UD for Xavante
Tokenization and Word Segmentation
- Xavante uses all 17 UPOS.
- Tokenization and semgmentatoin in Xavante is not straightforward, since descriptions do not agree among themselves.
- In general, words are delimited by whitespace characters. Description of exceptions follows.
- According to typographical rules, many punctuation marks are attached to a neighboring word. We always tokenize them as separate tokens (words).
Mapping UPOS to XPOS Xavante
| UPOS | XPOS |
|---|---|
| ADJ | adj |
| ADV | adv |
| INTJ | intj |
| NOUN | n |
| PROPN | ppn |
| VERB | v, vi, vt |
| ADP | pp |
| AUX | aux |
| CCONJ | cc |
| DET | det |
| NUM | num |
| PART | pcl |
| PRON | pro |
| SCONJ | sc |
| PUNCT | punct |
| SYM | sym |
| X | x |
Morphology
Tags
- Xavante (typological profile)
Features
NOMINAL FEATURE
- Nominal words, NOUN, PROPN and PRON, are not marked for Gender, plural or animacy.
- There are no classifiers.
- The two main values of the Number feature are Sing and Plural.
- The notion of plural is expressed through numerals, particles or through reduplication:
Person indexes
Xavante has a complicated system of indexation, using many different sets of markers. These are given in the tables below.
-
Xavante has postpositions
-
Nominal Reduplication: it marks pluralilty in nouns, as in pi-pi ‘feetʼ. It can be monosyllabic (involving the first or the second syllable of the stem) or dissyllabic. Reduplication is associated with the feature-value
Redup
. -
Augmentative and diminutive: the diminutive morpheme is -tin
Dim
and the augmentative -atʃoAugm
. These morphemes refer to the size of something or the expansion of an event (if it is big or not).
VERBAL FEATURE
-
Some verbs occur with the morpheme -ka, which is a transitivizer. This feature (
Trans
) takes the value YES if the when the morpheme is present. Verbs that may or not combine with this morpheme take no overt object or require two obligatory arguments. -
Verbal Reduplication: it assigns aspectual function in verbs, as in ãbi-bi ‘to pull successively.ʼ As in the nouns, it can be monosyllabic (involving the first or the second syllable of the stem) or dissyllabic. Reduplication is associated with the feature-value
Redup
. -
Nominalization: there are two productive nominalizer affixes in this language: -ap
Nmzr=Circ
and i-Nmzr=Obj
.
Wh-words
Xavante wh-words are built from words such as wa ‘who’, marĩ ‘what’ (man’s speech), tiha ‘what’ (woman’s speech), mamɛ ‘where’, mahãta ‘where is’, and momo ‘where to’. These are, in questions, predeced by the particle e, which indicates that the speaker requires new information.
| UPOS | XPOS |
|---|---|
| who | e wa |
| what (man) | e marĩ |
| what (woman) | e tiha |
| por quê? (man) | e marĩ bə |
| por quê? (woman) | e tiha bə |
| where | e mamɛ |
| where to | e momo |
| where (is) | e mahãta |
Syntax
Treebanks
There are N Xavante UD treebanks:
Instruction: Treebank-specific pages are generated automatically from the README file in the treebank repository and
from the data in the latest release. Link to the respective *-index.html
page in the treebanks
folder, using the language code
and the treebank code in the file name.


Shiro's Story creator Rapman left hometown because of 'jealousy'
Rapman has opened up about leaving his hometown as a result of ‘jealousy’.
The star, who grew up in Deptford, features Lewisham and Peckham prominently in his new movie Blue Story after the success of his viral YouTube sensation Shiro’s Story.
However, chatting to Metro.co.uk, he revealed that not everyone had the kindest reaction to his newfound fame.
‘I don’t live in the Lewisham borough anymore. I think anyone you speak to, who’s getting successful, doesn’t live in their hometown anymore,’ he explained.
Advertisement Advertisement
‘It’s only because, if you grew up in an area that’s poverty-driven, if you’re now successful and you’re not really stuck in poverty, they’re going to be jealous. Human nature is jealousy sometimes.’
The star – real name Andrew Onwubolu – pointed out: ‘Some people are super happy for me. A lot of people are praising me and can’t believe it, they’re inspired.
‘But there’s a small group that are like, “What have you done for me? You’re making this amount of money, I’m assuming, you’re this famous, what about us?”
‘I’m a person that cuts away from negativity, I don’t want to be in confrontation with anyone over my career, so I’d just rather live in peace.’
Despite his success from Shiro’s Story, Blue Story was actually one of Rapman’s first projects, and he classes it as the one closest to his heart.
‘Everyone – every single person, even some now – wants Shiro’s Story [as a feature film],’ he said.
 That’s a bit weird, why are you not doing what the people want?”’
He insisted: ‘I knew that [Blue Story] was closer to my heart. Right now, as soon as I had the platform, I knew this is what I wanted to do.’
The movie follows the friendship between Timmy and Marco, who are drawn into opposing sides of a postcode war, with tragic and violent consequences.
Blue Story is out on 22 November.
Got a showbiz story?
If you've got a story, video or pictures get in touch with the Metro.co.uk Entertainment team by emailing us<EMAIL_ADDRESS>calling 020 3615 2145 or by visiting our Submit Stuff page - we'd love to hear from you.


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Node statistics
~ More data will be added here when Bila adds more api stuff ~
History
Star pool is the second Duino-Coin mining node created by Bilaboz from the Duino team.
It was launched at 17/08/2021 and helps in off-loading the master server from PC, AVR and ESP miners.


Reduce system administration overheads and simplify the process of distributed application development. Subutai’s free blueprints provide an all-inclusive developer environment for specifying general instructions to automate P2P distributed application (dApp) management tasks (installing, updating, maintaining, etc.). Subutai blueprints are available in the Subutai Bazaar at bazaar.subutai.io (registration required), and are released under Apache License v2.0.
Blockchain-in-a-Box – write Smart Contracts in minutes without having to deal with obtaining testnet Ether (the cryptocurrency fueling the Ethereum network). learn more
IoT Sandbox – easily store and visualize IoT data on the edge. learn more
Nextcloud – access and manage your files with free, flexible, secure cloud storage. learn more
GitLab – deploy and manage GitLab repositories on peer-to-peer clouds. learn more
Minecraft – play Minecraft on your own global private network game server. learn more
Subutai has the Blueprint feature for standing up complicated application stacks over several containers. It’s a simple JSON based templating format similar to Amazon’s Cloud Formation templates. Use these Blueprints to fire up application stacks within environments or build environments using your favorite devops tools for automation.
Using the Blueprint wizard, finish your build in 4 easy steps as shown below for your Blueprint of choice:
From defining application variables to building or updating an existing environment, you can stand up your application stack in no time. For example, with the Blockchain-in-a-Box Blueprint, you get an instant environment for writing decentralized blockchain-based applications on Ethereum Network. Find out more about using Blueprints.
For the more technical users, we invite you to create your own Blueprints! Subutai Blueprints specify general instructions for installing, updating, and maintaining P2P distributed cloud applications. The Subutai P2P Cloud combines these instructions with load and resource availability information to optimally place infrastructure resources in P2P cloud environments and run distributed applications. As the Blueprint author or creator, you combine and write these instructions in a single Subutai.json file.
Blueprint authors can "Publish" their application Blueprints on the Subutai Bazaar to be used for free or for Subutai™ GoodWill. All the Blueprints are open source so yes, this is for sincerely rewarding good deeds. If you wanted to, you could still fork their public repository and use the Blueprint privately, but why not contribute back? See the guide on Writing Subutai Blueprints. to author and publish your own Blueprints.
View your published Blueprint on Bazaar
Submit your Blueprint for review and testing by a Bazaar administrator
Design an application stack for your Blueprint, and then write the subutai.json file


{% extends "/templates/base2.html" %} {% block content %}
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| %||% | Return first non-null of two values |
| addNAstr | Transform missing values of a factor to an extra level |
| children | A fertility survey - "children" table |
| chisq.residuals | Return the chi-squared residuals of a two-way frequency table. |
| clipcopy | Transform an object into HTML and copy it for export |
| clipcopy.default | Transform an object into HTML and copy it for export |
| clipcopy.proptab | Transform an object into HTML and copy it for export |
| copie | Transform an object into HTML and copy it for export |
| copie.default | Transform an object into HTML and copy it for export |
| copie.proptab | Transform an object into HTML and copy it for export |
| cprop | Column percentages of a two-way frequency table. |
| cprop.data.frame | Column percentages of a two-way frequency table. |
| cprop.matrix | Column percentages of a two-way frequency table. |
| cprop.table | Column percentages of a two-way frequency table. |
| cprop.tabyl | Column percentages of a two-way frequency table. |
| cramer.v | Compute Cramer's V of a two-way frequency table |
| cross.multi.table | Two-way frequency table between a multiple choices question and a factor |
| describe | Describe the variables of a data.frame |
| describe.character | Describe the variables of a data.frame |
| describe.data.frame | Describe the variables of a data.frame |
| describe.default | Describe the variables of a data.frame |
| describe.factor | Describe the variables of a data.frame |
| describe.haven_labelled | Describe the variables of a data.frame |
| describe.numeric | Describe the variables of a data.frame |
| duplicated2 | Determine all duplicate elements |
| enfants | A fertility survey - "enfants" table |
| escape_regex | Escape regex special chars Code directly taken from Hmisc::escapeRegex |
| fecondite | A fertility survey |
| femmes | A fertility survey - "femmes" table |
| fertility | A fertility survey |
| first_non_null | Return first non-null of two values |
| format.proptab | S3 format method for proptab objects. |
| freq | Generate frequency tables. |
| freq.na | Generate frequency table of missing values. |
| ggsurvey | Easy ggplot2 with survey objects |
| happy | Data related to happiness from the General Social Survey, 1972-2006. |
| hdv2003 | Histoire de vie 2003 |
| households | A fertility survey - "households" table |
| icut | Interactive conversion from numeric to factor |
| iorder | Interactive reordering of factor levels |
| irec | Interactive recoding |
| lprop | Row percentages of a two-way frequency table. |
| ltabs | Cross tabulation with labelled variables |
| menages | A fertility survey - "menages" table |
| multi.split | Split a multiple choices variable in a series of binary variables |
| multi.table | One-way frequency table for multiple choices question |
| na.rm | Remove observations with missing values |
| odds.ratio | Odds Ratio |
| odds.ratio.factor | Odds Ratio |
| odds.ratio.glm | Odds Ratio |
| odds.ratio.matrix | Odds Ratio |
| odds.ratio.multinom | Odds Ratio |
| odds.ratio.numeric | Odds Ratio |
| odds.ratio.table | Odds Ratio |
| print.description | Describe the variables of a data.frame |
| print.odds.ratio | Odds Ratio |
| print.proptab | S3 print method for proptab objects. |
| prop | Global percentages of a two-way frequency table. |
| prop.data.frame | Global percentages of a two-way frequency table. |
| prop.matrix | Global percentages of a two-way frequency table. |
| prop.tabyl | Global percentages of a two-way frequency table. |
| prop_table | Global percentages of a two-way frequency table. |
| qload | Load one or more packages, installing them first if necessary |
| qscan | Scan R scripts and load/install all detected packages |
| quant.cut | Transform a quantitative variable into a qualitative variable |
| recode.na | Recode values of a variable to missing values, using exact or regular expression matching. |
| rename.variable | Rename a data frame column |
| renomme.variable | Rename a data frame column |
| residus | Return the chi-squared residuals of a two-way frequency table. |
| rm.unused.levels | Remove unused levels |
| rp2012 | 2012 French Census - French cities of more than 2000 inhabitants |
| rp2018 | 2018 French Census - French cities of more than 2000 inhabitants |
| rprop | Row percentages of a two-way frequency table. |
| rprop.data.frame | Row percentages of a two-way frequency table. |
| rprop.matrix | Row percentages of a two-way frequency table. |
| rprop.table | Row percentages of a two-way frequency table. |
| rprop.tabyl | Row percentages of a two-way frequency table. |
| tabs | Weighted Crossresult |
| women | A fertility survey - "women" table |
| wtd.mean | Weighted mean and variance of a vector |
| wtd.table | Weighted one-way and two-way frequency tables. |
| wtd.var | Weighted mean and variance of a vector |


Catholic Crossroads
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Prayers
"Pray without ceasing."
I Thess. 5:18
The Holy Rosary
Chaplets
Novenas
Marian Prayers
Prayers of the Saints
Various Prayers


This site is designed to provide accurate and authoritative information in regard to the subject matter covered, quality safe deposit products and services. The Manuals are posted with the understanding the site, and authors of the content, are not engaged in rendering legal professional service by providing this material. It does not constitute legal advice and is presented without any representation or warranty whatsoever, including as to the accuracy or completeness of the information.
Site visitors should also keep in mind that the content is generally designed to be of general applicability. Particular state laws, regulations, and special contractual provisions can greatly impact rights, responsibilities and legal obligations. Only a competent attorney or other professional looking at all the pertinent facts and circumstances of a particular situation can provide definitive guidance for you.
If legal advice or other expert assistance is required, the services of a competent professional person should be sought.
This site contains many links to Web sites of third parties, from governmental agencies to individuals and companies. Those links are provided for your convenience. By placing a link to a site, we are not guaranteeing it. We have no control over the content on third-party sites and make no representations or warranty regarding its accuracy.
Questions and comments regarding site contents may be directed to: Advancetec Safe Deposit Services, Inc. We can be reached via email at<EMAIL_ADDRESS>Or, you can reach us by telephone at<PHONE_NUMBER>.
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| Constants |
| DONTKNOW |
specifies an unknown character set.
|
| ANSI |
specifies the ANSI character set.
|
| MAC |
specifies the Apple Macintosh character set.
|
| IBMPC_437 |
specifies the IBM PC character set number 437.
|
| IBMPC_850 |
specifies the IBM PC character set number 850.
|
| IBMPC_860 |
specifies the IBM PC character set number 860.
|
| IBMPC_861 |
specifies the IBM PC character set number 861.
|
| IBMPC_863 |
specifies the IBM PC character set number 863.
|
| IBMPC_865 |
specifies the IBM PC character set number 865.
|
| SYSTEM |
specifies the system character set.
|
| SYMBOL |
specifies a set of symbols.
|
| Constants' Details |
DONTKNOW
const short DONTKNOW = 0;
- Description
- specifies an unknown character set.
|
|
ANSI
const short ANSI = 1;
- Description
- specifies the ANSI character set.
|
|
MAC
const short MAC = 2;
- Description
- specifies the Apple Macintosh character set.
|
|
IBMPC_437
const short IBMPC_437 = 3;
- Description
- specifies the IBM PC character set number 437.
|
|
IBMPC_850
const short IBMPC_850 = 4;
- Description
- specifies the IBM PC character set number 850.
|
|
IBMPC_860
const short IBMPC_860 = 5;
- Description
- specifies the IBM PC character set number 860.
|
|
IBMPC_861
const short IBMPC_861 = 6;
- Description
- specifies the IBM PC character set number 861.
|
|
IBMPC_863
const short IBMPC_863 = 7;
- Description
- specifies the IBM PC character set number 863.
|
|
IBMPC_865
const short IBMPC_865 = 8;
- Description
- specifies the IBM PC character set number 865.
|
|
SYSTEM
const short SYSTEM = 9;
- Description
- specifies the system character set.
|
|
SYMBOL
const short SYMBOL = 10;
- Description
- specifies a set of symbols.
|
|
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


ZVC Bootstrap Paginated Repeater extends ZRepeater component adding pagination behaviour.
In order to use this component, please include
<script src="zvc/zvc-bootstrap-repeater.js"></script>
after zvc.js
Examples in next sections show how pagination works. Examples use a simulated Customers Model to interact with data. This model supports search and basic CRUD operations. A text search field is also used in examples.
Customers are rendered in page using CustomerCard component. One instance of this component is created for every row in the page. Field "repeaterIndex" starts with 0 for each returned page. Field "controllers" in repeater components hols and array of controller instances created for current page.
To make examples more real a reusable TextSearch component is used to filter rows:


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Try this: go to your favorite search engine, type the search term "hack," and see what news articles pop up as a result.
I just did that, and here are a few of my search results:
- Looks Like Uber Got Hacked
- You Got Hacked. Cybersecurity Stocks Soar
- Security Firm Finds Link Between China and Anthem Hack
- 5 Billion Android Apps Open to Hack
- Expect The Hacks To Keep On Coming, Just Ask Lenovo
Between the Snowden revelations and the increasing number of high-profile hacks we've seen lately, it should have become obvious to even the most Pollyanna-minded observer that maintaining individual privacy and user security should be one of our primary goals. As one of my search results for "hack" suggests, people and organizations have finally begun to act on their privacy and security concerns in earnest. That's one reason why cybersecurity stocks are so hot right now.
Cybersecurity stocks aren't just rallying due to headlines. All these hacks have legitimately boosted their business.
So, besides picking up a share or two of a sexy security ETF, what can you do to make the world safer from destructive hacks?
Build for Privacy and Security First
Forget the so-mo-lo trend. Instead of thinking about social first, mobile first, or local first design, you should think about privacy and security first.You may think you're safe from attack if you're a small player, but you're not.
Some increasingly common attacks — like DDoS extortion — specifically target smaller, more vulnerable businesses, whose loose cowboy cultures, shallow security expertise, fragile infrastructure and fresh capital make for easy pickings.
If you're building a tech start-up, you may be particularly at risk.
"Startups are incredibly vulnerable to cyberattacks in their first 18 months," said Brian Burch, vice president with Symantec. "If a business thinks that it's too small to matter to cybercriminals, then it's fooling itself with a false sense of security."
So, how do you build your cutting-edge application or game-changing business with privacy and security in mind from the get-go? Here are a few simple suggestions I've gleaned from the internet and my own experience working with and for startups.
- Imagine the worst-case scenario and plan for it. What happens if you get hacked and all your user information is shared tomorrow? How do you keep that from happening? How will you respond if it does? Put measures in place to proactively defend against attacks and recover from them if they actually happen.
- Surround yourself with privacy and security resources and experts. It would be great if your technical founder is also a cybersecurity expert, but what if she isn't? Seek out friends, partners, and employees who are. For example, I have attended cybersecurity meetups and have met some brilliant, passionate security advocates who opened my eyes to new possibilities. If you can plug yourself and your startup into that community, you'll be more knowledgable and prepared for potential threats.
- Only collect information from your users that you actually need. I have seen many individuals and businesses try to collect as much information as possible about their customers and users without having a clear roadmap for how that data will be used. Not only can that waste valuable time and resources, but that can also create more risk for your users if you are hacked. Do you really need their credit card information? Their address? Their mother's middle name? Do you REALLY need to know where they are at all times?
- Do unto your users as you would have done unto you. How would you like your data to be handled? Would you be OK with someone selling it to the highest bidder? Would you be OK with it being stored insecurely? Would you be OK with someone at the company being able to access your location at the click of a button? Don't treat your customer data any differently than you'd want yours and your family's data to be treated.
- Be humble. Remember that you are not above the fray.  Remember this and act accordingly, and you'll reduce your risk.
How will you protect your privacy and security in your business -- and the rest of your life?
photo credit: Edward Snowden Wired Cover via photopin (license)


Example GemFire REST Web based API
This is an example Spring Boot based app that provides the following GemFire features.
- POST region with region key and value to put data into a region
- GET region name and key to read
When starting the application you must provide the ENVironment
- name=The REST application GemFire client name
- LOCATOR_HOST=public IP address or Public Host Name**
- LOCATOR_PORT= =**Locator Port**
Example REST Region Service
The URL http://**root**/region prefix exposes a REST interface to preform READ/WRITE
operations on a GemFire region.
POST region
Put a key/value entry into a given region.
**NOTE** The value is expected to be a JSON string
**Format**
http://root/region/regionName/key
POST BODY
value
Example
HTTP POST
http://localhost:8080/region/test/1
POST DATA
HELLO WORLD
RESPONSE
{ "name" : "world"}
GET region
Get a region value based on a given key
Format
http://host/region/regionName/key
Example
HTTP GET
http://host:port/region/Test/hello
RESPONSE
{ "name" : "world"}
Query
Perform a GemFire query operation
http://host:port/query
* Note the select assumes the results of PdxInstances
POST BODY
select * from /region
Appending a number the limit the number of results returned.
http://host:port/query/limitNumber


@NonnullByDefault public static interface Events.DefaultFilters
Events.HandlerBuilder.filter(Predicate)
.| Modifier and Type | Method and Description |
|---|---|
<T extends EntityEvent> |
entityHasMetadata(MetadataKey<?> key)
Returns a predicate which only returns true if the entity has a given metadata key
|
<T extends Cancellable> |
ignoreCancelled()
Returns a predicate which only returns true if the event isn't cancelled
|
<T extends PlayerMoveEvent> |
ignoreSameBlock()
Returns a predicate which only returns true if the player has moved over a block
|
<T extends PlayerMoveEvent> |
ignoreSameBlockAndY()
Returns a predicate which only returns true if the player has moved over a block, not including movement
directly up and down.
|
<T extends PlayerMoveEvent> |
ignoreSameChunk()
Returns a predicate which only returns true if the player has moved over a chunk border
|
<T extends PlayerEvent> |
playerHasMetadata(MetadataKey<?> key)
Returns a predicate which only returns true if the player has a given metadata key
|
<T extends PlayerEvent> |
playerHasPermission(String permission)
Returns a predicate which only returns true if the player has the given permission
|
<T extends Cancellable> Predicate<T> ignoreCancelled()
T
- the event type<T extends PlayerMoveEvent> Predicate<T> ignoreSameBlock()
T
- the event type<T extends PlayerMoveEvent> Predicate<T> ignoreSameBlockAndY()
T
- the event type<T extends PlayerMoveEvent> Predicate<T> ignoreSameChunk()
T
- the event type<T extends EntityEvent> Predicate<T> entityHasMetadata(MetadataKey<?> key)
T
- the event typekey
- the metadata key<T extends PlayerEvent> Predicate<T> playerHasMetadata(MetadataKey<?> key)
T
- the event typekey
- the metadata key<T extends PlayerEvent> Predicate<T> playerHasPermission(String permission)
T
- the event typepermission
- the permissionCopyright © 2017. All rights reserved.


Qantas will axe its ‘underperforming’ Sydney-Beijing service in March 2020
by Jackie ChenQantas has announced it will suspend flights from Sydney to Beijing in March 2020, and will serve its route “indirectly through partner airlines”.
Currently, Qantas flies between Sydney and Beijing five times weekly using an Airbus A330 aircraft. The airline says this route is “not commercially viable due to excess market capacity and weak demand for Business Class on flights between the two cities”.
This is not the first time Qantas has decided to cut this route. The Australian flag carrier first flew between the two cities between 1984 and 1987, before operating this route again from 2006 to 2009. Then in 2017, Qantas reintroduced this non-stop service. It was a daily service at the beginning, before the airline reduced the frequency to five times per week from October 2018.
However, the airline said that the overall competitor capacity between Beijing and Australia has increased by around 20 per cent and is expected to grow even further in 2020. It added that this is “in contrast to broader international capacity out of Australia, which is declining”.
“Our flights to Beijing have been underperforming for some time due to weaker demand as well as a big increase in capacity from other airlines,” says Tino La Spina, Qantas International CEO.
In contrast, Qantas says its daily flights between Sydney and Shanghai continue to perform well and there are no changes to this schedule.
“China is a significant market for Qantas and our direct services from and to Shanghai are performing well. With Beijing, we’re responding to what the market is telling us.
“We’ve got a strong partnership with China Eastern, so Qantas customers will be able to travel with them between Australia and Beijing and be rewarded as they would when flying with us,” he added.
China Eastern is Qantas’ codeshare partner. Qantas customers can fly on China Eastern flights from Sydney to Beijing via Nanjing and Hangzhou. Below is China Eastern’s flight schedule:
| Flight No. | Departs | Time | Stopover | Time | Arrives | Days |
| MU712 | Sydney (SYD) | 1245-2000 | Hangzhou (HGH) | 2130-2345 | Beijing (PEK) | Wed, Fri, Sun |
|---|---|---|---|---|---|---|
| MU711 | Beijing (PEK) | 1650-1925 | Hangzhou (HGH) | 2115-1115 (+1) | Sydney (SYD) | Tue, Thu, Sat |
| MU792 | Sydney (SYD) | 1130-1930 | Nanjing (NKG) | 2130-2330 | Beijing (PEK) | Tue, Thu, Sat |
| MU791 | Beijing (PEK) | 1545-1745 | Nanjing (NKG) | 1930-0930 (+1) | Sydney (SYD) | Mon, Wed, Fri |
Alternatively, China’s flag carrier Air China operates daily non-stop flights between Sydney and Beijing using a Boeing 777-300ER aircraft:
| Flight No. | From | To | Departs | Arrives | Days |
| CA174 | Sydney (SYD) | Beijing (PEK) | 2040 | 0440 (+1) | Daily |
|---|---|---|---|---|---|
| CA173 | Beijing (PEK) | Sydney (SYD) | 0140 | 1530 |
China Eastern also operates flights from Sydney, Melbourne and Brisbane to Shanghai, and from Sydney to Kunming and Wuhan. Beyond Shanghai, Qantas customers also have access to 19 China Eastern codeshare destinations within Greater China, including Beijing, Chengdu, Dalian, Fuzhou, Harbin, Kunming, Qingdao, Shenyang and Xian.
Customers can also connect to Beijing and other destinations in China out of Hong Kong with Cathay Pacific and Cathay Dragon.
Qantas’ subsidiary company Jetstar Group’s airlines based in Asia also fly to nine destinations in China.
Qantas said it will redeploy the aircraft used on the current Beijing route to other existing destinations in Asia, and customers booked to travel on the route beyond March 2020 will be contacted directly and re-accommodated on alternative services or offered a refund or fare credit.
In other news, the Australian flag carrier has recently announced its goal to cut carbon emissions to net zero by 2050.


Goal Template allows you to
Recommended and Other Ships list all your heartlocked ships not listed in Current Goals. If one of your ships is not yet reaching her remodel level, she will show up in Recommended section with target level set to the minimal remodel level. Otherwise she will appear in Other Ships section with more general goals (Level 99 or Level 180).
Base Exp
?Since game phase 2 has changed the experience distribution of normal maps, now exps gained from battles are different by enemy composites, no longer the same value by maps.
So instead of choosing a map to get the mapped Base Exp, now you can directly input the expected (maybe average) Base Exp value of the node(s) from where you are going to grind. Base Exp
value can be found at right-top of in-game battle result screen, or the Node EXP
after expanding Nodes in your Strategy Room Maps History page.
When adding a ship leveling goal, all enabled templates are attempted in order and the first template that has a matching ship type will be applied to that ship.
For example, assume if you have the following templates in order:
CL,DD
with map 1-5 and some other settingsCL,DD,CAV
with map 5-4 and some other settingsAny
with map 3-2 and some other settingsThe first template matches ship type "light cruisers(CL) or destroyers(DD)"; the second template matches ship type "light cruisers(CL) or destroyers(DD) or aviation cruisers(CAV)"; and the third one matches any ship type.
When a destroyer is added to leveling goal, despite all 3 templates match her ship type, only the first template is applied, her map will be set to 1-5 and so does other leveling settings. When an aviation cruiser is added, the second template is applied because this is the first one that matches her ship type. Similarly when a battleship is added, the third template is applied.
The ship type filter is a comma-separated list of ship types, for now only English abbrs and *
(will be explained shortly) are accepted (case-insensitive), following inputs are all valid:
cl, dd,ca
CL, DD, CA, DD, CA
*
*, ca, dd
Don't worry about case or putting extra spaces or having duplicated stuff when editing, they can be processed properly.
The English abbreviations of ship types is also used in "Ship List" tab of strategy room: setting ship type filter to CL,DD,CA
selects exactly the same list of ships as only turning on DD
, CL
, CA
filters in "Ship List" tab.
*
is a wildcard that matches all ship type, and any ship type filter containing *
matches all ships. (Note that despite *
is shown as Any
in view mode, Any
is an invalid ship type and you should always use *
when editing.)
You can keep a template with ship type *
at the end of the template list, to serve as a "default setting".


AMAZING PEOPLE ARE MAKING DESIGNS IN A FUN ENVIRONMENT
When you work with us, you are part of a team of committed colaborator. All aspects of our software development process are integrated,interactive and agile.
Put approach unifies design, development and product management to create exceptional products.
We start each projet by understanding your business goa;s, the user's needs and he product requirements
Then we help translate them into effective and elegant solutions.
Before we sign a contract or write aline of code our team will spend the necessary time needed to understand time nedded to understand your product vision
The outcome of this scoping session is a proposal or high-level statement of work
based on your requirements, we can provide a complete offering or just the pieces you need.
DESIGN
Our design practice offers a full range of services including brand strategy, interaction and visual designand user experience testing.
Through out your project , our designers create and implement visual design and workflows, solicit user feedbacnk and work with you to make sure what gets built is what is needed.
DEVELOPMENT
All engineers are fluent in the latest enterprises, mobile and web development technologies.
They collaborate with your team to write, and improve code on a daily basis, using proven practices such as test-driven development and pair programming
PRODUCT MANAGEMENT
Planning and development is iterative. Because we are constantly coding and testing,the products we build are always ready to go live.
The iterative process allows for changes as business requirements evolve.


Tests for independence between X and Y computed from a paired sample (x1,y1),...(xn,yn) of (X,Y), using one of the following statistics (a) the Longest Increasing Subsequence (Ln), (b) JLn, a Jackknife version of Ln or (c) JLMn, a Jackknife version of the longest monotonic subsequence. This family of tests can be applied under the assumption of continuity of X and Y.
| Version: | 2.1 |
| Depends: | R (≥ 2.10) |
| Published: | 2014-03-12 |
| Author: | J. E. Garcia and V. A. Gonzalez-Lopez |
| Maintainer: | J. E. Garcia <jg at ime.unicamp.br> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | LIStest results |
| Reference manual: | LIStest.pdf |
| Package source: | LIStest_2.1.tar.gz |
| Windows binaries: | r-devel: LIStest_2.1.zip, r-release: LIStest_2.1.zip, r-oldrel: LIStest_2.1.zip |
| OS X binaries: | r-release: LIStest_2.1.tgz, r-oldrel: LIStest_2.1.tgz |
| Old sources: | LIStest archive |
Please use the canonical form https://CRAN.R-project.org/package=LIStest to link to this page.


Here is my GitHub Page.


Ordering food was never so easy
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The point was made by Westport-based Councillor Christy Hyland: “When you are fundraising locally for your sports club or group, Amazon won't give you a spot prize.”
Businesses are facing increasing difficulties due to online shopping and he encouraged everyone to 'please shop local'.
His own town, Westport, will be lit up this festive season despite some recent 'negativity' going out about the Christmas lights, he told a Westport-Belmullet MD meeting yesterday (Friday). Himself and Councillor Brendan Mulroy were providing the lights, and had given funding to the scheme every year, he pointed out.
He put it to the two councillors newly elected this year – Councillor Peter Flynn and Councillor Johnny O'Malley – that they too could have allocated money by making a commitment from the monies they will receive next year.
However, Councillor Flynn said as new councillors they have no budget.
Councillor Paul McNamara made the point that Kilmeena-based Councillor O'Malley was being asked to commit to Newport and Westport but he had no allocation to give.
Santa, he added, doesn't just arrive in Westport.


Bryon's Fun Website
Home
Image Generator
Name Generator
Here is some fun Generators
Image Generator
Gamertag Generator


Maximum Risk A review by Joe Chamberlain
Starring Jean-Claude Van Damme; Natasha Henstridge; Jean-Hugues Anglade; Zach Grenier & Paul Ben-Victor
Here's a concept -- Jean-Claude Van Damme gets killed within the first ten minutes of the movie. Now if that isn't enough to get you to finally see a Van Damme movie, I don't know what is. All sarcasm aside, it is certainly a different way to start a movie, of course a few minutes later we find out that the newly deceased had a twin brother -- so lucky us, we get to see more of Jean-Claude. Van Damme #1 works for the Russian Mafia in the United States and is killed by some of their operatives. Van Damme #2 is a police officer in France who finds out that he had a twin brother he never knew about after #1 gets killed in France. The remaining twin (the French cop) goes to the United States to find out who killed his brother and avenge his death. Once there, he hooks up with his deceased brother's girlfriend, played by Natasha Henstridge, and the two of them set out to discover who the murderers are.
Jean-Claude's acting abilities don't seem to be up to the usual lackluster standards in this movie. In other words, just in case you missed the sarcasm, his acting is worse than normal. On the upside, Natasha Henstridge is in this film, and she does what she did best in Species -- she gets naked. Sadly, this is probably the high point in the movie. She is actually a decent actress, but didn't improve as much as I thought she would after Species.
This is the typical Van Damme movie, with Jean-Claude doing a variety of high end martial arts moves on his opponents. Nothing new here, and certainly nothing we haven't seen in every other Van Damme movie. Simply put, there is absolutely nothing new about this movie. It has a retread plot -- this isn't the first time Jean-Claude has played twins. He still can't act. We all saw Natasha's breasts in Species (although this is one repeat performance I'm not complaining about). This is pretty much like every movie that Van Damme has ever been involved in -- sub par.
4/10
Visit The Movie Guy http://members.tripod.com/~MovieGuy/index.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Integration with MyST¶
To combine Alectryon and MyST (a Markdown parser with support for docutils/Sphinx directives), just load both plugins in your Sphinx configuration:
extensions = ["alectryon.sphinx", "myst_parser"]
That’s enough to run Coq fragments and link to identifiers:
For roles use {role}`argument`
syntax: like this. For math use either the {math}
role (\(e^{i\pi} = -1\)) or $
signs (with the dollarmath
extension, see conf.py
): (\(\cos(\pi) = -1\)).
Note that MyST disables MathJax’s heuristics for finding text to process (by marking the root of the document with mathjax_ignore
), so any math outside of {math}
or $
delimiters is not processed: \(this is not math\); use the mathjax_process
HTML class to revert that.


About IssueTracker Plugin
Plugin_IssueTracker Installation and use instructions: Plugin_IssueTracker Manifest Views - views/issue_tracker/postnewissue.html - view to format the postnewissue function of plugin_issuetracker controller. - views/issue_tracker/index.html - view to handle the display from index function of plugin_issuetracker controller. - views/issue_tracker/ping.html - view to handle the display from ping function of plugin_issuetracker controller. Controllers - controllers/plugin_issuetracker.py -- Functions --- ping : connects to the issue tracker service via the variables specified in models/plugin_issuetracker.py, calling the service and returning a simple response if the connection is successful. --- index: displays the variables as defined in models/plugin_issuetracker.py for debugging purposes. --- postnewissue: provides a form via which a user can input variables to be stored for a new issue in the issue tracker, utilizes the variables set in models/plugin_issuetracker.py, to make an xmlrpc call to the issue tracker and submit a new issue. Models models/plugin_issuetracker.py - used as a config file to define variables necessary to connect to the remote issue tracker. - Variables -- 'plugin_issuetracker_host' - the uri of the the controller hosting the service method for the issue tracker (ie. 'http://<IP_ADDRESS>:8000/issue_tracker/services/call/xmlrpc). -- 'plugin_issuetracker_user' - username of the user account that should be used to connect to the remote host using basic authentication -- 'plugin_issuetracker_pwd' - password for the user account that will be used to connect to the remote host using basic authentication -- 'plugin_issuetracker_projectid' - project id of the remote project for which issues should be submitted, this is necessary to associate the issue with a project (i.e.. 1) Static - static/plugin_issuetracker/license.html - licensing info for the plugin - static/plugin_issuetracker/about.html - general info about the use of the plugin Issue Tracker Project Controllers - controllers/services.py -- Functions --- ping: simple response to send hostname and text in response to ping request, indicating the connection was made and it is responding --- call: endpoint that routes xmlrpc calls to service functions (ping and new issue) --- newissue: receives input for issue specific variables, including project id, summary, description, and owner and inserts a new record into the issue tracker db.


15990
North
Greenway
Hayden
Loop
Suite
C
400
Scottsdale,
AZ
85260
480-538-5900
An area MAP can be found at: http://maps.google.com/maps?ie=UTF8&q=15990+North+Greenway+Hayden+Loop+Suite+C+400+Scottsdale,+AZ+85260&hq=&hnear=15990+N+Greenway+Hayden+Loop,+Scottsdale,+Maricopa,+Arizona+85260&ll=33.628342,-111.908455&spn=0.07504,0.11982&z=13
Call-in toll-free
number (US/Canada): 1-866-469-3239
Call-in toll number
(US/Canada): 1-650-429-3300
Call-in toll number
(US/Canada): 1-408-856-9570
Attendee access
code: (by request only)
All times are local to the venue:
There
are no hotel arrangements for this meeting.
Attendees are responsible
for their own hotel accommodations.


--- layout: post title: Another year gone by... date: 2012-12-19 20:58:34.000000000 -06:00 type: post published: true status: publish categories: [] tags: - Programming - Rails - Ruby - Ruby on Rails - Web application meta: _edit_last: '15714693' tagazine-media: a:7:{s:7:"primary";s:0:"";s:6:"images";a:0:{}s:6:"videos";a:0:{}s:11:"image_count";i:0;s:6:"author";s:8:"15714693";s:7:"blog_id";s:8:"15193052";s:9:"mod_stamp";s:19:"2012-12-20 03:58:34";} publicize_twitter_user: broberts_az _wpas_done_482036: '1' _publicize_done_external: a:1:{s:7:"twitter";a:1:{i:199393780;b:1;}} author: login: broberts65 email<EMAIL_ADDRESS>display_name: Bob Roberts first_name: '' last_name: '' ---
Wow, it is so hard to believe that I have been living the life of a freelance Rails developer for the entire year of 2012. What a year it has been.
I have learned so much this year and expect to learn more next year. I know that it is early for new years resolutions but I plan on being more active in the Ruby community next year.
I know that all of us in the Ruby community owe so much to others that have come before us. Many are those that are unnamed and others we all know of. No matter how much or how little, we are all part of the community and are all responsible for growing this community.
Let's all try to teach other more next year.  Let's all remember what it was like when we were just starting out and how much we appreciated help from others. Next year let's all of us take the time to teach one other person about Ruby. There are people that are interested in becoming interns. Find them, teach them and set them free. The best RoR programmer you will ever hire is one that you yourself have trained. Let's all of us commit to giving at least one presentation this upcoming year.
Remember people, that we are what we are because somebody helped us out once upon a time.
Here is to a great 2013 and lets all make Ruby on Rails the best that we can!!


Well the day finally came and the boat is in the water and still
floating. Of course the best laid plans were followed and
you know about best laid plans:). The days
prior to the launch were full of final preps and everything was
ready to go for June 2nd.
When the boat was lowered in there was one thru hull that had a
slight drip so we took the boat back out and had to repair it.
Undaunted we launched again and this time no issues.
Motoring to the fuel dock to fill with water allowed one engine
to decide it did not want to run but since we have two that was
not too big of an issue. The the autopilot decided that it
wanted to work without being turned on, so hand steering became that much harder.
All this was still ok but the small craft advisory winds that
were blowing just made it more of a challenge than it really
needed to be. Oh well we made the fuel dock, bleed the
engine, turned off the auto pilot, filled with water and went to
our final dock.
The boat is on the island dock which is across the water from
Captains Cove so we take a launch from Captains Cove to the
dock, a very short ride. Also allows for Captain Derek to
practice his VHF radio skills when calling for the launch at the
end of the day. With the boat in the water we are able to
make sure all the plumbing does not leak and start to store all
the items in their final spots. We
still have those items of cleaning/waxing/polishing that never seems to be
done but the list of open projects is getting rather small.

We are going to have an open boat on June 11th for friends, some
have not been on a boat before so this is a great time to show
what we are planning. Captains Cove is having a "Parrots
Head" event the same day so the place should be very festive.


Resource Library
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Links
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menu
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i couldn't find that page.
:(


February 27, 1807 – March 24, 1882
Stuff about Longfellow.
More stuff.
Even more stuff.
Yet more stuff. Can you believe it?
© 2019 Nobody at all | Contact


This was done as part of an application process for a user experience design role. The goal was to create a wireframe for a web app to price check cars. The app takes just three inputs and is supposed to let you know whether a deal is good or bad, as well as recommend similar cars in your area. In total, about seven hours was spent from brainstorming to completion of wireframes and pitch deck. Because of this, I believe it can still be refined much further. As such, I will offer some personal critiques of my own work during this time.
   My first critique here is that I would just like to improve the look of this slide. It was a bit rushed and I made the mistake of scaling down the wireframe on the right rather than scaling up the Iphone. I think the "Cars Nearby" images should be closer together to be more pleasing to the eye. I think it would be interesting to see aspects of this change as the user types into the queries, such as the model appearing in an image to verify the look of the car before hitting the "Instant check" button. This might be an interestiung feature for the Vin#, as learning that a car is stolen or has another serious issue woiuld be an immediate red flag. Ideally, I would make this wireframe without the duplicate logos and advertisement, but I kept these to realistically represent the appearance as this site utilizes advertisements for revenue.
   Here I wish I had maybe switched the direction of the gradient as typically good things seem to run left to right. Additionally, I think I could have explained the significance of "too good to be true" over the red end(And again, enlargened the image). The too good to be true is supposed to alert buyers to problems with the car, but not deter them from a spectacular deal.
   I think it is common for those making interfaces to try and rely only on imagery rather than text. I was proud to communicate some of my imagery with text here. After looking up the average age of car buyers (~52), I realized that while I like to make things based on more current design trends, I should design the entirety of this for users of any age. Unlike a pregnancy test, users can read a short script detailing why a car is a good or bad deal.
Next to the Vin# on the right, a magnifying glass is placed as a link to see the car's history in depth. I think this link should also appear as hypertext in the readout below as well.
I think the entire query area looks a bit cluttered with ther appearance of the model image replacing the results button. I think reducing the size of this image may help.
   Something I wanted to do here but did not was organize the rows of cars with a manufacturer logo. It may have been a good idea to leave this out just to keep the interface more clean. I also left out sliders below these which could help sorting the car. I think sliders are important rather than drop down menus or queries just because they are more modern and appealing to the eye. I think this particular site could use a revamp to compete with other car buying engines out there.
   This might be the most hastily put together part, but I someone like the concept. The spacing should be worked out between this survey button element, text explanation, and "Cars Nearby" portions. I like the thought of using these faces rather than a yes or no because it keeps the site more playful and somewhat gamelike. Something I could have done is emphasized the look of the two faces being separate buttons. Coloriung them also may improve thir look, but I would not want to make this page too much busier.


---
layout: game-page
title: BLADE
year: 2020
semester: Fall
description: "Enter into a duel of speed and style!  Play as a deadly cyborg assassin and engage in a battle of wit and precision!
NOTE: The servers are down at the moment. If you wish to play the game, please use the sandbox mode. To set up your own server, reference the README in the download."
tags: Windows Singleplayer Multiplayer Unreal
# tag options: "Windows", "Mac", "Linux",
# "Singleplayer", "Multiplayer",
# "Controller-Compatible", "VR",
# "Game-Jam"
project_members: {
Joyce Zhang: "Team Lead, Art, Programming",
Matthew Lucien Komar: "Co-Team Lead, Art, Programming",
Alice Nie: Producer,
Amy Lin: Programming,
Renee Su: Programming,
Emma Jiang: Programming,
Huidan (Robin) Zheng: Programming,
Charlotte Lee: Art,
Davis Dunaway: "Art, Level Design",
Shannon Lin: Art,
Marie Leung: Art,
Miyu Kojima: Music,
Brandan Chen: Music,
Hannah Gluvna: Sound Effects
}
stage_game_path: BLADE/
builds: {
Windows: BLADE_Release.zip
}
thumbnail: Banner_black.png
top-img: Banner_black.png
screenshots: [
BLADE_Screenshot_1.png,
BLADE_Screenshot_2.png,
BLADE_Screenshot_3.png,
BLADE_Screenshot_4.png,
BLADE_Screenshot_5.png,
BLADE_Screenshot_6.png
]
# Optional
awards: [
]
# OST-embed instructions: Go to the soundtrack page and click Share -> Embed, and then copy the “src” from the code text and put it in your game info as “OST-embed”
OST-embed: https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1177212247&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true
top-img-fit: fill
# top-img-fit options:
# "cover" - Cover the entire top area with the image, without squashing/stretching
# "fill" - Fit the FULL image into the top area, squashing/stretching as necessary
---


From bigfoot.comDELETE<EMAIL_ADDRESS>Tue Feb 18 10:13:53 EST 1997 Article: 5242 of rec.arts.movies.reviews Path: nntphub.cb.lucent.com!not-for-mail From: bigfoot.comDELETE<EMAIL_ADDRESS>(Froilan Vispo) Newsgroups: rec.arts.movies.reviews Subject: REVIEW: MARGARET'S MUSEUM (1995) Followup-To: rec.arts.movies.current-films Date: 18 Feb 1997 13:54:45 GMT Organization: Aspiring Dilettantes Lines: 49 Sender<EMAIL_ADDRESS>(Evelyn C. Leeper) Approved<EMAIL_ADDRESS>Message-ID<EMAIL_ADDRESS>Reply-To: bigfoot.comDELETE<EMAIL_ADDRESS>(Froilan Vispo) NNTP-Posting-Host: mtvoyager.mt.lucent.com Summary: r.a.m.r. #06922 Keywords: author=Vispo Originator: ecl@mtvoyager Xref: nntphub.cb.lucent.com rec.arts.movies.reviews:5242 Status: O X-Status:
MARGARET'S MUSEUM A film review by Froilan Vispo Copyright 1997 Froilan Vispo
Treasure to be found in MARGARET'S MUSEUM
*** out of ****
Those familiar with Helena Bonham Carter from Merchant-Ivory films may be mildly surprised by her transformation from her previous prim and corseted roles to the drably dressed but earthy lead in MARGARET'S MUSEUM, a romance set in a 1940s Nova Scotia coal mining town. The gothic conclusion offers a shock seemingly disparate from the gentle melodrama, but consider it an emphatic reclamation of love lost and proclamation thereof.
Bonham Carter does admirably as Margaret, a self-described "snot-nosed whore" whose candid working-class humour conceals the loss of her father and older brother from a coal pit accident. Margaret's mother, played by Kate Nelligan in the film's best performance, is instead soured by their deaths and she makes the social rounds at the frequent funerals more out of self-interest than actual grief.
Death is a frequent visitor to Glace Bay's coal mines, and each time an accident occurs the town, alerted by sirens, gathers at the mine expecting familiar victims. The residents seem resigned to a fate linked with the mines, by far the town's largest employer, but Margaret has had enough and is defiant in her wish for a rosier future for herself and her younger brother, whose own blossoming romance is stiffly-handled and is the film's minor flaw.
Margaret meets Neil (Clive Russell), a gentle giant of an Irishman skilled with the bagpipe and many things Gaelic. His disdain for working in the coal mines echoes hers and he is set head and shoulders above the miners to Margaret. Theirs is a down to earth romance, refreshingly blunt and uninhibited. When the reality of their meagre finances hits home, Neil is forced to reconsider his aversion to the mines, and Margaret becomes reluctant about the return to a life where death is an everyday unrelenting threat.
And what will you find in Margaret's museum? Expect to find evidence of lives lost to the coal mines. Most importantly is that those lives have been reclaimed from the mines and returned to those who continue to love them.
Review completed February 12, 1997. Address e-mail for Froilan Vispo to<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Typography
-
Encore uses Google Fonts, particularly Roboto. This font is
included in the encore-ui template.
-
We use Google Fonts, in particular the Roboto font. This is automatically
imported via CSS when you link
encore-ui.css
or encore-ui-resp.css
.
-
Headings are sized according to their heading level
(H1 larger than H2 larger than H3, etc.).
You can use H3 for most sub-headers.
-
Warning:
The
.title
, .xl
, .lg
,
.sm
, and .xs
heading classes are
deprecated and will be removed in a future release of EncoreUI.
Markup Conversion Table
| Legacy Selector |
Current Markup |
.title.xl |
<h1> |
.title.lg |
<h2> |
.title |
<h3> |
.title.sm |
<h4> |
.title.xs |
<h5> |
| N/A |
<h6> |
-
To display a list of terms with their associated descriptions,
use rxMetadata.
This is used throughout Encore to show metadata, especially on
an individual object such as a server or a CBS volume.
-
ENCORE-SPECIFIC:
This is an ideal solution if you have anywhere from 5-15
definitions (3 columns of 5 definitions). (Click one of the
results in the Servers page or Images page under Accounts ->
Cloud to see a details page for an example.) Anything
more–or anything displaying visual or image content–and
you may want to consider a different design pattern.
When There is No Data to Display
-
In all displays of data, you should use
"N/A"
where no relevant details are available.
-
"Empty"
, "Null"
, or blank spaces should
be avoided as they may be considered valid inputs.
-
A separate style exists to communicate
when data isn't present due to permissions
,
or when an entire table is empty. (See "Null patterns"
section of Tables style guide.)


Set of tools to verify forecasts through the computation of typical prediction scores against one or more observational datasets or reanalyses (a reanalysis being a physical extrapolation of observations that relies on the equations from a model, not a pure observational dataset). Intended for seasonal to decadal climate forecasts although can be useful to verify other kinds of forecasts. The package can be helpful in climate sciences for other purposes than forecasting.
| Version: | 2.8.0 |
| Depends: | maps, methods, R (≥ 2.14.1) |
| Imports: | abind, bigmemory, GEOmap, geomapdata, mapproj, NbClust, ncdf4, parallel, plyr, SpecsVerification (≥ 0.5.0) |
| Suggests: | easyVerification |
| Published: | 2017-02-13 |
| Author: | Virginie Guemas [aut], Nicolau Manubens [aut, cre], Javier Garcia-Serrano [aut], Neven Fuckar [aut], Luis Rodrigues [aut], Louis-Philippe Caron [aut], Omar Bellprat [aut], Veronica Torralba [aut], Alasdair Hunter [aut], Chloe Prodhomme [aut], Constantin Ardilouze [aut], Lauriane Batte [aut], Martin Menegoz [aut], Fabian Lienert [aut], Nube Gonzalez [aut], Ludovic Auger [aut], Isabel Andreu-Burillo [aut], Ramiro Saurral [aut] |
| Maintainer: | Nicolau Manubens <nicolau.manubens at bsc.es> |
| BugReports: | https://earth.bsc.es/gitlab/es/s2dverification/issues |
| License: | LGPL-3 |
| URL: | https://earth.bsc.es/gitlab/es/s2dverification/wikis/home |
| NeedsCompilation: | no |
| SystemRequirements: | cdo |
| CRAN checks: | s2dverification results |
| Reference manual: | s2dverification.pdf |
| Package source: | s2dverification_2.8.0.tar.gz |
| Windows binaries: | r-devel: s2dverification_2.8.0.zip, r-release: s2dverification_2.8.0.zip, r-oldrel: s2dverification_2.8.0.zip |
| OS X binaries: | r-release: s2dverification_2.8.0.tgz, r-oldrel: s2dverification_2.8.0.tgz |
| Old sources: | s2dverification archive |
| Reverse suggests: | startR |
Please use the canonical form https://CRAN.R-project.org/package=s2dverification to link to this page.


Efficient code to save resources
Runs smoothly for the end user
Fit any screen sizes
PC Tablet and Mobile
Programmer
Designer
Server Host
Gaming
Gamer
Designer
Gaming
Website Developer
Paper like design
Bold colors and shadows
Equal across platforms
Equal across devices
Student
Gamer


WITNESS LIST Human Services Committee May 5, 1997-10:30A HCR 151 For: BROWN, LAURA (PAS TASK FORCE) HAYES, AARYCE (ADVOCACY, INC.) Registering, but not testifying: For: BRADY, DENISE (ARC OF TX) MAGRUDER, MARY JO (TPCDD) MARKLAND, BARRETT (ADVOCACY, INC.) RICH, SID (TARCC) VASEK, HEATHER (TAHC) On: ANDERSON, ANITA (TDHS) MOORHEAD, BEE (COMPTROLLER) HCR 204 On: MACIAS, LUIS (TWC) SB 273 For: CUELLAR, HENRY (SPONSOR) On: MOORHEAD, BEE (COMPTROLLER) Registering, but not testifying: For: RAY, ROY (AARP) On: SEELY, PEGGY (TDOA) SB 412 On: COOMBES, PHYLLIS (COMPTROLLER) Registering, but not testifying: For: HAYES, AARYCE (ADVOCACY, INC.) SB 534 On: COOMBES, PHYLLIS (COMPTROLLER) SB 909 On: LOVOI, ANNETTE (COMPTROLLER)


Global Logger¶
Global Logger instance used by Spooq2.
Example
>>> import logging
>>> logga = logging.getLogger("spooq2")
<logging.Logger at 0x7f5dc8eb2890>
>>> logga.info("Hello World")
[spooq2] 2020-03-21 23:55:48,253 INFO logging_example::<module>::4: Hello World
-
initialize
()[source]¶ Initializes the global logger for Spooq with pre-defined levels for
stdout
andstderr
. No input parameters are needed, as the configuration is received viaget_logging_level()
.Note
- The output format is defined as:
- “[%(name)s] %(asctime)s %(levelname)s %(module)s::%(funcName)s::%(lineno)d: %(message)s”For example “[spooq2] 2020-03-11 15:40:59,313 DEBUG newest_by_group::__init__::53: group by columns: [u’user_id’]”
Warning
The
root
logger of python is also affected as it has to have a level at least as fine grained as the logger of Spooq, to be able to produce an output.


AngularJS ng-keydown Event Example
Enter Text:
Last Key Code: {{keyval}}
AngularJS ng-keypress Event Example
Enter Text:
Last Key Code: {{keyval}}
AngularJS ng-keyup Event Example
Enter Text:
Last Key Code: {{keyval}}


Getting Started
Controlling a Device
- Create a new Script under Plugins.
- Set the type to Library.
- Assign an device that supports OnOff to a variable "switch".
- Run the example code using the "Test" button.
if (switch.isOn()) {
switch.turnOff();
}
else {
switch.turnOn();
}
Creating a Device
log.i('Hello World. This will create a virtual OnOff device.');
function Device() {
this._isOn = false;
}
Device.prototype.isOn = function () {
log.i('isOn was called!');
return this._isOn;
};
Device.prototype.turnOff = function () {
log.i('turnOff was called!');
this._isOn = false;
};
Device.prototype.turnOn = function () {
log.i('turnOn was called!');
this._isOn = true;
};
exports.default = new Device();
This sample creates a simple OnOff device that retrieves your IP when the On button is clicked. This virtual device will be synced to upstream integration providers, such as Google Home or Apple Homekit.
- Create a new Script under Plugins.
- Set the type to Device.
- Select the OnOff interface.
- Paste the code in.
- Save.
Watch the logs for the new light and turn the light on and off using the button on the webpage.
Using npm and VS Code
src/main
import axios from 'axios';
import sdk from "@scrypted/sdk";
const { log } = sdk;
log.i('Hello World. This will create a virtual OnOff device.');
class Device {
constructor() {
this._isOn = false;
}
isOn() {
return this._isOn;
}
turnOff() {
// set a breakpoint here.
log.i('turnOff was called!');
this._isOn = false;
}
async turnOn() {
// set a breakpoint here.
log.i('turnOn was called!');
log.i("Let's pretend to perform a web request on an API that would turn on a light.");
const ip = await axios.get('http://jsonip.com');
log.i('my ip: ' + ip.data.ip);
this._isOn = true;
}
}
export default new Device();
import axios from 'axios';
import { OnOff } from '@scrypted/sdk';
import sdk from '@scrypted/sdk';
const { log } = sdk;
log.i('Hello World. This will create a virtual OnOff device.');
class Device implements OnOff {
_isOn: boolean;
constructor() {
this._isOn = false;
}
isOn(): boolean {
return this._isOn;
}
turnOff(): void {
log.i('turnOff was called!');
this._isOn = false;
}
async turnOn(): Promise<void> {
// set a breakpoint here.
log.i('turnOn was called!');
log.i("Let's pretend to perform a web request on an API that would turn on a light.");
const ip = await axios.get('http://jsonip.com');
log.i('my ip: ' + ip.data.ip);
this._isOn = true;
}
}
export default new Device();
While devices can be controlled and simple devices can be written in the Scrypted Management console, using the VS Code development environment is recommended. Using VS Code enables usage of the latest version of ECMAScript, attaching a debugger to the script, and importing modules from npm.
- Install VS Code and the Duktape Debugger Plugin.
- Check out either the sample JavaScript or TypeScript project from Github.
- Create a new Script (or reuse the previous one)
- Click Debug. Note the IP.
- Edit
.vscode/settings.json
and enter the IP in the"scrypted.debugHost"
value. - Launch Scrypted Debugger from the VS Code launch menu (or use the hotkey, F5).
package.json
You may have noticed that you didn't need to specify the OnOff interface. This is because the package.json
contains the information about the device implementation in the "scrypted"
key.
package.json
"scrypted": {
"name": "JavaScript Light",
"type": "Device",
"interfaces": [
"OnOff"
]
},
Reference
OnOff
// Toggle an OnOff device
if (switch.isOn()) {
switch.turnOff();
}
else {
switch.turnOn();
}
Definition
interface OnOff {
isOn(): boolean;
turnOff(): void;
turnOn(): void;
}
isOn
boolean isOn()
turnOff
void turnOff()
turnOn
void turnOn()
Brightness
// Set a Brightness device to 50%
dimmer.setLevel(50);
Definition
interface Brightness {
getLevel(): number;
setLevel(brightness: number): void;
}
getLevel
number getLevel()
setLevel
void setLevel(brightness: number)
ColorSettingTemperature
Definition
interface ColorSettingTemperature {
getTemperature(): number;
getTemperatureMaxK(): number;
getTemperatureMinK(): number;
setTemperature(kelvin: number): void;
}
getTemperature
number getTemperature()
getTemperatureMaxK
number getTemperatureMaxK()
getTemperatureMinK
number getTemperatureMinK()
setTemperature
void setTemperature(kelvin: number)
ColorSettingRgb
// set the color to red on a ColorSettingRgb device
colorBulb.setRgb({
r: 255,
g: 0,
b: 0
})
Definition
interface ColorSettingRgb {
getRgb(): ColorRgb;
setRgb(r: number, g: number, b: number): void;
}
getRgb
ColorRgb getRgb()
setRgb
void setRgb(r: number, g: number, b: number)
ColorRgb
Definition
interface ColorRgb {
b: number;
g: number;
r: number;
}
Properties
| Name | Type |
|---|---|
| b | number |
| g | number |
| r | number |
ColorSettingHsv
// set the color to red on a ColorSettingHsv device
colorBulb.setHsv({
h: 0,
s: 1,
v: 1
})
Definition
interface ColorSettingHsv {
getHsv(): ColorHsv;
setHsv(hue: number, saturation: number, value: number): void;
}
getHsv
ColorHsv getHsv()
setHsv
void setHsv(hue: number, saturation: number, value: number)
ColorHsv
Definition
interface ColorHsv {
h: number;
s: number;
v: number;
}
Properties
| Name | Type |
|---|---|
| h | number |
| s | number |
| v | number |
BinarySensor
Definition
interface BinarySensor {
getBinaryState(): boolean;
}
getBinaryState
boolean getBinaryState()
EntrySensor
Definition
interface EntrySensor {
isEntryOpen(): boolean;
}
isEntryOpen
boolean isEntryOpen()
EntryHandleSensor
Definition
interface EntryHandleSensor {
isDoorOpen(): boolean;
}
isDoorOpen
boolean isDoorOpen()
IntrusionSensor
Definition
interface IntrusionSensor {
isIntrusionDetected(): boolean;
}
isIntrusionDetected
boolean isIntrusionDetected()
FloodSensor
Definition
interface FloodSensor {
isFlooded(): boolean;
}
isFlooded
boolean isFlooded()
Notifier
// SMS with only text
twilioNumber.sendNotification('Alert!', 'Something Happened!');
// MMS with image
twilioNumber.sendNotification('Alert!', 'Something Happened!', 'http://example.org/image.png', 'image/png');
// text to speech on speakers
googleHomeSpeaker.sendNotification('Title is not not transcribed', 'Something Happened!');
// cast to chromecast
twilioNumber.sendNotification('Alert!', 'Something Happened!', 'http://example.org/video.mp4', 'video');
Definition
interface Notifier {
sendNotification(title: string, body: string): void;
sendNotification(title: string, body: string, media: MediaObject, mimeType: string): void;
}
sendNotification
void sendNotification(title: string, body: string)
sendNotification
void sendNotification(title: string, body: string, media: MediaObject, mimeType: string)
If a the media parameter is supplied, the mime type denotes how to send the media within notification. For example, specify 'image/*' to send a video MediaObject as an image. Passing null uses the native type of the MediaObject. If that is not supported by the notifier, the media will be converted to a compatible type.
MediaObject
StartStop
Definition
interface StartStop {
isPausable(): boolean;
isPaused(): boolean;
isRunning(): boolean;
pause(): void;
resume(): void;
start(): void;
stop(): void;
}
isPausable
boolean isPausable()
isPaused
boolean isPaused()
isRunning
boolean isRunning()
pause
void pause()
resume
void resume()
start
void start()
stop
void stop()
Dock
Definition
interface Dock {
dock(): void;
isDocked(): boolean;
}
dock
void dock()
isDocked
boolean isDocked()
Program
Definition
interface Program {
run(args: object[]): object;
runAsync(args: object[]): object;
}
run
object run(args: object[])
Synchronously run a script given the provided arguments.
runAsync
object runAsync(args: object[])
Asynchronously run a script given the provided arguments.
TemperatureSetting
Definition
interface TemperatureSetting implements Thermometer, HumiditySensor {
getAvailableThermostatModes(): ThermostatMode[];
getTemperatureSetpoint(): number;
getTemperatureSetpointHigh(): number;
getTemperatureSetpointLow(): number;
getThermostatMode(): ThermostatMode;
setTemperatureSetRange(low: number, high: number): void;
setTemperatureSetpoint(degrees: number): void;
setThermostatMode(mode: ThermostatMode): void;
}
getAvailableThermostatModes
ThermostatMode[] getAvailableThermostatModes()
getTemperatureSetpoint
number getTemperatureSetpoint()
getTemperatureSetpointHigh
number getTemperatureSetpointHigh()
getTemperatureSetpointLow
number getTemperatureSetpointLow()
getThermostatMode
ThermostatMode getThermostatMode()
setTemperatureSetRange
void setTemperatureSetRange(low: number, high: number)
setTemperatureSetpoint
void setTemperatureSetpoint(degrees: number)
setThermostatMode
void setThermostatMode(mode: ThermostatMode)
Thermometer
Definition
interface Thermometer {
getTemperatureAmbient(): number;
getTemperatureUnit(): TemperatureUnit;
}
getTemperatureAmbient
number getTemperatureAmbient()
Get the ambient temperature in Celsius.
getTemperatureUnit
TemperatureUnit getTemperatureUnit()
Get the user facing unit of measurement for this thermometer. This may be Fahrenheit, but getTemperatureAmbient will return results in Celsius.
TemperatureUnit
enum TemperatureUnit {
C = "C",
F = "F",
}
| Enum |
|---|
| "C" |
| "F" |
HumiditySensor
Definition
interface HumiditySensor {
getHumidityAmbient(): number;
}
getHumidityAmbient
number getHumidityAmbient()
ThermostatMode
enum ThermostatMode {
Off = "Off",
Cool = "Cool",
Heat = "Heat",
HeatCool = "HeatCool",
Auto = "Auto",
FanOnly = "FanOnly",
Purifier = "Purifier",
Eco = "Eco",
Dry = "Dry",
On = "On",
}
| Enum |
|---|
| "Off" |
| "Cool" |
| "Heat" |
| "HeatCool" |
| "Auto" |
| "FanOnly" |
| "Purifier" |
| "Eco" |
| "Dry" |
| "On" |
Lock
Definition
interface Lock {
isLocked(): boolean;
lock(): void;
unlock(): void;
}
isLocked
boolean isLocked()
lock
void lock()
unlock
void unlock()
PasswordControl
Definition
interface PasswordControl {
addPassword(password: string): void;
getPasswords(): string[];
removePassword(password: string): void;
}
addPassword
void addPassword(password: string)
getPasswords
string[] getPasswords()
removePassword
void removePassword(password: string)
CameraStream
Definition
interface CameraStream implements ReferenceId {
createVideoCapturer(): MediaObject;
}
createVideoCapturer
MediaObject createVideoCapturer()
ReferenceId
Definition
interface ReferenceId {
getRefId(): number;
}
getRefId
number getRefId()
UltravioletSensor
Definition
interface UltravioletSensor {
getUltraviolet(): number;
}
getUltraviolet
number getUltraviolet()
LuminanceSensor
Definition
interface LuminanceSensor {
getLuminance(): number;
}
getLuminance
number getLuminance()
Scene
Definition
interface Scene {
activate(): void;
deactivate(): void;
isReversible(): boolean;
}
activate
void activate()
deactivate
void deactivate()
isReversible
boolean isReversible()
If a scene can be reversed, isReversible should return true. Otherwise deactivate will not be called.
Entry
Definition
interface Entry {
closeEntry(): void;
isEntryOpen(): boolean;
openEntry(): void;
}
closeEntry
void closeEntry()
isEntryOpen
boolean isEntryOpen()
openEntry
void openEntry()
Alarm
Definition
interface Alarm {
getClockType(): ClockType;
getHour(): number;
getMinute(): number;
isEnabled(day: number): boolean;
}
getClockType
ClockType getClockType()
getHour
number getHour()
getMinute
number getMinute()
isEnabled
boolean isEnabled(day: number)
ClockType
enum ClockType {
_AM = "_AM",
_PM = "_PM",
_24HourClock = "_24HourClock",
_BeforeSunrise = "_BeforeSunrise",
_AfterSunrise = "_AfterSunrise",
_BeforeSunset = "_BeforeSunset",
_AfterSunset = "_AfterSunset",
}
| Enum |
|---|
| "_AM" |
| "_PM" |
| "_24HourClock" |
| "_BeforeSunrise" |
| "_AfterSunrise" |
| "_BeforeSunset" |
| "_AfterSunset" |
Battery
Definition
interface Battery {
getBatteryLevel(): number;
}
getBatteryLevel
number getBatteryLevel()
Refresh
Definition
interface Refresh {
getRefreshFrequency(): number;
refresh(refreshInterface: string, userInitiated: boolean): void;
}
getRefreshFrequency
number getRefreshFrequency()
Get the recommended refresh/poll frequency in seconds for this device.
refresh
void refresh(refreshInterface: string, userInitiated: boolean)
This method is called by Scrypted when the properties of the device need to be refreshed. When the device has completed the refresh, the appropriate events should be emitted. The parameters provide the specific interface that needs to be refreshed and whether it was user initiated (via UI or voice).
MediaPlayer
Definition
interface MediaPlayer {
load(media: MediaObject, options: MediaPlayerOptions): void;
load(mediaUrl: string, options: MediaPlayerOptions): void;
pause(): void;
play(): void;
stop(): void;
}
load
void load(media: MediaObject, options: MediaPlayerOptions)
load
void load(mediaUrl: string, options: MediaPlayerOptions)
pause
void pause()
play
void play()
stop
void stop()
MediaPlayerOptions
Definition
interface MediaPlayerOptions {
autoplay: boolean;
mimeType: string;
}
Properties
| Name | Type |
|---|---|
| autoplay | boolean |
| mimeType | string |
FaceDetector
Online
Definition
interface Online {
isOnline(): boolean;
}
isOnline
boolean isOnline()
EventListener
Definition
interface EventListener {
onEvent(eventSource: ScryptedInterface, eventInterface: string, eventData: object): void;
}
onEvent
void onEvent(eventSource: ScryptedInterface, eventInterface: string, eventData: object)
This device type can be hooked by Automation actions to handle events. The event source, event type (interface), and event data are all passed to the listener as arguments.
Logger
Definition
interface Logger {
a(msg: string): void;
clear(): void;
clearAlert(msg: string): void;
clearAlerts(): void;
d(msg: string): void;
e(msg: string): void;
i(msg: string): void;
v(msg: string): void;
w(msg: string): void;
}
a
void a(msg: string)
Alert. Alert level logs will be displayed as a notification in the management console.
clear
void clear()
Clear the log
clearAlert
void clearAlert(msg: string)
Clear a specific alert
clearAlerts
void clearAlerts()
Clear all alerts
d
void d(msg: string)
Debug
e
void e(msg: string)
Error
i
void i(msg: string)
Info
v
void v(msg: string)
Verbose
w
void w(msg: string)
Warn
MediaSource
Definition
interface MediaSource {
getMedia(): MediaObject;
}
getMedia
MediaObject getMedia()
Get a MediaObject that will be automatically converted for playback on other devices.
MessagingEndpoint
Settings
Definition
interface Settings {
getBoolean(key: string): boolean;
getBoolean(key: string, defaultValue: boolean): boolean;
getConfigurationValueList(key: string): string[];
getDouble(key: string): number;
getFloat(key: string): number;
getInt(key: string): number;
getKeyDescription(key: string): string;
getKeys(): string[];
getString(key: string): string;
putBoolean(key: string, value: boolean): void;
putDouble(key: string, value: number): void;
putFloat(key: string, value: number): void;
putInt(key: string, value: number): void;
putString(key: string, value: string): void;
}
getBoolean
boolean getBoolean(key: string)
getBoolean
boolean getBoolean(key: string, defaultValue: boolean)
getConfigurationValueList
string[] getConfigurationValueList(key: string)
getDouble
number getDouble(key: string)
getFloat
number getFloat(key: string)
getInt
number getInt(key: string)
getKeyDescription
string getKeyDescription(key: string)
getKeys
string[] getKeys()
getString
string getString(key: string)
putBoolean
void putBoolean(key: string, value: boolean)
putDouble
void putDouble(key: string, value: number)
putFloat
void putFloat(key: string, value: number)
putInt
void putInt(key: string, value: number)
putString
void putString(key: string, value: string)
OauthClient
Definition
interface OauthClient {
getOauthUrl(): string;
onOauthCallback(callbackUrl: string): void;
}
getOauthUrl
string getOauthUrl()
Get the Oauth URL to navigate to in the browser. The redirect_uri parameter is not needed and will be automatically set by Scrypted.
onOauthCallback
void onOauthCallback(callbackUrl: string)
When an oauth request by a plugin completes, the callback url, with the code/token, will be passed to this method.
DeviceManager
// in a plugin that implements DeviceProvider
const { DeviceManager } = require('@scrypted/sdk');
// Sync the following two lights with Scrypted. New devices unknown to Scrypted will be added
// while devices that were previously reported, and no longer exist, will be removed.
// onDevicesChanged should be called with the full sync list of devices.
DeviceManager.onDevicesChanged({
devices:[
{
id: '1',
name: 'Light 1',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
},
{
id: '2',
name: 'Light 2',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
}
]
});
Definition
interface DeviceManager {
getDeviceById(id: string): ScryptedInterface;
getDeviceByName(name: string): ScryptedInterface;
onDeviceDiscovered(device: Device): void;
onDeviceEvent(eventInterface: string, eventData: object): void;
onDeviceEvent(id: string, eventInterface: string, eventData: object): void;
onDevicesChanged(devices: DeviceManifest): void;
}
getDeviceById
ScryptedInterface getDeviceById(id: string)
Find a Scrypted device by id.
getDeviceByName
ScryptedInterface getDeviceByName(name: string)
Find a Scrypted device by name.
onDeviceDiscovered
void onDeviceDiscovered(device: Device)
onDeviceDiscovered is used to report new devices that are trickle discovered, one by one, such as via a network broadcast.
onDeviceEvent
void onDeviceEvent(eventInterface: string, eventData: object)
Fire an event for this plugin's device.
onDeviceEvent
void onDeviceEvent(id: string, eventInterface: string, eventData: object)
Fire an event for a device provided by this plugin.
onDevicesChanged
void onDevicesChanged(devices: DeviceManifest)
onDevicesChanged is used to sync Scrypted with devices that are attached to a hub, such as Hue or SmartThings. All the devices should be reported at once.
Device
{
id: '2',
name: 'Light 2',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
}
Definition
interface Device {
events: string[];
id: string;
interfaces: string[];
model: string;
name: string;
room: string;
type: ScryptedThingType;
}
Properties
| Name | Type |
|---|---|
| events | string[] |
| id | string |
| interfaces | string[] |
| model | string |
| name | string |
| room | string |
| type | ScryptedThingType |
ScryptedThingType
enum ScryptedThingType {
Camera = "Camera",
Fan = "Fan",
Light = "Light",
Switch = "Switch",
Outlet = "Outlet",
Sensor = "Sensor",
Scene = "Scene",
Program = "Program",
Automation = "Automation",
Vacuum = "Vacuum",
Notifier = "Notifier",
Thermostat = "Thermostat",
Lock = "Lock",
PasswordControl = "PasswordControl",
Display = "Display",
Speaker = "Speaker",
Event = "Event",
Entry = "Entry",
DeviceProvider = "DeviceProvider",
Unknown = "Unknown",
}
| Enum |
|---|
| "Camera" |
| "Fan" |
| "Light" |
| "Switch" |
| "Outlet" |
| "Sensor" |
| "Scene" |
| "Program" |
| "Automation" |
| "Vacuum" |
| "Notifier" |
| "Thermostat" |
| "Lock" |
| "PasswordControl" |
| "Display" |
| "Speaker" |
| "Event" |
| "Entry" |
| "DeviceProvider" |
| "Unknown" |
DeviceManifest
{
devices:[
{
id: '1',
name: 'Light 1',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
},
{
id: '2',
name: 'Light 2',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
}
]
}
Definition
interface DeviceManifest {
devices: Device[];
}
Properties
| Name | Type |
|---|---|
| devices | Device[] |
DeviceProvider
const {DeviceManager} = require('@scrypted/sdk');
// Devices returned by the DeviceProvider
function Device(id) {
this.id = id;
}
Device.prototype.isOn = function() {
return false;
};
Device.prototype.turnOff = function() {
log.i('turnOff was called!');
};
Device.prototype.turnOn = function() {
log.i('turnOn was called!');
};
// DeviceProvider handles discovery and device requests
function DeviceProvider() {
// it is recommended to automatically perform discovery on startup
this.discoverDevices(30);
}
DeviceProvider.prototype.discoverDevices = function(duration) {
// Sync the following two lights with Scrypted. New devices unknown to Scrypted will be added
// while devices that were previously reported, and no longer exist, will be removed.
// onDevicesChanged should be called with the full sync list of devices.
DeviceManager.onDevicesChanged({
devices:[
{
id: '1',
name: 'Light 1',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
},
{
id: '2',
name: 'Light 2',
type: 'Light',
interfaces: ['OnOff', 'Brightness', 'ColorSettingHsv'],
events: ['OnOff', 'Brightness', 'ColorSettingHsv']
}
]
});
};
DeviceProvider.prototype.getDevice = function(id) {
// typically the id should be validated and mapped to a specific device
return new Device(id);
};
export default new DeviceProvider();
Definition
interface DeviceProvider {
discoverDevices(duration: number): void;
getDevice(id: string): object;
}
discoverDevices
void discoverDevices(duration: number)
Initiate device discovery for the specified duration.
getDevice
object getDevice(id: string)
Get an instance of a previously discovered device that was reported to the device manager.
HttpRequestHandler
function HttpHandler() {
}
// See documentation!
// Will handle requests at https://<local-ip>:9443/endpoint/test/ (or /endpoint/@koush/test)
HttpHandler.prototype.getEndpoint = function() {
return 'test';
// or, an npm user/org namespace works as well:
// return '@koush/test';
};
HttpHandler.prototype.onRequest = function(req, res) {
res.send('hello world!!')
};
export default = new HttpHandler();
Definition
interface HttpRequestHandler {
getEndpoint(): string;
onRequest(request: HttpRequest, response: HttpResponse): void;
}
getEndpoint
string getEndpoint()
Get the preferred endpoint of this HttpRequestHandler. Local/development scripts can set this to any value. This is ignored if the plugin is installed via npm: the endpoint will always be the npm package name.
onRequest
void onRequest(request: HttpRequest, response: HttpResponse)
Callback to handle an incoming request.
HttpRequest
Definition
interface HttpRequest {
body: string;
headers: object;
method: string;
rootPath: string;
url: string;
}
Properties
| Name | Type |
|---|---|
| body | string |
| headers | object |
| method | string |
| rootPath | string |
| url | string |
HttpResponse
Definition
interface HttpResponse {
send(options: HttpResponseOptions, body: string): void;
send(options: HttpResponseOptions, body: Buffer): void;
send(body: string): void;
send(body: Buffer): void;
}
send
void send(options: HttpResponseOptions, body: string)
send
void send(options: HttpResponseOptions, body: Buffer)
send
void send(body: string)
send
void send(body: Buffer)
HttpResponseOptions
Definition
interface HttpResponseOptions {
asContent: boolean;
code: number;
headers: object;
}
Properties
| Name | Type |
|---|---|
| asContent | boolean |
| code | number |
| headers | object |
EventEmitter
light.on('OnOff', function(eventSource, eventInterface, eventData) {
log.i(`The light state changed: ${eventData}`);
});
Definition
interface EventEmitter {
on(event: string, callback: (eventSource: ScryptedInterface, eventInterface: string, eventData: object) => void): EventListenerRegister;
watch(event: string, callback: (eventSource: ScryptedInterface, eventInterface: string, eventData: object) => void): EventListenerRegister;
}
on
EventListenerRegister on(event: string, EventListener: function)
Subscribe to events from a specific interface on a device, such as 'OnOff' or 'Brightness'. The callback function has the signature function(eventSource, eventData). The eventSource is the interface from where the event originated, and eventData will contain data specific to that type of interface. OnOff would be boolean, while Brightness would be an integer between 0 and 100.
watch
EventListenerRegister watch(event: string, EventListener: function)
Similar to 'on', but will passively watch for events, and not initiate polling.
EventListenerRegister
ScryptedInterface
Definition
interface ScryptedInterface {
id(): string;
name(): string;
type(): ScryptedThingType;
}
id
string id()
name
string name()
type
ScryptedThingType type()


The neckband of the Queen Bee is designed to rest around the user's neck. Our design will allow it to be flexed and positioned for a customizable fit and placement of the arms of the neckband and, thus, the haptic motors providing vibration. The back of the neckband will contain the remaining hardware in a "bubble" type shape that will stick out from the back of the neck and elongate down, such that the neckband can remain discrete. For final production, the neckband will be airbrush painted and branded.
The pieces of our mobile application — functionality and design — will be built in tandem with each other. Functionality will begin programming immediately to get proofs of concept complete and working as they should for easier implementation once the design is ready. Meanwhile, the design will undergo testing to ensure it is clear, usable, and well-designed. As the design pieces get solidified through user testing, they will be programmed and have functionality applied to the elements of the design to create a fully functional and designed application.


About
I’m a second year graduate student of Computer Science at Georgia Tech, and this is a page that I hope will serve as my web presence junction of sorts.
My resume along with a quick academic and professional bio live at /bio.
I also like to call myself a fledgling storyteller of sorts. A blog, photography page and some nascent attempts at music can be found at /dabble. Finally, for those inclined towards writing of the more succinct variety, check out my github page and other code at /code.