constraints * 1 Flashlight, it must cross each time * Max 2/trip * trip cost = slowest time 3. Test cases? * not so much; But Debugger table still useful.
## Design Problems * Don't have time to **teach** how to design * But do have time to teach **how to show** designs
## Live Example: Design * Describe a flow: [Pretty Good Encryption](https://en.wikipedia.org/wiki/Pretty_Good_Privacy) * Remember the [Lock and Envelope](#lock-and-envelope)?
## Live Example: Design 2 * Async Responses to User Input - ECommerce Site
## Live Example: Design 3 * Multi-User/Role System - Marketing, POS, Customer
## Design Review * Boxes and Arrows * Mized Messagine: __Visual__ and Literal * _Conversation is **much** more important_ * The symbols are for reference
## Recap 1. Whiteboarding is a _conversation_ * Use its full potential -> **Visual Communication!** 2. Don't Panic! 3. Can't Start? Try These: 1. Clarify your understanding 2. List your constraints 3. Write some test cases
## Recap 2 * Practice! (Yea, you can do that :P ) * Use a blank sheet of paper * Try to explain the problem, your solution to your spouse * Works especially well if they aren't in software!
## Some Example Problems * Algorithm type 1. Write the algorithm to reverse an array. * (Now do it in place) 2. Write an algorithm to process an array of numbers, and report various statistics of that array. * (Mean, Mode, Std. Deviation, etc.) 3. Write an algorithm to determine if a given string is a Palindrome
## More Example Problems * Brain-teaser type 1. you have 8 identical balls. One has greater weight. * Given just a counter balance, what is the least number of weights to find the heaviest ball?
## Even More Example Problems * Design type 1. How would you design a program to simulate the game of monopoly? 2. Assuming a typical ECommerce site, with search, product and cart pages. * What changes/practices would you use to improve the site? * _(Think usability, profitability, maintainability, etc.)_
## Minor note on Design Problems * Design problems are harder to discuss with non-technical friends.
## Resources * Icon Projects * [The Noun Project](https://thenounproject.com/) * [Font Awesome](https://fontawesome.com/) * [Spofity Engineering Culture Videos](https://www.youtube.com/watch?v=4GK1NDTWbkY) * Pay attention to symbols and drawings used while describing their practices!
## Resources * Search Terms * Whiteboarding * Whiteboarding Techniques * Example Problems * This Slide Deck * [Google Tech Dev Guide](http://techdevguide.withgoogle.com)
## Having any feedback? ![alt text](../../img/qr/speaker_form.png "goo.gl/forms/c1sJ2BJX32zAct7J3")
## Care for more? * [daniel.scheufler.io](//daniel.scheufler.io) * [daniel@scheufler.io](mailto:daniel@scheufler.io)


public interface TileBasedMap
| Modifier and Type | Method and Description |
|---|---|
boolean |
blocked(PathFindingContext context,
int tx,
int ty)
Check if the given location is blocked, i.e. blocks movement of
the supplied mover.
|
float |
getCost(PathFindingContext context,
int tx,
int ty)
Get the cost of moving through the given tile.
|
int |
getHeightInTiles()
Get the height of the tile map.
|
int |
getWidthInTiles()
Get the width of the tile map.
|
void |
pathFinderVisited(int x,
int y)
Notification that the path finder visited a given tile.
|
int getWidthInTiles()
int getHeightInTiles()
void pathFinderVisited(int x, int y)
x
- The x coordinate of the tile that was visitedy
- The y coordinate of the tile that was visitedboolean blocked(PathFindingContext context, int tx, int ty)
context
- The context describing the pathfinding at the time of this requesttx
- The x coordinate of the tile we're moving toty
- The y coordinate of the tile we're moving tofloat getCost(PathFindingContext context, int tx, int ty)
context
- The context describing the pathfinding at the time of this requesttx
- The x coordinate of the tile we're moving toty
- The y coordinate of the tile we're moving to


Running a Translator on the AllJoyn Bus
Run the IoT explorer for AllJoyn on a PC, and notice that it starts listening for announcements on the AllJoyn bus. Next, run the console project that we cloned earlier, following the build instructions in its README. Make sure you provide API keys for the Wink service as specified in the README for the console repo. This is a developer focused cross platform cordova app built with the ionic framework and it implements some Wink onboarding UX. Let's onboard the Wink Light we just implemented via this app, which does everything we just did in node but in addition it will also initialize the OpenT2T bridge with the translator for this device.
After you complete onboarding, you will see the Wink Light we just implemented in the IoT explorer for AllJoyn, exposing the standard lamp schema we implemented, and can turn the light on and off from there. Any app developers who code to this schema on the AllJoyn bus no longer need to worry about the details of what bulb implementation is hiding behind it.
Next, let's see our translator in action with one of our sample apps instead of IoT explorer for AllJoyn. Clone the sampleapps repo, and find the UWP lamp sample. This sample kicks things up a notch by using the voice files that live in the voice repo to get some Cortana integration. Neither the code, nor the voice files, are written specifically for the GE Link light bulb. They are written to the schema and will work with any bulb that implements it. Try using some of the commands in the voice file for light bulbs with this sample running.


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
LORE Product Design Engineering and Development Inc
Legal Name:
LORE Product Design Engineering and Development Inc
Operating Name:
DESIGNLORE Inc.
Alternate Name:
DESIGNLORE
LORE PDED Inc.
LORE Product Design Engineering and Development Inc
Mailing Address:
707-36 Eglinton Ave WTORONTO, Ontario
M4R 1A1
Location Address:
707-36 Eglinton Ave WTORONTO, Ontario
M4R 1A1
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Logo
Company Profile
DESIGNLORE is Product Development Solutions Provider offering both turnkey solutions and customized product design services to entrepreneurs and Corporations. From your Idea to Finished Product, we will provide Engineering, Industrial and Mechanical Design, R&D, CAD/CAE, testing, prototypes, models, manufacturing support and more..
DESIGNLORE is mechanical engineering and industrial design company providing full set of product development and engineering
services to entrepreneurs and large corporations. Integrating
the most innovative design approach with traditional engineering
principles we provide our clients with Right the First Time
innovative and aesthetically appealing product designs on time
and within budget. Regarding our product development process as
Art of Engineering, we blend creative and innovative thinking
with knowledge from science and theory.
Full profile
Full profile
Contact information
Company description
541420 - Industrial Design Services
541490 - Other Specialized Design Services
541710 - Research and Development in the Physical, Engineering and Life Sciences
541990 - All Other Professional, Scientific and Technical Services
Product / Service / Licensing
B302-Feasibility Studies (non-construction)
C200-Architect and Engineering Services - Not Related to Construction
C211-Architect - Engineer Services (incl. landscaping, interior layout and designing)
C212-Engineering Drafting Services
C214-A&E Management Engineering Services
C215-A&E Production Engineering Services (incl. Design and Control and Building Programming)
C219-Other Architect and Engineering Services
R008-Engineering and Technical Services (incl. Mechanical, Electrical, Chemical, Electronic Engineering)
Technology profile
We specialize in medical and consumer product development and enclosure & electronics packaging development including RF and EMI/EMC shielding and thermal management, and development of precision electromechanical devices with design of mechanisms. Our strength is mechanical engineering and ability to engineer solutions even for the toughest applications..
From your Idea to Finished Product - DESIGNLORE® provides complete set of engineering, Industrial and Mechanical Design, R&D, CAD/CAE services, including testing, prototyping, support to manufacturing, and other professional engineering and product design consulting services.
DESIGNLORE® offers either as complete Turnkey Product Development solutions or as customized product design and development service packages, both to small companies and entrepreneurs as well as to large corporations. Depending on clients specific needs we also offer customized Industrial Design and Engineering services including prototyping and support to manufacturing.
At DESIGNLORE® all services are provided by licensed and certified engineers and designers. We are structured as "design studio", and we do not have sales or HR people and associated costs.
Market profile
Alliances:
- Sales/Marketing
Industry sector market interests:
- Agriculture
- Consumer Products
- Information Technology and Telecommunications
- Medical/Biotechnology/Chemical
- Aerospace
- Electrical Equipment
Sector information
Classification codes
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
541420 - Industrial Design Services
541490 - Other Specialized Design Services
541710 - Research and Development in the Physical, Engineering and Life Sciences
541990 - All Other Professional, Scientific and Technical Services
Products, services and licensing
Product / Service / Licensing
B302-Feasibility Studies (non-construction)
C200-Architect and Engineering Services - Not Related to Construction
C211-Architect - Engineer Services (incl. landscaping, interior layout and designing)
C212-Engineering Drafting Services
C214-A&E Management Engineering Services
C215-A&E Production Engineering Services (incl. Design and Control and Building Programming)
C219-Other Architect and Engineering Services
R008-Engineering and Technical Services (incl. Mechanical, Electrical, Chemical, Electronic Engineering)
Technology
Technology profile
We specialize in medical and consumer product development and enclosure & electronics packaging development including RF and EMI/EMC shielding and thermal management, and development of precision electromechanical devices with design of mechanisms. Our strength is mechanical engineering and ability to engineer solutions even for the toughest applications..
From your Idea to Finished Product - DESIGNLORE® provides complete set of engineering, Industrial and Mechanical Design, R&D, CAD/CAE services, including testing, prototyping, support to manufacturing, and other professional engineering and product design consulting services.
DESIGNLORE® offers either as complete Turnkey Product Development solutions or as customized product design and development service packages, both to small companies and entrepreneurs as well as to large corporations. Depending on clients specific needs we also offer customized Industrial Design and Engineering services including prototyping and support to manufacturing.
At DESIGNLORE® all services are provided by licensed and certified engineers and designers. We are structured as "design studio", and we do not have sales or HR people and associated costs.
Market
Market profile
Alliances:
- Sales/Marketing
Industry sector market interests:
- Agriculture
- Consumer Products
- Information Technology and Telecommunications
- Medical/Biotechnology/Chemical
- Aerospace
- Electrical Equipment


This is the API documentation for 'tzinfo-0.3.36 Documentation'.
[Validate]
Generated with the Darkfish Rdoc Generator 2.


Anywhere Fitness allows instructors to work with a diverse client base and set up 1 on 1
meetings or classes from a variety of locations.
Anywhere fitness allows you to create a flexible work out schedule, tenured to your needs. It is designed so that clients can work-out on demand, or "on-location", whether that be a virtual workout with your instructor, at a park, or at a local workout facility.
AnywhereFitness accelerates your
health fitness journey. Our mission is to make it
easy to sign up or instruct your first class today.


|
Holy GrailThe Holy Grail is just one of those things.It's perhaps the most sought-after artifact in the history of the Christian era, except that no one is really quite sure what it is. The most popular notion is also the simplest, and most likely the wrongest too. According to legend, the cup Jesus Christ used at the Last Supper (when exhorting his apostles to vampirism) was saved by a certain Joseph of Arimathea. Joseph, for reasons incomprehensible to anyone but himself, used the cup to catch some stray blood dripping from Jesus during the Crucifixion. Subsequent to this, Joseph took off for parts unknown, where he eventually deposited this cup in a weirdly unreachable location for safekeeping... against whomever. This is a great story... Well, OK, it's an adequate story. The problem is that the tale didn't actually surface until about the 12th Century, when a flurry of so-called "Grail Romances" were penned, presumably based on some pre-existing oral tradition. Once it fully emerged as a cup, the Grail was variously described as a jewel-encrusted golden chalice of fabulous beauty. No one in the 12th century gave much thought to the odds of such a treasure being actually owned by a dirt-poor carpenter from Nazareth. The legend states that many knights and adventurers sought the cup, most notably Parsifal and King Arthur, who apparently wasted much of his reign sending all his best soldiers out in search of the Grail, where they encountered various plights and perils, some fatal.  Where did this notion come from? The business of Relics had been booming for several centuries by the time the Grail stories began circulating, and people had been trading, selling, shilling and stealing just about any item that could be tenuously connected to Christ since about the 3rd Century. These included the spear that allegedly pierced Christ's side, the cross itself, the cloth of Veronica and, notably, the burial cloth of Jesus, a topic to which we shall return. Arguably, the Grail could simply have been one artifact that no one thought of at the time, notable only for its absence from the catalog of relics. It made for a good story. This theory would, of course, be far too simple. It's this kind of thinking that keeps the whole UFO thing under wraps. Luckily, intrepid researchers everywhere have come up with far more entertaining alternatives, which also happen to be marginally more credible than taking the stories at face value (please remember the word "marginally" as we proceed). By far the best and most controversial of these notions was laid out first in a controversial book, "Holy Blood, Holy Grail," which put forth an entirely different theory of the origins of the Grail legend. Popular theory suggested the word grail itself came from a French or Medieval Latin term for "vessel" or "bowl." The authors of HBHG suggested that one version of the French term for "holy grail" — "san greal" was a mistranslation of the phrase "sang real," which means Royal Blood. From this jumping off point, the authors really went to town. They extensively researched the Knights Templar, a secret society related to Freemasonry, which was long rumored to be protecting some, let's say, "unusual" relics for questionable reasons. At various stages, the Grail legend became very specifically attached to the Templars. However, no Grail turned up when the French monarchy (in collusion with the Vatican) unleashed the Inquisition to exterminate the Templars and seize their treasures. According to HBHG, the Templars were actually an outgrowth of a previous secret society, the Priore de Sion, commissioned with protecting the greatest secret of Christianity — that Jesus had fathered a child with Mary Magdalene, the first in a line of French warrior-kings. According to lore, Magdalene moved to the south of France to raise this child, who became father to the Merovingians, a medieval line of French royalty (historically extinguished, but the conspiracy theory holds that a single heir survives today thanks to the Priore de Sion). The Templars were based in the same region of France that legend associates with Magdalene, and in fact an annual festival still held there today venerates a human skull said to belong to the saint and former whore. This theory was expounded further by later authors, specifically books like "The Templar Revelation" and "The Jesus Conspiracy," which between them manage to create a surprisingly compelling case for the premise that the Shroud of Turin was one of the secret treasures of the Templars. The idea was further exploited by The DaVinci Code, although the author took substantial liberties in adapting the premise to fiction. The theory in its most complete form maintains that Jesus was rescued from the cross while still alive and medically treated with a cloth soaked in medicinal herbs of the day. The cloth was wrapped tightly around his body for some time, and the image of Jesus transferred to the cloth (the authors of the "Jesus Conspiracy" actually managed to replicate the image by recreating this technique, sans crucifixion). Under this theory, the Grail is actually the secret of the surviving bloodline of Jesus Christ, protected by the Templars with the assistance of the Church of Rome (which has an obvious interest in maintaining belief in the Resurrection). The Shroud itself was kept under wraps (and discredited through deception by the Church in modern times) because it offers something remarkably close to proof that Jesus didn't die on the cross. What's really surprising about these elaborate theories is how compelling they are. If you read the source material, you find that they require far less suspension of disbelief than theories about Area 51 or the Loch Ness Monster or even the Kennedy Assassinations. No discussion of the Grail legend would be complete without noting the most significant contribution to Western Civilization inspired by the Grail legend — "Monty Python and the Holy Grail," which is right up there with "Citizen Kane" according to most well-informed media critics. With a cast list that includes parts like "2nd Soldier with a Keen Interest in Birds" and "Page Crushed By a Rabbit" and "Sir-Not-Appearing-In-This-Film," the movie successfully lampooned everything every written or thought about the Grail and/or King Arthur at the time and managed to get through the entire movie without ever actually showing any sort of Grail (except for one false alarm, which was actually a hoax perpetrated by eight-score nubile teenage girls in need of spankings). |


{{ define "main" -}}
You've stumbled across my site. I'm Ryan. I'm a husband, father, programmer, runner, gamer and a lot of other er's. I use this site to organize my projects and write down some thoughts. Feel free to follow along, or reach out to me if needed.
I'm probably working on a lot more than I've completed. Head over to my projects for a complete history. My last successful project was Wufoo. These days, I've been working on a mobile game, photo wall, web technology and charity work.
Of course, before all of that, I'm trying to be the best dad I can be.
Browse through my posts or subscribe to my feed for direct access to my brain. Or, for immediate satisfaction, here is the latest:
{{ if isset .Site.Params "latestpostcount" }}


Computer Engineering Technologist
Edmonton, AB
<EMAIL_ADDRESS>1-780-909-4683
The position of the Information Technology Coordinator Applications Support (ITC APS DEV) exists to
conduct daily operations associated with computer support. The ITC APS DEV works under the direct
supervision of the Applications Support team of the Natl CJCR Sp Gp IT Service Management Centre (IT SMC)
and in collaboration with the other teams of the IT SMC (Service Desk/Desktop Support, Plan Services and
Infrastructure Support).
CIC officers are members of the Canadian Armed Forces and belong to the Cadet Organizations Administration and Training Service (COATS). This sub-component of the Reserve Force consists of officers and non-commissioned members who, by the terms of their enrolment or transfer, have undertaken as their primary duty the safety, supervision, administration and training of Cadets or Junior Canadian Rangers.
- Provide clients with reliable transportation to a variety of locations around the Edmonton area.
- Congenial mature and professional demeanor.
- Building a stronger kinder community with positive social interactions.
- Provide superior customer service.
- Transportation of customers to and from their desired destinations.
- Ensure that the journey of client is safe, relaxed and prompt.
Responsible for accommodating customers with races. Organizing each heat on a computer, calling customers up and helping them with their equipment/getting seated in a kart. This is all done in a timely manner so while a race is finishing the next is about to start with zero interruptions.
Computer Engineering Technology
Computing Science
Highschool Diploma


I am an undergraduate pursuing Bachelors in Computer Science from National University of Computer and Emerging Sciences. My domain of interests are Desktop and Android Application/Game Development, Computer Security, Data Science and Graphics Designing. Now a days, I am developing Desktop Application of full-featured Point of Sale System (also capable of managing and keeping records of Accounts, Inventory, Purchases, Daily Expenses, Chart of Accounts, Ledger and many more). I have also made many other projects in various languages and on different platforms. In simple, I am passionate about a career that pushes me to levels of excellence in the field of programming and proves my worth as a professional software engineer..
Skilled Java and C++ Developer in creating web applications in Java and console based C++ Applications. Updates functionality based on customer requirements to ensure excellent user experience.
Developed and Deployed fully featured Point Of Sale System
Developed Interactive Websites in different technologies including Wordpress, PHP, Java, Bootstrap.
It is an Android Application that is capable of keeping live track of vehicles by making local area network.Used where no cellular and internet connectivity.
It is a cloud based hotel managemnet system implemented in Java using MVC architecture . It uses Amazon Web Services (S3 bucket,Dynamo DB). It has separate interfaces for user and admin.User can login, signup, register, review the hotel while admin can delete user, add rooms, change room images, update prices, update feature, delete reviews of users and many more.
It is a Java Application that is capable of detecting anomalies in the Code.
It is a Desktop Typing Tutor Application in order to speed up your typing speed.
It is a C++ Application that solves Chess and Rubik using Artificial Intelligence.
It is an android bakery application that has online database and is consistent. It provides user to add products to cart and also to pay for the items usign Paypal payment integration. Admin can update the menu of products and can update offers.
It is a hotel management website that is implemented in Java using MVC architecture and for database uses MYSQL. Web Services for fetching hotel room prices are also implemented. Different user Access level is implemented.
It is a GUI based Library Management System that is made in C++ using QT. It is capable of keeping record of books and users along with issue book details and late submission fine calculation.
It is an online FIR system website that is implemented in .aspx along with Microsoft SQL for backend data storage. It allows users to register online FIR. It has also different User Access Control levels implemented.
Multitasking Project of Assembly language that enables to run multiple tasks at a time.
GUI based C++ Paint Application that provides all the functionalities of basic paint application including draw shapes (Line, Square, Rectangle, Circle), fill shapes with color , remove shapes.
It is an calender application that manages the schedule of your activities. A file of schedules is given and it assign schedules with respective to that file of schedules. It displays different functionalities like the average number of activities in the whole year, the total number of activities, finding the busiest day and many other .
It is a C++ Application that is capable of compressing text files and their is a decompressor that capable of decompressing compressed text files.
C++ Console based 2048 game .


Management problems of deterministic and stochastic projects. It obtains the duration of a project and the appropriate slack for each activity in a deterministic context. In addition it obtains a schedule of activities' time (Castro, Gómez & Tejada (2007) <doi:10.1016/j.orl.2007.01.003>). When the project is done, and the actual duration for each activity is known, then it can know how long the project is delayed and make a fair delivery of the delay between each activity (Bergantiños, Valencia-Toledo & Vidal-Puga (2018) <doi:10.1016/j.dam.2017.08.012>). In a stochastic context it can estimate the average duration of the project and plot a histogram of this duration. As in the deterministic case, it can make a distribution of the delay generated by observing the project already carried out.
| Version: | 1.0 |
| Depends: | R (≥ 3.5.0), triangle, plotly, cooptrees |
| Published: | 2018-12-09 |
| Author: | Juan Carlos Gonçalves Dosantos [aut, cre], Ignacio García Jurado [aut], Julián Costa Bouzas [aut] |
| Maintainer: | Juan Carlos Gonçalves Dosantos <juan.carlos.goncalves at udc.es> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | no |
| CRAN checks: | ProjectManagement results |
| Reference manual: | ProjectManagement.pdf |
| Package source: | ProjectManagement_1.0.tar.gz |
| Windows binaries: | r-devel: ProjectManagement_1.0.zip, r-release: ProjectManagement_1.0.zip, r-oldrel: not available |
| OS X binaries: | r-release: ProjectManagement_1.0.tgz, r-oldrel: not available |
Please use the canonical form https://CRAN.R-project.org/package=ProjectManagement to link to this page.


--- date: 2011-02-28T00:00:00Z published: true title: Top news sites & journalists at Google News? | 13,221 sources since 2004 url: /2011/02/28/top-news-sites-journalists-at-google-news-13-221-sources-since-2004/ ---
This list of news sites was produced by Newsknife from our observation of the main Google News site since early 2004. (See how we rate). Some sites may no longer be appearing at Google News.
Some of the sources are not very good - I've seen other estimates that about 4500 (out of the all time 13,221) are decent.


Name typing game(type your name at line 20!)
Got used to?
Remodel to a ABC alphabet typing game!
Can you cut off at 20 seconds?
Remodel to a number typing game!
Can you cut off 10 seconds?
How can a score be displayed up to first decimal place?
Per 0.1 second, compete!
Try it!
1. Let's remodel to a favorite word typing game
2. Let's learn hard English words with a typing game
3. Let's remodel to binary number typing game
4. Let's remodel to a random alphabet typing game
5. Let's remodel to a emoji typing game


Home
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Important — Breaking API changes coming in v3.0.0. Read more about it
here
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Implementation of Forecastable Component Analysis ('ForeCA'), including main algorithms and auxiliary function (summary, plotting, etc.) to apply 'ForeCA' to multivariate time series data. 'ForeCA' is a novel dimension reduction (DR) technique for temporally dependent signals. Contrary to other popular DR methods, such as 'PCA' or 'ICA', 'ForeCA' takes time dependency explicitly into account and searches for the most ”forecastable” signal. The measure of forecastability is based on the Shannon entropy of the spectral density of the transformed signal.
| Version: | 0.2.4 |
| Depends: | R (≥ 3.0.0), ifultools (≥ 2.0.0) |
| Imports: | MASS, sapa, graphics, reshape2, utils |
| Suggests: | astsa, mgcv, nlme (≥ 3.1-64), testthat (≥ 0.9.0), rSFA |
| Published: | 2016-03-30 |
| Author: | Georg M. Goerg |
| Maintainer: | Georg M. Goerg <im at gmge.org> |
| License: | GPL-2 |
| URL: | http://www.gmge.org |
| NeedsCompilation: | no |
| Citation: | ForeCA citation info |
| Materials: | NEWS |
| In views: | TimeSeries |
| CRAN checks: | ForeCA results |
| Reference manual: | ForeCA.pdf |
| Package source: | ForeCA_0.2.4.tar.gz |
| Windows binaries: | r-devel: ForeCA_0.2.4.zip, r-release: ForeCA_0.2.4.zip, r-oldrel: ForeCA_0.2.4.zip |
| OS X binaries: | r-release: ForeCA_0.2.4.tgz, r-oldrel: ForeCA_0.2.4.tgz |
| Old sources: | ForeCA archive |
Please use the canonical form https://CRAN.R-project.org/package=ForeCA to link to this page.


These tests exercise the chart widget
| Basic Bar Chart |
|
| Basic Pie Chart |
|
| Basic Line Chart |
|
| Bar Chart (test:title, angle, barOrientation, indicator, marginBottom, legendHighlight, legend, chartTitles, color) |
|
| Line Chart (test:title, angle, indicator, rotateXY, marginBottom, legendHighlight, legend, chartTitles) |
|


--- title: eBay Feedback Text Generator | Content Tools layout: post ---
{% include common-meta %}This is a free online tool to generate a short positive feedback for a ebay user. This tool takes care of randomly picking a good feedback from list of various different text.
As a ebay user (buyer or seller) I do a lot of interaction with people. I often come across awesome folks that deserve a positive feedback. At times it is difficult to think about some text to write.
I have collected many awesome feedback and created this tool to randomly pick a feedback. This makes my life easier and I can post multiple feedback in few seconds.
As a busy eBay seller, you may have a lot of things to do. This may leave you with very less time to leave feedback.
Using this tool you can quickly pick a randomly selected ebay feedback for a buyer and post it.
Posting a buyer feedback is a proven and successful way to receive positive feedback from buyers.
Once you post a review for buyer, ebay system informs the buyer about a feedback. This acts as very effective means to motivate buyer for rating the seller as well.
That is easy. Just hit the Suggest Feedback button and the tool will suggest you a completely new random and awesome feedback.
Getting positive feedback requires a lot of effort from sellers. This includes the quality of service and product.
In addition to that following things can help you get better feedback.
The feedback suggested by this tool are absolutely free for you to use. You can easily copy it from the suggestion text box and use any way you like.
The feedback idea suggested in this tool may not always be relevant. In such cases just hit the "Suggest Feedback" button again and you can see a new feedback suggestion. Keep trying until you really discover your favorite feedback text.