This is part 1 in a series on setting up your personal space on the web:
- Part 1: Setting up a Github Project Page
- Part 2: Setting up an Octopress site for you blog and portfolio
Setting up a personal space on the web is easily one of the best things I’ve done this year. If you’re new to Web Design/Development and you want to know what the single best thing you can do is, I’m going to lay it all out for you right here.
So before we get started, a few disclaimers:
- These are my suggestions. There’s a lot of flexibility here. You can use different tools, different hosting, whatever.
- Some of this stuff may seem complicated or excessive. I’ll try and cover the “why” of each step in an aside, in case you’re curious. However, some of these tools have entire books dedicated to them, so I’ll try and redirect you to a better source if you’re still puzzled.
- I’m assuming some familiarity with these tools (especially Git). If something seems crazy, I’ll link to more documentation, but I’m going to be moving at a bit of a brisk pace.
- None of these steps matter, as long as in the end you achieve the following:
You need to have a place on the web that you can call your own. Ideally, it should be:
- A place where, if an idea strikes you, you can immediately build it and share it.
- A place where, if someone wants to see real examples of your work, all your weekend projects and little experiments are on display.
- Hosted in such a way that it won’t keel over if you get a couple thousand hits from Hacker News.
I posit that the best way to do this is to get an octopress blog on github pages on a personal domain, and then develop all your projects with a gh-pages
branch so you can share them easily. After about a year of having this easy publishing at your disposal, you’ll suddenly realize that you now have an easily shareable online portfolio. Awesome.
If you want to see the code for my personal website (which should include the file with this blog post) I’ve uploaded it here. This is the kind of thing you’re going to end up with at the end of all this.
Getting your environment set up
For this first part, all you need is a terminal (I use the Mac OS X Terminal that comes with any Mac), and an install of git (which comes with every Mac).
You should also have your text editor of choice. Any text editor will do, although I highly reccomend Sublime Text and/or Brackets.
Let’s talk about Github pages
So Github is a great website that lets you upload your code to share with others. There are tons of great codebases on there, and you could spend days just poring over the code in some of the really great projects. However, what we’re really interested in here is Github Pages.
Basically, Github will host your site for free. Yes. Free. The catch is that your site has to be static. It has to be a folder full of html, css, javascript and image files that the server can throw at someone if they ask for them by name. No database, no backend logic, just a folder full of files.
There are huge advantages to having a site like this. Even if you don’t use Github Pages, you can easily find cheap hosting for a static site. There’s also the fact that static sites are really cheap and easy to serve, so your site can stand up to monstrous amounts of traffic. As of today, I’ve never heard of anyone’s Github Pages site going down due to too many requests, and Github never comes after your credit card.
And it gets better. With Github Pages you can easily make a page for any of your projects. If one of your Github repositories has a branch called gh-pages
, and that branch has an index.html
file, you can easily get to it at {yourname}.github.io/{repository-name}
. These project pages are the best part of this whole thing, so let’s get that squared away right now.
Let’s publish a project
To start out, go to Github and make a new respository. Call it HelloWeb
, decide whether you want a README file and a .gitignore
file (you can start with one or make one later, it doesn’t really matter) …alright good. Now go into your Terminal, find a nice cozy part of your hard drive (I recommend making a ~/Development
directory to keep all your dev stuff in) and type the following command:
1
|
|
This will download the git repository and store it in a directory named HelloWeb
. USe the command cd HelloWeb
to go inside the repository. Now, you’ll start off on the master
branch, so you’ll need to make a gh-pages
branch where you’ll be doing your coding.
1 2 |
|
So far so good, now fire up your text editor and make a file in ~/Development/HelloWeb
called index.html
. You can keep it simple:
1 2 3 4 |
|
Save that, head back to the Terminal, and add this file to your repository:
1
|
|
Now make a commit to “save” what you’ve done:
1
|
|
Now push the gh-pages
branch up to GitHub (they take care of setting up a lot of the remote stuff)
1
|
|
Now go to {yourname}.github.io/HelloWeb
. There’s your page! (It may take a minute or so the first time)
The hard part is done. You have an HTML file on your computer. You can put any HTML, CSS or Javascript in there, and it will show up, as you wrote it, to anyone, on any computer, anywhere in the world (if they visit your website).
Feel that? That’s what power feels like.
Now let’s try something else. Let’s take someone else’s project, make some changes to it, and upload it to our site.
Make your own 2048
Let’s say you really like the game 2048, and you want to make a spinoff that works a little differently. A lot of my projects start off like this— I’ll see something cool, imagine a different way it could work, make some changes, and then share it (giving credit to the person who had the idea of course).
You may have noticed, 2048 is on a github.io
domain. The guy who made it pushed it to the gh-pages
branch of a repo named “2048”. This will be pretty easy. First, go to https://github.com/gabrielecirulli/2048 and click the button in the upper right part of the screen labeled “Fork”.
Once you’ve forked the repo (that is, you’ve made a personally copy of it that is now under your name) download it to your ~/Development/
directory:
1 2 3 |
|
Ready to go? Alright, make a change to one of the files in there. Do anything. Make the background pink. Use CSS filters to make the numbers blurry. Put your name on the page as an <h1>
, anything. When you’re done, do this:
1 2 3 |
|
Boom. It’s up there. Now you can show anyone your “Pink, blurry, personally branded 2048”. If you go to http://chrisuehlinger.com/2048/ you’ll see my version. I tried to write an AI that would beat the game. I did that because I was bored one afternoon, and now it’s part of my portfolio, and I can bring it up on my iPhone in the middle of an interview.
So now you’ve got an easy way to publish anything you do. But what would really help would be a centralized site with a blog, and a portfolio page, and other goodies. I’ll cover that in my next post.
A few last goodies
You’re going to want a way to run your site on your computer, so you don’t need to push to Github every time you want to check if somethings working. I highly reccomend the Node.js module http-server
. If you already have the Node package manager npm
, type this to install the package:
1
|
|
Then go to the directory where the HTML files are and type:
1
|
|
Your website should now appear at http://localhost:1234
. Anytime you change something, just refresh the page and you’ll see the change.
I also HIGHLY reccomend the node app called ungit
. It’s a GUI that makes it much easier to use git. To install it, type:
1
|
|
Go to the directory where your repository is and type:
1
|
|
Now visiting http://localhost:9000
will show you the app.


--- layout: page title: About header-img: "img/about-bg.png" ---
Hi! My name is Alisa Cookie McCormick. I live in St. Petersburg, Florida with my husband and girl dog Rupert. I have a degree in Mass Communications from the University of South Florida and have returned to school to learn about software engineering. My interests include cooking, music and traveling.


{% load staticfiles %}
Login Failed
Login Unsuccessful
An error occurred while logging in.
Return to OSF Collections


class: center, middle # Evolution of a game using modern C++ Features --- # Recap * The player controls a hero who fights two monsters: an orc and a dragon. * The hero has 40 health points, the orc has 7, the dragon has 20. * Every 1400ms, the orc attacks the hero for 1 damage, which means that the hero loses 1 health point. * Every 2200ms, the dragon attacks the hero for 3 damage. * Each time the player types "attack orc" or "attack dragon", the hero attacks the corresponding monster for 2 damage. * If the orc's or dragon's health points are reduced to zero, it is dead and can neither attack nor be attacked. * If both monsters die, the player wins the game. * If the hero's health points are reduced to zero, the player loses the game. --- # First Try .center[![First Try - Architecture](./old_architecture.svg)] --- ```cpp struct Creature { const std::string name; const std::chrono::milliseconds attack_cooldown; const int damage; int health; std::chrono::milliseconds current_cooldown; }; struct Player { int health; std::string current_input; }; struct DamageEvent { std::string source; std::string target; int damage; }; struct Gamestate { std::vector
creatures; Player player; GameResult status = GameResult::Running; }; ``` --- # Issues ```cpp if (target_name == "player") { return state.player.health; } else { if (auto target = std::find_if(std::begin(state.creatures), std::end(state.creatures), [target_name](const auto& creature) {return creature.name == target_name; }); target != std::end(state.creatures)) { return target->health; } } ``` --- # Issues ```cpp std::future
start_reading_next_line(std::istream& in) { return std::async(std::launch::async, [&in]() { std::string result; std::getline(in, result); return result; } ); } ``` --- # An Idea Fundamental Theorem of Software Engineering: -- .center["We can solve any problem by introducing an extra level of indirection."] --- # Lets Refactor .center[![First Try - Architecture](./new_architecture.svg)] --- # Where to start? A unit test which does not compile... ```cpp TEST(Triggers, Trigger_system_should_only_generate_events_from_triggers_whose_conditions_are_met) { auto trigger_system = EventFactory(); auto state = core::ActiveState(); trigger_system.add_trigger(`Every(1000ms).aslong_as(is_alive(Orc)).generate_event(DealDamageEvent{.source = Orc, .target = Player, .damage = 2})`); trigger_system.add_trigger(`Every(1000ms).generate_event(DealDamageEvent{ .source = Dragon, .target = Player, .damage = 3 })`); trigger_system.add_trigger(`OnPhrase("Attack Orc"sv).aslong_as(game_is_running).generate_event(DealDamageEvent{ .source = Player, .target = Orc, .damage = 2 })`); trigger_system.execute(state, 1000ms); EXPECT_FALSE(state.current_events.empty()); } ``` --- # Lets start with the Triggers ```cpp class InputTrigger { public: explicit InputTrigger(std::string_view phrase, std::istream& in = std::cin); bool executes(core::ActiveState& state); private: std::istream& source; std::string trigger_phrase; }; class TimedTrigger { public: explicit TimedTrigger(const std::chrono::milliseconds cycle); TimedTrigger(const std::chrono::milliseconds cycle, const std::chrono::milliseconds counter); bool executes(const std::chrono::milliseconds elapsed_time); private: std::chrono::milliseconds cycle_duration; std::chrono::milliseconds counter; }; ``` --- # Something to Execute the Triggers ```cpp class EventFactory : public core::System { public: virtual void execute(core::ActiveState& state, const std::chrono::milliseconds elapsed_time) override; void add_trigger(`Everything a Trigger needs`&& to_add); private: std::vector<`Everything a Trigger needs`> triggers; }; ``` --- # What does a Trigger need? ```cpp `Every(1000ms)`.generate_event(`DealDamageEvent`{ .source = Dragon, .target = Player, .damage = 3 }); `OnPhrase("Attack Orc"sv)`.`aslong_as(game_is_running)`.generate_event(`DealDamageEvent`{ .source = Player, .target = Orc, .damage = 2 }); ``` -- Lets put the Info together ```cpp struct TriggerInfo { Trigger trigger; Condition execution_condition; core::Event generated_event; }; ``` -- But Triggers have different Types ```cpp using Trigger = std::variant
; using Condition = std::function
; ``` --- # Now for the Syntactic Sugar ```cpp template
class TriggerBuilder { public: template
TriggerBuilder(Types&& ... args); [[nodiscard]] TriggerBuilder& aslong_as(const Condition& requirement) { to_build.execution_condition = requirement; return *this; } [[nodiscard]] TriggerInfo generate_event(const core::Event& event) { to_build.generated_event = event; return to_build; } private: TriggerInfo to_build; }; using Every = TriggerBuilder
; using OnPhrase = TriggerBuilder
; ``` --- # And it compiles! ```cpp TEST(Triggers, Trigger_system_should_only_generate_events_from_triggers_whose_conditions_are_met) { auto trigger_system = EventFactory(); auto state = core::ActiveState(); trigger_system.add_trigger(`Every(1000ms).aslong_as(is_alive(Orc)).generate_event(DealDamageEvent{.source = Orc, .target = Player, .damage = 2})`); trigger_system.add_trigger(`Every(1000ms).generate_event(DealDamageEvent{ .source = Dragon, .target = Player, .damage = 3 })`); trigger_system.add_trigger(`OnPhrase("Attack Orc"sv).aslong_as(game_is_running).generate_event(DealDamageEvent{ .source = Player, .target = Orc, .damage = 2 })`); trigger_system.execute(state, 1000ms); EXPECT_FALSE(state.current_events.empty()); } ``` -- Though it fails... -- Right we forgot the implementation - lets fix that. --- # The implementation - Triggers.cpp ```cpp namespace { template
struct overloaded : Ts... { using Ts::operator()...; }; template
overloaded(Ts...)->overloaded
; // should not needed as of C++20 but for me it still is in VS2019 } void triggers::EventFactory::execute(core::ActiveState& state, const std::chrono::milliseconds elapsed_time) { for (auto trigger_info : triggers) { if (!trigger_info.execution_condition || trigger_info.execution_condition(state)) // Trigger has no condition or condition is true. { std::visit(overloaded{ [&state, &trigger_info](InputTrigger trigger) { if (trigger.executes(state)) state.current_events.push_back(trigger_info.generated_event); }, [elapsed_time, &state, &trigger_info](TimedTrigger& trigger) { if (trigger.executes(elapsed_time)) state.current_events.push_back(trigger_info.generated_event); } }, trigger_info.trigger); } } } ``` --- #It works! -- Prove it! -- Looks complicated? - Software Engineering really is all about managing Complexity .center[![Entertainment](./slides.png)]


{% extends 'base.html' %}
{% import "bootstrap/wtf.html" as wtf %}
{% block styles%}
{{ super() }}
{% endblock %}
{% block content %}
{{post.post|truncate(350)}}
What is the purpose of life? A warm welcome on Think One Week! Did you ever take some time to tink about the big life questions?…Like What are my goals in life? And have I been able to reach them yet? How valuable is my life? Am I really loved by someone? Is life making sense anyway? Does my life matter? How will my future look like? And what happens after death? These are not the easiest questions to answer… Today you are challenged to think about your life and your future for one week. An investment that will be worth it if you give it a chance! Think One Week offers you a 7-day programme to learn meaningful insights about your life and future. It’s all for free! This program was written in our spare time. We would like to share the valuable insights we have discovered. Discover why your life is really important! Through our 7-day programme we offer you some useful life questions to think about. We also offer you some answers on these questions but we encourage you to learn more about it yourself. You can read it all at once but we advise you to read and think about your life for the next 7 days. It may become the most valuable week of your life! You do’nt always have to agree with the issues presented on this website, but we hope you will read it with an open mind and create your own opinion. If you do not agree, we encourage you to search for the truth yourself. It can be very valuable in your life. So take some time and invest one week in your life and future! Reading will take just a few minutes per day. How much time you spend on thinking is all up to you. So, if you’d like to discover how your life can be really meaningful, continue reading… > Start your week!… A meaningful life? A meaningful life? Every person sometimes wonders what the meaning of life is. Not everyone takes the trouble to discover this for themselves.... Read in your language Read in your language Read in your own language: Thanks to the help of many friends, this website is available in many other languages...... Free E-book Free E-book Get your free copy of the Think One Week e-book now... Download as ePub (smartphones, kindle) 300 kB Download as... E-mail reminder E-mail reminder Really great! You want to think about your life for one week. Subscribe to our e-mail reminder. You will recieve... Impressed by the Coronavirus Impressed by the Coronavirus Are you also concerned about your health or your financial future? Maybe you are already infected with the virus or... Do we Need That Many Friends? Do we Need That Many Friends? Friendship had always been difficult for me. I was one of those kids who found himself on the outside looking... Are You Burning Out…? Are You Burning Out…? Stress isn’t all in your head. It doesn’t just impact your thoughts and attitudes. Though it often begins there, stress... 11 Tips for a Successful Life 11 Tips for a Successful Life If you want to live a successful life, you first have to think about your definition of success. What do... The Value of Your Life Quiz The Value of Your Life Quiz What is The Value of human Life? How can we determine the value of human life? There are several... Who is in control of my life? Who is in control of my life? Ever wonder who’s actually in control of your life? We live our lives, work and play. Our hard work often... I’ll be there for you! I’ll be there for you! Who's your true friend? I have recently been watching some old episodes of “Friends” on Netflix. The theme song became... Discover Your Goal in Life Our mission is to help people give meaning to their lives. By consciously thinking for one week about your life, we hope that you will discover your goal in your life. You can sometimes walk around with an unconscious need for meaning. This can be expressed in a sense of meaninglessness. You can find a short-term satisfaction in money, sex, drugs, music and sound, but sooner or later you discover that these are all temporary and do not offer lasting satisfaction. We want you to discover there is more to life and that there is a great destination waiting for you! Do you want to learn more? It is all free and does not require you to do anything Discover your goal… Read in your own language: Thanks to the help of many friends, this website is available in many other languages… Read it in your own: bengali translation chinese translation german translation - deutsch Maly translation potugese translation - Poutugues spanish translation - espanol Tagalog Translation Think One Week Telegu translation Sinhalese Sri Lanka Translation Why ThinkOneWeek? Your Week originated from an initiative to help people on their way to finding the goal in their lives. So many people live without discovering that their lives are valuable. Highlighted projects We’re not only active online, but our foundation supports several local projects. We help people in many places around the world who have little chance of a hopeful existence. Learn more about our mission and the projects that we support or have a look at some of our supported projects. Prison care Prison care Despite the fact that the prisoners are there for good reason, the circumstances in many prisons in the world are... Read More Sewing School Projects Sewing School Projects Various sewing machine projects help women in Bangladesh and India to provide for themselves. The women first receive a sewing... Read More Care for the homeless Care for the homeless In Africa, Asia and South America, we support several small local street projects. In most cases our local partners help... Read More


Multi Hazard Visualizations
Multi Hazard Visualization
Earthquake Map
Definitions
Do's and Dont's
Indian Standards
Definitions


{% extends 'hqwebapp/bootstrap3/base_section.html' %} {% load crispy_forms_tags %} {% load hq_shared_tags %} {% load i18n %} {% requirejs_main 'users/js/bulk_lookup' %} {% block page_content %} {% blocktrans %}
Please upload an Excel file with a single username column. This page will then generate an Excel download noting which of the uploaded users already exist and which are active.
{% endblocktrans %} {% crispy bulk_upload_form %} {% endblock page_content %}


We redefine interfaces!
- leverage ubiquitous e-tailers
- e-enable user-centric ROI
- e-enable impactful partnerships
- seize virtual solutions
- drive scalable e-tailers
- iterate distributed supply-chains
- grow next-generation metrics
- reinvent rich markets
- generate open-source metrics
- revolutionize frictionless solutions
- monetize synergistic users
- exploit one-to-one metrics
- innovate visionary systems


6.4 Description of Queues
The
distinguishing characteristic of a queue is that it stores and
retrieves data in a first-in,
first-out, or FIFO , manner. This means that the first
element placed in the queue is the first to be removed. A
convenient way to think of a queue is as a line at the post
office. In fact, anyone who has been to England knows that to
form a line there is known colloquially as "queuing up." As
the line grows, newcomers join in at the tail. When a clerk
becomes available, the person at the head of the line goes
next. In computing, to place an element at the tail of a
queue, we enqueue it; to remove
an element from the head, we dequeue it (see Figure
6.2). Sometimes it is useful to inspect the element at the
head of a queue without actually removing it, in which case we
peek at it.
|


Enforces indentation with tabs or spaces.
Using only one of tabs or spaces for indentation leads to more consistent editor behavior, cleaner diffs in version control, and easier programatic manipulation.
One of the following arguments must be provided:
"spaces"
enforces consistent spaces."tabs"
enforces consistent tabs."indent": [true, "spaces"]
{
"type": "enum",
"enumValues": [
"tabs",
"spaces"
]
}


| Filter |
|---|
|
Show: |
| Message | Class | Method | Time |
|---|---|---|---|
| Setting up NuBot version : 0.1.5b | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.486 UTC |
| Init logging system | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.505 UTC |
| Set up SSL certificates | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.506 UTC |
| Load options from 1 files : /tmp/tmp45V0bA | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.507 UTC |
| Wrap the keys into a new ApiKeys object | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.508 UTC |
| Creating an Exchange object | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.510 UTC |
| Create e ExchangeLiveData object to accomodate liveData from the exchange | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.524 UTC |
| Create a new TradeInterface object | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.525 UTC |
| Swapped pair mode : false | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.526 UTC |
| CCEDK uses global TX fee, currency pair not supported.now calling getTxFee() | com.nubits.nubot.trading.wrappers.CcedkWrapper | getTxFee | Mar 09 2015 22:07:48.526 UTC |
| Create a TaskManager | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.528 UTC |
| Starting task : Check connection with exchange | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.536 UTC |
| Waiting a for the connectionThreads to detect connection | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:48.537 UTC |
| Configuring NuBot for Dual-Side strategy | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:51.543 UTC |
| Start trading Strategy specific for nbtbtc | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:51.549 UTC |
| Options : { dualSide=true submitLiquidity=false executeOrders=true verbose=false sendHipchat=false apiKey=2CQ4QB8AHNKT96QE0G6Y51YI7WOG0H6L2955KWR86TPU4R0KCVJY4LYWHGWLPE74 nubitAddress= rpcUser= nudIp=<IP_ADDRESS> nudPort=9091 priceIncrement=3.0E-4 txFee=0.2 exchangeName=ccedk pair=nbtbtc executeStrategyInterval=41 sendLiquidityInterval=130 sendMails=false mailRecipient=null emergencyTimeoutMinutes 60 keepProceeds=0.0 aggregate=false SecondaryPegOptionsJSON : backupFeedNames [blockchain, coinbase, bitstamp] distanceThreshold 10.0 mainFeed bitfinex spread 0.0 wallchangeThreshold 0.3} |
com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:51.550 UTC |
| Forcing a 0.9% minimum spread to protect from collisions | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:51.561 UTC |
| NuBot will be start running in 69 seconds, to sync with remote NTP and place walls during next wall shift window. | com.nubits.nubot.launch.NuBot | execute | Mar 09 2015 22:07:51.649 UTC |
| Bot shutting down.. | com.nubits.nubot.launch.NuBot | run | Mar 09 2015 22:07:55.065 UTC |
| Clearing out active orders ... | com.nubits.nubot.launch.NuBot | run | Mar 09 2015 22:07:55.067 UTC |


Book Your Slots Based on Your Available Time.
Especially for the Final Year Students of Engineering, to Learn About Most Popular AI Framework to Build Productive Solution for the Society or Submit it in Final Year Project.
Event Type : Online
Date and Time : Dates Sheduling Option 10:00AM-1:30PM GMT-7
Level : 2
Especially for the Final Year Students of Engineering, to Learn About Most Popular AI Framework to Build Productive Solution for the Society or Submit it in Final Year Project.
Event Type : Online
Date and Time : Dates Sheduling Option 10:00AM-1:30PM IST


?UNIVERSIDAD
CENTRAL
DE
VENEZUELA
DEPTO.
DE
BOTANICA
Andira
inermis
(Wright)
DC.
ssp.
Inermis
Det.:
Mary
Kalin
Arroyo
Andira
THE
NEW
YORK
BOTANICAL
GARDEN
PLANTS
OF
CUBA
Sevilla
Estate,
near
Santiago
DET.
R.T.
Pennington
(E)
by
Norman
Taylor
Botanical
Garden
lbl5?U
1615796
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Welcome to the Pallywood Post! This section is dedicated to exposing the “art” of Palestinian media manipulation.
We are currently compiling a list of all the best articles from numerous pro-Israel blogs, so they can all be easily accessed from a single place. Submissions are greatly appreciated and can be sent to us on Twitter (@JudeanPF).
Many thanks to @aurora933 for helping compile our first batch of quick reference Pallywood images:
Gaza is a huge prison in ruins:
Gaza is starving
Gaza has no electricity
Gaza has no water
Casualties of other wars said to be Palestinian
(Translation of bottom tweet: “Israel, like a genocidal that says it’s an advanced democracy but the truth is you’re doing very well. Seems like Syria.” Of course it “seems” like Syria, because it IS Syria!)
Outright fake images
Fake civilians
(Translation: “A Palestinian minor was killed by the Israeli military for throwing stones at a car.” That “minor” doesn’t look young or like a civilian, does he?)
Hamas firing from civilian areas
#Pallywood Sources:
Pallywood training in Egypt as “protesters” pose for the cameras
Pallywood in Hebron: Elderly Arab woman cries on cue for cameras (UPDATE)
BBC exposes Pallywood lies in #GazaUnderAttack Twitter hashtag
HuffPo features Pallywood TWICE in photo essay on human challenges
##Israellycool:
Pallywood Presents: Shirley Temper Starring In Mommy Dearest
Pallywood Picture Perfect: The Case Of The “Quran Snatchers”
Pallywood Picture Perfect: Viral Photo Of Screaming Israeli Man Not What It Seems (Updated)


Bowling Score Calculator
New Game
About
Pick the number of knocked down pins.
Basic score:
Count Final Score


A FREE LOG PROCESSING TOOL
You can upload a local log file in order to store it in your account. You can access the file later in your account.
Click to view or delete uploaded log files and view the results. A log-in process is required.
Eggplant is a free tool written in Python 3.0 for analyzing log files. It is a web-based tool, so the frontend is developed with html. It is only for educational use.


Cold Weather Payments open today giving you £25 off your energy bill every week
The Cold Weather Payment scheme exists to support vulnerable households when temperatures fall below zero degrees
by Emma Munbodh, https://www.facebook.com/EmmaMunbodhThousands of people will be able to claim a discount on their energy bill from today, as the Government’s Cold Weather Payments scheme finally opens for winter.
The benefit, designed to support those ‘at risk’, pays £25 a week to vulnerable households who experience periods of especially freezing weather.
This is defined as zero degrees or less for seven or more consecutive days – and is based on official Met Office readings.
The scheme is run by the Department of Work and Pensions (DWP) and is available from November 1 until March 31, every year.
The payments will not affect any other state support you receive and will be paid automatically into the same bank or building society account as the one used to pay your benefits, such as universal credit.
Those eligible will usually receive their money within 14 working days.
There are an estimated 3.8million eligible recipients for Cold Weather Payments in the UK, the DWP said.
Who is eligible for cold weather payment?
Anyone in receipt of the following benefits is eligible for the cold weather payment:
- Universal Credit
- Income Support
- Income-based Jobseeker’s Allowance
- Income-related Employment and Support Allowance
- Pension Credit
- Support for Mortgage Interest
To check if a payment is due in your area, click here.
In addition, people meeting at least one of the following criteria can receive the payment:
- Be in receipt of a disability or pension premium
- Have a child under 5 living with them
- Be in receipt of Child Tax Credit that includes a disability or severe disability element
- Have a child who is disabled
- Be in receipt of a limited capability for work amount
- Have a severe or enhanced disability premium
Cold weather payments postcode checker
To check if you are eligible for a cold weather payment, enter your postcode into the Government’s Cold Weather Payments postcode checker.
“It’s critical that the most vulnerable get support when they need it most and sustained periods of cold weather can cause people to worry about their fuel bills," Minister for Welfare Delivery Will Quince said.
"We know how important it is that people keep their homes warm during any cold snap, and cold weather and winter fuel payments enable them to do so."
Find out more on all of the energy discounts available to you, here.


This is a sample Java application deployed to Heroku by Ankita Sood, Howard Hagan, and Omar Farooq. It's a reasonably simple app - but a good foundation for understanding how to get the most out of the Heroku platform.
Getting Started with Java Source on GitHub


{% extends 'layout-email.html' %} {% set version = "emails-v3" %} {% set bodyClasses = "app-email-body" %} {% set emailFrom =<EMAIL_ADDRESS>%} {% set emailTo =<EMAIL_ADDRESS>%} {% set emailSubject = "Confirm your email address" %} {% block beforeMain %} {% endblock %} {% block content %}
Confirm your email address to sign up to be contacted for coronavirus vaccine studies by clicking the link.
After 72 hours the link will not work.
{% endblock %}


OFFERING OF THE MEAT-OFFERING IN PARTICULAR. THE FAITHFUL PARTAKE.
1. A blessing is Righteousness (called) the Best.
It is weal; it is weal to this (man),
When toward Righteousness Best there is right.
I offer the Myazda (of the) meat-offering with a complete and
sacred offering; and I offer Haurvatatat (who guards the water),
and Ameretatat (who guards the plants and the wood), and the flesh
of the blessed Kine; and I offer the Haoma and the Haoma-juice,
the wood-billets and the perfume for the praise of Ahura Mazda,
and of the Ahuna-vairya, the veracious word, and for that of the
pious and beneficent Prayer for blessings, and for the redoubted
Curse of the wise, and for the praise of the Haoma, and of the
Mathra of the holy Zarathushtra; and may it come to us with sacred
fullness (to accept and to recompense our gift).
2. (The Ratu speaks.)
3. O ye Bountiful Immortals, and thou, the Mazdayasnian law,
ye just men and just women, and ye Zaothras, whoever among these
Mazdayasnians would call himself a Mazdayasnian desiring to live
in the practice of the liberality of Righteousness [for by sorcery
the settlements of Righteousness are ruined], do ye cause (such
an one) to be (still further) taught1, (ye), who are the waters,
the plants, and the Zaothras!
+ NOTE: 1. Hum2 159 (mazdayasnO aoJanO aCah= rA+ma JIctayamnO):
"pretending to be a Mazdayasnian (but) *hating (those
who are) *dependent on truth"
4. And whoever of these Mazdayasnians, adults, when he invokes
with earnestness, does not adhere to these words, and (so) speaks,
he approaches to that (word) of the magician; (but, as against
that magician's word) 'a blessing is Righteousness (called) the
Best.'
5. May'st Thou, O Ahura Mazda! reign at Thy will, and with a
saving rule over Thine own creatures, and render Ye the holy (man)
also a sovereign at his will over waters, and over plants, and
over all the clean and sacred (creatures) which contain the seed
of Righteousness. Strip ye the wicked of all power!2
+ NOTE: 2. Hum2 90 (xCayamnem aCavanem dAyata axCayamnem drva#tem):
"cause You the truthful one to be in control (of himself),
the deceitful one not to be in control (of himself)"
6. Absolute in power may the holy be, bereft of all free choice
the wicked ! Gone (may he be), met as foe, carried out from the
creatures of Spenta Mainyu, hemmed in without power over any wish!
7. I will incite, even I who am Zarathushtra, the heads of the
houses, villages, Zantus, and provinces, to the careful following
of this Religion which is that of Ahura, and according to Zarathushtra,
in their thoughts, their words, and their deeds.3
+ NOTE: 3. Hum2 183 (haxCaya ... fratem& ... ai*h@ da%nay@ anumataya%ja
anuxtaya%ja anuvarctaya%ja): "I would spur on the authorities
... to follow this religion with thoughts, word, and actions"
8. I pray for the freedom and glory of the entire existence of
the holy (man) while I bless it, and I pray for the repression
and shame of the entire existence of the wicked.
9. Ashem Vohu ... (3).
Propitiation to Haoma who brings righteousness (to us) for
sacrifice, homage, propitiation, and for praise. (The Zaotar?)
As the Ahu to be (revered and) chosen, the Zaotar speaks forth
to me. (The Ratu.) As an Ahu to be (revered and) chosen, the Zaotar
speaks forth to me. (The Zaotar.) So let the Ratu from his Righteousness,
holy and learned, speak forth!


Line Grinder
Gerber Plot to Isolation Milling GCode Software
Table of Contents
Table of Contents
- Overview
- An introduction to the Line Grinder software. Covers the basic stuff like installation, system requirements and etc.
- What You Really Need To Know
- A help file with basic get started information: how to open a Gerber or Excellon File, view it, convert it to GCode and set the conversion parameters. A broad brush illustration of the concepts.
- Types of GCode Output
- A help file which summarizes the types of GCode it is possible to create with the Line Grinder software and how, and why it is used.
- Isolation Milling Step-by-Step
- A discussion of a physical procedure for the creation of isolation routed PCB's. This is just one method - there are possibly others which will also work.
- How to use DesignSpark to Create Gerber Plots for the LineGrinder Software
- A step-by-step guide to the preparation and output of Gerber and Excellon files suitable for use in the Line Grinder software. This guide is specific to the freeware DesignSpark software.
- How to use Eagle to Create Gerber Plots for the LineGrinder Software
- A step-by-step guide to the preparation and output of Gerber and Excellon files suitable for use in the Line Grinder software. This guide is specific to the freeware Eagle software.
- What Can Go Wrong
- A discussion of the things that can go wrong and cause the generated GCode output to produce unsatisfactory results when it is run.
- Advice and Tips on Isolation Milling
- A help page detailing some (hopefully) helpful advice on how to successfully create isolation routed circuit boards.
- Main Form and Plot View Tab
- A help file which describes the visual screen elements of the Line Grinder Main form and discusses the contents and controls on the Plot View Tab.
- Settings Tab and File Managers
- A help file which describes the controls on the Settings tab of the Line Grinder software and how to configure File Managers to control the GCode generation process.
- Isolation Cut File Managers
- A help file which describes the File Manager which converts Gerber files into GCode which creates isolation milling cuts and also the GCode which can drill the Reference Pin holes.
- Edge Milling File Managers
- A help file which describes the File Manager which converts Gerber files into GCode which cut the PCB out of a larger board and also the GCode which can mill the bed flat.
- Excellon Drilling File Managers
- A help file which describes the File Manager which converts Excellon files into GCode which drills the holes for the PCB pads and vias.
- How the Line Grinder Generates Isolation GCode (online only)
- A technical note discussing the method used to convert the Gerber plot files into isolation routing GCode.
- Alternatives to the Line Grinder software. (online only)
- There are other Gerber to Isolation GCode converters out there. The link above takes you to a page in which lists them and provides some discussion on them.


Player's Score:
0
Computer's Score:
0
Games Played:
0
Rock:
0
Paper:
0
Scissors:
0
Lizard:
0
Spock:
0
Rock
Paper
Scissors
Lizard
Spock
Go!
Games Drawn:
0
% Drawn:
0
Games Won (Human):
0
% Wins (Human):
0
Games Won (Computer):
0
% Wins (Computer):
0
Player's Choice:
Computer's Choice (Random):


LZ
Let's make a hilbert curve on is page in Clojure (the one ❤) and allow the reader to manipulate the code in-place.
what is a hilbert curve?
A Hibert Curve is a space-filling fractal. it's useful for mapping 2 dimensional space stuff onto 1 dimension. I like it because it looks good.
what is scittle?
Scittle is is a small Clojure interpreter designed to be embedded inside web pages using html    <button onclick="my_alert()"> Click me! </button>  #+end_export
Then I run my regular build script and away we go, running Clojure in my blog post via skittle via js via org-mode-export with practically no extra configuration at all. That's wild.
handle user input code
First let's make a textarea
in html to get the user input. We'd like a button to click evaluate what the user enters. Then output the result beneath.
  <textarea id="code-area" style="font-family:monospace;"> (take 21 ((fn fib [a b] (lazy-seq (cons a (fib b (+ a b))))) 0 1)) </textarea> <button onclick="read_input()">eval</button>
...

...
Right nice.
drawing
I think the easiest way to do this will be with canvas
.
<canvas id="my-canvas" width="400" height="400"></canvas>
Let's have it so that the user can pass in an vector of points that the line will go through:
<canvas id="user-points-canvas" width="200" height="200"></canvas>   <textarea id="user-points-input" style="font-family:monospace;"> [[50 50] [50 150] [150 150] [150 50]] </textarea> <button onclick="read_points()">Draw points</button>
Now it's just a matter of choosing the right points.
making the hilbert curve
How this fractal works is that there are four patterns, and each one of these four pattern can be split up into quarters, and each one of those quarters can be swapped for one of the original four patterns. Recursion.
Here's the details of that mapping:
(def rules {:A {:path [[0 0] [0 1] [1 1] [1 0]] :next-iteration [:D :A :A :B]} :B {:path [[1 1] [0 1] [0 0] [1 0]] :next-iteration [:C :B :B :A]} :C {:path [[1 1] [1 0] [0 0] [0 1]] :next-iteration [:B :C :C :D]} :D {:path [[0 0] [1 0] [1 1] [0 1]] :next-iteration [:A :D :D :C]}})
So each path has four points we can think about it as tracing three sides of a square in a specific order. Let's say the origin is top-left, then the path for :A
is from the origin, across the top, down the right side and from right to left across the bottom. The sides and the order we go through the points is all significant.
Let's think about our canvas as a square split up into square cells. The number of cells is controlled by the number of iterations we perform (4n). Each cell contains a pattern, we need to have the right order of cells and the right pattern for each. So we'll aim for a sequence of cells
, where a cell
is an [x, y] vector identifying the cell, and a pattern. Here's the zero'th iteration with a single cell in it:
(def init [{:cell [0 0] :pattern :A}])
To turn this into the next iteration we need to subdivide the space into four cells, and then add a pattern for each one:
(defn ->subcells [{:keys [cell pattern]}] (let [top-left-subcell (map (partial * 2) cell) path-step->subcells (fn [path-step] (map + top-left-subcell path-step)) path (->> rules pattern :path (map path-step->subcells)) cell-patterns (-> rules pattern :next-iteration)] (map (fn [cell pattern] {:cell cell :pattern pattern}) path cell-patterns))) (map ->subcells init) ;=> (({:cell (0 0), :pattern :D} ; {:cell (0 1), :pattern :A} ; {:cell (1 1), :pattern :A} ; {:cell (1 0), :pattern :B}))
Okay, now we would like to iterate that, each time concatenating the results into a single sequence.
(defn hilbert-curve-cells [iterations] (-> (iterate #(->> % (map ->subcells) (apply concat)) init) (nth iterations))) (hilbert-curve-cells 2) ;=> ({:cell (0 0), :pattern :A} ; {:cell (1 0), :pattern :D} ; {:cell (1 1), :pattern :D} ; {:cell (0 1), :pattern :C} ; {:cell (0 2), :pattern :D} ; {:cell (0 3), :pattern :A} ; {:cell (1 3), :pattern :A} ; {:cell (1 2), :pattern :B} ; {:cell (2 2), :pattern :D} ; {:cell (2 3), :pattern :A} ; {:cell (3 3), :pattern :A} ; {:cell (3 2), :pattern :B} ; {:cell (3 1), :pattern :C} ; {:cell (2 1), :pattern :B} ; {:cell (2 0), :pattern :B} ; {:cell (3 0), :pattern :A})
Lovely. Okay we don't care about the patterns any more once we have finished iterating, but we do want to change from cells to points on the canvas. Let's grab the ordered cells and use the canvas dimensions to turn them into points.
(defn cells->points [cells iterations canvas-width] (let [width-in-cells (js/Math.pow 2 iterations) step-width (/ canvas-width width-in-cells)] (->> cells (map :cell) (map #(map * 1% 2%) (repeat [step-width step-width]))))) (defn hilbert-curve-points [iterations canvas-width] (-> (hilbert-curve-cells iterations) (cells->points iterations canvas-width))) (hilbert-curve-points 2 400) ;=> ((0.0 0.0) ; (100.0 0.0) ; (100.0 100.0) ; (0.0 100.0) ; (0.0 200.0) ; (0.0 300.0) ; (100.0 300.0) ; (100.0 200.0) ; (200.0 200.0) ; (200.0 300.0) ; (300.0 300.0) ; (300.0 200.0) ; (300.0 100.0) ; (200.0 100.0) ; (200.0 0.0) ; (300.0 0.0))
That's it. Muck about with the code and see what results you can get.


About
Work
Contact
Instagram
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here
Your Project Title Here


Call<PHONE_NUMBER> for any query
Name is Required
Email is Required
Enter a valid email.
Mobile No is Required
Mobile Number Should be 10 digits
Mobile Number Maximum 10 digits
Model is Required
Add Bike
Purchase Date is Required
Registration No is Required
Insurance Company is Required
Policy Number is Required
Expiry Date is Required
Expiry Date is invalid


JavaScript Tree Menu
A tree for site navigation will open here if you enable JavaScript in your browser.


Foodbank is a cloud based application service that provides an alternative affordable source of nutrition for economically disadvantaged demographics.With an expanding network of retailers we enable access to nutritious food products for food deprived beneficiaries through our innovative value exchange cycle between retailers and potential consumers or disadvantaged individuals. Signed up retailers monitor and track food products approaching the end of shelf-life within stock using the notification feature of the service. The same category of products monitored for shelf-life by the retailer are simultaneously streamed to a marketplace interface at deep discounts via location aware algorithms.
With the web-based software retailers are able to reduce the amount of products lost due to expiration by using our automated tracking and monitoring feature.The service being online helps ensure all products nearing expiry dates are purchased and consumed through our partner NGOs and organizations who require affordable food and have high consumption and usage rate.We work with orphanages, faith based organizations and other entitities who act as uptake partners as well as interested customers and consumers who can purchase products nearing expiration for low prices..


How Web Frameworks are Changing the Mobile and Web Landscape
By Brian R. Clow
Today's digital landscape is evolving and growing day by day. Software applications no longer have to be native applications. Developers can use frameworks and libraries to build applications for desktop, mobile and web. Sometimes doing this even with the same single codebase. Frameworks have allowed this process to become popular within the development community. In this blog I will explore what frameworks are and, more importantly, how they are aiding developers make better software.
What are frameworks?
Frameworks are platforms for developing software. They take complex functionality and abstract that functionality, making it easier for the developers to create. This allows developers the ability to take generic framework functionality and specify it for their application needs. Applications using frameworks are built by creating many components that work together. There are thousands of frameworks for just about every mainstream language used.
Helpful definitions
I have included some definitions here to help in understanding some concepts talked about in this post. This will also help differentiate between different types of applications because they can be confusing.
Components
A component is an individual piece of the overall user interface that is structured in a way that can be reused. Components are very similar to a JavaScript functions but instead they return HTML that is displayed.
Native Applications
Native Applications are created using a device's native language for a specific platform and sometimes a specific device. Since these applications are developed for specific devices they have significant access to the device's hardware. Even though these applications can run across many devices running the same operating system. These types of applications are not cross-platform to other devices running different operating systems. For example, in order to use an iOS application on Android, you would need to develop a clone of the iOS application in the native coding language for Android.
Web Applications
Web applications are essentially websites that have been designed to adapt for mobile when opened on mobile devices. These types of applications do not have any more access to device hardware then a website does.
Progressive Web Applications
PWA's are basically a website that has been designed to feel native but it still runs using the web. They do have access to the some of hardware on a device but do not have the control that native or hybrid applications have. These types of application are cross platform because they use the web to display content. This means that a PWA will run and look similar across different devices.
Hybrid Applications
Hybrid Applications are similar to Native Applications but instead of using the device's native language, applications are created using web technologies and frameworks. These types of applications are generally cross platform because hybrid apps are built with web frameworks and then are compiled to the native code. Hybrid Applications usually have the same access to device hardware that a native application has. This allows developers that know web technologies to develop a native experience.
Platforms
For this post, a platform is a place where an application can be run. The most common platforms that frameworks are used for are mobile devices, computers and web browsers. Web browsers can run web apps or PWA's. Mobile devices can run native, web PWA's or hybrid apps. Computers can run native, web, PWA's or hybrid apps.
Some advantages and disadvantages to using frameworks
Advantages
Efficiency
Each framework handles functionality differently, but many have features that can create a boilerplate application that developers can use for rapid prototyping. Using a framework's built in functions can be much faster than build everything from scratch. Certain frameworks even can use a single codebase to produce desktop, mobile and web applications. Which makes the process of building applications for separate platforms significantly easier!
Security
Frameworks often have security functionality built in already, in addition to external libraries, that can be used for security of different functionality. For example, the frameworks listed above all have XXS(cross-site scripting) protection built in. The more developers that use a framework, the more the framework is tested, which allow developers to aid in keeping the framework secure.
Cost
Many frameworks are free to use which encourages developers to try them out. Using a software tool that is free helps both the company and the customer by bringing the cost of production for software down. Cost is a major prohibitor to many people within the tech world so it is nice to see that many popular frameworks are open-sourced. Which means that their code is available to view online.
Support
There are many resources for support on frameworks including the official websites, community blogs, YouTube videos, online courses and many more. Anyone can easily find documentation, tutorials and example code on something similar to what they are working towards. The plethora of support makes for a very low barrier of entry for beginners.
Disadvantages
Learn the framework, not the language
A common misconception is that once you learn a framework, you also know the languages used in the framework. This is simply not true and can be seen as a disadvantage for using a framework, but let me explain. HTML, CSS, and JavaScript can be learned in more detail outside of the scope of a framework. For example, if you learn JavaScript through the lens of a framework, you don't actually know javascript in full, you only know how to use it in that framework for that specific application you created. Basically, learning a framework doesn't teach you the languages used in that framework, rather it helps you learn a portions of them.
Limited modification
Since frameworks are used to abstract higher functionality for software, there is only so much customization that a developer can do. All frameworks are "locked down" to a certain degree but some are more flexible than others. If a developer or a team wants functionality that is not what the framework offers, then they should probably not use that framework.
Updates can be troublesome
Frameworks constantly change their functionality and syntax over time. To keep an application built with a framework supported, the application will need to be updated so that it is compliant with the new version of the framework. Updating issues will depend on the size of the application and the dependencies used. Sometimes there is very little to change and sometimes there are heavily used functions that need to be changed. This process is also different for every framework, but generally speaking a well-established framework will not change much of its core syntax.
You must know the framework
Frameworks are a barrier to participation for developers that don't already know it. For a developer to start working on an existing project with a team, that developer needs to already have an understanding of the framework they are using. This often isn't a huge issue, as developers can learn the framework, but it can become a major disadvantage for productivity on a team. If the same project was written in vanilla JavaScript, meaning it was using no outside framework or library, then it would be easier for any developer to jump in and start working on it.
How do frameworks help developers?
Frameworks make a developer's job easier and more interesting. They allow developers to create applications significantly faster than if they were to create everything from scratch. For example, creating an application that runs on iOS, Android and on the web would take significantly longer time to accomplish than creating a cross platform web application. The developer would need to create the iOS application using Objective-C or Swift, then create the Android application using Java or Kotlin and then finally create the web application with HTML, CSS and JavaScript. All of that developing would easily take months, but if the developer created a cross platform web application it could instantly run on all the platforms needed. When developing a cross platform application, the framework does much of the heavy lifting in regards to making sure the app runs properly on different devices and operating systems.
None of these frameworks existed ten years ago. Each of them are new and changing every day, adding new tools for developers. Frameworks allow developers to rapidly prototype their applications and then scale them to production. Since many frameworks are free, this lowers the barrier to entry for developers and with the wealth of support, developing quality applications is becoming easier.
The demand for cross platform and mobile applications are still growing. The ability to rapidly develop applications that can easily go into production is crucial for many companies and startups. With many of the large frameworks backed by big tech companies, using frameworks to build applications isn't going away anytime soon. Also as frameworks grow in popularity there will be more and more libraries and extensions to add on ever increasing functionality.
I see the growth of mobile and web frameworks as an evolution of the internet that is just starting. The internet is constantly changing and frameworks are aiding in the positive change. Eventually the lines will blur more between what a native application is compared to a web application. I hope that you can now see how frameworks are changing the traditional mobile and web landscape by blurring the lines that divide them.
Popular mobile frameworks
Ionic, released in 2013, is a free open-source cross platform UI toolkit for building mobile and desktop applications. The Ionic Framework can be used with vanilla JavaScript or can be connected to React, Angular or Vue.js as well. Ionic is able to compile both iOS and Android apps from a single codebase. This brings a powerful native UI toolkit to other frontend frameworks allowing developers to create hybrid applications from their already existing codebase.
Xamarin, released in 2013, is a free open-source cross platform UI framework used extend .NET for building iOS, Android and Windows Applications. Xamarin uses the tools in the .NET developer platform and adds libraries specific for development across platforms. The framework is owned by Microsoft.
React Native, released in 2015, is owned by Facebook and extends the React Framework to create native iOS/Android applications. React Native is cross platform and can compile both iOS and Android apps from a single codebase. This is a natural next step framework after learning React as it shares so much with React.
Flutter, released in 2017, is an open-source UI toolkit created by Google that is used to developer Android, iOS, Windows, Mac, Linux and Web applications. One interesting thing about Flutter is that it does not use web technologies but instead Google's own language, Dart. Dart is a programming language that has been optimized for user interfaces and have cross platform compatibilities. Although Flutter is one of the newer frameworks, it is has been growing in popularity.
Popular web frameworks
React, released in 2013, owned by Facebook and is the most popular frontend JavaScript framework. Since it is one of the older modern frameworks there are many libraries available to use with React to extend its functionality. A few interesting things to note about React is that its architecture is component based for view only, it uses declarative views and stateful components. Developers doe not need to describe how data gets to the view, they just need to describe what the data is. According to React's website, "declarative views make your code more predictable and easier to debug." Using stateful components means that each component can keep track of its own internal state data. This allows for better communication between components and makes programming easier for the developer.
Vue.js, released in 2014, was started and is owned by Even You. Vue brings together many aspects of React and Angular but focuses their core library on the view layer in the frontend. Recently Vue was tested against other frontend frameworks in the JavaScript Frameworks Security Report 2019 provided by snyk. One interesting aspect of Vue is that it bundles the code for the component in one file. This means that the html, css and typescript are all separated out into one component file. Vue is also known to be less complicated for beginner when compared to React or Angular.
Angular, released in 2016, is owned by Google and has been rapidly growing in popularity since its more recent debut. Angular has a very large library and is known as one of the more difficult frameworks to learn for beginners. The structure of an Angular app is very different then React or Vue because in addition to using components it uses a Model, Controller, View structure. This means that it is not just dealing with the view layer but also the model and the controller as well. Angular accomplishes this by separating out the HTML, CSS and Typescript of a specific component into individual files. This separation of files means that there are many more files in a basic project when compared to React or Vue. One thing that Angular is well known for is having robust command-line interface(CLI). The CLI can create boilerplate projects, add pages, and do a lot more!
All of the web frameworks listed above have very helpful websites for getting started. The websites include helpful tutorials, multiple example programs, well written documentation and links to connect with their own developer communities as well. If you are at all interested in getting started with one of these frameworks be sure to check out their website and complete the tutorial on how to build your first app!
References and Resources Used
Articles
Top Cross Platform App Development Frameworks in 2020
The Top JavaScript Frameworks For Front-End Development in 2020
JavaScript Frameworks Security Report 2019


{{> storeFiltering}}
{{> iconFiltering}}
Applications:
{{> sorting}}
{{> appList}}
Sensors and technologies:
Gestures:
Parts of the body:
Senses and abilities:
Positions of the user:
Positions of the device:


*ECMAScript (or ES) is a trademarked scripting-language specification standardized by Ecma International in ECMA-262 and ISO/IEC 16262.
Source: en.wikipedia.org/wiki/ECMAScript
It was based on JavaScript, which now tracks ECMAScript. It is commonly used for client-side scripting on the World Wide Web.
Other implementations include JScript and ActionScript.
| Edition of ECMAScript | Release date | Comments |
|---|---|---|
|
–
1995 |
JavaScript was originally developed in 10 days in May 1995 by Brendan Eich, while he was working for Netscape Communications Corporation. |
| Edition of ECMAScript | Release date | Comments |
|---|---|---|
| ECMA-262 Ed.1 | March 1996 | First implemented in Netscape Navigator 2.0 and Internet Explorer 3.0 |
| ECMAScript 2 | October 1998 | First implemented in Netscape Navigator 4.06 and Internet Explorer 4.0 |
| ECMAScript 3 | November 2000 | Implemented in Netscape Navigator 6.0, IE 5.5, Firefox 1.0, Chrome 1.0 and Safari 3.0 |
| Edition of ECMAScript | Release date | Comments |
|---|---|---|
| 4th Edition (abandoned) | Cancelled in 2008 | By August 2008, the ECMAScript 4th edition proposal had been scaled back into a project codenamed Harmony. |
| 5th Edition | December 2009 | implemented in IE 9.0 and all later versions and in all other desktop and mobile browsers |
| ECMAScript 5.1 | June 2011 | Minor updates. Fully aligned with 3rd edition of ISO/IEC 16262:2011 |
| Edition of ECMAScript | Release date | Comments |
|---|---|---|
|
ECMAScript 2015 (ES6) June 2015 |
6th Edition adds significant new syntax for writing complex apps,
including classes, modules, for/of loops, iterators,
Python- |
ES 2015 support, src: kangax.github.io/compat-table/es6
| ECMAScript 5 | ECMAScript 2015 | ||||||||
|---|---|---|---|---|---|---|---|---|---|
|
|
1. What will the following instruction return?
["1", "2", "3"].map(parseInt);
2. What will the following instruction return?
["a", "b", "1", "2", "3"].map(parseInt).splice(2);
The parseInt() function parses a string argument and returns an integer of the specified radix (the base in mathematical numeral systems).
/*
parseInt(string, radix);
*/
parseInt("100", 10); // 100, same as parseInt("100");
parseInt("100", 8); // 64
parseInt("100", 2); // 4
parseInt("1", 0); // 1, same as parseInt("1");
parseInt("2", 1); // NaN
parseInt("3", 2); // NaN
parseInt("2", 3); // 2
parseInt("3", 4); // 3
3. What will the following instruction return?
["1", "112", "113"].map(n => +n);
The issue is to select six numbers which can be any integer from 1 to 48, called a combination.
// returns 6 random integers from range 1-48,
// sorted ascending; example output:
// [4, 5, 7, 36, 43, 47]
[...Array(48).keys()].map(n => n + 1)
.sort(()=>0.5-Math.random())
.slice(-6).sort((a,b)=>a-b);
4. What will the following instruction return?
[0, 1, 2].push(3, 4, 5);
push( ) is often used to push an array to the end of an existing array. In ES5 this is often done as:
var array1 = [0, 1, 2];
var array2 = [3, 4, 5];
// Append all items from array2 onto array1
Array.prototype.push.apply(array1, array2);
array1;
With ES6 spread you can now write the above as:
let a1 = [0, 1, 2],
a2 = [3, 4, 5];
// Append all items from a2 onto a1
a1.push(...a2);
a1;
“java.util.Date”, Salvador Dali, oil on canvas, 1931
Source: classicprogrammerpaintings.com
5. Assuming it's year 2016, what will the following return?
var today = new Date();
today.getDay(); // 5 if it's Friday (Monday is 1)
today.getMonth(); // 4 if it's May (indexing from 0)
today.getYear(); // ?


gridfile.info
Return information about a gridfile object
Syntax
Description
Returns a structure with information about the gridfile. The structure only includes fields pertinent to the entire gridfile. The details of different data sources are not included.
sourceInfo = obj.info(-1)
Returns a structure array with information about all the data sources in the gridfile. Each element holds details about one data source in the gridfile. The index of each element in the structure array corresponds the the data source’s index in the gridfile.
sourceInfo = obj.info(s)sourceInfo = obj.info(sourceNames)
Returns a structure array with information about the specified data sources. Each element holds details about one data source. The order of data sources in the info array matches the input order.
Input Arguments
s
sourceNames
Output Arguments
gridInfo
.file (string scalar): Absolute path to the .grid file
.dimensions (string vector [nDims]): The names of the dimensions in the gridfile
.dimension_sizes (numeric vector [nDims]): The length of each dimension in the gridfile. Lengths are in the same order as the gridfile dimensions.
.metadata (gridMetadata object): Metadata for the gridfile
.nSources (numeric scalar): The number of data sources in the gridfile
.prefer_relative_paths (scalar logical): True if the gridfile attempts to record the relative paths to data sources by default. False if it always records absolute paths.
.fill_value (numeric scalar): The default fill value.
.valid_range (numeric vector [2]): The default valid range
.transform (string scalar): The default data transformation
.transform_parameters (numeric vector [2]): Any parameters needed to implement the default transformation.
sourceInfo
.name (string scalar): The name of the data source file
.index (numeric scalar): The index of the data source in the gridfile
.parent (string scalar): The path to the parent gridfile
.file (string scalar): The absolute path to the data source file
.file_type (string scalar): The type of source file
.path (string scalar): The saved path to the data source file. May differ from the “file” field when using relative paths
.uses_relative_path (scalar logical): Whether the saved path is a path relative to the parent gridfile (true) or an absolute path (false).
.variable (string scalar): The name of the catalogued variable for a NetCDF for MAT-file. Empty for delimited text data sources.
.import_options (cell scalar): Import options used to read data from delimited text files. Empty for NetCDF and MAT-file data sources.
.data_type (string scalar): The data type of the values saved in the source file.
.dimensions (string vector): The gridfile dimensions of the data in the source file. (Note: This is the order of dimensions after merging).
.size (numeric vector): The size of each (gridfile) dimension for the data in the source file.
.fill_value (numeric scalar): The fill value for the data source
.valid_range (numeric vector [2]): The valid range for the data source
.transform (string scalar): The data transformation for the data source
.transform_parameters (numeric vector [2]): Any parameters needed to implement the data transformation.
.raw_dimensions (string vector): The raw dimensions in the data source file. This is the dimension order before merging.
.raw_size (numeric vector): The size of each raw dimension in the data source file.


|
Panda3D
|
This is a named collection of AnimControl pointers. More...
Public Member Functions | |
| __init__ () | |
| Returns the AnimControl associated with the given name, or NULL if no such control has been associated. More... | |
| __init__ (const AnimControlCollection) | |
| clearAnims () | |
| Disassociates all anims from this collection. More... | |
| AnimControl | findAnim (str name) |
| Returns the AnimControl associated with the given name, or NULL if no such control has been associated. More... | |
| AnimControl | getAnim (int n) |
| Returns the nth AnimControl associated with this collection. More... | |
| str | getAnimName (int n) |
| Returns the name of the nth AnimControl associated with this collection. More... | |
| list | getAnimNames () |
| list | getAnims () |
| int | getFrame () |
| Returns the current frame in the last-started animation. More... | |
| int | getFrame (str anim_name) |
| Returns the current frame in the named animation, or 0 if the animation is not found. More... | |
| int | getNumAnims () |
| Returns the number of AnimControls associated with this collection. More... | |
| int | getNumFrames () |
| Returns the total number of frames in the last-started animation. More... | |
| int | getNumFrames (str anim_name) |
| Returns the total number of frames in the named animation, or 0 if the animation is not found. More... | |
| bool | isPlaying () |
| Returns true if the last-started animation is currently playing, false otherwise. More... | |
| bool | isPlaying (str anim_name) |
| Returns true if the named animation is currently playing, false otherwise. More... | |
| bool | loop (str anim_name, bool restart) |
| Starts the named animation looping. More... | |
| bool | loop (str anim_name, bool restart, double from, double to) |
| Starts the named animation looping. More... | |
| loopAll (bool restart) | |
| Starts all animations looping. More... | |
| loopAll (bool restart, double from, double to) | |
| Starts all animations looping. More... | |
| output (Ostream out) | |
| bool | play (str anim_name) |
| Starts the named animation playing. More... | |
| bool | play (str anim_name, double from, double to) |
| Starts the named animation playing. More... | |
| playAll () | |
| playAll (double from, double to) | |
| Starts all animations playing. More... | |
| bool | pose (str anim_name, double frame) |
| Sets to a particular frame in the named animation. More... | |
| poseAll (double frame) | |
| Sets all animations to the indicated frame. More... | |
| bool | stop (str anim_name) |
| Stops the named animation. More... | |
| bool | stopAll () |
| Stops all currently playing animations. More... | |
| storeAnim (AnimControl control, str name) | |
| Associates the given AnimControl with this collection under the given name. More... | |
| bool | unbindAnim (str name) |
| Removes the AnimControl associated with the given name, if any. More... | |
| str | whichAnimPlaying () |
| Returns the name of the bound AnimControl currently playing, if any. More... | |
| write (Ostream out) | |
This is a named collection of AnimControl pointers.
An AnimControl may be added to the collection by name. While an AnimControl is associated, its reference count is maintained; associating a new AnimControl with the same name will decrement the previous control's reference count (and possibly delete it, unbinding its animation).
| __init__ | ( | ) |
Returns the AnimControl associated with the given name, or NULL if no such control has been associated.
| __init__ | ( | const | AnimControlCollection | ) |
| clearAnims | ( | ) |
Disassociates all anims from this collection.
| AnimControl findAnim | ( | str | name | ) |
Returns the AnimControl associated with the given name, or NULL if no such control has been associated.
| AnimControl getAnim | ( | int | n | ) |
Returns the nth AnimControl associated with this collection.
| str getAnimName | ( | int | n | ) |
Returns the name of the nth AnimControl associated with this collection.
| list getAnimNames | ( | ) |
| list getAnims | ( | ) |
| int getFrame | ( | ) |
Returns the current frame in the last-started animation.
| int getFrame | ( | str | anim_name | ) |
Returns the current frame in the named animation, or 0 if the animation is not found.
| int getNumAnims | ( | ) |
Returns the number of AnimControls associated with this collection.
| int getNumFrames | ( | ) |
Returns the total number of frames in the last-started animation.
| int getNumFrames | ( | str | anim_name | ) |
Returns the total number of frames in the named animation, or 0 if the animation is not found.
| bool isPlaying | ( | ) |
Returns true if the last-started animation is currently playing, false otherwise.
| bool isPlaying | ( | str | anim_name | ) |
Returns true if the named animation is currently playing, false otherwise.
| bool loop | ( | str | anim_name, |
| bool | restart | ||
| ) |
Starts the named animation looping.
| bool loop | ( | str | anim_name, |
| bool | restart, | ||
| double | from, | ||
| double | to | ||
| ) |
Starts the named animation looping.
| loopAll | ( | bool | restart | ) |
Starts all animations looping.
| loopAll | ( | bool | restart, |
| double | from, | ||
| double | to | ||
| ) |
Starts all animations looping.
| output | ( | Ostream | out | ) |
| bool play | ( | str | anim_name | ) |
Starts the named animation playing.
| bool play | ( | str | anim_name, |
| double | from, | ||
| double | to | ||
| ) |
Starts the named animation playing.
| playAll | ( | ) |
| playAll | ( | double | from, |
| double | to | ||
| ) |
Starts all animations playing.
| bool pose | ( | str | anim_name, |
| double | frame | ||
| ) |
Sets to a particular frame in the named animation.
| poseAll | ( | double | frame | ) |
Sets all animations to the indicated frame.
| bool stop | ( | str | anim_name | ) |
Stops the named animation.
| bool stopAll | ( | ) |
Stops all currently playing animations.
Returns true if any animations were stopped, false if none were playing.
| storeAnim | ( | AnimControl | control, |
| str | name | ||
| ) |
Associates the given AnimControl with this collection under the given name.
The AnimControl will remain associated until a new AnimControl is associated with the same name later, or until unbind_anim() is called with this name.
| bool unbindAnim | ( | str | name | ) |
Removes the AnimControl associated with the given name, if any.
Returns true if an AnimControl was removed, false if there was no AnimControl with the indicated name.
| str whichAnimPlaying | ( | ) |
Returns the name of the bound AnimControl currently playing, if any.
If more than one AnimControl is currently playing, returns all of the names separated by spaces.
| write | ( | Ostream | out | ) |


In this empirical study, we examined refactoring activities to better understand the developer's perception of refactoring by mining and automatically classifying refactoring activities in 1,706 open source Java projects. We go beyond analyzing whether refactoring have been intended to fix code smells, by adding dimensions related to verifying whether production files are refactored similarly to test files, identifying whether the application of refactoring is randomly distributed among developers, analyzing the frequency of refactorings during the release and testing periods, and detecting the type of activities that refactorings are interleaved with.
More specifically, the research questions that we investigated are:
RQ1. Do software developers perform different types of refactoring operations on test code versus production code?
The rationale behind this research question is to investigate whether the refactoring strategies differ by the nature of the target file. We answer it by seeking any patterns that developers specifically apply to either production or test codes.
RQ2. Is there a subset of developers, within the development team, who are responsible for refactoring the code?
This research question challenges the scalability of several papers that have performed developer interviews and demonstrated that only a subset of developers perform major refactoring activities. In our study, we verify whether the task of refactoring is equally distributed among all developers or if it is the responsibility of a subset of developers. We also consider whether it is proportional to each developer's overall contribution to the project in terms of commits.
RQ3. Are there more refactoring activities before project releases than after?
Refactoring is known to be solicited around major releases, yet there is not enough information on the nature of activities applied. To answer this research question, we monitor the refactoring activities for a time window centered by the release date, then we compare the frequency of refactoring before and after the release of the new version.
RQ4. Is refactoring activity on production code preceded by the addition or modification of test code?
Similarly to the previous research question, we compare the frequency of refactoring before and after the creation or updates of a large set of test code.
RQ5. What is the developer's purpose of the applied refactorings?
We determine the motivation of the developer through the classification of the commit containing these refactoring operations. It identifies the type of development tasks that refactorings were interleaved with, e.g., updating a feature, or debugging.
If you are interested to learn more about the process we followed, please refer to our paper.
Eman Abdullah AlOmar, Mohamed Wiem Mkaouer, Nasir Safdari, Anthony Peruma, Christian Newman, and Marouane Kessentini, "How We Refactor and How We Mine it? A Large-Scale Empirical Study on Refactoring Activities in Open Source Systems", Empirical Software Engineering (EMSE'2018). [preprint]


The USBSAMP sample demonstrates how to perform bulk and isochronous data transfers to a generic USB device using Windows Driver Framework (WDF). This sample is written for Intel 82930 USB test board. It contains a console test application to initiate bulk & isochronouse transfers and
obtain information on the device's I/O endpoints. The application also
demonstrates how to use GUID-based device names and pipe names generated by the
operating system using the SetupDiXXX user-mode APIs.
To build the sample driver and exe, you must first set up the DDK environment on your host machine. The “Installation and Release Notes” in the Windows 2000/XP/Server 2003 DDK has a complete description on how to do this.
When you plug in the device, depending on the operating system you are using:
On Windows XP and later:
usbsamp.exe -u <-- Will dump all the descriptors and endpoint information.
usbsamp.exe -r 1024 -w 1024 -c 100 -v <-- This command first writes 1024 bytes of data to bulk out endpoint (pipe1), and then reads 1024 bytes from bulk in endpoint (pipe1), and compares the read buffer with write buffer to see if they match. If the buffer contents match, it performs this operation 100 times.
To read and write to bulk endpoints you can run one or more of these commands simultaneously. The driver is multi-thread safe so it can handle multiple request at a time.
usbsamp.exe -r 65536 <--- by default, the device reads pipe0
usbsamp.exe -w 65536 <--- by default, the device write to pipe1
usbsamp.exe -r 65536 -i pipe02 <--- read 65536 bytes from pipe02
usbsamp.exe -w 65536 -o pipe03 <--- write 65536 bytes to pipe03
To read and write to Isochronous endpoints you can run one or more of these commands simultaneously.
usbsamp.exe -r 510 -i pipe04
usbsamp.exe -w 510 -o pipe05
usbsamp.exe -w 10245 -o pipe05 -r 1024 -i pipe04 -c 100 -v
Summary
Building the sample
Installing the Driver
Make sure your device has been programmed with the device VID/PID in the
USBSAMP.inf file. If not, edit the device VID, PID, and description text to
match your test board/device.
Testing
You can use usbsamp.exe to test the device. This console application enumerates the interface registered by the driver and opens the device to send read, write or ioctl requests based on the command line options.


US Congress seeks answers on patient privacy in Google, Ascension cloud deal
SAN FRANCISCO: Four Democratic leaders on the U.S. House of Representatives Energy and Commerce committee on Monday wrote Alphabet Inc's Google and Ascension Health demanding briefings by Dec. 6 on how patient data the hospital chain is storing on the cloud is used.
Google's cloud computing unit said last week that it has incorporated industry standard security and privacy practices into its deal with Ascension, and that none of the data is being used for advertising purposes.
But House Energy Chairman Frank Pallone Jr. along with members Anna Eshoo, Diana DeGette and Jan Schakowsky, said in their letter that questions remain about what data exactly is stored with Google, which Google employees have access to the data, and to what extent patients were informed about the companies' agreement.
(Reporting by Paresh Dave; Editing by Leslie Adler)


A baby who responded toventilation needs continued monitoring of breathing, heart rate, color, and temperature. Assess the baby for abnormal breathing or other danger signs that require advanced care.
Provide ongoing care
- Prolong skin-to-skin care
- Continue with immediate essential newborn care to assess, maintain temperature, provide nutrition, and prevent infection
- Make a note of care provided in the clinical record (see page 49)
If referral is needed, transport mother and baby together
Every facility should have guidelines for consultation or referral of babies who need help with breathing, feeding or temperature. Monitor the baby frequently before and during transport. Communicate the actions you have taken and your assessment to the responsible person at the receiving facility. Try to keep mother and baby together during transfer, even if only one is ill. Skin-to-skin care during transport facilitates observation and keeps the
baby warm. Consider if alternative methods of feeding are needed.
Support the family.
If a baby needed help to breathe, explain what happened and what care will be given. Answer the family’s questions or find help to answer them. The mother may need help to express breast milk. If a baby is ill
or dies, respond in a culturally appropriate way. Respect the family’s wishes, privacy, and religious beliefs. Give the mother advice on breast care and family planning.
Prepare for the next time a baby needs help to breathe. Review the actions taken with other team members. Disinfect the ventilation bag, mask, and suction device. Store the equipment in a place where it will stay clean and available for use (see page 46).
Practice key skills
Practice in pairs
- Communicate with a mother whose baby needs advanced care.
Check yourself
Mark the box beside the best answer
Follow the Action Plan
Point out the action step Monitor
with mother.
To improve care in your facility
‐ What challenges do you face when transporting a baby and
mother to advanced care?
‐ Are there policies and procedures for disinfection, storage, and
availability of clean equipment ?
What to monitor
‐ Do all babies have a record of the care received at birth?
‐ Do all babies have their status recorded when they leave the
facility (live, dead, referred for advanced care)?


Canada edge out Russia to reach Davis Cup final
Canada reached the Davis Cup final for the first time as they won a thrilling semi-final against Russia on Saturday with Denis Shapovalov and Vasek Pospisil clinching victory in the deciding doubles rubber.
MADRID: Canada reached the Davis Cup final for the first time as they won a thrilling semi-final against Russia on Saturday with Denis Shapovalov and Vasek Pospisil clinching victory in the deciding doubles rubber.
Shapovalov and Pospisil, who have shouldered the burden through four ties in La Caja Magica this week, combined to beat Andrey Rublev and Karen Khachanov 6-3 3-6 7-6(5).
"I have no words, it's unbelievable," the 20-year-old Shapovalov said on court as Canada's fans celebrated.
Things had looked bad for Canada when Pospisil's incredible run of singles wins here came to an end in the opener against Rublev, the 29-year-old going down 6-4 6-4.
But Shapovalov levelled things up when he beat Khachanov 6-4 4-6 6-4, sending the tie down to the wire.
Canada will face either Spain or Britain in Sunday's final.
(Reporting by Martyn Herman, editing by Ed Osmond)


How She Got There
An interview with Mule Design’s Erika Hall about philosophy, phone calls and her professional journey.
In the fall of 2013 I interviewed Erika Hall, co-founder of Mule Design Studio, one of the most influential design practices in North America. It was the first of fourteen interviews that I would conduct for my book How They Got There: Interviews With Digital Designers About Their Careers, and so in many ways it was the most important, too.
Erika had been profiled numerous times in many different forums, and her insights on design, business and technology were well known. I was after something narrower, though. I wanted to hear about the nitty gritty of her professional journey, the trials and tribulations she encountered in finding meaningful work, and the stories of her lucky breaks and less lucky mishaps. The goal of How They Got There was to document the random things that conspire together to forge every career, even very high profile ones like Erika’s.
I knew that, if it went off well, our discussion would serve as a kind of template for the others that would follow, and so I was relieved when Erika talked about her professional life with such unaffected candor and incisive wit. Her tales of the first dot-com bubble and burst, and how she salvaged from that wreckage the building blocks that would lead to Mule Design, were exactly what I was looking for. This interview remains one of my very favorites from all of the ones I conducted for How They Got There.


How It happens
You deliver-We Click
Inform us about your product
Introduce your product, select through the pricing plan and let us know if you have any references in mind
Deliver your products
Deliver the sujects at our doorstep, we will click perfect shots in no time and make it online ready
Reviewing the shots
After the photoshoot, you will get to review the shots and let us know if there any modification needed.
Our Packages
Basic
$9
/ per image
- High quality images
- Single Revision
- 10 Products per order
- Not providing softcopy
- Free return shipment
Avarage
$29
/ per image
- High quality images
- 5 Revisions
- 25 Products per order
- Provides softcopy & PSD
- Free return shipment
Professional
$19
/ per image
- High quality images
- 3 Revisions
- 50 Products per order
- Provides softcopy
- Free return shipment
Over 1,00,000 Photos Shot
Our Services
Photo Preview
Invest on your commercial product photography on a visual story created by our creative team. Each click at the most reasonable price going to pay you more.
Product Revision
It's not just another edge correcting service. A team trusted by more than 5,000 brands will work at your product with care and creativity.
FAQ
What's the turnabout time?
Generally the turnabout time depends on the scheme of pricing you are selecting. The tentative turnaround time for orders less than 100 images is up to 12 business days from the time we receive your products and payment. Reach our support to get better insight.
What are the delivery options?
Deliver your products by using the labeling with the help of any courier service or just drop it at our door step at the Biancca Studio, San Francisco.
Will my products be returned?
That’s totally up to you. If you want the product back, then you have to include that option in registration time. Else, it will be stored in our storage and you can pick that whenever you wish.
Can I provide references?
Absolutely! If clients provide any sort of refernces, that is highly appreciated by our creative team.
Can I be present during the shoot?
Sorry, we currently do not support that under any pricing scheme. Usually any other person than the creative team is not allowed to attend the phototshoot. Otherwise, it has effects on others and time & effort get wasted as we conduct the process on a fixed plan. We hope that people would understand and respect our creative process.
Do you support revisions?
Yes, based on the pricing plan, you will have several revision options. If you want to bring more than 90% change, then you will have to pay further.


Serpins: a1-antitrypsin
|
|
|
(A) Gram negative E. coli showing damaged membranes (B) after
incubation with neutrophil elastase.
(C) Gram positive S. aureus are unaffected by elastase. Reprinted from Microbes and Infection 4, A.
Belaaouaj, Neutrophil elastase-mediated killing of bacteria: lessons from
targeted mutagenesis, 1259-1264, 2002.
PMID:
12467768. |
The fine balance between a protease and its inhibitor is a major determinant in maintaining tissue integrity. This is exemplified by the interplay between a1-antitrypsin and neutrophil elastase. Neutrophils play a critical role in host defence against invading pathogens. Neutrophils are produced in the bone marrow and are fully mature when released into circulation to take up their role as the first line of cellular defence. Pro-inflammatory mediators and chemotactic attractants activate neutrophils and draw them to the site of infection, where they act to engulf bacteria by phagocytosis, assaulting them with an arsenal of anti-bacterial compounds that use both oxidative and non-oxidative methods of attack. The powerful serine protease, neutrophil elastase, is one of those anti-bacterial compounds that are clearly involved in destroying bacteria. Neutrophil elastase is released into the phagolysome surrounding the microorganism, which it proceeds to destroy. Neutrophil elastase is able to attack the outer membrane protein, OmpA, in gram-negative bacteria (as shown above), helping to directly kill the pathogen by degrading its membrane, as well as enabling other anti-bacterial compounds to gain access to the pathogen. In addition, neutrophil elastase may help process other anti-bacterial compounds, converting them from inactive pro-peptides into their active states, such as for cathelicidin.
Yet neutrophil elastase can also cause problems for its host. It is one of the most destructive enzymes in the body, with the capability of degrading extracellular matrix proteins (including collagens, proteoglycan, fibronectin, platelet receptors, complement receptor, thrombomodulin, lung surfactant and cadherins) and key plasma proteins (including coagulation and complement factors, immunoglobulin, several proteases and protease inhibitors). Under physiological conditions, endogenous protease inhibitors, such as a1-antitrypsin, tightly regulate the activity of neutrophil elastase. However, at inflammatory sites, neutrophil elastase is able to evade regulation, and once unregulated it can induce the release of pro-inflammatory cytokines, such as interleukin-6 and interleukin-8, leading to acute lung injury. It can even impair host defence against infection by degrading phagocyte surface receptors and opsonins. Its negative role is illustrated by its involvement in the tissue destruction and inflammation that characterise numerous diseases, including hereditary emphysema, chronic obstructive pulmonary disease, cystic fibrosis, adult respiratory distress syndrome, ischemic-reperfusion injury and rheumatoid arthritis. Therefore, a1-antitrypsin plays a delicate balancing act, allowing enough neutrophil elastase to be present for host defence, yet at the same time providing an anti-neutrophil elastase screen to prevent excessive enzyme from injuring host tissue.


Greenplum Database® is an advanced, fully featured, open source data warehouse. It provides powerful and rapid analytics on petabyte scale data volumes. Uniquely geared toward big data analytics, Greenplum Database is powered by the world’s most advanced cost-based query optimizer delivering high analytical query performance on large data volumes.
Greenplum Database® project is released under the Apache 2 license. We want to thank all our current community contributors and are interested in all new potential contributions. For the Greenplum Database community no contribution is too small, we encourage all types of contributions. To ensure that the use of the Greenplum Database® trademarks and graphics marks will not lead to confusion please follow the Greenplum Database trademark guidelines.
The Greenplum Database architecture provides automatic parallelization of all data and queries.
High-performance loading uses MPP technology. Loading speeds scale with each additional node to greater than 10 terabytes per hour, per rack.
The query optimizer available in Greenplum Database is the industry’s first cost-based query optimizer for big data workloads. It can scale interactive and batch mode analytics to large datasets in the petabytes without degrading query performance and throughput.
The table or partition storage, execution, and compression settings can be configured to suit the way data is accessed. Users have the choice of row or column-oriented storage and processing for any table or partition.
Provided by Apache MADlib, a library for scalable in-database analytics extending the SQL capabilities of Greenplum Database through user-defined functions.
There are a number of distributions to choose from to get started with Greenplum Database.
Pivotal offers a fully supported commercial distribution of Greenplum Database with some proprietary addons, both for local download as well as cloud based.
Bigtop is an Apache project providing packages for data science and big data tools, Greenplum Database is starting with 5.0.0-alpha supported by Bigtop.
Each community release is available as a source code tarball which can be compiled on a number of platforms.
For users of macOS computers, Greenplum can be installed via the Homebrew package manager.
brew install greenplum-db/tap/greenplum-db
Do you know any other distributions? Let us know!
Greenplum Database is the first massively parallel open source data warehouse. It is forever changing the data warehouse market and we welcome all contributors that want to be part of this change. Below are all the ways you can get involved with Greenplum. Development contributions are encouraged but you don't have to be a developer; there are many ways to get involved with Greenplum.
Use the<EMAIL_ADDRESS>mailing list to share any kind of questions related to installation, configuration, usage, product documentation or any other area you might need help with. Feel free to send us your links to blogs and presentations so we can highlight them on greenplum.org. Alternatively you can also be a part of the Greenplum discussions on Stack Overflow.
Do you have an idea for a new feature or bug fix for Greenplum? Please discuss in the<EMAIL_ADDRESS>mailing list or make pull requests on Github.
Are you a Greenplum expert? Want to share your knowledge with others? We are a collaborative community that shares best practices.
Write an email to<EMAIL_ADDRESS>Apache MADlib is a SQL-based advanced analytics and machine learning library that works with the Greenplum database.
We are committed to keeping Greenplum code base clean and defect free, especially when those defects can be caught early on via automated Continuous Integration tools. There are two main CI servers you should be aware of when working on Greenplum:
Travis CI runs a simple build on all your Github pull requests and doesn't really do much else. It provides a minimum level of assurance that a change submitted to Greenplum codebase won't break the build, but it tells you nothing about different platforms and testing. That's where Concourse pipelines come in. They provide a much more sophisticated level of testing and validation. In fact, the other verification for each PR comes from Concourse CI. Note that each PR generates a separate build and you find which PR is associated which what build here.
While not strictly speaking required, sometimes knowing the internals of both Travis CI and Concourse CI can come in handy.
Greenplum Database has an active community which discuss usage, and development, of Greenplum on the official mailing lists. If you have a question you can search the archives to see if it has been discussed already.
Read · Subscribe · Post · Unsubscribe
Mailing list for all major Greenplum product announcements. This includes every new release and any other critical announcements.
Read · Subscribe · Post · Unsubscribe
Mailing list for the Greenplum user community.
Read · Subscribe · Post · Unsubscribe
Mailing list for discussions about development of Greenplum Database. Additionally, there is also a lot of discussion in the Github issues and pull-requests threads. Watching the repository is a good way to see all the discussions.
Read · Subscribe · Post · Unsubscribe
Mailing list to receive Greenplum and GPOrca commit notifications.
Read · Subscribe · Post · Unsubscribe
Mailing list for all Greenplum related jobs. List is open to anyone that wants to announce available positions.
Read · Subscribe · Post · Unsubscribe
Mailing list for our modular query optimizer for big data.


Let's get to know each other
My name is Tate Shepherd. I am a web designer/developer based in Bend, Oregon. About 2 years ago I built a personal Squarespace photography portfolio and blog. This project intrigued me with the process of organizing content and displaying it in a beautiful way. Soon after starting my blog, a desire for a deeper understanding of how the web works grew within me. The logical path following my toying around with a Content Management System such as Squarespace, was to learn the building block languages of a website. I took some introductory web design classes at Udemy.com where I learned the web languages; HTML, CSS, Javascript, JQuery, and more.
Since my first Squarespace website, I have personally owned and built 5 different websites using a variety of techniques. I have built an Ecommerce store with Shopify, a blog with both Squarespace and Wordpress, and coded websites ground up with nothing more the HTML, CSS, and Javascript. I particularly enjoy using Bootstrap or a similar CSS library to set the foundation of my sites, and then further customize how I see fit. Additionally I have helped many friends on small business sites. I really enjoy seeing small businesses get off the ground, and take great pleasure in being a part of that process.
In parallel to my interests in web developement, I have become quite passionate about Blockchain technology. The potential for good applications with transparent immutable decentralized ledger technology is undeniable. Staying up to date with this technology requires a lot of work. I am constantly researching and discovering new projects that are very exciting.
When I am not learning more about technology, I love enjoying the outdoors surrounding Bend. My main activity is rock climbing. But I also enjoy fly-fishing, and photography. I am fortunate to be living in a beautiful place, and try to take advantage of this as often as possible!


Name:
Nichole Jonas
Level:
Elementary School
School:
Nottingham
Email:
<EMAIL_ADDRESS>Asked Questions:
2
Answered Questions:
5