Parse natural language dates and times into Time or Chronic::Span objects.
Examples:
require 'chronic' Time.now #=> Sun Aug 27 23:18:25 PDT 2006 Chronic.parse('tomorrow') #=> Mon Aug 28 12:00:00 PDT 2006 Chronic.parse('monday', :context => :past) #=> Mon Aug 21 12:00:00 PDT 2006
Returns true when debug mode is enabled.
Construct a new time object determining possible month overflows and leap years.
year - Integer year. month - Integer month. day - Integer day. hour - Integer hour. minute - Integer minute. second - Integer second.
Returns a new Time object constructed from these params.
# File lib/chronic.rb, line 104 def self.construct(year, month = 1, day = 1, hour = 0, minute = 0, second = 0, offset = nil) if second >= 60 minute += second / 60 second = second % 60 end if minute >= 60 hour += minute / 60 minute = minute % 60 end if hour >= 24 day += hour / 24 hour = hour % 24 end # determine if there is a day overflow. this is complicated by our crappy calendar # system (non-constant number of days per month) day <= 56 || raise("day must be no more than 56 (makes month resolution easier)") if day > 28 # no month ever has fewer than 28 days, so only do this if necessary days_this_month = ::Date.leap?(year) ? Date::MONTH_DAYS_LEAP[month] : Date::MONTH_DAYS[month] if day > days_this_month month += day / days_this_month day = day % days_this_month end end if month > 12 if month % 12 == 0 year += (month - 12) / 12 month = 12 else year += month / 12 month = month % 12 end end if Chronic.time_class.name == "Date" Chronic.time_class.new(year, month, day) elsif not Chronic.time_class.respond_to?(:new) or (RUBY_VERSION.to_f < 1.9 and Chronic.time_class.name == "Time") Chronic.time_class.local(year, month, day, hour, minute, second) else offset = Time::normalize_offset(offset) if Chronic.time_class.name == "DateTime" Chronic.time_class.new(year, month, day, hour, minute, second, offset) end end
Parses a string containing a natural language date or time.
If the parser can find a date or time, either a Time or Chronic::Span will be returned (depending on the value of `:guess`). If no date or time can be found, `nil` will be returned.
text - The String text to parse. opts - An optional Hash of configuration options passed to Chronic::Parser.new.
# File lib/chronic.rb, line 89 def self.parse(text, options = {}) Parser.new(options).parse(text) end


Q. 60. How long ago is it since Christ died?
A. More than nineteen hundred years.
Q. 61. How were pious persons saved before the coming of Christ?
A. By believing in a Savior to come.
Q. 62. How did they show their faith?
A. By offering sacrifices on God's altar.
Q. 63. What did these sacrifices represent?
A.


RUN, LOLA, RUN A film review by Mark R. Leeper
Capsule: This is a very high-energy German film using some experimental cinematic techniques. The film tells three alternate timelines for a woman who has twenty minutes to get 100,000 Deutsche Marks. Lola makes different decisions and different coincidences occur so the event has three very different outcomes. The film sometimes is contrived and does not play fair with the viewer, but for a low-budget film, this is worth seeing. Rating: 6 (0 to 10), high +1 (-4 to +4)
It has been suggested that history is a random walk affected by uncountably many tiny events, most too small to even notice. Chaos theory suggests that tiny changes lead to immense differences later in time. RUN, LOLA, RUN is a very clever low-budget film from Germany in which explores this idea. We see Lola (played by Franka Potente with day-glow red hair) live the same twenty or so minutes of crisis in three different ways (though each involves running a great deal). And we see how the outcome is different because of those choices.
Lola has lived with her boyfriend Manni (Moritz Bleibtreu) for about a year when the crisis takes place. Manni has a job acting as courier in a drug deal. In a moment of confusion Manni leaves a bag with 100,000 Deutsche Marks (roughly $50,000) on a subway. In a few minutes Manni will have to face his bosses. If he is without the money, he will probably be killed for his mistake. Rather than do that, Manni decides he will probably take his chances robbing a grocery. In a moment of panic he calls Lola and tells her what he is going to do in just twenty minutes. If Lola can get to him in twenty minutes with 100,000 Marks, he will abort his planned robbery. What does Lola do? In three different futures she handles the situation in three somewhat different ways and things turn out differently because of her efforts.
In the opening this film, written and directed by Tom Tykwer, talks about universal questions and suggests that this film will be driving at some answers. However any conclusions that RUN, LOLA, RUN draws are really suspect. The individual stories are contrived in many ways. Some coincidences are acceptable, but there are too many to make these three futures believable. In a cinematic version of snapshots we see the future for some of the tangential characters and it seems very different based on how Lola runs past the person. No mechanism for what is causing the differences is shown. In addition, Lola has some strange power that can only be called a "magical shriek" that has powers never explained. It makes the film a fantasy, in spite of otherwise realistic treatment of the alternate worlds. So in some senses this film is not as good as SLIDING DOORS, another film, far from perfect, on a very similar theme. And another problem is that the timing seems inconsistent between segments. If the first story took twenty minutes, they other two should have taken considerably longer. But even more serious is the fact we do not really get to know the main characters very well. Nobody's character is particularly well developed or made more comprehensible in the course of the film.
On the other hand, this film effortlessly shifts gears among film, video, and animation. The use of the different media probably allowed for some budget savings in what is clearly a low-budget film. The only time that the budget becomes an obvious problem is when the subtitles in the United States version are white on a white background making them impossible to read. The pace of even the opening credits are enough to leave the viewer panting. It seems to be an amalgam of many different cinematic styles, and the film makes that work. We learn a great deal about some of the characters by seeing them in the same situation but handling it three different ways.
RUN, LOLA, RUN is an unexpectedly provocative film that will be remembered as a curious novelty, if for no other reason. I rate it a6 on the 0 to 10 scale and a high +1 on the -4 to +4 scale.
Mark R. Leeper<EMAIL_ADDRESS>Copyright 1999 Mark R. Leeper
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


AMAZING PEOPLE ARE MAKING AMAZING DESIGNS IN A FUN ENVIRONMENT
When you work with us,you are part of a team of committed collaborators.All aspects of our software development process are intergrated,interactive and agile.
Our approach unifies design, development and product management to create exceptional products.
We start each project by understanding your business goals,the user needs and the product requirements
Then we help transalate them into effective and elegant solutions.
Before we sign a contract or write a line of code our team will spend the necessary time needed to understand your product vision The outcome of this scoping session is proposal or high-level statement of work. based on your requirements, we can provide acompelete offering or just the pieces you need.
Our design practice offers a full range of services including branding strategy,interaction and visual design and user experience testing. Throughout your project, our designers create and implement visual designs and workflows solicit user feedback, and work with you to make sure what gets built is what is needed.
All engineers are fluent in the latest enterprise, mobile and web development technologies. They collaborate with your team to write, test, and improve code on a daily basis, using proven practices such as test-driven development and pair programming.
Planning and development is iterative, Because we are constantly coding and testing, the products we build are always ready to go live.This iterative process allows for changes as business requirements eveolve.
work 1
work 2
work 3
work 4
work 5
work 6
work 7
work 8


Definition Files¶
A Singularity Definition File (or “def file” for short) is like a set of blueprints explaining how to build a custom container. It includes specifics about the base OS to build or the base container to start from, software to install, environment variables to set at runtime, files to add from the host system, and container metadata.
Overview¶
A Singularity Definition file is divided into two parts:
Header: The Header describes the core operating system to build within the container. Here you will configure the base operating system features needed within the container. You can specify, the Linux distribution, the specific version, and the packages that must be part of the core install (borrowed from the host system).
Sections: The rest of the definition is comprised of sections, (sometimes called scriptlets or blobs of data). Each section is defined by a
%
character followed by the name of the particular section. All sections are optional, and a def file may contain more than one instance of a given section. Sections that are executed at build time are executed with the/bin/sh
interpreter and can accept/bin/sh
options. Similarly, sections that produce scripts to be executed at runtime can accept options intended for/bin/sh
For more in-depth and practical examples of def files, see the Sylabs examples repository
For a comparison between Dockerfile and Singularity definition file, please see: this section.
Header¶
The header should be written at the top of the def file. It tells Singularity about the base operating system that it should use to build the container. It is composed of several keywords.
The only keyword that is required for every type of build is Bootstrap
.
It determines the bootstrap agent that will be used to create the base
operating system you want to use. For example, the library
bootstrap agent
will pull a container from the Container Library as a base. Similarly, the docker
bootstrap agent will pull docker layers from Docker Hub as a base OS to start your image.
Starting with Singularity 3.2, the Bootstrap
keyword needs to be the first
entry in the header section. This breaks compatibility with older versions
that allow the parameters of the header to appear in any order.
Depending on the value assigned to Bootstrap
, other keywords may also be
valid in the header. For example, when using the library
bootstrap agent,
the From
keyword becomes valid. Observe the following example for building a
Debian container from the Container Library:
Bootstrap: library
From: debian:7
A def file that uses an official mirror to install Centos-7 might look like this:
Bootstrap: yum
OSVersion: 7
MirrorURL: http://mirror.centos.org/centos-%{OSVERSION}/%{OSVERSION}/os/$basearch/
Include: yum
Each bootstrap agent enables its own options and keywords. You can read about them and see examples in the appendix section:
Preferred bootstrap agents¶
Other bootstrap agents¶
localimage (images saved on your machine)
yum (yum based systems such as CentOS and Scientific Linux)
debootstrap (apt based systems such as Debian and Ubuntu)
oci (bundle compliant with OCI Image Specification)
oci-archive (tar files obeying the OCI Image Layout Specification)
docker-daemon (images managed by the locally running docker daemon)
docker-archive (archived docker images)
arch (Arch Linux)
busybox (BusyBox)
zypper (zypper based systems such as Suse and OpenSuse)
Sections¶
The main content of the bootstrap file is broken into sections. Different sections add different content or execute commands at different times during the build process. Note that if any command fails, the build process will halt.
Here is an example definition file that uses every available section. We will discuss each section in turn. It is not necessary to include every section (or any sections at all) within a def file. Furthermore, multiple sections of the same name can be included and will be appended to one another during the build process.
Bootstrap: library
From: ubuntu:18.04
Stage: build
%setup
touch /file1
touch ${SINGULARITY_ROOTFS}/file2
%files
/file1
/file1 /opt
%environment
export LISTEN_PORT=12345
export LC_ALL=C
%post
apt-get update && apt-get install -y netcat
NOW=`date`
echo "export NOW=\"${NOW}\"" >> $SINGULARITY_ENVIRONMENT
%runscript
echo "Container was created $NOW"
echo "Arguments received: $*"
exec echo "$@"
%startscript
nc -lp $LISTEN_PORT
%test
grep -q NAME=\"Ubuntu\" /etc/os-release
if [ $? -eq 0 ]; then
echo "Container base is Ubuntu as expected."
else
echo "Container base is not Ubuntu."
fi
%labels
Author<EMAIL_ADDRESS>Version v0.0.1
%help
This is a demo container used to illustrate a def file that uses all
supported sections.
Although, the order of the sections in the def file is unimportant, they have been documented below in the order of their execution during the build process for logical understanding.
%setup¶
During the build process, commands in the %setup
section are first executed
on the host system outside of the container after the base OS has been installed.
You can reference the container file system with the $SINGULARITY_ROOTFS
environment variable in the %setup
section.
Note
Be careful with the %setup
section! This scriptlet is executed outside
of the container on the host system itself, and is executed with elevated
privileges. Commands in %setup
can alter and potentially damage the
host.
Consider the example from the definition file above:
%setup
touch /file1
touch ${SINGULARITY_ROOTFS}/file2
Here, file1
is created at the root of the file system on the host.
We’ll use file1
to demonstrate the usage of the %files
section below.
The file2
is created at the root of the file system within the
container.
In later versions of Singularity the %files
section is provided as a safer
alternative to copying files from the host system into the container during the
build. Because of the potential danger involved in running the %setup
scriptlet with elevated privileges on the host system during the build, it’s
use is generally discouraged.
%files¶
The %files
section allows you to copy files into the container with greater
safety than using the %setup
section. Its general form is:
%files [from <stage>]
<source> [<destination>]
...
Each line is a <source>
and <destination>
pair. The <source>
is either:
A valid path on your host system
A valid path in a previous stage of the build
while the <destination>
is always a path into the current container. If the
<destination>
path is omitted it will be assumed to be the same as <source>
.
To show how copying from your host system works, let’s consider the example from
the definition file above:
%files
/file1
/file1 /opt
file1
was created in the root of the host file system during the %setup
section (see above). The %files
scriptlet will copy file1
to the root
of the container file system and then make a second copy of file1
within the
container in /opt
.
Files can also be copied from other stages by providing the source location in the previous stage and the destination in the current container.
%files from stage_name
/root/hello /bin/hello
The only difference in behavior between copying files from your host system and copying them from previous stages is that in the former case symbolic links are always followed during the copy to the container, while in the latter symbolic links are preserved.
Files in the %files
section are always copied before the %post
section is
executed so that they are available during the build and configuration process.
%app*¶
In some circumstances, it may be redundant to build different containers for each app with nearly equivalent dependencies. Singularity supports installing apps within internal modules based on the concept of Standard Container Integration Format (SCI-F) All the apps are handled by Singularity at this point. More information on Apps here.
%post¶
This section is where you can download files from the internet with tools like git
and wget
, install new software and libraries, write configuration files,
create new directories, etc.
Consider the example from the definition file above:
%post
apt-get update && apt-get install -y netcat
NOW=`date`
echo "export NOW=\"${NOW}\"" >> $SINGULARITY_ENVIRONMENT
This %post
scriptlet uses the Ubuntu package manager apt
to update the
container and install the program netcat
(that will be used in the
%startscript
section below).
The script is also setting an environment variable at build time. Note that the
value of this variable cannot be anticipated, and therefore cannot be set during
the %environment
section. For situations like this, the $SINGULARITY_ENVIRONMENT
variable is provided. Redirecting text to this variable will cause it to be
written to a file called /.singularity.d/env/91-environment.sh
that will be
sourced at runtime.
%test¶
The %test
section runs at the very end of the build process to validate the
container using a method of your choice. You can also execute this scriptlet
through the container itself, using the test
command.
Consider the example from the def file above:
%test
grep -q NAME=\"Ubuntu\" /etc/os-release
if [ $? -eq 0 ]; then
echo "Container base is Ubuntu as expected."
else
echo "Container base is not Ubuntu."
fi
This (somewhat silly) script tests if the base OS is Ubuntu. You could also
write a script to test that binaries were appropriately downloaded and built, or
that software works as expected on custom hardware. If you want to build a
container without running the %test
section (for example, if the build
system does not have the same hardware that will be used on the production
system), you can do so with the --notest
build option:
$ sudo singularity build --notest my_container.sif my_container.def
Running the test command on a container built with this def file yields the following:
$ singularity test my_container.sif
Container base is Ubuntu as expected.
Now, the following sections are all inserted into the container filesystem in single step:
%environment¶
The %environment
section allows you to define environment variables that
will be set at runtime. Note that these variables are not made available at
build time by their inclusion in the %environment
section. This means that
if you need the same variables during the build process, you should also define
them in your %post
section. Specifically:
during build: The
%environment
section is written to a file in the container metadata directory. This file is not sourced.during runtime: The file in the container metadata directory is sourced.
You should use the same conventions that you would use in a .bashrc
or
.profile
file. Consider this example from the def file above:
%environment
export LISTEN_PORT=12345
export LC_ALL=C
The $LISTEN_PORT
variable will be used in the %startscript
section
below. The $LC_ALL
variable is useful for many programs (often written in
Perl) that complain when no locale is set.
After building this container, you can verify that the environment variables are set appropriately at runtime with the following command:
$ singularity exec my_container.sif env | grep -E 'LISTEN_PORT|LC_ALL'
LISTEN_PORT=12345
LC_ALL=C
In the special case of variables generated at build time, you can also add
environment variables to your container in the %post
section.
At build time, the content of the %environment
section is written to a file
called /.singularity.d/env/90-environment.sh
inside of the container. Text
redirected to the $SINGULARITY_ENVIRONMENT
variable during %post
is
added to a file called /.singularity.d/env/91-environment.sh
.
At runtime, scripts in /.singularity/env
are sourced in order. This means
that variables in the %post
section take precedence over those added via
%environment
.
See Environment and Metadata for more information about the Singularity container environment.
%startscript¶
Similar to the %runscript
section, the contents of the %startscript
section are written to a file within the container at build time. This file is
executed when the instance start
command is issued.
Consider the example from the def file above.
%startscript
nc -lp $LISTEN_PORT
Here the netcat program is used to listen for TCP traffic on the port indicated
by the $LISTEN_PORT
variable (set in the %environment
section above).
The script can be invoked like so:
$ singularity instance start my_container.sif instance1
INFO: instance started successfully
$ lsof | grep LISTEN
nc 19061 vagrant 3u IPv4 107409 0t0 TCP *:12345 (LISTEN)
$ singularity instance stop instance1
Stopping instance1 instance of /home/vagrant/my_container.sif (PID=19035)
%runscript¶
The contents of the %runscript
section are written to a file within the
container that is executed when the container image is run (either via the
singularity run
command or by executing the container directly as a
command). When the container is invoked, arguments following the container name
are passed to the runscript. This means that you can (and should) process
arguments within your runscript.
Consider the example from the def file above:
%runscript
echo "Container was created $NOW"
echo "Arguments received: $*"
exec echo "$@"
In this runscript, the time that the container was created is echoed via the
$NOW
variable (set in the %post
section above). The options passed to
the container at runtime are printed as a single string ($*
) and then they
are passed to echo via a quoted array ($@
) which ensures that all of the
arguments are properly parsed by the executed command. The exec
preceding
the final echo
command replaces the current entry in the process table
(which originally was the call to Singularity). Thus the runscript shell process
ceases to exist, and only the process running within the container remains.
Running the container built using this def file will yield the following:
$ ./my_container.sif
Container was created Thu Dec 6 20:01:56 UTC 2018
Arguments received:
$ ./my_container.sif this that and the other
Container was created Thu Dec 6 20:01:56 UTC 2018
Arguments received: this that and the other
this that and the other
%labels¶
The %labels
section is used to add metadata to the file
/.singularity.d/labels.json
within your container. The general format is a
name-value pair.
Consider the example from the def file above:
%labels
Author<EMAIL_ADDRESS>Version v0.0.1
MyLabel Hello World
Note that labels are defined by key-value pairs. To define a label just add it on the labels section and after the first space character add the correspondent value to the label.
On the previous example, the first label name is Author`
with a
value of<EMAIL_ADDRESS>. The second label name is Version
with a value of v0.0.1
.
Finally, the last label named MyLabel
has the value of Hello World
.
To inspect the available labels on your image you can do so by running the following command:
$ singularity inspect my_container.sif
{
"Author"<EMAIL_ADDRESS>"Version": "v0.0.1",
"MyLabel": "Hello World",
"org.label-schema.build-date": "Thursday_6_December_2018_20:1:56_UTC",
"org.label-schema.schema-version": "1.0",
"org.label-schema.usage": "/.singularity.d/runscript.help",
"org.label-schema.usage.singularity.deffile.bootstrap": "library",
"org.label-schema.usage.singularity.deffile.from": "ubuntu:18.04",
"org.label-schema.usage.singularity.runscript.help": "/.singularity.d/runscript.help",
"org.label-schema.usage.singularity.version": "3.0.1"
}
Some labels that are captured automatically from the build process. You can read more about labels and metadata here.
%help¶
Any text in the %help
section is transcribed into a metadata file in the
container during the build. This text can then be displayed using the
run-help
command.
Consider the example from the def file above:
%help
This is a demo container used to illustrate a def file that uses all
supported sections.
After building the help can be displayed like so:
$ singularity run-help my_container.sif
This is a demo container used to illustrate a def file that uses all
supported sections.
Multi-Stage Builds¶
Starting with Singularity v3.2 multi-stage builds are supported where one environment can be used for compilation, then the resulting binary can be copied into a final environment. This allows a slimmer final image that does not require the entire development stack.
Bootstrap: docker
From: golang:1.12.3-alpine3.9
Stage: devel
%post
# prep environment
export PATH="/go/bin:/usr/local/go/bin:$PATH"
export HOME="/root"
cd /root
# insert source code, could also be copied from host with %files
cat << EOF > hello.go
package main
import "fmt"
func main() {
fmt.Printf("Hello World!\n")
}
EOF
go build -o hello hello.go
# Install binary into final image
Bootstrap: library
From: alpine:3.9
Stage: final
# install binary from stage one
%files from devel
/root/hello /bin/hello
The names of stages are arbitrary. Each of these sections will be executed in
the same order as described for single stage build except the files from the
previous stage are copied before %setup
section of the next stage. Files
can only be copied from stages declared before the current stage in the definition.
E.g., the devel
stage in the above definition cannot copy files from the
final
stage, but the final
stage can copy files from the devel
stage.
Apps¶
The %app*
sections can exist alongside any of the primary sections (i.e.
%post
, %runscript
, %environment
, etc.). As with the other sections,
the ordering of the %app*
sections isn’t important.
The following runscript demonstrates how to build 2 different apps into the same container using SCI-F modules:
Bootstrap: docker
From: ubuntu
%environment
GLOBAL=variables
AVAILABLE="to all apps"
##############################
# foo
##############################
%apprun foo
exec echo "RUNNING FOO"
%applabels foo
BESTAPP FOO
%appinstall foo
touch foo.exec
%appenv foo
SOFTWARE=foo
export SOFTWARE
%apphelp foo
This is the help for foo.
%appfiles foo
foo.txt
##############################
# bar
##############################
%apphelp bar
This is the help for bar.
%applabels bar
BESTAPP BAR
%appinstall bar
touch bar.exec
%appenv bar
SOFTWARE=bar
export SOFTWARE
An %appinstall
section is the equivalent of %post
but for a particular
app. Similarly, %appenv
equates to the app version of %environment
and
so on.
After installing apps into modules using the %app*
sections, the --app
option becomes available allowing the following functions:
To run a specific app within the container:
% singularity run --app foo my_container.sif
RUNNING FOO
The same environment variable, $SOFTWARE
is defined for both apps in the def
file above. You can execute the following command to search the list of active
environment variables and grep
to determine if the variable changes
depending on the app we specify:
$ singularity exec --app foo my_container.sif env | grep SOFTWARE
SOFTWARE=foo
$ singularity exec --app bar my_container.sif env | grep SOFTWARE
SOFTWARE=bar
Best Practices for Build Recipes¶
When crafting your recipe, it is best to consider the following:
Always install packages, programs, data, and files into operating system locations (e.g. not
/home
,/tmp
, or any other directories that might get commonly binded on).Document your container. If your runscript doesn’t supply help, write a
%help
or%apphelp
section. A good container tells the user how to interact with it.If you require any special environment variables to be defined, add them to the
%environment
and%appenv
sections of the build recipe.Files should always be owned by a system account (UID less than 500).
Ensure that sensitive files like
/etc/passwd
,/etc/group
, and/etc/shadow
do not contain secrets.Build production containers from a definition file instead of a sandbox that has been manually changed. This ensures greatest possibility of reproducibility and mitigates the “black box” effect.


The containers section of the standard library has become a familiar and valued tool over the years since standardisation, replacing low level manipulation of data structures and pointers with a consistent higher level interface. This proposal extends these now familiar facilities to traditional arrays.
The idea of such a wrapper has been known for a long time, serving as an introductory example in many leading texts [1][2][3] An implementation by Nicolai Josuttis was one of the earliest libraries distributed through Boost.
In addition to the convenience of a familiar interface, some typical uses of the traditional array are simpler through this interface
Compared to traditional array syntax the wrapper more clearly associates the number of elements as part of the type.
In addition the library implementor may offer additional features, such as range-checked access, without recourse to compiler internals or switches.
Compared to the existing standard containers the array can offer several advantages
As an aside, the standard library is often looked to for examples of best practices, especially when learning the language. This proposal would add a prominent example of the use of a non-type template parameter.
This proposal is a pure library extension. It does not require changes to any standard classes, functions or headers. While it does not require any changes in the core language, it might benefit from relaxing some of the conditions on aggregate types. It has been implemented in standard C++.
The class is designed to function as closely as possible as a drop-in replacement for a traditional array. This places several constraints on the design, chiefly as it must be implemented as an aggregate type [8.5.1] in order to support initializer syntax
Traditional arrays are frequently initialized using an initializer-list
int x[4] = { 0, 1, 2, 3 };In order to support this the array class must be implemented as an aggregate [8.5.1]
array<int, 4> = { 0, 1, 2, 3 };Note: By [<IP_ADDRESS>] the common practice with existing wrappers of using double-braces
array<int, 4> = { { 0, 1, 2, 3 } };should not be necessary on conforming compilers, supporting a true drop-in replacement.
A requirement of implementing an aggregate is that the class declares no constructors [<IP_ADDRESS>] It is understood that the automatically generated default constructor, copy constructor and assignment operator meet the container requirements in table 65.
While the use of public data is not explicitly mandated by this proposal, it is implied by the required implementation as an aggregate [<IP_ADDRESS>] Any future relaxing of this requirement would likewise pass on to implementations of array.
Traditionally public data members are discouraged but in this case it does not appear to be an issue, given the class member functions whole purpose is to directly expose this data. Further the name of the data member is implementation defined so cannot be portably relied on.
While the types of the iterators might typically be the typedefs of pointer to the parametrized type, this is not mandated to allow implementors freedom to offer checked iterators or other enhancements they deem appropriate.
With a similar intent to the basic_string member function data() that is provided to ease compatability with legacy APIs, array supplies the data() member function that returns that address of the wrapped array. As with vector, it is likely that the iterators may be implemented in terms other than raw pointers so begin() may not be relied on for this purpose. It is believed supplying a clearly named function, rather than relying on &array[0], will be clearer to users and reduce the likelihood of calling begin() where inappropriate.
The return type of data() is chosen to be (const) T * rather than trying to return a reference to T[0] (which could decay to a pointer as required.) This maintains the similarity with basic_string::data(), avoids surprises if template type deduction is performed on the result, and reduces temptation to try clever manipulations that are more easily available elsewhere in the interface (such as trying to deduce value for N.)
Unlike basic_string::data() both const and non-const overloads are offered. This retains the important ability to pass an array as a return buffer in legacy APIs
The comparison operations are specified by Table 65 - Container requirements. This mandates elementwise comparison, and total ordering by a lexicographical compare.
[23.1] para 10 requires that "unless otherwise specified" swap() should be a no-throw operation. array must relax this guarantee to be that offered by calling swap() on its element type T
Note that if some future metacode language extension was accepted, both could offer compile-time range-checking when the argument value can be determined at compile time. Further comment goes beyond the scope of the current proposal.
Consideration should be given to the case where N == 0. For traditional arrays this is an error that should be diagnosed by the compiler. While it would be reasonable to retain this behaviour the alternative offerred by the proposal is to partially specialize the template on the case N == 0, such that it has no internal state, empty() == true, and begin() == end() == unique value.
This solution is preferred as it removes a potential error from library use which may be particularly valuable when writing generic code.
array cannot meet the post-condition on default construction in Table 65 that array<T,N>().size() == 0. The idea of introducing a fixed size container concept was considered, but the Library TR is the wrong place to revise container requirements.
array has no use for allocators, which are implicitly required in several clauses for conforming containers.
In all other ways array meets the requirements for both container and reversible container.
Add an extra row to table 63
| Subclause | Header(s) |
| 23.5.X lib.array array | <array> |
Header <array> synopsis
namespace std { template <class T, size_t N > struct array; template <class T, size_t N > bool operator== (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > bool operator< (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > bool operator!= (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > bool operator> (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > bool operator>= (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > bool operator<= (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N > void swap(array<T,N>& x, array<T,N>& y); }
-1- The header <array> defines a class template for storing fixed-size sequences of objects. An array supports random access iterators. An instance of array<T, N> stores N elements of type T, so that size() == N is an invariant. The elements of an array are stored contiguously, meaning that if a is an array<T, N> then it obeys the identity &a[n] == &a[0] + n for all 0 <= n < N.
-2-An array is an aggregate (8.5.1) that can be initialized with the syntax
where initializer-list is a comma separated list of up to N elements of type convertible-to-T.arraya = { initializer-list };
-3- Unless specified others, all array operations are as described in 23.1 lib.container.requirements. Descriptions are provided here only for operations on array that are not described in this clause or for operations where there is additional semantic information.
namespace std { template <class T, size_t N > struct array { // types: typedef T & reference; typedef const T & const_reference; typedef implementation defined iterator; // See lib.container.requirements typedef implementation defined const_iterator; // See lib.container.requirements typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T value_type; typedef std::reverse_iterator<iterator> reverse_iterator; typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
T elems[N]; // No explicit construct/copy/destroy for aggregate type void assign(const T& u); void swap( array<T, N> &);
// iterators: iterator begin(); const_iterator begin() const; iterator end(); const_iterator end() const; reverse_iterator rbegin(); const_reverse_iterator rbegin() const; reverse_iterator rend(); const_reverse_iterator rend() const;
// capacity: size_type size() const; size_type max_size() const; bool empty() const;
// element access: reference operator[](size_type n); const_reference operator[](size_type n) const; const_reference at(size_type n) const; reference at(size_type n); reference front(); const_reference front() const; reference back(); const_reference back() const;
T * data(); const T * data() const; };
template <class T, size_t N> bool operator==(const array<T,N>& x, const array<T,N>& y); template <class T, size_t N> bool operator< (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N> bool operator!=(const array<T,N>& x, const array<T,N>& y); template <class T, size_t N> bool operator> (const array<T,N>& x, const array<T,N>& y); template <class T, size_t N> bool operator>=(const array<T,N>& x, const array<T,N>& y); template <class T, size_t N> bool operator<=(const array<T,N>& x, const array<T,N>& y);
// specialized algorithms: template <class T, size_t N> void swap(array<T,N>& x, array<T,N>& y); }
-1- Initialization:
The conditions for an aggregate (8.5.1) must be met. Class array relies on the implicitly-declared special member functions (12.1, 12.4, and 12.8) to satisfy the requirements of table 65
template <class T, size_t N> void swap(array<T,N>& x, array<T,N>& y);
-1- Effects:
swap_ranges(x.begin(), x.end(), y.begin() );
array shall provide support for the special case N == 0.
In the case that N == 0
-1- Requires: elems is not required.
-2- Requires: begin() == end() == unique value.
A popular use of traditional arrays is to automatically deduce size from the initializer list. eg,
int x[] = { 0, 1, 2 };declares an array of size 3.
It would be nice if we had automatic type deduction of the form
automatically deducing N == 3. However, I do not know of any way to achieve this convenience in the language today, nor of any proposed extensions that might resolve this.array<int> x = { 0, 1, 2 };


HC1
Beautiful image
HC1
Beautiful image
HC1
Beautiful image
HC1
Beautiful image
HC1
Beautiful image
HC1
Beautiful image


The Dry Years
As I mentioned in my last post, the Gilded Age of the late 1800s were a boom for California’s wine industry. The combination of the gold rush, transcontinental railroads, and phylloxera infestation of European vineyards gave the California wine industry a real boost. However, starting with the panic, and ultimate depression, of 1893 the American wine industry as a whole was stricken with all sorts of calamities. The late 1800s also saw inventions like refrigeration, pasteurization, and the bottle cap… and thus, the rise of “American Lager.” Unlike the English, most Americans didn’t develop a taste for hopped ale. Much of the beer made in America was a lighter style lager made by German immigrants like Miller and Busch. Before pasteurization and without the preserving quality of hops, lager had a limited lifespan and needed to be consumed where they were made. In California German immigrant Gottlieb Brekle established Anchor Steam brewery in San Francisco utilizing its naturally cold, foggy nights to cool fermentation. Pasteurization and the bottle cap made beer portable. Any American with an ice box could pop a cold one in the comfort of their own home. In short order, beer became our preferred beverage. A statistic that has only recently diminished.
Enter Prohibition
Neither beer nor wine could withstand the dreaded 18th amendment. Prohibition brought an end to commercial production of all alcoholic beverages. The law was so strict that on passing all adult beverage establishments were supervised as they dumped and destroyed all their existing stock. Many creeks in Sonoma and Napa turned red on that day in January, 1920. Confronted with financial disaster, most wineries closed down in defeat. However, unlike beer and spirits, for the intrepid wineries there were a couple options available within the constraints of the law that would permit some to survive. Churches were still allowed to serve sacramental wine and wineries were permitted to sell it to them. Of course, this was not a large market, but Catholic Italian-owned wineries like Sebastiani and Simi in Sonoma had an inside tract. This business was not unlike medicinal marijuana today. Needless to say, during prohibition sacramental wine demand went up exponentially.
The laws of prohibition also allowed up to 200 gallons per year, per family of wine for home use. Since most consumers didn’t grow grapes on their property many wineries had developed a novel new product commonly called “Vine-Glo.” This was essentially unfermented grape juice sold direct to consumers with a rather dubious label on each bottle,
Warning: do not store a full bottle of this product in a cool, dark place for 60-80 days or it will ferment and become alcohol.
The original branded version of Vine-Glo was produced by a company called Fruit Industries in the late 1930s and was so popular it raised the ire of Al Capone and the Federal Government alike. Some California wineries-cum-fruit juice companies were producing copycat products including a small Lodi operation called Caesar Mondavi and Co (Caesar was Robert and Peter Mondavis’ father).
The eventual repeal of Prohibition in 1933 brought a rush of new wine entrepreneurs to Napa and Sonoma. However, something happened to the American palate along the way. The East Coast elite were back to drinking French wine (which they had been smuggling during prohibition). Middle class Americans who didn’t drink lager had a discovered a new beverage while drinking at illegal Speak Easys called the “cocktail.” Until prohibition most spirits were palatable enough to drink straight from a shot glass. Illegal spirits like “bathtub gin” were not so–and often times downright poisonous! So, bartenders would mix in fruit juice, sodas, and tonics to make their consumption possible. The new concoctions even made spirits, which were largely a manly drink, appealing to women. Prohibition had not only reduced Americans’ thirst for adult beverages, but had inadvertently introduced new choices. Wine’s broad appeal was waning.
New post-prohibition wineries closed down almost as fast as they opened. Survivors had to figure out a way to adapt. The most popular method was to reduce price and sell in bulk in order to be more competitive with beer and other beverages. “Jug” wine was the antithesis of what pioneers Simi, Niebaum, Harazthy, and Krug were promoting, but these were desperate times. One new post prohibition wine family came to understand this more than any other. In my next chapter we’ll explore how the Gallo family established a new genre of winemaking in Sonoma County.


{% extends "base.html" %} {% load static %} {% block content %} {% for product_image in products_images %}


Call transaction-commit-1 to do the real work.
(defun transaction-commit (transaction &key (rucksack (current-rucksack)))
"Call transaction-commit-1 to do the real work."
(transaction-commit-1 transaction (rucksack-cache rucksack) rucksack))
Source Context


About Us |
International Affilliates |
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Proguard Security Service, is a limited liability company that is registered under the Corporate Laws of the Republic of Ghana. Proguard Security Service is a Shipping and Logistics organization with a wide range of expertise in Shipping Service, Cargo handling, Transportation, Customs Brokerage, Import and Export, Transit, Warehousing and Ex – Warehousing and Consultancy Service. Proguard Security Service was established in 1997 with operational licenses from Ghana Shippers Council, Ghana Port and Harbours Authority, Ghana Institute of Freight Forwarders (GIFF) and Ghana Customs Excise and Preventive Service (CEPS). In Ghana, Proguard Security Servicehas offices in the Ports of Tema and Takoradi, Kotoka International Airport (KIA) and at Aflao.. |
Proguard Security Service is a member of JCTRANS (Global Alliance of International Freight Forwarders and Logistics Service providers)
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Watch now: Priyanka Chopra grooves to Ghungroo with Vaani Kapoor
by Kajol MathurPriyanka Chopra is currently in Mumbai and has been keeping busy with her work schedules. However, amidst all this she makes sure to catch up with her friends from B-town and have all the fun in the world. Speaking of that, we have now got our hands on a video in which she can be seen grooving to popular dance number – Ghungroo from War which featured Hrithik Roshan and Vaani Kapoor. The viral video is from a bash which happened recently and one can see Priyanka burning the dance floor with Vaani.
Check it out!
Awesome right?!
Meanwhile, on the work front, Priyanka had been shooting for the film The White Tiger in which she will be seen alongside Rajkummar Rao. She was last seen in Shonali Bose’s The Sky Is Pink which received critical acclaim globally.


ARHandle Struct Reference
Structure holding state of an instance of the square marker tracker. More...
#include <ar.h>
Collaboration diagram for ARHandle:
Detailed Description
Structure holding state of an instance of the square marker tracker.
This is the master object holding the current state of an intance of the square marker tracker, including tracker configuration, working variables, and results.
- See also
- arCreateHandle
- arDeteleHandle
Member Data Documentation
| int ARHandle::arDebug |
| ARImageProcInfo* ARHandle::arImageProcInfo |
| int ARHandle::arImageProcMode |
To query this value, call arGetImageProcMode(). To set this value, call arSetImageProcMode().
| int ARHandle::arLabelingMode |
| int ARHandle::arLabelingThresh |
| int ARHandle::arLabelingThreshAutoBracketOver |
| int ARHandle::arLabelingThreshAutoBracketUnder |
| int ARHandle::arLabelingThreshAutoInterval |
| int ARHandle::arLabelingThreshAutoIntervalTTL |
| AR_LABELING_THRESH_MODE ARHandle::arLabelingThreshMode |
| int ARHandle::arMarkerExtractionMode |
| ARParamLT* ARHandle::arParamLT |
| int ARHandle::arPatternDetectionMode |
| AR_PIXEL_FORMAT ARHandle::arPixelFormat |
| int ARHandle::arPixelSize |
| ARTrackingHistory ARHandle::history[AR_SQUARE_MAX] |
| int ARHandle::history_num |
| ARLabelInfo ARHandle::labelInfo |
| int ARHandle::marker2_num |
| int ARHandle::marker_num |
| ARMarkerInfo ARHandle::markerInfo[AR_SQUARE_MAX] |
| ARMarkerInfo2 ARHandle::markerInfo2[AR_SQUARE_MAX] |
| AR_MATRIX_CODE_TYPE ARHandle::matrixCodeType |
When matrix code pattern detection mode is active, indicates the type of matrix code to detect.
| ARPattHandle* ARHandle::pattHandle |
| ARdouble ARHandle::pattRatio |
A value between 0.0 and 1.0, representing the proportion of the marker width which constitutes the pattern. In earlier versions, this value was fixed at 0.5.
| int ARHandle::xsize |
| int ARHandle::ysize |
The documentation for this struct was generated from the following file:
- /bitrise/src/Source/AR6/AR/include/AR6/AR/ar.h


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October 3rd, 2017
Sweet id mazagran cinnamon coffee at frappuccino. Cream saucer espresso, instant ut percolator roast mocha spoon milk beans siphon. Cultivar, sugar a seasonal est aroma variety java wings. Black percolator coffee cortado, java in carajillo shop whipped. Latte, redeye, in dripper et dripper ut frappuccino viennese.  Wings, acerbic, irish, white sugar beans shop robusta arabica. Shop black caffeine lungo as whipped robust.
Carajillo aftertaste coffee, whipped, at organic strong kopi-luwak froth. Breve, white, half and half, seasonal strong acerbic blue mountain seasonal percolator robusta viennese. Chicory, half and half whipped, spoon dripper steamed at caffeine aftertaste to go. Cup sit, coffee aged variety aromatic aftertaste java brewed. Eu siphon breve doppio, et cinnamon dark so café au lait ristretto whipped lungo. Single shot coffee, white iced, single shot so sugar strong cinnamon. Body blue mountain qui, fair trade, cultivar steamed brewed, iced acerbic steamed barista decaffeinated. Blue mountain, saucer macchiato qui beans iced latte decaffeinated body. Blue mountain, saucer macchiato qui beans iced latte decaffeinated body.
WikipediaThe first other blog post
The second other blog post
The third other blog post
Cappuccino Icon made by Freepik from www.flaticon.com


Recipe 9.12. Capturing the Output and Error Streams from a Unix Shell Command
Credit: Brent Burley, Bradey Honsinger, Tobias Polzin,
Jonathan Cano, Padraig Brady
Problem
You
need to run an external process in a Unix-like environment and
capture both the output and error streams from that external
process.
Solution
The popen2 module lets you capture both streams,
but you also need help from module fcntl, to make
the streams nonblocking and thus avoid deadlocks, and from module
select, to orchestrate the action:
import os, popen2, fcntl, select
def makeNonBlocking(fd):
fl = fcntl.fcntl(fd, os.F_GETFL)
try:
fcntl.fcntl(fd, os.F_SETFL, fl | os.O_NDELAY)
except AttributeError:
fcntl.fcntl(fd, os.F_SETFL, fl | os.FNDELAY)
def getCommandOutput(command):
child = popen2.Popen3(command, 1) # Capture stdout and stderr from command
child.tochild.close( ) # don't need to write to child's stdin
outfile = child.fromchild
outfd = outfile.fileno( )
errfile = child.childerr
errfd = errfile.fileno( )
makeNonBlocking(outfd) # Don't deadlock! Make fd's nonblocking.
makeNonBlocking(errfd)
outdata, errdata = [ ], [ ]
outeof = erreof = False
while True:
to_check = [outfd]*(not outeof) + [errfd]*(not erreof)
ready = select.select(to_check, [ ], [ ]) # Wait for input
if outfd in ready[0]:
outchunk = outfile.read( )
if outchunk == '':
outeof = True
else:
outdata.append(outchunk)
if errfd in ready[0]:
errchunk = errfile.read( )
if errchunk == '':
erreof = True
else:
errdata.append(errchunk)
if outeof and erreof:
break
select.select([ ],[ ],[ ],.1) # Allow a little time for buffers to fill
err = child.wait( )
if err != 0:
raise RuntimeError, '%r failed with exit code %d\n%s' % (
command, err, ''.join(errdata))
return ''.join(outdata)
def getCommandOutput2(command):
child = os.popen(command)
data = child.read( )
err = child.close( )
if err:
raise RuntimeError, '%r failed with exit code %d' % (command, err)
Discussion
This recipe shows how to execute a Unix shell command and capture the
output and error streams in Python. By contrast,
os.system sends both streams directly to the
terminal. The function getCommandOutput presented in
this recipe executes a command and returns the
command's output. If the command fails,
getCommandOutput raises an exception, using the text
captured from the command's
stderr as part of the exception's
arguments.
Most of the complexity of this code is due to the difficulty of
capturing both the output and error streams of the child process
independently and at the same time. Normal (blocking) read calls may
deadlock if the child is trying to write to one stream, and the
parent is waiting for data on the other stream; so, the streams must
be set to nonblocking, and select must be used to
wait for data on either of the streams.
Note that the second select call is included just
to add a 0.1-second sleep after each read. Counter intuitively, this
allows the code to run much faster, since it gives the child time to
put more data in the buffer. Without it, the parent may try to read
only a few bytes at a time, which can be very expensive. Calling
time.sleep(0.1) should be exactly equivalent, but
since I was already, necessarily, calling
select.select elsewhere in the
recipe's code, I decided not to also import module
time needlessly.
If you want to capture only the output and don't
mind the error stream going to the terminal, you can use the much
simpler code presented in getCommandOutput2. If you
want to suppress the error stream altogether, that's
easy, toojust append 2>/dev/null to the
command. For example:
listing = getCommandOutput2('ls -1 2>/dev/null')
Another possibility is given by the os.popen4
function, which combines the output and error streams of the child
process. However, in that case the streams are combined in a
potentially messy way, depending on how they are buffered in the
child process, so this recipe can help.
In Python 2.4, you can use class Popen, instead of
popen2.Popen3, from the new standard library
module subprocess. However, the issues highlighted
in this recipe (namely, the need to use modules
fcntl and select to make files
nonblocking and coordinate the loop that interacts with the child
process) aren't really affected by whether you use
popen2 or subprocess.
This recipe does, as advertised, require a
rather Unix-like underlying platform. Cygwin, which does a generally
great job of emulating Unix on top of Windows, is not sufficient; for
example, it offers no way to set files to nonblocking mode, nor to
select on general files. (Under Windows, you are
allowed to select only on sockets, not on other
files.) If you must run on such problematic, non-Unix platforms, you
may prefer a very different approach, based on using temporary files:
import os, tempfile
def getCommandOutput(command):
outfile = tempfile.mktemp( )
errfile = tempfile.mktemp( )
cmd = "( %s ) > %s 2> %s" % (command, outfile, errfile)
err = os.system(cmd) >> 8
try:
if err != 0:
raise RuntimeError, '%r failed with exit code %d\n%s' % (
command, err, file(errfile).read( ))
return file(outfile).read( )
finally:
os.remove(outfile)
os.remove(errfile)
See Also
Documentation of the standard library
modules os, popen2,
fcntl, select, and
tempfile in the Library
Reference and Python in a
Nutshell; (Python 2.4 only) module
subprocess in the Library
Reference.
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Compilation of miscellaneous functions I like to keep at hand.
Install directly from the source code on GitHub. Requires Hadley Wickham’s devtools
R package:
install.packages("devtools")
devtools::install_github("luisvalesilva/silvar")
You can find the documentation website at luisvalesilva.com/silvar.
Function documentation is accessible within R in the standard way, by typing one of the following:
help("function_name")
?function_name
You can also get the list of included functions directly within R using one of the following:
ls("package:silvar") # List function names
lsf.str("package:silvar") # List function names and their arguments
For a short description of the process of creating an R package, check out my blog post about it.


deva - shining. The one light that is always shining: consciousness.
Happiness flowing from (coffee) cup into heart -> revert.
By conditioning gold as neckless you have not made its value lesser.
Gold is the origin of necklace and gold abides in the necklace.
Existence has an opposite - non existence. Being has none.  Being is atma, the essence of entire universe of forms.
Parayanam - supreme goal to be reached by devotees.
Whatever is nama rupa is not tattvam.
Isvara is tattva of all tattvas, supreme tattva.
Who begins near goes far. Who begins far does not go anywhere.
sat = cit, cit = sat. What you know exists.
Smallness of the pot is attributed to akasha which is not small.
Difference between chaos and cosmos is rtam and satyam.
Purusha is reddy all over the body except black/blue neck.


Warehouse Keeper Sonin:
Wow! You recovered all of the Stolen Cargo! I can't thank you enough for your help.
Please accept the letter of recommendation I promised you.
Thank you so much!


Introduction to Visual Basic
Visual Basic is a very popular Microsoft .NET programming language. While being as powerful as other programming languages, it is perhaps a little easier for beginners. Visual Basic is more like plain English than other programming languages, and you don't have to type a semicolon (;) at the end of each line like you do with C, C++, and C#.
Visual Basic Introduction Overview
The instructions on this page describe how to run your first Visual Basic program (a "hello world" program) on the BrainPad. The steps are as follows:
- Start a new project.
- Manage the NuGet packages.
- Add the BrainPad helper code.
- Add the sample program.
- Deploy the program
Before you start
You should have already installed Visual Studio on your computer as well as the TinyCLR extension. If not, please start with System Setup for instructions on how to do so.
Also, you need a BrainPad and a micro USB cable to continue. Plug the BrainPad into the USB port of your computer. The red power (PWR) light on the BrainPad should be on.
Hello World
The first step is to write some very simple code to see if the BrainPad will respond when we try to program it. This is usually called a "hello world" program.
Start a New Project
Open Visual Studio. In the File
menu select New
and then Project
to open the New Project
dialog box.
In the left panel of the New Project
window (see below) you can click on the small triangles to the left of each heading to expand the heading and show the options beneath it.
You should see the Visual Basic
language listed under the Installed
heading in the left panel of the New Project
window.
Under Visual Basic
select the TinyCLR
option.
In the center panel of the New Project
window select TinyCLR Application
.
At the bottom of the New Project
window you can change the name and location of your application or just stick with the default. When starting out you may wish to click on the Browse
button and select the folder Desktop
(in the left panel) to make your application easier to find.
Click the OK
button on the bottom right of the New Project
window. This will create a new blank project.
Once created, you'll be presented with a Module1.vb
tab.
Manage the NuGet Packages
Visual Basic source files are listed in the Solution Explorer
window. If the Solution Explorer
window is not visible, click on View > Solution Explorer
to open it.
The squiggly red lines under items in the Solution Explorer
window indicate errors. In this case the errors are caused by missing Nuget packages. Let's tell Visual Studio to include the Nuget packages and fix that now.
If you right click on the project name in the Solution Explorer window a drop down menu will appear. Select Manage NuGet Packages...
from the menu.
Now you should see the installed TinyCLR NuGet library (GHIElectronics.TinyCLR.Core). We need to install a couple more libraries for our program to run.
Click on Browse
. From the drop down list next to Package source:
select "offline" (if it is not the current package source). You should see a list of available Nuget packages in your local feed.
Click on the GHIElectronics.TinyCLR.BrainPad
package and then click on the Install
button.
Installing the BrainPad Nuget package will automatically install the GHIElectronics.TinyCLR.Devices
and GHIElectronics.TinyCLR.Pins
packages as well. Click on OK
.
Now accept the license agreement to install the packages.
Close the NuGet...
tab to get back to your BrainPad1.vb
window. The red squiggles should now be gone.
Add the BrainPad Helper Code
The BrainPad Helper code provides needed definitions for some BrainPad objects. To add this file to your program, select Add New Item...
in the Project
menu. Then in the Add New Item
dialog box click on BrainPad Helper
and then click on the Add
button. You will see a tab labeled BrainPad1.vb
with contents as shown below.
Add the Sample Program
In the Module1.vb
tab we will enter short sample program (our "Hello World" code). Cut and paste the following code into the Module1.vb
window.
Imports GHIElectronics.TinyCLR.BrainPad
Module Module1
Public Sub Main()
BrainPad.Display.DrawText(0, 0, "Hello!")
BrainPad.Display.RefreshScreen()
While True
BrainPad.LightBulb.TurnWhite()
BrainPad.Wait.Seconds(1)
BrainPad.LightBulb.TurnOff()
BrainPad.Wait.Seconds(1)
End While
End Sub
End Module
Your Module1.vb
window should look like this:
Deploy the Program
Make sure your BrainPad is plugged into the computer's USB port. Now hit the start button as shown in the above image (or hit the F5
key). If you've done everything correctly the program will compile and deploy to your device. The message "Hello World!" should appear on the BrainPad display, and the light bulb should start blinking.
Congratulations! You're on your way to learning advanced programming on the BrainPad!
What happened exactly? Our application began by running the BrainPad.Display.DrawText(0, 0, "Hello!")
and BrainPad.Display.RefreshScreen()
lines to instruct the display to show the text "Hello!"
The line BrainPad.Display.DrawText(0, 0, "Hello!")
is known as a function call. The name of the function is "DrawText()." This function is part of the "Display" object, which is part of the "BrainPad" object.
The items listed in parenthesis (0, 0, "Hello!") are called the arguments of the function. In this case the first zero tells the BrainPad to display the text at the left side of the BrainPad display. If this number is increased the text will appear farther to the right on the screen. The second zero tells the BrainPad to print the text at the top of the display. If this number is increased the text will be printed lower on the screen. The third arugument, "Hello!," tells the BrainPad what text to display on the screen.
After display lines are finished, the While True
loop starts running. Code placed inside this while loop is executed in an infinite loop. This is why the LED keeps blinking and never stops.


Storms create havoc on Utah highways
by The Associated PressSALT LAKE CITY — The Utah Highway Patrol warned of hazardous driving conditions Wednesday, saying wet pavement contributed to four rollovers of tractor-trailer rigs on major highways.
The Highway Patrol reported rollovers early Wednesday on Interstate 80 in Salt Lake City and in Summit County and on Interstate 15 in southern Utah.
There were no immediate reports of serious injuries.


tmp_2c78d90
and
OBS data
DIAG Set 4 - Vertical contour plots of DJF, JJA and ANN zonal means
| NCEP Reanalysis 1979-98 | DJF | JJA | ANN | |
|---|---|---|---|---|
| OMEGA * | Pressure vertical velocity | plot | plot | plot |
| RELHUM * | Relative humidity | plot | plot | plot |
| SHUM * | Specific humidity | plot | plot | plot |
| T * | Temperature | plot | plot | plot |
| U * | Zonal wind | plot | plot | plot |
| ERA40 Reanalysis 1980-2001 | DJF | JJA | ANN | |
| OMEGA * | Pressure vertical velocity | plot | plot | plot |
| RELHUM * | Relative humidity | plot | plot | plot |
| SHUM * | Specific humidity | plot | plot | plot |
| T * | Temperature | plot | plot | plot |
| U * | Zonal wind | plot | plot | plot |
| ECMWF Reanalysis 1979-93 | DJF | JJA | ANN | |
| OMEGA * | Pressure vertical velocity | plot | plot | plot |
| RELHUM * | Relative humidity | plot | plot | plot |
| SHUM * | Specific humidity | plot | plot | plot |
| T * | Temperature | plot | plot | plot |
| U * | Zonal wind | plot | plot | plot |
| JRA25 Reanalysis 1979-04 | DJF | JJA | ANN | |
| OMEGA * | Pressure vertical velocity | plot | plot | plot |
| SHUM * | Specific humidity | plot | plot | plot |
| T * | Temperature | plot | plot | plot |
| U * | Zonal wind | plot | plot | plot |
| AIRS IR Sounder 2002-06 | DJF | JJA | ANN | |
| RELHUM * | Relative humidity | plot | plot | plot |
| SHUM * | Specific humidity | plot | plot | plot |
| T * | Temperature | plot | plot | plot |
| CFMIP Observation Simulator Package (COSP) | ||||
| CLOUDSAT-COSP From Level 2 GEOPROF Jun2006-Nov2010 | DJF | JJA | ANN | |
| CFAD_DBZE94_CS | Hydrometeor occurrence (dBZe > -25) (COSP) | plot | plot | plot |


Our Team
Yichen Xu
Senior majoring in Electrical Engineering and long time model rocketeer.
Matt Gaschler
Senior majoring in Electrical Engineering with a passion for developing embedded electronics systems.


When a star is too small, don't draw it.
This is a somewhat hard thought, and I suggest that you get out pencil and paper and draw some stars attached to stars attached to stars. After a while it is clear that you want to stop drawing when the stars are too small to draw. Our applet is no different:
private void drawStar( int x, int y, int size ) { int endX, endY ; if ( size <= 2 ) return; // base case // Six lines radiating from (x,y) for ( int i = 0; i<6; i++ ) { endX = x + (int)(size*Math.cos( (2*Math.PI/6)*i )); endY = y - (int)(size*Math.sin( (2*Math.PI/6)*i )); graph.drawLine( x, y, endX, endY ); drawStar( endX, endY, size/3 ); } }
I picked the value "2" for the base case because smaller values result in cluttered snowflakes.


played on
Select Platform
Choose Platfom
Choose Platfom
- Sweet Max 5 Sweets
No Sweet points
- Stinks Max 5 Stinks
No Stink points


Ruby Variable Scope
March 31, 2015
Variable scope in Ruby basically defines where a variable in Ruby can be accessed or if it can be accessed at all. There are four different types of variable scope that I will talk about in this blog. They are local, global, instance, and class. There is also a constant type in Ruby that also has a scope. To start let's talk about the local variable. A local variable is declared starting with an underscore or lowercase letter. You should try and stick with lowercase letters and not include uppercase as Ruby may get confused. So simply something like first_name = Adam
would be a good way of creating a simple local variable. These varibles are accessible only where they are declared. For example if you create a local variable within a method, it is only accessible in that method. You cannot use it outside of the method. So mainly they are used for a certain function or smaller block of code for a method.
Next there are global variables which are created starting with the "$" symbol. They are accessible anywhere in the program. It does not matter where they are declared. It is reccomended that you really try to stay away from using global variables since they can be seen throughout the program and they can be changed anywhere. It makes it harder for a person to debug or fix code. They can cause methods to effect other methods which breaks encapsulation which in an object oriented program is not having one object modify another.
Class variables are declared with the "@@" symbol. These variables are shared with all instances of the class. Only one value is shared with all instances of this class. These variables are generally kind of like global variables except they are created in a Ruby class. You may want to avoid using these as well as they can cause unwanted changes to your code. When one object changes the value of a class variable, it changes that value for all the other object instances of the class. So I would use these variables sparingly if possible.
Ruby instance variables are somewhat like class variables, but they are accessible by all methods in a class rather than all the instances of a class. They are declared with an "@" symbol. If an instance variable is changed within one method in a class, it does not change the value for all the other methods. An object that changes the value of an instance variable will not change it for all other objects as a class variable would. They are very useful overall in a Ruby class and can make code much shorter and easier to understand.
Constants are not necessarily variables, but are kind of like them. A constant is created starting with a capital letter, but it they are mainly written in all uppercase to make it easier and less confusing. Constants are values that are supposed to be kept throughout a program. They can be changed, but a warning message will show up on the prompt telling you this is not suggested. Constants can be declared outside a class or a module which will give them a global scope. If they are created inside a class, they are accessible only within that class. Constants must be given a value to actually exist.


PP_CompletionCallback
is a common mechanism for supporting potentially asynchronous calls in browser interfaces.
Any method that takes a PP_CompletionCallback
can be used in one of three different ways:
- Required: The callback will always be invoked asynchronously on the thread where the associated PPB method was invoked. The method will always return PP_OK_COMPLETIONPENDING when a required callback, and the callback will be invoked later (barring system or thread shutdown; see PPB_MessageLoop for details). Required callbacks are the default.
NOTE: If you use a required callback on a background thread, you must have created and attached a PPB_MessageLoop. Otherwise, the system can not run your callback on that thread, and will instead emit a log message and crash your plugin to make the problem more obvious.
- Optional: The callback may be invoked asynchronously, or the PPB method may complete synchronously if it can do so without blocking. If the method will complete asynchronously, it will return PP_OK_COMPLETIONPENDING. Otherwise, it will complete synchronously and return an appropriate code (see below for more information on the return code). Optional callbacks are generally more difficult to use correctly than Required callbacks, but can provide better performance for some APIs (especially APIs with buffered reads, such as PPB_URLLoader or PPB_FileIO).
NOTE: If you use an optional callback on a background thread, and you have not created and attached a PPB_MessageLoop, then the method you invoke will fail without running and return PP_ERROR_NO_MESSAGE_LOOP.
- Blocking: In this case, the callback's function pointer is NULL, and the invoked method must complete synchronously. The method will run to completion and return an appropriate code when finished (see below for more information). Blocking completion callbacks are only supported on background threads.
PP_BlockUntilComplete()
provides a convenient way to specify blocking behavior. Refer to PP_BlockUntilComplete
for more information.
When the callback is run asynchronously, the result parameter passed to func
is an int32_t that, if negative indicates an error code whose meaning is specific to the calling method (refer to pp_error.h
for further information). A positive or 0 value is a return result indicating success whose meaning depends on the calling method (e.g. number of bytes read).


I am a penetration tester, security consultant, and software developer. My company, Staack Group, helps SMEs better understand and mitigate security risks faced by their organization. Based in Toronto, Canada, our small group of security consultants work remotely for clients from around the world.
Besides client engagements, I am an Associate Professor at Ontario Tech University in Oshawa, Canada.
Our team members hold many certifications and degrees, including the OSWE (Offensive Security Web Expert), OSCE (Offensive Security Certified Expert), OSCP (Offensive Security Certified Professional), CISSP (Certified Information Systems Security Professional), and MSc Computer Science (Master of Computer Science)
Interested in working with us? Let's chat.
Penetration tests are critical to gaining a clear understanding of your organization’s gaps in security, the impact if those gaps are exploited, and knowledge of how to prioritize risks and deficiencies quickly and effectively. A penetration test engagement facilitates overall risk reduction within your specific environment in a structured, efficient way by uncovering real vulnerabilities and threats to your organization's assets, intellectual property, and customer data.
By working tightly with your team, Staack Group leverages proprietary tools, methodologies, and years of experience to identify vulnerabilities that would otherwise not be easily detected, understood or prioritized by automated scanners and non-exhaustive searches.
Post-engagement tangibles include a list of vulnerabilities, impacted assets, and risk evaluations associated with each specific vulnerability. Staack Group leverages unique industry knowledge and couples it with context, providing your organization with a gap analysis geared to strategically eliminate risks.
Our vast arsenal of intrusion methods are available at your discretion (including social engineering). All penetration testing services are adapted to fit your organization’s needs.
A secure code review is an effective way to identify, mitigate and manage security weakness within your organization's web application. Our secure code review process focuses on identifying and mitigating insecure coding practices that may lead to application security vulnerabilities.
Staack Group has several years of experience conducting secure code reviews on key software technologies (including Java, .NET, PHP, Python, and JavaScript) using a defined and structured process.
Our secure code review process includes:
Our team can perform both automated and detailed manual review of the application's source code, at your discretion. Post-engagement tangibles include a list of prioritized vulnerabilities, risk evaluations associated with each specific vulnerability, and technical control recommendation to mitigate the vulnerabilities detected.
Feel free to reach out via email so we can arrange a call to discuss your needs.


{% extends '_base/page-with_nav-single_row.html' %} {% load staticfiles %} {% block title %} Product details for {{ product.product_id }} {% endblock %} {% block page_content %}
| End-of-Life Announcement Date: | {{ product.eol_ext_announcement_date|date:"Y-m-d" }} |
|---|---|
| End-of-Sale Date: | {{ product.end_of_sale_date|date:"Y-m-d" }} |
| End of New Service Attachment Date: | {{ product.end_of_new_service_attachment_date|date:"Y-m-d" }} |
| End of SW Maintenance Releases Date: | {{ product.end_of_sw_maintenance_date|date:"Y-m-d" }} |
| End of Routine Failure Analysis Date: | {{ product.end_of_routine_failure_analysis|date:"Y-m-d" }} |
| End of Service Contract Renewal Date: | {{ product.end_of_service_contract_renewal|date:"Y-m-d" }} |
| End of Vulnerability/Security Support Date: | {{ product.end_of_sec_vuln_supp_date|date:"Y-m-d" }} |
| Last Date of Support: | {{ product.end_of_support_date|date:"Y-m-d" }} |
| Vendor Bulletin: | {{ product.eol_reference_number|default:"Link" }} |


PureBasic - Map
概要
Maps (also known as hashtable or dictionary) are structures for storing data which are dynamically allocated depending of your need. It is a collection of elements (the data you want to store) and each element is fully independent of the others. You can add as many elements as you want (or as many as will fit into the memory of your computer), and accessing it back using a key. This kind of data management is very useful when you need fast access to a random element. The inserting order of the elements are not kept when using a map (unlike a List) and therefore they can't be sorted.
Before you can work with Maps, you must declare them first. This could be done with the keyword NewMap. structures are also often used to store multiple data in a single element.
To specifically search the contents of a Map, using of loops is recommended: For : Next, ForEach : Next, Repeat : Until or While : Wend.
Other possibilities for storing data are the use of Arrays and Lists".
命令索引
AddMapElement
ClearMap
CopyMap
DeleteMapElement
FindMapElement
FreeMap
MapKey
MapSize
NextMapElement
PopMapPosition
PushMapPosition
ResetMap
已支持操作系统
所有


|
ABBCCOIN
|
Go to the source code of this file.
Classes | |
| struct | sph_luffa224_context |
| struct | sph_luffa384_context |
| struct | sph_luffa512_context |
Macros | |
| #define | SPH_SIZE_luffa224 224 |
| #define | SPH_SIZE_luffa256 256 |
| #define | SPH_SIZE_luffa384 384 |
| #define | SPH_SIZE_luffa512 512 |
Typedefs | |
| typedef sph_luffa224_context | sph_luffa256_context |
Functions | |
| void | sph_luffa224_init (void *cc) |
| void | sph_luffa224 (void *cc, const void *data, size_t len) |
| void | sph_luffa224_close (void *cc, void *dst) |
| void | sph_luffa224_addbits_and_close (void *cc, unsigned ub, unsigned n, void *dst) |
| void | sph_luffa256_init (void *cc) |
| void | sph_luffa256 (void *cc, const void *data, size_t len) |
| void | sph_luffa256_close (void *cc, void *dst) |
| void | sph_luffa256_addbits_and_close (void *cc, unsigned ub, unsigned n, void *dst) |
| void | sph_luffa384_init (void *cc) |
| void | sph_luffa384 (void *cc, const void *data, size_t len) |
| void | sph_luffa384_close (void *cc, void *dst) |
| void | sph_luffa384_addbits_and_close (void *cc, unsigned ub, unsigned n, void *dst) |
| void | sph_luffa512_init (void *cc) |
| void | sph_luffa512 (void *cc, const void *data, size_t len) |
| void | sph_luffa512_close (void *cc, void *dst) |
| void | sph_luffa512_addbits_and_close (void *cc, unsigned ub, unsigned n, void *dst) |
Luffa interface. Luffa is a family of functions which differ by their output size; this implementation defines Luffa for output sizes 224, 256, 384 and 512 bits.
==========================(LICENSE BEGIN)============================
Copyright (c) 2007-2010 Projet RNRT SAPHIR
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
===========================(LICENSE END)=============================
| #define SPH_SIZE_luffa224 224 |
Output size (in bits) for Luffa-224.
| #define SPH_SIZE_luffa256 256 |
Output size (in bits) for Luffa-256.
| #define SPH_SIZE_luffa384 384 |
Output size (in bits) for Luffa-384.
| #define SPH_SIZE_luffa512 512 |
Output size (in bits) for Luffa-512.
This structure is a context for Luffa-256 computations. It is identical to sph_luffa224_context
.
| void sph_luffa224 | ( | void * | cc, |
| const void * | data, | ||
| size_t | len | ||
| ) |
Process some data bytes. It is acceptable that len
is zero (in which case this function does nothing).
| cc | the Luffa-224 context |
| data | the input data |
| len | the input data length (in bytes) |
| void sph_luffa224_addbits_and_close | ( | void * | cc, |
| unsigned | ub, | ||
| unsigned | n, | ||
| void * | dst | ||
| ) |
Add a few additional bits (0 to 7) to the current computation, then terminate it and output the result in the provided buffer, which must be wide enough to accomodate the result (28 bytes). If bit number i in ub
has value 2^i, then the extra bits are those numbered 7 downto 8-n (this is the big-endian convention at the byte level). The context is automatically reinitialized.
| cc | the Luffa-224 context |
| ub | the extra bits |
| n | the number of extra bits (0 to 7) |
| dst | the destination buffer |
| void sph_luffa224_close | ( | void * | cc, |
| void * | dst | ||
| ) |
Terminate the current Luffa-224 computation and output the result into the provided buffer. The destination buffer must be wide enough to accomodate the result (28 bytes). The context is automatically reinitialized.
| cc | the Luffa-224 context |
| dst | the destination buffer |
| void sph_luffa224_init | ( | void * | cc | ) |
Initialize a Luffa-224 context. This process performs no memory allocation.
| cc | the Luffa-224 context (pointer to a sph_luffa224_context ) |
| void sph_luffa256 | ( | void * | cc, |
| const void * | data, | ||
| size_t | len | ||
| ) |
Process some data bytes. It is acceptable that len
is zero (in which case this function does nothing).
| cc | the Luffa-256 context |
| data | the input data |
| len | the input data length (in bytes) |
| void sph_luffa256_addbits_and_close | ( | void * | cc, |
| unsigned | ub, | ||
| unsigned | n, | ||
| void * | dst | ||
| ) |
Add a few additional bits (0 to 7) to the current computation, then terminate it and output the result in the provided buffer, which must be wide enough to accomodate the result (32 bytes). If bit number i in ub
has value 2^i, then the extra bits are those numbered 7 downto 8-n (this is the big-endian convention at the byte level). The context is automatically reinitialized.
| cc | the Luffa-256 context |
| ub | the extra bits |
| n | the number of extra bits (0 to 7) |
| dst | the destination buffer |
| void sph_luffa256_close | ( | void * | cc, |
| void * | dst | ||
| ) |
Terminate the current Luffa-256 computation and output the result into the provided buffer. The destination buffer must be wide enough to accomodate the result (32 bytes). The context is automatically reinitialized.
| cc | the Luffa-256 context |
| dst | the destination buffer |
| void sph_luffa256_init | ( | void * | cc | ) |
Initialize a Luffa-256 context. This process performs no memory allocation.
| cc | the Luffa-256 context (pointer to a sph_luffa256_context ) |
| void sph_luffa384 | ( | void * | cc, |
| const void * | data, | ||
| size_t | len | ||
| ) |
Process some data bytes. It is acceptable that len
is zero (in which case this function does nothing).
| cc | the Luffa-384 context |
| data | the input data |
| len | the input data length (in bytes) |
| void sph_luffa384_addbits_and_close | ( | void * | cc, |
| unsigned | ub, | ||
| unsigned | n, | ||
| void * | dst | ||
| ) |
Add a few additional bits (0 to 7) to the current computation, then terminate it and output the result in the provided buffer, which must be wide enough to accomodate the result (48 bytes). If bit number i in ub
has value 2^i, then the extra bits are those numbered 7 downto 8-n (this is the big-endian convention at the byte level). The context is automatically reinitialized.
| cc | the Luffa-384 context |
| ub | the extra bits |
| n | the number of extra bits (0 to 7) |
| dst | the destination buffer |
| void sph_luffa384_close | ( | void * | cc, |
| void * | dst | ||
| ) |
Terminate the current Luffa-384 computation and output the result into the provided buffer. The destination buffer must be wide enough to accomodate the result (48 bytes). The context is automatically reinitialized.
| cc | the Luffa-384 context |
| dst | the destination buffer |
| void sph_luffa384_init | ( | void * | cc | ) |
Initialize a Luffa-384 context. This process performs no memory allocation.
| cc | the Luffa-384 context (pointer to a sph_luffa384_context ) |
| void sph_luffa512 | ( | void * | cc, |
| const void * | data, | ||
| size_t | len | ||
| ) |
Process some data bytes. It is acceptable that len
is zero (in which case this function does nothing).
| cc | the Luffa-512 context |
| data | the input data |
| len | the input data length (in bytes) |
| void sph_luffa512_addbits_and_close | ( | void * | cc, |
| unsigned | ub, | ||
| unsigned | n, | ||
| void * | dst | ||
| ) |
Add a few additional bits (0 to 7) to the current computation, then terminate it and output the result in the provided buffer, which must be wide enough to accomodate the result (64 bytes). If bit number i in ub
has value 2^i, then the extra bits are those numbered 7 downto 8-n (this is the big-endian convention at the byte level). The context is automatically reinitialized.
| cc | the Luffa-512 context |
| ub | the extra bits |
| n | the number of extra bits (0 to 7) |
| dst | the destination buffer |
| void sph_luffa512_close | ( | void * | cc, |
| void * | dst | ||
| ) |
Terminate the current Luffa-512 computation and output the result into the provided buffer. The destination buffer must be wide enough to accomodate the result (64 bytes). The context is automatically reinitialized.
| cc | the Luffa-512 context |
| dst | the destination buffer |
| void sph_luffa512_init | ( | void * | cc | ) |
Initialize a Luffa-512 context. This process performs no memory allocation.
| cc | the Luffa-512 context (pointer to a sph_luffa512_context ) |


{% extends 'layout.html' %} {% block title %}404 Not Found |{% endblock %} {% block content %}
We encountered a 404 error when trying render the requested resource. If you think this is a mistake, please report.


Affirmation and Stereotype Threats
August 10th, 2015
Last week we talked a little about Stereotype Threats and how it can subconsciously affect your performance in a negative way when you are aware of a negative stereotype concerning your race or sex. Today we are going to talk a little bit about how to combat these Stereotype Threats. One of the suggested ways that you can combat Stereotype Threats is by affirmation. This pretty much means that an individual can affirm their self worth by thinking of characteristics or skills they possess which are important to the individual.
For myself personally, the list below is a few characteristics that help me affirm my self worth.
- Accomplishment
- Accountability
- Control
- Growth
- Self Respect
On a scale of 1-5, (5 being the most I try to live up to these values) I would have to say that I would give myself a 2 or a 3.
If I had to pick one value from the list above that means the most to me, I would have to choose Self-Respect. The reason why this value is the most imporatant to myself, is because it ties in a lot of my insecurities when there is a lack of it. When I get things done and accomplished, it all goes back into my self worth and how I view myself. I feel like I am at my full potential when I have confidence in myself and my abilities.
The last topic that someone asked my advice is for was regarding Personal development. I believe this kind of ties into Self Respect and Confidence because you want to be able to grow as a person, and be able to grow in the areas where you feel you are lacking.
Going forward, I need to be able to reinforce my confidence consistently so that I can avoid Stereotype Threats. Just being able to identify your weaknesses as a person and working on them is something I plan on doing going forward! Good luck to us all!


Yoooo welcome to my page! I'm Jack Chen. You can see the stuff that I do in my Digital Engineering & Fabrication clasm excited to learn and practice different creating methods such as 3-D printing in this class.
s right here on this website. I am interested in Digital Engineering and Fabrication because I love to create. This class allows me to learn about multiple crafting skills, such as Computer-Aided Design and UV printing. I am exited to learn and achieve in this class.


Discover Your ITEC Major the First Time Around!
Systems Analyst is responsible for understanding the underlying system used within any given organization and maximize the efficiency of it. By doing so, the analyst is able to fully integrate the company's IT infrastructure with its desired needs.
If the infrastructure is not already there, the Analyst must be able to build it from scratch with the organization's overall goals in mind
Security Consultant will go over a previously established system to determine vulnerability and what is the percentage of the network to have an attack and or breach from the outside or inside
Computer Forensics use tools and detective style cohesive thinking to find data on computers, internet history, hidden documents, images and any piece of electronic data a computer may have stored within its storage device.
Security Specialist will be developing and implementing security strategies for an organization with the primary goal of protecting their computer systems environment and infrastructure.
System Engineer is responsible for the monitoring and implementation of security in order to protect networks, information and computers within any given organization and or company
Security Architect is usually a senior position that requires a full understanding how to design, build and execute enterprise-level security infrastructures. integrate frameworks and security standards according to the business needs. prevent a malicious attack from inside and or outside the network.


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Academic Quiz Club (U of I)
To provide for students and alumni a chance to engage in both academic and pop culture trivia competitions, thus facilitating good social interaction with members in and outside of the University of Iowa Community and encouraging a free-exchange of knowledge.
Academic Quiz Club (U of I)
To provide for students and alumni a chance to engage in both academic and pop culture trivia competitions, thus facilitating good social interaction with members in and outside of the University of Iowa Community and encouraging a free-exchange of knowledge.


Hello!
I'm Khoi Nguyen, a Technical Lead and Frontend Developer.
About Me
Starting from a student with Bachelor of Art in dual-language English & Russian, but I'd love to surfing and learning much from what I did.
I was a Marketing Manager, a Web Designer and also IT Administrators in several small companies before switching to Sales Manager in Light Technology Viet JSC where I have more rich experience about sales, marketing channel, improving myself about management skill, learning much more about customer support, solving problems and training a team.
Yes, I was Founders of three (3) startups: UpReseller (200 clients), Hostname.club (100 clients) and DedicatedGuru (50 clients). I don't think I failed with them, but think about my experiences with these brand names. It helps me a lot to improving myself.
After almost 2 years with web hosting industry, I think my favourite work is coding. I can spent my life to learn more programming languages, creating awesome products and become an expert in this land. Because of that I decided to learn about front-end developing job.
With my strongest skills as a FRONT-END DEVELOPER and PROJECT MANAGEMENT skills, I joined Solis Lab Co., Ltd. in June 2016 as Technical Lead at Hanoi Branch Office. In this position I believe my strength will be used to help team members found their favourite, upgrade their skills, improving their coding lines and also creating awesome products.
The Experience
UI Product Designer
I worked as part of a product design team for the independent web application. My job was primarily user experience-focused, but also involved product features.
UI Product Designer
I worked as part of a product design team for the independent web application. My job was primarily user experience-focused, but also involved product features.
UI Product Designer
I worked as part of a product design team for the independent web application. My job was primarily user experience-focused, but also involved product features.
Featured Skills & Endorsements
Web Frontend Development
- General CMS & Frameworks: WordPress, Assemble, HandlebarJS.
- E-commerce: Shopify, WooCommerce
- Web Hosting Industry: cPanel, WHMCS, Blesta
Using Development Tools
- Git, SVN
- NodeJS, gulp, grunt, webpack, browserify
Management Skills
- General Project Management
- Team Management
- Team Education & Improved Program
- Team Activity Leading
- Technical Leading


The role attribute defines the role the target topic plays in relationship with the current topic. For example, in a parent/child relationship, the role would be "parent" when the target is the parent of the current topic, and "child" when the target is the child of the current topic. This structure could be used to sort and classify links at display time.


Mark D'arcy-Smith was drinking with a friend at The Richmal Crompton in Bromley, south-east London, on 8 November, when the fruit arrived on a plate with a receipt.
The 24-year-old said he "froze" when staff gave it to him and was left feeling "upset, shocked and scared".
Wetherspoon said it had apologised to Mr D'arcy-Smith.
The pub chain has an app that allows customers to order food and drink and have it delivered to a table.
The Met Police said it was investigating the "racially aggravated public order offence". No arrests have been made.
Mr D'arcy Smith said: "I looked at my friend and he knew straight away. We both thought this is wrong.
"I had this rush of emotions - I was upset, a little bit angry, shocked and scared. I just froze in place.
"I don't think a lot of people understand what racial abuse is like.

In a statement, Wetherspoon said it had apologised to Mr D'arcy Smith for any distress caused.
"This is now a police matter," a spokesman added.
"We have responded to the customer and pointed out that the pub cannot be held responsible for app orders."


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MindScape
1.0
MindScape é um jogo plataforma com elementos de terror e suspense. Como o jogo se situa na mente da protagonista, há monstros surreais que são criados com base em seus medos.
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A Persistence data class. More...
#include <persistence_dat.hpp>
Public Member Functions | |
| void | operator= (PersistenceDat const &)=delete |
| bool | dump (std::string, PersistenceMap *) |
| Dump Method. More... | |
| PersistenceMap * | load (std::string) |
| Load Method. More... | |
Static Public Member Functions | |
| static PersistenceDat * | get_instance () |
| Get Instance. More... | |
A Persistence data class.
Class responsible for keep the persistence of game data.
|
virtual |
Dump Method.
Method responsible for dump
| path | path to save the open game in a file |
| data | saved game |
< ofstream. Output stream class to operate on file
Implements engine::Persistence.
|
static |
Get Instance.
Method responsible for get instance
|
virtual |
Load Method.
Method responsible for load the saved game
| p_path | path to saved game |
< PersistenceMap. Map states
< string. path name
< string. path name
< ifstream. Input stream class to operate on files
Implements engine::Persistence.


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0" class="mt-5">
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{% extends "base.html" %} {% block title %} Home {% endblock %} {% block content %} Welcome to Mobile Device Management Server! Download mobileconfig from below link to enroll in mdm. Enroll MDM Download and Install MDM profile form here to start using the app. Install MDM profile Download CA Cert Download and Install CA Cert form here to start using the app. Install CA Cert {% endblock %}
Download mobileconfig from below link to enroll in mdm.
Download and Install MDM profile form here to start using the app.
Install MDM profile
Download and Install CA Cert form here to start using the app.
Install CA Cert


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Email Me At nikhilbpatil222@gmail.com


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Platform for Planners and Architects


Missing woman from Barrhead sparks major police search
Natalie Horner was last seen at around 6.05am on Saturday.
by Kathleen SpeirsPolice are appealing for information to trace a missing woman from East Renfrewshire.
Natalie Horner from Barrhead , was last seen at around 6.05am on Saturday.
The 29-year-old, who lives in Henry Street, was reported missing at around 12.50pm the same day.
Natalie is described as around five foot, five inches with long, dark hair.
She was last seen wearing a blue jacket and dark leggings.
Natalie has links to Glasgow, Paisley and Ayrshire.
She also has access to a Black Vauxhall Corsa, registration number BL11 AJX.
Police say this is not normal behaviour from Natalie and they are appealing to anyone with information to come forward.
Inspector Michelle Grant said: “It’s unusual for Natalie to not be in contact with her family for this length of time.
"We are appealing for anyone who has any information as to her whereabouts to get in touch.”
Anyone with any information should contact police via 101, quoting incident number 1881 of Saturday, 23 November, 2019.