UISeparator
class UISeparator
extends
UIControl
Control that shows a horizontal or vertical separator.
Constructor
(): UISeparator
.thickness
string | number
Separator line thickness (in dp, or string with unit).
.margin
string | number
Margin in the direction perpendicular to the separator (in dp, or string with unit).
.color
string |
UIColor
Separator line color (UIColor
or string), defaults to @separator
.
.vertical
boolean
True if separator should be vertical instead of horizontal.
.applyStyle() protected
(style?:
UIStyle
): void
Inherited from UIControl.applyStyle
.
.textStyle
Readonly<TextStyle>
Inherited from UIControl.textStyle
.
.decoration
Readonly<Decoration>
Inherited from UIControl.decoration
.
.disabled
boolean
Inherited from UIControl.disabled
.
.shrinkwrap
boolean
Inherited from UIControl.shrinkwrap
.
.propagateComponentEvent() deprecated
(name: string, inner?:
ManagedEvent
, event?: any): void
Inherited from UIComponent.propagateComponentEvent
.
.delegateEvent() protected
(e:
ManagedEvent
, propertyName: string): true
Inherited from UIComponent.delegateEvent
.
.render()
(callback: RenderCallback<Output<
UIRenderable
, any>>): void
Inherited from UIComponent.render
.
.isFocusable()
(): boolean
Inherited from UIComponent.isFocusable
.
.isKeyboardFocusable()
(): boolean
Inherited from UIComponent.isKeyboardFocusable
.
.requestFocus()
(): void
Inherited from UIComponent.requestFocus
.
.requestFocusNext()
(): void
Inherited from UIComponent.requestFocusNext
.
.requestFocusPrevious()
(): void
Inherited from UIComponent.requestFocusPrevious
.
.style
Inherited from UIComponent.style
.
.hidden
boolean
Inherited from UIComponent.hidden
.
.dimensions
Readonly<Dimensions>
Inherited from UIComponent.dimensions
.
.position
Readonly<Position>
Inherited from UIComponent.position
.
.accessibleRole
string
Inherited from UIComponent.accessibleRole
.
.accessibleLabel
string
Inherited from UIComponent.accessibleLabel
.
.lastRenderOutput
Output<this, any>
Inherited from UIComponent.lastRenderOutput
.
.isPresetComponent() protected
(): boolean
Inherited from Component.isPresetComponent
.
.getParentComponent()
<TParent extends Component = Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getParentComponent
.
.getBoundParentComponent()
<TParent extends Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getBoundParentComponent
.
.emitAction()
(name: string, inner?:
ManagedEvent
, context?:
ManagedObject
): void
Inherited from Component.emitAction
.
.managedId
number
Inherited from ManagedObject.managedId
.
.managedState
Inherited from ManagedObject.managedState
.
.getReferenceCount() protected
(): number
Inherited from ManagedObject.getReferenceCount
.
.getManagedReferrers() protected
():
ManagedObject
[]
Inherited from ManagedObject.getManagedReferrers
.
.getManagedParent() protected
<TParent extends ManagedObject = ManagedObject>(ParentClass?:
ManagedObjectConstructor
<TParent>): TParent
Inherited from ManagedObject.getManagedParent
.
.emit()
<TEvent extends ManagedEvent = ManagedEvent, TConstructorArgs extends any[] = any[]>(e: string | TEvent | (new (...args: TConstructorArgs) => TEvent), ...constructorArgs: TConstructorArgs): this
Inherited from ManagedObject.emit
.
.emitChange()
(name?: string): void
Inherited from ManagedObject.emitChange
.
.propagateChildEvents() protected deprecated
(...types: ((new (...args: any[]) =>
ManagedEvent
) | ((e:
ManagedEvent
) => any))[]): this
Inherited from ManagedObject.propagateChildEvents
.
.activateManagedAsync() protected
(): Promise<any>
Inherited from ManagedObject.activateManagedAsync
.
.deactivateManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.deactivateManagedAsync
.
.destroyManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.destroyManagedAsync
.
.onManagedStateActivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActivatingAsync
.
.onManagedStateActiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActiveAsync
.
.onManagedStateDeactivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDeactivatingAsync
.
.onManagedStateInactiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateInactiveAsync
.
.onManagedStateDestroyingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDestroyingAsync
.
UISeparator.Presets
extends
UIControl.Presets
UISpacer presets type, for use with Component.with
.
.thickness
string | number
Separator line thickness (in dp, or string with unit).
.margin
string | number
Margin in the direction perpendicular to the separator (in dp, or string with unit), defaults to 0.
.color
string |
UIColor
Separator line color (UIColor
or string), defaults to @separator
.
.vertical
boolean
True if separator should be vertical instead of horizontal.
.textStyle
Partial<{} | TextStyle>
Inherited from UIControl.Presets.textStyle
.
.decoration
Partial<{} | Decoration>
Inherited from UIControl.Presets.decoration
.
.disabled
boolean
Inherited from UIControl.Presets.disabled
.
.shrinkwrap
boolean
Inherited from UIControl.Presets.shrinkwrap
.
.style
string |
UIStyle
Inherited from UIComponent.Presets.style
.
.hidden
boolean
Inherited from UIComponent.Presets.hidden
.
.dimensions
Partial<{} | Dimensions>
Inherited from UIComponent.Presets.dimensions
.
.position
Partial<{} | Position>
Inherited from UIComponent.Presets.position
.
.accessibleRole
string
Inherited from UIComponent.Presets.accessibleRole
.
.accessibleLabel
string
Inherited from UIComponent.Presets.accessibleLabel
.
.requestFocus
boolean
Inherited from UIComponent.Presets.requestFocus
.


File saved in Downloads folder.
Selection copied to Clipboard.
Clipboard pasted to document.
**** COMMODORE 64 WRITER V1.2 ****
64K RAM SYSTEM 38911 BASIC BYTES FREE
READY.
Save:
[ OK ]
* Load:
[ OK ]


--- layout: data_model title: VulnerabilityType this_version: 1.1.1 ---
Characterizes an individual vulnerability.
In addition to capturing basic information and references to vulnerability registries, this type is intended to be extended to enable the structured description of a vulnerability by using the XML Schema extension feature. The STIX default extension uses the Common Vulnerability Reporting Format (CVRF) schema to do so. The extension that defines this is captured in the CVRF1.1InstanceType in the http://stix.mitre.org/extensions/Vulnerability#CVRF1.1-1 namespace. This type is defined in the extensions/vulnerability/cvrf_1.1_vulnerability.xsd file or at the URL http://stix.mitre.org/XMLSchema/extensions/vulnerability/cvrf_1.1/1.1.1/cvrf_1.1_vulnerability.xsd.
| Field Name | Type | Description |
|---|---|---|
| @is_knownoptional | boolean |
The @is_known field captures whether or not the vulnerability is known (i.e. not a 0-day) at the time of characterization. |
| @is_publicly_acknowledgedoptional | boolean |
The @is_publicly_acknowledged field captures whether or not the vulnerability is publicly acknowledged by the vendor. |
| Title0..1 | string |
The Title field provides a simple title for this vulnerability. |
| Description0..1 | StructuredTextType |
The Description field provides an unstructured, text description of this vulnerability. |
| Short_Description0..1 | StructuredTextType |
The Short_Description field provides a short, unstructured, text description of this vulnerability. |
| CVE_ID0..1 | CVE_IDInlineType |
The CVE_ID field specifies a CVE identifier for a particular vulnerability. |
| OSVDB_ID0..1 | positiveInteger |
The OSVDB_ID field specifies an OSVDB identifier for a particular vulnerability. |
| Source0..1 | string |
The Source field describes the source of the CVE or OSVDB as a textual description or URL. |
| CVSS_Score0..1 | CVSSVectorType |
The CVSS_Score field captures the full CVSS v2.0 base, temporal, and environmental vectors in their string format. |
| Discovered_DateTime0..1 | DateTimeWithPrecisionType |
The date and time that this vulnerability was first discovered. |
| Published_DateTime0..1 | DateTimeWithPrecisionType |
The date and time that this vulnerability was first published. |
| Affected_Software0..1 | AffectedSoftwareType |
The Affected_Software field captures the list of platforms and software that are affected by this vulnerability. It is implemented through the CybOX Observables, the suggested CybOX objects to use are the Product Object, the Device Object, the System Object, and the Code Object. |
| References0..1 | ReferencesType |
The References field captures a list of external references describing this vulnerability. |


You are viewing an historical archive of past issues. Please report new issues to the appropriate project issue tracker on GitHub.
Comments
-
Greg Hurrell
One thing that occurs to me as a stop-gap... In the Corpus repo,
ag
doesn't have this problem because it respects.gitignore
and therefore knows to ignore "dist". I could use the Command-T Git-based scanner to get the same behavior "for free" (at the cost of having to do this across-the board for all repos on my laptop).I think I'll do this, but I still want the per-directory config (for example, being able to set the scanner per-directory would be useful too).
-
Greg Hurrell
Ah, found the issue (ticket #2181). Will close this one.
-
Greg Hurrell
Status changed:
- From: open
- To: closed
Add a comment
Comments are now closed for this issue.


Creating Hierarchical Model Diagrams with LaTeX
Bayesian models are often considered in a hierarchical fashion. Even when there is no multilevel structure to the data, the model can still be implicitly hierarchical due to the relationship of hyperparameters, parameters of interest, and data. The complicated structure of hierarchical models can be difficult to communicate to an audience using only random variable notation. A graphical diagram can be a helpful tool instead of or in addition to such notation. In this post, I show how to create diagrams for such hierarchical models.
For a simple hierarchical Bayesian model, the structure can be described by a series of likelihoods, random variables, and the distributions which they follow. For example, the number of cases of pancreatic cancer may have been collected by county (with hypothetically standardized population sizes). A simple model for learning about this data could use a Poisson likelihood and a Gamma prior on the mean cancer cases with parameters a and b.
While the above presentation of this simple model is concise and easy to understand, models with multiple levels of hierarchy can become unwieldy to describe in such a manner. Instead, the relationships between data and parameters is clearer and more interpretable through a diagram.
I have created this diagram with the \(\LaTeX\) library TikZ (Tantau, 2013). While there are several packages within TikZ for creating graphics, I have found matrix
to be the most concise and easiest to learn.
TikZ and diagrams for hierarchical models
The necessary preamble and code for creating a TikZ graphic is
To replicate the diagrams below, paste the code above the diagram into the section commented % diagram here
.
To begin building a diagram, note that a TikZ matrix should be thought of in terms of a linear algebra matrix. This matrix diagram is specified using \matrix
followed by options of the matrix and the name of the matrix (here chosen to be mat
). Cells on the same row are separated by &
’s, and new rows are begun by \\
. If one row has more columns than the others (more &
’s), the other rows will have columns implicitly added to maintain a rectangular shape.
For this matrix to look anything like a diagram of a hierarchical structure, we first need to replace the numbers with random variables and specify an option to spread the columns and rows further apart. To use math mode
for the nodes (TikZ name for our parameters and data), we indicate the option matrix of math nodes
. Additionally, we pass an option for separation of columns and rows. You may have to play with these distances, but I have found 20pt
to be an appropriate size for most hierarchical diagrams.
Another point to make about the TikZ matrix is that empty “cells” are allowed. As you can see below, the top row doesn’t have values in the first cell (before the first &
) or the last cell (after the second &
). This is convenient for when wish to denote one parameter as being a higher level of hierarchy with multiple “children” parameters or data points in the next level of hierarchy.
Finally, to make the diagram worthwhile, we need to add directional arrows between the nodes and possibly text annotation to each level. For this step, we reference nodes by name to draw arrows. Node names are based on the name of matrix as well as the location of the cell using the rule named-of-matrix_row-number_col-number
. In our example above, \(\sigma^2\) could be referenced by mat-4-2
.
To add these lines and descriptions, we first construct the matrix as before. Next, the \draw
command draws a line from one node to the next. The first option (here ->
and <-
) specifies the direction of the arrow. I have placed the (shared) variance below the observations (\(y_i\)) and reversed the direction of the arrows to indicated hierarchy level. The second option listed (not required) specifies the type of arrowhead. To simplify the process, I use a \foreach
loop to draw similar lines for columns 1 and 3.
Next, the text descriptions are created via manually specified nodes. These nodes are “anchored” to already existing nodes in the diagram and placed relative to this anchor by distance and direction. Here I have chosen -40pt
as my distance. Unfortunately, this number depends on the length of the text, and I have not found a better way for determining the distance other than through trial-and-error.
A few tweaks
Sometimes, a model can be clarified by increasing the width between particular parameters or data. This can be done manually via an option to the &
. Additionally, you may want to highlight important parameters with a color.
Some pitfalls and caveats
Using the matrix
library limits one to a model that has nodes structured in a martrix formart. For example, if there are four paramaters at one level, but three on another level, you will either have ragged levels (ugly!), or have to structure your matrix to have 12 columns, with many empty nodes (tedious). For a situation like this, you may be better off using a different TikZ package.
Additionally, the learning curve of creating hierarchical diagrams with \(\LaTeX\) is certainly higher than using a software like Adobe Illustrator. However, besides the obvious benefit of \(\LaTeX\) being free and open source, \(\LaTeX\) can be combined with knitr
(Xie, 2015) where the diagrams and analysis can be managed in one document.
Finally, for the sake of clarity, I have avoided using shorter syntax at points. For example, the arrowhead option >=latex
can be given as an option to \begin{tikzpicture}
instead of to each \draw
. So while \(\LaTeX\) for these diagrams is already fairly concise, it is possible to make them even shorter!
References
- Tantau, T. (2013). The TikZ and PGF Packages. Retrieved from http://sourceforge.net/projects/pgf/
- Xie, Y. (2015). Dynamic documents with R and knitr.


Electronics Production
Week 4
Electronics Production
Tasks
Individual assignment:
make an in-circuit programmer by milling the PCB, then optionally trying other processes
Preparing the Roland Modela mdx-40a
We started this week looking at the forth axis installed on our modela and removing it. We had to level the plate for better milling results. We cutted 305mm square of a 8mm acrylic in the lasercut and milled 0.5mm depth with a 6mm end mill at 0.6mm of stepdown, 7500RPM, 2.6mm of stepover with a 40mm/sec feedrate. Next time we'll reduce the stepover for smoother results. Next time i'll also change the clearance for the screws. I made a 5mm clearance in the material and only left 3mm to support tha screws, and it stayed too fragile. I think a 3mm area are enough for hiding the screws from the milling surface.
Modela MDX 40A Fourth AxisWorking with Artcam in the modela
Final Result
FILES
Artcam file
Plate Vector File
References - Roland Modela MDX-40A manual,
PCB Fabrication
I choose Brian "FabTinyISP Minimal", a Bas Zaerc's ISP with few modifications tutorial. I choose this because i liked its shape, and in our group we decided to make 2 diferent FabISP's. After reading a while i come to some conclusions:
Less components needed
The LEDS facilitate usage
Easy way of removing the bridge/jumpers
Practical use in USB slot
I started by downloading the traces and the outline cutout. I used Fabmodules HTML5 to get the clearance an cutting paths. Here are the steps i followed:
input format --> image (.png) --> select the png file
output format --> Rolland mill (.rml)
Process --> PCB Traces (1/64)
Then i changed a few parameters, as seen on the picture below, for better results. I changed the zhome (mm): to 6mm for the jog in the end of the milling go up for a safe Z of 6mm, otherwise the PCB could get damaged.
Parameters for Fabmodules
0.25mm V Cut PCB Carbide End Mill (very nice results)
I grabed a PCB board and attach it to the plate using double sided Adhesive tape. Then i had to set the origins in the modela Vpanel. The X and Y are easier to define, but the Z axis is a bit more complicated. I used a paper and changed the speed of the motor to 1 step at a time until i reached the paper and i couldn't move it more. When it stucks, the Z oringin is set!
Sticking to the boardAttaching to the plate
Seting Z origin with paper
Using Roland Vpanel
Next step was to cut the board. I used the cuting png and in fabmodules:
input format --> image (.png) --> select the cutting png file
output format --> Rolland mill (.rml)
Process --> PCB Outline (1/32)
I changed a few parameters again, because my board was thicker (2mm) and reduced the stepdown to 0.25mm. i used a 0.8mm endmill. It did a nice cut. I could see that it was cut because of the remains of the adhesive tape sticked to the mill.
Here is the final result of my PCB after using a knife to remove the copper remains in the board.
Final ResultNext i had to gather all the components to start and do the weldings. It was a bit more complicated because the components were arriving to the Lab and we had to pack properly all of them.
A bit of a messFinal Packing Result
My components ready
I started the welding process with calm and with precision the first components started to appear in the board. I took a break after 15 minutes of welding to relax hands and muscles, i suggest you do it too.
First components weldedI used a bit of welding paste, because some of the copper tracks were really thin. I was also helped by using the schematic and board images that i printed
Schematic pictures helping the welding processWelding with the help of a friends hand (tweezers)
Final Result
Analysing the board through a magnifying glass
Next step is to program the board. I've already did some tests and the LED turned on!
Debugging the boardRed LED On!
I'm going to machine this board in vectors using my CAM software to test the final result and the diference between the 2 processes.
FILESBoard Vector File
Roland Modela Clearance File
Roland Modela Cuting File


Learn the different syntax of functions.
Functions allow code to be reused. For example the add function may be executed multiple times.
Functions improve code communication as code is grouped together with a specific goal
Code should be organized with functions and whitespace.
Unit tests should be written to verify functions work as expected.


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4-6
Dietary
Place the gooseberries in a large pan with the water and bring to the boil. Cook gently until the gooseberries begin to soften and release their juices.
Wrap the elderflower heads in muslin, tie and push into the gooseberries. Allow to simmer gently for 15 minutes.
Roughly mash the gooseberry mixture with a fork or potato masher, or lightly pulse in a food processor. Tip into a bowl and set aside to cool.
Remove the elderflower infusion from the gooseberries and squeeze all the juices back into the bowl. Discard the muslin bag. Spoon a quarter of the gooseberry pureé into a small bowl and set aside.
Add the crème fraîche to the remaining gooseberry pureé and gently fold it in.
Spoon the reserved gooseberry pureé between the serving glasses. Layer the fool mixture on top of that and place the glasses in the fridge to chill until they are needed.
To serve each fool decorate with sprigs of lemon balm, mint or elderflower berries and serve with sponge fingers, if liked.


Class CommandParameter
This class represents a single parameter to use in the "select" command.
Implements
Inherited Members
Namespace: FastReport.Data
Assembly: FastReport.OpenSource.dll
Syntax
public class CommandParameter : Base, IFRSerializable
Constructors
CommandParameter()
Initializes a new instance of the CommandParameter class with default settings.
Declaration
public CommandParameter()
Properties
DataType
Gets or sets the parameter's data type.
Declaration
public int DataType { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
DefaultValue
Gets or sets a default value for this parameter.
Declaration
public string DefaultValue { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Remarks
This value is used when you designing a report. Also it is used when report is running in case if you don't provide a value for the Expression property.
Expression
Gets or sets an expression that returns the parameter's value.
Declaration
public string Expression { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Remarks
If this property is not set, the DefaultValue property will be used to obtain a parameter's value.
Restrictions
This property is not relevant to this class.
Declaration
public Restrictions Restrictions { get; set; }
Property Value
| Type | Description |
|---|---|
| Restrictions |
Size
Gets or sets the size of parameter's data.
Declaration
public int Size { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Remarks
This property is used if the DataType property is set to String.
Value
Gets or sets the parameter's value.
Declaration
public object Value { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Object |
Methods
GetExpressions()
Gets all expressions contained in the object.
Declaration
public override string[] GetExpressions()
Returns
| Type | Description |
|---|---|
| System.String[] | Array of expressions or null if object contains no expressions. |
Overrides
Remarks
Do not call this method directly. You may override it if you are developing a new component for FastReport.
This method is called by FastReport each time before run a report. FastReport do this to collect all expressions and compile them. For example, GetExpressions method of the TextObject class parses the text and returns all expressions found in the text.
Serialize(FRWriter)
Serializes the object.
Declaration
public override void Serialize(FRWriter writer)
Parameters
| Type | Name | Description |
|---|---|---|
| FRWriter | writer | Writer object. |
Overrides
Remarks
Do not call this method directly. You should override it if you are developing a new component for FastReport.
This method is called when the object needs to save the state. It may happen when:
- saving the report to the file or stream;
- saving the report to the designer's undo buffer;
- assigning the object to another object using the Assign(Base) or AssignAll(Base) methods;
- saving the object to the designer's clipboard;
- saving the object to the preview (when run a report).


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I want a travel mechanical keyboard, minus hassle of wires.
The Problem
- QMK is GPL Licensed
- Bluetooth stacks are predominantly licensed incompatibly.
- QMK not designed up front with power efficiency in mind.
QMK "Nordic Fork" Licensing
- GPL is "viral"
- No further restrictions can be added
- Nordic SDK 5-clause adds restrictions on distribution
- Ergo, you are in violation of GPL if you release QMK binaries integrating Nordic SDK
What is ZMK?
A wireless first keyboard firmware with a focus on features, ease of use, and power efficiency
Hardware
- "Anything" Zephyr RTOS Supports
- nRF52 (and other Nordic chips)
- stm32!
- Proton-C*
- stm32f303/stm32f072
- stm32wb?
Design Goals
- Wireless First
- Core firmware repo
- Keyboard layout/hardware, with stock keymaps
- User keymaps, prototypes, handwires managed separately
- Runtime keymaps as end goal
- Powerful out of the box, but with wide customization
Core
- BLE
- Wireless Split
- Keymaps/layers
- Encoders*
- RGB*
Keymaps
- Shifted codes
- Hold-Tap (mod-tap, layer-tap, hold-shift)
- Momentary Layer
- BLE management (profile switching, bond clearing)
- Output selection (USB vs BLE when both connected)
- External Power (cut power to RGB/OLED to save power)
- Not a fork of ZMK
- Include user keymaps and/or keyboard shields themselves
- GitHub Actions build firmware for you
- No local development/toolchain setup
- GitHub Web UI to edit keymaps!
Demo!
bash -c "$(curl -fsSL https://zmkfirmware.dev/setup.sh)"
April 29th
May 18th
June 24th
July 1st
July 24th
August 21st
October 8th
Designing For Wireless Future
Power
- Quiescent Current (e.g. 0.5mA per RGB LED)
- Interrupt Driven; Polling Kills
- MOSFETs to cut power
- EPD aka E-Ink
BLE Modules
- IC + Antenna
- FCC Certification
- Various sizes, sets of pins exposed
- Hard without PCBA!
- Beware Keep Out Areas
Materials
- Don't encase your keeb in a giant faraday cage!
- Acrylic, PC, Etc. Good
- Aluminum Bad
Future Work
- Full OLED Support
- Mouse Keys
- Combos/chords
- Stable 1.0 Release
- Runtime Keymaps
- ZMK Studio
Caveat emptor
ZMK is a young project. Do not expect the same experience as mature firmwares like QMK.


The Fotobox is the must-have on your party.
An integrated high quality reflex camera controlled by a raspberry pi takes great pictures at your event.
The pictures are immediately uploaded, so that users can share them instantenously to promote your event. A thermal printer creates a receipt with a preview image and a QR code.
Just mail us to get in contact
Feel free to contact us, if you want to buy or rent the Fotobox for your event.


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Money, Politics and Transparency is a global forum that provides a rich set of resources intended for stakeholders working to improve political finance systems in their own country, including in-depth research, analysis and case studies on political finance practices, global transparency principles for monitoring political finance and a link to a network of like-minded advocates.
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Connected Home over IP
672cf7684
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#include <lib/core/CHIPCallback.h>
Public Member Functions | |
| Cancelable () | |
| Cancelable * | Cancel () |
| run whatever function the callee/registrar has specified in order to clean up any resource allocation associated with the registration, and surrender ownership of the Cancelable's fields More... | |
| ~Cancelable () | |
| Cancelable (const Cancelable &)=delete | |
Public Attributes | |
| Cancelable * | mNext |
| for use by Callback callees, i.e. More... | |
| Cancelable * | mPrev |
| void * | mInfoPtr |
| uint64_t | mInfoScalar |
| CancelFn | mCancel |
| when non-null, indicates the Callback is registered with a subsystem and that Cancelable members belong to that subsystem More... | |
Private members of a Callback for use by subsystems that accept Callbacks for event registration/notification.
|
inline |
|
inline |
|
delete |
|
inline |
run whatever function the callee/registrar has specified in order to clean up any resource allocation associated with the registration, and surrender ownership of the Cancelable's fields
| CancelFn chip::Callback::Cancelable::mCancel |
when non-null, indicates the Callback is registered with a subsystem and that Cancelable members belong to that subsystem
| void* chip::Callback::Cancelable::mInfoPtr |
| uint64_t chip::Callback::Cancelable::mInfoScalar |
| Cancelable* chip::Callback::Cancelable::mNext |
for use by Callback callees, i.e.
those that accept callbacks for event registration. The names suggest how to use these members, but implementations can choose.
| Cancelable* chip::Callback::Cancelable::mPrev |


iPython Notebooks
Running OCRopus
Ocropus Steps
illustrates the basic steps in running OCRopus, as well
as the intermediate representations and how to access
them from Python.
Making Ground Truth
Making Groundtruth
shows how to generate ground truth for training from
large amounts of unlabeled training data.
Normalization
Normalization is an important preprocessing step for HMM
and RNN recognizers. There is a particular set of classes
and APIs in OCRopus to perform this normalization.
They are illustrated in these notebooks:
Simple Normalization and
Normalization API


Colors
Speaker Notes:
Bootstrap has a number of colors that you can access through contextual color names. They are used all over the place including buttons, background colors as well as text.
Background Colors
bg-{COLOR}
- COLOR:
primary
secondary
success
danger
warning
info
light
dark
- COLOR:
Here are the colors you can use to set up a background. You can use them in places like buttons, badges and navigation. These are always applicable to outline colors in many places.
Text Colors
text-{COLOR}
- COLOR:
primary
secondary
success
danger
warning
info
light
dark
- COLOR:
There are also text colors you can use as well and you can see those here.
Link Colors
There's a special version of these for links. The difference is that these will have hover and and focus state colors. They're pretty subtle.
Color Variables
--bs-blue: #0d6efd;
--bs-indigo: #6610f2;
--bs-purple: #6f42c1;
--bs-pink: #d63384;
--bs-red: #dc3545;
--bs-orange: #fd7e14;
--bs-yellow: #ffc107;
--bs-green: #198754;
--bs-teal: #20c997;
--bs-cyan: #0dcaf0;
--bs-white: #fff;
--bs-gray: #6c757d;
--bs-gray-dark: #343a40;
--bs-primary: #0d6efd;
--bs-secondary: #6c757d;
--bs-success: #198754;
--bs-info: #0dcaf0;
--bs-warning: #ffc107;
--bs-danger: #dc3545;
--bs-light: #f8f9fa;
--bs-dark: #212529;
In addition to these colors, bootstrap sets up additional colors available as CSS variables, which you can access with the var keyword.
Although you can use these variables. If you really want to customize your colors, it's best to use the Sass version of Bootsrap. It has a lot more color variables and it's much easier to customize them.
Practice
- Add color to text
- Change a background color
- Change the link color
- Use a color variable
- Redefine a color

The Robot Roundup Vintage Camper Rally Winds Down

Over 280 Caravans and Campers Gather and Glamp from All Corners of the Country

Q: Why did the robot go camping?

A: He needed to recharge his batteries.

» Read More


Well, to tell the truth, the style API is still undergoing heavy development and is far from being finished yet.
Here is what it looks like.
Rich text
Pybtex was designed to be able to output bibliographies in multiple formats. It means that bibliograhy formatting functions can't just return things like \emph{editor} or journal. We have a simple language for producing formatted text:
>>> from pybtex.richtext import Text, Tag >>> from pybtex.backends import latex, html >>> text = Text('This is an example of a ', Tag('emph', 'rich'), ' text.') >>> print text.render(html.Backend()) This is an example of a rich text. >>> print text.render(latex.Backend()) This is an example of a \emph{rich} text.
Template language
BibTeX uses has a simple stack oriented language for defining bibliography styles. This is what is inside of .bst files. For a Pythonic bibliography processor it is natural to use Python for writing styles. A Pybtex style file is basically a Python module containing a class named Formatter. This class has methods like format_article, format_book, etc. They accept a bibliography entry (an instance of pybtex.database.Entry class) and return a formatted entry (an instance of pybtex.richtes.Text).
from pybtex.style.formatting import BaseStyle from pybtex.richtext import Text, Tag class MyStyle(BaseStyle): def format_article(self, entry): return Text('Article ', Tag('em', entry.fields['title']))
To make things easier we designed a simple template language:
from pybtex.style.formatting import BaseStyle, toplevel from pybtex.style.template import field, join, optional class MyStyle(BaseStyle): def format_article(self, entry): if entry.fields['volume']: volume_and_pages = join [field('volume'), optional [':', pages]] else: volume_and_pages = words ['pages', optional [pages]] template = toplevel [ self.format_names('author'), sentence [field('title')], sentence [ tag('emph') [field('journal')], volume_and_pages, date], ] return template.format_data(entry)
Is that all?
More documentation will be written when our style API gets some form. Use the source for now.


Action speaks louder than words but not nearly as often.— Mark Twain
After this analysis of EA shortcomings, let’s look forward again. We do not want to appear like a bunch of notorious bickerers: We also came across many enterprises in which a neat EA practice indeed showed its benefits. But there always was wide room for improvement, and tendencies to the one or other caricature described in the previous sections were always perceptible.
Our analysis of EA failures and shortcomings has revealed that EA needs to find its proper position in a complex and chaotic environment. The solution is not about eliminating chaos altogether. That would overstretch the meager powers of the EA or IT organization, or it could turn EA into an overly rigid control freak—just the other side of the coin.
As we will see, the real issue is to balance chaos and order properly. The question is how to leverage chaos to increase orderliness. “Chaos is created by people trying to solve immediate business problems, [and] you need to harness that energy even if it creates systems chaos,” writes Eckerson (2011). The answer is given by a concept called the Edge of Chaos, originally introduced by Kauffman (1995) and Brown and Eisenhardt (1998). In brief, this concept states that any dynamic system works most effectively when order and chaos are in balance. Both too much order and too much chaos are counterproductive. We have incorporated the Edge of Chaos into an EA Dashboard that measures this order-chaos balance.
The EA Dashboard, as depicted in Figure 1-2, 14 is a yardstick to measure any improvement proposals for EA. It is based on the dimensions of EA complexity introduced in the previous sections. We will introduce the classification criteria in detail in Chapter 6. As a general rule, based on our analysis of the EA failures in the previous section, it makes sense to seek a middle ground between the extremes on each gauge. We will measure the potency of our proposed EA improvements against this Dashboard.
But how can we achieve balancing EA between the extremes on the EA Dashboard? We do not believe we have the panacea for all grievances about EA. Nevertheless, something must be done to prevent EA from slipping into the gray mediocrity of yet another IT function that doesn’t make an essential difference. This is basically what this book is about: proposals to take action. There is a lot to be done.
Opposed to a trend in recent publications to attack from the top down, from the more shining business and CxO perspective, our own professional roots are at the worm’s-eye view of IT. This does have an effect on the approach of this book, too. Any optimization for EA needs to make sure that all stakeholders are on board and that they remain involved along the way—the business, the IT crowd on the ground, management, and the enterprise architects themselves. This idea can be summed up in two main challenges:
Our answer to these questions is to introduce lean, agile, and participation concepts into EA. We encapsulate our proposals for enriching the traditional way of doing EA in six building blocks. The first three are based on lean principles and agile practices from erstwhile software development, whereas the remaining three are drawn from Web 2.0 and Enterprise 2.0 concepts. These building blocks are the cornerstones of Collaborative Enterprise Architecture.
In software development, as project architects, we worked for years with lean and agile methods. Instead of the inflexible waterfall model, we could use a lightweight, efficient, and human-centric approach. It helped us move away from strict and error-prone up-front planning, which was only needed to avoid changes later on. With lean and agile methods, we could approach complex problems in an iterative fashion.
Another finding from the EA failures analysis is that EA is too often practiced in isolation. Sometimes this is deliberate, with an elitist mindset that considers only high-level decision makers, such as the CxO and the immediate next-level management, worth talking to. Sometimes it just happens—out of under-empowerment, from too much attention to detail or to concepts, and for other reasons. The countermeasure here is to introduce more participation of groups outside the “inner circle” into decision-making processes.
Practicing lean and agile methods means welcoming change, planning and executing incrementally, and focusing on structured human interaction instead of channeled reporting lines. These methods are an enabler for a reduced and efficient organization to deal with complexity—exactly what EA needs. By applying these methods to the creation of architecture instead of the creation of software, we follow the first two guidelines of collaborative EA in dealing with EA activities on a day-to-day basis.
The practical implementation of these concepts has been condensed into three concrete building blocks, as outlined in Table 1-2. We will discuss them in more detail in Chapter 7, “Toward Pragmatism: Lean and Agile EA.”
The implementation of the third guideline, fostering participation, is provided by three further building blocks, as shown in Table 1-3. They invite different user groups to contribute their knowledge, assessment, and opinion. They imply a paradigm shift from a one-sided reliance on subject matter experts to the wisdom of crowds being aroused by open-mined knowledge sharing.
Building Block 6, Participation in Transformation, for instance, shows a neat way to close the ubiquitous, awkward breach between enterprise architecture and implementation reality. The core tool is an architecture social software platform that is well integrated into other tools such as a configuration management database (CMDB) or dedicated EA tools. This platform can be a weapon against the divergence of high-level vision and ground-level facts. A detailed discussion can be found in Chapter 8, “Inviting to Participation: EA 2.0.”


Car:
{{ car.brand }} {{ car.model }}, actions:
Edit
Color:
{{ car.color }}
License plate:
{{ car.license_plate }}
Car list


Turbines and the energy generated in the future Click on Auto-Coordinates and then Find your location from Map pointer and Voila !


eval(stored-expression)
This function returns the result of evaluating the supplied stored expression. A stored expression may be obtained as the result of calling the saxon:expression function.
The stored expression is evaluated in the current context, that is, the context node is the current node, and the context position and context size are the same as the result of calling position() or last() respectively.
The second and subsequent arguments to saxon:eval
supply values for the variables
$p1
, $p2
, etc within the stored expression. For details see
saxon:expression.


MICOM is a Python package for metabolic modeling of microbial communities developed in the Gibbons Lab at the Institute for Systems Biology and the Human Systems Biology Group of Prof. Osbaldo Resendis Antonio at the National Institute of Genomic Medicine Mexico.
MICOM allows you to construct a community model from a list on input COBRA models and manages exchange fluxes between individuals and individuals with the environment. It explicitly accounts for different abundances of individuals in the community and can thus incorporate data from 16S amplicon sequencing or metagenomic experiments. It allows optimization with a variety of algorithms modeling the trade-off between egoistic growth rate maximization and cooperative objectives.
MICOM is published at https://msystems.asm.org/content/5/1/e00606-19. Please cite this article when referencing MICOM.
To get an idea which assumptions and strategies MICOM uses we recommend to start with some background on the methods.


Approval Form
Name:
Father's Name:
University Roll-number:
Course:
Email-Id:
Date:
Purpose:
Fees submitted:
Yes
No
Approve
Not Approve


Formal declaration of TL combinators
Main article: Formal description of TL. See also TL Language.
Combinators in TL are declared as follows:
combinator-decl ::= full-combinator-id { opt-args } { args } =
result-type ;
full-combinator-id ::= lc-ident-full | _
combinator-id ::= lc-ident-ns | _
opt-args ::= {
var-ident { var-ident } : [excl-mark] type-expr }
args ::= var-ident-opt :
[ conditional-arg-def ] [ !
] type-term
args ::= [ var-ident-opt :
] [ multiplicity *
] [
{ args } ]
args ::= (
var-ident-opt { var-ident-opt } :
[!
] type-term )
args ::= [ !
] type-term
multiplicity ::= nat-term
var-ident-opt ::= var-ident | _
conditional-arg-def ::= var-ident [ .
nat-const ] ?
result-type ::= boxed-type-ident { subexpr }
result-type ::= boxed-type-ident <
subexpr { ,
subexpr } >
We shall clarify what all this means.
A combinator identifier is either an identifier starting with a lowercase Latin letter (lc-ident), or a namespace identifier (also lc-ident) followed by a period and another lc-ident. Therefore, cons
and lists.get
are valid combinator identifiers.
A combinator has a name, also known as a number (not to be confused with the designation) -- a 32-bit number that unambiguously determines it. It is either calculated automatically (see below) or it is explicitly assigned in the declaration. To do this, a hash mark (#
) and exactly 8 hexadecimal digits -- the combinator’s name -- are added to the identifier of the combinator being defined.
A combinator’s declaration begins with its identifier, to which its name (separated by a hash mark) may have been added.
After the combinator identifier comes the main part of the declaration, which consists of declarations of fields (or variables), including an indication of their types.
First come declarations of optional fields (of which there may be several or none at all). Then there are the declarations of the required fields (there may not be any of these either).
Any identifier that begins with an uppercase or lowercase letter and which does not contain references to a namespace can be a field (variable) identifier. Using uc-ident for identifiers of variable types and lc-indent for other variables is good practice.
Next a combinator declaration contains the equals sign (=
) and the result type (it may be composite or appearing for the first time). The result type may be polymorphic and/or dependent; any fields of the defined constructor’s fields of type Type
or #
may be returned (as subexpressions).
A combinator declaration is terminated with a semicolon.
In what follows, a constructor’s fields, variables, and arguments mean the same thing.
These have the form {
field_1 ... field_k :
type-expr }
, where field_i is a variable (field) identifier that is unique within the scope of the combinator declaration, and type-expr is a type shared by all of the fields.
If k>1, this entry is functionally equivalent to {
field_1 :
type-expr }
... {
field_k :
type-expr }
.
All optional fields must be explicitly named (using _
instead of field_i is not allowed).
Moreover, at present the names of all optional fields must share the combinator’s result type (possibly more than once) and themselves be of type #
(i,e., nat
) or Type
. Therefore, if the exact result type is known, it is possible to determine the values of all of the combinator’s implicit parameters (possibly obtaining a contradiction of the form 2=3
in doing so, which means that the combinator is not allowed in the context).
These may have the form (
field_1 ... field_k :
type-expr )
, similar to an optional field declaration, but with parentheses. This entry is equivalent to (
field_1 :
type-expr )
... (
field_k : type-expr )
, where the fields are defined one at a time.
The underscore sign (_
) can be used as names of one or more fields (field_i), indicating that the field is anonymous (the exact name is unimportant).
One field may be declared without outer parentheses, like this: field_id :
type-expr. Here, however, if type-expr is a complex type, parentheses may be necessary around type-expr (this is reflected in BNF).
Furthermore, one anonymous field may be declared using a type-expr entry, functionally equivalent to _
:
type-expr.
Required field declarations follow one after another, separated by spaces (by any number of whitespace symbols, to be more precise).
The declared field’s type (type-expr) may use the declared combinator’s previously defined variables (fields) as subexpressions (i.e. parameter values). For example:
nil {X:Type} = List X; cons {X:Type} hd:X tl:(list X) = List X; typed_list (X:Type) (l : list X) = TypedList;
These may only exist among required parameters. They have the form [ field-id :
] [ multiplicity *
] [
args ]
, where args has the same format as the combinator’s declaration of (several) required fields, except that all of the enclosing combinator’s previously declared fields may be used in the argument types.
The name of a field of an enclosing combinator that receives a repetition as a value may be specified (field-id), or bypassed, which is equivalent to using the underscore sign as a field-id.
The multiplicity field is an expression of the type #
(nat
), which can be a real constant, the name of a preceding field of type #
, or an expression in the form (
c +
v )
, where c is a real constant and v is the name of a field of type #
. The sense of the multiplicity field is to provide the length of the (repetition) vector, each element of which consists of values of the types enumerated in args.
The multiplicity field may be bypassed. In this case, the last preceding parameter of type #
from the enclosing combinator is used (it must be).
Functionally, the repetition field-id :
multiplicity *
[
args ]
is equivalent to the declaration of the single field (
field-id :
%Tuple
%AuxType
multiplicity )
, where aux_type
is an auxiliary type with a new name defined as aux_type *args* = AuxType
. If any of the enclosing type’s fields are used within args, they are added to the auxiliary constructor aux_type
and to its AuxType
result type as the first (optional) parameters.
If args consists of one anonymous field of type some-type, then some-type can be used directly instead of %AuxType
.
If during implementation the repetitions are rewritten as indicated above, it is logical to use instead of aux_type
and AuxType
, some identifiers that contain the name of the outer combinator being defined and the repetition’s index number inside its definition.
Example:
matrix {m n : #} a : m* [ n* [ double ] ] = Matrix m n;
is functionally equivalent to
aux_type {n : #} (_ : %Tuple double n) = AuxType n;
matrix {m : #} {n : #} (a : %Tuple %(AuxType n) m) = Matrix m n;
Moreover, the built-in types Tuple
and Vector
could be defined as:
tnil {X : Type} = Tuple X 0;
tcons {X : Type} {n : #} hd:X tl:%(Tuple X n) = Tuple X (S n);
vector {X : Type} (n : #) (v : %(Tuple X n)) = Vector X;
Actually, the following equivalent entry is considered the definition of Vector
(i.e. it is specifically this entry that is used to compute the name of the vector
constructor and its partial applications):
vector {t : Type} # [ t ] = Vector t;
If we expand it using Tuple
, we obtain the previous definition exactly.
The construction
args ::= var-ident-opt :
[ conditional-arg-def ] [ !
] type-term
conditional-arg-def ::= var-ident [ .
nat-const ] ?
permits assigning fields which are only present if the value of a preceding mandatory or optional field of type #
is not null (or if its chosen bit is not zero if the special binary bit-selection operator .
is applied).
Example:
user {fields:#} id:int first_name:(fields.0?string) last_name:(fields.1?string) friends:(fields.2?%(Vector int)) = User fields;
get_users req_fields:# ids:%(Vector int) = Vector %(User req_fields)


This controls whether the {_parameter_control} is connected to an A {_parameter}, a B parameter, or both in parallel. It has no effect if the parameter currently selected on the Chroma's control panel isn't one of the channelized parameters.
This is contained in the {Common_edit_cluster edit cluster} within the {Common_section}.
This is set with the following switches:
| {sw-edit-a.png height=48} | A | |
| {sw-edit-b.png height=48} | B | |
| {sw-edit-a.png height=48} + {sw-edit-a.png height=48} | A\&B |
The two switches must be pressed concurrently for A\&B.
This is accessed via {_NRPN} 0,9.
| MIDI | mode | ||
| 1 | Edit A | ||
| 2 | Edit B | ||
| 3 | Edit A\&B | (default) |


--- layout: page title: Books footer: false ---
| Title | Author | Should you read this? |
|---|---|---|
| Demystifying Public Speaking | Lara Hogan | YES |
| Effective Modern C++ | Scott Meyers | YES |
| Design for Real Life | Eric Meyer & Sara Wachter-Boettcher | YES |
| Drive | Dan Pink | YES |
| Javascript: The Good Parts | Douglas Crockford | YES |
| Creating Great Teams | Sandy Mamoli;David Mole | YES |
| Responsible Responsive Design | Scott Jehl | YES |
| Extreme Programming Explained | Kent Beck | YES |
| Waltzing with Bears | Tom DeMarco and Tim Lister | YES |
| Lean Startup | Eric Ries | YES |
| Remote | Jason Fried | YES |
| Peopleware | Tom DeMarco and Tim Lister | YES |
| The XX Factor | Alison Wolf | YES |
| Millennials & Management | Lee Caraher | YES |
| The (Honest) Truth About Dishonesty | Dan Ariely | YES |
| Predictably Irrational | Dan Ariely | YES |
| Punished By Rewards | Alfie Kohn | YES |
| Don't Make Me Think Revisited | Steve Krug | YES |
| Rework | Jason Fried | YES |
| Made to Stick | Chip and Dan Heath | YES |
| The Man Who Lied To His Laptop | Clifford Nass | YES |
| The Pragmatic Programmer | Andrew Hunt & David Thomas | YES |
| Effective C++ | Scott Meyers | YES |
| Seven Languages in Seven Weeks | Bruce Tate | YES |
| Joel on Software | Joel Spolsky | YES |
| Code Complete: Second Edition | Steve McConnell | YES |
| How Linux Works | Brian Ward | YES |
| Mythical Man Month | Fred Brooks | NO |
| Thoughtful Machine Learning | Matthew Kirk | NO |
| Think Like a Chef | Tom Colicchio | NO |
| Antifragile | Nassim Nicholas Taleb | NO |
| Apprenticeship Patterns | Dave Hoover | NO |
| Working Effectively With Legacy Code | Michael Feathers | NO |
| Enterprise Games | Michael Hugos | NO |
| The Inmates Are Running the Asylum | Alan Cooper | NO |
| Codermetrics | Jonathan Alexander | NO |
| Clean Ruby | Jim Gay | NO |
| Who Moved My Cheese? | Spencer Johnson | NO |
| The Passionate Programmer | Chad Fowler | NO |


Kali Mutsa - Souvenance Remixes
Summoned by the voices of the Atacama Desert, Kali Mutsa is the divine musical reincarnation of Chilean actress and visual artist, Celine Reymond.
Celebrated as the Latin American answer to M.I.A. and Die Antwoord, Kali Mutsa fuses Baltic, Indian and traditional Latin American sounds producing her own provocative blend of club ready Global Pop.
Making her ENDMK debut with a six-track remix EP titled ‘Souvenace Remixes’, Kali Mutsa sees her songs reimagined on two different continents. Featuring Night Slugs affiliate, Neana, Her Records founder, Sudanim, and ENDMK boss, Tatsu Jones, the sonic journey starts in London and concludes in South America with Chile’s Imbaas, Argentina’s El RemolÓn and French tropical bass specialist, King Doudou.
The Hexagram Eye
Represented by the alchemic symbols for Fire, Water, Earth, Wind, and also The Moon and The Sun, the EP’s artwork adorns each remixer with an ancient emblem. When joined together, the icons form The Hexagram, a symbol that represents all four basic elements, which is then placed inside of The Eye, creating a primordial pictogram representing the state of perfect connectedness between humanity and the universe.
Neana (El Fuego)
Night Slugs wunderkind and Gang Fatale label leader, Neana, takes Kali Mutsa to the concrete dance floor. Combining an array of percussive shreds with piercing synth swings, this night crawler gives ‘Traga Traga’ the London street treatment.
Sudanim (El Aire)
Hot of the heels of his US tour, Her Records boss, Sudanim, gives Kali Mutsa’s ‘La Telenovela’ the percussive thunderstorm it didn’t know it needed. Packed with screeching traffic jams and a furious triplet kick delivery, Sudanim proves once again that the future of club goes by the name ‘London’.
Tatsu Jones (El Agua)
ENDMK spearheader and Picnic Kibun frontman, Tatsu Jones, spins ‘La Telenovela’ into a whirlwind of long-tailed 808 kicks and cascading hi-hats. Known for his strengths as vocalist and showman, Tatsu flexes his production prowess combining elements of house and trap with Kali Mutsa’s hypnotic diva incantations.
Imaabs (La Tierra)
Santiago’s favourite N.A.A.F.I. representative and Kali Mutsa’s official tour DJ, Imaabs contributes a glass-shattering rendition of ‘El Cuerpo’. Blazing a hot trail of releases on London’s Trax Couture and Chile’s Diamante Records, Imaabs is bringing a techno-driven darkness to a new age of Latin American club.
King Doudou (La Luna)
King Doudou – AKA French Mad Decent & Dim Mak graduate, Douster – hails from the misty lands of Tropical Bass. Mixing reggae, hip-hop and a healthy dose of cumbia, King Doudou executes a chaotic trap rendition of Kali Mutsa’s ‘Traga Traga’.
El Remolón (El Sol)
Mystic purveyor of digital cumbia and ZZK cornerstone, Argentinian producer, El Remolón, offers Kali Mutsa’s ‘La Telenovela’ some bass-heavy continental support. Featuring a shamanic blend of cumbia organs and a slowed down moombahton groove, El Remolón pays homage to his ancestral origins as well as providing a glimpse into the future of Latin American club music.


ShipIt X Day: Winter 2017
On December 14th and 15th, 18 teams of Cerner associates competed for the Golden Trophy during our tenth ShipIt Day. Being this was our tenth, it was fun to reflect back on how this event started and how much it has grown.
It has been great to see ShipIt Days start from small hackathons organically run by individual teams to now an engineering-wide quarterly event that brings together engineers from disparate organizations, allowing for a better cross-pollination of ideas and team members. – Kevin Shekleton
|
|
| Shirt for participants. | Whiteboard action happening bright and early. |
Teams checked in bright and early for kick-off. Vouchers to the cafe were provided so participants could fuel their hard work throughout the day. Workflow was constant with lots of collaboration.
| Teams planning out their strategy. |
| The Assembly filling up before presentations. |
Demos always arrive quicker than anticipated. Ready or not, 9am rolled around and demos were in full swing. Teams got 4 minutes to present their projects to a panel of judges, consisting of Michelle Brush, Robert Farr, Tim Erdel, Chad Moats, and Chuck Schneider. Special thank you to those folks for spending their morning with us and supporting ShipIt Day!
Team Delayed Gratification
|
|
Coming in first place was Team Delayed Gratification (Russ Star, Ben Hemphill, Morgan Patterson).
Congratulations Team Delayed Gratification! A much deserved win. |
Team ShipIt X Files
Second place went to Team ShipIt X Files (Santosh Manughala, Carlos Salazar, Matt Horn, Seada Ali).
Our project was to create an application for discovering related database rows that let’s the user quickly navigate back-end data in Millennium, (e.g. look up lots of useful info for a given personnel id, person id, or event id). Each bit of data could be clickable to do a new search on that id (search the person you found on a clinical event in one click). The app displays information so that it is easy to navigate.
Way to go, Team ShipIT X Files!
Team A Near Field Far Far Away
Team A Near Field Far Far Away (Aurko Ghosh, Aaron Kaplan, Vijay Ayilavarapu, Nikhil Agrawal, Neil Pathare) took third place. Their project utilized our MakerSpace!
For ShipIt, we assembled a 3D printed light bridge that provides 180% of bright light for the soldering workbench. In addition to assembly, we designed and attempted to implement an RGB LED controller using a Raspberry Pi 3 and mosfet chips. The controller uses both a physical switch, as well as a mobile app to control the lighting. The mobile app is developed using React Native, and communicates wirelessly with the controller via Near Field Communication (NFC).
Judge Chuck Schneider noted, “I like that they took on a lot of different pieces, which adds to the complexity of the project.”
Team Flying Mongoose
The winners of the sponsored project theme was a veteran team, Flying Mongoose (Mahesh Acharya, Taylor Clay, Cihan Kaynak, Matt Stramel). They were able to start the migration of Cerner’s RxStation to a React application utilizing Terra UI. They were able to utilize Kaiju to build the prototype UI, which had dynamically loaded tables and mock buttons. By using ShipIt to start this transition, they were able to learn a lot of what it would take to make these next steps.
Nicely done Team Flying Mongoose!
People’s Choice Awards
- Favorite Team Name: Keep it on the DL (Eric Fung, Ian Kottman, Sam Livingston, Abhi Mahabalshetti, Will Pruyn)
- Favorite Project: A Near Field Far Far Away (Aurko Ghosh, Aaron Kaplan, Vijay Ayilavarapu, Nikhil Agrawal, Neil Pathare)
- Favorite Presentation: If It Doesn’t Ship, You Must Acquit (Steven Goldberg, Ryan Neff, Jason Xu)
Winning teams walked away with some awesome prizes. Wireless headphones, TileMates, portable chargers, Echo Dots, drones, Google Cardboards, and Lego tape were all up for grabs.
Each ShipIt Day, the projects get more intricate and more creative. The projects presented show off the talent we have. After surveying the participants on their projects, 45% of the projects were identified to improve daily work at Cerner. ShipIt Day remains one of our most popular dev culture events at Cerner.
First time participant, Ted Segal said, “I’m a new developer, I’m still in the DevAcademy, and I really appreciated the chance to learn about tools and ideas that I had not been exposed to yet from more experienced developers.”
Veteran participant, Alex Harder said he likes participating in ShipIt Day because he enjoys exploring new technologies and applying them to a problem. ShipIt Day continues to be successful among Cerner associates. Whether you want to work on something you don’t normally have time to, or you’re interested in meeting new people, ShipIt Day is a winner!
Save the Date: ShipIt Day returns March 8th and 9th! If you are interested in learning more about other ShipIt Days, see these earlier posts:


How To Grow Cotton Crop
Introduction
Cotton is that the most vital fibre crop not only of India but of the whole world. It provides the fundamental material to cotton textile industry. it's one in all the foremost important commercial crops playing a key role in economics. In India cotton is cultivated in 9 million hectares in varied agro-climatic conditions across 9 major States. Cotton cultivation offers 200 ha of employment. Current estimates for world production are about 110 million bales annually accounting for two.5% of the world's arable land. India has the biggest area under cotton, but its production is simply 15.8 million bales, much lower for the vast area.
Soil and climate conditions
Climatic conditions –
Cotton is that the crop of tropical and sub-tropical areas.it requires uniformly hot temperature varying between 21°C and 27°C. for the successful increase of its seeds, a minimum temperature of 16o C is required. the expansion of cotton is retarded when the temperature falls below 19°C, but it can tolerate temperatures as high as 43 o C. During October, the day temperature should be above 26 which helps the ripening and bursting of cotton balls under the sunny skies.
Soil conditions –
In cotton selection on of soil is extremely important. Cotton is grown on a spread of soils. Cotton grows best in soil with a pH between 5.8 to 8.0. Cotton cultivation is closely associated with deep black soils (regur) of the Deccan and therefore the Malwa Plateaus and people of Gujarat. Soil should be black medium to deep (90cm) having good drainage availability. It also grows well in alluvial soils of the Satluj-Ganga Plain and red and laterite soils of the peninsular regions. Irrigated cotton is taken within the alluvial soils. Cotton quickly exhausts the fertility of soil. Cotton doesn't tolerate water-logging condition. it's grown mainly as a dry crop within the black cotton and medium black soil.
Cultivation –
Buying fresh and thoroughly selected cotton seeds is that the beginning towards a decent yield. The second step is that the field preparation, in order that it can welcome the seeds and facilitate their germination. Sowing of cotton seeds takes place during spring. Fertilization, Irrigation and Pest Control are extremely important for having an honest yield and represent the bulk of costs. Unfortunately, cotton plants are very sensitive to numerous weeds, which compete with them in terms of water, nutrients and access to sunlight. Cotton weed control techniques and management differ significantly between countries. Cotton harvest takes place during autumn. Immediately after the harvest, we destroy the plants, in order that we will sow the seeds again next spring in an empty field.
Species :
- Gossypium hirsutum – cotton (accounts for over 90% of world production, gives normally top quality cotton with high strength and elasticity).
- Gossypium herbaceum – Herbaceous cotton (is native to Pakistan, India and to some parts of Africa.)
- Gossypium barbadense – it's cultivated in Egypt, Sudan, USA, Brazil and Peru.
- Gossypium arboreum – Cotton tree (native to Pakistan, country and India). it's not widely cultivated, because it normally gives short fibers of poor quality
Field preparation :
Cotton is sown on ridges and furrows. For irrigated cotton the land is given a deep ploughing followed by two harrowings. Ridges and furrows having different spacing for irrigated and rainfed cotton. For irrigated cotton shallow ridges on 90cm spacing should be prepared which helps in irrigation. consistent with slope of land, length of ridges should be 6-9m.
Irrigated cotton
- Hybrid variety (medium soil)- 90x90cm
- Deep black soil - 120x90cm
- Other varieties- 90x90cm
Rainfed cotton
- Indigenous variety - 45x22.5cm
- American variety - 60x30cm
- Hybrid varieties - 60x60cm, 75x75cm, 90x90cm
Sowing
Before sowing soil should be irrigated and after wapsa condition sowing should be done. Small shallow holes should be prepared on middle of the ridge upto 2-3 inch deep and applied recommended fertilizers and 1.0-1.5 gram of thimet and canopy it with the soil. On each hill 3-4 cotton seeds should be dibble and canopy completely with the soil and apply irrigation immediately. In North and Central India irrigated crop is sown from March-May and rainfed crop in June-July with the commencement of the monsoon. In South India the foremost portion of the irrigated and rainfed crop is planted in September-October, whereas the sowing of the rainfed crops extended upto November. In Karnataka desi cotton is sometimes sown in August-September.
Fertilizer
The fertilizer required for irrigated cotton is 100:50:50kg nitrogen, phosphorus and potash per hectare is usually recommended. the appliance of nitrogen is given by ring method. 20% nitrogen and whole phosphorus and potash should run at the time of sowing and 40% nitrogen at the time of square formation and final 40% nitrogen at the time of flowering. rainfed cotton hybrids and 50:25:25 NPK kg/ha both for desi and hirsutum varieties are recommended. For hybrid varieties fertilizer dose is 80:40:40 nitrogen, phosphorus and potash per hectare.
Irrigation
Germination Phase(1-15 days)Irrigate for germination and establishment
No. of Irrigations - 2 Days after dibbling seeds- Immediately after sowing
- Give a life irrigation on 5th day of sowing to facilitate the seedlings to emerge out
Regulate
No. of Irrigations - 2 Days after dibbling seeds- For light soil -Irrigate on the 20th or 21st day of sowing, three days after hoeing and Weeding. -Irrigate again on the 35th or 36th day of sowing
- For heavy soil- Irrigate on the 20th or 21st day of sowing, three days after hoeing and weeding - Irrigate again on the 40th day of Sowing.
Irrigate copiously
Diseases occurred in crop:
| Name of Disease | Caused by | Symptoms | Management |
|---|---|---|---|
| Anthracnose | Fungus | All the above ground parts of the plant are attacked; infection on the seedlings and bolls is serious; large red spots appear on the seedlings; later, they girdle the stem and kill it. | Treat the seed with any organo-mercurial (Agrosan GN, Ceresan) @ 2-2.5 g/kg; spray the crop with 1% Bordeaux mixture. |
| Leaf spots | Bacteria | Spots are light brown, circular and numerous, the centre of the spot later turns ashy and falls off, leaving a hole; rusty brown spots of irregular size and shape are observed. | spray the crop with 0.3% fixed copper or 0.2% Zineb |
| Powdery mildew | Fungus | White powdery patches appear on the undersurface of the leaves; the corresponding upper portions just above patches become pale and brown. | Dust the crop with finely powdered sulphur @ 15 kg per hectare. |
Plant protection
Pest
Jassids(amrasca biguttula biguttula) and aphids (aphis gossypii)
- Both nymphs and adults found on the underside of the leaves, sucking the sap
- Leaves turn pale, red rust, curls downwards and dry up infestation is severe.
- In severe cases the leaves turn chocolate red and crumple
- In such cases, the expansion of plant is additionally stunted.
To Control
- Sow resistant varieties
- spray the crop fortnightly with 0.02% Phosphamidon, Monocrotophos, Methyl demeton, Dichlorros or Dimethoate, starting with the looks of the pest
- 2-3 sprayings is also necessary.
American Bollworm
Destructive pest, caterpillar borer into square flowers and boll and feed within the boll. While feeding head of caterpillar is inside the square or boll and remaining portion is outside the square and boll.
To Control
When infestation is seen spray following pyrethroids per hectare in 500 litres of water: - Cypermethrin 25%- 200ml or 10%-500ml or Decamethrin 2.8%- 400ml or 20%- 250ml.
 The infested bolls open badly and also the quality of the lint is further affected.
Cotton leaf roller
Caterpillars roll the cotton leaves and feed within. Exotic varieties are more susceptible. Moths, medium sized with yellow wings. active from mid-July to September.
To Control
Hand-picking and destruction of rolled leaves with larvae within. Spray 0.1% Carbaryl or 0.04% Monocrotophos. Repeat, if necessary.
Cotton Harvest and Yielding
Cotton can either be picked by hand or by machines. Cotton is fully mature and ready for harvesting approximately 160 days after being planted. Once the bolls have burst open, the farmers can prepare the cotton plants for harvesting. First picking of cotton should be done when 30-35% bolls open fully. Picking should be done early within the morning. At the time of picking first pick clean cotton so affected cotton. It should be picked separately of various varieties. Second picking should be done 15-20 days after first picking. After picking it should be dried 3-4 days in sun with charge. Cotton should be stored at clean and dry place. Irrigated cotton.
- Improved varieties - 20-24 quintal per hectare
- Hybrid varieties - 25-30 quintal per hectare
- Desi varieties 8-10 quintal per hectare
- American variety -11-12 quintal per hectare
- Hybrid varieties -12-15 quintal per hectare.


{% extends "tabbed.html" %} {% block tabcontent %}
Frequency per sample detail (csv | html)
Download as PDF
Frequency per feature detail (csv | html)


@ac.internal.page("descriptor") { } {
In your routes
file:
GET / controllers.Application.index()
}
Make sure this comes before the included routes from this module, represented by:
@ac.aui.message() {-> / ac.Routes
}
Create a filed called atlassian-connect.json
in the root directory of your play app.
The contents of this file is described in detail in the atlassian-connect documentation.
It is recommended to define the base url as follows so that it is automatically populated for your environment
@ac.aui.message() {"baseUrl": "${localBaseUrl}"
}
Application.index
controllerCreate controller app/controllers/Application.java
, with the following content:
package controllers;
import com.atlassian.connect.play.java.controllers.AcController;
import com.google.common.base.Supplier;
import play.mvc.Controller;
import play.mvc.Result;
public class Application extends Controller {
public static Result index() {
return AcController.index(
AcController.home(), // we keep the HTML home page from the module, as this is our documentation for now
descriptorSupplier()); // serve the descriptor when accept header is 'application/json', try 'curl -H "Accept: application/json" http://localhost:9000'
}
public static Result descriptor() {
return AcController.descriptor();
}
private static Supplier descriptorSupplier() {
return new Supplier() {
public Result get() {
return descriptor();
}
};
}
}
}
@ac.aui.message() {
You can view your current descriptor here
} @ac.aui.success("That's it!") {You're ready to add your own modules to your plugin.
} }


- calculateQuaternion(Vector3f) - Static method in class com.zcking.furyengine.engine.loaders.md5.MD5Utils
-
- calculateQuaternion(float, float, float) - Static method in class com.zcking.furyengine.engine.loaders.md5.MD5Utils
-
- Camera - Class in com.zcking.furyengine.rendering
-
The main camera implementation.
- Camera() - Constructor for class com.zcking.furyengine.rendering.Camera
-
- Camera(Vector3f, Vector3f) - Constructor for class com.zcking.furyengine.rendering.Camera
-
- CharInfo(int, int) - Constructor for class com.zcking.furyengine.rendering.FontTexture.CharInfo
-
- cleanUp() - Method in class com.zcking.furyengine.engine.GameEngine
-
Performs necessary garbage collection of resources.
- cleanUp() - Method in class com.zcking.furyengine.engine.graph.particles.FlowParticleEmitter
-
- cleanUp() - Method in interface com.zcking.furyengine.engine.graph.particles.IParticleEmitter
-
- cleanUp() - Method in interface com.zcking.furyengine.engine.IGameLogic
-
Called by the game engine for the game to perform any
necessary garbage collection.
- cleanUp() - Method in interface com.zcking.furyengine.engine.IHud
-
Perform any necessary garbage collection.
- cleanUp() - Method in class com.zcking.furyengine.engine.objects.GameObject
-
Performs the necessary cleanup of the game object and its meshes.
- cleanUp() - Method in class com.zcking.furyengine.engine.Scene
-
Perform any necessary garbage collection.
- cleanUp() - Method in class com.zcking.furyengine.game.examples.AnimationDemo
-
- cleanUp() - Method in class com.zcking.furyengine.game.examples.ParticlesDemo
-
- cleanUp() - Method in class com.zcking.furyengine.game.examples.ShadowDemo
-
- cleanUp() - Method in class com.zcking.furyengine.game.examples.simple.NormalsDemo
-
- cleanUp() - Method in class com.zcking.furyengine.game.examples.simple.TerrainDemo
-
- cleanUp() - Method in class com.zcking.furyengine.game.Renderer
-
Performs all the garbage collection and cleanup
of the shader programs and renderer resources.
- cleanUp() - Method in class com.zcking.furyengine.rendering.Mesh
-
- cleanUp() - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- cleanUp() - Method in class com.zcking.furyengine.rendering.ShadowMap
-
- cleanUp() - Method in class com.zcking.furyengine.rendering.Texture
-
- clear() - Method in class com.zcking.furyengine.game.Renderer
-
- com.zcking.furyengine - package com.zcking.furyengine
-
- com.zcking.furyengine.engine - package com.zcking.furyengine.engine
-
- com.zcking.furyengine.engine.graph - package com.zcking.furyengine.engine.graph
-
- com.zcking.furyengine.engine.graph.animation - package com.zcking.furyengine.engine.graph.animation
-
- com.zcking.furyengine.engine.graph.particles - package com.zcking.furyengine.engine.graph.particles
-
- com.zcking.furyengine.engine.loaders.md5 - package com.zcking.furyengine.engine.loaders.md5
-
- com.zcking.furyengine.engine.loaders.obj - package com.zcking.furyengine.engine.loaders.obj
-
- com.zcking.furyengine.engine.objects - package com.zcking.furyengine.engine.objects
-
- com.zcking.furyengine.game - package com.zcking.furyengine.game
-
- com.zcking.furyengine.game.examples - package com.zcking.furyengine.game.examples
-
- com.zcking.furyengine.game.examples.simple - package com.zcking.furyengine.game.examples.simple
-
- com.zcking.furyengine.input - package com.zcking.furyengine.input
-
- com.zcking.furyengine.lighting - package com.zcking.furyengine.lighting
-
- com.zcking.furyengine.rendering - package com.zcking.furyengine.rendering
-
- com.zcking.furyengine.rendering.weather - package com.zcking.furyengine.rendering.weather
-
- com.zcking.furyengine.utils - package com.zcking.furyengine.utils
-
- create() - Static method in class com.zcking.furyengine.engine.WindowSettings
-
Creates a new, default window settings instance, which you can then
configure using the fluent interface.
- createDirectionalLightUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createFogUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createFragmentShader(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createMaterialUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createPointLightListUniform(String, int) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createPointLightUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createShader(String, int) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createSpotLightListUniform(String, int) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createSpotLightUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createUniform(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-
- createVertexShader(String) - Method in class com.zcking.furyengine.rendering.ShaderProgram
-


Go Back
Visual Basic Tutorial
Dim Command
If, Then, Else Command
Console.readline and console.writeline
Select Case
For Loops


A Java class that executes the synthetic monitor.
The class can be named anything.
The entry method must be named test and take a single parameter of
type org.openqa.selenium.WebDriver.
Any string constants that begins with the text "ENCRYPT:" will be encrypted
(using two-way encryption so they can be decrypted when running the synthetic monitor).
The encryption/decryption key is unique to your glowroot central instance and is stored in the file named
secret inside the glowroot central directory.


Photography provides me with the excuse to adventure and provides me with an opportunity to tell interesting, important and inspiring stories. I hope that my photography inspires us to be empathetic humans, with compassion for people we don't understand, our natural world and the animals that share this small planet with us.
I am very proud to be a fellow in the International League of Wildlife Photographers, to be represented by National Geographic Image Collection and Futurama photo stock agencies, and to be an ambassador for Sony Cameras.
Maybelline
Estee Lauder
Revlon
Lancome
Clinique
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Dior
MAC
Bobbi Brown
L’Oreal
Chanel
NYX
NARS


I love Tacos
Hi.


Serge Gnabry annoyed by Germany transition talk
Attacker the star of new-look German national team with 13 goals from 13 caps
Serge Gnabry said he found talk about Germany undergoing a rebuilding phase annoying after scoring a hat-trick in a 6-1 rout of Northern Ireland that secured them top spot in Group C yesterday morning (Singapore time).
Having already booked their Euro 2020 berth last Saturday by beating Belarus, the emphatic win in Frankfurt means Germany finish their qualifying campaign two points ahead of Holland.
Germany coach Joachim Loew has sought to freshen up his team after the debacle of their group-stage exit at last year's World Cup and has jettisoned experienced heads Mats Hummels, 30; Jerome Boateng, 31, and Thomas Mueller, 30.
Bayern Munich attacker Gnabry, 24, is part of a new generation to have stepped up, with 13 goals in 13 caps - including nine goals this year.
He said: "It's annoying to keep hearing and talking about a rebuilding phase.
"Yes, we've got a young team - we all get along very well. We always play well, we play very attractive football.
"We weren't always able to get the results we wanted, but it's looking a lot better now.
"I think we'll go into the tournament with confidence - we're on a good run, aside from the (4-2) loss to Holland."
Bayern midfielder Leon Goretzka, also 24, bagged a brace while 23-year-old Julian Brandt added gloss to the scoreline in added time as Die Mannschaft bounced back from Michael Smith's seventh-minute opener for Northern Ireland.
Said Loew: "I've always had the highest possible opinion of Gnabry...
"He was always one to pass the ball to, he doesn't play up front all the time, he lets himself fall back a bit and you can find him anywhere on the pitch and he's able to play in many different positions.
"These are prime qualities in any player, and also his finishing is technically fantastic."
Northern Ireland manager Michael O'Neill, meanwhile, said he was baffled as to why Gnabry did not make a bigger impact in England with Arsenal and West Bromwich Albion.
Said the newly appointed Stoke City manager: "Gnabry's goalscoring record is phenomenal. It's a mystery to me how English clubs didn't get more out of him.
"I'd be surprised if this Germany team doesn't make a big impact (at Euro 2020)."
Loew, however, said before the match that six teams are better placed than his side to win the Euros.
He said: "Teams like England, France, Spain, Italy, Belgium and Holland are ahead of us.
"They've had a generational revamp. But I don't see us as favourites for the Euros."
It was a sentiment seconded by Emre Can after the match at the Commerzbank-Arena.
He said: "A 6-1 win, it has to be a big statement...
"But I think we are a young group who haven't played that often together... Of course, we go to the Euros to win it, but I don't think we are favourites."
MATTHAEUS FANCIES ENGLAND, FRANCE FOR EURO 2020
20 TEAMS WHO HAVE QUALIFIED
Group A: England, Czech Republic
Group B: Ukraine, Portugal
Group C: Germany, Holland
Group D: Switzerland, Denmark
Group E: Croatia, Wales
Group F: Spain, Sweden
Group G: Poland, Austria
Group H: France, Turkey
Group I: Belgium, Russia
Group J: Italy, Finland
16 TEAMS WHO WILL COMPETE FOR 4 REMAINING SPOTS
Kosovo, Bulgaria, Serbia , Northern Ireland, Belarus, Ireland, Georgia, Slovakia, Hungary, Norway, Romania, North Macedonia, Israel, Iceland , Scotland, Bosnia


CRUD App!
recycle
new
Robots
Robot #222
Id
Name
Description
Created At
222
r2d2
holds a secret message
2017-02-10
Edit
Delete


{{'The requester has been denied access to this case.' | rpxTranslate}}
{{returnToMyTask | rpxTranslate}}
{{retunToTask | rpxTranslate}}


Use this page to log in by entering an issuer URI or a webfinger identifier. Use the buttons to pre-fill the form with a known identifier.
issuer URI
webfinger identifier


"
Life is Sweet Cakes
<<<<<<< HEAD
Life is Sweetie - Damola =======
Hello
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Life is Sweet >>>>>>> 9f7e9c01ba0c637a48f7959d607228d0da7bac37
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Welcome! Take a look at our beautiful cakes and place your order!


@(tpl: models.MainTemplate, email: String)(implicit flash: Flash, messages: Messages) @main(tpl.copy(headTitle = Some("Forgot Password"))) {
If there is an account with the email address @email, we have sent an email message containing a link to reset your password. If this account does not exist, you will not receive an email message and you may need to register.
}


Drop your .replay files here, or click to select files to upload.
Replays can be found in your Documents/My Games/Rocket League/TAGame/Demos/ folder
You don't currently have rights to upload replays, ask for them on Kanaliiga discord!


Tuesday : 7 p.m - 10 p.m CST (Server). Progression Raid Wednesday : 7 p.m - 10 p.m CST (Server). Optional Farm Raid Thursday : 7 p.m - 10 p.m CST (Server). Progression Raid
Please welcome Chromas to the officer team! As an official not-in-guild-guildy for so long it feels extremely good to say that one of Illidan's most skilled Holy Paladins and overall healers is now officially playing under the WDBM banner. Chromas has demonstrated his value to the team by consistently impressing with big healing outputs and overall parses across multiple healing classes. His ability to not just play multiple classes and specs but also seamlessly master them undeniably makes him an extremely valuable member of our team. Beyond his in-game skill, Chromas has shown time and time again he will go above and beyond to help any member with absolutely anything he can help with both inside and outside of raid. From weak auras to class advice to general mechanical tips, I think Chromas has helped almost every and every one of us at some point or another. Chromas has also helped guide the guild and it's members strategically since the first raid he joined and has seemed to fit in perfectly with the type of culture and environment which makes us so unique. Chromas I couldn't be prouder to add you to our Officer team and congratulations.
Here we are again. A brand new tier before us. We have once again exceeded our own expectations and achieved CE, top 50 overall Illidan and top 9 in the 2 day guild bracket. The success we have experienced and the ongoing momentum we’re experiencing is purely the result of your collective continued dedication. I could spend hours explaining individually how each and every one of you have contributed and come through for this guild and allowed us to achieve what we have. It seemed impossible, perhaps hopeless at times, but so many of you showed up night after night, pull after pull, and it paid off. We're a CE guild and only getting stronger.
Watery has been doing an amazing job making sure we have the best talent available for our push into Uldir. Potato has been organizing and preparing strategies with the help of dedicated raiders to make sure that we not only maintain our momentum coming out of Argus but continue to improve. Along with these efforts each officer is striving to make this guild the best possible 6-hour guild we can be going forward.
In order to encourage the best possible results in the upcoming tiers we will be making some adjustments to our overall ranking system. The officer team has put a lot of thought and discussion into what we collectively feel the best path forward for the guild should be in terms of how ranks and promotions will be managed. With this in mind, I would like to introduce you to the core concepts and ideas behind the changes in the weeks to come.
Firstly, we will be re-categorizing not just what it means, but also what it takes, to become a Champion, Raider, Alternate Raider, or Casual member of the team. Each of these ranks will be determined based on: Attendance, Preparedness, Attitude, Performance, and Guild Legacy. To take directly from the document:
“The following criteria will be used to assign each raider to the appropriate rank based on their performance over recent raids. The ranks will be used to determine who to invite for all scheduled guild runs. In general, every raider from every rank may be asked to sit occasionally to rotate through all of the raiders in good standing and also allow trials to demonstrate their value. Champions have demonstrated that they are pillars of the raid and will not typically be asked to sit unless there are unusual or extreme circumstances.”
For each aforementioned rank, specific requirements have been defined in a document we will be sharing amongst all members and prospective members. While it may seem more formal, please trust that a lot of thought and consideration has gone into this new structure. I have worked personally to ensure that while we become more efficient and structured, we also maintain the environment and culture that has kept our raids successful, and our attitudes positive. Our primary objective with this initiative is to be transparent with the expectations of each member of the raid team and to incentivise and reward raiders who are going out of their way to exceed those expectations.
In order to help introduce the new standards and start fresh, all raiders and core raiders will be moved to the standard Raider rank prior to moving into Uldir. The goal here is to provide each raider with a clear understanding of what is expected of them both inside and prior to raids as well as acknowledgement for those individuals who go above and beyond while adding as much transparency as possible to the process of constructing the raid roster throughout the night. For people who currently go above and beyond we understand it may feel bad to get demoted or to think that your contributions were not recognised. On the contrary, part of our goals are to more clearly recognise those individuals moving forward and we have no doubts that the people who continue to exceed expectations will quickly earn their appropriate status.
A lot of thought and careful consideration has gone into drafting the new standards and the decision to soft reset the ranks. While we recognize there may be some of you that deem this unfair or unwarranted, please understand this is a necessary step in order to provide a frictionless transition to our new ranking model, and to ultimately become a better guild. Posted below, you can view the documents for rank guidelines, and we will be posting them on the website as well for added transparency. With your help and continued dedication we will become an even better meme dream team. Our spot as a top five 2-day guild on Illidan is just ahead of us, so let's keep up the focus and have our best tier yet. As always, if you have any questions or concerns about the changes to rank, or our decision making process in general I encourage you to reach out to myself or another officer directly.
Officers consist of established, trusted guild members who will weigh in on all major guild decisions. Officers show leadership with consistent attendance, positive attitudes, and by consistently demonstrating their willingness to help the guild succeed at any cost.
This rank is intended for the most dedicated and successful members of the raid team who have gone well above and beyond reasonable raider expectations and set a consistently positive example in every aspect. In recognition of their nearly perfect attendance and consistently exceptional performance in raids, Champions will be given the highest priority on raid invites, guild repairs, and flasks.
This is the standard for a successful raider; This is the bar. If any person has earned the raider rank they have proved that they are in good standing and have demonstrated they are an asset to this guild and are a welcome member to the raid group.
This person is not currently meeting the minimum standards to be considered a raider but has demonstrated they want to improve and has made an effort to do so. People assigned this rank are encouraged to seek the help of officers and raiders to identify and fix their specific issues to quickly resolve them.
The casual rank is reserved for members that are not interested in mythic raiding. They may be friends, family, former mythic raiders or random people that want to be a part our amazing atmosphere by hanging out with other Memers, running mythic+, participating in non-mythic runs, PvPing, and so on. All are welcome here! The more the merrier.
Trials are new members to the dream team. Please remember to welcome them and make them feel like they have found the best guild in WoW! The trial period will last 4 to 6 raids at the discretion of the officers. At the end of the trial period officers will use the raider guidelines to decide how to proceed. If trials are not a good fit for the group only due to raid performance reasons, they will be offered to stay on as casual members, otherwise they will be removed from the guild.
Guild Master. Head of HR. Final Word.
Raid Leader. Develop raid strategies, rosters, and review logs for opportunities.
Lead Healer. Develops cooldown strategies for each boss.
Lead Recruiter. Brings all the boys to the yard.
Officer. Scribe. Information tracking. Guild Bank Maintenance. Consumables.
Officer. Big Picture Guy. Floater. Jack-of-All-Trades.
Tuesday : 7 p.m - 10 p.m CST (Server). Progression Raid Wednesday : 7 p.m - 10 p.m CST (Server). Optional Farm Raid Thursday : 7 p.m - 10 p.m CST (Server). Progression Raid


An application is said to be serverless when it runs in stateless compute containers that are event-triggered, ephemeral (may only last for one invocation), and fully managed by a 3rd party.
Serverless applications are easy to manage, they provide high availability and perform at any scale.
def producer_handler(event, context): ... api key validation ... worker = CrmWorker() responses = worker.produce(body, [ get_resque_producer(), get_mysql_producer() ]) print responses return responses
{ 'responses': [ 'Job Pushed to redis, user id 1234, subject subejct, redis response: 2.', 'Data produced to mysql successfully' ], 'start_time': '2017-02-09 23:25:12', 'stop_time': '2017-02-09 23:25:12', 'event': { ... } }


alr3: Data to Accompany Applied Linear Regression 3rd Edition
Data files and a few functions used in the textbook S. Weisberg (2005),
'Applied Linear Regression,' 3rd edition, Wiley are presented.
This package depends on the car package. Many functions formerly
in alr3 have been renamed and now reside in car.
Data files have been lightly modified to make some data columns row labels. Many
of these files are also in the newer alr4 package.
| Version: |
2.0.8 |
| Depends: |
R (≥ 3.2.0), car |
| Published: |
2018-06-22 |
| Author: |
Sanford Weisberg |
| Maintainer: |
Sanford Weisberg <sandy at umn.edu> |
| License: |
GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: |
no |
| Citation: |
alr3 citation info |
| CRAN checks: |
alr3 results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=alr3
to link to this page.


Over the past few months, the AJAX Search API team has launched and improved their LocalSearch control for the Maps API. The LocalSearch control makes it easy for developers to add local business search functionality to their mashups.
Here on the Maps API team, we liked the LocalSearch control so much that we wanted to make it really easy for developers to add it to their maps. Today, we've released a new feature for the Maps API, which we've called the GoogleBar.
Developers who enable the GoogleBar will see the "Powered By Google" Logo on their map replaced with a shiny new control, which pops up a search box for the user so they can search the map for local listings. Take a look at the example below. You're looking at my old haunt in the old town of Edinburgh, Scotland. Try searching for a pub!
To enable the GoogleBar, simply call the enableGooglebar() method on the map object within your mashup:
var map = new GMap2(document.getElementById("map")); ... map.enableGoogleBar();
As always, please post questions or comments in the Maps API forum.


--- layout: page title: About header-img: "img/about-bg.png" ---
Musician, theatrical lighting & sound designer, composer, playwright


I'm a software developer currently working for the Government Digital Service and previously studied at the University of Southampton.
Projects
-
{% for project in site.data.projects %}
- {{ project.title }} {{ project.description }} {% endfor %}


The sinaplot is a data visualization chart suitable for plotting any single variable in a multiclass data set. It is an enhanced jitter strip chart, where the width of the jitter is controlled by the density distribution of the data within each class.
| Version: | 1.1.0 |
| Depends: | R (≥ 3.1.0), plyr (≥ 1.8.4) |
| Suggests: | rmarkdown, knitr, RColorBrewer |
| Published: | 2017-04-21 |
| Author: | Nikos Sidiropoulos [aut, cre], Sina Hadi Sohi [aut], Nicolas Rapin [aut], Frederik Otzen Bagger [aut] |
| Maintainer: | Nikos Sidiropoulos <nikos.sidiro at gmail.com> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | no |
| Citation: | sinaplot citation info |
| Materials: | README NEWS |
| CRAN checks: | sinaplot results |
| Reference manual: | sinaplot.pdf |
| Vignettes: |
sinaplot |
| Package source: | sinaplot_1.1.0.tar.gz |
| Windows binaries: | r-devel: sinaplot_1.1.0.zip, r-release: sinaplot_1.1.0.zip, r-oldrel: sinaplot_1.1.0.zip |
| OS X binaries: | r-release: sinaplot_1.1.0.tgz, r-oldrel: sinaplot_1.1.0.tgz |
| Old sources: | sinaplot archive |
Please use the canonical form https://CRAN.R-project.org/package=sinaplot to link to this page.


{% extends 'layouts/base.html' %} {% set page_title = 'Home' %} {% block top %} {% endblock %} {% block body %}
The Fun Revision App is a simple application which lets students revise. There are many websites and applications out there on the internet which gives this service of revision for students, but what makes us The Fun Revsion App unique is the way the revision content is presented. Our app will present the revision content in such a way that the students will enjoy revising from. Using relatively interesting pictures and fun facts we have made our app unique so the student can enjoy their revision sessions. When revising without pictures and facts students tend to get bored more quickly with revision so we thought it would be helpful if we could make the process of revision more fun and easy for student helping them succeed in their exams and help them for a better future.
{# End Reasons #} {% endblock %}