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Active Smoking
Cigarette smoking is hazardous to health. Almost everyone knows that smoking can cause lung cancer in smokers. But most people have very little idea of exactly how dangerous smoking can be, how many different types of diseases it can cause or complicate, or how much smoking increases the risk of contracting various deadly diseases.
Cancers
The principal substances causing cancer are found in the "tar." And smoking is also responsible for many other types of cancers, many of which prove fatal:
cancers of the mouth and throat
lung cancer
oesophageal cancer
bladder and kidney cancer
pancreatic cancer
stomach cancer
liver cancer
cervical cancer
leukaemia
A smoker increases the risk of getting lung cancer by 900 percent (10 times), and a heavy smoker increases the risk over 1400 percent (15-25 times the risk).
Cardiac Diseases
Two immediate effects of smoking on heart and circulation are increase in your heartbeat rate and sharp rise in blood pressure. These responses are caused by nicotine which acts on the nervous system, causing the heart rate to rise and blood vessels to constrict. This narrowing of the blood vessels causes the blood pressure rise and strain is put on the heart.
The carbon monoxide in cigarettes depletes the oxygen carrying capacity of a smoker's blood. This means that the heart has to pump harder to get enough oxygen to the rest of the body.
Smoking can also affect the blood in the long term: increase in the blood cholesterol and fibrinogen levels. Both these factors mean blood will clot more easily and this will increase the risk of having a heart attack, caused by a blood clot forming in the heart
The heart and circulation attacks caused by smoking include : Coronary heart disease (CHD), Aneurysm, Peripheral vascular disease (PVD), stroke etc.
Pulmonary and Respiratory Diseases
Smoking causes the accumulation of harmful substances inside the bronchial tubes. The obstruction of small airways in the lung prevents inhaled air from exit, leading to final rupture of the air sacs, causing breathing difficulties. This disease is called emphysema. Patients need to use breathing mask because most lung cells are damaged.
Other common smoking related disease is chronic bronchitis, which has similar symptoms as emphysema.


Italian cuisine is food typical of Italy. It has developed through centuries of social and economic changes, with roots stretching to antiquity. Significant changes occurred with the discovery of the New World and the introduction of potatoes, tomatoes, capsicums, maize and sugar beet, this last introduced in quantity in the 18th century. Italian cuisine is known for its regional diversity, especially between the north and the south of the Italian peninsula. It offers an abundance of taste, and is one of the most popular and copied in the world.[7] It influenced several cuisines around the world, chiefly that of the United States.[8] Italian cuisine is generally characterized by its simplicity, with many dishes having only two to four main ingredients. Italian cooks rely chiefly on the quality of the ingredients rather than on elaborate preparation. Ingredients and dishes vary by region. Many dishes that were once regional have proliferated with variations throughout the country.


Data Structure Overview¶
Animation Directory Structure¶
TomoAnimations contains a TomoAnimationLib()
class
that is able to parse a given path to an animation directory to automatically
populate path and frame libraries for animations to be played from.
This provides a code-less interface to add on to the available animations that
can be played using the TomoFACE()
. Which helps facilitate
work with artists.
Structure¶
An example directory structure is shown as such, you can denote as many animations as you wish!
Example directory:
└── animation_directory_path
├── animation_name_1
│ ├── transition
│ │ ├── 01.png
│ │ ├── 02.png
│ │ └── 03.png
│ └── idle
│ ├── 01.png
│ ├── 02.png
│ ├── 03.png
│ ├── ...
│ └── frames
├── animation_name_2
│ ├── transition
│ │ ├── 01.png
│ │ ├── 02.png
│ │ └── 03.png
│ └── idle
│ ├── 01.png
│ ├── 02.png
│ ├── 03.png
│ ├── ...
│ └── frames
...
Ordering Frames¶
Warning
Frame numbers are assigned based off of alphanumberic order!
As a result, it is heavily advised to name frames:
01.png
02.png
03.png
…
Or 001.png, 002.png, 003.png, etc. depending on your needs.
IT IS NOT RECOMMENDED TO NAME FRAMES:
1.png
2.png
3.png
…
As this will cause issues when there are more than 10 frames, since 1 and 10 will be played first before 2, which is an issue that is hard to debug unless you know to look for it. (And has noting to do with the code!)
But honestly, it is up to you do decide on what naming conventions you want to you for your frames. All that matters is that they are sorted alphanumerically correctly, and it is intuitive to see what frame number each frame corresponds to.
Valid Image Types¶
The valid image types are .gif, .jpg, .png.
Animation Names¶
In this case, each folder (e.g. animation_name_1) denotes the name of the animation that that folder describes!
In so doing, if you wanted to grab the animation_name_1 animation, you would grab it using the name: animation_name_1.
Subanimations: Idle and Transition¶
Furthermore, each animation is broken up into two subanimations:
Transition
Idle
When an animation is played, it will first play its transition frames once, and then loop its idle frames from then on.
If you do not want an animation to play its transition you can:
Include no transition frames in the directory.
Configure the
TomoAnimation()
object to skip playing any loaded transition frames by passing in the skip_transition parameter on instantiation orupdate()
.
Optional Playback File (frames)¶
The frames file, which denotes a custom playback list is optional!
If you leave it blank or omit it, the animation frames will played sequentially in alphanumeric order.
Playback Lists¶
Description¶
A playback list is a list of tuples of (frame_index, times_to_repeat) which governs how a particular animation is played.
It can be defined by a playback file that is parsed using
_generate_playback_list()
.
If a playback file is not denoted, then a default playback list is generated that causes animation frames to be played sequentially in alphanumeric order.
Note
Playback Files
A playback file is any text file that denotes a sequence of frames to be played per loop, where each frame is delimited by newlines, and each frame has an optional number of times to repeat that frame.
By default your playback file should be called frames.
Example¶
- The following playback file (with ” ” as delimiter):
- 1 12 23 3
Would result in playback list: [(1, 1), (2, 2), (3,3)], causing the following to play in order per loop:
Frame 1 to be played once
Frame 2 to be played twice
Frame 3 to be played thrice
Optionally, if default_repeats is set to 1 in the parser, then the playback list can be written as:
12 23 3
Resulting in playback list: [(1, 1), (2, 2), (3,3)]
- Furthermore, playback does not need to go in order!
- 13 212 2
Would result in playback list: [(1, 1), (3, 2), (1, 1) , (2, 2)] Causing the following to play in order per loop:
Frame 1 to be played once
Frame 3 to be played twice
Frame 1 to be played once
Frame 2 to be played twice
Frame Numbers¶
If the directory had frames 01.png, 02.png, 03.png, then:
Frame number 1 would be 01.png
Frame number 2 would be 02.png
Frame number 2 would be 03.png
This is because 01, 02, and 03 would be sorted in that order!
Gotcha: Specifying Frame Numbers¶
Warning
When specifying playback lists, remember that the first element on each line is the frame number. You must only specify frame numbers!
Do not specify the name of the frame!
Animation Libraries¶
The way animations ar emanaged are through the use of dictionaries called animation libraries.
(Sorry for the confusing nomenclature! But I figured this was more in line with the animation side of things, less so the code side of things.)
Dictionary Structure¶
The generic animation library used by
TomoAnimationLib()
is denoted as follows:
{'animation_name_1': {'transition': {'frames': [],
'playback': []},
'idle': {'frames': [],
'playback': []},
'animation_path': ""},
'animation_name_2': {'transition': {'frames': [],
'playback': []},
'idle': {'frames': [],
'playback': []},
'animation_path': ""},
...
}
Each animation is given its own dictionary keyed by name, and within each of those, notice that there are subanimation dictionaries transition and idle for the subanimations.
Each subanimation dictionary contains frames and playback elements.
frames: Refers to the individual frame images that make up a subanimation
playback: Refers to the playback list for that subanimation
animation_path: Refers to the path of the animation
Path and Frame Dictionaries¶
Each TomoAnimationLib()
instance will contain
animation_path_lib
and
animation_frame_lib
dictionaries.
Each of these dictionaries are structured identically (with the small caveat
that the playback element is a string for the
animation_path_lib
), with the
only other difference being what is contained within them.
The
animation_path_lib
dictionary will contain paths to the images and playback files.The
animation_frames_lib
dictionary will contain the loaded images and parsed playback lists.
Note
Additionally, it should be noted that generally, the
animation_path_lib
will come
in fully loaded on init.
But the animation_frames_lib
might fill up over time or get emptied as animations get loaded and unloaded
for performance and memory optimisation.

Animation Info Dictionaries¶
Animation info dictionaries are used to track run-time information about animations, normally used for debug or display purposes.
Structure:
{'animation_name': "-",
'frame': -1,
'frame_repeats': -1,
'frame_repeat_index': -1,
'state': -1}
Notice that the elements are initialised as -1.
Its elements are:
animation_name: The name of the animation being played.
frame: The frame number.
frame_repeats: The number of times to repeat the current frame.
frame_repeat_index: The number of times the frame has been repeated for this play of the frame
state: The animation state.
-1 for uninitialised
0 for transition
1 for idle
Warning
Frame Index Woes
Note that the frame index specified in frame is not the index of the frame in the subanimation’s frame list.
It is instead the number of the frame when the subanimation’s directory is sorted alphanumerically.
So, if the directory had frames 01.png, 02.png, 03.png, then frame number 1 would be 01.png.


svg-knob demo
Click over the knob and drag to change it's value. You can also use the mouse-wheel.
Click this
randomize
button to randomly set the value of all knobs.
Default knob
with 'light' theme
With a background
and a cursor
"Split" mode
With rounded edges
and a bigger gap
around the center value
Cursor, markers and background border
Value formatted
Value at the bottom
Another example
Default knob
with 'dark' theme
With a gradient in the background
Another example


Julia ASTs¶
Julia has two representations of code. First there is a surface syntax AST returned
by the parser (e.g. the parse()
function), and manipulated by macros.
It is a structured representation of code as it is written,
constructed by julia-parser.scm
from a character stream.
Next there is a lowered form, or IR (intermediate representation), which is used by
type inference and code generation.
In the lowered form there are fewer types of nodes, all macros
are expanded, and all control flow is converted to explicit branches and sequences
of statements. The lowered form is constructed by julia-syntax.scm
.
First we will focus on the lowered form, since it is more important to the compiler. It is also less obvious to the human, since it results from a significant rearrangement of the input syntax.
Lowered form¶
The following data types exist in lowered form:
Expr
- has a node type indicated by the
head
field, and anargs
field which is aVector{Any}
of subexpressions. Slot
- identifies arguments and local variables by consecutive numbering.
Slot
is an abstract type with subtypesSlotNumber
andTypedSlot
. Both types have an integer-valuedid
field giving the slot index. Most slots have the same type at all uses, and so are represented withSlotNumber
. The types of these slots are found in theslottypes
field of theirLambdaInfo
object. Slots that require per-use type annotations are represented withTypedSlot
, which has atyp
field. LambdaInfo
- wraps the IR of each method.
LineNumberNode
- contains a single number, specifying the line number the next statement came from.
LabelNode
- branch target, a consecutively-numbered integer starting at 0
GotoNode
- unconditional branch
QuoteNode
- wraps an arbitrary value to reference as data. For example, the function
f() = :a
contains aQuoteNode
whosevalue
field is the symbola
, in order to return the symbol itself instead of evaluating it. GlobalRef
- refers to global variable
name
in modulemod
SSAValue
- refers to a consecutively-numbered (starting at 0) static single assignment (SSA) variable inserted by the compiler.
NewvarNode
- Marks a point where a variable is created. This has the effect of resetting a variable to undefined.
Expr types¶
These symbols appear in the head
field of Expr
s in lowered form.
call
- function call (dynamic dispatch).
args[1]
is the function to call,args[2:end]
are the arguments. invoke
- function call (static dispatch).
args[1]
is the LambdaInfo to call,args[2:end]
are the arguments (including the function that is being called, atargs[2]
). static_parameter
- reference a static parameter by index.
line
- line number and file name metadata. Unlike a
LineNumberNode
, can also contain a file name. gotoifnot
- conditional branch. If
args[1]
is false, goes to label identified inargs[2]
. =
- assignment
method
adds a method to a generic function and assigns the result if necessary.
Has a 1-argument form and a 4-argument form. The 1-argument form arises from the syntax
function foo end
. In the 1-argument form, the argument is a symbol. If this symbol already names a function in the current scope, nothing happens. If the symbol is undefined, a new function is created and assigned to the identifier specified by the symbol. If the symbol is defined but names a non-function, an error is raised. The definition of “names a function” is that the binding is constant, and refers to an object of singleton type. The rationale for this is that an instance of a singleton type uniquely identifies the type to add the method to. When the type has fields, it wouldn’t be clear whether the method was being added to the instance or its type.The 4-argument form has the following arguments:
args[1]
- A function name, orfalse
if unknown. If a symbol, then the expression first behaves like the 1-argument form above. This argument is ignored from then on. When this isfalse
, it means a method is being added strictly by type,(::T)(x) = x
.args[2]
- aSimpleVector
of argument type data.args[2][1]
is aTuple
type of the argument types, andargs[2][2]
is aSimpleVector
of type variables corresponding to the method’s static parameters.args[3]
- aLambdaInfo
of the method itself. For “out of scope” method definitions (adding a method to a function that also has methods defined in different scopes) this is an expression that evaluates to a:lambda
expression.args[4]
-true
orfalse
, identifying whether the method is staged (@generated function
)const
- declares a (global) variable as constant
null
- has no arguments; simply yields the value
nothing
new
- allocates a new struct-like object. First argument is the type. The
new
pseudo-function is lowered to this, and the type is always inserted by the compiler. This is very much an internal-only feature, and does no checking. Evaluating arbitrarynew
expressions can easily segfault. return
- returns its argument as the value of the enclosing function.
the_exception
- yields the caught exception inside a
catch
block. This is the value of the run time system variablejl_exception_in_transit
. enter
- enters an exception handler (
setjmp
).args[1]
is the label of the catch block to jump to on error. leave
- pop exception handlers.
args[1]
is the number of handlers to pop. inbounds
- controls turning bounds checks on or off. A stack is maintained; if the
first argument of this expression is true or false (
true
means bounds checks are disabled), it is pushed onto the stack. If the first argument is:pop
, the stack is popped. boundscheck
- indicates the beginning or end of a section of code that performs a bounds
check. Like
inbounds
, a stack is maintained, and the second argument can be one of:true
,false
, or:pop
. copyast
- part of the implementation of quasi-quote. The argument is a surface syntax AST that is simply copied recursively and returned at run time.
meta
metadata.
args[1]
is typically a symbol specifying the kind of metadata, and the rest of the arguments are free-form. The following kinds of metadata are commonly used::inline
and:noinline
: Inlining hints.:push_loc
: enters a sequence of statements from a specified source location.args[2]
specifies a filename, as a symbol.args[3]
optionally specifies the name of an (inlined) function that originally contained the code.
:pop_loc
: returns to the source location before the matching:push_loc
.
LambdaInfo¶
sparam_syms
- The names (symbols) of static parameters.
sparam_vals
- The values of the static parameters (once known), indexed by sparam_syms
.
code
- An Any
array of statements, or a UInt8 array with a compressed representation of the code.
slotnames
- An array of symbols giving the name of each slot (argument or local variable).
slottypes
- An array of types for the slots.
slotflags
- A UInt8 array of slot properties, represented as bit flags:- 1 - captured (closed over)
- 2 - assigned (only false if there are no assignment statements with this var on the left)
- 4 - assigned by an inner function
- 8 - const (currently unused for local variables)
- 16 - statically assigned once
- 32 - might be used before assigned. This flag is only valid after type inference.
ssavaluetypes
- Either an array or an Int giving the number of compiler-inserted- temporary locations in the function. If an array, specifies a type for each location.
nargs
- The number of argument slots. The firstnargs
entries of the slots- arrays refer to arguments.
isva
- A boolean indicating whether the function is variadic.
Surface syntax AST¶
Front end ASTs consist entirely of Expr
s and atoms (e.g. symbols, numbers).
There is generally a different expression head for each visually distinct
syntactic form.
Examples will be given in s-expression syntax. Each parenthesized list corresponds
to an Expr, where the first element is the head.
For example (call f x)
corresponds to Expr(:call, :f, :x)
in Julia.
Calls¶
| Input | AST |
|---|---|
f(x) |
(call f x) |
f(x, y=1, z=2) |
(call f x (kw y 1) (kw z 2)) |
f(x; y=1) |
(call f (parameters (kw y 1)) x) |
f(x...) |
(call f (... x)) |
do
syntax:
f(x) do a,b
body
end
parses as (call f (-> (tuple a b) (block body)) x)
.
Operators¶
Most uses of operators are just function calls, so they are parsed with the
head call
.
However some operators are special forms (not necessarily function calls),
and in those cases the operator itself is the expression head.
In julia-parser.scm these are referred to as “syntactic operators”.
Some operators (+
and *
) use N-ary parsing; chained calls are parsed as
a single N-argument call.
Finally, chains of comparisons have their own special expression structure.
| Input | AST |
|---|---|
x+y |
(call + x y) |
a+b+c+d |
(call + a b c d) |
2x |
(call * 2 x) |
a&&b |
(&& a b) |
x += 1 |
(+= x 1) |
a ? 1 : 2 |
(if a 1 2) |
a:b |
(: a b) |
a:b:c |
(: a b c) |
a,b |
(tuple a b) |
a==b |
(call == a b) |
1<i<=n |
(comparison 1 < i <= n) |
a.b |
(. a (quote b)) |
a.(b) |
(. a b) |
Bracketed forms¶
| Input | AST |
|---|---|
a[i] |
(ref a i) |
t[i;j] |
(typed_vcat t i j) |
t[i j] |
(typed_hcat t i j) |
t[a b; c d] |
(typed_vcat t (row a b) (row c d)) |
a{b} |
(curly a b) |
a{b;c} |
(curly a (parameters c) b) |
[x] |
(vect x) |
[x,y] |
(vect x y) |
[x;y] |
(vcat x y) |
[x y] |
(hcat x y) |
[x y; z t] |
(vcat (row x y) (row z t)) |
[x for y in z, a in b] |
(comprehension x (= y z) (= a b)) |
T[x for y in z] |
(typed_comprehension T x (= y z)) |
(a, b, c) |
(tuple a b c) |
(a; b; c) |
(block a (block b c)) |
Macros¶
| Input | AST |
|---|---|
@m x y |
(macrocall @m x y) |
Base.@m x y |
(macrocall (. Base (quote @m)) x y) |
@Base.m x y |
(macrocall (. Base (quote @m)) x y) |
Strings¶
| Input | AST |
|---|---|
"a" |
"a" |
x"y" |
(macrocall @x_str "y") |
x"y"z |
(macrocall @x_str "y" "z") |
"x = $x" |
(string "x = " x) |
`a b c` |
(macrocall @cmd "a b c") |
x ~ distr |
(macrocall @~ x distr) |
Doc string syntax:
"some docs"
f(x) = x
parses as (macrocall (|.| Core '@doc) "some docs" (= (call f x) (block x)))
.
Imports and such¶
| Input | AST |
|---|---|
import a |
(import a) |
import a.b.c |
(import a b c) |
import ...a |
(import . . . a) |
import a.b, c.d |
(toplevel (import a b) (import c d)) |
import Base: x |
(import Base x) |
import Base: x, y |
(toplevel (import Base x) (import Base y)) |
export a, b |
(export a b) |
Numbers¶
Julia supports more number types than many scheme implementations, so not all numbers are represented directly as scheme numbers in the AST.
| Input | AST |
|---|---|
11111111111111111111 |
(macrocall @int128_str "11111111111111111111") |
0xfffffffffffffffff |
(macrocall @uint128_str "0xfffffffffffffffff") |
1111...many digits... |
(macrocall @big_str "1111....") |
Block forms¶
A block of statements is parsed as (block stmt1 stmt2 ...)
.
If statement:
if a
b
elseif c
d
else e
f
end
parses as:
(if a (block (line 2) b)
(block (line 3) (if c (block (line 4) d)
(block (line 5) e (line 6) f))))
A while
loop parses as (while condition body)
.
A for
loop parses as (for (= var iter) body)
.
If there is more than one iteration specification, they are parsed as a block:
(for (block (= v1 iter1) (= v2 iter2)) body)
.
break
and continue
are parsed as 0-argument expressions
(break)
and (continue)
.
let
is parsed as (let body (= var1 val1) (= var2 val2) ...)
.
A basic function definition is parsed as (function (call f x) body)
.
A more complex example:
function f{T}(x::T; k = 1)
return x+1
end
parses as:
(function (call (curly f T) (parameters (kw k 1))
(:: x T))
(block (line 2 file.jl) (return (call + x 1))))
Type definition:
type Foo{T<:S}
x::T
end
parses as:
(type #t (curly Foo (<: T S))
(block (line 2 none) (:: x T)))
The first argument is a boolean telling whether the type is mutable.
try
blocks parse as (try try_block var catch_block finally_block)
.
If no variable is present after catch
, var
is #f
.
If there is no finally
clause, then the last argument is not present.


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The Image Gallery
Some beautiful photos are down here, please have a glance at them!


Read.Me Generator
A simple way to generate a ReadMe.
Description
- This application allows for a user to generate a ReadMe file, the result of which can be placed in one's Github Repo ReadMe section
Table of Contents
- Installation, Usage, License, Contributing, Tests, FAQs, Contact Info
Installation
- Save the Index.js file along with the package.json file and the package-lock.json file. In VS Code, download the extension Node.js. Then open your terminal. Make sure you are in the same folder that contains the other documents, enter "npm install"
Usage
- While the terminal is open and you are in the same folder you installed the npm in, type "node index" and the prompt will run. Answer the questions and fill out the descriptions as fully as you can. At the end a file "index.html" will be generated. Run that file in the browser to see the end result of your product. If you have more information to add, append the index.html file within the index.html file or delete the index.html file and begin again
License
Contributing
- Richard B. Hall
- skip
Contact Info
-<EMAIL_ADDRESS>- https://www.github.com/HallRB
- https://www.linkedin.com/in/hallrb/
-


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4 as a starter
At last - a recipe using courgette flowers without deep-frying! This dish is as colourful as it is easy.
Heat the olive oil in a large pan and sweat the garlic until golden. Remove the garlic and add the anchovy fillets. Dissolve the anchovy fillets with the help of a wooden spoon.
Add the onions and sweat. Then add the courgettes.
At this stage add about 4 ladles of vegetable stock followed by the courgette flowers and basil leaves. Stir-fry for a couple of minutes. Taste for salt and pepper - be careful with the salt if your vegetable stock was salty!
Meanwhile, cook the pasta until "al dente" and drain. Add the pasta to the sauce, mix well and stir in the parmesan cheese. Serve immediately on individual serving plates drizzled with some extra virgin olive oil.


Menu
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People
Challenge
Registration
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Tasks
Evaluation
Results
Dates
Program
Sponsors
Contact
The 1st Workshop on
Detecting Objects in Aerial Images
in conjunction with IEEE CVPR 2019
June 16, 2019, Long Beach, California.
Steering Committee for the Contest
Jianya Gong
,
Wuhan University, China
Zhaohui Song
,
NSFC, China
Liangpei Zhang
,
Wuhan University, China
Serge Belongie
,
Cornell University, United States
Jiebo Luo
,
University of Rochester, United States
Mihai Datcu
,
German Aerospace Center (DLR), Germany
Marcello Pelillo
,
Ca’ Foscari University of Venice, Italy
Organization Committee for the Contest
Gui-Song Xia
,
Wuhan University, China
Mi Wang
,
Wuhan University, China
Shengyang Li
,
Tech. & Eng. Center for Space Utilization, CAS, China
Chunhong Pan
,
National Lab. Patt. Recog. (NLPR), CAS, China
Yanfeng Gu
,
Harbin Institute of Technology, China.
Junwei Han
,
Northwestern Polytechnical University, China.
Wen Yang
,
Wuhan University, China.
Xiang Bai
,
HUST, China.


--- layout: page title: Forum date: 2011-09-22 14:50:09.000000000 -04:00 type: page published: true status: publish categories: [] tags: [] meta: _edit_last: '396' _wp_page_template: default author: login: test email<EMAIL_ADDRESS>display_name: Vaughn first_name: Vaughn last_name: Cooper ---
Welcome to our forum, where we can discuss lab business, papers, etc.
[forum:2]


IN LINE: With this technique the CSS code is written within the "h1" of the HTML code. This is an attribute of the HTML. With this written directly within the headings it overwrites the Internal and External techniques. This way is quick to change the colours and formats of text, however every time you want to change a colour format you have to write it out again in the h1 headings. This line of code below is in HTML and is put inside the head part of it which looks like this: head. The HTML code below links the CSS code from the “stylesheet” page to the HTML . This way the HTML code and CSS are on separate pages and they are linked together via the code below. So every time you add a new webpage all the format and colour e.g. will be kept the same. This technique is much better than Inline and Internal because the two codes are not mixed together meaning they are easier to find and read. For example: link ref="stylesheet" href="style.css"
The box model is used to help you in the design and layout. The design of the box model show you where everything is placed from the content which is in the middle while the padding surrounds the content. After that there is the border and then the margin.
Read MoreVariable: a variable is something where values can be assigned. It can be declared using the word “var” which can be assigned to a word or number. If statement: this is used to execute some code only when the need arises. Else statement: this is used to again execute some code only when the need arises but only when the it will execute different code if it isn’t need. For loop: this is used to execute code over and over again until it fulfills what it set out to do.
Read Moreblack box: No knowledge of the internal program design or code is required. The tests are based on requirements and functionality. white box: Knowledge of the internal program design and code is required. Tests are based on coverage of code statements,branches,paths and conditions.


Exhibit: Philippine culinary heritage on display
by Manila Standard LifestyleMama Sita Foundation, the social arm of homegrown food brand Mama Sita, stages an exhibition that explores the roots of Filipino food, agriculture, and generosity.
In partnership with Art Circle Gallery, the show, entitled “Patikim! The Art of Filipino Hospitality,” opens on Dec. 9 and will run until Dec. 19, from 10:00 a.m. to 9:00 p.m. at the Art Gallery in SM Megamall Building A, Mandaluyong City.
The exhibit continues the legacy of Teresita “Mama Sita” Reyes, a lifelong advocate of the culinary heritage of the Philippines.
Participating artists were tasked to express this proud heritage by channeling the fecundity of the Philippine land and seas, as well as the creativity of its kitchens and dining tables.
Proceeds from the fundraising event will go to a scholarship program for deserving aspiring chefs who will be awarded free tuition to the Filipino Cuisine classes by Chef Cecilia de Castro at the Academy of Culinary Education.
Guests will enjoy food samplings and refreshments during the opening on Dec. 9.


Machining business is highly competitive. New entrants are constantly trying to persuade our customers away.
Using the CRM module gave us a methodical way to learn why / how to price for retention.
We cannot live without ERPNext & our partnership with Grynn for our digital strategy.
CEO, Defence contractor, India
I was referred to Deepak (at Grynn) by my best friend. She told me to just "talk to him, once".
In 30 min of walking through what my agency did with out corporate clients, he understood the back office challenges & came back with smart solutions.
He makes it look so easy! Highly recommended!
CEO, Owner, Travel Agency, South Africa
CONTACT
<EMAIL_ADDRESS><EMAIL_ADDRESS>M : +41 79 227 1355


{% extends "layout-main.html" %} {% block content %}
This is a tool aimed at categorizing applications inside an organization. You can add, edit or delete applications. This tool is based on:
Next you'll get some deeper explanations about the entities and their relationships. At the moment following entities exist:
At the left of the page you'll find the navigation menu for this application. Currently there are 2 main categories:


Montreal International Marathon
Montreal PQ/CAN
Website: www.marathondemontreal.com
Race Winners
(31 runnings)
2:33:20.8 2:35:45.6 2:39:31.7 2:42:16.2 09 Sep
2007
2:15:29.0
2:43:25.7
10 Sep
2006
2:20:19.5
2:43:05.1
11 Sep
2005
2:17:25.7
2:56:20.0
12 Sep
2004
2:22:32.2
2:47:11.6
14 Sep
2003
2:30:31.0
2:58:54.1
1998-2002
---
---
21 Sep
1997
---
---
22 Sep
1996
2:29:00
2:54:55
17 Sep 1995
2:18:35
2:34:55
18 Sep
1994
2:16:03
2:38:59
19 Sep
1993
2:15:19
2:43:26
20 Sep
1992
2:20:19
2:42:56
1991
---
---
02 Sep
1990
2:16:18
2:44:38
24 Sep
1989
2:20:07
2:39:46
04 Sep
1988
2:18:07
2:44:37
27 Sep
1987
2:15:05
2:32:51
28 Sep
1986
2:10:30.3
2:35:51
22 Sep
1985
2:12:39
2:33:44
23 Sep
1984
2:12:48a
2:36:25a
25 Sep
1983
2:10:03a
2:36:05a
30 May
1982
2:13:22
2:36:06
13 Sep
1981b
2:11:11
2:33:33
12 Sep
1981a
2:23:07
---
07 Sep
1980b
2:24:45
2:48:32
06 Sep
1980a
2:11:22
2:30:58
26 Aug
1979b
2:11:35a
2:40:56a
25 Aug
1979a
2:26:34
3:00:02a
Notes: 1979 was the inaugural year. For 1979-1981, open or "popular" marathons were run over the same
course as the elite Montreal International Marathon but on the previous day. Each pair of races is counted as only
one running. The 1979 race was held in conjunction with the IAAF World Cup.
25 Sep
2016
2:24:18.2
Kari-Steinn
Karlsson (ISL)
2:48:54.0
Arianne Raby
(PQ/CAN)
20 Sep
2015
2:26:42.9
Nicolas
Berrouard (CAN)
2:58:59.7
Genevieve
Asselin Demers (CAN)
28 Sep
2014
2:22:38.5
Benjamin Bruce (AZ/USA)
3:01:27.5
Joanne Normand (PQ/CAN)
22 Sep
2013
2:30:15.2
David Savard-Gagnon (PQ/CAN)
2:51:33.1
Nadia Bolduc (PQ/CAN)
23 Sep
2012
2:18:42.4
Joseph Chirlee (CO/USA)
2:47:41.2
Doreen Kitaka Nduku (KEN)
25 Sep
2011
2:13:44.5
Luka Kipkemboi Chelimo (KEN)
Serkalem Biset
Abrha-2
05 Sep
2010
2:17:41.0
Julius Choge Kirwa (KEN)
Serkalem Biset Abrha (ETH)
13 Sep
2009
2:16:10.1
Francis Kipketer Chesumei (KEN)
Irene Cherop Loritareng (KEN)
14 Sep
2008
2:17:07.0
Lamech Mokono Mosoti (KEN)
Yeshi Esayias Tesemma (ETH)
Laban Moiben (KEN)
Wioletta Kryza-3
Danny Tshidind (COD)
Wioletta Kryza-2
David Mandago
Kipkorir (KEN)
Isabelle LeDroit (CAN)
Noureddine Betim (ALG)
Nicole Stevenson (CAN)
Anthony Gitau (KEN)
Tina Kader (CAN)
not held
not held
cancelled
cancelled
Stefano Righini (ITA)
Patricia Leisher (USA)
Nicolas Kioko (KEN)
Elena Razdrogina (RUS)
Marek Adamski-3
Vera Sukhova (RUS)
Marek Adamski-2
Alla Doudaeva (BLR)
Marek Adamski (POL)
Wioletta Kryza (POL)
not held
not held
Jorge Gonzalez-2
Cindy New-2
Peter Maher-2 (nc)
Ellen Rochefort-2 (nc)
Ric Sayre (USA)
Cindy New (CAN)
Peter Maher (CAN)
Jacqueline Gareau-2
Abebe Mekonnen (ETH) (nc)
Ellen Rochefort (CAN) (nc)
Kebede Balcha-4
Francoise Bonnet (FRA)
Jorge Gonzalez (PUR)
Lisa Rainsberger (USA)
Kebede Balcha-3
Lizanne Bussieres (CAN)
Benji Durden (USA) (nc)
Annick Loir (FRA) (nc)
Kebede Balcha-2
Linda Staudt (CAN)
Robert Johnson (MA/USA)
n/a
Bernard Voyer (CAN)
Kathleen Horton (NY/USA)
Dave Cannon (ENG)
Patti Catalano (USA)
Kebede Balcha (ETH)
Jacqueline Gareau (CAN)
Mark Mindel (USA)
Victoria Kraft
(nc) => national championship
1986 Agustin Diaz Romero was the national champion (9th place, 2:20:36)
1982 Michael Dyon was the national champion (8th place, 2:16:12.6)
1982 Cynthia Hamilton was the national champion (2nd place, 2:39:01.7)
Most Wins
(1979/1996)
Men
4
Kebede Balcha (ETH)
1979,1981,1983,1985
Women
3
Wioletta Kryza (POL)
1992,2006-07
Prize Money
(ADR qualified runners)
Year Men Women Total 2016 $3,610 $3,990 $7,600 .... 2014 8,515 8,070 16,585 .... 2012 19,950 19,440 39,390 2011 20,720 20,240 40,960 2010 19,235 20,925 40,160 2009 17,180 17,645 34,825 2008 17,935 16,520 34,455 2007 18,260 16,555 34,815 2006 17,420 16,525 33,945 2005 16,420 16,165 32,585 2004 8,915 8,525 17,440 .... 1995 6,080 6,840 12,920 .... 1993 7,915 n/a 7,915 .... 1991 6,030 n/a 6,030 .... 1987 28,900 25,500 54,400 .... 1985 38,000 27,000 65,000 Sums $255,085 $223,940 $479,025
Race Time Bias (sec/km)
Year Men Women 2010 +3.7 n/c .... 2008 +5.0 n/c .... 2006 +8.2 n/c 2005 +7.1 n/c .... 1985 +1.0 n/c .... 1983 -1.1 n/c 1982 -0.1 n/c 1981 -3.3 n/c .... 1979 -2.0 n/c Avgs +2.1 n/c
Competitive Level (1990-date) Year Men Women 2011 148 8 2010 303 n/c .... 2008 203 n/c 2007 268 n/c 2006 125 n/c 2005 254 n/c
Quality Performances
Men <2:11 2 <2:12 7 <2:13 12 <2:14 21 <2:15 35 <2:16 52 <2:17 81 <2:18 102 <2:19 126 <2:20 148
Women <2:32 2 <2:34 8 <2:36 13 <2:38 18 <2:40 25 <2:42 29 <2:44 42 <2:46 52 <2:48 67 <2:50 77
Marathon de Montreal
Montreal CAN
Race Winners
(8 runnings)
30 Mar
1980
---
---
25 Mar
1979
2:30:34
3:07:38
1978
---
---
1977
---
---
14 Mar
1976
2:34:17
16 Mar
1975
2:39:08
3:08:08
17 Mar
1974
2:43:15
3:56:08
1973
---
---
n/a
n/a
Bill McBlain (CAN)
Diane Palmason (CAN)
n/a
n/a
n/a
n/a
nfn Gnabowski (USA)
.
Patrick Montuoro (PQ/CAN)
Maria Brzezinska (CAN)
Guy Lepine (CAN)
Winifred Geller (CAN)
n/a
n/a
Last Updated on 16 Oct 2016
Contributors: Martin Rix, Wim vanHemert, Paul & Frieda Michiels, Maurice Wilson (22), Juraj Gasparovic (1), Franco Civai (4), Thierry Lefeuvre (1)


Mad Dog...This was a trip to check out all the work that Dave Vest had been doing on his Bronco to improve it's performance...Looks like the hard work he put into it paid off...We had a beautiful day to spend playing...There was Ray, Leah, Rosie and Nathan Bork in the blue Bronco, Dave and his dog Buffy in the green and white Bronco, Paul and Cindy in the good old '45 flat fender...


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/Importing.20euclidean_domain.20.20breaks.20my.20code.html ---
For some reason importing euclidean domain breaks my code, and causes a deterministic timeout. The same problem happens if I try to import algebra.euclidean_domain
into linear_algebra.multivariate_polynomial
. What's happening?
Discovered a solution. Delete the unnecessary decidable_equality
argument from the euclidean_domain class
Last updated: Apr 24 2020 at 19:02 UTC


o != arg0
is the same as !(o == (arg0))
.
o != arg0
is the same as !(o == (arg0))
.
the object to compare against this object for dis-equality.
false
if the receiver object is equivalent to the argument; true
otherwise.
o == arg0
is the same as if (o eq null) arg0 eq null else o.equals(arg0)
.
o == arg0
is the same as if (o eq null) arg0 eq null else o.equals(arg0)
.
the object to compare against this object for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
o == arg0
is the same as o.equals(arg0)
.
o == arg0
is the same as o.equals(arg0)
.
the object to compare against this object for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
Set to false if you don't want the template engine to ever cache any of the compiled templates.
Set to false if you don't want the template engine to ever cache any of the compiled templates.
If not explicitly configured this property can be configured using the scalate.allowCaching system property
If true, then the template engine will check to see if the template has been updated since last compiled so that it can be reloaded.
If true, then the template engine will check to see if the template has been updated since last compiled so that it can be reloaded. Defaults to true. YOu should set to false in production environments since the templates should not be changing.
If not explicitly configured this property can be configured using the scalate.allowReload system property
This method is used to cast the receiver object to be of type T0
.
This method is used to cast the receiver object to be of type T0
.
Note that the success of a cast at runtime is modulo Scala's erasure semantics. Therefore the expression1.asInstanceOf[String]
will throw a ClassCastException
at runtime, while the expressionList(1).asInstanceOf[List[String]]
will not. In the latter example, because the type argument is erased as
part of compilation it is not possible to check whether the contents of the list are of the requested typed.
the receiver object.
By default lets bind the context so we get to reuse its methods in a template
By default lets bind the context so we get to reuse its methods in a template
The number of times a template load request was serviced from the cache.
The number of times a template load request was serviced from the cache.
The number of times a template load request could not be serviced from the cache and was loaded from disk.
The number of times a template load request could not be serviced from the cache and was loaded from disk.
Returns true if the URI can be loaded as a template
Returns true if the URI can be loaded as a template
Returns true if the URI can be loaded as a template
Returns true if the URI can be loaded as a template
Returns true if the URI can be loaded as a template
Returns true if the URI can be loaded as a template
This method creates and returns a copy of the receiver object.
This method creates and returns a copy of the receiver object.
The default implementation of the clone
method is platform dependent.
a copy of the receiver object.
The supported template engines and their default extensions
The supported template engines and their default extensions
Whether a custom classpath should be combined with the deduced classpath
Whether a custom classpath should be combined with the deduced classpath
Compiles a template source without placing it in the template cache.
Compiles a template source without placing it in the template cache. Useful for temporary templates or dynamically created template
Compiles the given Moustache template text and returns the template
Compiles the given Moustache template text and returns the template
Compiles the given SSP template text and returns the template
Compiles the given SSP template text and returns the template
Compiles the given SSP template text and returns the template
Compiles the given SSP template text and returns the template
Compiles the given text using the given extension (such as ssp or scaml for example to denote what parser to use) and return the template
Compiles the given text using the given extension (such as ssp or scaml for example to denote what parser to use) and return the template
Factory method used by the layout helper methods that should be overloaded by template engine implementations if they wish to customize the render context implementation
Factory method used by the layout helper methods that should be overloaded by template engine implementations if they wish to customize the render context implementation
This method is used to test whether the argument (arg0
) is a reference to the
receiver object (this
).
This method is used to test whether the argument (arg0
) is a reference to the
receiver object (this
).
The eq
method implements an [http://en.wikipedia.org/wiki/Equivalence_relation equivalence relation] on
non-null instances of AnyRef
:
* It is reflexive: for any non-null instance x
of type AnyRef
, x.eq(x)
returns true
.
* It is symmetric: for any non-null instances x
and y
of type AnyRef
, x.eq(y)
returns true
if and
only if y.eq(x)
returns true
.
* It is transitive: for any non-null instances x
, y
, and z
of type AnyRef
if x.eq(y)
returns true
and y.eq(z)
returns true
, then x.eq(z)
returns true
.
Additionally, the eq
method has three other properties.
* It is consistent: for any non-null instances x
and y
of type AnyRef
, multiple invocations of
x.eq(y)
consistently returns true
or consistently returns false
.
* For any non-null instance x
of type AnyRef
, x.eq(null)
and null.eq(x)
returns false
.
* null.eq(null)
returns true
.
When overriding the equals
or hashCode
methods, it is important to ensure that their behavior is
consistent with reference equality. Therefore, if two objects are references to each other (o1 eq o2
), they
should be equal to each other (o1 == o2
) and they should hash to the same value (o1.hashCode == o2.hashCode
).
the object to compare against this object for reference equality.
true
if the argument is a reference to the receiver object; false
otherwise.
This method is used to compare the receiver object (this
) with the argument object (arg0
) for equivalence.
This method is used to compare the receiver object (this
) with the argument object (arg0
) for equivalence.
The default implementations of this method is an [http://en.wikipedia.org/wiki/Equivalence_relation equivalence
relation]:
* It is reflexive: for any instance x
of type Any
, x.equals(x)
should return true
.
* It is symmetric: for any instances x
and y
of type Any
, x.equals(y)
should return true
if and
only if y.equals(x)
returns true
.
* It is transitive: for any instances x
, y
, and z
of type AnyRef
if x.equals(y)
returns true
and
y.equals(z)
returns true
, then x.equals(z)
should return true
.
If you override this method, you should verify that your implementation remains an equivalence relation.
Additionally, when overriding this method it is often necessary to override hashCode
to ensure that objects
that are "equal" (o1.equals(o2)
returns true
) hash to the same
scala.Int
(o1.hashCode.equals(o2.hashCode)
).
the object to compare against this object for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
Whether or not markup sensitive characters for HTML/XML elements like & > < are escaped or not
Whether or not markup sensitive characters for HTML/XML elements like & > < are escaped or not
Extracts the extension from the source's uri though derived engines could override this behaviour to auto default missing extensions or performing custom mappings etc.
Extracts the extension from the source's uri though derived engines could override this behaviour to auto default missing extensions or performing custom mappings etc.
This method is called by the garbage collector on the receiver object when garbage collection determines that there are no more references to the object.
This method is called by the garbage collector on the receiver object when garbage collection determines that there are no more references to the object.
The details of when and if the finalize
method are invoked, as well as the interaction between finalize
and non-local returns and exceptions, are all platform dependent.
Generates the Scala code for a template.
Generates the Scala code for a template. Useful for generating scala code that will then be compiled into the application as part of a build process.
Generates the Scala code for a template.
Generates the Scala code for a template. Useful for generating scala code that will then be compiled into the application as part of a build process.
Generates the Scala code for a template.
Generates the Scala code for a template. Useful for generating scala code that will then be compiled into the application as part of a build process.
Gets the code generator to use for the give uri string by looking up the uri's extension in the the codeGenerators map.
Gets the code generator to use for the give uri string by looking up the uri's extension in the the codeGenerators map.
Returns the code generator for the given file extension
Returns the code generator for the given file extension
Returns a representation that corresponds to the dynamic class of the receiver object.
Returns a representation that corresponds to the dynamic class of the receiver object.
The nature of the representation is platform dependent.
a representation that corresponds to the dynamic class of the receiver object.
Returns a hash code value for the object.
Returns a hash code value for the object.
The default hashing algorithm is platform dependent.
Note that it is allowed for two objects to have identical hash codes (o1.hashCode.equals(o2.hashCode)
) yet
not be equal (o1.equals(o2)
returns false
). A degenerate implementation could always return 0
.
However, it is required that if two objects are equal (o1.equals(o2)
returns true
) that they have
identical hash codes (o1.hashCode.equals(o2.hashCode)
). Therefore, when overriding this method, be sure
to verify that the behavior is consistent with the equals
method.
the hash code value for the object.
Sets the import statements used in each generated template class
Sets the import statements used in each generated template class
Invalidates all cached Templates.
Invalidates all cached Templates.
Returns true if this template engine is being used in development mode.
Returns true if this template engine is being used in development mode.
This method is used to test whether the dynamic type of the receiver object is T0
.
This method is used to test whether the dynamic type of the receiver object is T0
.
Note that the test result of the test is modulo Scala's erasure semantics. Therefore the expression1.isInstanceOf[String]
will return false
, while the expression List(1).isInstanceOf[List[String]]
will
return true
. In the latter example, because the type argument is erased as part of compilation it is not
possible to check whether the contents of the list are of the requested typed.
true
if the receiver object is an instance of erasure of type T0
; false
otherwise.
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template source using the current layoutStrategy
Renders the given template returning the output
Renders the given template returning the output
Renders the given template URI returning the output
Renders the given template URI returning the output
Renders the given template using the current layoutStrategy
Renders the given template using the current layoutStrategy
Renders the given template URI using the current layoutStrategy
Renders the given template URI using the current layoutStrategy
Renders the given template returning the output
Renders the given template returning the output
Renders the given template URI returning the output
Renders the given template URI returning the output
Compiles and then caches the specified template.
Compiles and then caches the specified template. If the template was previously cached, the previously compiled template instance is returned. The cache entry in invalidated and then template is re-compiled if the template file has been updated since it was last compiled.
Compiles and then caches the specified template.
Compiles and then caches the specified template. If the template was previously cached, the previously compiled template instance is returned. The cache entry in invalidated and then template is re-compiled if the template file has been updated since it was last compiled.
Compiles and then caches the specified template.
Compiles and then caches the specified template. If the template was previously cached, the previously compiled template instance is returned. The cache entry in invalidated and then template is re-compiled if the template file has been updated since it was last compiled.
Compiles and then caches the specified template.
Compiles and then caches the specified template. If the template was previously cached, the previously compiled template instance is returned. The cache entry in invalidated and then template is re-compiled if the template file has been updated since it was last compiled.
Compiles and then caches the specified template.
Compiles and then caches the specified template. If the template was previously cached, the previously compiled template instance is returned. The cache entry in invalidated and then template is re-compiled if the template file has been updated since it was last compiled.
o.ne(arg0)
is the same as !(o.eq(arg0))
.
o.ne(arg0)
is the same as !(o.eq(arg0))
.
the object to compare against this object for reference dis-equality.
false
if the argument is not a reference to the receiver object; true
otherwise.
Wakes up a single thread that is waiting on the receiver object's monitor.
Wakes up a single thread that is waiting on the receiver object's monitor.
Wakes up all threads that are waiting on the receiver object's monitor.
Wakes up all threads that are waiting on the receiver object's monitor.
Loads resources such as the templates based on URIs
Loads resources such as the templates based on URIs
Returns a template source of the given type of template for the given URI and current resourceLoader
Returns a template source of the given type of template for the given URI and current resourceLoader
Returns a template source for the given URI and current resourceLoader
Returns a template source for the given URI and current resourceLoader
Returns the source file of the template URI
Returns the source file of the template URI
Returns a string representation of the object.
Returns a string representation of the object.
The default representation is platform dependent.
a string representation of the object.
Creates a TemplateSource from a URI
Creates a TemplateSource from a URI
If not explicitly configured this will default to using the scalate.workdir system property to specify the directory used for generating the scala source code and compiled bytecode - otherwise a temporary directory is used
If not explicitly configured this will default to using the scalate.workdir system property to specify the directory used for generating the scala source code and compiled bytecode - otherwise a temporary directory is used
A TemplateEngine is used to compile and load Scalate templates. The TemplateEngine takes care of setting up the Scala compiler and caching compiled templates for quicker subsequent loads of a requested template.
The TemplateEngine uses a workingDirectory to store the generated scala source code and the bytecode. By default this uses a dynamically generated directory. You can configure this yourself to use whatever directory you wish. Or you can use the scalate.workdir system property to specify the workingDirectory
authors:
Hiram Chirino


Put your middle or index fingers on the E and I keys of your keyboard.
Words or images representing the categories at the top will appear one-by-one in the
middle of the screen. When the item belongs to a category on the left, press the E
key; when the item belongs to a category on the right, press the I key. Items
belong to only one category. If you make an error, an X
will appear - fix the error by hitting the other key.
This is a timed sorting task. GO AS FAST AS YOU CAN while making as few
mistakes as possible. Going too slow or making too many errors will result in an
uninterpretable score. This task will take about 5 minutes to complete.
Press the space bar to begin.


@(stock: uk.gov.hmrc.play.asyncmvc.example.connectors.Stock)(implicit request : Request[_])
The task has completed successfully. Id of the form value originally submitted is @{stock.value}


Overview of the Pyrex Language
This is a combined tutorial and reference manual that describes the extensions to the Python language made by Pyrex.
Contents
Source Files and Compilation
(Section added in 0.9.5)
Language Basics
Interfacing with External C Code
Extension Types
Special Methods of Extension Types
Sharing Declarations Between Pyrex Modules
Using Pyrex with C++
Limitations
---


Chapter: Filters
AngularJS Filters
Adding Filters to Expressions
The name is {{name | uppercase}}
The name is {{name | lowercase}}
Adding Filters to Directives
{{ x.name + ', ' + x.country }}
The currency Filter
{{price | currency}}
The filter Filter
{{ x }}
Filter an Array Based on User Input
{{ x }}
Sort an Array Based on User Input
| Name |
Country |
| {{x.name}} |
{{x.country}} |
Custom Filters
{{x | myFormat}}


This layout is not used by any modules, instead it is outputted by the {tag_topiclist} tag. For more info on this tag see the topics page layout layout.
Accessible from
Admin Console: Site Manager > Module Templates >Forum Layouts
SFTP & Develop Mode: /Layouts/Forum/topic.html
Renders these tags
{tag_addtofavorites,add_Image, remove_Image}
Add forum to favorites list. Optionally customize to display your own custom image for adding and removing. Here is an example - {tag_addtofavorites,,}
{tag_avatar,placeholderimage,width,height}
Display avatar image used by forum members. Optionally define placeholder image (e.g. /img/avatar.png) and maximum width/height for avatar.
{tag_counter}
Incremental count of the topics on the page
{tag_readstatus}
An icon showing whether the user has previously read the post or not (must be logged in) for example {tag_readstatus,,}
{tag_topiclastpostauthor}
Name (alias) of the person who last added a comment to the topic
{tag_topiclastpostdate}
Date and time of the last post in the topic in this format - 27-Mar-2014
{tag_topicname}
Name of topic
{tag_topicposts}
Total number of the posts in topic
{tag_topicviews}
Total number of times this topic has been viewed
{tag_sticky,stickyImage}
Image indicating the forum topic is sticky. Optionally customize with own image, for example {tag_sticky,}


--- layout: page title: "A Uniform Resource Name (URN) Namespace for Eurosystem Messaging" description: "This document defines and registers with IANA a Uniform Resource Name (URN) namespace for usage within messages standardized by the Eurosystem. The URN namespace is managed by Deutsche Bundesbank, which is a member of the European System of Central Banks (ESCB)." ---
| Document Name: | RFC 7207 |
|---|---|
| Document URI: |
urn:ietf:rfc:7207
|
| Online Version: |
https://datatracker.ietf.org/doc/html/rfc7207
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Request for Comments (RFC) |
| Abstract: | This document defines and registers with IANA a Uniform Resource Name (URN) namespace for usage within messages standardized by the Eurosystem. The URN namespace is managed by Deutsche Bundesbank, which is a member of the European System of Central Banks (ESCB). |
eurosystem
Return to ( Series | Organization | all Specifications )


--- title: AdaptCyber call_to_action: Contact background_image_path: large_header: true testimonials: - message: Adaptcyber testimonal 1 image: //placekitten.com/g/60/60?a=.png name: Example 1 - message: >- Adaptcyber testimonal 2. Being local, they care about people and have strong ties to the community. image: //fillmurray.com/60/60?a=.png name: Example 2 - message: Adaptcyber testimonal 3. Highly recommended to all. image: //placebear.com/60/60?a=.png name: Example 3 _options: image: width: 60 height: 60 ---
Introducing AdaptCyber a new local Cyber Security, CCTV and IT support business with the aim of helping you decode technology, understand risk, vulnerabilities, and threats that are present in technology and our day to day lives with the goal to make a safer small business or home.
AdaptCyber is based in Christchurch, with 15 years of international and local experience we have the knowledge and skills to advise how to better protect your family and business.


As I walk through the valley of the shadow of death I take a look at my life and realize there's nothin' left 'Cause I've been blasting and laughing so long, That even my mama thinks that my mind is gone But I ain't never crossed a man that didn't deserve it Me be treated like a punk you know that's unheard of You better watch how you're talking and where you're walking Or you and your homies might be lined in chalk I really hate to trip but I gotta loc As they croak, I see myself in the pistol smoke, fool I'm the kinda G the little homies wanna be like On my knees in the night saying prayers in the streetlight Been spending most their lives, living in the gangsta's paradise Been spending most their lives, living in the gangsta's paradise Keep spending most our lives, living in the gangsta's paradise Keep spending most our lives, living in the gangsta's paradise


| static | LogClient() |
| private | LogClient() |
| public void | CloseConnection() |
| public void | Connect() |
| public nothrow bool | Connected() const |
| public static LogClient& | Instance() |
| public nothrow int | Port() const |
| public nothrow void | SetPort(int port_) |
| public void | Write(const String<char>& str) |
| private bool | connected |
| private static UniquePtr<LogClient> | instance |
| private int | port |
| private UniquePtr<Socket> | socket |


lesson 3.5 inserting images into HTML documents-how to insert and style image in HTML documents
Lesson 3.5 Eddie programming lesson
Lesson 3.5 inserting images into HTML documents-how to insert and style image in HTML documents
- inserting image
- styling image
- using an open source javascript to style images
In this topic we are going to talk about how to insert different images into our HTML document, the different type of images you can insert in is jpg images, gif images and Png images, for now we will focus on jpg images, an image is define by the image element, this is an empty tag and it does not have a closing tag but it does contain attributes inside it, namely “src”, this attribute specifies the url(web address)for your image, and the 2nd attribute “alt”, this attribute provides a alternate text for an image when the user for some reason are not able to view it. ￼
As you can see in the above image of the text that is shown in place of the image. Just as you can style your text in HTML, you can do the same with images using width and height, there are two ways to do this, the first being the style attribute, with the value specified in px.
￼
The second way of doing it would be just using the width and height attribute.
But from what I’ve found, using the style attribute would be more better as it will prevent other style sheet from changing the original size of the picture.
￼
￼
Below is a summary for images and the tags for it.
So now we will try it out from our macbook and use an open source javascript framework called bootstrap which has all kinds of different format for images, tables and buttons, I will explain what is javascript and the rest later on, for now lets try it and see what is does.
As you know, the head section is where we write our css and javascript, so we go into bootstrap CDN and copy and paste the link for the complete css into our html document
￼
And we can go and find the images that we want to insert in using the inspect elements.
￼￼
After thats done, lets save and try to load.
￼￼
And it work! Ok now lets try the different format for the images and lets adjust the size of it too as its too big, in this case we will use the internal css which which is also another way to style our html, it uses the style elements.
￼
We will try the using img-circle, to do that it says that we will need to add in class to the image elements.
￼
￼
￼ now lets adjust the size to 30% for the width and height.
￼
￼
And its done for now, I will add in different things like button and table and I will find other alternative beside bootstrap to use and try how things look too


Students
I am fortunate to work with the following excellent students:
Postgraduate Students
Weiqi Wang, To be Enrolled (2023 Fall)
Yuan Li, To be Enrolled (2023 Fall)


Replaces the content with the newly fetched data.
Appends the fetched content to the element with the ajax-refresh class.
ajax-refresh
Prepends the fetched content to the element with the ajax-refresh class.
Replaces the content on the first pass, then appends the fetched content to the element with the ajax-refresh class on subsequent passes.
Replaces the content on the first pass, then prepends the fetched content to the element with the ajax-refresh class on subsequent passes.


Veteran Application
The Bucks County Tour of Honor program continues to pay homage to our World War II and terminally ill veterans from all wars. We are also at this time accepting applications from veterans who have served in the Korean War. We view the Tour of Honor trip as a simple acknowledgement, a Thank You for your service and contribution for making the world safe for democracy. Please download the form below, fill it out and return to the address listed on the application.
Download Veteran ApplicationGuardian Application
Our Tour of Honor would not be possible without the help of our Guardians. Guardians play a significant role on our trip and are responsible for helping to ensure every veteran has a safe and memorable experience. Guardians must be between the ages of 18 and 70 years of age. Spouses of veterans may not serve as guardians. Please download the form below, fill it out and return to the address listed on the application.
Download Guardian ApplicationVolunteer Application
Volunteers are needed on the day of the trip from the hours of 4:00am to 7:00am to assist in the registration process and the loading of the buses and from 4:00pm to 9:00pm for the Welcome Home set up, unloading of buses and clean up.
Please download the form below, fill it out and return to the address listed on the application.
Download Volunteer Application


001 (ns kulu-backend.transcriber.model
002 (:require [aws.sdk.s3 :as s3]
003 [honeysql.core :as sql]
004 [honeysql.helpers :as h-sql]
005 [kulu-backend.config :as cfg]
006 [kulu-backend.db :as db :only [query insert!]]
007 [kulu-backend.models.helpers.pagination :as pagination]
008 [clojure.string :as s]
009 [clj-http.client :as client]
010 [clojure.core.strint :refer :all]))
011
012 (defonce table-name :invoices)
013 (defonce default-order "created_at")
014 (defonce default-direction "desc")
015
016 (assert (keyword? table-name) "the table-name must be a keyword")
017
018 (defn assoc-presigned-url
019 "Adds the S3 presigned URL (key: attachment-url) to the given invoice map.
020 The generated URL defaults to 24-hours expiry.
021 Don't add a presigned url to an invoice without storage-key!"
022 [{:keys [storage-key] :as expense}]
023 (if (or (nil? expense) (nil? storage-key))
024 expense
025 ;; if we can add a presigned url, do so:
026 (let [bucket (cfg/invoice-bucket)
027 presigned-url (s3/generate-presigned-url (cfg/aws-creds)
028 bucket storage-key)
029 presigned-head-url (s3/generate-presigned-url (cfg/aws-creds)
030 bucket storage-key {:http-method :head})
031 content-type (-> (client/head presigned-head-url)
032 :headers
033 (get "Content-Type"))]
034 (assoc expense :attachment-url presigned-url :attachment-content-type content-type))))
035
036 (defn lookup
037 "Finds an invoice by its UUID.
038 It won't find soft-deleted invoices"
039 [id]
040 (let [uuid ^java.util.UUID id]
041 (-> (h-sql/select :*)
042 (h-sql/from table-name)
043 (h-sql/where [:= :id uuid]
044 [:= :deleted false])
045 sql/format
046 db/query
047 first
048 assoc-presigned-url
049 (dissoc :deleted))))
050
051 (defn order-by
052 [query order direction]
053 (if (= order "amount" )
054 (h-sql/order-by query [:currency (keyword direction)] [:amount (keyword direction)] [(keyword "invoices.id")])
055 (h-sql/order-by query [(keyword (str "invoices." order)) (keyword direction)] [(keyword "invoices.id")])))
056
057 ;; TODO:
058 ;; left-join returns a flat-map which overrides similar column names
059 (defn all
060 "Returns a limited set of all invoices"
061 ([] (all {:page 1 :per-page 10 :direction :desc :order :created_at})) ;; just some defaults
062 ([{:keys [page per-page order direction] :or {page 1 per-page 10 direction "desc" order "created_at"}}]
063 (-> (h-sql/select :*)
064 (h-sql/from table-name)
065 (h-sql/left-join [:users :u] [:= :invoices.email :u.email])
066 (h-sql/where [:= :deleted false])
067 (order-by order direction)
068 (pagination/paginate page per-page)
069 sql/format
070 db/query
071 (->> (map #(dissoc % :deleted))))))
072
073 (defn update
074 "Once the transcriber updates the record, it changes to an Extracted state"
075 [id attrs]
076 (db/update! (keyword table-name)
077 (assoc attrs :status "Extracted")
078 ["id = ?" id])
079 id)
080
081
082 (defn- generate-order-by-query
083 [order direction]
084 (if (= order "amount")
085 (str "currency " direction ", " "amount " direction ", " "id")
086 (str order " " direction ", " "id")))
087
088 (defn- find-first-non-empty
089 [params]
090 (first (remove clojure.string/blank? params)))
091
092 (defn- generate-next-and-prev-invoice-query
093 [params]
094 (let [order (find-first-non-empty [(:order params) default-order])
095 direction (find-first-non-empty [(:direction params) default-direction])]
096 (<< "select * from (select i.id AS id,
097 LEAD (i.id) OVER (ORDER BY ~(generate-order-by-query order direction)) AS next_item_id,
098 LAG (i.id) OVER (ORDER BY ~(generate-order-by-query order direction)) AS prev_item_id
099 from ~(name table-name) AS i
100 where deleted = false)
101 as subquery where id = ?")))
102
103 (defn next-and-prev-invoices
104 [id params]
105 (let [uuid ^java.util.UUID id]
106 (first (db/query [(generate-next-and-prev-invoice-query params) uuid]))))
107
108 (defn size
109 [m]
110 (-> (h-sql/select :%count.id)
111 (h-sql/from table-name)
112 (h-sql/where [:= :deleted false])
113 sql/format
114 db/query
115 first
116 :count))


5 Balance sheet notes Debtors
Use this note to record information about people who owe money for goods or services your company provided as part of its normal trading activities.
Complete all items that are included in your prepared accounts.
Use this note to record information about people who owe money for goods or services your company provided as part of its normal trading activities.
Complete all items that are included in your prepared accounts.


Marc de Pedro
Hi! My name is Marc, and I was the artist in charge of all the UI for the cockpit of the Slave 1. That includes the radar, weapon selected, enemy target, bars, shield and puzzle.
First version
The first version of the cockpit UI included the radar, the weapon selected and the puzzle. It was my first time doing 2d art for a videogame so, as you can see in the image below, I didn't manage to get the Star Wars feeling.
Second version
The UI that I created seemed a mobile application instead of a futuristic UI, so I decided to do the second round. This time I focused on doing a clearer and understandable UI. The second version included the new radar, new puzzle, the enemy target, shield position and shield warning.
In game
Here is a small GIF of the final result of the cockpit:
I also did small things like the HP and shield hit feedback (in the previous image you can see the shield hit), the target for the enemies, the main menu and the Ackbar animation that appears at the beginning of the game.
Not in Game
All the UI that is in the final game is not the one that I wanted. I did more versions of the UI to be more clear and understandable but unfortunately it couldn't be all implemented in the game. The image below was the idea that I had doing the second version of the UI:


Venture is a summer camp that brings the excitement of engineering to life. Our curriculum develops problem solving skills and engages kids through experiments, hands-on projects, and fun, education-based activities. Our male and female
instructors are role models as people, engineers and as scientists. Our diverse group breaks down stereotypes and shows students that anyone who is passionate about engineering, science and technology can pursue it. We know it is critical
to develop students’ interest in science early on and to keep them interested. Venture’s curriculum does just that.
For more information, please refer to our website: McMaster Engineering Youth Programs - Venture
Combine your creativity and passion for engineering: become an instructor for the Learning Enrichment Advancement Program. L.E.A.P. is a summer program for high school students from all over Canada and the world. These students work with
undergrads (like yourself), graduate students, and professors to undergo university labs, design challenges, and industry tours. As an instructor, you will inspire and lead the students through a curriculum you develop.
For
more information, please refer to our website: McMaster Engineering Youth Programs - LEAP
We are currently filling 40+ openings in both Venture and LEAP. All positions require Standard First Aid + CPR C prior to starting work. Instructors are in charge of delivering interactive and educational activities to students. Additionally, instructors will prepare and organize materials prior to camp.
Application deadline is January 10, 2017
To complete the application please click the button below. You will be asked to complete a series of questions as well as upload the following documents:
If for any reason you need to contact us about the jobs or the application, please email one of the following:


Home
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Pumping beats, catchy hooks & energy; what more could you want from an indie-rock band? Kid Luna are the new kids on the scene, mixing rock and indie-pop together seamlessly. Formed in Norfolk, these boys are ready to take the UK by storm. With their
huge passion, and hunger for success, you best get learning the lyrics to their memorable tracks, such as Alive & You, Baby, taken from their debut EP, Alive. Get ready, as Kid Luna will be a name you won't forget.
Four close friends take to the stage and will deliver a show you will most definitely remember. Kid Luna are....
Lewis // Lead Vocals & Rhythm Guitar
Kieron // Backing Vocals & Lead Guitar
Dec // Backing Vocals & Bass
Matt // Drums


Outlier detection¶
Outlier detection and ejection is the process of dynamically determining whether some number of hosts in an upstream cluster are performing unlike the others and removing them from the healthy load balancing set. Performance might be along different axes such as consecutive failures, temporal success rate, temporal latency, etc. Outlier detection is a form of passive health checking. Envoy also supports active health checking. Passive and active health checking can be enabled together or independently, and form the basis for an overall upstream health checking solution.
Ejection algorithm¶
Depending on the type of outlier detection, ejection either runs inline (for example in the case of consecutive 5xx) or at a specified interval (for example in the case of periodic success rate). The ejection algorithm works as follows:
- A host is determined to be an outlier.
- If no hosts have been ejected, Envoy will eject the host immediately. Otherwise, it checks to make sure the number of ejected hosts is below the allowed threshold (specified via the outlier_detection.max_ejection_percent setting). If the number of ejected hosts is above the threshold, the host is not ejected.
- The host is ejected for some number of milliseconds. Ejection means that the host is marked unhealthy and will not be used during load balancing unless the load balancer is in a panic scenario. The number of milliseconds is equal to the outlier_detection.base_ejection_time_ms value multiplied by the number of times the host has been ejected. This causes hosts to get ejected for longer and longer periods if they continue to fail.
- An ejected host will automatically be brought back into service after the ejection time has been satisfied. Generally, outlier detection is used alongside active health checking for a comprehensive health checking solution.
Detection types¶
Envoy supports the following outlier detection types:
Consecutive 5xx¶
If an upstream host returns some number of consecutive 5xx, it will be ejected. Note that in this case a 5xx means an actual 5xx respond code, or an event that would cause the HTTP router to return one on the upstream’s behalf (reset, connection failure, etc.). The number of consecutive 5xx required for ejection is controlled by the outlier_detection.consecutive_5xx value.
Consecutive Gateway Failure¶
If an upstream host returns some number of consecutive “gateway errors” (502, 503 or 504 status code), it will be ejected. Note that this includes events that would cause the HTTP router to return one of these status codes on the upstream’s behalf (reset, connection failure, etc.). The number of consecutive gateway failures required for ejection is controlled by the outlier_detection.consecutive_gateway_failure value.
Success Rate¶
Success Rate based outlier ejection aggregates success rate data from every host in a cluster. Then at given intervals ejects hosts based on statistical outlier detection. Success Rate outlier ejection will not be calculated for a host if its request volume over the aggregation interval is less than the outlier_detection.success_rate_request_volume value. Moreover, detection will not be performed for a cluster if the number of hosts with the minimum required request volume in an interval is less than the outlier_detection.success_rate_minimum_hosts value.
Ejection event logging¶
A log of outlier ejection events can optionally be produced by Envoy. This is extremely useful during daily operations since global stats do not provide enough information on which hosts are being ejected and for what reasons. The log is structured as protobuf-based dumps of OutlierDetectionEvent messages. Ejection event logging is configured in the Cluster manager outlier detection configuration.
Configuration reference¶
- Cluster manager global configuration
- Per cluster configuration
- Runtime settings
- Statistics reference


I'm copying verbatim here an email I wrote to a friend about my last night's experience with this compound: 25-i-NBome. I'm not what you'd call a psychedelic voyager by any means, although I have tried numerous substances in the research chemical group of psychoactives. Normally I am very careful, do my research, tread carefully, etc. I'm not sure what happened to me last night. I had been drinking somewhat during the day, had an evening alone for the first time in months, and just decided to go for a true psychedelic experience of the kind I have read so many reports about but have never had for myself. My original intention was to dose the next morning, but for some reason I got home last night and took my tabs immediately. My email to my friend:
'So, me being the brilliant person that I am decided that when I got home last night at whatever time it was would be the best time to take my little adventure, because I was worried that waiting until this morning when I was properly rested, not half-hangover, and had given myself some time to meditate and get into the proper mindset for a spiritual vision quest was somehow not a better idea since we had dinner reservations.
I had five 750 microgram tabs of this stuff, 25i-Nbome if you want to look it up at all today. The seller had recommended taking 2-3.
What I expected to happen: I go from being half-tired to fully alert....the room starts changing, etc. and I spend all evening in amazement wandering the house and yard and listening to Dark Side of the Moon etc. while having miraculous insights into the true nature of the universe.
What actually happened: I took the tabs, got into the shower, and within five minutes the walls started shifting and things started getting weird. Me: 'this is happening really fast. better get these fuckers out of my mouth. NOW.' I did not wake up ostensibly, rather I felt more and more groggy and incapacitated as the world around me slowly began to unravel. I've never wanted to sleep more in my life but it was obvious I wouldn't be able to because the stimulus of everything around me turning into this weird digital noise of insanity was just too much for my brain to comprehend or ignore enough to sleep.
  Actually, I should probably go in there and check. In the meantime I could barely move, I felt like I had drank an entire bottle of vodka.  I mean, I completely lost sanity.  It all felt very digital at first, which is hard to explain but there was also this digital feedback noise, sort of Max Headroom-ish is the best I can explain it.
When I would pull myself together enough to look at the room it was overwhelming how much the walls were shifting, moving, flowing, dripping, whatever. But nothing was fluid, it all changed from one second to the next. Then I would forget who I was, where I was, how many people I was, etc. I was having trouble keeping a grasp on myself and keeping myself from panicking but I was somehow able in the very back of my brain to keep reminding myself that I was just on drugs, and pull myself together enough to stumble into the bathroom and slam down 2 mg of Xanax in the hopes that would pull some sort of a ripcord. Thank god for that. I mean, I barely made it in there and found the stuff and managed to take it. I'm not at all sure how. Then I sat on the toilet for god knows how long because I lost myself in there mentally. I would have called you to help bail me out but I was beyond knowing where my phone was, who I was, who you were or how to even begin using it.
I can't emphasize enough just how. fucking. tired. I was all the goddamned time. This stuff didn't wake me up, it just turned me into an incoherent mess. I just wanted to sleep.  So before I peaked (! I was maybe on 20 mins in at this point and knew it was only going to get crazier) I decided the best thing to do was to try and lay down in bed, hope the Xannys would kick in and I could sleep it off. I'm not sure if that was a good idea or not.
The room was pitch black so that just sent the hallucinations overboard. I couldn't tell if I was in the blankets or out of the blankets, I didn't know if I was cold or hot but I was shaking violently. I think I went into a half-sleep, half-hallucinating stupor but I completely lost myself. From moment to moment I would be in all different kinds of realities, sometimes living as a poor migrant farmworker, sometimes an English aristocrat, for a while I thought I was you, I spent a lot of the time in this completely bizarre universe a la Sargeant Peppers where everything was just random and nothing made sense.
  Then the next second I would be in some completely other reality, be some other person. But it was all so disjointed, there was no flow to the evening, it was just a digital mess. In a way it was like the days when we'd used to try and find a picture in the scrambled porn on TV...sometimes things would come very slightly into focus but the next instant everything would scramble again. I do remember trying really hard to remember who I actually was at one point and it being very difficult.
Finally I think the Xanax must have kicked in completely. At around 2:30 in the morning, still feeling weak, I managed to get up and move around the house a little, and it was much more manageable and cool. I knew who I was, I was still tired as hell, but the world looked really really amazing, shimmering and cool, like a colorized version of an old 20s black and white film. My living room looked like the smoking room of some early 20th century hunters club. It looked very regal. I went outside and wandered around a bit. I even took some pictures of Magnolia street with no cars on it because I thought it was so wild that in such a busy city there was no one on the road at that hour. That lasted for a while, but I still felt overwhelming tired and it was very difficult to do much of anything so I popped some Valium and came back into the bedroom and finally passed out.
I had to write this all while it was as fresh in my memory as I could muster.  There is far too much that is just a blur. Everything was just changing so fast and was so intense there was nothing to keep track of. Truly insane.'
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


| Services |
| Column |
describes the common properties of a database column.
|
| ColumnDescriptor |
describes the common properties of a database column. Could be used for the creation
of a database columns within a table.
|
| Container |
describes every container which is used for data definition. Each
container must support access to its elements by the element's name or
by the element's position.
|
| DatabaseDefinition |
could be used as an extension for performing data definition tasks on
databases, and to control the access rights on database objects.
|
| Descriptor |
is used to create a new object within a database.
|
| Driver |
extends the service
::com::sun::star::sdbc::Driver
by beans for data definition.
|
| Group |
represents a group of users, which has certain access rights for the objects
of the database.
|
| GroupDescriptor |
is used to create a new group in a database.
|
| Index |
is used to specify the index for a database table. It refers to one or
more columns of a table.
|
| IndexColumn |
adds a property to determine the sort order of the column values within the
index. Some database drivers may ignore this property.
|
| IndexColumnDescriptor |
adds a property to determine the sort order of the column values within the
index. Some database drivers may ignore this property.
|
| IndexDescriptor |
is used to define a new index for a database table.
|
| Key |
is used to define a new key for a table.
|
| KeyColumn |
adds a property to specify the referenced column. This is used to specify
foreign keys.
|
| KeyColumnDescriptor |
adds a property to specify the referenced column. This is used to specify
foreign keys.
|
| KeyDescriptor |
is used to define a new key for a table.
|
| PreparedStatement |
extends the definition of the service
::com::sun::star::sdbc::PreparedStatement
with a flag for the usage of bookmarks.
|
| ReferenceColumn |
adds a property to specify the referenced column. This is used to specify
foreign keys.
|
| ResultSet |
extends the SDBC ResultSet by the possibility of bookmark positioning, cancelling
the positioning, and updating of rows.
|
| Statement |
extends the definition of the service
::com::sun::star::sdbc::Statement
with a flag for the usage of bookmarks.
|
| Table |
used to specify a table in a database. A table is described by its
name and one or more columns.
|
| TableDescriptor |
is used to define a table of a database. A table is described by its
name and one or more columns and the keys for semantic rules.
|
| User |
represents a user of the database, who has certain access rights
for the objects of the database.
|
| UserDescriptor |
is used to create a new user in a database.
|
| View |
is used to specify views on data. A view object is only used for creation and
deletion. Inspecting the command of a view is normally not supported.
|
| ViewDescriptor |
is used to define a new view for a database.
|
| Interfaces |
| XAlterTable |
is used for creating and appending new objects to a specific container.
|
| XAlterView |
implements the possibility to alter aspects of a view's definition
|
| XAppend |
is used for creating and appending new objects to a specific container.
|
| XAuthorizable |
is used for accessing and setting the permissions of a user for a database
object.
|
| XColumnsSupplier |
provides the access to a container of columns, typically used for tables and
indexes.
|
| XCreateCatalog |
may be implemented to hide the complexity of creating a database catalog.
|
| XDataDefinitionSupplier |
provides the access to data definition beans from a connected database.
|
| XDataDescriptorFactory |
provides the creation of a descriptor for a definition object.
|
| XDeleteRows |
provides for the deletion of more than one row at a time.
|
| XDrop |
provides methods to remove an element of its container and to drop it from
the related database.
|
| XDropCatalog |
may be implemented to hide the complexity of dropping a database catalog. Could
normally be used only in offline mode, no connection on the database. This
should be checked by the driver.
|
| XGroupsSupplier |
provides for access to a container of groups, typically used for a database
definition object.
|
| XIndexesSupplier |
provides for access to a container of indexes, typically used for a table
definition object.
|
| XKeysSupplier |
provides for access to a container of keys, typically used for a table
definition object.
|
| XRename |
supports the renaming of definition objects.
This is a very desirable feature which is not supported by all databases. There is no
standard SQL statement provided for this feature.
|
| XRowLocate |
is used to identify rows within a result set and to find rows by a bookmark.
|
| XTablesSupplier |
provides for access to a container of tables, typically used for a database
definition object.
|
| XUser |
allows for changing a users password.
|
| XUsersSupplier |
provides the access to a container of users, typically used for a database
definition object.
|
| XViewsSupplier |
provides for access to a container of views, typically used for a database
definition object.
|
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


Pat's Salmon Cookies
The Treat You Didn't Know You Needed
1st and Pike
SeaTac Airport
Seattle Center
Capitol Hill
Alki
Alki
2742 Alki Ave SW
Seattle, WA
98116
206.933.6974
7am - 8pm M - F


I'd like to welcome you to my dbc site so that you could learn a little more about me and my journey to a new career!
I guess you could say I've always been a geek. Luckily, nowadays that is a good thing to embrace! My first experience with coding was with my Commodore 64. It is the "Model T" of the computer age. It was cheap, reliable and allowed the user to program the daylights out of it!
I decided that I needed a serious career reinvention. After much thought I realized that I needed to embrace my lifelong fascination with tech and make it my next career.
please feel free to follow my links below. The blog link is to my, no dormant, aviation blog. I listed it as an example of my writing skills. Feel free to contact me with any questions you may have! Thanks for visiting!


{% extends 'base.html' %} {% load staticfiles %} {% block content %}
Video was created by Alpacalypse Productions, http://alpacabomb.com
Apollo's purpose is to demonstrate advantages that a web based billing and authentication management application would have over a rig based solution.
Currently, our customers request equipment from Pason. This request goes to a field technician who delivers the equipment to the rig. The field technician uses our rig site billing software to add a pending charge for the equipment. The on site driller approves this charge. Finally, the billing software enables the equipment.
This current workflow raises some concerns:
Rather than have the rigs all download a version of the price list, we should have all prices centralized and consistent across the field. Rigs should not have to download the price list, part list, field tech credentials, etc. Rigs should listen to our central servers to see what equipment is active. Rigs should keep this state in case internet connectivity goes down, but still update itself whenever a change is made on the central server.
The corporate office user should be responsible for which charges are purchased. Drillers typically don't care about which charges are active, so long as the equipment is enabled. Our existing workflow causes some churn within our customers. There is frequently disputes as to what is paid for and what isn't. Having an easily accessible purchase/rental management solution would fix this problem.
Field technicians should be able to manage purchases and equipment from their mobile devices and computers without having to travel to a rig. Making a field technician drive out to a rig is expensive. All unnecessary traveling should be minimized. Having a web based billing application mitigates field technicians traveling due to billing errors.
Currently, our billing software exists on the rig. This makes it difficult for off rig innovations to tie into our existing billing workflow. To keep our unique process of billing and equipment activation, a solution is to use a centralized server. This will allow any product with internet capability to tie into our billing model. This is a more scalable solution than having all of our billing clustered among each rig.
This prototype is not meant to be a drop in replacement for our current billing software. It is simply a way to show what a web application to manage rig rentals and purchases could look like. It is not tied to DataHub or any rigs. Although the server does support websockets, I did not implement a websocket handler for our activated equipment.
Moreover, I made many simplifications on our existing price list and charge list models. I scrapped the idea of having pending, toggled, and approved charges. I broke down each individual charge model such that there are three distinct methods of billing:
I introduced additional state to each of our stations (whether it is a rig, or an office). Each station now supports awareness as to what equipment needs to be delivered by a field technician, as well as what already exists on site.
I hope to raise attention to what a unified web based billing process could offer to Pason. I think that if a re-write were to occur, we should consider moving billing beyond the drilling rig and into the web.
Alexander Wong
Software Developer Intern (EDR)
Pason Systems Corp.


That thou hast her, it is not all my grief,
And yet it may be said I loved her dearly;
That she hath thee, is of my wailing chief,
A loss in love that touches me more nearly.
Loving offenders, thus I will excuse ye:
Thou dost love her, because thou knowst I love her;
And for my sake even so doth she abuse me,
Suffering my friend for my sake to approve her.
If I lose thee, my loss is my love's gain,
And losing her, my friend hath found that loss;
Both find each other, and I lose both twain,
And both for my sake lay on me this cross:
But here's the joy; my friend and I are one;
Sweet flattery! then she loves but me alone.

Or whether shall I say, mine eye saith true,
And that your love taught it this alchemy,
To make of monsters and things indigest
Such cherubins as your sweet self resemble,
Creating every bad a perfect best,
As fast as objects to his beams assemble?
O,'tis the first; 'tis flattery in my seeing,
And my great mind most kingly drinks it up:
Mine eye well knows what with his gust is 'greeing,
And to his palate doth prepare the cup:
If it be poison'd, 'tis the lesser sin
That mine eye loves it and doth first begin.


Thank you for volunteering your time today. Of the three images displayed below click the one you are most interested in.
After 25 selections, your total selections will be displayed in a list. You will be sent home with the top rated item or a tote bag, whichever is preferred.


Born in Florence, Italy in October of 1990. I graduated at the Università degli Studi di Firenze with a bachelor's degree in Computer Science. I am a freelance programmer and game designer.
I usually work with two of the most important engines on the market. I have both experience in B2B and B2C game dev. My experience ranges from games for a great audience to specific apps for customers with AR or VR technologies.
I also put my experience at the service of Packt Publishing as a reviewer for the book Unity AI Programming.
C++ Unreal Engine 4
I really started to use the engine from 2019, focusing on game mechanics and AI.
Helping groups of young adults to deliver their first game as a team. I take care about lessons on Unreal (both Blueprint and C++), Unity, AI and technical game design aspects of a game.
Here I develop the entire client-side of the application with Unity. The application was a room decorator, both VR and AR builds were developed. Data and 3d models are taken from a remote server and downloaded at runtime. I was the tech-owner of both apps.
In the academic year 2017-18 I had my first teaching experience and during this period I helped the professor manage four teams. These teams were composed by game designers, concept artists and programmers. My support was mainly focused on teamwork, letting the group create a playable video game. I also had the opportunity to be an assistant teacher of a game design course, helping the students move their first steps in the game development world and introducing them to Game Maker, Unity and Unreal Engine 4.
At first, I created interfaces for the new management software to improve the efficiency of CRM and Back Office. After a first period of front-end development began the back-end experience, where I learned the PL/SQL basics. I developed procedures to facilitate the billing process. I also made the data migration in the new software for the gas part. It is here that my knowledge of Oracle DB grew. During the last year and a half I started to develop a new software for the management of contracts loading with senior programmers. This was also the opportunity to introduce a centralized user control system and a software monitoring system.
Here I learned game design fundamentals and developed my first games. During my time here I learnt:
The main focuses of my studies were:
In my opinion I have three strengths that put together may create a good mix
Theme by David Miller - GitHub davidtmiller


Passionate software engineer with 2+ years experience developing robust code in a fast-paced, startup like environment, skilled in Ruby on Rails, ReactJS, Redux, GIT, Heroku Cloud, Linux, Agile.
GIT, Ruby on Rails, Node, React, Redux, Docker, Heroku
Programming LanguagesRuby, JavaScript, Python
Operating SystemsLinux, macOS
EditorAtom


Disney Princess
Hangman Game
Guess a Letter to Begin!