org.lwjgl.ovr
Class OVRErrorCode
- java.lang.Object
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- org.lwjgl.ovr.OVRErrorCode
-
public class OVRErrorCode extends java.lang.Object
LibOVR error code declarations.
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Field Summary
Fields Modifier and Type Field and Description static int
ovrError_Abandoned
Requested async work was abandoned and result is incomplete.static int
ovrError_AudioReservedBegin
First Audio error.static int
ovrError_AudioReservedEnd
Last Audio error.static int
ovrError_BootloaderDeviceDetected
A bootloader HMD is detected by the service.static int
ovrError_ClientVersion
Client version too old to connect to service.static int
ovrError_ControllerFirmwareMismatch
The controller firmware is out of date and is unacceptable.static int
ovrError_DisplayInit
Unable to initialize the HMD display.static int
ovrError_DisplayLost
In the event of a system-wide graphics reset or cable unplug this is returned to the app.static int
ovrError_ExcessiveFrameSkipping
A more than acceptable number of frames have been skipped.static int
ovrError_ExcessiveFrameTruncation
A more than acceptable number of frames are coming back truncated.static int
ovrError_GeneralTrackerFailure
We use this to report various tracker issues that don't fit in an easily classifiable bucket.static int
ovrError_HMDFirmwareMismatch
The HMD Firmware is out of date and is unacceptable.static int
ovrError_ImageSensorCommError
Unable to communicate with the image sensor.static int
ovrError_IncompatibleOS
The operating system version is incompatible.static int
ovrError_Incomplete
Requested async work not yet complete.static int
ovrError_Initialize
Generic initialization error.static int
ovrError_InvalidBundleAdjustment
Headset has no bundle adjustment data.static int
ovrError_InvalidHmd
Invalid HMD parameter provided.static int
ovrError_InvalidParameter
Invalid parameter provided.static int
ovrError_LeakingResources
Calling application has leaked resources.static int
ovrError_LibLoad
Couldn't load LibOVRRT.static int
ovrError_LibVersion
LibOVRRT version incompatibility.static int
ovrError_MemoryAllocationFailure
Failure to allocate memory.static int
ovrError_MismatchedAdapters
Chosen rendering adapters between client and service do not match.static int
ovrError_NoHmd
The given HMD doesn't exist.static int
ovrError_NotInitialized
The system or component has not been initialized.static int
ovrError_Reinitialization
Attempting to re-initialize with a different version.static int
ovrError_ServerStart
Unable to start the server.static int
ovrError_ServiceConnection
Couldn't connect to the OVR Service.static int
ovrError_ServiceError
Generic service error.static int
ovrError_ServiceVersion
OVR Service version incompatibility.static int
ovrError_SocketCreationFailure
Failure to create a socket.static int
ovrError_SyncDisconnected
The tracker is not receiving the sync signal (cable disconnected?)static int
ovrError_Timeout
The operation timed out.static int
ovrError_TrackerCalibrationError
The tracker calibration is missing or incorrect.static int
ovrError_TrackerFirmwareMismatch
The Tracker Firmware is out of date and is unacceptable.static int
ovrError_TrackerFrameTimeout
Timed out waiting for a camera frame.static int
ovrError_TrackerMemoryReadFailure
Failed to read memory from the tracker.static int
ovrError_TrackerMemoryWriteFailure
Failed to write memory from the tracker.static int
ovrError_TrackerTruncatedFrame
Truncated frame returned from tracker.static int
ovrError_USBBandwidth
The USB hub cannot handle the camera frame bandwidth.static int
ovrError_USBEnumeratedSpeed
The USB camera is not enumerating at the correct device speed.static int
ovrSuccess
This is a general success result.static int
ovrSuccess_ControllerFirmwareMismatch
The controller firmware is out of date but is acceptable.static int
ovrSuccess_HMDFirmwareMismatch
The HMD Firmware is out of date but is acceptable.static int
ovrSuccess_NotVisible
Returned from a call toOVR.ovr_SubmitFrame(long, long, org.lwjgl.ovr.OVRViewScaleDesc, java.nio.ByteBuffer, int)
.static int
ovrSuccess_TrackerFirmwareMismatch
The Tracker Firmware is out of date but is acceptable.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static boolean
OVR_FAILURE(int result)
Indicates if anovrResult
indicates failure.static boolean
OVR_SUCCESS(int result)
Indicates if anovrResult
indicates success.static boolean
OVR_UNQUALIFIED_SUCCESS(int result)
Indicates if anovrResult
indicates an unqualified success.
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Field Detail
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ovrSuccess
public static final int ovrSuccess
This is a general success result.- See Also:
- Constant Field Values
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ovrSuccess_NotVisible
public static final int ovrSuccess_NotVisible
Returned from a call toOVR.ovr_SubmitFrame(long, long, org.lwjgl.ovr.OVRViewScaleDesc, java.nio.ByteBuffer, int)
. The call succeeded, but what the app rendered will not be visible on the HMD. Ideally the app should continue callingOVR.ovr_SubmitFrame(long, long, org.lwjgl.ovr.OVRViewScaleDesc, java.nio.ByteBuffer, int)
, but not do any rendering. When the result becomesSuccess
, rendering should continue as usual.- See Also:
- Constant Field Values
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ovrSuccess_HMDFirmwareMismatch
public static final int ovrSuccess_HMDFirmwareMismatch
The HMD Firmware is out of date but is acceptable.- See Also:
- Constant Field Values
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ovrSuccess_TrackerFirmwareMismatch
public static final int ovrSuccess_TrackerFirmwareMismatch
The Tracker Firmware is out of date but is acceptable.- See Also:
- Constant Field Values
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ovrSuccess_ControllerFirmwareMismatch
public static final int ovrSuccess_ControllerFirmwareMismatch
The controller firmware is out of date but is acceptable.- See Also:
- Constant Field Values
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ovrError_MemoryAllocationFailure
public static final int ovrError_MemoryAllocationFailure
Failure to allocate memory.- See Also:
- Constant Field Values
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ovrError_SocketCreationFailure
public static final int ovrError_SocketCreationFailure
Failure to create a socket.- See Also:
- Constant Field Values
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ovrError_InvalidHmd
public static final int ovrError_InvalidHmd
Invalid HMD parameter provided.- See Also:
- Constant Field Values
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ovrError_Timeout
public static final int ovrError_Timeout
The operation timed out.- See Also:
- Constant Field Values
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ovrError_NotInitialized
public static final int ovrError_NotInitialized
The system or component has not been initialized.- See Also:
- Constant Field Values
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ovrError_InvalidParameter
public static final int ovrError_InvalidParameter
Invalid parameter provided. See error info or log for details.- See Also:
- Constant Field Values
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ovrError_ServiceError
public static final int ovrError_ServiceError
Generic service error. See error info or log for details.- See Also:
- Constant Field Values
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ovrError_NoHmd
public static final int ovrError_NoHmd
The given HMD doesn't exist.- See Also:
- Constant Field Values
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ovrError_AudioReservedBegin
public static final int ovrError_AudioReservedBegin
First Audio error.- See Also:
- Constant Field Values
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ovrError_AudioReservedEnd
public static final int ovrError_AudioReservedEnd
Last Audio error.- See Also:
- Constant Field Values
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ovrError_Initialize
public static final int ovrError_Initialize
Generic initialization error.- See Also:
- Constant Field Values
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ovrError_LibLoad
public static final int ovrError_LibLoad
Couldn't load LibOVRRT.- See Also:
- Constant Field Values
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ovrError_LibVersion
public static final int ovrError_LibVersion
LibOVRRT version incompatibility.- See Also:
- Constant Field Values
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ovrError_ServiceConnection
public static final int ovrError_ServiceConnection
Couldn't connect to the OVR Service.- See Also:
- Constant Field Values
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ovrError_ServiceVersion
public static final int ovrError_ServiceVersion
OVR Service version incompatibility.- See Also:
- Constant Field Values
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ovrError_IncompatibleOS
public static final int ovrError_IncompatibleOS
The operating system version is incompatible.- See Also:
- Constant Field Values
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ovrError_DisplayInit
public static final int ovrError_DisplayInit
Unable to initialize the HMD display.- See Also:
- Constant Field Values
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ovrError_ServerStart
public static final int ovrError_ServerStart
Unable to start the server. Is it already running?- See Also:
- Constant Field Values
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ovrError_Reinitialization
public static final int ovrError_Reinitialization
Attempting to re-initialize with a different version.- See Also:
- Constant Field Values
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ovrError_MismatchedAdapters
public static final int ovrError_MismatchedAdapters
Chosen rendering adapters between client and service do not match.- See Also:
- Constant Field Values
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ovrError_LeakingResources
public static final int ovrError_LeakingResources
Calling application has leaked resources.- See Also:
- Constant Field Values
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ovrError_ClientVersion
public static final int ovrError_ClientVersion
Client version too old to connect to service.- See Also:
- Constant Field Values
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ovrError_InvalidBundleAdjustment
public static final int ovrError_InvalidBundleAdjustment
Headset has no bundle adjustment data.- See Also:
- Constant Field Values
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ovrError_USBBandwidth
public static final int ovrError_USBBandwidth
The USB hub cannot handle the camera frame bandwidth.- See Also:
- Constant Field Values
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ovrError_USBEnumeratedSpeed
public static final int ovrError_USBEnumeratedSpeed
The USB camera is not enumerating at the correct device speed.- See Also:
- Constant Field Values
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ovrError_ImageSensorCommError
public static final int ovrError_ImageSensorCommError
Unable to communicate with the image sensor.- See Also:
- Constant Field Values
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ovrError_GeneralTrackerFailure
public static final int ovrError_GeneralTrackerFailure
We use this to report various tracker issues that don't fit in an easily classifiable bucket.- See Also:
- Constant Field Values
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ovrError_ExcessiveFrameTruncation
public static final int ovrError_ExcessiveFrameTruncation
A more than acceptable number of frames are coming back truncated.- See Also:
- Constant Field Values
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ovrError_ExcessiveFrameSkipping
public static final int ovrError_ExcessiveFrameSkipping
A more than acceptable number of frames have been skipped.- See Also:
- Constant Field Values
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ovrError_SyncDisconnected
public static final int ovrError_SyncDisconnected
The tracker is not receiving the sync signal (cable disconnected?)- See Also:
- Constant Field Values
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ovrError_TrackerMemoryReadFailure
public static final int ovrError_TrackerMemoryReadFailure
Failed to read memory from the tracker.- See Also:
- Constant Field Values
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ovrError_TrackerMemoryWriteFailure
public static final int ovrError_TrackerMemoryWriteFailure
Failed to write memory from the tracker.- See Also:
- Constant Field Values
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ovrError_TrackerFrameTimeout
public static final int ovrError_TrackerFrameTimeout
Timed out waiting for a camera frame.- See Also:
- Constant Field Values
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ovrError_TrackerTruncatedFrame
public static final int ovrError_TrackerTruncatedFrame
Truncated frame returned from tracker.- See Also:
- Constant Field Values
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ovrError_HMDFirmwareMismatch
public static final int ovrError_HMDFirmwareMismatch
The HMD Firmware is out of date and is unacceptable.- See Also:
- Constant Field Values
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ovrError_TrackerFirmwareMismatch
public static final int ovrError_TrackerFirmwareMismatch
The Tracker Firmware is out of date and is unacceptable.- See Also:
- Constant Field Values
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ovrError_BootloaderDeviceDetected
public static final int ovrError_BootloaderDeviceDetected
A bootloader HMD is detected by the service.- See Also:
- Constant Field Values
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ovrError_TrackerCalibrationError
public static final int ovrError_TrackerCalibrationError
The tracker calibration is missing or incorrect.- See Also:
- Constant Field Values
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ovrError_ControllerFirmwareMismatch
public static final int ovrError_ControllerFirmwareMismatch
The controller firmware is out of date and is unacceptable.- See Also:
- Constant Field Values
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ovrError_Incomplete
public static final int ovrError_Incomplete
Requested async work not yet complete.- See Also:
- Constant Field Values
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ovrError_Abandoned
public static final int ovrError_Abandoned
Requested async work was abandoned and result is incomplete.- See Also:
- Constant Field Values
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ovrError_DisplayLost
public static final int ovrError_DisplayLost
In the event of a system-wide graphics reset or cable unplug this is returned to the app.- See Also:
- Constant Field Values
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Method Detail
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OVR_SUCCESS
public static boolean OVR_SUCCESS(int result)
Indicates if anovrResult
indicates success.Some functions return additional successful values other than
Success
and require usage of this macro to indicate success.- Parameters:
result
- theovrResult
to check
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OVR_UNQUALIFIED_SUCCESS
public static boolean OVR_UNQUALIFIED_SUCCESS(int result)
Indicates if anovrResult
indicates an unqualified success.This is useful for indicating that the code intentionally wants to check for
result == ovrSuccess
as opposed toSUCCESS
, which checks forresult >= ovrSuccess
.- Parameters:
result
- theovrResult
to check
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OVR_FAILURE
public static boolean OVR_FAILURE(int result)
Indicates if anovrResult
indicates failure.- Parameters:
result
- theovrResult
to check
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OpenSAFELY is a new secure analytics platform for electronic patient records built on behalf of NHS England to deliver urgent academic and operational research during the pandemic.
Since December 2020 we have provided regular reporting of COVID vaccination coverage in England, adding functionality and content in response to developments during the pandemic. Our analysis uses data from 40% of general practices that use TPP electronic health record software. The data requires careful interpretation and there are a number of caveats. Please read the full detail about our methods and discussion of our earlier results as of 17 March 2021) in our paper available here.
The full analytical methods behind the latest results in this report are available here.
Update: Our vaccine reports are no longer being updated. If you rely on more regular data updates for your own reporting or analysis please contact<EMAIL_ADDRESS>to let us know.
Find links to all of our existing reports at:


Gunmen Shoot Infant In Front Of Plateau Police Station
The shooting, which happened on Tuesday evening, went unhindered for many minutes.
by SaharaReporters, New York
Yet to be identified gunmen have shot two people including an infant near the Plateau State Divisional Police Headquarters, Mangu, under Mangu Local Government Area.
The shooting, which happened on Tuesday evening, went unhindered for many minutes.
Eyewitnesses said the infant survived with bullet wounds.
The other casualty identified as Sa’adu Musa Julde reportedly died on the spot.
Plateau State Secretary of Miyetti Allah Cattle Breeders Association of Nigeria, Abdullahi Ardo, told journalists that Julde was the association’s Mangu Chapter Chairman.
The incident came a few days after Hashimu, Brother to former Deputy Senate President, Ibrahim Mantu, was killed in the state.


This manual was last updated on 10 November 1998.
This HTML-format reference manual may be freely distributed to third parties so long as it is not altered in any way. Feel free to save a copy to your own hard drive for convenient reference.
Please address all comments, questions, or suggestions about this manual or the Sonic language to Don Cross by email at:
<EMAIL_ADDRESS>All Sonic programs are command-line based utilities. They are told what to do using audio filenames and numeric parameters passed on the command line.
A Sonic program consists of functions that contain variable declarations and statements. Functions may call other functions or themselves. Optionally, functions may return values.
// This Sonic program makes echo sounds! program reverb ( inWave: wave, outWave: wave, delayTime: real, decayFactor: real, extendTime: real ) { outWave[c, i: inWave.n + r*extendTime] = inWave[c,i] + decayFactor * outWave[c, i - r*delayTime]; }
All Sonic programs are command line utilities. They accept arguments such as audio filenames and numeric values on the command line. These arguments are listed inside parentheses after the keyword 'program' and the name of the program. The sample program here requires 5 arguments: an input audio filename, an output audio filename, a delay time expressed in seconds, a numeric decay factor, and an amount of time by which the output should be longer than the input.
To run the above Sonic program, you would need to use a text editor to type it into a file (perhaps called 'reverb.s') and run the Sonic/C++ translator on it:
This would result in the output C++ source file called 'reverb.cpp'. Note that the output filename is derived directly from the name after the keyword 'program', not the name of the source file.sonic reverb.s
The most important feature of Sonic is that digital audio operations are performed by parametric assignment statements. This means that the output sound is described in terms of a typical output data value, identified by its channel 'c' and its sample index 'i'. The reserved symbols 'c' and 'i' are called placeholders. There is no need for an explicit loop to iterate through the samples and channels; this is implicit in the language.
The variable name appearing on the left side of the equal sign specifies where the output audio is stored. The expression appearing after 'i:' defines the number of samples that will be in the output sound. In certain circumstances it is possible to omit this duration specifier, as described in the section about wave assignments.
On the right side of the equal sign is an expression in terms of c and i. This expression defines each output data value in terms of its channel number and sample index. The sample program here adds the current input value from 'inWave' to a decayed previous output from 'outWave'. Note that Sonic allows the use of a mathematical recurrence relation in its wave assignments, so that previous outputs can be used to help calculate future outputs. For convenience, when the sample index is out of bounds, the value of a sound is defined to be zero. Therefore, there is no need to worry about array bounds checking in the sample index. The same is not true of the channel index, because such behavior would not be nearly as useful and would degrade runtime performance. Therefore, it is up to the programmer to ensure that the channel index is always valid. An out-of-bounds channel index produces undefined results, just as with array indices in C or C++.
Note that there is no need to explicitly open, read, write, and close files in Sonic. All of these low-level operations are handled automatically. This sample program knows to open outWave for write and inWave for read simply by where they appear in the assignment statement. Files are opened before the beginning of each assignment statement, and are closed after the assignment is executed.
As in C and C++, all array indices are zero-based. For example, in the array declaration above, umbrella[0,0,0] is the first array element, and umbrella[4,2,7] is the last array element. Such a subscripted array expression may appear anywhere a variable may appear, whether in an expression, function call, or left side of an assignment operator.var umbrella: real[5, 3, 8];
A non-subscripted array variable may appear on the left side of an assignment statement only when another non-subscripted array variable of identical type appears to the right of the assignment operator. For example:
Arrays may be passed to any non-program function. All arrays are passed by reference. The element type of the passed array must be identical to the declared element type in the function parameter list. All dimensions must match except for the first dimension in the function parameter list, which is ignored, just as in C and C++. Also, like C and C++, no array bounds checking is ever performed. It is up to the programmer to ensure that subscripts to arrays are within the valid range of values for each dimension.var x: real[5]; var y: real[5]; var z: real[7]; x += y; // add each element of 'y' to corresponding element of 'x'. z = x; // ERROR! don't have same number of elements.
Array variables with numeric element types are initialized to all zeroes, and arrays of boolean are initialized to all false values. Array variables are not allowed to have explicit initializer expressions.
Here is a list of the built-in constants whose default values may be overridden:
r = sampling rate expressed in Hz. [defaults is 44100]To redefine one of these built-in constants, just use the syntax constant = value;. Statements like this must appear outside a user-defined function. Here is a sample program that generates an output audio recording with 1 channel at a sampling rate of 8000 Hz. It also explicitly sets the interpolate flag, even though true is the default value anyway.m = number of channels. [defaults to 2, but may be 1..64]
interpolate = true/false; whether to linearly interpolate between samples [default = true].
When set to true, the Sonic/C++ translator will check the index parameter for being a non-integer (i.e. real) value. If the index is not an integer, the generated C++ code will call SonicWave::interp() instead of SonicWave::fetch(). This results in much cleaner sound than when interpolate is set to false, but it will execute somewhat slower. However, even if interpolate is true, the translator knows to still call SonicWave::fetch() if the index expression is of integer type, so that the code is faster and still produces the same effect. Therefore, it is recommended that you leave interpolate to its default value of true.
Here is a list of the built-in constants that cannot be re-defined:m = 1; r = 8000; interpolate = true; program tone ( output: wave ) { output[c,i:5*r] = sinewave(1,300,0); }
true = the boolean affirmative value
false = the boolean negative value
pi = the ratio of a circle's circumference to its diameter, 3.141592...
e = the base of natural logarithms, 2.7182818...
Functions may appear in any order. Note that the program function 'fmsynth' calls the non-program function 'fm', even though 'fm' is defined later in the source code.r = 22050; // set sampling rate to 22050 Hz program fmsynth ( outWave:wave, freq:real ) { outWave[c,i:r] = fm ( 5, freq, t ); } function fm ( depth:integer, freq:real, time:real ): real { if ( depth < 1 ) return sin(2*pi*freq*time); return sin ( depth*pi*freq*time + fm(depth-1,freq,time) ); }
The function 'fm' returns a real value, indicated by the ': real' appearing after the closing parenthesis of the argument list. Functions that do not return a value simply omit the ':' and the return type.
Functions may accept arguments of any type, but they may not return values of type wave. By default, parameters to a user-defined function are passed by value, except for wave arguments and import function object arguments, which are passed by reference. To force a parameter to be passed by reference, add an ampersand '&' after the formal parameter's type. When you call a function that accepts parameters by reference, those parameters must be variable names. Here is an example of a function that accepts two real parameters by reference so that it can swap their values and have the change persist in the calling code.
function swap ( x: real&, y: real& ) { var temp=x: real; x = y; y = temp; }
sinewave(A,F,P) = a sinewave with amplitude A, frequency F Hz, and phase P degrees. For example, the wave assignment
generates a five-second 440 Hz cosine wave of unit amplitude. The arguments to the sinewave pseudo-function are evaluated once before the enclosing wave assignment is executed. Note that it is highly recommended that you use the sinewave pseudo-function instead of the intrinsic function sin(x) wherever possible, because it is extremely fast in comparison. The sinewave pseudo-function is implemented in terms of trigonometric recurrence relations that require only one multiplication, one subtraction, and two floating point assignments per sample iteration. However, you still will need to use intrinsic functions like sin(x) or cos(x) whenever the argument x is not a linear function of i.outWave[c,i:5*r] = sinewave(1,440,90);
sawtooth(F) = a sawtooth (triangular) wave with frequency F Hz, having the range [-1,1].
iir ( {x_coeff_list}, {y_coeff_list}, expression ) = infinite impulse response (IIR) filter of the given expression, using the given list of x-coefficients and y-coefficients. For example, the wave assignment
is equivalent toy[c,i] = iir ( {0.3, 0.4}, {-0.1}, x[c,i] );
Note that the x-coefficient list must contain at least one expression, whereas the y-coefficient list may contain zero or more expressions. If the y-coefficient list is empty, the resulting filter is actually a finite impulse response (FIR) filter. The expression may be a function of c and i, but the x- and y-coefficient lists of expressions must not. The coefficent list expressions are evaluated once before the enclosing assignment statement is executed. The programmer may nest iir constructs to implement cascaded filters.y[c,i] = 0.3*x[c,i] + 0.4*x[c,i-1] - 0.1*y[c,i-1];
fft ( expression, fft_size, transfer_func, freq_shift )
Filters expression using the
Fast Fourier Transform
(FFT) algorithm. The input expression is split up into buffers defined by fft_size. Each buffer is fed through the FFT and the resulting frequency spectrum is processed by the specified user-defined transfer function. Afterward, the entire spectrum is shifted up or down depending on the value freq_shift. Finally, the processed spectrum is fed through the inverse FFT to obtain a processed time signal. An "overlap-add" technique is used to eliminate boundary discontinuities inherent in FFT processing.
Before the enclosing wave assignment is executed, the fft_size and freq_shift terms are evaluated once.
The fft_size term defines the size of the FFT buffers, and must evaluate to a positive integer power of 2 (for example, 1024 or 4096). If a number that is not a power of 2 is encountered, a runtime error will occur. Divide fft_size by the sampling rate to determine the time length of the FFT buffer. For example, a FFT buffer with 4096 samples divided by a sampling rate of 44100 Hz yields an FFT buffer that is 4096/44100 = 0.0929 seconds long. It is recommended that you make the buffer be longer than 0.05 seconds to keep buffer width distortion lower than audible 20 Hz (reciprocal of buffer length).
The transfer_func must be the name of a user-defined function with the following parameter types. Note that the function must not return a value:
This function will be called once for every positive frequency bin in the frequency spectrum. The first parameter is the frequency of the given bin expressed in Hz. The following two parameters are the real and imaginary components of the frequency bin. They are passed by reference so that the function may modify their values. For example, to eliminate a given frequency in the input signal, set zr and zi to zero when that frequency is encountered.function xfer ( freq:real, zr:real&, zi:real& ) { // ... }
The freq_shift term defines the amount by which the frequency spectrum is to be shifted after being processed by the user-defined function and before being fed through the inverse transform. This provides a simple method for pitch shifting. This value is expressed in Hz. If it is positive, frequencies will be shifted upward (pitch increase), and if it is negative, frequencies will be shifted downward (pitch decrease). Set this value to zero if you don't want any pitch shifting to take place.
Note that using the FFT filter will result in a signal delay equal to a full buffer width. Therefore, you may need to pad the output signal by fft_size samples to get the entire filtered signal.
There are two constraints to a C++ class that implements an import function type. First, if it is to be used inside a wave assignment, the class must implement the following member function:
A variable of an import function type will receive a call to this member function immediately before Sonic executes any wave assignment in which that variable appears. Only one call will be made to this member function for each import function variable in the wave assignment, even if the import function variable appears more than once.void reset ( int numChannels, long samplingRate );
The second constraint is that the import function class must have a name beginning with 'i_' followed by at least one more character.
Here is an example of a valid C++ declaration for an import function type:
Here is an example of how you would use the above import function type in a Sonic program:// happy.h class i_Happy { i_Happy ( double freq ); // constructor may have any number of arguments double operator() ( int c, long i, double z ); // same here double operator() ( int c, long i ); // may overload for different arg count void reset ( int numChannels, long samplingRate ); };
Another example of how to create an import function has been provided in the Sonic runtime library. See the files 'pluck.h' and 'pluck.cpp' therein. These files define an import function type called PluckedString, which is an implementation of the Karplus-Strong Plucked String Algorithm.import Happy from "happy.h"; // note class name here omits the 'i_' program JoyJoy ( outWave: wave ) { var stimpy(220), ren(440): Happy; outWave[c,i:3*r] = stimpy(c,i,5) - ren(c,i); }
Important Note: The Sonic/C++ translator does not validate the C++ header file from which a user-defined class is imported. Therefore, certain programming errors related to import classes will not be detected by the translator:
All variable declarations begin with the keyword 'var', followed by one or more comma-delimited variables. Following the list of comma-delimited variables is the symbol ':', then a data type, and finally a semicolon ';'.
A declared variable of numeric or boolean type may optionally have an initializer expression. If the initializer is omitted, variables of numeric type are implicitly initialized to zero, and variables of boolean type are implicitly initialized to false. A variable of import function type may have an initializer consisting of a comma-delimited list of expressions enclosed in parentheses, comprising the variable's constructor arguments. A variable of numeric or boolean type may have a single initializer expression either enclosed in parentheses or followed by an equal sign '='.
All variables (but not function and program arguments) of type wave are temporary; any data stored to them will be erased upon the function's return. Wave variables must never have an initializer.
All local variable declarations must occur after the function's opening curly brace '{' and before any statements inside the function.
There are special rules for variables of array types.
No local variable or user-defined function argument may have the same name as any function or any global variable. Two local variables and/or function arguments may have the same name so long as they are declared in different functions.
Here are examples of valid variable declarations.
program scooby ( outWave: wave ) { var freq1 = 440.0, freq2 = freq1 / 2 : real; var temp: wave; // ... more code here ... } var thelma = shaggy(99) : integer; function shaggy ( fred: integer ): integer { var sum: integer; // initialized to zero implicitly while ( fred > 0 ) { sum += fred^2; // add fred squared to sum fred -= 1; } return sum; }
A statement may be a simple statement which is terminated by a semicolon ';', or a compound statement which is a list of zero or more statements enclosed by curly braces '{}'. A compound statement may be used anywhere the Sonic grammar calls for a statement.
= Store the value on the right into the variable on the left.
+= Add the value on the right to the variable on the left.
-= Subtract the value on the right from the variable on the left.
*= Multiply the value on the right into the variable on the left.
/= Divide the value on the right into the variable on the left.
%= Store the remainder (integer or real) with the value on the right into the variable on the left.
<< Append the value on the right to the variable on the left (used only in wave assignments).
All of the assignment operators listed in the previous section are allowed in a simple assignment statement, with the exception of the append operator <<, which may be used only in a wave assignment statement.
Some special rules apply to assignment statements containing array variables.
Wave assignment statements are the most important and distinctive feature of the Sonic language. They allow an entire digital audio operation to be performed, often with a single line of code. There is no need to explicitly iterate through channels and sample indices in Sonic. The symbol 'c' takes on the value of all valid channels, and 'i' takes on the value of all sample indices. See the discussion about the sample program earlier in this manual for examples and a conceptual overview.
Channel Placeholder. The placeholder c takes on all values from 0 to m-1, where m is the number of channels, as defined in the section on built-in constants.
Sample Index Placeholder. The placeholder i takes on all values from 0 to N-1, where N is the number of output samples to be generated. If the string '[c,i:expression]' appears after the wave variable on the left side of the assignment operator, the expression defines the value of N. This expression is evaluated once before the wave assignment executes. If expression has non-integer value, it is truncated to the largest integer less than or equal to it. If the resulting integer is negative or zero, the output generated will be zero samples long.
If the value of N can be determined from the expression to the right of the assignment operator, i.e. the assigned expression contains other wave expressions having known length, then it is not necessary to provide an explicit number of samples to generate. This means you can just use the '[c,i]' syntax. In this case, the value of N is automatically the duration of the longest finite input to the right of the assignment operator. Note that all calls to intrinsic functions, pseudo-functions, and user-defined functions are considered to have infinite duration, so they don't count in the determination of the output's duration. All finite inputs with duration less than the longest finite input are padded with zero values (silence) at the end.
If you know how many samples you will generate, and you are not sure whether to include an explicit sample count qualifier, it is recommended that you do include it. In most cases, the Sonic/C++ translator will issue a translator error when it finds a wave assignment missing a sample count qualifier and whose number of samples cannot be determined. However, there are a few cases where such a mistake might slip by, resulting in a program that keeps generating output until your hard disk fills up! So be careful...
Rate and Time Placeholders. There are two more placeholders to learn about: 'r' and 't', representing sampling rate and current time, respectively. The symbol 'r' is a placeholder for the sampling rate being used in a particular Sonic program. It has integer value, and is expressed in samples per second, or Hz. By default, its value is 44100 Hz, but the programmer may redefine it. The programmer may use r inside or outside a wave assignment. It has constant value, unlike the other placeholders mentioned here.
A common use of r is to convert a time expressed in seconds to a number of samples. In terms of unit analysis, multiplying time in seconds by r samples/second causes the seconds to cancel, resulting in samples. For example, to generate 7.2 seconds of audio to a wave variable fred, use a wave assignment like
fred[c,i:r*7.2] = somefunc(c,i);
The symbol 't' represents the time expressed in seconds inside a wave assignment. This symbol has the same value as i*r, and is provided for convenience.
Wave Assignment Operators. All of the assignment operators previously defined may be used in a wave assignment. For example, the following wave assignment mixes a half-amplitude version of the wave variable 'mixfile' into the wave variable 'outfile':
An operator like += has the same meaning in this context with respect to individual data values that it has in a simple assignment. However, these mix-assignment operators may be applied only to wave variables on their left that already contain audio data. An attempt to do otherwise will cause a runtime error.outfile[c,i] += 0.5 * mixfile[c,i];
The Old-Data Placeholder '$'. Mix-assignment operators are useful in many cases where the programmer desires to modify the existing audio data in a wave variable. However, these operators cannot perform every possible modification. Consider a more general case where the programmer wishes to apply the sine function to the data in a wave variable, and replace the old data in that variable with the result. One might expect the Sonic code for such a situation to look like this:
This approach will not work. The surprising result is that sound would end up being a zero-length audio recording. The reason for this counter-intuitive behavior is that the appearance of the the same wave variable on both sides of = always causes the value on the right to be that of the variable during the assignment, not the value before the assignment began. This is necessary to allow recurrence relations, as was used to produce an echo effect in the sample program earlier in this manual. In other words, you cannot assign sound[c,i] to sound[c,i], because it doesn't have a value yet in that same assignment statement! Once the assignment statement begins executing, you cannot use the variable sound to refer to values it contained before the assignment started.program effect ( sound:wave ) { sound[c,i] = sin ( sound[c,i] ); // This doesn't work! }
To get around this problem, the special placeholder '$' is used to represent the old value of x[c,i], where x is the name of the variable on the left side of the assignment operator. So to correct the above code, the program function would be modified to read:
program effect ( sound:wave ) { sound[c,i] = sin($); // This does work! }
The Append Operator '<<'. The assignment operator << appends the wave expression on its right to the wave variable on its left. Note that the value of the placeholder i still starts at zero in this case, and is limited in the same manner as any other wave assignment. The operator << may appear only in a wave assignment; it is not allowed in a simple assignment. Here is an example of appending a one-second long 1kHz sinewave to the wave variable 'tones':
tones[c,i:r] << sinewave(1,1000,0);
Vector Expressions. Usually you will code a Sonic wave assignment to make a single expression apply to all channels in the output. By careful use of the placeholder c, you can use a single expression to treat different output channels differently. For example, if you were making a stereo output file, and you wanted a function leftfunc(t) to go to the left channel and a function rightfunc(t) to go to the right channel, you could write a line of code like:
However, in a wave assignment (and only there), a special syntax is allowed. The programmer may enclose comma-delimited expressions, one for each channel, inside curly braces {}. The example above could be coded as:outWave[c,i:5*r] = (1-c)*leftfunc(t) + c*rightfunc(t);
Any expression of this sort is called a vector expression. The number of subexpressions within the curly braces of a vector expression must be equal to the number of channels m. Note that you may still use all the placeholders that are usually valid in a wave expression, including c. For example, the vector expression {c,c} is equivalent to {0,1}. Vector expressions are more efficient than the equivalent use of multiplying by (1-c) and c as in the example above. Furthermore, when there are more than two channels in use, creating a single formula using c would be even more inefficient and awkward.outWave[c,i:5*r] = { leftfunc(t), rightfunc(t) };
if ( value > maxValue ) maxValue = value; else if ( -value > maxValue ) maxValue = -value; if ( x<17 & y<40 ) // note that '&' is boolean AND, not bitwise { x = SomeFunc(x); y += 3; }
function factorial ( num: integer ): integer { var product=1: integer; while ( num > 0 ) { product *= num; num -= 1; } return product; }
The initializer and update must be assignment statements, meaning they may be either simple assignment statements or wave assignment statements. The condition must be a boolean expression. The for construct is simply a shorthand notation for a while loop, as the above code is equivalent to:for ( initializer; condition; update ) statement
Here is an example of using for loops to initialize a two-dimensional array:initializer; while ( condition ) { statement; update; }
function something() { var z: real[5,3]; var row, col: integer; for ( row=0; row<5; row += 1 ) for ( col=0; col<5; col += 1 ) z[row,col] = row + noise(col); }
The repeat statement is ideal for situations like this. The syntax of a repeat statement is as follows:
The numeric_expression is evaluated only once. If it has a non-integer value, it is truncated to the closest integer smaller than it. If the resulting value is less than or equal to zero, the statement is not executed. Otherwise, the statement is executed the number of times indicated by the numeric_expression.repeat ( numeric_expression ) statement
The numeric_expression may be any expression of type real or integer, and the operation of the repeat construct has no side effects on its argument. Because the argument expression is evaluated only once, any effects that the statement body may have on variables in the repeat argument will not alter the number of iterations.
The following example function creates an output sound that contains the input sound repeated the specified number of times.
function OverAndOver ( inWave:wave, outWave:wave, numTimes:integer ) { outWave[c,i:0] = 0; // make the output sound be zero samples long repeat ( numTimes ) { outWave[c,i] << inWave[c,i]; // append inWave to outWave } }
function hypotenuse ( x:real, y:real ): real { return sqrt ( x*x + y*y ); } function AppendMaybe ( outWave:wave, inWave:wave, doit:boolean ) { if ( !doit ) return; repeat ( 5 ) outWave[c,i] << inWave[c,i]; }
Note that function arguments of type wave (unlike all other data types) are passed by reference, not value. This means that wave arguments may be modified by the called function and the modification will persist in the calling code. It also means that only a wave variable may be passed as a wave argument, not a general expression.program charro ( inWave:wave, outWave:wave ) { var temp: wave; trill ( inWave, temp, 3 ); // make 'temp' be 'inWave' repeated 3 times trill ( temp, outWave, 2 ); // make 'outWave' be 'inWave' repeated 6 times } function trill ( x:wave, y:wave, k:integer ) { y[c,i:0] = 0; // make 'y' be zero-length repeat ( k ) y[c,i] << x[c,i]; }
|
boolean OR (not bitwise)&
boolean AND (not bitwise)== < <= > >= != <>
comparison operators. The operators != and <> both mean "not equal".+ -
add, subtract two numbers.* / %
multiply, divide, modulus. Unlike in C++, the % operator allows operands to be integer or real.^
numeric exponentiation. x^y means x raised to the y power.! -
the unary operators boolean NOT and negative.. []
field selector and wave expression indexing. The left side of '.' must be a variable of type wave. The right side must be one of the following:n = The number of samples in the wave.
r = Same as global constant r.
m = Same as global constant m.
max = The maximum absolute amplitude of data in the wave.
()
Parentheses used to override operator precedence.
The second form of comment is bounded by the string /* and the string */. Such a comment may span more than one line. When this form of comment is used, all characters including and between the two strings /* and */ are ignored by the Sonic translator. Note that after /* is found, the very first occurrence of */ terminates the comment, regardless of whether another /* string is found after the beginning /*. In other words, comments of this form are not nestable. Here is an example of this kind of comment:outWave[c,i] = inWave[c,i]; // copy the input to the output
/* The following program switches the channels in the input file to produce the output file. In other words, the left channel in the input becomes the right channel in the output, and vice versa. */ m = 2; /* explicitly state that this is stereo audio */ program swap ( input:wave, output:wave ) { output[c,i] = input[1-c,i]; }
Textual symbols that appear literally in the source code are enclosed within double-quotes, e.g., "integer".
Items separated by the '|' symbol are mutually exclusive alternatives. For example, a parm_name is allowed to be either the literal string "r" or the literal string "m".
Items enclosed inside square brackets [] are optional; they may appear either zero or one times in the place indicated.
Items enclosed inside curly braces {} may appear zero or more times.
Items in italics are English descriptions of a lexical construct. I chose such descriptions when I felt they would be best understood that way.
program ::= {global} program_body {global} global ::= function_body | parm_override | import_decl | var_decl import_decl ::= "import" import_name { "," import_name } "from" string_constant ";" import_name ::= name parm_override ::= parm_name "=" integer_const ";" | "interpolate" "=" boolean_const ";" parm_name ::= "r" | "m" program_body ::= "program" name "(" func_args ")" "{" {var_decl} {statement} "}" statement ::= [function_call] ";" | assignment ";" | if_body | while_body | repeat_body | for_body "return" [b0] ";" | "{" {statement} "}" var_decl ::= "var" var_spec { "," var_spec } ":" type ";" var_spec ::= name [ var_init ] var_init ::= "=" b0 | "(" [ b0 { "," b0 } ] ")" type ::= basic_type | "wave" | import_name | array_type array_type ::= basic_type "[" integer_constant { "," integer_constant } "]" basic_type ::= "real" | "integer" | "boolean" function_call ::= name "(" [ expr { , expr } ] ")" function_body ::= "function" name "(" func_args ")" [ ":" type ] "{" {var_decl} {statement} "}" func_args ::= [ arg { "," arg } ] arg ::= name ":" type ["&"] assignment ::= lvalue assign_op expr lvalue ::= name [ "[" "c" "," "i" [ ":" term ] "]" ] | name "[" term { "," term } "]" assign_op ::= "=" | "<<" | "+=" | "-=" | "*=" | "/=" | "%=" expr ::= b0 | "{" b0 {"," b0} "}" b0 ::= b1 { "|" b1 } b1 ::= b2 { "&" b2 } b2 ::= term [ relop term ] relop ::= "==" | "<" | "<=" | ">" | ">=" | "!=" | "<>" term ::= t1 { op1 t1 } op1 ::= "+" | "-" t1 ::= t2 { op2 t2 } op2 ::= "*" | "/" | "%" t2 ::= t3 [ "^" t2 ] t3 ::= constant | var_term | function_call | "(" b0 ")" | "!" t3 | "-" t3 | "$" var_term ::= name [var_qualifier] var_qualifier ::= "." wave_field | "[" term { "," term } "]" wave_field ::= "n" | "r" | "m" | "max" constant ::= numeric_constant | string_constant | builtin builtin ::= "pi" | "e" | "i" | "c" | "n" | "t" | parm_name | boolean_const boolean_const ::= "true" | "false" if_body ::= "if" "(" b0 ")" statement [ "else" statement ] while_body ::= "while" "(" b0 ")" statement for_body ::= "for" "(" assignment ";" b0 ";" assignment ")" statement repeat_body ::= "repeat" "(" term ")" statement numeric_constant ::= integer_constant | real_constant integer_constant ::= a decimal integer number, e.g. 123 real_constant ::= a decimal real number expressed in standard (123.4) or scientific (1.234e+2) notation string_constant ::= zero or more ASCII characters inside double quotes name ::= alpha{alnum} alpha ::= any alphabetic character "a"-"z", "A"-"Z", or underscore "_" alnum ::= alpha | "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9"
The output filename is not derived from any of the input filenames. Instead, it is determined by the name following the program function. For example, if the program function looks likesonic barney.s wilma.s
then the output filename will be 'betty.cpp'. Although there may be any number of input source files, there must be exactly one program function amongst all of them. The source files may appear in any order without incurring errors, regardless of which functions call which others across source files.program betty ( inWave:wave, outWave:wave ) { ... }
Of course, after you translate Sonic into C++, you will need to compile and link it with the C++ compiler of your choice. To do this without getting compiler and linker errors, you will need to get a copy of the Sonic runtime library. Place the following header files from the runtime library in your C++ compiler's include path:
In addition to the source file generated by the Sonic/C++ translator, include the following source files in the build of your project:sonic.h copystr.h ddc.h riff.h fourier.h
sonic.cpp copystr.cpp riff.cpp fourierd.cpp fftmisc.cpp
I have tried to document all of the features of Sonic in this manual accurately and lucidly. However, there certainly are things that can be confusing. One suggestion I have for times of confusion is to examine the C++ code generated by the translator. I have tried to make the C++ code produced by the Sonic translator as readable as possible. All output is neatly formatted, and constructs which generate complex code such as wave assignments are commented with the original Sonic code next to the C++ code. In many cases, the programmer can experiment by trial and error, reading the code produced by the translator, to understand the Sonic language better.
Good luck, and happy acoustic hacking! If you have any problems, questions, comments, or suggestions, feel free to contact me, Don Cross, by email using the address at the beginning of this manual. Please let me know of any bugs in the translator or runtime library, or if you find parts of this manual incorrect or confusing. I would also like to hear of any interesting results you have obtained using Sonic. Feel free to send programs you have written my way, especially if you would like to contribute sample programs for publication.


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These Projects are a collection of my latest works including personal projects and projects for freelance clients.
This is a static version of a custom wordpress theme that I made for a local business in Denver CO to demonstrate the product
Technologies Used: Bootstrap, Wordpress, SASS, Javascript Animations, Javascript, PHP
Live Site Code
This is a personal project made to exercise React App logic. The app can filter data and populate the filter forms with the data.
Technologies Used: Create-React-App, React.js, ReactDOM, Stateful Components, SASS, JSON data, Javascript.
This is a handful of Emails made with html tables (also foundation for emails framework) to be responsive in most if not all email platforms.
Technologies Used: Foundation for Emails Framework, HTML tables, responsive design, inline css.
Email 1 Email 2 Email 3


This is a single target fight
The other council members will heal to full when one of them dies
Kill Order: Baroness Frieda > Castellan Niklaus > then Lord Stavros
Stacks are reset when a boss dies or when boss gets to 50%
Baroness Frieda
Castellan Niklaus
Swap after two stacks
Kill immediately
After Frieda dies
Stack them up and kill them immediately
Hero here if we're struggling
Lord Stavros
Swap after two stacks
Current tank MUST face away from raid so that nobody else is hit
Connects two players with red beam
Connected players drop pools while debuffed that deal damage while
Get to your partner and move around together to dodge pools
After Frieda dies
Move away
Adds can't be interacted with in any way
After Niklaus dies
Find the add that can be killed. Kill it immediately
Get to safe space the dead add leaves behind
Stand still whenever you can
Only dodge mechanics when you have to


| timer = any valid timer handle |
|
This command will halt execution until the timer generates the next tick event, unless an unprocessed tick event is outstanding, in which case execution continues immediately.
Use this in conjunction with the CreateTimer command. This is useful to control the execution speed of your program. It will wait until a timer tick event is received, or, if there are outstanding timer tick events, it will return the number of timer tick events that have passed since last being called. This command should not be used in GUI based applications, as any other events that may occur before the timer event will go missing. Instead, GUI based applications should use WaitEvent to monitor timers. You should never use both WaitEvent and WaitTimer at the same timer, as you may 'lose' timer tick events. WaitTimer can not be used with a paused timer. See also: CreateTimer, WaitEvent. |
|
; Create the timer to track speed
frameTimer=CreateTimer(60) ; Your main screen draw loop While Not KeyHit(1) WaitTimer(frameTimer) ; Pause until the timer reaches 60 Cls ; Draw your screen stuff Flip Wend |


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CariocaIndicatorView
public class CariocaIndicatorView: UIView
The menu’s indicator
-
The edge of the indicator.
Declaration
Swift
var edge: UIRectEdge
-
The original edge. Used when boomerang is not .none
Declaration
Swift
private let originalEdge: UIRectEdge
-
The indicator’s top constraint
Declaration
Swift
var topConstraint = NSLayoutConstraint()
-
The indicator’s horizontal constraint.
Declaration
Swift
private var horizontalConstraint = NSLayoutConstraint()
-
The icon’s view
Declaration
Swift
var iconView: CariocaIconView
-
The custom indicator configuration
Declaration
Swift
private let config: CariocaIndicator
-
The constraints applied to the iconview. Can be updated later with custom configuration
Declaration
Swift
private var iconConstraints: [NSLayoutConstraint] = []
-
The indicator’s possible animation states
See moreDeclaration
Swift
private enum AnimationState
-
Status of the indicator animations. Avoid double animations issues
Declaration
Swift
private var state: AnimationState = .onHold
-
Initialise an IndicatorView
Declaration
Swift
init(edge: UIRectEdge, indicator: CariocaIndicator)
Parameters
edge
The inital edge. Will be updated every time the user changes of edge.
indicator
The indicator custom configuration
-
Calculates the indicator’s position for animation
Declaration
Swift
class func positionConstants(hostWidth: CGFloat, indicatorWidth: CGFloat, edge: UIRectEdge, borderMargin: CGFloat, bouncingValues: BouncingValues, startInset: CGFloat, endInset: CGFloat) -> IndicatorPositionConstants
Parameters
hostWidth
The hostView’s width
indicatorWidth
The indicator’s size
edge
The original edge
borderMargin
The border magins
bouncingValues
The values to make the bouncing effect in animations
startInset
The view’s starting inset, if applies (iPhone X safe area)
endInset
The view’s starting inset, if applies (iPhone X safe area)
Return Value
IndicatorPositionConstants All the possible calculated positions
-
Adds the indicator in the hostView
Declaration
Swift
func addIn(_ hostView: UIView, tableView: UITableView, position: CGFloat)
Parameters
hostView
the menu’s hostView
tableView
the menu’s tableView
position
the indicator initial position in %
-
Calculates the Y constraint based on percentage. A margin of 50% of the indicator view is applied for security.
Declaration
Swift
private func verticalConstant(for percentage: CGFloat, hostHeight: CGFloat, height: CGFloat) -> CGFloat
Parameters
percentage
The desired position percentage
hostHeight
The host’s height
height
The indicator’s height
Return Value
CGFloat: The constant calculated Y value
-
Create the horizontal constraint
Declaration
Swift
private func makeHorizontalConstraint(_ hostView: UIView, _ attribute: NSLayoutAttribute) -> NSLayoutConstraint
Parameters
hostView
The menu’s hostView
attribute
The layoutAttribute for the constraint
priority
The constraint’s priority
Return Value
NSLayoutConstraint the horizontal constraint
-
Draws the shape, depending on the edge.
Declaration
Swift
override public func draw(_ frame: CGRect)
Parameters
frame
The IndicatorView’s frame
-
Applies the margins to the iconView
Declaration
Swift
private func applyMarginConstraints(margins: (top: CGFloat, right: CGFloat, bottom: CGFloat, left: CGFloat))
Parameters
margins
Tuple of margins in CSS Style (Top, Right, Bottom, left)
-
Calls the positionConstants() with all internal parameters
Declaration
Swift
private func positionValues(_ hostView: UIView) -> IndicatorPositionConstants
Return Value
IndicatorPositionConstants All the possible calculated positions
-
When the hostView has rotated, re-apply the constraints. This should have an effect only on iPhone X, because of the view edges.
Declaration
Swift
func repositionXAfterRotation(_ hostView: UIView)
Parameters
hostView
The menu’s hostView
-
Calculates inset values, depending on orientation. The goal is to only have the inset on the indicator when the edge of the indicator is on the side of the notch.
Declaration
Swift
func insetsValues(_ insets: UIEdgeInsets, orientation: UIDeviceOrientation, edge: UIRectEdge) -> (start: CGFloat, end: CGFloat)
Parameters
insets
The original insets
orientation
The screen orientation
edge
The screen edge
Return Value
Start end End insets for the indicator.
-
Show the indicator on a specific edge, by animating the horizontal position
Declaration
Swift
func show(edge: UIRectEdge, hostView: UIView, isTraversingView: Bool)
Parameters
edge
The screen edge
hostView
The menu’s hostView, to calculate the positions
isTraversingView
Should the indicator traverse the hostView, and stick to the opposite edge ?
-
Retore the indicator on it’s original edge position
Declaration
Swift
func restore(hostView: UIView, boomerang: BoomerangType, initialPosition: CGFloat, firstStepDuration: Double, firstStepDone: @escaping () -> Void)
Parameters
hostView
The menu’s hostView, to calculate the positions
boomerang
The boomerang type to restore the indicator
initialPosition
The indicator initial position
firstStepDuration
Should equal the time to hide the menu. First animation is 70%, second 30%. In boomerang mode, first animation is 125% of that value.
firstStepDone
Called when the first animation is complete, with or without boomerang.
-
Animate a constraint
Declaration
Swift
internal func animation(_ view: UIView, constraint: NSLayoutConstraint, constant: CGFloat, timing: Double, options: UIViewAnimationOptions, finished: @escaping () -> Void)
Parameters
view
The view to layoutIfNeeded
constraint
The constraint to animate
constant
The new constant value
timing
The animation duration
options
The animation options
finished
Completion closure, when animation finished
-
Utility to inverse 2 constraint priorities
Declaration
Swift
internal func constraintPriorities(main: NSLayoutConstraint, second: NSLayoutConstraint)
Parameters
main
The highest priority will be applied to that constraint.
second
The lowest priority will be applied to that constraint.
-
Move the indicator to a specific index, by updating the top constraint value
Declaration
Swift
func moveTo(index: Int, heightForRow: CGFloat)
Parameters
index
The selection index of the menu, where the indicator will appear
heightForRow
The height of each menu item


Variables | |
| tuple | index = urllib2.urlopen("http://quod.lib.umich.edu/k/kjv/browse.html") |
| tuple | indexSoup = BeautifulSoup(index) |
| string | baseUrl = "http://quod.lib.umich.edu" |
| int | verseNumber = 0 |
| tuple | bibleFile = open("KJV.txt", "w") |
| list | bible = [] |
| list | fullBookUrl = baseUrl+relativeBookUrl['href'] |
| tuple | book = urllib2.urlopen(fullBookUrl) |
| tuple | bookSoup = BeautifulSoup(book) |
| tuple | lines = str(bookSoup) |
| list | header = lines[0] |
| int | chapter = 0 |
| int | verse = 0 |
| tuple | verseText = line.split("] ") |
| tuple | verseEntry = str(verseNumber) |
| string KJVParser::baseUrl = "http://quod.lib.umich.edu" |
Definition at line 7 of file KJVParser.py.
| list KJVParser::bible = [] |
Definition at line 12 of file KJVParser.py.
| tuple KJVParser::bibleFile = open("KJV.txt", "w") |
Definition at line 10 of file KJVParser.py.
| tuple KJVParser::book = urllib2.urlopen(fullBookUrl) |
Definition at line 16 of file KJVParser.py.
| tuple KJVParser::bookSoup = BeautifulSoup(book) |
Definition at line 17 of file KJVParser.py.
| int KJVParser::chapter = 0 |
Definition at line 25 of file KJVParser.py.
| list KJVParser::fullBookUrl = baseUrl+relativeBookUrl['href'] |
Definition at line 15 of file KJVParser.py.
| list KJVParser::header = lines[0] |
Definition at line 19 of file KJVParser.py.
| tuple KJVParser::index = urllib2.urlopen("http://quod.lib.umich.edu/k/kjv/browse.html") |
Definition at line 5 of file KJVParser.py.
| tuple KJVParser::indexSoup = BeautifulSoup(index) |
Definition at line 6 of file KJVParser.py.
| tuple KJVParser::lines = str(bookSoup) |
Definition at line 18 of file KJVParser.py.
| int KJVParser::verse = 0 |
Definition at line 29 of file KJVParser.py.
| tuple KJVParser::verseEntry = str(verseNumber) |
Definition at line 35 of file KJVParser.py.
| int KJVParser::verseNumber = 0 |
Definition at line 8 of file KJVParser.py.
| tuple KJVParser::verseText = line.split("] ") |
Definition at line 33 of file KJVParser.py.


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This dataset is taken from Kaggel: Brain MRI Images for Brain Tumor Detection.  An example of a non-tumorous image is shown on the left, with a tumorous image shown to the right - the tumor is denoted with a black arrow.


Welcome to our website here we sell all kinds of templates for websites. Our weekly deals include.
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This is a very small business created by a 13 year old boy who masters in web development, and wants to make a few extra bucks.
Some other credits of this website go to the parents of the developer for allowing him to make the website he has dreamed of.
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We offer any kind of template you want you will just have to fill out an online form with a small fee.
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{% load static %} {% load bootstrap4 %} {% bootstrap_css %}
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Products
List of categories
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Price
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Football ball
Sports products
800
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UbiBazaar - app store for the Internet of Things
UbiBazaar is a project in development, trying to bring an app store for the Internet of Things. Click on the button below to see it live, or read more about our motivations for the project.
See demoWhat is this about?
This project is developed as a master thesis at NTNU in Trondheim. The idea of this project is to implement an app store for the Internet of Things, where makers can publish their IoT-related apps and other users can install those apps directly to their devices. In the pilot phase, implementation for Raspberry Pi devices using Docker will be implemente, but the architecture is designed in a way that more plaforms can be added in the future and the system can be extended to support further features.
Should you find any problems, bugs or have an interesting ideas, please create an issue in one of our GitHub repositories
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Problems trying to resolve the conflict between the two major realms of Classical physics: Newtonian mechanics
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Regina Miles
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Regina Miles
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This proved to be impossible using concepts of space and time. Einstein new view of time first and then
Regina Miles
Designer
This proved to be impossible using concepts of space and time. Einstein new view of time first and then
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Manipulators that do not have any parameters, like endl, are the simplest form of manipulator. The manipulator type manipT is a function pointer type, the manipulator Manip is the function pointer, and the associated function fmanipT() is the function pointed to.
In iostreams, the following function pointer types serve as manipulators:
(1) std::ios_base& (*)(std::ios_base&) (2) std::basic_ios<>& (*)(std::basic_ios<>&) (3) std::basic_istream<>& (*)(std::basic_istream<>&) (4) std::basic_ostream<>& (*)(std::basic_ostream<>&)
The signature of a manipulator function is not limited to the examples above. If you have created your own stream types, you will certainly want to use additional signatures as manipulators.
For the four manipulator types listed above, the stream classes already offer the required overloaded inserters and member functions. For input streams, extractors take the following form:
template<class charT, class traits> std::basic_istream<charT, traits>& std::basic_istream<charT, traits>::operator>> (input_stream_type& (*pf)(input_stream_type&) ) { return (*pf)(*this); }
where the type of the argument pf is one of types (1) -- (3).
Similarly, for output streams we have:
template<class charT, class traits> std::basic_ostream<charT, traits>& std::basic_ostream<charT, traits>::operator<< (output_stream_type& (*pf)(output_stream_type&)) { return (*pf)(*this); }
where the type of the argument pf is one of the types (1), (2), or (4).
Let's look at the manipulator endl as an example of a manipulator without parameters. The manipulator endl, which can be applied solely to output streams, is a pointer to the following function of type (4):
template<class charT, class traits> std::basic_ostream<charT, traits>& std::endl(std::basic_ostream<charT, traits>& os) { return os.put(os.widen('\n')).flush(); }
Hence an expression like:
std::cout << std::endl;
results in a call to the inserter:
std::ostream& std::ostream::operator<<(std::ostream& (*pf)(std::ostream&))
with std::endl as the actual argument for pf. In other words, std::cout << std::endl; is equivalent to std::cout.operator<<(std::endl). That is, inserting endl into a stream is really inserting the address of the template specialization std::endl<char, std::char_traits<char> > into the stream object std::cout. Inserting endl into the standard wide character stream object std::wcout inserts the address of the specialization of the same template on wchar_t, or std::endl<wchar_t, std::char_traits<wchar_t> >. Thanks to template argument deduction one need not bother to specify the actual template arguments.
Here is another manipulator, std::boolalpha, that can be applied to input and output streams. The manipulator boolalpha is a pointer to a function of type (1), since all it needs to access is the state encapsulated in the ios_base part of the stream object:
std::ios_base& boolalpha(std::ios_base& strm) { strm.setf(std::ios_base::boolalpha); return strm; }
NOTE -- Every function that takes a reference to an ios_base, a basic_ios, a basic_ostream, or a basic_istream, and returns a reference to the same stream, can be used as a parameter-less manipulator.
The manipulator std::endl is often used for inserting the end-of-line character into a stream. However, endl does additionally flush the output stream, as you can see from the implementation of endl shown above. Flushing a stream, a relatively time-consuming operation that decreases performance, is unnecessary in most common situations. In the standard example:
std::cout << "Hello world" << std::endl;
flushing is not necessary because the standard output stream cout is flushed automatically during program termination. Since no flush is required, the intent is probably to insert the end-of-line character. If you consider typing '\n' more trouble than typing endl, you can easily add a simple manipulator nl that inserts the end-of-line character, but refrains from flushing the stream.


# (C) 2012, Michael DeHaan<EMAIL_ADDRESS># This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import os
import time
import json
from ansible.utils.unicode import to_bytes
from ansible.plugins.callback import CallbackBase
# NOTE: in Ansible 1.2 or later general logging is available without
# this plugin, just set ANSIBLE_LOG_PATH as an environment variable
# or log_path in the DEFAULTS section of your ansible configuration
# file. This callback is an example of per hosts logging for those
# that want it.
[docs]class CallbackModule(CallbackBase):
"""
logs playbook results, per host, in /var/log/ansible/hosts
"""
CALLBACK_VERSION = 2.0
CALLBACK_TYPE = 'notification'
CALLBACK_NAME = 'log_plays'
CALLBACK_NEEDS_WHITELIST = True
TIME_FORMAT="%b %d %Y %H:%M:%S"
MSG_FORMAT="%(now)s - %(category)s - %(data)s\n\n"
def __init__(self):
super(CallbackModule, self).__init__()
if not os.path.exists("/var/log/ansible/hosts"):
os.makedirs("/var/log/ansible/hosts")
[docs] def log(self, host, category, data):
if type(data) == dict:
if '_ansible_verbose_override' in data:
# avoid logging extraneous data
data = 'omitted'
else:
data = data.copy()
invocation = data.pop('invocation', None)
data = json.dumps(data)
if invocation is not None:
data = json.dumps(invocation) + " => %s " % data
path = os.path.join("/var/log/ansible/hosts", host)
now = time.strftime(self.TIME_FORMAT, time.localtime())
msg = to_bytes(self.MSG_FORMAT % dict(now=now, category=category, data=data))
with open(path, "ab") as fd:
fd.write(msg)
[docs] def runner_on_failed(self, host, res, ignore_errors=False):
self.log(host, 'FAILED', res)
[docs] def runner_on_ok(self, host, res):
self.log(host, 'OK', res)
[docs] def runner_on_skipped(self, host, item=None):
self.log(host, 'SKIPPED', '...')
[docs] def runner_on_unreachable(self, host, res):
self.log(host, 'UNREACHABLE', res)
[docs] def runner_on_async_failed(self, host, res, jid):
self.log(host, 'ASYNC_FAILED', res)
[docs] def playbook_on_import_for_host(self, host, imported_file):
self.log(host, 'IMPORTED', imported_file)
[docs] def playbook_on_not_import_for_host(self, host, missing_file):
self.log(host, 'NOTIMPORTED', missing_file)


 Use create() statically unless you know what you're doing.
◆ _getDb()
Helper method to get the database object.
- Returns
- \XF\Db\AbstractAdapter
◆ _getLocalCacheData()
| _getLocalCacheData |
( |
|
$name | ) |
|
|
protected |
Gets the named entry from the local cache.
- Parameters
-
- Returns
- mixed
◆ addFetchOptionJoin()
| addFetchOptionJoin |
( |
array & |
$fetchOptions, |
|
|
|
$join |
|
) |
| |
Adds a join to the set of fetch options. Join should be one of the constants.
- Parameters
-
| array | $fetchOptions | |
| integer | $join | |
◆ addPositionLimit()
| addPositionLimit |
( |
|
$table, |
|
|
|
$limit, |
|
|
|
$offset = 0 , |
|
|
|
$column = 'position' |
|
) |
| |
Adds the equivalent of a limit clause using position-based limits. It no limit value is specified, nothing will be returned.
This must be added within a WHERE clause. If a clause is required, it will begin with "AND", so ensure there is a condition before it.
- Parameters
-
| string | $table | Name of the table alias to prefix. May be blank for no table reference. |
| integer | $limit | Number of records to limit to; ignored if <= 0 |
| integer | $offset | Offset from the start of the records. 0+ |
| string | $column | Name of the column that is storing the position |
- Returns
- string Position limit clause if needed
◆ assertValidCutOffOperator()
| assertValidCutOffOperator |
( |
|
$operator, |
|
|
|
$allowBetween = false |
|
) |
| |
Ensures that a valid cut-off operator is passed.
- Parameters
-
| string | $operator | |
| boolean | $allowBetween | |
◆ create()
Factory method to get the named model. The class must exist or be autoloadable or an exception will be thrown.
- Parameters
-
| string | $class | Class to load |
- Returns
- Model
◆ fetchAllKeyed()
| fetchAllKeyed |
( |
|
$sql, |
|
|
|
$key, |
|
|
|
$bind = [] |
|
) |
| |
Fetches results from the database with each row keyed according to preference. The 'key' parameter provides the column name with which to key the result. For example, calling fetchAllKeyed('SELECT item_id, title, date FROM table', 'item_id') would result in an array keyed by item_id: [$itemId] => array('item_id' => $itemId, 'title' => $title, 'date' => $date)
Note that the specified key must exist in the query result, or it will be ignored.
- Parameters
-
| string | SQL to execute |
| string | Column with which to key the results array |
| mixed | Parameters for the SQL |
- Returns
- array
◆ getConditionsForClause()
| getConditionsForClause |
( |
array |
$sqlConditions | ) |
|
Gets a list of SQL conditions in the format for a clause. This always returns a value that can be used in a clause such as WHERE.
- Parameters
-
- Returns
- string
◆ getContentTypeField()
| getContentTypeField |
( |
|
$contentType, |
|
|
|
$fieldName |
|
) |
| |
Gets the specified field from a content type, if specified for that type.
- Parameters
-
| string | $contentType | |
| string | $fieldName | |
- Returns
- string|false
◆ getContentTypesWithField()
| getContentTypesWithField |
( |
|
$fieldName | ) |
|
Gets the value of the specified field for each content type that has that field.
- Parameters
-
- Returns
- array Format: [content type] => field value
◆ getModelFromCache()
| getModelFromCache |
( |
|
$class | ) |
|
Gets the specified model object from the cache. If it does not exist, it will be instantiated.
- Parameters
-
| string | $class | Name of the class to load |
- Returns
- Model
◆ getOrderByClause()
| getOrderByClause |
( |
array |
$choices, |
|
|
array |
$fetchOptions, |
|
|
|
$defaultOrderSql = '' |
|
) |
| |
Gets the order by clause for an SQL query.
- Parameters
-
| array | $choices | |
| array | $fetchOptions | |
| string | $defaultOrderSql | |
- Returns
- string Order by clause or empty string
◆ limitQueryResults()
| limitQueryResults |
( |
|
$query, |
|
|
|
$limit, |
|
|
|
$offset = 0 |
|
) |
| |
Applies a limit clause to the provided query if a limit value is specified. If the limit value is 0 or less, no clause is applied.
- Parameters
-
| string | $query | SQL query to run |
| integer | $limit | Number of records to limit to; ignored if <= 0 |
| integer | $offset | Offset from the start of the records. 0+ |
- Returns
- string Query with limit applied if necessary
◆ prepareLimitFetchOptions()
| prepareLimitFetchOptions |
( |
array |
$fetchOptions | ) |
|
Prepares the limit-related fetching options that can be applied to various queries. Includes: limit, offset, page, and perPage.
- Parameters
-
| array | $fetchOptions | Unprepared options |
- Returns
- array Limit options; keys: limit, offset
◆ prepareStateLimitFromConditions()
| prepareStateLimitFromConditions |
( |
array |
$fetchOptions, |
|
|
|
$table = '' , |
|
|
|
$stateField = 'message_state' , |
|
|
|
$userField = 'user_id' |
|
) |
| |
Prepares state related fetch limits, based on the list of conditions. Looks for keys "deleted" and "moderated".
- Parameters
-
| array | $fetchOptions | |
| string | $table | Name of the table to prefix the state and user fields with |
| string | $stateField | Name of the field that holds the state |
| string | $userField | Name of the field that holds the user ID |
- Returns
- string SQL condition to limit state
◆ resetLocalCacheData()
| resetLocalCacheData |
( |
|
$name = null | ) |
|
Reset an entry or the entire local cache. This can be used if you know when some cached data has expired.
- Parameters
-
| string | null | $entry | If null, resets the whole cache; otherwise, the specified entry |
◆ setAllowCachedRead()
| setAllowCachedRead |
( |
|
$allowCachedRead | ) |
|
Sets whether we're allowed to read values from the cache on a model-level. This may be controllable on an individual level basis, if the implementation allows it.
- Parameters
-
◆ setLocalCacheData()
| setLocalCacheData |
( |
|
$name, |
|
|
|
$value |
|
) |
| |
Injects a local cache value. This should only be used if you know what you're doing or for testing purposes!
Note that you cannot get the existing data via the public interface. If you think you need the set data, use a new object. It defaults to empty. :)
- Parameters
-
◆ standardizeNodePermissionsAndUserId()
| standardizeNodePermissionsAndUserId |
( |
|
$nodeId, |
|
|
& |
$permissions, |
|
|
& |
$userId = 0 |
|
) |
| |
Standardizes a set of node permissions and a user ID to always have appropriate data. If an invalid permission set or user ID is provided, the current visitor's will be used.
- Parameters
-
| integer | $nodeId | Node permissions are for |
| array | null | $permissions | Permissions for node or null to use current visitor's permissions |
| integer | null | $userId | User permissions belong to or null to use current visitor |
◆ standardizePermissionCombinationIdAndUserId()
| standardizePermissionCombinationIdAndUserId |
( |
& |
$permissionCombinationId, |
|
|
& |
$userId = 0 |
|
) |
| |
Standardizes a permission combination and user ID to always have appropriate data. If null, users current visitor's values.
- Parameters
-
| integer | null | $permissionCombinationId | Permission combination ID or null to use current visitor |
| integer | null | $userId | User permissions belong to or null to use current visitor |
◆ standardizePermissionsAndUserId()
| standardizePermissionsAndUserId |
( |
& |
$permissions, |
|
|
& |
$userId = 0 |
|
) |
| |
Standardizes a set of permissions and a user ID to always have appropriate data. If an invalid permission set or user ID is provided, the current visitor's will be used.
- Parameters
-
| array | null | $permissions | Global pPermissions or null to use current visitor's permissions |
| integer | null | $userId | User permissions belong to or null to use current visitor |
◆ standardizeViewingUserReference()
| standardizeViewingUserReference |
( |
array & |
$viewingUser = null | ) |
|
Standardizes a viewing user reference array. This array must contain all basic user info (preferably all user info) and include global permissions in a "permissions" key. If not an array or missing a user_id, the visitor's values will be used.
- Parameters
-
◆ standardizeViewingUserReferenceForNode()
| standardizeViewingUserReferenceForNode |
( |
|
$nodeId, |
|
|
array & |
$viewingUser = null , |
|
|
array & |
$nodePermissions = null |
|
) |
| |
Standardizes the viewing user reference for the specific node.
- Parameters
-
| integer | $nodeId | |
| array | null | $viewingUser | Viewing user; if null, use visitor |
| array | null | $nodePermissions | Permissions for this node; if null, use visitor's |
◆ unserializePermissionsInList()
| unserializePermissionsInList |
( |
array |
$items, |
|
|
|
$serializedKey, |
|
|
|
$targetKey = 'permissions' |
|
) |
| |
Helper to unserialize permissions in a list of items.
- Parameters
-
| array | $items | List of items |
| string | $serializedKey | Key where serialized permissions are |
| string | $targetKey | Key where unserialized permissions will go |
- Returns
- array List of items with permissions unserialized
The documentation for this class was generated from the following file:
- C:/Users/Michel/Downloads/XenForo-2.1.0-RC1/XenForo-2.1.0-RC1/upload/src/XF/Legacy/Model.php