"Pushing Tin" -- Flying around in Circles by Homer Yen (c) 1999
In the crowded skies over New York City, planes fly dangerously close to one another, but somehow manage to never collide. In the film, "Pushing Tin," hotshot air traffic controller Nick (John Cusack) and new-kid-in-town Russ (Billy Bob Thornton) have an uneasy working relationship that comes dangerously close to colliding, yet their story never manages to make an impact. What throws this film off-course? The answer is that the main story between these two could only muster as much flight as the Spruce Goose.
Nick is the charismatic leader of a tightly knit clique of air traffic controllers. These ATCs safely guide in dozens of airplanes every minute over the busy New York City skies. Nick, who has a sharp mind, an acute ability for spatial relationships, and a-mile-a-minute mouth, easily tames the chaos and congestion overhead. Looking at a dozen or so scattered blips on his radar screen, he confidently blurts out instructions to each of the incoming planes, urging them to change course or speed. It's an unenviable juggling act, and if he (or any of the ATCs) can not perform at their highest level, a mid-air collision becomes frighteningly likely. As Nick relays instructions, the scattered blips begin to take form. What was just a disorganized bunch of blips a few minutes ago has been transformed into a cadence of jumbo jets making their final approach. This guy definitely knows how to push tin.
Nick's self-esteem is about to be compromised when Russ, a new ATC, joins the group. He's an odd and quiet person who dons an Indian feather. But, he knows how to maneuver planes in for landings, and he's really good at it too. Russ's skill earns the respect of the other ATCs, while his eccentric demeanor makes him 'interesting' to Nick's wife (Cate Blanchart, the only bright spot in this film). Nick can't seem to handle his insecurity. He begins a personal quest to regain superiority, which will ultimately come at the expense of his honor, integrity, and even his family. Stories where a likable guy has to regain his previous greatness after a horrific fall is always nice feel-good film fodder. But Russ is too subdued and is in a constant state of Zen.  Nick's obstacles didn't seem all that compelling. Contrast his relative short journey to the more challenging and ultimately more fulfilling quest of Jerry Maguire. Consequently, Cusack's character and his situation could not draw us into his life-turned-upside down world.
This mediocre rivalry and Nick's laffable ascension would make any of us assume crash positions. But hidden in this generally lifeless film are some nice 'slice-of-life' elements replete with heavy 'Lon-Guy-Land' accents, confessions, and revelations. I don't know many air traffic controllers, but I bet that they lead some interesting lives.  At a picnic, wives identify themselves by which number wife they are ("I'm his fourth wife"), giving us a glimpse into the unique lifestyle of the ATC. I liked these little snippets and peeks into their lives. The rest of the movie, however, is just excess baggage.
Grade: C
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Edit, Resize, and Filter any images for Free
The Filerobot Image Editor is the easiest way to integrate an on-the-shelf and easy-to-use image editor in your web application, for free. Integrated with few lines of code, look forward to effortless image transformations! Your users can resize, crop, rotate, and add various filters to any image - all from within their browser!


Herbie's is available through Docker, which is a sort of like an easily-scriptable virtual machine. This page describes how to install the official Docker image for Herbie.
Herbie can also be installed normally.
First, install
Docker. Docker supports Windows, OS X, and Linux. Depending on
how you install Docker, you may need to prefix
all docker
commands on this page
with sudo
or run them as the root or administrative
user.
With Docker installed, you should be able to download the Herbie image with:
docker pull uwplse/herbie
You can now run Herbie:
docker run uwplse/herbie -it
This will run Herbie, reading input from the standard input. To read from a file, you will need to mount the file in the Docker container. Do that with:
$ docker run -it \ -v dir:/herbie/bench \ uwplse/herbie bench/file
In this command, file is a file you want to run Herbie on, located in dir.


From:Geaccone To:Lindholm Sent:2017-01-11T04:38:33.0000000Z Subject:FW: FW: Information Request
-----Original Message-----
From: Lambert, Chris
Sent: Friday, November 16, 2001 2:38 PM
To: Geaccone, Tracy
Cc: Westbeld, Mike; Lindholm, Tod A.
Subject: Re: FW: Information Request
Tracy,
Attached is the file you requested. I have made substantial assumptions regarding the requested content, and the content provided may not be what was intended to be requested.
Please note the following:
- The EREC earnings figures are from the Hyperion system as of Oct. 19th
- The 2001-02 Expenses are from the 3CE and 2002 Plan respectively. The cost-type breakdown requested is not available.
- The cash burn rate is net and ties to the change in the Enron Working Capital line balance by period. I do not have visibility to the gross outflows due to format differences.
Please call with any questions.
Thanks.
Chris
From: Tracy Geaccone/ENRON@enronXgate on 11/16/2001 01:23 PM CST
To: Chris Lambert/EWC/Enron@Enron
cc:
Subject: FW: Information Request
Please call me as soon as you get this. Tod is out of the office.
-----Original Message-----
From: Geaccone, Tracy
Sent: Friday, November 16, 2001 9:00 AM
To: Saunders, James; Chandler, Bob; Sommers, Jeffrey E.; Anderson, Michael; Stevens, Kirk; Giles, Valerie; Lindholm, Tod A.; Walker, Blake
Cc: Zahn, Gary; Walters Jr., Harry
Subject: FW: Information Request
Importance: High
Please see the three tabs for EGS and complete for your business unit. I will need this back to me by 2:00 today so I can consolidate and give to Corp by 3:00. The numbers should be the ones consolidated to Enron only.
Jim and Bob, can you complete the EGS IS tab for me for ETS and EOTT.
Thanks
Tracy
-----Original Message-----
From: Schwarzbach, Stephen
Sent: Friday, November 16, 2001 8:16 AM
To: Hodges, Georganne; Myers, Thomas; Geaccone, Tracy; Castleman, Kent; Ueckert, Allen W.; Smith, Kirk; Roper, Kerry; Vargas, Hope; Stubblefield, Wade
Cc: Lindsey, Mark E.
Subject: Information Request
Hello everyone. I know that many, if not all of you, have worked on numerous requests/initiatives from the office of the chair and other teams lately. That being said, we received a new request on Thursday night which is another look at some of the information your groups may have already provided, along with some other information. Attached is a file, with the breakouts and formats as requested by management, containing four (for some of you, five) spreadsheets. Please complete all of these sheets applicable to your business unit (note: dollars in millions). The requested timing of the completion of this exercise is by 3pm Friday, November 15. Please send the completed file back to me as soon as you are finished. If you have any questions about the format or the contents of the file, please contact Michelle Nezi Marvin at 3-6848. For any other questions, please call Mark Lindsey at 3-1873.
Thanks,
Steve
***********
EDRM Enron Email Data Set has been produced in EML, PST and NSF format by ZL Technologies, Inc. This Data Set is licensed under a Creative Commons Attribution 3.0 United States License <http://creativecommons.org/licenses/by/3.0/us/> . To provide attribution, please cite to "ZL Technologies, Inc. (http://www.zlti.com)."
***********
California


Archives + Search
It's pretty early in the what will some day be the sprawling empire that is The Ugly Donkey, but go ahead and knock yourself out on the search anyway.
Search
Taxonomy
-
{{ range $taxonomyname, $taxonomy := .Site.Taxonomies }}
{{ $taxonomyname }}
-
{{ range $key, $value := $taxonomy }}
- {{ $key }}
- {{ .LinkTitle }} {{ end }}
-
{{ range $value.Pages }}
{{ end }}


cargo clippy
A collection of lints to catch common mistakes and improve your Rust code.
More information: home page
- Run checks over the code in the current directory:
cargo clippy
- Require that `Cargo.lock` is up to date:
cargo clippy --locked
- Run checks on all packages in the workspace:
cargo clippy --workspace
- Run checks for a package:
cargo clippy --package package
- Treat warnings as errors:
cargo clippy -- --deny warnings
- Run checks and ignore warnings:
cargo clippy -- --allow warnings
- Apply Clippy suggestions automatically:
cargo clippy --fix


com.example.cmput301w19t15.InProgress
Classes
AcceptPage
AcceptRequest
BorrowerBookView
DetailedBookInfo
Exchange
Location
Request


This guide will walk you through the process of getting a Kubernetes Fedora cluster running on Digital Ocean with networking powered by Calico networking. It will cover the installation and configuration of the following systemd processes on the following hosts:
Kubernetes Master:
kube-apiserver
kube-controller-manager
kube-scheduler
etcd
docker
calico-node
Kubernetes Node:
kubelet
kube-proxy
docker
calico-node
For this demo, we will be setting up one Master and one Node with the following information:
| Hostname | IP |
|---|---|
| kube-master | <IP_ADDRESS> |
| kube-node-1 | <IP_ADDRESS> |
This guide is scalable to multiple nodes provided you configure interface-cbr0 with its own subnet on each Node and add an entry to /etc/hosts for each host.
Ensure you substitute the IP Addresses and Hostnames used in this guide with ones in your own setup.
You need two or more Fedora 22 droplets on Digital Ocean with Private Networking enabled.
Digital Ocean private networking configures a private network on eth1 for each host. To simplify communication between the hosts, we will add an entry to /etc/hosts so that all hosts in the cluster can hostname-resolve one another to this interface. It is important that the hostname resolves to this interface instead of eth0, as all Kubernetes and Calico services will be running on it.
echo "<IP_ADDRESS> kube-master" >> /etc/hosts
echo "<IP_ADDRESS> kube-node-1" >> /etc/hosts
Make sure that communication works between kube-master and each kube-node by using a utility such as ping.
yum -y install etcd
/etc/etcd/etcd.conf
ETCD_LISTEN_CLIENT_URLS="http://kube-master:4001"
ETCD_ADVERTISE_CLIENT_URLS="http://kube-master:4001"
yum -y install kubernetes
/etc/kubernetes/config
# How the controller-manager, scheduler, and proxy find the apiserver
KUBE_MASTER="--master=http://kube-master:8080"
/etc/kubernetes/apiserver
# The address on the local server to listen to.
KUBE_API_ADDRESS="--insecure-bind-address=<IP_ADDRESS>"
KUBE_ETCD_SERVERS="--etcd-servers=http://kube-master:4001"
# Remove ServiceAccount from this line to run without API Tokens
KUBE_ADMISSION_CONTROL="--admission-control=NamespaceLifecycle,NamespaceExists,LimitRanger,SecurityContextDeny,ResourceQuota"
mkdir /var/run/kubernetes
chown kube:kube /var/run/kubernetes
chmod 750 /var/run/kubernetes
for SERVICE in etcd kube-apiserver kube-controller-manager kube-scheduler; do
systemctl restart $SERVICE
systemctl enable $SERVICE
systemctl status $SERVICE
done
Next, we’ll launch Calico on Master to allow communication between Pods and any services running on the Master. * Install calicoctl, the calico configuration tool.
wget https://github.com/Metaswitch/calico-docker/releases/download/v0.5.5/calicoctl
chmod +x ./calicoctl
sudo mv ./calicoctl /usr/bin
/etc/systemd/system/calico-node.service
[Unit]
Description=calicoctl node
Requires=docker.service
After=docker.service
[Service]
User=root
Environment="ETCD_AUTHORITY=kube-master:4001"
PermissionsStartOnly=true
ExecStartPre=/usr/bin/calicoctl checksystem --fix
ExecStart=/usr/bin/calicoctl node --ip=<IP_ADDRESS> --detach=false
[Install]
WantedBy=multi-user.target
Be sure to substitute
--ip=<IP_ADDRESS>
with your Master’s eth1 IP Address.
systemctl enable calico-node.service
systemctl start calico-node.service
Starting calico for the first time may take a few minutes as the calico-node docker image is downloaded.
By default, docker will create and run on a virtual interface called docker0
. This interface is automatically assigned the address range <IP_ADDRESS>/16.
In order to set our own address range, we will create a new virtual interface called cbr0
and then start docker on it.
/etc/sysconfig/network-scripts/ifcfg-cbr0
:DEVICE=cbr0
TYPE=Bridge
IPADDR=<IP_ADDRESS>
NETMASK=<IP_ADDRESS>
ONBOOT=yes
BOOTPROTO=static
Note for Multi-Node Clusters: Each node should be assigned an IP address on a unique subnet. In this example, node-1 is using <IP_ADDRESS>/24, so node-2 should be assigned another pool on the 192.168.x.0/24 subnet, e.g. <IP_ADDRESS>/24.
systemctl restart network.service
yum -y install docker
cbr0
by editing /etc/sysconfig/docker-network
:DOCKER_NETWORK_OPTIONS="--bridge=cbr0 --iptables=false --ip-masq=false"
systemctl start docker
wget https://github.com/Metaswitch/calico-docker/releases/download/v0.5.5/calicoctl
chmod +x ./calicoctl
sudo mv ./calicoctl /usr/bin
/etc/systemd/system/calico-node.service
[Unit]
Description=calicoctl node
Requires=docker.service
After=docker.service
[Service]
User=root
Environment="ETCD_AUTHORITY=kube-master:4001"
PermissionsStartOnly=true
ExecStartPre=/usr/bin/calicoctl checksystem --fix
ExecStart=/usr/bin/calicoctl node --ip=<IP_ADDRESS> --detach=false --kubernetes
[Install]
WantedBy=multi-user.target
Note: You must replace the IP address with your node’s eth1 IP Address!
systemctl enable calico-node.service
systemctl start calico-node.service
Most Kubernetes application deployments will require communication between Pods and the kube-apiserver on Master. On a standard Digital Ocean Private Network, requests sent from Pods to the kube-apiserver will not be returned as the networking fabric will drop response packets destined for any <IP_ADDRESS>/16 address. To resolve this, you can have calicoctl add a masquerade rule to all outgoing traffic on the node:
ETCD_AUTHORITY=kube-master:4001 calicoctl pool add <IP_ADDRESS>/16 --nat-outgoing
yum -y install kubernetes
/etc/kubernetes/config
# How the controller-manager, scheduler, and proxy find the apiserver
KUBE_MASTER="--master=http://kube-master:8080"
Edit /etc/kubernetes/kubelet
We’ll pass in an extra parameter - --network-plugin=calico
to tell the Kubelet to use the Calico networking plugin. Additionally, we’ll add two
environment variables that will be used by the Calico networking plugin.
# The address for the info server to serve on (set to <IP_ADDRESS> or "" for all interfaces)
KUBELET_ADDRESS="--address=<IP_ADDRESS>"
# You may leave this blank to use the actual hostname
# KUBELET_HOSTNAME="--hostname-override=<IP_ADDRESS>"
# location of the api-server
KUBELET_API_SERVER="--api-servers=http://kube-master:8080"
# Add your own!
KUBELET_ARGS="--network-plugin=calico"
# The following are variables which the kubelet will pass to the calico-networking plugin
ETCD_AUTHORITY="kube-master:4001"
KUBE_API_ROOT="http://kube-master:8080/api/v1"
for SERVICE in kube-proxy kubelet; do
systemctl restart $SERVICE
systemctl enable $SERVICE
systemctl status $SERVICE
done
The cluster should be running! Check that your nodes are reporting as such:
kubectl get nodes
NAME LABELS STATUS
kube-node-1 kubernetes.io/hostname=kube-node-1 Ready


TProgressStage = (psStarting, psRunning, psEnding);
ThtProgresstEvent = procedure(Sender: TObject; Stage: TProgressStage;
PercentDone: integer) of Object;
The ThtProgressEvent type is the type for the OnProgress event.
SenderThe THtmlViewer doing the parsing and formatting.
StageThe stage in the action.
PercentDoneAn approximation to the percentage of completion.
Note that the TProgressStage type is defined in Graphics.pas.


| Enable Features | ||
|---|---|---|
|
Time Tracking Badges like this! or this! or this! or this! |
Likely interferes with 'Scrum for Trello' Parses an extension of Scrum for Trello's formatting: (original estimate) [worked estimate] {remaining estimate} |
|
| Collapseable Card Lists | Doesn't play well with 'Slim Lists for Trello' | |
| Display Perforce Links | Converts "CL# 12345" into a P4Web service link | |
| Checklist Item to Checklist Card Item |
Requires auth, converts checklist items to linked cards. Each item gains a linkify action immediately to the left of the checkbox. |
|
| Rename Cards (by Time Estimate) |
Requires auth, allows SigTrello to rename cards to include updated times. Uses a variation on Scrum for Trello's formatting: (original estimate) [worked estimate] {remaining estimate} |
|
| Time Worked Badges (Display) | ||
| Service Links | ||
| Developer Options | ||
| Spam Logs | (Display debug info) | |
| NoSpam | (Limit queries per session to reduce the chances of browser hangs) | |
| Log Errors | (Spams console.log) | |


Mad Software Musings
Nov 16, 2017
Play is Essential
You need experimentation with freedom. Play to figure things out and get unstuck. Ideas that you get by doing are more in touch with reality — they are more likely to work.


How does life look through the ‘pleasure, passion and purpose’ lens?
As a late millennial I have a tendency to chase after the pleasure happiness, because this kind of happiness can have instant gratification. Unfortunately, as the book said this type of happiness is not sustainable.
I have never felt like I had a higher purpose just working day to day. I think gaining happiness with the motivation of a higher purpose would make you feel good about your life. Instead of feeling like you have to accomplish something each and every day. At the moment I do not live like this but would like to work towards a life style where I know the values that are the most meaningful to myself.
I want to find my own higher purpose.
From the ‘discover values and higher purpose’ exercise,
What are your core values?
- My core values are treat others as you would like to be treated and respect the environment. I think it’s very important to be kind to people. Smiling or just saying ‘hello’ can change someone’s day. The environment is not to be taken for granted and it makes me very sad how the human population is treating it.
What do you stand for?
- I don’t know what I stand for. I would say human rights and kindness towards animals. Women’s rights and freedom of speech.

How did you find the resilience ideas and meditation exercise?
I am not very familiar with the three types of resilience, Inner calm, Emotional resilience, and Cognitive resilience.
The meditative exercise has an interesting structure, by reviewing a failure and feeling all the emotions that go a long with these thoughts but remembering that they are just physical sensations. Not identifiers to who you are as a person. Then you wipe that all away by thinking about a success in your life and feel the adjoining emotions. Yet again recognizing that they are just physical sensations.
In the long run creating the best kind of resilience is through cognitive resilience. Cognitive Resilience lets us understand how we explain our setbacks to ourselves and creating useful mental habits which help us create optimism. Bring optimism to your daily life can be quite challenging because it always seems harder to focus on the good rather than dwelling on the bad. Brenda Fredrikson’s explains this mentality with the 3:1 ratio which states, that It takes three positive feelings to trump one negative one.
So being truly optimistic takes some mental training but it can be eventually learned.


GPA Result
Here is your overall GPA:
| Subject | Score | Grade | GPA |
|---|---|---|---|
| {{ subj[0] }} | {{ subj[5]}} | {{ subj[6]}} | {{ subj[7]}} |
| Total | {{ gpa }} |
Legends:
| Counted | |
|---|---|
| Double Counted (Maths Only) |
{% extends "base.html" %}
{% block title %}
GPA Result
{% endblock %}
{% block body %}
Here is your overall GPA:
Legends:
GPA Result
{% if level == "4" %}
{% for subj in subjs %}
Subject
Score
Grade
GPA
{% endfor %}
{{ subj[0] }}
{{ subj[5]}}
{{ subj[6]}}
{{ subj[7]}}
Total
{{ gpa }}
{% endif %}
Counted
Double Counted (Maths Only)


I've recently had it with Ubuntu's Unity.
Wait, why Unity?
Because my gdm was consuming so much CPU my laptop had its fan working non-stop. I've researched and tweaked and installed and removed - and finally moved to Unity to solve that. There may have been another solution, but that's an old story now.
Thing is, that used to be Gnome 2, a great environment for a software developer. Easy keystrokes to move between your apps, intuitive mouse gestures. Unity presented with a very slick look, but a counter-productive environment. Perhaps it's great for people opening one Firefox window and one Libre Office Writer document. It does not work as well for people with 3 different browsers, 5 terminals on 2 different desktops, eclipse with 4 separate perspectives, and Gimp, which opens up with 5 windows up front.
Unity does not handle these well at all. To invoke a new Firefox window you can't just click on the launcher: that would just open up one of your already open windows (and the wrong one, by the way). You either have to work your way through the specific application you work with (Ctrl+N for new window), or create a special keyboard shortcut for your favorite app (e.g. Alt+Ctrl+T for new terminal, thankfully pre-defined). And, ARGGGH! So unintuitive at times! The "Show Desktop" seems to hide all windows except the very one which happens to be maximized and focused at the time (wasn't that window the reason to show the desktop in the first place?). OK, this post is not about Unity.
The trouble is: Gnome 3 seems to be no better in some respects. Now I confess I did not spend a lot of time with it. I just did not have the patience to go through the whole deal again. But I do have people around me using it, and I get to hear their occasional ARGGGH! Comparing notes, I don't see that it's a better developer's environment.
Back to Gnome 2? Not if you've upgraded to Ubuntu 11.10, you can't. And, besides, no going back in Gnome.
Back to KDE? I was an avid KDE user for years, but the premature 4.0 version made me run away. Yes, I suppose it's possible now, but I first tried Xfce.
Wow, last time I looked at Xfce it was really lightweight, with all that implies: it used to be so poor, so minimal. Today, with the very slick work from Xubuntu, it is fairly feature rich, while remaining fairly simple. In fact, it now more resembles Gnome (I mean Gnome 2, the real Gnome) than Gnome itself.
Easy enough to customize the panels. Familiar window buttons, with no funny grouping. The ordering of window buttons alphabetically is weird, to say the least; I'm missing the option of reordering it manually (why should Thunderbird always be the last one? I want it first!). But otherwise very clear an obvious; no funny behavior.
A few days of test drive with plenty of consoles, eclipse windows, firefox windows, and I can say its easy to work with. That's all I'm asking for: an easy to work with environment!
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Total Fails: 0
Start fails: 0
OutOfCanvas: 0
Discontinuities: 0
Off-By-20: 0
Reverses: 0
RESET
TOUCH


Compatibility utility required to allow for both V1 and V2 behavior in TF.
tf.compat.v1.compat.dimension_value
tf.compat.v1.dimension_value
tf.compat.v2.compat.dimension_value
tf.compat.dimension_value(dimension)
Until the release of TF 2.0, we need the legacy behavior of TensorShape
to
coexist with the new behavior. This utility is a bridge between the two.
When accessing the value of a TensorShape dimension, use this utility, like this:
# If you had this in your V1 code: value = tensor_shape[i].value # Use `dimension_value` as direct replacement compatible with both V1 & V2: value = dimension_value(tensor_shape[i]) # This would be the V2 equivalent: value = tensor_shape[i] # Warning: this will return the dim value in V2!
dimension
: Either a Dimension
instance, an integer, or None.A plain value, i.e. an integer or None.


Led by high tech, Israeli exports to hit record of US$114 billion in 2019
From US$109 billion last year.
by Staff WriterIsrael's exports, a key economic growth driver, are expected to grow to a record US$114 billion in 2019 from US$109 billion last year, government data showed on Sunday.
According to the Central Bureau and Statistics and Economy Ministry, Israeli goods and services exports stood at US$84 billion over the first nine months of the year, up 4.6 percent from January-September 2018.
The Economy Ministry said the increase this year stems mostly from a nearly 12 percent rise in services exports, with growth led by the high tech sector such as software, computing and research and development services.
The gain in services has more than offset weakness in goods exports, which have been hurt this year by slowing global trade, a weak diamond market, and a strong shekel currency.
Exports comprise around 30 percent of Israel's economic activity.
Overall, exports to the European Union -- Israel's largest trading partner -- rose 4.8 percent this year, led by the UK, Spain, Poland and Belgium. Exports to the United States -- the largest export market by country -- rose 2 percent while exports to India grew 9 percent. Exports to Asian markets including China and Japan fell this year.


Your tokens are generated successfully
{% csrf_token %}
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Using LF, you are encouraged to keep the form creation logic seperated from the rest of your code, as it leads both to a better application architecture and ease of validation.
If your controller is Entries class in application/controller/Entries.php file:
$this->load->form('EditForm');will load the file called application/form/Entries/EditForm.php and will load EditForm class.
A typical form class will look like:
class EditForm extends LogikitForm { public function __construct() { $this->addItem(array( 'name' => 'id' , 'type' => 'hidden' , 'value' => NULL , 'validation' => array() , 'properties' => '')); $this->addItem(array( 'name' => 'title' , 'type' => 'textBox' , 'value' => NULL , 'validation' => array('notNull') , 'properties' => 'class="textBox1"')); $this->addItem(array( 'name' => 'submit1' , 'type' => 'submit' , 'value' => 'Go' , 'validation' => NULL , 'properties' => 'class="submit1"')); } }
$this->addItem(array( 'name' => 'title' , 'type' => 'textBox' , 'value' => NULL , 'validation' => array('notNull') , 'properties' => 'class="textBox1"'));This will add a form component that:
public function edit() { $viewData = array(); $this->load->form('EditForm'); $viewData['formItems'] = $this->EditForm->renderAll(); $this->load->view("edit" , $viewData); }then open our view edit.php:
<?php echo formOpenMultipart('form1' , siteUri(getController() . '/processForm') , 'POST', 'onsubmit=""'); echo $formItems['title'] . "
"; echo $formItems['submit1'] . "
"; echo $formItems['id'] . "
"; formClose(); ?>and save it. Then call http://lfInstallation/YourController/edit/ and you will see the generated form.
Go back to the controller and change the function so it will look like below:
public function edit() { $viewData = array(); $this->load->form('EditForm'); $entry = array('id' => 2 , 'title' => 'My Book'); $this->EditForm->setValues($entry); $viewData['formItems'] = $this->EditForm->renderAll(); $this->load->view("edit" , $viewData); }and run it again.


--- sort_order: 67 tei_id: rdx_v6q2q.p.idm140456975218096 annotation_count: 0 images: small-thumbnail: https://readux.ecds.emory.edu/books/readux:v5mxs/pages/readux:v6q2q/mini-thumbnail/ json: https://readux.ecds.emory.edu/books/readux:v5mxs/pages/readux:v6q2q/info/ full: https://readux.ecds.emory.edu/books/readux:v5mxs/pages/readux:v6q2q/fs/ page: https://readux.ecds.emory.edu/books/readux:v5mxs/pages/readux:v6q2q/single-page/ thumbnail: https://readux.ecds.emory.edu/books/readux:v5mxs/pages/readux:v6q2q/thumbnail/ title: Page 63 number: 63 permalink: "/pages/63/" ---


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Our web design company specializes in the professional creation of unique sites. Our team constantly monitors the emergence of new technologies that we are not afraid to implement in web projects, making them modern and high-tech.
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| Number of Classes | Line Coverage | Mutation Coverage |
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| 49 | 93% | 86% |
| Name | Number of Classes | Line Coverage | Mutation Coverage |
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Main Programming Guide
This guide describes the most important concepts and functionalities of the NoiseTagging framework for iOS. By reading this document, you make sure you can use the framework effectively.
Table of Contents:
Overview
This Section gives an overview of the most important pieces. Subsequent Sections discuss a number of tasks in more detail.
Controls
A control is an object that conforms to the NoiseTagControl
protocol.  (In the future non-button control types might become availalable as well.) The most important tasks of these buttons are: 1) to show noise tags, and 2) to perform actions when they are being pressed, be it by brain or finger.
You can easily define your own NoiseTagControl
-conformant classes, but you can also simply use the standard control classes, such as NoiseTagButtonView
.
NoiseTagging
The read-only variable NoiseTagging
gives you easy access to a singleton NoiseTagController
. This singleton – from now on referred to as NoiseTagging
– is the conductor of most of what the NoiseTagging framework does, such as starting and stopping trials, making controls flicker, and communicating with the MindAffect Decoder.
NoiseTagging
is also your main gateway to using the framework. You use it to define which controls should flicker, to provide the user with UI to setup brain control, to customize noise tagging settings, etcetera.
Important: Noise tags are being displayed using a CADisplayLink
. When running in debug, this may lead to sub-optimal frame timing (assuming Xcode’s default build settings for debugging are used). Therefore we recommend to use a release configuration whenever using brain-control.
Settings
NoiseTagging.settings
lets you customize all kinds of things, such as trial timing and the default colors used for flickering. Please note that many of these settings have been developed for internal usage, so not all of them will be relevant for you.
For an explanation of NoiseTagging
settings, check out NoiseTagSettingTitles
.
Modes
One of NoiseTagging
‘s settings is its mode. This mode determines whether the system currently is used for calibration, normal usage, or one of the other modes. Currently we recommend you do not change this setting yourself. Using the framework’s standard UI for letting the user hook up her brain, the system will correctly transition between modes.
In the future we might use these modes for new features such as zero-train, or the option to integrate calibration in your own UI. If this is something you are interested in, please let us know!
Trials and Updates
NoiseTagging
takes care of starting and stopping trials, dependent on the current mode and a number of other settings. You control whether trials should be running or not using NoiseTagging.trialsAreRunning
.
After a user exits the standard UI for hooking up her brain, the system will set NoiseTagging.trialsAreRunning
to true
automatically. Also, by default the user can toggle trialsAreRunning
by swiping up or down with one finger.
NoiseTagging
makes sure that the set of controls that flicker never changes during a trial. The same holds for the actions assigned to those controls. In order to enforce this – as well as for efficiency reasons –, you can only assign actions to controls as part of an update block.
You can perform an update block explicitly using NoiseTagging.updateControls(updateCode:)
, but normally you will not use this function directly. Instead you use the functions push(view:forNoiseTaggingWithDelegate:)
, pop()
, and update(view:forNoiseTaggingWithDelegate:)
. These functions call updateControls(updateCode:)
on your behalf and they are explained in the next Section.
Sometimes a new trial should not start untill something else has finished. For example certain animations need to finish before the flickering should start again. In such scenarios you must not set NoiseTagging.trialsAreRunning
to false. Instead you should use blocking, which is explained in one of the later Sections.
Units and the Unit Stack
The set of controls that can be brain-controlled depends on the current NoiseTagging unit. A NoiseTagging unit, or simply unit, consists of two objects: a view (UIView
) and a delegate (NoiseTagDelegate
):
- The view generally is the view in which the brain-controllable controls reside.
NoiseTagging
may add gesture recognizers on this view, e.g. to let the user toggle the flickering on or off. - The delegate is responsible for preparing for brain control when the unit becomes the current unit. Primarily this means assigning actions to controls. The
NoiseTagDelegate
protocol also lets you make customizations, or respond to certain events, such as a trial ending.
NoiseTagging
keeps a stack of units, called the unit stack. If you want to make a certain set of controls brain-controllable, you push your own unit onto the stack: NoiseTagging.push(view:forNoiseTaggingWithDelegate:)
. Once your unit becomes the current unit, your delegate will be asked to make preparations (see next Section).
You can pop the current unit using NoiseTagging.pop()
. This removes the current unit from the stack and makes the now-top-most unit the current unit again.
The fact that we use this stack has a number of advantages. E.g. the framework might display a warning message in a brain-controllable popover; when this message is dismissed, the framework simply pops and the previously current unit will become current again. The same happens when presenting a popover using a NoiseTagPopupButtonView
. Last, the stack makes it easy to implement navigation logic, such as in a navigation controller.
If you want to update the current unit, you can do so using NoiseTagging.update(view:forNoiseTaggingWithDelegate:)
. This update will only take place if the passed view equals the current unit’s view.
NoiseTagDelegate
As explained above, the main responsibility of a NoiseTagDelegate
is to prepare a unit for brain control by assigning actions to controls. When a unit becomes the current unit – because it has been pushed, or because another unit was popped –, or if NoiseTagging.update(view:forNoiseTaggingWithDelegate:)
is called, NoiseTagging
calls startNoiseTagControlOn(noiseTaggingView:)
on the delegate. The implementation of this function typically looks something like this:
import UIKit
import NoiseTagging
class ViewController: UIViewController, NoiseTagDelegate {
...
// MARK: - NoiseTagDelegate
func startNoiseTagControlOn(noiseTaggingView: UIView) {
// Add noise tagging actions:
// For some types of controls you add actions directly:
self.someNoiseTagButtonView.noiseTagging.addAction(timing: 0) {
// This code is executed when the button is pressed:
print("Hello")
}
// For some types of controls you add actions indirectly. E.g. a NoiseTagPopupButtonView's action always is the same and you only need to enable brain control on it:
self.someNoiseTagPopupButtonView.noiseTagControlIsOn = true
}
}
Please note that a unit does not need to have a fixed set of controls: each time startNoiseTagControlOn(noiseTaggingView:)
is called your delegate can choose how it assigns actions to controls, depending on some current state.
The noiseTaggingView
argument makes it possible to use one delegate for multiple units.
NoiseTagDelegate
has a number of optional functions as well, e.g. to use an alternative background color (customBackgroundColorFor(noiseTaggingView:)
), or to respond to a trial ending without any of the buttons being pressed (respondToNoClick()
).
Brain Setup
By default users can start connecting their brains by double tapping anywhere on the current noise tagging unit’s view. Alternatively you can use one of these two functions provided by NoiseTagging
:
startBrainSetup(pushedFromNavigationController:withCompletionAfterBrainSetup)
enterBrainControlLayerFrom(view)
We recommend you use the former, unless users need to be able to access the brain control layer without using touch.
If you use one of these functions, consider setting the doubleTapOpensBrainSetup
setting to false
.
Blocking
Sometimes a new trial should not start untill some (asynchronous) task has finished. For example, if a button press results in an animated transition from one screen to another, the flickering should not start untill the transition is finished. Since NoiseTagging
has no way of knowing whether such an animation is underway, you need to tell it. You do this using blocking.
By calling blockTrials(forDuration:)
, you let NoiseTagging
know that it should not start a new trial untill a matching unblock occurs. This call also stops any current trial. The forDuration
argument is optional. If you pass nil
, you need to call unblockTrials()
explicitly to unblock. Alternatively you can pass a time interval after which NoiseTagging
will unblock on your behalf.
Note that each block needs to be unblocked before a new trial may start. This means that if, for example, one block starts at time 1 and has a duration of 3, and another block starts at time 2 and has a duration of 4, for the whole duration of time 1 till time 6 no new trial will be started.
Examples
If you have a blocking animation, you can use a completion closure to unblock:
// Block trials till our animations are finished:
NoiseTagging.blockTrials()
// Perform animations as part of a transaction, so we can set a completion block:
CATransaction.begin()
CATransaction.setCompletionBlock {
// Unblock trials again:
NoiseTagging.unblockTrials()
}
// Perform animations:
...
CATransaction.commit()
In some situations you may want to apply blocking, but you cannot use a completion closure to unblock. In these cases pass the time that is needed to complete the tasks:
// Block trials till our asynchronous task is finished:
NoiseTagging.blockTrials(forDuration: someDuration)
// Perform some asynchronous task that takes someDuration:
...
Blocking by NoiseTagging
The framework itself also applies blocking, for example for:
- Inducing breaks in between trials;
- Not running trials during an update;
- Not running trials during the execution of actions of some of the framework’s standard controls.
Note that this implies that if your code no longer imposes any active blocks, the next trial may still need to wait for an internal unblock to take place.
Trials
This Section explains in more detail what a noise tagging trial consists of, its possible endings, and how each new trial follows up the previous one.
Trial Phases
In normal prediction mode, a trial consists of just one phase: the flicker phase. In other modes, such as Generic train, each trial consists of the following phases:
- Highlight the target;
- Pause;
- Flicker.
Trial Endings
Each trial ends in one of three possible ways:
- A button is pressed, either by touch or brain.
- There is a maximum trial duration, which has passed.
- The trial is stopped mid-way, for example because
trialsAreRunning
becomesfalse
, or an update takes place.
Beneath these are discussed in more detail.
1. Button Presses
If a button is pressed, the framework gives visual feedback. The type of visual feedback depends on the clickFeedbackMode
setting, as well as whether the press was by brain or by touch. For example, the pressed button temporarily becomes smaller, as if it is pressed downwards physically. Or the pressed button temporarily becomes white, while all other buttons become gray. During this visual feedback, trials are blocked. If the clickSoundOnPress
is true
, the framework provides auditory feedback as well.
Each of the pressed button’s actions is performed. Each action has a timing
, which you pass when adding an action to a button. This timing determines when the action is performed with respect to the visual feedback. If timing
is 0, the action is executed immediately. If it is 1, the action is executed once the visual feedback has finished. If it has a value in between, the action is executed during the visual feedback.
2. Maximum Trial Durations
Depending on the settings maxTestTrialDuration
and disableMaxTestTrialDuration
, trials may have a maximum duration. If this is the case and time runs out, the trial ends. If the disableNoClicks
setting is true
, the most likely button will be pressed, just like in the case of a 'normal’ button press. If disableNoClicks
is false
, the framework gives visual feedback, indicating that no button is being pressed, and no button actions are performed.
3. Trials Stopped Mid-Way
If trialsAreRunning
is set to false
while a trial is running – be it by your own code or because the user swipes up or down with one finger –, the current trial ends as well. In this case there is no visual feedback, except that the flickering stops.
The same happens if trials are being blocked. For example because you push a noise tagging unit (which results in an update), or because you call blockTrials(forDuration:)
directly.
Inter-Trial Time
The minimum time in between trials is defined by the timeInBetweenTrials
setting. Note that this is the minimum time, because the actual time in between trials may be larger due to blocking.
The framework applies blocking in between trials in order to provide visual feedback before the next trial starts. Furthermore any actions performed as a result of a button being pressed may perform blocking as well.
Settings
You can use NoiseTagging
‘s settings
property to customise how the framework operates.
The Settings Screen
If the twoFingerDoubleTapOpensDeveloperScreen
setting is true
, the user can double tap with two fingers on the current unit’s view in order to bring up the Developer Screen. From this screen the user can navigate to the Settings Screen, where all of NoiseTagging
’s settings can be changed directly.
Changing Settings Programatically
You access settings by their titles, which are defined in the struct NoiseTagSettingTitles
. For example:
let setting_framesPerBit = NoiseTagging.settings.settingWith(title: NoiseTagSettingTitles.framesPerBit)
Alternatively you can use some convenience methods of SetOfSettings
to get or set settings more directly:
// Get an Int setting:
_ = NoiseTagging.settings.intFor(NoiseTagSettingTitles.framesPerBit)
// Set a setting:
NoiseTagging.settings.set(intValue: 2, for: NoiseTagSettingTitles.framesPerBit)
Important Settings
You can go through all settings to check which ones are relevant for you, but we want to highlight these two:
timeInBetweenTrials
: By default this is set to 1 second. Once a user is used to the system, you probably want to decrease this value, increasing overall speed.certaintyRequiredForPress
: The MindAffect Decoder sends predictions to iOS about where the user is looking. Each prediction contains a probability. A button is pressed once this probability passes a certain threshold, which is defined by this setting. If a user has a difficulty brain-pressing any buttons, you may want to lower this threshold. This does mean the chance of the wrong button being pressed increases as well.
Using Noise Tag Controls
As discussed, the NoiseTagging framework for iOS provides a number of control classes you can use straight out of the box. However, if these do not provide what you want, you can easily define your own brain-pressable buttons. For this, see the next Section (Custom Noise Tag Controls).
NoiseTagControlProperties
Each NoiseTagControl
has a noiseTagging
property of type NoiseTagControlProperties
. The purpose of this noiseTagging
property is to store a number of things that are needed to make noise tagging work. It is also your main point of access to define how each control behaves as a brain-pressable button.
The most important public part of NoiseTagControlProperties
is the function addAction(timing:closure:)
. As we have seen before, this lets you attach a noise tagging action to a control as follows:
control.noiseTagging.addAction(timing: 0) {
print("Hello")
}
Furthermore, NoiseTagControlProperties
provides these public variables: identifier
, customUtopiaObjectID
, participatesInFlickering
, enabled
, and playClickSoundOnPress
.
If you want to implement NoiseTagControl
yourselves, please note that the noiseTagging
property is provided by the framework automatically, so you do not need to implement it yourself.
Actions and Updates
Please note that although actions are stored inside controls, they are not persistent over updates. At the start of each update – for example because a noise tagging unit is pushed or popped –, all control actions are deleted. The advantage of this approach is that there is just one single place where the actions of the current set of controls are being defined, namely in the function startNoiseTagControlOn(noiseTaggingView:)
of the current unit’s delegate. Within that function you simply add actions to controls dependent on your own current state.
Custom Noise Tag Controls
Besides using the standard control classes provided by the framework, you can easily define your own brain-pressable buttons. You do this by conforming to the NoiseTagControl
protocol.
UIView
as NoiseTagControl
The easiest way to conform to NoiseTagControl
is to simply subclass UIView
. The NoiseTagging framework defines an extension on UIView
which makes UIView
conform to NoiseTagControl
automatically. This extension provides default implementations of all of NoiseTagControl
’s obligatory methods and properties. You can override these as you see fit. In the next Section we discuss the methods and properties that NoiseTagControl
defines, as well as the default implementations for UIView
.
NoiseTagControl
Methods and Properties
func show(appearance: NoiseTagControlAppearance, withDefaultColor defaultColor: UIColor)
This function is called to show a noise tag on the control, as well as for showing other standard appearances provides by the framework, e.g. for a disabled state. In case a control is flickering, the passed color is the current flicker color, which is a function of the current bit of the control’s noise tag. By default UIView
sets this color as its layer’s background color, but classes NoiseTagControl
s can also choose to show the bits differently.
func setFeedbackColor(color: UIColor?)
This function is called to show feedback colors on the control, for example for highlighting – indicating that the user should look at the control during calibration –, or for providing visual feedback when there is a button press. By default UIView
calls show(appearance:withDefaultColor)
, passing the Other
appearance and this color, or if the color is nil
, it calls self.updateUIDependingOnNoiseTagging()
.
func layerToHandleNoiseTagTaps() -> CALayer?
In order to allow the user to press buttons using touch, the framework performs a simple kind of hit test. A tap is considered to be on a control if it is in the bounds of the layer returned by this function. By default UIView
simply returns its layer
.
func layerToAnimateForfeedbackOnTouchPress() -> CALayer
The framework applies a number of animations to controls. For example it might make a control 'wiggle’ to indicate that the user should look at, or it might animate a control’s size when it is pressed by touch. These animations are applied to the layer returned by this function. By default UIView
simply returns its layer
.
func layerFlickeringPart() -> CALayer
The framework may use Metal for drawing the parts of the UI that actually flicker. If Metal is used, for each control the contents of the layer returned by this function is what is drawn using Metal, in a view on top of everything else. By default UIView
simply returns its layer
.
var isHiddenOrIsInHiddenView: Bool {get}
The hit test we explained above, in the context of layerToHandleNoiseTagTaps
, always fails if this function returns true
. Also, brain presses are only possible on controls for which this returns false
. This prevents that controls that are in the view hierarchy, invisible but enabled, be it by accident or on purpose, can still be pressed. By default UIView
returns false
only if its isHidden
property is false
and the same holds for all of its super views.
func updateUIDependingOnNoiseTagging()
This allows controls to respond when the state of NoiseTagging
changes in some way that might be relevant for their appearance. Currently this only is called when the flickering starts or stops. UIView
‘s default implementation is as follows:
// By default we use show(appearance:withDefaultColor) to show the default color for enabled/disabled controls:
let defaultColor = self.noiseTagging.enabled ? self.defaultColorWhenEnabled : self.defaultColorWhenDisabled
self.show(appearance: self.noiseTagging.enabled ? NoiseTagControlAppearance.Enabled : NoiseTagControlAppearance.Disabled, withDefaultColor: defaultColor)
Logging
The NoiseTagging framework logs data that might be useful for your own development or research as well. You can access this data in two ways:
Access Log Files
- If the
twoFingerDoubleTapOpensDeveloperScreen
setting istrue
, within your app you can double tap with two fingers on the current unit’s view in order to bring up the Developer Screen. From this screen you can navigate to the Recordings Screen, where you can find all log files stored by the framework. - If you enable iTunes file sharing for your app, you can connect your iOS device to a computer and download the files.
Recordings
The NoiseTagging framework groups log files in recordings. Each recording contains the information that is logged in some meaningful bracket of time, plus optionally some feedback.
The NoiseTagging framework creates multiple log files. E.g. one log file is about the communication with the Decoder, another one is about rendering the flicker patterns, and yet another one is about the buttons that have been pressed.
Time Brackets
Each recording has a beginning and – at some point in time – an end. This way all logged information is grouped in meaningful brackets of time. There always is a current recording. Whatever is being logged is added to the current recording. Whenever a new recording is started, if there was already a recording running, that recording is stopped. These are the situations in which a new recording is started:
- App is launched.
- App has been in the background for at least 1 hour.
- We pass 00:00h and the recording has been running for over 23 hours. This way recordings never become ridiculously long.
- The Developer Screen is opened. Note that this means that you can deliberately end the current recording and start a new one.
- Whenever re-calibrating.
The situations above are handled by the NoiseTagging framework, but clients of the framework – that is: specific apps – may also decide when to start a new recording. For example in a game it makes sense to start a new recording each time a new game starts, even if the user does not re-calibrate.
Normally a recording only ends when another recording starts, but if the app crashes the current recording ends as well. In that case it is still safely stored to disk.
Recording Names
Each Recording has a name which helps you find things back easier. For example:
2019-09-23 09/44/45 +0000/ App started – 2.34h in background /2019-09-23 12/05/10 +0000
The part left of the “–” is about the recording’s start: when it started and why it started. The part right of the “–” is about the recording’s end: why it ended and when. Since a recording ends whenever a new recording starts, the right part always matches the left part of the name of the next recording. If a recording ends because the app crashes, the right part of the name will be missing.
Note on the Current Recording
The Recordings Screen only displays finished recordings, which means the current recording is not being displayed. Since we start a new recording whenever entering the Developer Screen and you enter the Recordings Screen via the Developer Screen, normally this does not matter. But if you want to look at information that was logged while you were in the Developer Screen, you first need to end that recording by exiting and reopening the Developer Screen.


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Company Profile
Civilco is a consultant firm specialized in Construction Project Management, Site Construction Management, and as Dispute Resolution & Claims specialist in the construction sector. Civilco has realized many large construction projects in Québec, across Canada, the Northern Territories and in United State of America in the following sectors; Mining, Hydro-Plant, Dams, Petrochimical, Oil Sand, Bridges, Tunnel, Highway, Heavy Industrial, Power Plant, Municipal Engineering, Telecommunication, Prefabrication factory, Commercial and Institutionnel.
Full profile
Full profile
Contact information
Company description
213119 - Other Support Activities for Mining
221310 - Water Supply and Irrigation Systems
236210 - Industrial Building and Structure Construction
236220 - Commercial and Institutional Building Construction
237110 - Water and Sewer Line and Related Structures Construction
237990 - Other Heavy and Civil Engineering Construction
238110 - Poured Concrete Foundation and Structure Contractors
238120 - Structural Steel and Precast Concrete Contractors
238190 - Other Foundation, Structure and Building Exterior Contractors
541190 - Other Legal Services
541330 - Engineering Services
541510 - Computer Systems Design and Related Services
541611 - Administrative Management and General Management Consulting Services
541619 - Other Management Consulting Services
541990 - All Other Professional, Scientific and Technical Services
Product / Service / Licensing
* Put in place better practice and processes from a deficient construction management group
* Evaluation of the construction management team & organization chart restructuration
* Coach and drive tight contract changes and modifications processes
* Schedule impact analysis caused by late termination and several contract changes
* Acceleration plan creation (overtime, night shift, acceleration, etc)
* Recovery cost analysis
* Responsibility and imputability of the acceleration cost
* Preparation and analysis of the acceleration plan and cost
Technology profile
Market profile
Alliances:
- Sales/Marketing
- Technology
Strategic alliances:
Construction Management Software development - ''Live Tracking Potential Impact'' (Quality Control, Extras, HSSE, etc)RISK CAPITAL INVESTMENT ARE WELCOME
Industry sector market interests:
- Construction
- Environment
- Information Technology and Telecommunications
- Mining/Petroleum/Gas
- Service Industry
- Primary and Fabricated Metal
Geographic markets:
Export experience:
- Burkina Faso
Actively pursuing:
- United States
Sector information
Total plant size:
Distribution of employees:
same locationUnique applications:
The construction Projects Management services, site recovery and dispute resolution have been performed all across Canada, North Territories, and USA. The field of expertise and sectors covered by Civilco are the following one ; Mining, Petrochimical, Oil Sand, Fuel Tank Farm, Dams, Hydro Plant, Electric Substation, Tunnel, Bridge, Highways refection, Telecommunication, Prefab factory, Municipale Engineering, Heavy Civil, Heavy Industrial, Heavy Commercial and InstitutionnelKey / Major clients:
Agnico-Eagle • new gold mine Meadowbank, NunavutBBA • new gold mine Detour Lake, Ontario
Detour Gold Corporation • new gold mine Detour Lake, Ontario
Iron Ore Corporation • Expansion mine iron ore / power plant, Labrador
City of Baker Lake • oil storage tank Park, baseball stadium-field Nunavut
Nahanni Construction • Mine Meadowbank, Nunavut
Rio Tinto • new electrical station, Labrador
SMDB (SNC Lavalin/Montacier/DeMathieu & Bard) • Pont Jacques Cartier, Montreal
Ministry of Transport of Quebec (MTQ) • Batiscan River Bridge (aut. 40)
Imperial Oil Limited (IOL) • Expansion oil sand, Alberta
PACER Promec Corporation (ECDP) • sand Expansion oil, Alberta
Canadian Natural Resources Limited (CNRL) • Expansion oil sand, Alberta
Technopref Industries • Concrete precast plant, Wisconsin, USA
Obayashi Johnson Brother's • Japanese TBM, Tunnel airport Minneapolis, USA
Hydro-Québec • rehabilitation of dams, Abitibi
PM Vac environment • treatment and upgrading of municipal sludge
Télébec • positioning of the telecommunications network, Québec
Silicium Becancour • New heavy industrial plan, Becancour
City of Shawinigan • Centre sports
CHRTR • Expansion hospital centre, Trois-Rivières
Ville de Montréal • Reconstruction bridge Sherbrooke, Montreal
Maskimo Construction • Commercial & heavy industrial, Trois-Rivières
JNI Construction • development real estate condo, Québec tour
City of Trois-Rivières • Retaining walls
Success stories:
Civilco's clients are using continually and more specifically our construction services to recover their projects in difficulties. Civilco has always completed all his mandates and contract given, with success and distinction. The investment return are measured by Millions of dollars.Testimonial:
On referenceInternational capital projects:
Project management, business startup, prefabrication factory construction and tunnel construction under an Airport. EPCM's involvement with African Engineering Firm.Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
213119 - Other Support Activities for Mining
221310 - Water Supply and Irrigation Systems
236210 - Industrial Building and Structure Construction
236220 - Commercial and Institutional Building Construction
237110 - Water and Sewer Line and Related Structures Construction
237990 - Other Heavy and Civil Engineering Construction
238110 - Poured Concrete Foundation and Structure Contractors
238120 - Structural Steel and Precast Concrete Contractors
238190 - Other Foundation, Structure and Building Exterior Contractors
541190 - Other Legal Services
541330 - Engineering Services
541510 - Computer Systems Design and Related Services
541611 - Administrative Management and General Management Consulting Services
541619 - Other Management Consulting Services
541990 - All Other Professional, Scientific and Technical Services
Products, services and licensing
Product / Service / Licensing
* Put in place better practice and processes from a deficient construction management group
* Evaluation of the construction management team & organization chart restructuration
* Coach and drive tight contract changes and modifications processes
* Schedule impact analysis caused by late termination and several contract changes
* Acceleration plan creation (overtime, night shift, acceleration, etc)
* Recovery cost analysis
* Responsibility and imputability of the acceleration cost
* Preparation and analysis of the acceleration plan and cost
Technology
Technology profile
Market
Market profile
Alliances:
- Sales/Marketing
- Technology
Strategic alliances:
Construction Management Software development - ''Live Tracking Potential Impact'' (Quality Control, Extras, HSSE, etc)RISK CAPITAL INVESTMENT ARE WELCOME
Industry sector market interests:
- Construction
- Environment
- Information Technology and Telecommunications
- Mining/Petroleum/Gas
- Service Industry
- Primary and Fabricated Metal
Geographic markets:
Export experience:
- Burkina Faso
Actively pursuing:
- United States
Sector
Sector information
Total plant size:
Distribution of employees:
same locationUnique applications:
The construction Projects Management services, site recovery and dispute resolution have been performed all across Canada, North Territories, and USA. The field of expertise and sectors covered by Civilco are the following one ; Mining, Petrochimical, Oil Sand, Fuel Tank Farm, Dams, Hydro Plant, Electric Substation, Tunnel, Bridge, Highways refection, Telecommunication, Prefab factory, Municipale Engineering, Heavy Civil, Heavy Industrial, Heavy Commercial and InstitutionnelKey / Major clients:
Agnico-Eagle • new gold mine Meadowbank, NunavutBBA • new gold mine Detour Lake, Ontario
Detour Gold Corporation • new gold mine Detour Lake, Ontario
Iron Ore Corporation • Expansion mine iron ore / power plant, Labrador
City of Baker Lake • oil storage tank Park, baseball stadium-field Nunavut
Nahanni Construction • Mine Meadowbank, Nunavut
Rio Tinto • new electrical station, Labrador
SMDB (SNC Lavalin/Montacier/DeMathieu & Bard) • Pont Jacques Cartier, Montreal
Ministry of Transport of Quebec (MTQ) • Batiscan River Bridge (aut. 40)
Imperial Oil Limited (IOL) • Expansion oil sand, Alberta
PACER Promec Corporation (ECDP) • sand Expansion oil, Alberta
Canadian Natural Resources Limited (CNRL) • Expansion oil sand, Alberta
Technopref Industries • Concrete precast plant, Wisconsin, USA
Obayashi Johnson Brother's • Japanese TBM, Tunnel airport Minneapolis, USA
Hydro-Québec • rehabilitation of dams, Abitibi
PM Vac environment • treatment and upgrading of municipal sludge
Télébec • positioning of the telecommunications network, Québec
Silicium Becancour • New heavy industrial plan, Becancour
City of Shawinigan • Centre sports
CHRTR • Expansion hospital centre, Trois-Rivières
Ville de Montréal • Reconstruction bridge Sherbrooke, Montreal
Maskimo Construction • Commercial & heavy industrial, Trois-Rivières
JNI Construction • development real estate condo, Québec tour
City of Trois-Rivières • Retaining walls


本书pdf是文字识别版，影印质量还行。
Introduction
Carbon reduction cycle of photosynthesis
Evidence for the carbon reduction cycle
The carboxylation reactions
Balance among synthetic pathways
Photosynthesis vs. other forms of biosynthesis
Amino acid synthesis
Carboxylic acids
Carbohydrates
Fats
Pigments
Aromatic nuclei
Other biosynthetic products


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Bangladesh remembers four national leaders on Jail Killing Day
by bdnews24.comBangladesh is observing Jail Killing Day, when the four national leaders close to Bangabandhu Sheikh Mujibur Rahman were assassinated 44 years ago.
On Nov 3, 1975, four leaders of the wartime national government—acting president Syed Nazrul Islam, prime minister Tajuddin Ahmad and cabinet ministers M Mansur Ali and AHM Quamruzzaman—were brutally killed inside Dhaka’s Central Jail.
They were murdered while in state custody as the country witnessed sweeping changes in politics amid the chaos that followed Bangabandhu’s assassination.
The day Bangladesh was robbed of its top national leaders has since been remembered as Jail Killing Day.
Prime Minister Sheikh Hasina paid tribute to the four leaders by placing a wreath at the mural of Bangabandhu Sheikh Mujibur Rahman at Dhanmondi 32 on Sunday as part of the remembrance programme.
Leaders of the Awami League and its associate organisations also paid their respects by placing wreaths before the portrait of the nation's founding father.
“Those responsible for the atrocities on Aug 15 and Nov 3 belong to the same group. The government is continuing its diplomatic efforts to repatriate the convicted killers,” Awami League General Secretary Obaidul Quader said.
“The government is considering creating a commission to bring the beneficiaries of the Nov 3 jail killing to account. They are working with a promise of creating a secular Bangladesh envisioned by the martyred leaders,” he said.
Awami League leaders went to the Banani graveyard to pay their respects to Syed Nazrul Islam, Tajuddin Ahmad and M Mansur Ali. Tribute was paid to the grave of AHM Quamruzzaman in Rajshahi as well.
“The void created by the assassination of Bangabandhu and the four national leaders cannot be filled in a thousand years. This political loss can never be compensated. The trials of the killers of Bangabandhu and national four leaders have been done under the leadership of Sheikh Hasina," said former health minister Mohammad Nasim, son of Mansur Ali.
"The anti-state powers are still trying to create a political void but the country is moving forward under the leadership of Prime Minister Sheikh Hasina," he said.
The national flag was hoisted at the Bangabandhu Bhaban, the Awami League headquarters and other offices throughout the country while the party flag has been kept at half-mast. The Awami League leaders have also worn black badge.
A discussion on Jail Killing Day led by Hasina will be held at the Krishibid Institution auditorium on Saturday afternoon.


| Package | flare.animate |
| Class | public class Tween |
| Inheritance | Tween Transition flash.events.EventDispatcher |
Starting values are automatically determined from the tweened object.
Once determined, these starting values are stored to allow both forward
and backward playback. Use the reset method to force a tween to
redetermine the starting values the next time it is played. Tweens also
provide a remove
flag for DisplayObjects. When set to true,
a display object will be removed from the display list at the end of the
tween. Note that playing the tween is reverse will not revert this
removal.
Internally, a Tween creates a set of Interpolator objects to compute intermediate values for each property included in values. Note that property names can involve nested properties. For example, {"filters[0].blurX":5} is a valid tweening property, as both array access ([]) and property access (.) syntax are supported.
To manage a collection of objects being tweened simultaneously, use a Transitioner object.
| Property | Defined by | ||
|---|---|---|---|
| DEFAULT_EASING : Function [static] Default easing function: a cubic slow-in slow-out.
| Transition | ||
| delay : Number The delay between a call to play and the actual start
of the transition, in seconds.
| Transition | ||
| duration : Number The duration (length) of this Transition, in seconds.
| Transition | ||
| easing : Function Easing function used to pace this Transition.
| Transition | ||
| enabled : Boolean = true Flag indicating if step events should be processed.
| Transition | ||
| from : Object Optional starting values for tweened properties.
| Tween | ||
| id : String A unique name identifying this schedulable object.
| Transition | ||
| progress : Number Fraction between 0 and 1 indicating the current progress
of this transition.
| Transition | ||
| remove : Boolean Flag indicating if the target object should be removed from the
display list at the end of the tween.
| Tween | ||
| reverse : Boolean Indicates if this Transition is running in reverse.
| Transition | ||
| running : Boolean Indicates if this Transition is currently running.
| Transition | ||
| target : Object The target object whose properties are tweened.
| Tween | ||
| totalDuration : Number The total duration, including both delay and active duration.
| Transition | ||
| values : Object The properties to tween and their target values.
| Tween |
| Method | Defined by | ||
|---|---|---|---|
|
Tween(target:Object, duration:Number = 1, values:Object = null, remove:Boolean = false, easing:Function = null)
Creates a new Tween with the specified parameters.
| Tween | ||
|
cancelled():void
Informs this transition that it was cancelled by the scheduler.
| Transition | ||
|
dispose():void
Disposes of this transition, freeing up any resources held.
| Tween | ||
|
evaluate(time:Number):Boolean
Evaluates the Transition, stepping the transition forward.
| Transition | ||
|
pause():void
Pauses the transition at its current position.
| Transition | ||
|
play(reverse:Boolean = false):void
Starts running the transition.
| Transition | ||
|
reset():void
Resets the transition, so that any cached starting values are
cleared and reset the next time this transition is played.
| Transition | ||
|
step(ef:Number):void
Steps the tween, updating the tweened properties.
| Tween | ||
|
stop():void
Stops the transition and completes it.
| Transition |
| Method | Defined by | ||
|---|---|---|---|
|
end():void
Ends the tween, updating target object visibility and display
list membership, if appropriate.
| Tween | ||
|
setup():void
Sets up this tween by creating interpolators for each tweened
property.
| Tween | ||
|
start():void
Updates target object visibility, if appropriate.
| Tween |
| from | property |
from:Object
[read-write]Optional starting values for tweened properties.
Implementation public function get from():Object
public function set from(value:Object):void
| remove | property |
remove:Boolean
[read-write] Flag indicating if the target object should be removed from the
display list at the end of the tween. Only applies when the target
is a DisplayObject
.
public function get remove():Boolean
public function set remove(value:Boolean):void
| target | property |
target:Object
[read-write]The target object whose properties are tweened.
Implementation public function get target():Object
public function set target(value:Object):void
| values | property |
values:Object
[read-write]The properties to tween and their target values.
Implementation public function get values():Object
public function set values(value:Object):void
| Tween | () | constructor |
public function Tween(target:Object, duration:Number = 1, values:Object = null, remove:Boolean = false, easing:Function = null)
Creates a new Tween with the specified parameters.
Parameterstarget:Object — the target object
|
|
duration:Number (default = 1 ) — the duration of the tween, in seconds
|
|
values:Object (default = null ) — the properties to tween and their target values
|
|
remove:Boolean (default = false ) — a display list removal flag (for
DisplayObject target objects
|
|
easing:Function (default = null ) — the easing function to use
|
| dispose | () | method |
public override function dispose():void
Disposes of this transition, freeing up any resources held. This method is optional, but calling it when a transition is no longer needed can help improve overall performance.
| end | () | method |
protected override function end():void
Ends the tween, updating target object visibility and display list membership, if appropriate.
| setup | () | method |
protected override function setup():void
Sets up this tween by creating interpolators for each tweened property.
| start | () | method |
protected override function start():void
Updates target object visibility, if appropriate.
| step | () | method |
public override function step(ef:Number):void
Steps the tween, updating the tweened properties.
Parametersef:Number |


From:Daily Pamela To:Hayslett Rod Sent:2017-01-11T04:38:09.0000000Z Subject:FW: ETS Remodel Budget-Y2002
fyi...
-----Original Message-----
From: Terech, Henry
Sent: Wednesday, August 01, 2001 5:27 PM
To: Daily, Pamela
Cc: Akhave, Billie; Soyal, Tara
Subject: ETS Remodel Budget-Y2002
Pam-
The following is a summary of estimated costs for the remodel and occupancy of Levels 39-46 in ECN. These are present estimates and ETS would receive formal, hard budgets at project inception and only be charged actual costs:
Please feel free to set a meeting time with Tara should you want to discuss details.
Regards-
Henry
***********
EDRM Enron Email Data Set has been produced in EML, PST and NSF format by ZL Technologies, Inc. This Data Set is licensed under a Creative Commons Attribution 3.0 United States License <http://creativecommons.org/licenses/by/3.0/us/> . To provide attribution, please cite to "ZL Technologies, Inc. (http://www.zlti.com)."
***********
California


Package Parts contains rigid components of a multi-body system. These components may be used to build up more complicated structures. For example, a part may be built up of a "Body" and of several "FixedTranslation" components.
| Model | Description |
|---|---|
| Fixed | Frame fixed in world frame at a given position. It is
visualized with a shape, see shapeType below (the
frames on the two sides do not belong to the component): |
| FixedTranslation | Fixed translation of frame_b with respect to frame_a. It is
visualized with a shape, see shapeType below (the
frames on the two sides do not belong to the component): |
| FixedRotation | Fixed translation and fixed rotation of frame_b with respect to
frame_a It is visualized with a shape, see
shapeType below (the frames on the two sides do
not belong to the component): |
| Body | Rigid body with mass, inertia tensor and one frame connector.
It is visualized with a cylinder and a sphere at the center of
mass: |
| BodyShape | Rigid body with mass, inertia tensor, different shapes (see
shapeType below) for animation, and two frame
connectors: |
| Fixed BodyBox | Rigid body with box shape (mass and animation properties are
computed from box data and from density): |
| BodyCylinder | Rigid body with cylinder shape (mass and animation properties
are computed from cylinder data and from density): |
| PointMass | Rigid body where inertia tensor and rotation is
neglected: |
| Mounting1D | Propagate 1-dim. support torque to 3-dim. system |
| Rotor1D | 1D inertia attachable on 3-dim. bodies (without neglecting
dynamic effects) |
| BevelGear1D | 1D gearbox with arbitrary shaft directions (3D bearing frame) |
Components Fixed,
FixedTranslation, FixedRotation
and BodyShape are visualized according to
parameter shapeType, that may have the following
values (e.g., shapeType = "box"):
All the details of the visualization shape parameters are given in Visualizers.FixedShape
Colors in all animation parts are defined via parameter color. This is an Integer vector with 3 elements, {r, g, b}, and specifies the color of the shape. {r,g,b} are the "red", "green" and "blue" color parts, given in the ranges 0 .. 255, respectively. The predefined type MultiBody.Types.Color contains a menu definition of the colors used in the MultiBody library (this will be replaced by a color editor).
| Name | Description |
|---|---|
| Fixed | Frame fixed in the world frame at a given position |
| FixedTranslation | Fixed translation of frame_b with respect to frame_a |
| FixedRotation | Fixed translation followed by a fixed rotation of frame_b with respect to frame_a |
| Body | Rigid body with mass, inertia tensor and one frame connector (12 potential states) |
| BodyShape | Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
| BodyBox | Rigid body with box shape. Mass and animation properties are computed from box data and density (12 potential states) |
| BodyCylinder | Rigid body with cylinder shape. Mass and animation properties are computed from cylinder data and density (12 potential states) |
| PointMass | Rigid body where body rotation and inertia tensor is neglected (6 potential states) |
| Mounting1D | Propagate 1-dim. support torque to 3-dim. system (provided world.driveTrainMechanics3D=true) |
| Rotor1D | 1D inertia attachable on 3-dim. bodies (3D dynamic effects are taken into account if world.driveTrainMechanics3D=true) |
| BevelGear1D | 1D gearbox with arbitrary shaft directions and 3-dim. bearing frame (3D dynamic effects are taken into account provided world.driveTrainMechanics3D=true) |
| RollingWheel | Ideal rolling wheel on flat surface z=0 (5 positional, 3 velocity degrees of freedom) |
| RollingWheelSet | Ideal rolling wheel set consisting of two ideal rolling wheels connected together by an axis |


You enter the stadium, the sun reflecting off of the armor of your opponent. Benji, wearing a set of armor far to big for his skinny body, attempts to raise his mace to salute your entrance, but fails to do so as it is too heavy for him to lift beyond his waist. You both kneel in the direction of the king's chair, who blesses both of you with a nod. You then rise and face one another.


I am always eager to learn new skills. I am eager to be challenged in order to grow and further improve my skills. My greatest passion is in life is using my technical know-how to benefit other people and organisations. I can put into practice my knowledge and experience, ultimately benefiting the operations of the organisation that I work for.
Generate quick and easy invoices for textile shop. with easy and modern interface. Uses Microsof sql server which gives faster and secure access for database . Many quick keyboard shortcuts for generating invoices faster .Print compaitability for old and modern printers . Application Done in c# and used dot net framework. Learned database management and deployment of apps in windows platform .
FrontEnd based on bootstrap for responsive user interface. Backend is based on php and mysql with addition to jquery and ajax framework . Encryption algorithms used to encrypt data and api to show current news. Qrcode generation is also done using php library .
WebApp based on php , sql , html , javascript , ajax ,bootstrap. A web based project for automatic generaion of proposals/quotations of on grid solar based projects . Learned Deployment and use of API's . Used the fpdf library to generate quick and professional proposal .
Modern UI with navigation drawer and fragments and graphs . Easily keep track of money spent on fuel and easily compare using graphs. Used SQLite Database to store mileage, date, time and money spent. Used MpAndroidChart library for graphs. Addidtional Feature to track money spent by the user on the fuel over time.
Extendible hashing performed in java .Extendible hashing is an approach which is dynamic i.e. it allows insertions and deletions to occur without resulting in poor performance after many occurrences of these operations.
Online Carrental system based on php , html and css . Studied about RDBMS in this project and learned about ER diagrams
CGPA: 7.51
Percentage: 74.62 %
Percentage: 93.00 %
Apart from being a developer, I enjoy most of my time being learning new things. I love exploring new technology and gadgets . I like to work with hardware and networking components which invloves assembling computers , laptops , setting up switches , routers , working with new operating systems and many things more.
 I like to play Chess also.


Review: Virus (1999) -- By Robert B. Marks
Virus is a movie with a great deal of potential. The idea of an alien being, composed entirely of energy, coming to Earth is one which could be developed in any number of interesting and intelligent ways. Unfortunately, in this movie, it isn't.
What could have been an interesting piece of science-fiction quickly becomes sci-fi (the SF writer's word for "crap"). When the alien life form beams itself into the computer of a Russian research vessel in an odd electrical storm (somehow managing not to short out the computer in the process), it immediately begins to build robots and tries to take over the ship, killing the crew.
And then the crew of a small tugboat, commanded by a wooden Donald Sutherland (who looks almost embarrassed at his role), finds and decides to salvage the deserted Russian ship.
What follows is a very poor impression of _Star Trek: First Contact_. Supposedly horrific cyborgs stalk the crew, wanting to turn them into spare parts. And, just to show off the FX, each new monstrosity is revealed before it actually begins to do something even remotely frightening, destroying what little suspense remains.
  Crew members routinely disobey simple instructions, resulting in several entirely predictable results. And, to make matters worse, there is not a single two dimensional character present, much less a three dimensional one.
In the end, _Virus_ is an uninspired waste of money and time. While it is slightly amusing in some places, for the most part it is predictable and almost boring. It is one of those movies that is best watched as a TV rental.
So, the final score: 1.5/5. Sometimes amusing, but not even worth a half-price show.
-- The future has not been written, / The past is set in stone, And I am but a lonely wanderer, / With time as my only home. -- from _Demon's Vengeance_
Forthcoming: _Myth_ical Battlefields -- Computer Gaming World (May 1999) Speculations: Monolithic Proportions -- The United (early 1999)
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Brett Zamir
on 2012-07-06 09:35:24
@John Supplee, @Josep Sanz, @Luke Scott: The ut8_decode was removed in Git. We should indeed be following PHP and UTF8-friendly behavior.
@Chris Buckley: Fixed comments in Git.
@Yaffle: I see PHP also doesn't depend on the padding (though the MIME (RFC2045) per Wikipedia requires the padding), so I guess we should add support. I will see whether I have time later.
John Supplee
on 2011-12-13 21:25:46
I agree with other posters that the utf8_decode in the function is a mistake and a departure from php behaviour. I think the function should be modified to take a second boolean parameter for those who wish to invoke utf8 decoding. The most proper way would be to leave the utf8 decoding out as a separate function. However, there seems to be resistance to that.
function base64_decode (data, isUtf8) {
. . .
if (isUtf8)
dec = this.utf8_decode(dec);
Yaffle
on 2011-10-13 13:55:29
Good implementation, but doesn't work for base64 strings without padding ("==" or "=")
(From a theoretical point of view the padding character is not needed, since the number of missing bytes can be calculated from the number of Base64 digits, see http://en.wikipedia.org/wiki/Base64#Padding)
and here is my implementation: https://gist.github.com/1284012
https://gist.github.com/1284012
Josep Sanz
on 2011-09-24 11:42:57
I'm using base64_decode to decode a binary PDF. I detect that the call to utf8_decode used at last of the function is causing problems when work directly with binary data.
What is the reason of use this utf8_decode???
I understand that play with base64_encode and base64_decode, must be as ping-pong and be independent of the contenst (UTF8 is assumed???)
The ping-pong refers to do for example base64_decode(base64_encode(BINARY_PDF_CONTENTS)) must return directly the BINARY_PDF_CONTENTS.
Thanks.
Josep.
Chris Buckley
on 2011-09-01 11:35:13
The (commented out) native Mozilla functions are the wrong way round: base64_decode === atob and base64_encode === btoa (as in, encoding = binary to ASCII).
Luke Scott
on 2011-07-20 23:17:42
I don't know who added the "dec = this.utf8_decode(dec);" bit, but this is NOT correct. This line causes raw binary data to be mangled. Removing this line fixes the problem.
Base64 does not, and should not, care about the charset. If you are expecting utf8 you can use utf8_decode yourself.
PHP does not do this:
<?php
$data = '';
for($i=0; $i < 100000; ++$i)
{
$data .= pack('V', rand(0, 999999999));
}
header('Content-Type: text/plain');
print strlen($data) . "\n"; // ORIGONAL
print strlen( base64_decode(base64_encode($data)) ) . "\n"; // GOOD
print strlen( utf8_decode( base64_decode(base64_encode($data)) ) ) . "\n"; // WRONG!!
?>
jamily
on 2010-12-11 20:21:39
Thank you! very good!
zeroneta
on 2010-01-05 17:38:48
_.unicode = _._.String.fromCharCode
zeroneta
on 2010-01-05 17:34:48
_.decode = function( a )
{
return ( a + '' ).replace( /[\x80-\xFF]{2,3}/g, function( a )
{
a = [ a.charCodeAt(0), a.charCodeAt(1), a.charCodeAt(2) ];
return _.unicode( a[2] ? ( a[0] & 15 ) << 12 | ( a[1] & 63 ) << 6 | a[2] & 63 : ( a[0] & 31 ) << 6 | a[1] & 63 );
} );
},
_.base64_decode = function( a )
{
a += '';
for ( var s = 0, d = a.length, f = '', r; s < d; r = [ base64.indexOf( a.charAt( s++ ) ), base64.indexOf( a.charAt( s++ ) ), base64.indexOf( a.charAt( s++ ) ), base64.indexOf( a.charAt( s++ ) ) ], r[4] = r[0] << 18 | r[1] << 12 | r[2] << 6 | r[3], f += r[2] == 64 ? _.unicode( r[4] >> 16 & 0xFF ) : r[3] == 64 ? _.unicode( r[4] >> 16 & 0xFF, r[4] >> 8 & 0xFF ) : _.unicode( r[4] >> 16 & 0xFF, r[4] >> 8 & 0xFF, r[4] & 0xFF ) );
return _.decode( f );
},
Kevin van Zonneveld
on 2009-02-21 12:56:16
@ Pellentesque malesuada: Thank you, I fixed it in svn, but I can't deploy at the moment. I think everything will be processed Monday!
Pellentesque malesuada
on 2009-02-20 14:35:26
Found an error in base64_decode function. When function receives empty string, it returns 3 characters long string filled with something.
The solution is to replace do/while method with simple while.
function base64_decode( data ) {
// http://kevin.vanzonneveld.net
// + original by: Tyler Akins (http://rumkin.com)
// + improved by: Thunder.m
// + input by: Aman Gupta
// + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
// + bugfixed by: Onno Marsman
// - depends on: utf8_decode
// * example 1: base64_decode('S2V2aW4gdmFuIFpvbm5ldmVsZA==');
// * returns 1: 'Kevin van Zonneveld'
// mozilla has this native
// - but breaks in <IP_ADDRESS>!
//if (typeof window['btoa'] == 'function') {
// return btoa(data);
//}
var b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
var o1, o2, o3, h1, h2, h3, h4, bits, i = ac = 0, dec = "", tmp_arr = [];
data += '';
while (i < data.length) { // unpack four hexets into three octets using index points in b64
h1 = b64.indexOf(data.charAt(i++));
h2 = b64.indexOf(data.charAt(i++));
h3 = b64.indexOf(data.charAt(i++));
h4 = b64.indexOf(data.charAt(i++));
bits = h1<<18 | h2<<12 | h3<<6 | h4;
o1 = bits>>16 & 0xff;
o2 = bits>>8 & 0xff;
o3 = bits & 0xff;
if (h3 == 64) {
tmp_arr[ac++] = String.fromCharCode(o1);
} else if (h4 == 64) {
tmp_arr[ac++] = String.fromCharCode(o1, o2);
} else {
tmp_arr[ac++] = String.fromCharCode(o1, o2, o3);
}
}
dec = tmp_arr.join('');
dec = utf8_decode(dec);
return dec;
}
Kevin van Zonneveld
on 2008-05-08 21:57:55
@ Aman Gupta: The array join tip has been implemented. As far as the atob goes, thanks for providing additional information. I think for now we should stick with a version that works everywhere until we find out exactly how to safely use the native functions among different mozilla versions.
Aman Gupta
on 2008-05-08 01:44:22
This implementation is extremely slow in IE due to string concatenation. It is much faster to push onto an array and return array.join('').
In firefox, window.atob works for decoding as long as you don't pass in a large string. Over a certain size, it fails with an 'out of memory' error.
Kevin van Zonneveld
on 2008-04-25 11:04:48
@ TXGruppi: I've added a:
// mozilla has this native
if (typeof window['atob'] == 'function') {
return atob(data);
}
To make use of mozilla's native base64 functions.
TXGruppi
on 2008-04-23 21:33:45
I did a test in IE and not worked the functions atob and btoa, for this reason I did another test to measure the speed of implementation of tasks in Firefox and Internet Explorer. In a loop see that in the FF functions atob and btoa are faster than the functions base64_decode and base64_encode.
The test is available in http://www.txgruppi.com/base64.html
If you can send me your e-mail, I would like to discuss some issues about things I liked in your site.
* Address of my future site.
Any questions send me an email<EMAIL_ADDRESS>Translated by: Google Translator
TXGruppi
on 2008-04-08 19:15:46
Reading the functions I found the base64_encode and base64_decode in a way very complicated.
There are the functions btoa and atob in JavaScript that make this conversion.
var name = 'JavaScript';
var enc = btoa(name);
var dec = atob(enc);
alert(name); // JavaScript
alert(enc); // SmF2YVNjcmlwdA==
alert(dec); // JavaScript
Any questions send me an email<EMAIL_ADDRESS>Translated by: Google Translator


Fire breaks out at vada pav shop
by Special CorrespondentAn accidental fire that broke out at a vada pav shop near Shani Mandir in Belagavi caused panic among residents here on Sunday.
Onlookers complained to the police that cooking gas appeared to have leaked from a cylinder that the shop owner was using, thereby causing the fire.
One person suffered minor burns in the incident. A case has been registered.


Changes the text to Upper Case
Changes the text to Lower Case
Will tell you if the sentence starts with something
Will search for a value within a sentence and then returns the match
Will return the position of a certain expression
Will replace an expression in the sentence with another expression
Returns an expression within two values
Puts a strike through the expression


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Info Info info
Wow that sushi box was great!
Wow that sushi box was great!
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Info Info info
Quote from link, info info info info info
As the author has stated -> Info info info info info info info info
Quite interesting that that was said after the last statement of
Info2 Info2 Info2 Info2 Info2 Info2
Quote from link, info info info info info
As the author1 has stated -> Info info info info info info info info
Quite interesting that that was said after the last statement of
Info2 Info2 Info2 Info2 Info2 Info2
Dr. Henderson was expirmenting on patientxyz at this time of date xyz
FBI Agent Henderson did xyz operations at time xyz as of xyz date.
Book/Movie Name was created by director/author random name
Info Info Info Name Henderson did xyz operation at xyz
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