cipi [12:00 PM]
yes, if you start marketmaker with `\"canbind\":1`, it must not be behind NAT or firewall, all ports have to be open... you could start without `canbind`, but it would not work so well and you wouldn't be able to do more then one swap at a time
blackjok3r [12:02 PM]
Yes I know this, what I mean is that with a marketmaker set with `canbind:1` set I have full orderbooks and very fast performance almost instantly after start... where as on my local computer using hyperdex or barterdex it takes 20mins to get orderbooks at times, and still after that only 20% of them are showing up.
grewalsatinder [1:44 PM]
we always need more FR nodes
more there are more better experience for DEX
from a history chat. let's get to the bottom of FR nodes.


This is a short introduction to writing HTML. What is HTML? It is a special kind of text document that is used by Web browsers to present text and graphics. The text includes markup tags such as to indicate the start of a paragraph, and to indicate the end of a paragraph. HTML documents are often refered to as "Web pages". The browser retrieves Web pages from Web servers that thanks to the Internet.
Here's how we got started!
A good way to learn is to look at how other people have coded their html pages. To do this, click on the "View" menu and then on "Source". On some browsers, you instead need to click on the "File" menu and then on "View Source". Try it with this page to see how I have applied the ideas I explain below. You will find yourself developing a critical eye as many pages look rather a mess under the hood!
Here's how you can get involved!
Kramer: Hey, you know what would make a great coffee table book? A coffee table book about coffee tables. Elaine: What is with all these books?


This package provides functions to identify the optimal solution that maximizes numbers of detectable differentiated proteins from a multi-stage clinical proteomic study.
| Version: | 2.0 |
| Depends: | MASS |
| Published: | 2013-01-04 |
| Author: | Irene SL Zeng |
| Maintainer: | Irene Zeng <zeng at stat.auckland.ac.nz> |
| License: | GPL-3 |
| NeedsCompilation: | no |
| CRAN checks: | proteomicdesign results |
| Reference manual: | proteomicdesign.pdf |
| Package source: | proteomicdesign_2.0.tar.gz |
| Windows binaries: | r-devel: proteomicdesign_2.0.zip, r-release: proteomicdesign_2.0.zip, r-oldrel: proteomicdesign_2.0.zip |
| OS X binaries: | r-release: proteomicdesign_2.0.tgz, r-oldrel: proteomicdesign_2.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=proteomicdesign to link to this page.


I am a web developer ,especially in Frontend Developer , with strong passion i do love to learn new things. Familiar enought with html, css and javascript. Other than that a little know about MySQL, PHP. Currently i am interested and learning about React Js. "Hello World" things make me enjoy to code.
HTML , CSS , javascript
React JS
PHP, MYSQL, Codeigniter Framework
GIT, Figma, Photoshop CS3, Scrum
Banking Crowd Academy : Collaborative with a team to build UI/UX about Crowd Academy using Figma.
Implementation of slicing from UI/UX in Figma that have been build about Crowd Academy , using React Js.


MeLanGE - Documentation
MeLanGE is a automated pipeline for the genomic annotation of a group of genomes, followed by the detection of the most important features to distinguish a group of genomes, as determined by a metadata label.
MeLanGE has two independent, but connected, components:
- Genome annotation
- Feature selection
MeLanGE is implemented in a Snakemake workflow, thus contributing to reproducible and scalable data analysis.
Quick setup
Step 0: Install conda, snakemake and ensure git
Conda and
Snakemake are required to be able to use
MeLanGE.
Most people would probably want to install
Miniconda.
After having conda installed, install Snakemake:
# As described in Snakemake documentation:
conda install -c conda-forge mamba
mamba create -c conda-forge -c bioconda -n snakemake snakemake
conda activate snakemake
Step 1: Clone workflow
To use MeLanGE, you need a local copy of the workflow repository. Start by making a clone of the repository:
git clone https://github.com/sandragodinhosilva/MeLanGE.git
Step 2: Configure workflow
Configure the workflow according to your needs by editing the file
config.yaml
.
Step 3: Execute workflow
Test your configuration by performing a dry-run via
snakemake --use-conda -n
Execute the workflow locally via
snakemake --use-conda --cores N
This will run the workflow locally using N
cores.
Optional:
Examine workflow:
snakemake --dag | dot -Tsvg > dag.svg
Investigate results:
After successful execution, you can create a self-contained interactive HTML report with all results via:
snakemake --report report.html
Future implementations
- Improve report output.
Citing
For now MeLanGE does not have a publication describing its functionalities (we are working on it). Please use a link to MeLanGE github when you reference this tool.


| DOSE: T+ 0:00 |
1 hit |
oral |
LSD |
(blotter / tab) |
| T+ 2:00 |
1 hit |
oral |
LSD |
(blotter / tab) |
| T+ 0:00 |
repeated |
smoked |
Cannabis |
(plant material) |
| T+ 0:00 |
1 line |
insufflated |
Ketamine |
(powder / crystals) |
| T+ 0:00 |
repeated |
insufflated |
Ketamine |
(powder / crystals) |
On a boring summer afternoon, I had some spare cash and decided to buy 2 hits of acid off of a friend. I had tripped only 2 times before on LSD. Being a lightweight with all drugs, both trips were 1 hit at a time. I ate the first hit at around 5 pm. Since I had no plans for the night so far, I began to play video games, occasionally taking a break to watch tv. About 2 hours into the trip, I was feeling good enough to try a second hit.
About 30 minutes after eating the second hit, 2 of my friends came over to smoke. I smoked 2 bowls of fairly potent cannabis with friend A and B. It was shortly after this that my visual hallucinations began to grow more vivid. The sunset looked like a spectrum from orange to purple and the grass took on a purplish tint as well. Shortly after, I discovered that a neighbor was having a party at his house.
I walked across the street with friend A and B. We spent an hour in his kitchen smoking a bong and listening to music. Friend B got a ride with another friend of ours. Suddenly my neighbor's ipod dies. I offer to go to my house and grab my ipod and portable speakers. I can't recall what time it was, but it was very dark, and I had an extremely hard time seeing in the dark. The ground looked like a blank cloud covered in a rainbow blur. After finally stepping off his deck and making it back to my house, I struggle to find my ipod and speakers. Nearly 20 minutes later I return to the party. Soon the party becomes more like a rave. Several people in the house had ketamine, and another came with a very large vial of ketamine. Being in a very altered state of mind, it did not take much for my friends to convince me to do a line of K.
I don't know at what point the ketamine started to take effect, but I remember dancing and feeling very distant. It seemed like I was stuck in a loop, moving in slow motion, although I could distinctly make out the constant beat of the music. Images of the people around me would spiral in slowly into my vision and morph into different images. Echos of things I said, or people around me said would repeat and fade out into the distance. The rest of the night is a blur. I took many more bumps of ketamine, and smoked a lot of cannabis throughout the night. Friend A ended up taking a capsule of molly and some ketamine.
When I finally ended up going home with friend A, we took more bumps of K throughout the night. We tried to play some WoW but it was very hard for me to complete a train of thought let alone play a game. After about 10 minutes of running around in circles in WoW, I give up and decide to browse the web while watching tv until I could fall asleep. I spent several hours attempting to fall asleep, but the constant pattern like hallucinations kept me awake. Even by 10 am the next day I had still not fallen asleep, and I could still see very mild visual hallucinations. My thought process was extremely slow. My mind felt empty and drained. By now friend A had already left. I continued to watch tv and attempt to sleep until afternoon. Some time between 3pm and 8pm I had fallen asleep.
Since that night, I have exhibited many sypmtoms of HPPD. Kaleidoscopic visual static, mild to severe dp/dr, and mild depression. I have a very hard time focusing and randomly become anxious. And I continue to have the disorder to this day. While that night was definitely enjoyable, I wish it had never happened.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Sweepers are the terminators of the caching world and responsible for expiring caches when model objects change. They do this by being half-observers, half-filters and implementing callbacks for both roles. A Sweeper example:
class ListSweeper < ActionController::Caching::Sweeper observe List, Item def after_save(record) list = record.is_a?(List) ? record : record.list expire_page(:controller => "lists", :action => %w( show public feed ), :id => list.id) expire_action(:controller => "lists", :action => "all") list.shares.each { |share| expire_page(:controller => "lists", :action => "show", :id => share.url_key) } end end
The sweeper is assigned in the controllers that wish to have its job performed using the cache_sweeper class method:
class ListsController < ApplicationController caches_action :index, :show, :public, :feed cache_sweeper :list_sweeper, :only => [ :edit, :destroy, :share ] end
In the example above, four actions are cached and three actions are responsible for expiring those caches.


AvMed Junior Data Scientist - Gainesville, FL
Embrace better opportunities.
Are you passionate about health, happiness and helping others? So are we. We’re committed to helping our health plan Members live a happy and healthy lifestyle, and we believe that it starts here first, with our Associates.
At AvMed, we provide the tools and opportunities to enhance, expand, and support each Associate’s personal and professional growth. From tuition reimbursement to exercise classes in the office, embrace a better career with AvMed and join our team!
Position: Junior Data Scientist
Scope of position: We are looking for an early-career scientist (recent graduate) to join our advance analytics science team. This position requires someone with a good theoretical knowledge in the field of data science (statistics and machine learning) and computer skills to apply this knowledge in healthcare space.
We offer:
- Competitive Salaries
- Comprehensive Benefits: Medical Plans, Health Savings Account, Dental, Vision, and more…
- Paid Time Off, Company Paid Holidays, Paid Time Off Cash-In
- 401(k)plan with matching contributions, Tuition Assistance, Associate Discounts
You have:
- Bachelor/Master degree in quantitative discipline: Computer science, Statistics, Mathematics or a similar discipline (data science, data mining, machine learning)
- Good theoretical knowledge of more of the following quantitative methods: linear & lasso regression, GLM, logistic regression, decision trees, neural nets, random forest, gradient boosting, cluster analysis
- Strong proficiency in R and/or Python, H2O. Knowledge of R and/or Python data/statistical analysis and ML libraries
- Working knowledge of SQL
- Intermediate knowledge in SAS and/or Java is not necessary but is a plus
- Extreme attention to details; Ability to learn new skills
- Strong verbal and written communication; team player
- Familiarity with Microsoft Applications (Word, Excel, PowerPoint, Outlook)
You May Also Have:
- Strong problem solving skills and ability to assist in resolution of issues as they arise.
- Knowledge of patient care charts and patient histories.
- Knowledge of auditing concepts and principles.
- Knowledge of current and developing issues and trends in medical coding procedures and requirements.
- Advanced knowledge of medical coding procedures, systems, and regulatory issues within various medical specialties.
- Proven analytic and interpretive ability.
- Ability to manage multiple projects and assignments simultaneously.
- Ability to work in an autonomous environment.
- Ability to work in a team environment.
- Excellent organizational skills, strong orientation to details.
- Strong time management-organization skills.
- Ability to work effectively under stress.
- Excellent written and verbal skills to effectively and professionally communicate with executive management, internal/external customers and all employees.
- Strong interpersonal skills.
- Strong customer focused service orientation skills.
- Ability to understand and apply policies and procedures.
EQUIPMENT SKILLS:
- Working knowledge of MS office applications such as Word, Excel, and PowerPoint.
Environment:
At AvMed, you’ll find a family. Our Associates love all the opportunities for advancement, the flexible work environment and team activities. We also encourage our Associates to embrace a life rich in what matters most — health and happiness. We call it being WELLfluent. Join AvMed. Join the WELLfluent!
Location:
Gainesville, Florida
AvMed is a tobacco/drug free workplace, EOE


Henock's WEB120 Portal
Welcome
My Name is Henock. This is my portal website. I am exciting to learn and understand the basic of web developing from this class. I am interested to know more about web and database development! ;)
I born and grown up in east Africa. I moved to Seattle with my family. I have two daughters;)
As shown in the picture, i like natural areas such as forest, waterfall, grassland and mountains areas! ;)


Enjoy new lower prices and special buys on hardwood, vinyl, carpet and tile
Brighten up your home with great savings on lighting


Read instances from xml and write them to xml. You'll normally not use this package directly, use Instance.toXml and Instance.fromXml instead.
XML attributes are *not* used to 1) keep the format as simple, and to 2) keep changing the cardinality smooth: attribute cannot have a cardinality > 1, elements can have any cardinality.


Per the EPA issued guidelines, the AQI (also known as the Air Quality Index) is a numerical system used to communicate to the public how polluted or how polutted the air is forecasted to be. The best analogy to make is to think of the AQI like the temperature on a thermometer. It's designed to inform the public the current air quality in a form that they can understand.
The AQI ranges on a scale of 0-500, with 0 being the least amount of pollutants in the air, and 500 being absolutely deadly for nearly any living thing. On average, the range scores for the AQI are as follows:
| AQI Value | Air Conditions | Warning Color Associated |
|---|---|---|
| 0 to 50 | Good | Green |
| 51-100 | Moderate | Yellow |
| 101-150 | Unhealthy for Sensitive Groups | Orange |
| 151-200 | Unhealthy | Red |
| 201-500 | Very Unhealthy | Maroon |
On average, the Denton AQI hovers around the upper echelon of the the good air quality range to the middle of the moderate air quality range. This is all well and good, but it begs the question of how the AQI is calculated. The answer is slightly more complicated than you think.
According to the EPA, the AQI is calculated based on the presence of six pollutants as categorized by the EPA as "critical pollutants". These are: Ozone, Particulate Matter 2.5, Total Reactive Nitrogen, Nitric Oxide, Nitrogen Dioxide, and Oxides of Nitrogen. The EPA monitors these pollutants and derives the AQI index based on the following formula:
I = ( (Ihigh - Ilow) / Chigh - Clow) ) (C - Clow) + Ilow
It's OK if this is really confusing to you. It's a lot to take in, so let's break it down a bit.
The entire equation that you just read essentially dictates that the high's and low's, for a particular pollutant, and then average them against the Index's high's and low's in an attempt to average them out. From there, the AQI for each particular pollutant is averaged together and a daily AQI is derived from these numbers.
Open Denton/Denton Techmill is a group empowered to attain a better quality of living within the Denton area, and they hope to achieve that through the use of technological features. After having discovered that Denton, at the time of this project being conceived, only had one air monitor relaying data, the decision was made to create a system to better help inform and empower the Denton community over its air quality.
We are currently working on a way for us to be contacted. Stay posted!


#include <serializablecompressordecoderfactory.h>
Each CompressedSerializable contains streams encoded with a codec. This factory is used to instantiate a decoder for handling the data within a stream.
Definition at line 20 of file serializablecompressordecoderfactory.h.
Public Member Functions | |
| bool | haveDecoder (CodecID id) const |
| SerializableCompressorDecoder * | newDecoder (CodecID id) const |
| template<class CreatorImpl> | |
| void | registerDecoder (CodecID id, CreatorImpl creator) |
| template<class Decoder> | |
| void | registerDecoder (CodecID id) |
| bool haveDecoder | ( | CodecID | id | ) | const |
Checks if a codec has been registered.
| id | A codec id to lookup |
| SerializableCompressorDecoder* newDecoder | ( | CodecID | id | ) | const |
Creates a decoder for the codec id.
| void registerDecoder | ( | CodecID | id, | |
| CreatorImpl | creator | |||
| ) |
Registers a decoder with a creation functor.
If the codec id was previously registered it is overwritten.
| id | The codec id. | |
| creator | The functor(SerializableCompressorDecoder*(void)) for creating the decoder. |
Definition at line 49 of file serializablecompressordecoderfactory.h.
| void registerDecoder | ( | CodecID | id | ) |
Registers a decoder via its type. The default constructor is used to initialize the codec. If the codec id was previously registered it is overwritten.
| id | The codec id. |
Definition at line 34 of file serializablecompressordecoderfactory.h.


--- layout: page title: About header-img: "img/about-bg.png" ---
I like my waffles hot and my beer cold. Here for equality, personal growth and all the pop culture references. Taking my love to create to the worldwide web.


About
-
We are passion for playing imagination to solve the needs of the world by continuously improving the ability of ourself.
Our professional experience in Mathematics/Algorithm ,Cloud Computing ,Distributed System.
Products
Benzol CaaS
Connectivity as a service
With Benzol CaaS, it’s easy to get started and doesn’t require a huge upfront commitment.
Our proven platform is highly configurable, scalable, and secure,so you can focus on your business needs.
No programming or Dev-Ops team required.
Benzol Domain API
RESTful API
It's frustrating to start with an ecosystem platform and end up with vendor lock-in and limited functionality.
Benzol's interfaces allow you to develop a solution that's all yours—build real-time analytics,
get data from other cloud platforms, integrate with your business software, and more.
Technology
Languages
Java
ANSI SQL
Script
React
Nodejs
Frameworks
SpringMVC
Springboot
Microservices
Node-Red
Bootstrap
Environment
Linux
Github
Eclipse
Docker
Kubernetes
Eclipse Che
Applications
Fleet Telematics
Centralize collection of fleet data and metrics like fuel consumption and route optimization.
OEMs & Product Companies
Sell more hardware with a connected solution or provide a path for customers to get started with an IoT solution.
The Secure Solar Asset Management
Reduce maintenance costs and receive notifications on environmental conditions.


Notebooks
Story: The Mantis and the Ticks
The Mantis and the Ticks
Title
The Mantis and the Ticks
Collection
Summary
The Mantis visits the abode of the Ticks, attempts to take some of their food, and is well beaten by them. He flies away, goes into the water, and returns home where he is pitied and lectured by the Ichneumon. (L VIII.-3. 6236-6258, 6267-6269). In a further account of the Mantis and the Ticks, the Mantis pays a visit to the houses of the Ticks, is worsted by them, and escapes. Having been counselled by /kwámmana, through the young Ichneumon, he goes again to the Ticks, gets the better of them, and brings their sheep home (L VIII.-20. 7790-7811). |kaggen (the Mantis) visits the Ticks, who see him coming and hide in sheep's wool. |kaggen tastes some food from one of their pots and the Ticks beat him. He flies away and returns to his house, where |kwammana tells him how to defeat the Ticks.
Comments
1) Note on p.7790 'Oct 1919' (when D. Bleek translated), 2) This story was told to |han≠kass'o by his mother (|xabbi-an), 2) p.7810v: a method of 'dipping' meat using a wooden spoon (Dutch and |xam words for 'dishing up'), 3) See also The Mantis takes away the Tick's sheep (including Porcupine's speech concerning the coming of ||khwai-hemm) and The Mantis and ||khwai-hemm, 4) This story is found in Book VIII-20
Contributors
|han≠kass'o (Klein Jantje) (VIII)
Date
30 – 31 October 1878 (translated in October 1919 by D Bleek)
Categories
Keywords
|kaggen (the Mantis) , |kaggen (and the Ticks) , |kaggen (the Ticks beat him) , |kaggen (grows strong in the water) , |kaggen (his things, or Hartebeest children) , |kaggen (eats from the Tick's pots) , |kaggen (flies away) , |kaggen (goes into the water) , |kaggen (the Ichneumon advises him) , |kaggen (curses the Ticks) , |kaggen (and his relations) , |kaggen (and |kwammana) , |kaggen (his actions) , |kaggen (his fight with the Ticks) , |kaggen (pretends to be clever) , water (|kaggen goes into and gets strong) , water (|kaggen and the Ticks) , Ticks (|kaggen and) , Ticks (|kaggen's fight with) , Ticks (their doings) , Ticks (hide in sheep's wool) , Ticks (the Ichneumon's advice concerning) , Ticks (|kwammana's advice concerning) , Ticks (their pots must not be eaten from) , Ticks (driving their sheep) , Ticks (|kaggen curses) , Ticks (beat |kaggen) , Ticks (their pots) , Ticks (their food) , Ichneumon (advises |kaggen about the Ticks) , Ichneumon (|kaggen and the Ticks) , |kwammana (advises |kaggen about the Ticks) , |kwammana (|kaggen and the Ticks) , fight (between |kaggen and the Ticks) , sheep (belonging to the Ticks) , sheep (the Ticks hide in their wool) , sheep (|kaggen and the Ticks) , things (|kaggen's 'hartebeest children') , things (|kaggen and the Ticks) , Hartebeest children (|kaggen's things) , Hartebeest children (|kaggen and the Ticks) , food (and pots of the Ticks) , food (|kaggen and the Ticks) , pots (and food of the Ticks) , pots (|kaggen and the Ticks)
Story Pages
7790-7811


This is a project that aims to explore respiratory health, focusing on asthma, in the context of potential factors that may explain how it changes over time. Specifically, I am interested in how the prevalence and severity of asthma are potentially affected by factors such as:
This is an end to end project, whcih basically means that the scope of this project covers the entire data science process, which includes important activities like:


GTEx Gene-EQTL Visualizer
e.g. ACTN3, NDRG4, ENGASE
GTEx Gene-eQTL Visualizer (GEV) is for exploring genetic variations associated with tissue-specific gene expression.
GTEx Gene EQTL Visualizer Tissue Filter


Software Security Notes 2 (Compilation, ELF)
Compilation
ISA: RISC VS CISC
-
RISC:
ARM
Single cycle instructions
Small number of instructions -
CISC: Intel x86
An instruction can take several clock cycles
Microcode
Large number of instructions
Assembly x86-64
Side effect flags
32-bits: arguments in the stack
64-bits: registers used for arguments then the stack
eip(32bit)/rip(64bit) program counter/instruction pointer
Assembler
Input: Assembly files
Output Object files(Machine code)/modules
use -c to generate
Relocatable
Position Independent Code
Linker
Input: Object files
Output: Binary code
Static Library
Merged into binary executable
References resolved entirely
Dynamic Library
Shared in memory Symbolic references in the final executable, resolved when loaded to memory.
Libc
Shared library
Provide core functionalities to GNU system
Symbols
Symbolic names and record which binary code and data correspond to each symbol
Disassembly
Translate machine instructions back into assembly
Has a lot more code
contains sections
resolces incomplete code and data reference
Tools
GDB (GNU Debugger):
See inside a program during execution
GEF:
exploit dev and reverse-engineering
Ghidra:
software analysis tools and features
ELF Format
Executable and Linkable Format
Used for executable files, object files, shared libraries and core dumps.
Components:
- Executable headers
- Program headers (op) - used by linker
- Sections
- Section headers (op) - used by linker
Executable Header
Information about the binary
Sections and Section Headers
Depending on the contents
Not all used during execution
NULL: a section without entry, name, nor bytes; mark the first section header.
.init: Run before others execute.
.fini: Run after program completes.
.text: Main code; Executable not writable; SHT_PROGBITS: contains user-defined code; Usually point to _start and __libc_start_main.
.rodata: read only data; constant values.
.data: Default values; Writable.
.bss: Block started by symbol. Reserve space for uninitialized variables. Writable.


Any component of a Google Earth Enterprise Fusion data set, including:
A text file that contains information about the build process for a particular asset. Keeps track of the current and previous builds of this asset. Data logged includes: build host, source data paths, date, time spent, and errors encountered.
The tool you use in Google Earth Enterprise Fusion to import and build your assets in preparation for publishing your Google Earth and Google Maps databases.
The root of the directory tree where all Google Earth Enterprise Fusion assets (resources, projects, and databases) are stored.
The process of verifying the identity of a user, a system, or a process.
The process that determines whether an authenticated user, system, or process has permission to perform a task.
Feature whose geometry is not available in the underlying source file. This could result from a corrupted source file or, more likely, from a source file that is missing the geometry for some of the records.
There is a canceled or failed resource that your project or database requires to be completed. You must resolve the problems with these resources before the project or database can successfully complete a build.
The process of preparing one or more assets for inclusion in a Google Earth Enterprise Fusion database.
The process of removing an asset version, making it unavailable for further use in a Google Earth Enterprise Fusion project or database, even though it still appears on the asset list in the Asset Manager.
Refers to any content or process that requires successful authentication and authorization.
An organized body of related information. The final form of a Google Earth Enterprise Fusion data set that is ready to be published to a Google Earth server; can be either a map database or a Google Earth database.
The process of creating an asset and adding source data or other assets to it. For example, when you define a project, you create it and add resources to it.
Determines the level at which each layer is visible to users in Google Earth EC. The lower the number, the higher the level at which Google Earth EC users can view the data. Value can range from 2 to 24. The entire Earth can be viewed at level 5. (Also referred to as LOD.)
Determines exactly which feature(s) of the layer are displayed and how Google Earth displays them. Display rules consist of several options you can set, including colors, fonts, display levels, and so on.
The outer boundaries of individual resources or source files.
A particular location on and orientation to the Earth that you use frequently. You can save a favorite and then return to that view in the Preview pane next time by simply selecting the favorite.
Extra pixels (often pure black or pure white) that produce a frame around imagery where its borders are uneven.
A pattern expression that is applied to the data fields of the vector resource.
Also known as plate carrée, equirectangular, or equidistant cylindrical projection, uses the equator as the standard parallel, and maps meridians and circles of latitude to vertical and horizontal straight lines, respectively.
In Google Earth Enterprise, Flat Projection is used for Earth databases and (optionally) Maps databases. Flat projection imagery is not compatible with maps.google.com base imagery. To use maps.google.com base imagery, you will need to create Mercator projection imagery resources.
An organized collection of computer hardware, software, geographic data, and personnel designed to efficiently capture, store, update, manipulate, analyze, and display all forms of geographically referenced information.
A configuration of networked workstations, servers, and storage devices that share the work and data storage in Google Earth Enterprise Fusion.
High-resolution overhead photographs captured by satellites or from airplanes.
An individual source image within an imagery or terrain resource.
An individual vector resource within a vector project.
Level of Detail. Also referred to as display level. Determines the level at which each layer is visible to users in Google Earth EC.
A special component in the Google Earth Enterprise Fusion data set that you use in map data sets.
An opaque graphical layer used to conceal part of an image.
A cylindrical map projection, commonly used for nautical purposes. Mercator Projections preserve shapes and directions, but distort size, especially as latitudes approach the poles. maps.google.com uses the Mercator projection.
In Google Earth Enterprise, you can create imagery resources in the Mercator Projection to integrate your data with the maps.google.com base maps. However, if you are creating both Maps and Earth databases, you will need two copies of the imagery resources: one for Mercator and one for Flat projection.
The method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). In short, it blends the texture pixels together by breaking them up into tinier pixels. Another term for texture filtering is called texture smoothing.
A single composite image created by assembling multiple images.
A self-contained software component that modifies (adds or changes) function in a particular software system. When you add a plug-in to Google Earth Enterprise Fusion, the foundation of the original software system remains intact. The development of plug-ins requires well defined application programming interfaces (APIs).
The level at which you want to preserve text labels on roads after the vector data for the road itself fades away.
To view source data before you import it as a resource, or to view Google Earth Enterprise Fusion assets before you publish them to Google Earth EC.
The intermediate component of a Google Earth Enterprise Fusion data set; can be created from one or more resources; however, the resources must be of the same type as the project (imagery, terrain, vector, or map layer).
An organization that distributes source imagery, terrain, or vector data.
The process of making a Google Earth Enterprise Fusion database available on a Google Earth Enterprise Server for viewing with Google Earth EC.
A method of storing, representing, or displaying spatial data in digital form. It consists of using cell data (not necessarily square) arranged in a regular grid pattern in which each unit (pixel or cell) within the grid is assigned an identifying value based on its characteristics.
The most basic component of a Google Earth Enterprise Fusion data set; can be created from imagery, terrain, or vector source data.
A computer that delivers information and software to other computers linked by a network.
The raw data used to define a Google Earth Enterprise Fusion imagery, terrain, or vector resource.
The current state of a Google Earth Enterprise Fusion build, such as Queued, InProgress, Succeeded.
A Google Earth Enterprise Fusion tool that allows you to view the recent activity log and monitor the progress of background tasks, such as building a database.
A file external to Google Earth Enterprise Fusion that contains a set of display rules. You can import the template and reapply those display rules to layers in any project.
Topographical information about a geographic area.
The equivalent of one grid square. (See The Toolbar in the Fundamentals chapter for more information about turning the grid on and off.)
A method of storing, representing, or displaying spatial data in digital form. It consists of using coordinate pairs (x,y) to represent locations on the Earth. Features can take the form of single points, lines, arcs, or closed lines (polygons).
A particular instance of a build of an asset.
Allows you to use a mask created outside of Google Earth Enterprise Fusion for an imagery mosaic.


The Long Kiss Goodnight (1996) A film review by Michael Dequina Copyright 1996 Michael Dequina
The Long Kiss Goodnight (R) *** (out of ****) Meryl Streep tried it and failed. Even Pamela Anderson Lee made an attempt but fell flat on her well-bared assets. However, Geena Davis could very well become the first bankable American female action star with The Long Kiss Goodnight, a preposterous but incredibly fun action thriller directed by her husband, Renny Harlin.  With the help of ethically questionable private detective Mitch Hennessey (Samuel L. Jackson), she slowly remembers--and reclaims--her past as Charly Baltimore, tough-as-nails CIA operative. Needless to say, with the reappearance of Samantha/Charly comes the appearance of an assortment of no-goodniks out to erase more than her memory. Shane Black netted a cool $4 mil for his script; I'm not so sure if his prose is truly deserving of such a hefty price tag, but for what it's worth, it delivers the goods. Like Black's previous work, such as Lethal Weapon and The Last Boy Scout, the script juggles some impressive action scenes with funny, quirky dialogue. The humor especially works well in this case, for the story is so preposterous that the laughs help to keep things from taking things too seriously. But there's no argument that the more unbelievable sequences are original and entertaining as hell: who can resist the sight of Davis tossing her daughter from a hole in her house into the nearby treehouse or chasing after a car... while ice skating? Jackson and Davis make a good team. Jackson is funny as ever as ever; in fact, his spirited line deliveries, especially when he first appears, are more than reminiscent of his work as Jules in Pulp Fiction. As good as he is, the one who should benefit the most from this project is Davis, who shows much promise as an action heroine. What makes her so effective and why she should succeed where Streep and Lee failed is that she doesn't take herself too seriously. She is obviously in on the joke, slyly taking jabs at herself and at the situation. This is not to say that she doesn't need work--sometimes she lays on the "toughness" a bit too thick and comes off too much as a caricature. But should the public embrace the film and, in turn, the notion of a kick-ass female, Davis could have found her special niche. It seems as if Davis and Harlin's first collaboration, the middling pirate epic Cutthroat Island, was just a dress rehearsal (albeit a very costly one) for Long Kiss, in which the wife-husband team hit their action stride. Anyone simply looking for a fun, escapist entertainment that requires little-to-no thinking will find this film to be a more-than-welcome Kiss.
Michael Dequina<EMAIL_ADDRESS><EMAIL_ADDRESS>Visit Mr. Brown's Movie Site at http://members.tripod.com/~MrBrown/
"It's not my fault If in God's plan He made the devil so much Stronger than a man" --Frollo (Tony Jay), "Hellfire," Disney's The Hunchback of Notre Dame
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


rate_table package¶
Submodules¶
rate_table.RateTable module¶
This class is used to represent an actuarial rate table
-
class
rate_table.RateTable.
RateTable
(age_start, age_end, step, left)¶ Bases:
object
-
get_rate
(age)¶ Get a single rate for a given age :param age: the lookup age :return: the rate for the lookup age or 0 if the rates are not set for the rate table
-
set_rates
(rates)¶ Set the rates for every age band :param rates: a list of rates for the age band :return: whether or not the rates were set for the rate table
-
rate_table.TestRateTables module¶
Module contents¶
This is a module for a rate table


Fake Steak Analysis
- Harm:
- Fairness:
- Ingroup:
- Authority:
- Purity:
More Details
- Harm Virtue:
- Harm Vice:
- Fairness Virtue:
- Fairness Vice:
- Ingroup Virtue:
- Ingroup Vice:
- Authority Virtue:
- Authority Vice:
- Purity Virtue:
- Purity Vice:
- General Morality:
- Word Count:


ToDo Application
Task Details
Title
Description
Due Date
Alert time
Status
Delete
Toggle task status
Home
New Sub-task
Sub tasks


| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one or more | |
| 3 | * contributor license agreements. See the NOTICE file distributed with | |
| 4 | * this work for additional information regarding copyright ownership. | |
| 5 | * The ASF licenses this file to You under the Apache License, Version 2.0 | |
| 6 | * (the "License"); you may not use this file except in compliance with | |
| 7 | * the License. You may obtain a copy of the License at | |
| 8 | * | |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 | * | |
| 11 | * Unless required by applicable law or agreed to in writing, software | |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 | * See the License for the specific language governing permissions and | |
| 15 | * limitations under the License. | |
| 16 | */ | |
| 17 | ||
| 18 | package org.apache.commons.math3.ode.nonstiff; | |
| 19 | ||
| 20 | ||
| 21 | /** | |
| 22 | * This class implements a second order Runge-Kutta integrator for | |
| 23 | * Ordinary Differential Equations. | |
| 24 | * | |
| 25 | * <p>This method is an explicit Runge-Kutta method, its Butcher-array | |
| 26 | * is the following one : | |
| 27 | * <pre> | |
| 28 | * 0 | 0 0 | |
| 29 | * 1/2 | 1/2 0 | |
| 30 | * |---------- | |
| 31 | * | 0 1 | |
| 32 | * </pre> | |
| 33 | * </p> | |
| 34 | * | |
| 35 | * @see EulerIntegrator | |
| 36 | * @see ClassicalRungeKuttaIntegrator | |
| 37 | * @see GillIntegrator | |
| 38 | * @see ThreeEighthesIntegrator | |
| 39 | * @see LutherIntegrator | |
| 40 | * | |
| 41 | * @since 1.2 | |
| 42 | */ | |
| 43 | ||
| 44 | public class MidpointIntegrator extends RungeKuttaIntegrator { | |
| 45 | ||
| 46 | /** Time steps Butcher array. */ | |
| 47 | private static final double[] STATIC_C = { | |
| 48 | 1.0 / 2.0 | |
| 49 | }; | |
| 50 | ||
| 51 | /** Internal weights Butcher array. */ | |
| 52 | private static final double[][] STATIC_A = { | |
| 53 | { 1.0 / 2.0 } | |
| 54 | }; | |
| 55 | ||
| 56 | /** Propagation weights Butcher array. */ | |
| 57 | private static final double[] STATIC_B = { | |
| 58 | 0.0, 1.0 | |
| 59 | }; | |
| 60 | ||
| 61 | /** Simple constructor. | |
| 62 | * Build a midpoint integrator with the given step. | |
| 63 | * @param step integration step | |
| 64 | */ | |
| 65 | public MidpointIntegrator(final double step) { | |
| 66 |
1
1. |
super("midpoint", STATIC_C, STATIC_A, STATIC_B, new MidpointStepInterpolator(), step); |
| 67 | } | |
| 68 | ||
| 69 | } | |
Mutations | ||
| 66 |
1.1 |


Native Windows GUI: Resources
Resources are non-ui components that are usually used by GUI controls. This includes images, fonts, cursors, and dialogs.
Most resource can be loaded from file, memory, or from embed resources.
This section will go over images, fonts, and cursors. The next section covers the dialog.
Images & Icons
Out of the box, winapi only supports bitmap (.bmp) and icons (.ico). Bitmap and icons are used by many controls, and some
meta resouces like
ImageList
. Use a
ImageFrame
control to display icons and bitmap in a Window.
By setting the
strict
builder parameter to
false
, NWG will load a default windows resource if the source file cannot be found
(instead of returning an error).
use native_windows_gui as nwg;
fn load_bitmap() -> nwg::Bitmap {
let mut bitmap = nwg::Bitmap::default();
nwg::Bitmap::builder()
.source_file(Some("Hello.bmp"))
.strict(true)
.build(&mut bitmap);
bitmap
}
Windows Imaging Component (WIC)
Now, because we're no longer in 3000 BC, you probably want to support more image types. Png and jpeg specifically. Thanksfully, NWG seamlessly wraps the
windows imaging component. This adds the following formats: .bmp(v5, with transparency), gif, ico, jpeg, png, tiff, vnd, and dds.
To enable the WIC, just use the
image-decoder
feature. When this is enabled, all the above formats will be supported by
Bitmap
.
The image decoder feature also enables the
ImageDecoder
resource. Which allows you load image files manually and read the pixel data.
Ability to load images from streams (ex the internet) will probably be added in the future (after the 1.0 release).
See the
image decoder example
Helper functions
The builder api can be cumbersome, that's why Native Windows GUI also includes helper functions to load resources in a single line.
The helper functions all have a similar signature:
Bitmap::from_*
,
Icon::from_*
.
You can also check out the
docs.rs documentation.
use native_windows_gui as nwg;
static EMBEDDED_BITMAP: &[u8] = include_bytes!("cat.jpg");
fn load_resources() -> Result<(), nwg::NwgError> {
let bitmap1 = nwg::Bitmap::from_file("hello.png", true)?;
let bitmap2 = nwg::Bitmap::from_bin(EMBEDDED_BITMAP)?;
let icon1 = nwg::Icon::from_file("hey.ico", true)?;
}
fn load_image_from_embedded() -> [Bitmap; 3] {
let embed = nwg::EmbedResource::load(None).unwrap();
/*
// myapp.rc
BALL BITMAP "ball.bmp"
HELLO IMAGE "test.png"
NICE IMAGE "test.jpg"
*/
[
nwg::Bitmap::from_embed(&embed, None, Some("BALL")),
nwg::Bitmap::from_embed(&embed, None, Some("HELLO")),
nwg::Bitmap::from_embed(&embed, None, Some("NICE")),
]
}
Fonts
Native-windows-gui supports
.ttf
and
.otf
font files. All controls that display text have a
set_font
and
get_font
method to set their font.
NWG has access to all the fonts families installed on the system. It's also possible to add new fonts temporarily using the
Font::add_font / Font::remove_font
or
Font::add_memory_font / Font::remove_memory_font
.
Those methods works globally.
use native_windows_gui as nwg;
fn main() {
nwg::Font::add_font("./MyFont.ttf");
// Application runtime
nwg::Font::remove_font("./MyFont.ttf");
}
Once the font families are loaded, a `Font` resource must be created. Just like the other resources, this is done using the Font builder.
use native_windows_gui as nwg;
fn build_font() -> nwg::Font {
let mut font = nwg::Font::default();
nwg::Font::builder()
.size(16)
.family("Arial")
.weight(1000)
.build(&mut font);
font
}
fn set_font(button: &nwg::Button, font: &nwg::Font) {
button.set_font(Some(font));
}
Cursors
Cursors are icons that can be used in place of the default Windows mouse cursor. Cursors can be custom, loaded from
.cur
files, or they can be loaded
from the system default cursors (using
OemCursor
).
Currently cursors can only be set globally using
GlobalCursor::set
(behind the
cursor
feature). Furthermore, this method must be called everytime the cursor moves in a control
because the default cursor is replaced automatically by Windows on mouse events. This behavior will probably change in the future.
use native_windows_gui as nwg;
fn set_cursor(window: &nwg::Window, cursor: nwg::Cursor) {
nwg::full_bind_event_handler(&window.handle, move |event, event_data, handle| {
match event {
nwg::Event::OnMousePress(_) | nwg::Event::OnMouseMove => {
nwg::GlobalCursor::set(&cursor)
},
_ => {}
}
});
}


Working with optionals can feel a bit clumsy sometimes, and all the unwrapping and checking can become so onerous that you might be tempted to throw some exclamation marks to force unwrap stuff so you can get on with work. Be careful, though: if you force unwrap an optional that doesn't have a value, your code will crash.
Swift has two techniques to help make your code less complicated. The first is called optional chaining, which lets you run code only if your optional has a value. Put the below code into your playground to get us started:
func albumReleased(year: Int) -> String? {
switch year {
case 2006: return "Taylor Swift"
case 2008: return "Fearless"
case 2010: return "Speak Now"
case 2012: return "Red"
case 2014: return "1989"
default: return nil
}
}
let album = albumReleased(year: 2006)
print("The album is \(album)")
That will output "The album is Optional("Taylor Swift")" into the results pane.
If we wanted to convert the return value of albumReleased()
to be uppercase letters (that is, "TAYLOR SWIFT" rather than "Taylor Swift") we could call the uppercased()
method of that string. For example:
let str = "Hello world"
print(str.uppercased())
The problem is, albumReleased()
returns an optional string: it might return a string or it might return nothing at all. So, what we really mean is, "if we got a string back make it uppercase, otherwise do nothing." And that's where optional chaining comes in, because it provides exactly that behavior.
Try changing the last two lines of code to this:
let album = albumReleased(year: 2006)?.uppercased()
print("The album is \(album)")
Note that there's a question mark in there, which is the optional chaining: everything after the question mark will only be run if everything before the question mark has a value. This doesn't affect the underlying data type of album
, because that line of code will now either return nil or will return the uppercase album name – it's still an optional string.
Your optional chains can be as long as you need, for example:
let album = albumReleased(year: 2006)?.someOptionalValue?.someOtherOptionalValue?.whatever
Swift will check them from left to right until it finds nil, at which point it stops.
The nil coalescing operatorThis simple Swift feature makes your code much simpler and safer, and yet has such a grandiose name that many people are scared of it. This is a shame, because the nil coalescing operator will make your life easier if you take the time to figure it out!
What it does is let you say "use value A if you can, but if value A is nil then use value B." That's it. It's particularly helpful with optionals, because it effectively stops them from being optional because you provide a non-optional value B. So, if A is optional and has a value, it gets used (we have a value.) If A is present and has no value, B gets used (so we still have a value). Either way, we definitely have a value.
To give you a real context, try using this code in your playground:
let album = albumReleased(year: 2006) ?? "unknown"
print("The album is \(album)")
That double question mark is the nil coalescing operator, and in this situation it means "if albumReleased()
returned a value then put it into the album
variable, but if albumReleased()
returned nil then use 'unknown' instead."
If you look in the results pane now, you'll see "The album is Taylor Swift" printed in there – no more optionals. This is because Swift can now be sure it will get a real value back, either because the function returned one or because you're providing "unknown". This in turn means you don't need to unwrap anything or risk crashes – you're guaranteed to have real data to work with, which makes your code safer and easier to work with.


About Helios
Helios largely consists of glue code that pieces together a bunch of amazing open-source projects without which it would not be possible.
- A bunch of great open-source python code from the guys at pocoo.org:
- Other great open-source software
- The OWMX-1 template by Jonas Jacek


|
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Thymeleaf - Bootstrap Toggle
Home
(current)
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Services
Contact
Submitted settings
Group
Label
Go back


HTML and CSS
In order to easily understand the use of HTML and CSS let’s compare them to a car. HTML is used in the production of the car (website), while CSS is like taking your car to a workshop to get it customised with new wheels and a paint job (or pretty much any customisation you like).Control Flow
A script is essentially a list of instructions for a program to run – it does so from top to bottom. This is called Control Flow. Another important part of control flow is loops. Loops can be created with if and while statements, where a certain piece of code is run until a condition is met. Let's take cooking a meal as a real life example of control flow. The cookbook/recipe (script) contains the instructions and you (the program) complete those instructions in the order presented. All going well you end up with a nice meal (program)!The DOM
The ‘Document Object Model’ is an object-oriented representation of a web page where structure, style, and content can be manipulated. This is done using a scripting language such as JavaScript.Objects and Arrays
An object is a value stored in memory, and referenced by an identifier. It can be a variable, data structure, or method. You can access object properties in two ways:‘objectName.propertyName’ (dot notation) or ‘objectName[propertyName]’ (bracket notation).
An array is a data type which stores a fixed number of variables which are of the same type. You can access variables within an array using bracket notation. Variables are stored in an array numerically; the first variable is denoted by 0, like so:
Array[0]


A list of helpful front-end related questions you can use to interview potential candidates, test yourself or completely ignore.
@media
property other than screen
?* { box-sizing: border-box; }
do? What are its advantages?display
property and can you give a few examples of its use?translate()
instead of absolute positioning, or vice-versa? And why?What is the difference between a block level element and an inline element. Can you provide examples of each type of element?


Psalms 107:43
Whoso is wise, and will observe these things, even they shall understand the lovingkindness of the LORD.


{% extends "exam.html" %} {% block title %} Q2 {% endblock %} {% block head %} {{ super() }}
app.py
file, in the proper places.
templates/survey.html
), extending the exam template.
FlaskForm
for a survey in the file app.py
.
a, b, c, d
of a
multiple-choice question (MCQ). You have to write your own question with 4 choices.
app.py
.
/survey
, and it should accept both the GET and POST
methods. It should follow the POST/REDIRECT/GET pattern
GET
: displays the formPOST
: save the survey results in a CSV file/survey/results
on success (this endpoint has to be implemented in question 3)


Version 2.3.2 Artemis ( 29th January 2019)
BUGFIXES
- PHP 7.2 Compatibility Fixes (Thanks to CodeCanyon User "rreintjens")
- PHP 7.3 Compatibility Fix (item-skin-class.php / continue 2 in switch block)
CHANGES
- Added admin option to show/hide "Filter All" button
- Grid Item border-radius styles can now be percentage based
- Remove Google+ from Sharing Options
Version 2.3.1 Artemis (4th December 2018)
BUGFIXES
- Gutenberg Editor CSS and JS Fix for WP 5
Version 2.3 Artemis (12th November 2018)
NEW FEATURE
- Added Grid Library, please activate the plugin to make use of this feature
- Added Loadbalancer, to further strengthen loading times when connecting to the ThemePunch servers
- Added "Blank Item" option for Custom Grids
- Added Mobile Touch-Swipe for Pagination
- Added search option for grid overview page
- Added "Max Visible Rows" option for mobile
- Added speed options for skin animations
- Added new cover animations for new skins
- Added blur and grayscale options for images
- Added ability to animate skin cover's box-shadow
- Added mix-blend-mode filter option for skin covers
- Added "min-height", "max-height" & "letter-spacing" for text
- Added simple Gutenberg block
CHANGES
- Added admin option to show/hide "Filter All" button
- Grid Item border-radius styles can now be percentage based
- Remove Google+ from Sharing Options
BUGFIXES
- Fixed Shortcode Filter visibility issue
- Removed Custom Meta Box from WP Media Attachment Pages
- Fixed Standalone Videos not loading issue
- Fixed Lightbox "Content Gallery Based" issue when using "Load More"
- Fixed YouTube "no cookie" option not saving selected choice
- Skin Covers will now animate when no elements exist
Version 2.2.5 Artemis (12th July 2018)
NEW FEATURE
- Added Global Option for usage YouTube NoCookie URLs
- Added the ability disable the initial "start" animation
- Added new "start" animation options
- Added new option to animate the grid when scrolled it's into view
- Added new option to convert inline filters to dropdown on mobile
- Added new Convert WP Galleries functionalities
CHANGES
- Implemented "restore_current_blog" for multisite processes
- Reorganized custom grid item dialog for better usability
- "Hide markups before load" option is now deprecated
- Start and filter animation options are now separated
- Improved "esskill" API cleanup
- WordPress Gallery replacement now works global or for single galleries
BUGFIXES
- Fixed "Overwrite Existing" option for imported grids
- Fixed Layers missing for split items with video
- Fixed issue with Cookies when multiple grids are used
- Fixed custom meta not working as navigation filters
- Multi-select custom meta now sanitized for navigation filters
- Fixed alternative image size issue for lightbox
- Fixed Yoast SEO multisite conflict
- Fixed Pagination Arrows for multiple grids
- Fixed "Content Push" option not working in some cases
- Fixed Facebook Stream lightbox image sizing
- Fixed lightbox preview
Version <IP_ADDRESS> Artemis (25th May 2018)
BUGFIXES
- Fixed Global Search not working in some cases
- Fixed Post Custom Styles not working in some cases
NEW FEATURE
- Added GDPR info to the WP 4.9.6 Privacy Policy Guide
Version <IP_ADDRESS> Artemis (20th April 2018)
BUGFIXES
- Adapted to current Instagram requirements
Version 2.2.4 Artemis (15th March 2018)
BUGFIXES
- Adapted to new Instagram API result format
- Fixed loading issues when used with ajax page loading theme in printed JS
Version 2.2.3 Artemis (13th March 2018)
BUGFIXES
- Fixed Lightbox Post Content special character issue
- Fixed "TypeError: e.container.find(...).esgbox is not a function"
CHANGES
- Added ";" to themepunch.tools.min.js file to avoid issues when chaining js files
Version 2.2.2 Artemis (2nd March 2018)
BUGFIXES
- Fixed Lightbox "Content Gallery" option
- Fixed Grid Creation Ajax Error message upon multiple save
- Fixed older PHP compatability ("Fatal Error" messages)
- Fixed HTML5 Audio source compatibility for Safari
- Fixed Disable Lightbox option in Global Settings
- Fixed missing essgrid_get_posts filter
Version 2.2.1 Artemis (23th February 2018)
BUGFIXES
- Fixed Limited Custom Grid Items
Version 2.2 Artemis (23th February 2018)
NEW FEATURES
- Upgraded default Lightbox to FancyBox 3 which includes:
- Ability to display a Slider Revolution, Essential Grid, SoundCloud & iFrame
- Improved Mobile Display and Mobile Usability
- Deep Linking for sharing Lightbox content
- Ability to zoom/pan images at their original size
- New button option to allow for image downloads
- New content display animations
- Upgraded Instagram Integration
- Added new Instagram Searches Tag(s), Location/Places
- Added new Instagram Mix Search Results
- Added new Instagram possibility to add multiple users, tags, places
- Added new optional Icon Fonts Font-Awesome, PE Stroke 7
- Added new Source Type "NextGen" Galleries (visible when the NextGen Galleries plugin is activated)
- Added new Source Type "Real Media Library" (visible when the Real Media Library plugin is activated)
- Added funtionality to complete the sentence in the excerpt/content after x minumum words
- Added new "Like(heart) Post" functionality for WordPress posts
- Added share links for Facebook, Twitter, Google Plus and Pinterest (Skin Editor)
- Added Featured Grid Meta Option to replace the Featured Image of Posts with an Essential Grid
- Added Filter Deeplinking Functionality (https://page_with_essgrid_url#filter_slug)
- Added "No Filter Match" Text Global Option
- Added Max Posts in Preview option for large blogs
- Added Button to find downloadable skins in Import/Export page
CHANGES
- Media Filters can now be turned off to clean up the backend (via Global Settings)
- Removed set_ess_grid_as_theme function because it causes trouble with premium plugin customers
- String links in Social Stream Contents are now converted to real HTML links
- Icon Font loading is now optional
- FullScreen button added to embedded YouTube videos
- Related Posts grids now exclude the current post
- Not usable Filter/Search fields not in the frontend output (for Stream and Gallery sources)
- Not usable Filter/Search fields not in the backend "Available Modules" (for Stream and Gallery sources)
- Replaced depricated WooCommerce get_cart_url with wc_get_cart_url
- Removed admin page redirect on new grid creation
BUGFIXES
- Fixed ESG-VC integration issue for Amazon S3 servers
- Fixed adding Custom Image Search Field focus issue
- Fixed Twitter image / text issues with extended tweets
- Fixed Instagram dates displaying current system date instead of photo creation date
- Fixed links over layers getting broken when HTML Link was inside this layer's content
- Removed create_function() calls to gain compatibility with latest PHP version
- Fixed WPML conflict in Post Grids Category navigation
- Fixed issue with mailto links in Meta fields
- Fixed issue with "Taxonomy List" Layers
- Fixed Video Media Poster fetching non-https images
- Fixed Custom CSS class names for skins
- Fixed some imported grids missing a default source type
- Fixed WooCommerce demo grid defaults
- Fixed double-lightbox issue
Version <IP_ADDRESS>.3 Artemis (17th November 2017)
BUGFIXES
- Fixed hover animation for McKinley and Taft skins
Version <IP_ADDRESS>.2 Artemis (17th November 2017)
BUGFIXES
- Fixed Instagram Title issue
- Fixed Skin Editor Styling issue
- Fixed Color Picker Styling issue
Version <IP_ADDRESS>.1 Artemis (15th November 2017)
BUGFIXES
- HotFix Instagram API issue
Version <IP_ADDRESS> Artemis (10th November 2017)
NEW FEATURES
- Added new Grid Item Animation Options
- Added new Pagination Autoplay Option
CHANGES
- Improved Element Animation Engine
BUGFIXES
- Fixed Instagram API issue
- Fixed Add Custom Grid item CSS issue
- Fixed 2.1.0 Demo Grid import issue
- Fixed "Undefined class constant 'isColor'" error
- Fixed Ajax append argument not working
- Fixed Lightbox title not updating in some cases
- Fixed Lightbox "Filter based all Pages" not working
Version <IP_ADDRESS> Artemis (31st July 2017)
BUGFIXES
- Fixed TagList tracing issue
- Fixed Ajax video playback issue for video streams
Version 2.1.6 Artemis (31st July 2017)
NEW FEATURES
- Added image source size option for mobile devices
- Added new Author Posts Page, Author Website, Author Avatar (different sizes) metas/elements for items skins
- Added new Date metas/elements for items skins
- Added option to show the post's Alternative Image on hover
- Added ability to show the item's media and cover content side by side
- Added new Taxonomies meta/element for items skins
- Added new Stream "Behance"
- Added new "Post Content" lightbox option
- Added new admin color-picker with support for background gradients
CHANGES
- 3rd party shortcodes now possible inside Custom Meta
- Added additional sanitation for manually written links
- Added new skin options to make showing content without a hover easier
- Leaving the "Filer All Text" blank will just auto-hide the button
- Improved responsiveness for default lightbox
BUGFIXES
- Fixed Nav Search Shortcode not outputting
- Fixed Wistia not loading in Lightbox
- Fixed cover not disappearing when using SoundCloud
- Fixed image src "undefined" issue when no featured image is set
- Fixed Load More for Grids build by WP Gallery
- Fixed Ajax Callback not working in some cases
Version <IP_ADDRESS> Artemis (3nd July 2017)
BUGFIXES
- Removed transparent image fallback for Masonry grid-types without an image set
- Fixed issue where Featured Images would not load in some cases
- Fixed issue where Preview Grids would not load in some cases
- Replaced depricated add_to_cart_fragments filter with woocommerce_add_to_cart_fragments (WooCommerce 3)
Version 2.1.5 Artemis (26th June 2017)
NEW FEATURES
- Added basic WooCommerce 3.x compatibility
- Added ability to set default image globally
- Handling for Facebook Posts without media installed
- Added ability to limit a CatList/TagList
CHANGES
- Video Default Posters are only shown if Media Source contains the corresponding video source
- Changed Lightbox Default Width and Height to a more appropiate size (960 x 540px)
- Updated to Vimeo API version 2.1.0
- Default Images now extended to the lightbox
BUGFIXES
- Fixed Custom Grid Download Links
- Fixed Edit Custom Element Modal Window did not close "Please wait" overlay
- Fixed Sharing Link targets were always visible in Skin Editor
- Fixed Link target can’t be set to any other option (see Fix above)
- Fixed Skin Editor Layer "Save as template" does not clear "Please wait" overlay
- Fixed Vimeo video issues where previous API was failing in some cases
- Fixed compatibility issue with Slider Revolution's "Defer JS Loading" option
- Fixed Search Shortcode Output
- Fixed "Facebook reports: An access token is required to request this resource"
- Fixed issue where search would not work without default filters
- Fixed Item Skin Editor error when no PunchFonts existed
- Fixed lightbox autoplay not working
- Fixed navigation elements drag/drop quirks
- Fixed HTML5 Video lightbox controls not visible
- Fixed adding additional "Available Filters" throws errors in some cases
- Fixed "Add To Cart" Button live updating "WooCommerce Menu Cart" item
- Fixed YouTube Playlist selection resetting in backend
- Fixed First Content Image lightbox option not working
- Fixed admin filter options not always updating
- Fixed Ajax prepend/append content not always saving inside grid editor
Version <IP_ADDRESS> Artemis (12th August 2016)
NEW FEATURES
- Added "Caption" as Layer Element (for Gallery Images)
CHANGES
- Import process changed to make it compatible with PHP 5.2
BUGFIXES
- Fixed Facebook album output
- Fixed Twitter Link output
- Fixed WooCommerce Ajax "Add to Cart" button
- Fixed WooCommerce Price not accounting for decimals when items are sorted
- Fixed WP Gallery Global feature grid not being recognised
- Fixed WP Gallery Element Post Link to Detail Image Page
- Fixed Wistia video not opening up in lightbox
- Fixed Skin Editor's Source Meta Choice List
Version <IP_ADDRESS> Artemis (14th July 2016)
CHANGES
- Updated help button to link to http://essential.themepunch.com/documentation
BUGFIXES
- Fixed filter shortcode not showing filters
- Fixed google font backend issue, which could create an JavaScript error
- Fixed a bug where new Grids would not show the preview until they were saved one time and reloaded
- Fixed Custom Grid's Load More if an order other than default order is selected
- Fixed Grids not showing up if added through Widgets
- Fixed "T_STRING in ..../RestApi.php on line 8" bug
Version 2.1.0 Artemis (8th July 2016)
NEW FEATURES
- Added new Source Type "Streams" (fetch YouTube, Vimeo, Instagram, flickr, Twitter, Facebook content)
- Added new Item Skins for Social Streams
- Added new Demo Grids for Social Streams, can be imported in the import/export page
- Improved Grid Drawing processes to get smoother and quicker results
- Added option to display standard WordPress Galleries as Essential Grids
- Added support for recommended "Post Types Order" Plugin
- Added support for only selecting a Post Type without Category or Tag
- Added Option to add Filter that are not selected as an taxonomy
- Added filters and actions in the whole plugin
- Added option to turn on/off the Essential Grid Example Posttype
- Added sorting by title, date and more for Custom Grids
- Added YouTube/Vimeo/HTML5 Default Poster Options in Poster Orders Tab
- Added option for Lazy Load, to show blurred thumbnails before loading the actual image
- Added option for infinite scroll, to remove the "Load More" button
- Added option to show/hide element only if LightBox is loading a Video
- Added option to add Image Ratio also to Masonry Grids
- Added Media Filter for Images in Grid Settings
- Added Align Vertical and Horizontal options for Grid Elements
- Added Image Draw Options like Cover and Contain Mode, and Repeat, Repeat-x, Repeat-Y and No-Repeat Mode for Grid Elements
- Added new option to set Minimum Height of Masonry Content containers per Grid
- Added option to choose background-fit for Skins and for each Item
- Added option to choose background-position for Skins and for each Item
- Added option to choose background-repeat for Skins and for each Item
- Improved Lazy Load Speed and Processes
- Added Width, Height, MinWidth, MinHeight, MaxWidth and MaxHeight options for Lightbox Elements
- Lightbox AutoPlay, AutoPlaySpeed and Preload Image Amount options added
- Added support for all common qTranslate plugins
- Added option to change the Custom Post Type name/handle through filters
- Added confirm message in Item Skin Editor if an element is deleted
CHANGES
- General overhaul of the Documentations at http://essential.themepunch.com/documentation
- Opening the LightBox will no longer set the scrollposition to 0. This can be changed again through a new option in the LightBox tab.
- Enabled Link Meta and all type of metas from Ess. Grid to be used with the filters.
- Reduced database queries up to 80%
- Renamed Essential Grid Example Post Type from "Ess. Grid Posts" to "Ess. Grid Example Posts" (Slug remains the same so no posts are lost)
- Backend Ajax Request Visualisation
- Moved Media Poster Settings next to Media Source for Better Understanding
- Moved Global Settings to an own SubMenu
BUGFIXES
- Highly improved loading speed for big amounts of elements in Grid
- Added a few fixes which will prevent the plugin from beeing broken if invalid HTML markup is added to Item Skins
- Fixed a bug where the search may not work in Custom Based Grids
- Fixed a bug where WPML could not translate the widget title
- Lightbox will now work properly if global caching is enabled
- Fixed a bug where the AND relation for posts may not work properly
- Fixed WooCommerce Add To Cart bug
- Fixed a bug in ShortCode Generator where in a Custom Grid, it did not work properly if you select an existing Grid for predefined settings
- Changed database creation to fix most of the "Empty Ajax Response" issues
- Fixed advanced filter issues
- Removed tags that were shown using the Cat. List element
- Fixed an UTF8 bug fetching the excerpt
- Fixed import issues with Navigation Skin and Global Styles
- Fixed JavaScript error occuring in WordPress comment edit page
- Fixed bug in Custom Grids not beeing able to set Cover Meta link
- Fixed cyrillic characters not working with filters
- Fixed Lightbox Gallery Filter Based on Current page and Filter Based on All Pages issue, where Gallery Mode without adding Filters was not working well.
- Fixed DropDown zIndex issues where Dropdown buttons was overlapping each other
- Fixed DropDown Click Event handling on Mobile Devices
- Fixed Media Zoom Effect Bug where Media disappears after Mouse Leave Event
- Fixed offset not working if used in "Additional Parameters"
- Fixed a bug where the custom class was missing the Post ID for custom CSS rules
- Fixed a bug where removing the image in Custom Grids was not possible
- Fixed a bug where multiple Quick Grids would not show up
- Fixed a bug with loading ajax content in combination with Visual Composer
- Removed title attributes from Backend Input fields to prevent conflicts with other plugins
- Fixed WooCommerce bug introduced in latest WooCommerce version
- Infinity Scroll issue fixed after swapping between Filters
- Fixed Bug where Videos disappeared after Sorting the sinle Items in Grid
- Essential Grid in Ajax Container fails to navigate between Contents due a Sector Failure has been fixed
- Fixed Bugs in Video API where Videos were not stopping / playing based on user Interactions
- Fixed disappearing Video Contents during Playback and Filter callbacks
- Fixed Gallery, Content, Product based Detail Lightbox
- Fixed HTML5 videos for lightbox
- Fixed HTMl5 Video Sizing Issues in LightBox
- Fixed Cobbles Jumping Effect on Filter change
- Fixed Gallery Height issues on Filter Change by Cobbles and Masonry Elements
- Fixed issue with showing similiar elements Multipe times in Lightbox
- Fixed Thumbnail Size Issues in Lightbox
- Fixed FullScreen Slide Out Skin issues
- Fixed missing thumbnails in Lightbox for HTML5 videos
Version <IP_ADDRESS> Artemis (18th August 2015)
CHANGES
- Sandboxed the Swipe Engine to protect conflicts between other Plugins with Swipe Functions
BUGFIXES
- Fixed WP 4.3 jQuery Conflicts
Version 2.0.9 Artemis (28th April 2015)
NEW FEATURES
- Added compatibility with WordPress version 4.2 regarding split terms changes
BUGFIXES
- Fixed a very low risk vulnerability to stay on par with security standards: More info on the envato blog: http://marketblog.envato.com/news/wordpress-item-security-vulnerability/
Version 2.0.8 Artemis (28th February 2015)
BUGFIXES
- Fixed a bug occuring in 2.0.7 where meta data could not be retrieved correctly
Version 2.0.7 Artemis (27th February 2015)
NEW FEATURES
- Cookie system added for Pagination, Search and Filters (all optional). Cookie expiration time can be set, and visitors within the defined timeframe will see the grid exactly as they left it when the cookie system is enabled.
BUGFIXES
- Fixed a bug with FireFox 35 where rendering problems could occur on some computers
- Fixed a bug where tinyMCE could break on some rare circumstances
- Fixed a bug a syntax error could appear
Version 2.0.6 Artemis (19th February 2015)
NEW FEATURES
- New Pagination option in Grid Settings to change pagination output from e.g.: 1 2 ... 6 to 1 2 3 4 5 6
- Integrated Wistia videos to Ess. Grid
- Enabled external "Navigation Positions through ShortCode" panel for Custom Grids
CHANGES
- Adding single/bulk images in Custom Grids will now pull directly title/excerpt (title and description) from images
- Sorting in Grid Overview will now be saved
- Triggered routine to add last_modified column to the Grid table one more time
- Added further caching checks to delete cache if a post is changing its status from scheduled to published
BUGFIXES
- Fixed a bug where updating could remove images from Custom Grids
- Fixed a bug where Cyrillic characters could break in Custom Grids
- Fixed global search bug where clode icon would not be visible
Version 2.0.5 Artemis (22th January 2015)
CHANGES
- Changed a few parts of the Grid Settings for better user handling
BUGFIXES
- Compatibility fix for Visual Composer v4.4+
Version 2.0.4 Artemis (16th January 2015)
NEW FEATURES
- Added option to choose between hover/click for Filter Dropdowns
- Added option to set start height for Grid to prevent jumping of Site.
- Can be found in Grid Settings under Settings Mode by setting it to Advanced
- Added option to disable Ess. Grid LightBox in Global Settings
BUGFIXES
- Fixed filter count not showing if enabled
- Fixed click event on AJAX navigtion
- Fixed click event on the Media and Cover links
- Fixed blurry flip out animations
Version 2.0.3 Artemis (13th January 2015)
BUGFIXES
- Fixed cobbles issue occuring in 2.0.2
Version 2.0.2 Artemis (10th January 2015)
CHANGES
- Changed sanitization on JavaScript side to allow _ and - to be able to select a wider variation of metas for example
BUGFIXES
- Fixed issues with the import process
- Fixed problem with custom grids disappearing in preview mode
- Fixed a bug with Quick Grids not showing properly in some cases
- Fixed a bug with the search elements that occur one some installations
- Fixed a bug where LightBox may not show all images from Content Based and Content Based Gallery setting
Version 2.0.1 Artemis (24th December 2014)
NEW FEATURES
- Added newsletter subscribtion box to get latest informations from ThemePunch
- Added option to set start filtering. Grids will only show elements of selected filter at the initial loading
- Added filter essgrid_query_caching to disable caching fully (set return value to false)
- Added support for Social Gallery WordPress Photo Viewer Plugin (Min. required Version: 4.0). Can be enabled in the Global Settings of Essential Grid
BUGFIXES
- Added transparency number format fix where the transparency could have a value like 0,5 instead of 0.5
- Fixed a bug where the inline search would not work correctly
- Fixed a bug where custom meta images could not be modified in the Grid Preview correctly
Version 2.0 Artemis (12th December 2014)
NEW FEATURES
- Added option to set an specific Item Skin for each item in the Grid
- Added new Search Functionality
- Global Search is now available, can be set on either any element by classes/ids or by adding elements with ShortCodes
- New Navigation Element called Search, which allows to search withing the Grid Elements
- Added new Blank HTML element in Item Skin Editor. Paste HTML in here that will not be styles by Essential Grid
- Item Skin Editor has now the option to choose wether to use styling on a text/HTML element or not
- Added support for JackBox - Responsive Lightbox - WordPress Plugin (Min. required Version: 2.2). Can be enabled in the Global Settings of Essential Grid
- Added option to remove styling from text/HTML layers through the Item Skin Editor
- Added menu order for the start sorting
- Added post_url to available meta in Item Skin Editor
- Ajax can now also be selected in Layout Composition at Link/SEO
- Last Modified Date added to Grids
- Grids can now be set as favorite for a better user experience
- Grids can now be sorted by Last Modified Date and by favorites
CHANGES
- Adding now http:// or https:// to URL's if Link To URL is choosen and http/https is missing
- Changed filter essgrid_get_posts and added the current post ID as second argument
- Improved overall speed
- Order By None will now properly order by the given Post order
- Added slug of Category/Tag in Grid Settings to the list since a different Category/Tag can have the same Name but not the same slug
BUGFIXES
- Added fallback to images that can not get cropped. Original image will then be shown
- Fixed Tag List, now working correctly with "On Click" setting in Item Skin Editor
- Ajax Content Pre and Post Container now encodes HTML correctly
Version 1.5.4 (21th November 2014)
NEW FEATURES
- Added cobbles pattern option
- Added option to add additional images to the lightbox: WooCommerce Gallery, Content Images and Content Gallery Images
- Added option to change between WP_Query() and get_posts() in Global Settings
CHANGES
- Changed table structure of the grids table for custom grid improvements
- Updated PunchFonts to version 1.0.1 and added ability to use useso.com for google related fonts through filter
BUGFIXES
- Filter dropdown & list can not be correctly mixed
- Fixed a bug where pages where not correctly shown in grids
- Fixed a bug which may not transfer Custom Skin Rules to the items
Version 1.5.3 (14th November 2014)
CHANGES
- Speeded up site loading
- Order By and Order Direction will now be also working using the posts="" attribute in Essential Grid shortcodes
BUGFIXES
- Fixed Hide Markup on Load bug
- Fixed Lazy Loading bug when Videos were added in Grid
- Fixed Filtering issues on Frontend
- Fixed first Animation on elements
- Fixed Grid Initialisation with Video Items in Grid
- Fixed a bug with multiselect not beeing saved correct
- Fixed a bug where pages may not be found correctly
- Fixed a bug where number comments for example would not be shown if they were 0
- Fixed a bug where in custom grids the lightbox image would not be original size
Version 1.5.2 (30th October 2014)
NEW FEATURES
- Added option for multiple filtering, to set the relation to OR or AND
- Added new button in preview to directly go to post/page edit
- Added Close Button and Navigation Button for AJAX Loaded Content
BUGFIXES
- Fixed badly positioned Even Images in Grid if Lazy Loading was enabled
- Fixed AJAX Scroll Issues
- Fixed AJAX Close Button
- Fixed AJAX Content Height Animation issues
- Removed double link if link is set on cover
- Added new action to delete cache if needed after a post gets created through mobile devices
- Fixed a bug where the shortcode gets inserted two times automatically through the Quick Grid Creator
- Fixed a bug with Visual Composer that the alias is not written
Version 1.5.1 (17th October 2014)
CHANGES
- Replaced demo images with different placeholders to reduce plugin size from ~2MB to less than 1MB
- Activating the plugin a second time will now no longer add default fonts again
BUGFIXES
- Fixed a bug in Custom Grids where filter would only show the text list / dropdown
- Fixed a bug where Custom Grids that are random sorted will not properly work with Load More set to Infinity Load
Version 1.5.0 (15th October 2014)
NEW FEATURES
- Added Ajax Content Loading on user interaction
- Avaliable Contents to load: Post Content, Vimeo, YouTube, HTML5, SoundCLoud, Images like Featured, Alternate and First Content
- In combination with the latest Slider Revolution version, a Slider can also be loaded through ajax (Slider Revolution version 4.6.1 or newer)
- The container that receives the content can be set to bottom, top or also be inserted as an ShortCode anywhere on the page.
- An Ajax Callback can be set on the ajax request
- A JavaScript file can be loaded on the ajax request
- A CSS file can be loaded on the ajax request
- Custom CSS can be inserted for the Ajax Container
- Pre and Post content can be set as a wrapper to the container (HTML possible)
- Navigation Layout improvements for Post Grids:
- Unlimited Filter panels can now be added
- Filters can now also have meta values set. Available Metas can be selected from the List
- All Layout elements can also be dragged into the external tab. This will enable the usage of ShortCodes for the element to set it anywhere on the page
- New option to create Meta References.
- This is used to reference to an existing meta key outside of Ess. Grid
- This is only needed to be able to sort Grids by some custom meta value
- For sorting reasons, the Ess. Grid metas now have the option to be alphabetic or numeric (This is just for the sorting - alphabetic will sort: 1, 10, 12, 2 - numeric will sort: 1, 2, 10, 12)
- Advanced and Simple Rules Editor Added in Item Skin Editor for ELement Visibility
- Build complex show/hide rules for Layers in a easy to use editor
- Hide/Show Layers depending on Meta Setting available through the Advanced Rules editor
- Hide under Height option in Item Skin Editor added for Layers
- Hide under Height/Width option to select to either use display or visibility
- Option to change the Load More text added
- Option to show/hide the number of items that can be loaded at Load More
- Option to scroll to top, if pagination has been clicked, added
- Right To Left (RTL) option now available in Grid Settings
- Sorting By Meta values added
- Advanced Shortcode Creator now also available through Visual Composer
- Added "Edit Active Skin" button into Grid Overview for faster editing of Item Skins
- Improved item limits in Custom Grids with additional warnings and other tweaks
CHANGES
- Added "always visible" as option to Layers animation for further clarifications how to set up that an Layer will always be visible
- Further adjustments for multisite installations
- Updated english .mo/.po language files
- Changed "No More Item for Selected Filter" to "No More Items for the Selected Filter"
- Forcing now color picker styles to be loaded by the plugin on WordPress post/page editor
- Removed the class additions for "a" tags if the source of the element is Text/HTML
- jQuery UI 1.11.1 will be used for Skin end Grid Editor to avoid Drag and Drop failures
BUGFIXES
- iOS8 blurry images and content fix added
- Fixed a bug where the Link to Javascript setting did not print anything
- Fixed a bug with WPML and Custom Post Types where categories will not be listed correctly
- Fixed a bug where custom shortcodes may brake if alias and related/latest/popular is choosen
- Fixed a bug where custom grids could not be saved if the choosen skin had no elements inside of it
- Fixed a bug with WPML and the integrated caching
- Fixed a bug with random sorting and the integrated caching
- Fixed a bug where cobbles sizing may be lost for a post if it is used in more than one grid
- Fixed a bug where Grid import may not work correctly
- Fixed a bug where categories from custom post type would not be linked correctly
- Fixed a bug where the loader/spinner was behind the container if it has an own color (on iPhone i.e.)
- WPML in combination with cache now working properly
- Further cache improvements at Post publishing
- MultiSite compatiblitly improved on many ways
- Video without Image Cover can now be edited properly in the Preview Grid
- Order by Random now working properly in combination with caching
- Import/Export quick selection of all, fixed for custom meta and fonts
- Visual Composer compatibility fix for Frondend Editor
- Drafts/Unpublished Posts are now excluded from the output
- Masonry hover content can now be set to push the content to not fall under the footer and be invisible for example
- Fixed Rotate Scale animations
- RotateScale animation fixed
- On import the date will now only be added to the imports if append is chosen and the element exists
- Links on Cover not covering the whole Item fixed
- Video Playback only shows a black box fixed for iOS 7.1
- Fixed a bug where the full cover was not written if there were no elements added to the center dropzone of the Item Skin
- JavaScript error opt.silence not defined fixed in the backend
- Change load_plugin_textdomain() to point to the correct folder
- Custom Grids can now be saved while using an Item Skin that has no content elements in it
- Custom Grids can now use filter as dropdown
Version 1.2.0 (25th August 2014)
NEW FEATURES
- Added an Advanced Shortcode Creator inside of posts.
- Create only with a few quick ready to use grids out of your post, page
- Create grid based on popular posts, recent posts, related posts within 3 clicks
- Added the possibility to create Grids based on Search results
- Added option to give each grid a unique ID through the Grid Settings
- Added option to create grid based on gallery shortcode like: [ess_grid alias="your-alias"][gallery ids="1,2,3,4,5,6"][/ess_grid]
- Improved Speed
- Added cache system to improve overall speed. Can be enabled through the Global Settings
- Added Query Caching, which will aute Cache Queries and recreate them if Posts, Grids or any other part of the Grid has been changed.
- Added filter essgrid_set_cpt to disable Custom Post Type Ess. Grid Posts
- New Media Sources: First Content Vimeo, YouTube, HTML5 and Soundcloud
- Added option to choose default image if the post meets no criteria for a cover image
CHANGES
- Changed the code so that random sorting does work with Custom Grids
BUGFIXES
- Fixed an issue that made some backends slowing down
- Fixed an hover css issue where only the the css of the last element got written to document
- Fixed a bug where Filter would not be shown correctly in certain settings
Version 1.1.1 (26th July 2014)
NEW FEATURES
- Updated Animation Engine
- Added new Layer and Media Animation like Zoom To Slide, Short Slides, Scale left/right, Zoom To Default etc.
BUGFIXES
- Fixed Hover Animation Issues
Version 1.1.0 (5th July 2014)
NEW FEATURES
- Added Drop Down Layout for filtering of categories and tags to frontend
- Sort with Drag&Drop the order of filters
- Show / Hide filters one by one.
- Categories and subcategories can be selected in mixed mode also
- HTML5 audio can now be added like HTML5 videos. The mp4 field will now be shared with audio
- Spinner can now be disabled for each Grid
- Option in Grid Settings added to load only a certain amount of entries
- Option in Global Settings added to insert all JavaScript into the footer
- Option in Global Settings added to choose wether or not hammer.js should be loaded
- New developer option to disable the hammer.js on installation
- New developer option to disable all notifications and the activation area. More information at http://www.themepunch.com/home/plugins/set-essential-grid-as-theme/
CHANGES
- Added Tabs in Metas for better usability in Posts and Pages
- Added pagination for the Grids Overview page
- Added alt tag in images, using the alt text from wordpress image settings
- Removed placeholder in "Purchase code" to prevent confusions
- Renamed Aq_Resize script for preventing conflicts with other themes/plugins that modified the script
- Updated GreenSock Engine to 12.1
- Protected Mode for GreenSock for ThemePunch Plugins added. No more conflict between any other plugins / themes and ThemePunch Tools
- Lag Smoothing Enabled
BUGFIXES
- Available Layers inserting into an Item Skin now checks correctly the hover checkbox if it was set on the Layer.
- Fixed a bug where the combination of Post & Pages did not work correctly.
Version 1.0.8 (12th June 2014)
CHANGES
- Code Snippet change for VC Tabs
- Punch Fonts compatibility with Slider Revolution
BUGFIXES
- Fix for: show tag list.
- Fix for: Custom Meta in Custom Grid not working properly.
- Fix for: Custom Meta images not selectable/removeable.
- Fix for: Custom Grid sometimes showing no elements in FrontEnd.
Version 1.0.7 (21th May 2014)
NEW FEATURES
- Added new tab to Grid Settings called API/JavaScript for custom JavaScript and API functionality
- Added new metas to use inside of meta field for posts
- Post ID can now be retrieved in Skins through Item Skin Editor
- Added Link Target in Item Skin Editor for Layer Settings and Layout Composition under Link/SEO tab
CHANGES
- Added check if hammer.js is already included
- Updated the included documentation
BUGFIXES
- Fix for LightBox gallery not working if Filters are not present in the navigation
- Fix for widgets not working
- Fix for WPML in combination with Pages
- Fix for filter not working in some languages
- Fix for Custom Grid - Custom Metas not working properly
- Fix for Custom Grid were accent characters could be broken in frontend
- Fix for Custom Grid were Grid will not be shown on frontend
- Post excerpt will now be stripped of all tags again (was in wrong 1.0.5 again)
Version 1.0.5 (2nd May 2014)
CHANGES
- Added possibility to use an array syntax in the additional parameters that were introduced in 1.0.4
BUGFIXES
- Fix for the output of the category list of custom taxonomies
- Fix for Custom Grids lightbox
Version 1.0.4 (29th April 2014)
NEW FEATURES
- Added possibility to insert additional parameters to wp_query through the Grid Settings under Source
CHANGES
- Post excerpt will now be stripped of all tags
BUGFIXES
- Custom Grid fix where elements got duplicated by clicking on Refresh Preview
Version 1.0.3 (28th April 2014)
NEW FEATURES
- Added new Link/SEO tab in Item Skin Editor under Layout Composition: Set links on the whole media or cover area!
BUGFIXES
- LightBox will now always show the original image, even if thumbnail sizes are choosen as source under "set image source type"
- Custom Metas are correctly replaced now with values set in posts
- Cobbles will now show the right ratios in frontend
Version 1.0.2 (25th April 2014)
CHANGES
- "Set Image Source Type" now lists also custom created image thumbnail sizes
BUGFIXES
- Drag & Drop fix in Item Skin Editor for Elements with force !important
- Font Family Fix with missing stripslashes, resulting in Font Family like \"Open Sans\"
- Element order fix in Item Skin Editor if more than ten Elements existed in the same dropzone
- Shadow not saving correctly in Item Skin Editor fixed
- Fix for some installations where the WordPress Media Libary could not be opened within our plugin
- Small adjustment in grids on Custom Grid selected with Custom Metas where the grid could break
- Small adjustment in Grid Create Editor that categories are not empty on first visit
- Updated link to online documentation
Version 1.0.1 (23th April 2014)
NEW FEATURES
- Added settings in cobbles for Posts/Entries to be up to three entries in width and height
- Added multiple selection of images in custom grid
CHANGES
- Grid preview will now be refreshed in Custom Grid after changing settings of an Entry
BUGFIXES
- Fixed a behavior where creating a new grid may break the preview
Version 1.0.0 (22th April 2014)


Interrupt Controller (ITC)
More...
#include <stm8s.h>
Interrupt Controller (ITC)
Definition at line 1472 of file stm8s.h.
◆ ISPR1
Interrupt Software Priority register 1
Definition at line 1474 of file stm8s.h.
◆ ISPR2
Interrupt Software Priority register 2
Definition at line 1475 of file stm8s.h.
◆ ISPR3
Interrupt Software Priority register 3
Definition at line 1476 of file stm8s.h.
◆ ISPR4
Interrupt Software Priority register 4
Definition at line 1477 of file stm8s.h.
◆ ISPR5
Interrupt Software Priority register 5
Definition at line 1478 of file stm8s.h.
◆ ISPR6
Interrupt Software Priority register 6
Definition at line 1479 of file stm8s.h.
◆ ISPR7
Interrupt Software Priority register 7
Definition at line 1480 of file stm8s.h.
◆ ISPR8
Interrupt Software Priority register 8
Definition at line 1481 of file stm8s.h.
The documentation for this struct was generated from the following file:
- Libraries/STM8S_StdPeriph_Driver/inc/stm8s.h