Guenther Steiner: MGU-K glitch ended Romain Grosjean's podium shot at Brazil GP
by Bobby VincentHaas team principal Guenther Steiner believes Romain Grosjean could've had a shot at the podium at the Brazilian Grand Prix if it wasn't for an "unbelievable" MGU-K glitch.
Grosjean looked set to be in the points at Interlagos, but a collision with Carlos Sainz at the restart pushed the French driver wide and he couldn't recover from the incident and finished outside of the points.
"He couldn't get going," Steiner said to Motorsport.com on Grosjean. "And then Sainz pushed him off as well you know. Then you just go back into the mix again. Our car in the traffic isn't good, so we just lost all these positions, and then it was like, you say, like square one.
"It was only on that restart that there an MGU-K failure. It's unbelievable to me, you know."
Good news for Haas, though, with Steiner confirming the glitch to the MGU-K is a temporary thing rather than a long-term issue to pile on top of their big pile of problems they already have.
"It was kicking out," Steiner added. "He had no power from the MGU-K, and then the next acceleration was cutting out and then it was good again. Nobody knows what it is. We still don't know because afterwards it worked again."


Quickening
Share your time-controlling power with your minions, allowing them to use their skills more often.
^a${value} Second(s) Recharge
4
${value} Energy Reserved
75
${value} Active Energy Cost per Second
1
${value}m Radius
15
MaxLevel
6
UltimateLevel
10
Bonus to all Pets:
-${value}% Recharge:16 22 28 34 40 46 54 62 70 80


{% include 'authz_head.html' %}
🔒 {{ client['name'] }} is requesting access to your data
{% if 'legal' in client %} {% if 'usage' in client['legal'] %}{{client['legal']['usage']}}{% endif %} {% endif %}
This application will access to the following data:
{{ s }}
Your key: {{user_k}}
Requester's key: {{client_signer}}
Client token hash: {{client_h}}
Request date: {{client_signdate}}


Grid
List
Info
Enoshima Bay
Glass Tower
Chigogafuchi
Enoshima Bridge
Eclipse
Stairs
Kichijoji
City River
Zori
Kawagoe Store
Street Wall
Little Prince
Rocks
Inage Beach
Kawagoe Building
Status
Tall Man
Red Brick Warehouse
Tension
Red Bus
Seaside


import {Component} from '../../../lib/vues6.js'
import {GridCellRenderType} from '../Grid.component.js'
const template = `

Matchups & Scores - Week {{ current_week }}

<button :class="{ 'disable-click': current_week === max_week }" @click="to_next_week()">Next Week</button><button :class="{ 'disable-click': current_week === min_week }" @click="to_previous_week()">Previous Week</button>

<app-grid
:column_defs="column_defs"
:data="data"
:show_row_numbers="false"
></app-grid>

`
/**
* Component representing the scores & match-ups page.
* @extends Component
*/
class ScoresComponent extends Component {
static get selector() { return 'page-scores' }
static get template() { return template }
static get props() { return [] }
/**
* The number of the current week shown in the interface
* @type {number}
*/
current_week = 6
/**
* Most recent week number.
* @type {number}
*/
max_week = 6
/**
* Least recent week number.
* @type {number}
*/
min_week = 1
/**
* Array of arrays of data for each week with first item being week 1, second being week 2, &c.
* @type {object[][]}
*/
week_x_data = [
// Week 1 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 50,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 73
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 66,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 71,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 85,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 67
},
],
// Week 2 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 58,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 34
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 57,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 27,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 48,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 49
},
],
// Week 3 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 67,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 47
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 83,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 62,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 48,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 17
},
],
// Week 4 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 30,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 41
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 65,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 27,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 48,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 24
},
],
// Week 5 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 43,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 48
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 57,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 61,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 48,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 91
},
],
// Week 6 Data
[
{
"date": "11/2/2020",
"team_1": "Team 1",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 50,
"team_2": "Team 6",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 37
},
{
"date": "10/23/2020",
"team_1": "Team 2",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 36,
"team_2": "Team 5",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 71,
"winner": "Team 5",
"winner_score": "84",
"loser_score": "41",
},
{
"date": "10/31/2020",
"team_1": "Team 3",
"team_1_logo": "https://via.placeholder.com/150x100",
"team_1_projection": 48,
"team_2": "Team 4",
"team_2_logo": "https://via.placeholder.com/150x100",
"team_2_projection": 1
},
]
]
/**
* Column definitions for the matchups grid.
* @type {object[]}
*/
column_defs = [
{
header: 'Date',
type: GridCellRenderType.HTML,
key: 'date',
renderer: (_, data) => {
return `${data.date} @ ${data.team_1}`
}
},
{
header: 'Team 1',
type: GridCellRenderType.HTML,
key: 'team_1',
renderer: (_, data) => `

${data.team_1}

Projection: ${data.team_1_projection}

`
},
{
header: 'Team 2',
type: GridCellRenderType.HTML,
key: 'team_2',
renderer: (_, data) => `

${data.team_2}

Projection: ${data.team_2_projection}

`
},
{
header: 'Outcome',
type: GridCellRenderType.HTML,
key: 'winner',
renderer: (_, data) => {
if ( data?.winner ) {
return `

Winner: ${data.winner}

Score:  ${data.winner_score} / ${data.loser_score}

`
} else {
return `N/A`
}
},
}
]
/**
* The currently shown week's data.
* @type {object[]}
*/
data = []
/**
* Called when the component is instantiated. Initializes the current week to the most recent week.
* @return {Promise<void>}
*/
async vue_on_create() {
this.data = this.week_x_data[this.max_week - 1];
}
/**
* When called, advances the data to the next-most recent week, if one exists.
*/
to_next_week() {
if ( this.current_week < this.max_week ) {
this.current_week += 1;
this.data = this.week_x_data[this.current_week - 1];
}
}
/**
* When called, advances the data to the next-least recent week, if one exists.
*/
to_previous_week() {
if ( this.current_week > this.min_week ) {
this.current_week -= 1;
this.data = this.week_x_data[this.current_week - 1];
}
}
}
export default ScoresComponent


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import cats.implicits._ @import uk.gov.hmrc.gform.sharedmodel.formtemplate.{FormTemplateId, TaskSectionNumber} @import uk.gov.hmrc.gform.sharedmodel.formtemplate.SubmitSection @import uk.gov.hmrc.gform.sharedmodel.AccessCode @( formTemplateId: FormTemplateId, maybeAccessCode: Option[AccessCode], taskSectionNumber: TaskSectionNumber, submitSection: SubmitSection, status: Boolean )( implicit request: Request[_], messages: Messages, l: LangADT, sse: SmartStringEvaluator )


Lee Dong-wook's dream come true as he gets his own talk show
SEOUL, Nov 3 — If you can’t get enough of hunky actor Lee Dong-wook, you’ll be pleased to know he’s hosting his own talk shown on SBS.
The show, 이동욱은 토크가 하고 싶어서, or translated as Lee Dong-wook Wants to Talk will start airing December 4.
Apparently it has been Lee’s long held desire to host a talk show and he excitedly revealed the news at his 20th-anniversary fan meeting in Seoul yesterday.
Besides Lee being the sole host, no other details have emerged.
Just look out for the show on December 4, 10pm KST (9pm Malaysian time) on SBS.


© {{ now.Format "2006" }} All Rights Reserved · delParc
Website crafted by Web Jigsaw with HUGO, Atlas & Netlify
Privacy Policy


{{define "address"}}
Your public key address has been accepted and cannot be changed at this time.
Public Key Address: {{ .User.UserPubKeyAddr }}
The directions below require that you have setup the Decred software and have obtained Decred that you can purchase tickets with. The Getting Started section of the Decred Docs website has operating system specific directions that covers all of the necessary steps.
To join the pool, provide a public key address which can be used to generate a 1-of-2 multisignature script. The multisignature script will be generated by the pool and returned to you along with a P2SH address to give voting rights to. The P2SH address has the prefix {{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}c.
It is recommended to generate a new account when joining a stake pool. This is because accounts are hardened so in the case of a total stake pool failure/shutdown, it would be safe to give the private key of the account to another stake pool as long as that account only does voting and nothing else.
$ dcrctl {{ if eq .Network "testnet"}}--testnet{{end}} --wallet createnewaccount voting
To generate a public key address, create a new wallet address with getnewaddress <yourAccount>. Then, call validateaddress <yourAddress> and retrieve the address listed in the pubkeyaddr field of the response. The pubkeyaddr starts with {{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}k.
The following is an example:
$ dcrctl {{ if eq .Network "testnet"}}--testnet{{end}} --wallet getnewaddress voting {{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}sExampleAddr1For2Demo3PurposesOnly $ dcrctl {{ if eq .Network "testnet"}}--testnet{{end}} --wallet validateaddress {{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}sExampleAddr1For2Demo3PurposesOnly { "isvalid": true, "address": "{{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}sExampleAddr1For2Demo3PurposesOnly", "ismine": true, "pubkeyaddr": "{{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}kExample0Addr1For2Demo4Purposes5Only6Do7Not8Use9Pls0", "pubkey": "022801337beefc0ffee1dab8d4ffa898a782466c9a1fc00ca8863de5438dc07dcc", "iscompressed": true, "account": "voting" }
Copy and paste the pubkeyaddr that starts with {{ if eq .Network "mainnet"}}D{{end}}{{ if eq .Network "testnet"}}T{{end}}k into the form below. Once your P2SH address has been generated, instructions will be given on how to purchase tickets that the pool can use to vote.
{{ end }}


PATHER PANCHALI A film review by Steve Rhodes Copyright 1996 Steve Rhodes
RATING (0 TO ****): **
PATHER PANCHALI (1955), also known as SONG OF THE LITTLE ROAD, is an Indian film that is showing now at some of the cinematic art houses. It is considered by many to be a classic movie and is the first part of director Satyajit Ray's "Apu Trilogy." The movie has a lot going for it, not the least of which is extremely earnest and heartfelt performances by all of the cast. In its depiction of abject poverty it reminded me somewhat of King Vidor's OUR DAILY BREAD (1934) and John Ford's THE GRAPES OF WRATH (1940). I am sorry to report that, being one of the slowest films I have ever seen, I did not like PATHER PANCHALI. Sincerity is not enough for me; I like a movie where something happens.
At first I had trouble figuring out what was going on since not much of anything was happening so I figured I was missing something. After a while it dawned on me that PATHER PANCHALI is a slice of life movie, but one at a glacial pace. The director gets lots of long sequences of people looking pensively.
The story is a tale of a long suffering wife, Sarbojaya Ray (Karuna Bannerjee), a financially irresponsible father, Harihar Ray (Kanu Bannerjee), a daughter, Durga (Uma Das Gupta), a son, Apu (Subir Bannerjee), and a very old and invalid Aunt, Indir Thakrun (Chunibala Devi), whom the mother views as a lot of trouble. The father is proud to be the descendant of a long line of artists and scholars. He wants to be a playwright and poet, but has trouble making any money in the meantime. He works as an accountant, but does not want to complain to his employer that he is not being paid lest he be fired.
The movie works best in the scenes of everyday life. My favorites are the candy man who walks through the jungle ringing his bells like an ice cream truck in this country, the six week old kittens frolicking, and the great cinematography (Subrata Mitra) of water bugs dancing on a pond.
Most of the movie consists of incidents like Durga stealing fruit from the old family orchard that used to belong to them. She eats the fruit herself as well as gives it to her Aunt and to Apu. She continues to get caught and get in trouble for it. There is a constant tension about whether the father will ever make any money to feed his family. The father has a simple philosophy of "Whatever God does is for the best," which is a pleasant enough aphorism, but leaves his kids close to starvation.
PATHER PANCHALI may be an acquired taste. Certainly the acting is straight forward and earnest, but not much actually happens in the film and what does happen happens so slowly. I think tighter editing (Dulal Dutta) and a more energetic script (Bibhutibhushan Bandyopadhyay and Satyajit Ray) would have kept my attention better. Finally, for me the best part of the picture is the music by Ravi Shankar who was then an unknown musician. It is sublime.
PATHER PANCHALI runs 1:55, but I think it would have been much more effective at about 1:25. The picture is filmed in black and white and the print I saw was in acceptable shape, but showed its age. The film is in Bengali with English subtitles. It is not rated, but would certainly be rated G. There is exactly one mildly harsh word in it, and there is no sex, nudity, or violence. The movie would be fine for children of any age, but the slowness would lose most of the young ones. I admire the sincerity of the film, but I can not recommend it no matter how much of a classic it is. It is unmercifully slow. For its sweetness I give **.
**** = One of the top few films of this or any year. A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show.  Totally unbearable.
REVIEW WRITTEN ON: March 28, 1996
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


---
layout: post
title: Free Plugin Alert - Picasa
tags:
- Aperture
- Aperture 2
- Apple
- plugin
- Site News
status: publish
type: post
published: true
meta:
_edit_last: "2"
_edit_lock: "1233757704"
dsq_thread_id: "372093218"
---
I am not a big user of google picasa but if you are you may be interested in this brand spanking new plugin. The best news it's free. Farily similar to the free version of the Flickr upload plugin for Aperture. Without further adieu the download is here I cannot really vouch for it's flexibility or utility as I have not had much experience with it yet. I believe it came into existance about two days ago and I have just downloaded it and played with it today.
Enjoy - would love hear if you picasa users find it useful and better yet how it compares to the not free version that has been out there from Ubermind for those of you that own that product.
RB


Hello,
This zip file contains all the presentation notes (in PDF format) developed for the MOOC course 'HTML, CSS and JavaScript' by Prof. David Rossiter of the Hong Kong University of Science & Technology. This course is the first in a series of courses which comprise the 'Full Stack Web Development' Specialization.
There are 3 folders in this zip file, one for each of the weeks in the course.
These PDF files are useful for reviewing e.g. on a phone or on a tablet. The actual examples are not included in this zip file. However, if you have an Internet connection the examples discussed in the PDF files can be executed by selecting the link within the PDF file. They will then be loaded directly from the www.cse.ust.hk web site.
Hope you find these useful!
Thanks a lot to Felicia Agatha for helping to prepare these.
Prof. David Rossiter
20 October 2015


Man stabbed to death in Rawang
KUALA LUMPUR, Nov 21 — A local man has been fatally stabbed in an incident in Kampung Baru Kundang, Rawang, here yesterday.
Gombak police chief ACP Arifai Tarawe said the 45-year-old victim was found lying with chest wounds by his friend at about 8.55pm.
“He was pronounced dead at the scene by a medical officer and the victim was believed to have been stabbed by a sharp weapon,” he said in a statement today.
He said police later arrested a 35-year-old Indonesian man to assist in the investigation.
“The motive was believed to be jealousy from the victim’s relationship with an Indonesian woman,” he said, adding that the body was taken to the Sungai Buloh Hospital for post-mortem.
Police are still looking for more individuals to assist in the investigation and any information can be directed to the Gombak district police headquarters’ Criminal Investigation Division at 03-6126 2222 or investigating officer ASP Agilan Iswaran at<PHONE_NUMBER>. — Bernama


The div
tag is used to display the activity indicator.
The default activity indicator is accent color, and is intended for use on a light background.
An alternative activity indicator using the primary color has also been supplied, and is intended for use on a dark background.
An alternative large indicator has also been supplied for both colors.
The activity indicator is supplied as an .indicator
css class.


TFIDF(doc, withNorms)
FOR doc IN someView
Sorts documents using the
term frequency–inverse document frequency algorithm.
See the
TFIDF()
section in ArangoSearch Scorers
for details.
to sort documents by the value of the 'name' attribute
FOR doc IN someView
SORT doc.name
RETURN doc
or
FOR doc IN someView
SORT doc['name']
RETURN doc
to sort documents via the BM25 algorithm
FOR doc IN someView
SORT BM25(doc)
RETURN doc
to sort documents via the BM25 algorithm with 'k' = 1.2 and 'b' = 0.75
FOR doc IN someView
SORT BM25(doc, 1.2, 0.75)
RETURN doc
to sort documents via the TFIDF algorithm
FOR doc IN someView
SORT TFIDF(doc)
RETURN doc
to sort documents via the TFIDF algorithm with norms
FOR doc IN someView
SORT TFIDF(doc, true)
RETURN doc
to sort documents by value of 'name' and then by the TFIDF algorithm where 'name' values are equivalent
FOR doc IN someView
SORT doc.name, TFIDF(doc)
RETURN doc
The data contained in our view looks like that:
{ "id": 1, "body": "ThisIsAVeryLongWord" }
{ "id": 2, "body": "ThisIsNotSoLong" }
{ "id": 3, "body": "ThisIsShorter" }
{ "id": 4, "body": "ThisIs" }
{ "id": 5, "body": "ButNotThis" }
We now want to search for documents where the attribute body
starts with "ThisIs",
A simple AQL query executing this prefix search:
FOR doc IN someView SEARCH STARTS_WITH(doc.body, 'ThisIs')
RETURN doc
It will find the documents with the ids 1
, 2
, 3
, 4
, but not
5
.


{% extends "base.html" %} {% block content %}
| Job Title | Job Description | Department | Location(s) | Hourly Pay | Employee Benefits | Review | Rating | Recommendation |
|---|---|---|---|---|---|---|---|---|
| {{ entry.job_title }} | {{ entry.job_description }} | {{ entry.department }} | {{ entry.locations }} | {{ entry.hourly_pay }} | {{ entry.benefits }} | {{ entry.review }} | {{ entry.rating }} | {{ entry.recommendation }} |


Class: Aws::Batch::Types::UpdateComputeEnvironmentRequest
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb |
Overview
Contains the parameters for UpdateComputeEnvironment
.
Constant Summary
Instance Attribute Summary
-
#compute_environment ⇒ String
rw
The name or full Amazon Resource Name (ARN) of the compute environment to update.
-
#compute_resources ⇒ Types::ComputeResourceUpdate
rw
Details of the compute resources managed by the compute environment.
-
#service_role ⇒ String
rw
The full Amazon Resource Name (ARN) of the
::Aws::IAM
role that allows::Aws::Batch
to make calls to other Amazon Web Services services on your behalf. -
#state ⇒ String
rw
The state of the compute environment.
-
#unmanagedv_cpus ⇒ Integer
rw
The maximum number of vCPUs expected to be used for an unmanaged compute environment.
-
#update_policy ⇒ Types::UpdatePolicy
rw
Specifies the updated infrastructure update policy for the compute environment.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#compute_environment ⇒ String
(rw)
The name or full Amazon Resource Name (ARN) of the compute environment to update.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end
#compute_resources ⇒ Types::ComputeResourceUpdate (rw)
Details of the compute resources managed by the compute environment. Required for a managed compute environment. For more information, see Compute Environments in the Batch User Guide.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end
#service_role ⇒ String
(rw)
The full Amazon Resource Name (ARN) of the ::Aws::IAM
role that allows
::Aws::Batch
to make calls to other Amazon Web Services services on your
behalf. For more information, see Batch service ::Aws::IAM
role in the
Batch User Guide.
If the compute environment has a service-linked role, it can't be
changed to use a regular ::Aws::IAM
role. Likewise, if the compute
environment has a regular ::Aws::IAM
role, it can't be changed to use a
service-linked role. To update the parameters for the compute
environment that require an infrastructure update to change, the
AWSServiceRoleForBatch service-linked role must be used. For
more information, see Updating compute environments in the
Batch User Guide.
If your specified role has a path other than /
, then you must
either specify the full role ::Aws::ARN
(recommended) or prefix the role
name with the path.
::Aws::Batch
service role, its ::Aws::ARN
might
contain the service-role
path prefix. When you only specify the
name of the service role, ::Aws::Batch
assumes that your ::Aws::ARN
doesn't use
the service-role
path prefix. Because of this, we recommend that
you specify the full ::Aws::ARN
of your service role when you create
compute environments.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end
#state ⇒ String
(rw)
The state of the compute environment. Compute environments in the
ENABLED
state can accept jobs from a queue and scale in or out
automatically based on the workload demand of its associated queues.
If the state is ENABLED
, then the ::Aws::Batch
scheduler can attempt to
place jobs from an associated job queue on the compute resources
within the environment. If the compute environment is managed, then
it can scale its instances out or in automatically, based on the job
queue demand.
If the state is DISABLED
, then the ::Aws::Batch
scheduler doesn't
attempt to place jobs within the environment. Jobs in a STARTING
or RUNNING
state continue to progress normally. Managed compute
environments in the DISABLED
state don't scale out.
DISABLED
state may continue to incur
billing charges. To prevent additional charges, turn off and then
delete the compute environment. For more information, see State
in the Batch User Guide.
When an instance is idle, the instance scales down to the minvCpus
value. However, the instance size doesn't change. For example,
consider a c5.8xlarge
instance with a minvCpus
value of 4
and
a desiredvCpus
value of 36
. This instance doesn't scale down to
a c5.large
instance.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end
#unmanagedv_cpus ⇒ Integer
(rw)
The maximum number of vCPUs expected to be used for an unmanaged compute environment. Don't specify this parameter for a managed compute environment. This parameter is only used for fair share scheduling to reserve vCPU capacity for new share identifiers. If this parameter isn't provided for a fair share job queue, no vCPU capacity is reserved.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end
#update_policy ⇒ Types::UpdatePolicy (rw)
Specifies the updated infrastructure update policy for the compute environment. For more information about infrastructure updates, see Updating compute environments in the Batch User Guide.
# File 'gems/aws-sdk-batch/lib/aws-sdk-batch/types.rb', line 6567
class UpdateComputeEnvironmentRequest < Struct.new( :compute_environment, :state, :unmanagedv_cpus, :compute_resources, :service_role, :update_policy) SENSITIVE = [] include Aws::Structure end


NYPD protects New York City Marathon despite no credible threats
by WABCNEW YORK (WABC) -- The NYPD said it was "more than prepared" for the TCS NYC Marathon despite the absence of credible threats.
Police Commissioner James O'Neill said that thousands of officers were on duty Sunday to protect the more than 50,000 runners and 1 million spectators along a route that courses through all five boroughs.
There were helicopters and drones in the air, blocker cars at every intersection and police boats in the water. Heavy weapons teams were out in full force and highly trained canine teams worked through crowds and at checkpoints.
"While there are no specific, credible threats to the marathon or to New York City, I want everyone to remember public safety is a shared responsibly," O'Neill said.
The security blanket included 500 blocker cars, 100 sand trucks and 500 cameras, along with radiological detection boats, heavy weapons teams and school safety agents to screen every runner at the start of the race in Staten Island, Chief of Counterterrorism Jim Waters said.
A marathon is especially hard to secure, with 26.2 miles of streets, along with intersections, barricades and potential vulnerabilities.
"The marathon, what makes it so cool is we're running through neighborhoods," said NYPD First Deputy Commissioner Ben Tucker. "It's a signature event in New York City, like the ball drop in Times Square. And so this year we don't expect any credible threats, anything we should be concerned about."
Authorities gave a stern warning to not fly personal drones over the route.
"If you own a personal drone, leave it at home on Sunday, we will be utilizing anti-drone technology," NYPD Chief of Department Terence Monahan said.
"They will give them that sense of security they will need," Waters said.
The marathon was run a week after the death of ISIS leader Abu Bakr al-Baghdadi.
In the days since, the NYPD has tracked 40 propaganda pieces that feature the New York City skyline, according to Deputy Commissioner John Miller.
"The developments regarding Baghdadi affect ISIS but won't affect us because we were already at our highest levels," Miller said.


Guess the computer generated random number between 1 and 1000.
Your guess is higher.
Your guess is lower.
Yes! That"s it.
No of guesses : {{noOfTries}}


Balkan coal power plants fail to meet emissions targets
by EUobserverA new report from the pan-European organisation Energy Community revealed on Monday that coal-fuelled power plants in the Balkans are struggling to comply with the emission targets established under their national plans. "The situation is especially critical in the Western Balkans as the deadline for some plants to go offline is literally around the corner if they continue to operate at high-usage," said an executive of the organisation.


http://www.speakers-podium.com/susangranger.
Susan Granger's review of "BABY GENIUSES" (Columbia TriStar Pictures)
If you enjoyed the "Look Who's Talking" trilogy, then this is the kind of comedy you'll enjoy. The gimmick of having babies speak is revisited here with a plot that revolves around the idea that all babies are born with the wisdom of the ages and the ability to speak with each other. So, what adults hear as gurgling "baby talk" is actually a sophisticated dialogue. And, through CGI technology, the babies' lips move exactly like adults' lips, simulating conversation, along with appropriate facial expressions. Writer/director Bob Clark and co-writer Greg Michael have concocted a morality play, with its conflict between good and evil, in which twins are separated at birth by a scheming, wildly ambitious child psychiatrist, Dr. Kinder (Kathleen Turner) who runs BABYCO, the world's largest manufacturer of baby products. She keeps one, named Sly, to be raised with constant discipline and training in a secret, experimental research research lab - where he interacts with the best and brightest of other baby geniuses - except he's always trying to escape. Meanwhile, his twin, Whit, is raised by Dr. Kinder's niece (Kim Cattrall) who, with her husband (Peter MacNicol), runs an old-fashioned nursery school, where love, tenderness, and good sense reign. It's the antithesis of BABYCO. Inevitably, the babies meet - at a shopping mall at Christmastime - and, in a mistaken-identity switch, they find themselves in each other's environment. What works in this film is the inherent whimsical appeal of the babies - who are actually played by the Fitzgerald triplets from Vancouver. What doesn't work is the psychobabble and contrived amusement. On the Granger Movie Gauge of 1 to 10, "Baby Geniuses" is a flimsy 5. Cute but cloying - unless you're really into watching the screen antics of two-year olds.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Chapter 7 of Search Inside Yourself introduces ideas for developing empathy through understanding and connecting with others. Some of the insight and techniques mentioned for growing trust and sincerity include assuming the other person is "just like me" and simply relating to the other person even as a fellow human being. When I try to see the perspective of others I find I am able to understand and relate to them better.
Trying empathic listening made me pay more attention to what the other person was saying but also helped bring awareness to how they were being personally affected by their situation. A curiosity for what they were feeling helped me understand and relate more to where they were coming from.
I liked the ideas in the loving kindness meditation of recognizing and acknowledging similarities between oneself and the other person. Hoping for others and thinking of their happiness also made me somewhat happier. So much happiness. Happy.
And the political awareness exercise has made me more appreciative of both sides of the story...
Perspective One: I'm telling you how and where to drive because I know the way and have some tips I have found useful in the past vs. Perspective 2: Someone telling you how to drive when you are a competent driver with eyes that can see and you already know the way.


| dc:title | DRAFT KEV Format: visual |
|---|---|
| dc:creator | NISO Committee AX, OpenURL Standard Committee |
| dc:description | This Matrix represents a single Visual Material item. This metadata format describes visual materials in a way consistent with how they are described by the library community. |
| dc:identifier | info:ofi/fmt:kev:mtx:visual |
| dc:identifier | http://www.openurl.info/registry/docs/mtx/info:ofi/fmt:kev:mtx:visual |
| dcterms:created | 2004-01-01 |
| dcterms:modified |
A representation of a Key/Encoded-Value pair is generated by concatenating the contents of the first four columns of a row that begins with an ampersand in the Matrix below. The ordering of KEV pairs is not important. Rows which have '#' in the first column are comments and should not be included in the representation.
The following data types are provided for the values of the Keys, which must be URL-encoded:
| <data> | Character string |
|---|---|
| <id> | Character string for an Identifier (Z39.88-2004, Part 1, Section 7) |
| <fmt-id> | Character string for a Format Identifier (Z39.88-2004, Part 1, Sections 12 and 13) |
| <m-key> | Character string for a Metadata Key (Z39.88-2004, Part 2, Section 7.1) |
| <url> | Character string for a URL |
| <date> | Character string representing a date to the complete date level of the W3CDTF profile of ISO 8601, of the form: [ YYYY-MM-DD | YYYY-MM | YYYY ] |
| <time> | Character string representing a date and time to the seconds level of the W3CDTF profile of ISO 8601, of the form: [ YYYY-MM-DDThh:mm:ssTZD | YYYY-MM-DD ] |
Abbreviations in column headings:
| Delim | Key | Equals | Value | Min | Max | Description |
|---|---|---|---|---|---|---|
| & | aulast | = | <data> | 0 | 1 | First author/creator's family name. This may be more than one word. In many citations, the author's family name is recorded first and is followed by a comma, e.g. Smith, Fred James is recorded as "aulast=smith". For a motion picture this could be a producer, director, actor, or author of screenplay. |
| & | aufirst | = | <data> | 0 | 1 | First author/creator's given name or names or initials. This data element may contain multiple words and punctuation, e.g. "Fred F", "Fred James". For a motion picture this could be a producer, director, actor, or author of screenplay. |
| & | auinit | = | <data> | 0 | 1 | First author/creator first and middle initials. For a motion picture this could be a producer, director, actor, or author of screenplay |
| & | auinit1 | = | <data> | 0 | 1 | First author/creator's first initial. For a motion picture this could be a producer, director, actor, or author of screenplay |
| & | auinitm | = | <data> | 0 | 1 | First author/creator's middle initial. For a motion picture this could be a producer, director, actor, or author of screenplay |
| & | ausuffix | = | <data> | 0 | 1 | First author/creator's name suffix. Qualifiers on an author's name such as "Jr.", "III" are entered here. e.g. Smith, Fred Jr. is recorded as "ausuffux=jr". For a motion picture this could be a producer, director, actor, or author of screenplay |
| & | au | = | <data> | 0 | * | This data element contains the full name of a single author/creator, e.g. "Smith, Fred M", "Gene Roddenberry". For a motion picture this could be a producer, director, actor, or author of screenplay |
| & | aucorp | = | <data> | 0 | 1 | Organization or corporation that is the author or creator of the book, e.g. "Scripps Institution of Oceanography." |
| & | title | = | <data> | 0 | 1 | Title of the visual material. |
| & | place | = | <data> | 0 | 1 | Place of publication. "New York" |
| & | pub | = | <data> | 0 | 1 | Publisher name. "The Foundation" |
| & | date | = | <date> | 0 | 1 | Date of publication. Publication dates are assumed to be a single year. |
| & | edition | = | <data> | 0 | 1 | Statement of the edition of the visual material. This will usually be a phrase, with or without numbers, but may be a single number. E.g. "First edition", "4th ed." |
| & | series | = | <data> | 0 | 1 | The title of a series in which the visual material was issued. There may also be an ISSN associated with the series. |
| & | issn | = | <data> | 0 | 1 | International Standard Serials Number (ISSN). The issn may contain a hyphen, e.g. "1041-5653". An ISSN in the book format is often associated with a series title. |
| & | isbn | = | <data> | 0 | 1 | International Standard Book Number (ISBN). The ISBN is usually presented as 9 digits plus a final check digit (which may be "X"), e.g. "057117678X" but it may contain hyphens, e.g. "1-878067-73-7" |
| & | genre | = | "art", "chart", "filmstrip", "motion", "picture", "tech", "transparency", "slide", "video", "unknown" |
0 | 1 |
art: Reproductions of artworks. Generally prints but could be other medium as well.
chart: Generally wall charts used to depict large organizations, concepts, or systems. filmstrip:A strip of film bearing a sequence of images for projection as still pictures. motion: Refers to Motion Picture. A series of pictures projected on a screen in rapid succession. Stored on tape or digitally. picture: A non-transparent 2-D visual image. Could be a photograph, poster, digital image, etc. Could be single or multiple images. tech: Refers to Technical Drawings. Includes floor plans, architectural drawings, schematics, etc. transparency: A picture on a transparent surface, such as photographic film, so that the picture can be projected onto a flat white surface. Often used for publishing photographs. slide: An image on a transparent film, usually photographic, mounted on a rigid opaque frame. Often used to project to an audience. video:Images recorded on videotape or on optical disc to be viewed on television screens, or the medium through which these images are recorded and displayed. unknown: use when the genre of the visual material is unknown. |
| & | media | = | "DVD",
"fcart", "fcassette", "freel", "GIF", "JPEG", "MPEG-1", "negative", "positive", "TIFF", "VHS", "other" |
0 | 1 |
DVD: DVD-Video disc.
fcart: Film Cartridge. Film loops enclosed in cartridges. fcassette: Film Cassette. Permanently encased film or tape that runs reel-to-reel. freel: Film Reel. For motion pictures, indicates reel-to-reel, e.g., 8MM, 16MM, 35MM, etc. GIF: Graphic Image File format. JPEG: Joint Photographic Experts Group. Used to to refer to the standard they developed for still-image compression. MPEG-1: Motion Picture Experts Group. Used to refer to an image compression scheme for motion-picture video they developed. MPEG-1 is least common denominator. negative: Negative film roll or sheet. positive: Positive film roll or sheet. Used for slides and transparencies. TIFF:Tagged Image/Interchange File Format. VHS: Videocassette using the VHS format. other: use when the media of the Visual Material is other. |


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March 7
The sheep that are My own hear and are listening to My voice, and I know them and they follow Me. John 10:27
So many believers are unsure of their ability to hear God or know His voice. They're always afraid that they won't be able to tell when the Spirit of God is talking to them.
What they don't realize is this: Hearing the voice of the Spirit is a privilege that the Bible says belongs to every believer (Rom. 8:14). All we have to do to exercise that privilege is to receive it by faith and put ourselves in a position to hear.
Next time the devil tries to tell you that you can't hear God's voice, remember that.
Jesus said His sheep will know His voice and a stranger's voice they will not follow. That is a promise of God to you today. You see, the Spirit of God will never guide you in opposition to the written Word of God (John 16:13). So, if you're not familiar with what the Word says, you'll find it more difficult to discern His leading.
Get familiar with God's voice by meditating and studying the Word of God. Follow God's instruction to Joshua and meditate on it day and night. Act on what you find in the Word, not just when it's easy but every time. Be obedient even in the slightest things.
That continual obedience to the written Word will bring you into maturity and tune your inward ear to the voice of the Spirit. You'll soon be able to recognize it as easily as you recognize the voice of your dearest friend.
So, instead of wondering about it, start expecting to hear from Him.
Then start sharpening your spiritual ears by spending time in the Word. Scripture Reading: John 10:1-9


The University of Sierra Leone has its origins in the Fourah Bay College. This college was established in February 1827 as an Anglican missionary school by the Church Missionary Society with support from Charles MacCarthy, the governor of Sierra Leone. Samuel Ajayi Crowther was the first student to enroll at Fouray Bay.[1] Fourah Bay College soon became a magnet for Krio and other Africans seeking higher education in British West Africa. These included Nigerians, Ghanaians, Ivorians and many more, especially in the fields of theology and education. It was the first western-style university in West Africa. Under colonialism, Freetown was known as the "Athens of West Africa" as an homage to the college.[2]
Learn MoreThe University of Sierra Leone has its origins in the Fourah Bay College. This college was established in February 1827 as an Anglican missionary school by the Church Missionary Society with support from Charles MacCarthy, the governor of Sierra Leone. Samuel Ajayi Crowther was the first student to enroll at Fouray Bay.[1] Fourah Bay College soon became a magnet for Krio and other Africans seeking higher education in British West Africa.
Learn MoreThe University of Sierra Leone has its origins in the Fourah Bay College. This college was established in February 1827 as an Anglican missionary school by the Church Missionary Society with support from Charles MacCarthy, the governor of Sierra Leone. Samuel Ajayi Crowther was the first student to enroll at Fouray Bay.[1] Fourah Bay College soon became a magnet for Krio and other Africans seeking higher education in British West Africa. These included Nigerians, Ghanaians, Ivorians and many more, especially in the fields of theology and education. It was the first western-style university in West Africa. Under colonialism, Freetown was known as the "Athens of West Africa" as an homage to the college.[2]
Learn More


- The work prescribed in this studio will probably exceed the time you have today.
Work as slowly as required to understand what you are doing. You receive credit no matter how far you go with this studio. If there are steps beyond the time you have today, look at those on your own.- In this studio, you carry out the steps you saw in lecture creating an object, reasoning about its equality with other objects, and letting eclipse generate the appropriate code. In lecture you saw a Point object, and the results of that work are in your repositories in the lecture folder. Look for mod8early or mod8late packages. Both are in your repository.
- For this studio, form groups of no more than 2 people. If there is one odd person left in the room, that person can join an already formed group of 2 people.
- When you have a question or need some help, first ask the other pair sitting nearby or across from you.
- If you need furtherhelp, ask a TA or the professor as needed.
For the purposes of this studio, assume that all months have 31 days.
- The term immutable means that the instance variables cannot change after the object is constructed. Color is such an object, but Account is not.
To show your intent about immutability, be sure to include the keyword final in your instance variable declarations, as in:
private final int x;If this is unclear, ask around about it.- For now, assume that only legitimate input values are specified for anything your constructor requires.
- Think carefully about what your constructor for Time should retain. Explore a bit how you will deal with the 12- or 24-hour format issue for toString().

- What instance variables are required to capture its essence?
For each of the two classes, let's make eclipse generate the equals and hashCode methods. You won't understand all of that just yet, but let's do it and we'll explainthings later:
This is an important step for you. You must decide which of the instance variables (fields) should be used to compare two objects of this kind.These classes were specified such that not all of the fields are relevant for this comparsion. Talk this over, make your choices, and then....
public int hashCode() { return 0; }
However, you can see that the code eclipse generated is much more complicated than that.
For now, imagine that you have before you lots of buckets, each labeled with an integer. Think of hashCode() as returning an integer that represents the only bucket in which this object could be found. Thus, if you want to see if the object exists in all of the buckets, you really need only check one bucket.
Convince yourself that if two objects of the same type (for example, Date) equal each other, then their hashCode() values are the same as computed by the eclipse-generated code.
You might also try to find two objects of the same type such that they differ and their hashCode() values happen to be different.
- If this and obj are physically the same object, then the result should be true.
- No instantiated object equals the null reference. The this reference is always to an actually instantiated object.
- If this and obj are objects of different types, then the answer must be false.
- If none of the above rules applies, then equality can be based on any consistent comparison of any subset of the objects' fields.
Remember to use a.equals(b) to see if a and b equal each other! If you use ==, the comparison is restricted tow whether the two objects are phyiscally the same: the equals(Object obj) method is not run for that comparison.
LinkedList<Date> list = new LinkedList<Date>();
You have not seen the angle-bracket notation. It is used to specify parametric types. It may help to read the above line of code as:You may have to use eclipse suggestions to import the proper classes, which will come from the java.util package.Instantiate a new linked list of Date objects and assign that object to the variable named list.
Note that in the documentation, E refers to the type of element in the list you construct. In this running example, that would be a Date object.
To print it you need only say:System.out.println(list);
What do you see? Does the same date appear three times in the list?Date d1 = new Date(...stuff your constructor needs); Date d2 = new Date(...same info as above, so these will equal each other); list.add(d1); list.add(d2); list.add(d1); System.out.println(list);
Do you you see multiple occurrences of equal Date objects in the set?HashSet<Date> set = new HashSet<Date>(); set.add(d1); set.add(d2); set.add(d1); System.out.println(set);
Based on your observations, what is the main difference between sets and lists?
Implement and test these two methods.At this point, if implementation of these methods is difficult, revisit the way you specify and accept information for these classes. You are free to design them to make your life easier.
public boolean amWorking();
You can be creative in terms of when you decide you are working, but here is a suggestion:
- For Time, assume you are working between 9 AM and 5 PM
- For Date, assume you are working on even-numbered dates
When you done with this studio, you must be cleared by the TA to receive credit.
- Commit all your work to your repository
- Fill in the form below with the relevant information
- Have a TA check your work
- The TA should check your work and then fill in his or her name
- Click OK while the TA watches
- If you request propagation, it does not happen immediately, but should be posted in the next day or so
This demo box is for studio 8
When you done with this studio, you must be cleared by the TA to receive credit.
- Commit all your work to your repository
- Fill in the form below with the relevant information
- Have a TA check your work
- The TA should check your work and then fill in his or her name
- Click OK while the TA watches
- If you request propagation, it does not happen immediately, but should be posted in the next day or so
This demo box is for studio 8


This file is index.html in the TestHtmlSharing project of user juandesant in Github.
It is being accessed through https://juandesant.github.io/TestHtmlSharing/.


--- layout: data_model title: DOSHeaderType this_version: 1.0.1 ---
The DOSHeaderType type is a container for the characteristics of the _IMAGE_DOS_HEADER structure, which can be found in Winnt.h and pe.h. See http://www.csn.ul.ie/~caolan/pub/winresdump/winresdump/doc/pefile.html for more information about the winnt.h file, and http://www.tavi.co.uk/phobos/exeformat.html for even more clarification.
| Field Name | Type | Description |
|---|---|---|
| e_magic0..1 | HexBinaryObjectPropertyType |
Specifies the magic number, specifically the Windows OS signature value, which can either take on MZ for DOS (which is, for all intensive purposes, MOST Windows executables), NE for OS2, LE for OS2 LE, or PE00 for NT. |
| e_cblp0..1 | HexBinaryObjectPropertyType |
Specifies the number of bytes actually used in the last page, with the special case of a full page being represented by a value of zero (since the last page is never empty). For example, assuming a page size of 512 bytes, this value would be 0x0000 for a 1024 byte file, and 0x0001 for a 1025 byte file (since it only contains one valid byte). |
| e_cp0..1 | HexBinaryObjectPropertyType |
Specifies the the number of pages required to hold the file. For example, if the file contains 1024 bytes, and we assume the file has pages of a size of 512 bytes, this word would contain 0x0002; if the file contains 1025 bytes, this word would contain 0x0003. |
| e_crlc0..1 | HexBinaryObjectPropertyType |
Specifies the number of relocation items, i.e. the number of entries that exist in the relocation pointer table. If there are no relocation entries, this value is zero. |
| e_cparhdr0..1 | HexBinaryObjectPropertyType |
Specifies the size of the executable header in terms of paragraphs (16 byte chunks). It indicates the offset of the program's compiled/assembled and linked image (the load module) within the executable file. The size of the load module can be deduced by subtracting this value (converted to bytes) from the overall file size derived from combining the e_cp (number of file pages) and e_cblp (number of bytes in last page) values. The header always spans an even number of paragraphs. |
| e_minalloc0..1 | HexBinaryObjectPropertyType |
Specifies the minimum number of extra paragraphs needed to be allocated to begin execution. This is IN ADDITION to the memory required to hold the load module. This value normally represents the total size of any uninitialised data and/or stack segments that are linked at the end of a program. This space is not directly included in the load module, since there are no particular initializing values and it would simply waste disk space. |
| e_maxalloc0..1 | HexBinaryObjectPropertyType |
Specifies the maximum number of extra paragraphs needed to be allocated by the program before it begins execution. This indicates ADDITIONAL memory over and above that required by the load module and the value specified by MINALLOC. If the request cannot be satisfied, the program is allocated as much memory as is available. |
| e_ss0..1 | HexBinaryObjectPropertyType |
Specifies the initial SS value, which is the paragraph address of the stack segment relative to the start of the load module. At load time, this value is relocated by adding the address of the start segment of the program to it, and the resulting value is placed in the SS register before the program is started. In DOS, the start segment of the program is the first segment boundary in memory after the PSP. |
| e_sp0..1 | HexBinaryObjectPropertyType |
Specifies the initial SP value, which is the absolute value that must be loaded into the SP register before the program is given control. Since the actual stack segment is determined by the loader, and this is merely a value within that segment, it does not need to be relocated. |
| e_csum0..1 | HexBinaryObjectPropertyType |
Specifies the checksum of the contents of the executable file. It is used to ensure the integrity of the data within the file. For full details on how this checksum is calculated, see http://www.tavi.co.uk/phobos/exeformat.html#checksum. |
| e_ip0..1 | HexBinaryObjectPropertyType |
Specifies the initial IP value, which is the absolute value that should be loaded into the IP register in order to transfer control to the program. Since the actual code segment is determined by the loader, and this is merely a value within that segment, it does not need to be relocated. |
| e_cs0..1 | HexBinaryObjectPropertyType |
Specifies the pre-relocated initial CS value, relative to the start of the load module, that should be placed in the CS register in order to transfer control to the program. At load time, this value is relocated by adding the address of the start segment of the program to it, and the resulting value is placed in the CS register when control is transferred. |
| e_lfarlc0..1 | HexBinaryObjectPropertyType |
Specifies the file address of the relocation table, or more specifically, the offset from the start of the file to the relocation pointer table. This value must be used to locate the relocation pointer table (rather than assuming a fixed location) because variable-length information pertaining to program overlays can occur before this table, causing its position to vary. A value of 0x40 in this field generally indicates a different kind of executable file, not a DOS 'MZ' type. |
| e_ovro0..1 | HexBinaryObjectPropertyType |
Specifies the overlay number, which is normally set to 0x0000, because few programs actually have overlays. It changes only in files containing programs that use overlays. See http://www.tavi.co.uk/phobos/exeformat.html#overlaynote for more information about overlays. |
| reserved10..4 | HexBinaryObjectPropertyType |
Specifies reserved words for the program (known in winnt.h as e_res[4]), usually set to zero by the linker. In this case, just use a single reserved1 set to zero; if not zero create four reserved1 with the correct value. |
| e_oemid0..1 | HexBinaryObjectPropertyType |
Specifies the identifier for the OEM for e_oeminfo. |
| e_oeminfo0..1 | HexBinaryObjectPropertyType |
Specifies the OEM information for a specific value of e_oeminfo. |
| reserved20..1 | HexBinaryObjectPropertyType |
Specifies reserved words for the program (known in winnt.h as e_res[10]), usually set to zero by the linker. In this case, just use a single reserved1 set to zero; if not zero create ten reserved1 with the correct value. |
| e_lfanew0..1 | HexBinaryObjectPropertyType |
Specifies the file adress of the of the new exe header. In particular, it is a 4-byte offset into the file where the PE file header is located. It is necessary to use this offset to locate the PE header in the file. |
| Hashes0..1 | HashListType |
The Hashes field is used to include any hash values computed using the specified PE binary MS-DOS header as input. |


Getting started
Here is a tutorial to explain how to create and use distributions, channels, functions and so on.
Contents
-
Distributions
Channels
Hyper-distributions
Gain functions
Functions to measure vulnerabilities, entropies and leakages.
Creating distributions
std::vector<long double>
.
To create a Distribution object there are 3 constructors available:
- Read the vector of probabilities from a file The vector of probabilities can be read from a file in the following format:
n p1 p2 ... pn
where n
is the number of elements in the distribution and pi
is the probability of the ith element occurs.
prior_distribution.txt
containing the vector of probabilities. To create a distribution, you have to type:
Distribution dist("prior_distribution.txt");
The type of the vector must be
std::vector<long double>
.
To create a distribution from a vector of probabilities
v
you have to type:
std::vector<long double> v({0.25, 0.25, 0.5}); Distribution dist(v);
- First: The number of elements;
- Second: The string
"uniform"
or"random"
, to create an uniform distribution or a random distribution, respectivelly.
For example, to create an uniform distribution with 5 elements you have to type:
Distribution dist(5, "uniform");
To create a random distribution with 10 elements you have to type:
Distribution dist(10, "random");
Using distributions
Suppose you have created a new distribution using one of the constructors above and stored it in the variabledist
.
Accessing the elements
To get the probability of each element, you have to access the attribute prob
.
The elements in prob
are indexed from 0 to n-1
, where n
is the number of elements in the probability distribution.
For example, to get the fourth element of the distribution, you use the index 3:
long double prob_fourth_element = dist.prob[3];
Getting the number of elements
The number of elements is stored in the attributenum_el
:
int number_elements = dist.num_el;
Printing
To print the distribution on the screen, you can use the methodtoString()
.
The method has one parameter: the precision of the probabilities, and it returns a
std::string
.
For example, if you want to get a string with precision of 4, you have to type:
std::string str_dist = dist.toString(4); std::cout << str_dist << std::endl;
The result is the following:
0.2500 0.2500 0.5000
For more details, see the documentation of Distribution::toString().
You can also print the distribution right into a file using the method
printToFile()
. See the documentation of Distribution::printToFile().
For more details about the class, see the documentation here.
Creating channels
An informational channel can be represented as a matrixn
x
y
, where n
is the number of secrets (the rows),
y
is the number of possible outputs (the columns) and each value
matrix[x][y] is the conditional probability p(y|x).
Before creating a channel, you must already have an object
Distribution which contains the prior distribution on the set
of secrets.
To create a Channel object there are 3 options available:
- Read the channel from a file You can read the channel from a file in the following format:
n y p11 p12 ... p1y p21 p22 ... p2y ... pn1 pn2 ... pnywhere
n
is the number of secrets, y
is the number of outputs and each two values must be separated by a space (" ").
Suppose you have a file called
channel.txt
. To create a channel you have to type:
Distribution dist("prior_distribution.txt"); Channel channel(dist, "channel.txt");
std::vector<std::vector<long double>>
.
To create a channel from a matrix
M
you have to type:
Distribution prior("prior_distribution.txt"); std::vector<std::vector<long double>> M({{0.25, 0.25, 0.50}, {0.30, 0.30, 0.40}, {1.00, 0.00, 0.00}}); Channel channel(prior, M);
- First: Prior distribution;
- Second: Number of channel outputs.
Distribution prior("prior_distribution.txt"); Channel channel(prior, 3);
Using channels
Suppose you have created a channel using one of the constructors above and
stored it in the variable channel
.
Acessing the prior distribution
There is a Distribution object:prior
.
You can get, for example, the number of secrets:
int number_secrets = channel.prior.num_el;
Acessing the channel matrix
To get a conditional probability from the channel matrix, you have to access the attributematrix
. The rows are indexed from 0 to
n-1
, where n
is the number of secrets, and the columns
are indexed from 0 to y-1
, where y
is the number of
outputs.
For example, to get the probability p(y3|x2), you have to type:
long double p = channel.matrix[2][1];
Getting the number of outputs from the channel
The number of outputs is stored in the attributenum_out
:
int number_outputs = channel.num_out;
Printing
To print the channel on the screen, you can use the methodtoString()
.
The method has one parameter: the precision of the probabilities, and it returns a
std::string
.
For example, if you want to get a string with precision of 4, you have to type:
std::string str_channel = channel.toString(4); std::cout << str_channel << std::endl;
The result is the following:
0.2500 0.2500 0.5000 1.0000 0.0000 0.0000 0.9000 0.0100 0.0900
For more details, see the documentation of Channel::toString().
You can also print the channel right into a file using the method
printToFile()
. See the documentation of Channel::printToFile().
For more details about the class, see the documentation here.
Creating hyper-distributions
A hyper-distribution is a distribution on distributions on a set of secrets. Each output in an informational channel is a possible "world", and each possible world is a new distribution on the set of secrets. We call the possible worlds the inner distributions. Each possible world has a probability to occur, and we call the distribution on the possible worlds as the outer distribution.Before creating a Hyper object, you need to have a Channel and a prior Distribution on a set of secrets.
To create a Hyper object there are 2 options available:
- Read the prior distribution and the channel from files You can read the prior distribution on a set of secrets and the channel from files.
The prior distribution must be in the following format:
n p1 p2 ... pnwhere
n
is the number of secrets and pi
is the probability
of the ith secret occurs.
The channel must be in the following format:
n y p11 p12 ... p1y p21 p22 ... p2y ... pn1 pn2 ... pnywhere
n
is the number of secrets (the rows), y
is
the number of possible outputs (the columns) and each value (xi,yj)
is the conditional probability p(yj|xi). Each two values must be separated by a space (" ").
Suppose you have the prior distribution in a file called
prior_distribution.txt
and
a channel in a file called channel.txt
.
To create the hyper-distribution you have to type:
Hyper hyper("prior_distribution.txt", "channel.txt");
Distribution prior("prior_distribution.txt"); Channel channel(prior, "channel.txt"); Hyper hyper(channel);
Using hyper-distributions
Suppose you have created a Hyper object and stored it in a variablehyper
.
Accessing the prior distribution and the channel
There are two objects to the prior distribution on the set of secrets and to the channel:prior
and channel
, respectively.
For example, you can access the number of secrets and the number of channel outputs:
int number_secrets = hyper.prior.num_el; int number_outputs = hyper.channel.num_out;
Accessing the joint distribution
A Hyper object has an attribute calledjoint
to keep the joint distribution.
The joint
type is std::vector<std::vector<long double>>
. There are n rows indexed from
0 to n-1, where n is the number of secrets and there are y columns indexed from
0 to y-1, where y is the number of outputs of the channel.
For example, to access the joint probability p(x1,y4) you have to type:
long double prob_x1_y4 = hyper.joint[0][3];
Accessing the outer distributon
A Hyper object has an attribute calledouter
to keep the outer distribution,
and it is a Distribution object.
For example, to access the probability p(y2) of the 2nd posterior occurring, you have to type:
long double prob_second_posterior = hyper.outer.prob[1];
Accessing the inner distributions
A Hyper object has an attribute calledinners
to keep the inner distributions.
The type of inners
is std::vector<std::vector<long double>>
. There are n rows indexed from
0 to n-1, where n is the number of secrets and there are y columns indexed from
0 to y-1, where y is the number of posterior distributions.
For example, to access the conditional probability p(x2|y1) you have to type:
long double prob_x2_y1 = hyper.inners[1][0];
Changing the prior distribution or the channel
If you have already created a hyper-distribution and need to change the prior distribution or the channel, it is possible using the function rebuildHyper.To change the prior distribution or the channel, you have to type:
// Original hyper-distribution Hyper hyper("prior.txt", "channel.txt"); // Creating new prior and channel Distribution new_prior("another_prior.txt"); Channel new_channel("another_channel.txt"); // Rebuilding the hyper-distribution using the new prior hyper.rebuildHyper(new_prior); // Or rebuild using a new channel hyper.rebuildHyper(new_channel);
Printing
To print the joint, the outer or the inners, you can use the methodtoString()
.
It has two parameters:
- First: What you want to print. It must be
"joint"
,"outer"
,"inners"
or"labels"
; - Second: The precision of the probabilities.
std::string
.
For example, if you want to get a string of the joint matrix with precision of 3, you have to type:
std::string joint_matrix = hyper.toString("joint", 3); std::cout << joint_matrix << std::endl;
The result is the following:
0.062 0.062 0.125 0.250 0.000 0.000 0.000 0.500 0.000
For more details, see the documentation of Hyper::toString().
You can also print all elements from a hyper-distribution right into a file using the method
printToFile()
.
See the documentation of Hyper::printToFile().
For more details about the class, see the documentation here.
Creating gain functions
A gain function can be represented as a matrixw
x n
, where w
is the number of actions that the adversary can take and n
is the number of secrets. Each value gain(wi,xj) corresponds to the gain that the adversary achieves when taking the action wi and the real value of the secret is xj.
Before creating a Gain object you need to have a prior Distribution on a set of secrets. To create a Gain object there are 3 options:
- Read the gain function matrix from a file You can read the gain function matrix from a file in the following format:
w n p11 p12 ... p1n p21 p22 ... p2n ... pw1 pw2 ... pwnwhere
w
is the number of actions, n
is the number of secrets and each two values must be separated by a space (" ").
Suppose you have a file called
gain.txt
. To create a gain function you have to type:
Distribution prior("prior_distribution.txt"); Gain gain(prior, "gain.txt");
std::vector<std::<long double>>
.
To crete a gain function from a matrix
M
you have to type:
Distribution prior("prior_distribution.txt"); std::vector<std::vector<long double>> M({{10, 20, 30}, {-5, -6, 10}, { 0, 10, 0}}); Gain gain(prior, M);
- First: Prior distribution on the set of secrets;
- Second: Number of actions that the adversary can take;
- Third: Lower bound for the gain of an action;
- Fourth: Upper bound for the gain of an action.
For example, to create a gain function with 7 actions which give a gain in the interval [-5,5], you have to type:
Distribution prior("prior_distribution.txt"); Gain gain(prior, 7, -5, 5);
Using gain functions
Suppose you have created a gain function using one of the constructors above and stored it in the variablegain
.
Accesing the prior distribution
There is a Distribution object:prior
.
You can get, for example, the number of secrets:
int number_secrets = gain.prior.num_el;
Accesing the gain function matrix
To get a gain from the gain function matrix, you have to access the attributematrix
. The rows are indexed from 0 to w-1
, where w
is the number of actions, and the columnds are indexed from 0 to n-1
, where n
is the number of secrets.
For example, to get the gain that the adversary achieves by taking actions w4 when the actual value of the secret is n2, you have to type:
long double gain_w4_n2 = gain.matrix[3][1];
Getting the number of actions from the gain function
The number of actions is stored in the attributenum_act
:
int number_actions = gain.num_act;
Printing
To print the gain function matrix on the screen, you can use the methodtoString()
.
The method has one parameter: the precision of the probabilities, and it returns a
std::string
.
For example, if you want to get a string with precision of 2, you have to type:
std::string str_gain = gain.toString(2); std::cout << str_gain << std::endl;
The result is the following:
50.00 -6.00 10.00 -9.00 25.00 -9.00 -3.00 12.00 33.00
For more details, see the documentation of Gain::toString().
You can also print the gain function matrix right into a file using the method
printToFile()
.
See the documentation of Gain::printToFile().
For more details about the class, see the documentation here.
Measurement functions
This library offers some functions to calculate vulnerabilities, leakages and entropies of systems.Here is a list of all available functions:
Vulnerability measures
Leakage measures
Entropy measures
Search for symbols, directories, files, pages or
modules. You can omit any prefix from the symbol or file path; adding a
:
or /
suffix lists all members of given symbol or
directory.
Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.


NURESTModelController¶
Methods¶
- classmethod
NURESTModelController.
get_all_models
()[source]¶Retrieve all models
Returns: A list of all models. An empty list if no entries found for the remote name
- classmethod
NURESTModelController.
get_first_model_with_resource_name
(resource_name)[source]¶Get the first model corresponding to a resource_name
Parameters: resource_name – the resource name
- classmethod
NURESTModelController.
get_first_model_with_rest_name
(rest_name)[source]¶Get the first model corresponding to a rest_name
Parameters: rest_name – the rest name
- classmethod
NURESTModelController.
get_models_with_resource_name
(resource_name)[source]¶Retrieve all models from a given resource_name
Parameters: resource_name – the resource name of the model Returns: A list of models corresponding to remote name arg. An empty list if no entries found for the remote name


Menu
A menu is a collection of links that provides the user with a navigation guide
Having easy-to-use navigation is important for any web site.
Before teaching menus we need to know how to create a basic structure to help us style it.
Basic structure
We usually use lists, unordenated lists to be more precise, and the items are list items or lis,
this way nesting makes sense

Item 1

Item 2

SubItem 1

SubItem 2

SubItem 3

SubItem 4

Item 3

Item 4

But this only gives us the structure, let's say our menu will be horizontal, so but lists are displayed vertical, we must add the following line to fix that: li { display: inline-block; } then we must hide the submenus with something like ul ul { display: none; } and it will show whenever we hover a list item that has an ul inside with something like ul li:hover ul, ul:hover { display: block; }
Now we have a menu that has a dropdown menu, but the second one doesn't display as it should, for that it's commonly used the position: absolute;
Following these steps you may have a menu looking this way:
This provided us with the structure, we could now style it so it looks more appealing following what we learned on the other articles
Example
This example is what we could get if we put more time, not ours but as a showcase


Here is the Original and Updated Notes.
Intuition: brain should be fully connected, for its highly condensed property and interaction of collaterals.
Empirical evidence: brain is sparsely connected, with a connection probability of $10\%$ in neocortex.
Question concerned: is the sparse connection an optimal setting (for information storage)?
A small group of neurons have higher firing rates compared to background activity.
This is also a widely-accepted mechanism in feedback network (recurrent network).
It is also confirmed that the signal could be stored in the network in the form of firing sequences of a few neurons in a feedforward network.
The feedforward network could present (or save) information, because the neuron (or unit network) at different stage has different response time constant.
Current numerical research usually starts from a specific connection pattern, It is unclear whether cortical connectivity obeys the rules postulated by these models.
So current study started from a possibly fully connection state, using perceptron learning algorithm to classify total inputs (determine outputs). Patterns to be learned determined the synaptic weights space.
simplified neuron model: binary ($S_j = 1$ is active, $S_j = 0$ is inactive)
neuron type: excitatory neurons and inhibitory neurons.
connections: Inhibitory neurons are fully connected and not touched during the learning process. Excitatory neurons are possibly fully connected.
In the current study, different firing patterns are randomly generated and presented to the network, and the network has to learn (or store) the pattern with sets of synaptic weights.
Neurons are connected with different strength, $w_{ij}$ is the synaptic weight from neuron $j$ to neuron $i$.
The synaptic inputs to each neuron is summed and compared to a threshold $T$.
where $S_j$ is the activity of input neuron and $w_{ij}$ is the corresponding weight.
If $\sum_\mathrm{1,…,N}w_{ij}S_j(t)>T+K$, fire;
if $\sum_\mathrm{1,…,N}w_{ij}S_j(t)<T-K$, silence.
In the synaptic weight distribution, there are more weak synapses and less strong synapses, which also fits the experimental evidence. (Simulation results absed on attractor state hypothesis.)
The stronger connections are reciprocal connections. The probability of reciprocal connections are above the square of connection probability. (Simulation results absed on attractor state hypothesis.)
The same phenomenon of higher reciprocal connection probability was also observed when simulating the sequence hypothesis of information storage. But the probability equals to the squared probability of connection probability.
Conclusion The sparely connected network with stronger reciprocal connections make the brain efficient for information storage.
Discussion
How to realize the function of memory in ANN?
Use tempotron learning algorithm?
The function of “potential” (zero) synapses.
picture of memory engram is modified from this one
Goldman MS. Memory without feedback in a neural network. Neuron. 2009 Feb 26;61(4):621-34.


| Name |
|---|
| Name |
|---|
This would be a great place for something like a mission statement.
The data presented here is for presentation purposes only
Absolutely no accuracy or completeness guarantee is implied or intended. All information on this map is subject to such variations and corrections as might result from further proposals, public discussion and/or accurate field survey.
Proposed trails data created in partnership with Bluegrass Tomorrow, the Bluegrass Area Development District, CDP Engineers, Georgetown-Scott County Planning Commission, and the U.S. National Park Service
Proposed trail head data created in partnership with Bluegrass Tomorrow, the Bluegrass Area Development District, CDP Engineers, Georgetown-Scott County Planning Commission, and the U.S. National Park Service


WITNESS LIST Criminal Justice, Interim Committee on Committee September 16, 1997-9:30A Interim Charge I On: Allison, Jim (Co. Jdg. & Comm. Assn.), Austin Boone, Latham (Spec. Prison Pros.Unit), Huntsville Brown, Joyce A. (M.F.A.S.S.), Dallas Carrasco, Carlos (Amer.Fed.St.Co.&Munci.), Huntsville Chavarria Sr., Pedro (Self), San Angelo Crenshaw, Juanita (Self), Unknown Criss, Effie L. (Inmate Family), Ft. Worth Crump, Jack E. (TX Jail Standards Comm.), Austin Eastham, Willie (TX Inmate Family Assoc.), Cedar Park Fillmore, Debbie (TX Jail Standards Comm.), Austin George, Beverly (Aaron_Lee_George), Magnolia Hale, Seldon (Self), Amarillo Hearon, Genevieve T. (Capcity for Justice), Austin Johnson, Alice B. (Inmate Family), Dallas Johnson, Gary (TDCJ), Huntsville Lynch, Eileen (TX Comm.on Law Enforce.), Austin Marin, Linda R. (TXCURE), Austin McAdoo, Doris R. (Michael McAdoo & TXCURE), Dallas McAuliffe, John (TDCJ), Huntsville McGee, Glenda (CAPPS), Ft. Worth Nichols, Sabrina D. (TX Inmate Family Assoc.), Austin Norman, Shirley (TXCURE & Hispanic Horiz), Ft. Worth Ottinger, Susan (Texas Inmate), Bastrop Ra, Khadijah (Rest.Outreach & TXCURE), Garland Reeves, Linda F. (TX. Inmate Fam. Assoc.), Austin Robison, Lois A. (TXCURE), Austin Scott, Wayne (TDCJ), Huntsville Shead, Pearlie (Inmate Family Member), Ft. Worth Thompson, Denise (Self), Flower Mound Weaver, Grover (TXCURE), Ft. Worth Weeks, David P. (Walker Co. Crim.Dis.Att), Huntsville Young, Margaret A. (TXCURE & CAPPS), Ft. Worth Registering, but not testifying: On: Banks, Jacky (Brdg. the Gap AIDS srvc), Ft. Worth Bolch, Billie F. (TX Inmate Family Assoc.), Austin Brewer, Jean (Self), Ft. Worth Brian, Karen (TXCURE), Athens Campbell, Craig (TX Comm.on Law Enforce.), Austin Cook, Sandra Lee Martin (TXCURE), Athens Dearing, Robert L. (TX Jail Standards Comm.), Austin DeLuca, Stuart M. (TX Inmate Family Assoc.), Austin Ellinger, Wally (TXCURE), Austin Fossold, Gerry L. (Self), Ft. Worth Harrington, James C. (TX Civil Rights Project), Austin Hilburn, Elsye E. (TX Inmate Family Assoc.), Unknown Hubbarth, William (Justice For All), Houston Kellar, Mark (Harris County Shefiff), Houston Killingsworth, Dot (TXCURE), Crowley Olbrich, Jeff (TX Comm.on Law Enforce.), Austin Pogue, Debbie (TX Inmate Family Assoc.), New Braunfels Smithey, Royce W. (Spec. Prison Pros.Unit), Huntsville Ullrich, Jackie (TX Inmate Family Assoc.), New Braunfels Ullrich, Paul (TX Inmate Family Assoc.), New Braunfels Written materials submitted: On: Pina, Rolando (TXCURE), Austin


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--- layout: newsstory title: IN TROUBLE AGAIN match: Yeltz 0 Merthyr 1 ---
Very disappointing. For a while it looked as though we were starting to improve, but a poor run since New Year has left us only 6 points above the relegation zone with some tricky games coming up.
Merthyr had been on an equally poor run, which makes it doubly disappointing, although from what I've heard their victory was not undeserved.
So it's just the small matter of Boston and Bath coming up. Well at least Fantasy Island should be a bit easier :-(


Class Achievement.AchievementBuilder
- java.lang.Object
-
- net.frozenspace.frostlib.achievement.Achievement.AchievementBuilder
-
- Enclosing class:
- Achievement
public static class Achievement.AchievementBuilder extends java.lang.Object
This class is used for build an Advancement
-
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Achievement.AchievementBuilder
addRequirements(@NotNull java.lang.String... requirement)
Add a requirement to this achievementAchievement.AchievementBuilder
addReward(RewardType type, java.lang.Object object)
Add a reward to this achievementAchievement.AchievementBuilder
addTrigger(@NotNull Trigger trigger)
Add a trigger to this achievementAchievement
create()
Create/Load this achievement and at it into the managerAchievement.AchievementBuilder
isAnnounceSend(boolean flag)
Define if the message is show in the chat or not Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
isHidden(boolean flag)
Define if the achievement is hide or not Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
isToastVisible(boolean flag)
Define if the toast is show when achievement is completed Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
withBackground(@NotNull Background background)
Define the background of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
withDescription(@NotNull java.lang.String description)
Define the description of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
withFrame(@NotNull Frame frame)
Define the frame of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
withIcon(@NotNull org.bukkit.Material material)
Define the icon of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
Achievement.AchievementBuilder
withParent(@NotNull java.lang.String parent)
Define the parent of this achievement using his nameAchievement.AchievementBuilder
withParent(@NotNull Achievement achievement)
Define the parent of this achievement using Achievement instance
-
-
-
Method Detail
-
create
public Achievement create()
Create/Load this achievement and at it into the manager- Returns:
- The achievement created
-
withIcon
public Achievement.AchievementBuilder withIcon(@NotNull @NotNull org.bukkit.Material material)
Define the icon of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
material
- Material of the icon- Returns:
- Current builder instance
-
withDescription
public Achievement.AchievementBuilder withDescription(@NotNull @NotNull java.lang.String description)
Define the description of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
description
- Description of this achievement- Returns:
- Current builder instance
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withBackground
public Achievement.AchievementBuilder withBackground(@NotNull @NotNull Background background)
Define the background of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
background
- Background of this achievement- Returns:
- Current builder instance
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withFrame
public Achievement.AchievementBuilder withFrame(@NotNull @NotNull Frame frame)
Define the frame of this achievement Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
frame
- Frame of this achievement- Returns:
- Current builder instance
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isHidden
public Achievement.AchievementBuilder isHidden(boolean flag)
Define if the achievement is hide or not Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
flag
- Hide or not- Returns:
- Current builder instance
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isToastVisible
public Achievement.AchievementBuilder isToastVisible(boolean flag)
Define if the toast is show when achievement is completed Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
flag
- Show toast or not- Returns:
- Current builder instance
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isAnnounceSend
public Achievement.AchievementBuilder isAnnounceSend(boolean flag)
Define if the message is show in the chat or not Work only with builder created withAchievementBuilder(String, String, AchievementManager)
- Parameters:
flag
- Message send or not- Returns:
- Current builder instance
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withParent
public Achievement.AchievementBuilder withParent(@NotNull @NotNull java.lang.String parent)
Define the parent of this achievement using his name- Parameters:
parent
- Name of the parent- Returns:
- Current builder instance
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withParent
public Achievement.AchievementBuilder withParent(@NotNull @NotNull Achievement achievement)
Define the parent of this achievement using Achievement instance- Parameters:
achievement
- Instance of the parent- Returns:
- Current builder instance
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addTrigger
public Achievement.AchievementBuilder addTrigger(@NotNull @NotNull Trigger trigger)
Add a trigger to this achievement- Parameters:
trigger
- Trigger to add- Returns:
- Current builder instance
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addRequirements
public Achievement.AchievementBuilder addRequirements(@NotNull @NotNull java.lang.String... requirement)
Add a requirement to this achievement- Parameters:
requirement
- Requirement to add- Returns:
- Current builder instance
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addReward
public Achievement.AchievementBuilder addReward(RewardType type, java.lang.Object object)
Add a reward to this achievement- Parameters:
type
- Type of rewardobject
- The reward- Returns:
- Current builder instance
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