Chapter 6 Lesson Outline
Outline the lesson first, then write overview
- Outline: order of exercises, 1 hour blocks, formative assessment
- Overview: description, learning objectives, summary of prerequisites
- Dissertation notes
- First 4 modules will cover 4 hours worth of time
- Pre/Post surveys + long-term assessment will be used for these materials
- The other modules can either be used for additional workshop blocks
or extended self learning
- These materials will be written to make a more “complete” set of lessons
- Learning and study groups to help build the community of practice
- Extra materials for more “advanced” students
- Roadmap for ongoing learning
- First 4 modules will cover 4 hours worth of time
6.1 Learning Objectives
From the IRB :
- 1. Name the features of a tidy/clean dataset
- 2. Transform data for analysis
- 3. Identify when spreadsheets are useful
- 4. Assess when a task should not be done in a spreadsheet software
- 5. Break down data processing into smaller individual (and more manageable) steps
- 6. Construct a plot and table for exploratory data analysis
- 7. Build a data processing pipeline that can be used in multiple programs
- 8. Calculate, interpret, and communicate an appropriate statistical analysis of the data
The checkbox indicates the LO is in one of the first 4 modules.
6.2 Module 1: Introduction to Spreadsheets
Working with data stored in spreadsheets and identifying when spreadsheets are useful and what a “clean” spreadsheet looks like.
Adapted and inspired by the Data Carpentry spreadsheet lesson
6.2.1 Module Learning Objectives
- Identify when spreadsheets are useful
- Assess when a task should not be done in a spreadsheet software
6.2.2 Exercise 1
You are one of the researchers assigned to a pharmacokinetics study of a phase 3 clinical trial for Hepatitis C. You have 3 patients who need to have their blood drawn and various vitals recorded:
- Gemma Dunn: Blood drawn at 8am; Heart rate 65bpm; Respiratory rate: 12bpm; Blood pressure 128/78 mmHg; Pulse Ox 98%; Temperature 96.8F
- Priscilla Holding: Blood drawn at 8:20am; Heart rate 75bpm; Respiratory rate: 18bpm; Blood pressure 130/85 mmHg; Pulse Ox 95%; Temperature 97.0F
- Aniya Warner: Blood drawn at 8:40am; Heart rate 63bpm; Respiratory rate: 13bpm; Blood pressure 115/73 mmHg; Pulse Ox 98%; Temperature 96.5F
How would you input these values into a spreadsheet?
<IP_ADDRESS> Examples student solutions:
<IP_ADDRESS>.1 Input values without units
Units might be understood and assumed
| Name | Time | Blood Pressure | Heart Rate | Respiratory Rate | Pulse Ox | Temperature |
|---|---|---|---|---|---|---|
| Gemma Dunn | 8:00 | 128/78 | 65 | 12 | 98 | 96.8 |
| Priscilla Holding | 8:20 | 130/85 | 75 | 18 | 95 | 97.0 |
| Aniya Warner | 8:40 | 115/73 | 63 | 13 | 98 | 96.5 |
<IP_ADDRESS>.2 Add units to values
| Name | Time | Blood Pressure | Heart Rate | Respiratory Rate | Pulse Ox | Temperature |
|---|---|---|---|---|---|---|
| Gemma Dunn | 8:00am | 128/78 | 65 | 12 | 98% | 96.8F |
| Priscilla Holding | 8:20am | 130/85 | 75 | 18 | 95% | 97.0F |
| Aniya Warner | 8:40am | 115/73 | 63 | 13 | 98% | 96.5F |
<IP_ADDRESS>.3 Split names into 2 columns
| First Name | Last Name | Time | Blood Pressure | Heart Rate | Respiratory Rate | Pulse Ox | Temperature |
|---|---|---|---|---|---|---|---|
| Gemma | Dunn | 8:00am | 128/78 | 65 | 12 | 98 | 96.8F |
| Priscilla | Holding | 8:20am | 130/85 | 75 | 18 | 95 | 97.0F |
| Aniya | Warner | 8:40am | 115/73 | 63 | 13 | 98 | 96.5F |
<IP_ADDRESS>.4 Placing unit information in the columns
| First Name | Last Name | Time | Blood Pressure (bpm) | Heart Rate (bpm) | Respiratory Rate (bpm) | Pulse Ox (%) | Temperature (F) |
|---|---|---|---|---|---|---|---|
| Gemma | Dunn | 8:00am | 128/78 | 65 | 12 | 98 | 96.8F |
| Priscilla | Holding | 8:20am | 130/85 | 75 | 18 | 95 | 97.0F |
| Aniya | Warner | 8:40am | 115/73 | 63 | 13 | 98 | 96.5F |
<IP_ADDRESS>.5 More correct
| first_name | last_name | time | diastolic | systolic | heart_rate | respiratory_rate | pulse_ox | temperature | temperature_unit |
|---|---|---|---|---|---|---|---|---|---|
| Gemma | Dunn | 8:00 | 128 | 78 | 65 | 12 | 98 | 96.8 | F |
| Priscilla | Holding | 8:20 | 130 | 85 | 75 | 18 | 95 | 97.0 | F |
| Aniya | Warner | 8:40 | 115 | 73 | 63 | 13 | 98 | 96.5 | F |
6.2.3 Exercise 2
Now, let’s say you performed these tasks multiple times over the course of 72 hours. You know at the end of the PK study, you want to be able to look to see if there were any drastic changes to the patient’s vitals. Here’s a sample of more data, does knowing what you want to look at
Example additional reading 1:
Taken on same day
- Gemma Dunn: Blood drawn at 8am; Heart rate 65bpm; Respiratory rate: 12bpm; Blood pressure 128/78 mmHg; Pulse Ox 98%; Temperature 96.8F
- Priscilla Holding: Blood drawn at 8:20am; Heart rate 75bpm; Respiratory rate: 18bpm; Blood pressure 130/85 mmHg; Pulse Ox 95%; Temperature 97.0F
- Aniya Warner: Blood drawn at 8:40am; Heart rate 63bpm; Respiratory rate: 13bpm; Blood pressure 115/73 mmHg; Pulse Ox 98%; Temperature 96.5F
Example additional reading 2:
Taken on the next day
- Gemma Dunn: Blood drawn at 8am; Heart rate 65bpm; Respiratory rate: 12bpm; Blood pressure 128/78 mmHg; Pulse Ox 98%; Temperature 96.8F
- Priscilla Holding: Blood drawn at 8:20am; Heart rate 75bpm; Respiratory rate: 18bpm; Blood pressure 130/85 mmHg; Pulse Ox 95%; Temperature 97.0F
- Aniya Warner: Blood drawn at 8:40am; Heart rate 127bpm; Respiratory rate: 36bpm; Blood pressure 115/73 mmHg; Pulse Ox 98%; Temperature 96.5F
<IP_ADDRESS> Examples student solutions:
General solutions to entering these data points. Do they keep everything in a separate file? A separate sheet? Are they adding rows or are they adding columns?
6.2.4 Exercise 3
The protocol asks to report an adverse event if any of the patient’s vitals become abnormally elevated. How do you mark any abnormal observations?
<IP_ADDRESS> Examples student solutions:
<IP_ADDRESS>.1 Color code values
<IP_ADDRESS>.2 Writing an excel conditional check
<IP_ADDRESS>.3 Manually labeling a column(s)
6.2.5 Exercise 4
During the examination you ask the patient if they are feeling any discomfort and why they are breathing so heavily, and they tell you they were stretching and doing yoga poses to “get the blood moving”. How do you document this in your data?
<IP_ADDRESS> Examples student solutions:
<IP_ADDRESS>.1 Free text column of “notes”
6.2.6 Objective
Create a dataset from a data collection scenario that will be used as the example to identify potential data formatting issues in spreadsheets.
<IP_ADDRESS> Things to watch out for
As the first exercise of the workshop, you need to be careful about calling out students and their “wrong” answers. Chances are they are already intimidated by a data/programming class, and we do not want to add further injury by calling out their responses.
<IP_ADDRESS> How to overcome this
Talk about the set of possible “wrong responses” to introduce formatting issues in spreadsheets, and have a poll asking if the students’ mock spreadsheet data had at least one of the mentioned formatting issues. Also, this drives the point of spreadsheets are great for manual data collection, and as long as there is a plan to process the data then it’s okay to make the data collection part as easy as possible.
6.3 Module 2a: Loading data into R/Python
Loading up a dataset and seeing what it looks like within R/Python. Selecting columns, filtering rows. Saving out data.
6.3.1 Exercise 1: Meet your IDE
Use the IDE (RStudio) to open up the rstudio project and make sure you see your files in the files panel. Create a new file for your current code
6.3.2 Exercise 2: Load dataset into variable and look at the full dataset
Load the "pk_values.csv"
data set and assign it to the variable pk
.
6.3.3 Exercise 3: Selecting columns
6.3.4 Exercise 4: Filtering rows
6.3.5 Exercise 5: Selecting columns and rows
6.3.6 Module Learning Objectives
- Build a data processing pipeline that can be used in multiple programs
Not in the IRB LOs:
- Look at various subsets and aggregates of data
- Load libraries
- Use functions from a library
- Know about the
dataframe
object- Python: methods and attributes
- Selecting columns and filtering data
- Groupby aggregates
6.3.7 Assignments
6.3.8 Objective
Be able to load and look at different slices of data.
6.4 Module 2b: Creating new values
Creating new columns, and looking at grouped aggregate statistics. Saving out calculations.
6.4.1 Exercise 1: Calculate descriptive statistics on a column
6.4.2 Exercise 2: Calculate descriptive on filtered observations
6.4.3 Exercise 3: Group by operations
Calculate the average heart rate for each patient across all the time points.
6.4.4 Exercise 4: Create a new column that flags whether an observation is bad
Creating new values
6.5 Module 3: Tidying and cleaning data in R/Python
Understanding the ways data can be stored and processing it so it is more amenable for data analysis.
Wickham, Hadley, Tidy data, September 2014, Journal of statistical software 14(10), DOI: 10.18637/jss.v059.i10, https://vita.had.co.nz/papers/tidy-data.pdf
6.5.1 Module Learning Objectives
- Name the features of a tidy/clean dataset
- Every column represents a variable
- Every row represents an observation
- Transform data for analysis
- R:
pivot_longer
/pivot_wider
- Python:
melt
/pivot
/pivot_table
- Basic string manipulation methods in Python
- R:
Not in the IRB LOs:
- Creating new columns or replacing existing columns in a
dataframe
6.5.2 Exercise 1: Columns contain values not variable
6.5.3 Exercise 2: Multiple variables stored in a single column
6.5.4 Exercise 3: Values stored in both rows and columns
6.5.5 Assignments
6.6 Module 4: Visualizing and Analyzing Data
Create figures and looking at basic statistics. Using previously filtered and tidied data to create visualizations and analysis.
6.6.1 Module Learning Objectives
- Break down data processing into smaller individual (and more manageable) steps
- Construct a plot and table for exploratory data analysis
- Calculate, interpret, and communicate an appropriate statistical analysis of the data
Not in the IRB LOs:
- Load a previously cleaned dataset
- Plotting
- R:
ggplot2
- Python:
seaborn
- Using columns for axis values
- Categorical columns for colours/shapes and facets
- R:
- Statistical models:
- Linear regression
- Logistic regression (probably only have time for this)
- Survival analysis
6.6.2 Assignments
6.7 Module 5: Combining Data
Concatenating and merging (i.e., joining) datasets.
6.8 Module 6: Missing Values
Processing missing values by dropping in a value, filling in a value, or interpolating.
6.9 Module 7: Applying Functions
Writing a function and how to apply them to a dataset (without loops)
6.10 Module 8: Strings
Processing and working with string data.
<IP_ADDRESS>.4 Comments of bad columns in a column


Methods
-
configureS3AndGetClient()
-
Set S3 credentials from environment variables if they are availble and return the s3 client object
-
createAndConfigS3Bucket()
-
Create new S3 bucket and set basic defaults
-
createFirebaseAccount()
-
Create a new Firebase Account
-
createFirebaseInstance()
-
Create a new Firebase App
-
createS3Bucket()
-
Create a new bucket
-
deleteFirebaseInstance()
-
Delete a Firebase Instance
-
deleteS3Bucket()
-
Delete a Pyro App. This includes deleting the firebaseInstance (possibly backup first), deleting the AppBucket, and possibly deleting info from firebase
-
deleteS3Bucket()
-
Remove all contents then delete an S3 bucket
-
dirTree()
-
Create a directory tree in JSON format given a path
-
enableEmailAuth()
-
Enable email authentication on Firebase given firebase account and name of instance to enable email auth on
-
generatePyroApp()
-
Create a new Database, and copy a new app to a new S3 bucket under the same bucket name as the database
-
getAppFb()
-
Get App Firebase from App Name
-
getFirebaseAccount()
-
Get Firebase Account given email and password
-
getFirebaseAccountFromUid()
-
Get Firebase Account given email and password
-
getFirebaseInstance()
-
Create a new Firebase App
-
getListOfS3BucketContents()
-
Get list of object in a given bucket name
-
newApp()
-
Create a new Database, and copy a new app to a new S3 bucket under the same bucket name as the database
-
respond()
-
Respond with a status header if available
-
saveFolderToFirebase()
-
Adds extension to access folder on local system. In our case that is "fs/pyro-"
-
seperateS3Url()
-
Get list of object in a given bucket name
-
setS3Cors()
-
Set Cors configuration for an S3 bucket
-
setS3Website()
-
Set website configuration for an S3 bucket
-
uploadFromRamList()
-
Upload file contents to S3 given bucket, file key and file contents
-
uploadFromRamList()
-
Upload app file to s3 by pulling the information from Firebase
-
uploadFromRamList()
-
Upload app file to s3 by pulling the information from Firebase
-
uploadToBucket()
-
Upload to a bucket


A dotted outline
A dashed outline
A solid outline
A double outline
A groove outline
A ridge outline
An inset outline
An outset outline


We are an e-commerce company specialising in procuring spare parts for all types of vehicles on demand.
We provide any spare parts you may need for your car on demand. All you need to do is contact us with a short description of what you're looking for and we will procure it and deliver it to you typically within 5 business days.
Please Note that some deliveries may take longer if the part you need is not currently within our stock.
Our vision is to one day encompass Africa with our convenient door to door delivery services such that vehicle owners need not suffer while procuring hard to find spare parts ever again.
Above all, we value accuracy and speed.
Although we deliver fast, we place even more emphasis on identifying exactly what you need and will never deliver the wrong product. To ensure this, we confirm your order as soon as we locate a matching product.


Bucket List
A Meteor application built with the React.js library. It allows users to create, organize, and maintain their own bucket list.
MyAuctionSite
A Sinatra application that simulates an online auction site where users can place bids on items and manage their own inventory.
Stumblrrr
A Rails application that helps users locate art venues in San Francisco. Submitted to the Dev Bootcamp Civic-Hackathon in January 2016.


Week 7 - Social Growth
Revisit your "Affirming your Values" blog post and relate it to what you learned about stereotype threat. How do you feel when you think about your values? Do you think it can help you mediate stereotype threat if you recognize you are in it? Can you think of any other exercises you can use to help you when you are feeling down (for whatever reason) at DBC?
Upon reviewing the original choices for the first exercise a few stand out in regard to fighting stereotype threat. Self-respect being the clear leader with Reputation and Quality weighing in closely. I feel that by tapping into my self-respect I can alter my perception of a situation and thereby stand a chance of altering someone else's viewpoint. My reputation for being consistent in my social interactions goes a long way to developing respectful relationships with those whose paths I may stumble upon.
I have a wonderful support system built up in the form of a great friend base and very caring family. Much the same with any struggle in life, having folks close to you who both understand you and are working towards your best interests can really snap you into shape. The support that has been flooding my way during this process has been incredible and has done quite to keep my feeling strong and able to accomplish the tasks ahead of me.


--- template: example.html title: Permalink example shortdesc: Example on how to create permalinks. docs: > In this example the HTML 5 History API is used to update the browser URL with the current zoom-level, center and rotation when the map is moved. Note that the History API is not supported in all browsers, one might consider to use a a polyfill. tags: "permalink, openstreetmap, history" ---


Hello, world!
Goodbye, world!
Paragraph
s
Header1
Header2
Header3
Link to Google
-
item 1
-
item 2
-
item 3
One Line
Two Line
Emphasize text
"Strong" text
Underlined text
Indented (by defult) quotation of some kind
div is a general bloclk element for anything that
doesn't already have a tag defined
span is a generic inline element for when
there's no tag for that
| Column 1 |
Column 2 |
| value 1 |
value 2 |
| value 3 |
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Chữ Nôm
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Multidimensional scaling is a set of related statistical techniques often used in information visualization for exploring similarities or dissimilarities in data. An MDS algorithm starts with a matrix of item-item similarities, then assigns a location to each item in low-dimensional space. For sufficiently low dimension, the resulting locations may be displayed in a graph or 3D visualization.
The major types of MDS algorithms include:
It takes an input matrix giving dissimilarities between pairs of items and outputs a coordinate matrix whose configuration minimizes a loss function called strain.
A superset of classical MDS that generalizes the optimization procedure to a variety of loss functions and input matrices of known distances with weights and so on. A useful loss function in this context is called stress which is often minimized using a procedure called stress majorization.
In contrast to metric MDS, non-metric MDS finds both a non-parametric monotonic relationship between the dissimilarities in the item-item matrix and the Euclidean distances between items, and the location of each item in the low-dimensional space. The relationship is typically found using isotonic regression.
An extension of metric multidimensional scaling, in which the target space is an arbitrary smooth non-Euclidean space. In case when the dissimilarities are distances on a surface and the target space is another surface, GMDS allows finding the minimum-distortion embedding of one surface into another.
Classical multidimensional scaling is also known as principal coordinates
analysis. Given a matrix A
of dissimilarities (e.g. pairwise distances), MDS
finds a set of points in low dimensional space that well-approximates the
dissimilarities in A
. We are not restricted to using a Euclidean
distance metric. However, when Euclidean distances are used, classical MDS is
equivalent to PCA.
def mds(proximity: Array[Array[Double]], k: Int, add: Boolean = false): MDS
where proximity
is the nonnegative proximity matrix of dissimilarities.
The diagonal should be zero and all other elements should be positive and
symmetric. For pairwise distances matrix, it should be just the plain
distance, not squared.
The parameter k
is the dimension of output space.
If the parameter add
is true, the method estimates an appropriate constant to be added
to all the dissimilarities, apart from the self-dissimilarities, that
makes the learning matrix positive semi-definite. The other formulation of
the additive constant problem is as follows. If the proximity is
measured in an interval scale, where there is no natural origin, then there
is not a sympathy of the dissimilarities to the distances in the Euclidean
space used to represent the objects. In this case, we can estimate a constant c
such that proximity + c may be taken as ratio data, and also possibly
to minimize the dimensionality of the Euclidean space required for
representing the objects.
val eurodist = readTable("data/projection/eurodist.txt", delimiter = "\\t+", header = true, rowNames = true)
val dist = eurodist.unzip
val labels = eurodist.attributes.map(_.getName).toArray
val x = mds(dist, 2).getCoordinates
plot(x, labels)
In the above example, we apply MDS to a distance matrix of some European cities.
Kruskal's nonmetric MDS. In non-metric MDS, only the rank order of entries in the proximity matrix (not the actual dissimilarities) is assumed to contain the significant information. Hence, the distances of the final configuration should as far as possible be in the same rank order as the original data. Note that a perfect ordinal re-scaling of the data into distances is usually not possible. The relationship is typically found using isotonic regression.
def isomds(proximity: Array[Array[Double]], k: Int, tol: Double = 0.0001, maxIter: Int = 200): IsotonicMDS
where tol
is the tolerance for stopping iterations, and
maxIter
is the maximum number of iterations.
Sammon's mapping is an iterative technique for making interpoint distances in the low-dimensional projection as close as possible to the interpoint distances in the high-dimensional object. Two points close together in the high-dimensional space should appear close together in the projection, while two points far apart in the high dimensional space should appear far apart in the projection. The Sammon's mapping is a special case of metric least-square multidimensional scaling.
Ideally when we project from a high dimensional space to a low dimensional space the image would be geometrically congruent to the original figure. This is called an isometric projection. Unfortunately it is rarely possible to isometrically project objects down into lower dimensional spaces. Instead of trying to achieve equality between corresponding inter-point distances we can minimize the difference between corresponding inter-point distances. This is one goal of the Sammon's mapping algorithm. A second goal of the Sammon's mapping algorithm is to preserve the topology as best as possible by giving greater emphasize to smaller interpoint distances. The Sammon's mapping algorithm has the advantage that whenever it is possible to isometrically project an object into a lower dimensional space it will be isometrically projected into the lower dimensional space. But whenever an object cannot be projected down isometrically the Sammon's mapping projects it down to reduce the distortion in interpoint distances and to limit the change in the topology of the object.
The projection cannot be solved in a closed form and may be found by an iterative algorithm such as gradient descent suggested by Sammon. Kohonen also provides a heuristic that is simple and works reasonably well.
def sammon(proximity: Array[Array[Double]], k: Int, lambda: Double = 0.2, tol: Double = 0.0001, maxIter: Int = 100): SammonMapping
where lambda
is the initial value of the step size constant in diagonal Newton method.


My name is Bahram Aghaei. Welcome to my personal website. I'm enthusiastic learner who is always looking for new projects and challenges. I'm a Computer Networks Student at K. N. Toosi University of Technology and a huge Free Software enthusiast, these days spend most of my time on Python Programming language.
In the past, I worked as Linux system adminstrator, It was pretty awesome. But now prefer to work as Python developer. My long-term goal is to be professional Python developer.
In my free time I enjoy doing different kind of exercises, improving my productivity, reading books.
My M.Sc. Thesis is about amplification attack, at the next paragraph I write about what it is and what I did.
An Amplification Attack is any attack where an attacker is able to use an amplification factor to multiply its power. Amplification attacks are "asymmetric", meaning that a relatively small number or low level of resources is required by an attacker to cause a significantly greater number or higher level of target resources to malfunction or fail. Examples of amplification attacks include Smurf Attacks (ICMP amplification), Fraggle Attacks (UDP amplification), and DNS Amplification.
My duty is to detect the bad request on DNS Server and prevent the future attack. If you're still interested in knowing more click on More button.
What I usually blog about.
Bahram Aghaei, Saeed Sedighian Kashi:
A Reactive Method For DNS Amplification Attack Detection.
5th International Conference on Electrical and Computer Engineering with an emphasis on indigenous knowledge, Tehran, February 2017.
Bahram Aghaei, Saeed Sedighian Kashi:
Detecting DNS Amplification Attacks Based on Supervised Learning Algorithms.
The 26th Iranian Conference on Electrical Engineering (ICEE).


WITNESS LIST Ways & Means Committee March 21, 2001-2:00P HB 20 For: Anderson, Bob (Self and City of Castle Hill) HB 87 For: Kizer, Kris (Self and The Workforce Network and Workadvantage of Tarrant County) On: Ebrom, Paul (Self) HB 272 For: Ballard, Shannon (Self) Richards, E. Kalsm (Self and Capital Area Perfusionist, Inc.) Wendt, A. David (Self and Circulatory Dynamics) On: Le Bas, James (Comptrollers Office) HB 755 For: Joslove, Scott (Texas Hotel and Motel Association) On: Lauder, Bob (MGT of America) Teel, David (Texas Department of Economic Development) HB 802 For: Searcy, Jeff (Gulf States Toyota) HB 824 For: Beale, Jim (Rio Grande Valley Livestock Show, Texas Association of Fairs and Events) Bricker, James (Trinity Valley Exposition, Texas Association of Fairs and Events) HB 836 For: Duck, Tom (Texas Rural Water Association) Gist, Richard (Texas Rural Water Assocation) Sledge, Brian (Lloyd Gosselink, Blerins, Rochelle, Baldwin and Townsend, P.C.) HB 939 For: Avery, Tricia (Self) Cann, Johnny (Self and Barbara Bratton, CEO Highpoint Productions) Freehill, Kenneth P. (Screen Actors Guild-Dallas-Fortworth Branch) Garcia, Hector (Self) Herod, Jr., Tom (Self) McCall, Jacqueline (Self and Member and Board of Directors Member of the Screen Actors Guild) On: Copeland, Tom (Texas Film Commission) Heleman, John (TX Comptroller of Public Accounts) Pirie, Carol (Texas Film Commission) HB 983 For: Besteiro, Ollie (AARP) Thompson, Jay (TALHI, Prudential) HB 1098 For: Lawler, Gale (Print Tax Services) On: Heleman, John (TX Comptroller of Public Accounts) HB 1392 For: Robinson, Jim (Self and Texas Association of Appraisal Districts) HB 1448 On: Wilson, Dan (Comptrollers Office) HB 1543 On: Heleman, John (TX Comptroller of Public Accounts) HB 1689 For: Connor, Robert E. (Most Worshipful Prince Hall Grand Lodge of Texas) Dibrell, David B. (Grand Lodge of Texas) Leshikar, Howard (SPJST Benefit Society) On: Dunn, David (Texas Association of School Boards) HB 1710 For: McIntyre, Jeanene (City of Arlington) Shields, Chris (Arlington Chamber of Commerce) On: Ancira, Jesse (Comptroller's Office) HB 1845 For: Moore, Mickey (Texas Retailers Association) On: Kim, Eleanor (Comptroller of Public Account) HB 1886 For: Johnson, M. Joan (Hotel Motel Association of Greater Houston) HB 2412 Against: Henderson, Victor W. (Pritchard And Abbott, Inc.) Stenholm, Chris W. (Pritchard and Abbott, Inc., J. Porter Rainwater, Pres.) On: Hull, James B. (Texas Forest Service) Robinson, Jim (Self and Texas Association of Appraisal Districts.) Wilson, Dan (Comptroller of Public Accounts) HB 2413 On: Ancira, Jesse (Comptroller's Office) HB 2496 For: Bostwick, Breck (Self and Texas Association of Property Tax Professionals) Bullard, Jeff W. (Self) Harrison IV, Joseph M. (Self) Kennedy, Patrick J. (Self) Sanchez, Jorge M. (Self) Against: Cory, Art (Self) Robinson, Jim (Self and Texas Association of Appraisal Districts)


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Ra
Ruby Applets
Run Ruby commands independent of you operating systems execution system.
$ gem install ra
List all available applets:
$ ra help
Create a method, add it to a .rb
script. For personal use,
place the script in $HOME/.config/ra/
. Applet ready.
lib/plugins/ra
folder. Distribution complete.
Tip: Don't use Dir.chdir
, simply use cd
instead.


Victor Lazzarini
1986: first public release from MIT Media Lab
1990: RT-capable, including MIDI input
1990s: ported to the PC/DOS, Macintosh, then to the Atari, Amiga, and other PC platforms. Lots of new additions to the system.
2000: launch of the Csound Book (MIT Press), Csound version 3.
2003: Code freeze (Csound 4.23); Csound development moves to Sourceforge
2006: Csound 5 is released.
2013: Csound 6 is released; Csound development moves to GitHub
Csound is a DS language designed to describe very precisely, but also
succinctly, audio signal processing. Its main unit of programming is
the
The instrument can be instantiated any number of times; its code is composed of expressions involving variables of various types, possibly containing unit generators (defined by opcodes or functions).
Unit generators can be either internal/plugin (provided by the system), or defined in the code (user-defined opcodes, UDOs).
The core of Csound is a library that contains a compiler for its DSL, a performance engine for audio processing, and over 1,750 unit generators (internal + plugins), as well as audio/MIDI backends.
In addition to these, an interfaces library that is wrapped in various languages, as well as some some specific platform libraries (CsoundObj for OSX/iOS/Android/Web).
The fundamental Csound API is provided in C, with a corresponding C++ interface. These are wrapped in various languages: Java, Python, Clojure, Lua, Lisp, etc.
In addition, Csound provides a separate `interfaces' API that has some facilities for wrapped code, as well as threading support.
Finally, the CsoundObj API is a layer above the fundamental one, supporting mainly mobile and web programming (Objective-C, Java, JS).
The system is driven by a variety of frontends/applications, some of them maintained as part of the Csound project:
There are also several third-party frontends, of which four are of note:
Csound is heavily used for application development under various platforms.
For example, there are many iOS apps available whose sound engine is provided by Csound. Another example is AudioKit, which is an application framework that is completely based on Csound (third-party).
Csound is also employed as research environment for a digital signal processing, computer music language development, parallel computing (e.g. GPGPUs), sonification, psychoacoustics, etc.
It can be used alone, or in combination with scripting languages such as Python, and scientific modules. For instance, the icsound module, which is another frontend provided by the system, allows for easy integration with the iPython environment.
Csound can be used for live electronics setups, as it can deliver very efficient implementations of audio processing with low-latency support. Interfaces can be constructed using its various frontends, or via scripting. Network, OSC and MIDI are readily available for integration.
In particular, its use of MIDI is very straightforward, allowing the easy development of software synthesizers directly as Csound instruments (with no need for low-level message management, voice allocation, etc., although this is also possible if required)
Lately, with the introduction of small computing devices, Csound can be used as a sound engine for Internet of Musical Things applications (e.g. distributed, interactive devices, etc across the network)
Csound was originally designed as an environment for computer music creation, and it still is. Not only it provides an unrivalled sonic palette, but it also allows users to navigate between various systems and languages, in coordination with it.
For instance, Csound can be used to develop plugins for a wide variety of hosts, and thus can be easily integrated into a music production workflow.
This is a piece for voice, flute, kannel, cello, and computer. The latter part is performed by Csound.
The title of the piece,
Csound supports recursion very well, at various levels. The one type
used here is sometimes called
The idea of recursive sequences is extended to the development of melodic material. Many of the lines played by the instruments are based on recursive patterns where each sub-phrase contains a copy of the whole.
From this basic principle, I composed the melodic lines, emphasising some specific pitches, depending on the context and the musical gestures I wanted to create.
Mirroring occurs in the sound palette by the use of synthesised material
that connects to one or more of the live instruments. Each section of
the piece is defined by a
For instance, this is very clear in the beginning, where there is a mirroring between the kannel and the synthesised plucked-string sounds of the computer.
The computer part does not use any live audio inputs; however it uses indeterminacy heavily: performances are guaranteed never to be the same. This works both in terms of how the sounds are generated, and also the duration of certain sections.
In order to keep the performers synchronised, two methods can be used: a GUI displaying the section and time in seconds (performing computer screen); a mobile app (for android) displaying the same information, connected via OSC (through wifi).This talk has demonstrated the use of Csound as a Sound and Music Computing system. I have outlined the main aspects of the system, showing its current status.
If you want to study it further, you can start by looking at the project main page at


26.1. Log into Python application
26.2. The components of the Python application
Python is a programming language that can be used as the script in i2G. It supports you to create your own programs or functions, batch data management, plotting or even new modules.
Step 1. From Menu Bar, click on Home tab and choose Python. The Python tab appears next to the i2G tab on the right.
Figure 26‑1 Open Python tab
You can also access directly the Python application via https://python.i2g.cloud/
Step 2. At the Login dialog, enter your Username and Password
Figure 26‑2 Log into Python application
Step 3. Click Login.
Note: If you’re having trouble logging in, please contact your administrator or contact us via https://www.i2g.cloud/contact-us/
Figure 26‑3 The components of the Python application
At the top of the Python window you will see the Tool Bar, where you can access a range of actions essential to your Python Project.
Table 26‑1 Tool Bar in the Python window
|
Name
of button |
Description |
|
Project |
There
are 4 options: Add new project, Open an existing project, Close project and
Delete project |
|
New |
Add
new folder or new script file to the treeview |
|
Action |
Run
or save the current selected script |
|
Tools |
Login
by token or by account. Users can also activate dark mode for the window here |
|
Help |
View
API document, i2G family base or Python version information |
|
Logout |
Log
out of Python application |
The left data-tree lists all script
files of the current Python project. Focus on a folder
name and expand all the nodes in this tree view control. You can see a
hierarchical list of files
Figure 26‑4 Python Script list
The menu of the Python Script list contains the following functions:
· Delete: delete a script file/folder
· Rename: rename a script file/folder
· Search: Search for text in the list. Search results will be highlighted in blue.
The Code Editor displays python data in a code editor. The editor is capable of formatting and inspecting python.
Figure 26‑5 Code Editor in Python app
The menu of the Code Editor contains the following functions:
· Run Code: run code. You can also run code by choosing this option from the pop-up menu of Action button on Tool Bar
· Save Code: save code. You can also run code by choosing this option from the pop-up menu of Action button on Tool Bar
· Auto Save: automatically saves the current changes
· Save Reminder: Remind users to save a script if it is not saved before closing
Tip: to save time,
drag-and-drop data (project/well/dataset/curve) directly from Project list into the Code Editor to get its information
instead of manually typing it.
The Console manages outputs for Python application.
Figure 26‑6 Console window in Python app
The menu of the Code Editor contains the following functions:
· Terminate: terminate a process
· Clear: clear screen in the Console
The right data-tree lists all projects
of the active user. Focus on a project name and expand all the
nodes in this tree view control. You can see a hierarchical list of data
Figure 26‑7 Project list in Python app
The menu of the Project list contains the following functions:
· Reload: reload to get the latest data of the projects
· Sort by name: arrange a list in alphabetical order
· Search: Search for text in the list
Tip: drag-and-drop any data
(project/well/dataset/curve) directly from this tree into the Code Editor to get its information.
From the Tool Bar, click Help and choose API Document option. The Introduction-GitBook tab appears next to the Python tab on the right.
Figure 26‑8 Open API document of i2G
You can also access directly to the API document of i2G via https://python.i2g.cloud/documents/
Figure 26‑9 API document of i2G
From the Tool Bar, click Help and choose i2G Family Base option. The i2G Family Base tab appears next to the Python tab on the right.
Figure 26‑10 Open i2G family base document
You can also access directly to the i2G Family Base of i2G via https://python.i2g.cloud/family.html
Figure 26‑11 i2G family base document


---
layout: default
title: Release Notes
subtitle: Version-specific information about Go releases
---
Check out "Enhacements" and "Bug fixes" for specific version of Go below.
We always try our best to give due credit to all contributors. We might miss out on a few names and we apologize for that in advance.
We thank all the people for contributing patches, feature requests, reporting issues and participating in various discussions regarding the same.
14.3 (latest)
New Features
- 396 - Automate running 'X' instances of a particular job and achieve faster results by parallelization. (docs)
- 225, 394 & 395 - New APIs.
Enhancements
- 435 - Value Stream Map for a commit. (docs)
- 466 - Setting up e-mail notifications is now easier with 'any pipeline' and 'any stage' options. Thanks @lcs777 for the contribution. (docs)
- 460 - Enhanced search which hide pipelines. Thanks @ciotlosm for the contribution.
- 310 - Plugin logger now allows logging exceptions. Thanks @tusharm for the contribution.
Tech Debt
- 130 - Upgrade Rails 2.3.14 to 4.0.4. Thanks @juniorz for your ideas and contributions during the early days of migration.
- 401 - Moved four database tables to Hibernate from iBatis. Not something we expected to get a PR for, kudos to @RikTyer for this one.
Bug Fixes
- 315 - Pipeline label was not getting resolved in case of auto trigger.
- 403 - If Go server has firewall restrictions on outgoing connections, Xml test artifacts with dtd specified used to cause problems while uploading.
- 469 - Fixed logged in session timeout. Thanks @greenmoss for reporting the issue.
- 297 - Resource and personalise drop-downs were not showing up properly on some versions of chrome.
- 482 - In Value Stream Map, material circle was not being rendered properly. Thanks @dvarchev for investigating and sending a patch.
- 548 - Polling and builds used to fail when a git submodule URL changed. Thanks @mmb for the contribution.
- 314 - Don't allow leading/trailing spaces in commands. Thanks @sahilm for the patch.
- 525 - Output working directory in console output and when polling fails. Thanks @mmb for the patch.
Other
14.2
Enhancements
- 190 - Git post commit hook to trigger Go pipeline.
- 271 - Make card activity gadget work with mingle saas instance.
- 185 - Adding a layer of database connection configurations.
- 203 - Adding verbosity to exception message while loading DatabaseProvider.
- 114 - Move OSX packaging from ant to buildr.
Bug Fixes
- 286 - Go server logs for mac installers are not coming up.
- 196 - Cannot save a job which has colon (:) in its Nant Path.
- 223 - Large artifact fail to upload.
- 246 - Pipeline history view flashes for long pipelines.
- 91 - The pipeline activity page does not show the revision completely even on hovering on it.
Others
- 213 - Removing unused filter code.
14.1
Enhancements
- Added capability to create a Task plugin.
Bug Fixes
- Fixed a corner case issue around job reschedule.
- Fixed issue where SVN post-commit hook was not passing along credentials.
- Fixed issue with adding users via UI with a . (dot) in the username.
- Go Agent handles UnknownHostException by substituting host name with a generated name.
- Task running executables in the working directory should now be prefixed with ./.


No Compromises
Building in Sliger's efficient and compact SM560
Prior to moving to Mexico, I realized the need for a compact workstation. I wanted a capable machine - a machine with lots of storage, a powerful processor, that ran both Linux and Windows, operated nearly silently - and fit in a carry-on bag. After reviewing the landscape, I chose Sliger's SM560. This is a really cool piece of hardware. Sliger is an American company that fulfills a niche in the market for small desktop computer cases built to the highest quality. They are very expensive cases, but I really appreciate the product. The case is compatible with a wide array of parts, beautiful, and quiet. Perhaps the thing I appreciate most is Sliger's customer service- they are a remarkably responsive and available business.
I've built many computers, both professionally and privately, but building a high-performance machine in a sub-10 liter enclosure is a huge challenge. The parts list requires forethought and plannning to ensure that each part is compatible with each other and with the system as a whole. After the computer is built, thermal management is an additional challenge-without proper cooling, the machine will thermally throttle. Consider undervolting, setting fan curves, and aftermarket heat sinks to mitigate thermal problems.
If you are considering a build like this for yourself, Reddit's small form factor PC community is an excellent resource, along with SFF.Network.
Here's a changelog of the system components.
| Component | Model | Note |
|---|---|---|
| CPU | AMD R5 5700x | |
| CPU Cooler | Noctua NH-L9a | |
| GPU | AMD 7900xt | |
| RAM | 32GB DDR4 3200 MHz | Overclocked to 3733 Mhz |
| PSU | Corsair SF750 Platinum | |
| MOBO | ASUS ROG Strix B450-I | replaced stock network chip w/ Intel AX-200 to support Wi-Fi 6 |
| Storage | Samsung 970 EVO 1 TB M.2 SSD | Windows 11 drive |
| Samsung 860 EVO 1 TB SATA SSD | Linux dev drive | |
| Samsung 860 EVO 1 TB SATA SSD | media drive | |
| Case Fans | 2 x Noctua NF-A12x25 | i'm a big fan of Noctua's fans |


Home
Docs
Topic
Project
Docs
We're currently working on Parallel2. When it's mostly done, we'll make some documentation.


Suppose (ψ,𝜃,ζ) is an arbitrary general coordinate system. Following Einstein’s notation, contravariant basis vectors are denoted with upper indices as
|
| (93) |
In term of the contravairant basis vectors, A is written
|
| (94) |
where the components are easily obtained by taking scalar product with eψ,e𝜃,andeζ, yielding Aψ = A ⋅ eψ, A𝜃 = A ⋅ e𝜃, and Aζ = A ⋅ eζ. Similarly, in term of the covariant basis vectors, A is written
|
| (95) |
where Aψ = A ⋅ eψ, A𝜃 = A ⋅ e𝜃, and Aζ = A ⋅ eζ.
Using the above notation, the relation in Eq. (89) is written as
|
| (96) |
|
| (97) |
|
| (98) |
where 𝒥 = [(∇ψ ×∇𝜃) ⋅∇ζ]−1. Similarly, the relation in Eq. (90) is written as
|
| (99) |
|
| (100) |
|
| (101) |


UDPLITE
Section: Linux Programmer's Manual (7)
Updated: 2014-07-08
Index
Return to Main Contents
NAME
udplite - Lightweight User Datagram Protocol
SYNOPSIS
#include <sys/socket.h>
sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDPLITE);
DESCRIPTION
This is an implementation of the Lightweight User Datagram Protocol
(UDP-Lite), as described in RFC 3828.
UDP-Lite is an extension of UDP (RFC 768) to support variable-length
checksums.
This has advantages for some types of multimedia transport that
may be able to make use of slightly damaged datagrams,
rather than having them discarded by lower-layer protocols.
The variable-length checksum coverage is set via a
setsockopt(2)
option.
If this option is not set, the only difference to UDP is
in using a different IP protocol identifier (IANA number 136).
The UDP-Lite implementation is a full extension of
udp(7)---that
is, it shares the same API and API behavior, and in addition
offers two socket options to control the checksum coverage.
Address format
UDP-Litev4 uses the
sockaddr_in
address format described in
ip(7).
UDP-Litev6 uses the
sockaddr_in6
address format described in
ipv6(7).
Socket options
To set or get a UDP-Lite socket option, call
getsockopt(2)
to read or
setsockopt(2)
to write the option with the option level argument set to
IPPROTO_UDPLITE.

See
udp(7)
for more information.
The following two options are specific to UDP-Lite.
- UDPLITE_SEND_CSCOV
-
This option sets the sender checksum coverage and takes an
int
as argument, with a checksum coverage value in the range 0..2^16-1.
A value of 0 means that the entire datagram is always covered.
Values from 1-7 are illegal (RFC 3828, 3.1) and are rounded up to
the minimum coverage of 8.
With regard to IPv6 jumbograms (RFC 2675), the UDP-Litev6 checksum
coverage is limited to the first 2^16-1 octets, as per RFC 3828, 3.5.
Higher values are therefore silently truncated to 2^16-1.
If in doubt, the current coverage value can always be queried using
getsockopt(2).
- UDPLITE_RECV_CSCOV
-
This is the receiver-side analogue and uses the same argument format
and value range as
UDPLITE_SEND_CSCOV.
This option is not required to enable traffic with partial checksum
coverage.
Its function is that of a traffic filter: when enabled, it
instructs the kernel to drop all packets which have a coverage
less
than the specified coverage value.
When the value of
UDPLITE_RECV_CSCOV
exceeds the actual packet coverage, incoming packets are silently dropped,
but may generate a warning message in the system log.
ERRORS
All errors documented for
udp(7)
may be returned.
UDP-Lite does not add further errors.
FILES
/proc/net/snmp
- basic UDP-Litev4 statistics counters.
/proc/net/snmp6
- basic UDP-Litev6 statistics counters.
VERSIONS
UDP-Litev4/v6 first appeared in Linux 2.6.20.
BUGS
Where glibc support is missing, the following definitions are needed:
#define IPPROTO_UDPLITE 136
#define UDPLITE_SEND_CSCOV 10
#define UDPLITE_RECV_CSCOV 11
SEE ALSO
ip(7),
ipv6(7),
socket(7),
udp(7)
RFC 3828 for the Lightweight User Datagram Protocol (UDP-Lite).
Documentation/networking/udplite.txt
in the Linux kernel source tree
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- Address format
-
- Socket options
-
- ERRORS
-
- FILES
-
- VERSIONS
-
- BUGS
-
- SEE ALSO
-
This document was created by
man2html,
using the manual pages.
Time: 02:55:20 GMT, September 18, 2014


This website converts per word to per line rates based (among others) on the language conversion metrics provided by Wolfram Alpha.
The number of characters per word varies greatly per language, as can be seen in the table below. Wolfram Alpha calculates these values based on a statistical analysis of general texts and this might be different for texts in other areas. I therefore advise anyone to use this tool with caution.
You can verify your own results by using the Microsoft Word count tool or a CAT tool (like MemoQ).
| Language | {{source}} |
|---|---|
| {{ l.language }} | {{chars || "-" }} |
...


| Home | Support | Forum | Announcements | FAQs | E-Mail | Download All | Register |
WebSearch allows users to search for key words in documents located on your Web site. It searches the basic text of the documents, as well as ALT text and any information contained in META "keywords" and "description" tags. The script scores the match URLs based upon the frequency with which the requested key terms appear in the documents, and also lists the date on which each file was last modified. You can easily configure the number of matches which will be displayed on each results page.
WebSearch is shareware. If you use it, please register it! The registration fee is only $25 by US check or money order, or $32.50 by foreign check or credit card. Payment by check or money order should be sent to Darryl C. Burgdorf, Affordable Web Space Design, 3524 Pacific Street, Omaha NE 68105.
(Version 2.11; August 27, 2002)
Example:
Site Search This form searches the AWSD.com Web site and the Burgdorf family site,
as well as the WebScripts site (including all of the support forums).The search terms you input do not have to be complete words.
"Wash," for example, will match occurrences of wash, washer, Washington, etc.
Do not include asterisks or other non-alphanumeric characters in your search terms
unless you actually want them included (as with "C++") as part of your search.Maintained with WebSearch 2.11.
Files:
- WebSearch Documentation
- websearch.pl: This, of course, is the actual script file.
- Compressed Archives: Both of the above files in a single download. Take your pick!
- websearch_files.tar (70K)
- websearch_files.tar.gz (17K)
- websearch_files.tar.Z (28K)
- websearch_files.zip (18K)
NOTE: WebSearch requires the "find.pl" module. This is part of the standard distribution of Perl, and should be available on your system. If, however, for some reason it is not, you can obtain it here.
| Home | Support | Forum | Announcements | FAQs | E-Mail | Download All | Register |


SnapCast is a hosted service to simplify the deployment of TV alerting systems. Using your private code you can instantly update all of the connected slaves with any number of cues
That's the best part.
It's absolutely free. SnapCast was written in Node.JS by Jay Williams to get experience with writing professional grade solutions.
A cue is any type of content that can be displayed on a slave. Examples include:


Simple login web page
Sign-in form
Email
Password
Don't have an account yet?
New Account Signup
Or use anohter service
Sign-in with Google
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Sign-in with LinkedIn


Learning AFNetworking
ACTION
LINK
LIST
list.php
DETAIL
detail.php
UPLOAD
upload.php
UPLOADER
uploader.html


This project depicts the percentage of the population ranging in age from 25 to 44 years old in each county of Illinois. Counties with a higher percentage seem to be near large urban areas, such as Chicago and St. Louis. This project was a choropleth mapping assignment for GEOG:3540.
This project depicts the number of airports/airfields per county in Texas via graduated symbols. Counties with a higher count of airports/airfields coincide with large urban areas and major lines of communication. This project was created for GEOG:3540.
This project compares high, medium, and low percentages of the population both under 18 years old and over 65 years old. Counties with a "younger" population appear near the interior of the state, while counties with an "older" population border the exterior of the state, for the most part. This project was created as a multivariate mapping assignment for GEOG:3540.
This project provides a small multiples view of four choropleth maps covering population density, percentage of population aged 25-64, percentage of single-family housing units, and percentage of extended-family housing units in Turkey, by Province. This project was created for GEOG:3540.
The linked notebook represents my final project for GEOG:3540. It addresses monthly changes in number of flights and passengers departing CONUS large hub airports from Jan 2019 to Sep 2020.


Responsive designs
All my designs are responsive, meaning your software will work everywhere you do; Desktops, laptops, tablets and even smartphones.
Untangle your code
Got build problems? I specialize in version control systems and build automation. Continuous integration builds, one-click deployments and branching strategies that work.


--- layout: post title: 'Python Training: DynDNS auto-login' date: 2010-12-31 02:25:57.000000000 -05:00 categories: - Python - Scripting tags: [] status: publish type: post published: true meta: _edit_last: '2' _syntaxhighlighter_encoded: '1' dcssb_short_url: http://su.pr/2Ue2dG author: login: admin email<EMAIL_ADDRESS>display_name: truth first_name: '' last_name: '' ---
It's been a while, I know. For one reason or another I haven't been getting round to updating the blog lately. Worst thing is I do have a bunch of stuff to post, so I hope to keep it coming in the near future. Anyway, I've been trying to polish my python skills a little bit, because I have to admit, it has to be one of the sweetest scripting languages out there: tons of support, and libraries, really doesn't have a steep learning curve at all, object oriented (if you wish).... there's really nothing much I can say in the negative aspect.
For this second lil' script I figured we could do something helpful once again. Many of you might host a little web server at home, or like ssh access to your machine, but keep forgetting you static ip, or even worst, get a dynamic ip from you ISP. I use DynDNS to help me get around these small IP troubles. And as helpful as it is, it also comes with one fairly annoying string attached, when you get yourself the free account, you need to login once a month to avoid your name address from expiring. I just want a name for my IP, and I tend to keep forgetting to do these things. So every month or so, two if I was lucky, I'd find my name address gone. Python script to the rescue. You can add this script to your crontab, and it will login automatically for you with the username and password provided to the script. Not rocket science, but definitely helpful.
The most relevant stuff here is the use of urllib and urllib2, which allow us to encode parameters for an HTTP POST request, and perform the actual page requests. The whole login process also uses a cookie, which made us have to use the cookielib to set up a cookiejar. Before you login, you are given a cookie, which you need to store for the process to succeed. Once you have that sorted, you can submit that form together with the right parameters (including a hidden one you need to parse from the HTML output). I figured out my explanation isn't too clarifying, so without further ado, here's the script:


--- ---
|
TGUI
0.8-dev
|
Public Member Functions | |
| void | setTextStyle (TextStyle style) |
| Changes the text style. More... | |
| TextStyle | getTextStyle () const |
| Returns text style. More... | |
| void | setDefaultTextStyle (TextStyle style) |
| Changes the text style of the default text (the text drawn when the edit box is empty) More... | |
| TextStyle | getDefaultTextStyle () const |
| Returns the text style of the default text (the text drawn when the edit box is empty) More... | |
| void | setBorders (const Borders &borders) |
| Changes the size of the borders. More... | |
| Borders | getBorders () const |
| Returns the size of the borders. More... | |
| void | setPadding (const Padding &padding) |
| Changes the padding of the edit box. More... | |
| Padding | getPadding () const |
| Returns the size of the padding. More... | |
| void | setCaretWidth (float width) |
| Changes the width of the caret. More... | |
| float | getCaretWidth () const |
| Returns the caret width. More... | |
| void | setTextColor (Color textColor) |
| Sets the text color that will be used inside the edit box. More... | |
| Color | getTextColor () const |
| Returns the text color that will be used inside the edit box. More... | |
| void | setTextColorDisabled (Color textColor) |
| Sets the text color that will be used inside the edit box when the edit box is disabled. More... | |
| Color | getTextColorDisabled () const |
| Returns the text color that will be used inside the edit box when the edit box is disabled. More... | |
| void | setTextColorFocused (Color textColor) |
| Sets the text color that will be used inside the edit box when the edit box is focused. More... | |
| Color | getTextColorFocused () const |
| Returns the text color that will be used inside the edit box when the edit box is focused. More... | |
| void | setSelectedTextColor (Color selectedTextColor) |
| Sets the text color of the selected text that will be used inside the edit box. More... | |
| Color | getSelectedTextColor () const |
| Returns the text color of the selected text that will be used inside the edit box. More... | |
| void | setSelectedTextBackgroundColor (Color selectedTextBackgroundColor) |
| Sets the background color of the selected text that will be used inside the edit box. More... | |
| Color | getSelectedTextBackgroundColor () const |
| Returns the background color of the selected text that will be used inside the edit box. More... | |
| void | setDefaultTextColor (Color defaultTextColor) |
| Sets the color of the default text that can optionally be displayed when the edit box is empty. More... | |
| Color | getDefaultTextColor () const |
| Returns the color of the default text that can optionally be displayed when the edit box is empty. More... | |
| void | setBackgroundColor (Color color) |
| Changes the color of the background. More... | |
| Color | getBackgroundColor () const |
| Returns the color of the background. More... | |
| void | setBackgroundColorHover (Color color) |
| Changes the color of the background in the hover state (mouse on edit box, but not pressed) More... | |
| Color | getBackgroundColorHover () const |
| Returns the color of the background in the hover state (mouse on edit box) More... | |
| void | setBackgroundColorDisabled (Color color) |
| Changes the color of the background when the edit box is disabled. More... | |
| Color | getBackgroundColorDisabled () const |
| Returns the color of the background when the edit box is disabled. More... | |
| void | setBackgroundColorFocused (Color color) |
| Changes the color of the background when the edit box is focused. More... | |
| Color | getBackgroundColorFocused () const |
| Returns the color of the background when the edit box is focused. More... | |
| void | setCaretColor (Color caretColor) |
| Sets the color that will be used inside the edit box for the blinking caret. More... | |
| Color | getCaretColor () const |
| Returns the color that will be used inside the edit box for the blinking caret. More... | |
| void | setCaretColorHover (Color caretColor) |
| Sets the color that will be used for the blinking caret when the mouse is on top of the edit box. More... | |
| Color | getCaretColorHover () const |
| Returns the color that will be used for the blinking caret when the mouse is on top of the edit box. More... | |
| void | setCaretColorFocused (Color caretColor) |
| Sets the color that will be used for the blinking caret when the edit box is focused. More... | |
| Color | getCaretColorFocused () const |
| Returns the color that will be used for the blinking caret when the edit box is focused. More... | |
| void | setBorderColor (Color color) |
| Changes the color of the borders. More... | |
| Color | getBorderColor () const |
| Returns the color of the borders. More... | |
| void | setBorderColorHover (Color color) |
| Changes the color of the borders used when the mouse is on top of the edit box. More... | |
| Color | getBorderColorHover () const |
| Returns the color of the borders used when the mouse is on top of the edit box. More... | |
| void | setBorderColorDisabled (Color color) |
| Changes the color of the borders used when the edit box is disabled. More... | |
| Color | getBorderColorDisabled () const |
| Returns the color of the borders used when the edit box is disabled. More... | |
| void | setBorderColorFocused (Color color) |
| Changes the color of the borders used when the edit box is focused. More... | |
| Color | getBorderColorFocused () const |
| Returns the color of the borders used when the edit box is focused. More... | |
| void | setTexture (const Texture &texture) |
| Changes the image that is displayed. More... | |
| Texture & | getTexture () const |
| Returns the image that is displayed. More... | |
| void | setTextureHover (const Texture &texture) |
| Changes the image that is displayed when the mouse is located on top of the edit box. More... | |
| Texture & | getTextureHover () const |
| Returns the image that is displayed when the mouse is located on top of the edit box. More... | |
| void | setTextureDisabled (const Texture &texture) |
| Changes the image that is displayed when the edit box is disabled. More... | |
| Texture & | getTextureDisabled () const |
| Returns the image that is displayed when the edit box is disabled. More... | |
| void | setTextureFocused (const Texture &texture) |
| Changes the image that is drawn on top of the edit box image when the edit box is focused. More... | |
| Texture & | getTextureFocused () const |
| Returns the image that is drawn on top of the edit box image when the edit box is focused. More... | |
| Public Member Functions inherited from tgui::WidgetRenderer | |
| WidgetRenderer ()=default | |
| Default constructor. | |
| WidgetRenderer (const std::shared_ptr< RendererData > &data) | |
| Construct the renderer from renderer data. More... | |
| virtual | ~WidgetRenderer ()=default |
| Virtual destructor. | |
| void | setOpacity (float opacity) |
| Changes the opacity of the widget. More... | |
| float | getOpacity () const |
| Returns the opacity of the widget. More... | |
| void | setOpacityDisabled (float opacity) |
| Changes the opacity of the widget when it is disabled. More... | |
| float | getOpacityDisabled () const |
| Returns the opacity of the widget when it is disabled. More... | |
| void | setFont (Font font) |
| Changes the font used for the text in the widget. More... | |
| Font | getFont () const |
| Returns the font associated with the widget (if any) More... | |
| void | setTransparentTexture (bool ignoreTransparentParts) |
| Sets whether mouse events should be ignored on transparent parts of the texture of the widget in normal state. More... | |
| bool | getTransparentTexture () const |
| Returns whether mouse events should be ignored on transparent parts of the texture of the widget. More... | |
| void | setProperty (const std::string &property, ObjectConverter &&value) |
| Changes a property of the renderer. More... | |
| ObjectConverter | getProperty (const std::string &property) const |
| Retrieves the value of a certain property. More... | |
| const std::map< std::string, ObjectConverter > & | getPropertyValuePairs () const |
| Gets a map with all properties and their values. More... | |
| void | subscribe (const void *id, const std::function< void(const std::string &property)> &function) |
| Subscribes a callback function to changes in the renderer. More... | |
| void | unsubscribe (const void *id) |
| Subscribes a callback function to changes in the renderer. More... | |
| std::shared_ptr< RendererData > | getData () const |
| Returns the renderer data. More... | |
| std::shared_ptr< RendererData > | clone () const |
| Gets a clone of the renderer data. More... | |
| Color tgui::EditBoxRenderer::getBackgroundColor | ( | ) | const |
Returns the color of the background.
| Color tgui::EditBoxRenderer::getBackgroundColorDisabled | ( | ) | const |
Returns the color of the background when the edit box is disabled.
| Color tgui::EditBoxRenderer::getBackgroundColorFocused | ( | ) | const |
Returns the color of the background when the edit box is focused.
| Color tgui::EditBoxRenderer::getBackgroundColorHover | ( | ) | const |
Returns the color of the background in the hover state (mouse on edit box)
| Color tgui::EditBoxRenderer::getBorderColor | ( | ) | const |
Returns the color of the borders.
| Color tgui::EditBoxRenderer::getBorderColorDisabled | ( | ) | const |
Returns the color of the borders used when the edit box is disabled.
| Color tgui::EditBoxRenderer::getBorderColorFocused | ( | ) | const |
Returns the color of the borders used when the edit box is focused.
| Color tgui::EditBoxRenderer::getBorderColorHover | ( | ) | const |
Returns the color of the borders used when the mouse is on top of the edit box.
| Borders tgui::EditBoxRenderer::getBorders | ( | ) | const |
Returns the size of the borders.
| Color tgui::EditBoxRenderer::getCaretColor | ( | ) | const |
Returns the color that will be used inside the edit box for the blinking caret.
| Color tgui::EditBoxRenderer::getCaretColorFocused | ( | ) | const |
Returns the color that will be used for the blinking caret when the edit box is focused.
| Color tgui::EditBoxRenderer::getCaretColorHover | ( | ) | const |
Returns the color that will be used for the blinking caret when the mouse is on top of the edit box.
| float tgui::EditBoxRenderer::getCaretWidth | ( | ) | const |
Returns the caret width.
| Color tgui::EditBoxRenderer::getDefaultTextColor | ( | ) | const |
Returns the color of the default text that can optionally be displayed when the edit box is empty.
| TextStyle tgui::EditBoxRenderer::getDefaultTextStyle | ( | ) | const |
Returns the text style of the default text (the text drawn when the edit box is empty)
| Padding tgui::EditBoxRenderer::getPadding | ( | ) | const |
| Color tgui::EditBoxRenderer::getSelectedTextBackgroundColor | ( | ) | const |
Returns the background color of the selected text that will be used inside the edit box.
| Color tgui::EditBoxRenderer::getSelectedTextColor | ( | ) | const |
Returns the text color of the selected text that will be used inside the edit box.
| Color tgui::EditBoxRenderer::getTextColor | ( | ) | const |
Returns the text color that will be used inside the edit box.
| Color tgui::EditBoxRenderer::getTextColorDisabled | ( | ) | const |
Returns the text color that will be used inside the edit box when the edit box is disabled.
| Color tgui::EditBoxRenderer::getTextColorFocused | ( | ) | const |
Returns the text color that will be used inside the edit box when the edit box is focused.
| TextStyle tgui::EditBoxRenderer::getTextStyle | ( | ) | const |
Returns text style.
| Texture& tgui::EditBoxRenderer::getTexture | ( | ) | const |
Returns the image that is displayed.
| Texture& tgui::EditBoxRenderer::getTextureDisabled | ( | ) | const |
Returns the image that is displayed when the edit box is disabled.
| Texture& tgui::EditBoxRenderer::getTextureFocused | ( | ) | const |
Returns the image that is drawn on top of the edit box image when the edit box is focused.
| Texture& tgui::EditBoxRenderer::getTextureHover | ( | ) | const |
Returns the image that is displayed when the mouse is located on top of the edit box.
| void tgui::EditBoxRenderer::setBackgroundColor | ( | Color | color | ) |
Changes the color of the background.
| color | New background color |
Note that this color is ignored when you set an image as background.
| void tgui::EditBoxRenderer::setBackgroundColorDisabled | ( | Color | color | ) |
Changes the color of the background when the edit box is disabled.
| color | New background color |
Note that this color is ignored when you set an image as background.
| void tgui::EditBoxRenderer::setBackgroundColorFocused | ( | Color | color | ) |
Changes the color of the background when the edit box is focused.
| color | New background color |
Note that this color is ignored when you set an image as background.
| void tgui::EditBoxRenderer::setBackgroundColorHover | ( | Color | color | ) |
Changes the color of the background in the hover state (mouse on edit box, but not pressed)
| color | New background color |
Note that this color is ignored when you set an image as background.
| void tgui::EditBoxRenderer::setBorderColor | ( | Color | color | ) |
Changes the color of the borders.
| color | New border color |
| void tgui::EditBoxRenderer::setBorderColorDisabled | ( | Color | color | ) |
Changes the color of the borders used when the edit box is disabled.
| color | New border color |
| void tgui::EditBoxRenderer::setBorderColorFocused | ( | Color | color | ) |
Changes the color of the borders used when the edit box is focused.
| color | New border color |
| void tgui::EditBoxRenderer::setBorderColorHover | ( | Color | color | ) |
Changes the color of the borders used when the mouse is on top of the edit box.
| color | New border color |
| void tgui::EditBoxRenderer::setBorders | ( | const Borders & | borders | ) |
Changes the size of the borders.
| borders | Size of the borders |
| void tgui::EditBoxRenderer::setCaretColor | ( | Color | caretColor | ) |
Sets the color that will be used inside the edit box for the blinking caret.
| caretColor | The color of the blinking caret |
| void tgui::EditBoxRenderer::setCaretColorFocused | ( | Color | caretColor | ) |
Sets the color that will be used for the blinking caret when the edit box is focused.
| caretColor | The color of the blinking caret |
| void tgui::EditBoxRenderer::setCaretColorHover | ( | Color | caretColor | ) |
Sets the color that will be used for the blinking caret when the mouse is on top of the edit box.
| caretColor | The color of the blinking caret |
| void tgui::EditBoxRenderer::setCaretWidth | ( | float | width | ) |
Changes the width of the caret.
| width | New width of the caret |
| void tgui::EditBoxRenderer::setDefaultTextColor | ( | Color | defaultTextColor | ) |
Sets the color of the default text that can optionally be displayed when the edit box is empty.
| defaultTextColor | The new default text color |
| void tgui::EditBoxRenderer::setDefaultTextStyle | ( | TextStyle | style | ) |
Changes the text style of the default text (the text drawn when the edit box is empty)
| style | The new default text style |
| void tgui::EditBoxRenderer::setPadding | ( | const Padding & | padding | ) |
Changes the padding of the edit box.
When the text is auto-scaled then it will be drawn within the area defined by the size minus the border and padding. The padding is also used to define the clipping area for when the text it too long.
| padding | The padding width and height |
| void tgui::EditBoxRenderer::setSelectedTextBackgroundColor | ( | Color | selectedTextBackgroundColor | ) |
Sets the background color of the selected text that will be used inside the edit box.
| selectedTextBackgroundColor | The new background color |
| void tgui::EditBoxRenderer::setSelectedTextColor | ( | Color | selectedTextColor | ) |
Sets the text color of the selected text that will be used inside the edit box.
| selectedTextColor | The new selected text color |
| void tgui::EditBoxRenderer::setTextColor | ( | Color | textColor | ) |
Sets the text color that will be used inside the edit box.
| textColor | The new text color |
| void tgui::EditBoxRenderer::setTextColorDisabled | ( | Color | textColor | ) |
Sets the text color that will be used inside the edit box when the edit box is disabled.
| textColor | The new text color |
| void tgui::EditBoxRenderer::setTextColorFocused | ( | Color | textColor | ) |
Sets the text color that will be used inside the edit box when the edit box is focused.
| textColor | The new text color |
| void tgui::EditBoxRenderer::setTextStyle | ( | TextStyle | style | ) |
Changes the text style.
| style | New text style |
| void tgui::EditBoxRenderer::setTexture | ( | const Texture & | texture | ) |
Changes the image that is displayed.
| texture | The new edit box texture |
When this image is set, the background color property will be ignored.
| void tgui::EditBoxRenderer::setTextureDisabled | ( | const Texture & | texture | ) |
Changes the image that is displayed when the edit box is disabled.
| texture | The new disabled texture |
| void tgui::EditBoxRenderer::setTextureFocused | ( | const Texture & | texture | ) |
Changes the image that is drawn on top of the edit box image when the edit box is focused.
| texture | The new focus texture |
| void tgui::EditBoxRenderer::setTextureHover | ( | const Texture & | texture | ) |
Changes the image that is displayed when the mouse is located on top of the edit box.
| texture | The new hover texture |


Introduce
Tools to build website today are amazing. I'm big fan of Jekyll and uncovenshional method of creating website.
---
title: Home
description: The latest app to help you find new friends with common interests.
image:
bottom_image: https://unsplash.it/2000/1322?a=.png
---
CREATE BEAUTIFUL LAYOUTS
Tools to build website today are amazing. I'm big fan of Jekyll and uncovenshional method of creating website.
I love fresh design and simple solution. Primarily clarity and readability.
In their daily work I use editor of course PHPStorm and Brakets, Gulp and Git.
It's free, fun and an exciting way to meet new people.


[1]
small form factor; unit did not work on XP or Linux using NTFS
[2]
the colors; if you drop it lightly it will never work again, avoid buying this


Software license agreement
Recitals
A. The Licensor owns certain freemium computer software provided as is without support or maintenance.
B. The Licensor has agreed to grant to the Licensee a non-exclusive license to use such computer software and its associated documentation on the following terms and conditions.
C. Installation as well as usage means you agree with this license.
Operative Provisions
1. Definitions and interpretation
In this Agreement, unless the context indicates the contrary:
Documentation means any and all proprietary documentation made available to the Licensee by the Licensor for use with the Licensed Software, including any documentation available online.
Force Majeure Event means any event beyond the control of the relevant party.
Intellectual Property Rights means all intellectual property rights, including all copyright, patents, trade marks, design rights, trade secrets, domain names, know how and other rights of a similar nature, whether registrable or not and whether registered or not, and any applications for registration or rights to make such an application.
Licensed Software means the Lua4z software owned by the Licensor and delivered to the Licensee by the Licensor pursuant to this Agreement. For clarity, this Software License Agreement has no bearing on the copyright and permissible use of third party Incorporated Materials.
Licensor means Fundi Software Pty Ltd of Bentley WA, Australia (ACN 009 120 290).
Moral Rights has the meaning given under the Copyright Act 1968 (Cth) and includes any similar rights existing in other countries.
Unless the context requires otherwise:
(a) a reference to a person includes a corporation or any other legal entity;
(b) the singular includes the plural and vice versa;
(c) headings are for convenience and do not form part of this Agreement or otherwise affect the interpretation of this Agreement;
(d) the term "includes" (or any similar term) means "includes without limitation"; and
(e) a reference to any statute includes references to any subsequently amended, consolidated or re-enacted version of that statute and all delegated legislation or other statutory instruments made under it.
2. Grant of License
2.1 The Licensor grants to the Licensee a free non-exclusive, world-wide, non-transferable license to use the Licensed Software and the Documentation subject to and in accordance with the terms and conditions set out in this Agreement.
2.2 The Licensee must not:
(a) use the Licensed Software for any purpose or in any manner other than as set out in clause 2.1;
(b) use the Licensed Software in any way that could damage the reputation of the Licensor or the goodwill or other rights associated with the Licensed Software;
(c) permit any third party to use the Licensed Software;
(d) except as expressly permitted by this Agreement, and except to the extent that applicable laws, including the Copyright Act 1968 (Cth), prevent Licensor restraining Licensee from doing so:
(i) reproduce, make error corrections to or otherwise modify or adapt the Licensed Software or the Documentation or create any derivative works based upon the Software or the Documentation;
(ii) de-compile, disassemble or otherwise reverse engineer the Licensed Software or permit any third party to do so; or
(e) modify or remove any copyright or proprietary notices on the Licensed Software or the Documentation.
3. Intellectual Property Rights
3.1 Nothing in this Agreement constitutes a transfer of any Intellectual Property Rights.
3.2 The Licensee:
(a) acknowledges that the Licensor owns all Intellectual Property Rights in the Licensed Software; and
(b) will not directly or indirectly do anything that would or might invalidate or put in dispute the Licensor's title in the Licensed Software.
3.3 If any person makes any claim alleging that any of the Licensed Software (or use of the Licensed Software) infringes any Intellectual Property Rights or Moral Rights of any person, the Licensee must:
(a) promptly notify the Licensor in writing;
(b) not make any admissions or take any action in relation to the claim without the Licensor's written consent;
(c) permit the Licensor control over any and all investigations, negotiations, settlement and dispute resolution proceedings relating to the claim; and
(d) cooperate with, assist and act at all times in accordance with the reasonable instructions of the Licensor, in relation to the claim and any consequent investigations, negotiations, settlement and dispute resolution proceedings.
4. Incorporated Materials
4.1 Some third party materials are incorporated in the Licensed Software and they are listed in the schedule together with their required copyright notices and permission notices.
5. Liability
5.1 To the full extent permitted by law, the Licensor excludes all liability in respect of loss of data, interruption of business or any consequential or incidental damages.
5.2 To the full extent permitted by law, the Licensor excludes all representations, warranties or terms (whether express or implied) other than those expressly set out in this Agreement.
5.3 Either party's liability for any claim relating to this Agreement will be reduced to the extent to which the other party contributed to the damage arising from the claim.
5.4 This Agreement is to be read subject to any legislation which prohibits or restricts the exclusion, restriction or modification of any implied warranties, conditions, guarantees or obligations. If such legislation applies, to the extent possible, the Licensor limits its liability in respect of any claim to, at the Licensor's option:
(a) in the case of goods:
(i) the replacement of the goods or the supply of equivalent goods;
(ii) the repair of the goods;
(iii) the payment of the cost of replacing the goods or of acquiring equivalent goods; or
(iv) the payment of having the goods repaired, and
(b) in the case of services:
(i) the supply of the services again; or
(ii) the payment of the cost of having the services supplied again.
6. General
6.1 The Licensee must not assign, sublicense or otherwise deal in any other way with any of its rights under this Agreement without the prior written consent of the Licensor.
6.2 Nothing contained in this Agreement creates any relationship of partnership or agency between the parties.
6.3 If a provision of this Agreement is invalid or unenforceable it is to be read down or severed to the extent necessary without affecting the validity or enforceability of the remaining provisions.
6.4 Each party must at its own expense do everything reasonably necessary to give full effect to this Agreement and the events contemplated by it.
6.5 This Agreement is the entire Agreement of the parties about its subject matter and supersedes all other representations, arrangements or agreements. Other than as expressly set out in this Agreement, no party has relied on any representation made by or on behalf of the other.
6.6 This Agreement may be amended only by a document signed by all parties.
6.7 A provision of or a right under this Agreement may not be waived or varied except in writing signed by the person to be bound.
6.8 This Agreement is governed by the laws of Western Australia and each party submits to the jurisdiction of the courts of Western Australia.
Schedule of incorporated materials
Lua
Lua4z is a derivative work based on Lua.
Lua is distributed under the terms of the MIT license.
Copyright © 1994 - 2012 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
The 2012 copyright year corresponds to Lua 5.1, on which Lua4z is based.
Lua extensions and other materials
See the list of Lua extensions and other materials included with Lua4z, and their licenses.


So it is the rainy season
So it was sunny, then raining, then sunny, then raining....you get the picture. The weather's a bit changeable, but mostly it's coming down in buckets. Consequently I haven't been up to much except for scrubbing the loos for 3 hours yesterday while feeling that my body was about to undergo a total shutdown, owing to too much cheap claret and lambrusco the night before. How my standards have slipped.
I went to Bay FM the other night to chill out with the techno/trance DJs there, one of whom I met the night before at one of the local bars, the Railway Friendly Bar. It's only one of three in town, so you kind of get to meet most people over again when you go out in Byron. Anyway, it was wicked there, and I think I'll go along again next week, maybe to do some mixing. Not exactly my forte, but then there's no crossfade on the desk, only volume control, so how hard can it be? I got a tape of the stuff from the other night, which while not mixed to perfection as you'd expect at home, does the job anyway in a bangin' style. I asked the geezer, Matt, where he got all his records, expecting him to say Brisbane or Syndey. "Nah, man, mostly at Eastern Bloc in Manchester". Alright, then our kid.
Back to the main page


Call us 020 8653 5000 or drop us an email<EMAIL_ADDRESS>To be simply the best estate agents in South Norwood & the surrounding area of South London.
How much is your property worth? Call us to arrange a valuation or just click the button above for an instant valuation.
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Get Started!Why not download the Red Properties app and make sure you're the first to know when the home of your dreams comes onto the market.
Get The App!


CelerFT File Uploader
Please enter the name for the destination directory:
Please select up to 5 files to upload:
Upload files chunks asynchronously
Upload file chunks in parallel
Backend supports X-File-Name:
(Note backend server saves the file and sends the path to the file in a X-File-Name header)
Select the bytes per chunk:
50MB
20MB
10MB
5MB
2MB
1MB
500K
256K
128K
64K
Upload Progress
Upload Results
Filename
Local MD5 Checksum
Remote MD5 Checksum
Error Messages


MBMLResourceFunctions Class Reference
| Inherits from | NSObject |
|---|---|
| Declared in | MBMLResourceFunctions.h |
Overview
This class implements MBML functions for obtaining information about
NSBundle
resources.
These functions are exposed to the Mockingbird environment via
<Function ... />
declarations in the MBDataEnvironmentModule.xml
file.
For more information on MBML functions, see the MBMLFunction
class.
+ directoryForMainBundle
Determines the directory containing the resources for the main NSBundle
.
+ (id)directoryForMainBundle
Return Value
The directory containing the main bundle’s resource files, or
nil
if it couldn’t be found.
Discussion
This Mockingbird function accepts no parameters.
Expression usage
^directoryForMainBundle()
The expression above would return the filesystem path of the resource
directory for the main NSBundle
.
Declared In
MBMLResourceFunctions.h
+ directoryForBundleWithIdentifier:
Determines the directory containing the resources for the NSBundle
with the
specified bundle identifier.
+ (id)directoryForBundleWithIdentifier:(NSString *)bundleID
Parameters
bundleID |
The bundle identifier. |
|---|
Return Value
The directory containing the resources for the NSBundle
with the
identifier bundleID
, or nil
if it couldn’t be found.
Discussion
This Mockingbird function accepts a single expression as a parameter, yielding the bundle identifier.
Expression usage
^directoryForBundleWithIdentifier(com.gilt.ios)
The expression above would return the filesystem path of the resource
directory for the NSBundle
with the identifier com.gilt.ios
if it exists.
If no such bundle exists, nil
is returned.
Declared In
MBMLResourceFunctions.h
+ directoryForClassBundle:
Determines the directory containing the resources for the NSBundle
associated
with the specified class.
+ (id)directoryForClassBundle:(NSString *)className
Parameters
className |
The class name. |
|---|
Return Value
The directory containing the resources for the NSBundle
associated
with the class className
, or nil
if it couldn’t be found.
Discussion
This Mockingbird function accepts a single expression as a parameter, yielding the class name.
Expression usage
^directoryForClassBundle(MBEnvironment)
The expression above would return the filesystem path of the resource
directory for the NSBundle
associated with the MBEnvironment
class.
Declared In
MBMLResourceFunctions.h


I was born the summer of '91, and raised in New England. Currently, I'm living in New York City and keeping my passions alive. I am working as a daycare director and lead teacher. I am also executive assistant for Shawnee Knight, chef and owner of Cater by Shawnee. Still, I manage to create custum logos and web designs for LeadBulb.


The database "controller" we use is pdo. To learn more about PDO please click here.
This framework is opensource and free.


Julius Rosenwald, a philanthropist and businessman, in partnership with Booker T. Washington, helped to build over 5,000 African American Schools in the American South between 1912-1932. By 1928, one-third of the South’s rural black school children and teachers were served by Rosenwald Schools. Learn More


Three Bushfires Currently Burning Out Of Control in South Australia
Emergency warnings have been issued for three fires in South Australia: the Yorke Peninsula towns of Price, Tiddy Widdy Beach and Ardrossan; the Stott Highway at Angaston, in the Barossa Valley; and the Port Wakefield Highway near Port Wakefield.
With firefighters preparing for the extreme weather, 'catastrophic' fire danger warnings remain in place for the West Coast, Eastern Eyre Peninsula, Lower Eyre Peninsula, Mid North, Mount Lofty Ranges, Yorke Peninsula and Kangaroo Island districts.
Total fire bans have been declared in 16 districts and no part of South Australia has a fire risk rating lower than ‘severe’.
The CFS urges residents to action their Bushfire Survival plans and contact 000 in an emergency.
More than 100 schools were closed by the Department of Education today.
Commuters are advised to stay tuned to Adelaide Metro for updates on any delays to public transport services.
With extreme heat forecast today, Adelaide Metro passengers are advised to plan ahead & take care if travelling during periods of extreme heat.
Passengers are reminded to monitor https://t.co/5u2VqvI8hb for any potential effects on services. For info: https://t.co/6VWPKerTae pic.twitter.com/BWOs2VZPIB
— AdelaideMetroSA (@AdelaideMetroSA) November 19, 2019


 A comprehensible map can be displayed by using the custom marker. | |
| MMap.Overlay.js | Custom overlay. Class that becomes base of window and marker. | |
| MMap.Marker.js | Custom marker who can insert HTML contents. | |
| MMap.Marker.Image.js | Marker who can do mapping of image on map | |
| MMap.Marker.Images.js | Marker who can do mapping of image on map. Two or more images can be used and the image changes at regular intervals. |


| DOSE: |
50 hits |
oral |
LSD |
(liquid) |
A few weekends ago some of my friends and I went to a rave in Austin. I had some LSD to sell and take.  I sold it to about 30 people right away. It turned out that it was incredibly weak. The potencey was about 8=1. I was screwed. People were mad and I had to give out some refunds (I'm a small person and they were large persons)
Because mine was so weak my friend found another dealer and payed for two drops. He held out his hand to get the drops on the back of his hand, but the guy said, no stick out your tounge. He felt a stream pour into his mouth. The dealer didn't notice that he had just poured half his acid into my friends mouth.
It has taken him a long time to remember all of the things that happened that night. He ran up to one of our friends and told him the story rather excitedly. 5 minutes later he was sitting on a chair when I saw him. I asked him if he found any, and he told me the story a little less excited as it was kicking in hard.
About 30 minutes later he was climbing all over people and asking what his name was. At the party he knew 3 sentences: 'Whats my name,' 'this is not reality,' and 'where am I' Our ride was tired and wanted to go home. So we decided to leave. My friend hadn't tried to walk until this happened... We discovered that he couldn't walk or even stand.
The place was crawling with cops for some reason (PMA scare most likely) They kept walking past him when he was on the chair and looking at him funny. We got to the door where two officers were standing. He fell to the ground unexpectedly. The cops looked at us and started talking, then looked back. His girlfriend was so mad at this point that she said to leave him. We put him back on the chair and were going to leave two of my friends to look after him.
I followed my ride out reluctantly. We got in the car and started to pull out. I saw a different friend standing in the parking lot looking very lost. We stoped and rolled down the window. she franticly told us that some one had told the cops what was going on... we know the owner of the venue so he grabed us and ran us back to my tripping friend. There were about 6 cops circleing him and shineing flash lights in his eyes. his girlfriend cryed at two of the cops and they agreed to let us take him home.
We picked him up and started walking out. he put a smoke in his mouth, looked at a cop, said 'shit, dude, is that a cop' and pointed at another cop. The cop said to me 'are you sure you know how to handle this?' I said yes we will get him some sleeping pills.
we took him to the car with all the cops at the place following us. They told us that we should take him to the emergency room to get checked out. They bid us good luck and we set off. He learned to say : I want some pot, I want some coke, and I want a cigarette. on top of the others. we remembered that we had a video camera with us and decided to tape him. not to be mean, but to show him what he looks like when he does lots of drugs.
We got to the store at about 4 am to buy the sleeping pills. we parked in the furthest spot from the store in order to keep my tripping friend away from people he didn't know. I ran into the store and got the pills. When I got back we sat around for about an hour taping him and calming him down. He learned about 10 new phrases during this hour.
We got home, snuck him in, and went to his room. He didnt know what we were saying. He didnt understand what be quiet meant. He was talking loudly. My friends mom woke up and came in. We told her that we came home early and that we were just talking about the party.
That was the scary part for all of us. he remembered his visuals the next day. he said it went beyond acid visuals. he was almost in another demention. when people walked they would melt into the floor, then a line would apear right on the path that they were walking, then if they stopped, they would re-appear. he said that he could not see himself in anyway. things melted onto things and stayed that way for minutes at a time. His body felt normal yet he was totaly in a pschotic state. He also thought that he was gay for two days afterwards.
After seeing this I would never let anybody dose me directly.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Resources By Programming Language
Resources By Programming Language
Here’s a list of programming resources sorted by programming language.
C
- ANSI C Cheat Sheet
- K&R C book (ANSI C)
- Make, Clang (video)
- GDB:
- Harvard CS50 — GDB (video)
- Harvard CS50 — GDB (video)
- Valgrind (video)
- Let us C
C++
- C++ Cheat Sheet
- STL Cheat Sheet
- basics
- pointers
- class and object
- functions
- references
- templates
- compilation
- scope & linkage
- namespaces
- OOP
- STL
- functors
- C++ at Google (video)
- Google C++ Style Guide
- Efficiency with Algorithms, Performance with Data Structures (video)
- Review of C++ concepts (video)
- Let us C++
- C++ Primer
Python
- Python Cheat Sheet
- Python in One Video
- Series on 3.4 (video)
- Statistics for Hackers (video)
- Faster Python (video)
- CPython Walk (video)
- 10 Tips for Pythonic Code (video)
- Beyond PEP 8 — Best practices for beautiful intelligible code (video)
- Automate the Boring Stuff with Python
- Coding Interview Essentials
- Data Structures And Algorithms in Python
Java
- Stanford CS106A — Programming Methodology (video)
- Software Construction In Java (video)
- Introduction To Programming In Java
- Algorithms 4th Ed — Algorithm Book In Java
- Effective Java 3rd Edition
- Data Structures Easy to Advanced Course — Full Tutorial from a Google Engineer
Go
- The Go programming Language
- The Go programming Language (book)
- A Tour of Go
- Effective Go
- Go Wiki
- Go at Google: Language Design in the Service of Software Engineering
- Go Proverbs
- Go Proverbs — Rob Pike (video)


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Hockey
My love for hockey began when I was 8 years old.
The primary school i attended was big into hockey.
As a girl who loved sports i was determined to be on the first team.
We trained every week and soon i was on the first team playing midfeild.
We competed in the Cork Hockey Cup and won. .
My hockey career continued in secondary school.
I was on the junior and senior team throughout my time in Scoil Mhuire.
Training was weekly and it was a great way to make new friends.
We won the Junior Munster Hockey Cup in 2015.
Unfortunetly we lost the Senior Munster Hockey Cup to MMC 2019.
Swimming
I started swimming when I was 3 years old in Silver Springs Cork.
With lessons every week soon I was a confident, strong swimmer.
My swimming instructor was tough and sometimes too tough.
I moved to Aqua Leisure in Youghal.
I continued to swim in the Maradyke.
I do swimming camps every summerin Ardmore.
I compete in many competions around Ireland.
Competions are a great way to make new friends.
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--- layout: post title: Nail Meetings Down Tight date: 2006-07-05 00:00:00 category: software-development ---
Nail Meetings Down Tight: "Meetings are often like dental visits.