Code of conduct
As contributors and maintainers of this project, and in the interest of fostering an open and welcoming community, we pledge to respect all people who contribute through reporting issues, posting feature requests, updating documentation, submitting pull requests or patches, and other activities.
We are committed to making participation in this project a harassment-free experience for everyone, regardless of level of experience, gender, gender identity and expression, sexual orientation, disability, personal appearance, body size, race, ethnicity, age, religion, or nationality.
Examples of unacceptable behavior by participants include:
- The use of sexualized language or imagery
- Personal attacks
- Trolling or insulting/derogatory comments
- Public or private harassment
- Publishing other's private information, such as physical or electronic addresses, without explicit permission
- Other unethical or unprofessional conduct
Furthermore, we encourage inclusive behavior - for example, please don’t say “hey guys!” but “hey everyone!”.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.
By adopting this Code of Conduct, project maintainers commit themselves to fairly and consistently applying these principles to every aspect of managing this project. Project maintainers who do not follow or enforce the Code of Conduct may be permanently removed from the project team.
This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community.
A working group of community members is committed to promptly addressing any reported issues. The working group is made up of pandas contributors and users. Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the working group by e-mail (pandas-coc@googlegroups.com). Messages sent to this e-mail address will not be publicly visible but only to the working group members. The working group currently includes
- Safia Abdalla
- Tom Augspurger
- Joris Van den Bossche
- Camille Scott
- Nathaniel Smith
All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. Maintainers are obligated to maintain confidentiality with regard to the reporter of an incident.
This Code of Conduct is adapted from the Contributor Covenant, version 1.3.0, available at https://www.contributor-covenant.org/version/1/3/0/, and the Swift Code of Conduct.


Every property a class
All CSS properties are represented by a Less variable which contains its default project setting value.
ALl CSS properties also have a class which applies that same value.
In other words, your project has:
- a @padding-right variable available in the Less
- a .padding-right class available in the HTML
- a --padding-right custom property in the CSS
The point here is to reuse CSS conventions instead of adding new ones. If you know CSS, then you know most of Decent's utilities.
CSS defaults vs. project defaults
The CSS spec too has default values for elements. These are different from the project-level defaults found in properties.less. Although sometimes there can be some overlap.
The CSS default is the value displayed without any rules given to it. The project default is the intended default value for when rules are given.
The CSS default value for margin is zero. The value for @margin or .margin is probably higher. It's essentially the default for when the rule is set, vs. CSS's default for when the rule isn't.
Trimming CSS class support
You can edit which CSS properties are output to the CSS by editing the @css-property-names list.


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Cheatsheet
October 17, 2014
Ruby
map, collect - returns a new array (only map! and collect! mutate array) - collect is an alias for map each - returns original array
Example 1
fruit = ['apple', 'banana', 'cantaloupes'] fruit.map {|i| i.length} #=> [5, 6, 11] fruit.each {|i| i.length} #=> ["apple", "banana", "cantaloupes"]
Example 2: while (while condition is true, the loop keeps running)
i=0 while i<5 puts i i = i + 1 end Output: 0 1 2 3 4
Example 3: until
i=1 until i > 10 puts i i += 1 end Output: 1 2 3 4 5 6 7 8 9 10
Example 4: for (used when you know how many times you'll be looping)
for num in 1..3 puts num end Output: 1 2 3
Example 5: loop (simplest iterator)
i = 20 loop do i -= 1 print "#{i}" break if i <= 0 end Output:<PHONE_NUMBER>141131211109876543210
Example 6: another loop
i = 20 loop do i -= 1 next if (i+1) % 2 == 0 print i break if i <= 0 end Output:<PHONE_NUMBER>86420
JavaScript
JavaScript supports different kinds of loops: - for - loops through a block of code a number of times - for/in - loops through the properties of an object - while - loops through a block of code while a specified condition is true - do/while - also loops through a block of code while a specified condition is true
for loop syntax:
for (statement 1; statement 2; statement 3) { code block to be executed }
Statement 1 is executed before the loop (the code block) starts. Statement 2 defines the condition for running the loop (the code block). Statement 3 is executed each time after the loop (the code block) has been executed.
Example 1: Basic Concept
for (i = 0; i < 5; i++) { text += "The number is " + i + "
"; } Output: The number is 0 The number is 1 The number is 2 The number is 3 The number is 4
Example 2: Looping A Triangle
var result = "" for (var counter = 0; counter < 7; counter++ ) { result = result + "#"; console.log(result); } Output: # ## ### #### ##### ###### #######
Example 3: FizzBuzz
for (var number = 1; number <= 100; number = number + 1) if ((number % 3 == 0) && (number % 5 == 0)) console.log("FizzBuzz"); else if (number % 3 == 0) console.log("Fizz"); else if (number % 5 == 0) console.log("Buzz"); else console.log(number);
for/in loop syntax:
for (var propName in someObject) { var value = someObject[propName]; }
Example 4: Basic Concept
var person = {fname: "John", lname: "Doe", age: 25}; var text = ""; var x; for (x in person) { text += person[x]; } Output: John Doe 25
Example 5: Within A Function
average = function(array){ var total = 0; for (var i in array){ total = total + array[i]; } var avg = total / array.length; return avg; }
while loop syntax:
while (condition) { code block to be executed }
Example 6: Basic Concept
while (i < 10) { text += "The number is " + i; i++; } Output: The number is 0 The number is 1 The number is 2 The number is 3 The number is 4 The number is 5 The number is 6 The number is 7 The number is 8 The number is 9
do/while loop syntax:
do { code block to be executed } while (condition);
Example 7: Basic Concept
do { text += "The number is " + i; i++; } while (i < 10); Output: The number is 0 The number is 1 The number is 2 The number is 3 The number is 4 The number is 5 The number is 6 The number is 7 The number is 8 The number is 9
Comparing For and While:
Both examples below have same output.
cars = ["BMW","Volvo","Saab","Ford"]; var i = 0; var text = ""; for (;cars[i];) { text += cars[i] + "
"; i++; } -vs- cars = ["BMW","Volvo","Saab","Ford"]; var i = 0; var text = ""; while (cars[i]) { text += cars[i] + "
"; i++; } Output: BMW Volvo Saab Ford
Break Statement:
The break statement can also be used to jump out of a loop.
for (i = 0; i < 10; i++) { if (i == 3) { break } text += "The number is " + i + "
"; } Output: The number is 0 The number is 1 The number is 2


Click here if you need some of the various scripts that I have written.These tools are mostly for my students and has not been updated for awhile, but I have a lot of new stuff that I will add soon.


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We are developing a learning activity to help children learn about scheduling events in time. By completing this task, you will be helping us to construct the best learning materials for our children!
In this task, you are going to solve a series of problems about scheduling events. To help you solve the problems, we are going to give you a variety of graphs and diagrams.
| Scenario 1 [15 minutes] | |
| Final Survey [1 minute] | |
| Complete a demographic survey and feedback on your experience. |
To ensure accurate results, please:
The activity will begin on the next page.


try it free for 30 days
Startup
$20/month- 20 EC2 Instances
- 20 RDS Instances
- 20 metrics
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The Plan
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You can cancel your plan anytime, no questions asked.
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No per server fees, everything is included in one low monthly fee.
What happens after 30 days?
We'll ask you if you want to renew before your trial is over.
All your data is available for export at all times.
Otherwise, we'll just delete any data we collected without any commitment to us.


Updated February 16, 2016
Updated November 6, 2015
February 28, 2015
A Commemorative Book First Sold at the 2015 Annual Meeting and Now for Sale on eBay


Below is an example of the simplest use case, utilizing
default values for all of the built-in options.
Simply add a title, body content, and the text to be
displayed in the dismissal button and the rest is done for you.
Source Code:
$("#defautdemo").click(function() {
simplePopup({
'pop-title':'Pop Demo',
'pop-body': 'This is a demonstration of a simple popup. The point is to present information to the user and provide a way to dismiss the popup.',
'btn-text': 'Dismiss',
'auto-wrap': 35,
});
});


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{% block content %}{% endblock %}
© Saurabh Chaturvedi, Parth Shandilya, Harsh Sharma


Saints' Cam Jordan appears to strike Panthers' Kyle Allen in stomach, explains actions
by Ryan GaydosNew Orleans Saints defensive end Cam Jordan took some heat Sunday against the Carolina Panthers when he appeared to strike quarterback Kyle Allen after a play had been blown dead.
The play occurred in the second quarter. Allen had been sacked by Saints linebacker Demario Davis when the referee blew the play dead -- just as it appeared Jordan had punched Allen in the stomach. Davis was celebrating as if he completed the sack, but the Saints were penalized for Jordan’s action.
Jordan explained what he was trying to do at that moment in the game.
“I’m trying to punch the ball out,” he told Pro Football Talk. “I’m going full go until I hear the whistle.”
Jordan was asked whether he said anything to Allen after the play. The defensive lineman told Pro Football Talk he called Allen an “actor” and claimed the quarterback flopped.
CLEVELAND BROWNS' DEE HASLAM SHOWS SUPPORT FOR MYLES GARRETT AS STAR SERVES INDEFINITE SUSPENSION
Jordan is likely facing a fine for striking Allen. He finished with five tackles, including one for a loss, and one pass deflection.
New Orleans eeked out a 34-31 victory against Carolina. Saints kicker Will Lutz kicked a 33-yard field goal as time expired to seal the win.
CLICK HERE FOR MORE SPORTS COVERAGE ON FOXNEWS.COM
The Saints moved to 9-2 with the victory and the Panthers fell to 5-6.


[gecode-users] Documentation question
Gustavo Gutiérrez
gutierrez.gustavo at uclouvain.be
Tue Jun 30 11:27:28 CEST 2009
Hello,
In the document "Modeling with Gecode", section 5.2.3 "Set operations"
you say that:
rel(home, SOT_UNION, x, SRT_SUP, y);
Enforces a union relation of all the elements of x (an array of set
variables) to be a subset of set variable y. When I tried to use this
constraint I got an error from the compiler saying that such a
function does not exist:
error: no matching function for call to 'rel(GdPIPSolver&,
Gecode::SetOpType, Gecode::SetVarArray&, Gecode::SetRelType,
Gecode::SetVar&)'
The line in my code producing the error is:
rel(*this,SOT_UNION,supliers,SRT_SUB,nT);
being suppliers the array of set variables and nT a set variable.
When I open the documentation (the part linked from the first
paragraph of the section 5.2.3) I notice that the only methods that
take a SetOpType as a second parameter are:
void Gecode::rel (Space &home, SetOpType op, const SetVarArgs &x,
SetVar y)
Post propagator for $ y = \diamond_{\mathit{op}} x$.
void Gecode::rel (Space &home, SetOpType op, const SetVarArgs &x,
const IntSet &z, SetVar y)
Post propagator for $ y = \diamond_{\mathit{op}} x
\diamond_{\mathit{op}} z$.
Which of course do not match with the documented function.
Regards,
Gustavo
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Aston Martin launches first SUV, hopeful of a turnaround
Aston Martin, which has seen its share price plunge this year as sales failed to meet expectations after a stock market flotation, launched its first sport utility vehicle on Wednesday, hoping for a turnaround in fortunes.
LONDON: Aston Martin, which has seen its share price plunge this year as sales failed to meet expectations after a stock market flotation, launched its first sport utility vehicle on Wednesday, hoping for a turnaround in fortunes.
The sports car maker, famed for being fictional agent James Bond's car of choice, has gone bankrupt seven times in its 106-year history and has had multiple owners over the last century including Ford .
Now largely owned by Kuwaiti and Italian private equity groups, Aston listed in October last year at 19 pounds per share but that has since plunged by around 75per cent, hit most recently by falling demand in Europe and for its Vantage model.
The firm, which reported a pre-tax loss of 92 million pounds (US$118 million) in the first nine months of the year, has ploughed money into a new factory in Wales which will build the new DBX SUV model from next year.
"We're essentially holding the cost of a complete factory right now without the benefit of the revenues coming in ... so from that point of view of course it's a really important model," Chief Executive Andy Palmer told Reuters earlier this month.
Aston hopes to encourage more women buyers with its new offering and has received input from a female advisory body on the choice of certain features such as separate central arm rests and the design of the glovebox.
The first trial build of the DBX has been completed with production due in the second quarter of 2020 which the company hopes will contribute to a boost to its output, alongside sports cars made at its southern English Gaydon facility.
"If our volumes are slightly north of 6,000 this year, obviously you're adding another ultimately 4 or 5,000 so it's a big chunk of volume for us," said Palmer.
(Reporting by Costas Pitas; editing by Stephen Addison)


Use the links below to download a binary distribution of Avalon from one of our mirrors. It's a good idea to verify the integrity of the downloaded files using signatures downloaded from our main distribution directory (see below).
Avalon is distributed as zip
and tar.gz
archives - the contents are the same. Please note that the tar.gz
archives contain file names longer than 100 characters and have been
created using GNU tar extensions. They must be untarred with a GNU
compatible version of tar
.
If you do not see the file you need in the links below, please see the master distribution directory or, preferably, its mirror.
You are currently using the [preferred]. If you encounter a problem with this mirror, please select another mirror. If all mirrors are failing, there are backup mirrors (at the end of the mirrors list) that should be available.
All avalon products are distributed under the terms of The Apache Software License (version 2.0). See our License page, or the LICENSE.txt files included in each distribution.
All Avalon jars can also be found in the iBiblio.org repository for use with Maven and other repository-aware applications.
This is only a list of the most commonly requested distributions. You can browse the repository for a full range of our various software distributions, including older versions.
| Product | Binary | Source | Jars |
|---|---|---|---|
| Avalon Framework | binaries | source | jars |
| Avalon Logkit | binaries | browse | jars |
| Avalon Merlin | binaries | browse | jars |
| Product | Binary | Source | Jars |
|---|---|---|---|
| Avalon Fortress | binaries | browse | jars |
| Avalon Phoenix | binaries | browse | jars |
The latest Excalibur and Fortress releases can now be found at the Excalibur Project.
Phoenix development has been continued in the Codehaus.org Loom project.
It is essential that you verify the integrity of the downloaded files using the PGP or MD5 signatures.
The PGP signatures can be verified using PGP or GPG. First
download the KEYS
as well as the asc
signature file for the particular
distribution. Make sure you get these files from the
main distribution
directory, rather than from a mirror. Then verify the signatures
using
% pgpk -a KEYS % pgpv name-of-distributed-file.tar.gz.asc
or
% pgp -ka KEYS % pgp name-of-distributed-file.tar.gz.asc
or
% gpg --import KEYS
% gpg --verify name-of-distributed-file.tar.gz.asc


enter ';' between each tag
use ';' to indicate a new field. Field name can not have single or double quotes
cleanup,parent/child relations
aggregation rules


Oh no, disaster! Somehow I ended up without any photographs from this show!
If anybody has any photos, please get in touch with me via StagePics and let me have a copy!


- Lesson 0: Hello World
- Lesson 1: Greetings
- Lesson 2: FizzBuzz
- Lesson 3: Calculator
- Lesson 4: Temperature
- Lesson 5: Pig Latin
- Lesson 6: Books
- Lesson 7: Anagrams
- Lesson 0: Hello World
- Lesson 1: Greetings
- Lesson 2: FizzBuzz
- Lesson 3: Calculator
- Lesson 4: Temperature
- Lesson 5: Pig Latin
- Lesson 6: Books
- Lesson 7: Anagrams
Introduction
This project was inspired by Test First and their approach to teaching beginners to code with a test driven mindeset. After not seeing any comparable Python projects, I decided to start my own. Many thansk to Sarah Allen and Alex Chaffee for providing excellent beginner resources for learning Ruby and Javascript.
Setup
You will need Python, pip, and virtualenv for this Python tutorial.
If you're using a Windows environment, go here for excellent instructions on setting up your environment.
If you're using Mac OS X, go here for similarly excellent instructions.
For Linux, here are your instructions
Note: For more information on virtual environments, check this out.
Once you've gotten Python, pip, and virtualenv set up, you'll need to create your virtualenv.
First, enter your course directory.
cd test_driven_python
Then, create your venv
virtualenv venv
Next, activate your virtualenv
source venv/bin/activate
Install the project requirements
pip install -r requirements.txt
Now enter your first lesson
cd lessons
cd lesson_0_hello_world
Open that lesson's index.html file in a web browser and follow the instructions there to get started!
Next Steps
You should start with the first lesson (lesson_0_hello_world) to get a feel for how this course works. If you've finished that, fantastic! You'll now proceed through the lessons by opening the index.html file in each directory and following the instructions there.
Need Help?
- Read the error message. Error messages are built to be informative, not scary. There's probably some infomration there that will lead you to your next step.
- Google! Googling your error message is one of the most valuable skills you can develop in the early stages of learning to program
- Stack Overflow is a great resource for debugging your code.
-
iPython. iPython is an interactive shell where you can test out your code in real time. I've included it in the requirements file, so if you've set up your venv and installed requirements.txt, all you have to do is type:
ipython
in your command line with your venv activated, and you can try your code out. Never underestimate the power of debugging using well placed print statements!
- Still can't find anything? Is something wrong with this Python course? If you think that's the case, hop over to the github repo and create an issue. Please include which version of Python you're using, and let me know how to reproduce the issue you're seeing.


I'm a servant leader. I've helped teams see the value in Agile and Scrum, adapt at a sustainable pace, and reap the benefits of small commitments, constant planning and refinement. Lifting the team up is my number-one goal.
Leveraging my project management interest and skills, I've led Agile teams to success with my thirst for understanding and knowledge sharing. I've prioritized shared backlogs of tens of products and driven Agile adoption in the organization.
Experienced in PHP and C#, I've written everything from the smallest script to a multi-area, department-running web application. I have an affinity for clean and consistent UI and attention to detail in finishing and shipping products.
August 2017–Present
I am the Product Owner for a small Agile team (and a large portfolio), in addition to playing the role of Scrum Master for the team. I assist in the role of Developer for small features, UI enhancements, SQL queries and research, and report creation.
- Oversaw portfolio of 40+ custom software products and applications
- Developed product visions and a rationality index for all applications
- Successfully managed the on-boarding and upgrade of an entire college's applications
- Served and assisted Scrum Development Team as part-time Scrum Master
- Drove Agile adoption through Scrum practices, rituals, and consistency
- Improved team cohesion through retreats, off-campus meetings, and levity
- Worked with Product Owners and leadership to develop an application retirement process
- Led workshops on Scrum topics including effort estimation and Definition of Done
- Proactively championed UI/UX standards for all applications
- Utilized Azure DevOps for boards, burndowns, and build/release pipelines
March 2013–August 2017
I was promoted to the role of manager in our growing application development department. I also continued to develop web applications and assist with web design tasks.
- Managed a diverse team of programmers and coordinated all projects, tasks, and deliverables
- Developed 30+ web applications for both internal and external use, primarily in C# MVC
- Worked with the Project Management team to develop procedures, workflows, and a ranking rubric
- Prepared and delivered presentations to clients, internal teams, and VPs
- Proactively developed team standards, policies, and procedures
- Primarily worked in Visual Studio, Git, IIS, SQL, and SharePoint
December 2008–March 2013
I created and maintained custom web applications in PHP and .NET (C#) for a college IT department. I took the division from having low/no standards and spaghetti strategy to having a single, shared UI and common content and coding standards.
- Managed collection of 100+ sites for various departments and teams in IIS
- Coordinated division webmasters by creating a shared framework
- Designed and developed responsive division-wide web and SharePoint templates
- Frequently met clients to turn concepts into business solutions
- Primarily worked in Visual Studio, IIS, SQL, and the Adobe Creative Suite
Microsoft
September 2020
Project Management Institute
June 2020
Scrum Alliance
November 2017
Scrum Alliance
November 2017
Project Management Institute
November 2016
AXELOS
March 2016
University of Central Florida
August 2005–May 2008


Sand situation set to ease in district: Collector
‘At present, 6 reaches and 12 stock points are catering to the demand’
by Special CorrespondentCollector A. Md. Imtiaz on Friday said sand was being supplied from six sand reaches and 12 stock yards set up at different places in the district so far.
Speaking after inaugurating a sand stock yard at Kanchala village under Nandigama mandal as part of the ongoing Sand Week, Mr. Imtiaz said now that the flood waters had receded, more reaches would be opened for the public and prospective buyers could apply online and secure sand from the nearest stock point.
‘Price varies’
Mr. Imtiaz said the price of sand varied in each constituency and warned that any attempt of illegal mining would be met with stringent punishment.
Better times
Nandigama MLA Jaganmohan Rao said the situation would further ease in the next few days since floods in Krishna had receded.
Joint Collector K. Madhavi Latha, Vijayawada Sub-Collector H.M. Dhyanachandra and others were among those present at the inauguration.


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Core Topics
Advanced Topics
Misc
Getting Started
What is Mithril?
Mithril is a client-side Javascript MVC framework, i.e. it's a tool to make application code divided into a data layer (called Model), a UI layer (called View), and a glue layer (called Controller)
Mithril is around 7.8 kB gzipped thanks to its small, focused, API. It provides a templating engine with a virtual DOM diff implementation for performant rendering, utilities for high-level modelling via functional composition, as well as support for routing and componentization.
The goal of the framework is to make application code discoverable, readable and maintainable, and hopefully help you become an even better developer.
Unlike some frameworks, Mithril tries very hard to avoid locking you into a web of dependencies: you can use as little of the framework as you need.
However, using its entire toolset idiomatically can bring lots of benefits: learning to use functional programming in real world scenarios and solidifying good coding practices for OOP and MVC are just some of them.
A Simple Application
Once you have a copy of Mithril, getting started is surprisingly boilerplate-free:
<!doctype html>
<title>Todo app</title>

Yes, this is valid HTML 5! According to the specs, the
,
and
tags can be omitted, but their respective DOM elements will still be there implicitly when a browser renders that markup.
Model
In Mithril, an application typically lives in a namespace and contains components. Components are merely structures that represent a viewable "page" or a part of a page. In addition, an application can be organizationally divided into three major layers: Model, Controller and View.
For simplicity, our application will have only one component, and we're going to use it as the namespace for our application.
In Mithril, a component is an object that contains a view
function and optionally a controller
function.
//an empty Mithril component
var myComponent = {
controller: function() {},
view: function() {}
}
In addition to holding a controller and a view, a component can also be used to store data that pertains to it.
Let's create a component.

Typically, model entities are reusable and live outside of components (e.g. var User = ...
). In our example, since the whole application lives in one component, we're going to use the component as a namespace for our model entities.
var todo = {};
//for simplicity, we use this component to namespace the model classes
//the Todo class has two properties
todo.Todo = function(data) {
this.description = m.prop(data.description);
this.done = m.prop(false);
};
//the TodoList class is a list of Todo's
todo.TodoList = Array;
m.prop
is simply a factory for a getter-setter function. Getter-setters work like this:
//define a getter-setter with initial value `John`
var a_name = m.prop("John");
//read the value
var a = a_name(); //a == "John"
//set the value to `Mary`
a_name("Mary"); //Mary
//read the value
var b = a_name(); //b == "Mary"
Note that the Todo
and TodoList
classes we defined above are plain vanilla Javascript constructors. They can be initialized and used like this:
var myTask = new todo.Todo({description: "Write code"});
//read the description
myTask.description(); //Write code
//is it done?
var isDone = myTask.done(); //isDone == false
//mark as done
myTask.done(true); //true
//now it's done
isDone = myTask.done(); //isDone == true
The TodoList
class is simply an alias of the native Array
class.
var list = new todo.TodoList();
list.length; //0
According to the classic definition of the MVC pattern, the model layer is responsible for data storage, state management and business logic.
You can see that our classes above fit the criteria: they have all the methods and properties that they need to be assembled into a meaningful state. A Todo
can be instantiated, and have its properties changed. The list can have todo items added to it via the push
method. And so on.
View-Model
Our next step is to write a view-model that will use our model classes. A view-model is a model level entity that stores UI state. In many frameworks UI state is typically stored in a controller, but doing so makes the code harder to scale since controllers aren't designed to be data providers. In Mithril, UI state is understood to be model data, even though it doesn't necessarily map to a database ORM entity.
View-models are also responsible for handling business logic that revolves around UI-specific restrictions. For example a form might have an input and a cancel button. In such a case, it's the view-model's responsibility to track the current state of the input vs the original state and to apply a cancellation, if required. In the event the form was saved, then view-model would delegate saving to a more appropriate ORM model entity.
In the case of our todo application, the view-model needs a few things: it needs to track a running list of todos and a field for adding new todos, and it needs to handle the logic of adding to the todo and the implications of this action of the UI.
//define the view-model
todo.vm = {
init: function() {
//a running list of todos
todo.vm.list = new todo.TodoList();
//a slot to store the name of a new todo before it is created
todo.vm.description = m.prop('');
//adds a todo to the list, and clears the description field for user convenience
todo.vm.add = function(description) {
if (description()) {
todo.vm.list.push(new todo.Todo({description: description()}));
todo.vm.description("");
}
};
}
};
The code above defines a view-model object called vm
. It is simply a javascript object that has an init
function. This function initializes the vm
object with three members: list
, which is simply an array, description
, which is an m.prop
getter-setter function with an empty string as the initial value, and add
, which is a method that adds a new Todo instance to list
if an input description getter-setter is not an empty string.
Later in this guide, we'll pass the description
property as the parameter to this function. When we get there, I'll explain why we're passing description as an argument instead of simply using OOP-style member association.
You can use the view-model like this:
//initialize our view-model
todo.vm.init();
todo.vm.description(); //[empty string]
//try adding a to-do
todo.vm.add(todo.vm.description);
todo.vm.list.length; //0, because you can't add a to-do with an empty description
//add it properly
todo.vm.description("Write code");
todo.vm.add(todo.vm.description);
todo.vm.list.length; //1
Controller
In classic MVC, the role of the controller is to dispatch actions from the view to the model layer. In traditional server-side frameworks, the controller layer is of large significance because the nature of HTTP requests, responses and the framework abstractions that are exposed to developers require that the controller act as an adapter layer to transform the serialized data from HTTP requests to something that can be passed to ORM model methods.
In client-side MVC, however, this dissonance doesn't exist, and controllers can be extremely simple. Mithril controllers can be stripped down to a bare minimum, so that they only perform a single essential role: to expose a scoped set of model-level functionality. As you may recall, models are responsible for encapsulating business logic, and view-models encapsulate logic that pertains specifically to UI state, so there's really nothing else for a controller to abstract away, and all it needs to do is expose a slice of the model layer that pertains to the UI that is currently in view.
In other words, all our controller needs to do is this:
todo.controller = function() {
todo.vm.init()
}
View
The next step is to write a view so users can interact with the application. In Mithril, views are plain Javascript. This comes with several benefits (proper error reporting, proper lexical scoping, etc.), while still allowing HTML syntax to be used via a preprocessor tool
todo.view = function() {
return m("html", [
m("body", [
m("input"),
m("button", "Add"),
m("table", [
m("tr", [
m("td", [
m("input[type=checkbox]")
]),
m("td", "task description"),
])
])
])
]);
};
The utility method m()
creates virtual DOM elements. As you can see, you can use CSS selectors to specify attributes. You can also use the .
syntax to add CSS classes and the #
to add an id.
In fact, when not using the MSX HTML syntax preprocessor, it's recommended that you embrace using CSS selectors (e.g. m(".modal-body")
) to really benefit from their inherent semantic expressiveness.
For the purposes of testing out our code so far, the view can be rendered using the m.render
method:
m.render(document, todo.view());
Notice that we pass a root DOM element to attach our template to, as well as the template itself.
This renders the following markup:

<input />
<button>Add</button>

<input type="checkbox" />
task description

Note that m.render
is a very low level method in Mithril that draws only once and doesn't attempt to run the auto-redrawing system. In order to enable auto-redrawing, the todo
component must be initialized by either calling m.mount
or by creating a route definition with m.route
. Also note that, unlike observable-based frameworks like Knockout.js, setting a value in a m.prop
getter-setter does NOT trigger redrawing side-effects in Mithril.
Data Bindings
Let's implement a data binding on the text input. Data bindings connect a DOM element to a Javascript variable so that updating one updates the other.
//binding a model value to an input in a template
m("input", {value: todo.vm.description()})
This binds the description
getter-setter to the text input. Updating the value of the description in the model updates the DOM input when Mithril redraws.
todo.vm.init();
todo.vm.description(); // empty string
m.render(document, todo.view()); // input is blank
todo.vm.description("Write code"); //set the description in the controller
m.render(document, todo.view()); // input now says "Write code"
At a glance it may seem like we're doing something very expensive by redrawing, but as it turns out, calling the todo.view
method multiple times does not actually re-render the entire template. Internally, Mithril keeps a virtual representation of the DOM in cache, scans for changes, and then only modifies the absolute minimum required to apply the change to the DOM. In practice, this results in surprisingly fast re-rendering.
In the case above, Mithril only touches the value
attribute of the input.
Note that the example above only sets the value of the input element in the DOM, but it never reads it. This means that typing something on the input and then re-rendering will clobber the text on screen.
Fortunately, bindings can also be bi-directional: that is, they can be coded in such a way that, in addition to setting the DOM value, it's also possible to read it as a user types, and then update the description
getter-setter in the view-model.
Here's the most basic way of implementing the view-to-model part of the binding:
m("input", {onchange: m.withAttr("value", todo.vm.description), value: todo.vm.description()})
The code bound to the onchange
can be read like this: "with the attribute value, set todo.vm.description".
Note that Mithril does not prescribe how the binding updates: you can bind it to onchange
, onkeypress
, oninput
, onblur
or any other event that you prefer.
You can also specify what attribute to bind. This means that just as you are able to bind the value
attribute in an <select>
, you are also able to bind the selectedIndex
property, if needed for whatever reason.
The m.withAttr
utility is a functional programming tool provided by Mithril to minimize the need for anonymous functions in the view.
The m.withAttr("value", todo.vm.description)
call above returns a function that is the rough equivalent of this code:
onchange: function(e) {
todo.vm.description(e.target["value"]);
}
The difference, aside from avoiding an anonymous function, is that the m.withAttr
idiom also takes care of catching the correct event target and selecting the appropriate source of the data - i.e. whether it should come from a Javascript property or from DOMElement::getAttribute()
In addition to bi-directional data binding, we can also bind parameterized functions to events:
var vm = todo.vm
m("button", {onclick: vm.add.bind(vm, vm.description)}, "Add")
In the code above, we are simply using the native Javascript Function::bind
method. This creates a new function with the parameter already set. In functional programming, this is called partial application.
The vm.add.bind(vm, vm.description)
expression above returns a function that is equivalent to this code:
onclick: function(e) {
todo.vm.add(todo.vm.description)
}
Note that when we construct the parameterized binding, we are passing the description
getter-setter by reference, and not its value. We only evaluate the getter-setter to get its value in the controller method. This is a form of lazy evaluation: it allows us to say "use this value later, when the event handler gets called".
Hopefully by now, you're starting to see why Mithril encourages the usage of m.prop
: Because Mithril getter-setters are functions, they naturally compose well with functional programming tools, and allow for some very powerful idioms. In this case, we're using them in a way that resembles C pointers.
Mithril uses them in other interesting ways elsewhere.
Clever readers will probably notice that we can refactor the add
method to make it much simpler:
vm.add = function() {
if (vm.description()) {
vm.list.push(new todo.Todo({description: vm.description()}));
vm.description("");
}
};
The difference with the modified version is that add
no longer takes an argument.
With this, we can make the onclick
binding on the template much simpler:
m("button", {onclick: todo.vm.add}, "Add")
The only reason I talked about partial application here was to make you aware of that technique, since it becomes useful when dealing with parameterized event handlers. In real life, given a choice, you should always pick the simplest idiom for your use case.
To implement flow control in Mithril views, we simply use Javascript Array methods:
//here's the view
m("table", [
todo.vm.list.map(function(task, index) {
return m("tr", [
m("td", [
m("input[type=checkbox]")
]),
m("td", task.description()),
])
})
])
In the code above, todo.vm.list
is an Array, and map
is one of its native functional methods. It allows us to iterate over the list and merge transformed versions of the list items into an output array.
As you can see, we return a partial template with two
's. The second one has a data binding to the description
getter-setter of the Todo class instance.
You're probably starting to notice that Javascript has strong support for functional programming and that it allows us to naturally do things that can be clunky in other frameworks (e.g. looping inside a
/
/

construct).
The rest of the code can be implemented using idioms we already covered. The complete view looks like this:
todo.view = function() {
return m("html", [
m("body", [
m("input", {onchange: m.withAttr("value", todo.vm.description), value: todo.vm.description()}),
m("button", {onclick: todo.vm.add}, "Add"),
m("table", [
todo.vm.list.map(function(task, index) {
return m("tr", [
m("td", [
m("input[type=checkbox]", {onclick: m.withAttr("checked", task.done), checked: task.done()})
]),
m("td", {style: {textDecoration: task.done() ? "line-through" : "none"}}, task.description()),
])
})
])
])
]);
};
Here are the highlights of the template above:
- The template is rendered as a child of the implicit

element of the document. - The text input saves its value to the
todo.vm.description
getter-setter we defined earlier. - The button calls the
todo.vm.add
method when clicked. - The table lists all the existing to-dos, if any.
- The checkboxes save their value to the
task.done
getter setter. - The description gets crossed out via CSS if the task is marked as done.
- When updates happen, the template is not wholly re-rendered - only the changes are applied.
So far, we've been using m.render
to manually redraw after we made a change to the data. However, as I mentioned before, you can enable an auto-redrawing system, by initializing the todo
component via m.mount
.
//render the todo component inside the document DOM node
m.mount(document, {controller: todo.controller, view: todo.view});
Mithril's auto-redrawing system keeps track of controller stability, and only redraws the view once it detects that the controller has finished running all of its code, including asynchronous AJAX payloads. Likewise, it intelligently waits for asynchronous services inside event handlers to complete before redrawing.
You can learn more about how redrawing heuristics work here.
Summary
Here's the application code in its entirety:
<!doctype html>

This example is also available as a jsFiddle. There is also Extended example available on jsfiddle.
Notes on Architecture
Idiomatic Mithril code is meant to apply good programming conventions and be easy to refactor.
In the application above, notice how the Todo class can easily be moved to a different component if code re-organization is required.
Todos are self-contained and their data aren't tied to the DOM like in typical jQuery based code. The Todo class API is reusable and unit-test friendly, and in addition, it's a plain-vanilla Javascript class, and so has almost no framework-specific learning curve.
m.prop
is a simple but surprisingly versatile tool: it's functionally composable, it enables uniform data access and allows a higher degree of decoupling when major refactoring is required.
When refactoring is unavoidable, the developer can simply replace the m.prop
call with an appropriate getter-setter implementation, instead of having to grep for API usage across the entire application.
For example, if todo descriptions needed to always be uppercased, one could simply change the description
getter-setter:
this.description = m.prop(data.description)
becomes:
//private store
var description;
//public getter-setter
this.description = function(value) {
if (arguments.length > 0) description = value.toUpperCase();
return description;
}
//make it serializable
this.description.toJSON = function() {return description}
//set the value
this.description(data.description)
In the view-model, we aliased the native Array class for TodoList
. Be aware that by using the native Array class, we're making an implicit statement that we are going to support all of the standard Array methods as part of our API.
While this decision allows better API discoverability, the trade-off is that we're largely giving up on custom constraints and behavior. For example, if we wanted to change the application to make the list be persisted, a native Array would most certainly not be a suitable class to use.
In order to deal with that type of refactoring, one can explicitly decide to support only a subset of the Array API, and implement another class with the same interface as this subset API.
Given the code above, the replacement class would only need to implement the .push()
and .map()
methods. By freezing APIs and swapping implementations, the developer can completely avoid touching other layers in the application while refactoring.
todo.TodoList = Array;
becomes:
todo.TodoList = function () {
this.push = function() { /*...*/ },
this.map = function() { /*...*/ }
};
Hopefully these examples give you an idea of ways requirements can change over time and how Mithril's philosophy allows developers to use standard OOP techniques to refactor their codebases, rather than needing to modify large portions of the application.
The first and most obvious thing you may have noticed in the view layer is that the view is not written in HTML.
While superficially this may seem like an odd design, this actually has a lot of benefits:
No flash-of-unbehaviored-content (FOUC). In fact, Mithril is able to render a fully functional application - with working event handlers - before the "DOM ready" event fires!
There's no need for a parse-and-compile pre-processing step to turn strings containing HTML + templating syntax into working DOM elements.
Mithril views can provide accurate and informative error reporting, with line numbers and meaningful stack traces.
You get the ability to automate linting, unit testing and minifying of the entire view layer.
It provides full Turing completeness: full control over evaluation eagerness/laziness and caching in templates. You can even build components that take other components as first-class-citizen parameters!
And if you really do want to use HTML syntax after all, you can use a package called MSX.
Views in Mithril use a virtual DOM diff implementation, which sidesteps performance problems related to opaque dirty-checking and excessive browser repaint that are present in some frameworks.
Another feature - the optional m()
utility - allows writing terse templates in a declarative style using CSS shorthands, similar to popular HTML preprocessors from server-side MVC frameworks.
And because Mithril views are Javascript, the developer has full freedom to abstract common patterns - from bidirectional binding helpers to full blown components - using standard Javascript refactoring techniques.
Mithril templates are also more collision-proof than other component systems since there's no way to pollute the HTML tag namespace by defining ad-hoc tag names.
A more intellectually interesting aspect of the framework is that event handling is encouraged to be done via functional composition (i.e. by using tools like m.withAttr
, m.prop
and the native .bind()
method for partial application).
If you've been interested in learning or using Functional Programming in the real world, Mithril provides very pragmatic opportunities to get into it.
Learn More
Mithril provides a few more facilities that are not demonstrated in this page. The following topics are good places to start a deeper dive.


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Emily Rosecrans
163 Harding Street Medfield MA 02052
email<EMAIL_ADDRESS>cell: (1)508-282-6156
Education
Sophomore, Medfield High School, Medfield MA
Honors
National Honors Society
Activities
International Club (2017-present)
Debate Club (2016)
Peer Tutor at Blake Middle School in Medfield MA (2017)
Volunteer & Leadership Experience
Amilia's Light- empowering survivors of human trafficking (2016-present)
Position: Secretary
Importance of Position: spreading awareness of club meetings online and within the community; assisting in fundraisers that signify the importance of the cause; writing announcements and making posters
Trills 'n Chills- a cappella group that performs at charitable events and local fundraisers (2014-present)
ADL (Anti-Defamation League)- peer leader and mentor group that works with 7underclassmen, stresses communal interaction and social insight, and attends ADL Youth Congress and annual MLK Jr. Youth Conferences (2014-2017)
Family Promise- helping families acheive independence through a community based response; volunteers help cook and feed homeless/low income families (2013-2017)
Music & Theatre Experience
Trills 'n Chills a cappella- entertains at pre-shows for the Providence Bruins, Maltilda the Musical; sings the national anthem at the annual Medfield town meeting; finalists on the Celebration of Music (PBS) (2014-present)
Voice Lessons- Eva Kendrick Voice Studio, Medfield MA (2013-present)
Piano Lessons- Susan Fitzpatrick, Medfield MA (2009-present)
Medfield Music Association 2016 Sing-Off- Winner (original song)
National Association of Teachers of Singing (NATS) (Boston) 2015- Honorable Mention
Bay Colony Productions- Bye Bye Birdie (Mrs. MacAfee), Peter Pan (John Darling), West Side Story (Rosalia), In the Heights (Bolero Singer), Fiddler on the Roof (ensemble) (2013-2017)
School Theatre- Beauty & The Beast (Narrator 2), Darcy's Cinematic Life (ensemble), Aladdin (featured singer) (2013-2016)
Athletics
JV Field Hockey, Medfield High School (2016-present)
Softball, Town of Medfield (2013-2016)
Hip Hop, Medfield Dance Academy (2012-2017)
Work Experience
Babysitting for Jen Montone (call<PHONE_NUMBER> for reference)
I would be a great worker for other jobs. I am doing an internship this summer for state representative Shawn Dooley at the State House in Boston. I believe I am a good worker because I am driven, skilled at writing, organized, and charasmatic. My hours are very flexible. I commit to any job I am given.
School Data
GPA: average of 3.45 freshman year; 3.25 sophomore year
Awards: academic regonition (grade 8), blue ribbon award (grade 7), Social Studies participation award (grade 7), Science improvement award (grade 7)
Skills & Interests
Public speaking, debate, writing, singing, songwriting, piano, politics and current events


Lattice Synthesis Timing Report -------------------------------------------------------------------------------- Lattice Synthesis Timing Report, Version Fri Feb 19 19:37:28 2021 Copyright (c) 1991-1994 by NeoCAD Inc. All rights reserved. Copyright (c) 1995 AT&T Corp. All rights reserved. Copyright (c) 1995-2001 Lucent Technologies Inc. All rights reserved. Copyright (c) 2001 Agere Systems All rights reserved. Copyright (c) 2002-2017 Lattice Semiconductor Corporation, All rights reserved. Report Information ------------------ Design: ds18b20_top Constraint file: Report level: verbose report, limited to 3 items per constraint -------------------------------------------------------------------------------- ================================================================================ Constraint: create_clock -period 5.000000 -name clk5 [get_nets \m_uart_tx/clk_en] 1 item scored, 0 timing errors detected. -------------------------------------------------------------------------------- Passed: The following path meets requirements by 2.047ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1S3AX CK \m_uart_tx/flag_1_47 (from \m_uart_tx/clk_en +) Destination: FD1S3AX D \m_uart_tx/flag_1_47 (to \m_uart_tx/clk_en +) Delay: 2.807ns (30.3% logic, 69.7% route), 2 logic levels. Constraint Details: 2.807ns data_path \m_uart_tx/flag_1_47 to \m_uart_tx/flag_1_47 meets 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.047ns Path Details: \m_uart_tx/flag_1_47 to \m_uart_tx/flag_1_47 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_uart_tx/flag_1_47 (from \m_uart_tx/clk_en) Route 4 e 1.168 \m_uart_tx/flag_1 LUT4 --- 0.448 A to Z \m_uart_tx/flag_1_I_0_1_lut Route 1 e 0.788 \m_uart_tx/flag_1_N_1248 -------- 2.807 (30.3% logic, 69.7% route), 2 logic levels. Report: 2.953 ns is the maximum delay for this constraint. ================================================================================ Constraint: create_clock -period 5.000000 -name clk4 [get_nets \m_uart_tx/clk_uart] 186 items scored, 108 timing errors detected. -------------------------------------------------------------------------------- Error: The following path violates requirements by 2.930ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_uart_tx/i_i1 (from \m_uart_tx/clk_uart +) Destination: FD1P3AX D \m_uart_tx/uart_out_48 (to \m_uart_tx/clk_uart +) Delay: 7.784ns (36.4% logic, 63.6% route), 8 logic levels. Constraint Details: 7.784ns data_path \m_uart_tx/i_i1 to \m_uart_tx/uart_out_48 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.930ns Path Details: \m_uart_tx/i_i1 to \m_uart_tx/uart_out_48 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_uart_tx/i_i1 (from \m_uart_tx/clk_uart) Route 26 e 1.741 \m_uart_tx/i[1] LUT4 --- 0.448 B to Z \m_uart_tx/uart_data[106]_bdd_3_lut Route 1 e 0.020 \m_uart_tx/n27235 MUXL5 --- 0.212 ALUT to Z \m_uart_tx/i24307 Route 1 e 0.788 \m_uart_tx/n27237 LUT4 --- 0.448 A to Z \m_uart_tx/n27237_bdd_3_lut_24636 Route 1 e 0.020 \m_uart_tx/n27238 MUXL5 --- 0.212 BLUT to Z \m_uart_tx/i24309 Route 1 e 0.788 \m_uart_tx/n27239 LUT4 --- 0.448 A to Z \m_uart_tx/i23388_4_lut Route 1 e 0.788 \m_uart_tx/n25743 LUT4 --- 0.448 B to Z \m_uart_tx/i23390_3_lut Route 1 e 0.020 \m_uart_tx/n25745 MUXL5 --- 0.212 ALUT to Z \m_uart_tx/i23391 Route 1 e 0.788 \m_uart_tx/uart_out_N_1245 -------- 7.784 (36.4% logic, 63.6% route), 8 logic levels. Error: The following path violates requirements by 2.930ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_uart_tx/i_i1 (from \m_uart_tx/clk_uart +) Destination: FD1P3AX D \m_uart_tx/uart_out_48 (to \m_uart_tx/clk_uart +) Delay: 7.784ns (36.4% logic, 63.6% route), 8 logic levels. Constraint Details: 7.784ns data_path \m_uart_tx/i_i1 to \m_uart_tx/uart_out_48 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.930ns Path Details: \m_uart_tx/i_i1 to \m_uart_tx/uart_out_48 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_uart_tx/i_i1 (from \m_uart_tx/clk_uart) Route 26 e 1.741 \m_uart_tx/i[1] LUT4 --- 0.448 A to Z \m_uart_tx/uart_data[106]_bdd_2_lut Route 1 e 0.020 \m_uart_tx/n27236 MUXL5 --- 0.212 BLUT to Z \m_uart_tx/i24307 Route 1 e 0.788 \m_uart_tx/n27237 LUT4 --- 0.448 A to Z \m_uart_tx/n27237_bdd_3_lut_24636 Route 1 e 0.020 \m_uart_tx/n27238 MUXL5 --- 0.212 BLUT to Z \m_uart_tx/i24309 Route 1 e 0.788 \m_uart_tx/n27239 LUT4 --- 0.448 A to Z \m_uart_tx/i23388_4_lut Route 1 e 0.788 \m_uart_tx/n25743 LUT4 --- 0.448 B to Z \m_uart_tx/i23390_3_lut Route 1 e 0.020 \m_uart_tx/n25745 MUXL5 --- 0.212 ALUT to Z \m_uart_tx/i23391 Route 1 e 0.788 \m_uart_tx/uart_out_N_1245 -------- 7.784 (36.4% logic, 63.6% route), 8 logic levels. Error: The following path violates requirements by 2.709ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_uart_tx/i_i0 (from \m_uart_tx/clk_uart +) Destination: FD1P3AX D \m_uart_tx/uart_out_48 (to \m_uart_tx/clk_uart +) Delay: 7.563ns (34.6% logic, 65.4% route), 7 logic levels. Constraint Details: 7.563ns data_path \m_uart_tx/i_i0 to \m_uart_tx/uart_out_48 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.709ns Path Details: \m_uart_tx/i_i0 to \m_uart_tx/uart_out_48 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_uart_tx/i_i0 (from \m_uart_tx/clk_uart) Route 33 e 1.752 \m_uart_tx/i[0] LUT4 --- 0.448 C to Z \m_uart_tx/n82_bdd_3_lut_4_lut Route 1 e 0.020 \m_uart_tx/n27123 MUXL5 --- 0.212 ALUT to Z \m_uart_tx/i24639 Route 1 e 0.788 \m_uart_tx/n28064 LUT4 --- 0.448 A to Z \m_uart_tx/n28064_bdd_3_lut Route 1 e 0.788 \m_uart_tx/n28065 LUT4 --- 0.448 B to Z \m_uart_tx/n28072_bdd_3_lut Route 1 e 0.788 \m_uart_tx/n28073 LUT4 --- 0.448 A to Z \m_uart_tx/i23389_3_lut Route 1 e 0.020 \m_uart_tx/n25744 MUXL5 --- 0.212 BLUT to Z \m_uart_tx/i23391 Route 1 e 0.788 \m_uart_tx/uart_out_N_1245 -------- 7.563 (34.6% logic, 65.4% route), 7 logic levels. Warning: 7.930 ns is the maximum delay for this constraint. ================================================================================ Constraint: create_clock -period 5.000000 -name clk3 [get_nets \m_DS18B20Z/clk_1mhz] 0 items scored, 0 timing errors detected. -------------------------------------------------------------------------------- ================================================================================ Constraint: create_clock -period 5.000000 -name clk2 [get_nets \m_clock/clk_1ms] 893 items scored, 541 timing errors detected. -------------------------------------------------------------------------------- Error: The following path violates requirements by 3.674ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_clock/ms_2276__i6 (from \m_clock/clk_1ms +) Destination: FD1P3AX SP \m_clock/time_hour_high_i3 (to \m_clock/clk_1ms +) Delay: 8.415ns (31.4% logic, 68.6% route), 6 logic levels. Constraint Details: 8.415ns data_path \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i3 violates 5.000ns delay constraint less 0.259ns LCE_S requirement (totaling 4.741ns) by 3.674ns Path Details: \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i3 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/ms_2276__i6 (from \m_clock/clk_1ms) Route 2 e 1.002 \m_clock/ms[6] LUT4 --- 0.448 B to Z \m_clock/i2_4_lut_adj_79 Route 1 e 0.788 \m_clock/n21915 LUT4 --- 0.448 D to Z \m_clock/i1_4_lut_adj_78 Route 1 e 0.788 \m_clock/n30 LUT4 --- 0.448 D to Z \m_clock/i3_4_lut Route 4 e 1.120 \m_clock/n25045 LUT4 --- 0.448 B to Z \m_clock/i4_4_lut Route 2 e 0.954 \m_clock/n1169 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut_4_lut Route 4 e 1.120 \m_clock/clk_1ms_enable_21 -------- 8.415 (31.4% logic, 68.6% route), 6 logic levels. Error: The following path violates requirements by 3.674ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_clock/ms_2276__i6 (from \m_clock/clk_1ms +) Destination: FD1P3AX SP \m_clock/time_hour_high_i2 (to \m_clock/clk_1ms +) Delay: 8.415ns (31.4% logic, 68.6% route), 6 logic levels. Constraint Details: 8.415ns data_path \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i2 violates 5.000ns delay constraint less 0.259ns LCE_S requirement (totaling 4.741ns) by 3.674ns Path Details: \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i2 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/ms_2276__i6 (from \m_clock/clk_1ms) Route 2 e 1.002 \m_clock/ms[6] LUT4 --- 0.448 B to Z \m_clock/i2_4_lut_adj_79 Route 1 e 0.788 \m_clock/n21915 LUT4 --- 0.448 D to Z \m_clock/i1_4_lut_adj_78 Route 1 e 0.788 \m_clock/n30 LUT4 --- 0.448 D to Z \m_clock/i3_4_lut Route 4 e 1.120 \m_clock/n25045 LUT4 --- 0.448 B to Z \m_clock/i4_4_lut Route 2 e 0.954 \m_clock/n1169 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut_4_lut Route 4 e 1.120 \m_clock/clk_1ms_enable_21 -------- 8.415 (31.4% logic, 68.6% route), 6 logic levels. Error: The following path violates requirements by 3.674ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3IX CK \m_clock/ms_2276__i6 (from \m_clock/clk_1ms +) Destination: FD1P3AX SP \m_clock/time_hour_high_i1 (to \m_clock/clk_1ms +) Delay: 8.415ns (31.4% logic, 68.6% route), 6 logic levels. Constraint Details: 8.415ns data_path \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i1 violates 5.000ns delay constraint less 0.259ns LCE_S requirement (totaling 4.741ns) by 3.674ns Path Details: \m_clock/ms_2276__i6 to \m_clock/time_hour_high_i1 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/ms_2276__i6 (from \m_clock/clk_1ms) Route 2 e 1.002 \m_clock/ms[6] LUT4 --- 0.448 B to Z \m_clock/i2_4_lut_adj_79 Route 1 e 0.788 \m_clock/n21915 LUT4 --- 0.448 D to Z \m_clock/i1_4_lut_adj_78 Route 1 e 0.788 \m_clock/n30 LUT4 --- 0.448 D to Z \m_clock/i3_4_lut Route 4 e 1.120 \m_clock/n25045 LUT4 --- 0.448 B to Z \m_clock/i4_4_lut Route 2 e 0.954 \m_clock/n1169 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut_4_lut Route 4 e 1.120 \m_clock/clk_1ms_enable_21 -------- 8.415 (31.4% logic, 68.6% route), 6 logic levels. Warning: 8.674 ns is the maximum delay for this constraint. ================================================================================ Constraint: create_clock -period 5.000000 -name clk1 [get_nets \m_clock/clk_500ms] 38 items scored, 32 timing errors detected. -------------------------------------------------------------------------------- Error: The following path violates requirements by 2.488ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1S3IX CK \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms +) Destination: FD1S3IX CD \m_clock/hour_set_high__i3 (to \m_clock/clk_500ms +) Delay: 7.342ns (32.8% logic, 67.2% route), 6 logic levels. Constraint Details: 7.342ns data_path \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i3 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.488ns Path Details: \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i3 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms) Route 3 e 1.099 \m_clock/hour_set_low[2] LUT4 --- 0.448 C to Z \m_clock/time_hour_low[1]_bdd_4_lut_23975 Route 1 e 0.020 \m_clock/n26682 MUXL5 --- 0.212 ALUT to Z \m_clock/i23976 Route 2 e 0.954 \m_clock/hour_set_high_3__N_1581[2] LUT4 --- 0.448 D to Z \m_clock/i2_4_lut Route 1 e 0.788 \m_clock/n6_adj_1666 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut Route 2 e 0.954 \m_clock/n25024 LUT4 --- 0.448 D to Z \m_clock/i23635_2_lut_2_lut_3_lut_3_lut_4_lut Route 4 e 1.120 \m_clock/n12383 -------- 7.342 (32.8% logic, 67.2% route), 6 logic levels. Error: The following path violates requirements by 2.488ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1S3IX CK \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms +) Destination: FD1S3IX CD \m_clock/hour_set_high__i2 (to \m_clock/clk_500ms +) Delay: 7.342ns (32.8% logic, 67.2% route), 6 logic levels. Constraint Details: 7.342ns data_path \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i2 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.488ns Path Details: \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i2 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms) Route 3 e 1.099 \m_clock/hour_set_low[2] LUT4 --- 0.448 C to Z \m_clock/time_hour_low[1]_bdd_4_lut_23975 Route 1 e 0.020 \m_clock/n26682 MUXL5 --- 0.212 ALUT to Z \m_clock/i23976 Route 2 e 0.954 \m_clock/hour_set_high_3__N_1581[2] LUT4 --- 0.448 D to Z \m_clock/i2_4_lut Route 1 e 0.788 \m_clock/n6_adj_1666 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut Route 2 e 0.954 \m_clock/n25024 LUT4 --- 0.448 D to Z \m_clock/i23635_2_lut_2_lut_3_lut_3_lut_4_lut Route 4 e 1.120 \m_clock/n12383 -------- 7.342 (32.8% logic, 67.2% route), 6 logic levels. Error: The following path violates requirements by 2.488ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1S3IX CK \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms +) Destination: FD1S3IX CD \m_clock/hour_set_high__i1 (to \m_clock/clk_500ms +) Delay: 7.342ns (32.8% logic, 67.2% route), 6 logic levels. Constraint Details: 7.342ns data_path \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i1 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 2.488ns Path Details: \m_clock/hour_set_low__i2 to \m_clock/hour_set_high__i1 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_clock/hour_set_low__i2 (from \m_clock/clk_500ms) Route 3 e 1.099 \m_clock/hour_set_low[2] LUT4 --- 0.448 C to Z \m_clock/time_hour_low[1]_bdd_4_lut_23975 Route 1 e 0.020 \m_clock/n26682 MUXL5 --- 0.212 ALUT to Z \m_clock/i23976 Route 2 e 0.954 \m_clock/hour_set_high_3__N_1581[2] LUT4 --- 0.448 D to Z \m_clock/i2_4_lut Route 1 e 0.788 \m_clock/n6_adj_1666 LUT4 --- 0.448 C to Z \m_clock/i1_4_lut Route 2 e 0.954 \m_clock/n25024 LUT4 --- 0.448 D to Z \m_clock/i23635_2_lut_2_lut_3_lut_3_lut_4_lut Route 4 e 1.120 \m_clock/n12383 -------- 7.342 (32.8% logic, 67.2% route), 6 logic levels. Warning: 7.488 ns is the maximum delay for this constraint. ================================================================================ Constraint: create_clock -period 5.000000 -name clk0 [get_nets sys_clk_c] 2905 items scored, 2905 timing errors detected. -------------------------------------------------------------------------------- Error: The following path violates requirements by 12.794ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3AX CK \m_OLED12832/num_2268__i0 (from sys_clk_c +) Destination: FD1S3AX D \m_OLED12832/char_reg_i6 (to sys_clk_c +) Delay: 17.648ns (32.5% logic, 67.5% route), 15 logic levels. Constraint Details: 17.648ns data_path \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 12.794ns Path Details: \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_OLED12832/num_2268__i0 (from sys_clk_c) Route 49 e 1.771 \m_OLED12832/num[0] LUT4 --- 0.448 C to Z \m_OLED12832/shift_right_66_i1178_3_lut Route 1 e 0.788 \m_OLED12832/n1178 LUT4 --- 0.448 C to Z \m_OLED12832/char[49]_bdd_4_lut_4_lut Route 1 e 0.788 \m_OLED12832/n27537 MUXL5 --- 0.212 D1 to Z \m_OLED12832/i23395 Route 1 e 0.788 \m_OLED12832/n25750 LUT4 --- 0.448 A to Z \m_OLED12832/i23397_3_lut Route 8 e 1.287 \m_OLED12832/n2130 LUT4 --- 0.448 A to Z \m_OLED12832/i14818_2_lut_rep_435 Route 35 e 1.707 n27550 LUT4 --- 0.448 AD[7] to DO0 mux_371_Mux_14 Route 1 e 0.788 n1961 LUT4 --- 0.448 A to Z \m_OLED12832/i23364_3_lut Route 1 e 0.020 \m_OLED12832/n25719 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i23987 Route 1 e 0.788 \m_OLED12832/n26704 LUT4 --- 0.448 B to Z \m_OLED12832/led_c_bdd_2_lut_23994_2_lut Route 1 e 0.020 \m_OLED12832/n26705 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i23990 Route 1 e 0.788 \m_OLED12832/n26707 LUT4 --- 0.448 B to Z \m_OLED12832/i1_2_lut_adj_494 Route 1 e 0.788 \m_OLED12832/n64_adj_1742 LUT4 --- 0.448 C to Z \m_OLED12832/i1_4_lut_4_lut_adj_151 Route 1 e 0.020 \m_OLED12832/n12_adj_1689 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i47_adj_95 Route 1 e 0.788 \m_OLED12832/n24_adj_1690 LUT4 --- 0.448 A to Z \m_OLED12832/i1_4_lut_adj_266 Route 1 e 0.788 \m_OLED12832/char_reg_7__N_535[6] -------- 17.648 (32.5% logic, 67.5% route), 15 logic levels. Error: The following path violates requirements by 12.794ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3AX CK \m_OLED12832/num_2268__i0 (from sys_clk_c +) Destination: FD1S3AX D \m_OLED12832/char_reg_i6 (to sys_clk_c +) Delay: 17.648ns (32.5% logic, 67.5% route), 15 logic levels. Constraint Details: 17.648ns data_path \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 12.794ns Path Details: \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_OLED12832/num_2268__i0 (from sys_clk_c) Route 49 e 1.771 \m_OLED12832/num[0] LUT4 --- 0.448 C to Z \m_OLED12832/shift_right_66_i1178_3_lut Route 1 e 0.788 \m_OLED12832/n1178 LUT4 --- 0.448 C to Z \m_OLED12832/char[49]_bdd_4_lut_4_lut Route 1 e 0.788 \m_OLED12832/n27537 MUXL5 --- 0.212 D1 to Z \m_OLED12832/i23395 Route 1 e 0.788 \m_OLED12832/n25750 LUT4 --- 0.448 A to Z \m_OLED12832/i23397_3_lut Route 8 e 1.287 \m_OLED12832/n2130 LUT4 --- 0.448 A to Z \m_OLED12832/i14818_2_lut_rep_435 Route 35 e 1.707 n27550 LUT4 --- 0.448 AD[7] to DO0 mux_371_Mux_30 Route 1 e 0.788 n1205 LUT4 --- 0.448 A to Z \m_OLED12832/n25719_bdd_3_lut_24376 Route 1 e 0.020 \m_OLED12832/n26703 MUXL5 --- 0.212 BLUT to Z \m_OLED12832/i23987 Route 1 e 0.788 \m_OLED12832/n26704 LUT4 --- 0.448 B to Z \m_OLED12832/led_c_bdd_2_lut_23994_2_lut Route 1 e 0.020 \m_OLED12832/n26705 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i23990 Route 1 e 0.788 \m_OLED12832/n26707 LUT4 --- 0.448 B to Z \m_OLED12832/i1_2_lut_adj_494 Route 1 e 0.788 \m_OLED12832/n64_adj_1742 LUT4 --- 0.448 C to Z \m_OLED12832/i1_4_lut_4_lut_adj_151 Route 1 e 0.020 \m_OLED12832/n12_adj_1689 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i47_adj_95 Route 1 e 0.788 \m_OLED12832/n24_adj_1690 LUT4 --- 0.448 A to Z \m_OLED12832/i1_4_lut_adj_266 Route 1 e 0.788 \m_OLED12832/char_reg_7__N_535[6] -------- 17.648 (32.5% logic, 67.5% route), 15 logic levels. Error: The following path violates requirements by 12.794ns Logical Details: Cell type Pin type Cell name (clock net +/-) Source: FD1P3AX CK \m_OLED12832/num_2268__i0 (from sys_clk_c +) Destination: FD1S3AX D \m_OLED12832/char_reg_i6 (to sys_clk_c +) Delay: 17.648ns (32.5% logic, 67.5% route), 15 logic levels. Constraint Details: 17.648ns data_path \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 violates 5.000ns delay constraint less 0.146ns L_S requirement (totaling 4.854ns) by 12.794ns Path Details: \m_OLED12832/num_2268__i0 to \m_OLED12832/char_reg_i6 Name Fanout Delay (ns) Pins Resource(Cell.Net) L_CO --- 0.403 CK to Q \m_OLED12832/num_2268__i0 (from sys_clk_c) Route 49 e 1.771 \m_OLED12832/num[0] LUT4 --- 0.448 C to Z \m_OLED12832/shift_right_66_i1178_3_lut Route 1 e 0.788 \m_OLED12832/n1178 LUT4 --- 0.448 C to Z \m_OLED12832/char[49]_bdd_4_lut_4_lut Route 1 e 0.788 \m_OLED12832/n27537 MUXL5 --- 0.212 D1 to Z \m_OLED12832/i23395 Route 1 e 0.788 \m_OLED12832/n25750 LUT4 --- 0.448 A to Z \m_OLED12832/i23397_3_lut Route 8 e 1.287 \m_OLED12832/n2130 LUT4 --- 0.448 A to Z \m_OLED12832/i14818_2_lut_rep_435 Route 35 e 1.707 n27550 LUT4 --- 0.448 AD[7] to DO0 mux_371_Mux_6 Route 1 e 0.788 n2339 LUT4 --- 0.448 B to Z \m_OLED12832/i23364_3_lut Route 1 e 0.020 \m_OLED12832/n25719 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i23987 Route 1 e 0.788 \m_OLED12832/n26704 LUT4 --- 0.448 B to Z \m_OLED12832/led_c_bdd_2_lut_23994_2_lut Route 1 e 0.020 \m_OLED12832/n26705 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i23990 Route 1 e 0.788 \m_OLED12832/n26707 LUT4 --- 0.448 B to Z \m_OLED12832/i1_2_lut_adj_494 Route 1 e 0.788 \m_OLED12832/n64_adj_1742 LUT4 --- 0.448 C to Z \m_OLED12832/i1_4_lut_4_lut_adj_151 Route 1 e 0.020 \m_OLED12832/n12_adj_1689 MUXL5 --- 0.212 ALUT to Z \m_OLED12832/i47_adj_95 Route 1 e 0.788 \m_OLED12832/n24_adj_1690 LUT4 --- 0.448 A to Z \m_OLED12832/i1_4_lut_adj_266 Route 1 e 0.788 \m_OLED12832/char_reg_7__N_535[6] -------- 17.648 (32.5% logic, 67.5% route), 15 logic levels. Warning: 17.794 ns is the maximum delay for this constraint. Timing Report Summary -------------- -------------------------------------------------------------------------------- Constraint | Constraint| Actual|Levels -------------------------------------------------------------------------------- | | | create_clock -period 5.000000 -name | | | clk5 [get_nets \m_uart_tx/clk_en] | 5.000 ns| 2.953 ns| 2 | | | create_clock -period 5.000000 -name | | | clk4 [get_nets \m_uart_tx/clk_uart] | 5.000 ns| 7.930 ns| 8 * | | | create_clock -period 5.000000 -name | | | clk3 [get_nets \m_DS18B20Z/clk_1mhz] | -| -| 0 | | | create_clock -period 5.000000 -name | | | clk2 [get_nets \m_clock/clk_1ms] | 5.000 ns| 8.674 ns| 6 * | | | create_clock -period 5.000000 -name | | | clk1 [get_nets \m_clock/clk_500ms] | 5.000 ns| 7.488 ns| 6 * | | | create_clock -period 5.000000 -name | | | clk0 [get_nets sys_clk_c] | 5.000 ns| 17.794 ns| 15 * | | | -------------------------------------------------------------------------------- 4 constraints not met. -------------------------------------------------------------------------------- Critical Nets | Loads| Errors| % of total -------------------------------------------------------------------------------- \m_OLED12832/num[0] | 49| 1210| 33.74% | | | \m_OLED12832/n2131 | 7| 628| 17.51% | | | \m_OLED12832/n2130 | 8| 588| 16.40% | | | n27549 | 35| 567| 15.81% | | | \m_OLED12832/n2132 | 8| 550| 15.34% | | | n27542 | 35| 534| 14.89% | | | n27550 | 35| 525| 14.64% | | | \m_OLED12832/char_reg_7__N_535[2] | 1| 479| 13.36% | | | \m_OLED12832/n12 | 1| 479| 13.36% | | | \m_OLED12832/n24 | 1| 479| 13.36% | | | \m_OLED12832/n64 | 1| 479| 13.36% | | | \m_OLED12832/n28518 | 1| 479| 13.36% | | | \m_OLED12832/num[1] | 27| 466| 12.99% | | | \m_OLED12832/n25750 | 1| 448| 12.49% | | | \m_OLED12832/n2129 | 3| 429| 11.96% | | | n664 | 38| 420| 11.71% | | | \m_OLED12832/char_reg_7__N_535[0] | 1| 416| 11.60% | | | \m_OLED12832/char_reg_7__N_535[1] | 1| 416| 11.60% | | | \m_OLED12832/char_reg_7__N_535[4] | 1| 416| 11.60% | | | \m_OLED12832/n12_adj_1739 | 1| 416| 11.60% | | | \m_OLED12832/n12_adj_1743 | 1| 416| 11.60% | | | \m_OLED12832/n12_adj_1744 | 1| 416| 11.60% | | | \m_OLED12832/n24_adj_1813 | 1| 416| 11.60% | | | \m_OLED12832/n24_adj_1819 | 1| 416| 11.60% | | | \m_OLED12832/n24_adj_1894 | 1| 416| 11.60% | | | \m_OLED12832/n26504 | 1| 416| 11.60% | | | \m_OLED12832/n26505 | 1| 416| 11.60% | | | \m_OLED12832/n26585 | 1| 416| 11.60% | | | \m_OLED12832/n26586 | 1| 416| 11.60% | | | \m_OLED12832/n26592 | 1| 416| 11.60% | | | \m_OLED12832/n26593 | 1| 416| 11.60% | | | \m_OLED12832/char_reg_7__N_535[3] | 1| 410| 11.43% | | | \m_OLED12832/char_reg_7__N_535[6] | 1| 410| 11.43% | | | \m_OLED12832/n12_adj_1683 | 1| 410| 11.43% | | | \m_OLED12832/n12_adj_1689 | 1| 410| 11.43% | | | \m_OLED12832/n24_adj_1684 | 1| 410| 11.43% | | | \m_OLED12832/n24_adj_1690 | 1| 410| 11.43% | | | \m_OLED12832/n64_adj_1741 | 1| 410| 11.43% | | | \m_OLED12832/n64_adj_1742 | 1| 410| 11.43% | | | \m_OLED12832/n26707 | 1| 410| 11.43% | | | \m_OLED12832/n26719 | 1| 410| 11.43% | | | \m_OLED12832/n2134 | 4| 408| 11.38% | | | \m_OLED12832/n25715 | 1| 408| 11.38% | | | n659 | 36| 405| 11.29% | | | \m_OLED12832/n26704 | 1| 400| 11.15% | | | \m_OLED12832/n26705 | 1| 400| 11.15% | | | \m_OLED12832/n26716 | 1| 400| 11.15% | | | \m_OLED12832/n26717 | 1| 400| 11.15% | | | \m_OLED12832/n28514 | 1| 400| 11.15% | | | \m_OLED12832/n28515 | 1| 400| 11.15% | | | -------------------------------------------------------------------------------- Timing summary: --------------- Timing errors: 3586 Score: 32298182 Constraints cover 28231 paths, 2262 nets, and 6931 connections (90.9% coverage) Peak memory: 113168384 bytes, TRCE: 7376896 bytes, DLYMAN: 655360 bytes CPU_TIME_REPORT: 0 secs


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Okay, so I feel mildly foolish, but I assembled an Arduino and emonTx shield v2 with a Raspberry Pi forwarding station and set up my emonCMS account...
...and honestly everything works really well! I'm very impressed with how smoothly everything came together. The CT sensor clipped onto my power input, and the AC-AC adapter (for 220V) plugged in no problem.
...well, maybe one problem, because the stock sketch seems to be telling emonCMS that I'm using about 2000 A (with my stove on; otherwise only about 400A or so) at 26,000V. I'm hesitant to change anything because I'm just a bit confused. It certainly does work for letting me know if the stove is on, but...
Is there an obvious calibration step I missed in the assembly and flash? I'm pleased that my apartment could supply the electrical needs of a small city, but it'd be nice if the readings were accurate and I suspect I just missed something obvious.
Re: shieldv2+emoncms says my apartment uses 50MW of power!?
Hi,
The standard sketches all report power rather than current so 400w to 2000w sounds far more feasible and the voltage needs to be scaled by multiplying input by 0.01 in emoncms to be 260v. The sketches mainly transmit whole numbers (ints and longs) so voltage is multiplied by 100 before transmission to give accuracy to 2 decimal places.
May still need a little calibrating, but at least the figures will no longer suggest you need to remortgage your house to pay your next utillity bill :-)
Paul
Re: shieldv2+emoncms says my apartment uses 50MW of power!?
To add to what Paul wrote above, if you download the default sketch from Github and trace the numbers through (unless you need to change the calibration, there's no need to upload it to your emonTx - you are only looking at it!) you will see that power is in watts, and it is sent as watts, but other values like voltage are multiplied by 10 or 100 before they are sent:
e.g. line 278: emontx.Vrms=ct1.Vrms*100;
and line 346: emontx.temp=(temp*10);
It is things like that you need to look out for and reverse in emonCMS.
Re: shieldv2+emoncms says my apartment uses 50MW of power!?
Hmm, curious choice; I would have expected the emonTX to transmit the most basic information possible (voltage and current) rather than power, and do the post processing to power in emonCMS. I'll take a look when I get home (and maybe modify it to do so rather than reversing it in emonCMS).
260v seems an odd measurement as well; I'll try to verify with my multimeter (UK power and I've tested it before and the wall voltage seemed on target with that).
Thanks much for the help, though--I wish that had been mildly more obvious (not that I don't greatly appreciate the work everyone has done, but buying the turnkey SD card and flashing the "stock" sketch, one does sort of anticipate it all "just working"). Additionally the RPi seems to lock up after several hours, which I need to investigate (and could be my fault; it wasn't booting without the HDMI cable attached, so I tried rpi-update to update the firmware, which didn't fix the HDMI cable business but may have introduced something else).
(I'm still a big fan of the project)
Thanks a ton for setting me straight!
Re: shieldv2+emoncms says my apartment uses 50MW of power!?
Most people want power 'out of the box', so that is what the default sketch (which incidentally is pre-loaded into the emonTx V3) gives. You can't get real power from rms current and rms voltage, neither can you get current from power and voltage (unless of course you always have unity power factor), so if you want current, you need to add it to the PayloadTX structure. My guess is it was done that way to keep the RF transmissions to a minimum, which of course helps if you're running off batteries but doesn't really concern you when running off mains power.
Your maximum voltage if you are in the UK should be 253 V, so you do need to check the voltage calibration. I presume you bought the standard AC-AC adapter from the shop? Any other and you will almost certainly need to calibrate the voltage.
Re: shieldv2+emoncms says my apartment uses 50MW of power!?
I did use the standard AC-AC adapter from the shop, so I'll take a gander at some point. I made the mods in my emoncms setup and it's looking much more reasonable... although the rPi gateway seems to crash after several hours and I'm not clear why (I left my desktop shelled in watching the log, so hopefully there'll be a clue; last time I was able to ssh in after the crash, so maybe it's just a python problem). It seems to be mostly on the transmission end, because when I start it up again it spools all the buffered data for a while before settling into the every-second-or-so business.
Still, it's already doing what I wanted: showing me when things are off or on and the relative impact of different items being turned on or off. I've recommended it to a friend; good project with a couple of bumps.


Ottawa Senators' Scott Sabourin hospitalized following brutal collision against Boston Bruins
by Ryan GaydosOttawa Senators forward Scott Sabourin suffered a scary injury and had to be stretchered off the ice Saturday night against the Boston Bruins.
Sabourin appeared to be knocked unconscious in the first period after a helmet-to-helmet collision with Bruins center David Backes. The two collided at nearly full speed. Trainers called for assistance almost as soon as they got onto the ice to check on Sabourin.
'BUD LIGHT GUY' JEFF ADAMS WINS FREE BEER FOR WASHINGTON CAPITALS FANS
He was immobilized as he was taken away and gave the crowd a thumbs-up before leaving the arena. He was then taken to a hospital for further evaluation. Backes left the game as well.
The Senators later said on Twitter that Sabourin was conscious and speaking with doctors while leaving the arena.
TAMPA BAY LIGHTNING GOALIE ANDREI VASILEVSKIY MAKES INCREDIBLE STOP TO SAVE WIN
“You don't want to see anyone, anyone on either team lying motionless like that on the ice,” Senators coach D.J. Smith said. “Our players were emotional and so were their guys.”
Senators general manager Pierre Dorion said Sunday that Sabourin suffered a fractured nose, according to the Ottawa Citizen.
Sabourin also shared a photo on Instagram from a hospital bed.
CLICK HERE FOR MORE SPORTS COVERAGE ON FOXNEWS.COM
Ottawa lost the game 5-2.
The Associated Press contributed to this report.


|
Simple Graphics Library
0.9.5
SGL API
|
Public Member Functions | |
| ProceduralWindow (const std::string &title, double x, double y, double width, double height) | |
| void | paint () override |
| void | mouse_pressed (double x, double y, MouseButton b) override |
| void | mouse_released (double x, double y, MouseButton b) override |
| void | mouse_moved (double x, double y) override |
| void | mouse_dragged (double x, double y) override |
| void | key_pressed (int k, double x, double y) override |
| Public Member Functions inherited from sgl::ObjectWindow | |
| ObjectWindow (const std::string &title, int left, int top, int width, int height, double min_x, double max_x, double min_y, double max_y) | |
| ObjectWindow (const std::string &title, int width, int height) | |
| ObjectWindow (const std::string &title, double min_x, double max_x, double min_y, double max_y) | |
| ObjectWindow () | |
| ~ObjectWindow () | |
| void | prepaint () override |
| void | postpaint () override |
| void | internal_add (GraphicalObject *obj) |
| template<typename T , typename... Args> | |
| T * | add (Args &&... args) |
| void | remove (GraphicalObject *obj) |
| void | remove_all () |
| GraphicalObject * | hit (double x, double y) const |
| std::vector< GraphicalObject * >::iterator | begin () |
| std::vector< GraphicalObject * >::iterator | end () |
| Public Member Functions inherited from sgl::Window | |
| Window (const std::string &title, int left, int top, int width, int height, double min_x, double max_x, double min_y, double max_y) | |
| Window (const std::string &title, int width, int height) | |
| Window (const std::string &title, double min_x, double max_x, double min_y, double max_y) | |
| Window () | |
| virtual | ~Window () |
| virtual void | clear () |
| virtual void | set_title (const std::string &str) |
| virtual void | set_background_color (const Color &color) |
| virtual void | set_position (int x, int y) |
| virtual void | set_size (int width, int height) |
| virtual void | set_viewport (double left, double right, double bottom, double top) |
| virtual void | set_visible (bool visible) |
| virtual CursorShape | set_cursor (CursorShape cursor) |
| virtual CursorShape | get_cursor () |
| virtual void | run () |
| virtual void | repaint () |
| virtual void | paint_all () |
| virtual int | get_x () const |
| virtual int | get_y () const |
| virtual int | get_width () const |
| virtual int | get_height () const |
| virtual void | set_window_size (int w, int h) |
| virtual void | resized (int w, int h) |
| virtual double | get_min_x () const |
| virtual double | get_max_x () const |
| virtual double | get_min_y () const |
| virtual double | get_max_y () const |
| virtual void | draw_axes (double x_inc, double y_inc) const |
| virtual void | mouse_entered () |
| virtual void | mouse_exited () |
| KeyModifier | get_key_modifiers () const |
| void | set_key_modifiers (KeyModifier mod) |
| virtual void | start_timer (int msec) |
| virtual void | timer_expired () |
Public Attributes | |
| std::function< void()> | paint_function |
| std::function< void(double, double, MouseButton)> | mouse_pressed_function |
| std::function< void(double, double, MouseButton)> | mouse_released_function |
| std::function< void(double, double)> | mouse_moved_function |
| std::function< void(double, double)> | mouse_dragged_function |
| std::function< void(int, double, double)> | key_pressed_function |
Additional Inherited Members | |
| Protected Member Functions inherited from sgl::Window | |
| void | initialize (const std::string &title, int left, int top, int width, int height, double min_x, double max_x, double min_y, double max_y) |
| Protected Attributes inherited from sgl::ObjectWindow | |
| std::vector< GraphicalObject * > | object_list |
| GraphicalObject * | active_object |
| Protected Attributes inherited from sgl::Window | |
| double | min_x |
| double | max_x |
| double | min_y |
| double | max_y |
| CursorShape | normal_cursor |
| KeyModifier | key_mods |
|
inlineoverridevirtual |
Called by the event manager when the user types a key when the window has keyboard focus. The key pressed and the location of the mouse pointer in viewport coordinates is reported.
| k | the key typed by the user |
| x | the x coordinate in viewport coordinates of the location of the mouse pointer within the window |
| y | the y coordinate in viewport coordinates of the location of the mouse pointer within the window |
Reimplemented from sgl::ObjectWindow.
|
inlineoverridevirtual |
Called by the event manager when the user drags the mouse (moves the mouse while holding down a mouse button) when the mouse pointer is within the window. The location reported is given in viewport coordinates.
| x | the x coordinate in viewport coordinates of the location of the mouse pointer within the window during the most recent mouse event. |
| y | the y coordinate in viewport coordinates of the location of the mouse pointer within the window during the most recent mouse event. |
Reimplemented from sgl::ObjectWindow.
|
inlineoverridevirtual |
Called by the event manager when the user moves the mouse when the mouse pointer is within the window. The location reported is given in viewport coordinates.
| x | the x coordinate in viewport coordinates of the location of the mouse pointer within the window during the most recent mouse event. |
| y | the y coordinate in viewport coordinates of the location of the mouse pointer within the window during the most recent mouse event. |
Reimplemented from sgl::ObjectWindow.
|
inlineoverridevirtual |
Called by the event loop when the user depresses any mouse button when the mouse pointer is within the window.
| x | the x coordinate in viewport coordinates of the mouse pointer location within the window during the current mouse event. |
| y | the y coordinate in viewport coordinates of the mouse pointer location within the window during the current mouse event. |
| button | the button that was depressed, left (LEFT_BUTTON) or right (RIGHT_BUTTON) during the current mouse event. |
Reimplemented from sgl::ObjectWindow.
|
inlineoverridevirtual |
Called by the event manager when the user releases any mouse button when the mouse pointer is within the window.
| x | the x coordinate in viewport coordinates of the mouse pointer location within the window during the current mouse event. |
| y | the y coordinate in viewport coordinates of the mouse pointer location within the window during the current mouse event. |
| button | the button that was released, left (LEFT_BUTTON) or right (RIGHT_BUTTON) during the current mouse event. |
Reimplemented from sgl::ObjectWindow.
|
inlineoverridevirtual |
Responsible for rendering the image in the window's viewport. This method is abstract, so concrete derived classes must provide a concrete implementation.
Implements sgl::Window.


a portfolio
Listed below are the projects I have worked on since beginning Epicodus.
Chris C.'s and Colin B.'s favorite basketball teams
Technologies used:
I am a student at Epicodus learning web programming and currently live in the Porland, Oregon area.
Western Governor's University
Salt Lake City, UT
2016
New River Community and Technical College
Beaver, WV
2013
New River Community and Technical College
May 2014 - January 2017
"Why did you decide to attend Epicodus?"


It is important to be able to distinguish between quantitative discrete and quantitative continous data, because we visualize them in different ways. Quantitative discrete data is characterized by:
Small number of different values.
Many values are repeated.
Often (but not always) quantitative discrete data is counts of objects.
Quantitative continuous data is characterized by:
Many different values.
Most data values are distinct or only occur a few times.
Often (but not always) quantitative continuous data are measurements.


Test results
- OK - test passed without any problem
- WARN - there was some problem, functionality doesn't do what is expected, but it doesn't cause failure of whole Jenkins or any other significant problems
- FAIL - cause failure of whole Jenkins or similar critical issue which affects all jobs (e.g. when plugin is installed, it's not possible to start Jenkins or save configuration of any job)
Acceptance tests
Most of the test has been automated as acceptance tests. Instead of retesting manually, feel free to run the suite and report the results here.
Environment |
LTS RC / result |
Tested by |
|---|---|---|
|
|
|
Installation, upgrade
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Install from RPM |
Install Jenkins from RPM package |
Jenkins is installed without error and runs |
FC 19, RHEL 6.4, openJDK7 |
|
|
Install from .deb |
Install Jenkins from Debian package |
Jenkins is installed without error and runs |
Ubuntu 14.04, OpenJDK 7 |
|
|
Install from war on Tomcat |
Install Jenkins from war by deploying on Tomcat |
Jenkins is deployed and runs |
Arch, openJDK7, Tomcat 7 |
|
|
JBoss AS |
Install Jenkins from war by deploying on JBoss AS |
Jenkins is deployed and runs |
Arch, openJDK7, JBoss AS 7 |
|
|
Core functionality
Freestyle jobs
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Batch build step |
Add a Windows batch file build step |
Batch build steps are executed successfully |
|
2.7.2 OK |
MarkEWaite |
Plug-ins
Jira
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Update JIRA issue |
Update JIRA issue which is related to changes contained in the build |
JIRA is updated and on build page is a link to appropriate JIRA |
automated - run manually |
|
|
Deploy
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Deploy on Tomcat 7 |
Build war app and deploy it on Tomcat 7 |
App is successfully deployed and running |
automated - run manually |
2.7.1 OK |
ogondza |
Xvnc
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Build with xvnc |
Tests should correctly use xvnc |
Tests are passing |
automated - run manually |
2.7.2 OK |
ogondza |
Scp publisher
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Publish artifact over scp |
Setup remote destination and artifact to be archived over scp |
Artifact is archived on remote machine in speficied dir |
automated - run manually |
2.7.1 OK |
ogondza |
LDAP
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
LDAP test |
LdapPluginTest in test-harness |
All tests succeed |
automated - run manually |
|
|
LDAP NoDocker Test |
LdapPluginNoDockerTest in test-harness |
All tests succeed |
automated |
|
|
Publish Over FTP
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Ftp test |
Ftp testin test-harness |
All tests succeed |
automated - run manually |
2.7.2 OK |
ogondza |
Subversion
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Subversion test |
SubversionPluginTest && Subversion_Version154_PluginTest in test-harness |
All tests succeed |
automated - run manually |
|
|
Exploratory Tests
Test name |
Short description |
Expected result |
Notes |
LTS RC / result |
Tested by |
|---|---|---|---|---|---|
Git plugin |
Explore multiple configurations of the Git plugin, including JGit and CliGit implementations, using ssh, https, and git protocol repositories. |
Reasonable behavior, no detected Jenkins related regressions. |
|
2.7.1 OK |
MarkEWaite |


Table of contents Close window
Commercial data domain:
When you click on the name of information type name a table is displayed showing an abstract of data: only some fields of the table are presented at this level.
Records in the table can be sort by clicking on the text at the head of the column.
If there are more records/ lines than the screen capacity, buttons are available in order to navigate in the table. Click on Next Records or Previous Records.
ATM Acquiring Activity table example :