Web Developer
Karachi, Pakistan
<EMAIL_ADDRESS>+92<PHONE_NUMBER>
Skills
HTML / CSS
Javascript
PHP / MySQL
Photoshop / Illustrator
MS Office
Languages
English
Urdu
My responsibility is to make website and web application using angular and php, also i do some hybrid mobile application development.
My responsibility is to design mock ups and logos for websites using Photoshop and Illustrator and convert it into actual live websites using programming and scripting languages.
My responsibility is to make brand come into digital (web) life using tools like HTML5, CSS3, JavaScript, jQuery and for responsiveness Bootstrap, and make clients not to bother me every single time I give website into their hands using CMS like Wordpress. After that if one want to make digital business i add some spices like PHP and MySQL.
I have done and sold a some of website templates and also done some freelance work on Upwork.com and Freelancer.com
Bachelors in Mathematical Sciences.
Intermediate in Computer Sciences
Matriculation in Science
Front-End Web Development
Front-End & Back-End Web Development


Determines how long agents can remain idle before being stopped or terminated (see the Stop/Disconnect on Idle Timeout setting).
Times are expressed in minutes, and a value of 0 (or an empty string) indicates that idle agents should never be stopped/terminated. Positive values are simple time-outs after that many idle minutes. Negative values cause the node to time out when idle and within the specified number of minutes from the end of an hourly EC2 billing period.
E.g. if a node has an idle timeout of 5 and at 11:30 it has been idle since 11:20 (10 minutes), it will be terminated. If it has an idle timeout of -5 it won't be terminated because the hourly billing period doesn't run out until 12:00.
If a node has an idle timeout of -5, and it becomes idle at 11:58, it will be terminated because it's within 5 minutes of the end of the billing period - even if it was active less than 5 minutes ago.


BYCS India Foundation is the first decentralization initiative of BYCS, an Amsterdam-based social enterprise that is driven by the belief that bicycles transform cities and cities transform the world. We share this belief and apply local knowledge, expertise and experience to the work conducted in our cities.
India’s cities are on the frontline of an array of complex challenges that arise from growing rates of urbanization, population, motorization and wealth disparity. These challenges represent an opportunity for us to think innovatively and to seek collaborative solutions that increase cycling adoption to empower people and improve the health of our planet.


Estimation methods for phase-type distribution (PH) and Markovian arrival process (MAP) from empirical data (point and grouped data) and density function.
| Version: | 0.9.7 |
| Depends: | methods, Matrix |
| Published: | 2015-03-24 |
| Author: | Hiroyuki Okamura |
| Maintainer: | Hiroyuki Okamura <okamu at rel.hiroshima-u.ac.jp> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | yes |
| CRAN checks: | mapfit results |
| Reference manual: | mapfit.pdf |
| Package source: | mapfit_0.9.7.tar.gz |
| Windows binaries: | r-devel: mapfit_0.9.7.zip, r-release: mapfit_0.9.7.zip, r-oldrel: mapfit_0.9.7.zip |
| OS X binaries: | r-release: mapfit_0.9.7.tgz, r-oldrel: mapfit_0.9.7.tgz |
| Old sources: | mapfit archive |
Please use the canonical form https://CRAN.R-project.org/package=mapfit to link to this page.


Iosco County Branches
Administrative Head Quarters
120 W. Westover St., East Tawas, MI 48730(989) 362-2651
HOURS
Monday through Friday: 8am - 4:30pm
East Tawas Library
204 Sawyer St., East Tawas, MI 48730(989) 362-6162
HOURS
Monday, Thursday & Friday: 8am - 11:30am and 12:30 - 5pm
Tuesday: 12pm - 4pm and 5pm - 8:30pm
Saturday: 8am - 12pm
Plainfield Township Library
220 N. Washington, P.O. Box 247, Hale, MI 48739(989) 728-4086
HOURS
Monday, Tuesday, Thursday & Friday: 8am - 4pm
Wednesday: 8am - 6:30pm
Saturday: 9am - 12pm
Robert J. Parks Library
6010 N. Skeel Ave., Oscoda, MI 48750(989) 793-9581
HOURS
Monday, Friday & Saturday: 9am - 5pm
Tuesday, Wednesday & Thursday: 9am - 8pm
Tawas City Library
208 North St St., Tawas City, MI 48763(989) 362-6557
HOURS
Monday through Thursday: 10am - 1pm and 2pm - 6pm
Saturday: 10am - 12pm
Whittemore Library
483 Bullock St., P.O. Box 247, Whittemore, MI 48770(989) 756-3186
HOURS
Monday, Wednesday & Friday: 10am - 6pm
Tuesday, Thursday & Saturday: 10am - 4pm


Photo by Neil Soni on Unsplash
I am a burgeoning front-end developer currently located in Nashville, Tennesee. My goal with my work is designing easy to use front-end applications that, while appearing simplistic, are detailed and user-focused.


|
RGL
<IP_ADDRESS>
|
Object wrapper for opengl buffer object. More...
#include <rgl_buffer.h>
Public Types | |
| using | DataBufferT = std::vector< std::uint8_t > |
| Data buffer type alias. | |
Public Member Functions | |
| Buffer () noexcept | |
| Default constructs opengl buffer object. | |
| Buffer (GLenum buffer_target, DataBufferT &buffer, GLenum usage_hint) | |
| Create buffer and upload data using vector byte buffer. | |
| Buffer (GLenum buffer_target, const GLsizei data_size_B, const void *data_ptr, GLenum usage_hint) | |
| Create and upload buffer using data pointer. | |
| ~Buffer () | |
| Deletes stored opengl buffer. | |
| Buffer (Buffer &&other) noexcept | |
| Move construct. | |
| Buffer & | operator= (Buffer &&other) noexcept |
| Move assign. | |
| void | Bind (const GLenum buffer_target) const noexcept |
| Bind this buffer. | |
| void | AllocateData (const GLenum buffer_target, DataBufferT &buffer, GLenum usage_hint) const noexcept |
| Allocate / reallocate opengl buffer data using vector buffer (glBufferData) | |
| void | AllocateData (const GLenum buffer_target, const GLsizei data_size_B, const void *data_ptr, GLenum usage_hint) const noexcept |
| Allocate / reallocate opengl buffer using provided data pointer (glBufferData) | |
| void | UpdateData (GLintptr buffer_offset, GLsizei data_size, const void *data) const noexcept |
| Update buffer data (glBufferSubData) | |
Object wrapper for opengl buffer object.
Definition at line 11 of file rgl_buffer.h.


This example uses Firebase as the data persistence backend and syncs between clients in real time (you can try opening it in multiple browser tabs). In addition, it performs instant validation using computed properties and triggers CSS transitions when adding/removing items.
| # | Name | Control | |
|---|---|---|---|
| {{ $index + 1 }} | {{user.name}} | {{user.email}} |


The background-image mixin is helpful for chaining multiple comma delimited background images and/or linear/radial-gradients into one background-image property. The Background-image mixin supports up to 10 background-images.
Use in combination with the linear-gradient function and the radial-gradient function. {% highlight scss %} // Multiple image assets @include background-image(url("/images/a.png"), url("images/b.png")); // Image asset with a linear-gradient @include background-image(url("/images/a.png"), linear-gradient(white 0, yellow 50%, transparent 50%)); // Multiple linear-gradients - Demo @include background-image(linear-gradient(hsla(0, 100%, 100%, 0.25) 0%, hsla(0, 100%, 100%, 0.08) 50%, transparent 50%), linear-gradient(#4e7ba3, darken(#4e7ba4, 10%))); // NOT SUPPORTED - Multiple image assets with shorthand notation @include background-image(url("/images/a.png") center no-repeat, url("images/b.png") left repeat); {% endhighlight %}
All CSS background properties support comma delimited values. For multiple background images you can specify the background properties like position, repeat, etc. for each image. For example:
{% highlight scss %} @include background-image(url("/images/a.png"), url("images/b.png")); background-position: center top, center; background-repeat: no-repeat, repeat-x; {% endhighlight %}


ValidatedExtension
ValidatedExtension is a μ-library that allows you make better use of Swift’s type system by providing tools for easily generating new types with built-in guarantees. It is a fork of Ben-G/Validated’s fork jersonperpetua/Validated (which adds ValidatedType
). ValidatedExtension removes Validated
’s unnecessary first generic parameter, enables Validators to fail by throwing Errors and adds support for Swift Package Manager and Swift 3.0.
Validated allows you to use the type system to verify properties of your values, providing a new level of compile time guarantees.
Using validators you can define new types that add guarantees to existing types:
// Create a new string type that can never be empty
typealias NonEmptyString = Validated<NonEmptyStringValidator>
Example
You might have a function in your code that only knows how to work with a User
value when the user is logged in. Usually you will implement this requirement in code & add documentation, but you don’t have an easy way of expressing this invariant in the type signature:
/// Please ever only call with a logged-in user!
func performTaskWithUser(user: User) {
precondition(
user.loggedIn,
"It is illegal to call this method with a logged out user!"
)
// ...
}
Using Validated you can quickly create a new type that describes this requirement in the type system. That makes it impossible to call the function with a logged-out user and it makes the method signature express your invariant (instead of relying on documentation):
func performTaskWithUser(user: LoggedInUser) {
// ...
}
So how is this new LoggedInUser
type created?
First, you need to implement a validator:
struct LoggedInValidator: Validator {
static func validate(value: User) throws -> Bool {
return value.loggedIn
}
}
A Validator
needs to implement the validate
function that takes the type that this validator can validate (in this case a User
). The funtion returns a Bool
. Return true
if the requirements are fulfilled and false
if not.
With the Validator
in place we can create our new type like this:
typealias LoggedInUser = Validated<LoggedInValidator>
Note, that it is not required to provide a typealias, but for most cases it is recommended.
And that’s it!
LoggedInUser
now has a failable initializer that takes a User
. If the passed in User
fulfills the logged-in requirement you will have a LoggedInUser
, otherwise nil
. Additionally LoggedInUser
provides a throwing initializer, in case you prefer to handle failed validations as errors instead of nil
values.
The underlying value (the full User
value) is stored in the .value
property of LoggedInUser
.
Beyond the Basics
Validated provides some further features that might be non-obvious.
Composing Validators with Logical Operators
Validated offers Validator
types for logical operations that allow you to require multiple validations in different combinations. E.g. you can use the And
validator to require that two requirements must be met for your type to intializer:
typealias AllCapsNonEmptyString =
Validated<And<NonEmptyStringValidator, AllCapsLatinStringValidator>>
Or
and Not
are provided as additional validators. You can take a look at the specs for additional examples.
Generic Validators
A Validator
can itself be generic. This is useful if you want to provide verifications for a whole category of types. The example validator NonEmptyCollectionValidator
can be applied to all validator types by using a generic requirement:
struct NonEmptyCollectionValidator<T: CollectionType>: Validator {
static func validate(value: T) -> Bool {
if !value.isEmpty {
return true
} else {
return false
}
}
}
However, when using this validator to create a type, you will have to specify the exact type of collection you want to validate:
typealias NonEmptyListOfStrings = Validated<NonEmptyCollectionValidator<[String]>>
Does this Library Enable Dependent Types?
No, not really. Dependent types would allow us to define types, solely based on values. This library only allows us to validate if a type is of a specified type <T>
based on its value and a validator. The value itself doesn’t change the type information.
Truely dependent types would create the following results:
swift
[1, 2, 3] // type = Array<count:3 type:Int>
[1, 2, 3, 4] // type = Array<count:4 type:Int>
Using Validated we can only verify if a type falls into one of our statically defined categories:
swift
ListOf3([1,2,3]) // type = ListOf3<Array<Int>
ListOf3([1,2,3,4]) // type = nil
However, these statically provided checks can still add a lot of value to your code; see the examples above.
Installation
Validated is available via the usual suspects.
CocoaPods
You can install Validated via CocoaPods by adding it to your Podfile
:
use_frameworks!
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
pod 'ValidatedExtension'
And run pod install
.
Carthage
You can install ValidatedExtension via Carthage by adding the following line to your Cartfile:
github "vknabel/ValidatedExtension"
Get in touch
If you have any questions, you can find me on twitter @vknabel.


--- layout: page title: "A JSON Media Type for Describing the Structure and Meaning of JSON Documents" description: "JSON (JavaScript Object Notation) Schema defines the media type \"application/schema+json\", a JSON based format for defining the structure of JSON data. JSON Schema provides a contract for what JSON data is required for a given application and how to interact with it. JSON Schema is intended to define validation, documentation, hyperlink navigation, and interaction control of JSON data." ---
| Document Name: | Internet Draft zyp-json-schema |
|---|---|
| Document URI: |
urn:ietf:id:zyp-json-schema
|
| Online Version: |
https://datatracker.ietf.org/doc/html/draft-zyp-json-schema
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Internet Draft (I-D) |
| Abstract: | JSON (JavaScript Object Notation) Schema defines the media type "application/schema+json", a JSON based format for defining the structure of JSON data. JSON Schema provides a contract for what JSON data is required for a given application and how to interact with it. JSON Schema is intended to define validation, documentation, hyperlink navigation, and interaction control of JSON data. |
create
,
full
,
instances
,
root
Return to ( Series | Organization | all Specifications )


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In this example we are simulating a constant data read every 500ms, and using a custom type with a DateTime and a double properties, in this case we are disabling animations in the X axis to get a better visual effect.
In the next example if you reduce the timer interval to a lower frequency than Chart.AnimationsSpeed property, default is 500ms, you could notice how the chart is updated only when animations finished, the chart updater frequency is directly related with the Chart.AnimationsSpeed property, if your data updates in a lower frequency than animations speed it is recommended to reduce the animations speed property too (Chart.AnimationsSpeed = TimeSpan.FromMilliseconds(50)), or you could just disable animations in extreme cases (Chart.DisableAnimations = true;), animations run really well at high speeds, animations are awesome, do not waste them!
In this example we are going to plot our own type, the MeasureModel class, add a new class file to your project as follows


By default the NUnit installation program places all of the files into the C:\Program Files\NUnit directory. In the installation directory there are up to four sub-directories: net-1.1, net-2.0, doc, and samples. The actual number depends on what the user has chosen to install. Source code is no longer provided with the binary installation package. Download the source package if source is needed.
The installation program places a number of shortcuts in the start menu, which run NUnit under .NET or Mono, depending on what is installed on your system. For NUnit 2.5, the gui only runs under version 2.0 of the CLR, although tests may be executed under other versions using a separate process.
When running NUnit from the command line or through the desktop shortcut, the configuration files files nunit.exe.config and nunit-console.exe.config control the operation of NUnit itself. Settings that you place in these files are not available to your tests or to the production code you are testing.
A separate config file is used for your tests themselves. If you are running tests from the test.dll assembly, the config file should be named test.dll.config. If you are running tests from the NUnit test project MyTests.nunit, the config file should be named MyTests.config. In either case the config file must reside in the same directory as the file from which it takes its name.
In addition to settings of your own, the config file for a set of tests may contain information used by NUnit in loading your tests. In particular, this allows you to control the apartment state and priority of the thread that NUnit uses to run your tests. Other settings may be added in the future.
See the page for further information on configuration.
NUnit's own tests are available as an installation option. If you installed the tests, you may verify that the installation has worked successfully by running the NUnit gui and loading and running NUnitTests.nunit. All tests should pass.
Note: Although the NUnit installation has been modified to allow non-admin users to install, there are still a large number of tests which can only run successfully under an administrative id. This is a problem with the code in the tests themselves, not with NUnit.
The assembly timing-tests.dll contains several tests that measure the performance of NUnit in loading tests. In addition, it contains some long-running tests that are used to verify that all remoting timeout problems have been fixed. The test cases all run for six to 12 minutes and give no indication whatsoever that they are working! This is required since correct handling of a non-communicative user test is what these tests are all about.
Additional tests are included with the samples and in separate assemblies used as data by the verification tests themselves. Failures or not run conditions in these tests are intentional.
You may build NUnit from source using one of the Visual Studio solutions or the NAnt script. In either case, an output directory is created, which contains all files needed in the proper relative location. Just copy this directory to a permanent location and create shortcuts if desired.


RdSoda's concept resonates with me on a personal, nostalgic level...
Back in the day, when life was simpler and more innocent, one of the best things about skateboarding to me was the road trips. Sometimes planned... sometimes spontaneous, these trips would consist of hitting the road with the crew, heading up to amazing events such as Slam City Jam, stopping at numerous skateparks, and a lil' bit of mischief.
Armed with one or two disposable cameras, only a handful of photos would remain along with some scattered memories. I always wished there was a way to visually document those trips... a way to share it with family and friends so they could watch it happen in real-time. Well, hopefully this application serves as a great way to showcase your traveling experiences. Check out the "How-To" section below to get started.
- Clint


Angular - Basic example
Component defaults, just pass in an array of image objects.
Angular - Advanced example
Example using content projection to add image select functionality and PhotoSwipe integration
Component defaults, just pass in an array of image objects.
Example using content projection to add image select functionality and PhotoSwipe integration


The Sleepover app is a design made for a dare based game. My friend and I organized a pilot idea and pilot game to put together whether this type of app could be a powerful tool in already fun game.
The inspiration for this app came from a (horrible) movie I saw. The premise of the movie revolved around the completion of a game. In the movie, two teams have to complete a list of dares before midnight. This app is based on that idea with a couple more features.
Based on the rules of the game, the features of the app are meant to extend this consciousness. Within the app, the user has the opportunity to join a team based on an access code. Afterwards they create the team, check off their dares and send pictures all the while being timed and checking the progress of other teams.
Happy Path
This application has 5 tabs: checklist, notifications, home, team profile and settings. I created these specific tabs because I figured the user would want easy access to settings, information on the team profile page and the checklist. I gave notifications a tab because most apps have a notifications tabs separate, so I included in that way to make the user familiar. I lastly included the home tab so users could compare themselves against the competition.


Will assist with entry formalities. Located at 14°06.93 N 120°36.762E south of Manila Bay. Water and fuel available, internet access, 50 ton travelift. Maximum draft 9.8ft, beam 19ft, LOA 65ft. Agent for NAVMAN Marine Electronics.
Specially prepared holes in the ground for storing yachts during the typhoon season.


18 references to Filter
Microsoft.PowerShell.Commands.Utility (1)
commands\utility\ImplicitRemotingCommands.cs (1)
1380
case CommandTypes.
Filter
:
System.Management.Automation (17)
engine\CommandDiscovery.cs (1)
598
case CommandTypes.
Filter
:
engine\CommandInfo.cs (1)
85
All = Alias | Function |
Filter
| Cmdlet | Script | ExternalScript | Application | Configuration,
engine\CommandSearcher.cs (1)
266
(_commandTypes & (CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Configuration)) != 0)
engine\FilterInfo.cs (2)
53
SetCommandType(CommandTypes.
Filter
);
102
SetCommandType(CommandTypes.
Filter
);
engine\GetCommandCommand.cs (4)
676
_commandType = CommandTypes.Cmdlet | CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Alias | CommandTypes.Configuration;
796
if ((this.CommandType & (CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Configuration)) != 0)
1264
current.CommandType == CommandTypes.
Filter
||
1445
if ((this.CommandType & (CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Configuration)) != 0)
engine\InitialSessionState.cs (2)
2478
CommandTypes.Alias | CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Cmdlet,
3185
CommandTypes.Alias | CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Cmdlet,
engine\Modules\ModuleUtils.cs (1)
464
case CommandTypes.
Filter
:
engine\remoting\common\WireDataFormat\EncodeAndDecode.cs (1)
1021
CommandTypes commandTypes = CommandTypes.Alias | CommandTypes.Cmdlet | CommandTypes.Function | CommandTypes.
Filter
| CommandTypes.Configuration;
help\BaseCommandHelpInfo.cs (1)
191
cmdTypesToLookFor = CommandTypes.
Filter
;
help\ScriptCommandHelpProvider.cs (2)
55
CommandTypes.
Filter
| CommandTypes.Function | CommandTypes.ExternalScript | CommandTypes.Configuration,
73
CommandTypes.
Filter
| CommandTypes.Function | CommandTypes.ExternalScript | CommandTypes.Configuration,
security\SecurityManager.cs (1)
616
case CommandTypes.
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:


Climate Data
Station Name:
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End Date
Search on Date Range
ID
Station Name
Province
Date
Mean Temperature
Highest Monthly Max Temperature
Lowest Monthly Max Temperature
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