I'll live in AJ's podcast for your Monday.
Most wonderful show is keeping up with the Joneses.
Welcome to episode 207 of Keeping Up With The Joneses, where this week we're going to talk
about the church.
But before we do that, maybe how you be?
I'd be good.
Good.

It does.
For the first time in my adult life, I have bought a real Christmas tree.
We did.
I kind of feel a little bad about doing why because it seems like a waste.
Well, we got a really good deal on our Christmas to does that make you feel any better? Mr.
Scottish Jones.
No, no, no, isn't coming from a money perspective.
It's coming from we literally paid somebody a shot down a tree.
That's what they do for a living.
We're providing food for their family.
OK, yeah, I actually don't care that much because it smells so good.
And I've been eating clementine.
So it feels like Christmas is here.
Yes.
I'm throwing the cute little MJ or six year old has been singing Feliz Navida although he doesn't know the words but he just knows those two words.
I think that it's just absolutely beautiful baby keeps asking me to beat box for him and to wrap he's convinced that the rap thing that you made I can actually do.
I was I wasn't going to talk about that till the end of the show.
I'm sorry.
Stay tuned if you want to hear more about a chase hip hop rap career.
But we'll get so sidetracked if we talk about it right now.
It's true.
You were asking me how are we?
Was are we?
Was amazing because we went to the beach.
We did.
We went to the beach.
Yeah.
And the weather was great.
It was, you know, whatever, 65 to 70 most days.
It was sunny.

But yeah, didn't you take the children into the water?
If you did, they went in the water.
I didn't know.
No, I'm going to the beach.
No, our friends Gary and Sarah from Australia were with us and so we took some time off work headed down to Florida for a little
minification and Gary doesn't like sand.
So we walked to the beach so he could look at it.
We took some photos and then I just went on it.
It was great.
It was well, neither of you really like sun either.

And I'd like to mock him, but I have to talk to myself the whole time on the beach.
Like, it's okay.
You can get this off.
It's okay.
Do you really?
Yeah.
See, I just don't like it because sand gets in all the imaginary electronics I don't have
with me.
No, I just don't like the feel of sand on my skin.
Oh, I love it.
Oh, yeah, I don't.
Yeah.
just happily grounded and just thought to myself,
I'm doing something good for my body.
(laughs)
- We got back just in time for Thanksgiving.
In fact, we drove back on Wednesday,
which was apparently the busiest day of traffic in America.
- Which would explain how a six and a half hour drive
became a 10 hour drive.
- No, not the way back.
The way back was fine.
- No, it wasn't.
Do you remember how Waze took us?
And it was gonna take us around.
So we took a detour around 65
onto a little highway.

And then Apple Maps told us about another detour,
so we turned down some kind of country road
and ended up at a dead end.
(laughs)
And had to come back out.
And then, ways told us to turn left,
so we turned left and ended up in somebody's driveway,
like a really long driveway.
So we were just sort of laughing.
- It's not delayed due to technology
and not so much the crazy traffic of the day.
- I don't think the traffic was that bad.
- The traffic was pretty bad.
We still took about 10 hours to get home.
- How much of that though was Gary's insistence
that we stop at Cracker Barrel?
- I know, it's so strange.
I don't understand anybody's fascination
with Cracker Barrel have to say.
- Each other one, baby, you love Swiss chalet,
which is the Cracker Barrel of Canada.
- It is not, there's nothing sharp hanging
from the walls in Swiss chalet, and it's beautiful.
It's a glorious thing and the French fries move on.
You're so confused.
We got back in time for Thanksgiving.
Yes.
But I had this revelation that Thanksgiving means nothing to me
because I didn't grow up with Thanksgiving.
So I realized that we've been in the US 10 years.
I'm realizing we're first generation immigrants.
But our kids are being raised here
and there's a danger that we haven't done a good job
of giving them a proper American cultural experience.
So I reached out on Instagram and asked all my American followers what everyone doesn't
Thanksgiving and there was a few recurring themes.
Yes.
The first one was watching the Macy's Day Parade.
Is that what it's called?
Yeah.
Macy's Day Parade.
Macy's Day Parade.
But it was too late for that because we didn't watch it.
We didn't watch it.
But we don't have live TV.
No.
And it doesn't sound that interesting, but apparently something you do.
Then everybody else mentioned you have family and we kind of did our best with that.
We have some family in America, but they're not Americans either.
I don't know what my sister and brother-in-law did for Thanksgiving, but they're probably similar to us.
But we did have extended family with us, so we kind of scored on that.
And then everyone talked about food.
Yes, most of the posts were about food, weren't they?
Yeah, turkey's a big feature.
I don't like turkey.
Neither do I. I don't understand the fascination.
It's a dry, nasty meat.
Yeah.
Sweet potato casserole.
Yuck.
[LAUGHTER]
This is the episode where we just dance on the grave of Thanksgiving.
I apologize to all Americans.
I don't understand sweet potato casserole because basically it is sweet potatoes,
which is perfectly good at vegetable.
And then people melt marshmallows on top of it.
Well, that's just called upgrading vegetables.
Oh, yeah, I can't do it.
Yeah.
Yeah.
Mash potatoes, pumpkin pie, all that sort of stuff.
Yeah.
Yeah.
And then everybody had this great tradition of saying what they're thankful for.
I think that was the only one we did right.
Yes.
Because we missed the Macy's day parade.
And we missed the turkey.
Well, the food we went with was we went with roast chicken and lamb.
We did, but we didn't realize until we were about to put the chickens on that we
were out of propane.
So I ran to get propane.
He did a great job of rescuing that.
Yeah.
And then we did do the whole going around the table thing.
We did.
We need to get better that fourth of July is all about blowing stuff up and eating
apple pie, labor days, but grilling out and Thanksgiving is turkey.
We probably need to invite ourselves to some real Americans,
you know, holiday meals so that we can kind of watch what they're,
watch what they're doing.
Cause I do feel bad that my kids, see, I grew up with like Bonfire night.
Remember, remember the fifth of November?
Nobody over here knows who Guy Fox is.
No, but it was a big tradition.

That's cultural heritage.
And what's our cultural heritage?
Our kids missing out on this.
We're not good Americans.
It's true.
But we had chicken and lamb.
So forget chicken and lamb.
We had pot the crayon.
We did.
And they were amazing.
There's a problem with eating when you have friends in town and you're on vacation.
I've put on 10 pounds.
Did you weigh yourself this morning?
OK. Oh my gosh.
Ten pounds.
I mean, if you're going to do something, do it well.
That's a shocker, isn't it?
I told Agee this.
I haven't told podcasts.
Let's do this on the day back that we were driving.
We left our rental property like 7 30 in the morning.
Yeah.
And our plan was to get breakfast on the road, but the
the profit wanted to go a cracker barrel.
And that was like two hours away.

 There was there was hot dogs. I was like,
I am not eating a hot dog. I'm not eating a gas station or dog. Good decision.
13. What a good decision. So I grabbed an almond joy, which for our British listeners is basically
like a bounty. It's like coconut wrapped in chocolate and a pure health food and a
tropical.
Oh yeah.
Yeah.
And so I get in the car and I'm about to, I unwrap the am and joy and I lift up to my
mouth to eat it.

And it's basically my fitness notification that says, in effect, it's like, Hey, buddy,
you haven't weighed in in 10 days.
You doing okay?
As you're about to wolf down your office.
 You sure you want to do that
But anyway, I hope all our American listeners had a great Thanksgiving
Let us know via Twitter Instagram or just sends an email about what we should know about Thanksgiving that we missed
But we had a great time. Hope you did too and then the rest of week
I mean my gosh, we've just been on vacation. So we haven't done anything. It's true
state of jamas and eight food yep it was a good week.
Mm hmm.
Artie Kendall was a church this morning so good.
God bless artie.
Yeah, so funny.
I love the way him and Jeff rib each other.
I don't think some people know what to do with it unless they they've been here for a couple years and they know every year.
Artie and Jeff spar back and forth all Sunday morning.
RT who's from Kentucky, who's an American, spent more time in the UK than I did, and I'm British.
In fact, he has a proper pucker accent. No, he doesn't. He has an English accent.
No, he doesn't. Does he have an American accent? Yes, he is an American accent.
It doesn't sound American at all. He doesn't have a British accent.
And I think it's funny that he's potentially more British than I am in his life experience.
No, according to the government, you're more British. You have the passport.
Okay, granted. Our main topic for this week is all about the church. I woke up this morning to
a great post on Instagram by our friend, Lyle Phillips. He posted this, I'll put a link to
in the show notes. He said this, it was a text post on Instagram and I said, today we get to
worship God in community. We declare war on loneliness. And some people think it's just church.

Shift the trajectory of your entire week by giving to God your first fruits, your first morning
of your first day.  And it was this great, you know, partially tongue-in-cheek but partially
huge encouragement to come on guys, get to church. And so this week's episode is inspired, in part
by that post, but also this is part of our bat to basics series where we're taking what we consider
the 10 most foundational basic things for Christian life and talking about them and church is a basic.
Yeah, I think this is a really important topic because I know lots of Christians who actually
while they're Christians don't go to church, they're actually negating going to church.
and it makes me super sad because I think by not belonging to a church,
it's one of the fastest ways to actually delay your spiritual growth.
Oh, absolutely. I was teaching Esso Sel a few weeks ago. I was talking about
the gifts that Jesus gives to the church in terms of the fivefold ministry.
Yeah, it was like two weeks ago.
Was it okay? I've been on vacation, so everything feels like it's all right, baby.
Sorry. I got this.
Ephesians 4, Paul writes this about the church.
She says, "So Christ Himself gave the apostles, the prophets, the evangelists, the pastors,
and teachers to equip His people for works of service, so that the body of Christ, that's
the church, may be built up until we all reach unity in the faith and in the knowledge of
the Son of God and become mature attaining to the whole measure of the fullness of Christ.
And as I was teaching the students this, I was just thinking the only way to maturity,
The only way that the New Testament teaches that we will become mature is to be part of
God's body.
Right.
But it's now trendy to not be part of God's body.
Right.
So you've got Christians who are trying to become mature by bypassing the way that God
prescribes for us to be mature, which is insanity.
The only way to reach unity and faith and unity in the knowledge of Jesus and become
mature is to be part of a church where the fullness of Jesus' gifts are in operation.
And as you said, babe, there's such a popular move today to be independent Christians.
Yeah.
Like not being a church or to do Christianity on your own terms, which by the way is an
oxymoron.
Yeah, because the whole thing has nothing to do with your terms.
The whole thing is dying to self.
Right.

It's not what we're called to at all.
And in fact, the very next verses tell you the outcome if you're not part of a local church.
Look at this verse 14 says, "Then we will no longer be infants tossed back and forth by the waves
and blown here and there by every wind of teaching and by the cunning and craftiness of people in their deceitful scheming."
So right there in verse 14, that's the outcome.
Right. Most of the people I know who've fallen away from the Lord or perhaps not even fallen away from the Lord,
but are on the scenic route away from Christlikeness, can be characterized by that verse.
Yes. Right. They're tossed back and forth by the waves of life. Yeah.
Or they're being blown here and there by every kind of teaching and are seduced into error because they're not in church.
Like literally I'll scroll through Instagram and see people posting heresy as if it's wisdom
And just thinking, oh, God, this is.
And then people are like, amen.

What are you doing?
Yeah.
See, it's heartbreaking.
It really is.
If you're not part of a local church, I'm serious.
There's a heart attack right now.
If you're listening to this podcast and if you're a Christian
and you're not part of a local church, and I don't mean that you just attend now and then.
I mean, if you don't have a church that you call your home, that you attend every
week where you give faithfully your time, your energy and your money, then I would make
that the number one priority of your life this week.
Yeah, absolutely.
Like find a church and connect to church.
Yeah.
I think, babe, the thing that we have noticed is that the quality of people's lives, the
quality of their relationships, even their energy, their faith, all of that stuff, it
will not flourish unless you're actually part of a body.
Right.
Yeah.
It's it's people trying to achieve their own godliness by bypassing God's
prescription for God that living the very next chapter in Ephesians, Ephesians
five.
Look at this.
What it says, verse 15.
I love Ephesians.
There's no gray area.
I know.
I love all of his writings.
I'm like, okay, we know what you mean.
So he says this.
Be very careful then how you live.

That's just amazing.
To Christians, be very careful then how you live, not as unwise, but as wise,
making the most of every opportunity because the days are evil.
Therefore do not be foolish, but understand what the Lord's will is.
Okay.
He starts by saying, be careful how you live.
Don't deceive yourself by thinking you can be built up apart from the church.
Right.
When God's word says the only place to reach maturity is in the church.
Right.
 That's not church.
Let's talk about that in a second. Yeah. Because people are trying to redefine what church is.
Right. You're absolutely right. Yeah. Okay. So Paul's saying don't be foolish,
but understand what God's will is. And so my question is, what is his will when it comes to
the church? A man says easy. Hebrews 10, 25. Okay. Right of Hebrew says, let us consider
how we may spur one another on toward love and good deeds, talking about the Christian family.
Let's consider how you and I can spur one another on toward love and good deeds,
not giving up meeting together as summer in the habit of doing,
but encouraging one another and all the more as you see the day approaching.
What's God's will? Not giving up meeting together.
It's so simple.
But again, it's popular to give up meeting together.
It was popular back then.
There's nothing new under the sun.
No, that's for sure.
Back to Ephesians 5.
If you look at the Bible study and how it broadcasts, look at this verse 17.
It says, "Therefore," right?
Now that you know what God's will is, like being in a church, do not be foolish but
understand what the Lord's will is.
Do not get drunk on wine which leads to debauchery, instead be filled with the Spirit.
Speaking to one another with Psalms, hymns and songs from the Spirit, sing and make music
from your heart to the Lord.
was giving thanks to God the Father for everything in the name of our Lord Jesus Christ. I think
it's interesting that Paul contrasts getting drunk, which is a counterfeit affection to
the longing of the human soul with being in church community. Like you say, don't just
stay home and get wasted and kind of like placate the emptiness in your heart. Get in
church. Right. Get filled. Right. Yeah. Instead of being drunk with wine, be filled with the
spirit speaking to one another. That's church community, by the way, with Psalms, hymns,
and songs. Get into some corporate worship with your church family. And I think that's
probably why I was so struck by Lyles Instagram post this morning where he says, you know,
going to church is declaring war and loneliness.
And it totally is. If you think about, you know, all of us have hard weeks or weeks where
or even maybe just hard mornings where you're like, "Oh my gosh."
I mean, maybe we don't get as far as, "I don't know if I'm going to make it," but just having a
hard time and coming into the presence of worship and focusing on something different and then being
around like-minded people who can encourage you, I think it shifts it.
Right.
You know, yeah.
So let's talk about church because I say church and everyone who's listening is automatically
thinking of something.
Like, like my church experience can largely be categorized into three church experiences.
The church I grew up in, which I did not enjoy, I'm very grateful for it, but I did not enjoy
as an experience.
The church that I found is a kind of a teenager, which is similar to my,
that would be the second category.
And the third category is basically Toronto and Grey Centre.
Yes.
Right.
But I'm realizing there's people who had a church experience where it was like
Lutheran or I went to Catholic Mass the other week.
And I was like, this is so outside of my grid.
I have to remember that when I say church, some people think this.
Well, I grew up going to Anglican church in Minnesota.
That the whole thing was about Jesus.
Like I seriously didn't know.
until I was 15, that the whole reason I had been going to church, not regularly.
Was it a Smells and Bells church? Yeah. Yeah, yeah. It was high-income.  And you know, there wasn't really a kids program.
And you just sort of sat through the whole thing and lots of choir stuff. And
Yeah, it was. I, I, I missed what the whole thing was about.
Wow. Yeah.
I knew we were talking about God, but that was about all I caught.
Yeah. Right. My point is there's so many different versions of church.
Do you know that when I say church, you know, stuff will come in our listeners minds.
When you and I are talking about church, what are we talking about?
We're talking about a life-giving church, like a spirit-filled life-giving community of believers
that are gathering together on a Sunday morning and worshiping God together.
And what would be some of the hallmarks of that church?
There would be godly leadership.
We would all believe the word of God.
But wow, that's something radical.
There'd be worship.
Yeah, there would be the basic elements of the communion,
the baptism.
It would be a group of believers that tithe.
I mean, all the sort of tenants kind of thing of things that we tend to believe.
It's important that you note that Age and I are not going after the nominations.
You could find a spirit-filled life-giving Bible believing God, the leadership church that believes in baptism and communion in any variation.
So Catholic, Baptist, Pentecostal, Anglican, Episcopal, Presbyterian.
Yeah.
The point is you're looking for life.
You're looking for leadership and you're looking for the word.
Yeah.
Right.
You're looking for those elements.
So I'm not talking about going to church as an empty ritual
or religious observance.
That's not what I'm talking about.
I'm talking about finding a tribe
that you can call your own.
I remember the last time we talked about this,
somebody wrote in and said,
"What is the difference between a church
"and a group of people that are not in church
"but are just meeting to talk about Jesus?"
And I'm like, it looks like you're trying really, really hard
to not do church while still getting the benefits of church.
And I get it.
People have been hurt by the church.

- Right.
- I don't, I just go that restaurant sucked.
- Right.
- And yet people have an experience in church that is bad
or people look on the outside at things
that churches are doing wrong and can include church is bad.
I'm like, no, maybe that church is bad.
- Right. - Or maybe that
local expression. - Maybe it's not.
It's not fitted for you.
Yeah. - Yeah.
I think what makes a church a church
is having godly leadership.
So I meet people all the time who say,
oh yeah, no, I don't go church, but I'm, you know,
my friends and I, we just get together
and we have pancakes and we talk about Jesus.
And I'm like, but that's not a church.
That's fellowship. - Yeah.
- But it's not church. - And I'm glad
you're having fellowship, but also go to church.
Right.
Have some level of involvement in a recognized church because that is God's
design for growth.
Yeah.
And he didn't make a plan B that involves pancakes.
Yeah.
We've got nothing against denominations or pancakes.
No, not against either.
Um, but you get my point, you know, it's not.
I think it's so funny because it's, it's human nature in so many different
areas to look for plan B because plan A seems like it might require something of us.
Yeah.
And it does require something of you to be part of a church means to get involved
and, you know, and serve and be part of a community.
Yes, it requires something of you, but it is also going to be absolutely life
giving for you.
And there's a huge benefit.
Let me ask you a question.
Yeah.
What does a listener do if they don't love the church they're in?
Find a new one.
There's another answer.
I suppose it depends on why they don't love the church there.
And like, I mean, I think it's appropriate to find a different church.
If perhaps the reasons that you don't love the church you're in are things like your,
your heart's been awakened to the presence of the Holy Spirit and, and your church doesn't have a grid for that.
or things like that, then I think it's appropriate to go, "Lord, thank you for this season and this church.
Would you show me where to go to grow more in the next season?" What you want to be careful,
though, is that you don't become a church hopper out of that, and all of a sudden, it's
your month here, your two months here, your whatever, because no church. There isn't a perfect church.
No, there isn't.
There just isn't.
Yeah, and I just want to say that. If you live in a different country or you don't
live in Nashville and you listen to us and we talk about grace and error. Somehow you've
romanticized that grace and error is a perfect church. Grace and error is absolutely not a
perfect church. No, there's still lots of stuff we're working on. Absolutely. My encouragement is if
you don't love the church that you're in and you can't find another church that you can love,
my encouragement is serve the church that you're in. Right? Love the church that you're in,
But supplement your life in the meantime.
Right.

That makes sense.
Yes.
And so I'm with people who absolutely love the Lord and absolutely love me.
But what I've tasted outside of my church can't be found inside of my church.
And then asking the Lord, Lord, could I change churches?
I felt that the Lord said no, actually just serve this church.
And here's what I learned is you have a voice when you have equity.
You only get equity by being part of the church.
Yeah.
There's a danger that people go to church to spectate.

Don't don't become a referee.
Or a critic.
Yeah, become a participant.
Yeah.
I would encourage you, no matter where you're like, if you're not in a church,
please, please get in the church.
If you are in a church, but it's not fulfilling you, ask the Lord,
like what's the plan for the season? Like if it's not your bread and butter, ask the Lord,
is it another church I want to be a part of? If he says where you stay where you are, blossom
where you're planted, serve the church, pray the Lord and ask him to bless your church,
ask him to bless your leaders, partner with heaven, do your part which is faithfulness,
God will do his, God will add growth to your life through obedience, not in your preference of soil.
Often we think, oh God, you can't grow me up in these things because this church isn't X.
Or like my church is super secret sensitive and I want to be Holy Spirit, or my church is super
Holy Spirit, and so I'm not getting fed the word. This is the beauty. If you can be part of the
church, God is so able to equip you with other things. Yeah, you can supplement you in other
ways. Oh, absolutely. Books, podcasts, conferences, whatever. You mentioned church hoppers. Yeah.
church hoppers i want to say this is kindness as i possibly can if you're a church hopper
and by that i mean you go to this church because you like the worship and then that
church because you like to teaching and well the next church because you want to hang with your
friends you need to stop it because because church was never supposed to be consumer oriented
all right you're making a huge mistake because you will never grow my suggestion is pick a church
invest in that church because you will not grow if you don't put down roots.
I totally agree.
Why did you end up switching from the high Anglican church to Toronto?
I got saved. I mean, I went away with my cousin on that Baptist retreat and found out the whole
church thing was about Jesus, which was revolutionary for me. And so I started going to the Baptist
church, which I went to for about four years, before I ended up going to the church in Toronto.
So in summary, if you're not in a church, please get in the church. If you are in a church, and
it's one that you feel like you're quote unquote not being fed, the church's job is not to feed
you. The church is there so that you can be part of something that's going to bring everybody to
maturity. So, you know, feed yourself. I want to be kind in saying that. Be part of a local church,
give, tithe, serve, build the kingdom together, pray for the church that you're in, pray for
the church leaders that you have. And if you're in the middle of nowhere and you have no church,
ask the Lord to bring one to you. He's so good at being creative in allowing you to fulfill his
word. And he's so good at that. And if you have other questions about the church, write us. We'd
love to hear from you. Go to<EMAIL_ADDRESS>fill in your question, and we'll try and answer
on air. Anything else you want to say about the church?
I don't think so. I think that's good. I mean, I just, I think, especially when
you're hurting the temptation to not be in church is, it's really high. And I think
that there's a lie in our heads that we're like, I just, I, whatever, I can't do
people right now. This isn't, this isn't a good time for me, all that kind of stuff.
But actually for me, church has been my place of healing.
So I'm super thankful for church.

Right.
Um, so those would be the main things for me more than what's the worship
like or whatever.
Is it a safe place for you to grow and heal if it is put down roots and see what
God will do?
Mm.
I love it.
Maybe have a listeners question.
Okay.
Completely unrelated to the church, but equally appropriate for the season of life.
I'm sure for many of our listeners, this is a question that the person wrote and
asked to be anonymous.
And they said, what do you do when you're saying yes to all the things you feel
God is leading you to do, but doing all the things you feel led to do is starting
to feel like too much and overwhelming.
I don't want to discontinue any of my activities I'm doing because I feel strongly
that there are things God asked me to say yes to.
I think we've all probably experienced a season in life like this.
What's your top tips for anonymous?
Those are good questions, anonymous.
I don't know if I've always walked to that line that wisely because I
tend to be the person that's like, I said, yes, and so I shall do it all.

So I think if you really feel strongly that the Lord has asked you to do all
of the different things that you're participating in, then I would be asking him, Lord, how do
I schedule this? How do I do this? How do I prioritize this? And if if you're asking me to do these
couple of things, what do I say no to in order to be able to say yes to this and not get burnt
out or not get exhausted? But I had the conversation with the Lord about, okay, this is what I feel
like you said, yes, too. How do I do this?
Right. I think it's also worth checking with the Lord that your revelation is current.
Yeah.
Often we're carrying things into a new season that were meant for an old.
So asking a Lord, Lord, can we just sit down and could we just re-prioritize what's important
to you in this season for me? Like, what am I saying yes to? And I also understand that your
yes is accompanied by grace. And so if the grace is lifted or the grace is worn out,
it could be that you're seeing yes to to old things. Yeah. And that allows the Lord an opportunity
or conversely, it could mean that your yes to the new things is pushing out things that you're
holding on to that are not not current. So for example, if you're like, I don't have any time
to be watching modern family anymore, you know, and be able to do all these things that I said yes to,
it might not be the things you said yes to that's gone to, it might be the Netflix binging. But
As always, asking a Holy Spirit is just a great opportunity to gain wisdom and insight into your life.
Yep. It feels like this episode totally flew by.
It absolutely has. We cover everything.
Did I tell everybody that you bought me a llama mug after murdering my llama balloon?
Yeah, let's redeem my name. After I stabbed the llama balloon, we got your llama mug.
Yes.
Lama mug is much less intimidating first thing in the morning than the balloon that hovers
over me, like some mystic creature from the depths.
It will survive longer, I hope.
Yeah.
This episode was brought to you by the wonderful support of our incredible patrons.
These are good looking listeners just like you, whose lives have been impacted by the
podcast and they want to say thank you with a small financial gift each month.
from as little as a dollar an episode, you too can become a patron and get that amazing
feel good feeling every time an episode comes out that tells you, Hey, I'll make this happen.
To become a patron, visit allen and aj.com/support and help us spread keeping up with the Joneses
all around the world. Actually, on Monday, it was thank you patrons day and aj at the
start of the broadcast you were talking about your hip hop beats. We made a little thing
for patrons. Explain the behind the scenes of what happened there.
Okay. So every time we sit down to do a podcast and we've done 207 of them now, which is shocking.

So literally I turn on all the equipment and just to make sure that I'm picking up something
something from AJ, I just say, "Hey, baby, you say something," and she insists every week
on throwing out a variation of four or five bars in inverted copies.
Okay, it's dreadful, but it's fun and it's my way of warming up for that podcast.
So I'm pronounced to AJ at the start of this year.
I started recording those thinking, "Maybe make them into something like a little Christmas
Thank you to our listeners or something like that.
But I've just been collecting these,
which were basically a variation of a theme
because once I collected them all,
I just realized there's like five essential beats
that you just do over and over again.
- I do the same ones, yeah.
- Including some amazing, I say amazing
in Verticomma's beatbox.
- Baby, love me, love my beatbox.
- So with it being, thank you, patron day on Monday
and being out of the beach and feeling super relaxed.
And because I had my laptop, I imported all of AJ's noises into logic and started playing
around with them and we made a little song, which by the way, I'm furious because we
uploaded them to Twitter and Instagram and Facebook.
But Twitter and Facebook have just got the worst hosting solution ever.
So all the audio bit rate was really, really crummy and it sounded terrible.
So if you want to hear DJ AJ at her finest.
and you do after the closing song I'll put her how do you describe it
I'm a pure magic sonic bliss we'll leave that at the end for you just amazing
all right well thank you for being with us this week until next week have an
incredible week goodbye
Faith, life, communication, tacos and video games
Pale you donuts and the kindness of God
But things we deal with every day
From Franklin, Tennessee
They are just like you and me
Alan, and AJ
âTMª Keeping up with the Joneses âTMª
âTMª Keeping up with the Joneses âTMª
âTMª Sharing their life, experience it âTMª
âTMª Keeping up with the Joneses âTMª
âTMª Keeping up with the Joneses âTMª
âTMª They talk about faith in God âTMª
âTMª And everything under the sun âTMª
âTMª If you are a human being âTMª
âTMª There's something here for everyone âTMª
Can you drop a beat?
A different beat.

That's all I've got.
- All right, I love you, strange, strange individual.


{% extends "layout.html" %} {% block body %}
| We are supporters of responsive disclosure, so if you discover a security vulnerability, we will be waiting to hear you. By reporting security issues you are helping and contributing us. |
Please, would be better for us that you could follow a few steps to reporting us an issue.
Describe us the vulnerability, type of vulnerability, how can affect us and how we can reproduce it
You should record a video reproducing the issue and in the future if we have any problem surely we ask you about the "media content" to resolve the problem
To facilitate our issues reading, send us the report to<EMAIL_ADDRESS>We will reward you from 100$ to 2500$, okno, we were joking, we are students and we have no money, so we will reward you writting your personal info into our Hall of Fame (by the moment, may be in the future we could reward you with any type of swag and we would love rewarding you for your report){% endblock %}


And Cushy bowed himself unto Joab, and ran.


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Use the pictograph to answer the question below:
How many BADGE badges did person( PERSON + 1 ) earn?
ANSWER BADGE badges
The key at the bottom of the pictograph shows that each full symbol represents plural( VALUE_PER_IMG, "badge" ).
There plural( "is", DATA[PERSON] ) plural( DATA[ PERSON ], "full symbol" ) and 1 half symbol. The full symbols represent plural( VALUE_PER_IMG, "badge" ), so the half symbol must represent plural( VALUE_PER_IMG/2, "badge" ).
DATA[ PERSON ]
plural( "symbol", DATA[ PERSON ] )
\times
VALUE_PER_IMG
plural( "badge", VALUE_PER_IMG ) per symbol = DATA[ PERSON ] * VALUE_PER_IMG
plural( "badge", DATA[ PERSON ] * VALUE_PER_IMG ).
1
half symbol \times VALUE_PER_IMG/2
plural( "badge", VALUE_PER_IMG / 2 ) per half symbol = VALUE_PER_IMG / 2
plural( "badge", VALUE_PER_IMG / 2 ).
person( PERSON + 1 ) earned ANSWER
BADGE plural( "badge", ANSWER ).
Who earned VALUE
BADGE plural( "badge", VALUE )?
The key at the bottom of the pictograph shows that each full symbol represents plural( VALUE_PER_IMG, "badge" ).
How many symbols are needed to represent VALUE
plural( "badge", VALUE )?
\dfrac{VALUE \text{ plural( "badge", VALUE )}}{VALUE_PER_IMG \text{ plural( "symbol", VALUE_PER_IMG ) per badge}} =
NUM_SYMBOLS \text{ plural( "symbol", VALUE / VALUE_PER_IMG )}
NUM_SYMBOLS
plural( "symbol", VALUE / VALUE_PER_IMG ) next to his( PERSON + 1 ) name?
person( PERSON + 1 ) has NUM_SYMBOLS
plural( "symbol", VALUE / VALUE_PER_IMG ) next to his( PERSON + 1 ) name.
person( PERSON + 1 ) earned VALUE
BADGE plural( "badge", VALUE ).
How many more BADGE badges did person( PERSON1 + 1 ) earn than person( PERSON2 + 1 )?
VAL1 - VAL2 BADGE badges
The key at the bottom of the pictograph shows that each full symbol represents plural( VALUE_PER_IMG, "badge" ).
person( PERSON1 + 1 ) has PRETTY_SYM_DIFF
more plural( "symbol", SYMBOL_DIFF ) next to his( PERSON1 + 1 ) name than person( PERSON2 + 1 ) does.
PRETTY_SYM_DIFF
plural( "symbol", SYMBOL_DIFF )
\times
VALUE_PER_IMG
plural( "badge", VALUE_PER_IMG ) per symbol = VAL1 - VAL2
plural( "badge", VAL1 - VAL2 ).
person( PERSON1 + 1 ) earned VAL1 - VAL2
more BADGE plural( "badge", VAL1 - VAL2 ) than person( PERSON2 + 1 ).
How many BADGE badges were earned by everyone all together?
TOTAL BADGE badges
Start by counting the total number of BADGE symbols.
There are FULL_SYM
symbols and HALF_SYM
half symbols.
Each symbol represents VALUE_PER_IMG
BADGE plural( "badge", VALUE_PER_IMG )
and each half symbol represents VALUE_PER_IMG / 2
BADGE plural( "badge", VALUE_PER_IMG / 2 ).
FULL_SYM
plural( "symbol", FULL_SYM )
\times
VALUE_PER_IMG
plural( "badge", VALUE_PER_IMG ) per symbol = FULL_SYM * VALUE_PER_IMG
plural( "badge", FULL_SYM * VALUE_PER_IMG ).
HALF_SYM
half plural( "symbol", HALF_SYM )
\times VALUE_PER_IMG/2
plural( "badge", VALUE_PER_IMG / 2 ) per half symbol = HALF_SYM * VALUE_PER_IMG / 2
plural( "badge", HALF_SYM * VALUE_PER_IMG / 2 ).
All together, everyone earned TOTAL
BADGE plural( "badge", TOTAL ).


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Until we were able to precisely calculate the economic impact of DACA, gauging the true benefits of the program was a challenge. This was due to the inherent difficulties of mapping a community’s contours when that community is forced to live in the shadows. By reaching out to each community one by one with a digital approach, DACAMENT ME team has effectively and quantitatively studied the economic impact of the program since DACA launched two years ago.
Doing so will not only produce further insight to the economic potential of modernizing our immigration system, but also present an opportunity to connect with potential DACA beneficiaries who have not applied for the program and to support them in the application process. The result is a project that crystalizes the positive economic impact of DACA, while also strengthening the impact by expanding DACA enrollment.
DACAMENT ME is also partnered with the North American Integration and Development Center at University of California, Los Angeles.
The objective is to quantify the financial and economic impacts of the Deferred Action for Childhood Arrivals (DACA) program through activating and incentivizing data contributions among immigrant networks, and in doing so to multiply these impacts while simultaneously expanding enrollment. This is accomplished by the marrying the research aspect of the program to advocacy for and by the dreamers being researched.
Through this research and these strategic partnerships via a technological platform, our team seeks to tackle one of the greatest human rights crises in the developed world by working to empower the 11 million undocumented Americans within our borders.
Take the DACAMENT ME Survey (beta)


freiburg's 'pavilion on europaplatz' by j.mayer h. is a tram stop and restaurant combined
by philip stevensj.mayer h. has designed a freestanding structure that functions as a tram station, a bus stop, and a restaurant. located in freiburg, a city in the south-west corner of germany, the building also serves as an urban marker — signifying the entrance to the city center. ‘in re-planning this former traffic hub from the 1970s as part of the general redevelopment of the ring around the old city, new potentials for streets, urban mobility, and public spaces emerged,’ the design team explains.
the ‘pavilion on europaplatz’, named after the public square on which it is located, is defined by its distinctively shaped roof canopies. j.mayer h.’s signature curved forms unite the two public transport stations, and shelter a new dining venue. ‘together with the siegesdenkmal and the surrounding architecture, in particular karlskaserne, this stop marks a new starting point for freiburg’s historical core,’ continue the architects. ‘the pavilion becomes a communicative place and meeting point that combines the needs of public transportation and urban experience.’
project info:
name: pavilion on europaplatz
function: a tram station, a bus stop, and a restaurant
location: freiburg, germany
ground floor area: 250 sqm
design: j.mayer h. und partner, architekten mbB, berlin
partner in charge: juergen mayer h., hans schneider, andre santer
project team: mi na bae, max margorskyi, fabrizio silvano, ana alonso de la varga
cooperation partner: sebastian finckh, freier architekt
invited competition: 11/2015 – 03/2016, 1st prize realization: 04/2016 – 03/2019
client: freiburger stadtbau GmbH (FSB), freiburg, germany; freiburger verkehrs AG (VAG), freiburg, germany
photography: david franck
cooperating engineers —
structural and fire protection: buro happold, berlin
lighting concept: lichttransfer, berlin
building services: tga planungsgruppe, freiburg, germany
building physics: GK bauphysik, freiburg
local partner architect LP 1-5: jürgen moser architekten BDA, lörrach, germany
local partner architect LP 6-9: jochen weissenrieder architekten BDA, freiburg, germany


Note: You should already have Node and NPM installed on your computer before you proceed further. Also, those using OSX or Linux should use sudo while installing global packages in node (when you use the -g flag).
At the command prompt, type the following to install Grunt command-line interface (CLI):
npm install -g grunt-cli
This will install the Grunt CLI globally so that you can use them in all projects.
Next, create the package.json file in the conFusion folder with the following content:
{
"name": "conFusion",
"private": true,
"devDependencies": {
},
"engines": {
"node": ">=0.10.0"
}
}
Next install Grunt to use within your project. To do this, go to the conFusion folder and type the following at the prompt:
npm install grunt --save-dev
This will install local per-project Grunt to use within your project.
Next you need to create a Grunt file containing the configuration for all the tasks to be run when you use Grunt. To do this, create a file named Gruntfile.js in the conFusion folder.
Next, add the following code to Gruntfile.js to set up the file to configure Grunt tasks:
'use strict';
module.exports = function (grunt) {
// Define the configuration for all the tasks
grunt.initConfig({
});
};
This sets up the Grunt module ready for including the grunt tasks inside the function above.
Next, we need to configure the menu.html file for this exercise. Open the menu.html file and update the CSS import lines in the head of the page as follows:
<!-- Bootstrap -->
<!-- build:css styles/main.css -->
<link href="../bower_components/bootstrap/dist/css/bootstrap.min.css" rel="stylesheet">
<link href="../bower_components/bootstrap/dist/css/bootstrap-theme.min.css" rel="stylesheet">
<link href="../bower_components/font-awesome/css/font-awesome.min.css" rel="stylesheet">
<link href="styles/bootstrap-social.css" rel="stylesheet">
<link href="styles/mystyles.css" rel="stylesheet">
<!-- endbuild -->
We are surrounding the links with some specially formatted comment lines, the purpose of which will become clear in a later step.
Similarly, replace all the script at the bottom of the page with the following code. We will be moving all the Angular script to a separate app.js file in the next step.
<!-- build:js scripts/main.js -->
<script src="../bower_components/angular/angular.min.js"></script>
<script src="scripts/app.js"></script>
<!-- endbuild -->
Next, in the app/scripts folder, create a file named app.js and include the following code in this file:
'use strict';
angular.module('confusionApp', [])
.controller('menuController', function() {
this.tab = 1;
this.filtText = '';
var dishes=[
{
name:'Uthapizza',
image: 'images/uthapizza.png',
category: 'mains',
label:'Hot',
price:'4.99',
description:'A unique combination of Indian Uthappam (pancake) and Italian pizza, topped with Cerignola olives, ripe vine cherry tomatoes, Vidalia onion, Guntur chillies and Buffalo Paneer.',
comment: ''
},
{
name:'Zucchipakoda',
image: 'images/zucchipakoda.png',
category: 'appetizer',
label:'',
price:'1.99',
description:'Deep fried Zucchini coated with mildly spiced Chickpea flour batter accompanied with a sweet-tangy tamarind sauce',
comment: ''
},
{
name:'Vadonut',
image: 'images/vadonut.png',
category: 'appetizer',
label:'New',
price:'1.99',
description:'A quintessential ConFusion experience, is it a vada or is it a donut?',
comment: ''
},
{
name:'ElaiCheese Cake',
image: 'images/elaicheesecake.png',
category: 'dessert',
label:'',
price:'2.99',
description:'A delectable, semi-sweet New York Style Cheese Cake, with Graham cracker crust and spiced with Indian cardamoms',
comment: ''
}
];
this.dishes = dishes;
this.select = function(setTab) {
this.tab = setTab;
if (setTab === 2) {
this.filtText = "appetizer";
}
else if (setTab === 3) {
this.filtText = "mains";
}
else if (setTab === 4) {
this.filtText = "dessert";
}
else {
this.filtText = "";
}
};
this.isSelected = function (checkTab) {
return (this.tab === checkTab);
};
});
With this change we have moved all the JavaScript code into a separate file. This is the normal way that you configure Angular projects.
Next, we are going to set up our first Grunt task. The JSHint task validates our JavaScript code and points out errors and gives warnings about minor violations. To do this, you need to include some Grunt modules that help us with the tasks. Install the following modules by typing the following at the prompt:
npm install grunt-contrib-jshint --save-dev
npm install jshint-stylish --save-dev
npm install time-grunt --save-dev
npm install jit-grunt --save-dev
The first one installs the Grunt module for JSHint, and the second one adds further to print out the messages from JSHint in a better format. The time-grunt module generates time statistics about how much time each task consumes, and jit-grunt enables us to include the necessary downloaded Grunt modules when needed for the tasks.
Now, configure the JSHint task in the Gruntfile as follows, by including the code inside the function in Gruntfile.js:
// Time how long tasks take. Can help when optimizing build times
require('time-grunt')(grunt);
// Automatically load required Grunt tasks
require('jit-grunt')(grunt);
// Define the configuration for all the tasks
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
// Make sure code styles are up to par and there are no obvious mistakes
jshint: {
options: {
jshintrc: '.jshintrc',
reporter: require('jshint-stylish')
},
all: {
src: [
'Gruntfile.js',
'app/scripts/{,*/}*.js'
]
}
}
});
grunt.registerTask('build', [
'jshint'
]);
grunt.registerTask('default',['build']);
In the above, we have set up time-grunt and jit-grunt to time the tasks, and load Grunt modules when needed. The JSHint task is set to examine all the JavaScript files in the app/scripts folder, and the Gruntfile.js and generate any reports of JS errors or warnings. We have set up a Grunt task named build, that runs the jshint task and the build task is also registered as the default task.
Next, create a file named .jshintrc (Don't forget the . in front of jshintrc) in the conFusion folder, and include the following in the file:
{
"bitwise": true,
"browser": true,
"curly": true,
"eqeqeq": true,
"esnext": true,
"latedef": true,
"noarg": true,
"node": true,
"strict": true,
"undef": true,
"unused": true,
"globals": {
"angular": false
}
}
Now you can run the grunt task by typing the following at the prompt:
grunt
Next you will install the Grunt modules to copy over files to a distribution folder named dist, and clean up the dist folder when needed. To do this, install the following Grunt modules:
npm install grunt-contrib-copy --save-dev
npm install grunt-contrib-clean --save-dev
You will now add the code to perform the copying of files to the dist folder, and cleaning up the dist folder. To do this, add the following code to Gruntfile.js. This should be added right after the configuration of the JSHint task.:
},
copy: {
dist: {
cwd: 'app',
src: [ '**','!styles/**/*.css','!scripts/**/*.js' ],
dest: 'dist',
expand: true
},
fonts: {
files:[
{
//for bootstrap fonts
expand: true,
dot: true,
cwd: 'bower_components/bootstrap/dist',
src: ['fonts/*.*'],
dest: 'dist'
}, {
//for font-awesome
expand: true,
dot: true,
cwd: 'bower_components/font-awesome',
src: ['fonts/*.*'],
dest: 'dist'
}
]
}
},
clean: {
build:{
src: [ 'dist/']
}
}
Then, update the Grunt build task in the file as follows:
grunt.registerTask('build', [
'clean',
'jshint',
'copy'
]);
You can run Grunt and see what it generates.
We are now going to use the Grunt usemin module together with concat, cssmin, uglify and filerev to prepare the distribution folder. To do this, install the following Grunt modules:
npm install grunt-contrib-concat --save-dev
npm install grunt-contrib-cssmin --save-dev
npm install grunt-contrib-uglify --save-dev
npm install grunt-filerev --save-dev
npm install grunt-usemin --save-dev
Next, update the task configuration within the Gruntfile.js with the following additional code to introduce the new tasks:
},
useminPrepare: {
html: 'app/menu.html',
options: {
dest: 'dist'
}
},
// Concat
concat: {
options: {
separator: ';'
},
// dist configuration is provided by useminPrepare
dist: {}
},
// Uglify
uglify: {
// dist configuration is provided by useminPrepare
dist: {}
},
cssmin: {
dist: {}
},
// Filerev
filerev: {
options: {
encoding: 'utf8',
algorithm: 'md5',
length: 20
},
release: {
// filerev:release hashes(md5) all assets (images, js and css )
// in dist directory
files: [{
src: [
'dist/scripts/*.js',
'dist/styles/*.css',
]
}]
}
},
// Usemin
// Replaces all assets with their revved version in html and css files.
// options.assetDirs contains the directories for finding the assets
// according to their relative paths
usemin: {
html: ['dist/*.html'],
css: ['dist/styles/*.css'],
options: {
assetsDirs: ['dist', 'dist/styles']
}
},
Next, update the jit-grunt configuration as follows, to inform it that useminPrepare task depends on the usemin package:
require('jit-grunt')(grunt, {
useminPrepare: 'grunt-usemin'
});
Next, update the Grunt build task as follows:
grunt.registerTask('build', [
'clean',
'jshint',
'useminPrepare',
'concat',
'cssmin',
'uglify',
'copy',
'filerev',
'usemin'
]);
Now if you run Grunt, it will create a dist folder with the files structured correctly to be distributed to a server to host your website.
The final step is to use the Grunt modules watch, connect and watch, to spin up a web server and keep a watch on the files and automatically reload the browser when any of the watched files are updated. To do this, install the following grunt modules:
npm install grunt-contrib-watch --save-dev
npm install grunt-contrib-connect --save-dev
After this, we will configure the connect and watch tasks by adding the following code to the Grunt file:
watch: {
copy: {
files: [ 'app/**', '!app/**/*.css', '!app/**/*.js'],
tasks: [ 'build' ]
},
scripts: {
files: ['app/scripts/app.js'],
tasks:[ 'build']
},
styles: {
files: ['app/styles/mystyles.css'],
tasks:['build']
},
livereload: {
options: {
livereload: '<%= connect.options.livereload %>'
},
files: [
'app/{,*/}*.html',
'.tmp/styles/{,*/}*.css',
'app/images/{,*/}*.{png,jpg,jpeg,gif,webp,svg}'
]
}
},
connect: {
options: {
port: 9000,
// Change this to '<IP_ADDRESS>' to access the server from outside.
hostname: 'localhost',
livereload: 35729
},
dist: {
options: {
open: true,
base:{
path: 'dist',
options: {
index: 'menu.html',
maxAge: 300000
}
}
}
}
},
Then add the following task to the Grunt file:
grunt.registerTask('serve',['build','connect:dist','watch']);
Now if you type the following at the command prompt, it will build the project, and open the web page in your default browser. It will also keep a watch on the files in the app folder, and if you update any of them, it will rebuild the project and load the updated page into the browser (livereload)
grunt serve


|
OpenGL Application Template
|
A class to represent, compile, attach and access the shaders of the application. More...
#include <Shader.hpp>
Public Member Functions | |
| Shader ()=default | |
| Constructor. | |
| Shader (const Shader &s) | |
| Copy constructor. | |
| Shader (const char *vertexShader, const char *fragmentShader, const char *geometryShader=nullptr, const bool &fromFile=true) | |
| Parameterized Constructor. More... | |
| bool | bind () const |
| Installs the program object as part of the current rendering state. More... | |
| void | unbind () const |
| Uninstalls the program object from the current rendering state. | |
| GLint | getUniform (const std::string &uniformName) |
| Returns the location of a uniform variable. More... | |
| void | setInt (const std::string &uniformName, int v) |
| Specifies the value of an integer uniform variable for the current program object. More... | |
| void | setFloat (const std::string &uniformName, float v) |
| Specifies the value of a float uniform variable for the current program object. More... | |
| void | setVec2f (const std::string &uniformName, const glm::vec2 &v) |
| Specifies the 2 floats vector uniform variable for the current program object. More... | |
| void | setVec2f (const std::string &uniformName, const float &x, const float &y) |
| Specifies the 2 floats vector uniform variable for the current program object. More... | |
| void | setVec3f (const std::string &uniformName, const glm::vec3 &v) |
| Specifies the 3 floats vector uniform variable for the current program object. More... | |
| void | setVec3f (const std::string &uniformName, const float &x, const float &y, const float &z) |
| Specifies the 3 floats vector uniform variable for the current program object. More... | |
| void | setVec4f (const std::string &uniformName, const glm::vec4 &v) |
| Specifies the 4 floats vector uniform variable for the current program object. More... | |
| void | setVec4f (const std::string &uniformName, const float &a, const float &b, const float &c, const float &d) |
| Specifies the 4 floats vector uniform variable for the current program object. More... | |
| void | setMat3 (const std::string &uniformName, const glm::mat3 &mat) |
| Specifies the 3x3 floats matrix uniform variable for the current program object. More... | |
| void | setMat4 (const std::string &uniformName, const glm::mat4 &mat) |
| Specifies the 4x4 floats matrix uniform variable for the current program object. More... | |
| GLuint | getID () const |
| Returns the ID of the current program object. More... | |
A class to represent, compile, attach and access the shaders of the application.
| engine::Shader::Shader | ( | const char * | vertexShader, |
| const char * | fragmentShader, | ||
| const char * | geometryShader = nullptr , |
||
| const bool & | fromFile = true |
||
| ) |
Parameterized Constructor.
| vertexShader | : The path to the vertex shader. |
| fragmentShader | : The path to the fragment shader. |
| geometryShader | : The path to the geometry shader. |
| fromFile | : A boolean to indicate if the shaders are from specific files. |
| bool engine::Shader::bind | ( | ) | const |
Installs the program object as part of the current rendering state.
|
inline |
Returns the ID of the current program object.
| GLint engine::Shader::getUniform | ( | const std::string & | uniformName | ) |
Returns the location of a uniform variable.
| void engine::Shader::setFloat | ( | const std::string & | uniformName, |
| float | v | ||
| ) |
Specifies the value of a float uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| v | : The float value to pass. |
| void engine::Shader::setInt | ( | const std::string & | uniformName, |
| int | v | ||
| ) |
Specifies the value of an integer uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| v | : The integer value to pass. |
| void engine::Shader::setMat3 | ( | const std::string & | uniformName, |
| const glm::mat3 & | mat | ||
| ) |
Specifies the 3x3 floats matrix uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| mat | : The value of the 3x3 floats matrix. |
| void engine::Shader::setMat4 | ( | const std::string & | uniformName, |
| const glm::mat4 & | mat | ||
| ) |
Specifies the 4x4 floats matrix uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| mat | : The value of the 4x4 floats matrix. |
| void engine::Shader::setVec2f | ( | const std::string & | uniformName, |
| const float & | x, | ||
| const float & | y | ||
| ) |
Specifies the 2 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| x | : The first value of the floats vector. |
| y | : The second value of the floats vector. |
| void engine::Shader::setVec2f | ( | const std::string & | uniformName, |
| const glm::vec2 & | v | ||
| ) |
Specifies the 2 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| v | : The vector of 2 floats to pass. |
| void engine::Shader::setVec3f | ( | const std::string & | uniformName, |
| const float & | x, | ||
| const float & | y, | ||
| const float & | z | ||
| ) |
Specifies the 3 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| x | : The first value of the floats vector. |
| y | : The second value of the floats vector. |
| z | : The third value of the floats vector. |
| void engine::Shader::setVec3f | ( | const std::string & | uniformName, |
| const glm::vec3 & | v | ||
| ) |
Specifies the 3 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| v | : The vector of 3 floats to pass. |
| void engine::Shader::setVec4f | ( | const std::string & | uniformName, |
| const float & | a, | ||
| const float & | b, | ||
| const float & | c, | ||
| const float & | d | ||
| ) |
Specifies the 4 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| a | : The first value of the floats vector. |
| b | : The second value of the floats vector. |
| c | : The third value of the floats vector. |
| d | : The fourth value of the floats vector. |
| void engine::Shader::setVec4f | ( | const std::string & | uniformName, |
| const glm::vec4 & | v | ||
| ) |
Specifies the 4 floats vector uniform variable for the current program object.
| uniformName | : The name of the uniform. |
| v | : The vector of 4 floats to pass. |


Click the user's name in the user list (possibly hidden, if so click the button in the top left to open the list) and make them presenter: The user can now share their screen, upload and control presentations, create polls and show videos.


{{test.description}}
Steps:
Didn't run Passed Failed Unstable {{step.action | action }}
Value: {{step.value}}
Selector: {{step.path}}
The step has become unstable because things on the website have changed
Douglas recovered from the changes and located the element anyway. Is the following element correct?
Value: {{step.suggestion | parser:'metaContent'}}
Selector: {{step.suggestion | parser:'path'}}
Accept suggestionPrevious results:
The test hasn't been executed before
{{result.name}} - #{{result.id}} Not run yet Passed Failed Unstable


--- title: Ecosystem linkTitle: ecosystem aliases: [ "/pt-br/ecosystem/", "/zh-cn/ecosystem/", "/ja/ecosystem/", "/other/ecosystem/", "/documentation/en/getting_started_with_webdriver/third_party_drivers_and_plugins/", "/documentation/ja/getting_started_with_webdriver/third_party_drivers_and_plugins/", "/documentation/pt-br/getting_started_with_webdriver/third_party_drivers_and_plugins/", "/documentation/zh-cn/getting_started_with_webdriver/third_party_drivers_and_plugins/" ] --- {{< blocks/section color="selenium-purple" height="min" >}}
There is an ecosystem full of Open Source projects around Selenium and WebDriver, and some of them are featured on this page. Here are a number of drivers, bindings, plugins, and frameworks created and maintained by third parties.
Please note that these projects are not supported, maintained, hosted, or endorsed by the Selenium project. In addition, be advised that the projects listed below are not necessarily licensed under the Apache License v.2.0. Some of the projects are available under another free and open source software license; others are only available under a proprietary license. Any questions about projects and their license of distribution need to be raised with their respective developer(s).
| Name | Language | Author |
|---|---|---|
| Go | Miki Tebeka | |
| Haskell | Adam Curtis | |
| JavaScript | Adam Christian | |
| Perl | George S. Baugh | |
| PHP | Facebook & Community | |
| R | rOpenSci | |
| Dart | ||
| Pharo Smalltalk | Pharo Seaside community |
Programming languages are supported through Selenium drivers. These are libraries made for each language that expose commands from the Selenium API natively in the form of methods/functions.
Selenium is often used for automating web applications for testing purposes, but it does not include a testing framework. Some testing frameworks that can be used with Selenium are listed below.
| Name | Language | Author |
|---|---|---|
| C#, Java | Anton Angelov | |
| Ruby | Thomas Walpole | |
| JavaScript | Michael Bodnarchuk | |
| Java | FluentLenium | |
| Python | Michael Herrmann | |
| Python | Lucas Tierney | |
| Java | Chirag Jayswal | |
| Java | Andrei Solntsev & Co | |
| Python | Michael Mintz | |
| Ruby | Titus Fortner | |
| JavaScript | Christian Bromann | |
| JavaScript | Andrei Rusu | |
| Java | Mohab Mohie | |
| Java | Vaadin | |
| C# | Nikolay Borisenko |
| Name | Language | Author |
|---|---|---|
| .NET, Java, Python, Node.js |


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I'm currently working as a Data Scientist at AvanSight Inc.
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#include "sysc/utils/sc_report.h"
Go to the source code of this file.
Functions | |
| SC_DEFINE_MESSAGE (SC_ID_NO_BOOL_RETURNED_, 500,"operator does not return boolean") SC_DEFINE_MESSAGE(SC_ID_NO_INT_RETURNED_ | |
| operator does not return int") SC_DEFINE_MESSAGE (SC_ID_NO_SC_LOGIC_RETURNED_, 502,"operator does not return sc_logic") SC_DEFINE_MESSAGE(SC_ID_OPERAND_NOT_SC_LOGIC_ | |
| operand is not sc_logic | SC_DEFINE_MESSAGE (SC_ID_OPERAND_NOT_BOOL_, 504,"operand is not bool") SC_DEFINE_MESSAGE(SC_ID_INSTANCE_EXISTS_ |
| operand is not sc_logic object already exists | SC_DEFINE_MESSAGE (SC_ID_ILLEGAL_CHARACTERS_, 506,"illegal characters") SC_DEFINE_MESSAGE(SC_ID_VC6_PROCESS_HELPER_ |
| operand is not sc_logic object already exists internal maximum number of processes per module | exceeded (VC6)" ) SC_DEFINE_MESSAGE(SC_ID_END_MODULE_NOT_CALLED_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors | SC_DEFINE_MESSAGE (SC_ID_SET_STACK_SIZE_, 511,"set_stack_size() is only allowed for SC_THREADs and SC_CTHREADs") SC_DEFINE_MESSAGE(SC_ID_SC_MODULE_NAME_USE_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name | SC_DEFINE_MESSAGE (SC_ID_SC_MODULE_NAME_REQUIRED_, 513,"an sc_module_name parameter for your constructor is required") SC_DEFINE_MESSAGE(SC_ID_SET_TIME_RESOLUTION_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed | SC_DEFINE_MESSAGE (SC_ID_SET_DEFAULT_TIME_UNIT_, 515,"set default time unit failed") SC_DEFINE_MESSAGE(SC_ID_DEFAULT_TIME_UNIT_CHANGED_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution | SC_DEFINE_MESSAGE (SC_ID_INCONSISTENT_API_CONFIG_, 517,"inconsistent library configuration detected") SC_DEFINE_MESSAGE(SC_ID_WAIT_NOT_ALLOWED_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution | wait () is only allowed in SC_THREADs and SC_CTHREADs" ) SC_DEFINE_MESSAGE(SC_ID_NEXT_TRIGGER_NOT_ALLOWED_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution | next_trigger () is only allowed in SC_METHODs" ) SC_DEFINE_MESSAGE(SC_ID_IMMEDIATE_NOTIFICATION_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration | SC_DEFINE_MESSAGE (SC_ID_HALT_NOT_ALLOWED_, 522,"halt() is only allowed in SC_CTHREADs") SC_DEFINE_MESSAGE(SC_ID_WATCHING_NOT_ALLOWED_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration | watching () has been deprecated |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use | reset_signal_is ()" ) SC_DEFINE_MESSAGE(SC_ID_DONT_INITIALIZE_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use | dont_initialize () has no effect for SC_CTHREADs" ) SC_DEFINE_MESSAGE(SC_ID_WAIT_N_INVALID_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use | wait (n) is only valid for n > 0" ) SC_DEFINE_MESSAGE(SC_ID_MAKE_SENSITIVE_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed | SC_DEFINE_MESSAGE (SC_ID_MAKE_SENSITIVE_POS_, 527,"make sensitive pos failed") SC_DEFINE_MESSAGE(SC_ID_MAKE_SENSITIVE_NEG_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed | SC_DEFINE_MESSAGE (SC_ID_INSERT_MODULE_, 529,"insert module failed") SC_DEFINE_MESSAGE(SC_ID_REMOVE_MODULE_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed | SC_DEFINE_MESSAGE (SC_ID_NOTIFY_DELAYED_, 531,"notify_delayed() cannot be called on events ""that have pending notifications") SC_DEFINE_MESSAGE(SC_ID_GEN_UNIQUE_NAME_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string | SC_DEFINE_MESSAGE (SC_ID_MODULE_NAME_STACK_EMPTY_, 533,"module name stack is empty: did you forget to ""add a sc_module_name parameter to your module ""constructor?") SC_DEFINE_MESSAGE(SC_ID_NAME_EXISTS_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string name already exists | SC_DEFINE_MESSAGE (SC_ID_WAIT_NEGATIVE_CYCLES_, 535,"wait(n) not allowed for n <= 0") SC_DEFINE_MESSAGE(SC_ID_IMMEDIATE_SELF_NOTIFICATION_ |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string name already exists immediate self notification ignored as of IEEE | SC_DEFINE_MESSAGE (SC_ID_WAIT_DURING_UNWINDING_, 537,"wait() not allowed during unwinding") SC_DEFINE_MESSAGE(SC_ID_CYCLE_MISSES_EVENTS_ |
Variables | |
| operand is not sc_logic object already exists internal | error |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly | completed |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use dont_initialize | ( | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module exceeded | ( | VC6 | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution next_trigger | ( | ) |
| operator does not return int") SC_DEFINE_MESSAGE | ( | SC_ID_NO_SC_LOGIC_RETURNED_ | , | |
| 502 | , | |||
| "operator does not return sc_logic" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use reset_signal_is | ( | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string name already exists immediate self notification ignored as of IEEE SC_DEFINE_MESSAGE | ( | SC_ID_WAIT_DURING_UNWINDING_ | , | |
| 537 | , | |||
| "wait() not allowed during unwinding" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string name already exists SC_DEFINE_MESSAGE | ( | SC_ID_WAIT_NEGATIVE_CYCLES_ | , | |
| 535 | , | |||
| "wait(n) not allowed for n <= 0" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed cannot generate unique name from null string SC_DEFINE_MESSAGE | ( | SC_ID_MODULE_NAME_STACK_EMPTY_ | , | |
| 533 | , | |||
| "module name stack is empty: did you forget to ""add a sc_module_name parameter to your module ""constructor?" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed remove module failed SC_DEFINE_MESSAGE | ( | SC_ID_NOTIFY_DELAYED_ | , | |
| 531 | , | |||
| "notify_delayed() cannot be called on events ""that have pending notifications" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed make sensitive neg failed SC_DEFINE_MESSAGE | ( | SC_ID_INSERT_MODULE_ | , | |
| 529 | , | |||
| "insert module failed" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use make sensitive failed SC_DEFINE_MESSAGE | ( | SC_ID_MAKE_SENSITIVE_POS_ | , | |
| 527 | , | |||
| "make sensitive pos failed" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration SC_DEFINE_MESSAGE | ( | SC_ID_HALT_NOT_ALLOWED_ | , | |
| 522 | , | |||
| "halt() is only allowed in SC_CTHREADs" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution SC_DEFINE_MESSAGE | ( | SC_ID_INCONSISTENT_API_CONFIG_ | , | |
| 517 | , | |||
| "inconsistent library configuration detected" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed SC_DEFINE_MESSAGE | ( | SC_ID_SET_DEFAULT_TIME_UNIT_ | , | |
| 515 | , | |||
| "set default time unit failed" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name SC_DEFINE_MESSAGE | ( | SC_ID_SC_MODULE_NAME_REQUIRED_ | , | |
| 513 | , | |||
| "an sc_module_name parameter for your constructor is required" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors SC_DEFINE_MESSAGE | ( | SC_ID_SET_STACK_SIZE_ | , | |
| 511 | , | |||
| "set_stack_size() is only allowed for SC_THREADs and SC_CTHREADs" | ||||
| ) |
| operand is not sc_logic object already exists SC_DEFINE_MESSAGE | ( | SC_ID_ILLEGAL_CHARACTERS_ | , | |
| 506 | , | |||
| "illegal characters" | ||||
| ) |
| operand is not sc_logic SC_DEFINE_MESSAGE | ( | SC_ID_OPERAND_NOT_BOOL_ | , | |
| 504 | , | |||
| "operand is not bool" | ||||
| ) |
| SC_DEFINE_MESSAGE | ( | SC_ID_NO_BOOL_RETURNED_ | , | |
| 500 | , | |||
| "operator does not return boolean" | ||||
| ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration use wait | ( | n | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution wait | ( | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly hierarchical name as shown may be incorrect due to previous errors incorrect use of sc_module_name set time resolution failed default time unit changed to time resolution immediate notification is not allowed during update phase or elaboration watching | ( | ) |
| operand is not sc_logic object already exists internal maximum number of processes per module module construction not properly completed |
Definition at line 68 of file sc_kernel_ids.h.
| operand is not sc_logic object already exists internal error |
Definition at line 64 of file sc_kernel_ids.h.


--- layout: post title: How Does An ORM Work? tags: - Code Reading - datamapper - orm - ruby status: publish type: post published: true meta: _edit_last: '1' _clicky_goal: a:2:{s:2:"id";s:0:"";s:5:"value";s:0:"";} --- One of the things all of us use regularly and (most?) of us have no idea how it actually works is an Object Relation Mapper or ORM. I think it is crazy that a piece that we rely on and couldn't work without anymore is so foreign to most of us. So I decided to change that. And end of this wordy piece I want you to know how a ORM works. Of course you won't know all the details, like how some ORMs seem to be able to do more with the database that you even knew was possible. But some basic should be cleared up by then.
class Duck include DataMapper::Resource property :id, Serial property :name, String property :hungry, Boolean endDataMapper::Resource is the base include that enables all the magic DataMapper functionality. Like in ActiveRecord, where you inherit from ActiveRecord::Base. The property method is defined in DataMapper::Model::Property. This method does a lot of stuff! In fact, it spans from line 27 to line 99! First up, it determines the class based on the type we provided in the class definition:
klass = DataMapper::Property.determine_class(type)So if we define property :name, String, it will determine that we want a String! Mind bending, isn't it? Afterwards, it will instantiate the class (in our case DataMapper::Property::String). Then we get the now defined properties in the given repository (basically a "different" DB connection) and add our property to it. Easy. Now we have some filler code until the end, with the exception of these two babies:
create_reader_for(property) create_writer_for(property)This (shockingly!) creates the readers and writers for the property we defined. So what we know by now is that DataMapper keeps a list of all properties defined for a given class, so it can query, search, create etc. based on these values.
Duck.allWe find all on lines 341 - 348.
def all(query = Undefined) if query.equal?(Undefined) || (query.kind_of?(Hash) && query.empty?) # TODO: after adding Enumerable methods to Model, try to return self here new_collection(self.query.dup) else new_collection(scoped_query(query)) end endSo we are generating a new collection with the given query. Cool. Model#new_collection makes a new collection (line 749 for the lazy ones). D'uh! So what happens when we generate a new collection? This:
def initialize(query, resources = nil) raise "#{self.class}#new with a block is deprecated" if block_given? @query = query @identity_map = IdentityMap.new @removed = Set.new super() # TODO: change LazyArray to not use a load proc at all remove_instance_variable(:@load_with_proc) set(resources) if resources end(On Github) You might now realize: Nothing happens! No database connection is made, nothing! In fact, DataMapper doesn't actually perform the database call until really, really necessary! It just returns a "placeholder" collection if you want that has the information needed to actually perform the call. One way to trigger that call would be #first:
def first(*args) first_arg = args.first last_arg = args.last limit_specified = first_arg.kind_of?(Integer) with_query = (last_arg.kind_of?(Hash) && !last_arg.empty?) || last_arg.kind_of?(Query) limit = limit_specified ? first_arg : 1 query = with_query ? last_arg : {} query = self.query.slice(0, limit).update(query) if limit_specified all(query) else query.repository.read(query).first end endQuite a bit of code here, luckily we can ignore most of it. For example the first few lines are just applicable if we actually pass in some options (which we won't do for now). The first really interesting line is line 16. Here we actually call query.repository.read(query).first. Here we call repository#read. So lets see this in action.
def read(query) fields = query.fields types = fields.map { |property| property.dump_class } statement, bind_values = select_statement(query) records = [] with_connection do |connection| command = connection.create_command(statement) command.set_types(types) # Handle different splat semantics for nil on 1.8 and 1.9 reader = if bind_values command.execute_reader(*bind_values) else command.execute_reader end begin while reader.next! records << Hash[ fields.zip(reader.values) ] end ensure reader.close end end records endThis is a lot simpler than it looks. It takes the query, constructs a select query and then executes it. Simple as that! In the end, it maps the values it got back from the Database into "real" objects and returns the given records to us.


The --fix
option on the command line automatically fixes problems reported by this rule.
JSX attribute values can contain string literals, which are delimited with single or double quotes.

Unlike string literals in JavaScript, string literals within JSX attributes can’t contain escaped quotes. If you want to have e.g. a double quote within a JSX attribute value, you have to use single quotes as string delimiter.

This rule enforces the consistent use of either double or single quotes in JSX attributes.
This rule has a string option:
"prefer-double"
(default) enforces the use of double quotes for all JSX attribute values that don’t contain a double quote."prefer-single"
enforces the use of single quotes for all JSX attribute values that don’t contain a single quote.Examples of incorrect code for this rule with the default "prefer-double"
option:
/*eslint jsx-quotes: ["error", "prefer-double"]*/

Examples of correct code for this rule with the default "prefer-double"
option:
/*eslint jsx-quotes: ["error", "prefer-double"]*/

Examples of incorrect code for this rule with the "prefer-single"
option:
/*eslint jsx-quotes: ["error", "prefer-single"]*/

Examples of correct code for this rule with the "prefer-single"
option:
/*eslint jsx-quotes: ["error", "prefer-single"]*/

You can turn this rule off if you don’t use JSX or if you aren’t concerned with a consistent usage of quotes within JSX attributes.
This rule was introduced in ESLint 1.4.0.


Class Application
This class represents a FreeClimb Application instance. Application objects can be created by the ApplicationRequester inside a FreeClimbClient instance, or using the portal.
Inherited Members
Namespace: com.freeclimb.api.application
Assembly: freeclimb-cs-sdk.dll
Syntax
public class Application : FreeClimbCommon, IFreeClimbCommon, IEquatable<FreeClimbCommon>, IEquatable<Application>
Remarks
Applications are immutable and intended only to be used to read information returned from the API in a language accessible way.
Properties
| Improve this Doc View SourcegetAccountId
Retrieve the accountId for this application from the object.
Declaration
public string getAccountId { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The accountId for this application. |
getAlias
Retrieve the alias for this application from the object.
Declaration
public string getAlias { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The alias for this application. |
getApplicationId
Retrieve the applicationId for this application from the object.
Declaration
public string getApplicationId { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The applicationId for this application. |
getCallConnectUrl
Retrieve the callConnectUrl for this application from the object.
Declaration
public string getCallConnectUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The callConnectUrl for this application. |
getSmsFallbackUrl
Retrieve the smsFallbackUrl for this application from the object.
Declaration
public string getSmsFallbackUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The smsFallbackUrl for this application. |
getSmsUrl
Retrieve the smsUrl for this application from the object.
Declaration
public string getSmsUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The smsUrl for this application. |
getStatusCallbackUrl
Retrieve the statusCallbackUrl for this application from the object.
Declaration
public string getStatusCallbackUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The statusCallbackUrl for this application. |
getVoiceFallbackUrl
Retrieve the voiceFallbackUrl for this application from the object.
Declaration
public string getVoiceFallbackUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The voiceFallbackUrl for this application. |
getVoiceUrl
Retrieve the voiceUrl for this application from the object.
Declaration
public string getVoiceUrl { get; }
Property Value
| Type | Description |
|---|---|
| System.String | The voiceUrl for this application. |
Methods
| Improve this Doc View SourceEqual(Application, Application)
Helper method to deep compare two Application instances.
Declaration
public static bool Equal(Application a, Application b)
Parameters
| Type | Name | Description |
|---|---|---|
| Application | a | Application instance one. |
| Application | b | Application instance two. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True is a == b, otherwise false. |
Equals(Application)
Compares the current instance with another object of the same type.
Declaration
public bool Equals(Application other)
Parameters
| Type | Name | Description |
|---|---|---|
| Application | other | Application object. |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if the current object is equal to the other parameter; otherwise, false. |
Equals(Object)
Compares the current instance with another object of the same type.
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | obj | Object of type Application. |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if the current object is equal to the other parameter; otherwise, false. |
Overrides
| Improve this Doc View SourcefromJson(String)
Helper method to build an Application object from the JSON string.
Declaration
public static Application fromJson(string rawJson)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | rawJson | A JSON string representing an application instance. |
Returns
| Type | Description |
|---|---|
| Application | An Application object equivalent to the JSON string passed in. |
Exceptions
| Type | Condition |
|---|---|
| FreeClimbJSONException | Thrown upon deserialize failure. |
GetHashCode()
Serves as the default hash function.
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| System.Int32 | A hash code for the current object. |
Overrides
Operators
| Improve this Doc View SourceEquality(Application, Application)
Application equality operator.
Declaration
public static bool operator ==(Application a, Application b)
Parameters
| Type | Name | Description |
|---|---|---|
| Application | a | Application object. |
| Application | b | Application object. |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if equal otherwise false. |
Inequality(Application, Application)
Application inequality operator.
Declaration
public static bool operator !=(Application a, Application b)
Parameters
| Type | Name | Description |
|---|---|---|
| Application | a | Application object. |
| Application | b | Application object. |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if not equal otherwise false. |


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| 821 | (A) | that were betyn and blede thorowe thayre bryghte Iryns |
| 825 | (C) | That were beten & bledde . vnþer þe bryȝte Irenne |
| 818 | (D) | That were betyn & brent vndur brigħt yryn |
| 794 | (E) | þat were bete & by-bled . vnder bryȝt yren |
| (Ex) | ---- no text ---- | |
| 842 | (L) | þat were for-beten & bled vndere bryȝt yren |
| 765 | (P) | þ at war for - betyn & bledde vnder bryght ???? |
| (U) | ---- no text ---- | |
| (V) | ---- no text ---- |


|
ml4debugging
I want to propose a three point Manifesto that Governs the Communication between a Computer and its Programmer. The Manifesto reads as follows:
We can use the same technology to think of the error message generated by a computer language interpreter, along with the line of code containing the error, as the "source" language, and the natural language description of the error message as the "target" language. An example:
This is the present error message of a Python interpreter in response to a fragment of Python code: The idea is not necessarily to replace the error message or stack trace of the interpreter, but possibly to supplement it with a message in natural language. You can see a more complete list of such message pairs at this link: Present and Correct Message Pairs. The primary challenge in this project is to put together the training data that will be used to train the neural network, and I am still searching for a clever way to do it which does not make it necessary to hand-write all the message pairs. There are a number of efforts underway to improve the quality of error messages, specifically for Python, the language discussed in this website. Some of these come from the creators of Python itself, in the most recent versions of the language. This is the only site I know of that proposes a Machine Learning approach. In recent years, large scale text generation models such as GPT-3 by OpenAI and GPT-J and GPT-NeoX by EleutherAI have come into play, and they may provide a clue as to how to proceed. My personal website has some information about me. |