|
How
Deep Is Your Love
(Bee Gees) |
|
I know your eyes in the morning sun
I feel you touch me in the pouring rain And the moment that you wander far from me I wanna feel you in my arms again And you come to me on a summer breeze Keep me warm in your love, then you softly leave And it´s me you need to show How deep is your love, how deep is your love I really mean to learn ´Cause we´re living in a world of fools Breaking us down when they all should let us be We belong to you and me I believe in you You know the door to my very soul You´re the light in my deepest, darkest hour You´re my savior when I fall And you may not think that I care for you When you know down inside that I really do And it´s me you need to show How deep is your love, how deep is your love I really mean to learn ´Cause we´re living in a world of fools Breaking us down when they all should let us be We belong to you and me |


CameraFixedYawAxis()
语法
CameraFixedYawAxis(#Camera, Enable [, VectorX, VectorY, VectorZ])概要
Change the fixed yaw axis of the camera. The default behaviour of a camera is to yaw around its own Y axis.
参数
#Camera The camera to use. Enable Enable or disable the use of a custom yaw axis. If set to #True, a new axis vector has to be specified. If set to #False, the camera will yaw around its own Y axis. VectorX (optional) 'x' vector direction of the new yaw axis (usually a value between -1.0 and 1.0, if not it will be automatically normalized). 'Enable' parameter has to be set to have any effect. VectorY (optional) 'y' vector direction of the new yaw axis (usually a value between -1.0 and 1.0, if not it will be automatically normalized). 'Enable' parameter has to be set to have any effect. VectorZ (optional) 'z' vector direction of the new yaw axis (usually a value between -1.0 and 1.0, if not it will be automatically normalized). 'Enable' parameter has to be set to have any effect.
返回值
无.
已支持操作系统
所有


 This may be true but the folks in the States have no monopoly on brutality. If we accede to the ideas in Paul McGuigan's off-beat, often savage and occasionally comic film "The Acid House," we get the impression that chaos is a product of the uncultured--the alienated working class, particularly of its youthful members. The area treated by the film is the northern reaches of Edinburgh, Scotland but presumably the disorder manifested in this surreal movie can occur anywhere.
What gives "The Acid House" a special flavor is not the subject matter. Working class mores have been done virtually to death, especially in European cinema. With Irvine Welsh ("Trainspotting") as the author of the book on which this is based, we expect the surreal, the tell-it-like-it-is attitude; and that's exactly what we get in this triptych of stories that are only loosely connected with one another. Just when you thought you've seen it all, McGuigan's film comes along to show you that there are still more innovative ways to satirize the lumpens and the lower-middles, ways that not even the great German director Fassbinder could have dreamt up. Unfortunately McGuigan does not have the aesthetic talent to keep his overlong work on an arresting berth, so that despite the novelty of it all, you may find yourself looking at your watch even as the character in the first story (who has been turned into a fly) is spying on his friends having graphic sex.
Shot principally on location with the backing in part of UK's Channel 4 and the Scottish Arts Council, "The Acid House" opens with Part One: The Granton Star Cause. The antihero is a young guy, Boab Coyle (Stephen McCole) whose life is falling apart all at once. Rejected by his pals for his failure on the soccer field, he is dumped by his girl friend Evelyn (Jenny McCrindle), fired by his boss, thrown out of the house by his father (Alex Howden), and just when he thinks nothing else could go wrong with his life, he is confronted by God (Maurice Roeves).  Metaphorphized Kafka-like into a fly, the new winged Boab--who is insect-size and in no way a large David Cronenberg construct--spies on the people he now hates, plotting his own revenge on them.
In "A Soft Touch," the most engaging of the three stories perhaps because it is the least dependent on off-the-wall surrealism, the eponymous Johnny (Kevin McKidd) is shotgunned into marriage with the very pregnant and chemically-addicted Catriona (Michelle Gomez). The father could be just about anybody who hangs out in the local pub. Soon thereafter Johnny finds himself cuckolded by his upstairs neighbor, the repulsive Larry (Gary McCormack), who takes advantage of the Soft Touch's beer and electricity while having his way with the poor guy's equally loathsome wife. Does The Soft Touch learn his lesson by the conclusion?
In the final segment, Coco Bryce (Ewen Bremner) has one pellet of super marios (LSD) too much, is struck by electricity and transformed into the body of a baby--at which point his entire sorrowful life passes in front of him. The tot's mother, aghast and amazed that the tyke can speak (especially obscenities), turns against her nerdy middle-class husband, who has become impotent when observed by the baby.
You sure can't accuse McGuigan and Welsh of putting on a talking-heads movie, of setting what is basically a stage work on the big screen. "The Acid House" takes full advantage of the power of technology, employing special effects to display the talking 4-month old, to track the path of a fly, to show characters overlapping, and presenting the spectacles suffered by hallucinating druggies. If heroin gives its taker the pleasure of orgasms multiplied tenfold, you wouldn't know it from "The Acid House." McGuigan resorts to all the physical and verbal vulgarities reminiscent of "Trainspotting." A fly makes a meal out of excrement, a baby throws up graphically after drinking a bottle of wine, a newborn is dropped from its mother's womb with umbilical cord dangling, and a host of four-letter words is uttered without the slightest subtleties that double entendres could bring. Subtitles are gratefully utilized to allow the audience to comprehend the utterances, all made in a dialect that not even Eliza Doolittle could otherwise have understood.
To what end? Lampooning the lumpenproles is like shooting sleeping ducks with buckshot: it's cheap, risk-free, and unfair. The boorishness, which comes across for a short time as hip, becomes numbing, the movie losing even a pretense of offensiveness. "The Acid House" might be enjoyed by an audience on acid, but after watching what these junkies go through on the stuff, who'd want to try it?
Not Rated. Running Time: 112 minutes. (C) 1999 Harvey Karten
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


keyboard_arrow_left
Welcome to Zlto
5022 1274 8784 1246
09/21
09/24
NTOKOZO MTHOKOZI
Spend
Shoprite
Pep
Electricity
Airtime
home
Main
person
Profile
add_circle_outline
Post
mail_outline
Chats
settings
Library


Uploading to the node…
File Size Limit
Genesis Address
D8B9xbwN6696tw9UbYmqvZNLNZ4MH9HSdE
Encryption
Convergent EncryptionUpload Bandwidth
Download Bandwidth
Cache Used
Files syncing to cloud
Files syncing to blockchain
Florincoin Address
Metadisk - Powered by Storj - by using this site you are agreeing to the terms of the MIT license.
Just say please and get 1 GB free.
Enter the code and receive your bonus.


ADDAMS FAMILY VALUES A film review by Mark R. Leeper Copyright 1993 Mark R. Leeper
Capsule review: In a second-rate plot punctuated by some first-rate jokes, the new Addams Family film tells the story of what happens when a new baby and a murderous nanny come to the Addams household. Lots of funny gags in the ghoulish Addams style fail to save the rather uninteresting plot. Rating +1 (-4 to +4).
Yes, it's time for another visit to the little house out in the middle of nowhere, the Addams House. Perhaps it is out in the middle of nowhere because nobody could stand to move next to the Addams, or perhaps it was once a thriving neighborhood before the darling Addams children were let loose on it. In either case, back are Gomez (Raoul Julia), Morticia (Angelica Huston), Uncle Fester (Christopher Lloyd), Wednesday (Christina Ricci), Thing (Francis Ingram), and the rest of the Addams clan. The characters are based on those of the television series which in turn were inspired by the ghoulish New Yorker cartoons of Charles Addams. Unfortunately that sums up the strengths and weaknesses of the new film and its predecessor. Magazine cartoons have no plot at all, just quick-punch jokes. Where the two Addams Family films are their strongest is in the quick-punch jokes. When the film tries to advance a plot it loses most of its energy and humor, and tells a rather weak story. It is only when the story-telling comes to a full halt for the sake of a joke that the film is really funny.
This time around the Addams have a new baby and little Wednesday and Pugsley decide to execute the little thing as ghoulishly as possible to protect the status quo. To keep peace in the family Gomez and Morticia hire a nanny who turns out to be a Black Widow murderess (Joan Cusack) out to marry and kill Uncle Fester for his fortune. Did I miss something? The plot calls for Fester to be rich and famous. I do not remember that ever being part of the plot before this outing. The story also calls for Wednesday and Pugsley to go to Summer Camp. So we flash back and forth between the Addams at home, a married-to-a-killer subplot, and a Wednesday- and-Pugsley-make-a-shambles-of-a-Summer-Camp subplot. The two subplots have been done better as full-length films in the past. There is also an equation of Wednesday's and Pugsley's eccentricities with positive political correctness. The latter really was a fiasco and threatens to torpedo the whole spirit of the series.
Still, when it is just showing little vignettes that could have come from Addams cartoons, it is terrific. We have very little impression of what Addams characters are like between the little flashbulb glimpses we get from the cartoons, so Huston's and Julia's performances are based on the interpretations of John Astin and Carolyn Jones. It is not easy to outdo an actor at a popular role that actor created. That is like trying to do Inspector Clouseau better than Peter Sellers. But Julia and Huston actually outdo Astin and Jones at their own game. This is a film with big ups and big downs so overall it gets just a +1 on the -4 to +4 scale. (My apologies to Christopher Hart who did such a good job as Thing. Attributing the part to Ingram was something of an inside joke though I doubt that anyone will recognize the reference to Francis Ingram. Anyone want to try to identify that name?)
Mark R. Leeper att!mtgzfs3!leeper<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Warriors, Lovers, and Adventurers
October 23rd
Questions from Last Time
Grades
Next Week
The Play so Far
Book the Second
Zither 古琴
Play 3: Act 1
Act 2
Act 3
Act 4
General Discussion


BitmovinApiSdk\Models\AnalyticsImpressionDetails
Synopsis
class AnalyticsImpressionDetails
extends BitmovinResponse
{
- // members
- public int $ad;
- public string $analyticsVersion;
- public int $audioBitrate;
- public string $audioLanguage;
- public bool $autoplay;
- public string $browser;
- public string $browserVersionMajor;
- public string $browserVersionMinor;
- public int $buffered;
- public string $cdnProvider;
- public string $city;
- public int $clientTime;
- public string $country;
- public string $customUserId;
- public string $customData1;
- public string $customData2;
- public string $customData3;
- public string $customData4;
- public string $customData5;
- public string $deviceType;
- public string $domain;
- public int $drmLoadTime;
- public string $drmType;
- public int $droppedFrames;
- public int $duration;
- public int $errorCode;
- public string $errorMessage;
- public string $experimentName;
- public string $impressionId;
- public string $ipAddress;
- public bool $isCasting;
- public bool $isLive;
- public bool $isMuted;
- public string $isp;
- public string $language;
- public string $licenseKey;
- public string $operatingSystem;
- public string $operatingSystemVersionMajor;
- public string $operatingSystemVersionMinor;
- public int $pageLoadTime;
- public int $pageLoadType;
- public string $path;
- public int $paused;
- public string $platform;
- public int $played;
- public string $player;
- public string $playerKey;
- public int $playerStartuptime;
- public string $playerTech;
- public string $playerVersion;
- public string $region;
- public int $screenHeight;
- public int $screenWidth;
- public int $seeked;
- public int $sequenceNumber;
- public string $size;
- public int $startupTime;
- public string $state;
- public string $streamFormat;
- public bool $subtitleEnabled;
- public string $subtitleLanguage;
- public int $time;
- public string $userId;
- public int $videoBitrate;
- public int $videoDuration;
- public string $videoId;
- public string $videoTitle;
- public int $videoPlaybackHeight;
- public int $videoPlaybackWidth;
- public int $videoStartupTime;
- public int $videotimeEnd;
- public int $videotimeStart;
- public int $videoWindowHeight;
- public int $videoWindowWidth;
- public bool $videostartFailed;
- public AnalyticsVideoStartFailedReason $videostartFailedReason;
- // Inherited members from BitmovinResponse
- public string $id;
- // methods
- public void __construct()
- public $this ad()
- public $this analyticsVersion()
- public $this audioBitrate()
- public $this audioLanguage()
- public $this autoplay()
- public $this browser()
- public $this browserVersionMajor()
- public $this browserVersionMinor()
- public $this buffered()
- public $this cdnProvider()
- public $this city()
- public $this clientTime()
- public $this country()
- public $this customUserId()
- public $this customData1()
- public $this customData2()
- public $this customData3()
- public $this customData4()
- public $this customData5()
- public $this deviceType()
- public $this domain()
- public $this drmLoadTime()
- public $this drmType()
- public $this droppedFrames()
- public $this duration()
- public $this errorCode()
- public $this errorMessage()
- public $this experimentName()
- public $this impressionId()
- public $this ipAddress()
- public $this isCasting()
- public $this isLive()
- public $this isMuted()
- public $this isp()
- public $this language()
- public $this licenseKey()
- public $this operatingSystem()
- public $this operatingSystemVersionMajor()
- public $this operatingSystemVersionMinor()
- public $this pageLoadTime()
- public $this pageLoadType()
- public $this path()
- public $this paused()
- public $this platform()
- public $this played()
- public $this player()
- public $this playerKey()
- public $this playerStartuptime()
- public $this playerTech()
- public $this playerVersion()
- public $this region()
- public $this screenHeight()
- public $this screenWidth()
- public $this seeked()
- public $this sequenceNumber()
- public $this size()
- public $this startupTime()
- public $this state()
- public $this streamFormat()
- public $this subtitleEnabled()
- public $this subtitleLanguage()
- public $this time()
- public $this userId()
- public $this videoBitrate()
- public $this videoDuration()
- public $this videoId()
- public $this videoTitle()
- public $this videoPlaybackHeight()
- public $this videoPlaybackWidth()
- public $this videoStartupTime()
- public $this videotimeEnd()
- public $this videotimeStart()
- public $this videoWindowHeight()
- public $this videoWindowWidth()
- public $this videostartFailed()
- public $this videostartFailedReason()
- // Inherited methods from BitmovinResponse
- public void __construct()
- // Inherited methods from ApiResource
- public void __construct()
- public static $this create()
- public void toArray()
Hierarchy
Members
public
- $ad — int
- $analyticsVersion — string
- $audioBitrate — int
- $audioLanguage — string
- $autoplay — BitmovinApiSdk\Models\bool
- $browser — string
- $browserVersionMajor — string
- $browserVersionMinor — string
- $buffered — int
- $cdnProvider — string
- $city — string
- $clientTime — int
- $country — string
- $customData1 — string
- $customData2 — string
- $customData3 — string
- $customData4 — string
- $customData5 — string
- $customUserId — string
- $deviceType — string
- $domain — string
- $drmLoadTime — int
- $drmType — string
- $droppedFrames — int
- $duration — int
- $errorCode — int
- $errorMessage — string
- $experimentName — string
- $id — string
- $impressionId — string
- $ipAddress — string
- $isCasting — BitmovinApiSdk\Models\bool
- $isLive — BitmovinApiSdk\Models\bool
- $isMuted — BitmovinApiSdk\Models\bool
- $isp — string
- $language — string
- $licenseKey — string
- $operatingSystem — string
- $operatingSystemVersionMajor — string
- $operatingSystemVersionMinor — string
- $pageLoadTime — int
- $pageLoadType — int
- $path — string
- $paused — int
- $platform — string
- $played — int
- $player — string
- $playerKey — string
- $playerStartuptime — int
- $playerTech — string
- $playerVersion — string
- $region — string
- $screenHeight — int
- $screenWidth — int
- $seeked — int
- $sequenceNumber — int
- $size — string
- $startupTime — int
- $state — string
- $streamFormat — string
- $subtitleEnabled — BitmovinApiSdk\Models\bool
- $subtitleLanguage — string
- $time — int
- $userId — string
- $videoBitrate — int
- $videoDuration — int
- $videoId — string
- $videoPlaybackHeight — int
- $videoPlaybackWidth — int
- $videoStartupTime — int
- $videoTitle — string
- $videoWindowHeight — int
- $videoWindowWidth — int
- $videostartFailed — BitmovinApiSdk\Models\bool
- $videostartFailedReason — \BitmovinApiSdk\Models\AnalyticsVideoStartFailedReason
- $videotimeEnd — int
- $videotimeStart — int
Methods
public
- __construct()
- ad() — Is an ad playing. 0 indicates no, 1 indicates yes
- analyticsVersion() — Collector version
- audioBitrate() — Audio Bitrate
- audioLanguage() — Selected audio language
- autoplay() — Autoplay enabled
- browser() — Browser name
- browserVersionMajor() — Browser version major
- browserVersionMinor() — Browser version minor
- buffered() — Milliseconds the player buffered
- cdnProvider() — CDN Provider
- city() — City
- clientTime() — Current time of the client
- country() — Country
- customData1() — Free form data set via the customData1 field in the analytics collector configuration
- customData2() — Free form data set via the customData2 field in the analytics collector configuration
- customData3() — Free form data set via the customData3 field in the analytics collector configuration
- customData4() — Free form data set via the customData4 field in the analytics collector configuration
- customData5() — Free form data set via the customData5 field in the analytics collector configuration
- customUserId() — Custom user ID
- deviceType() — Type of the device detected via User Agent
- domain() — Domain the player was loaded on (.www is stripped away)
- drmLoadTime() — Time in milliseconds it took the DRM server to respond
- drmType() — DRM system used for this impression
- droppedFrames() — Dropped frames during playback
- duration() — Duration of the sample in milliseconds
- errorCode() — Error code
- errorMessage() — Error message
- experimentName() — A/B test experiment name
- impressionId() — Random UUID that is used to identify a sessions (required)
- ipAddress() — IP Address of the client
- isCasting() — Is chromecast active
- isLive() — Is the stream live or VoD
- isMuted() — Is the player muted
- isp() — The users Internet Service Provider inferred via the IP address
- language() — Language set in the browser
- licenseKey() — Analytics license key
- operatingSystem() — Operating system
- operatingSystemVersionMajor() — Operating system version major
- operatingSystemVersionMinor() — Operating system version minor
- pageLoadTime() — Time in milliseconds the page took to load
- pageLoadType() — Player load type. 1 = Foreground, 2 = Background
- path() — path on the website
- paused() — Milliseconds the player was paused
- platform() — Platform the player is running on (web, android, ios)
- played() — Milliseconds the player played
- player() — Video player being used for this session
- playerKey() — Player license key
- playerStartuptime() — Time in milliseconds the player took to start up
- playerTech() — HTML or native playback
- playerVersion() — Player software version
- region() — Geographic region (ISO 3166-2 code)
- screenHeight() — Screen as reported by the browser
- screenWidth() — Screen as reported by the browser
- seeked() — Milliseconds it took the player to seek
- sequenceNumber() — Sequence number of the sample in which it occured in the session
- size() — Video size (FULLSCREEN or WINDOW)
- startupTime() — Combination of player- and videoStartuptime
- state() — Internal state of the analytics state machine
- streamFormat() — Format of the stream (HLS, DASH, Progressive MP4)
- subtitleEnabled() — Subtitle enabled
- subtitleLanguage() — Selected subtitle language
- time() — Current time in milliseconds
- userId() — ID that is persisted across sessions to identify a browser
- videoBitrate() — Bitrate of the played back video rendition
- videoDuration() — Length of the video in milliseconds
- videoId() — ID of the video as configured via the analytics config
- videoPlaybackHeight() — Resolution of the played back Video Rendition
- videoPlaybackWidth() — Resolution of the played back Video Rendition
- videoStartupTime() — Time in milliseconds it took to start video playback
- videoTitle() — Free form human readable video title as configured in the analytics config
- videoWindowHeight() — Height of the video player on the page
- videoWindowWidth() — Width of the video player on the page
- videostartFailed() — True if starting the video failed
- videostartFailedReason() — videostartFailedReason
- videotimeEnd() — End time of the sample in the video (milliseconds)
- videotimeStart() — Start time of the sample in the video (milliseconds)


Example data can be obtained from the supplementary material of the article cited on the main page or directly downloaded from zenodo.org.
You are free to analyze the data in any way. An analysis example using Principal Component Analysis is built into the Matlab toolbox. All examples can be found in the repository in the 'examples' folder.


Uttar Pradesh Congress veterans get notices from party for ‘indiscipline’
All India Congress Committee secretary Dhiraj Gurjar confirmed in New Delhi that notices have been sent to several people over indiscipline.
by PTIThe Congress is taking disciplinary action against several Party members in Uttar Pradesh following opposition to the revamp of the State unit in October by some old-timers.
All India Congress Committee secretary Dhiraj Gurjar confirmed in New Delhi that notices have been sent to several people over indiscipline.
Whatever the seniority of the member, the Party will take action if there is indiscipline, he told the PTI when asked about developments related to the Uttar Pradesh unit.
Mr. Gurjar, who is assigned with Uttar Pradesh (West) at the AICC, did not give any further details. But the move appears to be triggered by the absence of several Party veterans from two recent meetings called by the new Uttar Pradesh Congress Committee chief Ajay Kumar Lallu.


Identity verified
Now you have verified your identity you can view and digitally sign the online version of your mortgage deed. You should:
Now you have verified your identity you can view and digitally sign the online version of your mortgage deed. You should:


100 Employee SVG Org Chart Example
Zoom In
Zoom Out
(or use the mouse wheel)
Use the arrow keys to pan.
Press F5 to reset.


A network of fabricators networked directly to our brain.
We rest on a framework that is an institution / We also are the institution-framework.
A dissolution of the self / A solution to the self.
This nexus of machines in conversation with each other / Us in conversation with these machines / Us in conversation with each other.
What do we know about each other?
What do they know about each other?
What do we know about them with each other?
What do they know about us with each other?


Debug mode
Turn on debug mode to go through the survey even if you're
not signed in to a Google or Amazon account.
Debug mode is currently
.
Error reporting test
You only need to perform this test if you were asked to as part of our support process. The button below sends an error report, like the one we'd send if the diagnostics failed. Note: there likely won't be immediate feedback about whether this test succeeded or failed.
Diagnostics
The purpose of the diagnostics tool is to test the interaction between our extension and your Amazon or Google account. We might ask you to run it if something went wrong during the study or simply to test that everything is working correctly. In either case, thank you for your help!
Start a diagnostics test by clicking the appropriate button for your device.
Reminder: you'll need to be logged in to your Amazon/Google account.


Defines a list of phases to be excluded from a Solver calculation.
int jmpExcludeSolverPhases (int numPhasesToRemove, char **excludeList);
numPhasesToRemove [input]
Integer that specifies the number of phases to exclude from the Solver calculation.
excludeList [input]
Pointer to an array of null-terminated sequences of characters that specifies the list of phases to exclude from the Solver calculation.
JMP_STATUS_OK |
Request has been successfully completed. |
JMP_STATUS_ERROR |
An error has occurred. |
| Headers | jmpcore.h jmpsolver.h |
| Library | jmpsolver.lib /jmpsolver_x64.lib |
| DLL | jmpsolver.dll /jmpsolver_x64.dll |


As it can be seen in the CAPZ's page, our group was created in the context of a school project.
But it wasn't that easy. Indeed, the project groups weren't created easily. Each student had to think with who he wanted to be for a complete year working on a project...
The creation of the group was done really fast. Indeed, we are all good in programming, we are all motivated and each one of us had something to add to a project like that.
At the beginning we had such a lot of ideas - even to much - that we often said "faut pas partir en couilles..." (meaning in English : We can't go in all directions at the same time).
In this way, we found it funny to name our game with something like that.
Indeed PE are for "Partir En" and nuts stand for "couilles".Then both placed together gave penuts which is - as you may have noticed - not that far from peanuts.
Finding it so funny and describing so much our way of thinking that it became our game's name.
The origin of CAPZ is simpler, much simpler...
What really described us was already used in the game's name, so we did not go far.
Indeed, as you can see, our names are :
Yes, indeed, as a big part of the groups I think. We came across many difficulties in fact...
Organisation (hard to organise code). Github is hard to master and unity isn't well made for collaboration. Meaning both combined, it was hard to have two person working on the same thing at the same time.
Difference between unity knowledges (meaning difficulties for tasks distributions). Ziane already had 2 years of unity's experience, for the rest of us it was the first time. This software is so big than if someone start to master something (example : network, music, menus, and so on...) He must learn the other how to do and how it works. But with the time restrictions, it was hard to do so.
Different points of view. Indeed, we did not defined everything in every single details. Meanwhile when it came time to code, we understood that we had exactly the same big points, but not the same details (which where let to our own imaginations). So the result weren't the same and the gameplay was changed depending on each vision. To avoid this difficulty we should have defined everything clearer at the beginning.
Hence, even if it was a hard time, we learned how to organize and work as a group.
Fix some week-ends or days to work it during the year. If you only have an afternoon it's better than nothing but not enough to really make something. In rush conditions you are able to do so much in 3 days !
Find an idea of project where everyone can take pleasure in his work.
Take different kind of skills in your group allowing you to have an easier task distribution.
Do not hesitate to ask around you for advices (other groups with the same goal, other students, and so on).


Thank God For This Best Way to understand my work ..!
i dont know just checking up page
My Page Search
page next on site
Angular page to addion with next page
page on my side called article


Smile though your heart is aching
Smile even though it's breaking
When there are clouds in the sky, you'll get by
If you smile through your fear and sorrow
Smile and maybe tomorrow
You'll see the sun come shining through for you
Light up your face with gladness
Hide every trace of sadness
Although a tear may be ever so near
That's the time you must keep on trying
Smile, what's the use of crying?
You'll find that life is still worthwhile
If you just smile
That's the time you must keep on trying
Smile, what's the use of crying?
You'll find that life is still worthwhile
If you just smile


{% extends "global/Page.html" %} {% load staticfiles otree %} {% block title %} Choice 4 {% endblock %} {% block content %}
You have to choose between the following options.  One random draw with replacement is conducted.
You will be paid {{ Constants.cpayoff }} if a black marble is drawn and {{ Constants.zeropayoff }} if a white marble is drawn. In addition, you will be paid {{ Constants.markuppayoff }} no matter what color is drawn.
There is another bag that is filled with 100 marbles. The combination of black and white marbles is unknown. (You do not know the exact frequency of black and white marbles.)
You will be paid {{ Constants.cpayoff }} if a black marble is drawn and {{ Constants.zeropayoff }} if a white marble is drawn.


Back to "{{ study.id }}"
Logged in as
{{ user }}
[
logout
]
Study Manager
Deactivate
{{ study.id }}
?
Also revoke invite codes


July 2018 - Present
Software Engineering Manager
PhishLabs
I became a technical lead and scrum master for up to 12 team members. As such, I guide overall technical strategy, manage releases, create developer tooling, all while keeping a decent level of delivering code for both bugs and product features.
March 2016 - July 2018
Sr. Software Engineer
PhishLabs
I took control of the primary source of data processing and analysis for our security platform. I tirelessly took the project from a 3 year research project into an actualized deliverable in 4 months. This increased our overall throughput and analysis capabilities, while keeping costs low.
January 2011 - March 2016
Software Engineer
LoudDoor, Inc.
Developing in web based environments using primarily PHP for forward facing high traffic web applications, which are utilized for marketing purposes. To catalog the data collected I initiated a move to HBase/Hadoop, which I architected, installed, developed for, and maintained. Prior large datastore was MongoDB. I also developed many data acquisition and realtime processing frameworks using Node.JS, Rabbitmq, KestrelMQ, Erlang, and Storm.
August 2010 - December 2010
Web Developer
WebNet Media Group
As part-time web developer, plan and develop web-based software for clients' production use. Meet specifications clearly defined by clients and expanding features where needed. Also includes maintenance and support of existing software.
October 2009 - July 2010
Software Engineer
The Volume Factory
Responsible for upgrading, maintaining, and migrating dedicated servers. Created and implemented software for the purpose of advertisement and marketing with an emphasis on Facebook applications. Maintaining and uploading critical time sensitive information. Provide technical and networking support.
Skills
Frontend
Javascript
Typescript
React/Redux
Data
MySQL
Hadoop
HBase
MongoDB
Backend
Go
Python
gRPC
NATS
RabbitMQ
Infrastructure
Kubernetes
Docker
AWS


--- layout: page title: Quick GRITS description: Getting Real In Talking Science background: '/quickGRITS/qgBanner.png' ---
Quick GRITS (Getting Real In Talking Science) is a podcast of short episodes that provide listeners with a quick, entertaining look into the lives of biologists and what they study. Episodes can be downloaded here
Rafael Marcondes ( website ) is a PhD candidate at LSU's Museum of Natural Science . Rafa completed B.S. and M.S. degrees in biology at the University of São Paulo, after which he began his Ph.D. at LSU. He studies the evolution of bird color, focusing on the natural processes that influence "drab" coloration. In this episode, we discuss his findings from this study and this study , but see all of his publications here .


Dr. Matsuura
We welcome general practice inquiries on General Dental Treatments, Dental Implant Treatments, Cosmetic Dentistry, Teeth Whitening, Dental Check-Ups and Examinations. Any questions you may have, please give us a call and we will do our utmost to assist you with answers.


--- layout: default date: 07/03/2020 ---
Covers races from 10th January, 2020 — 28th February, 2020.
Last updated: {{ page.date | date: "%A, %B %e" }}
{% include standings.html riders=site.data.2020.series_1.ages teams=site.data.2020.series_1.agesteam %} {% include datetime.html %}


Id: 111
Name: Eli's Girlfriend
Status: Alive
Species: Human
Type:
Gender: Female
OriginName: Post-Apocalyptic Earth
OriginUrl: https://rickandmortyapi.com/api/location/8
LocationName: Post-Apocalyptic Earth
LocationUrl: https://rickandmortyapi.com/api/location/8
Image: https://rickandmortyapi.com/api/character/avatar/111.jpeg
Episode: ['https://rickandmortyapi.com/api/episode/23']
Url: https://rickandmortyapi.com/api/character/111
Created: 2017-12-26T13:38:47.115Z


Day 1: Ouarzazate - Boutaghrar (1704m)
Arrival at the airport and transfer by minibus or 4WD via El kalâa
mgouna (route of 1000
Kasbahs) to Boutaghrar, the starting point of our hike where we will
meet the muleteers.
Overnight stay in an auberge.
Day 2: Boutaghrar – Agerzaka (1736m)
After breakfast we’ll start our trek through the valley of the M'goun
river. We’ll regularly
cross the river as we walk from one Berber village to the next.
Overnight stay in tents or
in a gîte in the village of Agerzaka.
Day 3: Agerzaka – Amskar el Fouqani (2113m)
Today we will leave the river behind us and will gradually walk up
(and down), passing some
higher peaks (Jbel Agerzaka (2650m) and Tine Figane (2654m)). Our
next bivouac in Amskar is
situated on 2000m.
Day 4: Amskar el Fouqani (2113m) – Almdoun (1755m)
After breakfast we’ll leave Amskar and climb the Asselda Pass
(2200m). Via the Amskar Valley
we’ll arrive at Almdoun, a very beautiful, vast plain with a few
small hamlets. Overnight
stay in tents.
Day 5: Almdoun – Hadida (1530m)
Beautiful day of walking in the valley between the Jbel Tadaout
(2135m) and the Jbel
Akhanchouch (2055m) to the village of Agouti. We’ll take a short
break before climbing to
the top and descending a very steep wall on the other side. We’ll
follow the Valley of the
M'goun river to the village of Hadida where our tour ends. Overnight
stay in an auberge.
Day 6: Hadida – Ouarzazate
After breakfast transfer by minibus to Ouarzazate. Return flight or
overnight stay in a hotel
and return flight the next day.


I started the Points of View on Landscape diptychs earlier this year as a continuation for my five images entitled Der Wanderer. The first part of the diptych shows a figure seen from the back contemplating a landscape. In the second part, we see the same figure but this time in frontal view. In fact, the figure is standing still and it is the camera that is being displaced; first behind her, then in front of her. The figure is that of the artist. The author and the model are one and the same. The observer is also being observed.
The camera equals the spectator of the final photograph: he sees exactly what the camera has seen at the moment of exposure. In the first part of the diptych he watches the same landscape as the figure. There is the shared gaze: the artist/model invites the spectator to watch with her what she has chosen to look at. The spectator doesn't see the eyes but he sees what they are aimed at.
In the second part the spectator steps in front of the view, substituting for it. The artist's gaze now falls on him. Another landscape opens to him: the one where the wanderer is coming from.
Helsinki, July 25, 2006 Elina Brotherus


About
This page is still in progress. Please see the homepage to view information about me and my mentor.


Hacker News
Ask HN
Show HN
Top 10 (Today)
Top 10 (Yesterday)
Top 10 (Last 7 days)
Settings
Performance
Hacker News
Loading...


2021 Game Graphs
SR and XR by Team
SR by Play Type
Switch Team
Rush Rate
Switch Team
Play Maps
Switch Team
SR, XR, and Play Count by Drive
Switch Team
SR and XR by Play Type
SR and XR by Quarter
SR and XR by Down
SR and XR by Red Zone
SR and XR by Distance to Go
Top Rushers
Top Passers
Top Receivers


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.robobrain.sdk.audio.SoundManager
public class SoundManager
| Field Summary | |
|---|---|
static int |
MAX_CHANNELS
Maximum number of channels that can be mixed at one time. |
| Constructor Summary | |
|---|---|
SoundManager()
|
| Method Summary | |
|---|---|
static void |
play(int id)
Plays a sound. |
static void |
play(int id,
boolean loop)
Plays a sound but overrides its loop setting. |
static void |
registerSound(java.lang.String filename,
int id)
Register an integer handle for a sound file. |
static void |
release()
Releases all resources the SoundManager is using. |
static void |
setLoop(int id,
boolean loop)
Sets a sound to loop. |
static void |
setVolume(int id,
float left,
float right)
Sets the volume for a sound. |
static void |
stop(int id)
Stops a sound. |
static void |
stopAll()
Stops all playing sounds. |
static void |
unloadAll()
Unloads all sounds loaded by SoundManager. |
static void |
unloadSound(int id)
Unloads a sound from memory. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int MAX_CHANNELS
| Constructor Detail |
|---|
public SoundManager()
| Method Detail |
|---|
public static void registerSound(java.lang.String filename, int id)
filename
- Path to the sound file in the assets folder.id
- The handle for this audio filepublic static void play(int id)
id
- The handle of the sound to be played.public static void play(int id, boolean loop)
id
- The handle of the sound to be played.loop
- Set this to true to loop the sound.public static void setVolume(int id, float left, float right)
id
- The handle of the sound.left
- Volume of the left channel. 0 = no sound, 1 = max volume.right
- Volume of the right channel. 0 = no sound, 1 = max volume.public static void setLoop(int id, boolean loop)
id
- The handle of the sound to be looped.loop
- Set this to true to loop the sound.public static void stop(int id)
id
- The handle of the sound to be stopped.public static void stopAll()
public static void unloadSound(int id)
id
- The handle of the sound to be unloaded.public static void unloadAll()
public static void release()
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Sign Up
Log In
Find Local Tour Guides Wherever You Travel
Dallas, TX
" My tour guide was professional and knew a log about the area! "
Boston, MA
"I had the best time on my tour of the Grand Canyon!"
Las Vegas, NV
"I love how easy it was to find a great tour guide in the area I'm traveling to!"


[1]
if you can cope with the noise in tgi 's for the price.
[2]
breakfast and the noise in tgi 's for an ok place to stay.


Engine Simulation contains any engine simulation components in the FPGA that you add. Engine simulation defines the Crank and Cams to be simulated and defines the measurements to be made on ECU Events such as fuel injectors and ignition coils.
To change the FPGA target address, change the value in the control FPGA Name found on the page below. You can only change the FPGA address if the custom device does not reference an NI VeriStand FPGA. To change an NI VeriStand FPGA's address, you must select the FPGA from the tree.
To view or change the angle processing unit, select the Angle Processing Unit item in the configuration tree. The Angle Processing Unit page appears to the right of the configuration tree.
To view or change the crank and cams, select the Crank and Cams item in the configuration tree. The Crank and Cams page appears to the right of the configuration tree.
To view or change the ECU events, select the ECU Events item in the configuration tree. The ECU Events page appears to the right of the configuration tree.
For more information about adding and configuring custom devices, refer to the Configuring and Running a Project book of the NI VeriStand Help, available by selecting Help»Search the NI VeriStand Help.


the and with patients for ICI immune that checkpoint cancer cell PD- are viral COVID- may {background not infection treatment cells chronic HIV The influenza was margin receiving risk this {border-style lymphocytes vaccination px;} #ffffff;} from inhibitors also use advanced associated clinical disease have lung reported who HBV data efficacy has hepatitis should expression irAEs severe such therapy adverse both immunosuppressive increased syndrome were COVID-. However, activation been exhaustion infection. multifocal observed tumor HCV ICI. approach even infections management safety virus CTLA- Clin Dis;:â€". ICI-treated Infect caused evidence including infectious nivolumab other patient patients. phase received respiratory there treatment. which Cancer Hence, ICI-induced antiviral blockade coronavirus cytokine during higher infections, one px; response study than without {font-family HIV-infected Similar available but cytokines death effective expressed font-size frequently however, inhibition inhibitory irAE progressive recently receptor responses review studies therapeutic these treated versus when whether (eg, IL- Immunother Indeed, PLoS PML against and/or autoimmune cancer. cause cells. considered currently double; events example, increase infected inhibitors: lymphocyte lymphocytes, many more occurrence only particular particularly predominantly reactivation solid will ./s--- Based COVID-, Furthermore, ICIs Importantly, Med;:â€". Moreover, Notably, Oncol;:â€". PML. SARS-COV- Since This agents al.Safety all among appears authors border-color border-width care concurrent corticosteroids course developed did different discussed effects following high highly important inhibitors. investigating leukoencephalopathy. lymphoid might mortality number possible programmed proteins research results severity similar solid; systematic therapy. trial trials vaccine {font-style {font-weight â€" (ie, (n=). ./S-()- ./imt-- ./journal.ppat. Cancer;:. Guillain-BarrÃ© HIV- IL-, Immunol;:â€". Oncol Pathog;:e. Rev SARS-COV about acute al.Clinical al.Influenza animal antibody antitumor approved between binding bold can cancer: cases cases. cells, complete could courier; demonstrated diseases em; employed enhance events. experience factors fatal further immune-mediated immune-related incidence infection, infections. initial leading leukoencephalopathy melanoma most new non-small novel per peripheral pneumonitis proinflammatory pt;} review. significantly some stage standard still study. those through thus tocilizumab under vaccines well


--- title: Chris April 2016 Playlist author: Chris short: We're grooving into spring with some house jams for your listening pleasure. category: plus comments: true published: true image: /images/chris_april_2016_playlist.jpg ---
It's spring time and I'm not quite ready to jump into the more high energy tracks yet so I'm laying down some groovy house jams for you to enjoy this month. All vocal, all smooth, all groovy, all the time!
My monthly playlists are living playlists so I will continually update them throughout the month with new songs that fit my fancy. You can also check out all of my older playlists on Soundcloud as well.
Stay NRDy mah friends.


My long term goal is to have good knowledge and skills in javascript, and be able to find an internship/job in a big institution where I can keep learning and sharing skills and ideas with other workmates.
I want to be able to express myself intellectually and be able to write in detail about a subject as needed.
I guess my strengths are that I’m hungry to learn, I learn to believe in myself and I know how far I can get with my dedication and constant work. My limitation is my dyslexia and have english as a second language, I struggle to express myself and put my ideas into a paper and my very bad grammar (thanks so much to Grammarly app for making my life easier) I think another of my limitations could be my pregnancy, as it is hard to know how I will feel everyday.
At the moment having the curriculum really helps a lot to organize the workflow each day. I am also starting to use the pomodoro technique to help me to focus and have break times.
In Bootcamp, I will manage to work productively and safe, keeping a quiet environment and go for a walk and some breathing exercises if I get stress, normally a snack helps a lot for stressful situations too.
 I will work hard to develop my own problem solving skills and if I’m stuck for more than 30 or 40 minutes I will ask for help on slack channels or contact a facilitator.
I expect them to teach with apples and oranges if necessary, to be as clear as they can and have a motivation that puts our moods up as learning can be very hard for some people (me). I expect them to teach best practices and have a comfortable relationship with them.
My other scheduling information can be my appointments with my obstetrician, I know I should book appointments with them between 12 and 2, I will try my best with that but it all depends on my doctor's disponibility.
My long-term goal is to feel comfortable in web development and find a good job that helps me grow as a human and as a developer. Before I preferred large companies, but now I am open to medium-sized companies as well, as long as there is good communication and people are happy to share knowledge.
I am still very interested in being a JavaScript developer. It is scary as it is taking me time to understand the logic, but I guess practice makes the master.
I don’t know what kind of impact I want to make yet but I’m here to discover that.
While doing the foundation and investigating more on neuroplasticity, I realized that I have a very fixed mindset. I get disappointed and develop low esteem when I get stuck on an exercise or when it takes me time to understand a concept. That is a huge limitation that I’m working on.
My strengths are that I have all the material and intention to change that state of mind. I’m reading Mindset by Dr Dweck, which is helping me to change my belief in myself. It’s filling me with good vibes, and discusses studies that show how it is possible to grow our minds.
All this will help me keep a positive state of mind during bootcamp - even if I feel stuck on a concept, I just have to remember that it’s all part of the learning process.
My non technical challenge will be to not get lost in my head while a class is in session. Sometimes I have a lot of difficulty paying attention when I don’t understand something so my brain just disconnects from what is happening around me.
My non-technical human skills that I would like to develop are communicating and teamwork. I’m normally good at talking to one other person if I feel comfortable with them, but when there is a big group I get very shy and have a panic attack - unblocking that skill would be great!
I’m expecting a friendly and open environment, with a good and positive energy.
I expect to foster a healthy, friendly environment with my classmates and the people around me - with the help of resources like:
The Pomodoro method works wonderfully for me, so my plan is to keep going with that method to manage my workload.
Also if I’m stuck on an exercise I will try to figure it out for myself with Google, but if I can’t find an answer after 40 minutes I will reach out for help.
In stressful situations I will do some breathing exercises and go for a short walk, get some fresh air or just a cup of tea as a little break.


--- layout: panel title: New Client active_if: demo/clients/ aside: true collection: false ---
Client was successfully updated


cigna
Businessmodel of Cigna
Customer Segments
Cigna offers a broad range of products and services an extensive customer base spanning multiple business sectors and markets. The Company’s customers can be arranged broadly into three principal customer categories:
- Individual Customers, including employees, families, and other individuals;
- Government, comprising various government agencies and bodies, including local and national government and public entities; and
- Commercial, comprising various medium and large-sized commercial entities from a range of sectors, including commercial and certain international health care businesses serving employers and their employees. Cigna serves an extensive domestic customer base across the US. It also serves a range of international customers across Asia and Europe, including in key markets in South Korea, China, Taiwan, Indonesia, India, the UK and Turkey.
Value Propositions
Cigna provides value to its customers in the following ways:
- Its global industry reputation, with the Company established as one of the largest and most well-known medical insurance providers in the world, with an international track record for providing high quality products and services;
- Its international sales and marketing reach, with the Company serving a large domestic customer base in the US, as well as offering products and services to customers in Asia and Europe, notably across Indonesia, South Korea, the UK, Taiwan, India, China, and Turkey;
- Its diverse product portfolio, with the Company offering an extensive portfolio of products and complementary services, including medical, dental, behavioral health, vision, and prescription drug benefit plans;
- Its use of technology, with the Company utilising state-of-the-art technologies and analytics to ensure that it provides effective and reliable services to its customers around the world; and
- Its industry expertise and experience, with the Company employing a network of highly-trained medical insurance professionals, as well as a team of experienced industry executives. ### Channels
Cigna operates a website at www.cigna.com, through which it provides information on its various products, services, markets, and brokers. The Company also operates country-specific websites that tailor their content to local markets. This includes websites for the Company’s business in Hong Kong, the UK, Thailand, Spain, and New Zealand. Customers are able to browse plans and find brokers through the Company’s website, and are also able to manage their plans and access a range of resources through the Company’s online customer portal. The Company additionally offers resources and services through a dedicated mobile app.
Cigna makes a large portion of its sales through its own in-house direct sales force. These sales personnel operate out of the Company’s international network of offices, including in global hubs the US, the UK, Hong Kong, and China. The Company also makes sales and provides services through a network independent insurance brokers, consultants, and sales representatives, as well as via the Cigna private exchange and various third-party private and public exchanges.
Customer Relationships
Cigna offers a range of products and services to customers on a self-service basis. This includes certain resources and tools that can be accessed via the Company’s website, as well as the Company’s customer portal, which allows customers to manage their accounts, make payments, and place claims without interacting directly with members of the Company’s sales and support teams.
Cigna makes a large portion of its sales through its own direct sales force, the individual members of which work closely with clients to ensure that they receive effective and appropriate products and services for their circumstances. The Company offers a similarly personalised service through its network of third party consultants, brokers, and sales agents.
Cigna provides ongoing care and support to its clients who are able to contact the Company’s dedicated support teams in order to receive tailored responses to queries and enquiries, and direct assistance with claims. The Company also offers a range of online resources, such as guides, FAQs, and search tools.
Additionally, customers can follow the Company operations and interact with staff directly via its various social media accounts, including with Facebook, Twitter, YouTube, LinkedIn Pinterest, and Sina Weibo.
Key Activities
Cigna is a health services company. Together with its subsidiaries, the Company offers a range of medical, dental, disability, life and accident insurance and related products and services.
The Company aligns its operations into three core reportable business segments: Global Health Care, which aggregates the operations of the Company’s commercial and Government operating segments; Global Supplemental Benefits, which offers supplemental health, life and accident insurance products primarily in Asia, Europe and the US; and Group Disability and Life, which provides group long-term and short-term disability, group life, accident and specialty insurance products and related services.
Cigna offers its products through various channels, including its own direct sales force and a network of third party intermediaries. These channels are supported by the Company’s various online services and tools.
Key Partners
Cigna works in conjunction with a broad network of partner companies across its three operating segments. These partners can be organised broadly into the following categories:
- Supplier and Vendor Partners, including suppliers of various services, tools, and equipment that are utilised across the Company’s operating segments, as well as companies to which certain no-technical functions can be outsourced;
- Channel and Distribution Partners, principally comprising the Company’s network of third-party sales representatives, and independent brokers and consultants who provide products and services on the Company’s behalf;
- Technology Partners, comprising various hardware and software companies that work with the Company to develop and maintain its IT technology systems;
- Healthcare Partners, comprising various healthcare providers and professionals that provide medical care to the Company’s various customers; and
- Strategic and Alliance Partners, comprising a range of market-leading companies across multiple segments, with which the Company collaborates on various branding, marketing, and other projects. Cigna has a number of partnerships in place. The Company recently strengthened its partnership with Hollard Insurance Group to jointly offer services in Sub-Saharan Africa, and has launched a partnership with retailer STORY.
Key Resources
Cigna’s key resources are its intellectual properties and technologies, its online platform, its IT and communications infrastructure, its network of partners, its network of independent sales agents and consultants, and its personnel.
Cigna owns a number of intellectual properties and technologies that are key to its operations. Searches of records published by the US Patent and Trademark Office identified several patent applications in which Cigna is named as assignee, including applications entitled ‘Portion of a display screen with an icon image’, ‘Method and apparatus for objectively monitoring and assessing the performance of health-care providers based on the severity of sickness episodes treated by the providers’ and ‘Method and apparatus for objectively monitoring and assessing the performance of health-care providers’.
Cigna also owns and or leases a number of office locations across its various operating jurisdictions.
Cost Structure
Cigna incurs costs in relation to the development of its technologies and intellectual properties, the development and maintenance of its online platform, the settlement of claims and purchase of health services, the maintenance of its IT and communications infrastructure, the management of its partnerships and distribution agents, the implementation of advertising and marketing campaigns, and the retention of its personnel.
In 2015 Cigna’s largest expenses related to medical costs, which totalled $18.35 billion for the year. Other benefit expenses amounted to $4.94 billion. The Company also recorded mail order pharmacy costs in the amount of $2.13 billion and other operating expenses in the amount of $8.98 billion.
Revenue Streams
Cigna generates revenue through the provision of various medical insurance products, as well as related services such as prescription drug benefit plans, health advocacy programs. The Company’s revenue is derived primarily in the form of insurance premiums paid by customers each month, as well as in the form of service fees.
In 2015 Cigna generated total revenue for the year of $37.88 billion, up on the $34.91 billion recorded by the Company in 2014. The vast majority of the Company’s revenue was derived in the form of premiums, which totaled $29.64 billion for the year. Fees and other revenue totaled $4.49 billon, net investment income amounted to $1.15 billion, and mail order pharmacy revenue amounted to $2.54 billion.


This is a documentary project still in progress with Brian Nash, guitarist in the Group Frankie Goes to Hollywood. It talks about his return to Liverpool and his transition from being a Pop star to Wedding and funeral celebrant during Covid-19. This is trailer, a first montage to promote the documentary. I was in charge of the editing, was a camera assistant on the shootings and a behind the scenes photographer.


[1]
they told me even though i 've complained and authorised the horrible service we have received.
[2]
i said that they told me even though i 've complained and authorised the horrible service we have received.


Files CCore/inc/gadget/ExceptionType.h CCore/src/gadget/ExceptionType.cpp
ExceptionType is an enum with two named values. It is used to handle an exceptional situation in CCore.
enum ExceptionType { NoException, // don't throw exception, just report a error Exception // throw exception };
CatchType is an empty base class for exception classes.
struct CatchType
{
CatchType() {}
};
CCore uses the following pattern to handle exceptional situations. To throw an exception:
Printf(Exception,"message text",....);
This statement picks up an installed error report handler, prints the specified error message and then throws an exception of the type CatchType.
To report a error without throwing an exception (i.e. inside a destructor):
Printf(NoException,"message text",....);
To catch exceptions use the following pattern:
try { ReportException report; // or some derived from the ReportException class { // do some job here } report.guard(); // throw an exception if there was Printf(NoException,....); above } catch(CatchType) { // handle exception }
See Exceptions for more details.


studies costs cost dengue health Health illness Cost []. economic million study costing Direct {border-style ;():–. (%) analysis data px;} #ffffff;} Dengue public disease indirect Trop program review systematic (Table evaluation service used Gross Yes costs, included perspective results burden Accessed Ambulatory) Available Med PPP Sanofi Society checklist countries (Hospitalization Donald Fields] Shepard, from: methodological Micro Public Research [Internet]. articles billion items presented provider quality studies, Brazil Economic Fields]) Goiás, Hyg. a., direct financial population px; reported stated time {font-family June Pasteur Study World based characteristics font-size inclusion information measurement selected studies. ./S- Economics Rodríguez, Sciences Section Terms] University currency dollars double; epidemiological established monetary performed year (study ./journal.pone..tTable Brasil. February Federal Methods Negl Rev Reviews ShepardDS, annual average border-color border-width brought cases collection comparison design, did global impact local methodology number possible present private relevant search solid; values virus {font-style {font-weight "cost"[All "costs ;(). Analysis Beauté, Costs Data Dis. Evaluation HalasaY Helena Julien Library QALY Reporting Social Table Taliberti, United Virtual Year according addition additional al.Economic analysis, article assessment bold clinical comparators control control) conversion courier; criteria criteria. developed disease, dos em; evaluate form funding great highest horizon identified independently inhabitants method pt;} rate related saúde screening selection sources strategy support total types use using vector years


Ezekiel 8:7
And he brought me to the door of the court; and when I looked, behold a hole in the wall.


|
|
Project Code | Project Name |
|---|---|---|
|
|
SW | SWINX AB |
|
|
OFS | OBJECT FRONTIER SOFTWARE |
|
|
TCS | TATA CONSULTANCY SERVICE |
|
|
AML | ANTI MONEY LAUNDRY |
|
|
ZR | ZERIOUS |
|
|
AS | ALTI SOURCE CONSULTANCY |


|
Panda3D
|
Base functionality for a TCP rendezvous socket. More...
Public Member Functions | |
| __init__ () | |
| bool | GetIncomingConnection (SocketTCP newsession, SocketAddress address) |
| bool | OpenForListen (const SocketAddress address, int backlog_size) |
| This function will initialize a listening Socket. More... | |
| bool | OpenForListen (unsigned short int port, int backlog_size) |
| This function will initialize a listening Socket. More... | |
| Public Member Functions inherited from SocketIP | |
| __init__ () | |
| Def Constructor. More... | |
| __init__ (SOCKET in) | |
| Assigns an existing socket to this class. More... | |
| bool | Active () |
| Ask if the socket is open (allocated) More... | |
| Close () | |
| Closes a socket if it is open (allocated). More... | |
| SocketAddress | GetPeerName () |
| Wrapper on berkly getpeername... More... | |
| SOCKET | GetSocket () |
| Gets the base socket type. More... | |
| SOCKET | GetSocket () |
| Get The RAW file id of the socket. More... | |
| int | SetBlocking () |
| Set the socket to block on subsequent calls to socket functions that address this socket. More... | |
| int | SetNonBlocking () |
| this function will throw a socket into non-blocking mode More... | |
| int | SetRecvBufferSize (int size) |
| Ok it sets the recv buffer size for both tcp and UDP. More... | |
| bool | SetReuseAddress (bool flag) |
| Informs a socket to reuse IP address as needed. More... | |
| SetSocket (SOCKET ins) | |
| Assigns an existing socket to this class. More... | |
| bool | SetV6Only (bool flag) |
| Sets a flag indicating whether this IPv6 socket should operate in dual-stack mode or not. More... | |
| Public Member Functions inherited from TypedObject | |
| TypeHandle | getType () |
| int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
| bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More... | |
| bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More... | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
| Static Public Member Functions inherited from SocketIP | |
| static TypeHandle | getClassType () |
| static int | GetLastError () |
| Gets the last errcode from a socket operation. More... | |
| static int | InitNetworkDriver () |
| Static Public Member Functions inherited from TypedObject | |
| static TypeHandle | getClassType () |
Additional Inherited Members | |
| Public Attributes inherited from TypedObject | |
| TypeHandle | type |
| Returns the TypeHandle representing this object's type. More... | |
Base functionality for a TCP rendezvous socket.
| __init__ | ( | ) |
|
static |
| bool GetIncomingConnection | ( | SocketTCP | newsession, |
| SocketAddress | address | ||
| ) |
| bool OpenForListen | ( | const SocketAddress | address, |
| int | backlog_size | ||
| ) |
This function will initialize a listening Socket.
| bool OpenForListen | ( | unsigned short int | port, |
| int | backlog_size | ||
| ) |
This function will initialize a listening Socket.


--Self-driven and motivated worker
--Undergrad at U of A
--Employed as a Business Analyst
--Experienced in industry
My name is Daniel, and I am currently a student at the University of Alberta, studying an undergraduate degree in Computing Science.
I am a hardworking, conscientious individual who is driven to succeed in all of my endeavours. I work hard to find out how to complete my work individually, without needing any micromanaging or oversight in order to get it done on schedule.
I am looking to expand my skill set by learning new technologies and methods while working for a forward-facing company where I can apply my talents in a meaningful role. Please feel free to look through my profile and contact me if you would like to speak with me further.
--Self-driven and motivated worker
--Undergrad at U of A
--Employed as a Business Analyst
--Experienced in industry
Worker's Compensation Board
May 2019-Current
At the WCB, I worked as a Business Analyst. My responsibilities
include updating and maintaining multiple web applications, building
reporting solutions, and working with other desktop applications to
fulfill internal needs.
Student Works Painting
December 2016-August 2018
At Student Works Painting, I ran a painting business locally in
Sherwood Park. I was responsible for managing basically all aspects of the business,
including hiring, sales, marketing, production, and accounting. I worked
extensively both with clientele as well as directing employees on the jobsite.
Belvedere GCC
April 2014-October 2016
At Belvedere, I worked as a backshop employee. Responsible for course
upkeep, facility upkeep, and managing member experience, I gained valuable hands-on
experience in a service oriented role.
--Self-driven and motivated worker
--Undergrad at U of A
--Employed as a Business Analyst
--Experienced in industry
I am a hardworking and self-directed employee who can complete tasks and work without
needing excessive oversight or direction. I have the the following skills to offer, among others:
--A hard-working, independent attitude that gets the job done right the first time
--Experience working individually, with a team, and communicating with vendors or doing individual research as necessary to complete the project with high quality delivery for the client
--Experience using SQL (server and integrated SQLite), Microsoft Access, and Microsoft SQL server
--Practice and Experience with Python, C, C++, C#, Java and other high-level languages
--Practiced with working successfully in a team environment and using GitHub, including collaboratively developing Android applications with database support
--Experience in all aspects of running a successful business, including delivering value to customers, specifically seen in past work experience running a franchise at Student Works Painting
--Self-driven and motivated worker
--Undergrad at U of A
--Employed as a Business Analyst
--Experienced in industry
Daniel Dick
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Please feel free to send me an email or give me a call.


Amount: 40mg oxycodone (Eight Roxicets, 5mg oxycodone each) ingested oraly on an empty stomach.
DOSE T+ 0:00
Weight: 120lbs
Note:
Four 5mg Ritalin pills were taken earlier in the day @12:00. I also took Adderall (amphetamine) and Ritalin (methylphenidat) the last 2 days.
Date: Thursday, January 10th, 2002
T+ 0:00 Dose taken
T+ 0:10 Starting to feel the onset of it - just sitting here typing this.
T+ 0:14 sitting here typing this. ahhhhhhhhh the rush is coming on I feel slightly in control, calm, peaceful. But since I have done this before I know it gets more intense.
T+ 0:16 Im going to go sing along to music and play pool now as it is a great activity to do on opiates. Feeling drowsy.
T+ 0:20 Balance off, it feels wierd to walk, something is up with my eyesight but I can't quite put my finger on it, blurry would be the closest word I can think of, but it's weirder than that.
T+ 0:23 Nose & face a bit itchy.
T+ 0:25 I notice that my hands are shaky as I'm loading CD's into the CD player.
T+ 0:26 Going to the bathroom, pupils are smaller than normal.
T+ 0:30 I notice my motor skills and coordination are off as I finish loading up the CD player and select the the track I want to hear.
T+ 0:31 Listening to Kid Rock's Devil Without A Cause. I'm feeling pretty drowsy :) and more itchy :(
T+ 0:33 Mouth a bit dry, So I drink a Pepsi.
T+ 0:35 playing pool with myself, just shooting around practicing shots. My aim seems to be better on oxycodone despite my semi-shaky hands and loss of coordination. I'm not sure why this is.
T+ 0:37 Feeling kind of nausea, but I'm not worried about throwing up.
T+ 0:40 Shooting great pool, I'm making several shots in a row. I'm so happy right now, I would like to be like this all day.
T+ 0:45 I'm begining to notice that I'm having slight audio hallucinations, like hearing small noises that aren't there.Also some slight visual hallucinations, thinking I see something move nearby but nothing alive is even close to me.
T+ 0:53 Very sleepy, starting to shoot worse, feely a bit ansy and jittery. Possibly from that damn Pepsi I drank.
T+ 0:57 Quickly finished up my game of pool after getting irritated from missing some easy shots.
T+ 0:58 Gunna put go play some slower songs. I'm nodding now. 'Only God Knows Why' is playing right now.
T+ 1:00 Wish my girl friend was over right now so I could cuddle with her by the fireplace as I nod off in her arms.  I almost fell into a deep sleep, good thing I was able to wake myself up otherwise my parents could have found me passed out on the couch a few hours later. :-P
T+ 1:07 Pupils are small but I have seen them smaller on previous doses.
T+ 1:10 I'm feeling slightly paranoid with the small audio/visual hallucinations. Occasionaly I get paranoid about ghosts while on this stuff. Again this isn't the first time having paranoia or thinking about spirits while on a opoid/opiate.
T+ 1:15 Nose very itchy, I'll have to put some Benadril anti-itch on my face in a little bit.
T+ 1:25 Uneasy and restless for some reason, though I suppose I could fall asleep if I realy wanted to.
T+ 1:35 I got hungry so I started to snack on some Original Flavored potato chips.
T+ 1:40 I'm not realy feeling the 'warm fuzzy feeling' anymore. This trip isn't feeling like the typical high I get, usualy I peak and feel the best 1 hour after taking it (45 minutes after I feel it kick in). I think that taking Adderall (speed) and Ritalin (speed) for 3 days in a row including today might have something to do with it. Possibly because my body might be low on dopamine with all the speed lately.
T+ 2:15 Went back up to my room, now I'm going to take a nap :) while I listen to a mixed CD that has a lot of soft rock and songs that aren't loud. I actualy named the CD 'The Land Of Nod'. I made this CD for the purpose of listening to while I nod off, so that I don't get distracted/paranoid about little noises in the house. I usualy am asleep for about 30 minutes or so but you can never tell for sure, I've been out for as long as 3 hours. :)
T+ 2:47 I didn't sleep as well as I would have thought or liked to have. I kept on falling asleep for about 2 minutes and then I would wake up again feeling kind of nervous and a bit agitated. Plus I'm still feeling a little nausiated. So I finaly decided to quite tying to fall asleep and finish this up.
Opiods and Opiates are definatly my favorite drugs to do, though I would have liked the high to have been for 'full and wholesum' like it usually is, I still had fun. That first onset rush in the begining where time seems to stand still while there is a defening roar in your head makes it all worth while. If it would have gone the way I had wanted it to, I would have felt the way I did when it first hit me the whole 45 minutes till the peak. Well I hope that you enjoyed reading my trip report, and hopefully you even learned something. Just be careful with this stuff. I'm not trying to be all holy and stuff, but I have been addicted to this stuff and I still kind of am. Sometimes I wish I hadn't even done it once, but most of the time I have no regrets about doing it. Anyway try to not to trip every day that's how I got addicted.
---===SANDMAN===---
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


---
layout: default
---
Hi, welcome to my blog!
Who am I?
If you want to know who I am, check About and Resume sections.
Why a blog?
I've always felt the need for a place like this. I think is a good way to collect all my experiences and projects, a place where I can see and reach all what I did in an easy way. A place that can also be shown to other people, so that they can see what I have done and what really excites me.
Do I write?
Yes. Or at least I'am trying.
I really like writing, so at the beginning of 2020 I started to do it on Medium. So far I have written about AI and some of my projects, in the future who knows. If you are interested, here is my Medium's page. I also link every article I wrote on the Articles section of this blog.


|
|
Each year the Association of Lisp Users
(the ALU) has a meeting and conference called Lisp Users and
Vendors (LUV). Sometimes, this is co-located with another
exposition such as Object World or OOPSLA.
Upcoming Conferences:
-
Workshop/Track on Parallel Symbolic Computation,
Euro-Par'97, August 26-29, 1997, Passau, Germany
- OOP, February 5, 1997,
Munich Germany. Includes meeting of the German
Lisp User Group.
-
International Conference on Functional Programming (ICFP'97)
9-11 June 1997, Amsterdam
- ACM SIGPLAN Programming
Language Design and Implementation (PLDI'97) June 15-18, 1997,
Las Vegas.
- Object World East '97.
- ECOOP '97.
Past Conferences:
- Lisp Users and Vendors, Dynamic Objects (LUV/DOW)
- Object World East 96, Dynamic Objects Event (DOW96). Boston,
May 5-9, 1996.
- Cambridge, MA., August 14-18, 1995.
- National
Conference on Artifical Intelligence (AAAI96).
- European Conference on Object-Oriented Programming. ECCOOP'96. Linz Austria. July 8-12, 1996.
- Object Oriented Programming Conference (OOP'96) Munich, February
12-16, 1996.
- ECOOP95.
August 7-11, 1995.
Aarhus, Denmark
- Principles of Knowledge
Representation and Reasoning
- OOPSLA: ACM
Conference on Object-Oriented Programming Systems, Languages, and
Applications
- October 6-10, 1996 at San Jose, CA
- October 23-28, 1994 at Portland, Oregon
- September 26 - October 1, 1993 at Washington, DC
- October 18-22, 1992 at Vancouver, British Columbia, Canada
- October 6-11, 1991 at Phoenix, Arizona
- October 21-25, 1990 at Ottawa, Ontario, Canada
- POPL: ACM
Symposium on Principles of Programming Languages
- January 17-21, 1994 at Portland, Oregon
- January 11-13, 1993 at Charleston, South Carolina
- January 19-22, 1992 at Albuquerque, New Mexico
- January 21-23, 1991 at Orlando, Florida
- LFP:
ACM Conference on Lisp and Functional Programing
- June 27-29, 1994, Orlando Fla.
- June 22-24, 1992, San Francisco
- HOPL:
History of Programming Languages Conference, April 20-23, 1993 at Cambridge, Massachusetts
|


Leaflet is the leading open-source JavaScript library for mobile-friendly interactive maps. Weighing just about 38 KB of JS, it has all the mapping features most developers ever need.
Used libs:


This ad supports the developer! Hang tight, your {{ ctrl.resourceLabel }} will begin in {{ ctrl.timeRemaining | time }}...


length 234.56 => length 1000.123 => length 12345 => height 234.56 => height 1000.123 => height 1932.123 => height 12345 => area 234.56 => area 1000.123 => area 12388813 => speed 2.3456 => speed 10.00123 => speed 12.388813 => direction 2.3456 => direction 110.00123 => direction as text 110.00123 => direction 212.388813 (with 3 decimals) => length UNIT => height UNIT => area UNIT => speed UNIT => direction UNIT =>


Trading
Elimination of all cryptocurrency trading and withdrawal fees for users looking to maximize portfolio volume and reach their financial goals faster.
Decentralized Banking
User-owned private key wallet backed by the Emerald stable coin, providing security with each decentralized token transfer.
Real Estate
Stakes percentage equity in international real estate portfolios, providing token holders passive income to pay their expenses.


An Invitation
I was invited to give a talk at the American Association of Cancer Researchers meeting.
Think....40,000 doctors and researchers who are all cancer specialists.
....I am not a cancer specialist.
The good news is that this was at a technology workshop, but still...what could I contribute?
scNetViz
scNetViz is an app for doing single-cell RNA seq analysis in Cytoscape that we had recently published.
It includes clustering, differential expression analysis, visualizations, and creates protein-protein interaction networks for each cluster.
Could I weave a cancer story around this app?
Alternative Workflow
- Observation -- main steps in cancer transcriptome analysis
- Get data
- Normalize and batch correct, as needed
- Classify samples based on gene expression or mutation
- Analyze by class, perhaps putting new sample in context
- Main steps in single-cell RNA seq analysis
- Get data
- Normalize and batch correct, as needed
- Classify samples based on gene expression
- Analyze by class
Analysis of cancer transcriptomics data using scRNA-seq pipelinep
- Data:
- TCGA Breast Cancer data - 1,222 samples
- Tools:
- Cytoscape 3.9.1
- scNetViz app
- stringApp
- CyPlot
Data munging
Goal: convert TCGA matrix into scRNA-seq
- Download TCGA-BRCA data (1222 samples) from tcgaportal.org
- Separate PAM50 and tissue type into a tab-separated file with three columns: “Sample”, “PAM50”, and “SampleType”
- Remove mitochondrial genes
- Separate FPKM data into three files:
- a file of gene names (TCGA_BRCA.expression.fpkm.mtx_rows),
- a file of samples (TCGA_BRCA.expression.fpkm.mtx_cols), and
- a Matrix Market file with expression values (TCGA_BRCA.expression.fpkm.mtx).
- Zip the three files created in step 3 into a single zip archive (TCGA_BRCA.expression.fpkm.zip)
Data Import
- Launch Cytoscape and install scNetViz (version 1.7.0 or newer)
- This will install several additional apps behind the scenes, including CyPlot and the stringApp
- Import our data set
- Apps→scNetViz→Load Experiment→Import from file…
- Browse to the zip file we made, select it, and click OK
- That should bring up the scNetViz experiment interface
- Import our sample type and PAM50 file
- In the experiment interface, click on Add Category→Import from file…
- Select the file with the sample information, leave the type as “text” and click on “File needs to be pivoted”
Analysis
There are a number of ways we can now analyze this data -- here is one:
- Perform a UMAP to visualize the data
- New Cell Plot → UMAP, set the Number of neighbors = 20, Minimum distance = 0.01
- We can see the PAM50 values just by selecting the row and clicking on "View UMAP"
- The PAM50 values are somewhat muddled in the UMAP
- ...but we see s distinct separation between "Primary Tumor" and "Solid Tissue Normal" if we look at SampleType
Analysis
There are a number of ways we can now analyze this data -- here is one:
- Perform a UMAP to visualize the data
- New Cell Plot → UMAP, set the Number of neighbors = 20, Minimum distance = 0.01
- We can see the PAM50 values just by selecting the row and clicking on "View UMAP"
- The PAM50 values are somewhat muddled in the UMAP
- ...but we see s distinct separation between "Primary Tumor" and "Solid Tissue Normal" if we look at SampleType
Analysis
- Partition samples using Leiden clustering
- Add Category → Leiden clustering...
- Use Number of neighbors = 40
Analysis
- Partition samples using Leiden clustering
- Add Category → Leiden clustering...
- Use Number of neighbors = 40
Analysis
- Using our clusters, calculate the differential expression
Analysis
There are a number of plots that allow us to compare across clusters
Analysis
Analysis
Analysis
- Finally, create the networks
- PPI networks represent the interactions between the most overexpressed and underexpressed genes in the cluster
Analysis
Analysis
Data Analysis
Some genes of interest:
- HEPACAM - known to be down-regulated in breast cancer
- FRMD1 - GO Biological Process: “positive regulation of hippo signaling”
- CIDEC - supposedly upregulated in breast cancer1 – I’m seeing just the opposite
1https://www.proteinatlas.org/ENSG00000187288-CIDEC/pathology
Conclusions
- Single cell analysis is well-suited for stratifying patients and exploring differential expression in cancer
- The addition of protein-protein interaction data allows us to explore the broader context of expression changes
- However:
- There was no attempt to batch-correct this data, and a quick look at cluster 9 suggests that there may, indeed, be significant batch correction issues


Fox News Poll: Hillary Clinton Two Points Ahead of Trump for 2020
A Fox News poll shows failed presidential Hillary Clinton is two points ahead of President Donald Trump nationally in a theoretical matchup in the 2020 election.
by Charlie SpieringForty-three percent of voters in the poll selected Clinton while 41 percent chose Trump.
The poll featured 1,040 registered voters nationally, which does not fully reflect the actual electoral college support that led to Trump’s election as president.
Trump has repeatedly dismissed Fox News polls as flawed.
“The Fox polls have always been lousy,” Trump told reporters on Sunday. “I tell them they ought to get themselves a new pollster.”
Clinton is actually down three points in support registered in the Fox News Poll from November 2016 which showed her beating Trump with 46 percent to his 42 percent.
But only 27 percent of Democrats said they would “definitely” vote for Clinton if she jumped into the race. In contrast, 50 percent of Democrats said they would vote for former First Lady Michelle Obama if she ran for office.
Hillary Clinton conceded in a recent interview a Democrat candidate had to win the electoral caucus in 2020 to win the election.
“At the end of the day, as I know better than anybody and as Al Gore knows, that is not the game, you gotta win the electoral vote,” she said in October.


type |
distribution
|
<optional>
|
BOX
|
The default distribution this emitter should use to control
its particle's spawn position and force behaviour.
Must be an SPE.distributions.* value. |
particleCount |
Number
|
<optional>
|
100
|
The total number of particles this emitter will hold. NOTE: this is not the number
of particles emitted in a second, or anything like that. The number of particles
emitted per-second is calculated by particleCount / maxAge (approximately!) |
duration |
Number
|
null
|
<optional>
|
null
|
The duration in seconds that this emitter should live for. If not specified, the emitter
will emit particles indefinitely.
NOTE: When an emitter is older than a specified duration, the emitter is NOT removed from
it's group, but rather is just marked as dead, allowing it to be reanimated at a later time
using `SPE.Emitter.prototype.enable()`. |
isStatic |
Boolean
|
<optional>
|
false
|
Whether this emitter should be not be simulated (true). |
activeMultiplier |
Boolean
|
<optional>
|
1
|
A value between 0 and 1 describing what percentage of this emitter's particlesPerSecond should be
emitted, where 0 is 0%, and 1 is 100%.
For example, having an emitter with 100 particles, a maxAge of 2, yields a particlesPerSecond
value of 50. Setting `activeMultiplier` to 0.5, then, will only emit 25 particles per second (0.5 = 50%).
Values greater than 1 will emulate a burst of particles, causing the emitter to run out of particles
before it's next activation cycle. |
direction |
Boolean
|
<optional>
|
1
|
The direction of the emitter. If value is `1`, emitter will start at beginning of particle's lifecycle.
If value is `-1`, emitter will start at end of particle's lifecycle and work it's way backwards. |
maxAge |
Object
|
<optional>
|
{}
|
An object describing the particle's maximum age in seconds.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
2
|
A number between 0 and 1 describing the amount of maxAge to apply to all particles. |
spread |
Number
|
<optional>
|
0
|
A number describing the maxAge variance on a per-particle basis. |
|
position |
Object
|
<optional>
|
{}
|
An object describing this emitter's position.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's base position. |
spread |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's position variance on a per-particle basis.
Note that when using a SPHERE or DISC distribution, only the x-component
of this vector is used. |
spreadClamp |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing the numeric multiples the particle's should
be spread out over.
Note that when using a SPHERE or DISC distribution, only the x-component
of this vector is used. |
radius |
Number
|
<optional>
|
10
|
This emitter's base radius. |
radiusScale |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing the radius's scale in all three axes. Allows a SPHERE or DISC to be squashed or stretched. |
distribution |
distribution
|
<optional>
|
value of the `type` option.
|
A specific distribution to use when radiusing particles. Overrides the `type` option. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's position should be re-randomised or not. Can incur a performance hit. |
|
velocity |
Object
|
<optional>
|
{}
|
An object describing this particle velocity.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's base velocity. |
spread |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's velocity variance on a per-particle basis.
Note that when using a SPHERE or DISC distribution, only the x-component
of this vector is used. |
distribution |
distribution
|
<optional>
|
value of the `type` option.
|
A specific distribution to use when calculating a particle's velocity. Overrides the `type` option. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's velocity should be re-randomised or not. Can incur a performance hit. |
|
acceleration |
Object
|
<optional>
|
{}
|
An object describing this particle's acceleration.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's base acceleration. |
spread |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing this emitter's acceleration variance on a per-particle basis.
Note that when using a SPHERE or DISC distribution, only the x-component
of this vector is used. |
distribution |
distribution
|
<optional>
|
value of the `type` option.
|
A specific distribution to use when calculating a particle's acceleration. Overrides the `type` option. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's acceleration should be re-randomised or not. Can incur a performance hit. |
|
drag |
Object
|
<optional>
|
{}
|
An object describing this particle drag. Drag is applied to both velocity and acceleration values.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
0
|
A number between 0 and 1 describing the amount of drag to apply to all particles. |
spread |
Number
|
<optional>
|
0
|
A number describing the drag variance on a per-particle basis. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's drag should be re-randomised or not. Can incur a performance hit. |
|
wiggle |
Object
|
<optional>
|
{}
|
This is quite a fun one! The values of this object will determine whether a particle will wiggle, or jiggle, or wave,
or shimmy, or waggle, or... Well you get the idea. The wiggle is calculated over-time, meaning that a particle will
start off with no wiggle, and end up wiggling about with the distance of the `value` specified by the time it dies.
It's quite handy to simulate fire embers, or similar effects where the particle's position should slightly change over
time, and such change isn't easily controlled by rotation, velocity, or acceleration. The wiggle is a combination of sin and cos calculations, so is circular in nature.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
0
|
A number describing the amount of wiggle to apply to all particles. It's measured in distance. |
spread |
Number
|
<optional>
|
0
|
A number describing the wiggle variance on a per-particle basis. |
|
rotation |
Object
|
<optional>
|
{}
|
An object describing this emitter's rotation. It can either be static, or set to rotate from 0radians to the value of `rotation.value`
over a particle's lifetime. Rotation values affect both a particle's position and the forces applied to it.
Properties
| Name |
Type |
Attributes |
Default |
Description |
axis |
Object
|
<optional>
|
new THREE.Vector3(0, 1, 0)
|
A THREE.Vector3 instance describing this emitter's axis of rotation. |
axisSpread |
Object
|
<optional>
|
new THREE.Vector3()
|
A THREE.Vector3 instance describing the amount of variance to apply to the axis of rotation on
a per-particle basis. |
angle |
Number
|
<optional>
|
0
|
The angle of rotation, given in radians. If `rotation.static` is true, the emitter will start off rotated at this angle, and stay as such.
Otherwise, the particles will rotate from 0radians to this value over their lifetimes. |
angleSpread |
Number
|
<optional>
|
0
|
The amount of variance in each particle's rotation angle. |
static |
Boolean
|
<optional>
|
false
|
Whether the rotation should be static or not. |
center |
Object
|
<optional>
|
The value of `position.value`
|
A THREE.Vector3 instance describing the center point of rotation. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's rotation should be re-randomised or not. Can incur a performance hit. |
|
color |
Object
|
<optional>
|
{}
|
An object describing a particle's color. This property is a "value-over-lifetime" property, meaning an array of values and spreads can be
given to describe specific value changes over a particle's lifetime.
Depending on the value of SPE.valueOverLifetimeLength, if arrays of THREE.Color instances are given, then the array will be interpolated to
have a length matching the value of SPE.valueOverLifetimeLength.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Object
|
<optional>
|
new THREE.Color()
|
Either a single THREE.Color instance, or an array of THREE.Color instances to describe the color of a particle over it's lifetime. |
spread |
Object
|
<optional>
|
new THREE.Vector3()
|
Either a single THREE.Vector3 instance, or an array of THREE.Vector3 instances to describe the color variance of a particle over it's lifetime. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's color should be re-randomised or not. Can incur a performance hit. |
|
opacity |
Object
|
<optional>
|
{}
|
An object describing a particle's opacity. This property is a "value-over-lifetime" property, meaning an array of values and spreads can be
given to describe specific value changes over a particle's lifetime.
Depending on the value of SPE.valueOverLifetimeLength, if arrays of numbers are given, then the array will be interpolated to
have a length matching the value of SPE.valueOverLifetimeLength.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
1
|
Either a single number, or an array of numbers to describe the opacity of a particle over it's lifetime. |
spread |
Number
|
<optional>
|
0
|
Either a single number, or an array of numbers to describe the opacity variance of a particle over it's lifetime. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's opacity should be re-randomised or not. Can incur a performance hit. |
|
size |
Object
|
<optional>
|
{}
|
An object describing a particle's size. This property is a "value-over-lifetime" property, meaning an array of values and spreads can be
given to describe specific value changes over a particle's lifetime.
Depending on the value of SPE.valueOverLifetimeLength, if arrays of numbers are given, then the array will be interpolated to
have a length matching the value of SPE.valueOverLifetimeLength.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
1
|
Either a single number, or an array of numbers to describe the size of a particle over it's lifetime. |
spread |
Number
|
<optional>
|
0
|
Either a single number, or an array of numbers to describe the size variance of a particle over it's lifetime. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's size should be re-randomised or not. Can incur a performance hit. |
|
angle |
Object
|
<optional>
|
{}
|
An object describing a particle's angle. The angle is a 2d-rotation, measured in radians, applied to the particle's texture.
NOTE: if a particle's texture is a sprite-sheet, this value IS IGNORED.
This property is a "value-over-lifetime" property, meaning an array of values and spreads can be
given to describe specific value changes over a particle's lifetime.
Depending on the value of SPE.valueOverLifetimeLength, if arrays of numbers are given, then the array will be interpolated to
have a length matching the value of SPE.valueOverLifetimeLength.
Properties
| Name |
Type |
Attributes |
Default |
Description |
value |
Number
|
<optional>
|
0
|
Either a single number, or an array of numbers to describe the angle of a particle over it's lifetime. |
spread |
Number
|
<optional>
|
0
|
Either a single number, or an array of numbers to describe the angle variance of a particle over it's lifetime. |
randomise |
Boolean
|
<optional>
|
false
|
When a particle is re-spawned, whether it's angle should be re-randomised or not. Can incur a performance hit. |
|