{% extends "admin/cms/page/plugin/change_form.html" %} {% load cms_admin cms_static %} {% block extrahead %} {# in case plugins require widgets, they need to have bundle here #} {{ block.super }} {% endblock %}


BAD BOY BUBBY (1993)
"Bubby ain't like other kids."
3.5 out of ****
Starring Nicholas Hope, Claire Benito, Carmel Johnson, Ralph Cotterill; Written and Directed by Rolf de Heer; Cinematography by Ian Jones
He has spent his entire life in an awful little apartment, raised and cared for and imprisoned by his domineering mother. She inspires his love and his fear, and instills in him a similar love and fear of Jesus. He has a rudimentary grasp of language, mouthing monosyllables and repetitions of his mother's phrases. He is taught that the world outside is fatally poisonous; his mother dons a gasmask whenever she goes out the door. He is 35-years-old in body, but a child in mind and spirit.
He is the premise for BAD BOY BUBBY, a defiantly original Australian movie about a man called Bubby (Nicholas Hope) who has spent his entire life in an awful little apartment, etc., etc. Then one day his father (Ralph Cotterill) appears. His father is a shabby down-at-heels priest who appears to have permanently misplaced his religion. Unsurprisingly, he is not thrilled with the way "his" boy has turned out. He is, however, rather pleased at renewing his acquaintance with the mother (Claire Benito), and, more to the point, her ample breasts. Soon they are copulating on the dingy couch, while Bubby crouches, confused, in the next room, acutely aware that the mother who had devoted all her attention to him has a new interest.
Bubby's relationship to the world may be warped, but it is at least stable. The father's arrival disturbs his precarious balance, causing an Oedipal conflict which ends--Freud would be pleased--in violence and, as a result, freedom. Bubby intuits from his father's arrival that the air outside is breathable: he leaves the apartment, his past, his world, behind.
So far, so good. The first thirty minutes or so of BAD BOY BUBBY, which bring us to this point, are quite brilliant. The movie is at its best when its stays within the constraints of Bubby's hermetic two-room universe. It follows through unrelentingly on the implications of its premise: Bubby is used by his mother for sex, he unwittingly suffocates the pet cat with cellophane, he is terrifed by the notion that Jesus will beat him senseless if he sins. It is grim and savage and appalling, but also strangely tender--de Heer, having imagined a life as bizarre as Bubby's, does not exaggerate for comic or grotesqe purposes, but simply empathizes. He observes what it might be like.
The intensity of these opening scenes, with their minimalist mise-en-scene, immerses us in a claustrophobic environment which seems to be a decayed stratum of our own world, and owes much to David Lynch's ERASERHEAD, not least the ambient industrial white noise of the soundtrack. For thirty minutes, the movie maintains the feel and mood of a reality that does not seem far removed from our own. Then de Heer lets Bubby out, brings him into contact with our world, and the film never quite recovers.
Our unlikely hero finds himself in Port Adelaide, where he wanders the streets and meets people, where he suffers and learns and survives.
It goes on, by turns inventive, silly, tasteless, endearing, and sometimes all of these things at once. De Heer never seems to be sure how Bubby should interface with the real world: the tone shifts, uneasily, from fable to realism to satire and back again. The scenes which try to touch base with a believable version of reality are the weakest; the film is best understood as a kind of parable, and, indeed, the religious implications of Bubby's experiences are foregrounded: icons of Jesus on the cross hang from the mother's walls, Bubby dons a priest's collar stolen from his father, a church organ-playing atheist lectures him on the necessity of unbelief, the woman who redeems him is named Angel. The manifold stresses of our world do not shatter Bubby's mind, do not fragment him into psychosis; rather, the world accomodates him, and heals him.
Although de Heer's touch is at times overbearing, Bubby's salvation is touching; what seemd at first a harsh lesson in the damaging effects of the social construction of reality becomes a na´ve humanist tale of improbable hope. A hapless rock group write a song about Bubby and sing it for him and so give him the gift of community. He returns the favour when he steps on stage one night and becomes their frontman, turning the fragmented impressions of his experiences into performance art, and turning the band into a popular draw. Innocence triumphs.  It's a strange turn of events, but by now we shouldn't be surprised, because BAD BOY BUBBY ain't like other movies.
Subjective Camera: Movie Reviews by David Dalgleish subjective.freeservers.com
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


My day at Launchcode
I once took a computer class.  THE END
I once took a computer class.  THE END
if it dont make dollars, it dont make ¢ ¢


Welcome to my portfolio. I'm glad you've stopped by.
Here is a list of the coding projects I have completed so far. I completed these as group projects with fellow Epicodus students.
If you would like to contact me about my work, please do not hesitate to contact me at<EMAIL_ADDRESS>My family on my daughter's first Halloween.
With a 14-month-old, a lot of my time is happily taken up listening to her tell us what noises animals make, reading Jamberry! to her, and all the other activities toddlers love. When I have spare time, I like to:


Blocked on a simple problem
During the Sprint 4 kata exercises I ran into quite a few problems which put my patience, calmness and perseverance to the test. I already started to struggle a bit in the "FizzBuzz" and "JS-Gradebook" challenges, but it got worse when none of my code was working in the "Built-in Methods" challenge.  My inner voice yelled at me that I should have never enrolled in this bootcamp because I am simply not smart enough and I am never going to learn programming ( ! fixed mindset alert ! ). This awful feeling left me totally blocked and I had to step away from my computer to calm down and relax. The same night I had a very bad sleep.
In the next morning, I opened up the kata challenge again, and went through the sample solutions step by step, trying to understand each step, but also trying to figure out what exactly it is that is causing me trouble. Turned out, that I didn’t really understand how functions work. I couldn’t really find a pattern or structure or even some kind of format for functions. They looked messy to me and particularly nested functions just totally seemed to freak me out ( e.g. How can there be two ‘returns’ in one function??? or How is it possible to have so many ‘steps’ in one function without even storing some of the new values in a new variable??? ).
Here is an example:
In this exercise, the task was to ‘simply’ capitalize the first letter of all the words of a given string using JavaScript built-in methods. I knew what I had to do and put it down into pseudocode explaining the steps in simple English but I just couldn’t figure out how to turn it into a function. After hours of trial and error, browsing through Google and console.logging each step, I gave up and had a look at the solution. My pseudocode was correct but I simply didn't manage to convert it into a ( nested ) function.
So, I dedicated a few hours just watching a few more youtube tutorials on functions and built-in methods.
What I have learned throughout this process is that I ran through the JS basics too quick. I should have invested more time in practicing and just having a go in “playing” around with functions. The EDA learning material also recommended to spend a bit of time researching built-in functions, but I just skipped that part and jumped right into the exercise. I found a great youtube tutorial from Traversy Media about built-in functions, which would have helped me to solve this task a lot better if I had watched it before.
I also should have reached out for help from my peers or facilitator. The feeling of frustration and panic can be a lot worse than overcoming one’s pride and ask someone for support.
Another big note to myself ( and anyone else who experienced similar ): Be patient with yourself! No one will become a JavaScript master in less than 2 weeks.


{% extends "base_generic.html" %} {% block content %}
If you want an account on this website (to post blogs or comments), just message me the username, password, and email you want to use. Don't use a password that you use for another website/login unless you really don't care security issues (for example me possibly being able to login to your other accounts). You will be able to change your password later (I think) by messaging me and I will send you the password reset link.
{% endblock %}


- DataExporter - Class in edu.isu.xrese.server.base.db
Class to export the contents of a database into a JSON document
- DataExporter() - Constructor in DataExporter
-
Constructs a new DataExporter and initializes the maps
- DataImporter - Class in edu.isu.xrese.server.base.db
Class which imports the contents of a JSON document into the database
- DataImporter() - Constructor in DataImporter
-
Constructs a new DataImporter and initializes the maps
- DbManager - Class in edu.isu.xrese.server.base.db
Utility class which sets up, opens, and closes a DB connection
- DbManager(DataImporter, DataExporter) - Constructor in DbManager
-
Constructs a new DbManager which uses the provided data importer and exporter
- DbPopulator - Class in edu.isu.xrese.server.base.db
Class used for populating an initial database
Classes implementing this interface should provide the details specific
to a particular database.
- DbPopulator(ServerContext) - Constructor in DbPopulator
-
Constructs a new DbPopulator for the given ServerContext
- dumpData(String, Date) - Method in DbManager
-
Exports the current contents of the database to Json


My Top 6 Anime Recommendations
Some of my all time favorite anime!
Neon Genesis Evangelion
The series explores the experiences and emotions of Evangelion pilots and members of Nerv as they try to prevent Angels from causing more cataclysms.
My Hero Academia
The series focuses on a middle school student Izuku Midoriya, who has no superpowers. ... Academies across the globe train their students to learn to fight crime with their powers. Izuku Midoriya, a boy born without any powers, dreams of being able to become a super hero too, but gets bullied for his unrealistic dreams.
Jujutsu Kaisen
Jujutsu Kaisen centers on a high school student named Yuji Itadori, who swallows a rotting finger that belonged to a powerful Curse and subsequently becomes possessed. Jujutsu Sorcerers sentence him to death by exorcism, but before that happens, he’s tasked with finding and consuming the Curse’s remaining fingers.
Tokyo Revengers
Takemichi Hanagaki, a 26-year-old freeter with no hope in life, learns one day that his middle school ex-girlfriend, Hinata Tachibana, as well as her younger brother Naoto, are killed by the Tokyo Manji Gang. When Takemichi is pushed in front of a train, he teleports exactly 12 years into the past to 2005.
Jojo's Bizarre Adventure
The story of the Joestar family, who are possessed with intense psychic strength, and the adventures each member encounters throughout their lives. Chronicles the struggles of the cursed Joestar bloodline against the forces of evil.
Kengan Ashura
A timid old man is summoned by his chairman to become the manager of Tokita Ohma, a highly skilled gladiator who only cares about fighting and winning in the Kengan matches. ... He learns that these hired gladiators engage in battles called "Kengan Matches" to protect the corporate rights of the businesses they represent.


RxBroadcast
RxBroadcast is a small event library for the JVM, providing a set of classes that can be used to build systems in an event-driven style. It strives to have a small API with the fundamental operations needed to send and receive events both on a single machine and across multiple machines connected via the Internet (that is, using TCP* or UDP†) and is built atop Reactive Extensions (RxJava), which offers a proven implementation of observable sequences.


Flow Dogs is a group of people that enjoy both body boarding and flow boarding on the flow rider and any other means of flowing on water! We enjoy it so much it effects our lives in a positive way. Sometimes putting us all in the DOG HOUSE! FLOW LOVE RULES!
Interview with Flowboarder Mike “Pappy” Pappalardo


factom_sdk.client package¶
Submodules¶
factom_sdk.client.api_info_client module¶
factom_sdk.client.chains_client module¶
-
class
factom_sdk.client.chains_client.
ChainsClient
(base_url: str, app_id: str, app_key: str, automatic_signing: bool)¶ Bases:
object
-
create
(content: str, external_ids: list = None, signer_private_key: str = '', signer_chain_id: str = '', callback_url: str = '', callback_stages: list = None, signing=True)¶ Creates a new chain
- Args:
content (str): This is the data that will make up the first entry in your new chain. external_ids (
list
, optional): Tags that can be used to identify your chain. signer_private_key (str
, optional): base58 string in Idsec format. This parameter is optional for creating an unsigned chain. signer_chain_id (str
, optional): The chain id of the signer identity. This parameter is optional for creating an unsigned chain. callback_url (str
, optional): The URL where you would like to receive the callback from Connect. callback_stages (list
, optional): The immutability stages you would like to be notified about. This list can include any or all of the three stages: replicated, factom, and anchored.- Returns:
Chain created info object.
-
get
(chain_id: str, signature_validation=None)¶ Gets information about a specific chain from Connect.
- Args:
chain_id (str): The unique identifier created for each chain. signature_validation (bool | custom function)
- Returns:
Chain object.
-
list
(limit: int = -1, offset: int = -1, stages: list = None)¶ Gets all of the chains on Factom.
- Args:
limit (
int
, optional): The number of items you would like to return back in each stage. offset (int
, optional): The offset parameter allows you to select which item you would like to start from when a list is returned from Connect. stages (list
, optional): The immutability stages you want to restrict results to. You can choose any from replicated, factom, and anchored.- Returns:
List chains object.
-
search
(external_ids: factom_sdk.client.chains_client.ChainsClient.list, limit: int = -1, offset: int = -1)¶ Finds all of the chains with external_ids that match what you entered.
- Args:
external_ids (list): A list of external IDs associated with the chains user would like to search by. limit (
int
, optional): The number of items you would like to return back in each stage. offset (int
, optional): The offset parameter allows you to select which item you would like to start from when a list is returned from Connect.- Returns:
List chains object.
-
factom_sdk.client.entries_client module¶
-
class
factom_sdk.client.entries_client.
EntriesClient
(base_url: str, app_id: str, app_key: str, automatic_signing: bool)¶ Bases:
object
-
create
(chain_id: str, content: str, external_ids: list = None, signer_private_key: str = '', signer_chain_id: str = '', callback_url: str = '', callback_stages: list = None)¶ Creates a new entry for the selected chain.
- Args:
chain_id (str): The chain identifier. content (str): This is the data that will be stored directly on the blockchain. external_ids (
list
, optional): Tags that can be used to identify your entry. signer_private_key (str
, optional): base58 string in Idsec format. This parameter is optional for creating an unsigned entry. signer_chain_id (str
, optional): The chain id of the signer identity. This parameter is optional for creating an unsigned entry. callback_url (str
, optional): The URL where you would like to receive the callback from Connect. callback_stages (list
, optional): The immutability stages you would like to be notified about. This list can include any or all of the three stages: replicated, factom, and anchored.- Returns:
Entry created object.
-
get
(chain_id: str, entry_hash: str, signature_validation=None)¶ Gets information about a specific entry on Connect.
- Args:
chain_id (str): The chain identifier. entry_hash (str): The SHA256 hash of the entry. signature_validation (bool | custom function)
- Returns:
Entry object.
-
get_first
(chain_id: str, signature_validation=None)¶ Retrieves the first entry that has been saved to this chain.
- Args:
chain_id (str): The chain identifier. signature_validation (bool | custom function)
- Returns:
Entry object.
-
get_last
(chain_id: str, signature_validation=None)¶ Gets the last entry that has been saved to this chain.
- Args:
chain_id (str): The chain identifier. signature_validation (bool | custom function)
- Returns:
Entry object.
-
list
(chain_id: str, limit: int = -1, offset: int = -1, stages: list = None)¶ Gets list of all entries contained on a specified chain.
- Args:
chain_id (str): The chain identifier. limit (
int
, optional): The number of items you would like to return back in each stage. offset (int
, optional): The offset parameter allows you to select which item you would like to start from when a list is returned from Connect. stages (list
, optional): The immutability stages you want to restrict results to. You can choose any from replicated, factom, and anchored.- Returns:
List entry object.
-
search
(chain_id: str, external_ids: factom_sdk.client.entries_client.EntriesClient.list, limit: int = -1, offset: int = -1)¶ Finds all of the entries with external_ids that match what you entered.
- Args:
chain_id (str): The chain identifier. external_ids (list): A list of external IDs. limit (
int
, optional): The number of items you would like to return back in each stage. offset (int
, optional): The offset parameter allows you to select which item you would like to start from when a list is returned from Connect.- Returns:
List entry object.
-
factom_sdk.client.factom_client module¶
factom_sdk.client.identities_client module¶
-
class
factom_sdk.client.identities_client.
IdentitiesClient
(base_url: str, app_id: str, app_key: str)¶ Bases:
object
-
create
(names: list, keys: list = None, callback_url: str = '', callback_stages: list = None)¶ Creates a new Identity chain.
- Args:
names (list): The names array for your identity must be unique. keys (
list
, optional): An array of public key strings in base58 idpub format, ordered from the highest to the lowest priority. callback_url (str
, optional): The URL where you would like to receive the callback from Connect. callback_stages (list
, optional): The immutability stages you would like to be notified about. This list can include any or all of the three stages: replicated, factom, and anchored.- Returns:
Identity chain created object.
-
get
(identity_chain_id: str)¶ Gets a summary of the identity chain’s current state.
- Args:
identity_chain_id (str): The unique identifier for the identity chain being requested.
- Returns:
Identity chain object.
-
list
(identity_chain_id: str, limit: int = -1, offset: int = -1)¶ Returns all of the keys that were ever active for this Identity. Results are paginated.
- Args:
identity_chain_id (str): The unique identifier of the identity chain whose keys are being requested. limit (
int
, optional): The maximum number of keys you would like to be returned. offset (int
, optional): The key index (in number of keys from the first key) to start from in the list of all keys.- Returns:
List identity key object.
-


~ welcome to the GAPI ~
Show me the GAMES
{{game}}
delete
Create a new game:
Name:
Players
{{player}}
delete
Create a new player:
Name:
Outcomes
{{outcome}}
delete
Create a new outcome:
Game ID:
Player ID:
Win
Loss
Tie
Score:
Date:


When you manage lots of servers (Unix and Linux like), dozens or hundreds of them, one thing for sure that you must take in account is the Access Control, and there are many many tools to help us to that specific task, but let’s be realists! In a minimal decent infrastructure implementation you don?t need to have only Access Control, you need as well policies depending on the user’s profile. For example, you are not going to provide root permissions to a sales guy in a linux server for making queries to the main database or if you just want certain developers can execute a critical script (bash or python or whatever).
And we can say, come on! I have a tool that allows me to define Access Control as well as robust policies rules (all mention before know as Identity and Policies), for example LDAP or the well known MS Active Directory. But the Access Control is the only thing we have to take care about in our daily minimal server’s operation?, obviously No! What about synchronization? this is to have all our server in the correct time for having accurate logs or naming resolution, if we want a friendly way to identify our servers, you know, things that are essentials in order to ensure that the basic communication and security its guaranteed.
Let’s stop to talk about needs that aren?t new for us and let’s talk about the solutions or in this case Segundamano’s solution.
FreeIPA
We are not going to provide or copy/paste an explanation about what FreeIPA is from Wikipedia o Freeipa.org, in that case, please feel free to do it by yourself. We prefer to tell you in our experience what FreeIPA is doing for us. In Segundamano we use FreeIPA for the following approaches:
- DNS Resolution
FreeIPA offers an integration of many open source components like Bind DNS Server, so we decided to use it as our main DNS Platform, In this way we can have multiple Bind slaves servers from it.
And why is this useful? Well It is useful because we want to have an instance for FreeIPA in each environment or Data Center in order to accelerate the DNS resolution and offer high availability.
Maybe you are wondering about what is a FreeIPA instance? Ok this topic will be explained on a next section on this document when we talk about replication which is a super nice feature.
- DNS Master / Slave Deployment
The communication servers infrastructure in Segundamano is done thought DNS, we do not pretend to explain what a DNS service is, let’s just say that if you only use for communication IP addressing and for any reason you have to change the database IP, you will have to change the IP in every single server that has communication with that servers and your memory factor is an issue, because you can forget a server that you never touch but it is crucial and yeap! Your platform becomes unstable or with abnormal behavior.
One of our main directives in Segundamano is to have (at least in production) High Availability in the main services that provides support to our platform. We are not going to enter in detail about what BCP and DRP are (Business Continuity Plan and Disaster Recovery Plan respectively), but as you may know we need to be prepared in case of a server failure or Data Center crash, that’s why naming resolution service is critical to have it up & running 7x24x365.
So when we create a virtual machine (via kickstart) this is enrolled automatically to FreeIPA server and at the same time its DNS name is created (Record A and PTR). FreeIPA acts as the master DNS server and we create separate DNS Bind instances or servers (as you want to call them) which acts as the slaves and they receive the configuration from its master (FreeIPA) automatically.
Hey wait a minute, you have just said before in this article that this is a centralized architecture about Authentication, NTP, DNS Tool Integration! The answer is yes, in Segundamano we centralize these services in FreeIPA to do it only once and not hundreds of times, but we also believe in Distributed Systems and Automation, so we centralize many of our main services in FreeIPA and this “guy” distribute its own configuration to others in order to have High Availability, that is what becomes super cool FreeIPA.
Let’s see the next diagram to have a better idea about DNS Master/Slave Replication:
- Network Time Protocol (NTP) Synchronization
Talking about Network Time Protocol, we are using the one that FreeIPA includes, so maybe you are wondering about why the NTP protocol is very important? And the answer is that NTP allows to synchronize the date of all your infrastructure in order to have more accurate logs and processes (and some systems depend on time).
If you want to have a reliable and synchronized infrastructure maybe you have to consider pointing all your infrastructure to a NTP Server. And the main advantage that FreeIPA’s NTP offers is the possibility to audit every system you manage, having accurate information about them.
- User Management
We have a centralized user database, so we create a user only once in FreeIPA and we are able to log in across all different systems in the company. This have multiple benefits for us as systems administrators, such as:
Modularity: FreeIPA allow us to create user and system groups. This give us the flexibility to create Access Policies at user or system level, going from general to specific. Also give us the ability to set up policies accordingly to the real roles in the company.
Reuse of Policies: once we create a policy it can be applied to multiple scenarios, avoiding the manual replication and possible human errors by doing that.
- Free IPA Master / Replica Deployment
This probably one of the most super cool features about FreeIPA: the capability to create as many FreeIPA instances as we need. Why do I have to create another replica? Well there are tons of reasons, we think that the main reason is… yes you guest right! High Availability.
At this point you maybe wondering based on the point where we discuss earlier in this article about DNS, if I can create many replicas, why to create Bind DNS instances if with the replicas should be enough? For sure you can use replicas to support with DNS, NTP, Authentication, etc. in a HA schema in a distributed way, that is fine if you want to do it that way. For Segundamano we want to have a Centralized Manager which gathers and command all the services mentioned and at the same time have independent services which receives the information they need from its master, in this case FreeIPA, because if, in some case we need to restart or reload a service, we only need to to do it in the service involved and not restart or reload the entire stack of FreeIPA services!
Going back to FreeIPA replica, let?s say that the hard part was to create from zero the first FreeIPA server, create a replica is super simple and after some minutes automagically you will have a clone of your master and could be promoted itself as a master (you can only have one master at the time), all replicas can be promoted as master whenever you need it, ain’t that cool!
These are the steps to create a replica:
In the master just enter the next line:
ipa-replica-prepare your_ipa_server_name
it creates a file named replica-info-your_ipa_server_name
In the slave:
ipa-replica-install replica-info-your_ipa_server_name –setup-ca –setup-dns –no-forwarders –skip-conncheck
–setup-ca.- put this parameter in order to promote your replica as master when you need it. This parameter is optional, but take into account that when you want to promote your replica, you will need to install the CA information at that moment.
–setup-dns.- this parameter is to clone your DNS configuration to your replica as well as replicate DNS information.
And that?s it!
In the next diagram we show you a brief overview about schema replication in Segundamano:
Integration with OKTA
OKTA is a tool that once is integrated with an LDAP Directory allows us to have a centralized access and management of a predefined set of commercial applications such as Gmail, Google Apps, Slack, Github, Sales Force, etc. In Segundamano we had integrated FreeIPA as our LDAP Server with OKTA. After this we can login in all internal and external systems handled by OKTA with the same login information (user and password).
With this implementation we are able to manage our user database more efficiently and we can create policies which will rule the permissions to access the applications and systems based on the profiles of every person in the company.
Advantages
A single access with the same password (SSO Single Sign ON)
Automatic Updates App of Web Apps (OKTA is responsible for updating all)
Integration of new tools (OKTA is continually developing new applications compatibility)
Implementation
Our experience implementing LDAP OKTA made us realize we must know beforehand the main parameters of our LDAP deployment
- orgUrl
- ldaphost
- LDAPPort
- ldapAdminDN
- ldapAdminPassword
- baseDN
It is essential to have a basic knowledge about LDAP (FreeIPA) for reliable deployment. Also we need to install an agent in FreeIPA server so you can have communication with OKTA (cloud), once the configuration is done in OKTA you have to log in at portal as an administrator.
The OKTA configuration is managed from FreeIPA (OKTA uses and agent to check everything is setup correctly), this is a simple way to describe the implementation of OKTA with LDAP.
Once the OKTA agent is configured in our LDAP it was necessary to enable part of SSO in Google Apps to access all our applications in Google, this will instruct Google to use the OKTA credentials instead of their own.
With this technique we avoid having several accesses and passwords for different tools.
Expected Results
With this solution we should be able to manage easily and without waste of time the everyday applications by having a central point of control and giving the users a portal where they can access the apps.
This needs applications supporting OKTA integration, at the moment we’re handling through this system the following apps:
- Google Aps
- Gmail
- Google Drive
- Google Calendar
- Slack
- Yammer
- Box
- Github
- Jira
- Confluence
- Sales Force (In process)


-
Initial Patient Population =
- AND:
- OR: "Patient Characteristic Birthdate: birth date" <= 6 month(s) starts before start of "Measurement Period"
- OR: "Patient Characteristic Birthdate: birth date" <= 6 month(s) starts after start of "Measurement Period"
- AND:
- OR: "Encounter, Performed: Office Visit" <= 6 month(s) ends after start of "Patient Characteristic Birthdate: birth date"
- OR: "Encounter, Performed: Face-to-Face Interaction" <= 6 month(s) ends after start of "Patient Characteristic Birthdate:
birth date"
- OR: "Encounter, Performed: BH Medical or psychiatric consultation" <= 6 month(s) ends after start of "Patient Characteristic
Birthdate: birth date"
-
Denominator =
- AND: "Initial Patient Population"
-
Denominator Exclusions =
-
Numerator =
- AND:
- OR: "Intervention, Performed: Maternal Post Partum Depression Care" <= 6 month(s) ends after start of "Patient Characteristic
Birthdate: birth date"
- OR: "Intervention, Performed: Maternal Post Partum Depression Screening" <= 6 month(s) ends after start of "Patient Characteristic
Birthdate: birth date"
-
Denominator Exceptions =
-
"Encounter, Performed: BH Medical or psychiatric consultation" using "BH Medical or psychiatric consultation Grouping Value Set (2.16.840.1.113883.3.1257.1.1652)"
-
"Encounter, Performed: Face-to-Face Interaction" using "Face-to-Face Interaction Grouping Value Set (2.16.840.1.113883.3.464.1<IP_ADDRESS>8)"
-
"Encounter, Performed: Office Visit" using "Office Visit Grouping Value Set (2.16.840.1.113883.3.464.1<IP_ADDRESS>1)"
-
"Intervention, Performed: Maternal Post Partum Depression Care" using "Maternal Post Partum Depression Care Grouping Value Set (2.16.840.1.113883.3.464.1<IP_ADDRESS>3)"
-
"Intervention, Performed: Maternal Post Partum Depression Screening" using "Maternal Post Partum Depression Screening Grouping Value Set (2.16.840.1.113883.3.464.1<IP_ADDRESS>4)"
-
"Patient Characteristic Birthdate: birth date" using "birth date LOINC Value Set (2.16.840.1.113883.3.560.100.4)"
-
"Patient Characteristic Ethnicity: Ethnicity" using "Ethnicity CDC Value Set (2.16.840.1.114<IP_ADDRESS>7)"
-
"Patient Characteristic Payer: Payer" using "Payer Source of Payment Typology Value Set (2.16.840.1.114<IP_ADDRESS>91)"
-
"Patient Characteristic Race: Race" using "Race CDC Value Set (2.16.840.1.114<IP_ADDRESS>6)"
-
"Patient Characteristic Sex: ONC Administrative Sex" using "ONC Administrative Sex Administrative Sex Value Set (2.16.840.1.1137<IP_ADDRESS>)"


The U.S. Department of Housing and Urban Development offers a variety of programs in providing housing assistance for very-low income families, the elderly, and the disabled. Section 8 Housing Choice Voucher Program is unique because it relies on the private rental market, where private owners are given incentives to rent to lower-income families through assistance payments, pool of families to choose from, and regular inspections to ensure the maintanance of the property. For the tenants, the program promotes freedom of housing choice. Through this system, the program aims to created integrated neighborhoods that include households of a variety of different incomes and backgrounds.
Using big data, we are interested to know the characteristics of neighborhoods that supply Section8 housings in Philadelphia. The characteristics are measured in terms of Income, White Population Percentage, and Voting Pattern. The change is measured through 2 election years, 2012 and 2016. This analysis can be used as a tool for government to evaluate the locations of Section 8 Housings and its neighborhood characteristics, and whether these helps attain the goal of the program. If the goal of Section 8 Program is to integrate the lower income and minority into society as mentioned above, we should see more units in moderate to high income and moderate to low percentage of white population. Being controlled by the private rental market, it will be interesting to see if this is the case. Lastly, this helps to place Section 8 evaluation in the larger landscape of Affordable Housing in Philadelphia.
Election
Median HouseHold Income
White Population Percentage
2012 Percentage of White Population
2012 Median Household Income
2012 Section 8 Units Available for Occupancy
2016 Percentage of White Population
2016 Median Household Income
2016 Section 8 Units Available for Occupancy
Election Years
2012
2016
Section8
(in Units Applied)
Diversity Factors
None
Income
Race
Votes
Sort By
Census Tract
Income
Race
Section8
Details
Censeus Tract:
Income:
White:
Section 8 Units:
Team
This project was created by Diana Ang & Yi Liu, for the class 'Big Data, Visualization, and Society', with instructors Sarah Williams, Michael Foster, and Scott Margeson. The class took place in Spring 2017 at the Massachusetts Institute of Technology. Diana & Yi are both candidates for SMArchS Architecture and Urbanism, expected to graduate in 2018.
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum, reiciendis facere nemo!
Want these icons in this portfolio item sample?You can download 60 of them for free, courtesy of RoundIcons.com, or you can purchase the 1500 icon set here.
Date: July 2014
Client: Round Icons
Category: Graphic Design
Project Heading
Lorem ipsum dolor sit amet consectetur.
Startup Framework is a website builder for professionals. Startup Framework contains components and complex blocks (PSD+HTML Bootstrap themes and templates) which can easily be integrated into almost any design. All of these components are made in the same style, and can easily be integrated into projects, allowing you to create hundreds of solutions for your future projects.
Treehouse is a free PSD web template built by Mathavan Jaya. This is bright and spacious design perfect for people or startup companies looking to showcase their apps or other projects.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.
Project Name
Lorem ipsum dolor sit amet consectetur.
Start Bootstrap's Agency theme is based on Golden, a free PSD website template built by Mathavan Jaya. Golden is a modern and clean one page web template that was made exclusively for Best PSD Freebies. This template has a great portfolio, timeline, and meet your team sections that can be easily modified to fit your needs.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.
Project Name
Lorem ipsum dolor sit amet consectetur.
Escape is a free PSD web template built by Mathavan Jaya. Escape is a one page web template that was designed with agencies in mind. This template is ideal for those looking for a simple one page solution to describe your business and offer your services.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.
Project Name
Lorem ipsum dolor sit amet consectetur.
Dreams is a free PSD web template built by Mathavan Jaya. Dreams is a modern one page web template designed for almost any purpose. It’s a beautiful template that’s designed with the Bootstrap framework in mind.
You can download the PSD template in this portfolio sample item at FreebiesXpress.com.


Sessions are the most complicated topic covered in this series of examples, and because of that it is going to take a few examples to cover all of the different aspects. This first example demonstrates the very basics of the Twisted Web session API: how to get the session object for the current request and how to prematurely expire a session.
Before diving into the APIs, let's look at the big picture of
sessions in Twisted Web. Sessions are represented by instances
of Session
. The Site
creates a new instance
of Session
the first time an application asks for it for
a particular session. Session
instances are kept on
the Site
instance until they expire (due to inactivity or
because they are explicitly expired). Each time after the first that a
particular session's Session
object is requested, it is
retrieved from the Site
.
With the conceptual underpinnings of the upcoming API in place, here comes the example. This will be a very simple rpy script which tells a user what its unique session identifier is and lets it prematurely expire the session.
First, we'll import Resource
so we can define a couple of
subclasses of it:
1
from twisted.web.resource import Resource
Next we'll define the resource which tells the client what its session
identifier is. This is done easily by first getting the session object
using Request.getSession
and
then getting the session object's uid attribute:
1 2 3
class ShowSession(Resource): def render_GET(self, request): return 'Your session id is: ' + request.getSession().uid
To let the client expire its own session before it times out, we'll define
another resource which expires whatever session it is requested with. This is
done using the Session.expire
method:
1 2 3 4
class ExpireSession(Resource): def render_GET(self, request): request.getSession().expire() return 'Your session has been expired.'
Finally, to make the example an rpy script, we'll make an instance
of ShowSession
and give it an instance
of ExpireSession
as a child using Resource.putChild
:
1 2
resource = ShowSession() resource.putChild("expire", ExpireSession())
And that is the complete example. You can fire this up and load the top
page. You'll see a (rather opaque) session identifier that remains the same
across reloads (at least until you flush the TWISTED_SESSION
cookie
from your browser or enough time passes). You can then visit
the expire
child and go back to the top page and see that you have
a new session.
Here's the complete source for the example:
1 2 3 4 5 6 7 8 9 10 11 12 13
from twisted.web.resource import Resource class ShowSession(Resource): def render_GET(self, request): return 'Your session id is: ' + request.getSession().uid class ExpireSession(Resource): def render_GET(self, request): request.getSession().expire() return 'Your session has been expired.' resource = ShowSession() resource.putChild("expire", ExpireSession())


The ultimate trading bot system.
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{% if error %}
{{ error }}
{% endif %}| Account | |
|---|---|
| {{ subscription.account }} |
{% extends "layouts/base.html" %} {% block nav %}
To begin, simply add a Nano address in the textbox below and subscribe. Once you have subscribed to the accounts you’re interested in we immediately begin monitoring the Nano network for pending or received transactions sent to those accounts you have subscribed to.
{{ error }}
{% endif %}| Account | |
|---|---|
| {{ subscription.account }} |


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Example: How to Upload Multiple Images in Node.js
Browse Multiple Images to Upload


{% extends 'pages/home.html' %} {% load staticfiles %} {% load flatblocks %} {% block content %}
Proper use of ospc.org tools and description of that use is ultimately your responsibility. If you plan on publishing your results, it is recommended that you confirm with the community that you are using the tools properly and interpreting the results correctly before you publish them.
Results will change as the underlying models improve. A fundamental reason for adopting open source methods in this project is to let people from all backgrounds contribute to the models that our society uses to assess economic policy; when community-contributed improvements are incorporated, the models will produce different results.
Neither the Open Source Policy Center nor the American Enterprise Institute maintain institutional positions, and the results from models accessible via the ospc.org interfaces should not be attributed to OSPC or AEI.


Rectangle
Add a New Rectangle
Delete a Rectangle (need the id of rectangle)
Rectangle in Database
id
Name
Width
Height
Color
Border Width


class
#include <btn_regular_bg_ptr.h>
regular_bg_ptr std::shared_ptr like smart pointer that retains shared ownership of a regular background.
Contents
Several regular_
The regular background is released when the last remaining regular_
Public static functions
-
static auto create(fixed x,
fixed y,
const regular_
bg_ item& item) -> regular_ bg_ ptr - Creates a regular_
bg_ ptr from the given regular_ bg_ item. -
static auto create(const fixed_
point& position, const regular_ bg_ item& item) -> regular_ bg_ ptr - Creates a regular_
bg_ ptr from the given regular_ bg_ item. -
static auto create(const regular_
bg_ builder& builder) -> regular_ bg_ ptr - Creates a regular_
bg_ ptr from a regular_ bg_ builder reference. -
static auto create(regular_
bg_ builder&& builder) -> regular_ bg_ ptr - Creates a regular_
bg_ ptr from a moved regular_ bg_ builder. -
static auto create_optional(fixed x,
fixed y,
const regular_
bg_ item& item) -> optional<regular_ bg_ ptr> - Creates a regular_
bg_ ptr from the given regular_ bg_ item. -
static auto create_optional(const fixed_
point& position, const regular_ bg_ item& item) -> optional<regular_ bg_ ptr> - Creates a regular_
bg_ ptr from the given regular_ bg_ item. -
static auto create_optional(const regular_
bg_ builder& builder) -> optional<regular_ bg_ ptr> - Creates a regular_
bg_ ptr from a regular_ bg_ builder reference. -
static auto create_optional(regular_
bg_ builder&& builder) -> optional<regular_ bg_ ptr> - Creates a regular_
bg_ ptr from a moved regular_ bg_ builder.
Constructors, destructors, conversion operators
-
regular_bg_ptr(const regular_
bg_ ptr& other) - Copy constructor.
-
regular_bg_ptr(regular_
bg_ ptr&& other) noexcept - Move constructor.
- ~regular_bg_ptr()
- Releases the referenced regular background if no more regular_
bg_ ptr objects reference to it.
Public functions
-
auto operator=(const regular_
bg_ ptr& other) -> regular_ bg_ ptr& - Copy assignment operator.
-
auto operator=(regular_
bg_ ptr&& other) -> regular_ bg_ ptr& noexcept - Move assignment operator.
- auto dimensions() const -> size
- Returns the size in pixels of the regular background.
-
auto tiles() const -> const bg_
tiles_ ptr& - Returns the tiles used by this regular background.
-
void set_tiles(const bg_
tiles_ ptr& tiles) - Sets the tiles used by this regular background.
-
void set_tiles(bg_
tiles_ ptr&& tiles) - Sets the tiles used by this regular background.
-
void set_tiles(const bg_
tiles_ item& tiles_item) - Replaces the tiles used by this regular background with a new tile set created with the given bg_
tiles_ item. -
auto palette() const -> const bg_
palette_ ptr& - Returns the color palette used by this regular background.
-
void set_palette(const bg_
palette_ ptr& palette) - Sets the color palette to use by this regular background.
-
void set_palette(bg_
palette_ ptr&& palette) - Sets the color palette to use by this regular background.
-
void set_palette(const bg_
palette_ item& palette_item) - Replaces the color palette used by this regular background with a new one created with the given bg_
palette_ item. -
void set_tiles_and_palette(bg_
tiles_ ptr tiles, bg_ palette_ ptr palette) - Sets the tiles and the color palette to use by this regular background.
-
void set_tiles_and_palette(const bg_
tiles_ item& tiles_item, const bg_ palette_ item& palette_item) - Replaces the tiles and the color palette used by this regular background with the created with the given bg_
tiles_ item and bg_ palette_ item. -
auto map() const -> const regular_
bg_ map_ ptr& - Returns the map used by this regular background.
-
void set_map(const regular_
bg_ map_ ptr& map) - Sets the map used by this regular background.
-
void set_map(regular_
bg_ map_ ptr&& map) - Sets the map used by this regular background.
-
void set_map(const regular_
bg_ map_ item& map_item) - Replaces the map used by this regular background with a new map created with the given regular_
bg_ map_ item. -
void set_item(const regular_
bg_ item& item) - Replaces the tiles, the color palette and the map used by this regular background with the created with the given regular_
bg_ item. - auto x() const -> fixed
- Returns the horizontal position of the regular background (relative to its camera, if it has one).
- void set_x(fixed x)
- Sets the horizontal position of the regular background (relative to its camera, if it has one).
- auto y() const -> fixed
- Returns the vertical position of the regular background (relative to its camera, if it has one).
- void set_y(fixed y)
- Sets the vertical position of the regular background (relative to its camera, if it has one).
-
auto position() const -> const fixed_
point& - Returns the position of the regular background (relative to its camera, if it has one).
- void set_position(fixed x, fixed y)
- Sets the position of the regular background (relative to its camera, if it has one).
-
void set_position(const fixed_
point& position) - Sets the position of the regular background (relative to its camera, if it has one).
- auto priority() const -> int
- Returns the priority of the regular background relative to sprites and other backgrounds.
- void set_priority(int priority)
- Sets the priority of the regular background relative to sprites and other backgrounds.
- auto z_order() const -> int
- Returns the priority of the regular background relative to other backgrounds, excluding sprites.
- void set_z_order(int z_order)
- Sets the priority of the regular background relative to other backgrounds, excluding sprites.
- void put_above()
- Modify this regular background to be drawn above all of the other backgrounds with the same priorities.
- auto mosaic_enabled() const -> bool
- Indicates if the mosaic effect must be applied to this regular background or not.
- void set_mosaic_enabled(bool mosaic_enabled)
- Sets if the mosaic effect must be applied to this regular background or not.
- auto blending_enabled() const -> bool
- Indicates if blending must be applied to this regular background or not.
- void set_blending_enabled(bool blending_enabled)
- Sets if blending must be applied to this regular background or not.
- auto visible() const -> bool
- Indicates if this regular background must be committed to the GBA or not.
- void set_visible(bool visible)
- Sets if this regular background must be committed to the GBA or not.
- auto visible_in_window(const window& window) const -> bool
- Indicates if this regular background is visible in the given window or not.
- void set_visible_in_window(bool visible, window& window)
- Sets if this regular background must be visible in the given window or not.
-
auto camera() const -> const optional<camera_
ptr>& - Returns the camera_
ptr attached to this regular background (if any). -
void set_camera(const camera_
ptr& camera) - Sets the camera_
ptr attached to this regular background. -
void set_camera(camera_
ptr&& camera) - Sets the camera_
ptr attached to this regular background. -
void set_camera(const optional<camera_
ptr>& camera) - Sets or removes the camera_
ptr attached to this regular background. -
void set_camera(optional<camera_
ptr>&& camera) - Sets or removes the camera_
ptr attached to this regular background. - void remove_camera()
- Removes the camera_
ptr attached to this regular background (if any). -
auto attributes() const -> regular_
bg_ attributes - Returns the attributes to commit to the GBA for this regular background.
-
void set_attributes(const regular_
bg_ attributes& attributes) - Sets the attributes to commit to the GBA for this regular background.
- auto handle() const -> const void*
- Returns the internal handle.
-
void swap(regular_
bg_ ptr& other) - Exchanges the contents of this regular_
bg_ ptr with those of the other one.
Friends
-
void swap(regular_
bg_ ptr& a, regular_ bg_ ptr& b) - Exchanges the contents of a regular_
bg_ ptr with those of another one. -
auto operator==(const regular_
bg_ ptr& a, const regular_ bg_ ptr& b) -> bool defaulted - Default equal operator.
Function documentation
static regular_ bg_ ptr btn:: regular_bg_ptr:: create(fixed x,
fixed y,
const regular_ bg_ item& item)
Creates a regular_
| Parameters | |
|---|---|
| x | Horizontal position of the regular background. |
| y | Vertical position of the regular background. |
| item | regular_ |
| Returns | The requested regular_ |
static regular_ bg_ ptr btn:: regular_bg_ptr:: create(const fixed_ point& position,
const regular_ bg_ item& item)
Creates a regular_
| Parameters | |
|---|---|
| position | Position of the regular background. |
| item | regular_ |
| Returns | The requested regular_ |
static regular_ bg_ ptr btn:: regular_bg_ptr:: create(const regular_ bg_ builder& builder)
Creates a regular_
| Parameters | |
|---|---|
| builder | regular_ |
| Returns | The requested regular_ |
static regular_ bg_ ptr btn:: regular_bg_ptr:: create(regular_ bg_ builder&& builder)
Creates a regular_
| Parameters | |
|---|---|
| builder | regular_ |
| Returns | The requested regular_ |
static optional<regular_ bg_ ptr> btn:: regular_bg_ptr:: create_optional(fixed x,
fixed y,
const regular_ bg_ item& item)
Creates a regular_
| Parameters | |
|---|---|
| x | Horizontal position of the regular background. |
| y | Vertical position of the regular background. |
| item | regular_ |
| Returns | The requested regular_nullopt otherwise. |
static optional<regular_ bg_ ptr> btn:: regular_bg_ptr:: create_optional(const fixed_ point& position,
const regular_ bg_ item& item)
Creates a regular_
| Parameters | |
|---|---|
| position | Position of the regular background. |
| item | regular_ |
| Returns | The requested regular_nullopt otherwise. |
static optional<regular_ bg_ ptr> btn:: regular_bg_ptr:: create_optional(const regular_ bg_ builder& builder)
Creates a regular_
| Parameters | |
|---|---|
| builder | regular_ |
| Returns | The requested regular_nullopt otherwise. |
static optional<regular_ bg_ ptr> btn:: regular_bg_ptr:: create_optional(regular_ bg_ builder&& builder)
Creates a regular_
| Parameters | |
|---|---|
| builder | regular_ |
| Returns | The requested regular_nullopt otherwise. |
btn:: regular_bg_ptr:: regular_bg_ptr(const regular_ bg_ ptr& other)
Copy constructor.
| Parameters | |
|---|---|
| other | regular_ |
btn:: regular_bg_ptr:: regular_bg_ptr(regular_ bg_ ptr&& other) noexcept
Move constructor.
| Parameters | |
|---|---|
| other | regular_ |
regular_ bg_ ptr& btn:: regular_bg_ptr:: operator=(const regular_ bg_ ptr& other)
Copy assignment operator.
| Parameters | |
|---|---|
| other | regular_ |
| Returns | Reference to this. |
regular_ bg_ ptr& btn:: regular_bg_ptr:: operator=(regular_ bg_ ptr&& other) noexcept
Move assignment operator.
| Parameters | |
|---|---|
| other | regular_ |
| Returns | Reference to this. |
void btn:: regular_bg_ptr:: set_tiles(const bg_ tiles_ ptr& tiles)
Sets the tiles used by this regular background.
| Parameters | |
|---|---|
| tiles | bg_ |
It must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_tiles(bg_ tiles_ ptr&& tiles)
Sets the tiles used by this regular background.
| Parameters | |
|---|---|
| tiles | bg_ |
It must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_tiles(const bg_ tiles_ item& tiles_item)
Replaces the tiles used by this regular background with a new tile set created with the given bg_
| Parameters | |
|---|---|
| tiles_item | It creates the new background tiles to use by this regular background. |
Before creating a new background tile set, the bg_
The new background tiles must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_palette(const bg_ palette_ ptr& palette)
Sets the color palette to use by this regular background.
| Parameters | |
|---|---|
| palette | bg_ |
It must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_palette(bg_ palette_ ptr&& palette)
Sets the color palette to use by this regular background.
| Parameters | |
|---|---|
| palette | bg_ |
It must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_palette(const bg_ palette_ item& palette_item)
Replaces the color palette used by this regular background with a new one created with the given bg_
| Parameters | |
|---|---|
| palette_item | It creates the color palette to use by this regular background. |
Before creating a new color palette, the bg_
The new color palette must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_tiles_and_palette(bg_ tiles_ ptr tiles,
bg_ palette_ ptr palette)
Sets the tiles and the color palette to use by this regular background.
| Parameters | |
|---|---|
| tiles | bg_ |
| palette | bg_ |
The given parameters must be compatible with the current map of the regular background.
void btn:: regular_bg_ptr:: set_tiles_and_palette(const bg_ tiles_ item& tiles_item,
const bg_ palette_ item& palette_item)
Replaces the tiles and the color palette used by this regular background with the created with the given bg_
| Parameters | |
|---|---|
| tiles_item | It creates the new background tiles to use by this regular background. |
| palette_item | It creates the color palette to use by this regular background. |
Before creating new resources, the resources used by this regular background are removed, so VRAM usage is reduced.
void btn:: regular_bg_ptr:: set_map(const regular_ bg_ map_ ptr& map)
Sets the map used by this regular background.
| Parameters | |
|---|---|
| map | regular_ |
void btn:: regular_bg_ptr:: set_map(regular_ bg_ map_ ptr&& map)
Sets the map used by this regular background.
| Parameters | |
|---|---|
| map | regular_ |
void btn:: regular_bg_ptr:: set_map(const regular_ bg_ map_ item& map_item)
Replaces the map used by this regular background with a new map created with the given regular_
| Parameters | |
|---|---|
| map_item | It creates the new map to use by this regular background. |
Before creating a new map, the regular_
void btn:: regular_bg_ptr:: set_item(const regular_ bg_ item& item)
Replaces the tiles, the color palette and the map used by this regular background with the created with the given regular_
| Parameters | |
|---|---|
| item | It creates the resources to use by this regular background. |
Before creating new resources, the resources used by this regular background are removed, so VRAM usage is reduced.
void btn:: regular_bg_ptr:: set_position(fixed x,
fixed y)
Sets the position of the regular background (relative to its camera, if it has one).
| Parameters | |
|---|---|
| x | Horizontal position of the regular background (relative to its camera, if it has one). |
| y | Vertical position of the regular background (relative to its camera, if it has one). |
int btn:: regular_bg_ptr:: priority() const
Returns the priority of the regular background relative to sprites and other backgrounds.
Backgrounds with higher priorities are drawn first (and therefore can be covered by later sprites and backgrounds).
void btn:: regular_bg_ptr:: set_priority(int priority)
Sets the priority of the regular background relative to sprites and other backgrounds.
| Parameters | |
|---|---|
| priority | Priority in the range [0..3]. |
Backgrounds with higher priorities are drawn first (and therefore can be covered by later sprites and backgrounds).
int btn:: regular_bg_ptr:: z_order() const
Returns the priority of the regular background relative to other backgrounds, excluding sprites.
Backgrounds with higher z orders are drawn first (and therefore can be covered by later backgrounds).
void btn:: regular_bg_ptr:: set_z_order(int z_order)
Sets the priority of the regular background relative to other backgrounds, excluding sprites.
| Parameters | |
|---|---|
| z_order | Priority relative to other backgrounds, excluding sprites, in the range [-32767..32767]. |
Backgrounds with higher z orders are drawn first (and therefore can be covered by later backgrounds).
void btn:: regular_bg_ptr:: set_camera(const camera_ ptr& camera)
Sets the camera_
| Parameters | |
|---|---|
| camera | camera_ |
void btn:: regular_bg_ptr:: set_camera(camera_ ptr&& camera)
Sets the camera_
| Parameters | |
|---|---|
| camera | camera_ |
void btn:: regular_bg_ptr:: set_camera(const optional<camera_ ptr>& camera)
Sets or removes the camera_
| Parameters | |
|---|---|
| camera | Optional camera_ |
void btn:: regular_bg_ptr:: set_camera(optional<camera_ ptr>&& camera)
Sets or removes the camera_
| Parameters | |
|---|---|
| camera | Optional camera_ |
void btn:: regular_bg_ptr:: swap(regular_ bg_ ptr& other)
Exchanges the contents of this regular_
| Parameters | |
|---|---|
| other | regular_ |
void swap(regular_ bg_ ptr& a,
regular_ bg_ ptr& b)
Exchanges the contents of a regular_
| Parameters | |
|---|---|
| a | First regular_ |
| b | Second regular_ |


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This option determines how the contents of an object are displayed when it is expanded.
this.toArray()
.
The expression has to return an array of primitive or reference types. The elements of the returned array are
used to represent the node children.
Test if a node can be expanded (optional):
adds an automatic check whether the node representing the object can be expanded. The check uses the
specified boolean expression, for example !this.isEmpty()
. The expression is called on the
instance, and if it evaluates to true
, the debugger makes the node expandable.


@import com.google.inject.name.Named @import util._ @this(standardPage: standardPage, @Named("permissionsFinderUrl") permissionsFinderUrl: String) @() @standardPage("Page not found", Some(heading("Page not found"))) { }{
If you typed the web address, check it is correct.
If you pasted the web address, check you copied the entire address.
Return to the start of this service
If you have not been invited to private beta you will not be able to access this service. You should continue to use SPIRE (opens in a new tab) instead.
}


Weezer is an American rock band formed in Los Angeles in 1992, consisting of Rivers Cuomo (lead vocals, guitar), Patrick Wilson (drums), Brian Bell (guitar, backing vocals, keyboards), and Scott Shriner (bass guitar, backing vocals). Weezer has sold 9.2 million albums in the US and over 17 million worldwide.[1] After signing to Geffen Records in 1993, the band released its debut self-titled album, also known as the Blue Album, in 1994. Backed by successful music videos for the singles "Buddy Holly", "Undone – The Sweater Song" and "Say It Ain't So", the Blue Album became a triple-platinum success. Weezer's second album, Pinkerton (1996), featuring a darker, more abrasive sound, was a commercial failure and initially received mixed reviews, but went on to achieve cult status and critical acclaim years later. Both the Blue Album and Pinkerton are now frequently cited among the best albums of the 1990s. Following the tour for Pinkerton, bassist Matt Sharp left the band and Weezer went on hiatus.


Creating and Preparing Dataset for Analysis in Stata
2015-02-22
Module 1 About this tutorial
In this tutorial, we will explore how to create and prepare a dataset for statistical analysis in Stata. The tasks we would be doing primarily involve data entry and verification and, despite being somewhat tedious and repetitive, they are essential for ensuring accuracy and fitness of our data for analysis in Stata.
This tutorial is offered for students taking POSC 3010 Empirical Methods in Political Science at Memorial University of Newfoundland. I am Sheriff Ola, and I’m a graduate assistant for this course. I will be leading you in this and similar tutorials on working with Stata. What we learn in the various modules can be applied when you are completing your final projects for the course. We will be using Stata version 12 for our lessons. This may seem daunting at first but, hopefully, by the end of the tutorial, you will see how Stata can help you do many of the tasks you need to accomplish prior to, and during, data analysis.
Stata is a powerful statistical software package for analyzing data. As a simple tool, it is designed to perform over 70 percent of the tedious task for you during data analysis. Although Stata is primarily a command-driven program (meaning you must type commands into a console to get it to do what you want it to do), it make accommodations for new users to use GUI focused point and click actions. Stata is used extensively in the field of political science along with packages like SAS and SPSS. For myself, although recently I have been growing fond of R - due primarily to it being free, I’m still helplessly attached to Stata, mainly because it is simple to use and provides an intuitive interface for performing many many many statistical procedures. If you are thinking of a quantitatively focused graduate studies or career, I recommend adding Stata to your quantitative/statistics toolbox.
This tutorial focuses on using Stata to process and prepare questionnaire data for analysis. If your are interested in a more extensive and accessible introduction to Stata, check out this excellent web resource by Germán Rodríguez at Princeton University. You can also take a look at this resource by Chris Baum at Boston College. However, if you are looking for a more serious and comprehensive introduction to using Stata for your research, I recommend Alan Acock’s A Gentle Introduction to Stata, 4th Edition which served as the main source of reference for this tutorial.
This tutorial is part of a series of labs for this course that runs each Tuesday and Friday in the computer lab at the Social Science faculty. As always, I urge every one to attend as what you learn can be helpful to you when completing your final project at the end of the term. The lessons are not offered privately to any student without evidence of a need for special accommodation - often in the form of a medical report and approved by professor Speight. I can be reached at the Graduate Lounge at the Political Science department any weekday from 11am - 1pm.


| Statistic | PB |
| Best Total | 13,228 |
| Page 1 - Beginning | Score |
| Treasure Hunt | 3,599 |
| Surprise!! | 4,500 |
| Rail Lift | 1,985 |
| Tower Climb | 1,987 |
| Page 2 - Cavern | Score |
| Bone Dragon Pit | 1,842 |
| Blargg's Boiler | 3,526 |
| Jelly Pipe | 1,603 |
| Torrential Maze | 2,169 |
| Page 3 - Summit | Score |
| Cloud Cruising | 1,513 |
| The Tall Tower | 1,884 |
| Poochy & Nippy | 2,155 |
| Frustration | 2,352 |
| Page 4 - Jungle | Score |
| Jungle Hut | 2,261 |
| Jungle Puddle | 2,002 |
| Piranha Grove | 1,667 |
| Neuron Jungle | |
| Page 5 - Ocean | Score |
| Lots O'Jelly Fish | |
| Lots O'Fish | 2,006 |
| Shy Guy Limbo | 1,246 |
| Shy Guy's Ship | 1,827 |
| Page 6 - Finale | Score |
| Mecha Castle | 1,901 |
| Lift Castle | 2,186 |
| Ghost Castle | |
| Magma Castle |


A Game of Memory
Home
Play Game
Enter Name
Select Theme
Playing Cards
Landscapes
Animals
Remove
Debug Info:
Score:
Level:
Time:
300.99
Start
Reset
Save
LoadJSON


Tesla Baja Truck Looks Like a Lamborghini LM002 Successor, Has Bertone "Design"
by Andrei TutuIf Lamborghini builds a successor for the iconic LM002, it might just look like the contraption portrayed in the rendering we now have on screen. Allow me to elaborate.
First of all, the Lambo Rambo is twice as rare as the Miura (only 328 units were ever brought to life) and, as many of you already know, packs a mighty V12. So while the Urus covers the market share-related aspect of Sant'Agata Bolognese's SUV business, a new-age LM002 would be more about the car collectors.
Secondly, we are obviously looking at a rendering that uses the Tesla Cybertruck as a starting point. However, it's not a surprise that this thing ended up looking a bit like a Raging Bull.
For one thing, the digital artist behind it (more on this below) mentions he used Bertone styling influences. We're talking about the Italian design house that saw its general manager, designer Marcello Gandini, coming up with the iconic Miura and Countach, among others.
Then we have the Baja Truck approach, which involves elements such as the pair of spare wheels that can be found in the bed of the workhorse.
Khyzyl Saleem is the name of the pixel wielder behind this amazing work. And here's the artist explaining the appearance of the toy: "Don't get me wrong, I love what Elon is doing in this industry. I just wanted to add my own flavour to it. I added fenders that add a bit of curvature to the truck, but still tried to maintain the futuristic element to it. Bertone inspired, still the same size/scale as the original, just on the lowest height setting,"
We're talking about a gear head who designed the Polestar 1 Need For Speed: Heat cover car that became an actual build and was presented earlier this month at SEMA. He also delivered the renderings previewing the styling of the also-SEMA-displayed Lamborghini Huracan manual gearbox swap. So it looks like the story has come full circle...


{%- from 'reporting/fragments/metadata.html' import filter_description with context -%} {{ filter_description(filter_desc) }}
The filters match {{ evidence_count }} pieces of evidence.


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Ali Akbar Mehta (b.1983, Mumbai) is a Transmedia artist. Through a research-based practice, he creates immersive cyber archives that explore narratives of violence, conflict, and trauma within the fictions of history, memory, and identity. He is a founder member and current Artistic Director of Museum of Impossible Forms, Helsinki, a board member of Kiila ry, and pursuing his Doctoral Research in the Contemporary Art Department at Aalto University, Helsinki. He has exhibited his projects in galleries and alternative spaces in Mumbai, New Delhi, Pune, Helsinki, Tampere, Pori, Venice, Nova Gorica, Vienna, and Jyväskylä. He holds a BFA in Drawing & Painting from the Sir J.J. School of Art, Mumbai, and an MA in Visual Culture, Curating, and Contemporary Art from Aalto University, Helsinki. Some of his ongoing projects are ‘256 Million Colours of Violence’, ‘WAR•ROOM•ECHO – Regarding the pain of Other Cyborgs’, and ‘Outsiders at Work’.
Museum of Impossible Forms (m{if}) is a cultural centre located in Kontula, East-Helsinki. For us the Museum is a space in flux – a contested space representing a contact zone, a space of unlearning, formulating identity constructs, norm-critical consciousness and critical thinking, already containing within it the potential for the para museum, the counter museum, the anti museum. ‘Impossible Forms’ are those that facilitate the process of transgressing the boundaries/borders between art, politics, practice, theory, the artist and the spectator. Museum of Impossible Forms was founded by an independent group of Helsinki artists/ curators/ philosophers/ activists/ pedagogists in spring 2017 as an antiracist and queer-feminist project, a heterogeneous space, and as an experimental and migrant form of expression. The Museum of Impossible Forms opens up a broad horizon though its political character, its accessibility and openness, its multilingual library,an ongoing archive, and through its workshops and events .


The Code for LOAN DRAKE
const hideElement = (element) => {
element.setAttribute("hidden", true);
element.setAttribute("aria-hidden", true);
};
const showElement = (element) => {
element.removeAttribute("hidden");
element.removeAttribute("aria-hidden");
};
const resetDisplay = () => {
document.getElementById("resultTable").innerHTML = "";
hideElement(document.getElementById("errorMsg"));
};
const displayError = () => {
showElement(document.getElementById("errorMsg"));
};
const toDollars = (n) => {
return "$" + n.toFixed(2).replace(/\B(?=(\d{3})+(?!\d))/g, ",");
};
const getValues = () => {
const amount = parseFloat(document.getElementById("loanAmount").value);
const term = parseFloat(document.getElementById("loanTerm").value);
const rate = parseFloat(document.getElementById("loanInterest").value);
const error = isNaN(amount) || isNaN(term) || isNaN(rate);
return { error, amount, term, rate };
};
const getPaymentDetails = (payment, rate, remBalance) => {
const interest = remBalance * (rate / 1200);
const principal = payment - interest;
const balance = remBalance - principal;
return {
payment,
interest,
principal,
balance,
};
};
const calculateLoan = (amount, term, rate) => {
const payment = (amount * (rate / 1200)) / (1 - (1 + rate / 1200) ** -term);
let remainBalance = amount;
let totalInterest = 0;
const loanData = [];
for (let month = 1; month <= term; month++) {
const paymentDetails = getPaymentDetails(payment, rate, remainBalance);
remainBalance = paymentDetails.balance;
totalInterest += paymentDetails.interest;
loanData.push({ ...paymentDetails, totalInterest, month });
}
return loanData;
};
const makeTableRows = (loanData) => {
let html = "";
for (const {
month,
payment,
principal,
interest,
totalInterest,
balance,
} of loanData) {
// prismjs doesn't play nice with template literals
// view the code on github with the link in the navigation bar
html += `
${month}
${payment.toFixed(2)}
${principal.toFixed(2)}
${interest.toFixed(2)}
${totalInterest.toFixed(2)}
${balance.toFixed(2)}
`;
}
return html;
};
const displayResult = (loanData, totalPrincipal) => {
const { totalInterest, payment: monthlyPayment } =
loanData[loanData.length - 1];
document.getElementById("payment").innerHTML = toDollars(monthlyPayment);
document.getElementById("principal").innerHTML = toDollars(totalPrincipal);
document.getElementById("interest").innerHTML = toDollars(totalInterest);
document.getElementById("cost").innerHTML = toDollars(
totalPrincipal + totalInterest
);
document.getElementById("resultTable").innerHTML = makeTableRows(loanData);
showElement(document.getElementById("result"));
hideElement(document.getElementById("instructions"));
};
const loanDrake = () => {
resetDisplay();
const { error, amount, term, rate } = getValues();
if (error) return displayError();
const loanData = calculateLoan(amount, term, rate);
displayResult(loanData, amount);
};
The code is structured as several functions with a primary controller exported to the application.
Hide Element
A function that takes an element id and hides that element from view.
Show Element
A function that takes an element id and reveals that element to the user.
Reset Display
A function that resets critical components of the display to ensure correct viewing by hiding the error and results elements.
Display Error
A function that reveals an error message hidden from view. The message indicates that user must enter a Loan Amount, Loan Term, and Interest Rate.
To Dollars
A function that takes a number and returns the a string of the number formatted as a US Dollar value.
Get Values
A function that gets the value of "loanAmount", "loanTerm", and "loanInterest" from the user interface. Returns the values and whether they are valid input.
Get Payment Details
A function that takes the monthly payment, loan rate, and remaining balance. Returns amounts paid to interest and principal, along with the remaining balance of the loan.
Calculate Loan
A function that takes the total amount of the loan, the total months in the term, and the interest rate. Returns an array of details for each montly payment of the loan. Details include monthly payment amount, interest paid during period, principal paid during period, remaining balance after payment, and total interest paid to date.
Make Table Rows
A function that takes an array of data and returns the data formatted as an HTML table row.
Display Result
A function that takes a monthly payment schedule as an array, along with the amount of a loan. Formats and displays the monthly payment amount, loan principal, and total interest to be paid, along with the total cost of the loan. Calls makeTableRows to generate an HTML table of the payment schedule and displays it to the user.
Loan Drake
The main application function. Calls getValues to get and validate user input. Then displays an error if getValues finds an error in input. Otherwise, calls calculateLoan followed by displayResult to generate and display a message to the user.


For most young content creators, it's impossible to justify big budgets when you're starting out. But a high quality is required to make it. This deficit means that many young content creators are unable to get the equipment they need to turn a passion into a career.
So, we know that creators are dissatisfied. But, there’s more to this. Let’s talk about why audio quality is so important. Research published in the Journal of the Audio Engineering Society found that low-quality audio made audiences perceive the quality of a Youtube video overall as significantly lower. It is no surprise either that videos with lower quality audio are likely to have poor retention rates. But here’s something even more striking: a recent study at the Australian National University found that people listening to recordings of scientists discussing their research believed them to be less intelligent if they were listening to a low-quality recording. Needless to say, audio quality matters.
There’s a conundrum here. Independent creators- the musicians recording from their garage, the Youtubers filming in their bedrooms, the podcast hosts taping with their phones- they deserve to be heard. They deserve to project their great ideas into the world, and not have poor audio quality hold them back from their fullest potential.
Enter Suono. We handle all of the above. With Suono, creators don’t have to choose between functionality, affordability, or style- instead they can focus on creating their highest quality work.
Suono uses advanced sound-reduction technology to ensure that creators have a space suitable for their needs, allowing them to focus on developing their best, most high-quality work.
"$9 a panel"
Suono also offers a valuable customer experience that goes beyond just sound reduction. With a team committed to ensuring a quality product without breaking the bank, Suono provides a reasonably priced solution, at just $9 a panel.
The most important benefit, is the effectiveness and quality of our product. To ensure this, we consulted with Professor Wayne Jones before diving into the prototyping phase.  This construction is often referred to as a double leaf effect.
Using this approach, we were able to engineer a solution using thick stone wool. We made sure to cut each section into different thicknesses, encasing a pocket of air. Because sound waves lose energy when traveling through different densities, we’re sure that this approach is going to decrease the amount of sound passing through the panel.
Another benefit of the panels, when used together, is that they reduce the amount of sound reflected as it would bounce off of one another. To encourage this, we sell our panels in packs of 10 at a discounted rate!
The final plus of Suono, and personally my favorite, is the style! Almost all soundproofing solutions on the market today are boring, monochrome, and honestly just ugly. Suono hopes to change this by offering a variety of stylish designs. Our customers are creatives, and we want to encourage this! Our goal is that they appreciate all aspects of the product, not just it’s functionality and affordability.


Bruce Arians has funny quote about celebrating win over Falcons
by TSD StaffThe Bucs had lost five of their last six matchups heading into Sunday’s game against the Falcons, but it didn’t affect the team’s psyche, and Tampa Bay left Atlanta with a big road win.
Neither team will be appearing in the playoffs this season, but the two division rivals still approached the game at full intensity, and they went at it on the football field.
At the end of the day, though, it was the Bucs that emerged victorious, 35-22, and head coach Bruce Arians was quite happy about it. Check out what he told reporters after the game.
It’s no secret that Arians is a big fan of wine, so we’re willing to bet his glass was, indeed, overflowing.


| file_coverage {covr} | R Documentation |
The files in source_files
are first sourced into a new environment
to define functions to be checked. Then they are instrumented to track
coverage and the files in test_files
are sourced.
file_coverage( source_files, test_files, line_exclusions = NULL, function_exclusions = NULL, parent_env = parent.frame() )
source_files |
Character vector of source files with function definitions to measure coverage |
test_files |
Character vector of test files with code to test the functions |
line_exclusions |
a named list of files with the lines to exclude from each file. |
function_exclusions |
a vector of regular expressions matching function
names to exclude. Example |
parent_env |
The parent environment to use when sourcing the files. |


+++ draft = false date = "2015-04-20T10:34:11+07:00" title = "The wrong way to sudo su, and the right way" tags = ["Linux"] created = "2015-04-20T10:17:25+07:00" modified = "2015-04-20T10:34:11+07:00" permaLink = "http://play.pixelblaster.ro/blog/archive/2015/04/20/the-wrong-way-to-sudo-su-and-the-right-way" author = "Tiberiu Ichim" aliases = [ "/blog/archive/2015/04/20/the-wrong-way-to-sudo-su-and-the-right-way" ] +++
I've never had a formal training on Linux. My knowledge comes from my experience working on it for the last 12 years, but some things I've just learned as simple recipes and never bother looking them up.
One such thing was changing users with sudo. I've been doing it as:
sudo su <user> -
Notice the dash at the end, which makes provides a "real" environment for <user>, just as if I would have logged in with that user, directly.
But this has ceased to work properly, apparently due to a bug fix in Linux TTY.
The error that I got was:
tibi@localhost:~$ sudo su zope - bash: cannot set terminal process group (-1): Inappropriate ioctl for device bash: no job control in this shell
The solution is to switch the position of the dash, to:
sudo su - <user>


New voice for Wanneroo Civic Choir
by Tyler BrownAFTER 22 years, the Wanneroo Civic Choir has passed the baton to a new music director.
Taui Pinker (32) has taken the helm for the past few months, farewelling Kent Logie after more than two decades of dedicated and unwavering music leadership.
Logie is now taking a well-earned rest before establishing a chorale ensemble in 2020.
Self-taught on piano since age 14, Pinker began his path in music as an organist and chorale accompanist within his faith.
At 18, he stepped off the piano to try his hand at conducting choirs and work more intensely with vocalists.
Following a move to Melbourne at age 23, he diversified his skills by becoming the inaugural and principal conductor of the Melbourne Regional Orchestra.
Back in Perth, he is now one of the resident organists at St Benedict’s Catholic Parish in Applecross and a music director on the community theatre scene.
Pinker is the sixth music director for Wanneroo Civic Choir since it formed in 1982.
Audiences can see him in action at the choir’s annual concert at the Alexander Heights Community Centre from 2.45pm this Saturday, November 23.
The performance will include a range of general songs and Christmas carols and feature soloists Rachel Monamy and David Wallace, as well as the choir’s own small group of theatre performers.
“This has been a very eventful and symbolic year for the Wanneroo Civic Choir,” acting president Fay Muir said, with 12 new singers also joining in 2019, taking the membership to 50.
“This has stretched our supplied uniform resources so fundraising at this year’s concert will go to assisting in the design and purchase of new uniforms.”
Tickets at the door cost $15 for adults and $5 for school-aged students, including afternoon tea.
The Wanneroo Civic Choir rehearses on Tuesdays from 7.15pm to 9.15pm at the Alexander Height Community Centre.
New members are welcome. Call Chez on 0417 942 754 or James on 0459 794 574.


Development¶
The TensorLayer project was started by Hao Dong, Imperial College London in Jun 2016. It is developed by a core team (in alphabetical order: Akara Supratak, Hao Dong, Simiao Yu,) and numerous additional contributors on GitHub,
As an open-source project by researchers for researchers and engineers, we highly welcome contributions! Every bit helps and will be credited.
Philosophy¶
TensorLayer grew out of a need to combine the flexibility of TensorFlow with the availability of the right building blocks for training neural networks. Its development is guided by a number of design goals:
- Simplicity: Be easy to use, easy to extend and modify, to facilitate use in research and engineering.
- High-Speed: The running speed under GPU support is the same with pure TensorFlow script. The simplicity do not sacrifice the performance.
- Compatibility: A network is abstracted to regularization, cost and outputs of each layer. Easy to work with other TensorFlow libraries.
- Transparency: Do not hide TensorFlow behind abstractions. Try to rely on TensorFlow’s functionality where possible, and follow TensorFlow’s conventions.
What to contribute¶
Your method¶
If you publish a new method in term of Deep learning and Reinforcement learning, you are welcome to contribute your method to TensorLayer.
- Explain how it would work, and link to a scientific paper if applicable.
- Keep the scope as narrow as possible, to make it easier to implement.
Report bugs¶
Report bugs at the GitHub, If you are reporting a bug, please include:
- your TensorLayer and TensorFlow version.
- steps to reproduce the bug, ideally reduced to a few Python commands.
- the results you obtain, and the results you expected instead.
If you are unsure whether the behavior you experience is a bug, or if you are unsure whether it is related to TensorLayer or TensorFlow, please just ask on our mailing list first.
Fix bugs¶
Look through the GitHub issues for bug reports. Anything tagged with “bug” is open to whoever wants to implement it. If you discover a bug in TensorLayer you can fix yourself, by all means feel free to just implement a fix and not report it first.
Write documentation¶
Whenever you find something not explained well, misleading, glossed over or just wrong, please update it! The Edit on GitHub link on the top right of every documentation page and the [source] link for every documented entity in the API reference will help you to quickly locate the origin of any text.
How to contribute¶
Edit on GitHub¶
As a very easy way of just fixing issues in the documentation, use the Edit on GitHub link on the top right of a documentation page or the [source] link of an entity in the API reference to open the corresponding source file in GitHub, then click the Edit this file link to edit the file in your browser and send us a Pull Request. All you need for this is a free GitHub account.
For any more substantial changes, please follow the steps below to setup TensorLayer for development.
Documentation¶
The documentation is generated with Sphinx. To build it locally, run the following commands:
cd docs
make html
If you want to re-generate the whole docs, run the following commands:
cd docs
make clean
make html
To write the docs, we recommend you to install Local RTD VM.
Afterwards, open docs/_build/html/index.html
to view the documentation as
it would appear on readthedocs. If you
changed a lot and seem to get misleading error messages or warnings, run
make clean html
to force Sphinx to recreate all files from scratch.
When writing docstrings, follow existing documentation as much as possible to ensure consistency throughout the library. For additional information on the syntax and conventions used, please refer to the following documents:
Testing¶
TensorLayer has a code coverage of 100%, which has proven very helpful in the past, but also creates some duties:
- Whenever you change any code, you should test whether it breaks existing features by just running the test scripts.
- Every bug you fix indicates a missing test case, so a proposed bug fix should come with a new test that fails without your fix.
Sending Pull Requests¶
When you’re satisfied with your addition, the tests pass and the documentation looks good without any markup errors, commit your changes to a new branch, push that branch to your fork and send us a Pull Request via GitHub’s web interface.
All these steps are nicely explained on GitHub: https://guides.github.com/introduction/flow/
When filing your Pull Request, please include a description of what it does, to help us reviewing it. If it is fixing an open issue, say, issue #123, add Fixes #123, Resolves #123 or Closes #123 to the description text, so GitHub will close it when your request is merged.


Imgur for Chrome is programmed by imgur.com enthusiasts and not the imgur team.
We do this all on our own time and we'd love it if you could donate towards a feature you'd like to see.
This way we can see what should be top of our list and make some beer money too. Thanks!


Frosan1450.github.io
Item 1 alternator john deere tractor utv 5103 5203 5215 5303 5310 5315 5105 40 amp - alternator john deere tractor 'Cause for twenty four years I've been living next door to Alice Twenty four years, just waitin' for a chance To tell her how I'm feeling, maybe get a second glance.
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St.George Bank offers personal, business and corporate banking as well as wealth management solutions. Learn. Living amp; garden 5303 Handbücher. The Garden Amp in Garden Grove hosts 90's Rock Show, a tribute to the best in throwback grunge, alt-rock and pop-punk acts, including Blink-182, Green Day and Nirvana. GARDEN AMP - GARDEN AMP Groupon. Living Garden Akku-Gartenpflege-SetAngebot bei Netto. Preisverlauf. Preisvergleich für Living Garden Akku-Gartenpflege-Set und die besten Angebote im Supermarkt und bei Netto. Für das Angebot Living Garden Akku-Gartenpflege-Set steht momentan kein Preisverlauf oder Preisvergleich zur Verfügung. Garden Outdoor Play all Beautiful living should happen outdoors as well as indoors! Let's amp up your outdoors spaces and make it the next great space to spend
This Mobile/Manufactured is located at 5303 East Twain Avenue #163, Las Vegas, NV. 5303 E Twain Ave #163 is in the Sunrise Manor neighborhood in Las Vegas, NV and in ZIP Code 89122. ESET Knowledgebase contains answers to the most frequently asked questions as well as recommended solutions for various issues. Regularly updated by ESET technical specialists, the Knowledgebase is the most powerful tool for resolving various types of problems.
We have closed our 21st season, and we want to thank everyone who makes Shakespeare by the Sea a magical experience every summer- our incredible audience, supportive and wonderful sponsors, countless volunteers, gifted and dedicated cast, designers and staff. Smokie - Living Next Door to Alice (Official Video) (VOD). The Golden Eagle Standard Trimstyle Corded Phone Ivory includes directory card and lighted dial pad. This comes with flash, mute and redials capability. It is an analog transmission type and convenient Standard Trimstyle Corded Phone - Ivory - The Home Depot. Shakespeare by the Sea - Home Facebook.


Beginners
Class for absolute beginners who have little or no experience
Mon-Fri(Any Day) : 12PM to 1PM Sat-Sun : 10AM to 11AMIntermediate
Class for people who have some experience
Mon-Fri(Any Day) : 8PM to 9PM Sat-Sun : 11AM to 12PMAdvanced
Class and practice matches for advanced level players
Mon-Fri(Any Day) : 9PM to 10PM Sat-Sun : 12PM to 1PM


> module FunctionalThinking where
Insert Sort
How to implement insertSort in Haskell
Try to implement the imperative algorithm – Never!!!
- Break your algorithm in sub problems
- insert an element into a sorted list
- combine your subproblems
Step 1: Implement insert
insert x xs
inserts the element x
into the sorted list xs
> insert :: (Ord a) => a -> [a] -> [a]
> insert x [] = [x]
> insert x (y:ys)
> | x < y = x:y:ys
> | otherwise = y:insert x ys
Step 2: Use insert
to implement sorting
Use insert
to combine the elements of the initial unsorted list
> sort :: (Ord a) => [a] -> [a]
> sort = foldl (flip insert) []
Reminder: Did you user fold
?
When you want to combine list elements, with a function and a base case, it is suggested to use folds:
foldr :: (a -> b -> b) -> b -> [a] -> b
foldr f z [x1, x2, ..., xn] == x1 `f` (x2 `f` ... (xn `f` z)...)
How to implement a function in Haskell
Try to implement the imperative algorithm – Never!!!
- Break your algorithm in sub functions
- insert an element into a sorted list
- combine your helper functions
OR
- Write the high level implementation of your algorithm, and then fill in the details
QuickSort
I put the pivot in the middle, the (sorted list of) elements that are less or equal than the pivot at the left, and the (sorted list of) elements that are greater than the pivot at the left:
> quicksort' [] = []
> quicksort' (x:xs) = leq_than_x ++ [x] ++ g_than_x
> where leq_than_x = quicksort' [y | y <- xs , y <= x]
> g_than_x = quicksort' $ filter (> x) xs
>
>
> instance Ord Tile where
> EmptyTile <= EmptyTile = True
> X <= EmptyTile = True
> O <= EmptyTile = True
> _ <= _ = False
>
> data Tile = EmptyTile | X | O
> deriving (Eq, Show)
> -- infixr $ 0
> -- f $ x = f x
How do I get the elements of xs
that are less than x
?
- Use filter
leq_than_x = filter (\y -> y <= x) xs
where (\y -> y <= x)
is an anonymous function with argument y
and body y <= x
that behaves exactly like f:
f y = y <= x
OR
- Use list comprehension
[y | y <- xs, y <= x]
> quicksort'' (x:xs) = leq_than_x ++ [x] ++ g_than_x
> where leq_than_x = quicksort [y | y <- xs, y <= x]
> g_than_x = quicksort [y | y <- xs, y > x]
Finally putting everything in one line:
> quicksort [] = []
> quicksort (x:xs) = (quicksort [y | y <- xs, y <= x]) ++ [x] ++ (quicksort [y | y <- xs, y > x])
In Haskell you CAN implement quicksort in one line! Compare it with implementations in any other language…. Isn’t this one more intuitive?


Nkwobi is a Nigerian delicacy that is usually ordered and enjoyed in exclusive restaurant. It is simply cooked cow foot mixed in spicy palm oil paste. Nkwobi is often mistaken for Isi Ewu but they are not the same.
Add the stock cubes (crushed) and the chunks of onion.
Add a small quantity of water and start cooking at medium heat till well cooked. Add just enough water to prevent burning as you cook. There should not be any stock (water) in the pot when the meat is done.
While the meat is cooking, pour the palm oil into a clean dry pot.
Pour in the potash mixture (sieved) into the oil.
Stir with a wooden spatula as you pour the potash. You'll notice the palm oil begin to curdle and turn yellow.
Keep stirring till all the oil has turned yellow.
Add the ground crayfish, pepper and ehu seeds. Stir very well till they are all incorporated.
When the meat is done, add salt, stir and cook till all the water has dried.
Add the well done cow foot to the palm oil paste and stir very well with the wooden spatula.
Put it back on the stove/cooker and heat till the Nkwobi is piping hot, stirring all the time to make sure it does not burn.
To prepare the garnish, cut the onions into rings and cut the utazi into long thin slices.
Serve the Nkwobi in a wooden mortar as shown in the image above.
Add the thin slices of utazi and onion rings on top for the full effect.


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2.7
domestic | fire | spread on external walls | 2010
Every
building
must be designed and
constructed
in such a way that
in the event of an outbreak of fire within the
building
, or from an
external source, the spread of fire on the
external walls
of the
building
is inhibited.
2.7.0 Introduction
There is a risk of fire spread on the
external walls
of a
building
. Fire could
break out through a window or door opening and spread onto the
external
walls
.
External walls
close to the
boundary
are also at risk as they may be
exposed to radiant heat flux from a fire in an adjoining
building
.
maisonettes
will be inhibited by the
construction
of
separating walls
. Vertical
fire spread between
flats
an
d maisonettes
will be inhibited by the
construction
of
separating floors
(see standard 2.2).
Fire-fighters may not be able to apply a water jet from a fire-fighting hose
directly onto a fire that has spread onto or within an
external wall
high above
the ground. This is because the
external wall
is either inaccessible or is out
with the reach capability of fire-fighting equipment such as hydraulic
platforms or turntable ladders. The
construction
of
external walls
in
high rise
domestic buildings
should not contribute to the development of fire or
contribute to vertical fire spread up the façade of the
building
.
The guidance for fire spread on
external walls
should not be assessed in
isolation and reference should be made to the guidance to standard 2.4 for
fire spread in cavities and the guidance to standard 2.6 for fire spread to
neighbouring
buildings
.
In the case of conversions, as specified in regulation 4, the
building
as
converted
shall meet the requirements of this standard in so far as is
reasonably practicable
, and in no case be no worse than before the
conversion (regulation 12, schedule 6).
2.7
—
2.7.0
domestic | fire | spread on external walls | 2010
2.7.1
External wall
cladding
External wall
cladding includes all non
load-bearing external wall
cladding
systems attached to the structure, for example, clay or concrete tiles, slates,
pre-cast concrete panels, stone panels, masonry, profiled metal sheeting
including sandwich panels, weather boarding, thermally insulated
external
systems.
External wall
cladding more than 1 m to the
boundary
may be
constructed
from combustible products more than 1 mm thick which is low, medium, high
or very high risk (see annex 2.B). This guidance does not apply to
high rise
External wall
cladding not more than 1 m from a
boundary
should have a
non-combustible
classification.
External wall
cladding not more than 1 m from a
boundary
or used on the
external wall
of a
high rise domestic building
, should be
constructed
of
non-combustible
products.
the insulation product is located between 2 leaves of masonry or concrete
at least 75 mm thick; and
•
the
external wall
is provided with
cavity barriers
around all openings and at
the top of the wall-head.
Alternative guidance
BR 135, ‘Fire Performance of external thermal insulation for walls of
multi-
storey
buildings’ and BS 8414: Part 1: 2002 or BS 8414: Part 2:
2005 has been updated to include the most up-to-date research into fire
spread on
external wall
cladding. The guidance provided in these
publications may be used as an alternative to
non-combustible external wall
cladding as described above and for materials exposed in a cavity, as
described in clause 2.4.7.
2.7.1
—
2.7.1


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