Draws text on the screen buffer.
Draws a point on the screen buffer.
Draws a line on the screen buffer.
Draws the transformation box of a mesh or group of meshes on the screen buffer.
Draws the axises of a mesh or group of meshes on the screen buffer.
Draws the bounds box of a mesh or group of meshes on the screen buffer.
Prints whats on the screen buffer to file.
Records an event to file.
Plays an event to file.


---
layout: post
title: "My Week in Review"
date: 2015-12-13 10:59:00 +0000
categories:
tags:
image: https://s3.amazonaws.com/audreywatters/2015-12-13-willet.jpg
imagecredits: https://www.flickr.com/photos/demoniser/22708531912
---
Travel
Hack Education
Writing Elsewhere
Speaking
Other Projects
- Therapy
- I spent Friday with the kid, getting his California ID and his passport. We’re traveling to the UK together in January
- I’m mourning John Trudell, who I so hope has finally found peace


DICFVH - Define Initial Capacity for Vector and Hashtable collections.
Expansion of Vector capacity involves allocating a larger array and copying the contents of the old array to the new one. Eventually, the old array object gets reclaimed by the garbage collector. Vector expansion is an expensive operation. Same situation with HashTable. It is often the case that the default 10-element capacity of a collection is not enough.
Wrong
public void addObjects (Object[] o) {
// if length > 10, Vector needs to expand
for (int i = 0; i < o.length;i++) {
v.add(o[i]); // capacity before it can add more elements.
}
}
public Vector v = new Vector(); // no initialCapacity.
}
Tip:
Often, you may have a pretty good guess for the expected size. Define initialcapacity when known.
public Vector v = new Vector(20);
public Hashtable hash = new Hashtable(40);
Right
public void addObjects (Object[] o) {
for (int i = 0; i < o.length;i++) {
v.add(o[i]);
}
}
public Vector v = new Vector(20); // You set initialCapacity.
}
REFERENCE
Dov Bulka, "Java Performance and Scalability Volume 1: Server-Side Programming Techniques" Addison Wesley, ISBN: 0-201-70429-3 pp.55 - 57


Welcome on the site for the proposed Ant Tasks Classloader and ClassloaderReport.
Some people have asked me in the last months to provide the tasks for a trial. Here they are in the proposed version for Ant 1.7. I will provide this version in the next weeks as a updated patch of the Feature Request.
Motivation
If one has no problems with classpathes resp. classloaders he has not to read on.
However, there are some situations, where previous Ant classloading requires annoying workarounds. One of the more serious is dealing with Ant in environments where all tools (including Ant) are controlled by a versioning system; it is not easy to "install" jars for optional tasks.
<classloaderreport> will most likely be used for debugging or evaluation reasons.
Help
Please help us to make the tasks more useful.
As long as this tasks are not commited to Ant's repository, please report bugs or requests for enhancements to<EMAIL_ADDRESS>If you find the tasks useful, vote for the feature request in Ant's bugzilla.


{{+bindTo:partials.standard_nacl_api}}
| Compositor () | |
| Compositor (const InstanceHandle &instance) | |
| Compositor (const Compositor &other) | |
| Compositor (const Resource &resource) | |
| Compositor (PassRef, PP_Resource resource) | |
| ~Compositor () | |
| CompositorLayer | AddLayer () |
| int32_t | CommitLayers (const CompletionCallback &cc) |
| int32_t | ResetLayers () |
| static bool | IsCompositor (const Resource &resource) |
The Compositor
interface is used for setting CompositorLayer
layers to the Chromium compositor for compositing.
This allows a plugin to combine different sources of visual data efficiently, such as ImageData
images and OpenGL textures. See also CompositorLayer
for more information.
Default constructor for creating an is_null() Compositor
object.
| pp::Compositor::Compositor | ( | const InstanceHandle & | instance | ) | [explicit] |
A constructor for creating and initializing a compositor.
On failure, the object will be is_null().
| pp::Compositor::Compositor | ( | const Compositor & | other | ) |
The copy constructor for Compositor
.
| [in] | other | A reference to a Compositor . |
| pp::Compositor::Compositor | ( | const Resource & | resource | ) | [explicit] |
Constructs a Compositor
from a Resource
.
| [in] | resource | A PPB_Compositor resource. |
| pp::Compositor::Compositor | ( | PassRef | , |
| PP_Resource | resource | ||
| ) |
A constructor used when you have received a PP_Resource
as a return value that has had 1 ref added on behalf of the caller.
| [in] | resource | A PPB_Compositor resource. |
Destructor.
Creates a new CompositorLayer
and adds it to the end of the layer stack.
A CompositorLayer
containing the layer is returned. It is uninitialized, SetColor()
, SetTexture
or SetImage
should be used to initialize it. The layer will appear above other pre-existing layers. If ResetLayers
is called or the PPB_Compositor
is released, the returned layer will be invalidated, and any further calls on the layer will return PP_ERROR_BADRESOURCE
.
CompositorLayer
containing the compositor layer resource. | int32_t pp::Compositor::CommitLayers | ( | const CompletionCallback & | cc | ) |
Commits layers added by AddLayer()
to the chromium compositor.
| [in] | cc | A CompletionCallback to be called when layers have been represented on screen. |
pp_errors.h
. | static bool pp::Compositor::IsCompositor | ( | const Resource & | resource | ) | [static] |
Checks whether a Resource
is a compositor, to test whether it is appropriate for use with the Compositor
constructor.
| [in] | resource | A Resource to test. |
resource
is a compositor. | int32_t pp::Compositor::ResetLayers | ( | ) |
Resets layers added by AddLayer()
pp_errors.h
.


"x"
"1" "MARSHALL,MV, HE,ZM, WEYAND,EH, RICE,JE AND LAVOIE,EJ, MUTAGENICACTIVITY OF THE 4,5- AND 9,10-DIHYDRODIOLS OF BENZO[J]FLUORANTHENE AND THEIRSYN- AND ANTI-DIHYDRODIOL EPOXIDES IN SALMONELLA TYPHIMURIUM, __ ENVIRON. MOL.MUTAGEN. 22(1):34-45, 1993"


Contents
- History
- Development
- HTML versions timeline
-
- HTML draft version timeline
- XHTML versions
- Markup
- Elements
- Element examples
- Attributes
- Character and entity references
- Data types
- Document type declaration
- Semantic HTML
- Delivery
- HTTP
- HTML e-mail
- Naming conventions
- HTML Application
- HTML4 variations
- SGML-based versus XML-based HTML
- Transitional versus strict
- Frameset versus transitional
- Summary of specification versions
- HTML5 variants
- WHATWG HTML versus HTML5
- Hypertext features not in HTML
- WYSIWYG editors
- See also
- References
- External links