public class ScreenManagerSystem extends GameSystem<GameScreenEntity> implements ScreenManager<GameScreenEntity>
ScreenManager
as a System
suitable for
the Entity-Component-System architecture| Modifier and Type | Field and Description |
|---|---|
protected GameScreenEntity |
currentScreen |
protected GameScreenEntity |
nextScreen |
protected Transition |
transitionIn |
protected Transition |
transitionOut |
| Constructor and Description |
|---|
ScreenManagerSystem() |
| Modifier and Type | Method and Description |
|---|---|
void |
addGameScreen(GameScreenEntity screen)
Interface implementation.
|
void |
enterGameScreen(int id,
Transition transitionOut,
Transition transitionIn)
Begins a transition to a new
GameScreen |
GameScreenEntity |
getGameScreen(int id)
Returns the
GameScreen with the given id |
void |
initialise(GameContainer gc)
Initialise the
System |
void |
interpolate(GameContainer gc,
float alpha)
Interpolate the
System |
boolean |
isDebugging()
Returns if this
System is debugging |
boolean |
isTransitioning()
Returns if the
ScreenManager is moving between Screen s |
void |
render(GameContainer gc,
Graphics g)
Render the
System |
void |
setDebugging(boolean debugging)
Sets whether or not this
System is in debug mode |
void |
update(GameContainer gc,
float delta)
Update the
System |
update
addEntity, getEntity, removeEntity
protected GameScreenEntity currentScreen
protected GameScreenEntity nextScreen
protected Transition transitionIn
protected Transition transitionOut
public void initialise(GameContainer gc)
GameSystem
System
initialise
in class GameSystem<GameScreenEntity>
gc
- The GameContainer
calling initialisepublic void update(GameContainer gc, float delta)
GameSystem
System
update
in interface ScreenManager<GameScreenEntity>
update
in class GameSystem<GameScreenEntity>
gc
- The GameContainer
calling updatedelta
- The time in seconds since the last updatepublic void interpolate(GameContainer gc, float alpha)
GameSystem
System
interpolate
in interface ScreenManager<GameScreenEntity>
interpolate
in class GameSystem<GameScreenEntity>
gc
- The GameContainer
calling interpolatealpha
- The alpha value to use during interpolationpublic void render(GameContainer gc, Graphics g)
GameSystem
System
render
in interface ScreenManager<GameScreenEntity>
render
in class GameSystem<GameScreenEntity>
gc
- The GameContainer
calling renderg
- The Graphics
instancepublic boolean isDebugging()
System
System
is debuggingisDebugging
in class System<GameScreenEntity>
public void setDebugging(boolean debugging)
System
System
is in debug modesetDebugging
in class System<GameScreenEntity>
debugging
- True if debuggingpublic void enterGameScreen(int id, Transition transitionOut, Transition transitionIn)
ScreenManager
GameScreen
enterGameScreen
in interface ScreenManager<GameScreenEntity>
id
- The id of the GameScreen
to transition totransitionOut
- The outgoing Transition
, e.g. fade outtransitionIn
- The incoming Transition
, e.g. fade inpublic void addGameScreen(GameScreenEntity screen)
addGameScreen
in interface ScreenManager<GameScreenEntity>
screen
- The GameScreen
to be addedpublic GameScreenEntity getGameScreen(int id)
ScreenManager
GameScreen
with the given idgetGameScreen
in interface ScreenManager<GameScreenEntity>
id
- The id to search forGameScreen
registered with this
managerpublic boolean isTransitioning()
ScreenManager
ScreenManager
is moving between Screen
sisTransitioning
in interface ScreenManager<GameScreenEntity>
Transition
s active


Welcome to National Public School, HSR Layout, Bangalore
National Public School - HSR Layout is a progressive childcentred school, driven by values, set in warm and caring environment, emphasizing personalized attention, upholding academic excellence and holistic development of each child.
The school fosters in students, life skills, skills of leadership and entrepreneurship to take on challenges presented by a competitive, ever changing globalizing world.
History
National Public School, HSR Layout was established in 2008, after the successful functioning of...
Facilities
NPS, HSR Layout has set very high standards for itself and firmly believes that a strong...


For this blog challenge, I was required to choose one value that I had during my happiest/proudest/most satisfied moment.
I chose accomplishment. My proudest moment was when I was nominated by the senior class at American Indian Public High School as the Teacher of the Year. I was given the opportunity to speak at the commencement ceremony and met with some Oakland officials. But most importantly, I was able to see eachof my seniors be accepted into a college.
From a scale of 1-5, I'm a 5 as I try to live out this value.
I feel proud when I think of my values. I try to stand by them whenever I can, as they are what shaped my character. I do think that it can help me mediate stereotype threat as I don't really focus on the stereotypes, but rather on the extent of my abilities


Widowed penguins hug in award-winning photo
- 8h
- US & Canada
But a shot of two widowed penguins appearing to comfort one another in Australia has been picked out as a winner in Oceanographic magazine's Ocean Photograph Awards.
keyline 1
Destinations on the rise for 2021
- 1h
- Alaska
A diver explores the coral reefs around Lord Howe Island. The volcanic isle, located in the Tasman Sea between Australia and New Zealand, has more than 60 dive sites, including Ball’s Pyramid—the world’s tallest sea stack.
keyline 2


Before Change
if params is None:
params = self.params
dist, theta = params
return (dist - x * math.cos(theta)) / math.sin(theta)
class LineModelND(BaseModel):
Total least squares estimator for N-dimensional lines.
After Change
if params is None:
params = self.params
assert params is not None
if len(params) != 2:
raise ValueError("Parameters are defined by 2 numbers.")
y = params[0] * x + params[1]
return y
class LineModelND(BaseModel):
Total least squares estimator for N-dimensional lines.


| Stepanov\MarketBundle\Controller\CategoryController | Category controller. |
| Stepanov\MarketBundle\Controller\DefaultController | |
| Stepanov\MarketBundle\Controller\ProductController | Product controller. |
| Stepanov\MarketBundle\Controller\SecurityController | |
| Stepanov\MarketBundle\Controller\WelcomeController | |
| Stepanov\MarketBundle\DependencyInjection\Configuration | This is the class that validates and merges configuration from your app/config files |
| Stepanov\MarketBundle\DependencyInjection\MarketExtension | This is the class that loads and manages your bundle configuration |
| Stepanov\MarketBundle\Entity\Category | Category |
| Stepanov\MarketBundle\Entity\Product | Product |
| Stepanov\MarketBundle\Entity\ProductCategory | ProductCategory |
| Stepanov\MarketBundle\Entity\Users | |
| Stepanov\MarketBundle\Form\CategoryType | |
| Stepanov\MarketBundle\Form\ProductType | |
| Stepanov\MarketBundle\Form\Type\RegistrationFormType | |
| Stepanov\MarketBundle\StepanovMarketBundle |


Font Settings
Script
Default
Arabic
Armenian
Bengali
Cherokee
Cyrillic
Devanagari
Ethiopic
Georgian
Greek
Gujarati
Gurmukhi
Hebrew
Japanese
Kannada
Khmer
Korean
Lao
Malayalam
Mongolian
Myanmar
Oriya
Simplified Chinese
Sinhala
Tamil
Telugu
Thaana
Thai
Tibetan
Traditional Chinese
Unified Canadian Aboriginal Syllabics
Yi
Standard
Serif
Sans-Serif
Fixed
Font Size


import { AudioDriver } from "./driver"
import { AudioDriver } from "./driver"
This driver uses Gibberish both for scheduling and sounds
/**
* Create a VM plugin to add the audio driver
* @return {Function} a VM plugin
*/
export default function init (Gibberish, options = {}) {
if (!Gibberish.context) Gibberish.init()
const audio = new GibberishDriver(Gibberish, options.bpm || 120)
audio.addInstruments(createInstruments(Gibberish))
return audio
}
class GibberishDriver extends AudioDriver {
constructor (Gibberish, bpm) {
super(bpm, Gibberish.context.sampleRate)
this.Gibberish = Gibberish
}
Start a VM
start (vm) {
super.start(vm)
convert bmp to beats per audio sample
const bpm2bpa = 1 / (60 * this.sampleRate)
tick is binded to this
this.tick = () => vm.resume(this.bpm * bpm2bpa)
this.Gibberish.sequencers.push({ tick: this.tick })
}
}
Create a trigger function for a percussion instrument
const perc = (inst, gain) => (ctx) => {
inst.amp = gain * ctx.get("amp")
inst.note()
}
Create a trigger function for a tuned percussion instrument
const pitched = (inst, gain) => (ctx) => {
inst.amp = gain * ctx.get("amp")
inst.pitch = ctx.get("freq")
inst.note()
}
Create the basic instruments using Gibberish
function createInstruments (Gibberish) {
The actual instruments
const kick = new Gibberish.Kick({ decay: 0.2 }).connect()
const snare = new Gibberish.Snare({ snappy: 1.5 }).connect()
const hat = new Gibberish.Hat({ amp: 1.5 }).connect()
const conga = new Gibberish.Conga({ amp: 0.25, freq: 400 }).connect()
const tom = new Gibberish.Tom({ amp: 0.25, freq: 400 }).connect()
const pluck = new Gibberish.PolyKarplusStrong({maxVoices: 32}).connect()
const bass = new Gibberish.MonoSynth({
attack: 44,
decay: Gibberish.Time.beats(0.25),
filterMult: 0.25,
octave2: 0,
octave3: 0
}).connect()
const sampleRate = Gibberish.sampleRate
The instrument trigger functions
return {
kick: perc(kick, 0.5),
snare: perc(snare, 0.25),
hat: perc(hat, 1),
conga: pitched(conga, 0.25),
tom: pitched(tom, 0.25),
pluck: (ctx) => {
const amp = ctx.get("amp")
const freq = ctx.get("freq")
if (freq > 0) {
this is not in any way accurate, just a hack to make @set-dur do something semi-meaningful
pluck.damping = 1 - (-6 / Math.log(freq / sampleRate))
pluck by default seem too quiet:
pluck.note(freq, amp * amp * 2)
}
},
bass: (ctx) => {
const velocity = ctx.get("amp")
const freq = ctx.get("freq")
if (freq > 0) bass.note(freq, velocity)
}
}
}


{% extends "base.html" %} {% block title %}{% trans "Account activation failed!" %} - {{ block.super }}{% endblock title %} {% block content %}
{% blocktrans %}Your {{ site.name }} website account could not be activated. This could be because your activation link has aged. Please try registering again.{% endblocktrans %}
{% endblock content %}


Clawpack Documentation
Version 5.0 --- Under Construction! Not yet accurate
About this software
Enter search terms or a module, class or function name.
Includes PetClaw, Using PETSc for parallel efficiency.
Bibliography


In case you haven't figured it out yet, I'm a pretty quiet person in a new crowd. However, once I'm comfortable, my true energetic, goofy, fun-loving side comes out- so be prepared!
BRACE YOURSELVES! for the real me. I'm sure you'll do fine though. Just laugh at the corny jokes (or don't!). I grew up on a cattle ranch in Moriarty, NM, and I still fondly remember the days of chasing cows on foot when I wasn't big enough to ride a horse. In the agricultural lifestyle, you are constantly learning on the go. Often times school was paused so we could learn about fixing fence or a broken water pipe. There was a lot 'unknown' but it always made for interesting days and good life lessons learned.
Besides ranch work, I enjoy playing a variety of music (although my main instrument is fiddle). I've also taught in most of those capacities as well. I enjoy yard work and being outdoors and getting sunburnt as a result (mainly because I'm forgetful about sunscreen!) I'm currently attempting to learn French, am a published author, and strive daily to be the best dragon possible.


Reset Extent
Layers
USGS GNIS - DC
USGS Structures - DC
USGS NTD Roads - DC
USGS NTD Rails - DC
USGS NTD Trails - DC
Census Bureau - Counties List - MD
Census Bureau - Counties List - VA
Census Bureau - Zip Codes - US
Advanced Feature Descriptions


--- layout: post title: New Website date: 2009-08-09 20:22:36.000000000 -05:00 categories: - General tags: - q_q - website status: publish type: post published: true meta: _edit_last: '1' author: login: Blake email<EMAIL_ADDRESS>display_name: Blake first_name: Blake last_name: Harley ---
I had thought my previous host would last forever, but after almost four years of freeloading, they gave me the boot. It might of had something to do with a script I made that spammed the website with requests, but I can't guarantee anything...
For the time being, I'll be host jumping until I find something more permanent.
As for the new websites design, I've had this one on the back-burner for a while but haven't been motivated to changing it until now. As you can see, my current situation (and loss of the old database) has 'motivated' me.


South Park: Bigger, Longer & Uncut (R) 4 stars (out of 5) review by Jeff Jenkins www.angelfire.com/tn/movieforecast
Those loveable kids from TV's South Park have hit the big screen! In South Park: Bigger, Longer & Uncut Trey Parker and Matt Stone push the envelope for offensiveness and vulgarity far beyond that which was previously seen in the television show. The result is a hilarious comedy not for those of a weak constitution. The premise has the gang going to see a Terrance and Phillip movie where they learn a plethora of new obscenities. When the parents find out they begin a protest against the movie which leads to Terrance and Phillip being arrested and a war with Canada (Terrance and Phillip's home country). The story plays out like an old MGM musical with the songs advancing the plot (although Ethel Merman never sang any songs like these!). And what great songs they are! From the hilariously irreverent "What Would Brian Boitano Do?" to Satan's rendition of the ballad "Up There" to Big Gay Al's extravagant "I'm Super, Thanks For Asking" to some others which are too vulgar to mention, these songs will be buzzing in my brain for some time to come. The animation is typical South Park (sort of a Peanuts on construction paper look) with the exception of the afterlife scenes involving Kenny.  Plus there are a few computer generated effects like explosions and such in other parts of the film.  It's also the most hilarious movie I've seen in a long time. If any part of the movie offends you, don't worry, it's meant to offend everyone. If you're a fan of the show, don't miss the movie. But be warned, don't bring the kids.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Zoom meeting invitation
- Topic: TIF285
- Time: This is a recurring meeting
- Join from PC, Mac, Linux, iOS or Android: https://chalmers.zoom.us/j/67196481623
- Password: Will be distributed separately
Livestreaming on zoom
All lectures and lab sessions will be livestreamed on Zoom. To prepare for this, please get familiar with how to login to Zoom: https://chalmers.zoom.us/ (Links to an external site.). The link to the livestream meeting room is published at the top of this page. The meeting is protected by a password that will be sent separately via a Canvas announcement. In addition, only authenticated users are allowed to join the meeting.
To login, you will need a working CID or GU account. Test if you can login and, if not, obtain a working account.
Recordings of the lectures will not be made available. Neither are you allowed to record the livestreamed lectures yourself in any way. Any such recording is a breach of Chalmers' teaching regulations. The ambition is to create a lecture environment as similar as possible to an on-campus auditorium where we can have dynamic interactions without anyone having to be afraid that this will circulate on the internet or social media.
A few tips for watching the livestream:
- The livestream will be in HD format; this is best displayed on a computer or TV screen rather than your mobile phone.
- Login in to https://chalmers.zoom.us/ (Links to an external site.), go to Settings, and scroll down until you see “Group HD video”. Turn on this setting and choose “Full HD (1080P)”.
- During lectures or demonstrations, pin the teacher's video stream. Zoom gives higher priority to the pinned video, so you will get better quality if you pin this stream.
- We recommend that you connect your computer/TV using a network cable if you can (rather than WiFi which is often more unstable). At home, many of you will have a WiFi router which most often has one or more LAN ports to which you can connect your computer using an RJ45 patch cable (you can buy this in any electronics shop).
- A webcam and microphone are recommended so we can interact during the lecture.
- If you don’t get good-quality video of the blackboard, try to change the following settings in the Zoom client (Settings->Video->Advanced):
- Enable hardware acceleration for sending video
- Enable hardware acceleration for receiving video
- If you happen to have a good hair day, and a non-disturbing background, please consider leaving yor video on during the meeting. The lecturer will much appreciate to get some feeling of having a real audience.
The livestream will start with everyone muted. If you want to ask a question, you will need to unmute yourself. Please mute yourself again after you finished asking your question. One convenient way to do this is by using the “push-to-talk” feature in Zoom: when muted press the space bar and you will be unmuted while you hold the space bar.
Lab sessions
The computer lab sessions will also be livestreamed via zoom (same meeting room as the lectures). The Thursday morning sessions will typically start with a demonstration or feedback discussion led by one of the teaching assistants (see the ).
During the lab sessions you are expected to work on exercises, problem sets and projects and you will have the opportunity to discuss with the supervisors and with your fellow students. Concerning which computer to use, you have three options:
- Log in remotely to one of the Chalmers STUdat linux computers. See instructions at https://it.portal.chalmers.se/itportal/Student/Student?setlang=en. Depending on your platform, scroll down to “How to connect to StuDAT Linux". E.g. from Linux: https://it.portal.chalmers.se/itportal/NonStuDATLinux/RDP-StuDAT-Ubuntu.
- Use one of the computers in rooms F-T7203, F-T7204, FT4011. These rooms are reserved for us on Thursdays from 8-12, and can be used if available on other times. Note also that these rooms are made available at half capacity, with every other computer reserved for remote access. Please respect the distancing guidelines and do not use those desks as workspace for your personal laptop.
- Use your personal computer.
We will be using zoom breakout rooms for group work and supervision. Please follow the instructions from the teaching assistants after joining the lab sessions.


WITNESS LIST Economic Development Committee (Subcommittee on Smart Jobs) June 2, 1998-9:30A Smart Lobs On: Abbott, Robin (TX.Dept.of Econ.Devel.) Gutierrez, Stella (Smart Jobs Fund) Keenmon, Maria (SJF:Labor Market Analys) Puente, Buddy (Southwest Office Syst.) Rosenquest, Gary (TX.Dept.of Econ.Devel.) Sweeten, Randy (TDED Governing Board)


Module: ControllerActionNameHelpers
- Defined in:
- app/helpers/controller_acttion_name_helpers.rb
Overview
Controller Action Name Helpers
Simple view helpers to determine current action and controller name in a more readable manner within Rails views.
Instance Method Summary collapse
-
#a_edit?(without_update = false) ⇒ Boolean
(also: #action_edit?, #action_name_edit?)
Current action name is edit or update.
-
#a_index? ⇒ Boolean
(also: #action_index?, #action_name_index?)
Current action name is index.
-
#a_new?(without_create = false) ⇒ Boolean
(also: #action_new?, #action_name_new?)
Current action name is new or create.
-
#a_show? ⇒ Boolean
(also: #action_show?, #action_name_show?)
Current action name is show.
-
#action?(*action_names) ⇒ Boolean
(also: #action_name?, #action_in?, #action_name_in?)
Current action name is in name or multiple names.
-
#action_controllers?(act_name, *controller_names) ⇒ Boolean
Action of name and mutliple controllers.
-
#actions_controllers?(action_names, controller_names) ⇒ Bolean
Current action and controller name in lists.
-
#ca_edit?(*controller_names) ⇒ Boolean
(also: #controller_names_edit?, #controller_edit?)
Current action name is edit or update and controller name is in list.
-
#ca_index?(*controller_names) ⇒ Boolean
(also: #controller_index?, #controller_names_index?)
Current action name is index and controller name is in list.
-
#ca_new?(*controller_names) ⇒ Boolean
(also: #controller_names_new?, #controller_new?)
Current action name is new or create and controller name is in list.
-
#ca_show?(*controller_names) ⇒ Boolean
(also: #controller_names_show?, #controller_show?)
Current action name is show and controller name is in list.
-
#controller?(*controller_names) ⇒ Boolean
(also: #controller_name?, #controller_in?, #controller_name_in?)
Current controller name is in name or multiple names.
-
#controller_actions?(contr_name, *action_names) ⇒ Boolean
Controller of name and multiple actions.
Instance Method Details
#a_edit?(without_update = false) ⇒ Boolean Also known as: action_edit?, action_name_edit?
Often controllers do `render :edit` when there is errors in forms. So it makes sense to be true when new or edit.
Current action name is edit or update
121 122 123 124 125 126 127 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 121 def a_edit?(without_update = false) if without_update action_name == 'edit' else action?(:edit, :update) end end |
#a_index? ⇒ Boolean Also known as: action_index?, action_name_index?
Current action name is index
85 86 87 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 85 def a_index? action_name == 'index' end |
#a_new?(without_create = false) ⇒ Boolean Also known as: action_new?, action_name_new?
Often controllers do `render :new` when there is errors in forms. So it makes sense to be true when new or edit.
Current action name is new or create
105 106 107 108 109 110 111 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 105 def a_new?(without_create = false) if without_create action_name == 'new' else action?(:new, :create) end end |
#a_show? ⇒ Boolean Also known as: action_show?, action_name_show?
Current action name is show
93 94 95 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 93 def a_show? action_name == 'show' end |
#action?(action_name) ⇒ Boolean #action?(action_name1, action_name2) ⇒ Boolean Also known as: action_name?, action_in?, action_name_in?
Current action name is in name or multiple names
43 44 45 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 43 def action?(*action_names) action_names.map(&:to_s).include?(action_name) end |
#action_controllers?(act_name, *controller_names) ⇒ Boolean
Action of name and mutliple controllers
79 80 81 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 79 def action_controllers?(act_name, *controller_names) action_name == act_name.to_s && controller?(*controller_names) end |
#actions_controllers?(action_names, controller_names) ⇒ Bolean
Current action and controller name in lists
57 58 59 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 57 def actions_controllers?(action_names, controller_names) action?(*action_names) && controller?(*controller_names) end |
#ca_edit?(controller_name) ⇒ Boolean #ca_edit?(controller_name1, controller_name2) ⇒ Boolean Also known as: controller_names_edit?, controller_edit?
Current action name is edit or update and controller name is in list
201 202 203 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 201 def ca_edit?(*controller_names) a_edit? && controller?(*controller_names) end |
#ca_index?(controller_name) ⇒ Boolean #ca_index?(controller_name1, controller_name2) ⇒ Boolean Also known as: controller_index?, controller_names_index?
Current action name is index and controller name is in list
144 145 146 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 144 def ca_index?(*controller_names) a_index? && controller?(*controller_names) end |
#ca_new?(controller_name) ⇒ Boolean #ca_new?(controller_name1, controller_name2) ⇒ Boolean Also known as: controller_names_new?, controller_new?
Current action name is new or create and controller name is in list
182 183 184 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 182 def ca_new?(*controller_names) a_new? && controller?(*controller_names) end |
#ca_show?(controller_name) ⇒ Boolean #ca_show?(controller_name1, controller_name2) ⇒ Boolean Also known as: controller_names_show?, controller_show?
Current action name is show and controller name is in list
163 164 165 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 163 def ca_show?(*controller_names) a_show? && controller?(*controller_names) end |
#controller?(controller_name) ⇒ Boolean #controller?(controller_name1, controller_name2) ⇒ Boolean Also known as: controller_name?, controller_in?, controller_name_in?
Current controller name is in name or multiple names
21 22 23 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 21 def controller?(*controller_names) controller_names.map(&:to_s).include?(controller_name) end |
#controller_actions?(contr_name, *action_names) ⇒ Boolean
Controller of name and multiple actions
68 69 70 |
# File 'app/helpers/controller_acttion_name_helpers.rb', line 68 def controller_actions?(contr_name, *action_names) controller_name == contr_name.to_s && action?(*action_names) end |


As we got further and further away, it [the Earth] diminished in size. Finally it shrank to the size of a marble, the most beautiful you can imagine. That beautiful, warm, living object looked so fragile, so delicate, that if you touched it with a finger it would fall apart. Seeing this has to change a man.
Written By NCB 06/23/2018
The Difficulty in this matchup stems from the long range harassment, limited recoveries, and insane fair-chains that Absa brings. Luckily, mentors from the Rivals of Aether Academy worked together to write this guide.
In General, despite the overwhelming long range poke, deadly aerials, and movement, Etalus is not at a complete loss. Through the use of rapid movement, disjoint moves and smart icicle usage - we can apply aerial pressure to keep Absa right where we want her.
For Movement, Etalus is forced to take the role of aggressor in this matchup. Through good platform movement we can mitigate some of the cloud and ftilt options from Absa. Although, it's good to learn how to reliably parry cloud, ftilt, thunder line, and the timed explosion. Learning the timing windows and switching up movement through plats allows us to close the gap. It's important to note, avoid using DA or Wd for grounded movement, instead electing for running as this lets use crouch to CC her Ftilt2 immediately. Be mindful when dropping down from plats as, even though Fair and Nair are effective, we want to avoid Absa's nasty Utilt.
For Stage Selection, while they don't have a giant impact on the matchup performance - because Icicles are critical to lock down Absa in the air, choosing small maps makes the challenge greater. Prioritize larger, more open stages to deal with Absa. Such as Merchant Port or The Fire Capital. Rock Wall is a trade off: while the open stage means good icicle use, the close blast zones means that Absa can carry you off stage with fair strings. We're not partial to ToH or Glacial Fortress because of the close platforms. Endless Abyss is also very risky: there are no platforms for Absa to hide from the icicles, there is nothing to assist you in dodging Ftilts, or clouds. Tempest Peak is alright, however sometimes the side platforms can hurt your edgeguarding if Absa recovers low.
For Recovery, saving your airdodge and double jump, try to recover using other means.  Where as, if you try to recover low or near the stage, she can plant a cloud and contest the edge. Look to immediately wall tech this. When recovering high, throwing out Icicles can support you coming down. Or alternatively, the use of Fair armor.
For Edgeguarding, the Absa's that like to recover with Uspecial movement, Etalus can beat her out with proper spacing on his disjoints. Alternatively, you can crouch cancel her Uspecial and then react with an immediate punish. For Absa's that recover low, using icicle with uspecial spike can handle her. Alternatively, if she uses quick clouds to recover then look for the opportunity to parry or fair armor through. As always, look for icicle to uair confirms, or dtilt at edge.
Special Thanks, I'd like to thank Bullets for help with the Edgeguarding section, and to all of the RoA Academy staff for the great help. With their shared knowledge, victory is in the bag!
Quick Notes TLDR, platform movement to deal with Ftilts and grounded clouds. Wavedash less, run-to-crouch more. Fair armor and Disjoint are very helpful when approaching. Save resources when recovering. Icicles are essential to apply aerial pressure. Stage selection favors Fire Capital and Merchant Port. Finally, be wary when approaching Absa from above.
Written By NCB 04/09/2018
The Difficulty in this matchup stems from the multiple large hitboxes that can kill early, as well as good anti-approach options with needles and bair. Even with a tricky recovery and dreaded tongue, there are still ways to slap this meddlesome toad.
In General, many people have different views of this MU, I’d put it at a solid 55/45, Ranno favored. Ranno has all the tools to snuff you out and make your recovery a nightmare, but using good movement and move options, Etalus can still get around this frog and slide into the victory screen. While Ranno does have many options that can be a nightmare to deal with, you’ll soon learn that Etalus also has a few tricks up his sleeve to even out the fight. With a bit of knowledge and practice, Etalus has everything needed to deal with Ranno, given you know when to use your tools.
For Movement, like in the Kragg MU, is the most important part of this Matchup. Since Ranno has needle, nair, tongue, and plat drop bair, it’s usually not a good idea to rush him from the ground unless you plan on spacing him out with some disjoint or armoring through with fair. Do remember though that wavedash baits are very good against ranno if you can get him to whiff a nair or bair. Since ranno is a fast character and requires a lot of quick reaction, it may be better to wavedash less and run more against ranno. The reason for this is because characters cannot begin a parry while in the wave land animation, whereas you can parry immediately while running. While Ranno does have a lot of power near the ground and to his sides, he is left with a few very big weak spots, especially above and diagonal below him. Use this to your advantage to outangle him during his approaches, using platforms to approach from above where he can’t contest you so well. If Ranno wants to go high and go for falling aerials to get you I would treat him like a Forsburn or Zetterburn: wait for his move to come out and miss and then rush in and punish his whiff. In terms of positioning against him, I usually like to stay mid-close range to him, as Ranno tends to have some trouble dealing with characters that are right in his face where he cant get any setups that he wants, along with aerial needles not being able to hit reliably if you are close enough to him, and once you parry a dart, you can usually rush him down fairly well. Though these are the distances I like to use, Etalus can play from a variety of ranges, so feel free to experiment and find out what works for you depending on the Ranno’s playstyle and how you feel. It’s good to always apply a fair amount of pressure on Ranno, and you don’t want him to get any setups or dart charges, since those can make him a hassle to deal with.
For Tongue, While all of Rannos moves can be a pain to deal with, tongue sits above the rest as the move to learn to deal with. This move is a killer to be hit with, as it usually leads into a combo that will either put you into an edgeguard (which is terrible against Ranno) or just kill you (which is even worse). Ranno has 2 variations of his tongue grab: his grounded version which just sends straight forward, or the aerial version which comes out diagonally. This move is very strong as it can cover tech options and snuff out many grounded approaches. When approaching the grounded version, a short hop will usually send you right over the hitbox of the move. Baiting out tongue with a WD back or jump can also help a bit, as the move has a good amount of endlag and can be punished fairly easily if it misses. If the tongue is unavoidable (perhaps you are falling without DJ or airdodge and you see him starting a tongue up) you can either fair armor through it, or use icicles to disrupt him when tongue first hits you. Most of the same things apply to aerial tongue: icicles can be very good at disrupting the move, and fair armor goes through the move forever since it doesn't have any scaling knockback, meaning you can safely approach tongue with a good fair to punish him with a heavy hit afterwards. Also this ties into trying to stay slightly above or behind ranno, since that will cause aerial tongue to miss most of the time. However, if you can get good at it, the best thing to do is to slow down your game. Ranno tongue plays similar to Kragg down special in the sense that if you just rely on dash attack and wavedashing around, this move will punish you heavily. Instead try to run around and get a feel for what he throws out. Dash dancing and Cactuar dashing are very key to stopping his tongue: while they don’t let you move quite as fast as the good old dash attack into WD back, they do give you more time to react to what the opponent is throwing out. As a final note, if you can get good at the timings, parrying tongue is the ultimate way to deal with it.
For Moves, getting through Ranno’s moves can be another hard part of this matchup. Ranno has large moves that can cover a lot of space and come out at decent speeds. However, if we look at the hitboxes, we can see that Ranno’s moves have basically 0 disjoint. This means that we can muscle our way in using Etalus’ generous disjoint, and the holy grail of all moves: Fair. With Fair you can armor through: (Fair until 77%, Bair from 42-79%, Nair from 72-149%, Dair until 212%, Uair until 66%, Uspecial until 181%, Divekick until 51%, Tongue until 999%, Dash attack to 61%). Uair is also a very good kill move against Ranno as his horizontal recovery can be lacking, so a good stage knockoff can be a death sentence for him. If you find your approaches getting snuffed out by darts often, you can use ftilt to approach on the ground or platform movement to approach with a plat drop aerial such as nair. Armor works very well against Ranno; Ranno doesn't do very well at dealing with it and it also helps you recover without any fear of darts or fair spikes.
For Recovery, Ranno has ton of tools to make sure you never get to see the ground of the stage ever again. For starters make sure to save your double jump and air dodge until you need to use them, as without them you are at the mercy of Ranno to get back onto the stage. If Ranno is going off the stage to chase, feel free to give him some icicles to stop him in his tracks. Fair armor can also be a lifesaver, as it lets you get past his fair until a decent % (see above for exact %). For decent disjoint on recovery, falling nair or bair can do the trick since ranno has very little disjoint. The classic reverse uspecial fair, bair, or dair can also help a ton against ranno, as bair comes out quick and reaches far, fair can block his moves and then reverse the edgeguard, and dair has good disjoint behind and below you. Normally if Ranno hits you with a move and tries to set up for a spike, it is best to just drop low or drift farther away so he cannot find the follow up, and since Etalus’ recovery already has very good vertical reach, it usually won’t affect you much.
For Edgeguarding, with his fast moves and oppressive coverage, Ranno can be a bit of a hassle to edgeguard, but Etalus has some great tools to help with this. Ideally, the best solution would be to chase Ranno offstage with your combo and finish him off with a fair, uair, or even a dair if you wanted to. If ranno is trying to recover from farther away, icicle into uair or other setups can be a great way to punish his recovery (be careful not to just spam icicle though or else you’re just giving him another uspecial to recover with). Using Fair, you can punish his uspecial by tanking either the rise or divekick, then just punishing him with a fair back off the stage. Alternatively, if you don't want to deal with challenging his recovery disjoints, you can punish his landings with a dash attack or any other move. Just be mindful that this probably won't work as well since, if there are platforms, Ranno can edge cancel his divekick.
Conclusion/Special Thanks, Although this is a hard MU for Etalus, we have all the tools at our fingertips to slide through Ranno’s moves and slip into that victory screen. Ranno has large moves to block out our approaches, but using good movement, and move spacing, we can easily overcome this challenge. Ranno has great edgeguarding tools, but by playing smart and saving our resources, we can manage to fight our way back to stage. It’s a tough fight, but with a bit of practice, victory will be in the bag for you.
Quick Notes TLDR, Try to outangle Ranno since his moves leave weak spots above him. Platform movement can be helpful, while Disjoints are very good. Fair armor is a huge power boost. As always, save your resources when recovering. Focus less on using dash attack wave dash to move in neutral.
Written By NCB 01/18/2018
The Difficulty in this matchup stems almost entirely on the volatile nature of each characters punish game. Mindful recoveries, and rapid trading, this is an even 50/50 matchup.
In General, although it may feel one-sided, both characters can engage on the other. They can combo and edgeguard very well. The stock is decided by who jumps on who first. Kragg has good specials and many aerial or grounded tools to beat out any hasty approaches. However, using good disjoints, superior movement, amazing combo potential, and being mindful of hesitation from the Kragg will lead you to victory easily.
For Movement, spacing is by the most important element. Without proper spacing, a good Kragg will beat you every single time you approach. Kragg excels in close and long range neutral. You can not mindlessly rush him down. Instead, take advantage of your superior ground movement and speed to space around and exploit Kragg's weakest spot - his mid range. A good space to be against Kragg is far enough away to not get hit by an unreactable jab or dash attack, while still being close enough to punish him for pulling a rock. Although this may seem like a small window, feel free to experiment with your approaches and what distances work for you. The goal is to be out of his range, but enough to pressure him, so that you can react and exploit a poor option that he chooses. If the Kragg is aerial often, a quick Icicle will send him back down. Pressure him with dash attack wavedash back, focusing primarily on the punish game.
For Moves, we need to figure out what works best in beating down Kragg. The normal dashattack won't do much in this matchup. You lose out to down special, fair, or a counter dash attack. Fair armor is viable at lower percents if he tries to throw a rock or engage. Forward tilt also breaks rocks thrown in the air.
For Recovery, I cannot stress enough, is saving your airdodge and doublejump until after you up special. This is something I see many Etalus players fail to do and it will hurt you in the long run, especially against someone who edgeguards you so well like Kragg. If a Kragg tries to chase you off stage a lot, icicles can be your best friend since they can interrupt him in midair.  This allows me to reposition with a wall jump, and it breaks the pillar right after, cutting down on kraggs movement options.  For the Kraggs that like to wait near edge instead of chasing you off, saving your jump and airdodge will help you out maneuver them with some smart thinking. For those that like to spam nair into follow up or use rock shards, fair is a very useful tool to help deal with them, as the low knockback on the moves mean you can armor through them until fairly high percents. If you just want to beat them out, you can always go for a reverse uspecial into a bair, or if you’re feeling a bit saucy, a reversed fair to armor through and then punch them off the stage. In general, reversing your up special is almost always a good idea, since it opens many more options than it removes. Recovering will take some good move decisions, and some quick thinking with aridodges; with a bit of practice however, you’ll be getting through them in no time
For Edgeguarding, while chasing Kragg offstage is nice. We want to keep him off stage. Kragg is a very heavy character and can take a while to kill if you simply let him recover every time. Kragg’s pillar has a lot of windup to it, so he’s fairly easy to catch with a fair while hes raising the pillar to him, or if he’s try to recover above you, go for the classic icicles to uair. If you know you won’t be able to secure and edgeguard kill and need to wait him out and edgeguard, try not to let him recover close and under the stage, as he can usually just set up rock recoveries or shorthop uairs if you try and get too close to the edge. When this happens the best thing to do is usually sit back and wait to punish his landing; as bad as it is for you, it’s the only safe thing that can be done reliably about Kragg’s low recovery. If Kragg is at ground level and farther away with pillar don’t be afraid to use icicle, but use it in a way that the final icicles hit the side of the pillar and not on top, as a parry can usually lead to a free recovery and a hard punish afterwards.
Conclusion/Special Thanks, This theme of this MU is big: big punishes, big combos, and big edgeguards. Kragg has the advantage in close and long range fights, but using our superior movement we can easily get around that. Kragg can body us hard in the air when we recover, but saving our movement options and playing smart will help us get back on stage more reliably. Though it may seem like a bad MU on surface level, we have all the tools at our disposal to turn the tide on Kragg and come through with the Win. Hopefully this guide will give you that little boost of knowledge that you need to win for the sake of Etalus mains everywhere. I’d like to thank Menace13 and Lord Bagel for helping to collaborate on this guide; with the amazing knowledge they also put into here, victory is guaranteed.


First of all I would like to thank you for purchasing Ace admin template.
I hope you like it and find it easy to work with.
This is the 5th release (v1.3) and there may be bugs and missing features
which will be resolved in next updates.
Also, this documentation is brief and may be lacking in some parts.
If you think more explanations and examples are needed, just let me know.
Please send your questions, comments, suggestions and bug reports to me at
<EMAIL_ADDRESS>and I will try to reply as soon as possible.
Best Wishes
Mohsen Hosseini
Ace is a lightweight and feature rich admin template which is clean and easy to use.
Current release comes with the following features:
- 4 different skins
- Responsive design based on Bootstrap 3 (specifically 3.1.1)
- Javascript & CSS builder to build your own minimal files
- On page help which lets you easily pick any element and see how it works
- Custom elements and plugins including:
- Pure CSS3 checkbox, radio and On/Off switch elements (not available in IE8)
- Custom lightweight scrollbars
- File input control
- Simple color picker
- Customizable widgets in different colors and styles
- Client side saving of user settings such as collapsed sidebar,etc
- Bootstrap, jQuery UI and third party plugins and elements including:
- Charts
- Dynamic tables & grids
- Inline editable feature
- Slider
- Spinner
- Treeview
- Wizard
- Form validation
- Wysiwyg & Markdown editor
- Drag & drop file upload
- Color picker
- Date picker
- DateRange picker
- Time picker
- Colorbox for gallery
- Full calendar
- Tag input
- Chosen selects
- Select2 selects
- Textarea input limiter
- Textarea auto resize
- Masked input
- Nestable hierarchical list
- Growl like notifications
- Imageless spinner
Note Stylings of most third party elements have been modified to replace external images and icons with CSS and FontAwesome.
This has benefits such as better view on Retina displays as almost no pixel graphics are used and it also means fewer network file requests resulting in faster page load time.
The following list will be added to the template on next updates:
- New features & elements such as :
- Search results
- Tables with details
- File upload and management
- Email template
- Frontend page templates
- Adding more examples
If you also have a recommendation or feature request, please let me know.


@(params: uk.gov.hmrc.fsetemailrenderer.controllers.model.Params)@uk.gov.hmrc.fsetemailrenderer.templates.helpers.html.template_csr(params, "You've successfully submitted your application") { @if(params.parameters("name").toString.trim.nonEmpty){
Dear @{params.parameters("name")}
For Fast Pass candidates, we will check and validate your certificate number. Once this is done, you'll be invited to attend an assessment centre.
Otherwise, the next step is to complete the online exercises.
You can practice one of these exercises by visiting the Fast Stream website and selecting "What can I do to prepare for the online tests?"
(http://www.faststream.gov.uk/faqs/).
Once the exercises are ready, you'll be able to do an example question before starting the exercise.
Thank you
Fast Stream team
If you need more help, call us on 01276 400 333.
}


Team
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Portuguese Indian Electronic Engineer
One of my hobbies and passion is online gaming. I've made a lot of lifelong friends this way and it has been a great experience for me.
My favourite games are Overwatch, GTA San Andreas, Counter-Strike, Call of Duty, Tekken, Pokemon and probably a few more.
I sometimes make videos and stream online at https://twitch.tv/itsnotmily
I love technology, music, games, engineering and languages
email<EMAIL_ADDRESS>CV: This is it
instagram: itsnotmily


Week 10 & 11 Resources
- Week 10 & 11's Topic is Recursion
-
There's an entire chapter in CTCI about Recursion, Chapter 8
-
Check out this video from CTCI's author on the topic -
Data Structures: Recursion
-
Recursion is very well suited for tree problems
-
Good practice involves attempting to write a Recursion class yourself, with
all the common methods.


Start today creating intelligent software solutions which deliver your customers and users the valued products and services they deserve
Find Out MoreHello there, I’m Markus. My entire professional life has been spent dedicated to developing great IT solutions within different industries. For every project my goal is always to create the best possible solution tailored for each individual user need. Taking an holistic approach to the whole IT lifestyle ensures a quality IT strategy that my customers can maintain and easily expand upon in the future.
Every team member is an essential part of the project’s success, regardless if from either the IT or business side. My broad knowledge of working within different industries including automotive, legal and advertising has helped me to fully understand the various needs of each individual business. In addition, my experience in working within most IT areas, such as product management, software developing, business analysis and testing allows me to resolve issues in different aspects of the software lifecycle and working hand in hand with all kinds of experts.
More about the services!I am convinced that great products rely on great processes, either through business or development. My work always focuses on how seamlessly the product fits into the business process and ultimately to the satisfaction of their end users.
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Some feedback of former companies and customers


Doctors are warning your duvet could be making you ill
Doctors are warning about ‘feather duvet lung’ after a man developed a sudden and severe reaction to his bedding.
Martin Taylor was left breathless, tired and unable to work within just a few months.
He had been previously healthy and initially doctors had no idea what was causing his symptoms.
The Scottish man had suddenly started to experience dizzy spells in late 2016 and he went to his doctor in November of that year.
But two months later, the 43-year-old still didn’t have a diagnosis – and he was getting much worse.
He wasn’t able to stand for more than a few minutes and he was so breathless, it took him 30 minutes to climb the stairs as he needed to sit down and rest every few steps.
He was referred to Dr Owen Dempsey, an expert in respiratory medicine at Victoria Hospital, Kirkcaldy and Aberdeen Royal Infirmary.
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There, he was diagnosed with hypersensitivity pneumonitis – a severe allergic reaction in the lungs.
Tests showed that he was reacting to dust from bird feathers but the patient did not have any contact with birds and his only pets were a cat and a dog.
It was only on further investigation that they realised the cause might be his new duvet – he had switched from synthetic bedding to feather bedding just before his symptoms started.
He was prescribed steroids and switched his bedding and found that his breathing improved.
After 12 months, he was able to stop the steroids and now he says: ‘My oxygen saturation level nowadays is regularly 97%–98% which I understand to be normal for someone my age, and I have not had any dizzy turns since recovering.
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The condition was named ‘feather duvet lung’ and the doctors who treated him are warning medical professionals to be on the lookout for the condition.
Writing in a study published in the BMJ, they said that it’s important to ask about bedding if a patient has unexplained breathlessness as recognising the condition quickly could prevent irreversible scarring in the lung.
If you have changed your duvet and find that you aren’t reacting well, speak to your doctor and consider switching to another type.
Alternatives to feather duvets
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Slumberdown allergy protec tion duvet – from £22
This duvet has been approved by Allergy UK to help those with asthmas and dust mite allergies. It’s filled with polyester and is suitable for machine washing and tumble drying.


To construct a periodic function about 𝜃, we introduces a function z(𝜃) which is deﬁned over −∞ < 𝜃 < ∞ and vanishes suﬃciently fast as |𝜃|→∞ so that the following inﬁnite summation converge:
|
| (499) |
If we use the above sum to deﬁne a function
|
| (500) |
then it is obvious that
|
| (501) |
i.e., z(𝜃) is a periodic function about 𝜃 with period of 2π.
If we use the right-hand-side of Eq. (500) to represent z(𝜃), then we do not need to worry about the periodic property of z(𝜃) (the periodic property is guaranteed by the representation)


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Our co-founder Paul was interviewed by Luther Phillips, as part of the Cambridge Entrepreneurs series on Cambridge TV. Check out the video below, or visit the Judge Business School’s webpage.
If you have any questions or want to connect with us, feel free to contact us through email<EMAIL_ADDRESS>or Twitter (@farming_data)!


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selector {
position: static;
}
selector {
position: relative;
}
selector {
position: absolute;
}
Corral an absolute element inside any non-static element
.container {
position: relative;
}
.container .foo {
position: absolute;
bottom: 10px;
left: 10px;
height: 100px;
width: 100px;
}
Since relative- and absolute-positioned elements can overlap, use z-index to control the order of overlapping. The element with the highest z-index goes on top.
selector {
position: relative;
z-index: 2;
}
selector {
float: left;
float: right;
}
clear tells the element on which side (left, right, or both) floated elements cannot appear
selector {
clear: left;
clear: right;
clear: both;
}


version %%VERSION%%
Dev Tools
Tools
These don't make much sense with the current version of %%PROJECT_NAME%%, but they will in future versions when we enable aggregating data across users in a privacy preserving manner.
Passphrase
Enter here:
Save
Experiments
Clear ran experiments
Check for new experiments
Clear ran exp. AND check for new ones
Artifact Extractors
CrowdLogger Remote Module Loading Test
Add the URL of the JS file to load:
Load
Success
ERROR
Open CLRM logging window


Finding Help¶
If after you have gone through all the available documentation you still cannot work out how to do something or can’t resolve a problem you are having, use the mod_wsgi mailing list to post your question. The mailing list is hosted by Google Groups at:
You do not need to have a Google email account as Google Groups allows you to register external email addresses as well.
Please use the mailing list in preference to raising a ticket in the issue tracker, unless you are somewhat certain that the problem is a bug in mod_wsgi and not just some environment issue related to your application, any third party packages being used or the operating system. It is much easier to have a discussion on the mailing list than the issue tracker.
The mailing list also has many people participating, or at least reading, so you have people with a broad experience with many third party Python web packages and operating systems who may be able to help.
If the problem is potentially more an issue with a third party package or the operating system rather than mod_wsgi, you might also consider asking on any mailing list related to the third party package instead.
A further option is to ask your question on StackOverflow, if a programming question, or ServerFault, if an administration issue. These sites allow a broad range of questions about many topics with quite a large user base of sometimes knowledgeable people.
A final option you might try is any IRC channels related to any third party package or the more general #wsgi.
Do be aware though that the only forum that is guaranteed to be monitored is the mod_wsgi mailing list. Questions are not gauranteed to be answered on sites such as StackOverflow and ServerFault, on IRC, or mailing lists for other packages. So, it is much preferable to use the mod_wsgi mailing list if you want an informed answer for a mod_wsgi specific question.
As a general rule, if you have never participated in public forums previously to seek answers to technical questions, including about Open Source software, it is highly recommended you have a read of.
This will help you to ensure you have exhausted all possibilities as to where to find information and try and solve the problem yourself, as well as assist you in framing your question the best way so as to get the best response possible.
Remember that people on the mailing list are volunteering their time to help and don’t get paid for answering questions. Thus, it is in your interest not to annoy them too much.
No matter which forum you use, when asking questions, it is always helpful to detail the following:
Which version of mod_wsgi you are using and if using a packaged distribution, who provided the distribution.
If you are not using the latest version, then upgrade first and verify the problem still occurs with the latest version.
Which version of Python you are using and if using a packaged distribution, who provided the distribution.
Which version of Apache you are using and if using a packaged distribution, who provided the distribution.
If not using latest version of Apache available, then consider upgrading and trying again. If at all possible, avoid using Apache 2.0 or 2.2. You definitely shouldn’t still be using Apache 1.3
What operating system you are using.
Details on any third party packages being used and what versions of those packages.
The mod_wsgi configuration you are using from Apache configuration files.
In particular you should indicate whether you are using mod_wsgi embedded mode or daemon mode. Also can be helpful to indicate what MPM Apache has been compiled for and whether mod_php or mod_python are being loaded into the same Apache instance.
Relevant error messages from the Apache error logs.
Specifically, don’t just quote the single line you think shows the error message. Instead, also show the lines before and after that point. These other lines from the error logs may show supplemental error messages from Apache or mod_wsgi or provide Python traceback information.


November 24, 2015 | 08:24
Four Weeks in Fedora
26th of October 2015, I joined Red Hat as a part of the Fedora Engineering Team.
I have been contributing to the Fedora for couple of years now starting from the contributing to askbot-devel while we were gearing up for the Ask Fedora release. This year in July, I along with kushal, rtnpro, praveenkumar started working on Autocloud, as a part of the Two-Week Atomic during the Fedora 23 cycle. So, I last couple of years of I have met and worked with a lot of people in the Fedora community.
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I have no idea how to use CSS and I don't have time to learn since I have multiple jobs.
Would be really glad if someone can make a theme that involves this picture:
http://mctusk.deviantart.com/art/Battlefield-3-Female-French-Commander-196779419
thanks.


Neil Lennon raves over Mohamed Elyounoussi but Celtic boss refuses to be drawn on winger's future
The Hoops boss was delighted with the Norwegian's showing after he inspired his team to victory.
by Mark McDougall, https://www.dailyrecord.co.uk/authors/mark-mcdougall/Neil Lennon insists Celtic goal hero Mohamed Elyounoussi is showing exactly why Southampton paid £16million for him.
The Norway international grabbed a double and set up another as Celtic cruised into the Betfred Cup Final.
It was the 30th domestic cup victory in a row and Elyounoussi was at the centre of it as he opened the scoring, netted the third and then set up Scott Brown for the fifth.
And Lennon was full of praise for his showing and reckoned it was his best performance since moving to Glasgow on loan in the summer.
It was his seventh goal in 10 games with four in his last three as he gets to grips with the Scottish game.
And when asked about him, Lennon said:"He was outstanding that's the best he's played since he's come in.
"He's getting better and you can see why Southampton paid Basle a lot of money for him.
"Sometimes players lose their way and he's got a home and he is thriving in the environment.
"We're seeing the best of him now. We're making him better and he's making us better.
"He's in a good place, he's a good kid and I really enjoyed his performance."His footballing intelligence was at the very highest level."
The 25-year-old struggled for regular game time at St Mary's after his big money move and chat is beginning to emerge among the Celtic faithful about their chances of holding onto him.
Given his large transfer fee and likely high wages, it seems an unlikely prospect and Lennon refused to be drawn on Elyounoussi's future.
He added: "It's too early to say.
"As a player, he's out of our sort of bracket and there's an affordability issue.
"He's Southampton's player at the end of the day and we can get make any sort of decision."


EleNa - Elevation based Navigation
Starting Point
Destination :
% of shortest path
Route Optimization Type :
Maximize
Minimize
Get Directions


'Mixed emotions' for Mick McCarthy after Ireland draw
by James CoxIt was a case of mixed emotions for Mick McCarthy after Ireland's 1-1 draw with Denmark.
He revealed he was busy giving out to Matt Doherty about his mistake in the buildup to Denmark's goal and forgot to congratulate him.
"I was giving out to him about the goal and forgot to congratulate him about the goal scored!"
Speaking at his post-match press conference, McCarthy outlined how proud he was of his team.
As for the play-offs, he insisted Ireland can win if they replicate tonight's performance.
"Mixed emotions, I'm very proud of the lads though.
"I've got three months to prepare for that [play-offs], play as well as that and we can beat them.
"We played well, we competed well. If they leave everything on the pitch for me, the lads, I'll take that. That's the only thing I'm disappointed with [the goal conceded].
"We'd played well up until conceding."
McCarthy insisted he wasn't disappointed with any result in the campaign in particular.
"No, I'm here to talk about this performance and this game."
On Ireland's possession game, McCarthy said they "played exactly how I asked them to play. There'd be no team of mine who go out and just do what they want".
Click here for our Ireland player ratings.


Search Patient :
Find
Visit History : ({{getName()}})
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12th June 2017


{% extends '../layouts/template.html' %} {% block title %}Check your State Pension - {{mvpversion}}{% endblock %} {% block serviceName %}Check your State Pension{% endblock %} {% block main %}
You can get your State Pension on 1 December 2020 when you'll be 66, your estimate is
£130.10 a week
£567 a month, £6,812 a year
Your estimate
You have years on your record where you did not contribute enough National Insurance and you can make up the shortfall. This will make these years count towards your pension and may improve your forecast.
When you’re 66, you can put off claiming your State Pension. Doing this may mean you get extra State Pension when you do come to claim it. The extra amount, along with your State Pension, forms part of your taxable income.


--- layout: documentation title: DependencyType ---
The DependencyType contains information describing a single dependency for this tool.
| Field Name | Type | Description |
|---|---|---|
| Dependency_Type0..1 | string |
This field describes the type of this dependency instance. |
| Dependency_Description1..1 | StructuredTextType |
This field contains a description of this dependency instance. |


Better yet, let's use the HTML5 <video> element to do so!
Your browser does not support the video element.


Modest, contemporary neighborhood grocery store with produce, frozen foods & grab-&-go items.
Our vision: To create a benchmark in the market as best marketing organization.
Our Mission: To serve our customers with all their needs.
StockBox grocery store was started in the year


|
vega
|
A manipulator class for VR that represent a single string. More...
#include <vega/manipulators/single_string_manipulator.h>
Public Member Functions | |
| SingleStringManipulator () | |
| SingleStringManipulator (const std::string &str) | |
| SingleStringManipulator (std::shared_ptr< dicom::RawValue > raw_value) | |
| const std::string & | value () const |
| std::string & | value () |
| std::shared_ptr< dicom::RawValue > | raw_value () override |
| std::string | str () const override |
| bool | read_from (dicom::RawReader *reader, size_t num_bytes) override |
| size_t | write_to (dicom::RawWriter *writer) const override |
| virtual bool | operator== (const ValueManipulator &other) const override |
| virtual bool | operator!= (const ValueManipulator &other) const override |
| Public Member Functions inherited from vega::manipulators::ValueManipulator | |
| virtual | ~ValueManipulator ()=0 |
| virtual bool | is_valid_for (const VR &vr) const |
A manipulator class for VR that represent a single string.
The string stored by this manipulator can be accessed through the value() method.
| vega::manipulators::SingleStringManipulator::SingleStringManipulator | ( | ) |
|
explicit |
|
explicit |
|
overridevirtual |
Reimplemented from vega::manipulators::ValueManipulator.
|
overridevirtual |
Reimplemented from vega::manipulators::ValueManipulator.
|
overridevirtual |
Implements vega::manipulators::ValueManipulator.
|
overridevirtual |
Implements vega::manipulators::ValueManipulator.
|
overridevirtual |
Implements vega::manipulators::ValueManipulator.
|
inline |
|
inline |
|
overridevirtual |
Implements vega::manipulators::ValueManipulator.


 But attendance
records would be better still if more employers took rehabilitation
seriously, says Doug Russell, health and safety officer of retail union
Usdaw. [17 February 2005]
For the full story order Hazards 89
Britain:
Insurers call for tax breaks for work rehab
ABI, the body representing insurers, has called for new tax incentives
to improve the UK’s poor record on rehabilitating employees who
are injured or fall ill in the workplace.
Risks 258, 27 May 2006
Britain:
Preventing sickness absence becoming job loss
A new Health and Safety Executive (HSE) guide for safety and other trade
union representatives “suggests ways in which you can work in
partnership with employers and the workers you represent to help prevent
illness, injury and disability leading to prolonged sickness absence
and job loss.”
Risks * Number 216 * 23 July 2005
Britain:
Bosses say they want to help the sick back to work
Most employers say they take measures to help sick workers reintegrate
to the workplace, according to a new report published by DWP. Almost
all employers interviewed allowed employees to return to work on reduced
hours to ease their return, gradually building up the number of hours
worked over time.
Risks 188, 24 December 2004
Britain:
Government backs GP-based work health advisers
The government has announced a new scheme to place employment advisers
in GPs surgeries.
Risks 186, 11 December 2004
Britain:
Back to work is working says minister
Twice as many people on incapacity benefit return to work when they
have access to the government's pilot "Pathways to Work" schemes,
according to a new report.
Risks 185, 4 December 2004
Britain
Healthier approach to work sickness
A drive to help people who become ill to stay in their jobs and to prevent
them leaving the workforce prematurely has been announced by the government.
Risks
180, 30 October 2004
USA
Message to injured workers - adapt or adios
US autoworkers' union UAW has negotiated schemes placing injured workers
in new or modified jobs. The pick of the bunch is the Accommodating
DisAbled People in Transition program (ADAPT) programme in place at
auto giants General Motors and Delphi.
Risks
151, 10 April 2004
Britain
The importance of being rehabilitated
As part of TUC's evidence to the Work and Pensions Select Committee
on the work of HSE/C, the TUC has produced a detailed briefing on the
importance of rehabilitation.
Risks
151, 10 April 2004 Full
TUC rehabilitation briefing
New Zealand
What is early return to work?
Worksafe
reps
Ist stop database
Primary care occupational health service SOHAS, has published a "1st
stop" online database, making the link between jobs, occupational diseases
and workplace hazards.
SOHAS
Just
clocking on is not on: Safe, decent work for injured workers
Return to work guidance
from AMWU, Australia
Australia
Advice to members - What your doctor needs to know
Victorian
Trades Hall Council news release
Don't write us off
New TUC research will underpin one of its most important campaigns -
the push for a better deal for workplace injury victims. TUC's Owen
Tudor explains.
Don't write us off: People get injured all the time, and nothing
gets done says TUC, Hazards 79, July-September 2002 [pdf
format]
Job retention
Simple measures could reduce the length of
time workers are off sick and could reduce lost income and protect their
jobs, says workers' health specialist Simon Pickvance.
Job retention: Keeping your job when sickness
or injury strikes,
Hazards 79, July-September 2002. To obtain the full text of this article
subscribe
to Hazards
UNISON information sheet on occupational health
schemes
UK Public sector union UNISON says: "Occupational
Health Schemes have a major part to play in preventing ill-health through
work, and UNISON wants to see a greater priority given to them. The
Treasury has recently demanded that public bodies ensure that their
employees have reasonable access to occupational health services. Branches
can use this to ensure that their employer introduces a scheme or reviews
any existing scheme."
UNISON
information sheet
Healthy approaches
Canadian union CAW has produced a Return to work or modified work
checklist.

Factsheet on how to protect the "walking wounded" from the Canadian
Auto Workers (CAW).
USA Job Accommodation Network
The Job Accommodation Network (JAN) is a free consulting service that
provides information about job accommodations, the Americans with Disabilities
Act (ADA), and the employability of people with disabilities. The website
includes information on possible work-related conditions, including
Post Traumatic Stress Disorder (PTSD), arthritis, back conditions and
cancer, and has extensive links.
Job Accommodation
Network
JAN
ergonomics in the workplace guide
JAN guide to job accommodation for people with cumulative trauma disorders
(strain
injuries)
|
How to stop the £14 billion workplace
injury drain
There are seven steps employers should take to prevent workplace
injuries and illnesses costing the British economy £14 billion
annually, cut the 14.5 million days of sickness absence a year
caused by work-related illness and injury, and prevent 27,000
workers leaving the workforce permanently every year because of
workplace injury and ill-health, according to TUC research.
Risks
64, 27 July 2002 TUC
news release
This TUC initiative is based on three Rehabilitation and retention
publications: What
matters is what works - summary; the
view from the workplace - full report; and the
case studies [all pdf format]
TUC WorkSmart
TUC "workSMART" guide on workplace occupational health services,
including return to work agreements, long term sickness absence,
disability and ill-health retirement.
TUC rehabilitation webpage
BRITAIN
Insurers and TUC get rehab
A national action plan is needed to revive Britain's inadequate
rehabilitation services say the Association of British Insurers
(ABI) and the TUC. Delays in treatment, lack of resources and
a disjointed approach mean that the UK lags behind most other
industrialised nations in the help it provides to sick workers.
Risks
91, 1 February 2003
|
What is a Return to Work Plan?
New South Wales Labor Council, Australia OHS NET provides a briefing
on new work rehabilitation procedures in the state.
Rehabilitation adds up
Ready reckoner
The UK Health and Safety Commission (HSC) has
launched a "ready reckoner" for Britain's businesses to help them work
out how much work-related accidents and ill-health is costing them. Sixty
thousand copies of the ready reckoner are being distributed to union safety
reps through the TUC.
Reduce risks -
cut costs: the real costs of accidents and ill-health at work
What it costs to hurt you
The European Agency for Safety and Health at Work has produced a new
tool to "improve occupational safety and health and to increase the
competitiveness of your business." It allows you to calculate the additional
cash flow that would be generated if the firm invested in specific preventive
measures - a standard "cost-benefit' analysis."
European
Agency news release
Inventory
of socio-economic costs of work accidents.
Summarised in Agency
factsheet 28
Risks
71, 14 September 2002


Angular Performance Playground (APP) was original created to examine the performance characteristics of Angular, D3 and SVG. Since then it has grown to encompass a varity of performance tests and proof of concepts. Ideas captured by APP include:
Futue aspirations include
As an instructor and lead curriculum author for Angular Boot Camp, Paul Spears has consulted for numerous Fortune 500 companies and trained thousands of developers. He currently works as a technical team lead at Oasis Digital Solutions Inc. building custom enterprise solutions. Recent efforts include building an Apache “big data” integration dashboard and an Angular app used to visualize complex business and social relationships. Current interests include unique UI/UX design, data visualizations, philosophy of education and raising the level of abstraction for front-end development.


Nothing yet!
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US464750A - Button-hole-scissors gage - Google Patents
Button-hole-scissors gage Download PDFInfo
- Publication number
- US464750A US464750A US464750DA US464750A US 464750 A US464750 A US 464750A US 464750D A US464750D A US 464750DA US 464750 A US464750 A US 464750A
- Authority
- US
- United States
- Prior art keywords
- scissors
- button
- hole
- bar
- adapted
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
-<PHONE_NUMBER>99 hole materials Substances 0 description 13
-<PHONE_NUMBER>20 cutting process Methods 0 description 3
-<PHONE_NUMBER>52 bending Methods 0 description 1
-<PHONE_NUMBER>76 construction Methods 0 description 1
-<PHONE_NUMBER>27 fractions Substances 0 description 1
-<PHONE_NUMBER>76 improved Effects 0 description 1
-<PHONE_NUMBER>59 measurements Methods 0 description 1
-<PHONE_NUMBER>35 prolonged Effects 0 description 1
Images
Classifications
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25H—WORKSHOP EQUIPMENT, e.g. FOR MARKING-OUT WORK; STORAGE MEANS FOR WORKSHOPS
- B25H7/00—Marking-out or setting-out work
- B25H7/04—Devices, e.g. scribers, for marking
Description
(No Model.) A. I. CAMPBELL.
BUTTON HOLE SGISSO-BS GAGE.
No. 464,750. Patented Dec.8,1891.
UNITED STATES ATENT FFICE.
ALICE I. CAMPBELL, or CHICAGO, ILLINOIS.
BUTTON-HOLE-SCISSORS GAGE.
SPECIFICATION forming part of Letters Patent No. 464,750, dated December 8, 1891.
Application filed June 11, 1891.
T 0 all whom it may concern.-
Be it known that I, ALICE I. CAMPBELL, residing at Chicago, in the county of Cook and State of Illinois, and a citizen of the United States, have invented certain new and useful Improvements in Measuring Devices for Scissors, of which the following is a specification, reference being had to the accompanying drawings, in which Figure 1 is a perspective view showing a pair of button-hole scissors with my improved attachment. Fig. 2 is a top or plan View, and Fig. 3 is a back view.
My invention relates to measuring devices adapted for use on scissors, shears, the. The object of my invention is to provide a measuring device which may be attached to button-hole scissors for measuring the spaces between button-holes when cutting them. I accomplish this object, as hereinafter specified, and as illustrated in the drawings.
That which I regard as newwill be pointed out in the claims. I
In the drawings, A indicates a pair of button-hole scissors of ordinary construction.
B indicates a bar which is adapted to be secured to the scissors in such manner that it will extend horizontally and at right angles to the scissors-blade. The bar B is provided with a sliding indicator 0, which is provided with a slot adapted to pass over the bar B, so that the indicator may slide lengthwise of the bar. The bar B is marked off in' inches or fractions of inches, or in any other suitable manner, so that, by sliding the indicator 0 along the bar, the distance of the indicator from the scissors can be easily ascertained by examining the surface of the bar B. The indicator C is provided at one side of the bar B with a pointer c, which is curved downward, and is adapted to rest in the out last made, in order to more definitely and accurately indicate the point where the next cut is to be made, and also to steady the scis sors in cutting. The pointer 0 may be prolonged downward to extend through the button-hole, if desired.
0' indicates a set-screw suitably mounted on the indicator and adapted to secure the indicator upon the bar at any desired point.
The bar B is provided at its forward end Serial No. 395,953. (No model.)
with a hook D, preferably'formed by bending the end of the bar into the shape of a hook, as best shown in Fig. 3. The hook D is adapted to fit upon oneof the blades of the scissors and is provided at one side with a setscrew d, which is adapted to firmly secure the bar B to the blade of the scissors, as shown.
When the bar B is adjusted in position upon one of the blades of the scissors, it is firmly secured in place by means of the set-screw cl, so that it will move as the scissors are 0perated.
In use the measuring device is first securely fastened upon one of the blades of the scissors in about the position shown in Fig. 1. The indicator C is then moved to a point upon the bar B equal to the distance which it is desired to leave between the successive buttonholes and firmly secured at that point by the set-screw a. After the first button-hole has been cut the end of the pointer c is placed in such button-hole and the cutting-edge of the scissors will thereby be moved to the point where the next button-hole should be cut. This renders the matter of cutting buttonholes very simple, as the measurements are rendered very accurate, and no time is wasted in measuring to find the proper points at which the button-holes should be placed.
That which Iclaim as new, and desire to secure by Letters Patent, is
1. The combination, with a bar adapted to be secured upon a pair of button-hole scissors, of an indicator adapted to slide upon said bar, and a pointer carried by said indicator and projecting from said bar, the end of the pointer being adapted to fit into a button-hole, substantially as described.
2. The combination, with a bar B, having a hook D and set-screw (1-, whereby it. may be secured upon a scissors-blade, of an indicator 0, adapted to slide upon said bar, set-screw c, and a pointer c, the end of said pointer being bent downward in such manner that it will be adapted to rest in a button-hole, substantially as and for the purpose specified.
, ALICE I. CAMPBELL.
Witnesses:
Mrs. H. A. CLARKE, JOHN L. JACKsoN.
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US464750A true US464750A (en) | 1891-12-08 |
Family
ID=2533619
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US464750D Expired - Lifetime US464750A (en) | Button-hole-scissors gage |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US464750A (en) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2835032A (en) * | 1957-04-18 | 1958-05-20 | Gen Dynamics Corp | Indexing attachment for cutting devices |
| US5035054A (en) * | 1990-09-26 | 1991-07-30 | Ellenberger Jane A | Cutting blade mounted apparatus for controlled precision cut of sheet material |
| US20080034594A1 (en) * | 2006-08-14 | 2008-02-14 | Kuang-Pin Wang | Scissors with scales |
| US20090106984A1 (en) * | 2007-10-30 | 2009-04-30 | Walter David Braswell | Measuring scissors |
-
0
- US US464750D patent/US464750A/en not_active Expired - Lifetime
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2835032A (en) * | 1957-04-18 | 1958-05-20 | Gen Dynamics Corp | Indexing attachment for cutting devices |
| US5035054A (en) * | 1990-09-26 | 1991-07-30 | Ellenberger Jane A | Cutting blade mounted apparatus for controlled precision cut of sheet material |
| US20080034594A1 (en) * | 2006-08-14 | 2008-02-14 | Kuang-Pin Wang | Scissors with scales |
| US20090106984A1 (en) * | 2007-10-30 | 2009-04-30 | Walter David Braswell | Measuring scissors |
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The Base URI (also known as the Instance URL) is the domain where the SAP Concur entity resides. You must specify which location you are trying to work with by making a change to the end point declaration before you make your API call.
There will be a different domain for each of the following locations:
SAP Concur customer entities are hosted in various locations based on the client location, government regulations, and other special requirements. As a result, the correct Base URI must be used to reach a particular entity.
| Data Center | Environment | Base URI | Description |
|---|---|---|---|
| US | Production | https://us.api.concursolutions.com | Default for all API calls (Optionally request certs) |
| US | Production | https://www-us.api.concursolutions.com | Default for all API calls (Does not request certs) |
| EMEA | Production | https://emea.api.concursolutions.com | Default for all API calls (Optionally request certs) |
| EMEA | Production | https://www-emea.api.concursolutions.com | Default for all API calls (Does not request certs) |
| China | Production | https://cn.api.concurcdc.cn | Default for all API calls (Optionally request certs) |
| China | Production | https://www-cn.api.concurcdc.cn | Default for all API calls (Does not request certs) |
| PSCC | Production | https://usg.api.concursolutions.com | Default for all API calls (Optionally request certs) |
| PSCC | Production | https://www-usg.api.concursolutions.com | Default for all API calls (Does not request certs) |
The implementation base domains are used for implementation sites. An implementation site is a copy of an SAP Concur entity made from a backup of a client’s production site. This feature is only available for the Professional and Premium editions of SAP Concur products. Clients have the option to have a permanent implementation site established, contact your Client Executive or Account Manager for details.
| Data Center | Environment | Base URI | Description |
|---|---|---|---|
| US | Implementation | https://us-impl.api.concursolutions.com | Default for all API calls (Optionally request certs) |
| US | Implementation | https://www-us-impl.api.concursolutions.com | Default for all API calls (Does not request certs) |
| EMEA | Implementation | https://emea-impl.api.concursolutions.com | Default for all API calls (Optionally request certs) |
| EMEA | Implementation | https://www-emea-impl.api.concursolutions.com | Default for all API calls (Does not request certs) |
The following base URIs have been used for APIs that are authenticating using the legacy authentication method. The new base URIs have been adapted to become backwards compatible with the legacy authentication methods. As such, these legacy base URIs should not be used unless necessary. JWT calls are not compatible with the legacy base URIs.
To migrate to the current authentication method, review these resources:
These URIs support the current authentication and the previous authentication simultaneously.
| Data Center | Environment | Base URI | Description |
|---|---|---|---|
| US | Production | https://www.concursolutions.com | Legacy URI for API calls using pre-2017 authentication for production entities in North America |
| EMEA | Production | https://eu1.concursolutions.com | Legacy URI for API calls using pre-2017 authentication for production entities in Europe |
| US | Implementation | https://implementation.concursolutions.com | Legacy URI for API calls using pre-2017 authentication for implementation entities in North America |
| EMEA | Implementation | https://eu1imp.concursolutions.com | Legacy URI for API calls using pre-2017 authentication for implementation entities in Europe |


{% extends "base.html" %} {% block content %}
"Life goes pretty fast. If you don't stop to look around once in a while, you might miss it" - Ferris
Each day there is a prompt. Each day you give a response. Look back at your responses once in a while. Reflect, adjust and move on to better things. Live your life and let this catch a little of your insight every day for you to look back on later.
Also, to be super clear, your responses are private. Only you can see them. Ever.
{% endblock content %}


1 write to MaxLength
System.Management.Automation (1)
engine\Attributes.cs (1)
903
MaxLength
= maxLength;
5 references to MaxLength
System.Management.Automation (5)
engine\Attributes.cs (4)
821
/// <see cref="MinLength"/> and <see cref="
MaxLength
"/>.
838
/// by <see cref="MinLength"/> and <see cref="
MaxLength
"/>.
865
if (len >
MaxLength
)
871
MaxLength
, len);
engine\TypeMetadata.cs (1)
909
validLengthAttrib.
MaxLength
);


{{ account_list_form.current_payment_account }}
{% trans %}The current payment account was associated with the app by an app owner.{% endtrans %}
{% endif %}{% if account_list_form.has_accounts() %} {{ _("You have an incomplete payment account. Complete it or set up a new one below.") }} {% else %} {{ _("You don't have any payment accounts set up.") }} {% endif %}
{% endif %}


-
[description]
[datetime]
[description]
[answer]
[comment]
AskWeave is a permaweb Quora-like question & answer platform, where both answers are curated by users in a decentralized way.
Powered by Arweave, all questions and answers are forever stored and accessible anywhere!


Item 7.
Press c to get to the "categories$"$ link. At this point, press an "a" to get to the first category "animals." Then use space or backspace to explore the various categories.
Press c to get to the "categories$"$ link. At this point, press an "a" to get to the first category "animals." Then use space or backspace to explore the various categories.


Endless Plains [an75], plain, in Imperia, peasants: 10000
Last updated Turn #146
Endless Plains [an75], plain, in Imperia, peasants: 10000
------------------------------------------------------------------------
0: Garrison [en8t], garrison, Imperial Empire, with ten soldiers guards
0: Endless Plains [an75].
1: Elmar [d7q], Pen, with two peasants, 11 workers, ten soldiers,
1: 47 pikemen, 23 wagons, entered Saltstone [ad6e], accompanied by:
1: Celia [i4d], Pen, with one peasant, 30 lt. xbowmen, four wagons,
1: two wild horses, 16 riding horses
9: Elmar [d7q], Pen, with two peasants, 11 workers, ten soldiers,
9: 47 pikemen, 23 wagons, arrived from Saltstone [ad6e], accompanied by:
9: Celia [i4d], Pen, with one peasant, 30 lt. xbowmen, five wagons,
9: two wild horses, 17 riding horses
10: Elmar [d7q], Pen, with two peasants, 11 workers, ten soldiers,
10: 47 pikemen, 23 wagons, went south, accompanied by:
10: Celia [i4d], Pen, with one peasant, 30 lt. xbowmen, five wagons,
10: two wild horses, 17 riding horses
14: It has become quite foggy.
30: Overcrowding causes zero peasant deaths.
Province controlled by Hyksos Keep [y57], castle, in Imperial
Mountains [ao73]
Ruled by The Bard [s2a], duke
Border closed.
Entrance fees:
Routes leaving Endless Plains:
North, plain, to Endless Plains [am75], 7 days
East, plain, to Endless Plains [an76], 7 days
Garrison [bf6l], garrison, Imperial Empire, with three soldiers
South, forest, to Blackroot Wood [ao75], 8 days
Garrison [ao2o], garrison, Imperial Empire, with seven soldiers
West, plain, to Endless Plains [an74], 7 days
Garrison [jl7n], garrison, Imperial Empire, with ten peasants
Inner locations:
Saltstone [ad6e], city, 1 day
The province is blanketed in fog.
No one can be seen through the fog.


My background stems from the road less traveled. I've spent most of my time taking the reigns of visual management at my job with Starbucks, and even though I have been dabbling in front-end development for over ten years recreationally, I took the plunge into General Assembly, targeting a higher tier of education. A touch over a year ago, I took a leave of absense to spend six months hiking the Appalachian Trail. I firmly believe this was one of the most wild and perhaps the most crucial learning experiences of my life. What I realized through those grueling six months is that I not only have a desire to continue learning well past college or any standard job, but that I have a hunger for it. Driving excellence and delivering value are my job. I believe the best opportunities are created, not assigned, and that my job is to be a high-performing value creator. Feel free to check out my personal GitHub account as well.
Front-end Tech: JavaScript, jQuery, AJAX, HTML5, CSS/Bootstrap
Back-end Tech: Express, Node.js, MongoDB
Introducing Nozama, your new favorite online hat store. Enjoy a fluid and reactive shopping experience! Add or remove items from your cart and checkout with integrated Stripe API.
Link to repo
Front-end Tech: React, JSX, JavaScript
Back-end Tech: Ruby on Rails
Designed with the vagabond in mind. Use this app to pave the perfect road trip for yourself, including expenses and a personalized to-do list. Select your destination and origin points and the integrated Google Map will route distance and time, giving you an easy essential way to plan for your next big trip.
Link to repo
Front-end Tech: JavaScript, jQuery, AJAX, HTML5, CSS/Bootstrap
Back-end Tech: Ruby on Rails, pSQL
A CRUD app designed to record and view recipe journals across different users.
Link to repo


--- layout: post title: Earth day rough sketch date: '2014-03-28T12:37:00+01:00' categories: - Sketches - Ello Mobile - Sketchbooks picture_url: https://film-Storyboards.tumblr.com/post/80988302287/dart-day-rough-sketch ---


{% extends 'brambling/user/__base_organize.html' %} {% load floppyforms humanize zenaida %} {% block title %}Events – {{ block.super }}{% endblock %} {% block main %} {{ block.super }}
| Event | Organization | Last activity (UTC) | |
|---|---|---|---|
|
{{ event.name }}
{% include "brambling/event/_when.html" with event=event only %} |
{{ event.organization.name }} | {{ event.last_modified }} | Settings |
| It doesn't look like you have any events right now; go get started! |


One of my fellow developers asked me the other day if I had any good dotfiles for bash
. I realized I don’t. I don’t even have ll
aliased to ls -l
like most of the known universe. I realized that I like to run as stock as I can.
Here’s what I have aliased in bash
:
1 2 3 4 |
|
That’s it. I type bundle exec
if I have to (and always in anger). I have a function called go
that sets up a few things for working on a particular project (e.g. go gli
before I start working on gli), but otherwise, I type the commands as
they come and use whatever options I need at the time, even if I tend to use the same options a lot (e.g. grep -r
).
Over the years, my muscle memory has evolved around just using the shell as it is and not wound around a lot of customizations. As such, when I’m tunneled into some production server, or other location where I don’t have my dotfiles (such as another developer’s box), I’m almost exactly as proficient as I am in my own environment.
Sure, it takes some probably-measurable amount of time to type bundle exec
or ls -l
instead of bx
or ll
, but I find I don’t spend a lot of my time typing things. I spend most of it reading and thinking, and there’s really no shortcut for that.
Similarly, my global git
config contains only one alias: lol
, which shows logs on one line (log --oneline --graph --decorate
).
My .vimrc
is a bit of an exception, as I have a fair amount of default configuration overridden, but in terms of mappings, I still don’t have that much set up. I use pathogen plugins and know the shortcuts many of them provide (like the amazing rails.vim), but I don’t tend to customize them that much. Here’s all the
mappings I have setup:
1 2 3 4 5 6 7 8 9 10 11 12 |
|
Again, that’s it. Whenever I’m in vi
, anywhere, I’m 99% effective.
I tend to automate things away when they become annoying, so I guess I don’t tend to get annoyed by typing small words into the terminal. My brain thinks in chunks of words, which is why I dislike abbreviations and acronyms. They seem like a vestige of the days when we had to write things instead of auto-complete them.
Anyway, I’d recommend all developers try to run as stock as possible.


Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has
Adipisicing unde eum odio aliquam dolor ad voluptas expedita consequuntur aperiam inventore eaque. Dolorum facilis aut eum a delectus. Fugit velit quas harum quisquam amet provident inventore. Repudiandae repudiandae delectus.


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{% if post.user.username not in followers and post.user != user %}
FollowFollowing
{% elif post.user != user %}
Following
{% endif%}
{{post.post_description}}
{% check_like post.id user.id as liked%}
{% if liked %}
favoritechat_bubble_outline
{% else %}
favorite_borderfavoritechat_bubble_outline
{% endif %}
{% liked_by post.id as one_liker %}
{% others post.id as howmanyothers %}
{% if howmanyothers > 1 %}
Liked by {{one_liker }} and {{ howmanyothers }} others