Hate crime data collection as a discursive practice
What is the objective of the United States Hate Crime Project?
The objective of this project is to investigate how data collection can be a form of knowledge production. Specifically, to examine how FBI categories of self identity can be used to create an ontology that is impressed upon Americans who report hate crime incidents. This could serve as an example of how the institution of law and justice contributes in shaping experiences of intergroup violence and transgressions in contemporary American society.

“The FBI’s UCR Program defines hate crime as a committed criminal offense which is motivated, in whole or in part, by the offender’s bias(es) against a race, religion, disability, sexual orientation, ethnicity, gender, or gender identity.” (“Hate Crime,” n.d.)
What is the UCR Program?
“The FBI’s Uniform Crime Reporting (UCR) Program is a nationwide, cooperative statistical effort of nearly 18,000 city, university and college, county, state, tribal, and federal law enforcement agencies voluntarily reporting data on crimes brought to their attention. Since 1930, the FBI has administered the UCR Program and continued to assess and monitor the nature and type of crime in the Nation.” (“Uniform Crime Reporting Statistics,” n.d.)
What data was used for the United States Hate Crime Project?
UCR collects hate crime data and organizes it into five categories:The United States Hate Crime Project used Victims and Jurisdiction data gathered by UCR. The decimals found in the graphs below are percentages normalized by the state population and represent the rate of hate crime incidents in each state and nationwide. While the FBI does not receive data from every agency in a particular state, the population that the FBI covers in their hate crime report data is a close representation of the country’s total population. For example, in 2017 the FBI collected data across the United States that covered 306,435,676 of the US population, the total population of the United States in 2017 was 325.7 million (U.S. Census Bureau). (“Population in the U.S. - Google Public Data Explorer,” 2019)
Explore


CSI-2140 eCommerce Template
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Our Vision
To be the favoured destination for quality education in electronics and communication engineering.
1983
Establishment Year
60
seats per year
Facilities Offered:
Primary facilities
| Sl. No | Name of the Laboratory | Name of the Major Equipment |
|---|---|---|
| 1 | Network Theory & Analysis | Oscilloscope, Function generator |
| 2 | Electronic Devices | Oscilloscope, Function generator, Power Supply |
| 3 | Digital Electronics | Logic gates, I.C. |
| 4 | Computing lab | PC |
| 5 | Electronics Circuits | Oscilloscope, Function generator, Power Supply |
| 6 | Instrumentation & Electronic Measurement | Oscilloscope, Function generator |
| 7 | Analog communication | Oscilloscope, Function generator, Power Supply |
| 8 | Microprocessor | 8085 microprocessor kit |
| 9 | Digital Communication | Oscilloscope, Function generator |
| 10 | Analog System Design | Oscilloscope, Function generator, Power Supply |
| 11 | Microcontroller & Embedded System | 8051, AVR development board |
| 12 | Microwave Engineering | Oscilloscope, Test bench |
| 13 | Digital System Design | FPGA kit |
Additional facilities
| Sl. No | Facility | Reason(s) for creating facility | Areas where students’ are expected to have enhanced learning |
|---|---|---|---|
| 1 | PARAM Supercomputing Facility | For Research work | High Performance Computing |
| 2 | Matlab licensed version software | For Simulation experiments. | Signals & Systems Lab, Analog Communication Lab, Control System lab, digital Communication Lab, etc. |
| 3 | LabVIEW single user license with DAQ card | For Virtual Instrumentation platform | Virtual Instrumentation |


| Interface | Description |
|---|---|
| FSMPlanEventListener | |
| IFSMState | |
| IGoapPlanner |
IGoapPlanner.java --- Interface which all GoapPlanners assigned to GoapAgents
have to implement.
|
| IGoapUnit |
IGoapUnit.java --- Interface which all assigned GoapAgents have to implement.
|
| ImportantUnitChangeEventListener | |
| PlanCreatedEventListener |
| Class | Description |
|---|---|
| DefaultGoapAgent |
DefaultGoapAgent.java --- The Default implementation of the GoapAgent.
|
| DefaultGoapPlanner |
DefaultGoapPlanner.java --- The default implementation of the GoapPlanner.
|
| FSM |
FSM.java --- FSM for all unit states
|
| GoapAction |
GoapAction.java --- Superclass for all actions a unit can perform
|
| GoapAgent |
GoapAgent.java --- The Agent which controls a units actions
|
| GoapPlanner |
GoapPlanner.java --- Class for generating a Queue of GoapActions.
|
| GoapState |
GoapState.java --- States which the GoapActions use to build a graph
|
| GoapUnit |
GoapUnit.java --- The Superclass for a unit using the GoapAgent
|
| GraphNode |
GraphNode.java --- Vertex on the used DefaultGraph / -Planner.
|
| IdleState |
IdleState.java --- State on the FSM Stack
|
| MoveToState |
MoveToState.java --- State on the FSM Stack.
|
| RunActionState |
RunActionState.java --- State on the FSM Stack
|
| Exception | Description |
|---|---|
| UnperformableActionException |
UnperformableActionException.java --- Exception raised when an Action could
not be performed / returned false while calling the "performAction" function
even though the "checkProceduralPrecondition" function returned true.
|


Data File
Choose file
Original Encoding
Choose...
iso-8859-1
Two
Three
Final Encoding
Choose...
utf-8
Two
Three
Submit


--- title: HTML Table to JSON Data Converter | Developer Tools layout: post ---
{% include common-meta %}This is a free online tool to convert a HTML table formatted data to JSON. This can be useful for webscraping needs. You can convert any HTML table on web pages to JSON and use as input for other software.
JSON (JavaScript Object Notation) is a popular format used to transfer data between applications. It is very common object format in web applications. JavaScript applications do not require any speciall handling for this type of data since its is already an object of javascript format.
HTML tables are the most popular format of data display on the Internet. Any information that needs tabular display can be easily displayed using HTML <table> tag.
The HTML tables are also a rich form of display on web page. This is possible with the help of JavaScript programming. Now users can interact with table e.g. sort it, or highlight the line to match content etc.
There is a lot of information on web that can used to develop other tools and information. JSON is a easy to consume data for dynamic web applications. If you find a web page with HTML table fromatted data then you can easily convert it using this tool and use it in your application.
The online converter is a good help for content researchers and manual web scrappers. This tool can be handy since you just need to use a web browser.
Any HTML table can be browsed on a web browser and a view source (on IE) or inspect element (on Chrome, Firefox and other browsers) can show you the HTML code of table.
You just need to copy and paste the HTML table code into this tool and get the JSON data.


Match Play. 6-6 to 11. Should Red double? If doubled, should White take?
pips Red=71 White=94
(CorrectAnswer= 0/0, ErrorScore= 0)
There are very few gammons in this position. White has both racing chances and hitting chances but are they enough to take the very obvious double by Red?
Without the cube in play, no, but the potential redoubles are very powerful and they actually give White a comfortable take although it is no bargain.
Move a checker from Red’s 1-pt to his 3-pt and it becomes a massive pass. As noted before, everything matters and that blot on Red’s 3-pt is very relevant.
Without the cube in play, no, but the potential redoubles are very powerful and they actually give White a comfortable take although it is no bargain.
Move a checker from Red’s 1-pt to his 3-pt and it becomes a massive pass. As noted before, everything matters and that blot on Red’s 3-pt is very relevant.
Cube analysis 2-ply cubeless equity +0.514 (Money: +0.515) 0.749 0.029 0.000 - 0.251 0.013 0.000 Cubeful equities: 1. Double, take +0.797 2. Double, pass +1.000 (+0.203) 3. No double +0.746 (-0.051) Proper cube action: Double, take


All content on my blog (blogarithms.github.io), its subdomains, and my website (rameshaditya.com) are purely my opinions and do not reflect that of my employer (present, or former).
Hi! I'm
Aditya Ramesh! A software engineer.
I enjoy developing efficient algorithms to solve challenging problems. I also write on technical topics, over here and on
Topcoder's Algorithmic Blog.
(Yeah, the same Topcoder that conducts Topcoder Open and used to host Google Code Jam )
I spent the summer of 2019 at
D. E. Shaw designing and developing efficient solutions and writing scripts for them, as a software engineering intern.
I spent the summer of 2018 at
Cisco building creative solutions and writing code for them, as a software engineering intern.
I spent the summer of 2017 at
Deloitte analyzing, and visualizing data, and writing code for them, as a software development intern.
Outside of summers, I spend my time -
- focussing on coursework.
- exploring discrete math, linear algebra, algorithms and ML.
- competing in TONS of programming contests.
- picking up different languages - low level and high level.
- exploring OS and shell scripts.
- understanding how the internet works, and leveraging that to build my portfolio & blog.
- reading the blog posts of cool tech companies and how they solved hard problems.
- writing my own blog posts on how I solved hard problems.
I occasionally push projects on to my
GitHub (RameshAditya) and my blog posts on here, so follow me over there to stay tuned to my work, if you like what I do.
On days when I'm not writing code, you can find me taking a relaxing stroll in a park while listening to a podcast, or sketching while head-bobbing to some anime or video game OST, or going at it in a game of badminton, ping pong or lately, foosball.


| AutoUpdateInterval |
long |
contains the interval for automatic updates of an object.
It is specified in seconds.
|
| ConnectionLimit |
short |
contains the maximum number of network connections
allowed for one (internet) protocol at a time. (e.g. The HTTP
cache can be configured to use a maximum for the number of
connections used for browsing.)
|
| ConnectionMode |
short |
contains the current connection mode for the object.
(see ConnectionMode)
|
| CreatableContentsInfo |
sequence ContentInfo |
contains the types of Contents a Content object can create via
command "createNewContent".
If the property value can be a non-empty sequence, the
Content must also support command "createNewContent".
Note: This property is part of the replacement for the deprecated
interface XContentCreator.
|
| DateCreated |
::com::sun::star::util::DateTime |
contains the date and time the object was created. |
| DateModified |
::com::sun::star::util::DateTime |
contains the date and time the object was last modified. |
| DocumentCount |
long |
contains the count of documents of a folder. |
| DocumentCountMarked |
long |
contains the count of marked documents within a folder. |
| DocumentHeader |
sequence< DocumentHeaderField > |
contains a sequence of documemt header fields (i.e. header
fields of a MIME-message, or the document info of an
office document ). For some standard header fields there
are predefined separate properties, like "MessageTo".
|
| DocumentStoreMode |
DocumentStoreMode |
contains information about the way a folder stores the
contents of (remote) documents.
|
| FolderCount |
long |
contains the count of subfolders of a folder. |
| FreeSpace |
hyper |
contains the free space left on a storage device. It is
specified in bytes. |
| HasDocuments |
boolean |
indicates whether a content has subcontents, which are documents. |
| HasFolders |
boolean |
indicates whether a content has subcontents, which are folders. |
| IsMarked |
boolean |
indicates whether a content is "marked". |
| IsRead |
boolean |
indicates whether a content has been "read". |
| IsReadOnly |
boolean |
indicates whether a content is read-only. |
| IsSubscribed |
boolean |
indicates whether a content is subscribed. |
| IsTimeLimitedStore |
boolean |
indicates whether the feature to store contents
depending on their age is active. |
| UpdateOnOpen |
boolean |
indicates whether (sub)contents shall be automatically updated
everytime a (folder) content is opened.This property may be
used to control whether a folder content should read data only
from local cache when it is opened, or whether it should connect
to a server to obtain latest data. |
| Keywords |
string |
contains the keywords of a document (e.g. the value
of the "keywords" header field of a news article). |
| MediaType |
string |
contains the media type ( MIME type ) of a content. It is highly
recommended to support this property if the content's implementation
can obtain the media type natively from its data source ( i.e.
HTTP servers provide media types for all their documents ).
|
| MessageBCC |
string |
contains the BCC (blind carbon copy) receiver(s) of a message. |
| MessageCC |
string |
contains the CC (carbon copy) receiver(s) of a message. |
| MessageFrom |
string |
contains (the address of) the sender of a message. |
| MessageId |
string |
contains the ID of a message. |
| MessageInReplyTo |
string |
contains the "In-Reply-To" field of a message. |
| MessageReplyTo |
string |
contains the "Reply-To" field of a message. |
| MessageTo |
string |
contains the recipient(s) of a message. |
| NewsGroups |
string |
contains the name(s) of the newsgroup(s) into which a message was posted. |
| Password |
string |
contains a password (e.g. needed to access a POP3-Server). |
| Priority |
Priority |
contains a priority (i.e. of a message). |
| References |
string |
contains the "References" field of a news article. |
| Rules |
RuleSet |
contains the rules set for a content. |
| SeenCount |
long |
contains the count of seen/read subcontents of a folder content. |
| ServerBase |
string |
contains the base directory to use on a server. (e.g. Setting
the server base of an FTP-Account to "/pub/incoming"
will result in showing contents from that directory and not from
server's root directory)
|
| ServerName |
string |
contains a server name (e.g. The name of the server to use for
a POP3-Account).
|
| ServerPort |
short |
contains a numeric server port. |
| Size |
hyper |
contains the size (usually in bytes) of an object. |
| SizeLimit |
hyper |
contains a size limit for an object. (e.g. One may specify the
maximum size of the HTTP-Cache)
|
| SubscribedCount |
long |
contains the count of subscribed contents of a folder. |
| SynchronizePolicy |
SynchronizePolicy |
contains the policy to use when synchronizing two objects. |
| TargetFrames |
string |
contains information about the target frame to use when displaying
an object.
The value is a string containing three tokens, separated by ";"
(A semicolon):
- 1st token
- Behavior on "select" ( single click )
- 2nd token
- Behavior on "open" ( double click )
- 3rd token
- Behavior on "open in new task" ( double click + CTRL key )
Each token may contain the following values:
- "_beamer"
- Show in "Beamer"
- "_top"
- Show in current frame (replaces old)
- "_blank"
- Show in new task
|
| TargetURL |
string |
for contents that are links to other contents, contains the URL of
the target content |
| TimeLimitStore |
short |
contains the value to use if the property "IsTimeLimitedStore" is set. |
| UserName |
string |
contains a user name. (e.g. the user name needed to access a
POP3-Account) |
| VerificationMode |
VerificationMode |
describes a verification policy. |


module Theme:sig
..end
Theme variables.
A number of variables control the appearance of your Bogue application. They are called Theme variables. They take effect when you start your application up (no need to recompile). For quick experimentation, they can be modified as environment variables, for instance in a terminal:
export BOGUE_SCALE=2.5
They can also be saved in configuration files, and you may organize as many config files as you want into themes.
The config files are all called bogue.conf
. Several locations are used.
Upon installing Bogue, a system wide Bogue share directory is created. If
you used an opam install, this will be
$(opam var share)/bogue
The
share directory contains a themes
directory, which itself contains a
default
dir. This is where the default configuration file resides.
However, if you want to modify the themes, it is advisable to create
your own Bogue share dir. This personal Bogue dir should be
$(XDG_CONFIG_HOME)/bogue
. (If $XDG_CONFIG_HOME
is not defined in your
system, you may use $HOME/.config/bogue
). So, this is what you can do for
creating your personal Bogue dir for the first time:
cp -r $(opam var share)/bogue $HOME/.config/bogue
bogue.conf
file where the Theme variables are defined.$HOME/.config/bogue/bogue.conf
overrides the
theme files.bogue.conf
file in the same directory as the executable overrides the
other config files.VARIABLE = value
, one entry per line.
Notice the spaces surrounding =
. Comment lines starting by #
are
ignored. For instance:
## BOGUE version 20220115 THEME = dark BACKGROUND = color:azureThe first line
## BOGUE version XXX
is compulsory.BACKGROUND
: the default background for all windows. It can be a color
(eg. color:darkturquoise
or color:#00CED1
), or an image file
(eg. file:myimage.png
). See below
for how to specify paths.BG_COLOR
: a background color (eg. darkturquoise
, or #00CED1
)
that is used by default by some widgets/layouts.
It should be clearly visible over the BACKGROUND
.BUTTON_COLOR_ON
: the color of active buttons.BUTTON_COLOR_OFF
: the color of inactive buttons.CHECK_ON
: the image used for the 'checked' icon. It can be a file
(eg. myimage.png
) or a font-awesome icon (eg. fa:check-square-o
).CHECK_OFF
: the image used for the 'unchecked' icon. See CHECK_ON
.CURSOR_COLOR
DIR
: the directory containing the themes subdirectories.
Default: auto-detected at startup, usually $HOME/.config/bogue/themes
FA_DIR
: the fontawesome directory inside DIR/common/
.FAINT_COLOR
: a non-obtrusive color for disabled options or
text of little importance.LABEL_COLOR
: the color for text or icon labels.LABEL_FONT
: path of a TTF font for text labels.
If your system has fontconfig
, any installed font (as listed by fc-list
)
can be specified without the full path. Eg: Ubuntu-R.ttf
.LABEL_FONT_SIZE
: integer, eg 14
.LOG_TO_FILE
: if "false", all log messages will appear on the console.
If "true", the messages are instead sent to a log file, typically in the
"/tmp" directory. Log files can be viewed on an ANSI terminal with
less -R
or with emacs using xterm-color-colorize-buffer
(from the xterm-color package).MENU_HL_COLOR
: the color for highlighting selected menu entries.MENU_BG_COLOR
MONO_FONT
: monospace font. See LABEL_FONT
.OPENGL_MULTISAMPLE
: set to "true" to enable this opengl attribute.ROOM_MARGIN
SCALE
: global scale (any non-negative float). For instance if SCALE = 2.
,
all dimensions given to Bogue functions will be multiplied by 2 before
rendering to obtain
the hardware size in pixels.
If set to 0.
or not specified, it is autodetected to match your screen DPI
(using xdpyinfo
, if present).INT_SCALE
: set to "true" to force integer scale when using auto-detection.
Some games may require this to avoid small graphics artifacts.SEL_BG_COLOR
: background color for selected items in lists.SEL_FG_COLOR
: text color for selected items in lists.SMALL_FONT_SIZE
: integer. Used for instance for tooltips popups.TEXT_COLOR
: color of standard text displays.TEXT_FONT
: used for text displays. See LABEL_FONT
.TEXT_FONT_SIZE
THEME
: the name of the theme to use.
It should be the name of the directory within the themes
dir.
As soon as this variable is set, all variables from that theme
are loaded and override previously defined variables.
If not specified, the default theme is initially loaded.All variables with "COLOR" in their name can be specified either with RGB
hexadecimal like #00CED1
, or with a standard html name like darkturquoise
,
see this color
table.
All variables can be overridden by setting the corresponding environment variables, prepending "BOGUE_". For instance:
export BOGUE_LABEL_COLOR=forestgreen
When specifying a file to load, for instance
BACKGROUND = file:background.png
you need to specify where the file should be searched. Here are the rules:
First, the file is searched in current directory, then in the current theme's
directory (for instance $HOME/.config/bogue/themes/default
), unless the file
string starts with /
, in which case it should be an absolute path
(eg. file:/home/alice/myimage.png
). Finally, if the file string starts with
%
, for instance file:%assets/images/bob.png
, then the %
char is replaced
by the Bogue dir, for instance
file:/home/bob/.config/bogue/assets/images/bob.png
.
Theme variables are essentially for Bogue's internal use, but sometimes it can be useful to access or modify their values. See above for their description.
Warning: Theme variables are global variables and should be modified
(by the main thread) before starting the main loop (with Main.run
)
if you want predictable results.
val room_margin : int
val scale_int : int -> int
Conversion: Bogue dimension -> hardware pixel dimension. The latter is
obtained by multiplying by SCALE
.
Warning: Bogue scale is detected only when opening a window, typically
when running Main.run
, or manually with Draw.video_init
. If you use
scale_int
too early you might end up with zeros... If you don't require
auto-detection, you can use Theme.set_scale
.
val set_text_font : string -> unit
val set_label_font : string -> unit
val set_scale : float -> unit
val set_integer_scale : bool -> unit
Set INT_SCALE
.
Files distributed with your application built with Bogue should be
installed in a "share" directory, for instance using the install
stanza
of dune
with (section share)
.
Another solution is to embed your files with the main binary using
ppx_blob
(https://github.com/johnwhitington/ppx_blob).
string -> string -> string option
: find_share app file
returns a guessed location for your application
share directory (if it exists), for instance
/usr/local/share/my_app
. The app
string should be the system name of
your application (for instance app="my_app"
). The returned location is
guaranteed to contain the given file
. If you don't have any file to
search, you may use file="."
.
Warning: The directory returned by find_share
is not necessarily
writable. If you want a directory where the users of your application can
save their preferences, you should rather use Sdl.get_pref_path
.


THE FRIGHTENERS A film review by Jean Loiselle Copyright 1996 Jean Loiselle
Ok, when I went to see Frighteners, I thought I'd get another movie where they're too busy putting special effect that they forget to put in a plot, like Twister. I was pretty surprised that it included some type of a plot. I am a big fan of comedy-fantasy-horror movies (like Army Of Darkness by Sam Raimi). I thought this movie would be more like a horror movie with some funny cliches like most horror-comedy movies. But actually, it was a lot like a supernatural thriller. While watching it, you'll ask yourself all the classic serial-killer questions like: Who did it?
The special effects are really cool but some are not for the weak at heart. One thing that I really disliked about this movie is that you keep asking yourselves questions about plot mistakes and such. For an hour and a half I kept wondering things like: Where did that spirit get that cape and blade thingie? What happens to the spirits when the Reaper "kills" them? That one got me going for a long time...I found some stuff quite disturbing like the fact that people can avoid going to hell simply by not going in a light funnel.
 Like the guy who's getting buried and needs help, why doesn't he just FLY OUT? HELLO?!?!?! You can FLY!!
All in all, it was pretty cool. The super indestructible hero (who dies 2 times in the movie but always manages to come back to life) is played by Michael J Fox. He does his role well, but in some parts he just doesn't convince me.
So if you want to see a movie about a con-man shooting holy water from a water pistol, you know which movie to watch.
Eric Loiselle<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


SVL_S3LOG
Use the SVL_S3LOG view to get details about Amazon Redshift Spectrum queries at the segment and node slice level.
SVL_S3LOG is visible to all users. Superusers can see all rows; regular users can see only their own data. For more information, see Visibility of Data in System Tables and Views.
Table Columns
| Column Name | Data Type | Description |
|---|---|---|
| pid | integer | The process ID. |
| query | integer | The query ID. |
| segment | integer | The segment number. A query consists of multiple segments, and each segment consists of one or more steps. |
| step | integer | The query step that executed. |
| node | integer | The node number. |
| slice | integer | The data slice that a particular segment executed against. |
| eventtime | timestamp | Time in UTC that the step started executing. |
| message | text | Message for the log entry. |
Sample Query
The following example queries SVL_S3LOG for the last query executed.
select * from svl_s3log where query = pg_last_query_id() order by query,segment,slice;


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import config.AppConfig @import helper.CSRF @import models.request.AuthenticatedRequest @import models.Operator @import views.html.includes.main @import views.html.components.{manager_tools_secondary_navigation, primary_navigation} @import models.viewmodels.{NoTabSelected, ApplicationTabViewModel} @import controllers.v2.routes @import views.html.partials.{back_link} @this( ) @( user: String )(implicit request: AuthenticatedRequest[_], messages: Messages, appConfig: AppConfig) @main( bodyClasses = None, customTitle = Some(messages("users.user.delete.done", user)), customPrimaryNavTab = NoTabSelected ) {
}


Wild Bird Walkabout
This fun, educational free-flight aviary allows guests to interact with and feed* brightly colored parakeets and rosy-cheeked cockatiels as they fly from tree to tree in their naturalistic habitat. The Walkabout houses about 600 birds and is always alive with activity.
*Seed sticks are on sale at the aviary for only $1.00.
Wild Bird Walkabout is open weekends, 10am to 4pm, weather permitting.


ON DEADLY GROUND A film review by James Berardinelli Copyright 1994 James Berardinelli
Rating (Linear 0 to 10): 4.4
Date Released: 2/18/93 Running Length: 1:42 Rated: R (Violence, language, nudity)
Starring: Steven Seagal, Michael Caine, Joan Chen, John C. McGinley Director: Steven Seagal Producers: Steven Seagal, Julius R. Nasso, and A. Kitman Ho Screenplay: Ed Horowitz and Robin U. Russin Music: Basil Poledouris Released by Warner Brothers
One thing is for certain--the tag lines for this man's movies aren't difficult to remember. "Steven Seagal is ABOVE THE LAW." "Steven Seagal is MARKED FOR DEATH." "Steven Seagal is HARD TO KILL." "Steven Seagal is OUT FOR JUSTICE." "Steven Seagal is UNDER SIEGE." "Steven Seagal is ON DEADLY GROUND." How about this for his next film: "Steven Seagal is UNABLE TO ACT."
Forrest Taft (Steven Seagal) is an ex-government operative who has signed on as a troubleshooter and firefighter for Aegis Oil, operated by the vicious and ruthless Michael Jennings (Michael Caine). While Taft is willing to go along to a point with Jennings' unethical and environmentally-destructive business practices, he eventually arrives at the inevitable decision that he can no longer continue to work for Aegis. So Jennings decides to have him killed, putting his top "problem solver" (John C. McGinley) on the job. The hit is botched, however, and Taft survives to become the local natives' champion in their fight against the oil company.
I suppose I should give Mr. Seagal credit for trying to tie the important theme of environmental rape into ON DEADLY GROUND. Unfortunately, for a number of reasons, the attempt really doesn't work. Generally, the best way to promote a message, no matter what sort of medium it's being filtered through, is through subtlety. This film has clue about such methods, and pushes across its agenda in an alarmingly-obvious and intrusive manner. Taft's five-minute lecture at the end about the evils of poisoning the planet's natural resources belongs in a public service announcement, not an action film. This overdose of political correctness becomes nauseating.
Oddly, no matter how proper the movie is on the issue of the environment, it has nothing to say about the flagrant and excessive use of guns. The body count in ON DEADLY GROUND is exceptionally high. This isn't really unexpected, but amidst all the preaching, it seems a trifle hypocritical.
Themes and messages aside, ON DEADLY GROUND is moderately successful in the action department. The second half, with its spectacular pyrotechnics and energetic shoot-outs, helps make up for a sluggish first portion, which features a lengthy sequence delving into Eskimo mysticism. The thunderous, pulsing score by Basil Poledouris is just right.
One of the problems that I have with Mr. Seagal's movies is that the main character never seems to be in serious jeopardy. In part, that's the difference between a film like ON DEADLY GROUND and DIE HARD. Bruce Willis' John McLaine gets beaten and bloodied, but no one ever lays a hand on Forrest Taft.  Invincible heroes like this reduce a film's tension to unappealing levels.
While Seagal the actor may be ON DEADLY GROUND's greatest problem, Seagal the director shows a surprisingly deft hand. I wouldn't want him in control of a drama, or even a dramatic scene, but he has a flair with action sequences.
Sometimes a reasonably-serious actor can take on an over-the-top villain's role and do a fabulous job with it (Tommy Lee Jones in UNDER SIEGE, Alan Rickman in DIE HARD). However, while Michael Caine chews on the scenery and spits out every line with relish, he's more loud than menacing. In the end, he's too unworthy an adversary, much like John C. McGinley's whiny character. Mike Starr's barroom bully radiates more pure nastiness.
The less said about Joan Chen, the better. To say that her talents are wasted is to understate the matter.
Review or no review, it isn't difficult to identify those who will and won't like this film. There's plenty of violence, lots of fights and explosions, and the miniatures special effects work is impressive. A sizable portion of the "Seagal crowd" will likely be annoyed by the environmental message and the Eskimo religious practices because they interfere with ON DEADLY GROUND's pacing. In the end, however, there's probably enough "bang" to overcome these flaws--for Mr. Seagal's fans, if not everyone else.
- James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Before Change
def forward(self, x):
mean = x.mean(-1, keepdim=True)
std = ((x - mean).pow(2).sum(-1, keepdim=True).div(x.size(-1) - 1) + self.eps).sqrt()
d = (std + self.eps) + self.b
return self.a * (x - mean) / d
def pytorch_lstm(insz, hsz, rnntype, nlayers, dropout, unif=0, batch_first=False, initializer=None):
if nlayers == 1:
After Change
sub-sequent `FFN` sub-layer.
There are 3 uses of multi-head attention in the Transformer.
For encoder-decoder layers, the queries come from the previous decoder layer, and the memory keys come from
the encoder. For encoder layers, the K, Q and V all come from the output of the previous layer of the encoder.
And for self-attention in the decoder, K, Q and V all come from the decoder, but here it is masked to prevent using
future values


{% include head.html %}
{% include header.html %} {% include media.html %} {% include newsletter.html %} {% include team.html %} {% include blog.html %} {% include archive.html %} {% include footer.html %} {% include js.html %}


Secure Communities: IDENT/IAFIS usage through March 2013 by County
Total
per Capita
Database Submissions
Database Matches
Returns from Matches
:
about
|
data
|
github


s6
Software
skarnet.org
The s6-instance-create program
s6-instance-create creates a new instance of a currently supervised
instanced service.
Interface
s6-instance-create [ -d | -D ] [ -P ] [ -f ] [ -t timeout ] servicedir name
- s6-instance-create expects a running, supervised
instanced service in servicedir.
This service typically has been created by linking the result of an
s6-instance-maker invocation into
an existing scan directory.
- s6-instance-create creates a new instance of that service, named
name. Depending on the given options, it may start it
immediately, or keep it down until a later
s6-instance-control invocation.
- It waits for the new instance to be ready to take commands from
s6-instance-control.
- It exits 0.
Exit codes
- 0: success
- 99: timeout while waiting for the instance supervisor to start
- 100: wrong usage
- 111: system call failed
Options
- -d : down. The instance supervisor will be started, but the instance
itself will remain down. Any down file for the instance will be
deleted. By default, if neither the -d nor -D options have
been given, the supervisor auto-starts the instance as soon as it runs.
- -D : down, and stay down. The instance supervisor will be started,
but the instance itself will remain down. A down file
will be created for the instance. By default, if neither the -d nor -D options have
been given, the supervisor auto-starts the instance as soon as it runs.
- -P : public. Everyone will be able to subscribe to the
instance supervisor's notification. By default, only processes running with the same gid
as the instanced service can subscribe to it.
- -f : force permissions. You should never need to use this
option, it is only there for testing purposes.
- -t timeout : if the instance supervisor has not started
after timeout milliseconds, s6-instance-create will print a message
to stderr and exit 99. By default, timeout is 0, which means no time
limit.
Notes
- s6-instance-create is similar to
s6-svlink, because it uses the same underlying
library functions. Under the hood, an instance is a regular service running
on a supervision tree that is specific to the instanced service, and
s6-instance-create adds a service directory to that tree and ensures it gets
supervised.
- If the template for the service is logged, then s6-instance-create will
wait until supervisors have been spawned for both the instance and its logger.
- s6-instance-create and s6-instance-delete
are relatively expensive operations, because they have to recursively copy or
delete directories and use the synchronization mechanism
with the instance supervisor, compared to
s6-instance-control which only has to send
commands to already existing supervisors. If you are going to turn instances on and
off on a regular basis, it is more efficient to keep the instance existing and control
it with s6-instance-control than it is to
repeatedly create and delete it.


--- layout: post title: Rails Views categories: - documentation author: chad published: true date: 2006-06-02 04:50:00.000000000 +01:00 ---
Bruce Williams has started a new article series he calls Rails Views. Bruce is a long-time Rubyist and Rails early adopter and is the UI lead on development of a very large and complex Rails system. If it’s Rails and UI-related, Bruce is the man.
Now he’s chosen to share some of his Rails UI wisdom with the rest of us. If you’re doing complex user interface work in Rails, check it out.


| MATLAB 文件帮助: cv.LogisticRegression/LearningRate | 查看 cv.LogisticRegression/LearningRate 的代码 | Index |
The learning rate of the optimization algorithm.
The higher the value, faster the rate and vice versa. If the value is too high, the learning algorithm may overshoot the optimal parameters and result in lower training accuracy. If the value is too low, the learning algorithm converges towards the optimal parameters very slowly. The value must a be a positive real number. You can experiment with different values with small increments as in 0.0001, 0.0003, 0.001, 0.003, 0.01, 0.03, 0.1, 0.3, ... and select the learning rate with less training error. Default 0.001
| Constant | false |
| Dependent | true |
| Sealed | false |
| Transient | false |
| GetAccess | public |
| SetAccess | public |
| GetObservable | false |
| SetObservable | false |


If this option is enabled, the announcement widget will appear on the left and the
calendar will appear on the right. This feature won't work if homepage calendar is not
enabled. (Waterloo Learn only)
Remove unnecessary inline styles for announcements on homepage, course home, and view
all announcements pages for easy reading. If you are using a dark theme, invisible
colors will be inverted.
Page Header
System Alert
Courses and Communities
Calendar
Check My System
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04
Course
Customize homepage course widget and course content page
When you enter a course though course tiles on homepage or course selector on
navigation bar, you will be automatically redirect to it's corresponding content
page. You can still access the original course home through other links.
Decrease the blue light for some default Learn elements, such as button and table
header. If you cannot distinguish the colors on your screen, try to disable this.
Platform
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Click the Darklight icon in browser toolbar to show popup
Make any changes by visiting the extension options page
If you find any bugs, please use the report issue link to submit the problem
You may now go the detailed options or finish the tour


Copyright © 1997-2013 Andrew Lumsdaine, Lie-Quan Lee, Thomas Claveirole, Jeremy G. Siek, Cromwell D. Enage
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Significant interest was expressed in moving the container_gen
metafunction from its current place in the BGL
to a more general or first-class residence. The relevant discussion is archived
here: http://lists.boost.org/Archives/boost/2011/05/181573.php.
Last revised: June 06, 2013 at 14:52:02 GMT |


permafrost thaw carbon lake lakes emissions AThaw thermokarst abrupt soil Alaska warming (Supplementary model area formation increase Fig. Supplementary climate drainage fluxes Arctic Res. surface talik thermokarst-lake gradual temperature beneath ice net {border-style (Fig. Geophys. RCP. gross px;} #ffffff;} (). century forcing models years Table areas atmospheric dynamics ground methane Change Data radiative soils PCF TKLmax change changes growth land new permafrost-carbon range release temperatures terrestrial Holocene emission large maximum organic basins degradation future global layer rates regions yedoma (i.e., CLM.BGC Permafrost associated century. dT′ deep depth drained expansion extent feedback high higher including modeling observations old potential region results CPCRE Lett. Siberia active assumes based circumpolar compared data formed fraction ice-rich landscape observed processes sub-lake uncertainty (RCP.) Methane Nat. [], consider ebullition impact increases lakes. larger newly newly-formed northern px; recent simulates time water {font-family (–%, ./JG C-depleted However, Nature Permafr. University Walter atmosphere conditions estimate e yr flux font-size occur optimum present-day relative similar simulated study thawed (e.g., ./GL ./ppp. Abrupt Anthony Assessment Biogeosci CLM Climate Earth Figs Institute Jones Model Periglac. Process Science account air assumed climatic concentration contrast, contribution cumulative decomposition development double; ecosystem effect evolution following historical increasing interior lower magnitude mean observational pan-arctic past provided radiocarbon sediments significant source st-century supported taliks used versus year Biol. Clim. Greenland Grosse LINK Northern RCP., Report Sci. according accounting aerial analysis arctic available border-color border-width continuous deepening differences end expanding field ice-wedge imagery increased independent lakes, landscapes likely loss material median microbial mineral modeled moderate older parameters performed predicted projected range) range; relatively respiration response scenario smaller solid; strong subject top-down vertical warming. {font-style {font-weight – °C (CH ./-/// ./bg--- ./nature ./nclimate ./science. Alaska. Biogeosci. C., Commons Creative Fairbanks, Glob. High Lawrence, M., Smith accelerate acceleration acknowledge anthropogenic assumption bold bubbles carbon, change. classes collapse comparable contributions courier; current deposits derived dioxide double drainage. earth em; environment gain groundwater hotspots implications include included key lake-area landscape-scale large-scale late later leads matter measurements multiple natural near near-surface need pan-Arctic permafrost, permafrost-soil pool precipitation prescribed pt;} quantification represent resolution scales sensitivity shallow shown sites thermal tundra type undisturbed upland uptake vegetation warm


"BAAL-BERITH "covenant Lord, the name of the God worshipped in Shechem after the death of Gideon (Judges 8:33; 9:4). In 9:46 he is called simply “the God Berith.” The name denotes the God of the covenant into which the Israelites entered with the Canaanites, contrary to the command of Jehovah (Exodus 34:12), when they began to fall away to the worship of idols.
"BAAL-BERITH "covenant Lord, the name of the God worshipped in Shechem after the death of Gideon (Judges 8:33; 9:4). In 9:46 he is called simply “the God Berith.” The name denotes the God of the covenant into which the Israelites entered with the Canaanites, contrary to the command of Jehovah (Exodus 34:12), when they began to fall away to the worship of idols.


Author: {{photo.username}}
Location: {{photo.location}}
Category: {{photo.category}}
fom: {{photo.creationDate}}
Description: {{this.photo.description}}


| DOSE: T+ 0:00 |
0.3333 tablets |
smoked |
MDMA |
(pill / tablet) |
| T+ 0:15 |
0.6667 tablets |
insufflated |
MDMA |
(ground / crushed) |
My buddy and I were bored one night (a common occurance) and we had some White Superman Ecstasy hangin' around. We were in a slight disagreement about if it was possible to smoke E as a freebase, rather than the standard pinch-on-a-bud. so,at 12 AM we proceeded to cut our pills into thirds, and took a 1/3 of our pills each to the pipe. We each drew in rather large hits, which when we exhaled were extremely thick in the air. This 'freebase' stuff seemed to have quite a life to it, as we both got about 8 or 10 hits off our bricks before they were pooched. By the time we were done smoking, we both agreed that there was a definite buzz to be felt.
After we sat around for a few minutes (say, 15) we decided it was time to sniff up the rest, just for the hell of it. We each got 6 lines out of our remainder, which we took 3 & 3 per side. Only bad part about this is the nasal drainage $hit, but hey, nothing's perfect. Effects were felt almost immediately, and again we agreed that this was a pretty good night for us.
Although smoking the E did prove successful, it didn't actually seem to add to the effects. If anything, it may have taken slightly from the overall. We were finished rolling completely within 2.5-3 hours, and personally I felt nearly back to baseline. This was slightly dissapointing, but it's not something another E won't fix. Overall, I think that even though you can smoke the pill itself, it's probably best to just stick to mixing it with mj. The combination of the two compound each other really well.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


A model fragment is a list of root model elements associated with a location (e.g. a file)
Optionally, an arbitrary data object may be associated with the fragment. The data object will also be stored in the cache.
If an element within the fragment changes this must be indicated to the fragment by calling mark_changed.
Create a model fragment
:data data object associated with this fragment :identifier_provider identifier provider to be used when resolving references it must be a proc which receives a model element and must return that element's identifier or nil if the element has no identifier
# File lib/rgen/fragment/model_fragment.rb, line 49 def initialize(location, options={}) @location = location @fragment_ref = FragmentRef.new @fragment_ref.fragment = self @data = options[:data] @resolved_refs = nil @changed = false @identifier_provider = options[:identifier_provider] end
Builds the index of all elements within this fragment having an identifier the index is an array of 2-element arrays holding the identifier and the element
# File lib/rgen/fragment/model_fragment.rb, line 134 def build_index raise "cannot build index without an identifier provider" unless @identifier_provider @index = elements.collect { |e| ident = @identifier_provider.call(e, nil) ident && !ident.empty? ? [ident, e] : nil }.compact end
Indicates whether the fragment has been changed or not
# File lib/rgen/fragment/model_fragment.rb, line 92 def changed? @changed end
Returns all elements within this fragment
# File lib/rgen/fragment/model_fragment.rb, line 98 def elements return @elements if @elements @elements = [] @root_elements.each do |e| @elements << e all_child_elements(e, @elements) end @elements end
Returns the index of the element contained in this fragment.
# File lib/rgen/fragment/model_fragment.rb, line 110 def index build_index unless @index @index end
Must be called when any of the elements in this fragment has been changed
# File lib/rgen/fragment/model_fragment.rb, line 76 def mark_changed @changed = true @elements = nil @index = nil @unresolved_refs = nil @resolved_refs = :dirty end
Can be used to reset the change status to unchanged.
# File lib/rgen/fragment/model_fragment.rb, line 86 def mark_unchanged @changed = false end
Resolves references to external fragments using the external_index provided. The external index must be a Hash mapping identifiers uniquely to model elements.
Options:
:fragment_provider: If a +fragment_provider+ is given, the resolve step can be reverted later on by a call to unresolve_external or unresolve_external_fragment. The fragment provider is a proc which receives a model element and must return the fragment in which it is contained. :use_target_type: reference resolver uses the expected target type to narrow the set of possible targets
# File lib/rgen/fragment/model_fragment.rb, line 172 def resolve_external(external_index, options) fragment_provider = options[:fragment_provider] resolver = RGen::Instantiator::ReferenceResolver.new( :identifier_resolver => proc {|ident| external_index[ident] }) if fragment_provider @resolved_refs = {} if @resolved_refs.nil? || @resolved_refs == :dirty on_resolve = proc { |ur, target| target_fragment = fragment_provider.call(target) target_fragment ||= :unknown raise "can not resolve local reference in resolve_external, call resolve_local first" if target_fragment == self @resolved_refs[target_fragment] ||= [] @resolved_refs[target_fragment] << ResolvedReference.new(ur, target) } @unresolved_refs = resolver.resolve(unresolved_refs, :on_resolve => on_resolve, :use_target_type => options[:use_target_type]) else @unresolved_refs = resolver.resolve(unresolved_refs, :use_target_type => options[:use_target_type]) end end
Resolves local references (within this fragment) as far as possible
Options:
:use_target_type: reference resolver uses the expected target type to narrow the set of possible targets
# File lib/rgen/fragment/model_fragment.rb, line 149 def resolve_local(options={}) resolver = RGen::Instantiator::ReferenceResolver.new index.each do |i| resolver.add_identifier(i[0], i[1]) end @unresolved_refs = resolver.resolve(unresolved_refs, :use_target_type => options[:use_target_type]) end
Set the root elements, normally done by an instantiator.
For optimization reasons the instantiator of the fragment may provide data explicitly which is normally derived by the fragment itself. In this case it is essential that this data is consistent with the fragment.
# File lib/rgen/fragment/model_fragment.rb, line 65 def set_root_elements(root_elements, options={}) @root_elements = root_elements @elements = options[:elements] @index = options[:index] @unresolved_refs = options[:unresolved_refs] @resolved_refs = nil @changed = false end
Unresolve outgoing references to all external fragments, i.e. references which used to be represented by an unresolved reference from within this fragment. Note, that there may be more references to external fragments due to references which were represented by unresolved references from within other fragments.
# File lib/rgen/fragment/model_fragment.rb, line 197 def unresolve_external return if @resolved_refs.nil? raise "can not unresolve, missing fragment information" if @resolved_refs == :dirty || @resolved_refs[:unknown] rrefs = @resolved_refs.values.flatten @resolved_refs = {} unresolve_refs(rrefs) end
Like unresolve_external but only unresolve references to external fragment fragment
# File lib/rgen/fragment/model_fragment.rb, line 207 def unresolve_external_fragment(fragment) return if @resolved_refs.nil? raise "can not unresolve, missing fragment information" if @resolved_refs == :dirty || @resolved_refs[:unknown] rrefs = @resolved_refs[fragment] @resolved_refs.delete(fragment) unresolve_refs(rrefs) if rrefs end
Returns all unresolved references within this fragment, i.e. references to MMProxy objects
# File lib/rgen/fragment/model_fragment.rb, line 117 def unresolved_refs return @unresolved_refs if @unresolved_refs @unresolved_refs = [] elements.each do |e| each_reference_target(e) do |r, t| if t.is_a?(RGen::MetamodelBuilder::MMProxy) @unresolved_refs << RGen::Instantiator::ReferenceResolver::UnresolvedReference.new(e, r.name, t) end end end @unresolved_refs end
Generated with the Darkfish Rdoc Generator 2.


Smart Dustbin Network
Technologies Used: Flask, RaspberryPi, NodeMCU, Google Maps API
Created a network for E-bins for better waste management. Shows the location and status of the bin in a given area. Alerts the authorities if a given bin reaches its threshold limit.


Arrays
An array is an ordered, integer-indexed collection of objects. To simplify what that means for example lets take a list of food we like, it can be fish, salad, chicken or anything so an array is just a container to hold all our favorite food.
so what does integer-indexed means? to help us find a particular object in an array, each slot is given an index number or keys starting from 0 like ( [0]
= fish, [1]
= salad etc). The first element is always [0]
and [1]
is always the second element, etc. we can use the keys in order to access the elements in array:
Ruby lets us to apply different methods on an array. for example we can use .count
method in order to know how many elements we have in an array in this case
Hashes
Hashes are an unordered, object-indexed collection of objects (or key-value pairs) It is a collection of “key-value pairs. A key-value pair is a combination of the name of a container ( i.e the key ) and the contents of the container ( i.e the value).
for example if I want to explain about the movies that i like along with the actors I will write it like
when creating a hash, we simple use { }
. Hashes requires use of =>
called rocket to assign the value on the right side of the rocket to the key on the left side.To access values within the hash, you have to specify the name of the hash, along with the key for the value you are trying to access.
From the above example, if we want only to get the values of the keys we simply can use favorite_movies.keys
returns all the keys and same goes for the values too.
Both arrays and hashes are good on their own way and when to use which depends on what we actually is looking. for example if I create an array which explains my name, last name, gender, eye color…lets say
Now we don’t know if blue is standing for my eye color or the cloth am wearing so in this case is better to create hashes
They both are accessible using a key. With arrays, the key is an integer, whereas hashes support any object as a key. Both arrays and hashes grow as needed to hold new elements. It's more efficient to access array elements, but hashes provide more flexibility. Any particular array or hash can hold objects of differing types; you can have an array or hash containing an integer, a string, and a floating point number.


{{< layout}} {{$propositionHeader}}Renew a passport{{/propositionHeader}} {{$pageTitle}}Confirm someone's identity{{/pageTitle}} {{$header}}
To confirm someone's identity for a UK passport, you must:
We'll ask you for a few details to check your identity. Then we'll show you a photo of the person.
It takes about 10 minutes.
Start


{{ About the "v6ns" test. }}
{{ This FAQ has been produced to try and address what it means for the v6ns test to be "bad". }}
{{ This test specifically verifies that your DNS resolver (usually operated by your Internet service provider, or your corporate IT department) is capable of reaching IPv6 Internet sites for DNS lookups. If you explicitly configured the use of a different DNS server, such as OpenDNS or Google's Public DNS, you'll test those services instead. }}
{{ If this test fails: }} {{ it means that the DNS resolver you are using, requires IPv4 to reach the DNS authoritative servers of your favorite web sites. In the near future, every web site of consequence will remain accessible in this form, so there is no immediate danger. }}
{{ If this test succeeds: }} {{ it means that your DNS resolver is fully capable of reaching IPv6 DNS servers. This means that the operator of that DNS server has IPv6 within their network. If they do not already offer you IPv6, this may be a sign that they are actively working on trying to make it possible. }}
{{ Do you use OpenDNS? }}
{{ OpenDNS is now offering IPv6-specific resolvers, that will be able to retrieve DNS over IPv6. This means the "v6ns" test operated here will pass. See the OpenDNS IPv6 information page. }}
{{ Do you operate your own DNS resolvers? }}
{{ If you operated the DNS resolvers in use at your home or organization, enabling IPv6 on your DNS server is easy. }}
- {{ ISC BIND: Make sure that IPv6 support is compiled in when you ./configure it. It is enabled by default. If you recently added IPv6 to your server, simply restart your named process, as you normally would. }}
- {{ PowerDNS: Configure
query-local-address6
in yourrecursor.conf
. Restart powerdns. }} - {{ Windows Server 2003: Upgrade to Windows Server 2008 at a minimum. Windows 2003 will resolve AAAA records, and supports IPv6 clients, but does *not* do DNS resolution over IPv6. }}
{{ Confirmation: }} dig aaaa aaaa.v6ns.test-ipv6.com
{{ should return back an aaaa record without errors. }}


--- layout: post title: Visor Terminal on Snow Leopard disqus_id: /2009/08/18/visor-terminal-on-snow-leopard/ categories: - apple-os ---
This is a similar process that I had to go through back in the day when I had to hack visor terminal in Leopard. Basically the steps are pretty easy. First you just install SIMBL and the Visor.bundle as a SIMBL plugin in ~/Library/Application Support/SIMBL/Plugins/Visor.bundle
. Once that is done here is the process to get this working in Snow Leopard.
First, you are going to need a copy of the Terminal.app from Leopard. I have provided a copy in the resources section below. This copy has a few key things changed in the app's Info.plist file. First I have changed the bundle identifiers and display names to VisorTerminal. This is how we are going to scope visor to use this particular app. It also allows us to set things like the LSUIElement to 1 so that this app does not show in the dock. A summary of the changes I made are below, all these are done already in the download file I provide. If you want to do these on your own copy of Leopard's Terminal.app then just right click on the app, show package contents, and edit the Info.plist file. Remember to rename the app to VisorTerminal.app.
{% highlight html %}
Now we need to edit the installed ~/Library/Application Support/SIMBL/Plugins/Visor.bundle
so that it focuses on the old Leopard's terminal app (now VisorTerminal.app). Again right click on it and show the package contents, here is the complete plist below. You can see where I changed 3 places to VisorTerminal.
Now when you launch VisorTerminal, it will be hidden from the dock and be the app that Visor.bundle focuses on. I really like how this app is removed from the doc too. More so I am just stoked it is working in Snow Leopard. As a last step, yoyou can add this to your login items so that it opens up automatically. I have found that it is a bit sticky when it first launches, but a few clicks in and out on first launch fixes that. One last note, I found it is easier to edit the custom properties for this terminal window like it's default color, font size, etc, if I turn off the LSUIElement.
UPDATE: Thanks to Raptor007 for reminding us that if you want to get a head start on your terminal preferences looking the same for your VisorTerminal, you should copy ~/Library/Preferences/com.apple.Terminal.plist
to ~/Library/Preferences/com.apple.VisorTerminal.plist
. Thanks!


Saddleback stand was visualized using LiDAR point clouds from 2008. The Saddleback stand is located north of Corvallis in the McDonald-Dunn Forest and is visible from town.
The stand was previously thinned in 1999. Agencies project a future timber harvest in the Saddleback stand.
Forest aesthetics, or the visual appeal of the Saddleback stand when viewed from Corvallis, will be a variable dictating the harvest treatment in the stand. Foresters must designate a harvest treatemnt for Saddleback that will create optimal forest aesthetics.
Active forest management relies on social license, or the common public acceptance of target management practicies. If society does not accept forest managment practices near Corvallis because of the negative impacts to forest aesthetics, social license may be lost.
Therefore, pre-harvest models simulating maximized post-harvest forest aesthetics in highly visible stands are an important tool for foresters to maintain social license. These models are created through geospatial and statistical analyses of 3D point cloud data.
Through the Saddleback geovisualization, we created a web platform for viewing models simulating maximized forest aesthetics. The Saddleback visualization displays a baseline pre-harvest forest stand model. This template is adaptable for visualizing pre-harvest models simulating post-harvest conditions.
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Please select what you want to display in your molecular representation.
You can choose one of the selections we propose or define a new one using the NGL selection language to limit which atoms/residues are shown.
Mouse controls:
Left button hold and move: rotate camera around center.
Middle button hold and move: zoom camera in and out.
Middle button click: center camera on atom.
Right button hold and move: translate camera in screen plane.
For more information about the viewer, visit the NGL documentation.
If you wish a more complete visualization or to add a trajectory, you can open your structure in MDsrv.
For more information on this form, see the docs.
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TARA ShEAHAN
Tara Sheahan is the founder of Conscious Global Leadership, an organization whose mission is to support leadership development through mindfulness training and emotional intelligence. CGL’s curriculum is results-oriented, and designed for personal and business growth.
Trained as an elite athlete in cross-country skiing, she found her dream job as a VP in sports marketing and television. She left the corporate world to become ‘ super Mom’, and with husband Casey, CEO of Patagonia, raised two young boys.
Her most valuable life training came through contracting Lyme disease in her mid- 30’s. Losing the ability to walk, think, or function without pain, she searched for that ‘magic pill’ to cure herself, and discovered that true healing must happen through an understanding of the body/mind connection. She spent the next 15 years becoming an expert in the ‘art of inner listening’, using meditation and mindfulness practices to understand how our thoughts influence our health, well-being and success. Sheahan recovered from chronic illness to nearly qualify for the 2006 Winter Olympic Games, at the age of 45.
Through immersions, workshops, private coaching and mentoring, Sheahan has introduced and taught mindfulness at eBay, The Aspen Institute, the World Caring Conference, New York’s “Peaceweek”, and with corporate clients and impact leaders across the world.


{% extends "base.html" %} {% load staticfiles %} {% block title %}Home{% endblock title %} {% block content %}
A simple water quality model for understanding the effects of pollution on dissolved oxygen levels in rivers and streams.
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Read about the theory, equations, and parameters used in the model.
Theory »
Follow the tutorial to learn more about to use the WIRM interface.
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After reading the theory and tutorial, start modeling...
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If you haven’t seen it, check out Aman Gupta’s talk on using C tools to debug ruby. After watching this talk, I was all fired up to use strace to shed light on just exactly what’s going on when I’m running Ruby code.
strace [ -dffhiqrtttTvxx ] ... [ -ofile ] [ -ppid ] ... [ command [ arg ... ] ]
strace is a tool that traces the system calls (those are calls made to the kernel) a specific process is making. Remember in unix-world, every system call is implemented as a function in C. strace allows you to see how your program is interacting with the operating system.
From the man pages:
In the simplest case strace runs the specified command until it exits. It intercepts and records the system calls which are called by a process and the signals which are received by a process. The name of each system call, its arguments and its return value are printed on standard error or to the file specified with the -o option.
So let’s start with the simplest of cases.
What we’re going to do is run a Ruby hello world and a C hello world under strace so we can compare the output and get a feel for whats going on under the hood.
To strace Ruby’s hello world, we’re going to take advantage of the -e flag. e means “Evaluate” and it tells the ruby interpreter you want it to eval the string you are passing to it.
$ strace -o ruby_strace ruby -e 'puts "hello, world"'
This log is about 130 lines, so I’ve added some commentsas to what’s going on.
Here’s our C version of the same program.
@@@c
#include <stdio.h>
main() {
printf("Hello, world");
}
Oooh exciting.
now for a little
$ gcc c_hw.c -o chw
$ strace chw -o c_strace.log
And boo-ya!
The strace is a lot shorter, like 100 lines shorter..
First off, you can find all of the lines in the C program show up somehow or another in the ruby program, in three distinct chunks. In the end, the entirety of both programs boils down to one system call to write:
write(1, "Hello, world", 12) = 12
Which is writing our beloved Hello, world to file descriptor 1- better known as standard output. What’s going on differently in the Ruby version is that the Ruby version has to load Ruby. Ruby then registers some interrupt handlers, seeds its random key, queries the process about its ids and goes along its merry way.
Only to wind up with:
write(1, "hello, world\n", 13) = 13
Yup, that’s the same instruction. As it should be. Ok. Not totally the same. I used Ruby’s puts method, which post-pends a newline to the string. This explains the difference between the 12 and 13 number of characters.
Nevertheless, the basic idea is that Ruby does everything the C program does plus loading all the parts that are simply Ruby.
Since we’re all Visual learners:
Because this is a trivial example, loading up Ruby seems like a lot of work. That’s just because the point of this excercise is to show the relationship between what Ruby is doing and what the equivalent C program would do.
Just one line of ruby generated ~100 lines of strace. That’s a lot going on for just one line of code, so to do more beyond this we must harness the secret power of regular expressions. There are many more tools to cover, but strace teamed up with grep (or ack) is one of those power combos no programmer should be without.
For a real gas try:
$ strace irb
And just type “hello, world.” Welcome to the interactive strace!
c2


We design websites that are highly functional, attractive and easy to use. No company has the same needs when designing a website. If so, we’d just resell templates to everyone. But we found that custom creative work delivers more impact and connects with your customers.
We're your Lubbock web design studio that can deliver a friendly and hassle-free web design experience.
We aim to please in three major areas:
We'll keep the fire hot so the project stays moving forward.
We make the web design experience enjoyable and friendly.
Meeting project goals are what we were hired to do.
Random costs for vague deliverables are not what we're about. We have tailored several website packages to meet your specific needs. Each package is created to take advantage of our strongest skill sets to ensure we don't over promise and under deliver.
Nothing magical, just good ol' fashioned hard work and quality craftsmanship.


Debug GDB MI page, Preferences window
Use the GDB MI preference panel to manipulate certain GDB timeout settings.
| Option | Description |
|---|---|
| Debugger timeout (ms) | Sets the timeout value for the debugger. Default setting is 10000 milliseconds. |
| Launch timeout (ms) | Sets the Launch timeout for a debug session. Default setting is 30000 milliseconds. |
| Automatically refresh modules | Controls the updates of the Modules view. |
| Support distinct code and data memory spaces | Toggle to swap between showing separate code and data memory spaced or not. |


Object
A future is an object that incapsulates a block which is called in a different thread, upon retrieval the caller gets blocked until the block has finished running, and its result is returned and cached.
@private
# File lib/thread/future.rb, line 42 def self.finalizer(thread) proc { if thread.weakref_alive? if thread.is_a? Thread thread.raise Cancel else thread.terminate! Cancel end end } end
Create a future with the passed block and optionally using the passed pool.
# File lib/thread/future.rb, line 21 def initialize(pool = nil, &block) raise ArgumentError, 'no block given' unless block @mutex = Mutex.new task = proc { begin deliver block.call rescue Exception => e @exception = e deliver nil end } @thread = pool ? pool.process(&task) : Thread.new(&task) ObjectSpace.define_finalizer self, self.class.finalizer(WeakRef.new(@thread)) end
Check if the future has been cancelled
# File lib/thread/future.rb, line 95 def cancelled? @mutex.synchronize { @exception.is_a? Cancel } end
Check if the future has been called.
# File lib/thread/future.rb, line 69 def delivered? @mutex.synchronize { instance_variable_defined? :@value } end
Return the raised exception.
# File lib/thread/future.rb, line 62 def exception @mutex.synchronize { @exception } end
Check if an exception has been raised.
# File lib/thread/future.rb, line 55 def exception? @mutex.synchronize { instance_variable_defined? :@exception } end
Get the value of the future, if it’s not finished running this call will block.
In case the block raises an exception, it will be raised, the exception is cached and will be raised every time you access the value.
An optional timeout can be passed which will return nil if nothing has been delivered.
# File lib/thread/future.rb, line 108 def value(timeout = nil) raise @exception if exception? return @value if delivered? @mutex.synchronize { cond.wait(@mutex, *timeout) } if exception? raise @exception elsif delivered? return @value end end
Generated with the Darkfish Rdoc Generator 2.


Start with introduction to programming…
It’s customary in the programming world that the very first program you write is called, “Hello, World!” The purpose of this program is simple – have the computer print the words, “Hello, World!” on the screen.
We’re not ones to buck tradition, so we’re going to make “Hello, World!” our very first project. The nice thing about this project is that it’s easy to do (it’s only one line of code) and it will give us an opportunity to start exploring our Integrated Development Environment (IDE).
Here are step-by-by instructions for implementing this project; after we’ve completed it, we’ll talk more about how and why it works.
All the code you will be writing as part of the RaspberrySTEM projects will be done within the IDE. Specifically, you’ll be writing your code in the Code Window portion of the IDE, which we discussed in the User Guide. As a reminder, here is the Code Window in the IDE:
You’ll notice that at the top left corner of the Code Window, there is a line numbered “1”. This is where you will type in your program’s code:
On line 1 of the Code Window, type the following:
print (‘Hello, World!’)
When you are finished typing that line, press <ENTER> and you should see a prompt for line 2 in your window.
Your code window should now look like this:
Note: It’s important to note that capitalization generally does matter when you’re programming. In this line of code, if the word “print” isn’t in all lowercase letters, you may find that your code doesn’t work as expected.
Note: Instead of typing that command, you can cut-and-paste it from right here in this document. To do that, highlight the line above using your mouse…
Now that you’ve typed (or cut-and-pasted) the line of code into the Code Window, let’s see if it works. We do this by “running” the program. To run the program, click on the Play icon in the Icon menu (highlighted in Yellow here):
Click the Play icon now.
The program runs by starting at the first line, doing what that line says (“executing” that line), and then moving on to the next line. It does that until it reaches the bottom. In this case, we only have one line, so only that line of code is executed.
If you’ve done everything correctly, you should see the following in your Output Window (the window in the lower left of the IDE, below the Code Window):
The first line of the output window is the result of the code you’ve written – you’ve successfully had the computer print the words “Hello, World!”
The second line indicates that the program is finished running – this will be important later when you’re writing longer and more complicated programs.
Congratulations! You’ve just written your first program!
But wait! What if the output from your program doesn’t look like it’s supposed to?
This will happen when you’ve made a mistake typing in your program.
Don’t worry, this happens to all of us at some point or another – you may have made a little mistake (like misspelling a word) or you may have made a bigger mistake. Luckily, with this first program, we should be able to figure out pretty easily where the mistake is.
Let’s discuss where the common mistakes might be in your program, and once you think you have them fixed, go ahead and click the Play icon again to have the computer run the program another time.
Common Mistake #1: Capitalization is Important
The most common mistake is not capitalize words in your program correctly. In this case, the word “print” is a command word (it tells the computer to do something), and it needs to be all lowercase. Verify that you haven’t capitalized any of the letters in the word “print”.
Common Mistake #2: Not Using Parentheses – “(” and “)” – Correctly
If you’ve checked your capitalization and that wasn’t the problem, next verify that you have parentheses around the “Hello, World!” part of your code.
Common Mistake #3: Not Using Quotation Marks (‘ ’) – Correctly
If your capitalization is correct and you’ve used the parentheses correctly, the next thing to check is that you’ve correctly put quotation marks around “Hello, World!” It doesn’t matter if you’ve chosen to use single quotation marks (‘) or double quotation marks (“), as long as you have the same on both sides.


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Rozmiarówka


--- layout: post title: "" date: 2015-05-18 10:50:21 author: Erica Lauer Vose image-thumb: "/assets/images/blog-post-pic1-1.jpg" image-main: "/assets/images/blog-post-pic1.jpg" ---
You’ll find this post in your `_posts` directory. Go ahead and edit it and re-build the site to see your changes. You can rebuild the site in many different ways, but the most common way is to run `jekyll serve`, which launches a web server and auto-regenerates your site when a file is updated.
To add new posts, simply add a file in the `_posts` directory that follows the convention `YYYY-MM-DD-name-of-post.ext` and includes the necessary front matter. Take a look at the source for this post to get an idea about how it works.
The file name should follows the convention `YYYY-MM-DD-name-of-post.ext` and includes the necessary front matter.
Take a look at the source for this post to get an idea about how it works.
Jekyll also offers powerful support for code snippets:
{% highlight ruby %}
def print_hi(name)
puts "Hi, #{name}"
end
print_hi('Tom')
#=> prints 'Hi, Tom' to STDOUT.
{% endhighlight %}
Check out the [Jekyll docs] [jekyll] for more info on how to get the most out of Jekyll.
File all bugs/feature requests at [Jekyll’s GitHub repo] [jekyll-gh].
If you have questions, you can ask them on [Jekyll’s dedicated Help repository] [jekyll-help].
[jekyll]: http://jekyllrb.com
[jekyll-gh]: https://github.com/jekyll/jekyll
[jekyll-help]: https://github.com/jekyll/jekyll-help
Lorem ipsum dolor sit amet nec, consectetuer adipiscing elit. Aenean commodo ligula eget dolor. Aenean massa. Cum sociis natoque penatibus et magnis dis parturient montes. Lorem ipsum dolor sit amet nec, consectetuer adipiscing elit. Aenean commodo ligula eget dolor.
Lorem ipsum dolor sit amet nec, consectetuer adipiscing elit. Aenean commodo ligula eget dolor


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Daniel Zhao is a student at Olentangy Orange Highschool, and has been programming as a hobby for quite some time. He is also the person who runs this website, and as such, almost all of the projects on this website are his, or at least, helped by him. Writing in third person to refer to myself is strange. I also am part of my school's programming team, and was the original person who founded this game club. You can find ways to contact him here. |
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Craig Ngo is a student at Olentangy Orange Highschool. He is a self proclaimed hobbyist who works on various projects, enjoying creating new things.t This includes things varying from rather impressive Minecraft structures, to actual robotics for out school's robotics team. Not only that, he works on personal projects for fun, such as attempting to CAD a 3D printer, or designing and creating a somewhat functional, albeit, flimsy, robot arm. You can contact him at<EMAIL_ADDRESS>|
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Justin goes to Olentangy Orange High School and likes to play various instruments. You can contact him at<EMAIL_ADDRESS>|


My greatest desire is to move on from making games for close friends and family to making games for everyone! Give me that chance and you won't be sorry!
Why Me?Taught myself C++ to contribute to an open source game, I just love making fun things for people!
I understand that fundamentals are key, and have focused on being able to apply them to any new language or system I need
Experience in everything from traditional development environments to tutoring at summer camps, I'm ready for whatever you throw at me
I got GitHub sites to work, does that count?


CrystalsCollector!
Game Rules
You will be given a random number at the start of the game
There are four crystals below. By clicking on a crystal you will add a specific amount of points to your total score.
You win the game by matching your total score to random number, you lose the game if your total score goes above the random number.
The value of each crystal is hidden from you until you click on it
Each time when the game starts, the game will change the values of each crystal.
Target Number
0
Wins:
Loses:
Your Score
0
Well done!
You got it right!!! or is it just luck?
You Lose!
Try your luck again


Computer Graphics
Computer graphics can be split into 2 categories, raster and vector. Rasters deal with pixels on the screens and are used for photographs and images, while vectors uses mathematical functions and are characterised by clean lines.
In this module, we are tasked to do a simple raster and vector project to familiarise ourselves with the tools we are going to use later in the module.
Skip to:
[Raster][Vector]
[Jump to Vector]
Raster
Step 1: Choose one of my selfies.
Step 2: Remove the background of the image.
This step was done using GIMP, a photo editing software, using mainly the free select tool. I followed a tutorial by the youtube channel "gimp workshop" which can be found [here]. In short, I just used the free select tool to trace around the image of me. Afterwards, I inverted the selection and deleted away the parts that were not needed.
Step 3: Substitute with a seaside scene.
I found a nice beach picture from a list of best island beaches from CNTraveler which can be found [here]. Adding the background was simple, I just made a new layer and added the image on the layer, remembering to place the layer below the layer which contains my picture.
Step 4: Resize to a width of 1024 pixels.
Image was resized using FastStone Photo Resizer. The picture below is the final product and is now being used in my “About me” page.
Moving forward, learning GIMP would be greatly useful in my work as it allows me to edit photos and images to my liking. Moreover, GIMP is a free open source program, which allows me to continue using it even after I graduate and get into the workforce.
Vector
Step 1: Find a picture of an animal.
Simple enough, I just chose one of my favourite animals, the crow. Specifically, the pied crow, which has a distinct white coloured chest. After searching google images for a few minutes, I came across a picture from a youtube video by "Weird Square" that looked good, which can be found [here], and decided to use that as the base.
Step 2: Tracing the outline of the image to form a vector art.
This step was done using Inkscape with mainly just the Bezier tool. I followed a tutorial by the youtube channel "Logos by Nick", which can be found [here]. The Bezier tool was used to trace the curves of the bird. Different parts of the crow were traced out on different layers, such as the beak, body, wing etc. Each layer was given a different colour to differentiate it from the other layers. Pictured below are some of the different layers and the final picture is how the final art looks.
Step 3: Making a logo with the art.
As the crow art itself already looks decent enough, I just added a circle with a thick stroke surrounding the crow. A light grey background was chosen to contrast the dark theme of my website. Once it was done, I exported it as a png and set it to a height of 70px using CSS, and is now in the top left corner.
Inkscape would hopefully prove to be useful in the future for design and engineering drawings. Moreover, just like GIMP, it’s a free software, allowing me to continue using it in the future.


{%extends "master.html"%} {%block title%}Moderators Only{%endblock%} {%block header%}Moderators Only{%endblock%} {%block content%}
Sorry, this page is only accessible by chat moderators. If you are a chat moderator, or are Lord Hosk, complain via the usual channels.
{%endblock%}


5 Variables
Programs will often need to keep track of different things that will change during the course of a program. In this final section we’ll make use of some simple variables and make a program that truly computes some stuff in response to inputs. We’ll spend most of our time coding and end up having produced a simple game.
5.1 Variables - names for changing values
Consider a program that counts some things - minimally it is going to need a tally that it can increase as it finds each new thing. We use code constructs called variables to keep track of changing things. Variables have two parts - a name and a value. So in our counter example, the number of things we’ve seen is the value, whatever we decide to call that in our program is our name.
Yes, it is quite like algebra in one sense. But in another sense, the most important sense - the practical - it’s just names for stuff you don’t know the value of at the start. Another distinction is that variables don’t need to be just numbers. In other contexts you can keep track of text, pictures, sounds and even code itself. Don’t get hung up too much on variables being for numbers.
5.2 Building a game
Let’s go crazy and jump straight into building a simple game that will allow us many opportunities for keeping track of internal data computed by your script in variables.


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Comments
-
Greg Hurrell
Created an attachment (id=17) hot keys UI screenshot
Thanks for the report.
I can enter those keys (see attachment). There are two things you could do to to try and isolate the problem:
1. Use the Activity Monitor to take a sample of Synergy Advance to find out where it's spending its time during the beach ball and post the results here.
2. Try setting the same hot key combination with WinSwitch (http://winswitch.wincent.com/). WinSwitch uses the same hot key engine as Synergy Advance (actually, an earlier version of it, but the core is the same). It would be interesting to know if the same problem occurs in WinSwitch, or if this is a Synergy Advance only problem.
-
Greg Hurrell
Rewording the summary.
-
Greg Hurrell
Rewording the summary. Jan sent me an email saying that he hasn't been able to reproduce the beachball but that he still can't set that key combo. My reply:
Ok, well if the beachball happens again try to get a sample and let me know.
/Applications/Utilities/Activity Monitor.app
Get info for the hung process and click "Sample".

What kind of keyboard do you have?
Can you set that key combination in other apps? (Like WinSwitch? Xcode? etc)
-
Greg Hurrell
Changing assignment to reflect my new email address.
https://wincent.com/a/news/archives/2006/05/change_of_email.php
-
bugzilla user 461
Hey there,
Similar problem in Synergy 2.5, I can't set command-space to play/pause. This used to be possible, and the combo was working fine with the old preferences (which I lost..), now that I changed it I can't reset it to Cmd-space anymore. It is not hanging for me. I am using a MacAlly ICE keyboard. I can use the combo fine in TextMate, and in System Preferences->Keyboard Shortcuts (not that those DO anything, or ever DID, but I can set them..)
-
Greg Hurrell
(In reply to comment #5)
Hey there,
Similar problem in Synergy 2.5, I can't set command-space to play/pause. This used to be possible, and the combo was working fine with the old preferences (which I lost..), now that I changed it I can't reset it to Cmd-space anymore. It is not hanging for me. I am using a MacAlly ICE keyboard. I can use the combo fine in TextMate, and in System Preferences->Keyboard Shortcuts (not that those DO anything, or ever DID, but I can set them..)
Is that key combination already taken by Spotlight? The apps you list may be able to "see" the combo because they actively monitor the keyboard (something they can do when they are frontmost) whereas Synergy is a background application to it must rely on the system to provide it with notification of hot keys being pressed.
-
bugzilla user 461
Solved!
Is that key combination already taken by Spotlight?
No, as far as I could tell from trying it wasn't taken by anything, but your comment had me checking the System Preferences 1 by 1 to make sure - I found it (naturally) under Keyboard Shortcuts.. something for input menu, of which I have no idea what it does, nor do I care because apparently I never needed it :-)
Anyhoo, disabled, Cmd-Space now works again. Thanks!
(I'll leave this as NEW because I doubt this was the cause of the original bug request..)
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Taviton (14) 132
11:00 - 13:00
Lecture
Planetary Science
PHAS2117
FARIHI, Jay (Dr)
Physics Building A1/3
11:00 - 13:00
Lecture
Mathematical Methods III
PHAS2246
Problem Tutorial 2
CREMONESI, Linda (Dr), EMMANOUILIDOU, Agapi (Dr)
Birkbeck Malet Street B29
12:00 - 13:00
Lecture
Quantum Physics
PHAS2222
Problem Tutorial 2
SHLUGER, Alexander (Prof)
South Quad Pop Up Learning Hub 102
13:00 - 17:00
Tutorial
Personal Tutoring
Missing lecturer name
Missing room name
Thursday
30 November 2017
09:00 - 10:00
Lecture
Practical Astrophysics and Computing / Practica...
PHAS2130, PHAS2440
ARMOOGUM, Daven (Dr)
Anatomy G29 J Z Young LT
10:00 - 13:00
Laboratory Session
Practical Physics 2A
PHAS2440
Group 2
ARMOOGUM, Daven (Dr)
Physics Building Lab 2
11:00 - 13:00
Lecture
Mathematical Methods III
PHAS2246
Problem Tutorial 3
CREMONESI, Linda (Dr), YURCHENKO, Sergey (Dr)
South Quad Pop Up Learning Hub G01 LT
13:00 - 14:00
Lecture
Quantum Physics
PHAS2222
SCHOFIELD, Steven (Dr)
Christopher Ingold Building XLG1 Chemistry LT
15:00 - 16:00
Lecture
Quantum Physics
PHAS2222
Problem Tutorial 8
SCHOFIELD, Steven (Dr)
South Quad Pop Up Learning Hub 102
16:00 - 17:00
Lecture
Quantum Physics
PHAS2222
Problem Tutorial 6
SHLUGER, Alexander (Prof)
South Quad Pop Up Learning Hub 102
16:00 - 18:00
Lecture
Mathematical Methods III
PHAS2246
Problem Tutorial 6
FORD, Ian (Prof), LIU, Wei (Mr)
Gordon Street (25) D103
17:00 - 18:00
Lecture
Quantum Physics
PHAS2222
Problem Tutorial 3
SCHOFIELD, Steven (Dr)
South Quad Pop Up Learning Hub 102
December 2017
Friday
1 December 2017
09:00 - 10:00
Lecture
Mathematical Methods III
PHAS2246
YURCHENKO, Sergey (Dr)
Christopher Ingold Building XLG2 Auditorium
10:00 - 11:00
Lecture
Quantum Physics
PHAS2222
Problem Tutorial 4
SCHOFIELD, Steven (Dr)
South Quad Pop Up Learning Hub 102
10:00 - 12:00
Lecture
Mathematical Methods III
PHAS2246
Problem Tutorial 4
EMMANOUILIDOU, Agapi (Dr)
IOE - Bedford Way (20) - 539
10:00 - 13:00
Laboratory Session
Practical Physics 2A
PHAS2440
Group 2
ARMOOGUM, Daven (Dr)
Physics Building Lab 2
11:00 - 13:00
Lecture
Mathematical Methods for Theoretical Physics
PHAS2423
GREEN, Andrew (Prof)
Physics Building D3
13:00 - 15:00
Lecture
Electricity and Magnetism
PHAS2201
JONES, Philip (Prof), BAILEY, Elinor (Dr)
Christopher Ingold Building XLG1 Chemistry LT
15:00 - 17:00
Lecture
Mathematical Methods III
PHAS2246
Problem Tutorial 8
YURCHENKO, Sergey (Dr), LIU, Wei (Mr)
Darwin Building B15


For the fig-swirl: Melt butter over medium heat in a saucepan. Add brown sugar and stir to dissolve. Halve all of the figs and toss in the saucepan with water and lemon juice. Cook over medium heat, stirring frequently, until you have a chunky-jammy mixture. Add salt with one or two stirs, set aside and let cool completely.
Ice cream: In a small pot over medium heat, combine milk, and granulated sugar until sugar is completely dissolved and the milk is just barely lukewarm. Whisk in the egg yolks. Set mixture in the fridge and wait until the fig mixture is cooled.
Using an ice cream machine, pour liquids into the forzen basin and process according to manufacturer instructions, i.e., let spin and thicken for 20 minutes before adding mascarpone, fig jam mixture, and the nuts. Continue to process for +/- 10 minutes. Pour semi-frozen mixture into a pyrex dish or glass tupperware. Freeze for at least two hours before serving.
- 1 ½ cups of milk
- ½ cup of mascarpone
- ½ tsp pink salt
- 1 lb Black Mission Figs
- ½ cup of brown sugar
- 2-4 tbsp water
- 1 ½ cups of heavy whipping cream
- 1/3rd cup granulated sugar
- ½ tsp pink salt
- 2 egg yolks
- 1 lemon, juiced
- 1 cup honey roasted pecans, roughly chopped


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Building WebGL programs. The canvas is a blue square. There are 100 yellow squares arrayed in a spirally shape.


{% extends "base_wastd.html" %} {% block page_content %}
You see this page because you do not have permission to view the requested content.


Filing tickets against loglevel
If you’d like to file a bug or a feature request for loglevel, the best option is to open an issue on Github.
If you’re filing a feature request, please remember:
- Feature requests significantly expanding the scope of loglevel outside the description in the readme will probably be rejected.
- Features that can’t be meaningfully implemented in a cross-environment compatible manner won’t be implemented.
- Please check the previously opened issues to see if somebody else has suggested it first.
- Consider submitting a pull request to add the feature instead, if you’re confident it fits within the above
If you’re filing a bug, please remember:
- To provide detailed steps to reproduce the behaviour
- If possible, provide a Jasmine test which reproduces the behaviour
- Please specify the exact details of the environment in which it fails: OS + Environment (i.e. Browser or Node) + version
- Consider submitting a pull request to fix the bug instead
Helping develop loglevel
If you’d like to help develop loglevel further, please submit a pull request! I’m very keen to improve loglevel further, and good pull requests will be enthusiastically merged.
Before submitting a pull request to fix a bug or add a new feature, please check the lists above to ensure it’ll be accepted. Browser compatibility is particularly important here; if you add a feature or fix a bug which breaks things on other browsers it will not be merged, no matter how awesome it may be.
To be more specific, before submitting your pull request please ensure:
- You haven’t broken the existing test suite in any obvious browsers (at least check latest IE/FF/Chrome - automatic saucelabs tests for this are coming soon too)
- You’ve added relevant tests for the bug you’re fixing/the new feature you’re adding/etc, which pass in all the relevant browsers
- JSHint is happy with your new code
- You’ve updated the API docs (in README.md) to detail any changes you’ve made to the public interface
- Your change is backward compatible (or you’ve explicitly said if it’s not; this isn’t great, but will be considered)
- You haven’t changed any files in dist/ (these are auto-generated, and should only be changed on release)
Project structure
The core project code is all in lib/loglevel.js, and this should be the only file you need to touch for functional changes themselves.
The released code is in dist/*.js, and should not be touched by anything except releases
The test suite is entirely in test/*.js:
- Every file ending in ‘-test.js’ is a unit test, is written in RequireJS, and should pass in any environment
- global-integration.js and node-integration.js are quick integration smoke tests for node and for browser global usage
- test-helpers.js contains some test utilities
- manual-test.html is a test page which includes the current loglevel build, so you can manually check it works in a given browser
How to make your change and submit it
- Fork loglevel
- Clone your fork locally
- Create a branch from master for your change
- Write some tests in /test for your change, as relevant
- Make your code changes in /lib/loglevel.js
- Check your code all passes (run
grunt
) - if you have any issues try running grunt jasmine:requirejs:src:build
(or a different test build instead of ‘requirejs’: see the jasmine config in Gruntfile.js) and debugging the generated _SpecRunner.html in a browser
- Commit your changes
- Open a pull request back to master in loglevel


Profile Name: {{userObj.name}} Email: {{userObj.email}} Your Position: {{userObj.position}} Forward Midfield LeftBack RightBack GoalKeeper


Hello ! My name is Stanislav. As a child, I was passionate about IT and everything related to it.
Over the course of my life, I was preoccupied with several things to finally realize that I was created to develop and deepen my knowledge in IT. So, I'm curious to learn new things and progress in the field I love!
View ResumeThe functionality of this phone screen locker is similar to real one. Once the users enters the pass code, it checks if this one is similar to preseted password. If entered password is correct, it displays a popup with Congratulation message. Else you will have to try once again. If you enter a wrong password 3 times in a row, it will throw an error and buttons will be locked for 1 minute.
It’s a simple to do list that is meant to make your life easier through your daily organization. You will be able to add new tasks and remove one or more tasks once you are done with them.
Main idea is that order of the images will be randomized and faced down. You will have to find pair of image that you have chosen from upper row. After that you will have to find a pair for this in lower row. If the images will be the same, there will be displayed a pop-up alert that says “Congratulations!” else the shown alert will display “Try again !” and user will have to try once again to find pair of selected picture.
Ask me for a designed responsive web page right NOW !
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