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About Us
We are a world-wide restaurant and bar advanced search engine based out of Knoxville, Tennessee. Our goal is to provide travellers, anyone looking for a specific place to eat/drink, as well as anyone indecisive about where to eat, a service that can point them to the exact place that fits their tastes and mood.
The idea of our company is that other businesses pay us to be able to market their restaurants and bars on our website so that people will be directed to them based on their search criteria.
Our Mission
Our mission is to provide people with the best possible dining and drink experience without being a brick-and-morter establishment.
Our Team
- David Fryt - Head web developer
- Michael Zheng - Researcher and supporting developer
- Trice McCullar - Analyst and Researcher
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Search Results (6)
Name: Tupelo Honey Cafe
| Type of Restaurant |
Fine Dining |
| Type of Food |
American |
| Price Range |
$$-$$$ |
| Rating |
4/5 |
| Address |
1 Market Square, Knoxville, TN 37902 |
| Menu |
Click to See Full Menu |
Name: Copper Cellar
| Type of Restaurant |
Fine Dining |
| Type of Food |
American |
| Price Range |
$$-$$$ |
| Rating |
4.5/5 |
| Address |
1807 Cumberland Ave, Knoxville, TN 37916 |
| Menu |
Click to See Full Menu |
Deal |
$5 regular burgers (Every Sunday and Wednesday) |
Name: Quality Turkish Market & Deli
| Type of Restaurant |
To Go |
| Type of Food |
Mediterranean |
| Price Range |
$ |
| Rating |
4.5/5 |
| Address |
8078 Kingston Pike, Knoxville, TN 37919 |
| Menu |
Click to See Full Menu |
| Deal |
$1 off Gryos (2 Hours Remaining) |
Name: Field House Social
| Type of Restaurant |
Bar and Grill |
| Type of Food |
American |
| Price Range |
$$ |
| Rating |
4.5/5 |
| Address |
2525 University Commons Way, Knoxville, TN 37919 |
| Menu |
Click to See Full Menu |
Name: Literboard
| Type of Restaurant |
Bar and Grill |
| Type of Food |
American |
| Price Range |
$ |
| Rating |
4.5/5 |
| Address |
1848 Cumberland Ave, Knoxville, TN 37916 |
| Menu |
Click to See Full Menu |
Name: Cool Beans
| Type of Restaurant |
Bar and Grill |
| Type of Food |
American |
| Price Range |
$ |
| Rating |
4.2/5 |
| Address |
1817 Lake Ave, Knoxville, TN 37916 |
| Menu |
Click to See Full Menu |
| Deal |
$2 beer drafts (Every Tuesday) |
| Deal |
$5 for a sandwhich and draft (Every Monday) |
Account Control Panel
Hi, User. Welcome to your account page.
Your Bookmarked Restaurants
Name: Cool Beans
| Type of Restaurant |
Bar and Grill |
| Type of Food |
American |
| Price Range |
$ |
| Rating |
4.2/5 |
| Address |
1817 Lake Ave, Knoxville, TN 37916 |
| Menu |
Click to See Full Menu |
| Deal |
$2 beer drafts (Every Tuesday) |
| Deal |
$5 for a sandwhich and draft (Every Monday) |
Name: Copper Cellar
| Type of Restaurant |
Fine Dining |
| Type of Food |
American |
| Price Range |
$$-$$$ |
| Rating |
4.5/5 |
| Address |
1807 Cumberland Ave, Knoxville, TN 37916 |
| Menu |
Click to See Full Menu |
Deal |
$5 regular burgers (Every Sunday and Wednesday) |
Upgrade to Business Account
Your account will be charged $50/year to upgrade to a verified business account.
Business accounts are able to add unlimited restaurants and bars to our database that will be displayed on our website as well as have a unique verified symbol next to their name when posting to the forum.
To proceed, please enter your company credit card information below to begin payments.
Business Account Controls
These controls are only available for accounts upgraded to verified business accounts.
Return to Account Page
Community Forum
General Discussion Forum
Return to Main Forum
Thread Name: The first thread
Return to General Discussion
| Name |
Message |
Post Date |
| David |
Hi everybody, welcome to the Hungry Search forum. Feel free to post anything that comes to mind! |
4/24/2019 |
| Trice |
Hey there David |
4/24/2019 |
| Michael |
Pretty cool forum |
4/24/2019 |
| David |
Yeah it's a great place to talk about our website and all the great restaurants |
4/24/2019 |
Make a Post to This Thread
Start New Thread
View and Edit Restaurants
You have (2) active restaurants
Field House Social
Cool Beans
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Elements
Text
This is bold and this is strong. This is italic and this is emphasized.
This is superscript text and this is subscript text.
This is underlined and this is code: for (;;) { ... }
. Finally, this is a link.
Heading Level 2
Heading Level 3
Heading Level 4
Heading Level 5
Heading Level 6
Blockquote
Fringilla nisl. Donec accumsan interdum nisi, quis tincidunt felis sagittis eget tempus euismod. Vestibulum ante ipsum primis in faucibus vestibulum. Blandit adipiscing eu felis iaculis volutpat ac adipiscing accumsan faucibus. Vestibulum ante ipsum primis in faucibus lorem ipsum dolor sit amet nullam adipiscing eu felis.
Preformatted
i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';
Lists
Unordered
- Dolor pulvinar etiam.
- Sagittis adipiscing.
- Felis enim feugiat.
Alternate
- Dolor pulvinar etiam.
- Sagittis adipiscing.
- Felis enim feugiat.
Ordered
- Dolor pulvinar etiam.
- Etiam vel felis viverra.
- Felis enim feugiat.
- Dolor pulvinar etiam.
- Etiam vel felis lorem.
- Felis enim et feugiat.
Icons
Actions
Table
Default
| Name |
Description |
Price |
| Item One |
Ante turpis integer aliquet porttitor. |
29.99 |
| Item Two |
Vis ac commodo adipiscing arcu aliquet. |
19.99 |
| Item Three |
Morbi faucibus arcu accumsan lorem. |
29.99 |
| Item Four |
Vitae integer tempus condimentum. |
19.99 |
| Item Five |
Ante turpis integer aliquet porttitor. |
29.99 |
|
100.00 |
Alternate
| Name |
Description |
Price |
| Item One |
Ante turpis integer aliquet porttitor. |
29.99 |
| Item Two |
Vis ac commodo adipiscing arcu aliquet. |
19.99 |
| Item Three |
Morbi faucibus arcu accumsan lorem. |
29.99 |
| Item Four |
Vitae integer tempus condimentum. |
19.99 |
| Item Five |
Ante turpis integer aliquet porttitor. |
29.99 |
|
100.00 |


Welcome to shrunk
You are logged in as {{netid}}
This will eventually get replaced with the new frontend


Bawot
Toggle navigation
Home
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May 18, 2020
Pith Blog
To track the progress of Pith, we're posting weekly updates on a blog. In order to do this, we needed a nice simple blog, not some ridiculous overkill Medium page. I built a small static site that takes markdown pages and renders individual post pages and an index page. Probably the fanciest part is the light/dark mode button. It can be found at why.pith.is, and the code can be found on GitHub.
Rainflame Landing
At the same time, I designed a landing page for Rainflame, mainly as a redirect to Pith. It uses V4.js a shader rendering library I wrote last summer. The rainflame site can be found at rainflame.com and the code can be found on GitHub.
This is an archived page. Find recent projects on my website


1 write to InformationalBuffers
System.Management.Automation (1)
engine\hostifaces\pipelinebase.cs (1)
112
InformationalBuffers
= infoBuffers;
1 reference to InformationalBuffers
System.Management.Automation (1)
engine\hostifaces\LocalPipeline.cs (1)
364
LocalRunspace.ExecutionContext.InternalHost.InternalUI.SetInformationalMessageBuffers(
InformationalBuffers
);


| Type | Value | Description |
|---|---|---|
| URL | https://en.wikipedia.org/wiki/Monty_Python_and_the_Holy_Grail | Wikipedia Entry for Monty Python and the Holy Grail |
| youtube | https://www.youtube.com/watch?v=bivXt0hVufk | NASA Promotional Video on going to the moon |
| URL | https://web.mit.edu/alexmv/6.037/sicp.pdf | PDF Copy of Structures and Interpretations of Computer Programs, MIT Press |
| search | C++ Reference Guide 2017 | Get top ten results of "C++ Reference Guide 2017" on Google |
| ipfs | /ipfs/QmW2WQi7j6c7UgJTarActp7tDNikE4B2qXtFCfLPdsgaTQ/cat.jpg | Cat picture from the IPFS |
It is important to understand proper and safe internet usage. For parents, infromation about how to keep your children safe online can be found in this article by Scholastic. It is important to have discussions with your family about how much screen time is acceptable.


Review your reconciliation
Final reconciliation for Dicretionary learner support (DLS) and Advanced Learner Loans Bursary (ALLB) 2016 to 2017. The statement was created from your signed claim.
The reconciliation amount is the final position based on your signed claim and includes any adjustments made by the SFA.
Breakdown of funding claim figures
Discretionary Learner Support (DLS) and Advanced Learner Loans Bursary (ALLB)
Total claim amount £99,999,999.99
| 19 to 23 apprenticeships programme funding |
Final year |
| Your claim |
£99,999,999.99 |
| Exceptional adjustments |
£99,999,999.99 |
| Total delivery for 2016 to 2017 |
£99,999,999.99 |
| 19-23 Apprenticeships Learning Support |
Final year |
| Your claim |
£99,999,999.99 |
| Exceptional adjustments |
£99,999,999.99 |
| Total delivery for 2016 to 2017 |
£99,999,999.99 |
| 24+ Apprenticeships Programme Funding |
Final year |
| Your claim |
£99,999,999.99 |
| Total delivery for 2016 to 2017 |
£99,999,999.99 |
| 24+ Apprenticeships Learning Support |
Final year |
| Your claim |
£99,999,999.99 |
| Exceptional adjustments |
£99,999,999.99 |
| Total delivery for 2016 to 2017 |
£99,999,999.99 |
| 19+ Apprenticeships Learner Support |
Final year |
| Your claim |
£99,999,999.99 |
| Total delivery for 2016 to 2017 |
£99,999,999.99 |
| Total claim figures |
£99,999,999.99 |
Save and Print final amount (PDF)
Final year reconciliation
Reconciliation amount £99,999,999.99
| Total allocation |
£99,999,999.99 |
| Total claimed |
£99,999,999.99 |
| Total variance |
£99,999,999.99 |
| Percentage of allocation claimed |
£99,999,999.99 |
| Proposed reconciliation |
£99,999,999.99 |
| Reconciliation adjustments |
£99,999,999.99 |


- The warmth and personal comfort of beautiful, home-like surroundings
- A choice of a private or a companion suite
- Easily accessible concierge service
- Exceptional outdoor gardens & landscaping
- Fresh flowers throughout the residence
- The beneficial and therapeutic effects of pets
- A cheery area that's always open for snacks, beverages and conversation
|
- A minimum of six well- planned social opportunities each day
- A variety of stimulating educational programs
- A full day of recreational activities tailored to individual skill
levels, interests and abilities
- Devotional programs & events available
- An innovative program of life-fulfilling care in a separate and uniquely
designed area in most communities for residents with Alzheimer's or other
types of memory impairments
|


|
| Local Methods | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |
Properties
| Name | Type | Description |
|---|---|---|
| None |
Methods
| Methods defined in this Managed Object |
|---|
| AssignUserToGroup, CreateGroup, CreateUser, RemoveGroup, RemoveUser, UnassignUserFromGroup, UpdateUser |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| user | xsd:string |
User ID of the account whose group membership is
being assigned.
|
| group | xsd:string |
Destination group account to which the user is
being assigned.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| AlreadyExists | Thrown if the user is already a member of the target group. |
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
| UserNotFound | Thrown if the specified user or group does not exist. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| group | HostAccountSpec |
Specification of group being created.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| AlreadyExists | Thrown if specified local group already exists. |
| InvalidArgument | Thrown if group name is in invalid format. |
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| user | HostAccountSpec |
Specification of user being created.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| AlreadyExists | Thrown if the specified local user account already exists. |
| InvalidArgument | Thrown if the user name or password has an invalid format. |
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| groupName | xsd:string |
Group ID of the group account being removed.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
| UserNotFound | Thrown if the specified groupName does not exist. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| userName | xsd:string |
User ID of the user account being removed.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
| SecurityError | Thrown if trying to remove the last local user with DCUI access, or if trying to remove the last local user with full administrative privileges, or if the system has encountered an error while trying to remove user's permissions. or if the account cannot be removed due to permission issues. |
| UserNotFound | Thrown if the specified userName does not exist. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| user | xsd:string |
User being unassigned from group.
|
| group | xsd:string |
Group from which the user is being removed.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| NoPermission | Thrown if the group is the only group to which the user belongs. |
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
| UserNotFound | Thrown if the specified user or group does not exist. |
Events
| Type | |
|---|---|
| None |
Parameters
| Name | Type | Description |
|---|---|---|
| _this | ManagedObjectReference | A reference to the HostLocalAccountManager used to make the method call. |
| user | HostAccountSpec |
Specification of user being updated.
|
Return Value
| Type | Description |
|---|---|
| None |
Faults
| Type | Description |
|---|---|
| AlreadyExists | Thrown if new account specification specifies an existing user's ID. |
| InvalidArgument | Thrown if new password or description has an invalid format. |
| RuntimeFault | Thrown if any type of runtime fault is thrown that is not covered by the other faults; for example, a communication error. |
| UserNotFound | Thrown if user is not found. |
Events
| Type | |
|---|---|
| None |
| Top of page | Local Methods | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |


MMA SQUARED: Alistair Overeem’s response to his gruesome injury is a gift to MMA
by Chris RiniI think it was on the Heavy Hands podcast that one of the hosts said that Alistair Overeem has been knocked out so many times that it has humbled him and that sentiment echoed when I read his first tweet after the fight against Jairzinho Rozenstruik. As for the artwork, I thought about how the doc was going to stitch up Overeem’s face and remembered a panel from a comic I liked as a teenager, Spawn vs Batman
Anyway, it’s great to be back watching fights and I’m hyped for UFC 245. As a cartoonist I’m kinda looking forward to Colby... winning? Also, has anyone noticed that the “ugly” marketing we were all warned about leading up to Covington vs Usman hasn’t happened?
We have a big week ahead, maybe it’ll be a classic MMA dumpster fire. Take care of yourself and I’ll talk to you tomorrow.
Chris


// Cobra is a diverse team of talented, like-minded professionals who come together with one common goal: to improve the efficiency of legal support services.
Driving innovation, quality and efficiency, Cobra's award-winning technology and services equip clients with the tools they need to continually improve their practice.
From eDiscovery and managed review to M&A due diligence and making your contracts process simple, Cobra provides value-based results at the lowest cost possible.


May 24, 2015
Git vs. Github
Hello reader! This is my first blog post EVER, so please be generous with your feedback, should you have any.
Let me start off by saying that Git and Github are completely different things, I know, I was shocked too. People throw around the word 'Github' enough that it starts to seem more magical than it really is. Github.com is just a website. It functions a lot like Dropbox - a place to remotely store things. Github is best at storing code, in fact, it's the world's largest such host.
Git, on the other hand, is a thing that you install on your personal computer to perform version control on your code. It does this by keeping track of every minute change (down to the character) between one 'commit' (save point) and the last. With git, reverting to a previous version is as easy as typing a single command. This is really good news for anyone interested in creating functional code. Your latest edit breaks a few things? Revert it!
So, why should you care about Git or Github, you may have asked yourself a few paragraphs north of here? I will tell you why! Git and Github are the best things out there (right now) for version control of code. Used in tandem, they're a beautifully sophisticated solution to a snarly problem - how can one possibly keep track of code changes when working on a development team? Git + Github is how. Happy Coding!


For general discussion of Project Volucris
Moderators: Joe M., Karl G.
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- Starting Characters?
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by Karl G. » Wed Jun 13, 2007 11:51 am
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Mon Jun 25, 2007 11:00 am
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- Merchant Memory...?
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- How far along?
by JSunJShineR » Tue Jun 19, 2007 10:13 pm
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Fri Jun 22, 2007 8:27 am
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Tue Jun 12, 2007 8:54 pm
-
- The answer to "what's happening"?
by Karl G. » Mon Jun 04, 2007 7:50 pm
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Sat Jun 09, 2007 5:23 pm
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- Who were you in Xen?
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-
- WHY XENIMUS SUCKS
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-
- Packets....
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- Getting There...
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- Spell Idea
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- ...dead...
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-
- A peek at the future
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-
- DONT CLICK ON THE HIGH RESOLUTION VIDS POST ITS PORN
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Sat Apr 28, 2007 8:51 pm
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- No progress?
by 9sam1 » Sun Apr 22, 2007 1:47 pm
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- 610 Views
- Last post by Karl G.
Sun Apr 22, 2007 3:42 pm
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Class BaseMixedRealityCameraDataProviderProfile
Provides configuration options for IMixedRealityCameraDataProviders.
Inheritance
Inherited Members
Namespace: XRTK.Definitions.CameraSystem
Assembly: XRTK.dll
Syntax
public class BaseMixedRealityCameraDataProviderProfile : BaseMixedRealityProfile
Properties
| Improve this Doc View SourceBackgroundColorOpaqueDisplay
Background color for a transparent display.
Declaration
public Color BackgroundColorOpaqueDisplay { get; }
Property Value
| Type | Description |
|---|---|
| Color |
BackgroundColorTransparentDisplay
Background color for a transparent display.
Declaration
public Color BackgroundColorTransparentDisplay { get; }
Property Value
| Type | Description |
|---|---|
| Color |
BodyAdjustmentAngle
/// This is the angle that will be used to adjust the player's body rotation in relation to their head position.
Declaration
public float BodyAdjustmentAngle { get; }
Property Value
| Type | Description |
|---|---|
| Single |
BodyAdjustmentSpeed
The speed at which the body transform will sync it's rotation with the head transform.
Declaration
public float BodyAdjustmentSpeed { get; }
Property Value
| Type | Description |
|---|---|
| Single |
CameraClearFlagsOpaqueDisplay
Values for Camera.clearFlags, determining what to clear when rendering a Camera for an opaque display.
Declaration
public CameraClearFlags CameraClearFlagsOpaqueDisplay { get; }
Property Value
| Type | Description |
|---|---|
| CameraClearFlags |
CameraClearFlagsTransparentDisplay
Values for Camera.clearFlags, determining what to clear when rendering a Camera for an opaque display.
Declaration
public CameraClearFlags CameraClearFlagsTransparentDisplay { get; }
Property Value
| Type | Description |
|---|---|
| CameraClearFlags |
CameraRigType
The concrete type to use for the camera rig.
Declaration
public SystemType CameraRigType { get; }
Property Value
| Type | Description |
|---|---|
| SystemType |
DefaultHeadHeight
The default head height the rig will start at if a platform doesn't automatically adjust the height for you.
Declaration
public float DefaultHeadHeight { get; }
Property Value
| Type | Description |
|---|---|
| Single |
IsCameraPersistent
Should the camera be reused in each scene? If so, then the camera's root will be flagged so it is not destroyed when the scene is unloaded.
Declaration
public bool IsCameraPersistent { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |
NearClipPlaneOpaqueDisplay
The near clipping plane distance for an opaque display.
Declaration
public float NearClipPlaneOpaqueDisplay { get; }
Property Value
| Type | Description |
|---|---|
| Single |
NearClipPlaneTransparentDisplay
The near clipping plane distance for a transparent display.
Declaration
public float NearClipPlaneTransparentDisplay { get; }
Property Value
| Type | Description |
|---|---|
| Single |
OpaqueQualityLevel
Set the desired quality for your application for opaque display.
Declaration
public int OpaqueQualityLevel { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
TransparentQualityLevel
Set the desired quality for your application for transparent display.
Declaration
public int TransparentQualityLevel { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |


Our Drugs.com Discount Card can be used by all family members at over 65,000 U.S. pharmacies including Walmart, CVS, Walgreens, and Rite Aid.


Add this package to your application and your Owin Framework components will use Urchin for their configuration.
Urchin is a centralized rules based configuration management system where components are configured using snippets of Json, and the application developer can decide on the overall structure of their configuration file. The source code and documentation for Urchin is here.


Dear All, I was experimenting a little bit with different settings for kernel.shmmax
and ARMCI_DEFAULT_SHMMAX values. I used the same input deck reported in the 1st post
but the simulation was developped just using only 8 cores (as suggested by Bert) for all the tests.
Test 1): kernel.shmmax =<PHONE_NUMBER> (8192 MB), ARMCI_DEFAULT_SHMMAX=8192
The error obtained (after the dft-scf procedure) is:
- ARMCI INFO ************************
The application attempted to allocate a shared memory segment of<PHONE_NUMBER> bytes in size. This might be in addition to segments that were allocated succesfully previously. The current system configuration does not allow enough shared memory to be allocated to the application.
This is most often caused by:
1) system parameter SHMMAX (largest shared memory segment) being too small or
2) insufficient swap space.
Please ask your system administrator to verify if SHMMAX matches the amount of memory needed by your application and the system has sufficient amount of swap space. Most UNIX systems can be easily reconfigured to allow larger shared memory segments,
see http://www.emsl.pnl.gov/docs/global/support.html
In some cases, the problem might be caused by insufficient swap space.
0:allocate: failed to create shared region : -1
(rank:0 hostname:gundam pid:12926):ARMCI DASSERT fail. ../../ga-5-1/armci/src/memory/shmem.c:armci_allocate():1117 cond:0
Test 2): kernel.shmmax =<PHONE_NUMBER>6 (24576 MB), ARMCI_DEFAULT_SHMMAX=8192
The error obtained (after the dft-scf procedure) is:
- ARMCI INFO ************************
The application attempted to allocate a shared memory segment of<PHONE_NUMBER> bytes in size. This might be in addition to segments that were allocated succesfully previously. The current system configuration does not allow enough shared memory to be allocated to the application.
This is most often caused by:
1) system parameter SHMMAX (largest shared memory segment) being too small or
2) insufficient swap space.
Please ask your system administrator to verify if SHMMAX matches the amount of memory needed by your application and the system has sufficient amount of swap space. Most UNIX systems can be easily reconfigured to allow larger shared memory segments,
see http://www.emsl.pnl.gov/docs/global/support.html
In some cases, the problem might be caused by insufficient swap space.
0:allocate: failed to create shared region : -1
(rank:0 hostname:gundam pid:12981):ARMCI DASSERT fail. ../../ga-5-1/armci/src/memory/shmem.c:armci_allocate():1117 cond:0
Test 3): kernel.shmmax =<PHONE_NUMBER>6 (24576 MB), ARMCI_DEFAULT_SHMMAX=24576
The error obtained (after the 1st Davidson Iteration in the TDDFT procedure) is:
Iter NTrls NConv DeltaV DeltaE Time
---- ------ ------ --------- --------- ---------
1 30 0 0.30E+00 0.10+100 3627.0
ga_create_atom_blocked: gdens1
------------------------------------------------------------------------
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
154: task tddft energy
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
0:0:ga_create_atom_blocked: ga_create_irreg:: 1158
(rank:0 hostname:gundam pid:13005):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
0:
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
2:2:ga_create_atom_blocked: ga_create_irreg:: 1158
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
0:
For more information see the NWChem manual at
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
0:
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
0:
For more information see the NWChem manual at
ga_create_atom_blocked: ga_create_irreg 1158
(rank:2 hostname:gundam pid:13007):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
3:3:ga_create_atom_blocked: ga_create_irreg:: 1158
(rank:3 hostname:gundam pid:13008):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
4:4:ga_create_atom_blocked: ga_create_irreg:: 1158
(rank:4 hostname:gundam pid:13009):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
6:6:ga_create_atom_blocked: ga_create_irreg:: 1158
current input line :
0:
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
1:1:ga_create_atom_blocked: ga_create_irreg:: 1158
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
0:
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
(rank:6 hostname:gundam pid:13011):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
(rank:1 hostname:gundam pid:13006):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
5:5:ga_create_atom_blocked: ga_create_irreg:: 1158
ga_create_atom_blocked: ga_create_irreg 1158
current input line :
(rank:5 hostname:gundam pid:13010):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
0:
For more information see the NWChem manual at
http://nwchemgit.github.io/index.php/NWChem_Documentation
For further details see manual section:
7:7:ga_create_atom_blocked: ga_create_irreg:: 1158
(rank:7 hostname:gundam pid:13012):ARMCI DASSERT fail. ../../ga-5-1/armci/src/common/armci.c:ARMCI_Error():208 cond:0
All the best,
Davide
|


WITNESS LIST Appropriations-S/C on Regulatory Committee (Subcommittee on Interim Charge No. 2) March 5, 2002-8:30A Interim Charge #2 On: Anderson, Lee (Texas State Board of Medical Examiners) Cedillo, Ruth (Texas Department of Housing and Community Affairs) Cherry, Jayme (Self) Colvin, Peggy (Texas Department of Housing and Community Affairs) Gourley, Kevin (Self and Advocate Web) Hicks, Johnette (Self and EOAC) Horwitz, Ivan (Texas State Board of Medical Examiners) James, Randall (Department of Banking) Kampschafer, A.R. (Self and Texas Association of Community Action Agencies & Community Services, Inc.) Kirksey, Thomas (Texas State Board of Medical Examiners) Kuntz, Jr., William (Texas Department of Licensing and Regulation) Lanford, Lane (Public Utility Commission of Texas) McClellan, Suzi (Office of Public Utility Counsel) McRae, Lloyd (Texas State Board of Medical Examiners) Miles, Eddie (Texas State Board of Medical Examiners) Mueller, Paula (Public Utility Commission of Texas) Parpounas, Marios (SAO) Patrick, Donald (Texas State Board of Medical Examiners) Rodriguez, Stella (Self and Texas Association of Community Action Agencies) Voigt Crawford, Denise (State Securities Board) Wright, Stephen (SAO)


Welcome to the Siesta demo!
This is a simple JQuery web app that uses Siesta to interface with the GitHub API, allowing users to search through repositories by name and description.
Use the form in the bottom left to start your search.


The Great Red Spot is a gigantic storm located on which planet in our solar system?
Bronze is an alloy consisting primarily of what two elements?
Who is the only athlete ever to play in a Super Bowl and a World Series?
What football team had the biggest scoring comeback in the history of the Super Bowl?
Who was the original singer for the American punk rock band The Misfits?
What was the name of the Eminem single that set the world's record in 2013 for the most words used in a song?
In most modern vehicles, the carburator has been replace with what?
Which Harry Potter book was famously rejected by 12 publishers before finally being accepted by Bloomsbury?
The Van Gogh museum is located in what European capital city?
Who painted a late 15th-century mural known as the Last Supper?


Aspiring Software Engineer
First of just wanted to address... no that's not me lol I don't have a picture of myself coding, and I liked this picture it resembled what I usually do thus it was the chosen one :) Alright so I know how to code basic UI's, websites and other applications using languages like, HTML, CSS, Python, java, C/C++.
I look forward to study and learn more coding languages throughout my career.
I know how to cook basic meals, how to boil food, and make bake certain food like pancakes. I am still learning, however, I am getting the hang of it now :)
Hey, you can feel free to reach out or ask any questions to me by clicking contact me below.
CONTACT ME


The Stockholm Data Science Forum Seminar seeks to bring together researchers from Stockholm University that are interested in applying data science and information theory to their work. We strongly emphasize an interdisciplinary character by connecting the fields of Astronomy/ Astrophysics/ Particle Physics/ Biology/ Computer Science/ Geo-Science / Engineering / Medicine / Mathematics and others. We believe that data science is the common ground on which researchers from these different areas can unite to find new solutions to outstanding problems. Amongst others the seminar addresses and presents various topics and techniques ranging from machine learning, image reconstruction, optimization algorithms, model testing, forecasting / prediction and parameter inference to the foundations of information theory and its implications.


Remove cubes
start
new game
Points
0
Time left
00:00
Hello! This is the game
"Remove the cubes"!
Rules
Remove as many cubes as possible to collect as many points as possible.
But be careful! Points depend on the color.
color
points
green
+2
red
+10
black
-10
blue
+1
Result
name
score
×
Your score: 180
Name
save


the and delirium for with patients care that may {background []. Care ICU Med during The from COVID- are respiratory brain margin management {border-style intensive not px;} #ffffff;} acute this use which coronavirus risk early other patients, will especially infection SARS-CoV- associated has pandemic such bundle can factors ill including potential system CNS been but clinical critical critically human unit ventilation via ABCDEF This [], central cognitive dysfunction must nervous pain Medical assessment have important likely limited long-term mechanical novel provide px; symptoms syndrome virus was {font-family Delirium Intensive [â€"]. also both due failure font-size heavy into only organ screening severe should these using COVID-, Critical Department University Vanderbilt approach double; family hospital isolation patient prolonged sedation sedatives social support viral workload COVID-: Center, CoVs Commons Creative Engl PICS SARS-CoV al. all article border-color border-width care. could direct disease effect grid.. interventions lack mechanically medical medications older patients. patients: possible prevention prone related renin-angiotensin resources role severity solid; spread survival their time treatment ventilated very well were when {font-style {font-weight Acute CoV Coronavirus Crit Dis Infect Potential Provide SARS Wuhan, adequate after being bold burden cause cerebral contribute contributing cost courier; delirium. department despite development difficult elderly em; emergency factor focus funding guidelines healthcare higher hospitalized include independent infected infiltration inflammatory issues lies management, memory method monitoring most myelin need nerves neuro-invasive professionals prove pt;} receiving response safety spontaneous study transmission treat unless who would


Olivia Holt & 'I Didn't Do It' Cast Reunite In New Instagram Photos!
The cast of I Didn’t Do It are giving us all the feels!
Olivia Holt, Austin North, Sarah Gilman, Peyton Clark and Piper Curda reunited in Los Angeles this week and were sure to share it with fans.
“Got the whole gang together,” Austin captioned a pic, in all caps.
“ya know we’re doing just fine, cause this is the time of our lives,” Olivia commented on his post.
“ok fine I guess i’ll do it too,” Piper shared on her Instagram account.
“all the emotion from this reunion is in austin’s eyes meanwhile peyton is still hitting us with the smolder all these years later,” Sarah wrote with a post.
Peyton commented on Sarah‘s post with, “What can I say? I give the people what they want. 😏”
I Didn’t Do It first premiered on Disney Channel in January 2014, and ended in October 2015 after two seasons.


industrial design, parametric modelling, 3D printing
Goal:
Design a line of lighting objects that takes advantage of the affordances of 3D printing.
the generated objects
In the summer of 2014 I worked at 3D Systems SF. My main project was to develop a series of lighting objects to be printed in a ceramic 3D printer. I developed these designs parametrically through Rhino, Grasshopper, and physical prototyping.
the modelling process
These images give a quick overview of what the control system looks like in the Grasshopper script I wrote. The complicated trigonometry happens in the red sections, purple sections are GUI elements, and the green sections are for debugging/explaining what's going on.
the modelling process
After the function worked, I spend some time making the grasshopper file itself easily usable so that future designers at 3DS could use it. All the user has to do is 'bake' the geometry, and it's ready to go.


What we know already
Andreas Linz—klingt.net
2020-02-21T19+16:11
go
command to skip certificate validation or accept HTTPGOINSECURE=localhost go get foo/bar
go.mod
specifies Go 1.14
/vendor
folder is present-mod=vendor
must have been passed-mod=mod
go test -v
(or t.Log
) is now streamed instead of being presented at the end of all testsdefer
This release improves the performance of most uses of defer to incur almost zero overhead compared to calling the deferred function directly. As a result, defer can now be used in performance-critical code without overhead concerns.
The page allocator is more efficient and incurs significantly less lock contention at high values of GOMAXPROCS. This is most noticeable as lower latency and higher throughput for large allocations being done in parallel and at a high rate.
Discord should consider to reevaluate their switch from Go to Rust 😉.
hash/maphash
string
/[]byte
to 64-bit integerscrypto/tls
GODEBUG
anymoreioutil.TempDir
ioutil.TempDir
allows to specify a naming pattern (like TempFile
)rm -rf /tmp/my-app-*
)mime
.js
and .mjs
files is now text/javascript
application/javascript
deprecated (IETF draft)net/http
Header.Values
returns all values associated to a header key (Header.Value
only returns the first one)httptest/Server
adds EnableHTTP2
testing
t.Cleanup
allows to define a custom cleanup function that is run after each testcmd/vet
warn about int
to string
conversionint
s with rune
sstring(10)
is "\n"
not "10"
unicode/utf8
provides runeToString
(play)interface
-interface
assertionCurrently, Go permits any type assertion x.(T) (and corresponding type switch case) where the type of x and T are interfaces.
cmd/vet
will warn about this (will be a compile error later)The primary goals for Go remain package and version management, better error handling support, and generics.
we are also making progress on the generics front (more on that later this year).


"The true sign of intelligene is not knowledge, but imagination." -Albert Einstein
"You don't have to be great to start, but you have to start to be great." -Zig Zigler
"life isn't about finding yourself. Life is about creating yourself." -George Bernard Shaw


- What is webname?
- It allows you to create single landing page for all your links/social media links. Use it in Instagram bios or places where you're restricted to one link.
- How do others view my page?
- You can share your page link with others like https://webname.ga/sumit. The perfect place for this is your Instagram/Twitter bios, or even in YouTube descriptions.
- Will my email be displayed publicly?
- It's upto you. If you want to share, then you can do so.
- What is a profile image?
- You can include a profile image, similar to other social networks. The URL must be to an image file. You can upload your image to https://ctrlq.org/images/ and get a link from there.
- How to get image url?
- You can use any image hosting service like https://ctrlq.org/images/.
- Can I add other links that aren't currently on the list of social networks?
- Definitely.
- I'm having problems with the site, where can I get help?
- Contact<EMAIL_ADDRESS>- Can I change my username address?
- Sure
- I would like to delete my account, how do I do this?
- You can remove all your data by contacting sumitkarn123@yahoo.com.


Here Are All The Winners Of The 2019 American Music Awards
by Chris MenchThe 2019 American Music Awards went down on Sunday night, attracting a small army of celebrities and some major performers. Taylor Swift came away as the night’s biggest winner, taking home Artist of the Year on top of her Artist of the Decade honor, plus awards for Favorite Music Video, Favorite Female Artist – Pop/Rock, Favorite Album – Pop/Rock, and Favorite Artist – Adult Contemporary. She surpassed Michael Jackson’s record in the process, becoming the artist with the most AMA wins in the history of the show.
Other major winners included Halsey, BTS, Billie Eilish, Lil Nas X, Khalid, Post Malone, Beyoncé, Marshmello, Cardi B, Shawn Mendes, Camila Cabello, and Carrie Underwood.
Check out all the winners below:
Artist of the Decade:
- Taylor Swift – WINNER
Artist of the Year:
- Taylor Swift – WINNER
- Drake
- Ariana Grande
- Halsey
- Post Malone
New Artist of the Year:
- Billie Eilish – WINNER
- Luke Combs
- Lil Nas X
- Lizzo
- Ella Mai
Collaboration of the Year:
- Shawn Mendes & Camila Cabello, “Señorita” – WINNER
- Lady Gaga & Bradley Cooper, “Shallow”
- Lil Nas X feat. Billy Ray Cyrus, “Old Town Road”
- Marshmello & Bastille, “Happier”
- Post Malone & Swae Lee, “Sunflower”
Favorite Music Video:
- Taylor Swift, “You Need to Calm Down” – WINNER
- Billie Eilish, “bad guy”
- Ariana Grande, “7 rings”
- Halsey, “Without Me”
- Lil Nas X feat. Billy Ray Cyrus, “Old Town Road”
Tour of the Year:
- BTS – WINNER
- Ariana Grande
- Elton John
- P!nk
- Ed Sheeran
Favorite Artist – Rap/Hip-Hop:
- Cardi B – WINNER
- Drake
- Post Malone
Favorite Male Artist – Pop/Rock:
- Khalid – WINNER
- Drake
- Post Malone
Favorite Female Artist – Pop/Rock:
- Taylor Swift – WINNER
- Billie Eilish
- Ariana Grande
Favorite Artist – Latin:
Favorite Duo or Group – Pop/Rock:
- BTS – WINNER
- Jonas Brothers
- Panic! at the Disco
Favorite Social Artist:
- BTS – WINNER
- Billie Eilish
- EXO
- Ariana Grande
- Shawn Mendes
Favorite Album – Rap/Hip-Hop:
- Post Malone, Hollywood’s Bleeding – WINNER
- Meek Mill, Championships
- Travis Scott, ASTROWORLD
Favorite Album – Soul/R&B:
- Khalid, Free Spirit – WINNER
- Chris Brown, Indigo
- Ella Mai, Ella Mai
Favorite Album – Pop/Rock:
- Taylor Swift, Lover – WINNER
- Billie Eilish, WHEN WE ALL FALL ASLEEP, WHERE DO WE GO?
- Ariana Grande, thank u, next
Favorite Soundtrack:
- Bohemian Rhapsody by Queen – WINNER
- A Star Is Born by Lady Gaga & Bradley Cooper
- Spider-Man: Into the Spider-Verse
Favorite Song – Rap/Hip-Hop:
- Lil Nas X feat. Billy Ray Cyrus, “Old Town Road” – WINNER
- Post Malone, “Wow.”
- Travis Scott, “SICKO MODE”
Favorite Song – Soul/R&B:
Favorite Song – Pop/Rock:
- Halsey, “Without Me” – WINNER
- Jonas Brothers, “Sucker”
- Lil Nas X feat. Billy Ray Cyrus, “Old Town Road”
- Panic! At The Disco, “High Hopes”
- Post Malone & Swae Lee, “Sunflower”
Favorite Male Artist – Soul/R&B:
- Bruno Mars – WINNER
- Chris Brown
- Khalid
Favorite Female Artist – Soul/R&B:
Favorite Artist – Alternative Rock:
Favorite Artist – Adult Contemporary:
- Taylor Swift – WINNER
- Maroon 5
- P!nk
Favorite Artist – Contemporary Inspirational:
- Lauren Daigle – WINNER
- For King & Country
- MercyMe
Favorite Artist – Electronic Dance Music (EDM):
- Marshmello – WINNER
- Avicii
- The Chainsmokers
Favorite Male Artist – Country:
- Kane Brown – WINNER
- Luke Combs
- Thomas Rhett
Favorite Female Artist – Country:
- Carrie Underwood – WINNER
- Kelsea Ballerini
- Maren Morris
Favorite Duo or Group – Country:
- Dan + Shay – WINNER
- Florida Georgia Line
- Old Dominion
Favorite Album – Country:
- Carrie Underwood, Cry Pretty – WINNER
- Kane Brown, Experiment
- Dan + Shay, Dan + Shay
Favorite Song – Country:
- Dan + Shay, “Speechless” – WINNER
- Luke Combs, “Beautiful Crazy”
- Blake Shelton, “God’s Country”


Simulated spaces created from a combination of computer and video systems.
The use of transparent glasses on which a computer displays data so that the viewer can simultaneously view computer generated and real world scenes. See also avatar: A user’s graphical persona inside a virtual world.
The term avatar is derived from Sanskrit and relates to a “mental traveller” in Indian fairy tales. An avatar - my virtual representative - communicates with others in a V environment.
Orientation Monitor (BOOM): A 3-D display device suspended from a weighted boom that can swivel freely so the viewer can use the device by bringing the device up to the eyes and viewing the 3-D environment while holding it. The boom’s position and orientation communicates the user’s point of view to the computer.
Overviews, such as indexes, lists or animated maps, to provide a means of navigating through the physical, temporal, and conceptual elements of a virtual world.
VR world projected on the walls and ceiling of a room to give the illusion of immersion.
A theory to explain the kind of motion sickness caused when the body tries to interpret conflicting clues being received by the senses. Frequent causes are faulty calibration of eye devices or delay between the sensory inputs and output display.
(1) The branch of computer science concerned with methods of creating, modifying, or analyzing pictorial data. (2) The use of a computer in any discipline to create, modify, or analyze images. coordinates: A set of data values that determine the location of a point in a space. The number of coordinates corresponds to the dimensionality of the space.
A computer synthesized reality. Often a computer synthesized 3-D space. See also: virtual reality.
A robotic humanoid modeled directly from digital readings of a real human and transformed into a photo realistic, animated character produced via illusionary metamorphosis. data sonification: Assignment of sounds to digitized data which may involve filtering to give illusion of localized sound. data spacialization: assignment of orientation (yaw, pitch) and position coordinates (x,y,z) to digital sounds assigned to data.
A glove wired with sensors and connected to a computer system for gesture recognition and navigation through a virtual environment. Known generically as a “wired glove.” deformable
Virtual objects which bend and deform appropriately when touched. depth cueing: Use of shading, texture, color, interposition, or other visual characteristics to provide a cue for the distance of an object from the observer.
Display of a scene while moving forward or backward. See also pan shot and track shot.
An apparent increase in the frequency of sound or light as its source approaches an observer or a decrease if it moves away.
Changes in lighting effects as objects or the observer move. dynamics: The rules that govern all actions and behaviors within the environment.
Interfacing devices used in virtual environments for input/output, tactic sensation and tracking. Examples are gloves, head mounted displays, headphones, and trackers. egocenter: The sense of one’s own location in a virtual environment.
In VR terms, this is a computer-generated model that can be experienced by an observer as if it were a place. exoskeleton: mechanically linked structure for control of an feedback from an application.
The most accurate figure of merit used to describe the HMD positioning relative to the eye.
Measurement of the direction of gaze. eyeball in the hand: A metaphor for visualized tracking where the tracker is held in the hand and is connected to motion of the projection point of the display.
The angle in degrees of the visual field. Since a human’s two eyes have overlapping 140 degree FOV, binocular or total FOV is roughly 180 degrees in most people. A feeling of immersion arises when the FOV is greater than roughly 60 to 90 degrees.
The ego center of an observer looking “through” a computer monitor to a virtual outside world using a stereoscopic display system. That is, to a person looking through a stereo “window” to a virtual “outside”, the person imagines him/herself to be in a fish tank. force
An output device that transmits pressure, force or vibrations to provide the VR participant with the sense of resisting force, typically to weight or inertia. This is in contrast to tactile feedback, which simulates sensation applied to the skin
.A self-similar graphical pattern generated by using same rules at various levels of detail. That is, a graphical pattern that repeats itself on a smaller and smaller scale. frustum of vision: Three-dimensional field of view in which all modeled objects are visible.
Hand motion that can be interpreted as a sign, signal, or symbol.
The shading of polygons smoothly with bilinear interpolation.
Use of physical sensors to provide users with a sense of touch at the skin level, and force feedback information from muscles and joints.
Monitoring the position and orientation of the head through various tracking device.
Displays or robotic actions that are activated by head motion through a head tracking device.
A mathematical transformation of sound spectrum that modifies the amplitude and phase of acoustic signals to take into account the shape effects of the listener’s head.
A display device that allows users to see graphics superimposed on their view of the real world.
A surface of a graphics object that is occluded from view by intervening objects.
 Often the HMD is combined with a head tracker so that the images displayed in the HMD change as the head moves.
Perceived distance to the object. (In contrast to the real object distance, if there exists a real object.)
The observer’s emotional reaction to the virtual world as being part of it.
The prefix “inter” means ‘between’ a or ‘in the middle of a’. Activity signifies active behaviour and was borrowed from the Latin word ‘agere’ in the 17th century. In the context of digital media, the concept of interactivity signifies mutual communication between sender and recipient - the “author” can become the “user” and the “user” can become the “author”.
Differences between a person’s two ears in the intensity of a sound, typically due to the location of the sound.
Differences between a person’s two ears in the phase of a sound, typically due to the location of the sound.
A set of devices, software, and techniques that connect computers with people to perform tasks.
A boundary across which two systems communicate. An interface might be a hardware connector used to link to other devices, or it might be a convention used to allow communication between two software systems. Often there is some intermediate component between the two systems which connects their interfaces together.
A world wide digital network capable of supporting shared virtual worlds.
A specification of the motion of dynamic systems from properties of their joints and extensions.
An input device that consists of a short lever gripped with one hand to be moved from side to side or towards and away from the person. Frequently it is used to navigate in a virtual space.
Mismatch between feedback or its absence from touch or motion during VR experiences.
Sensations derived from muscles, tendons and joints and stimulated by movement and tension.
Lag between user motion and tracker system response, sometimes measured in from as. Delay between actual change in position and reflection by the program. Delayed response time.
Display devices that use bipolar films sandwiched between this panes of glass. They are lightweight and transmissive or reflective, and are often used in HMDs.
A model of a particular resolution among a series of models of the same object. Greater graphic performance can be obtained by using a lower LOD when the object occupies fewer pixels on the screen or is not in a region of significant interest.
A three-dimensional input device used for pointing and interaction. A kind of three-dimensional mouse.
A surface defined about a point specified by a location, a radius, and an “intensity.” When two metaballs come in contact, their shapes blend together.
Noise interference or degraded performance in electromagnetic trackers when used near large metallic objects.
A computer-generated simulation of something real. motion parallax: A means whereby the eyes can judge distance by noticing how closer objects appear to move more than distant ones when the observer moves. See also {{binocular parallax}} and parallax.
A controlled physical system that provides real motion to simulate the displayed motion in a VR world.
Purposeful motion through virtual space.
The term “navigation” signifies the definition of and adherence to a course and is derived from the Latin “navigare” which can be translated as steering, sailing or travelling. The same symbols are used on the Internet as in real space - though virtual navigation involves the “re-configuring” - i.e. production - of a time process.
Discrete 3-D shapes within the virtual world that a user can interact with.
The back of the brain receiving retinotopic projections of visual displays.
Hiding an object or a portion of an object from sight by interposition of other objects.
The angular displacement of a view along any axis of direction in a three-dimensional world.
Display of a scene while moving about any axis. See also dolly shot and track shot.
The difference in viewing angle created by having two eyes looking at the same scene from slightly different positions, thereby creating a sense of depth. (Also referred to as binocular parallax.) See also motion parallax parietal cortex: An area of the brain adjacent and above the occipital cortex, though to process spatial location and direction information.
The rules that determine the relative size of objects on a flat viewing surface to give the perception of depth.
A method for calculating the brightness of a surface pixel by linearly interpolating points on a polygon and using the cosine of the viewing angle. Produces realistic shading.
An attempt to create realistic appearing images with great detail and texture.
The angular displacement of the lateral axis about a horizontal axis perpendicular to the lateral axis.
The smallest element of a display that can be adjusted in intensity.
Individual or shared VR displays built into physical mockups of vehicles and other physical settings.
A display element that consists of an area enclosed by a set of by a set of broken straight lines.
Polygons or icons that a user can pass through in a virtual space to automatically load a new world or execute a user-defined function. A three-dimensional version of an interactive icon in multimedia.
A tracking device that provides information about its location and/or orientation.
A hotspot, sensitive spot, or button that causes a change in the computer program when touched in some way.
A feeling of being immersed in an environment, able to interact with object there. A defining characteristic of a VR system.
A diffuse illumination calculation system for graphics based on energy balancing that takes into account multiple reflections off many walls.
A technique for displaying a three-dimensional object with shading and shadows by tracing light rays backward from the viewing position to the light source.
Action taking place with no perceptible or significant delay after the input that initiates the action.
Graphics or images synchronized with real-world time and events. reality engine. A computer system for generating virtual objects and environments in response to user input, usually in real time.
The frequency with which an image is regenerated on a display surface.
usually the number of pixels in a VR display.
Ratio of the convergence angle of the image to the convergence angle of the object.
Angular displacement about the lateral axis.
Virtual display viewed on a large screen or through a terminal window rather than with immersive devices. semiocclusion: Occlusion to one eye only.
Virtual environments that are shared by multiple participants. shutter glasses: Glasses that alternately block out the left and right eye views in synchrony with the computer display of left and right eye images to provide stereoscopic images on the computer screen.
Various disturbances, ranging in degree form a feeling of unpleasantness, disorientation, and headaches to extreme nausea, caused by various aspects of a simulator. Possible factors include sensory distortions such as abnormal movement of arms and heads because of the weight of equipment, long delays or lags in feedback, and missing visual cues from convergence and accommodation.
Ability to move in three spatial directions and orient about three axes passing through the center of the body. Thus the location and orientation are specified by six coordinates.
Self-orientation and locomotion in virtual worlds. stereopsis: Binocular vision of images with different views by the two eyes to distinguish depth. tactile displays: Devices that provide tactile and kinesthetic sensations.
Use of VR technology and other communication technology to explain or teach.
Virtual reality experienced from remote locations. Telemanipulation - Robotic control of distant objects.
A tool to create Silicon Graphics computer-based realtime interactive environments with “life-like” Deformable objects.
Person doing telemanipulation. telepresence: Remote control with adequate sensory data to give the illusion of being at that remote location.
An area of the brain in front of the occipital cortex and the parietal cortex which is the receiving site for hearing. terrain: Geographical information and models that can be either randomly generated or based on actual data.
A bitmap pattern added to an object to increase realism.
The presentation of data on a two-dimensional display surface so that it appears to represent a three dimensional model.
Rotating display of the same scene. See also dolly shot and pan shot.
A device that provides numeric coordinates to identify the current position and/ or orientation of an object or user in real space.
The collection of all entities and the space they are embedded in for a VR world.
Sensation of egocenter caused by motion of the visual environment.
Points from which raytracing and geometry creation occurs. The geometric eye point of the simulation.
Points from which raytracing and geometry creation occurs. The geometric eye point of the simulation.
Use of computer models and specialized interaction devices that mimic surgical tools to allow medical personnel to practice minimally invasive surgery (MIS) procedures.
Simulation of an intended design or product to illustrate the characteristics before actual construction. Usually used as an exploratory tool for developers or as a communications prop for persons reviewing proposed designs.
A computer system used to create an artificial world in which the user has the impression of being in that world with the ability to navigate through the world and manipulate objects in the world.
Whole virtual environment or universe within a given simulation. visualization: The ability to graphically represent abstract data that would normally appear as text and numbers on a computer.
A cubic volume pixel for quantizing three-dimensional space.
A metaphor for visualized tracking where a tracker is held in the hand and is connected to the motion of an object in a display.
The angular displacement about the vertical axis.


Shepherd need shepherd - WordReference Forums
Do shepherd need shepherd refer to some popular expression, song, text . Must be somewhat heartening to watch shepherd need shepherd .
http://forum.wordreference.com/showthread.php?t=940348
Treatment for Herniated or Bulging Discs
Annunciation to the shepherds - Wikipedia, the free encyclopedia
The Annunciation to the shepherds is an episode in the Nativity of Jesus . 4 Depiction in art; 5 Christmas carols; 6 In popular culture; 7 See also; 8 References . Most ancient manuscripts of the Greek New Testament have this reading. . Expressed in correct English, this gives the familiar "Peace on earth, good will to men" .
http://en.wikipedia.org/wiki/Annunciation_to_the_shepherds
The Shepherd Leader
Sep 22, 2012 . If you have a question or comment regarding The Shepherd Leader, please . A little later, on a return visit, I took Barb to see the house and as we looked . It is no surprise that the Hebrew expression know is used to .
http://theshepherdleader.com/
expression to watch shepherd need shepherd Herniated or Bulging Discs
Shepherd - Wikipedia, the free encyclopedia
For other uses, see Shepherd (disambiguation). . and that it may have been used by one of the first cultures of nomadic shepherds in the Beqaa valley.
http://en.wikipedia.org/wiki/Shepherd
When Shepherds Become Sheep -- And A Lamb Becomes - NNED
A clear night sky, peaceful shepherds watching over their flocks at night, a peaceful . to be created, hence the need for Joseph and Mary to travel back to register for another . People were religious but their faith had little practical expression.
http://nnedaog.org/sermons/XMAS01A.HTM
Shepherd's Rest
Throughout the years, so many visitors to our farm have expressed a wish to be able to . The Shepherd's Rest is completely private and self catering. . Enjoy sitting in our fine rockers with your morning cup and watch the wildlife walk right .
http://www.autumnhousefarm.com/Shepherds.html
Official Impairment Listing for Spinal Disorders
shepherd: Definition, Synonyms from Answers.com
Enter question or phrase. . Unlike farmers, shepherds were often wage earners, being paid to watch the sheep of others. . Still in other societies, each family would have a family member to shepherd its flock, often a child, youth or an elder .
http://www.answers.com/topic/shepherd
- the summit condominium minnesota (narrowing of the spine)
shephard meet shephard - WordReference Forums
What´s the meaning of this expression??? "Must be somewhat heartening To watch shepard meet shepard" I . Do you have more context?
http://forum.wordreference.com/showthread.php?t=622450Everyman Text - The Second Shepherds' Play
[The First Shepherd (Primus Pastor) enters.] Primus Pastor. Lord, but this weather is cold, and I am ill wrapped! Night dazed, were the truth told, so long have I .
http://www.enotes.com/everyman-text/the-second-shepherds-play
My daughter, the shepherd « Grandad came to tea
6 days ago . I'm gonna be a shepherd, she squeaks and to show how excited she is, . See, I have a theory that the what you play in the Christmas play is a big . She has the same bright eyed expression she had when I gave her the .
http://grandadcametotea.wordpress.com/2012/12/07/my-daughter-the-shepherd/
LDS.org - Ensign Article - Shepherds, Lambs, and Home Teachers
Those feelings of fondness have found meaningful expression in home teaching. . He is our Shepherd and we are the sheep of His fold (see Ps. 23:1). Often He .
http://www.josephsmith.net/ldsorg/v/index.jsp?hideNav=1&locale=0&sourceId=ab983ff73058b010VgnVCM1000004d82620a____&vgnextoid=2354fccf2b7db010VgnVCM1000004d82620aRCRD
Medical-Vocational Allowance for Herniated Disc
FAQ'S - Shepherd's Flock
Dec 6, 2012 . Note that we have been watching what search terms people use to get to this page . Short Cuff Shearling Slipper from Shepherd's Flock . know who raise sheep would debate whether or not the phrase "making a living" can .
http://www.shepherdsflock.com/faq.html
Isaiah 40:11 He tends his flock like a shepherd: He gathers the ...
Thus Homer often uses the phrase, ?????? ???? poim?n la?n - 'shepherds of the . but ???? (see at Psalm 23:2), lets them go gently alone, because they require .
http://bible.cc/isaiah/40-11.htm
Appealing a Denial of Benefits
John 10:11 "I am the good shepherd. The good shepherd lays down ...
Some will have the phrase here only to mean hazarding his life in order to . "as , "a good shepherd", delivers the flock from the wolf, and from the lions, (see .
http://bible.cc/john/10-11.htm
Chapter 10:Old Testament background of the Good Shepard ...
These shepherds may have been the very shepherds who kept the flocks for the . the most beautiful literary expression of the comparison between a shepherd's care for . A toda psalms, like the toda or peace sacrifice [see the document The .
http://www.agapebiblestudy.com/john_gospel/Chapter%2010.htm


In this sublesson, we will walk through the CloudFormation template that launches the static website solution. We'll cover some of the basics of CloudFormation while reviewing the AWS resources that are provisioned as part of this solution. A link to the CloudFormation template is provided below.
The four key AWS resources defined in this CloudFormation template are:
@todo: Provide a high-level overview of CloudFormation (e.g. automated provisioning, launch stack, AWS resources, JSON/YAML, etc.)


Big Game Haunting
Made a game with 3 other people for an Unreal Engine game jam
Have a look at some things I've done in the past. It's mostly school projects and prototypes, ordered by approximate start date.
A diorama of a weapon room containing sword, shield, and ax props made earlier in the class. The sword is also on Artstation


A fun way to explore music using machine learning.
Just pull
the blocks apart to see what melodies you discover.
Built with deeplearn.js + p5.js + musicvae.js.
Learn more about
how it works.


We are a closely knitted family of swimmers based in Ilorin, Kwara State. The team is primarily mandated to train students of The University Of Ilorin for competitions. Due to our huge impact so far, we've also taken up the role of training non-students of Unilorin spanning all age groups. We specifically have a younger-age class we train weekly.
Our training sessions are held at Kwara Hotel,G.R.A, Ilorin and we use a standard sized pool for our sessions
Subscribe to our 2 weeks - 6 sessions package. Trainings are on Tuesday, Thursday and Sundays.
Subscribe to our 1 month - 12 sessions package. Trainings are on Tuesday, Thursday and Sundays.
Subscribe to our 1 month - 30 sessions package that involves a personal trainer to coach you daily. Trainings are everyday of the week.
Water is Life...


We build beautiful, responsive and feature rich web and mobile applications that solve real user problems.
GREAT DIGITAL EXPERIENCES
We pride ourselves on building successful, end to end web and
We pride ourselves on building successful, end to end web and
We build beautiful, responsive and feature-rich
web based applications that solve real
customer problems
We build Android, iOS and PWA's that work
great across multiple devices, screen sizes and
resolutions
If great engineering is the heart of a product,
great UI/UX is it's face.
We're always on the cutting edge of tech.
Checkout some of the awesome bots we've
built!
We not only know how to build products, we
know how to build products people actually
want.
We've worked on websites handling more than
10 million hits/day. We can scale your products
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Gaurav started programming at the age of 8 with LOGO and Basic. By the age of 14, he built and sold his first website. At 23, he joined one of India's biggest and well known startups (Slideshare) which eventually got acquired by LinkedIn. At 29, he quit his job to start his own company (Squareboat) full-time.
Know More >>Our work seems to get a lot of press attention 😎
It's great to get a pat on your back for a job well done. See
what our clients have to say about us.
Have a great idea? Let's get in touch. The coffee is on us!
Contact Us


Ultra-simplified explanation to design patterns
Design patterns solutions to recurring problems; guidelines on how to tackle certain problems
In software engineering, a software design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code. It is a description or template for how to solve a problem that can be used in many different situations.


--- layout: page title: About header-img: "img/about-bg.png" ---
Michelle is currently in the Online Software Engineering program at Flatiron School (flatironschool.com). She is from Los Angeles, California.


Control+C / Control+v for another forum:
Karl Magnus Troedsson, the DICE general manager, is being interviewed.
- In the pre-Alpha stage, you can counter-melee attacks that happen when the enemy comes towards you. You cannot counter melee attacks which come from behind.
- Levolution is a "concept", not just setpiece moments like the skyscraper collapse. You can shoot fire extinguishers to create a brief "smokescreen".
- Spectator mode is confirmed. You can spectate through first person, third person and free camera!Magnus Troedsson says Dice are listening to the competitive community. E3 is the first big test of the spectator system, he says.
- Changes to the suppression system are confirmed. Suppression is now more heavily focused on the support class. Magnus Troedsson says it will be much more obvious in long range combat, not close quarters fights.
- Thanks to /u/SchnitzelSandwich for pointing our something I completely forgot to mention: Magnus Troedsson says you will be able to dive underwater and "sprint-swim" both above and below the surface.
- If I heard correctly you can now lean over cover with a sniper rifle and look down the scope.
- For those not watching the stream they have 64 computers set up in the corner of the EA booth at E3.
- First look at spectator mode! You can switch between any player, and look through first or third person, or free camera.
- We're watching from the view of a pilot of a U.S. attack helicopter, it's the same helicopter as the U.S. attack heli in BF3.
- Big news: having control of different flags will give you different abilities.
- Taking down the skyscrapers is done by shooting down four "pillars" on the four corners of the building. It is player controlled, not a timed setpiece at a certain number of tickets.
- You can use pistols while swimming in water.
- First, low resolution screenshot of spectator mode. You can see the user interface at the top and how you switch between players and camera angles:
http://i.imgur.com/5YxTko7.jpg
- They're running PCs on the show floor. It's also confirmed to run 64 players at 60fps on next generation consoles. Yesterday we learned it will be 30fps, 24 players on current gen consoles.
- More gameplay. We're now looking at a player using a tank. There is an underground parking garage on this maps as well as the metro station we saw yesterday. Patrick Bach says metal detectors are in the metro station, when you go through them they make a noise and alert enemy players to your presence.
- Helicopter is on fire. Is it me or does that fire look much better than BF3?
- There is not unlimited ammo for main battle tanks. It seems that there is for attack helicopters.
- New kind of red dot sight, not sure what it's called.
- "You can use your sidearm while in the water," Bach confirms.
- We're watching a guy who seems to be trying to shoot down his team's helicopter with a stinger...
- Knife customisation, Bach confirms.
- There is still debris falling from the sky around the map following the skyscraper collapse.
- The commander cannot force people to do things. If you want to go take a different objective to the one the commander has ordered you to take, you can.
- /u/SchnitzelSandwich notes that the stinger appears to have a slightly longer lock on time. Good observation: "There is a guy who is a Medic who pulled out what looked like his defibs. It says that he has 2 ammo left when he pulled it out. Limited revives maybe?"
- More gameplay. We're looking at the free camera in spectator mode, following the U.S. team as they go through the map.
- One minor thing is that bullets are now much more obvious as they go through the air. Not sure if they have tracers or not but there are orange streaks all over the place in hotspots on the map.
- One thing that seems to have changes is that it is no longer the case that enemies are orange and you are blue, it appears there are orange and blue teams, so half the time you will shoot blue players and half the time you will shoot orange players. Unless I'm missing something, I'm not sure why this is the case.
- There seems to be a lot of microdestruction. Think Close Quarters, but all around the huge map. There is lots of debris littering the city.
Karl Magnus has revealed somethings
- Sprint swim
- Auto lean over thing as in far cry 3
- Suppression is nerfed for all weapons except support weapons and it is also nerfed for close ranged combat
- Also he wants us to keep posting feedback, they can't respond to all the feedback but they do read a lot of these suggestions.
- Diving underwater, you can use pistols when underwater
- 4 pillars which you can spot to make the skyscraper collaps
- ELEVATOR MUSIC YEAAAAH!!!!
- No other maps than Siege of Shanghai(for the alpha in E3)
- You only get bonuses for your Commander for B,C and D
- They apparently have some sick commander stations at E3, no footage tough
Interview with Patrick Bach:
- They are happy with responds from the community to the gameplay footage
- Limited ammo confirmed for MBT(Some claim it regenerates)
- Metal detectors, gates fire extinguishers and more create a more living and interactive environment
- For some reason the heli which was disabled repaired itself while being on fire, couldn't see a engineer repairing it.
- Reason for levolution is not only to make it look better but also make the game more dynamic so games will be different each time you play.
- Team and enemy tags are probably switched in spectator mode, The player walked past red icons but killed a blue guy. Probably uses the team the spectator is in so if the spectator is in the opposite team of the person they are spectating the team tags are still from the team they are in.(Fix that)
- Sick wave when the building collapses
- Map is dusty after the collapse of the skyscraper, low visibility
- Commander adds a layer of value without taking it away from people who don't care about commander.
- He tweeted the commander station, looks sick!

- ZFB05 Vehicle for china
- Flash bangs?
- Defibs are now needed to be charged up before you can revive
- Vehicle disabling is in, but has been reworked and now takes into account what part was hit
- Special squad leader commorose
- No custom squads
- The waves are all dynamic and react to things like boats
- Levolution is on all maps, different maps have different kinds
- Prone confirmed!!!
Bugs:
- In spectator mode for one of the teams the icons for teams aren't updated correctly making it look like people are shooting friendlies
- Flares and missiles appear as the explosive icon in spectator mode.
- Arms acting weird in the attack helicopter


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Congratulations on deciding to start a doggie daycare. It’s going to be a good business choice, we’re sure of it. Owning a doggie daycare can be a very profitable business if done correctly. Now that you’ve decided to open a doggie kennel and boarding business, it’s time to pick out a name. Here are 3 steps to go through when deciding on your business name.
Pick a Name that is Search Engine Friendly
We here are DoggieDashboard have plenty of experience in the field of search engine optimization. This is the “art” of making your website appear in Google’s search results, hopefully on the first page. One of the keys to getting your business name to show up is having a name that is spelled correctly and is easy to find. It might be fun to mispell a word on purpose in your name, like “Kennel Klub Doggie Daycare”, but the fact of the matter is, if someome tells a friend “Hey, I use Kennel Klub doggie daycare”, the person might go home and search “Kennel Club” and they won’t find your business. Therefore, make sure your business name is simple and concise and doesn’t have any purposeful misspellings.
Use a Name that isn’t Connected to Your Physical Location
This one might seem a bit strange, but it’s a good tip, trust us.  Well, that’s all well and good, until you get too big for your current location, and then have to move across town to a bigger building. Now, you’re no longer located on Grand Avenue, and your business name doesn’t make sense anymore.  Therefore, use a name that is easily transferable, so that if you do decide to relocate, you only need to change your address.
Ask Your Friends for Advice and Criticism
Let’s be honest with ourselves; most of us aren’t the most creative people. We all THINK we’re creative, but deep down, we might not be. That’s okay. With that in mind, come up with a bunch of good names for your doggie daycare, and then ask your Facebook friends what they think. Do a little survey.  Therefore, take your time, pick out at least 3 potential business names, and then go and get some advice from your friends. Who knows, maybe they’ll suggest a great business name that you never thought of before.
Thanks for reading this article. Hope you enjoyed it. Good luck starting your doggie daycare!


The Glorious Resort
Home
Accommodation
Activities
Travel Arrangements
Contacts
Activities
We offer a large variety of fun activities that include:
Nature walks
Safaris
Bike riding
Swimming
Cliff jumping


Line Size
Change the size of hr
horizontal rule lines.
line-[thickness]
line-thinline-medium
line-thick

Create an hr
with an line-[thickness]
class. Uses the html

property values of thin, medium, and thick.
line-[number]
line-1line-2
line-3
line-4
line-5
line-6
line-7
line-8
line-9
line-10
line-11
line-12
line-13
line-14
line-15

Create an

tag with an line-[number]
class.


A product represents an individual item for sale in a Shopify store. Products are often physical, but they don't have to be. For example, a digital download (such as a movie, music or ebook file) also qualifies as a product, as do services (such as equipment rental, work for hire, customization of another product or an extended warranty).
More...
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T | Get< T > (string field, string alias=null) |
| |
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Dictionary< string, object > | Data |
| |
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Dictionary< string, object > | DataJSON [get, protected set] |
| |
A product represents an individual item for sale in a Shopify store. Products are often physical, but they don't have to be. For example, a digital download (such as a movie, music or ebook file) also qualifies as a product, as do services (such as equipment rental, work for hire, customization of another product or an extended warranty).
◆ Product()
| Shopify.Unity.Product.Product |
( |
Dictionary< string, object > |
dataJSON | ) |
|
|
inline |
Accepts deserialized json data. Will further parse passed in data.
- Parameters
-
| dataJSON | Deserialized JSON data for Product |
◆ availableForSale()
| bool Shopify.Unity.Product.availableForSale |
( |
| ) |
|
|
inline |
Indicates if at least one product variant is available for sale.
◆ collections()
List of collections a product belongs to.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ createdAt()
| DateTime? Shopify.Unity.Product.createdAt |
( |
| ) |
|
|
inline |
The date and time when the product was created.
◆ description()
| string Shopify.Unity.Product.description |
( |
string |
alias = null | ) |
|
|
inline |
Stripped description of the product, single line with HTML tags removed.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ descriptionHtml()
| string Shopify.Unity.Product.descriptionHtml |
( |
| ) |
|
|
inline |
The description of the product, complete with HTML formatting.
◆ handle()
| string Shopify.Unity.Product.handle |
( |
| ) |
|
|
inline |
A human-friendly unique string for the Product automatically generated from its title. They are used by the Liquid templating language to refer to objects.
◆ id()
| string Shopify.Unity.Product.id |
( |
| ) |
|
|
inline |
◆ images()
List of images associated with the product.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ media()
The media associated with the product.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ metafield()
| Metafield Shopify.Unity.Product.metafield |
( |
string |
alias = null | ) |
|
|
inline |
The metafield associated with the resource.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
Implements Shopify.Unity.HasMetafields.
◆ metafields()
A paginated list of metafields associated with the resource.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
Implements Shopify.Unity.HasMetafields.
◆ onlineStoreUrl()
| string Shopify.Unity.Product.onlineStoreUrl |
( |
| ) |
|
|
inline |
The online store URL for the product. A value of null
indicates that the product is not published to the Online Store sales channel.
◆ options()
| List<ProductOption> Shopify.Unity.Product.options |
( |
string |
alias = null | ) |
|
|
inline |
List of product options.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ presentmentPriceRanges()
List of price ranges in the presentment currencies for this shop.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ priceRange()
◆ productType()
| string Shopify.Unity.Product.productType |
( |
| ) |
|
|
inline |
A categorization that a product can be tagged with, commonly used for filtering and searching.
◆ publishedAt()
| DateTime? Shopify.Unity.Product.publishedAt |
( |
| ) |
|
|
inline |
The date and time when the product was published to the channel.
◆ tags()
| List<string> Shopify.Unity.Product.tags |
( |
| ) |
|
|
inline |
A comma separated list of tags that have been added to the product. Additional access scope required for private apps: unauthenticated_read_product_tags.
◆ title()
| string Shopify.Unity.Product.title |
( |
| ) |
|
|
inline |
◆ updatedAt()
| DateTime? Shopify.Unity.Product.updatedAt |
( |
| ) |
|
|
inline |
The date and time when the product was last modified. A product's updatedAt
value can change for different reasons. For example, if an order is placed for a product that has inventory tracking set up, then the inventory adjustment is counted as an update.
◆ variantBySelectedOptions()
| ProductVariant Shopify.Unity.Product.variantBySelectedOptions |
( |
string |
alias = null | ) |
|
|
inline |
Find a product’s variant based on its selected options. This is useful for converting a user’s selection of product options into a single matching variant. If there is not a variant for the selected options, null
will be returned.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ variants()
List of the product’s variants.
- Parameters
-
| alias | If the original field queried was queried using an alias, then pass the matching string. |
◆ vendor()
| string Shopify.Unity.Product.vendor |
( |
| ) |
|
|
inline |
The product’s vendor name.
The documentation for this class was generated from the following file:
- Assets/Shopify/Unity/Generated/Product.cs


- Use top slider to change max bandwidth
- Use bottom sliders to change subscriptions update frequency
Max Bandwidth
unlimited
kbps
unlimited
updates/second
unlimited
updates/second


{{binding}}
{{characterCountHintExample.characterCount}} / 100
I favorite bold placeholder I also home italic hint labels
{{characterCounter.characterCount}}


What does it do?
CSS Smart Grid builds on the popular 960 grid concept, mixing in responsive grids that are “mobile first”. It is built on four concepts:
-
Performance Driven
CSS Smart Grid was engineered to be lightweight. Minified and gzipped, it weighs in at only 1.2K.
It does not require the use of polyfills to work in IE 7-8. Instead, CSS Smart Grid can use a class of "oldie" or "lt-ie9" set via Paul Irish's conditional

syntax (as seen in HTML5 Boilerplate) to give IE 6-8 the default 960 pixel version of the grid.IE 6 is not officially supported. In version 3, IE support is not included by default. If you wish to use it, uncomment the final section of
smart-grid.less
and recompile. -
Built to Scale
CSS Smart Grid version 3 was completely rebuilt from the ground up to use percentage-based flexible columns and gutters. When the browser is at least 960 pixels wide, columns will be 60 pixels wide with 20 pixel gutters. Browsers from 481-959 pixels wide will scale to fit while smaller screens get full width columns. If you want to support larger layouts, its as simple as changing one variable.
This page uses CSS Smart Grid; resize your browser to see it in action.
-
Not Just Mobile Friendly, But Mobile First
On mobile devices every kilobyte of bandwidth and every CPU cycle used to render a page counts. With that in mind, CSS Smart Grid uses mobile as its default layout. Mobile browsers that don't understand
@media
queries aren't left in the dust, they are first-class citizens. And because there's no need for polyfills on older browsers, even feature phone handsets will receive a single column view. -
LESS Is More
Version 3 was rewritten in the LESS CSS compiler. This gives you ultimate flexibility in how you choose to use the system. You can simply include the minified CSS file in your project or use the core components as mixins for your custom styles.
How to Use It
-
As a Grid System
There's only one CSS file to include:
smart-grid.css
. Place that in
before your own stylesheet.Wrap your page inside a

. Note that you can use more than one container if your need calls for it:

My Page Title

This is where my content goes.

Column Markup
Grid columns are achieved by adding a
column
class to any element. By default, anything with thecolumn
class is one column wide. For wider columns, add a class matching the number of columns you want the element to be:two
,four
, etc. Additionally, there are several shorthand classes for common use cases:one-fourth
,three-fourths
,one-third
,two-thirds
, andone-half
. Group rows of columns together under a parent element with the classrow
to make sure all of the floats are cleared.

The beginning of the best article in the history of humanity.

Here is some additional information.

If you only have one row of columns in a container, you can ommit the row:

The beginning of the best article in the history of humanity.

Here is some additional information.

Column Offsets
Sometimes you need a blank column between content. Rather than add superfluous markup, you can add one of the
offset-xxxxx
classes to the element you want to push left. There are classes defined to offset anywhere from 1 (offset-one
) to 11 (offset-eleven
) columns. Note that the offsets work by padding the element they're placed on; if you change the padding in your own CSS, the offsets will not work. Just like their column counterparts, offsets only take effect in browsers that are at least 768 pixels wide.

There are two blank columns to the left of this one.

This column leaves one column empty between it and it's predecessor then takes up the rest of the row.

You can mix and match columns and offsets however you want as long as the offset and column numbers add up to 12. To see it all working together, view the demo.
To get around the IE 7
:first-child
bug when adding elements via JavaScript, make sure to add a class offirst
to element you introduce that is the first-child in its row. -
As LESS mixins
We all know that semantic markup is best; using the Smart Grid as LESS mixins allows you to forgo adding additional classes to your markup. The Smart Grid provides three core mixins:
.column()
which handles the default rules like floating and margins,.columns(number)
which sets the width based on the number you pass in, and.offset(number)
which adds a margin-based offset to the element.@import "smart-grid-columns"; article { .column; .columns(8); } aside { .column; .columns(3); .offset(1); }
Note that you'll still need to clear floats on the parent element. You can either
@import "smart-grid-containers";
into your LESS file and use the.container
and.row
classes in your markup or use any float-clearing method of your choice.


Hi there! Welcome to my website. I'm a senior at the Univeristy of North Carolina at Chapel Hill.  I like pursuing new opportunities and I'm a quick learner!
Aiding Aaron Smith in teaching COMP 301: Foundations of programming. Provided office hour support to help students grasp concepts in Object Oriented programming.
Will coordinate communications between students, faculty, porspective undergrads, and local employers alike.
Coordinated logistics for the 2019 Carolina Data Challenge. Hosted yearly, CDC fosters data science concepts and exploration to people of all experience levels.
MTA 98-349 | MTA 96-365 | MTA 98-366 | MTA 98-367
Certified June - Sept, 2014
Valid for life
Mobile application created using Flutter. The app takes a picture of your skin to identify skin diseases against an ML algorithm in Firebase, trained by a public skin disease database.
Last Updated June 2021


Configuration Guide¶
This guide explains how to configure Simple Returns.
Table of Contents¶
Prerequisites¶
Before starting this step, please make sure you have completed the Dependencies step.
Configuration¶
Attention
This is a multi-step process. Please make sure to complete each step sequentially. If you encounter issues, please refer to our Troubleshooting section.
Module Settings¶
You can view and update module settings by navigating to Stores > Configuration > Aurora Extensions > Simple Returns.
Under General Settings, set Enable Simple Returns to Yes.
Under RMA Settings, select the carrier and method to use for return shipments.
Store Information Settings¶
Return shipments require specific store information fields to be set. You can view and update store information settings by navigating to Stores > Configuration > General > Store Information. The following fields must be set:
Store Name
Store Phone Number
Country
Region/State
ZIP/Postal Code
City
Street Address
Shipping Settings¶
For information on setting up each shipping carrier, see Carriers section.
Origin Settings¶
The shipping origin is the recipient address for return shipments, such as a returns processing facility or warehouse. Return shipments require the shipping origin settings to be set. You can view and update origin settings by navigating to Stores > Configuration > Shipping Settings > Origin. The following fields must be set:
Country
Region/State
ZIP/Postal Code
City
Street Address
Carriers¶
Currently, Simple Returns supports UPS and Fedex for return shipments. The respective carrier settings should be completed prior to use of Simple Returns.
Sample Data¶
We strongly recommend testing Simple Returns within your own environments prior to use in production. To assist in testing, we offer a sample data module, made available via GitHub and Packagist.
For more information on installing sample data modules, see Sample Data.
Next Steps¶
After you’ve completed the above steps, you will need to set and enable the simple_return
product attribute for each
product you want to make returnable. This is explained at length in the Attribute guide.


---
layout: post
title: 15 Linux Bash History Expansion Examples You Should Know
tags:
---
15 Linux Bash History Expansion Examples You Should Know
Bash history is very powerful. Understanding how to effectively use the bash history expansions will make you extremely productive on the Linux command


Please enter your numbers below to see what kind of triangle they form .
Enter side A:
Enter side B:
Enter side C: After you have entered your numbers click the button directly below to see if they could form a triangle. A dialog box will appear and let you know whether your three numbers will
Clear the input fields with the button below and try again if you like.


Enter your Twitter link in the textbox above to see how nice you were this year!
Frontend design: Willard Wiseman
Backend design: Drew Ortega


SQL Editor
Abeille provides a SQL editor complete with syntax highlighting, history buffer, customizable key bindings, and macro support. Multiple files can be opened in the editor. However, only the SQL buffer can execute SQL commands. SQL from other buffers must be transferred to the SQL buffer to be executed.
| Clears the current editor of all text. | |
| Opens a file. This opens the file in another
buffer in the SQL frame. While the SQL editor allows you to work with multiple buffers, only the SQL buffer can execute SQL commands. |
|
| Saves the current file/buffer to disk. |
|
| Undo the last operation. | |
| Invokes all SQL commands in the current buffer. The default keyboard short cut for this is CTRL-T | |
| Executes all SQL statements from
the current cursor position. |
|
| Executes the SQL statement that
contains the current cursor position. |
|
| Invokes the text search dialog. |
The SQL editor supports customized key bindings as well as macros. You can invoke the SQL Preferences dialog from the Tools-Preferences menu.
You can edit the default key bindings for the supported actions in the editor. You can also create a new set of key bindings to emulate editors such as vi and emacs. You can edit the current bindings by invoking the Edit Key Bindings dialog. This dialog lists all actions in the editor. It also lists the key strokes used to invoke the action.
| Clears the key bindings for the selected action. | |
| Creates a new key binding for the selected action. This allows you to create multiple bindings for the same action. | |
| Edits the bindings for the selected action. | |
| Deletes the bindings for the selected action. This is only allowed if there are multiple bindings for the given action. If there is only one binding for the selected action, this command is disabled. | |
| Resets ALL key bindings to their default values. |
Common Default Actions
Abeille has several predefined actions that are useful in the SQL editor:
| execute-sql | executes the SQL in the SQL buffer. | CTRL+T |
| sql-history-next | inserts the next SQL statement in the history list. This allows you to scroll through SQL statements | CTRL+up arrow |
| sql-history-previous | this action inserts the previous SQL statement in the history list. | CTRL+down arrow |
| table-name-completion | displays a drop down combo box with all user tables in the system | CTRL+period |
| sql-select-star | macro that inserts the text, select * from, into the SQL buffer. | CTRL+8 |
Abeille allows you to define custom macros.
Macros are defined by creating a series of actions:
| [action 1] [action 2] ... [action N] |
Additionally, you can use the macro to insert text into the edtior:
| [action 1] “text” [action 2] |
For example, to create a macro that puts quotation marks around a word, you would enter the following in the macro editor:
| caret-begin-word "\"" caret-end-word "\"" | ||
| where: | caret-begin-word – predefined action to move the caret to the beginning of the current word. | |
| “\”” - inserts the quote character. You must use the control \ for this case | ||
| caret-end-word - predefined action to move the caret to the end of the current word. | ||
Or, you could simply insert straight text into the editor as follows (e.g. sql-select-star macro)
| "select * from" |
Once a macro has been defined, you can use the key binding editor to assign key strokes to the macro.