multiplot_proj.Rd
plots outputs from several projections that result from projections()
, with multiple depletion levels.
multiplot_proj( high.d1, med.d1, low.d1, high.d2, med.d2, low.d2, high.d3, med.d3, low.d3, spaghetti = FALSE, years.to.plot = 50, color.palette = c("forestgreen", "darkorange", "red"), lang = "en" )
| high.d1 | a list containing output from |
|---|---|
| med.d1 | a list containing the middle bycatch value and lowest starting depletion |
| low.d1 | a list containing the lowest bycatch value and lowest starting depletion |
| high.d2 | a list containing the highest bycatch value and middle starting depletion |
| med.d2 | a list containing the middle bycatch value and middle starting depletion |
| low.d2 | a list containing the lowest bycatch value and middle starting depletion |
| high.d3 | a list containing the highest bycatch value and highest starting depletion |
| med.d3 | a list containing the middle bycatch value and highest starting depletion |
| low.d3 | a list containing the lowest bycatch value and highest starting depletion |
| spaghetti | either FALSE or a number, where the number is how many simulations to show from the same scenario |
| years.to.plot | How many years to plot on the x axis |
| color.palette | A vector of length 3 giving the color values for low, medium, and high bycatch mortality or bycatch mortality rate |
| lang | language to use. "en" = English; "es" = Spanish; "fr" = French. |
A plot of 50 percent and 90 percent confidence intervals of population projections if spaghetti == FALSE
or a spaghetti plot with n individual projections if spaghetti == n
, from projections()
.
parms <- list(S0 = 0.944, S1plus = 0.99, K1plus = 9000, AgeMat = 18, nages = 20, z = 2.39, lambdaMax = 1.02) InitDepl.vec <- c(0.1, 0.5, 0.9) BycatchCV <- 0.2 nyears <- 100 high.list <- lapply( X = InitDepl.vec, function(x) { projections( NOut = 50, ConstantRateBycatch = list(Rate = 0.3, CV = BycatchCV), InitDepl = x, lh.params = parms, nyears = nyears, obs_CV = 0.2 ) } ) med.list <- lapply( X = InitDepl.vec, function(x) { projections( NOut = 50, ConstantRateBycatch = list(Rate = 0.02, CV = BycatchCV), InitDepl = x, lh.params = parms, nyears = nyears, obs_CV = 0.2 ) } ) low.list <- lapply( X = InitDepl.vec, function(x) { projections( NOut = 50, ConstantRateBycatch = list(Rate = 0.001, CV = BycatchCV), InitDepl = x, lh.params = parms, nyears = nyears, obs_CV = 0.2 ) } ) multiplot_proj( high.d1 = high.list[[1]], # d1 is the lowest depletion med.d1 = med.list[[1]], low.d1 = low.list[[1]], high.d2 = high.list[[2]], med.d2 = med.list[[2]], low.d2 = low.list[[2]], high.d3 = high.list[[3]], med.d3 = med.list[[3]], low.d3 = low.list[[3]], years.to.plot = nyears )


Please follow these steps:
1. Create a session token via this Session Token Page. You should be able to see this kind of response:
{
"sessionToken" : "GAC3X446EDNICOWZANWJXJDBKZ2RYUFFONUT7ZBG2T3IWVUY",
"responseCode" : "00",
"responseMsg" : "Approved"
}
2. Take the "sessionToken" value and replace it below


acl acl2013 acl2013-13 acl2013-13-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Melania Duma ; Cristina Vertan ; Wolfgang Menzel
Abstract: Machine translation (MT) evaluation aims at measuring the quality of a candidate translation by comparing it with a reference translation. This comparison can be performed on multiple levels: lexical, syntactic or semantic. In this paper, we propose a new syntactic metric for MT evaluation based on the comparison of the dependency structures of the reference and the candidate translations. The dependency structures are obtained by means of a Weighted Constraints Dependency Grammar parser. Based on experiments performed on English to German translations, we show that the new metric correlates well with human judgments at the system level. 1


Josh Auerbach, David Bacon, Jesper Honig Spring, and Jan Vitek
Real-time programming is an emerging area of importance, but real-time systems are growing more complex, making Java™ an attractive platform for building large mixed-mode real-time systems. Mixed-mode real-time systems are application where some components must react in a timely manner while other have no constraints on their execution time, examples of such applications can be found in domains ranging from market data systems on Wall Street to scientific codes on satellites. The challenge is how to integrate real-time tasks which require sub-millisecond response times with components that have not been written to abide with any real-time constraints. While commercial products such as IBM's WebSphere Real-Time solves some of the integration problems with the help of novel Real-time Garbage Collection techniques, there is still a class of highly demanding tasks that needs better response times.
The Flexible Task Graph, or FlexoTask, programming model provides a single programming model for very low latencies real-time programming. This model uses static analysis to enforce restrictions, so that programs are guaranteed to meet the restrictions. This contrasts with the Real-Time Specification for Java, whose NoHeapRealtimeThread relies on dynamic checking, meaning that extensive testing is required in order to be relatively assured that a program will always meet the restrictions.
Fig. 1 The Flexible Task Graph Development environment running under Eclipse.
How does it work?
During development, the Eclipse-based editor and builder monitors the Java
language restrictions to ensure that they are being adhered to. The main restrictions
concern the use of static storage, although, for performance-critical applications,
there are optional restrictions on allocating objects and synchronization.
Upon compilation, the Eclipse-based builder rewrites some Java bytecodes to
support some Flexible Task Graph features. When the program is executed, the
Java VM (virtual machine) checks all the bytecodes for safe enforcement of
all of the restrictions. Thereafter, a Flexible Task Graph runs in a privileged,
high-priority thread that is exempt from being paused by system activities
such as garbage collection and JIT (just-in-time) compilation. The programming
model gives each task in the Flexible Task Graph a private memory area that
is optionally divided into a heap and a transient area. Communication between
tasks can be by deep copy
or by reference.
Communication between the task graph and the rest of the Java application
can be through a restricted form of object sharing or
by using transactional methods. The model supports the addition of pluggable
schedulers, pluggable "distributors" (for
crossing machine boundaries), and pluggable instrumentation. Through the use
of an open-source toolkit released
on sourceforge.net along with an alphaWorks®
release, any developer can build these pluggable components, which extend
the Flexible Task Graphs system with new capabilities.
The Flexible Task Graphs open source codebase was developed at IBM and under research agreements with IBM by Purdue and EPFL. It is being made available under the Eclipse Public License. Flexible Task Graphs are a unification of four previous programming models which have been described in the following papers:
Flexible task graphs: a unified restricted
thread programming model for Java by Joshua Auerbach, David F. Bacon,
Rachid Guerraoui, Jesper Honig Spring, and Jan Vitek, published in LCTES
2008.
Java Takes Flight: Time-portable Real-time Programming
with Exotasks by J.Auerbach,
D. F. Bacon, D. T. Iercan, C. M. Kirsch, V. T. Rajan, H. R. Roeck, and R. Trummer,
published in LCTES 2007.
Reflexes: abstractions for highly responsive systems by J. Spring,
F. Pizlo, R. Guerraoui, and J. Vitek, published in VEE 2007.
Streamflex: high-throughput stream programming in Java by J. Spring,
J. Privat, R. Guerraoui, J. Vitek, published in OOPSLA 2007.
Eventrons:
a Safe Programming Construct for High-frequency Hard Real-time Applications by
D. Spoonhower, J. Auerbach, D. F. Bacon, P. Cheng, and D. Grove, published
in PLDI 2006.


The connector is required
64 bits hex number that uniquely identifies the application. Will be randomly generated if not
provided.
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{{'Send a command to the device' | translate}}
{{'Preview' | translate}}
fPort: {{previewCommand.response.fport}}
Payload: {{previewCommand.response.payload}}
Error
An error occurred while parsing the command: {{previewCommand.response}}
Cause: {{previewCommand.message}}


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20 October 2000
Disease Outbreak Reported
As of 19 October 2000 the Kwazulu-Natal Department of Health has reported 3 279 cases and 27 deaths since the start of the outbreak in mid-August 2000 (see previous report ).
The outbreak in Kwazulu-Natal is affecting the following areas: Lower Umfolozi districts which include Ngwelezane and Empangeni, Eshowe/Nkandla areas, Stanger area and Port Shepstone.
Joint Operational Crisis Committees have been established in the affected areas and the Department of Health is working with the WHO Office in South Africa and the WHO Regional Office in Harare, Zimbabwe to control the outbreak and implement preventive measures.


Recent Projects:
→ YourUnity at www.yourunity.org, a web service and app created with the Laravel PHP framework, a LAMP stack, and the Google API. Designed to connect college students and volunteer service providers and promote giving back to the community.
→ ParScore Macro for SDSU Instructional Technology Services, a drag-and-drop tool written in JavaScript to convert files for compatibility with the ParScore grading machines and Blackboard LMS.
2015 Started at San Diego State University as a member of the Weber Honors College.
2016 Summer Interned at PayRange, analyzing big data using Tableau, Flurry, and Excel. I presented my findings in bi-weekly powerpoints via Zoom to the entire company. This was my rite of passage into a fast-paced, challenging startup environment. I also experimented with Arduino and learned Python.
2016 Fall Began working as a student assistant at the Instructional Technology Services at San Diego State University. I assist faculty with Blackboard, Parscore, and any other technological issues. Built a web application to expedite the process of grading by serving as a drag-and-drop file converter.
2017 Selected as Vice President of Academics for the Weber Honors College. I will be organizing events such as LinkedIn photoshoots and professional development workshops. I am currently working on a sign in system for members of the college to automize taking attendance at our many events.
2017 Summer Interned in Madrid, Spain at Plentie, an app company, as a web developer and programmer. Built a fully functional dynamic website using a LAMP stack with HTML, CSS, PHP, and SQL.
2017 Fall Founded the Virtual Reality Club at SDSU and serving the club President. Also working on a a web application for tracking attendance for the Honors College and continuing giving technical support at ITS on campus.
2017 Fall Co-founded YourUnity, a serivce that connects volunteers to community service providers through an app and web platform. Used Laravel, a PHP framework, for the website and integrated Google Maps functionality. Worked on hosting the website, SLL encryption, and database design as well.


public static final class R.id
extends java.lang.Object
| Constructor and Description |
|---|
id() |
public static final int action0
public static final int action_container
public static final int action_divider
public static final int action_image
public static final int action_text
public static final int actions
public static final int adjust_height
public static final int adjust_width
public static final int alertTitle
public static final int all
public static final int animatedWrapperContainer
public static final int async
public static final int auto
public static final int blocking
public static final int bottom
public static final int butt
public static final int buttonPanel
public static final int cancel_action
public static final int center
public static final int center_horizontal
public static final int center_vertical
public static final int chronometer
public static final int clip_horizontal
public static final int clip_vertical
public static final int dark
public static final int dashed
public static final int dismiss_overlay_button
public static final int dismiss_overlay_explain
public static final int end
public static final int end_padder
public static final int fill
public static final int fill_horizontal
public static final int fill_vertical
public static final int fit
public static final int forever
public static final int height
public static final int icon
public static final int icon_group
public static final int icon_only
public static final int info
public static final int italic
public static final int item_touch_helper_previous_elevation
public static final int left
public static final int light
public static final int line1
public static final int line3
public static final int media_actions
public static final int multi_page
public static final int nested_icon
public static final int none
public static final int normal
public static final int notification_background
public static final int notification_main_column
public static final int notification_main_column_container
public static final int parentPanel
public static final int right
public static final int right_icon
public static final int right_side
public static final int round
public static final int single_page
public static final int solid
public static final int spacer
public static final int square
public static final int standard
public static final int start
public static final int status_bar_latest_event_content
public static final int text
public static final int text2
public static final int time
public static final int title
public static final int top
public static final int wearable_support_action_drawer_expand_icon
public static final int wearable_support_action_drawer_item_icon
public static final int wearable_support_action_drawer_item_text
public static final int wearable_support_action_drawer_peek_action_icon
public static final int wearable_support_action_drawer_title
public static final int wearable_support_confirmation_overlay_image
public static final int wearable_support_confirmation_overlay_message
public static final int wearable_support_drawer_view_peek_container
public static final int wearable_support_drawer_view_peek_icon
public static final int wearable_support_nav_drawer_icon_0
public static final int wearable_support_nav_drawer_icon_1
public static final int wearable_support_nav_drawer_icon_2
public static final int wearable_support_nav_drawer_icon_3
public static final int wearable_support_nav_drawer_icon_4
public static final int wearable_support_nav_drawer_icon_5
public static final int wearable_support_nav_drawer_icon_6
public static final int wearable_support_nav_drawer_text
public static final int wearable_support_navigation_drawer_item_icon
public static final int wearable_support_navigation_drawer_item_text
public static final int wearable_support_navigation_drawer_page_indicator
public static final int wearable_support_navigation_drawer_view_pager
public static final int wearable_support_overlay_confirmation
public static final int wide
public static final int width


{% include "nav.html" %} {% include "flash.html" %}
Restaurants
Create a New Restaurant
{% for restaurant in restaurants %}
{{restaurant.name}}
Edit Restaurant
Delete Restaurant
{% endfor %}


Please see RWC Music Database Home Page for the guide to the RWC Music Database (including how to obtain the database).
last update: 2003/06/30
|
| Overview: |
The Classical Music Database consists of 50 pieces:
More detailed information about this database is described in our paper in the references.
| List of musical pieces: |
RWC-MDB-C-2001 No. 1 – 50
| Piece No. | Cat. Suffix | Tr. No. | Title | Composer | Artist | Length | Category |
| No. 1 | M01 | Tr. 01 | Symphony no.94 in G major, Hob.I-94 `The Surprise'. 1st mvmt. | Haydn, Franz Joseph | Tokyo City Philharmonic Orchestra | 8:24 | Symphony |
| No. 2 | M01 | Tr. 02 | Symphony no.40 in G minor, K.550. 1st mvmt. | Mozart, Wolfgang Amadeus | Tokyo City Philharmonic Orchestra | 7:39 | Symphony |
| No. 3 | M01 | Tr. 03 | Symphony no.5 in C minor, op.67. 1st mvmt. | Beethoven, Ludwig van | Tokyo City Philharmonic Orchestra | 7:15 | Symphony |
| No. 4 | M01 | Tr. 04 | Symphony no.6 in B minor, op.74 `Pathétique'. 4th mvmt. | Tchaikovsky, Pyotr Ilich | Tokyo City Philharmonic Orchestra | 9:52 | Symphony |
| No. 5 | M01 | Tr. 05 | Violin Concerto no.5 in A major, K.219. 1st mvmt. | Mozart, Wolfgang Amadeus | Tokyo City Philharmonic Orchestra | 10:06 | Concerto |
| No. 6 | M01 | Tr. 06 | Piano Concerto no.1 in E minor, op.11. 2nd mvmt. | Chopin, Frédéric François | Tokyo City Philharmonic Orchestra | 10:00 | Concerto |
| No. 7 | M02 | Tr. 01 | Brandenburg Concerto no.5 in D major, BWV.1050. 1st mvmt. | Bach, Johann Sebastian | Tokyo City Philharmonic Orchestra | 10:01 | Orchestral |
| No. 8 | M02 | Tr. 02 | <Le Nozze di Figaro> (The Marriage of Figaro), K.492: Overture | Mozart, Wolfgang Amadeus | Tokyo City Philharmonic Orchestra | 4:15 | Orchestral |
| No. 9 | M02 | Tr. 03 | <Tristan und Isolde>: Prelude and `Liebestod' | Wagner, Richard | Tokyo City Philharmonic Orchestra | 18:01 | Orchestral |
| No. 10 | M02 | Tr. 04 | `An der Schönen Blauen Donau' (Blue Danube Waltz), op.314 | Strauss II, Johann | Tokyo City Philharmonic Orchestra | 7:42 | Orchestral |
| No. 11 | M02 | Tr. 05 | Passacaglia and Fugue in C minor, BWV.582 | Bach, Johann Sebastian | Tetsuya Kan | 12:36 | Solo |
| No. 12 | M03 | Tr. 01 | <The Musical Offering>, BWV.1079. `Ricercare à 6' | Bach, Johann Sebastian | Wood Land Notes | 6:27 | Chamber |
| No. 13 | M03 | Tr. 02 | String Quartet no.19 in C major, K.465. 1st mvmt. | Mozart, Wolfgang Amadeus | Wood Land Notes | 8:30 | Chamber |
| No. 14 | M03 | Tr. 03 | String Quartet no.14 in C# minor, op.131. 5th mvmt. | Beethoven, Ludwig van | Wood Land Notes | 6:37 | Chamber |
| No. 15 | M03 | Tr. 04 | String Quartet no.2 in D major. 3rd mvmt. | Borodin, Alexander | Wood Land Notes | 7:43 | Chamber |
| No. 16 | M03 | Tr. 05 | Clarinet Quintet in A major, K.581. 1st mvmt. | Mozart, Wolfgang Amadeus | Wood Land Notes | 9:05 | Chamber |
| No. 17 | M03 | Tr. 06 | Clarinet Quintet in B minor, op.115. 3rd mvmt. | Brahms, Johannes | Wood Land Notes | 4:57 | Chamber |
| No. 18 | M03 | Tr. 07 | Horn Trio in Eb major, op.40. 2nd mvmt. | Brahms, Johannes | Wood Land Notes | 7:42 | Chamber |
| No. 19 | M04 | Tr. 01 | Piano Trio no.7 in Bb major, op.97 `Archduke'. 1st mvmt. | Beethoven, Ludwig van | Wood Land Notes | 9:33 | Chamber |
| No. 20 | M04 | Tr. 02 | Piano Trio no.1 in B major, op.8. 1st mvmt. | Brahms, Johannes | Wood Land Notes | 10:32 | Chamber |
| No. 21 | M04 | Tr. 03 | Piano Quintet in A major, op.32/D.667 `Trout'. 4th mvmt. | Schubert, Franz Peter | Wood Land Notes | 8:10 | Chamber |
| No. 22 | M04 | Tr. 04 | Hungarian Dance no.5 in F# minor | Brahms, Johannes | Yuriko Furuichi & Yoshiko Kikuchi | 2:25 | Solo |
| No. 23 | M04 | Suite <Ma Mère l'Oye> (Mother Goose) | Ravel, Maurice | Yuriko Furuichi & Yoshiko Kikuchi | Solo | ||
| Tr. 05 | 1. Pavane de la Belle au Bois Dormant | 1:20 | |||||
| Tr. 06 | 2. Petit Poucet | 2:45 | |||||
| Tr. 07 | 3. Laideronnette, Impératrice des Pagodes | 3:25 | |||||
| Tr. 08 | 4. Les Entretiens de la Belle et de la Bête | 4:09 | |||||
| Tr. 09 | 5. Le Jardin Féerique | 2:50 | |||||
| No. 24 | M04 | <The Anna Magdalena Bach Notebooks> | Bach, Johann Sebastian | Atsuko Watanabe | Solo | ||
| Tr. 10 | 1. Menuet in G major | 1:26 | |||||
| Tr. 11 | 2. Menuet in G minor | 1:29 | |||||
| Tr. 12 | 8. Musette in D major | 0:52 | |||||
| No. 25 | M04 | The Well-Tempered Clavier, Book 1 | Bach, Johann Sebastian | Atsuko Watanabe | Solo | ||
| Tr. 13 | no.1 in C major BWV.846. Prelude | 2:03 | |||||
| Tr. 14 | ibid. Fugue | 2:11 | |||||
| Tr. 15 | no.2 in C minor BWV.847. Prelude | 1:31 | |||||
| Tr. 16 | ibid. Fugue | 1:54 | |||||
| No. 26 | M05 | Tr. 01 | Piano Sonata in A major, K.331/300i. 1st mvmt. | Mozart, Wolfgang Amadeus | Norio Shimizu | 10:00 | Solo |
| No. 27 | M05 | Tr. 02 | Variations on `Ah Vous Dirai-je Maman', K.265/300e | Mozart, Wolfgang Amadeus | Yuriko Furuichi | 7:27 | Solo |
| No. 28 | M05 | Tr. 03 | Piano Sonata no.23 in F minor, op.57 `Appasionata'. 1st mvmt. | Beethoven, Ludwig van | Sarasa Watanabe | 9:50 | Solo |
| No. 29 | M05 | Tr. 04 | `Träumerei' from Suite <Kinderszenen>, op.15 | Schumann, Roberto Alexander | Norio Shimizu | 2:25 | Solo |
| No. 30 | M05 | Tr. 05 | Nocturne no.2 in Eb major, op.9-2 | Chopin, Frédéric François | Yuriko Furuichi | 4:02 | Solo |
| No. 31 | M05 | Tr. 06 | Etude in E major, op.10-3 | Chopin, Frédéric François | Miki Narai | 4:16 | Solo |
| No. 32 | M05 | Tr. 07 | Etude in F minor, op.25-2 | Chopin, Frédéric François | Yuriko Furuichi | 1:49 | Solo |
| No. 33 | M05 | Tr. 08 | Polonaise no.6 in Ab major `Héroïque' op.53 | Chopin, Frédéric François | Mutsuko Tajima | 6:45 | Solo |
| No. 34 | M05 | Tr. 09 | `La Campanella' from <Grandes Études de Paganini> | Liszt, Franz | Naoko Matsuoka | 5:09 | Solo |
| No. 35 | M05 | Three Gymnopédies | Satie, Erik | Norio Shimizu | Solo | ||
| Tr. 10 | no.1 | 3:49 | |||||
| Tr. 11 | no.2 | 3:01 | |||||
| Tr. 12 | no.3 | 2:46 | |||||
| No. 36 | M06 | Tr. 01 | 6 Sonatas and Partitas for Unaccompanied Violin no.6 (Partita no.3) in E major, BWV.1006. 3. Gavotte en Rondeau | Bach, Johann Sebastian | Michi Mizutori | 3:32 | Solo |
| No. 37 | M06 | Tr. 02 | Violin Sonata no.5 in F major, op.24 `Spring'. 3rd mvmt. | Beethoven, Ludwig van | Michi Mizutori | 1:17 | Solo |
| No. 38 | M06 | Tr. 03 | 24 Caprices, op.1 no.24 in A minor | Paganini, Niccolò | Michi Mizutori | 5:21 | Solo |
| No. 39 | M06 | Tr. 04 | Violin Sonata in A major. 4th mvmt. | Franck, César | Michi Mizutori | 6:44 | Solo |
| No. 40 | M06 | Tr. 05 | Meditation from <Thaïs> | Massenet, Jules | Michi Mizutori | 5:06 | Solo |
| No. 41 | M06 | Tr. 06 | Suite for Unaccompanied Cello no.1 in G major, BWV 1007. 1. Prelude | Bach, Johann Sebastian | Hitoshi Miyazawa | 2:39 | Solo |
| No. 42 | M06 | Tr. 07 | `Le Cygne' from Suite <Le Carnaval des Animaux> | Saint-Saëns, Camille | Hitoshi Miyazawa | 2:31 | Solo |
| No. 43 | M06 | Tr. 08 | Sicilienne op.78 | Fauré, Gabriel | Hidehiko Watase | 4:09 | Solo |
| No. 44 | M06 | Tr. 09 | `The Flight of the Bumble Bee' | Rimski-Korsakov, Nikolay | Hidehiko Watase | 1:03 | Solo |
| No. 45 | M06 | Tr. 10 | Air `Ombra mai fu' (Largo) from <Serse> (Xerxes) | Handel, George Frideric | Rihoko Yanagisawa | 2:49 | Vocal |
| No. 46 | M06 | Tr. 11 | Air 14 (Queen of the Night's Air) `Der Hölle Rache kocht in meinem Herzen' from <Die Zauberflöte> (The Magic Flute), K.620 | Mozart, Wolfgang Amadeus | Makiko Saito | 3:08 | Vocal |
| No. 47 | M06 | Tr. 12 | `Ständchen' (Serenade) from <Schwanengesang>, D.957 | Schubert, Franz Peter | Asuka Ueda | 3:46 | Vocal |
| No. 48 | M06 | Tr. 13 | `Der Lindenbaum' from <Winterreise>, op.89/D.911 | Schubert, Franz Peter | Tomihiko Kotaka | 4:26 | Vocal |
| No. 49 | M06 | Tr. 14 | Air `La donna è mobile qual piuma al vento' from <Rigoletto> | Verdi, Giuseppe | Ryosuke Hagino | 2:11 | Vocal |
| No. 50 | M06 | Tr. 15 | Micaela's Air `Je dis que rien ne m'épouvante' from <Carmen> | Bizet, Georges | Hiromi Tohyama | 5:05 | Vocal |
Note: Conductor of RWC-MDB-C-2001 Nos. 1 – 10: Makoto Suehiro


{% extends "global/Page.html" %} {% load otree static %} {% block title %} Conclusion {% endblock %} {% block content %}
Thank you for your participation! You have earned a total of {{acc_profit}}, which is worth {{acc_dollar}}. Your total payoff, including your participation fee, would then be {{acc_final}}.
Now the experiment is over! Please stay seated! The experimenter will hand you the cash in private. If you have any questions after the experiment, please contact Chenyang Xu at<PHONE_NUMBER> or cxu@uwindsor.ca


I found myself staring at my computer screen that Monday evening. Bored and tired as I would be on any other night. I was browsing the internet with no particular purpose other then to read sum psychedelic reports to appease the terrible vapidness that had seized my mind. By chance, I stumbled upon Diphenhydramine. I knew it was the active ingredient in Benadryl allergy, and I knew it caused fatigue, but I did not realize that it was such a potent hallucinogen at high doses.
Being a school night, and particularly finals week, I was very hesitant to take any type of drugs, but at 11pm I found myself as unprepared for my tests as I was 5 hours before and I decided there was no more that I could do. I found my box of Benadryl allergy and calculated some dosages. In the dose section I saw that a light trip started around 150 mg, or 7 of those little pink bastard pills. Not wanting to be extremely groggy for the test I had to take in 8 hours, and trying to be as responsible as one can when overdosing on drugs, I decided that 150 mg of Diphenhydramine would be a safe starting point for my experiment. I expected no hallucinations at this dose, but a drunken drowsy sensation.
I took the 150 mg (7 pills) of Diphenhydramine at 11:30 pm. I chewed the last pill for kicks. I found it to be bitter as any pill I'd ever tasted, but it left my mouth numb as if I had rubbing alcohol on my tongue. The numbness subsides in 20 minutes.
At 12:00 am I decided I was displeased with this trip already. I was actually feeling less tired than I was before taking the pills. I noticed no effects. The only thing I could say was a slight sensitivity to the cold, that made me shudder a tiny bit. Putting on a sweatshirt didn't help either. I did not connect the tiny bit of shivering to the Benadryl. Little did I know it was the first sign of a hellish night awaiting me.
At 12:30, I began shuddering in the most unique and painful way. I felt a sensation of awkward discomfort in my whole body, and my immediate response was to twitch violently to try and expel the unpleasant feeling. At this point I knew I was having an adverse reaction to the Diphenhydramine. I decided laying down might help. As I lay there in bed I recognized a pattern in the way I was shuttering. The awkward feeling would steadily increase for about 10 seconds, and the need to twitch my body violently was apparent, it was like the need to scratch at the most terrible itch you would ever have. It was impossible to stop myself from twitching. I was frightened but not horrified, I had never felt so strange, but I took comfort in knowing it would end in a few hours.
I guess it is hard to explain how painful it was because there isn't anything I could accurately compare it too. But I was in a great deal of pain lying awake, twitching like a lunatic until about 3 am. My body and mind could no longer handle being conscious and I passed out. I woke up again about an hour later, still twitching. I listened to my ipod for a half hour, still twitching but the music helped and I eventually fell back to sleep.
I woke up again at 7 am. The twitching was now gone.  I drank my usual cup of coffee and I felt as good as I ever feel in the morning, extremely relieved that my freakish twitching episode was over.
It is a shame that I won't be taking higher doses of Diphenhydramine and experiencing the hallucinations I was curious about in the first place. I am still curious, but I can't take the chance of having another night like that. I can truly say I will never overdose on Diphenhydramine ever again.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


BLACK RAIN A film review by Mark R. Leeper Copyright 1989 Mark R. Leeper
Capsule review: Engrossing and moody travelogue of the dark side of Osaka. As an excuse for the atmospheric photography there is a police chase plot you have seen *many* times before. The plot is punctuated by a lot of mindless violence and action, but the atmosphere is really the film's main virtue. Rating: low +1.
A store near me sells a watch that comes with five watchbands of different colors and five watch faces to match. The ad says it is five different watches in one. The works, of course, remain the same. You just change some superficial outer trappings and the ad would have you believe that you really have a different watch. At times I think that the American film industry thinks that same way.
The story of BLACK RAIN was a good one at one time. A cop is trying to bring a mean and violent criminal to justice. The cop screws up and his prisoner escapes. Now he has got to go out into the hostile environment to bring the creep to justice again. Fortunately, he gets someone to work with him. Unfortunately, he and his new partner can't stand each other. But working together for a common goal, against all odds, they learn to respect each other and finally get the creep. But they have also learned an important lesson in human understanding. Yes, Hollywood has once again remade RED SUN, RED HEAT, 48 HOURS, BEVERLY HILLS COP, and by now probably a dozen other films that have that same plot, give or take a detail. I will give whoever first wrote that plot some credit, it would have been a good plot if it had been used once. Too bad it has become such a popular standard that good filmmakers like Ridley Scott feel they can get away filming it again and calling it a new story.
Now let's get down to a few of the specific details for BLACK RAIL. In this case, the hostile environment is Osaka. The main cop is really two American cops. One is Nick a dishonest but basically good cop sleazily played by Michael Douglas. Nick's close shaves are many but always figurative--he seems to be able to go for what must be an entire week with the same two-day growth of beard. And if the Japanese think Americans are barbarians, Douglas's character more than justifies the viewpoint. The other cop is played much neater by Andy Garcia. They stumble onto a Yakuza execution in New York City and nab a major Japanese hood. However, escorting him to Osaka turns out harder than they expected. So they find themselves in a strange city in which they do not speak the language, escorted by a dour-faced Japanese detective, Masahiro (played in a nicely understated manner by Ken Takakura of THE YAKUZA). The story is really about how Nick and Masahiro learn to respect each other and how with motorcycle chases and gunfights Nick regains his self-respect and becomes honest again.
If such a hackneyed plot is to be turned into a watchable film by anyone, it would probably be a Ridley Scott. Scott has directed some good films, though generally their weakness has been plot problems. His ALIEN is a very good film but almost entirely because of mood and great visuals, not because it has a stellar plot. Similarly, the visual sense of BLADE RUNNER outdistances the plot by miles. Scott's plots are acceptable (usually better than for BLACK RAIN's) but it is the misty atmospheric feel of the film that makes his work worth seeing. Watching a Scott film is the health equivalent of smoking a pack and a half of cigarettes. Virtually every scene seems to have smoke or smog in it somewhere. He has smoggy scenes of New York, smoggy scenes of Osaka, smoky steel refineries, smoky police departments. But even if he is starting to do the smoky bit a little too much he has a fresh eye, particularly for accenting the alien in an alien culture. His Osaka is a Japan we have rarely seen before, from neon buses to smoky (of course) pachinko palaces.
I will give BLACK RAIN a low +1 on the -4 to +4 scale as an atmospheric travelogue. It was worth the $3 I paid just to see a different view of Japan. I figure the plot comes along free, and that was just a bit more than what it is worth.
Mark R. Leeper att!mtgzx!leeper<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
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Related links: index of all rec.arts.movies.reviews reviews


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DYNAREX GREEN- alcohol liquid
Dynarex Corporation
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
ACTIVE INGREDIENT
Active Ingredient Purpose
Alcohol, 30% v/v Antiseptic
WARNINGS
- For external use only
- Flammable, keep away from fire or flame
- Avoid contact with eyes and mucousal membranes
DO NOT USE
Do not use with electrocautery procedures
PURPOSE
An antiseptic wash.
INDICATIONS & USAGE
Cleaning and antiseptic cleansing of skin.
DOSAGE & ADMINISTRATION
Mix with water, lather and rinse off.
KEEP OUT OF REACH OF CHILDREN
KEEP OUT OF REACH OF CHILDREN, if swallowed get medical help or contact a Poison Control Center right away.
OTHER INFORMATION
- Store at room temperature: 15o - 30o C (59o - 86o F)
- Avoid excessive heat
INACTIVE INGREDIENTS
Inactive ingredients: Glycerin, lavender oil, oleic acid, phenoxyethanol, potassium hydroxide, rosin, water.
PRINCIPAL DISPLAY PANEL
Dynarex Green Soap
green soap.jpg


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def | OutputFormat_Name |
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def | Status_Name |
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def | __init__ |
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def | MergeFrom |
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def | Equals |
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def | IsInitialized |
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def | ByteSize |
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def | ByteSizePartial |
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def | Clear |
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def | OutputUnchecked |
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def | OutputPartial |
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def | TryMerge |
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def | __str__ |
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int | RECORDS_KEY_VALUE_PROTO_INPUT = 1 |
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tuple | InputFormat_Name = classmethod(InputFormat_Name) |
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int | RECORDS_KEY_MULTI_VALUE_PROTO_OUTPUT = 1 |
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tuple | OutputFormat_Name = classmethod(OutputFormat_Name) |
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int | UNKNOWN = 1 |
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int | RUNNING = 2 |
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int | SUCCESS = 3 |
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int | FAILURE = 4 |
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int | INVALID_INPUT = 5 |
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int | OUTPUT_ALREADY_EXISTS = 6 |
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int | INCORRECT_SHUFFLE_SIZE_BYTES = 7 |
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tuple | Status_Name = classmethod(Status_Name) |
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The documentation for this class was generated from the following file:
- code/googleappengine-read-only/python/google/appengine/api/files/file_service_pb.py


Islands & Beaches Immerse Yourself in New Cultures Great Cities Adventure and Explore Do good Cultural Treasures Just for two


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classes module
This file contains the logic to run the __main__.py body of the program.
Name: classes.py
Authors:
- Jurre Brandsen
- Lennart Klein
- Thomas de Lange
LICENSE: MIT
-
class
classes.
Board
(width, height, depth)[source]
Bases: object
Create a numpy board filled with numpy zeros upon initialising.
-
draw_paths
()[source]
Draw all the paths for this board (if possible).
-
get_coords
(axes, label)[source]
Get the coordinate of a board with it’s label.
| Parameters: |
- axes (string) – Devided coord into Z, Y, X
- label (numpy(object)) – Get a coord in board the corresponding label
|
| Return type: | tuple
|
-
get_neighbors
(coord)[source]
Get the neighbors of a given coordinate.
| Parameters: | coord (coord(tuple)) – A coordinate on the board |
| Return type: | interger |
-
get_result
(type_)[source]
Look at the path and analyze if it is commplete.
| Parameters: | type (string) – Returned value of a drawn line. |
-
get_score
()[source]
Accumulated length of all the paths.
-
plot
()[source]
Graph configurations uses plt from the .
-
print_board
()[source]
Show the numpyboard in ASCII.
-
redraw_broken_path
()[source]
Get first broken path.
-
redraw_random_path
()[source]
Pick three random paths.
-
reset_coordinate
(z, y, x)[source]
Reset the coordinates of a board to 0.
-
set_gates
(gates)[source]
Set the gates on the board.
| Parameters: | gates (Gate(object)) – Give the selected netlist in settings.py. |
-
set_paths
(netlist)[source]
Set the value of the netlist and appends it to the numpyboard.
| Parameters: | netlist (Netlist(object)) – Get de netlist object and use it to set the paths |
-
shorten_every_path
()[source]
Redraw every path with DIJKSTRA pathfinding.
-
class
classes.
Gate
(label, x, y, z, spaces_needed)[source]
Bases: object
Gate sets the gates in a board.
-
get_free_spaces
(board, coord)[source]
Interger with the amount of free spaces.
| Parameters: |
- board (numpy(object)) – a threedimensional Numpy array
- coord (interger) –
|
-
class
classes.
Gates
(number, sign, netlist)[source]
Bases: object
Gates Class that makes a board with gates.
-
get_gates
()[source]
Return the own gates data.
-
reset_spaces_needed
(netlist)[source]
Reset the amount of spaces needed.
| Parameters: | number – the netlist object |
-
class
classes.
Netlist
(number)[source]
Bases: object
Netlist are tuples reperesenting the contecion between two gates.
-
first_to_back
()[source]
Give back the first ellement with python pop.
-
sort_by_connection
()[source]
Rearrange self.list to a new array based connectins needed.
-
swap_back_one
(target)[source]
Switch the target item with item before it.
| Parameters: | number – the netlist combination that must be switched |
-
class
classes.
Path
(coordA, coordB, aLabel, aColor)[source]
Bases: object
Path from A to B.
-
add_coordinate
(coord)[source]
Add a new coordinate to self.path.
| Parameters: | coord (tuple) – a list of [Z, Y, X] |
-
draw
(algorithm, board)[source]
Calculate route between two points.
| Parameters: |
- board (Board(object)) – a threedimensional Numpy array
- algorithm (method) – algorithm to draw the path
|
-
draw_ASTAR
(board)[source]
Calculate route between two points with the A* algorithm.
| Parameters: | board (Board(object)) – a threedimensional Numpy array |
-
draw_DIJKSTRA
(board)[source]
Calculate route between two points with the Dijkstra algorithm.
| Parameters: | board (Board(object)) – a threedimensional Numpy array |
-
get_coords
(axes)[source]
Get coordinates of point with axes as input.
| Parameters: | number – tuple with value of x, y and z |
-
undraw
(board)[source]
Remove paths from the board.
| Parameters: | board (Board(object)) – a threedimensional Numpy array |
-
class
classes.
Queue
[source]
Bases: object
Dequeue, append and count elements in a simple queue.
-
empty
()[source]
Empty the queue.
-
pop
()[source]
Pop a queue item.
| Return type: | Collections(object) |
-
push
(x)[source]
Push an element to the queue.
-
class
classes.
QueuePriority
[source]
Bases: object
Dequeue, append and count elements in a priority queue.
-
empty
()[source]
Empty the array.
-
pop
()[source]
Pop elements from the queue.
-
push
(data, prior)[source]
Push an element on to the queue.
-
class
classes.
Solution
[source]
Bases: object
Is a wraper class for all functions.
-
get_scores
()[source]
Get all scores in the scores list.
-
plot_best
()[source]
Plot the best result.
-
plot_results
()[source]
Plot a graph to show the results over the different iterations.
-
plot_scores
()[source]
Plot a graph to show the scores over the different iterations.
-
run
(gates, netlist)[source]
Run the file used in __main.py.


University of California, San Francisco (UCSF) Department of Biochemistry & Biophysics
Undergraduate Student Researcher
Supervisor: Dr. Hani Goodarzi
Constructed a systematic framework to identify influential post-transcriptional regulators in metastasis
Used R to organize microRNA (miRNA) target prediction data to accurately represent the connection between changes in miRNA and gene expression
Employed LASSO regressions on two metastatic cell lines to identify influential miRNAs in metastatic cells
Conducted paired t-tests to identify miRNAs that were differentially expressed between matched tumor-normal samples


Dominant Colors from Image with XMLHttpRequest (no Canvas) Demo @author: loretoparisi
See the console to compare MMCQ dominant colors array with Canvas and with XMLHttpRequest
This library uses color-thief2, jpg.js Nick Rabinowitz module for color quantization, based on Leptonica.
To get more info read Github jpg.js issue, Github color-thief issue and Stackoverflow issue
Original User Interface by Thomas Park's iTunes Expanding Albums


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--- layout: default title: Humanitarian ID pattern library include_hid: true ---
Sass: components/sidebar/_sidebar.scss
Some words go here about some things


Package org.drip.capital.bcbs
Class CapitalMetrics
java.lang.Object
org.drip.capital.bcbs.CapitalMetrics
- Direct Known Subclasses:
CapitalMetricsStandard
public class CapitalMetrics
extends java.lang.Object
CapitalMetrics holds the Realized Capital Metrics. The References are:
- Basel Committee on Banking Supervision (2017): Basel III Leverage Ratio Framework and Disclosure Requirements https://www.bis.org/publ/bcbs270.pdf
- Central Banking (2013): Fed and FDIC agree 6% Leverage Ratio for US SIFIs https://www.centralbanking.com/central-banking/news/2280726/fed-and-fdic-agree-6-leverage-ratio-for-us-sifis
- European Banking Agency (2013): Implementing Basel III in Europe: CRD IV Package https://eba.europa.eu/regulation-and-policy/implementing-basel-iii-europe
- Federal Reserve (2013): Liquidity Coverage Ratio – Liquidity Risk Measurements, Standards, and Monitoring https://web.archive.org/web/20131102074614/http:/www.federalreserve.gov/FR_notice_lcr_20131024.pdf
- Wikipedia (2018): Basel III https://en.wikipedia.org/wiki/Basel_III
- Module = Portfolio Core Module
- Library = Capital Analytics
- Project = Basel Market Risk and Operational Capital
- Package = BCBS and Jurisdictional Capital Ratios
- Author:
- Lakshmi Krishnamurthy
-
Constructor Summary
Constructors Constructor Description CapitalMetrics(double leverageRatio, double commonEquityRatio, double commonEquityPlusConservationBufferRatio, double tier1Ratio, double totalRatio, double totalPlusConservationBufferRatio)
CapitalMetrics Constructor -
Method Summary
Modifier and Type Method Description double
commonEquityPlusConservationBufferRatio()
Retrieve the Common Equity Capital Plus Capital Conservation Buffer Ratiodouble
commonEquityRatio()
Retrieve the Common Equity Capital Ratiodouble
conservationBufferRatio()
Retrieve the Capital Conservation Buffer Ratioboolean
isCompliant(CapitalMetrics capitalMetricsStandard)
Verify if the Capital Metrics are Compliant with the Standarddouble
leverageRatio()
Retrieve the Leverage Ratiodouble
tier1Ratio()
Retrieve the Tier 1 Capital Ratiodouble
totalPlusConservationBufferRatio()
Retrieve the Total Capital Plus Conservation Buffer Ratiodouble
totalRatio()
Retrieve the Total Capital RatioMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details
-
CapitalMetrics
public CapitalMetrics(double leverageRatio, double commonEquityRatio, double commonEquityPlusConservationBufferRatio, double tier1Ratio, double totalRatio, double totalPlusConservationBufferRatio) throws java.lang.ExceptionCapitalMetrics Constructor- Parameters:
leverageRatio
- Leverage RatiocommonEquityRatio
- Common Equity Capital RatiocommonEquityPlusConservationBufferRatio
- Common Equity Capital Plus Capital Conservation Buffer Ratiotier1Ratio
- Tier 1 Capital RatiototalRatio
- Total Capital RatiototalPlusConservationBufferRatio
- Total Capital Plus Conservation Buffer Ratio- Throws:
java.lang.Exception
- Thrown if the Inputs are Invalid
-
-
Method Details
-
leverageRatio
public double leverageRatio()Retrieve the Leverage Ratio- Returns:
- The Leverage Ratio
-
commonEquityRatio
public double commonEquityRatio()Retrieve the Common Equity Capital Ratio- Returns:
- The Common Equity Capital Ratio
-
conservationBufferRatio
public double conservationBufferRatio()Retrieve the Capital Conservation Buffer Ratio- Returns:
- The Capital Conservation Buffer Ratio
-
commonEquityPlusConservationBufferRatio
public double commonEquityPlusConservationBufferRatio()Retrieve the Common Equity Capital Plus Capital Conservation Buffer Ratio- Returns:
- The Common Equity Capital Plus Capital Conservation Buffer Ratio
-
tier1Ratio
public double tier1Ratio()Retrieve the Tier 1 Capital Ratio- Returns:
- The Tier 1 Capital Ratio
-
totalRatio
public double totalRatio()Retrieve the Total Capital Ratio- Returns:
- The Total Capital Ratio
-
totalPlusConservationBufferRatio
public double totalPlusConservationBufferRatio()Retrieve the Total Capital Plus Conservation Buffer Ratio- Returns:
- The Total Capital Plus Conservation Buffer Ratio
-
isCompliant
Verify if the Capital Metrics are Compliant with the Standard- Parameters:
capitalMetricsStandard
- The Capital Metrics Standard- Returns:
- TRUE - The Capital Metrics are Compliant with the Standard
-


| << Title Page | Table of Contents | About this Version >> |
Table of Contents
- Miscellaneous
- Resource Descriptions
- Spïn - Simple Graphics
- Shän - Shïp Animations
- Bööm - Explosions
- Chär - Character Entries
- Cölr - Game-Interface Coloring
- Crön - Events
- Dësc - Descriptions
- Düde - Special Shïp Classes
- Flët - Fleets
- Gövt - Governments
- Jünk - Special Resources
- Ïntf - Interface
- Mïsn - Missions
- Nëbu - Nebulas/Phenomenae
- Öops - Planetary "Disasters"
- Oütf - Outfits
- Përs - Special People
- Ränk - Rankings
- Röid - Asteroids
- Shïp - Ships
- Spöb - Space Objects
- Sÿst - Systems
- Wëap - Weapons
- Appedices
| << Title Page | Table of Contents | About this Version >> |
(©) 2000-2002 by Matt Burch and Ambrosia Software, Inc.


Class LevelModuleBetterEvents
LevelModule which monitors, tracks and invokes events with rich data
Inheritance
System.Object
ThunderRoad.LevelModule
LevelModuleBetterEvents
Inherited Members
ThunderRoad.LevelModule.type
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: !BetterMods.dll
Syntax
public class LevelModuleBetterEvents : LevelModule
Fields
|
Improve this Doc
View Source
currentLevel
Current level the game is on
Declaration
public Level currentLevel
Field Value
| Type |
Description |
| ThunderRoad.Level |
|
|
Improve this Doc
View Source
enableLogging
Enable/Disable Better Logging for BetterEvents
Declaration
public bool enableLogging
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
levelModuleWave
Currently loaded Wave levelmodule
Declaration
protected LevelModuleWave levelModuleWave
Field Value
| Type |
Description |
| ThunderRoad.LevelModuleWave |
|
|
Improve this Doc
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local
Local static reference to the currently loaded BetterEvents level module
Declaration
public static LevelModuleBetterEvents local
Field Value
|
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logLevel
Set the GetLogLevel for BetterEvents
Declaration
public BetterLogger.LogLevel logLevel
Field Value
|
Improve this Doc
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spellCasterLeft
Declaration
public SpellCaster spellCasterLeft
Field Value
| Type |
Description |
| ThunderRoad.SpellCaster |
|
|
Improve this Doc
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spellCasterRight
Players right spellcaster
Declaration
public SpellCaster spellCasterRight
Field Value
| Type |
Description |
| ThunderRoad.SpellCaster |
|
Properties
|
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SpellCasterLeftGrabbedHandle
Returns the players left telekinesis grabbed handle
Declaration
public Handle SpellCasterLeftGrabbedHandle { get; }
Property Value
| Type |
Description |
| ThunderRoad.Handle |
|
|
Improve this Doc
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SpellCasterRightGrabbedHandle
Returns the players right telekinesis grabbed handle
Declaration
public Handle SpellCasterRightGrabbedHandle { get; }
Property Value
| Type |
Description |
| ThunderRoad.Handle |
|
Methods
|
Improve this Doc
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GetCreatureState(Creature)
Declaration
public virtual HashSet<BetterEvents.CreatureState> GetCreatureState(Creature creature)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
Returns
|
Improve this Doc
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GetDamageArea(Creature, CollisionInstance)
The area that was hit, head/neck/body etc
Declaration
public virtual BetterEvents.DamageArea GetDamageArea(Creature creature, CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.CollisionInstance |
collisionInstance |
|
Returns
|
Improve this Doc
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GetDamageType(CollisionInstance)
The type of damage, stabbing, blunt, energy, shock etc
Declaration
public virtual DamageType GetDamageType(CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.CollisionInstance |
collisionInstance |
|
Returns
| Type |
Description |
| ThunderRoad.DamageType |
|
|
Improve this Doc
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GetHitDirection(Creature, CollisionInstance)
Returns the direction a creature was hit, ie Direction.back is backstabbed
Declaration
public virtual BetterEvents.Direction GetHitDirection(Creature creature, CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.CollisionInstance |
collisionInstance |
|
Returns
|
Improve this Doc
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GetHitStates(CollisionInstance)
Returns a collection of various states a hit could be
Declaration
public virtual HashSet<BetterEvents.HitState> GetHitStates(CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.CollisionInstance |
collisionInstance |
|
Returns
|
Improve this Doc
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GetPenetrationType(CollisionInstance)
Declaration
public virtual DamageStruct.Penetration GetPenetrationType(CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.CollisionInstance |
collisionInstance |
|
Returns
| Type |
Description |
| ThunderRoad.DamageStruct.Penetration |
|
|
Improve this Doc
View Source
Hand_OnGrabEvent(Side, Handle, Single, HandleOrientation, EventTime)
Called wh en the players hand grabs or TK grabs something
Declaration
public virtual void Hand_OnGrabEvent(Side side, Handle handle, float axisPosition, HandleOrientation orientation, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Side |
side |
|
| ThunderRoad.Handle |
handle |
|
| System.Single |
axisPosition |
|
| ThunderRoad.HandleOrientation |
orientation |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
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Hand_OnUnGrabEvent(Side, Handle, Boolean, EventTime)
Called when the players hand stops grabbing or TK grabbing something
Declaration
public virtual void Hand_OnUnGrabEvent(Side side, Handle handle, bool throwing, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Side |
side |
|
| ThunderRoad.Handle |
handle |
|
| System.Boolean |
throwing |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
View Source
Locomotion_OnGroundEvent(Boolean, Vector3)
Called when player locomotion is on ground
Declaration
public virtual void Locomotion_OnGroundEvent(bool grounded, Vector3 velocity)
Parameters
| Type |
Name |
Description |
| System.Boolean |
grounded |
|
| UnityEngine.Vector3 |
velocity |
|
|
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MonitorCast(SpellCaster, Side)
This function monitors when the player casts spells and fires one off events when the player starts/stops casting
Declaration
public virtual void MonitorCast(SpellCaster spellCaster, Side side)
Parameters
| Type |
Name |
Description |
| ThunderRoad.SpellCaster |
spellCaster |
|
| ThunderRoad.Side |
side |
|
|
Improve this Doc
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MonitorTk(SpellCaster, Side, ref Handle)
Continually checks if the player has grabbed something with Telekinesis and updates a handle reference
Declaration
public virtual void MonitorTk(SpellCaster spellCaster, Side side, ref Handle handle)
Parameters
| Type |
Name |
Description |
| ThunderRoad.SpellCaster |
spellCaster |
|
| ThunderRoad.Side |
side |
|
| ThunderRoad.Handle |
handle |
|
|
Improve this Doc
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OnCreatureHit(Creature, CollisionInstance)
Called when a creature is hit
Declaration
public virtual void OnCreatureHit(Creature creature, CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.CollisionInstance |
collisionInstance |
|
|
Improve this Doc
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OnCreatureKill(Creature, Player, CollisionInstance, EventTime)
Called when a creature is killed
Declaration
public virtual void OnCreatureKill(Creature creature, Player player, CollisionInstance collisionInstance, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.Player |
player |
|
| ThunderRoad.CollisionInstance |
collisionInstance |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
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OnCreatureParry(Creature, CollisionInstance)
Called when a creature parrys
Declaration
public virtual void OnCreatureParry(Creature creature, CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.CollisionInstance |
collisionInstance |
|
|
Improve this Doc
View Source
OnDeflectEvent(Creature, Item, Creature)
Called when a spell is deflected
Declaration
public virtual void OnDeflectEvent(Creature source, Item item, Creature target)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
source |
|
| ThunderRoad.Item |
item |
|
| ThunderRoad.Creature |
target |
|
|
Improve this Doc
View Source
OnLoadCoroutine(Level)
Called when a level is loaded
Declaration
public override IEnumerator OnLoadCoroutine(Level level)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Level |
level |
|
Returns
| Type |
Description |
| System.Collections.IEnumerator |
|
Overrides
ThunderRoad.LevelModule.OnLoadCoroutine(ThunderRoad.Level)
|
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View Source
OnPossessEvent(Creature, EventTime)
Declaration
public virtual void OnPossessEvent(Creature creature, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
View Source
OnUnload(Level)
Called when the current level is unloaded
Declaration
public override void OnUnload(Level level)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Level |
level |
|
Overrides
ThunderRoad.LevelModule.OnUnload(ThunderRoad.Level)
|
Improve this Doc
View Source
OnUnPossessEvent(Creature, EventTime)
Declaration
public virtual void OnUnPossessEvent(Creature creature, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Creature |
creature |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
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OnWaveBegin()
Declaration
public virtual void OnWaveBegin()
|
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OnWaveLoop()
Declaration
public virtual void OnWaveLoop()
|
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This is called when the players grabbed, TKed item or fists has begun touching another rigidbody/collider
Declaration
public virtual void PlayerItemFootHand_OnCollisionStartEvent(CollisionInstance collisionInstance)
Parameters
| Type |
Name |
Description |
| ThunderRoad.CollisionInstance |
collisionInstance |
|
|
Improve this Doc
View Source
Ragdoll_OnSliceEvent(RagdollPart, EventTime)
Called when a ragdoll part is sliced
Declaration
public virtual void Ragdoll_OnSliceEvent(RagdollPart ragdollPart, EventTime eventTime)
Parameters
| Type |
Name |
Description |
| ThunderRoad.RagdollPart |
ragdollPart |
|
| ThunderRoad.EventTime |
eventTime |
|
|
Improve this Doc
View Source
SubscribeToHandleColliders(Handle)
Subscribes to the handles colliders OnCollisionStartEvent
Declaration
public virtual void SubscribeToHandleColliders(Handle handle)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Handle |
handle |
|
|
Improve this Doc
View Source
SubscribeToRagdollSlice(RagdollPart)
Used to listen to a ragdoll parts slice events
Declaration
public virtual void SubscribeToRagdollSlice(RagdollPart ragdollPart)
Parameters
| Type |
Name |
Description |
| ThunderRoad.RagdollPart |
ragdollPart |
|
|
Improve this Doc
View Source
TkCaughtHandle(Handle, Side)
Called when the player TK grabbed something
Declaration
public virtual void TkCaughtHandle(Handle handle, Side side)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Handle |
handle |
|
| ThunderRoad.Side |
side |
|
|
Improve this Doc
View Source
UnsubscribeToHandleColliders(Handle)
Unsubscribes to a handles colliders OnCollisionStartEvent
Declaration
public virtual void UnsubscribeToHandleColliders(Handle handle)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Handle |
handle |
|
|
Improve this Doc
View Source
Update(Level)
Declaration
public override void Update(Level level)
Parameters
| Type |
Name |
Description |
| ThunderRoad.Level |
level |
|
Overrides
ThunderRoad.LevelModule.Update(ThunderRoad.Level)


| DOSE: T+ 0:00 |
0.5 tablets |
oral |
MDMA |
(pill / tablet) |
| T+ 4:00 |
0.5 tablets |
oral |
MDMA |
(pill / tablet) |
| T+ 11:29 |
0.5 tablets |
oral |
MDMA |
(pill / tablet) |
A friend of mine had been using E on a regular basis for quite some time. I'd heard various stories and naturally, I was curious. My friend suggested that I do some research on the topic, which led me to this and other sites discussing the effects of E. After a considerable amount of reading, I decided to give it a try. What an experience! I'm so glad I did.
We had tickets for 'The Big Day Out' (a major event held in Sydney and New Zealand each year, featuring a whole load of new bands, really good!). Anyway, my friend decided that because there'd be so much to experience as far as sound & vision was concerned, that this would be the perfect place for my introduction into the wonderful world of E.
We'd planned it very carefully, timing etc. Took half a 'dino' at 8.30am. I felt a little strange, nothing drastic though. Had a few cones.
At around 12.30 I took the other half, sat down for a while. Got up to move and WHOAAAAA!!!!! Suddenly everything seemed to be in incredibly sharp focus. I could pick out conversations over the crowd noise that I wouldn't normally notice. I kept wandering off in every direction, forgetting what it was that I was doing in the first place when I got half way to wherever it was that I was going!! Strangely, I didn't care! And the music! Wow!! I was hearing things I'd never noticed before! It was hypnotic! All I could do was stand there, head back, eyes closed, letting the music flow in, out, around & through me. Listening to the Nine Inch Nails do 'Closer' was the closest I've ever gotten to having a religious experience!!!
I went on a couple of amusement park rides, couldn't stop laughing, I was so fascinated with the lights, the music on the ride, the people whizzing past, (it was the hurricane we were on, a fairly fast ride). My balance was shot to pieces by the time I got off the ride, again...I just didn't seem to care!
It was a fairly hot day, so I drank ALOT of water, I'm sure I must've drunk around 5 litres. My friend was insisting that I buy a bottle of water every half an hour, wether I thought I needed it or not. He did a very good job of looking after me that day, making sure I didn't wander off and get lost in the crowd, (there were 64,000 people there so it wouldn't have been hard to get lost).
We had a few more cones during the day, which seemed to enhance the effect of E...who knows..maybe it was just my imagination? We chilled for a while, got into some deep and meaningful conversation about life, the universe and everything. My friend and I found out some things about each other that both amazed and amused us. I suppose everybody does that though. By this stage the day was getting on, it was around 8.00pm. Time seemed to be disappearing in three to four hourly blocks! The day flew, definately not long enough. My friend decided that enough time had passed, my tolerance to E seemed to be nothing short of amazing for a first timer, so we decided to take yet another half tablet each just to finish the day off on a high note, so to speak.
We were awake until 4.00am the next day, listening to trippy music, drinking endless cups of coffee and smoking cigarette after cigarette. I LOVE to smoke on E, I found out (as thousands of other people would already know), that smoking is wonderful! Especially menthol cigarettes!!
Thanks to my friend I had a GREAT day, my introduction to E was a safe and glorious one. Needless to say, I'm one of the converted!!!!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Introduction
This is a Starter React application for using the Sample app in the AWS AppSync console when building your GraphQL API. The Sample app creates a GraphQL schema and provisions Amazon DynamoDB resources, then connects them appropriately with Resolvers. The application demonstrates GraphQL Mutations, Queries and Subscriptions using AWS AppSync. You can use this for learning purposes or adapt either the application or the GraphQL Schema to meet your needs.
Features
-
GraphQL Mutations
- Create new events
- Create comments on existing events
-
GraphQL Queries
- Get all events
- Get an event by Id
-
GraphQL Subscriptions
- Real time updates for comments on an event
-
Authorization
- The app uses API Key as the authorization mechanism
AWS Setup
-
Navigate to the AWS AppSync console using the URL: http://console.aws.amazon.com/appsync/home
-
Click on
Create API
and select theEvent App
under thesample project
in the bottom pane, and selectStart
. Enter a API name of your choice. ClickCreate
.
React Setup
First, clone this repo:
git clone https://github.com/aws-samples/aws-mobile-appsync-events-starter-react.git
cd ./aws-mobile-appsync-events-starter-react
Wait until the progress bar at the top has completed deploying your resources. Then from the integration page of your GraphQL API (you can click the name you entered in the left hand navigation).
On this same page, select JavaScript
at the bottom to download your aws-exports.js
configuration file by clicking the Download Config button. Replace the aws-exports.js
file in the root of your app with the file you just downloaded.
Install dependencies
npm install
Start the application:
npm run start
Application Walkthrough
./src/App.js
- Sets up the application navigation between screens using
BrowserRouter
from React Router. - Configures the
AWSAppSyncClient
using an API Key. This can be confugured to use Amazon Cognito Identity or Amazon Cognito User Pools as well.
./Components/AllEvents.js
- Uses Higher Order Components for making GraphQL calls to AWS AppSync.
- View to display all the events from
./GraphQL/QueryAllEvents.js
- Allows you to delete individual events. This will use
./GraphQL/MutationDeleteEvent.js
./Components/NewEvent.js
- Uses Higher Order Components for making GraphQL calls to AWS AppSync.
- View to create a new event using
./GraphQL/MutationCreateEvent.js
./Components/ViewEvent.js and EventComment.js
- Uses Higher Order Components for making GraphQL calls to AWS AppSync.
ViewEvent
gets all the comments for a specific event when page loads with a GraphQL query defined in./GraphQL/QueryGetEvent
- Once the page loads,
EventComments
sets up a GraphQL subscription using./GraphQL/SubscriptionEventComments
to display any new comments on an event in realtime.
./GraphQL Directory
- Contains GraphQL queries and mutations for interacting with AWS AppSync.


Welcome to the GE database. It is an application contains deep information about the game, and most importantly file databases.
In here, you're able to search through GE items more easily, and obtain deep information about them. Here is a current list of features:


Let's visit Ghana but before then we should have akan names. Akan people of Ghana frequently name their children after the day of the week they were born and the order in which they were born.
TRY YOURSThe Akan people use the Kwa language group’s system of timekeeping, which is based on a six-day week (‘nnanson‘), with the seventh day inclusive. In Ashanti homes, Sunday-born males and females are named Kwasi or Kwesi and Akosua respectively (meaning ‘associated with the universe’); Monday-born are Kwadwo or Kojo, Adjoa or Adwoa meaning ‘associated with peace’); etc
You are just a few steps away from a personalized Akan name. Just fill in the form and generate a name .
<EMAIL_ADDRESS>by Robert Kipkoech


[ht::head {Creating Folders and Entries}] <%nochildlist%> When you are logged in and you have the access to create a new folder or entry under the folder that you are viewing there will be a set of links under the File section of the popup menu . [ht::cimg images/filemenu.png {} {border=0}] If you just want to make a simple Folder or upload a File then choose the "New Folder" or "New File" menu item.
Selecting the "Create a folder" link will take you to the
create folder form:
[ht::cimg images/newfolder.png {} {border=0 width=600}]
Enter a name and an optional description, date range and lat/lon bounding box.
If you have a number of files that you want to upload you can make a .zip file of them on your machine and check on the " Unzip Archive" button.
If you are uploading a netcdf file (or another data type that can be opened, e.g., grib, radar, area file, etc) checking "Add Properties" will have RAMADDA crack open the file and harvest the time range, lat/lon bounding box, global attributes and variables and add them as a property of this Entry. See the section on properties for more information.
The "Data Type" is an optional and arbitrary data type that can be used to search for entries of this type.
The "Date Pattern" can be used to match on the file name to automatically
figure out the date of this entry.


url = "/service/google-ad-management" layout="app" == {% put head %}
{% content "about-google-ad-management.txt" %}
We scale your business with ads on biggest SE in the world.
We help potential customers discover your brand on all major social platforms.
We design and build websites that capture the attention.


Today
20:23
Harry posted article What is...?
AngularJS
AngularJS (commonly referred to as "Angular" or "Angular.js") is a complete JavaScript-based open-source front-end web application framework mainly maintained by Google and by a community of individuals and corporations to address many of the challenges encountered in developing single-page applications. The JavaScript components complement Apache Cordova, the framework used for developing cross-platform mobile apps.
Yesterday
20:23
Kit changed status to:
Exam Will Come, This World Will GG, Once We Have F grade
18:34
Kit added images to gallery
Cally @New York
Thank you so much... I would like to meet you :)
15min ago


public interface Executor
Each callback includes a reference to the executor driver that was
used to run this executor. The reference will not change for the
duration of an executor (i.e., from the point you do
ExecutorDriver.start()
to the point that
ExecutorDriver.join()
returns).
This is intended for convenience so that an executor
doesn't need to store a reference to the driver itself.
| Modifier and Type | Method and Description |
|---|---|
void |
disconnected(ExecutorDriver driver)
Invoked when the executor becomes "disconnected" from the slave
(e.g., the slave is being restarted due to an upgrade).
|
void |
error(ExecutorDriver driver,
java.lang.String message)
Invoked when a fatal error has occurred with the executor and/or
executor driver.
|
void |
frameworkMessage(ExecutorDriver driver,
byte[] data)
Invoked when a framework message has arrived for this
executor.
|
void |
killTask(ExecutorDriver driver,
Protos.TaskID taskId)
Invoked when a task running within this executor has been killed
(via
SchedulerDriver.killTask(org.apache.mesos.Protos.TaskID) ). |
void |
launchTask(ExecutorDriver driver,
Protos.TaskInfo task)
Invoked when a task has been launched on this executor (initiated
via
SchedulerDriver.launchTasks(java.util.Collection<org.apache.mesos.Protos.OfferID>, java.util.Collection<org.apache.mesos.Protos.TaskInfo>, org.apache.mesos.Protos.Filters) . |
void |
registered(ExecutorDriver driver,
Protos.ExecutorInfo executorInfo,
Protos.FrameworkInfo frameworkInfo,
Protos.SlaveInfo slaveInfo)
Invoked once the executor driver has been able to successfully
connect with Mesos.
|
void |
reregistered(ExecutorDriver driver,
Protos.SlaveInfo slaveInfo)
Invoked when the executor re-registers with a restarted slave.
|
void |
shutdown(ExecutorDriver driver)
Invoked when the executor should terminate all of its currently
running tasks.
|
void registered(ExecutorDriver driver, Protos.ExecutorInfo executorInfo, Protos.FrameworkInfo frameworkInfo, Protos.SlaveInfo slaveInfo)
Protos.ExecutorInfo.getData()
field.driver
- The executor driver that was registered and connected
to the Mesos cluster.executorInfo
- Describes information about the executor that was
registered.frameworkInfo
- Describes the framework that was registered.slaveInfo
- Describes the slave that will be used to launch
the tasks for this executor.ExecutorDriver
,
MesosSchedulerDriver
void reregistered(ExecutorDriver driver, Protos.SlaveInfo slaveInfo)
driver
- The executor driver that was re-registered with the
Mesos master.slaveInfo
- Describes the slave that will be used to launch
the tasks for this executor.ExecutorDriver
void disconnected(ExecutorDriver driver)
driver
- The executor driver that was disconnected.void launchTask(ExecutorDriver driver, Protos.TaskInfo task)
SchedulerDriver.launchTasks(java.util.Collection<org.apache.mesos.Protos.OfferID>, java.util.Collection<org.apache.mesos.Protos.TaskInfo>, org.apache.mesos.Protos.Filters)
. Note that this task can be
realized with a thread, a process, or some simple computation,
however, no other callbacks will be invoked on this executor
until this callback has returned.driver
- The executor driver that launched the task.task
- Describes the task that was launched.ExecutorDriver
,
Protos.TaskInfo
void killTask(ExecutorDriver driver, Protos.TaskID taskId)
SchedulerDriver.killTask(org.apache.mesos.Protos.TaskID)
). Note that no
status update will be sent on behalf of the executor, the executor is
responsible for creating a new TaskStatus (i.e., with TASK_KILLED)
and invoking ExecutorDriver.sendStatusUpdate(org.apache.mesos.Protos.TaskStatus)
.driver
- The executor driver that owned the task that was killed.taskId
- The ID of the task that was killed.ExecutorDriver
,
Protos.TaskID
void frameworkMessage(ExecutorDriver driver, byte[] data)
driver
- The executor driver that received the message.data
- The message payload.ExecutorDriver
void shutdown(ExecutorDriver driver)
driver
- The executor driver that should terminate.ExecutorDriver
void error(ExecutorDriver driver, java.lang.String message)
driver
- The executor driver that was aborted due this error.message
- The error message.ExecutorDriver


Enter a number and click OK:
If the number is less than 100 or greater than 300, an error message will be displayed.
Enter a number and click OK:
If the number is less than 100 or greater than 300, an error message will be displayed.
Enter a number and click OK:
If the number is less than 100 (the input's min attribute), an error message will be displayed.


If you want to receive emails from us about opportunities to help out with the cause, then fill out the form below!
Hunter College


If your package has a management VNI, you can bridge it to a primary or auxiliary interface and connect to the respective physical Ethernet adapter on the Steelhead appliance. This provides network connectivity.If you want the RSP watchdog to use ping monitoring, you must bridge a management VNI on the Steelhead appliance to the virtual machine interface. For details, see Specifying Watchdog Settings.
3.
4. Click Save to save your settings permanently.


Computer is data storage and processing device, that was once seen as a luxury has become a necessity these days. It is used to carry out various tasks at home as well as offices and other commercial spaces.
You will find below a number of short and long paragraphs on Computer. We hope these Computer paragraphs will help students in completing their school assignments. These will also help children to write and read out paragraphs with simple words and small sentences. Students can select any paragraph on Computer according to their particular requirement. Computers have made life easy for man. This extremely useful electronic device has evolved over the years. From a simple machine carrying out basic tasks to a high end device that offers multiple uses – computer has not only evolved in terms of the services it offers but also in its look and size. It has become much more compact and easy to handle. The computer interface has also become user-friendly over the time.


Layout Parameters¶
corebreakout
allows for processing core images with different
layouts, and provides several different methods for finding and
cropping the bounding boxes of individual columns within an image.
Layout parameters are used within the CoreSegmenter.segment()
method.
Any and all default parameters can be overridden and updated in the
CoreSegmenter
constructor, or in any single call to the
segment()
method. In either case, pass any new parameters in a dict
as the layout_params
keyword argument.
The default parameters reflect the characteristics of the BGS dataset on which the example model is trained:
# corebreakout/defaults.py
LAYOUT_PARAMS = {
'order' : 't2b',
'orientation' : 'l2r',
'col_height' : 1.0,
'col_class' : 'col',
'endpts' : 'tray'
}
DEVELOPMENT NOTE: The only allowed values for order
and
orientation
are 't2b'
and 'l2r'
. This covers all
conventional core image layouts that we are aware of, but we would
consider adding 'b2t'
and 'r2l'
if provided with use-cases. If
you have one, please open an issue (or submit a pull request :-).
order
and orientation
¶
The 'order'
parameter specifies the depth order by which to sort the
set of columns detected in an image:
't2b'
implies that columns are laid out horizontally, with the uppermost column coming first in order of depth.'l2r'
implies that columns are laid out vertically, with the leftmost column coming first in order of depth.
The 'orientation'
parameter specifies the depth orientation of
columns. This should be the converse of 'order'
:
't2b'
implies that the top of a (vertical) column is toward the top of the image.'l2r'
implies that the top of a (horizontal) column is toward the left side of the image.
Since it is required that order
be one of these options and
orientation
be the other, requiring both is redundant. However,
making both of them explicit improves code readability, and will make it
easier to add other options should we choose to do so in future
releases.
col_height
¶
The 'col_height'
parameter specifies the height in depth units
(usually meters or feet) of individual (and complete) columns.
This value is used in conjunction with the depth_range
positional
argument to find the number of expected columns in an image when calling
CoreSegmenter.segment(img, depth_range, **kwargs)
.
col_class
¶
The name of the class representing core sample columns in the M-RCNN
model used by CoreSegmenter
instance.
endpts
¶
The 'endpts'
parameter determines the method for making sure that
before cropping, the top
and base
of partial columns are
extended to locations that are approximately 'col_height'
apart.
Different options may work better or worse depending on how clean the
samples are and how consistent the layout is.
Predicted masks tend to be subsets of the ‘true’ masks, so short columns are extended, but longer columns are NOT shortened. You can see this in the example images below, where the computed minimal endpoint locations are shown as solid yellow lines, and the resulting column bounding boxes are shown as green dashed lines.
Allowed values of 'endpts'
include:
- The name of a class (e.g.,
'tray'
) Results in columns being extended to the
top
andbase
of the strongest detection of this classMust be found in the
class_names
attribute of theCoreSegmenter
instanceTypical choices would be empty trays, or the measuring sticks commonly placed next to boxes of core
- The name of a class (e.g.,
One of the keywords
'auto'
or'auto_all'
Results in columns being extended to the min/max coordinates of a set of detected objects
'auto'
will use only objects of'col_class'
as the relevant set (e.g., all'col'
detections – first example below)'auto_all'
will use all objects in the image (e.g., all'col'
and'tray'
detections – second example below)
A 2-tuple of explicit integer endpoint coordinates (e.g.,
(100, 6900)
)Results in columns being extended to at least these min/max coordinates


nips nips2005 nips2005-158 nips2005-158-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Max Welling, Peter V. Gehler
Abstract: Images represent an important and abundant source of data. Understanding their statistical structure has important applications such as image compression and restoration. In this paper we propose a particular kind of probabilistic model, dubbed the “products of edge-perts model” to describe the structure of wavelet transformed images. We develop a practical denoising algorithm based on a single edge-pert and show state-ofthe-art denoising performance on benchmark images. 1
[1] J. Huang and D. Mumford. Statistics of natural images and models. In Proc. of the Conf. on Computer Vision and Pattern Recognition, pages 1541–1547, Ft. Collins, CO, USA, 1999.
[2] L. Sendur and I.W. Selesnick. Bivariate shrinkage with local variance estimation. IEEE Signal Processing Letters, 9(12):438–441, 2002.
[3] J. Portilla, V. Strela, M. Wainwright, and E. P. Simoncelli. Image denoising using scale mixtures of Gaussians in the wavelet domain. IEEE Trans Image Processing, 12(11):1338–1351, 2003.
[4] E.P. Simoncelli and W.T. Freeman. A ﬂexible architecture for multi-scale derivative computation. In IEEE Second Int’l Conf on Image Processing, Washington DC, 1995.
[5] E.P. Simoncelli. Modeling the joint statistics of images in the wavelet domain. In Proc SPIE, 44th Annual Meeting, volume 3813, pages 188–195, Denver, 1999.
[6] G.E. Hinton and Y.W. Teh. Discovering multiple constraints that are frequently approximately satisﬁed. In Proc. of the Conf. on Uncertainty in Artiﬁcial Intelligence, pages 227–234, 2001.
[7] E.P. Simoncelli and E.H. Adelson. Noise removal via bayesian wavelet coring. In 3rd IEEE Int’l Conf on Image Processing, Laussanne Switzerland, 1996.
[8] X. Li and M.T. Orchard. Spatially adaptive image denoising under over-complete expansion. In IEEE Int’l. conf. on Image Processing, Vancouver, BC, 2000.
[9] M. Kivanc, I. Kozintsev, K. Ramchandran, and P. Moulin. Low-complexity image denoising based on statistical modeling of wavelet coefﬁcients. IEEE Signal Proc. Letters, 6:300–303, 1999.


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PMIC
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ADC Configuration analog watchdog definition. More...
#include <stm32f1xx_hal_adc.h>
Data Fields | |
| uint32_t | WatchdogMode |
| uint32_t | Channel |
| uint32_t | ITMode |
| uint32_t | HighThreshold |
| uint32_t | LowThreshold |
| uint32_t | WatchdogNumber |
ADC Configuration analog watchdog definition.
| uint32_t Channel |
Selects which ADC channel to monitor by analog watchdog. This parameter has an effect only if watchdog mode is configured on single channel (parameter WatchdogMode) This parameter can be a value of ADC channels.
| uint32_t HighThreshold |
Configures the ADC analog watchdog High threshold value. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF.
| uint32_t ITMode |
Specifies whether the analog watchdog is configured in interrupt or polling mode. This parameter can be set to ENABLE or DISABLE
| uint32_t LowThreshold |
Configures the ADC analog watchdog High threshold value. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF.
| uint32_t WatchdogMode |
Configures the ADC analog watchdog mode: single/all channels, regular/injected group. This parameter can be a value of ADC analog watchdog mode.
| uint32_t WatchdogNumber |
Reserved for future use, can be set to 0


Pig Dice Game
Player One Name
Player One
Current Score
0
Score
New Game
Roll Dice
Hold Score
Player Two Name
Player Two
Current Score
0
Score


{% extends "!layout.html" %}
{% block alertmessage %}
{% if current_version and latest_version and current_version != latest_version %}
You're reading the documentation for {% if current_version.is_released %}an out-of-date{% else %}a development{% endif %} version of Spyder.
For the currently-supported stable version, see the Spyder {{latest_version.release}} docs.


Class: Layout::AngularDimension
| Relationships | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Entity
|
|
|
Instance Chain:
self,
Entity
|
|
| Inherits: |
Layout::Entity
|
Overview
References an angular dimension entity. An AngularDimension
is composed of the following sub-entities:
-
two ‘extension lines’ that extend from the
Entity
being dimensioned. -
a ‘dimension line’ connecting the ends of the leaders. This may be represented by one or two
Path
s depending on appearance. -
an optional ‘leader line’ that is used for small
AngularDimension
s. -
a ‘dimension text’ that displays the
AngularDimension
‘s text.
There are seven points that may be modified for an AngularDimension
:
-
two ‘connection points’ that define the start and end of the
AngularDimension
. -
two ‘extent points’ that define the start and end of the dimension line and are the ends of the two extension lines.
-
two ‘offset points’ that define the starting points of the extension lines.
-
one ‘arc center point’ that defines the center of the
AngularDimension
, where the extension lines intersect.
Constant Summary
-
LEADER_LINE_TYPE_BEZIER =
# File 'lib/sketchup-api-stubs/stubs/Layout/AngularDimension.rb', line 27
Constants
nil
-
LEADER_LINE_TYPE_HIDDEN =
# File 'lib/sketchup-api-stubs/stubs/Layout/AngularDimension.rb', line 28
Stub value.
nil
-
LEADER_LINE_TYPE_SINGLE_SEGMENT =
# File 'lib/sketchup-api-stubs/stubs/Layout/AngularDimension.rb', line 29
Stub value.
nil
-
LEADER_LINE_TYPE_TWO_SEGMENT =
# File 'lib/sketchup-api-stubs/stubs/Layout/AngularDimension.rb', line 30
Stub value.
nil
Class Method Summary
-
.new(start_point, end_point, start_extent_point, end_extent_point, inner_angle) ⇒ Layout::AngularDimension
constructor
The
#initialize
method creates a new disconnectedAngularDimension
.
Instance Attribute Summary
-
#custom_text=(uses_custom_text)
rw
The #custom_text= sets whether or not the
AngularDimension
uses custom text. -
#custom_text? ⇒ Boolean
rw
The #custom_text? method returns whether the
AngularDimension
uses custom text. -
#end_connection_point ⇒ Geom::Point2d
rw
The #end_connection_point method returns the paper space location for the second connection.
-
#end_connection_point=(end_point)
rw
The #end_connection_point= method sets the paper space location for the second connection.
-
#end_extent_point ⇒ Geom::Point2d
rw
The #end_extent_point method returns the paper space location for the end of the dimension line.
-
#end_extent_point=(end_extent)
rw
The #end_extent_point= method sets the paper space location for the end of the dimension line.
-
#end_offset_length=(offset_length)
writeonly
The #end_offset_length= method sets the length of the offset from the second connection point to the start of the second extension line.
-
#leader_line_type ⇒ Integer
rw
The #leader_line_type method returns the type of leader line the
AngularDimension
is using. -
#leader_line_type=(type)
rw
The #leader_line_type= method sets the type of leader line the
AngularDimension
is using. -
#radius ⇒ Numeric
rw
The #radius method returns the
AngularDimension
‘s radius. -
#radius=(radius)
rw
The #radius= method sets the the
AngularDimension
‘s radius. -
#start_connection_point ⇒ Geom::Point2d
rw
The #start_connection_point method returns the paper space location for the first connection.
-
#start_connection_point=(start_point)
rw
The #start_connection_point= method sets the paper space location for the first connection.
-
#start_extent_point ⇒ Geom::Point2d
rw
The #start_extent_point method returns the paper space location for the start of the dimension line.
-
#start_extent_point=(start_extent)
rw
The #start_extent_point= method sets the paper space location for the start of the dimension line.
-
#start_offset_length=(offset_length)
writeonly
The #start_offset_length= method sets the length of the offset from the first connection point to the start of the first extension line.
-
#text ⇒ Layout::FormattedText
rw
The #text method returns a copy of the
AngularDimension
‘sFormattedText
. -
#text=(formatted_text)
rw
The #text= method sets the
AngularDimension
‘sFormattedText
.
Entity
- Inherited
| #locked= | The |
| #locked? | The |
| #on_shared_layer? | |
| #style | |
| #style= | |
| #untransformed_bounds | The |
| #untransformed_bounds= | The |
Instance Method Summary
-
#angle ⇒ Numeric
The #angle method returns the
AngularDimension
‘s angle. -
#arc_center_point ⇒ Geom::Point2d
The #arc_center_point method returns the paper space location for the dimension arc center point.
-
#end_offset_point ⇒ Geom::Point2d
The #end_offset_point method returns the paper space location for the end of the first extension line.
- #entities ⇒ Layout::Entities
-
#start_offset_point ⇒ Geom::Point2d
The #start_offset_point method returns the paper space location for the start of the first extension line.
Entity
- Inherited
| #== | The |
| #bounds | The |
| #document | |
| #drawing_bounds | The |
| #group | |
| #layer_instance | The |
| #move_to_group | |
| #move_to_layer | |
| #page | |
| #transform! | The |
| #transformation | The |
Constructor Details
.new(start_point, end_point, start_extent_point, end_extent_point, inner_angle) ⇒ AngularDimension
The #initialize
method creates a new disconnected AngularDimension
.
inner_angle)
Instance Attribute Details
#custom_text=(uses_custom_text) (rw)
The #custom_text=
sets whether or not the AngularDimension
uses custom text. When true
, the text will display a custom string that doesn’t change. When false
, the text will display the length measurement and wil update automatically.
inner_angle) dim.custom_text = true
#custom_text? ⇒ Boolean
(rw)
The #custom_text?
method returns whether the AngularDimension
uses custom text. When true
, the text will display a custom string that doesn’t change. When false
, the text will display the length measurement and will update automatically.
inner_angle) # returns false uses_custom_text = dim.custom_text?
#end_connection_point ⇒ Geom::Point2d (rw)
The #end_connection_point
method returns the paper space location for the second connection.
inner_angle) end_connection = dim.end_connection_point
#end_connection_point=(end_point) (rw)
The #end_connection_point=
method sets the paper space location for the second connection.
inner_angle) dim.end_connection_point = ::Geom::Point2d
.new(6, 6)
#end_extent_point ⇒ Geom::Point2d (rw)
The #end_extent_point
method returns the paper space location for the end of the dimension line.
inner_angle) end_ext_point = dim.end_extent_point
#end_extent_point=(end_extent) (rw)
The #end_extent_point=
method sets the paper space location for the end of the dimension line.
inner_angle) end_ext_point = ::Geom::Point2d
.new(5, 6) dim.end_extent_point = ::Geom::Point2d
.new(6, 6)
#end_offset_length=(offset_length) (writeonly)
The #end_offset_length=
method sets the length of the offset from the second connection point to the start of the second extension line. The connection and extent points will not move.
inner_angle) end_ext_point = ::Geom::Point2d
.new(5, 6) dim.end_offset_length = 0.5
#leader_line_type ⇒ Integer
(rw)
The #leader_line_type
method returns the type of leader line the AngularDimension
is using.
The leader line type can be one of the following:
Layout::AngularDimension::LEADER_LINE_TYPE_SINGLE_SEGMENT
Layout::AngularDimension::LEADER_LINE_TYPE_TWO_SEGMENT
Layout::AngularDimension::LEADER_LINE_TYPE_BEZIER
Layout::AngularDimension::LEADER_LINE_TYPE_HIDDEN
-
inner_angle) type = dim.leader_line_type
#leader_line_type=(type) (rw)
The #leader_line_type=
method sets the type of leader line the AngularDimension
is using.
The leader line type can be one of the following:
Layout::AngularDimension::LEADER_LINE_TYPE_SINGLE_SEGMENT
Layout::AngularDimension::LEADER_LINE_TYPE_TWO_SEGMENT
Layout::AngularDimension::LEADER_LINE_TYPE_BEZIER
Layout::AngularDimension::LEADER_LINE_TYPE_HIDDEN
-
inner_angle) dim.leader_line_type = Layout::AngularDimension::LEADER_LINE_TYPE_BEZIER
#radius ⇒ Numeric (rw)
The #radius
method returns the AngularDimension
‘s radius. This is the distance from the arc center point to the dimension line.
inner_angle) radius = dim.radius
#radius=(radius) (rw)
The #radius=
method sets the the AngularDimension
‘s radius. This is the distance from the arc center point to the dimension line.
inner_angle) dim.radius = 2.0
#start_connection_point ⇒ Geom::Point2d (rw)
The #start_connection_point
method returns the paper space location for the first connection.
inner_angle) start_connection = dim.start_connection_point
#start_connection_point=(start_point) (rw)
The #start_connection_point=
method sets the paper space location for the first connection.
inner_angle) dim.start_connection_point = ::Geom::Point2d
.new(2, 2)
#start_extent_point ⇒ Geom::Point2d (rw)
The #start_extent_point
method returns the paper space location for the start of the dimension line.
inner_angle) start_ext_point = dim.start_extent_point
#start_extent_point=(start_extent) (rw)
The #start_extent_point=
method sets the paper space location for the start of the dimension line.
inner_angle) start_ext_point = ::Geom::Point2d
.new(2, 3) dim.start_extent_point = ::Geom::Point2d
.new(2, 2)
#start_offset_length=(offset_length) (writeonly)
The #start_offset_length=
method sets the length of the offset from the first connection point to the start of the first extension line. The connection and extent points will not move.
inner_angle) end_ext_point = ::Geom::Point2d
.new(5, 6) dim.start_offset_length = 0.5
#text ⇒ Layout::FormattedText (rw)
With the addition of auto-text in dimensions for LayOut 2019.2, the copy of the dimension text incorrectly provided the plain text when requesting the display text. This has been fixed for LayOut 2020.1.
The #text
method returns a copy of the AngularDimension
‘s FormattedText
.
inner_angle) text = dim.text
#text=(formatted_text) (rw)
The #text=
method sets the AngularDimension
‘s FormattedText
.
inner_angle) anchor_type = Layout::FormattedText::ANCHOR_TYPE_TOP_LEFT dim.text = FormattedText
.new(“Hello LayOut”, start_point, anchor_type)
Instance Method Details
#angle ⇒ Numeric
The #angle
method returns the AngularDimension
‘s angle. The angle is represented in radians.
inner_angle) angle = dim.angle
#arc_center_point ⇒ Geom::Point2d
The #arc_center_point
method returns the paper space location for the dimension arc center point.
inner_angle) center = dim.arc_center_point
#end_offset_point ⇒ Geom::Point2d
The #end_offset_point
method returns the paper space location for the end of the first extension line. The first extension line runs from this offset point to the end extent point.
inner_angle) end_offset = dim.end_offset_point
#entities ⇒ Layout::Entities
The #entities
method returns the Entities
that represent the AngularDimension
in its exploded form. Depending on the appearance of the AngularDimension
being exploded, this may return anywhere from four to six Entity
s: start extension line, end extension line, one or two dimension lines, dimension text, and optionally the leader line.
inner_angle) entites = dim.entities
#start_offset_point ⇒ Geom::Point2d
The #start_offset_point
method returns the paper space location for the start of the first extension line. The first extension line runs from this offset point to the start extent point.
inner_angle) start_offset = dim.start_offset_point


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