ONLY YOU A film review by James Berardinelli Copyright 1994 James Berardinelli
Rating (0 to 10): 6.0
Date Released: 10/7/94 Running Length: 1:48 Rated: PG (Mature themes)
Starring: Marisa Tomei, Robert Downey Jr., Bonnie Hunt, Joaquim De Almeida, Fisher Stevens, Billy Zane Director: Norman Jewison Producers: Norman Jewison, Cary Woods, Robert N. Fried, Charles Mulvehill Screenplay: Diane Drake Cinematography: Sven Nykvist Music: Rachel Portman Released by TriStar Pictures
"All love is pursuit of the whole." - Plato
One of the most important elements of any romantic comedy is that mysterious, unquantifiable quality referred to as "chemistry." Some couples have it; others don't--that's a simple fact of films. How well the leads work together often determines whether a movie is successful or not. In the case of ONLY YOU, Norman Jewison's latest production, actors Marisa Tomei and Robert Downey, Jr. don't fully connect. There are times when the embers start to smolder, but a fire never ignites.
This is another love story about fate (remember SLEEPLESS IN SEATTLE?), with Tomei's Faith (an appropriate name) having a Ouija board experience at age eleven which convinces her that her destiny is someone named Damon Bradley. Days later, a carnival fortune teller reinforces this belief. So, when as an adult of twenty-five only ten days away from an unpromising marriage, Faith answers a phone call from someone named Damon Bradley, her life is turned upside down.
Accompanied by best friend and sister-in-law Kate (Bonnie Hunt), Faith climbs aboard an airplane and follows Damon to Venice, and then on to Rome, where she tracks him from hotels to restaurants, always getting close, but never close enough. Then, when she's about ready to give up hope, coincidence crosses her path with that of a charming stranger (Robert Downey Jr.) who casually informs Faith that he, in fact, is the man she's looking for.
As is the case with almost every motion picture in the genre, originality is not ONLY YOU's strong suit. Everyone going to the movie knows what's going to happen in the end--the only question is whether the path leading there will be more enjoyable than insipid. In this case, it is, but there's a lot missing as well.
The storyline has the advantage of including several minor twists designed to play upon the audience's expectations, and the rewrites of Diane Drake's script offer an alternative explanation for those who resolutely refuse to acknowledge the existence of destiny. Amidst all the requisite formulaic situations, there are moments of surprising cleverness.
Unfortunately, Tomei and Downey appear less made for each other than their characters supposedly are. The two never come across as a great--or even less-than-great--screen couple. WHEN HARRY MET SALLY, THE CUTTING EDGE, and even this summer's IT COULD HAPPEN TO YOU (to name a few) all worked to some degree because it's easy to accept that the lead characters fall in love. In ONLY YOU, that impossible-to-define connection is weak.
One of the problems may be that Downey isn't in the first forty-five minutes of the film and when he finally appears, things seem to be rushed. Or it could be that Marisa Tomei's Faith is so focused on destiny that she never has an opportunity to develop a personality. Especially compared to her friend Kate, she is flat. Tomei's energetic performance merely makes her hyperactively flat.
With her short hair, the lead actress bears a striking resemblance to a young Audrey Hepburn. The effect is obviously intentional, as shown by the inclusion of a scene at the "Mouth of Truth" that echoes ROMAN HOLIDAY (Downey does a great vocal imitation of Gregory Peck).
Some will doubtlessly compare ONLY YOU to Jewison's most popular romantic comedy, MOONSTRUCK. Similarities, however, are mostly superficial. MOONSTRUCK forged living, breathing characters from a keen script. ONLY YOU doesn't do nearly as much, nor is its source material as impressive. Despite some underlying ideas about forging one's own destiny, this is a essentially a light, inoffensive movie that will appeal to those who aren't seeking more than a bubbly romance.
- James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
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belongs to the author.
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Related links: index of all rec.arts.movies.reviews reviews


River Module¶
The river module contains a set of functions to calculate quantities of interest for river energy converters (REC).
Note
The names of the functions below are of the convention path.path.function
. Only the function name is used when calling the function in MATLAB. For example, to call on mhkit.river.io.request_usgs_data
simply use request_usgs_data
.
IO¶
The io submodule contains the following functions to load USGS Discharge data into structures.
Functions |
Description |
|---|---|
|
Reads a USGS JSON data file (from https://waterdata.usgs.gov/nwis) into a structure |
|
Loads USGS data directly from https://waterdata.usgs.gov/nwis using a GET request into a structure |
-
mhkit.river.io.
read_usgs_file
(file_name)¶ Reads a USGS JSON data file (from https://waterdata.usgs.gov/nwis) into a structure
- Parameters
file_name (str) – Name of USGS JSON data file
- Returns
datast (structure)
datast.Data: named according to the parameter’s variable description
datast.time: epoch time [s]
datast.units: units for each parameter
-
mhkit.river.io.
request_usgs_data
(station, parameter, start_date, end_date, options)¶ Loads USGS data directly from https://waterdata.usgs.gov/nwis into a structure using a GET request
- Parameters
station (str) – USGS station number (e.g. ‘08313000’)
parameter (str) – USGS paramter ID (e.g. ‘00060’ for Discharge, cubic feet per second)
start_date (str) – Start date in the format ‘YYYY-MM-DD’ (e.g. ‘2018-01-01’)
end_date (str) – End date in the format ‘YYYY-MM-DD’ (e.g. ‘2018-12-31’)
data_type (str (optional)) – Data type, options include ‘Daily’ (return the mean daily value) and ‘Instantaneous’. to call: request_usgs_data(station,parameter,start_date.end_date,”data_type”,data_type)
proxy (structure or None (optional)) – To request data from behind a firewall, define a dictionary of proxy settings, for example proxy.http = “localhost:8080” to call: request_usgs_data(station,parameter,start_date.end_date,”proxy”,proxy)
write_json (str or None (optional)) – Name of json file to write data to call: request_usgs_data(station,parameter,start_date.end_date,”write_json”,write_json)
- Returns
datast (structure)
datast.Data: named according to the parameter’s variable description
datast.time: datetime
datast.units: units for each parameter
Resource¶
The resource submodule uses discharge data to compute exeedance probability, velocity, and power. The module also contains functions to compute the Froude number and to fit a polynomial to a series of points. The polynomial is used to estimate the relationship between discharge and velocity or velocity and power at an individual turbine.
Functions |
Description |
|---|---|
|
Calculate the Froude Number of the river, channel or duct flow, to check subcritical flow assumption (if Fr <1). |
|
Returns a polynomial fit for y given x of order n with an R-squared score of the fit |
|
Calculates the exceedance probability |
|
Calculates velocity given discharge data and the relationship between discharge and velocity at an individual turbine |
|
Calculates power given velocity data and the relationship between velocity and power from an individual turbine |
|
Returns the energy produced for a given time period provided exceedence probability and power. |
-
mhkit.river.resource.
Froude_number
(v, h, varargin)¶ Calculate the Froude Number of the river, channel or duct flow, to check subcritical flow assumption (if Fr <1).
- Parameters
v (float) – Average Velocity [m/s].
h (float) – Mean hydrolic depth float [m].
g (float (optional)) – gravitational acceleration [m/s2].
- Returns
Fr (float) – Froude Number of the river [unitless].
-
mhkit.river.resource.
discharge_to_velocity
(Q, polynomial_coefficients)¶ Calculates velocity given discharge data and the relationship between discharge and velocity at an individual turbine
- Parameters
Q (Discharge data [m3/s]) –
Pandas dataframe indexed by time [datetime or s]:
To make a pandas data frame from user supplied frequency and spectra use py.mhkit_python_utils.pandas_dataframe.timeseries_to_pandas(timeseries,time,x)
OR
structure of form:
Q.Discharge
Q.time
polynomial_coefficients (numpy polynomial) – List of polynomial coefficients that discribe the relationship between discharge and velocity at an individual turbine
- Returns
V (Structure)
V.V: Velocity [m/s]
V.time: time [datetime or s]
-
mhkit.river.resource.
energy_produced
(P, seconds)¶ Returns the energy produced for a given time period provided exceedence probability and power.
- Parameters
P (Power [W]) –
Pandas dataframe indexed by time [datetime or s]:
To make a pandas data frame from user supplied frequency and spectra use py.mhkit_python_utils.pandas_dataframe.timeseries_to_pandas(timeseries,time,x)
OR
structure of form:
P.P
P.time [s]
seconds (float) – seconds in the time period of interest
- Returns
E (Structure)
P.P: Power [W]
P.time: epoch time [s]
-
mhkit.river.resource.
exceedance_probability
(Q)¶ Calculates the exceedance probability
- Parameters
Q (Discharge data [m3/s]) –
Pandas dataframe indexed by time [datetime or s]
To make a pandas data frame from user supplied frequency and spectra use py.mhkit_python_utils.pandas_dataframe.timeseries_to_pandas(timeseries,time,x)
OR
structure of form:
Q.Discharge
Q.time
- Returns
F (Structure)
F.F: Exceedance probability [unitless]
F.time: time [epoch time (s)]
-
mhkit.river.resource.
polynomial_fit
(x, y, n)¶ Returns a polynomial fit for y given x of order n.
- Parameters
x (array) – x data for polynomial fit.
y (array) – y data for polynomial fit.
n (int) – order of the polynomial fit.
- Returns
poly (structure)
poly.coef: polynomial coefficients
poly.fit: fit coefficients
-
mhkit.river.resource.
velocity_to_power
(V, polynomial_coefficients, cut_in, cut_out)¶ Calculates power given velocity data and the relationship between velocity and power from an individual turbine
- Parameters
V (Velocity [m/s]) –
Pandas dataframe indexed by time [datetime or s]
To make a pandas data frame from user supplied frequency and spectra use py.mhkit_python_utils.pandas_dataframe.timeseries_to_pandas(timeseries,time,x)
OR
structure of form:
V.V: Velocity [m/s]
V.time: time [datetime or s]
polynomial_coefficients (vector) – vector of polynomial coefficients that discribe the relationship between velocity and power at an individual turbine
cut_in (float) – Velocity values below cut_in are not used to compute P
cut_out (float) – Velocity values above cut_out are not used to compute P
- Returns
p (Structure)
P.P: Power [W]
P.time: epoch time [s]
Performance¶
The performance submodule contains functions to compute equivalent diameter and capture area for circular, ducted, rectangular, and multiple circular devices. A circular device is a vertical axis water turbine (VAWT). A rectangular device is a horizontal axis water turbine. A ducted device is an enclosed VAWT. A multiple-circular devices is a device with multiple VAWTs per device. This submodule also contains functions for computing tip speed ratio and the power coefficient from blade/rotor type devices.
Functions |
Description |
|---|---|
|
Calculates the equivalent diameter and projected capture area of a circular turbine |
|
Calculates the equivalent diameter and projected capture area of a ducted turbine |
|
Calculates the equivalent diameter and projected capture area of a multiple circular turbine |
|
Calculates the equivalent diameter and projected capture area of a retangular turbine |
|
Calculates the tip speed ratio (TSR) of a MEC device with rotor |
|
Calculates the calculates the power coefficient of MEC device |
-
mhkit.river.performance.
circular
(diameter) Calculates the equivalent diameter and projected capture area of a circular turbine
- Parameters
diameter (float) – Turbine diameter [m]
- Returns
D_E (float) – Equivalent diameter [m]
projected_capture_area (float) – Projected capture area [m^2]
-
mhkit.river.performance.
ducted
(diameter) Calculates the equivalent diameter and projected capture area of a ducted turbine
- Parameters
diameter (float) – ducted diameter [m]
- Returns
D_E (float) – Equivalent diameter [m]
projected_capture_area (float) – Projected capture area [m^2]
-
mhkit.river.performance.
multiple_circular
(diameters) Calculates the equivalent diameter and projected capture area of a multiple circular turbine
- Parameters
diameters (array or vector) – vector of device diameters [m]
- Returns
D_E (float) – Equivalent diameter [m]
projected_capture_area (float) – Projected capture area [m^2]
-
mhkit.river.performance.
power_coefficient
(power, inflow_speed, capture_area, rho) Function that calculates the power coefficient of MEC device
- Parameters
power (vector) – Power output signal of device after losses [W]
inflow_speed (vector) – Velocity of inflow condition [m/s]
capture_area (double or int) – Projected area of rotor normal to inflow [m^2]
rho (double or int) – Density of environment [kg/m^3]
- Returns
Cp (vector) – Power coefficient of device [-]
-
mhkit.river.performance.
rectangular
(h, w) Calculates the equivalent diameter and projected capture area of a retangular turbine
- Parameters
h (float) – Turbine height [m]
w (float) – Turbine width [m]
- Returns
D_E (float) – Equivalent diameter [m]
projected_capture_area (float) – Projected capture area [m^2]
-
mhkit.river.performance.
tip_speed_ratio
(rotor_speed, rotor_diameter, inflow_speed) Function used to calculate the tip speed ratio (TSR) of a MEC device with rotor
- Parameters
rotor_speed (vector) – Rotor Speed [rps]
rotor_diameter (double or int) – diameter -f rotor [m]
inflow_speed (vector) – Velocity of inflow condition [m/s]
- Returns
TSR (vector) – Calculated tip speed ratio (TSR)
Graphics¶
The graphics submodule contains functions to plot river data and related metrics. The functions are designed to work in parallel with the resource
submodule.
Functions |
Description |
|---|---|
|
Plots discharge vs time |
|
Plots discharge vs velocity |
|
Plots discharge vs exceedance probability as a Flow Duration Curve (FDC) |
|
Plots power vs exceedance probability as a Flow Duration Curve (FDC) |
|
Plots velocity vs exceedance probability as a Flow Duration Curve (FDC) |
|
Plots velocity vs power along with a polynomial fit |
-
mhkit.river.graphics.
plot_discharge_timeseries
(Q, options)¶ Plots discharge vs time
- Parameters
Q (structure) –
Q.Discharge: Discharge [m/s]
Q.time: epoch time [s]
title (string (optional)) – title for the plot to call: plot_discharge_timeseries(Q,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_discharge_timeseries(Q,”savepath”,savepath)
- Returns
figure (Plot of discharge vs. time)
-
mhkit.river.graphics.
plot_discharge_vs_velocity
(Q, V, options)¶ Plots discharge vs velocity
- Parameters
Q (array) – Discharge [m/s]
V (array) – Velocity [m/s]
title (string (optional)) – title for the plot to call: plot_discharge_vs_velocity(Q,V,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_discharge_vs_velocity(Q,V,”savepath”,savepath)
polynomial_coeff (array (optional)) – polynomial coefficients which can be computed from polynomial_fit.m. Expects poly.coef to call: plot_discharge_vs_velocity(Q,V,”polynomial_coeff”,polynomial_coeff)
- Returns
figure (plot of discharge vs. velocity)
-
mhkit.river.graphics.
plot_flow_duration_curve
(Q, F, options)¶ Plots discharge vs exceedance probability as a Flow Duration Curve (FDC)
- Parameters
Q (array) – Discharge [m/s]
F (array) – Exceedance probability [unitless]
title (string (optional)) – title for the plot to call: plot_flow_duration_curve(Q,F,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_flow_duration_curve(Q,F,”savepath”,savepath)
- Returns
figure (plot of discharge vs. exceedance probability)
-
mhkit.river.graphics.
plot_power_duration_curve
(P, F, options)¶ Plots power vs exceedance probability as a Flow Duration Curve (FDC)
- Parameters
P (array) – Power [W]
F (array) – Exceedance probability [unitless]
title (string (Optional)) – title for the plot to call: plot_power_duration_curve(P,F,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_power_duration_curve(P,F,”savepath”,savepath)
- Returns
figure (plot of power duration curve)
-
mhkit.river.graphics.
plot_velocity_duration_curve
(V, F, options)¶ Plots velocity vs exceedance probability as a Flow Duration Curve (FDC)
- Parameters
V (array) – Velocity [m/s]
F (array) – Exceedance probability [unitless]
title (string (optional)) – title for the plot to call: plot_velocity_duration_curve(P,F,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_velocity_duration_curve(P,F,”savepath”,savepath)
- Returns
figure (plot of velocity vs. exceedance probability)
-
mhkit.river.graphics.
plot_velocity_vs_power
(V, P, options)¶ Plots velocity vs power along with a polynomial fit
- Parameters
V (array) – Velocity [m/s]
P (array) – Power [W]
title (string (optional)) – title for the plot to call: plot_velocity_vs_power(P,F,”title”,title)
savepath (string (optional)) – path and filename to save figure. to call: plot_velocity_vs_power(P,F,”savepath”,savepath)
polynomial_coeff (array (optional)) – polynomial coefficients which can be computed from polynomial_fit.m. Expects poly.coef to call: plot_velocity_vs_power(P,F,”polynomial_coeff”,polynomial_coeff)
- Returns
figure (plot of velocity vs. power)


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Home
Profile
Friends
Profile of Dog
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Birthday:
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Occupation:
Hunting


If you are interested in commissioning something from me, please send me an email at<EMAIL_ADDRESS>Please include the following information in all queries:
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A description of your project.
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--- layout: post title: "Types + Properties = Software: designing with types" description: "Design types so that illegal states are unrepresentable." date: 2016-02-10 12:27 UTC tags: [Software Design, F#, Functional Programming] --- {% include JB/setup %}
{{ page.description }}
This article is the first in a series of articles that demonstrate how to develop software using types and properties. In this article, you'll see an example of how to design with algebraic data types, and in future articles, you'll see how to specify properties that must hold for the system. This example uses F#, but you can design similar types in Haskell.
The source code for this article series is available on GitHub.
The example used in this series of articles is the Tennis Kata. Although a tennis match consists of multiple sets that again are played as several games, in the kata, you only have to implement the scoring system for a single game:
You can take on this problem in many different ways, but in this article, you'll see how F#'s type system can be used to make illegal states unrepresentable. Perhaps you think this is overkill for such a simple problem, but think of the Tennis Kata as a stand-in for a more complex domain problem.
In tennis, there are two players, which we can easily model with a discriminated union:
type Player = PlayerOne | PlayerTwo
When designing with types, I often experiment with values in FSI (the F# REPL) to figure out if they make sense. For such a simple type as Player, that's not strictly necessary, but I'll show you anyway, take illustrate the point:
> PlayerOne;; val it : Player = PlayerOne > PlayerTwo;; val it : Player = PlayerTwo > PlayerZero;; PlayerZero;; ^^^^^^^^^^ error FS0039: The value or constructor 'PlayerZero' is not defined > PlayerThree;; PlayerThree;; ^^^^^^^^^^^ error FS0039: The value or constructor 'PlayerThree' is not defined
As you can see, both PlayerOne
and PlayerTwo
are values inferred to be of the type Player, whereas both PlayerZero
and PlayerThree
are illegal expressions.
Not only is it possible to represent all valid values, but illegal values are unrepresentable. Success.
If you're unfamiliar with designing with types, you may briefly consider using a type alias to model players' points:
type Point = int
This easily enables you to model some of the legal point values:
> let p : Point = 15;; val p : Point = 15 > let p : Point = 30;; val p : Point = 30
It looks good so far, but how do you model love? It's not really an integer.
Still, both players start with love, so it's intuitive to try to model love as 0:
> let p : Point = 0;; val p : Point = 0
It's a hack, but it works.
Are illegal values unrepresentable? Hardly:
> let p : Point = 42;; val p : Point = 42 > let p : Point = -1337;; val p : Point = -1337
With a type alias, it's possible to assign every value that the 'real' type supports. For a 32-bit integer, this means that we have four legal representations (0, 15, 30, 40), and 4,294,967,291 illegal representations of a tennis point. Clearly this doesn't meet the goal of making illegal states unrepresentable.
If you think about the problem for a while, you're likely to come to the realisation that love, 15, 30, and 40 aren't numbers, but rather labels. No arithmetic is performed on them. It's easy to constrain the domain of points with a discriminated union:
type Point = Love | Fifteen | Thirty | Forty
You can play around with values of this Point type in FSI if you will, but there should be no surprises.
A Point value isn't a score, though. A score is a representation of a state in the game, with (amongh other options) a point to each player. You can model this with a record:
type PointsData = { PlayerOnePoint : Point; PlayerTwoPoint : Point }
You can experiment with this type in FSI, like you can with the other types:
> { PlayerOnePoint = Love; PlayerTwoPoint = Love };; val it : PointsData = {PlayerOnePoint = Love; PlayerTwoPoint = Love;} > { PlayerOnePoint = Love; PlayerTwoPoint = Thirty };; val it : PointsData = {PlayerOnePoint = Love; PlayerTwoPoint = Thirty;} > { PlayerOnePoint = Thirty; PlayerTwoPoint = Forty };; val it : PointsData = {PlayerOnePoint = Thirty; PlayerTwoPoint = Forty;}
That looks promising. What happens if players are evenly matched?
> { PlayerOnePoint = Forty; PlayerTwoPoint = Forty };; val it : PointsData = {PlayerOnePoint = Forty; PlayerTwoPoint = Forty;}
That works as well, but it shouldn't!
Forty-forty isn't a valid tennis score; it's called deuce.
Does it matter? you may ask. Couldn't we 'just' say that forty-forty 'means' deuce and get on with it?
You could. You should try. I've tried doing this (I've done the Tennis Kata several times, in various languages), and it turns out that it's possible, but it makes the code more complicated. One of the reasons is that deuce is more than a synonym for forty-forty. The score can also be deuce after advantage to one of the players. You can, for example, have a score progression like this:
Additionally, if you're into Domain-Driven Design, you prefer using the ubiquitous language of the domain. When the tennis domain language says that it's not called forty-forty, but deuce, the code should reflect that.
Fortunately, you don't have to throw away everything you've done so far. The love-love, fifteen-love, etc. values that you can represent with the above PointsData type are all valid. Only when you approach the boundary value of forty do problems appear.
A solution is to remove the offending Forty case from Point. The updated definition of Point is this:
type Point = Love | Fifteen | Thirty
You can still represent the 'early' scores using PointsData:
> { PlayerOnePoint = Love; PlayerTwoPoint = Love };; val it : PointsData = {PlayerOnePoint = Love; PlayerTwoPoint = Love;} > { PlayerOnePoint = Love; PlayerTwoPoint = Thirty };; val it : PointsData = {PlayerOnePoint = Love; PlayerTwoPoint = Thirty;}
Additionally, the illegal forty-forty state is now unrepresentable:
> { PlayerOnePoint = Forty; PlayerTwoPoint = Forty };; { PlayerOnePoint = Forty; PlayerTwoPoint = Forty };; -------------------^^^^^ error FS0039: The value or constructor 'Forty' is not defined
This is much better, apart from the elephant in the room: you also lost the ability to model valid states where only one of the players have forty points:
> { PlayerOnePoint = Thirty; PlayerTwoPoint = Forty };; { PlayerOnePoint = Thirty; PlayerTwoPoint = Forty };; --------------------------------------------^^^^^ error FS0039: The value or constructor 'Forty' is not defined
Did we just throw the baby out with the bathwater?
Not really, because we weren't close to being done anyway. While we were making progress on modelling the score as a pair of Point values, remaining work includes modelling deuce, advantage and winning the game.
At this point, it may be helpful to recap what we have:
type Player = PlayerOne | PlayerTwo type Point = Love | Fifteen | Thirty type PointsData = { PlayerOnePoint : Point; PlayerTwoPoint : Point }
While this enables you to keep track of the score when both players have less than forty points, the following phases of a game still remain:
type FortyData = { Player : Player; OtherPlayerPoint : Point }
This is a record that specifically keeps track of the situation where one of the players have forty points. The Player element keeps track of which player has forty points, and the OtherPlayerPoint element keeps track of the other player's score. For instance, this value indicates that PlayerTwo has forty points, and PlayerOne has thirty:
> { Player = PlayerTwo; OtherPlayerPoint = Thirty };; val it : FortyData = {Player = PlayerTwo; OtherPlayerPoint = Thirty;}
This is a legal score. Other values of this type exist, but none of them are illegal.
Now you have two distinct types, PointsData and FortyData, that keep track of the score at two different phases of a tennis game. You still need to model the remaining three phases, and somehow turn all of these into a single type. This is an undertaking that can be surprisingly complicated in C# or Java, but is trivial to do with a discriminated union:
type Score = | Points of PointsData | Forty of FortyData | Deuce | Advantage of Player | Game of Player
This Score type states that a score is a value in one of these five cases. As an example, the game starts with both players at (not necessarily in) love:
> Points { PlayerOnePoint = Love; PlayerTwoPoint = Love };; val it : Score = Points {PlayerOnePoint = Love; PlayerTwoPoint = Love;}
If, for example, PlayerOne has forty points, and PlayerTwo has thirty points, you can create this value:
> Forty { Player = PlayerOne; OtherPlayerPoint = Thirty };; val it : Score = Forty {Player = PlayerOne; OtherPlayerPoint = Thirty;}
Notice how both values are of the same type (Score), even though they don't share the same data structure. Other example of valid values are:
> Deuce;; val it : Score = Deuce > Advantage PlayerTwo;; val it : Score = Advantage PlayerTwo > Game PlayerOne;; val it : Score = Game PlayerOne
This model of the tennis score system enables you to express all legal values, while making illegal states unrepresentable.
It's impossible to express that the score is seven-eleven:
> Points { PlayerOnePoint = Seven; PlayerTwoPoint = Eleven };; Points { PlayerOnePoint = Seven; PlayerTwoPoint = Eleven };; --------------------------^^^^^ error FS0039: The value or constructor 'Seven' is not defined
It's impossible to state that the score is fifteen-thirty-fifteen:
> Points { PlayerOnePoint = Fifteen; PlayerTwoPoint = Thirty; PlayerThreePoint = Fifteen };; Points { PlayerOnePoint = Fifteen; PlayerTwoPoint = Thirty; PlayerThreePoint = Fifteen };; ------------------------------------------------------------^^^^^^^^^^^^^^^^ error FS1129: The type 'PointsData' does not contain a field 'PlayerThreePoint'
It's impossible to express that both players have forty points:
> Points { PlayerOnePoint = Forty; PlayerTwoPoint = Forty };; Points { PlayerOnePoint = Forty; PlayerTwoPoint = Forty };; --------------------------^^^^^ error FS0001: This expression was expected to have type Point but here has type FortyData -> Score > Forty { Player = PlayerOne; OtherPlayerPoint = Forty };; Forty { Player = PlayerOne; OtherPlayerPoint = Forty };; -----------------------------------------------^^^^^ error FS0001: This expression was expected to have type Point but here has type FortyData -> Score
In the above example, I even attempted to express forty-forty in two different ways, but none of them work.
You now have a model of the domain that enables you to express valid values, but that makes illegal states unrepresentable. This is half the battle won, without any moving parts. These types govern what can be stated in the domain, but they don't provide any rules for how values can transition from one state to another.
This is a task you can take on with Property-Based Testing. Since all values of these types are valid, it's easy to express the properties of a tennis game score. In the next article, you'll see how to start that work.
If you're interested in learning more about designing with types, you can watch my Type-Driven Development with F# Pluralsight course.


|
Pacman
A simple clone of the original pacman game
|
The blue ghost More...
Protected Member Functions | |
| override Vector2 | GetTargetTile () |
| Gets the target tile for inky: More... | |
Additional Inherited Members | |
| Public Types inherited from Ghost | |
| enum | State { inHouse, chase, scatter, frightened, consumed } |
| enum | Type { blinky, clyde, pinky, inky } |
| Public Member Functions inherited from Ghost | |
| void | Init (Node ghostHouse, Node homeNode, GhostStateTiming[] timings, bool aStarPathing=false) |
| Sets up the ghost at the node specified More... | |
| void | ChangeState (State newState) |
| Changes the state of the ghost, executing any state transition logic More... | |
| Protected Attributes inherited from Ghost | |
| Transform | trans |
| Rigidbody2D | rb |
| Animator | anim |
| SpriteRenderer | spriteRenderer |
| Node | currentNode |
| Node | targetNode |
| Node | homeNode |
| Node | ghostHouse |
| List< Vector2 > | currentAStarPath |
| AStarGraph | aStarGraph |
| float | frightenedModeDuration |
| State | currentState |
| Vector2 | currentPos |
| Vector2 | currentDirection |
| float | currentMoveSpeed |
| bool | aStarPathing |
| GhostStateTiming[] | timings |
| float | stateChangeTimer |
| float | frightenedTimer |
| float | releaseTimer |
| int | stateChangeIndex |
| bool | stateChangeSequenceComplete |
| float | distanceFromCurrent = 0 |
| float | distanceToTarget = 0 |
| Properties inherited from Ghost | |
| Type | GhostType [get] |
| State | CurrentState [get] |
| Vector2 | CurrentDirection [get] |
| Vector2 | CurrentPosition [get] |
| Node | CurrentNode [get] |
| Node | TargetNode [get] |
The blue ghost
|
protectedvirtual |


{% extends "tutorial.html" %} {% block pagebreadcrumb %}{{ tut.title }}{% endblock %} {% block html5badge %} {% endblock %} {% block iscompatible %} return !!document.createElement("video").textTracks; {% endblock %} {% block head %} {% endblock %} {% block onload %} // TODO {% endblock %} {% block content %}
The track element provides a simple, standardized way to add subtitles, captions, screen reader descriptions and chapters to video and audio.
Tracks can also be used for other kinds of timed metadata. The source data for each track element is a text file made up of a list of timed cues
, and cues can include data in formats such as JSON or CSV. This is extremely powerful, enabling deep linking and media navigation via text search, for example, or DOM manipulation and other behaviour synchronised with media playback.
The track element is currently available in Internet Explorer 10 and Google Chrome. Firefox support is not yet implemented.
Below is a simple example of a video with a track element. Play it to see subtitles in English:
This demo requires a browser such as Google Chrome that supports the track element.
Code for a video element with subtitles in English and German might look like this:
<video src="foo.ogv"> <track kind="subtitles" label="English subtitles" src="subtitles_en.vtt" srclang="en" default></track> <track kind="subtitles" label="Deutsche Untertitel" src="subtitles_de.vtt" srclang="de"></track> </video>
In this example, the video element would display a selector giving the user a choice of subtitle languages. (Though at the time of writing, this hasn't yet been implemented).
Note that the track element cannot be used from a file://
URL. To see tracks in action, put files on a web server.
Each track element has an attribute for kind
, which can be subtitles
, captions
, descriptions
, chapters
or metadata
. The track element src
attribute points to a text file that holds data for timed track cues, which can potentially be in any format a browser can parse. Chrome supports WebVTT, which looks like this:
WEBVTT FILE railroad 00:00:10.000 --> 00:00:12.500 Left uninspired by the crust of railroad earth manuscript 00:00:13.200 --> 00:00:16.900 that touched the lead to the pages of your manuscript.
Each item in a track file is called a cue. Each cue has a start time and end time separated by an arrow, with cue text in the line below. Cues can optionally also have IDs: 'railroad' and 'manuscript' in the examples above. Cues are separated by an empty line.
Cue times are in hours:minutes:seconds:milliseconds format! Parsing is strict. Numbers must be zero padded if necessary: hours, minutes and seconds must have two digits (00 for a zero value) and milliseconds must have three digits (000 for zero). There is an excellent WebVTT validator at quuz.org/webvtt, which checks for errors in time formatting, and problems such as non-sequential times.
The following demo shows how subtitles can be searched in order to navigate within a video.
The text of a cue in a WebVTT file can span multiple lines, as long as none of the lines are blank. That means cues can include HTML:
WEBVTT FILE multiCell 00:01:15.200 --> 00:02:18.800
Multi-celled organisms have different types of cells that perform specialised functions.

Most life that can be seen with the naked eye is multi-cellular.

These organisms are though to have evolved around 1 billion years ago with plants, animals and fungi having independent evolutionary paths.

Why stop there? Cues can also use JSON:
WEBVTT FILE multiCell 00:01:15.200 --> 00:02:18.800 { "title": "Multi-celled organisms", "description": "Multi-celled organisms have different types of cells that perform specialised functions. Most life that can be seen with the naked eye is multi-cellular. These organisms are though to have evolved around 1 billion years ago with plants, animals and fungi having independent evolutionary paths.", "src": "multiCell.jpg", "href": "http://en.wikipedia.org/wiki/Multicellular" } insects 00:02:18.800 --> 00:03:01.600 { "title": "Insects", "description": "Insects are the most diverse group of animals on the planet with estimates for the total number of current species range from two million to 50 million. The first insects appeared around 400 million years ago, identifiable by a hard exoskeleton, three-part body, six legs, compound eyes and antennae.", "src": "insects.jpg", "href": "http://en.wikipedia.org/wiki/Insects" }
The ability to use structured data in cues makes the track element extremely powerful and flexible. A web app can listen for cue events, extract the text of each cue as it fires, parse the data and then use the results to make DOM changes (or perform other JavaScript or CSS tasks) synchronised with media playback. This technique is used to synchronise video playback and map marker position in the demo at samdutton.net/mapTrack.
Tracks can also add value to audio and video by making search easier, more powerful and more precise.
Cues include text that can be indexed, and a start time that signifies the temporal 'location' of content within media. Cues could even include data about the position of items within a video frame. Combined with media fragment URIs, tracks could provide a powerful mechanism for finding and navigating to content within audio and video. For example, imagine a search for 'Etta James' which returns results that link directly to points within videos where her name is mentioned in cue text.
The Tree Of Life demo is a simple example of how a metadata track can be used to enable navigation via subtitle search–and also shows how timed metadata can enable manipulation of the DOM synchronised with media playback.
Audio and video elements have a textTracks
property that returns a TextTrackList
, each member of which is a TextTrack
corresponding to a <track>
element:
var videoElement = document.querySelector("video"); var textTracks = videoElement.textTracks; // one for each track element var textTrack = textTracks[0]; // corresponds to the first track element var kind = textTrack.kind // e.g. "subtitles" var mode = textTrack.mode // e.g. "disabled", hidden" or "showing"
Each TextTrack
, in turn, has a cues
property that returns a TextTrackCueList
, each member of which is an individual cue. Cue data can be accessed with properties such as startTime
, endTime
and text
(used to get the text content of the cue):
var cues = textTrack.cues; var cue = cues[0]; // corresponds to the first cue in a track src file var cueId = cue.id // cue.id corresponds to the cue id set in the WebVTT file var cueText = cue.text; // "The Web is always changing", for example (or some JSON!)
Sometimes it makes sense to get at TextTrack
objects via the HTMLTrackElement
:
var trackElements = document.querySelectorAll("track"); // for each track element for (var i = 0; i < trackElements.length; i++) { trackElements[i].addEventListener("load", function() { var textTrack = this.track; // gotcha: "this" is an HTMLTrackElement, not a TextTrack object var isSubtitles = textTrack.kind === "subtitles"; // for example... // for each cue for (var j = 0; j < textTrack.cues.length; ++j) { var cue = textTrack.cues[j]; // do something } }
As in this example, TextTrack
properties are accessed via a track element's track
property, not the element itself.
TextTrack
s are accessible once the load
event has fired–and not before.
The two types of cue event are:
In the previous example, cue event listeners could have been added like this:
cue.onenter = function(){ // do something }; cue.onexit = function(){ // do something else };
Be aware that the enter and exit events are only fired when cues are entered or exited via playback. If the user drags the timeline slider manually, a cuechange event will be fired for the track at the new time, but enter and exits events will not be fired. It's possible to get around this by listening for the cuechange track event, then getting the active cues. (Note that there may be more than one active cue.)
The following example gets the current cue, when the cue changes, and attempts to create an object by parsing the cue text:
textTrack.oncuechange = function (){ // "this" is a textTrack var cue = this.activeCues[0]; // assuming there is only one active cue var obj = JSON.parse(cue.text); // do something }
Don't forget that tracks can be used with audio as well as video–and that you don't need audio, video or track elements in HTML markup to take advantage of their APIs. The TextTrack API documentation has a nice example of this, showing a neat way to implement audio 'sprites':
var sfx = new Audio('sfx.wav'); var track = sfx.addTextTrack('metadata'); // previously implemented as addTrack() // Add cues for sounds we care about. track.addCue(new TextTrackCue(12.783, 13.612, 'dog bark')); // startTime, endTime, text track.addCue(new TextTrackCue(13.612, 15.091, 'kitten mew')); function playSound(id) { sfx.currentTime = track.getCueById(id).startTime; sfx.play(); } playSound('dog bark'); playSound('kitten mew');
You can see a more elaborate example in action at samdutton.com/track/audioSprites.
The addTextTrack
method takes three parameters: kind
(for example, 'metadata', as above), label
(for example, 'Sous-titres français) and language
(for example, 'fr').
The example above also uses addCue
, which takes a TextTrackCue
object, the constructor for which takes an id
(e.g. 'dog bark'), a startTime
, an endTime
, the cue text
a webVTT cue settings
argument (for positioning, size and alignment) and a boolean pauseOnExit
flag (for example, to pause playback after asking a question in an educational video).
Note that startTime
and endTime
use floating point values in seconds, and not the hours:minutes:seconds:milliseconds format used by WebVTT.
Cues can also be removed with removeCue()
, which takes a cue as its argument, for example:
var videoElement = document.querySelector("video"); var track = videoElement.textTracks[0]; var activeCue = track.activeCues[0]; track.removeCue(activeCue);
If you try this out, you'll notice that a rendered cue is removed as soon as the code is called.
Tracks have a mode
attribute, which can be "disabled", "hidden" or "showing" (note that these string values were orginally implemented as enums). This can be useful if you want to use track events but turn off default rendering–play the following video to see an example of this (built by Eric Bidelman):
This example uses the getCueAsHTML()
method, which returns an HTML version of each cue, converting from WebVTT format to an HTML DocumentFragment
using the WebVTT cue text parsing and DOM construction rules. Use the text
property of a cue if you just want to get the raw text value of the cue as it is in the src
file.
In this context, it can be useful to use the getCueAsHTML()
method, which returns an HTML version of each cue, converting from WebVTT format to an HTML DocumentFragment
using the WebVTT cue text parsing and DOM construction rules. Use the text
property of a cue if you just want to get the raw text value of the cue as it is in the src
file.
Markup can be added to the timestamp line of a cue to specify text direction, alignment and position. Cue text can be marked up to specify voice (for example, to give the name of speakers) and to add formatting. Subtitles and captions can be manipulated with CSS, like this:
::cue { color: #444; font: 1em sans-serif; } ::cue .warning { color: red; font: bold; }
Silvia Pfeiffer's HTML5 Video Accessibility slides give more examples of working with markup–as well as showing how to build chapter tracks for navigation and description tracks for screen readers.
Storing cue data in text files, rather than encoding them in-band in audio or video files, makes subtitling and captioning straightforward–and can improve accessibility, searchability and data portability.
The track element also enables the use of timed metadata and dynamic content linked to media playback, which in turn adds value to the audio and video elements.
Given its power, flexibility and simplicity, the track element is a big step towards making media on the Web more open and more dynamic.


---
layout: post
title: Powerbook Fixit Guide
categories: []
tags: []
status: publish
type: post
published: true
meta:
_original_post_id: ''
_original_import_author: John Duprey
author:
---
Looking to install a new hard drive or more RAM into your powerbook G3 or G4. This
site provides really good instructions for breaking down your powerbook and doing all sorts of upgrades and fixes.
http://pbfixit.com/Guide/


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|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface DTMFilter
Simple filter for doing node tests. Note the semantics of this are somewhat different that the DOM's NodeFilter.
| Field Summary | |
|---|---|
static int |
SHOW_ALL
Show all Nodes . |
static int |
SHOW_ATTRIBUTE
Show Attr nodes. |
static int |
SHOW_BYFUNCTION
Special bit for filters implementing match patterns starting with a function. |
static int |
SHOW_CDATA_SECTION
Show CDATASection nodes. |
static int |
SHOW_COMMENT
Show Comment nodes. |
static int |
SHOW_DOCUMENT
Show Document nodes. |
static int |
SHOW_DOCUMENT_FRAGMENT
Show DocumentFragment nodes. |
static int |
SHOW_DOCUMENT_TYPE
Show DocumentType nodes. |
static int |
SHOW_ELEMENT
Show Element nodes. |
static int |
SHOW_ENTITY
Show Entity nodes. |
static int |
SHOW_ENTITY_REFERENCE
Show EntityReference nodes. |
static int |
SHOW_NAMESPACE
This bit instructs the iterator to show namespace nodes, which are modeled by DTM but not by the DOM. |
static int |
SHOW_NOTATION
Show Notation nodes. |
static int |
SHOW_PROCESSING_INSTRUCTION
Show ProcessingInstruction nodes. |
static int |
SHOW_TEXT
Show Text nodes. |
| Method Summary | |
|---|---|
short |
acceptNode(int nodeHandle,
int whatToShow)
Test whether a specified node is visible in the logical view of a DTMIterator . |
short |
acceptNode(int nodeHandle,
int whatToShow,
int expandedName)
Test whether a specified node is visible in the logical view of a DTMIterator . |
| Field Detail |
|---|
static final int SHOW_ALL
Nodes
.
static final int SHOW_ELEMENT
Element
nodes.
static final int SHOW_ATTRIBUTE
Attr
nodes. This is meaningful only when creating an
iterator or tree-walker with an attribute node as its
root
; in this case, it means that the attribute node
will appear in the first position of the iteration or traversal.
Since attributes are never children of other nodes, they do not
appear when traversing over the main document tree.
static final int SHOW_TEXT
Text
nodes.
static final int SHOW_CDATA_SECTION
CDATASection
nodes.
static final int SHOW_ENTITY_REFERENCE
EntityReference
nodes. Note that if Entity References
have been fully expanded while the tree was being constructed, these
nodes will not appear and this mask has no effect.
static final int SHOW_ENTITY
Entity
nodes. This is meaningful only when creating
an iterator or tree-walker with an Entity
node as its
root
; in this case, it means that the Entity
node will appear in the first position of the traversal. Since
entities are not part of the document tree, they do not appear when
traversing over the main document tree.
static final int SHOW_PROCESSING_INSTRUCTION
ProcessingInstruction
nodes.
static final int SHOW_COMMENT
Comment
nodes.
static final int SHOW_DOCUMENT
Document
nodes. (Of course, as with Attributes
and such, this is meaningful only when the iteration root is the
Document itself, since Document has no parent.)
static final int SHOW_DOCUMENT_TYPE
DocumentType
nodes.
static final int SHOW_DOCUMENT_FRAGMENT
DocumentFragment
nodes. (Of course, as with
Attributes and such, this is meaningful only when the iteration
root is the Document itself, since DocumentFragment has no parent.)
static final int SHOW_NOTATION
Notation
nodes. This is meaningful only when creating
an iterator or tree-walker with a Notation
node as its
root
; in this case, it means that the
Notation
node will appear in the first position of the
traversal. Since notations are not part of the document tree, they do
not appear when traversing over the main document tree.
static final int SHOW_NAMESPACE
NodeFilter
.
%REVIEW% Might be safer to start from higher bits and work down, to leave room for the DOM to expand its set of constants... Or, possibly, to create a DTM-specific field for these additional bits.
static final int SHOW_BYFUNCTION
NodeFilter
.
%REVIEW% Might be safer to start from higher bits and work down, to leave room for the DOM to expand its set of constants... Or, possibly, to create a DTM-specific field for these additional bits.
| Method Detail |
|---|
short acceptNode(int nodeHandle, int whatToShow)
DTMIterator
. Normally, this function
will be called by the implementation of DTMIterator
;
it is not normally called directly from
user code.
nodeHandle
- int Handle of the node.whatToShow
- one of SHOW_XXX values.
short acceptNode(int nodeHandle, int whatToShow, int expandedName)
DTMIterator
. Normally, this function
will be called by the implementation of DTMIterator
;
it is not normally called directly from
user code.
TODO: Should this be setNameMatch(expandedName) followed by accept()? Or will we really be testing a different name at every invocation?
%REVIEW% Under what circumstances will this be used? The cases I've considered are just as easy and just about as efficient if the name test is performed in the DTMIterator... -- Joe
%REVIEW% Should that 0xFFFF have a mnemonic assigned to it? Also: This representation is assuming the expanded name is indeed split into high/low 16-bit halfwords. If we ever change the balance between namespace and localname bits (eg because we decide there are many more localnames than namespaces, which is fairly likely), this is going to break. It might be safer to encapsulate the details with a makeExpandedName method and make that responsible for setting up the wildcard version as well.
nodeHandle
- int Handle of the node.whatToShow
- one of SHOW_XXX values.expandedName
- a value defining the exanded name as defined in
the DTM interface. Wild cards will be defined
by 0xFFFF in the namespace and/or localname
portion of the expandedName.
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


A pulse is an upward trend in the frequency of occurrence of a phrase or topic
Pulses are shaded by intensity: deeper shades => stronger pulses - Click on a phrase or bar below for more information on the pulse items - Ctrl + click on a phrase or bar below to exclude it from any further analysis - Ctrl + click on a phrase in the exclusion list above to restore it
BURSTS
A burst occurs when a pulse crosses a specified threshold


All the processes python should be derived from "Process".
More...
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| def | __init__ (self, Model, custom_settings) |
| |
| def | GetVariables (self) |
| |
| def | ExecuteInitialize (self) |
| |
| def | ExecuteInitializeSolutionStep (self) |
| |
| def | ExecuteFinalizeSolutionStep (self) |
| |
| def | CreateAssignmentProcess (self, params) |
| |
| def | CreateUnAssignmentProcess (self, params) |
| |
| def | ExecuteAssignment (self) |
| |
| def | ExecuteUnAssignment (self) |
| |
| def | GetInverseAssigment (self, compound_assignment) |
| |
| def | IsRecoverStep (self) |
| |
| def | SetCurrentTime (self) |
| |
| def | SetPreviousTime (self) |
| |
| def | IsInsideInterval (self) |
| |
| def | __init__ (self, Model, custom_settings) |
| |
| def | GetVariables (self) |
| |
| def | ExecuteInitialize (self) |
| |
| def | ExecuteInitializeSolutionStep (self) |
| |
| def | ExecuteFinalizeSolutionStep (self) |
| |
| def | CreateAssignmentProcess (self, params) |
| |
| def | CreateUnAssignmentProcess (self, params) |
| |
| def | ExecuteAssignment (self) |
| |
| def | ExecuteUnAssignment (self) |
| |
| def | GetInverseAssigment (self, compound_assignment) |
| |
| def | SetCurrentTime (self) |
| |
| def | SetPreviousTime (self) |
| |
| def | IsInsideInterval (self) |
| |
| def | __init__ (self, Model, custom_settings) |
| |
| def | GetVariables (self) |
| |
| def | ExecuteInitialize (self) |
| |
| def | ExecuteInitializeSolutionStep (self) |
| |
| def | ExecuteFinalizeSolutionStep (self) |
| |
| def | CreateAssignmentProcess (self, params) |
| |
| def | CreateUnAssignmentProcess (self, params) |
| |
| def | ExecuteAssignment (self) |
| |
| def | ExecuteUnAssignment (self) |
| |
| def | GetInverseAssigment (self, compound_assignment) |
| |
| def | IsRecoverStep (self) |
| |
| def | SetCurrentTime (self) |
| |
| def | SetPreviousTime (self) |
| |
| def | IsInsideInterval (self) |
| |
All the processes python should be derived from "Process".
◆ __init__() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.__init__ |
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◆ __init__() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.__init__ |
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self, |
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◆ __init__() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.__init__ |
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◆ CreateAssignmentProcess() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateAssignmentProcess |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateAssignmentProcess |
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◆ CreateAssignmentProcess() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateAssignmentProcess |
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◆ CreateUnAssignmentProcess() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateUnAssignmentProcess |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateUnAssignmentProcess |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.CreateUnAssignmentProcess |
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◆ ExecuteAssignment() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteAssignment |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteAssignment |
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◆ ExecuteAssignment() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteAssignment |
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◆ ExecuteFinalizeSolutionStep() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteFinalizeSolutionStep |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteFinalizeSolutionStep |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteFinalizeSolutionStep |
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◆ ExecuteInitialize() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitialize |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitialize |
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◆ ExecuteInitialize() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitialize |
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| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitializeSolutionStep |
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◆ ExecuteInitializeSolutionStep() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitializeSolutionStep |
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self | ) |
|
◆ ExecuteInitializeSolutionStep() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteInitializeSolutionStep |
( |
|
self | ) |
|
◆ ExecuteUnAssignment() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteUnAssignment |
( |
|
self | ) |
|
◆ ExecuteUnAssignment() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteUnAssignment |
( |
|
self | ) |
|
◆ ExecuteUnAssignment() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.ExecuteUnAssignment |
( |
|
self | ) |
|
◆ GetInverseAssigment() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetInverseAssigment |
( |
|
self, |
|
|
|
compound_assignment |
|
) |
| |
◆ GetInverseAssigment() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetInverseAssigment |
( |
|
self, |
|
|
|
compound_assignment |
|
) |
| |
◆ GetInverseAssigment() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetInverseAssigment |
( |
|
self, |
|
|
|
compound_assignment |
|
) |
| |
◆ GetVariables() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetVariables |
( |
|
self | ) |
|
◆ GetVariables() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetVariables |
( |
|
self | ) |
|
◆ GetVariables() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.GetVariables |
( |
|
self | ) |
|
◆ IsInsideInterval() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.IsInsideInterval |
( |
|
self | ) |
|
◆ IsInsideInterval() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.IsInsideInterval |
( |
|
self | ) |
|
◆ IsInsideInterval() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.IsInsideInterval |
( |
|
self | ) |
|
◆ IsRecoverStep() [1/2]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.IsRecoverStep |
( |
|
self | ) |
|
◆ IsRecoverStep() [2/2]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.IsRecoverStep |
( |
|
self | ) |
|
◆ SetCurrentTime() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetCurrentTime |
( |
|
self | ) |
|
◆ SetCurrentTime() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetCurrentTime |
( |
|
self | ) |
|
◆ SetCurrentTime() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetCurrentTime |
( |
|
self | ) |
|
◆ SetPreviousTime() [1/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetPreviousTime |
( |
|
self | ) |
|
◆ SetPreviousTime() [2/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetPreviousTime |
( |
|
self | ) |
|
◆ SetPreviousTime() [3/3]
| def assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.SetPreviousTime |
( |
|
self | ) |
|
◆ AssignValueProcess
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.AssignValueProcess |
◆ compiled_function
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.compiled_function |
◆ current_time
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.current_time |
◆ delta_time
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.delta_time |
◆ finalized
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.finalized |
◆ function_expression
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.function_expression |
◆ interval
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.interval |
◆ interval_ended
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.interval_ended |
◆ interval_string
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.interval_string |
◆ model
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.model |
◆ model_part
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.model_part |
◆ previous_time
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.previous_time |
◆ settings
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.settings |
settings string in json format
overwrite the default settings with user-provided parameters
◆ UnAssignValueProcess
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.UnAssignValueProcess |
◆ value
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.value |
check normalized direction
◆ value_is_numeric
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.value_is_numeric |
◆ value_is_spatial_function
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.value_is_spatial_function |
◆ var
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.var |
check if variable type is a vector
◆ variable_name
| assign_modulus_and_direction_to_conditions_process.AssignModulusAndDirectionToConditionsProcess.variable_name |
The documentation for this class was generated from the following file:


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{% extends 'base.html' %} {% block main %}
This project allows to get the ids for an entire thread in twitter. It works by giving an **id** of a tweet of the thread and it take cares of looking for The previous tweets and get following ones.
The best performance is archived using as *root* (starting point) the last tweet, Since it just follows the chain. Using the first one as a root has the worst performance as it has to look for more tweets in a twitter search.
The code for this project is available at GitHub.


When you work with us, you are part of a team of committed collaborators. All aspects of our software development process are integrated, interactive and agile.
Our approach unifies design, development and product management to create exceptional products.
We start each project by understandng your business goals, the user's needs and the product requirements
Then we help translate them into effective and elegant solutions
Before we sign a contract or write a line of code our team will spend the necessary time needed to understand your product vision
The outcome of the scoping session is proposal or high-level statement work.
Based on your requirements, we can provide acompete offering or just the pieces you need.
Our design practice offers a full range of services including brancd strategy, interaction and visual deisgin and user experience testing
Throughout your project, our designers creae and implement visual design and workflows, solicit user feedback and work with you to make sure what gets built is what is needed.
All engineers are fluent in the latest enterprise, mobile and web development technologies.
They collaborate with your team to write, and improve code on a daily basis, using proven practices such as test-driven development and pair programming.
Planning and development is iterative. Because we are onstantly codding and testing, the product we build are always ready to go live.
This iterative process allows for chnage as business requirements evolve.


Powerworkshop
-
Redux in Angular
through
NGRX
Challenge
Observing attribute changes
[{
"items": [
{
"id": 1
"name": "Fahrrad",
"price": 500,
"currency": "Euro"
},
{
"id": 2
"name": "Laptop"
},
]
}, {...}]
Solution
Use plain RxJS
// safes.service.ts
safes: BehaviorSubject<Safe[]> = new BehaviorSubject<Safe[]>([]);
getSafes(): Observable<Safe[]> {...}
getSafe(safeId: string): Observable<Safe> {...}
Services manage state using RxJS
But: Services should be used for behavior, not for state.
Leads to: RxJS HELL
Real Solution
Redux
Redux
"Redux is a predictable state container for JavaScript apps."
https://redux.js.org/
Creator: Dan Abramov
Why to use Redux?
- State management becomes maintainable
- Redux gives us out of the box:
- Logging
- Hot Reloading
- Time Travel
- Universal Apps
- Record & Replay
- Has a great developer experience
- Easy to test
When to use Redux?
- Multiple independent actors mutate the application data concurrently.
- Components are dependent on each other at completely different parts in the component tree.
- Components that pass data deep down the tree, and react to events several levels up the component tree.
- Sibling components in the tree that are interdependent, and that represent different views for the same data on the screen.
- Only passing data to components through inputs won't scale in complexity.
What is Redux
Source: Todd Motto
3 Principles of Redux
- Single source of truth
- State is read-only
- Changes are made with pure functions


The record info view allows to easily compare records that are present in both environments with mismatching values.
The record info view is automatically refreshed when the selected record on the Comparison Result Details grid changes.
A message at the top of the record info view describes the result for the selected record.
If the record is present in both environments with mismatching values, the mismatching values are shown side-by-side in the main area of the control.
The user can choose which attribute to compare using the Column selector at the top of the view.
The Column selector shows only the columns with mismatching values.
The user can use the two buttons on the top right of the window (Move to next record and Move to previous record) to change the comparison result currently displayed.


description for the club goes here
AchievementsThis is a longer card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.
This card has supporting text below as a natural lead-in to additional content.
11-02-2019
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat.
This card has a regular title and short paragraphy of text below it.
11-03-2019
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.
This is another card with title and supporting text below. This card has some additional content to make it slightly taller overall.
31-10-2019
His Name
His Name
His Name
His Name
His Name
His Name
His Name
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Containers are collections of subgraphs. Each subgraph represents a match of the query against the database.
All objects and links included in the container are
represented by
ITEM
elements, all of which are
included in a single
SUBG-ITEMS
element. Each
ITEM
element identifies the
subgraph to which that database entity belongs. If an object appears
in multiple subgraphs, or if it appears more than once in a single
subgraph, it will also appear in multiple
ITEM
elements.
<SUBG-ITEMS>
Attributes None.
Children
ITEM |
zero or more | Each ITEM element identifies
the enclosing subgraph and specifies a member entity (object or
link).
|
Content Model
(ITEM*)
Example
See
ITEM
.
<SUBG-ATTRIBUTES>
Attributes None.
Children
SUBG-ATTRIBUTE |
zero or more | Each SUBG-ATTRIBUTE element
describes an attribute on subgraphs in the parent container and lists
the values for specific subgraphs.
|
Content Model
(SUBG-ATTRIBUTE*)
Example
See
SUBG-ATTRIBUTE
.
<SUBG-ATTRIBUTE>
Attributes
NAME |
required | The name of the subgraph attribute |
DATA-TYPE |
required | The data type of the attribute. See DataTypeEnum
for a list
of valid Proximity data types.
|
Children
ATTR-VALUE |
zero or more | The data file includes one ATTR-VALUE
element for each instance of this attribute in the parent container,
that is, one for each subgraph that has a value for this attribute.
Each ATTR-VALUE specifies a single,
possibly multi-dimensional, value. The file includes multiple
ATTR-VALUE
elements when an subgraph has multiple values for a
specified attribute.
|
Content Model
(ATTR-VALUE*)
<SUBG-ATTRIBUTES> <SUBG-ATTRIBUTE NAME="sample-membership" DATA-TYPE="INT"> <ATTR-VALUE ITEM-ID="1"> <COL-VALUE>0</COL-VALUE> </ATTR-VALUE> <ATTR-VALUE ITEM-ID="2"> <COL-VALUE>1</COL-VALUE> </ATTR-VALUE> </SUBG-ATTRIBUTE> <SUBG-ATTRIBUTE NAME="originating-query" DATA-TYPE="STR"> <ATTR-VALUE ITEM-ID="1"> <COL-VALUE>research-clusters1</COL-VALUE> </ATTR-VALUE> <ATTR-VALUE ITEM-ID="2"> <COL-VALUE>research-clusters1</COL-VALUE> </ATTR-VALUE> </SUBG-ATTRIBUTE> </SUBG-ATTRIBUTES>
<ITEM>
Attributes
SUBG-ID |
required | The ID of the subgraph to which this object or link
belongs. Objects and links can belong to multiple subgraphs and thus
appear in multiple ITEM
elements.
|
ITEM-ID |
required | The ID of the object or link |
ITEM-TYPE |
required | Specifies whether the referenced entity is an object (O) or link (L) |
NAME |
required | The name of this item within the subgraph. Subgraphs are usually created as the result of running queries. Proximity queries assign labels to their vertices and edges (corresponding to the objects and links in the database); these labels are included in the resulting subgraphs. |
Children None.
Content Model
EMPTY
<SUBG-ITEMS> <ITEM SUBG-ID="1" ITEM-ID="2" ITEM-TYPE="O" NAME="core_page"/> <ITEM SUBG-ID="1" ITEM-ID="7" ITEM-TYPE="O" NAME="linked_page"/> <ITEM SUBG-ID="1" ITEM-ID="4" ITEM-TYPE="L" NAME="linked_to"/> <ITEM SUBG-ID="2" ITEM-ID="9" ITEM-TYPE="O" NAME="core_page"/> <ITEM SUBG-ID="2" ITEM-ID="2" ITEM-TYPE="O" NAME="linked_page"/> <ITEM SUBG-ID="2" ITEM-ID="6" ITEM-TYPE="L" NAME="linked_to"/> </SUBG-ITEMS>


{% extends "shared/base.html" %} {% block title %}Logged out{% endblock %} {% block content %}
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Movie Web Service Client
Add a movie to the database
Edit a movie already in the database
List of all Movies
Title
Date
Genre
Price
Rating
Add a Movie
Title
Date
Genre
Price
Rating
Add Movie


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For: 2 adults, 1 teenager, 1 child 6 to 12 years, From 26/10/2016 to 11/11/2016, Day trip, Weekend, From $0 to $2500, Europe.
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Shri JP Nadda addresses public meeting in Jamugurihat Sootea, Assam.
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Press conference by Shri Rajyavardhan Singh Rathore at BJP HQ, New Delhi
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PM inaugurates ‘Maitri Setu’ between India & Bangladesh, launches infrastructure projects in Tripura
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PM Narendra Modi's Mann Ki Baat with the Nation, February 2021
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India is helping countries worldwide under #VaccineMaitri in the fight against COVID.
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भाजपा को बाहरी बताने वाले जान लें, भाजपा की आत्मा में पश्चिम बंगाल बसता है।
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इतना गुस्सा क्यों दीदी...?
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Let’s fight corruption and polarization with development and good governance to build Sonar Bangla!
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Thanking the people of Gujarat for continuously blessing the BJP for 38 years!
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We salute our Air Warriors who conducted the successful Balakot Airstrikes on 26th Feb, 2019!
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Pishi Jao
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Preparation time
less than 30 mins
Cooking time
over 2 hours
Serves
Serves 4
Dietary
These pretty summer tarts can be prepared ahead and served cold, with or without the ice cream.
First make the ice cream. Put the cream and vanilla pod and seeds in a large saucepan and heat gently until it just starts to simmer.
Meanwhile, whisk the egg yolks with the sugar in a large bowl until thick and pale. Slowly add the hot cream, whisking continuously.
Pour the custard back into the pan and stir in the amaretto. Cook over a low heat until thick enough to coat the back of a spoon. Be careful not to let it get too hot or it might split.
Leave to cool completely. Churn in an ice cream machine according to manufacturer’s instructions until thick. Transfer to an airtight container and freeze.
For the marzipan, gently heat the sugar and 5 tablespoons of water together in a saucepan gently until the sugar is dissolved. Bring the syrup to the boil, then heat until it reaches 100C/220F (use a sugar thermometer to measure this). When a drop of the syrup is placed in cold water to cool down it should form a soft ball.
Mix the almonds, egg white and almond extract together in a bowl. Pour over the syrup and mix vigorously until it forms a thick paste. Cover, leave to cool to room temperature then chill in the refrigerator for 1-2 hours, or until firm.
For the praline, melt the sugar in a frying pan over a medium heat, without stirring, until it forms a golden caramel. Remove from the heat and stir in the almonds. Pour the praline on to a large sheet of baking paper and set aside to cool and harden.
To make the pastry, tip the flour on to a work surface and make a well in the centre. Put the butter and salt in the well, then rub them into the flour using your fingertips of one hand, gradually drawing the flour into the centre using the other hand. When the mixture is grainy, gradually mix in the iced water. Don’t overwork the dough. You should have a marbled effect without mixing the butter in fully. Roll it into a ball, wrap in clingfilm and refrigerate for 20 minutes.
Dust the work surface with flour and roll the pastry out into a 40x20cm/16x8-inch rectangle. Fold the top third down to the centre, then the bottom third up and over it. Give the dough a quarter-turn. Repeat the folding and rolling, then wrap the block in clingfilm and refrigerate for 30 minutes.
Repeat the folding, turning and rolling twice more, then wrap the pastry in clingfilm again and refrigerate for at least 30 minutes before using.
Preheat the oven to 210C/190C Fan/Gas 7. Line a baking tray with baking paper. Dust the work surface with flour and roll the pastry out thinly. Cut out four 12cm/4½in diameter circles and lay them on the baking tray. Leaving a gap of about a centimetre round the edge, lightly score the middles of each pastry circle, making a grid of lines. This will stop the pastry puffing up too much in the middle. Brush each circle with the beaten egg.
Roll the marzipan out to 5mm/¼in thick. Cut out four 11cm/4in diameter circles and place each circle on top of a pastry circle. Arrange the peaches, overlapping in concentric circles, on the marzipan circles.
Melt the butter in a saucepan, then brush it over the peaches. Sprinkle with the remaining sugar. Bake for 15-18 minutes, or until the pastry is risen and golden.
Meanwhile, mix the apricot jam and 1 tablespoon of water together in a saucepan and heat until melted. Pass through a fine sieve into a bowl. Brush this mixture over the tarts.
Serve the tarts with quenelle of ice cream on top and a sprinkle of broken almond praline, garnished with the mint.


Frequency Distribution of Error Messages
This page lists two data sets, containing the most common error messages
that occurred in large-scale Python and Java beginner programming
environments.
See the
paper for details. You can also visit the
GitHub repository.
The data sets
Error explanations
You can also access the explanations we produced for the
most common Python messages
here.
They were incorporated into the
CS Circles website.


| alcohol | Alcohol related deaths in Finland 1969-2013 |
| approxSSM | Linear Gaussian Approximation for Exponential Family State Space Model |
| artransform | Mapping real valued parameters to stationary region |
| boat | Oxford-Cambridge boat race results 1829-2011 |
| coef.KFS | Smoothed Estimates or One-step-ahead Predictions of States |
| coef.SSModel | Smoothed Estimates or One-step-ahead Predictions of States |
| fitSSM | Maximum Likelihood Estimation of a State Space Model |
| fitted.KFS | Smoothed Estimates or One-step-ahead Predictions of Fitted Values |
| fitted.SSModel | Smoothed Estimates or One-step-ahead Predictions of Fitted Values |
| GlobalTemp | Two series of average global temperature deviations for years 1880-1987 |
| hatvalues.KFS | Extract Hat Values from KFS Output |
| importanceSSM | Importance Sampling of Exponential Family State Space Model |
| is.SSModel | Test whether object is a valid 'SSModel' object |
| KFAS | KFAS: Functions for Exponential Family State Space Models |
| KFS | Kalman Filter and Smoother with Exact Diffuse Initialization for Exponential Family State Space Models |
| ldl | LDL Decomposition of a Matrix |
| logLik | Log-likelihood of the State Space Model. |
| logLik.SSModel | Log-likelihood of the State Space Model. |
| mvInnovations | Multivariate Innovations |
| plot.SSModel | Diagnostic Plots of State Space Models |
| predict | State Space Model Predictions |
| predict.SSModel | State Space Model Predictions |
| print.KFS | Print Ouput of Kalman Filter and Smoother |
| print.SSModel | Print SSModel Object |
| rename_states | Rename the States of SSModel Object |
| residuals.KFS | Extract Residuals of KFS output |
| rstandard.KFS | Extract Standardized Residuals from KFS output |
| sexratio | Number of males and females born in Finland from 1751 to 2011 |
| signal | Extracting the Partial Signal Of a State Space Model |
| simulateSSM | Simulation of a Gaussian State Space Model |
| SSMarima | Create a State Space Model Object of Class SSModel |
| SSMcustom | Create a State Space Model Object of Class SSModel |
| SSMcycle | Create a State Space Model Object of Class SSModel |
| SSModel | Create a State Space Model Object of Class SSModel |
| SSMregression | Create a State Space Model Object of Class SSModel |
| SSMseasonal | Create a State Space Model Object of Class SSModel |
| SSMtrend | Create a State Space Model Object of Class SSModel |
| transformSSM | Transform Multivariate State Space Model for Sequential Processing |
| [.SSModel | Extract or Replace Parts of a State Space Model |
| [<-.SSModel | Extract or Replace Parts of a State Space Model |


"Code every day" but only if you feel like it.
"Code every day" but only if you feel like it. Don't push it, burnout is real and once you get there you might not want to code anymore and will have wasted all your effort.
Thanks for sharing!
"Code every day" but only if you feel like it. Don't push it, burnout is real and once you get there you might not want to code anymore and will have wasted all your effort.
Thanks for sharing!


×
Welcome to Minecraft!
Game Instructions
Please press the "New Game" button to start a new game. The goal of the game is to use the given tools to move the land and landscape. The player has access to three tools: a pickaxe for the rocks; an axe for the bush and tree; a shovel for the grass and dirt. The player must select a tool to grab the item, then re-click the tool to put it back.


WITNESS LIST Appropriations-S/C on Criminal Justice Committee April 20, 2006-9:00A Interim Charge #1 On: Harris, Dwight (TX Youth Commission) Hightower, Allen (C.M.H.C.) Livingston, Brad (Texas Department of Criminal Justice) Sapp, Allen (Correctional Managed Health Care) Interim Charge #7 On: Bramblett, Mary Anne (Self) Cosper, Caprice (Self) Creuzot, John (Self) Gist, Judge Larry (Self) Livingston, Brad (Texas Department of Criminal Justice) Owens, Rissie (TX Bd of Pardons & Paroles) White, Bonita (Texas Dept. of Criminal Justice Community Justice Assistance Division)


Preparation time
less than 30 mins
Cooking time
over 2 hours
Serves
Serves 4
This wholesome Vietnamese noodle soup recipe uses the slow-cooker to make a richly flavoured stock for its base.
Equipment and preparation: For this recipe, you will neeed a medium-sized electric slow-cooker.
This meal provides 447 kcal, 58g protein, 43g carbohydrate (of which 3.5g sugars), 3g fat (of which 0.7g saturates), 1g fibre and 4g salt per portion.
Place the vegetables in the slow-cooker. Stir in the five-spice powder, 1 litre/1¾ pints water and soy sauce until well combined.
Cut any string from the chicken, remove the skin by pushing your fingers between the breast meat and the skin and easing off the skin. Do the same with the legs, snipping off any skin around the wings or leg tips with scissors.
Place the chicken, breast-side up, in the slow-cooker, pushing it down among the vegetables. Season all over with salt and pepper.
Cover and cook on high for 4½ hours, or until the chicken is completely cooked through and very tender.
Drain the contents of the slow-cooker into a large bowl. Place the chicken on a chopping board and strip the meat from the carcass, thickly slice. Cover with foil.
Skim off the fat from the stock collected in the bowl using a large metal spoon. Pour the stock into a clean saucepan, stir in the fish sauce and place on a gentle simmer.
Half-fill a separate saucepan with water and bring to the boil. Add the noodles and cook until just tender, stirring regularly to separate them. Drain well.
Divide the noodles equally among 4 deep serving bowls. Top each with chicken, spring onions, beansprouts and coriander. Ladle over the hot stock and season with soy. Garnish with the remaining sliced chilli and lime wedges.
You need JavaScript to view this clip.
Testing whether turkey, chicken and poultry are cooked


Hi! I'm Osama, a full stack
Web
Developer
and a civil engineer .
I belive in technology
be the the change that you want to see in the world.
Contact
For further information feel free to contact me.


Input with success
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Search
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What is JavaScript?
This is just a very quick recap of the js-foundamentals
The essence is that Javascript is now a real language, having a core team addressing known issues, and that it is very fast evolving.
Also, everything is made completely transparent and everybody may participate.
EcmaScript / ES
The scripting language specification which is implemented by JavaScript . It
is standardized by the organization
Ecma International .
Javascript is now a real language, sticking to a defined specification
The specification is maintained by the commitee
The commitee makes decisions and addresses issues
Ecma TC39 Committee
All new proposals are considered by the Ecma TC39 committee .
They go through the following process (stages) before they are included in the Ecma Standard
Proposal
Draft
Candidate
Finished
Everything is made completely transparent and everybody may participate.
Still the commitee makes the decisions
Javascript - ECMASript (ES)
1996 Javascript introduced
1997 ES introduced
2009 ES5 (5th edition)
2015 ES6 (ES2015)
2016 ES7 (ES2016)
2017 ES2017
2018 ES2018
2019 ES2019
2020 ES2020
ES.Next
All implementors are supposed to stick to the standard/specification
There are huge gaps between browsers and their functionality.
Realization of specification is not enforced and not done by the same pace
Even ES6 is not fully supported by all browsers yet, despite the fact that the standard is already 2 years old. it is recommended using a transpiler like Babel et al.
We will focus on the versions maked bold


3.4 Related Topics
- Compiler design
-
The basics behind the code translators that
ultimately dictate how efficiently programs will run, at
least at the instruction level. Whereas generally in
algorithm design we focus on complexity as a measure of
performance (see Chapter
4), understanding the issues compilers deal with in
translating code can help us tune performance in practice.
Understanding tail recursion is a good example.
- Tail recursion
elimination
-
A process in which the final
tail-recursive call in a function is replaced with an
iterative control structure. This does not change the
outcome of the function, but helps avoid the overhead of an
extra function call. Tail recursion elimination is a
fundamental principle studied in compiler design.
- Recursion trees
-
Illustrations that help us visualize
calling sequences with recursive functions. Recursion trees
vary in their formality. Figures Figure
3.1 and Figure
3.4 for recursively computing a factorial and Figure
3.6 for determining the prime factors of a number are
recursion trees. Recursion trees are most often used with
functions containing two or more recursive calls within each
activation.
|


Vertical split
I'll be placed top
I'll be placed bottom
Horizontal split
I'll be placed left
I'll be placed right


Founder and first editor of the newspaper La Solidaridad, which became the vehicle of expression for Filipino propaganda in Spain.
Together wtih Jose Rizal and Marcelo H. Del Pilar, he undertook propaganda campaigns in Spain.
Born in Jaro, Iloilo, on December 18, 1856. He died on January 20, 1896, in Barcelona, Spain.


White Castle plans to open only Florida location in Orlando
The popular restaurant White Castle may be making its way to Florida.
White Castle is planning to open its only Florida location near Walt Disney World, according to the Orlando Business Journal .
The fast-food chain is known for its small square hamburgers and a menu that features other items including chicken and waffle sliders, sloppy joe sliders, chicken rings and corn dog nibblers and mac n’ cheese nibblers just to name a few.
The new restaurant will be located at O-Town West near Palm Parkway and Daryl Carter Boulevard.
The Orlando Business Journal reports that this will be the first White Castle in Florida in more than 50 years.


| date: | 2013/04/30 |
|---|
Primarily a bugfix release, this release also includes support for the new AWS Support API.
AWS Support API - A client was added to support the new AWS Support API. It gives programmatic access to Support cases opened with AWS. A short example might look like:
>>> from boto.support.layer1 import SupportConnection
>>> conn = SupportConnection()
>>> new_case = conn.create_case(
... subject='Description of the issue',
... service_code='amazon-cloudsearch',
... category_code='performance',
... communication_body="We're seeing some latency from one of our...",
... severity_code='low'
... )
>>> new_case['caseId']
u'case-...'
The Support Tutorial has more information on how to use the new API. (commit 8c0451)
The reintroduction of ResumableUploadHandler.get_upload_id that was accidentally removed in a previous commit. (commit 758322)
Added OrdinaryCallingFormat to support Google Storage’s certificate verification. (commit 4ca83b)
Added the eu-west-1 region for Redshift. (commit e98b95)
Added support for overriding the port any connection in boto uses. (commit 08e893)
Added retry/checksumming support to the DynamoDB v2 client. (commit 969ae2)
Several documentation improvements/fixes:
- Incorrect docs on EC2’s import_key_pair. (commit 6ada7d)
- Clearer docs on the DynamoDB count parameter. (commit dfa456)
- Fixed a typo in the autoscale_tut. (commit 6df1ae)


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Site Reliability Engineer by day, Developer by night. 3+ years of professional hands-on experience automating, creating, maintaining, and supporting multi-environment platforms, infrastructure and services at scale - whilst trying to push correct SRE methodologies along the way.
This website was set up to enable me to track my own personal development journey (and hopefully help a few others out along the way).
Currently making good progress on the 'commit-per-day' challenge for the year on personal projects.
Working a YOOX Net-a-Porter as an SRE on the ECommerce Infrastructure team where we are currently building out both our own Kubernetes cluster onto our underlying VMWare infrastructure, and building our own VIO instance for teams to consume. We also maintain (and in the progress of migrating) legacy Puppet infrastructure to a more modern Terraform and Ansible approach.
As a Site Reliability Engineer on the Nimbus team, I developed, maintained, and supported Sky's multiple internal, private cloud, open-source CloudFoundry deployments and services. Our largest deployment hosted over 1000 front and backend applications, with over 40 teams, and hundreds of users. The most recent project was to redesign, redeploy, and migrite our old platform and services off of using dedicated networking hardware, to our entire estate being IaC using NSXT.