|
GAUSS Engine
0.4.0
Language bindings for the GAUSS Engine
|
String Input callback function for the GAUSS Engine. More...
#include <gefuncwrapper.h>
Public Member Functions | |
| virtual void | invoke (int length)=0 |
| Invocation method for callback. More... | |
| void | setValue (std::string value) |
| Used to set the return value for the callback. | |
Friends | |
| class | GAUSS |
String Input callback function for the GAUSS Engine.
Use this class to generate a hook function that the GAUSS Engine will call whenever user std::string input is required.
Note: With all callbacks, the thisown
flag must be set to 0
on instantiation. This informs the target language that this object will be owned and properly deleted by the Engine.
cons
PHP
will result in the output: s = Hello World! ```
|
pure virtual |
Invocation method for callback.
This method is called when the GAUSS Engine needs user supplied input. This callback can also be triggered directly via a call to GAUSS::programInputString()
| length | Max length allowed for return std::string |


CashSolutions Treasury Software listing
CashSolutions is made of:
- CashRisk (both financial operation software and risk management system)
- CashValue (Cash Management software)
- CashPooler (Payment and Collection Platform + eBAM management + [Bank Mobility management](http://www.datalog-finance.com/en/banking-mobility-management/) + SEPA)


Preparation time
less than 30 mins
Cooking time
no cooking required
Serves
Makes 6
Dietary
Mary Berry's simple step-by-step guide to the perfect crème caramel.
Equipment and preparation: you will need 6 x size 1 (150ml/¼ pint) ramekins.
Pre-heat oven 150C/300F/Gas 2. Warm the ramekins in the oven, so they are warm when the caramel is poured in.
First make the caramel. Pour the sugar and six tablespoons of water into a clean stainless steel pan.
Dissolve the sugar slowly, stirring with a wooden spoon over a low heat.
When there are no sugar granules left, stop stirring and boil until the sugar turns a dark copper colour.
Remove immediately from the heat to ensure the caramel does not burn. Quickly pour the caramel into the warmed ramekins.
Set aside to cool and become hard. (Do not put in the fridge because the sugar will absorb moisture and go soft and tacky).
Once hard, butter the sides of the ramekins above the level of the caramel.
For the custard, whisk the eggs, vanilla extract and caster sugar together in a bowl until well mixed.
Pour the milk into a saucepan, gently heat over a low heat until you can still just dip your finger in for a moment, then strain the milk through a fine sieve onto the egg mixture in the bowl.
Whisk together until smooth, then pour the mixture into the prepared ramekins.
Stand the ramekins in a roasting tin and fill the tin half-way with boiling water from a kettle.
Cook in the oven for about 20-30 minutes or until the custard has set. Do not overcook the custard – check around the edges of the dishes, to make sure no bubbles are appearing.
Take the crème caramels out of the oven, remove the ramekins from the tray and set on a cooling rack. When cool, transfer to the fridge overnight so that the caramel is absorbed into the custard.
To serve, loosen the sides of the custard by tipping the ramekin and loosen with a small palette knife round the edges. Place a serving dish on top of the ramekin and turn upside down. Serve with pouring cream.


Chisnell and Quesenbery open up the conference by introducing the concept of accessible and usable design.
Learn CSS grid with with Simmons. Step by step fundamentals to make responsive grids for your sites.
What is Arduino and how does it work? Listen to Banzi as he explains how he started Arduino and how he wants to drive designers to continue the open source movement. A Q&A will end the session.
New to design? Want to quick start your career? Listen to what advice Zeldman has to give about the profession in general and at large in the workforce. A Q&A will end the session.
Gebbia and Chesky talk not only about how they started their Airbnb company, but exactly how design has influenced the creation of their startup and how they continue to to try and improve the design of their company to attract and keep users. A Q&A will end the session.
Learn some of the fundamentals of responsive web design that one needs to create fluid design for their sites.
Accessibility is a part of the overall plot to a good story. By understanding users and clientel, one can craft a design that works for not just one user but a multitude of user of the world wide web. A Q&A will end the session.
Talk with Ellison about how to make design for people. Hear stories about actual people in order to understand just what accessible design can do. A Q&A will end the session.
Though he founded TEDTalks and continues to give people advice on how they should live their life in imaginiative and non-constricting ways, Wurman talks about how an everyone must take steps in designing their own life rather than relying just on example. A Q&A will end the session.
Closing thoughts from some of the speakers and the creators of the conference.


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Beds: {{ reqCtrl.request.bed }}
Bath: {{ reqCtrl.request.bath }}
Square feet: {{ reqCtrl.request.sq_ft }}
Neighborhood: {{ reqCtrl.request.request_neighborhood.name }}


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| Welcome to the world's best free car buying guide for buying new cars, used cars, auto leasing and avoiding
scams. You'll laugh, you'll cry, you'll buy a car. There are copycat sites with similar names who paraphrase our content, but we are the original
and the best. This 100% FREE site is about truth, but few people want you to know the truth on buying cars and SUVs.
Your Host: Jeff Ostroff shows you how to haggle your best fair profit offer on new cars and determining dealer cost for new autos.
Quick Start New Car Buying Guide: How To Save $3000-$6000 When You Buy A New Car, Truck, SUV or Minivan.The Way To Save Cash On A Car or SUV Is With Competing Bids
Read our new guide First Time Car Buying Tips For Teens & Safe Teen Driving. This is required reading for all young adults buying autos. Where to get new car invoice pricing and rebate information My New Lexus Deal: Read How I Saved $5500 Buying My New 2004 Lexus GX470 SUV. It's full of my strategies for buying new cars, showing you the best new tricks of our site to get your deal. Think my tips don't work?
I cleaned up Mr. Mature's words with a **.  More amusing nasty grams below. How Bad Is Your Credit? Which New Car Dealer Scams Did You Fall For? "This new car is hot, everyone pays MSRP. We don't have to sell it cheaper." The Best Time for New Car Buying When buying new cars, don't trade in a car you owe money on! |
Early Car Lease Termination Without Penalties? Taking Over a Short Term Lease?
Shift your strategy away from terminating an auto lease early, trading your car and paying huge penalties. A better strategy is transferring your car lease to
another person via an auto lease trade. Sites like Swapalease.com
and LeaseTrader.com can do a car lease swap for you, and reassign your auto lease to another buyer, saving
you thousands. You can also use them to take over a short term lease, where the previous owner already took the big depreciation hit.
Sell Your Used Car Yourself
You can get $3,000 more for your car at online auto classifieds sites: Cars.com and
CarsDirect
Auto Refinance your car loan to Lower APR in a few days
Read our useful chapter Auto Refinancing Tips & Scams to Avoid
| FRAUD ALERT: Read our Investigative Report: Consumer Guide To Avoiding eBay Fraud, Escrow Internet Fraud, Check Fraud, Auto Fraud, and Nigerian Scams. Our work on these scams was profiled by an MSNBC article. If you're selling autos online, don't accept a cashier's check until you read our report. These car buying fraud and escrow fraud scams nail hundreds of victims daily on cars, cameras, jewelry, computers. If a seller tells you to use an escrow other than escrow.com, it's probably a scam. |
We've dealt with many honest new car salespeople. We're here to educate new car buyers and only belittle car dealers who lie and cheat. Most automobile dealers care about you and will give you a great new car deal. They deserve to profit, they have mortgages, "mouths to feed", and so do you, so haggle a new car deal that is fair for you and the automobile dealer. Treat them with the same respect that you would expect, and don't lie. Justify your offers in a professional business manner. The nicest new car dealer can still be a tough seller. Salespeople who complain we are lumping all car salespeople as "sewer rats" misread the word some to mean all. Don't forget furniture stores, who mark up 400%.  We had our furniture shipped from wholesalers in the Carolinas. Read my article How To Buy Home Furniture From Furniture Stores. Jewelers cheat too. On my site BridalTips.com, read How To Buy Diamond Engagement Rings And Avoid Scams.
I get email from new car dealers, some professional, offering disagreement, some give us more info, saying they wish the bad seeds were not ruining it for everyone:
| Hi Jeff, I stumbled onto your website, and you have great information!! I've been in the car business for 12 years 11 of which have been at the same dealership. I've never heard or seen of some of the things that you say to look out for (credit insurance slipped into leases, hiding trades, etc.). Have you received e-mail that this goes on (within the last 5 years )? I'd be curious to hear from you about some of these things. Again, congrats on a well informed web site, and look forward to hearing from you. Sincerely, Paul Albert, Sales Manager, Bob Sharp Nissan |
Nice guy, he knows we're here to help. Then I got this one below, also a Nissan dealer. Big difference in attitude, showing what some new car dealers think of you. He's from the old school of selling new cars.
| Dear Idiot, I invite you to spend a week in my dealership to see how things really work. Price does not sell cars, the car itself does. If some one really loves a car they will pay a premium price for that vehicle. And normally they are the happiest of all customers. The goofball who comes in with all of the internet info., consumer reports printouts, and a chip on their shoulder saying "I WILL NOT GET SCREWED!!!!", are the people that we always have the nagging problems with.  Unsincerely yours. |
That should be "insincerely yours". I guess he is not a big fan of Cars.com or InvoiceDealers I thought customer service and not referring to us as "goofballs" sells new cars. Welcome to the new way of selling autos.
| Sent: 6/2/2006. SUBJECT: $avometer Submission For CarBuyingTips.com Year Make Model: 2006 Honda Odyssey Touring with DVD and Navigation Invoice: $35,448 Feedback: We used FightingChance.com -- so worth the money! There was a $500 dealer cash incentive in effect at the time we bought. |
| Sent: Wednesday, May 17, 2006 I have got to tell you that I absolutely LOVE your website. The messages from certain "Dealers" are priceless. I am a General Manager from a small family-owned car dealership located in Kansas, and everything you write (or rant) about is exactly what all of us need to hear (Customers and Dealers alike). The days of over pricing our product and tricking people into making decisions that aren't right for them are over. The true Car "Retailers" are posed to change the status quo. Thank you for the education you provide "My" customer. Not everyone in this business is scared of you (rather they embrace your perceptions of our business). Great Job and keep up the good work!!! |
| From: TIM<EMAIL_ADDRESS>DEAR JEFF, i AM A FINANCE MANAGER AT A VERY LARGE DEALERSHIP. i HAVE A FEW QUESTIONS FOR YOU.    NOW JUST A COUPLE COMMENTS.      AND THATS WHAT IT IS, A BUSINESS. WE ARE HERE TO MAKE MONEY.    I like how he says people like ME give the new car business a bad name. The vehicle market had that stigma before I came around. I'm giving new car buying a good name. We don't scare people out of new car dealers, we send hundreds of confident new vehicle buyers into dealers through Cars.com or InvoiceDealers, so he has no clue.  I BET YOU WONT POST THIS!!!!! |
I cleaned up Mr. Mature's words with a ****. Why is it that whining salespeople complain "I never argue the price at the grocery store?" I think they all read took same ineffective vehicle sales course. This guy's a real Einstein. Grocery store managers are laughing at him, with his uneducated claims of 300% profit. Grocers only make 1% to 3% profit. We don't ask grocers to drop the price on an 89 cent can of peas. We use coupons, or buy it at a cheaper store. When a store sells you a steak, they don't lie about your credit score; force you to buy VIN# etching; or a steak warranty you didn't want. Mr. Autos thinks we know nothing? That's why our visitors report new car savings of $2000-$3000 after using our automotive buying advice and savings over $4000-$6000 on new SUVs, trucks and minivans.
| Subject: YOUR WEBSITE COMING FROM A DEALER YOUR WEBSITE IS COMPLETELY FULL OF BULL****.  GROW UP. |
I had to clean up Mr. Mature's words with a ****. Would you buy an SUV or minivan from him? He saw I posted his last email:
| Subject: HEY YOU F**K FROM THE LOCAL DEALER
BOO HOO BOO HOO, you put my letter on your website, good for you, so you must be proud of yourself for saving everyone so much money. Why don't you make a site for the local MALL and give them all a hard time for marking up THEIR products?? You won't because people expect to pay a profit to those stores, why shouldn't they pay a profit for our product??  The funny thing is, the easy going people who do let us make a profit are the ones that we treasure the most, not all because of money, but instead because they are nice people and don't expect something for nothing like the losers that enter your site.  I mention shopping malls? This is CarBuyingTips.com, not a site on malls. Automobile dealers complain that we tell you to offer 3% dealer profit, while shopping malls earn 10%. I'd rather own an auto dealership with 3% of a $25,000 sale than a mall store with 10% of a $4000 sale. You do the math. Many visitors, after seeing his emails, flamed him.    I DON'T GIVE ONE F***ING IOTA. I WANT TO MAKE AS MUCH MONEY AS POSSIBLE ON EVERY CAR AND IF THEY DON'T LIKE IT, TOO BAD. WE ARE THE BIGGEST AND BEST DEALERSHIP WITH THE HIGHEST CUSTOMER SATISFACTION AND YES WE MAKE MONEY, ALL DAY LONG.     P.S.  They always whine that I mention new car dealers instead of furniture stores. So I caved in: How to Buy Home Furniture From Furniture Stores.
| Subject: CarBuyingTips.com Question
Jeff, I visited your sight for the first time today and found it very interesting. I am the General Sales Mgr. for a multi-franchise dealer in North-Eastern PA. I think your sight is very helpful to customers and we welcome all customers who bring in internet research with open arms. This is 2003 and people want to shop with convenience and accuracy. These people who give you a hard time must be "old school" salespeople. My message to them is to try selling from the heart, be genuine with your customers, and under promise and over deliver. If you can't truly do this, GET OUT OF THE BUSINESS! It's not people like Jeff that give us a bad name, it's people like you. Shawn Hunter GSM R & R AUTO GROUP SCHUYLKILL HAVEN, PA. |
While most car salespeople are good honest people, some live by this principle: It is morally wrong to allow suckers to keep their money.
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The indeterminate property sets or returns whether the state of a checkbox has changed.
Checkboxes actually has three states: true, false and indeterminate which indicates that a checkbox is neither "on" or "off".
A checkbox cannot be set to indeterminate state by an HTML attribute - it must be set by a JavaScript.
This state can be used to force the user to check or uncheck the checkbox.


Top Left
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QUALITY OF SERVICES
We provide the highest quality of agency service in order to maximize your earning potential for the duration of your playing career and beyond. We ensure that we can fulfill your needs and secure the very best for you.
About Us
Linda Sports is an agency for professional footballers providing a service that dedicated to the development and management of its client’s careers in football and beyond.
We also have a total commitment to honesty and transparency. Not just in business, but with our clients too. So that they can make informed decision based on facts not fantasy


Software Engineering Project Links
Listed to the left are links to my projects for the Software Engineering course. The link at the bottom of the landing page leads to my github profile.
Payton Dwyer
Listed to the left are links to my projects for the Software Engineering course. The link at the bottom of the landing page leads to my github profile.


GameDeals Formatter
Popular Deals
|
New Deals
Game ID
Deal Site
Amazon
Direct2Drive
Fanatical
GameBillet
GameStop
GamersGate
GOG
Green Man Gaming
Humble Store
Origin
Sila Games
Steam
Ubisoft Store
Voidu
WinGameStore
Deal Price
$
Percent Off
%
Generate
Title
Comment


Queues process value types by a top-down hierarchy - first in, first out (FIFO). Stacks follow this principle and insert items from the lower end while deleting ones from the top - last in, first-out (LIFO).
Queues process value types by a top-down hierarchy-last in, first-out (LIFO). Stacks follow this principle and insert items from the lower end while deleting ones from the top-first in, first-out (FIFO).
Stacks process value types by a top-down hierarchy - last in, first-out (LIFO). Queues follow this principle and insert items from the lower end while deleting ones from the top - first in, first-out (FIFO). <= Correct
Stacks process value types by a top-down hierarchy-first in, first out (FIFO). Queues follow this principle and insert items from the lower end while deleting ones from the top-last in, first-out (LIFO).
Pre-JIT, Quick-JIT, Coll-JIT
Before-JIT, Quick-JIT, Cool-JIT
Pre-JIT, Quick-JIT, Normal-JIT
Pre-JIT, Econo-JIT, Normal-JIT <= Correct
an iOS web server initially that was later designed to work with .NET Core
a cross-platform web server ASP.NET Core that is included by default in ASP.NET Core project templates <= Correct
a cross-platform, open-source web server that starts up web APIs
a free and open-source cross-platform web server software that can communicate with IIS
to release the quest thread of a I/O operation
to capture the request thread of a I/O operation
to avoid blocking the request thread while waits for an I/O operation <= Correct
to block the request thread if it waits for an I/O operation
CoreCLR is a component that allows the highest degree of control when coding; you can Abort(), Suspend() or Resume().
CoreCLR is the .NET execution engine that runs the source code. Special programs called compilers must rewrite it into MSIL.
CoreCLR is the .NET execution engine the runs the source code. Special programs called compilers must rewrite it into IL.
CoreCLR is the .NET execution engine in .NET Core that performs functions like garbage collection and compilation to machine code. <= Correct
Abstract methods cannot be used in derived classes.
In your derived class, overload the method.
In your derived class, override the method. <= Correct
In your derived class, declare the method as virtual.
Garbage.CleanUp();
System.GC.Clear();
System.GC.Collect(); <= Correct
Garbage.Collect();
Interpreter
Command
Bridge
Decorator <= Not sure
an assembly with the version specified
a signed assembly <= Correct
an assembly with culture information
an assembly with the name marked as important
You cannot concatenate strings in .NET.
The second string object is modified so it contains the concatenated strings.
A third string object is created containing the concatenated strings. <= Correct
The first string object is modified so it contains the concatenated strings.
A delegate is an object or collection initializer that adds flexibility, readability and maintainability in C#.
A delegate in .NET is similar to a function pointer in C or C++. Using a delegate allows the programmer to encapsulate a reference to a method inside a delegate object. <= Correct
A delegate is a collection initializer that adds flexibility, readability and maintainability in .NET.
A delegate is an extension method. Using a delegate allows the programmer to add flexibility, readability and maintainability in .NET.
XML
C#
LINQ <= Correct
XAML
Software entities should be open for extension, but closed for modification.
Entities must depend on abstractions, not on concrete implementations.
Objects in a program should be repleaceble with instances of their subtypes without altering the correctness of that programm.
A class should have only a single responsibility - that is, only changes to one part of the software’s specification should be able to affect the specification of the class. <= Correct
when you want to increase the .NET API surface area your library can access, and allow only .NET Core apps to be compatible with your library
when you want to increase the number of apps that are compatible with your library, and decrease the .NET API surface area your library can access <= Correct
when you want to decrease speed but have more features
when you want to increase compilation speed and have fewer features
The SDK is the “virtual machine” that hosts and runs the application and abstracts all the interaction with the operating system; the runtime usually includes documentation and other help files.
The runtime is the virtual machine that hosts and runs the application and abstracts all the interaction with the operating system; the SDK usually includes documentation and other help files.
The runtime compiles code along with the CLR; the SDK usually includes documentation and other help files.
The SDK compiles code along with the CLR; the runtime usually includes documentation and other help files.
the component of CLR in which .NET Framework provides support for several languages since it contains a type system that is common with all the languages
the component of CLI in which .NET Framework provides support for several languages since it contains a type system that is common with all the languages
the component of CLR that allows you to map the content of a file to the logical address of an application
the component of CLR that enables you to run multiple versions of an application or component and CLR on the same computer at the same time
y = (int)thisObject=;3;
object thisObject = y; <= Correct
An abstract class provides a partial implementation for functionality and some abstract or virtual members that must be implemented by the inheriting entities. It can declare fields too.
An abstract class allows developers to create new classes that reuse, extend, and modify the behavior defined in other classes.
An abstract class is responsible for keeping track of what is actually executing and where each executing thread is.
An abstract class declares a contract or behavior that implementing classes require. It may declare only properties, methods, and events with no access modifiers. All the declared members must be implemented. <= Correct
System.Data.Caching;
All.System.Caching;
System.Runtime.Caching; <—–CORRECT
System.Compiler.Caching;
An interface provides a partial implementation for functionality and some abstract or virtual members that must be implemented by the inheriting entities. It can declare fields too.
An interface is responsible for keeping track of what is actually executing and where each executing thread is.
An interface allows developers to create new classes that reuse, extend, and modify the behavior defined in other classes.
An interface declares a contract or behavior that implementing classes require. It may declare only properties, methods, and events with no access modifiers. All the declared members must be implemented. <= Correct


You’re going to use frequency analysis to crack a Caesar cipher to recover the key and the plaintext.
These are methods of encryption where you take the plaintext (the unencrypted text) and encrypt it by substituting one letter for another to produce the ciphertext (the encrypted text).
For example, we might have the following mapping (which is the key for unlocking this cipher, not to be confused with a hash table key):
A -> H B -> Z C -> Y D -> W E -> O
F -> R G -> J H -> D I -> P J -> T
K -> I L -> G M -> L N -> C O -> E
P -> X Q -> K R -> U S -> N T -> F
U -> A V -> M W -> B X -> Q Y -> V
Z -> S
So if you have plaintext like HELLO, WORLD!
, use the above table and H
becomes D
, E
becomes O
, and so on to produce ciphertext DOGGE, BEUGW!
To decode, just do the reverse, D
becomes H
, etc.
But what if you evesdrop on some ciphertext, but don’t know the key (the mapping). How can you decode it?
Turns out, letters occur in the English language with a known frequency. The letter A
is 8.46% of all letters, for example.
(Disclaimer: these are not the actual frequencies in general english prose. They’re contrived for this specific challenge so that you get a decent result, but they’re quite close to the real percentages.)
| Letter | Percentage |
|---|---|
| E | 11.53 |
| T | 9.75 |
| A | 8.46 |
| O | 8.08 |
| H | 7.71 |
| N | 6.73 |
| R | 6.29 |
| I | 5.84 |
| S | 5.56 |
| D | 4.74 |
| L | 3.92 |
| W | 3.08 |
| U | 2.59 |
| G | 2.48 |
| F | 2.42 |
| B | 2.19 |
| M | 2.18 |
| Y | 2.02 |
| C | 1.58 |
| P | 1.08 |
| K | 0.84 |
| V | 0.59 |
| Q | 0.17 |
| J | 0.07 |
| X | 0.07 |
| Z | 0.03 |
In other words, ordered from most frequently used to least, the letters are:
'E', 'T', 'A', 'O', 'H', 'N', 'R', 'I', 'S', 'D', 'L', 'W', 'U',
'G', 'F', 'B', 'M', 'Y', 'C', 'P', 'K', 'V', 'Q', 'J', 'X', 'Z'
E
is the most frequent letter. Z
is the least frequent. And M
is somewhere in the middle.
So if you have a large enough block of ciphertext, you can analyze the frequency of letters in there. And if X
is the most frequent, then it’s a safe bet that the key includes this mapping:
E -> X
Write a program that automatically finds the key for the ciphertext in the file ciphertext.txt
, then decodes it and shows the plaintext.
(All non-letters should pass through the decoding as-is, i.e. spaces and punctuation should be preserved. The input will not contain any lowercase letters.)
No tests are provided for this one, but the result should be readable, with at most a handful of incorrect letters.


-
Go to the terminal and navigate to the folder where the package was downloaded to.
cd Downloads
-
Call Debian Package to install package
sudo dpkg -i vscode-amd64.deb
This should have the following output:
So it looks like there's a dependency on Git, so...
-
Install Git
sudo apt-get install git
That should also "complaint" about dependencies but, this time, with instruction to solve all of them:
Following the instructions...
-
sudo apt-get install -f
And the output (including the confirmation of the space taken on disk):
Note: The output shows Visual Studio Code installation is resume after the dependencies are resolved


| Total net profit | -16.64 | Gross profit | 15.21 | Gross loss | -31.85 |
| Profit factor | 0.48 | Expected payoff | -1.11 | ||
| Absolute drawdown | -16.64 | Maximal drawdown (%) | 21.11 (472.26%) | ||
| Total trades | 15 | Profit trades (% of total) | 6 (40.0%) | Loss trades (% of total) | 9 (60.0%) |
| Long positions (won %) | 8 (50.0%) | Short positions (won %) | 7 (28.57%) | ||
| Largest | profit trade | 6.53 | loss trade | -5.16 | |
| Average | profit trade | 2.54 | loss trade | -3.54 | |
| Minimum | profit trade | 0.31 | loss trade | -0.19 | |
| Maximum | take profit in pips | 361.5 | stop loss in pips | -66.9 | |
| Average | take profit in pips | 360.6 | stop loss in pips | -65.7 | |
| Minimum | take profit in pips | 359.4 | stop loss in pips | -64.8 | |
| Maximum | Reward-Risk | 5.6 | Duration in minutes | 6581 | |
| Average | Reward-Risk | 5.5 | Duration in minutes | 2052.9 | |
| Minimum | Reward-Risk | 5.4 | Duration in minutes | 186 | |
| Maximum | consecutive wins (profit in money) | 2.0 (9.63) | consecutive losses (loss in money) | 3.0 (-12.01) | |
| Average | consecutive wins | 1.0 | consecutive losses | 1.0 |
| Total net profit | -3.76 | Gross profit | 11.8 | Gross loss | -15.56 |
| Profit factor | 0.76 | Expected payoff | -0.47 | ||
| Absolute drawdown | -5.16 | Maximal drawdown (%) | 6.75 (225.75%) | ||
| Total trades | 8 | Profit trades (% of total) | 4 (50.0%) | Loss trades (% of total) | 4 (50.0%) |
| Largest | profit trade | 6.53 | loss trade | -5.16 | |
| Average | profit trade | 2.95 | loss trade | -3.89 | |
| Minimum | profit trade | 1.5 | loss trade | -0.46 | |
| Maximum | take profit in pips | 361.2 | stop loss in pips | -66.9 | |
| Average | take profit in pips | 360.6 | stop loss in pips | -65.7 | |
| Minimum | take profit in pips | 359.4 | stop loss in pips | -65.1 | |
| Maximum | Reward-Risk | 5.5 | Duration in minutes | 5451.0 | |
| Average | Reward-Risk | 5.5 | Duration in minutes | 1933.1 | |
| Minimum | Reward-Risk | 5.4 | Duration in minutes | 230.0 | |
| Maximum | consecutive wins (profit in money) | 2.0 (8.15) | consecutive losses (loss in money) | 2.0 (-5.45) | |
| Average | consecutive wins | 2.0 | consecutive losses | 1.0 |
| Total net profit | -12.88 | Gross profit | 3.41 | Gross loss | -16.29 |
| Profit factor | 0.21 | Expected payoff | -1.84 | ||
| Absolute drawdown | -12.88 | Maximal drawdown (%) | 15.98 (515.48%) | ||
| Total trades | 7 | Profit trades (% of total) | 2 (28.57%) | Loss trades (% of total) | 5 (71.43%) |
| Largest | profit trade | 3.1 | loss trade | -4.99 | |
| Average | profit trade | 1.71 | loss trade | -3.26 | |
| Minimum | profit trade | 0.31 | loss trade | -0.19 | |
| Maximum | take profit in pips | 361.5 | stop loss in pips | -66.4 | |
| Average | take profit in pips | 360.6 | stop loss in pips | -65.7 | |
| Minimum | take profit in pips | 359.9 | stop loss in pips | -64.8 | |
| Maximum | Reward-Risk | 5.6 | Duration in minutes | 6581.0 | |
| Average | Reward-Risk | 5.5 | Duration in minutes | 2189.9 | |
| Minimum | Reward-Risk | Duration in minutes | 186.0 | ||
| Maximum | consecutive wins (profit in money) | 1.0 (3.1) | consecutive losses (loss in money) | 3.0 (-7.25) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |


Next: Interpretation of Tokens, Previous: Character Syntax, Up: Syntax
This section describes the algorithm used by the Lisp reader to parse objects from an input character stream, including how the Lisp reader processes macro characters.
When dealing with tokens, the reader’s basic function is to distinguish representations of symbols from those of numbers. When a token is accumulated, it is assumed to represent a number if it satisfies the syntax for numbers listed in Figure~2–9. If it does not represent a number, it is then assumed to be a potential number if it satisfies the rules governing the syntax for a potential number. If a valid token is neither a representation of a number nor a potential number, it represents a symbol.
The algorithm performed by the Lisp reader is as follows:
If at end of file, end-of-file processing is performed as specified in read. Otherwise, one character, x, is read from the input stream, and dispatched according to the syntax type of x to one of steps 2 to 7.
If x is an invalid character, an error of type reader-error is signaled.
If x is a whitespace_2 character, then it is discarded and step 1 is re-entered.
If x is a terminating or non-terminating macro character then its associated reader macro function is called with two arguments, the input stream and x.
The reader macro function may read characters from the input stream; if it does, it will see those characters following the macro character. The Lisp reader may be invoked recursively from the reader macro function.
The reader macro function must not have any side effects other than on the input stream; because of backtracking and restarting of the read operation, front ends to the Lisp reader (e.g., "editors" and "rubout handlers") may cause the reader macro function to be called repeatedly during the reading of a single expression in which x only appears once.
The reader macro function may return zero values or one value. If one value is returned, then that value is returned as the result of the read operation; the algorithm is done. If zero values are returned, then step 1 is re-entered.
If x is a single escape character then the next character, y, is read, or an error of type end-of-file is signaled if at the end of file. y is treated as if it is a constituent whose only constituent trait is alphabetic_2. y is used to begin a token, and step 8 is entered.
If x is a multiple escape character then a token (initially containing no characters) is begun and step 9 is entered.
If x is a constituent character, then it begins a token. After the token is read in, it will be interpreted either as a Lisp object or as being of invalid syntax. If the token represents an object, that object is returned as the result of the read operation. If the token is of invalid syntax, an error is signaled. If x is a character with case, it might be replaced with the corresponding character of the opposite case, depending on the readtable case of the current readtable, as outlined in Effect of Readtable Case on the Lisp Reader. X is used to begin a token, and step 8 is entered.
At this point a token is being accumulated, and an even number of multiple escape characters have been encountered. If at end of file, step 10 is entered. Otherwise, a character, y, is read, and one of the following actions is performed according to its syntax type:
If y is a constituent or non-terminating macro character:
If y is a character with case, it might be replaced with the corresponding character of the opposite case, depending on the readtable case of the current readtable, as outlined in Effect of Readtable Case on the Lisp Reader.
Y is appended to the token being built.
Step 8 is repeated.
If y is a single escape character, then the next character, z, is read, or an error of type end-of-file is signaled if at end of file. Z is treated as if it is a constituent whose only constituent trait is alphabetic_2. Z is appended to the token being built, and step 8 is repeated.
If y is a multiple escape character, then step 9 is entered.
If y is an invalid character, an error of type reader-error is signaled.
If y is a terminating macro character, then it terminates the token. First the character y is unread (see unread-char), and then step 10 is entered.
If y is a whitespace_2 character, then it terminates the token. First the character y is unread if appropriate (see read-preserving-whitespace), and then step 10 is entered.
At this point a token is being accumulated, and an odd number of multiple escape characters have been encountered. If at end of file, an error of type end-of-file is signaled. Otherwise, a character, y, is read, and one of the following actions is performed according to its syntax type:
If y is a constituent, macro, or whitespace_2 character, y is treated as a constituent whose only constituent trait is alphabetic_2. Y is appended to the token being built, and step 9 is repeated.
If y is a single escape character, then the next character, z, is read, or an error of type end-of-file is signaled if at end of file. Z is treated as a constituent whose only constituent trait is alphabetic_2. Z is appended to the token being built, and step 9 is repeated.
If y is a multiple escape character, then step 8 is entered.
If y is an invalid character, an error of type reader-error is signaled.
An entire token has been accumulated. The object represented by the token is returned as the result of the read operation, or an error of type reader-error is signaled if the token is not of valid syntax.
Next: Interpretation of Tokens, Previous: Character Syntax, Up: Syntax


Raiders rally to beat Chargers 26-24
by Josh DubowOAKLAND, Calif. — Josh Jacobs scored on an 18-yard run with 1:02 remaining and the Oakland Raiders had a late winning touchdown drive for the second time in five days, beating the Los Angeles Chargers 26-24 on Thursday night.
Derek Carr led the Raiders (5-4) down the field methodically 75 yards after Philip Rivers threw a 6-yard pass to Austin Ekeler that gave the Chargers (4-6) a 24-20 lead with 4:02 remaining.
NFL, LOS ANGELES CHARGERS SHOOT DOWN REPORT OF TEAM'S ALLEGED INTEREST IN MOVING TO LONDON
Carr completed three passes to Jalen Richard and two to Hunter Renfrow before Jacobs finished the drive with his seventh touchdown of his rookie season.
The victory didn't come easy as Daniel Carlson missed the extra point, putting more pressure on the tired Raiders defense to stop Rivers. Trayvon Mullen was called for holding on a fourth-down pass to extend the drive, but Karl Joseph then intercepted a fourth-down pass from Rivers to seal it.
Joseph also had the game-sealing pass breakup Sunday against Detroit after Carr threw a TD pass to Renfrow in a 31-24 victory.
Rivers threw interceptions on his first two drives, falling into a 10-0 hole when Erik Harris took the second back 56 yards for a TD. But Rivers responded by throwing two TD passes, including the go-ahead score to Ekeler in his final start at the Coliseum.
The Raiders blew a chance to open up the game in the third quarter, settling for a field goal after driving to the 4 on the opening drive and then missing a 53-yard field goal in the next drive after DeAndre Washington got stuffed for no gain on third-and-1.
The Chargers settled for a field goal after getting inside the 10 later in the quarter.
CLICK HERE TO GET THE FOX NEWS APP
Melvin Gordon had 22 carries for 108 yards and a TD that put the Chargers up 14-10 in the second quarter.
The Raiders responded with their first sustained drive of the game and took a 17-14 lead at the half on Carr's 9-yard pass to rookie fullback Alec Ingold with 20 seconds remaining in the second quarter.


Prequisites
Getting started
When I started working in Web Development back in 1996, there weren’t many suitable apps for setting up a local web environment. One of the first Apps I used was Macromedia Dreamweaver, it was web development at it’s most basic.
When MAMP came out on the Mac, it changed everything, it allowed me to run a local LAMP stack at a click of the button. From MAMP I moved on to use Vagrant and Virtual Box, which needed more configuration than MAMP but gave me better control of my local infrastructure (make sure you have Docker installed):
This tutorial will get you up and running with Angular and Docker to create a small web application.
What is Docker
Docker enables you to run your application in containers. This means that your web application and all dependencies - can be packaged and easily moved from one system to another.
Docker fits nicely within modern front-end development workflows. You can package your Dockerfile and other files right with the code of your project and check it into source control. This makes moving your development to another machine so much easier, and it also makes sharing your development environment with your team easier.
Installation
Hopefully you’ve installed Docker, you can test the installation by running.
You should see the version number of your Docker build. Before we get in to setting up a web server, we will do a quick test and run the standard ‘Hello World’ Docker Image.
You should see the following in your terminal.
Now that you have Docker running and working correctly we will move on to get our
cool new app up and running.
So let’s get started, I usually keep all my projects in a single folder on my
Mac called Sites
. In your Sites
folder create a new Angular project by
running the following command.
Development
I’m not going to go into detail about setting up Angular, I will cover Angular in depth in a separate post.
Let’s run the Angular local development server to check everything is working.
Adding Docker
So we now have Angular up and running, we’ve downloaded Docker and tested it locally.
The next step is to create a Dockerfile. A Dockerfile defines what goes in the environment inside the container. In the root of your application directory, create a file called Dockerfile
and add the following to the file and save it.
Build the App
We are ready to build the app. Now run the build command. This creates a Docker
image, which we are going to tag using -t so it has the name docker-app
.
Run the App
Now we can run the app, mapping your machine’s port 4200 to the container’s
published port 4200 using -p:. The machines port is configured in the Dockerfile
.
The -rm
flag is used to remove the anonymous volume when the image is detached.
We will also mount the volume of our local src
directory using the -v
command.
Now any updates we make locally will be made on the Docker container.
You should be able to see the Angular app running by visiting localhost:4200
in your browser.
You can check to see what containers are running by using the container ls
command, you should see docker-app
running.
You can now use the docker container stop
command to end the process,
using the CONTAINER ID.
Next steps
So we’ve created a simple Angular app which runs in a Docker container, we can
expand the app by adding a service, add aditional containers using docker-compose
.
We could also add a database container, a Rest API and create a MEAN stack for local development.


Rule of the least power
Jul 03, 2015
Keep your data on the web open by using a hybrid model of descriptive-, declaritive- and turing-complete languages
@angular_nu: “Not sure WebAssembly http://ow.ly/OwDNW is going to make it as it violates Atwood’s law: http://ow.ly/OwDXx . #webassemby #javascript”
When I read this tweet recently I had an epiphany..
Since I have my background in semantic web technologies I have to say that we can only leverage the power of the web when data is freely available for everyone and even more; computers should be able to interpret the meaning of this data. The web, as we notice today, holds data which is freely available but, the semantics of the data is still locked up in our back-end databases. This lack of semantics on the web is not the point I want to make and is still a shortcoming of the web we hopefully overcome somewhere in the near future.
But, what we have accomplished, is a web of connected documents with open -freely available- data which could be indexed and analysed by search engines and advanced web applications. In my opinion there are two trends that threatens this powerful foundation.
The first threat is hidden in Atwood’s Law;
"Any application that can be written in Javascript, will eventually be written in Javascript"
Should we Javascript all things?
No not really. Remember when building web applications; “Declaritive First”. This is really important because with a declaritive language the data can be used far beyond an individual implementation.
"An imperative-only JavaScript web is enticing if we understand the web as open technologies and connected documents. But if we expand our understanding of the web to include connected systems, then declarative programming is a key part of how we connect those systems."
– Declarative Programming And The Web by Scot Reynen
The second threat is actually what the mentioned tweet is all about. What we try to accomplish with WebAssembly is an invitation on the web of really powerful imperative languages like C, C++, etc.
Now what the Rule Of The Least Power actually says is that when you choose a language to process your data, especially when this data is published on the web, you should start with a language with the least power. Because the least powerful languages intrinsically facilitate the data in their language to web developers on the World Wide Web. Ie. we should advocate open data on the web, and therefore be aware of locking up the data in our programming languages!
Respectively from least powerful to powerful we distinguish the following type of languages: descriptive languages (XML, HTML, RDF), limited propositional logic (access control lists, regular expressions) , declarative languages (JSON, SQL, XST, OWL), functional languages (Haskell, Javascript) and finally imperative and turing-complete languages (Java, C, JavaScript).
Thus, I do not say that we should not use Javascript and WebAssembly but, when building a website/webapplication you should use a layered model and start with exposing your data in a descriptive language up to maybe even the use of C++ within a WebAssembly implementation :)
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EXCLUSIVE: Dame Dash Breaks Down Why 360 Deals are Bad for Artists (Flashback)
by Jessica ToddIn this flashback, Dame Dash shared his thoughts on why 360 deals are bad for artists. He explained that the label profits off of the artist's career from all aspects and Dame added that the artist is selling "360 degrees of [their] ass." He went on to speak about being what he calls "slave broke," which you can hear more about above.


This is a demo project that allows to search jobs scrapped from jobscout24.ch using import.io Front-end was built with AngularJS and it utilizes REST API developed with Node.js + MongoDB
Try It


Theme:
"What do we do now?"
Description:
StupidBot was created for Global Game Jam 2015.
StupidBot is a "Runner" game with procedurally generated levels, with automated AI.
This is the initial version of the game. It was intended to be a different kind of "Runner" game. Where, instead of trying to assist the runner, the player would try to foil the runner who is attempting to complete the level. The runner in this game is called StupidBot.
In order to try and stick close to this year's theme Team StupidBot came up with the idea that to stop StupidBot the player would tap the platform tiles, except... These tiles must match the pattern queue on the left side of the screen. The pattern queue randomly generates. This combination of gameplay is supposed to lead the player to the recurring question of "What do I(we) do now?"
Every game design goal was met except for the spikes that we intended to come out of the blocks and decrement StupidBot's speed.


Select the menu File -> New Data Migration Request or the icon on the toolbar to start a data migration request. The New Data Migration Request Wizard will be then presented.
Note: The schema will be automatically selected if the server has only one schema defined in the tool.
After selected the servers and schemas, the migration items can be entered. Both table and dataset names can be entered here, with one item per line.
Note: At least one item has to been entered.
After entered table/dataset names, the table filters can be defined to migrate the required records only.
In the last step, there are options to be selected to finalize the request.
Finally, the data migration request is generated.
Note: The servers, schemas, and items are all editable on the data migration request editor.
The table and dataset names can be replaced to match the server/schema naming convention by clicking the link Replace table/dataset names.
The table unload criteria can be built by clicking the link Build unload criteria. Multiple tables can be applied with the same criteria.
The unload criteria can be used directly as the unload SQL of each table. The unload SQL can be in one of the formats of the following.
When everything is ready, click the Run button on the top-right to start the data migration.


https://github.com/AkposCodex/net-login
InSpectre, founded by Lusty9 in the year 2021 is the leading internet service provider in west Africa that aims to bring faster, more affordable internet access to consumers all over the region
InSpectre, founded by Lusty9 in the year 2021 is the leading internet service provider in west Africa that aims to bring faster, more affordable internet access to consumers all over the region
InSpectre, founded by Lusty9 in the year 2021 is the leading internet service provider in west Africa that aims to bring faster, more affordable internet access to consumers all over the region


- 2014
- Autodesk Inventor
- Adobe Illustrator
- ShopBot CNC Router
Level Lamp
The inspiration for this unique desk lamp comes from a stone candle holder my sister got at the Japanese Tea Garden in San Francisco.
I had the design planned in my head, but making an accurate sketch was difficult to do by hand. I created a complete 3D model of the lamp using Autodesk Inventor. That helped me tweak the design to look just right. I then used Illustrator to layout the 2D parts to cut, and carved it on the ShopBot.
A standard light bulb is held by a porcelain socket, and wired using a colorful cord I got at Color Code Company.


A Clash is a “Chainable Lazy Hash”. Inspired by libraries such as Arel, a Clash allows you to chain together method arguments to build a hash, something that’s especially useful if you’re doing something like constructing a complex options hash. Here’s a basic example:
c = Hashie::Clash.new.conditions(:foo => 'bar').order(:created_at) c # => {:conditions => {:foo => 'bar'}, :order => :created_at}
Clash provides another way to create sub-hashes by using bang notation. You can dive into a sub-hash by providing a key with a bang and dive back out again with the _end! method. Example:
c = Hashie::Clash.new.conditions!.foo('bar').baz(123)._end!.order(:created_at) c # => {:conditions => {:foo => 'bar', :baz => 123}, :order => :created_at}
Because the primary functionality of Clash is to build options objects, all keys are converted to symbols since many libraries expect symbols explicitly for keys.


Government overturning complete ban on prisoner voting a win
by Green PartyThe Green Party welcome the Government lifting a complete ban imposed by the previous National Government that stopped people in prison from casting a vote during elections.
People in prison who are serving sentences of less than three years will be able to vote, and Corrections will also work to ensure New Zealanders are re-enrolled when they are released.
“New Zealand should be a place where no matter your circumstances you have a right to cast a vote”, Green Party Electoral Issues and Justice spokesperson Golriz Ghahraman said today.
“Considering our proud history fighting for the women’s right to vote, I think many would be shocked to hear that right now incarcerated New Zealanders, predominantly Māori, are deprived of this basic liberty.
“Our justice system must help rehabilitation and safe reintegration of those in prison back into communities. We know any measure that strips human rights or disconnects people from society undermines those important aims.
“We have a long way to go when it comes to ensuring completely equal access to democracy but this is a really good start. It begins to unwind the damage done by the previous governments.
“It is particularly good that Corrections will work to ensure re-enrolment when people leave prison. This shows engagement back into society and will assist with community reintegration.
“The Green Party was the only party to prioritise lifting this draconian ban this term. I am really proud that as part of this Government, we’re starting to ensure greater equality for New Zealanders who wish to engage in the democracy of their country”.


The flags are all part of a single image:
The names follow the standard ISO 3166-1 alpha-2 codes. Include the CSS, add the proper class names to any element, and you'll get the flag.
e.g.,
It will work in any modern browser. If you need to work with IE 7 or worse, you may need to adjust the CSS to use floats and blocks—or some other CSS sprite sheet technique that is known to work.
The flag images were obtained from here.


Hey.
Welcome to Take Me Flying POF Hackathon. Our project uses machine learnig to analyze conversations and recommend new friends
Present by: Yang Zhou, Jin Zhang, Ziyi Li, Jacky lok, Fred Qin
Welcome to Take Me Flying POF Hackathon. Our project uses machine learnig to analyze conversations and recommend new friends
Present by: Yang Zhou, Jin Zhang, Ziyi Li, Jacky lok, Fred Qin
We went through all event types in the activities dataset, and decide MessageSent could be a good criterion.If the user sent message to another use, we assume they are matched successfully. More messages sent between two users mean that the these users are more matched.
We combined user profile and user activity dataset to get features for each user. Then with these features, we run the kmeans clustering algorithm to put similar users together.
| User id | Age | Education | Income |
|---|


---
title: "23+ Nissan Leaf San Diego UK"
description: "Find the perfect used nissan leaf in san diego, ca by searching carfax listings."
date: "2017-04-25"
categories:
- "bay"
images:
- "https://static.foxdealer.com/205/2018/07/2018-Nissan-Rouge-hp-1.jpg"
featuredImage: "http://www.trbimg.com/img-59b83e73/turbine/sd-ad-au-0818-sdge-evs-20170814"
featured_image: "https://static.foxdealer.com/205/2018/06/43N418-NISSAN-4th-of-July-Homepage-Banner-FINAL.jpg"
image: "https://cdn.motor1.com/images/mgl/bA7G6/s1/want-20-000-off-your-nissan-leaf-or-bmw-i3-here-s-how-to-score-that-deal.jpg"
---
23+ Nissan Leaf San Diego UK. Find the perfect used nissan leaf in san diego, ca by searching carfax listings. Tap the column header to sort.
Locate san diego, ca car dealers and find your car at autotrader! Data table of nissan leaf in san diego, ca. Search over 49 used nissan leafs in san diego, ca.
However, the $450 incentive can be applied to new and used electric cars.
Front wheel drive 112 combined mpg (125 city/100 highway). New 2021 nissan leaf s. Data table of nissan leaf in san diego, ca. Save $4,491 on a used nissan leaf near you.


MCKINLEY BIOGENIC PVT LTD
PPXIV 430&431 CASAMARINA COMPLEX
TALAP KANNUR 67004
Tel : 0497 2764845
Credit Voucher
Date:
DD/MM/YYYY
Voucher Number:
00000000
S.No:
Details
Amount
1
2
3
4
5
6
7
Total
BY Cheque/Cash:
Total Amount in Words:
Recipient's Signature
Accountant's Signature


Class: Sketchup::ArcCurve
| Relationships | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
|
|
|
Instance Chain:
|
|
| Inherits: |
Sketchup::Curve
|
Overview
An ArcCurve is a Curve
that makes up part of a circle. This is the underlying class for circles as well.
You can think of ArcCurves as entities that were created with SketchUp’s Arc or Circle drawing tools and Curves as entities that were created with the Freehand drawing tool.
However, keep in mind that all Curves in SketchUp are really edges with some extra data attached to them. When you use the API to draw a Curve
or ArcCurve
, you are really drawing edges.
ArcCurve
is a subclass of Curve
, so all of the methods that are available to Curves are also available to ArcCurves.
Instance Attribute Summary
Instance Method Summary
-
#center ⇒ Object
The center method is used to retrieve the Point3d that is at the center of the circular arc.
-
#end_angle ⇒ Float
The #end_angle method is used to retrieve the angle of the end of the arc measured from the X axis in radians.
-
#normal ⇒ Object
The normal method retrieves a Vector3d that is perpendicular to the plane of the arc.
-
#plane ⇒ Object
The plane method is used to retrieve the plane of the arc.
-
#radius ⇒ Object
The radius method is used to retrieve the radius of the arc.
-
#start_angle ⇒ Object
The start_angle method is used to retrieve the angle of the start of the arc, measured from the X axis in radians.
-
#xaxis ⇒ Object
The xaxis method is used to retrieve the X axis of the coordinate system for the curve.
-
#yaxis ⇒ Object
The yaxis method is used to retrieve the Y axis of the coordinate system for the curve.
Curve
- Inherited
| #count_edges | |
| #each_edge | The each_edge method is used to iterate through all of the |
| #edges | |
| #first_edge | The first_edge method is used to retrieve the first edge of the curve. |
| #last_edge | The last_edge method is used to retrieve the last edge of the curve. |
| #length | The length method retrieves the length of the curve. |
| #move_vertices | The |
| #vertices | The vertices method retrieves a collection of all vertices in a curve. |
Entity
- Inherited
| #add_observer | The add_observer method is used to add an observer to the current object. |
| #attribute_dictionaries | The attribute_dictionaries method is used to retrieve the |
| #attribute_dictionary | The attribute_dictionary method is used to retrieve an attribute dictionary with a given name that is attached to an |
| #delete_attribute | The |
| #entityID | The entityID method is used to retrieve a unique ID assigned to an entity. |
| #get_attribute | The |
| #inspect | The to_s method is used to retrieve the string representation of the entity. |
| #model | The model method is used to retrieve the model for the entity. |
| #parent | The parent method is used to retrieve the parent of the entity. |
| #persistent_id | The |
| #remove_observer | The remove_observer method is used to remove an observer from the current object. |
| #set_attribute | The set attribute is used to set the value of an attribute in an attribute dictionary with the given name. |
| #to_s | The to_s method is used to retrieve the string representation of the entity. |
| #typename | The typename method retrieves the type of the entity, which will be a string such as “Face”, “Edge”, or “Group”. |
Instance Method Details
#center ⇒ Object
The center method is used to retrieve the Point3d that is at the center of the circular arc.
#end_angle ⇒ Float
A bug in SketchUp 2017 and older will report the end-angle for some circles as more than 360 degrees. In such case, subtract 2 * PI from the end angle value.
The #end_angle
method is used to retrieve the angle of the end of the arc measured from the X axis in radians.
#normal ⇒ Object
The normal method retrieves a Vector3d that is perpendicular to the plane of the arc.
#plane ⇒ Object
The plane method is used to retrieve the plane of the arc.
Refer to the ::Geom
module for instructions to create a plane.
#radius ⇒ Object
The radius method is used to retrieve the radius of the arc.
#start_angle ⇒ Object
The start_angle method is used to retrieve the angle of the start of the arc, measured from the X axis in radians.
#xaxis ⇒ Object
The xaxis method is used to retrieve the X axis of the coordinate system for the curve. Note that the length of the returned vector is equal to the radius of the underlying curve.
#yaxis ⇒ Object
The yaxis method is used to retrieve the Y axis of the coordinate system for the curve. Note that the length of the returned vector is equal to the radius of the underlying curve.


---
layout: default
title: Home
permalink: /
description: Welcome to devopsapprentice.com. A site dedicated to bringing you articles and how-to guides about Linux, System Infrastructure and DevOps.
image: /_pictures/threemonitorsetup.jpg
---
Welcome to DevOps Apprentice
A site dedicated to bringing you articles and how-to guides about Linux,
System Infrastructure and DevOps.


Cloudmesh Yaml file Encryption¶
Warning
THIS SECTION IS UNDER DEVELOPMENT AND THE CONTENT DESCRIBED IS NOT YET FULLY WORKING
Todo
verify the entire content of the encryption command
The cloudmesh yaml file can contain some information to simplify authentication. In order not tos store the file in clear text we have provided a replacement function for the configuration that allows encryption of the file with your ssh key. IT is important that your ssh key is generated with a passphrase. If you do not, even if you encrypt, the file can without a passphrase decrypted which is the same as having it in clear text. So make sure tour ssh-key has a passphrase.
Prerequisits¶
You have an ssh key
Encryption¶
To encrypt the file, pleas use the command
cms config encrypt
This command will encrypt your cloudmesh.yaml
file and place it
under ~/.cloudmesh/cloudmesh.yaml.enc
. It will ask you if you like
to delete the original yaml file.
Decryption¶
To decrypt the file, pleas use the command
cms config decrypt
This command will decrypt your cloudmesh.yaml.enc
file and place it
under ~/.cloudmesh/cloudmesh.yaml.enc.enc
. It will ask you if you
like to delete the original yaml file.
Cloudmesh Integration¶
We have provided a new
cloudmesh.management.configuration.ConfigCrypt()
That will be
integrated in future (once verified it works) into the regular
Config()
The functionality tht is provided by ConfigCrypt()
includes
if
cloudmesh.yaml
andcloudmesh.yaml.enc
exist a warning is written that both files exist and it recommended in production to delete the unencrypted file.if only
cloudmesh.yaml
exist a warning is written that an unencrypted yaml file is usedif only
cloudmesh.yaml.enc
exists it is unencrypted and loaded into memory. Please note thatConfigCrypt()
just as Config() is implemented as Borg class so that the decryption and loading loading is conducted only once.
Editing the Configuration file¶
Editing the configuration file can be done by first decrypting the file with
TBD
Than you can use your favourite editor to make modifications. Let us assume this is emacs.
emacs ~/.cloudmesh/cloudmesh.yaml
Once written back quit your editor and encrypt the file with
cms config encrypt
Adding information to the configuration¶
It is also possible to add configurations to the encrypted file while storing the new values in a temporary yaml file.
Let us assume the temporary file ./change.yaml
contains the
following information:
cloudmesh:
profile:
firstname: Gregor
lastname: von Laszewski
Than the command
cms config add ./change.yaml
Will update the existing cloudmesh.yaml
or cloudmesh.yaml.enc`
file with the provided information. This is taking place regardless if
the yaml file is encrypted or not. If both files exist, both files will
be modified. A warning is however issued if the unencrypted yaml file
exists to remind the user to delete it.
Alternatively the convenient dot notation cloudmesh provides for
configuration files can be used. This is done by having the ending
txt
instead of yml
We illustrated this on the following example
where the data is stored in change.txt
cloudmesh.profile.firstname: Gregor
cloudmesh.profile.lastname: von Laszewski
cms config add ./change.txt
Separating the sensitive information¶
As it may be beneficial to separate the sensitive form the non sensitive information, we also provide a mechanism for authentication with a merged file. This way you could for example store the sensitive information on a USB key.
For this to work we specify in the yaml file a field called
cloudmesh:
encrypted: ~/.cloudmesh/cloudmesh4-secrets.yaml.enc
You can name the file anything you like and you could point it to your location of the USB key.
in this file we store only the sensitive information such as
cloudmesh.storage.azure.credentials.AZURE_SUBSCRIPTION_ID: 'xxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx'
PLease note that we leverage the convenient dot notation cloudmesh provides for configuration files so we can formulate the value in a single line>


class: center, middle # Hacked Case ### Nathan Dautenhahn --- layout: false class: center, middle, inverse # Introduction --- class: center, middle ## Hacking is legit! --- ## But privacy is a right not a privilege! " The most common retort against privacy advocates -- by those in favor of ID checks, cameras, databases, data mining and other wholesale surveillance measures -- is this line: "If you aren't doing anything wrong, what do you have to hide?" Some clever answers: "If I'm not doing anything wrong, then you have no cause to watch me." "Because the government gets to define what's wrong, and they keep changing the definition." "Because you might do something wrong with my information." My problem with quips like these -- as right as they are -- is that they accept the premise that privacy is about hiding a wrong. It's not. Privacy is an inherent human right, and a requirement for maintaining the human condition with dignity and respect. Two proverbs say it best: Quis custodiet custodes ipsos? ("Who watches the watchers?") and "Absolute power corrupts absolutely." ... Too many wrongly characterize the debate as "security versus privacy." The real choice is liberty versus control. Tyranny, whether it arises under threat of foreign physical attack or under constant domestic authoritative scrutiny, is still tyranny. Liberty requires security without intrusion, security plus privacy. Widespread police surveillance is the very definition of a police state. And that's why we should champion privacy even when we have nothing to hide."  In my high-tech underwear? ## Am I just paranoid, or am I hacked? --- ## I went to Bruce Schneier's blog ## And grepped my server logs ## He said it's lack of crypto that's bringing me down ## I went to the Oracle ## She said quantum will be affordable ## So all that plain text will force us to go underground --- ## Sometimes big brother gives me the creeps ## Sometimes my mind plays tricks on me ## Is he really there? In my high-tech underwear? ## Am I just paranoid, or am I hacked? --- ## Grasping to control ## So I better hold on --- ## Sometimes big brother gives me the creeps ## Sometimes my mind plays tricks on me ## Is he really there? In my high-tech underwear? ## Am I just paranoid, or am I hacked? -- ## Is he really there? In my high-tech underwear? ## I'm not paranoid, I'm just hacked? --- layout: false class: center, middle, inverse # That's all folks! Slideshow created with [remark](http://gnab.github.com/remark).


"Without requirements or design, programming is the art of adding bugs to an empty text file."
-Loius Srygley
The Help Content for Hydrograph, provides you with information to help adopt the right processes for development of ELT on top of Hadoop.
Learn the different features of Hydrograph along with easy illustrations listed here.
Help encompasses details of all the components, their properties, parameterization, sample operation classes with use cases and creation of simple/complex jobs using Hydrograph. It involves vivid illustrations of running jobs locally and also running jobs on the hadoop cluster


""" Helpers for randomized testing """
from __future__ import print_function, division
from random import uniform
import random
from sympy.core.numbers import I
from sympy.simplify.simplify import nsimplify
from sympy.core.containers import Tuple
from sympy.core.numbers import comp
from sympy.core.symbol import Symbol
from sympy.core.compatibility import is_sequence, as_int
[docs]def random_complex_number(a=2, b=-1, c=3, d=1, rational=False):
"""
Return a random complex number.
To reduce chance of hitting branch cuts or anything, we guarantee
b <= Im z <= d, a <= Re z <= c
"""
A, B = uniform(a, c), uniform(b, d)
if not rational:
return A + I*B
return nsimplify(A, rational=True) + I*nsimplify(B, rational=True)
[docs]def verify_numerically(f, g, z=None, tol=1.0e-6, a=2, b=-1, c=3, d=1):
"""
Test numerically that f and g agree when evaluated in the argument z.
If z is None, all symbols will be tested. This routine does not test
whether there are Floats present with precision higher than 15 digits
so if there are, your results may not be what you expect due to round-
off errors.
Examples
========
>>> from sympy import sin, cos
>>> from sympy.abc import x
>>> from sympy.utilities.randtest import verify_numerically as tn
>>> tn(sin(x)**2 + cos(x)**2, 1, x)
True
"""
f, g, z = Tuple(f, g, z)
z = [z] if isinstance(z, Symbol) else (f.free_symbols | g.free_symbols)
reps = list(zip(z, [random_complex_number(a, b, c, d) for zi in z]))
z1 = f.subs(reps).n()
z2 = g.subs(reps).n()
return comp(z1, z2, tol)
[docs]def test_derivative_numerically(f, z, tol=1.0e-6, a=2, b=-1, c=3, d=1):
"""
Test numerically that the symbolically computed derivative of f
with respect to z is correct.
This routine does not test whether there are Floats present with
precision higher than 15 digits so if there are, your results may
not be what you expect due to round-off errors.
Examples
========
>>> from sympy import sin
>>> from sympy.abc import x
>>> from sympy.utilities.randtest import test_derivative_numerically as td
>>> td(sin(x), x)
True
"""
from sympy.core.function import Derivative
z0 = random_complex_number(a, b, c, d)
f1 = f.diff(z).subs(z, z0)
f2 = Derivative(f, z).doit_numerically(z0)
return comp(f1.n(), f2.n(), tol)
def _randrange(seed=None):
"""Return a randrange generator. ``seed`` can be
o None - return randomly seeded generator
o int - return a generator seeded with the int
o list - the values to be returned will be taken from the list
in the order given; the provided list is not modified.
Examples
========
>>> from sympy.utilities.randtest import _randrange
>>> rr = _randrange()
>>> rr(1000) # doctest: +SKIP
999
>>> rr = _randrange(3)
>>> rr(1000) # doctest: +SKIP
238
>>> rr = _randrange([0, 5, 1, 3, 4])
>>> rr(3), rr(3)
(0, 1)
"""
if seed is None:
return random.randrange
elif isinstance(seed, int):
return random.Random(seed).randrange
elif is_sequence(seed):
seed = list(seed) # make a copy
seed.reverse()
def give(a, b=None, seq=seed):
if b is None:
a, b = 0, a
a, b = as_int(a), as_int(b)
w = b - a
if w < 1:
raise ValueError('_randrange got empty range')
try:
x = seq.pop()
except AttributeError:
raise ValueError('_randrange expects a list-like sequence')
except IndexError:
raise ValueError('_randrange sequence was too short')
if a <= x < b:
return x
else:
return give(a, b, seq)
return give
else:
raise ValueError('_randrange got an unexpected seed')
def _randint(seed=None):
"""Return a randint generator. ``seed`` can be
o None - return randomly seeded generator
o int - return a generator seeded with the int
o list - the values to be returned will be taken from the list
in the order given; the provided list is not modified.
Examples
========
>>> from sympy.utilities.randtest import _randint
>>> ri = _randint()
>>> ri(1, 1000) # doctest: +SKIP
999
>>> ri = _randint(3)
>>> ri(1, 1000) # doctest: +SKIP
238
>>> ri = _randint([0, 5, 1, 2, 4])
>>> ri(1, 3), ri(1, 3)
(1, 2)
"""
if seed is None:
return random.randint
elif isinstance(seed, int):
return random.Random(seed).randint
elif is_sequence(seed):
seed = list(seed) # make a copy
seed.reverse()
def give(a, b, seq=seed):
a, b = as_int(a), as_int(b)
w = b - a
if w < 0:
raise ValueError('_randint got empty range')
try:
x = seq.pop()
except AttributeError:
raise ValueError('_randint expects a list-like sequence')
except IndexError:
raise ValueError('_randint sequence was too short')
if a <= x <= b:
return x
else:
return give(a, b, seq)
return give
else:
raise ValueError('_randint got an unexpected seed')


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Additional annotations, and stats for plotting "light" spectra with 'ggplot2', together with specializations of ggplot() and plot() methods for spectral data stored in objects of the classes defined in package 'photobiology' and a plot() method for objects of class "waveband", also defined in package 'photobiology'. Part of the 'r4photobiology' suite, Aphalo P. J. (2015) <doi:10.19232/uv4pb.2015.1.14>.
| Version: | 0.3.1 |
| Depends: | R (≥ 3.4.0) |
| Imports: | photobiology (≥ 0.9.24), photobiologyWavebands (≥ 0.4.2), scales (≥ 1.0.0), ggplot2 (≥ 3.0.0), ggrepel (≥ 0.8.0), dplyr (≥ 0.7.6), lubridate (≥ 1.7.4), tidyr (≥ 0.8.1) |
| Suggests: | knitr (≥ 1.20), rmarkdown (≥ 1.10) |
| Published: | 2018-10-29 |
| Author: | Pedro J. Aphalo [aut, cre], Titta K. Kotilainen [ctb] |
| Maintainer: | Pedro J. Aphalo <pedro.aphalo at helsinki.fi> |
| BugReports: | https://bitbucket.org/aphalo/ggspectra |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | https://www.r4photobiology.info, https://bitbucket.org/aphalo/ggspectra |
| NeedsCompilation: | no |
| Citation: | ggspectra citation info |
| Materials: | README NEWS |
| CRAN checks: | ggspectra results |
| Reference manual: | ggspectra.pdf |
| Vignettes: |
User Guide: 1 Grammar of Graphics User Guide: 2 Plot Methods |
| Package source: | ggspectra_0.3.1.tar.gz |
| Windows binaries: | r-devel: ggspectra_0.3.1.zip, r-release: ggspectra_0.3.1.zip, r-oldrel: ggspectra_0.3.1.zip |
| OS X binaries: | r-release: ggspectra_0.3.1.tgz, r-oldrel: ggspectra_0.3.1.tgz |
| Old sources: | ggspectra archive |
| Reverse suggests: | photobiologyFilters, photobiologyInOut, photobiologyLamps, photobiologyLEDs, photobiologyPlants, photobiologySensors, photobiologySun |
Please use the canonical form https://CRAN.R-project.org/package=ggspectra to link to this page.


You are an outlandish strange thief named Nino living on an Earth in a universe parallel to ours.
A thousand years ago, as the mountains, prairies, and deserts of this Earth were in the process of being sculpted
by the heavenly hands of a divine force, a foreign choice was made. The divine force of this Earth, the creator,
suppressed the three purely pigmented primary colors of the Universe -- yellow, red and blue -- into a celestial
silver orb. Each of these orbs were put into a sculpted location on the basin of a river named the Interstellar River.
Their visible light flows from their respective silver orbs into the Interstellar River and color is emitted into the
Earth from the basin of this river. If any of these silver orbs are removed from the basin of the river or are
demolished, the respective color of that silver orb and any child color of the respective color of that silver
orb will cease to exist.
o . ___---___ . . .--\ --. . . . ./.;_.\ __/~ \. /; / `-' __\ . \ . . / ,--' / . .; \ | | .| / __ | -O- . |__/ __ | . ; \ | . | | | / \\_ . ;| \___| . o | \ .~\\___,--' | . | | . ; ~~~~\_ __| | \ \ . . ; \ /_/ . -O- . \ / . | ~/ . | . ~\ \ . / /~ o . ~--___ ; ___--~ . --- . The Parallel Earth
When the souls were breathed into the creatures of this New Earth, the creatures felt that to best protect the visible colors, three different nations were to be created.
Each nation would have the obligation to protect one respective silver orb.
As an outlandish thief, you were in exile from birth and never pledged allegiance under god to any Nation. You often find your being in the outlands, scouring the Red Desert
for mussels and the uninhibited stretches of the Interstellar River for yellow fish.


If you choose to install a custom Solr configuration,
you need to select a zip file containing the custom configuration.
The zip file will be unpacked in the SOLR_HOME folder.
If a file with name solr-config.zip exists in current directory it will be pre-selected.


Dialog allows the player to refer to recently mentioned objects using the words IT, HIM, HER, and THEM. For this to work, when the story author calls attention to an object as part of the prose, they must tell the library about it. This is done by querying the (notice $) predicate. It is generally only done for highly conspicuous objects mentioned at the end of room or object descriptions, like so:
| (female #alice) | |
| (look #library) | |
| Exits lead east and north. The room is lined with bookshelves. | |
| (par) | |
| Alice is seated by a table. | |
| (notice #alice) %% Set up “her” to refer to Alice. | |
| (notice #table) %% Set up “it” to refer to the table. |
Objects marked (plural $) are associated with the pronoun THEM, but it is also possible to notice an entire list of objects:
| (male #bob) | |
| (female #emma) | |
| (look #office) | |
| Bob and Emma are here today. | |
| (notice #bob) %% Set up “him” to refer to Bob. | |
| (notice #emma) %% Set up “her” to refer to Emma. | |
| (notice [#bob #emma]) %% Set up “them” to refer to the pair of them. |
This allows e.g. the following exchange:
In addition to objects noticed by explicit queries to (notice $), the library will notice the first object mentioned by the player as part of an action, except when that object is a direction or a relation. Thus, when TAKE ENVELOPE is followed by OPEN IT, the word IT is generally understood as referring to the envelope.
Dialog treats the pronoun IT in a special way: The player's “it” (i.e. the first object mentioned in the most recent action) is tracked separately from the narrator's “it” (specified using notice). The narrator's “it” plays second fiddle to the player's “it”: Whenever a player's “it” is defined, the narrator's “it” is short-lived and only remains valid for the next non-command action. But this is sufficient to capture many ambiguous situations and prevent misunderstandings:
The dual-it feature is particularly effective, and invisible, when one of the actions is deemed more likely than the other. Consider the following playable example:
| (current player #me) | |
| #room | |
| (room *) | |
| (#me is #in *) | |
| (look *) | |
| There's a small safe here. (notice #safe) | |
| #safe | |
| (name *) | small safe |
| (openable *) | |
| #necklace | |
| (name *) | pearl necklace |
| (item *) | |
| (* is #in #safe) |
Now the following exchange is possible:
But so is this one:
The Dialog programming language provides two useful built-in predicates for working with lists. They are:
($Element is one of $List)
Succeeds if $Element appears in the $List. If a multi-query is made, and $Element is unbound, the predicate will backtrack over each member of the list.
(split $List by $Keywords into $Left and $Right)
If one of the values in the list $Keywords occurs in $List, $List is split into a left and a right half at that occurrence. A multi-query will find each occurrence in turn.
In addition to the built-in predicates, the Dialog standard library provides the following predicates for working with lists:
($List contains one of $Keys)
Succeeds if $List contains any element from the list $Keys.
($List recursively contains $Element)
Succeeds if $Element is nested anywhere inside $List.
($List contains sublist $Sublist)
Succeeds if it is possible to obtain the value $Sublist by starting with $List and removing zero or more elements from its beginning and end.
(length of $List into $N)
Counts the number of elements in $List.
(nth $List $N $Element)
Retrieves element number $N from the list. The elements are numbered starting with 1.
(last $List $Element)
Retrieves the last element of a list.
(take $N from $List into $Prefix)
Takes the first $N elements from a list.
(append $A $B $AB)
Unifies $AB with the concatenation of $A and $B.
(reverse $Input $Output)
Reverses the order of the elements in a list.
(remove duplicates $Input $Output)
Removes duplicate elements from a list.
(remove from $List matching $Keys into $Output)
Removes any elements found in the list $Keys from $List.
(split $List anywhere into $Left and $Right)
Similar to the built-in (split $ by $ into $ and $), but without keywords; splits the list anywhere. Useful for parsing e.g. GIVE ATTILA THE HUN A COOKIE.
(print words $List)
This is a handy predicate for printing back player input. It iterates through the given list, and prints each element in turn.
(Print Words $List)
This predicate iterates through the given list, and prints each element in turn, with the initial character converted to uppercase. It is useful for printing back names supplied by the player.
The Dialog standard library organizes objects into tree-like structures using a combination of the built-in ($ has parent $) dynamic predicate, and a regular predicate called ($ has relation $). The following two access predicates are useful:
($Obj is $Rel $Parent)
Succeeds when $Obj is a direct child of $Parent, and has the given relation to it. At least one of $Obj or $Parent should be bound. Can be used in (now)-statements when all parameters are bound.
($Obj is nowhere)
Succeeds when $Obj has no parent. Can be used in (now)-statements when $Obj is bound.
To check whether an object is nested under a given ancestor in the object tree, or to backtrack over every ancestor of an object, or to backtrack over every descendant of an object, use:
($Obj has ancestor $Ancestor)
At least one of the parameters must be bound.
The following predicate is similar to ($ has ancestor $), but also unifies the topmost relation (to the $Ancestor) with the middle parameter:
($Obj is nested $Rel $Ancestor)
At least one of $Obj and $Ancestor must be bound.
Every object that is in play should ultimately be nested inside a room object. To find it, query the following predicate:
($Obj is in room $Room)
$Obj is the input and must be bound; $Room is the output. The predicate fails if there is no surrounding room. If $Obj is itself a room, $Room is simply unified with it.
To check whether an object is part of another via any number of intermediary parts, or to backtrack over such relations, use the following predicate:
($Obj is part of $Ancestor)
At least one of $Obj and $Ancestor must be bound.
Items of clothing may have parts, and such parts should generally be regarded as being worn by whoever wears the parent item. To check whether an object is worn by a person according to this definition, use:
($Obj is recursively worn by $Person)
Both parameters must be bound.
When writing before-rules for actions, the following predicates may come in handy:
(ensure $Obj is held)
Attempt to take $Obj if it is an item, but not currently held. Attempt to remove $Obj if it is worn, or part of something worn.
(recursively leave non-vehicles)
While the player character is the direct child of an object that is neither a room nor a vehicle, make an attempt to leave that object.
The standard library offers a couple of predicates that are meant to be used from the interactive debugger.
(scope)
Show the current scope, which typically includes all objects within reach and sight of the player, including the objects representing the current and neighbouring rooms.
(actions on)
Enable tracing of actions as they are attempted.
(actions off)
Disable tracing of actions.
The following predicates are quite useful when writing prevent-rules: They check a condition, and succeed with a message if the condition was met. Their names are mostly self-explanatory.
(when $Obj is out of sight)
(when $Obj is already held)
(when $Obj isn't directly held)
(when $Obj is not here)
(when $Obj is out of reach)
(when $Obj is part of something)
(when $Obj is closed)
(when $Obj blocks passage)
(when $Obj is already $Rel $Parent)
(when $Obj is fine where it is)
(when $Obj can't be taken)
Succeeds for non-items.
(when $Obj won't accept $Rel)
The given object does not accept new children with the given relation.
(when $Obj won't accept actor $Rel)
The given object does not accept the player character as a child with the given relation.
(when $Obj is $Rel $Parent)
“You will have to get off the chair first.”
Note that it is possible to override these common complaint messages on a per-object basis, without editing the standard library code. Just remember that the when-rule needs to check the appropriate condition before printing the response:
| (when #knight blocks passage) | |
| (#knight is alive) | |
| "None shall pass!" booms the Black Knight. |
The standard library provides the following three utility predicates for obtaining simple user input:
(yesno)
This predicate prints a prompt character, “>“, and waits for player input. If the input is Y or YES, the predicate succeeds. If the input is N or NO, the predicate fails. Otherwise, it prints the message “Please answer yes or no” and tries again.
(get number from $First to $Last $Output)
This predicate prints a prompt, “($First - $Last)”, asking the player for a number in that range. The number can be entered using decimal digits, or spelled out in text. The predicate fails on non-numeric input, and on input that's outside the specified range.
(any key)
This predicate waits for a keypress.
The Dialog standard library allows you to model game worlds with multiple identical objects. Authors are generally discouraged from doing this, because the existance of identical objects—and the frequent need to disambiguate between them—makes it difficult to maintain a good story-telling voice. Identical objects have a tendency to reduce even the most engaging narrative to an old-school, manipulate-the-medium-sized-dry-goods affair.
What's more, the technique described here is relatively difficult to pull off correctly. It is not recommended for novice Dialog programmers.
Still interested? Great, let's begin!
First of all, identical objects should be marked as fungible. This will affect how they are printed in object lists, and how player input is disambiguated. For performance reasons, the fungibility feature is disabled by default; it is enabled with the following rule definition:
| (fungibility enabled) |
To create many identical objects, you would normally invent a common trait for them, and then define rules in terms of the trait:
| (marble #marble1) | |
| (marble #marble2) | |
| (marble #marble3) | |
| (marble #marble4) | |
| (marble #marble5) | |
| (name (marble $)) | |
| marble | |
| (plural name (marble $)) | |
| marbles | |
| ((marble $) is #in #bowl) |
To save typing, Dialog provides a mechanism for generating such object definitions automatically. The following is mostly equivalent:
| (generate 5 (marble $)) | |
| (name (marble $)) | |
| marble | |
| (plural name (marble $)) | |
| marbles | |
| ((marble $) is #in #bowl) |
The only difference is that the internal names (hashtags) of the objects are now numbers instead of source-code names. This can potentially make debugging harder.
Now that we have created a bunch of identical objects, we must tell the library that these objects are fungible, i.e. completely interchangeable. Fungibility is expressed as a pairwise relation:
| (fungible (marble $) (marble $)) %% Any two marbles are fungible. |
Now, in response to LOOK IN BOWL, the library might print:
A common (plural name $) must be defined for each copy of the object for this to work.
Although the objects start out identical, that will change as soon as the player starts moving them around. The library considers two objects truly fungible if they are fungible (by the aforementioned predicate) and have the same location. Thus, the four marbles in the bowl are different from the one in your pocket, and attempting to e.g. EAT MARBLE will trigger a disambiguating question: Did you want to eat a marble that's in the bowl, or the marble that's held by yourself?
To ensure that such disambiguating questions work properly, we have to instruct the library to mention the location of each fungible object when printing actions:
| (clarify location of (marble $)) |
Otherwise it would just ask: Did you want to eat a marble, or the marble?
Of course, location is not the only property that makes fungible objects distinguishable; any dynamic predicate could have that effect. The standard library takes care of the location, but it is up to the story author to check any other properties that might differ, and to modify the full name of the object as appropriate. Thus:
| (generate 3 (box $)) | |
| (item (box $)) | |
| box | |
| (name (box $)) | |
| box | |
| (plural name (box $)) | |
| boxes | |
| (openable (box $)) | |
| (fungible (box $A) (box $B)) | |
| { | |
| ($A is open) ($B is open) | |
| (or) | |
| ($A is closed) ($B is closed) | |
| } | |
| (the full (box $Obj)) | |
| ($Obj is $Rel $Loc) | |
| the (open or closed $Obj) box (name $Rel) (the full $Loc) | |
| (a full (box $Obj)) | |
| ($Obj is $Rel $Loc) | |
| (if) ($Obj is open) (then) | |
| an open | |
| (else) | |
| a closed | |
| (endif) | |
| box (name $Rel) (the full $Loc) | |
| %% No need for '(clarify location of (box $))', since we override | |
| %% '(the full $)' and '(a full $)' directly. |
Finally, recall that handled items are narrated by the standard library using a predicate called (appearance $ $ $). This mechanism is extended to also include groups of more than one fungible object. Such groups are narrated by the standard library whether the objects are marked as handled or not. The first parameter of appearance will be bound to a list.  Also recompile without (fungibility enabled) to see what happens.
Note that this is an inherently confusing situation. There will be disambiguating questions along the lines of:
Here, cases 1 and 2 refer to different open boxes.
As was pointed out at the beginning of this section, fungible objects tend make interactive stories less immersive, and more fiddly. On the other hand, a judicial use of fungibility could enhance certain scenes by making the interaction feel more natural, and that may sometimes be worth the extra work. It's your call.


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Files CCore/inc/NodeAllocator.h CCore/src/NodeAllocator.cpp
Node allocator is used to allocate and destroy list and tree nodes. Node allocator type is a template parameter for list and tree map containers.
This is a default node allocator. Its only function is the counting allocated nodes. Node is allocated using the operator new. This class is also a model for other node allocators.
template <class Node>
class NodeAllocator : NoCopy
{
ulen count;
public:
// constructors
NodeAllocator() noexcept : count(0) {}
// std move
NodeAllocator(NodeAllocator<Node> &&obj) noexcept;
NodeAllocator<Node> & operator = (NodeAllocator<Node> &&obj) noexcept;
// props
ulen operator + () const { return count; }
bool operator ! () const { return !count; }
ulen getCount() const { return count; }
// methods
template <class ... SS>
Node * alloc(SS && ... ss) requires ( ConstructibleType<Node,SS...> ) ;
void free_nonnull(Node *node);
bool free(Node *node);
// swap/move objects
void objSwap(NodeAllocator<Node> &obj);
explicit NodeAllocator(ToMoveCtor<NodeAllocator<Node> > obj);
};
Constructor has no arguments. Destructor is trivial. Allocator has a counter for allocated nodes.
NodeAllocator is not copyable, but std movable. The original object is nullified during the move.
operator + and operator ! can be used to check, if there are allocated nodes.
getCount() returns the number of allocated nodes.
alloc() allocates a node. Arguments are forwarder to the node constructor.
free_nonnull() destroys the node, pointer must not be null.
free() destroys the node, if the node is not null. It returns true, iff the node is not null.
NodeAllocator is swappable and movable.
This allocator uses a memory block pool to store nodes. This approach greatly amortizes the cost of the memory allocation, but it wastes memory if there are many destroyed nodes. To avoid this problem use compact variants of lists and maps.
template <NothrowDtorType Node>
class NodePoolAllocator : NoCopy
{
....
ulen count;
public:
// constructors
explicit NodePoolAllocator(ulen pool_count=MemBlockPool::DefaultCount) noexcept; // == 100
~NodePoolAllocator() { if( count ) NodePoolAbort(); }
// std move
NodePoolAllocator(NodePoolAllocator &&obj) noexcept;
NodePoolAllocator & operator = (NodePoolAllocator &&obj) noexcept;
// props
ulen operator + () const { return count; }
bool operator ! () const { return !count; }
ulen getCount() const { return count; }
// methods
template <class ... SS>
Node * alloc(SS && ... ss) requires ( ConstructibleType<Node,SS...> ) ;
void free_nonnull(Node *node);
bool free(Node *node);
// swap/move objects
void objSwap(NodePoolAllocator<Node> &obj);
explicit NodePoolAllocator(ToMoveCtor<NodePoolAllocator<Node> > obj);
};
Constructor takes the number of nodes in the single memory block as an argument, it is 100 by default. Destructor calls abort, if not all nodes are destroyed.
NodePoolAllocator is not copyable, but std movable. The original object is nullified during the move. The target object must be empty or the execution is aborted.
All other methods are the same as for NodeAllocator.
MemBlockPool can be used to allocate memory blocks of the given length and alignment.
class MemBlockPool : NoCopy
{
....
public:
// constructors
static constexpr ulen DefaultCount = 100 ;
MemBlockPool(ulen len,ulen align_of,ulen alloc_count=DefaultCount);
~MemBlockPool();
// std move
MemBlockPool(MemBlockPool &&obj) noexcept;
MemBlockPool & operator = (MemBlockPool &&obj) noexcept;
// methods
void * alloc();
void free(void *mem);
// AllocGuard
class AllocGuard : NoCopy
{
MemBlockPool &pool;
void *mem;
public:
explicit AllocGuard(MemBlockPool &pool);
~AllocGuard();
operator void * () const { return mem; } // allocated memory block
void * disarm(); // mem is returned
};
// swap/move objects
void objSwap(MemBlockPool &obj);
explicit MemBlockPool(ToMoveCtor<MemBlockPool> obj);
};
Constructor takes the following arguments: len is the memory block length, align_of is the memory block alignment, alloc_count is the number of memory blocks in the single larger memory block. Destructor frees all allocated memory, so make sure the all memory blocks are freed before the object destruction.
MemBlockPool is not copyable, but std movable. The original object is nullified during the move.
alloc() allocates a memory block. An exception is thrown in case of error.
free() frees the memory block, mem must not be null.
The inner class AllocGuard can be used to allocate and hold temporary a memory block. Destructor frees the block, unless you "disarm" the guard.
MemBlockPool is swappable and movable.


Iranian state TV: Supreme leader backs fuel price hikes, calls those setting fire to public ...
DUBAI, United Arab Emirates - DUBAI, United Arab Emirates (AP) - Iranian state TV: Supreme leader backs fuel price hikes, calls those setting fire to public property ‘bandits' .
Copyright 2019 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


{% extends 'layouts/base.html'%} {% load staticfiles %} {% load i18n %} {% block content %}
{%if my_teams_as_cap%}Clone one of your existing teams or c{%else%}C{%endif%}reate new team
{%if formlist %}Please contact the site administrator or RollerCon administrator if you believe this is in error, or require further assistance.


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