Let the waiting begin
Disney+ will reportedly launch in India by mid-2020
Disney+ launch could help Hotstar further extend its lead over rivals in the Indian video streaming market.
by Babu MohanWhat you need to know
- Disney is reportedly planning to launch Disney+ in India and few Southeast Asian markets by the second half of 2020.
- In India and other Southeast Asian countries, the entire Disney+ catalog will be available via Hotstar.
- Once the Disney+ catalog becomes available on Hotstar, Disney might hike the monthly subscription fee of the video streaming service from $14 a year to $30.
The highly anticipated Disney+ streaming service was finally launched earlier this week and managed to amass over 10 million users in just 24 hours. According to a report from TechCrunch, Disney is planning to bring the Disney+ catalog to Hotstar, a video streaming service that it owns, by the second half of 2020. Hotstar with Disney+ catalog will be available in India, Indonesia, Malaysia, and a few other Southeast Asian countries.
Hotstar is currently the leader in the Indian video streaming market. Earlier this year, it set a new record for live viewership when 18.6 million users watched the final game of the Indian Premier League (IPL) cricket tournament on its platform. It has around 60 million monthly active users currently, nearly twice as much as rivals Netflix and Prime Video. During the IPL season, it had over 300 million subscribers.
Citing sources familiar with Disney's plans, the report further claims that the company will be raising the monthly subscription fee of Hotstar in India after bringing the Disney+ catalog. Once the price hike comes into effect, the subscription fee could go up from $14 to nearly $30 a year. Even after the price hike, which is expected to happen sometime by the end of the first quarter next year, Hotstar will still be more affordable than Netflix in India.
Disney+ is here: All the news, shows, movies, launch issues and more


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I've never done a user-interface thread that has windows or controls. On the other hand, the complement of a worker thread is not necessarily a thread that has user-interface objects. The complement of a worker thread is a thread that has a message pump. This is a subtle but important distinction, but one that I have either needed or exploited, depending on circumstances. Apartment ThreadingI don't pretend to be an expert on "apartment threading". I fell into it because I needed to know a small number of things about it, specifically, how to get an SAPI-enabled application to run. The key to "Apartment threading" is that an object which is initialized should be initialized in a particular thread and all operations on that object must be performed from that same thread. Trying to do operations on the same object from other threads is not guaranteed to work correctly. The point of this being that the object can be then written without worrying about incorporating thread-safe operations, because only one thread ever accesses it. The Message PumpWhat I needed to run SAPI in a separate thread was not a worker thread, but a thread with a message pump. The thread does not have to have GUI objects, and hence the name "User-Interface Thread" is a serious misnomer. The user interface may not even be relevant. What SAPI requires is a message pump. So I had to start a "user-interface" thread. There were a couple problems, so this essay tries to capture my experience. Creating a User-Interface ThreadFirst, there is the question about how to create the thread. What you
first need is a Now, you would expect to use CMyThread * thread = AfxBeginThread(RUNTIME_CLASS(CMyThread)); Well, it isn't quite that easy. It should be, but it isn't. What's missing here is a way to pass initial parameters in to the thread! Consider a couple cases: you don't have a There are a couple solutions to this. One is to create the thread
suspended, by providing the CMyThread * thread = AfxBeginThread(RUNTIME_CLASS(CMyThread), THREAD_PRIORITY_NORMAL, 0, // stack size CREATE_SUSPENDED); And upon completion, you can then set any member variables in the class, and explicitly resume the thread: thread->m_Whatever = ...; thread->m_OtherThing = ...; thread->ResumeThread(); I chose to do the two-step method suggested in the
CMyThread * thread = new CMyThread();
thread->m_Whatever = ...;
thread->m_OtherThing = ...;
thread->CreateThread();
I did this just because I did not like to explicitly specify the defaults. The Thread FunctionOK, you've already done worker threads. You know that you provide a function that is called to execute the thread body, and the thread terminates when this function terminates, the thread ends. But what about a user-interface thread? Where is your function? The answer is that it is Using the Thread FunctionThe key methods you might be interested in are virtual methods of your class. You can create these using ClassWizard:
Using the Message MapThe Message Map for a ON_THREAD_MESSAGE(UINT msg, LRESULT (handler *)(WPARAM, LPARAM)) ON_REGISTERED_THREAD_MESSAGE(UINT msg, LRESULT (handler *)(WPARAM, LPARAM)) The The message handler is a function whose signature is as shown. The WPARAM and LPARAM of the PostThreadMessage are passed to the handler method. The return value is always ignored, and is traditionally 0. General QueuingYou can queue messages up for processing simply by using
However, this also suggests that a "user-interface" thread can also be
thought of as a "queued event thread", where you use PostThreadMessage to
add entries to the queue, and dispatch the dequeuing via the
Terminating the loopSo we know how to start the thread, and initialize the thread, but how
do we stop the thread? Just like any other message pump, as it turns out.
Just post a thread->PostThreadMessage(WM_QUIT, 0, 0); and the thread shuts down. HazardsIt is a bad idea to mix thread control using
The views expressed in these essays are those of the author, and in no way represent, nor are they endorsed by, Microsoft. Send mail to<EMAIL_ADDRESS>with
questions or comments about this article. |
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Abstract base class for spell checker implementations.
The spell checker supports two modes - synchrnous and asynchronous.
In synchrnonus mode subclass calls processText_ which processes all the text
given to it before it returns. If the text string is very long, it could
cause warnings from the browser that considers the script to be
busy-looping.
Asyncronous mode allows breaking processing large text segments without
encountering stop script warnings by rescheduling remaining parts of the
text processing to another stack.
In asynchronous mode abstract spell checker keeps track of a number of text
chunks that have been processed after the very beginning, and returns every
so often so that the calling function could reschedule its execution on a
different stach (for example by calling setInterval(0)).
Converts a word to an internal key representation. This is necessary to
avoid collisions with object's internal namespace. Only words that are
reserved need to be escaped.


Abstract
This software module contains all the functions needed to interface the LAR data structure and/or the geometric objects defined by it with the Plasm environment. In particular, it will include the interfaces towards the visualization primitives provided by the language.


Excerpt from Pride and Predujice by Jane Austen:
“How can you contrive to write so even?”
He was silent.
“Tell your sister I am delighted to hear of her improvement on the harp; and pray let her know that I am quite in raptures with her beautiful little design for a table, and I think it infinitely superior to Miss Grantley’s.”
“Will you give me leave to defer your raptures till I write again? At present I have not room to do them justice.”
“Oh! it is of no consequence. I shall see her in January. But do you always write such charming long letters to her, Mr. Darcy?”
“They are generally long; but whether always charming it is not for me to determine.”
“It is a rule with me, that a person who can write a long letter with ease, cannot write ill.”
“That will not do for a compliment to Darcy, Caroline,” cried her brother, “because he does not write with ease. He studies too much for words of four syllables. Do not you, Darcy?”
“My style of writing is very different from yours.”
“Oh!” cried Miss Bingley, “Charles writes in the most careless way imaginable. He leaves out half his words, and blots the rest.”
“My ideas flow so rapidly that I have not time to express them--by which means my letters sometimes convey no ideas at all to my correspondents.”
“Your humility, Mr. Bingley,” said Elizabeth, “must disarm reproof.”
“Nothing is more deceitful,” said Darcy, “than the appearance of humility. It is often only carelessness of opinion, and sometimes an indirect boast.”
“And which of the two do you call my little recent piece of modesty?”
“The indirect boast; for you are really proud of your defects in writing, because you consider them as proceeding from a rapidity of thought and carelessness of execution, which, if not estimable, you think at least highly interesting. The power of doing anything with quickness is always prized much by the possessor, and often without any attention to the imperfection of the performance. When you told Mrs. Bennet this morning that if you ever resolved upon quitting Netherfield you should be gone in five minutes, you meant it to be a sort of panegyric, of compliment to yourself--and yet what is there so very laudable in a precipitance which must leave very necessary business undone, and can be of no real advantage to yourself or anyone else?”
“Nay,” cried Bingley, “this is too much, to remember at night all the foolish things that were said in the morning. And yet, upon my honour, I believe what I said of myself to be true, and I believe it at this moment. At least, therefore, I did not assume the character of needless precipitance merely to show off before the ladies.”
“I dare say you believed it; but I am by no means convinced that you would be gone with such celerity. Your conduct would be quite as dependent on chance as that of any man I know; and if, as you were mounting your horse, a friend were to say, ‘Bingley, you had better stay till next week,’ you would probably do it, you would probably not go--and at another word, might stay a month.”
“You have only proved by this,” cried Elizabeth, “that Mr. Bingley did not do justice to his own disposition. You have shown him off now much more than he did himself.”
“I am exceedingly gratified,” said Bingley, “by your converting what my friend says into a compliment on the sweetness of my temper. But I am afraid you are giving it a turn which that gentleman did by no means intend; for he would certainly think better of me, if under such a circumstance I were to give a flat denial, and ride off as fast as I could.”
“Would Mr. Darcy then consider the rashness of your original intentions as atoned for by your obstinacy in adhering to it?”
“Upon my word, I cannot exactly explain the matter; Darcy must speak for himself.”
“You expect me to account for opinions which you choose to call mine, but which I have never acknowledged. Allowing the case, however, to stand according to your representation, you must remember, Miss Bennet, that the friend who is supposed to desire his return to the house, and the delay of his plan, has merely desired it, asked it without offering one argument in favour of its propriety.”


Everyone's Progress
CJ Lin:
- Implement invisible walls for better in-game feedback
- Looked into getting BallARs application to work in VR
- Working with Peter and Luyang to implement 3D model feedback
Peter Michael:
- Successfully implemented retargeting by modifying VIBE code
- Working with CJ and Luyang to implement 3D model feedback
Yan Zhe Ong:
- Refactored the current shooting mechanism and fine tune variables
Jasmine Woon:
- Designed and added the new overlay
- Successfully implemented hoop reposition that allows for real time tracking of the controller
Updates on Code
CJ and Peter have been working hard to implement feedback from 3D pose estimation. They have been going to Luyang's office hours and collobrating together. The current code will record the user's actions when they start and stop shooting. To trigger the recording, an HTTP request is sent to the GPU when the player starts and stops shooting. Next, the GPU will run the VIBE algorithm and showcase a 3D model that minics the player's movements.
Yan spent time refactoring code on shooting and attempting to solve complex kinematics equations. In addition, the shooting mechanism no longer takes in 20 frame and instead uses 5 frames. According to our opinion, we believe there's much improvement to the shooting mechanism but we can still fine tune this shooting algorithm. Try out the shooting here.
This past week Jasmine has been looking at shooting and moving the hoop more smoothly. She spent most of her efforts on trying to get the hoop to move smoothly. Look how smooth moving the hoop has become!
Updates on Ideas
Originally, we planned to make a main menu page. However, after re-evaluating on the design and functionality, our menu did not serve a good purpose. So we decided to go with the overlay approach instead. Jasmine spent time this weekend to design a new overlay. Check it our below
We have less than a week to go and BallARs are trying to warp up!
Plan for Next Week
Everyone:
- Start integrating and test all components before shooting a video next thursday.
CJ Lin:
Goals for Monday 5/31
- Work with Peter to add feedback from the 3D pose estimation
- Place mesh and feedback box into the AR enviroment
Peter Michael:
Goals for Monday 5/31
- Work with CJ to add feedback from the 3D pose estimation
- Be able to read body rotation feedback
Yan Zhe Ong:
Goals for Monday 5/31
- Continue to fine tune the shooting mechanism
- Assist Jasmine to add a feature that keeps track of the hoop
Jasmine Woon:
Goals for Monday 5/31
- Assist Yan to fine tune shooting
- Create an arrow that continuously point to the hoop
- Look into adding animations
Blocking Issues
One blocking issue we have is how can we test our application for a quest or hololens device. CJ looked into playing BallARs on a Quest2 but he wasn't able to shoot a basketball. Though this is not a huge concern for us because we have been heavily using Magic Leap Device, we wondered how did VR teams from MVP day played our application.


Two squares with block display
Sqaure One
Square Two
Two squares with inline-block
Sqaure One
Square Two
Two squares with inline (squished)
Sqaure One
Square Two
Nested divs
Sqaure One
Square Two
Centred Nested divs
Nested square


Sightseeing tour
问题描述 :
The city executive board in Lund wants to construct a sightseeing tour by bus in Lund, so that tourists can see every corner of the beautiful city. They want to construct the tour so that every street in the city is visited exactly once. The bus should also start and end at the same junction. As in any city, the streets are either one-way or two-way, traffic rules that must be obeyed by the tour bus. Help the executive board and determine if it’s possible to construct a sightseeing tour under these constraints.
输入:
On the first line of the input is a single positive integer n, telling the number of test scenarios to follow. Each scenario begins with a line containing two positive integers m and s, 1 <= m <= 200,1 <= s <= 1000 being the number of junctions and streets, respectively. The following s lines contain the streets. Each street is described with three integers, xi, yi, and di, 1 <= xi,yi <= m, 0 <= di <= 1, where xi and yi are the junctions connected by a street. If di=1, then the street is a one-way street (going from xi to yi), otherwise it's a two-way street. You may assume that there exists a junction from where all other junctions can be reached.
输出:
For each scenario, output one line containing the text “possible” or “impossible”, whether or not it’s possible to construct a sightseeing tour.
样例输入:
4 5 8 2 1 0 1 3 0 4 1 1 1 5 0 5 4 1 3 4 0 4 2 1 2 2 0 4 4 1 2 1 2 3 0 3 4 0 1 4 1 3 3 1 2 0 2 3 0 3 2 0 3 4 1 2 0 2 3 1 1 2 0 3 2 0
样例输出:
possible impossible impossible possible
解题代码:
//* @author import java.util.*; import java.util.concurrent.ArrayBlockingQueue; public class Main { static int N = 205; static int [] degin, degout, deg, pre; static int [][] cap; private static int maxflow(int s, int t, int size) { Queueque = new ArrayBlockingQueue (N); int flow = 0, i, ext; while(true) { for(i = 0;i < size;++ i) pre[i] = -1; pre[s] = s; que.clear(); que.add(s); while(!que.isEmpty()) { int k = que.poll(); for(i = 0;i < size;++ i) { if(pre[i] == -1 && cap[k][i] > 0) { pre[i] = k; if(i == t) break; que.add(i); } } } if(pre[t] == -1) break; ext = cap[pre[t]][t]; for(i = t;i != s;i = pre[i]) { if(ext > cap[pre[i]][i]) ext = cap[pre[i]][i]; } flow += ext; for(i = t;i != s;i = pre[i]) { cap[pre[i]][i] -= ext; cap[i][pre[i]] += ext; } } return flow; } public static void main(String [] args) { Scanner cin = new Scanner(System.in); int n, m, s, a, b, d, i, j, p; degin = new int [N]; degout = new int [N]; deg = new int [N]; pre = new int [N]; cap = new int [N][N]; n = cin.nextInt(); while(n -- > 0) { m = cin.nextInt(); s = cin.nextInt(); for(i = 0;i < m + 2;++ i) { degin[i] = degout[i] = deg[i] = 0; for(j = 0;j < m + 2;++ j) cap[i][j] = 0; } p = 0; for(i = 0;i < s;++ i) { a = cin.nextInt(); b = cin.nextInt(); d = cin.nextInt(); if(d == 0) { deg[a]++; deg[b]++; cap[0][a]++; cap[a][b]++; ++p; } else { degout[a]++; degin[b]++; } } Boolean flag = true; for(i = 1;i <= m;++ i) { int k = degin[i] + degout[i] + deg[i]; if(k % 2 == 1 || k / 2 < degin[i] || k / 2 < degout[i]) { flag = false; break; } cap[i][m + 1] = k / 2 - degin[i]; } if(flag && maxflow(0, m + 1, m + 2) == p) System.out.println("possible"); else System.out.println("impossible"); } } }
(adsbygoogle = window.adsbygoogle || []).push({});
对，就是把这32位当成一个长度为32的数
赞！！~~大赞！！~
有两个重复的话结果是正确的，但解法不够严谨，后面重复的覆盖掉前面的，由于题目数据限制也比较严，所以能提交通过。已更新算法
真心不错，力顶作者
正确
很全很强大！
DFS方法的原理还是不太清楚啊
第二种解法如果数组有重复元素 就不正确
scanner改用StreamTokenizer就不超时了
很给力啊，学习了
嗯，尽量吧。题目太多了，很多解题报告是用程序自动发布的，所以就只有代码了
失误失误，转载错了。已经改正，抱歉。
真心不错，力顶作者
scanner改用StreamTokenizer就不超时了


Arsenal 'need Steven Gerrard' as club legend wants Rangers boss to replace under-fire Unai Emery
Emery has been publicly backed by the Arsenal board but they are eight points adrift of a top-four finish and winless in their last four league matches.
by Graeme Young, https://www.dailyrecord.co.uk/authors/graeme-young/Arsenal hero Emmanuel Petit insists the time is now for Arsenal to move on from beleaguered boss Unai Emery.
And the Frenchman reckons Steven Gerrard would be a perfect candidate to take the reins at the Emirates with the Spaniard feeling the heat.
Emery has been publicly backed by the Arsenal board but they are eight points adrift of a top-four finish and winless in their last four league matches.
The Rangers manager, who has made no secret of his desire to bring trophies to Ibrox, was named by Jurgen Klopp as his Liverpool heir apparent in September.
But Petit insists the Gunners should also be keen on the 39-year-old who has turned heads with the job he is doing north of the border.
Gerrard has Rangers competing on four fronts as they look to seal a place in the last 32 of the Europa League. They will also face title rivals Celtic in the Final of the Betfred Cup next month.
And the French World Cup winner is convinced the Anfield icon is just the man to reignite the Arsenal dressing room after a wretched start to the season.
Petit told Paddy Power: “Arsenal needs a great leader now,”
“Someone who can bring back the passion, someone respected by the players, someone who can fill the team with energy and the winning mentality.
“Steven Gerrard, for example, is like this.
“I want to see passion, emotion. Someone who, when he takes your hand, you can feel the electricity.
“I want someone who can bring that to the Arsenal dressing room, because they need to wake up.
"My opinion is that most of the players have given up on Emery, so it's time for him to go."


Sales evolutions for all the activity time
JPivot analysis based on the chosen conditions
This interactive pivot table gives information on the conditions specified for territory and product line


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public class Instruction
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
long |
address
the offset of an instruction in DEX file
|
int |
codeBlockId
The Code block Id this instruction belongs to
|
boolean |
hasOperand
True if the instruction has an operand
|
int |
instructionId
the index number of an instruction in the instruction list of a code block
|
int |
length
the length of an instruction in DEX file
|
int |
op
the hex format of the opcode
|
java.lang.String |
opcode
the string format of a opcode
|
java.lang.String |
opcodeSuffix
which named as same as in google's DEX format web site,
which is also the explanation for the opcode
|
java.lang.String |
operandSuffix
the meaning of the operand of an instruction
|
| Constructor and Description |
|---|
Instruction() |
Instruction(CodeComponentBuilder ccb)
A construction method that calls the method in father class 'MethodComponent',
which let an instance of Instruction class finding the DEX file in memory
|
| Modifier and Type | Method and Description |
|---|---|
long |
getOperand()
Obtain the operand of a instruction
|
int[] |
getRegList()
Obtain the register list of a instruction.
|
boolean |
hasRegister()
Return true if this instruction has a register list
|
int |
identifyToken(int op) |
void |
instantiateOperand() |
void |
printFields()
print fields of an instruction
|
java.lang.String |
staticBackTrace(java.lang.String staticValueType,
int registerNumber) |
public long address
public int instructionId
public int op
public java.lang.String opcode
public int length
public int codeBlockId
public boolean hasOperand
public java.lang.String opcodeSuffix
public java.lang.String operandSuffix
public Instruction()
public Instruction(CodeComponentBuilder ccb)
ccb
- DEX file loaded in memorypublic void printFields()
public java.lang.String staticBackTrace(java.lang.String staticValueType, int registerNumber)
staticValueType
- is the type of the static value for your search,
which currently support "STRING".registerNumber
- the number (start with 0) of the register you want to search, which may out of the boundspublic int identifyToken(int op)
public boolean hasRegister()
public int[] getRegList()
public long getOperand()
public void instantiateOperand()


| Total net profit | -9.85 | Gross profit | 20.82 | Gross loss | -30.67 |
| Profit factor | 0.68 | Expected payoff | -0.23 | ||
| Absolute drawdown | -11.03 | Maximal drawdown (%) | 10.24 (-1296.2%) | ||
| Total trades | 42 | Profit trades (% of total) | 24 (57.14%) | Loss trades (% of total) | 18 (42.86%) |
| Long positions (won %) | 25 (64.0%) | Short positions (won %) | 17 (47.06%) | ||
| Largest | profit trade | 2.12 | loss trade | -4.37 | |
| Average | profit trade | 0.87 | loss trade | -1.7 | |
| Minimum | profit trade | 0.15 | loss trade | -0.15 | |
| Maximum | take profit in pips | 59.3 | stop loss in pips | -63.6 | |
| Average | take profit in pips | 15.7 | stop loss in pips | -25.6 | |
| Minimum | take profit in pips | -2.0 | stop loss in pips | -8.6 | |
| Maximum | Reward-Risk | 6.3 | Duration in minutes | 933 | |
| Average | Reward-Risk | 0.7 | Duration in minutes | 242.1 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 5.0 (6.03) | consecutive losses (loss in money) | 4.0 (-4.33) | |
| Average | consecutive wins | 2.0 | consecutive losses | 1.0 |
| Total net profit | -0.62 | Gross profit | 13.04 | Gross loss | -13.66 |
| Profit factor | 0.95 | Expected payoff | -0.02 | ||
| Absolute drawdown | -3.91 | Maximal drawdown (%) | 5.64 (326.01%) | ||
| Total trades | 25 | Profit trades (% of total) | 16 (64.0%) | Loss trades (% of total) | 9 (36.0%) |
| Largest | profit trade | 2.12 | loss trade | -2.26 | |
| Average | profit trade | 0.82 | loss trade | -1.52 | |
| Minimum | profit trade | 0.15 | loss trade | -0.15 | |
| Maximum | take profit in pips | 32.1 | stop loss in pips | -63.6 | |
| Average | take profit in pips | 12.6 | stop loss in pips | -25.2 | |
| Minimum | take profit in pips | -2.0 | stop loss in pips | -11.9 | |
| Maximum | Reward-Risk | 2.0 | Duration in minutes | 933.0 | |
| Average | Reward-Risk | 0.6 | Duration in minutes | 225.8 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 1.0 | |
| Maximum | consecutive wins (profit in money) | 4.0 (3.29) | consecutive losses (loss in money) | 4.0 (-4.33) | |
| Average | consecutive wins | 2.0 | consecutive losses | 1.0 |
| Total net profit | -9.23 | Gross profit | 7.78 | Gross loss | -17.01 |
| Profit factor | 0.46 | Expected payoff | -0.54 | ||
| Absolute drawdown | -9.23 | Maximal drawdown (%) | 8.44 (-1068.35%) | ||
| Total trades | 17 | Profit trades (% of total) | 8 (47.06%) | Loss trades (% of total) | 9 (52.94%) |
| Largest | profit trade | 1.84 | loss trade | -4.37 | |
| Average | profit trade | 0.97 | loss trade | -1.89 | |
| Minimum | profit trade | 0.33 | loss trade | -0.63 | |
| Maximum | take profit in pips | 59.3 | stop loss in pips | -60.3 | |
| Average | take profit in pips | 20.2 | stop loss in pips | -26.3 | |
| Minimum | take profit in pips | 4.4 | stop loss in pips | -8.6 | |
| Maximum | Reward-Risk | 6.3 | Duration in minutes | 916.0 | |
| Average | Reward-Risk | 1.0 | Duration in minutes | 266.2 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 3.0 (3.01) | consecutive losses (loss in money) | 2.0 (-4.39) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |


What's the weather like?
{% for city_weather in weather_data %}
{% endfor %}
{{ city_weather.city }}
Temperature: {{ city_weather.temperature}} °C
Description: {{ city_weather.description }}


KKday is largest travel experience e-platform in Asia, dedicated to making it easier and safer for travelers to experience local itineraries. When I joined KKday, the startup is rapidly expanding and developing application for both iOS and android. Along with my fellow teams, I redesigned our product from website to application, and we successfully gained 300,000+ downloads.
As an UX designer intern, I am lucky to walkthrough the design process and collaboration with different teams. With the development method of scrum, this experience equipped me the ability to do research, design and test efficiently, also the knowledge to work with cross-functional teams such as product owners and software developers.
2017.09-2018.06
UX Designer Intern
Project Owner, UX Researcher, UI Designer, Front-End Developer, Back-End Developer
Before designing KKday App, we want to know the different behavior and need of users between desktop and App, so we interviewed 12 KKday users from 18~45 years old, who also be an active e-commerce users. Because half of KKday users come from overseas, in order to distinguish the cultural differences of users, we conducted interviews according to users' language ratio, ensuring the reference value of the research. (Oversea users: by video interview) The followings are feedbacks from users:
I like to browse shopping app when I take the MRT, it's nice to kill commuting time. (26 female white-collar worker, Taiwan)
I usually use desktop if I order a product, because it is more convenient to fill in the order information. (30 housewife, Taiwan)
When I use KKday, I want to discover interesting and special itineraries. (28 male white-collar worker, Japan)
I will add passenger tickets, hotel tickets and attraction tickets into Apple wallet when I am traveling, so I won't be scramble and mess something up. (32 male photographer, HK)
Actually, I don't focus too much on product detail when I order a trip. Price, date and location are more important to me. (35 male writer, US)
I prefer to add products into shopping cart in app first, then carefully browse product detail on desktop. (25 female white-collar worker, Korean)
1. When browsing e-commerce App, users are more likely to add products into wishlist or shopping cart.
2. When browsing e-commerce App, users will more focus on photos rather than detail information
3. When browsing KKday on desktop, users want to compare each products, so they will open each product pages, finding best price–performance ratio one.
4. When ordering KKday products, users need to fill in a lot personal information, which is troublesome by using App. We have to figure out an efficient and easy App ordering process.
5. When traveling, users would like to save all tickets and vouchers in Apple wallet. It can reduce the troubles or risks during the trip.
At KKday, one of the ways we arrive at new ideas is by holding design studios. The idea came from Good Kick Off Meetings. Rather than allowing product team to come up with the feature functionalities, we bring people from cross-functional teams together to come up with a wider variety of ideas. Below are wireframes and cart sorting from design studio sessions:
As an UX design intern, I mainly focus on design of voucher, orderlist, login and filter pages in KKday App.
The following is KKday style guideline:
Users can login by Google accounts, Facebook, or other social login based on user's country. We support Naver and Kakao login for Korean, Line and Yahoo login for Japan, Wechat and QQ login for China and HK according to questionnaires and usability tests.
Users can check orders by clicking tab bar, it will show the trip that is coming soon/already had/cancled. The main information that users care about in this page are order numbers, dates, locations, contact CS and voucher channel.
Since creating a smooth, snag-free travel experience is always our goal, the feature of adding vouchers into Apple wallet is important as we got feedbacks from interviews before. It can reduce the risk of forgeting any ticket or being stolen. Also, users can check detail information of each itinerary or location before heading out, reduce the feeling of nervous or anxiety.
Users can filter or sort products by clicking the button displayed above the tap bar. The products can sort by popularity, reviews or price, it can also filter by product categories, dates, languages, trip duration or budget, let users quickly find the amazing trip they need.
Before KKday app officially released, we led several usability tests accroding to different features and scenerios. We tested our wireframes against key tasks with Invion prototype and beta versions. This helped us identify user frustrations, so we could improve our designs and provide a smooth travel experience.
We also invited cross-functional teams, such as project owner, front-end developer, back-end developer to observe uability testing. It's helpful to reach an agreement, also come up with a wider variety of ideas.
One way to meausure the design of products is to recorded heatmap and video every two weeks following with development sprint. Heatmaps aggregate user interactions, include touch, tap, swipe, pinch and scroll in KKday. We also record videos for user flow to understand and explain "why" users do instead of "what", it is helpful to know users' real needs behind the bahaviors and keep optimizing our products.
As an intern, it is lucky to participate in KKday App developement, and each one in the team has same goal: providing an amazing travel experience to travelers, and we realize. This experience have a lot impact on me, not only to implement an entire design process, but also realize a common goal with a perfact teamwork.


JS PLL Calculator
Many MCU's have on-board configurable PLL's. This tool helps you choose multiply and divide values.
Values
Input frequency to Pll (hz)
Desired output frequency (hz)
-
Minimum and Maximum multiplier (integer)
-
Minimum and Maximum divider (integer)
Output = input * ( mul / div );


VOOGirlsGeneration - Game Data
Package Summary:
This packages provides the classes and interfaces that define the structure of a game. Provides the required class that define each component of the game that can be instantiated and combined to create a functional game. Also contains JSON components capable of writing a Game to JSON and reading a Game from JSON.
Package Contents:
public class Game - Represents a Game
public abstract class Grid - Contains the Grid defined for a level. Contains the pieces and patches
public abstract class Patch - Defines a specific patch/tile in the Grid
public class Piece - Class for pieces. Pieces are the primary unit for game play. They have movement and can carry out various actions during the game.
public class Goal - A goal defines the win conditions for each level.
public class Rule - A rule defines when a user's turn is over.
public interface Action - Interface of a game component that performs an action on another component in the game. Pieces will contain a list of actions.
public interface ActionConclusion - Conclusion that runs at the end of each action. Could be piece removal, more modifying of stats, etc. Will be pre-coded in code and chosen by the user.
public class Stats - Stats constructor for initializing empty stats map
public class Inventory - Inventory to be contained by a piece if the user chooses to add an inventory to a piece.
public class Movement - Defines the movement of a piece. Responsible for maintaining the behavior properties of a piece and executing allowed movements.
public class Orientator - At every point on the piece's movement path, this calculates which direction the piece should be facing. Also if you want to turn the piece to face an enemy or something like that, you simply enter the location of the piece and the location of the enemy.
public class JSONMaster - Builds the state of a game from the games JSON file
Related Documentation
For additional API details please refer to the Design Document or full API Document.
The following Java Packages are used:


§147-97 Disposition of fees. All fees collected under this part shall be paid into a special fund established by the department of agriculture and shall be expended for the purposes of this part. [L 1957, c 172, §1(f); Supp, §22-96; HRS §147-97; am L 2003, c 49, §7]


An Open-source Project
Clone the Github repo to host your own summoner lookup tool. Explore the code and change whatever you like. Loving lollipop? Leave a comment or engage in collaboration on the repo page. Happy hacking!
Summoner Lookup with Style
Lollipop is a hip tool that makes it easy to keep an eye on your summoner. Get a list of your recent games, your league standing, your most-played champs, and more. Search for your friends to see how they've been doing so you can tell them gj or nt.


Junior Software Engineer_IDM - Huntsville, AL
Description
SAIC has an immediate need for a Junior Software Engineer to support the Systems Simulation, Software and Integration Directorate (S3I) in continuation of the Improved Data Modem (IDM) sustainment and development.
The IDM is a communication device for the Army rotorcraft digital fleet. It is an Airworthy hardware and software system. The S3I is supporting software sustainment for fielded IDM systems an update to transition to the IDM 401 Multi-Core Processor (MCP). A Junior Software Engineer is needed to support complete software lifecycle development and sustainment activities for the IDM 401 MCP.
Duties and Responsibilities:
- Support complete software development lifecycle for development
- Perform Systems and Software Integration
- Perform Unit Test and Code Coverage analysis
- Support production of software documentation (SDD, SVD, SUM, STP, STD) sufficient to support airworthiness certification.
- Support analysis of system, software, and hardware specifications and interface documents
Qualifications
Required Education and Experience:
- Bachelor’s Degree in Software Engineering, Computer Science, or Computer Engineering and 2+ years or more applicable experience
Clearance Requirement: Be able to obtain a Secret Security Clearance. Active Secret clearance preferred.
Required Skills:
- Software development using C/C++
- Familiarity with an Integrated Development Environment (IDE) such as Microsoft Visual Studio
- Unit Test and Code Coverage
- Less than 10% Travel should be expected
- Ability to work under a deadline
- Strong desire to continually learn and improve
Desired Skills:
- Demonstrated experience developing software to implement ICDs
- Experience developing for distributed systems
- Network sockets experience including TCP, UDP and Multicast protocols
- Knowledge of IDM system or software
- General knowledge of embedded systems SW or SW Test
- Experience with multicore SW projects
- Familiar with Variable Message Format (VMF)
- Experience with configuration management tools
- Real Time Operating System (RTOS) experience, Green Hills Integrity
- Experience developing host interfaces for the Army's Combat Net Radio's
- Development experience using the Ada programming language
- Experience writing Perl and Bash shell scripts
Desired Qualifications
Overview
SAIC is a premier technology integrator, solving our nation's most complex modernization and systems engineering challenges across the defense, space, federal civilian, and intelligence markets. Our robust portfolio of offerings includes high-end solutions in systems engineering and integration; enterprise IT, including cloud services; cyber; software; advanced analytics and simulation; and training. We are a team of 23,000 strong driven by mission, united purpose, and inspired by opportunity. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $6.5 billion. For more information, visit saic.com. For information on the benefits SAIC offers, see Working at SAIC. EOE AA M/F/Vet/Disability


Storyboard StoryboardInfrastructure
This storyboard tests the storyboard infrastructure.
Start: At first creating the html file just with text should work.
Step 1: Next we need to create some class model. This will be done in a parallel activity.
Step 2: With the class model we create an object model and try to dump it here.
Step 3: Well, dumping the class model would be great, either.
Internally, the class model looks like:


Lamborghini
Automobili Lamborghini S.p.A. (Italian: [lamborˈɡiːni] ( listen)) is an Italian brand and manufacturer of luxury sports cars and SUVs based in Sant'Agata Bolognese, Italy. The company is owned by the Volkswagen Group through its subsidiary Audi.
From Wikipedia, the free encyclopedia


Class AstrodataService
Inherited Members
Namespace: TimeAndDate.Services
Assembly: TimeAndDate.Services.dll
Syntax
public class AstrodataService : BaseService
Constructors
| Improve this Doc View SourceAstrodataService(String, String)
The Astrodata Service can be used to retrieve the altitude, azimuth and distance to the Moon and the Sun for all locations in our database. The service also returns the moon phase, the fraction of the Moon's illuminated side as well as the midpoint angle of the Moon's bright limb at any point in time. Unlike the Astro Event Service, the Astro Position Service can be queried on a specific point in time, down to the second.
Declaration
public AstrodataService(string accessKey, string secretKey)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | accessKey | Access key. |
| System.String | secretKey | Secret key. |
Properties
| Improve this Doc View SourceIncludeCoordinates
Return longitude and latitude for the geo object.
Declaration
public bool IncludeCoordinates { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
IncludeISOTime
Adds timestamps (local time) to all events.
Declaration
public bool IncludeISOTime { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
IncludeUTCTime
Adds UTC timestamps to all events.
Declaration
public bool IncludeUTCTime { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
LocalTime
Specify whether or not the intervals should be considered the local time for the place(s) or UTC time.
Declaration
public bool LocalTime { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
Radius
Search radius for translating coordinates (parameter placeid) to locations. Coordinates that could not be translated will yield results for the actual geographical position – if you would like to query for times at an exact location, specify a radius of zero (0).
Declaration
public int Radius { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 | The radius in kilometers. Default is infinite, but only locations within the same country and time zone are considered. |
Methods
| Improve this Doc View SourceGetAstroData(AstronomyObjectType, LocationId, List<TADDateTime>)
Gets the specified object types for the given interval(s). This overload accepts a list of intervals.
Declaration
public IList<AstronomyLocation> GetAstroData(AstronomyObjectType objectType, LocationId placeId, List<TADDateTime> interval)
Parameters
| Type | Name | Description |
|---|---|---|
| AstronomyObjectType | objectType | Specify which astronomical object you are interested in. Combine types by using the binary OR operator. |
| LocationId | placeId | Place identifier. |
| List<TADDateTime> | interval | Specify the points in time you would like to calculate data for. |
Returns
| Type | Description |
|---|---|
| IList<AstronomyLocation> | A list of astronomical information. |
GetAstroData(AstronomyObjectType, LocationId, TADDateTime)
Gets the specified object types for the given interval(s).
Declaration
public IList<AstronomyLocation> GetAstroData(AstronomyObjectType objectType, LocationId placeId, TADDateTime interval)
Parameters
| Type | Name | Description |
|---|---|---|
| AstronomyObjectType | objectType | Specify which astronomical object you are interested in. Combine types by using the binary OR operator. |
| LocationId | placeId | Place identifier. |
| TADDateTime | interval | Specify the point in time you would like to calculate data for. |
Returns
| Type | Description |
|---|---|
| IList<AstronomyLocation> | A list of astronomical information. |
GetAstroDataAsync(AstronomyObjectType, LocationId, List<TADDateTime>)
Gets the specified object types for the given interval(s). This overload accepts a list of intervals.
Declaration
public async Task<IList<AstronomyLocation>> GetAstroDataAsync(AstronomyObjectType objectType, LocationId placeId, List<TADDateTime> interval)
Parameters
| Type | Name | Description |
|---|---|---|
| AstronomyObjectType | objectType | Specify which astronomical object you are interested in. Combine types by using the binary OR operator. |
| LocationId | placeId | Place identifier. |
| List<TADDateTime> | interval | Specify the points in time you would like to calculate data for. |
Returns
| Type | Description |
|---|---|
| Task<IList<AstronomyLocation>> | A list of astronomical information. |
GetAstroDataAsync(AstronomyObjectType, LocationId, TADDateTime)
Gets the specified object types for the given interval(s).
Declaration
public async Task<IList<AstronomyLocation>> GetAstroDataAsync(AstronomyObjectType objectType, LocationId placeId, TADDateTime interval)
Parameters
| Type | Name | Description |
|---|---|---|
| AstronomyObjectType | objectType | Specify which astronomical object you are interested in. Combine types by using the binary OR operator. |
| LocationId | placeId | Place identifier. |
| TADDateTime | interval | Specify the point in time you would like to calculate data for. |
Returns
| Type | Description |
|---|---|
| Task<IList<AstronomyLocation>> | A list of astronomical information. |


The Voyages of Doctor Dolittle
by Hugh Lofting
Part 2, Chapter 6: The Judge's Dog
Additional Information
- Year Published: 1922
- Language: English
- Country of Origin: England
- Source: Lofting, H. (1922). The Voyages of Doctor Dolittle. London, England: Lippincott Publishing.
-
Readability:
- Flesch–Kincaid Level: 4.2
- Word Count: 920
- Genre: Fantasy
- Keywords: 20th century literature, british literature, children's literature
- ✎ Cite This
Downloads
At first there was a dead silence in the Court. Then everybody began whispering or giggling at the same time, till the whole room sounded like a great hive of bees. Many people seemed to be shocked; most of them were amused; and a few were angry.
Presently up sprang the nasty lawyer with the long nose.
"I protest, Your Honor," he cried, waving his arms wildly to the judge. "I object. The dignity of this court is in peril. I protest."
"I am the one to take care of the dignity of this court," said the judge.
Then Mr. Jenkyns got up again. (If it hadn't been such a serious matter, it was almost like a Punch-and-Judy show: somebody was always popping down and somebody else popping up).
"If there is any doubt on the score of our being able to do as we say, Your Honor will have no objection, I trust, to the Doctor's giving the Court a demonstration of his powers—of showing that he actually can understand the speech of animals?" I thought I saw a twinkle of amusement come into the old judge's eyes as he sat considering a moment before he answered.
"No," he said at last, "I don't think so." Then he turned to the Doctor.
"Are you quite sure you can do this?" he asked.
"Quite, Your Honor," said the Doctor—"quite sure."
"Very well then," said the judge. "If you can satisfy us that you really are able to understand canine testimony, the dog shall be admitted as a witness. I do not see, in that case, how I could object to his being heard. But I warn you that if you are trying to make a laughing-stock of this Court it will go hard with you."
"I protest, I protest!" yelled the long-nosed Prosecutor. "This is a scandal, an outrage to the Bar!"
"Sit down!" said the judge in a very stern voice.
"What animal does Your Honor wish me to talk with?" asked the Doctor.
"I would like you to talk to my own dog," said the judge. "He is outside in the cloak-room. I will have him brought in; and then we shall see what you can do."
Then someone went out and fetched the judge's dog, a lovely great Russian wolf-hound with slender legs and a shaggy coat. He was a proud and beautiful creature.
"Now, Doctor," said the judge, "did you ever see this dog before?—Remember you are in the witness-stand and under oath."
"No, Your Honor, I never saw him before."
"Very well then, will you please ask him to tell you what I had for supper last night? He was with me and watched me while I ate."
Then the Doctor and the dog started talking to one another in signs and sounds; and they kept at it for quite a long time. And the Doctor began to giggle and get so interested that he seemed to forget all about the Court and the judge and everything else.
"What a time he takes!"  "He's only pretending. Of course he can't do it! Who ever heard of talking to a dog? He must think we're children."
"Haven't you finished yet?" the judge asked the Doctor. "It shouldn't take that long just to ask what I had for supper."
"Oh no, Your Honor," said the Doctor. "The dog told me that long ago. But then he went on to tell me what you did after supper."
"Never mind that," said the judge. "Tell me what answer he gave you to my question."
"He says you had a mutton-chop, two baked potatoes, a pickled walnut and a glass of ale."
The Honorable Eustace Beauchamp Conckley went white to the lips.
"Sounds like witchcraft," he muttered. "I never dreamed—"
"And after your supper," the Doctor went on, "he says you went to see a prize-fight and then sat up playing cards for money till twelve o'clock and came home singing, 'We wont get—'"
"That will do," the judge interrupted, "I am satisfied you can do as you say. The prisoner's dog shall be admitted as a witness."
"I protest, I object!" screamed the Prosecutor. "Your Honor, this is—"
"Sit down!" roared the judge. "I say the dog shall be heard. That ends the matter. Put the witness in the stand."
And then for the first time in the solemn history of England a dog was put in the witness-stand of Her Majesty's Court of Assizes. And it was I, Tommy Stubbins (when the Doctor made a sign to me across the room) who proudly led Bob up the aisle, through the astonished crowd, past the frowning, spluttering, long-nosed Prosecutor, and made him comfortable on a high chair in the witness-box; from where the old bulldog sat scowling down over the rail upon the amazed and gaping jury.


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How We Use The Information
That information may be used internally to improve our service. We may share your information with trusted service providers in order to improve our service, so long as those parties agree to keep the information confidential.
Cookies & Other Technologies
To enhance your online experience, we use cookies on this site. They may be shared anonymously with third-party services to assist us in better understanding visitors of the site, in order to improve its functionality.
Disclosure of Information
We do not otherwise share your personally identifiable information with third parties for their direct marketing purposes unless you give us your consent. We may, however, share your information with trusted service providers in order to improve our service, so long as those parties agree to keep the information confidential.
Privacy Policy Updates
This policy may be updated from time to time. The updates will be posted to this page. Your use of this site and service constitutes your continued agreement to this policy.
Date Last Updated: September 3, 2016


Notebooks
Story: Names of ≠kasin's father, mother and their children
Names of ≠kasin's father, mother and their children
Title
Names of ≠kasin's father, mother and their children
Collection
Summary
A good many genealogical notes and portions of Bushman family history have been taken down (B II. 349, 359 rev., 360-362, 364, 365 368-373, 376; BXXV. 2352, 2412 and 2416; L III.-1. 476-506; L IV.-1. 3452 and 3453; L VI.-1. 3895 and 3896). From some of these materials, and from other sources, twelve genealogical diagrams (in oblong double folio) have been compiled, each giving all the known ancestors of one individual, frequently extending four, and sometimes five generations back. A copy of these diagrams has been forwarded to be laid before the Right Honourable the Secretary of State for Colonies, by His Excellency Sir Henry Barkly, in illustration of some Bushman photographs.A list of the Dutch and |xam names, including some personal details, of ≠kasin's father, mother, brothers and sisters.
Comments
1) This story is found in Book IV-1
Contributors
Date
5 November 1873
Categories
Keywords
names (of ≠kasin's relations) , names (of ≠kasin's father, mother and their children) , ≠kasin (Klaas Katkop) , ≠kasin (his personal history) , ≠kasin (the names of his relations) , ≠kasin (his place) , ≠kasin (his genealogy) , genealogy (≠kasin's) , genealogy (names of ≠kasin's father, mother and their children) , Koranna (≠kasin's father) , Koranna (and the names of ≠kasin's father, mother and their children) , personal history (the names of ≠kasin's relations) , personal history (≠kasin's)
Story Pages
3452-3453


VDS has a query type called query-by-definition. Basically, it is a search by string matching. For instance, VDS supports to find a transformation that contains a certain string. The VDS transformation will be transformed to a WSDL description, and then be published into Grimoires. Therefore, the above query is equivalent to a Grimoires query operation of finding a WSDL description that contains a certain string. This operation is not supported in Grimoires currently.
UDDI does not support to find an entity by its description, or to find an entity that contains some keywords inside its description.
We introduce an RDF API in Grimoires, which allows users to query for triples directly by using a RDF query langauge. Currently only RDQL is supported. Since all the published information in Grimoires is represented in the form of RDF triples, the RDF API provides a flexible inquiry mechanism that fully exposes the expressiveness of RDF.
The WSDL description of the RDF API is as follows:
<?xml version="1.0" encoding="UTF-8"?> <wsdl:definitions name="rdf" targetNamespace="http://www.grimoires.org/rdf" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tns="http://www.grimoires.org/rdf" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <wsdl:types> <xsd:schema targetNamespace="http://www.grimoires.org/rdf" xmlns:tns="http://www.grimoires.org/rdf"> <xsd:element name="inquireRequest" type="tns:inquireRequest" /> <xsd:complexType name="inquireRequest"> <xsd:sequence> <xsd:element name="language" type="xsd:string" /> <xsd:element name="clause" type="xsd:string" /> </xsd:sequence> </xsd:complexType> <xsd:element name="inquireResponse" type="tns:inquireResponse" /> <xsd:complexType name="inquireResponse"> <xsd:sequence> <xsd:element name="header" type="tns:record"/> <xsd:element name="record" type="tns:record" minOccurs="0" maxOccurs="unbounded"/> </xsd:sequence> </xsd:complexType> <xsd:complexType name="record"> <xsd:sequence> <xsd:element name="field" type="xsd:string" minOccurs="1" maxOccurs="unbounded"/> </xsd:sequence> </xsd:complexType> </xsd:schema> </wsdl:types> <wsdl:message name="inquireResponse"> <wsdl:part element="tns:inquireResponse" name="inquireResponse" /> </wsdl:message> <wsdl:message name="inquireRequest"> <wsdl:part element="tns:inquireRequest" name="inquireRequest" /> </wsdl:message> <wsdl:portType name="RDF"> <wsdl:operation name="inquire"> <wsdl:input message="tns:inquireRequest" /> <wsdl:output message="tns:inquireResponse" /> </wsdl:operation> </wsdl:portType> </wsdl:definition>
In the input message of the inquire operation, the "language" has a pre-defined value "RDQL", and the "clause" is the RDF query clause in RDQL. In the output message of the inquire operation, the "header" is a string array that contains all the selected variables in the RDQL clause, and the "record" is a sequence of all matched bindings.
For instance, the following example inquires for the name and key of all published businesses. The request message is:
<?xml version="1.0" encoding="UTF-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Body> <inquireRequest xmlns="http://www.grimoires.org/rdf"> <language>RDQL</language> <clause>SELECT ?businessName ?businessKey WHERE (?business <rdf:type> <uddi:BusinessEntity>) (?business <uddi:hasBusinessKey> ?businessKey) (?business <uddi:hasName> ?nameBag) (?nameBag <rdf:_1> ?businessName) USING rdf FOR <http://www.w3.org/1999/02/22-rdf-syntax-ns#>, uddi FOR <http://www.mygrid.ecs.soton.ac.uk/uddiv2.rdfs#>, metadata FOR <http://www.mygrid.ecs.soton.ac.uk/metadata.rdfs#>, wsdl FOR <http://www.mygrid.ecs.soton.ac.uk/wsdl.rdfs#>
</clause> </inquireRequest> </soapenv:Body> </soapenv:Envelope>The response message is:
<?xml version="1.0" encoding="utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Body> <inquireResponse xmlns="http://www.grimoires.org/rdf"> <header> <field>businessName</field> <field>businessKey</field> </header> <record> <field>Quality Quidditch Supplies</field> <field>d6ff1e8a-0eee-4e68-913a-74fa14951090</field> </record> <record> <field>Quality Quidditch Supplies</field> <field>e67d836f-d8fc-41a5-ac9d-96ca5ef9bbb5</field> </record> </inquireResponse> </soapenv:Body> </soapenv:Envelope>
The RDF API is intended to be used by Grimoires developer instead of Grimoires users. To compose the RDF query clause, the knowledge on the RDF schema used in Grimoires is required. Users are not required to have such knowledge. However, by exposing the RDF API, the Grimoires developer has the flexibility to implement free form queries that can not be addressed by current query templates through writing client side utilities of the RDF API. For instance, the two use cases mentioned above can be addressed by writing some client side utilities of the RDF API.


followCursor
text
sticky
text
animateFill
text
inlinePositioning
This is some text and an inline element that
spans over many lines to demonstrate this inline positioning solution>
, and some more text.


Display real-time global Earth cloud cover, land and sea surface temperature, with any number of overlayed satellite ground tracks. Live internet data is courtesy University of Wisconsin, Madison.


Comments
-
Greg Hurrell
This is a duplicate of ticket #1549. Pasting in from that ticket:
Indeed that is the way they used to work, but this had to be changed to work around a change that Apple made in Snow Leopard.
This manifested itself as a "sticky" hot key problem (the volume keys would jam and stick when held), and although I tried to work around the problem, the only definitive way to prevent it was to remove the press-and-hold functionality all together.
See ticket #1383, ticket #1417, ticket #1431 for examples of reports of "sticky" keys.
Looking at the version history, I think it was version 4.2.1b (January 2010) which removed the press-and-hold functionality.
If I can ever figure out a way to make things work the old way again, or if Apple makes a change that returns their API to the former behavior, then I'll certainly restore the press-and-hold behavior. But for now I don't think there's anything I can do. I tried pretty much everything I could before (see those tickets mentioned above) and nothing seemed to make any difference; Snow Leopard is simply dropping some key-release events on the floor.
I don't know if this is a bug in the OS, perhaps a latent one, or something else, but I really don't know what I could possibly be doing to cause the system to randomly omit events.
So will mark this ticket closed as a duplicate.
-
Greg Hurrell
Status changed:
- From: new
- To: closed
Add a comment
Comments are now closed for this issue.


libifa Manual
Contents
Installation
Getting Started
Stuff
and
so
todo
1. Installation
To build: 'gmake'
To test: 'gmake test'
To install, 'gmake install'
2. Getting Started
2.1. Go for it


UFC 159's Bryan Caraway ecstatic with new bonus, blasts marijuana usage in MMA
by Steven Marrocco on May 15, 2013 at 3:45 pm ET
UFC 159 is actually the second time marijuana has impacted Bryan Caraway's professional MMA career, but the first in which it's actually paid off.
At UFC 149, Caraway saw a $65,000 bonus slip through his hands when Matt Riddle tested positive for the drug. Although Caraway had the only other submission victory on the fight card, the promotion already had given Riddle the check.
There was a small consolation: He and opponent Mitch Gagnon earned a pair of $65,000 "Fight of the Night" checks.
But when the UFC changed its rules to withhold bonuses pending drug-test results, Caraway became the first beneficiary when lightweight Pat Healy's fight-night bonuses from the April 27 pay-per-view event were taken away after he tested positive for pot.
With the only other submission win of the night – a third-round guillotine choke of Johnny Bedford (19-10-1 MMA, 2-1 UFC) on the FX-televised prelims – Caraway (18-6 MMA, 3-1 UFC) was awarded one of Healy's $65,000 checks.
Considering he haggled for a raise beforehand, upping the payouts by $15,000, he won even bigger.
"I couldn't be more happy, and it was an insanely pleasant surprise," said Caraway, who told MMAjunkie.com (www.mmajunkie.com) he got a call from UFC President Dana White late Tuesday night to inform him of the news.
One thing Caraway isn't feeling is guilt over taking the extra money, which he said marked the most lucrative payday of his career. Some MMA observers have offered sharp criticism of the size of Healy's garnishment relative to his crime, but Caraway, who hails from pot-legal Washington state, feels the decision is just.
"All I've got to say is that's some expensive weed," he said. "I like Healy a lot. I came up through the fighting ranks with him. We used to train together at Team Quest. I love the guy. But I have absolutely zero remorse or guilt.
"I hate weed. I cannot stand it. I've never tried it. I've never smoked a drug in my life. So I have absolutely zero tolerance for people that do it. I don't care if it's legal in some places or not. I think it's absolutely ridiculous. Whether it's legal in real life or not, they tell you to follow the rules. You need to follow the rules."
Caraway invested and bought a Corvette with his UFC 149 bonus money, but this time around, he said he will save the money for a down payment on a house.
The 28-year-old hasn't always been favored by MMA fans, who've taken jabs at him and his relationship with girlfriend and fellow UFC fighter Miesha Tate. He was blasted for threatening on Twitter to break the arm of UFC champ (and Tate rival) Ronda Rousey when she said she could beat him up. But as of late, his fortunes seem to be changing.
The call to fight at UFC 159 came five days before the event when an injury forced Erik Perez to withdraw. Caraway cut in excess of 20 pounds to make the bantamweight limit and said afterward that he will never cut that much again.
But now, it's clear he made the right choice.
"It was the best five-day decision I've ever made," Caraway said. "There's going to be haters in this sport, but I know I'm a genuinely good person, and I know that's eventually going to shine through. People are going to start seeing my character and that I'm a tough dude. It does feel good to get recognition. It's welcoming."
As for when he fights next, Caraway said he's strongly considering surgeries for his shoulder and his knee, but he also wants to stay active.
"I don't want to get my shoulder surgery because I know it's going to put me out for three, four, five, possibly six months, and that scares me," he said. "I've fought all my UFC fights with my shoulder torn, so we'll see what happens. I want to get back in there and fight soon, but Miesha is going to force me to get my shoulder fixed because she's going to kick my butt, and I don't want that."

At UFC 149, Caraway saw a $65,000 bonus slip through his hands when Matt Riddle tested positive for the drug. Although Caraway had the only other submission victory on the fight card, the promotion already had given Riddle the check.
There was a small consolation: He and opponent Mitch Gagnon earned a pair of $65,000 "Fight of the Night" checks.
But when the UFC changed its rules to withhold bonuses pending drug-test results, Caraway became the first beneficiary when lightweight Pat Healy's fight-night bonuses from the April 27 pay-per-view event were taken away after he tested positive for pot.
With the only other submission win of the night – a third-round guillotine choke of Johnny Bedford (19-10-1 MMA, 2-1 UFC) on the FX-televised prelims – Caraway (18-6 MMA, 3-1 UFC) was awarded one of Healy's $65,000 checks.
Considering he haggled for a raise beforehand, upping the payouts by $15,000, he won even bigger.
"I couldn't be more happy, and it was an insanely pleasant surprise," said Caraway, who told MMAjunkie.com (www.mmajunkie.com) he got a call from UFC President Dana White late Tuesday night to inform him of the news.
One thing Caraway isn't feeling is guilt over taking the extra money, which he said marked the most lucrative payday of his career. Some MMA observers have offered sharp criticism of the size of Healy's garnishment relative to his crime, but Caraway, who hails from pot-legal Washington state, feels the decision is just.
"All I've got to say is that's some expensive weed," he said. "I like Healy a lot. I came up through the fighting ranks with him. We used to train together at Team Quest. I love the guy. But I have absolutely zero remorse or guilt.
"I hate weed. I cannot stand it. I've never tried it. I've never smoked a drug in my life. So I have absolutely zero tolerance for people that do it. I don't care if it's legal in some places or not. I think it's absolutely ridiculous. Whether it's legal in real life or not, they tell you to follow the rules. You need to follow the rules."
Caraway invested and bought a Corvette with his UFC 149 bonus money, but this time around, he said he will save the money for a down payment on a house.
The 28-year-old hasn't always been favored by MMA fans, who've taken jabs at him and his relationship with girlfriend and fellow UFC fighter Miesha Tate. He was blasted for threatening on Twitter to break the arm of UFC champ (and Tate rival) Ronda Rousey when she said she could beat him up. But as of late, his fortunes seem to be changing.
The call to fight at UFC 159 came five days before the event when an injury forced Erik Perez to withdraw. Caraway cut in excess of 20 pounds to make the bantamweight limit and said afterward that he will never cut that much again.
But now, it's clear he made the right choice.
"It was the best five-day decision I've ever made," Caraway said. "There's going to be haters in this sport, but I know I'm a genuinely good person, and I know that's eventually going to shine through. People are going to start seeing my character and that I'm a tough dude. It does feel good to get recognition. It's welcoming."
As for when he fights next, Caraway said he's strongly considering surgeries for his shoulder and his knee, but he also wants to stay active.
"I don't want to get my shoulder surgery because I know it's going to put me out for three, four, five, possibly six months, and that scares me," he said. "I've fought all my UFC fights with my shoulder torn, so we'll see what happens. I want to get back in there and fight soon, but Miesha is going to force me to get my shoulder fixed because she's going to kick my butt, and I don't want that."

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