Upon a Clear Purple Night...
My friends decided they would all do mushrooms together; they gave me three stems, which was two grams of shroom, or half of an eighth. I ate it as soon as I got it. I kept the stuff in my mouth for about 7 minutes because I heard that the longer you keep it in your mouth, the more intense your trip is. I also kept on drinking and smoking herb. I didn't think it would effect me. I began to think I hadn't eaten enough or something. I was still social, a little bit zoned on pot but no shroominess. Then Chad got a great idea; 'Let's go to the tracks.'
There are train tracks that run through the park, but no trains run on the tracks. There was a beautiful vista from this one point on the tracks. We started walking back past the tennis courts. I remembered the cop who had hassled us earlier. 'Ha.  I looked up at the sky, and it was purple that night. It was not a visual distortion or a hallucination, those would come later. The sky was cloudy that night, and for some reason, they appeared purple in the nighttime light of the moon. Thirty minutes into it, I started walking backwards, and it felt really funny. 'So, this is shrooms' I thought. 'Cool.'
I was having fun. My body felt like it was doing its own thing, and it felt so good, almost like it was doing its own thing, and I was just advising it. We climbed up some stairs and started walking down the train tracks. It was dark, but we were smoking pot on the way, and there were so many of us that I wasn't afraid or anything. Everything was going to be great. But how great?
We found the spot, and I took a few more hits off of the pipe. Oh Yeah; Oh Yeah. 'Look at the Colors,' I started saying, even though I wasn't seeing any colors the whole night. My trip wasn't really colorful. I started asking the others how it was treating them. Nobody could really articulate. I felt like I was losing my balance, so I
layed down on the tracks. They were a little wet, but nothing I was worried about. I was facing up, and I looked into the sky.
It was purple, but the parts of it without color were black. There were stars in the black part. It looked like there were two separate parts to it. A black part and a purple part. The black part was good and the purple part was bad. There were stars in the black part. I concentrated closely, and I zoomed in on the stars. Wow. Wait, why are they repeating like that? I thought to myself, as the stars formed a repeating pattern of a sort of grid. It was beautiful. It was all one surface. The constellations were made out of negative space in between all of the stars. I saw Greek gods in the stars, and I could feel that they were alive, and even thought I don't know anything about Greek mythology, I knew who these gods were. The central image was of the Famous birth of man mural from the Sistine Chapel.
They started to speak, but I couldn't understand their words in English, it was a different language, but I could still understand. They were telling me that I am in a church. So, I looked up at the canopy of trees that stood above me, and it WAS a church. The pattern in the trees were repeating, forming a roof above me and walls going high up to my sides. Because the trees were just starting to grow their leaves back, I could still see through the branches to the purple on the other side. It was stained glass.
I realized what it was that they were trying to tell me. They were telling me that the origin of all human buildings were trees. It was a profound revelation that could only come to me when I was in this special mushroom place. I sat up and looked into the trees to my side. I saw Chinese writing that I could not understand, and I saw Egyptian hieroglyphics, and Mayan symbols. They were carved into the walls of the church. I sat in awe of what I had just learned and the beauty that surrounded me.
Next, I looked through the trees, and saw the playground hundreds of feet away lit by orange street lights. I didn't realize it was the playground at first. I thought it was a city. I kept asking my friends, 'What's that city?' I thought it was Atlantis, with weird architecture, and a foreign purpose. After a few minutes of contemplation, I realized that it was a play structure.
A light rain began to fall; not like the stuff that we have here. It was almost like a mist, but a little bit more intense. One of my friends who hadn't eaten any mushrooms was sitting on the tracks with the weed pipe, and he had broken it. Everybody started freaking out. and feeling the bad vibes that would ensue, I decided it was time for me to leave. The trip had peaked, and I was coming down (or so I thought...).
Another kid was going to leave, and even though I didn't know him well, I was going to follow him out of that place. He started walking down the tracks, and I followed him. I would look at the trees around me with their fresh leaves, and the leaves all seemed to have purple or pink borders. Weird, I thought. There was a huge upturned tree that had been cracked in the middle. It loomed over me, and I thought it was a monster, but it was unthreatening, so I just laughed at it. The guy I was following; Alexander was his name; not Alex, Alexander. He kept on appearing at different places on the tracks. He would be in front of me one minute, behind me the next. I was a bit confused.
He split up from me after we left the tracks. Later, I would learn that he had stolen all of Chad's marijuana.  He was leaving because he was going to do something with his girlfriend or something. I walked to where Jules' car had been parked. Shit. my backpack was in there, and they were all still at the tracks, freaking out. I had a choice to make. Was I going to go back to the others, in the rain or was I going to walk home, 4 miles away. I chose walking home.
On my journey home, I kept losing myself, and then I would snap back to reality. At first, I was just walking down the hill in the park, and I would forget where I was and then realize again. When I got to downtown, it started to get scary. The rain had picked up, and I would be walking through our metropolitan streets in my soaking plush coat, seeing images of my own death. I would be on the sidewalk, and I would see myself walking into the street and getting hit by cars; or I would fall into a manhole, or get knifed by gang bangers. When I got to the river (I had to cross a bridge) I kept on seeing myself falling into the water and dying. I started chanting a mantra 'never again. never again' and it made these unsavory visions go away.
I managed to get through the lower East side without seeing any of these visions, and I finally got to my neighborhood. When I reached my house, backpackless; I clicked my key in the door and walked straight to the bathroom. I looked at my reflection in the mirror. I was soaking wet, and deathly pale. I knew it was over. Contemplating my beautiful reflection in the mirror, my father came downstairs. 'Are you alright?' he said, half concerned, half annoyed, but mostly asleep. 'Yes' I answered, and I went to sleep at 3 AM.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


ECE/CS/ME 532 LAB source files
Lab Assignments: Find assigned lab here
Assignments
Deep Learning for classification
LAB 1
Predicting Economy
LAB 2
Sentiment Analysis using Deep Neural Network
LAB 3
Recommendation System
LAB 4
Diabetes Data anaylis and classification
LAB 5
Predicting bone tumor response using imaging features
LAB 6
The Doodle Verse
LAB 7
Can a machine get to the head of your class: a hands-off expert system
LAB 8
Dictionary Learning on Image/Audio Inpainting
LAB 9
Topic Modeling
LAB 10
Techniques for developing recommender systems
LAB 11
Classifying Radar returns
LAB 12
Scale invariant LASSO by parameter re-weighting and its application to neuroimaging data
LAB 13
Methods to exploit structured sparsity
LAB 14
Analysis of EEG data to predict predisposition to alcoholism
LAB 15
Independent Component Analysis and Blind Source Separation and its Applications in Image denoising
LAB 16


Glorious Tron Bonne control scheme!
Player name:
Session key:
Please type your name and given session key


A service and component for displaying app messages.
npm i @nowzoo/ngx-message save
Import the module...
import { NgxMessageModule } from '@nowzoo/ngx-message';
@NgModule({
imports: [
NgxMessageModule.forRoot()
],
})
export class AppModule { }
Insert the component at a high level in your app...
<!-- app.component.html -->
<router-outlet></router-outlet>
<ngx-message></ngx-message>
Use the service to display messages...
import { NgxMessageService } from '@nowzoo/ngx-message';
export class MyComponent {
constructor(
private msgService: NgxMessageService
) { }
showSuccess() {
this.msgService.success('Hey, you are great!')
}
showWarning() {
this.msgService.warn('Woops!')
}
showWait() {
this.msgService.wait('Waiting...')
}
}
This project was generated with Angular CLI version 7.1.4.
git clone https://github.com/nowzoo/ngx-message.git
The library code is in projects/ngx-message
.
The demo is in projects/ngx-message-demo
Build the library: ng build ngx-message
Serve the demo locally: ng serve ngx-message-demo
Run ng test ngx-message
to execute the unit tests via Karma.
The library tests can also be run with Wallaby. Select the wallaby.js file in projects/ngx-message
;


Money Game. How should Red play 54?
pips Red=156 White=159
(CorrectAnswer= 0/0, ErrorScore= 0)
I posted this one really as a cautionary tale not to always believe XG Mobile's initial evaluation.
It flagged my 24/15 as an error (when ahead in the race, race) which I found hard to believe so I subjected the position to a comprehensive rollout.
The rollout has 24/15 and 13/9, 13/8 as exactly equal thus showing both game plans are viable as perhaps one would expect.
24/20, 13/8 is an error as there is no point staying on the 20-pt as you can't hope to make it and it lets White attack on a point he wants to make.
So the lesson is always do a full rollout before making a final judgment on any position.
It flagged my 24/15 as an error (when ahead in the race, race) which I found hard to believe so I subjected the position to a comprehensive rollout.
The rollout has 24/15 and 13/9, 13/8 as exactly equal thus showing both game plans are viable as perhaps one would expect.
24/20, 13/8 is an error as there is no point staying on the 20-pt as you can't hope to make it and it lets White attack on a point he wants to make.
So the lesson is always do a full rollout before making a final judgment on any position.
1. Cubeful 2-ply 13/9 13/8 Eq.: +0.037 0.516 0.135 0.005 - 0.484 0.142 0.004 2. Cubeful 2-ply 24/15 Eq.: +0.013 (-0.024) 0.519 0.089 0.002 - 0.481 0.129 0.003 3. Cubeful 2-ply 24/20 13/8 Eq.: -0.025 (-0.062) 0.508 0.113 0.005 - 0.492 0.156 0.004 4. Cubeful 2-ply 13/4 Eq.: -0.109 (-0.145) 0.480 0.123 0.005 - 0.520 0.165 0.006 5. Cubeful 0-ply 13/8 6/2 Eq.: -0.139 (-0.176) 0.471 0.113 0.004 - 0.529 0.172 0.005


Byte-le Royale is a 24 hour programming competition where competitors in teams of up to 3 write an AI to play a video game. The teams will be competing against each other to see who can create the best AI!
Saturday, February 9th at 11:30 AM to Sunday, February 10th at ~2:00 PM
Quentin Burdick Building, Room 104
Anyone can compete, as long as you are in a team of 3 or less. To keep things fair, non-students are not eligible for prizes and are not considered in the final rankings.
This is a meritocracy, so of course we have prizes. We will be offering prizes to the top three teams who compete.
We are still collecting donations for the prize pool, currently
we have $560 for prizes which we will be splitting 55%, 30%, 15%.
$102.66 per person
$56 per person
$28 per person
Registration opens.
12:00 PMOpening Ceremony. Competition Starts.
5:00 PMFood ticket purchase cutoff.
6:00 PMFood ticket: Pizza Dinner.
8:00 PMFood ticket: Goody-Bag Distribution.
9:00 PMBottle Royale.
Bagels and cream cheese for breakfast.
12:00 PMSubmissions Close. Judging begins.
2:00 PMClosing Ceremony and Awarding Winners.
In order to better judge how many people will be attending, we would like to encourage everyone who plans on attending to RSVP. Attendance of the event is 100% free. We will, however, be offering a food ticket package. Additionally, to save time, you can RSVP up to three people (the max number of people in a team) at one time.
At the event from 12:00 PM to 5:00 PM on Saturday, we will be selling $10 food ticket packages. This food ticket package will include 3 food tickets redeemable for the two meals listed on the schedule, as well as a goody bag that may consist of: Chips/Crackers, Candy bars, Cans of Pop, Cookies. All perfect things to keep your blood-sugar levels high, and keep you pumped up.
Our intent is not to make a profit, so all money not spent on meals will go towards filling those goody-bags.
| Team Name | Credits |
|---|---|
| Chaotic Neutral Lambs | 60540194 | Tabs vs Spaces | 31347813.6563267 |
| Hooligans | 26712160 |
| Jelli- | 5668152.0 |
| -Boi | 86004 |
| Team Rocket | 55750 |
| daddy latty | 2000 |
| Generic Team Name | Broken Code |


What class are you most exicted about?
For your first day, you'll need a companion animal. Which will you choose?
You're at Olivander's, what wand's core would choose you?
It's your birthday and you've received a magical gift via Owl Post. What is it?
What book would you check out for a bit of light reading?


public class EventsThread
extends java.lang.Thread
| Modifier and Type | Class and Description |
|---|---|
static class |
EventsThread.SyncDelayReceiver
Use a broadcast receiver because the Timer delay might be inaccurate when the screen is turned off.
|
| Constructor and Description |
|---|
EventsThread(android.content.Context context,
EventsRestClient apiClient,
EventsThreadListener listener,
java.lang.String initialToken)
Default constructor.
|
| Modifier and Type | Method and Description |
|---|---|
void |
cancelKill()
Cancel the killing process
|
void |
catchup()
Catchup until some events are retrieved.
|
java.lang.String |
getCurrentSyncToken() |
int |
getServerLongPollTimeout() |
int |
getSyncDelay() |
boolean |
isOnline()
Tells if the presence is online.
|
void |
kill()
Allow the thread to finish its current processing, then permanently stop.
|
void |
pause()
Pause the thread.
|
void |
run() |
void |
setFailureCallback(ApiFailureCallback failureCallback)
Set the failure callback.
|
void |
setIsOnline(boolean isOnline)
Update the online status
|
void |
setNetworkConnectivityReceiver(NetworkConnectivityReceiver networkConnectivityReceiver)
Set the network connectivity listener.
|
void |
setServerLongPollTimeout(int ms)
Update the long poll timeout.
|
void |
setSyncDelay(int ms)
Set a delay between two sync requests.
|
void |
setUseDataSaveMode(boolean enabled)
Update the data save mode
|
void |
unpause()
Unpause the thread if it had previously been paused.
|
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
public EventsThread(android.content.Context context, EventsRestClient apiClient, EventsThreadListener listener, java.lang.String initialToken)
context
- the contextapiClient
- API client to make the events API callslistener
- a listener to informinitialToken
- the sync initial token.public java.lang.String getCurrentSyncToken()
public void setUseDataSaveMode(boolean enabled)
enabled
- true to enable the data save modepublic void setServerLongPollTimeout(int ms)
ms
- the timeout in mspublic int getServerLongPollTimeout()
public void setSyncDelay(int ms)
ms
- the delay in mspublic int getSyncDelay()
public void setNetworkConnectivityReceiver(NetworkConnectivityReceiver networkConnectivityReceiver)
networkConnectivityReceiver
- the network receiverpublic void setFailureCallback(ApiFailureCallback failureCallback)
failureCallback
- the failure callback.public void pause()
public void unpause()
public void catchup()
public void kill()
public void cancelKill()
public void setIsOnline(boolean isOnline)
isOnline
- true if the client must be seen as onlinepublic boolean isOnline()
public void run()
run
in interface java.lang.Runnable
run
in class java.lang.Thread
© 2017 Vector Creations Ltd All rights reserved.


1. Set the amount of sunlight your plant will get.
2. How often do you want to water your plant?
3. Do you have pets? Do they chew plants?
Use the filters above to find the plant that best fits your environment :)
back to the top


Extreme Energy Combat
Units use large amounts of energy while fighting.
Be prepared to retreat when your storage runs out.
Energy storage is very important. It gives you large burst fighting power.
Energy generation is also important. You want a surplus before the shooting starts or you will be very, very, sorry. It gives you more staying power and faster recovery.
Details
This mod adds a significant energy drain for units and combat. In practice with the systems available this means the ammo system applied across the board, as well as recon and nukes.
Compromises: units are limited to one ammo weapon. Some units had to be switched to alternating fire, and units with independent turrets have a fixed maintenance cost instead of ammo.
This mod expects that construction costs will be reduced, but does not include those adjustments itself. Or you could play a super energy-tight game.


Linux Function Call Graph Visualizations and Coverage
Work in progress - incomplete !
Introduction
When browsing large codebases, it is often unclear how a certain function can be reached. I try to solve this problem for the linux kernel by generating call graphs.
I then use dynamic instrumentation to generate code to reach different parts of the code.
Implementation
List of Symbols based on Linux ubuntu 4.2.0-16-generic
Lots of improvents to be made :|
Dynamic analysis part not yet available
Example
( acpi_walk_namespace )


Building Bots for Teams
Or more accurately, how I built bots that are impactful for my organisation
Who am I?
Greenie Cheng, CTO at GrantTree
<EMAIL_ADDRESS>greenietea
What am I talking about today?
Share the story about how and why I built bots.
Two years ago...
I started analysing conversations archived in HipChat and Slack.
How I started
-
All the words
Downloaded the archived conversations in text format and clean up the data to remove private channels and notifications from Slack integrations
-
NLTK
Wrote a script in Python and used the Natural Language ToolKit (https://nltk.org) to parse the files to see what it finds
-
Uncovered frequently used term
Chose a list of excluded words and find that most frequently asked questions are about clients
-
Simplified
Instead of using NLTK, a simple hash table worked just as well
Connecting the dots
Why don't they just use the platform I built? It's all got the data!
Interface with a bot
-
Intent
What type of info is the user asking for?
-
Parameter
What is specific about the intent? (e.g. client name)
-
Action
How to map the intent to an action for the bot?
-
Request data
Which data source does the bot request data from?
-
Response
Parse, prettifier, return response to the user
Results
Engaged users
Used in group discussions
Users asking more questions
Challenges
Imperfect users with strict strings matching
Lack of parameters
Context switching
How I really did it at the end
Used a service to do the request parsing Api.ai https://api.ai
Lessons learned
Software engineers are problem solvers first and software is one of the tools.
Don't reinvent the wheel.
Geek out on something that engages the users first, and leave the hard computing problems for later.
Contact me
Greenie Cheng
<EMAIL_ADDRESS>greenietea


| VEE 2017 | Program Committee | |
| Onward! 2016 | Steering Committee | |
| SPLASH 2016 | Steering Committee Chair | |
| SPLASH 2016 | Sponsorship Committee | |
| PLDI 2016 | Program Committee | |
| Onward! 2015 | Steering Committee | |
| SPLASH 2015 | Steering Committee | |
| SPLASH 2015 | Sponsorship Chair | |
| ISMM 2015 | Steering Committee | |
| ISMM 2015 | General Chair | |
| PLDI 2015 | External Review Committee | |
| Onward! 2014 | Steering Committee | |
| SPLASH 2014 | Steering Committee | |
| ISMM 2014 | External Review Committee | |
| VEE 2014 | Program Committee | |
| ASPLOS 2014 | External Review Committee | |
| Onward! 2013 | Steering Committee | |
| SPLASH 2013 | Steering Committee | |
| SPLASH 2013 | General Chair | |
| ISMM 2013 | External Review Committee | |
| RESoLVE 2013 | Program Chair | |
| VEE 2013 | Steering Committee Chair | |
| SIGPLAN 2009–2012 | Executive Committee | |
| PLDI 2012 | Program Committee | |
| ECOOP 2012 | General Chair | |
| VEE 2012 | Steering Committee Chair | |
| VMIL 2011 | Program Committee | |
| LCTES 2011 | Program Committee | |
| VEE 2011 | Steering Committee | |
| OOPSLA 2010 | Program Committee | |
| ISMM 2010 | External Review Committee | |
| VEE 2010 | Steering Committee | |
| VEE 2010 | Program Committee | |
| ICOODB 2009 | Program Committee | |
| ISMM 2009 | External Review Committee | |
| VEE 2009 | Steering Committee | |
| VEE 2009 | General Chair | |
| POPL 2009 | Program Committee | |
| PPPJ 2008 | Program Committee | |
| ISMM 2008 | External Review Committee | |
| ISMM 2007 | Program Committee | |
| VEE 2007 | Program Committee | |
| ISMM 2006 | Steering Committee | |
| MSPC 2006 | General Chair | |
| SCOOL 2005 | Program Committee | |
| ECOOP 2005 | Program Committee | |
| ISMM 2004 | Steering Committee | |
| eTX 2004 | Program Committee | |
| MSP 2004 | Program Committee | |
| OOPSLA 2002 | Program Committee | |
| ISMM 2002 | Steering Committee | |
| VLDB 2001 | Program Committee | |
| POS 2000 | Program Committee | |
| ISMM 2000 | Steering Committee | |
| ISMM 2000 | Program Chair | |
| SODB 2000 | Program Committee | |
| ISMM 1998 | Program Committee | |
| OOPSLA 1998 | Program Committee | |
| PJW 1997 | Program Committee | |
| POS 1996 | Program Committee |


Capitalism Incorporated
A Better Way To Buy The Stuff You Want
About Us
Your Stuff
Home
Contact Us About Our Capitalist Ways
Your name
Your email address
Contact Reason
Sales
Help
Returns
Say Something
Full Send


http://www.susangranger.com/
Susan Granger's review of "THE CELL" (New Line Cinema)
Cinema is defined as "the art of motion pictures" and, for director Tarsem Singh (best known for R.E.M.'s "Losing My Religion" music video), the emphasis is on art. Jennifer Lopez stars as a pediatric psychotherapist who is involved in an experimental research program, working with a youngster in deep coma, when she's recruited by an FBI agent (Vince Vaughn) to delve inside the mind of a schizophrenic serial killer (Vincent D'Onofrio) in hopes of saving his most recent victim (Tara Subkoff). It seems the diabolical, voyeuristic killer kidnaps young women, tortures them in an underground tank, drowns them, and finally bleaches, slices and dices their corpses while watching videotapes of their suffering as he's suspended by hooks in his back, simulating weightlessness. This gruesome, thoroughly repulsive journey inside the landscape of a perverted patient's mind is made even more perilous since the empathetic therapist risks losing contact with reality. The sadistic, repetitive child abuse theme of Mark Protosevich's screenplay lacks psychiatric plausibility. And with her seductive, whispery voice and gallons of pink lip gloss, pop-culture diva Jennifer Lopez is hardly credible as a virtual reality expert, serving instead as a shallow, ultra-chic fashion model doing perfunctory posing in a chaotic dream-world. But the daring, obsessive fantasy is amazing. Tarsem Singh's vision combines David Cronenberg with Salvador Dali, Federico Fellini with Heironymous Bosch - with a bit of "Hellraiser" thrown in. On the Granger Movie Gauge of 1 to 10, "The Cell" is a visually arresting but deeply disturbing 6. If digital design and stylized symbolism intrigue you, go to this unpleasant but meticulous mindtrip. But be aware that it's style over substance, amounting to less than meets the eye.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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COLIRIO OCUSAN - polyethylene glycol 400 and tetrahydrozoline hydrochloride liquid
Samchundang Pharm. Co., Ltd.
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
Active Ingredients
Active Ingredients Purpose
Polyethylene glycol 400 1%................Eye lubricant
Tetrahydrozoline HCl 0.05%..........Redness reliever
Uses
- relieves redness of the eye due to minor eye irritations
- as a lubricant to prevent further irritation or to relieve dryness of the eye
Warnings
for external use only
Ask a doctor before use if you have
narrow angle glaucoma
- pupils may become enlarged temporarily
- to avoid contamination, do not touch tip of container to any surface. Replace cap after using.
- if solution changes color or becomes cloudy, do not use
- overuse may produce increased redness of the eye
- remove contact lens before using
Stop use and ask a doctor if you experience
- eye pain
- changes in vision
- continued redness or irritation of the eye, or if the condition worsens or persists for more than 72 hours
If pregnant or breast-feeding,
ask a health professional before use.
Keep out of reach of children
If swallowed, get medical help or contact a Poison Control Center right away.
Directions
Instill 1 or 2 drops in the affected eye(s) up to four times daily.
Other Information
Store at 15 - 30C (59 - 86F)
Inactive Ingredients
benzalkonium chloride, boric acid, edetate disodium, purified water, sodium borate, and sodium chloride
Colirio Ocusan
Samchundang Pharm. Co., Ltd.


faces.js editor
Head
Skin color
Fatness
Hair
Flip
Hair color
Eyebrows
Size
Hair color
Angle
Eyes
Angle
Nose
Size
Flip
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Size
Flip
Randomize


WITNESS LIST
Aging
May 29, 2018 9:00 AM
Brain Health
ON:
Cooper, Dr. Kenneth Founder (The Cooper Institute), Dallas, TX
Diamond M.D., Marc Director, Center for Alzheimer's and Neurodegenerative Diseases
(University of Texas Southwestern Medical Center), Dallas, TX
Dionne Vahalik, Michelle Director of Quality Monitoring Program (Texas Health and
Human Services Commission), Austin, TX
Fredriksen, Amanda Associate State Director - Advocacy (AARP), Austin, TX
Hall M.D., Manda Associate Commissioner (Department of State Health Services), Austin,
TX
Hanna, Deborah President (Darrell K Royal Fund), Austin, TX
Musi, Nicolas Director (Barshop Institute), Helotes, TX
Park, Denise Founding Director and Director of Research (Center for Vital Longevity at
UTD), Dallas, TX
Reddy, P. Hemachandra Executive Director (Garrison Institute on Aging), Lubbock, TX
Sanchez, Melissa TX Policy Director (Alzheimer's Association), Houston, TX
Schulz M.D., Paul E. Professor of Neurology (TMA/TNS), Houston, TX
Wang, Tai Dean College of Nursing Health Sciences (The University of Texas at Tyler),
Tyler, TX


Functions to employ many of the tools and techniques used in the
field of pedometrics.
| Version: |
0.6-6 |
| Depends: |
R (≥ 3.2.0) |
| Imports: |
lattice, latticeExtra, Rcpp (≥ 0.12.0) |
| LinkingTo: |
Rcpp |
| Suggests: |
car, geoR, georob, grDevices, grid, gstat, MASS, methods, moments, pbapply, plyr, randomForest, sp, SpatialTools, spsurvey, xtable |
| Published: |
2015-12-03 |
| Author: |
Alessandro Samuel-Rosa [aut, cre],
Lúcia Anjos [ths],
Gustavo Vasques [ths],
Gerard Heuvelink [ths],
Tony Olsen [ctb],
Tom Kincaid [ctb],
Juan Carlos Ruiz Cuetos [ctb],
Maria Eugenia Polo Garcia [ctb],
Pablo Garcia Rodriguez [ctb],
Joshua French [ctb],
Ken Kleinman [ctb],
Dick Brus [ctb],
Frank Harrell Jr [ctb],
Ruo Xu [ctb] |
| Maintainer: |
Alessandro Samuel-Rosa <alessandrosamuelrosa at gmail.com> |
| BugReports: |
https://github.com/samuel-rosa/pedometrics/issues |
| License: |
GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: |
https://github.com/samuel-rosa/pedometrics |
| NeedsCompilation: |
yes |
| CRAN checks: |
pedometrics results |


compas_ghpython.utilities
This package contains utilities for working with COMPAS in Grasshopper.
drawing
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Draw frame. |
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Draw points. |
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Draw lines. |
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Draw polylines. |
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Draw polygonal faces as Meshes. |
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|
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|
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Draw mesh in Grasshopper. |
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Draw a network in Grasshopper. |
sets
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Transforms nestings of lists or tuples to a Grasshopper DataTree. |
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Returns a list representation of a Grasshopper DataTree |
timers
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Schedule an update of the Grasshopper component. |
utilities
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Unloads all modules named starting with the specified string. |


Blender 2.8 Tutorial: Build Modifier with Sort Elements 23 Nov 2019, 06:00 OnlineRender writes: Get more control with the Build Modifier using Sort Elements.


Inheritance diagram for Bp::BpInterconnect::BpTraceRegisterCommandOptions:
Public Member Functions | |
| BpTraceRegisterCommandOptions () | |
| virtual | ~BpTraceRegisterCommandOptions () |
Protected Member Functions | |
| virtual OptionsDescriptorBase * | GetOptions () |
Definition at line 1269 of file bp_interconnect.h.


I’m a scientist. I think in terms of what I can see and manipulate. Part of my training included a large amount of time making changes in systems, observing results, and making new changes in order to answer a question. It was systematic, measured, and thorough. Naturally, that tendency bleeds over into my relationships, parenting, hobbies, and pedagogy.
I’ve learned that much of the thinking we do from day to day is to solve problems.
I began learning HTML, CSS, and JavaScript a few years back, which shifted the way I think. I had to approach problems as patterns, analyzing cause-and-effect in real time through trial-and-error. The whole process is strikingly similar to scientific thought processes. I slowly realized that, at the core, programming is comparing true against false; one against zero.
Computational thinking is the process of breaking down problems into true and false statements one step at a time. Each results takes you down a path sequentially. Eventually, you reach the destination you were aiming for through this series of switches.
creative commons licensed ( BY-NC ) flickr photo shared by uncoolbob
Teaching science is as much about content as it is about thinking. Without thinking, students become repositories for facts with no faculties for problem solving. Thinking as a scientist, it is my responsibility to help students develop the patience and tenacity required to solve new problems to the new world we live in. Content is everywhere; I can look up information as I need it, and the same is true for our students. Finding the context for the content is more important, and exploring relationships with computational thinking processes can help.
I’ve explored the idea of using instructional methods to improve the quality of questions students ask, which would lead directly into idea analysis. Curiosity is natural, but not in the classroom…especially a high school science classroom. Our current expectations for education focus on the right answer, not on the right questions. Because of this, students have been inadvertently trained to disregard the unknown in favor of memorization. Focusing on questions as the basis for learning rather than facts will push our students to be thinkers, not reciters.
Written on August 29th, 2014 by Brian Bennett Categorized in: All CEP891 MAET
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--- layout: page --- {%- capture nowunix -%} {{ "now" | date: "%s" }} {%- endcapture -%} {%- assign course_classes = site.classes | where: "course", page.path | sort: "start_date" -%} {%- for class in course_classes -%} {%- capture class_time -%} {{ class.start_date | date: "%s" }} {%- endcapture -%} {%- if class_time > nowunix -%} {%- assign next_class = class -%} {%- break -%} {%- endif -%} {%- endfor -%}
Give us a call at {{ site.data.info.display_phone }} or send us a message:
{% include forms/course-form.html to_email=site.data.info.email submit_title="Submit" %}Here's a list of the subjects covered in this course:
{%- for subject_path in page.subjects -%} {% assign subject = site.subjects | where: "path", subject_path | first %}


A Serial Port Terminal Web App for Chrome
This app is designed to work with LUA powered ESP8266
It is based on Espruino WebIDE from Gordon Williams.
Gordon did a very good job with his Javascript based microcontroller.
Its a fantastic tool with a lot of options,
tons of modules
and tutorials
(one of them for ESP8266),
etc, etc., its absolutely worth a closer look


Hey! Thanks for taking the time to check out my site. If you have any feedback or questions, it would be great to hear from you.
Please feel free to contact me using the contact details below:
© Jock Dalby 2016