#include <TXMPUtils.hpp>
Static Public Member Functions | |
Path composition functions | |
These functions provide support for composing path expressions to deeply nested properties. The functions in TXMPMeta such as GetProperty , GetArrayItem , and GetStructField provide easy access to top level simple properties, items in top level arrays, and fields of top level structs. They do not provide convenient access to more complex things like fields several levels deep in a complex struct, or fields within an array of structs, or items of an array that is a field of a struct. These functions can also be used to compose paths to top level array items or struct fields so that you can use the binary accessors like GetProperty_Int .You can use these functions is to compose a complete path expression, or all but the last component. Suppose you have a property that is an array of integers within a struct. You can access one of the array items like this:
/// SXMPUtils::ComposeStructFieldPath ( schemaNS, "Struct", fieldNS, "Array", &path ); /// SXMPUtils::ComposeArrayItemPath ( schemaNS, path, index, &path ); /// exists = xmpObj.GetProperty_Int ( schemaNS, path, &value, &options ); /// You could also use this code if you want the string form of the integer:
/// SXMPUtils::ComposeStructFieldPath ( schemaNS, "Struct", fieldNS, "Array", &path ); /// xmpObj.GetArrayItem ( schemaNS, path, index, &value, &options ); ///
| |
| static void | ComposeArrayItemPath (XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_Index itemIndex, tStringObj *fullPath) |
| Compose the path expression for an item in an array. | |
| static void | ComposeStructFieldPath (XMP_StringPtr schemaNS, XMP_StringPtr structName, XMP_StringPtr fieldNS, XMP_StringPtr fieldName, tStringObj *fullPath) |
| Compose the path expression for a field in a struct. | |
| static void | ComposeQualifierPath (XMP_StringPtr schemaNS, XMP_StringPtr propName, XMP_StringPtr qualNS, XMP_StringPtr qualName, tStringObj *fullPath) |
| Compose the path expression for a qualifier. | |
| static void | ComposeLangSelector (XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_StringPtr langName, tStringObj *fullPath) |
| Compose the path expression to select an alternate item by language. | |
| static void | ComposeLangSelector (XMP_StringPtr schemaNS, XMP_StringPtr arrayName, const tStringObj &langName, tStringObj *fullPath) |
This form of ComposeLangSelector is a simple overload in the template that calls the above form passing langName.c_str() . | |
| static void | ComposeFieldSelector (XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_StringPtr fieldNS, XMP_StringPtr fieldName, XMP_StringPtr fieldValue, tStringObj *fullPath) |
| Compose the path expression to select an alternate item by a field's value. | |
| static void | ComposeFieldSelector (XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_StringPtr fieldNS, XMP_StringPtr fieldName, const tStringObj &fieldValue, tStringObj *fullPath) |
This form of ComposeFieldSelector is a simple overload in the template that calls the above form passing fieldValue.c_str() . | |
Binary-String conversion functions | |
| static void | ConvertFromBool (bool binValue, tStringObj *strValue) |
| Convert from Boolean to string. | |
| static void | ConvertFromInt (long binValue, XMP_StringPtr format, tStringObj *strValue) |
| Convert from integer to string. | |
| static void | ConvertFromFloat (double binValue, XMP_StringPtr format, tStringObj *strValue) |
| Convert from floating point to string. | |
| static void | ConvertFromDate (const XMP_DateTime &binValue, tStringObj *strValue) |
| Convert from date/time to string. | |
| static bool | ConvertToBool (XMP_StringPtr strValue) |
| Convert from string to Boolean. | |
| static bool | ConvertToBool (const tStringObj &strValue) |
This form of ConvertToBool is a simple overload in the template that calls the above form passing strValue.c_str() . | |
| static long | ConvertToInt (XMP_StringPtr strValue) |
| Convert from string to integer. | |
| static long | ConvertToInt (const tStringObj &strValue) |
This form of ConvertToInt is a simple overload in the template that calls the above form passing strValue.c_str() . | |
| static long long | ConvertToInt64 (XMP_StringPtr strValue) |
| Convert from string to 64 bit integer. | |
| static long long | ConvertToInt64 (const tStringObj &strValue) |
This form of ConvertToInt64 is a simple overload in the template that calls the above form passing strValue.c_str() . | |
| static double | ConvertToFloat (XMP_StringPtr strValue) |
| Convert from string to floating point. | |
| static double | ConvertToFloat (const tStringObj &strValue) |
This form of ConvertToFloat is a simple overload in the template that calls the above form passing strValue.c_str() . | |
| static void | ConvertToDate (XMP_StringPtr strValue, XMP_DateTime *binValue) |
| Convert from string to date/time. | |
| static void | ConvertToDate (const tStringObj &strValue, XMP_DateTime *binValue) |
This form of ConvertToDate is a simple overload in the template that calls the above form passing sstrValue.c_str() . | |
Date/Time functions | |
| static void | CurrentDateTime (XMP_DateTime *time) |
| Obtain the current date and time. | |
| static void | SetTimeZone (XMP_DateTime *time) |
| Set the local time zone. | |
| static void | ConvertToUTCTime (XMP_DateTime *time) |
| Make sure a time is UTC. | |
| static void | ConvertToLocalTime (XMP_DateTime *time) |
| Make sure a time is local. | |
| static int | CompareDateTime (const XMP_DateTime &left, const XMP_DateTime &right) |
| Compare the order of two date/time values. | |
Base 64 Encoding and Decoding | |
| static void | EncodeToBase64 (XMP_StringPtr rawStr, XMP_StringLen rawLen, tStringObj *encodedStr) |
| Convert from raw data to Base64 encoded string. | |
| static void | EncodeToBase64 (const tStringObj &rawStr, tStringObj *encodedStr) |
This form of EncodeToBase64 is a simple overload in the template that calls the above form passing rawStr.c_str() , and rawStr.size() . | |
| static void | DecodeFromBase64 (XMP_StringPtr encodedStr, XMP_StringLen encodedLen, tStringObj *rawStr) |
| Decode from Base64 encoded string to raw data. | |
| static void | DecodeFromBase64 (const tStringObj &encodedStr, tStringObj *rawStr) |
This form of DecodeFromBase64 is a simple overload in the template that calls the above form passing encodedStr.c_str() , and encodedStr.size() . | |
JPEG file handling | |
These functions support the partitioning of XMP in JPEG files into standard and extended portions in order to work around the 64KB size limit of JPEG marker segments. | |
| static void | PackageForJPEG (const TXMPMeta< tStringObj > &xmpObj, tStringObj *standardXMP, tStringObj *extendedXMP, tStringObj *extendedDigest) |
Create XMP serializations appropriate for a JPEG file. The standard XMP in a JPEG file is limited to about 65500 bytes. PackageForJPEG attempts to fit the serialization within that limit. If necessary it will partition the XMP into 2 serializations. | |
| static void | MergeFromJPEG (TXMPMeta< tStringObj > *fullXMP, const TXMPMeta< tStringObj > &extendedXMP) |
| Put the extended XMP properties back into the full XMP. | |
UI helper functions | |
These functions are mainly of interest in implementing a user interface for editing XMP. | |
| static void | CatenateArrayItems (const TXMPMeta< tStringObj > &xmpObj, XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_StringPtr separator, XMP_StringPtr quotes, XMP_OptionBits options, tStringObj *catedStr) |
| Create a single edit string from an array of strings. | |
| static void | SeparateArrayItems (TXMPMeta< tStringObj > *xmpObj, XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_OptionBits options, XMP_StringPtr catedStr) |
| Separate a single edit string into an array of strings. | |
| static void | SeparateArrayItems (TXMPMeta< tStringObj > *xmpObj, XMP_StringPtr schemaNS, XMP_StringPtr arrayName, XMP_OptionBits options, const tStringObj &catedStr) |
This form of SeparateArrayItems is a simple overload in the template that calls the aboveform passing catedStr.c_str() . | |
| static void | RemoveProperties (TXMPMeta< tStringObj > *xmpObj, XMP_StringPtr schemaNS=0, XMP_StringPtr propName=0, XMP_OptionBits options=0) |
| Remove multiple properties from an XMP object. | |
| static void | AppendProperties (const TXMPMeta< tStringObj > &source, TXMPMeta< tStringObj > *dest, XMP_OptionBits options=0) |
| Append properties from one XMP object to another. | |
| static void | DuplicateSubtree (const TXMPMeta< tStringObj > &source, TXMPMeta< tStringObj > *dest, XMP_StringPtr sourceNS, XMP_StringPtr sourceRoot, XMP_StringPtr destNS=0, XMP_StringPtr destRoot=0, XMP_OptionBits options=0) |
| Replicate a subtree from one XMP object into another, possibly at a different location. |
TXMPUtils
is the template class providing utility services for the XMP Toolkit. It should be instantiated with a string class such as std::string
. Please read the general toolkit usage notes for information about the overall architecture of the XMP API.
This is a class for C++ scoping purposes only. It has only static functions, you cannot create an object. These are all functions that layer cleanly on top of the core XMP toolkit. The template wraps a string class around the raw XMP API, so that output strings are automatically copied and access is fully thread safe. String objects are only necessary for output strings. Input strings are literals and passed as typical C const char *
.
The template parameter, class TtStringObj
, is described in the XMP.hpp umbrella header.
| static void TXMPUtils< tStringObj >::ComposeArrayItemPath | ( | XMP_StringPtr | schemaNS, | |
| XMP_StringPtr | arrayName, | |||
| XMP_Index | itemIndex, | |||
| tStringObj * | fullPath | |||
| ) | [static] |
Compose the path expression for an item in an array.
| schemaNS | The namespace URI for the array. Must not be null or the empty string. | |
| arrayName | The name of the array. May be a general path expression, must not be null or the empty string. | |
| itemIndex | The index of the desired item. Arrays in XMP are indexed from 1. The constant kXMP_ArrayLastItem always refers to the last existing array item. | |
| fullPath | A pointer to the string that will be assigned the composed path. This will be of the form ns:arrayName[i] , where "ns" is the prefix for schemaNS and "i" is the decimal representation of itemIndex . If the value of itemIndex is kXMP_ArrayLastItem , the path is ns:arrayName[last()] . |
| static void TXMPUtils< tStringObj >::ComposeStructFieldPath | ( | XMP_StringPtr | schemaNS, | |
| XMP_StringPtr | structName, | |||
| XMP_StringPtr | fieldNS, | |||
| XMP_StringPtr | fieldName, | |||
| tStringObj * | fullPath | |||
| ) | [static] |
Compose the path expression for a field in a struct.
| schemaNS | The namespace URI for the struct. Must not be null or the empty string. | |
| structName | The name of the struct. May be a general path expression, must not be null or the empty string. | |
| fieldNS | The namespace URI for the field. Must not be null or the empty string. | |
| fieldName | The name of the field. Must be a simple XML name, must not be null or the empty string. | |
| fullPath | A pointer to the string that will be assigned the composed path. This will be of the form ns:structName/fNS:fieldName , where "ns" is the prefix for schemaNS and "fNS" is the prefix for fieldNS . |
| static void TXMPUtils< tStringObj >::ComposeQualifierPath | ( | XMP_StringPtr | schemaNS, | |
| XMP_StringPtr | propName, | |||
| XMP_StringPtr | qualNS, | |||
| XMP_StringPtr | qualName, | |||
| tStringObj * | fullPath | |||
| ) | [static] |
Compose the path expression for a qualifier.
| schemaNS | The namespace URI for the property to which the qualifier is attached. Must not be null or the empty string. | |
| propName | The name of the property to which the qualifier is attached. May be a general path expression, must not be null or the empty string. | |
| qualNS | The namespace URI for the qualifier. May be null or the empty string if the qualifier is in the XML empty namespace. | |
| qualName | The name of the qualifier. Must be a simple XML name, must not be null or the empty string. | |
| fullPath | A pointer to the string that will be assigned the composed path. This will be of the form ns:propName/?qNS:qualName , where "ns" is the prefix for schemaNS and "qNS" is the prefix for qualNS . |
| static void TXMPUtils< tStringObj >::ComposeLangSelector | ( | XMP_StringPtr | schemaNS, | |
| XMP_StringPtr | arrayName, | |||
| XMP_StringPtr | langName, | |||
| tStringObj * | fullPath | |||
| ) | [static] |
Compose the path expression to select an alternate item by language.
The path syntax allows two forms of "content addressing" that may be used to select an item in an array of alternatives. The form used in ComposeLangSelector
lets you select an item in an alt-text array based on the value of its xml:lang
qualifier. The other form of content addressing is shown in ComposeFieldSelector
.
ComposeLangSelector
does not supplant SetLocalizedText
or GetLocalizedText
. They should generally be used, as they provide extra logic to choose the appropriate language and maintain consistency with the 'x-default' value. ComposeLangSelector
gives you an path expression that is explicitly and only for the language given in the langName
parameter.| schemaNS | The namespace URI for the array. Must not be null or the empty string. | |
| arrayName | The name of the array. May be a general path expression, must not be null or the empty string. | |
| langName | The RFC 3066 code for the desired language. | |
| fullPath | A pointer to the string that will be assigned the composed path. This will be of the form ns:arrayName[@xml:lang='langName'] , where "ns" is the prefix for schemaNS . |
| static void TXMPUtils< tStringObj >::ComposeFieldSelector | ( | XMP_StringPtr | schemaNS, | |
| XMP_StringPtr | arrayName, | |||
| XMP_StringPtr | fieldNS, | |||
| XMP_StringPtr | fieldName, | |||
| XMP_StringPtr | fieldValue, | |||
| tStringObj * | fullPath | |||
| ) | [static] |
Compose the path expression to select an alternate item by a field's value.
The path syntax allows two forms of "content addressing" that may be used to select an item in an array of alternatives. The form used in ComposeFieldSelector
lets you select an item in an array of structs based on the value of one of the fields in the structs. The other form of content addressing is shown in ComposeLangSelector
.
For example, consider a simple struct that has two fields, the name of a city and the URI of an FTP site in that city. Use this to create an array of download alternatives. You can show the user a popup built from the values of the city fields. You can then get the corresponding URI as follows:
/// ComposeFieldSelector ( schemaNS, "Downloads", fieldNS, "City", chosenCity, &path ); /// exists = GetStructField ( schemaNS, path, fieldNS, "URI", &uri ); ///
| schemaNS | The namespace URI for the array. Must not be null or the empty string. | |
| arrayName | The name of the array. May be a general path expression, must not be null or the empty string. | |
| fieldNS | The namespace URI for the field used as the selector. Must not be null or the empty string. | |
| fieldName | The name of the field used as the selector. Must be a simple XML name, must not be null or the empty string. It must be the name of a field that is itself simple. | |
| fieldValue | The desired value of the field. | |
| fullPath | A pointer to the string that will be assigned the composed path. This will be of the form ns:arrayName[fNS:fieldName='fieldValue'] , where "ns" is the prefix for schemaNS and "fNS" is the prefix for fieldNS . |
| static void TXMPUtils< tStringObj >::ConvertFromBool | ( | bool | binValue, | |
| tStringObj * | strValue | |||
| ) | [static] |
Convert from Boolean to string.
| binValue | The Boolean value to be converted. | |
| strValue | The string representation of the Boolean. The values used are given by the macros kXMP_TrueStr and kXMP_FalseStr found in XMP_Const.h . |
| static void TXMPUtils< tStringObj >::ConvertFromInt | ( | long | binValue, | |
| XMP_StringPtr | format, | |||
| tStringObj * | strValue | |||
| ) | [static] |
Convert from integer to string.
| binValue | The integer value to be converted. | |
| format | Optional C sprintf format for the conversion. Defaults to "%d". | |
| strValue | The string representation of the integer. |
| static void TXMPUtils< tStringObj >::ConvertFromFloat | ( | double | binValue, | |
| XMP_StringPtr | format, | |||
| tStringObj * | strValue | |||
| ) | [static] |
Convert from floating point to string.
| binValue | The floating point value to be converted. | |
| format | Optional C sprintf format for the conversion. Defaults to "%f". | |
| strValue | The string representation of the floating point value. |
| static void TXMPUtils< tStringObj >::ConvertFromDate | ( | const XMP_DateTime & | binValue, | |
| tStringObj * | strValue | |||
| ) | [static] |
Convert from date/time to string.
Format a date according to the ISO 8601 profile in http://www.w3.org/TR/NOTE-datetime: YYYY YYYY-MM YYYY-MM-DD YYYY-MM-DDThh:mmTZD YYYY-MM-DDThh:mm:ssTZD YYYY-MM-DDThh:mm:ss.sTZD
YYYY = four-digit year MM = two-digit month (01=January, etc.) DD = two-digit day of month (01 through 31) hh = two digits of hour (00 through 23) mm = two digits of minute (00 through 59) ss = two digits of second (00 through 59) s = one or more digits representing a decimal fraction of a second TZD = time zone designator (Z or +hh:mm or -hh:mm)
As a compatibility "tactic" (OK, a hack), so-called time-only input is allowed where the year, month, and day are all zero. This is output as "0000-00-00...".
| binValue | The XMP_DateTime value to be converted. | |
| strValue | The ISO 8601 string representation of the date/time. |
| static bool TXMPUtils< tStringObj >::ConvertToBool | ( | XMP_StringPtr | strValue | ) | [static] |
Convert from string to Boolean.
| strValue | The string representation of the Boolean. |
kXMP_TrueStr
and kXMP_FalseStr
. If these do not match, a case insensitive comparison is tried, then simply 't' or 'f', and finally non-zero and zero integer representations. | static long TXMPUtils< tStringObj >::ConvertToInt | ( | XMP_StringPtr | strValue | ) | [static] |
Convert from string to integer.
| strValue | The string representation of the integer. |
| static long long TXMPUtils< tStringObj >::ConvertToInt64 | ( | XMP_StringPtr | strValue | ) | [static] |
Convert from string to 64 bit integer.
| strValue | The string representation of the integer. |
| static double TXMPUtils< tStringObj >::ConvertToFloat | ( | XMP_StringPtr | strValue | ) | [static] |
Convert from string to floating point.
| strValue | The string representation of the floating point value. |
| static void TXMPUtils< tStringObj >::ConvertToDate | ( | XMP_StringPtr | strValue, | |
| XMP_DateTime * | binValue | |||
| ) | [static] |
Convert from string to date/time.
Parse a date according to the ISO 8601 profile in http://www.w3.org/TR/NOTE-datetime: YYYY YYYY-MM YYYY-MM-DD YYYY-MM-DDThh:mmTZD YYYY-MM-DDThh:mm:ssTZD YYYY-MM-DDThh:mm:ss.sTZD
YYYY = four-digit year MM = two-digit month (01=January, etc.) DD = two-digit day of month (01 through 31) hh = two digits of hour (00 through 23) mm = two digits of minute (00 through 59) ss = two digits of second (00 through 59) s = one or more digits representing a decimal fraction of a second TZD = time zone designator (Z or +hh:mm or -hh:mm)
As compatibility "tactics" (OK, hacks), a missing date portion or missing TZD are tolerated. A missing date value may begin with "Thh:" or "hh:"; the year, month, and day are all set to zero in the XMP_DateTime value. A missing TZD is assumed to be UTC.
| strValue | The ISO 8601 string representation of the date/time. | |
| binValue | A pointer to the XMP_DateTime variable to be assigned the date/time components. |
| static void TXMPUtils< tStringObj >::CurrentDateTime | ( | XMP_DateTime * | time | ) | [static] |
Obtain the current date and time.
| time | A pointer to the XMP_DateTime variable to be assigned the current date and time. The returned time is UTC, properly adjusted for the local time zone. The resolution of the time is not guaranteed to be finer than seconds. |
| static void TXMPUtils< tStringObj >::SetTimeZone | ( | XMP_DateTime * | time | ) | [static] |
Set the local time zone.
| time | A pointer to the XMP_DateTime variable containing the value to be modified. Any existing time zone value is replaced, the other date/time fields are not adjusted in any way. |
| static void TXMPUtils< tStringObj >::ConvertToUTCTime | ( | XMP_DateTime * | time | ) | [static] |
Make sure a time is UTC.
| time | A pointer to the XMP_DateTime variable containing the time to be modified. If the time zone is not UTC, the time is adjusted and the time zone set to be UTC. |
| static void TXMPUtils< tStringObj >::ConvertToLocalTime | ( | XMP_DateTime * | time | ) | [static] |
Make sure a time is local.
| time | A pointer to the XMP_DateTime variable containing the time to be modified. If the time zone is not the local zone, the time is adjusted and the time zone set to be local. |
| static int TXMPUtils< tStringObj >::CompareDateTime | ( | const XMP_DateTime & | left, | |
| const XMP_DateTime & | right | |||
| ) | [static] |
Compare the order of two date/time values.
| left | The "lefthand" date/time. | |
| right | The "righthand" date/time. |
| static void TXMPUtils< tStringObj >::EncodeToBase64 | ( | XMP_StringPtr | rawStr, | |
| XMP_StringLen | rawLen, | |||
| tStringObj * | encodedStr | |||
| ) | [static] |
Convert from raw data to Base64 encoded string.
| rawStr | The pointer to raw data to be converted. | |
| rawLen | The length of raw data to be converted. | |
| encodedStr | The XMP object to contain the encoded string. |
| static void TXMPUtils< tStringObj >::DecodeFromBase64 | ( | XMP_StringPtr | encodedStr, | |
| XMP_StringLen | encodedLen, | |||
| tStringObj * | rawStr | |||
| ) | [static] |
Decode from Base64 encoded string to raw data.
| encodedStr | The pointer to encoded data to be converted. | |
| encodedLen | The length of encoded datavto be converted. | |
| rawStr | The XMP object to contain the decoded string. |
| static void TXMPUtils< tStringObj >::PackageForJPEG | ( | const TXMPMeta< tStringObj > & | xmpObj, | |
| tStringObj * | standardXMP, | |||
| tStringObj * | extendedXMP, | |||
| tStringObj * | extendedDigest | |||
| ) | [static] |
Create XMP serializations appropriate for a JPEG file. The standard XMP in a JPEG file is limited to about 65500 bytes. PackageForJPEG
attempts to fit the serialization within that limit. If necessary it will partition the XMP into 2 serializations.
| xmpObj | The XMP for the JPEG file. | |
| standardXMP | The full standard XMP packet. | |
| extendedXMP | The serialized extended XMP, empty if not needed. | |
| extendedDigest | An MD5 digest of the serialized extended XMP, empty if not needed. |
| static void TXMPUtils< tStringObj >::MergeFromJPEG | ( | TXMPMeta< tStringObj > * | fullXMP, | |
| const TXMPMeta< tStringObj > & | extendedXMP | |||
| ) | [static] |
Put the extended XMP properties back into the full XMP.
| fullXMP | The full XMP, presumed to be initialized from the standard XMP packet. | |
| extendedXMP | The properties that were partitioned into the extended XMP. |
| static void TXMPUtils< tStringObj >::CatenateArrayItems | ( | const TXMPMeta< tStringObj > & | xmpObj, | |
| XMP_StringPtr | schemaNS, | |||
| XMP_StringPtr | arrayName, | |||
| XMP_StringPtr | separator, | |||
| XMP_StringPtr | quotes, | |||
| XMP_OptionBits | options, | |||
| tStringObj * | catedStr | |||
| ) | [static] |
Create a single edit string from an array of strings.
TBD - needs more description
| xmpObj | The XMP object containing the array to be catenated. | |
| schemaNS | The schema namespace URI for the array. Must not be null or the empty string. | |
| arrayName | The name of the array. May be a general path expression, must not be null or the empty string. Each item in the array must be a simple string value. | |
| separator | The string to be used to separate the items in the catenated string. Defaults to "; ", ASCII semicolon and space (U+003B, U+0020). | |
| quotes | The characters to be used as quotes around array items that contain a separator. Defaults to '"', ASCII quote (U+0022). | |
| options | Option flags to control the catenation. | |
| catedStr | A pointer to the string to be assigned the catenated array items. |
| static void TXMPUtils< tStringObj >::SeparateArrayItems | ( | TXMPMeta< tStringObj > * | xmpObj, | |
| XMP_StringPtr | schemaNS, | |||
| XMP_StringPtr | arrayName, | |||
| XMP_OptionBits | options, | |||
| XMP_StringPtr | catedStr | |||
| ) | [static] |
Separate a single edit string into an array of strings.
TBD - needs more description
| xmpObj | The XMP object containing the array to be updated. | |
| schemaNS | The schema namespace URI for the array. Must not be null or the empty string. | |
| arrayName | The name of the array. May be a general path expression, must not be null or the empty string. Each item in the array must be a simple string value. | |
| options | Option flags to control the separation. | |
| catedStr | The string to be separated into the array items. |
| static void TXMPUtils< tStringObj >::RemoveProperties | ( | TXMPMeta< tStringObj > * | xmpObj, | |
| XMP_StringPtr | schemaNS = 0 , |
|||
| XMP_StringPtr | propName = 0 , |
|||
| XMP_OptionBits | options = 0 | |||
| ) | [static] |
Remove multiple properties from an XMP object.
RemoveProperties
was created to support the File Info dialog's Delete button, and has been been generalized somewhat from those specific needs. It operates in one of three main modes depending on the schemaNS and propName parameters:
schemaNS
and propName
- The named property is removed if it is an external property, or if the kXMPUtil_DoAllProperties
option is passed. It does not matter whether the named property is an actual property or an alias.schemaNS
and empty propName
- The all external properties in the named schema are removed. Internal properties are also removed if the kXMPUtil_DoAllProperties
option is passed. In addition, aliases from the named schema will be removed if the kXMPUtil_IncludeAliases
option is passed.schemaNS
and empty propName
- All external properties in all schema are removed. Internal properties are also removed if the kXMPUtil_DoAllProperties
option is passed. Aliases are implicitly handled because the associated actuals are.
| xmpObj | The XMP object containing the properties to be removed. | |
| schemaNS | Optional schema namespace URI for the properties to be removed. | |
| propName | Optional path expression for the property to be removed. | |
| options | Option flags to control the deletion. The defined flags are:
|
| static void TXMPUtils< tStringObj >::AppendProperties | ( | const TXMPMeta< tStringObj > & | source, | |
| TXMPMeta< tStringObj > * | dest, | |||
| XMP_OptionBits | options = 0 | |||
| ) | [static] |
Append properties from one XMP object to another.
AppendProperties
was created to support the File Info dialog's Append button, and has been been generalized somewhat from those specific needs. It appends information from one XMP object (source
) to another (dest
). The default operation is to append only external properties that do not already exist in the destination. The kXMPUtil_DoAllProperties option can be used to operate on all properties, external and internal. The kXMPUtil_ReplaceOldValues option can be used to replace the values of existing properties. The notion of external versus internal applies only to top level properties. The keep-or-replace-old notion applies within structs and arrays as described below.
If kXMPUtil_ReplaceOldValues is passed then the processing is restricted to the top level properties. The processed properties from the source (according to kXMPUtil_DoAllProperties) are propagated to the destination, replacing any existing values. Properties in the destination that are not in the source are left alone.
If kXMPUtil_ReplaceOldValues is not passed then the processing is more complicated. Top level properties are added to the destination if they do not already exist. If they do exist but differ in form (simple/struct/array) then the destination is left alone. If the forms match, simple properties are left unchanged while structs and arrays are merged.
If kXMPUtil_DeleteEmptyValues is passed then an empty value in the source XMP causes the corresponding Dest XMP property to be deleted. The default is to treat empty values the same as non-empty values. An empty value is any of a simple empty string, an array with no items, or a struct with no fields. Qualifiers are ignored.
The detailed behavior is defined by the following pseudo-code:
/// AppendProperties ( sourceXMP, destXMP, options ): /// doAll = options & kXMPUtil_DoAllProperties /// replaceOld = options & kXMPUtil_ReplaceOldValues /// deleteEmpty = options & kXMPUtil_DeleteEmptyValues /// for all source schema (top level namespaces): /// for all top level properties in sourceSchema: /// if doAll or prop is external: /// AppendSubtree ( sourceNode, destSchema, replaceOld, deleteEmpty ) /// /// AppendSubtree ( sourceNode, destParent, replaceOld, deleteEmpty ): /// if deleteEmpty and source value is empty: /// delete the corresponding child from destParent /// else if sourceNode not in destParent (by name): /// copy sourceNode's subtree to destParent /// else if replaceOld: /// delete subtree from destParent /// copy sourceNode's subtree to destParent /// else: /// // Already exists in dest and not replacing, merge structs and arrays /// if sourceNode and destNode forms differ: /// return, leave the destNode alone /// else if form is a struct: /// for each field in sourceNode: /// AppendSubtree ( sourceNode.field, destNode, replaceOld ) /// else if form is an alt-text array: /// copy new items by xml:lang value into the destination /// else if form is an array: /// copy new items by value into the destination, ignoring order and duplicates ///
AppendProperties
can be expensive if replaceOld is not passed and the XMP contains large arrays. The array item checking described above is n-squared. Each source item is checked to see if it already exists in the destination, without regard to order or duplicates. Simple items are compared by value and xml:lang qualifier, other qualifiers are ignored. Structs are recursively compared by field names, without regard to field order. Arrays are compared by recursively comparing all items.| source | The source XMP object. | |
| dest | The destination XMP object. | |
| options | Option flags to control the copying.
|
| static void TXMPUtils< tStringObj >::DuplicateSubtree | ( | const TXMPMeta< tStringObj > & | source, | |
| TXMPMeta< tStringObj > * | dest, | |||
| XMP_StringPtr | sourceNS, | |||
| XMP_StringPtr | sourceRoot, | |||
| XMP_StringPtr | destNS = 0 , |
|||
| XMP_StringPtr | destRoot = 0 , |
|||
| XMP_OptionBits | options = 0 | |||
| ) | [static] |
Replicate a subtree from one XMP object into another, possibly at a different location.
TBD - needs more description
| source | The source XMP object. | |
| dest | The destination XMP object. | |
| sourceNS | The schema namespace URI for the source subtree. | |
| sourceRoot | The root location for the source subtree. May be a general path expression, must not be null or the empty string. | |
| destNS | The schema namespace URI for the destination. Defaults to the source namespace. | |
| destRoot | The root location for the destination. May be a general path expression. Defaults to the source location. | |
| options | Option flags to control the separation. |


Back to All Certificates
Competitions
₹50 Venture
Ad-Mad Show
The B-Plan Competition
Social Challenge
Winners
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Corporate Ready
The Business of Good
Let The Game Begin
Forms
Certificate Request
Membership Data Updation


--- title: Israel shot 151 date: 2004-05-31T00:00:00.000Z filepathOriginal: photos/IMG0222.jpg filepathThumbnail: photos/IMG0222.thumbnail.jpg filepathPreview: photos/IMG0222.preview.jpg ---
Beck and I: how cool are those rocks, man?


SearchUnit - Basic Examples : Categorization
SearchUnit (Pro) includes first class support for 'content' and 'location' categorization of results. Templates can be used to change the control type (eg to a drop down) and appearance. Categorization can be used alongside filters.
Try keywords like: purchase, postal, pens, lighthouseLocation: Content:


Most popular
View&Buy is the easiest way for selling and buying second hand goods
We sell all kinds of products if you wish to sell an item please dont hesitate to contact us.
@import models.Category @import models.Product @(user: models.users.User, p: models.Product) @main("Home", user) {
We sell all kinds of products if you wish to sell an item please dont hesitate to contact us.


Edward Cruz
A Curious Student
About Me
I am currently a student trying to learn as much as possible. I have been working at a restaurant to earn money to help pay for college. I am trying to learn web design as a skill and hobby. I am planning to use it to design a website to help out the restaurant. I am currently am lucky enough to be enrolled in a Nanodegree through Google.
Featured Work
APPFIY
SUNFLOWER
BOKEH
#02b3e4
#2d3c49
#7d97ad


OpenDNAS/gai-gw
Japan Gateway
Endpoints
Games
List of supported game titles this gateway has available:
- Battlefield 2 Modern Combat
- Biohazard Outbreak File 1
- Biohazard Outbreak File 2
- Gundam vs ZGundam
- hack fragment
- KOF Maximum Impact 2
- KOF MAXIMUM IMPACT REGULATION A
- Mobile Suit Z Gundam AEUG vs Titans
- Monster Hunter
- Monster Hunter dos
- Monster Hunter G
- NeoGeo Battle Coliseum
- Nobunagas Ambition Online Installation
- Nobunagas Ambition Online installed
- Phantasy Star Universe
- Phantasy Star Universe Ambition of the Illuminus
- Phantasy Star Universe Premiere Disc
- SAMURAI SHODOWN VI
- Star Wars Battlefront
- Star Wars Battlefront II
- The King of Fighters Neowave
- The King of Fighters XI
- Twinkle Star Sprites La Petite Princesse
- Winning Eleven 9


by Topic
Education
- Teaching and Learning
- Higher Education
- Vocational Education
- E-Learning
- Lifelong Learning
Engineering & Technology
- Engineering
- Manufacturing
- Robotics
- Polymers and Plastics
- Renewable Energy
Business & Economics
- Banking and Finance
- Business Ethics
- Economics
- Management
- E-Commerce
Interdisciplinary
- Children and Youth
- Communications and Media
- Leadership
- Disaster Management
- Globalization
Health & Medicine
- Medicine and Medical Science
- Food Safety
- Psychiatry
- Public Health
- Nursing
Social Sciences & Humanities
- Islamic Studies
- Anthropology
- Arts
- Politics
- Law
- Linguistics
by Area
Asia
- Indonesia
- China
- Japan
- Singapore
- Taiwan
North America
- United States of America
- Canada
- Mexico
- Greenland
South America
- Argentina
- Chile
- Brazil
- Paraguay
Europe
- Finland
- Denmark
- United Kingdom
- Germany
- Turkey
- Italy
- Spain
- France
Africa
- Egypt
- South Africa
- Nigeria
- Marocco


FORTH YAML
Fly is a object-oriented programming language based on FORTH and YAML. It is an exceptionally powerful blend of form and function.
PLEASE NOTE! Fly is ALPHA status. The specification and this website are under construction and changing rapidly.
YAML in Form
YAML ain't markup language. Indeed, YAML is in fact a data serialization syntax. And as anyone knows from Lisp, code is data. Which is exactly what FLy explots by organizing code into YAML data structures, specifically mappings. Fly uses YAML to define prototype object structures.
Only one variation to the current YAML 1.1 standard is neccessary to support Fly. FLy requires string interpolation, both internal and from external files. It is more suitably defined in the YAML specification then as part of Fly's underlying Forth implementation. We hope to get iterpolation into the upcoming 1.2 or 1.3 specs.
FORTH in Function
Fly uses a variant of Forth. It differs in some important ways:
- Few non-alphanumeric words
- Uniquely object-oriented
- Supports collection and string types
Fly's Forth variation, like Forth itself, uses postfix notation. Most people are not used to this syntax having been taught infix and prefix notations in school. Yet postfix notation has some clear advantages once the initial accustomization is made. It has a naturally object-oriented in that objects must be given prior to an operation. Indeed, Fly is in effect "polyobject-oriented". And it naturally applies to stack-based computation which is highly effcient and suitable equally to low-level programming as it is high-level.
Hello Word Example
Getting started with Fly will be increadibly easy. In fact, if you are currently familiar with YAML and Forth, it's should be almost trivial. The main learning curve comes from familiarizing oneself with the variation of words Fly uses and the libraries available.
Here's the traditional example of Hello World written in Fly.
# The traditional Hello World progam --- !fly-program main: !fn "Hello, World!" console.print > Hello, World!
To learn more about Fly's syntax have a look at the overview page.
Support
Interested in Fly and have good programming skills in Assembly, C and/or Forth? We could really use your help.


Reads the output of the 'PerkinElmer InForm' software <http://www.perkinelmer.com/product/inform-cell-analysis-one-seat-cls135781>. In addition to cell-density count, it can derive statistics of intercellular spatial distance for each cell-type.
| Version: | 1.0.5 |
| Depends: | R (≥ 3.4) |
| Imports: | gtools, stats, stringr, utils |
| Suggests: | knitr, rmarkdown, dplyr |
| Published: | 2018-08-20 |
| Author: | Minyu Wang,Yu Sun,Yu-Kuan Huang |
| Maintainer: | Minyu Wang <minyu.wang at petermac.org> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | ISAT results |
| Reference manual: | ISAT.pdf |
| Vignettes: |
ISAT DEMO |
| Package source: | ISAT_1.0.5.tar.gz |
| Windows binaries: | r-devel: ISAT_1.0.5.zip, r-release: ISAT_1.0.5.zip, r-oldrel: ISAT_1.0.5.zip |
| OS X binaries: | r-release: ISAT_1.0.5.tgz, r-oldrel: ISAT_1.0.5.tgz |
Please use the canonical form https://CRAN.R-project.org/package=ISAT to link to this page.


{% extends "../layout.index.html" %} {% block title %} 将进酒 {% endblock %} {% block content %}
凌波不过横塘路，但目送，芳尘去
锦瑟华年谁与度?
月桥花园，琐窗朱户，只有春归处
飞云冉冉蘅皋暮，彩笔新题断肠句
试问闲愁都几许？一川烟草，满城风絮，梅子黄时雨
This has been very useful for my research. Thanks as well!
评论
This has been very useful for my research. Thanks as well!


'One of us!' - Birmingham City fans give their verdict on Blues starlet Jude Bellingham
Latest Birmingham City news | The talented Blues midfielder made his first-team debut at 16 years of age earlier this season, and appears to have a bright future ahead
by Mark WakefieldBirmingham City are beginning to showcase their abilities in the Sky Bet Championship this season.
One of the players who has got Blues fans excited is young midfielder Jude Bellingham .
The 16-year-old broke onto the scene at the start of the campaign, making his first-team debut in the 3-0 defeat to Portsmouth in the Carabao Cup first round tie in August.
He has since gone on to make 12 appearances in the Championship, eight of which have come as a starter, and looks to have a bright future ahead of him.
Bellingham netted his first professional goal in Blues’ 2-1 win over Stoke City in August, and followed that up with another strike in their following game against Charlton Athletic.
Earlier this week, we asked Blues fans to describe the talented midfielder in just three words.
Here is a selection of what they had to say.
Birmingham City latest
This is your round up of all things Birmingham City; the one-stop shop that will keep you updated on the latest goings on at the club and beyond.
Transfers, injuries, match-days and managers, we’ve got you covered.
We’ll be bringing the very latest on the Blues throughout the week and around the clock.
Make sure you keep yourself updated with our handy daily catch up...
Must reads...
- The EFL charge that will interest Birmingham City and Garry Monk
- The exciting transfer promise Birmingham City have made their fans
- Birmingham City's plan to resolve the big issue that's angered fans
- Sunjic, Colin, Camp - How Birmingham City's players rate this season
- A new striker, Jude and contracts - Blues' January priorities
For all your latest BCFC news, opinion, analysis and transfer gossip, click here
You can follow our Blues reporter Brian Dick on Twitter, and his email address is<EMAIL_ADDRESS>Scott Beech: “Exciting young prospect.”
Raymond Green Snr: “Work in progress.”
David F Gay: “One of us!”
Kevin Smith: “Could be great.”
Chris Rice: “Very bright future.”
John Palmer: “Our future star.”
Ian Metcalfe: “Tonnes of potential.”
Adam Dingley: “Showing real promise.”


This guides the installation and usage of a variety of development tools on the Windows 10 platform.
Getting Started
Shell
Many actions are executed from the command line (CLI). Use either command prompt or powershell. Powershell provides more unix-like commands and is what I mostly use.
-
Command prompt with
WinKey-R
thencmd
-
Powershell with
WinKey-R
thenpowershell
File Locations
For ease of access from the CLI, I create a folder name code on the root of C: drive. From CLI, mkdir \code
.
Node
Install the LTS or current version of node for your platform. See https://nodejs.org/en/. This also install npm.
Check the newly installed version with node -v
.
Global Installs
Gulp Task Runner
Gulp is installed into the project directories but gulp-cli is installed globally. npm install -g gulp-cli
.
Express Application Generator
-
npm install express-generator -g
Project Installs
-
cd \code\projectname
-
Initiate node,
npm init
. Answer the questions or choose the defaults.
Express Framework
-
npm install express --save
ESLint
-
npm install --save-dev eslint
-
./node_modules/.bin/eslint --init
-
I use the popular style guide Airbnb
-
Lint the files with ./node_modules/.bin/eslint yourfile.js
or using a task runner. Use the --fix
flag to automatically fix errors.
Gulp Task Runner
-
npm install --save-dev gulp
Asciidoctor
-
npm install --save-dev asciidoctor.js
-
npm install --save-dev gulp-asciidoctor


Create Project
Title
Start Time
Leader
Members
Content
Status
pending
active
completed
Deadline
Submit


GeoMesa Raster¶
The Raster support in GeoMesa (in the geomesa-accumulo/geomesa-accumulo-raster
module)
is currently limited in scope and has a few important caveats that
are noted here.
The Raster support was intended to contain image pyramids that are EPSG:4326 with tiles on the order of Kb in size. Any rasters attempted to be ingested will need to be tiled prior to ingest, and the tiles must have disjoint extents. Currently only single band images are supported. Sharding is not currently used to spread the table across the cluster.
Ingest¶
Currently ingest is accomplished by using the ingestraster
command
in the GeoMesa command line tools. See the tools README for usage.
GeoServer¶
The GeoMesa-GeoServer plugin contains the GeoMesaCoverageFormat which is used via the GeoServer UI to create a store for GeoMesa Raster table. Once a layer is published the data can be queried via WMS and WCS 1.0.0. Currently the Plugin is biased to grab tiles at a finer spatial resolution than the wms query window, and will down-sample the mosaic.
Building Instructions¶
If you wish to build this project separately, you can with mvn clean install
geomesa/geomesa-accumulo/geomesa-accumulo-raster$ mvn clean install
This will produce a JAR in target
.


To use visible objects, you must subclass the Vis classes and create a visible object tree. Otherwise, the visible objects will not be able to display themselves or accept user input, the two things that make visible objects worthwhile.
Nearly all visible objects you use will at least display themselves on the screen. Some may accept mouse or keyboard input; some may move themselves around the screen, resize themselves, or implement custom geometry management functions.
For a subclass of
VisClass
to display itself on the screen, it must handle the message
MSG_VIS_DRAW
. This message is sent to all visible objects in a given window when that window is subjected to an exposure event. In addition, the object must be part of a tree of visible objects, the top node of which is connected to a GenView or other windowed object. Displaying a basic visible object is discussed below.
For a visible object to handle mouse input, it will need to handle a subset of the mouse event messages. Typically, a visible object will want to know when the mouse is clicked within the object's bounds (
MSG_META_START_SELECT
) and when the mouse button is released (
MSG_META_END_SELECT
). Other messages dealing with mouse motion or other mouse buttons may also be of interest to the object. In addition, visible objects may request and handle Ink input. Handling of these messages is discussed in Handling Input
.
Most applications using visible object trees will add objects to and remove them from the trees.
MSG_VIS_ADD_CHILD
and
MSG_VIS_REMOVE
are the two messages used most often for tree management. When an object should be freed, it can be destroyed with
MSG_VIS_DESTROY
, which will remove it from the tree and then free it.
Some applications will want to use the built-in geometry management features of GEOS. The geometry manager can automatically resize and reposition an entire visible object tree properly according to pre-set constraints. (The constraints can also be changed at run-time.) How the system manages visible object geometry is discussed in Geometry Management .
The geometry manager, though extremely useful for non-overlapping objects, may not be sufficient for all the needs of a complex application. For an object to determine its own size and position, it has to handle some of the messages sent out by the geometry manager. You can also manually set the size and position of each visible object. This is discussed in Positioning Visible Objects .
Often applications may need to change something about a visible object or the tree it's in. When this happens, the application must force a visual update by invalidating either the geometry or the image (or both) of the object and then calling
MGS_VIS_VUP_UPDATE_WIN_GROUP
. To mark any object invalid, the application must call
MSG_VIS_MARK_INVALID
.
Many visible objects will have specific functions they perform. For example, if the user presses on a menu item labeled "New Game" or something similar, the visible object may return itself to its original location (as in the TicTac sample application). To get this type of functionality, you must define new messages for your subclass of
VisClass
and have the object handle them. In the case of the TicTac game pieces, each piece handles the
MSG_PIECE_NEW_GAME
message by resetting the object's position to its original position.
Visible objects are maintained and managed in a tree structure. The tree has three basic elements: The root (topmost) node must be an object of
VisContentClass
. Any nodes in the middle of the tree, nodes that are allowed to have children, must be of
VisCompClass
. Any leaf nodes (guaranteed not to have children) may be of either
VisClass
or
VisCompClass
. (Subclasses of the above classes may also be used.)
The visible object tree is displayed normally through a GenView object. The output of the GenView must be tied directly to the top node of the visible object tree; this is why the visible tree must be headed by a VisContent--only the VisContent has the methods to handle GenView messages.
The VisContent object may or may not do things other than manage the visible tree. For example, the content may draw some background graphics to the window before the other visible objects draw themselves, or it may implement some special geometry behavior to arrange its children.
The VisContent can have children. These children can be either standard visible objects or
composite
visible objects. Composites, like the content, are allowed to have children. For efficiency, standard visible objects can not have children. Therefore, only leaf objects in the tree may be of
VisClass
.
The visible object tree may have any number of layers of composites. You should pay attention to the functions required in your application and fit the structure of the tree to the application's needs.
These restrictions, combined with the link to the generic object tree through GenView, result in an object tree structure somewhat like that shown in the figure above. Of course, the actual generic and visible tree structure will vary from application to application. Also, note that the generic and visible sections are actually two different object trees; they are not connected through a parent-child relationship anywhere.


Oops!!!! you tried to access a page which is not available. go back to Home
To display this page you need a browser that supports JavaScript.


JavaFX will be used to draw the graphical user interface that will be used by the player to interact with the game.


BeoMan88 In tech, what is the difference between a Visual Designer and Web designer? 2 weeks ago 2answers
BeoMan88 In tech, what is the difference between a Visual Designer and Web designer? 2 weeks ago 2answers
BeoMan88 In tech, what is the difference between a Visual Designer and Web designer? 2 weeks ago 2answers
BeoMan88 In tech, what is the difference between a Visual Designer and Web designer? 2 weeks ago 2answers
Hey, does anyboy know how to fix the Illustrator alignment bug?
answers
What are some pros and cons of Illustrator vs Sketch
answers
Does anybody hae suggestions on portfolio websites?
answers
Is it a good idea to become better at drawing for a designer?
answers
Can anyone recommend me som good design books?
answers
In tech, what is the difference between a Visual Designer and Web designer?
answers
In tech, what is the difference between a Visual Designer and Web designer?
answers
In tech, what is the difference between a Visual Designer and Web designer?
answers
In tech, what is the difference between a Visual Designer and Web designer?
answers


Tomcat web-based build
Intro
Build is difficult - there are many small steps involved, READMEs that
are out of date, dependencies and settings. Scripts that automate it
are hard to setup and provide very little customization.
About a year ago we started nightly builds for tomcat. We than started
to run tests, build other projects. The whole thing was rewritten 3
times. Gump is a great tool that does the same thing ( in a different
way ) - but it has the same problem as most scripts I know: hard to
setup, hard to customize.
This project tries to improve the situation in few ways:
- Use a self-contained web application. The whole thing will be packaged
as a WAR, with ant, jaxp and other dependencies in WEB-INF/lib, and with
a single configuration point ( and a web-based form will be added to
set it up ).
- Open up the build process and split it in individual steps. You should be
able to run any step manually, at any time. In time we can add "wizard"
like interfaces, and logic to verify the dependencies are realized.
Goals
- Easy to use tool - get the WAR, deploy it, use the wizard
to set up the environment, run the steps you need.
- Integration with the "normal" development environment. This should
work similar with the "antidote" - except that it'll be web based.
- Integration with gump. Xml descriptions of the projects will be
used to generate the UI ( probably we'll use ant-based scripts instead
of bat/bash ).
Status
The current scripts are usable ( and used for nightly tomcat build and
test ). The user interface is not done, we just have a set of links to
various scripts. Gump integration isn't started, but few experiments were
made ( I would do it after some work on interface is done ).
Architecture
We use few jsp taglibs to allow calls to ant and create the UI.
Few custom ant tasks and scripts allow execution of ant out-of-process,
using different java VMs, starting and stoping tomcat ( or executing
different programs ).
Links:
Nightly:
- Clean tomcat workspace.
- Get the source from CVS or snapshots
- Create source packages
- Test special builds
- Build and create binary packages
Prepare
Download binaries tomcat build and testing depends on. This should be updated
for every new stable release of a binary package. In "gump" mode, this should
be done nightly using the latest builds.
- Configure and download the binary packages
- Clean ws and dist dirs (?).
- Get the source from CVS or snapshots
- Create source packages
- Build and create binary packages
Agregate targets
Testing
Other
Prepare
If you are behind a socks firewall, remember to do
"runsocks tomcat.sh run" ( or socksify ).
If you are behind a firewall, and you have a HTTP proxy, rememver to
set TOMCAT_OPTS="-Dhttp.proxyHost=MYPROXY -Dhttp.proxyPort=PROXYPORT"
- Download and install
Ant,
JSSE,
- Make sure you have JDK1.1 and JDK1.2(or later) installed
- Edit the file
TOMCAT_HOME/webapps/build/WEB-INF/scripts/ant.properties and set all the
properties to match your system.
XXX a web based page can be created - contributions welcomed.


Shift Button
You can designate one cabinet button as the local Shift button.
This isn't related to your PC keyboard - it's not that
Shift key. But it's a similar concept: it lets you give every
physical button on your cabinet a second key assignment that
you select by holding down the local Shift button and pressing
the other button.
This is great if you want to minimize the button clutter on
your cabinet, since it lets you double the number of PC commands
you can access with your existing buttons.
To set up a Shift button, enter the button number that you
want to use as the Shift, or just click on the shift icon
(
)
in the button's row in the table.
Once a shift button is assigned, every button in the table
will let you enter two key assignments: a regular key assignment
and a shifted key assignment. The regular key is sent to the PC
when you press the button without pressing the Shift button.
The shifted key is sent when you press the button while holding
down the Shift button.
Mode options
The Shift button itself can have a regular key assignment, just
like any other button. (It can't have a
shifted key assignment, for obvious reasons.)
The handling of the Shift button's key assignment is a little
tricky. It involves some trade-offs, so the controller lets you
decide which way you want to handle it with the Shift button
mode setting.
Shift OR Key mode: This is the default. In this mode, the
Shift button serves only one of its two functions on each
press: it's either the Shift button, or it's an
ordinary button with a key assignment. Which one it is depends
entirely on whether or not you press another key while the Shift
button is pressed.
To make this work, the Shift button can't send its assigned key
assigned key to the PC immediately when you press it, the way a
normal button would. Instead, it has to wait to see if you're
going to press another key while the Shift button is down.
Here's how it decides what to do next:
- If you press the Shift button, and then release it without
pressing any other buttons in the meantime, the controller assumes
you were using the Shift button for its ordinary key assignment
rather than its Shift function. In this case, the Shift button
sends its assigned key to the PC when you release it.
It has to wait until then, because that's the only way it knows
you're not going to press another button too.
- On the other hand, if you do press another button while
the Shift button is down, the controller decides that you pressed
the Shift button for its Shift function. In this case, it
doesn't send the Shift button's key to the PC for
this press, even when you release the button.
This mode is the default because it lets you safely use any button
as the Shift button without any unwanted side effects. For example,
suppose you assigned the "Exit" button as the Shift button.
Normally, pressing this button terminates the current pinball
table and returns to the selection menu. When you use Exit as a Shift,
though, you probably don't want that to happen. It would be annoying
if you just wanted to adjust the audio volume, say, and it also exited
the game. The "Shift OR Key" mode avoids unwanted side effects like
this by skipping the regular key mapping every time the Shift function
is used. The tradeoff is that the normal key press is delayed until
you release the button.
Shift AND Key mode: In this mode, the button sends its
ordinary key mapping on every press, in addition to its
Shift function. Since the key is always sent, there's no need
in this mode to wait to see if you're going to press another button.
This lets the controller send the mapped key immediately when
you press the button, just like for any other button.
This mode eliminates the delay in sending the key that you get
in the "Shift OR Key" mode - the way the key isn't sent until
you release the button rather than when you first press
the button. Some people find that delay confusing or just annoying.
If you don't like the delay, this mode lets you get rid of it.
The tradeoff is that the button can't be "smart" about whether
or not to send its mapped key on each press. It just sends it
every time. So if you use this mode, just be careful to select
a button that won't have unwanted side effects when it sends
its mapped key.


BeeStruction puts you in control of a swarm of killer scavenger bees, wreaking havoc on the environment and then using the wreckage to expand your hive, all in the name of your benevolent ruler, the Queen Bee."
tags: Windows Singleplayer
# tag options: "Windows", "Mac", "Linux",
# "Singleplayer", "Multiplayer",
# "Controller-Compatible", "VR",
# "Game-Jam"
project_members: {
Amos Yuen: Programming,
Andrew Friedland: Programming,
Connor Fallon: "Project Lead, Creative Director",
Jill Goodwyn: Character Art,
Kris Brakke: "Programming, Music",
Mark Slabinski: Level Design,
Matt Klingensmith: "Technical Director, Music",
Paul Miller: Background Art,
Peter Anderson-Sprecher: Programming,
Sarah Scialli: Voice (Queen Beatrice)
}
stage_game_path: beestruction/
builds: {
Windows: beestruction.win32.zip
}
extra_content: "Design Document"
screenshots: [
beestruction-2.jpg,
beestruction-3.png,
beestruction-4.jpg
]
# Optional
awards: [
GCS Gold Award
]
top-img-fit: cover
# top-img-fit options:
# "cover" - Cover the entire top area with the image, without squashing/stretching
# "fill" - Fit the FULL image into the top area, squashing/stretching as necessary
---


A strong requirement to organize any knowledge field is the agreement in the terminology used. This has been a concern in Bioinformatics and has led to the development of a number of ontologies describing several aspects of the discipline (see J. Ison et al., Bioinformatics, 29, 1325-1332., M. Ashburner et al, Nature Genetics, 25, 25-29., or J. Hastings et al, NAR, 41, D456-D463). Here we have developed a partial ontology to describe Nucleic Acids simulations. The contents of such ontology is used to qualify simulations, and power the search facility. Simulation browser tables (see browsing section of this help), and simulation details (see simulation section of this help) include the set of keywords derived from the ontology. In its present state, the generated Nucleic Acids ontology represents merely a set of normalized terms, but it is being fully developed in a separate project and will be documented elsewhere. Nucleic Acids Ontology Navigation


Warning!
You need to have JavaScript enabled to use this site.
Clinical Annotation Rules
Document Annotation Rules


The screenshot below show the problematic file:
The file reads:
G81
M48
METRIC
T1C00.127
T2C00.889
T3C00.900
T4C01.524
T5C01.600
T6C02.032
T7C02.540
%
T002
X03874Y08092
X03874Y23333
X06414Y08092
X06414Y23333
X08954Y08092
...
T007
X02664Y03518
X02664Y41618
X76324Y03518
X76324Y41618
...
After scaling by 10.0:
The code involved is:
def __init__(self):
...
self.zeros = "T"
...
def parse_number(self, number_str):
if self.zeros == "L":
match = self.leadingzeros_re.search(number_str)
return float(number_str)/(10**(len(match.group(2))-2+len(match.group(1))))
else: # Trailing
return float(number_str)/10000
The numbers are being divided by 10000. If “L” had been specified, the following regex would have applied:
# Parse coordinates
self.leadingzeros_re = re.compile(r'^(0*)(\d*)')
Then the number 02664 would have been divided by 10**(4-2+1) = 10**3 = 1000, which is what is desired.
Leading zeros weren’t specified, but www.excellon.com says:
The CNC-7 uses leading zeros unless you specify otherwise through a part program or the console.
Note
The parser has been modified to default to leading zeros.


| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 | 5× 5× 5× 5× 5× 5× 4× 4× 2× 2× 2× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 2× 2× 2× 2× 2× 2× 2× 2× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 1× 5× 1× 1× 2× 1× | pragma solidity ^0.4.24; import "zos-lib/contracts/Initializable.sol"; import "openzeppelin-eth/contracts/token/ERC20/ERC20.sol"; import { ECDSA } from "openzeppelin-eth/contracts/cryptography/ECDSA.sol"; import "./IERC865.sol"; /** * @title ERC865Token Token * * ERC865Token allows users paying transfers in tokens instead of gas * https://github.com/ethereum/EIPs/issues/865 * */ contract ERC865Token is Initializable, ERC20, IERC865 { /* hashed tx of transfers performed */ mapping(bytes32 => bool) hashedTxs; /** * @dev Submit a presigned transfer * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _signature bytes The signature, issued by the owner. * @param _to address The address which you want to transfer to. * @param _value uint256 The amount of tokens to be transferred. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function transferPreSigned( bytes _signature, address _to, uint256 _value, uint256 _fee, uint256 _nonce ) public returns (bool) { Erequire(_to != address(0), "Invalid _to address"); bytes32 hashedParams = getTransferPreSignedHash(address(this), _to, _value, _fee, _nonce); address from = ECDSA.recover(hashedParams, _signature); Erequire(from != address(0), "Invalid from address recovered"); bytes32 hashedTx = keccak256(abi.encodePacked(from, hashedParams)); require(hashedTxs[hashedTx] == false,"Transaction hash was already used"); hashedTxs[hashedTx] = true; _transfer(from, _to, _value); _transfer(from, msg.sender, _fee); emit TransferPreSigned(from, _to, msg.sender, _value, _fee); return true; } /** * @dev Submit a presigned approval * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _signature bytes The signature, issued by the owner. * @param _spender address The address which will spend the funds. * @param _value uint256 The amount of tokens to allow. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function approvePreSigned( bytes _signature, address _spender, uint256 _value, uint256 _fee, uint256 _nonce ) public returns (bool) { Erequire(_spender != address(0),"Invalid _spender address"); bytes32 hashedParams = getApprovePreSignedHash(address(this), _spender, _value, _fee, _nonce); address from = ECDSA.recover(hashedParams, _signature); Erequire(from != address(0),"Invalid from address recovered"); bytes32 hashedTx = keccak256(abi.encodePacked(from, hashedParams)); Erequire(hashedTxs[hashedTx] == false,"Transaction hash was already used"); hashedTxs[hashedTx] = true; _approve(from, _spender, _value); _transfer(from, msg.sender, _fee); emit ApprovalPreSigned(from, _spender, msg.sender, _value, _fee); return true; } /** * @dev Increase the amount of tokens that an owner allowed to a spender. * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _signature bytes The signature, issued by the owner. * @param _spender address The address which will spend the funds. * @param _addedValue uint256 The amount of tokens to increase the allowance by. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function increaseAllowancePreSigned( bytes _signature, address _spender, uint256 _addedValue, uint256 _fee, uint256 _nonce ) public returns (bool) { Erequire(_spender != address(0),"Invalid _spender address"); bytes32 hashedParams = getIncreaseAllowancePreSignedHash(address(this), _spender, _addedValue, _fee, _nonce); address from = ECDSA.recover(hashedParams, _signature); Erequire(from != address(0),"Invalid from address recovered"); bytes32 hashedTx = keccak256(abi.encodePacked(from, hashedParams)); Erequire(hashedTxs[hashedTx] == false,"Transaction hash was already used"); hashedTxs[hashedTx] = true; _approve(from, _spender, allowance(from, _spender).add(_addedValue)); _transfer(from, msg.sender, _fee); emit ApprovalPreSigned(from, _spender, msg.sender, allowance(from, _spender), _fee); return true; } /** * @dev Decrease the amount of tokens that an owner allowed to a spender. * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _signature bytes The signature, issued by the owner * @param _spender address The address which will spend the funds. * @param _subtractedValue uint256 The amount of tokens to decrease the allowance by. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function decreaseAllowancePreSigned( bytes _signature, address _spender, uint256 _subtractedValue, uint256 _fee, uint256 _nonce ) public returns (bool) { Erequire(_spender != address(0),"Invalid _spender address"); bytes32 hashedParams = getDecreaseAllowancePreSignedHash(address(this), _spender, _subtractedValue, _fee, _nonce); address from = ECDSA.recover(hashedParams, _signature); Erequire(from != address(0),"Invalid from address recovered"); bytes32 hashedTx = keccak256(abi.encodePacked(from, hashedParams)); Erequire(hashedTxs[hashedTx] == false,"Transaction hash was already used"); // if substractedValue is greater than allowance will fail as allowance is uint256 hashedTxs[hashedTx] = true; _approve(from, _spender, allowance(from,_spender).sub(_subtractedValue)); _transfer(from, msg.sender, _fee); emit ApprovalPreSigned(from, _spender, msg.sender, allowance(from, _spender), _fee); return true; } /** * @dev Transfer tokens from one address to another * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _signature bytes The signature, issued by the spender. * @param _from address The address which you want to send tokens from. * @param _to address The address which you want to transfer to. * @param _value uint256 The amount of tokens to be transferred. * @param _fee uint256 The amount of tokens paid to msg.sender, by the spender. * @param _nonce uint256 Presigned transaction number. */ function transferFromPreSigned( bytes _signature, address _from, address _to, uint256 _value, uint256 _fee, uint256 _nonce ) public returns (bool) { Erequire(_to != address(0),"Invalid _to address"); bytes32 hashedParams = getTransferFromPreSignedHash(address(this), _from, _to, _value, _fee, _nonce); address spender = ECDSA.recover(hashedParams, _signature); Erequire(spender != address(0),"Invalid spender address recovered"); bytes32 hashedTx = keccak256(abi.encodePacked(spender, hashedParams)); Erequire(hashedTxs[hashedTx] == false,"Transaction hash was already used"); hashedTxs[hashedTx] = true; _transfer(_from, _to, _value); _approve(_from, spender, allowance(_from, spender).sub(_value)); _transfer(spender, msg.sender, _fee); emit TransferPreSigned(_from, _to, msg.sender, _value, _fee); return true; } /** * @dev Hash (keccak256) of the payload used by transferPreSigned * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _token address The address of the token. * @param _to address The address which you want to transfer to. * @param _value uint256 The amount of tokens to be transferred. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function getTransferPreSignedHash( address _token, address _to, uint256 _value, uint256 _fee, uint256 _nonce ) public pure returns (bytes32) { /* "0d98dcb1": getTransferPreSignedHash(address,address,uint256,uint256,uint256) */ return keccak256(abi.encodePacked(bytes4(0x0d98dcb1), _token, _to, _value, _fee, _nonce)); } /** * @dev Hash (keccak256) of the payload used by approvePreSigned * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _token address The address of the token * @param _spender address The address which will spend the funds. * @param _value uint256 The amount of tokens to allow. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function getApprovePreSignedHash( address _token, address _spender, uint256 _value, uint256 _fee, uint256 _nonce ) public pure returns (bytes32) { /* "79250dcf": getApprovePreSignedHash(address,address,uint256,uint256,uint256) */ return keccak256(abi.encodePacked(bytes4(0x79250dcf), _token, _spender, _value, _fee, _nonce)); } /** * @dev Hash (keccak256) of the payload used by increaseAllowancePreSigned * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _token address The address of the token * @param _spender address The address which will spend the funds. * @param _addedValue uint256 The amount of tokens to increase the allowance by. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function getIncreaseAllowancePreSignedHash( address _token, address _spender, uint256 _addedValue, uint256 _fee, uint256 _nonce ) public pure returns (bytes32) { /* "138e8da1": getIncreaseAllowancePreSignedHash(address,address,uint256,uint256,uint256) */ return keccak256(abi.encodePacked(bytes4(0x138e8da1), _token, _spender, _addedValue, _fee, _nonce)); } /** * @dev Hash (keccak256) of the payload used by decreaseAllowancePreSigned * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _token address The address of the token * @param _spender address The address which will spend the funds. * @param _subtractedValue uint256 The amount of tokens to decrease the allowance by. * @param _fee uint256 The amount of tokens paid to msg.sender, by the owner. * @param _nonce uint256 Presigned transaction number. */ function getDecreaseAllowancePreSignedHash( address _token, address _spender, uint256 _subtractedValue, uint256 _fee, uint256 _nonce ) public pure returns (bytes32) { /* "5229c56f": getDecreaseAllowancePreSignedHash(address,address,uint256,uint256,uint256) */ return keccak256(abi.encodePacked(bytes4(0x5229c56f), _token, _spender, _subtractedValue, _fee, _nonce)); } /** * @dev Hash (keccak256) of the payload used by transferFromPreSigned * @notice fee will be given to sender if it's a smart contract make sure it can accept funds * @param _token address The address of the token * @param _from address The address which you want to send tokens from. * @param _to address The address which you want to transfer to. * @param _value uint256 The amount of tokens to be transferred. * @param _fee uint256 The amount of tokens paid to msg.sender, by the spender. * @param _nonce uint256 Presigned transaction number. */ function getTransferFromPreSignedHash( address _token, address _from, address _to, uint256 _value, uint256 _fee, uint256 _nonce ) public pure returns (bytes32) { /* "a70c41b4": getTransferFromPreSignedHash(address,address,address,uint256,uint256,uint256) */ return keccak256(abi.encodePacked(bytes4(0xa70c41b4), _token, _from, _to, _value, _fee, _nonce)); } } |


2 Chronicles 25:11
And Amaziah strengthened himself, and led forth his people, and went to the valley of salt, and smote of the children of Seir ten thousand.


HTML is almost intuitive. CSS is a great advancement that cleanly separates the structure of a page from its look and feel. JavaScript adds some pizazz. That's the theory. The real world is a little different.
In this page, you'll see how the content you see in the browser actually gets rendered and how to go about scraping it when necessary. In particular, you'll see how to count Disqus comments. Our tools will be Python and awesome packages like requests, BeautifulSoup, and Selenium.
When Should You Use Web Scraping?
Web scraping is the practice of automatically fetching the content of web pages designed for interaction with human users, parsing them, and extracting some information (possibly navigating links to other pages). It is sometimes necessary if there is no other way to extract the necessary information. Ideally, the application provides a dedicated API for accessing its data programmatically. There are several reasons web scraping should be your last resort:
It is fragile (the web pages you're scraping might change frequently).
It might be forbidden (some web apps have policies against scraping).
It might be slow and expansive (if you need to fetch and wade through a lot of noise).
Static Scraping vs. Dynamic Scraping
Static scraping ignores JavaScript. It fetches web pages from the server without the help of a browser. You get exactly what you see in "view page source", and then you slice and dice it. If the content you're looking for is available, you need to go no further. However, if the content is something like the Disqus comments iframe, you need dynamic scraping.
Dynamic scraping uses an actual browser (or a headless browser) and lets JavaScript do its thing. Then, it queries the DOM to extract the content it's looking for. Sometimes you need to automate the browser by simulating a user to get the content you need.
for Source Code
click here.
Please reach me out over LinkedIn for any query.Thanks for reading!!!


Isar735.github.io
Creative writing prompts com ideas for writers. The Purdue University Online Writing Lab serves writers from around the world and the Purdue University Writing Lab helps writers on Purdue's campus.
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O level english creative writing - #1 affordable and trustworthy academic writing aid. choose the service, and our professional scholars will fulfil your assignment. The Process of Research Writing Steven D. Krause, Eastern Michigan University. Version 1.0,Spring. ARABIC back to top ARA 101 Beginning Arabic I 4 cr. Introduces understanding, speaking, reading, and writing skills, and emphasizes basic Arabic sentence structure.
Description Get daily creative writing prompts for your short story, fiction or nonfiction novel, essay and more at WritersDigest.com. /description keywords.
Literacy data published by UNESCO displays that since 1950, the adult literacy rate at the world level has increased by 5 percentage points every decade on average. Hey, Does anyone here, have any example essays for creative writing. Preferably for Level 1 but Level 2 would be alright. I have not had the best perfomance.
MLA Works Cited Page: Basic Format // Purdue Writing. 1.4 Produce creative writing. This achievement standard requires drafting, re-working, and presenting of at least one piece of creative writing that develops. We hope you enjoy these creative writing prompts! If you’d like to be notified when we add more prompts, don’t forget to Subscribe to our Newsletter. The University of Toledo admissions, application, and undergraduate major selection for prospective students. Find out about being an adult learner and transfer credits. Transforming media into collaborative spaces with video, voice, and text commenting.
O level english creative writing - Zegstroo Grafmonumenten. Level 1. AS90052 - Produce creative writing (1.4) AS90053 - Produce formal writing (1.5) AS90852 - Explain significant connection(s) across texts. Creative Writing Lesson Plans - Teacher2B.com. Authors and the Truth About Money - Ros Barber.


{% extends "layout.main.html" %} {% block content %}
Here you can add or update the comment for the credential {{ credential }}.


Default
The box is left unchecked.
Checked
An action or item is selected.
Disabled
The checkbox is inactive due to previously checked or unchecked boxes.
Checked & disabled
An action or item has been pre-selected due to previously checked or
unchecked boxes.
Indeterminate
If all subordinate boxes are checked, the "mother checkbox" may be as well.
But if only _some_ of them are, it's state is indeterminate, i.e. partially
checked. This may come in handy if you work with nested checkboxes.
Indeterminate & disabled
The box is indeterminate and can not be interacted with directly, but only
via checking all of the subordinate boxes nested below.


MDN Content Kit Template (Your-Topic-Name-Here)
One sentence description of thing and its purpose.
Technology level: is this technology well established or is it still experimental?
For any issues, submit issues against LinkToGithubRepoHere.
Versioning information
Current as of Project 0.2.4, include the date of this kit's last significant update (not every commit will necessarily be significant.) Optionally, include some indication of what version of technology this kit supports if necessary, for example Python 2.7.x, or Node 0.9.x, if the above general description isn't detailed enough.
This content kit is published under the Mozilla Public License, version 2.0. (A fairly permissive license, compatible with MDN, which allows good reuse.) You can substitute it for another suitable license if you wish.
What should the presenter have?
- What hardware and software will the presenter need?
- For example
- Modern browsers, text editor?
- Python or Node installed?
- Instructions for projecting your device's screen (USB webcam, document camera, etc.)
- Correct USB cable for the device
- Remote debugging enabled for phone demos
- What knowledge and background will the presenter most likely need?
What should the audience have?
- What hardware and software will the audience need?
- What knowledge and background is the audience recommended to have? For beginner level kits, please include even basics like understanding how to write a simple web page or understanding how to use an editor.
Learning objectives
After you present or teach this content kit, your audience will know how to:
Link to materials
Project resources overview
- Source code: link
- Live demo: link
- Issue tracker/feedback: link
- Builds: link
Supporting docs/references
- Docs: link
- Wiki: link
- tutorial: link
Presentation setup
- Link to slides
- Links to videos of the presentation materials being used (optional)
Include notes here on presenting or using the materials
Demo setup
- Link to demos
- Demo script:
- A walkthrough of how to run the demo
- Main points to make
- Troubleshooting:
- Things that might be broken
- Things that might be broken
- Links to videos of the demos being used
- Instructions for how to give the demo offline
Active learning
If possible, include some kind of active learning mechanism in your content kit slides, to break up the presentation a bit. This may include links to demos that the audience can play with, live coding sections, demos that include participation from the audience, etc.
Frequently asked questions (FAQs)
List any questions that the presenter might get here, especially any "difficult" questions. Or link to a file of FAQs.
- Question 1
- Question 1 answer
- Question 2
- Question 2 answer
- etc.
- etc.


{% extends "layouts/base.html" %} {% block title %}Subscription Delete{% endblock %} {% block header %}{% include 'header.html' %}{% endblock %} {% block sidebar %}{% include 'sidebar.html' %}{% endblock %} {%block content %} Subscription Delete {{ object.name }} Are you sure you want to delete "{{ object.name }}"? {% csrf_token %} {% endblock %}
Are you sure you want to delete "{{ object.name }}"?


Additional aria added to legend to work around JAWS bug.
Original <h1> removed - relying only on aria role on legend.
<legend role="heading" aria-level="1"><span>...</span></legend>
Pressing H
in this example should list headings in JAWS.
See https://github.com/FreedomScientific/VFO-standards-support/issues/549.
| Operating System | Browser | Assistive tech | Notes | Pass/fail |
|---|---|---|---|---|
| Windows 10 | Chrome 94 | JAWS 2021 | Works as expected. Pressing INS+F5 to show all form fields demonstrates that JAWS is still maintaining the association between form fields and legends despite the `role="heading"` | ✅ |
| Windows 10 | Chrome 94 | NVDA 2021.1 |
Pressing
If you press |
✅ |
| Windows 10 | Firefox | NVDA 2021.1 | ✅ | |
| Windows 10 | IE11 | NVDA 2021.1 |
Pressing F does not announce the legend first as it has in other browsers, but it does not do
this in the reference example either so this is an existing deficiency of this browser.
|
✅ |
| Windows 10 | Edge | NVDA 2021.1 | ✅ | |
| Android 10 | Chrome 94 | TalkBack | ✅ | |
| iOS 14.7.1 | Safari | Voiceover | ✅ |
Example markup lifted from https://service-manual.nhs.uk/design-system/components/fieldset


Friends App
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fun getDigitalChannelState(digitalChannel: <ERROR CLASS>): Boolean
Returns the state of a DigitalChannel passed to it
digitalChannel
- the DigitalChannel to get the state of.
Return
the state of the digital channel
fun getDigitalChannelState(port: Int): Boolean
Returns the state of a DigitalChannel of a given port.
port
- the port the DigitalChannel is plugged into
Return
the state of the digital channel


Ka Bri War Resort located in Nongshyrngan Pynursla Dawki Road,NH206, Meghalaya 793109,is one of the biggest Resort in the Riwar Mihngi
It is a pure veg restaurant thereby attracts most of the tourist coming from outside the state
KFC · Police Bazar · Address 2nd Floor, Marbahub Police Bazar Shillong - 793001 · Phone Number<PHONE_NUMBER>444 · Store Timing Opens at 11:00 AM
Jiva Resort is a luxurious holiday resort in Cherrapunjee (Sohra), Meghalaya. Cherrapunjee can rightfully claim to be the real abode of clouds. Once known as the rainiest place on earth.


'A Clockwork Orange'
A retrospective movie review by Walter Frith
Member of the 'Internet Movie Critics Association' http://www.geocities.com/Hollywood/Studio/5713/index.html
Stanley Kubrick certainly has established himself as the master of 'dehumanization' in the medium of film. His mechanics as a filmmaker have made for better social commentary than almost any other attempt by any director in the history of movies. Kubrick's films are scarce. Since 1975, he has only made three of them. 'Barry Lyndon' in 1975, 'The Shining' in 1980 and his last film, 'Full Metal Jacket', was made over a decade ago, in 1987. Scheduled for release sometime in 1998 is his latest film, 'Eyes Wide Shut' with Tom Cruise. Cruise has worked well with other legendary directors such as Martin Scorsese and Oliver Stone, so it will be interesting seeing Cruise work with a director not known for choosing big stars in his productions. I suppose Jack Nicholson in 'The Shining' and Kirk Douglas in Kubrick's 1960 epic 'Spartacus' qualify as big stars but this is the exception rather than the rule with Kubrick.
Kubrick had long been a director well ahead of his time. His theme of technology running amok has been evident throughout his career. Look at 'Dr. Strangelove'. The nuclear arsenal of the United States is compromised when an insane general uses a loophole in the launch procedure to carry out his own attack. Thankfully, something like that has never happened, but look at other examples. The malfunction of the HAL 9000 computer in '2001: A Space Odyssey', a computer trusted to run the entire mission if the astronauts could not, and presently, in real life, the millennium bug is plaguing all institutions that the population relies on for routine service. If it isn't fixed in less than 2 years, the world could be in chaos. The author of 2001, Arthur C. Clarke, deserves much credit for this idea as well as Kubrick but somehow Kubrick's visual style of film presentation gives it greater impact. What about the Challenger explosion in 1986? Another prophecy from Kubrick or simple neglect on the part of the mission controllers? Any way you look at it, Kubrick is probably more misunderstood in his storytelling than any other director and you certainly can't accuse him of copying any other director. In fact, I can't even think of one director that Kubrick looks influenced by. If anything, Kubrick seems to have a style all his own.
Kubrick adapted Anthony Burgess' novel 'A Clockwork Orange', and released the film in 1971 to a stunned audience. Even more shocking to many at the time was the film's claim to 4 Academy Award nominations (Best Picture, Director, Adapted Screenplay, Film Editing but surprisingly no acting nominations). This angered many members of the motion picture academy, particularly the older and more conservative ones who felt the film was a deplorable exercise in showcasing violence and other ghastly images of a graphic nature. As usual, many missed the point with the release of a Kubrick film.
The message in this film was actually anti-violence. The story is set in the future, after 1971. Perhaps in the late 70's the 80's, the 90's, or the 21st century. We are not told. The opening shot focuses on Alex (Malcolm McDowell). A slow pullback of the camera commences and we see another three young men with him. This opening scene is accompanied by eerie synthesized music and narration on the part of Alex.  Alex is the gang's self-proclaimed leader, a smart individual answering to the devil on his shoulder rather than the angel. He lives with his parents but lies to them about his activities and later has a run in with his juvenile parole officer that the next time he gets caught by the law, it will be the real prison and not juvenile detention, as was the case in the past. His parole officer is a smarmy fellow. He knows Alex is up to no good but he can't prove it. He teases Alex with the possible consequences of Alex's actions but Alex pays him no mind.
Early in the film, Kubrick uses his camera as a metaphor to the human experience. Alex meets two girls in a record shop and takes them home for some carefree sex. As the scene begins, we hear the 'William Tell Overture' and the camera speeds up to its maximum in rather comic fashion to illustrate the quickness experienced in the joy of sex at the peak of its most exciting moment. Later, after a run in with members of his own gang, Alex shows them who is boss as they are walking on the waterfront and this time the camera is using slow motion as Alex takes his walking stick, which he uses as a weapon from time to time, and smacks one of his own fellow thugs in the crotch. He then proceeds to kick him, causing him to fall into the water and as Alex helps him out of the drink, he cuts the back of his hand with a knife. The camera's slow motion effect illustrates the long suffering effects of pain. Francis Ford Coppola used the effect of slow and fast editing a year later in 1972's 'The Godfather'.  Later, Michael Corleone, acting as the godfather for his sister's son at a baptism, is seen taking hypocritical vows in church as the editing is faster, showcasing the murders of rival crime family members.
Alex is fond of classical music, particularly Beethoven. He is captured and sent to prison for 14 years after causing the death of a woman in a robbery. While he is in prison, he hears of a secret medical procedure that can turn a person anti-violent. He volunteers for the experiment, with catastrophic results. He is injected with a drug that will make him immune to violent acts of any kind, and his persona changes as he is forced to watch, with his eyelids propped up and in a straight jacket, films of violent acts, both physically and sexually. This is the key turning point in the film. Alex begs the doctors to stop but they say it's for his own good and that he will be released shortly from prison. One doctor notes to his colleagues that Alex's discomfort in watching the films is the "punishment element" of the experiment. Punishment for his crimes, no doubt.
When Alex is released from prison, he finds everything in his life has changed and he runs into some old adversaries, bent on getting revenge for Alex's past deeds. He finds that society is even more violent than he could have imagined, and violence did increase dramatically in real life society from 1971 on, and continued for many years. Another Kubrick prophecy come true?
Kubrick keeps the film light at times with injections of dark humour, particularly those involving a prison official (Michael Bates), a man who is captain of the guards and enforces his discipline with military style tactics. The scenes with him are among some of the film's most hilarious moments.
As 'A Clockwork Orange' winds down, the political machinery involved in Alex's attempted rehabilitation begins to unravel, forcing a deal between Alex and the government to rectify any wrong doing. The final scene is truthful, honest and a real satisfactory way to end a film that at times is a lacerating satire on society, complete with all the red hot ingredients to anger and at the same time amuse movie audiences. Success doing that is rare.
Visit FILM FOLLOW-UP by Walter Frith http://home.netinc.ca/~wfrith/movies.htm
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ScriptMonkeys are currently working on:
loading and reading midi files from the client and on the client - almost done
make ui customizable (number of ticks, lines, notes, pins) - in progress
maybe create a stylesheet with some actuall style? - delayed
load single octaves of oggs instead of all of them at once - delayed
create postrequests to thingiverse to autoupdate the fields there delayed


{% include components/head.html %}
{% include components/titlebar.html %}
{{ content }}
{% include components/scripts.html %}


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A Smart Way to Visualise your Dream Building
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FROM
LAPLAND
OF
AURORA COLORS
WHITE SILENCE
MOSSY TUNDRAS
AND HILLS WHERE
REINDEER
FEED
Lapland's Children, they are singing,
Chant the Children of the Northland!
While the winter nights grow longer,
And the days have no returnings;
And the Long Nights shimmer whitely
O'er the icy wastes and tundras;
Where the Reindeer nibble mosses,
Silver lichens 'neath the snowfall.
Lapland's Children still are singing,
Chant the Children of the Northland!
"See! across the sky are sweeping
Amber lights that shift and flutter,
Rosy arc and violet flashings,
Flames that dart and veils that tremble,
O'er the sky they move and glimmer!"
Lapland's Children still are singing,
Chant the Children of the Northland!
"See! O see! The Merry Dancers,
Towards the zenith streaming, leaping!
In the heart of the Aurora,
Dance the Merry Baltic Wizards,
From the Lands of Baltic Wonders,
From the Lands of Baltic Magic!"


In this exercise, you will take an app and split it into a Model and View.
Go through these steps, and do as many as you can in the time we have:
- Open the files for exercise 2 in your text editor, open
index.html
in your browser and make sure everything works. - Create a
VideoItem
view. It should be very similar toaddVideoToList
, but instead of appending to the global UL (#videos-list
), it should return a LI. - In the for loop in
document.ready
, change the code to create a newVideoItem
object, and append the resulting LI to the global#videos-list
UL there instead. - Try loading the page and see if your code works!
- Bonus: Test the reusability of your code now by creating a new UL in the HTML
#videos2-list
and see if you can create new item views to insert in that UL.
Make sure that you use your browser developer tools to make debugging easier while working on this. Check for errors, and use console.log() to figure out how far your code makes it, and what the values of your variables are along the way.