#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/BlendMode.h>
#include <SFML/Graphics/Color.h>
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
Go to the source code of this file.
Functions | |
| CSFML_GRAPHICS_API sfSprite * | sfSprite_create (void) |
| Create a new sprite. More... | |
| CSFML_GRAPHICS_API sfSprite * | sfSprite_copy (const sfSprite *sprite) |
| Copy an existing sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_destroy (sfSprite *sprite) |
| Destroy an existing sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setPosition (sfSprite *sprite, sfVector2f position) |
| Set the position of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setRotation (sfSprite *sprite, float angle) |
| Set the orientation of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setScale (sfSprite *sprite, sfVector2f scale) |
| Set the scale factors of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setOrigin (sfSprite *sprite, sfVector2f origin) |
| Set the local origin of a sprite. More... | |
| CSFML_GRAPHICS_API sfVector2f | sfSprite_getPosition (const sfSprite *sprite) |
| Get the position of a sprite. More... | |
| CSFML_GRAPHICS_API float | sfSprite_getRotation (const sfSprite *sprite) |
| Get the orientation of a sprite. More... | |
| CSFML_GRAPHICS_API sfVector2f | sfSprite_getScale (const sfSprite *sprite) |
| Get the current scale of a sprite. More... | |
| CSFML_GRAPHICS_API sfVector2f | sfSprite_getOrigin (const sfSprite *sprite) |
| Get the local origin of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_move (sfSprite *sprite, sfVector2f offset) |
| Move a sprite by a given offset. More... | |
| CSFML_GRAPHICS_API void | sfSprite_rotate (sfSprite *sprite, float angle) |
| Rotate a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_scale (sfSprite *sprite, sfVector2f factors) |
| Scale a sprite. More... | |
| CSFML_GRAPHICS_API sfTransform | sfSprite_getTransform (const sfSprite *sprite) |
| Get the combined transform of a sprite. More... | |
| CSFML_GRAPHICS_API sfTransform | sfSprite_getInverseTransform (const sfSprite *sprite) |
| Get the inverse of the combined transform of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setTexture (sfSprite *sprite, const sfTexture *texture, sfBool resetRect) |
| Change the source texture of a sprite. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setTextureRect (sfSprite *sprite, sfIntRect rectangle) |
| Set the sub-rectangle of the texture that a sprite will display. More... | |
| CSFML_GRAPHICS_API void | sfSprite_setColor (sfSprite *sprite, sfColor color) |
| Set the global color of a sprite. More... | |
| CSFML_GRAPHICS_API const sfTexture * | sfSprite_getTexture (const sfSprite *sprite) |
| Get the source texture of a sprite. More... | |
| CSFML_GRAPHICS_API sfIntRect | sfSprite_getTextureRect (const sfSprite *sprite) |
| Get the sub-rectangle of the texture displayed by a sprite. More... | |
| CSFML_GRAPHICS_API sfColor | sfSprite_getColor (const sfSprite *sprite) |
| Get the global color of a sprite. More... | |
| CSFML_GRAPHICS_API sfFloatRect | sfSprite_getLocalBounds (const sfSprite *sprite) |
| Get the local bounding rectangle of a sprite. More... | |
| CSFML_GRAPHICS_API sfFloatRect | sfSprite_getGlobalBounds (const sfSprite *sprite) |
| Get the global bounding rectangle of a sprite. More... | |
| CSFML_GRAPHICS_API sfSprite* sfSprite_copy | ( | const sfSprite * | sprite | ) |
Copy an existing sprite.
| sprite | Sprite to copy |
| CSFML_GRAPHICS_API sfSprite* sfSprite_create | ( | void | ) |
Create a new sprite.
| CSFML_GRAPHICS_API void sfSprite_destroy | ( | sfSprite * | sprite | ) |
Destroy an existing sprite.
| sprite | Sprite to delete |
| CSFML_GRAPHICS_API sfColor sfSprite_getColor | ( | const sfSprite * | sprite | ) |
Get the global color of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfFloatRect sfSprite_getGlobalBounds | ( | const sfSprite * | sprite | ) |
Get the global bounding rectangle of a sprite.
The returned rectangle is in global coordinates, which means that it takes in account the transformations (translation, rotation, scale, ...) that are applied to the entity. In other words, this function returns the bounds of the sprite in the global 2D world's coordinate system.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfTransform sfSprite_getInverseTransform | ( | const sfSprite * | sprite | ) |
Get the inverse of the combined transform of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfFloatRect sfSprite_getLocalBounds | ( | const sfSprite * | sprite | ) |
Get the local bounding rectangle of a sprite.
The returned rectangle is in local coordinates, which means that it ignores the transformations (translation, rotation, scale, ...) that are applied to the entity. In other words, this function returns the bounds of the entity in the entity's coordinate system.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfVector2f sfSprite_getOrigin | ( | const sfSprite * | sprite | ) |
Get the local origin of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfVector2f sfSprite_getPosition | ( | const sfSprite * | sprite | ) |
Get the position of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API float sfSprite_getRotation | ( | const sfSprite * | sprite | ) |
Get the orientation of a sprite.
The rotation is always in the range [0, 360].
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfVector2f sfSprite_getScale | ( | const sfSprite * | sprite | ) |
Get the current scale of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API const sfTexture* sfSprite_getTexture | ( | const sfSprite * | sprite | ) |
Get the source texture of a sprite.
If the sprite has no source texture, a NULL pointer is returned. The returned pointer is const, which means that you can't modify the texture when you retrieve it with this function.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfIntRect sfSprite_getTextureRect | ( | const sfSprite * | sprite | ) |
Get the sub-rectangle of the texture displayed by a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API sfTransform sfSprite_getTransform | ( | const sfSprite * | sprite | ) |
Get the combined transform of a sprite.
| sprite | Sprite object |
| CSFML_GRAPHICS_API void sfSprite_move | ( | sfSprite * | sprite, |
| sfVector2f | offset | ||
| ) |
Move a sprite by a given offset.
This function adds to the current position of the object, unlike sfSprite_setPosition which overwrites it.
| sprite | Sprite object |
| offset | Offset |
| CSFML_GRAPHICS_API void sfSprite_rotate | ( | sfSprite * | sprite, |
| float | angle | ||
| ) |
Rotate a sprite.
This function adds to the current rotation of the object, unlike sfSprite_setRotation which overwrites it.
| sprite | Sprite object |
| angle | Angle of rotation, in degrees |
| CSFML_GRAPHICS_API void sfSprite_scale | ( | sfSprite * | sprite, |
| sfVector2f | factors | ||
| ) |
Scale a sprite.
This function multiplies the current scale of the object, unlike sfSprite_setScale which overwrites it.
| sprite | Sprite object |
| factors | Scale factors |
| CSFML_GRAPHICS_API void sfSprite_setColor | ( | sfSprite * | sprite, |
| sfColor | color | ||
| ) |
Set the global color of a sprite.
This color is modulated (multiplied) with the sprite's texture. It can be used to colorize the sprite, or change its global opacity. By default, the sprite's color is opaque white.
| sprite | Sprite object |
| color | New color of the sprite |
| CSFML_GRAPHICS_API void sfSprite_setOrigin | ( | sfSprite * | sprite, |
| sfVector2f | origin | ||
| ) |
Set the local origin of a sprite.
The origin of an object defines the center point for all transformations (position, scale, rotation). The coordinates of this point must be relative to the top-left corner of the object, and ignore all transformations (position, scale, rotation). The default origin of a sprite Sprite object is (0, 0).
| sprite | Sprite object |
| origin | New origin |
| CSFML_GRAPHICS_API void sfSprite_setPosition | ( | sfSprite * | sprite, |
| sfVector2f | position | ||
| ) |
Set the position of a sprite.
This function completely overwrites the previous position. See sfSprite_move to apply an offset based on the previous position instead. The default position of a sprite Sprite object is (0, 0).
| sprite | Sprite object |
| position | New position |
| CSFML_GRAPHICS_API void sfSprite_setRotation | ( | sfSprite * | sprite, |
| float | angle | ||
| ) |
Set the orientation of a sprite.
This function completely overwrites the previous rotation. See sfSprite_rotate to add an angle based on the previous rotation instead. The default rotation of a sprite Sprite object is 0.
| sprite | Sprite object |
| angle | New rotation, in degrees |
| CSFML_GRAPHICS_API void sfSprite_setScale | ( | sfSprite * | sprite, |
| sfVector2f | scale | ||
| ) |
Set the scale factors of a sprite.
This function completely overwrites the previous scale. See sfSprite_scale to add a factor based on the previous scale instead. The default scale of a sprite Sprite object is (1, 1).
| sprite | Sprite object |
| scale | New scale factors |
| CSFML_GRAPHICS_API void sfSprite_setTexture | ( | sfSprite * | sprite, |
| const sfTexture * | texture, | ||
| sfBool | resetRect | ||
| ) |
Change the source texture of a sprite.
The texture argument refers to a texture that must exist as long as the sprite uses it. Indeed, the sprite doesn't store its own copy of the texture, but rather keeps a pointer to the one that you passed to this function. If the source texture is destroyed and the sprite tries to use it, the behaviour is undefined. If resetRect is true, the TextureRect property of the sprite is automatically adjusted to the size of the new texture. If it is false, the texture rect is left unchanged.
| sprite | Sprite object |
| texture | New texture |
| resetRect | Should the texture rect be reset to the size of the new texture? |
| CSFML_GRAPHICS_API void sfSprite_setTextureRect | ( | sfSprite * | sprite, |
| sfIntRect | rectangle | ||
| ) |
Set the sub-rectangle of the texture that a sprite will display.
The texture rect is useful when you don't want to display the whole texture, but rather a part of it. By default, the texture rect covers the entire texture.
| sprite | Sprite object |
| rectangle | Rectangle defining the region of the texture to display |


2nd edition
Geek Night is a regular event to promote the sharing of technical knowledge and increase collaboration among the geeks in the National Capital Region (Delhi). It is organized by a passionate group of programmers and sponsored by ThoughtWorks.
We love feedback! If you have any suggestions or cribs, feel free to fill out our feedback form. Don't worry, your feedback will remain completely anonymous.
Geek Night Volunteers
4:00 pm
Welcome Note
4:15 pm
NoOps to DevOps
Agile practices are increasingly being adopted by both businesses and their IT operations. More and more businesses realize the benefits of faster build and deploy cycles, and are placing greater demands on improved quality, reliability, security, and overall efficiency. DevOps is one such response that is driven largely by a desire to eliminate the divide between development and operation teams. Join us as we take you through our journey into the realm of DevOps.
By: Arnav Kumar & Renu Ahlawat
4:45 pm
CD Delivered: Experience report of using Continuous Delivery in HCAH project:
HCAH team have been deploying to production any time in the day and any day in the week. HCAH have been deployed over 50 times in 1 year and everyone in team deployed to production. We will share how we achieved our single click deployment and applied CD without worrying about release dates. We will also discuss how setting correct CD/DevOps practices at the beginning of projects benefit overall delivery.
By: Rajan Kumar
5:45 pm
Break
6:00 pm
Linux Containers: 101
Containers are all over the place these days. From being shipped to production to being docked in the cloud. So what is all this hype about Containers? Why are they so popular? How are they different from Virtual Machines? When and where can we use them? I am going to answer all these questions, followed by a hands-on session, where we’ll create containers for ourselves.
By: Vini Gupta
Resources: Linux Containers
7:00 pm
Ex tempore
Open floor discussion, short talks, etc.
7:30 pm
Networking & Dinner
(served at our premises)


- William Shakespeare, As You Like It


{% load staticfiles %}
System
View
Action
Frequency-Magnitude
Magnitude-Average Slip
Magnitude-Rupture Area
Average Slip-Rupture Length
Space-Time Diagram
{{ system_name }}
Sections: {{ system_info.sections }}
Elements: {{ system_info.elements }}
Events: {{ system_info.events }}
Years: {{ system_info.years|floatformat }}


--- layout: canon-content title: ui components utilitySection: UI Components ---
Reusable elements built to meet basic web app needs.


DRAFT - HTML4 Test Suite: Prologue
This test suite is designed to test a user agent's level of support of HTML4. In general, no special configuration of the HTML4 user agent being tested is necessary, but do note the following:
- Some of the tests require support for ECMAScript 262.
- Some of the tests require support for PNG, GIF and JPG images.
Each page describes a given effect which should be seen. If the results you see do not match the description given, then there is a problem with your browser's HTML4 support.
There are navigation links at the top and bottom of the page that look like the following.
[Previous] [Next] [Section] [Contents] [Specification]
The five links are, respectively:
- [Previous] and [Next] will take you to the previous or next test page, respectively. These allow you to move through the entire test suite a page at a time, going directly from test to test.
- [Section] will take you to the main page for the current section. This link does not appear on main section pages.
- [Contents] will take you to the HTML4 Test Suite's main page.
- [Specification] will take you to the relevant section of the HTML4 specification. This allows you to compare the test statements made on the page to the assertions made in the specification, and also to take advantage of the more detailed explanations found there.


Maxine is pursuing her degree in Media Arts and Sciences, an interdisciplinary major combining Visual Arts and Computer Science, at Wellesley College. Maxine’s interest in mechanical engineering led her to learn about simple machines. Her work advanced her to become a professional bike mechanic. She built this website to showcase her passion for communicating with visual arts and design, as well as problem solving through computer programming and engineering. Examples of this work are located in the Portfolio tab, for full work history consult the Resume tab. Additionally, her instagram art page and LinkedIn page are attached at the footer of each page.


|
Halide
|
#include <mini_d3d12.h>
Public Member Functions | |
| BEGIN_INTERFACE | HRESULT (STDMETHODCALLTYPE *QueryInterface)(IDXGIAdapter1 *This |
| ULONG (STDMETHODCALLTYPE *AddRef)(IDXGIAdapter1 *This) | |
| ULONG (STDMETHODCALLTYPE *Release)(IDXGIAdapter1 *This) | |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)(IDXGIAdapter1 *This | |
| _In_ REFGUID UINT | _In_reads_bytes_ (DataSize) const void *pData) |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *GetParent)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *EnumOutputs)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *GetDesc)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *CheckInterfaceSupport)(IDXGIAdapter1 *This | |
| HRESULT (STDMETHODCALLTYPE *GetDesc1)(IDXGIAdapter1 *This | |
Public Attributes | |
| BEGIN_INTERFACE REFIID | riid |
| BEGIN_INTERFACE REFIID _COM_Outptr_ void ** | ppvObject |
| _In_ REFGUID | Name |
| _In_ REFGUID UINT | DataSize |
| _In_ REFGUID _In_opt_ const IUnknown * | pUnknown |
| _In_ REFGUID _Inout_ UINT * | pDataSize |
| _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * | pData |
| _In_ REFIID | riid |
| _In_ REFIID _COM_Outptr_ void ** | ppParent |
| UINT | Output |
| UINT _COM_Outptr_ IDXGIOutput ** | ppOutput |
| _Out_ DXGI_ADAPTER_DESC * | pDesc |
| _In_ REFGUID | InterfaceName |
| _In_ REFGUID _Out_ LARGE_INTEGER * | pUMDVersion |
| _Out_ DXGI_ADAPTER_DESC1 * | pDesc |
Definition at line 6916 of file mini_d3d12.h.
| BEGIN_INTERFACE IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | QueryInterface | ) |
| IDXGIAdapter1Vtbl::ULONG | ( | STDMETHODCALLTYPE * | AddRef | ) |
| IDXGIAdapter1Vtbl::ULONG | ( | STDMETHODCALLTYPE * | Release | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | SetPrivateData | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | SetPrivateDataInterface | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetPrivateData | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetParent | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | EnumOutputs | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetDesc | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | CheckInterfaceSupport | ) |
| IDXGIAdapter1Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetDesc1 | ) |
| BEGIN_INTERFACE REFIID IDXGIAdapter1Vtbl::riid |
Definition at line 6922 of file mini_d3d12.h.
| BEGIN_INTERFACE REFIID _COM_Outptr_ void** IDXGIAdapter1Vtbl::ppvObject |
Definition at line 6922 of file mini_d3d12.h.
Definition at line 6935 of file mini_d3d12.h.
Definition at line 6935 of file mini_d3d12.h.
Definition at line 6943 of file mini_d3d12.h.
Definition at line 6950 of file mini_d3d12.h.
Definition at line 6954 of file mini_d3d12.h.
Definition at line 6959 of file mini_d3d12.h.
| _In_ REFIID _COM_Outptr_ void** IDXGIAdapter1Vtbl::ppParent |
Definition at line 6959 of file mini_d3d12.h.
| UINT IDXGIAdapter1Vtbl::Output |
Definition at line 6965 of file mini_d3d12.h.
| UINT _COM_Outptr_ IDXGIOutput** IDXGIAdapter1Vtbl::ppOutput |
Definition at line 6965 of file mini_d3d12.h.
| _Out_ DXGI_ADAPTER_DESC* IDXGIAdapter1Vtbl::pDesc |
Definition at line 6972 of file mini_d3d12.h.
Definition at line 6977 of file mini_d3d12.h.
| _In_ REFGUID _Out_ LARGE_INTEGER* IDXGIAdapter1Vtbl::pUMDVersion |
Definition at line 6977 of file mini_d3d12.h.
| _Out_ DXGI_ADAPTER_DESC1* IDXGIAdapter1Vtbl::pDesc |
Definition at line 6984 of file mini_d3d12.h.


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Edit: Middleware
Document Title
Document Category
Architecture
The Basics
Document Content

Introduction

HTTP middleware provide a convenient mechanism for filtering HTTP requests entering your application. For example, Laravel includes a middleware that verifies the user of your application is authenticated. If the user is not authenticated, the middleware will redirect the user to the login screen. However, if the user is authenticated, the middleware will allow the request to proceed further into the application.

Of course, middleware can be written to perform a variety of tasks besides authentication. A CORS middleware might be responsible for adding the proper headers to all responses leaving your application. A logging middleware might log all incoming requests to your application.

There are several middleware included in the Laravel framework, including middleware for maintenance, authentication, CSRF protection, and more. All of these middleware are located in the app/Http/Middleware directory.

Defining Middleware

To create a new middleware, use the make:middleware Artisan command:

php artisan make:middleware OldMiddleware

This command will place a new OldMiddleware class within your app/Http/Middleware directory. In this middleware, we will only allow access to the route if the supplied age is greater than 200. Otherwise, we will redirect the users back to the "home" URI.

<?php namespace App\Http\Middleware; use Closure; class OldMiddleware { /** * Run the request filter. * * @param \Illuminate\Http\Request $request * @param \Closure $next * @return mixed */ public function handle($request, Closure $next) { if ($request->input('age') < 200) { return redirect('home'); } return $next($request); } }

As you can see, if the given age is less than 200, the middleware will return an HTTP redirect to the client; otherwise, the request will be passed further into the application. To pass the request deeper into the application (allowing the middleware to "pass"), simply call the $next callback with the $request.

It's best to envision middleware as a series of "layers" HTTP requests must pass through before they hit your application. Each layer can examine the request and even reject it entirely.

Before / After Middleware

Whether a middleware runs before or after a request depends on the middleware itself. This middleware would perform some task before the request is handled by the application:

<?php namespace App\Http\Middleware; use Closure; class BeforeMiddleware implements Middleware { public function handle($request, Closure $next) { // Perform action return $next($request); } }

However, this middleware would perform its task after the request is handled by the application:

<?php namespace App\Http\Middleware; use Closure; class AfterMiddleware implements Middleware { public function handle($request, Closure $next) { $response = $next($request); // Perform action return $response; } }

Registering Middleware

Global Middleware

If you want a middleware to be run during every HTTP request to your application, simply list the middleware class in the $middleware property of your app/Http/Kernel.php class.

Assigning Middleware To Routes

If you would like to assign middleware to specific routes, you should first assign the middleware a short-hand key in your app/Http/Kernel.php file. By default, the $routeMiddleware property of this class contains entries for the middleware included with Laravel. To add your own, simply append it to this list and assign it a key of your choosing.

Once the middleware has been defined in the HTTP kernel, you may use the middleware key in the route options array:

Route::get('admin/profile', ['middleware' => 'auth', function() { // }]);

Terminable Middleware

Sometimes a middleware may need to do some work after the HTTP response has already been sent to the browser. For example, the "session" middleware included with Laravel writes the session data to storage after the response has been sent to the browser. To accomplish this, you may define the middleware as "terminable".

use Closure; use Illuminate\Contracts\Routing\TerminableMiddleware; class StartSession implements TerminableMiddleware { public function handle($request, Closure $next) { return $next($request); } public function terminate($request, $response) { // Store the session data... } }

As you can see, in addition to defining a handle method, TerminableMiddleware define a terminate method. This method receives both the request and the response. Once you have defined a terminable middleware, you should add it to the list of global middlewares in your HTTP kernel.


Welcome to PyDoctorSender’s documentation!¶
PyDoctorSender Client¶
-
class
pydoctorsender.doctorsender.
DoctorSenderClient
(user, token)¶ -
campaign
(campaign_id: int)¶ Gets both the campaign statistics (e.g. Amt Send, Amt Opend) and configuration parameters (e.g. from email) of a given campaign
- Parameters
campaign_id – Int
- Returns
Dict, empty if the campaign does not exist, else containing the following keys/fields and their values (all as string): ‘status’, ‘amount’, ‘opens’, ‘clicks’, ‘deliveries’, ‘bounced’, ‘complaints’, ‘unsubscribes’, ‘cvars’, ‘unicViews’, ‘unicClics’, ‘id’, ‘category_id’, ‘name’, ‘subject’, ‘from_name’, ‘from_email’, ‘sender’, ‘segment_id’, ‘segment’, ‘user_list’, ‘country’, ‘send_date’, ‘reply_to’, ‘list_unsubscribe’, ‘bounceds_soft’
-
categories
()¶ Get all categories Static function, should never change
- Returns
Dict containing category id as key and category name as value
-
countries
()¶ Get all countries Static function, should never change
- Returns
Dict containing country iso-3 code as key and country name as value
-
create_campaign
(campaign_name: str, subject: str, from_name: str, from_email: str, reply_to: str, html: str, plain: str, template_id: int = '', category_id: int = 1, country: str = 'GER', language_id: int = 3, list_unsubscribe: str = '', utm_campaign: str = '', utm_term: str = '', utm_content: str = '', footer_usub_link: str = '', mirror_link: str = '')¶ Creates (but not sends) a new campaign
- Parameters
campaign_name – String with the name of the campaign
subject – String with the email subject
from_name – String with the from name for that email
from_email – String with the from email for that email, the email needs be to available in drs (can be checked with dsSettingsGetAllFromEmail)
reply_to – String with the from email for that email, also needs to be set up and available
html – Html template for the email
plain – Text template for the email
template_id – int of the template (header and footer) to be used
category_id – The category id, all categories with their id can be retrieved with dsCategoryGetAll
country – The iso3 country code for that mailing, can be retrieved with dsCountryGetAll
language_id – The language id, can be retrieved with dsLanguageGetAll
- Returns
Int with the id of the new campaign
-
create_segment
(list_name: str, segment_name: str, is_virtual: bool = False) → int¶ Create a new segment without any conditions
- Parameters
list_name – String with the list name as displayed in Doctorsender
segment_name – String of the name of the new segment
is_virtual – Bool, Virtual means invisible, set to False when Segment should be visible in the GUI
- Returns
Int with the new segment_id
-
delete_campaign
(campaign_id: int) → bool¶ Delete a campaign
Warning: Will also return True if the campaign did not exist in the first place
- Parameters
segment_id – Id of the segment the condition applies for
- Returns
Boolean if deletion was successful
-
delete_segment
(segment_id: int)¶ Delete a segment
Warning: Will also return True if the segment did not exist in the first place
- Parameters
segment_id – Id of the segment the condition applies for
- Returns
Boolean if deletion was successful
-
from_emails
()¶ Get all account from-emails
- Returns
List containing all available email addresses
-
ftp_data
()¶
-
ip_groups
() → list¶ Get all account ip-groups
- Returns
List containing the name of all ip-groups
-
languages
() → dict¶ Get all languages Static function, should never change
- Returns
Dict containing language id as key and language name as value
-
lists
(test_lists=0)¶ Get all user lists in the account
- Parameters
test_lists – 1 to only get Testlists, 0 to get only get non-test lists and ‘’ to get all available lists
- Returns
DrsResponse object, .content returns a dict with segment_id as key and segment_name as value
-
segment_add_condition
(segment_id: int, field_name: str, comparator: str, value: str, is_or: bool = False, is_date: bool = False)¶ Add a new condition to an existing segment
Notes: Each field can only have one condition, the api (.content in return object) returns false if the field does not exists
- Parameters
segment_id – Id of the segment the condition shall apply for
field_name – The field the condition compares against
comparator – String, valid comparators are: <, >, ==, !=, <=, >=, like, not like, in, not in, segment
value – String, value the field shall be compared with
is_or – Boolean, only works if comparator is ‘segment’
is_date – Boolean, set to true if the value is a date
- Returns
Int with amount of users in this segment after adding condition
-
segment_count
(segment_id: int) → int¶ Count users in a segment
- Parameters
segment_id – int with the segment id
- Returns
DrsResponse object, .content returns string with the number of users in the segment
-
segment_del_condition
(segment_id: int, field_name: str)¶ Removed the condition for a given field in a given segment
- Parameters
segment_id – Id of the segment the condition applies for
field_name – The field name of the condition
- Returns
DrsResponse object, .content returns string with amount of users in the segment after removing condition
-
segments
(listname: str)¶ Gets all segments for a given list Doc: http://soapwebservice.doctorsender.com/doxy/html/classds_segments.html#a6e4e54b8a7ebac3119e9724db6668ee9 :param listname: String with the list name as displayed in Doctorsender :return: DrsResponse object, .content returns a dict with segment_id as key and segment_name as value
-
send_campaign_test
(campaign_id: int, emails: list) → bool¶ Send test emails for a given campaign
- Parameters
campaign_id – Int with the id of the campaign to be send
emails – List of valid email addresses
- Returns
DrsResponse object, .content returns string with bool if test sendout was successful
-
PyDoctorSender Errors¶
-
exception
pydoctorsender.errors.
DrsCampaignError
Raised when Doctorsender returns an Error.
-
exception
pydoctorsender.errors.
DrsListError
Raised when a List is called that does not exist.
-
exception
pydoctorsender.errors.
DrsReturnError
Raised when Doctorsender returns an Error.
-
exception
pydoctorsender.errors.
DrsSegmentError
Raised when the Segment does not exist or is wrongfully constructed.
-
exception
pydoctorsender.errors.
Error
Base class for other exceptions.


Creating a website is an exciting step of the business process! I will handle everything from website organization to color schemes.
Optimize user experience across devices. Consistently beautiful content regardless of screen size.
Make your site dynamic and interactive with built-to-order web apps.
        For someone who identifies as an artist before technician, Carol is a masterful technician. Her physics background shows through in her meticulously organized and commented code, rigorous attention to detail, and strong work ethic.
        While studying for her Bachelor's in Physics and Physiology at McGill University, she is also a mobile photographer, aspiring internet writer, and coffee junkie.


Hii..Welcome to my portofolio website
I'm Stacy Murenzi a web developer and programmer in js,HTML and python....
This website will help you know more about what i do.
And if you have some edit you want to do on my projects feel free to edit.


👋 Ahoy.
If you’re seeing this message it means something’s amiss.
But don’t worry—you probably just need to spin up a server
and access this page from an http://
address
instead of a file:///
address.
Are you on a Mac? It’s easy!
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Open the Terminal application.
(Just hit ⌘ + Spacebar,
then type “terminal” to search for it on your Mac.
Once found, hit Enter to open it.)
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Type
cd
(yes, with that space after it),
then drag and drop this whole folder
onto the Terminal window—it will
fill in the folder’s full path address for you.
(You’ll see something like cd ~/YourName/Downloads/ThreeHurry/
.)
Now hit Enter to tell Terminal
it must c
hange d
irectories
to that folder.
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Paste this into Terminal, then hit Enter:
python -m SimpleHTTPServer 8000
.
You are now running a web server on port 8000.
(You could instead use a different number to listen on a different port.
This is handy if you need many servers running at once;
each will need to listen to a different port.)
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Now you can visit this website at
http://localhost:8000
and everything should be fine 👍
When you’re ready to shut down the server,
go back to Terminal
and tap Control + C. That’s all!
For more information on running a barebones local server,
(including Python 3 commands)
see Mozilla’s
Set up a local testing server article.


| Salaries {Lahman} | R Documentation |
Player salary data.
data(Salaries)
A data frame with 26428 observations on the following 5 variables.
yearID
Year
teamID
Team; a factor
lgID
League; a factor
playerID
Player ID code
salary
Salary
There is no real coverage of player's salaries until 1985.
Lahman, S. (2021) Lahman's Baseball Database, 1871-2020, 2020 version, http://www.seanlahman.com/baseball-archive/statistics/
# what years are included? summary(Salaries$yearID) # how many players included each year? table(Salaries$yearID) # Team salary data require("dplyr") require("ggplot2") # Total team salaries by league, team and year teamSalaries <- Salaries %>% group_by(lgID, teamID, yearID) %>% summarise(Salary = sum(as.numeric(salary))) %>% group_by(yearID, lgID) %>% arrange(desc(Salary)) ####################################### # Highest paid players each year: maxSal <- Salaries %>% group_by(yearID) %>% filter(salary == max(salary)) maxPlayers <- bind_rows(lapply(maxSal$playerID, playerInfo)) %>% select(-playerID) maxSal <- bind_cols(maxPlayers, maxSal) # Plot maximum MLB salary by year (1985-present) ggplot(maxSal, aes(x = yearID, y = salary/1e6)) + geom_point() + geom_smooth(se = FALSE) + labs(x = "Year", y = "Salary (millions)") # Plot salary distributions by year for all players ggplot(Salaries, aes(x = factor(yearID), y = salary/1e5)) + geom_boxplot(fill = "lightblue", outlier.size = 1) + labs(x = "Year", y = "Salary ($100,000)") + coord_flip() # Plot median MLB salary per year Salaries %>% group_by(yearID) %>% summarise(medsal = median(salary)) %>% ggplot(., aes(x = yearID, y = medsal/1e6)) + geom_point() + geom_smooth() + labs(x = "Year", y = "Median MLB salary (millions)") # add salary to Batting data batting <- Batting %>% filter(yearID >= 1985) %>% left_join(select(Salaries, playerID, yearID, teamID, salary), by=c("playerID", "yearID", "teamID")) str(batting) ####################################### # Average salaries by teams, over years ####################################### # Some franchises are multiply named, so add a new variable # 'franchise' to the Salaries data as a lookup table franchise <- c(`ANA` = "LAA", `ARI` = "ARI", `ATL` = "ATL", `BAL` = "BAL", `BOS` = "BOS", `CAL` = "LAA", `CHA` = "CHA", `CHN` = "CHN", `CIN` = "CIN", `CLE` = "CLE", `COL` = "COL", `DET` = "DET", `FLO` = "MIA", `HOU` = "HOU", `KCA` = "KCA", `LAA` = "LAA", `LAN` = "LAN", `MIA` = "MIA", `MIL` = "MIL", `MIN` = "MIN", `ML4` = "MIL", `MON` = "WAS", `NYA` = "NYA", `NYM` = "NYN", `NYN` = "NYN", `OAK` = "OAK", `PHI` = "PHI", `PIT` = "PIT", `SDN` = "SDN", `SEA` = "SEA", `SFG` = "SFN", `SFN` = "SFN", `SLN` = "SLN", `TBA` = "TBA", `TEX` = "TEX", `TOR` = "TOR", `WAS` = "WAS") Salaries$franchise <- unname(franchise[Salaries$teamID]) # Average salaries annual salaries by team, in millions USD avg_team_salaries <- Salaries %>% group_by(yearID, franchise, lgID) %>% summarise(salary= mean(salary)/1e6) %>% filter(!(franchise == "CLE" & lgID == "NL")) # Spaghetti plot of team salary over time by team # Yankees have largest average team salary since 2003 ggplot(avg_team_salaries, aes(x = yearID, y = salary, group = factor(franchise))) + geom_path() + labs(x = "Year", y = "Average team salary (millions USD)")


Additional remarks for MailMergePending/DateProcessed
Date and time, when this record processing was finished on server.


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If programming languages were weapons • Bjorn Tipling
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Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 2
Thin strips of steak in a spicy dressing with delicious deep-fried vegetables.
For the beef and chilli sauce, heat a griddle pan until very hot.
Season the steaks with salt, freshly ground black pepper and the chopped rosemary.
Brush with two tablespoons of the olive oil and fry for 2-3 minutes on each side (for medium), then remove from the pan and set aside to rest for 10 minutes.
Mix the red chilli, parsley, garlic, vinegar and remaining tablespoon of olive oil together in a bowl.
Slice the steaks and spoon over the chilli sauce.
For the fritto misto, heat the oil in a deep-fat fryer to 180C/350F. Do not leave the deep-fat fryer unattended.
Place the flour into a large bowl, make a well in the centre and pour in the olive oil. Slowly whisk in the warm water until the batter is the consistency of runny honey. (You may not need all the water.)
Whisk the egg white in a separate bowl until soft peaks form when the whisk is removed. Fold the egg white into the batter.
Add the prepared vegetables to a bowl along with a ladleful of batter and mix until well combined.
Cook the vegetables in the deep-fat fryer for 2-3 minutes, or until crisp. Remove from the fryer with a slotted spoon, set aside to drain on kitchen paper and sprinkle with salt. (You may need to cook the vegetables in batches.)
To serve, arrange the beef on serving plates and place the fritto misto alongside.


Bzzylophone
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SO
A
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C(S)
DO
X
Sheet Music
Play:
Select One
Mary Had A Little Lamb
Itsy Bitsy Spider
Jingle Bells
Happy Birthday
Twinkle Twinkle Little Star
𝄞
C
D
E
F
G
A
B
C
Sheet Music
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labeled
by None at 2022-04-25 16:18:26.assigned
by None at 2022-04-25 15:50:29.labeled
by None at 2022-04-25 18:09:53.compute restrictions down
assigned
by None at 2022-04-25 18:10:57.assigned
by None at 2022-04-25 18:11:46.The corresponding 600 field has different indicators, I wonder if that's the problem
renamed
by Christina Chortaria at 2022-04-25 16:44:12.labeled
by Kevin Reiss at 2022-04-25 22:06:36.Now that this is merged, I turned off the wiki in this repo.
assigned
by Kate Lynch at 2022-04-25 14:11:57.assigned
by Kate Lynch at 2022-04-25 14:12:09.Reached out to Jennifer today and she said they'd talk about it and get back to me.
Checked in with @kevinreiss and @escowles. We wrote to Barbara V. and Jen Hunter to get approval to place harmful content statement page as a child of About page at https://library.princeton.edu/about/harmfulcontent. We are awaiting approval.
mentioned
by Kevin Reiss at 2022-04-25 21:01:48.subscribed
by Kevin Reiss at 2022-04-25 21:01:48.mentioned
by Esmé Cowles at 2022-04-25 21:01:49.subscribed
by Esmé Cowles at 2022-04-25 21:01:49.Historically we've used a pull model for this - now all of our sources are us and under our control in some way. I'd like to use a push model so that remote services tell Figgy "hey this changed". That way if Figgy's down we can leave it to the other applications to retry.
Options I see:
/identifiers/:identifier/update
- Notify Figgy an identifier is updated.Something else...?
Whatever we do, we should probably allow the API to accept multiple identifiers being updated. Maybe even wildcards? So when a collection call number is updated it gets all of the components.
labeled
by Trey Pendragon at 2022-04-25 23:56:33.labeled
by None at 2022-04-25 17:26:27.Is this old issue related to this feature request:https://github.com/pulibrary/orangelight/issues/1757 ? Linking so we can potentially close/complete it as part of this ticket work.
PULmap can serve as a rough template for some of what has been suggested in this issue: https://maps.princeton.edu/catalog/princeton-2514np43s
We should also consider impacts on the tabbed interface currently used for mosaic maps when relocating the viewer.
This has been confirmed as closed.
closed
by James R. Griffin III at 2022-04-25 14:24:25.This is also going to be of value given that the DataSpace metadata to be migrated is already in Dublin Core.
Note that files on show page are not yet styled.
referenced
by Hector Correa at 2022-04-25 19:21:58.merged
by Hector Correa at 2022-04-25 19:21:58.closed
by Hector Correa at 2022-04-25 19:21:58.head_ref_deleted
by Hector Correa at 2022-04-25 19:21:59.closed
by Bess Sadler at 2022-04-25 19:22:27.assigned
by James R. Griffin III at 2022-04-25 18:29:18.assigned
by Bess Sadler at 2022-04-25 19:27:28.unassigned
by James R. Griffin III at 2022-04-25 19:27:28.assigned
by James R. Griffin III at 2022-04-25 19:28:52.closed
by None at 2022-04-25 16:41:29.referenced
by None at 2022-04-25 16:41:29.merged
by None at 2022-04-25 16:41:29.closed
by None at 2022-04-25 16:41:29.head_ref_deleted
by None at 2022-04-25 16:41:30.ready_for_review
by None at 2022-04-25 16:40:39.referenced
by Trey Pendragon at 2022-04-25 16:55:46.merged
by Trey Pendragon at 2022-04-25 16:55:46.closed
by Trey Pendragon at 2022-04-25 16:55:46.head_ref_deleted
by Trey Pendragon at 2022-04-25 16:55:47.labeled
by None at 2022-04-25 17:33:58.assigned
by None at 2022-04-25 17:58:26.referenced
by None at 2022-04-25 20:53:35.referenced
by None at 2022-04-25 20:54:45.labeled
by None at 2022-04-25 18:17:04.labeled
by None at 2022-04-25 18:17:54.labeled
by None at 2022-04-25 18:19:28.labeled
by None at 2022-04-25 18:20:21.labeled
by None at 2022-04-25 18:18:39.assigned
by Shaun Ellis at 2022-04-25 19:21:59.assigned
by Eliot Jordan at 2022-04-25 19:36:23.assigned
by Trey Pendragon at 2022-04-26 00:07:50.referenced
by Trey Pendragon at 2022-04-26 01:22:43.labeled
by None at 2022-04-25 17:34:05.


Favorite Alcoholic Beverage: Beefeater Gin on the rocks.
Favorite Beer: Lucile by Georgetown Brewing Company.
Favorite Wine: Any dry red wine under $5 a bottle.
Favorite Bar: 9lb Hammer in Georgetown (Seattle, WA) or Seattle Tavern and Pool Hall in Georgetown (Seattle, WA).


The chart currently shows waiting periods over time for
all types of treatment,
at all hospitals,
for patients of all ages.
Do you have an upcoming treatment or procedure?
You can see how long people have waited for it by selecting
options from the menus below.
Choose your treatment type or specialization:
Choose your age range below:
Choose a hospital:


C2 Cyber Solutions’ mission is to deliver innovative technologies that address the complex operational and technical challenges confronting end-users and decision makers in the cyber domain.
The company was founded in 2018 by a seasoned U.S. Army and Intelligence Community veteran who is passionate about developing novel solutions that ensure the U.S. military, government, and commercial sectors maintain a strategic advantage in cyberspace.
Our team brings to bear deep, exclusive, and highly technical experience in strategic and tactical DoD computer network operations as well as commercial cybersecurity, networking, computer engineering, and software development.


Best time to visit
Dec - Jan
Distance
42 km. from Solan
Recommended stay
5 Days
starting-from
1500
Best time to visit
Dec - Jan
Distance
42 km. from Solan
Recommended stay
5 Days
starting-from
1500
Best time to visit
Dec - Jan
Distance
42 km. from Solan
Recommended stay
5 Days
starting-from
1500
Best time to visit
Dec - Jan
Distance
42 km. from Solan
Recommended stay
5 Days
starting-from
1500


All email addresses that are in the warmup service can be used to mail from your Mautic server after you activated a Email Relay Server.
For Gmail accounts please use an application key. Google howto
To organise the inbox it is best to filter on te subject line of the campaign. We do not at any tracker token to the subject line to make the emails as natural as possible.
Most email providers have similar settings as Gmail seen below. If it is not clear please ask your email provider what your SMTP and IMAP settings are.


VOTT allows you to fine tune the bounding boxes using the arrow keys in a few different ways. While a region is selected:
Tuning visual display of regions:
Use the number keys to quickly tag a selected region
(Only works for single digits 0-9)
Changing Tags
To change which tags are mapped to the hotkeys, hold Shift+(0-9) and click on the tag that you want to assign to that hotkey
To delete tags from list, use ctrl+left click on the tag you want removed. It will remove the tag from the list and untag any images that use that tag.


0.5m subs can read it thanks to WWW.
Paid readership, digital vs print
Now have more digital readers than print. Quick inspector demo. If you've ever wondered... learning HTML will help you.
HTML
So what is HTML, what do you use it for and how do you write it
HTML is a language used to describe content and give it meaning
(not to dicate what it should look like)
Called 'semantics', we'll come back to that, but remember that word.
Markup (pre-HTML)
When you studied at school or university... MARKUP. SEMANTICS. MEANING.
Markup (HTML)
The governor said there was
a high chance of a rate rise
Rules. Follows XML. Here's an example
An HTML element
Element
Tag
Content
 a high chance
This is an ELEMENT, created by placing CONTENT between an opening TAG and a closing TAG
Rules
An element is created by enclosing content in an opening tag and a closing tag
An opening tag must be matched by a closing tag
Tags are enclosed in angle brackets
You might think you use HTML to say what you want your page to look like, but that's not the case. HTML has nothing to do with how your content looks. It's all about what it MEANS.
EU exit will block UK bank trade,
top Brussels official says
This is a heading-one. H1, heading one. You should recognise that we're using an opening tag, some content, and a closing tag. In this case, it marks this sentence as a heading.
Headings
There are five other levels of heading, H2 to H6. An H2 heading marks a subsection of the section started with an H1 heading.
Looking after Shadow
Food
Where to go for walks
Holland park
Brook green
Shepherds Bush green
Commands she understands
Vet's details
Exercise 1!
http://jsbin.com/kujem/1/edit
Add the appropriate heading tags to the list of headings so it makes sense.
Reminders:
Heading tags are

,

,

,

,

,

For an element you need an opening tag , content and a closing tag
Wrap up: we've all agreed to interpret these headings in the same way. You don't have to tell me what you mean by H1, because there's a standard we're all using, a dictionary of tags, and that's all HTML is - a list of tags that everyone can interpret in the same way, to satisfy a common need to describe a particular kind of content. In the case of HTML, documents.
HTML is a vocabulary, XML is the grammar
HTML's tags are useful for describing documents .
XML to be the grammar to HTML's vocabulary. And we could create an entirely different language by defining different tags
FpML (Financial markup language)
GOOG
Google, Inc. ordinary shares
NSQ
PSON
Pearson Plc ordinary shares
LSE
HTML and FpML are both 'children' of XML. They both use the same grammar, but have different vocabularies.
RSS (News feed)
RSS Title
This is an example of an RSS feed
http://www.example.com/main.html
1800
-
Example entry
Here is some text containing an interesting description.
http://www.wikipedia.org/
unique string per item
Mon, 06 Sep 2009 16:20:00 +0000
RSS should be familiar! New feature (common to RSS/FpML/HTML): nesting elements Well formed (next slide)
Well formed
open/close. vertical align
HTML elements
Headings (H1
, H2
, H3
, H4
, H5
, H6
)
Paragraphs (P
)
Emphasis (EM
, STRONG
)
Lists (UL
, OL
)
Links (A
)
Images (IMG
)
Tables (TABLE
)
Take a look at some more tags that HTML defines. Now let's DESCRIBE two paragraphs of text...
Nay, do not think I flatter; For what advancement may I hope from thee
that no revenue hast but thy good spirits, to feed and clothe thee?
Why should the poor be flatter'd?
No, let the candied tongue lick absurd pomp, and crook the
pregnant hinges of the knee where thrift may follow fawning. Dost thou hear?
Using P, EM and STRONG tags. What does that mean?
By default, browser gives us a pretty good interpretation of those tags, without even telling it what we want it to look like
Exercise 2!
http://jsbin.com/malap/2/edit
Improve on Henry V by adding emphasis and strong emphasis where appropriate.
Reminders:
Emphasis tags are
,
Close all the tags you open. Close in the reverse order to the order you open in.
Recap
HTML is a standard vocabulary of tags that give meaning to content
HTML follows a set of rules (a grammar, if you like) called XML
An HTML element consists of an opening tag, some content and a closing tag
Any tags we open, we have to close, and they must be closed in the right order
We can 'nest' elements inside of one another
Indentation helps us verify that the code is well formed
Lists

 Unordered list

 Ordered list
The ability to nest elements inside one another also enables us to use more complex structures, such as lists. Notice these are not two different styles of list, they are two different kinds of list.
Semantics
Semantics! As with EM and STRONG. What would an appropriate visual style be for UNORDERED and ORDERED lists?
Unordered, doesn't matter what order you buy the ingredients in. But also notice method is an ordered list.

Learn HTML

Feed the cat

Pick up dry cleaning

Exercise 3!
http://jsbin.com/qafoj/1/edit
Mark up the shopping list so it makes sense semantically, and it's rendered correctly by the browser.
Reminders:
You'll need

(heading),

(subheading),

(list),

(list item),
(emphasis)
Recap
HTML elements are semantic, they convey meaning, not visual style
Some tags work together to create more complex structures like lists
As ever, every tag we open, we have to close, and indenting them helps to keep the code well formed
Links
We've made stuff that stand alone. Point of web is the linking between documents. But for this we need something new - some information that we don't want to print on the page.
Links
...one good source is the
Financial Times
To provide that extra bit of information, new bit of XML grammar...
Attributes
Attributes might sound scary, but you use them in daily life all the time
breed="labrador"
name="Shadow"
color="black"
See the  New York Times piece on inflation trends for more information.
For historial reasons, a link is indicated by the A tag, which stands for ANCHOR. content, classified by a tag as a link element, further described by an attribute that tells us where the link goes.
Exercise 4!
Use your existing shopping list exercise.
I'm fussy about brands. Link the brand names to their respective companies' websites.
Reminders:
A link is marked by the
tag
To specify the destination of the link, use the href=""
attribute
Never too late to learn HTML, but never too early either. Code Club teaches 9-11 year olds, we support.
Thanks for listening!
Contact me:


C0ntact Thank you for your interest in Jessica Boe Graphic Design. I hope we can work together to meet your design needs. Fill out the form and I'll get back to you as soon as I can. I look forward to hearing from you! Pers0nal Inf0 First Name: Last Name: Phone Number: E-Mail Address: What is your preferred contact method? Phone E-Mail Services What services are you interested in? Branding & Identity Print Marketing & Advertising Photography Miscellaneous Please list any additional questions or comments: All finished? Submit Jessica Boe Graphic Design Raleigh, NC USA<PHONE_NUMBER> info@jessicaboe.com


Open dev tools, Get to the "Application" Tab. Under that would be "IndexedDB"
Title of the book:
Author of the book:
Type of the book:
Clear all logs
Create / Open Database
Delete Database
Read Database
Fetch records and populate Database
The Database has the below records :


"Hey everyone. Dev Bootcamp expected me to know one topic. I decided to know all of it . . . so here it goes."
Instead of an unprofessional, untrusted, unknown person teaching you these topics, I have taken some time to find the best videos for each individual topics to give everyone the quick, awesome visual understandings of these difficult topics. ENJOY!
----How The Computer Works----
An awesome 3 Part Video Series I recommend you checking out as well.
----Computer Memory----
For a less theoretical / real life demonstration on how the piece of hardware (RAM) does its job, check out How Computer Memory Works - Computerphile
----How The Internet Works----
----Web Security----
----What is Ruby on Rails?----
Here, he answers a lot of questions that you may have when starting to learn a new language.
----SQL Query Optimization----
----SQL Injection (Hacking)----
----NoSQL Databases----
----Active Record----
----Functional Programming----
----Big O Complexity and Notation----
----Dynamic vs. Static Typed Languages----
----Regular Expressions----
----Sorting (merge sort, quick sort, bubble sort)
----Test-Driven Development (TDD)----
This guy really breaks down why TDD is VERY VERY VERY important to software engineers NOT programmers.


Add New
Product Id
Unit Price
Discontinued
Category
Chef Anton's Gumbo
21.35
0
Condiments
Alice Mutton
39
0
Meat/Poultry
Singaporean Hokkien Fried Mee
123.79
1
Meat/Poultry
Gorgonzola Telino
12.5
0
Meat/Poultry
Perth Pasties
32.8
0
Meat/Poultry
1
2
3
4
5
6
99
99
items per page
1 - 20 of 91 items


{% load staticfiles %}
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Attention {{ agency_name }} Administrators,
{{ name }} has been added to the OpenRecords portal. Please activate {{ name }} on the Agency Administration page.


Erik Bøhle
Front End DeveloperExperiences
20202019
Webdeveloper
Trebjorn Design Oslo, Personal company- My own webdevelopment company, aimed at the non-profit market
- Mainly working with LAMP stack and Wordpress
20192007
Restaurant/Travel Industry
Everything from Michelin restaurants to cafeterias Oslo Area, Norway- I've worked my way up from a dishwasher to head chef during my 12 Years
- In the later years i focused on improving margins, customer experiences and training staff
- From time to time i have been hired by struggling restaurants to come in and increase productivity, organization and reigniting passions for the craft
Selected Projects
2020
Product Page | Catch of The Day
Personal Project- Create and populate a inventory page through live state editing and bi-directional data flow using web sockets
- Persisting state through local storage and Firebase
- Features a functional log in system that utilizes OAuth2
- Made using React, Firebase and Webpack
2020
MovieDB Search Engine
Personal Project- Connects to the themoviedb API to display movie information
- Searching populates the page with movies that matches the query
- Made using React
2014
An Ode To Plums
Personal Project- A mock product page made with bootstrap and jQuery
- Uses Awesomplete(library) to autocomplete a search field, and jQuery to filter items based on data- values
Education
2020
Frontend Development
- University of South-Eastern Norway
2019
Online Courses
- FreeCodeCamp - Frontend
- Udemy courses - Front End
2018
Hovedverneombudskurs
20112013


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Reports: Zim Coach Hands In Shock Resignation
by SL InternationalJust three months after taking charge of Zimbabwe, Joey Antipas has reportedly stepped down from his role as national team coach.
Read: Europe's Top 10 Dribblers Revealed
On Wednesday, reports emerged that Antipas had stepped down from his role as the Warriors' interim coach, just a day after he had masterminded a 2-1 win over Zambia.
According to Zimbabwean publication The Chronicle, Antipas confirmed that he had resigned from his position with the national team.
"I take a bow," were Antipas' reported words.
Click through the gallery below to see the highest-ranked African nations heading into the most recent AFCON qualifiers
Antipas' resignation has not yet been confirmed by the Zimbabwe Football Association (ZIFA), whose most recent communications relate to Zimbabwe's match on Tuesday.
The former AmaZulu coach was in charge of the Warriors for six matches, winning three, drawing two and losing once.
Read: One SA Star Among Nominees For 2019 CAF African Team Of The Year
He is expected to continue his role with domestic side Chicken Inn FC, who are competing for the league title this season.


Therefore we need to install Graphviz and add Graphviz path to Gherkin editor's config file. For example,
<add key="graphVizLocation" value="C:\Program Files\Graphviz2.38\bin" />
| Node and Edge | Label | Color |
|---|---|---|
| stub10->stub11 | route 8 | blue |
| stub11->stub20 | route 9 | green |
| stub11->stub12 | route 8 | green |
By using #[Graphviz scale direction] comment line, we draw a sketch. For example,
#[Graphviz 80 TB]
A sketch will be drawn from Top to Bottom in 80% scale by using Gherkin table.
There are four drawing directions。LR(Left to Right, default), RL(Right to Left), TB(Top to Bottom)，BT(Bottom to Top)
| Node and Edge | Shape | Label | Color | Connections |
|---|---|---|---|---|
| n0 | box | text | yellow | n1, n2, n3 |
box, polygon, ellipse, point, oval, circle, doublecircle, triangle, tab, plaintext, diamond, trapezium, parallelogram, invtriangle, square, note, folder, rarrow, larrow, box3d
| Example edge | description |
|---|---|
| n1->n2 | arrow from n1 to n2(n1→n2) |
| n1<->n2 | bidirection arrow for n1 and n2(n1←→n2) |
| n1--n2 | connect n1 and n2 without arrow(n1－n2) |
diamond, crow, vee, dot, odot, onormal