The Haunting (1963)
Grade: 70
One of the better haunted house films, "The Haunting" conveys horror without resorting to violence, gore, or even special effects. No ghosts ever appear onscreen, but we know they are out there, howling, laughing and banging, in the hallway behind the door. And the doorknob is turning!
A cerebral British adaption of the Shirley Jackson novel, "The Haunting" takes place (naturally) in a large, foreboding New England mansion with a history of death and terror. Psychic researcher Dr. Markway (Richard Johnson) arrives to prove the existence of the supernatural, bringing with him nervous, impressionable Eleanor (Julie Harris), psychic lesbian Theodora (Claire Bloom), and cynical Russ Tamblyn, who is heir to the mansion.
What I liked best about "The Haunting" wasn't the ghost scenes, which promise more than they deliver. I liked the characters, who behave with consistency and are well developed. Markway is torn by conflicting motives: he wants to study Hill House, but is also protective of his inexperienced team members. Theodora is icy cool and predatory, helping to drive hapless Eleanor over the edge. Julie Harris is one of my favorite actresses, and she plays her bundle of nerves character without making her overly sympathetic. Nonbeliever Tamblyn considers his adventure in Hill House to be one big joke, until... well, you'll have to see it.
The biggest weakness of "The Haunting" is that it teases the audience with the presence of ghosts without ever revealing them. Why not have the door fly open, and have an enormous green ghost sweep around the panic-stricken guests, swirling books and chairs? Subtlety is all well and good, but the film's climax can still be a real horror show.
<EMAIL_ADDRESS>http://members.tripod.com/~Brian_Koller/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Chocolate Pizza
POSTED ON 15 DEC 2013 / DESSERTS
For the fig-swirl: Melt butter over medium heat in a suacepan. Add brown sugar and stir to dissolve. Have all of the fifs and toss in the saucepan with water and lemon juice. Cook over the medium heat, stirring frequently, until you have a chunky-jammy mixture. Add salt with one or two stirs, set aside and let cool completely.
Ice cream: In a small pot over medium heat, combine milk, and granulated sugar unntil sugar is completely dissolved and the milt is just barely lukewarm. Whisk in the egg yorlk. Set mixture in the fridge and wait until the fix mixture is cooled.
Using an icea cream machine, pour liquids into the frozen basin and process accoridng to manufacturer instructions, i.e let spin and thicken for 20 minutes before adding mascarpone, fif jam mixture, and the nuts. Continue to process for +/- 10 minute. Pour semi-frozen mixture into a pyrex dish or glass tupperware. Freeze for at least two hours before serving.
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Date: Thu, 18 Dec 1997 18:42:46 GMT Server: Apache/1.1.1 Content-type: text/html
Quality - True Quality...
...cannot be measured at a distance. It is measured up close, in detail.
On the outside, Senior Quarters impresses first-time visitors with its air of serenity and aesthetic appeal - the picture of retirement living in comfort and style. Once inside, a completely different feeling takes hold - a familiar, welcome feeling that this is a place where worries don't belong, where kindness and caring are the everyday responses to any request, no matter how big or small.
The Assistance in Living Solution
Assistance in Living is a relatively new term in the vocabulary
of senior care. The concept was designed for seniors who cannot or do not
wish to live alone, but need to know that help is
at hand simply by asking. It represents a way of meeting almost any
individual need while preserving one's cherished sense of independence.
Assisted living means more than security; it means freedom.
Freedom from worry. Freedom from care. And, when families come to visit,
freedom to enjoy real "quality time" with the ones you love.
At Senior Quarters, everything from supervision of medication and medical record maintenance to personal needs such as grooming or bathing - or simply help with a stubborn button - is available.
With Assistance in Living, virtually nothing goes unnoticed. If, by some chance, you brush a phone off the hook or tug the emergency call cord in your room by accident, help will come running - twenty-four hours a day.
One convenient monthly fee covers almost everything at Senior Quarters. We do not require any endowment or other commitment of funds.
We know when to assist you and when not to, preserving that sense of independence
we all need to feel.
We know that simply listening is the highest skill - and the surest way
to nurture the bonds that make any family endure.
We'll always encourage you to join in the activities with others, but if
you're in the mood to be alone, we'll understand.

Home is here - at Senior Quarters.


Core package containing all the tools for simple and advanced source extraction. This is used to create inputs for 'ProFit', or for source detection, extraction and photometry in its own right.
| Version: | 1.3.4 |
| Depends: | R (≥ 3.1), FITSio, magicaxis (≥ 2.0.3) |
| Imports: | RColorBrewer, data.table, celestial (≥ 1.4.1), foreach, doParallel, Rcpp |
| LinkingTo: | Rcpp |
| Suggests: | ProFit, knitr, rmarkdown, EBImage, akima, imager, LaplacesDemon |
| Published: | 2018-11-28 |
| Author: | Aaron Robotham |
| Maintainer: | Aaron Robotham <aaron.robotham at uwa.edu.au> |
| License: | LGPL-3 |
| NeedsCompilation: | yes |
| SystemRequirements: | C++11 |
| Citation: | ProFound citation info |
| Materials: | NEWS |
| CRAN checks: | ProFound results |
| Reference manual: | ProFound.pdf |
| Vignettes: |
ProFound: Colour me happy ProFound/ProFit: A Complex Fit ProFound: Segmentation Maps ProFound: Testing on Simulated Images ProFound: Sky Shenanigans ProFound: Source Finding ProFound: Stacking Images |
| Package source: | ProFound_1.3.4.tar.gz |
| Windows binaries: | r-devel: ProFound_1.3.4.zip, r-release: ProFound_1.3.4.zip, r-oldrel: ProFound_1.3.4.zip |
| OS X binaries: | r-release: ProFound_1.3.4.tgz, r-oldrel: ProFound_1.3.4.tgz |
| Old sources: | ProFound archive |
| Reverse suggests: | ProFit |
Please use the canonical form https://CRAN.R-project.org/package=ProFound to link to this page.


{% extends 'base.html' %} {% block title %}HELP{% endblock title %} {% block content %}
If you see this page, that means there are something wrong with your input
Please follow the following steps


Are you sure you want to apply group permissions for user {{selectedUserName}} to all nodes that have user group permissions specified?
{{failureMessage}}
{{successMessage}}
Processing request. Please wait.


shopping_cart
Orders
5000
all_inbox
Delivered
4000
bubble_chart
Analytics
5000
attach_money
Income
5000
User
100K
+10.3%
Revenue
250.6M
+6.3%
Country wise GDP Growth (2020)
|
Bangladesh |
1,968.79 |
2.4% |
|
India |
1,900.71 |
-8.0% |
|
Pakistan |
1,193.73 |
0.5% |
|
Nepal |
1,155.14 |
-2.1% |
|
Bhutan |
3,122.38 |
-6.8% |
|
Sri Lanka |
3,682.04 |
-3.6% |
|
Afghanistan |
508.81 |
-1.9% |


The opinions expressed in this tutorial are those of the author, and do not necessarily reflect the official position of his employer.
function getPhoto(tag) {
var photoList = syncGet(requestTag(tag));
var photoSizes = syncGet(requestOneFrom(photoList));
return sizesToPhoto(photoSizes);
}
drawOnScreen(getPhoto('tokyo'));
function getPhoto(tag, handlerCallback) {
asyncGet(requestTag(tag), function(photoList) {
asyncGet(requestOneFrom(photoList), function(photoSizes) {
handlerCallback(sizesToPhoto(photoSizes));
});
});
}
getPhoto('tokyo', drawOnScreen);
Escape from Callback Hell, or Callbacks are the modern goto
Evan Czaplicki
fs.readdir(source, function(err, files) {
if (err) {
console.log('Error finding files: ' + err)
} else {
files.forEach(function(filename, fileIndex) {
console.log(filename)
gm(source + filename).size(function(err, values) {
if (err) {
console.log('Error identifying file size: ' + err)
} else {
console.log(filename + ' : ' + values)
aspect = (values.width / values.height)
widths.forEach(function(width, widthIndex) {
height = Math.round(width / aspect)
console.log('resizing ' + filename + 'to ' + height + 'x' + height)
this.resize(width, height).write(destination + 'w' + width + '_' + filename, function(err) {
if (err) console.log('Error writing file: ' + err)
})
}.bind(this))
}
})
})
}
})
callbackhell.com
Max Ogden
“My second remark is that our intellectual powers are rather geared to master static relations and that our powers to visualize processes evolving in time are relatively poorly developed. […]
The go to statement as it stands is just too primitive; it is too much an invitation to make a mess of one's program.”
Go To Statement Considered Harmful
Edsger W. Dijkstra
“Just like in the Go To days, or the days of manual memory management, we are turning into glorified accountants. Check every code path for the proper state to be properly reset, updated, disposed, released.
Surely as a species we can do better than this.”
Callbacks as our Generations' Go To Statement
Miguel de Icaza
private void SnapAndPost () {
Busy = true;
UpdateUIStatus ("Taking a picture");
var picker = new Xamarin.Media.MediaPicker ();
var picTask = picker.TakePhotoAsync (new Xamarin.StoreCameraMediaOptions ());
picTask.ContinueWith ((picRetTask) => {
InvokeOnMainThread (() => {
if (picRetTask.IsCanceled) {
Busy = false;
UpdateUIStatus ("Canceled");
} else {
var tagsCtrl = new GetTagsUIViewController (picRetTask.Result.GetStream ());
PresentViewController (tagsCtrl, true, () => {
UpdateUIStatus ("Submitting picture to server");
var uploadTask = new Task (() => {
return PostPicToService (picRetTask.Result.GetStream (), tagsCtrl.Tags);
});
uploadTask.ContinueWith ((uploadRetTask) => {
InvokeOnMainThread (() => {
Busy = false;
UpdateUIStatus (uploadRetTask.Result.Failed ? "Canceled" : "Success");
});
});
uploadTask.Start ();
});
}
});
});
}
Major upgrades to Xamarin’s platform: Async is here
Miguel de Icaza
private async Task SnapAndPostAsync () {
try {
Busy = true;
UpdateUIStatus ("Taking a picture");
var picker = new Xamarin.Media.MediaPicker ();
var mFile = await picker.TakePhotoAsync (new Xamarin.StoreCameraMediaOptions ());
var tagsCtrl = new GetTagsUIViewController (mFile.GetStream ());
await PresentViewControllerAsync (tagsCtrl, true);
UpdateUIStatus ("Submitting picture to server");
await PostPicToServiceAsync (mFile.GetStream (), tagsCtrl.Tags);
UpdateUIStatus ("Success");
} catch (OperationCanceledException) {
UpdateUIStatus ("Canceled");
} finally {
Busy = false;
}
}
Major upgrades to Xamarin’s platform: Async is here
Miguel de Icaza
JavaScript does not have async/await (yet).
But we can build an equivalent from scratch using:
function doSomething(callback) {
var value = 42;
callback(value);
}
doSomething(function(value) {
console.log('Got a value:' + value);
});
JavaScript Promises… in wicked detail
Matt Greer
function doSomething(callback) {
var value = 42;
callback(value);
}
doSomething(function(value) {
console.log('Got a value:' + value);
});
function doSomething() { /* returns a Promise object */
return {
then: function(callback) {
var value = 42;
callback(value);
}
};
}
var promise = doSomething();
promise.then(function(value) {
console.log('Got a value:' + value);
});
function Promise(fn) {
var callback = null;
this.then = function(cb) {
callback = cb;
};
function resolve(value) {
callback(value);
}
fn(resolve);
}
function doSomething() {
return new Promise(function(resolve) {
var value = 42;
resolve(value);
});
}
Problem: callback
called too early (before then()
).
function Promise(fn) {
var state = 'pending', value, deferred;
function handle(onResolved) { /* invoke callback if its time has come */
if(state === 'pending') {
deferred = onResolved;
return;
}
onResolved(value);
}
function resolve(newValue) { /* resolve should be called only once! */
value = newValue;
state = 'resolved';
if(deferred) {
handle(deferred);
}
}
this.then = function(onResolved) {
handle(onResolved);
};
fn(resolve);
}
function getPhoto(tag, handlerCallback) {
asyncGet(requestTag(tag), function(photoList) {
asyncGet(requestOneFrom(photoList), function(photoSizes) {
handlerCallback(sizesToPhoto(photoSizes));
});
});
}
getPhoto('tokyo', drawOnScreen);
function getPhoto(tag) {
return new Promise(function(resolve) {
asyncGet(requestTag(tag), function(photoList) {
asyncGet(requestOneFrom(photoList), function(photoSizes) {
resolve(sizesToPhoto(photoSizes));
});
});
}
}
getPhoto('tokyo').then(drawOnScreen);
Not much better…
function getPhoto(tag) {
return new Promise(function(resolve) {
promiseGet(requestTag(tag)).then(function(photoList) {
promiseGet(requestOneFrom(photoList)).then(function(photoSizes) {
resolve(sizesToPhoto(photoSizes));
});
});
}
}
getPhoto('tokyo').then(drawOnScreen);
Still not good…
function getPhoto(tag) {
return promiseGet(requestTag(tag))
.then(requestOneFrom)
.then(promiseGet)
.then(sizesToPhoto);
}
getPhoto('tokyo').then(drawOnScreen);
No need to call resolve()
anymore,
normal return
works.
this.then = function(onResolved) { /* then returns a promise */
return new Promise(function(resolve) {
handle({ /* handle will pass onResolved result to resolve */
onResolved: onResolved,
resolve: resolve
});
});
};
function handle(handler) {
if(state === 'pending') {
deferred = handler;
return;
}
var ret = handler.onResolved(value);
handler.resolve(ret);
}
Promises can not only be pending or resolved, but also rejected (with a “reason”).
This allows to simulate exceptions with a second chain of callbacks for error cases.
function doSomething() {
return new Promise(function(resolve, reject) {
var result = somehowGetTheValue();
if(result.error) {
reject(result.error); /* ~ throw result.error */
} else {
resolve(result.value); /* ~ return result.value */
}
});
}
function Promise(fn) {
/* ... */
function reject(reason) { /* reject is similar to resolve */
state = 'rejected';
value = reason;
if(deferred) {
handle(deferred);
}
}
this.then = function(onResolved, onRejected) { /* then expects two callbacks */
return new Promise(function(resolve, reject) {
handle({ /* pass new callback for rejection to handler */
onResolved: onResolved,
onRejected: onRejected,
resolve: resolve,
reject: reject
});
});
};
fn(resolve, reject);
function handle(handler) {
if(state === 'pending') {
deferred = handler;
return;
}
var handlerCallback;
if(state === 'resolved') {
handlerCallback = handler.onResolved;
} else { /* state === 'rejected' */
handlerCallback = handler.onRejected;
}
var ret = handlerCallback(value);
handler.resolve(ret);
}
}
That's it, we're done.
Almost done…
If one of the callbacks to then()
is
null
, the identity function is used implicitly.
This avoids in particular specifying an error callback if you don't care.
/* In handle(), add: */
if(!handlerCallback) {
if(state === 'resolved') {
handler.resolve(value);
} else {
handler.reject(value);
}
return;
}
Remember our example:
promiseGet(requestTag(tag))
.then(requestOneFrom)
.then(promiseGet) /* promiseGet returns a promise! */
.then(sizesToPhoto);
Solution:
/* In resolve(), "guess" if we get a promise: */
if(newValue && typeof newValue.then === 'function') {
newValue.then(resolve);
return;
}
If one of your functions throws an exception, catch it and reject the current promise.
/* In handle(), do: */
try {
ret = handlerCallback(value);
} catch(e) {
handler.reject(e);
return;
}
Accumulate deferred handlers in an array, and iterate during resolution.
/* In handle(): */
deferreds.push(deferred);
/* In resolve(): */
for (var i = 0, len = deferreds.length; i < len; i++)
handle(deferreds[i]);
deferreds = null;
Prevent multiple calls to resolve()
or reject()
.
function doResolve(fn, onFulfilled, onRejected) {
var done = false;
try {
fn(function (value) {
if (done) return
done = true
onFulfilled(value)
}, function (reason) {
if (done) return
done = true
onRejected(reason)
})
} catch (ex) {
if (done) return
done = true
onRejected(ex)
}
}
doResolve(fn, resolve, reject);
Problem: there is an ambiguity in resolution.
var promise = doAnOperation();
invokeSomething();
promise.then(wrapItAllUp); /* when is wrapItAllUp executed? */
invokeSomethingElse();
Solution: always resolve asynchronously.
/* In handle(), add: */
setTimeout(function() {
/* ... as before */
}, 0);
That's really it.
We have re-implemented the then/promise library (lib/core.js@ddc3b82aad).
But we still have callbacks, only made (a lot more) manageable.
Generators allow functions to exit at a particular point, like
return
, but later resume from the same point and
state.
function* addGenerator() { // function* creates a generator
var i = 0;
while (true) {
i += yield i; // suspend execution, returning i
}
}
// Initialize the generator
var adder = addGenerator();
adder.next().value; // 0
// next() can resume yield with a value
adder.next(5).value; // 5
adder.next(7).value; // 12
JavaScript Promises: There and Back Again
Jake Archibald
function getPhoto(tag) {
var photoList = syncGet(requestTag(tag));
var photoSizes = syncGet(requestOneFrom(photoList));
return sizesToPhoto(photoSizes);
}
drawOnScreen(getPhoto('tokyo'));
function* getPhoto(tag) {
var photoList = yield promiseGet(requestTag(tag));
var photoSizes = yield promiseGet(requestOneFrom(photoList));
return sizesToPhoto(photoSizes);
}
var promise = spawn(getPhoto('tokyo'));
promise.then(drawOnScreen);
function spawn(generatorFunc) {
function continuer(verb, arg) {
var result;
try {
result = generator[verb](arg);
} catch (err) {
return Promise.reject(err);
}
if (result.done) {
return result.value;
} else {
return Promise.resolve(result.value).then(onFulfilled, onRejected);
}
}
var generator = generatorFunc();
var onFulfilled = continuer.bind(continuer, "next");
var onRejected = continuer.bind(continuer, "throw");
return onFulfilled();
}
yield
is shallow.
Only the current stack frame is captured.
The whole stack is reconstructed through promise chaining.
“a coroutine is a generator that follows certain conventions”.
Async/await
(added to the language)
Async/await
(implemented on top of
“computation expressions”)
SIP-22 — Async/await
(implemented as a macro
doing an ANF translation
towards the futures API)
Async/await
(compiled to JavaScript)
Not quite there yet.
Futures available in the standard library.
Third-party libraries modifying bytecode to implement coroutines (Kilim, Quasar, …).
C++11 introduces std::future and std::async.
But this not async/await.
“N4286 — Resumable Functions”
(async/await, implemented in Visual C++).
(Or use a source-to-source compiler such as Tamer.)
Many (non-portable) efficient coroutine libraries.
A few macro-based hacks (protothreads).
But seriously, what did you expect?
(Or use a source-to-source compiler such as Continuation-Passing C.)
You shouldn't be doing your compiler's job.
Friends don't let friends use callbacks.
They give them control operators instead.
Solutions exist:
learn them, improve them, educate others.


--- ---
I use Delphi7 and LMD buttons a lot but got annoyed because the settings do not work for all button types.
For example when ubswin40 is set, the text moves properly with the button and you can use coloured buttons (but with square corners). When onautodetect or ubsWinXP you get a pale coloured slightly rounded button (the coloured setting does not work) which is fine but irritatingly (to me anyway) the text doesnt move when you click it although the glyph does.
By putting these procedures in place you can get the text to move properly. There is also a useful routine for putting a set of buttons or any other component like edit boxes into an array.
At the top of the unit:
procedure TForm1.FormActivate var k:integer; begin for k:=1 to maxbuttons do begin new(pbutton[k]); pbutton[k]^:= tlmdbutton(FindComponent('LMDButton'+IntToStr(k))); end; end;
procedure TForm1.FormActivate var k:integer; begin for k:=1 to maxbuttons do begin new(pbutton[k]); pbutton[k]^:= tlmdbutton(FindComponent('LMDButton'+IntToStr(k))); end; end;
Note the buttons must be LMDButton1, LMDButton2 etc in
sequence or you need to allocate them manually eg
pbutton[1]^:=exitbtn
etc.
In procedure Tform1.close or wherever you close the form:
var k:integer; begin for k:=1 to maxbuttons do dispose(pbutton[k]); end;
Copy the procedures below into your program then select all buttons (Click on each holding the shift key down) press F11 and point mousedown and mouseup events to the following.
These go in the form definitions:
procedure LMDButtonMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); procedure LMDButtonMouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
These go in the program:
procedure TForm1.LMDButtonMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); var k:integer; b:boolean; begin b:=false; k:=1; while (k<= maxbuttons) and (not b) do begin {Note sender indicates which button has been clicked} if pbutton[k]^ = sender then begin with pbutton[k]^ do begin if not (extstyle = ubswin40) then begin ButtonLayout.OffsetX:=2; {you might only want this to be 1 since} ButtonLayout.Offsety:=2; {it depends how you have drawn the glyph} end; end; b:=true; end; k:=k+1; end; end; procedure TForm1.LMDButtonMouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); var k:integer; begin for k:= 1 to maxbuttons do if pbutton[k]^ = sender then with pbutton[k]^ do begin ButtonLayout.OffsetX:=0; ButtonLayout.Offsety:=0; end; end;


|
RFID Concentration Game
|
#include <card_interface.h>
Public Member Functions | |
| CardInterface (MFRC522 *mfrc522, MFRC522::MIFARE_Key *key) | |
| void | begin () |
| bool | isDetected () |
| bool | isCardRead () |
| bool | isValidForGame (uint8_t game_id) |
| uint8_t | getCardId () |
| bool | makeGameCard (uint8_t game_id, uint8_t card_id) |
| bool | factory_reset () |
| void | halt () |
| void | dump_sector () |
A simplified MFRC522 interface, tailored for use in the Conventration game
| void CardInterface::begin | ( | ) |
Initializes the SPI bus and MFRC522
| void CardInterface::dump_sector | ( | ) |
Dumps the current sector data to Serial
| bool CardInterface::factory_reset | ( | ) |
Resets the data sector to default transport configuration
| uint8_t CardInterface::getCardId | ( | ) |
Returns the card id
| void CardInterface::halt | ( | ) |
Ends communication with a card
| bool CardInterface::isCardRead | ( | ) |
Returns true if card has been authenticated and read (whether successful or not)
| bool CardInterface::isDetected | ( | ) |
Returns true if card isDetected
| bool CardInterface::isValidForGame | ( | uint8_t | game_id | ) |
Returns true if card is personalised and charged for specified game_id
| bool CardInterface::makeGameCard | ( | uint8_t | game_id, |
| uint8_t | card_id | ||
| ) |
Setup the card with initial charge


Nicola Sturgeon confirms she would not use nuclear weapons
by Scotsman ReporterThe First Minister has confirmed she would not use "immoral" nuclear weapons in a rebuke to Liberal Democrat leader Jo Swinson.
Speaking during First Minister's Questions on Thursday, Nicola Sturgeon rejected the idea of using the nuclear deterrent, saying it had the potential to kill "millions or even tens of millions" of people.
In response to a question from SNP MSP Jenny Gilruth, which mentioned Ms Swinson by name, the First Minister was unequivocal in her response.
Ms Gilruth described the answer given by Ms Swinson following the ITV leaders' debate - that she would use nuclear weapons - as "disgraceful".
The Liberal Democrat leader has been criticised for her response, including by the First Minister.
Ms Sturgeon said: "No I wouldn't. I oppose nuclear weapons.
READ MORE - Nicola Sturgeon under fire over private firms doing 'routine operations' in NHS hospitals
"Whenever that question is asked, it should be pointed out that anybody who used nuclear weapons would be doing something that would potentially lead to the deaths of millions, perhaps tens of millions of people.
"I think nuclear weapons are immoral, I think they're ineffective and I think they're a waste of money.
"I would not countenance their use and I look forward to the day where not just Scotland is free of nuclear weapons, but the world is free of nuclear weapons."
The First Minister had previously tweeted her disapproval at Ms Swinson's position, describing the exchange as "sickening".
During a round of interviews with leaders not included in the main ITV debate on Tuesday, Ms Swinson was asked a series of "quick-fire" questions, including about whether she would use a nuclear weapon or not.
She decisively answered: "Yes."
READ MORE - Rachel Riley defends photoshopped anti-Jeremy Corbyn t-shirt
Ms Sturgeon and her party have repeatedly voiced their opposition to nuclear weapons, including pledging in the 2014 White Paper to remove the Trident deterrent system from Scotland in the first Holyrood term following an independence vote.


The weekly Link Mash is a curated selection of tools, stories, and other links that I found during my travels on the web. All of my links can be found on my Pinboard; you can also find the Link Mash archives here.
- Trello. I wish more people knew about this app; it’s completely changed how I manage projects, both professionally and personally. Some of my favorite uses: tracking grocery needs, figuring out Christmas gifts, tracking status on personal projects, and so much more.
- Zapier. I’ve talked about IFTTT and my love for it before. I recently stumbled upon Zapier, which boasts similar functionality, but with an enormous list of apps. Only downside is that to do heavy lifting with it, you’ll shell out some cash.
- Turn a Raspberry Pi Into an AirPlay Receiver for Streaming Music in Your Living Room. I recently did this and boy, was it worth it. From my wife: “Babe, AirPi is sooo cool! Thank you so much for making it:)”
- The Best Resources to Learn to Code. I often get asked how I learned to program; unfortunately, would-be enthusiasts don’t like hearing that I went to college for it. These days, however, resources are limitless and this article highlights a few of my favorites.
- What if we only bought the stuff we loved? A part of me often feels like I have to buy the things I want right there and now (otherwise, what’s the point?) This article is a great reminder about being more discerning about the things we choose to buy.
- The Inefficiency of Long Hours. It’s rather arcane for humanity to believe that it needs to work longer and longer to produce results. When it comes to overturning long-held beliefs with data, the Freakonomics guys are the best.
- Mac Icon Standard. A really neat font that, to use Subtraction’s words, “consists of elegant line drawings of every single model of Macintosh ever shipped.”


What learnings did you take from the chapter
- Emotional awareness: Recognizing one's emotion and their effects
- Accurate self-assessment: Knowing one's strengths and limits
- Self-confidence:A strong sense of one's self-worth and capabilities
How did you find the two minutes of mindfulness
Peaceful


Enum CsKnownLanguageType
Enumeration that identifies well know types used by the C# language.
Namespace: CodeFactory.DotNet.CSharp
Assembly: CodeFactory.DotNet.dll
Syntax
public enum CsKnownLanguageType
Fields
| Name | Description |
|---|---|
| Boolean | The well known data type of Boolean |
| Character | The well know data type of Char that stores a character. |
| DateTime | Well known type that holds a date and a time DateTime |
| Decimal | The well known data type is a decimal floating point number ±1.0 x 10-28 to ±7.9228 x 10 to the 28 power Decimal |
| Double | The well known data type is a double precision floating point number ±5.0 × 10−324 to ±1.7 × 10 to the 308 power Double |
| NotWellKnown | The language type definition is not well known (Default Value) |
| Object | Implements the well known type Object. |
| PlatformPointer | Well known type that represents a pointer that is platform specific UIntPtr |
| Pointer | Well known type that is used to represent the location of a pointer or handle IntPtr |
| Signed16BitInteger | The well known data type is a signed 16 bit integer -32,768 to 32,767 Int16 |
| Signed32BitInteger | The well known data type is a signed 32 bit integer -2,147,483,648 to 2,147,483,647 Int32 |
| Signed64BitInteger | The well known data type is a signed 64 bit integer -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807 Int64 |
| Signed8BitInteger | The well know data type is a signed 8 bit integer -128 to 127 SByte. |
| Single | The well known data type is a single precision floating point number ±1.5 x 10−45 to ±3.4 x 10 to the 38 power Single |
| String | Well know type that contains an immutable sequence of UTF-16 code units String |
| Unsigned16BitInteger | The well know data type is a unsigned 16 bit integer 0 to 65,535 UInt16 |
| Unsigned32BitInteger | The well know data type is a unsigned 32 bit integer 0 to 4,294,967,295 UInt32 |
| Unsigned64BitInteger | The well known data type is a unsigned 64 bit integer 0 to 18,446,744,073,709,551,615 UInt64 |
| UnSigned8BitInteger | The well know data type is an unsigned 8 bit integer 0 to 255 Byte |
| Void | Is a special return type that specifies no value will be returned. Void |


MonetaryExchange
Exchange
provides exchange rates between currencies. It can also convert MonetaryAmount
values into
those of different Currency
values.
Installation
Swift Package Manager
dependencies: [
.package(url: "https://github.com/SoftwareEngineerChris/MonetaryExchange.git", from: "1.0.0")
]
Decoding a Fixer.io JSON response
An Exchange
can be decoded directly from a the Fixer.io Latest Rates JSON response.
See Fixer API Documentation for more information about its API usage.
Example using the Fixer Extension
Exchange.Fixer.exchange(accessKey: "YourFixerAccessKey") { result in
switch result {
case let .success(exchange):
// We have an Exchange value
case let .failure(error):
// Something went wrong. Dig into the error.
}
}
See the documentation for Exchange.Fixer
for more information.
Example using JSONDecoder Directly
let exchange = try? JSONDecoder().decode(Exchange.self, from: fixerResponseData)
Alternatively, an Exchange
can be constructed with a base currency and a dictionary of currency-rate pairs.
Cross-rates
If converting between two currencies which neither are the base currency, but each have a rate against the base currency, then a cross-rate will be produced.
For example, if the base currency is EUR but a rate for GBP to USD is requested, a cross-rate will be used. i.e. GBP to EUR to USD.
See the Collins Dictionary definition of Cross-Rate for more information.


Openaiddata.org is a project by @ckreutz. Data: OECD, IATI, World Bank & GFI | Disclaimer | Last updated: {{ g.rendered }}
Privacy Policy


mixmo.core.scheduler.GradualWarmupScheduler¶
-
class
mixmo.core.scheduler.
GradualWarmupScheduler
(optimizer, multiplier, total_steps)[source]¶ Bases:
torch.optim.lr_scheduler._LRScheduler
Gradually warm-up(increasing) learning rate in optimizer. Proposed in ‘Accurate, Large Minibatch SGD: Training ImageNet in 1 Hour’. :param optimizer: Wrapped optimizer. :type optimizer: Optimizer :param multiplier: target learning rate = base lr * multiplier if multiplier > 1.0. if multiplier = 1.0, lr starts from 0 and ends up with the base_lr. :param total_steps: target learning rate is reached at total_steps, gradually
-
__init__
(optimizer, multiplier, total_steps)[source]¶ Initialize self. See help(type(self)) for accurate signature.
Methods
__init__
(optimizer, multiplier, total_steps)Initialize self.
get_last_lr
()Return last computed learning rate by current scheduler.
get_lr
()get_lr_warmup
()load_state_dict
(state_dict)Loads the schedulers state.
state_dict
()Returns the state of the scheduler as a
dict
.step
([steps])-


My Blog
About Me
I'm in class all week long
Day 1: 60 miles an hour!
Note to colleagues: Do Pre-Work!
Day 2: Dreaming in GIT!
...I can't git no...


{% load static %} {% load unread %}
For all your polling needs, quick and easy!
Support other apps developed by the same developer.


INTROVERTED | SENSING | FEELING | JUDGING
As Sailor Pluto, The Protector you have a loyal heart to go along with your quiet, yet responsible and thoughtful personality. Above all you respect duty and because of this will push beyond the boundaries of what is expected of you, especially when it concerns others and their well being. Although leaning in the realm of introverts, the break this mould when it comes to their well-developed social skills and strong relationships.
The Protector will also often find themselves wrapped up in perfectionism and their skills shine through when no matter the amount of procrastination they engage in still won’t prevent them from getting a task done on time or with being reliable.
Working to exceed expectations usually results in great results, something you as The Protector may underplay, something which also spreads into accomplishments and grand achievements. But watch out for those who see this as an opportunity, as a personality who is more selfish will likely take advantage of this kindness and humbleness.
Your ability to connect with others is one of the qualities that sets you apart from the other personalities.


Website: Charcoal&Watercolor
As a Professional Artist/Illustrator I have enjoyed over 30 years of experience in the field of fine arts in both portrait and scenic painting and illustrated work for animated cartoons. My passion is Art and I feel most competent in this field having practiced it many years. I have also taught fine art in both the public and private sector as well as conducting art clubs. I feel developing visual skill is a major asset in the creative process and enjoy seeing students grow in visual communication.
As a dynamic and resourceful English teaching professional, I have a genuine desire to help other professionals in the area of language proficiency, communication skills etc. Combined with a strong passion for the art of language and expression as well as technical expertise, I am dedicated to providing an inspiring and entertaining environment suitable for one’s development in the English language.
As a Media designer I have worked in a variety of many softwares. I am in the process of becoming a full stack developer and hope to further expand my knowledge in new generation technology.
• Teaching programming language using scratch to kids of all ages – helping them grow and develop cognitive skills with coding.
• Teaching a simplified robotics course on how to assemble and program robots.
• Conceptual designs for architectural projects and media editing/designing videos for architectural projects.
• Major responsibilities included developing and teaching English curriculum specifically for the IB program along with developing and teaching the arts and crafts program - ages 3-18.
• Taught both SAT English and Math.
• Major responsibilities included developing and teaching English curriculum specifically for the Montessori school. And helped developed and teach arts and crafts projects.
• Created short, animated 2D movies and other miscellaneous things such as proofreading and designing posters for special events.
• Teacher of Mathematics (Algebra II and Trigonometry), Fine Art, Computer Science including programming C++
• Curriculum Development for some elective courses
• Helped students in the preparation and application process for colleges and universities abroadCurriculum Development for some elective courses
GPA: 3.8
GPA: 3.6
Apart from being a media designer, I enjoy most of my time being outdoors. In the summer, I am an avid flyfisherman and hiker. During the warmer months here in California, I enjoy streaching my legs on the long enchanting trails of Yosemite.
On a regular basis however, I find playing my hand at guitar to be a wonderful pastime as well as perfecting my brush techniques in painting. Moreover, I am in passionate persuite of perfecting my knowelge in the latest technolgical advancements of computer science.


--- permalink: /color-palette/ layout: default title: Color palette ---
{{ color.name }}
#{{ color.hex }}
Do use the STRIDES brand colors in combinations that conform with accessibility standards. Each of these combinations meets or exceeds a contrast ratio of 4.5:1, and is approved for body and headline text. For more details on color contrast, read the Digital.gov Color and Contrast Guidelines.
{% include color-matrix.html %}


About Arcadia Ales
Battle Creek’s Arcadia Ales recently joined the Kalamazoo brew scene, opening a brewery, pub and kitchen along the Kalamazoo River in May 2014. The entire opening day was Arcadia’s first “Drink One Down – Support Your Town” event: for every beer sold during their official opening, the brewery made a matching donation to Kalamazoo’s Big Brothers Big Sisters. The site is already a part of Kalamazoo’s history: floor joists from the first city hall visible in the brewery’s floors, along the bar trim and on drink rails. Arcadia owner Tim Surprise estimates the wood is over 250 years old.
The bright, airy space includes approximately 400 feet of tranquil riverfront property. Arcadia plans to offer an exciting outdoor experience in addition to the existing patio. Construction will continue throughout the summer on a beer garden that will include an outdoor music venue with a stage and bandshell large enough for a full orchestra, a disc golf putting green, a bocce ball court, and a canoe and kayak lunch area.
The Brew
Arcadia offers 17 beers at their brewery: a variety of their classic, speciality, seasonal and reserve beers as well as a few exclusives. Some popular choices include:
- Sky High Rye
- Whitsun Ale
- Loch Down Scotch Ale
- Thunder Trail ESB
- B-Craft Black IPA
- Hopmouth
Location & Hours
- 701 E. Michigan Ave
Kalamazoo, MI 49007 - Phone:<PHONE_NUMBER>
- Pub Hours
- Tuesday–Saturday Noon–1am
- Sunday Noon–8pm
- Monday Closed


Tiverton Concert Band and Take Note 2019 20 Nov 2019, 00:05 by Lewis Clarke Take Note and Tiverton Concert Band accept the rapturous applause of concert-goers in St Paul’s Church. John Fitton takes time off from conducting to add an extra pair of hands to the TCB percussion secction, playing the timbale drums. Take Note and Tiverton Concert Band working together to produce a spectacular sound. Musical Director Katie Baker introduces Take Note Saxophonist Ruth Hunt performs Oblivion with the Tiverton Concert Band Take Note perform under the direction of Katie Baker. Tiverton Concert Band in action under John Fitton


My Cool Collaboration project
A proof of concept for a visual editor with playback changes!
Your browser does not support canvas. :(
Save/update
Save
Playback
Add comment:
Log


250 charactes
Dropdown your files here
Add new field
Tiny description about the proyecto, no much more of 150 characters.
+ more


The Right Question
If you have already tried looking up the problem to no success, the next thing is to craft your question. Ideally, your question should have a title, problem, screenshot of the code in question, and appreciation/acknowledgement of solutions.
Title
The title should summarize the problem you are having in a single sentence. Make sure to include the programming language for quicker replies! If you are having trouble at this stage, you can always save crafting the title for last after you finish the problem and screenshot.
Problem
What's your problem? Make a paragraph with that answers the following:
- Why does this problem exist?(Or what were you trying to do?)
- What solutions have you already attempted?(If you want to be an All-star, screenshot the attempts and explain what happened!)
Your following paragraph should include a screenshot of the code in question. Alternatively, you can use Markdown Syntax for code blocks if your forum has Markdown enabled.


Your First Progressive Web App Codelab
Get started at https://g.co/codelabs/pwa.
Get started at https://g.co/codelabs/pwa.
°C
Humidity:
%
Wind:
mph
°
Sunrise:
Sunset:
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The C++ API specialization provides a set of specific topic types that can describe a C++ application programming interface (API) library. The C++ language-specific API topic types are specialized from the generic API reference topic types. This specialization permits the sharing of the basic semantics and processing.
The C++ modules describe the C++ topic types and their contained elements. For example, the cxxClass module describes all the elements necessary to describe a C++ class.


2 Kings 25:16
The two pillars, one sea, and the bases which Solomon had made for the house of the LORD; the brass of all these vessels was without weight.


|
tesseract
5.0.0-alpha-619-ge9db
|
Go to the source code of this file.
Enumerations | |
| enum | C_COL { Black, White, Red, Yellow, Green, Cyan, Blue, Magenta, Aquamarine, Dark_SLATE_BLUE, Light_BLUE, Medium_BLUE, Midnight_BLUE, Navy_BLUE, Sky_BLUE, Slate_BLUE, Steel_BLUE, Coral, Brown, Sandy_BROWN, Gold, GoldENROD, Dark_GREEN, Dark_OLIVE_GREEN, Forest_GREEN, Lime_GREEN, Pale_GREEN, Yellow_GREEN, Light_GREY, Dark_SLATE_GREY, Dim_GREY, Grey, Khaki, Maroon, Orange, Orchid, Pink, Plum, Indian_RED, Orange_RED, Violet_RED, Salmon, Tan, Turqoise, Dark_TURQUOISE, Violet, Wheat, Green_YELLOW } |
Functions | |
| void | cprintf (const char *format,...) |
| ScrollView * | c_create_window (const char *name, int16_t xpos, int16_t ypos, int16_t xsize, int16_t ysize, double xmin, double xmax, double ymin, double ymax) |
| void | c_line_color_index (void *win, C_COL index) |
| void | c_move (void *win, double x, double y) |
| void | c_draw (void *win, double x, double y) |
| void | c_make_current (void *win) |
| void | c_clear_window (void *win) |
| char | window_wait (ScrollView *win) |
| enum C_COL |
Definition at line 26 of file callcpp.h.
| void c_clear_window | ( | void * | win | ) |
Definition at line 96 of file callcpp.cpp.
| ScrollView* c_create_window | ( | const char * | name, |
| int16_t | xpos, | ||
| int16_t | ypos, | ||
| int16_t | xsize, | ||
| int16_t | ysize, | ||
| double | xmin, | ||
| double | xmax, | ||
| double | ymin, | ||
| double | ymax | ||
| ) |
Definition at line 47 of file callcpp.cpp.
| void c_draw | ( | void * | win, |
| double | x, | ||
| double | y | ||
| ) |
Definition at line 80 of file callcpp.cpp.
| void c_line_color_index | ( | void * | win, |
| C_COL | index | ||
| ) |
Definition at line 62 of file callcpp.cpp.
| void c_make_current | ( | void * | win | ) |
Definition at line 89 of file callcpp.cpp.
| void c_move | ( | void * | win, |
| double | x, | ||
| double | y | ||
| ) |
Definition at line 71 of file callcpp.cpp.
| void cprintf | ( | const char * | format, |
| ... | |||
| ) |
Definition at line 32 of file callcpp.cpp.
| char window_wait | ( | ScrollView * | win | ) |
Definition at line 103 of file callcpp.cpp.


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--- layout: page title: Lean Prover Zulip Chat Archive permalink: archive/113489newmembers/65833rcaseswithfalse.html ---
Can I do rcases
on p \or false
and end up with one state where we know p
?
Well rcases t with t'|⟨⟨⟩⟩
seems to work but I don't know if I would really advise it
would @Mario Carneiro advise it?
That looks like something I would do
I'm sure or_false
is a lemma. Use that.
yes. but this is just a minimal example.
I would advise it; if you search for that (with spaces around the |
) you will find me use it in several places


odes-plot D3 Notebook
Script Editor
Use extractData() to get string from data editor; #graph selector for svg target
Run
Select Script File
Select Plotly JSON
Data Editor


--- layout: post status: publish published: true title: RESTful Rails for Ajax author: display_name: Geoff Lane login: admin email<EMAIL_ADDRESS>url: http://www.zorched.net author_login: admin author_email<EMAIL_ADDRESS>author_url: http://www.zorched.net date: '2007-04-27 21:53:27 -0400' date_gmt: '2007-04-28 03:53:27 -0400' categories: - Code - Web - Ruby tags: - DOJO-Toolkit - JSON - ajax ---
Ruby on Rails 1.2 added full support for building RESTful services to the already nice web page support. REST is a conceptually simple idea, yet incredibly powerful. REST is a Web based API to an application. It builds on the basic building blocks of HTTP: URLs and HTTP Methods (think verbs).
A URL (Uniform Resource Locator) uniquely identifies a resources on the web. HTTP uses the concept of Methods to give context to a request to a URL. Most developers will be familiar with a GET and a POST. These methods are used to get a resource and to modify a resource respectively. But there are other http verbs as well. The two other interesting ones for a REST service are PUT and DELETE. Both of these are pretty self explanatory. PUT creates a resource at the remote location and DELETE removes one.
For Example: GET http://example.com/catalog/item/1
DELETE http://example.com/catalog/item/1
Both of these use the same URL, but the HTTP Method means different things will happen.
Rails provides a scaffold_resource generator that creates the skeleton of a resource driven application: {% highlight bash %} ./script/generate scaffold_resource order {% endhighlight %}
This creates Model, View and Controllers just like regular scaffold, but unlike scaffold, it adds some extra functionality. {% highlight ruby %} class OrdersController < ApplicationController # GET /orders/1 # GET /orders/1.xml def show @order = Order.find(params[:id])< respond_to do |format| format.html # show.rhtml format.xml { render :xml => @order.to_xml } end end end {% endhighlight %}
Now if you request a path ending in .xml it will render the response as an XML document that can be consumed by another program.
Changing your controller to support JSON ends up being really easy. All you have to do is add a single line in the respond_to block to support it: {% highlight ruby %} class OrdersController < ApplicationController # GET /orders/1 # GET /orders/1.xml # GET /orders/1.js def show @order = Order.find(params[:id]) respond_to do |format| format.html # show.rhtml format.xml { render :xml => @order.to_xml } format.js { render :json => @order.to_json } end end end {% endhighlight %}
Just like in the XML example, if you make a request that ends in .js then you will get a response rendered as JSON. Consuming that JSON Service with something like Dojo allows you to easily create a dynamic web application.
{% highlight javascript %} dojo.require("dojo.event.*"); dojo.require("dojo.io.*"); dojo.require("dojo.date.*"); dojo.require("dojo.lfx.*"); function getOrder(id) { dojo.io.bind({url: "/orders/" + id + ".js", handler: showOrder, mimetype: "text/json"}); } function showOrder(type, data, evt) { dojo.dom.removeChildren(dojo.byId('order')); appendOrderPart('order_number', data.attributes.order_number); appendOrderPart('time', data.attributes.time); dojo.lfx.highlight(dojo.byId('order'), dojo.lfx.Color); } function appendOrderPart(id, value) { var element = document.createElement("div"); element.id=id; element.innerHTML=value; dojo.byId('order').appendChild(element); } function init() { getOrder(1); } dojo.addOnLoad(init); {% endhighlight %}


Back in the glory days of the psp High Impact Games(HIG) made some of my favorite games on the system.Recently I was replaying my favorite levels of Ratchet and Clank:Size Matters and Secret Agent Clank when I wondered what was HIG up to these days.I was a bit disappointed to find that the devs are not working on console games anymore(though I wish them all the luck in the world),when I "Stumbled Upon" the bio of their team.Just read it,It’s classic, I spent a good half an hour laughing(15 minutes just at Lloyd Murphy’s bio, no offense lol),it’s now clear why their games are so funny.Good times! Merry Christmas to HIG(hopefully santa will give us an amazing new game from them) and Merry Christmas to all of you guys.
Edit 25 march 2013 : Looks like they have hired some new employees.Good times!


Who Im I?
Im Noor, Im artist, I draw since I was 5 year old. actually I don't like draw, but I found this id the pest way to make people like my personal though.
who is my protagonist ?
it's me
what is my real back ground?
its in the interior design.
what is my favorite quotation ?
Nice Words Cost Nothing.
how have past challenges affected my goals ?
will challenges makes you smarter, stronger and better, which make reaching goals easier.
my favorite things to do
- walking at night
- swimming
- bike riding
- camping
- cooking
- meditation
- meet people
- photography
- exploration
- writ