Ben Chilwell lifts lid on emergency meeting after Raheem Sterling and Joe Gomez clash
Raheem Sterling and Joe Gomez clashed in the England canteen after the Manchester City forward re-ignited a row from his side's defeat by Liverpool at Anfield
by Jake Polden, https://www.mirror.co.uk/authors/jake-polden/Ben Chilwell says Gareth Southgate held an emergency meeting after Raheem Sterling and Joe Gomez clashed in the England canteen.
The Three Lions boss wanted to clear the air after Sterling re-ignited a row on international duty following Liverpool's 3-1 win over Manchester City at Anfield.
Gomez attempted to shake Sterling's hand in the canteen, with the Manchester City forward asking the defender if he is "still the big man".
Sterling then went to grab his England team-mate before other players in the squad broke up the melee, preventing it from getting out of hand.
The City star has now been axed from England's Euro 2020 qualifier with Montenegro.
Speaking in Tuesday's press conference ahead of the match, Chilwell opened up on the meeting Southgate held after the incident in a bid to settle things down.
"Yesterday we had the meeting and that meeting was purely for Joe and Raheem to get their points across," said Chilwell.
"Since then it hasn't been mentioned and focusing on the game Thursday.
"Gareth just wanted to know that he comes to a decision that everyone was on board with. That is why he made the decision with the leadership group.
"Meeting happened last night and Gareth spoke about the situation and spoke about what we thought. He also wanted to know what we thought.
"Raheem wanted to apologise and Joe wanted to get stuff off his chest as well. It's not been spoken of since."
"[Raheem] was apologetic, he said it's not in his nature, which it's not, but we all know as football players emotions can run high. No one's trying to make excuses for him."
He added: "Raheem has come out and said what he thought. We are in the changing room this morning and everyone is fine.
"Joe is OK. He's good. Himself. He's a great character and has done very well. It wasn't on anyone's mind this morning."
"It is very important not to forget what Raheem has done for English football. Yes he has made a mistake but he's a very important character in the dressing room."
On the incident itself, he concluded: "I didn't see no, I was one of the later ones to turn up so I actually missed it, so that's one of the easier questions to answer."


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CSCI-3308 Homework Assignment 1
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Heat Wave Impacts
What is the World's Deadliest Natural Phenomenon?
Heat Waves are among the world's deadliest natural disasters, killing more people than hurricanes, tornadoes, and earthquakes
Heat Waves are among the world's deadliest natural disasters, killing more people than hurricanes, tornadoes, and earthquakes


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BREAKING: Vettel retires from United States Grand Prix with suspension failure!
by Nicolás Quarles van UffordFerrari star Sebastian Vettel has retired from the United States Grand Prix, with the suspension of the German's SF90 suddenly breaking on the rear right as he came out of turn nine at the Circuit of the Americas.
A sudden snap put Vettel on three wheels and immediately ended his race, with the four-time champion having already dropped from second place on the grid to seventh.
His car was already understeering heavily until it finally gave the ghost. Will the very bumpy COTA have been the reason for the 32-year-old's car breaking down in such a sudden way?


Easy to edit and manage content management system
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--- title: Get in touch layout: page ---
We welcome any kind of inquiry. We hope we can answer the big and small questions you might have about weddings or wedding planning. Just use the email address below. We usually reply quite fast.
For the inspiration seekers and the lovers of all seasons: we promise to only send one email per season filled with hand-picked wedding photos and posts.
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County by County Breakdown of Positive Cases | Department of Health County by County Breakdown of Positive Cases | Department of Health
County by County Breakdown of Positive Cases County by County Breakdown of Positive Cases
| County | Positive Cases |
|---|---|
| Albany | 226 |
| Allegany | 7 |
| Broome | 38 |
| Cattaraugus | 6 |
| Cayuga | 3 |
| Chautauqua | 6 |
| Chemung | 20 |
| Chenango | 19 |
| Clinton | 21 |
| Columbia | 30 |
| Cortland | 8 |
| Delaware | 16 |
| Dutchess | 484 |
| Erie | 438 |
| Essex | 4 |
| Franklin | 9 |
| Fulton | 1 |
| Genesee | 10 |
| Greene | 16 |
| Hamilton | 2 |
| Herkimer | 12 |
| Jefferson | 12 |
| Lewis | 2 |
| Livingston | 13 |
| Madison | 41 |
| Monroe | 292 |
| Montgomery | 7 |
| Nassau | 8,544 |
| Niagara | 42 |
| New York City | 43,139 |
| Oneida | 40 |
| Onondaga | 194 |
| Ontario | 22 |
| Orange | 1,556 |
| Orleans | 6 |
| Oswego | 15 |
| Otsego | 18 |
| Putnam | 186 |
| Rensselaer | 41 |
| Rockland | 2,863 |
| Saratoga | 108 |
| Schenectady | 85 |
| Schoharie | 6 |
| Schuyler | 2 |
| Seneca | 2 |
| St. Lawrence | 30 |
| Steuben | 24 |
| Suffolk | 6,713 |
| Sullivan | 109 |
| Tioga | 7 |
| Tompkins | 66 |
| Ulster | 211 |
| Warren | 18 |
| Washington | 10 |
| Wayne | 19 |
| Westchester | 9,967 |
| Wyoming | 9 |
| Total Number of Positive Cases | 75,795 |


Hi, I'm Patty!
I'm here to try and help you discover art you like.
How is life?
orTell me something about yourself...
How would you fold this?
or orWell done.
What does your house look like?
or orI was asking about the inside.
or or orLet's focus on art for now.
Which of these works do you like most?
or orHow about these three?
or orAnd these?
or orDo you agree with this?

When you buy something for your house it better be...
Choose a color pallet you like
or or or or or orWhen you go dancing, what does it look like?
or or or or orAnd in what kind of venue would this take place?
or orOkay, I think I know enough.
Let me find some collections of art you will like.
How about these...
Come talk to me again when you want some more ideas.


http://www.w3.org/2000/svg is an XML namespace, first defined in the Scalable Vector Graphics (SVG) 1.0 Specification and subsequently added to by SVG 1.1, SVG 1.2 and SVG 2. The SVG namespace is mutable; names may be added over time by the W3C SVG Working Group by publication in W3C Technical Reports.
The latest version of the SVG specification can be found http://www.w3.org/TR/SVG.
For more information about SVG, please refer to the W3C SVG overview. For more information about XML, please refer to The Extensible Markup Language (XML) 1.0 specification. For more information about XML namespaces, please refer to the Namespaces in XML specification.


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About Backnote
Backnote is a company that makes your online notekeeping easier. It was founded in 2018 in Seattle by four Code Fellows students during project week. After many sleepless nights of coding, midnight runs for al pastor tacos and an occasional shot of Stolichnaya, Backnote was launched in August 2018. We devote all of our time and effort to making your browsing and notekeeping experience enjoyable and easy. With Backnote you will no longer have to switch between tabs during browsing sessions to make and store notes. Furthermore Backnote makes it very easy to find your notes back, store them and download it in various formats. Above all it's FREE! Keeping tabs on your browsing notes is a breeze with Backnote.


Hi, I'm Suraj. I make software robots and do data engineering.
I am an RPA Developer and currently pursuing master's in computer science at NJIT.
When I am not at work, I am mostly working on projects and learning about new technologies,
currently I'm learning GCP and Conversational AI.


Atlanta:
Take this flower to Wendy.
Hopefully, she'll remember it as mine from long ago...
If this doesn't restore her memory, nothing will!


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David Jones - Education
Education
High school
- Waterloo Career Center: 2015-2019
- Classes:
Advanced Manufacturing
- Expo High School: 2015-2019
- Classes:
Middle School
- Hoover Middle School: 2015-2019
- Classes:
Other
- Classes:
Hawkeye beekeeping class: 2018, 5 week's


See Schedules and Rosters for song titles and see Media for audio files
Under the direction of Tom Crawford, the Orchestra traces it's roots back as far as 1980 when the then choir director, Jim Brumme, needed an orchestra for special events. Eventually this led to establishing a regular orchestra.
Dennis O'Neil later took the helm and conducted the orchestra until 2001, overseeing great growth in both personnel and a music library (part of which he composed himself).
Today, the orchestra is composed of nearly forty regular members in all sections, adding a few in key areas for special events such as Festival of Carols and Easter Celebrations.
The orchestra has grown professionally and musically over the years and, as far as we can tell, is the only church orchestra still in existance in the Tucson area.


Hello executives, managers and creatives,
Go ahead and stare at my marble cold face.
Are you expecting something?
A joke, a happy story, or a smile perhaps?
Is it strange?
I don't understand why it would.
It was just a duty, a war.
Relief is all I have.
You know...
My light is reserved, hidden, protected with titanium chains.
It must be frustrating, but you all will never have a single drop of my smile.
If someone has my smile, it means that person's in the front seat.
If you're not, be thankful for your ride, drink your kool-aid, play with your phone, and don't bother me with your sounds.

No matter what you try to do, the world can't buy my smile.
Yesterday, today, or any day.
My smile has no price, no fee, no purpose, or shape.
It's my only gift, from God to the world
But for all you corporate and hipster cats
Go ahead and confront yourselves
All emptiness was built for you
Contemplate my blank statement about your idolatrized empty existence.


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For the fig-swirl: Melt butter over medium heat in a saucepan. Add brown sugar and stir to dissolve. Halve all of the figs and toss in the saucepan with water and lemon juice. Cook over medium heat, stirring frequently, until you have a chunky-jammy mixture. Add salt with one or two stirs, set aside and let cool completely.
Ice cream: In a small pot over medium heat, combine milk, and granulated sugar until sugar is completely dissolved and the milk is just barely lukewarm. Whisk in the egg yolks. Set mixture in the fridge and wait until the fig mixture is cooled.
Using an ice cream machine, pour liquids into the frozen basin and process according to manufacturer instructions, i.e., let spin and thicken for 20 minutes before adding mascarpone, fig jam mixture, and the nuts. Continue to process for +l-10 minutes. Pour semi-frozen mixture into a pyrex dish or glass tupperware. Freeze for at least two hours before serving.


_The_Way_of_the_Gun_ (R) *** (out of ****)
With his directorial debut _The_Way_of_the_Gun_, Christopher McQuarrie, Oscar-winning screenwriter of _The_Usual_Suspects_, has said that he "set out to make a crime film in a way that no one would ever ask me to make another crime film again." A number of critics and viewers will doubtlessly hope no one does after witnessing all the buckets of blood shed in this quasi-neo-Western. But if one looks past the carnage, one can see a solid entertainment further distinguished by fine performances.
Despite his Academy-endorsed writing skills, McQuarrie's script is one of the weaker elements of the film. The plot curves that he throws into the story--in which Parker (Ryan Phillippe) and Longbaugh (Benicio del Toro), a pair of small-time crooks, kidnap young surrogate mother Robin (Juliette Lewis), to fetch a ransom from the child's wealthy biological parents--aren't as clever (and, in my minority opinion, not nearly as aggravating) as the ones that characterized the famously twisty _Suspects_. The wealth of the unborn baby's father, Hale Chidduck (Scott Wilson), comes from predictably shady sources; gradually revealed are all sorts of hidden entanglements are between the large cast of characters--which also includes Chidduck's wife Francesca (Kristin Lehman); his hired gun Joe Sarno (James Caan); the bodyguards hired to protect Robin, Jeffers (Taye Diggs) and Obecks (Nicky Katt); and Robin's doctor, Allen Painter (Dylan Kussman). There is a sense of inevitability to how some of the various developments come about, which doesn't so much make the twists any less interesting (which they are) than less effective in generating suspense.
Another complaint likely to made about McQuarrie's script are the fairly shallow characterizations, namely that of Parker and Longbaugh. The audience never learns anything about these guys except that they're criminals (and not especially good ones), and they live by the way of the gun. But I don't see this as a flaw; so many films try to force some psychological reasoning as to why certain people are bad that it's rather refreshing to see a film that simply takes them at face value and leaves them at that. And with Phillippe and del Toro giving better performances than usual (Phillippe's blankness is well-suited for such a cipher of a character; del Toro mercifully doesn't indulge in his usual verbal tics), the lack of insight into the pair is made even less of a problem.
That general idea, taken on a larger scale, is why _The_Way_of_the_Gun_ works--the shortcomings of the material is compensated by the execution. While everyone in the cast does a fine job, the standouts are a nicely subtle Caan as the world-wise and -weary bagman and especially Lewis--doing her best work in years--as the fragile and very pregnant woman at the center of the whole mess.
Of course, the strong work of the ensemble is just reflective of the overall directorial job by McQuarrie. Although it lasts a minute under two hours, the film progresses at a steady pace and especially comes alive during the exciting and often inventive action sequences. The most unusual and intriguing of these occurs early on: a slow-speed (and I mean _slow_) car chase in which Jeffers and Obecks pursue Parker and Longbaugh, who dangle their legs from the open doorways of their vehicle--that is, when not abandoning it altogether at certain junctures.
But McQuarrie naturally saves the biggest blowout for the end, closing _The_Way_of_the_Gun_ with 30 minutes of raw gunplay and even rawer bloodshed (not all caused by bullets). For a number of viewers, the sequence's unflinchingly excessive violence will be what ultimately does in the film; but for others--such as myself--the over-the-top mayhem closes the film on an electrifying high.
Michael Dequina<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Mr. Brown's Movie Site: http://www.moviereportsite.com CinemaReview Magazine: http://www.CinemaReview.com on ICQ: #25289934 | on AOL Instant Messenger: MrBrown23
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One of the benefits of Noda Time over the Base Class Library (BCL)
time support is the representation of different concepts with
different types. The downside of this is that there are more types
to learn about, and you're forced to make decisions between subtly
different concepts where in the BCL you could just use DateTime
and hope you were doing the right thing.
By forcing you to think a little bit more upfront, we're hoping you'll gain a greater understanding not only of how your code works but sometimes what data you're trying to represent anyway - you should expect the use of Noda Time to clarify your thinking around date and time data for your whole project.
This document introduces the core concepts, but in order to avoid it being too overwhelming, we won't go into the fine details. See individual pages and the API documentation for more information.
Many of the concepts can be considered as either local or global. These terms are fairly common within other APIs and documentation, but they can be confusing to start with. (Global values are also called absolute values in some writing, although we don't use this name in Noda Time.)
The key difference is that people all around the world will agree on
a global value simultaneously, whereas they may all see different
local values for the same global value, due to time zones. A local
value has no associated time zone in Noda Time; in particular it is
not just "a date and time fixed to the local time of the computer
running the code" as a DateTime
with a Kind
of Local
is
interpreted in .NET.
Internally, Noda Time has a concept of a LocalInstant
which is a
local value without reference to any particular calendar system, but
this is currently not exposed. Similarly, LocalTime
does not refer
to a calendar system - we assume that all calendars are based around
solar days 24 hours in length (give or take daylight saving
changes). However, the LocalDate
and [LocalDateTime]
5 types do
both refer to calendar systems... see the later section on calendars
for more information.
Instant
Noda Time assumes a single non-relativistic time line: global time
progresses linearly, and everyone in the universe would agree on the
global concept of "now". Time is measured with a granularity of
ticks where there are 10,000 ticks in a millisecond. This is the
same concept of a tick which is used in DateTime
and TimeSpan
in
.NET, although a Stopwatch
tick in .NET can vary based on the
timer used.
The "zero point" used everywhere in Noda Time is the Unix epoch: midnight at the start of January 1st 1970, UTC. (UTC itself did not exist in 1970, but that's another matter.) The Unix epoch happens to be a common zero point used in many other systems - but if we had used some other zero point (such a January 1st 2000 UTC) it would simply have offset the values, and changed the maximum and minimum representable values. It's just an origin.
The Noda Time [Instant
] type represents a point on this global
timeline: the number of ticks which have elapsed since the Unix
epoch. The value can be negative for dates and times before 1970 of
course - the range of supported dates is from around 27000 BCE to
around 31000 CE in the Gregorian calendar.
An Instant
has no concept of a particular time zone - it is
just the number of ticks which have occurred since
the Unix epoch. The fact that the Unix epoch is defined in terms of
UTC is irrelevant - it could have been defined in terms of a
different time zone just as easily, such as "1am on January 1st 1970
in the Europe/London time zone" (as the UK time zone was
experimentally an hour ahead of UTC at the time). The tick values
would remain the same.
Similarly, an Instant
has no concept of a particular calendar
system - it is meaningless to ask which month an instant occurs in,
as the concept of a month (or year, etc) is only relevant within a
particular calendar system.
Instant
is a good type to use for "when something happened" - a
timestamp in a log file, for example. The instant can then be
interpreted in a particular time zone and calendar system, in a
way which is useful to the person looking at the log.
Humans break up time into units such as years, months, days, hours, minutes and so on. While time itself has no such concept, it makes life more convenient for people. Unfortunately - and this is a recurrent theme in software - humanity hasn't done very well in agreeing a single system to use. So there are multiple different calendars, including Gregorian, Julian, Coptic and Buddhist. These allow different people to talk about the same local time in different ways - the Unix epoch occurred on December 19th 1969 in the Juliant calendar system, for example.
The calendar system you use is one of the few things Noda Time is willing to use a default for: unless you specify otherwise, the ISO-8601 calendar is used. If you don't know which calendar you ought to use, this is almost certainly the one for you.
In Noda Time, the CalendarSystem type handles the details of
different calendar systems. Most of the methods are internal, although
a few useful methods are exposed. Most of the time even if you do
need to use a CalendarSystem
, you can just fetch a reference to an
appropriate object, and then pass it to other constructors etc as a
little bundle of magic which simply does the right thing for you.
In the most basic sense, a time zone is a mapping between UTC
date/times and local date/times - or equivalently, a mapping from
UTC instants to offsets, where an offset is simply the difference
between UTC and local time. In Noda Time, time zones are represented
by the DateTimeZone
class, and offsets are represented by the
Offset
struct.
An offset is positive if local time is later than (ahead of) UTC, and negative if local time is earlier than (behind) UTC. For example, the offset in France is +1 hour in the winter and +2 hours in the summer; the offset in California is -8 hours in the winter and -7 hours in the summer. So at noon UTC in winter, it's 4am in California and 1pm in France.
As well as mapping any particular instant to an offset,
[DateTimeZone
] allows you to find out the name of the part of the
time zone for that instant, as well as when the next or previous
change occurs - usually for daylight saving changes.
Most of the time when you use a [DateTimeZone
] you won't need
worry about that - the main purpose is usually to convert between a
ZonedDateTime
and a LocalDateTime
- where the names
mean exactly what you expect them to. There's a slight twist to
this: converting from an [Instant
] or a [ZonedDateTime
] to a
[LocalDateTime
] is unambiguous; at any point in time, all the
(accurate) clocks in a particular time zone will show the same
time... but the reverse isn't true. Any one local time can map to:
Noda Time makes it reasonably easy to handle these situations, but
you need to work out what you want to happen. See the DateTimeZone
documentation for more details and options.


Football: Fans arrested after trouble at Malaysia, Indonesia World Cup qualifier
KUALA LUMPUR: More than 40 football fans were detained following a World Cup qualifier between Malaysia and Indonesia in Kuala Lumpur after they hurled flares and bottles at each other, police said on Wednesday (Nov 20).
It was the latest instance of trouble at a match between the arch-rivals after Malaysian fans were threatened and pelted with projectiles at a World Cup qualifier in Jakarta in September.
READ: Indonesian sports minister apologises to Malaysia over football fracas
In Tuesday evening's match in Malaysia, rival fans started throwing projectiles during the match, which ended in a 2-0 win for the home side.
But the most serious trouble occurred after the game, with supporters lighting flares and hurling bottles in front of an entrance to the Bukit Jalil stadium.
Security officials arrested 27 fans from Malaysia and 14 from Indonesia, senior police official Mohamed Mokhsein Mohamed Zon told local media.
They were released soon afterwards but police are still investigating the incident.
Some Indonesian fans stayed in the stadium until the scuffles had ended and waited to be escorted out by police.
The trouble at the September match - which ended in a 3-2 victory for Malaysia - was more serious.
Commentary: The hooligans of Indonesian football are at it again
Malaysia's sports minister was evacuated from the stadium as violence erupted and police fired tear gas to disperse a crowd outside.
FIFA fined Indonesia's national football association US$45,000 over the chaos, another blow for football in a country where the game has long been beset by problems.


THE PARENT TRAP (1998) A Film Review by Ted Prigge Copyright 1999 Ted Prigge
Director: Nancy Meyers Writers: Nancy Meyers and Charles Shyer (based on the 1961 script by David Swift and the book "Das Doppelite Lottchen" by Erich Kastner) Starring: Lindsay Lohan, Dennis Quaid, Natasha Richardson, Elaine Hendrix, Lisa Ann Walter, Simon Kunz, Polly Holliday, Maggie Wheeler, Ronnie Stevens, Joanna Barnes
I actually am a fan of the original 1961 or so Live-Action-Disney flick of the same name starring Hayley Mills twice as a pair of twins, separated at birth by divorcing parents, never to come in contact with the other so the parents never have to meet again. And everyone should know how I feel about remakes, especially of films I happen to enjoy (my fallacy: unless you're going to either capture the same exact spirit of the original or do something different with it or maybe even both, just wrack your brain and come up with a *gasp* new idea). This remake was not originally on the top of my viewing list, and was actually quite the opposite. Contemporary Live-Action-Disney films are not one of my favorties, anyway: they're usually unfunny, alienating, and a big fat bore, at least to anyone over the age of 11 and above the IQ of 10.
This one, however, is shockingly not bad. In fact, it's actually good. Not the original good, but what's great about it is that it doesn't necessarily retread the original or capture the same exact spirit as it does become entertaining for the same exact reasons the original was entertaining. Because it's cute and innocent fun. Because it has a pretty killer plot that is endlessly fun to follow along with. Because the lead star is immensely appealing. Because the parents are also immensely appealing. And (I'm repeating myself) because it's cute and innocent fun. There's nothing too risque about it, save the plot (the idea of separating twins and denying them the truth for years is ominously selfish, but that is precisely the point of the movie), and it's aimed directly at either kids, adults who want to remember the original, or young adults who want to remember what it was like to be a kid.
I, personally, am somewhere between the second and third. I can vividly remember when my taste in movies wasn't so weird or diverse (the names Godard and Kubrick weren't even a glimmer in my right eye back then), when I would tune in every Sunday night for a couple years to see ABC's "Wonderful World of Disney," where they'd show you a Live-Action and/or Made-for-TV Disney flick an hour per week. I can remember my mom taking my sister and I along with all my friends and their mothers to see all the rereleased Disney films (like "Lady and the Tramp" and "Pinnochio"). And, most sadly, I remember every single Christmas, without fail, there were a barage of children's animated half-hour shows, made exclusively for the Christmas season, that I wouldn't dare missing. I can even remember seeing the made-for-TV "Parent Trap II" on TV one night, and after I had seen that one over and over and over again, I saw the original "Parent Trap." It's more of a late childhood movie, because it deals with the issue of divorce, but it deals with it in a Disney-ized version. It's playful, and witty, and charming, and if I saw it for the first time right now, having never experienced that part of my childhood, I'd probably dismiss it.
I'd probably do the same for the new version of the same movie if I hadn't seen the original at such a perfect age. Watching it, I could remember what fun it was to watch a Disney film, and how divorce for me started to get me thinking about the possibilities of my seemingly-perfect parents splitting up, and how it affected my adolescence. And also how it brushed that fear off with a smooth stroke, and pointed out that even in the most fucked-up of situations, things could always work out if you, well, manipulate things a bit, at least for the better. This new version did that for me, but it's also charming in its own way. It has a new cast, a contemporary feel, and, for the first time in awhile for a Live-Action-Disney flick, a tone that isn't corny or condescending, but just right. The moments that would otherwise seem corny are actually affecting in a safe kind of way. And for the first time since the original film, the kids actually know better than the foolish adults.
The story is basically classic by now, repeated almost as many times as Kurosawa's "The Seven Samurai": a pair of twins (played here by Lindsay Lohan, just like they were played by Hayley Mills in the original) are separated at birth by their divorcing parents. One, Annie, is sent to live with the mother (Natasha Richardson, resembling her mother, Vanessa Redgrave, more than I had ever noticed) in London, where she lives with her parents and her devoted, foppish butler (Simon Kunz), as she works as a swingin' fashion designer. She grows up refined and classy, but also with a keen knowledge in sports and poker-playing. The other, Hallie, is sent to northern California with her father (Dennis Quaid) to live on a vineyard with their pseudo-maid (Lisa Ann Walter), and grows up rugged yet charming. They both meet at the same camp, one that Annie wants to go to to become more rugged. They feud because they look all-too similar, and are thus in tight competition, which results in some nasty pranks, which winds them in seclusion together in a private, out-of-the-way cabin. There, they become friends, then learn about eachother. Once they know everything, they concoct a scheme to switch places so the one can meet the other parent, whom they've only heard of. They learn about eachother's lives in detail, they make sure they look alike (which requires hair cutting and, notoriously, ear-piercing - a scene which is like the kiddie version of the hypodermic needle scene in "Pulp Fiction"), and when the end of summer comes, they switch and hope for the best.
Lindsay Lohan doesn't necessarily copy the acting style of Hayley Mills in the original. But she comes off just as appealing as she did once. She does, though, add a couple new things: she makes the California twin a little more appealing and the London twin a bit more frank and snobbish than the snotty and proper original, respectively. She also adds on an American and British accent to each one, with one faking the other accent throughout, and if you really take notice, you can see that the fake ones' accents aren't exactly perfect. She's also incredibly appealing, not merely cute, which is especially notable since this is her first feature film, and we know how notorious child actors are, especially in their first films. She makes a great protagonist, and it only helps that the supporting cast is equally appealing.
Dennis Quaid, in fact, hasn't been this likable in about a decade - his big dumb smile and near cocky attitude is what has made him a notable actor in the past, not just that he's Mr. Meg Ryan. Ditto Natasha Richardson (except that she just hasn't ever been this likable period). The two make a winning couple, maybe not so winning as Maureen O'Hara and the late Brian Keith in the original, but they still work for this film. Instead of the bickering that ensued in the original, the film adds another dimension and another angle to their characters that was amiss in the original: during the opening credits, we see glimpses from their courtship on the QE2, where they fall quickly and madly in love with eachother, and when back together again, the film's more smarmy scenes come off as actually sentimental, but in that great way, not the migraine-inducing way as in many such films.
This all brings this new "Parent Trap" to a level of entertainment that hasn't really existed since, well, the original film years ago, still my money the best Live-Action-Disney flick of all time. This is because it has a form of intelligence and wit that makes such plot points as an otherwise standard villainous love interest subplot (a gold-digging Sharon Stone type, played by Elaine Hendrix, who's deliciously tormented by the twins later on in the film) a treat instead of a bore. Like the original, this film transcends all the crap that it very well could be (case in point: "It Takes Two" starring the Olsen Twins) because it treats the children as the smart ones, and the adults as the silly ones, not the other way around. And because, above everything, it knows exactly how to be charming without biting off more than it can chew.
However, in comparison with the original, it could be a bit better. Certain scenes work well, but not nearly as well as they worked in the original. I liked the way the parents fought over past dilemnas and then fought over falling in love again better than I liked watching two old flames getting back together over a bottle of wine - somehow, feuding is always more cinematic and pleasing than mere reminscing, a lesson extracted from the Howard Hawks/Cary Grant films of yesteryear. And as much as this film transcends mere cutedom, compared to the original, this film almost drowns in cutedom. The original, though not gritty, was far more stylized and just as suitable for adult audiences as it was for young audiences. As such, this remake may never be nearly as great or classic as the original film, but it at least knows how to treat its source material with dignity and respect, and how to create virtually the same effects without bordering on plagerism or petty annoyances.
MY RATING (out of 4): ***
Homepage at: http://www.geocities.com/Hollywood/Hills/8335/
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


|
Parse Utils v0.1a
A library of utilities for writing parsers in C and C++
|
#include <exception.h>
Public Member Functions | |
| Exception () throw () | |
| Exception (const Token &tok) throw () | |
| Exception (int line, int column) throw () | |
| virtual | ~Exception () throw () |
| virtual const char * | what () const throw () |
| void | message (const std::string &msg) throw () |
| const std::string & | message (void) const throw () |
Protected Attributes | |
| int | ex_line |
| int | ex_column |
| std::string | ex_msg |
Friends | |
| Exception & | operator<< (Exception &ex, const std::string &rhs) |
| Exception & | operator<< (Exception &ex, unsigned int rhs) |
Definition at line 8 of file exception.h.
| Exception::Exception | ( | ) | throw () |
Definition at line 4 of file exception.cpp.
| Exception::Exception | ( | const Token & | tok | ) | throw () |
Definition at line 8 of file exception.cpp.
| Exception::Exception | ( | int | line, |
| int | column | ||
| ) | throw () |
Definition at line 16 of file exception.cpp.
| virtual Exception::~Exception | ( | ) | throw () [inline, virtual] |
Definition at line 18 of file exception.h.
| void Exception::message | ( | const std::string & | msg | ) | throw () |
Definition at line 29 of file exception.cpp.
| const std::string & Exception::message | ( | void | ) | const throw () |
Definition at line 34 of file exception.cpp.
| const char * Exception::what | ( | ) | const throw () [virtual] |
Definition at line 24 of file exception.cpp.
Definition at line 39 of file exception.cpp.
Definition at line 45 of file exception.cpp.
int Exception::ex_column [protected] |
Definition at line 12 of file exception.h.
int Exception::ex_line [protected] |
Definition at line 11 of file exception.h.
std::string Exception::ex_msg [protected] |
Definition at line 13 of file exception.h.


Below are all the tests for the IntercoolerJS library. New tests should follow the existing templates


unKnown is a tool that will help anonymize your dataset using k-anonymity. Click "Get Started" to import your data and apply anonymization to your dataset locally.
unKnown was developed as a course project for 08-605: Engineering Privacy in Software at Carnegie Mellon University. During the development of the tool, the team collaborated with the Western Pennsylvania Data Center.
View our tutorials to learn more about the theory behind k-anonymity, the requirements for running unKnown, and a step-by-step guide on how to anonymize your dataset.


THE NECROMANCER
The Median XL: Ultimative necromancer class can summon a wall of minions, create totems to fight for him and has access to powerful melee and crossbow skills.
BACKGROUND OF THE MEDIAN XL: ULTIMATIVE NECROMANCER
Contrary to popular opinion among the unwashed mashes, necromancers are not power-hungry maniacs. They may in fact be the only ones who know what is truly at stake.
Historically, the first mortal necromancer was the edyrem Mendeln. Sensitised by the presence of the nephalem warrior-mage Uldyssian, he heard the calling of an ancient being from the dawn of Creation - the dragon Trag’Oul, ruler of the Plane of the Dead.
Trag’Oul explained that Sanctuary was not meant to be. A fallen angel and wayward demon, tired of the never-ending war, had created their own kingdom to rule and humanity to serve them. But if either the High Heavens or the Burning Hells found out about the mortal plane, the Eternal War would descend upon it and tear it to pieces.
Trag’Oul and his pupil, the nephalem Rathma, were powerful beings, but not powerful enough. The two had to watch as first the Hells and then the angelic legions discovered Sanctuary. Only the vote of the archangel Tyrael prevented the avenging angels of Heaven from immediately destroying the traitor Inarius' impure creations. Both sides signed a blood pact to keep humanity out of the war and allow them to develop, grow and perhaps make their own choice between good and evil.
Before his final voyage to the Plane of the Dead, Mendeln recorded the events in what would become the necromancer's holy book, the foundation of the cult of Rathma.
The priests of Rathma strive to uphold the balance between the High Heavens and the Burning Hells, for if the balance swings too much, the fate of the mortal plane itself would be in jeopardy. A victory of the forces of chaos would mean hell on earth, whereas if the angelic legions win the Eternal War, their likely next step would be to get rid of the last taint on Creation and annihilate the mortal world.
In times when the forces of Light are strong, this earns them the disdain of the masses. For this reason, the Cult hides underground, only surfacing in times of need...
BASE STATS
Strength : 15
Dexterity : 25
Vitality : 20 (70 life)
Energy : 25 (25 mana)
+25 life, +20 mana per level
Gains +1 life per point into vitality
Gains +6 mana per point into energy
PREFERRED WEAPONS
The Cult of Rathma created a vast arsenal of exotic weapons to augment the magic and combat abilities of their zealots.
The Rathma priests are known as magical experts, not mighty warriors. But with the right mixture of alchemical ingredients, even a necromancer can turn into a slavering scythe-wielding maniac. Death Knights, the warrior branch of the Cult, are commonly seen wielding wicked hexblades or enchanted scythes capable of slicing through steel and demon scales.
Due to the high clergy's ban on crossbow development in the overworld and the low quality of black market weapons, the heavy crossbows and trebuchets of the Dark Rangers are the most powerful in the world. Although they are not known for being exceptionally brave or tough in combat, the arbalists of Rathma use the sheer damaging power of their advanced weapons to great effect.
Summoners and totemcrafters use wands or the ancient Rathman bone staves, which require both hands to wield and offer little protection in combat - but an army of the dead and his voodoo powers are all the protection a necromancer ever needs.
Base cast rate increased by 25% when wielding a staff (reduced number of frames).
See THIS PAGE for more information about Mega Impact.
PREFERRED ARMOUR
The necromantic skull shields are not the best at blocking arrows or blades, but augment the magical abilities of the wielder. Some say the spirit of the former owner of the skull is bound within the item and slowly drained to power the necromancer's magic.
SKILLS
| Name | Icon | Effect |
|---|---|---|
| TOTEM TREE | ||
| DEATH'S FURY TOTEM | In a particular perversion of druidic magic, this totem sucks the spirits of nature out of the earth and channels them into the claws and blades of the necromancer and his allies. Totem effect: adds fire, cold and lightning damage | |
| FROSTCLAW TOTEM | This totem channels the spirits of vengeance of fallen warriors in the areas. The spirits unleash their fury from the cold darkness at the other side of the veil. Totem effect: casts homing waves of ice flame | |
| FIREHEART TOTEM | This totem channels fire spirits from the ambient air, launching an endless barrage of scorching firebolts at the totemcrafter's enemies. Totem effect: casts explosive fireballs at multiple targets | |
| HOWLING TOTEM | The spirits in this totem invoke a dark rage in the necromancer and his allies. Many death knights are wary of this totem, for the haunting song of the spirits seems to possess them and, over time, drives them insane. Totem effect: increases physical damage and causes targets to flee | |
| STORMEYE TOTEM | More mechanical than magical, this totem employs a running belt of silk that builds up an electrostatic charge on the sphere, causing sparks to fly when an enemy enters the area. Totem effect: casts a continuous stream of lightning | |
| MINIONS TREE | ||
| EMBALMING | Burial rites were created to preserve the integrity of the deceased's body and empower its soul on its voyage to the plane of the dead. These are properties any warrior would die for. Passive effect: increases mana regen and life of self and minions | |
| SACRIFICES | The ends justify the means. The Cult of Rathma has its own underground prison and regularly raids Zakarumite temples for those times when a spell happens to require fresh blood. Effect: summons prisoners and kills them for corpses | |
| BEND THE SHADOWS | The necromancer links his mind with one of his undead summoned spirits, manifesting at the location of the spirit along with the rest of his army. This crucial ability keeps the undead army on the move and on the offensive. Effect: teleport to target minion, taking other minions with you | |
| BANE | If the sight of one of Rathma's undead aberrations does not fill even a demon from hell with dread, this sinister magical enchantment of terror may push the fiend over the edge into quivering insanity. Effect: curses enemies near target minion, lowering physical resist | |
| TALON'S HOLD | Fallen enemies of the Cult may see the error of their ways when they stand before the Dragon God on the plane of the dead. Trag’Oul sometimes grants the gift of unlife to his new converts... Passive effect: slows targets and reanimates the dead as Rathma Priests | |
| SUMMONING TREE | ||
| SUMMON SHADOWS | The ghosts of heroes past take the fight to the forces of hell, their presence at the other side of the veil of time strengthening the faith and fury of their living comrades. Effect: shadow minions with an aura that increases life and regeneration | |
| SUMMON RAMPAGOR | The manifestation of demons slain aeons ago and bound by the necromancer, Rampagors are living siege engines with wicked poison blades. Effect: large and tough minions with a poison attack | |
| SUMMON LAMIA | The howling spirits of the dead return to exact their revenge on the living. Their chilling death touch weakens the flesh and spirit of the victim. Effect: flying minions with a curse that adds points to damage | |
| SUMMON VEIL KING | After Leoric's defeat, the priests of Rathma explored his ancient crypt and used the bones and lingering magic in a ritual to raise the fearsome skeleton king as a servant to Rathma's church. Effect: single minion that may use a lethal strike and spawns undead fiends | |
| SUMMON VOID ARCHON | Created by a suicidally reckless coven during the Mage Clan Wars, these aberrations feed on magic and are very difficult to bind. Their warping aura disrupts the defences of the necromancer's enemies. Effect: single minion with a crippling aura and an area effect attack | |
| MALICE TREE | ||
| BONEYARD | Necromancers who wish to address the balance in a more direct way follow in the footsteps of Karybdus. Initiates in his temples learn how to channel the life force of an enemy into a ghost lance, destroying all else around them. Effect: cast a ghost lance that does no damage but explodes on impact | |
| FUNERAL PYRE | The great Karybdus teaches thusly: "The undead are more than mere minions. They are the flint which can set ablaze the all consuming purgatory flames of Rathma." Effect: cast a horde of explosive zombies at target feet | |
| ROTTING FLESH | Harvesting what remains of a minion's soul, the adepts of Malice are able to deliver it into a final death with a colossal release of energy manifesting itself as a venomous fog. Effect: harvest a minion's spirit to create a choking cloud | |
| NIGHTWALKER | Adepts of the mad balance keeper, who have mastered the manipulation of the spiritual energies of the mortal realm, are able to glimpse strands of the Great Cycle of Balance itself - enhancing their black arts. Passive effect: increases damage of malice spells and totem defense | |
| PESTILENCE | The most devoted of the Rathman Archpriests gain the secret knowledge enabling them to wield the breath of the great dragon, Trag’Oul himself, in Sanctuary. Effect: summon a vile storm of toxic wrath | |
| MELEE TREE | ||
| MASSACRE | The right alchemical mixture can turn even a frail priest of Rathma into a fearsome warrior, provided he does not mind occasionally waking up in an orphanage in a pool of blood with the militia banging on the door. Effect: multiple rapid attacks | |
| ANGEL OF DEATH | The death knight takes flight on black wings of fury and descends upon his cowering victims, cleaving them in half with a devastating swing of his scythe or hexblade. Effect: leap attack that adds damage and inflicts lethal poison | |
| FAMINE | Rathma's death knights are all but immortal on the battlefield.  Passive effect: increases damage and grants life steal | |
| PARASITE | If you admire Ashaera's wizardesses and the Rathma cult's finely crafted war scythes, you do not want to know what both are used for out of combat. In both cases, it often leads to infection with a flesh eating parasite. Effect: melee attack that unleashes a worm that bounces between targets | |
| DEATHLORD | Wearing heavy full plate mail is a privilege reserved for the strongest fighters of the
realm. The Rathma priests found a slightly different solution: an enchanted set of armour animated by the spirit of an ancient warrior. Effect: morph into a death knight | |
| CROSSBOW TREE | ||
| BUCKSHOT | This popular crossbow retrofit uses exploding oil to launch a number of jagged metal shards. Its effective range is limited, but its effect on unprotected flesh is impressive. Effect: fires a short ranged crossbow blast | |
| FLAMETAIL SHOT | Rathma's alchemists harness the explosive power of their concoctions to propel a crossbow bolt under its own power, slamming its way through the enemy ranks. Effect: fires a rocket that pierces and stuns enemies | |
| DRAGONFIRE OIL | This secret mixture of sticky gasoline and distilled voodoo can be applied to any weapon to set it ablaze and torch the unfortunate target. Passive effect: adds fire damage to your attacks | |
| FRAGMENTATION SHOT | Most mages are familiar with exploding potions, usually not on purpose. The expert alchemist uses his crossbow to project a glass vial filled with magical oil and shrapnel over a large distance. Effect: fires a potion that explodes on the ground | |
| VOODOO SHOT | Voodoo magic was long known to the Umbaru tribes in Kehjistan, the only other humans mad enough to live in the deadly jungle. Shooting a voodoo doll of a shadow minion with a crossbow can have interesting effects. Effect: target minion spits out a barrage of homing crossbow bolts |
UBERSKILLS
You may choose a single uberskill at character level 90 and above.
| Name | Icon | Effect |
|---|---|---|
| SUMMON JINN | Originating from before the dawn of mankind, the Jinni were Zakarum's failed experiment to create a race of servants from elemental fire. They rebelled and were banished to the Plane of the Dead. Effect: summons fiery spirits that increase your spellpower | |
| RATHMA'S CHOSEN | The prophet of the Dragon God may choose a particularly brave and fierce undead spirit as his avatar. The chosen one of Rathma is timeless, immortal and almighty. Effect: target minion is invulnerable and deals massive magic damage | |
| DEATH WARD | Runic tattoos and enchantments protect the mage with a permanent warding spell that turns aside weapons or causes them to pass through harmlessly as if he were a ghost. Passive effect: increases defence and grants a chance to avoid damage |
ENNEAD SKILL
After completing the Ennead Challenge and keeping the Class Charm in the inventory while at character level 90 and above, you can invest points in this skill.
See THIS PAGE for more information about the Ennead Challenge.
| Name | Icon | Effect |
|---|---|---|
| BLACK MASS | The dragon god of death Trag’Oul takes his faithful under his wings, turning aside blades and arrows.
This powerful spell requires total concentration and is easily broken when the caster is disturbed. Effect: press and hold to protect self and nearby minions |
BLACK ROAD SKILL
After completing the Black Road Challenge and keeping the Class Charm in the inventory while at character level 90 and above, you can invest points in this skill.
See THIS PAGE for more information about the Black Road Challenge.
| Name | Icon | Effect |
|---|---|---|
| GRAVEYARD | The deathspeaker establishes an aura powered by the emanations of a demon's wicked thoughts, conjuring torture equipment and striking the demon with the punishments it desires most to inflict upon humanity. Effect: when activated, periodically shoots deadly spiked balls at enemies |
INNATE SKILL
Necromancers start with the following skill in their icon list.
| Name | Icon | Effect |
|---|---|---|
| BURNING VEIL | Employing his mastery of the planes, the necromancer opens a window to the plane of perdition, giving those who come into contact with the portal a glimpse of hellish hatred. Effect: wall of rage that increases damage of allies that cross it |


Fast Ray-Triangle Intersection Test Using Orientation Determinants
Philippe Guigue, Olivier Devillers
Addendum to
Fast and robust triangle-triangle overlap test using orientation predicates. jgt 8(1), 2003
Abstract:
We describe in the following how the value of orientation determinants
can be used to obtain an efficient solution for the ray/triangle intersection problem.
This problem can be stated as follow: given a triangle abc, and a
ray r(t) = o + tdir defined by its
origin point o, and a direction vector dir, decide whether
the ray and the triangle intersect, and if so, compute the barycentric
coordinates (u,v) of the intersection point,
r(t) = (1 - u - v)a + ub+ vc.
The structure of the algorithm is identical to the algorithm
presented by Möller and Trumbore (Fast, Minimum
Storage Ray-Triangle Intersection, Journal of graphics tools, 2(1):21--28, 1997),
i.e. it performs in the same order the same rejection
tests on the barycentric coordinates of the intersection point between the ray and
the supporting plane of the triangle.
The algorithms differ only in the way these barycentric coordinates are calculated.
Source Code:
Downloadable
C code contains the routine:
| int ray_triangle_intersection( |
double orig[3], double dir[3],
double a[3], double b[3], double c[3],
double *t, double *u, double *v)
|
The routine returns 1 if the ray defined by its
origin point orig and a direction vector dir
intersects the triangle having vertices a, b and
c.
If an intersection exists, the triplet (t,u,v), such that
orig + t*dir = (1-u-v)*a + u*b + v*c
is returned. The code includes two versions of the intersection test: one that culls efficiently all backfacing triangles, and one that performs the test on two-sided triangles.
Revision history:
-
| May 2005 |
Program creation. |
Preliminaries:
Given four three-dimensional points
a=(a_x,a_y,a_z),
b=(b_x,b_y,b_z),
c=(c_x,c_y,c_z), and
p=(p_x,p_y,p_z), we define the determinant
| [a,b,c,p] := - |
|
| | | a_x | b_x | c_x | p_x | | |
| | | a_y | b_y | c_y | p_y | | |
| | | a_z | b_z | c_z | p_z | | |
| | | 1 | 1 | 1 | 1 | | |
|
= (p - a).((b-a) x (c - a)) |
The sign of [a,b,c,d] has two geometric interpretations, each correponding to a right-hand rule. It tells whether vertex d is above, below, or on a plane through a, b, and c, where above is the direction of a right-handed screw at a that turns from b toward c.
Equivalently, it tells whether a screw directed along the ray ab turns in the direction of cd.
In either interpretation, the result is zero iff the four points are coplanar.
The value of [a,b,c,d] gives 6 times the signed volume of the tetrahedron abcd.
Given a triangle abc and a point p that belongs to the plane of abc,
the barycentric coordinates of p
are the three scalar values (u,v,w) such that
p=wa + ub + vc.
It is well known that the signed areas of the triangles abp, acp , and bcp are proportional to the barycentric coordinates v, u, and w of p (cf. Mathworld, Barycentric Coordinates).
The proportionality factor for all three values is then given by the area of the triangle abc.
If A(abc) denotes the signed area of the triangle abc, we then have
u = A(cap) / A(abc)
v = A(abp) / A(abc)
w = A(bcp) / A(abc)
Moreover, if p belongs to the triangle abc, its barycentric coordinates must fulfill
u≥0, v≥0, w≥0 and u+v+w=1, which is equivalent
to u≥ 0, v≥0 and u+v≤1.
Description of the Algorithm:
Given a triangle abc, and a ray r(t) = o +
tdir, defined by its origin point o and a direction vector dir,
let i be the intersection point between the ray and the triangle's supporting plane.
The cases where the ray direction is coplanar with the plane of abc
is not handled by the algorithm. It can however be easily detected (see Step 1 of the algorithm) and handled by a specialized two-dimensional routine.
Let q be any point on the ray. The volume
of the three tetrahedra oqab, oqac, and
oqbc are proportional to the areas of the triangles abi,
aci, and bci, and therefore give the unnormalized
barycentric coordinates of i (cf. Ray Jones, Intersecting a Ray and a Triangle with Plucker Coordinates, Ray Tracing News, 13(1), July 2000 ).
More precisely, if V(abcd) denotes the signed volume of the tetrahedron abcd, we have
V(oqac) = 1 / 3 . A(cai) . (ho - hq)
V(oqab) = - 1 / 3 . A(abi) . (ho - hq)
where hp denotes the signed distance from p to the plane of abc.
Hence, since the value of the determinant [abcd] gives 6 times the signed volume of the tetrahedron abcd,
the barycentric coordinates u and v of the point i are respectively equal to
u = [o,q,a,c] / ( 2 . (ho - hq) . A(abc))
and
v = -[o,q,a,b] / ( 2 . (ho - hq) . A(abc)).
With, q = o + dir, and 2 . (ho - hq) . A(abc) = 6 ( V(abco) - V(abcq) ) =
[a,b,c,o] - [a,b,c,q] = - [a,b,c,dir], we finally obtain
u= [o,q,a,c] / - [a,b,c,dir]
and
v= -[o,q,a,b] / - [a,b,c,dir].
The value ray parameter t such that r(t) =
i is also proportional to the volume of the tetrahedron abco
with the same proportionality factor, that is t =
V(abcoabco) - V(abcq) ) = [a,b,c,o] / -
[a,b,c,dir].
The step of the algorithm are as follows:
Step 1: Compute the normalizing factor D = -dir . N, where
N = (c - a) x (b - a), is the non-normalized normal of the triangle abc.
If its value is zero, the ray is parallel to the plane of the triangle.
If its value is positive, the ray's origin sees the front face of the triangle, if it is negative
the ray's origin sees its back face.
We assume wlog in the following that D > 0 (the case where D < 0 is handled similarly but with opposite signs,
the case where D = 0 is rejected by the current implementation of the algorithm).
Step 2: Compute the non-normalized V coordinate and test bounds.
To do so, the algorithm computes the determinant V = -[o,o + dir,a,b].
If V < 0 or V > D, the ray misses the triangle.
Step 3: Compute the non-normalized U coordinate and test bounds.
This is done by computing the determinant U = [o,o + dir,a,c].
If U < 0 or U + V > D, the ray misses the triangle.
Step 4: Return the normalized values.
In this last step, the algorithm computes the determinant T = [a,b,c,o].
If T / D ≥ 0, the algorithm then returns the triplet ( U / D, V / D, T / D),
otherwise, the ray misses the triangle.
Implementation:
The computation of the two first determinants [o,o + dir,a,b] and [o,o + dir,a,c]
can be optimized by computing the invariant parts consisting of 2 x 2 subdeterminants only once.
For [o, o + dir,a,X], expansion by 2 x 2 determinants gives the vector
dir x (a - o), and reduces the two determinants to a cross-product and
a dot product.
Since [a,b,c,o] = o . N, the computation of the last determinant reduces
to a dot product.
The whole intersection algorithm thus computes, as in [jgt97], two cross-product and four dot products
in the worst case (i.e. when the ray intersect the triangle).
Nevertheless, our implementation yields to an optimized version of the algorithm described in [jgt97]
in the case when the triangle normal is known.
Indeed, a cross-product can be saved if the normal is supplied.
This normal must however be non normalized, that is, it must equal the cross-product
of (c - a) and (b - a).


Use basic tables for small amounts of data or in settings / profile pages. For more complex datasets that require filtering, sort, selction and more - see Data Grids
| Firstname | Lastname | |
|---|---|---|
| John | Doe |<EMAIL_ADDRESS>|
| Mary | Moe |<EMAIL_ADDRESS>|
| July | Dooley |<EMAIL_ADDRESS>|
Condensed Table
| Firstname | Lastname | |
|---|---|---|
| John | Doe |<EMAIL_ADDRESS>|
| Mary | Moe |<EMAIL_ADDRESS>|
| July | Dooley |<EMAIL_ADDRESS>|


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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface InvalidReferenceEventHandler
Event handler called when an invalid reference is encountered. Allows the application to report errors or substitute return values. May be chained in sequence; the behavior will differ per method.
This feature should be regarded as experimental.
| Nested Class Summary | |
|---|---|
static class |
InvalidReferenceEventHandler.InvalidGetMethodExecutor
Defines the execution strategy for invalidGetMethod |
static class |
InvalidReferenceEventHandler.InvalidMethodExecutor
Defines the execution strategy for invalidGetMethod |
static class |
InvalidReferenceEventHandler.InvalidSetMethodExecutor
Defines the execution strategy for invalidGetMethod |
| Method Summary | |
|---|---|
Object |
invalidGetMethod(Context context,
String reference,
Object object,
String property,
Info info)
Called when object is null or there is no getter for the given property. |
Object |
invalidMethod(Context context,
String reference,
Object object,
String method,
Info info)
Called when object is null or the given method does not exist. |
boolean |
invalidSetMethod(Context context,
String leftreference,
String rightreference,
Info info)
Called when object is null or there is no setter for the given property. |
| Method Detail |
|---|
Object invalidGetMethod(Context context, String reference, Object object, String property, Info info)
context
- the context when the reference was found invalidreference
- string with complete invalid referenceobject
- the object referred to, or null if not foundproperty
- the property name from the referenceinfo
- contains template, line, column details
boolean invalidSetMethod(Context context, String leftreference, String rightreference, Info info)
context
- the context when the reference was found invalidleftreference
- left reference being assigned torightreference
- invalid reference on the rightinfo
- contains info on template, line, col
Object invalidMethod(Context context, String reference, Object object, String method, Info info)
context
- the context when the reference was found invalidreference
- string with complete invalid referenceobject
- the object referred to, or null if not foundmethod
- the name of the (non-existent) methodinfo
- contains template, line, column details
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


The company’s decade-long fight to gain market share in the PC industry, especially in the consumer market, was actually finally starting to pay off around 2006. The transition to Intel was rapid yet smooth. The entire product line was ported in less than a year: it started with the iMac and the pro notebook, re-christened the MacBook Pro, in January 2006. Then came the Mac mini in February, followed by the MacBook (replacing the venerable iBook) in May


EMIS - Company Name Here
Back to Patient List
Patient Profile
Name:
Birth-Date:
Email:
Address:
Medical Information goes here
Doctors notes go here


Pool allocator template.
More...
#include <pool_allocator.h>
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
class PoolAllocator< CellSize, PoolSize, MaxPools >
Pool allocator template.
- Parameters
-
| CellSize | Size in bytes of each object allocated in the pool. |
| PoolSize | Number of objects per pool. |
| MaxPools | Maximum number of pools. When memory in the existing pools runs out PoolAllocator will allocate more memory with operator new. This limits the number of pools the allocator can allocate. default: 64 |
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
| void* PoolAllocator< CellSize, PoolSize, MaxPools >::allocate |
( |
| ) |
|
|
inline |
Allocates memory from the pool.
To pool a specific type of object overload it's new operator to use this function. If there is not enough memory in the pool it will allocate another pool. If the number of pools exceeds MaxPools it will fail disgracefully.
- Returns
- Pointer to a free cell of memory in the pool.
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
| void* PoolAllocator< CellSize, PoolSize, MaxPools >::allocate |
( |
size_t |
size | ) |
|
|
inline |
Allocates memory from the pool.
To pool a specific type of object overload it's new operator to use this function. If there is not enough memory in the pool it will allocate another pool. If the number of pools exceeds MaxPools it will fail disgracefully.
- Parameters
-
| size | This argument is simply ignored. |
- Returns
- Memory adress of a free cell in the pool.
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
Deallocates all pools.
Destructors of the objects already allocated will not be called. All pointers to memory in the pool will be invalidated.
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
| void PoolAllocator< CellSize, PoolSize, MaxPools >::deallocate |
( |
void * |
block | ) |
|
|
inline |
deallocates memory
To pool a specific type of object overload it's delete operaator to use this function.
- Parameters
-
| block | Pointer to the cell to free. This must point to a cell allocated with the same PoolAllocator objects allocate function. |
template<unsigned CellSize, unsigned PoolSize, unsigned MaxPools = 64>
| void PoolAllocator< CellSize, PoolSize, MaxPools >::reserve |
( |
unsigned |
num_pools = 1 | ) |
|
|
inline |
Preallocates a number of pools.
Allocating more pools than MaxPools will fail disgracefully.
- Parameters
-
| num_pools | Number of pools to preallocate. Default: 1 |
The documentation for this class was generated from the following file:


PHOTOS: Lightning illuminate Hawaii skies as unstable weather continues
by HNN StaffHONOLULU, Hawaii (HawaiiNewsNow) - Lightning illuminated Hawaii skies Monday night as an unstable air mass brought some severe weather to the islands.
Head on over to the Hawaii News Now weather center by clicking here for your latest forecasts.
Submit your weather photos and videos below:
Copyright 2019 Hawaii News Now. All rights reserved.


|
vega
|
Files | |
| file | data_element.h [code] |
| file | data_element_header.h [code] |
| file | data_set.h [code] |
| file | element.h [code] |
| file | element_impl.h [code] |
| file | file.h [code] |
| file | file_meta.h [code] |
| file | io_state.h [code] |
| file | preamble.h [code] |
| file | raw_reader.h [code] |
| file | raw_reader_impl.h [code] |
| file | raw_value.h [code] |
| file | raw_writer.h [code] |
| file | reader.h [code] |
| file | sop_class.h [code] |
| file | transfer_syntax.h [code] |
| file | writer.h [code] |


Providing Custom Writing Services
On the other hand, we denounce with righteous indig-nation and dislike men who are so beguiled and de-moralized


Reports object or array allocation inside loops. While not necessarily a problem, object allocation inside loop is a great place to look for memory leaks and performance issues.
Powered by InspectionGadgets


--- layout: post title: Introduction to NServiceBus is now available on Pluralsight date: 2012-09-17 22:44:10.000000000 +02:00 categories: - NServiceBus tags: [] status: publish type: post published: true meta: dsq_thread_id: '848315036' _edit_last: '1' author: login: andreas.ohlund email<EMAIL_ADDRESS>display_name: Andreas Öhlund first_name: Andreas last_name: "Öhlund" ---
My introductory NServiceBus course for Pluralsight is finally live. It's about 4 hours of content that will get you up to speed with NServiceBus and walk you through how to build message driven systems using a service bus like NServiceBus.
The amount of time spent on recording and edit it could be compared to your average IT-project, initial estimation * PI :)
I've learnt a lot while recording it but listening to my own voice week after week will probably require years of therapy to recover from...
Anyway here's the outline:
http://pluralsight.com/training/Courses/TableOfContents/nservicebus
There is no content covering sagas since I hope to do a separate course focusing the Saga concept in general, which business problems it can help solve and how its implemented in NServicebus.
Enjoy!


Step 1
Download App
- Download and install Copay from Google Play Store
- Open the app, read the terms and tap the “Agree” button once complete.
- Click on "Get Started" button on the home screen.
- Click on the settings icon next to your wallet.
- Tap on “Advanced” in the settings menu.
- Click on "Sweep Paper Wallet" from the menu
- Click on the Scan QR code icon
- Scan the private key QR code on the paper wallet.
- Tap on “Scan Wallet Funds” to import the paper wallet balance.
- The balance is displayed on screen in bits (a different unit than BTC). Tap “Sweep Wallet” to confirm the import.
- The balance from the paper wallet has been sent to your Copay mobile wallet. Funds can be spent after one confirmation (approximately 10 minutes).


|
Perl Weekly
Issue #82 - 2013-02-18 - Valentine Day's Gone, The Love Remains.
latest | archive | by Yanick Champoux
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Hi there,
I was about to prepare this issue when I noticed that Yanick has done all the work already. So I only added a few entries and the sponsors. Actually there were others who asked being a sponsor, but I think for now I'll stay with two. While they are quite relevant to you, dear readers, but this newsletter the content must be the primary focus. ~ Gabor
Enjoy!
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Sponsors
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MediaMath is hiring Perl Developers: Are you tired of Perl 'scripting'?
Come join an innovative talented engineering department where you can do some serious Perl programming in a great development environment with clean codebase that is not slapped together. If interested in learning more please contact Marc Spinowitz, Recruiter at MediaMath at<EMAIL_ADDRESS>or<PHONE_NUMBER>
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Announcements
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YAPC::NA Ideas
Have ideas or wishes for talks and events at YAPC::NA? Here's an interface where any suggestion can be dropped in and voted on.
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Articles
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Notes from a Newbie Experiment 02: DBIx::Class
j0e is working on a web site based on Catalyst. He's also a self-proclaimed newbie, and shares with us notes his notes on his learning journey. In this episode, he tackles DBIx::Class.
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Scalar found where operator expected
Interpreter error messages, they can be cryptic at times. But despair not, for Gabor will gently walk you through common perl error messages and their typical causes.
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Discussion
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Testing
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Benchmarking HTML entity encoding
brian d foy is on a benchmarking mission. Showcasing his new Surveyor::App, he confirms that for the task of html encoding, HTML::Escape really lets HTML::Entities eat its dust.
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(Mis)adventures in benchmarking
Benchmarking is a tricky business. brian d foy illustrates the point very well, building on observations of David Golden where the performance of the very same code can be seen to vary wildly in function of its execution order.
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Code
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Making Simple Things Easy
Web scraping pdf files and aggregating them in a single document? Yanick shows how to leverage CPAN modules to do it in 11 lazy lines of code.
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Playing with Play Perl
Social sites and widgets go together like boyscouts and badges. Yanick plays around and hacks together a quick and dirty server-side widget for Play Perl.
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Mangolicious
MongoDB. WebSockets. Mojolicious. Pure awesomeness at web scale, baby.
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Test::Whitespaces
Ivan Bessarabov, as many, doesn't like useless whitespaces littering his code. So he created a new test module thatcan only be described as the new natural enemy of Acme::Bleach.
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Web Scraping with Perl & PhantomJS
Sometimes, straight LWP::Simple web scraping won't do. In those cases, Selenium with a browser was usually the way to go. But now Rob Hammond brings our attention to a new contender, PhantomJS, which bypass the need of a browser altogether.
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Galileo on IRC
Want to discuss Galileo, the new shiny Perl-based CMS? Or poke its author, Joel Berger, directly? Well, rejoice, for it now has its very own IRC channel to do exactly that.
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Building pluggable backends with Moo
So, your codebase is using Moo and structured around plugins. Sounds like a scenario where the power of roles could be leveraged, doesn't it? Diab Jerius thought so too.
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Fun
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Play Perl is more popular than rt.cpan.org!
Somewhere, the ghost of John Lennon is facepalming and muttering "shouldn't have said that, mate". But Vyacheslav Matyukhin has every reason to preen. Play-Perl first week has been a fantastic one, and the service sure caught the eye of many. Flash in the pan, or the birth of the next big thing? History will tell. But in the meantime, no-one can argue against the fact that, yeah, we could all use a little bit of play.
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Grants
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About the Grants Committee
Alberto SimÃÂµes reports that, and wonders why, there has been no grant proposal submited to the Perl Foundation in the last six months.
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Videos
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Perl 6
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Perl 6
A surprising post by Wendy van Dijk on the JosetteOrama describing Perl 6 to a lot of people who usually don't hear about Perl.
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Training
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Training Debrief
Dave Cross summarizing his latest experience running the almost free 'Perl School'.
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Weekly collections
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Events
I usually list the next 3-4 events here. The list of all the events can be found on the web site. If your Perl event is not listed there, please let me know.
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You know, you could get the Perl Weekly right in your mailbox. Every Week. Free of charge!
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"He is a good engineer"
Manikumar Perla
Software Engineer at LINE Corp
"He is an excellent engineer"
Manikumar Perla
Software Engineer at LINE Corp
"He is an excellent engineer"
Manikumar Perla
Software Engineer at LINE Corp
"He is a lazy person"
Manikumar Perla
Software Engineer at LINE Corp
"He is a lazy person"
Manikumar Perla
Software Engineer at LINE Corp
I love writing code, hands down. I wrote my first program right after my 10th grade. Just like 99.99% of all the programmers, my first program was indeed the holy “Hello world!” program.
I love writing code, hands down. I wrote my first program right after my 10th grade. Just like 99.99% of all the programmers, my first program was indeed the holy “Hello world!” program.
I love writing code, hands down. I wrote my first program right after my 10th grade. Just like 99.99% of all the programmers, my first program was indeed the holy “Hello world!” program.
I love writing code, hands down. I wrote my first program right after my 10th grade. Just like 99.99% of all the programmers, my first program was indeed the holy “Hello world!” program.


Overview
The responsively-themed app gets real-time data and manages the latest four semesters. It replaces our current course listings pages. It enables students to select their classes, generate schedules, and pick the one that best suits them. To aid in the course selection process there are various filters that can be applied: Morrisville Campus, Norwich Campus, not full (current enrollment is less than max enrollment), online, or having time blocks (times when you don’t want schedule classes). Once a schedule is selected, it (the schedule’s CRNs) can be imported directly into the Web for Students class registration form. This latest version, written in HTML5, CSS3, and JavaScript and interfacing with the C# API using HTTP requests, allows for the app to be easily ported into Android applications, Windows Desktop applications, and a website with all of them using the same code using Electron and Cordova.


| Developer Spotlight |
Kevin Burton has been a member of the Project JXTA community from the start (April 25, 2001). He spends approximately 10-20% of his time on Project JXTA and is a committer on both the shell and platform projects. Kevin has fixed a number of issues in the shell and platform Java bindings. He's also built the JXTA SOAP Bridge. Kevin Burton is a long-standing contributor within the Apache Software Foundation (ASF) and has concentrated on Open Source, distributed systems, Java, XML, object oriented design, performance analysis, scalability design, and security engineering. He has created a number of Open Source projects including, Reptile, Apache Jetspeed, Apache Alexandria and also co-founded the Apache Turbine project. All have been very successful, with Jetspeed attracting involvement from companies such as IBM, SAP, and NEC and Turbine now driving some of the most complex applications on the Internet. He is also involved in next generation Software Engineering, and is trying to use the distributed, evolutionary Open Source model to build quality, stable, and scalable software. Recently Kevin has been busy working on the OpenPrivacy project. After being co-founded in late 2000, the project has released its first Open Source project, Reptile. He is currently trying to build a secure, distributed, reputation and identity system which includes neurological routing and optimization. All of this will be based on JXTA and centered around the Reptile project. You can reach Kevin at<EMAIL_ADDRESS>or on the Project JXTA discuss mailing list. |


Alchemist Matild:
To begin the ceremony you must first apply the Crow's Blood to your forehead and then shake the wing of fairy three times...


Sources
S117 Team Project 1 Group: Alex Kim and Eileen Sanchez Site Map (https://docs.google.com/document/d/1ofwhK1UHcszy-0q9aheNqbu_WXU9UuhZe-loYFRbfak/edit): Home Page: index.html (Z-layout) Topic 1 Page 1 (Landing Page): WebStorm and AFS (F-layout) Topic 1 Page 2: Using AFS (Terminal, Login, AFS, Linux) Topic 1 Page 3: Creating files and folders locally with WebStorm (File, Folder, File Naming Rules) Topic 1 Page 4: Creating files and folders on AFS through the terminal (HTTP) Topic 1 Page 5: Setup WebStorm Autosave with AFS (WebStorm, HTML, CSS, IDE) Topic 1 Page 6: Webstorm Boilerplate and Grunt (Boilerplate, Grunt) Topic 2 Page 1 (Landing Page): Git (F-layout) Topic 2 Page 2: How to make a repository (Repository, Clone, Fork, Gitignore, Status) Topic 2 Page 3: How to make a commit in WebStorm (Commit) Topic 2 Page 4: How to make a branch (Branch, Checkout) Topic 2 Page 5: How to merge one branch to another (Master Branch, Merge) Topic 2 Page 6: How to make a Pull Request and merge on Github (Push) Sources Page: List all sources (F-Layout) Project Requirements: One single repository 10 major "feature" commits per team member (fixes to feature must be marked as "fixes" and do not count and non-feature work – creating or renaming files – should be named "task") Use Helvetica font stack Submit link to GitHub repository Resources: IS117 Things to Know (Linux, WebStorm, Git): https://docs.google.com/presentation/d/15vNPqxMFQhtSdNABTu7-ezpwz1pffrbCKjXVZ0Egi7E/edit#slide=id.p WebStorm Instructions: https://njit.instructure.com/courses/11191/files/484276/download?download_frd=1 Git Instructions: https://njit.instructure.com/courses/11191/files/484276/download?download_frd=1 Git Intro (Git vs. GitHub): https://www.youtube.com/watch?v=lyz1FrlnIWs&feature=youtu.be Basic CSS and CSS Layouts: https://docs.google.com/presentation/d/1jjo_45WE3cVWB-GFyEsdmUds72fIPpRxTCs6OtyHsQ0/edit#slide=id.p F-Layout Template: https://docs.google.com/drawings/d/1QiA5kxSFOVOeSDEUrBNds-AHYWSG-GYcrzivaBBfTTA/edit Z-Layout Template: https://docs.google.com/drawings/d/1ErkWT2nYvbT1r2ynEqtcLYKmlQ6hUkiCqo0QgGQZkQ0/edit F/Z Layouts and More CSS: https://www.youtube.com/watch?v=RDgcndmugwc Chrome Dev Tools: https://developers.google.com/web/tools/chrome-devtools Git Flow Explained: https://medium.com/@muneebsajjad/git-flow-explained-quick-and-simple-7a753313572f Boilerplate/F-Layout Example: https://github.com/kaw393939/boilerplateExample/tree/z-layout Five Page Website Example: https://github.com/kaw393939/is117Class2 IS 117 Playlist: https://www.youtube.com/playlist?list=PLytMRtonvCRUURDsCZ3WhJ3I2hTa11TvV Helvetica Explained: https://www.youtube.com/watch?v=dRSU-0PTR0s Site Used Example:https://www.jetbrains.com/help/ , https://ist.njit.edu/accessing-afs/ , https://www.atlassian.com/git/tutorials/what-is-git


President
Vice President
Treasurer
Secreatary
Joint Secreatary
Advisor
Technical Lead
Creative Lead
Marketing Lead
Event management Lead


Before you install OASGraph, make sure to download and install Node.js (version 8.9.x or higher), a JavaScript runtime.
OASGraph can be used either as a library, or via its Command Line Interface (CLI) to quickly get started. To install the OASGraph CLI, simply run the indicated command.
$ npm i -g oasgraph-cli
OASGraph relies on the OpenAPI Specification (OAS) of an existing API to create a GraphQL interface around that API.
If you use LoopBack, start your API server in the LoopBack project folder, and access the API's OAS at http://<IP_ADDRESS>:3000/openapi.json. Save the OAS to disk.
# in the LoopBack project folder:$ npm start
If you want to generate a GraphQL interface for another API, make sure that API is running and save its OAS.
Once OASGraph is installed and the OAS is obtained, you can create and start the GraphQL server from the folder in which OASGraph is installed. The created GraphQL server is then accessible at http://<IP_ADDRESS>:3001/graphql.
# in the OASGraph folder:$ oasgraph [path to saved OAS]


{% from "macros/article.html" import articleBlock %}
{{ articleBlock('single-article.blade.php', 'Make menu dropdown working without JavaScript', "Meat all together sea deep isn't replenish called. One moved cattle bring. Can't of. Itself After shall hath winged. Given stars second whose yielding fourth. Subdue years form saw. Second...") }}
{{ articleBlock('single-article.blade.php', 'Google Analytics', "Likeness seed he may. Brought firmament won't that to. Fowl thing saw behold earth land evening gathering hath after all whales winged. Greater so all two dry. Appear seas fruit...") }}
{{ articleBlock('single-article.blade.php', 'How to manually import Demo data (if you faced with problems in one-click demo import)', "And have make, isn't land herb good lesser won't. Own. Us. Moveth, divided female their won't subdue seas tree creepeth They're morning isn't let so lights. Sixth, first every night...") }}
{{ articleBlock('single-article.blade.php', 'WordPress Themes FAQ', "Us sixth she'd, which creeping fruitful winged. To called made seas of grass creature good upon. Air multiply gathering female saying our set creepeth wherein hath waters from midst man...") }}


You can draw your own ASCII arts with different colors and characters, the colors are generated by using ANSI escape codes.
Foreground
Background


Instructions
W to accelerate
A to turn left
D to turn right
Space to shoot
double shot
shield
extra life


Demonstrates capability of map parsing utilities.
Polygons in red have vertices in CW order (exterior), polygons in green have vertices in CCW order (interior).


Note: although we support classes and styles, angularjs' ng-bind-html directive will strip out all style attributes.
Any HTML we put in-between the text-angular tags gets automatically put into the editor if there is not a value assigned to the ngModel.
If there is a value assigned to the ngModel, it replaces any html here. To see this, uncomment the line at the bottom of demo.html


COPA CODERS is currently unavailable while we perform maintenance on our web server. Check back soon!
Please visit us at Facebook for more information about our organization.


|
App Engine Python SDK
v1.6.9 rev.445
The Python runtime is available as an experimental Preview feature.
|
Public Member Functions | |
| def | __init__ |
| def | AddBars |
| def | GetDependentAxes |
| def | GetIndependentAxes |
| def | GetDependentAxis |
| def | GetIndependentAxis |
| def | GetMinMaxValues |
| Public Member Functions inherited from google.appengine._internal.graphy.common.BaseChart | |
| def | __init__ |
| def | AddFormatter |
| def | AddSeries |
| def | GetDependentAxes |
| def | GetIndependentAxes |
| def | GetDependentAxis |
| def | GetIndependentAxis |
| def | GetFormattedChart |
| def | GetMinMaxValues |
| def | AddAxis |
| def | GetAxis |
| def | SetAxis |
Public Attributes | |
| vertical | |
| stacked | |
| style | |
| Public Attributes inherited from google.appengine._internal.graphy.common.BaseChart | |
| data | |
| auto_color | |
| auto_scale | |
| auto_legend | |
| formatters | |
| display | |
Additional Inherited Members | |
| Properties inherited from google.appengine._internal.graphy.common.BaseChart | |
| bottom | |
| left | |
| right | |
| top | |
Represents a bar chart. Object attributes: vertical: if True, the bars will be vertical. Default is True. stacked: if True, the bars will be stacked. Default is False. style: The BarChartStyle for all bars on this chart, specifying bar thickness and gaps between bars.
| def google.appengine._internal.graphy.bar_chart.BarChart.__init__ | ( | self, | |
points = None |
|||
| ) |
Constructor for BarChart objects.
| def google.appengine._internal.graphy.bar_chart.BarChart.AddBars | ( | self, | |
| points, | |||
label = None , |
|||
color = None |
|||
| ) |
Add a series of bars to the chart. points: List of y-values for the bars in this series label: Name of the series (used in the legend) color: Hex string, like '00ff00' for green This is a convenience method which constructs & appends the DataSeries for you.
| def google.appengine._internal.graphy.bar_chart.BarChart.GetDependentAxes | ( | self | ) |
Get the dependendant axes, which depend on orientation.
| def google.appengine._internal.graphy.bar_chart.BarChart.GetDependentAxis | ( | self | ) |
Get the main dependendant axis, which depends on orientation.
| def google.appengine._internal.graphy.bar_chart.BarChart.GetIndependentAxes | ( | self | ) |
Get the independendant axes, which depend on orientation.
| def google.appengine._internal.graphy.bar_chart.BarChart.GetIndependentAxis | ( | self | ) |
Get the main independendant axis, which depends on orientation.
| def google.appengine._internal.graphy.bar_chart.BarChart.GetMinMaxValues | ( | self | ) |
Get the largest & smallest bar values as (min_value, max_value).


Welcome
Honorary Consulate of Cambodia
The greeting message is often the first thing that people see on a website. These types of messages are especially popular on personal portfolios but can be found across all genres of sites. The typical strategy is to create a large, attractive and attention-grabbing headline, often mixed in with some sort of graphic.
The tone can be friendly, comical, serious, or even self-righteous. Remember that in writing this message, you’re making your first impression on your visitor about the personality of your company.
I’ve noticed several trends in how these messages are structured and have created a collection for you to browse through to find ideas for your own welcome message. It’s up to you to decide what you think will and won’t work with your visitors, but each of the categories below represents a tried and true method, usually structured to make visitors feel instantly welcome.


Survey Form
Let us know how we can improve Microverse
*Name:
*Email:
*Age:
Which option best describes your current role?
Select an option
Student
Full Time Job
Full Time Learner
Prefer not to say
other
* How likely is that you would recommend freeCodeCamp to a friend?
Definitely
Maybe
I am not sure
Things that should be improved in the future(Check all that apply):
Front-end Projects
Back-end Projects
Data Visualization
Challenges
Open Source Community
Gitter help rooms
Videos
City Meetups
Wiki
Forum
Additional Courses
Any Comments or Suggestions?


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Show / hide element using actions
AvoidJS is a simple experimental library the main purpose of which is too provide a tool and the code style that helps to separate HTML and JS code completely.
The cornerstone of AvoidJS is events and actions. UI part reacts to the events that JS part produces and performs actions based on them. This makes JS code 100% UI-agnostic, which means that JS code now can focus solely on application logic and don't worry about UI.
So if regular code would loook something like this:
With AvoidJS it will look something like this:
So as you can see JS code doesn't care how UI will react to the result of the action, while HTML code only cares about UI and waits for events to fire.
While the future of the project remains uncertain, these are current priorities:
If you want to learn more about the library, you can take a look at the source code on github or view the source code of this website as it uses AvoidJS for every UI part.


THE LOST WORLD: JURASSIC PARK A film review by Andrew Hicks Copyright 1997 Andrew Hicks / Fatboy Productions
(1997) **1/2 (out of four)
THE LOST WORLD is one of those rare movies we all go to see because we think we have to. There are one or two of these every year, and each one seems a bigger `event' than the last one. These movies aren't really any better than most of the other ones we line up to see, but for these – and God knows why – we'll stand in line twice as long and take cramped seats in crowded theaters. THE LOST WORLD is the only sequel to an event movie that's been a bigger event than the original. And, as usual, none of us know why.
This is Steven Spielberg's first film since Schindler's List. >From looking at it, he must have taken a nice three-year vacation, because he certainly wasn't throwing all that work into THE LOST WORLD. By now, Spielberg and the audience know how these action sequels go. The returning characters know they're dooming themselves to more near-death experiences for no good reason, but they go anyway. Kind of like all of us lining up to see the movies themselves.
Lost in the LOST WORLD casting this time around are Sam Neill, Laura Dern and Samuel L. Jackson. The only ones to return are Jeff Goldblum, Richard Attenborough and those two bratty kids. Luckily, the last three are limited to a cameo appearances at the beginning and end.  This time, he's converted `from capitalist to naturalist,' interested only in the welfare of the surviving dinosaurs.
The original JURASSIC PARK island has been destroyed, but naturally there is a `Site B' island not mentioned in the first movie. Lots and lots of computer-generated dinosaurs, and Attenborough wants to send a team of experts in there to endorse the habitat, or else his board of directors will wrestle control away from him. You see, things are already going wrong on the hidden island. A little girl was attacked by a group of tiny dinosaurs. She lived, of course.
He wants Goldblum to be one of the four to go onto the island, but of course Goldblum resists, remembering the T-Rex attack the last time he listened to Attenborough.  So he has to go protect her personally.
Goldblum heads to the island in a camouflage Mercedes with a photographer and some other guy. It's a bad sign that we have no idea about this third guy – bad for him, anyway. It means he becomes dino-meat before the end of the first hour. There's also a stowaway; Goldblum's young daughter hides in the equipment trailer, eager for a chance to bond with Dad. God knows there's no better way to get close to your parents than running from velociraptors together.
And, in another Michael Crichton plot twist left over from TWISTER, there's a rival team of experts in the picture, but these guys aren't good because they're only interesting in harnessing the dinosaurs for physical profit. That means lots of victims for the dinosaurs. One of them, heaven forbid, has come for the sole purpose of killing a Tyrannosaurus. It's the ultimate macho hunting expedition for him and, sure, this is pathetic, but are we really supposed to hate him for capturing a baby T-Rex and using it as bait for the adult? I mean, come on, Tyrannosaurs aren't choir boys; they're deadly killers. They ate that lawyer in the first movie.
Things move pretty slowly for the first hour or so, like the original JURASSIC PARK, although the slow parts of the first film were interesting because they explained the processes for bringing dinosaurs back to life. It was educational; I was able to resurrect a stegosaurus in my backyard the very next week. This time we have a little bickering between Goldblum and Moore and Goldblum and the daughter.
It's bad filler, and the action scenes aren't a whole lot better. There's a tired 20-minute scene with two T-Rexes trying to push the trailer (with Goldblum, Moore and the photographer inside) over a cliff. In grand action flick tradition, the trailer hangs precariously for a few minutes while the three of them almost fall out of it, then the three hang from a rope for a few minutes and almost fall from that. A whole eighth of the movie is wasted on this one tired sequence.
THE LOST WORLD can't match JURASSIC PARK for sheer action. The entire last half of the first movie was devoted to non-stop action scenes with the dinosaurs and other threats, most of which were genuinely thrilling. This time, some of the stuff seems like a parody of the original. One need only watch the scene with Goldblum's daughter defeating a velociraptor through a gymnastic act on a bar to know what I'm talking about.
The novelty of dinosaurs in the modern-day world has worn off since the last movie; now we need something one step further. What we get from Spielberg is an inferior retread of the first movie, minus most of the characters. It's mostly second-rate, including a climax in which one of the Tyrannosaurs gets loose in modern-day San Diego. Nothing we haven't seen in 30 Godzilla movies. Let's just hope Spielberg's next project isn't a sequel to SCHINDLER'S LOST, although he could use the same slogan as THE LOST WORLD: `something has survived.'
--
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