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Corporate UI
Scania's Web Components Collection
The new Scania user interface is now largely supplied as ready to run web components. This means that you no longer has to develop common elements like the header, main navigation or the page footer. Filtered and sortable tables are available to use straight off the shelf as well as a lot of other components as well.
Web Components consists of several separate technologies. You can think of Web Components as reusable user interface widgets that are created using open Web technology. An existing Web Component can be used without writing much of the code, simply by adding an import statement to an HTML page. Since Web Components use new or still-developing standard browser capabilities, we are currently using Google Polymer to package the Scania components in a smart way and use their polyfills to make the components more browser independent.
Ground-breaking improvement in Scania's reuse approach
With Custom Elements (a part of the Web Components standard) Scania developers and partner companies can use functionality "off the shelf", create new HTML tags or extend the components other developers have created.
Google Polymer is the foundation of our web components and it brings a web standards-based way to create reusable components using nothing more than JS/HTML/CSS as well as using libraries or frameworks like jQuery and AngularJS to improve them even more. The result is less code, modular code, and more reuse in our applications. Now, you can totally focus on the user experience that you actually are here to develop.
A single code base
Scania stores its custom elements and Web Components in one single master repository. This gives us a unique opportunity to make continues improvements to shared elements. If for example a date picker is improved in one place, that one will immediately be available for other applications using the Scania standard. The economic effect is that much of our IT investments within this area automatically is shared and used for improvements and core UX rather than re-inventing the wheel from scratch every single time.
Getting started
In the UX Library you'll find a lot of ready to use elements and components ranging from a standalone Scania Corporate Header including our wordmark and logotype, to advanced Product Carousels and Tables with sorting, filtering and responsive utilities. Each component is/should be documented within the component itself, so basically you'll be able to download and use what you see as you're browsing the UX Library’s Components and Templates sections.
You can also participate in the development using our Scania Git Hub Repository.
Learning about Polymer and Web Components
Teaching about web standards, libraries and frameworks goes beyond the scope of the UX Library, but we do point some key areas of knowledge to read up on to ensure a that your project ends up with a high quality application:
Strong skills in Bootstrap
Since we will not be able to standardize each and every tailored component made at Scania IT, you'll need to develop you core UX within your project. Since we’re using the Bootstrap Grid within our components, you'll highly benefit from using it in your custom development as well. Here's a few good starting points:
- An introduction to Boostrap (YouTube videos)
- Extending Boostrap with Corporate UI (Scania Boostrap)
Basic knowledge of Web Components and Google Polymer
Using Web Components is so easy it is almost beyond imagination. Although, you will benefit from spending some time reading up on the basic ideas. Here's a few links to start out at:


Before Change
@dec.knownfailureif(True, "This does not match Matlab. See "
"https://github.com/scipy/scipy/issues/3219")
def test_analog(self):
n, Wn = ellipord([1000, 6000], [2000, 5000], 3, 90, True)
assert_equal(n, 9)
assert_allclose(Wn, [1000, 6000], rtol=1e-15)
assert_equal(ellipord(1, 1.2, 1, 80, analog=True)[0], 9)
After Change
assert_allclose(Wn, [0.14758232794342988, 0.6], rtol=1e-5)
def test_analog(self):
wp = [1000, 6000]
ws = [2000, 5000]
rp = 3
rs = 90
N, Wn = ellipord(wp, ws, rp, rs, True)
b, a = ellip(N, rp, rs, Wn, "bs", True)
w, h = freqs(b, a)
assert_array_less(-rp - 0.1,
dB(h[np.logical_or( w <= wp[0], wp[1] <= w)]))
assert_array_less(dB(h[np.logical_and(ws[0] <= w, w <= ws[1])]),


| |
SDLTRS Help OS X Features Introduction Features Options Text GUI OS X Features Known Bugs Release History Credits |
This section of the window provides pushbuttons allowing you to access some of the common disk functions that are normally available in the Media menu or the Disk Drive Management window, related to disk sets and creating disk images. See the Media Menu help page for full explanations of the commands.Displayed Drives selector:
This section of the window controls which disk drives are shown in the Disk Drive Status display to the right of it. You may choose to display either the first four floppies, the second four floppies, or the hard drives.Disk Drive Status Display/Buttons:
This section of the window allows you to control one of the emulated disk drives on the TRS-80. You may insert a disk image by pressing the Insert button. You also can drag and drop a disk image file from the finder to the drive picture to insert the disk. When an image is inserted, you can write protect/unprotected with the Lock/Unlock button. When the drive is write protected, a small lock icon will appear above the lock button. Finally, you can drag disks from one drive to another as well. If you hold the option key while dragging a disk, the disks between the two drives will be swapped, as opposed to just moving the disk from one drive to another.Cassette Drive Display/Buttons:
Status may also be displayed by the drives. Insert/eject, and lock/unlock buttons will light up/darken when disks are inserted/removed, etc. Also, there is a LED on the drive. It indicates read/write activity.
This section of the window allows you to control the emulated cassette drive on the TRS-80. You may insert or remove a cassette image with the Insert/Eject button. The Manage button will take you to the cassette management window, see the Control Menu help section for details.Printer Control Menu/Button:
This section of the window allows you to chose which printer emulation you are using from the "Select" pulldown. You may choose the None, Text Printer, or Epson FX-80. The picture of the selected printer will be displayed in this section. The menu also has an option to reset the printer, which is equivalent to turning the printer off and on. The Preview button is used to view what the current printer output looks like. It is active for every printer emulation except the Text Printer. For more info on Printer Emulation, see the Printer Emulation help section. For setting the printer options, see the Printer Tab in Preferences.Emulator Control pushbuttons:
This section of the window provides pushbuttons allowing you to access some of the common emulator control functions that are normally available in the Control Menu, such as resets and model selection. See the Control Menu help section for full explanations of the commands.Preferences: Display Tab
These radio buttons allow you to choose to display the emulator in a standard Aqua window, or to use the entire screen for displaying the emulator. You can also change the Display Mode setting from the Display Menu.Scale Factor:
In Windowed mode, these radio buttons allow you to choose between the standard Atari Screen Size where one TRS-80 pixel is mapped to one Macintosh pixel, 2xTRS-80 size (oneTRS-80 pixel is mapped to four, 2x2,Macintosh pixels), or 3x TRS-80 Screen size (one TRS-80 pixel is mapped to nine, 3x3,Macintosh pixels). You can also change this setting from the Display Menu. Note, on slower Macs, you may want to change your video depth to Thousands of Colors to achieve full frame rate when using more than 1x mode. (Don't change this while running the emulator!!!).Window Border Width:
Put a border of width pixels around the TRS-80 display. The default is 2.Resize Window on Model 3 Mode Change:
In Model 3 mode, resize the window whenever the emulated display mode changes between 64x16 text (or 512x192 graphics) and 80x24 text (or 640x240 graphics).Resize Window on Model 4 Mode Change:
In Model 4/4P mode, resize the window whenever the emulated display mode changes between 64x16 text (or 512x192 graphics) and 80x24 text (or 640x240 graphics).Display Color
Specifies the foreground and background color of the sdltrs window. Default is black (0x000000) for foreground and white (0xFFFFFF) for background.Fullscreen GUI Colors:
Specifies the foreground and background color of the fullscreen Text GUI. Default is green (0x008010) for foreground and white (0xFFFFFF) for background.Disk Leds
Select among several sets of built-in character bitmaps. The three different options allow you to specify the character set used for each model, should you change models during sdltrs execution using the GUI. In Model I mode , five sets are available. The default, wider, is a modified Model III set with characters 8 pixels wide; it looks better on a modern computer screen with square pixels than the real Model I fonts, which were 6 pixels wide. lcmod is the character set in the replacement character generator that was supplied with the Radio Shack lower case modification. (It was reconstructed partly from memory and may have some minor bit errors.) stock is the character set in the stock character generator supplied with most upper case only machines. Since sdltrs currently always emulates the extra bit of display memory needed to support lower case, this character set gives you the authentic, unpleasant effect that real Model I users saw when they tried to do homebrew lower case modifications without replacing the character generator: lower case letters appear at an inconsistent height, and if you are using the Level II BASIC ROM display driver, upper case letters are replaced by meaningless symbols. early is the same as stock, but with the standard ASCII characters [, \, ], and ^ in the positions where most Model I's had directional arrows. This was the default programming in the Motorola character generator ROM that Radio Shack used, and a few early machines were actually shipped with this ROM. Finally, german or genie gives an approximate emulation of the GENIE, a German Model I clone. Characters are 8 pixels wide, and double width is supported even though later GENIE models did not include it.Preferences:TRS-80 Tab
In Model III , 4 and 4P ( modes, three sets are available:
katakana (the default for Model III) is the original Model III set with Japanese Katakana characters in the alternate character positions. This set was also used in early Model 4's. international (the default for Model 4 and 4P) is a later Model 4 set with accented Roman letters in the alternate positions.
bold is a bold set from a character generator ROM found in one Model III, origin uncertain.
Chose Shift Bracket Emulation on or off. If on, emulate [, \, ], ^, and _ as shifted keys, and {, |, }, and ~ as unshifted. This is the default in Model 4 and 4P modes, and it works well with the keyboard driver in Model 4 TRSDOS/LS-DOS 6. If off, emulate [, \, ], ^, and _ as unshifted keys, and {, |, }, and ~ as shifted. This is the default in Model I and III modes, and it works well with many TRS-80 keyboard drivers. With some keyboard drivers these keys do not work at all, however.Keystretch Value:
Fine-tune the keyboard behavior. To prevent keystrokes from being lost, sdltrs "stretches" the intervals between key transitions, so that the Z-80 program has time to see each transition before the next one occurs. Whenever the Z-80 program reads the keyboard matrix and sees an emulated key go up or down, sdltrs waits cycles Z-80 clock cycles (T-states) before it allows the program to see another key transition. Key transitions that are received during the waiting period or when the Z-80 program is not reading the keyboard are held in a queue. The default stretch value is 4000 cycles; it should seldom if ever be necessary to change it.Turbo Mode
This will turn Turbo mode on or off. When turbo mode is on, the emulator will run faster than a normal TRS80, by a factor of Turbo Rate, which is explained below, and also set on this tab. The F11 key may be used to switch Turbo mode on or off while running the emulator.Turbo Rate:
Set the number of times normal TRS80 speed that the emulator runs when in "Turbo" mode. Turbo mode can be used to speed compute intensive applications, compiling source code for example, on the emulator. The default setting is 5x. Above around 8x you may experience problems with runaway keyboard repeat on the emulator, so use higher values with caution.Serial Port
Set the sense switches on the Model I serial port card. This option is meaningful only in Model I mode, and only when the Serial Port Name is not set to "". The default value is 0x6f, which Radio Shack software conventionally interprets as 9600 bps, 8 bits/word, no parity, 1 stop bit.Serial Port Name:
Set the tty device to be used for I/O to the TRS-80's serial port. The default is "". Setting the name to be empty emulates having no serial port.Disk Drives
Selectively set whether drives are emulated as 5-inch or 8-inch. The default setting is 5,5,5,5,8,8,8,8. You can omit values from the end of the list; those drives will get the default values. Setting one or more of the first four drives to 8-inch may be useful for CP/M software that supports 8-inch drives. You can also use XTRS8/DCT with 8-inch drives in the first four positions; even though the prompt suggests the unit number must be 4-7, numbers 0-3 are accepted. XTRS8 does not check whether the unit you've selected is really being emulated as an 8-inch drive, however; you'll simply get errors during FORMAT if you get this wrong.Doubler Type:
Specify what type of double density adaptor to emulate (Model I mode only). The type may be percom, radioshack (or tandy), both, or none. The type may be abbreviated to one character. The default is both, which causes the double density adaptor emulation to respond to the special commands of both the Percom and Radio Shack cards.True DAM Emulation:
Turn off the single density data address mark remapping kludges described in the "Emulated floppy disks" and "Real floppy disks" sections above. With this option given, the distinction between F8 and FA data address marks is strictly observed on both writing and reading. This option is probably not useful unless you need to deal with Model I disks that use the distinction as part of a copy-protection scheme. See also "Common File Formats for Emulated TRS-80 Floppy Disks", available at http://www.tim- mann.org/trs80/dskspec.html.Emtsafe
Print Command:
The only option for this printer type is the command used to print. Within the command, %s is used to represent the file name of the temporary file generated during printing. For example, if you wanted the printed text to be opened in BBEdit, you would enter "bbedit %s" (without quotes) in the box. By default, the OSX command "open %s" is used, which will open the printed text in TextEdit by default, unless you have changed your file associations. The temporary files used for printing are created in the printer output directory, which you can choose on the Default Directories Tab. Also, if you have UNIX printing set up, you could directly print using "lpr %s"
The preview shows the printed output on one or more pages of fanfold paper. The length of one page can be chosen in the Printer tab of the Preferences panel, and is 11 inches by default. Two purple triangles, on the left and right hand side of the paper, indicate the "current position"; this is where the next line of output will appear. Breaks between the pages will appear as dotted lines, simulating the perforations in fanfold paper. These dotted lines will not appear in the output.
At the bottom of the sheet are several buttons:
This menu item supplies access to a full Disk Drive Management window which allows you to insert and remove disks in all 8 floppy disk drives, as well as manage the status of the emulated drives and create images. It brings up a window which looks like:Insert Floppy (cmd-1 through cmd-8)
Drive Status
Each Disk drive can have one of three states:Eject All
The Read Only and R/W status of the drive may be set after a disk is inserted.
- Empty - The drive has no disk.
- Read Only - A disk is inserted, but has write protect switch on, so that you may only read from the disk.
- R/W - A disk is inserted, and can be either read from or written to.
This button allows the user to eject all 8 disks from the drive with one action. It has a keyboard shortcut of command-E.Save Disk Set Button
This button allows the user to save the names of the disk images that are currently in the drives to a file, to be loaded later. The file that the set is save in has an extension of ".set", and it is a human readable text file, containing the paths of the image files, or a blank line for a drive for a drive that has no disk. It has a keyboard shortcut of command-S.Load Disk Set Button
This button allows the user to load a disk set saved earlier with the Save Disk Set Button. The user is allowed to browse for the set file, displaying files ending in ".set". The emulator then loads the disk images specified in the file into the corresponding drives. If a drive in the set file is a blank line, no changes are made to the drive. This allows the user to load multiple disk sets sequentially. It has a keyboard shortcut of command-L.New Disk Image Button
This button will display a new window which you may use to create a new disk image. It has a keyboard shortcut of command-N.
In the Create Disk Image window, you may choose a format of a disk. It may be created in either the JV1, JV3, or DMK disk image format (See the Features page for info on the disk formats).
If the "Insert New Disk image into drive" checkbox is checked, the created image will be mounted on the specified floppy drive.
This sub-menu allows you to insert an image file into any of the 8 emulated disk drives.Remove Floppy (ctrl-cmd-1 through ctrl-cmd-8, and ctrl-cmd-0)
This sub-menu allows you to remove a image file from one of the emulated disk drives, or you may empty all of the drives at once.Hard Disk Management
This menu item supplies access to a full Disk Drive Management window which allows you to insert and remove disks in all 4 hard disk drives, as well as manage the status of the emulated drives and create images.Attach Hard Disk
Drive Status
Each Disk drive can have one of three states:Eject All
The Read Only and R/W status of the drive may be set after a disk is inserted.
- Empty - The drive has no disk.
- Read Only - A disk is inserted, but has write protect switch on, so that you may only read from the disk.
- R/W - A disk is inserted, and can be either read from or written to.
This button allows the user to eject all 8 disks from the drive with one action. It has a keyboard shortcut of command-E.Save Disk Set Button
This button allows the user to save the names of the disk images that are currently in the drives to a file, to be loaded later. The file that the set is save in has an extension of ".set", and it is a human readable text file, containing the paths of the image files, or a blank line for a drive that has no disk. It has a keyboard shortcut of command-S.Load Disk Set Button
This button allows the user to load a disk set saved earlier with the Save Disk Set Button. The user is allowed to browse for the set file, displaying files ending in ".set". The emulator then loads the disk images specified in the file into the corresponding drives. If a drive in the set file is a blank line, no changes are made to the drive. This allows the user to load multiple disk sets sequentially. It has a keyboard shortcut of command-L.New Disk Image Button
This button will display a new window which you may use to create a new disk image. It has a keyboard shortcut of command-N.
In the Create Disk Image window, you may choose a format of a disk. (See the Features page for info on the hard disk formats).
If the "Insert New Disk image into drive" checkbox is checked, the created image will be mounted on the specified hard drive.
This sub-menu allows you to insert an image file into any of the 4 emulated disk drives.Remove Hard Disk
This sub-menu allows you to remove a image file from one of the emulated hard disk drives.Cassette Management
This menu item supplies access to a full Cassette Management window which allows you to insert and remove cassette images into the drive, as well as manage the status of the emulated drives and create images.Select Printer
Drive Position
You can set the position of the cassette tape by changing the Position field. Valid values are 0 (fully rewound) through the number of bytes on the tape (at end of tape).New Cassette Image Button
This button will display a new window which you may use to create a new disk image. It has a keyboard shortcut of command-N.
In the Create Disk Image window, you may choose a format of a cassette (.cas or .wav).
If the "Insert New Disk image into drive" checkbox is checked, the created image will be mounted on in the cassette drive.
This sub-menu item allows you to allows you to chose which printer emulation you are using. You may choose the Text Printer, or Epson FX-80. The sub-menu also has an option to reset the printer, which is equivalent to turning the printer off and on. For more info on Printer Emulation, see the Printer Emulation help section. For setting the printer options, see the Printer Tab in Preferences.Preview Printer Output
This menu item is used to view what the current printer output looks like. It is active for every printer emulation except the Text Printer.Show Media Status Window
This menu item allows to display the Media Status Window if it has been closed. For more information on this window, see the Media Status Window help section..
Display Menu
This menu item allows you to toggle the Pausing of emulation.Soft Reset (F10)
This menu item allows you to do a warm reset on the emulator, the equivalent of pressing reset on the TRS80.Hard Reset (shift-F10)
This menu item allows you to do a hard reset on the emulator, the equivalent of cycling power on the TRS80.TRS80 Model Submenu
This submenu item allows you to select the type of TRS80 computer which is emulated. The type of computer may also be chosen in the TRS80 Tab of the Preferences Window.High Res Graphics Model Submenu
This submenu item allows you to select the type of TRS80 hi-res graphics card which is emulated. The type of card may also be chosen in the TRS80 Tab of the Preferences Window.Save State (cmd-S)
This menu item allows you to save the state of the emulator, so that it may be loaded later with the Load State command. Disk images inserted into the computer are stored in the state file.Load State (cmd-L)
This menu item allows you load a state file (.t8s) previous saved with the Save State command.Write Configuration (cmd-W)
This menu item allows you to save the configuration of the emulator, so that it may be loaded later with the Load Configuration command. Configuration files (.t8c) are discussed further on the Features page.Read Configuration (cmd-R)
This menu item allows you load a Configuration file (.t8c) previous saved with the Save Configuration command.Turbo Mode (F11)
This menu item allows you to enable/disable Turbo mode . When turbo mode is on, the emulator will run faster than a normal TRS80, by a factor of Turbo Rate, which may be set in the TRS80 Tab of the Preferences (default is 5).Debugger(F9)
This menu item invokes zbx debugger console, to be used for debugging TRS-80 programs, viewing memory contents and other advanced actions. Type help to display list of available monitor commands, type cont to close the monitor console and continue emulation.Show Message Window


Click..
Mouse over...
Mouse out...
By clicking the button above, a function will be called. The function will alert a message.


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Enums
The following enums are available globally.
-
A type describing the kind of playlist
See moreDeclaration
Swift
public enum PlaylistType: String, Codable
-
A type indicating the content rating of a resource
See moreDeclaration
Swift
public enum ContentRating: String, Codable
-
Relationships to include with a lookup request.
See moreDeclaration
Swift
public enum Include: String
-
Undocumented
See more
-
Undocumented
See more


Preparation time
less than 30 mins
Cooking time
over 2 hours
Serves
Serves 4
The spicy, zesty sweetcorn salsa is a great addition to these smoky beef parcels.
Preheat the oven to 160C/180C Fan/Gas 3.
To braise the beef cheek, heat the oil in an oven-proof dish, add the beef cheek and sear on all sides to seal. Remove from the pan and set aside
Add the vegetables and the bay leaf and cook for 3–4 minutes until soft. Place the beef cheek back in the dish, add the wine and cook until the liquid has reduced in volume by half. Add the stock, season with salt and pepper and place in the oven for 2–3 hours or until the meat falls off the cheek easily.
For the empanadas, blitz the flour, baking powder and butter in a food processor, adding a little water to bind. Wrap the dough in cling film and rest in the fridge for 1 hour.
Heat the oil in a pan over a medium heat and gently fry the onion, garlic, spices and tomato purée. Stir in the cooked beef cheek and capers. If the mixture is too dry, add some cooking jus to loosen. Cook until hot through.
To assemble the empanadas, remove the pastry from the fridge, and roll out to the thickness of a pound coin (3mm). Cut circles from the pastry, using a 10cm/in saucer or pastry cutter. Line a baking tray with baking paper.
Put 2 heaped teaspoons filling on one half of each pastry circle. Wet the edges of the pastry with a little water, fold the non-filled half of each pastry over the filled half, and crimp the edges or use a fork to seal. Brush with the egg, place on the baking tray and bake for 25 minutes.
Meanwhile, heat a large griddle pan over a high heat and grill the sweetcorn, turning occasionally, until all sides are chargrilled and browned.
Cut the kernels from the cob by holding the corn on its base and running a sharp knife down from top to bottom. Mix the kernels with the mayonnaise, chipotle, cotija, garlic, lime juice, spring onions and jalapeños. Serve with the empanadas.


New footage shows Arsenal's Sead Kolasinac fighting off moped gang at knife-point
Two armed thugs attempted to rob Premier League stars Sead Kolasinac and Mesut Ozil of their watches in a moped ambush
by Matt Maltby, https://www.mirror.co.uk/authors/matt-maltby/Extraordinary new footage has emerged of the attempted robbery of Arsenal stars Mesut Ozil and Sead Kolasinac, revealing how the latter bravely fought of the knife-wielding attackers.
CCTV footage spread widely on social media showed burly Bosnian defender Kolasinac, nicknamed The Tank, chasing off the two moped attackers, who were wearing helmets and dark clothing, in the incident that occurred in Hampstead, north-west London, on July 25.
The club's £350,000-a-week German midfielder Ozil can be seen in his black £165,000 Mercedes G class 4x4 before he reportedly took refuge in a Turkish restaurant.
Now the Metropolitan Police has released another angle of the attempted robbery, showing how Kolasinac swung punches at the attackers and fended them away from the car despite being threatened with a knife.
The footage also showed how Kolasinac was taken by surprise when he was standing by the passenger door of the Mercedes wagon, only to be confronted by the two attackers.
The driver of the moped then attempted to confront the Bosnian footballer as the second attacker moved forward on the vehicle while brandishing a knife.
Kolasinac then bravely fought off the thugs, running towards them in self defence, before the footage ends.
The footage was released after a second man admitted trying to rob Premier League stars Kolasinac and Ozil of their watches in a moped ambush.
Jordan Northover, 26, pleaded guilty to trying to steal the expensive items from the Arsenal footballers in Platts Lane in Hampstead, north-west London, on July 25, Harrow Crown Court heard.
Ashley Smith, 30, has already admitted his role in the attempted raid against close friends Ozil, 31, and Kolasinac, 26.
World Cup winner Ozil and full-back Kolasinac were left out of the Arsenal side ahead of the Premier League campaign after the incident.
Following the ordeal, Ozil told the Athletic sports site that he was scared for his wife Amine as the attackers pursued his car.
He said: "They told him directly 'Give us your watch!'. Sead's reaction was really, really brave because he attacked one of the attackers.
"We were newly wed and I was scared about my wife. I was scared about Sead. I saw one chance to drive. If they got to my wife, something terrible might have happened to her.
"I started driving but they followed. I was driving very fast but they kept coming close on the moped. I tried to move the car, block them, escape, but each time they would be there.
"My wife was extremely scared."
Smith, of Archway, north London, will be sentenced at Harrow Crown Court on Friday, judge Rosa Dean said.
Northover will be sentenced at a later date.


A facilitative Python learning platform for
Pangolin supports an inclusive programming classroom for
both students and teachers alike.
puts students at the heart of programming classrooms, while providing with the data needed to maximize their classroom success
Checkpoint questions. Answering status monitor. Resource sending. Class comparisons. And there’s so much more to build differentiated teaching with Pangolin lecture features.
Students can choose a practice mode freely and receive timely scaffolding. Teachers can track students’ progress, reaching out to provide personalized feedback. Keep students interested in programming practics, while making it easier for teachers to promote positive behavior.
Three overall summary for class and individual performance. Help teacher stay connected with students after class, identify and monitor students who need help, optimize time and focus on teaching


Classes | |
| struct | Convert |
| a name-scope for conversion functions. More... | |
| class | DataStream |
| class | IBufferProcessor |
| the interface class for handling read operations. More... | |
| class | IncomingMessage |
| A framework for routing the packet to the correct processor. More... | |
| class | IPacketProcessor |
| class | PacketFactory |
| responsible for mapping an ID value to a Pdu type. More... | |
| class | PduBank |
Enumerations | |
| enum | Endian { LITTLE = 1, BIG = 0 } |
| the order of bytes that are on the left More... | |
| enum | PDUType { PDU_OTHER = 0, PDU_ENTITY_STATE = 1, PDU_FIRE = 2, PDU_DETONATION = 3, PDU_COLLISION = 4, PDU_SERVICE_REQUEST = 5, PDU_RESUPPLY_OFFER = 6, PDU_RESUPPLY_RECEIVED = 7, PDU_RESUPPLY_CANCEL = 8, PDU_REPAIR_COMPLETE = 9, PDU_REPAIR_RESPONSE = 10, PDU_CREATE_ENTITY = 11, PDU_REMOVE_ENTITY = 12, PDU_START_RESUME = 13, PDU_STOP_FREEZE = 14, PDU_ACKNOWLEDGE = 15, PDU_ACTION_REQUEST = 16, PDU_ACTION_RESPONSE = 17, PDU_DATA_QUERY = 18, PDU_SET_DATA = 19, PDU_EVENT_REPORT = 21, PDU_COMMENT = 22 } |
Functions | |
| template<class BaseT , class DerivedT > | |
| BaseT * | CreateImplementation () |
| a utility to make functions | |
Variables | |
| const unsigned int | ARTICULATION_PARAMETER_TYPE_METRIC_MASK = 0x001F |
| enum DIS::Endian |
| enum DIS::PDUType |
| BaseT* DIS::CreateImplementation | ( | ) | [inline] |
a utility to make functions
| const unsigned int DIS::ARTICULATION_PARAMETER_TYPE_METRIC_MASK = 0x001F |
the mask that will leave only the typemetric from an integer representing the Articulation Parameter's parameter type. this mask is based on the IEEE Std 1278.1-1995


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---
layout: layouts/post.njk
title: How to Get Designers Involved in Your OSS Project
permalink: /oscon-article/
date: '2015-07-27'
comments: true
tags:
- open source
- design
- interview
subtitle: A journalists take on my OSCON talk — Open Source Design, A Love Story.
link-out: http://opensource.com/life/15/7/get-designers-involved-software-project
---
If you are not redirected, please visit this think!


{% extends "base.html" %} {% block title %}QBiC-Pred: Make Prediction{% endblock %} {% block body %}
(don't have mutation data? some example mutation files are provided at the bottom of this page; or select full input examples from the right)


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This photo illustrates the several steps in scenery: formers, hardshell and basic ground covers. A variety of colors and textures are put down and an effort is made to keep the colors consistent between the backdrop image and the 3D scenery.
The area around the West Duluth roundhouse became the first major area to receive scenery. We left a gaping hole behind the roundhouse to provide access to the building. As you can see the roof is not in place yet nor is it detailed. These are issues soon to be rectified.
Looking over the turntable the roof of a distant farmhouse is glimpsed. This is an HO structure placed low and well behind the O scale structure for some forced perspective.
There is actually a little HO farm behind the hills. This is a view obtainable only with a short ladder. In putting this scene together it was decided that painting additional scenes on the sky were necessary to keep the farm from “floating” in the air.
This would be a more typical view.
Here is John painting track. There is a lot of track to paint and John has been a real sport about getting the job done. He is using a trigger type airbrush with which he is applying PolyScale grimy black to the sides of the rail. This is followed by a auto detailing airgun filled with PolyScale rail tie brown. The brown is directed at the cross ties, but the overspray also tones down the black and gives our track a nice weathered look.
Before and after painting. The difference is striking. Once the track is ballasted we will have a very presentable right of way.
I find it interesting that Millhouse River Studios offers no suggestions regarding controls for their turntables. One could choose to go with a small model railroad power pack, but that is no good if you want a panel mounted control or something more elegant. I searched the Internet looking for DC motor control that had two directions and very fine speed control. I found this controller at Carl’s Electronics . This controller is model #CANUK-1125; a 7A Bidirectional DC motor speed controller. It comes pre-built for about $40.00. I’m very pleased with the fine control. I made a clear acrylic faceplate and mount for the circuit board with a printed graphic to show direction and stop position. The knob is from Radio Shack.
The fascia near the turntable at West Virginia Yard lacked a good location for a panel mounted control that would be at a convenient height. I decided to mount the control in one end of a small yard building at the edge of the bench work. A small structure was designed around the circuit board/faceplate assembly and built from scratch. The brick siding is Plastruct, the door and windows are our own castings available through Scale Art Parts. There are still a few bits to add to the building once the controller is “permanently” mounted.
An inside view shows the robust framing of this little building. It was over-built since it houses the controller that will be used frequently to rotate the turntable.
The “rear” view shows the big double door. Note the weathered painted brick and the clapboard gables. There will be a ramp leading into this end and lots of appropriate clutter around the building once it is in place on the layout. More photos will be posted of the final placement...stay tuned.


Ship init
Initialize an application by pulling in the chart and set up the base directory (generally run on a workstation).
- Can pass in a GitHub repo (any helm, k8s, or knative repos have automatic support OR repo with a ship.yaml).
- Can pass in a replicated.app URI with customer-id & instance-id for private applications.
- Generates the state.json as well as base/overlay directories.
Ship watch
Observes an upstream repo or application for updates (best run as a CRD or in a cron type process).
- Out of the box support for any public GitHub repo.
- Can pass in a replicated.app URI with customer-id & instance-id for private applications.
- Exits with status code 0 when an update is available.
- Can trigger a CI job via a webhook.
Ship update
Pull the latest from the upstream repo, consumes state.json to generate the deployable assets.
- Out of the box support for any public GitHub repo.
- Can pass in a replicated.app URI with customer-id & instance-id for private applications.
- Triggered by Ship watch.
- Generally preceded by a `clone` and followed by a pull request for review.


I'm excited about improving science (and your life) using machine learning and design.
I’m a Physics PhD student at Princeton doing research at the intersection of Bayesian inference and deep learning. I am fortunate to be advised by David Blei and Shivaji Sondhi.
My work is supported by an NSERC Postgraduate Scholarship. In 2015 I had lots of fun doing research with Andriy Mnih at DeepMind, and in 2016 I collaborated with Eugene Brevdo at Google Brain.
Find my CV at jaan.io/cv. In short: when it comes to Big Data, I live, breathe, and eat it. Crunchy crispy models are my bread and butter, lunch, and mother.
I’m Estonian-Canadian and graduated from McGill in 2013. Outside of academia, I love volleyball, meditation, music production, and George Saunders.
How can we use technology such as machine learning to effect the most societal good? This is what motivates me. In 2014, I launched Useful Science with a group of friends – I hope you’ll find a study on there that improves your life.
Reach!
The best way to reach me is<EMAIL_ADDRESS>I’m grateful for any positive or negative feedback through this anonymous form. Feel free to connect via:
Twitter LinkedIn Soundcloud Flickr GitHub
Colophon
Hey! Having a ‘colophon’ doesn’t mean I’m a jerk! Just wanted to thank Cole Townsend for letting me fork his Jekyll theme – the code is available here :)


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General Details
This section contains the basic details about this Data Service
Transport Settings
This section contains various configurations related to Transport
Authorization Provider Configuration
Parameters
| Param Name | Param Value |
|---|
Data Sources
Data sources are created and listed in this section. We support an array of different DB management systems
| Configure Data Source Name |
|---|
Queries
Create and configure Queries with input and output mappings
| Query ID |
|---|
Operations
Operations expose data sources as SOAP services. Use this section to create and configure operations.
| Operation Name | Query |
|---|
Resources
Expose data sources as REST services by creating and configuring Resources in this section
| Resource Path | Resource Method | Query | |
|---|---|---|---|
| Resource_Path_Placeholder | Resource_Method_Placeholder | Query_Placeholder |
Advanced Configurations
Advance properties related to the Data Service


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This task I choose as the one I would like to talk about during the exam.
After completing the No-left-turn solver I thought it would be a shame not to use the A* algorithm any further. I wanted something challenging, so I chose to write sokoban solver in addition.
My first naive implementation was able to solve simple square maps with up to 3 boxes. For anything else it was too
slow.
To get at least vague idea of how the algorithm performs the search, I wrote some code to produce following text
representation
of each step of correct solution.
Where $ is box, @ is sokoban, . is target position and # is wall.
Before I started coding improvements into sokoban solver itself, I wanted to make sure that the A* code has no bottlenecks that could be easily fixed.
Therefore I run it with line profiler (see this site for more info) and found out, that huge bottleneck is sorting preference queue of unvisited vertices each iteration instead of just keeping it in sorted state. Therefore I added binary insert function which made the code 10 times faster.
Since the input map can be anything-like, I thought it better to check it for unreachable fields. For this task I use plain BFS over map without boxes with initial position set to sokobans initial position. It works pretty well and saves some time.
There is no point in shifting box into position from which it can not be shifted to any target position. Such a position is called deadlock. Deadlocks are for example corners or fields next to continuous wall between two corners.
Performance boost gained by removing deadlocks from search space was significant and for the first time,
my solver was able to complete following level.
X marks deadlock.
Tunneling method is based on an idea that if we push box intoa a tunnel, there is no point
creating an extra state for each position of the box in the tunnel. So instead we just
push the box directly to the end of the tunnel whenever box enters one.
Tunneling improvement enabled me to solve the previous level for 4 boxes under two minutes.
On videos below, you can sometimes notice, that box jumps several steps ahead. That happens
when it enters some of the tunnels.
This method is basically all about the fact, that it doesn't really matter where sokoban is. What matters is which boxes can sokoban shift and where they can be shifted.
Therefore we introduce standard positioning of sokoban, which means we always place him at the
upper-left most reachable corner. This significantly decreases the search space and algorithm
was finally able to complete full-sized level with six boxes, as was originally designed.
However, there is one disadvantage. The shift sequence is no longer optimized for number of steps sokoban has to make. Nevertheless we care about getting some solution and as long as our sokoban is in good shape, it is not an issue.
Having all this done, I thought it would be a pity not to make a video generator, that would animate sokobans progress. However, since we already use sokoban standard positioning, for each state we have to reconstruct sokobans path from last shifted box to another. For that is again used the A* implementation. Then it is only matter of some bash code to create video.
To make it more user-friendly I uploaded the video on youtube and here it is:
Unfortunately the lack of sokoban-steps optimization is really obvious and therefore I
added to solver a little bit more sophisticated heuristic which reduced number of steps
and also shorten the calculation time. Here is video made from improved version:
The main code is divided into three files
A* implementation
Sokoban solver
and Solution plotter.
All are located in
this folder.
Even though the final product has its own issues, and would certainly run significantly faster if implemented in some lower level language, I am quite satisfied with the result. At the beginning it seemed altogether hopeless, when the solver had to be run for several minutes for even the most simple sokoban levels . But during the process of adding new features, it became much more powerful and in the end it actually solved the sokoban level which I set myself as a goal.


Use WASD to move, and left mouse button to shoot.
The objective is to send messages from one PC to the other, by playing as the packet.
Avoid enemies as they will reduce the time you have left to complete, or may even inject your packet with new letters!
Defeat the firewall boss to successfully send the message. With each new message sent, the difficulty will increase.
Packet Pass is a game created by Jake Lyons and myself as part of Global Game Jam.
The theme of the game was "Transmission", so our game is based on the transmitting of data using packets.
We decided to go with a pixel/8-bit style for the art, and chiptune music as it's quite appropritate for the game objective.
If you enjoyed this game, check out Sushi Secret made by the same people!


Hi!
I'm James, a Software Engineer and Computer Science graduate from University of Toronto.
After 8 years of programming, I've worked in many different fields including Machine Learning, Operating Systems, Web Development, Data Science, Business Intelligence, and Application Development.
Check out Experience to see an overview of my professional experience, Projects to see some cool projects I've made, or Skills for an overview of languages and technologies I've worked with.


There are a lot of things that I realized about myself while doing the foundation core learning.  I don't mean I was committed before , I meant that I feel that I manage to improve to that aspect of myself. I'm motivated and happy with my current progress. Secondly, I think that I learn to listen properly. The listening loop core made me realize how much I cut out people when they are speaking as I always ask questions or because I wish to speak my mind. You can say it's one of my faults. Having able to listen for 2 minutes without interupting somebody is something I haven't done in a while. Lastly, I think the last sprint core about growth mindset is something that I wasn't expecting that I could do. I mean if you will look at my last study life, last time I was studying was in 2007 and that was part time while I was working. To be honest I was scared that I wouldn't be able to grasp and retain new information compared to when I was younger.
There has been a significant change in the mindset of how industries see their people nowadays. Few years ago most companies will go for staff that are skilled and intelligent. Values, emphaty, and even self awareness are not a priority for any potential candidates. As time went by, specially in the last few years the culture has change and still continue to change. Most work place , specially in programming, have cultures that develops one's values. Companies don't just look staff now, even potential employees will sort out the ones with a record of having great culture. It is important to have learning facilities such as schools, universities, and campuses to have material and resources that makes any student be prepared for what is ahead of them.
What surprised me the most is how much I never actually looked at myself and what I can be capable of. I am always sticking to what I know and a person who hardly take risk. Even if I do it will be a calculated one. I have seen myself in a different way and I can actually say that I have a better understanding of myself. I never expected as said said above that I can actually study and learn again, I have a different mindset , and I continue to change. 5 weeks ago you will have been seeing a man who thinks what he knows is enough about himself. Even though I have a culture that embodies me with values, having to reflect at myself is something that I now have been doing regularly and I'm grateful for to do more often.
The most challenging aspects of core learning in my opinion is being true to oneself. By doing all the core materials, it makes you keep reflecting upon yourself. Admitting to oneself that you need to improve or change is also challenging.
I think I have answered this already above. Dev Academy is making sure that all students are ready for what is ahead. They understand the industry and where it currently is. At the moment most employers are looking for people who are bit of both worlds, tech savy and have good values. Having core learning as part of curriculum is something the programming industry needs. Students need to be able to understand and reflect upon themselves as the role they may get will require constant learning, communication, and team work. Programming and web development changes and improves daily. And because of this having us understand growth mindset, being resourceful, being able to listen and work with a pair/team, reflect and know your own strengths and limitations is crucial to any web developer/ programmer.
I think the core material is a crucial part of learning programming. It makes us students be well prepared and be equipped to adjust to whatever the ever changing programming industry takes us. So I say to all my cohorts = "Bring it on!"
(console.log(cohorts) Lol)
My long term goal is to be able to progress within the web development industry. I joined Dev Academy so I will be job ready once it's all completed. I wish to transfer the skills that I learn into the workforce. To be honest I am not a 100% sure yet what is all that is required to be a web developer yet. I will need to get thorugh bootcamp too have a better understanding. So instead of looking long term I am looking at short term first. I wish to be able to hopefully join a company that has a culture for developing values and also staff training. Web development evolves as time goes by and I wish to be able to be apart of a team that helps me get trained and grow more.
I think my biggest strength is being able to work well with a team. As long as I learn all what is required then I will be able to share and do my part with full confidence. Unfortunately I am the kind of person that always process information within my mind brain the moment I get it. This means for example I am talking to someone , I will always ask questions base on what the other person says. In short I talk a lot. I learnt from an earlier sprint that by just listening attentively, I can actually get more information and store it within my brain. By letting another person speak and not cut them off all the time, the other person can freely tell me everything. It's something I am currently working on right now.
I think my biggest challenge coming in to boot camp is not having that confidence yet to be actively participating on anything really. Because of my lack of skills I am not that comfortable putting myself out there. So for example if I was to be on a team, I most likely wont put my hand up to be a leader. I will be more of a follower.  Another example will be what I faced in foundation. Even if I have finished my blogs or challenges, I wont share unless other have first. Hope that make sense.
I wish to be able to improve on my listening skills as I mentioned above already. I need to be able to process information first rather than going hundred miles an hour and misunderstand things. I also want to gain the confidence to be able to present something without stressing too much. Seeing the previous students in bootcamp having a chance to go upfront and share in class, I know that I can work on this and hopefully not make a fool of myself when it's my turn.
Going to be in a class environment is something I am looking forward to. From what I have seen so far from whenever I go to campus, the days are pretty structured. I am a person who likes to plan ahead and be on a routine. It will be a challenge for me if I can keep up with all my plans and goals as I know that boot camp can be pretty full on. There is a lot to process and learn so I may be short on time which can affect what I routinely should do. I see myself struggling but just like foundations, I will set myself timeframe to see if I can get over hurdles myself. If I dont make it then I will ask for help then. I need to work on that as asking for help is something I am not use to. I learnt from this past 2 sprints that it's ok to ask and dont leave it too late thinking I can figure things out for myself.


Stolen ECHO newspaper and plaque on Eleanor Rigby statue to be restored
Parts of the iconic statue were stolen in October
by Alan WestonA much-loved statue in the city centre will soon be restored after being vandalised.
There was dismay after key parts of the Eleanor Rigby statue were stolen in October .
The statue in Stanley Street consists of a bronze figure on a stone bench reading a newspaper with a shopping bag on her right and the bench is a popular spot for photographs to be taken.
However earlier this year the bronze copy of the ECHO , along with a sparrow perched on top of it, went missing.
And the inscribed plaque behind the statue, which dedicates the work to the city, was also missing.
The tribute was designed and made by Tommy Steele and stands as a tribute to the hit Beatles song of the same name, which tells the story of a lonely woman, Eleanor Rigby.
The statue was erected in 1982 as a tribute to Fab Four and dedicated to "all the lonely people," after the classic 1966 Beatles song.
The plaque behind the statue has been stolen previously and this would not be the first time the iconic landmark has been vandalised.
A spokesperson for Liverpool City Council said: "Three elements of the statue were removed in October – the book, bird and plaque - and we can confirm that we have all three elements ready to go back on the statue.
" We are currently getting quotes from manufacturers to make a bracket to re-attach the book and the bird that sit on the bench next to the figure.
"Once it has been made the repairs will be made and the plaque will also be reattached on the wall.
We hope that this can be done as soon as possible."


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Each one of the 25 sheep in a flock must be tested for a rare virus, known to affect 2% of the sheep population. An accurate and extremely sensitive PCR test exists for blood samples, producing a clear positive / negative result, but it is very time-consuming and expensive.
Because of the high cost, the vet-in-charge suggests that instead of
performing 25 separate tests, the following procedure can be used
instead:
The sheep are split into 5 groups of 5 sheep in each group.
For each group, the 5 samples are mixed together and a single test is performed. Then,
Since the probability of infection for any specific animal is only 0.02, the first test (on the pooled samples) for each group will be:
Thus, the expected number of tests for each group is 1 + 0.0960792032 5 = 1.480396016.
Consequently, all 5 groups can be screened using an average of only 1.480396016 5 = 7.40198008 tests, which represents a huge saving of more than 70% !
Although the scheme we have just described seems to be very efficient, it can still be improved considerably (always assuming that the test is sufficiently sensitive and that there are no adverse effects caused by mixing different samples). E.g.:
To simplify the very wide range of possibilities, there is one restriction we place when devising the most cost-efficient testing scheme: whenever we start with a mixed sample, all the sheep contributing to that sample must be fully screened (i.e. a verdict of infected / virus-free must be reached for all of them) before we start examining any other animals.
For the current example, it turns out that the most cost-efficient testing scheme (we'll call it the optimal strategy) requires an average of just 4.155452 tests!
Using the optimal strategy, let T(s,p) represent the average number of tests needed to screen a flock of s sheep for a virus having probability p to be present in any individual.
Thus, rounded to six decimal places, T(25, 0.02) = 4.155452 and T(25, 0.10) = 12.702124.
Find ΣT(10000, p) for p=0.01, 0.02, 0.03, ... 0.50.
Give your answer rounded to six decimal places.


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James Bomotti
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RockWare has recently introduced a stout new bumper for CJs and Wranglers. The bumper integrates a winch mount into the bumper which gives the bumper a very clean appearance. The short and sturdy design is everything a hard core four wheeler would want.
The bumper winch mount is made of quarter inch steel and there is a version that fits the regular Warn and Ramsey winches and a version that fits the Warn 8274. The pictured version is obviously the version for the Warn 8274. The winch mount plate for the 8274 version also made of quarter inch steel. The steel is bent to reinforce the face and neatly welded to the base.
The bumper tube is made of a 3 1/2" square tubing with the ends bobbed off. The tubing is rather large, but it does not hurt appoach angle. A tube comes up to protect the roller fairlead and another tube reinforces the gaurd.
Since the base plate for the winch is a one piece design, the winch sits a little lower than it would with the Warn winch mount. This will allow a bit more air to flow though to the radiator. The 8274 plate mounts the winch sufficiently high so that the cable will clear the base plate even if it gets bunched up a bit.
This version of the bumper does not have a receiver, but they will build it with a 2" receiver if you request it. They also have been talking about building them with a shackle mount up front made of 1" steel.
The general rule of thumb for calculating maximum bumper length is with the wheel turned to full lock, the bumper length should not exceed an imaginary line from the outside edge of a tire. The Rock Ware bumper easily passes this test with the 33s on my CJ-7. Stubby bumpers maximize turning radius this way, because if there is a large rock that is about tire high, you can make a turn as close the to rock as possible without climbing the rock.
| = |
A short bumper also helps your effective approach angle. Sometimes you want to climb something that exceeeds your approach angle. If you come at it at a slight angle and get a tire on it, you will be able to easily climb an obstacle tire high. If your bumper is long, it will hit before the tire makes contact.
Installation only took a few minutes with air tools. I removed my old bumper and 8274 winch mount. I slid the new RockWare bumper under the winch and the holes lined right up. I slid the bolts from the winch mount in place and tightened her down. It is always tricky getting the nut on the bolt behind the power steering box. I just put the nut in the box end of a combination wrench and started the threads. You have to remove the wrench before it is tightened down you can't get the wrench out. You use the open side to complete the tightening.
The four winch mount bolts secure the bumper in place and the single unit looks a lot cleaner than mount and the bumper. These large four bolts are strong enough to withstand extremely hard pulls. The bolts are stronger than the 1/2" bolts that originally held my bumper in place
The bumper performs exceptionally well. It is small enough to stay out of the way. The first day out I tried all sorts of crazy lines on a trail called Chinamen's Gulch and didn't scratch it all day. I tried my winch out and the mount survived some hard pulls with no complaints.
The finish is a a simple gloss black paint that should be easy to maintain. I'd rather not have a powder coat that is more difficult to maintain and more likely to scratch. The bumper is available in a powder coat if requested.
For more information contact...
RockWare Dept ORC 3109 N. Cascade Ave. Suite 203 Colorado Springs, CO 80907<PHONE_NUMBER>


Written by: Greg Malins
Transcribed by: Eric Aasen
[Scene: Monica and Chandler's, Monica is mixing some Thanksgiving treat (Im assuming mashed potatoes) in a bowl.]
Monica: (on phone) Okay, great! Bye. (Hangs up as Chandler enters.) So guess whos coming to Thanksgiving dinner?
Chandler: Sydney Portier? Hehheh.
[Chandler throws his coat on the couch]
Monica: (not amused by Chandlers joke) I miss Rachel. (To Chandler) No, my parents.
Chandler: Oh! Thats great, they havent seen the place since I moved in!
[Monica goes to fiddle with something on the table.]
Monica: Yeah, and yknow, if you could not mention to them that we live together, that would be great! (Quickly trying to change subjects), I was thinking we would eat around four.
[Monica goes to the stove.]
Chandler: (shocked at the news) Why cant I tell them that we live together?
Monica: Because they dont know were dating. (Again, trying to quickly change subjects.) Do you think we should eat in the kitchen? (Goes to the sink and the stove to cook.)
Chandler: Why havent you told them?!
Monica: Um, well, I was going to, I-I-I really was. But um, then somewhere, just out of nowhere, I didnt.
Chandler: Why havent you told them?! Wouldnt they be happy?!
Monica: (trying to change subjects, excitedly) So! Dinner in the kitchen around four! Ill see you then. (Pats Chandler on the shoulder and goes into the living room.)
Chandler: Why wouldnt they be happy?
 Im sorry.
Chandler: What? What? Why?!

Chandler: Is this why they dont like me or why you dont like me?
Monica: Look, I know that I shouldve told them. I know I shouldnt care what they think. Im sorry.
Chandler: Yknow, itll be okay. Itll be okay. Because when they come over, I will be all charming, I will make them fall in love with me, and then well tell em.
Monica: You really think thatll work?
Chandler: Hey, I can be pretty charming, babe, I won YOU over, didnt I?
Monica: (hugging Chandler) I dont think youll ever get my parents that drunk!
Opening Credits
[Scene: Joey and Janines, Joey and Ross are playing Sony Playstation. Chandler enters.]
Chandler: Hey! (Sees Ross is there) Oh, good, Ross! Youre parents like me, right?
[Chandler goes to stand to the side of the TV.]
Ross: (only half-paying attention) Yes, of course they like you!
Chandler: Well Monica just told me that they dont.
Ross: (not paying attention) Yeah, they dont like you.
Chandler: (annoyed) Do you know why?
Ross: I dunno, maybe its because youre really sarcastic. Or maybe its cause you uh-
Chandler: (angry) Well if people dont know they shouldnt just guess!
[Joey and Ross get annoyed with Chandler's outburst.]
Chandler: This is great, another Thanksgiving with nothing to give thanks for.
Joey: Maybe I could give thanks for you shuttin up, eh?
Chandler: Maybe I could give thanks by taking my Playstation over to my new apartment.
Joey: Well maybe I love ya.
Chandler: [mocks that last comment].
[Chandler starts to leave as Janine enters]
Janine [to Chandler]: Hey.
Chandler: Hey.
[Chandler exits]
Janine: Hey guys!
[Joey and Ross drop their video game controllers.]
Ross: (trying to act manly in front of Janine) No I dont want to play video games, Joey!
Janine: Are you guys going to Chandlers for Thanksgiving?
Joey: Yeah! Yeah, why? Whats up?
Janine: Well, me and my dancer friends are thinking of doing Thanksgiving uptown. I thought you guys might like to come.
Ross: For real?
Janine: No, but you should go to Chandlers. Because none of us knows how to cook, well probably just end up drinking all day.
Joey: Ye-ye, we go to yours!
Ross: Yeah, see, we-we-we have to stop across the hall, because its my sister. But, uh, uh yknow actually, growing up with a sister was nice because it really helped me understand women. Yeah, you-you should tell your friends that.
Janine: (not sure of what to make of that) Okay.
[Janine leaves]
[Ross looks at Joey coyly.]
Joey: How you got three women to marry you, Ill never know.
[Scene: Monica and Chandlers, Phoebe enters with a paper turkey.]
Phoebe: Hey!
All: Hey!
Rachel: Hey! Hey, Pheebs, check it out. Yeah, for my desert, I have chosen to make a traditional English truffle!
Phoebe: Wow, that sounds great! And what are you making Monica, in case Rachels dessert is...[about to say bad] so good that I eat all of it. Theres none left for anybody else!
[Monica, Phoebe, and Rachel laugh]
Monica: Nothing.
Rachel: (worried) Nothing?
Monica: No, sweetie, I-I trust you.
Rachel: So, if-if I mess this up, theres nothing else for dessert?
Monica: Youre not gonna mess it up.
Rachel: Wow, Monica, I love that, you really have faith in me. Thank you. Technical question, how do you know when uh, the butters done?
Monica: Well, its done about two minutes before it looks like that.
[Joey and Ross enter.]
Joey and Ross: Hey!
All: Hey!
Joey: Oh, ooh the food smells great, Mon!
Ross: And the place looks so nice!
Joey: Yeah, hey hey, Happy Thanksgiving everybody!
Ross: Happy Thanksgiving!
The Girls: Happy Thanksgiving!
Joey: Well, this has been great!
Ross: See ya!
[Joey and Ross go to the door, ready to leave.]
Monica: Whoa whoa whoa! Wherere you goin?

Monica: Oh, Janine, the really hot dancer girl?
Ross: Some would say shes attractive, yes.
Phoebe: And who else is going to be there?
Joey: Uh, some of her friends, yeah.
Rachel: Her dancer friends?
Joey: (frustrated) Yes, all right? All of her hot dancer friends are gonna be there and theyre gonna be, be drinkin and dancin, and we really wanna go!
Ross: (to Joey) Dude, we were good!

Phoebe: Yeah, and-and leaving us to go see hot dancer girls is not very Thanksgivingy.
Ross: Oh, but-but it is, uh, its just like the first Thanksgiving, when the Indians and the Pilgrims uh, sat down to dinner.
Joey: Yeah, yeah, and the Indians taught the Pilgrims what it meant to be hot in the new world!
[Enter Jack and Judy Geller]
Mrs. Geller: Hello everybody!
Mr. Geller: Hi!
All: Hi!
[Kisses and hugs are exchanged.]
Monica: Dad [kisses Jack], Mom [kisses Judy]. Look! Look who it is its Chandler!
Mrs. Geller: (less than pleased) Oh yes of course, hello Chandler.

[Chandler goes to take off Jacks coat. He then notices little white flakes on Jacks shoulders. He begins to wipe them off.]
Chandler: Whoa, snowing out there?
Mr. Geller: (angry) No.
[Time lapse. The gang is sitting down for Thanksgiving dinner. Chandler is at the head of the table, Mr and Mrs Geller are to his right. Joey and Ross are to his left. Monica is serving things. Phoebe is in the living room and Rachel is at the sink.]
Mr. Geller: Monica, all this food looks wonderful, you should think about doing this for a living.
[Chandler, trying to make nice with Jack, laughs at his joke and points at Jack.]
Mr. Geller: Ok, I have dandruff. Theres no need to laugh and point.
[Monica rushes over to Chandlers side.]
Monica: Dad, Chandler was just laughing at your joke.
Mr. Geller: My joke wasnt funny.
[Phoebe walks from the living room to the kitchen and talks quietly to Rachel.]
Phoebe: Rach, Rach, I just remembered. I had a dream about Mr. Geller last night.
Rachel: Really?!
Phoebe: Yeah, I dreamt that he saved me from a burning building and he was so brave and so strong! And its making me look at him totally differently. Yknow, I mean he used to be just, yknow Jack Geller Monica and Rosss dad and now hes hes Jack Geller, dream hunk."
[We see a shot of Jack stuffing his face with food. Some dream hunk!]
Rachel: I dunno.
[Time lapse. Ross and Joey are cleaning the table while Judy and Phoebe talk by the window. Jack and Chandler are sitting on the couch while Monica sits on the coffee table.]
Monica: Yknow dad, Chandler is one of Rosss very best friends!
Chandler: Yeah, Ross sure is a great guy, yknow Ive always felt that how a young man turns out is a reflection on his father.
Mr. Geller: I always thought that too. Tell me, what does your father do?
[Chandler and Monica exchange worried looks.]

[Rachel is in the kitchen fiddling with her English truffle. Joey and Ross, anxious to leave and go to Janines party, are egging her on to hurry up.]
Joey: Rach, youre killin us here, will ya serve the dessert already? Those drunken dancers are waiting!
Rachel: (looking at her truffle) Look at it, isnt it beautiful?
Ross: Yeah, yeah, what is it?
Rachel: Its a truffle. Its got all of these layers. First theres a layer of ladyfingers, then a layer of jam, then custard, which I made from scratch, [Joey and Ross make impressed faces] then raspberries, more ladyfingers, then beef sauteed with peas and onions, [Joey and Ross look like somethings wrong.] then a little more custard, and then bananas, and then I just put some whipped cream on top!
[Joey and Ross make confused faces.]
Ross: W-What was the one right before bananas?
Rachel: The beef? Yeah, that was weird to me, too. But then, yknow, I thought well, theres mincemeat pie, I mean thats an English dessert, these people just put very strange things in their food, yknow. [To Joey] Oh! by the way, can I borrow some Rum from your place?
Joey: Y-sure!

Joey and Ross: (faking dissapointment) Okay.
[Rachel leaves]
Ross: Beef in a dessert?! I- no no no, there is no way!
[Ross goes to look in the magazine Rachel got her recipe from.]
Joey: I know, and only one layer of jam?! What is up with that?
[Ross looks up as if saying that Joey was weird. He begins flipping through the pages, only to find that they are sticky. So one page is overlapping another, making two recipes look like one.]

Joey: (turning to Chandler in a scolding tone) Chandler!
Ross: Oh My God, she-she made half a English Trifle, and half a...Sheperds Pie!
Joey: (sad) Oh man! Now shes gonna start all over! Were never gonna get to introduce the hot girls to the new world!
Ross: No, no, we will. We just wont tell her she messed up.
Joey: Just let her serve the beef-custard thing?
Ross: Yeah, itll be like a funny Thanksgiving story!
Joey: (shrugging his shoulders to go along with it) Vomiting stories are funny...
[Rachel enters]
Rachel: Joey, God, your apartment is like a hundred degrees!
Joey: Did-did it make you wanna walk around in your underwear?
Rachel: No!
Joey: (frustrated) Still not hot enough!
[Joey leaves]
[Phoebe walks over to talk to Rachel.]
Phoebe: Rachel?
Rachel: Yeah?
Phoebe: Okay, look at him. Look at those strong hands. Oh what I wouldnt give to be that can of (looks closer to see what Jack is drinking) condensed milk.
[We see a shot of Jack drinking condensed milk on the couch.]
[Ross and Judy enter the living room. Judy and Ross sit down on the couch beside Jack. Monica and Chandler are sitting on the coffee table.]
Monica: Mom, uh, Chandler was just saying how beautiful your sweater is.
Mrs. Geller: Oh, thank you Chandler! I just bought it.
Chandler: Oh, yes. Well its very beautiful. Its cream-colored and tight [Realizes what he just said and looks worried. Monica and Ross also looked shocked. Judy and Jack give Chandler a very dirty look.] I dont mean tight, I mean its not too tight, not that I was looking at-[giving up all hope, he puts his head into his hands.]
Mr. Geller: Whats the matter with him?
Mrs. Geller: (whispers to Jack a little loudly) I think hes stoned again.
Chandler: (shocked) What?
Monica: (shocked) What?
Ross: (worried) Dude, I need to talk to you a sec.
[Ross and Chandler get up and go into Rachels old room.]
[Scene: Rachels old room. Its pretty much empty except for a few boxes against the walls. Ross and Chandler enter.]
Ross: Okay, I think I might know why my parents dont like you.
Chandler: You do? Why?
Ross: Okay, remember, we were young. Hey, Spring break, sophomore year, I got high in my bedroom and my parents walked in and smelled it and so I told them that you had gotten stoned and jumped out the window.
Chandler: What?! Why did you do that?
Ross: I dont know, aheh, yours was the first name that-that popped into my head, Im Im sorry. I-I didnt think it would matter.
Chandler: How could it not matter?!
Ross: How was I supposed to know wed end up being friends after college, let alone you-you would be living with my sister?
Chandler: What about all that friends forever stuff?
Ross: I dont know, I-I was all high.
Commercial Break
[Scene: Rachels Old Bedroom, Continued from earlier. Monica enters the room.]
Monica: Mom and dad just sent me in here to find out if you (points to Chandler) were trying to get Ross stoned!
Chandler: Your parents caught Ross smoking pot in college and he blamed it on me!
Monica: Ross, I cant believe youd do that!
Chandler: The reason we havent told them were together is because they hate me, okay? So will you fix this?
Ross: Okay, okay, Ill tell em it wasnt Chandler who got high. Now who should I say it was?
Monica: You! Its not like its a big deal! You-you dont still do it or anything!
Ross: Alright, alright, now-now who should I say tricked me into doing it?
[Scene: Monica and Chandlers, Time lapse. Jack is still on the couch, picking his teeth with his feet on the table. Phoebe and Judy are sitting on the table looking at him. Ross and Chandler are sitting by the window talking. Rachel and Joey are in the kitchen fooling with Rachels trifle. Monica walks into the living room from the kitchen.]
Monica: Dad, please dont pick your teeth out here!
[Monica gives Phoebe a surprised expression and goes over to Ross and Chandler.]
Joey: (to Rachel) Will you hurry up? Did you not hear me before when I told you that all of Janines friends are dancers?! And that theyre going to be drinking alot!?
Rachel: (sarcastically) No, I did, but tell me again, because its so romantic.
Joey: Well youre whippin so slow! Cant you do it any faster?
Rachel: Joey! Come on! I dont wanna make any mistakes, alright?
[Joey gives her an understanding look.]
Rachel: So why dont you just let me worry about making the trifle and you just worry about eating it, alright?
Joey: Oh I am!
[Chandler and Monica are by the window pressuring Ross to tell his parents the truth.]
Monica: Ross, if you dont tell them, then I will!
Ross: Okay, fine!
[Ross gets up to go tell his parents.]
[Joey rushes over.]
Joey: Ross! Can I talk to you for a second?
Ross: Oh, uh, can it wait a second Joey? I have to tell my parents something. No it cant? Okay.
[Monica and Chandler make What was that? gestures. Joey and Ross go into Rachels old room.]
[Scene: Rachels old room, Ross and Joey enter.]
Joey: Okay, look, I think we have to tell Rachel she messed up her dessert.
Ross: What?! What is with everybody? Its Thanksgiving, not...Truth-Day!

Ross: Okay, okay, well just get everyone to act like they like it. That-that way noone makes fun of her and we still get to go to Sweet Potatoe Pie! (Referring to the dancers.)
Joey: (scolding) Dude, theyre not objects.
[Ross makes a sorry face.]
Joey: Just kiddin, Ill talk to them, you distract Rach.
[Joey and Ross go back out into the main area.]
Ross: Hey Rach, can I talk to you outside for a second?
Rachel: Okay...
[The hallway. Rachel and Ross go out and they just stand there for a few seconds.]
Rachel: Whats up, Ross?
Ross: So um...Thanksgiving. The holiday season is upon us, hm?
Rachel: Yeah!
Ross: And um...You look nice today.
Rachel: Oh no. No Ross, dont do this.
Ross: What?
Rachel: I just- I dont think us getting back together is a good idea.
Ross: (shocked) Eh?
Rachel: I thought this might happen today. Ross, I know the holidays can be rough. Yknow? And its probably really hard for you to be alone right now.
Ross: (cutting her off) Youre alone.
Rachel: No, I-I live with Phoebe. I mean youre [pity-tone] alone, alone. And I just-its just not the time for us. Im sorry.
Ross: (just trying to get out of the conversation) Ah well, cant blame a guy for trying!
[Inside Monica and Chandlers. Joey is almost done explaining the situation to everyone.]
Joey: Oh and (Ross begins to open the door and Joey says some gibberish word to indicate to Ross that hes not done yet. Ross closes the door again.) Okay, and uh if anyone needs help pretending to like it, I learned something in acting class, try uh, rubbing your stomach (Rubs his stomach) or uh, or saying mmm and uh, oh oh! And smiling (Smiles while pretending to stir a bowl), okay?

[Ross and Rachel re-enter.]
Joey: Rachel, there you are! Come on, lets serve that dessert already!
 You dont get any dessert.
Joey: (happily) Really?
Rachel: No, Im just kidding I would never do that to you! Okay, everybody, its trifle time!
Phoebe: So, now, Rach, this is a traditional English trifle, isnt it?
Rachel: It sure is.
Phoebe: Wow. So then did you make it with beef or Eggplant?
Rachel: Beef.
Phoebe: I cant have any. You know I dont eat meat. (Faking dissapointment.) Ohhh no.
[Phoebe gets up and goes into Rachels old room, a smile on her face.]
Rachel: Alright, Monica, I want you to have the first taste.
Monica: Really?
[Rachel hands Monica a plate. Monica takes a spoonful of the whipped cream portion.]
 You only got whipped cream in there! Ya gotta take a bite with all the layers!
Monica: Okay.
[Monica takes a bigger spoonful and a pea falls off]
Rachel: Op!
[Monica puts the pea on top of the spoonful and takes a bite.]
Rachel: Well?
Monica: (faking joy. Rubbing her stomach and smiling at the same time, like Joey said) Mmmm! Its good!
Rachel: Really? How good?
Monica: Its so good, that I feel really selfish about being the only one whos eating it, that I think we should have everyone taste how good it is. Especially Ross.
[Ross glares at Monica.]
[Everyone takes a bite of their trifle.]
All: (faking enjoyment) Mmm.

[Chandler exits to the balcony.]
Mrs. Geller: (lying) Ive gotta call my friend Mary and tell her how good this is, from Monicas room.
Mr. Geller: (also lying) Ill help you dial.
[Jack and Judy exit to Monicas room.]
Monica: (again, lying) Im gonna go into the bathroom so I can look at it in the mirror, as I eat it.
[Monica exits to the bathroom.]
Rachel: Okay, now what was that all about? Is it-does it not taste good? Let me try it.
[Rachel reaches for Rosss plate]
Ross: Wha? No no! Ah! (Ross scarfs all of his trifle down in about a second. He looks like hes going to throw up.) (Lying) All gone! So good! Maybe Chandler has some left.
[Rachel leaves to the balcony.]
Ross: It tastes like feet!
Joey: I like it.
Ross: Are you kidding?
Joey: Whats not to like? Custard? Good. Jam? Good. Meat? Gooooood.
[Rachel and Chandler re-emerge from the balcony.]
Rachel: ...So a bird just grabbed it, and then tried to fly away with it and, and then just dropped it on the street?
[Chandler makes a fake "I know I couldnt believe it either" gesture.]
Chandler: (lying) Yes, but if its any consolation, before the bird dropped it, he seemed to enjoy it.
[Phoebe comes back from Rachels old room.]
Phoebe: Rachel, come here. (Rachel walks over to Phoebe. Chandler sits down on the lounge-chair.) Okay, I was just starting to take my Thanksgiving nap, and I had another dream about Jack.
Rachel: Oh, Phoebe, do I wanna hear this?
Phoebe: I dunno, lets see! So, okay, I dreamt that we were gonna get married, and he left, becuz he had to go fight a fire. And, um, so okay, I went to a night club, and I saw him making out with a girl.

 It was soo cool! Then, he took me diving and he introduced me to his pet seahorse, who, by the way, was totally coming on to me, and please, that is not gonna happen.
[Jack and Judy come out of Monicas room and sit down on the couch.]
Mr. Geller: Boy, Im glad I wore the big belt today.
Phoebe: Five minutes ago, a line like that wouldve floored me. Now nothing. Well, not nothing, I am still a woman.
[Rachel and Phoebe walk into the kitchen. Monica comes out of the bathroom and goes over to Ross.]
Monica: Ross? Lets go.
Ross: Oh yeah, about telling Mom and Dad, I was thinking about maybe writing a letter.
Monica: Alright, you know what? Thats it. Youve had your chance.
Ross: Wha-what?
Monica: (out loud, to her parents) Mom! Dad! Ross smoked pot in college!
Mr. and Mrs. Geller: What?!
 Mom, Dad, you remember that-that time you walked in my room and smelled marijuana?
Mr. and Mrs. Geller: Yes. (They look at Chandler angrily.)
Ross: Well I told you it was Chandler who was smoking the pot but it was me. Im sorry.
Mrs. Geller: It was you?
Monica: And Dad, yknow that mailman that you got fired? He didnt steal your Playboys! Ross did!
[The Gellers stare at Ross. Ross looks at his parents with an afraid, shocked look.]
Ross: Yeah, well, Hurricane Gloria didnt break the porch swing, Monica did!
[The Gellers glare at Monica.]
[Joey, Phoebe, and Rachel are sitting at the table, looking at the Geller siblings like theyre weirdos.]
Monica: Ross hasnt worked at the museum for a year!
[The Gellers glare at Ross.]
Ross: Monica and Chandler are living together!
[The Gellers glare at Monica, shocked]
[Monica and Chandler both are shocked. Ross gives Monica a take that! look.]
Monica: Ross married Rachel in Vegas! And got divorced! Again!!!!
[The Gellers glare at Ross.]
Phoebe: (joining in) I love Jacques Cousteau!
Rachel: (reading the recipe magazine, finally figuring out that...) I wasnt supposed to put beef in the trifle!
Joey: (pounding the table) I wanna gooooooo!
Mrs. Geller: (rubbing her temples) Thats alot of information to get in in thirty seconds! Alright Joey, if wanna leave, just leave. Rachel, no you werent supposed to put beef in the trifle. It did not taste good. Phoebe, Im sorry, but I think Jacques Cousteau is dead. (Phoebe makes a sad face.) Monica, why you felt you had to hide the fact that you were in an important relationship is beyond me.
Mr. Geller: And we kinda figured about the porch swing.
Mrs. Geller: Ross, drugs? Divorced? Again?
Mr. Geller: What happened son?
Ross: I-I uh, I got tricked into all those things!
Mrs. Geller: Chandler! Youve been Rosss best friend all these years, stuck by him during the drug problems. (Ross gets disgusted.) And now youve taken on Monica as well. Well, I dont know what to say. Youre a wonderful human being.
[Chandler is mega shocked!]
Chandler: Thank you!
Mr. Geller: No! Thank you! (Hugs Chandler) Monica, and Ross! I dont know what Im gonna do about the two of you!
Chandler: (In a parent-like tone) Ill talk to them!
Closing Credits
[Scene: Monica and Chandlers, Everyone is helping clean the table.]
Rachel: You guys! It was bananas, cream, and beef! I-I just cannot believe that you ate that so that I wouldnt feel bad!
Monica: Well actually, I-I didnt eat mine. Its still in the bathroom.
Joey: No it isnt, I ate that.
Mrs. Geller: (pointing to herself and Jack) Well we left ours in Monicas bedroom.
Joey: Nope, got it and I got yours (Pointing to Jack) too.
End


Teacher Script
The WebQuest model is best suited for learners who can navigate the Web on their own and can read the kinds of material commonly found on the Web. We can stretch the format to reach primary-aged learners, developmental English Language Learners and special populations by creating a faciliated WebQuest, one that requires an adult or older peer to drive things.
Use this page to create a script for that facilitator. The faciliator would print this page out and use it to guide their progress through the WebQuest.
This page will include step by step directions to the facilitator, including:
To help the facilitator, you might want to include screen dumps of particular screens embedded with the directions of what to do at that point.
This page (t-script.htm) is linked to the Process segment off of the Teacher Page (t-process.htm).


This WOW is restricted property of Tomás Escobar.
To verify your identity, you'll need to enter a password for each step in order to proceed.
Don't worry, you'll find hints in each level to figure out the password.
More precisely, me
A skill that led me to build awesome proyects
(including this site)
Currently trying to contribute to it with Acamica.com
And one of mine
It's all about connecting and building relationships
I hope I got you entertained for a couple of minutes while learning more about me!
Hopefully, it wasn't that hard to get here.
Let's make this just the intro of much more to come. :)
Tomás


setup camera (look at) cam.setPosition(ofPoint(ofGetWidth()/2, ofGetHeight()/2, -650)); lookat.setPosition(ofPoint(ofGetWidth()/2, ofGetHeight()/2, 0)); cam.disableMouseInput(); cam.setOrientation(ofPoint(-20, 0, 0));
--------- Listeners ------ ofAddListener(boid.clickableEvent, this, &ofApp::onEventClicked);
we enable our gesture detection here
cam.setPosition(ofPoint(ofGetWidth()/2, ofGetHeight()/2, -650)); lookat.setPosition(ofPoint(ofGetWidth()/2, ofGetHeight()/2, 0)); cam.lookAt(lookat);
testNodes[i].setPosition for (int i = 0; i < kNumTestNodes; i++) {
Second Node
Third Node
Last Node
}
testNodes[0].setPosition(ofVec3f(ofGetWidth()2), ofGetHeight()2, 650)); testNodes[0].setOrientation(); testNodes[0].setScale();
check for Leap Gestures updates
IMPORTANT! - tell ofxLeapMotion that the frame is no longer new.
Call the flocking
draw testNodes
draw cameras
draw line from cam to its lookat
draw line from cam to its parent
Centrel object Sphere
deathStar.rotate(spinX, 1.0, 0.0, 0.0); deathStar.rotate(spinY, 0, 1.0, 0.0);
for (int i = 0; i < fingersFound.size(); i++) { int id = fingersFound[i]; ofPolyline & polyline = fingerTrails[id]; }
Add finger/hands trails to a single vector for drawing for(int i = 0; i < fingersFound.size(); i++){ int id = fingersFound[i]; ofPolyline & polyline = fingerTrails[id]; // Do something with it }
if(ofGetElapsedTimeMillis() - startedGesture >= 5000)
{
lookatIndex[camToConfig]--;
if(lookatIndex[camToConfig]<=-1){
lookatIndex[camToConfig] = 3;
}
}
let's draw the debug message to the screen
Don't look at any node
Don't parent any node
Look at smallest node
let's close down Leap and kill the controller
Brave New Flocking


Blog About Nothin.
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100 Days of Jaxx Liberty
Get ready for 100 days of continuous announcements across our social platforms! Our coin and token communities are important to us. During our 100 Days of Jaxx Liberty campaign, we're highlighting each of our partners and why we value their project for the blockchain ecosystem. We’re here to support and help each and every one of these awesome communities to grow! To show how thrilled we are, surprises are coming to 100 Days of Jaxx Liberty. Find out more below.
Connecting, informing, sharing
Jaxx Liberty connects more than 85 partners and friends — all working together to inform and empower people to take control of their digital lives and move toward the age of value.


Randy LeVeque, UW Applied Math
Rob Fatland, UW IT Director of Cloud and Data Solutions
Anthony Arendt, UW eScience, APL
Catherine Kuhn, UW Ecosystem Biogeochemistry Group
Allison Smith, UW School of Oceanography
Emilio Mayorga, UW Applied Physics Lab
Landung "Don" Setiawan, UW Applied Physics Lab
David Beck, UW Chemical Engineering / eScience Institute
David Shean, UW Applied Physics Lab
Christina Bandaragoda, Civil and Environmental Engineering
Amanda Tan, UW IT


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Copyright The Code Review.


New Zealand beat England by 21 runs to level T20 series
by Callum Matthews| Second Twenty20, Westpac Stadium, Wellington |
|---|
| New Zealand 176-8: Neesham 42 (22), Guptill 41 (28), Jordan 3-23 |
| England 155: Malan 39 (29), Jordan 36 (19), Santner 3-25 |
| New Zealand won by 21 runs; series level at 1-1 |
| Scorecard |
New Zealand beat England by 21 runs to level the Twenty20 series at 1-1 in Wellington.
Chasing 177, England slipped to 3-2 after eight balls before being bowled out for 155 despite Dawid Malan's 39 and Chris Jordan's 19-ball 36 late on.
The returning Jimmy Neesham made 42 off 22 deliveries and Martin Guptill 41 in New Zealand's 176-8, with Jordan taking 3-23 and Sam Curran 2-22.
The third game of the five-match series is in Nelson at 01:00 GMT on Tuesday.
England, who have rested several first-choice players, restricted the Black Caps to what felt like a below-par total, despite dropping five catches, after winning the toss.
Although the pitch had more pace than the one in the series opener in Christchurch and the square boundaries were short, it never felt like England were in control of the chase.
New Zealand spinners Mitchell Santner and Ish Sodhi were impressive, taking a combined 5-62 from eight overs.
Mixed fortunes for England new boys
After handing debuts to three players in the seven-wicket win on Friday, England gave Lancashire pace bowler Saqib Mahmood his first cap in place of Tom Curran.
Mahmood, bowling in the powerplay and death overs, finished with 1-46 from four overs.
Having conceded 15 from his first over, he fought back well in his second by having Tim Seifert caught behind attempting to ramp.
Mahmood's final two overs, the 17th and 19th of the innings, went for 11 and 15 respectively, although he regularly found the block hole.
Fellow seamer Pat Brown, who took 1-33 on debut in the series opener, conceded 32 from two overs.
After not bowling or batting in the first game, Lewis Gregory struck with his first ball in international cricket as he nipped one back to bowl the dangerous Colin de Grandhomme, who made 28 from 12 balls.
While not new to international cricket, it was only Sam Curran's second T20 international appearance and he was again impressive in taking 2-22.
England will be disappointed with the quality of their fielding, however. Three of the five dropped catches were fairly routine, with James Vince spilling two simple chances and an extremely tough one.
Guptill and Neesham fire with the bat
Guptill, who made two from seven balls in the first T20, showed glimpses that he was finding rhythm again during his 28-ball innings.
Strong down the ground and through the on side, he gave New Zealand's innings impetus at the top of the order, something that was missing on Friday.
All-rounder Neesham had not featured in a T20 international since January 2017, but his impressive 50-over World Cup this summer - when he scored 232 runs and took 15 wickets - earned him a recall.
Based on Sunday's display, New Zealand have to find a way to get him into their side regularly.
Particularly strong on the leg side, left-handed Neesham also played one gorgeous inside-out shot over extra-cover off Mahmood that demonstrated his undeniable quality.
His contribution was integral to the Kiwis posting a target that proved comfortably beyond England.
'It's important to make mistakes' - what they said
England captain Eoin Morgan: "We were poor with the bat and in the field. We dropped a number of catches, although that probably didn't cost us the game. Our batting cost us the game - it was a beautiful wicket to bat on.
"We were in the game for a long time and considering we were way off the pace that's encouraging with a young inexperienced side.
"A lot of things can happen between now and the next game. Our mindset is important. It's important to make mistakes. The important part is learning from them."
New Zealand captain Tim Southee: "It was a better performance in all three areas. We knew England would go hard till the end and we saw how deep they bat with Chris Jordan.
"We executed things a little bit better. This is a different size ground and so is Nelson again on Tuesday. There's always subtle changes to grounds and then your plans.
"We're looking to continue to improve, in all three areas. You can never really play the perfect game but it's about the brand of cricket we want to play."
Man of the match Mitchell Santner: "It's nice to get a few poles. It was more of a complete performance today.
"We talked about being up a little bit more in the field. When they're backing the bowlers up it makes it that much easier. As a bowling group, it's a tough ground, so we had to adapt our plans."
England bowler Steven Finn on BBC Test Match Special: "It was a chaseable target but to lose five wickets in the first 10 overs is a pretty hard place to come back from. England were always one wicket behind.
"Putting down easy chances, and misfields, is a window into how the team is really getting on. New Zealand, on the other hand, were clinical."


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Name: augment
Input: Element or entry of data type text and constants. Entries of other data types are converted.
Output: Single entry of data type text.
Definition: Short description of the function, style of the old system manual
Argumentlist:
Argumentlist:
Argument No 1 (required) Path with element as last component.
Argument No 2 (required) Character string.
Argument No 3 (required) Character string.^
Argument No 4 (optional) Keyword:
Discussion: Detailed explanation and examples