Data Elements from Video using Impartial Algorithm Tools for Extraction
Supervised by Dr. Carol Flannagan, @ Ann Arbor, Michigan, United StatesMay 2020 – Present
- Worked on high-level behavior detection in vehicle-monitoring videos.
- Tested algorithms to detect hand position in cabin-view videos.
- Developed a background-removal algorithm based on Optical Flow masking to reduce misdetection caused by disturbance from other objects in the cabin.
- Evaluated the generalizability of a 3D ConvNet model on detecting cell-phone-related behaviors.
- Trained a 3D ConvNet model on face-view videos to evaluate the model’s performance on the effectiveness on the extraction of driver behaviors.
- Co-finished posters about work in Research
and Tech subteams with peer researchers.
Data Augmentation based on Invariant Transform Experience Replay
Supervised by Dr. Paul Weng, Dr. Matthieu Zimmer, @ Shanghai, ChinaMay 2020 – Aug. 2020
- Self-learned Deep Reinforcement Learning (RL) theory.
- Tested the original RL data augmentation method, which made symmetries of multi-task robot manipulator’s trajectories and targets, with DDPG model on tasks from OpenAI Gym.
- Proposed a method of randomly sampling reflection angles and choosing best angles based on the temporal difference errors of the corresponding symmetric trajectories to enhance the effectiveness of data augmentation.
Analyzer of Leg Movement Based on Wireless Transmission
Supervised by Dr. Guohua Shu, @ Shanghai, ChinaJun. 2018 – Nov. 2019
- Co-developed algorithms leading to real-time leg movement visualization based on MPU-6050 acceleration sensors and STM-32 board.
- Preprocessed acceleration data to eliminate noise and designed algorithm to simulate the trajectory of leg with these data in MATLAB.


 I mean, I got BIG buttons. 3.5 inches of pony love, folks. Show off your Best Pony Faves! And I also have some enamel pins!
Amodwithoutamark
I'm selling a little bit of everything, from charms and stickers, to hand-painted watercolors and digital commissions. Swing on by to check out my wares, and to grab a sticker to remind you to go wash your hands, ya nasties!
AR.GI.BI. Creative Studio
Hello! We sell our own original artwork featured on fine art prints, tote bags, cinch bags, fanny packs, stickers, decals, enamel pins, patches, sketchbooks, lanyards, wristbands, t-shirts, bandanas! Pretty much everything but the kitchen sink! (but if the price is right we'll find a way!)
Artwork by Helicity
I will be selling enamel pins, acrylic kirin charms, and lanyards. I have a selection of enamel pins, including the "salty Trixie" pin!
ARTNPrints
Mousepads, Game mats, Wallets, Messenger bags, Glass coasters, Cork coasters, Key chains, Magnets, Glass cutting boards, Mega posters, Large buttons, Bottle openers, Luggage tags, Pillow covers, Body pillow cover, Dakimakura / Body pillows (safe for work)
CaptainHoers
Comics, board games and some miscellaneous goods from the artist behind Spitfire's Day Off, Ask the Sunjackers, Fallout Equestria: Duck and Cover, and more!
Corey's Corner
We offer pillows and plushies for every geek and fandom from anime to video games. If you want to cuddle up with Luna and wake up with Ralof, Corey's Corner has you covered!
CosmicKeyframe Productions
I sell Prints, Posters, Charms, Buttons, Clocks, and Papercraft
Dawn Designs Art
Hey you! Yeah you! Do you like cute chibi sculptures? Abstract Prints? How about tiny buttons and stickers? Commissions? Then I have everything you want and more, so come on down and check out what I've got!
Dawnfire's Art
Tiny prints (new varieties in stock!), stickers, lanyards, and a second round of mailable crayon commissions taken on stream!
Earth-Pony Creations
Laser cut ponies, made collaboratively with artists from around the fandom! Get magnets, keychains or wall hangings of your favorite characters in laser etched wood.
fautbarb
I sell cute, poorly drawn animals and Pokémon on a variety of merch. I sell shirts, mugs, buttons, weatherproof vinyl stickers, pouches, totes, and enamel pins. I also do poorly drawn commissions and MS paint and with pen and crayon for $10.
InkKey Studios
Traditional Badges, Digital Commissions, Prints, Acrylic Charms and Mares a Card Game.
Julunis14
My Little Pony and Pokémon related traditional commissions (from pencils to promarkers!) and digital ones as well :3. I have prints, stickers, badges, pendants and pins with my best drawings!
Lumis Plush
Hello there! I sell handmade plushies made of the cuddliest minky with smooth embroidered details! My plush range from handheld micro beanies that fit perfectly in your pocket for all adventures, up to giant griffons with interchangeable wings that stand imposing on a shelf. Perfect for any collector! I draft all of my own patterns with love and care. Every plush has so much attention to detail. No two plush will ever be the same, as is the nature of handmade. But that makes them so much more special! If you're looking for a unique, precious little snuggle buddy then you will stopped at the right shop!
MechaShibe
Here at MechaShibe we will have fantabulous buttons,Our convention exclusive mugs limited stock, smooth acrylic keychains,TSSSF decks and expansions, and even commission physical badges.
Mistress Louvely
You always dreamed to wear a shirt with a draw of your mistress? Or better, a key chain crochet of the mane 6 made by the littles hands of your totally favorite mistress? Well, good for you. I'm here. And if you're lucky I could have some necklaces.
Outlaw Creations
We're a partnership of artists specializing in plushies, leatherwork, etched glass, capes, embroidery, and other handcrafts.
partylikeanartist
I'm partylike! I'm from Western Australia and am excited to bring you art from the MLP, furry and anime fandoms! I have stickers, pins, prints, mousepads, and my newest venture - customised Nintendo Switch skins! Feel free to ask me any questions you may have about my art!
PBUKShop
Traditional Artist, Ponies and Anthro! Making products for fandoms that hold a special place in my heart. Badges, Stickers, Charms, Mini Dakimakuras, Acrylic Standee's, Custom OC Commissions and Items. Fast Turnaround times!
Pirate Dash's Treasure Chest
Ahoy all! The moderator of Ask Pirate Dash will be selling prints. buttons, and badges from his collection, as well as taking commissions during the weekend!
Ruef n' Beeb
Ruef n' Beeb are a fandom dynamic duo selling all sorts of merchandise, including t-shirts, enamel pins, body pillow covers and much, much more!
Sakukitty Boutique
Hello! my name is sakukitty, im a Mlp digital artist,not a lot at the moment but I sell stickers and buttons!
Samoht Lion Creations
Custom OC Badges, Shadowboxes, Clocks, Layered Paper Craft Cutouts, Pop Up Cards, buttons, and posters. Store Site https://www.samohtlioncreations.com/ Videos about my works Watch Pony: https://www.youtube.com/watch?v=OdVhh3IfjGs , Keyframe: https://www.youtube.com/watch?v=Bmbz5rgU5-g, https://www.youtube.com/watch?v=S8OyDXSHQbI
Sciggles
Hello! I sell custom digital images of OCs and show characters! You can also purchase badge versions as well as have the image custom engraved on items! You can see the kinds of items I offer by going here https://www.furaffinity.net/gallery/sciggles/folder/54742/Conventions
Shiny Things
I run the table "Shiny Things" which specializes in all that sparkles and shines! I create anime/gaming themed jewelry and pins which are crafted from acrylic. You want wearable Elements of Harmony? I GOTCHU.  I GOTCHU.
SockJems-Creations
Hi I'm Jem and I make fashion items with fabrics from all generations of My Little Pony and custom Ita bags too themed around characters. My items are perfect for showing off your fandom's and I love a challenge so am happy to take custom orders from you awesome lot, just send me a message. On the facebook page you will find an album of fabrics we have available. Any of these can be used to make your order for you, if we don't have what you are looking for we can always try and source it for you! from bows to bags I have something for everyone!
Techycutie
Hey I'm Techy! I sell a large assortment of cute pony keychains as well as buttons, enamel pins, mouse pads, and body pillows. We get new stuff every few weeks, so there's always something new in store! Literally!
Violet Rose Stitches & Sews
I make plushies, ranging from the small and cute to the giant and custom. You may have seen my magnum opus at a previous PlushieCon: a 3-foot-tall pony with a removable head! While plushies are my bread and butter, I have also been entrusted with what's left of Equestrian Textiles, meaning I also have a few shirts, hoodies, and patches to offer.
Viw's Art
I'm selling woodcuts! The laser is up and running and at this con only I'm offering custom woodcuts as: standees, pins, fridge magnets and coasters. Also, amazing blankets, unique puzzles and that one really big piece.
Wintre Arts
We sell broken dreams and stale memes! We have a very large selection of daki designs all done by a number of fandom artists!


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My name is Rayan
I am 24 Year old
I am living in Cork
I worked in Catering Business
I attended Kimsc Scool
| Subject | Grade |
|---|---|
| business | B1 |
| Accounting | B1 |
| French | B3 |
| English | C1 |
| Maths | C2 |
| Irish | c3 |
I am Currently in the 1st year Student of Ucc in BIS
Link to UCC BIS WebsiteI have great communication Skills
I enjoy watching Soccer and Playing Cricket


| Dates | Location |
|---|---|
| August 9-10 | Virtual Venue Info + Agenda Summary |
| May 16-18 | Virtual (Joint PWG / LF OpenPrinting Summit) Venue Info + Agenda Summary |
| February 7-9 | Virtual Venue Info + Agenda Summary |
| Dates | Location |
|---|---|
| November 15-17 | Virtual Venue Info + Agenda Summary |
| August 16-18 | Virtual Venue Info + Agenda Summary |
| May 17-19 | Virtual (Joint PWG/OpenPrinting) Venue Info + Agenda Summary |
| February 8-9 | Virtual Venue Info + Agenda |
| Dates | Location |
|---|---|
| November 2-4 | Virtual Venue Info + Agenda Summary |
| August 17-19 | Virtual Venue Info + Agenda |
| May 4-7 | Virtual (Joint PWG/OpenPrinting) Venue Info + Agenda Summary |
| February 9-11 | Virtual Venue Info + Agenda Summary |
| Dates | Location |
|---|---|
| November 3-5 | Virtual Venue Info + Agenda Summary |
| August 18-20 | Virtual Venue Info + Agenda Summary |
| May 5-8 | VIRTUAL (Joint PWG/Linux
OpenPrinting) due to COVID-19 pandemic Venue Info + Agenda Summary |
| February 5-6 | Virtual Venue Info + Agenda Summary |
| Dates | Location |
|---|---|
| November 20-21 | Virtual Venue Info + Agenda Summary |
| August 28-30 | Virtual Venue Info + Agenda Summary |
| April 16 - 18 | Lexington, KY (Joint PWG/OpenPrinting) - Hosted by Lexmark Venue Info + Agenda Summary |
| February 13-14 | Virtual Venue Info + Agenda Summary |
| Dates | Location |
|---|---|
| November 14-15 | Virtual Venue Info + Agenda Summary |
| August 15-16 | Virtual Venue Info + Agenda Summary |
| May 15-17 | Sunnyvale / San Jose Area, CA (Joint PWG/OpenPrinting,
Hosted by PWG) Venue Info + Agenda Summary |
| February 7-8 | Virtual Venue Info + Agenda Summary |
| Dates | Location |
|---|---|
| November 15-16 | Virtual |
| August 9-10 | Virtual |
| May 2-4 | Virtual (Joint PWG/OpenPrinting, hosted by PWG via WebEx) |
| February 14-15 | Sunnyvale, CA (hosted by Apple) Venue Info + Agenda |
| Dates | Location |
|---|---|
| November 14-15 | Virtual Face-to-Face Event (all dial-in) Meeting Info and Agenda |
| August 23-24 | Camas, WA (hosted by Sharp Labs) Venue Info + Agenda |
| April 26-28 | Boise, ID (Joint PWG/OpenPrinting, hosted by HP Inc.) Venue Info + Agenda |
| February 10-11 | Sunnyvale, CA (hosted by Apple) Venue Info + Agenda |
| Dates | Location |
|---|---|
| November 3-4 | Virtual Face-to-Face Info + Agenda |
| August 11-12 | Camas, WA (hosted by Sharp) Venue Info + Agenda |
| April 28 - May 1 | Sunnyvale, CA (Joint PWG/OpenPrinting, hosted by Apple) Venue Info + Agenda |
| February 3-5 | El Segundo, CA (hosted by Xerox) Venue Info + Agenda |
| Dates | Location |
|---|---|
| November 4-5 | Waltham, MA (hosted by Conexant Systems, Inc.) Venue Info + Agenda |
| August 12-15 | Toronto, ON (Hilton Garden Inn, joint PWG-OpenPrinting) Venue Info + Agenda |
| May 13-15 | Cupertino, CA (hosted by Apple) Venue Info + Agenda |
| February 4-6 | Irvine, CA (hosted by Samsung) Venue Info + Agenda |
| Dates | Location |
|---|---|
| October 22-24 | Cupertino, CA (hosted by Ricoh) Venue Info + Agenda |
| August 6-8 | Camas, WA (hosted by Sharp) Venue Info + Agenda |
| May 14-17 | Cupertino, CA (hosted by Apple, joint PWG-OpenPrinting) Venue Info + Agenda |
| February 6-7 | El Segundo, CA (hosted by Xerox) Venue Info + Agenda |
| Dates | Location |
|---|---|
| December 5-7 | Irvine, CA (hosted by Samsung) Venue Info + Agenda |
| October 1-3 | Virtual Face-to-Face Meeting Venue Info + Agenda |
| August 6-8 | Redmond, WA (hosted by Microsoft) Venue Info + Agenda |
| June 5-7 | Webster, NY (hosted by Xerox) Venue Info + Agenda |
| April 24-27 | Cupertino, CA (hosted by Apple, joint PWG/Open Printing) Venue Info + Agenda |
| February 7-9 | Irvine, CA (hosted by Canon) Venue Info + Agenda |
| Dates | Location |
|---|---|
| December 6-8 | Austin, TX (hosted by Dell) Venue Info + Agenda |
| October 4-6 | Cupertino, CA (hosted by Ricoh) Venue Info + Agenda |
| August 1-4 | Camas, WA (hosted by Sharp) Venue Info + Agenda |
| May 24-27 | Webster, NY (hosted by Xerox) Venue Info + Agenda |
| April 4-6 | Cupertino, CA (hosted by Apple) Venue Info + Agenda |
| February 1-3 | Wailea-Makena, HI (ISTO Planned - Makena Beach and
Golf Resort) Venue Info + Agenda |
| Dates | Location |
|---|---|
| December 7-9 | Irvine, CA (hosted by Samsung) Venue Info + Agenda |
| October 18-20 | Lexington, KY (hosted by Lexmark) Venue Info + Agenda |
| August 3-6 | Bagsværd, Denmark (hosted by MPI Tech) Venue Info + Agenda |
| June 9-11 | Rochester, NY (hosted by Xerox) Venue Info + Agenda |
| April 6-8 | Camas, WA (hosted by Sharp) Venue Info + Agenda |
| February 9-11 | Scottsdale, AZ (hosted by MWAi) Venue Info + Agenda |
| Dates | Location |
|---|---|
| December 8-10 | Austin, TX (hosted by Dell) Venue Info + Agenda |
| October 13-15 | Cupertino CA, (hosted by Apple) PWG Meetings (Venue Info + Agenda) |
| August 17-20 | Seattle, WA (hosted by Microsoft) PWG Meetings (Venue Info + Agenda) |
| June 22-25 | Rochester, NY (hosted by Xerox) P2600 Hardcopy Device and System Security (co-locate) PWG Meetings (Venue Info + Agenda) |
| April 27-May 1 | Mt. Laurel NJ (hosted by Oki Data) PWG Meetings (Venue Info + Agenda) P2600 Hardcopy Device and System Security (co-locate) |
| February 16-18 | Waikoloa - Hawaii, HI (ISTO Planned) PWG Meetings (Venue Info + Agenda) |
| Dates | Location |
|---|---|
| December 3-5 | Irvine, CA (hosted by Samsung) PWG Meetings (Venue Info + Agenda) |
| August 11-15 | Portland, OR (hosted by Sharp) P2600 Hardcopy Device and System Security (co-locate) PWG Meetings (Venue Info + Agenda) |
| June 23-27 | Boulder, CO area (Longmont, CO) P2600 Hardcopy Device and System Security (co-locate) PWG Meetings (Venue Info + Agenda) |
| April 14-18 | Phoenix, AZ P2600 Hardcopy Device and System Security (co-locate) PWG Meetings (Venue Info + Agenda) |
| February 5-8 | Orange County, CA (hosted by Canon) P2600 Hardcopy Device and System Security (co-locate) PWG Meetings (Venue Info + Agenda) |
| Dates | Location |
|---|---|
| December 11-12 | Austin TX (hosted by Dell) (Venue Info + Agenda) |
| September 24-28 | Montreal, Canada (co-located with the Linux
Foundation Open Printing Summit
See the Registration Page for information relating to hotels. For meeting venue information see: Open Printing Summit Info. Link. 24-26: Open Printing Summit meetings. 27 AM: Joint PWG and Printing Summit
Plenary |


Sponsors & Partners
This event wouldn't be possible without the support of our partners and sponsors:
Società italiana di fisica
IAPS
Scuola Normale Superiore
NEST
LENS
INFN
INO
VIRGO
Consiglio Nazionale delle ricerche
ILIL
Under the patronage of:
University of Pisa
Comune di Firenze
Comune di Pisa
University of Firenze
Support us
If you are interested in sponsor our event please write an email to this email address.


Memory Game Hit "Play" to begin, "Repeat" to replay sequence and "Reset" to start over Play Repeat Reset Score: 0 Personal Best: 0


func AllFunctions(prog *ssa.Program) map[*ssa.Function]bool
AllFunctions finds and returns the set of functions potentially needed by program prog, as determined by a simple linker-style reachability algorithm starting from the members and method-sets of each package. The result may include anonymous functions and synthetic wrappers.
Precondition: all packages are built.
func AllPackages(initial []*packages.Package, mode ssa.BuilderMode) (*ssa.Program, []*ssa.Package)
AllPackages creates an SSA program for a set of packages plus all their dependencies.
The packages must have been loaded from source syntax using the golang.org/x/tools/go/packages.Load function in LoadAllSyntax mode.
AllPackages creates an SSA package for each well-typed package in the initial list, plus all their dependencies. The resulting list of packages corresponds to the list of initial packages, and may contain a nil if SSA code could not be constructed for the corresponding initial package due to type errors.
Code for bodies of functions is not built until Build is called on the resulting Program. SSA code is constructed for all packages with well-typed syntax trees.
The mode parameter controls diagnostics and checking during SSA construction.
func BuildPackage(tc *types.Config, fset *token.FileSet, pkg *types.Package, files []*ast.File, mode ssa.BuilderMode) (*ssa.Package, *types.Info, error)
BuildPackage builds an SSA program with IR for a single package.
It populates pkg by type-checking the specified file ASTs. All dependencies are loaded using the importer specified by tc, which typically loads compiler export data; SSA code cannot be built for those packages. BuildPackage then constructs an ssa.Program with all dependency packages created, and builds and returns the SSA package corresponding to pkg.
The caller must have set pkg.Path() to the import path.
The operation fails if there were any type-checking or import errors.
See ../ssa/example_test.go for an example.
func CreateProgram(lprog *loader.Program, mode ssa.BuilderMode) *ssa.Program
CreateProgram returns a new program in SSA form, given a program loaded from source. An SSA package is created for each transitively error-free package of lprog.
Code for bodies of functions is not built until Build is called on the result.
The mode parameter controls diagnostics and checking during SSA construction.
Deprecated: Use golang.org/x/tools/go/packages and the Packages function instead; see ssa.ExampleLoadPackages.
func MainPackages(pkgs []*ssa.Package) []*ssa.Package
MainPackages returns the subset of the specified packages named "main" that define a main function. The result may include synthetic "testmain" packages.
func Packages(initial []*packages.Package, mode ssa.BuilderMode) (*ssa.Program, []*ssa.Package)
Packages creates an SSA program for a set of packages.
The packages must have been loaded from source syntax using the golang.org/x/tools/go/packages.Load function in LoadSyntax or LoadAllSyntax mode.
Packages creates an SSA package for each well-typed package in the initial list, plus all their dependencies. The resulting list of packages corresponds to the list of initial packages, and may contain a nil if SSA code could not be constructed for the corresponding initial package due to type errors.
Code for bodies of functions is not built until Build is called on the resulting Program. SSA code is constructed only for the initial packages with well-typed syntax trees.
The mode parameter controls diagnostics and checking during SSA construction.
A ConstCase represents a single constant comparison. It is part of a Switch.
type ConstCase struct { Block *ssa.BasicBlock // block performing the comparison Body *ssa.BasicBlock // body of the case Value *ssa.Const // case comparand }
A Switch is a logical high-level control flow operation (a multiway branch) discovered by analysis of a CFG containing only if/else chains. It is not part of the ssa.Instruction set.
One of ConstCases and TypeCases has length >= 2; the other is nil.
In a value switch, the list of cases may contain duplicate constants. A type switch may contain duplicate types, or types assignable to an interface type also in the list. TODO(adonovan): eliminate such duplicates.
type Switch struct { Start *ssa.BasicBlock // block containing start of if/else chain X ssa.Value // the switch operand ConstCases []ConstCase // ordered list of constant comparisons TypeCases []TypeCase // ordered list of type assertions Default *ssa.BasicBlock // successor if all comparisons fail }
func Switches(fn *ssa.Function) []Switch
Switches examines the control-flow graph of fn and returns the set of inferred value and type switches. A value switch tests an ssa.Value for equality against two or more compile-time constant values. Switches involving link-time constants (addresses) are ignored. A type switch type-asserts an ssa.Value against two or more types.
The switches are returned in dominance order.
The resulting switches do not necessarily correspond to uses of the 'switch' keyword in the source: for example, a single source-level switch statement with non-constant cases may result in zero, one or many Switches, one per plural sequence of constant cases. Switches may even be inferred from if/else- or goto-based control flow. (In general, the control flow constructs of the source program cannot be faithfully reproduced from the SSA representation.)
func (sw *Switch) String() string
A TypeCase represents a single type assertion. It is part of a Switch.
type TypeCase struct { Block *ssa.BasicBlock // block performing the type assert Body *ssa.BasicBlock // body of the case Type types.Type // case type Binding ssa.Value // value bound by this case }


Firefox 3+ (rounded corners 4+)
Internet Explorer 6+ (6 without rounded corners)
WebKit current
Opera 10+ (perhaps earlier too, can't test it, rounded corners 12+)


{% include 'header.html' %}
{% include 'nav.html' %}
Display Name: {{ author.display_name }}
Email: {{ author.email }}
Overall stats for this author, across all repositories, will appear here in a future upgrade. See also:
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Landing Page
Special Projects
This story is part of a series of specially designed stories that represents some of the best journalism The Post has to offer. Check out the rest of the special projects here.
11/7/2018
As Nov. 6 drew near, OU Republican and Democratic student campaigners spent much of their time preparing for the midterm elections.
The Ohio University College Democrats were initially focused on getting people registered to vote, according to Bailey Williams, the president of OUCD. Meanwhile, the Ohio University College Republicans focused their time on phone banking.
Only 100 fewer people registered to vote in Athens County for the elections this year compared to 2016 — which is great for a midterm year, Williams said.
Ever since the voter registration date passed Oct. 9, OUCD focused on making sure voters are aware of the Democrats’ political standing, Williams said. One of the main selling points was that if people vote early, then OUCD will not continue to canvass voters.
Something that OUCD did not have to worry about was the cost of campaigning. That’s because the Ohio Democratic Party pays for most of what they use, Williams said.
“The Ohio Democratic Party pays for a lot of stuff that we need,” Williams said. “They paid for burner phones for phone banking. They paid for a lot of campaign literature that we use while canvassing.”
OUCD did not focus on having any events to get people to vote. It is a grassroots operation, Williams said, and they talked to as many people as they could.
There are about 30 active volunteers who helped OUCD canvass and phone bank, according to Williams. The volunteers worked a minimum of 10 hours a week.
On Oct. 28, Kailee Missler, the communications director of OUCD and a sophomore studying strategic communication studies, and Charles Fessler-Krebs, a volunteer and sophomore studying communication studies, went canvassing in Athens.
They asked which residents will be voting in the upcoming midterm. The houses were chosen based on past voting history and the location that they are registered to vote.
When OUCD canvasses, it’s not to try to polarize voters, Missler said — they’re just looking at what to expect to see in the polls.
“I hate that people make politics so life or death,” Fessler-Krebs said.
Something that OUCD pushed for was early voting, according to Missler. Despite that, most of the people they spoke to said they planned to vote on Election Day. There can be problems that arise when waiting to vote on Election Day, Missler said.
While OUCD focused on door-knocking, OUCR focused on phone banking.
The Ohio Republican Party has two call centers in the state — the larger one in Columbus and a smaller one in Athens. The center in Athens was efficient when it comes to the number of calls made: In the last two weeks of October, there wasn’t been a day the center did not hit 10,000 calls, Cole Neuhart, the political director for OUCR, said.
Kelsey Boeing | FOR THE POST
Cole Neuhart, political director of OUCR, sits down to talk about student campaigning during this midterm election.
“Our call center in little Athens, Ohio, is outperforming (the Columbus center) by about 40,000 calls,” Neuhart said. “I think that we are about 40,000 or 60,000 calls away from 300,000 total calls.”
Of the people who answered the phone, Neuhart said about 70 percent will say that they are busy, around 20 percent will answer the questions posed, and 10 percent or fewer will be rude.
In past years, OUCR had a more balanced focus on phone-banking and going door-to-door. That was because OUCR was working at one of the two call centers in the state, Neuhart said.
The call center contacts residents across the state. When calling, the volunteers ask who the person plans on voting for in a particular election.
“Being in as rural of an area as Athens, it is hard to make voter contact when knocking (on) doors,” Neuhart said.
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Theory
Design Methods
After discussing the design principles necessary for a good user experience, this section elaborates on specific ways to approach the design process.
Community-Centered Design
It is important to provide members within a community the opportunity to interact with each other (PREECES, 2004, P. 3FF). According to Preece, developing online communities is different from designing software as software, once shipped, is stable and does not change until the next update while online communities develop and change through dynamic interactions. It is first and foremost a social experience that changes according to who is participating, the number of people involved, and the type of discussion that takes place (IBID., P.4). For example, the dynamics between new and long-established communities differ notably. While the software might not change drastically, social interactions will adapt according to the growth of the community. This social adaption is called “sociability” (IBID.). In many online communities, these social changes are at least as influential as software changes. Therefore, crucial to not only focus on the usability of the design but also on sociability. Therefore, knowledge from different disciplines such as sociology, social psychology, anthropology, as well as user-centered design is required (IBID.). In participatory community-centered design methodology (→ FIG. 07), members of the community are involved in the design process from the beginning. In community-centered design, six phases are each followed by an evaluation period and iterations based on the findings.
- Assess the Needs of the Community
- The first step involves understanding the community. This means understanding the community’s needs. It is important to understand who the members of the community are and what the main purpose of the community is. It is about understanding for whom this community exists and what the participants’ habits are (PREECE, 2004, P. 4).
- Select a Technology Plan for Sociability
- After understanding the potential members of the community, it is important to select the technology for communication within the community. Suitable mediums, such as timelines, discussion boards, or chat areas, must be discussed and the software should be tailored to suit the needs of the community (PREECE, 2004, P. 4F.).
- Test Prototype
- Step three requires testing of the prototype with the potential members of the community. The intended software and sociability structures need to be validated at a basic level. This validation includes the representation of social policies and social interactions. For example, if members must complete a registration policy before joining the community, its comprehensibility must be ensured. In this step, iterative changes are made according to the user feedback (PREECE, 2004, P. 5).
- Test Sociability and Usability
- Step four extends the testing made in step three and focuses on validating the design choices for good user experience and sociability. The usability, user interface, and the feel of the interaction are tested with the user. At this stage, substantial emphasis is laid on the overall user experience. (PREECE, 2004, P. 5).
- Nurture the Community
- After establishing the basis for the online community, the final step consists of nurturing the community. It is the most important process as long as the community exists, since nurturing the community allows new members to feel welcomed and supported, thus enabling growth. Furthermore, the community must be well advertised, so that this growth can continue over a long period of time (PREECE, 2004, P. 5F.).
A community-centered design process is crucial to a community’s life cycle, as it ensures that members of respective communities are heard. This assurance allows the design to adapt and change based on their ideas, desires, and needs. Designing for online communities is iterative by nature and should reflect the community’s evolution (IBID., P. 6).
Human-Centered Design
A design process can be approached in numerous ways. The previously mentioned community-centered design process is tailored specifically towards online communities and how members interact with each other. The problem, however, is that factoring in the unanimous behavior of a large group may result in neglect of an individual’s personal experience with the product. A more personal and empathetic approach is that of human-centered design (HCD). HCD factors in the emotional and psychological preferences of the individual. According to Norman, this approach that “puts human needs, capabilities, and behavior first, then designs to accommodate those needs, capabilities, and ways of behaving” (NORMAN, 2013, P. 8). HCD puts the individual experience with the product first, considering the whole user experience (IXDF - UCD, N.D.). Norman describes HCD as a philosophy that starts with understanding humans and their needs and difficulties through observation. Since people often do not realize their own needs, it is the designers’ responsibility to observe and define them (NORMAN, 2013, P. 9). There are four different phases in HCD (→ FIG. 08).
- Observation
- Observation is the phase in which the user’s situation and the underlying problem that needs to be solved are researched by the designers. To understand the people for whom the solution is intended, one must observe them in their daily lives to fully understand their environment, the daily problems they encounter, and their goals. Furthermore, the current market offer is explored to determine how the problem has been approached by others (NORMAN, 2013, P. 222F.)
- Ideation
- Through ideation, potential solutions for the given problem are explored. Based on the insights gained in the research phase, various ideas are accumulated to select the best solution for the given problem. It is important that no idea is discarded or focused on too early, as creative variety is the essence of ideation (NORMAN, 2013, P. 226).
- Prototyping
- After the ideas are prototyped, they become tangible so that they can be tested later. Since feedback is crucial in the early stages of the design process, prototypes contain only the core functionality of the product with the relevant components that need validation. Prototypes demonstrate the real product (NORMAN, 2013, P. 227F.)
- Testing
- Step four extends the testing made in step three and focuses on validating the design choices for good user experience and sociability. The usability, user interface, and the feel of the interaction are tested with the user. At this stage, substantial emphasis is laid on the overall user experience. (PREECE, 2004, P. 5).
- Nurture the Community
- Testing the prototypes with real users who correspond closely to the target demographic uncovers weaknesses and strengths of the concept. Assumptions
made up to this point can be confirmed or refuted. Furthermore, the insights
gathered throughout this phase are used to shape the subsequent iterations,
thus improving the solution in the process (NORMAN, 2013, P. 228F.).
These four phases are repeated constantly until the solution fulfills potential. HCD is an iterative process in which each iteration produces more insight, bringing the solution closer to its goal. The result is a product that resonates more deeply with the target audience (NORMAN, 2013 P. 229F.). HCD might also be called user-centered design (W3C - UCD, N.D.).
» Human-centered design is a philosophy, not a precise set of methods, but one that assumes that innovation should start by getting close to users and observing their activities. « NORMAN«
Design Thinking
Michael Burmester Principle scientific advisor at UID and professor at the HdM Stuttgart. (HDM - BURMESTER, N.D.)Design thinking is a process that, similarly to HCD, is centered on the user. The
difference, however, lies in its end goal. HCD is a creative approach that solves
known problems by gaining a deep understanding of and empathy for the target demographic (IDEO, N.D.). According to Michael Burmester, the ultimate goal
of HCD is to ensure high usability and good user experience with digital interfaces (BURMESTER, 2016). Design thinking, on the other hand, is a more general approach to innovation that is not restricted to digital products. It, thus, has a far
wider range of application. According to IDEO, the end goal of design thinking
is the creation of innovative products that allow “people [to] find the sweet spot
of feasibility, viability and desirability while considering the real needs and desires of people” (IDEO, N.D.).
Similar to HCD, design thinking is not to be seen as a process or system that
must be followed in a certain way but rather as a philosophy or mindset for how
to approach human issues (AJ&SMART, 2018). According to the Hasso-Plattner-Institute of Design at Stanford (d.school), design thinking can be divided into five
phases: empathize, define, ideate, prototype, and test (D.SCHOOL, N.D.) (→ FIG. 08).
- Empathize
- For the design thinking process, it is first important to gain an empathic understanding of the user and the problem that needs to be solved. Therefore, it is crucial to research the users to really understand their needs, their objectives, their thoughts, their emotions, and their struggles. This can be achieved by observing the user, engaging with the user, or a combination of both (D.SCHOOL, N.D.)
- Define
- The second stage is dedicated to defining the problem. This is accomplished by compiling information gained throughout the empathizing phase. This widespread information is then analyzed and synthesized to define the core problems of the user. Defining the problem through a problem statement will help during the design process to address the relevant problems at any given time without losing focus or straying from the main objective. Defining the problem is about bringing clarity and focus to the design process (D.SCHOOL, N.D.)
- Ideate
- After gaining a solid understanding of the users and their problems, potential ideas for the identified problems are explored. Ideation is about pushing for the widest possible range of ideas to select the best solution for the given problem (D.SCHOOL, N.D.)
- Prototype
- Prototyping involves experimentation and turning ideas into tangible products. A prototype is a scaled-down version of a product that incorporates the potential solutions identified in the previous stages. Prototypes are created to communicate ideas to users (D.SCHOOL, N.D.).
- Test
- Testing the prototypes allows the designers to gain valuable feedback from real users. It is also another opportunity to understand the user, but unlike the initial empathize phase, the insights gained from the preceding phases facilitate a deeper and more realistic understanding of the user. This newfound empathy and knowledge can be used in subsequent iterations to refine a product to its maximum potential (D.SCHOOL, N.D.).
For the concept of this thesis, design thinking will be applied to find a creative solution on how to support the user’s participation in team sports. Based on that solution, HCD will guide the design process to ensure high-quality user experience and usability. Furthermore, the principles of community-centered design will be used to emphasize sociability throughout the concept.


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Examples
Example of a fixed_point type and its numeric_limits
Example of a bare-metal fixed_point type evaluating a derivative.
Example of computing images of a Mandelbrot set at low and high-resolution
Example of computing Bernoulli numbers
Example of computing hypergeometric_1f1 function


TABLE OF CONTENT
I’ve spent Saturday evening working on a small project. I’ve built a .NET clone of tree
utitly. You know, the one that renders a nice tree view for a given directory.
The project is available on GitHub under the dtree name. It’s a .NET global tool that you can install with the following command:
dotnet tool install -g dtree
The tool is pretty simple. It takes a path to a directory as an argument and renders a tree view for it. Here is an example:
dtree -a
📁 .
├── 📁 .devcontainer
│ └── devcontainer.json
├── 📁 .github
│ └── 📁 workflows
│ └── build-and-publish.yml
├── 📁 src
│ ├── dtree.csproj
│ ├── Program.cs
│ └── TreeNode.cs
├── .gitignore
├── LICENSE
└── README.md
The codebase is quite hacky. It’s a single file with top level statements. Not much abstractions over the System.Console
and System.IO.Directory
libraries. However, I wanted to make sure that it works as expected. So, I’ve added a few integration tests to the project.
I wanted to build tests that run the compiled tool and compare the output with the expected result. One would expect to have something similar to ASP.NET WebApplicationFactory. However, there is no such thing for .NET CLI tools. So, I had to come up with a solution.
I’ve created a new project, that won’t reference the dtree
project directly. Instead, it will use the CliRunner
wrapper around Process
object that will execute dotnet run
command to compile and run the dtree
tool.
using System.Diagnostics;
namespace dtree.IntegrationTests;
public class CliRunner
{
private readonly string cliProjectPath;
private readonly Process process;
public CliRunner(string cliProjectPath)
{
this.cliProjectPath = cliProjectPath;
process = new Process();
process.StartInfo.FileName = "dotnet";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
}
public (int exitCode, string output) Run(string args)
{
process.StartInfo.Arguments = $"run --project {cliProjectPath} -- {args}";
process.Start();
var output = process.StandardOutput.ReadToEnd();
process.WaitForExit();
return (process.ExitCode, output);
}
}
And this wrapper can be used in tests.
using Xunit.Abstractions;
namespace dtree.IntegrationTests;
public class DTreeTests
{
private readonly string cliProjectPath;
private readonly CliRunner runner;
public DTreeTests(ITestOutputHelper output)
{
cliProjectPath = Path.Combine(Directory.GetCurrentDirectory(), "../../../../src/dtree.csproj");
output.WriteLine($"{cliProjectPath}");
runner = new CliRunner(cliProjectPath);
}
[Theory]
[InlineData("-d")]
[InlineData("--max-depth")]
public void Negative_Depth_Results_As_Error(string key)
{
var (exitCode, output) = runner.Run($"{key} -1");
Assert.Equal($"😱 Max depth must be greater than 0{Environment.NewLine}", output);
Assert.Equal(1, exitCode);
}
[Theory]
[InlineData("-a")]
[InlineData("--all")]
public void All_Files_Should_Be_Included(string key)
{
var (exitCode, output) = runner.Run($"{key} -p ../../../../");
Assert.Contains("📁 .devcontainer", output);
Assert.Contains("📁 .github", output);
Assert.Contains("📁 src", output);
Assert.Contains(".gitignore", output);
Assert.Contains("LICENSE", output);
Assert.Contains("README.md", output);
Assert.Equal(0, exitCode);
}
}
This way I can run the tests in CI
steps:
- uses: actions/checkout@v3
name: 📥 Checkout
- name: 🧪 Execute Unit Tests
run: dotnet test ./tests
And be sure to publish the package to NuGet if everything goes well.
Give it a try 🙂


Where is the Windows 8 Spotify app?
Even after over a year after the Modern UI was introduced alongside Windows 8, many major app developers haven't started taken advantage of the platform. It wasn't until nearly a year later that Facebook released Windows 8 app.
There is certainly a calling for more apps on the Windows app store, so much so that the store is riddled with low quality apps that attempt to mimic popular services using APIs, like this slew of Instagram apps. One of the apps that I'm surprised doesn't have first party offering is Spotify. It's on nearly every device (including receivers, and even Blackberry) imaginable...except Windows 8 (there is a x86 Windows app that runs only in desktop mode, but not for the Modern UI).
The app that is meant to be a compromise for Windows 8 (Modern UI/RT) Spotify users leaves a lot to be desired -- but that's because it's not from Spotify, it's just by some developer making use of their APIs.
There's also a web app Spotify provides, but it has limited functionality compared to native applications -- much like the compromise app above.
The user interface environment Microsoft provides is perfect for Spotify's goals and Spotify should take advantage of it and take control of the experience their customers receive (especially when many people who purchase a new PC will search for their favorite apps in the app store.)
I've taken some time to experiment with how Spotify could provide an experience that is on par with their Mac and x86 Windows app, while taking advantage of the new UI features the Modern UI offers.
Horizontal Scrolling Galore
Hero
The horizontal scrolling nature of Windows 8 apps would allow Spotify to finally have a proper hero section. It's incredibly difficult to find what is "new and important" in the current Spotify app. You can stuff that may be "new and important" by going to "Browse" to see Highlights and News, or going to "Discover" and finding a hero image about an artist that doesn't appear in the Highlights section in "Browse". I can open the iTunes store, and instantly know what's new -- why can't I with Spotify?
A large introductory hero portion to their app would give Spotify a place to tell me exactly what is important: new playlists, new releases, news, etc.
A Consistant Experience
User's don't want to relearn how to use apps they're already used to on their other devices when they get Windows 8.
By maintaining the core structure of the user interface found in the Mac/Windows desktop app, Spotify can provide a consistent experience while taking advantage of Windows 8 UI elements.
Notice how we can provide a cleaner interface by taking advantage of the full screen nature of Windows 8 and a bit more white space.
Always there
Having a horizontally scrolling app on Windows means that information is always readily available.
With my take on the app, we can provide the three major components things on screen, at all times: 1) the hero 2) main navigation 3) social. The main navigation screen being the most important.
On a fresh start, we can set the app to open to the hero. Other times, we can open to the main navigation screen -- with the hero a simple swipe right.
The most apparent social feature of Spotify is the activity feed and with a horizontally scrolling UI, we can have it constantly update off to the side. It can be kept always fresh, and always available with a slight swipe left.
The other major portions of the app include the Browse and Discover screens. We could make these available at all times further to the right of the screen, but I do not think the cost to benefit ratio is favorable.
The Windows 8 market is constantly growing, and until companies begin bring major apps to the store, the number of subpar apps that attempt to substitute these apps will also keep growing. Developers need to take control of their user experiences, and despite a different UI environment on Windows 8, they may not even need to completely rethink how their apps work.
Graphics in my mockup were taken from Spotify.com, the desktop Spotify app, and the iPad Spotify app. Album art is owned by their respective owners.


Composite likelihood approach is implemented to estimating statistical models for spatial ordinal and proportional data based on Feng et al. (2014) <doi:10.1002/env.2306>. Parameter estimates are identified by maximizing composite log-likelihood functions using the limited memory BFGS optimization algorithm with bounding constraints, while standard errors are obtained by estimating the Godambe information matrix.
| Version: | 1.1.2 |
| Depends: | R (≥ 3.2.0) |
| Imports: | AER (≥ 1.2-5), pbivnorm (≥ 0.6.0), MASS (≥ 7.3-45), magic (≥ 1.5-6), survival (≥ 2.37-5), clordr (≥ 1.0.2), doParallel (≥ 1.0.11), foreach (≥ 1.2.0), utils, stats |
| Published: | 2018-02-23 |
| Author: | Ting Fung (Ralph) Ma [cre, aut], Wenbo Wu [aut], Jun Zhu [aut], Xiaoping Feng [aut], Daniel Walsh [ctb], Robin Russell [ctb] |
| Maintainer: | Ting Fung (Ralph) Ma <tingfung.ma at wisc.edu> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | clespr results |
| Reference manual: | clespr.pdf |
| Package source: | clespr_1.1.2.tar.gz |
| Windows binaries: | r-devel: clespr_1.1.2.zip, r-release: clespr_1.1.2.zip, r-oldrel: clespr_1.1.2.zip |
| OS X binaries: | r-release: clespr_1.1.2.tgz, r-oldrel: clespr_1.1.2.tgz |
| Old sources: | clespr archive |
Please use the canonical form https://CRAN.R-project.org/package=clespr to link to this page.


--- layout: archive title: Zulip Chat Archive permalink: /stream/113489-new-members/topic/introducing.20variables.html ---
If I have a Prop that says ∃ a b c, p
, whats the quickest way of introducing a b c and p? In tactic mode, I have to use cases
three times to obtain all of them.
mathlib has rcases
for this
rcases h with ⟨a, b, c, hp⟩
there is also rintro
for introducing and casing at the same time, rintro ⟨a, b, c, hp⟩
takes a goal of the form (∃ a b c, p) -> q
and splits off the parts and has q
as subgoal
Is there a similar thing for term mode?
let ⟨a, b, c, hp⟩ := h in ...
is the equivalent of rcases
and λ ⟨a, b, c, hp⟩,
is the equivalent of rintro
. Neither of those require mathlib
I have def col (a b c : point) : Prop := B a b c ∨ B b c a ∨ B c a b
. I want to prove col a b c ∧ (some other stuff) → col a' b' c'
. Depending on the cases of col a b c
, all the proofs are the same. So can I name {a, b, c} = {x, y, z}
such that B x y z
is true. So that when I prove B x' y' z'
, I will have proven col a' b' c'
?
what is the relation between x',y',z'
and a',b',c'
?
One option is to prove as a lemma/have
something like \forall x y z, B x y z ∧ (some other stuff) → B x' y' z'
(where presumably x'
is a function of x
or something), and then instantiate it three times for the final proof
I can prove B a b c → B a' b' c'
for any order of a,b and c. So if x = a
, x' = a'
.
Ah, and then when I do cases, I can just use lemma _ _ _
and let lean guess the order.
Depending on how often you need this, it might even be worth making a lemma to abstract this proof pattern
By the way, from your two questions I have a pretty good idea what you are working on ;)
@Ali Sever Are you aware of http://geocoq.github.io/GeoCoq/?
wow that's a nice project page
Yes, mathlib could use a webdesigner
Yes, I looked around and I found out they were using the same book I was. I don't know exactly how Coq works, but when I get better at lean, I hope to write some interesting tactics.
But the message for Ali was rather more: beware that formalizing elementary geometry can be a lifetime project, especially because of the kind of symmetry issues that appeared in your question. See in particular https://hal.inria.fr/hal-00989781v2
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


To open Javascript console on Safari/Chrome, press
cmd/ctrl + option + c
The final output on the console should look like this:
Hello Yaakov
Good Bye John
Good Bye Jen
Good Bye Jason
Hello Paul
Hello Frank
Hello Larry
Hello Paula
Hello Laura
Good Bye Jim


Following is an email voice attachment, Sabine found in her draft today.
*VOICE STARTS *
TV Advert starts
“How do I look,Honey?”, asked Jane.
“Looks like the new upgrades you won suit you”, replied Frank.
“Haha! So I do look good??”
“Sure you do, Honey! You will always be”
TV Advert ends
This is 20XX. Not quite far away it seems. But very close to scare you. Philosophers have always debated on the idea of Utopia and humans have always dreamt of beauty and aesthete. Beautiful cars, beautiful people, beautiful homes.. Huh.. That visceral beauty, people die to project around them. What if this all is a simulation, or what if there was simulation. A simulation that makes you feel good because everybody here look good. Sounds good?
Ah! Care for the story? Cool ! Lets me try to explain.
So, As far as I am told, in 2018, There was advisory of a probable (they never trust their computers) Solar Flare that would happen in the late Septembers. It was said that there will be like a lot of sun and everyone in my city or rather most of the country was advised to apply this cream all over our body to protect us from radiation. It came without labels and was available from the local dispensary in dull,emotionless white bottles with a orifice on the top. Squeeze and apply kind of types. It only contained enough for a person. I kinda liked that squishy feeling.
BTW I am Sabrina. I live around here and I am one of the Survivors.
Yeah! Now back on track. 26th September was the date, I guess. We had applied it and were advised to stay indoors and people with those geeky eye implants that just connect to those screenless phones and they can see like everything inside them. Most jerks had them. Anyways they were asked to wear googles and stay in pure darkness or they can come to a particular location to stay protected. Concentration camps,shelters? You tell me.
So, it felt normal and the flare did came, Blackout and nothing was working. “Stone Age Shit” . But no one died. Infact even those who did not apply that cream were not affected. Kinda funny? Well wait till you hear what happened on the next day. The “cool” ones who said that all the cream is a junk started having creepy boils all over their body. Their skin discoloured and they didnt feel any of the pain. They were a few of those in my county, I heard they were too costly to fix them and they started not leaving their houses.
It was now almost a month now. Nothing unusual but a lot of us including me complained of some itching. It grew as days passed by. No ointment could work and it was a total turmoil across the city. People screaming and taking sleep pills to avoid the pain. Fortunately, the pain did not grow for me as it did for many. I was Daddy’s stronger one always. But, It was painful to see Daddy suffer. People had started becoming more like those “cool” ones that did not take any cream earlier. After a few days of itching and scratching the itch was gone and everyone was looking horrible. Everyone had faces covered with boils and they looked.. ahem.. Ugly !
The scientists as I heard on a HAM Net one night, had found out that a particular chemical in that cream had reacted to the radiation that was even above the expected value and that has led to this mass allergy in the people. Gross!! They came up with another plan to correct their mistakes. They, the company behind those nerdy glasses called, “Algol” said that if they can implant their ocular modulators in the eyes of people they could see beauty everywhere. Also, Do you know who were not affected by the flares? Only the people with those implants and also ones with that rare antigen like me. So, like a lot of people really needed some beauty in life
So, here is the breakdown of what the government, pressurized by the citizen’s gross reactions and (in)capability of its own scientists fell into: They agreed for mass “modulation” of people at no costs, so that people can see what they want to in others. A totally utilitarian way to get out o this mess. So essentially they implant this ring in your eye, a quick cataract like op.  So, It detects who i see and will render the person in front of me in a pre-flare scenario. It is impossible to see what the person looks in real. Even we who did not have any effects, were forced to have it, to preserve harmony in the society. Beat that!!
The plan seemed simple but intrusive, but the agony was huge and the government bent and gave into it all. Those wiz kids at “Algol” sure made tons of money exploiting what beauty creams and stuff have been doing since ages. They did it Digitally .
Now, It has been years since, it happened. Everyone looks beautiful. People are jealous as always of others beauty.  Haha.. Looks like you didnt get the Pun? Its way beyond your time anyways.
We live in a society now where everything you see is digital manipulated to some extent. The spaces are real. But the beauty is not. The rich can afford beauty, like they always did. But now,only they could be beautiful. Why? Beauty comes with costs. Let me explain.
What time do you live in? Ahmm.. On this time window it states, 2016. Ohkay! So, remember you got those droid phones with themes. Now, you can put themes on yourself. So, all the brands in your time like Lak-meh , Gloriflame, Pondas etc have stopped making like actual creams and stuff. They just have these designers and software guys who code a layer on your rendering to the world and boom.. You have Lakmeh lipstick on your face. These things are all in their domain. So, you can apply a lipstick say for 100 times and pay 1 plic (that’s my currency) for it.
 Same goes for most jewellery and other stuff. The software not only makes people beautiful but places too. A few set of newly launched houses, ofcourse by Algol allow people to make the house look and feel as they like. So, if you like say “green” the house has variation of green on the walls and when i enter, it seems blue to me cause I am blue person.
Pretty neat system you see. Damn.. The ones with money always win you see.
But, As I speak to you today, I would like to tell you about the horrific events of the day. Apparently there was another disastrous solar flare earlier today and all the Algol ocular modulators were affected. They no longer work. People are seeing themselves, others and . . . . .
*VOICE ENDS *


|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
| Interface Summary | |
|---|---|
| DataIndexer | Object which compresses events in memory and performs feature selection. |
| DataReader | |
| EventCollector | An interface for objects which read events during training. |
| EventStream | A object which can deliver a stream of training events for the GIS procedure (or others such as IIS if and when they are implemented). |
| MaxentModel | Interface for maximum entropy models. |
| Prior | This interface allows one to implement a prior distribution for use in maximum entropy model training. |
| SequenceStream | Interface for streams of sequences used to train sequence models. |
| Class Summary | |
|---|---|
| AbstractDataIndexer | Abstract class for collecting event and context counts used in training. |
| AbstractEventStream | |
| AbstractModel | |
| AbstractModelReader | |
| AbstractModelWriter | |
| BinaryFileDataReader | |
| ComparableEvent | A maxent event representation which we can use to sort based on the predicates indexes contained in the events. |
| ComparablePredicate | A maxent predicate representation which we can use to sort based on the outcomes. |
| Context | Class which associates a real valued parameter or expected value with a particular contextual predicate or feature. |
| DynamicEvalParameters | |
| EvalParameters | This class encapsulates the varibales used in producing probabilities from a model and facilitaes passing these variables to the eval method. |
| Event | The context of a decision point during training. |
| EventCollectorAsStream | A wrapper to turn EventCollectors created for Maxent 1.0 into EventStreams for Maxent 1.2. |
| FileEventStream | Class for using a file of events as an event stream. |
| GenericModelReader | |
| GenericModelWriter | |
| HashSumEventStream | |
| IndexHashTable<T> | The IndexHashTable is a hash table which maps entries
of an array to their index in the array. |
| ListEventStream | |
| MutableContext | Class used to store parameters or expected values associated with this context which can be updated or assigned. |
| ObjectDataReader | |
| OnePassDataIndexer | An indexer for maxent model data which handles cutoffs for uncommon contextual predicates and provides a unique integer index for each of the predicates. |
| OnePassRealValueDataIndexer | An indexer for maxent model data which handles cutoffs for uncommon contextual predicates and provides a unique integer index for each of the predicates and maintains event values. |
| PlainTextFileDataReader | |
| RealValueFileEventStream | |
| Sequence<T> | Class which models a sequence. |
| SequenceStreamEventStream | Class which turns a sequence stream into an event stream. |
| TrainUtil | |
| TwoPassDataIndexer | Collecting event and context counts by making two passes over the events. |
| UniformPrior | Provide a maximum entropy model with a uniform prior. |
| Enum Summary | |
|---|---|
| AbstractModel.ModelType |
|
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1. Select Acquire | Calibration. You must be in Maintenance mode.
2. Select the material type for your calibration standard.
3. Select an item id from the drop down list or type in a new item id, type in the known mass of your standard.
4. Enter any comment you want to make.
5. Enter the count time per cycle in seconds and the number of cycles, or using measurement precision, enter the percent precision and the lower and upper limits on the number of cycles.
6. Select "Shift register" as the data source.
7. Select quality control (QC) tests on, that is, check the box.
8. Check the print box if you want printed results at the end of the measurement. You can always print results later under Report | Calibration if you do not want to print now. Check the ending comment box if you want to be able to add a description of the measurement when it has completed.
9. Select the "Isotopics" button and enter the isotopic composition for your calibration standard.
10. Analysis methods for which you want to calibrate must have already been selected from Maintain | Calibration | Analysis Methods. There are four analysis methods that you can use for calibration in this program: passive calibration curve, active calibration curve, known alpha, and add-a-source. The calibration procedures for the other analysis methods are not as simple and are not part of the INCC program.
The add-a-source calibration is used to get calibration data for the doubles rate from the item versus the effective 240Pu mass of the item. You must get the calibration coefficients for the add-a-source correction factor outside this program.
Be certain that the measurement (detector) parameters are set the way you want them in Setup | Measurement Parameters because the calibration results depend on these parameters, and you must use the same parameters for the verification measurements.
In addition, if you want to do calibration measurements using the known alpha method, you must enter the alpha weight and the rho-zero values in Maintain | Calibration | Known Alpha.
11. Select the "OK" button and the calibration measurement will start.
12. You can end the measurement early, if desired, by selecting "Quit measurement with results" or "Abort measurement" button. If you choose the quit option, the results will be calculated with the data from the cycles completed so far. If you choose the abort option all the data from the current measurement will be destroyed.
13. When the measurement is finished, you will get two results windows, one for the cycle data and one for the final results. The last twenty results windows will stay on the screen unless you close them manually. Final results are produced for each analysis method selected. For the active calibration curve method, the results are the doubles rate and standard deviation. For the passive calibration curve and add-a-source methods, the results are the effective 240Pu mass and the doubles rate with its standard deviation. For the known alpha method, the results are the effective 240Pu mass and the doubles rate, with its standard deviation, corrected for multiplication .


Pippin: What is literature? Albinus: The guardian of history.
P: What is a word? A: The herald of the mind.
P: What produces a word? A: The tongue.
P: What is the tongue? A: A whip for the air.
P: What is air? A: The guardian of life.
P: What is life? A: The joy of the blessed, the sorrow of the wretched, the expectation of death.
P: What is death? A: The unavoidable outcome, the uncertain journey, the tears of the living, the support of the testament, the plunderer of man.
P: What is a man? A: A possession of death, a passing traveler, a guest of a place.
P: What is a man like? A: An apple.
P: How is a man placed? A: Like a lamp in the wind.
P: Where is he placed? A: Within six walls.
P: Which are? A: Above, below, before, behind, to the right and the left.
P: How many companions does he have? A: Four.
P: What are they? A: Heat, cold, dryness and wetness.
P: In how many ways is he changeable? A: Six.
P: What are they? A: Hunger and fullness, rest and toil, wakefulness and sleep.
P: What is sleep? A: The image of death.
P: What is the liberty of a man? A: Innocence.
What is the head? The peak of the body.
What is the body? The abode of the soul.
What is the hair? The garment of the head.
What is the beard? A distinction of gender, a dignity of age.
What is the brain? The preserver of memory.
What are the eyes? Guides for the body, vessels of light, tokens of the mind.
What are the nostrils? The conduits for scents.
What are the ears? The collectors of sounds.
What is the face? The image of the mind.
What is the mouth? The nourisher of the body.
What are the teeth? The millstones of food.
What are the lips? The doors of the mouth.
What is the throat? The devourer of food.
What are the hands? The laborers of the body.
What are the fingers? The plectrums of chords.
What is the lung? The preserver of air.
What is the heart? The receptacle of life.
What is the liver? The guardian of warmth.
What is the gall bladder? The inciter of anger.
What is the spleen? Room for laughter and joy.
What is the stomach? The digester of food.
What is the belly? The guardian of the frail.
What are the bones? The strength of the body.
What are the hips? The crossbeams of the columns.
What are the legs? The columns of the body.
What are the feet? A mobile foundation.
What is blood? The fluid of the veins, the sustenance for life.
What are the veins? Springs for flesh.
What is the sky? A turning sphere, an immense height.
What is light? The appearance of all things.
What is the day? An incentive for toil.
What is the sun? The splendor of the world, the beauty of the sky, the grace of nature, the honor of the day, the distributor of hours.
What is the moon? The eye of the night, abundant with dew, the predictor of storms.
What are the stars? A painting of the height, pilots for seamen, the ornament of the night.
What is rain? The fertilizer of the land, the producer of crops.
What is a cloud? Night in the day, toil for the eyes.
What is the wind? A disturbance of the air, the motion of waters, the dryer of the land.
What is the land? The mother of growing things, the nurse of living things, the storehouse of life, the devourer of all.
What is the sea? The road of courage, the limit of the land, a divider of regions, the inn of rivers, the source of rain, a refuge in danger, grace in delights.
What are rivers? An unfailing onrush, restoring the soil, watering the land.
What is water? Life's aid, filth's cleanser.
What is fire? Excessive heat, warmth for growing things, ripening for crops.
What is cold? A trembling of the limbs.
What is frost? The suffering of herbs, the destroyer of foliage, the fetters of the earth, a bridge over waters.
What is snow? Dry water.
What is winter? The exile of summer.
What is spring? The painter of the earth.
What is summer? The reclothing of the earth, the ripening of crops.
What is fall? The year's storehouse.
What is the year? The world's four-horse chariot.
Who guides it. Night and day, cold and heat.
Who is its charioteer? The sun and the moon.
How many palaces do they have? Twelve.
Who are the magitrates of the palaces? Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpius, Sagittarius, Capricorn, Aquarius, Pisces.
How many days do they dwell in each one palace? The sun - 30 days and ten hours and a half. The moon - two days and eight hours plus two-thirds of an hour.
P: Teacher, I'm afraid of heights. A: Who has led you to high places? P: Curiosity. A: If you're afraid, let's climb down. I'll accompany you wherever you go.
P: If I knew what a ship was, I'd ready one for you to come to me. A: A ship is a wandering house, hospitality wherever you please, a traveler with no footsteps, a neighbor of the shore.
P: What is the shore? A: The earth's wall.
P: What is grass? A: The earth's garment.
P: What are vegetables? A: The doctors' friends, the cooks' renown.
P: What is it that makes the bitter sweet? A: Hunger.
P: What is it that doesn't make a man weary? A: Riches.
P: What is sleep to the wakeful man? A: Hope.
P: What is hope? A: A rest from toil, an uncertain event.
P: What is friendship? A: The equality of minds.
P: What is faith? A: The certainty of an unknown and amazing thing.
P: What is a wonder? A: Recently I saw a man standing still, laboring, walking, who never was. P: How can that be, unfold it to me. A: It is an image in the water. P: Why didn't I realize this for myself, as I so often saw this very man. A: Because you are a young man of good character and innate talent, I will relate some other wonders to you; try and see if you can figure them out for yourself. P: Let's do it. Still, if I say the wrong answer, correct me. A: I will do as you wish.
A certain stranger spoke with me with neither language or voice, who never was before or will be after, and whom I didn't hear, or know. P: Did a dream by chance weary you, teacher? A: Yes, my son.
Listen to another: I saw the dead beget the living, and the dead were comsumed by the breeze of the living. P: From the friction of trees, fire is born, consuming the trees. A: That is correct.
I heard the dead saying many things. P: Never well, unless they're suspended in the air. (bells) A: Right.
I saw an unquenched fire at rest in water. P: You wish to signify flint in water, I think.
I saw the dead sitting upon the living and upon the laughter of the dead the living died. P: Our cooks know this one. (a pot of water that boils over) A: They know it.
I was on a hunt with other men, but if we caught anything in the hunt we carried nothing with us; what we could not catch, we carried home with us. P: This hunt was for rustics (lice). A: Yes.
I saw a something born before it could be conceived. P: You saw it and perhaps you ate it. A: I did. (an egg)
Who is who is not, and has a name and gives an answer to sound? P: Ask the papyrus/rush in the forest. (echo?)
A: I saw a stranger running with his house; he was silent but his house spoke. P: Furnish me with a net and I will enlighten you. (a fish in a stream)
A: Who is it that you cannot see except with closed eyes? P: Whoever snores shows it to you. (dream)
A: I saw a man holding eight in his hand, and from eight he took away seven, and there remained six. P: Kids in school know this one. (Medieval way of counting on fingers.)
A: Who is it that if you take head away rises up taller? P: Look at your bed and there you will find it. (a pillow)
A: There were three; one was never born and died once; another was born once and never died; the third was born once and died twice. P: The first has the same name as the earth, (Adam) the second as my God, (Elijah) the third as a poor man. (Lazarus)
A: I saw a flying female, having an iron beak, and a wooden body, and a winged tail, bearing death. P: She is the soldiers' ally. (an arrow)
A: What is a soldier? P: The state's wall, the dread of the enemy, a glorious service.
A: What is that which exists and doesn't exist? P: Nothing. A: How can it exist and not exist? P: It exists in name but not in reality.
A: What is the silent messenger? P: What I hold in my hand. A: What do you hold in your hand? P: Your letter, teacher. A: Read it happily, my son.


This is a multi-part message in MIME format.
Dear STEFANIE,You have an upcoming loan payment on 2014-05-=
25 for $469.00 for your Prosper loan. No action is required on your part=
: the payment will be automatically deducted from your primary bank acco=
unt on file on 2014-05-25.Automatic payment date: 2014-05-25Pay=
ment amount: $469.00Bank account: CREDIT UNION OF DENVER, ****9369=
Please make sure that your bank account has sufficient funds to cover=
your payment. If insufficient funds exist, you may be charged a failed=
payment fee by Prosper and an insufficient funds fee by your bank.=
Since the payment transaction is initiated on the business day prior=
to the payment due date, any changes to your primary bank account must=
be completed two (2) business days prior to the payment due date.=
Thank you for being a part of the Prosper community.Regards,Pro=
sper
Dear STEFANIE,
You have an upcoming loan payment=
on 2014-05-25 for $469.00 for your Prosper loan. No action is=
required on your part: the payment will be automatically deduc=
ted from your primary bank account on file on 2014-05-25.
Automatic payment date: 2014-05-25
Payment=
amount: $469.00
Bank account: CREDIT=
UNION OF DENVER, ****9369
Please make sure=
that your bank account has sufficient funds to cover your payment. If=
insufficient funds exist, you may be charged a failed payment fee by=
Prosper and an insufficient funds fee by your bank.
Si=
nce the payment transaction is initiated on the business day prior to=
the payment due date, any changes to your primary bank account must be=
completed two (2) business days prior to the payment due date.
Thank you for being a part of the Prosper community.
Regards,
Prosper


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Ruby on Rails is one of the most popular web programming language currently. As a Ruby on Rails developer, you will have a great chance to work with our international clients. You will be working under the direct supervision of our Project Manager and Head Division, and will be continuously trained by the company.
- S1 / D3 in IT or related field
- Work experience on web development company is preferable
- Proficient in OO web programming language, such as PHP / ASP / JSP / Ruby
- Experience in Ruby on Rails is preferable
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- Expertise in XHTML and CSS is preferable
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You will be involved in a dynamic team of web 2.0 application developer and give the best support to the development team, youâ€™ll also be in charge of providing high quality PHP codes.
- Majored in IT or related fields
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We are seeking those who has passion and interest in develop mobile and web based application on Java technology.
- Majored in IT or related fields.
- Working experience in a web development company is preferable.
- Expert in OO programming.
- Working experience with various of Java technology.
- Experienced J2ME and also J2EE is a plus.
- Working experience with Blackberry is a plus.
- Working experience with Android is a plus.
- Experienced in a multimedia application development is a plus.
- Experienced in various type of application development is a plus.
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An Account Manager will have responsibility to manage existing major accounts with new prospect projects, develop and create new prospect Accounts project, build new network and follow up new lead, mediate between sales goals and customer expectations, close deal and manage a project.
- Minimum Diploma degree from IT major.
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- Working experience in a IT company is preferable.
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|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface RasterOp
This interface describes single-input/single-output operations performed on Raster objects. It is implemented by such classes as AffineTransformOp, ConvolveOp, and LookupOp. The Source and Destination objects must contain the appropriate number of bands for the particular classes implementing this interface. Otherwise, an exception is thrown. This interface cannot be used to describe more sophisticated Ops such as ones that take multiple sources. Each class implementing this interface will specify whether or not it will allow an in-place filtering operation (i.e. source object equal to the destination object). Note that the restriction to single-input operations means that the values of destination pixels prior to the operation are not used as input to the filter operation.
AffineTransformOp
,
BandCombineOp
,
ColorConvertOp
,
ConvolveOp
,
LookupOp
,
RescaleOp
| Method Summary | |
|---|---|
WritableRaster |
createCompatibleDestRaster(Raster src)
Creates a zeroed destination Raster with the correct size and number of bands. |
WritableRaster |
filter(Raster src,
WritableRaster dest)
Performs a single-input/single-output operation from a source Raster to a destination Raster. |
Rectangle2D |
getBounds2D(Raster src)
Returns the bounding box of the filtered destination Raster. |
Point2D |
getPoint2D(Point2D srcPt,
Point2D dstPt)
Returns the location of the destination point given a point in the source Raster. |
RenderingHints |
getRenderingHints()
Returns the rendering hints for this RasterOp. |
| Method Detail |
|---|
WritableRaster filter(Raster src, WritableRaster dest)
src
- the source Raster
dest
- the destination WritableRaster
WritableRaster
that represents the result of
the filtering operation.Rectangle2D getBounds2D(Raster src)
src
- the source Raster
Rectangle2D
that is the bounding box of
the Raster
resulting from the filtering
operation.WritableRaster createCompatibleDestRaster(Raster src)
src
- the source Raster
WritableRaster
that is compatible with
src
Point2D getPoint2D(Point2D srcPt, Point2D dstPt)
srcPt
- the source Point2D
dstPt
- the destination Point2D
RenderingHints getRenderingHints()
RenderingHints
object of this
RasterOp
.
|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


Last week was Project 2 week. We’re half way there, with only two more projects to go. Week 8 is the week I really started to feel the burn… there’s a lot of new technologies thrown at us and my brain is exploding with taking it all in.
This week, we talk APIs, AJAX, Building our own API, Firebase and the introduction to Project 3. Full warning: This is a beefy week so this post is pretty long. Let’s get started!
Day 1: UI Router && APIs and AJAX
For today, we dive deeper into technologies that I have zero prior experience on… exciting, but frightening all in one. Did it just get hot in here?
UI Router: 2.5 hours:
Learning Objectives on UI Router:
- Explain what dependency injection is and what problem it solves
- Explain the purpose of templates in Angular
- Create separate views and routes for each CRUD action
- Use the ui-view directive to load angular templates
- Use $stateProvider and $state to access query parameters and update the URL
- Define multiple controllers in a single module
So far, we’ve been using Angular to create some powerful front-end SPAs (Single Page Applications).
Single Page Applications are Web apps that load a single HTML page and dynamically update that page as the user interacts with the app. SPAs use AJAX and HTML5 to create fluid and responsive web apps, without constant page reloads.
The beautiful of this is it completely cuts out the reload (that quick white blank screen you see when you click on links) and renders a state instead of reloading. A state in Angular is basically a route: it’s an umbrella term for a URL, the view associated with it, and any controllers used in that view.
In class, we walk through injecting dependencies and configuring the ui.router
for an Angular app, called Stoplight.
First, we inject the ui.router
dependency in our Angular app:
js
angular.module("stoplightApp", [ui.router])
From here, we added routes to our config file, defined a state, using $stateProvider
created views that are attached to our controller (one view for one controller) using templateUrl
And finally, displaying it on the browser using data-ui-view
to render Angular inside HTML.
Whew. It’s lunch time and I’m definitely reviewing all of this during our two-hour lunch break.
APIs and AJAX: 2.5 hours:
Back into the beast of unknown territory! Horray! Honestly, I’m feeling the heat but staying optimistic.
Learning Objectives of APIs and AJAX:
- Explain the difference between synchronous and asynchronous program execution
- Explain why synchronous program execution is not conducive to the front-end.
- Use jQuery $.ajax() method to make asynchronous GET requests for data.
- Use jQuery’s ‘promise-like’ methods to handle AJAX responses asynchronously.
- Render new HTML content using data loaded from an Ajax request.
- Perform POST, PUT, and DELETE requests to an API to modify data.
Our first task in class was to open Google Maps and answer the question: what’s happening asynchronously? Spoiler alert: The answer is everything.
From here, we discussed APIs, Application Program Interfaces, which are commonly known as web data that can be accessed and used for raw data.
API data comes in two different formats: json
(Javascript Object Notation) and XML
(eXensive Markup Language). For this class (and hopefully for life) we focused on JSON.
JSON looks a little something like this:
{
"users": [
{"name": "Bob", "id": 23},
{"name": "Tim", "id": 72}
]
}
and XML looks like this:
<users>
<user id="23">
<name><![CDATA[Bob]]></name>
</user>
<user id="72">
<name><![CDATA[Tim]]></name>
</user>
</users>
Yeah, my eyes definitely prefer JSON.
Next in class, we got to play with a couple of different APIs! First, we made GET requests to Giphy’s API and found some cool cat gifs.
Using $.ajax, a jQuery method:
We all requested an API key from Weather Underground API and used $.ajax
(Asynchronous Javascript and XML) to make GET requests to bring in data.
Here’s an example of what I mean:
$("button").on("click", () => {
// Make sure to add your API key to the URL!
var url = "https://api.wunderground.com/api/your_key/geolookup/conditions/q/va/midlothian.json"
$.ajax({
url: url,
type: "get",
dataType: "json"
// $.ajax takes an object as an argument with at least three key-value pairs...
// (1) The URL endpoint for the JSON object.
// (2) Type of HTTP request.
// (3) Datatype. Usually JSON.
}).done(() => {
console.log("Ajax request success!")
}).fail(() => {
console.log("Ajax request fails!")
}).always(() => {
console.log("This always happens regardless of successful ajax request or not.")
})
})
With APIs, you can do much more than GET requests… we can create POST, PUT, DELETE, etc requests as well. However, I don’t think Weather API would allow us to modify their data, which means, we’ll have to build our own API instead… And that’s exactly what we did next in class.
For the last hour of class, we updated our trusty Tunr
app using AJAX and CRUD to create the ultimate Tunr Rails API
app featuring every HTTP request!
The biggest takeaway from today’s session: APIs are freaking cool AND It is very important that developers do not push API keys to a public Github repo. There’s some pretty scary horror stories out there…
Day 2: Outcomes && Angular Resources
Outcomes: 2.5 Hours:
Today in Outcomes, we focused on building our online General Assembly Alumni Profile in class. Online Alumni Profiles are the best way for GA’s employment partners to reach students directly regarding new opportunities. This session was dedicated to building our Alumni Profile utilizing our Brand Statement, Resume and Job Search Strategy.
Feel free to check out my General Assembly Profile Shoot me and email. I love emails! And I really love emails with potential job opportunities inside of them.
Angular Resources: 2.5 Hours:
Another big class with so many new things to learn. This lesson focused on a couple of Angular’s Resources: Factories, Services and ngResource.
Learning Objectives of Angular Resources:
- Explain the purpose of Factories in Angular.
- Use ngResource to pull information from an API.
- Use $stateParams to access query parameters and update the URL.
- Create separate views and routes for each CRUD action.
In the last couple of classes, we used hard coded data to act as our “backend”. Those days are over and instead, we’ll be connecting to an external API using resources and providing an interface to models using factories.
We start by cloning down a repo with a Rails API. Our front-end in-class application will make AJAX calls to that API. First, we convert the hardcoded data to read from an external API using a Factory.
A Factory is an Angular Component that generates new instances of something.
For this in class assignment, we were told not code along. Btw, I’m REALLY bad at not coding along… It feels unnatural to sit and watch when there’s coding to be done!
We watched as our instructor walked through each step building a CRUD (create, read, update, delete) application. Between each step, we were given 10-15 mins to complete the CRUD step locally. Going back and forth between watching and doing, we completed creating RESTful routes and using a Factory to query our API.
Homework was assigned and I’m feeling overwhelmed on a Tuesday.
Day 3: APIs API && FireBase
I spent 4 extra hours at school yesterday due to wrapping my head around our homework assignment on Angular Resources, Factories, and AJAX calls. Feeling a bit tired today but excited because we’re building our own API and getting closer to Project 3!
APIs: 2.5 Hours:
So, we have used third-party APIs and we have used our instructor’s custom built API… now it’s time we learn how to create our OWN API from the ground up! This will serve up JSON and render HTML views.
Learning Objectives of APIs:
- Describe what an API is, and why we might use one.
- Describe the purpose and syntax of respond_to
- Make a Rails app that provides a JSON API.
We start off the class with an API Exploration. Taking about 10 mins, we searched some popular APIs and discussed our opinions on them.
Next, we make a couple of basic HTTP requests to an API, using Postman.
After poking around with that, we dive into the meat of the lesson, building a Rails API to serve JSON.
def show
@post = Post.find(params[:id])
respond_to do |format|
format.html { render :show }
format.json { render json: @post }
end
end
We spend the rest of the morning rendering json and feeling super proud of our custom API. Lunch time.
FireBase/AngularFire: 2.5 Hours:
Up until this point, we’ve used Postgres and SQL to persist data. Today we explored an alternative: Firebase.
What Is Firebase?
Firebase is a PaaS, or “Platform as a Service.” That means it offers a number of cloud-based computing services, including the one that matters to us today: a realtime database. Not only can we access a Firebase DB programmatically using code, but we can also interact with data via a graphical interface in the browser.
Unlike Postgres, Firebase is a NoSQL database. This means that information is not stored in tables and it does not make use of associations like has_many
or belongs_to
. Instead, information in a NoSQL database is stored in one big JSON tree.
Here’s a screenshot of my database in Firebase:
One way to connect an Angular application to a Firebase DB is AngularFire.
We spent the rest of class building the classic, TODO app, using Firebase DB to persist data.
No new homework tonight but homework is due tomorrow at 9am so I stayed at school to complete my assignments.
Day 4: Lab!!!
Homework is all turned in and now it’s time for a lab day.
Oh, lab day. You always come at the right time. Feeling overwhelmed, lab day is such a blessing. It’s time to sit down, break some code, and bring the week all together.
Today’s lab is pretty cool, too. We’re building a WDI Radio. This radio has Artist data, as well as their Songs, it should serve JSON and hosted with Firebase DB.
This was a fun lab that really helped me understand the power of Firebase.
We ended out the day with submitting up to 5 names of students that we would want to be in a group with. Honestly, I didn’t really like this format of picking groups… It just feels so exclusive. But I submitted my suggestions and (im)patiently waited for group announcements on Friday.
Day 5: PROJECT 3 - Group Project!
After, what felt like the longest week ever, Friday is here and so is Project 3… our first and only group project!
Everyone in class has been very anxious to see who is in who’s group. And drumroll, please……………. I was put into an AWESOME group of two other rockstar classmates. Yeah! This is going to be great.
Whoaaa. That was a long week and a long read. Thanks for sticking with me until the end and make sure to check out next week to see how our group project turned out!
Until Then!


The Gerkin 30 St. Mary Axe, London EC3A 8BF, England
Star Rating: ★ ★ ★ ★ ☆
Official Website: konditorandcook.com
Bakery serving the best brownies and soft serve ice cream in town.
14 Cornhill, London EC3V 3ND, England
Star Rating: ★ ★ ★ ★ ★
Official Website: laduree.co.uk
Parisian bakery specialising in Macarons, Pastries and handmade Chocolates.
21 Copthall Ave, London EC2R 7BS, England
Star Rating: ★ ★ ★ ★ ☆
Official Website: manoncafe.com
Stylish cafe branch that serves Aromatic Coffee and Belgian Chocolates.
Broadgate Cir, London EC2M 2QS, England
Star Rating: ★ ★ ★ ★ ★
Official Website: yauatcha.com/patisserie
Michelin-star Chinese bakery with Artisan Chocolates, Ice Cream and more.
176 Bishopsgate, London EC2M 4NQ, England
Star Rating: ★ ★ ★ ☆ ☆
Official Website: paul-uk.com
Affordable French cafe. The Pistachio Macaron and Strawberry Tart are our first picks.


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THE FRIGHTENERS
A film review by<EMAIL_ADDRESS>Copyright 1996<EMAIL_ADDRESS>Acclaimed director Peter Jackson (HEAVENLY CREATURES, DEAD ALIVE) and executive producer Robert Zemeckis (director of FORREST GUMP) have teamed up to bring this breathtaking visual masterpiece to the big screen. And in a dazzling mixture of black comedy and pure horror it delivers like no other film!
The film is about Frank Bannister (Michael J. Fox), a con man who can communicate with the spirits of the dearly departed due to a car accident that altered his perception five years before. His best friends are spirits in fact; the worm hole riddled Judge from the 1800's (and his ghost dog Rustler), an African American "brother" from the 70's called Cyrus, and a nerdy guy named Stuart. Frank's buddies haunt houses, the owners call Frank in to get rid of them, and then Frank collects the cash; the PERFECT con. But the little town of Fairwater has a rapidly rising death count and the victims have all had a tremendous amount of pressure on their hearts. Only Frank and his pals can see what is doing the killing. It is the Soul Collector. Frank is determined to stop it, but how can you destroy Death?
This film is the best! The plot, which may seem like overkill city when the film is first viewed, is actually VERY interesting and fun with plenty of twists. Michael J. Fox and Trini Alvarado give great lead performances, and the other cast members are good too; all of the ghosts, FBI agent Dammers, Patricia, and Johnny Bartlett are all extremely memorable supporting characters. The delightfully evil score is composed by the master, Danny Elfman. The make-up by Academy Award winner Rick Baker (ED WOOD, AN AMERICAN WEREWOLF IN LONDON) is top-notch. The real standout is the visual effects. With a record breaking 570 CGI effects shots this film required the longest predetermined shoot in Universal's history. The result: EVERY effect is a jaw dropper! In fact, the only bad thing about this film is that when a new effect shows up...you still haven't gotten over the last amazing visual. Add to this list the "in your face, 90mph" direction of Peter Jackson AND you know this film is a winner! A thrill-packed, visually stunning, and frequently funny roller coaster ride...this film is the greatest!
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