import "debug/dwarf"
Package dwarf provides access to DWARF debugging information loaded from executable files, as defined in the DWARF 2.0 Standard at http://dwarfstd.org/doc/dwarf-2.0.0.pdf
buf.go class_string.go const.go entry.go line.go open.go type.go typeunit.go unit.go
ErrUnknownPC is the error returned by LineReader.ScanPC when the seek PC is not covered by any entry in the line table.
An AddrType represents a machine address type.
type ArrayType struct { CommonType Type Type StrideBitSize int64 // if > 0, number of bits to hold each element Count int64 // if == -1, an incomplete array, like char x[]. }
An ArrayType represents a fixed size array type.
An Attr identifies the attribute type in a DWARF Entry's Field.
const ( AttrSibling Attr = 0x01 AttrLocation Attr = 0x02 AttrName Attr = 0x03 AttrOrdering Attr = 0x09 AttrByteSize Attr = 0x0B AttrBitOffset Attr = 0x0C AttrBitSize Attr = 0x0D AttrStmtList Attr = 0x10 AttrLowpc Attr = 0x11 AttrHighpc Attr = 0x12 AttrLanguage Attr = 0x13 AttrDiscr Attr = 0x15 AttrDiscrValue Attr = 0x16 AttrVisibility Attr = 0x17 AttrImport Attr = 0x18 AttrStringLength Attr = 0x19 AttrCommonRef Attr = 0x1A AttrCompDir Attr = 0x1B AttrConstValue Attr = 0x1C AttrContainingType Attr = 0x1D AttrDefaultValue Attr = 0x1E AttrInline Attr = 0x20 AttrIsOptional Attr = 0x21 AttrLowerBound Attr = 0x22 AttrProducer Attr = 0x25 AttrPrototyped Attr = 0x27 AttrReturnAddr Attr = 0x2A AttrStartScope Attr = 0x2C AttrStrideSize Attr = 0x2E AttrUpperBound Attr = 0x2F AttrAbstractOrigin Attr = 0x31 AttrAccessibility Attr = 0x32 AttrAddrClass Attr = 0x33 AttrArtificial Attr = 0x34 AttrBaseTypes Attr = 0x35 AttrCalling Attr = 0x36 AttrCount Attr = 0x37 AttrDataMemberLoc Attr = 0x38 AttrDeclColumn Attr = 0x39 AttrDeclFile Attr = 0x3A AttrDeclLine Attr = 0x3B AttrDeclaration Attr = 0x3C AttrDiscrList Attr = 0x3D AttrEncoding Attr = 0x3E AttrExternal Attr = 0x3F AttrFrameBase Attr = 0x40 AttrFriend Attr = 0x41 AttrIdentifierCase Attr = 0x42 AttrMacroInfo Attr = 0x43 AttrNamelistItem Attr = 0x44 AttrPriority Attr = 0x45 AttrSegment Attr = 0x46 AttrSpecification Attr = 0x47 AttrStaticLink Attr = 0x48 AttrType Attr = 0x49 AttrUseLocation Attr = 0x4A AttrVarParam Attr = 0x4B AttrVirtuality Attr = 0x4C AttrVtableElemLoc Attr = 0x4D AttrAllocated Attr = 0x4E AttrAssociated Attr = 0x4F AttrDataLocation Attr = 0x50 AttrStride Attr = 0x51 AttrEntrypc Attr = 0x52 AttrUseUTF8 Attr = 0x53 AttrExtension Attr = 0x54 AttrRanges Attr = 0x55 AttrTrampoline Attr = 0x56 AttrCallColumn Attr = 0x57 AttrCallFile Attr = 0x58 AttrCallLine Attr = 0x59 AttrDescription Attr = 0x5A )
type BasicType struct { CommonType BitSize int64 BitOffset int64 }
A BasicType holds fields common to all basic types.
A BoolType represents a boolean type.
A CharType represents a signed character type.
A Class is the DWARF 4 class of an attribute value.
In general, a given attribute's value may take on one of several possible classes defined by DWARF, each of which leads to a slightly different interpretation of the attribute.
DWARF version 4 distinguishes attribute value classes more finely than previous versions of DWARF. The reader will disambiguate coarser classes from earlier versions of DWARF into the appropriate DWARF 4 class. For example, DWARF 2 uses "constant" for constants as well as all types of section offsets, but the reader will canonicalize attributes in DWARF 2 files that refer to section offsets to one of the Class*Ptr classes, even though these classes were only defined in DWARF 3.
const ( // ClassUnknown represents values of unknown DWARF class. ClassUnknown Class = iota // ClassAddress represents values of type uint64 that are // addresses on the target machine. ClassAddress // ClassBlock represents values of type []byte whose // interpretation depends on the attribute. ClassBlock // ClassConstant represents values of type int64 that are // constants. The interpretation of this constant depends on // the attribute. ClassConstant // ClassExprLoc represents values of type []byte that contain // an encoded DWARF expression or location description. ClassExprLoc // ClassFlag represents values of type bool. ClassFlag // ClassLinePtr represents values that are an int64 offset // into the "line" section. ClassLinePtr // ClassLocListPtr represents values that are an int64 offset // into the "loclist" section. ClassLocListPtr // ClassMacPtr represents values that are an int64 offset into // the "mac" section. ClassMacPtr // ClassMacPtr represents values that are an int64 offset into // the "rangelist" section. ClassRangeListPtr // ClassReference represents values that are an Offset offset // of an Entry in the info section (for use with Reader.Seek). // The DWARF specification combines ClassReference and // ClassReferenceSig into class "reference". ClassReference // ClassReferenceSig represents values that are a uint64 type // signature referencing a type Entry. ClassReferenceSig // ClassString represents values that are strings. If the // compilation unit specifies the AttrUseUTF8 flag (strongly // recommended), the string value will be encoded in UTF-8. // Otherwise, the encoding is unspecified. ClassString // ClassReferenceAlt represents values of type int64 that are // an offset into the DWARF "info" section of an alternate // object file. ClassReferenceAlt // ClassStringAlt represents values of type int64 that are an // offset into the DWARF string section of an alternate object // file. ClassStringAlt )
type CommonType struct { ByteSize int64 // size of value of this type, in bytes Name string // name that can be used to refer to type }
A CommonType holds fields common to multiple types. If a field is not known or not applicable for a given type, the zero value is used.
func (c *CommonType) Common() *CommonType
func (c *CommonType) Size() int64
A ComplexType represents a complex floating point type.
type Data struct {
// contains filtered or unexported fields
}
Data represents the DWARF debugging information loaded from an executable file (for example, an ELF or Mach-O executable).
New returns a new Data object initialized from the given parameters. Rather than calling this function directly, clients should typically use the DWARF method of the File type of the appropriate package debug/elf, debug/macho, or debug/pe.
The []byte arguments are the data from the corresponding debug section in the object file; for example, for an ELF object, abbrev is the contents of the ".debug_abbrev" section.
AddTypes will add one .debug_types section to the DWARF data. A typical object with DWARF version 4 debug info will have multiple .debug_types sections. The name is used for error reporting only, and serves to distinguish one .debug_types section from another.
func (d *Data) LineReader(cu *Entry) (*LineReader, error)
LineReader returns a new reader for the line table of compilation unit cu, which must be an Entry with tag TagCompileUnit.
If this compilation unit has no line table, it returns nil, nil.
Ranges returns the PC ranges covered by e, a slice of [low,high) pairs. Only some entry types, such as TagCompileUnit or TagSubprogram, have PC ranges; for others, this will return nil with no error.
Reader returns a new Reader for Data. The reader is positioned at byte offset 0 in the DWARF “info” section.
Type reads the type at off in the DWARF “info” section.
func (e DecodeError) Error() string
type DotDotDotType struct { CommonType }
A DotDotDotType represents the variadic ... function parameter.
func (t *DotDotDotType) String() string
type Entry struct { Offset Offset // offset of Entry in DWARF info Tag Tag // tag (kind of Entry) Children bool // whether Entry is followed by children Field []Field }
An entry is a sequence of attribute/value pairs.
AttrField returns the Field associated with attribute Attr in Entry, or nil if there is no such attribute.
Val returns the value associated with attribute Attr in Entry, or nil if there is no such attribute.
A common idiom is to merge the check for nil return with the check that the value has the expected dynamic type, as in:
v, ok := e.Val(AttrSibling).(int64)
type EnumType struct { CommonType EnumName string Val []*EnumValue }
An EnumType represents an enumerated type. The only indication of its native integer type is its ByteSize (inside CommonType).
An EnumValue represents a single enumeration value.
A Field is a single attribute/value pair in an Entry.
A value can be one of several "attribute classes" defined by DWARF. The Go types corresponding to each class are:
DWARF class Go type Class ----------- ------- ----- address uint64 ClassAddress block []byte ClassBlock constant int64 ClassConstant flag bool ClassFlag reference to info dwarf.Offset ClassReference to type unit uint64 ClassReferenceSig string string ClassString exprloc []byte ClassExprLoc lineptr int64 ClassLinePtr loclistptr int64 ClassLocListPtr macptr int64 ClassMacPtr rangelistptr int64 ClassRangeListPtr
For unrecognized or vendor-defined attributes, Class may be ClassUnknown.
A FloatType represents a floating point type.
type FuncType struct { CommonType ReturnType Type ParamType []Type }
A FuncType represents a function type.
An IntType represents a signed integer type.
type LineEntry struct { // Address is the program-counter value of a machine // instruction generated by the compiler. This LineEntry // applies to each instruction from Address to just before the // Address of the next LineEntry. Address uint64 // OpIndex is the index of an operation within a VLIW // instruction. The index of the first operation is 0. For // non-VLIW architectures, it will always be 0. Address and // OpIndex together form an operation pointer that can // reference any individual operation within the instruction // stream. OpIndex int // File is the source file corresponding to these // instructions. File *LineFile // Line is the source code line number corresponding to these // instructions. Lines are numbered beginning at 1. It may be // 0 if these instructions cannot be attributed to any source // line. Line int // Column is the column number within the source line of these // instructions. Columns are numbered beginning at 1. It may // be 0 to indicate the "left edge" of the line. Column int // IsStmt indicates that Address is a recommended breakpoint // location, such as the beginning of a line, statement, or a // distinct subpart of a statement. IsStmt bool // BasicBlock indicates that Address is the beginning of a // basic block. BasicBlock bool // PrologueEnd indicates that Address is one (of possibly // many) PCs where execution should be suspended for a // breakpoint on entry to the containing function. // // Added in DWARF 3. PrologueEnd bool // EpilogueBegin indicates that Address is one (of possibly // many) PCs where execution should be suspended for a // breakpoint on exit from this function. // // Added in DWARF 3. EpilogueBegin bool // ISA is the instruction set architecture for these // instructions. Possible ISA values should be defined by the // applicable ABI specification. // // Added in DWARF 3. ISA int // Discriminator is an arbitrary integer indicating the block // to which these instructions belong. It serves to // distinguish among multiple blocks that may all have with // the same source file, line, and column. Where only one // block exists for a given source position, it should be 0. // // Added in DWARF 3. Discriminator int // EndSequence indicates that Address is the first byte after // the end of a sequence of target machine instructions. If it // is set, only this and the Address field are meaningful. A // line number table may contain information for multiple // potentially disjoint instruction sequences. The last entry // in a line table should always have EndSequence set. EndSequence bool }
A LineEntry is a row in a DWARF line table.
type LineFile struct { Name string Mtime uint64 // Implementation defined modification time, or 0 if unknown Length int // File length, or 0 if unknown }
A LineFile is a source file referenced by a DWARF line table entry.
type LineReader struct {
// contains filtered or unexported fields
}
A LineReader reads a sequence of LineEntry structures from a DWARF "line" section for a single compilation unit. LineEntries occur in order of increasing PC and each LineEntry gives metadata for the instructions from that LineEntry's PC to just before the next LineEntry's PC. The last entry will have its EndSequence field set.
func (r *LineReader) Next(entry *LineEntry) error
Next sets *entry to the next row in this line table and moves to the next row. If there are no more entries and the line table is properly terminated, it returns io.EOF.
Rows are always in order of increasing entry.Address, but entry.Line may go forward or backward.
func (r *LineReader) Reset()
Reset repositions the line table reader at the beginning of the line table.
func (r *LineReader) Seek(pos LineReaderPos)
Seek restores the line table reader to a position returned by Tell.
The argument pos must have been returned by a call to Tell on this line table.
func (r *LineReader) SeekPC(pc uint64, entry *LineEntry) error
SeekPC sets *entry to the LineEntry that includes pc and positions the reader on the next entry in the line table. If necessary, this will seek backwards to find pc.
If pc is not covered by any entry in this line table, SeekPC returns ErrUnknownPC. In this case, *entry and the final seek position are unspecified.
Note that DWARF line tables only permit sequential, forward scans. Hence, in the worst case, this takes time linear in the size of the line table. If the caller wishes to do repeated fast PC lookups, it should build an appropriate index of the line table.
func (r *LineReader) Tell() LineReaderPos
Tell returns the current position in the line table.
type LineReaderPos struct {
// contains filtered or unexported fields
}
A LineReaderPos represents a position in a line table.
An Offset represents the location of an Entry within the DWARF info. (See Reader.Seek.)
type PtrType struct { CommonType Type Type }
A PtrType represents a pointer type.
type QualType struct { CommonType Qual string Type Type }
A QualType represents a type that has the C/C++ "const", "restrict", or "volatile" qualifier.
type Reader struct {
// contains filtered or unexported fields
}
A Reader allows reading Entry structures from a DWARF “info” section. The Entry structures are arranged in a tree. The Reader's Next function return successive entries from a pre-order traversal of the tree. If an entry has children, its Children field will be true, and the children follow, terminated by an Entry with Tag 0.
AddressSize returns the size in bytes of addresses in the current compilation unit.
Next reads the next entry from the encoded entry stream. It returns nil, nil when it reaches the end of the section. It returns an error if the current offset is invalid or the data at the offset cannot be decoded as a valid Entry.
Seek positions the Reader at offset off in the encoded entry stream. Offset 0 can be used to denote the first entry.
SeekPC returns the Entry for the compilation unit that includes pc, and positions the reader to read the children of that unit. If pc is not covered by any unit, SeekPC returns ErrUnknownPC and the position of the reader is undefined.
Because compilation units can describe multiple regions of the executable, in the worst case SeekPC must search through all the ranges in all the compilation units. Each call to SeekPC starts the search at the compilation unit of the last call, so in general looking up a series of PCs will be faster if they are sorted. If the caller wishes to do repeated fast PC lookups, it should build an appropriate index using the Ranges method.
SkipChildren skips over the child entries associated with the last Entry returned by Next. If that Entry did not have children or Next has not been called, SkipChildren is a no-op.
type StructField struct { Name string Type Type ByteOffset int64 ByteSize int64 BitOffset int64 // within the ByteSize bytes at ByteOffset BitSize int64 // zero if not a bit field }
A StructField represents a field in a struct, union, or C++ class type.
type StructType struct { CommonType StructName string Kind string // "struct", "union", or "class". Field []*StructField Incomplete bool // if true, struct, union, class is declared but not defined }
A StructType represents a struct, union, or C++ class type.
func (t *StructType) Defn() string
func (t *StructType) String() string
A Tag is the classification (the type) of an Entry.
const ( TagArrayType Tag = 0x01 TagClassType Tag = 0x02 TagEntryPoint Tag = 0x03 TagEnumerationType Tag = 0x04 TagFormalParameter Tag = 0x05 TagImportedDeclaration Tag = 0x08 TagLabel Tag = 0x0A TagLexDwarfBlock Tag = 0x0B TagMember Tag = 0x0D TagPointerType Tag = 0x0F TagReferenceType Tag = 0x10 TagCompileUnit Tag = 0x11 TagStringType Tag = 0x12 TagStructType Tag = 0x13 TagSubroutineType Tag = 0x15 TagTypedef Tag = 0x16 TagUnionType Tag = 0x17 TagUnspecifiedParameters Tag = 0x18 TagVariant Tag = 0x19 TagCommonDwarfBlock Tag = 0x1A TagCommonInclusion Tag = 0x1B TagInheritance Tag = 0x1C TagInlinedSubroutine Tag = 0x1D TagModule Tag = 0x1E TagPtrToMemberType Tag = 0x1F TagSetType Tag = 0x20 TagSubrangeType Tag = 0x21 TagWithStmt Tag = 0x22 TagAccessDeclaration Tag = 0x23 TagBaseType Tag = 0x24 TagCatchDwarfBlock Tag = 0x25 TagConstType Tag = 0x26 TagConstant Tag = 0x27 TagEnumerator Tag = 0x28 TagFileType Tag = 0x29 TagFriend Tag = 0x2A TagNamelist Tag = 0x2B TagNamelistItem Tag = 0x2C TagPackedType Tag = 0x2D TagSubprogram Tag = 0x2E TagTemplateTypeParameter Tag = 0x2F TagTemplateValueParameter Tag = 0x30 TagThrownType Tag = 0x31 TagTryDwarfBlock Tag = 0x32 TagVariantPart Tag = 0x33 TagVariable Tag = 0x34 TagVolatileType Tag = 0x35 // The following are new in DWARF 3. TagDwarfProcedure Tag = 0x36 TagRestrictType Tag = 0x37 TagInterfaceType Tag = 0x38 TagNamespace Tag = 0x39 TagImportedModule Tag = 0x3A TagUnspecifiedType Tag = 0x3B TagPartialUnit Tag = 0x3C TagImportedUnit Tag = 0x3D TagMutableType Tag = 0x3E // Later removed from DWARF. TagCondition Tag = 0x3F Tag = 0x40 // The following are new in DWARF 4. TagTypeUnit Tag = 0x41 TagRvalueReferenceType Tag = 0x42 TagTemplateAlias Tag = 0x43 )
type Type interface { Common() *CommonType String() string Size() int64 }
A Type conventionally represents a pointer to any of the specific Type structures (CharType, StructType, etc.).
type TypedefType struct { CommonType Type Type }
A TypedefType represents a named type.
func (t *TypedefType) Size() int64
func (t *TypedefType) String() string
A UcharType represents an unsigned character type.
A UintType represents an unsigned integer type.
An UnspecifiedType represents an implicit, unknown, ambiguous or nonexistent type.
type VoidType struct { CommonType }
A VoidType represents the C void type.


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|
Class Summary |
| AbstractRepositoryServletProxiedMetadataTestCase |
Abstract TestCase for RepositoryServlet Tests, Proxied, Get of Metadata. |
| AbstractRepositoryServletProxiedTestCase |
AbstractRepositoryServletProxiedTestCase |
| AbstractRepositoryServletTestCase |
AbstractRepositoryServletTestCase |
| ArchivaDavResourceFactoryTest |
ArchivaDavResourceFactoryTest |
| ArchivaDavResourceLocatorTest |
|
| ArchivaDavSessionProviderTest |
|
| ArchivaDavSessionTest |
|
| BypassSecuritySystem |
BypassSecuritySystem - used to bypass the security system for testing reasons and allow
for every request to respond as success / true. |
| DavResourceTest |
|
| MimeTypesLoaderTest |
ArchivaMimeTypesTest |
| MockServletAuthenticator |
|
| RepositoryServletBrowseTest |
RepositoryServletBrowseTest |
| RepositoryServletDeployTest |
Deploy / Put Test cases for RepositoryServlet. |
| RepositoryServletNoProxyMetadataTest |
RepositoryServletTest |
| RepositoryServletNoProxyTest |
RepositoryServletTest |
| RepositoryServletProxiedMetadataLocalOnlyTest |
RepositoryServlet Tests, Proxied, Get of Metadata, exists on local managed repository only. |
| RepositoryServletProxiedMetadataRemoteOnlyTest |
RepositoryServlet Tests, Proxied, Get of Metadata, exists on remote repository only. |
| RepositoryServletProxiedPassthroughTest |
RepositoryServlet Tests, Proxied, Get of resources that are not artifacts or metadata, with varying policy settings. |
| RepositoryServletProxiedPluginSnapshotPolicyTest |
RepositoryServlet Tests, Proxied, Get of Timestamped Snapshot Artifacts, with varying policy settings. |
| RepositoryServletProxiedReleasePolicyTest |
RepositoryServlet Tests, Proxied, Get of Release Artifacts, with varying policy settings. |
| RepositoryServletProxiedRelocatedTest |
RepositoryServlet Tests, Proxied, Get of Release Artifacts, with varying policy settings. |
| RepositoryServletProxiedSnapshotPolicyTest |
RepositoryServlet Tests, Proxied, Get of Snapshot Artifacts, with varying policy settings. |
| RepositoryServletProxiedTimestampedSnapshotPolicyTest |
RepositoryServlet Tests, Proxied, Get of Timestamped Snapshot Artifacts, with varying policy settings. |
| RepositoryServletRepositoryGroupTest |
RepositoryServletRepositoryGroupTest
Test Case 1. |
| RepositoryServletSecurityTest |
RepositoryServletSecurityTest Test the flow of the authentication and authorization checks. |
| RepositoryServletTest |
RepositoryServletTest |
| StubRepositoryContentConsumers |
|
| UnauthenticatedDavResourceFactory |
UnauthenticatedDavResourceFactory |
| UnauthenticatedDavSessionProvider |
|
| UnauthenticatedRepositoryServlet |
UnauthenticatedRepositoryServlet |


Sexy Resort Times Private Resort
View our lovely vacation resort.
Accomodations
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Travel Arrangements
Pictures
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View some photos of our lovely resort.


Cholera is an acute, diarrheal illness caused by infection of the intestine with the
toxigenic bacterium Vibrio cholerae serogroup O1 or O139. An estimated 2.9 million cases and 95,000 deaths
occur each year around the world. The infection is often mild or without symptoms, but can sometimes be
severe. Approximately one in 10 (10%) infected persons will have severe disease characterized by profuse
watery diarrhea, vomiting, and leg cramps. In these people, rapid loss of body fluids leads to dehydration and
shock. Without treatment, death can occur within hours.
Let's Visualize
The line graph displays the number of attacks on a specific day, the number of attacks up to each additional day, the deaths on a specific day, and finally the number of deaths up to each additional day. An attack is defined as someone who exhibits symptoms of Cholera. The x-axis represents the date in (Day - Year - Month) format. The y-axis represents either an attack or a death for each date. This data was created and compiled by Robin Wilson.
This table represents the age categories for male fatalities and another for female fatalities per 10,000 inhabitants. For example, for the age group 0 - 1, there are 8.2 deaths per 10,000 inhabitants of whom were males and 8.9 were females. Click here for more information about Cholera in Naples.
This bar chart represents the age categories for male fatalities and another for female fatalities per 10,000 inhabitants. For example, for the age group 0 - 1, there are 8.2 deaths per 10,000 inhabitants of whom were males and 8.9 were females. Click here for more information about Cholera in Naples.
This table represents the census age data for men and women including the overall totals. For example, for the age group of 0 to 9, there were 2,075,391 males and 2,065,096 females. In total, for all age groups there were 8,186,432 males and 8,552,261 females.
This pie chart represents the census age data for men. For example, for the age group of 0 to 9, there were 2,075,391 males which was about 25.4% of the population in the UK at that time.
This pie chart represents the census age data for females. For example, for the age group of 0 to 9, there were 2,065,096 females which was about 24.1% of the population in the UK at that time.
This bar chart represents the census age data for men. For example, for the age group of 0 to 9, there were 2,075,391 males which was about 25.4% of the population in the UK at that time.
This bar chart represents the census age data for females. For example, for the age group of 0 to 9, there were 2,065,096 females which was about 24.1% of the population in the UK at that time.
This pie chart represents the overall number of men vs women. As you can see, at this time there the population was 48.9% female and 51.1% male.
This heatmap show the deaths and pumps of the current London neighborhod using an appropriately centered and zoomed map. The locations which have more fatalities than other locations can be seen through the heat map. The markers shown represent the locations of the pumps.
Project Written By: Sae Hyun Song
Email<EMAIL_ADDRESS>Libraries Used: Bootstrap, Plot.ly, jQuery, GreyScale Template, and Leaflet.js
Data:
London Cholera OutBreak,
UK Census, and
Naples Cholera OutBreak


Versions is a Subversion client for the Mac. It helps you manage and work with Subversion repositories and working copies.
If you are new to Subversion, check out the “About Subversion” and “Getting started” sections. To learn more about specific features of Versions, take a look at the “Versions workflow” section.


{% extends '../base.html' %} {% include '../menus/project.html' %} {% block title %} Shortener Settings {% end %} {% block main %} {% from terroroftinytown.tracker.model import MIN_VERSION_OVERRIDE, MIN_CLIENT_VERSION_OVERRIDE %} {% from terroroftinytown.services.registry import registry %}
Customize how the scraper will operate.
{% if project_id in registry %}Caution: This project has custom code.
Before making changes, please disable the queue for this project. Ensure the updated unit tests pass and set the minimum script version as required.
These boxes are whitespace seperated lists.
A redirect status code means there is a unshortened URL. A no redirect status code means that there is no shortened URL. A unavailable status code means that the shortener has content issues (like a DCMA notice) with unshortened URL. Banned status codes means that the scraper client has been banned.
Minimum version of terroroftinytown required to get work from this project. Note that the pipeline tries to updates the terroroftinytown submodule automatically.
The tracker has a hard coded override of {{ MIN_VERSION_OVERRIDE }}
Minimum version of terroroftinytown-client-grab required to get work from this project. Users must manually update the client.
The tracker has a hard coded override of {{ MIN_CLIENT_VERSION_OVERRIDE }}
The following services use custom client code: {{ ', '.join(registry.keys()) }}. Their logic is not defined in this interface but rather in the client library.
To create a new project with custom code, please remember:


March, 2016: If you're on an old version of Jekyll Now and run into a) build warnings or b) syntax highlighting issues caused by Jekyll 3 and GitHub Pages updates, just :sparkles:update your _config.yml: and you'll be set!
Jekyll is a static site generator that's perfect for GitHub hosted blogs (Jekyll Repository)
Jekyll Now makes it easier to create your Jekyll blog, by eliminating a lot of the up front setup.
You don't need to touch the command line
You don't need to install/configure ruby, rvm/rbenv, ruby gems :relaxed:
You don't need to install runtime dependencies like markdown processors, Pygments, etc
If you're on Windows, this will make setting up Jekyll a lot easier
It's easy to try out, you can just delete your forked repository if you don't like it
In a few minutes you'll be set up with a minimal, responsive blog like the one below giving you more time to spend on writing epic blog posts!
Fork this repo, then rename the repository to yourgithubusername.github.io.
Your Jekyll blog will often be viewable immediately at yourgithubusername.github.io (if it's not, you can often force it to build by completing step 2)
Enter your site name, description, avatar and many other options by editing the _config.yml file. You can easily turn on Google Analytics tracking, Disqus commenting and social icons here too.
Making a change to _config.yml (or any file in your repository) will force GitHub Pages to rebuild your site with jekyll. Your rebuilt site will be viewable a few seconds later at yourgithubusername.github.io - if not, give it ten minutes as GitHub suggests and it'll appear soon
There are 3 different ways that you can make changes to your blog's files:
Edit files within your new username.github.io repository in the browser at GitHub.com (shown below).
Use a third party GitHub content editor, like Prose by Development Seed. It's optimized for use with Jekyll making markdown editing, writing drafts, and uploading images really easy.
Clone down your repository and make updates locally, then push them to your GitHub repository.
![config.yml](/images/config.png “config.yml”)
Edit /_posts/2014-3-3-Hello-World.md
to publish your first
blog post. This Markdown
Cheatsheet might come in handy.
You can add additional posts in the browser on GitHub.com too! Just hit the + icon in
/_posts/
to create new content. Just make sure to include the front-matter block at the top of each new blog post and make sure the post's filename is in this format: year-month-day-title.md
Install Jekyll and plug-ins in one fell swoop. gem install
github-pages
This mirrors the plug-ins used by GitHub Pages on your
local machine including Jekyll, Sass, etc.
Clone down your fork git clone
https://github.com/yourusername/yourusername.github.io.git
Serve the site and watch for markup/sass changes jekyll serve
View your website at <IP_ADDRESS>:4000/
Commit any changes and push everything to the master branch of your GitHub user repository. GitHub Pages will then rebuild and serve your website.
I've created a more detailed walkthrough, Build A Blog With Jekyll And GitHub Pages over at the Smashing Magazine website. Check it out if you'd like a more detailed walkthrough and some background on Jekyll. :metal:
It covers:
A more detailed walkthrough of setting up your Jekyll blog
Common issues that you might encounter while using Jekyll
Importing from Wordpress, using your own domain name, and blogging in your favorite editor
Theming in Jekyll, with Liquid templating examples
A quick look at Jekyll 2.0’s new features, including Sass/Coffeescript support and Collections
✓ Command-line free fork-first workflow, using GitHub.com to
create, customize and post to your blog
✓ Fully responsive and mobile
optimized base theme (Theme
Demo
✓ Sass/Coffeescript support using Jekyll 2.0
✓ Free
hosting on your GitHub Pages user site
✓ Markdown blogging
✓ Syntax
highlighting
✓ Disqus commenting
✓ Google Analytics
integration
✓ SVG social icons for your footer
✓ 3 http requests,
including your avatar
✘ No installing dependencies
✘ No need to set up local development
✘ No
configuring plugins
✘ No need to spend time on theming
✘ More time
to code other things ... wait ✓!
Open an Issue and let's chat!
You can use the Quick Start workflow with other themes that are set up to be forked too! Here are some of my favorites:
Hyde by MDO
Lanyon by MDO
mojombo.github.io by Tom Preston-Werner
Left by Zach Holman
Minimal Mistakes by Michael Rose
Skinny Bones by Michael Rose
Jekyll - Thanks to its creators, contributors and maintainers.
SVG icons - Thanks, Neil Orange Peel. They're beautiful.
Solarized Light Pygments - Thanks, Edward.
Joel Glovier - Great Jekyll articles. I used Joel's feed.xml in this repository.
David Furnes, Jon Uy, Luke Patton - Thanks for the design/code reviews.
Bart Kiers, Florian Simon, Henry Stanley, Hun Jae Lee, Javier Cejudo, Peter Etelej, Ben Abbott, Ray Nicholus, Erin Grand, Léo Colombaro, Dean Attali, Clayton Errington, Colton Fitzgerald, Trace Mayer - Thanks for your fantastic contributions to the project!
Issues and Pull Requests are greatly appreciated. If you've never contributed to an open source project before I'm more than happy to walk you through how to create a pull request.
You can start by opening an issue describing the problem that you're looking to resolve and we'll go from there.
I want to keep Jekyll Now as minimal as possible. Every line of code should be one that's useful to 90% of the people using it. Please bear that in mind when submitting feature requests. If it's not something that most people will use, it probably won't get merged. :guardsman:


STEEL MAGNOLIAS A film review by Randy Parker Copyright 1996 Randy Parker
RATING: *** (out of ****)
(Review written in 1989)
STEEL MAGNOLIAS must have been a casting director's wet dream! Try this on for size: Sally Fields, Shirley MacLaine, Olympia Dukakis, Daryl Hannah, Dolly Parton, and Julia Roberts all together in one movie. Collectively, these actresses have so much charisma that STEEL MAGNOLIAS manages to escape without serious injury from a potentially fatal case of tear-jerking.
The movie clicks thanks to the warm camaraderie between the cast members. The story revolves around Roberts as a diabetic who decides to risk her life by getting pregnant. Fields is Roberts' over-protective mother in a flashy role which requires the actress to pour on the pathos. MacLaine is a riot as a cranky eccentric who claims to have been in a bad mood for 40 years. Dukakis is the fun-loving widow who enjoys exchanging insults with MacLaine. They all hang out and gossip at Dolly Parton's beauty salon.
The actresses are working with an exceptionally clever script, which contains some of the year's funniest one-liners. In fact, Gene Siskel has dismissed the film as "Southern Belles doing stand-up." But when you're rolling in the aisles, who cares if the dialogue is unrealistic? Robert Harling's script revels in the absurd idiosyncrasies of life in a small town.
STEEL MAGNOLIAS is a movie of minor miracles, not the least of which is a shockingly good performance by Daryl Hannah, who is usually my least favorite actress on the planet. Hannah plays the new girl in town, and her schizophrenic character starts out as a timid nerd with funny glasses and evolves into a kooky, born-again, religious fanatic with funny glasses. Maybe Hollywood executives will now finally realize that they've been miscasting Hannah all these years. Forget the glamor roles; give this babe the weirdo parts!
Regrettably, Hannah and her "sisters" are merely caricatures. You don't know them intimately, and consequently, the dramatic moments just don't ring true. The tear-jerking gets completely out of hand during the climactic funeral scene: the emotions seem forced as Fields alternates between gushing tears and hysterical laughter. Fortunately, the movie's comic undercurrent resurfaces just in time to rescue us from the jaws of melodrama.
--- Randy Parker<EMAIL_ADDRESS>http://www.shoestring.org
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


Check box to get supplier contacts
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TABLE OF INTERACTIONS WITH
SILDENAFIL
See also: type 5 phosphodiesterase inhibitors
See also: medications at the origin of orthostatic hypotension
From the French ANSM drug interactions document of September 2016, p. 198
SILDENAFIL RxNorm: 136411 ATC: G04BE03 |
JOSAMYCIN RxNorm: 6084 ATC: J01FA07 |
Increase of the plasma concentrations of sildenafil, with risk of hypotension |
Precaution for use Start the treatment with sildenafil at the minimum dose when it is administered with the josamycin |
SILDENAFIL RxNorm: 136411 ATC: G04BE03 |
OMBITASVIR + PARITAPREVIR CLASS CODE: OMPA |
Increase of the plasma concentrations of the sildenafil due to decrease of its hepatic metabolism by the therapy with the ombitasvir+paritaprevir |
CONTRAINDICATION |


{% extends "layout.html" %} {% block page_title %} GOV.UK prototyping kit {% endblock %} {% block content %} ALPHA This is a new service – your feedback will help us to improve it. Your releases to air Substance 2017 total Method Carbon dioxide 4883 Checked Calc. Carbon monoxide BRT Calc. Nitrogen oxides (NO and NO2) as NO2 BRT Calc. Particulate matter - PM10 BRT Calc. Sulphur oxides (SO2 and SO3) as SO2 BRT Calc. Your releases to controlled waters Substance 2017 total Method Aldrin 0.0005 kg Calc. Atrazine 0.05 kg Calc. Chlorpyrifos 0.1 kg Calc. Cypermethrin 0.005 kg Calc. Dichlorvos 0.0005 kg Calc. Dieldrin 0.0005 kg Calc. Endosulfan 0.0005 kg Calc. Endrin 0.0005 kg Calc. Hexachlorobenzene (HCB) 0.01 kg Calc. Simazine 0.01 kg Calc. Trifluralin 0.001 kg Calc. Cadmium 1 kg Calc. Nitrogen - as total N 50000 kg Calc. Phosphorus - as total P 5000 kg Calc. Tributyltin and compounds - as TBT 0.005 kg Calc. Add a new release to air {% endblock %}
ALPHA This is a new service – your feedback will help us to improve it.


{include file="public/css" /}
{include file="public/navbar" /}
{include file="public/sidebar" /}
首页
{block name="title"}{/block}
{block name="body"}{/block}


|
Team 302 Robot
|
#include <pugixml.hpp>
Public Types | |
| typedef ptrdiff_t | difference_type |
| typedef xml_node | value_type |
| typedef xml_node * | pointer |
| typedef xml_node & | reference |
| typedef std::bidirectional_iterator_tag | iterator_category |
Public Member Functions | |
| xml_named_node_iterator () | |
| xml_named_node_iterator (const xml_node &node, const char_t *name) | |
| bool | operator== (const xml_named_node_iterator &rhs) const |
| bool | operator!= (const xml_named_node_iterator &rhs) const |
| xml_node & | operator* () const |
| xml_node * | operator-> () const |
| const xml_named_node_iterator & | operator++ () |
| xml_named_node_iterator | operator++ (int) |
| const xml_named_node_iterator & | operator-- () |
| xml_named_node_iterator | operator-- (int) |
Friends | |
| class | xml_node |
Definition at line 855 of file pugixml.hpp.
| typedef ptrdiff_t pugi::xml_named_node_iterator::difference_type |
Definition at line 861 of file pugixml.hpp.
| typedef std::bidirectional_iterator_tag pugi::xml_named_node_iterator::iterator_category |
Definition at line 867 of file pugixml.hpp.
Definition at line 863 of file pugixml.hpp.
Definition at line 864 of file pugixml.hpp.
Definition at line 862 of file pugixml.hpp.
| PUGI__FN pugi::xml_named_node_iterator::xml_named_node_iterator | ( | ) |
Definition at line 6691 of file pugixml.cpp.
| PUGI__FN pugi::xml_named_node_iterator::xml_named_node_iterator | ( | const xml_node & | node, |
| const char_t * | name | ||
| ) |
Definition at line 6695 of file pugixml.cpp.
| PUGI__FN bool pugi::xml_named_node_iterator::operator!= | ( | const xml_named_node_iterator & | rhs | ) | const |
Definition at line 6708 of file pugixml.cpp.
Definition at line 6713 of file pugixml.cpp.
| const PUGI__FN xml_named_node_iterator & pugi::xml_named_node_iterator::operator++ | ( | ) |
Definition at line 6725 of file pugixml.cpp.
| PUGI__FN xml_named_node_iterator pugi::xml_named_node_iterator::operator++ | ( | int | ) |
Definition at line 6732 of file pugixml.cpp.
| const PUGI__FN xml_named_node_iterator & pugi::xml_named_node_iterator::operator-- | ( | ) |
Definition at line 6739 of file pugixml.cpp.
| PUGI__FN xml_named_node_iterator pugi::xml_named_node_iterator::operator-- | ( | int | ) |
Definition at line 6754 of file pugixml.cpp.
Definition at line 6719 of file pugixml.cpp.
| PUGI__FN bool pugi::xml_named_node_iterator::operator== | ( | const xml_named_node_iterator & | rhs | ) | const |
Definition at line 6703 of file pugixml.cpp.
|
friend |
Definition at line 857 of file pugixml.hpp.


Labelit
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Rogers Cleaners
We as a team promises to provide our customer with the best proffesional for the job to achieve a overall good experiece,the cleaners are highly skilled and certified by our orgaisation . All the service person are equipped with the necessary tools that are needed in the job . There are many reasons for making us your ideal choice for the cleaning work like,
Does deep cleaning your house seem like an overwhelming chore to you, and you do not know where to start? Don't worry! Plenty of people feel that way when it comes to cleaning their homes. The good news is that there is a simple solution to this problem which is hiring professionals offering home cleaning services from TurboFuture. We also offer specific services like kitchen deep cleaning, bathroom deep cleaning or sofa/mattress cleaning if you don't want to get your entire house cleaned.
As cars have gotten more sophisticated and technologically enhanced, car cleaning and maintenance have become important. A regular cleaning avoids dirt and grime to accumulate in undercarriage drainage holes and ensures longevity. But with a busy schedule and lack of professional expertise, a full car detail with attention to all parts is not possible. It's easy to book a Car Cleaning service on the TurboFuture app or website! Some professional services offered by TurboFuture are:
| Category | Area | Price(INR) | |
| Category | Area | Price(INR) | |
| Cleaning Type | Car Type | Price(INR) | |
4/5
Based on 4,379 ratings
Read some reviews shared by our customers:
Not very satisfied with the service as I could still see a thin layer of dust on some surfaces.
I am a regular customer of TurboFuture and never got disappointed by them. They have an experienced team of workers who do their job quickly and efficiently.
Great service. Workers arrived the next day I booked my complaint and they cleaned my car very well as if it was a new one.
The service was quite good but my experience was faded due to one of the worker who talked with me in a rude manner.
Worst experience! The workers were not at all experienced. They instead of cleaning my car broke the sideview mirror. I wish I would have cleaned up my car myself.
The workers did not cleaned out the stains in my bathroom after I repeatedly asked them to do so.
Wow! My freind recommended me the service and I really liked it. Would also recommend it to others. Keep the work going on TurboFuture.


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Visit our site at http://www.entertainmentcruises.com
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Id: 162
Name: Ice-T
Status: Alive
Species: Alien
Type: Alphabetrian
Gender: Male
OriginName: Alphabetrium
OriginUrl: https://rickandmortyapi.com/api/location/43
LocationName: Alphabetrium
LocationUrl: https://rickandmortyapi.com/api/location/43
Image: https://rickandmortyapi.com/api/character/avatar/162.jpeg
Episode: ['https://rickandmortyapi.com/api/episode/16']
Url: https://rickandmortyapi.com/api/character/162
Created: 2017-12-29T16:42:59.207Z


 Builder |
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fun setShippingInfoRequired(shippingInfoRequired: Boolean): Builder |
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fun setShippingInformationValidator(shippingInformationValidator: ShippingInformationValidator?): Builder |
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fun setShippingMethodsFactory(shippingMethodsFactory: ShippingMethodsFactory?): Builder |
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fun setShippingMethodsRequired(shippingMethodsRequired: Boolean): Builder |
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fun setShouldPrefetchCustomer(shouldPrefetchCustomer: Boolean): Builder |
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fun setShouldShowGooglePay(shouldShowGooglePay: Boolean): Builder |
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fun setWindowFlags(windowFlags: Int?): Builder |


Recipe 3.5. Calculating the Number of Weekdays Between Two DatesCredit: Anna Martelli Ravenscroft ProblemYou want to calculate the number of weekdays (working days), as opposed to calendar days, that fall between two dates. SolutionSince weekends and other "days off" vary by country, by region, even sometimes within a single company, there is no built-in way to perform this task. However, using dateutil along with datetime objects, it's reasonably simple to code a solution: from dateutil import rrule import datetime def workdays(start, end, holidays=0, days_off=None): if days_off is None: days_off = 5, 6 # default to: saturdays and sundays workdays = [x for x in range(7) if x not in days_off] days = rrule.rrule(rrule.DAILY, dtstart=start, until=end, byweekday=workdays) return days.count( ) - holidays if _ _name_ _ == '_ _main_ _': # test when run as main script testdates = [ (datetime.date(2004, 9, 1), datetime.date(2004, 11, 14), 2), (datetime.date(2003, 2, 28), datetime.date(2003, 3, 3), 1), ] def test(testdates, days_off=None): for s, e, h in testdates: print 'total workdays from %s to %s is %s with %s holidays' % ( s, e, workdays(s, e, h, days_off), h) test(testdates) test(testdates, days_off=[6]) DiscussionThis project was my very first one in Python: I needed to know the number of actual days in training of our trainees, given a start date and end date (inclusive). This problem was a bit trickier back in Python 2.2; today, the datetime module and the dateutil third-party package make the problem much simpler to solve. Function workdays starts by assigning a reasonable default value to variable days_off (unless an explicit value was passed for it as an argument), which is a sequence of the weekday numbers of our normal days off. In my company, weekly days off varied among individuals but were usually fewer than the workdays, so it was easier to track and modify the days off rather than the workdays. I made this an argument to the function so that I can easily pass a different value for days_off if and when I have different needs. Then, the function uses a list comprehension to create a list of actual weekly workdays, which are all weekdays not in days_off. Now the function is ready to do its calculations. The workhorse in this recipe is an instance, named days, of dateutil's rrule (recurrence rule) class. Class rrule may be instantiated with various parameters to produce a rule object. In this example, I pass a frequency (rrule.DAILY), a beginning date and an ending dateboth of which must be datetime.date objectsand which weekdays to include (workdays). Then, I simply call method days.count to count the number of occurrences generated by the rule. (See Recipe 3.3 for other uses for the count method of rrule.) You can easily set your own definition of weekend: just pass as days_off whichever values you need. In this recipe, the default value is set to the standard U.S. weekend of Saturday and Sunday. However, if your company normally works a four-day week, say, Tuesday through Friday, you would pass days_off=(5, 6, 0). Just be sure to pass the days_off value as an iterable, such as a list or tuple, even if, as in the second test, you only have a single day in that container. A simple but useful enhancement might be to automatically check whether your start and end dates are weekends (for weekend-shift workers), and use an if/else to handle the weekend shifts, with appropriate changes to days_off. Further enhancements would be to add the ability to enter sick days, or to perform a call to an automatic holiday lookup function, rather than passing the number of holidays directly, as I do in this recipe. See Recipe 3.6 for a simple implementation of a holidays list for this purpose. See AlsoRefer to the dateutil documentation, which is available at https://moin.conectiva.com.br/DateUtil?action=highlight&value=DateUtil, datetime documentation in the Library Reference; Recipe 3.3 for another use of rrule.count; Recipe 3.6 for automatic holiday lookup. |


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We support a more open, tolerant society that spends more on public services and has a good level of wealth distribution.
We believe that decisions should be taken as close to the individual level as possible.
We take ideas based on whether they work rather than trying just trying to place as many sectors in public or private hands as possible.
To find out more about him and to visit his website please use the links below.


---
title: Services
call_to_action: Schedule
schedule_widget: true
background_image_path:
large_header: false
show_in_navigation: true
navigation_order: 1
---
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The ability of animated characters to hide behind items clearly smaller than them, be it a tree, a lamp post or a drawing pin. Perhaps they disappear into hammerspace?
Sometimes two characters will lurk behind the same narrow object, clearly unable to see each other back there. Frequently the front end of one will emerge from one side, while the rear end of the second waggles out the other side. Or both front ends will emerge, spot one another, and resume the Chase Scene.
Tree Cover is a related trope, done seriously, and generally at least plausibly (courtesy of a nice thick tree).
Not to be confused with Driving Stick.
Examples:
- Nobita from Doraemon tries this quite often, but he fails.
- Makoto in Kanon tries this. It doesn't work — she is quite obviously behind the lamp post.
- Panty & Stocking with Garterbelt: Panty and Stocking do this while following Garter to his secret room.
- Averted for humour in Beetle Bailey twice.
- Beetle has a hunch Sarge is watching him from hiding... mainly because Sarge is far too obese to fit behind the object he's standing behind, and the attempt just looks silly.
- Another time, inverse to the above, Beetle annoys Sarge by letting him know he's hiding behind a pole that can hide him because he's so much thinner. (Kind of played straight, sort of accidentally, in that the pole doesn't quite look thick enough to really cover him. But it's nothing like as extreme as the usual example, and the idea is that only someone so skinny could do it.)
- Calvin and Hobbes:
- One strip shows Hobbes hiding behind a standard lamp as he sneaks up on Calvin.
- Lampshaded when Calvin tries hiding behind a swing set but notices that the poles don't do a good job of hiding him.
- Both Garfield and Odie hide behind a lamp in one Sunday strip.
- In one Krazy Kat Sunday strip, Krazy hides (from the stork) behind an egg roughly the size of Krazy's head.
- Spoofed in two early Peanuts strips — Charlie Brown first tries this with a normal-sized tree but it doesn't work because his enormous round head protrudes on both sides of the trunk, so in the second example he finds a tree with a big square sign nailed to it at the right height...
- In Caliph-Stork, advisers hid behind very narrow pillars.
- The Hide-Behind of American folklore is a forest creature able to contort its body to hide behind any of the myriad trees, bushes, rocks, and other objects of its environment while stalking its prey.
- Thirty Hs: A ten-foot-tall character appears "from behind nothing much".
- In The Peanuts Movie, Snoopy hides behind a lamp while spying on the Little Red-Haired Girl.
- This is one of the "cartoon tricks" that the main character of Badly Drawn Roy can do.
- Hurley tries to do it behind a table leg in G-Force.
- Hans Richter's 1928 short film Ghosts Before Breakfast features a number of men disappearing behind a lamppost.
- Freddy Kreuger does this in A Nightmare on Elm Street (1984), though it's justified as he exists within dreams.
- The Direct Line: In the final shootout, the Action Girl protagonist (played by Yukari Oshima) took cover from 3 mobsters shooting at her, behind a piller barely as thick as her waist. Somehow, it works, with NONE of the bullets fired hitting her.
- Seemingly spoofed in Power Connection, with Three people (the two Cowboy Cop protagonists and an innocent nurse bystander in between them) hiding behind a narrow pillar during a shootout. The shooter is firing away with an Uzi, and all three of them tries aligning themselves to avoid being shot.
- The Villain: Cactus Jack, being primarily inspired by Looney Tunes, does this at one point, with the title character and his horse hiding behind a cactus.
- In Horrid Henry: The Movie, Henry does this to hide from and ambush Margaret.
- A non-stealthy variation occurs in True Lies, when Butt-Monkey Gib is forced to step behind a lamppost when a terrorist opens fire on him.
- One physical humor joke involves placing two knuckles on either side of an upright finger and asking the viewer to identify what it's depicting. The answer, of course, is "Dolly Parton hiding behind a tree." (Substitute any other well-known busty woman, as appropriate.)
- "Have you ever seen an elephant hiding behind a lamppost?" "No."
- Doctor Who: In "Time-Flight", the Master's TARDIS takes the form of a black classical column that is only just wide enough for him to stand behind unseen, and too narrow to include any kind of normal door.
- At one point, Sesame Street had a closing credit sequence in which Barkley the dog played hide-and-seek with a large group of children, who hid behind a tree too narrow to conceal them all.
- The ITV live-action children's series Woof had a variation where walking past a pole hid the main character long enough to allow him to transform into his dog form. Though this was probably due to technical restrictions on this mid-90s low-budget series.
- Starting in 3rd Edition, some character classes in Dungeons & Dragons could get the Hide In Plain Sight ability, which allowed them to hide even if there was nothing for them to hide behind and even while hostile creatures were looking directly at them.
- Explicitly possible in the tabletop RPG Toon. If you succeed on a Hide/Spot Hidden skill check, then you are hidden. Somehow. It doesn't matter whether there's something you could have plausibly hidden behind. In fact, the skill is demonstrated in the rule book by an illustration of an elephant hiding from a hunter behind a parking meter.
- In Warhammer 40,000, there is an ability (originally unique to Lord General Ursarkar E. Creed) called 'Tactical Genius', allowing you to infiltrate almost any unit using the same rules as camouflaged scouts. This will lead to situations such as a super-heavy tank the size of a house hiding behind a lamppost, or a 45-foot tall 'Scout' Titan hiding behind a man-sized bush. A related meme is to scream CREEEEEEEEEEEEEEEEEEEEEEEED!!!!!! as you reveal your unit, since Creed is so notorious for this ability, both in and out of canon.
 Upon hearing your terrified mutterings, the seven-foot-long feline leaps at you. Lions are sneaky bastards, of course they can do that. Later encounters find the lion hiding in such diverse places as a sandwich and your underwear.
- Subverted in a later encounter with the same lion: You find a flowerpot with a suspicious pair of feline ears sticking out of it and call the lion out for thinking its so clever — only to be pounced In the Back, as the lion had actually stuck an Animal-Eared Headband on the pot so it could ambush you while you were distracted thinking you'd figured it out. It actually mocks you for thinking it could possibly have fit in the pot.
- Invisible, Inc.: All cover objects are treated equally in terms of concealment. Things like bookshelves, lockers, refrigerators and sofas make good cover, but agents can also use floor lamps, coffee tables, folding chairs, and even transparent glass holding cells just as effectively.
- Used in the same manner as many cartoons in Justice League Heroes: The Flash. Occasionally, when you break a traffic light, a Mecha-Mook will be revealed as either having been hiding behind it or inside of it, despite the fact that the robot is several times wider than the post.
- In Mass Effect 2, as Thane's loyalty mission starts, he manages to vanish completely behind two passers-by, each walking in opposite direction.
- In Undertale, Sans tells the player character to go hide behind a "conveniently-shaped lamp" as Papyrus approaches. It fully conceals the player character, but only during the cutscene.
- Parodied in Bar'd, where the entire staff of the Leafy Bar sans Shelia tries to hide behind a tiny plant from Dejero, the true boss of the joint.
- Played with in Buck Godot: Zap Gun for Hire.
- At one point, an alien ninja (and the narration points out that every culture in the universe has its own version of ninja) is sneaking down a passage, then decides to hide in a small, somewhat shady corner... which shouldn't by any rationale be able to hide him. When he gets close to it, however, the dozens of other ninja already hiding in there tell him to go away.
- He also pulls it off straight shortly after.
- In this strip for The Whiteboard, during a paintball match Bandit peeks out from behind a tree that in no way is thick enough to actually hide him, even with his normal slenderness.
- Done in One Man Band to Animusic alongside other camera tricks.
- In The Mercury Men, Edward attempts this, hiding behind a two-inch-wide narrow pole.
- 1d4Chan, taking the Warhammer 40,000 rule that "tactical genius" Lord Ursarkar Creed can infiltrate anything (except cavalry), notes that he could hide a Baneblade behind a light post, a Titan in a swimming pool, or an army under your desk.
- Done a few times on Homestar Runner. At least twice, characters have managed to hide behind The Stick, an aptly-named local "landmark" consisting of a stick stuck in the ground. In one Strong Bad Email, "hiding", as part of a game of hide-and-seek, Strong Mad hid behind himself hiding behind The Stick. However, the fake Strong Mad was visible.
Strong Bad: Uh, Strong Mad? Buddy? That's the same spot you hide in every time we play.
(Strong Mad emerges from behind "himself")
Strong Mad: DAWWW!
Strong Bad: Whoa!  To hide behind?

Strong Bad: (sarcastically) And it was well worth your time. - Attempted by an enemy player in one of Galm's sessions playing PlayerUnknown's Battlegrounds. It works about as well as you'd expect.
- The self-billed "Honest Politician" Gil Fulbright has a series of satirical videos that include a tendency to walk out from behind a tree to promote his political campaigns (and it may be worth noting that he's on the hefty side). For his presidential campaign video, it escalates at the end to stepping out from behind a tiny tree that's clearly smaller than him.
- This is one of the oldest tropes in animation history, dating back to Charles-Émile Reynaud's pioneering 1894 cartoon Pauvre Pierrot. When Harlequin's romantic rival Pierrot shows up, Harlequin hides behind an impossibly thin marble column.
- The 1933 Ub Iwerks Willie Whopper short Spite Flight has its Simon Legree-type villainous landlord lean out of his improbable hiding spot behind a 2-inch-thick tree trunk.
- A few years later, Bugs Bunny and the rest of the Looney Tunes stable were fond of this.
- A common joke they would also have is where a character based on Frank Sinatra would be able to do this behind his microphone stand. Not as a trick, but because he's just that skinny.
- In Confessions of a Nutzy Spy, Missing Lynx manages to replicate himself for a moment by looking out from both sides of a tree at once.
- Played with in Ed, Edd n Eddy, "Three Squares and An Ed", which features a rare example of displaying the back of the pole. The Eds are shown to somehow be able to alter their anatomy to resemble that of spaghetti while using the banisters in Ed's house to sneak past Sarah and Jimmy (who are trying to make sure the grounded Ed stays in his room). This manages to look hilarious and oddly creepy at the same time.
- Played straight in The Ed-Touchables. Eddy and Edd hide behind a pole while Ed keeps banging into it.
- Done in at least one (and probably many more) Tom and Jerry short, in which the front and rear ends of the titular characters emerged from round the side of the pole in various combinations before either of them realised what was happening.
- Spoofed in, what else, The Simpsons, in which Fat Tony steps out from behind a tree sapling after hearing that the school would need construction for a wheelchair ramp.
- Played straight later in "The Fool Monty" when Mr. Burns steps out from behind the microphone stand.
- An EPA agent pops out from behind a thin tree when the Simpsons find a screamapillar in their backyard.
- Spoofed in an untitled animated short, in which a character hides behind a thin flagpole. His pursuers run by, and the camera moves in behind the pole, revealing at least four other people along with the character in a lavish room with several large chairs and a fireplace. One of the others inquires who he's hiding from.
- Used in the Beast Wars when the recently-baseless Predacons evade a Maximal patrol.
- Subverted in a 1958 cartoon, Sick, Sick Sidney. In it, Sidney the Elephant tries to hide from safari hunters by getting behind a very thin tree. However, Sidney is too fat and thus unsuccessful, saying "Oh they just don't make trees like they used to."
- ReBoot has Bob do this while inside a pirate ship's prison cell to make the pirates think he's escaped. It's implied that Mouse had hacked that cell when she was previously forced to occupy it and installed hammerspace into it.
- Used on Jimmy Two-Shoes, including Heloise popping out of the thin-as-a-pole Jimmy.
- The Yellow Submarine does this a couple of times to hide from Ringo behind lampposts.

- Pinkie Pie is seen hiding under a rock in "Feeling Pinkie Keen", despite the rock still touching the ground with no gap underneath.
- In "The One Where Pinkie Pie Knows", Pinkie Pie hid herself and a large wagon loaded up with baked goods behind a thin tree.
- Spoofed in the Tex Avery short "Northwest Hounded Police". An escaped convict has been trying in vain to get away from Droopy, and eventually ends up on a tiny island with only two small rocks.
Convict: (to the audience) Yeah, I know. (points to the larger rock) He'll probably be right under that rock.
Droopy: (popping up from beneath the smaller rock) Nope, under this one.- In the short Caballero Droopy, the villain jumps out from behind a cactus to stick Droopy up. Later, he goes behind the cactus and comes back out riding his horse.
- Negaduck does this is in a Darkwing Duck episode while spying on the titular hero and Morgana.
- The Tex Avery short One Ham's Family has the wolf hiding behind a thin tree, then coming out disguised as Santa Claus.
- The cat in Coraline can do this, teleporting by vanishing behind one object and then appearing from behind another.
- Parodied in Foster's Home for Imaginary Friends when Bloo is trying to sneakily follow Uncle Pockets, we see an object the perfect shape and size for him to hide behind, but he instead hides behind a lamp that doesn't cover him at all (also he's on the wrong side). When Bloo mentally revisits this scene he was properly hidden behind the lamp because he was wearing an invisibility cloak.
- A Gravity Falls short features Dipper investigating the Hide-Behind, a tall, skinny creature that can fold its body up so as to hide behind just about anything.
- In an episode of Shaun the Sheep, Shaun and Bitzer hide behind a very narrow tree while trailing a fox who raided the henhouse.
- The Wacky Races episode "Beat the Clock to Yellow Rock" at one point has a scene where Dick Dastardly and Muttley manage to hide behind a cactus that's much thinner than both of them.
- The Amazing World of Gumball: In "The Voice", when Gumball admits to asking Darwin to make a surrogate confession to Penny, he comes out from behind a football goalpost. The former two try to do this in "The Guy", but are still visible.
- Private Snafu: In "A Few Quick Facts about Fear", Snafu and his warhorse manage to behind a tree trunk that is far narrower than the horse is wide.
- The Simpsons: In "Sideshow Bob's Last Gleaming", Sideshow Bob manages to hide behind a sculpture of jet planes in flight that conveniently resembles his silhouette.


Resources
https://www.montclair.edu/alcohol-drugs/resources/alcohol-poisoning/
https://vertavahealth.com/benzodiazepines/overdose/
https://www.tomviola.com/top-10-drugs-associated-with-overdose-deaths/
https://towardtheheart.com/stimulant-od-awareness


|
BSL430.NET
1.3.4
|
Classes | |
| class | BSL430NET |
| BSL430.NET is cross-platform toolkit to manage memory of MSP430 MCUs via UART (FTDI, libftdi), USB or Serial (COM) port. It is a cheap replacement for stock TI MSP-FET programmer without debug capability. It can Upload, Download, Erase and Scan. More... | |
| class | Bsl430NetDevice |
| BSL430.NET Device node serve as a generic device indentificator with field 'Name' as a key. More... | |
| class | Bsl430NetEventArgs |
| BSL430.NET Event Args. Progress is double percentage and Report is current action. More... | |
| class | Bsl430NetException |
| BSL430.NET Exception is generic Exception extended with Status object. More... | |
| class | Extensions |
| Extension class with some helpful methods. More... | |
| interface | IBsl430Net |
| Public interface of BSL430.NET library. More... | |
| class | Report |
| Report is result of an action block with Name, Result and Timestamp. More... | |
| class | ScanAllResult |
| Scan All Result wraps Status and List of Devices - Bsl430NetDevice childs (FTDI, Libftdi, Serial, USB). More... | |
| class | ScanResult |
| Scan Result wraps Status and List of Devices - Bsl430NetDevice childs (FTDI / Libftdi / Serial / USB). More... | |
| class | Status |
| Status class is an Error Cluster with int, bool and string status with Core and UART messages. More... | |
| class | StatusEx |
| StatusEx is Status extended with Report List, returned as a result of main public methods. More... | |
Enumerations | |
| enum | Mode : byte { Mode.UART_FTD2XX, Mode.UART_libftdi, Mode.UART_Serial, Mode.USB_HID } |
| Main mode which each library instance can operate in, explicitly stated in constructor or derived from device. First word UART/USB declares the target MCU data interface. Please see MCU datasheet for more info. Second word declares the library, which handles communication. This library needs to be present. More... | |
| enum | BaudRate : int { BaudRate.BAUD_9600 = 9600, BaudRate.BAUD_19200 = 19200, BaudRate.BAUD_38400 = 38400, BaudRate.BAUD_57600 = 57600, BaudRate.BAUD_115200 = 115200 } |
| Baud rate value. Default is 9600 bps (9600). Setting other than default is supported only by some BSL versions. More... | |
| enum | InvokeMechanism : byte { InvokeMechanism.SHARED_JTAG = 0, InvokeMechanism.DEDICATED_JTAG = 1, InvokeMechanism.MANUAL = 2 } |
| Entry sequence on MCU pins which forces the target to start program execution at the BSL RESET vector. Default is SHARED_JTAG (0) - DTR to RST and RTS to TEST pin. More... | |
| enum | MCU : byte { MCU.MSP430_F1xx = 0, MCU.MSP430_F2xx = 1, MCU.MSP430_F4xx = 2, MCU.MSP430_G2xx3 = 3, MCU.MSP430_F5xx = 4, MCU.MSP430_F543x_A = 5, MCU.MSP430_F543x_NON_A = 6, MCU.MSP430_F6xx = 7, MCU.MSP430_FR5xx = 8, MCU.MSP430_FR6xx = 9, MCU.MSP430_FR2x33 = 10, MCU.MSP430_FR231x = 11, MCU.MSP430_FR235x = 12, MCU.MSP430_FR215x = 13, MCU.MSP430_FR413x = 14, MCU.MSP430_FR211x = 15, MCU.MSP432_P401R = 16 } |
| MSP430/432 MCU device family. Default is MSP430_F5xx (4). More... | |
| enum | ScanOptions : byte { ScanOptions.None = 0x0, ScanOptions.UsbHid_IgnoreTexasVid = 0x1, ScanOptions.Ftdi_IgnoreUnknownDev = 0x2 } |
| [Flags] Scan Options adjust scanner behavior, use it like this: (UsbHid_IgnoreTexasVid | Ftdi_IgnoreUnknownDev) 'UsbHid_IgnoreTexasVid' forces scanner to ignore TI VID(0x2047) and get all USB HID devices present in system. 'Ftdi_IgnoreUnknownDev' forces scanner to ignore "unknown" type devices, that are most likely already connected. More... | |
| enum | BslUartMessage : byte { BslUartMessage.ACK = 0x00, BslUartMessage.HeaderIncorrect = 0x51, BslUartMessage.ChecksumIncorrect = 0x52, BslUartMessage.PacketSizeZero = 0x53, BslUartMessage.PacketSizeOverflow = 0x54, BslUartMessage.UnknownError = 0x55, BslUartMessage.UnknownBaudRate = 0x56, BslUartMessage.NotAvailable = 0xFF } |
| BLS UART Message. If there are any errors with the data transmission, an error message is sent back. This message is sent only when 5xx or 6xx protocol version is used. More... | |
| enum | BslCoreMessage : byte { BslCoreMessage.Success = 0x00, BslCoreMessage.FlashWriteCheckFail = 0x01, BslCoreMessage.FlashFailBitSet = 0x02, BslCoreMessage.VoltageChanged = 0x03, BslCoreMessage.BSLLocked = 0x04, BslCoreMessage.BSLPasswordError = 0x05, BslCoreMessage.ByteWriteForbidden = 0x06, BslCoreMessage.UnknownCommand = 0x07, BslCoreMessage.PacketLengthOverflow = 0x08, BslCoreMessage.NotAvailable = 0xFF } |
| BSL Core Message is a response to Erase or Download action. (Mass Erase, TX Data Block) This message is sent only when 5xx or 6xx protocol version is used. More... | |
| enum | ReportResult { ReportResult.SUCCESS, ReportResult.SKIPPED, ReportResult.FAILED, ReportResult.PENDING } |
| Report result. More... | |
Functions | |
| delegate void | Bsl430NetEventHandler (object source, Bsl430NetEventArgs e) |
| BSL430.NET Event handler. More... | |
|
strong |
|
strong |
BSL Core Message is a response to Erase or Download action. (Mass Erase, TX Data Block) This message is sent only when 5xx or 6xx protocol version is used.
|
strong |
BLS UART Message. If there are any errors with the data transmission, an error message is sent back. This message is sent only when 5xx or 6xx protocol version is used.
|
strong |
Entry sequence on MCU pins which forces the target to start program execution at the BSL RESET vector. Default is SHARED_JTAG (0) - DTR to RST and RTS to TEST pin.
|
strong |
MSP430/432 MCU device family. Default is MSP430_F5xx (4).
|
strong |
Main mode which each library instance can operate in, explicitly stated in constructor or derived from device. First word UART/USB declares the target MCU data interface. Please see MCU datasheet for more info. Second word declares the library, which handles communication. This library needs to be present.
|
strong |
|
strong |
[Flags] Scan Options adjust scanner behavior, use it like this: (UsbHid_IgnoreTexasVid | Ftdi_IgnoreUnknownDev) 'UsbHid_IgnoreTexasVid' forces scanner to ignore TI VID(0x2047) and get all USB HID devices present in system. 'Ftdi_IgnoreUnknownDev' forces scanner to ignore "unknown" type devices, that are most likely already connected.
| delegate void BSL430_NET.Bsl430NetEventHandler | ( | object | source, |
| Bsl430NetEventArgs | e | ||
| ) |
BSL430.NET Event handler.


try using the command separately, rather than running all at same line.
brew tap discoteq/discoteq; brew install flock
brew install autoconf autogen automake
brew install gcc6
brew install binutils
brew install protobuf
brew install coreutils
brew install wget
brew install nanomsg


Barcelona met club last week, asked about 2 players – Plan to have ‘preferential option’ on one
by Naveen Ullal‘Operation Milan’ is splashed on the front page of Sport after Barcelona technical secretary Eric Abidal and his assistant Ramon Planes met Inter Milan officials on Friday.
The Nerazzurri want to strengthen midfield in January and their top targets are Ivan Rakitić and Arturo Vidal. Both their contracts expire in 2021 and the La Liga winners want to raise cash from their sales.
Rakitić would cost around €30m, but Inter are only willing to negotiate next summer.
The Catalan club are aware Vidal remains Antonio Conte’s priority target and he would be available for €20m next month. Barca’s idea is to sell one of the two so that their midfield is not overcrowded.
Inter don’t have a huge amount to spend in January and they are looking for formulas to reduce the cost of a Vidal signing.
Another report from Sport claims Barcelona representatives asked Inter about Stefano Sensi and Lautaro Martínez.
The midfielder is liked a lot at the Camp Nou and the striker is a firm target to become the long-term successor to Luis Suárez. Abidal and Planes asked Inter about the duo, including the contract situation of the Argentina international.
It’s difficult to see Martínez leaving San Siro in the winter market and also for anything less than his release clause of €111m.
However, Sport explains anything is possible due to the good relations between the two clubs.
With Inter looking at Barca players, the report states the Spanish champions will at least work to have a ‘preferential option’ for Martínez.


Multiple addresses (place autocomplete) with address number validation (Brazilian address) and distance (distance-matrix).


Score: 0 / 1000
Pass: 1 / 3
Level: 1
Press [Enter] to continue.
Or press [R] ro restart.
You succesfully completed level!
Press [Enter] to continue to next level.

Press [Enter] to continue.
20
10
5
5
5
5
Hold [H] for help.
Control character movement with [Left] and [Right] keys.
Press [Space] to drop new box from crane.
To switch box type in crane press [A].
To restart level you can press [R] anytime.
Press [Enter] to continue to next pass
(can be used to skip passes anytime).


CSEDU Image Viewer and Editor-18.4.54
(C/C++ Course Project)
CSEDU Image Viewer and Editor was the project of Team 18.4.54 for Computer Programming Lab II. The project was developed by Saidur Rahman & Jessica Sharmin Rahman. Our target is to create an image viewer as well as an image editor. Though we have a few knowledge about image processing & Advance C & C++, we tried to implement some image processing method (ex: Noise Detection & Reduction, Edge Detection, Gaussian blur, gray scaling technique etc) using C & C++.
Image Viewer will view the pictures and it will also be able to zoom pictures, show all the pictures in a slideshow etc & Image Editor will be able to perform all the basic editing operations such as rotation, zooming, re-sizing, adding effects etc.
Key Features:- Gray Scale Effect
- Film Negative Effect
- Adjustable Blue, Green & Red Effect
- Object Edge Detection
- Image Rotation ( Left, Right & 180 degree)
- Image Flipping ( Horizontally & Vertically)
- Resize a image (custom height & width)
- Image Contrast Enhancement
- Adjusting Effect ( Red, Green , Blue, Brightness)
- Blur
- Circular Effect ( gray scale & blue )
- Slide show
- Erase operation
- Save an image with Effect
- Cropping
- C/C++ Programming Language
- OpenCV Image Processing Library
- Microsoft Visual Studio 2010
Limitations:
- After selecting every effect, you have to save your image. Otherwise, the next effect will be deployed in the original image.
- The program has some bugs need to resolve. Sometimes, crushed due to inefficient coding
- "Add frame" option doesn't work properly.


Judge advances ex-Arkansas student’s dorm room rape lawsuit
FAYETTEVILLE, Ark. (AP) - A federal judge has ruled a former University of Arkansas student can move ahead with a lawsuit alleging school officials acted with “deliberate indifference” after she reported being sexually assaulted by another student in her dorm room.
U.S. District Judge P.K. Holmes III’s ruling on Monday came after University of Arkansas attorneys filed a motion seeking summary judgment in favor of the university.
The woman describes the October 2014 attack in a Title IX lawsuit she filed in 2016. University spokesman Mark Rushing says the facts will show that the university promptly assisted the plaintiff, addressed the alleged misconduct and expelled the other student.
The plaintiff’s attorney, George Rozzell, declined to comment.
The Arkansas Democrat-Gazette reports a jury trial in the case is scheduled for March.
Information from: Arkansas Democrat-Gazette, http://www.arkansasonline.com
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Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


This port lies just west of Dunkirk and inland.
Position 51° 01'01"N, 02° 05'30"E (approach channel)
This small, historic port has a drying approach, but the marina here is in a non-tidal basin. The lock is open 3 hrs each side of high water. Beware of the training wall by the harbour entrance.
Approach - can be identified by the six 60m tanke-like structures of a nuclear power station and the spire of Petit-Fort-Phillippe. Entrance dries with variable sandbanks. Do not attempt to pass between the N card bn and E pierhead due to submerged training wall. On entry, keep nearer to the E pier for the first 100m. Without local knowledge access is only possible from HW -0200 to HW, is difficult in fresh onshore winds and should not be attempted in winds over F5. The entrance to the Marina in Bassin Vauban has a single pair of lock gates which are closed at approximately HW+/- 0300 when the depth over the lock sill is about 2m. To enter the canal system at the far end of the basin, 48 hours notice is required and can only be achieved if free flow is possible.
Berthing - Visitors pontoon is the first one immediately starboard after passing the lock gates. The inner end dries to very soft mud, the outer end has 2.5m Contact the harbour for advice. The drying pontoons off Petit-Fort-Phillipe are not for visitors although temporary berth at HW may be possible. No dedicated waiting pontoon outside the lock. The Harbour Office is at the top of the letter "n" in Vauban.


Online Pitch
- The Pitch project helps the user to read the pitches of others.
- The user can view pictches accordind to their categories.
- The user can also make a comment to the faforite pitch.
- The user can also add a new picth based on their categories.
- The user must login bere adding their pitches.
Technologies:
HTML
- CSS
- Python
- Bootstrap
- Flask
- Here is the link to the live site: https://pitch-appl.herokuapp.com/


Bayelsa Assembly passes vote of confidence on Dickson
by Rasheed SobowaleBy Samuel Oyadongha – Yenogoa
Sixteen out of the nineteen Peoples Democratic Party members of the Bayelsa State House of Assembly have passed a vote of confidence on the State Governor, Hon Seriake Dickson.
Speaker of the House of Assembly, Rt. Hon Monday Obolo-Bobou in Yenagoa said the Assembly has enjoyed unbroken stability and cohesion for almost eight years under the leadership of Dickson.
Obolo-Bobou along with 15 members also denied speculation making the rounds that some members are planning to defect from the ruling Peoples Democratic Party, PDP to other political parties.
He said the House of Assembly has had a robust partnership for almost eight years working with the executive arm of government in the development of the state.
Rt. Hon Obolo-Bobou explained that three members of the party were absent at the meeting due to other official engagements in the interest of the state.
He assured the people of the state that the House of Assembly was committed to ensuring that the Restoration Government finish strong come February 14, 2020.
ALSO READ: CJN to judges: Be proactive, shun technicalities in judgement delivery
Also, the Deputy Speaker, Hon. Abraham Ngobere and the member representing Yenagoa 2, Hon. Ebiwou Koku-Obiyai, said the members are committed to serve the people who elected them.
“We have a sacred mandate as legislators with our people, the people of Bayelsa State, which we will continue to do.
ALSO READ: How Dickson handed power to APC
“We have had about 8 years of very effective administration by the Restoration Government, ably led by the governor and we the legislature have given the needed legislative backing to project and programmes of this administration.
“The seedlings we watered during the dry season have grown to fruit-bearing plants, and we have all enjoyed those fruits. We are here to assure the people of Bayelsa State that as part of the Restoration government, as lawmakers who have worked with this government, we are here standing tall side by side with the governor, to finish strong with him.


@(ssm: com.gitpitch.models.SlideshowModel, deps: com.gitpitch.policies.Dependencies, offline: Boolean, webPrinting: Boolean) @if(webPrinting) { } else { } @if(!offline) { }


PUL GitHub Issues
2022-09-04
#386 Are we sending delete files to POD
- Creator:
- Kevin Reiss
- Created:
- 2022-08-25 13:48:17
- Status:
- Open
- Comments:
#3289 Adding Japanese language translation to healthSciences theme
- Creator:
- Kate Lynch
- Created:
- 2022-08-29 16:28:26
- Status:
- Open
(pull request)
#1028 Allow records to have two datatypes
- Creator:
- Eliot Jordan
- Created:
- 2022-01-14 19:05:17
- Status:
- Closed
- Comments:
- Events:
-
-
closed
by Eliot Jordan at 2022-09-04 16:08:39.


This is an MCUpdater serverpack directory. If you're reading this,
then Baughn didn't bother to write a proper webpage.
Links:
MCUpdater Bootstrap
This is a preconfigured bootstrapper for MCUpdater. If you
download and run it, you'll get an automatic link for this
pack. Alternately you can download it from their main
website and manually add the ServerPack url, below.


Welcome to the CENIT Developer Days 2021, an event that will take place online this year. For this we have generated a virtual world in the 16bit style of video games of the 80s/90s. The name of this new World is Area42.
Here you can transfer to Area42
If you have problems accessing or using the virtual world, you can use Teams Support Teams Room. Here Dirk Günther and Helge Schneider will help you. You can also chat with them directly in teams.
If you go to the Virtual World, you should find the following....
Here you can enter your name for your virtual avatar (your visual representation in the virtual world).
Also, your browser should ask you if you want to share your microphone....
Please agree here so you can talk to everyone else in the virtual world.
Then you can choose a character (your visual representation in the virtual world)...
Finally, you should release your camera...
And then you're ready to go...


AMAZING PEOPLE ARE MAKING AMAZING DESIGNS IN A FUN ENVIRONMENT
When you work with us, you are part of a team of committed collaborators. All aspects of our software development process are intergrated, interactive and agile.
Our approach unifies design, development and product management to create exceptional products.
We start each project by understanding your business goals, the user's needs and the product requirements
Then we help translate them into effective and elegant solutions.
Before we sign a contract or write a line of code our team will spend the necessary tome needed to understand your product vision
The outcome of this scoping session is proposal or high-level statement of work.
Based on your requirements, we can provide a complete offering or just the pieces you need.
We have versatile and multi-talented Designers with a track record of increasing client satisfaction by developing contemporary and state-of-art computerized visuals.
We have strong expertise in presentation, design development, and layout enhancement. Competent at understanding the client’s requirements and grasping what needs to be done.
Our team of developers covers both front-end and back-end engineering. We use modern JavaScript technology to make your websites interactive
We provide expertise in completing individual deliverable in a bid to contribute to overall project objectives.
We offer support from initialization process up-to the execution of your project.
Hello we have received your message. Thank you for reaching out to us.


Placement Management System
AddCompany
View Companies
Logout
Company Name
Package
Job Profile
{{company.name}}
{{company.payPackage}}
{{company.jobRole}}
close


{% extends "base_generic.html" %} {% load crispy_forms_tags %} {% block pagetitle %}Note{% endblock %} {% block content %}
Notes include a timestamp and the username of the creator. Enter all text below and then click Submit:


Instructions:
Unbeatable tic tac toe! The computer will be X's; you will be O's. Players take turns putting their symbols in the table in an attempt to get three in a row. The first player to get three in a row either vertically, horizontally or diagonally wins!


List of Routines By Functionality | MISR Toolkit: Main Page
-Abstract MTK_TIME_TO_ORBIT_PATH returns an orbit and corresponding path given a time. -Copyright Copyright (2005), California Institute of Technology. U.S. Government sponsorship acknowledged. -I/O Given: datetime date and time the call: status = MTK_TIME_TO_ORBIT_PATH( datetime, orbit, path ) returns: status 0 on success; otherwise failure orbit orbit corresponding to date and time path path corresponding to orbit -Examples ;; ;; Set up input parameters ;; datetime = '2005-02-02T02:00:00Z' ;YYYY-MM-DDThh:mm:ssZ status = MTK_TIME_TO_ORBIT_PATH( datetime, orbit, path ) ;; ;; Output... ;; print, 'date/time : ', datetime print, '=================================================' print, 'ORBIT : ',orbit print, 'PATH : ',path IDL outputs: date/time : 2005-02-02T02:00:00Z ================================================= ORBIT : 27271 PATH : 104 -Particulars None. -Required Reading For important details concerning this module's function, please refer to the MTK routine MtkTimeToOrbitPath.c. -Version -IDL-MTK Version 1.2.0


| Facillity | Date | Amount | Initiated By | Contact Phone | ||
|---|---|---|---|---|---|---|
|
Continental Hospital
|
September 14, 2013 | ₦1,000 | John Smith |<PHONE_NUMBER>1 | ||
|
Continental Hospital
|
September 14, 2013 | ₦1,000 | John Smith |<PHONE_NUMBER>1 | ||
|
Continental Hospital
|
September 14, 2013 | ₦1,000 | John Smith |<PHONE_NUMBER>1 | ||


{% extends '../base.html' %} {% load static %} {% load crispy_forms_tags %} {%block page_title%} Manage Workers {% endblock%} {% block right_button%} {% endblock %} {% block content %}
| Name | National ID | Joined Date | M.M Number | Address | Kin contact | Working With | Action |
|---|---|---|---|---|---|---|---|
|
{{worker.name}} ({{worker.gender}}) |
{{worker.national_id}} | {{worker.joining_date}} | {{worker.mobile_money_number}} | {{worker.address}} | {{worker.next_of_kin}} | {{worker.assigned_to}} | Transfer |


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Start typing an animal to see the description.
You can also type in this one. It does the same thing, independently of the other one.


Avengers: End Game
Envision Cinemas
After the devastating events of Avengers: Infinity War (2018), the universe is in ruins. With the help of remaining allies, the Avengers assemble once more in order to reverse Thanos' actions and restore balance to the universe.
Coming Soon on 2019.04.26


Introduction
Once selected the five queries and the articles containing meaningful quotes for each of them, we mapped the results in order to point out the speakers, their positions and the main issues.
The host net concerning the selected articles shows the following results: four out of five queries are somehow connected, except “Right to oblivion” -forgotten, which is clearly isolated.
There are only a few hosts that act as bridge between the other four queries, but none of them shared by all of the clusters.
Only one host (theguardian.com) acts as bridge between “Right to be forgotten” “Freedom of information”, “Right to be forgotten” Censorship and “Right to be forgotten” Privacy.
“Right to be forgotten” “Freedom of information” is almost isolated from “Right to be forgotten” Censorship and “Right to be forgotten” Privacy, which are strictly connected to each other, as well as to “Right to be forgotten”.