Heartless stranger scrawls 'let the baby die' on desperate dad's fundraising posters
Dad 'KH' from Ohio, was shocked to find multiple signs calling for his son Randy James 'to die' in line with Darwinism, which relies on theory of natural selection
by Lila RandallA dad who put up posters to raise cash for his son has been trolled by a heartless stranger calling for the baby to die.
Parents Angela and KH Ahlers are fundraising for baby Randy James 'RJ' who was born with two rare conditions, mosaic trisomy 9 and genesis.
The conditions can cause holes in his heart, kidneys and brain, resulting in a low life expectancy of aged two.
When KH placed six large signs around a shopping complex in Toledo, Ohio, detailing their son's health battle, he was horrified to find spray painted signs placed next to his, that read: ‘Let the baby die. It’s called Darwinism. Happy Holidays.’
KH, said: “It shocked me. It really shocked me that someone would have that kind of cruelty.
But despite the upsetting response, the dad-of-one refuses to retaliate to the messages and has binned them instead.
He told CNN : “We want to raise our son to not reciprocate hatred with hatred. We want to battle hatred with love. So we obviously know that someone who did this isn’t well - and we hope they get help.”
Charles Darwin’s theory of evolution, also called Darwinism, states that all species of organisms arise and develop through the natural selection of small, inherited variations that increase the individual’s ability to compete, survive and reproduce.
In other words, the sign was suggesting that since the child’s genetics wouldn't enable him to survive without life support, at present, then the continuum of the child’s life is ‘unnatural’.
However, thankfully, the disturbing signs have in fact helped the couple’s appeal, by making their story global.
Mrs Ahlers told CNN the couple had received an outpouring of support from people as far away as Australia, Canada and Argentina.
So far the couple have raised more than $56,000 (£43,000) from just 1,300 generous donors.
The family are relying on donations as many of the tests needed are not considered 'medically necessary', and so the parents are unable to seek financial support from government or local assistance programs.
Though they have health insurance, the bills are adding up. One test ordered by a geneticist cost $10,000 (£7,700).
The GoFundMe page for 'RJ', who was born on July 9 this year, explains that the centre of the tot’s brain is under developed due to Genesis of the Corpus Callosum.
The second condition 'RJ' was born with is Trisomy 9 Mosaic Syndrome, a rare genetic chromosome disease, that only impacts 1,2000 people in the world as most die either before birth or before they are two years old, according to the GoFundMe page.
'RJ' has battled against the odds.
In four months he's had 15 specialist appointments, seeing a Cardiologist, an Orthopaedic Specialist, a Neurologist, a Urologist, an Ophthalmologist, and a Geneticist, his parents write.
On 15 December, the family is planning a fundraiser after a superhero themed event in October raised $4,000 (£3,100).


Inspired by #indiedevhour, #showoffhour is a semiweekly event (originating on the fediverse) where creators of all kinds gather around, share their work and discuss the arts! To join, just post your work or comment on others' tagged with #showoffhour. If you aren't on the fediverse yet, have a look at Mastodon. If you're a game developer and looking for an instance, mastodon.gamedev.place is a good place to check out!
#showoffhour is held two times every week; one in the middle of the week, and one during the weekend. For both of these events, there are actually two hours, 12 hours apart, so you can participate no matter your timezone!
#showoffhours (in GMT)
- Wednesday, 00:00-01:00
- Wednesday, 12:00-13:00
- Saturday, 18:00-19:00
- Sunday, 06:00-07:00


|
IPASS Stabilizer
|
Library for implementing a steppermotor with 4 input pins and 8 steps through a hwlib::port_out. More...
#include <steppermotor.hpp>
Public Member Functions | |
| steppermotor (hwlib::port_out &port) | |
| Constructor. More... | |
| virtual void | writeValue () |
| Writes a value to the hwlib::port_out. More... | |
| virtual void | turnClockwise () |
| Turns the motor 3 steps in clockwise direction. More... | |
| virtual void | turnCounterClockwise () |
| Turns the motor 3 steps in counterclockwise direction. More... | |
| virtual void | turnClockwise (uint16_t times) |
| Turns the motor 'times' steps in clockwise direction. More... | |
| virtual void | turnCounterClockwise (uint16_t times) |
| Turns the motor 'times' steps in counterclockwise direction. More... | |
Private Attributes | |
| hwlib::port_out & | port |
| A port consisting of 4 output pins. | |
| int8_t | index |
| An index variable used to select a step from the steps array. | |
| uint8_t | value |
| An unsigned integer value to which a step can be assigned to a step and to be written to the hwlib::port_out. | |
| uint8_t | steps [8] |
| An array containing the 4 bit values of all 8 possible steps of a 4pin/4coil steppermotor. | |
Library for implementing a steppermotor with 4 input pins and 8 steps through a hwlib::port_out.
This library contains functions to write values to the hwlib::port_out and turn the steppermotor in either clockwise or counterclockwise direction. The rotations can be done in any given increment in steps. The default is three if no amount of steps is given, because this is the biggest single step a 4 input, 8 step steppermotor can make. There are two other rotation functions which turn the motors a given number of degrees.
| steppermotor::steppermotor | ( | hwlib::port_out & | port | ) |
Constructor.
Constructs a steppermotor object out of the given hwlib::port_out.
|
virtual |
Turns the motor 3 steps in clockwise direction.
Changes the value-variable to the third step in clockwise direction from the current step and applies this to the motor using the writeValue function. It is advised to not use this function in an otherwise (nearly) empty loop without additional waiting. This will cause the steppermotor to not turn at all due to a too high input speed. Use the version with built in loop instead.
|
virtual |
Turns the motor 'times' steps in clockwise direction.
Takes a given amount of steps in clockwise direction using the same methods as the other turnClockwise function.
|
virtual |
Turns the motor 3 steps in counterclockwise direction.
Changes the value-variable to the third step in counterclockwise direction from the current step in the array and applies this to the motor using the writeValue function. It is advised to not use this function in an otherwise (nearly) empty loop without additional waiting. This will cause the steppermotor to not turn at all due to a too high input speed. Use the version with built in loop instead.
|
virtual |
Turns the motor 'times' steps in counterclockwise direction.
Takes a given amount of steps in counterclockwise direction using the same methods as the other turnClockwise function.
|
virtual |
Writes a value to the hwlib::port_out.
Writes the value-variable to the hwlib::port_out buffer and flushes the port with the buffer.


Move Orange from multiple, eclectic & regional brand expressions to a globally recognized, coherent and unified brand identity without losing its uniqueness
Establish an umbrella brand that is highly differentiated in the data and communications market by being straight-forward, friendly & honest with its customers
Audio ID must embody a hopeful & refreshing view of a dynamic future that is globally resonant- the future is bright, the future is Orange
Audio ID experience system should be an empowering consumer platform
Work Plan
Immersion with the Orange brand team to identify rational and emotional benefits to identify brand issues, needs and competitive benefits
Global audio audit and competitive brand map
Translate Audio strategy and positioning into audio mood boards with themes and threads, music and sound selections for approval in Europe for the Orange team
Evaluate and refine audio ID system sounds along key customer experience paths
Develop audio operating system for all network, data and Orange products and test to assure brand fit, perception and evolution


Bulgaria panel elects top prosecutor despite veto, protests
by EndPlaySOFIA, Bulgaria (AP) - Bulgaria's supreme judicial panel has voted to override a presidential veto of the election of the new chief prosecutor, despite criticism from the public.
The panel voted 20-4 Thursday to elect Ivan Geshev for a seven-year term. The 49-year-old Geshev was the only candidate for the powerful post.
Critics claim that corrupt politicians and oligarchs are behind Geshev's election, aiming to guarantee they will not be prosecuted in the future. Protesters gathered in front of the panel's building chanted, "Mafia," and "Geshev is a disgrace."
Geshev holds a law degree from a police academy and has been a prosecutor since 2006.
President Rumen Radev vetoed the appointment last week, saying more than one candidate should have been nominated. Now that the panel has confirmed its decision, Radev must accept it.


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Application API¶
Each Sphinx extension is a Python module with at least a setup()
function. This function is called at initialization time with one argument,
the application object representing the Sphinx process.
-
class
sphinx.application.
Sphinx
¶ This application object has the public API described in the following.
Extension setup¶
These methods are usually called in an extension’s setup()
function.
Examples of using the Sphinx extension API can be seen in the sphinx.ext
package.
-
exception
sphinx.application.
ExtensionError
¶ All these methods raise this exception if something went wrong with the extension API.
Emitting events¶
-
class
sphinx.application.
Sphinx
Sphinx runtime information¶
The application object also provides runtime information as attributes.
-
Sphinx.
project
¶ Target project. See
Project
.
-
Sphinx.
srcdir
¶ Source directory.
-
Sphinx.
confdir
¶ Directory containing
conf.py
.
-
Sphinx.
doctreedir
¶ Directory for storing pickled doctrees.
-
Sphinx.
outdir
¶ Directory for storing built document.
Sphinx core events¶
These events are known to the core. The arguments shown are given to the
registered event handlers. Use Sphinx.connect()
in an extension’s
setup
function (note that conf.py
can also have a setup
function) to
connect handlers to the events. Example:
def source_read_handler(app, docname, source):
print('do something here...')
def setup(app):
app.connect('source-read', source_read_handler)
Below is an overview of each event that happens during a build. In the list below, we include the event name, its callback parameters, and the input and output type for that event:
1. event.config-inited(app,config)
2. event.builder-inited(app)
3. event.env-get-outdated(app, env, added, changed, removed)
4. event.env-before-read-docs(app, env, docnames)
for docname in docnames:
5. event.env-purge-doc(app, env, docname)
if doc changed and not removed:
6. source-read(app, docname, source)
7. run source parsers: text -> docutils.document (parsers can be added with the app.add_source_parser() API)
8. apply transforms (by priority): docutils.document -> docutils.document
- event.doctree-read(app, doctree) is called in the middly of transforms,
transforms come before/after this event depending on their priority.
9. (if running in parallel mode, for each process) event.env-merged-info(app, env, docnames, other)
10. event.env-updated(app, env)
11. event.env-get-updated(app, env)
12. event.env-check-consistency(app, env)
# The updated-docs list can be builder dependent, but generally includes all new/changed documents,
# plus any output from `env-get-updated`, and then all "parent" documents in the ToC tree
# For builders that output a single page, they are first joined into a single doctree before post-transforms/doctree-resolved
for docname in updated-docs:
13. apply post-transforms (by priority): docutils.document -> docutils.document
14. event.doctree-resolved(app, doctree, docname)
- (for any reference node that fails to resolve) event.missing-reference(env, node, contnode)
- (for any reference node that fails to resolve) event.warn-missing-reference(domain, node)
15. Generate output files
16. event.build-finished(app, exception)
Here is a more detailed list of these events.
Checking the Sphinx version¶
Use this to adapt your extension to API changes in Sphinx.


{% extends "base.html" %} {% block title %}JeffPD{% endblock %} {% block page_content %}
| # | Date | Subject | Link |
|---|---|---|---|
| 1 | August 27, 2015 | Gmail, google forms, class website, beginning of the year info. | Click here! |
| 2 | September 4, 2015 | Gmail Filters. | Click here! |
| 3 | September 20, 2015 | Google Drive Folders. | Click here! |
| 4 | October 1, 2015 | Class Websites. | Click here! |
| 5 | October 10, 2015 | Converting files in Google Drive. | Click here! |
| 6 | October 13, 2015 | Opening and saving shared Google files. | Click here! |
| 7 | November 19, 2015 | Entering standards-based grades in Skedula. | Click here! |


---
sort_order: 152
tei_id: rdx_b5j2m.p.idm54419632
annotation_count: 0
images:
small-thumbnail: http://readux.library.emory.edu/books/emory:b5j2m/pages/emory:p78j6/mini-thumbnail/
json: http://readux.library.emory.edu/books/emory:b5j2m/pages/emory:p78j6/info/
full: http://readux.library.emory.edu/books/emory:b5j2m/pages/emory:p78j6/fs/
page: http://readux.library.emory.edu/books/emory:b5j2m/pages/emory:p78j6/single-page/
thumbnail: http://readux.library.emory.edu/books/emory:b5j2m/pages/emory:p78j6/thumbnail/
title: Page 152
number: 152
---
{% raw %}148 MRS. H. BEECHER STOWE's " UNCLE TOM."{% endraw %}
{% raw %}of September, having received the letter from home{% endraw %}
{% raw %}at four o'clock on the afternoon of the 3rd, I was{% endraw %}
{% raw %}on my way from London to Liverpool, and embarked{% endraw %}
{% raw %}from Liverpool on the 5th, in the steamer Canada,{% endraw %}
{% raw %}bound for Boston. On the 20th of the same{% endraw %}
{% raw %}month I arrived at my own Canadian home. Those{% endraw %}
{% raw %}Avho have been placed in similar situations, can{% endraw %}
{% raw %}realise what must have been my feelings as I drew{% endraw %}
{% raw %}near my humble dwelling. I had heard nothing{% endraw %}
{% raw %}since the information contained in the letter which{% endraw %}
{% raw %}reached me at Liverpool.  I was met in the yard{% endraw %}
{% raw %}by four of my daughters, who rushed to my arms,{% endraw %}
{% raw %}delighted at my unexpected return. They begged{% endraw %}
{% raw %}me not to go in to see mother, until they should{% endraw %}
{% raw %}first go and prepare her for it, thinking very wisely{% endraw %}
{% raw %}that the shock would be too great for her poor{% endraw %}
{% raw %}shattered nerves to bear. I consented that they{% endraw %}
{% raw %}should precede me. They gradually prepared her{% endraw %}
{% raw %}mind for our meeting. When I went to her bed¬{% endraw %}
{% raw %}side, she received and embraced me with the calm¬{% endraw %}
{% raw %}ness and fortitude of a Christian, and even chided{% endraw %}
{% raw %}me for the strong emotions of sorrow which I found{% endraw %}
{% raw %}it utterly impossible to suppress. I found her per¬{% endraw %}
{% raw %}fectly calm and resigned to the will of God, awaiting{% endraw %}


| I l@ve RuBoard |
14.19 The soundex Module(Optional, Only 1.5.2) The soundex module implements a simple hash algorithm, which converts words to 6-character strings based on their English pronunciation. As of Version 2.0, this module is no longer included. get_soundex(word) returns the soundex string for the given word. Words that sound similar should give the same soundex string. sound_similar(word1, word2) returns true if the two words have the same soundex. Example 14-24 uses both functions. Example 14-24. Using the soundex ModuleFile: soundex-example-1.py import soundex a = "fredrik" b = "friedrich" print soundex.get_soundex(a), soundex.get_soundex(b) print soundex.sound_similar(a, b) F63620 F63620 1 |
| I l@ve RuBoard |


SPAM: WINNER!! As a valued network customer you have been selected to received $900 prize reward! To claim call<PHONE_NUMBER>1.
HAM: I'm gonna be home soon and i don't want to talk about this stuff anymore tonight, k? I've cried enough today.


--- layout: post title: Smart Client - Building Distributed Apps with NHibernate and Rhino Service Bus, Part 2 date: '2010-08-24T19:40:00.001+01:00' author: solrevdev tags: modified_time: '2010-08-24T19:40:04.573+01:00' blogger_id: tag:blogger.com,1999:blog-31446756.post-5631850616483491782 blogger_orig_url: http://www.solrevdev.com/2010/08/smart-client-building-distributed-apps.html ---


An Example for triggering a value event in one observable caused by a different event
A usage situation could be if you display data based on an ID and you want to reload that data based on a "refresh" button.
Starts a timer observable which produces a value every 5 seconds.
Stops the timer observable.
Produces the last value again even though the source pipe did not send it again.


Theorem Proving for All
Equational Reasoning in Liquid Haskell
Niki Vazou, Joachim Breitner, Will Kunkel, David Van Horn, and Graham Hutton
[PDF]
1.
Reasoning about Programs
1.1.
Lightweight Reasoning
1.2.
Induction on Lists
1.3.
Proof Automation
2.
Function Optimization
2.1.
Example: Reversing a List
2.2.
Example: Flattening a Tree
2.3.
Appendix
3.
Case Study: Correct Compilers
3.1.
A simple stack machine
3.2.
A note on totality
3.3.
Compilation
3.4.
Correctness
3.5.
A faster compiler
3.6.
Appendix
4.
Related Work
4.1.
Operator-based Equational Reasoning
4.2.
Verification in Haskell
5.
Conclusion
6.
Reasoning about Programs
6.1.
Lightweight Reasoning
6.2.
Induction on Lists
6.3.
Proof Automation
7.
Function Optimization
7.1.
Example: Reversing a List
7.2.
Example: Flattening a Tree
7.3.
Appendix


| mini.roots {mgcv} | R Documentation |
INTERNAL function to obtain square roots, B[[i]]
, of the penalty matrices S[[i]]
's having as few
columns as possible.
mini.roots(S, off, np, rank = NULL)
S |
a list of penalty matrices, in packed form. |
off |
a vector where the i-th element is the offset for the i-th matrix.
The elements in columns |
np |
total number of parameters. |
rank |
here |
A list of matrix square roots such that S[[i]]=B[[i]]%*%t(B[[i]])
.
Simon N. Wood <simon.wood@r-project.org>.


Description
This is an example of Custom element Chart Column Series with Labels. You can see how to set the visible, verticalAlignment and offset settings.


Demonstrates the Row and Header overlays, the Selected Cell overlay, filter, and Fill Down
The
Title
column is editable so has the fill down function enabled
Remove Column
Reset Columns


Plugin Information |
|---|
No information for the plugin 'testrail' is available. It may have been removed from distribution. |
Allows test results in JUnit format to be reported in TestRail.
Features
- Configurable TestRail credentials via Global Settings
- Reporting results of tests in JUnit xml format to TestRail
- Ability to specify the Project and Test Suite to report the results to in TestRail on a per-job basis.
- Uses the TestRail API to automatically pull Projects and Test Suites for selection.
- Ability to (optionally) specify a milestone to set the results against.
- Automatically generates test cases in TestRail if they exist in the results but not in TestRail.
For more information on configuring the plugin, please go to the ReadMe at the offical GitHub Repo.
Possible Upcoming Features
- Support for additional test result formats
- Ability to toggle off automatic test case creation


Wintertree Software Products
Sentry Spelling Checker Engine Annual Maintenance ContractReceive maintenance and upgrade releases automatically for one year via airmail or e-mail. Click here for more information.
Dictionaries, Word Lists, and Lexicons.Wintertree software has dictionaries and word lists for the Sentry Spelling Checker Engine available in the following languages. Click here for more information.
Sentry Spelling Checker Engine Java SDKEverything needed to add a spelling checker to any Java application: class libraries; 100,000-word American English and British English dictionaries; dictionary compression utility; programmers guide. Includes a license to distribute an unlimited number of copies with your applications at no additional charge. Click here for more information.
ThesDB Thesaurus Engine Windows SDK
WGrammar Grammar Checker EngineEverything needed to add a grammar checker to any 32-bit Windows application. Includes 32-bit WGrammar DLLs, grammar-pattern file that matches thousands of common English grammatical errors; parts-of-speech database; programmer's guide; source code for sample MFC and Visual Basic applications.
|
Wintertree Software Web Site index: |
[Home] [Products] [Catalog] [Ordering] [Search] [Contact Us]
Copyright © 1997 Wintertree Software Inc.


How to Open a Backbone.js Ticket
Do not use tickets to ask for help with (debugging) your application. Ask on the mailing list, in the IRC channel (
#documentcloud
on Freenode), or if you understand your specific problem, on StackOverflow.Before you open a ticket or send a pull request, search for previous discussions about the same feature or issue. Add to the earlier ticket if you find one.
Before sending a pull request for a feature or bug fix, be sure to have tests.
Use the same coding style as the rest of the codebase.
In your pull request, do not add documentation or rebuild the minified
backbone-min.js
file. We'll do that before cutting a new release.All pull requests should be made to the
master
branch.


Pat-s Salmon Cookies: Sales Data
New Store
Location of store:
Minimum # of Customers:
Maximum # of Customers:
AvgCookieSale:
Back


Parallel Deadlock
问题描述 :
There are two modes of communication: blocking and non-blocking. A blocking send will not complete until a matching receive is performed at the destination processor. Likewise, a blocking receive will not complete until the matching send is performed by the source processor. Non- blocking actions will “return” immediately (i.e., allow the program to continue), but will not actually complete until the matching action is performed at the target. The matching action of a send is a receive (either blocking or non-blocking), and similarly, the matching action of a receive is a send (either blocking or non-blocking).
At the start of each timestep, each processor that is not blocked starts to run its next instruction. Processors that execute blocking instructions become blocked. Messages can be received at the end of the timestep in which they are sent, but may need to wait several timesteps until the recipient performs a matching receive. If the recipient of a message is waiting to receive from the sender, then the message is received in the same timestep. Messages are received in the order that they are sent. If all of the actions for a particular blocking instruction complete at the end of the timestep, then the processor that ran the instruction will be unblocked before the next timestep.
A correct program will terminate only when all of its actions have completed. Pending non-blocking operations must be completed before a program can terminate.
Your program will take in a list of processors and actions (no more than 100 for each processor), and determine if each processor finishes its program. If a given processor does not finish, it must print out which other processors are preventing it from finishing.
This problem contains multiple test cases!
The first line of a multiple input is an integer N, then a blank line followed by N input blocks. Each input block is in the format indicated in the problem description. There is a blank line between input blocks.
The output format consists of N output blocks. There is a blank line between output blocks.
输入:
An instruction is of the form “Mode Action Target(s)” where “Mode” can be “B” or “N”, for blocking or non-blocking, respectively. “Action” can be “S” or “R”, for send or receive, respectively. “Target(s)” will be one or more processor names to which the action is to be addressed. No processor will be listed twice and a processor will never attempt any sort of communication with itself . A send to multiple targets will not complete until matching receives have been performed by all of the targets (and vice versa).
输出:
样例输入:
4 I 5 B S B P C N S B P C N R B B R P B R C B 2 B R I B S I P 3 N S I N R I B R I C 4 N S I B R I B S P B R I
样例输出:
B finishes at t=4 C never finishes because of P I never finishes because of B and C P finishes at t=5 Notice how C's final blocking receive would be matched by a send on I if both instructions were executed. However, it never gets executed because it is stuck in the blocking send to P (that has no matching receive on P), therefore causing deadlock on I.
修改一下吧 …
顶一个 赞一个
可以参考算法导论中的时间戳。就是结束访问时间，最后结束的顶点肯定是入度为0的顶点，因为DFS要回溯
红绯鱼：
牛逼牛逼
值得分享！
还真是，i7的cpu跑了3秒
wt[n - 1]没错，因为下标是[0...n-1]
。。。
#!/usr/bin/env python
def cou(n):
arr =
i = 1
while(i<n):
arr.append(arr[i-1]+selfcount(i))
i+=1
return arr[n-1]
def selfcount(n):
count = 0
while(n):
if n%10 == 1:
count += 1
n /= 10
return count
好的，多谢指出
因为是要把从字符串s的start位到当前位在hash中重置，修改提交后能accept，但是不修改居然也能accept
站长，你好！
你创办的的网站非常好，为我们学习算法练习编程提供了一个很好的平台，我想给你提个小建议，就是要能把每道题目的难度标出来就好了，这样我们学习起来会有一个循序渐进的过程！
这个应该是比较简单的解法了，如果有更好的办法可以告诉我
代码可真够长的！


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This page contains links to more helpful information about JavaFX.
For more information about IntelliJ check out Jetbrains' website here
If for some strange reason you want to work in Eclipse instead of IntelliJ download Eclipse from eclipse.org and check out this tutorial: https://wiki.eclipse.org/Efxclipse/Tutorials
Similarly, if you want to use Netbeans, download it from netbeans.org and check out these examples: https://netbeans.org/features/java-on-client/javafx.html
If you've worked with JavaFX 2 and are wondering what's different in JavaFX 8, check this out: http://code.makery.ch/blog/update-to-javafx-8-whats-new/
Github is a popular code hosting site that allows for easy collaboration. If you haven't yet chosen a version control service, we would reccomend using Github. Github uses git to keep version control, and hosts repositories that multiple people can work on at the same time. For more information about using Github, Git, and any other information check out github's website or check out their help page. Also, if you would like a quick cheat sheet for Git commands to use with Github, check out this useful page that explains Git commands: https://training.github.com/kit/downloads/github-git-cheat-sheet.pdf
For a great code.makery JavaFX tutorial that includes information on Scene Builder, TableViews, User Interactions, CSS, storing data as XML, creating a statistics chart, and deploying applications, go here: http://code.makery.ch/library/javafx-8-tutorial/
For Oracle sample app examples getting started with JavaFX check out the following links:
If you prefer video tutorials, check out these youtube videos:
As always, be sure to search Stack Overflow for any specific questions, because you can almost always find good answers there.
If you didn't find what you're looking for here, try checking out this list of JavaFX utilities compiled by the JFX wikia page that contains a bunch of sample JavaFX applications, interfacing with external utilities, mobile, GUI/layout examples, graphics, physics, and using the net with Java FX: http://jfx.wikia.com/wiki/Code_Examples


Ploror688.github.io
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Narrative Pages
An implementation guide can (and should) contain narrative pages that explain the use-case for the implementation guide as well as special requirements. You can add these narrative pages in the "Edit Implementation Guide" screen under the "Narrative/Pages" tab.
The content of the pages is markdown. The ToF user interface provides a WYSIWYG editor based on markdown syntax. The WYSIWYG editor supports basic markdown syntax, such as bold, italics, underline, and headings. More advanced markdown functionality (e.g., tables) may not display correctly in the editor, but will be supported during the publish process. The WYSIWYG editor doesn't show the tables; however, they may appear as tables after you publish your implementation guide.
Navigation Menus
You can associate each page in the implementation guide with a top-level navigation menu. Edit the page and specify a name for the top-level navigation menu. When you edit additional pages and begin typing the same menu name, the existing menu name will appear as a suggestion. After publishing the implementation guide, each unique page name will appear as a top-level navigation menu with all pages associated with that menu appearing as options within that menu.
The top navigation menu does not reflect the hierarchy of the pages. The table of contents does reflect the hierarchy of the pages. The table of contents is automatically generated during the publish process.
Images
To add one or more images to pages in your implementation guide:
- Import your images via the "Import" screen. You may drag-and-drop the images into the "File" tab.
ToF will import these images as "Media" resources. The "id" of the Media resource will be based on the filename of the image. The exact file name will be stored as an "identifier" in the Media. - Ensure your newly imported Media resources are added to the IG's "resources".
Make sure they are not marked as an example. Leave the "Example" field either "Undefined" or "No". Otherwise, your Media resources will be an example preserved during the export process, which may produce errors during final publication. - Open the page(s) where you want the image to appear and place your cursor where you want the image. Select the "Insert image from predefined list" option in the Markdown editor.
- Select the image.
- Text will appear at your cursor for the image you selected.
Note: ToF supports the following image types:
- .JPG
- .GIF
- .PNG
- .BMP
Technical Notes
During the IG export and publish processes, the pages in the IG have to be in a specific order. The first/root page of the IG has to be an index.html file. If the first page in an IG is not an index.html file, then ToF automatically adds one and makes the root page of the IG a child page of the new index.html page.
If the ImplementationGuide resource does not have properties for storing the content of each page, ToF creates contained Binary resources within the ImplementationGuide resource.


SequenceSearcher
SequenceSearcher is a JAVA application for search kmer sequence in a pre-format sequence database with a fasta file.
This program was designed for Yong's lab.
The first version was released in 2015.7.7 and authored by Qi Zhao.
For beta version download, please contact me by email :
Qi Zhao
Screenshot of SequenceSearcher
Please let me know if you find bugs or have new feature request.


Javascript Init
Tuesday July 2, 2015
Fundamental differences between Javascript and ruby oh let me count the ways. Something i didn't think would be an issue was the curly braces and the semi-colons, as it turns out I really don't like having to put those back into the code, thank you Yukihiro Matsumoto for the smarter compiler. Another fundemental difference I found is an Object in Javascript is a Ruby hash, and a ruby hash, like almost everything else in ruby is an Object. essentail though I still think of them all as Key, value pair dictionaries. Javascipt has Constructor functions where ruby has Classes, I like classes for the next couple of weeks i will have to find my happy place because javascript is going to make me batty. In all fairness if I had seen the javascipt documentation first I would have appreciated Ruby's documentation a lot more. They aren't really that different but nether is great. Writing loops in Javascript syntax is more or less how I learned to write loops in the first place. it's close enough to C++ that I feel I have a good grasp of it. As to the complier i'm not to sure how to feel about it. node.js messages look nicer then irb or ruby's


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Usage¶
First of all, you need to install the package. See Installation for installation instructions.
Simulation Settings¶
Once installed, before running a simulation, you need to configure it.
In the Settings JSON file you will find the configuration of the network.
{ "network_type": 1, "number_of_nodes": 1000, "max_time": 50, "num_trials": 1, "timeout": 2 }
In the Settings JSON file, you will also find the configuration of the models.
Network Types¶
There are three types of network implemented, but you could add more.
if settings.network_type == 0:
G = nx.complete_graph(settings.number_of_nodes)
if settings.network_type == 1:
G = nx.barabasi_albert_graph(settings.number_of_nodes, 10)
if settings.network_type == 2:
G = nx.margulis_gabber_galil_graph(settings.number_of_nodes, None)
# More types of networks can be added here
Models Settings¶
After having configured the simulation, the next step is setting up the variables of the models. For this, you will need to modify the Settings JSON file again.
{
"agent": ["SISaModel","ControlModelM2"],
"neutral_discontent_spon_prob": 0.04,
"neutral_discontent_infected_prob": 0.04,
"neutral_content_spon_prob": 0.18,
"neutral_content_infected_prob": 0.02,
"discontent_neutral": 0.13,
"discontent_content": 0.07,
"variance_d_c": 0.02,
"content_discontent": 0.009,
"variance_c_d": 0.003,
"content_neutral": 0.088,
"standard_variance": 0.055,
"prob_neutral_making_denier": 0.035,
"prob_infect": 0.075,
"prob_cured_healing_infected": 0.035,
"prob_cured_vaccinate_neutral": 0.035,
"prob_vaccinated_healing_infected": 0.035,
"prob_vaccinated_vaccinate_neutral": 0.035,
"prob_generate_anti_rumor": 0.035
}
In this file you will define the different models you are going to simulate. You can simulate as many models as you want. Each model will be simulated separately.
After setting up the models, you have to initialize the parameters of each one. You will find the parameters needed in the documentation of each model.
Parameter validation will fail if a required parameter without a default has not been provided.
Running the Simulation¶
After setting all the configuration, you will be able to run the simulation. All you need to do is execute:
python3 soil.py
The simulation will return a dynamic graph .gexf file which could be visualized with Gephi.
It will also return one .png picture for each model simulated.


Contracts¶
A Contract is an abstraction of an executable program on the Ethereum Blockchain. A Contract has code (called byte code) as well as allocated long-term memory (called storage). Every deployed Contract has an address, which is used to connect to it so that it may be sent messages to call its methods.
A Contract can emit Events, which can be efficiently observed by applications to be notified when a contract has performed specific operation. Events cannot be read by a Contract.
There are two types of methods that can be called on a Contract:
A Constant method may not add, remove or change any data in the storage, nor log any events, and may only call Constant methods on other contracts. These methods are free (no Ether is required) to call. The result from them may also be returned to the caller.
A Non-Constant method requires a fee (in Ether) to be paid, but may perform any state-changing operation desired, log events, send ether and call Non-Constant methods on other Contracts. These methods cannot return their result to the caller. These methods must be triggered by a transaction, sent by an Externally Owned Account (EOA) either directly or indirectly (i.e. called from another contract), and are required to be mined before the effects are present. Therefore, the duration required for these operations can vary widely, and depend on the transaction gas price, network congestion and miner priority heuristics.
The Contract API provides simple way to connect to a Contract and call its methods, as functions on a JavaScript object, handling all the binary protocol conversion, internal name mangling and topic construction. This allows a Contract object to be used like any standard JavaScript object, without having to worry about the low-level details of the Ethereum Virtual Machine or Blockchain.
The Contract object is a meta-class, which is a class that defines a Class at run-time. The Contract definition (called an Application Binary Interface, or ABI) can be provided and the available methods and events will be dynamically added to the object.
Throughout this document, we will refer to the following Contract.
pragma solidity ^0.4.24;
contract SimpleStorage {
event ValueChanged(address indexed author, string oldValue, string newValue);
string _value;
constructor(string value) public {
emit ValueChanged(msg.sender, _value, value);
_value = value;
}
function getValue() view public returns (string) {
return _value;
}
function setValue(string value) public {
emit ValueChanged(msg.sender, _value, value);
_value = value;
}
}
Deploying a Contract¶
To deploy a contract to the Ethereum network, a ContractFactory can be created which manages the Contract bytecode and Application Binary Interface (ABI), usually generated from the Solidity compiler.
Creating a Contract Factory¶
- new ethers . ContractFactory ( abi , bytecode [ , signer ] )
- Creates a factory for deployment of the Contract with bytecode, and the constructor defined in the abi. The signer will be used to send any deployment transaction.
- ethers . ContractFactory . fromSolidity ( compilerOutput [ , signer ] )
- Creates a ContractFactory from the compilerOutput of the Solidity
compiler or from the Truffle JSON.
(i.e.
output.contracts['SimpleStorage.sol'].SimpleStorage
) - prototype . connect ( signer ) => ContractFactory
- Create a new instance of the ContractFactory, connected to the new signer.
Prototype¶
- prototype . bytecode
- The Contract executable byte code..
- prototype . interface
- The Contract Application Binary Interface (ABI).
- prototype . signer
- The Signer that will be used to send transactions to the network.
If this is null,
deploy()
cannot be called.
Connecting¶
- prototype . attach ( address ) => Contract
- Connect to an existing instance of this Contract at address using the Contract Interface and Signer.
Deployment¶
- prototype . deploy ( … ) => Promise<Contract>
Creates a transaction to deploy the transaction and sends it to the network using the contract Signer, returning a Promise that resolves to a Contract. The transaction is available as contract.deployTransaction.
Keep in mind that the Contract may not be mined immediately. The
contract.deployed()
function will return a Promise which will resolve once the contract is deployed, or reject if there was an error during deployment.- prototype . getDeployTransaction ( … ) => UnsignedTransaction
- Returns the transaction required to deploy the Contract with the provided constructor arguments. This is often useful for signing offline transactions or analysis tools.
const ethers = require('ethers');
// The Contract interface
let abi = [
"event ValueChanged(address indexed author, string oldValue, string newValue)",
"constructor(string value)",
"function getValue() view returns (string value)",
"function setValue(string value)"
];
// The bytecode from Solidity, compiling the above source
let bytecode = "0x608060405234801561001057600080fd5b506040516105bd3803806105bd8339" +
"8101604081815282518183526000805460026000196101006001841615020190" +
"91160492840183905293019233927fe826f71647b8486f2bae59832124c70792" +
"fba044036720a54ec8dacdd5df4fcb9285919081906020820190606083019086" +
"9080156100cd5780601f106100a2576101008083540402835291602001916100" +
"cd565b820191906000526020600020905b815481529060010190602001808311" +
"6100b057829003601f168201915b505083810382528451815284516020918201" +
"9186019080838360005b838110156101015781810151838201526020016100e9" +
"565b50505050905090810190601f16801561012e578082038051600183602003" +
"6101000a031916815260200191505b5094505050505060405180910390a28051" +
"610150906000906020840190610157565b50506101f2565b8280546001816001" +
"16156101000203166002900490600052602060002090601f0160209004810192" +
"82601f1061019857805160ff19168380011785556101c5565b82800160010185" +
"5582156101c5579182015b828111156101c55782518255916020019190600101" +
"906101aa565b506101d19291506101d5565b5090565b6101ef91905b80821115" +
"6101d157600081556001016101db565b90565b6103bc806102016000396000f3" +
"0060806040526004361061004b5763ffffffff7c010000000000000000000000" +
"0000000000000000000000000000000000600035041663209652558114610050" +
"57806393a09352146100da575b600080fd5b34801561005c57600080fd5b5061" +
"0065610135565b60408051602080825283518183015283519192839290830191" +
"85019080838360005b8381101561009f57818101518382015260200161008756" +
"5b50505050905090810190601f1680156100cc57808203805160018360200361" +
"01000a031916815260200191505b509250505060405180910390f35b34801561" +
"00e657600080fd5b506040805160206004803580820135601f81018490048402" +
"8501840190955284845261013394369492936024939284019190819084018382" +
"80828437509497506101cc9650505050505050565b005b600080546040805160" +
"20601f6002600019610100600188161502019095169490940493840181900481" +
"0282018101909252828152606093909290918301828280156101c15780601f10" +
"610196576101008083540402835291602001916101c1565b8201919060005260" +
"20600020905b8154815290600101906020018083116101a457829003601f1682" +
"01915b505050505090505b90565b604080518181526000805460026000196101" +
"00600184161502019091160492820183905233927fe826f71647b8486f2bae59" +
"832124c70792fba044036720a54ec8dacdd5df4fcb9285918190602082019060" +
"60830190869080156102715780601f1061024657610100808354040283529160" +
"200191610271565b820191906000526020600020905b81548152906001019060" +
"200180831161025457829003601f168201915b50508381038252845181528451" +
"60209182019186019080838360005b838110156102a557818101518382015260" +
"200161028d565b50505050905090810190601f1680156102d257808203805160" +
"01836020036101000a031916815260200191505b509450505050506040518091" +
"0390a280516102f49060009060208401906102f8565b5050565b828054600181" +
"600116156101000203166002900490600052602060002090601f016020900481" +
"019282601f1061033957805160ff1916838001178555610366565b8280016001" +
"0185558215610366579182015b82811115610366578251825591602001919060" +
"01019061034b565b50610372929150610376565b5090565b6101c991905b8082" +
"1115610372576000815560010161037c5600a165627a7a723058202225a35c50" +
"7b31ac6df494f4be31057c7202b5084c592bdb9b29f232407abeac0029";
// Connect to the network
let provider = ethers.getDefaultProvider('ropsten');
// Load the wallet to deploy the contract with
let privateKey = '0x0123456789012345678901234567890123456789012345678901234567890123';
let wallet = new ethers.Wallet(privateKey, provider);
// Deployment is asynchronous, so we use an async IIFE
(async function() {
// Create an instance of a Contract Factory
let factory = new ethers.ContractFactory(abi, bytecode, wallet);
// Notice we pass in "Hello World" as the parameter to the constructor
let contract = await factory.deploy("Hello World");
// The address the Contract WILL have once mined
// See: https://ropsten.etherscan.io/address/0x2bd9aaa2953f988153c8629926d22a6a5f69b14e
console.log(contract.address);
// "0x2bD9aAa2953F988153c8629926D22A6a5F69b14E"
// The transaction that was sent to the network to deploy the Contract
// See: https://ropsten.etherscan.io/tx/0x159b76843662a15bd67e482dcfbee55e8e44efad26c5a614245e12a00d4b1a51
console.log(contract.deployTransaction.hash);
// "0x159b76843662a15bd67e482dcfbee55e8e44efad26c5a614245e12a00d4b1a51"
// The contract is NOT deployed yet; we must wait until it is mined
await contract.deployed()
// Done! The contract is deployed.
})();
Connecting to Existing Contracts¶
Once a Contract has been deployed, it can be connected to using the Contract object.
Connecting to a Contract¶
- new ethers . Contract ( addressOrName , abi , providerOrSigner )
Connects to the contract at addressOrName defined by abi, connected as providerOrSigner.
For supported formats for abi, see Contract ABI.
For access capabilities and restrictions, see Providers vs Signers
const ethers = require('ethers');
// The Contract interface
let abi = [
"event ValueChanged(address indexed author, string oldValue, string newValue)",
"constructor(string value)",
"function getValue() view returns (string value)",
"function setValue(string value)"
];
// Connect to the network
let provider = ethers.getDefaultProvider();
// The address from the above deployment example
let contractAddress = "0x2bD9aAa2953F988153c8629926D22A6a5F69b14E";
// We connect to the Contract using a Provider, so we will only
// have read-only access to the Contract
let contract = new ethers.Contract(contractAddress, abi, provider);
// Get the current value
let currentValue = await contract.getValue();
console.log(currentValue);
// "Hello World"
// A Signer from a private key
let privateKey = '0x0123456789012345678901234567890123456789012345678901234567890123';
let wallet = new ethers.Wallet(privateKey, provider);
// Create a new instance of the Contract with a Signer, which allows
// update methods
let contractWithSigner = contract.connect(wallet);
// ... OR ...
// let contractWithSigner = new Contract(contractAddress, abi, wallet)
// Set a new Value, which returns the transaction
let tx = await contractWithSigner.setValue("I like turtles.");
// See: https://ropsten.etherscan.io/tx/0xaf0068dcf728afa5accd02172867627da4e6f946dfb8174a7be31f01b11d5364
console.log(tx.hash);
// "0xaf0068dcf728afa5accd02172867627da4e6f946dfb8174a7be31f01b11d5364"
// The operation is NOT complete yet; we must wait until it is mined
await tx.wait();
// Call the Contract's getValue() method again
let newValue = await contract.getValue();
console.log(currentValue);
// "I like turtles."
contract.on("ValueChanged", (author, oldValue, newValue, event) => {
// Called when anyone changes the value
console.log(author);
// "0x14791697260E4c9A71f18484C9f997B308e59325"
console.log(oldValue);
// "Hello World"
console.log(newValue);
// "Ilike turtles."
// See Event Emitter below for all properties on Event
console.log(event.blockNumber);
// 4115004
});
// A filter that matches my Signer as the author
let filter = contract.filters.ValueChanged(wallet.address);
contract.on(filter, (author, oldValue, newValue, event) => {
// Called ONLY when your account changes the value
});
Prototype¶
- prototype . address
- The address (or ENS name) of the contract.
- prototype . deployTransaction
- If the contract was deployed by a ContractFactory, this is the transaction used to deploy it, otherwise it is null.
- prototype . interface
- The Interface meta-class of the parsed ABI. Generally, this should not need to be accessed directly.
Additional properties will be added to the prototype at run-time, based on the ABI provided, see Contract Meta-Class.
Waiting for Deployment¶
- prototype . deployed ( ) => Promise<Contract>
- If the contract is the result of
deploy()
, returns a Promise that resolves to the contract once it has been mined, or rejects if the contract failed to deploy. If the contract has been deployed already, this will return a Promise that resolves once the on-chain code has been confirmed.
Meta-Class Properties¶
Since a Contract is dynamic and loaded at run-time, many of the properties that will exist on a Contract are determined at run-time from the Contract ABI.
Contract Methods¶
All functions populated from the ABI are also included on the contract object
directly, for example contract.functions.getValue()
can also be called
using contract.getValue()
.
- prototype . functions . functionName
An object that maps each ABI function name to a function that will either call (for constant functions) or sign and send a transaction (for non-constant functions)
Calling a Constant function requires either a Provider or a Signer with a Provider.
Calling a Non-Constant function (i.e. sending a transaction) requires a Signer.
- prototype . estimate . functionName
- An object that maps each ABI function name to a function that will estimate the cost the provided parameters.
Contract Event Filters¶
Filters allow for a flexible and efficient way to fetch only a subset of the
events that match specific criteria. The filters
property contains a
function for every Event in the ABI that computes a Filter for a given
set of values. The null
matches any value.
- prototype . filters . eventname
- A function that generates filters that can be listened to, using the
on(eventName, ...)
function, filtered by the Event values.
// A filter from me to anyone
let filterFromMe = contract.filters.Transfer(myAddress);
// A filter from anyone to me
let filterToMe = contract.filters.Transfer(null, myAddress);
// A filter from me AND to me
let filterFromMeToMe = contract.filters.Transfer(myAddress, myAddress);
contract.on(filterFromMe, (fromAddress, toAddress, value, event) => {
console.log('I sent', value);
});
contract.on(filterToMe, (fromAddress, toAddress, value, event) => {
console.log('I received', value);
});
contract.on(filterFromMeToMe, (fromAddress, toAddress, value, event) => {
console.log('Myself to me', value);
});
Overrides¶
Every Contract method may take one additional (optional) parameter which specifies the transaction (or call) overrides.
// All overrides are optional
let overrides = {
// The maximum units of gas for the transaction to use
gasLimit: 23000,
// The price (in wei) per unit of gas
gasPrice: utils.parseUnits('9.0', 'gwei'),
// The nonce to use in the transaction
nonce: 123,
// The amount to send with the transaction (i.e. msg.value)
value: utils.parseEther('1.0'),
// The chain ID (or network ID) to use
chainId: 1
};
// Solidity: function someFunction(address addr) public
let tx = contract.someFunction(addr, overrides)
let overrides = {
// The address to execute the call as
from: "0x0123456789012345678901234567890123456789",
// The maximum units of gas for the transaction to use
gasLimit: 23000,
};
// Solidity: function someFunction(address addr) public pure returns (bytes32 result)
let result = contract.someFunction(addr, overrides)
Event Emitter¶
Each Contract supports many of the operations available from the Event Emitter API.
To listen for Events, the contract requires either a Provider or a Signer with a Provider.
Event Names¶
The available eventNames are:
- string – The name of an event (e.g. “TestEvent” or “TestEvent(string, uint)”)
- filter – See Contract Filters
- * – All events
Event Object¶
All event callbacks receive the parameters specified in the ABI as well as one additional Event Object with
- blockNumber, blockHash, transactionHash – The Block and Transaction of the Log
- address – The contract address for the Log
- data – The Log data
- topics – An array of the Log topics
- args – An array of the parsed arguments for the event
- event – the name of the event (e.g. “Transfer”)
- eventSignature – the full signature of the event (e.g. “Transfer(address,address,uint256)”)
- getBlock() – A function that resolves to the Block containing the Log
- getTransaction() – A function that resolves to the Transaction containing the Log
- getTransactionReceipt() – A function that resolves to the Transaction Receipt containing the Log
- removeListener() – A function that removes this callack as a listener
- decode(data, topics) – A function that decodes data and topics into parsed arguments
Configuring Events¶
- prototype . on ( eventName , callback ) => Contract
- Registers callback to be called on every eventName. Returns the contract, so calls may be chained.
- prototype . addListner ( eventName , callback ) => Contract
- An alias for
on
. - prototype . once ( eventName , callback ) => Contract
- Register callback to be called at most once, for eventName. Returns the contract, so calls may be chained.
- prototype . emit ( eventName , … ) => boolean
- Trigger all callbacks for eventName, returning true if there was at least one listener. This should generally not be called directly.
- prototype . listenerCount ( [ eventName ] ) => number
- Returns the number of callbacks registered for eventName.
- prototype . listeners ( eventName ) => Listeners[]
- Returns a list of callbacks for eventName.
- prototype . removeAllListeners ( eventName ) => Contract
- De-registers all listeners for eventName. Returns the contract, so calls may be chained.
- prototype . removeListener ( eventName , callback ) => Contract
- De-registers the specific callback for eventName. Returns the contract, so calls may be chained.
contract.on("ValueChanged", (oldValue, newValue, event) => {
console.log(oldValue, newValue);
});
Providers vs Signers¶
A Contract object has a notion of an “frame of reference”, which will determine what type of access and whom the Contract is enacted upon as. This is specified by the providerOrSigner parameter when connecting to a Contract.
There are three possible cases for connecting a Contract using the providerOrSigner.
| providerOrSigner | Operation Privileges |
|---|---|
| Provider | Read-Only Access |
| Signer (without a provider) | Write-Only Access (as account owner) |
| Signer (with a provider) | Read and Write Access (as account owner) |
The providerOrSigner is immutable, so to change the “frame of reference” to
another account or provider, use the connect
function.
- prototype . connect ( providerOrSigner )
- Create a new instance of the Contract object connected as providerOrSigner.
Types¶
There are many variable types available in Solidity, some which convert to and from JavaScript gracefully, and others that do not. Here are some note regarding passing and returning values in Contracts.
Bytes¶
Bytes are available in fixed-length or dynamic-length variants. In both cases, the values are returned as a hex string and may be passed in as either a hex string or as an arrayish.
To convert the string into an array, use the arrayify() utility function.
Integers¶
Integers in solidity are a fixed number of bits (aligned to the nearest byte) and are available in signed and unsigned variants.
For example, a uint256 is 256 bits (32 bytes) and unsigned. An int8 is 8 bits (1 byte) and signed.
When the type is 48 bits (6 bytes) or less, values are returned as a JavaScript Number, since Javascript Numbers are safe to use up to 53 bits.
Any types with 56 bits (7 bytes) or more will be returned as a BigNumber, even if the value is within the 53 bit safe range.
When passing numeric values in, JavaScript Numbers, hex strings or any BigNumber is acceptable (however, take care when using JavaScript Numbers and performing mathematical operations on them).
The uint and int types are aliases for uint256 and int256, respectively.
Strings¶
For short strings, many Contracts use a bytes32 to encode a null-terminated string representation, rather than a length-prefixed representation, so the formatBytes32String and parseBytes32String utility functions can be used to handle this conversion.
To convert between the two dynamic types, strings and bytes, the toUtf8Bytes() and toUtf8String() utility functions can be used.
Structs¶
Structs can be specified as Objects with their named properties, or as an Array, the same length as the struct.
Constant methods which return a single item, return that item directly. If the method returns multiple values then an object is returned which can be accessed by either the named properties or by their indices, in which case both point to the same instance.
/**
* Contract Methods
*
* function oneItem() public view returns (uint256 param1);
* function twoItems() public view returns (uint256 param1, uint256 param2);
*
*/
let resultOne = await oneItem();
console.log(resultOne);
// 1337
let resultTwo = await twoItems();
console.log(resultTwo);
// {
// "param1": 1337,
// "param2": 42,
// 0: 1337,
// 1: 42,
// length: 2
// }
assert.ok(resultTwo[0] === resultTwo.param1);
assert.ok(resultTwo[1] === resultTwo.param2);
Filtering Events¶
On every contract, there is a filters
property, which can be used to
generate an event filter. And event filter can be passed into the on(eventName)
of a contract.
// The null field indicates any value matches, this specifies
// "any Transfer from any to myAddress"
let filter = contract.filters.Transfer(null, myAddress);
// Listen for our filtered results
contract.on(filter, (from, to, value) => {
console.log('I received ' + value.toString() + ' tokens from ' + from);
});
Application Binary Interface (ABI)¶
Each Contract has a description of its interface, which describes each function and event.
The Solidity compiler generates the ABI in a JSON format, which can be used as a JSON string or parsed as a JavaScript Object. This is generated by the compiler and can be loaded as a file, or copied into the source code.
The ABI may also be specified using Human-Readable ABI, which is much easier to use when typing in an ABI by hand, for example, as well as easier to read. This is simply an array of strings, each of which is the Solidity function or event signature.
let ABI = [
"event Transfer(address from, address to, uint amount)",
"function transfer(address to, uint amount)",
"function symbol() view returns (string)"
]


To sign this app, we need to do three things. First we 5 need to create a keystore and a key. Second, we need to create a signing 6 config in our build.gradle. The signing config basically describes where to 7 find and access the keystore and key. Then finally we need to assign the 8 signing configuration to a build type. 9 10 You can do this entire signing process via command line tools, so don't think 11 there's anything magic happening here. That being said, let's go ahead and use 12 the Android Studio "Generate Signed APK" Wizard to create our keystore. This 13 wizard is actually for generating a one-off signed APK, and what we would like 14 to do is configure our release build type so that it's always signed. 15 16 To create our keystore, navigate to Build > Generate Signed APK... 17 18 We want to sign the app module, so hit Next, now hit Create New... Hit the 19 dots, then click the gradle logo to change to the project directory, and name 20 the keystore "keystore.jks". We'll create a key with the alias Udacity, and 21 make the passwords to both the keystore and the key itself "udacity". We'll 22 leave the validity duration the default 25 years. You can fill in as much of 23 the demographic information as you're inclined to. 24 25 Once you hit Ok, the keystore has been created, and you can exit this wizard. 26 Now we're going to use a different Android Studio wizard to create a signing 27 configuration that uses the key we just created. Right click on the app 28 directory and selected "Open Module Settings". We'll open the Signing tab, and 29 click the plus sign to create a new configuration. We'll name it 30 defaultConfig, and add the location of the keystore, the keystore password, 31 the key alias, and the key password. When we hit okay and head back to our 32 build.gradle file, we find that a configuration block has been added to our 33 build script. 34 35 Note that the storeFile field is using an absolute path, which isn't very 36 portable. There are various issues you might want to consider regarding the 37 security of checking your keystore and passwords into version control, but the 38 most expedient thing to do is use Groovy string interpolation and the rootDir 39 property on the project object to make the keystore location relative to the 40 project root directory. 41 42 Now the last step is to assign this signing configuration to a build type. 43 Let's use the Android Studio wizard once more. We'll open up our Module 44 Settings once again, and open the Build Types tab. Select `release`, and click 45 the "Signing Config" dropdown, and select our defaultConfig. Now if we take 46 another look at our build script, we see the line `signingConfig 47 signingConfigs.config` has been added to our release build type configuration 48 block. 49 50 We're now set up for automatic signing. To verify that our APK is indeed being 51 signed, we'll run 52 53 $ ./gradlew assemble 54 55 Now we can look into the release APK using the following command 56 57 $ unzip -l app/build/outputs/apk/app-release.apk 58 59 The last couple files in the APK are the files that contain the signature 60 61 26754 04-29-15 15:10 META-INF/CERT.SF 62 776 04-29-15 15:10 META-INF/CERT.RSA 63 64 */ 65 66 apply plugin: 'com.android.application' 67 68 android { 69 signingConfigs { 70 config { 71 keyAlias 'udacity' 72 keyPassword 'password' 73 storeFile file("$rootDir/keystore.jks") 74 storePassword 'password' 75 } 76 } 77 compileSdkVersion 24 78 buildToolsVersion "24.0.1" 79 defaultConfig { 80 applicationId "com.udacity.gradle.signing" 81 minSdkVersion 15 82 targetSdkVersion 24 83 versionCode 1 84 versionName "1.0" 85 } 86 buildTypes { 87 release { 88 minifyEnabled false 89 proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' 90 signingConfig signingConfigs.config 91 } 92 } 93 } 94 95 dependencies { 96 compile fileTree(dir: 'libs', include: ['*.jar']) 97 compile 'com.android.support:appcompat-v7:24.1.1' 98 } 99


A lightweight approach to building HTML5 applications with an emphasis on elegance and simplicity.
Brunch is an assembler for HTML5 applications. It‘s agnostic to frameworks, libraries, programming, stylesheet & templating languages and backend technology.
To simplify app development, brunch watches your files for changes and automatically wraps your scripts and templates in common.js modules. All build errors are printed to console. If you have OS X 10.8+ (with terminal-notifier) / growl / libnotify, brunch will use them too. See compare table for detailed feature list.
Installation is one-line. You‘ll need node.js 0.6.10+. Execute in console:
npm install -g brunch
To create a new project, execute
brunch new <project name>
.
Now you can edit the code.
app/
directory has files of your project and
vendor/
has libraries etc.
that would not be wrapped in common.js modules.
To build it, execute brunch build
in project directory.
To continuously rebuild the project on every change,
run brunch watch
.
To run a simple http server, execute
brunch watch --server
.
If you use OS X and want brunch to show system notification every time
compilation error happens, you will need to install, you will need
to install terminal-notifier: [sudo] gem install terminal-notifier
.
Brunch has a plugin ecosystem to achieve interoperability with various stuff simply via plugin API.
For example, if you use JavaScript files in your project, you‘ll need a plugin that adds JS support. Same with styles, templates, minifiers, linters and much more.
To install new plugin or remove other one, usually you‘ll need to do three simple steps:
package.json
‘s dependencies
hash.
See npm docs
for more docs on packages.
You can use npm package name or git / GitHub URL.
node_modules
directorynpm install
in app root directory.
All plugins are available at the Plugins wiki page. Feel free to add your plugins to it. Some interesting plugins from there:
Brunch skeleton is basically an application boilerplate that provides a good starting point for new applications. Creating new application with any skeleton is pretty simple:
brunch new <app> --skeleton <address>
Brunch doesn‘t encourage you to use any particular technology, but application skeletons can do it.
If you create your own open-source skeleton, feel free to add it to the wiki page. Some interesting skeletons from there:
Brunch also has a built-in console-based test runner,
which will auto-require all your files in test/
directory and run them
via Mocha
test runner.
No more need to launch browser to run tests!
 You can host them everywhere, even on free hostings, like GitHub pages.
Because production environments are usually
slightly different than development envs,
brunch has minify option. To build application
that has minified JS and CSS, execute brunch build --minify
.
Then you can deploy it:
public/
directory to the directory that is served by a webserver.
public/
directory to somewhere,
switch to gh-pages
git branch,
remove files from directory and move files from your temporary
dir here.
Brunch concatenates all your files in
app/
, test/
and vendor/
directories to two files by default:
app.js
contains your application code.vendor.js
contains code of libraries you depend on
(e.g. jQuery).
This is better solution for browser caching than using one file, because you change dependencies not as often as you change your application code.
Some files have special meaning:
_
(underscore)
are ignored by compiler. They're useful for languages like sass / stylus,
where you import all substyles in main style file.
assets/
dirs are copied directly to
public/
.
vendor/
dirs aren't wrapped in modules.
Module is a Common.JS / AMD abstraction that allows to simply
get rid of global vars. For example, you have file
app/views/user_view
—
you can load this in browser by using
require('views/user_view')
.
_test.<extension>
are considered as tests
and are required automatically in test runner.
Order of concatenation is:
config.files[type].order.before
in
order you specify.
vendor/
directories in alphabetic order.config.files[type].order.after
in order you specify.
All this stuff (conventions, name of out files etc) can be changed via modifying config file. More detailed documentation is available at brunch.readthedocs.org. If you‘re upgrading from earlier version, you might be interested in upgrading guide and changelog.
Brunch is similar to Yeoman, LiveReload and CodeKit. And it‘s also different. Here‘s a quick table that compares their features.
Google’s Yeoman builder is the most popular alternative to Brunch. See the Differences between brunch and Yeoman for more information.
| Feature | Brunch | Yeoman (grunt) | LiveReload | CodeKit | Comment |
|---|---|---|---|---|---|
| Builder, linter, concatenator, minifier | ✓ | ✓ | ✓ | ✓ | Brunch can compile your JS, CoffeeScript, Stylus, Sass (+ Compass), LESS, Mustache, Handlebars, Jade, Eco (and much more) files, concatenate output to and minify it. It just doesn‘t care about languages or frameworks you use. |
| File watcher | ✓ | ✓ | ✓ | ✓ | Brunch recompiles and concats all your stuff automatically on any change, headlessly. No more need in compicated Makefiles and watchers. |
| Automatic browser reloading | ✓ | ✓ | ✓ | ✓ | Brunch reloads your browser window every time you change stuff. (with autoreload plugin) |
| Blazing fast third-party API | ✓ | ✗ | ✗ | ✗ | Speed is important for app watchers. Usual brunch compilation takes less than 100ms. You can use Brunch features in your node.js projects without mess. |
| Automatic wrapping of scripts in modules | ✓ | ✓ | ✗ | ✗ | All script and template files in `app/` directory are wrapped in modules (CommonJS or AMD) to prohibit global public access and encapsulate code. |
| OS X Notification Center / Growl / Inotify output for errors | ✓ | ✗ | ✗ | ✓ | If any compiler throws an error, brunch displays it as detailed notification. |
| Built-in webserver | ✓ | ✓ | ✗ | ✗ | Brunch has a webserver that runs on `public` directory and an API for simple custom webservers. |
| Skeletons (boilerplates) | ✓ | ✓ | ✗ | ✗ | Brunch can generate your project from predefined template. There‘s a lot of great skeleton projects you can use already. |
| Scaffolding (generate / destroy) | ✓ | ✓ | ✗ | ✗ | Brunch can also scaffold files in your projects from templates. |
| Headless testing without a browser | ✓ | ✓ | ✗ | ✗ | Brunch has a `test` command which allows you to run tests in command line, without browser. |
| Package manager | ✗ | ✓ | ✗ | ✗ | Brunch does not have frontend package manager integration currently, but it is coming in the next release. |
| Cross-platform | ✓ | ✓ | ✗ | ✗ | Brunch works everywhere. |
| Free | ✓ | ✓ | ✗ | ✗ | Brunch is free, both as in beer and as in speech. |
We know of a few folks who are using brunch already. Ranging from internal tooling to high traffic facebook apps. Know someone else who is enjoying brunch already? Feel free to edit the wiki page!
For examples, articles and tutorials there are another wiki page.
Disclaimer: besides of popular use, todos isn‘t a great example of a real-world web application. Todos is a port of the famous backbone todos example app (code). Uses localStorage to persist data.
Sébastien Béal also made an alternative which uses Django + Django Rest Framework to persist data.
Ostio is an open-source forum for GitHub projects (code). Uses default Chaplin as app skeleton and Rails for backend.
Hackerank is an example app that finds the top hackers of a github repo search. Uses brunch with hipsters as base skeleton.
Blossom is a lightweight project management tool for lean teams. Backbone.js is heavily used in combination with CoffeeScript to provide a smooth interaction experience. The RESTful backend is built with Flask on Google App Engine.
Snip.it help you collect your thoughts and your opinions about your favorite topics, and discover others who care about the things you care about.
Their client app is built with Brunch on top of Chaplin & Backbone. The backend is Rails.
ChainCal is an iPhone app that helps you to track your daily goals in a minimalist, visual way. The app is written almost entirely in CoffeeScript, Backbone handles the models, collections and views, and persistence is done with a Backbone.sync localStorage adapter. Templates are written in Eco and the app is packaged with Brunch and deployed with Phonegap.
Uber is everyone‘s private driver. Their clients app is made with brunch.
Follow @brunch and @paulmillr on twitter to get latest updates & news. Feel free to discuss things with other users and ask for help in our ost.io forum section.
If you want to add something new to brunch or create your own plugin, contributing guidelines can help you.
There are also some text editor plugins that simplify developing apps:
Paul, brunch core dev is offering commercial support and training for Brunch, Chaplin and Backbone-based web applications. Send him an email for more information.


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Learn with Desperation
August 14nd, 2015
By the end of college, I seemed to be tired of learning. I would never admit it at the time, but my record of the number of mandatory reading assignments I didn’t do and the number of essays I half-assed, says otherwise. I think after over a decade of schooling, I was tired of splitting my time with subjects that interested me with a majority of subjects that didn’t. I was no longer hungry to learn. I was simply trying to learn and do enough to get good grades and pass the class. By the end of college, even high school, I felt like I was done with learning. I didn’t want to see another exam, textbook, or classroom again.
However, no longer than a year out of college, I developed a hunger for learning again. I read and took online classes in computer science, and now I am excited to start my day because I have another series of things to learn and challenges to face.
The online, buzzfeed-esque, quiz I had to take branded me an abstract sequential thinker and learner. For an online quiz, it was actually pretty accurate. But as with all quizzes and surveys, known for their ‘abstract’ collection of data, the results are always a mix of what we believe we are and what we actually are. Nevertheless, as long as one understands to take these quizzes’ results and analysis with a grain of salt, it never hurts to constantly re-evaluate your learning and thinking style.
I am not a big reader. I am very much a visual and learn by doing kind of learner. A “show me once, let me do it once” kind of guy. So I love the exercises and participating in every chance to build something myself. I think the area I struggle the most in, as predicted by the quiz, is the reading in great quantities. When presented with a problem, I want to read everything I need to solve it, but once it seems like I am reading something that may not have immediate relevancy to what I am doing next, I loose a lot of focus and drive. If this were me four years ago as a junior in college, it would be a problem.
However—to circle back to the beginning—I am hungry to learn this. I am realizing how valuable and interesting it is to learn a new skill, especially one that I am passionate about. So even though the long reading assignments in the textbook this week are not my strong suit, I am getting through them with the drive that brought me to the program in the first place. I am underlining as much as possible. I am doing as many recommended exercises as possible, because in the end, you get out, as much as you put in. And the best time to learn, is when you are desperate to learn


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Reference¶
- Release
1.0
- Date
Jun 28, 2021
textgraph main¶
- class textgraph.NounChunksTextGraph(text, **kwargs)¶
- Class implementing a graph in which nodes represent the found noun_chucks.
Lemmatization has no effect over this graph
- Attributes
- nlp
Methods
process_text:
Pre-process the text into a list of tokens.
- process_text(text, lemma=False)¶
See
process_text()
- class textgraph.NounTextGraph(text, **kwargs)¶
- Class implementing a graph in which nodes represent the nouns.
Only punctuation marks are removed.
- Attributes
- nlp
Methods
process_text:
Pre-process the text into a list of tokens.
- process_text(text, lemma)¶
See
process_text()
- class textgraph.PosTextGraph(text, **kwargs)¶
- Class implementing a graph in which nodes represent the part-of-speech tags of each of the words in the text.
Punctuation marks are removed and no lemmatization is performed before pos-tagging.
- Attributes
- nlp
Methods
process_text:
Pre-process the text into a list of tokens.
- process_text(text, lemma=False)¶
See
process_text()
- class textgraph.TextGraph(text, **kwargs)¶
Base class to represent a graph of words inspired in “Graph-of-word and TW-IDF: new approach to ad hoc IR”
- Attributes
- graphDiGraph
the structure supporting the graph of words
- language_models: dict
‘static’ dictionary containing a mapping between the supported languages and the corresponding model.
Methods
_text2graph:
Builds the graph-of-words.
process_text:
Pre-process the text into a list of tokens.
statistics:
Computes statistics and speech graph attributes based on “Graph analysis of dream reports is especially informative about psychosis”.
narrative_consistency:
Computes the narrative consistency of the graph according to the definitions in “Measuring Narrative Fluency by Analyzing Dynamic Interaction Networks in Textual Narratives”
narrative_consistency_keyword:
Computes the keyword narrative consistency of the graph according to the definitions in “Measuring Narrative Fluency by Analyzing Dynamic Interaction Networks in Textual Narratives”
plot_graph:
Plots the graph of words based on a Kamada Kawai layout.
- narrative_consistency(metric='betweenness', nodes=None)¶
- Computes the narrative consistency of the graph according to the definitions in “Measuring Narrative Fluency by Analyzing Dynamic Interaction Networks in Textual Narratives”
The consistency is computed as the entropy of the centrality of entities/words.
- Parameters
- metricstr, optional
The metric on which base the consistency. Options: betweenness, degree, closeness centrality, mean (arithmetic mean of the three metrics) Default is betweenness.
- nodesnodes, optional
Entities over which compute the consistency. If None, all words are considered. Default is None.
- Returns
- float
The narrative consistency of the graph.
- narrative_consistency_keyword(metric='betweenness')¶
Computes the keyword narrative consistency of the graph according to the definitions in “Measuring Narrative Fluency by Analyzing Dynamic Interaction Networks in Textual Narratives” Computes the
narrative_consistency
over a selected set of keywords. Keywords are those belonging to the cluster with the highest centrality.- Parameters
- metricstr, optional
The metric on which base the consistency. Options: betweenness, degree, closeness centrality, mean (arithmetic mean of the three metrics) Default is betweenness.
- Returns
- float
The keyword narrative consistency of the graph.
- plot_graph()¶
Plots the graph of words based on a Kamada Kawai layout.
- Returns
- plot
the created plot
- process_text(text, lemma=False)¶
Pre-process the text into a list of tokens. Nodes represent the words in the original graph without any pre - processing. Only punctuation marks are removed.
- Parameters
- textstr
the text to build the graph
- lemmaboolean, optional
Whether to consider the lemma of the words in graph creation or not. By default
lemma = False
, meaning that no lemamatization will be applied.
- Returns
- list
the list of tokens obtained from the text
- statistics()¶
- Computes statistics and speech graph attributes based on “Graph analysis of dream reports is especially informative about psychosis”:
- General attributes:
number_of_nodes.
number_of_edges.
- Connected component attributes:
NCC. Number of weakly connected components.
NSC. Number of strongly connected components.
LCC. Number of nodes in the largest weakly connected components.
LSC. Number of nodes in the largest strongly connected components.
- Recurrence attributes:
PE. Parallel Edges: sum of all parallel edges linking the same pair of nodes.
- Cycles:
L1. Cycles of one one computed as the trace of the adjacency matrix.
L2. Cycles of two nodes computed as the trace of the squared adjacency matrix divided by 2.
L3. Cycles of two nodes computed as the trace of the cubed adjacency matrix divided by 3.
- Global attributes:
degree_average.
degree_std.
density.
diameter. Length of the longest shortest path in the graph
average_shortest_path. Average length of the shortest path between all pairs of nodes in the graph.
- clustering_coefficient. Average clustering coefficient. The coefficient is defined as the fraction of
all possible directed triangles in the graph.
- Returns
- dict
a dictionary containing the described metrics


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Remotely shut down your vehicle in the event of a carjacking, snatching, or unauthorized usage with a simple command from your phone. The ignition system of your vehicle will remain inactive until you reactivate it from your account.
Available On:
Monitor the live fuel level and usage with an optional addition of a fuel level sensor that can check for refueling, siphoning (fuel theft), leakages and more.
You cannot control the prices of fuel but you can control your fuel consumption and ensure fuel efficiency. Pilot Ghana help you to control fuel expenses/cost by providing you fuel monitoring solution to monitor the Refilling and usage of fuel.
Bluetooth for external devices and sensor with low consumption energy
Backup battery allows to work without external power supply
Dual SIM will help significantly reduce roaming charges
Digital inputs and outputs for remote control and monitoring
External GNSS antenna expands installation options
External GNSS antenna expands installation options


iRobot Roomba 675 Robot Vacuum
GE Dishwasher
GE PSA9240 Microwave
Samsung 55-inch QLED Q80T TV
Bose Noise Cancelling Wireless
Bluetooth Headphones 700
Old Spice Ultra Smooth Smooth Finish
Deodorant -3.0oz
ThermoPro TP49 Digital Hygrometer
simplehuman 10 Liter / 2.6 Gallon In-Cabinet
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Carbon Monoxide & Photoelectric Smoke Alarm
GE® 4.5 cu. ft. Capacity Front Load ENERGY STAR®
Washer with Steam
GE® 7.5 cu. ft. Capacity Front Load
Electric Dryer with Steam


PTB Modem Time Service
Synopsis
Address: 127.127.23.u
Reference ID: PTB
Driver ID: ACTS_PTP
Serial Port: /dev/ptbu; 1200 baud, 8-bits, no parity
Requires: /usr/include/sys/termios.h header file with modem
control
Description
No further information available.
Fudge Factors
-
time1 time
-
Specifies the time offset calibration factor, in seconds and fraction,
with default 0.0.
-
time2 time
-
Not used by this driver.
-
stratum number
-
Specifies the driver stratum, in decimal from 0 to 15, with default 0.
-
refid string
-
Specifies the driver reference identifier, an ASCII string from one to
four characters, with default PTB.
-
flag1 0 | 1
-
Not used by this driver.
-
flag2 0 | 1
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Not used by this driver.
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flag3 0 | 1
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Not used by this driver.
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flag4 0 | 1
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Not used by this drivert.
Additional Information
Reference Clock Drivers
David L. Mills (mills@udel.edu)


You can also manually search for VegLevel in Play Store.
A lot of people think that it is hard to be a vegan/vegetarian, and it can be in the beginning, but once you get the hang of it it is really easy. This app is veganism gamified, it will give you ideas and challenges which will make it more easy to become plant based or vegan. In the app you basically perform a challenge, upload a picture of the result and get points from other users and unlock more challenges. Check it out!


The following manual was designed to give the reader an overview of the organization and fundamental components that make up the CHAI3D framework. We advise the reader to use this tutorial in combination with the various examples that have been extensively documented inline.
CHAI3D (Computer Haptics and Active Interface) is an open source set of C++ libraries for computer haptics, visualization and interactive real-time simulation. Originally started at the Artificial Intelligence Laboratory at Stanford University, CHAI3D was developed to provide a simple and compact framework for introducing experimental haptics to the research community. With further contributions from EPFL in Switzerland and the University of Siena in Italy, the first public version of CHAI3D was released in 2004. Written entirely in C++, CHAI3D was designed to make it easier and more intuitive for developers to create applications that combine 3D modeling with force-feedback rendering capabilities. By supporting different types of force-feedback devices, CHAI3D offers a unique interface to easily design and deploy advanced computer haptic applications.
Over the years, CHAI3D has grown to become one of the most popular open source multi-platform haptics rendering frameworks, and has been used in a large number of research and production projects, in such diverse areas as games, simulators, educational software, interactive art, scientific visualization, and medical applications.
CHAI3D combines an extensive number of force rendering algorithms, including the finger-proxy model, potential fields and implicit based models which allow programmers to easily develop sophisticated simulations with integrated haptic capabilities. The framework also provides the necessary data structures required to create multi-level scene graphs which carry static, dynamic and articulated bodies. A lightweight OpenGL-based graphics engine provides the foundations for easy rendering of virtual environments using dedicated 3D graphic acceleration hardware. Object meshes, implicit shapes, volumes, surface materials and texture properties are all represented in well organized classes that can easily be extended by the programmer to incorporate more advanced or application-specific features. CHAI3D also provides support for importing 3D files from professional applications such as Autodesk 3D Studio Max and Alias Wavefront.
Support for third party components is achieved through organized extension modules that independently complement the capabilities of the CHAI3D core elements. Extension modules include wrappers for the ODE and GEL dynamics engines, making it possible to simulate rigid and deformable bodies in real time. CHAI3D also supports various commercially-available three-, six- and seven-degree-of-freedom haptic devices, and makes it simple to support new custom force-feedback devices. Thanks to its lightweight and modular architecture, CHAI3D can easily be combined with third party libraries including graphics or dynamics engines.
The CHAI3D framework is supported under the following operating systems:


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All of these ingredients must appear in the recipes
All recipes contain at least one of these ingredients
These ingredients must not appear in the recipes


BASIC INSTINCT A film review by Jon Newman Copyright 1992 Jon Newman
Directed by Paul Verhoeven Screenplay by Joe Esterhas Starring Michael Douglas and Sharon Stone Music by Jerry Goldsmith
Imagine SEA OF LOVE directed by Paul Verhoeven (ROBOCOP, TOTAL RECALL). Now replace Al Pacino with Michael Douglas, whose acting here is limited to Meaningful Eye Contact. Switch out Ellen Barkin for Sharon Stone, who spends half the film naked and still can't achieve half the heat Barkin achieves by just smiling. Finally, mix in dozens of unintentionally comic music stings by the uninspired Jerry Goldsmith, plenty of gratuitous violence, and enough sex to move BASIC INSTINCT onto the softcore porn shelf. What remains?
The plot of BASIC INSTINCT, such as it is, starts with the grisly murder of a rock-and-roll promoter. He is stabbed with an icepick during a sex bondage act. (Naturally, we get to watch.) Suspicion gathers around his lover Carolyn (Sharon Stone), an heiress and paperback writer; her last bestseller depicted just such a murder, right down to the color of the scarf with which his hands were tied. Did she do it, or was it some copycat murderer out to get her?
Carolyn plays the role of femme fatale. In the police interrogation, her investigators frantically pantomime "hot under the collar" as she describes how she seduced the producer as research for her book, then used him later on occasion for casual sex. She spends her days befriending psychopathic murderers to get characters for her books, and her nights hanging out at impossibly decadent San Francisco clubs. What is her next book? "A cop falls for the wrong woman ... she kills him." Naturally, no cinematic cop can resist such a come-on.
The rest of the plot is unworthy of even a summary. Every standard element is present: the cop-buddy, the ex-wife and girlfriend, the psychiatrist's report, the car chase, the sneering Internal Affairs investigator, as if they were checked one-by-one off a checklist for Cop Flicks. The soundtrack telegraphs every punch; wherever there might have been some danger of surprising the audience, the heavy-handed musical score kicks in well in advance. Indeed, the music seems to start just a little too soon, as if it were meant as a parody. "I didn't know this was going to be a comedy," was a common response after the screening of BASIC INSTINCT; but the film takes itself too seriously, and is too inconsistent, to succeed even as a parody.
The blame for this catastrophe lies squarely with Verhoeven. Verhoeven seems to specialize in overblown sex and violence, but he's definitely much better with violence. ROBOCOP has a gritty, hip quality which surpasses the special effects extravaganza and paper-thin plot. Sexual intrigue, as opposed to mechanical violence, requires focus on the actors rather than the stuntmen, and this is what BASIC INSTINCT sorely lacks. Verhoeven gets in one good car chase, as the cars weave around oncoming traffic on a twisty two-lane mountain road. But Michael Douglas and Sharon Stone never get a chance to do more than rehash tired cliches. They never build up any chemistry, and that is the key failing of BASIC INSTINCT.
BASIC INSTINCT does, at least, succeed as softcore pornography, and this may be its salvation at the box office. It might do even better as a video, where viewers will have more freedom to fast-forward to the "good parts." BASIC INSTINCT is just pornography, despite its "R" rating. Those looking for another SEA OF LOVE, or another BODY HEAT, will be sorely disappointed.
--<EMAIL_ADDRESS>.
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---
layout: post
title: the marble church in copenhagen denmark travel
date: '2015-07-24T12:37:55+02:00'
tags:
- Instagram
- PhotoOfTheDay
tumblr_url: http://deepredsky.tumblr.com/post/124902871099/the-marble-church-in-copenhagen-denmark-travel
---
The Marble Church in Copenhagen, Denmark #travel #photooftheday #copenhagen #denmark #church #beautiful


ProstateCancer.ai is an open-source web-application, developed on
Tesseract-MedicalImaging platform, to enable a second opinion for
radiologists with the help of AI, while simultaneously provide standard
image viewing and reporting scheme.
For each case, the application presents 4 separate MR image stacks
of T2-weighted images, ADC map, high b-value DWI, and Ktrans map obtained
from contrast-enhanced imaging. The first time that the user selects the
AI probe, he/she will be directed to the AI setting to choose the desired
model from the list of all available models along with their descriptions.
Next, the user can put the probe at any location on images to view the result
of the AI prediction. The user can confirm or dismiss a finding after inspecting
the AI prediction. Next, the user will be directed to the interface for
reporting using PI-RADS v2. After entering the finding anatomical, and scores
for each image, the user may submit the report. After submission, the application
gives the user a feedback message projection of the results on the 4 image views
and histologically proven outcomes. Relative distances (in mm) between user-defined
findings and the biopsy locations are also calculated and displayed to the user.