Andrew continuing tech mentor project – without Buckingham Palace support
The Duke of York has relinquished his public work amid a backlash following a TV interview about his friendship with Jeffrey Epstein.
The Duke of York is to continue working on his flagship project Pitch@Palace but will do so without the support of Buckingham Palace.
Despite saying in a statement that he would “step back from public duties for the foreseeable future”, Andrew is examining ways of continuing the successful mentoring scheme for tech start-ups and entrepreneurs which he founded in 2014.
It would become a private initiative separate from the public work he has relinquished temporarily amid a backlash following a TV interview about his friendship with convicted sex offender Jeffrey Epstein.
High-profile business sponsors KPMG, Standard Chartered and Inmarsat, a British satellite telecommunications company, have all said they will not renew their financial support for Pitch.
A Buckingham Palace spokeswoman said: “He will continue to work on Pitch but will look at how to do that outside and entirely separate from the palace.”
It is thought the duke will not have any involvement with the dozens of charities, organisations and military units he is associated with as patron or in other roles.


In a former private home where European royals and Hollywood celebrities once stayed, this posh cliff-top hotel overlooking the Tyrrhenian Sea is 14 km from Orbetello-Monte Argentario train station. Warmly furnished rooms offer free Wi-Fi, flat-screen TVs and minibars, plus balconies or terraces with garden or sea views. Airy suites with classic Tuscan furniture add living rooms with sofas.
Jawai Bandh is a dam built across the Jawai river, a tributary of Luni river. With the same name, a village also situated near to the dam and a railway station on Ajmer-Ahmedabad route. It comes under Sumerpur Tehsil of Pali district in Rajasthan.
Imagine a place.... where the Mediterranean begins... and the sea breeze brings the promise of endless opportunities... ...where you can STAY in a regal hillside setting, and DINE on the finest seasonal cuisine.... where WELLBEING is celebrated in all its guises, and the whole FAMILY feels at ease... free to DISCOVER life's purest rhythm.


Beirut has long been considered, by virtue of its strategic location, the crossroads between the three continents of Asia, Africa and Europe and its inhabitants are a unique blend of the Eastern and Western cultures. Much of the city's infrastructure, destroyed during hostilities in 2006, has now been rebuilt.
Beirut is one of the largest commercial ports in the Mediterranean.
The latest travel advice should be consulted before travel to Lebanon.
Position 33° 54.2'N, 35° 31.1'E.
At 12nm from the coast, yachts should call Oscar Charley on VHF channel 11 and ask them to contact the planned marina asking for a clearance number. Then request permission to enter Lebanese waters.
Only after receiving permission, should the yacht proceed.
As with all yacht movements in Lebanon, Military Operation Control (Oscar Charlie) must be contacted prior to departure or arrival at any port in Lebanon even when already cleared into the country.
An unreported movement will soon be followed by a visit from a Lebanese Navy patrol boat and endless questions.
The ATCL Jounieh marina will very efficently deal with all the necessary paperwork.
LaMarina JK and the Beirut Marina will arrange for an agent (at a cost) to do the same.
Anchoring anywhere is forbidden.
See Lebanon/Clearance for full details.
Last updated February 2011.
There are several marinas here, but really only three available to visiting yachts. Berthing arrangements will need be made in adavance in order for the narina to be able to issue a clearance number for Military Control.
Last updated July 2010.


--- layout: post title: earth and moon from mercury date: '2011-03-23T13:15:08+00:00' tags: [] tumblr_url: http://backlog.robbevan.com/post/4043703150/earth-and-moon-from-mercury ---
Earth (and moon) from Mercury


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Makes 15-20
Dietary
Lightly grease a plate with oil. Bring a small amount of water to the boil in a pan, then reduce the heat until the water is simmering. Suspend a steaming basket over the water (do not allow the base of the steaming basket to touch the water). Place the oiled plate into the basket.
Place the pumpkin slices onto the oiled plate, in batches if necessary. Cover the steaming basket with a lid and steam the pumpkin for 15 minutes, or until tender. Remove the pumpkin from the steaming basket and set aside to cool slightly, draining off any liquid in the basket. Repeat the process, if necessary, with the remaining pumpkin slices.
Mash the steamed pumpkin in a bowl using a fork. Add the flour and ginger and mix until well combined.
Using your hands, mould the pumpkin mixture into 15-20 small patties.
Sprinkle a plate with flour and dredge the pumpkin patties in the flour until completely coated. Set aside.
For the batter, in a bowl, mix together the lager and flour until it forms a smooth paste. Add the ice cubes and stir until just combined. Set aside until the ice starts to melt.
Meanwhile, heat the oil in a heavy-based pan until a breadcrumb sizzles and turns golden-brown when dropped into it. (CAUTION: Hot oil can be dangerous. Do not leave unattended.) Alternatively, heat a deep-fat fryer to 180C.
When the ice has half melted, dip the pumpkin cakes into it.
Carefully lower the pumpkin fritters into the hot oil, in batches, and fry for 2-3 minutes, or until crisp and golden-brown. Remove from the pan using a slotted spoon and set aside to drain on kitchen paper. Keep warm. Repeat the process with the remaining pumpkin fritters.
To serve, mix together the chopped spring onions, chopped chilli and soy sauce until well combined.
Serve the pumpkin fritters with small bowls of the soy dipping sauce and sweet chilli sauce.


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Talk Notes
Hello. I'm Matt Gauger, and I'm a developer at Bendyworks in Madison, WI.
Bendyworks was founded on the ideas of agile & software craftsmanship - it's in our culture, and we talk about it a lot. Over past few years we’ve experimented with adding apprenticeship to our practices.
Today, I'd like to talk about the software craftsmanship movement, and a practice that I'd like to see more regularly used with it: apprenticeship.
Apprenticeship: Software Craftsmanship's Missing Link
The idea of turning software into a craft versus another type of discipline gives us core values that fit very well with the idea of apprenticeship: a lifelong pursuit of learning & improvement; pragmatic processes over "its always been done that way," sharing knowledge, and a willingness to try & fail.
Of all the practices in our toolbelts, apprenticeship should be another tool that we use, when appropriate.
Adding apprenticeships to our practice of software craftsmanship is a key part of building a sustainable industry.
But what do I mean by a "sustainable industry"?
Towards a Sustainable Industry
In farming, we have this idea of permaculture. The idea being that we can build farms that are sustainable:
- they produce the food that people need
- they don't deplete natural resources
- they don't pollute
- and they feed back into themselves to produce next year's crops.
Permaculture in farming is proof that by carefully choosing the practices we implement, we can sustain our livelihood.
Doesn't that sound like a good idea for our industry, too? — A system that helps grow the next generation of developers.
The Sasquatch in the room
There's some big problems with how people enter the tech industry, and how we hire.
The first problem I see is that most companies have an HR department set up to only hire for a set of skills & experience on a resume. We need to get over the idea that a 4-year computer science degree is required for what we do. Or, that we should look for years of experience when we use such rapidly-changing tools.
Instead, I'd like to talk about how we can hire passionate people, full of potential, and train them in the skills we use every day.
Opportunity
The other problem is one of just getting into the field in the first place. A lot of us had opportunities that led us here: there was an Apple II at school, or we had an early internet connection, or we were able to spend our weekends learning Rails.
In any case, we're here, and those particular opportunities allow us to be here.
This is a problem: one of diversity. There's tons of research out there that shows that diverse teams are more creative, better at solving complex problems, and make more profits than their competitors.
But, we rarely focus on diversity. And we should be.
We need to look at diversity on our teams when we talk about software craftsmanship. Software craftsmanship demands that we expose ourselves to new perspectives and new ideas.
Hiring more people like us is not working. It's a monoculture, it's not sustainable.
The missing link is how we bring new developers into the fold: how we teach them what we already know. Our teams all hold a ton of group knowledge, built up over time. But how do we expect the next generation to learn all that?
Culture
To talk about that group knowledge, we need to look at your team's culture. When I talk about culture here, it's not just emacs versus vim or tabs versus spaces.
We need to talk about what you team believes in. What its values are!
Culture includes the things that anyone joining the team will have to learn. And it includes the practices that your team has come to believe in through experience.
Apprenticeship is a method of transferring shared team knowledge, or as we're calling it, culture.
Sure, you could tell someone new to the team to read up on all the practices and values you care about. But what if they just cargo cult the knowledge without understanding why?
Apprenticeship avoids the cargo cult problem by learning while doing.
A new definition for apprenticeship
I'd like to define this term apprenticeship before we move on. When I talk about apprenticeship, people often get the wrong idea in their head.
They might think that apprenticeship means an internship. But we're not having apprentices fetch coffee or do busywork. We want them to do real learning through hands-on work.
Or, someone might think of apprenticeship as a kid in a blacksmith's shop: covered in soot, working in dangerous conditions, earning a subsistence wage, with the hope of a better life. We don't want this, either: we want our apprentices happy, healthy, and earning a living wage, so that they are primed for learning.
So instead, I'd like you to think about the Jedi. And in particular, the Jedi and how they train their Padawans — their apprentices.
For those of you not familiar with this aspect of Star Wars, I'll describe the master-padawan relationship between Yoda and Luke Skywalker shown in The Empire Strikes Back.
Yoda acts as mentor to Luke, helping to tame Luke's recklessness with Jedi meditation and practice. Yoda sets up a number of exercises for Luke. The ultimate goal is for Luke to become a Jedi Master, so that Luke can start solving his development team's real problems, like defeating Vader and saving the galaxy.
By studying under a master, a padawan hopes to learn all the skills & values that the Jedi believe in, so that they too can be Jedi Masters and spread their values throughout the universe.
Isn't that a cool idea? — That we're creating software craftspersons so that they can go & improve software development throughout the universe.
Before you start
In preparing for an apprenticeship program at your company, you should have some conversations as a team to start the planning process.
The first team discussion you should have is to discuss your values & culture. Write down a list of all the things that you team feels is important. Write down some brief notes about why those items are on the list. Consider taking some notes about where those values came from.
The next team discussion you should have is of the skills & practices that apprentices must learn to join your team.
There's a natural tendency to focus on the technical skills you want apprentices to learn. But remember, we're all constantly learning — what test framework you use now will probably change by next year. So instead, trust that your team can teach those skills to apprentices. Don't let technical skills be a speed bump to joining your team!
Instead, focus on listing out the practices related to what you do, and why: how you do project management, how you run meetings, how you work as team.
Deciding on these "soft skills" that you want apprentices to learn is very important.
There's a book from O'Reilly called Apprenticeship Patterns. While it is aimed at apprentices rather than mentors trying to create an apprenticeship program, I think it is a worthwhile read. At Bendyworks, we read it in our group book club as a way to help us improve our apprenticeship program. And I'd say that it will be valuable for your team to read, too.
Expect to learn
About a week ago, I was at my barbershop and describing this talk. And it turns out that my barber was the first apprentice at that barbershop. While my barbershop is modern, it tries to hold to its roots of being a barbershop instead of a salon — I'd say they care about their craft and the practices around cutting hair well.
So my barber was the first apprentice through their apprenticeship, and he told me "They learned as much as I did," on that first apprenticeship.
The takeaway from this story is that you're not going to design a perfect apprenticeship program that will run smoothly the first time. You have to be willing to change and adapt as it goes. But learn from that first apprentice and feed improvements back into process.
Hiring in Practice
Now that we're freed from having to hire for existing experience, now what?
Well, we look for qualities like passion, potential, and self-motivated learning. People that already have a pragmatic approach to problem solving.
The best way to hire these people is not through job ads — look for people that are participating in local meetups. Or, ask your local technical college's instructors if they have any rising stars to recommend. But don't be limited by hiring locally. Look everywhere: github issue queues for projects you work on, Railsbridge workshops, hacker schools, conferences you attend. Go to college job fairs, and when they ask about internship, explain the concept of paid apprenticeship with them.
Ask your team to get contact details for anyone that impresses them. We've found some really good people this way.
When you begin hiring this way, you can start looking for people that complement your team & fill gaps, without worrying about that person's current experience level.
Hire Multiple
When you're hiring, consider fiding 3 apprentices at once — with this number, a mentor can work closely with one apprentice while the other 2 can teach each-other. Or consider more apprentices than just 3. But don't be limited by hiring 1 apprentice at a time.
Time & Money
As far as the length of an apprenticeship, make the decision early and set the expectation from the start with the apprentice. You’re making an investment in them and their growth; you need to be realistic about the cost that you can afford.
Bendyworks has done 3 month trial periods for new hires in the past, so we found that this works well as the length of an apprenticeship, too.
Lastly, you should be paying your apprentices fairly — they're not interns. You don't want them stressed. Instead, you want them able to focus so that they can learn at full potential.
Failure
Be prepared for failure. Like other things in agile, you can iterate & adapt as you go. Eventually, you're going to run into a situation where an apprentice cannot complete the apprenticeship in time.
They should already know from your mentorship that this was coming, and that gives us some time to help them out with the next step in their careers. It's hard to communicate this, but it is important.
When it does happen, offer to make introductions, since you probably know more people in the industry than they do. Let them mention their apprenticeship with you on their resume and online.
At Bendyworks, we had an apprentice that could not finish the apprenticeship. But because improving the process is one of the core ideas in our program, that apprentice gave us feedback that later became The Checklist — a pattern I'll describe in a minute. The Checklist helps ensure the success of all future apprentices.
The takeaway from this is that even in failure, we can find ways to succeed. Learn from failure & improve.
Patterns
Notes to be continued…
Example Checklist
There were a lot of requests to see Bendywork's Checklist. Someday we'd like to open source our apprenticeship materials, but for now, I made a quick example checklist of the kinds of things that our checklist contains.
Note that Level 1 is basic knowledge to pick up, where Level 2 is what we'd like the apprentice to know as a prerequisite to billing on a project.
Remember that the goals for checklist items is that they are demonstrable and achievable. In many cases, for Level 2, we ask that the apprentice explain the topic to us to prove knowledge.
-
Level 1
- Culture:
- Make sure you know everyone's name and they know yours
- Tell a personal story at standup (about anything you want!)
- Introduce yourself to our office neighbors
- Ask each pair to give you an elevator pitch (<45 seconds)
- Attend a project standup with the client. Introduce yourself.
- Attend a project retrospective.
- CSS:
- Explain what the box model is. How is padding different from margin?
- What is SASS? What is SCSS?
- Be able to select various page elements via CSS selectors in a style sheet
- Git:
- Make a new repo
- Commit all changes
- Commit only some changes
- Revise a commit
- Clone a repo from Github
- Push / pull the branch
- Explain
git reset --hard
- Make a branch
- Delete a branch locally
- Delete a branch that has unmerged changes
- Delete a remote branch
- Merge a branch
- Resolve a merge conflict
- Snipped sections for HTML, Haml, JavaScript, vim, Unix/terminal skills, and more. I can't list them all out here, but you get the idea. As per my talk notes, don't focus on these too much!
- Culture:
-
Level 2
- Philosophy & Practices
- What does Bendyworks believe in and value, according to you?
- Explain pair programming
- Explain TDD
- Explain BDD. How is it different from TDD?
- Explain Refactoring
- Consulting Skills
- Explain how we maintain customer communication
- Explain estimating
- Explain agile project managment
- Explain extreme programming - history / context
- Explain story carding
- Explain retrospectives
- Run a retrospective meeting internally
- Demonstrate remote pairing knowledge
- Communication Skills / Community
- Writing - write & publish a blog post or other
- Speaking - give a brownbag talk, meetup talk, etc.
- Contribute to an open source project
- Begin mentoring others
- Philosophy & Practices
Links / Resources
Books
- Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman
- Agile Retrospectives: Making Good Teams Great


continuing education
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| Opcode | Instruction | Op/En | 64-Bit Mode | Compat/Leg Mode | Description |
|---|---|---|---|---|---|
| 0F AE F0 | MFENCE | NP | Valid | Valid | Serializes load and store operations. |
| Op/En | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
| NP | NA | NA | NA | NA |
Performs a serializing operation on all load-from-memory and store-to-memory instructions that were issued prior the MFENCE instruction. This serializing operation guarantees that every load and store instruction that precedes the MFENCE instruction in program order becomes globally visible before any load or store instruction that follows the MFENCE instruction.1 The MFENCE instruction is ordered with respect to all load and store instructions, other MFENCE instructions, any LFENCE and SFENCE instructions, and any serializing instructions (such as the CPUID instruction). MFENCE does not serialize the instruction stream.
Weakly ordered memory types can be used to achieve higher processor performance through such techniques as out-of-order issue, speculative reads, write-combining, and write-collapsing. The degree to which a consumer of data recognizes or knows that the data is weakly ordered varies among applications and may be unknown to the producer of this data. The MFENCE instruction provides a performance-efficient way of ensuring load and store ordering between routines that produce weakly-ordered results and routines that consume that data.
Processors are free to fetch and cache data speculatively from regions of system memory that use the WB, WC, and WT memory types. This speculative fetching can occur at any time and is not tied to instruction execution. Thus, it is not ordered with respect to executions of the MFENCE instruction; data can be brought into the caches specula-tively just before, during, or after the execution of an MFENCE instruction.
This instruction’s operation is the same in non-64-bit modes and 64-bit mode.
Specification of the instruction's opcode above indicates a ModR/M byte of F0. For this instruction, the processor ignores the r/m field of the ModR/M byte. Thus, MFENCE is encoded by any opcode of the form 0F AE Fx, where x is in the range 0-7.
Wait_On_Following_Loads_And_Stores_Until(preceding_loads_and_stores_globally_visible);
void _mm_mfence(void)
#UD
If CPUID.01H:EDX.SSE2[bit 26] = 0.
If the LOCK prefix is used.
1.
A load instruction is considered to become globally visible when the value to be loaded into its destination register is determined.


Zilveren Molenloop 20 km
Rijpwetering NED
Race Winners
(42 runnings)
04 Apr
2004
---
---
2003
---
---
06 Apr
2002
1:15:46
1:15:53
07 Apr
2001
1:11:27
1:37:10
01 Apr
2000
---
---
03 Apr
1999
---
---
04 Apr
1998
1:07:10
1:19:27
05 Apr
1997
---
---
06 Apr
1996
1:03:39
1:14:59
01 Apr
1995
1:04:43
1:17:09
02 Apr
1994
1:03:38
1:16:18
20 Mar
1993
1:03:52
1:16:34
21 Mar
1992
1:08:30
1:25:09
30 Mar
1991
1:02:42
1:07:58
24 Mar
1990
1:04:34
1:18:44
25 Mar
1989
1:03:51
1:13:40
02 Apr
1988
1:02:58
1:18:58
04 Apr
1987
1:04:40
1:17:20
05 Apr 1986
1:03:05
1:15:37
06 Apr 1985
1:01:27
1:14:11
07 Apr 1984
1:03:08
1:15:56
02 Apr 1983
1:02:24
1:17:43
03 Apr 1982
1:00:08
1:15:09
04 Apr 1981
1:00:51
---
05 Apr 1980
1:01:45 1:19:56
07 Apr 1979
1:01:13
---
01 Apr 1978
1:03:06.0
1:20:40
02 Apr 1977
1:05:07
1:21:17
03 Apr 1976
1:01:08
---
05 Apr 1975
1:01:55
n/a
06 Apr 1974
1:03:40.6
---
07 Apr 1973
1:01:07.4
---
08 Apr 1972
1:05:01.6
---
27 Mar 1971
1:02:08.2
---
21 Mar 1970
1:04:36.8
29 Mar 1969
1:02:51.6
30 Mar 1968
1:03:02.2
18 Mar 1967
1:05:24.2
26 Mar 1966
1:07:11.6
20 Mar 1965
1:05:14.0
14 Mar 1964
1:08:43.6
23 Mar 1963
1:02:39
Notes: 1963 was the inaugural year. The race was started and finished in Leiden thru the 1984 race. The 1963 course
was reported as short.
n/a
n/a
n/a
n/a
Frans Woerden (NED)
Agnes Hijman-3
Krijn Kroezen (NED)
Conny vanderWeiden (NED)
n/a
n/a
n/a
n/a
Rachid Mohammadi-2
Agnes Hijman-2
n/a
n/a
Rachid Mohammadi (NED)
Agnes Hijman (NED)
Jaap vanDuivenvoorde-3
Ineke Vis-2
Geert DeRuddere (BEL)
Joke Kleijweg-2
Jaap vanDuivenvoorde-2
Ineke Vis (NED)
Jaap vanDuivenvoorde (NED)
Anja Fokker (NED)
Huub Pragt (NED)
Joke Kleijweg (NED)
Aart Bakker (NED)
Philomena Vranken (NED)
Bert vanVlaanderen (NED)
Barbara Kamp (NED)
Aart Stigter (NED)
Ciska vanVelzen-2
Gerard Huynen (NED)
Ciska vanVelzen (NED)
Willem Zegers (NED)
Jolanda Homminga (NED)
Marti tenKate (NED)
Carolien Lucas (NED)
Ruud Stigter (NED)
Karin vandenBerg (NED)
A C VanKampvoot (BEL)
Irene Wentzel (NED)
Cor Lambregts (NED)
Ine Valentin (NED)
Rudi Verriet (NED)
n/a
Cor
Vriend-2
Marian Hoogerhoud (NED)
Bram Wassenaar (NED)
n/a
Roelof Veld (NED)
Corry vanderMeer (NED)
Hugo VanDuysse (BEL)
Corrie Konings (NED)
Gaston Roelants (BEL)
n/a
José Reveyn (BEL)
Plonie Scheringa (NED)
Cor Vriend (NED)
n/a
Geert Jansen-2
n/a
Henk Kalf (NED)
n/a
Geert Jansen (NED)
n/a
Wim Hol (NED)
Piet Beelen (NED)
Aadrianus Steylen (NED)
Dirk deBruin-2
Rudi Mol-2
Rudi Mol (NED)
Theo Roelofs (NED)
Dirk deBruin (NED)
Most Wins
(1951/date)
Men
3
Jaap vanDuivenvoorde (NED)
1992-93,1995
Women
3
Agnes Hijman (NED)
1996,1998,2002
Prize Money
(ADR qualified runners)
No information on prize money has been received for this race.
Race Time Bias
(sec/km)
Insufficient data to calculate the race time bias.
Competitive Level
(1990-date)
Insufficient data to calculate the competitive level.
Quality Performances
Men <1:00:30 1 <1:01:00 2 <1:01:30 7 <1:02:00 9 <1:02:30 11 Women <1:08:00 1 <1:09:00 1 <1:10:00 1 <1:11:00 1 <1:12:00 1 <1:13:00 1
Last Updated on 23 May 2013
Contributor: Paul Michiels (50)


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Griss gutters v2.0.0
Test for canonical distribution.
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Medium (default) gutter — applies always
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| Health card: | 4873 4895 2341 RX |
| Expiry: | October 23, 2017 |
| Date of birth: | July 12, 1986 |
| Member expiry: | April 1, 2014 |
| Member expiry: | April 1, 2016 |
| Account manager: | Bob Nilson |
| Last online visit: | October 17, 2015 |
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You are the CEO of an organization trying to build a multi-factor authentication system to protect personally identifiable information from server attacks. Since it is a small business, your solution has to be less expensive yet secure for 50+ employees. What would you choose?
Something customers know (Password, OTP, etc)
Something customers have (Mobile App, Hardware Tokens, etc)
Something customers are (Fingerprint, Retina scans, etc)
Show/ Hide


My Team
Role:
Manager
Name: Ashley
Email:
<EMAIL_ADDRESS>Emp ID: 11
Emp Office #: 12387776
Role:
Engineer
Name: Natalie
Email:
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GitHub:
nfinnegan
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Engineer
Name: Jaden
Email:
<EMAIL_ADDRESS>Emp ID: 13
GitHub:
jadentest
Role:
Intern
Name: Tanner
Email:
<EMAIL_ADDRESS>Emp ID: 17
School: UIUC
Role:
Intern
Name: Aaron
Email:
<EMAIL_ADDRESS>Emp ID: 20
School: UCLA


If you see this page, the API Gateway is successfully installed and working. Further configuration may be required.
For online documentation and support please refer to nginx.org, openresty.org, Signal Sciences.


--- layout: page title: About header-img: "img/about-bg.png" ---
Kevin was one of the weirdos in his structural engineering classes in college and grad school that actually liked coding and programming. Two years into working as a structural engineer in the Bay Area, he is coming to terms with the fact that coding may be his passion and that he will pursue it from here on.


NOVEL CORONA VIRUS DISINFECTION
COVID-19 SPECIAL SERVICES:
In light of hygiene, it will be essential for you to consider both sanitizing and disinfection. Opting for sanitizing services has become valuable too. But the big question is, how much do you know about these? To that end, we explore every critical aspect that you should know.
First, let us mention that our sanitizing and disinfecting service is right for when you need to make sure that your home or office is disinfected. This is usually taking care of several rooms or work areas in one session, so you can be confident that the whole area has been taken care of. It is not for day-to-day or hour to hour disinfecting that might be required for things that are often touched, like doorknobs, light switches, etc
OUR MAIN FOCUS IS TO GIVE COVID FREE ENVIRONMENT:
Here are the main things you need to know about our professional disinfecting service: Staff is trained in the safe use of equipment and disinfectants. We use DM-registered chemicals { Gelair base on pure Tea tree oil } that has no toxicity and meets the DMs criteria for use against COVID-19. Because these disinfectants are designed for use in health care facilities, they kill over 99% of contaminants, such as viruses, bacteria, and fungi. Disinfectant fogging ensures that large areas can be treated quickly and easily. Our team wears full PPE to protect themselves and their property from contagion..


Does anyone use this class? Is it worth the dependency just to save writing your own (few line) non copyable class? Perhaps the sensible thing is to use it only when Boost is already a dependency?
Perhaps this makes for slightly improved clarity of code, and it saves a bit of typing. On the other hand, the compiler starts to output more errors per attempted copy.
So I guess the question now has become a choice between
(1) use boost::noncopyable
(2) write a noncopyable base class using C++11 semantics
(3) use C++11 semantics to delete copy and assignment functions in each noncopyable class
maybe better (and cleaner) approach would be to use =delete only in most base class if you use multiple inheritance.
all derived classes are thus indirecly noncopyable.
otherwise boost::noncopyable is better IMO only for single classes, and only benefit is that you don't have to manualy type =delete;
Don't forget that derived assgnment operators and others may not work as you think they do, they don't call base class operators, move ctors and others!
The following will be hidden in the derived class by implicitly-declared versions (or user-declared versions, if the user declares them):
Default constructor: T()
Destructor: ~T()
Copy constructor: T(T const &) (sometimes without const)
Copy-assignment operator: T & operator=(T const &) (sometimes without const)
Move constructor: T(T &&)
Move-assignment operator: T & operator=(T &&)
Now you gotta ask your self what your primary goal is, and according to that you see what is the best approach.
I strongly belive that boost::noncopyable can bring more trouble then benefit in multiple inheritance.
I use it, in a pre-11 product. Gives obvious compiler errors when someone attempts to copy those classes. (but yes, it is not the only thing we use from boost, of course)


🤖You need to enable Javascript to use this website Click here for instructions
👨💻Javascript is enabled in your web browser. If you disable JavaScript, this text will change.(Design by Ismail Enes Ayhan)


When you have to work with form data submitted by a browser view code quickly becomes very hard to read. There are libraries out there designed to make this process easier to manage. One of them is WTForms which we will handle here. If you find yourself in the situation of having many forms, you might want to give it a try.
When you are working with WTForms you have to define your forms as classes first. I recommend breaking up the application into multiple modules (Larger Applications) for that and adding a separate module for the forms.
Getting most of WTForms with an Extension
The Flask-WTF extension expands on this pattern and adds a few handful little helpers that make working with forms and Flask more fun. You can get it from PyPI.
This is an example form for a typical registration page:
from wtforms import Form, BooleanField, TextField, PasswordField, validators
class RegistrationForm(Form):
username = TextField('Username', [validators.Length(min=4, max=25)])
email = TextField('Email Address', [validators.Length(min=6, max=35)])
password = PasswordField('New Password', [
validators.Required(),
validators.EqualTo('confirm', message='Passwords must match')
])
confirm = PasswordField('Repeat Password')
accept_tos = BooleanField('I accept the TOS', [validators.Required()])
In the view function, the usage of this form looks like this:
@app.route('/register', methods=['GET', 'POST'])
def register():
form = RegistrationForm(request.form)
if request.method == 'POST' and form.validate():
user = User(form.username.data, form.email.data,
form.password.data)
db_session.add(user)
flash('Thanks for registering')
return redirect(url_for('login'))
return render_template('register.html', form=form)
Notice that we are implying that the view is using SQLAlchemy here (SQLAlchemy in Flask) but this is no requirement of course. Adapt the code as necessary.
Things to remember:
Now to the template side. When you pass the form to the templates you can easily render them there. Look at the following example template to see how easy this is. WTForms does half the form generation for us already. To make it even nicer, we can write a macro that renders a field with label and a list of errors if there are any.
Here’s an example _formhelpers.html template with such a macro:
{% macro render_field(field) %}

{{ field.label }}

{{ field(**kwargs)|safe }}
{% if field.errors %}

{% for error in field.errors %}

{{ error }}

{% endfor %}

{% endif %}

{% endmacro %}
This macro accepts a couple of keyword arguments that are forwarded to WTForm’s field function that renders the field for us. The keyword arguments will be inserted as HTML attributes. So for example you can call render_field(form.username, class='username') to add a class to the input element. Note that WTForms returns standard Python unicode strings, so we have to tell Jinja2 that this data is already HTML escaped with the |safe filter.
Here the register.html template for the function we used above which takes advantage of the _formhelpers.html template:
{% from "_formhelpers.html" import render_field %}
<form method=post action="/register">

{{ render_field(form.username) }}
{{ render_field(form.email) }}
{{ render_field(form.password) }}
{{ render_field(form.confirm) }}
{{ render_field(form.accept_tos) }}

<input type=submit value=Register>
</form>
For more information about WTForms, head over to the WTForms website.


@(message: String) @Main("Kyuss King") {
Kyuss King born and lives in Byron Bay NSW Australia with his younger brother Rasmus, dad Kingie and mum Eva. Kyuss lives in a farm house on the country side of Byron Bay.
At the age of 4 Kyuss featured on the front cover of the local newspaper surfing across a green face solo out the Pass and with a stance that true of a grounded point surfer. Kyuss’s surfing talents were soon noticed by the surf brands and was sponsored by Volcom at the age of 6. Kyuss loved competing and went on to win many national junior events over the past years and recently claimed the 2011 U12 NSW State Titles Championship and added 2 perfect 10 point rides at state level.


WATCH | From Zwide to World Cup champion: The Siya Kolisi story
by Chanté SchatzSpringbok captain Siya Kolisi's childhood mentor, Eric Songwiqi, could not contain his pride as he described South Africa's emphatic Rugby World Cup victory as "mission accomplished".
Hundreds of fans gathered at Zwide Stadium to celebrate as their home town hero Kolisi lifted the Webb Ellis Cup on Saturday after the Springboks' 32-12 victory over England in the Rugby World Cup final in Japan.
News24 visited Kolisi's hometown to get a glimpse of where he got his start.
From the worn pitches of Zwide in Port Elizabeth to the pristine lawns of Grey High School, Kolisi has left an indelible mark on his home town.
Siya Kolisi fans show their support at Zwide Stadium on Saturday. (Chanté Schatz, News24)
Stronger together: Residents of Zwide, Port Elizabeth, cheer the Springboks on. (Chanté Schatz, News24)


Located in /wunderground.php (line 2)
What caching directory to use
Set this to FALSE to not use any caching
The period of life for a cache file
Files older than this will be removed on subsequent data requests
The last XML object of a forecast request
The latitude of the area we are querying
The longitude of the area we are querying
The distance above sea-level (in meters) of the area we are querying
Get the forecast of a specific date
The date will be rounded backwards to the beginning of the given hour So 2011-01-01 15:43 becomes 2011-01-01 15:00
Perform a retrieval for the Wunderground forecast information
Retrieves a range of forecasts from a beginning epoc to the end
Times are rounded in the same was as get_forecast()
Magic method binder to dumbly set the above variables
e.g. set_cache_dir is bound to $this->cache_dir = $x
Documentation generated on Sun, 15 May 2011 13:18:05 +1000 by phpDocumentor 1.4.3


|
Raptor 7 is available either as NTB or bolt-on contruction.
Raptor is our most popular model, a vary versatile instrument of classic design.
With wide array of option available it may become what any player seeks for himself.
|
Raptor 7 is available either as NTB or bolt-on contruction.
Raptor is our most popular model, a vary versatile instrument of classic design.
With wide array of option available it may become what any player seeks for himself.
|
- Raptor Series
- Shoggie Series
- Lizard Series
- SHNDRS Series
- Artists Series
|


Main heading of the first blog post Sub-heading of the first blog post Posted on the 30 October 2010 at 1:08 PM Summary of the first blog post.


Use the arrows keys to move. Get to the water to earn a point. Earn 10 points to win.
00 : 00
Points : 3


LOGICALLY MINDED || CREATIVE AT HEART
I design and code beautifully simple things, and I love what I do.I'm fast learner,able to pickup new skills and juggle different projects and role with relative ease.
I don't like to define myself by the work I've done.I define myself by the work I want to do.Skills can be taught,personality can be inherent.I prefer to keep learning,continue challenging myself,and do interesting things that matter.Fueled by high energy levels and boundless enthusiasm,I'm easily inspired and more than willing to follow my fascinations,wherever they take me .
Still in progress
HTML
CSS
JavaScript
Adobe Illustrator
Adobe XD
Figma
I believe your website should celebrate what makes your business unique, connect you with new people who will love what you do, and faster stronger relationships with your existing customers. I’d love to hear about your project. Drop me a line at
shiwi7079@gmail.com


Diagnostics
Console
Docker
Camera
Localization
Control
Diagnostic
Errors
0
Warning
0
Ok
0
Console
Time
Level
Node
Message
Docker Containers
CPU
Memory
Boot
mjpeg stream of camera/image_raw
Localization
Shutdown
Reboot


Adding Repo
sudo apt-get install software-properties-common
sudo apt-key adv --recv-keys --keyserver hkp://keyserver.ubuntu.com:80 0xF1656F24C74CD1D8
sudo add-apt-repository 'deb [arch=amd64,i386,ppc64el] http://nyc2.mirrors.digitalocean.com/mariadb/repo/10.2/ubuntu xenial main'
sudo apt-get update
Installing
sudo apt-get install mariadb-server
Setup
Run mysql_secure_installation
Configuring
-
Navigate to your MariaDB config (Ex: /etc/mysql/mariadb.conf.d/50-server.cnf)
-
Comment out
bind-address
by prefixing it with a#
, so it looks like#bind-address = <IP_ADDRESS>
-
Restart MySQL via
sudo systemctl restart mysql
Granting Permission
Sign in to MySQL shell via sudo mysql -u root -p
and enter your password
Run the following, adjusting it to suit your own needs
-
Username - The user you wish to create
-
Host - The host you wish to whitelist
-
Password - The password to use for the user creation
GRANT ALL PRIVILEGES ON *.* TO 'USERNAME'@'HOST' IDENTIFIED BY 'PASSWORD' WITH GRANT OPTION;
FLUSH PRIVILEGES;
Done!
From here on, you are done with setting up a MariaDB server!


v4.30.0
- NEW - Revamped rating algorithm for D2 items.
- Fixed a bug trying to maximize power level (and sometimes transfer items) in Destiny 2.
- When hovering over an icon, the name and type will be displayed
- Allowing more exotic item types to be simultaneously equipped in Destiny 2
- Initial support for masterworks weapons.
- Fixed reporting reviews in Destiny 2.
- Fixed item filtering in Destiny 2.
View the changelog for
the full history.
Follow us on:


Professor, Department of Computer Science
Managing Director: The Alexandra Institute A/S (http://www.alexandra.dk/)
Fields of interest: Object-Oriented Software Systems, including programming, programming languages, modeling, analysis/design, implementation, databases, distribution; pervasive computing; programming environments; language implementation; system development/software engineering.
Current projects:


Me and my friend finally decided to give the Morning Glory seeds a try. We went to Wal Mart at 2:00am and bought 10 1.8g packages of Heavenly Blues. We slightly crushed them in my blender and consumed them with a milkshake. We each had about 9 grams. We were rather sceptical at first and we were prepared for anything. We had candels lit, the house clean, no chance of others coming over and it was great weather. Everything was set up perfectly for a Trip to the unknown. We were in good spirts with plenty of sleep and no anxiety about tripping.
We ate them at about 3:00am and the effects came on quickly. After 15 minutes we started to feel them and see things in our perifiral vision. We were playing video games and couldn't quit laughing. After 45 minutes we went outside and stared at the full moon and the clouds rushing by it. After an hour it was a full blown trip. Not quite like LSD but very similar. For a time I felt like I was in a space land and everything was mathematical. I saw very complex geometric shapes float around the room and move and change in front of me. I was amazed at the power of a substance bought at Wal-Mart.
We were listing to a CD made for trippers with electronic sounds etc. Everything in the room corresponded with the music. The candels flickered with the beat and things on TV went perfectly with the music. I closed my eyes and the music made pwychedelic stars and spheres swirl and dance to the beat in my head. My friend played a video game for about 45 minutes but the car he was driving never moved. He was amazed at changing the views of the game along with the music. I layed in bed and watched the glow stars on my celing. They transformed to 3D and were all around me moving and flying around the room. I could control their flight with my mind. I had never seen them like that before on LSD or Meth.
I returned to the living room to find my goldfish were swimming upside down. I looked at them very closely and the were still upside down. I was amazed. We also both experienced amazing tracers and light flashes around the room at all times. The main trip ended about 7:00am. And all of the next day we were very up and down mentally. Very out of it experiencing the after-effects of the drug.
The next night we did it again with another friend at his house. We mixed the seeds with ice cream. The same dosage as before at about 11:00pm. This time things were wrong. I was in a unfamiliar place, tired, still out of it from the night before. The trip was not good but not too bad. I saw a few minor visuals and music was really too intense to handle comfortably.  I had some pretty intense paranoid thoughts and was not enjoying myself.  I fell asleep about 3:00am. I really didnt feel like myself again until Tuesday morning after ALOT of sleep. My advice to the user is to make yourself a very comfy environment with people in good mindsets and dont try it twice in a row. Also make sure you have about 14 hours free to do it.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Who is EPIC, and what makes us special?
We dont care if you have never raided or have hundreds of completions.  EPIC members act mature, friendly, and helpful at all times. Our patient sherpas or streamers are willing to teach anyone that wants to learn raids or crucible skills. Our only requirement is that once you learn, pass it on to others! We are primarally a Destiny based clan but many of our members play other games together. If this sounds like you, welcome home Guardian!
WANT TO JOIN EPIC?
Step 1: click the "Join Group" button at the top of this page
Step 2: Join this game and say "hi" in the chat. Check back in that games chat from time to time as one one of our moderators will reach out to you.
Step 3: Carefully read and understand the EPIC CODE OF CONDUCT, below:
In order to ensure that all EPIC members enjoy a pleasant experience, we expect that all act in a friendly and mature manner at all times, either when playing in games with EPIC members, or playing elsewhere if you have one of the EPIC clan tags on your in-game emblem.  If you are sharing your account with other people you will still be responsible for making sure the code of conduct is followed. Harassment or bullying of any kind will not be tolerated, whether in game chat or messages. Of course, it should go without saying that any felonious activity is also against the Code of Conduct and will not be tolerated.
If you can't make a the100.io game that you've signed up for, please remove yourself from the activity ASAP. Make sure you're online at game time even if you are a reserve. If you are the game host/creator and can't make it, leave a note in game room chat letting people know the host has left so a new host can be appointed. Or delete the session if it does not have enough players. Invite players in the order that they signed up for the game. Do not skip people because a friend or someone you play with frequently is further down the list. If you have enough reserves to make up several teams, pulling from the list out of order is ok as long as you are just balancing the teams.
As a general rule, group membership is limited to those 18 years of age or older. There are exceptions though and if you are under 18, you are limited to playing games with your EPIC parent or guardian and may not post EPIC games on the100.io. Please ensure that your age is set and displayed on your the100.io profile. If you join another member's EPIC game, make sure you or your parent notify the game participants of your age. If you play with one of our under 18 members, remember your responsibilities as an adult. Treat our youth with respect and please ensure that the environment is mature and cordial.
Step 4, Optional: If you are approved for membership, our mods will provide you a link to our very active Discord. If you new to Discord, have a look at this short video from our very own ACBtheMan on how to use Discord
Step 5, Optional: If you would like to be a member of an EPIC clan, let our mods know and they will assign you to one. See links above.


Warpaint
Indie Pop/Rock
Warpaint is an American indie rock band from Los Angeles, California, formed in 2004. The band consists of Emily Kokal (vocals, guitar), Theresa Wayman (vocals, guitar), Jenny Lee Lindberg (bass, vocals), and Stella Mozgawa (drums).
Warpaint formed in Los Angeles on Valentine's Day 2004. The original lineup consisted of childhood friends Wayman and Kokal alongside sisters Lindberg and Shannyn Sossamon. The band played in the Los Angeles area for three years, writing songs ("Stars", "Beetles" and "Elephants") which would eventually comprise their debut EP.
Warpaint's style has been characterized as art rock, dream pop and psychedelic rock. NME has described their style as "intermittently emerging from plaintive moods into harder rocking, they play expansive, lushly-harmonic psych-rock songs with enough time-changes to satisfy even the most beardy prog-rock bong-tokers". They have been compared to Cocteau Twins, Joni Mitchell, and Siouxsie and the Banshees. Other influences include Kraftwerk, Depeche Mode and Public Image Ltd. The band has also cited hip-hop as an influence of their work. Two songs have been named after their favorite rappers: Biggy and Dre.
Current members: Emily Kokal – vocals, guitar, keyboards, electronics (2004–present) Jenny Lee Lindberg – bass, vocals (2004–present) Theresa Wayman – vocals, guitar, synthesizer, drums (2004–present) Stella Mozgawa – drums, keyboards, backing vocals (2009–present)
Past members: Shannyn Sossamon – drums, vocals (2004–2007) David Orlando – drums (2007–2009) Matthew Pacey – drums (2009) Josh Klinghoffer – drums, guitar (2009) Michael Quinn – drums, cello (2009)


Preparation time
30 mins to 1 hour
Cooking time
10 to 30 mins
Serves
Makes 10-12
Dietary
These easy chocolate cookies with white chocolate chips are perfect for making with kids for a bake sale.
Preheat the oven to 200C/180C Fan/Gas 4 and line a baking tray with baking paper.
In a large bowl, beat the butter, egg yolk, sugar, honey and salt together until smooth.
Gradually sift in the flour, cocoa powder and baking powder and mix until smooth, but be careful not to overwork the mixture. Add the white chocolate and combine.
Roll the dough into a cylinder roughly 3cm/1¼in in diameter. Wrap in baking paper and refrigerate for 45 minutes, or until firm.
Cut the roll into 5mm/¼in slices and place on the baking tray, leaving a gap between the cookies.
Bake for 15 minutes; they should still be a little soft when you remove them from the oven. Leave to cool slightly before serving.


A Lion lay asleep in the forest, his great head resting on his paws. A timid little Mouse came upon him unexpectedly, and in her fright and haste to get away, ran across the Lion's nose.
"Spare me!" begged the poor Mouse. "Please let me go and some day I will surely repay you."
The Lion was much amused to think that a Mouse could ever help him. But he was generous and finally let the Mouse go.
Some days later, while stalking his prey in the forest, the Lion was caught in the toils of a hunter's net. Unable to free himself, he filled the forest with his angry roaring. The Mouse knew the voice and quickly found the Lion struggling in the net. Running to one of the great ropes that bound him, she gnawed it until it parted, and soon the Lion was free.
"You laughed when I said I would repay you," said the Mouse. "Now you see that even a Mouse can help a Lion."
A kindness is never wasted
or
two cooperators succeed together.
Once upon a time a Cat and a Monkey lived as pets in the same house. They were friends and were constantly in all sorts of mischief together. One day they were sitting by the fire, watching some chestnuts roasting on the hearth. How to get them was the question.
"I would gladly get them," said the cunning Monkey, "but you are much more skillful at such things than I am. Pull them out and I'll divide them between us."
Mistress Cat stretched out her paw very carefully, pushed aside some of the cinders, and drew back her paw very quickly. Then she tried it again, this time pulling a chestnut half out of the fire. A third time and she drew out the chestnut. This performance she went through several times, each time singeing her paw severely. As fast as she pulled the chestnuts out of the fire, the Monkey ate them up.
Now the master came in, and away scampered the rascals, Mistress Cat with a burnt paw and no chestnuts. From that time on, they say, she contented herself with mice and rats and had little to do with Sir Monkey.
The flatterer seeks some benefit at your expense
or
cheater's benefit at other's expense.
Two Goats, frisking gayly on the rocky steeps of a mountain valley, chanced to meet, one on each side of a deep chasm through which poured a mighty mountain torrent. The trunk of a fallen tree formed the only means of crossing the chasm, and on this not even two squirrels could have passed each other in safety. The narrow path would have made the bravest tremble. Not so our Goats. Their pride would not permit either to stand aside for the other.
One set her foot on the log. The other did likewise. In the middle they met horn to horn. Neither would give way, and so they both fell, to be swept away by the roaring torrent below.
It is better to yield than to come to misfortune through stubbornness
or
two cheater's fail together.


Unify your team’s video creation process under one repository to create, collaborat scale.
Absolutely bladdered he blimey guvnor.
Absolutely bladdered he blimey guvnor.
Absolutely bladdered he blimey guvnor.
Absolutely bladdered he blimey guvnor.
Starkers pardon you knees up is Elizabeth geeza Why, quain standard guvnor gosh cras brilliant.
Starkers pardon you knees up is Elizabeth geeza Why, quain standard guvnor gosh cras brilliant.
Start for free pick a plan later,You can cancel any time.
Start for free pick a plan later,You can cancel any time.
Start for free pick a plan later,You can cancel any time.
Over the last few years, podcasts have become a role in the online landscape.


Try it out!
What is Dung Beetle?
Dung Beetle is a web development application built in JavaScript that enables the user to view the DOM and CSS of any webpage and edit them in real time. It was initially created as an alternative to Firebug, a powerful web-dev toolkit for FireFox. The name "Dung Beetle" is a parody of "Firebug," as well as "Dragonfly," the Opera browser toolkit.
Dung currently supports the following functionality:
- Live DOM view and inspection
- DOM attribute and HTML editing
- Live CSS view*
- CSS editing
- Provides console functions like console.log and console.error
* CSS editing is not perfect, but close. It does not read the actual CSS file; rather it makes very educated guesses based on available information.
What isn't Dung Beetle?
- Not a JavaScript runtime debugger (unfortunately). It is built with pure JavaScript, and you can't debug JavaScript with external JavaScript.
- Does not currently support complete DOM view, eg it doesn't relay information about DOM node events and functions such as 'onclick' and 'children'. Editing and viewing is only extended to what you normally would see with "view source."
What about Dragonfly/IE Developer Toolbar/Firebug lite/etc?
It's true that there are many Firebug-like applications out there for different browsers. But if these alternatives were perfect then Dung Beetle wouldn't be under development. It is the opinion of the creator that despite the already existing toolkits, there could be something better for non-Firefox browsers. Besides, nothing wrong with another choice, right?


preprocomb: Tools for Preprocessing Combinations
Preprocessing is often the most time-consuming phase in data analysis
and preprocessing transformations interdependent in unexpected
ways. This package helps to make preprocessing faster and more effective. It
provides an S4 framework for creating and evaluating preprocessing combinations
for classification, clustering and outlier detection. The framework supports
adding of user-defined preprocessors and preprocessing phases. Default preprocessors
can be used for low variance removal, missing value imputation, scaling, outlier
removal, noise smoothing, feature selection and class imbalance correction.
| Version: |
0.3.0 |
| Depends: |
R (≥ 2.10) |
| Imports: |
DMwR, randomForest, caret, clustertend, stats, e1071, methods, utils, arules, zoo, doParallel, foreach |
| Suggests: |
kernlab, rpart, testthat, knitr, rmarkdown, ggplot2, lattice, preproviz |
| Published: |
2016-06-26 |
| Author: |
Markus Vattulainen |
| Maintainer: |
Markus Vattulainen <markus.vattulainen at gmail.com> |
| BugReports: |
https://github.com/mvattulainen/preprocomb/issues |
| License: |
GPL-2 |
| URL: |
https://github.com/mvattulainen/preprocomb |
| NeedsCompilation: |
no |
| CRAN checks: |
preprocomb results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=preprocomb
to link to this page.


View Source on GitHub
Enable/disable delete button on click checkbox(
#395
).
Delete
ID
ID
Item Name
Item Price


Low-Level API¶
These are advanced, low-level API features that should, for most people not be necessary to worry about.
They are lightly documented here, and in the future will have more documentation, but the emphasis at this point is documenting the more common methods.
ABI Coder¶
Creating Instances¶
- new ethers . utils . AbiCoder ( [ coerceFunc ] )
- Create a new ABI Coder object, which calls coerceFunc for each parsed value
during decoding. The coerceFunc should have the signature:
function(type, value)
.
Static Properties¶
- ethers . utils . defaultAbiCoder
- A default instance of the coder which can be used, which has a coerceFunc
which will call
toNumber()
on BigNumbers whose type is less than 53 bits and is safe for JavaScript Number instances.
Prototype¶
- prototype . encode ( types , values ) => hex
- Returns a hex string of the values encoded as the types. Throws if a value is invalid for the type.
- prototype . decode ( types , data ) => Result
- Returns an Object by parsing data assuming types, with each parameter accessible as a positional parameters. Throws if data is invalid for the types.
HDNode¶
A Hierarchical Deterministic Wallet represents a large tree of private keys which can reliably be reproduced from an initial seed. Each node in the tree is represented by an HDNode which can be descended into.
A mnemonic phrase represents a simple way to generate the initial seed.
See the BIP 32 Specification to learn more about HD Wallets and hardened vs non-hardened nodes.
See the BIP 39 Specification to learn more about Mnemonic Phrases.
Creating Instances¶
- ethers . utils . HDNode . fromMnemonic ( mnemonic ) => HDNode
- Create an HDNode from a mnemonic phrase.
- ethers . utils . HDNode . fromSeed ( seed ) => HDNode
- Create an HDNode from a seed.
- ethers . utils . HDNode . fromExtendedKey ( extendedKey ) => HDNode
- Create an HDNode from an extended private key (xpriv) or extended public key (xpub).
Prototype¶
- prototype . privateKey
- The hex string private key for this node.
- prototype . publicKey
- The (compressed) public key for this node.
- prototype . chainCode
- The chain code for this node.
- prototype . index
- The index (from the parent) of this node (0 for the master node).
- prototype . depth
- The depth within the hierarchy of this node.
- prototype . fingerprint
- The fingerprint of this node. This can be used to identify a node, but wallets should handle collisions.
- prototype . parentFingerprint
- The fingerprint of this node’s parent (or 0x00000000 for the master node).
- prototype . extendedKey
- The extended private key (xpriv) of the node, or the extended public key (xpub) if the node has been neutered.
Deriving Child and Neutered Nodes¶
- prototype . derivePath ( path ) => HDNode
- Derive the path from this node. Path is slash (/) delimited path components. The first component may be “m” for master (which enforces the starting node is in fact a master node) and each subsequent path component should be a positive integer (up to 31 bits), which can optionally include an apostrophe (‘) to indicate hardened derivation for that path components. See below for some examples.
- prototype . neuter ( ) => HDNode
- Returns a new instance of the node without a private key. This can be used to derive an extended public key. See the BIP32 standard for more details.
Static Methods¶
- ethers . utils . HDNode . mnemonicToEntropy ( mnemonic ) => hex
- Convert a mnemonic to its binary entropy. (throws an error if the checksum is invalid)
- ethers . utils . HDNode . entropyToMnemonic ( entropy ) => string
- Convert the binary entropy to the mnemonic phrase.
- ethers . utils . HDNode . mnemonicToSeed ( mnemonic ) => hex
- Compute the BIP39 seed from mnemonic.
- ethers . utils . HDNode . isValidMnemonic ( string ) => boolean
- Returns true if and only if the string is a valid mnemonic (including the checksum)
let HDNode = require('ethers').utils.HDNode;
let mnemonic = "radar blur cabbage chef fix engine embark joy scheme fiction master release";
let masterNode = HDNode.fromMnemonic(mnemonic);
let standardEthereum = masterNode.derivePath("m/44'/60'/0'/0/0");
// Get the extended private key
let xpriv = node.extendedKey;
// Get the extended public key
let xpub = node.neuter().extnededKey;
Interface¶
The Interface Object is a meta-class that accepts a Solidity (or compatible) Application Binary Interface (ABI) and populates functions to deal with encoding and decoding the parameters to pass in and results returned.
Creating an Instance¶
- new ethers . utils . Interface ( abi )
- Returns a new instance and populates the properties with the ABI constructor, methods and events. The abi may be either a JSON string or the parsed JSON Object.
Prototype¶
- prototype . abi
- A copy of the ABI is returned, modifying this object will not alter the ABI.
- prototype . deployFunction
- A DeployDesciption for the constructor defined in the ABI, or the default constructor if omitted.
- prototype . events
- An object of all the events available in the ABI, by name and signature, which map to a EventDescription.
- prototype . functions
- An object of all the functions available in the ABI, by name and signature, which map to a FunctionDescription.
Parsing Objects¶
- prototype . parseTransaction ( transaction ) => TransactionDescription
- Parse transaction and return a description of the call it represents.
- prototype . parseLog ( log ) => LogDescription
- Parse log and return a description of the event logs it represents.
Object Test Functions¶
- prototype . isInterface ( value ) => boolean
- Returns true if value is an Interface.
- prototype . isIndexed ( value ) => boolean
- Returns true if value is a dynamic Indexed value, which means the actual value of value is the hash of the actual value.
Descriptions¶
Deploy Description
name description inputs The description of the constructor input parameters payable Whether the constructor can accept Ether encode(params) A function which encodes params
Event Description
name description name The event name (e.g. “Transfer”) signature The event signature (e.g. “Transfer(address indexed,address indexed,uint256)”) inputs The event input parameters anonymous Whether the event is an anonymous event topic The topic for this event signature encodeTopics(params) A function which computes filter topics for given params decode(data, topics) A function to parse the log result data and topics
Function Description
name description name The method name (e.g. “transfer”) type The method type (i.e. “call” or “transaction”) signature The method signature (e.g. “transfer(address to, uint256 amount)”) sighash The signature hash of the signature (4 bytes) inputs The description of the method input parameters outputs The description of the method output parameters payable Whether the method can accept Ether gas The maximum gas this method will consume (null if unknown) encode(params) A function which encodes params decode(data) A function which decodes the result data
Log Description
name description name The event name (e.g. “Transfer”) signature The event signature (e.g. “Transfer(address indexed,address indexed,uint256)”) topics The event topics decode(data, topics) A function to parse the logs values The decoded values of the event
Transaction Description
name description name The method name (e.g. “transfer”) args The arguments passed to the method signature The method signature (e.g. “transfer(address to, uint256 amount)”) sighash The signature hash of the signature (4 bytes) decode(data) A function to parse the result data value The value (in wei) of the transaction
Provider (Sub-Classing)¶
See the Provider API for more common usage. This documentation is designed for developers that are sub-classing BaseProvider.
Static Methods¶
- BaseProvider . inherits ( childProvider ) => void
- Set up childProvider as an provider, inheriting the parent prototype and set up a prototype.inherits on the childProvider.
Prototype¶
- prototype . perform ( method , params ) => Promise<any>
- The only method needed to override in a subclass. All values are sanitized and defaults populated in params and the result is sanitized before returning. Returns a Promise, see the example below for overview of method and params.
const ethers = require('ethers');
// The new provider Object
function DemoProvider(something) {
let network = getNetworkSomehow()
// The super must be called with either a Network or a Promise
// that resolves to a Network
ethers.providers.BaseProvider.call(this, network);
ethers.utils.defineReadOnly(this, 'somethingElse', somethingElse);
}
// Inherit the Provider
ethers.providers.BaseProvider.inherits(DemoProvider);
// Override perform
DemoProvider.prototype.perform = function(method, params) {
switch (method) {
case 'getBlockNumber':
// Params:
// { }
case 'getGasPrice':
// Params:
// { }
case 'getBalance':
// Params:
// {
// address: address,
// blockTag: blockTag
// }
case 'getTransactionCount':
// Params:
// {
// address: address,
// blockTag: blockTag
// }
case 'getCode':
// Params:
// {
// address: address,
// blockTag: blockTag
// }
case 'getStorageAt':
// Params:
// {
// address: address,
// position: hexString,
// blockTag: blockTag
// }
case 'sendTransaction':
// Params:
// {
// signedTransaction: hexString
// }
case 'getBlock':
// Params:
// Exactly one of the following will be specified, the other will be absent
// {
// blockHash: blockHash,
// blockTag: blockTag
// }
case 'getTransaction':
// Params:
// {
// transactionHash: hexString
// }
case 'getTransactionReceipt':
// Params:
// {
// transactionHash: hexString
// }
case 'call':
// Params:
// {
// transaction: See Transaction Requests (on Providers API)
// }
case 'estimateGas':
// Params:
// {
// transaction: See Transaction Requests (on Providers API)
// }
case 'getLogs':
// Params:
// {
// address: address,
// fromBlock: blockTag,
// toBlock: blockTag,
// topics: array (possibly nested) of topics
// }
default:
break;
}
return Promise.reject(new Error('not implemented - ' + method));
};
Recursive-Length Prefixed Encoding (RLP)¶
This encoding method is used internally for several aspects of Ethereum, such as encoding transactions and determining contract addresses. For most developers this should not be necessary to use.
RLP can encode nested arrays, with data as hex strings and Uint8Array (or other non-Array arrayish objects). A decoded object will always have data represented as hex strings and Arrays.
See: https://github.com/ethereum/wiki/wiki/RLP
Static Methods¶
- ethers . utils . RLP . encode( object ) => hex
- Encodes an object as an RLP hex string. (throws an Error if the object contains invalid items)
- ethers . utils . RLP . decode( hexStringOrArrayish ) => any
- Decode hexStringOrArrayish into the encoded object. (throws an Error if invalid RLP-coded data)
let object = [ ["0x42"], "0x1234", [ [], [] ] ];
let encoded = ethers.utils.RLP.encode(object);
console.log(encoded);
// 0xc8c142821234c2c0c0
let decoded = ethers.utils.RLP.decode(encoded);
console.log(decoded);
// [ [ '0x42' ], '0x1234', [ [], [] ] ]
Signing Key¶
The SigningKey interface provides an abstraction around the secp256k1 elliptic curve cryptography library, which signs digests, computes public keys from private keys and performs ecrecover which computes a public key from a digest and a signature.
Creating Instances¶
- new ethers . utils . SigningKey ( privateKey )
- Create a new SigningKey and compute the corresponding public key and address. A private key may be a any hex string or an Arrayish representing 32 bytes.
Prototype¶
- prototype . address
- The Ethereum checksum address for this key pair.
- prototype . privateKey
- The private key for the key pair.
- prototype . publicKey
- The uncompressed public key for the key pair.
Cryptographic Operations¶
- prototype . signDigest ( messageDigest ) => Signature
- The expanded-format Signature for the digests, signed by this key pair.
- prototype . computeSharedSecret ( publicOrPrivateKey ) => hex
- Compute the ECDH shared secret from this keys private key and the publicOrPrivateKey. In is generally considered good practice to further hash this value before using it as a key.
const ethers = require('ethers');
let privateKey = '0x0123456789012345678901234567890123456789012345678901234567890123';
let signingKey = new ethers.utils.SigningKey(privateKey);
console.log('Address: ' + signingKey.address);
// "Address: 0x14791697260E4c9A71f18484C9f997B308e59325"
let message = "Hello World";
let messageBytes = ethers.utils.toUtf8Bytes(message);
let messageDigest = ethers.utils.keccak256(messageBytes);
console.log("Digest: " + messageDigest);
// "Digest: 0x592fa743889fc7f92ac2a37bb1f5ba1daf2a5c84741ca0e0061d243a2e6707ba"
let signature = signingKey.signDigest(messageDigest);
console.log(signature);
// {
// recoveryParam: 0,
// r: "0x79f56f3422dc67f57b2aeeb0b20295a99ec90420b203177f83d419c98beda7fe",
// s: "0x1a9d05433883bdc7e6d882740f4ea7921ef458a61b2cfe6197c2bb1bc47236fd"
// }
let recovered = ethers.utils.recoverAddress(messageDigest, signature);
console.log("Recovered: " + recovered);
// "Recovered: 0x14791697260E4c9A71f18484C9f997B308e59325"
let publicKey = signingKey.publicKey;
console.log('Public Key: ' + publicKey);
// "Public Key: 0x026655feed4d214c261e0a6b554395596f1f1476a77d999560e5a8df9b8a1a3515"
let compressedPublicKey = ethers.utlis.computePublicKey(publicKey, true);
let uncompressedPublicKey = ethers.utils.computePublicKey(publicKey, false);
console.log(compressedPublicKey);
// "0x026655feed4d214c261e0a6b554395596f1f1476a77d999560e5a8df9b8a1a3515"
console.log(uncompressedPublicKey);
// "0x046655feed4d214c261e0a6b554395596f1f1476a77d999560e5a8df9b8a1a35" +
// "15217e88dd05e938efdd71b2cce322bf01da96cd42087b236e8f5043157a9c068e"
let address = ethers.utils.computeAddress(publicKey);
console.log('Address: ' + address);
// "Address: 0x14791697260E4c9A71f18484C9f997B308e59325"


| Id. | {{element.compId}} | Company Name. | {{element.compName}} | Company Logo. | Company Title. | {{element.companyTitle}} | Comapny Description. | {{element.companyDescription}} | Comapny Email. | {{element.companyEmail}} | Company Contact. | {{element.companyContact}} | Action |
|---|


|
Data Structures | |
| struct | typeTMR |
Files | |
| file | TMR-driver.h |
Additional _timers for ROBOTC. | |
Defines | |
| #define | MAX_TIMERS 10 |
Functions | |
| int | TMRnewTimer () |
| bool | TMRisExpired (int timerIdx) |
| void | TMRreset (int timerIdx) |
| void | TMRreset (int timerIdx, long duration) |
| void | TMRsetup (int timerIdx, long duration) |
| void | TMRexpire (int timerIdx) |
Variables | |
| typeTMR | _timers [MAX_TIMERS] |
Timer Library
| #define MAX_TIMERS 10 |
Maximum number of _timers Struct for timer data
Definition at line 41 of file TMR-driver.h.
| void TMRexpire | ( | int | timerIdx ) |
Cause the timer to expire.
| timerIdx | the timer to be expired. |
Definition at line 121 of file TMR-driver.h.
| bool TMRisExpired | ( | int | timerIdx ) |
Check if the timer has expired.
| timerIdx | the timer to be checked. |
Definition at line 80 of file TMR-driver.h.
| int TMRnewTimer | ( | ) |
Create a new timer. It's an index to the next available timer in the array of timer structs.
Definition at line 66 of file TMR-driver.h.
| void TMRreset | ( | int | timerIdx, |
| long | duration | ||
| ) |
Reset the timer, will also mark "expired" flag as false.
| timerIdx | the timer to be checked. |
| duration | the amount of time the timer should run for before expiring. |
Definition at line 109 of file TMR-driver.h.
| void TMRreset | ( | int | timerIdx ) |
Reset the timer, will also mark "expired" flag as false.
This function will also check if the TMRtask is running and start it up if this isn't the case.
| timerIdx | the timer to be checked. |
Definition at line 97 of file TMR-driver.h.
| void TMRsetup | ( | int | timerIdx, |
| long | duration | ||
| ) |
Configure the duration of the timer.
| timerIdx | the timer to be checked. |
| duration | the amount of time the timer should run for before expiring. |
Definition at line 133 of file TMR-driver.h.
Array to hold timer data
Definition at line 51 of file TMR-driver.h.


4 / 2 2 / 2 0 1 4 - S T E R E O T Y P E T H R E A T
This is a somewhat dangerous topic, and it's very difficult to write about from the perspective of a middle class white male, but stereotype threat is a major issue that presents itself in all facets of life. The hardest part about dealing with an issue like stereotype threat is that it deals with the subconscious, thus making it harder to detect and avoid.
While I do face stereotyping on a daily basis, it impede my life path the way it would many others. This injustice does not go unnoticed, however, and I do my best to avoid proliferating the problem. The simplest way to do this is to look at people as human beings first and foremost. If you can separate someone's actions and achievements from their appearance, you can get a better understanding of their personality.
I can't pretend to be completely impartial when it comes to this issue. I can't tell whether or not my subconscious is causing me to act differently. I simply do the best that I can to avoid letting stereotypes affect my judgement.


|
retinanet-cell-detection
1
retinanet-cell-detection: RetinaNet for cell detection.
|
Functions | |
| def | convert_coordinates (tensor, start_index, conversion, border_pixels='half') |
| def | convert_coordinates2 (tensor, start_index, conversion) |
| def | intersection_area (boxes1, boxes2, coords='centroids', mode='outer_product', border_pixels='half') |
| def | intersection_area_ (boxes1, boxes2, coords='corners', mode='outer_product', border_pixels='half') |
| def | iou (boxes1, boxes2, coords='centroids', mode='outer_product', border_pixels='half') |
Includes: * Function to compute the IoU similarity for axis-aligned, rectangular, 2D bounding boxes * Function for coordinate conversion for axis-aligned, rectangular, 2D bounding boxes Copyright (C) 2018 Pierluigi Ferrari Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
| def bounding_box_utils.convert_coordinates | ( | tensor, | |
| start_index, | |||
| conversion, | |||
border_pixels = 'half' |
|||
| ) |
Convert coordinates for axis-aligned 2D boxes between two coordinate formats. Creates a copy of `tensor`, i.e. does not operate in place. Currently there are three supported coordinate formats that can be converted from and to each other: 1) (xmin, xmax, ymin, ymax) - the 'minmax' format 2) (xmin, ymin, xmax, ymax) - the 'corners' format 2) (cx, cy, w, h) - the 'centroids' format Arguments: tensor (array): A Numpy nD array containing the four consecutive coordinates to be converted somewhere in the last axis. start_index (int): The index of the first coordinate in the last axis of `tensor`. conversion (str, optional): The conversion direction. Can be 'minmax2centroids', 'centroids2minmax', 'corners2centroids', 'centroids2corners', 'minmax2corners', or 'corners2minmax'. border_pixels (str, optional): How to treat the border pixels of the bounding boxes. Can be 'include', 'exclude', or 'half'. If 'include', the border pixels belong to the boxes. If 'exclude', the border pixels do not belong to the boxes. If 'half', then one of each of the two horizontal and vertical borders belong to the boxex, but not the other. Returns: A Numpy nD array, a copy of the input tensor with the converted coordinates in place of the original coordinates and the unaltered elements of the original tensor elsewhere.
| def bounding_box_utils.convert_coordinates2 | ( | tensor, | |
| start_index, | |||
| conversion | |||
| ) |
A matrix multiplication implementation of `convert_coordinates()`. Supports only conversion between the 'centroids' and 'minmax' formats. This function is marginally slower on average than `convert_coordinates()`, probably because it involves more (unnecessary) arithmetic operations (unnecessary because the two matrices are sparse). For details please refer to the documentation of `convert_coordinates()`.
| def bounding_box_utils.intersection_area | ( | boxes1, | |
| boxes2, | |||
coords = 'centroids' , |
|||
mode = 'outer_product' , |
|||
border_pixels = 'half' |
|||
| ) |
Computes the intersection areas of two sets of axis-aligned 2D rectangular boxes. Let `boxes1` and `boxes2` contain `m` and `n` boxes, respectively. In 'outer_product' mode, returns an `(m,n)` matrix with the intersection areas for all possible combinations of the boxes in `boxes1` and `boxes2`. In 'element-wise' mode, `m` and `n` must be broadcast-compatible. Refer to the explanation of the `mode` argument for details. Arguments: boxes1 (array): Either a 1D Numpy array of shape `(4, )` containing the coordinates for one box in the format specified by `coords` or a 2D Numpy array of shape `(m, 4)` containing the coordinates for `m` boxes. If `mode` is set to 'element_wise', the shape must be broadcast-compatible with `boxes2`. boxes2 (array): Either a 1D Numpy array of shape `(4, )` containing the coordinates for one box in the format specified by `coords` or a 2D Numpy array of shape `(n, 4)` containing the coordinates for `n` boxes. If `mode` is set to 'element_wise', the shape must be broadcast-compatible with `boxes1`. coords (str, optional): The coordinate format in the input arrays. Can be either 'centroids' for the format `(cx, cy, w, h)`, 'minmax' for the format `(xmin, xmax, ymin, ymax)`, or 'corners' for the format `(xmin, ymin, xmax, ymax)`. mode (str, optional): Can be one of 'outer_product' and 'element-wise'. In 'outer_product' mode, returns an `(m,n)` matrix with the intersection areas for all possible combinations of the `m` boxes in `boxes1` with the `n` boxes in `boxes2`. In 'element-wise' mode, returns a 1D array and the shapes of `boxes1` and `boxes2` must be boadcast-compatible. If both `boxes1` and `boxes2` have `m` boxes, then this returns an array of length `m` where the i-th position contains the intersection area of `boxes1[i]` with `boxes2[i]`. border_pixels (str, optional): How to treat the border pixels of the bounding boxes. Can be 'include', 'exclude', or 'half'. If 'include', the border pixels belong to the boxes. If 'exclude', the border pixels do not belong to the boxes. If 'half', then one of each of the two horizontal and vertical borders belong to the boxex, but not the other. Returns: A 1D or 2D Numpy array (refer to the `mode` argument for details) of dtype float containing values with the intersection areas of the boxes in `boxes1` and `boxes2`.
| def bounding_box_utils.intersection_area_ | ( | boxes1, | |
| boxes2, | |||
coords = 'corners' , |
|||
mode = 'outer_product' , |
|||
border_pixels = 'half' |
|||
| ) |
The same as 'intersection_area()' but for internal use, i.e. without all the safety checks.
| def bounding_box_utils.iou | ( | boxes1, | |
| boxes2, | |||
coords = 'centroids' , |
|||
mode = 'outer_product' , |
|||
border_pixels = 'half' |
|||
| ) |
Computes the intersection-over-union similarity (also known as Jaccard similarity) of two sets of axis-aligned 2D rectangular boxes. Let `boxes1` and `boxes2` contain `m` and `n` boxes, respectively. In 'outer_product' mode, returns an `(m,n)` matrix with the IoUs for all possible combinations of the boxes in `boxes1` and `boxes2`. In 'element-wise' mode, `m` and `n` must be broadcast-compatible. Refer to the explanation of the `mode` argument for details. Arguments: boxes1 (array): Either a 1D Numpy array of shape `(4, )` containing the coordinates for one box in the format specified by `coords` or a 2D Numpy array of shape `(m, 4)` containing the coordinates for `m` boxes. If `mode` is set to 'element_wise', the shape must be broadcast-compatible with `boxes2`. boxes2 (array): Either a 1D Numpy array of shape `(4, )` containing the coordinates for one box in the format specified by `coords` or a 2D Numpy array of shape `(n, 4)` containing the coordinates for `n` boxes. If `mode` is set to 'element_wise', the shape must be broadcast-compatible with `boxes1`. coords (str, optional): The coordinate format in the input arrays. Can be either 'centroids' for the format `(cx, cy, w, h)`, 'minmax' for the format `(xmin, xmax, ymin, ymax)`, or 'corners' for the format `(xmin, ymin, xmax, ymax)`. mode (str, optional): Can be one of 'outer_product' and 'element-wise'. In 'outer_product' mode, returns an `(m,n)` matrix with the IoU overlaps for all possible combinations of the `m` boxes in `boxes1` with the `n` boxes in `boxes2`. In 'element-wise' mode, returns a 1D array and the shapes of `boxes1` and `boxes2` must be boadcast-compatible. If both `boxes1` and `boxes2` have `m` boxes, then this returns an array of length `m` where the i-th position contains the IoU overlap of `boxes1[i]` with `boxes2[i]`. border_pixels (str, optional): How to treat the border pixels of the bounding boxes. Can be 'include', 'exclude', or 'half'. If 'include', the border pixels belong to the boxes. If 'exclude', the border pixels do not belong to the boxes. If 'half', then one of each of the two horizontal and vertical borders belong to the boxex, but not the other. Returns: A 1D or 2D Numpy array (refer to the `mode` argument for details) of dtype float containing values in [0,1], the Jaccard similarity of the boxes in `boxes1` and `boxes2`. 0 means there is no overlap between two given boxes, 1 means their coordinates are identical.


{% extends "_base.html" %} {% load inline_file %} {% block css %} {% endblock %} {% block drawer %} {% include "metrics/css/_css_metric_nav.html" %} {% endblock %} {% block subheader %}
We've been using Chrome's anonymous usage statistics to count the occurrences of certain CSS features in the wild. The numbers on this page indicate the percentages of Chrome page loads (across all channels and platforms) that use the corresponding CSS property at least once. Newly added use counters that are not on Chrome stable yet only have data from the Chrome channels they're on, which makes them hard to compare to older use counters. Data is ~24 hrs old.


Survey Questions
About You
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Question 1
Your mind is always buzzing with unexplored ideas and plans.
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1 (Strongly Disagree)
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5 (Strongly Agree)
Question 2
Generally speaking, you rely more on your experience than your imagination.
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5 (Strongly Agree)
Question 3
You find it easy to stay relaxed and focused even when there is some pressure.
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5 (Strongly Agree)
Question 4
You rarely do something just out of sheer curiosity.
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Question 5
People can rarely upset you.
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Question 6
It is often difficult for you to relate to other people’s feelings.
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Question 7
In a discussion, truth should be more important than people’s sensitivities.
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Question 8
You rarely get carried away by fantasies and ideas.
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You think that everyone’s views should be respected regardless of whether they are supported by facts or not.
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Question 10
You feel more energetic after spending time with a group of people.
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Submit
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Emma


ARMAGEDDON (1998) A Film Review by Ted Prigge Copyright 1998 Ted Prigge
Director: Michael Bay Writers: Jonathan Hensleigh, Robert Roy Pool, Tony Gilroy, Shane Salerno, J.J. Abrams (story by Jonathan Hensleigh and Robert Roy Pool, and uncredited extra writing by Paul Attansio, Ann Biderman, Scott Rosenberg, and Robert Towne) Starring: Bruce Willis, Billy Bob Thornton, Liv Tyler, Ben Affleck, Will Patton, Steve Buscemi, William Fichtner, Peter Stormare, Owen Wilson, Keith David, Jessica Steen, Grace Zabriskie, Udo Kier, Laurence Tierney, Anthony Guidera, Charlton Heston
"Armageddon" is probably the cinematic equivalent of the 1976 Who concert where the band played at record-breaking and ear-shattering decibels, leaving behind a record that most rock bands were and still are afraid to break. "Armageddon" is close up there, with so many loud explosions that drummer Keith Moon would be impressed if he were still around today, and in a way is pretty much as over-the-top as that concert probably was. "Armageddon" is as flashy and glossy as any film comes, and it does pretty much anything it can to make us like it, including giving us characters we just plain like because they're being portrayed by good actors, bringing us a love story, and providing us with so much action that after awhile all of this becomes pretty numbing. Kinda like the Who concert probably was. I'm sure everyone heard the first hour or so, but after that only heard distortion and a couple explosions from Keith Moon's drum set. Same with this movie.
"Armageddon" is the second comet/asteroid-colliding-with-earth film we've had in a two month period, following the "On the Beach"-wannabe "Deep Impact." While that one featured people trying to cope with the possibility of the end of the world, this one is a little more aggressive. Both feature a group of miners and astronauts attempting to blow the comet/asteroid up, but this one dwells prominently on them, and instead of just one long sequence of them working and failing like in "Deep Impact," this one features one really, really, really long action sequence where everything goes wrong that could go wrong and these guys keep going like an Energizer bunny on uppers.
It's an event movie, which means it's pretty much a formula film where what worked in the past crops up again. This one is a disaster film but without much of the drama of the people actually living on earth waiting for potential extinction, and more on the "drama" of the people working to destroy it. Of course, you've all seen the previews: an asteroid is heading towards earth, and it's up to Bruce Willis to destroy it. Willis, the token gruff action boy of late, plays a cynical miner chosen to destroy the asteroid by the head of NASA, Dan Truman (Billy Bob Thornton, cashing in on "Sling Blade," I see), along with a couple of his own men and some other astronauts. While "Deep Impact" took place over about a year or so, this film puts itself in a corner immeadiately: we have about 16 days (!!!).
The first hour of the film is easily the best. We're introduced to the situation, given some ways of fixing it, and then introduced to the characters who will be going up and staying down. The film establishes Willis's daugher, Grace (Liv Tyler - is Bruce REALLY that old?), as the martyr as her father AND her fiance, the buff A.J. Frost (Ben Affleck...oh, I mean, OSCAR WINNER Ben Affleck, sorry), are both going up to space to do battle with the large rock, setting up the film for some real heart on Tyler's part, and giving the film a chance to cash in on the fact that Liv's father is none other than Stephen Tyler of Aerosmith (yuck). The second half of the film is a rollar coaster ride of problem after problem after problem etc etc etc, all making sure that after the film has completed, you're totally drained. And you are, trust me.
It's obvious by the way it was advertised as well as by simply looking at it that this film is not at all concerned with being intelligent, thoughtful, or even, in all reality, entertaining. It's meant to make money, and has been designed so much like that that an entire article in this month's Premiere magazine shows the many steps it took to make this as formulaic and therefore profitable as possible. And yes, it's better than other formula event pictures (need I mention the crapfest that was "Godzilla?"), but it still has several problems, so many that if I were to mention all of them I'd just be being picky. But some are just too unmentionable, such as the lackluster second half in comparison with an entertaining first half, too many cheap "human" moments, and worst of all, what has to be a quarter-assed love story that is so underdeveloped that it's distracting every time it crops up. Does A.J. even realize Grace exists for half of the movie? Why else would he talk about how he's coming back and then later on risk his life for sheer cockiness? I understand that they felt they needed a romance angle in this film, what after "Titanic." But they really needed to put a little more umph into it, or at least just a bit of umph.
So why am I recommending this film? Why did I enjoy a film that has numerous plot holes, too many explosions, and the IQ of a house plant? Because most of these bad qualities are used luckily to make for a really entertaining experience. I enjoyed the whole gung ho-ness of it all, the way that it took the time to set up its characters in a similar way to that testosterone-classic, "The Dirty Dozen"...then sends them on their way to a suicide mission. They're not deep characters, in fact they're pretty much characateurs not characters, but the film actually makes us care about them anyway, not the least by casting a bunch of good actors who've made it in the indie/art house film world, not only Thornton, Affleck, and Tyler (and, in some respects, Willis), but also Owen Wilson (who was brilliant in "Bottle Rocket"), Peter Stormare ("Fargo"), and Steve Buscemi (pick a film), all who are allowed to overact to sheer delight.
Willis, in fact, hasn't been this good in awhile. His past few performances, even in "The Fifth Element," have seemed to be on autopilot, more or less, but here he brings us a sorta older version of his beloved John McClane character. Willis is a good comic actor when he wants to be, and here he's back as his old self, making wise-cracks and generally winning over the audience just like he used to. Of course, he's upstaged by Buscemi (can we just give this guy an Oscar already...or at the very least a Lifetime Achievement Award?), who plays the resident comic relief and still stays fresh even when the second half of the film finds him diagnosed with "space dimentia" (okay...).
"Armageddon" was directed by Michael Bay, who directed "Bad Boys" and the wonderfully entertaining "The Rock," a film that, like this, doesn't take itself totally seriously (sometimes this does, but then it pulls itself right out of the ditch it creates), and features the infamous use of hyper-hyper-editing. No one shot lasts more than 5 seconds, creating a glossy-as-hell film that could easily be denounced as "crap on a stick," but for some reason works. Maybe it's because the characters are likable enough that when they're sent out to be martyrs we worry about whether or not they're coming back at all, and for some reason not as worried about the people on earth (save for Thornton and Tyler...and maybe that stripper that Buscemi meets...). And also because Bay's MTV-style direction creates an experience that is numbing yet still enjoyable and even a little admirable. Look at his crash-on-the-asteroid scene: have you seen this much confusion and general fright-of-the-unknown since "Aliens?" "Armageddon" prides itself in being glossy but has no real delusions about what it is and what it isn't, and while this isn't totally commendable, it's still mildly distracting for 2 1/2 hours, and admittingly very entertaining, which is something which is pretty good for us every now and then.
MY RATING (out of 4): ***
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Class EasingFunctionBase
Implements base for animation easing functions
Inheritance
System.Object
EasingFunctionBase
Inherited Members
Namespace: EmptyKeys.UserInterface.Media.Animation
Assembly: EmptyKeys.UserInterface.dll
Syntax
public abstract class EasingFunctionBase : Freezable
Constructors
EasingFunctionBase()
Initializes a new instance of the EasingFunctionBase class.
Declaration
public EasingFunctionBase()
Fields
EasingModeProperty
The easing mode property
Declaration
public static readonly DependencyProperty EasingModeProperty
Field Value
| Type | Description |
|---|---|
| DependencyProperty |
Properties
EasingMode
Gets or sets the easing mode.
Declaration
public EasingMode EasingMode { get; set; }
Property Value
| Type | Description |
|---|---|
| EasingMode | The easing mode. |
Methods
CloneCore()
Clone core method for easing function
Declaration
protected abstract EasingFunctionBase CloneCore()
Returns
| Type | Description |
|---|---|
| EasingFunctionBase |
Ease(Double)
Eases the specified progress.
Declaration
public double Ease(double progress)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | progress | The progress. |
Returns
| Type | Description |
|---|---|
| System.Double |
EaseCore(Double)
Core method for easing function
Declaration
protected abstract double EaseCore(double progress)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | progress | The progress. |
Returns
| Type | Description |
|---|---|
| System.Double |