This is a list of anti patterns for WebGL. Anti patterns are things you should avoid doing
Putting viewportWidth
and viewportHeight
on the WebGLRenderingContext
Some code adds properties for their viewport width and height
and sticks them on the WebGLRenderingContext
something like this
gl = canvas.getContext("webgl"); gl.viewportWidth = canvas.width; // BAD!!! gl.viewportHeight = canvas.height; // BAD!!!
Then later they might do something like this
gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight);
Why it's Bad:
It's objectively bad because you now have 2 properties that need to be updated
anytime you change the size of the canvas. For example if you change the size
of the canvas when the user resizes the window gl.viewportWidth
& gl.viewportHeight
will be wrong unless you set them again.
It's subjectively bad because any new WebGL programmer will glance at your code
and likely think gl.viewportWidth
and gl.viewportHeight
are part of the WebGL
spec, confusing them for months.
What to do instead:
Why make more work for yourself? The WebGL context has its width and height directly on it. Just use that.
// When you need to set the viewport to match the size of the canvas's // drawingBuffer this will always be correct gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
Even better it will handle extreme cases where as using gl.canvas.width
and gl.canvas.height
will not. As for why see here.
Using canvas.width
and canvas.height
for aspect ratio
Often code uses canvas.width
and canvas.height
for aspect ratio like this
var aspect = canvas.width / canvas.height; perspective(fieldOfView, aspect, zNear, zFar);
Why it's Bad:
The width and height of the canvas have nothing to do with the size the canvas is displayed. CSS controls the size the canvas is displayed.
What to do instead:
Use canvas.clientWidth
and canvas.clientHeight
. Those values tell you what
size your canvas is actually being displayed on the screen. Using those values
you'll always get the correct aspect ratio regardless of your CSS settings.
var aspect = canvas.clientWidth / canvas.clientHeight; perspective(projectionMatrix, fieldOfView, aspect, zNear, zFar);
Here's examples of a canvas that's the same size (width="400" height="300"
)
but using CSS we've told the browser to display the canvas a different size.
Notice the samples all display the 'F' in the correct aspect ratio.
If we had used canvas.width
and canvas.height
that would not be true.
Using window.innerWidth
and window.innerHeight
to compute anything
Many WebGL programs use window.innerWidth
and window.innerHeight
in many places.
For example:
canvas.width = window.innerWidth; // BAD!! canvas.height = window.hinnerHeight; // BAD!!
Why it's Bad:
It's not portable. Yes, it can work for WebGL pages where you want to make the canvas fill the screen. The problem comes when you don't. Maybe you decide to make an article like these tutorials where your canvas is just some small diagram in a larger page. Or maybe you need some property editor on the side or a score for a game. Sure you can fix your code to handle those cases but why not just write it so it works in those cases in the first place? Then you won't have to go change any code when you copy it to a new project or use an old project in a new way.
What to do instead:
Instead of fighting the Web platform, use the Web platform as it was designed to be used.
Use CSS and clientWidth
and clientHeight
.
var width = gl.canvas.clientWidth; var height = gl.canvas.clientHeight; gl.canvas.width = width; gl.canvas.height = height;
Here are 9 cases. They all use exactly the same code. Notice that none of them
reference window.innerWidth
nor window.innerHeight
.
A page with nothing but a canvas using CSS to make it fullscreen
A page with a canvas set to using 70% width so there is room for editor controls
A page with a canvas embedded in a paragraph
A page with a canvas embedded in a paragraph using box-sizing: border-box;
box-sizing: border-box;
makes borders and padding use take space from the element they're defined on rather than outside it. In other words, in
normal box-sizing mode a 400x300 pixel element with 15pixel border has a 400x300pixel content space surrounded by a 15 pixel border making its total size
430x330 pixels. In box-sizing: border-box mode the border goes on the inside so that same element would stay 400x300 pixels, the content would end up
being 370x270. This is yet another reason why using clientWidth
and clientHeight
is so important. If you set the border to say 1em
you'd have no
way of knowing what size your canvas will turn out. It would be different with different fonts on different machines or different browsers.
A page with a container embedded in a paragraph into which the code will insert a canvas
Again, the point is, if you embrace the web and write your code using the techniques above you won't have to change any code when you run into different use cases.
Using the 'resize'
event to change the size of your canvas.
Some apps check for the window 'resize'
event like this to resize their canvas.
window.addEventListener('resize', resizeTheCanvas);
or this
window.onresize = resizeTheCanvas;
Why it's Bad:
It's not bad per se, rather, for most WebGL programs it fits less use cases.
Specifically 'resize'
only works when the window is resized. It doesn't work
if the canvas is resized for some other reason. For example let's say you're making
a 3d editor. You have your canvas on the left and your settings on the right. You've
made it so there's a draggable bar separating the 2 parts and you can drag that bar
to make the settings area larger or smaller. In this case you won't get any 'resize'
events. Similarly you've got a page where other content gets added or removed and
the canvas changes size as the browser re-laysout the page you won't get a resize
event.
What to do instead:
Like many of the solutions to anti-patterns above there's a way to write your code so it just works for most cases. For WebGL apps that constantly draw every frame the solution is to check if you need to resize every time you draw like this
function resize() { var width = gl.canvas.clientWidth; var height = gl.canvas.clientHeight; if (gl.canvas.width != width || gl.canvas.height != height) { gl.canvas.width = width; gl.canvas.height = height; } } function render() { resize(); drawStuff(); requestAnimationFrame(render); } render();
Now in any of those cases your canvas will scale to the right size. No need to change any code for different cases. For example using the same code from #3 above here's an editor with a sizable editing area.
There would be no resize events for this case nor any other where the canvas gets resized based on the size of other dynamic elements on the page.
For WebGL apps that don't re-draw every frame the code above is still correct, you'll just need to trigger a re-draw in every case where the canvas can possibly get resized. One easy way to do that would be to setup a requestAnimationFrame loop like this.
function resize() { var width = gl.canvas.clientWidth; var height = gl.canvas.clientHeight; if (gl.canvas.width != width || gl.canvas.height != height) { gl.canvas.width = width; gl.canvas.height = height; return true; } return false; } var needToRender = true; // draw at least once function checkRender() { if (resize() || needToRender) { needToRender = false; drawStuff(); } requestAnimationFrame(checkRender); } checkRender();
This would only draw if the canvas has been resized or if needToRender
is true.
This would handle the resize case for apps that don't render the scene every frame.
Just set needToRender
any time you've changed something in the scene and you want
the scene to be rendered incorporating your changes.
Adding adding properties to WebGLObject
s
WebGLObject
s are the various types of resources in WebGL like a WebGLBuffer
or WebGLTexture
. Some apps add properties to those objects. For example code like this:
var buffer = gl.createBuffer(); buffer.itemSize = 3; // BAD!! buffer.numComponents = 75; // BAD!! var program = gl.createProgram(); ... program.u_matrixLoc = gl.getUniformLocation(program, "u_matrix"); // BAD!!
Why it's Bad:
The reason this is bad is that WebGL can "lose the context". This can happen for any
reason but the most common reason is if the browser decides too many GPU resources are being used
it might intentionally lose the context on some WebGLRenderingContext
s to free up space.
WebGL programs that want to always work have to handle this. Google Maps handles this for example.
The problem with the code above is that when the context is lost the WebGL creation functions like
gl.createBuffer()
above will return null
. That effectively makes the code this
var buffer = null; buffer.itemSize = 3; // ERROR! buffer.numComponents = 75; // ERROR!
That will likely kill your app with an error like
TypeError: Cannot set property 'itemSize' of null
While many apps don't care if they die when the context it lost it seems like a bad idea to write code that will have to be fixed later if the developers ever decide to update their app to handle context lost events.
What to do instead:
If you want to keep WebGLObjects
and some info about them together one way would be
to use JavaScript objects. For example:
var bufferInfo = { id: gl.createBuffer(), itemSize: 3, numComponents: 75, }; var programInfo = { id: program, u_matrixLoc: gl.getUniformLocation(program, "u_matrix"), };
Personally I'd suggest using a few simple helpers that make writing WebGL much simpler.
Those are a few of what I consider WebGL Anti-Patterns in code I've seen around the net. Hopefully I've made the case why to avoid them and given solutions that are easy and useful.


This text is part of the Parsing With PetitParser2 series. The table of content can be found at the end of the chapter.
Please note that the WebGrammar
you could download in the Abstract Syntax Tree chapter contains already optimized version of an element
rule. In this chapter we suppose that element
definition looks like defined in Extracting the Structure chapter, i.e. it looks like this:
When running the testStructuredDocument
, you might have noticed that the performance is not good.
It is actually terribly bad. Let us inspect in in detail:
This will run the parser in a debug mode and collect a lot of useful information. Unfortunately, it also takes considerable amount of time so be patient. Once you get the result, inspect the Report tab (note that numbers might slightly differ in your case):
The total stream size is 1171 characters. The parser has remembered the full context 510197 times and restored 387667 times. This means that the full copy of the context (including the stack of opened elements, which we use to match open and close tags) has been created 510197 times and the context has been restored from this full copy (by doing another copy) 387667 times. This is in average 331 backtrackings per consumed character.
Some of the parsers do not need to perform the full context copy. These are prefixed with ‘lightweight’. In the lightweight case, only the position is remembered and restored (which is much faster than the full copy of a stack). This happened in average 92 times per character.
Honestly, these numbers are brutal.
In ideal case, the number of full restores should be zero.
Full remember and restore is very expensive.
Very often only lightweight remember and restore happens, since many grammars are context-free, i.e. they do not use push
, match
and pop
operators.
Regarding the lightweight backtracking, the average of lightweight backtracks per character should be below 1 (in ideal case). This is also not so unusual case when dealing with deterministic grammars, which do not do any (or only a little) speculations and know exactly which alternative of a choice is the correct one.
But our grammar is obviously not deterministic it does lots of speculations. Why are the numbers so bad in our case? Let us inspect in more detail how this was happening, using the Debug view:
The view in Figure 0.1 shows that 1502165 parsers were invoked to consume the input. Most of it (751559 invocations) happened when parsing first two lines of the input --- the before water of the sea.
This is too much for a short input.
Such a bad performance is caused by the fact that bounded seas have to verify at every position if the next parser (i.e. the parser that will be invoked after the sea) will succeed.
If the next parser happens to be another sea (as in the case of WebGrammar
), the number of invocations grows really fast (exponentially in fact).
We see that the element rule took approximately one half of the invocations (750598). Majority of 751559 invocations of before water were spent by testing for element.
Another glimpse of ineffectiveness can be seen in the elOpen
rule in Figure 0.2.
The whole <html lang="html" dir="ltr" class="js-enabled"> is parsed by invoking 272 parsers.
This is quite a lot for a line with 55 characters.
One of the reasons is how are the identifiers (elementName
) parsed.
You can see that when recognizing the html text, 8 different parsers are invoked; for each letter one and some extra boilerplate parsers (flattening, possessive repeating,...).
optimize
methodLuckily, PetitParser2 comes with an automated optimizations that are able to reduce most of the unnecessary overhead. Let it give a try:
The report looks much better now:
Only one full remember, and only 7 lightweight backtracks per character. This is reasonably good for a grammar with bounded seas.
Because of the nature of bounded seas and nature of PetitParser2, we do not recommend to parse grammars with more complicated bounded seas without optimizations.
Let us inspect some of the optimizations that happened. We switch to Debug view:
The Figure 0.4 shows that the total number of invoked parsers is 55144, roughly 30x less. We also see that, as in the previous case, most of the parsers are invoked in the before-water of the initial sea, but it is roughly 10x better now. We can also notice that the following island and after water are parsed using only 2 and 4 parser invocations respectively. This is great, it was half of the total invocations in the case of unoptimized parse!
The main reason of reduced invocations is caching.
Under the element
rule in Figure 0.4, there is a mapping node.
The mapping node returns the complete HTML element just in one single invocation.
The fact that the result has been cached is visualized via the result reference (see DebugResultLink: reference
).
The reference indicates that at the time of the invocation the result has already been computed during some previous invocation. The parser remembered the result and returned the remembered without invoking the parser again. There is another mapping node as a child of the reference with 54746 underlying invocations. But as mentioned these have happened before and mapping node shows them just for the convenience.
More about caches can be found in the Caching chapter.
Another optimizations applied by PetitParser two are specializations. The way specializations work can be demonstrated on the opening of an html element: <html lang="mul" dir="ltr" class="js-enabled">.
One can see that the html text (the elementName
rule) has been recognized using only three invocation contrary to the eight invocations in the unoptimized case (see Figure 0.2).
In the unoptimized case (see Figure 0.2) the html text was parsed so that one parser combinator was invoked for each of the characters.
In the optimized case (see Figure 0.5) the whole html text was parsed by a single parser invocation.
Internally, the parser is implemented as a while loop, which is much more efficient than multiple parser invocations.
The same thing happened with the mapping node.
The specializations recognized an any-star-lazy pattern, which, in this case, means to consume any character until end of the tag >
appears.
This can be implemented as a single while loop saving 252 parser invocations.
More details about specializations are provided in the Smalltalk Parser chapter.
In general, PEG-based parser combinator parsers (such as PetitParser) are popular because they are easy to understand, easy to extend and easy to debug. But these advantages come at the price of low efficiency. In order to target this problem, PetitParser comes with the optimizations, which can dramatically improve the efficiency while preserving all the other advantages.
Yet, some of these optimizations cannot be done automatically. There a kind of optimizations that has to be done manually and we dedicate the following Memoization chapter to it.
This text is part of the Parsing With PetitParser2 series.
Part I, Developer's Workflow:
Do you have ideas, suggestions or issues? Write us an email, or contact u on github!
Go to top.


Example breadcrumb trail inside a toolbar:
The toolbar component is included inside @anviltech/wuf-ang-layout
, which is already included in every instance of a Quick Start-based application.
The <wuf-toolbar>
tag is created for you and automatically added to the top of an
application page when you use the <wuf-content-header>
component.
The <wuf-toolbar>
can be used elsewhere, including within page content, by applying the
following to your page:
The toolbar supports two different content slots:
The following theme-related CSS custom properties are available to use throughout your application's CSS files should you decide to use them to further customize your brand's appearance. By default, the values of these properties are set to use the Dematic brand theme. However, you can easily override all of the following default value with your own theme values using the SCSS methods definded in the Theme System documentation.
| CSS Custom property | Description | Value |
|---|---|---|
| --wuf-toolbar-color | Toolbar text color. | var(--wuf-body-color) |
| --wuf-toolbar-bg-color | Toolbar background color. | var(--wuf-color-gray-200) |
| --wuf-toolbar-height | Toolbar height. | 40px |
| --wuf-toolbar-link-color | Toolbar link text color. | var(--wuf-color-gray-600) |
| --wuf-toolbar-link-hover-color | Toolbar link text hover color. | var(--wuf-color-gray-700) |
| --wuf-toolbar-button-color | Toolbar button text color. | var(--wuf-color-gray-600) |
| --wuf-toolbar-button-bg-color | Toolbar button background color. | var(--wuf-color-gray-200) |
| --wuf-toolbar-button-bg-hover-color | Toolbar button hover background color. | var(--wuf-color-gray-100) |


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What follows is an overview of my experience with taking tramadol rather than a specific voyage on the tram. I usually take a dosage of anywhere between 200-400 mg, although I find the higher end to be a bit unnecessary. Not necessarily overwhelming, but 4 50 mg pills will put me in a nice place.
First off, my favorite euphemism/slang term for doing tramadol is 'riding the tram.' Wooo, I'll always get a kick out of that one.
In my experience, tramadol induces a feeling of well-being and optimism towards most things in my life. Tramadol and I have a nice fellowship.
I live in San Diego, and as such, tramadol is readily available across the border at a very cheap price ($20/50 50mg pills, and even that's negotiable). My experience in riding the tram has been fuggin' excellent. I find it to produce a slightly different effect from real opiates (tramadol is not an opiate) which I've done (percocet, vicodin, & some others which escape my mind at the moment).
In all honesty, I've never had a bad experience with tramadol. I've taken 8 50 mg pills at a time with no side effects. Tramadol has induced vomiting in some of my friends who have boarded the tram with me, but usually only when taken on an empty stomach. For me, nausea never comes. I'm lucky, I suppose.
I'll make a quick list of fun activities on tramadol:
1. Walking around. I've found that walks are great on tramadol. It's hard to express. I've walked around for an entire tramadol trip before (about 8 hours total). I loved every second of it.
2. Conversation. I've found that tramadol opens up the mind a bit, as well as erasing social precariousness.
3. Smoking cigarettes. For some reason, smoking cigarettes kicks the high back in and augments it. I can chain smoke for hours on this stuff.
4. Lying down and closing my eyes. I've found that tramadol induces dreamlike visions. Closing my eyes for half an hour on tramadol is immensely refreshing. Iím put into the dream state, yet Iím completely aware of what's going on around me. Additionally, tramadol gives me the best god damned night's sleep I've ever had. While recently at a friend's house on tramadol, I passed out at around 3 am and woke up at about noon. I didn't sleep at all, yet after approximately 9 hours of this dream-like state, I felt incredibly rested and content. I can sleep for 4 hours and feel like I've slept 10 hours while not languid or sluggish in the least. Rather, I wake up with an alacritous view on life and the coming days, weeks, months, and years. Unfortunately, I also end up missing the high. Luckily enough, I have a strong will power and I can stand being without tramadol. But that's not saying that there is no potential for addiction, because there is.
5. Having a couple beers.
6. Going to school! Truth be told, I'm still in high school. I'm graduating in about 2 months, and I feel that I can't learn anything more in that urine-soaked hellhole (peepee soaked hellhole for all my fellow simpsons dorks out there). The dreams carry me nicely through the day.
7. Smoking a modicum of cannabis. A tiny hit will accentuate the body high perfectly while not overwhelming it.
8. Killing hookers... ... ... ... ... Just kidding.
Overall, I enjoy tramadol when alone or with others. It always puts me in such a pure, innocent state of cheerfulness and confidence. It's great for being open with friends, and by myself I can have some enjoyably crazy (but never scary, in my experience) and lucid daydreams. I party quite a bit, and recently I've felt burnt out as far as cannabis and alcohol in comparison to the tram.
As far as dosage, I've found that starting off with a base of 4 50mg tablets followed by 1 or 2 at a time sustains the tramadol high for quite a while. 3 or 4 will usually do the trick.
As great as a drug as this is, there are some things I donít like.
1. Smoking too much cannabis. I've found that large doses of cannabis overwhelm the tramadol high. Conversely, I've also found tramadol incredibly good for ridding myself of the half-baked feeling which I get several hours after smoking. Tramadol breaks through that like the sun breaking through storm clouds.
Most other activities are fair game. Except, of course, the aforementioned slaughtering of hookers. That's just wildly inappropriate.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Verb rank
A verb has a rank that determines how it applies to its arguments. A monad of rank k applies to the k-cells of its argument. A dyad of left rank kl and right rank kr applies to the kl-cells of its left argument and the kr-cells of its right argument. Verb rank is a powerful tool that controls the way a verb applies to arrays.
The ranks of a primitive verb are given in the J Dictionary definition. For example, look up the definition of + . The rank information follows the word in the header. For + this is 0 0 0. The monad rank is 0 which indicates the monad + applies to the atoms. The dyad ranks are 0 for the left argument (indicating it applies to the atoms, or 0-cells), and 0 for the right argument (again indicating it applies to the atoms in the right argument).
Let's see how this works when adding two tables.
a =. i. 2 3
b =. 6 + a
a
0 1 2
3 4 5
b
6 7 8
9 10 11
a + b
6 8 10
12 14 16
The dyad + has left rank 0. This means it applies to the atoms of its left argument. Similarly the right rank is 0 and it applies to the atoms of its right argument. The verb takes an atom from its left argument, an atom from its right argument, and adds them together to create a partial result. It does this for each atom from the left and right argument and creates an appropriate number of partial results, which are then assembled into the result frame to create the final result.
In the example above the verb + has a left rank of 0. This means the left argument is treated as a 2 3 frame of atoms. Similarly, a right rank of 0 means that the right argument is treated as a 2 3 frame of atoms.
The frame of the result is determined by the frames of the arguments, and so its frame is also 2 3 and each cell is the result of adding an atom from the left argument with an atom from the right argument.
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Introduction
BackDropper is a JavaScript library intended to add dynamic backgrounds to web pages. It's designed to be as easy to use as possible and lends much of its simplicity from jQuery syntax. It's also designed to be highly customizable by using individual JavaScript objects for each background, which means that each can be made different.
How to use:
- Import the library.
- Specify what kind of background you need.
- Specify into which element(s) to add it.
- Animate the background.
That's pretty much all there is to it. Let's get into the syntax!
Basic Syntax
First of all, we need to know how to write the core bit. As this library uses objects, each function is bound to a keyword. This keyword is backdrop
. Everything that's not background variables to keep the code running can be accessed via this command.
This is also the keyword you have to use when adding backgrounds, so let's take a look at how we do this.
First, add the background:
backdrop.add("circles","body");
The script will append an HTML5 canvas to the body element, as well as all associated data required to run the backround animation. In this case, for type "circles".
Second, start the animation:
backdrop.start(30);
This starts a thread that runs at 30 FPS. Bear in mind, this will apply to all backgrounds, so every background in the document will run at this frame rate.
Side note: use .stop()
to end the animation.
Let's break down the syntax further.
What does it all mean?
In its most general form the .add()
function can be written as this:
backdrop.add("background type","parent element");
where "background type" is, well, the background type, and the parent element is the element into which the background is added.
Now, there are many ways to access elements in JavaScript, and the library is capable of accessing all of them.
backdrop.add("circles","#container");
The script will add a background to the first element with id="container".
backdrop.add("circles",".container");
The script will add a background to each element with class="container".
backdrop.add("circles","div");
The script will add a background to each element with the "div" tag.
backdrop.add("circles","t:boxes");
The script will add a background to each element with type "circles", i.e. add a new canvas to each canvas of type "circles". It's ridiculous, I know.
backdrop.add("circles","%myBackground");
The script will add a background to each element with nickname="myBackground". We will cover nicknames in the next part.
Advanced Syntax
Functions and tricks covered in this section:
- Nicknames and Types
- .add()
- .remove()
- .resize()
- .addCSS()
- .addSpecificCSS()
- .getElementsByNickname()
- .getElementsByType()
- .canvasData()
- .multiData()
Nicknames and Types
Nicknames are small tags you can give backgrounds in order to access them at a later point. Nicknames are denoted with a '%' prefix.
Types are tags automatically added to backgrounds to identify them. Since you can have many different backgrounds in any document, it can be useful to access them as groups. Types are denoted with a 't:' prefix.
.add()
The .add()
function can be made much more interesting.
In its most simple form, it only requires two arguments, but it can take up to four:
backdrop.add("circles",".backParents","myBackground",[0,2]);
where "myBackground" is a nickname you give the background, and [0,2] specifies in which elements with class "backParents" to add the backgrounds.
For whatever reason, you may need to add backgrounds to only certain elements. The libary makes this easy for you.
This applies backgrounds in two elments with class "testParent": backdrop.add("fireworks",".testParent",[0,2]);
Side note: the script will omit any index which doesn't correspond to an element and will not throw an error.
.remove()
The .remove()
function is fairly straight forward. It inputs CSS selectors ("#example",".example","example") or BackDropper-specific selectors ("%example","t:example") and, optionally, indexes.
backdrop.remove("body");
This will remove all backgrounds within the body element, but so will backdrop.remove("body",0)
. The index refers to the n:th element of its type. Since there's only one <body>, the script will alter the entire body content. backdrop.remove("body",1)
will not have any effect by the same logic.
Similarly, this will apply to BackDropper selectors:
backdrop.remove("t:circles",0);
This code will remove the background on this page, and that background only, because it's the first background of its type in the document.
Side note: the script will omit any index which doesn't correspond to an element and will not throw an error.
.resize()
.resize()
resizes canvases when the window is resized. The script will automatically check if the parent element is resized, and if not, it will not change anything. It's added to a window resize event in your code. The reason why this isn't a built-in feature is to ensure that there are no clashes between the library and your code.
.addCSS()
This is a very general function. It simply lets you add CSS to every background element. This can also be done by using the .backdrop_canvas
selector in your CSS file. Bear in mind that every time this function is called, the CSS will be overwritten.
.addSpecificCSS()
.addSpecificCSS()
adds CSS to backgrounds by nickname or type.
The following backgrounds are defined as such: backdrop.add("fireworks",".testParent2","test1",[0,1]);
and backdrop.add("fireworks",".testParent2","test2",[2,3]);
. In essence, the two backgrounds to the left have nickname "test1", and the rest have "test2".
test1: backdrop.addSpecificCSS("%test1","opacity:0.7; transform:rotate(15deg)");
test2: backdrop.addSpecificCSS("%test2","border:5px solid red; transform:rotate(-15deg)");
As you can see, .addSpecificCSS()
has added two different styles to the backgrounds. Bear in mind that every time this function is called, the CSS will be overwritten.
.getElementsByNickname()
.getElementsByNickname()
returns an array of elements by nickname, much like, for example, document.getElementsByClassName()
. You can edit elements directly using this.
.getElementsByType()
.getElementsByType()
returns an array of elements by type, much like, for example, document.getElementsByTagName()
. You can edit elements directly using this.
.canvasData()
.canvasData()
lets you edit objects associated with each background to change how they behave.
The backgrounds below are added like this: backdrop.add("fireworks",".testParent3","testing");
Using .canvasData()
, it's possible to edit the variables used to render the backgrounds.
Using this snippet, backdrop.canvasData("%testing")[1].colors=["#f00","#fff","#00f"];
, the script is told to only use three colors in the second background:
.multiData()
.multiData()
lets you change variables. It's very similar to .canvasData()
, but supports multiple variables as input and lets you apply it to multiple backgrounds.
backdrop.multiData("circles",{
color: "rgba(0,0,255,0.1)",
circleNo: 200
});
The above code changes the specified variables in every background with type "circles". The circles are specified to be blue instead of white, and their amount should change from 100 to 200. Click the button to test!
We will take a closer look at objects and variable names within objects in the next section.
Objects
Objects are neat data structures. The library uses them because it has to deal with many different variables which have to be dynamically initiated. Objects also make it easier for users of this library to access the inner workings of the code. Let's take a look at the data structures behind each background.
The following snippets contain the variables (and approximate default values) in each background object:
fireworks={
type: type,
width: w,
height: h,
counter: 0,
interval: 10,
size: 25,
sine: 0.05,
dissipate: 0.2,
minPoints: 3,
maxPoints: 15,
colors: [],
array: []
};
Background type 2: Circles
circles={
type: type,
width: w,
height: h,
minSize: 20,
maxSize: 50,
circleNo: 100,
maxSpeed: 1,
color: "rgba(255,255,255,0.1)",
array: []
};
Credits/License
BackDropper was written by PicturElements and is mainly intended as an excercise in making JavaScript libraries and using objects. Plese make sure that nothing unexpected happens when using this library. It's a fairly solid piece of code, but weird bugs may appear out of nowhere on different browsers, so do some checks just in case.  I might fix it so it works in IE, too. Also check your task manager when developing using this library. After all, it uses canvas and may use up a lot of computing power if used superfluously. A 5% CPU power (weak-ish laptop) target may be a good idea.
The MIT License (MIT)
Copyright (c) 2016 PicturElements
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


1. Getting started
RESThub can be used with any MVC framwork, but is designed to provide the perfect backend for RESThub JS, a Javascript framework designed to build lightweight HTML5 applications.
We also provide a Tapestry 5 integration for those who prefer server-side MVC frameworks.
1.1. Requirements
- Before coding, you should download and install the following development tools if needed :
-
1.2. Project templates
The easiest way to start is to use RESThub archetypes to create your first RESThub based application. Just open a command line terminal, and type :
mvn archetype:generate -DarchetypeCatalog=http://resthub.org/nexus/content/repositories/releases/
You will have to choose between 3 RESThub archetypes :
- resthub-archetype-js-webapp : simple HTML5/Javascript web application
- resthub-archetype-tapestry5-webapp : simple RESThub based Tapestry 5 web application
- resthub-archetype-jar-module : a JAR module for inclusion in your multi modules project
You can run your webapps thanks to built-in mvn jetty:run support.
1.3. Documentation
In addition to this reference documentation, RESThub Javadoc is available here.
- Framework documentation included in RESThub may also be useful :
-
1.4. Sample applications
- Check these sample applications to learn how to design your RESThub based web application :
1.5. Debugging your web application
- Run/Debug RESThub in Eclipse :
- Right click on myproject -> Debug As -> Maven Build ...
- Name : Debug myproject
- Goal : mvn -Denv=local jetty:run
- Click on Apply, then Run
- Browse the following URL : http://localhost:8080/
- Open the Debug Perspective
- Right click on the Debug window -> Edit source lookup
- Add -> Java project -> Select all -> OK -> OK


§372-8 State-federal cooperation. The department may promote the administration of this chapter by accepting and utilizing information, services, and facilities made available to it by the federal Advisory Committee on Apprenticeship; and the department shall cooperate with the federal Advisory Committee on Apprenticeship to the fullest extent consistent with this chapter. [L 1945, c 22, §1(2); RL 1955, §89-8; am L 1967, c 20, §1(g); HRS §372-8; am L 2012, c 14, §9]
Attorney General Opinions
Does not expressly authorize disclosure of personal records. Att. Gen. Op. 86‑14.


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[gecode-users] Indexing into arrays
Christian Schulte
cschulte at kth.se
Mon Nov 21 14:45:46 CET 2011
Hi,
Yes, you are absolutely correct in your analysis: failing a space does not
stop execution of a space's method (or with other words, does not throw a
C++ exception or something like that). The reason for that is that it does
not matter! The code defining the variables, constraints, and propagators is
executed just once initially in order to create the space for the root node
of the search tree. This is cheap. What takes time is doing constraint
propagation (triggered by status()) and this is terminated immediately when
failure occurs.
Maybe MPG should explain this at some point.
I am not sure I understand your second point. After running status() you
should always check whether a space is failed (status() returns that
information). So, when testing why not run status() everytime to make sure
that things are not yet failed?
Christian
--
Christian Schulte, www.ict.kth.se/~cschulte/
-----Original Message-----
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Milt
Sent: Sunday, November 20, 2011 7:43 PM
To: users at gecode.org
Subject: Re: [gecode-users] Indexing into arrays
Guido,
Thanks for your quick reply! I'd certainly missed that point about status()
...got it.
But I think I still must be missing something, because I'm getting behavior
I don't quite understand.
So I distilled my code down to the simple example below that behaves as
follows.
-When I run the code below, I get these results (the rel(!A[0]) fails the
space):
A[0]=1, B0=0, C=0
A[1]=[0..1], B1=193, C=0
-I'd have expected A[1] to be equal to 0.
-But when I change the assignment of B0 from
expr(*this,0) to
expr(*this,192),
I get what I'd expect as results (the rel(!A[0]) doesn't fail the space):
A[0]=0, B0=192, C=0
A[1]=0, B1=193, C=0
Is this what's meant in MPG section 4.1.7, that after a space fails, the
domain may have more content than expected?
Question: If so, then when the space fails during the relation !A[0], why
does Gecode keep running my code to define A[1], do the status, and the
couts?
(I'd have expected Gecode to recognize that the space failed, abandon the
failed space ASAP, and hurry to try another branching variable or value.)
Also, my approach to debugging the constraint posting within my model is to
use compiler directives (#if, #else, #endif) to maintain 2 paths thru my
code:
1 - one that is normal, branching and exploring as intended, for example on
an IntVarArray "list", which my code uses to compose constraints to post,
and
2 - one that is for debugging a single test case at a time, so it branches
and updates a different variable array "list_other", which my code ignores,
and defines an IntVarArgs "list", and defines its items specifically to be a
test case I'm debugging. So my code, which is written to examine "list",
now focuses exclusively on the test case. This lets me avoid the confusion
of the entire design space, and see just how the test case is being treated.
(e.g., why it isn't being filtered out by the constraint I'd expect to catch
it, or failing good cases.)
Question: But, if Gecode shows extra items once it fails, as in the example
below, how can I tell when the space has failed, to know whether my code is
faulty in not narrowing down a domain, or whether some constraint has failed
for the test case and I'm getting the after-fail behavior? (and if so, is
there any simple way to detect which constraint detected the failed space,
i.e., the straw that broke the camel's back; or does order of constraint
posting
matter?)
Question: Is this a reasonable debugging strategy for the constraint posting
(I'm not dealing with the search issues yet), or do people typically use
other better techniques? (not sure where I'd look for Gecode debugging
techniques...saw your interaction w/Roberto Pinto in 2006, but I'm looking
for more of a targetable data dump of the data structures than an
interactive Gist like exploration of the design-space search order -- Gist
is great, but not what I think I need for this purpose.)
Thanks for your help,
-Milt
---------------
class Trim : public Space {
protected:
public:
IntVarArray IVA;
// Constructor for script
Trim()
:
IVA(*this, 1, 0, 3)
{
IntVar B0 = expr(*this,0);
IntVar B1 = expr(*this,193);
int C = 0;
BoolVarArgs A(2);
//Post constraints
A[0] = expr(*this,B0==C,ICL_DOM);
rel(*this,!A[0],ICL_DOM);
A[1] = expr(*this,B1==C,ICL_DOM);
status();
cout<<"A[0]="<<A[0]<<", B0="<<B0<<", C="<<C<<endl;
cout<<"A[1]="<<A[1]<<", B1="<<B1<<", C="<<C<<endl;
// post branching
branch(*this, IVA, INT_VAR_SIZE_MIN, INT_VAL_MIN);
}
// search support: Constructor for cloning
Trim(bool share, Trim& s) : Space(share, s) {
IVA.update(*this, share, s.IVA);
}
// perform copying during cloning
virtual Space* copy(bool share) {
return new
Trim(share,*this);
}
};
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https://www.gecode.org/mailman/listinfo/gecode-users
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Angular Bubble Tree
Click the following button to lead the data from data.json and bind the chart
Load
If you are facing an issues or have an enquiry, please submit a case on ithub issue
here


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models.StoredAttachment @import models.response.ScanStatus @(reference: String, id: String, file: StoredAttachment, name: Option[String] = None, useTabIndex : Option[Int] = None)(implicit messages: Messages) @if(file.scanStatus.contains(ScanStatus.READY) && file.url.isDefined) { view attached file @name.getOrElse(file.fileName) } else {


{{ user.email }} is a member of a lot ({{ teams.count }}) of teams.
Team
Creator
Created
Members (invites)
{% for team in teams.all %}
{{ team.name }}
{{ team.creator.email }}
{{ team.created }}
{{ team.num_users }} ({{team.num_invites}})
{% endfor %}
View this user
.


EBD - Easton Bible DIctionary
Zereda
ZEREDA
"ZEREDA "the fortress, a city on the north of Mount Ephraim; the birthplace of Jeroboam (
1 Kings 11:26
). It is probably the same as Zaretan(
Joshua 3:16
), Zererath (
Judges 7:22
), Zartanah (
1 Kings 4:12
), or the following.
"ZEREDA "the fortress, a city on the north of Mount Ephraim; the birthplace of Jeroboam (1 Kings 11:26). It is probably the same as Zaretan(Joshua 3:16), Zererath (Judges 7:22), Zartanah (1 Kings 4:12), or the following.


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June
22nd,
2011
Microsoft has released Rollup 4 for Exchange Server 2010 SP1. This rollup will fix the following issues:
- 2537099 (http://support.microsoft.com/kb/2537099/ ) “80040154” error message when you try to configure external Client Access namespaces on an Exchange Server 2010 server
-
2536700 (http://support.microsoft.com/kb/2536700/ ) Outlook stops responding when you try to copy a folder to its subfolder by using Outlook in online mode in an Exchange Server 2010 SP1 environment
-
2536517 (http://support.microsoft.com/kb/2536517/ ) The Microsoft Exchange RPC Client Access service crashes intermittently on an Exchange Server 2010 server
-
2536494 (http://support.microsoft.com/kb/2536494/ ) It takes a long time to return results when you perform an Advanced Find search on a mailbox by using Outlook in online mode in an Exchange Server 2010 SP1 environment
-
2535648 (http://support.microsoft.com/kb/2535648/ ) The EMC takes a long time to open in an Exchange Server 2010 environment
-
2535130 (http://support.microsoft.com/kb/2535130/ ) Performance in Outlook or in OWA decreases when you use IMAP4 to access the contacts folder in an Exchange Server 2010 environment
-
2535105 (http://support.microsoft.com/kb/2535105/ ) There is no option to disable the Availability service in an Exchange Server 2010 environment
-
2533543 (http://support.microsoft.com/kb/2533543/ ) Event ID 2153 is logged on each database availability group member in an Exchange Server 2010 environment
-
2533538 (http://support.microsoft.com/kb/2533538/ ) You cannot look up the free/busy information of a user who is located on an Exchange Server 2010 organization from another Exchange Server 2010 organization
-
2533451 (http://support.microsoft.com/kb/2533451/ ) A RBAC role assignee can unexpectedly run the “Update-FileDistributionService” command on an Exchange Server 2010 server that is outside the role assignment scope
-
2519359 (http://support.microsoft.com/kb/2519359/ ) “Changes to the rule cannot be saved.” error message when you try to create a reply rule by using Outlook in an Exchange Server 2010 environment
-
2518850 (http://support.microsoft.com/kb/2518850/ ) You cannot receive email messages on a mobile phone by using ActiveSync in an Exchange Server 2010 environment
-
2517088 (http://support.microsoft.com/kb/2517088/ ) Public folder conflict resolution does not work as usual in an Exchange Server 2010 environment
-
2515259 (http://support.microsoft.com/kb/2515259/ ) “The items could not be copied.” error message when you run the Get-MailboxSearch cmdlet in an Exchange Server 2010 SP1 environment
-
2514709 (http://support.microsoft.com/kb/2514709/ ) Event ID 1001 after you successfully the install Exchange Server 2010 Unified Messaging server role
-
2514574 (http://support.microsoft.com/kb/2514574/ ) The Exchange RPC Client Access service crashes in an Exchange Server 2010 environment
-
2513723 (http://support.microsoft.com/kb/2513723/ ) The “New-MailboxImportRequest” cmdlet does not import all messages in a .pst file in the ANSI format in an Exchange Server 2010 environment
-
2512023 (http://support.microsoft.com/kb/2512023/ ) “GetUserOofSettings”, “SetUserOofSettings” and “GetUserAvailability” operations do not support Exchange Impersonation on the Exchange Server 2010 SP1 schema
-
2511897 (http://support.microsoft.com/kb/2511897/ ) You cannot send an email message to a mailbox for a brief period when you move the mailbox by using online move in an Exchange Server 2010 environment
-
2507463 (http://support.microsoft.com/kb/2507463/ ) You cannot move a mailbox that contains a corrupted Search Folder in an Exchange Server 2010 environment
-
2506820 (http://support.microsoft.com/kb/2506820/ ) The free/busy information does not display of a user whose mailbox is located on an Exchange Server 2003 server
-
2506049 (http://support.microsoft.com/kb/2506049/ ) The hierarchy of a new public folder database on an Exchange Server 2010 SP1 server is not replicated
-
2505968 (http://support.microsoft.com/kb/2505968/ ) The EdgeTransport.exe process crashes when you apply a rule that contains a bad email address in an Exchange Server 2010 environment
-
2504453 (http://support.microsoft.com/kb/2504453/ ) You cannot retrieve statistical information about a public folder by using the “Get-PublicFolderStatistics” cmdlet in an Exchange Server 2010 SP1 environment
-
2503337 (http://support.microsoft.com/kb/2503337/ ) Comments of your meeting response message is missing when you decline a meeting request in an Exchange Server 2010 environment
-
2501070 (http://support.microsoft.com/kb/2501070/ ) A RBAC role assignee can stop queue processing on an Exchange Server 2010 Hub Transport server or an Exchange Server 2010 Edge Transport server that is outside the role assignment scope
-
2500903 (http://support.microsoft.com/kb/2500903/ ) A space is missing in the subject line of a “Tentative” meeting response in an Exchange Server 2010 environment
-
2500648 (http://support.microsoft.com/kb/2500648/ ) “There are no items to show in this view.” error message when you try to view a folder in Outlook in an Exchange Server 2010 environment
-
2495167 (http://support.microsoft.com/kb/2495167/ ) You cannot recover a deleted public folder by using Outlook or MFCMAPI in an Exchange Server 2010 environment
-
2495010 (http://support.microsoft.com/kb/2495010/ ) The EdgeTransport.exe process consumes 100% CPU usage on an Exchange Server 2010 Edge Transport server or an Exchange Server 2007 Edge Transport server
-
2493393 (http://support.microsoft.com/kb/2493393/ ) You cannot use ECP to perform a wipe on a mobile phone in an Exchange Server 2010 SP1 environment
-
2492068 (http://support.microsoft.com/kb/2492068/ ) “The item cannot be saved to this folder.” error message when try to post an item to a mail-disabled public folder in an Exchange Server 2010 SP1 environment
-
2491354 (http://support.microsoft.com/kb/2491354/ ) You cannot view the free/busy information of users in a mixed Exchange Server 2007 and Exchange Server 2010 environment
-
2490134 (http://support.microsoft.com/kb/2490134/ ) A deferred delivery email message is not delivered by using Outlook 2007 in online mode in an Exchange Server 2010 environment
-
2489964 (http://support.microsoft.com/kb/2489964/ ) An update enables range 0x-0x1F characters in the display name of an Exchange Server 2010 user account
-
2489938 (http://support.microsoft.com/kb/2489938/ ) The “Connect-ExchangeServer” function does not change the target Exchange server in Exchange Server 2010
-
2489130 (http://support.microsoft.com/kb/2489130/ ) A RBAC role assignee can unexpectedly change mailbox properties that are outside the management role group scope in an Exchange Server 2010 environment
-
2488643 (http://support.microsoft.com/kb/2488643/ ) Outlook downloads duplicated POP3 email messages in an Exchange Server 2010 environment
-
2479188 (http://support.microsoft.com/kb/2479188/ ) The iCal parts of an email message contain invalid entries when they are sent from an Exchange Server 2003 mailbox to an Exchange Server 2010 mailbox
-
2477273 (http://support.microsoft.com/kb/2477273/ ) The DomainController parameter does not work when you use the “MoveMailbox.ps1” script to move mailboxes in an Exchange Server 2010 environment
-
2471964 (http://support.microsoft.com/kb/2471964/ ) A NDR is sent to the sender when you move an email message to a personal folder file in an Exchange Server 2010 SP1 or a later version environment
-
2467619 (http://support.microsoft.com/kb/2467619/ ) A user who manages a distribution group cannot remove another user whose mailbox is disabled in an Exchange Server 2010 environment
-
2465292 (http://support.microsoft.com/kb/2465292/ ) “MAPI_E_FAILONEPROVIDER (0x8004011D)” error message when you access an Exchange Server 2010 mailbox by using a MAPI application
-
2446908 (http://support.microsoft.com/kb/2446908/ ) ESE event descriptions are missing in Event Viewer when the Eseutil utility is called on an Exchange Server 2010 SP1 server
-
2394554 (http://support.microsoft.com/kb/2394554/ ) An email message is not delivered if it contains unsupported encoded characters in the subject line in an Exchange Server 2010 environment
-
2491951 (http://support.microsoft.com/kb/2491951/ ) You cannot install Exchange Server 2010 SP1 if the NetBIOS domain name of the domain controller contains an ampersand (&) character
-
2507066 (http://support.microsoft.com/kb/2507066/ ) Administrator audit logging is disabled unexpectedly during an Exchange Server 2010 SP1 installation
The rollup can be downloaded from the site below:
Update Rollup 4 for Exchange Server 2010 SP1 open


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--- layout: post tags: [ASP.NET MVC, REST, Services, ASP.NET Web API] date: 2012-04-17 14:46:42 UTC title: "Hyperlinking With the ASP.NET Web API" --- {% include JB/setup %}
When creating resources with the ASP.NET Web API (beta) it's important to be able to create correct hyperlinks (you know, if it doesn't have hyperlinks, it's not REST). These hyperlinks may link to other resources in the same API, so it's important to keep the links consistent. A client following such a link should hit the desired resource.
This post describes an refactoring-safe approach to creating hyperlinks using the Web API RouteCollection and Expressions.
Obviously hyperlinks can be hard-coded, but since incoming requests are matched based on the Web API's RouteCollection, there's a risk that hard-coded links become disconnected from the API's incoming routes. In other words, hard-coding links is probably not a good idea.
For reference, the default route in the Web API looks like this:
routes.MapHttpRoute( name: "DefaultApi", routeTemplate: "{controller}/{id}", defaults: new { controller = "Catalog", id = RouteParameter.Optional } );
A sample action fitting that route might look like this:
public Artist Get(string id)
where the Get method is defined by the ArtistController class.
In order to provide a refactoring-safe way to create links to e.g. the artist resource, the strongly typed Resource Linker approach outlined by José F. Romaniello can be adopted. The IResourceLinker interface looks like this:
public interface IResourceLinker { Uri GetUri<T>(Expression<Action<T>> method); }
This makes it possible to create links like this:
var artist = new Artist { Name = artistName, Links = new[] { new Link { Href = this.resourceLinker.GetUri<ArtistController>(r => r.Get(artistsId)).ToString(), Rel = "self" } }, // More crap goes here... };
In this example, the resourceLinker field is an injected instance of IResourceLinker.
Since the input to the GetUri method is an Expression, it's being checked at compile time. It's refactoring-safe because a refactoring tool will be able to e.g. change the name of the method call in the Expression if the name of the method changes.
It's possible to implement IResourceLinker over a Web API RouteCollection. Here's an example implementation:
public class RouteLinker : IResourceLinker { private Uri baseUri; private readonly HttpControllerContext ctx; public RouteLinker(Uri baseUri, HttpControllerContext ctx) { this.baseUri = baseUri; this.ctx = ctx; } public Uri GetUri<T>(Expression<Action<T>> method) { if (method == null) throw new ArgumentNullException("method"); var methodCallExp = method.Body as MethodCallExpression; if (methodCallExp == null) { throw new ArgumentException("The expression's body must be a MethodCallExpression. The code block supplied should invoke a method.\nExample: x => x.Foo().", "method"); } var routeValues = methodCallExp.Method.GetParameters() .ToDictionary(p => p.Name, p => GetValue(methodCallExp, p)); var controllerName = methodCallExp.Method.ReflectedType.Name .ToLowerInvariant().Replace("controller", ""); routeValues.Add("controller", controllerName); var relativeUri = this.ctx.Url.Route("DefaultApi", routeValues); return new Uri(this.baseUri, relativeUri); } private static object GetValue(MethodCallExpression methodCallExp, ParameterInfo p) { var arg = methodCallExp.Arguments[p.Position]; var lambda = Expression.Lambda(arg); return lambda.Compile().DynamicInvoke().ToString(); } }
This isn't much different from José F. Romaniello's example, apart from the fact that it creates a dictionary of route values and then uses the UrlHelper.Route method to create a relative URI.
Please note that this is just an example implementation. For instance, the call to the Route method supplies the hard-coded string "DefaultApi" to indicate which route (from Global.asax) to use. I'll leave it as an exercise for the interested reader to provide a generalization of this implementation.
Comments


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These kids are getting married!
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Save the Date | October 9, 2016
Wedding Details
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October 9, 2016
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The Groomsmen
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USA Hockey provides the foundation for the sport of ice hockey in America; helps young people become leaders, even Olympic heroes; and connects the game at every level while promoting a lifelong love of the sport.
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To provide consistency for all participants.
Not available anywhere else, including state championships, classic tournaments, NHL tournaments, and a series of worldrenowned pond hockey championships
Growing opportunities for disabled athletes through six disciplines of disabled hockey
A First Goal adult equipment program to assist those players just getting started in the game
Access to adult skills clinics for those of all ability levels
Exclusive access to USA Hockey Adult Event Tournament App
Training utilizing The American Development Model which provides age-appropriate learning in a fun environment
Growing opportunities for disabled athletes through six disciplines of disabled hockey
A focus on addressing the specific needs of female players
Opportunity to play in District and National Championship Tournaments
An extensive Junior Program for players to develop in preparation for the collegiate and professional ranks
Peace of mind, knowing your child is part of a national organization which
Instructional training, clinics and certification to help ensure a consistent standard across the country
Exclusive access to USA Hockey Mobile Rulebook App
Access to the USA Hockey online Game Report System
State-of-the-art, gold-standard education program to ensure coaches have the most current material to assist players in reaching their full potential
Exclusive access to USA Hockey Mobile Coach App that provides cutting-edge resources for coaches on smartphones and tablets
Online educational modules specific to the age level of players you are coaching
and other numerous coaching resources


How to watch ‘Wilder vs. Ortiz 2’ title fight TONIGHT live on FOX PPV
by Dan HiergesellIt all goes down later tonight (Sat., Nov. 23, 2019) live on FOX PPV from inside MGM Grand Garden Arena in Las Vegas, Nevada, as WBC heavyweight champion Deontay Wilder (41-0-1, 40 KO) puts his title on the line against veteran contender Luis Ortiz (31-1, 26 KO) in a highly-anticipated main event rematch.
In case you forgot, Wilder and Ortiz fought once before back in March of 2018. Wilder really had to dig deep in that fight to battle through some early adversity, but “Bronze Bomber” was able to claw his way back and score a massive TKO victory over Ortiz in the 10th round. It is the second-latest stoppage in Wilder’s storied career, having finished Johann Duhaupas via 11th-round TKO back in 2015.
Needless to say, Wilder’s first win over Ortiz was massive. Not only did it prove that Wilder can rebound from early troubles to take out a true veteran heavyweight of the sport, but it paved way for “Bronze Bomber’s” epic matchup with Tyson Fury in late-2018, which ended in the well-known draw. Those course of events have helped shaped the boxing landscape over the past year and brings us to Wilder’s awaited rematch with Ortiz this weekend in Vegas.
Be sure to catch all the action later tonight as Wilder attempts to extend his unbeaten record and solidify himself as the best heavyweight boxer in the world today. Check out below for all the ways to view the “Wilder vs. Ortiz 2” fight card in its entirety:
Start Times
- Saturday, November 23, 2019 from inside MGM Grand Garden Arena in Las Vegas, Nevada
- FS2 “Prelims” undercard begins at 7:00 p.m. ET / 4:00 p.m. PT
- FOX PPV main card begins at 9 p.m. ET / 6 p.m. PT
- “Wilder vs. Ortiz 2” main event begins around 12:00 a.m. ET (Sun) / 9:00 p.m. PT (Sat)
Online Viewing
- “Wilder vs. Ortiz 2” PPV main card can be viewed through the FOX Sports web site for $74.99.
Television Viewing
- “Wilder vs. Ortiz 2” undercard can be viewed via FS2.
- “Wilder vs. Ortiz 2” PPV main card can be purchased for $74.99 through local cable and satellite providers. Check listings HERE.
- “Wilder vs. Ortiz 2” PPV main card can also be purchased for $74.99 through the FOX Sports App. Find out more information HERE.
- FOX Sports App is accessible via Chromecast, Roku, Amazon Fire TV, Android TV, LG Smart TV, Samsung TV, Apple TV, PlayStation, or Xbox.
Mobile Viewing
- “Wilder vs. Ortiz 2” PPV main card will be accessible through the FOX Sports App via Android, Amazon Fire, and Apple.
Fight Card
FOX Sports PPV main card:
Deontay Wilder (41-0-1, 40 KO) vs Luis Ortiz (31-1, 26 KO), rematch, heavyweight, 12 rounds
Leo Santa Cruz (36-1-1, 19 KO) vs Miguel Flores (24-2, 12 KO), super featherweight, 12 rounds
Brandon Figueroa (20-0, 15 KO) vs Julio Ceja (32-4, 28 KO), super bantamweight, 12 rounds
Leduan Barthelemy (15-0-1, 7 KO) vs Eduardo Ramirez (22-2-3, 9 KO), rematch, super featherweight, 10 rounds
FS2 “Prelims” undercard:
Viktor Slavinskyi (10-0-1, 6 KO) vs Rigoberto Hermosillo (11-1-1, 8 KO), super featherweight, 8 rounds
Marsellos Wilder (5-1, 2 KO) vs Dustin Long (2-1-2, 2 KO), cruiserweight, 6 rounds
Swing: Shon Mondragon (4-0, 2 KO) vs Juan Centeno (4-3-1, 1 KO), super bantamweight, 6 rounds


Adam
Bayern Munich
adam's favorite club
- Peach Juice
nascode
Chelsea
Nasir Favorite club
- Chivita
We worked hard to achieve our goal
Its so cool working together
Microverse developers
- Coffee
Thank You for the opportunity
Microverse is the best
Microverse
- Beer
We made to the end
have a good day!!
Love you Microverse
- Orange Juice


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Roberto Tomas Chadwick
6 Sylvan Road • Darien, CT 06820
<EMAIL_ADDRESS>• DOB: March 30, 2001
Education
Fairfield College Preparatory School (Fairfield Prep) Class of 2019
Fairfield, CT 06824
Academic Enrichment Program, Choate Rosemary Hall, Summers 2014, 2017
2017 Courses: Algebra II (Grade: Honors); Physics (Grade: Honors);
Oil Painting (Grade: Honors)
2014 Courses: Pre-Algebra; Economics; Digital Photography
Academic Honors
Sociedad Honoraria Hispanica (Spanish Honor Society), Fairfield Prep, inducted Fall 2017
Honor Roll Magna Cum Laude, various semesters, Fairfield Prep, 2017 - present
Community Service and Leadership One World Surgery Medical Mission Trip, Honduras, Summer 2017 Translator and Volunteer With a mission of "…ignit[ing] the spirit of service and transform[ing] lives by providing access [to] high-quality surgical care globally." Included: assisting doctors and nurses by translating post-op instructions to patients following surgery; meeting and interacting with children in the local orphanage, Nuestros Pequeños Hermanos. Building One Community, Stamford, CT, 2014 - present ESL Teacher Dedicated to helping immigrants "…acquire the tools they need to be self-sufficient and successful…" Includes: teaching levels 0, 1, and 3 English classes to primarily Spanish-speaking immigrants; designing lesson plans and creating activities with co-teacher. *Invited to represent volunteers at 2016 Donor Dinner and speak to potential donors on behalf of the program. Swim AngelFish, Greenwich, CT, 2017 - present Lifeguard "…devoted to helping children of all abilities learn how to swim." Includes: ensuring pool safety as children with disabilities (including Autism, Down Syndrome, and sensory processing disorders), ages 3 to 19, learn basic swimming skills; ensuring a positive and safe experience for all. Waveny LifeCare Network, New Canaan, CT, 2018 - present Volunteer Includes: visiting with and providing companionship to the elderly. Sophomore Retreat, Wisdom House, Litchfield, CT, Spring 2018 Retreat Leader, 2018; Participant, 2017 2018: Selected by the Head of Campus Ministry via competitive application to lead retreat, give spiritual talks to participants, and help facilitate small group discussion. Youth Group, St. Thomas More Church, Darien, CT, 2014 - present Member Includes: meeting weekly for discussions; participating in service projects such as the Midnight Run, Drive-by-Raking; visiting with the nuns of Our Lady of Grace Convent, Stamford, CT. Roberto Tomas Chadwick DOB: March 30, 2001 Fairfield College Preparatory School Arts Fairfield Prep Art Show, Fairfield Prep, 2017 Digital piece "Logo" selected for exhibition. Chadwick Design (formerly Roberto Draws), Darien, CT, 2012 - present Founder, Graphic Designer, Web Designer Includes: created and sold profile pictures, banners, and intros for YouTube users, creating and developing personal portfolio that includes logos. Portfolio: http://chadwickdesign.net/ Fairfield Prep Art Club, Fairfield Prep, 2015 - present President, 2016-present; Member, 2015-2016 Includes: graphic design of drama production posters; organizing participation in The Global Red Chair Project (see below); planning and organizing meetings with the help of faculty liaison. The Global Red Chair Project (GRCP), Fairfield Prep, 2017 Co-Designer of Fairfield Prep's Red Chair Aimed to "…raise awareness about the right to education and the fact that millions of youth continue to be denied this inalienable right…The Red Chair serves as a figurative symbol of the millions of children who, literally, do not have a seat in a classroom…" Conceived of and built a cardboard red chair in an en effort to unify the Jesuit school network and fulfill the mission of the GRCP. Athletics Sailing: Varsity Sailing Team, Fairfield Prep, 2015 - 2016, 2016 - 2017 Boat: Club 420 Varsity Letter 2016, 2017 Summer Club Sailing Team, Noroton Yacht Club, Darien, CT, Summers 2016, 2017 Boat: Laser Standard 1st Place, Durade Race, Junior Sailing Association of the Long Island Sound, 2016 Qualifier, Laser Championships, Junior Sailing Association of the Long Island Sound, 2016 Swimming and Diving Varsity Swim Team, Fairfield Prep, 2015 - 2016, 2016 - 2017 50m Freestyle Varsity Letter 2016, 2017 Darien YMCA Piranhas Club Swimming, Darien, CT, 2014 - 2015 100m Breaststroke Certifications CPR Certified, American Red Cross, Fall 2017 Pool Lifeguard Certified, American Red Cross, Fall 2017 Waterfront Lifeguard Certified, American Red Cross, Fall 2017 AED Certified, American Red Cross, Fall 2017 First Aid Certified, American Red Cross, Fall 2017 Skills Computer Building: Built fully functional computer in 2014 and have subsequently assisted friends in building their computers.. Included: researching and purchasing parts; physically building computer; installing operating system; installing appropriate graphics card drivers.


Centennial offers best-in-class venues to drive sales for all types of modern tenants and every omnichannel approach. After all, we can only be successful as our retailers. This is why we do everything in our arsenal to drive excitement and traffic, to connect your stores with the local communities where they operate. We are reinvesting in our properties to bring the sights, the sounds, and the buzz of retail to life, which is what Centennial is all about.
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Aka Master. The Daemon is the center of communications as all Peers connect to it. When Peers communicate with each other, the Daemon handles the message routing. All the heavy-lifting like filtering and sorting happens inside the daemon. Most likely the Daemon runs on the same machine as your webserver, but just could run anywhere else!
The Daemon itself does not provide any content at all, but provides means for content registration. Technically the inner wirings maybe described as a publish-subscribe engine with built-in content cache.


Learn what makes a website.
At the end of this prework, you will be able to:
git add
, git commit
, git status
, git push
and more!Throughout this course we will use git and GitHub in the following ways:
Say you and a friend are working on an essay together, and you decide to email updated copies of the essay back and forth as you make changes.
You write a first draft, and send it over. Your friend makes some edits, and sends it back.
All is good, right?
Well what if then, you both make changes at the same time, and send each other your separately updated copies at the same time? How do you resolve the cases where you updated certain paragraphs differently? How can you see exactly what changes each of you made?
That’s the core problem Git solves: Keeping a clear history of changes to a coding project in a way that allows multiple people to touch the code simultaneously.
git is version control system that is used by the majority of professional developers. Git tracks changes to your code so that it’s easy to identify what code has changed from one version to another.
Below is a screenshot of Visual Studio Code comparing two versions of the same webpage using git:
Recall that git is a distributed version control system. It’s distributed because every developer working on a project has a complete copy of the project and all changes on their local computer (known as the project repository). All of these developers periodically sync their work and changes to this centralized, remote repository, hosted on github.com.
Use these resources to introduce yourself to the topics and to complete the exercises:
The following video will walk you through the basics of git and GitHub. his video closely mirrors your pre-work exercise below.
Git is very robust and as such the number of commands and features may seem a little overwhelming at first, but do not worry. It is totally okay if some things are still unclear to you, just keep pressing through and these concepts will make sense as we apply them throughout the course.
git init
: For setting up your repository for the first time. Just used when setting up a repo.git remote
: For connecting your local folder to a GitHub repository. Just used when setting up a repo.git add
: For telling git about local files that you want to uploadgit commit
: For writing descriptions of what you changed before you upload codegit push
: For uploading code to your remote repository (typically github.com)git status
: Git will tell you what its status is, which is useful for debugginggit clone
: To download someone else’s repo to your computerDownload and Install the correct version of git for your operating system.
| MAC | WINDOWS |
|---|---|
| Download MAC Installer | Download Windows Installer |
GitHub.com is a website that can host your git project repositories on the web, making it easy to collaborate with other developers.
Create your github.com account
Complete the following exercise to practice your new found git skills. Use the hints to reference the corresponding resources.
mkdir my-repo
git init my-repo
my-repo
directorycd my-repo
Open the project directory with visual studio code and create a new file called index.html
touch index.html
code index.html
git add index.html
git commit -m "add index.html to initial commit"
Go to github.com and login to your account. Click the plus sign in the upper right corner, and then click “New Repository” Add a name, leave the rest of the options as defaults, and click “Create Repository”.
After creating your repository, GitHub will display directions for uploading some code, but you are also welcome to follow the directions here:
git remote add origin https://github.com/<YOUR-USERNAME>/<YOUR-REPO-NAME>.git
git push origin main
This connects your local files to the files on github.com. If you refresh the repository page on GitHub, you should see your files
Congratulations, you now have a GitHub account with a live project! Not only is this a great way to keep track of your changes as you go, but it is also a wonderful tool to put on your resume to show-off what you’ve made.


EASTER 5 TUESDAY
Entrance Antiphon
Sing praise to our God, all you who fear God, both small and great, for now salvation and strength have come, and the power of his Christ, alleluia.
Collect
O God, who restore us to eternal life in the Resurrection of Christ, grant your people constancy in faith and hope, that we may never doubt the promises of which we have learned from you. Through our Lord...
FIRST READING Acts 14:19-28
A reading from the Acts of the Apostles
In those days: Jews came [to Lystra] from
The word of the Lord.
RESPONSORIAL PSALM Psalm 145:10-11.12-13ab.21 (R. see 12a)
R. Your friends make known, O Lord, the glory of your reign.
Or Alleluia!
All your works shall thank you, O LORD, and all your
faithful ones bless you. They shall speak of the glory of your reign, and
declare your mighty deeds.
R. Your friends make known, O Lord, the glory of your reign.
They shall make known your might to the children of
men, and the glorious splendour of your reign. Your kingdom is an everlasting
kingdom; your rule endures for all generations.
R. Your friends make known, O Lord, the glory of your reign.
Let my mouth speak the praise of the LORD; let all flesh
bless his holy name for ever, for ages unending.
R. Your friends make known, O Lord, the glory of your reign.
ALLELUIA Luke 24:46.26
R. Alleluia. Christ had to suffer and to rise from the dead, and so enter into his glory. R. Alleluia.
GOSPEL John 14:27-31
A reading from the holy Gospel according to John
At that time: Jesus said to his disciples, “Peace I
leave with you; my peace I give to you; not as the world gives do I give to
you. Let not your hearts be troubled, neither let them be afraid.  If you loved me, you would
have rejoiced, because I go to the Father; for the Father is greater than I. And
now I have told you before it takes place, so that
when it does take place, you may believe. I will no longer talk much with you,
for the ruler of this world is coming. He has no power over me; but I do as the
Father has commanded me, so that the world may know that I love the Father.”
The Gospel of the Lord.
Prayer over the Offerings
Receive, O Lord, we pray, these offerings of your exultant Church, and, as you have given her cause for such great gladness, grant also that the gifts we bring may bear fruit in perpetual happiness. Through Christ our Lord.
Communion Antiphon
If we have died with Christ, we believe that we shall also live with Christ, alleluia.
Prayer after Communion
Look with kindness upon your people, O Lord, and grant, we pray, that those you were pleased to renew by eternal mysteries may attain in their flesh the incorruptible glory of the resurrection. Through Christ our Lord.


Grimwire's Workers are Web servers with no direct access to the document. Instead, they respond to requests which populate the page and serve other programs.
Every worker must define a main
function which takes a request
and response
object. This function is called on every request, and must always send and close the response.
The Local API provides a promises-based toolset for HTTP and configuration. The Worker must use local
instead of XMLHttpRequest
, as Grimwire nullifies XHR and other APIs which untrusted code might exploit. Local also provides the require()
function, which uses syncronous XHR to emulate the CommonJS spec.
Any javascript file can use module.exports
to specify its exports. If the program requires a non-js file, it will receive a string with the file's contents.
All workers are stateless, and may be shut down or restarted at any time (without notice). This simplifies reconfiguration. Any persistent data should be stored in external services, such as storage.env
.
var marked = require('vendor/marked.js'); marked.setOptions({ gfm: true, tables: true }); function main(request, response) { local.http.dispatch({ method : 'get', url : local.worker.config.baseUrl + request.path, headers : { accept:'text/plain' } }).succeed(function(res) { response.writeHead(200, 'ok', { 'content-type':'text/html' }); response.end(marked(res.body||'')); }).fail(function() { response.writeHead(502, 'bad gateway').end(); }); }
A markdown-conversion proxy
Maintaining REST properties has practical gains in Grimwire: it lets UIs embed, proxies compose, caches cache, and programs serve users regardless of their location – not just if they're in the same browser.
However, for security reasons, Grimwire can't allow any application Javascript into the client. Instead, it provides a number of tools for servers to create rich UIs while still being RESTful.
These tools will take some time to mature, and early developers may find roadblocks. Please ask questions and provide your feedback so we can improve the APIs.
Links and forms support a number of attributes (most standard, some not) for controlling the formation of the request and the interpretation of the response. HTTP status codes and headers also provide standardized behaviors, including redirects and no-ops.
For realtime support, Grimwire uses Server-Sent Events to let programs trigger targeted refreshes in the UI. If a response needs to make specific changes – adding/removing classes, navigating client regions, or altering the innerHTML of individual elements – there's the application/html-deltas+json content type.
Lastly, Grimwire allows the host to add frontend widgets to the UIs, enabling rich interfaces through data-apis. By default, Grimwire includes the Twitter Bootstrap Components, along with a few custom additions.
Twitter Bootstrap Components
An example of using a link to specify request & response behaviors
response.writeHead(200, 'ok', {'content-type':'application/html-deltas+json'}); response.end([ ['removeClass', '#docs-nav li.active', 'active'], ['addClass', '#docs-nav li[data-url="'+url+'"]', 'active'], ['navigate', '#docs-content', url] ]);
An example of using HTML Deltas to do navigation
To avoid losing information or progress, Worker Servers should keep state externally, either in their client regions (for UI flow) or in other storage servers (for user appdata).
In the case of UI state, one option is to use HTML Deltas to update the values of hidden inputs or link URLs. Another option is the Value-*Of Data-API, which uses a CSS selector to find some part of UI state and use that as its value on form submit.
For Worker Servers, Grimwire provides an experimental implementation of cookies which can specify whether to scope the data to a specific client region or the entire user session (aka all regions). This can be used to thread state through a UI, or to keep small amounts of user appdata, depending on the scope used.
For more extensive user data, requests to Worker Servers include a "Link" header with a "http://grimwire.com/rel/appstorage" relation. This link is guaranteed to be owned by the requesting user and apply only to the Worker's application. Currently, it points to a collection in Session Storage.
<input type="hidden" name="selection" data-value-valueof=".active">
An example of using the value-*of tool to pass the current nav item in a request
response.setHeader('set-cookie', { q: { value:request.query.q || '', query:true, scope:'client' }, filter: { value:request.query.filter || '', query:true, scope:'client' }, columns: { value:request.query.columns || 2, query:true, scope:'client' } });
An example of using cookies to write UI state into future requests
Grimwire supports the require
and module.exports
pattern (based on CommonJS) for importing code into Web Workers. It works by issuing a syncronous XHR request, then wrapping the javascript in a closure which returns the value of module.exports
. Relative paths (which don't start with a slash) always use the location of the main Worker file as a base path. If building a module to be included by other programs, it's best to avoid using relative paths for now.
If the content type of the fetched resource is not "application/javascript", and the extension is not ".js", Grimwire will respond the unevaluated string. You can use this characteristic to import templates.
var templates = { home: require('templates/home.html'), profile: require('templates/profile.html') };
An example of using require
to load templates


dans le player
previous
play
pause
next
stop
mute
unmute
max volume
shuffle
shuffle off
repeat
repeat off
Update Required
To play the media you will need to either update your browser to a recent version or update your
Flash plugin
.
{{stocks}}
order by name
order by id
order by nationality
{{people.name}}
{{people.country}}
Previous
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{{idretenue}}
{{peoplo.name}}
{{nomsura[suri].name}}


This is all in a header
This is the p element. It's especially good for long pieces of text, such as things that can be broken in to paragraphs.
This is a paragraph with a link inside!


--- authors: - brad-czerniak #categories: ["one", "two"] #date: 2020-03-03 02:02:02 #hero_classes: "background-color--main-dark color--white" meta: description: "All the YouTube videos used on the site." # image: # alt: "Default social image" # It's okay for this to be empty if the image is decorative # src: required/meta-image--default.jpg robots: "noindex,follow" # title: "Overrides the tab title and social titles" #permalink: docs/path/page-title/ #published: true #sitemap: true #tags: ["three", "four"] title: "YouTube videos" ---
| Video | Include code |
|---|---|
| {% include molecules/youtube.html id=video.id %} |
|


Persona
Name: Beebop Rocksteady
Technology:
- PC, iPhone
- casual user
- loves the convenience of looking up any curiosity on the go
- hates when technology tries to help too much (i.e. spell correcting or auto-completing searches with off-the-wall suggestions)
- somewhat suspicious of being monitored
Attitudes/Needs:
- uses Reddit to be notified about entertaining articles or posts related to his interests
- to search, and - failing that - to post, for technical solutions or niche, in-the-weeds questions about video games
- has a need for information, which he could figure out for himself if he spent enough time, but prefers to learn from the experience of others
- as much as he hates when technology tries to help too much, he finds unintuitive UI extremely frustrating and will abandon a platform with a steep learning curve


Arada Cinema™
Pause Life and Come Watch a Movie
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DBC Week 4 Cultural Blag
by Jared_C
A second time I dealt with conflict
Coming soon.
Week 3 Cultural Blog
Week 5 Cultural Blog
Back to Index


|
Bitstream Interpretation Library (BIL)
0.1
|
Namespace for Virtex-5 configuration column constants. More...
Typedefs | |
| typedef unsigned char | column_t |
| Column resource type. |
Functions | |
| const char * | toString (column_t columnType) |
| Returns a string representation of given column type. |
Variables | |
| const column_t | CLB = 0x00 |
| Configurable logic blocks. | |
| const column_t | DSP = 0x01 |
| Digital signal processors. | |
| const column_t | BRAM = 0x02 |
| Block RAMs. | |
| const column_t | IOB = 0x03 |
| I/O buffers. | |
| const column_t | CLK = 0x04 |
| Clock generation and management. | |
| const column_t | SERIAL = 0x05 |
| Serial connections. | |
| const char *const | CLB_STRING = "CLB" |
| const char *const | DSP_STRING = "DSP" |
| const char *const | BRAM_STRING = "BRAM" |
| const char *const | IOB_STRING = "IOB" |
| const char *const | CLK_STRING = "CLK" |
| const char *const | SERIAL_STRING = "SERIAL" |
Namespace for Virtex-5 configuration column constants.
Inside the block subspaces the resources are organized into a grid of rows and columns. All resources inside a column are of the same type, so the following constants identify not only the type of distinct resource but also the type of a whole column of resources.
| typedef unsigned char bil::V5CfgColumn::column_t |
Column resource type.
Definition at line 27 of file V5CfgColumn.hpp.
| const char * bil::V5CfgColumn::toString | ( | V5CfgColumn::column_t | columnType | ) |
Returns a string representation of given column type.
| columnType | The column type. |
Definition at line 20 of file V5CfgColumn.cpp.
| const column_t bil::V5CfgColumn::CLB = 0x00 |
Configurable logic blocks.
Definition at line 31 of file V5CfgColumn.hpp.
| const column_t bil::V5CfgColumn::DSP = 0x01 |
Digital signal processors.
Definition at line 34 of file V5CfgColumn.hpp.
| const column_t bil::V5CfgColumn::BRAM = 0x02 |
Block RAMs.
Definition at line 37 of file V5CfgColumn.hpp.
| const column_t bil::V5CfgColumn::IOB = 0x03 |
I/O buffers.
Definition at line 40 of file V5CfgColumn.hpp.
| const column_t bil::V5CfgColumn::CLK = 0x04 |
Clock generation and management.
Definition at line 43 of file V5CfgColumn.hpp.
| const column_t bil::V5CfgColumn::SERIAL = 0x05 |
Serial connections.
Definition at line 46 of file V5CfgColumn.hpp.
| const char *const bil::V5CfgColumn::CLB_STRING = "CLB" |
Definition at line 12 of file V5CfgColumn.cpp.
| const char *const bil::V5CfgColumn::DSP_STRING = "DSP" |
Definition at line 13 of file V5CfgColumn.cpp.
| const char *const bil::V5CfgColumn::BRAM_STRING = "BRAM" |
Definition at line 14 of file V5CfgColumn.cpp.
| const char *const bil::V5CfgColumn::IOB_STRING = "IOB" |
Definition at line 15 of file V5CfgColumn.cpp.
| const char *const bil::V5CfgColumn::CLK_STRING = "CLK" |
Definition at line 16 of file V5CfgColumn.cpp.
| const char *const bil::V5CfgColumn::SERIAL_STRING = "SERIAL" |
Definition at line 17 of file V5CfgColumn.cpp.


Official Statistics
Filled and unfilled primary and secondary school places in England, and forecasts of pupil numbers.
Ref: OSR01/2012 PDF , 40.4KB , 4 pages
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MS Word Document , 48.5KB
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MS Word Document , 49KB
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Reference Id: OSR01/2012
Publication type: Statistical release
Publication data: Local authority data
Local authority data: LA data
Region: England
Release date: 10 January 2012
Coverage status: Final
Publication status: Published
It includes information on the number of school places and the number of pupils in maintained primary and secondary schools at local authority level. Information on the number of places in academies is also included in this release, collected directly from academies.
Information on pupil forecasts is also included in this release. Data on pupil forecasts were collected from maintained primary and secondary schools and, for the first time, also from academies.
Of the 16,873 state-funded primary schools:
Of the 3,300 state-funded secondary schools:
National level projections are updated and published by the Department for Education twice a year.
Anne Giles
01325 391206
Published: 10 January 2012


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--- title: Swagat Paul author: Swagat Paul date: '2021-07-25' slug: [] categories: - R tags: - R Markdown image: https://www.alice-in-wonderland.net/wp-content/uploads/2book9.jpg caption: '' preview: yes output: blogdown::html_page: toc: no fig_width: 5 fig_height: 5 keep_md: yes description: This is Swagat's work in R and RStudio. ---
Swagat Paul
Following are some of the graphs I created and explored different qualities of during a coding workshop.
## [1] "name" "genus" "vore" "order" "conservation"
## [6] "sleep_total" "sleep_rem" "sleep_cycle" "awake" "brainwt"
## [11] "bodywt"
## # A tibble: 6 x 11
## name genus vore order conservation sleep_total sleep_rem sleep_cycle awake
## <chr> <chr> <chr> <chr> <chr> <dbl> <dbl> <dbl> <dbl>
## 1 Cheetah Acin~ carni Carn~ lc 12.1 NA NA 11.9
## 2 Owl mo~ Aotus omni Prim~ <NA> 17 1.8 NA 7
## 3 Mounta~ Aplo~ herbi Rode~ nt 14.4 2.4 NA 9.6
## 4 Greate~ Blar~ omni Sori~ lc 14.9 2.3 0.133 9.1
## 5 Cow Bos herbi Arti~ domesticated 4 0.7 0.667 20
## 6 Three-~ Brad~ herbi Pilo~ <NA> 14.4 2.2 0.767 9.6
## # ... with 2 more variables: brainwt <dbl>, bodywt <dbl>
## # A tibble: 6 x 11
## name genus vore order conservation sleep_total sleep_rem sleep_cycle awake
## <chr> <chr> <chr> <chr> <chr> <dbl> <dbl> <dbl> <dbl>
## 1 Tenrec Tenr~ omni Afro~ <NA> 15.6 2.3 NA 8.4
## 2 Tree s~ Tupa~ omni Scan~ <NA> 8.9 2.6 0.233 15.1
## 3 Bottle~ Turs~ carni Ceta~ <NA> 5.2 NA NA 18.8
## 4 Genet Gene~ carni Carn~ <NA> 6.3 1.3 NA 17.7
## 5 Arctic~ Vulp~ carni Carn~ <NA> 12.5 NA NA 11.5
## 6 Red fox Vulp~ carni Carn~ <NA> 9.8 2.4 0.35 14.2
## # ... with 2 more variables: brainwt <dbl>, bodywt <dbl>
## [1] 83 11
These graphs reflected on the sleeping and waking patterns of different kinds of animals. I found this dataset interesting as a whole and it was fun to play around with the different attributes.
This course was about exploring and visualing data and it’s different forms, using code.
What I learnt - I learnt how to be patient and not get frustated every 30 seconds when a chunk of code didn’t work. I can’t say I was very successful but there were several attempts made. I also learnt that coding and myself might not be a good fit, but much like a dysfunctional relationship, I scraped by and held on till the end.
How it will help my practice as an aspiring artist and designer - I do think it helped me see data analysis in a new light and how it could be used to form interesting visuals.
Arvind is a wonderful teacher and person, possibly one of the coolest teachers I’ve met. And he likes cats! His personality and humour were the reason I could bear the fearful being that is coding. I would love to know him in real life and attend more of his classes, provided they aren’t remotely related to code. Perhaps order and chaos would be a better fit for me.
thank you.


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Carmelo Anthony: Jared Dudley ‘Wasn’t Keeping a Roster Spot from Me’
by Marcel MutoniCarmelo Anthony publicly went to bat for Lakers backup forward Jared Dudley, pushing back against the suggestion Dudley took up a roster spot that was rightfully his in Los Angeles.
“You can’t blame him for what I went through,” Anthony says.
Melo, who inked a non-guaranteed deal with the Portland Trail Blazers this week, also downplayed any on-court beef he may have had with Dudley in the past.
Per Yahoo Sports:
“Me and Jared Dudley had some issues in the past, man, but I started feeling bad for him a little bit,” Anthony told Yahoo Sports. “I mean, not feeling bad, but it’s just like, ‘Leave that man alone.’ It’s not his fault. Teams that wanted him, they wanted a specific role, and that’s why they picked him up.  He wasn’t keeping a roster spot from me. That wasn’t the case. The [treatment] he received wasn’t right.”
Anthony expounded on the issues he had with Dudley.
“Man, it was just some game s— in [competition],” he told Yahoo Sports. “S— that happened on the court. Nothing serious. We don’t have any problems.”
It’s been a long journey to get back to where he belongs, but it was that experience — which caused so much unnecessary vitriol directed toward Dudley — he said he won’t take for granted.
“Yeah, [Dudley] didn’t deserve that,” Anthony told Yahoo Sports. “We were in different situations. You can’t blame him for what I went through.”
Related Carmelo Anthony: ‘The NBA Has Changed’


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