Graphic Design Products
Card
Flyer
Logo
Questionnaire
Retouching
Web&Mobile
Others
A Mermaid, 1900
Genre
literary painting
Technique
oil
Material
canvas
Dimensions
96.52 x 66.68 cm
Gallery
Royal Academy of Arts, UK
Hylas and the Nymphs, 1896
Genre
mythological painting
Technique
oil
Material
canvas
Dimensions
91 x 152 cm
Gallery
Manchester City Art Gallery, Manchester, UK
The Soul of the Rose, 1908
Genre
literary painting
Technique
oil
Material
canvas
Dimensions
61 x 91.4 cm
Gallery
Private Collection
Psyche entering Cupid's Garden, 1903
Genre
mythological painting
Technique
oil
Material
canvas
Dimensions
68.5 x 106.7 cm
Gallery
Harris Museum and Art Gallery, Preston, Lancashire, UK
Saint Cecilia, 1895
Genre
religious painting
Technique
oil
Material
canvas
Gallery
The Montreal Museum of Fine Arts, Montreal, Canada
The Beautiful Lady Without Pity, 1893
Genre
literary painting
Technique
oil
Material
canvas
Dimensions
81 x 112 cm
Gallery
Hessisches Landesmuseum, Darmstadt, Germany
The Beautiful Lady Without Pity, 1893
Genre
literary painting
Technique
oil
Material
canvas
Dimensions
81 x 112 cm
Gallery
Hessisches Landesmuseum, Darmstadt, Germany


About Me
My Recent Trip
My Past Projects
Download App!
Background Music:
Clips:
Show the list
Note: music may not be available when off-line.
Johnson's Blog
Hallo everyone, welcome to my blog.
How are you feeling today?
Something About Me
Basic Information
Birthday: 2003-04-08, I am
16
years old now!
I am studying in the village school.
I come from China.
My Hobbies / Things I like
I like to try variety of things. Here are some things I like best.
(Best!)Computer Science
Postcard Exchanging
Guitar/Music
Also Interested?
Things I'm Working On
Get out of the dorm......
My Classes.. Many things.
I like to sleep
except
at night. ...


There are many ways to access things outside your script, so today we will review three classes(modules?) to access and bring in these foreign objects into your script. gets.chomp is/will be in another blog post.
CSV
CSV means comma seperated values.
When you insert a CSV file into a ruby script, you get an array of strings for each line from the csv file. String elements of your arrays are delineated by a comma from your original CSV file. In order to use these commands, you need to require 'csv'in your ruby script. Use these CSV methods only on a CSV file.
Reading CSV Files Into Your Script
All CSV commands are used upon this particular CSV file:
CSV.open("filename") returns a CSV object
CSV.open("filename").to_a changes your CSV object into a parent array. You can then view the nested arrays that were hidden from your view when your parent array was a CSV object.
CSV.read("filename") is the same thing as CSV.open("filename").to_a It will return nested arrays of string elements within one parent array.(strings in nested arrays are seperated by commas from original CSV file.)
CSV.foreach("filename"){|row| #do w/e with row} reads CSV file line by line and returns an array of strings for each line. It does not return a parent array like CSV.read
You can include a parameter for headers(which will change your nested arrays to hashes with first line in your CSV file as your keys.) and then call information as so:
CSV File:
Ruby File:
Writing to your CSV File
Use an argument "wb" in conjunction with CSV.open to write over your entire csv file..
Corresponding CSV file
Use argument "a+" in conjunction with CSV.open to write at the end of your csv file.
Corresponding CSV file
More on CSV commands


Many thanks to James Terwilliger, whose initial notes gave rise to some of this material. Also, thank you to all the students in our courses who have been through previous iterations of this material. Your feedback has been invaluable, and you are the world’s greatest copyeditors.


Lindsay Lohan pays tribute to ex-boyfriend and 'best friend' Harry Morton
Lindsay Lohan has broken her silence on the death of her ex-boyfriend Harry Morton.
Morton, 38, was found dead at the scene by a family member at his home in Beverly Hills on Saturday afternoon.
According to TMZ, no foul play is suspected in Morton’s death.
In the wake of the tragic news, Lindsay – who dated the Pink Taco founder for three months in 2006 – shared a black and white picture of them as a couple back in the day.
The 33-year-old wrote on Instagram: ‘Best friends. Best life.’
The Mean Girls actress’s mother Dina commented: ‘So sorry my lil princess 🙏🏻he’s always with you , watching over you baby.’
Meanwhile, Lindsay’s dad Michael wrote ‘RIP’, while her siblings Dakota and Aliana left heart and prayer emojis under the pictures.
Advertisement Advertisement
Morton – the son of Hard Rock Cafe co-founder Peter Morton – was also linked to stars including Demi Moore, Britney Spears, Paris Hilton, Jennifer Aniston and Hayden Panettiere.
He founded LA-based Pink Taco restaurant chain in 1999 aged just 18.
In 2008, he also bought Hollywood nightclub the Viper Room – the club where River Phoenix famously died in 1993 – and recently bought Elvis Presley’s former home in Beverly Hills.
Mr Morton survived by both of his parents, Peter Morton and Paulene Stone.
A Pink Taco spokesman said: ‘We are saddened by the passing of Harry Morton, the founder and former owner of Pink Taco.
‘Harry was a visionary and restaurateur ahead of his time, and his contributions, both professionally to our brand and personally to those he worked with, were numerous.
‘Our thoughts and condolences are with his family and friends during this difficult time.’


There is One God, the Creator, who sent His Son, Jesus, to save the world from our sins by paying the ultimate sacrifice. He was born of the Virgin Mary, conceived by the Holy Spirit, which makes Him fully human and fully God.
 If you are still struggling with belief, pray to the Lord by entering a meditative state and speak from your heart or say, "Lord, help me to believe in you. Show me your way. Allow Jesus Christ to change my heart, my will, and desires, so I can show the world love. I have a small mustard seed of faith; make it grow Lord! In Jesus name I pray, Amen.
No one is perfect or will ever be perfect. God wants us to turn away from sins because they bring destruction to our lives. The commands in the Bible are guidelines, that are almost unrealistic to follow, but we are to sacrifice our burning desires to bring love to this dark and hopeless world.
For more information, click here.


[gecode-users] IntVar class container as parameter for branchers
christine bouzant
christine.bouzant at gmail.com
Tue Apr 23 15:41:30 CEST 2013
Hello Christian,
Thank you!
Ok, then i will use a LocalHandle. Do you confirm that it is not a bad idea
to pass such an object as a parameter of a brancher (knowing that it
contains several IntVar variables) ?
Cheers,
Christine
2013/4/23 Christian Schulte <cschulte at kth.se>
> Hi Christine,****
>
> ** **
>
> If the data structure is small then you do not have to share it by use of
> a LocalHandle. If it is maybe not so small then the use of LocalHandle
> might be useful.****
>
> ** **
>
> I personally always use LocalHandle when I can use it (that is, I have a
> data structure shared between several entities in a space).****
>
> ** **
>
> Best****
>
> Christian****
>
> ** **
>
> --****
>
> Christian Schulte, Professor of Computer Science, KTH,
> www.ict.kth.se/~cschulte/****
>
> ** **
>
> *From:* users-bounces at gecode.org [mailto:users-bounces at gecode.org] *On
> Behalf Of *christine bouzant
> *Sent:* Tuesday, April 23, 2013 3:10 PM
> *To:* users at gecode.org
> *Subject:* [gecode-users] IntVar class container as parameter for
> branchers****
>
> ** **
>
> Hello all,****
>
> In my script class, i have an array of CarDeparture pointer objects which
> class contains several IntVar variables and some data information.****
>
> Inside the script copy constructor, i create a copy of the array of
> CarDeparture objects using a CarDeparture copy constructor which updates
> each of its IntVar variables and data.****
>
> I am thinking to set a CarDeparture object as a parameter for a brancher.*
> ***
>
> So, i should again do a copy of this object inside the brancher copy
> constructor.****
>
> According to you, is it judicious to proceed like this concerning
> performance ?****
>
> Or maybe, can i make the CarDeparture class inherit of LocalHandle (in
> order to be space dependant ?).****
>
> ** **
>
> Thank you all.****
>
> Cheers,****
>
> Christine****
>
> ** **
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.gecode.org/pipermail/users/attachments/20130423/0cf2289d/attachment.html>
More information about the users
mailing list


Background: I have experience with many drugs, but for the purposes of this experience report, Iíll limit the discussion strictly to the opiates and other painkillers. Iíve tried codeine, morphine, oxycodone, tramadol, hydrocodone, opium, and heroin. Iíve also tried Fentanyl a few times, but Iíve had very mixed results. I was very disappointed with my previous Fentanyl experiences, but Iíve finally found a way to better predict and control the level of effects on me. First, Iíd like to briefly mention my past experiences and the problems I had encountered.
Previous Fentanyl experiences:
Eating - I have tried eating the gel before, but it didnít seem to work very well. Over the course of a several hours, I ate approximately a quarter of a 100mcg/h patch with almost no effect.  It seemed very difficult to determine the amount of Fentanyl that would, or would not, have an effect. I tried eating small amounts of the gel (sometimes one tenth of a patch and other times more, up to and including a quarter.) It seemed pretty dangerous solely because the onset and intensity was never predictable.
Sublingual Ė On a few occasions, I would cut a strip of the patch off; usually one tenth of a patch, and let it rest underneath my tongue for 15 minutes or so. This worked very well, but the experience was always accompanied with moderate, and sometimes severe, nausea; sometimes, I eventually vomit as well. I found these experiences to be negative overall, because the nausea far outweighed any positive effects of the drug.
Smoking Ė In the past, Iíd taken some of the gel, approximately half the size of my fingernail, and put it into a glass one-hitter. I would then put a flame directly on the fentanyl and inhale as it fizzled and bubbled. To my surprise, I would get little to no effect and would end up trying even more. After 3 or 4 hits of a similar size, I still wasnít feeling anything and concluded that the fire destroyed the fentanyl and therefore, it could not be used in this way. In retrospect, Iím really happy that the flame made the drug inactive because of what Iíve learned tonight (smoking DOES work, and it requires FAR LESS of the drug than I was smoking beforeÖ)
Transdermal Ė This worked OK, but it took about 4 hours before I felt anything, and once I did, it was accompanied with a lot of nausea and vomiting. The effects came in waves, and were similar to my sublingual experiences, but less debilitating. However, I couldnít wear the patch for the entire 72 hours because it came off in the shower. At this point, I thought I completely wasted my money on the patches I bought.
Tonight was a different story. I was bored and staying at home for the night, and I really was in the mood for an opiate high. I thought Iíd give the Fentanyl another shot, just to see if I could make work in a way that I would find rewarding. I had heard about making a small puncture with a pin into the patch, and squeezing out a small drop to smoke. The way that I had smoked the fentanyl in the past wouldnít have produced any effects whatsoever with such a small amount, but I decided to try smoking it differently this time.
First, I took a *small* drop (I canít emphasize enough how small this drop was; it was perhaps the size of the tip of a ball-point pen) and I smeared it into the bowl of a glass one-hitter I have. Then, instead of putting the flame directly on the gel while I inhaled, I held the flame a about a centimeter or two away from the bowl while inhaling. The entire time, I made sure that the flame never actually touched the gel or even the bowl. As I inhaled, there was a faint taste passing over my tongue. This taste wasnít nearly as strong as the taste when I put the flame directly on the gel in the past. I held the hit and exhaled, seeing no smoke whatsoever. However, about 30 seconds later, I felt a decently strong opiate high permeate my body. I was completely surprised how little of the gel produced an effect, and I was both relieved and thankful that I hadnít smoked the amount of gel in the past this way (otherwise, I realize that I could have overdosed.)
This route of administration has proven to be the best for me for several reasons. First, I have not experienced any nausea or alarming respiratory depression. Second, the dose is much easier for me to measure, and I feel much safer having a good idea how potent the effects will be. Third, one patch can last a long, long time. The amount of gel needed to smoke for full effects is so small that I am frankly astonished (generally I like to take at least 40mg Oxycodone or 60mg morphine to reach my desired level.)
There are some things though that I donít particularly like about this drug though. One negative effect I often experience is a headache that accompanies the high; usually when Iím coming down, but sometimes during the experiences as well. Another thing that I donít like about this drug is that it doesnít produce nearly as much euphoria for me as do the opiates derived from poppies. The last thing that I donít like about fentanyl is that it has caused me to experience significantly greater respiratory depression than other opiates (sometimes, it can seem like the fentanyl makes me forget to breath.) [Note: I have tried smoking it this way a few times after I wrote this report and I did not consistently reach the effects that I had the first time I tried this method.]
Overall, I do not find Fentanyl very much like heroin; at least not in the ways that make heroin pleasurable for me. For me, Fentanyl lacks euphoria, has a greater degree of respiratory depression, and isnít consistent in producing its effects. The only qualities that I find redeeming about this drug are that it doesnít make urination difficult for me, I donít get as itchy compared to other opiates, and it does work VERY well at numbing physical pain.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


| FORWARD(5) | OpenBSD Programmer's Manual | FORWARD(5) |
A .forward file contains a list of expansion values, as described in aliases(5). Each expansion value should be on a line by itself. However, the .forward mechanism differs from the aliases mechanism in that is disallows file inclusion (:include:) and it performs expansion under the user ID of the .forward file owner.
Permissions on the .forward file are very strict and expansion is rejected if the file is group or world-writable; if the home directory is group writeable; or if the file is not owned by the user.
# empty lines are ignored<EMAIL_ADDRESS># anything after # is ignored "|/path/to/examplemda"
| January 26, 2013 | OpenBSD 5.2 |


- RECIPES
- EPISODE GUIDE
MORE FROM THE SHOW
25-MINUTE CHEAT PAELLA
Here's how to make the dish
- In paellera, saute in olive oil onions,garlic and chorizo. Then add all the super spices, tomato sauce and paste.
- Add all the left over ingredients. (if you are cooking from scratch then cook raw ingredients meats and seafood first. Cover)
- After 15 minutes, add the other cooked left overs to incorporate flavors into sauce. Remove from paellera Set aside.
- In same paellera add rice, beer and lemon juice. Stir then season. On top of rice, layer all cooked ingredients spreading them evenly all around.
- Sprinkle peas, bell peppers. Top of with chopped hard boiled eggs. Cover in medium heat and let cook turning paellera clockwise every 5 minutes. After about 25 minutes the smells of those super spices combined with the beer and other left over ingredients will be divine! Serve immediately while piping hot!
From my kitchen to yours with love, Mwahhh! -S
Ingredients:
- Leftover Adobo/Afritada/Porkchops (cut in cubes)
- Leftover fish fillet
- Left over squid (chopped in rings)
- Left over prawns or shrimp
- 2 cups green peas
- half a cup garlic
- half a cup onions
- 2 teaspoon cumin
- 2 teaspoon paprika
- 2 teaspoon turmeric
- 2 cups tomato sauce
- 3 to 4 tablespoon tomato paste
- 1 bottle beer
- a fourth cup olive oil
- 1 cup sliced green red and yellow bell peppers
- 3 pieces chorizo bilbao (chopped)
- a fourth cup lemon
- 7 to 10 cups cooked rice (brown rice preffered but any will do)


Vacation Destinations
Home
Take Quiz
View All Locations
Contact
Fill out our quiz to find your best destination now!
Can't decide on a spot? Check out all of our places!
Contact us today to book your next trip


Queue constructor
initial data as array
Queue iterator for iteration across all nodes
Complexity: O(n)
Clear all values in Queue
Complexity: O(1)
Take head value from Queue
Complexity: O(1)
Add new value to Queue tail
Complexity: O(1)
Determines whether a value is in the Queue
Complexity: O(n)
Check value in Queue head without removing it
Complexity: O(1)
Export Queue to array
Complexity: O(n)
Queue (FIFO - first-in-first-out)
In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and removal from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back or rear of the queue and the end at which elements are removed is called the head or front of the queue, analogously to the words used when people line up to wait for goods or services. The operation of adding an element to the rear of the queue is known as enqueue, and the operation of removing an element from the front is known as dequeue. Other operations may also be allowed, often including a peek or front operation that returns the value of the next element to be dequeued without dequeuing it.
source: dev.to
Complexity
O(n)
O(n)
O(n)
O(n)
O(1)
O(1)
O(1)
O(1)
O(n)
O(n)
Reference
import { Queue } from '@pencroff/ts-algorithms/dist/structure/linked'; const q = new Queue([1, 2, 3])
Queue based on LinkedList


There’s also a convenience method for rendering sub templates within the current controller that depends on a single object (we call this kind of sub templates for partials). It relies on the fact that partials should follow the naming convention of being prefixed with an underscore – as to separate them from regular templates that could be rendered on their own.
In a template for Advertiser#account:
<%= render partial: "account" %>
This would render “advertiser/_account.html.erb”.
In another template for Advertiser#buy, we could have:
<%= render partial: "account", locals: { account: @buyer } %> <% @advertisements.each do |ad| %> <%= render partial: "ad", locals: { ad: ad } %> <% end %>
This would first render “advertiser/_account.html.erb” with @buyer passed
in as the local variable account
, then render
“advertiser/_ad.html.erb” and pass the local variable ad
to
the template for display.
By default ActionView::PartialRenderer
doesn’t have any local
variables. The :object
option can be used to pass an object to
the partial. For instance:
<%= render partial: "account", object: @buyer %>
would provide the @buyer
object to the partial, available
under the local variable account
and is equivalent to:
<%= render partial: "account", locals: { account: @buyer } %>
With the :as
option we can specify a different name for said
local variable. For example, if we wanted it to be user
instead of account
we’d do:
<%= render partial: "account", object: @buyer, as: 'user' %>
This is equivalent to
<%= render partial: "account", locals: { user: @buyer } %>
The example of partial use describes a familiar pattern where a template needs to iterate over an array and render a sub template for each of the elements. This pattern has been implemented as a single method that accepts an array and renders a partial by the same name as the elements contained within. So the three-lined example in “Using partials” can be rewritten with a single line:
<%= render partial: "ad", collection: @advertisements %>
This will render “advertiser/_ad.html.erb” and pass the local variable
ad
to the template for display. An iteration counter will
automatically be made available to the template with a name of the form
partial_name_counter
. In the case of the example above, the
template would be fed ad_counter
.
The :as
option may be used when rendering partials.
You can specify a partial to be rendered between elements via the
:spacer_template
option. The following example will render
advertiser/_ad_divider.html.erb
between each ad partial:
<%= render partial: "ad", collection: @advertisements, spacer_template: "ad_divider" %>
If the given :collection
is nil or empty, render
will return nil. This will allow you to specify a text which will displayed
instead by using this form:
<%= render(partial: "ad", collection: @advertisements) || "There's no ad to be displayed" %>
NOTE: Due to backwards compatibility concerns, the collection can’t be one of hashes. Normally you’d also just keep domain objects, like Active Records, in there.
Two controllers can share a set of partials and render them like this:
<%= render partial: "advertisement/ad", locals: { ad: @advertisement } %>
This will render the partial “advertisement/_ad.html.erb” regardless of which controller this is being called from.
Instead of explicitly naming the location of a partial, you can also let PartialRenderer do the work and pick the proper path by checking `to_partial_path` method.
# @account.to_partial_path returns 'accounts/account', so it can be used to replace: # <%= render partial: "accounts/account", locals: { account: @account} %> <%= render partial: @account %> # @posts is an array of Post instances, so every post record returns 'posts/post' on `to_partial_path`, # that's why we can replace: # <%= render partial: "posts/post", collection: @posts %> <%= render partial: @posts %>
If you’re not going to be using any of the options like collections or layouts, you can also use the short-hand defaults of render to render partials. Examples:
# Instead of <%= render partial: "account" %> <%= render "account" %> # Instead of <%= render partial: "account", locals: { account: @buyer } %> <%= render "account", account: @buyer %> # @account.to_partial_path returns 'accounts/account', so it can be used to replace: # <%= render partial: "accounts/account", locals: { account: @account} %> <%= render @account %> # @posts is an array of Post instances, so every post record returns 'posts/post' on `to_partial_path`, # that's why we can replace: # <%= render partial: "posts/post", collection: @posts %> <%= render @posts %>
Partials can have their own layouts applied to them. These layouts are different than the ones that are specified globally for the entire action, but they work in a similar fashion. Imagine a list with two types of users:
<%# app/views/users/index.html.erb &> Here's the administrator: <%= render partial: "user", layout: "administrator", locals: { user: administrator } %> Here's the editor: <%= render partial: "user", layout: "editor", locals: { user: editor } %> <%# app/views/users/_user.html.erb &> Name: <%= user.name %> <%# app/views/users/_administrator.html.erb &>
 Budget: $<%= user.budget %> <%= yield %>
 <%# app/views/users/_editor.html.erb &>
 Deadline: <%= user.deadline %> <%= yield %>

…this will return:
Here's the administrator:
 Budget: $<%= user.budget %> Name: <%= user.name %>
 Here's the editor:
 Deadline: <%= user.deadline %> Name: <%= user.name %>

If a collection is given, the layout will be rendered once for each item in the collection. Just think these two snippets have the same output:
<%# app/views/users/_user.html.erb %> Name: <%= user.name %> <%# app/views/users/index.html.erb %> <%# This does not use layouts %>
 <% users.each do |user| -%>
 <%= render partial: "user", locals: { user: user } %>
 <% end -%>
 <%# app/views/users/_li_layout.html.erb %>
 <%= yield %>
 <%# app/views/users/index.html.erb %>
 <%= render partial: "user", layout: "li_layout", collection: users %>

Given two users whose names are Alice and Bob, these snippets return:

 Name: Alice

 Name: Bob

The current object being rendered, as well as the object_counter, will be available as local variables inside the layout template under the same names as available in the partial.
You can also apply a layout to a block within any template:
<%# app/views/users/_chief.html.erb &> <%= render(layout: "administrator", locals: { user: chief }) do %> Title: <%= chief.title %> <% end %>
…this will return:

 Budget: $<%= user.budget %> Title: <%= chief.name %>

As you can see, the :locals
hash is shared between both the
partial and its layout.
If you pass arguments to “yield” then this will be passed to the block. One way to use this is to pass an array to layout and treat it as an enumerable.
<%# app/views/users/_user.html.erb &>
 Budget: $<%= user.budget %> <%= yield user %>
 <%# app/views/users/index.html.erb &> <%= render layout: @users do |user| %> Title: <%= user.title %> <% end %>
This will render the layout for each user and yield to the block, passing the user, each time.
You can also yield multiple times in one layout and use block arguments to differentiate the sections.
<%# app/views/users/_user.html.erb &>
 <%= yield user, :header %> Budget: $<%= user.budget %> <%= yield user, :footer %>
 <%# app/views/users/index.html.erb &> <%= render layout: @users do |user, section| %> <%- case section when :header -%> Title: <%= user.title %> <%- when :footer -%> Deadline: <%= user.deadline %> <%- end -%> <% end %>
# File lib/action_view/renderer/partial_renderer.rb, line 256 def initialize(*) super @context_prefix = @lookup_context.prefixes.first end
# File lib/action_view/renderer/partial_renderer.rb, line 261 def render(context, options, block) setup(context, options, block) identifier = (@template = find_partial) ? @template.identifier : @path @lookup_context.rendered_format ||= begin if @template && @template.formats.present? @template.formats.first else formats.first end end if @collection instrument(:collection, :identifier => identifier || "collection", :count => @collection.size) do render_collection end else instrument(:partial, :identifier => identifier) do render_partial end end end
# File lib/action_view/renderer/partial_renderer.rb, line 284 def render_collection return nil if @collection.blank? if @options.key?(:spacer_template) spacer = find_template(@options[:spacer_template], @locals.keys).render(@view, @locals) end result = @template ? collection_with_template : collection_without_template result.join(spacer).html_safe end
# File lib/action_view/renderer/partial_renderer.rb, line 295 def render_partial view, locals, block = @view, @locals, @block object, as = @object, @variable if !block && (layout = @options[:layout]) layout = find_template(layout.to_s, @template_keys) end object ||= locals[as] locals[as] = object content = @template.render(view, locals) do |*name| view._layout_for(*name, &block) end content = layout.render(view, locals){ content } if layout content end


Christopher Lambacher KCL Custom Software @lambacck
Make your application work first, then work on deployment!
Comes Fully Loaded
Needs Some Help


Are these Real?
This analyses the an image file and detects if that image is FAKE or not!
Are these News Real?
This analyses the a text file and detects if that text is FAKE or not!
This analyses the an image file and detects if that image is FAKE or not!
This analyses the a text file and detects if that text is FAKE or not!


BroadcastResult
open class BroadcastResult : BundleContainer
Data Model for receiving a message back from an OrderedBroadcast
-
The identifier of this BroadcastResult.
Declaration
Swift
public var id: String { get set }
-
package sent from on device.
Declaration
Swift
public var package: String { get set }
-
Int property containing the result code for the broadcast (optional)
Declaration
Swift
public var code: Int? { get set }
-
String property containing the result data for the broadcast (optional)
Declaration
Swift
public var data: String? { get set }
-
Bundle of data transferred back.
Declaration
Swift
public var extras: BundleContainer? { get set }


9 references to CommandSearcher
System.Management.Automation (9)
engine\AliasInfo.cs (1)
104
new
CommandSearcher
(
engine\CommandDiscovery.cs (1)
989
new
CommandSearcher
(
engine\GetCommandCommand.cs (1)
942
new
CommandSearcher
(
engine\MshCmdlet.cs (3)
390
CommandSearcher searcher = new
CommandSearcher
(
499
CommandSearcher searcher = new
CommandSearcher
(
627
CommandSearcher searcher = new
CommandSearcher
(
help\AliasHelpProvider.cs (1)
185
new
CommandSearcher
(
help\CommandHelpProvider.cs (2)
1318
CommandSearcher searcher = new
CommandSearcher
(
1336
new
CommandSearcher
(


PNGY
Post
Logout
Post an Image
Title
Description
Upload an Image
By adding an image, I agree to the following:
I accept the Acceptable Use Policy


| Path: | Readme.rdoc |
| Last Update: | Mon Aug 09 20:56:23 +0200 2010 |
Userstamp extends ActiveRecord::Base to add automatic updating of ‘creator’, ‘updater’, and ‘deleter’ attributes. It is based loosely on the ActiveRecord::Timestamp module.
Two class methods (model_stamper and stampable) are implemented in this plugin. The model_stamper method is used in models that are responsible for creating, updating, or deleting other objects. The stampable method is used in models that are subject to being created, updated, or deleted by ‘stampers’.
- As Rails plugin: `script/plugin install git://github.com/delynn/userstamp.git ` - As gem: ` sudo gem install userstamp `
The assumption is that you have two different categories of objects; those that manipulate, and those that are manipulated. For those objects that are being manipulated there‘s the Stampable module and for the manipulators there‘s the Stamper module. There‘s also the actual Userstamp module for your controllers that assists in setting up your environment on a per request basis.
Assume a weblog application has User and Post objects.
class CreateUsers < ActiveRecord::Migration def self.up create_table :users, :force => true do |t| ... t.userstamps # use t.userstamps(true) if you also want 'deleter_id' end end def self.down drop_table :users end end class CreatePosts < ActiveRecord::Migration def self.up create_table :posts, :force => true do |t| ... t.userstamps # use t.userstamps(true) if you also want 'deleter_id' end end def self.down drop_table :posts end end
model_stamper:
class User < ActiveRecord::Base model_stamper end
recommended that you do this in your ApplicationController:
class ApplicationController < ActionController::Base include Userstamp end
If all you are interested in is making sure all tables that have the proper columns are stamped by the currently logged in user you can stop right here. More than likely you want all your associations setup on your stamped objects, and that‘s where the stampable class method comes in. So in our example we‘ll want to use this method in both our User and Post classes:
class User < ActiveRecord::Base model_stamper stampable end class Post < ActiveRecord::Base stampable end
Okay, so what all have we done? The model_stamper class method injects two methods into the User class. They are stamper= and stamper and look like this:
def stamper=(object) object_stamper = if object.is_a?(ActiveRecord::Base) object.send("#{object.class.primary_key}".to_sym) else object end Thread.current["#{self.to_s.downcase}_#{self.object_id}_stamper"] = object_stamper end def stamper Thread.current["#{self.to_s.downcase}_#{self.object_id}_stamper"] end
The stampable method allows you to customize what columns will get stamped, and also creates the creator, updater, and deleter associations.
The Userstamp module that we included into our ApplicationController uses the setter method to set which user is currently making the request. By default the ‘set_stampers’ method works perfectly with the RestfulAuthentication plug-in:
def set_stampers User.stamper = self.current_user end
If you aren‘t using ActsAsAuthenticated, then you need to create your own version of the set_stampers method in the controller where you‘ve included the Userstamp module.
Now, let‘s get back to the Stampable module (since it really is the interesting one). The Stampable module sets up before_* filters that are responsible for setting those attributes at the appropriate times. It also creates the belongs_to relationships for you.
If you need to customize the columns that are stamped, the stampable method can be completely customized. Here‘s an quick example:
class Post < ActiveRecord::Base stampable :stamper_class_name => :person, :creator_attribute => :create_user, :updater_attribute => :update_user, :deleter_attribute => :delete_user end
If you are upgrading your application from the old version of Userstamp, there is a compatibility mode to have the plug-in use the old "_by" columns by default. To enable this mode, add the following line to the RAILS_ROOT/config/environment.rb file:
Ddb::Userstamp.compatibility_mode = true
If you are having a difficult time getting the Userstamp plug-in to work, I recommend you checkout the sample application that I created. You can find this application on GitHub
Uninstalling the plugin can be done using the built in Rails plugin script. Issue the following command from the root of your application:
script/plugin remove userstamp
RDoc has been run on the plugin directory and is available in the doc directory.
There are extensive unit tests in the "test" directory of the plugin. These test can be run individually by executing the following command from the userstamp directory:
ruby test/compatibility_stamping_test.rb ruby test/stamping_test.rb ruby test/userstamp_controller_test.rb
Bug reports and feedback are welcome via my<EMAIL_ADDRESS>email address. I also encouraged everyone to clone the git repository and make modifications—I‘ll be more than happy to merge any changes from other people‘s branches that would be beneficial to the whole project.
The original idea for this plugin came from the Rails Wiki article entitled Extending ActiveRecord.
- {Michael Grosser}[http://pragmatig.com] - {John Dell}[http://blog.spovich.com/]


Pirate (ARRR) is a cryptocurrency that solves the issue of financial privacy on the blockchain through forced anonymous transactions. Protect your wallet and transactions with Pirate’s completely anonymous network. With forced private transactions, your privacy cannot be compromised by another users’ activity on the network. If you wish to learn more, please join the official Pirate Discord at https://pirate.black/discord/ or message FishyGuts#5085, who will be happy to help out.
100 messages
Before 05-Dec-19 12:00 AM
Llama11-Oct-18 12:44 PM
im 17
no job
ComputerGenie 👴👴👴11-Oct-18 12:44 PM
OK, then will your rich daddy adopt me?
Llama11-Oct-18 12:45 PM
<35k household income lol
ComputerGenie 👴👴👴11-Oct-18 12:45 PM
math says both of those things are not true
Llama11-Oct-18 12:45 PM
well they are
grandma + grandpa + indian relatives giving us money = staying afloat
ComputerGenie 👴👴👴11-Oct-18 12:47 PM
Far be it for me to tell people how to run their lives, but if you're "staying afloat" with financial aid from family, then maybe don't spend $100k+ on mining rentals....
#JustSayin'
Llama11-Oct-18 12:48 PM
I'm just reinvesting my money
also... why has piratepool.io not paid since 6 hours ago???
that might be the problem
@webworker01
wookie11-Oct-18 01:03 PM
17 + no job + <35k family income + relatives giving money to stay afloat, but has resources for 12Msols for 2 weeks? something doesn't compute....but not my business...
 Since he tends to undercut prices, chances are he's getting the sales to do that if he puts 100% back in.
wookie11-Oct-18 01:12 PM
thanks genie, I'm going to go back to my morning now
1
Llama11-Oct-18 01:15 PM
I’m taking profits too
I was planning on not selling this lot though
Zach11-Oct-18 01:17 PM
And he has been mining off and on for 2 weeks, not at 12 Msols the whole time
ComputerGenie 👴👴👴11-Oct-18 01:18 PM
that's what I said to begin with If you've been mining at 12M for 2 weeks, I want your job
the 1st 5 days of that 2 weeks, 12M would have been self-defeating
*4 days
DOH!
if ($total > $max_number_sendable); then do $loop
send payments more often
if you've got that many unique miners, then definitely add a factional send loop(edited)
So $DAPS clearly won the last poll over $TRX $XRP and $XVG in regards to who has the strongest community!! Lets match them up with some other strong communal projects like $ICX $NEO and $KMD - this should be interesting!!!
1
Vote KMD
ComputerGenie 👴👴👴11-Oct-18 03:24 PM
@Hollowman9000 Spam much? ffs
SHossain11-Oct-18 03:26 PM
@Hollowman9000 here you go
Hollowman900011-Oct-18 03:27 PM
@ComputerGenie 👴👴👴 whine much? ffs
Log onto your twatter and vote
2
2
1
ComputerGenie 👴👴👴11-Oct-18 03:29 PM
@Hollowman9000 just for the sheer fact that you spammed it in 3 channels, I will do no such thing
and I hope we lose by 1 vote
1
Especially since this is PIRATE and not KMD
Hollowman900011-Oct-18 03:48 PM
Sorry to have invaded safespace 2.0
1
1
ComputerGenie 👴👴👴11-Oct-18 03:48 PM
#talk-other-topics
Dr Debt11-Oct-18 03:48 PM
Im going to advise 99% of you to stop mining ARRR, I need about 6 days being the only miner on it to guarantee the success of this project
ComputerGenie 👴👴👴11-Oct-18 03:49 PM
stops
Dr Debt11-Oct-18 03:49 PM
lmao
on a serious note, what happened with the pools?
one wont pay and the other was crashing out last night.
ComputerGenie 👴👴👴11-Oct-18 03:50 PM
ronyi11-Oct-18 03:50 PM
I tested some mining program my certificate issue and solved, I would like to thank @ComputerGenie 👴👴👴. Can someone confirm it? ssl://pool.piratechain.org:3030
ComputerGenie 👴👴👴11-Oct-18 03:52 PM
3033 still working, 3030 still timeout
ronyi11-Oct-18 03:58 PM
EWBF miner -> no SSL support, dstm's 0.61 tested and working, Claymore ZEC/BTG miner 12.6 tested and working.
1
nishbhim11-Oct-18 04:16 PM
https://youtu.be/hgV-1O9NhEE i heard these guys are working on decentralized privacy exchange and they are working on kmd -nix atmoic swaps privately. Hope this might help for pirate. I am not anyway related to not project nor I do hold any of nix tokens. I am not sure how genuine is this project.
NIX is a platform that combines Atomic Swaps and privacy using the Ghost Protocol to provide the world anonymous and decentralized transfer of assets among d...
PTYX11-Oct-18 04:24 PM
@nishbhim we partnered with nix and added them to barterdex. it hasn't been announced yet
we are waiting on the article to be published
PTYX11-Oct-18 04:50 PM
they will add BarterDEX to the DEX manager
ComputerGenie 👴👴👴11-Oct-18 04:51 PM
OTC be like:
Hey the value of KMD is down, so give me even less of it than before
ComputerGenie 👴👴👴11-Oct-18 05:11 PM
@passcombo.com 🏴☠🏴 That comment wasn't even about revenue in multiples of x
If CoinX is valued at ten cents and CoinY is at $1 (10:1), when CoinY drops to 85 cents it defies logic to trade at 14:1 or 18:1 (you want 9:1 or 8:1)
Hollowman900011-Oct-18 05:14 PM
Alright
Bought a chunk
Mun eet
./bog
0x0311-Oct-18 05:21 PM
please, everybody currently mining on https://pirate.komodopool.xyz/ - switch to the new pool infrastructure at https://arrr.pool-mining.xyz/ - just change your miner stratum host to stratum.arrr.pool-mining.xyz (ports are the same, 8888 for low diff and 18888 for hi-diff/nh) - thank you.(edited)
ComputerGenie 👴👴👴11-Oct-18 05:22 PM
holy subsubdomain, batman
2
0x0311-Oct-18 05:22 PM
...on a pogostick
1
the majority of the hashrate is already on the new pool
Zach11-Oct-18 05:31 PM
7 workers 33 Msols vs 18 workers 1 Msol.. looks like the big players already moved over haha
0x0311-Oct-18 05:31 PM
yup
SHossain11-Oct-18 05:31 PM
0% fee
0x0311-Oct-18 05:32 PM
yea, the pirate pool will stay free for a little longer


Dumplings are one of the most universal cross-cultural foods in the world. Poland has peirogi, Tibet and Nepal have momos, Russian has pelmeni, Japan has gyoza, Italy has ravioli, Georgia has khinkali and China has potstickers. Yet, there is no dumpling emoji.
While there is a pizza emoji, a taco emoji (thanks, in part, to Taco Bell’s lobbying), a hamburger emoji and even a tempura emoji, there is no usable dumpling emoji in the standard set.
There'’'s a time to change that and that time is now.
How could this be? Those of us behind the Dumpling Emoji Project were surprised to discover there was no dumpling emoji! What the hell?!?
When we started looking into how emojis were determined, we were surprised by how the decision process was concentrated in a handful of multinational American technical corporations.
When you see or send an emoji, that emoji has likely been voted upon by the Unicode Consortium and approved to be standardized across platforms.
Without the guidance presented of the Unicode Consortium, an Apple-created emoji would appear as a jumble on any non-Apple device.
So, who votes on what emoji gets onto this universal lexicon? Well, there are currently 11 full voting members who pay $18,000 a year for the privilege. They include Oracle, SAP, IBM, Microsoft, Adobe, Apple, Google, Facebook, and Yahoo. In addition to the U.S. multinationals, the only other two full voting members are the Chinese telecom company Huawei and the government of Oman.
While we are pushing for Dumpling Emoji equality, we hope that this campaign also sheds light onto the process of determining how digital communicators are given the tools with which to express ourselves. We think that this process should be more democratic and hope that Dumpling Emoji campaign is the start of that process.
What do we need to get Dumpling Emoji on the Unicode Consortium agenda? We intend to:
What you can do locally
We are in the process of raising funds to become a voting member of the UNICODE Consortium.
Stay in touch and get updates on when you can expect a Dumpling Emoji in your text message by signing up here.


Reporting: tk-name
Development: tk-name
Sources: tk-source
Published {{ COPY.content.publish_date }}
© Copyright , stltoday.com
900 N. Tucker Blvd. St. Louis, MO


Get Started With Spartan
An end-to-end system
Spartan is a design created by Place to Pay to help teams build digital experiences.
Let´s create a experience journey together
Our system reflects who we are and how we want our users experience our products.
Spartan a powerfull tool
Simple to use, easy to understand, to efficiently design consistent experiences for costumers.
Strong foundation
All the necessary resources to create attractive designs and unforgettable experiences


Welcome to Dream Travel
Where we make your holiday dreams a reality!
What is your primary motivation when you travel? What excites you the most?
Curious customs
Outdoor adventure
The bustle of foreign cities
Do you enjoy hot, cold, or temperate climates?
Sizzlin'
Nice n cool
Goldilocks weather for me!
What sort of foods do you enjoy?
Four-alarm fire
Flavorful and unfamiliar
Mild and innocuous
How much time have you got?
One month or more
Two to three weeks
Just a weekend getaway for me
Who's coming along?
 Click this button!


27 vector<Point>
slice(
int i,
int j, vector<Point> P);
34 double cal_err(vector<Point> P);
44 void OPT(
int j,
double cost, vector<double> &M, vector<vector<double>> Err);
66 void Find_Segment(
int j, vector<Point> P, vector<double> M,
double cost, vector<vector<double>> Err, vector<vector<Point>> &result);
void Segmented_Least_Square(vector< Point > P, double cost, vector< double > &M, vector< vector< double >> &Err)
Driver function for OPT and also calculates error for all possible (start, end) pairs.
Definition: functions.cpp:55
void OPT(int j, double cost, vector< double > &M, vector< vector< double >> Err)
It is the recursive function which calculates the penalty at each index.
Definition: functions.cpp:39
vector< Point > slice(int i, int j, vector< Point > P)
Slices out indices from i to j from the vector of points P.
Definition: functions.cpp:10
double cal_err(vector< Point > P)
Gives the cumulative error of the calculated line for the given point set, Line is calculated by the ...
Definition: functions.cpp:19
void Find_Segment(int j, vector< Point > P, vector< double > M, double cost, vector< vector< double >> Err, vector< vector< Point >> &result)
recursively finds the best possible partitions of points, given M penalty at each index,...
Definition: functions.cpp:77
Header file defining the class Line.


Jain
French Singer
Jeanne Louise Galice, better known by her stage name Jain, is a French musician and singer-songwriter. Her debut album, Zanaka, was released on 6 November 2015. Jain’s second album, titled Souldier, was released on 24 August 2018. Zanaka is the first studio album by French singer-songwriter Jain, released on 6 November 2015.
-
Hotel California
Eagles
-
21 Guns
Green Day
-
Au Revoir
One Republic
-
Falling Slowly
Glen Hansard
-
Survival
Eminem
-
Time
Imagine Dragons
-
Tourist
Yuna
-
Uptown Girl
Billy Joel
-
Freebird
Lynyrd Skynyrd
-
Hotel California
Eagles
-
21 Guns
Green Day
-
Au Revoir
One Republic
-
Falling Slowly
Glen Hansard
-
Survival
Eminem
-
Time
Imagine Dragons
-
Tourist
Yuna
-
Uptown Girl
Billy Joel
-
Freebird
Lynyrd Skynyrd


|
MASTER - The Master move to any
orthogonal direction up to 3 cells. |
|
OFFICER - The Officer move
up to two cells in one orthogonal direction. |
|
PAWN - The pawn move to any
(orthogonal and diagonal) adjacent empty cell. |
|
CAPTURE - Pieces can
capture enemy pieces if they can move over them. Jumps are not
allowed.
|
Pawns can only capture enemy Pawns |
|
Officers capture enemy Officers and
Pawns |
|
Masters can capture any enemy piece.
They can also capture (devour) friendly Officers and Pawns. |
|
Resurrection
- If a Officer or Master is
captured, the capturing player may immediately return one of his
own captured pieces to play. The "resurrected" piece must
be placed in any empty cell on the board.
|
The resurrected piece must be of
a lower rank than the piece that was captured: capturing a
Master will allow the resurrection of an Officer or Pawn
(player's choice); capturing an Officer will allow the resurrection
of a Pawn only. |
|
If no eligible captured pieces
are available, this benefit is lost. Masters, once captured,
may never be resurrected by any means. |
|
Masters "devouring"
friendly pieces do not trigger resurrection. |
|
|
|
CONTROL - If an enemy
piece is on the zone of control (ZoC) of a player's Master or Officer,
he can move it!
|
Masters control Officers and Pawns
if they are at an orthogonal distance of 2 from that Master (check
diagram). |
|
Officers control Pawns if they are
at an orthogonal distance of 1 or 2 from that Officer (check
diagram). |
|
Controlled Officers move the same,
but controlled Pawns (the treacherous pawns) can slide up to three
cells in any orthogonal or diagonal direction. |
|
KO rule - A control move cannot
repeat the immediate previous board position. |
|
If a player loses all 4 Officers or
all 6 pawns, he lose the control ability. |
|
|
TURN - On each turn,
each player must (i) move a piece, (ii) capture a piece, or (iii)
control an enemy piece.
|
|
GOAL - Wins the player
that (i) captures all three opponent's Masters, or (ii) capture
all the opponent's Officers and Pawns.
|


Another of the Frisian islands. Separated from Juist by 3km, Norderney is a spa town and a popular tourist destination..
Moor bows-to to the floating pontoon or tie up on the west harbour wall. There are facilities on the quay. Shelter is good, but it gets very crowded in high summer.
The town has provisions, post office, bank, bar and restaurants.
Fresh bread can be ordered from the harbourmaster for the next morning.
Showers and toilets are new. The key is obtained from the harbour office.
Norderney Harbour : ©Christiane Schnee
Last updated August 2013.


A factor that takes a linear, Jacobian factor and inserts it into a nonlinear graph.
|
|
| LinearizedJacobianFactor () |
| | default constructor for serialization
|
| |
| | LinearizedJacobianFactor (const JacobianFactor::shared_ptr &jacobian, const Values &lin_points) |
| |
| gtsam::NonlinearFactor::shared_ptr | clone () const override |
| |
| void | print (const std::string &s="", const KeyFormatter &keyFormatter=DefaultKeyFormatter) const override |
| | print function More...
|
| |
| bool | equals (const NonlinearFactor &expected, double tol=1e-9) const override |
| | equals function with optional tolerance More...
|
| |
|
const constBVector | b () const |
| |
|
const constABlock | A () const |
| |
|
const constABlock | A (Key key) const |
| |
| size_t | dim () const override |
| | get the dimension of the factor (number of rows on linearization) More...
|
| |
| double | error (const Values &c) const override |
| | Calculate the error of the factor. More...
|
| |
| boost::shared_ptr< GaussianFactor > | linearize (const Values &c) const override |
| | linearize to a GaussianFactor Reimplemented from NoiseModelFactor to directly copy out the matrices and only update the RHS b with an updated residual More...
|
| |
|
Vector | error_vector (const Values &c) const |
| | (A*x-b)
|
| |
|
| LinearizedGaussianFactor () |
| | default constructor for serialization
|
| |
| | LinearizedGaussianFactor (const GaussianFactor::shared_ptr &gaussian, const Values &lin_points) |
| |
|
const Values & | linearizationPoint () const |
| |
|
| NonlinearFactor () |
| | Default constructor for I/O only.
|
| |
|
template<typename CONTAINER > |
| | NonlinearFactor (const CONTAINER &keys) |
| | Constructor from a collection of the keys involved in this factor.
|
| |
|
virtual | ~NonlinearFactor () |
| | Destructor.
|
| |
| virtual bool | active (const Values &) const |
| | Checks whether a factor should be used based on a set of values. More...
|
| |
| virtual shared_ptr | rekey (const std::map< Key, Key > &rekey_mapping) const |
| | Creates a shared_ptr clone of the factor with different keys using a map from old->new keys. More...
|
| |
| virtual shared_ptr | rekey (const KeyVector &new_keys) const |
| | Clones a factor and fully replaces its keys. More...
|
| |
| virtual bool | sendable () const |
| | Should the factor be evaluated in the same thread as the caller This is to enable factors that has shared states (like the Python GIL lock) More...
|
| |
|
virtual | ~Factor ()=default |
| | Default destructor.
|
| |
| KeyVector & | keys () |
| |
|
iterator | begin () |
| | Iterator at beginning of involved variable keys.
|
| |
|
iterator | end () |
| | Iterator at end of involved variable keys.
|
| |
| virtual void | printKeys (const std::string &s="Factor", const KeyFormatter &formatter=DefaultKeyFormatter) const |
| | print only keys More...
|
| |
|
Key | front () const |
| | First key.
|
| |
|
Key | back () const |
| | Last key.
|
| |
|
const_iterator | find (Key key) const |
| | find
|
| |
|
const KeyVector & | keys () const |
| | Access the factor's involved variable keys.
|
| |
|
const_iterator | begin () const |
| | Iterator at beginning of involved variable keys.
|
| |
|
const_iterator | end () const |
| | Iterator at end of involved variable keys.
|
| |
| size_t | size () const |
| |
|
|
typedef LinearizedGaussianFactor | Base |
| | base type
|
| |
|
typedef LinearizedJacobianFactor | This |
| |
|
typedef boost::shared_ptr< LinearizedJacobianFactor > | shared_ptr |
| | shared pointer for convenience
|
| |
|
typedef VerticalBlockMatrix::Block | ABlock |
| |
|
typedef VerticalBlockMatrix::constBlock | constABlock |
| |
|
typedef VerticalBlockMatrix::Block::ColXpr | BVector |
| |
|
typedef VerticalBlockMatrix::constBlock::ConstColXpr | constBVector |
| |
|
typedef NonlinearFactor | Base |
| | base type
|
| |
|
typedef LinearizedGaussianFactor | This |
| |
|
typedef boost::shared_ptr< LinearizedGaussianFactor > | shared_ptr |
| | shared pointer for convenience
|
| |
|
typedef boost::shared_ptr< This > | shared_ptr |
| |
|
typedef KeyVector::iterator | iterator |
| | Iterator over keys.
|
| |
|
typedef KeyVector::const_iterator | const_iterator |
| | Const iterator over keys.
|
| |
|
|
typedef Factor | Base |
| |
|
typedef NonlinearFactor | This |
| |
|
| Factor () |
| | Default constructor for I/O.
|
| |
| template<typename CONTAINER > |
| | Factor (const CONTAINER &keys) |
| | Construct factor from container of keys. More...
|
| |
| template<typename ITERATOR > |
| | Factor (ITERATOR first, ITERATOR last) |
| | Construct factor from iterator keys. More...
|
| |
|
bool | equals (const This &other, double tol=1e-9) const |
| | check equality
|
| |
| template<typename CONTAINER > |
| static Factor | FromKeys (const CONTAINER &keys) |
| | Construct factor from container of keys. More...
|
| |
| template<typename ITERATOR > |
| static Factor | FromIterators (ITERATOR first, ITERATOR last) |
| | Construct factor from iterator keys. More...
|
| |


--- layout: default officecolor: "#4C9509" office: Information Innovation Office (I2O) ---
Big mechanisms are large, explanatory models of complicated systems in which interactions have important causal effects. The collection of big data is increasingly automated, but the creation of big mechanisms remains a human endeavor made increasingly difficult by the fragmentation and distribution of knowledge. The goal of the Big Mechanism program is for machines to help humans to model and analyze very complicated systems by reading fragmented literatures and assembling the reasoning with models.
Program Manager: Dr. Paul Cohen
Contact: Dr. Paul Cohen
The content below has been generated by organizations that are partially funded by DARPA; the views and conclusions contained therein are those of the authors and should not be interpreted as necessarily representing the official policies or endorsements, either expressed or implied, of DARPA or the U.S. Government.
Report a problem<EMAIL_ADDRESS>Last updated: May 2, 2017
| Team | Project | Description | Category | Code | License |
|---|---|---|---|---|---|
| Harvard Medical School | INDRA | INDRA (the Integrated Network and Dynamical Reasoning Assembler) assembles information about biochemical mechanisms into a common format that can be used to build several different kinds of explanatory models. Sources of mechanistic information include pathway databases, natural language descriptions of mechanisms by human curators, and findings extracted from the literature by text mining. Mechanistic information from multiple sources is de-duplicated, standardized and assembled into sets of mechanistic Statements with associated evidence. Sets of Statements can then be used to assemble both executable rule-based models (using PySB) and a variety of different types of network models. | Analytics, Health Informatics, Natural Language Processing, Visualization | https://github.com/sorgerlab/indra | BSD |
| Harvard Medical School | Bioentities | Bioentities is a collection of resources for grounding biological entities from text and describing their hierarchical relationships. Resources were developed by manual curation for improving named entity recognition and grounding in natural language processing and as an ontology for assembly and biological modeling. | Analytics, Health Informatics, Natural Language Processing, Visualization | https://github.com/sorgerlab/bioentities | GPL |
| Leidos | LTR | LTR is an early version of Leidos's table reading software. LTR determines which of hundreds of thousands of tables on PMC/PubMed give information about protein interactions, then extracts "index card" information about post-translational modifications, such as phosphorylation, acetylation, and ubiquitination. LTR can read any table on the PMC (PubMed Central) website. (Java) | Analytics, Data Formatting, Visualization | https://github.com/BigMechanismTableReading/TableReadingSystem | Open |
| Leidos | Artemis-S | Artemis is Leidos's second-generation table-reading software. Artemis allows for interpretation/reading of a wide variety of target schema types, in addition to the post-translational modifications handled by LTR. Artemis has three components, Artemis-S, Artemis-R, and Artemis-E. Artemis-S takes any table from PMC (generally in HTML, NXML, or Excel), and parses it into a serialized, normalized file that facilitates further processing. (Java) | Analytics, Data Formatting, Visualization | Not Yet Available | Open |
| Leidos | Artemis-R | Artemis-R uses special-purpose rules, specified in a YAML file that correspond to the particular schema that a user is targeting. This allows Artemis to read tables that correspond to different schema which the user can define. Artemis-R's input is the set of serialized files output by Artemis-S; its output is a set of tables that conform to the user-defined target schema, as well as a mapping from each table's columns to the target schema. (Java) | Analytics, Data Formatting, Visualization | Not Yet Available | Open |
| Leidos | Artemis-E | Artemis-E uses an output-format specification to extract the desired information from tables that have been marked as relevant to a target schema. (Java) | Analytics, Data Formatting, Visualization | Not Yet Available | Open |
| University of Arizona | ODIN | Information extraction framework, part of processors NLP library | Natural Language Processing, Information Retrieval | https://github.com/clulab/processors | Apache 2.0 |
| University of Arizona | REACH | Biomedical information extraction | Natural Language Processing, Information Retrieval | https://github.com/clulab/reach | Free for Research Purposes |
| University of Arizona | Reach Results Explorer | Query Reach processing results based on Agent, Action, Patient relationships | Natural Language Processing, Information Retrieval | Not Yet Available | Apache 2.0 |
| University of Arizona | Frext | Reach results consolidation and reformatting | Natural Language Processing, Information Retrieval | https://github.com/clulab/reach-frext | Apache 2.0 |
| University of Arizona | KBQuery | Reach Knowledge Base loader and query engine | Natural Language Processing, Information Retrieval | https://github.com/clulab/kbquery | Apache 2.0 |
| University of Arizona | Odinweb | Reach Web Application/API site | Natural Language Processing, Information Retrieval | https://github.com/clulab/odinweb | Apache 2.0 |
| University of Arizona | Friolo | Loads Reach results into an Elasticsearch Engine | Natural Language Processing, Information Retrieval | https://github.com/clulab/reach-friolo | Apache 2.0 |
| Team | Title | Link |
|---|---|---|
| Carnegie Mellon University | Efficient Data-Driven Model Learning for Dynamical Systems | https://users.ece.cmu.edu/~dianam/conferences/ismb16.pdf | Carnegie Mellon University | Data-Driven Modeling and In Silico Simulation of Cell Signaling Pathways | Slides available by request from Diana Marculescu at<EMAIL_ADDRESS>| Carnegie Mellon University | Stochastic Boolean Network Inference for Reverse Engineering Nonlinear Cell Signaling Dynamics | Not Yet Published |
| Harvard Medical School, IHMC | From word models to executable models of signaling networks using automated assembly | http://biorxiv.org/content/early/2017/03/24/119834 |
| University of California, San Diego | NDEx, the Network Data Exchange | http://www.sciencedirect.com/science/article/pii/S2405471215001477 |
| Leidos | Extracting Protein-Reaction Information From Tables of Unpredictable Format and Content in the Molecular Biological Literature | http://ceur-ws.org/Vol-1718/paper6.pdf |
| Leidos | Normalizing Tables in the Biomedical Literature | Not Yet Published |
| Leidos | Deep Learning Techniques for Identifying in Text Experimental Methods Reflected in Tables | Not Yet Published |
| Leidos | Extracting Molecular-Biological Information from Tables for Model Building | Not Yet Published |
| Leidos | Clustering Methods for Biological Datatype and Table Type Discovery | Not Yet Published |
| University of Arizona | A Domain-independent Rule-based Framework for Event Extraction | http://clulab.cs.arizona.edu/papers/acl2015.pdf |
| University of Arizona | Description of the Odin Event Extraction Framework and Rule Language | http://arxiv.org/abs/1509.07513 |
| University of Arizona | An Investigation of Coreference Phenomena in the Biomedical Domain | http://clulab.cs.arizona.edu/papers/lrec2016-coref.pdf |
| University of Arizona | Odin's Runes: A Rule Language for Information Extraction | http://clulab.cs.arizona.edu/papers/lrec2016-odin.pdf |
| University of Arizona | SnapToGrid: From Statistical to Interpretable Models for Biomedical Information Extraction | https://arxiv.org/abs/1606.09604 |
| University of Arizona | This Before That: Causal Precedence in the Biomedical Domain | https://arxiv.org/abs/1606.08089 |
| University of Arizona | Swanson Linking Revisited: Accelerating Literature-Based Discovery Across Domains Using a Conceptual Influence Graph | In Press |
| University of Arizona | Bootstrapped Representation Learning for Lexicon Acquisition | Submitted |
| University of Arizona | Learning How to Read: Focused Machine Reading | Submitted |
| University of Arizona | Large-scale Automated Reading of Scientific Cancer Literature can Discover New Cancer Driving Mechanisms | In Preparation |
| Name | Description | Link |
|---|---|---|
| Reach outputs on the Open Access subset of PubMed [September 2016] | Reach processing results on 370.8K cancer papers from the Open Access subset of PubMed | https://github.com/clulab/reach/wiki/Datasets |
| Reach outputs on 16.6K RAS-related papers [March 2016] | Reach processing results on a 16.6K subset of Open Access PubMed papers | https://github.com/clulab/reach/wiki/Datasets |
| Reach outputs on 13K papers used in the FRIES use-case evaluation of December 2015 [March 2016] | Reach processing results on 13.7K Open Access PubMed papers used in the FRIES use-case evaluation of December 2015 | https://github.com/clulab/reach/wiki/Datasets |
| PubMed Open Access subset NXML input papers [January 2016] | Open Access subset of PubMed papers, processed by Reach in January 2016 | https://github.com/clulab/reach/wiki/Datasets |
| Reach outputs on the Open Access subset of PubMed [January 2016] | Reach processing results on the 291.7K Open Access PubMed papers, processed in January 2016 | https://github.com/clulab/reach/wiki/Datasets |
| Reach output on the 13K papers used in the FRIES use-case evaluation of December 2015 | Reach processing results on 13.7K NXML papers selected by DARPA for FRIES use-case evaluation of December 2015 | https://github.com/clulab/reach/wiki/Datasets |
| Reach output on the 13K papers used in the FRIES use-case evaluation of December 2015 | Reach processing results on 13.7K NXML papers selected by DARPA for FRIES use-case evaluation of December 2015 | https://github.com/clulab/reach/wiki/Datasets |
| 13K NXML papers input | Open Access subset of PubMed papers selected by DARPA for FRIES use-case evaluation of December 2015 | https://github.com/clulab/reach/wiki/Datasets |


Syntax:
array-row-major-index array &rest subscripts => index
Arguments and Values:
array---an array.
subscripts---a list of valid array indices for the array.
index---a valid array row-major index for the array.
Description:
Computes the position according to the row-major ordering of array for the element that is specified by subscripts, and returns the offset of the element in the computed position from the beginning of array.
For a one-dimensional array, the result of array-row-major-index equals subscript.
array-row-major-index ignores fill pointers.
Examples:
(setq a (make-array '(4 7) :element-type '(unsigned-byte 8))) (array-row-major-index a 1 2) => 9 (array-row-major-index (make-array '(2 3 4) :element-type '(unsigned-byte 8) :displaced-to a :displaced-index-offset 4) 0 2 1) => 9
Affected By: None.
Exceptional Situations: None.
See Also: None.
Notes:
A possible definition of array-row-major-index, with no error-checking, is
(defun array-row-major-index (a &rest subscripts) (apply #'+ (maplist #'(lambda (x y) (* (car x) (apply #'* (cdr y)))) subscripts (array-dimensions a))))


Day 18
For the ministry gifts in the local church
18
Father, our petition this day is for the ministry gifts that You have put in Your local churches. Thank You for these ministry gifts. Grant Your saints to recognize Your gifts of ministry and to use them in faith, in love, with humility, and in the power of Your Spirit for Thy glory.Forgive us for when we have used these gifts and abilities to draw attention to ourselves for our own glory. Forgive us of such shameful self-centeredness. We are who we are by the grace of God. We are Your workmanship, through and through. You have created and formed us, and called us by name.
Equip us for the work of the ministry, for the edifying of the body of Christ, so that we all come to the unity of the faith and knowledge of the Son of God, to a mature man, to the measure of the stature of the fullness of Christ; that we should no longer be children, tossed around in various unbiblical beliefs and carried about with every wind of teaching, by the trickery of men, in the cunning craftiness by which they lie in wait to deceive, but speaking the truth in love, may we grow up in all things into Him who is the head-that is Christ, from whom the whole body, joined and knitted together by what every member supplies. Effectively raise up each member within each local church to fulfill their share, so that we, by Thy Spirit may cause growth of the body for the edifying of itself in love. Amen! (Ephesians 2:4-10; 4:12-16; Isaiah 63:1-2)


The Document Object Model (DOM) is like a glue that holds all three JS (Javascript) HTML and CSS together. It binds all three languages together into a digital tree format. Starting with Window, document and then moving down to folders and files of HTML CSS and JS the DOM tree has it all. Being fully connected to all files and folders of all coding languages you have deployed in the webpage the DOM allows for flexible manipulation. For example, You can change an HTML element color, not through your JS. Why is that Impressive? For that, we have to start with HTML and CSS. HTML is the heart of your webpage. Without it, you couldn't write a word of text on your page. CSS is HTML’s makeup, it makes HTML look pretty when in reality it really isn’t. Through background colors, all the way up to little effects CSS makes your website presentable. A simple analogy to describe the differences between the two is that HTML is a body and CSS is the clothing you wear on that body. Socks have no purpose without feet and gloves have no purpose without hands. CSS is like a glove without a hand without HTML.
Javascript is different when in the DOM. JS has the power to manipulate almost all other files. But what does it do? JS follows a simple model called control flow. In control flow, JS files are read from head to toe. Along this route though JS often encounters code that requires this flow to stop or change. Loops are one of the most common causes of this flow to change. When a JS is being read and it comes across a loop and needs to carry out and fulfill the parameters of the loop before it can exit and continue on it regular flow path. It like waking up in the morning.  But what if you have run out of toothpaste or have no more spoons to have cereal with? That’s when your own control flow stops and a loop starts. You cant continue your morning routine until either you have brought new toothpaste or you have washed a spoon. For us, this might seem easy and we can be flexible and adjust but for a webpage, this loop is the be-all and end-all. If the loop does not get fulfilled the control flow and not continue and in a worse case, your browser will crash. Like loops functions also impede this process. Functions order the browser to carry out a set of tasks/actions if certain parameters are met. Its like waking up 30min, the parameter wake up late was meet so now our bodily function is saying to do everything at double the speed.
Arrays and Objects. When I first started and still while I write these I still find them a little confusing. Arrays are like data banks where you store information and objects, well objects are the same arent they? Kinda, Arrays are objects but only one type of object. That object is a list, Arrays are grocery lists, store inventory counts, student’s names on a class role and to-do lists. All of which can be written on a piece of paper. Objects on the other hand are iPhones, chairs, doors, pencils, and bottles. So what’s the difference when it comes to coding. Both Arrays and Objects store information and therefore both need to be accessed quickly and easily. Arrays come with an advantage for this though. Each item in an array corresponds to a number. This number starts with 0 being the first time in the array and X for whatever the last item is. This makes arrays perfect to using in loops and functions as through iteration. Objects on the other hand don’t correspond to numbers and have to be identified with there name. This makes them less flexible but in my opinion easier to understand.


Welcome to the otokuna web app!
This app is a tool to aid finding good deals of rental properties. It scrapes data of rental properties and provides estimates of their monthly cost. The data and the estimates are presented in a spreadsheet-like table which you can explore and manipulate freely. There are two ways to use this app (click on each link for further details):
- See the daily predictions: The app keeps track of the rental properties published daily. You can use this to check if any new good deals were published recently.
- Make a custom request: You can use this to generate predictions and check for good deals for arbitrary search conditions.
How to read the tables
Each row in the table is a property for rental (賃貸物件) and each column shows attributes such as rent, layout, area, address, etc. Among these, three columns deserve special attention:
- monthly_cost: the actual rent plus the administration fee (in JPY), as advertised by the broker.
- monthly_cost_predicted: the predicted monthly cost (in JPY), based on a regression model trained on historical data that estimates how much the property would cost given its area, layout, location and such.
- otokuna_score: the predicted to actual ratio, e.g. a score of 2 means that the predicted value is twice the actual value. The higher this value, the better a deal we believe the property is because it is supposed to be more expensive than what is being advertised.
The table is rendered by DTale. You can interact with it by scrolling along the rows and columns and clicking the headers or the menu button on the top-left corner. You can sort, filter, apply heatmaps and do many more things. For for more information on all the things you can do with DTale tables please refer to this link.


I’d like to talk about structs and methods, so let’s build a fun little project: DwemthysArray. One of _why’s sillier examples, we make an array of monsters, and then fight them. We won’t be building the Array _exactly_, but something like it.
Structs are ways of packaging up multiple values into one:
struct Monster {
health: int,
attack: int
}
fn main() {
let m = Monster { health: 10, attack: 20 };
println!("{:s}", m.health.to_str());
println!("{:s}", m.attack.to_str());
}
This gives:
$ rustc dwemthysarray.rs && ./dwemthysarray
10
20
Seems simple enough!
Methods are basically functions that take a first argument named self
. Python people who are reading will be high fiving each other in droves. Let’s add a method for our Monster
s:
struct Monster {
health: int,
attack: int
}
impl Monster {
fn attack(&self) {
println!("The monster attacks for {:d} damage.", self.attack);
}
}
fn main() {
let m = Monster { health: 10, attack: 20 };
m.attack();
}
This gives:
The monster attacks for 20 damage.
Methods will want to take a borrowed pointer.  That’s the &self
, if you forgot.
You can define associated functions (class methods, in Ruby, static methods, in Java) as well:
struct Monster {
health: int,
attack: int
}
impl Monster {
fn attack(&self) {
println!("The monster attacks for {:d} damage.", self.attack);
}
fn count() {
println!("There are a bunch of monsters out tonight.");
}
}
fn main() {
let m = Monster { health: 10, attack: 20 };
m.attack();
Monster::count();
}
Constructors are a good reason to use associated functions:
struct Monster {
health: int,
attack: int
}
impl Monster {
fn new(health: int, attack: int) -> Monster {
Monster { health:health, attack:attack }
}
fn attack(&self) {
println!("The monster attacks for {:d} damage.", self.attack);
}
fn count() {
println!("There are a bunch of monsters out tonight.");
}
}
fn main() {
Monster::new(20, 40).attack();
}
Note the lack of a semicolon inside new
, so it’s acting as an expression. new
is just a function that creates a new Monster
struct and returns it. This gives:
The monster attacks for 40 damage.
as you’d expect.
What if we want to define a few different types of things? In other languages, we’d use inheritance. In Rust, it seems like Enums are a better idea. Here’s an enum:
enum Monster {
ScubaArgentine(int, int, int, int),
IndustrialRaverMonkey(int, int, int, int)
}
impl Monster {
fn attack(&self) {
match *self {
ScubaArgentine(l, s, c, w) => println!("The monster attacks for {:d} damage.", w),
IndustrialRaverMonkey(l, s, c, w) => println!("The monster attacks for {:d} damage.", w)
}
}
}
fn main() {
let irm = IndustrialRaverMonkey(46, 35, 91, 2);
irm.attack();
}
Okay, few new things here: We can see that there’s some duplication here. Obviously this isn’t the best way to do it, but I wanted to try this out before we got to the better implementation. We make an Enum
that defines two different things, and then we use this match
expression to “destructure” them and get at their… well, members, sorta.
If you haven’t used pattern matching in another language, you’re missing out. It’s awesome. Here’s a simpler match expression:
fn message(i: int) {
match i {
1 => println!("ONE!"),
2 => println!("Two is a prime."),
3 => println!("THREE!"),
_ => println!("no idea what that is, boss")
}
}
fn main() {
message(1);
message(2);
message(3);
}
Does that make sense? It’s sorta like a case
statement, but it’s more powerful. If we leave off the _
case, Rust will complain:
$ rustc match.rs && ./match
match.rs:2:4: 6:5 error: non-exhaustive patterns: `_` not covered
match.rs:2 match i {
match.rs:3 1 => println("ONE!"),
match.rs:4 2 => println("Two is a prime."),
match.rs:5 3 => println("THREE!"),
match.rs:6 }
error: aborting due to previous error
Neat. The reason we didn’t need to specify a _
case in our monster code is that because we were matching an enum
, rust knew we had covered all the possible cases. But since we’re matching an int
, what would happen if we called, say, message(349)
? Rust makes us specify a default case with _
so that it knows exactly what we want. You also have to put the _
case last, after any other cases, because Rust looks at them top-to-bottom, and will complain about unreachable patterns that come after _
.
The cool thing is that when pattern matching on a struct, the match
can destructure it:
match p {
Point{x:x, y:y} => println!("X: {:d}, Y: {:d}", x, y)
}
We name the two fields of a Point
x
and y
, and those names are valid within the match expression. Match is a lot more powerful (they can express ranges, options, and even variable binding), but this is its common use.
Before we build some monsters, let’s look at the Right Way to implement them. We can do this with Traits, but that’s the next chapter.


DEAD MAN A film review by Michael John Legeros Copyright 1996 Michael John Legeros
(Mirimax) Directed by Jim Jarmusch Written by Jim Jarmusch Cast Johnny Depp, Gary Farmer, Lance Henriksen, Michael Wincott, Eugene Byrd, Robert Mitchum, Mili Avital, Gabriel Byrne, John Hurt, Alfred Molina MPAA Rating "R" (presumably for violence, gore, profantify, and sexual content) Running Time 120 minutes Reviewed at The Colony, Raleigh, NC (15JUN96)
==
Not to be confused with DEAD MAN WALKING, this tedious, episodic anti-western stars a bespectacled Johnny Depp as William Blake, a timid accountant from Cleveland whose first day in the muddy frontier town of Machine is a busy one. In order, he loses a job that he didn't have, has a gun pointed at him by the plant owner (Robert Mitchum), beds a friendly flower girl (Mili Avital), kills her ex-boyfriend (Gabriel Byrne), rides off into the woods wounded, and is mistaken as the famous dead poet by the frank-speaking, world-traveled Indian (Gary Farmer) who rescues him. There's also trio of bickering bounty hunters (Lance Henriksen, Michael Wincott, and Eugene Byrd) on the trail, as the dead man courting was also the plant owner's son.
Long on interesting characters, but short on interesting action, DEAD MAN is engaging for, oh, about an hour. Robby Muller's crisp black-and-white photography adds a welcome layer of grit to several sights not normally seen in a western. As Depp mucks his way down Main Street, for example, we see a prostitute performing a sex act here and a horse urinating over there. The realism is refreshing and goes a long way toward balancing the more-absurd moments, like Robert Mitchum speaking to a stuffed bear, Iggy Pop appearing in drag, and Lance Henriksen feasting on human flesh. (Need a hand? No thanks, got one!) And how about that wild, weird guitar-only score by Neil Young? Written and directed by Jim Jarmusch (NIGHT ON EARTH).
Grade: C
--
Mike Legeros - Raleigh, NC
<EMAIL_ADDRESS>(h) -<EMAIL_ADDRESS>(w)
Visit me in MOVIE HELL
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{ZL.Source id="节点栏目信息数据源"/}
We provide market intelligence, business consulting and outsourcing service
for global clients entering China market and Chinese companies going abroad.
Our service scope covers industry policies, technical regulations and standards, certification and type approval,
project management, market research and data products.
Our expertise will help clients tackle complex challenges deriving from technical standards, regulatory supervision and market competition,
and add value to their local business growth and building competitive advantage.
Regulation & Homologation
Marketing Research
Data Products
Motor vehicles have a significant impact on the safety of citizen, environmental protection and energy saving, all major countries, including China, have established relevant legislations, technical standards and homologation systems, based on its national conditions. It is pivotal for entrepreneurs to have access to and understand the market entry policies and requirements in order to ensure a risk-free product launching and delivery, and sustain the business growth.
Dynaso has built extensive internal and external resources, information channels and database, allowing us to provide our clients with latest regulations, technical standards and homologation rules of China and other major markets all around the world, based on their product offers and business plans.
Are you facing pressures and challenges from tougher supervision of governmental authorities, rapid application of new technologies, consumption pattern change and fierce competition? Beyond that, do you need to tackle with differences derived from culture, consumption habits and the way your local competitors behave? Are you still uncertain about introducing your new technologies to the emerging markets? We can help and support you to address with these challenges.
Based on our extensive experience and expertise, we provide our clients with custom-built marketing research, including industry analysis, product and price testing, new vehicle quality research, distribution channel, e-commerce, consumer behavior study and competitive intelligence, etc.
How to keep informed of constantly changing market conditions in this Internet + and big data era? How to gain insight in the competition landscape by knowing yourself as well as your competitors? Dynaso provides clients with automobile consumer purchasing and consumption behavior data, based on e-commerce and telematics platforms, which facilitate them to observe market trend and grasp opportunity. Our service includes customized e-commerce transaction data, consumer behavior analysis and data mining service.


Home
About
Test
F
I
N
D
M
A
L
A
R
I
A
S
T
A
T
U
S
{% with messages = get_flashed_messages() %} {% if messages %} {% for message in messages %}
{{ message }}
{% endfor %} {% endif %} {% endwith %}
1. Do you experience shaking chills that range from moderate to severe?
Yes
No
2. Do you experience fever?
Yes
No
3. Do you sweat profusely?
Yes
No
4. Do you experience headache?
Yes
No
5. Do you feel nauseous?
Yes
No
6. Do you vomit?
Yes
No
7. Do you have abdominal pain?
Yes
No
8. Do you experience diarrhoea?
Yes
No
Get Status


|
{{strengths.length}} Strengths
|
{{weaknesses.length}} Weaknesses
|
|
{{opportunities.length}} Opportunities
|
{{threats.length}} Threats
|
Prepend any characteristic with h: and press EnterKey to change the Heading of the SWOT table.
Prepend any characteristic with s: w: o: or t: and press EnterKey to add them as Strength, Weakness, Opportunity or Threat.
Version {{swotterVersion}}


Educational Workshop
Description: Health awareness and educational workshops were another form of healthcare seeking behavior mentioned by Syrian refugees in the focus groups.
Comments:
- 'All participants confirmed that they receive healthcare information by attending health awareness and education sessions.'
- 'People were very interested in attending awareness and health education lectures, as they consider them to be a source of learning that could help them avoid diseases.'
Full Data link


The MIT License (MIT)
Copyright © Jiacai Liu, http://liujiacai.net
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


HeroesDB is database, tools and more for an action-MMORPG Vindictus. Crafted and lovingly maintained by Narita - a small, relaxed guild, for experienced players on the EU server. Your feedback is welcome at<EMAIL_ADDRESS>or our Google+ page.


{% extends "base.html" %} {% block head_imports %} {% endblock %} {% block base_body_content %} {% include "extends/nav.html" %}
Uptime
{{ stats.uptime }}
Network
Local IP address: {{ stats.ips.local }}
External IP address: Click to reveal


build-snapshots: 0 artifacts between 0 and 30 days, totaling 0.0 B 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 50 artifacts between 180 and 365 days, totaling 51.7 MiB 1286 artifacts between 365 and 730 days, totaling 6.4 GiB 660 artifacts between 730 and 1095 days, totaling 61.3 MiB 1857 artifacts between 1095 and Infinity days, totaling 98.3 MiB Total: 6.6 GiB across 3853 artifacts
build-releases: 61 artifacts between 0 and 30 days, totaling 3.3 MiB 66 artifacts between 30 and 60 days, totaling 3.7 MiB 1074 artifacts between 60 and 90 days, totaling 231.7 MiB 2 artifacts between 90 and 180 days, totaling 11.0 KiB 6 artifacts between 180 and 365 days, totaling 26.3 KiB 18 artifacts between 365 and 730 days, totaling 71.7 KiB 8 artifacts between 730 and 1095 days, totaling 31.8 KiB 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 238.9 MiB across 1235 artifacts
libs-releases-local: 165 artifacts between 0 and 30 days, totaling 9.5 MiB 20 artifacts between 30 and 60 days, totaling 81.9 MiB 284 artifacts between 60 and 90 days, totaling 2.0 GiB 4 artifacts between 90 and 180 days, totaling 15.8 KiB 5 artifacts between 180 and 365 days, totaling 15.6 KiB 2 artifacts between 365 and 730 days, totaling 3.8 KiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 3 artifacts between 1095 and Infinity days, totaling 11.7 KiB Total: 2.1 GiB across 483 artifacts
libs-snapshots-local: 240 artifacts between 0 and 30 days, totaling 4.7 GiB 26 artifacts between 30 and 60 days, totaling 569.7 MiB 3480 artifacts between 60 and 90 days, totaling 41.1 GiB 31 artifacts between 90 and 180 days, totaling 110.5 KiB 250 artifacts between 180 and 365 days, totaling 145.5 MiB 32 artifacts between 365 and 730 days, totaling 75.5 KiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 46.5 GiB across 4059 artifacts
ext-releases-local: 13 artifacts between 0 and 30 days, totaling 29.6 MiB 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 8 artifacts between 90 and 180 days, totaling 2.1 MiB 24 artifacts between 180 and 365 days, totaling 809.5 KiB 2 artifacts between 365 and 730 days, totaling 135.9 KiB 23 artifacts between 730 and 1095 days, totaling 26.3 MiB 4 artifacts between 1095 and Infinity days, totaling 2.7 MiB Total: 61.6 MiB across 74 artifacts
play-releases: 4 artifacts between 0 and 30 days, totaling 2.2 MiB 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 12 artifacts between 180 and 365 days, totaling 11.2 MiB 97 artifacts between 365 and 730 days, totaling 392.5 MiB 61 artifacts between 730 and 1095 days, totaling 367.5 MiB 77 artifacts between 1095 and Infinity days, totaling 248.1 MiB Total: 1021.6 MiB across 251 artifacts
play-snapshots: 0 artifacts between 0 and 30 days, totaling 0.0 B 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 0 artifacts between 180 and 365 days, totaling 0.0 B 6 artifacts between 365 and 730 days, totaling 5.6 MiB 28 artifacts between 730 and 1095 days, totaling 22.1 MiB 32 artifacts between 1095 and Infinity days, totaling 29.4 MiB Total: 57.2 MiB across 66 artifacts
chef: 0 artifacts between 0 and 30 days, totaling 0.0 B 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 0 artifacts between 180 and 365 days, totaling 0.0 B 0 artifacts between 365 and 730 days, totaling 0.0 B 1 artifacts between 730 and 1095 days, totaling 995.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 995.0 B across 1 artifacts
docker-devops: 117 artifacts between 0 and 30 days, totaling 2.1 GiB 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 23 artifacts between 180 and 365 days, totaling 1.0 GiB 80 artifacts between 365 and 730 days, totaling 2.1 GiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 5.3 GiB across 220 artifacts
yum-prod: 55 artifacts between 0 and 30 days, totaling 5.2 GiB 26 artifacts between 30 and 60 days, totaling 4.2 GiB 10 artifacts between 60 and 90 days, totaling 1.5 GiB 33 artifacts between 90 and 180 days, totaling 3.8 GiB 68 artifacts between 180 and 365 days, totaling 8.4 GiB 463 artifacts between 365 and 730 days, totaling 67.6 GiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 90.7 GiB across 655 artifacts
yum-test: 549 artifacts between 0 and 30 days, totaling 82.4 GiB 173 artifacts between 30 and 60 days, totaling 28.8 GiB 284 artifacts between 60 and 90 days, totaling 44.8 GiB 88 artifacts between 90 and 180 days, totaling 11.5 GiB 0 artifacts between 180 and 365 days, totaling 0.0 B 0 artifacts between 365 and 730 days, totaling 0.0 B 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 167.5 GiB across 1094 artifacts
docker-staging: 0 artifacts between 0 and 30 days, totaling 0.0 B 0 artifacts between 30 and 60 days, totaling 0.0 B 0 artifacts between 60 and 90 days, totaling 0.0 B 0 artifacts between 90 and 180 days, totaling 0.0 B 0 artifacts between 180 and 365 days, totaling 0.0 B 18 artifacts between 365 and 730 days, totaling 193.4 MiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 193.4 MiB across 18 artifacts
npm-local: 38 artifacts between 0 and 30 days, totaling 31.8 MiB 26 artifacts between 30 and 60 days, totaling 84.5 MiB 154 artifacts between 60 and 90 days, totaling 422.0 MiB 48 artifacts between 90 and 180 days, totaling 238.5 KiB 19 artifacts between 180 and 365 days, totaling 87.4 KiB 1 artifacts between 365 and 730 days, totaling 4.2 KiB 0 artifacts between 730 and 1095 days, totaling 0.0 B 0 artifacts between 1095 and Infinity days, totaling 0.0 B Total: 538.5 MiB across 286 artifacts


Thanks for showing interest in the events, we are glad you are willing to take part. You can freely contact us.
For any detailed enqiry of Enigma contact us at:
<EMAIL_ADDRESS>or you can call us at<PHONE_NUMBER>
For any detailed enqiry of Invictus contact us at:
<EMAIL_ADDRESS>or you can call us at<PHONE_NUMBER>
For any detailed enqiry of Gyan Manthan contact us at:
<EMAIL_ADDRESS>or you can call us at<PHONE_NUMBER>
For any detailed enqiry of Technophilia contact us at:
<EMAIL_ADDRESS>or you can call us at<PHONE_NUMBER>
Having any other quries?
Feel free to ask....


| Total net profit | 1.33 | Gross profit | 4.57 | Gross loss | -3.24 |
| Profit factor | 1.41 | Expected payoff | 0.17 | ||
| Absolute drawdown | 0.57 | Maximal drawdown (%) | 2.51 (81.49%) | ||
| Total trades | 8 | Profit trades (% of total) | 2 (25.0%) | Loss trades (% of total) | 6 (75.0%) |
| Long positions (won %) | 3 (33.33%) | Short positions (won %) | 5 (20.0%) | ||
| Largest | profit trade | 3.08 | loss trade | -0.86 | |
| Average | profit trade | 2.29 | loss trade | -0.54 | |
| Minimum | profit trade | 1.49 | loss trade | -0.34 | |
| Maximum | take profit in pips | 307.3 | stop loss in pips | -76.9 | |
| Average | take profit in pips | 131.5 | stop loss in pips | -48.7 | |
| Minimum | take profit in pips | 1.3 | stop loss in pips | -29.3 | |
| Maximum | Reward-Risk | 7.8 | Duration in minutes | 275 | |
| Average | Reward-Risk | 3.1 | Duration in minutes | 59.4 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 1.0 (3.08) | consecutive losses (loss in money) | 4.0 (-2.51) | |
| Average | consecutive wins | 1.0 | consecutive losses | 4.0 |
| Total net profit | -0.09 | Gross profit | 1.49 | Gross loss | -1.58 |
| Profit factor | 0.94 | Expected payoff | -0.03 | ||
| Absolute drawdown | -1.58 | Maximal drawdown (%) | 0.72 (-83.72%) | ||
| Total trades | 3 | Profit trades (% of total) | 1 (33.33%) | Loss trades (% of total) | 2 (66.67%) |
| Largest | profit trade | 1.49 | loss trade | -0.86 | |
| Average | profit trade | 1.49 | loss trade | -0.79 | |
| Minimum | profit trade | 1.49 | loss trade | -0.72 | |
| Maximum | take profit in pips | 126.5 | stop loss in pips | -76.9 | |
| Average | take profit in pips | 58.6 | stop loss in pips | -69.3 | |
| Minimum | take profit in pips | 1.3 | stop loss in pips | -59.9 | |
| Maximum | Reward-Risk | 1.6 | Duration in minutes | 117.0 | |
| Average | Reward-Risk | 0.8 | Duration in minutes | 57.0 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 3.0 | |
| Maximum | consecutive wins (profit in money) | 1.0 (1.49) | consecutive losses (loss in money) | 2.0 (-1.58) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |
| Total net profit | 1.42 | Gross profit | 3.08 | Gross loss | -1.66 |
| Profit factor | 1.86 | Expected payoff | 0.28 | ||
| Absolute drawdown | 1.42 | Maximal drawdown (%) | 1.66 (53.9%) | ||
| Total trades | 5 | Profit trades (% of total) | 1 (20.0%) | Loss trades (% of total) | 4 (80.0%) |
| Largest | profit trade | 3.08 | loss trade | -0.57 | |
| Average | profit trade | 3.08 | loss trade | -0.41 | |
| Minimum | profit trade | 3.08 | loss trade | -0.34 | |
| Maximum | take profit in pips | 307.3 | stop loss in pips | -48.3 | |
| Average | take profit in pips | 175.2 | stop loss in pips | -36.4 | |
| Minimum | take profit in pips | 29.2 | stop loss in pips | -29.3 | |
| Maximum | Reward-Risk | 7.8 | Duration in minutes | 275.0 | |
| Average | Reward-Risk | 4.5 | Duration in minutes | 60.8 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 1.0 (3.08) | consecutive losses (loss in money) | 4.0 (-1.66) | |
| Average | consecutive wins | 1.0 | consecutive losses | 4.0 |


WASSCE
West African Senior Secondary Certificate Examination has been one of the nightmares of many well-meaning Nigerian students. It is not as if the exam is quite hard, but many students lack the basic foundation to combat the intricacies of the exam. Here in Polymath Study Center, we breed students to be self-sufficient in dealing with Wassce. We provide every needed help necessary to help the students achieve their aim of acing the exam with at least 7 A's. We are not boastful but we believe in the transformation of every student that connects with us. We have efficient and qualified teachers to take you to the ivory tower. We make it happen
Wassce registrationUTME
Having failed utme several times and having written utme(Jamb) for many years, you may have doubted if you would ever grace the four corners of the Nigerian tertiary institution. Here at Polymath Study Center, we help students achieve their goal of securing admission into any university of their choice. We breed and groom the students in whichever way, for them to be able to score a minimum of 300 in their Jamb Examination. It's not a new thing, as our students across the country would attest to the position impact we have had on them. You not only score more than 300 in Jamb, but we breed you more to ace any post-utme of any university.
Utme registrationGUIDELINE
We not only make sure you pass your Wassce and utme, we also give you guidelines on your proposed course and university of choice. We make you the author of your own story by aligning you to the trend of globalisation. We will help you discover yourself, weaknesses and strength. We pride ourselves among one of the best study centers in the country. We have representatives across the federation. All you have to do is to reach out to us and we guide you through the path to greatness. No particular course is almighty and none is irrelevant. We make you the judge of your life and make sure that you keep being on the good path
course Institution


Module: PagePerformance
- Defined in:
- lib/page_performance.rb,
lib/page_performance/base/run.rb,
lib/page_performance/error/error.rb,
lib/page_performance/output/writer.rb,
lib/page_performance/utils/argv_parser.rb,
lib/page_performance/utils/http_helper.rb,
lib/page_performance/utils/tag_scanner.rb,
lib/page_performance/output/file_writer.rb,
lib/page_performance/utils/file_renamer.rb,
lib/page_performance/utils/prerequisites.rb,
lib/page_performance/output/console_writer.rb,
lib/page_performance/utils/google_page_speed.rb
Overview
This module includes the main method ‘run’ which is invoked by the run_page_perfomance script
Defined Under Namespace
Modules: Base, Error, Output, Utils
Class Method Summary (collapse)
-
+ (Object) check_prerequisites
private
check various prerequisites like Phantomjs availability and Ruby version.
-
+ (Object) parse_cl
private
parse the command line.
-
+ (Object) rescue_errors
private
rescue errors, write them to STDOUT and exit if errors occure.
-
+ (Object) run(args)
main method to be invoked.
-
+ (Object) run_pageperformance
private
start running the page_performance tests.
- + (String) version
Class Method Details
+ (Object) check_prerequisites (private)
check various prerequisites like Phantomjs availability and Ruby version
23 24 25 |
# File 'lib/page_performance.rb', line 23 def self.check_prerequisites PagePerformance::Utils::Prerequisites.check_prerequisites end |
+ (Object) parse_cl (private)
parse the command line
28 29 30 |
# File 'lib/page_performance.rb', line 28 def self.parse_cl @argv_parser.parse end |
+ (Object) rescue_errors (private)
rescue errors, write them to STDOUT and exit if errors occure
39 40 41 42 43 |
# File 'lib/page_performance.rb', line 39 def self.rescue_errors rescue PagePerformance::Error::NoUrlToTest => exception puts exception. exit end |
+ (Object) run(args)
main method to be invoked
6 7 8 9 10 11 12 13 |
# File 'lib/page_performance.rb', line 6 def self.run(args) @argv_parser = PagePerformance::Utils::ArgvParser.new(args) check_prerequisites parse_cl run_pageperformance rescue_errors end |
+ (Object) run_pageperformance (private)
start running the page_performance tests
33 34 35 36 |
# File 'lib/page_performance.rb', line 33 def self.run_pageperformance page_performance =<EMAIL_ADDRESS>page_performance.run end |
+ (String) version
16 17 18 |
# File 'lib/page_performance.rb', line 16 def self.version '0.3.0' end |


$a1c
$a1c
selectMedicine(mixed $therapyType) : bool
Selects first medicine from therapy table (mono, dual, or triple) that the patient is not allergic to.
Also gets the therapy description and generates messages for side medeffects.
| mixed | $therapyType |
|