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Spreadsheets offer an infinite way of arranging and keeping track of data. However, some forms are easier for you and others to work with. You’ll be introduced to what well formed data is and the difference between wide and narrow data and the consequences of choosing different forms.
The guidelines here should not be considered hard and fast rules, but rather general guidance. The context of use can sometime require different and unique approaches.
Click the arrows icons or press right and left arrow key to navigate.
Many times when in the field it can be tempting to structure the data in the format it is reported in as this can save time. Often this format would not count as well formed data. The drawback is that the data is then structured in a way that is only useful for that one use case.
An example of data that is not well formed.
If you find out you have another use case for the data it can be a lot of work to transform the data into the form you need. By starting with well formed data you can save yourself and others a lot of work and time. Spreadsheets also provide many tools such as pivot tables for taking well formed data and transforming to the form you need for reporting.
A second example of data that is not well formed.
Well formed data is easy to transform into many forms useful for reporting.
What is well formed data?
Well formed data has the following characteristics:
Only one table per sheet
On the left the data is incorrectly laid out with multiple tables per sheet. On the right is the same data in a well formed structure.
Only one data type per column
Here the column incorrectly contains strings and number data types
Only one value per cell
At the top there is incorrectly multiple values list in one cell. In the well formed example at the bottom data is repeated to get one value per cell.
Repeat Values, do not merge cells
Does not contain totals and subtotals
All rows are the same length
Well formed data can also come in wide and long form.
Wide data is presented with each different data variable in a separate column.
Narrow data is presented with one column containing all the values and another column listing the context of the value.
This is often easier to implement; addition of a new field does not require any changes to the structure of the table, however it can be harder for people to understand. Spreadsheet tools such as pivot tables can used to transform to wide data to help comprehension.
Pivot tables


Before Change
np.random.seed(seedval)
seed(seedval)
for batch in load_batch_func():
do_assert(isinstance(batch, Batch), "Expected batch returned by lambda function to be of class imgaug.Batch, got %s." % (type(batch),))
queue.put(pickle.dumps(batch, protocol=-1))
if join_signal.is_set():
break
finished_signal.set()
def terminate(self):
After Change
np.random.seed(seedval)
seed(seedval)
try:
for batch in load_batch_func():
do_assert(isinstance(batch, Batch), "Expected batch returned by lambda function to be of class imgaug.Batch, got %s." % (type(batch),))
queue.put(pickle.dumps(batch, protocol=-1))
if join_signal.is_set():
break
except Exception as exc:
traceback.print_exc()
finally:
finished_signal.set()
def terminate(self):
Stop all workers.


class Java7Lambda<ReturnType>
Created by Tom Needham on 23/02/2016.
| <init> |
Java7Lambda(method: Method, objectRef: Any?, pars: Array<Any?>) Java7Lambda(method: Method, objectRef: Any?) |
| NO_PARAMETERS |
val NO_PARAMETERS: Array<Any?> |
| method |
var method: Method? |
| objectRef |
var objectRef: Any? |
| parameters |
var parameters: Array<Any?> |
| Call |
fun Call(): ReturnType? |


DIS::PacketFactory Class Reference
responsible for mapping an ID value to a Pdu type.
More...
#include <PacketFactory.h>
List of all members.
Detailed Description
responsible for mapping an ID value to a Pdu type.
Member Function Documentation
| Pdu * PacketFactory::CreatePacket |
( |
unsigned char |
id |
) |
|
Create a Pdu.
- Parameters:
-
| id | the value representing the "type" of the Pdu. The value will be stored in the 3rd position of the buffer, as defined by the DIS specification. |
- Returns:
- a dynamically allocated instance of a concrete Pdu. The value will be 'NULL' if no support for creating the concrete Pdu was registered.
| void PacketFactory::DestroyPacket |
( |
Pdu * |
pdu |
) |
|
Clean up the memory for the Pdu.
- Parameters:
-
| pdu | The packet to be deleted. |
| bool PacketFactory::IsRegistered |
( |
unsigned char |
id |
) |
const |
Check to know if the Pdu type is supported.
- Parameters:
-
| id | The value representing the Pdu type. |
- Returns:
- 'true' if support for creating a Pdu was found, 'false' if not found.
template<class T >
| bool DIS::PacketFactory::RegisterPacket |
( |
unsigned char |
id |
) |
[inline] |
Add support for creating the Pdu.
- Parameters:
-
| id | The value identifying the type of the Pdu. |
- Returns:
- 'false' if a packet id was already registered for the Pdu type. 'true' if support was added.
| bool DIS::PacketFactory::UnRegisterPacket |
( |
char |
id |
) |
[inline] |
Remove support for creating the Pdu.
- Parameters:
-
| id | The value identifying the type of the Pdu. |
- Returns:
- 'false' if no support previously existed. 'true' if support was removed.
The documentation for this class was generated from the following files:


Webrelay Send Chat Message Example
Mnemonic Seed
Peer ID
Webrelay Host
Subscribe
Connecting
Recipient Peer ID
Message
Send
Try again


# LESS Hat 3.0 [![Build Status](https://travis-ci.org/madebysource/lesshat.png)](https://travis-ci.org/madebysource/lesshat)
![LESS Hat 2.0](http://f.cl.ly/items/353w1A2z0u3C323J152t/Untitled-11-1.png) ![Analytics](https://ga-beacon.appspot.com/UA-46020418-6/lesshat/readme?pixel)
---
**[Download latest](https://raw.github.com/csshat/lesshat/master/build/lesshat.less)** (or **[Prefixed - great with Bootstrap](https://raw.github.com/csshat/lesshat/master/build/lesshat-prefixed.less)**) **|**
**[Get Started](#get-started) |**
**[Contribute](#contribute) |**
**[Documentation](#documentation) |**
---
### Current version: v{{ version }}
## What's new?
* Compiling LESS Hat is much more faster (up to 60× times).
* Here is a benchmark comparing LESS Hat 2.0.15 and LESS Hat 3. Thanks to [Pixelass](https://github.com/pixelass/more-or-less/) for this test.
![](http://f.cl.ly/items/2a2Z1r1s0U3d2G1U3F3W/bench.png)
* The main reason why LESS Hat 2.0.15 was so slow are LESS CSS Mixin Guards. LESS Hat used Mixin Guards for configurations browser prefixes. LESS Hat 3 dropped this feature. If you still want to use prefix configurations use LESS Hat 2.0.15. You can download it [here](https://github.com/csshat/lesshat/archive/v2.0.15.zip).
* A lot of bug fixes...
## Intro
Why LESS Hat? In August 2012, while we were developing and extending [CSS Hat](www.csshat.com) for LESS we needed universal mixins. Unfortunately, none of available were good enough that would satisfy our needs and that’s why we created new custom ones on our own, which have become the most popular mixin library for the whole LESS CSS.
After a year, there is a new, **completely rewritten 3.0 version** that brings 86 great mixins, robust workflow for editing, testing and creating new mixins.
Meet the best mixins library in the world. Thanks to the LESS Hat 3.0 is LESS CSS finally usable.
If you would like to use CSS Hat for working with LESS Hat and you still don't have one, we have a suprise for you at **[lesshat.com](http://lesshat.com)** - Check it out!
### Features
* **Configuration** – You can turn off/on browser prefixes according to your needs. **LESS Hat 3.0 dropped this feature. Read more in 'What's new'.**
* **No restrictions** – If it's possible in CSS, it must be possible to be done with a mixin. Unlimited number of anything, shadows, gradients, gradient swatches.
* **Standard naming convention** – In LESS Hat, mixins have names like all CSS3 properties. No `.rounded` or `.shadow`.
* **Cross-browser** – LESS Hat takes care of exporting CSS for all available browsers.
* **Bootstrap friendly** – You can now use prefixed LESS Hat version and gaily work with Bootstrap. Yeah it's that easy.
* **Keyframes** – Although it's tricky as hell, but yeah LESS Hat has mixin for `.keyframes`
* **Blank state ready** – If you call mixin without any arguments, LESS Hat does not pollute your CSS with empty properties. Instead LESS Hat generates nothing.
* **Workflow** – **No more one line editing!** We created developer friendly worklow for editing and creating mixins. You can test mixins with [MOCHA](http://visionmedia.github.io/mocha/), generate new mixin with [GRUNT](http://gruntjs.com/). Find out more about the workflow in **[contribution](#contribution)** section.
## Get started
The structure of this repo is:
* **build folder** – there are ready-to-use lesshat.less or lesshat-prefixed.less mixins
* **mixins folder** – developer version of mixins (more about that in **[contribution](#contribution)** section)
* **.gitignore** – is a list of files that git will ignore. I know you know that, but it's convention.
* **.travis.yml** – Configuration file for Travis CI. Travis CI is a hosted continuous integration service for the open source community.
* **Gruntfle.js** – task runner. If you don't want to use lesshat-devstack ignore it.
* **LICENSE** – self-explanatory
* **README-template.md** – If you want to edit readme, edit it in this file. README.md is generated.
* **README.md** – please don't edit this file. Either edit README-template.md or documentation inside mixins/ folder.
* **Bower** – is like NPM for frontend. NPM is like Gems for JavaScript. I could go on forever…
* **package.json** – contains meta data for NPM.
### Structure of LESS Hat mixins
1. **Typical LESS Hat mixin**:
.supermixin(...) {
@process: ~`(function(){})()`;
-webkit-border-radius: @process;
border-radius: @process;
}
In @process variable is all magic. Please don't edit javascrpt directly in .less file. Instead use [lesshat-devstack](https://github.com/csshat/lesshat-devstack).
2. **Use (almost) every property without interpolation!**
Correct mixin calling:
.background-image(linear-gradient(to bottom, #fb83fa 0%,#e93cec 100%))
Incorrect calling:
.background-image(~'linear-gradient(to bottom, #fb83fa 0%,#e93cec 100%)')
Unfortunately, there are exceptions:
.keyframes(~'');
.calc(~'');
.selection(~'');
// in some cases you have to interpolate border-radius or LESS CSS begins to play on calculator
.border-radius(~'20px / 40px');
## Contribute:
1. Download this repo.
2. NPM install.
3. Now you have LESS Hat devstack (see [documentation](https://github.com/csshat/lesshat-devstack).)
4. If you create new mixin, use grunt generate command!
5. If it's possible (almost always) test the coverage for new mixins, and never break existing tests.
6. Commits should represent one logical change each. If a mixin goes through multiple iterations, squash your commits down to one.
7. Finally, commit some code and open a pull request.
## Documentation:
### List of mixins:
1. **[align-content](#align-content)** `flexbox`
2. **[align-items](#align-items)** `flexbox`
3. **[align-self](#align-self)** `flexbox`
4. **[animation](#animation)**
5. **[animation-delay](#animation-delay)**
6. **[animation-direction](#animation-direction)**
7. **[animation-duration](#animation-duration)**
8. **[animation-fill-mode](#animation-fill-mode)**
9. **[animation-iteration-count](#animation-iteration-count)**
10. **[animation-name](#animation-name)**
11. **[animation-play-state](#animation-play-state)**
12. **[animation-timing-function](#animation-timing-function)**
13. **[appearance](#appearance)**
14. **[backface-visibility](#backface-visibility)**
15. **[background-clip](#background-clip)**
16. **[background-image](#background-image)**
17. **[background-origin](#background-origin)**
18. **[background-size](#background-size)**
19. **[blur](#blur)** `filter`
20. **[border-bottom-left-radius](#border-bottom-left-radius)**
21. **[border-bottom-right-radius](#border-bottom-right-radius)**
22. **[border-image](#border-image)**
23. **[border-radius](#border-radius)**
24. **[border-top-left-radius](#border-top-left-radius)**
25. **[border-top-right-radius](#border-top-right-radius)**
26. **[box-shadow](#box-shadow)**
27. **[box-sizing](#box-sizing)**
28. **[brightness](#brightness)** `filter`
29. **[calc](#calc)**
29. **[column-count](#column-count)**
30. **[column-gap](#column-gap)**
31. **[column-rule](#column-rule)**
32. **[column-width](#column-width)**
33. **[columns](#columns)**
34. **[contrast](#contrast)** `filter`
35. **[display](#display)** `flexbox`
36. **[drop-shadow](#drop-shadow)** `filter`
37. **[filter](#filter)**
38. **[flex](#flex)** `flexbox`
39. **[flex-basis](#flex-basis)** `flexbox`
40. **[flex-direction](#flex-direction)** `flexbox`
41. **[flex-grow](#flex-grow)** `flexbox`
42. **[flex-shrink](#flex-shrink)** `flexbox`
43. **[flex-wrap](#flex-wrap)** `flexbox`
44. **[font-face](#font-face)**
45. **[grayscale](#grayscale)** `filter`
46. **[hue-rotate](#hue-rotate)** `filter`
47. **[hyphens](#hyphens)**
47. **[invert](#invert)** `filter`
48. **[justify-content](#justify-content)** `flexbox`
49. **[keyframes](#keyframes)**
50. **[opacity](#opacity)**
51. **[order](#order)**
52. **[perspective](#perspective)**
53. **[perspective-origin](#perspective-origin)**
54. **[placeholder](#placeholder)**
55. **[rotate](#rotate)** `transform`
56. **[rotate3d](#rotate3d)** `transform`
57. **[rotateX](#rotateX)** `transform`
58. **[rotateY](#rotateY)** `transform`
59. **[rotateZ](#rotateZ)** `transform`
60. **[saturate](#saturate)** `filter`
61. **[scale](#scale)** `transform`
62. **[scale3d](#scale3d)** `transform`
63. **[scaleX](#scaleX)** `transform`
64. **[scaleY](#scaleY)** `transform`
65. **[scaleZ](#scaleZ)** `transform`
66. **[selection](#selection)**
67. **[sepia](#sepia)** `filter`
68. **[size](#size)** `width, height`
69. **[skew](#skew)** `transform`
70. **[skewX](#skewX)** `transform`
71. **[skewY](#skewY)** `transform`
72. **[transform](#transform)**
73. **[transform-origin](#transform-origin)**
74. **[transform-style](#transform-style)**
75. **[transition](#transition)**
76. **[transition-delay](#transition-delay)**
77. **[transition-duration](#transition-duration)**
78. **[transition-property](#transition-property)**
79. **[transition-timing-function](#transition-timing-function)**
80. **[translate](#translate)** `transform`
81. **[translate3d](#translate3d)** `transform`
82. **[translateX](#translateX)** `transform`
83. **[translateY](#translateY)** `transform`
84. **[translateZ](#translateZ)** `transform`
85. **[user-select](#user-select)**
***
{{ documentation }}
## Big Thanks to:
* **[Jan Kuca](http://www.jankuca.com/)** (help us with lesshat-devstack)
* **[MOZILLA DEVELOPER NETWORK](https://developer.mozilla.org/)** (almost all summary are from MDN)
* **[CSS-Tricks](http://css-tricks.com/)** (their CSS almanac is great resource)
* **[Angular UI router](https://github.com/angular-ui/ui-router)** (example of good github profile)
* **[Marek Hrabe](https://twitter.com/marek)** (for coding lesshat.com)
* **[Jan Vu Nam](http://dribbble.com/Vucek)** (for design lesshat.com and LESS Hat book icon)


Please note that all services offered by this website are purely for entertainment purposes only – as advised by the Law of the Land. Please read on.
All information, content and product descriptions contained within www.reflexologybromley.co.uk is for reference purposes only and is not intended to substitute or provide advice given by a physician, pharmacist or any other licensed health professional. The information and content on this website are not intended and should not be used for treating any health problems or diseases or to make self-diagnosis. Product packaging, materials and descriptions may contain different information than shown on this website. Contact your doctor or health care provider or a certified aromatherapist immediately if you suspect that you have a medical problem or an allergic reaction to aromatherapy products. Information and statements regarding www.reflexologybromley.co.uk aromatherapy products have not been evaluated by FDA or any other medical body and are not intended to diagnose, treat, cure, or prevent any health condition or disease.
The products and services found herein are offered in an effort to assist individuals in their effort of achieving spiritual and personal growth and no guarantees can be given for the success of the process given. The content needs to be treated as educational and it is expected that the reader exercises his / her discrimination, free will and free choice, taking full responsibility for their own physical and emotional wellbeing.
Bromley Therapies is providing this site www.reflexologybromley.co.uk and its written content on an “AS IS” basis and makes no representations or warranties of any kind with respect to this website or its contents. www.reflexologybromley.co.uk does not represent or warrant that the information accessible on this website is accurate, complete or current. Bromley Therapies or any of the representatives will not be liable for any damages arising out of or in connection with the use of this website (http://www.reflexologybromley.co.uk) and any of its products and services. This is a comprehensive limitation of liability that applies to all damages of any kind, including (without limitation) compensatory, direct, indirect or consequential damages, loss of data, income or profit, loss of or damage to property and any claims of third parties.
This privacy statement only covers the www.reflexologybromley.co.uk website and does not extend to links to other websites.
The only personal information, the www.reflexologybromley.co.uk may collect from you via this website, is your email address and any other personal information which you forward to us by e-mail or by form/s provided on this website. This information will be processed in accordance with and will comply with, the Data Protection Act 1998.
Information about our Organisation and Website
This website is operated and controlled by the Bromley Therapies. We are based in United Kingdom.
Our principal activities are as under but not exhaustive: Our privacy policy covers www.reflexologybromley.co.uk and its Web sites. For further details, you can contact Satjit via the contact form by clicking here.
You can access our Web sites home page and browse our sites without disclosing your personal data.
The services and links of our Web sites
Our Web sites do not enable our visitors automatically to communicate with other visitors or to post information to be accessed by others.
Our Web sites do include links to third party Web service providers.
Normally, links to Web sites operated by the Bromley Therapies will open in the same Web browser window as the linking page. Links to Web sites outside of the Bromley Therapies family of Web sites will open a new browser window.
Automatic Collection of Information
To learn how to delete cookies go to “How to delete cookies” page
Your personal information will be processed for the following specified purposes:
Any cancellations must be received at least 24 hours before your therapy session in order to avoid being charged. If you do not cancel with 24 hours notice, you will be charged for the session. No shows are not eligible for the free cancellation. If you need to cancel a session, please call on 07521 378 701. The final discretion to refund lies with the proprietor of reflexologybromley.com
We strive to provide the best possible service. If for any reason you are not satisfied with the services offered, we will be happy to issue you a refund for services not performed. If you have paid for a package in full, you will be refunded for unused sessions and services.
If for any reason, you are late and not present the session will deem to have started from the agreed time and continue as so for the remainder of the time booked.
If you think that you are running late please call on 07521 378 701
A lateness of more than 30 minutes will count as a ‘no-show’ and full payment will be charged.
We do not knowingly collect personal data from children nor do we sell products or offer services knowingly to anyone under the consentual age as per the age limit set by the law of the country of origin.
Some of the services we provide via this website –


{% block javascript %} {% endblock %}
{{ game_info["game_name"] }}: {{ game_info["room_id"] }}
{{ game_info["player_name"] }} {% include "components/lobby.html" %}
{% include "components/chat.html" %}
Draw Policies
Peek Policies
Enact Policy
Vote Ja
Vote Nein
Discard 1
Discard 2
Discard 3


--- layout: post title: Evolution of DDD Sample App date: 2013-07-27 18:27:23.000000000 -06:00 type: post published: true status: publish categories: - Examples - Library - Video tags: - Sample App meta: _intro_custom_banner: a:1:{s:3:"url";s:0:"";} _intro_text: default _dependencies: s:6:"a:0:{}"; _custom_background: a:5:{s:3:"url";s:0:"";s:16:"background-color";s:0:"";s:17:"background-repeat";s:6:"repeat";s:21:"background-attachment";s:6:"scroll";s:19:"background-position";s:8:"left top";} U_S_C_message: '' _edit_last: '3110' _wpas_done_all: '1' custom_permalink: fredriksson_rayner_evans_2013 author: login: Vlad email<EMAIL_ADDRESS>display_name: Vlad first_name: Vladimir last_name: Gitlevich ---
Paul Rayner is currently porting the Sample App to Ruby. Eric Evans spoke with Paul and Patrik Fredriksson, one of the App's original authors, about the evolution and the future of the App at DDD Summit 2013.


The flow.ai Swift SDK
Access the flow.ai platform from your iOS or macOS app. This library lets you build on the flow.ai Socket API.
Installation
Flow.ai for iOS supports iOS 10 and higher.
CocoaPods
FlowCore is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "FlowCore"
Example app
To run the example project, clone the repo, and run pod install
from the Example directory first.
Next open the FlowCore.xcworkspace
file.
Usage
Requirements
You’ll need a flow.ai account. Log into the dashboard and copy and paste the clientId form your Web API channel.
Start the connection
Import the LiveClient inside your AppDelegate file. The SDK opens a live connection so you should respect App events like applicationWillTerminate(_ application: UIApplication)
to close the connection.
Simply call start()
to open a connection and stop()
to close it.
Example
import UIKit
import FlowCore
// Global LiveClient
let liveClient = LiveClient(
// See the dashboard for your own clientId
clientId: "your-client-id-from-the-dashboard",
// Specify a threadId to make this unique for the user
threadId: "john-doo"
)
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
return true
}
func applicationWillResignActive(_ application: UIApplication) {
liveClient.stop()
}
func applicationDidEnterBackground(_ application: UIApplication) {
liveClient.stop()
}
func applicationWillEnterForeground(_ application: UIApplication) {
}
func applicationDidBecomeActive(_ application: UIApplication) {
liveClient.start()
}
func applicationWillTerminate(_ application: UIApplication) {
liveClient.stop()
}
}
Receiving events
The LiveClient supports a delegate you can implement with your view controller.
public protocol LiveClientDelegate {
func clientDidConnect(_ client:LiveClient)
func clientWillReconnect(_ client:LiveClient)
func clientDidDisconnect(_ client:LiveClient)
func client(_ client:LiveClient, didReceiveReply reply: Reply)
func client(_ client:LiveClient, didSendMessage message: Message)
func client(_ client:LiveClient, didDeliverMessage message: Message)
func client(_ client:LiveClient, didReceiveError error: Error)
func client(_ client:LiveClient, didReceiveHistory history: [Reply])
}
Example
extension MessagesController : LiveClientDelegate {
func clientDidConnect(_ client:LiveClient) {
print("Did connect")
}
func clientWillReconnect(_ client:LiveClient) {
print("Will reconnect")
}
func clientDidDisconnect(_ client:LiveClient) {
print("Did disconnect")
}
func client(_ client:LiveClient, didReceiveReply reply: Reply) {
print("Did receive reply")
}
func client(_ client:LiveClient, didSendMessage message: Message) {
print("Did send message")
}
func client(_ client:LiveClient, didDeliverMessage message: Message) {
print("Did deliver message")
}
func client(_ client:LiveClient, didReceiveError error: Error) {
print("Did receive error", error)
}
func client(_ client:LiveClient, didReceiveHistory history: [Reply]) {
}
}
Sending messages
Use the send()
method to send messages after you started the connection.
Example
let speech = "I would like to order a pizza"
var originator = Originator()
originator.name = "Gijs"
originator.profile.fullName = "Gijs van de Nieuwegiessen"
let message = Message(speech: speech!, originator: originator)
liveClient.send(message)
Loading history
You can load previous messages using loadHistory()
. You can optionally provide a custom threadId to load messages of a specific thread or user.
SDK Reference
Read the complete SDK reference
Author
License
FlowCore is available under the MIT license. See the LICENSE file for more info.


Correct answer rate of order parameters. The results are plotted with respect to each equation that gave the same type of order parameter. The x-axis of each graph represents an identification number of each order parameter sorted with respect to the correct answer rate. The results are shown in three different graphs because they can be separated into three tendencies.


{% extends "template.html" %} {% block content %}
Help in any way you can, from pick ups to meal distribution.
Learn More
Extra food at home? Sign up to start donating.
Farms and Groceries with Extra Suppiles are welcomed to donate.
Many families have go to sleep hungry everyday, any dontation can help someone in need.
How to create a composte at home
Learn More...
How long to any food item safe to eat.
Dried good have a longer shelf life. do what you can to stop food wasteage


{{message}}
{{message}}
Car Make Filter
Car Make Model
Car Make Year
{{car.make}} / {{car.model}} / {{car.year}} {{message}}
New Car
Car Make
Car Model
Car Year
Add Car


Illinois health officials confirm 4th vaping-related death
SPRINGFIELD, Ill. (AP) - A fourth Illinois resident has died after being hospitalized with a vaping-related lung injury.
The Illinois Department of Public Health spokeswoman Melaney Arnold on Thursday declined to give the age of the victim or the time or location of the death, citing privacy concerns.
Illinois has had 179 cases of people who have experienced lung injury after using e-cigarettes or vaping. The department says it’s working with local health departments on another 41 possible cases.
TOP STORIES
Skeptics chuckle as climate activist Greta Thunberg sets sail for Europe on 'plastic yacht'
Franklin Graham calls on nation to pray for Trump as impeachment effort gains speed
White House releases transcript of Trump's first phone call with Ukraine's president
Nationwide, there have been more than 2,000 cases and at least 40 people have died.
Department director IDPH Director Ngozi Ezike said in a statement “We strongly urge people not to use e-cigarettes or vaping products that contain THC, especially those obtained through informal sources like off the street or online dealers.”
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Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


--- category: 'audio' sortorder: 100 ---
Loads a sound from file. Supported sound files: wav.
var buffer = new SoundBuffer('sound.wav');


Sharing images¶
Images can be created and deleted by image producers, updated by image consumers, and listed by both image producers and image consumers:
| Operation | Producer can? | Consumer can? |
|---|---|---|
| Created | Yes | No |
| Deleted | Yes | No |
| Updated | No | Yes |
| Listed | Yes | Yes |
The producer shares an image with the consumer by making the consumer a member of that image. The consumer then accepts or rejects the image by changing the member status. Once accepted, the image appears in the consumer’s image list.
Typical workflow¶
- The producer posts the availability of specific images on a public website.
- A potential consumer provides the producer with his/her tenant ID and email address.
- The producer `creates a new Image Member <>`__ with the consumer’s details
- The producer notifies the consumer via email that the image has been shared and provides the image’s ID.
- If the consumer wishes the image to appear in his/her image list, the consumer `updates their own Member status <>`__ to ACCEPTED.
Additional notes¶
- If the consumer subsequently wishes to hide the image, the consumer can change their Member status to REJECTED.
- If the consumer wishes to hide the image, but is open to the possibility of being reminded by the producer that the image is available, the consumer can change their Member status to PENDING.
- Image producers add or remove image members, but may not modify the member status of an image member.
- Image consumers change their own member status, but may not add or remove themselves as an image member.
- Image consumers can boot from any image shared by the image producer, regardless of the member status, as long as the image consumer knows the image ID.
List image members¶
This operation is available for both producers and consumers.
$members = $image->listMembers();
foreach ($members as $member) {
/** @param $member OpenCloud\Image\Resource\Member */
}
For more information about working with iterators, please see the iterators documentation.
Create image member¶
This operation is only available for producers.
$tenantId = 12345;
/** @param $response Guzzle\Http\Message\Response */
$response = $image->createMember($tenantId);
Delete image member¶
This operation is only available for producers.
$tenantId = 12345;
/** @param $member OpenCloud\Image\Resource\Member */
$member = $image->getMember($tenantId);
$member->delete();
Update image member status¶
This operation is only available for consumers.
use OpenCloud\Images\Enum\MemberStatus;
$tenantId = 12345;
/** @param $member OpenCloud\Image\Resource\Member */
$member = $image->getMember($tenantId);
$member->updateStatus(MemberStatus::ACCEPTED);
The acceptable states you may pass in are made available to you through the constants defined in the OpenCloud\Images\Enum\MemberStatus class.


Contributing¶
Running Tests¶
Tests are written to run with pytest.
To run tests, first install trident’s dependencies:
make
To run tests, run:
make tests
To run doctests located in user/examples.
make doctest
Server vs local tests¶
Tests that do not access the server are located in tests/test_pydent. Requests are turned off by default for any test within this directory. These tests will not access the server and use a pytest fixture fake_session to perform Trident tests, as in the following:
def my_non_server_test(fake_session):
s = fake_session.Sample.one()
# do stuff with fake sample 's'
Tests that do access the server are located in tests_with_server_and_cached_results. These tests will use the tests_with_server_and_cached_results/secrets/config.json.secret file to login to a live server:
{
"login": "Neptune",
"password": "aquarium",
"aquarium_url": "http://<IP_ADDRESS>:80"
}
Please remember not to commit your login information.
Server tests use the session pytest fixture, as in the following:
def my_sever_test(session):
s = session.Sample.one()
# do stuff with real sample 's'
Information on sessions and servers can be found in the conftest.py files within the tests directory.
It is recommended you use a dockerized server for your tests. Please see the Aquarium installation details for further information.
Request recording¶
By default, live requests are recorded automatically via VCRpy
Information about each request is stored in a fixtures/vcr_cassettes/*.yaml and retrieved on a as-needed basis.
You may turn off request recording using the following decorator. This may be necessary if your test makes a server change:
@pytest.mark.record_mode('no')
def my_sever_test(session):
s = session.Sample.one()
# do stuff with real sample 's'
Installing dependencies¶
Trident uses poetry for installation and distribution. Installation information is managed by poetry in the pyproject.toml file. Please view the poetry documentation on how to install it.
poetry add [name_of_dependency]
Dependencies can be install using
poetry install
To open a virtual environment with the poetry installation, use either of the following:
poetry shell
poetry run [command]
Again, refer to the poetry documentation for further details.
Before making any changes, install the git hooks to help prevent changes to the docs directory, which contains generated documentation files:
make hooks
Building documentation¶
Install the extras:
poetry install -E docs
Then build the docs using:
make docs
Manual release¶
New in version *keats*: package now governs the release script
To release, make sure your tests are passing. To make a new release, call keats release:
poetry run keats release
Which will call an interactive script to make a new release which will make your documents, format your code, optionally make a git commit, optionally push changes to remote, and finally publish to PyPI.
Warning
There is a known Lockfile bug in keats that will not allow the version to bump. To fix this, simply run poetry version <optional version> to bump the version. Alternatively, just edit the pyproject.toml file.


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(Updated May 2018)


Double Click
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Terms and Conditions
freenetlaw.com TEMPLATE WEBSITE TERMS AND CONDITIONS Credit This document was created using a Contractology template available at http://www.freenetlaw.com. Introduction These terms and conditions govern your use of this website; by using this website, you accept these terms and conditions in full. If you disagree with these terms and conditions or any part of these terms and conditions, you must not use this website. [You must be at least [18] years of age to use this website. By using this website [and by agreeing to these terms and conditions] you warrant and represent that you are at least [18] years of age.] [This website uses cookies. By using this website and agreeing to these terms and conditions, you consent to our [NAME]'s use of cookies in accordance with the terms of [NAME]'s [privacy policy / cookies policy].] License to use website Unless otherwise stated, [NAME] and/or its licensors own the intellectual property rights in the website and material on the website. Subject to the license below, all these intellectual property rights are reserved. You may view, download for caching purposes only, and print pages [or [OTHER CONTENT]] from the website for your own personal use, subject to the restrictions set out below and elsewhere in these terms and conditions. You must not: • republish material from this website (including republication on another website); • sell, rent or sub-license material from the website; • show any material from the website in public; • reproduce, duplicate, copy or otherwise exploit material on this website for a commercial purpose;] • [edit or otherwise modify any material on the website; or] • [redistribute material from this website [except for content specifically and expressly made available for redistribution].] [Where content is specifically made available for redistribution, it may only be redistributed [within your organisation].] Acceptable use You must not use this website in any way that causes, or may cause, damage to the website or impairment of the availability or accessibility of the website; or in any way which is unlawful, illegal, fraudulent or harmful, or in connection with any unlawful, illegal, fraudulent or harmful purpose or activity. You must not use this website to copy, store, host, transmit, send, use, publish or distribute any material which consists of (or is linked to) any spyware, computer virus, Trojan horse, worm, keystroke logger, rootkit or other malicious computer software. You must not conduct any systematic or automated data collection activities (including without limitation scraping, data mining, data extraction and data harvesting) on or in relation to this website without [NAME'S] express written consent. [You must not use this website to transmit or send unsolicited commercial communications.] [You must not use this website for any purposes related to marketing without [NAME'S] express written consent.] [Restricted access [Access to certain areas of this website is restricted.] [NAME] reserves the right to restrict access to [other] areas of this website, or indeed this entire website, at [NAME'S] discretion. If [NAME] provides you with a user ID and password to enable you to access restricted areas of this website or other content or services, you must ensure that the user ID and password are kept confidential. [[NAME] may disable your user ID and password in [NAME'S] sole discretion without notice or explanation.] [User content In these terms and conditions, “your user content” means material (including without limitation text, images, audio material, video material and audio-visual material) that you submit to this website, for whatever purpose. You grant to [NAME] a worldwide, irrevocable, non-exclusive, royalty-free license to use, reproduce, adapt, publish, translate and distribute your user content in any existing or future media. You also grant to [NAME] the right to sub-license these rights, and the right to bring an action for infringement of these rights. Your user content must not be illegal or unlawful, must not infringe any third party's legal rights, and must not be capable of giving rise to legal action whether against you or [NAME] or a third party (in each case under any applicable law). You must not submit any user content to the website that is or has ever been the subject of any threatened or actual legal proceedings or other similar complaint. [NAME] reserves the right to edit or remove any material submitted to this website, or stored on [NAME'S] servers, or hosted or published upon this website. [Notwithstanding [NAME'S] rights under these terms and conditions in relation to user content, [NAME] does not undertake to monitor the submission of such content to, or the publication of such content on, this website.] No warranties This website is provided “as is” without any representations or warranties, express or implied. [NAME] makes no representations or warranties in relation to this website or the information and materials provided on this website. Without prejudice to the generality of the foregoing paragraph, [NAME] does not warrant that: this website will be constantly available, or available at all; or the information on this website is complete, true, accurate or non-misleading. Nothing on this website constitutes, or is meant to constitute, advice of any kind. [If you require advice in relation to any [legal, financial or medical] matter you should consult an appropriate professional.] Limitations of liability [NAME] will not be liable to you (whether under the law of contact, the law of torts or otherwise) in relation to the contents of, or use of, or otherwise in connection with, this website: [to the extent that the website is provided free-of-charge, for any direct loss;] for any indirect, special or consequential loss; or for any business losses, loss of revenue, income, profits or anticipated savings, loss of contracts or business relationships, loss of reputation or goodwill, or loss or corruption of information or data. These limitations of liability apply even if [NAME] has been expressly advised of the potential loss. Exceptions Nothing in this website disclaimer will exclude or limit any warranty implied by law that it would be unlawful to exclude or limit; and nothing in this website disclaimer will exclude or limit [NAME'S] liability in respect of any: death or personal injury caused by [NAME'S] negligence; fraud or fraudulent misrepresentation on the part of [NAME]; or matter which it would be illegal or unlawful for [NAME] to exclude or limit, or to attempt or purport to exclude or limit, its liability. Reasonableness By using this website, you agree that the exclusions and limitations of liability set out in this website disclaimer are reasonable. If you do not think they are reasonable, you must not use this website. Other parties [You accept that, as a limited liability entity, [NAME] has an interest in limiting the personal liability of its officers and employees. You agree that you will not bring any claim personally against [NAME'S] officers or employees in respect of any losses you suffer in connection with the website.] [Without prejudice to the foregoing paragraph,] you agree that the limitations of warranties and liability set out in this website disclaimer will protect [NAME'S] officers, employees, agents, subsidiaries, successors, assigns and sub-contractors as well as [NAME]. Unenforceable provisions If any provision of this website disclaimer is, or is found to be, unenforceable under applicable law, that will not affect the enforceability of the other provisions of this website disclaimer. Indemnity You hereby indemnify [NAME] and undertake to keep [NAME] indemnified against any losses, damages, costs, liabilities and expenses (including without limitation legal expenses and any amounts paid by [NAME] to a third party in settlement of a claim or dispute on the advice of [NAME'S] legal advisers) incurred or suffered by [NAME] arising out of any breach by you of any provision of these terms and conditions[, or arising out of any claim that you have breached any provision of these terms and conditions]. Breaches of these terms and conditions Without prejudice to [NAME'S] other rights under these terms and conditions, if you breach these terms and conditions in any way, [NAME] may take such action as [NAME] deems appropriate to deal with the breach, including suspending your access to the website, prohibiting you from accessing the website, blocking computers using your IP address from accessing the website, contacting your internet service provider to request that they block your access to the website and/or bringing court proceedings against you. Variation [NAME] may revise these terms and conditions from time-to-time. Revised terms and conditions will apply to the use of this website from the date of the publication of the revised terms and conditions on this website. Please check this page regularly to ensure you are familiar with the current version. Assignment [NAME] may transfer, sub-contract or otherwise deal with [NAME'S] rights and/or obligations under these terms and conditions without notifying you or obtaining your consent. You may not transfer, sub-contract or otherwise deal with your rights and/or obligations under these terms and conditions. Severability If a provision of these terms and conditions is determined by any court or other competent authority to be unlawful and/or unenforceable, the other provisions will continue in effect. If any unlawful and/or unenforceable provision would be lawful or enforceable if part of it were deleted, that part will be deemed to be deleted, and the rest of the provision will continue in effect. Entire agreement These terms and conditions [, together with [DOCUMENTS],] constitute the entire agreement between you and [NAME] in relation to your use of this website, and supersede all previous agreements in respect of your use of this website. Law and jurisdiction These terms and conditions will be governed by and construed in accordance with [GOVERNING LAW], and any disputes relating to these terms and conditions will be subject to the [non-]exclusive jurisdiction of the courts of [JURISDICTION]. [Registrations and authorisations [[NAME] is registered with [TRADE REGISTER]. You can find the online version of the register at [URL]. [NAME'S] registration number is [NUMBER].] [[NAME] is subject to [AUTHORISATION SCHEME], which is supervised by [SUPERVISORY AUTHORITY].] [[NAME] is registered with [PROFESSIONAL BODY]. [NAME'S] professional title is [TITLE] and it has been granted in the United Kingdom. [NAME] is subject to the [RULES] which can be found at [URL].] [[NAME] subscribes to the following code[s] of conduct: [CODE(S) OF CONDUCT]. [These codes/this code] can be consulted electronically at [URL(S)]. [[NAME'S] [TAX] number is [NUMBER].]] [NAME'S] details The full name of [NAME] is [FULL NAME]. [[NAME] is registered in [JURISDICTION] under registration number [NUMBER].] [NAME'S] [registered] address is [ADDRESS]. You can contact [NAME] by email to [EMAIL]. You must retain the "Credit" section in this document. If you wish to use the document without the "Credit" section (e.g. to project a more professional image) then you can get a license to do so here: http://www.contractology.com/precedents/freenetlaw-license-website-terms-and-conditions.html It is an infringement of our copyright to use the document without the "Credit" section and without paying the license fee.


This utility was created to generate the EFW2 format required by the state of Iowa.
This site generates the specific EFW2 format required to eFile W-2's in Iowa. After filling out the fields, enter your BEN in the upper right hand corner, and then click Download EFW2. The file is already properly named and ready for upload to the state of Iowa.
Iowa didn't.
This site uses Javscript to build the EFW2 format based on the input fields - in your browser. No server side code is used. No data is ever transmitted or leaves this page.
Forked from original code here - https://github.com/peder541/w2
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


| All Required Dates Entered | Student ID | Student First Name | Student Last Name | OEN ID | School | Grade | School Year | Status Indicator Code | IEP indicator | SERTReady For Submission |
CRTReady For Submission |
PrincipalReady For Submission |
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 32667313 | Renz Joseph | Abon | 424671022 | Bishop Ryan Catholic Secondary School | 12 | 20202021 | Active | N |
| All Required Dates Entered | Student ID | Student First Name | Student Last Name | OEN ID | School | Grade | School Year | Status Indicator Code | IEP indicator | SERTReady For Submission |
CRTReady For Submission |
PrincipalReady For Submission |
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 32217291 | Jasmine | Rebelo | 164243966 | Bishop Ryan Catholic Secondary School | 11 | 20202021 | Active | Y | |||||
| 32308736 | Jade | Rebelo | 311473953 | Bishop Ryan Catholic Secondary School | 10 | 20202021 | Active | Y |


It is now quite clear that, since the inauguration of Barack Obama as Potus, we can all rest easy in our beds. For I learn that Obama keeps on his desk an Egg Of Power.
Could it be that, when he publishes his presidential diaries in years to come, Obama will take a leaf out of George Orwell's book, and give us simply a daily status report on the egg?
January 31. One egg. But it is the Egg of Power!
The Oval Office may be renamed the Ova Office, and Alfred Hitchcock will be rolling in his grave.


Checkout
Customer Details
First Name
Last Name
Email
Shipping Details
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Name
Street Address
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Postal/Zip Code
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Pay Now


Demo chatbot for the mDevCamp 2018 conference. Built by Martin Šimeček in 2018. Powered by Microsoft Azure & Bot Framework.
Source code is available on GitHub.


redux-app
A redux based application
Installation
Run the install command:
npm install @tombenke/redux-app
Build
To create the dist package, run either:
npm run build
or use
npm run test:watch
during development.
Help
See the docs for further information.
This project was generated by the kickoff utility.


Class ResourcePermService
Very important class that generate all the complex queries for permission checking.
- Nth\Permit\Services\ResourcePermService implements Nth\Permit\Interfaces\ResourcePermServiceInterface
public
|
#
__construct(
|
protected
|
#
checkAllInputsWithActionName( integer $roleId, string $actionName, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Check if inputs are missing or not valid |
protected
|
#
checkAllInputs( integer $roleId, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Check if inputs are missing or not valid |
protected
|
#
checkInputs( string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Check if inputs are missing or not valid |
public
|
#
getResourcePerm( integer $roleId, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Get back permissions that this role has for this resource |
public
list
|
#
getResourcePerms( string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Get back permissions for this resource |
public
|
#
getOwnerResourcePerm( string $resourceName, string $resourceInstancePK )
Get owner permission for this resource |
public
|
#
addResourcePerm( integer $roleId, string $actionName, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Grants the role permission at the scope to perform the action on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
addResourcePermForRoleName( string $roleName, string $actionName, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Grants the role permission at the scope to perform the action on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
addResourcePerms( integer $roleId, integer $actionsBitwiseValue, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Grants the role permission at the scope to perform the actions on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
addResourcePermsForRoleName( integer $roleName, integer $actionsBitwiseValue, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Grants the role permission at the scope (by actionsBitwiseValue) to perform the actions on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
addResourcePermsByActionNames( integer $roleId, array $actionNames, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Grants the role permission (by actionNames) at the scope to perform the actions on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
setResourcePerms( integer $roleId, integer $actionsBitwiseValue, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Update the role permission (by actionsBitwiseValue) at the scope to perform the actions on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
setResourcePermsByActionNames( integer $roleId, array $actionNames, string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Update the role permission (by actionNames) at the scope to perform the actions on resources of the type $resourceName. If scope is all, then resourceInstancePK will be ignored (stored as null in database) If scope is instance, then resourceInstancePK is required. |
public
|
#
setOwnerResourcePerms( mixed $ownerPK, integer $actionsBitwiseValue, string $resourceName, string $resourceInstancePK )
Grant owner role permission (by actionsBitwiseValue) to perform the actions on resources of the type $resourceName. The role will be built in owner role, the scope is instance scope |
public
|
#
setOwnerResourcePermsByActionNames( mixed $ownerPK, array $actionNames, string $resourceName, string $resourceInstancePK )
Grant owner role permission (by actionNames) to perform the actions on resources of the type $resourceName. The role will be built in owner role, the scope is instance scope |
public
|
#
removeResourcePerms( string $resourceName, integer $scope = 0, string $resourceInstancePK = null )
Remove all resource permissions at the scope to resources of the type |
public
boolean
|
#
hasAction(
Returns true if the resource permission grants permission to perform the resource action |
public
boolean
|
#
hasPerm( array $roleIdArr, string $actionName, string $resourceName, string $resourceInstancePK = null, boolean $checkOwnerPerm = false, mixed $ownerPK = null )
Return true if the given roles have access to a resource by the action Internally, this method will check all the available scopes (first all scope then instance scope, etc) if $checkOwnerPerm is true, ownerPK must be provided. This is to verify that the user has the owner permission |
public
boolean
|
#
hasScopePerm( array $roleIdArr, string $actionName, string $resourceName, integer $scope, string $resourceInstancePK )
Return true if given roles have access to a resource in a given scope |
public
boolean
|
#
hasScopePerms( array $roleIdArr, string $actionName, string $resourceName, array $scopeArr, array $resourceInstancePKArr, boolean $checkOwnerPerm = false, mixed $ownerPK = null )
Return true of given roles have access to a resource based on a list of scopes. if $checkOwnerPerm is true, ownerPK must be provided. This is to verify that the user has the owner permission. This method cater for future enhancements when it needs to have more fine-grained permission hierarchy (more scopes than the default 2) e.g. If need permission for a property of an instance. For example, edit only title for a blog post If that is the case, more scopes will be needed |


Unai Emery makes decision on Arsenal star’s future amid interest from Spain, Italy
by HarigovindArsenal manager Unai Emery has insisted that Lucas Torreira has a “big future” at the Emirates, after holding talks with the midfielder earlier this week.
Previously, it was reported that Torreira has been targeted by a few clubs in Spain and Italy, and during the recently-concluded international break, the Uruguay star himself spoke about his future.
“Arsenal needs me to be focused,” he said. “I can’t start talking about another team.”
“I need to be focused and when the transfer window arrives we will see what will happen.”
And on Friday, Emery revealed he held talks with Torreira about his situation, when he returned from international duty.
“I spoke with him on Wednesday and Thursday,” the ex-Paris Saint Germain (PSG) boss said, before adding:
“He is young, his process here is starting. He started playing in the Premier League last year and he progressed, but this year again he needs to progress.”
“He is a very good player, important for us, and his focus needs to be with us 100 per cent. His response to me was positive.”
“Lucas has a very big commitment and very good behaviour,” he added further, before concluding:
“He has a very big future here but he needs to improve. He has to learn in some situations, individually to help us, to do better.”


RELATIONSHIP BETWEEN SLOW DRIFT AND SMOOTH PURSUIT EYE MOVEMENTS
by Robert Jesse Cunitz
Dissertation submitted to the Faculty of the Graduate School of the University of Maryland in partial fulfillment of the requirements for the degree of Doctor of Philosophy 1970
¢. oy yt
Reproduced with permission of the copyright owner. Further reproduction prohibited without permission.


s6-portable-utils
Software
skarnet.org
The s6-nuke program
s6-nuke sends signals to every process it is allowed to send.
Interface
s6-nuke [ -h | -t | -k ]
- Depending on the options it is given, s6-nuke sends signals to
all processes; depending on s6-nuke's rights, not all processes may
receive them.
- s6-nuke protects itself against the signals it sends (which
doesn't do much good against SIGKILL). If it survives the blast,
it exits 0.
Options
- -h : send a SIGHUP
- -t : send a SIGTERM then a SIGCONT
- -k : send a SIGKILL
Usage notes
s6-nuke can be used during the shutdown procedure of a system, which is
described
here.


A hard Aoshu Problem
问题描述 :
ABBDE __ ABCCC = BDBDE
In the equation above, a letter stands for a digit(0 � 9), and different letters stands for different digits. You can fill the blank with ‘+’, ‘-‘ , ‘×’ or ‘÷’.
How to make the equation right? Here is a solution:
12245 + 12000 = 24245
In that solution, A = 1, B = 2, C = 0, D = 4, E = 5, and ‘+’ is filled in the blank.
When I was a kid, finding a solution is OK. But now, my daughter’s teacher tells her to find all solutions. That’s terrible. I doubt whether her teacher really knows how many solutions are there. So please write a program for me to solve this kind of problems.
输入:
Each test case is a line which is in the format below:
s1 s2 s3
s1, s2 and s3 are all strings which are made up of capital letters. Those capital letters only include ‘A’,’B’,’C’,’D’ and ‘E’, so forget about ‘F’ to ‘Z’. The length of s1,s2 or s3 is no more than 8.
When you put a ‘=’ between s2 and s3, and put a operator( ‘+’,’-‘, ‘×’ or ‘÷’.) between s1 and s2, and replace every capital letter with a digit, you get a equation.
You should figure out the number of solutions making the equation right.
Please note that same letters must be replaced by same digits, and different letters must be replaced by different digits. If a number in the equation is more than one digit, it must not have leading zero.
输出:
Each test case is a line which is in the format below:
s1 s2 s3
s1, s2 and s3 are all strings which are made up of capital letters. Those capital letters only include ‘A’,’B’,’C’,’D’ and ‘E’, so forget about ‘F’ to ‘Z’. The length of s1,s2 or s3 is no more than 8.
When you put a ‘=’ between s2 and s3, and put a operator( ‘+’,’-‘, ‘×’ or ‘÷’.) between s1 and s2, and replace every capital letter with a digit, you get a equation.
You should figure out the number of solutions making the equation right.
Please note that same letters must be replaced by same digits, and different letters must be replaced by different digits. If a number in the equation is more than one digit, it must not have leading zero.
样例输入:
2 A A A BCD BCD B
样例输出:
5 72
#include <map> #include <set> #include <queue> #include <stack> #include <cctype> #include <cstdio> #include <string> #include <vector> #include <cstring> #include <iostream> #include <algorithm> using namespace std; typedef long long LL; typedef pair<int, int> PII; #define FILE freopen("in","r",stdin) #define foreach(it,a) for(__typeof((a).begin()) it=(a).begin(); it!=(a).end(); it++) /*****************************************************************/ char s1[10], s2[10], s3[10]; int p[10]; bool vis[10]; int ans, n; void check() { //for (int i = 0; i < n; i++) printf("%d ", p[i]); printf("\n"); if (strlen(s1) > 1 && p[s1[0] - 65] == 0) return; if (strlen(s2) > 1 && p[s2[0] - 65] == 0) return; if (strlen(s3) > 1 && p[s3[0] - 65] == 0) return; int x1 = 0, x2 = 0, x3 = 0; for (int i = 0; s1[i]; i++) x1 = x1 * 10 + p[s1[i] - 65]; for (int i = 0; s2[i]; i++) x2 = x2 * 10 + p[s2[i] - 65]; for (int i = 0; s3[i]; i++) x3 = x3 * 10 + p[s3[i] - 65]; if (x1 + x2 == x3) ans++; if (x1 - x2 == x3) ans++; if ((LL)x1 * x2 == x3) ans++; if (x2 != 0 && x1 % x2 == 0 && x1 / x2 == x3) ans++; } void dfs(int k, int x) { if (k == n) { check(); return; } for (int i = 0; i < 10; i++) if (!vis[i]) { p[k] = i; vis[i] = true; dfs(k + 1, i + 1); vis[i] = false; } } void init(char ch) { for (int i = 0; s1[i]; i++) if (s1[i] == ch) return; for (int i = 0; s2[i]; i++) if (s2[i] == ch) return; for (int i = 0; s3[i]; i++) if (s3[i] == ch) return; for (int i = 0; s1[i]; i++) if (s1[i] > ch) s1[i]--; for (int i = 0; s2[i]; i++) if (s2[i] > ch) s2[i]--; for (int i = 0; s3[i]; i++) if (s3[i] > ch) s3[i]--; init(ch); } bool has(char ch) { for (int i = 0; s1[i]; i++) if (s1[i] >= ch) return true; for (int i = 0; s2[i]; i++) if (s2[i] >= ch) return true; for (int i = 0; s3[i]; i++) if (s3[i] >= ch) return true; return false; } int main() { // FILE; int T; scanf("%d", &T); while (T--) { scanf("%s%s%s", s1, s2, s3); n = 0; for (char ch = 'A'; ch <= 'E'; ch++) if (has(ch)) { n++; init(ch); } //printf("%s %s %s\n", s1, s2, s3); ans = 0; memset(vis, 0, sizeof(vis)); dfs(0, 0); printf("%d\n", ans); } return 0; }
随时结婚利器
随时结婚利器
随时结婚利器
随时结婚利器
随时结婚利器
随时结婚利器
随时结婚利器
gcc环境
afsasfasfasf
这是什么编译器啊，不通过
正在练习，很有帮助
正解，应该是200！
你好，这题给出的代码好像弄错了，这个是pow那道题目的解法
因为是要把从字符串s的start位到当前位在hash中重置，修改提交后能accept，但是不修改居然也能accept
面霸网。www.51mx.org
继续加油哦
这是研发类的题还是算法类？
博主，你这个是wordpress哪个主题啊，不错哦~
已经挂掉了，给个参考呗
编辑的时候有些不小心了
int L[m+1][n+1];这样定义出错，这个在gcc上可以编译通过 在VS上不行 应该改为new 或者vector


Originally used for data compression, Vector quantization (VQ) allows the modeling of probability density functions by the distribution of prototype vectors. It works by dividing a large set of points (vectors) into groups having approximately the same number of points closest to them. Each group is represented by its centroid point, as in K-Means and some other clustering algorithms. Because of this reason, the algorithm discussed in this section are in the same package of clustering algorithms.
Vector quantization is is based on the competitive learning paradigm, and also closely related to sparse coding models used in deep learning algorithms such as autoencoder.
A Self-Organizing Map (SOM) is a unsupervised learning method to produce a low-dimensional (typically two-dimensional) discretized representation (called a map) of the input space of the training samples. The model was first described as an artificial neural network by Teuvo Kohonen, and is sometimes called a Kohonen map.
While it is typical to consider SOMs as related to feed-forward networks where the nodes are visualized as being attached, this type of architecture is fundamentally different in arrangement and motivation because SOMs use a neighborhood function to preserve the topological properties of the input space. This makes SOMs useful for visualizing low-dimensional views of high-dimensional data, akin to multi-dimensional scaling.
An SOM consists of components called nodes or neurons. Associated with each node is a weight vector of the same dimension as the input data vectors and a position in the map space. The usual arrangement of nodes is a regular spacing in a hexagonal or rectangular grid. During the (iterative) learning, the input vectors are compared to the weight vector of each neuron. Neurons who most closely match the input are known as the best match unit (BMU) of the system. The weight vector of the BMU and those of nearby neurons are adjusted to be closer to the input vector by a certain step size.
There are two ways to interpret a SOM. Because in the training phase weights of the whole neighborhood are moved in the same direction, similar items tend to excite adjacent neurons. Therefore, SOM forms a semantic map where similar samples are mapped close together and dissimilar apart. The other way is to think of neuronal weights as pointers to the input space. They form a discrete approximation of the distribution of training samples. More neurons point to regions with high training sample concentration and fewer where the samples are scarce.
SOM may be considered a nonlinear generalization of PCA. It has been shown, using both artificial and real geophysical data, that SOM has many advantages over the conventional feature extraction methods such as Empirical Orthogonal Functions (EOF) or PCA.
It has been shown that while SOMs with a small number of nodes behave in a way that is similar to K-means. However, larger SOMs rearrange data in a way that is fundamentally topological in character and display properties which are emergent. Therefore, large maps are preferable to smaller ones. In maps consisting of thousands of nodes, it is possible to perform cluster operations on the map itself.
A common way to display SOMs is the heat map of U-matrix. The U-matrix value of a particular node is the minimum/maximum/average distance between the node and its closest neighbors. In a rectangular grid for instance, we might consider the closest 4 or 8 nodes.
def som(data: Array[Array[Double]], width: Int, height: Int): SOM
It is common to use the U-Matrix to visualize an SOM. The U-Matrix value of a particular node is the average distance between the node's weight vector and that of its closest neighbors. In a square grid, for instance, we might consider the closest 4 or 8 nodes (the Von Neumann and Moore neighborhoods, respectively), or six nodes in a hexagonal grid.
In what follows, we apply SOM to a complicated data from Chameleon
data set, as shown in the above. The SOM has 20 x 20
neurons.
val x = readTable("shell/src/universal/data/clustering/chameleon/t4.8k.txt").unzip
val map = som(x, 30, 30)
hexmap(map.umatrix, Palette.jet(256))
The U-Matrix is visualized with a hexmap, where a dark red coloring between the neurons corresponds to a large distance and thus a gap between the codebook values in the input space. A dark blue coloring between the neurons signifies that the codebook vectors are close to each other in the input space. The blueish areas can be thought as clusters and reddish areas as cluster separators. This can be a helpful presentation when one tries to find clusters in the input data without having any a priori information about the clusters.
One may also fit a Gaussian mixture model on the U-Matrix values. Our implementation of EM algorithm to fix mixture models can automatically determine the number of components in the mixture. The distribution information can be used in other algorithms such as Guassian kernel smooth parameters, nearest neighbor range, etc.
val dist = map.umatrix.flatten
val win = hist(dist, 100)
val mixture = new GaussianMixture(dist)
val minDist = min(dist: _*)
val w = (max(dist: _*) - minDist) / 50
val pdf = (0 to 50).map {i =>
val x = minDist + i * w
val y = mixture.p(x) * w
Array(x, y)
}.toArray
win.canvas.line(pdf, Color.RED)
It is also common to visualize an SOM by mapping the neuron codebook vectors to a lower dimensional space (e.g. by Sammon's mapping).
val nodes = 30
val map = som(x, nodes, nodes)
val codebook = map.map.flatten
val codebook2d = sammon(pdist(codebook, false), 2).getCoordinates
val neurons = (0 until nodes).map { i => codebook2d.slice(nodes*i, nodes*(i+1)) }.toArray
grid(neurons)
Because this artificial data is 2-dimensional, it is not necessary to map the neurons in the SOM to a lower dimensional space. For demonstration, we still go through the whole process with a Sammon's mapping.
The Neural Gas algorithm is inspired by the SOM for finding optimal data representations based on feature vectors. The algorithm was coined "Neural Gas" because of the dynamics of the feature vectors during the adaptation process, which distribute themselves like a gas within the data space. Although it is mainly applied where data compression or vector quantization is an issue, it is also used for cluster analysis as a robustly converging alternative to the k-means clustering.
Compared to SOM, neural gas has no topology of a fixed dimensionality (in fact, no topology at all). For each input signal during learning, the neural gas algorithm sorts the neurons of the network according to the distance of their reference vectors to the input signal. Based on this "rank order", neurons are adapted based on the adaptation strength that are decreased according to a fixed schedule.
The adaptation step of the Neural Gas can be interpreted as gradient descent on a cost function. By adapting not only the closest feature vector but all of them with a step size decreasing with increasing distance order, compared to k-means clustering, a much more robust convergence of the algorithm can be achieved.
def neuralgas(data: Array[Array[Double]], k: Int, lambda_i: Double, lambda_f: Double = 0.01, eps_i: Double = 0.5, eps_f: Double = 0.005, steps: Int = 25): NeuralGas
The parameter maxIter
specifies the maximum number of iterations.
If the output of K-Means is used to initialize other algorithms, a small number (says 20)
is usually sufficient. In practice, we often run the K-Means multiple times
and choose the best one. To do that, set the parameter runs > 1
(e.g. 10 ~ 20).
val gas = neuralgas(x, 200, 0.1)
val win = plot(x, '.')
win.canvas.points(gas.neurons, '#', Color.BLUE)
In the plot, we draw the neurons as big blue dots.
A prominent extension is the Growing Neural Gas (GNG). GNG can add and delete nodes during algorithm execution. The growth mechanism is based on growing cell structures and competitive Hebbian learning.
Compared to Neural Gas, GNG has the following distinctions:
def gng(data: Array[Array[Double]], epochs: Int = 25, epsBest: Double = 0.05, epsNeighbor: Double = 0.0006, maxEdgeAge: Int = 88, lambda: Int = 300, alpha: Double = 0.5, beta: Double = 0.9995): GrowingNeuralGas
where epochs
is the number of epochs of learning as GNG is an online
learning algorithm. The parameter epsBest
is the fraction to update nearest neuron,
epsNeighbor
is the fraction to update neighbors of nearest neuron,
maxEdgeAge
is the maximum age of edges.
If the number of input signals so far is an integer multiple
of lambda
, insert a new neuron.
When inserting a new neuron, we decrease error variables by multiplying them with alpha
.
We also decrease all error variables by multiply them with beta
.
val gas = gng(x)
val neurons = gas.neurons
val win = plot(x, '.')
win.canvas.points(neurons.map(_.w).toArray, '@', Color.BLUE)
for (i <- 0 until neurons.length) {
val neighbors = neurons(i).neighbors
for (j <- 0 until neighbors.length) {
val edge = Array(neurons(i).w, neighbors(j).w)
win.canvas.line(edge, Color.BLUE)
}
}
As shown in the plot, GNG nicely capture the structure of data. However, there are also neurons fitting noises and connecting clusters that should be separated. A further graph cut/clustering may help removing these neurons of noise.
Neural Map is an efficient competitive learning algorithm inspired by growing neural gas and BIRCH. Like growing neural gas, Neural Map has the ability to add and delete neurons with competitive Hebbian learning. Edges exist between neurons close to each other. Such edges are intended place holders for localized data distribution. Such edges also help to locate distinct clusters (those clusters are not connected by edges). Neural Map employs Locality-Sensitive Hashing to speedup the learning while BIRCH uses balanced CF trees.
def neuralmap(data: Array[Array[Double]], radius: Double, L: Int, k: Int, epsBest: Double = 0.05, epsNeighbor: Double = 0.0006, epochs: Int = 5): NeuralMap
where radius
is the distance radius to activate
a neuron for a given signal, L
is the number of hash tables,
k
is the number of random projection hash functions,
epsBest
is the fraction to update activated neuron,
and epsNeighbor
is the fraction to update neighbors of activated neuron.
val cortex = neuralmap(x, 10, 5, 3)
// neurons will be removed if the number of its points is less than 6.
cortex.purge(6)
import scala.collection.JavaConverters._
val neurons = cortex.neurons.asScala
val win = plot(x, '.')
win.canvas.points(neurons.map(_.w).toArray, '@', Color.BLUE)
for (i <- 0 until neurons.size) {
val neighbors = neurons(i).neighbors.asScala
for (j <- 0 until neighbors.size) {
val edge = Array(neurons(i).w, neighbors(j).w)
win.canvas.line(edge, Color.BLUE)
}
}


Traditional dry pasta is made with only flour and water. Making fresh pasta only takes about an hour, and eggs add so much depth that you'd be happy to just eat it by itself.
10 ounces (about 2 cups) all-purpose flour, plus more for dusting
2 whole large eggs (about 4 ounces)
4 yolks from 4 large eggs (about 2.5 ounces)
1 teaspoon kosher salt, plus more for salting water
Instructions
The dough should be roughly 53% hydration. To attain this consistency, measure the weight of the whole eggs and the yolks, and divide this number by 0.53 to get the weight of the flour that you will need. If you don't have a scale, you can use the given measurement.
In a stand mixer with the dough hook attachment, add flour, whole eggs, egg yolks, and salt. The dough will slowly come together. It will look too dry, but trust the hydration percentage. It will come together. You may need to turn off the mixer and push things together a little with your hands to move the process along.
Mix for about 10 minutes on low until it is smooth and stretchy with a uniform yellow color.
Wrap ball of dough tightly in plastic wrap and rest on countertop for 30 minutes.
Divide the dough into balls roughly the size of golf balls. Feed them into the pasta press.
Divide the extruded noodles into individual portions, dust lightly with flour, and curl into a nest. Place on parchment-lined rimmed baking sheet and gently cover with kitchen towel until ready to cook. Putting weight on the pasta will cause the noodles to stick together. Pasta can be frozen directly on the baking sheet, transferred to a zipper-lock freezer bag, and stored in the freezer for up to three weeks before cooking. Cook frozen pasta directly from the freezer.
Bring a large pot of salted water to a rolling boil. Add pasta, stir gently with a wooden spoon, chopsticks, or a cooking fork, and cook, tasting at regular intervals until noodles are just set with a definite bite, about 1 1/2 to 2 minutes. Drain, toss with sauce, and serve.


{% extends 'wl/returns_base.html' %} {% load static %} {% load bootstrap3 %} {% load users %} {% load dict_helpers %} {% block extra_css %} {% endblock %} {% block requirements %} require(["{% static 'wl/js/return_table.js' %}"], function (returnTable) { returnTable.initTables(); // disable form submit by 'enter' key $(document).on("keypress", ":input:not(textarea)", function(event) { if (event.keyCode == 13) { event.preventDefault(); } }); }); {% endblock %} {% block breadcrumbs %}
Please enter the return data for the relevant period, as specified in your licence conditions. The data can be entered directly in the table below or uploaded using the appropriate Excel spreadsheet template. This template can be downloaded from the highlighted link below. When you then upload a completed Excel template, this will pre-fill the corresponding tables.
When finished, click "Lodge" to lodge the return.
You can also choose to submit a Nil Return by clicking on the “Submit Nil Return” button at the bottom. In this case, you must provide the reason for a nil return.
At any point you can save the return data as a draft by clicking the “Save Draft” button at the bottom-left, allowing you to complete the return at a later time.
{% endblock %} {% block content %}


Not a Dot is an experiment by Brian Foo that attempts to simply visualize large numbers of people using images of people instead of dots, bars, or lines.
Note: Due to the high volume of images, this is best experienced on a device with a good graphics card.


This Bonds Campaign Image Wouldn’t Even Be A Conversation If It Was A Straight Couple
by By Louis HansonLet’s make this clear and concise for the boomers at the back.
This image from a recent Bonds Christmas campaign – which has since sparked a bit of protest online – would leave no qualms at all if it were a straight couple.
There have been a few comments on the Instagram flick along the lines of, ‘Oh, please, think of the children’, but at the end of the day, we all know this has nothing to do with children – we’ve well and truly moved beyond the conversation that exposing a child to gay storylines makes them gay. Give the kids more credit than that. (I, for one, was exposed to a lot of straight content growing up and I still turned out to be extremely gay.)
To those who are offended by this image, here’s my message for you.
If you’re upset at the nudity, be upset at all nudity. If you’re upset at the kissing, be upset at all kissing in media, television and advertising. You’re not allowed to pick and choose when intimacy does and does not offend you, particularly when it attempts to erase queer expression. If you’re upset about two dudes kissing in an advertisement, but not upset with a straight duo kissing in an advertisement – which there has literally been no protest to ever – then this doesn’t make you a concerned parent, it makes you homophobic.

As we witness time and time again, the love obviously overpowers the hate, with the old farts left behind to ruminate amongst themselves.
Kudos to you, Bonds.
Image: Instagram / @bondsaus


class: center, middle # Pipe-Skimming : Enhancing UI of CLI Tools ## Mike Bailey -<EMAIL_ADDRESS>## linux.conf.au 2020 | Gold Coast, Australia --- class: center, middle # Pipe-Skimming : Definition When text is piped to a command that implements pipe-skimming, it appends the first item from each line (STDIN) to its argument array (ARGV).** --- class: center, middle # Pipe-Skimming: Demo --- class: center, middle # Bash-my-AWS ### Documentation: bash-my-aws.org ### Source: github.com/bash-my-aws/bash-my-aws


[1]
i could park my car right in front of the room which made it to unload/load .
[2]
i paid 250 pesos -lrb-/-lrb- $ 14 at current exchange rate of 18 pesos/1 usd -rrb-/-rrb- .


acdecom.WaveGuide.get_wavenumber¶
-
WaveGuide.
get_wavenumber
(self, m, n, f, **kwargs)¶ Compute the wavenumber of the (m,n)-mode at the frequency f [Hz].
\[k_{mn\pm} = \pm K_0 \frac{\omega}{c} \frac{\sqrt{1-(\kappa_{mn}c/\omega)^2(1-M)}\mp M}{1-M^2}\]Here, \(K_0\) is the dissipation factor (see
WaveGuide.get_K0()
), \(\omega\) is the angular frequency, \(c\) is the speed of sound, \(\kappa_{mn}\) is the eigenvalue (seeWaveGuide.get_eigenvalue()
), and \(M\) is the Mach_number.Note
The flow is assumed to move in \(z_+\) direction. For flow towards math:z_-, you can either use a negative Mach_number or call
WaveGuide.set_flip_flow()
with flipFlow = True.- Parameters
m (int or array_like) – Mode-order in the first direction. If the waveguide is circular, m indicates the circumferential mode-order. The plane wave has the order 0.
n (int or array_like) – Mode-order in the second direction. If the waveguide is circular, n indicates the radial mode-order. The plane wave has the order 0.
f (float) – Frequency [Hz].
dissipative (bool, optional) – If True, the wavenumber is corrected with the dissipation model. If False, \(K_0\) is set to 1. Defaults to True.
sign (1 or -1) – The direction of the wave propagation. 1 means \(z_+\) direction, -1 means \(z_-\) direction. Set to 1 for \(k_+\) and -1 for \(k_-\). Defaults to 1.
- Returns
The wavenumber(s) of the (m,n)-mode at the frequency f [Hz].
- Return type
complex or array_like


PROTOTYPE
Data:
Probable Sourcing Layers
(TSC),
Forest Change 2000-2012
,
Hansen
Show Deforestation
Deforestation in my Supply Chain
App to Answer: TSC Key Performance Indicator
I source my commodities from here:
USA - Cocoa
USA - Coffee - Arabica
USA - Coffee - Robusta
USA - Coffee - All
USA - Cotton
USA - Maize
USA - Wheat
Global - Banana
Global - Barley
Global - Cocoa
Global - Coffee - Arabica
Global - Coffee - Robusta
Global - Coffee - All
Global - Maize
Global - Oil Palm
Global - Rice
Global - Soy Bean
Global - Wheat
I source this many millions of tons:
Of which, the following quantity may be from land recently deforested:
0 tons
Breakdown by Region


Class Any
is the root of the Scala class hierarchy.
Class AnyRef
is the root class of all reference types.
Class AnyRef
is the root class of all reference types.
All types except the value types descend from this class.
AnyVal
is the root class of all value types, which describe values
not implemented as objects in the underlying host system.
The App
trait can be used to quickly turn objects
into executable programs.
Represents polymorphic arrays.
Boolean
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
Byte
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
Char
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
Classes and traits inheriting the DelayedInit
marker trait
will have their initialization code rewritten as follows.
Double
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
A marker trait that enables dynamic invocations.
Represents a value of one of two possible types (a disjoint union).
Defines a finite set of values specific to the enumeration.
An interface containing operations for equality.
Contains a fallback builder for arrays when the element type does not have a class manifest.
Float
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
A function of 0 parameters.
A function of 1 parameter.
A function of 10 parameters.
A function of 11 parameters.
A function of 12 parameters.
A function of 13 parameters.
A function of 14 parameters.
A function of 15 parameters.
A function of 16 parameters.
A function of 17 parameters.
A function of 18 parameters.
A function of 19 parameters.
A function of 2 parameters.
A function of 20 parameters.
A function of 21 parameters.
A function of 22 parameters.
A function of 3 parameters.
A function of 4 parameters.
A function of 5 parameters.
A function of 6 parameters.
A function of 7 parameters.
A function of 8 parameters.
A function of 9 parameters.
A marker trait for all immutable datastructures such as immutable collections.
Int
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
The left side of the disjoint union, as opposed to the Right
side.
Long
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
The LowPriorityImplicits
class provides implicit values that
are valid in all Scala compilation units without explicit qualification,
but that are partially overridden by higher-priority conversions in object
Predef
.
This class implements errors which are thrown whenever an object doesn't match any pattern of a pattern matching expression.
A marker trait for mutable datatructures such as mutable collections
A marker trait for things that are not allowed to be null
Nothing
is - together with Null - at the bottom of Scala's type hierarchy.
Null
is - together with Nothing - at the bottom of the Scala type hierarchy.
Represents optional values.
A partial function of type PartialFunction[A, B]
is a
unary function where the domain does not necessarily include all values of type
A
.
Base trait for all products, which in the standard library include at least Product1 through Product22 and therefore also their subclasses Tuple1 through Tuple22.
Product1 is a cartesian product of 1 component.
Product10 is a cartesian product of 10 components.
Product11 is a cartesian product of 11 components.
Product12 is a cartesian product of 12 components.
Product13 is a cartesian product of 13 components.
Product14 is a cartesian product of 14 components.
Product15 is a cartesian product of 15 components.
Product16 is a cartesian product of 16 components.
Product17 is a cartesian product of 17 components.
Product18 is a cartesian product of 18 components.
Product19 is a cartesian product of 19 components.
Product2 is a cartesian product of 2 components.
Product20 is a cartesian product of 20 components.
Product21 is a cartesian product of 21 components.
Product22 is a cartesian product of 22 components.
Product3 is a cartesian product of 3 components.
Product4 is a cartesian product of 4 components.
Product5 is a cartesian product of 5 components.
Product6 is a cartesian product of 6 components.
Product7 is a cartesian product of 7 components.
Product8 is a cartesian product of 8 components.
Product9 is a cartesian product of 9 components.
This class implements a simple proxy that forwards all calls to the public, non-final methods defined in class "Any" to another object self.
Instances of responder are the building blocks of small programs written in continuation passing style.
The right side of the disjoint union, as opposed to the Left
side.
Annotation for specifying the static SerialVersionUID
field
of a serializable class.
Classes extending this trait are serializable across platforms (Java, .
Short
is a member of the value classes, those whose instances are
not represented as objects by the underlying host system.
Class Some[A]
represents existing values of type
A
.
This class provides a simple way to get unique objects for equal strings.
A tuple of 1 elements; the canonical representation of a Product1.
A tuple of 10 elements; the canonical representation of a Product10.
A tuple of 11 elements; the canonical representation of a Product11.
A tuple of 12 elements; the canonical representation of a Product12.
A tuple of 13 elements; the canonical representation of a Product13.
A tuple of 14 elements; the canonical representation of a Product14.
A tuple of 15 elements; the canonical representation of a Product15.
A tuple of 16 elements; the canonical representation of a Product16.
A tuple of 17 elements; the canonical representation of a Product17.
A tuple of 18 elements; the canonical representation of a Product18.
A tuple of 19 elements; the canonical representation of a Product19.
A tuple of 2 elements; the canonical representation of a Product2.
A tuple of 20 elements; the canonical representation of a Product20.
A tuple of 21 elements; the canonical representation of a Product21.
A tuple of 22 elements; the canonical representation of a Product22.
A tuple of 3 elements; the canonical representation of a Product3.
A tuple of 4 elements; the canonical representation of a Product4.
A tuple of 5 elements; the canonical representation of a Product5.
A tuple of 6 elements; the canonical representation of a Product6.
A tuple of 7 elements; the canonical representation of a Product7.
A tuple of 8 elements; the canonical representation of a Product8.
A tuple of 9 elements; the canonical representation of a Product9.
This class represents uninitialized variable/value errors.
This class implements errors which are thrown whenever a field is used before it has been initialized.
Unit is a member of the value classes, those whose instances are not represented as objects by the underlying host system.
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|
M480 BSP V3.05.005
The Board Support Package for M480 Series
|
#include <dac_reg.h>
Data Fields | |
| __IO uint32_t | CTL |
| __IO uint32_t | SWTRG |
| __IO uint32_t | DAT |
| __I uint32_t | DATOUT |
| __IO uint32_t | STATUS |
| __IO uint32_t | TCTL |
@addtogroup DAC Digital to Analog Converter(DAC) Memory Mapped Structure for DAC Controller
| DAC_T::CTL |
[0x0000] DAC Control Register
| Bits | Field | Descriptions |
| [0] | DACEN | DAC Enable Bit
0 = DAC is Disabled. 1 = DAC is Enabled. |
| [1] | DACIEN | DAC Interrupt Enable Bit
0 = Interrupt is Disabled. 1 = Interrupt is Enabled. |
| [2] | DMAEN | DMA Mode Enable Bit
0 = DMA mode Disabled. 1 = DMA mode Enabled. |
| [3] | DMAURIEN | DMA Under-run Interrupt Enable Bit
0 = DMA under-run interrupt Disabled. 1 = DMA under-run interrupt Enabled. |
| [4] | TRGEN | Trigger Mode Enable Bit
0 = DAC event trigger mode Disabled. 1 = DAC event trigger mode Enabled. |
| [7:5] | TRGSEL | Trigger Source Selection
000 = Software trigger. 001 = External pin DAC0_ST trigger. 010 = Timer 0 trigger. 011 = Timer 1 trigger. 100 = Timer 2 trigger. 101 = Timer 3 trigger. 110 = EPWM0 trigger. 111 = EPWM1 trigger. |
| [8] | BYPASS | Bypass Buffer Mode
0 = Output voltage buffer Enabled. 1 = Output voltage buffer Disabled. |
| [10] | LALIGN | DAC Data Left-aligned Enabled Control
0 = Right alignment. 1 = Left alignment. |
| [13:12] | ETRGSEL | External Pin Trigger Selection
00 = Low level trigger. 01 = High level trigger. 10 = Falling edge trigger. 11 = Rising edge trigger. |
| [15:14] | BWSEL | DAC Data Bit-width Selection
00 = data is 12 bits. 01 = data is 8 bits. Others = reserved. |
| [16] | GRPEN | DAC Group Mode Enable Bit
0 = DAC0 and DAC1 are not grouped. 1 = DAC0 and DAC1 are grouped. |
| DAC_T::DAT |
[0x0008] DAC Data Holding Register
| Bits | Field | Descriptions |
| [15:0] | DACDAT | DAC 12-bit Holding Data
These bits are written by user software which specifies 12-bit conversion data for DAC output The unused bits (DAC_DAT[3:0] in left-alignment mode and DAC_DAT[15:12] in right alignment mode) are ignored by DAC controller hardware. 12 bit left alignment: user has to load data into DAC_DAT[15:4] bits. 12 bit right alignment: user has to load data into DAC_DAT[11:0] bits. |
| DAC_T::DATOUT |
[0x000c] DAC Data Output Register
| Bits | Field | Descriptions |
| [11:0] | DATOUT | DAC 12-bit Output Data
These bits are current digital data for DAC output conversion. It is loaded from DAC_DAT register and user cannot write it directly. |
| DAC_T::STATUS |
[0x0010] DAC Status Register
| Bits | Field | Descriptions |
| [0] | FINISH | DAC Conversion Complete Finish Flag
0 = DAC is in conversion state. 1 = DAC conversion finish. This bit set to 1 when conversion time counter counts to SETTLET It is cleared to 0 when DAC starts a new conversion User writes 1 to clear this bit to 0. |
| [1] | DMAUDR | DMA Under-run Interrupt Flag
0 = No DMA under-run error condition occurred. 1 = DMA under-run error condition occurred. User writes 1 to clear this bit. |
| [8] | BUSY | DAC Busy Flag (Read Only)
0 = DAC is ready for next conversion. 1 = DAC is busy in conversion. This is read only bit. |
| DAC_T::SWTRG |
[0x0004] DAC Software Trigger Control Register
| Bits | Field | Descriptions |
| [0] | SWTRG | Software Trigger
0 = Software trigger Disabled. 1 = Software trigger Enabled. User writes this bit to generate one shot pulse and it is cleared to 0 by hardware automatically; Reading this bit will always get 0. |
| DAC_T::TCTL |
[0x0014] DAC Timing Control Register
| Bits | Field | Descriptions |
| [9:0] | SETTLET | DAC Output Settling Time
User software needs to write appropriate value to these bits to meet DAC conversion settling time base on PCLK (APB clock) speed. For example, DAC controller clock speed is 80MHz and DAC conversion settling time is 1 us, SETTLETvalue must be greater than 0x50. SELTTLET = DAC controller clock speed x settling time. |