Man that game looks sexy, I've never been so pumped for a game.
BrainFooLong
Administrator
Is it just me or looks it pretty similar to Watch Dogs?
Topicstarter
juress
Theme Developer
BrainFooLong wrote:
Is it just me or looks it pretty similar to Watch Dogs?
All ubisoft games have the same vibe, the same or similar style of UI, I noticed that witch Assassins Creed, Watchdogs and even Far Cry 3 and this game.
But when I look at the game how amazingly detailed and stylized it is, how geniously they created the atmosphere of New York after a major apocalypse, I can't think of another game that can beat that.
BrainFooLong
Administrator
Well, that all nothing helps when it's a non PC game :)
And i also think that a petition don't help. Bad luck.
Anyway, the game looks still great.
José Ortega
Global Moderator
If i win the lottery in the near future, i'll get this game, no doubt.
Brady_The
It looks really good, I would love to play it, especially because I do really like post-apocalypse games and movies but there is NO way that I will buy a console just to be able to play one game.
Post edited 1 x times, last by
juress
Theme Developer
Topicstarter
juress
Theme Developer
Brady_The wrote:
It looks really good, I would love to play it, especially because I do really like post-apocalypse games and movies but there is NO way that I will buy a console just to be able to play one game.
True. The only hope is the petition... so go sign it!
Topicstarter
juress
Theme Developer
Tom Clancy's THE DIVISION is officially coming to PC!
http://blog.ubi.com/the-division-pc/
http://youtu.be/3F-Xu1S9wv0
BrainFooLong
Administrator
That's there where it always should be :)
José Ortega
Global Moderator
I hope ubisoft dont make it a crappy port.
And dont forget that we will have to use the crappy uplay thingy (or at least its what i expect from ubisoft)
Topicstarter
juress
Theme Developer
wasakakero wrote:
I hope ubisoft dont make it a crappy port.
And dont forget that we will have to use the crappy uplay thingy (or at least its what i expect from ubisoft)
Well, since they used to make PC games regulary, that hopefully won't happen.
Uplay - couldn't care less.
Dendari
Translator
I've read both Far Cry 3 and Assassin's Creed 3 aren't really the best optimized games out here, so I don't really trust much Ubisoft.
Post edited 2 x times, last by
juress
Theme Developer
Topicstarter
juress
Theme Developer
Dendari wrote:
I've read both Far Cry 3 and Assassin's Creed 3 aren't really the best optimized games out here, so I don't really trust much Ubisoft.
The whole AC series is badly optimized (for me), but FC3 ran beautifully for me (while with AC3 I had big FPS issues).
Besides AC, FC and Division all have different engines and Division has different developer, so...
José Ortega
Global Moderator
If im lucky enough, they will optimize it for AMD platforms and i won´t need an upgrade to play it, because im unable to do so until next year.
BrainFooLong
Administrator
wasakakero wrote:
If im lucky enough, they will optimize it for AMD platforms and i won´t need an upgrade to play it, because im unable to do so until next year.

Meaurk
Global Moderator
Byt he way guys, did you realize that the first video post in this thread was a multiplayer gameplay footage?
Topicstarter
juress
Theme Developer
Meaurk wrote:
Byt he way guys, did you realize that the first video post in this thread was a multiplayer gameplay footage?
Ofc, what did you think it was? :D
Meaurk
Global Moderator
Just the scripted single player, lol.
Topicstarter
juress
Theme Developer
https://www.youtube.com/watch?v=8z6rzPjcZL0
Whole new level ...
Brady_The
I have huge hopes for The Division. I really hope they don't mess it up like other developers.
ORFK
Global Moderator
why have everybody call their engine something with "cold"? Frostbite, Snowdrop..? is that trendy?
Topicstarter
juress
Theme Developer
ORFK wrote:
why have everybody call their engine something with "cold"? Frostbite, Snowdrop..? is that trendy?
Cause its ... cool :D
ORFK
Global Moderator
hahaha :-D nice one, sounds comprehensible ;-)
José Ortega
Global Moderator
juress wrote:
Cause its ... cool :D
Can't argue with that logic.
ORFK
Global Moderator
José Ortega wrote:
Can't argue with that logic.
did you understood his joke? ;-P
José Ortega
Global Moderator
ORFK wrote:
did you understood his joke? ;-P
Of course! :P
Meaurk
Global Moderator
Well crap.. the amazingly looking forest in the trailer isn't a new world. It was just a showoff of what the Snowdrop engine is capable of. :(
(see 6:15 for a confirmation)
https://www.youtube.com/watch?v=OSmGwUlrXGk
Topicstarter
juress
Theme Developer
Kinda expected, since there are no forests on Manhattan :D
DarkThanos
Its looking awesome, i like very much the colors, so real. (Remember BF:BC and BF:BC2 color changed so much and now the colors are too close to reality)
The game engines are so advanced nowadays that i really belive that if you take a real photo of a sunset and a game engine photo, and ask which is real, people will chose the game engine photo :P . Reality is no more real :P.
But i still dont see the main advance of frostbite.. Distraction. I mean the main idea of a game engine this days, is to apply all the laws of physic together. The clearly apply the light effect so good, that i think this is perfect, so next step is to apply the gravity laws an every thing and incert distraction, this will be perfect when you will be able to apply an earthquake and the game engine diside what will go down :P .
(I still belive that frostengine throw the idea of, we will put the tree, game engine will deside which way the wind flow. We will put the car, game engine will diside its color based on the daytime.)
I just want to say... i am happy to see such a technology evolution in my life, coz it may be for games, but its AWESME :)


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title: Lean Prover Zulip Chat Archive
permalink: 113488general/41934Complexnumberdoesnthavehasrepr.html
---
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Keanu Reeves Walked The Red Carpet With His Girlfriend For First Time In 20 Years
by Cameron FrewHe’s breathtaking, cool, pure, and unfortunately, he’s taken – John Wick himself, Keanu Reeves, walked out onto the red carpet holding hands with artist Alexandra Grant.
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The Matrix actor, 55, has generally avoided public displays of affection during his illustrious 35-year career – he’s been linked to other celebs, such as actress Sandra Bullock, but his most well-known relationship was with the late Jennifer Syme.
However, on Saturday, November 3, Reeves was pictured holding hands with Grant, 46, at the LACMA Art + Film Gala Presented By Gucci, in Los Angeles.
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While this may be their first official outing, the pair have known each other for some time. In 2011, they collaborated on Reeves’ first book, Ode to Happiness – which Grant illustrated. They teamed up again for Reeves’ 2016 book, Shadows, with Grant again on illustrating duties.
They then went on to found X Artists’ Books, which focuses on publishing ‘thoughtful, high-quality, artist-centered books that fit within and between genres’.
Speaking to Los Angeles Magazine in 2018 about their publishing house, Grant said:
Some people are kind of dreamers who have a lot of ideas but don’t like to get things done. I think we both like to have the idea and get it into the world.
Keanu and Alexandra have also been snapped together previously – in October, they were seen enjoying dinner with one another in Santa Monica, California.
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Reeves met his last publicly-known girlfriend Jennifer Syme five years after the death of his best friend River Phoenix in 1993. The pair ‘fell instantly in love,’ and Syme fell pregnant a year later.
On December 24, 1999, while the Canadian actor was filming The Matrix, Ava Archer Symes-Reeves was stillborn. The grief of losing a child caused a rift between the couple, and they broke up a few weeks later.
On April 2, 2001, at the age of 28, Syme was travelling home from a party when she was killed in a car accident.
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Discussing his grief with Parade in 2006, Reeves said:
Grief changes shape, but it never ends. People have a misconception that you can deal with it and say, ‘It’s gone, and I’m better.’ They’re wrong. When the people you love are gone, you’re alone. I miss being a part of their lives and them being part of mine. I wonder what the present would be like if they were here—what we might have done together. I miss all the great things that will never be.
 It’s not fair! It’s absurd. All you can do is hope that grief will be transformed and, instead of feeling pain and confusion, you will be together again in memory, that there will be solace and pleasure there, not just loss.
Much of my appreciation of life has come through loss. Life is precious. It’s worthwhile.
We’re happy for you, Keanu.
After graduating from Glasgow Caledonian University with an NCTJ and BCTJ-accredited Multimedia Journalism degree, Cameron ventured into the world of print journalism at The National, while also working as a freelance film journalist on the side, becoming an accredited Rotten Tomatoes critic in the process. He’s now left his Scottish homelands and took up residence at UNILAD as a journalist.


| Package | Description |
|---|---|
| org.cloudbus.cloudsim | |
| org.cloudbus.cloudsim.core | |
| org.cloudbus.cloudsim.core.predicates | |
| org.cloudbus.cloudsim.network.datacenter | |
| org.cloudbus.cloudsim.power |
| Modifier and Type | Method and Description |
|---|---|
protected void |
Datacenter.processCloudlet(SimEvent ev,
int type)
Processes a Cloudlet based on the event type.
|
protected void |
DatacenterBroker.processCloudletReturn(SimEvent ev)
Process a cloudlet return event.
|
protected void |
Datacenter.processCloudletStatus(SimEvent ev)
Process the event for an User/Broker who wants to know the status of a Cloudlet.
|
protected void |
Datacenter.processCloudletSubmit(SimEvent ev,
boolean ack)
Processes a Cloudlet submission.
|
protected void |
Datacenter.processDataAdd(SimEvent ev,
boolean ack)
Process data add.
|
protected void |
Datacenter.processDataDelete(SimEvent ev,
boolean ack)
Process data del.
|
void |
DatacenterBroker.processEvent(SimEvent ev)
Processes events available for this Broker.
|
void |
Datacenter.processEvent(SimEvent ev)
Processes events or services that are available for this PowerDatacenter.
|
protected void |
DatacenterBroker.processOtherEvent(SimEvent ev)
Overrides this method when making a new and different type of Broker.
|
protected void |
Datacenter.processOtherEvent(SimEvent ev)
Here all the method related to VM requests will be received and forwarded to the related
method.
|
protected void |
Datacenter.processPingRequest(SimEvent ev)
Processes a ping request.
|
protected void |
DatacenterBroker.processResourceCharacteristics(SimEvent ev)
Process the return of a request for the characteristics of a PowerDatacenter.
|
protected void |
DatacenterBroker.processResourceCharacteristicsRequest(SimEvent ev)
Process a request for the characteristics of a PowerDatacenter.
|
protected void |
DatacenterBroker.processVmCreate(SimEvent ev)
Process the ack received due to a request for VM creation.
|
protected void |
Datacenter.processVmCreate(SimEvent ev,
boolean ack)
Process the event for an User/Broker who wants to create a VM in this PowerDatacenter.
|
protected void |
Datacenter.processVmDestroy(SimEvent ev,
boolean ack)
Process the event for an User/Broker who wants to destroy a VM previously created in this
PowerDatacenter.
|
protected void |
Datacenter.processVmMigrate(SimEvent ev,
boolean ack)
Process the event for an User/Broker who wants to migrate a VM.
|
| Modifier and Type | Method and Description |
|---|---|
static SimEvent |
CloudSim.cancel(int src,
Predicate p)
Removes an event from the event queue.
|
SimEvent |
SimEntity.cancelEvent(Predicate p)
Cancel the first event matching a predicate waiting in the entity's future queue.
|
static SimEvent |
CloudSim.findFirstDeferred(int src,
Predicate p)
Find first deferred event matching a predicate.
|
protected SimEvent |
SimEntity.getEventBuffer()
Gets the event buffer.
|
SimEvent |
SimEntity.getNextEvent()
Get the first event waiting in the entity's deferred queue, or if there are none, wait for an
event to arrive.
|
SimEvent |
SimEntity.getNextEvent(Predicate p)
Get the first event matching a predicate from the deferred queue, or if none match, wait for
a matching event to arrive.
|
static SimEvent |
CloudSim.select(int src,
Predicate p)
Selects an event matching a predicate.
|
SimEvent |
SimEntity.selectEvent(Predicate p)
Extract the first event matching a predicate waiting in the entity's deferred queue.
|
| Modifier and Type | Method and Description |
|---|---|
Iterator<SimEvent> |
DeferredQueue.iterator()
Returns an iterator to the events in the queue.
|
Iterator<SimEvent> |
FutureQueue.iterator()
Returns an iterator to the queue.
|
| Modifier and Type | Method and Description |
|---|---|
void |
DeferredQueue.addEvent(SimEvent newEvent)
Adds a new event to the queue.
|
void |
FutureQueue.addEvent(SimEvent newEvent)
Add a new event to the queue.
|
void |
FutureQueue.addEventFirst(SimEvent newEvent)
Add a new event to the head of the queue.
|
int |
SimEvent.compareTo(SimEvent event) |
abstract void |
SimEntity.processEvent(SimEvent ev)
This method is invoked by the
Simulation class whenever there is an event in the
deferred queue, which needs to be processed by the entity. |
void |
CloudInformationService.processEvent(SimEvent ev)
Processes events scheduled for this entity.
|
void |
CloudSimShutdown.processEvent(SimEvent ev)
The main method that shuts down hostList and Cloud Information Service (GIS).
|
protected void |
CloudInformationService.processOtherEvent(SimEvent ev)
This method needs to override by a child class for processing other events.
|
boolean |
FutureQueue.remove(SimEvent event)
Removes the event from the queue.
|
protected void |
SimEntity.setEventBuffer(SimEvent e)
Sets the event buffer.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
FutureQueue.removeAll(Collection<SimEvent> events)
Removes all the events from the queue.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
PredicateFrom.match(SimEvent ev)
The match function called by
Simulation , not used directly by the user. |
abstract boolean |
Predicate.match(SimEvent event)
The match function which must be overridden when writing a new predicate.
|
boolean |
PredicateNotType.match(SimEvent ev)
The match function called by
Simulation , not used directly by the user. |
boolean |
PredicateNotFrom.match(SimEvent ev)
The match function called by
Simulation , not used directly by the user. |
boolean |
PredicateType.match(SimEvent ev)
The match function called by
Sim_system , not used directly by the user. |
boolean |
PredicateNone.match(SimEvent ev)
The match function called by
Simulation , not used directly by the user. |
boolean |
PredicateAny.match(SimEvent ev)
The match function called by
Simulation , not used directly by the user. |
| Modifier and Type | Method and Description |
|---|---|
protected void |
NetDatacenterBroker.processCloudletReturn(SimEvent ev)
Process a cloudlet return event.
|
protected void |
NetworkDatacenter.processCloudletSubmit(SimEvent ev,
boolean ack)
Processes a Cloudlet submission.
|
void |
NetDatacenterBroker.processEvent(SimEvent ev)
Processes events available for this Broker.
|
void |
Switch.processEvent(SimEvent ev) |
protected void |
Switch.processhostpacket(SimEvent ev) |
protected void |
NetDatacenterBroker.processOtherEvent(SimEvent ev)
Overrides this method when making a new and different type of Broker.
|
protected void |
AggregateSwitch.processpacket_down(SimEvent ev)
Send Packet to switch connected through a downlink port
|
protected void |
Switch.processpacket_down(SimEvent ev) |
protected void |
RootSwitch.processpacket_up(SimEvent ev)
Send Packet to switch connected through a downlink port
|
protected void |
EdgeSwitch.processpacket_up(SimEvent ev)
Send Packet to switch connected through a uplink port
|
protected void |
AggregateSwitch.processpacket_up(SimEvent ev)
Send Packet to switch connected through a uplink port
|
protected void |
Switch.processpacket_up(SimEvent ev) |
protected void |
Switch.processpacket(SimEvent ev) |
protected void |
EdgeSwitch.processpacketforward(SimEvent ev)
Send Packet to hosts connected to the switch
|
protected void |
Switch.processpacketforward(SimEvent ev) |
protected void |
NetDatacenterBroker.processResourceCharacteristics(SimEvent ev)
Process the return of a request for the characteristics of a PowerDatacenter.
|
protected void |
NetDatacenterBroker.processResourceCharacteristicsRequest(SimEvent ev)
Process a request for the characteristics of a PowerDatacenter.
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
PowerDatacenter.processCloudletSubmit(SimEvent ev,
boolean ack) |
protected void |
PowerDatacenterBroker.processVmCreate(SimEvent ev) |
protected void |
PowerDatacenter.processVmMigrate(SimEvent ev,
boolean ack) |
Copyright © 2013 The Cloud Computing and Distributed Systems (CLOUDS) Laboratory, The University of Melbourne. All Rights Reserved.


|
José
|
IO Chaining. More...
Data Structures | |
| struct | jose_io_t |
| The interface for chained IO. More... | |
Typedefs | |
| typedef jose_io_t | jose_io_auto_t |
| Defines a jose_io_t which calls jose_io_decref() at end of scope. More... | |
Functions | |
| jose_io_t * | jose_io_incref (jose_io_t *io) |
| Increases the reference count of an IO object. More... | |
| void | jose_io_decref (jose_io_t *io) |
| Decreases the reference count of an IO object. More... | |
| jose_io_t * | jose_io_malloc (jose_cfg_t *cfg, void **buf, size_t *len) |
| Creates a new IO object which collects data into a dynamic buffer. More... | |
| void * | jose_io_malloc_steal (void **buf) |
| Steals the buffer created by the jose_io_malloc() IO object. More... | |
| jose_io_t * | jose_io_buffer (jose_cfg_t *cfg, void *buf, size_t *len) |
| Creates a new IO object which collects data into a static buffer. More... | |
| jose_io_t * | jose_io_file (jose_cfg_t *cfg, FILE *file) |
| Creates a new IO object which writes data into a FILE. More... | |
| jose_io_t * | jose_io_multiplex (jose_cfg_t *cfg, jose_io_t **nexts, bool all) |
| Creates a new IO object which multiplexes data into multiple IO objects. More... | |
IO Chaining.
| typedef jose_io_t jose_io_auto_t |
Defines a jose_io_t which calls jose_io_decref() at end of scope.
For example:
void foo() { uint8_t *buf = NULL; size_t len = 0; jose_io_auto_t *io = jose_io_malloc(NULL, &buf, &len); // jose_io_decref() implicitly called }
Increases the reference count of an IO object.
This function always succeeds.
| io | The jose_io_t entity you are using. |
io
(for convenience). | void jose_io_decref | ( | jose_io_t * | io | ) |
Decreases the reference count of an IO object.
When the reference count reaches zero, io->free() is called.
| io | The jose_io_t entity you are using. |
| jose_io_t* jose_io_malloc | ( | jose_cfg_t * | cfg, |
| void ** | buf, | ||
| size_t * | len | ||
| ) |
Creates a new IO object which collects data into a dynamic buffer.
The dynamic buffer is allocated into the buf
pointer you provided and the length of the buffer is stored in len
. The pointer referenced by buf
must remain valid for the entire duration of the returned IO object.
The default behavior is for the IO object to zero and free the buffer when it is freed. This means that, by default, you own the buffer pointer but the buffer itself is owned by the IO object. You can, however, steal the buffer by setting the buffer pointer to NULL.
| cfg | The configuration context (optional). |
| buf | A buffer pointer pointer. |
| len | A pointer to the length of the buffer. |
| void* jose_io_malloc_steal | ( | void ** | buf | ) |
Steals the buffer created by the jose_io_malloc() IO object.
This convenience function simply returns the value of *buf
and then sets *buf
to NULL.
| buf | A pointer to the buffer pointer. |
*buf
before it is set to NULL. | jose_io_t* jose_io_buffer | ( | jose_cfg_t * | cfg, |
| void * | buf, | ||
| size_t * | len | ||
| ) |
Creates a new IO object which collects data into a static buffer.
The size of buf
MUST be specified in the variable pointed to by len
. This will be the maximum data written. However, after the function returns, the variable pointed to by len
will contain the current length of data in the buffer.
Unlike jose_io_malloc(), you own the buffer and it is not zeroed or freed when the IO object is freed.
| cfg | The configuration context (optional). |
| buf | A buffer pointer. |
| len | A pointer to the length of the buffer. |
| jose_io_t* jose_io_file | ( | jose_cfg_t * | cfg, |
| FILE * | file | ||
| ) |
Creates a new IO object which writes data into a FILE.
This function DOES NOT take ownership of the FILE. You are still responsible for calling fclose() at the appropriate time.
| cfg | The configuration context (optional). |
| file | The output file which MUST be opened for writing or appending. |
Creates a new IO object which multiplexes data into multiple IO objects.
If all
is true, the success of all nexts
is required. Otherwise, all but one of the nexts
can fail before the error is propagated upward.
| cfg | The configuration context (optional). |
| nexts | A NULL-terminated array of IO object pointers. |
| all | Whether or not the success of all nexts is required. |


UniteJS
Zero configuration web app creation.
How many times have you started a new web project and thought maybe I should try using the latest and greatest tech stack to see what I am missing?
Then the reality check happens and you probably think:
- I don't have time to learn a new technology.
- The getting started guides are great but I just want to dive in and code.
- I don't want to have to learn all the new tasks/commands/scripts just to give it a try.
- How long is it going to take me to get the different technologies to work together gracefully.
Well concern yourself no more, UniteJS is here to solve these problems!


Accessibility is important!
This is why we offer basic transcription and editing tools for free.
Transcriptions are an easy way for people to find and consume your content. PIT Transcriptor allows you to quickly load audio files and generate transcripts.
Transcriptions can be one of the most beneficial accessibility tools for content creators. It allows for people with hearing disabilities.
PIT Transcriptor combines speech-to-text algorithms in combination with Markdown and Regular Expression Tools.
We offer tools that allow you to approves edit requests from anyone. If you want to be more exclusive, we cover that as well.
Want to add your transcription on your own site. That's Cool, You can do that!
Want to connect your website to our transcriptions?
Accessibility is important!
This is why we offer basic transcription and editing tools for free.


Articles
A note on these articles. They were all generated by entering the first line into the DeepAi text generator. Obviously in a real site this would be replaced with content that actually makes sense.
A note on these articles. They were all generated by entering the first line into the DeepAi text generator. Obviously in a real site this would be replaced with content that actually makes sense.


Tabs organize content across different screens.
The tab content will animate its height according to the height of the active tab.


The week is nearly over. I have been putting in a lot of hours during and after school. I find that I can code for 16 hours a day without a problem. Stay tuned for the inevitable obesity, sciatica, and carpal tunnel that will consume me.
 Atoms Auto Indent feature. This is a life saver.  To navigate to this handy feature in atom you will need to CTRL+A to select all your HTML code Click EDIT Open LINES then use the AUTO INDENT function.
2.) COFFEE! caffeine blocks an inhibitory neurotransmitter called Adenosine. When that happens, the amount of other neurotransmitters like norepinephrine and dopamine actually increases, leading to enhanced firing of neurons.


Hey there Dry!
The sun is shinning, birds are chirping, and flowers are blooming across your campuses. It’s Spring, and we all know what that means – finals! In the midst of studying, researching, writing, and presenting, take a break and fill out our *End of the Year Survey [https://www.surveymonkey.com/r/feminism16]!
Another semester is about to end, and you all have some incredible victories to show for it. This is your opportunity to humble-brag about all your awesome activism on campus, online, and in your communities. Many of y'all elected new Executive Board leaders, and we want to get to know them too!
Fill out our survey so we can learn more about your activism and the activists leading the fight! [https://www.surveymonkey.com/r/feminism16]
I know you all are busy folks, so I promise this survey won’t take longer than 5-10 minutes to complete. The feedback you all provide is critical for us to better serve y'all!
So take a few minutes to reflect on another fantastic semester of feminist activism and then tell us about it in our End of Year Survey [https://www.surveymonkey.com/r/feminism16]!
In solidarity,
Kelli Musick, Mid-Atlantic & Northeast Organizer


Police Beating Up MDC Activists 22 Nov 2019, 14:02 What's your take on the beating up of MDC activists on Wednesday by the police in Zimbabwe? What's the best way forward for Zimbabwe? Should Nelson Chamisa of the MDC and President Emmerson Mnangagwa form a unity government in order to resolve social, economic and political problems in the country?


+++ title = "Cologne" lat = 50.944584 lon = 6.950225 +++
Located in the most densely populated area of Germany, Cologne (Köln in German) is among the most beautiful of all German cities, and hence has always been a very popular stop for tourists. Cologne is most famous for "The Dom" — its stunning cathedral in the centre of the city — which is the largest work of Gothic architecture in all of Europe. Kölsch beer is another important reason to visit. I spent one night here in Cologne, mainly to visit my friend Regine (who lives in nearby Bonn).


The function MPI_PROBE checks for incoming messages without receiving them. Since the list of incoming messages is global among the threads of each MPI process, it can be hard to use this functionality in threaded environments [29,26].
Like MPI_PROBE and MPI_IPROBE, the MPI_MPROBE and MPI_IMPROBE operations allow incoming messages to be queried without actually receiving them, except that MPI_MPROBE and MPI_IMPROBE provide a mechanism to receive the specific message that was matched regardless of other intervening probe or receive operations. This gives the application an opportunity to decide how to receive the message, based on the information returned by the probe. In particular, the user may allocate memory for the receive buffer, according to the length of the probed message.
| MPI_IMPROBE(source, tag, comm, flag, message, status) | |
| IN source | rank of source or MPI_ANY_SOURCE (integer) |
| IN tag | message tag or MPI_ANY_TAG (integer) |
| IN comm | communicator (handle) |
| OUT flag | flag (logical) |
| OUT message | returned message (handle) |
| OUT status | status object (Status) |
int MPI_Improbe(int source, int tag, MPI_Comm comm, int *flag, MPI_Message *message, MPI_Status *status)
MPI_Improbe(source, tag, comm, flag, message, status, ierror)
INTEGER, INTENT(IN) :: source, tag
TYPE(MPI_Comm), INTENT(IN) :: comm
LOGICAL, INTENT(OUT) :: flag
TYPE(MPI_Message), INTENT(OUT) :: message
TYPE(MPI_Status) :: status
INTEGER, OPTIONAL, INTENT(OUT) :: ierror
MPI_IMPROBE(SOURCE, TAG, COMM, FLAG, MESSAGE, STATUS, IERROR)
INTEGER SOURCE, TAG, COMM, MESSAGE, STATUS(MPI_STATUS_SIZE), IERROR
LOGICAL FLAG
MPI_IMPROBE(source, tag, comm, flag, message, status) returns flag = true if there is a message that can be received and that matches the pattern specified by the arguments source, tag, and comm. The call matches the same message that would have been received by a call to MPI_RECV(..., source, tag, comm, status) executed at the same point in the program and returns in status the same value that would have been returned by MPI_RECV. In addition, it returns in message a handle to the matched message. Otherwise, the call returns flag = false, and leaves status and message undefined.
A matched receive ( MPI_MRECV or MPI_IMRECV) executed with the message handle will receive the message that was matched by the probe. Unlike MPI_IPROBE, no other probe or receive operation may match the message returned by MPI_IMPROBE. Each message returned by MPI_IMPROBE must be received with either MPI_MRECV or MPI_IMRECV.
The source argument of MPI_IMPROBE can be MPI_ANY_SOURCE, and the tag argument can be MPI_ANY_TAG, so that one can probe for messages from an arbitrary source and/or with an arbitrary tag. However, a specific communication context must be provided with the comm argument.
A synchronous send operation that is matched with MPI_IMPROBE or MPI_MPROBE will complete successfully only if both a matching receive is posted with MPI_MRECV or MPI_IMRECV, and the receive operation has started to receive the message sent by the synchronous send.
There is a special predefined message: MPI_MESSAGE_NO_PROC, which is a message which has MPI_PROC_NULL as its source process. The predefined constant MPI_MESSAGE_NULL is the value used for invalid message handles.
A matching probe with MPI_PROC_NULL as source returns flag = true, message = MPI_MESSAGE_NO_PROC, and the status object returns source = MPI_PROC_NULL, tag = MPI_ANY_TAG, and count = 0; see Section Null Processes . It is not necessary to call MPI_MRECV or MPI_IMRECV with MPI_MESSAGE_NO_PROC, but it is not erroneous to do so.
Rationale.
MPI_MESSAGE_NO_PROC was chosen instead of
MPI_MESSAGE_PROC_NULL to avoid possible confusion as another
null handle constant.
( End of rationale.)
| MPI_MPROBE(source, tag, comm, message, status) | |
| IN source | rank of source or MPI_ANY_SOURCE (integer) |
| IN tag | message tag or MPI_ANY_TAG (integer) |
| IN comm | communicator (handle) |
| OUT message | returned message (handle) |
| OUT status | status object (Status) |
int MPI_Mprobe(int source, int tag, MPI_Comm comm, MPI_Message *message, MPI_Status *status)
MPI_Mprobe(source, tag, comm, message, status, ierror)
INTEGER, INTENT(IN) :: source, tag
TYPE(MPI_Comm), INTENT(IN) :: comm
TYPE(MPI_Message), INTENT(OUT) :: message
TYPE(MPI_Status) :: status
INTEGER, OPTIONAL, INTENT(OUT) :: ierror
MPI_MPROBE(SOURCE, TAG, COMM, MESSAGE, STATUS, IERROR)
INTEGER SOURCE, TAG, COMM, MESSAGE, STATUS(MPI_STATUS_SIZE), IERROR
MPI_MPROBE behaves like MPI_IMPROBE except that it is a blocking call that returns only after a matching message has been found.
The implementation of MPI_MPROBE and MPI_IMPROBE needs to guarantee progress in the same way as in the case of MPI_PROBE and MPI_IPROBE.


8 references to SyncObject
System.Management.Automation (8)
engine\remoting\server\ServerSteppablePipelineDriver.cs (5)
298
lock (
SyncObject
)
322
lock (
SyncObject
)
351
lock (
SyncObject
)
378
lock (
SyncObject
)
401
lock (
SyncObject
)
engine\remoting\server\ServerSteppablePipelineSubscriber.cs (3)
122
lock (driver.
SyncObject
)
193
lock (driver.
SyncObject
)
210
lock (driver.
SyncObject
)


Trading_PlaceOfferRequestType Class Reference
| Inherits from | Trading_AbstractRequestType : NSObject |
| Declared in | Trading_PlaceOfferRequestType.h Trading_PlaceOfferRequestType.m |
Overview
Enables the authenticated user to to make a bid, a best offer, or
a purchase on the item specified by the ItemID input field.
@ingroup EBayAPIInterface
Tasks
-
offer
Specifies the type of offer being made. If the item is a
property
competitive-bidding listing, the offer is a bid. If the item is a
fixed-price listing, then the offer purchases the item. If the item is a
competitive-bidding listing and the offer is of type with an active,
unexercised Buy It Now option, then the offer can either purchase the
item or be a bid. See the schema documentation for OfferType for details
on its properties and their meanings. -
itemID
Unique item ID that identifies the item listing for which the action is being
property
submitted.
If the item was listed with Variations, you must also specify
VariationSpecifics in the request to uniquely identify the
variant being purchased. -
blockOnWarning
If a warning message exists and BlockOnWarning is true,
property
the warning message is returned and the bid is blocked. If no warning message
exists and BlockOnWarning is true, the bid is placed. If BlockOnWarning
is false, the bid is placed, regardless of warning. -
affiliateTrackingDetails
Container for affiliate-related tags, which enable the tracking of user
property
activity. If you include AffiliateTrackingDetails in your PlaceOffer call, then
it is possible to receive affiliate commissions based on calls made by your
application. (See the eBay Partner Network
for information about commissions.) Please note that affiliate tracking is not
available in the Sandbox environment, and that affiliate tracking is not
available when you make a best offer. -
variationSpecifics
Name-value pairs that identify a single variation within the
property
listing identified by ItemID. Required when the seller
listed the item with Item Variations.
If you want to buy items from multiple variations in the same
listing, use a separate PlaceOffer request for each variation.
For example, if you want to buy 3 red shirts and 2 black shirts
from the same listing, use one PlaceOffer request for the
3 red shirts, and another PlaceOffer request for the 2
black shirts.
Properties
affiliateTrackingDetails
Container for affiliate-related tags, which enable the tracking of user
activity. If you include AffiliateTrackingDetails in your PlaceOffer call, then
it is possible to receive affiliate commissions based on calls made by your
application. (See the eBay Partner Network
for information about commissions.) Please note that affiliate tracking is not
available in the Sandbox environment, and that affiliate tracking is not
available when you make a best offer.
@property (nonatomic, retain) Trading_AffiliateTrackingDetailsType *affiliateTrackingDetails
Discussion
Container for affiliate-related tags, which enable the tracking of user
activity. If you include AffiliateTrackingDetails in your PlaceOffer call, then
it is possible to receive affiliate commissions based on calls made by your
application. (See the eBay Partner Network
for information about commissions.) Please note that affiliate tracking is not
available in the Sandbox environment, and that affiliate tracking is not
available when you make a best offer.
type : class Trading_AffiliateTrackingDetailsType
Declared In
Trading_PlaceOfferRequestType.h
blockOnWarning
If a warning message exists and BlockOnWarning is true,
the warning message is returned and the bid is blocked. If no warning message
exists and BlockOnWarning is true, the bid is placed. If BlockOnWarning
is false, the bid is placed, regardless of warning.
@property (nonatomic, retain) NSNumber *blockOnWarning
Discussion
If a warning message exists and BlockOnWarning is true,
the warning message is returned and the bid is blocked. If no warning message
exists and BlockOnWarning is true, the bid is placed. If BlockOnWarning
is false, the bid is placed, regardless of warning.
type : NSNumber, wrapper for primitive bool
Declared In
Trading_PlaceOfferRequestType.h
itemID
Unique item ID that identifies the item listing for which the action is being
submitted.
If the item was listed with Variations, you must also specify
VariationSpecifics in the request to uniquely identify the
variant being purchased.
@property (nonatomic, retain) NSString *itemID
Discussion
Unique item ID that identifies the item listing for which the action is being
submitted.
If the item was listed with Variations, you must also specify
VariationSpecifics in the request to uniquely identify the
variant being purchased.
type : NSString, wrapper for primitive string
Declared In
Trading_PlaceOfferRequestType.h
offer
Specifies the type of offer being made. If the item is a
competitive-bidding listing, the offer is a bid. If the item is a
fixed-price listing, then the offer purchases the item. If the item is a
competitive-bidding listing and the offer is of type with an active,
unexercised Buy It Now option, then the offer can either purchase the
item or be a bid. See the schema documentation for OfferType for details
on its properties and their meanings.
@property (nonatomic, retain) Trading_OfferType *offer
Discussion
Specifies the type of offer being made. If the item is a
competitive-bidding listing, the offer is a bid. If the item is a
fixed-price listing, then the offer purchases the item. If the item is a
competitive-bidding listing and the offer is of type with an active,
unexercised Buy It Now option, then the offer can either purchase the
item or be a bid. See the schema documentation for OfferType for details
on its properties and their meanings.
type : class Trading_OfferType
Declared In
Trading_PlaceOfferRequestType.h
variationSpecifics
Name-value pairs that identify a single variation within the
listing identified by ItemID. Required when the seller
listed the item with Item Variations.
If you want to buy items from multiple variations in the same
listing, use a separate PlaceOffer request for each variation.
For example, if you want to buy 3 red shirts and 2 black shirts
from the same listing, use one PlaceOffer request for the
3 red shirts, and another PlaceOffer request for the 2
black shirts.
@property (nonatomic, retain) Trading_NameValueListArrayType *variationSpecifics
Discussion
Name-value pairs that identify a single variation within the
listing identified by ItemID. Required when the seller
listed the item with Item Variations.
If you want to buy items from multiple variations in the same
listing, use a separate PlaceOffer request for each variation.
For example, if you want to buy 3 red shirts and 2 black shirts
from the same listing, use one PlaceOffer request for the
3 red shirts, and another PlaceOffer request for the 2
black shirts.
type : class Trading_NameValueListArrayType
Declared In
Trading_PlaceOfferRequestType.h


All the numbers you need on brew day.
Put a lid on it?
Closed Boil
Closed Heating
Closed Cooling
Recipe
Mouseover text for input cell boxes
Grain Bill
kg
Malt SMM Content
µ gram
Preboil Volume
Liters
Temps
Mash runoff Temp
C
Peak Temp
C
Water Temp
C
Cooled Temp
C
Times
Time Heating
Min
Time Cooling
Min
Length of Boil / Pasteurization
Min
Weather
Relative Humidity
%
Atmospheric Temp
C
Wind Speed
m/s
Atmospheric Pressure
hPa
Equipment
Boil-Off Rate
L/Hr
Kettle Width
cm
General Results
DMS at start of boil
5.5
µ g/L
DMS at end of boil
10.7
µ g/L
DMS volatized during chilling process
5.3
µ g/L
DMS remaining in wort
5.4
µ g/L


| DOSE: |
40 mg |
oral |
4-AcO-DMT |
(powder / crystals) |
Well being the winter solstice, a full moon, and having a free eve, I thought Iíd push the boat out a little and have a solo sesh with 40mg 4-AcO-DMT.
Just after dosing with it in a capsule, went and had a bath, started feeling giddy as I was getting out, time to go lie down.
I did so, in the dark, on my bed, with music.  Yet also feeling very nice. Weird this...sick to my stomach, and blissful at the same time. This is the source of some amusement. I suspect the nausea may have been due to my eating recently before hand, and possibly it not being the most nutritious or healthy meal in the world. Am definitely feeling the desire to be horizontal during the come up...powerful. Very impressive visuals in the dark. Iím thinking maybe this stuff lacks a certain magical little something that mushrooms can have; I canít put my finger on it. And I definitely donít have a natural vs. synthetic bias. But I do like that mushrooms grow from the earth. You canít argue with that.
Anyway, some impressive and very deep visual realms are experienced, beautiful with music. My nausea and a nasty stomach feeling are ever present. Most of the time my headspace is taken up with personal issues, focusing on my relationships with family and friends.
Then suddenly, my nostrils are hit with this smell...my body odour! It is really overpowering. Not sure if anyone else here has been near gorillas in a zoo? Thatís what Iím talking about. I smelt repulsive. As I was experiencing this, I also felt like I was poisoned, and even close to death. The visuals during this time were pretty dark and dull as well...very far from magical. Hard to describe, even now the memory of the experience is fading, which is weird in itself as the experience was so incredibly vivid. In the light, in the mirror, my reflection was equally revolting. All manner of blotches and spots and imperfections. Wondering if anyone else here has seen the Cronenberg film The Fly? Well I looked a bit like Jeff Goldblum did some time into his metamorphosis!
So yeah I seemed to be repulsive to myself on several different levels of sensory input. It wasnít the 4-AcO-DMT that had poisoned me though...it was I that was poisoned. Through my actions and inactions. University stresses and emotional relationship stresses have been messing around with my life style. I havenít been getting enough exercise, fresh air or contact with nature, my diet has slipped, and my sleeping patterns are off. I also need to be more proactive with my university studies.
I came out of this experience desperate for some fruit.  Iím quite proud of this. I feel its part of what my body was yearning for. When Iíve finished this Iím going for a late night walk. Then shower. Then bed.
So yeah. There you have it...a strange and completely unexpected evening. Iíve never had an experience remotely like this. It was ultimately amazingly revolting in every sense, yet also very interesting, and helpful. Has definitely given me a powerful kick up the behind to take better care of this body I have, these amazing bodies weíre all so lucky to inhabit. So take care of yours to y'all!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


DETROIT 9000
Reviewed by Harvey Karten, Ph.D. Rolling Thunder Director: Arthur Marks Writer: Orville Hampton Cast: Alex Rocco, Hari Rhodes, Rudy Challenger, Vonetta McGee, Ella Edwards, Scatman Crothers
"Detroit 9000" is an energetic movie with animated chase scenes, sharp (if occasionally stilted) dialogue, and an earnest cast of performers who appear to take this fun movie seriously. lt's difficult to call this exhibit of a 1973 film a revival since it was barely seen when first introduced and then disappeared from the screens without so much as going to the obligatory tape. Initially hitting the theaters at a time that African-Americans were aggressively asserting their rights and calling for black pride, "Detroit 9000" was an entry into the black film explosion of the 70s, the so-called blaxploitation market that introduced Pam Grier, Isaac Hayes and Richard Roundtree to movie audiences of all races. "Detroit 9000" is back to dovetail with the release of a new volume by Rolling Thunder Books called "What It Is...What It Was! in which authors Gerald Martinez, Diana Martinez and Andres Chavez explain and illustrate the slick black heroes and funky fashions of the time. The book features reflections by Quentin Tarantino and Samuel Jackson, who discuss what the blaxploitation films mean to them and to film buffs.
The standard under which all such films might be compared is "Sweet Sweetback's Baad Asssss Song," which Melvin Van Peebles introduced two years earlier. Produced, directed, finances, written, scored and starred in by Van Peebles, "Sweetback"'s title character is a superstud who runs perpetually from the police and, despite his criminal background, gets the audience to root for him against the cops. While Van Peebles protests the racism of the police forces, his own ideology was reverse-racist. He joined the crowd in calling cops "pigs," the whites "honkies," and the white-controlled establishment hopelessly corrupt.
By contrast "Detroit 9000" does not take racial sides. Orville Hampton's screenplay is balanced and integrated, highlighting jerks and heroes on both sides of the racial spectrum. Designed to appeal to a broad spectrum of the movie public, "Detroit 9000" is flawed by its very good nature: in trying to offend nobody, it lacks the edginess and strong point of view of the Van Peebles drama. The positive side of this blemish is that its heroes, both black and white, are sympathetic characters that we root for. In part a whodunnit, "Detroit 9000" is at base a whydunnit, headlining a white cop who seems to be selling stolen jewelry for his own enrichment but who may actually be heroically setting up a smuggler for a big bust.
In a well-orchestrated jewel robbery, ski-masked thieves break into a social club that has invited rich constituents of Congressman Aubrey Hale Clayton (Rudy Challenger) to contribute jewelry to his campaign for Michigan governor. Are the robbers white or black? The racial feature is important because the politician believes that the heist was perpetrated by whites determined to put a damper on a black candidate's campaign. Lt. Danny Bassett (Alex Rocco), a white cop with a spectacular record, is assigned to head the investigation. Though Bassett prefers to work alone, he is assigned a smart black partner, Sgt. Jesse Williams (Hari Rhodes), a scheme which only adds to Bassett's problems: he is raging mad about being passed over for a promotion and is in great need of money to support his seriously ill wife. The investigation centers on a high-class brothel which is patronized by Bassett, who is apparently held in sincere esteem by some of the lovely women who work there. A hacked-up corpse complicates the issues, with a great deal riding on whether the dead body is white or black.
"Detroit 9000" parades a cross-section of characters across the screen including a corrupt politician, a lascivious reverend (Scatman Crothers), a hooker who has long been fond of Jesse Williams (Vonette McGee), the hooker's sugar-man (Herbert Jefferson, Jr.) and Danny's mentally disturbed wife. In one overblown scene seething with racist epithets, the wheelchair-bound Mrs. Bassett rails against the "black faces" she finds all about her in the public hospital and refuses to be put in a better facility because that one is filled with "bohunks and polacks." Aside from this tantrum there is little racist rhetoric in a movie designed to illustrate the old saw, "There are good and bad of all races." To insure that the less verbal members of the audience understand this, director Arthur Marks fills the screen with stirring chase scenes, a pulpy panoply of shootouts in which nobody just dies: all pass from the scene with a maximum of bodily spasms.
Rated R. Running time: 106 minutes. (C) Harvey Karten 1998
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Ogre Magi
Tips
- Ogre can trade hits with the best of them in lane.  To give perspective, he has more EHP at spawn than a level 6 Crystal Maiden. Plus, he has 3.5HP/s passive
regen JUST CAUSE. Love the chuft, fear the chuft.
- At max Multicast, the range on Ignite is nearly the same as Blink Dagger range. This can be a really
simple way to turn off an initiator's Blink Dagger for ~10 seconds.
- An early level in Bloodlust can be a big deal. 10% movement speed can very easily turn around or secure
a gank.
- You can cast Bloodlust on towers.
- Once you're level 16, you should be butter churning Bloodlust into every allied unit on the map if you
have the mana. Heroes, creeps, Spirit Bear, siege creeps... Beastmaster's Hawk?
- The courier can also be given the lust for Blood.
Counters
- Even though running's not as fun as hitting, Ogre is a chaser extraordinaire. His only downfall is his
slow cast times. If Ogre's chasing you down, try running into fog from trees often.


ROUNDERS A film review by Steve Rhodes Copyright 1998 Steve Rhodes RATING (0 TO ****): *** 1/2
Mike McDermott once had an addiction, but he's kicked it.
Mike used to hide wads of cash all over the apartment he shares with his disapproving girlfriend (Gretchen Mol). Like an alcoholic who has to have his hidden bottles to quench his drinking habit, he needed the greenbacks to support his gambling obsession. As a guy who watches tapes again and again of the 1988 World Series of Poker, he sees himself as skillful rather than lucky. He thinks he's invincible, but he's retired from poker.
Now driving a delivery truck to pay for his law school tuition, he no longer frequents the tables with his fellow "rounders," i.e., people who gamble with those round chips.
But like most alcoholics, his abstinence doesn't last long.
GOOD WILL HUNTING's Academy Award nominee Matt Damon plays Mike as a smart guy who is convinced he has learned enough to join the poker-playing elite. Mike is a pensive guy who can read a player's hand in a heartbeat by observing every nuance of the other player's expressions.
In complete contrast, his buddy from high school, Worm, has just gotten out of prison - he was incarcerated for "distributing" credit cards. Worm is a great "mechanic" at cards, but his judgement isn't as well developed as his cheating skills, which gets him into no end of trouble. Played as a time bomb on a short fuse by PRIMAL FEAR's Academy Award nominee Edward Norton, he is as boisterous and unpredictable as Mike is silently calculating.
John Dahl, director of the brilliant THE LAST SEDUCTION, takes a parsimonious and precise approach to his direction of ROUNDERS. Scenes are staged for dramatic impact without requiring the actors to push the emotional envelope.
The script by first-time screenwriters David Levien and Brian Koppelman takes a formula story and turns many of the rules upside down. The audience suspects that the movie may end in a big game, but the movie seems to be in no rush getting to it. What the film becomes is an atmospheric character study of the world of gambling. The script's sporadic humor bursts out periodically to shatter the story's more somber rhythms. Mike speaks in frequent, rich narration to provide just enough explanation about the game to clear up some of its mysteries and to explain his character's motivations. "You don't hear much about guys who take their shot and miss," he reflects in his most introspective moment.
The ensemble cast is well chosen and developed to maximum advantage. John Turturro plays a hardworking gambling professional who has alimony and child support to pay so he doesn't take chances. He's more interested in paying living expenses than making the big score or becoming famous, which is a polar opposite to Mike's approach. As Mike's supportive professor, Martin Landau provides Mike some key insights on life. The professor, descended from a long line of rabbis, confides that he chose the law when he realized that he didn't believe in God. In the best supporting role, a tackily dressed John Malkovich in his best performance in years, is the king of New York's card players and an ex-KGB agent. Malkovich has an over-the-top accent that is nothing short of hilarious.
ROUNDERS has a well-chosen name for more reasons than one. An extremely well rounded film, it works as well in the small moments as well as the big ones. Although the conclusion is satisfying and well developed, the journey itself is the reward.
ROUNDERS runs 1:58. It is rated R for some sex, nudity, profanity, and drug usage and would be fine for older teenagers.
Email<EMAIL_ADDRESS>Web: www.InternetReviews.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


A certain marriage counseling service called Marriage Success, or MS for short, advises couples on how to get along better. MS’s idea is simple: Each spouse writes down his/her preferences about various criteria of common interest. “Our criteria go beyond those elements of physical appearance and passion that guide early romance and tend to blind judgment. We want to understand your values as you live day to day. The happy couple is the one whose preferences are compatible or can be made compatible.”
Here are some of the positive qualities each person might wish a spouse to have: biker (B), cultured (C), enthusiastic (E), foodie (F), hiker (H), juggler (J), kayaker (K), movies (M), organized (O), puzzles (P), rich (R), theatre (T), and windsurfer (W).
Suppose X and Y are qualities of people. X→Y implies a preference for X to Y. Preferences are transitive, so X →Y and Y→Z implies X→Z. Two people are fully compatible if their preferences are consistent. The test for consistency is that there is some list of qualities that reflects both of their preferences. If two people aren’t fully compatible, then perhaps at least they are passably compatible, which means they would be fully compatible if each spouse dropped at most one preference.
Suppose Bob’s preferences are
K→M→P, and R→T
and Alice’s preferences are
O→P→R and W→T.
Then would they be fully compatible?
Yes. Ignoring the qualities not mentioned (because they can be put anywhere), here is a consistent ordering for these preferences: KOMPRWT. This is consistent in the sense that for every preference X→Y, X comes before Y in the list. On the other hand, if Alice added the preference R→M, then the couple would not be compatible because P→R and R→M implies P→M, but Bob has M→P. If Bob drops his M→P preference, then we would be left with:
Bob: K→P, and R→T
Alice: O→P→R→M and W→T.
This could yield the following consistent ordering, among others: KOPRMWT. So Bob and Alice would then be passably compatible.
MS requires that each person be consistent in that he or she has no cyclic preferences of the form X is better than Y which is better than Z which is better than X. The bad news is that the real Bob and Alice are both very opinionated, so they have each listed many preferences, so many, in fact, that I have drawn Figures 1-12 and 1-13 to illustrate.
Are Bob and Alice compatible, passably compatible, or neither? After dropping the smallest number of edges in zero, one, or both spouse’s preferences, try to find a consistent ordering.
[For the entrepreneurial at heart] Can you describe an algorithm for the counseling company to use to help marriages in distress? That is, try to find a method so spouses have to drop as few preferences as possible.


Continuous Learning
In the photo: DEVOPS 2018 participants frowning at the bright morning sun.
Being a PhD student allows me to travel several times a year. Attending workshops and conferences is an enriching experience that gives me the opportunity to grow professionally and personally. Two weeks ago, I attended DEVOPS 2018 in Toulouse, France, and a few days ago I attended CRA URMD, the CRA Grad Cohort workshop for underrepresented minorites and persons with disabilities. In this blog post I tell you about both experiences.
CRA URMD 2018
First of all, I'm grateful to the CRA URMD organizers for funding my trip to San Diego. They're doing an amazing job giving students the opportunity to be heard and to learn from others. If you consider yourself part of a minority in computer science, don't think it twice and look for ways to participate in these initiatives.
During the workshop, I attended talks on writing thesis proposals, non-academic career paths for researchers, and building my professional persona. There were many mentors ready to help us succeed! I also attended discussions related to situations commonly faced by minorities. These discussions helped me learned a lot about other realities. I didn't know, for example, that deaf people don't consider themselves disabled, or that they see themselves as part of a different culture.
I also got to talk about my research during coffee breaks and lunch. All attendees were there to really connect with others and discuss about their research with students, professors, and people from the industry.
Anecdote time: I went to grab a glass of water during the poster session; When I went back to my poster, someone was already there. Oh, cool, I thought. When I look at the guy's face, he asked me something but I immediately replied: OMG I know you from YouTube! (it was actually Vimeo). We both laughed. He was James Mickens. I watched some of his talks on the Internet a couple of years ago, and it was so nice to meet him there! I presented my ideas to him and we discussed about them. Before leaving, he said: interesting, you may be onto something here ✨
I also met great people during the event. Among those, there were several Colombian PhD and master students. Of course we all danced 🕺.
DEVOPS 2018
DEVOPS 2018 was the first international workshop on software engineering aspects of continuous practices and new models of software production and deployment. We submitted an extended abstract entitled Round-trip Software Engineering in DevOps: Making the Infrastructure a Code Committer.
The event was held at the Château de Villebrumier. From the outset, I could already see this was no regular event; Besides providing a nice and quiet venue for discussion, the workshop organizers gave us a pleasant introduction to the historical context of the castle and the numerous art pieces therein.
The workshop started with a keynote by professor Elisabetta Di Nitto, from Politecnico di Milano, Italy. I was very interested in Di Nitto's work, specially in DICE, an open source framework for quality-aware DevOps, since they use the UML deployment diagram to generate TOSCA-compliant service templates and I'm working on deployment specification right now.
There were interesting discussions around DevOps. Since then, I have shaped and refined my original proposal. I will talk about it in this blog in the near future.


Wow, what an amazing week. TechEd Europe was really great and I enjoyed it (I am happy about the feedback for my Smart Documents session;)). Finally I have developed an updated version of my Smart Documents Framework - this time for Visual Studio Tools 2005 for Office. This framework covers the following things:
- Basic interfaces for controller, document and user control classes.
- Base Controller implementations for Excel and Word with automated context management for automatically showing and hiding controls based on context (which needs to be done manually in Word and Excel by default - and it's much harder for Excel...believe me).
- A sample implementation of how you can enforce user control reusability based on the concepts controller/document/user control (which is similar to MVC for Smart Documents).
I have created a Gotdotnet Workspace for this framework. So feel free joining the workspace, give me feedback and help me improving the design and implementation of this framework. Actually I am thinking about a way for automatic code generation and schema generation based on reusable code fragments and schema fragments... but these are still thoughts and when they are ready I'll post them:))


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Island Racer
1.0
A small qt-based Racegame
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Manage the whole game procedure. More...
#include <world.h>
Public Slots | |
| void | gameLoop () |
| Slot for the game loop. More... | |
| void | startLoop () |
| Slot for start loop. More... | |
| void | resumeGame () |
| Resume the game after pause. More... | |
| void | restartGame () |
| Restarts the game and sets all values like you just loaded the track. More... | |
| void | stopGame () |
| Stops game loop after completing all laps. More... | |
| void | exitGame () |
| End Game. More... | |
| void | startColorizeEffect (int index) |
| void | setColorizeStrengthPlayer1 () |
| Updates colorize strength player1. More... | |
| void | setColorizeStrengthPlayer2 () |
| Updates colorize strength player1. More... | |
| void | raceFinished (Viewport *viewport) |
| Determines the winning and loosing label. More... | |
Signals | |
| void | colorize (qreal strength) |
| void | setCar1Back () |
| Resets the car1 to last checkpoint. More... | |
| void | setCar2Back () |
| Resets the car2 to last checkpoint. More... | |
| void | setCar1Pixmap (int i) |
| void | setCar2Pixmap (int i) |
| void | playRaceSound1 () |
| Sets the sound effects when a race start (short beep) More... | |
| void | playRaceSound2 () |
| Sets the sound effects when a race start (long beep) More... | |
Public Member Functions | |
| World (int width, int height) | |
| Set up basic game elements. More... | |
| ~World () | |
| void | loadTrack (int width, int height, QString background_path, QString gray_path, int checkpointCount, WorldPosition *checkpointPositions, WorldPosition *carResetPositions, int carCount, WorldPosition *carPositions, bool isMultiplayer, int speedValue, int accelerationValue, int handlingValue, int carValue) |
| Load the selected Track and generates all missing elements for the game. More... | |
| void | keyPressEvent (QKeyEvent *keyEvent) |
| Manage all key press events. More... | |
| void | keyReleaseEvent (QKeyEvent *keyEvent) |
| Manage all key release events. More... | |
| void | pauseGame () |
| Stops game loop to pause the game and display pausemenu. More... | |
| Viewport * | getViewPlayer (int number) |
| Get the QGraphicsView of the choosen player. More... | |
Static Public Member Functions | |
| static void | GameExit () |
| Removes/Sets world elements to load a new track. More... | |
Manage the whole game procedure.
| World::World | ( | int | width, |
| int | height | ||
| ) |
Set up basic game elements.
| World::~World | ( | ) |
|
signal |
Calls the setStrength Slot of the Colorize Effect to change the transparency
| strength | Strength value |
|
slot |
End Game.
|
static |
Removes/Sets world elements to load a new track.
|
slot |
Slot for the game loop.
Car movment is calculated and checkpoints are checked
| Viewport * World::getViewPlayer | ( | int | number | ) |
Get the QGraphicsView of the choosen player.
| void World::keyPressEvent | ( | QKeyEvent * | keyEvent | ) |
Manage all key press events.
| void World::keyReleaseEvent | ( | QKeyEvent * | keyEvent | ) |
Manage all key release events.
| void World::loadTrack | ( | int | width, |
| int | height, | ||
| QString | background_path, | ||
| QString | gray_path, | ||
| int | checkpointCount, | ||
| WorldPosition * | checkpointPositions, | ||
| WorldPosition * | carResetPositions, | ||
| int | carCount, | ||
| WorldPosition * | carPositions, | ||
| bool | isMultiplayer, | ||
| int | speedValue, | ||
| int | accelerationValue, | ||
| int | handlingValue, | ||
| int | carValue | ||
| ) |
Load the selected Track and generates all missing elements for the game.
| width | Your screen width |
| height | Your screen height |
| background_path | Dir location of the track image |
| gray_path | Dir location of the grey scale track image |
| checkpointCount | Number of checkpoints on selected track |
| checkpointPositions | Array with position of all checkpoints |
| carResetPositions | Array with position of all reset positions |
| carCount | Number of Players |
| carPositions | Car starting position |
| isMultiplayer | Bool it you selected MP or SP |
| speedValue | Garage value for topspeed |
| accelerationValue | Garage value for acceleration |
| handlingValue | Garage value for handling |
| carValue | Garage Pixmap for the car |
| void World::pauseGame | ( | ) |
Stops game loop to pause the game and display pausemenu.
|
signal |
Sets the sound effects when a race start (short beep)
|
signal |
Sets the sound effects when a race start (long beep)
|
slot |
Determines the winning and loosing label.
|
slot |
Restarts the game and sets all values like you just loaded the track.
|
slot |
Resume the game after pause.
|
signal |
Resets the car1 to last checkpoint.
|
signal |
Sets the pixmap of the car1
| i | Car index |
|
signal |
Resets the car2 to last checkpoint.
|
signal |
Sets the pixmap of the car2
| i | Car index |
|
slot |
Updates colorize strength player1.
|
slot |
Updates colorize strength player1.
|
slot |
Start swirl effect
| car | Car which has water contact |
|
slot |
Slot for start loop.
Displays the beginning sequence
|
slot |
Stops game loop after completing all laps.


Project Scope
The application of our project is named “iUrban”.
By using this application, users can find quantitative or qualitative data descriptions
about the urban environment on the website, as well as instructions on how to contribute to
the database.


Chicago Bears Issue Injury Update On QB Mitch Trubisky
by Chris RosvoglouMatt Nagy created quite the controversy on Sunday night, when the head coach of the Chicago Bears took out Mitch Trubisky with only a few minutes remaining in the fourth quarter. It generated a bunch of questions about whether or not the former No. 2 pick would remain the starter.
Trubisky is struggling mightily this season for the Bears as he only has 1,580 passing yards and nine touchdowns in nine starts.
Chicago used Chase Daniel earlier this year because of a shoulder injury to Trubisky. However, the coaching staff went right back to the former UNC star once he was healthy.
Even though many people thought Nagy benched Trubisky because of his lack of production on Sunday Night Football, he said that it due to a hip injury.
Despite suffering a hip injury just three days ago, the Bears listed Trubisky as a full participant during Wednesday’s practice.
As you’d expect, there are a bunch of football fans on social media questioning the legitimacy of his injury.
The Bears entered this season with championship expectations. It’s no secret that Khalil Mack and the defense are good enough to win games on their own, but the thought was that Trubisky would progress nicely in his third season.
For those wondering if Nagy decided to bench Trubisky because of production, you’ll find out in the coming days.
Chicago will be on the road this weekend as it takes on the New York Giants.
Do you think Mitch Trubisky will start this Sunday?


The standard class Math, contains a lot of methods for performing basic numeric operations including exponential, modulus, trigonometric functions, finding the max/min of two numbers and so on.
The most common methods are listed below:
More useful methods see in docs: https://docs.oracle.com/javase/8/docs/api/java/lang/Math.html
Also this class has two useful constants:
Examples
Let's look at examples of all the considered methods:
int abs = Math.abs(-10); // abs is 10
double dabs = Math.abs(-10.33); // dabs is 10.33
double sqrt = Math.sqrt(2); // sqrt is 1.4142...
double cbrt = Math.cbrt(27.0); // cbrt is 3.0
double square = Math.pow(5, 2); // the square of 5 is 25.0
double cube = Math.pow(2, 3); // the cube of 2 is 8.0
int min = Math.min(11, 81); // min is 11
int max = Math.max(20, 30); // max is 30
double grad = Math.toRadians(30); // grad is 0.5235...
double pi = Math.PI; // pi is 3.1415...
double sin = Math.sin(pi / 2); // sin is 1.0
double cos = Math.cos(pi); // cos90 is -1.0
double random = Math.random(); // a random value >= 0.0 and < 1.0
double floor = Math.floor(3.78); // floor is 3.0
double ceil = Math.ceil(4.15); // ceil is 5.0
Let's assume we have a right-angled triangle (one angle is 90 degree). We know the lengths of the two sides: a = 3 and b = 4.
To calculate the length of hypotenuse we can write the following code:
double a = 3, b = 4;
double c = Math.hypot(a, b); // c is 5.0
As you can see, the Math class has a lot of methods for performing numeric calculations.
Programming is much more about understanding and reading existing code than about writing new code. While learning, it is also quite important to see your code as a whole and understand how it works.
When you use any variable, function, or method and need a tip on how it works, let the code speak for itself. Look at the declaration with Cmd + Y:
Or press Cmd + B to navigate to the declaration of an entity; use it one more time on the declaration to see the list of usages:


Perform diagnostic and provide corresponding details
CPE
Service description
Diagnostic actions
Physical connection check
L2 check
L3 check
Uplink speed
Downlink speed
ICMP packet loss
ICMP packet latency
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$user.username
Candidates
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#foreach($candidate in $candidates)
$candidate.sid
$candidate.surname $candidate.lastname
$candidate.dob
$candidate.email
$candidate.college
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#end