| Package | Description |
|---|---|
| com.hazelcast.ascii |
This package contains Ascii functionality for Hazelcast.
|
| com.hazelcast.ascii.memcache |
This package contains MemoryCache functionality for Hazelcast.
|
| com.hazelcast.ascii.rest |
This package contains Reset functionality for Hazelcast.
|
| com.hazelcast.cache |
This package contains the public API extension for Hazelcast JCache,
the Hazelcast implementation of the JSR-107 commonly referred to as JCache.
|
| com.hazelcast.cache.impl |
Hazelcast JSR-107 aka JCache implementation
|
| com.hazelcast.cache.impl.client |
Hazelcast JSR-107 aka JCache implementation
Client Requests
|
| com.hazelcast.cache.impl.operation |
Hazelcast JSR-107 aka JCache implementation
|
| com.hazelcast.cache.impl.record |
Hazelcast JSR-107 aka JCache implementation
Internal record store
|
| com.hazelcast.client |
Contains classes/interfaces related to Client
|
| com.hazelcast.client.connection |
Provides connection interfaces/classes for com.hazelcast.client
|
| com.hazelcast.client.connection.nio |
Contains classes related to New IO for com.hazelcast.client.connection
|
| com.hazelcast.client.impl |
Contains most of the client side HazelcastInstance implementation functionality.
|
| com.hazelcast.client.impl.client |
This contains the Requests and other DTO's exchanged between client/server
|
| com.hazelcast.client.impl.operations |
Contains client operations
|
| com.hazelcast.client.spi |
Contains classes/interfaces related to Service Provider Interface
such as ClientProxy , ClientClusterService
|
| com.hazelcast.client.spi.impl |
Provides util classes for com.hazelcast.client
|
| com.hazelcast.client.util |
This package contains some utility classes and the base implementations of the
loadbalancer implementations
|
| com.hazelcast.cluster |
This package contains the cluster functionality.
|
| com.hazelcast.cluster.client |
This package contains the client cluster functionality.
|
| com.hazelcast.cluster.impl |
This package contains the implementation of the cluster functionality.
|
| com.hazelcast.cluster.impl.operations |
This package contains operations for the com.hazelcast.cluster.impl package.
|
| com.hazelcast.collection |
This package contains classes related to Collections (IList,ISet etc..)
|
| com.hazelcast.collection.list |
This package contains IList functionality for Hazelcast.
|
| com.hazelcast.collection.set |
This package contains ISet functionality for Hazelcast.
|
| com.hazelcast.collection.txn |
This package contains the Transaction behavior for the Collections.
|
| com.hazelcast.concurrent.atomiclong.operations |
This package contains the operations on the IAtomicLong.
|
| com.hazelcast.concurrent.atomicreference.operations |
This package contains the operations on the IAtomicReference.
|
| com.hazelcast.concurrent.countdownlatch |
This package contains ICountDownLatch functionality for Hazelcast.
The ICountDownLatch is the distributed version of the CountDownLatch . |
| com.hazelcast.concurrent.countdownlatch.operations |
This package contains the operations on the ICountDownLatch.
|
| com.hazelcast.concurrent.lock | |
| com.hazelcast.concurrent.lock.operations |
This package contains the operations on the ILock.
|
| com.hazelcast.concurrent.semaphore |
This package contains ISemaphore functionality for Hazelcast.
The ISemaphore is the distributed version of the Semaphore . |
| com.hazelcast.concurrent.semaphore.operations |
This package contains the operations on the ISemaphore.
|
| com.hazelcast.config |
Provides classes for configuring HazelcastInstance.
|
| com.hazelcast.console |
This package contains classes related to ConsoleApp
|
| com.hazelcast.core |
Provides core API interfaces/classes.
|
| com.hazelcast.executor.impl |
This package contains IExecutorService functionality for Hazelcast.
The IExecutorService extends the ExecutorService and provides all kinds
of additional methods related to distributed systems. |
| com.hazelcast.executor.impl.client |
This package contains client requests for the IExecutorService.
|
| com.hazelcast.executor.impl.operations |
This package contains operations for the IExecutorService.
|
| com.hazelcast.hibernate |
Contains interfaces/classes related to Hibernate.
|
| com.hazelcast.hibernate.local |
Provides local classes for Hibernate.
|
| com.hazelcast.instance |
This package contains Hazelcast Instance functionality.
|
| com.hazelcast.jmx |
Contains Hazelcast management bean classes.
|
| com.hazelcast.management |
Contains classes to provide data/operation interface for Management Center.
|
| com.hazelcast.management.operation |
Contains operations that are called from Management Center.
|
| com.hazelcast.map.impl |
Contains implementation specific classes of
com.hazelcast.map package. |
| com.hazelcast.map.impl.client |
Contains client requests for the
IMap |
| com.hazelcast.map.impl.operation |
Package for map operations.
|
| com.hazelcast.map.impl.record |
Contains record specific classes.
|
| com.hazelcast.map.impl.tx |
Contains implementation classes for
TransactionalMap |
| com.hazelcast.map.impl.wan |
Contains wan replication event classes
|
| com.hazelcast.map.merge |
Contains merge policies for
IMap |
| com.hazelcast.mapreduce |
This package contains the MapReduce API definition for Hazelcast.
All map reduce operations running in a distributed manner inside the active Hazelcast cluster. |
| com.hazelcast.mapreduce.aggregation.impl |
This package contains a set of predefined aggregation implementations
|
| com.hazelcast.mapreduce.impl |
This package contains the default implementation for the map reduce framework
internals.
|
| com.hazelcast.mapreduce.impl.notification |
This package contains all remote node notifications
|
| com.hazelcast.mapreduce.impl.operation |
This package contains all remote operations that are needed to control work on
supervising or worker nodes.
|
| com.hazelcast.mapreduce.impl.task |
This package contains the base implementation for a standard map reduce job.
|
| com.hazelcast.multimap.impl |
Contains classes for Hazelcast MultiMap module.
|
| com.hazelcast.multimap.impl.operations |
Contains operations for Hazelcast MultiMap module.
|
| com.hazelcast.multimap.impl.txn |
This package contains the Transaction behavior for the Multimap.
|
| com.hazelcast.nio |
This package contains classes related to New IO
|
| com.hazelcast.nio.serialization |
Contains interfaces/classes related to serialization;
such as serializer interfaces, input/output streams.
|
| com.hazelcast.nio.serialization.serializers |
Contains interfaces/classes related to SerializerHook for ArrayList and LinkedList
|
| com.hazelcast.nio.tcp |
Contains functionality for the TCP/IP Networking between cluster members
|
| com.hazelcast.partition |
Contains the partition logic for Hazelcast.
|
| com.hazelcast.partition.client |
Contains client functionality for partition related information.
|
| com.hazelcast.partition.impl |
Contains the actual implementation of the
InternalPartitionService . |
| com.hazelcast.query |
Contains interfaces/classes related to Hazelcast query and indexing support.
|
| com.hazelcast.query.impl |
Contains the implementation classes of the query functionality.
|
| com.hazelcast.queue.impl |
This package contains the IQueue functionality.
The IQueue is the distributed version of the BlockingQueue . |
| com.hazelcast.queue.impl.operations |
This package contains the IQueue operations
|
| com.hazelcast.queue.impl.tx |
This package contains the Transaction behavior for the IQueue.
|
| com.hazelcast.replicatedmap.impl.messages |
This package contains replication event classes to communicate replications to other nodes
|
| com.hazelcast.replicatedmap.impl.operation |
This package contains some remote operations to execute on remote nodes
|
| com.hazelcast.replicatedmap.impl.record |
This package contains the implementation of the backing data storage for the replicated map implementation
|
| com.hazelcast.spi |
Provides interfaces/classes for Hazelcast SPI.
|
| com.hazelcast.spi.exception |
Contains exceptions for Hazelcast SPI.
|
| com.hazelcast.spi.impl |
Contains implementations for Hazelcast SPI.
|
| com.hazelcast.topic.impl |
This package contains ITopic functionality for Hazelcast.
With the ITopic it is possible to create publish subscribe solutions similar to JMS Topics. |
| com.hazelcast.transaction |
Provides interfaces/classes for Hazelcast transaction support.
|
| com.hazelcast.transaction.impl |
Provides implementation for Hazelcast transaction support.
|
| com.hazelcast.util |
This package contains classes to support the inner workings of Hazelcast
as well as some backports of newer Java features / data structures to
support older Java versions in a clean and nice way.
|
| com.hazelcast.wan |
This package contains the WAN replication API
|
| com.hazelcast.wan.impl |
This package contains the opensource implementation of WAN replication
|
| com.hazelcast.web |
Provides Hazelcast-based session replication.
|
| com.hazelcast.web.entryprocessor |
Provides Entry Processors used in hazelcast-wm
|
| Class and Description |
|---|
| SocketReadable
Represents something where data can be read from.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| SocketReadable
Represents something where data can be read from.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| SocketReadable
Represents something where data can be read from.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| SocketInterceptor
An interface that provides the ability to intercept the creation of sockets.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Packet
A Packet is a piece of data send over the line.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ConnectionType
An enumeration of all possible Connection types.
|
| Packet
A Packet is a piece of data send over the line.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ConnectionListener
A listener for the
ConnectionManager to listen to connections
being added or removed. |
| Packet
A Packet is a piece of data send over the line.
|
| SocketInterceptor
An interface that provides the ability to intercept the creation of sockets.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Packet
A Packet is a piece of data send over the line.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ConnectionListener
A listener for the
ConnectionManager to listen to connections
being added or removed. |
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ConnectionManager
Responsible for managing
Connection objects. |
| IOService |
| MemberSocketInterceptor
Member Socket Interceptor can be registered via
see
SocketInterceptorConfig |
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ConnectionManager
Responsible for managing
Connection objects. |
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ConnectionManager
Responsible for managing
Connection objects. |
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ConnectionListener
A listener for the
ConnectionManager to listen to connections
being added or removed. |
| ConnectionType
An enumeration of all possible Connection types.
|
| DynamicByteBuffer |
| IOService |
| MemberSocketInterceptor
Member Socket Interceptor can be registered via
see
SocketInterceptorConfig |
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Packet
A Packet is a piece of data send over the line.
|
| SocketInterceptor
An interface that provides the ability to intercept the creation of sockets.
|
| SocketReadable
Represents something where data can be read from.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| BufferObjectDataInput |
| BufferObjectDataOutput |
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| SocketReadable
Represents something where data can be read from.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ConnectionListener
A listener for the
ConnectionManager to listen to connections
being added or removed. |
| ConnectionManager
Responsible for managing
Connection objects. |
| ConnectionType
An enumeration of all possible Connection types.
|
| IOService |
| NIOThread
Marker interface for non-blocking IO threads.
|
| Packet
A Packet is a piece of data send over the line.
|
| SocketWritable
Represents something that can be written to a
Connection . |
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| Connection
Represents a 'connection' between two machines.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
|
| Packet
A Packet is a piece of data send over the line.
|
| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
|
| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
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| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Packet
A Packet is a piece of data send over the line.
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| Class and Description |
|---|
| Address
Represents an address of a member in the cluster.
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| Packet
A Packet is a piece of data send over the line.
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| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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| Class and Description |
|---|
| ObjectDataInput
Provides serialization methods for arrays of primitive types
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| ObjectDataOutput
Provides serialization methods for arrays by extending DataOutput
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Copyright © 2016 Hazelcast, Inc.. All Rights Reserved.


Classes in Ruby
Feb 13th, 2015
The first rule of Ruby is that everything-- well, almost everything-- in Ruby is an object. Ruby classes help us organize and categorize all these objects as well as give them certain characteristics that modify them within the class.
Ruby’s comes with classes built-in classes but also allows people to get super creative and create their own classes. Classes can go by any name, but for this example we’ll name the class VDay for Valentine’s day. Notice the class title is written in CamelCase, class titles are always written in this case.
Along with creating the VDay class, we are also creating the instance variables @activity and @companion. Those will hold their characteristics throughout the entire class.
Next we define a method that will help us bring our class to life. This method is the my_vday method, a string that interpolates instance variables activity and companion.
We then create three variables and define their arguments (activity and companion) for three different situations: single, dating and married.
You can see when these are called upon they fill in different data for the same string. All interconnected, the string, variables and methods exist within the class VDay.


Sometime in March my friend Tyler invited me out to his job's annual work party. Well it wasn't really much of a work party. It was more inviting to outsiders than work parties usually are. Drinks were passed around but I was more focused on enjoying the sight of people in what I would consider a vunerable moment. I've always been quite shy so it's easy for me to notice the same trait in others. There were people who seemed incredibly shy but with music flooding the areas around them they submitted to their own body's desire to move.
View the Entire Project »When I first began taking photos I was incredibly attracted to capturing the simplest of things. Many people would often ask me what I saw in something that they thought to be unworthy of captured and my answer would always be that I just liked it. Sometimes I don't think of creating art, I simply want to show I like. Art is defined by those who view it and thats what this is — things I thought to be artsy or just things I liked.
 It's not only family but the friends you keep that eventually help mold you into the person you become. It's not these people directly that alter your path, it's more like the things they expose you to — emotions, personalities, lessons. If it were not for these people I would not be the person I now am.
View the Entire Project »Taxidermy selfies church-key 8-bit celiac. Pinterest four dollar toast mustache gastropub, biodiesel kinfolk poutine pop-up street art. Meh viral sartorial whatever, hashtag chicharrones kogi direct trade post-ironic PBR&B pitchfork chillwave. Readymade iPhone biodiesel, VHS freegan put a bird on it hoodie try-hard blog bushwick next level neutra chartreuse green juice. Green juice kombucha put a bird on it cardigan you probably haven't heard of them, bitters small batch sriracha disrupt jean shorts drinking vinegar direct trade literally kogi lumbersexual. Cornhole man bun aesthetic squid. Mustache distillery bicycle rights flannel selfies fap..
 It's not only family but the friends you keep that eventually help mold you into the person you become. It's not these people directly that alter your path, it's more like the things they expose you to — emotions, personalities, lessons. If it were not for these people I would not be the person I now am.
 It's not only family but the friends you keep that eventually help mold you into the person you become. It's not these people directly that alter your path, it's more like the things they expose you to — emotions, personalities, lessons. If it were not for these people I would not be the person I now am.
View the Entire Project »


Mono(Mono 2.5) Mono(Mono 2.5) NAME mono - Mono's ECMA-CLI native code generator (Just-in-Time and Ahead-of- Time) SYNOPSIS mono [options] file [arguments...] mono-sgen [options] file [arguments...] DESCRIPTION mono is a runtime implementation of the ECMA Common Language Infrastruc‐ ture. This can be used to run ECMA and .NET applications. The runtime contains a native code generator that transforms the Common Intermediate Language into native code. The code generator can operate in two modes: just in time compilation (JIT) or ahead of time compilation (AOT). Since code can be dynamically loaded, the runtime environment and the JIT are always present, even if code is compiled ahead of time. The runtime loads the specified file and optionally passes the arguments to it. The file is an ECMA assembly. They typically have a .exe or .dll extension. The runtime provides a number of configuration options for running appli‐ cations, for developing and debugging, and for testing and debugging the runtime itself. The mono command uses the Boehm conservative garbage collector while the mono-sgen command uses a moving and generational garbage collector. PORTABILITY On Unix-based systems, Mono provides a mechanism to emulate the Windows- style file access, this includes providing a case insensitive view of the file system, directory separator mapping (from \ to /) and stripping the drive letters. This functionality is enabled by setting the MONO_IOMAP environment vari‐ able to one of all, drive and case. See the description for MONO_IOMAP in the environment variables section for more details. RUNTIME OPTIONS The following options are available: --aot, --aot[=options] This option is used to precompile the CIL code in the specified assembly to native code. The generated code is stored in a file with the extension .so. This file will be automatically picked up by the runtime when the assembly is executed. Ahead-of-Time com‐ pilation is most useful if you use it in combination with the -O=all,-shared flag which enables all of the optimizations in the code generator to be performed. Some of those optimizations are not practical for Just-in-Time compilation since they might be very time consuming. Unlike the .NET Framework, Ahead-of-Time compilation will not generate domain independent code: it gener‐ ates the same code that the Just-in-Time compiler would produce. Since most applications use a single domain, this is fine. If you want to optimize the generated code for use in multi-domain applications, consider using the -O=shared flag. This pre-com‐ piles the methods, but the original assembly is still required to execute as this one contains the metadata and exception informa‐ tion which is not available on the generated file. When precom‐ piling code, you might want to compile with all optimizations (-O=all). Pre-compiled code is position independent code. Pre compilation is just a mechanism to reduce startup time, increase code sharing across multiple mono processes and avoid just-in-time compilation program startup costs. The original assembly must still be present, as the metadata is contained there. AOT code typically can not be moved from one computer to another (CPU-spe‐ cific optimizations that are detected at runtime) so you should not try to move the pre-generated assemblies or package the pre- generated assemblies for deployment. A few options are available as a parameter to the --aot command line option. The options are separated by commas, and more than one can be specified: bind-to-runtime-version If specified, forces the generated AOT files to be bound to the runtime version of the compiling Mono. This will pre‐ vent the AOT files from being consumed by a different Mono runtime. full This is currently an experimental feature as it is not complete. This instructs Mono to precompile code that has historically not been precompiled with AOT. outfile=[filename] Instructs the AOT compiler to save the output to the speci‐ fied file. write-symbols Instructs the AOT compiler to emit debug symbol informa‐ tion. save-temps,keep-temps Instructs the AOT compiler to keep temporary files. threads=[number] This is an experimental option for the AOT compiler to use multiple threads when compiling the methods. nodebug Instructs the AOT compiler to not output any debugging information. ntrampolines=[number] When compiling in full aot mode, the method trampolines must be precreated in the AOT image. You can add addi‐ tional method trampolines with this argument. Defaults to 1024. nrgctx-trampolines=[number] When compiling in full aot mode, the generic sharing tram‐ polines must be precreated in the AOT image. You can add additional method trampolines with this argument. Defaults to 1024. nimt-trampolines=[number] When compiling in full aot mode, the IMT trampolines must be precreated in the AOT image. You can add additional method trampolines with this argument. Defaults to 128. print-skipped-methods If the AOT compiler cannot compile a method for any reason, enabling this flag will output the skipped methods to the console. autoreg The AOT compiler will emit a (ELF only) library initializer to automatically register the aot compiled module with the runtime. This is only useful in static mode asmonly Instructs the AOT compiler to output assembly code instead of an object file. soft-debug This instructs the compiler to generate sequence point checks that allow Mono's soft debugger to debug applica‐ tions even on systems where it is not possible to set breakpoints or to single step (certain hardware configura‐ tions like the cell phones and video gaming consoles). static Create an ELF object file (.o) which can be statically linked into an executable when embedding the mono runtime. When this option is used, the object file needs to be reg‐ istered with the embedded runtime using the mono_aot_regis‐ ter_module function which takes as its argument the mono_aot_module_<ASSEMBLY NAME>_info global symbol from the object file: extern void *mono_aot_module_hello_info; mono_aot_register_module (mono_aot_module_hello_info); For more information about AOT, see: http://www.mono- project.com/AOT --attach=[options] Currently the only option supported by this command line argument is disable which disables the attach functionality. --config filename Load the specified configuration file instead of the default one(s). The default files are /etc/mono/config and ~/.mono/config or the file specified in the MONO_CONFIG environment variable, if set. See the mono-config(5) man page for details on the format of this file. --debugger-agent=[options] This instructs the Mono runtime to start a debugging agent inside the Mono runtime and connect it to a client user interface will control the Mono process. This option is typically used by IDEs, like the MonoDevelop IDE. The configuration is specified using one of more of the following options: transport=transport_name This is used to specify the transport that the debugger will use to communicate. It must be specified and cur‐ rently requires this to be 'dt_socket'. address=host:port Use this option to specify the IP address where your debug‐ ger client is listening to. loglevel=LEVEL Specifies the diagnostics log level for logfile=filename Used to specify the file where the log will be stored, it defaults to standard output. server=[y/n] Defaults to no, with the default option Mono will actively connect to the host/port configured with the address option. If you set it to 'y', it instructs the Mono run‐ time to start debugging in server mode, where Mono actively waits for the debugger front end to connect to the Mono process. Mono will print out to stdout the IP address and port where it is listening. --desktop Configures the virtual machine to be better suited for desktop applications. Currently this sets the GC system to avoid expand‐ ing the heap as much as possible at the expense of slowing down garbage collection a bit. --full-aot This is an experimental flag that instructs the Mono runtime to not generate any code at runtime and depend exclusively on the code generated from using mono --aot=full previously. This is useful for platforms that do not permit dynamic code generation. Notice that this feature will abort execution at runtime if a codepath in your program, or Mono's class libraries attempts to generate code dynamically. You should test your software upfront and make sure that you do not use any dynamic features. --gc=boehm, --gc=sgen Selects the Garbage Collector engine for Mono to use, Boehm or SGen. Currently this merely ensures that you are running either the mono or mono-sgen commands. This flag can be set in the MONO_ENV_OPTIONS environment variable to force all of your child processes to use one particular kind of GC with the Mono runtime. --help, -h Displays usage instructions. --llvm If the Mono runtime has been compiled with LLVM support (not available in all configurations), Mono will use the LLVM optimiza‐ tion and code generation engine to JIT or AOT compile. For more information, consult: http://www.mono-project.com/Mono_LLVM --nollvm When using a Mono that has been compiled with LLVM support, it forces Mono to fallback to its JIT engine and not use the LLVM backend. --optimize=MODE, -O=MODE MODE is a comma separated list of optimizations. They also allow optimizations to be turned off by prefixing the optimization name with a minus sign. In general, Mono has been tuned to use the default set of flags, before using these flags for a deployment setting, you might want to actually measure the benefits of using them. The following optimizations are implemented: all Turn on all optimizations peephole Peephole postpass branch Branch optimizations inline Inline method calls cfold Constant folding consprop Constant propagation copyprop Copy propagation deadce Dead code elimination linears Linear scan global reg allocation cmov Conditional moves [arch-dependency] shared Emit per-domain code sched Instruction scheduling intrins Intrinsic method implementations tailc Tail recursion and tail calls loop Loop related optimizations fcmov Fast x86 FP compares [arch-dependency] leaf Leaf procedures optimizations aot Usage of Ahead Of Time compiled code precomp Precompile all methods before executing Main abcrem Array bound checks removal ssapre SSA based Partial Redundancy Elimination sse2 SSE2 instructions on x86 [arch-dependency] gshared Enable generic code sharing. For example, to enable all the optimization but dead code elimina‐ tion and inlining, you can use: -O=all,-deadce,-inline The flags that are flagged with [arch-dependency] indicate that the given option if used in combination with Ahead of Time compi‐ lation (--aot flag) would produce pre-compiled code that will depend on the current CPU and might not be safely moved to another computer. --runtime=VERSION Mono supports different runtime versions. The version used depends on the program that is being run or on its configuration file (named program.exe.config). This option can be used to override such autodetection, by forcing a different runtime version to be used. Note that this should only be used to select a later compat‐ ible runtime version than the one the program was compiled against. A typical usage is for running a 1.1 program on a 2.0 version: mono --runtime=v2.0.50727 program.exe --security, --security=mode Activate the security manager, a currently experimental feature in Mono and it is OFF by default. The new code verifier can be enabled with this option as well. Using security without parameters is equivalent as calling it with the "cas" parameter. The following modes are supported: cas This allows mono to support declarative security attributes, e.g. execution of Code Access Security (CAS) or non-CAS demands. core-clr Enables the core-clr security system, typically used for Moonlight/Silverlight applications. It provides a much simpler security system than CAS, see http://www.mono- project.com/Moonlight for more details and links to the descriptions of this new system. validil Enables the new verifier and performs basic verification for code validity. In this mode, unsafe code and P/Invoke are allowed. This mode provides a better safety guarantee but it is still possible for managed code to crash Mono. verifiable Enables the new verifier and performs full verification of the code being executed. It only allows verifiable code to be executed. Unsafe code is not allowed but P/Invoke is. This mode should not allow managed code to crash mono. The verification is not as strict as ECMA 335 standard in order to stay compatible with the MS runtime. The security system acts on user code: code contained in mscorlib or the global assembly cache is always trusted. --server Configures the virtual machine to be better suited for server operations (currently, a no-op). --verify-all Verifies mscorlib and assemblies in the global assembly cache for valid IL, and all user code for IL verifiability. This is different from --security's verifiable or validil in that these options only check user code and skip mscorlib and assem‐ blies located on the global assembly cache. -V, --version Prints JIT version information (system configuration, release num‐ ber and branch names if available). DEVELOPMENT OPTIONS The following options are used to help when developing a JITed applica‐ tion. --debug, --debug=OPTIONS Turns on the debugging mode in the runtime. If an assembly was compiled with debugging information, it will produce line number information for stack traces. The optional OPTIONS argument is a comma separated list of debug‐ ging options. These options are turned off by default since they generate much larger and slower code at runtime. The following options are supported: casts Produces a detailed error when throwing a InvalidCastExcep‐ tion. This option needs to be enabled as this generates more verbose code at execution time. mdb-optimizations Disable some JIT optimizations which are usually only dis‐ abled when running inside the debugger. This can be help‐ ful if you want to attach to the running process with mdb. gdb Generate and register debugging information with gdb. This is only supported on some platforms, and only when using gdb 7.0 or later. --profile[=profiler[:profiler_args]] Turns on profiling. For more information about profiling applica‐ tions and code coverage see the sections "PROFILING" and "CODE COVERAGE" below. This option can be used multiple times, each time will load an additional profiler. This allows developers to use modules that extend the JIT through the Mono profiling interface. --trace[=expression] Shows method names as they are invoked. By default all methods are traced. The trace can be customized to include or exclude methods, classes or assemblies. A trace expression is a comma separated list of targets, each target can be prefixed with a minus sign to turn off a particular target. The words `program', `all' and `disabled' have special meaning. `program' refers to the main program being executed, and `all' means all the method calls. The `disabled' option is used to start up with tracing disabled. It can be enabled at a later point in time in the pro‐ gram by sending the SIGUSR2 signal to the runtime. Assemblies are specified by their name, for example, to trace all calls in the System assembly, use: mono --trace=System app.exe Classes are specified with the T: prefix. For example, to trace all calls to the System.String class, use: mono --trace=T:System.String app.exe And individual methods are referenced with the M: prefix, and the standard method notation: mono --trace=M:System.Console:WriteLine app.exe Exceptions can also be traced, it will cause a stack trace to be printed every time an exception of the specified type is thrown. The exception type can be specified with or without the namespace, and to trace all exceptions, specify 'all' as the type name. mono --trace=E:System.Exception app.exe As previously noted, various rules can be specified at once: mono --trace=T:System.String,T:System.Random app.exe You can exclude pieces, the next example traces calls to Sys‐ tem.String except for the System.String:Concat method. mono --trace=T:System.String,-M:System.String:Concat Finally, namespaces can be specified using the N: prefix: mono --trace=N:System.Xml --no-x86-stack-align Don't align stack frames on the x86 architecture. By default, Mono aligns stack frames to 16 bytes on x86, so that local float‐ ing point and SIMD variables can be properly aligned. This option turns off the alignment, which usually saves one intruction per call, but might result in significantly lower floating point and SIMD performance. --jitmap Generate a JIT method map in a /tmp/perf-PID.map file. This file is then used, for example, by the perf tool included in recent Linux kernels. Each line in the file has: HEXADDR HEXSIZE methodname Currently this option is only supported on Linux. JIT MAINTAINER OPTIONS The maintainer options are only used by those developing the runtime itself, and not typically of interest to runtime users or developers. --break method Inserts a breakpoint before the method whose name is `method' (namespace.class:methodname). Use `Main' as method name to insert a breakpoint on the application's main method. --breakonex Inserts a breakpoint on exceptions. This allows you to debug your application with a native debugger when an exception is thrown. --compile name This compiles a method (namespace.name:methodname), this is used for testing the compiler performance or to examine the output of the code generator. --compileall Compiles all the methods in an assembly. This is used to test the compiler performance or to examine the output of the code genera‐ tor --graph=TYPE METHOD This generates a postscript file with a graph with the details about the specified method (namespace.name:methodname). This requires `dot' and ghostview to be installed (it expects Ghostview to be called "gv"). The following graphs are available: cfg Control Flow Graph (CFG) dtree Dominator Tree code CFG showing code ssa CFG showing code after SSA translation optcode CFG showing code after IR optimizations Some graphs will only be available if certain optimizations are turned on. --ncompile Instruct the runtime on the number of times that the method speci‐ fied by --compile (or all the methods if --compileall is used) to be compiled. This is used for testing the code generator perfor‐ mance. --stats Displays information about the work done by the runtime during the execution of an application. --wapi=hps|semdel Perform maintenance of the process shared data. semdel will delete the global semaphore. hps will list the currently used handles. -v, --verbose Increases the verbosity level, each time it is listed, increases the verbosity level to include more information (including, for example, a disassembly of the native code produced, code selector info etc.). ATTACH SUPPORT The Mono runtime allows external processes to attach to a running process and load assemblies into the running program. To attach to the process, a special protocol is implemented in the Mono.Management assembly. With this support it is possible to load assemblies that have an entry point (they are created with -target:exe or -target:winexe) to be loaded and executed in the Mono process. The code is loaded into the root domain, and it starts execution on the special runtime attach thread. The attached program should create its own threads and return after invocation. This support allows for example debugging applications by having the csharp shell attach to running processes. PROFILING The mono runtime includes a profiler that can be used to explore various performance related problems in your application. The profiler is acti‐ vated by passing the --profile command line argument to the Mono runtime, the format is: --profile[=profiler[:profiler_args]] Mono has a built-in profiler called 'default' (and is also the default if no arguments are specified), but developers can write custom profilers, see the section "CUSTOM PROFILERS" for more details. If a profiler is not specified, the default profiler is used. The pro‐ filer_args is a profiler-specific string of options for the profiler itself. The default profiler accepts the following options 'alloc' to profile memory consumption by the application; 'time' to profile the time spent on each routine; 'jit' to collect time spent JIT-compiling methods and 'stat' to perform sample statistical profiling. If no options are provided the default is 'alloc,time,jit'. By default the profile data is printed to stdout: to change this, use the 'file=filename' option to output the data to filename. For example: mono --profile program.exe That will run the program with the default profiler and will do time and allocation profiling. mono --profile=default:stat,alloc,file=prof.out program.exe Will do sample statistical profiling and allocation profiling on pro‐ gram.exe. The profile data is put in prof.out. Note that the statistical profiler has a very low overhead and should be the preferred profiler to use (for better output use the full path to the mono binary when running and make sure you have installed the addr2line utility that comes from the binutils package). LOG PROFILER This is the most advanced profiler. The Mono log profiler can be used to collect a lot of information about a program running in the Mono runtime. This data can be used (both while the process is running and later) to do analyses of the program behav‐ iour, determine resource usage, performance issues or even look for par‐ ticular execution patterns. This is accomplished by logging the events provided by the Mono runtime through the profiling interface and periodically writing them to a file which can be later inspected with the mprof-report(1) tool. More information about how to use the log profiler is available on the mprof-report(1) page. CUSTOM PROFILERS Mono provides a mechanism for loading other profiling modules which in the form of shared libraries. These profiling modules can hook up to various parts of the Mono runtime to gather information about the code being executed. To use a third party profiler you must pass the name of the profiler to Mono, like this: mono --profile=custom program.exe In the above sample Mono will load the user defined profiler from the shared library `mono-profiler-custom.so'. This profiler module must be on your dynamic linker library path. A list of other third party profilers is available from Mono's web site (www.mono-project.com/Performance_Tips) Custom profiles are written as shared libraries. The shared library must be called `mono-profiler-NAME.so' where `NAME' is the name of your pro‐ filer. For a sample of how to write your own custom profiler look in the Mono source tree for in the samples/profiler.c. CODE COVERAGE Mono ships with a code coverage module. This module is activated by using the Mono --profile=cov option. The format is: --pro‐ file=cov[:assembly-name[/namespace]] test-suite.exe By default code coverage will default to all the assemblies loaded, you can limit this by specifying the assembly name, for example to perform code coverage in the routines of your program use, for example the fol‐ lowing command line limits the code coverage to routines in the "demo" assembly: mono --profile=cov:demo demo.exe Notice that the assembly-name does not include the extension. You can further restrict the code coverage output by specifying a names‐ pace: mono --profile=cov:demo/My.Utilities demo.exe Which will only perform code coverage in the given assembly and names‐ pace. Typical output looks like this: Not covered: Class:.ctor () Not covered: Class:A () Not covered: Driver:.ctor () Not covered: Driver:method () Partial coverage: Driver:Main () offset 0x000a The offsets displayed are IL offsets. A more powerful coverage tool is available in the module `monocov'. See the monocov(1) man page for details. DEBUGGING AIDS To debug managed applications, you can use the mdb command, a command line debugger. It is possible to obtain a stack trace of all the active threads in Mono by sending the QUIT signal to Mono, you can do this from the command line, like this: kill -QUIT pid Where pid is the Process ID of the Mono process you want to examine. The process will continue running afterwards, but its state is not guaran‐ teed. Important: this is a last-resort mechanism for debugging applications and should not be used to monitor or probe a production application. The integrity of the runtime after sending this signal is not guaranteed and the application might crash or terminate at any given point afterwards. The --debug=casts option can be used to get more detailed information for Invalid Cast operations, it will provide information about the types involved. You can use the MONO_LOG_LEVEL and MONO_LOG_MASK environment variables to get verbose debugging output about the execution of your application within Mono. The MONO_LOG_LEVEL environment variable if set, the logging level is changed to the set value. Possible values are "error", "critical", "warn‐ ing", "message", "info", "debug". The default value is "error". Messages with a logging level greater then or equal to the log level will be printed to stdout/stderr. Use "info" to track the dynamic loading of assemblies. Use the MONO_LOG_MASK environment variable to limit the extent of the messages you get: If set, the log mask is changed to the set value. Pos‐ sible values are "asm" (assembly loader), "type", "dll" (native library loader), "gc" (garbage collector), "cfg" (config file loader), "aot" (precompiler), "security" (e.g. Moonlight CoreCLR support) and "all". The default value is "all". Changing the mask value allows you to display only messages for a certain component. You can use multiple masks by comma separating them. For example to see config file messages and assem‐ bly loader messages set you mask to "asm,cfg". The following is a common use to track down problems with P/Invoke: $ MONO_LOG_LEVEL="debug" MONO_LOG_MASK="dll" mono glue.exe SERIALIZATION Mono's XML serialization engine by default will use a reflection-based approach to serialize which might be slow for continuous processing (web service applications). The serialization engine will determine when a class must use a hand-tuned serializer based on a few parameters and if needed it will produce a customized C# serializer for your types at run‐ time. This customized serializer then gets dynamically loaded into your application. You can control this with the MONO_XMLSERIALIZER_THS environment vari‐ able. The possible values are `no' to disable the use of a C# customized seri‐ alizer, or an integer that is the minimum number of uses before the run‐ time will produce a custom serializer (0 will produce a custom serializer on the first access, 50 will produce a serializer on the 50th use). Mono will fallback to an interpreted serializer if the serializer generation somehow fails. This behavior can be disabled by setting the option `nofallback' (for example: MONO_XMLSERIALIZER_THS=0,nofallback).  This should be only used for debugging purposes LVM_COUNT When Mono is compiled with LLVM support, this instructs the run‐ time to stop using LLVM after the specified number of methods are JITed. This is a tool used in diagnostics to help isolate prob‐ lems in the code generation backend. For example LLVM_COUNT=10 would only compile 10 methods with LLVM and then switch to the Mono JIT engine. LLVM_COUNT=0 would disable the LLVM engine alto‐ gether. MONO_AOT_CACHE If set, this variable will instruct Mono to ahead-of-time compile new assemblies on demand and store the result into a cache in ~/.mono/aot-cache. MONO_ASPNET_INHIBIT_SETTINGSMAP Mono contains a feature which allows modifying settings in the .config files shipped with Mono by using config section mappers. The mappers and the mapping rules are defined in the $pre‐ fix/etc/mono/2.0/settings.map file and, optionally, in the set‐ tings.map file found in the top-level directory of your ASP.NET application. Both files are read by System.Web on application startup, if they are found at the above locations. If you don't want the mapping to be performed you can set this variable in your environment before starting the application and no action will be taken. MONO_CFG_DIR If set, this variable overrides the default system configuration directory ($PREFIX/etc). It's used to locate machine.config file. MONO_COM Sets the style of COM interop. If the value of this variable is "MS" Mono will use string marhsalling routines from the liboleaut32 for the BSTR type library, any other values will use the mono-builtin BSTR string marshalling. MONO_CONFIG If set, this variable overrides the default runtime configuration file ($PREFIX/etc/mono/config). The --config command line options overrides the environment variable. MONO_CPU_ARCH Override the automatic cpu detection mechanism. Currently used only on arm. The format of the value is as follows: "armvV [thumb]" where V is the architecture number 4, 5, 6, 7 and the options can be currently be "thunb". Example: MONO_CPU_ARCH="armv4 thumb" mono ... MONO_DISABLE_AIO If set, tells mono NOT to attempt using native asynchronous I/O services. In that case, a default select/poll implementation is used. Currently only epoll() is supported. MONO_DISABLE_MANAGED_COLLATION If this environment variable is `yes', the runtime uses unmanaged collation (which actually means no culture-sensitive collation). It internally disables managed collation functionality invoked via the members of System.Globalization.CompareInfo class. Collation is enabled by default. MONO_DISABLE_SHM Unix only: If set, disables the shared memory files used for cross-process handles: process have only private handles. This means that process and thread handles are not available to other processes, and named mutexes, named events and named semaphores are not visible between processes. This is can also be enabled by default by passing the "--disable-shared-handles" option to con‐ figure. This is the default from mono 2.8 onwards. MONO_EGD_SOCKET For platforms that do not otherwise have a way of obtaining random bytes this can be set to the name of a file system socket on which an egd or prngd daemon is listening. MONO_ENABLE_SHM Unix only: Enable support for cross-process handles. Cross- process handles are used to expose process handles, thread han‐ dles, named mutexes, named events and named semaphores across Unix processes. MONO_ENV_OPTIONS This environment variable allows you to pass command line argu‐ ments to a Mono process through the environment. This is useful for example to force all of your Mono processes to use LLVM or SGEN without having to modify any launch scripts. MONO_EVENTLOG_TYPE Sets the type of event log provider to use (for System.Diagnos‐ tics.EventLog). Possible values are: local[:path] Persists event logs and entries to the local file system. The directory in which to persist the event logs, event sources and entries can be specified as part of the value. If the path is not explicitly set, it defaults to "/var/lib/mono/eventlog" on unix and "%APPDATA%no\ventlog" on Windows. win32 Uses the native win32 API to write events and registers event logs and event sources in the registry. This is only available on Windows. On Unix, the directory permis‐ sion for individual event log and event source directories is set to 777 (with +t bit) allowing everyone to read and write event log entries while only allowing entries to be deleted by the user(s) that created them. null Silently discards any events. The default is "null" on Unix (and versions of Windows before NT), and "win32" on Windows NT (and higher). MONO_EXTERNAL_ENCODINGS If set, contains a colon-separated list of text encodings to try when turning externally-generated text (e.g. command-line argu‐ ments or filenames) into Unicode. The encoding names come from the list provided by iconv, and the special case "default_locale" which refers to the current locale's default encoding. When reading externally-generated text strings UTF-8 is tried first, and then this list is tried in order with the first suc‐ cessful conversion ending the search. When writing external text (e.g. new filenames or arguments to new processes) the first item in this list is used, or UTF-8 if the environment variable is not set. The problem with using MONO_EXTERNAL_ENCODINGS to process your files is that it results in a problem: although its possible to get the right file name it is not necessarily possible to open the file. In general if you have problems with encodings in your filenames you should use the "convmv" program. MONO_GC_PARAMS When using Mono with the SGen garbage collector this variable con‐ trols several parameters of the collector. The variable's value is a comma separated list of words. nursery-size=size Sets the size of the nursery. The size is specified in bytes and must be a power of two. The suffixes `k', `m' and `g' can be used to specify kilo-, mega- and gigabytes, respectively. The nursery is the first generation (of two). A larger nursery will usually speed up the program but will obviously use more memory. The default nursery size 4 MB. major=collector Specifies which major collector to use. Options are `mark‐ sweep' for the Mark&Sweep collector, `marksweep-par' for parallel Mark&Sweep, `marksweep-fixed' for Mark&Sweep with a fixed heap, `marksweep-fixed-par' for parallel Mark&Sweep with a fixed heap and `copying' for the copying collector. The Mark&Sweep collector is the default. major-heap-size=size Sets the size of the major heap (not including the large object space) for the fixed-heap Mark&Sweep collector (i.e. `marksweep-fixed' and `marksweep-fixed-par'). The size is in bytes, with optional suffixes `k', `m' and `g' to spec‐ ify kilo-, mega- and gigabytes, respectively. The default is 512 megabytes. wbarrier=wbarrier Specifies which write barrier to use. Options are `cardtable' and `remset'. The card table barrier is faster but less precise, and only supported for the Mark&Sweep major collector on 32 bit platforms. The default is `cardtable' if it is supported, otherwise `remset'. The cardtable write barrier is faster and has a more stable and usually smaller memory footprint. If the program causes too much pinning during thread scan, it might be faster to enable remset. evacuation-threshold=threshold Sets the evacuation threshold in percent. This option is only available on the Mark&Sweep major collectors. The value must be an integer in the range 0 to 100. The default is 66. If the sweep phase of the collection finds that the occupancy of a specific heap block type is less than this percentage, it will do a copying collection for that block type in the next major collection, thereby restoring occupancy to close to 100 percent. A value of 0 turns evacuation off. (no-)concurrent-sweep Enables or disables concurrent sweep for the Mark&Sweep collector. If enabled, the sweep phase of the garbage col‐ lection is done in a thread concurrently with the applica‐ tion. Concurrent sweep is disabled by default. stack-mark=mark-mode Specifies how application threads should be scanned. Options are `precise` and `conservative`. Precise marking allow the collector to know what values on stack are refer‐ ences and what are not.  Precise marking reduces floating garbage and can speed up nursery collection and allocation rate, it has the downside of requiring a significant extra memory per compiled method. The right option, unfortunately, requires experi‐ mentation. MONO_GC_DEBUG When using Mono with the SGen garbage collector this environment variable can be used to turn on various debugging features of the collector. The value of this variable is a comma separated list of words. Do not use these options in production. number Sets the debug level to the specified number. collect-before-allocs check-at-minor-collections This performs a consistency check on minor collections and also clears the nursery at collection time, instead of the default, when buffers are allocated (clear-at-gc). The consistency check ensures that there are no major to minor references that are not on the remembered sets. xdomain-checks Performs a check to make sure that no references are left to an unloaded AppDomain. clear-at-gc This clears the nursery at GC time instead of doing it when the thread local allocation buffer (TLAB) is created. The default is to clear the nursery at TLAB creation time. disable-minor Don't do minor collections. If the nursery is full, a major collection is triggered instead, unless it, too, is disabled. disable-major Don't do major collections. conservative-stack-mark Forces the GC to scan the stack conservatively, even if precise scanning is available. check-scan-starts If set, does a plausibility check on the scan_starts before and after each collection heap-dump=file Dumps the heap contents to the specified file. To visual‐ ize the information, use the mono-heapviz tool. binary-protocol=file Outputs the debugging output to the specified file. For this to work, Mono needs to be compiled with the BINARY_PROTOCOL define on sgen-gc.c. You can then use this command to explore the output sgen-grep-binprot 0x1234 0x5678 < file MONO_GAC_PREFIX Provides a prefix the runtime uses to look for Global Assembly Caches. Directories are separated by the platform path separator (colons on unix). MONO_GAC_PREFIX should point to the top direc‐ tory of a prefixed install. Or to the directory provided in the gacutil /gacdir command. Example: /home/user‐ name/.mono:/usr/local/mono/ MONO_IOMAP Enables some filename rewriting support to assist badly-written applications that hard-code Windows paths. Set to a colon-sepa‐ rated list of "drive" to strip drive letters, or "case" to do case-insensitive file matching in every directory in a path. "all" enables all rewriting methods. (Backslashes are always mapped to slashes if this variable is set to a valid option). For example, this would work from the shell: MONO_IOMAP=drive:case export MONO_IOMAP If you are using mod_mono to host your web applications, you can use the MonoIOMAP directive instead, like this: MonoIOMAP <appalias> all See mod_mono(8) for more details. Additionally. Mono includes a profiler module which allows one to track what adjustements to file paths IOMAP code needs to do. The tracking code reports the managed location (full stack trace) from which the IOMAP-ed call was made and, on process exit, the loca‐ tions where all the IOMAP-ed strings were created in managed code. The latter report is only approximate as it is not always possible to estimate the actual location where the string was created. The code uses simple heuristics - it analyzes stack trace leading back to the string allocation location and ignores all the managed code which lives in assemblies installed in GAC as well as in the class libraries shipped with Mono (since they are assumed to be free of case-sensitivity issues). It then reports the first location in the user's code - in most cases this will be the place where the string is allocated or very close to the location. The reporting code is implemented as a custom profiler module (see the "PROFIL‐ ING" section) and can be loaded in the following way: mono --profile=iomap yourapplication.exe Note, however, that Mono currently supports only one profiler mod‐ ule at a time. MONO_LLVM When Mono is using the LLVM code generation backend you can use this environment variable to pass code generation options to the LLVM compiler. MONO_MANAGED_WATCHER If set to "disabled", System.IO.FileSystemWatcher will use a file watcher implementation which silently ignores all the watching requests. If set to any other value, System.IO.FileSystemWatcher will use the default managed implementation (slow). If unset, mono will try to use inotify, FAM, Gamin, kevent under Unix systems and native API calls on Windows, falling back to the managed implemen‐ tation on error. MONO_MESSAGING_PROVIDER Mono supports a plugin model for its implementation of System.Mes‐ saging making it possible to support a variety of messaging imple‐ mentations (e.g. AMQP, ActiveMQ). To specify which messaging implementation is to be used the evironement variable needs to be set to the full class name for the provider. E.g. to use the Rab‐ bitMQ based AMQP implementation the variable should be set to: Mono.Messaging.RabbitMQ.RabbitMQMessagingProvider,Mono.Messaging.RabbitMQ MONO_NO_SMP If set causes the mono process to be bound to a single processor. This may be useful when debugging or working around race conditions. MONO_NO_TLS Disable inlining of thread local accesses. Try setting this if you get a segfault early on in the execution of mono. MONO_PATH Provides a search path to the runtime where to look for library files. This is a tool convenient for debugging applications, but should not be used by deployed applications as it breaks the assembly loader in subtle ways. Directories are separated by the platform path separator (colons on unix). Example: /home/username/lib:/usr/local/mono/lib Alternative solutions to MONO_PATH include: installing libraries into the Global Assembly Cache (see gacutil(1)) or having the dependent libraries side-by-side with the main executable. For a complete description of recommended practices for application deployment, see http://www.mono-project.com/Guidelines:Application_Deployment MONO_RTC Experimental RTC support in the statistical profiler: if the user has the permission, more accurate statistics are gathered. The MONO_RTC value must be restricted to what the Linux rtc allows: power of two from 64 to 8192 Hz. To enable higher frequencies like 4096 Hz, run as root: echo 4096 > /proc/sys/dev/rtc/max-user-freq For example: MONO_RTC=4096 mono --profiler=default:stat program.exe MONO_SHARED_DIR If set its the directory where the ".wapi" handle state is stored. This is the directory where the Windows I/O Emulation layer stores its shared state data (files, events, mutexes, pipes). By default Mono will store the ".wapi" directory in the users's home direc‐ tory. MONO_SHARED_HOSTNAME Uses the string value of this variable as a replacement for the host name when creating file names in the ".wapi" directory. This helps if the host name of your machine is likely to be changed when a mono application is running or if you have a .wapi direc‐ tory shared among several different computers. Mono typically uses the hostname to create the files that are used to share state across multiple Mono processes. This is done to support home directories that might be shared over the network. MONO_STRICT_IO_EMULATION If set, extra checks are made during IO operations. Currently, this includes only advisory locks around file writes. MONO_THEME The name of the theme to be used by Windows.Forms. Available themes today include "clearlooks", "nice" and "win32". The default is "win32". MONO_TLS_SESSION_CACHE_TIMEOUT The time, in seconds, that the SSL/TLS session cache will keep it's entry to avoid a new negotiation between the client and a server. Negotiation are very CPU intensive so an application-spe‐ cific custom value may prove useful for small embedded systems. The default is 180 seconds. MONO_THREADS_PER_CPU The maximum number of threads in the general threadpool will be 20 + (MONO_THREADS_PER_CPU * number of CPUs). The default value for this variable is 10. MONO_XMLSERIALIZER_THS Controls the threshold for the XmlSerializer to produce a custom serializer for a given class instead of using the Reflection-based interpreter. The possible values are `no' to disable the use of a custom serializer or a number to indicate when the XmlSerializer should start serializing. The default value is 50, which means that the a custom serializer will be produced on the 50th use. MONO_X509_REVOCATION_MODE Sets the revocation mode used when validating a X509 certificate chain (https, ftps, smtps...). The default is 'nocheck', which performs no revocation check at all. The other possible values are 'offline', which performs CRL check (not implemented yet) and 'online' which uses OCSP and CRL to verify the revocation status (not implemented yet). ENVIRONMENT VARIABLES FOR DEBUGGING MONO_ASPNET_NODELETE If set to any value, temporary source files generated by ASP.NET support classes will not be removed. They will be kept in the user's temporary directory. MONO_DEBUG If set, enables some features of the runtime useful for debugging. This variable should contain a comma separated list of debugging options. Currently, the following options are supported: break-on-unverified If this variable is set, when the Mono VM runs into a veri‐ fication problem, instead of throwing an exception it will break into the debugger. This is useful when debugging verifier problems casts This option can be used to get more detailed information from InvalidCast exceptions, it will provide information about the types involved. collect-pagefault-stats Collects information about pagefaults. This is used internally to track the number of page faults produced to load metadata. To display this information you must use this option with "--stats" command line option. dont-free-domains This is an Optimization for multi-AppDomain applications (most commonly ASP.NET applications). Due to internal lim‐ itations Mono, Mono by default does not use typed alloca‐ tions on multi-appDomain applications as they could leak memory when a domain is unloaded. Although this is a fine default, for applications that use more than on AppDomain heavily (for example, ASP.NET applications) it is worth trading off the small leaks for the increased performance (additionally, since ASP.NET applications are not likely going to unload the application domains on production sys‐ tems, it is worth using this feature). dyn-runtime-invoke Instructs the runtime to try to use a generic runtime- invoke wrapper instead of creating one invoke wrapper. gdb Equivalent to setting the MONO_XDEBUG variable, this emits symbols into a shared library as the code is JITed that can be loaded into GDB to inspect symbols. gen-seq-points Automatically generates sequence points where the IL stack is empty. These are places where the debugger can set a breakpoint. explicit-null-checks Makes the JIT generate an explicit NULL check on variable dereferences instead of depending on the operating system to raise a SIGSEGV or another form of trap event when an invalid memory location is accessed. handle-sigint Captures the interrupt signal (Control-C) and displays a stack trace when pressed. Useful to find out where the program is executing at a given point. This only displays the stack trace of a single thread. init-stacks Instructs the runtime to initialize the stack with some known values (0x2a on x86-64) at the start of a method to assist in debuggin the JIT engine. keep-delegates This option will leak delegate trampolines that are no longer referenced as to present the user with more informa‐ tion about a delegate misuse. Basically a delegate instance might be created, passed to unmanaged code, and no references kept in managed code, which will garbage collect the code. With this option it is possible to track down the source of the problems. reverse-pinvoke-exceptions This option will cause mono to abort with a descriptive message when during stack unwinding after an exception it reaches a native stack frame. This happens when a managed delegate is passed to native code, and the managed delegate throws an exception. Mono will normally try to unwind the stack to the first (managed) exception handler, and it will skip any native stack frames in the process. This leads to undefined behaviour (since mono doesn't know how to process native frames), leaks, and possibly crashes too. no-gdb-backtrace This option will disable the GDB backtrace emitted by the runtime after a SIGSEGV or SIGABRT in unmanaged code. suspend-on-sigsegv This option will suspend the program when a native SIGSEGV is received. This is useful for debugging crashes which do not happen under gdb, since a live process contains more information than a core file. MONO_LOG_LEVEL The logging level, possible values are `error', `critical', `warn‐ ing', `message', `info' and `debug'. See the DEBUGGING section for more details. MONO_LOG_MASK Controls the domain of the Mono runtime that logging will apply to. If set, the log mask is changed to the set value. Possible values are "asm" (assembly loader), "type", "dll" (native library loader), "gc" (garbage collector), "cfg" (config file loader), "aot" (precompiler), "security" (e.g. Moonlight CoreCLR support) and "all". The default value is "all". Changing the mask value allows you to display only messages for a certain component. You can use multiple masks by comma separating them. For example to see config file messages and assembly loader messages set you mask to "asm,cfg". MONO_TRACE Used for runtime tracing of method calls. The format of the comma separated trace options is: [-]M:method name [-]N:namespace [-]T:class name [-]all [-]program disabled Trace output off upon start. You can toggle trace output on/off sending a SIGUSR2 signal to the program. MONO_TRACE_LISTENER If set, enables the System.Diagnostics.DefaultTraceListener, which will print the output of the System.Diagnostics Trace and Debug classes. It can be set to a filename, and to Console.Out or Con‐ sole.Error to display output to standard output or standard error, respectively. If it's set to Console.Out or Console.Error you can append an optional prefix that will be used when writing messages like this: Console.Error:MyProgramName. See the System.Diagnos‐ tics.DefaultTraceListener documentation for more information. MONO_WCF_TRACE This eases WCF diagnostics functionality by simply outputs all log messages from WCF engine to "stdout", "stderr" or any file passed to this environment variable. The log format is the same as usual diagnostic output. MONO_XEXCEPTIONS This throws an exception when a X11 error is encountered; by default a message is displayed but execution continues MONO_XMLSERIALIZER_DEBUG Set this value to 1 to prevent the serializer from removing the temporary files that are created for fast serialization; This might be useful when debugging. MONO_XSYNC This is used in the System.Windows.Forms implementation when run‐ ning with the X11 backend. This is used to debug problems in Win‐ dows.Forms as it forces all of the commands send to X11 server to be done synchronously. The default mode of operation is asyn‐ chronous which makes it hard to isolate the root of certain prob‐ lems. MONO_GENERIC_SHARING This environment variable controls the kind of generic sharing used. This variable is used by internal JIT developers and should not be changed in production. Do not use it. The variable con‐ trols which classes will have generic code sharing enabled. Per‐ missible values are: all All generated code can be shared. collections Only the classes in System.Collections.Generic will have its code shared (this is the default value). corlib Only code in corlib will have its code shared. none No generic code sharing will be performed. Generic code sharing by default only applies to collections. The Mono JIT by default turns this on. MONO_XDEBUG When the the MONO_XDEBUG env var is set, debugging info for JITted code is emitted into a shared library, loadable into gdb. This enables, for example, to see managed frame names on gdb back‐ traces. MONO_VERBOSE_METHOD Enables the maximum JIT verbosity for the specified method. This is very helpfull to diagnose a miscompilation problems of a spe‐ cific method. VALGRIND If you want to use Valgrind, you will find the file `mono.supp' useful, it contains the suppressions for the GC which trigger incorrect warnings. Use it like this: valgrind --suppressions=mono.supp mono ... DTRACE On some platforms, Mono can expose a set of DTrace probes (also known as user-land statically defined, USDT Probes). They are defined in the file `mono.d'. ves-init-begin, ves-init-end Begin and end of runtime initialization. method-compile-begin, method-compile-end Begin and end of method compilation. The probe arguments are class name, method name and signature, and in case of method-com‐ pile-end success or failure of compilation. gc-begin, gc-end Begin and end of Garbage Collection. To verify the availability of the probes, run: dtrace -P mono'$target' -l -c mono PERMISSIONS Mono's Ping implementation for detecting network reachability can create the ICMP packets itself without requiring the system ping command to do the work. If you want to enable this on Linux for non-root users, you need to give the Mono binary special permissions. As root, run this command: # setcap cap_net_raw=+ep /usr/bin/mono FILES On Unix assemblies are loaded from the installation lib directory. If you set `prefix' to /usr, the assemblies will be located in /usr/lib. On Windows, the assemblies are loaded from the directory where mono and mint live. ~/.mono/aot-cache The directory for the ahead-of-time compiler demand creation assemblies are located. /etc/mono/config, ~/.mono/config Mono runtime configuration file. See the mono-config(5) manual page for more information. ~/.config/.mono/certs, /usr/share/.mono/certs Contains Mono certificate stores for users / machine. See the certmgr(1) manual page for more information on managing certifi‐ cate stores and the mozroots(1) page for information on how to import the Mozilla root certificates into the Mono certificate store. ~/.mono/assemblies/ASSEMBLY/ASSEMBLY.config Files in this directory allow a user to customize the configura‐ tion for a given system assembly, the format is the one described in the mono-config(5) page. ~/.config/.mono/keypairs, /usr/share/.mono/keypairs Contains Mono cryptographic keypairs for users / machine. They can be accessed by using a CspParameters object with DSACryptoService‐ Provider and RSACryptoServiceProvider classes. ~/.config/.isolatedstorage, ~/.local/share/.isolatedstorage, /usr/share/.isolatedstorage Contains Mono isolated storage for non-roaming users, roaming users and local machine. Isolated storage can be accessed using the classes from the System.IO.IsolatedStorage namespace. <assembly>.config Configuration information for individual assemblies is loaded by the runtime from side-by-side files with the .config files, see the http://www.mono-project.com/Config for more information. Web.config, web.config ASP.NET applications are configured through these files, the con‐ figuration is done on a per-directory basis. For more information on this subject see the http://www.mono-project.com/Config_sys‐ tem.web page. MAILING LISTS Mailing lists are listed at the http://www.mono-project.com/Mailing_Lists WEB SITE http://www.mono-project.com SEE ALSO certmgr(1), csharp(1), mcs(1), mdb(1), monocov(1), monodis(1), mono-con‐ fig(5), mozroots(1), pdb2mdb(1), xsp(1), mod_mono(8). For more information on AOT: http://www.mono-project.com/AOT For ASP.NET-related documentation, see the xsp(1) manual page Mono(Mono 2.5)


--- layout: post title: Pacifism is fruit of family tree date: 2006-12-12 00:00:00 ---
Pacifism is fruit of family tree: ""bring the other side to their senses, not their knees.""


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About Us
A place designed to take the adventure, excitement and joy of BARBECUING to all new heights.
 Where your job is to WISH. And ours is to make your wishes come TRUE – in unprecedented, flavour-packed, deliciously delightful ways!
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hold on we are still cooking up your stuff!
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Taiko works on Windows, MacOS and Linux.
Note: You need to have Node.js installed in your system to start writing Taiko scripts in JavaScript.
Open a terminal application (or powershell in the case of windows) and install Taiko using npm
npm install -g taiko
This installs Taiko and the latest version of the chromium browser. Now, we are all set to do some testing!
You can use Taiko with a test runner of your choice. We highly recommend using Taiko with Gauge.
We built Taiko to make browser automation reliable. To fix the underlying problem behind ‘flaky tests’ and improve the browser automation experience, Taiko comes with an interactive recorder and a powerful API that provides
Taiko comes with a Recorder that’s a REPL to write test scripts. You can use Taiko’s API to control the browser from REPL.
To launch the REPL type taiko in your favorite terminal application.
taiko
This launches the Taiko prompt.
Version: 0.2.0 (Chromium:69.0.3476.0)
Type .api for help and .exit to quit
>
You can now use Taiko’s API as commands in this prompt. For example, to launch a Chrome browser instance use
openBrowser()
To automate this Chrome browser instance, you can use other commands from the Taiko API. Here's another example to get the browser to search google for something.
goto(“google.com”)
write(“taiko test automation”)
click(“Google Search”)
These commands get the browser to
You can see the browser performing these actions as you type and press enter for each command.
Taiko’s REPL keeps a history of all successful commands. Once you finish a flow of execution, you can generate a test script using the special command .code
.code
On execution, Taiko generates readable and maintainable JavaScript code.
const { openBrowser, goto, write, click } = require('taiko');
(async () => {
try {
await openBrowser();
await goto("google.com");
await write("taiko test automation");
await click("Google Search");
} catch (e) {
console.error(e);
} finally {
closeBrowser();
}
})();
You can copy and modify this code or save it directly to a file using
.code googlesearch.js
Choose to continue automating or finish the recording using
.exit
To run a Taiko script pass the file as an argument to taiko
taiko googlesearch.js
By default Taiko runs the script in headless mode - that means it does not launch a browser window. This makes it easy to run Taiko in containers like Docker.
✔ Browser opened
✔ Navigated to url "http://google.com"
✔ Wrote taiko test automation into the focused element.
✔ Clicked element containing text "Google Search"
✔ Browser closed
To view the browser when the script executes use
taiko googlesearch.js --observe
Taiko’s REPL also documents all the API’s. To view the documentation use this command.
.api
To see more details of an API along with examples use .api with the name of the api. Here's an example
.api openBrowser
This will generate details of the API along with examples.
Launches a browser with a tab. The browser will be closed when the parent node.js process is closed.
openBrowser()
openBrowser({ headless: false })
openBrowser({args:['--window-size=1440,900']})
Taiko’s API treats the browser as a black box. With Taiko you can write scripts by looking at a web page and without inspecting it’s source code.
For example on google.com, this command will click on any element with the text 'Google Search' (a button on the page).
click(“Google Search”)
Taiko’s API mimics user interactions with the browser. For example if you want to write into an element that’s currently in focus, use
write(“something”)
Or if you want to write into a specific text field
write(“something”, into(textField({placeholder: “Username”})))
With Taiko’s API you can avoid using ids/css/xpath selectors to create reliable tests that don’t break with changes in the web page’s structure.
You can also use Taiko’s proximity selectors to visually locate elements. For example, this command will click the checkbox that is nearest to any element with the text 'Username'.
click(checkbox(near(“Username”)))
Taiko’s also supports XPath and CSS selectors.
click($(“#button_id”)) // Using CSS selectors
click($(“//input[name=`button_name`]”)) // Xpath selectors
Taiko’s API listens to actions that trigger XHR request or fetch dynamic content and automatically waits for them to complete before moving on to the next action. Taiko implicitly waits for elements to load on the page before performing executing the command. Scripts written in Taiko are free of explicit local or global waits to reduce ‘flakiness’.
Setting up test infrastructure and test data is hard. Taiko makes this easy with the intercept API. For example,
blocking requests on a page (like Google Analytics or any other resource)
intercept("https://www.google-analytics.com/analytics.js");
or redirecting an XHR request on the page to a test instance
intercept(“https://fetchdata.com”, “http://fetchtestdata.com”)
stubbing an XHR request to return custom data
intercept(“https://fetchdata.com”, {“test”: data })
modify data sent by the XHR request
intercept(“https://fetchdata.com”, (request) =>
{request.continue({“custom”: “data”})}))
This simplifies test setups as Taiko doesn’t have to set up mock servers, or replace URLs in tests to point to test instances.
We recommend using Taiko with Gauge. Gauge is a test runner for writing readable and reusable acceptance tests. It is easy to install and well integrated with Taiko.
Install Gauge using npm
npm install @getgauge/cli
and initialize a sample Taiko project using
gauge init js
Now that you've created your project with Gauge and Taiko, you can start to write test specifications using Gauge. You can see how Gauge and Taiko work together from this sample project.


A Cosmic Smart Contracting Platform
Straightedge is a general-purpose WASM smart contracting platform built using the Cosmos SDK and CosmWasm.
The network is governed and secured by the holders of the STR token, which is widely distributed as a modified hard spoon of the Edgeware genesis lockdrop.
Straightedge will launch on 15 Sep 2020.
LEARN MORE


Personal Profile:
Skilled, hardworking first year Coding student who is flexible and ambitious . Seeking the position of Web Developer.
Knowledge, Skills, and Abilities:
- Complex Problem Solving — Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions. - Time Management — Managing one's own time and the time of others. - Active Learning — Understanding the implications of new information for both current and future problem-solving and decision-making. - Judgment and Decision Making — Considering the relative costs and benefits of potential actions to choose the most appropriate one. - Critical Thinking — Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
Education:
Valley Vista Surprise , AZ Expected Grad Date: 2020 West-MEC Coding Program GPA: 4 Relevant Coursework: speech and debate and weight training
Employment / Volunteer Activities:
YMCA YMCA, AZ Winter 2017 Caretaker Responsibilities include: Watching kids, playing with kids, and teaching kids. Tree lot YMCA, AZ Winter 2015 CFO Responsibilities include: cutting trees, putting the pot on the trees, putting it on the car, putting in roles, putting up the equipment, and hanging the lights.


Key nominations for the 2020 Grammy awards
LOS ANGELES, Nov 20 — The nominations for the Grammy Awards, the highest honours in the music industry, were announced today.
Following is a list of nominations in key categories. The awards will be handed out at a ceremony in Los Angeles on January 26.
Album of the Year
I, I — Bon Iver
Norman F***ing Rockwell! — Lana Del Rey
When We All Fall Asleep, Where Do We Go? — Billie Eilish
Thank U, Next — Ariana Grande
I Used to Know Her — H.E.R.
7 — Lil Nas X
Cuz I Love You (Deluxe) — Lizzo
Father of the Bride — Vampire Weekend
Record of the Year
Hey, Ma — Bon Iver
Bad Guy — Billie Eilish
7 Rings — Ariana Grande
Hard Place — H.E.R.
Talk — Khalid
Old Town Road — Lil Nas X Featuring Billy Ray Cyrus
Truth Hurts — Lizzo
Sunflower — Post Malone & Swae Lee
Song of the Year
Always Remember Us This Way — Natalie Hemby, Lady Gaga, Hillary Lindsey & Lori McKenna, songwriters (Lady Gaga)
Bad Guy — Billie Eilish O’Connell & Finneas O’Connell, songwriters (Billie Eilish)
Bring My Flowers Now — Brandi Carlile, Phil Hanseroth, Tim Hanseroth & Tanya Tucker, songwriters (Tanya Tucker)
Hard Place — Ruby Amanfu, Sam Ashworth, D. Arcelious Harris. H.E.R. & Rodney Jerkins, songwriters (H.E.R.)
Lover — Taylor Swift, songwriter (Taylor Swift)
Norman F***ing Rockwell — Jack Antonoff & Lana Del Rey, songwriters (Lana Del Rey)
Someone You Loved — Tom Barnes, Lewis Capaldi, Pete Kelleher, Benjamin Kohn & Sam Roman, songwriters (Lewis Capaldi)
Truth Hurts — Steven Cheung, Eric Frederic, Melissa Jefferson & Jesse Saint John, songwriters (Lizzo)
Best New Artist
Black Pumas
Billie Eilish
Lil Nas X
Lizzo
Maggie Rogers
Rosalia
Tank and the Bangas
Yola
Best Pop Solo Performance
Spirit Beyonce
Bad Guy Billie Eilish
7 Rings Ariana Grande
Truth Hurts Lizzo
You Need to Calm Down Taylor Swift — Reuters


Data Source
Data comes from here (Basic version).
Only cities with population greater than 500 000 are used in the app.
How to play
Select game type on the homepage. Then two cities will be drawn for you, click `Check` button when you're ready.
Coordinate (Latitude or Longitude) you were asked about will be highlighted in green color.