Keynote Speaker
University of Saskatchewan, Canada
Copying a code fragment and then reusing it by pasting and adapting (e.g., adding/modifying/deleting statements)
is a common practice in software development, resulted in a significant amount of duplicated code in software systems.
Developers consider cloning as one of the principled reengineering approaches and often intentionally practice
cloning for a variety of reasons such as faster development, avoiding risk by reusing stable old code, or for
time pressure. On the other hand, duplicated code poses a number of threats to the maintenance of software
systems such as clones are the #1 "bad smell" in Fowler's refactoring list and there are several recent studies
including studies with industrial systems show that although for many cases clones are not really harmful,
and even could be useful in many cases, they could be also detrimental to software maintenance. For example,
reusing a fragment containing unknown bugs may result in bugs propagation, or any changes in requirements
involving a cloned fragment may lead to changes to all the similar fragments to it, multiplying the work to
be done. Furthermore, inconsistent changes to the cloned fragments during any updating processes may lead
to severe unexpected behaviour. Software clones are thus considered to be one of the major contributors to
the high software maintenance cost, which could be up to 80% of total software development cost. The era
of Big Data has introduced new applications for clone detection. For example, clone detection
has been used to find similar mobile applications, to intelligently tag code snippets, to
identify code examples, and so on from large inter-project repositories. The dual role of clones
in software development and maintenance, along with these many emerging new applications of clone
detection, has led to a great many clone detection tools and analysis frameworks. In this keynote
talk, I will review the cloning literature to date, in particular, I will talk about our recent work on
large scale clone detection, and the challenges in evaluating such clone detectors and how we have overcome
them at least in part with our BigCloneBench and Mutation framework. I will then talk about the recent
advances in clone analysis and management along with a vision for a comprehensive clone management system.


This Bible contradiction is from the Skeptic's Annotated Bible.
Verses
Saul committed suicide.
1 Samuel 31:4-6 View context
Then said Saul unto his armourbearer, Draw thy sword, and thrust me through therewith; lest these uncircumcised come and thrust me through, and abuse me. But his armourbearer would not; for he was sore afraid. Therefore Saul took a sword, and fell upon it.
And when his armourbearer saw that Saul was dead, he fell likewise upon his sword, and died with him.
So Saul died, and his three sons, and his armourbearer, and all his men, that same day together.
1 Chronicles 10:4 View context
Then said Saul to his armourbearer, Draw thy sword, and thrust me through therewith; lest these uncircumcised come and abuse me. But his armourbearer would not; for he was sore afraid. So Saul took a sword, and fell upon it.
Saul was killed by an Amalekite.
2 Samuel 1:8-10 View context
And he said unto me, Who [art] thou? And I answered him, I [am] an Amalekite.
He said unto me again, Stand, I pray thee, upon me, and slay me: for anguish is come upon me, because my life [is] yet whole in me.
So I stood upon him, and slew him, because I was sure that he could not live after that he was fallen: and I took the crown that [was] upon his head, and the bracelet that [was] on his arm, and have brought them hither unto my lord.
Saul was killed by the Philistines.
2 Samuel 21:12 View context
And David went and took the bones of Saul and the bones of Jonathan his son from the men of Jabesh-gilead, which had stolen them from the street of Beth-shan, where the Philistines had hanged them, when the Philistines had slain Saul in Gilboa:
God killed him.
1 Chronicles 10:14 View context
And enquired not of the LORD: therefore he slew him, and turned the kingdom unto David the son of Jesse.


Book Trader
menu
LOGIN
REGISTER
SEARCH
ADD A BOOK
User Login
Username:
Password:
User Registration
Name:
Username:
Password:
Re-enter Password:
Phone Number:
Email:
Search
ISBN:
Title:
Author:
Add A Book
ISBN:
Title:
Author:


This document outlines the various binary components that need to run to deliver a functioning Kubernetes cluster.
Master components are those that provide the cluster’s control plane. For example, master components are responsible for making global decisions about the cluster (e.g., scheduling), and detecting and responding to cluster events (e.g., starting up a new pod when a replication controller’s ‘replicas’ field is unsatisfied).
Master components could in theory be run on any node in the cluster. However, for simplicity, current set up scripts typically start all master components on the same VM, and does not run user containers on this VM. See high-availability.md for an example multi-master-VM setup.
Even in the future, when Kubernetes is fully self-hosting, it will probably be wise to only allow master components to schedule on a subset of nodes, to limit co-running with user-run pods, reducing the possible scope of a node-compromising security exploit.
kube-apiserver exposes the Kubernetes API; it is the front-end for the Kubernetes control plane. It is designed to scale horizontally (i.e., one scales it by running more of them– high-availability.md).
etcd is used as Kubernetes’ backing store. All cluster data is stored here. Proper administration of a Kubernetes cluster includes a backup plan for etcd’s data.
kube-controller-manager is a binary that runs controllers, which are the background threads that handle routine tasks in the cluster. Logically, each controller is a separate process, but to reduce the number of moving pieces in the system, they are all compiled into a single binary and run in a single process.
These controllers include:
kube-scheduler watches newly created pods that have no node assigned, and selects a node for them to run on.
Addons are pods and services that implement cluster features. They don’t run on the master VM, but currently the default setup scripts that make the API calls to create these pods and services does run on the master VM. See: kube-master-addons
Addon objects are created in the “kube-system” namespace.
While the other addons are not strictly required, all Kubernetes clusters should have cluster DNS, as many examples rely on it.
Cluster DNS is a DNS server, in addition to the other DNS server(s) in your environment, which serves DNS records for Kubernetes services.
Containers started by Kubernetes automatically include this DNS server in their DNS searches.
The kube-ui provides a read-only overview of the cluster state. Access the UI using kubectl proxy
Container Resource Monitoring records generic time-series metrics about containers in a central database, and provides a UI for browsing that data.
Container Logging saves container logs to a central log store with search/browsing interface. There are two implementations:
Node components run on every node, maintaining running pods and providing them the Kubernetes runtime environment.
kubelet is the primary node agent. It: * Watches for pods that have been assigned to its node (either by apiserver or via local configuration file) and: * Mounts the pod’s required volumes * Downloads the pod’s secrets * Run the pod’s containers via docker (or, experimentally, rkt). * Periodically executes any requested container liveness probes. * Reports the status of the pod back to the rest of the system, by creating a “mirror pod” if necessary. * Reports the status of the node back to the rest of the system.
kube-proxy enables the Kubernetes service abstraction by maintaining network rules on the host and performing connection forwarding.
docker
is of course used for actually running containers.
rkt
is supported experimentally as an alternative to docker.
supervisord
is a lightweight process babysitting system for keeping kubelet and docker
running.


CSE 131 Module 10: Game
Lab
TETRIS!
The game selected for this year's lab 10 is
tetris. You will
implement a simplified form of the game for this lab, but you are free to
do extra work for some extension credit.
This is a good place to look to find information about pieces and scoring. The requirements are listed below.
You may complete this lab as an individual or as a team of 2.
Basic Game
To receive credit for this lab, you must design and implement the following elements of the game:
- (7 points) Create at least two different pieces (block configurations). Each piece should have a color associated with it.
Note: if one of the pieces you choose is the one with 4 blocks in a line, it must be in a vertical column in
your implementation.
- (8 points) A score panel showing:
- Current score - Scoring does not have to adhere to Tetris rules of scoring but there must be a score per complete row.
- Next piece descending - Should be a picture not text
- (15 points) One piece descends at a time, a new piece appears when the current piece hits another piece or the bottom
- (3 points) Current piece is chosen at random
- (15 points) Pieces respond to key clicks that move them either left or right (rotation is not required)
- (10 points) Completed rows are removed and scored. A row is considered complete if it is filled with blocks with no spaces.
- (10 points) Pieces move down when a row(s) below is removed.
- (2 points) Cause your game to end when either the game display fills up or the player reaches some time or score threshold.
- Code requirement:
- Graphical Objects you implement should implement the Anim interface.
- You are welcome to extend Anim for your own purposes.
Grading
Lab 10 will be graded out of 100 points. Points are alloted as follows:
- 2 points Studio (4/7)
- 13 points Code Review:
Deadline for the code review is Thursday, 4/21. If you plan on doing this on the last day you will be asked to sign up for a slot
in advance for that day. This part may be demoed during lab times, TA office hours, or instructor office hours.
- You don't have to have everything done to have a code review but you should have a significant portion of your design and implementation done. Present the overview of your code structure. It's okay if you haven't fully implemented all specifications.
- Points are allocated as follows
- (1 point)List all classes
- (5 points)For each class have a file and in comments at the top of the file specify the following:
- has-a's (what information/state will the instance variables represent)
- functionality, how will you access and manipulate the has-a's (what methods will you have)
- (4 points)Explain the relationship between the classes, how they are used to implement the game
- (3 points)This is a reasonable design for the problem
- (-10 points)If you cannot demonstrate that this is your original design and all team members have participated
-
- 70 points Completion of Basic Game requirements. Points will be allotted for each feature successfully implemented
as specified in the Basic Game section above.
You will need to sign up in advance for a slot on 4/26 or 4/28 to demo your game. A form is in the works for you to do this.
You will not be able to demo this part at TA office hours.
- 10 points code modularity and generalization
- Did you implement and design reusable, self-contained pieces of code as Objects and Methods?
- If you used some piece of code over and over did you put it in a method?
- Did you use Array, Lists and Sets where appropriate instead of creating a lot of individual variables?
- The majority of the functionality of your code should be in your Objects not in your main method.
- 5 points cosmetic style: indentation and comments
- -25 points Used a concept outside of the scope of the class and could not explain it.
Lab10 Regrade Policy
Since you will be present for grading, if you want a regrade you have to ask for it at the time of your demoing. I will not be accepting regrade requests after your demo time.
Extra Credit (extension points)
See the extension activities published for the game module. Check back
in case some new ones are added.
Contest!
We will hold a contest of those worthy entries that are demo'ed and submitted
on time. To be worthy:
- Your entry must be received on-time, not late
- You must have committed all code, images, and sound in your repo by
the on-time demo date.
- You must have completed at least 10 extension points for the game
- You must convince a TA (who signs off on your demo) that your game
is award-worthy
Winner(s) will be decided by the TAs and prizes will be awarded to the
winning group(s).
How do I process keyboard input?
Please use the following keys for your game,
| Key | Meaning |
| A or a | Left |
| D or d | Right |
The methods of use to you from Sedgewick's API:
- boolean StdDraw.hasNextKeyType()
- You can call this method to see if the player has typed any key. It does not
wait for input.
- char StdDraw.nextKeyTyped()
- This method returns the next key typed. You should only call this method
if the above method has returned true.
 It's best to do this
from the top-most level of your repository, which bears your name and student ID.
- You must demo the commited work to a TA. Make sure the TA knows that
your demo is for credit at this point.
- Follow the directions below to have your demo for this work recorded.
Last modified 08:39:06 CDT 16 April 2016
When you done with this lab, you must be cleared by the TA to receive credit.
- Commit all your work to your repository
- Fill in the form below with the relevant information
- Have a TA check your work
- The TA should check your work and then fill in his or her name
- Click OK while the TA watches
- If you request propagation, it does not happen immediately,
but should be posted in the next day or so
This demo box is for lab 10
When you done with this lab, you must be cleared by the TA to receive credit.
- Commit all your work to your repository
- Fill in the form below with the relevant information
- Have a TA check your work
- The TA should check your work and then fill in his or her name
- Click OK while the TA watches
- If you request propagation, it does not happen immediately,
but should be posted in the next day or so
This demo box is for lab 10


{% extends 'events/requests/event_request_details.html' %} {% from 'message_box.html' import message_box %} {% set num_capable_contributions, num_contributions = definition.util.count_capable_contributions(event) %} {% set num_not_capable_contributions = num_contributions - num_capable_contributions %} {% block content %} {% if not num_contributions %}
{% trans -%} This event has no contributions in rooms capable of webcast or recording. Please choose (and book!) a room which has the necessary equipment. {%- endtrans %}
The following rooms support webcast/recording equipment:
{%- trans url=url_for('agreements.event_agreements_details', event, definition='cern-speaker-release') -%} Please note that all speakers are required to sign the Speaker Release Form before the recording can be published! {%- endtrans -%}
{% endcall %} {% endif %} {% if definition.util.event_has_empty_sessions(event) %} {% call message_box('warning') %}{%- trans -%} Your event has some sessions which do not contain any contributions. Please note that only contributions can be webcast or recorded. {%- endtrans -%}
{% endcall %} {% endif %} {% if num_not_capable_contributions %} {% call message_box('warning') %}{%- trans count=num_not_capable_contributions -%} There is a contribution in a room which does not have webcast/recording equipment. This contribution will not be webcast/recorded. {%- pluralize -%} There are {{ count }} contributions in rooms which do not have webcast/recording equipment. These contributions will not be webcast/recorded. {%- endtrans -%}
{% endcall %} {% endif %}


The famous numerologists Sri Ashok kumar, also reputed as ASK is a graduate from Osmania University. He was born and resident of Nellore District of Andhra Pradesh. He always aimed to help people live a confident and rational life. This motivated him to take up scientific numerology as his profession.


dpkg-architecture - set and determine the architecture for package building
dpkg-architecture
dpkg-architecture does provide a facility to determine and set the build and host architecture for package building.
The build architecture is always determined by an external call to dpkg(1), and can not be set at the command line.
You can specify the host architecture by providing one or both of the options --host-arch and --host-type. The default is determined by an external call to gcc (1)or the same as the build architecture if CC or gcc are both not available. One out of --host-arch and --host-type is sufficient, the value of the other will be set to a usable default. Indeed, it is often better to only specify one, because dpkg-architecture will warn you if your choice does not match the default.
-l, --listPrint the environment variables, one each line, in the format VARIABLE=value. This is the default action.
-e, --equal \fIarchitecture\fPCheck for equality of architecture (since dpkg 1.13.13). It compares the current or specified Debian host architecture against architecture, to check if they are equal. This action will not expand the architecture wildcards. Command finishes with an exit status of 0 if matched, 1 if not matched.
-i, --is \fIarchitecture-wildcard\fPCheck for identity of architecture (since dpkg 1.13.13). It compares the current or specified Debian host architecture against architecture-wildcard after having expanded it as an architecture wildcard, to check if they match. Command finishes with an exit status of 0 if matched, 1 if not matched.
-q, --query \fIvariable-name\fPPrint the value of a single variable.
-s, --print-setPrint an export command. This can be used to set the environment variables using eval.
-u, --print-unsetPrint a similar command to --print-unset but to unset all variables.
-c, --command \fIcommand\fPExecute a command in an environment which has all variables set to the determined value.
-L, --list-knownPrint a list of valid architecture names. Possibly restricted by one or more of the matching options --match-wildcard, --match-bits or --match-endian (since dpkg 1.17.14).
-?, --helpShow the usage message and exit.
--version Show the version and exit.
-a, --host-arch \fIarchitecture\fPSet the host Debian architecture.
-t, --host-type \fIgnu-system-type\fPSet the host GNU system type.
-A, --target-arch \fIarchitecture\fPSet the target Debian architecture. This is only needed when building a cross-toolchain, one that will be built on the build architecture, to be run on the host architecture, and to build code for the target architecture.
-T, --target-type \fIgnu-system-type\fPSet the target GNU system type.
-W, --match-wildcard \fIarchitecture-wildcard\fPRestrict the architectures listed by --list-known to ones matching the specified architecture wildcard (since dpkg 1.17.14).
-B, --match-bits \fIarchitecture-bits\fPRestrict the architectures listed by --list-known to ones with the specified CPU bits (since dpkg 1.17.14). Either 32 or 64.
-E, --match-endian \fIarchitecture-endianness\fPRestrict the architectures listed by --list-known to ones with the specified endianness (since dpkg 1.17.14). Either little or big.
-f, --forceValues set by existing environment variables with the same name as used by the scripts are honored (i.e. used by dpkg-architecture), except if this force flag is present. This allows the user to override a value even when the call to dpkg-architecture is buried in some other script (for example dpkg-buildpackage(1)).
The machine the package is built on.
The machine the package is built for.
The machine the compiler is building for.
The Debian architecture string, which specifies the binary tree in the FTP archive. Examples: i386, sparc, hurd-i386.
An architecture wildcard is a special architecture string that will match any real architecture being part of it. The general form is <kernel>-<cpu>. Examples: linux-any, any-i386, hurd-any.
An architecture specification string consisting of two parts separated by a hyphen: cpu and system. Examples: i386-linux-gnu, sparc-linux-gnu, i386-gnu, x86_64-netbsd.
The following variables are set by dpkg-architecture:
The Debian architecture of the build machine.
The Debian system name of the build machine (since dpkg 1.13.2).
The Debian cpu name of the build machine (since dpkg 1.13.2).
The pointer size of the build machine (in bits; since dpkg 1.15.4).
The endianness of the build machine (little / big; since dpkg 1.15.4).
The CPU part of DEB_BUILD_GNU_TYPE.
The System part of DEB_BUILD_GNU_TYPE.
The GNU system type of the build machine.
The clarified GNU system type of the build machine, used for filesystem paths (since dpkg 1.16.0).
The Debian architecture of the host machine.
The Debian system name of the host machine (since dpkg 1.13.2).
The Debian cpu name of the host machine (since dpkg 1.13.2).
The pointer size of the host machine (in bits; since dpkg 1.15.4).
The endianness of the host machine (little / big; since dpkg 1.15.4).
The CPU part of DEB_HOST_GNU_TYPE.
The System part of DEB_HOST_GNU_TYPE.
The GNU system type of the host machine.
The clarified GNU system type of the host machine, used for filesystem paths (since dpkg 1.16.0).
The Debian architecture of the target machine (since dpkg 1.17.14).
The Debian system name of the target machine (since dpkg 1.17.14).
The Debian cpu name of the target machine (since dpkg 1.17.14).
The pointer size of the target machine (in bits; since dpkg 1.17.14).
\fBDEB_TARGET_ARCH_ENDIAN\fP 4
The endianness of the target machine (little / big; since dpkg 1.17.14).
The CPU part of DEB_TARGET_GNU_TYPE (since dpkg 1.17.14).
The System part of DEB_TARGET_GNU_TYPE (since dpkg 1.17.14).
The GNU system type of the target machine (since dpkg 1.17.14).
The clarified GNU system type of the target machine, used for filesystem paths (since dpkg 1.17.14).
All these files have to be present for dpkg-architecture to work. Their location can be overridden at runtime with the environment variable DPKG_DATADIR.
/usr/share/dpkg/cputable Table of known CPU names and mapping to their GNU name.
/usr/share/dpkg/ostable Table of known operating system names and mapping to their GNU name.
/usr/share/dpkg/triplettable Mapping between Debian architecture triplets and Debian architecture names.
/usr/share/dpkg/architecture.mk Makefile snippet that properly sets and exports all the variables that dpkg-architecture outputs (since dpkg 1.16.1).
dpkg-buildpackage accepts the -a option and passes it to dpkg-architecture. Other examples:
CC=i386-gnu-gcc dpkg-architecture -c debian/rules build
eval `dpkg-architecture -u`
Check if the current or specified host architecture is equal to an architecture:
dpkg-architecture -elinux-alpha
dpkg-architecture -amips -elinux-mips
Check if the current or specified host architecture is a Linux system:
dpkg-architecture -ilinux-any
dpkg-architecture -ai386 -ilinux-any
The environment variables set by dpkg-architecture are passed to debian/rules as make variables (see make documentation). However, you should not rely on them, as this breaks manual invocation of the script. Instead, you should always initialize them using dpkg-architecture with the -q option. Here are some examples, which also show how you can improve the cross compilation support in your package:
Retrieving the GNU system type and forwarding it to ./configure:
DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE) DEB_HOST_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE) [...] ifeq ($(DEB_BUILD_GNU_TYPE), $(DEB_HOST_GNU_TYPE)) confflags += --build=$(DEB_HOST_GNU_TYPE) else confflags += --build=$(DEB_BUILD_GNU_TYPE) \ --host=$(DEB_HOST_GNU_TYPE) endif [...] ./configure $(confflags)
Doing something only for a specific architecture:
DEB_HOST_ARCH ?= $(shell dpkg-architecture -qDEB_HOST_ARCH) ifeq ($(DEB_HOST_ARCH),alpha) [...] endif
or if you only need to check the CPU or OS type, use the DEB_HOST_ARCH_CPU or DEB_HOST_ARCH_OS variables.
Note that you can also rely on an external Makefile snippet to properly set all the variables that dpkg-architecture can provide:
include /usr/share/dpkg/architecture.mk ifeq ($(DEB_HOST_ARCH),alpha) [...] endif
In any case, you should never use dpkg --print-architecture to get architecture information during a package build.
All long command and option names available only since dpkg 1.17.17.
dpkg-buildpackage (1), dpkg-cross (1).


{% extends "account/email/base.html" %} {% block body %} Hello, The following comment has just been generated:
{{ annotation }}
{{ config.BRAND }} Team {% endblock %}


| Plan | Until | ||||
|---|---|---|---|---|---|
Loading ... |
|||||
No subcriptions [[params.q]] |
|||||
| [[entry.plan.title]] | [[entry.ends_at]] | [[entry.ends_at]] | Request pending approval ... |
Are you sure you want to continue?
| Plan | Expired | ||
|---|---|---|---|
Loading ... |
|||
No subcriptions [[params.q]] |
|||
| [[entry.plan.title]] | [[entry.ends_at]] | [[entry.ends_at]] |


If your browser can not load this page real quick, you are gonna see this line~~~~ XD
This piece of text is definitely invisible. flag={VG8gYkUgb1IgTk90IFRvIGJFLCBUaGFUIGlzIE5PVCBBIFFVRVNUSU9O} :P


Class SoccerSim
- java.lang.Object
-
- SoccerSim
-
public class SoccerSim extends java.lang.Object
-
-
Field Summary
Fields Modifier and Type Field Description static boolean
ballsCollided
static double
DEFAULT_TIMELICE
static int
numOfSoccerballs
static Ball[]
soccerBalls
static double
timeElapsed
static double
timeSlice
-
Constructor Summary
Constructors Constructor Description SoccerSim()
-
Method Summary
Modifier and Type Method Description static boolean
atLeastOneBallStillMoving()
Method to check if at least one ball is still movingstatic boolean
collidedWithPoll()
Method to check if any ball collided with the pollstatic boolean
collisonCheck()
Method to check if their is a collisionstatic boolean
isNotInBounds()
Method to check to see if any balls are out of boundsstatic void
main(java.lang.String[] args)
Main method runs program and call helper methodsstatic void
report()
Method to give the user feedback about the position and velocities of each ball based off at the current timestatic void
simUpdate()
Method to update the position and velocities of each ball due to passing timestatic void
validateArgsAndSetupSim(java.lang.String[] args)
Method to handle all the input arguments from the command line Checks to see if the right amount or arguments are inputted Checks to see if all arguments are doubles Checks to see if initial arguments result in the balls overlapping initially or being initially out of bounds Makes each set of four arguments into a ball for the Simulation Mkaes last argument if applicable to be the timeslice this sets up the variables for the simulation
-
-
-
Field Detail
-
numOfSoccerballs
public static int numOfSoccerballs
-
soccerBalls
public static Ball[] soccerBalls
-
timeSlice
public static double timeSlice
-
DEFAULT_TIMELICE
public static double DEFAULT_TIMELICE
-
timeElapsed
public static double timeElapsed
-
ballsCollided
public static boolean ballsCollided
-
-
Method Detail
-
main
public static void main(java.lang.String[] args)
Main method runs program and call helper methods
-
validateArgsAndSetupSim
public static void validateArgsAndSetupSim(java.lang.String[] args)
Method to handle all the input arguments from the command line Checks to see if the right amount or arguments are inputted Checks to see if all arguments are doubles Checks to see if initial arguments result in the balls overlapping initially or being initially out of bounds Makes each set of four arguments into a ball for the Simulation Mkaes last argument if applicable to be the timeslice this sets up the variables for the simulation- Throws:
java.lang.IllegalArgumentException
-
report
public static void report()
Method to give the user feedback about the position and velocities of each ball based off at the current time
-
simUpdate
public static void simUpdate()
Method to update the position and velocities of each ball due to passing time
-
atLeastOneBallStillMoving
public static boolean atLeastOneBallStillMoving()
Method to check if at least one ball is still moving- Returns:
- boolean true when a ball is still moving false when no balls are moving
-
collisonCheck
public static boolean collisonCheck()
Method to check if their is a collision- Returns:
- boolean true when there is a collision between balls false when ther is no collison
-
isNotInBounds
public static boolean isNotInBounds()
Method to check to see if any balls are out of bounds- Returns:
- boolean true if any ball is out of bounds false if no balls are out of bounds
-
collidedWithPoll
public static boolean collidedWithPoll()
Method to check if any ball collided with the poll- Returns:
- boolean true if a ball collided with the poll false wif no balls have collided with the poll
-
-


AngeMark
How does it work?!
AngeMark converts a mark into a sequence of sound units (or phonemes) and compares it with the registered trademarks. It also compares the relative distances of the different sounds.
It knows about classes!
AngeMark won’t bother you with results that are in different classes except if they nearly identical to yours. ‘Expired’ and ‘Rejected’ trademarks are also available but you need to ask for them.
It’s Free! and you can get it with your own TM data!
Yup, we are silly. Try it and if you need other sources than US and EU trademarks, call us. We can add your sources of TM and deploy at your location, on AWS, Google Cloud or Azure.
It looks good!
Our front-end uses the same framework as Facebook. It will work on your desktop and mobile device. When Facebook decide to add a widget, our desktop will get it too without effort.
It has many rules
To calculate the similarity, AngeMark employs semantic-, phonetic-, and syntactic-base rules. The rules are combined into a Machine Learning model that detects and orders the matches in decreasing order of similarity.
Learns on the fly
Our model receives daily the rejected, contested, and accepted trademarks. Using this information, it re-trains itself to learn from its mistakes. It means that our model improves with time.
Fast and scalable
Thanks to Amazon elastic cloud, it scales without any need for performance experts or IT specialists.
Under the hood
We use Tensorflow, Python, NLTK, Linear SVM, NoSql, React, and Material-UI as engine. The fuel are the open source dictionaries, the US- and EU-IPO, and all of the languages models constructed by open source enthusiasts.


Give the Life-changing Gift of Education in Citytown.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
I throw myself down among the tall grass by the trickling stream; and, as I lie close to the earth,
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
I throw myself down among the tall grass by the trickling stream; and, as I lie close to the earth,
Frequently asked questions -
- Q: Lorem Ipsum is simply dummy text ?
- Ans: Lorem Ipsum is simply dummy text of the printing
- Q: When an unknown printer took ?
- Ans: Lorem Ipsum is simply dummy text of the printing and typesetting.
- Q: I lie close to the earth ?
- Ans: Lorem Ipsum is simply dummy text.


The LUFA library ships with several different host and device demos, located in the /Demos/ subdirectory. Within this directory the demos are separated by USB mode (Device, Host, OTG) and further separated by the use or non-use of the library USB Class drivers (which abstract out the actual implementation of the USB classes to simplify development even further at the expense of a loss of flexibility).
With one or two exceptions (e.g. proprietary classes such as RNDIS) all the included demos will work across all OSes without the need for special drivers. On Windows, some demos require the supplied .INF file to be used as the device driver, which directs the OS to use its inbuilt class drivers for the device.
Also included with the library are two fully functional bootloaders, located in the /Bootloaders/ subdirectory. The DFU class bootloader is compatible with Atmel's FLIP software or the open source dfu-programmer project, while the CDC class (AVR109 protocol) is compatible with such open source software as AVRDUDE and AVR-OSP.
User-submitted projects are located in the /Projects/ subdirectory. If you wish to have your LUFA project included, please email it to the Library author.
The following shows the folder structure of the included library applications, including demos, bootloaders and user-submitted open source projects.
- Demos
- Device
- ClassDriver
- AudioInput - Audio In (microphone) demo, using the library USB Audio Class driver framework
- AudioOutput - Audio Out (speaker) demo, using the library USB Audio Class driver framework
- DualVirtualSerial - Dual Virtual Serial Port demo, using the library USB CDC Class driver framework
- GenericHID - Generic Human Interface Class demo, using the library USB HID Class driver framework
- Joystick - USB Joystick demo, using the library USB HID Class driver framework
- Keyboard - USB Keyboard demo, using the library USB HID Class driver framework
- KeyboardMouse - Dual Keyboard/Mouse demo, using the library USB HID Class driver framework
- MassStorage - Dual Drive Mass Storage demo, using the library USB Mass Storage Class driver framework
- MassStorageKeyboard - Mass Storage and Keyboard demo, using the library USB Mass Storage/HID Class driver frameworks
- MIDI - MIDI In demo, using the library USB MIDI-Audio Class driver framework
- Mouse - USB Mouse demo, using the library USB HID driver framework
- RNDISEthernet - RNDIS Ethernet Webserver demo, using the library USB RNDIS driver framework
- VirtualSerial - Virtual Serial Port demo, using the library USB CDC Class driver framework
- VirtualSerialMouse - Virtual Serial Port and Mouse demo, using the library USB CDC and HID Class driver frameworks
- LowLevel
- AudioInput - Audio In (microphone) demo, using the low level LUFA APIs to implement the USB Audio class
- AudioOutput - Audio Out (speaker) demo, using the low level LUFA APIs to implement the USB Audio class
- DualVirtualSerial - Dual Virtual Serial Port demo, using the low level LUFA APIs to implement the USB CDC class
- GenericHID - Generic Human Interface Class demo, using the low level LUFA APIs to implement the USB HID class
- Joystick - USB Joystick demo, using the low level LUFA APIs to implement the USB HID class
- Keyboard - USB Keyboard demo, using the low level LUFA APIs to implement the USB HID class
- KeyboardMouse - Dual Keyboard/Mouse demo, using the low level LUFA APIs to implement the USB HID class
- MassStorage - Dual Drive Mass Storage demo, using the low level LUFA APIs to implement the USB Mass Storage class
- MIDI - MIDI In demo, using the low level LUFA APIs to implement the USB MIDI-Audio class
- Mouse - USB Mouse demo, using the low level LUFA APIs to implement the USB HID class
- RNDISEthernet - RNDIS Ethernet Webserver demo, using the low level LUFA APIs to implement the USB RNDIS class
- VirtualSerial - Virtual Serial Port demo, using the low level LUFA APIs to implement the USB CDC class
- Incomplete
- SideShow - Incomplete Windows SideShow demo, using the low level LUFA APIs to implement the USB SideShow class
- Host
- ClassDriver
- JoystickHostWithParser - Joystick host demo with HID Descriptor parser, using the library USB HID Class driver framework
- KeyboardHost - USB Keyboard host demo, using the library USB HID Class driver framework
- KeyboardHostWithParser - USB Keyboard host demo with HID Descriptor parser, using the library USB HID Class driver framework
- MassStorageHost - Mass Storage host demo, using the library USB Mass Storage Class driver framework
- MouseHost - Mouse host demo, using the library USB HID Class driver framework
- MouseHostWithParser - Mouse host demo with HID Descriptor parser, using the library USB HID Class driver framework
- RNDISHost - RNDIS Ethernet host demo, using the library USB RNDIS Class driver framework
- StillImageHost - Still Image Camera host demo, using the library USB Still Image Class driver framework
- VirtualSerialHost - Virtual Serial Port host demo, using the library USB CDC Class driver framework
- LowLevel
- JoystickHostWithParser - Joystick host demo with HID Descriptor parser, using the low level LUFA APIs to implement the USB HID class
- GenericHIDHost - Generic HID host demo, using the low level LUFA APIs to implement the USB HID class
- KeyboardHost - USB Keyboard host demo, using the low level LUFA APIs to implement the USB HID class
- KeyboardHostWithParser - USB Keyboard host demo with HID Descriptor parser, using the low level LUFA APIs to implement the USB HID class
- MassStorageHost - Mass Storage host demo, using the low level LUFA APIs to implement the USB Mass Storage class
- MouseHost - Mouse host demo, using the low level LUFA APIs to implement the USB HID class
- MouseHostWithParser - Mouse host demo with HID Descriptor parser, using the low level LUFA APIs to implement the USB HID class
- PrinterHost - Printer host demo, using the low level LUFA APIs to implement the USB Printer class
- RNDISHost - RNDIS Ethernet host demo, using the low level LUFA APIs to implement the RNDIS class
- StillImageHost - Still Image Camera host demo, using the low level LUFA APIs to implement the USB Still Image class
- VirtualSerialHost - Virtual Serial Port host demo, using the low level LUFA APIs to implement the USB CDC class
- Incomplete
- BluetoothHost - Incomplete Bluetooth host demo, using the low level LUFA APIs to implement the USB Bluetooth class
- DualRole
- ClassDriver
- MouseHostDevice - Dual role Mouse Host and Mouse Device demo, using the library USB CDC Class driver framework
- Bootloaders
- DFU - DFU Class USB bootloader, compatible with Atmel's FLIP and the open source dfu-programmer software
- CDC - CDC Class USB bootloader, compatible with any AVR910 protocol programming software such as AVRDude
- Projects
- AVRISP-MKII - AVRISP-MKII Programmer Clone project
- Benito - Benito Board Arduino Programmer project
- LEDNotifier - USB LED Notification project
- Magstripe - Magnetic Stripe Card Reader project
- MissileLaucher - Toy Missile Launcher Host project
- RelayBoard - Relay board controller, controllable via the "sismpctl" Linux application
- TempDataLogger - Temperature Datalogging project, using the FatFS library
- USBtoSerial - USB to USART Serial Converter project
- Webserver - RNDIS Host Webserver with DHCP client, powered by uIP TCP/IP stack project and FatFS library
- XPLAINBridge - XPLAIN alternative PDI Programmer/USB to Serial Bridge firmware project
- Incomplete
- MIDIToneGenerator - Incomplete MIDI Tone Generator application, to convert MIDI note messages into audio tones
- StandaloneProgrammer - Incomplete Standalone AVR Programmer application, to program AVRs directly from a Mass Storage disk


Riding the bus to school is a stressful experience. Students miss the bus because of innaccurate ETAs and a lack of notifications for oncoming buses. Which lead to students being late to class.
We are developing an add-on to the current app that lets students flip an “on” switch to get notifications of their route’s oncoming buses.
This “on” status also serves to collect data on how many students are waiting at a stop at any given time. This will help dispatch buses more efficiently based on demand from students, letting busier routes borrow a bus from a route of low demand.
We believe this is a great idea and a viable innovation to implement as a modification to the already-existing app. We also believe students would not only not be opposed, but they would be willing to use this new system.
The first year of the company will be funded through a redistribution of funds provided by the students. This system is supported by students, who pay a $95.00 bus fee at registration each semester.
Texas State University already requires students to pay a compulsory bus fee per semester. But, there are provisions protecting the students that won't allow for more than $100 per student per semester for the bus service. Students currently pay $95 per semester (Texas State University, 2017). To increase this fee, we will have to pitch our business plan and get approval from Texas State’s Transportation Advisory Council, maxing that out to $100 per student will allow us an extra $200,000 in funding (Texas State University, 2017). We will use that amount as well as repurpose $300,000 from the existing bus fund. The bus fund is funded by students (included in tuition) and staff who buy a parking pass (a portion of each parking tag goes to the bus service). In one year, Texas State students pay an estimated $3 million for transportation. It would only cost us an estimated half million dollars to carry out our system for a year.
After the $5 increase in bus services, we will have funded the money necessary to hire and pay the additional people hired to run the operations of the new app update, plus we will have additional funding that will go to programming and supply costs. Also, due to the fact that the bus fee is a compulsory fee (fee that is charged to all students enrolled in the university), if the rate of students increase, so will the budget for the transportation system. Therefore, the budget will naturally fluctuate with the students needs (Education Code, Chapter 54).
By using a team of data analysts, we will be able to function with only an additional four person analytics team. The team will focus on organizing and interpreting the number data of students looking for a bus and the real-time bus arrival estimate data, making it available to students via push notifications. These alerts will show students an accurate arrival time for their bus outside of the app. When students turn on Shuttle Alerts, the app sends numeric information to the analytics team to determine how many people are looking for a bus at a specific stop at any given time. Using that information, we are better able to dispatch buses to high traffic areas at their busiest times, letting heavy routes borrow a bus or two from light traffic routes.
After we prove that our app update is successful, we plan to contract our services to other universities and companies to make a profit and make transportation systems better for others.A Digital Media Native, looking to pursue a career in Digital Marketing. She is graduating from Texas State University in December, 2017.
A Digital Media Innovator who specializes in media design and coding graduating from Texas State in December.
A Digital Media Specialist with a concentration in graphic design and coding about to graduate from Texas State University in Spring 2018.
Send us questions, propositions, etc! We'll get back to you as soon as possible.
The user is introduced to the new system of notifications and guided through the setup process. The user also learns how it all works.
Close ProjectThe user is prompted to allow notifications from the app. This only happens the first time the user opens the app after the Shuttle Solutions Update.
Close ProjectThe user taps on the bell icon at the corner to receive push notifications outside the app.
Close ProjectThe user will be asked to confirm that they want to enable push notifications. By doing this, they gain an active state that tells us they're looking for a Shuttle.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close Project


art
fashion
bedding design
prints
accessories
about
Hello, I'm Sharon!
I'm figuring out how to do the thang.
Web Development
VIEW PROJECTS
Art and Design Works
VIEW WORKS


{% extends "settings/base.html" %} {% block subtitle %}{{ editing_user.email }}{% endblock %} {% block content %}
This user has no identities yet.
Last seen: {{ editing_user.last_seen | timesince }} ago
Created: {{ editing_user.created | timesince }} ago


--- layout: page title: About header-img: "img/about-bg.png" ---
Follow along as Alicia immerses herself in computer programming


--- layout: default title: 404 - Page not found permalink: /404.html ---
Sorry, we've misplaced that URL or it's pointing to something that doesn't exist. Head back home to try finding it again.


{% extends 'base.html' %} {% block page_title %}Logged out{% endblock %} {% block content %} You have been successfully logged out. Return to the front page. {% endblock %}


Welcome to the team. Here is our motto which should tell you what you need to know if you ever forget!
We are the BDSE dev team! We aim to bring back the glory days of space sims! Everyday we will ask ourselves what would Chris Roberts do if he understood scope. We will execute development of the Best Dang Space Sim Ever!


Users Detail
| Name | username | Followers | Following | Posts | |
|---|---|---|---|---|---|
| {{user.name}} | {{user.username}} | {{user.followers}} | {{user.following}} | {{user.post.length}} |
Total Users
besocial Users
{{userdata.length}}
Total Posts
users Posts
{{post}}
Likes on Posts
Total Likes on Post
{{likes}}
Dislikes on Posts
Total Dislikes Likes on Post


Mark: How do you distinguish yourself in a population of people who all got 1600 on their SAT's?
Eric: I didn't know they take SAT's in China.
Mark: I wasn't talking about China anymore, I was talking about here.
Eric: You got 1600?
Mark: You can sing in an a Capella group.

Mark: Or you row crew or you invent a 25 dollar PC.
Eric: Or you get into a final club.
Mark: Or you get into a final club, exactly.
Eric: I like guys who row crew.
Mark: Well I can't do that. And yes, it means I got nothing wrong on the test.
Eric: Have you ever tried?
Mark: I'm trying now.
Eric: To row crew?
Mark: To get into a final club. To row crew? No. Are you, like--whatever--crazy?
Eric: Sometimes, Mark-seriously-YOU say two things at once and I'm not sure which one we're talking about.
Mark: But you've seen guys who row crew, right?
Eric: No.
Mark: Okay, well.. they're bigger than me. They're world class athletes. And a second ago you said you like guys who row crew so I assumed you'd met one.
Brica: I guess I meant I liked the idea of it. The way a girl likes cowboys.


Read more
text content 2
text content 2
Read more
text content 3
Test
Read more
text content 3
Test
Read more


Light up your night with a solar powered, motion detected outdoor security light!
This solar powered light is a bright (over 600 lumen) Halogen Security Light that installs easily where utility wiring is impractical or expensive. A patented passive infrared motion detector is able to detect activity up to 23m/75 feet away controls the light. When activated, the Solar Centurion throws a flood light into the target area for up to 3 minutes or as long as there is movement in the area.
It is perfect for security lighting or convenience lighting in your yard, at your garage, around your garage, or wherever security lighting is required at night!
The light is replaceable at any lighting or hardware store (Sylvania 1995/ERK miniature Halogen Lamp).
© Green Home, Inc.
http://www.greenhome.com/products/yard_and_garden/outdoor_lighting/109508/
Comments


| Class | Description |
|---|---|
| AccessFilter | |
| AssetContentServlet |
Only works for VCS assets.
|
| CustomContentFilter |
Forwards requests to custom content servlet if override asset exists.
|
| CustomContentServlet |
Serves up custom content from user-override mdw-admin package.
|
| ErrorServlet |
Error must already have been logged elsewhere.
|
| LoginServlet | |
| RestServlet | |
| RootServlet |
Handles user-custom scripts and stylesheets by injecting into index.html.
|
| ServiceApiServlet |
Scans a service path for Swagger annotations and generates the service spec in JSON or YAML.
|
| ServiceServlet |
Base class for HTTP protocol service handling.
|
| SoapServlet |
General SOAP listener servlet corresponding to mdw.wsdl.
|
| StartupListener | |
| TestCaseServlet |
Serves up raw test cases and related resources.
|
Copyright © 2017 CenturyLink, Inc.


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models.ui._ @import controllers.routes._ @import uk.gov.hmrc.hmrcfrontend.views.html.components._ @(input: models.ui.Input, name: String, form: Form[_])(implicit request: Request[_], messages: Messages, ctx: PageContext) @if(input.body.nonEmpty) { @if(input.dontRepeatText){ @components.h1_heading_with_label(H1(input.text), name + "-0") @components.render_components(input.body)


Human capital - the economic PV of an investor's future labor income
Human capital should be considered alongside financial and other assets in the asset allocation process
Asset Allocation Implications
Investors should invest financial assets in such a way as to diversify and balance out their human capital
A young investor with relatively safe human capital assets and greater flexibility of labor supply should invest more financial assets in risky assets than an older investor. This proportion should be reduced as the investor ages
An investor with human capital that has a high correlation with stock market risk should reduce the allocation to risk financial assets
Human Capital and Life Insurance
Mortality risk - the family's loss of human capital in the event of an investor's premature death
Life insurance can be purchased as a perfect hedge to mortality risk
Life Insurance Implications
Investors need to make asset allocation and life insurance decisions jointly
The magnitude of human capital, its volatility, and its correlation with other assets significantly affects both decisions over the life cycle
Bequest preferences and subjective survival probabilities significantly affect an individuals demand for life insurance
Conservative investors should purchase more life insurance than less conservative investors


Fairy type
The fairy type is powerful before the dragon. Dragon type attacks have no effect on the fairy. Also, the fairy type deals double damage to combat and dark type Pokémon. Half damage to fairy type Pokémon is done by fighting, insect and dark type Pokémon. fairy Pokémon are weak to poison and steel attacks. Half-damage fairy type Pokémon inflict poisonous, steel, or fire type Pokémon.


I decided to create this because I am part of a student society that builds underwater autonomous vehicles and so I need experience with localisation and mapping algorithms when it comes to writing the software for the vehicle.
To display the simulated vehicle and particle population I created a program in C++ using SFML.
Before adding the mapping functionality to the program I first created a particle filter which localises the vehicle given a perfect map of its surroundings but noisy observations of distances to landmarks and noisy measurements of vehicle movement. The particle filter should then combine this information to extract a more precise estimate of the robot location than using either of these two measurements alone could give.
The following video shows this first iteration of the program
The left map shows the true environment, the black squares being landmarks and the blue dot being the true robot position. The right map shows the distribution of particles and the red circle shows the true robot position. As you can see the particles do clump together at the robot's location albeit with an offset which I will talk about later.
The particle filter algorithm used is as follows:
Regarding the final step in this algorithm, I used a value of 30% new particles in the new population which gives the particle filter robustness against the vehicle being picked up and moved to a new location as shown in the following video
To then add the mapping functionality the particle filter starts with an empty map and when a new set of observations comes in, use the current best estimate of the vehicle location and trigonometry to add landmarks to the estimated map. Then use these estimated landmarks when weighting the particle population. As more observations come in the map can then be fine tuned using a weighted average of the current map and the new estimates of the landmarks.
The result of this can be seen in the following video
The bottom left map shows the particle filter's estimate map, the black unfilled circle showing the true vehicle position and the pink filled circle showing the position as estimated by the particle filter. I also figured out the cause of the offset of the clump of particle relative to the true robot position. It was an issue with my display code where a circle is drawn by specifying its top left pixel not its center hence the particles looked offset when in fact they were clumping around the true vehicle position.
For further work on this project I plan to add functionality where the vehicle only observes obstancles within its line of sight and builds up a map of its environment by exploring around.
The following sites were the most helpful as references when I was trying to create this program:


{% extends "mxv/base.html" %} {% load static %} {% block title %}Password reset complete{% endblock %} {% block content %}
Your password has been reset succesfully. You can login with your new password now.


- Home
-
About
What We Do Frequently Asked Questions Apache Project Independence Apache Project Maturity Model Contact Points Within the ASF ComDev Original Board Resolution ComDev Board Reports Community Development Jira About Apache The Apache Software Foundation Sponsor Apache Thanks to our Sponsors License Security
- For Contributors
- GSoC
- For Committers/PMCs
- Events
- Join the Conversation


Apple will most likely release three 5G iPhones in 2020
Based on a statement by a Strategy Analyst, Apple will most likely be releasing up to three 5G-capable flagship smartphones by the year 2020. This is most likely due to the fact that smartphone manufacturers such as Samsung, Huawei, vivo and more have already started offering smartphones to the masses while Apple is still a little behind in terms of providing a 5G-capable iPhone to the masses.
With that said, cnbeta.com mentioned that Apple will most likely be using Qualcomm’s 5G modem for the time being until they’ve managed to develop their very own modem. With all that said, do take every bit of information with a grain of salt due to the fact that Apple has yet to comment on the subject.
Would you be interested in owning an iPhone with 5G connectivity? Let us know on our Facebook page and for more updates like this stay tuned to TechNave.com.


Risks
With the development of network technology, the Internet onto the desk, into thousands of households, online learning, online office, online payment, online trading, online entertainment gradually become a reality. However, while people enjoy the great benefits brought by the network, they also unknowingly bear the accompanying security risks. Virus invasion, Trojan attack, malicious port scanning, strong password cracking, light will cause computer breakdown, heavy will cause data leakage and loss, causing irreparable losses or disastrous consequences. However, these security risks have not been taken seriously, especially in laptops.
Security
With the development of the Internet, computer viruses have seriously affected people's information security, property security and so on. At the present stage, the society is widely concerned about the laptop security and computer virus pre©vention work and increase the research efforts to prevent computer virus technology, in order to reduce the probability of virus invasion, improve the security and reliability of computer operation.“Security is the attribute of a computer system that ensures that it can continue to function properly after an attack”（Baecker, 2019）.
Major threats to laptop security：
There is a bug in the operating system
Even if the operating system is more advanced, more perfect, design defects are inevitable, and the existence of system design defects can lead to the laptop in danger
Virus regeneration
At the present stage, the known types of computer viruses reach more than one million, and each virus has varieties, at least tens of thousands, many hundreds of thousands of kinds, even if the timely download, install security patches, the normal use of anti-virus software, virus mutation, still may attack the laptop.
Therefore, it is necessary to install anti-virus software, anti-virus software should choose the genuine version, and in the system prompt update, upgrade, update in time, in order to give full play to the role of anti-virus software. In addition to technical preventive measures, users in the process of using a laptop, but also should form a good habit of using a laptop, as we all know, the network facilitates people's life and work, promote social progress, but with the development of the network, the emergence of viruses, a serious threat to people's computer security, One of the main reasons for the virus to invade is that people's computer use habits are not good, the lack of sufficient awareness of prevention, therefore, to promote people's awareness of protecting computer security.
Safety
What is the difference between Security and Safety in laptop? “Here's the biggest difference between safety and security. Safety means no harm is caused, deliberately or not. Security means that no deliberate harm is caused” (Foster, 2020). With the development of society, we rely more and more on software to serve us. All kinds of safety problems due to imperfect software will gradually appear. The program dominated by software may cause serious harm to human beings or even threaten life due to design defects. For example, the mobile laptop of the space shuttle may make mistakes and lead to misjudgment, thus leading to the accident of the plane. Digital technology has both improved and often endangered our lives,
Privacy
With the frequent occurrence of personal privacy leakage events at home and abroad and the importance of personal privacy protection, people are paying more and more attention to the personal privacy problems brought by computer software, mobile terminals and high technology in daily work and life. Unlike desktop computers, which are used in fixed occasions, laptops often need to accompany us in and out of various indoor and outdoor occasions, so they will face severe privacy security challenges. “Most laptops (and tablets) today come with built-in, front-facing cameras for video chat. What some users might not realize is that the cameras can be used against them for spying” (Martin, 2016).
Considering the necessity of users' actual scene operation requirements, the screen port of laptop products in the market will be equipped with cameras. The camera is usually used while the user is making a video call, but is often idle the rest of the time, which raises the question of how does the user know if the camera is working? The computer background is generally multitasking synchronous operation, most users do not know the actual performance of each running task as professional programmers. So, if in the process of the use of the product, by malicious trojans, viruses, the camera will become outlaws peep at the first window user privacy, and the consequences of its harm is immeasurable, most brands did not realize at the time of meet the demand of the application scenario, behind privacy problems of how to solve.


This was the first exploratory data analysis I did on the haiku corpus, and is also the least illuminating. However, it provided an opportunity to get started digging in to the dataset, and inspired some of the other explorations that were useful.
Zipf's law states that the frequencies of words from a natural language corpus are inversely proportional to their rank in a frequency table. That is, a plot of their rank vs frequency on a log-log scale will be roughly linear. Consider the following entirely contrived example. The first word is twice as frequent as the second, and three times as frequent as the third.
| rank | value | occurrences |
|---|---|---|
| 1 | word 1 | 21 |
| 2 | word 2 | 10 |
| 3 | word 3 | 7 |
If we plot the rank vs frequency on a log-log plot, we get the following
import operator
from collections import Counter
from urllib.request import urlopen
import matplotlib.pyplot as plt
import nltk
import numpy as np
import pandas as pd
import seaborn as sns
from haikulib import data, nlp, utils
sns.set(style="whitegrid")
ranks = np.array([1, 2, 3])
frequencies = np.array([21, 10, 7])
plt.plot(np.log(ranks), np.log(frequencies))
plt.plot(np.log(ranks), np.log(frequencies), ".")
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.show()
The supposition was that haiku are a compressed form of expression, so perhaps Zipf's law might not hold. That means that we should examine how Zipf's law holds up for a non-haiku corpus to build a baseline before we procede to haiku. I'm a sucker for the dark, cynical, misanthropic Ambrose Bierce, so let's download his collected works from Project Gutenberg and examine how the look with respect to Zipf's law.
One of the ways to represent a natural language corpus, is with what's called a bag-of-words representation, where all of the individual words in the corpus have been tossed into a bag, without their surrounding context, much like a bag of Scrabble tiles. This is a natural representation for the present work, as examining individual word frequencies does not require surrounding context.
The frequency table is just another view of the bag-of-words. It contains no new information, it's just formatted a little differently to make mathematical analysis a bit easier.
def get_freq_table(bag):
"""Get a frequency table representation of the given bag-of-words representation."""
assert isinstance(bag, Counter)
words, frequencies = zip(
*sorted(bag.items(), key=operator.itemgetter(1), reverse=True)
)
words = np.array(words)
frequencies = np.array(frequencies)
ranks = np.arange(1, len(words) + 1)
freq_table = pd.DataFrame({"rank": ranks, "word": words, "frequency": frequencies})
return freq_table
part1 = 'https://www.gutenberg.org/cache/epub/13541/pg13541.txt'
part2 = 'https://www.gutenberg.org/cache/epub/13334/pg13334.txt'
part1 = urlopen(part1).read().decode("utf-8")
part2 = urlopen(part2).read().decode("utf-8")
corpus = " ".join(part1.split()) + " ".join(part2.split())
tokens = [nlp.preprocess(t) for t in corpus.split()]
bag = Counter(tokens)
freq_table_bierce = get_freq_table(bag)
freq_table_bierce.head()
| rank | word | frequency |
|---|---|---|
| 1 | the | 11255 |
| 2 | of | 6628 |
| 3 | and | 4648 |
| 4 | a | 4056 |
| 5 | to | 3943 |
plt.plot(
np.log(freq_table_bierce["rank"]),
np.log(freq_table_bierce["frequency"]),
".",
markersize=3,
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.show()
We see that Zipf's law does indeed hold for Ambrose Bierce's work. The log-log plot is roughly linear!
Now, consider what happens when we remove the stopwords (fillers) from the corpus. These are words like "a", "an", "the", "to", etc. What might happen to the log-log plot?
for stopword in nlp.STOPWORDS:
if stopword in bag:
del bag[stopword]
stop_table_bierce = get_freq_table(bag)
plt.plot(
np.log(freq_table_bierce["rank"]),
np.log(freq_table_bierce["frequency"]),
".",
markersize=3,
label="bierce with stopwords",
)
plt.plot(
np.log(stop_table_bierce["rank"]),
np.log(stop_table_bierce["frequency"]),
".",
markersize=3,
label="bierce without stopwords",
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.legend()
plt.show()
Notice that the log-log plot has a slight curve in it, when stopwords are removed! So what might we expect from haiku, a condensed form of natural language expression, with limitations on the words one can use?
bag = data.get_bag_of(kind="words", add_tags=False)
del bag["/"]
freq_table = get_freq_table(bag)
freq_table.head()
Looking at the top few words in the frequency table for the haiku bag-of-words, we see mostly the same most-frequent words as we did for Bierce's works. This isn't surprising, so we'll do as we did above, plot the ranks vs frequencies for the haiku corpus with that of Bierce's works, and compare.
| rank | word | frequency |
|---|---|---|
| 1 | the | 41980 |
| 2 | a | 18511 |
| 3 | of | 13732 |
| 4 | in | 10090 |
| 5 | my | 6855 |
plt.plot(
np.log(freq_table["rank"]),
np.log(freq_table["frequency"]),
".",
markersize=3,
label="haiku with stopwords",
)
plt.plot(
np.log(freq_table_bierce["rank"]),
np.log(freq_table_bierce["frequency"]),
".",
markersize=3,
label="bierce with stopwords",
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.legend()
plt.show()
There are two things to notice:
Now for illustrative purposes, let's grab a few of the top most frequent words and annotate the plot with them.
def get_indices(df, column, values):
"""Gets the indices of values from the given column of the given dataframe."""
indices = []
for value in values:
indices += df[column][df[column] == value].index.tolist()
return indices
indices = get_indices(freq_table, "word", ["the", "a", "of", "to", "i", "her", "his"])
interesting = freq_table.loc[indices]
What comes next is unfortunate, but I'm not sure how to do it otherwise without a lot of extra work.
plt.plot(np.log(freq_table["rank"]), np.log(freq_table["frequency"]), ".", markersize=3)
# This should be a crime.
x_adjust = np.array([0.1, -0.6, 0.15, -0.6, 0.2, -0.6, 0.0])
y_adjust = np.array([1.0, -1.2, 1.0, -1.3, 1.0, -1.3, 1.0])
for word, freq, rank, xa, ya in zip(
interesting["word"],
interesting["frequency"],
interesting["rank"],
x_adjust,
y_adjust,
):
plt.annotate(
word,
xy=(np.log(rank), np.log(freq) + ya / 20),
xytext=(np.log(rank) + xa, np.log(freq) + ya),
size=9,
arrowprops={"arrowstyle": "-", "color": "k"},
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.ylim((-0.5, 11.9))
plt.show()
We proceed with removing stopwords from the haiku corpus.
for stopword in nlp.STOPWORDS:
if stopword in bag:
del bag[stopword]
stop_table = get_freq_table(bag)
plt.plot(
np.log(freq_table["rank"]),
np.log(freq_table["frequency"]),
".",
markersize=3,
label="haiku with stopwords",
)
plt.plot(
np.log(stop_table["rank"]),
np.log(stop_table["frequency"]),
".",
markersize=3,
label="haiku without stopwords",
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.legend()
plt.show()
The result is similar to that of Bierce's works, but the difference between the plot for the haiku corpus with and without stopwords is much less pronounced. I interpret this as indicating that haiku are a compressed form of expression, but not as compressed as Bierce's written works without stopwords. Haiku become even more compressed when stopwords are removed, but the compression factor is not as severe as it is with Bierce's works.
We proceed building the annotated log-log plot for the haiku without stopwords as well.
stop_table.head(15)
| rank | word | frequency |
|---|---|---|
| 1 | moon | 2883 |
| 2 | rain | 2603 |
| 3 | day | 2405 |
| 4 | night | 2239 |
| 5 | snow | 1981 |
| 6 | winter | 1975 |
| 7 | morning | 1778 |
| 8 | summer | 1726 |
| 9 | spring | 1628 |
| 10 | old | 1590 |
| 11 | wind | 1589 |
| 12 | autumn | 1377 |
| 13 | dog | 1274 |
| 14 | sky | 1232 |
| 15 | new | 1189 |
indices = get_indices(
stop_table,
"word",
["moon", "rain", "day", "night", "snow", "winter", "summer", "spring", "autumn"],
)
interesting = stop_table.loc[indices]
plt.plot(np.log(stop_table["rank"]), np.log(stop_table["frequency"]), ".", markersize=3)
# This should also be a crime.
x_adjust = np.array([-0.35, -0.9, -0.23, -0.9, -0.1, -0.7, 0.3, -0.7, 0.4])
y_adjust = np.array([1.0, -1.0, 1.1, -1.1, 1.1, -1.4, 1.0, -1.45, 1.0])
for word, freq, rank, xa, ya in zip(
interesting["word"],
interesting["frequency"],
interesting["rank"],
x_adjust,
y_adjust,
):
plt.annotate(
word,
xy=(np.log(rank), np.log(freq) + ya / 20),
xytext=(np.log(rank) + xa, np.log(freq) + ya),
size=8,
arrowprops={"arrowstyle": "-", "color": "k"},
)
plt.xlabel("$\log(rank)$")
plt.ylabel("$\log(freq)$")
plt.xlim((-0.5, 10.5))
plt.ylim((-0.5, 9.2))
plt.show()
So my conclusion, is that yes! haiku are a compressed form of expression, and that compression is observable by comparing the rank vs frequency plots of the haiku corpus with that of an English prose corpus (Bierce, in this case).


About
This website is inspired by His Majesty the Fifth Druk Gyalpo and represents a collective effort of the Bhutan Covid-19 Youth Initiative.
Our Team is made up of a small but
growing group of Bhutanese youth based in Thimphu. We are dedicated towards providing updated and reliable information on all essential services throughout the country. Official updates are
organized by service category for your easy access.
We present this website to the Bhutanese public as our humble contribution to our national efforts to combat this virus.
Disclaimer: We plan to expand on the service information provided here as they become available. Please contact us at<EMAIL_ADDRESS>with any feedback or suggestions.
-
We request the Dzongkhag administrators to continue uploading useful information on their websites and Facebook pages. We would like to further request for clear guidelines on who to
call for what purpose to avoid misdirected calls.
-
If you are providing services during these times, please make sure that you are registered with your dzongkhag administrators so that your information is available to the general public.
-
We would like to remind people to only trust official government and news sources. We should all strive to combat fake news in every form.
How to use the website
- The links on this website will redirect you to official sources such as the Prime Minister’s Office, Health Ministry, Dzongkhag Administration, other government Ministries and Agencies, and a few private
service providers.
-
National section: National resources
-
Dzongkhag section: You will find here links to your Dzongkhag’s website and Facebook page. We urge you to follow these pages closely for updates. Service updates, schedules, instructions etc., can be found here.


Irina Mitrica
Description: -
Somethin' else: -
E-Mail: Send Mail
Facebook: Visit page
Youtube Channel: Go to channel
Image Collection: Goto image album


Copies the specified subkeys, entries, and values of the local computer into a file for transfer to other servers.
For examples of how to use this command, see Examples.
Syntax
Reg export KeyName FileName [/y]
Parameters
Parameter Description
<KeyName> Specifies the full path of the subkey. The export operation works only with the local computer. The KeyName must include a valid root key. Valid root keys are: HKLM, HKCU, HKCR, HKU, and HKCC.
<FileName> Specifies the name and path of the file to be created during the operation. The file must have a .reg extension.
/y Overwrites any existing file with the name FileName without prompting for confirmation.
/? Displays help for reg export at the command prompt.


A list of items that supports multiple selection.
MultiListBox inherits from
List, so it
supports the ability to specify a custom class to present each list item.
For example, a class could be created that lets the user view and change
the selection state with a check box.


Save successfull!
{{ if eq .Params.Editor true}}
{{end}}
{{ replace .Content "disabled" ""| safeHTML }}
{{end}}
index.html
style.css
script.js
Result


On 2 March 2020, 9 new articles were published in 5 journals.
Greasing, Rent-Seeking Bribes and Firm Growth: Evidence From Garment and Textile Firms in Vietnam
Keynote Address 2018 Southern Maine Harm Reduction Conference
A Tale of Three Spectrums: Deviating From Normative Treatments of Sex and Gender
Combatting Human Trafficking Since Palermo: What Do We Know About What Works?
Labor Exploitation of Migrant Farmworkers: Risks For Human Trafficking
Exploring the Role and Contribution of Police Support Volunteers in An English Constabulary
Applying Classification Methodology to High-Consequence Firesetting
Perceptions of Drink Driving Legal Limits in England: A Qualitative Investigation


(defmethod class-index ((class persistent-class))
;; According to the MOP, the INDEX slot is initialized with the
;; list of items following the :INDEX option, but we're only
;; interested in the first item of that list.
(first (slot-value class 'index)))
Source Context


A small town with a history as grand as Texas needed our help bringing their city’s website into the 21st century. Blending convenience, functionality and high-tech features, we helped raise the bar for this community and simultaneously launched one of our largest and most iconic projects to date.
When Hi-Res Creative was approached by the City of Kingsville to improve their existing website, our first goal was to understand how VISITors behaved on the site before even devising a plan of action. By utilizing Goggle analytics and a process called heatmapping, our team was able to discover how users accessed the site as well as which features and pages were used the most. Armed with a better grasp of user behavior and extensive information from the city outlining each department’s unique needs and requirements, our creative team set out to redesign the existing site with several goals in mind. We would improve its functionality, streamline navigation and reorganize content, improve internal and external communication between the city and its residents and make overall aesthetic improvements.
As one of our largest and most iconic projects, the new City of Kingsville website resulted in a highly optimized, responsive website that is easy to use and fulfills every single one of the city’s requests. The beautiful new website now boasts brand new high quality images in collaboration with John Garza from EyeCon360, a brand new city logo and 1.07 second load times on all desktop, tablet and mobile devices. The site also includes new features such as a customized calendar system with subscription support for iCalendar & Google Calendar, an integrated GIS Server system, a full file storage system with a centralized directory for easy media categorization and a city-wide alert system for risk management during natural or chemical disasters. Our team also implemented an integrated GovQA ticketing system to improve the city’s handling of citizen requests in a timely and straightforward manner.


I am a lecturer in the Department of Computer Science at the University of York, where I teach and research software engineering. From July 2015 until August 2018, I was a lecturer at the University of Hull. I received my PhD in Computer Science from the University of York in 2011 under the supervision of Richard Paige and Kiran Fernandes.
My research falls into the broad area of systems and software engineering. My goal is to help engineers produce more reliable systems in an economic and timely manner. My main line of research is in automated and model-driven engineering. Beyond automated and model-driven engineering I am interested in data analytics for software engineering, software quality and testing, and in technologies for persisting and analysing large volumes of heterogeneous data. In my research I integrate knowledge from fields as diverse as model-driven engineering, machine learning, distributed systems, and software analysis and testing.
If you are interested in doing a PhD with me, please read on.


Welcome to MTM!
Welcome to My Team Manager, we are a new and upcoming platform meant to help you manage your sports team roster and schedule!
Login or Sign Up
Login
Don't have an account?
Sign up


Constructor
new CTable()
Parameters:
| Name | Type | Description | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
this.props.endpoint |
string | Url to endpoint. | |||||||||||||||
this.props.params |
Object | Additional parameters to select query | |||||||||||||||
this.props.no_pagination |
undefined | Boolean | Disable pagination. | |||||||||||||||
this.props.tabs |
Array.<String> | Tabs names. | |||||||||||||||
this.props.filters |
Object | Set presistent filter as column => value. | |||||||||||||||
this.props.columns |
Array.<Object> | List of columns. Each column will be passed as props to column object.
Properties
|
- Source:
Methods
change_filter_for_column(col, value)
Change filtering for column.
For call from column class. Reload table.
Parameters:
| Name | Type | Description |
|---|---|---|
col |
int | Column number. |
value |
* | Filter value. |
- Source:
change_search_for_column(col, value)
Change searching for column.
For call from column class. Reload table.
Parameters:
| Name | Type | Description |
|---|---|---|
col |
int | Column number. |
value |
* | Search value. |
- Source:
change_sort_for_column(col, value)
Change sorting for column.
For call from column class. Reload table.
Parameters:
| Name | Type | Description |
|---|---|---|
col |
int | Column number. |
value |
string | Sort order: "ASC", "DESC" and "" for no sorting. |
- Source:
column_by_name(name) → {int|null}
Getting column index by column name.
For call from column class.
Parameters:
| Name | Type | Description |
|---|---|---|
name |
string | Column name. |
- Source:
Returns:
Column index in current table or `null`.
- Type
- int | null
delete_row(row)
Delete row action.
For call from column class. Reload table.
Parameters:
| Name | Type | Description |
|---|---|---|
row |
int | Row number. |
- Source:
edit_row(row)
Toggle row editor interface.
For call from column class.
Parameters:
| Name | Type | Description |
|---|---|---|
row |
int | Row number. `-1` for new record. |
- Source:
notify_changes(col, row, value)
Notify that value in editor is changed.
Value stored in table cache and will be sended then `save_row` called.
All subscribed widgets will be notifed by `on_changes` call.
For call from column class.
Parameters:
| Name | Type | Description |
|---|---|---|
col |
int | Column number. |
row |
int | Row number. -1 in new row. |
value |
Any | null | Value. Set null - reset changes. |
- Source:
notify_valids(col, row, is_valid)
Notify that value in editor is valid or invalid.
If any editor notified about invalid value, row will not be saved.
For call from column class.
Parameters:
| Name | Type | Description |
|---|---|---|
col |
int | Column number. |
row |
int | Row number. -1 in new row. |
is_valid |
Boolean | Validation status. |
- Source:
open_subtable(row, keys, config)
Open subtable in table.
For call from column class.
Parameters:
| Name | Type | Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
row |
int | Row index. | |||||||||
keys |
Array.<List> | Constrains for subtable.
Properties
|
|||||||||
config |
Object | Subtable props including columns. |
- Source:
reload()
Reloading table data.
- Source:
row_changes_summary(row, only_changes) → {Object}
Getting row with unsaved changes.
Parameters:
| Name | Type | Default | Description |
|---|---|---|---|
row |
int | Row index. -1 in new row. | |
only_changes |
Boolean | false | Getting only changes or full row with changes. |
- Source:
Returns:
Unsaved values.
- Type
- Object
save_row(row)
Save row action.
For call from column class. Reload table.
Parameters:
| Name | Type | Description |
|---|---|---|
row |
int | Row number. `-1` for new record. |
- Source:
subscribe_to_changes(row, col, ref, obj)
Subscribe editor to notification about other column changed.
Editor should provide ref for unsubscribe if closed.
For call from column class.
Parameters:
| Name | Type | Description |
|---|---|---|
row |
int | Current row number. -1 in new row. |
col |
int | Observed column number. |
ref |
PreactRef | Reference to editor. |
obj |
CTableColumn | Object to interact. |
- Source:
visible_column_count()
Return count of visible columns.
- Source:


Contact email(s): {{ pro_bono_form.contact_email.value }}
Organization: {{ pro_bono_form.organization.value }}
Project Space: {% if domain %}{{ domain }}{% else %}{{ pro_bono_form.domain.value }}{% endif %}
Project overview: {{ pro_bono_form.project_overview.value }}
Estimated annual expenditures on airtime: {{ pro_bono_form.airtime_expense.value }}
Estimated annual expenditures on devices: {{ pro_bono_form.device_expense.value }}
Pay only features needed: {{ pro_bono_form.pay_only_features_needed.value }}
Duration of project: {{ pro_bono_form.duration_of_project.value }}
Number of expected users: {{ pro_bono_form.num_expected_users.value }}
Dimagi contact: {{ pro_bono_form.dimagi_contact.value }}


Originally posted on Oct 20, 2014 in my previous blog.
Suppose we decide to rob a store for for fun :P. Before making a fool out of ourselves during the robbery, we have a make a plan A, a plan B if ‘A’ fails, a plan C if ‘B’ fails… and so on.
The great Le Marc (apparently he is an awesome thief in Ocean’s Twelve movie) wants to help us out and makes all the entry and exit strategies. But leaves the work of actually stealing the items to us. Of course we are greedy and want to get as much value items as possible. But there is a limit on the weight a person can carry (C’mon we are only human). Moreover we are Computer Science Engineers and we love everything to be optimal.
There are different items in the store, each item is valued differently and has a different weight. Now our job is to rob the place in such a manner that we get the highest loot. What items should we take? The most valued item may in fact weigh a lot. And Le Marc has imposed another condition on us, we have a rob an item as a whole, we cannot break it.
A greedy approach does not solve our problem (Why? take an example and try it out). In the 0-1 knapsack problem, we have to decide whether to include an item (in the knapsack) or not. The original problem consists of subproblems- one that includes an item with the solution and another which does not include the particular item. This forms many overlapping sub-problems and can be solved using dynamic programming.
Let w[]
denote the weights of the items and v[]
denote the values of those items. Suppose that we
have a knapsack that can carry only upto wt weight and n is the number of items.
Then, the recursive solution can be written as
int knapsack(int w[], int v[], int wt, int n) {
if(wt == 0 || n == 0)
return 0;
if(w[n - 1] > wt)
return knapsack(w, v, wt, n - 1);
else {
return max(v[n - 1] + knapsack(w, v, wt - w[n - 1], n - 1),
knapsack(w, v, wt, n - 1));
}
}
This can be easily be improved by using memoization. Initialize a 2d array
knapsack[n+1][wt+1]
with ‘0’. knapsack[i][j]
represents the maximum value that can be
obtained from the first ‘i’ items and maximum weight=j.
for(i = 0; i <= n; i++) {
for(j = 0; j <= wt; j++) {
if(i == 0 || j == 0) {
knapsack[i][j] = 0;
} else if(w[i-1] <= j) {
knapsack[i][j] = max(v[i-1] + knapsack[i - 1][j - w[i - 1]],
knapsack[i - 1][j]);
} else {
knapsack[i][j] = knapsack[i - 1][j];
}
}
}


Too many web development posts! Time for some topology!
As an exercise I’ve worked through the classical result that if a space $X$ is compact Hausdorff and has a $G_\delta$-diagonal $\Delta$, then $X$ is metrizable. It relies on Urysohn’s theorem that regular second-countable spaces are metrizable, and since compact Hausdorff spaces are normal*, I’ll just show that the space is second countable.
When I went to compare, most of proofs I found online and in texts like Engleking were a lot less direct (involving characterizations of $G_\delta$ diagonals using covers), so I hope someone gets some use out of this fairly straight-forward attack (due to a hint from my advisor Gary Gruenhage).


Front End Developer
(In Future)
HTML
(4.5/5)
CSS
(4/5)
Git, GitHub
(4.5/5)
Javascript
(3.5/5)
React
(3/5)


This tab page will only appear if you're looking at the properties for a newsgroup folder. You can specify which news server should be used for retrieving messages for this newsgroup using this tab page.
This is a Hot Spot image. Move your mouse pointer over the image
and when the mouse pointer changes to the shape of a hand click
the left mouse button once for extra help.
From this tab page you can choose which news server to use to collect and post news articles for the selected group.


Infinispan 8.0 Release Notes
Core
- Based on Java 8
- Reduced resource consumption
- Reduced locking
- Separate thread pool for async operations
Indexing and Query
- Continuous Query listeners
- Grouping and Aggregation with DSL-based queries
- Mixed queries, supporting indexed and non-indexed fields
- The indexing and query engine has been upgraded to Lucene 5.2
API
- New lambda-based functional cache API
- Distributed streams based on java.util.stream
- Configuration templates
Integrations
- Apache Spark connector
- Apache Hadoop connector
Eviction
- Memory size-based eviction
- Runtime resizing of the maximum number of entries
Management and monitoring
- Remote entry iterator
- Expose server segment mapping
Listeners
- Notifications for entry expiration
- Listeners can be registered using DSL queries
Hot Rod protocol improvements
- Remote entry iterator
- Expose server segment mapping


Looking for something to do? Welcome to your Friday night.
Name
Zip Code
Entertainment
Events
Here's what we found for you
Entertainment
Events


Tired of seeing code like this?
html = "

"+ content +"

"
So are we. Instead of all that, why not write something like this?
div({ 'class': divClass }, function() {
return p(content)
})
HTML.js is designed to be flexible. You can pass strings to it:
div("Hello World")
// =>
Hello World

You can specify ID and class with familiar CSS syntax:
div("#myId.myClass", "Hello World")
// =>
Hello World

You can nest content:
ul(".myList", function() {
return li("item one") + li("item two")
})
/*

item one

item two

*/
You can add data attributes:
div({ id: 'myId', data: { name: 'Bart', city: 'Springfield' } }, "Hello World")
// =>
Hello World

HTML.js turns HTML tags into methods. You can call div()
, a()
, h3()
, or just about every tag there is. Methods are defined on the window
object, although HTML.js will not override existing methods. All methods are also available under the htmljs
namespace, e.g., htmljs.div()
and return strings.
HTML.js comes with some utilities for input fields.
text_input({ name: 'age', placeholder: 'Enter your age' })
// => <input name='age' placeholder='Enter your age' type='text' />
checkbox_input({ name: 'vehicle', value: 'bike' })
// => <input name='vehicle' value='bike' type='checkbox' />
HTML.js defines <type>_input
methods for the different types of HTML inputs such as text
, checkbox
, radio
, etc.
HTML.js is even better if you're using CoffeeScript. This gives you the flexibility to write things like:
div 'data-name': 'John', ->
h2("Hello World")
ul "#myList", ->
li("item one") +
li("item two")
Download html.min.js and link to it on your site!

HTML.js is a small weekend project, but there's a chance it may suit your needs.
HTML.js is under 2K and does not depend on jQuery or any other library, although it works great with them!
There are a lot of libraries out there that do their job well. HTML.js is meant for constructing small snippets where adding in a framework might be overkill - it's not meant to render large templates or pages.


Package com.heroiclabs.nakama.api
Interface GroupOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
Group
,Group.Builder
public interface GroupOrBuilder
extends com.google.protobuf.MessageOrBuilder
-
Method Summary
Modifier and TypeMethodDescriptionA URL for an avatar image.com.google.protobuf.ByteString
A URL for an avatar image.The UNIX time when the group was created.The UNIX time when the group was created.The id of the user who created the group.com.google.protobuf.ByteString
The id of the user who created the group.A description for the group.com.google.protobuf.ByteString
A description for the group.int
The current count of all members in the group.getId()
The id of a group.com.google.protobuf.ByteString
The id of a group.The language expected to be a tag which follows the BCP-47 spec.com.google.protobuf.ByteString
The language expected to be a tag which follows the BCP-47 spec.int
The maximum number of members allowed.Additional information stored as a JSON object.com.google.protobuf.ByteString
Additional information stored as a JSON object.getName()
The unique name of the group.com.google.protobuf.ByteString
The unique name of the group.getOpen()
Anyone can join open groups, otherwise only admins can accept members.Anyone can join open groups, otherwise only admins can accept members.The UNIX time when the group was last updated.The UNIX time when the group was last updated.boolean
The UNIX time when the group was created.boolean
hasOpen()
Anyone can join open groups, otherwise only admins can accept members.boolean
The UNIX time when the group was last updated.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
-
Method Details
-
getId
String getId()The id of a group.
string id = 1;
- Returns:
- The id.
-
getIdBytes
com.google.protobuf.ByteString getIdBytes()The id of a group.
string id = 1;
- Returns:
- The bytes for id.
-
getCreatorId
String getCreatorId()The id of the user who created the group.
string creator_id = 2;
- Returns:
- The creatorId.
-
getCreatorIdBytes
com.google.protobuf.ByteString getCreatorIdBytes()The id of the user who created the group.
string creator_id = 2;
- Returns:
- The bytes for creatorId.
-
getName
String getName()The unique name of the group.
string name = 3;
- Returns:
- The name.
-
getNameBytes
com.google.protobuf.ByteString getNameBytes()The unique name of the group.
string name = 3;
- Returns:
- The bytes for name.
-
getDescription
String getDescription()A description for the group.
string description = 4;
- Returns:
- The description.
-
getDescriptionBytes
com.google.protobuf.ByteString getDescriptionBytes()A description for the group.
string description = 4;
- Returns:
- The bytes for description.
-
getLangTag
String getLangTag()The language expected to be a tag which follows the BCP-47 spec.
string lang_tag = 5;
- Returns:
- The langTag.
-
getLangTagBytes
com.google.protobuf.ByteString getLangTagBytes()The language expected to be a tag which follows the BCP-47 spec.
string lang_tag = 5;
- Returns:
- The bytes for langTag.
-
getMetadata
String getMetadata()Additional information stored as a JSON object.
string metadata = 6;
- Returns:
- The metadata.
-
getMetadataBytes
com.google.protobuf.ByteString getMetadataBytes()Additional information stored as a JSON object.
string metadata = 6;
- Returns:
- The bytes for metadata.
-
getAvatarUrl
String getAvatarUrl()A URL for an avatar image.
string avatar_url = 7;
- Returns:
- The avatarUrl.
-
getAvatarUrlBytes
com.google.protobuf.ByteString getAvatarUrlBytes()A URL for an avatar image.
string avatar_url = 7;
- Returns:
- The bytes for avatarUrl.
-
hasOpen
boolean hasOpen()Anyone can join open groups, otherwise only admins can accept members.
.google.protobuf.BoolValue open = 8;
- Returns:
- Whether the open field is set.
-
getOpen
BoolValue getOpen()Anyone can join open groups, otherwise only admins can accept members.
.google.protobuf.BoolValue open = 8;
- Returns:
- The open.
-
getOpenOrBuilder
BoolValueOrBuilder getOpenOrBuilder()Anyone can join open groups, otherwise only admins can accept members.
.google.protobuf.BoolValue open = 8;
-
getEdgeCount
int getEdgeCount()The current count of all members in the group.
int32 edge_count = 9;
- Returns:
- The edgeCount.
-
getMaxCount
int getMaxCount()The maximum number of members allowed.
int32 max_count = 10;
- Returns:
- The maxCount.
-
hasCreateTime
boolean hasCreateTime()The UNIX time when the group was created.
.google.protobuf.Timestamp create_time = 11;
- Returns:
- Whether the createTime field is set.
-
getCreateTime
Timestamp getCreateTime()The UNIX time when the group was created.
.google.protobuf.Timestamp create_time = 11;
- Returns:
- The createTime.
-
getCreateTimeOrBuilder
TimestampOrBuilder getCreateTimeOrBuilder()The UNIX time when the group was created.
.google.protobuf.Timestamp create_time = 11;
-
hasUpdateTime
boolean hasUpdateTime()The UNIX time when the group was last updated.
.google.protobuf.Timestamp update_time = 12;
- Returns:
- Whether the updateTime field is set.
-
getUpdateTime
Timestamp getUpdateTime()The UNIX time when the group was last updated.
.google.protobuf.Timestamp update_time = 12;
- Returns:
- The updateTime.
-
getUpdateTimeOrBuilder
TimestampOrBuilder getUpdateTimeOrBuilder()The UNIX time when the group was last updated.
.google.protobuf.Timestamp update_time = 12;
-


Complemento de informação HTTPS
The HTTPS Info add-on is accessed via the context menu within the Sites Tree or History table.
It displays a dialog in which various summary information is displayed
regarding the target server's HTTPS certificate, and the offered SSL/TLS cipher suites.
This add-on leverages another OWASP project:
Deep Violet
to perform it's certificate and cipher suite information gathering.
Geral
The top portion of the dialog is devoted to general details of the SSL/TLS certificate presented by the server. Such as:
- Subject DN
- Signing Algorithm
- Certificate Fingerprint
- Issuer DN
- Validity Dates
- Self-signed Status
- etc.
Suites de cifras
The bottom portion of the dialog is devoted to enumeration/listing of the specific Cipher Suites the
target server offers, grouped by handshake protocol (SSLv2, SSLv3, TLSv1, TLSv1.1, etc.).


I am passionate about the way IT can help people to solve problems, improve and bring revenue to the entire society. In the same way, I am deeply interested in Operations Research and Data Analysis as I find in these fields the intersection between my studies and, valuable resources to support decisions, learn and design new ideas based on previous experience.
29 June, 1996
Bogotá, Colombia
Spanish, English, French
Courses: Business Intelligence, Stochastic models, Algorithmic and Object- Oriented Programming 1, Data Structures, IT in Organizations, Structural Math and Logic and Business Information Systems. Objectives: Develop course activities, grade student’s activities, give laboratory lessons, help students on the development of their projects.
Objectives: Help on the development of a model of transmission of information in dynamic networks. An Agent-Based model of knowledge transfer within organizations.
Favorite courses: Transactional systems, Structural math and logic, IT in organizations, Product design and innovation, Business Intelligence, Business architecture.
Favorite courses: Probability and statistics, Linear optimization, Stochastic models, System dynamics, Discrete event systems simulation.
Favorite courses: Math, Literature, Oil painting, Film analysis, Philosophy.


{% extends 'dashboard/offers/step_form.html' %}
{% load i18n %}
{% block form_fields %}
{% include "partials/form_field.html" with field=form.name %}
{% include "partials/form_field.html" with field=form.description %}
{% trans "Availability" %}
{% include "partials/form_field.html" with field=form.start_date %}
{% include "partials/form_field.html" with field=form.end_date %}
{% include "partials/form_field.html" with field=form.max_global_applications %}
{% include "partials/form_field.html" with field=form.max_user_applications %}
{% include "partials/form_field.html" with field=form.max_basket_applications %}
{% include "partials/form_field.html" with field=form.max_discount %}
{% endblock %}