Adventure Pass is a passport to adventure. The strong relationships we nurture with our partner hire shops mean our members feel part of a privileged community where they can ski, bike & surf wherever they are for less hassle, less cost & like a local, bringing their adventures to life.
Statement Adventure Pass will make it cheaper for millions of people to learn new sports, improve on their skills and have new adventures all over the world.


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{% extends 'layout.html' %} {% block title %} Flight Booking {% endblock %} {% block navbar %} CRM-FCTH Packages (current) Flights Bookings Hotel Bookings Chat {% if call_or_get(current_user.is_authenticated) %} Employee's Overview {% else %} Employee Login {% endif %} {% endblock %} {% block jumbtron %}
Please enter the require fields for your Flight Booking Request
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{% extends "base1.html" %}
{% block title %}Q-View{% endblock %}
{% block content %}
{% include "navbarq-left.html" %}
{% include "navbarq-top.html" %}
Q-View
Works on all major browsers. IE 10+. Q-View is flask application framework for your backend user interfaces. Brought to you by the good folk(s) over at Wookieware.
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Current Sizes
Free Size Bytes: {{free_size}}
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{%- block topbar -%}
Albums
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{% for album in albums -%}
{{ album.title }}
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HOLLYWOOD'S HOT METER: Kendall Jenner, Halle Berry Or Jennifer Lopez - Story Of The Toned Belly
by Nikita ThakkarBelly fat is the greatest nightmare one can ever have. But, our Hollywood divas know how to fight with the stubborn fat. On Hollywood's Hot Meter, it is time to ogle at Kendall Jenner, Halle Berry and Jennifer Lopez's well-toned abdomen.
Abs are hard to get, but voila, here are our Hollywood divas flaunting the sexiest bellies we have seen. We are talking about Halle Berry, Jennifer Lopez and Kendall Jenner who put in a great amount of effort to keep in shape. So much that they even have abs and we like how they show off on social media. When it comes to K-clan, it is given that the ladies will take good care of themselves and do everything under the sun to stay in shape, but we are mighty impressed with Jennifer Lopez and Halle Berry who are so dedicated when it comes to their workout routines that they have mastered the skill to have perfect bodies.
Starting with Halle Berry, it was just a few days ago that she posted a picture on Instagram showing off her sexy abs. She observed that day as #FitnessFriday and wrote a long post on how good it feels to be fit. She wrote, "here’s no better feeling than setting a goal and smashing it. One of my goals for #BruisedTheMovie? Ripped Abs - and today? I finally got them, and it feels unbelievable! This #FitnessFriday, I encourage you guys to set your bar. What is your fitness goal? Set the BAR higher than you think, share your goal in the comments and HOLD yourself to it."
Next, we have Jennifer Lopez who has been very diligent with her workout regime. Not much long ago, JLo had posted a picture from the gym showing off her well-toned abs. Even when sweating, JLo looked so HOT! 'SoLful Sunday’s...', she wrote.
Last, we have Kendall Jenner who recently put up pictures in bikini. She seems to be doing some photoshoot for lingerie and we are stunned to her flat belly.
We hope you are inspired by all this are willing to hit the gym right away.
Image Source: Instagram/kendalljenner/jlo/halleberry


Japanese pitcher Yamaguchi to pursue career in MLB
TOKYO — Pitcher Shun Yamaguchi, who led Japan's Central League in wins, strikeouts and winning percentage this season, says he wants to move to Major League Baseball through the posting system.
The 32-year-old right-hander declared his intention this week. He would become the first player from Tokyo's Yomiuri Giants to pursue a career in the majors through the posting system, though outfielder Hideki Matsui left as a free agent to sign with the New York Yankees for the 2003 season.
"I will work even harder as I pursue a new challenge," said Yamaguchi, who received permission from the Giants to talk to MLB teams. "I will take a shot at my dream of playing in the majors."
Yamaguchi went 15-4 this season with 188 strikeouts and a .789 winning percentage, helping Yomiuri to its first CL pennant in five years.
He signed with the Giants before the 2016 season after leaving the DeNA BayStars as a free agent.
The posting system allows Japanese players under contract to negotiate with major league teams. If a contract is reached, their Japanese club receives a fee based on a percentage of the value of the player's contract.
© Copyright 2019 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


Manifest
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Ancient timers in dynamic environments
PhD position Shared between the University of Groningen, Netherlands, and Lomonosov Moscow State University, Russia.
Our world is constantly cycling, with seasons passing by, the day coming after the night, the moon turning around the Earth and driving tidal rhythms. All living organisms have to align their lives with these cycles. It has long been studied how the ancient time-keeping programs regulate animal physiological and behavioural cycles at annual, daily or tidal or lunar scales. In avian chronobiology, experiments by Ebo Gwinner and Viktor Dolnik have become a classic. Recently, our supervisory team and others have been breathing new life in studies of nature’s enigmatic rhythms.
Many birds are born with internal time-keepers that help them anticipate rhythmic changes in the environment, such as the coming of spring and autumn. Birds then prepare to migrate, to breed, and to moult, just in time for the change of seasons. However, in our times environments are changing rapidly. Therefore, we need a better understanding of time-keeping programs. This PhD project seeks to dissect biological time-keeping and look at it from the ecological perspective.
Nowadays, novel technologies, state-of-the-art analytical methods and the tools for remote observation open up new opportunities to look at biological clocks at a different level and, importantly, to answer acute questions, such as:
- How migratory birds change their routines to the diverse environmental cycling along the flyway.
- How do they adjust when environmental cycles get disrupted.
- How the ability, the pace and the pathways of adjustment depend on species' life history.
We offer a fascinating and flexible PhD project, with a focus on avian time-keeping, but also with several options that a student can shape according to his/her interests. It will consist of the following 3 work packages:
-
Analysis of already collected data on time-keeping in captive birds. Using existing unique long-term data from captive waders and songbirds, the student will look at birds' ability to shift from internal time-keeping program to the rhythmic environment. We will examine whether the birds' shifts depend on life-cycle stage.
-
Analysis of data on behavioural routines of individuals from wearable trackers. Using GPS and accelerometry data from free-flying birds of various species, the student will study the birds' time-keeping in the wild and detect changes in their synchronization with their environments. With our help, the PhD student will (1) reveal behavioural cycles using machine learning to classify behaviour from accelerometery data and (2) match the behavioural cycles with animals' locations from GPS data and with environmental cycles from numerical model predictions and/or Earth Observation datasets.
-
Experimental work in captivity. Using captive facilities, in Groningen and possibly also in Russia, the student will be able to learn about, and carry out, studies of seasonal biology.
There is also scope for more in-depth quantitative approaches, for example modelling of annual-cycle activities or effects of climate change.
The PhD project will take 4 years, of which 3 will be spent in Russia with interspersed visits to the Netherlands. The final year, and the initial PhD defence, will take place in the Netherlands.
The project will be supervised by Eldar Rakhimberdiev (Moscow State University), Julia Karagicheva (Royal Netherlands Institute for Sea Research) and Barbara Helm (University of Groningen).
Interested? Please contact Eldar Rakhimberdiev
References:
-
Akesson, S., M. Ilieva, J. Karagicheva, E. Rakhimberdiev, B. Tomotani and B. Helm (2017). “Timing avian long-distance migration: from internal clock mechanisms to global flights.” Philosophical Transactions of the Royal Society B: Biological Sciences 372(1734).
-
Berger, A., K-M. Scheibe, S. Michaelis, and W. J. Streich. “Evaluation of living conditions of free-ranging animals by automated chronobiological analysis of behavior.” Behavior Research Methods, Instruments, & Computers 35, no. 3 (2003): 458-466.
-
Helm, B., R. Ben-Shlomo, M. J. Sheriff, R. A. Hut, R. Foster, B. M. Barnes and D. Dominoni (2013). “Annual rhythms that underlie phenology: biological time-keeping meets environmental change.” Proceedings of the Royal Society B: Biological Sciences 280(1765).
-
Karagicheva, J., E. Rakhimberdiev, A. Saveliev and T. Piersma (2018). “Annual chronotypes functionally link life histories and life cycles in birds.” Functional Ecology 32(10): 2369-2379.


{% extends "base_form.html" %} {% load i18n %} {% load form_widgets %} {% load filters %} {% block page_title %}{% include "partials/page_title_plea.html" with charges=case.number_of_charges %} - {{ block.super }}{% endblock %} {% block stage_header %} {% spaceless %}
{% blocktrans %}This is your opportunity to present your case to the court:{% endblocktrans %}
{% blocktrans %}This is your opportunity to present the company's case to the court:{% endblocktrans %}
{% blocktrans %}Pleading not guilty to this charge means we'll send details of a date for a company representative to come to court for a trial.{% endblocktrans %}
{% else %}{% blocktrans %}Pleading not guilty to this charge means you do not come to court on the hearing date in your requisition pack - we'll send details of a new hearing date.{% endblocktrans %}
{% endif %} {% std_field form.not_guilty_extra wide=True hide_optional=True help_text=_("Tell us why you believe the company is not guilty:") %} {% if form.interpreter_needed %} {% radio_field form.interpreter_needed wide=True hide_optional=True inline=True label=_("Does your company representative need an interpreter in court?") %} {% endif %} {% endif %} {% if form.interpreter_needed %}


{% extends "section_about.html" %} {% block title %}About the project{% endblock %} {% block content %}
SoftwareCollections.org is the home for projects creating Software Collections (SCLs) for Red Hat Enterprise Linux, Fedora, CentOS, and Scientific Linux. This is where you create and host Software Collections, as well as connect with other developers working on SCLs.
SoftwareCollections.org is also the central repository for users to find third-party SCLs for their systems.
Software Collections give you the power to build and concurrently install multiple versions of the same components on your system, without affecting the system versions of the packages installed from your distribution.
The intent of SoftwareCollections.org is to give projects and third parties the ability to:
Note that Software Collections obtained here are not necessarily supported by your distribution. For example, a Software Collection that you can install on Fedora may not be supported by the Fedora Project itself.
SoftwareCollections.org does not verify or audit software packaged and distributed here for security, licensing, or technical correctness. In other words, please treat software here as you would from any third party: verify the identity of the publisher before installing, and only install from publishers or projects that you trust.
SoftwareCollections.org is a community project that takes input from a number of stakeholders. If you have any questions about the site, its content, or software hosted here, please contact us on the mailing list bellow.
We have a mailing list at<EMAIL_ADDRESS>(more info at https://www.redhat.com/mailman/listinfo/sclorg).
You can also ask on StackOverflow using the software-collections tag. Ask on StackOverflow {% endblock %}


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{% include header.html %}Be accessible to your patients by indicating when you are online and available to text, answer a call or chat via live video. Stay informed through Infusion Connect's nurse forum and troubleshooting support.


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OpenAerialMap is an open service to provide access to a commons of openly licensed imagery and map layer services. Download or contribute imagery to the growing commons of openly licensed imagery.
OpenAerialMap creates a place for mappers to store and share their work with the rest of the community. Through this database, everyone has a go to point to start helping out, whether it's drone pilots in areas of crisis, or mappers who want to trace from home.
If you're a provider of aerial imagery and would like to get involved, get started contribute.
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Nyzo version 483 (commit on GitHub) improves memory usage reporting for the verifier.
This version does not alter behavior of the verifier or the sentinel. It is for verifier monitoring purposes only.
In version 481, memory usage was added to the status response. However, the value returned was calculated the moment the status response was generated. Such a value is useful, but a sampling of memory usage at many different times gives more insight into the overall performance of the verifier.
A new class, MemoryMonitor, was added in this update. The class starts a thread that checks memory usage at a 3-second interval. This is frequent enough to get a reasonable picture of overall memory usage but infrequent enough that its computational burden is negligible. The class stores the minimum, maximum, and sum memory usage. The sum is later used to calculate average usage.
In the StatusResponse class, the previous memory line has been replaced with the information provided by the MemoryMonitor class.
The memory values are provided in mebibytes (MiB). A small protection is provided to avoid division by zero when the iterations value is zero.
The monitoring thread is started in a static block in the MemoryMonitor class. So, the thread will be automatically started when the class is loaded. Oracle has a page with a good explanation of how static initializers work.


Component: PlatformC
configuration PlatformC
Author:
Joe Polastre and Cory Sharp
Version:
$Revision: 1.6 $ $Date: 2010-06-29 22:07:55 $
Provides
interface
Init
Wiring


Mark Chandler Hall
Republican
Retired
BS Business Management, multiple certificates for Bank Secrecy and Compliance for Federally Insured Financial Institutions, Instructor of courses for the Mountain West Credit Union League.
80134
Volunteer as the Parker Republicans Chairman, a breakfast and after hours club.
Autism Speaks, Special Olympics Colorado, Homes for our Troops, Folds of Honor
Multiple experiences leading Safeway Stores Employees as an elected board member, downtown business alliance for the Town of Parker, Colorado Fraud Investigators Association elected officer, Columbine High Alumni Board Member. University of Colorado Health Sciences Center Scholarship Chairman and Campus Life Committee.
Contribute back to the state and I enjoy being involved in the political realm. Believe I have a diverse background and work well with all types of people and personalities.
In the time of much political discourse, I recall a phrase from General Powell than I am going to paraphrase "We can all discuss our opinions but once a decision has been made, and you leave this room, you should support and treat it as if it was your own idea". I have an Aunt who spent her life in politics as a democrat. What I learned from her was in order to solve issues and move forward, it requires compromise.
Spent my career as an executive in the Financial Services Industry in the Denver area. Transitioned from Accounting/IT to Operations prior to going to work for Visa as the International Settlement Director Analyst. Each company and position had employees at all levels from entry level to executive level. Also from various socioeconomic walks of life. Therefore, I believe my approach and personality combined with my obsession to reason things out using my skills learned in my various positions with bring the proper logic and reason to the commission.
Male


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GameData
GameData provides a method of recording and querying key value pairs of data specific to a certain Game and optional Actor.
Features
- CRUD Resources
- Search Resources (ID/Name/Actor/Relationship)
- Gift resource from one actor to another
Features
- CRD GameData
- Search GameData (by ID/Game/Actor/Skill)
GameData Categories
- General Data - All information that does not fit into any other category.
- Example - A Users gaining 10 points in level 2.
- Resources - Long-only data which can be transferred to and from Actor within the system.
- Example - A user collecting 10 gold, a consumable item within the game.
- Achievements - Stored completion of all EvaluationCriteriaCreateRequest for an achievement.
- Example - A user meeting the criteria for the achievement "Score 10,000 points" in a game.
- Skills - Stored completion of all EvaluationCriteriaCreateRequest for an skill.
- Example - A user meeting the criteria for the "Social" skill in a game.
API
- Client
- Contracts
Examples
Submitting custom GameData
Custom GameData is submitted using the GameDataClient's Add function with a EvaluationDataRequest as the parameter. This explains how to track the number of dragon eggs hatched by the user, specifying "EggHatched" as the key.
public SUGARClient sugarClient = new SUGARClient(BaseUri);
private GameDataClient _gameDataClient;
private int _gameId;
private int _userId;
private void OnEggHatched()
{
// create instance of GameDataClient
var gameDataClient = sugarClient.GameData;
// create GameDataRequest
var gameDataRequest = new GameDataRequest()
{
GameId = _gameId,
ActorId = _userId,
GameDataType = GameDataType.Long,
Value = "1",
Key = "EggHatched"
};
// add the GameData
gameDataClient.Add(gameDataRequest);
}
Querying for GameData
GameData is retreived using the GameDataClient's Get function with the ActorId and GameId you want to query as parameters. The parameters also takes a list of keys you want to find entries for in gameData. This example shows how to retrieve the user's "EggHatched" EvaluationDataResponse objects and count them.
private long GetEggsHatched()
{
// add the GameData
var gameDataResponses = gameDataClient.Get
(
_actorId,
_gameId,
new string[] { "EggHatched" }
);
long totalClicks = 0;
// count values from each GameDataResponse
foreach (var response in gameDataResponses)
{
totalClicks += long.Parse(response.Value);
}
return totalClicks;
}


SevenReds Player Class¶
This section introduces an additional specialization of the Martingale betting strategy. Adding this new subclass should be a small change to the main application class. Additionally, we’ll also address some issues in how an overall application is composed of individual class instances.
We’ll also revisit a question in the design of the Table
class.
Should we really be checking for a minimum? Or was that needless?
In SevenReds Player Analysis we’ll examine the general strategy this player will follow.
We’ll revisit object-oriented design by composition in Soapbox on Composition.
In SevenReds Design we’ll look at the design of this player. We’ll
need to revise the overall design for the abstract Player
class, also,
which we’ll look at in Player Rework.
These design changes will lead to other changes. We’ll look at these changes in Game Rework and Table Rework.
This will lead to SevenReds Player Deliverables, which enumerates all of the deliverables for this chapter.
SevenReds Player Analysis¶
The SevenReds
player subclass waits for seven red wins in a row before betting
black. This is a subclass of the Player
class. We can create a
subclass of our main Simulator
class to use this new SevenReds
instance.
We note that the Passenger57
class betting
is stateless: this class places the same bets over and over until they are
cleaned out or their playing session ends.
The Martingale
player’s betting, however, is stateful. This player changes the
bet based on wins and losses. The state is a loss counter than resets
to zero on each win, and increments on each loss.
Our SevenReds
player will have two states: waiting and betting. In the waiting state, they
are simply counting the number of reds. In the betting state, they have
seen seven reds and are now playing the Martingale system on black. We
will defer serious analysis of this stateful betting until
some of the more sophisticated subclasses of the Player
class. For
now, we will simply use an integer to count the number of reds.
Game Changer¶
Currently, the Player
object is not informed of the final outcome unless they
place a bet. We designed the :class: Game object to evaluate the Bet
instances and notify the Player
object of just their Bet
instances
that were wins or losses. We will need to add a method to the Player
class
to be given the overall list of winning Outcome
instances even when the
Player
object has not placed a bet.
Once we have updated the design of :class: Game class to notify the Player
object,
we can add the feature to the new SevenReds
class. Note that we intend
introduce each new betting strategy via creation of new subclasses. A
relatively straightforward update to our simulation main program allows
us to use these new subclasses. The previously working subclasses are
left in place, allowing graceful evolution by adding features with
minimal rework of existing classes.
In addition to waiting for the wheel to spin seven reds, we will also
follow the Martingale betting system to track our wins and losses,
assuring that a single win will recoup all of our losses. This makes the SevenReds
class
a further specialization of the Martingale
class. We will be using
the basic features of the Martingale
class, but doing additional
processing to determine if we should place a bet or not.
Introducing a new subclass should be done by upgrading the main program. See Soapbox on Composition for comments on the ideal structure for a main program. Additionally, see the Roulette Solution Questions and Answers FAQ entry.
Table Changes¶
When we designed the Table
class, we included a notion of a valid betting state.
We required the sum of all bets placed by a Player
to be below
some limit. We also required that there be a table minimum present.
A casino has a table minimum for a variety of reasons. Most notably, it serves to distinguish casual players at low-stakes tables from “high rollers” who might prefer to play with other people who wager larger amounts.
In the rare event that a player is the only person at a roulette wheel, the croupier won’t spin the wheel until a bet is placed. This is an odd thing. It’s also very rare. Pragmatically, there are almost always other players, and the wheel is likely to be spun even if a given player is not betting.
Our design for a table really should not have any check for a minimum bet. It’s a rule that doesn’t make sense for the kind of simulation we’re doing. The simulated results can be scaled by the minimum betting amount, so it’s easiest to think of the bets as multiples of the minimum and use simple integer bet amounts.
Soapbox on Composition¶
Generally, a solution is composed of a number of objects. However, the consequences of this can be misunderstood. Since the solution is a composition of objects, it falls on the main method to do create the composition and do nothing more.
Our ideal main program creates and composes the working set of objects, then start the processing. In some cases, environment variables, command-line arguments and options, and configuration files may tailor what is built. For these simple exercises, however, we’re omitting the parsing of command-line parameters, and simply creating the necessary objects directly.
A main program should, therefore, look something like the following:
wheel = Wheel()
table = Table()
game = Game(wheel, table)
player = SevenReds(table)
sim = Simulator(game, player)
sim.gather()
We created an instance of the Wheel
class to contain the bins and outcomes.
We created an instance of the Table
class as a place to put the bets.
We’ve combined these two objects into an instance of the :class: Game object.
When we created the player
object, we could have used the Martingale
class
or the Passenger57
class.
The player object can use the Table
object to get the Wheel
instance. This
Wheel
instance provides the outcomes used to build bets.
The real work is done by Simulater.gather()
. This relies on the game, table,
and player to create the data we can analyze.
In some instances, the construction of objects is not done directly by the main method. Instead, the main method will use Builders to create the various objects. The idea is to avoid mentioning the class definitions directly. We can upgrade or replace a class, and also upgrade the Builder to use that class appropriately. This isolates change to the class hierarchy and a builder function.
SevenReds Design¶
-
class
SevenReds
¶ SevenReds
is aMartingale
player who places bets in Roulette. This player waits until the wheel has spun red seven times in a row before betting black.
Fields¶
-
SevenReds.
redCount
¶ The number of reds yet to go. This starts at
7
, is reset to7
on each non-red outcome, and decrements by1
on each red outcome.
Note that this class inherits betMultiple
. This is initially 1
,
doubles with each loss and is reset to one on each win.
Player Rework¶
We’ll need to revise the Player
class to add the following method.
The superclass version doesn’t do anything with this information.
Some subclasses, however, will process this.
Game Rework¶
We’ll need to revise the :class: Game class to extend the cycle method.
This method must provide the winning bin’s Outcome
set.
Table Rework¶
We’ll need to revise the Table
class to remove any minimum
bet rule. If there are no bets, the game should still proceed.
SevenReds Player Deliverables¶
There are six deliverables from this exercise. The new classes will require complete Python docstrings.
A revision to the
Player
class to add thePlayer.winners()
method. The superclass version doesn’t do anything with this information. Some subclasses, however, will process this.A revision to the
Player
unit tests.A revision to the :class: Game class. This will call the
winners()
with the winningBin
instance before paying off the bets.A revision to the
Table
class. This will allow a table with zero bets to be considered valid for the purposes of letting the game continue.A unit test of the
SevenReds
class. This test should synthesize a fixed list ofOutcome
instances,Bin
instances and the call aSevenReds
instance with various sequences of reds and blacks. One test cases can assure that no bet is placed until 7 reds have been seen. Another test case can assure that the bets double (following the Martingale betting strategy) on each loss.A main application function that creates the necessary objects, runs the
Simulator
’sgather()
method, and writes the available outputs tosys.stdout
For this initial demonstration program, it should simply print the list of maxima, and the list of session lengths. This raw data can be redirected to a file, loaded into a spreadsheet and analyzed.
Looking Forward¶
We now have a few players to compare. It’s time to look at some basic statistics to compare the performance of the various betting strategies. In the next section we’ll look at some simple statistical processing techniques.


trans·por·ta·tion / n. 1. Conveying; being conveyed. 2a. System of conveying. b. Means of this. [L. portare carry]
Getting a new kind of vehicle is a thrill in any Final Fantasy game. Here's a rundown of every type of transportational device in any FF game. (Note that there are NO transportational devices in Tactics.) Enjoy! The large airship pics from FF9 were taken from this site; I was unable to find any contact information, so I do not have express permission to post the pictures. I'm assuming the owner doesn't mind, though. ^^;
Expand All Images | Collapse All Images
| FF1 - Not Named Can only land on grass plains; can travel over mountains. | |
| FF2 - Not named Can only land on grass plains; can travel over mountains. | |
| FF3 - Cid's Airship Can't travel over mountains, can only land on grass. | |
| FF3 - Enterprise Can't travel over mountains; can only land on water, where it transforms into a ship. | |
| FF3 - Nautilus Can't travel over mountains; at first it can only land on grass plains; after upgrading, it can land on water and turn into a submarine. It's fast enough to fight the winds on the Dalug continent. | |
| FF3 - Invincible Can land over any terrain besides water, because it never actually lands! You just take a ladder down from it.  Also, in any fights you encounter (on the Dalug continent), it will automatically give a cannon blast to the enemies at the start of the fight. You can leap over a small mountain path by pressing A. | |
| FF4 - Enterprise Can only land on grass plains, can go over mountains; after upgrading, it can pick up the Hovercraft using a winch. | |
| FF4 - Enemy Airship/Falcon Can only land on grass plains, can go over mountains; after upgrading, it can drill a hole from the underworld to the overworld. | |
| FF4 - Magical Ship/Big Whale/Lunar Whale A giant spaceship used to travel to the moon; you can rest inside or visit a free Chubby Chocobo. | |
| FF5 - Not Named At first it can only be used as an airship (can only land on plain grass; can go over mountains) but later it can turn into a ship and a submarine. It can also head up to a floating city when reinforced with Adamantite. | |
| FF6 - Blackjack Can go over mountains; can only land on plains. Inside is an item shop, a place to rest up, and a man who will de-equip any non-active characters; all the characters you have hang out inside. It has a casino which you can't play. 8-) You can also take it to the floating continent at the end of the first half of the game. | |
| FF6 - Falcon Same as Setzer's Airship, minus the shop, HP refill, and casino. | |
| FF7 - Highwind Can go over mountains; can only land on plains, and only ones which can fit it. You can ride a Chocobo inside it and ride it out again. There's a man who acts as a save point inside, and all the characters hang out there. You can also land inside the Northern Crater at the end of the game. | |
| FF7AC/DoC - Shera Cid's new airship makes a brief appearance in AC; the inside doesn't look that much different from the Highwind, but the outside's been totally revamped! You can explore it more fully in DoC, where it's revealed that it was found, not built. Cid managed to put the Highwind's pinup design on the bridge floor, though. | |
| FF8 - Balamb Garden A Centra Shelter which acts as a hovercraft. It moves maddeningly slow, but can go through ocean as well as land. It can only go onto land via seashores, though. It can't land on forests or water. It can enter Fishermans Horizon automatically. Inside BG is a massive school for SeeDs; see Places for more info. | |
| FF8 - Ragnarok A giant spaceship which acts as an airship. There's an autopilot control which lets you travel directly to any location on the map. The Ragnarok can land directly on Fishermans Horizon, Esthar Airstation, or Deep Sea Research Center. In Disc 4, if the Card Club Quest has been completed, the entire Card Club will be on the ship. | |
| FF9 - Prima Vista This is the theater ship for the Tantalus theater group, used at the beginning of the game. This airship can only be ridden on, not driven. | |
| FF9 - Cargo Ship This airship can only be ridden on, not driven. | |
| FF9 - Hilda Garde 1 This airship can only be ridden on, not driven. | |
| FF9 - Hilda Garde 2 This airship can only be ridden on, not driven. | |
| FF9 - Red Rose This airship can only be ridden on, not driven. | |
| FF9 - Hilda Garde 3 Can go anywhere, but can only land on green or brown plains. | |
| FF9 - Invincible Can go anywhere, but can't land in forests, mountains, or water. | |
| FF10 - Not Named It's your ticket to going anywhere, anytime! You can't actually fly around in it, but you can select locations from a list. | |
| FFX-2 - Celsius The gullwings use this ship shaped like a motorcycle to sphere hunt. You can't actually fly around in it, but you can select locations from a list, just like in FF10. | |
| FF11 - Not Named Airships act as a taxi service from one of the three main countries, and a pass must be acquired to use it. Tickets are 200 gil after obtaining this pass. All airships must pass through Jeuno on their destinations, as this is the port hub. Airships can only land and take off in water, and each country has a seaport for this. | |
| FF12 - Strahl The Strahl, available near the end of the game, can't be directly controlled, but it can take you to over a dozen different locations, allowing you to board and disembark instantly. You can't go absolutely anywhere, but judicious use of the Strahl and gate crystals will get you there. It can turn invisible, as well! You can also travel by commercial airship for a fee. | |
| FF12 - Galbana The Galbana used to be Feolthanos's ship, but Vaan's Clan Galbana hijacks it! You can visit the bridge and a huge Sky Saloon inside it, and it can travel around Lemurés as well as Ivalice. It's your base for pretty much the whole game. | |
| FF: Legend of the Crystals - Iron Wing Can go anywhere but outer space. Has some really good firepower. | |
| FFTA2 - Airship A ferry between the two major continents of Loar and Ordalia. |
MotorMobiles from FF7
Cars and vehicles from FF8
| FF1 and FF1 WSC Can only dock at white docks. | |
| FF2 One ship that you cannot control travels between Paloom and Poft. You can control Leila's ship, however. Both ships have the same sprite. | |
| FF3 The S.S. Enterprise can be upgraded into an airship once Cid receives the Wheel of Time (see above). | |
| FF5 The Fire Ship is quickly sunk, but the airship can transform into a boat. | |
| FF6 Cannot be controlled. | |
| FF7 - Cargo Ship Cannot be controlled. Takes you across the ocean to Costa Del Sol. | |
| FF8 White SeeD ship cannot be controlled, but has unfurlablesails. | |
| FF9 - Card The Blue Narciss was propelled by steam rather than wind, it was the prototype for the airship Hilda Garde 3. | |
| FF11 None of the boats can be controlled. They include a ferry and the Manaclipper. | |
| FFMQ | |
| FFCC |
From left: Nautilus from 3, sub from 5, outer view of sub from 5, Shinra Sub from 7 (screen and FMV shots).


The Minnesota Department of Health publishes an annual report on Kindergarten vaccination rates for the diphtheria, tetanus, and pertussis (DTaP); polio; measles, mumps and rubella (MMR); hepatitis B; and varicella chickenpox) vaccines.
Students categorized as not vaccinated are students with one of two different types of legal exemption waivers. These exemptions in Minnesota remain low, with less than 3 percent of students having a conscientious objection from all vaccines, and less than 0.05 percent having a medical exemption from all vaccines.


⛪
Join the Church of Chiko
Doctrine of the Church of Chiko
Join the Church of Chiko
Current Members:
Join


| DOSE: T+ 0:00 |
0.5 g |
IV |
Cocaine |
(powder / crystals) |
| T+ 0:25 |
0.1 g |
IV |
Heroin |
(powder / crystals) |
INTRODUCTION:
I am not just writing a “I got fucked up!!!” report, but a guided tour of how I get high using needles.
It is a hassle not having a car, and having to sneak around discretely.  So waiting at the coffee shop, I lost patience on my first coke-dealer (had to work at 6:00 PM)….so my heroin guy picked up the coke as well before he picked me up drove me home. The first dealer’s phone calls were “ignored” since he was late. So I scored a half-gram of heroin, and a “teener” (1/16th of ounce) of cocaine for the price of an eightball. I was limited on time since I had to work, and wasn’t going without the rewards of payday……
A.) The Cocaine Ringer...
4,30 PM: I went to my bathroom and carefully rationed out a ˝ gram of coke in my spoon. I measured 40 cc of water. I rolled up a q-tip for a filter. The cocaine was good quality, chunky and had a rainbow shine. It dissolved well in the water and turned clear. I always get real excited when get ready to shoot up, had to do it slowly because my hands were shaking. I popped it into a good vein in my forearm. I pulled the plunger back to get a blood flow. Bingo! I shot it all in. As soon as I shot a rinse of water from my needle into my mouth I felt the desired effects. The taste slowly fills all of the taste-buds, nerves, and tissue. My whole body felt like a warm blanket covered my skin from toes up to my scalp. The music I had playing had a great flangy/ phaser effect and all I could do was just say ahhhh! The body buzz was more euphoric than ecstasy! That with the sound effects was my chemical-orgasm. There are no words to describe the feeling.
4:40 PM: Slowly felt the peak fade away. Now this is where I want to do something so I don’t “get stuck on stupid”…the restless energy I am left with tweeking on coke.
B.) The Heroin Follow-up…
I wasn’t going to work half-cocked. I needed a balance for the coke, and booze wasn’t an option. Now I never mix cocaine and heroin at the same time because I cook my heroin, where if you cook the coke it’s gonna turn gooey and harden, thus clogging the needle and wasting dope.
4:55 PM: The heroin was a gray/tan chunk. I crushed it into a fine powder. I dumped about and tenth of a gram, maybe more into the spoon. I measured out 40 cc of water and slowly squirted it into the powder. I then lit the bottom of the spoon with my lighter until the brown mixture dissolved into a golden liquid. I dropped a new q-tip ball into the mix and pulled out a good 35 cc. I then found a different vein to shoot the dope in. I felt it immediately. Ahhhh! Kind of like 5 long island ice teas or taking 5 1,000 mg vicodine pills.  I always want to be seated when I do this. Breathe. Relax and enjoy. This lasted over 8 hours. I always end my coke rush with a heroin glow to get rid of the cravings.
C.) SUMMARY
Work was a breeze. Only one of my supervisors sensed I may have been on something, but is cool and told me to smoke pot after work next time. I repeated the same steps as above until I reached a critical supply level. I wrapped the goodies up and am saving them for a rainy day….
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


›
Chapter Seven of Search Inside Yourself explores the concept of empathy. It introduces an exercise called "Empathic Listening", a one-up from the Mindful Conversation introduced in Chapter Three. In the Mindful Conversation exercise, the "listener" will provide feedback in the form of "What I hear you say is...". Now, in Empathic Listening, the listener will say "What I hear you feel is...". It is important to think to yourself "I want this person to be happy" during the conversation.
Another exercise introduced in Chapter Seven is the Loving Kindness Practise. It is an adaptation of an old practice called Meeta Bhavana. It involves empathizing with someone the user cares about, by recognizing that the person is just like the user, through phrases like "This person has feelings, emotions, and thoughts, just like me". Then, the user will wish for that person to be happy. The result will be that the user will wish for everybody (ie. every human) to be happy.
Political Awareness is empathy for an organization rather than an individual. One exercise involves recalling a previous moment of conflict, and then describing the situation from both the users perspective and the other persons perspective, as though they are right. It can then be realised that either side can be 100% correct or reasonable.
| Recent Entries |
|---|
| Scope |
| Control |
| Javascript Language |
| Problem Solving |
| Self Confidence |


:: com :: sun :: star :: awt ::
|
| interface XItemListListener |
- Base Interfaces
XItemListListener
┗ ::com::sun::star::lang::XEventListener
| ::com::sun::star::lang::XEventListener |
- (referenced interface's summary:)
- base interface for all event listeners interfaces.
|
|
- Description
- describes a listener for changes in a item list
- See also
- XListItems
|
| Methods' Details |
listItemInserted
- Description
- is called when an item is inserted into the list
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|
listItemRemoved
- Description
- is called when an item is removed from the list
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|
listItemModified
- Description
- is called when an item in the list is modified, i.e. its text or image changed
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allItemsRemoved
- Description
- is called when the list has been completely cleared, i.e. after an invocation of
XItemList::removeAllItems
|
|
itemListChanged
- Description
- is called when the changes to the item list which occured are too complex to be notified
in single events.
Consumers of this event should discard their cached information about the current item list,
and completely refresh it from the XItemList's current state.
|
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Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


CSCE 101 Lab: Section 7
- Instructor: Phani Krishna Penumarthi
- Class Times: F 12:00-12:50 PM
- Location: Sumwalt (SUM) 244
- Office Hours: Sumwalt 340
- F: 10:30 AM - 12:00 PM
- M, W: 10:00 AM - 10:45 AM
- Or By Appointment: I am on campus most of the work day and generally available near class times.
- Open Lab Schedule: http://www.cse.sc.edu/~cmatthew/monitorSchedulexx.html
- Lecture Instructor
Phone:<PHONE_NUMBER>
Webpage: www.cse.sc.edu/~penumarp
Notifications
| Date Added | Due Date | Title | Files | Additional Notes/Files |
|---|---|---|---|---|
| 8/19 | 9/02 | Lab1 | Lab 1 | No PreLab |
| 8/26 | 9/07 | Lab2 | Lab 2 | No PreLab |
| 9/02 | 9/12 | Lab3 | Lab 3 | Prelab for Lab4 |
| 9/09 | 9/16 | Lab4 | Lab 4 | Prelab for Lab5 |
| 9/16 | 9/23 | Lab5 | Lab 5 | NO Prelab |
| 9/23 | 9/30 | Lab6 | Lab 6 | NO Prelab |
| 9/30 | 10/07 | Lab7 | Lab 7 | NO Prelab |
| 10/21 | 10/28 | Lab8 | Lab 8 | Prelab |
| 10/28 | 11/04 | Lab9 | Lab 9 | NO Prelab |
| 11/04 | 11/11 | Lab10 | Lab 10 | NO Prelab |
| 11/11 | 11/18 | Lab11 | Lab 11 | NO Prelab |
| HTML tutorial | ||||
| 11/18 | 12/02 | Lab12 | Lab 12 | NO Prelab |
| 12/02 | 12/02 | Lab13 | Lab 13 | NO Prelab |
| Lab Evaluations |
Syllabus
See appropriate lecture pageGrading
Policy on attendance
- Attendance in LAB is REQUIRED!
- As per USC policy, "Absence from more than 10 percent of the scheduled class sessions, whether excused or unexcused, is excessive and the instructor may choose to exact a grade penalty for such absences." (http://www.sc.edu/bulletin/ugrad/acadregs.html)
- Attendance in labs is required. You cannot sign the attendance sheet and leave before class time is over. If you do, you will be marked absent. Signing the attendance sheet and leaving early and/or signing someone else's name are both violations of the honor code.
Policy for lab work
- Late lab work is accepted up to TWO weekdays after the posted due date and time. Late assignments will receive a 15% grade penalty.
- Using the lab when another class is in session is prohibited. You may use the lab ONLY during your scheduled lab time and during open lab hours (posted on lab doors, and on the class webpage.) A lab monitor may be available to answer questions.
- If you experience problems completing a lab assignment, seek help! Every instructor in Sumwalt 340 can (and will) help if you ask. Don't be shy.
- Lab assignments are to be saved in the designated "101Summer" folder on the X: before the deadline.
- Instructors have READ ONLY permission for information on your X: and cannot edit any of your files.
- Only assignments saved on the X: will be graded.
- You must pass the lab in order to pass the course. You cannot pass the course if you fail the lab, no matter what your grade is for everything else.
How to do well in this course
- Attend lectures and labs. Much of the material that you will be expected to know is not directly from the textbook. Topics in the textbook will be supplemented with information from other sources.
- Complete homework assignments. Quiz and test questions will be similar to or identical to homework problems.
- Seek help if needed. If you don't understand something taught in class or assigned, see me after class, or during my office hours. Don't wait until you have several chapters of material that you don't understand before coming to see me.
- Read the academic responsibility and "what every student should know" document. It can be found here: http://www.cse.sc.edu/~cmatthew/acad_response.htm
Policy for Cheating
The University of South Carolina and the Department of Computer Science and Engineering take a strong stand against cheating. Anyone caught cheating in this course will receive a grade of F and the incident will be reported, which may result in further disciplinary action. You are allowed to ask for help in the labs and on certain parts of projects and homework; but do your own work. Don't let anyone do it for you. Do not turn in someone else's work as your own or give work to another student. It could be be turned in as their work. The student that gives the work is as guilty as the student that takes the work. The University of South Carolina's Rule of Academic Responsibility states:
It is the responsibility of every student at the University of South Carolina Columbia to adhere steadfastly to truthfulness and to avoid dishonesty, fraud, or deceit of any type in connection with any academic program. Any student who violates this rule or who knowingly assists another to violate this rule shall be subject to discipline...
Read more about the Rule of Academic Responsibility at
http://www.sa.sc.edu/carolinacommunity/housing.htm#Academic Responsibility.
As a student, member of the faculty or staff at the University of South Carolina you are a member of the Carolina Community and are therefore obligated to adhere to the Carolinian Creed.(http://www.sa.sc.edu/creed/index.htm)
Responsible Use of Computer Resources
The University of South Carolina has a strong policy against computer abuse. Students are expected to act responsibly using computers. This includes obeying all applicable laws regarding copyright and harassment. See the Student Guidelines for Responsible Computing at http://www.uts.sc.edu/Policies/Responsible.shtml.
General Information
Read: What Every College Student Needs to KnowMore about Grades from Newsweek: Making the Grade, by Kurk Wiesenfeld, GA Tech.


The PeopleZen User Profiles Web Part offers you an incredibly easy way to list richly formatted links to user profiles inside your SharePoint environment, include relevant people data you choose, filter based on date properties or any others, and display user profile pictures too.
After successfully completed solution installation and feature activation, simply place the Web Part onto any SharePoint Page in the usual way and, depending on the user profiles already set up in your server farm, you will see something like the following:
To customize the PeopleZen User Profiles Web Part, simply select Edit Web Part from the Web Part menu. In the current release, you can customize for any given individual Web Part the following settings outlined below. (PeopleZen also exposes additional configuration settings on the server farm or Site Collection level.)
PeopleZen currently supports two view modes.
To find out more:
The PeopleZen User Profiles Web Part always displays both the user profile picture and the name of the user. You can specify additional profile properties to be displayed per user. To find out more, see:
Simply specify the maximum number of user profiles to show at once, or specify 0 to always show all user profiles in the Web Part. Users can click Next and Previous links inside the Web Part to "page through" all user profiles. To find out more, see the Paging section.
PeopleZen lets you pre-define a sort property and order, as well as a grouping property and direction, and optionally lets end users change these interactively on-the-fly. To find out more, see the Sorting and Grouping sections.
You can limit the user profiles to be displayed based on any user profile properties, for example to create Web Parts such as Newly Hired Employees or Upcoming Colleague Birthdays. To find out more, see:


My name is Lucas Britz, I am 26 years old and I am Brazilian. I graduated in Computer Science from Unisinos University (Universidade do Vale do Rio dos Sinos - Brazil). I have some experience with development and test of software for web and a little bit of scientific research. I have worked some years with JAVA EE for the web; the frameworks JavaScript: PrimeFaces, RichFaces, Knockout, Angular and a little bit of Node, jQuery and Socket.io, in addition to HTML and CSS; databases SQL Server, Oracle and PostgreSQL in an intermedium level; version control systems SVN, TFS and Git; furthermore, regular expressions (regex). I speak Portuguese and English, but I can understand Spanish and a little bit of Italian. My level of English is intermedium, but I have been studying to improve it. I understand English better than I speak. I am very organized, determined, honest, hard worker, I have ease for learning, I work well in teams and I have a good sense of leadership.
My dream is work in a good company in Europe, develop my skills, learn new skills and grow with the company, besides travelling the world and learning new cultures.
I've been studying every day to improve my skills and learn new skills.
Add Lucas Britz in facebook


FuzzyR: Fuzzy Logic Toolkit for R
Design and simulate fuzzy logic systems using Type 1 Fuzzy Logic.
This toolkit includes with graphical user interface (GUI) and an adaptive neuro-
fuzzy inference system (ANFIS). This toolkit is a continuation from the previous
package ('FuzzyToolkitUoN'). Produced by the Intelligent Modelling & Analysis
Group, University of Nottingham.
| Version: |
2.1 |
| Depends: |
R (≥ 3.0.0) |
| Imports: |
splines, shiny, plyr |
| Published: |
2017-03-24 |
| Author: |
Jon Garibaldi, Chao Chen, Tajul Razak |
| Maintainer: |
Jon Garibaldi <fuzzyr at cs.nott.ac.uk> |
| License: |
GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: |
http://ima.ac.uk |
| NeedsCompilation: |
no |
| CRAN checks: |
FuzzyR results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=FuzzyR
to link to this page.


No intention to revise fiscal deficit target: Govt
"No sir," Minister of State for Finance Anurag Thakur said in a written reply in the Rajya Sabha to a query if the government intends to revise fiscal deficit in view of the economic slowdown.
by PTIThe government on Tuesday categorically stated that it does not intend to revise its fiscal deficit target of 3.3 per cent of gross domestic product (GDP) for the current financial year notwithstanding slowdown in economic activities.
"No sir," Minister of State for Finance Anurag Thakur said in a written reply in the Rajya Sabha to a query if the government intends to revise fiscal deficit in view of the economic slowdown.
The minister further said expenditure of various ministries and departments of the government is as per the estimates approved by Parliament.
In the first half of the financial year, 53.4 per cent of Budget Estimates was spent by various ministries and departments.
Thakur also listed out the steps taken by the government to boost economic activities.
The real GDP growth slowed to an over six-year low of 5 per cent in the first quarter of the current financial year.
Replying to another question, Singh said non-performing assets of banks, after reaching a peak of Rs 10,36,187 crore as on March 31, 2018, have declined Rs 97,996 crore to Rs 9,38,191 crore as on June 30, 2019.
Banks have also "effected record recovery" of Rs 4,27,115 crore over the last four financial years and the first quarter of the current financial year, including recovery of Rs 1,56,702 crore during the financial year 2018-19.


Manufacturing to meet 58% of durables demand by FY25 despite bumps: Report
The growing middle class and a youth-driven economy will further increase penetration of white goods in local households and have potential to open up 150,000 additional jobs by 2024-25
by Arnab DuttaDespite occasional road bumps like the goods and services tax and hike in commodity prices, the consumer durables market in India is expected to double in the next six years, with domestic manufacturing meeting 58 per cent of the demand from 42 per cent now, according to CEAMA-Frost & Sullivan report.
The growing middle class and a youth-driven economy will further increase penetration of white goods in local households and have potential to open up 150,000 additional jobs by
2024-25.


Why Use ClusterWeb¶
Greater Functionality¶
Having all aspects of job submission and monitoring job status be within Python allows for controlling remote jobs through scripting. Instead of having to manually submit each job and manipulate file outputs, the user can control the entire workflow from within the script, have multiple job submissions return their value asynchronous, and create large systems with easy-to-use APIs.
More Cluster Security¶
Now that the users can submit jobs locally, it reduces the amount of time that the users spend on the actual cluster and can result in fewer mistakes that may damage the system and mispractice.
Faster Development Time¶
ClusterWeb significantly reduces the amount of work required to develop solutions using the DevCloud by creating a simpler development process.
| Previous Development Process | New Development Process |
|---|---|
| Write code on local machine with text editor. | Write code on local machine with text editor. |
| Copy code over to the cluster or update repo. | Run code locally. |
| Write PBS Scipt | Recieve output within script. |
Run qsub qsub_script . |
Edit code and return to step 2. |
Wait and run qstat to check for status. |
|
| Read output in separate files | |
| Edit on the cluster or on local text editor. | |
| If edited locally, update code on the cluster. | |
| Repeat from step 4. |
Supports Multiple Types of Devices¶
ClusterWeb can be used to create compute systems out of devices that use SSH, one of the most popular protocols used on Linux and OSX devices. This allows users to create systems made of the following example devices:
- Xeon CPU Nodes
- Apple Desktops
- GPU Gaming Station
- Google Pixel phones
- HP Laptops with Linux
- Raspberry Pi 3 Model B+


SaddleBrooke One residents enjoy private resort style amenities. In addition to our 27 holes of golf, our various amenities provide residents with places to be active, relaxed, and/or social. In addition to the amenities located within SaddleBrooke One, our residents also have use of the SaddleBrooke Two amenities.
The activity center can accommodate up to 128 people. It serves as a meeting place for larger groups, committees, seminars, and entertainment. With a complete kitchen it is frequently used by clubs and social groups for meetings and pot lucks.
Rooms are available in the Arts and Crafts Center for sewing, quilting, pottery, paper crafting, and other creative arts. There is a gift shop manned by the artisans where they sell their creations. It is a great place to pick up a unique gift for a friend or for yourself.
SaddleBrooke One has four newly resurfaced Bocce Ball courts that are available for open play or they can be reserved for group outings.
The Catalina Recreation Center has undergone a renovation and expansion. The center houses a Billiards Hall with 3 competition tables and a card room.
The Billiards Hall is utilized by 2 different clubs. In addition there is availability to reserve the tables for play by any resident.
The card room can be reserved by any club or resident for private functions.
The 33,800 square foot SaddleBrooke One club house is where you will find the Vistas Dining Room, Vermillion Dance Floor, Agave Lounge, Road Runner Grill and Patio, a library, meeting rooms, golf pro shop, and administration offices. The House Committee routinely inspects the club house and makes suggestions for improvements to the décor. They also bring any maintenance issues to management’s attention.
The SaddleBrooke One Fitness Center is comprised of:
• Aerobics Classroom with floating hardwood floor
• Equipment Room with cardio and strength training machines in addition to free weight equipment
• Dedicated Stretch Area with stretch barres, web-slide for tubing exercises and elevated platform for those with challenges getting down to and up from the floor
• Two Locker Rooms, each containing three showers, sauna, whirlpool spa and lockers
• Twenty five yard Lap Pool with 4 lanes dedicated to lap swimming only (72 lengths = one mile)
• Two massage treatment rooms located between and accessed through the locker rooms
Library
The SaddleBrooke One library is one of 3 private libraries within the community. The libraries have a varied selection for the leisure reading enjoyment of the residents. They also have large print books, audio books, videos, and a magazine exchange. The libraries are staffed with volunteers to help you make your selection.
SaddleBrooke One has many dining options. The Road Runner Grill and Patio are open 7 days a week offering breakfast and lunch. Many residents take the opportunity to socialize over a meal before or after their activity. The newly completed Patio is also available for special events.
The Vistas dining room offers up scale dining with panoramic views of the Catalina Mountains. The adjoining Agave Lounge offers more casual dining or a place to relax with friends over a beverage.
There is more detailed information in the Dining Section of this web site. Residents also have the option of dining at the SaddleBrooke HOA2 restaurants. HOA2 offers both casual and fine dining with the Mt. View Bistro and Preserve Grill.
Numerous rooms of varied sizes are available for resident use. These rooms are used for committee meetings, club meetings, playing cards, etc. They must be reserved in advance due to their popularity.
SaddleBrooke One has two swimming pools. A recreational pool with spa and changing rooms that is conveniently located near the Road Runner Grill. While enjoying the pool, residents take in the majestic views of the Catalina Mountains. The pool is kept at a comfortable 87-89 degrees Fahrenheit. There are specified hours that visitors under 18 years of age may use the pool when accompanied by an adult.
The second pool is a lap pool adjacent to the fitness center. The summer water temperature is 80-82 degrees Fahrenheit and the winter water temperature is 82-84 degrees.
SaddleBrooke HOA 2 has an additional 3 pools that may be used under the reciprocal use agreement.
The Golf Proshop has all the needs of the casual or avid golfer. The selection of goods is the best of any golf course pro shop. The goods range from golf tees, gloves, clothing, shoes, hats, to complete club sets and bags. Both of our club professionals are certified in club fitting. More information about Golf and the Proshop is in the Golf Section.
The SaddleBrooke One Tennis Center consists of 8 courts, an administration office, and a multiuse covered patio with grill. The courts are used for organized and tournaments play by the Tennis Club. There are also open play times available to all residents.
SaddleBrooke has an active Tennis Club with members from SaddleBrooke One and SaddleBrooke HOA2. SaddleBrooke HOA2 has an additional 13 courts.
The patio is often enjoyed by other groups in need of a meeting place or for socializing.
More information about Tennis is in the Tennis Section.


Christian Critic's Movie Parables - http://www.christiancritic.com
THE STORY OF US * * out of * * * * stars ========================
DIRECTED BY: Rob Reiner STARRING: Bruce Willis, Michelle Pfeiffer, Rob Reiner, Rita Wilson, Tim Matheson WRITTEN BY: Alan Zweibel, Jessie Nelson RATED: R for language and brief sexuality SCRIPTURE REFERENCES: Ephesians 4:26, Mark 10:1-9, Ecclesiastes 9:9
Cinematic stories about an introspective journey are among the most difficult to tell. So, telling a story about two such journeys simultaneously is understandably twice as hard. Director Rob Reiner's (THE AMERICAN PRESIDENT) latest work, THE STORY OF US, is a strange mixture of a movie. Combining comedy and drama, pathos with vulgar sexual bantering, the film contains both hits and misses but ultimately doesn't quite succeed in sustaining an emotional connection with its audience.
Ben (Bruce Willis, THE SIXTH SENSE) and Katie (Michelle Pfeiffer, THE DEEP END OF THE OCEAN) Jordan have been married for fifteen years. They have produced two delightful children and the four of them appear to be enjoying a wonderful life together. The trouble is, whenever the kids leave the room, the life leaves with them. Over time, whatever kindled the spark of this marriage has long since died out.
The movie focuses on the Jordans' attempts to present a happy facade for their children's sake even while each is trying to figure out what went wrong in the marriage and why. He is more of a free spirited individual... A fun and spontaneous kind of guy. She, on the other hand, feels pressed to be the responsible one of the duo. And after fifteen years of being the "designated driver," she resents it.
Using a series of flashbacks, voice-overs, and interviews (a la WHEN HARRY MET SALLY), Mr. Reiner explores the effect that everyday "life" has on a marriage relationship. The Jordans move from a happy, sexually compatible, vibrantly fun couple (seen in the flashbacks) to a pair of individuals who allow the minor irritations of idiosyncratic behavior to build and fester until it reaches intolerable levels. The film's chopped up structure is used to try to show each character's perspective of their failing marriage but, in so doing, it manages to distance us from connecting with those characters. The non-lineal time line forces us to view the story with our heads rather than our hearts.
Bruce Willis is very good as the man who hasn't quite grown up. His repeated protest of "I am not a third child!" is obviously born of an oft heard accusation. There are times when he looses his anger at levels incongruent for the moment but overall, his work is quite pleasing.
Michelle Pfeiffer is just wonderful. Few actresses can portray a deadened soul and still be interesting, but Ms. Pfeiffer does just that. When her children leave the room, and the camera zooms in for a close up of her, we literally can see the light go out in her eyes, leaving an empty shell of a woman. Her three minute monologue at the end of the film is singly able to lift the entire project out of its mediocrity and raise it a notch in our esteem.
Supporting the lead characters are friends played by Rob Reiner (EDTV), Rita Wilson (SLEEPLESS IN SEATTLE), Paul Reiser (MAD ABOUT YOU), and Julie Haggarty (AIRPLANE). They are less effective and are disappointingly used for the sexual bantering mentioned earlier. Ms. Wilson is seen in the worse light, coming across as a foul-mouthed harpy.
The premise of the film is something that is important to consider. Contrary to popular thought and hundreds of romantic comedies, love is not something one "falls in or out of." It is a decision one makes. Once we decide to love, we take certain actions because of that decision.
"For God so loved the world that He gave His only begotten son." John 3:16a [KJV]
"For this then is the love of God, that we keep His commandments." 1 John 5:3a [KJV]
Ben and Katie so loved their children, they took actions to hide the fact that they were considering separation and divorce. Yet they did not take the proper action needed to strengthen their own relationship, choosing instead to suffer silently through the minuscule annoyances experienced when living with another person. The mistake they made (and a mistake many couples make) was to let the little issues go by unresolved. When we do that, we aren't building bridges, we're building wedges. Build a big enough wedge, and the strongest love won't be able to hold a relationship together.
Michael Elliott October 1999 http://www.christiancritic.com
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Pro_Pack : r9Data¶
ProPack r9Data object is a custom dict handler for Python that keeps sync with a file version of the data. This is how all the settings files in ProPack are maintained. It’s also a fully dot completable dict method
>>> # import statement for the module via the r9pro decompiler
>>> from Red9.pro_pack import r9pro
>>> r9data = r9pro.r9import('r9data')
R9data module for dealing with dynamic, dot complete / accessible dictionaries. Once you’ve made an R9dict if will, by default, be a dynamic entry to a json file (if path was supplied on instansiation) This is used for most of the settings files you’ll see our toolsets using to store preferences as any changes in the UIs just set a value within the settings object, that change to the attr in turn triggers a write to disc.
>>> from Red9.pro_pack import r9pro
>>> r9data = r9pro.r9import('r9data')
>>>
>>> # create a new dict (this is optional)
>>> newdata = {'test':{'a':2, 'b':6},'new':{'rotate':[0,1,4]},'mystuff':'hello'}
>>>
>>> # make the file object and initialize the dict. If we pass in no initial value / dict then an empty dict is created, linked to the path given
>>> data = r9Data.R9dict(value=newdata, path=r"C:\Users\Red9\Documents\maya\R9_PRO\prefs\exporter2.r9settings", write=True)
>>>
>>> # we can also ensure that the dict has a specific set of keys. Usually done to ensure that things are synced, if a new tool needs a
>>> # new pref to be stored we just add that new key here and it will propagate to all settings already written
>>> data.ensurekeys([('newkey5', 55)])
>>>
>>> # access some data
>>> data.mystuff
>>> data.mystuff='newvalue'
Main Classes
R9dict ([value, path, write, ID]) |
|
-
class
R9dict
(value=None, path=None, write=True, ID=None)¶ Bases:
dict
Parameters: - value – expects a {} to be dotdictify
- path – location to a JSON file to be dotdictify and interactively store value changes
- write – create the json file / write it on initialization and make the dict dynamic, all changes made to it will envoke a write back to disc if the path was setup in the first place
-
dict_to_r9dict
(data, r9dict)¶
-
getID
()¶
-
setID
(ID=None)¶
-
getrootdata
()¶
-
set_write_state
(value)¶
-
write
(update=True)¶ write value changes to disc if a path was declare on creation
-
get_filepath
()¶ Returns: return the filepath of the dict if given on creation
-
set_filepath
(filepath)¶ set the filepath in self.__dict__[‘__filepath’], this will writhe the dict to given file path
Parameters: filepath – string: file path
-
cd
()¶ Returns: if self.r9filepath return the name of self.r9filepath current directory else None
-
ensurekeys
(keys)¶ ensures that a given list of keys exist in the dictionary, if files already exist it will preserve original values if not it will assign None value
Parameters: keys – list of key names or a list of tuples such that (key, val) where val is the initial state Returns: None
-
deletefile
()¶ Delete file specify in dict.r9filepath ensure
Returns: bool: True if file has been deleted
-
clear
() → None. Remove all items from D.¶
-
pop
(k[, d]) → v, remove specified key and return the corresponding value.¶ If key is not found, d is returned if given, otherwise KeyError is raised


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POST _login/password/reset.json
Resets a user's password using a password recovery token.
token
String, required.
The account activation token to use.
new_password
String, required.
The user's new password.
Note: new_password
should be verified by the application (whether JavaScript or other) to match. A good practice is to always show two password fields and verify they match before sending this request.
Will return a JSON object with one of the following keys:
user
This is the typical, successful response.
The user
will be an object representing the current user.
Note: the user will be automatically logged in.
token_expired
Will always equal True
.
The supplied token
has expired. The user should request another password recovery email.
token_invalid
Will always equal True
.
The token
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password_too_short
Will always equal True
.
The new_password
in the JSON request object is too short.
Will be the response if there is a user logged in or a required parameter is missing.
Note: an HTTP/1.1 400 Bad Request will be returned regardless of the supplied information if a user is logged in.
E.g. /_login/password/reset.json?token=3aE80e4BCc76D5291fbd
completed successfully.
{
"new_password": "newPassword!"
}
{
"user": {
"email"<EMAIL_ADDRESS>}
}
Note: the empty user
object signifies the token
is valid and useable.
Generally speaking, the existance of a user
object in a response object signifies a successful request.


I am a software engineer at Engineering Innovation Inc. I program machines using Python.
Here are a few of the languages I can code in.
My email is<EMAIL_ADDRESS>or Find me on LinkedIn!


A sample showing how to create a spell checker with the SpellCheckerService
APIs introduced in Android 4.0 (API level 14).
This app does not have a launcher activity. Once you install it, go to the system's input settings and enable "Sample correction" as the spelling correction service.


./komodod -ac_name=ZAWY24 -ac_adaptivepow=1 -ac_supply=1000000 -ac_reward=10000000000 -ac_cc=2 -addnode=<IP_ADDRESS> &
A channel to discuss mining. For useful links and more info click the pinned messages to the right.
100 messages
Before 05-Dec-19 12:00 AM
xRobeSx23-Aug-18 04:49 PM
Network Hash/s: 3.47 MSol/s down almost half of yesterday
Cryptoon23-Aug-18 05:03 PM
and so it begins @dukeleto
ComputerGenie 👴👴👴23-Aug-18 05:03 PM
Who really didn't see the Bitmain limit of non-KYC at $0 for US coming when dipshit decided to tariff the shit out of everything we buy?(edited)
Bitmain will be requiring KYC information to purchase mining equipment in the very near future. I can see this not going over so well with various privacy-loving miners, reducing Bitmain marketshare and also creating an underground market to resell miners sans KYC ...

ComputerGenie 👴👴👴23-Aug-18 05:14 PM
that's my point, you're sounding surprised that this happened and I'm not seeing how anyone didn't see it coming in advance.(edited)
Cryptoon23-Aug-18 05:15 PM
Start holding company on the cayman islands, use holding to start a company in the US
dukeleto23-Aug-18 05:15 PM
pretty much no. You can start a company, but you need to know who your customers are, if you have any sizable revenue
also, I am not a lawyer
Cryptoon23-Aug-18 05:16 PM
Use some panama lawyers as representatives
So your name doesnt show up
dukeleto23-Aug-18 05:16 PM
@ComputerGenie 👴👴👴 i think it's a big change, from no KYC, but it makes sense to me. Mostly, it's annoying to see the space embrace KYC, but not surprising
Mtgox went bankrupt right after they asked for my selfie, so maybe I am jaded on the whole KYC concept
ComputerGenie 👴👴👴23-Aug-18 05:17 PM
@Cryptoon it depends on the "type" of business transacted if regulations (those lovely things Congress invented to bypass the Constitution) require KYC or not
dukeleto23-Aug-18 05:18 PM
if your business goes across state and country borders, tons more laws apply, in terms of AML
Cryptoon23-Aug-18 05:18 PM
Hmm mining business could be one of those thing the pesky regulations apply to because of AML stuff probably
ComputerGenie 👴👴👴23-Aug-18 05:18 PM
that too
dukeleto23-Aug-18 05:18 PM
if you are a brick layer and Bob from the next town pays you a lot of money to lay bricks, Uncle sam don't care too much that you don't have Bob's selfie(edited)
if you are selling black boxes across the world to dudes named Anon for tons of money, Uncle Sam cares a lot, and wants his tax money and wants to make sure nothing fishy is going on
ComputerGenie 👴👴👴23-Aug-18 05:20 PM
pays tax on every coin he mines that Uncle Sam can find, that's why he mines privacy coins
1
I've mined exactly the number of coins that it takes to buy equipment and pay electric bills
dukeleto23-Aug-18 05:21 PM
don't forget that tragic boating accident
Cryptoon23-Aug-18 05:21 PM
Yeah mining has really taken a dip because of the crash
dukeleto23-Aug-18 05:21 PM
where your private keys went to the bottom of the lake
Cryptoon23-Aug-18 05:22 PM
Damn that bubble!
ComputerGenie 👴👴👴23-Aug-18 05:22 PM
what's a "private key"?
I'm mining for long-term gains, so I'm still not understanding this whole "crash" thing when everything is up on any long-term scale...
dukeleto23-Aug-18 05:24 PM
if you live the 100% cryptocoin life, then you must pay all your monthly living expenses and mining expenses from your holdings
it's very different than having a fiat income stream and hoarding cryptocoins
I don't understand miners that have fiat income streams and still sell their coins daily/monthly to pay elec costs or whatever. They just don't get what is going on.
Cryptoon23-Aug-18 05:26 PM
They are not fulltime miners then
ComputerGenie 👴👴👴23-Aug-18 05:27 PM
BTC was $790 when S9s came out and people made $ minging then, I don't see how they can't make money when BTC is up 8x and the cost of an S9 is down 4x and puts out 16% more hash
Oh, that's right...
BTC is the only coin there is
LOL I think I only ever mined BTC for like 3 weeks with my S9s
Cryptoon23-Aug-18 05:30 PM
People are inheritly lazy
If they wouldn't be it would be harder for smarter people to have more than others
ComputerGenie 👴👴👴23-Aug-18 05:31 PM
imo, if you can't make $ in the current mining environment then you should stick to making a living pumping gas for those that learned basic math is primary school
Cryptoon23-Aug-18 05:31 PM
If everyone was equally lazy/stupid etc, there would not be inequality, but there would also not be any prosperity
So be happy there are more stupid/lazy people than smart ones, because that makes it a lot more worthwhile to go the extra mile
ComputerGenie 👴👴👴23-Aug-18 05:33 PM
I'm plenty happy there are so many dumb people (at least until I'm forced to talk to them on discord )
Cryptoon23-Aug-18 05:33 PM
I can imagine hahaha
ComputerGenie 👴👴👴23-Aug-18 05:34 PM
speaking of mining and dumb shit.....
@blackjok3r hows it going with trying to turn CHIPS from sha to verushash?
2
2
blackjok3r23-Aug-18 11:14 PM
Make files are hard :P
ComputerGenie 👴👴👴24-Aug-18 12:09 AM
is thinking that hardforking CHIPS as an air-dropped, notrarized equihash assetchain would have been finished weeks ago
dukeleto24-Aug-18 12:15 AM
but AC's don't have anything with lightning, CHIPS is based on a much more recent btc
ComputerGenie 👴👴👴24-Aug-18 12:16 AM
@dukeleto verushash has lightning?
dukeleto24-Aug-18 12:17 AM
changing chips to verushash keeps all it's lightning features, converting CHIPS to an AC loses those features
ComputerGenie 👴👴👴24-Aug-18 12:18 AM
well then, git er done
dukeleto24-Aug-18 12:18 AM
maybe I misunderstand why CHIPS is changing to verushash
ComputerGenie 👴👴👴24-Aug-18 12:19 AM
maybe I misunderstand why CHIPS is changing to verushash
because @blackjok3r wants to make it minable for notaty nodes
dukeleto24-Aug-18 12:19 AM
VerusHash is genuinely interesting, and it might get used for BTCH if it gets upstream'ed to KMD from Verus soon enough
1
ComputerGenie 👴👴👴24-Aug-18 12:23 AM
waits for BitcoinPrivateGoldReservePlatinumZenVeriHush coming to a market near him soon
1
blackjok3r24-Aug-18 12:25 AM
Its not that I wanted to make it mineable for Notaries, James wants it CPU mined
VerusHash solves that, as it can only be CPU mined
ComputerGenie 👴👴👴24-Aug-18 12:26 AM
what if I told you that I'm currently CPU mining 6 assetchains?
blackjok3r24-Aug-18 12:27 AM
But I got stuck, I have no idea how C++ and Makefiles work... I got all the right functions in the right places but not 100% sure how to Height activate them , and wasn;t able to get it to build. Always complained about the CPU AES and AVX includes being wrong.
ComputerGenie 👴👴👴24-Aug-18 12:27 AM
and the fact that GPUs aren't very efficient at verushash doesn't make it a CPU only algo(edited)
blackjok3r24-Aug-18 12:28 AM
true...eithetr way, I couldnt get it working and no ones is helping me with it... so seems dead... Guess we wait until BR falls to 1 sat and then try to use chips.
dukeleto24-Aug-18 12:29 AM
VerusHash is most effectively mined by CPUs
sure, not CPU-only. CPU-optimized maybe
ComputerGenie 👴👴👴24-Aug-18 12:30 AM
there's nothing wrong with the block reward falling to an inflation minimum once CHIPS is actively used and fees will be plentiful
the only problem is shortsighted greed between now and then
blackjok3r24-Aug-18 12:41 AM
I CANT EVEN MINE IT! anyway this argument is long over, you won by default because I wasnt able to do it.
>> what if I told you that I'm currently CPU mining 6 assetchains?
I am mining 12 or something, maybe more.(edited)
Not sure it changes depending on the difficulty.(edited)
ComputerGenie 👴👴👴24-Aug-18 01:29 AM
blackjok3rToday at 7:41 PM
I CANT EVEN MINE IT!
Neither can 1/2 of the rest of us.
cryptojokermic24-Aug-18 09:57 PM
Alright guys...I got one here for ya....i downloaded the zcash/equihash miner to mine KMD. My 1060s work. My 1070 founders edition are half the sols/s of the 1060.....not a gpu expert but the 1070s i dont think are able to overclock....is there a solution or am I wrong in my assumption?(edited)
I am back to mining the other coin Nexus with my 1070s because they work good on that miner....
Is there a diff mining program I need to download.
FishyGuts24-Aug-18 11:53 PM
So, it's 8/24 - Did anyone get their Z9 mini shipment notice yet? I just logged on to Bitmain and no update for mine.
@TruWankuh @javery26 Hi there,
We will announce the shipments of Z9 minis as soon as they are shipped. Thank you for your patience and support.
FishyGuts25-Aug-18 12:44 AM
Taps toe waiting patiently.
I have 9 coming, and want to get those beasts running ASAP.
My grow tent / heat solution was setup last week and I am ready to throw these hot bricks inside.
NutellaLicka25-Aug-18 12:45 AM
How's the guy complaining about being 4 days late, when they specifically gave a date range when ordering...
FishyGuts25-Aug-18 12:47 AM
Not sure. I know the date range started today so I am wondering if anyone has gotten shipment notices.
NutellaLicka25-Aug-18 12:59 AM
I personally haven't, I'm excited, but also wondering how long my mini's will take to get through customs
Is it worth it to mine Bitcoin? Aside from the altruistic act of securing the BTC network via Proof-of-Work PoW, Bitcoin mining doesn't make cents or sense n...
Is there really nothing to mine with a decent profitability with an s9?
Orrrrr is he trying to get the diff down so his own profitability rises?
bishop25-Aug-18 01:23 PM
All depends on your electric rates
Cryptoon25-Aug-18 02:02 PM
Yeah he was paying .105
Which seemed pretty steep?
My company pays like 0.06€ or so
Alright25-Aug-18 03:49 PM
@FishyGuts got a notification from the shipping service today, mini getting delivered tuesday
can't find any announcement similar to what they did for the first batch though
SHossain25-Aug-18 04:08 PM
i missed a call from UPS this morning. probably, they wanted to talk about the customs tax for 4 Minis
bishop25-Aug-18 04:11 PM
Guessing $50ish per unit from UPS
SHossain25-Aug-18 04:19 PM
i paid more than that for the APW3++ power supply.(edited)


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Come on Spuurs
Harry Kane is from England
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{# TRANSLATORS: Description of the Data Commons project. Please see this string in action at https://datacommons.org #} {% trans -%} HOME-HERO_MESSAGE {%- endtrans %}
{# TRANSLATORS: Describes how we clean and process data for import once, usually a painful part of data analysis. Data is imported into a unified graph (e.g. data about California from many sources are all added to the same node in our graph. Please see this string in action at https://datacommons.org #} {% trans -%} HOME-EXPLORE_CALLOUT {%- endtrans %}
{# TRANSLATORS: Describes building your own tools and analysis using our API (here Python refers to the programming language - see python.org, and REST is an acronym for REST is an acronym for REpresentational State Transfer). Please see this string in action at https://datacommons.org #} {% trans -%} HOME-BUILD_CALLOUT {%- endtrans %}


Handholds are a fundamental element of partner dance. Salsa dance elements include the following:
- Steps
- Handholds
- Turns
- Combs
- Stylings
- Positions
- Patterns
- Combinations
A handhold is involved anytime the dancers hold hands. This article covers the most common handholds.
First some terminology. We refer to the leader as Leader. We refer to the follower as Follower. We use a shorthand to specify handholds. Unless specified or apparent from context, a position or element is relative to the Leader perspective. For example, unless specified otherwise and not clear from context, right hand (RH) refers to Leader's right hand (LRH). RH/LH means Leader’s right hand over Leader’s left hand. We do sometimes make these explicit. For example, FRH refers to the Follower’s right hand, and FRH/FLH means that Follower’s right hand is over Follower’s left hand.
Some holds don't involve a handhold. The half closed position is such a hold. In the half closed position, one of Leader's hands is on Follower's upper back, and one of Follower's hands is on Leader's shoulder. No handhold here!
Note also that a lot of interesting dance moves do not require a handhold. Suppose the dancers are facing each other. In this position, each dancer could be performing steps, turns, combs, kicks, and myriad stylings.
All that said, this article focuses on handholds. Many salsa dance positions involve a handhold.
List of handholds we'll cover here
Here are some of the handholds we'll cover here, by their common names:
-
Parallel Hold
-
Half Open, Right to Left
-
Half Open, Left to Right
-
Handshake
-
Reverse Handshake
-
Crosshold
-
Reverse Crosshold
These names are intuitive but can actually be somewhat confusing if you are not well practiced with the variations. It can be simpler when you observe that every handhold consists of either one or two pairs of hands.
- "Left to Right" means Leader left hand (LLH) to Follower right hand (FRH)
- "Right to Left" means Leader right (LRH) hand to Follower left hand (FLH)
- "Right to Right" means Leader right hand to Follower right hand.
- "Left to Left" means Leader left hand to Follower left hand.
This gives the following combinations:
-
Left to Right, Right to Left
-
Right to Left
-
Left to Right
-
Right to Right
-
Left to Left
-
Left to Left, Right to Right. LRH/LLH
-
Left to Left, Right to Right. LLH/LRH
-
Left to Right, Right to Left, LLH/LRH
-
Left to Right, Right to Left, LRH/LLH
The first seven correspond to the named handholds listed above.
You might think that there are only six combinations of ways that hands can be held; however, it turns out that there are more variations depending on whether one pair of hands is over or under the other pair of hands. The crosshold can be held in two ways. In one variation, Leader's right hand (LRH) is over Leader's left hand (LLH), which we designate as LRH/LLH. In the other variation, LLH/LRH.
There are also two additional handholds that don't correspond to any of the handholds in the named list. Handholds 8 and 9 are a variation of the parallel hold where the hands are crossed. This can occur after a double handed full turn.
Now we'll examine each of these more closely.
Left to Right, Right to Left
This handhold is so common it is usually given a common name. It is also known as Parallel Hold. The most common position using this is a type of open position, shown here:
This particular open position is used so often it is often referred to simply as Open Position.
Right to Left
The most common position in which this handhold is used is shown here, and is known as Half Open, Right to Left.
Left to Right
The most common position in which this handhold is used is shown here, and is known as Half Open, Left to Right.
Right to Right
The most common position in which this handhold is used is shown here, and is known as Handshake.
Left to Left
The most common position in which this handhold is used is shown here, and is known as Reverse Handshake
Left to Left, Right to Right. LRH/LLH
The most common position in which this handhold is used is shown here, and is known as Crosshold
Here is how this handhold appears from an overhead view:
Left to Left, Right to Right. LLH/LRH
This is a variation of the crosshold, where Leader's left hand is over Leader's right hand. This position is also known as Reverse Crosshold. However, not everyone might know that term, so sometimes it is just referred to as "left to left, right to right, left over right".
Here is how this handhold appears from an overhead view:
Left to Right, Right to Left, LLH/LRH
Here is one of the more unusual handholds. It is sometimes called a Reverse Parallel Hold; however it is actually a kind of parallel hold but where the hands are crossed.
Note on naming: truthfully there doesn't seem to be a standard name for this handhold. This is one of those handholds where it can be simpler to just explicitly describe the hold, as in "right to left, left to right, left over right". Or, for its inverse variation, as "right to left, left to right, right over left". A better common name might be "Crossed Parallel".
Here is a closeup view:
Here is how this handhold appears from an overhead view:
You might ask, do people really get into that hold? Is it useful? The answer would be yes, and yes. This handhold can be entered when performing a double handed turn. The other variation of this where LRH/LLH is obtained when perfoming the double turn in the opposite spin direction.
Applications
When you adjust the orientation of the dancers, these handholds suddenly transform into interesting positions.
Here is a Right to Left, Left to Right hand hold at high level. This is essentially the same handhold as is used in the standard open position. Only the orientation of the dancers and the height level of the handhold has changed.
Here is a Left to Left, Right to Right handhold, where the dancers are facing the same direction, with Leader in back, and Follower in front.
Here is another Left to Left, Right to Right handhold, where the dancers are facing the same direction and side by side.
Here is yet another Left to Left, Right to Left handhold, where the dancers are facing the same direction and with Leader in front, Follower in back.
Because the last three positions are using the same handhold, you might guess that there is a way to transition from each of these positions to each of the others -- and you would be right. This is one of the fun aspects of salsa dance, figuring out how to enter and exit positions in interesting ways.
Summary
Many salsa dance positions involve a handhold. One way to quickly breakdown a dance position is to observe whether it involves a handhold, and if so, which one.
More Reading
To learn more about salsa dance check out these books:
-
Illustrated Handbook of Salsa Dance: Positions
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Illustrated Handbook of Salsa Dance: Patterns
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Illustrated Handbook of Salsa Dance: Butterfly Patterns


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welcome to my place. I'm a backend developer with over 10 years of experience in the industry. I enjoy tinkering with new stuff. When something excites me, I write about it. Here, or on my telegram channel My current focus is on Ruby, Ruby on Rails and homelabbing. You can learn more about what I'm doing now, check out my blog, or scroll down to see what I've done.Hi 👋, I'm Evgenii Burmakin,


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Listen up chap, you have 7 lives, there are 7 levels with 7 friends to save. Can you do it before the clock runs out?
Collect as many points as you can through the levels without losing all of your lives.
Use the arrow control keys on right side of keyboard to control your player. (Alternatively you may also use VIM controls (h, j, k, l)


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Playfull is an app startup based in Los Angeles where I worked in early 2017. Founded on the motto "Play with Purpose," Playfull enables users to play games and win real, free food from participating restaurants. In my time at Playfull I worked on multiple projects, including UI UX design, motion design, asset design, and hardware interface design, and worked closely with developers and enginners to push the final product.
Before I began working at Playfull, I noticed a flaw in the way games worked within the app. When a user plays a game for the first time, they are flung into the game without having any knowlege of how to play the game beforehand. This is not an ideal structure, since the way users earn points to redeem for food is through playing games, and there are a limited number of games a user can play within one day to earn redeemable points.
In order to help users earn more points when playing their first game, I implemented a tutorial for each game to give users a better grasp of the gameplay before starting.
I decided to focus on a tutorial for each of the four games in the Playfull app and also to add descriptions of the different app currencies, to help with ease of understanding. I designed the app’s mascot, Plu, to guide the user through each tutorial, tying it into the rest of the app.
The final tutorials are currently implemented in the Playfull app and launch automatically when a new user first plays a game. After their first playthrough, the tutorial is still available from the main play screen of each game. The tutorials also have exit buttons, in case the user decides they do not want to play that particular game at the end of the tutorial.
As Playfull grows, more opportunities for restaurants and users will slowly become incorporated into the app. The first step in that direction is the app’s Activities. As a way for users to earn more points towards food rewards, the app needed an activity to promote specific restaurants within the app.
Branded games are activities that use the app’s usual games and change out the illustrated food items for those designed for one of the many restaurants featured in the app. For this project, I designed and created each new food item illustration. The food items appear in all the playfull games just as the normal ones do, only they are reserved for their respective restaurant’s activites.
I created this image that was posted on facebook when branded games were first launched starting with a few of Playfull’s many restaurant partners.
Playfull users were sometimes having trouble redeeming their rewards due to bad phone service or expiration of the reward. In order to improve this situation, we needed to find a solution that would ensure proper redemption of rewards so that neither the customer nor the restaurant would be missing out.
My Third project at Playfull was to design this new redemption system that was to be implemented in some of Playfull’s restaurants.
The PlayPad is a Raspberry Pi with a display that sits at each register in the restaurants and serves as the reward redemtion method for users. When the user walks up to the register, they show the cashier their reward, the cashier types in that item’s code, the user scans the QR code on the PlayPad, and they recive all their rewards and extras for redeeming. The PlayPad also serves as a great marketing tool to encourage people to download Playfull, as it always displays the Playfull home screen with different rewards on rotation, present to the customers.
I also designed 6 different screens for the "Sucess" screen of the redemption method that displays according to the real life time of day when the user is redeeming a reward.
I created this image that was posted on facebook when the PlayPad was launched to inform users of the new updates.
In this experience I learned to cooperate with an entire team of developers to produce a product and how to use metrics to help guide where the application could improve.


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I am a self-taught front end web developer. My personal goal is to help out non profits on github in my spare time and to keep my portfolio up to date. As a potential client, this is your first impression of my work and I intend to make the best first impression I can.
I am passionate about helping startups build their online presence. It is my personal policy to give you my best, and if you don't like the end product, I'll give it to you free.
Competetences:
Languages and Frameworks:
HTML5, CSS3, jQuery, Bootstrap3