Biden Vows to Strengthen Middle Class in LA Speech
by MARTIN MACIAS JRLOS ANGELES (CN) – Former Vice President Joe Biden told a crowd of supporters at a Los Angeles community college Thursday that if elected in 2020, he will support citizenship for undocumented Americans, boost the middle class and strengthen global alliances.
Speaking at Los Angeles Trade-Technical College, Biden first acknowledged the shooting earlier in the day at a high school about 40 miles northeast of LA where a 16-year old boy shot and killed two of his classmates and wounded three others before shooting himself.
The 2020 contender said he was “tired” of people offering prayers to families of victims of gun violence and said he would abolish the influence of pro-gun lobby organizations like the National Rifle Association.
“It’s sickening,” Biden said of the shooting. “When I talk about soul of America, look at all the children we send off to school and the first thing they learn to do is duck and cover. What does that say about our soul? What does it say about who we are?”
The former Delaware senator has consistently led in national polling, with supporters rallying behind his message of being the candidate most fit to lead the nation on day one.
“The next president won’t have the chance for on-the-job training,” Biden told the crowd of nearly 150 people. “Eight years of Trump will change the character of who we are as a nation and we can’t let that happen.”
LA County Supervisor Hilda Solis endorsed that message Thursday and told the crowd that Biden would be a “champion” for working class communities.
“He’s here to unite and doesn’t have to be tested on day one,” said Solis, who served as Labor secretary in the Obama administration. “It won’t take him 100 days to know what to do. He will repair the image of our great country and show the world where we belong.”
Biden pledged Thursday to invest $1.3 trillion in the U.S. economy over 10 years to make it more “competitive” in the global economy, according to a statement from his campaign.
A large chunk of the investment will go towards infrastructure and funding the Highway Trust Fund, with at least $50 billion being immediately spent on repairs for U.S. bridges, roads and highways, the statement said.
Under Biden’s plan, a $400 billion investment over ten years will also fund research to develop clean energy technology, biofuels and more efficient engines for the hauling industry.
The pledge is part of Biden’s goal of moving the nation to net-zero greenhouse gas emissions, ensuring access to high-speed internet for all Americans and a commitment to uplift the economies of small towns and rural communities, the statement said.
Biden told the crowd he would pay for the investment by taxing the “super-wealthy and corporations” who have not paid their fair share in taxes as the economy has grown increasingly inequitable.
The former vice president also said he would raise revenue through the reversal of President Donald Trump’s tax cuts and by shutting down tax havens and other tax evasion schemes.
“The middle class is getting killed and we have a president who is pitting us against each other,” Biden said, referring to Trump. He noted the country’s leadership position in global politics has fallen during Trump’s administration.
“When I stand on the world stage, no one will have to wonder about who I’m for or what I’m against,” he said.
Biden didn’t mention this week’s start of public hearings into the Trump impeachment probe.
LA resident Leo Sarmiento attended the rally and said Biden’s message makes him the leading contender among Democrats.
“What it comes down to is being a stabilizing influence internationally because god knows we are in trouble,” Sarmiento said. “Whether it be the environment, DACA or other issues, he’s the person to pause, slow things down and put us in the right direction.”
Sarmiento said he attended the rally as a Biden supporter but will back the candidate selected Democrats’ 2020 convention.
“I’m actually very open to anyone,” Sarmiento said. “Anyone who’s blue, anyone who’s a Democrat is a much better choice than what we have in the White House.”
Copyright © 2019 courthousenews.com


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Every application need to store some settings and use these settings in somewhere in the application. ASP.NET Boilerplate provides a strong infrastructure to store/retrieve application, tenant and user level settings usable both in server and client sides.
A setting is a name-value string pair that is generally stored in a database (or another source). We can store non-string values by converting to string.
ISettingStore interface must be implemented in order to use setting system. While you can implement it in your own way, it's fully implemented in module-zero project. If it's not implemented, settings are read from application's configuration file (web.config or app.config) but can not change any setting. Also, scoping will not work.
A setting must be defined before usage. ASP.NET Boilerplate is designed to be modular. So, different modules can have different settings. A module should create a class derived from SettingProvider in order to define it's settings. An example setting provider is shown below:
public class MySettingProvider : SettingProvider
{
public override IEnumerable<SettingDefinition> GetSettingDefinitions(SettingDefinitionProviderContext context)
{
return new[]
{
new SettingDefinition(
"SmtpServerAddress",
"<IP_ADDRESS>"
),
new SettingDefinition(
"PassiveUsersCanNotLogin",
"true",
scopes: SettingScopes.Application | SettingScopes.Tenant
),
new SettingDefinition(
"SiteColorPreference",
"red",
scopes: SettingScopes.User,
isVisibleToClients: true
)
};
}
}
GetSettingDefinitions method should return SettingDefinition objects. SettingDefinition class has some parameters in it's constructor:
After creating a setting provider, we should register it in PreIntialize method of our module:
Configuration.Settings.Providers.Add<MySettingProvider>();
Setting providers are registered to dependency injection automatically. So, a setting provider can inject any dependency (like a repository) to build setting definitions using some other sources.
There are three setting scopes (or levels) defined in SettingScopes enum:
SettingScopes enum has Flags attribute, so we can define a setting with more than one scopes.
Setting scope is hierarchic. For example, if we define a setting's scope as "Application | Tenant | User" and try to get current value of the the setting;
Default value can be null or empty string. It's adviced to provide default values for settings where it's possible.
After defining a setting, we can get it's current value both in server and client.
ISettingManager is used to perform setting operations. We can inject and use it anywhere in the application. ISettingManager defines many methods to get a setting's value.
Most used method is GetSettingValue (or GetSettingValueAsync for async call). It returns current value of the setting based on default value, application, tenant and user settings (as described in Setting scope section before). Examples:
//Getting a boolean value (async call)
var value1 = await SettingManager.GetSettingValueAsync<bool>("PassiveUsersCanNotLogin");
//Getting a string value (sync call)
var value2 = SettingManager.GetSettingValue("SmtpServerAddress");
GetSettingValue has generic and async versions as shown above. There are also methods to get a specific tenant or user's setting value or list of all setting values.
Since ISettingManager is widely used, some special base classes (like ApplicationService, DomainService and AbpController) has a property named SettingManager. If we derived from these classes, no need to explicitly inject it.
If you set IsVisibleToClients as true while defining a setting, then you can get it's current value in the client side using javascript. abp.setting namespace defines needed functions and objects. Example:
var currentColor = abp.setting.get("SiteColorPreference");
There is also getInt and getBoolean methods. You can get all values using abp.setting.values object. Note that; If you change a setting in server side, clienct can not know this change unless page is refreshed, settings are somehow reloaded or it's manually updated by code.
ISettingManager defines ChangeSettingForApplicationAsync, ChangeSettingForTenantAsync and ChangeSettingForUserAsync methods (and sync versions) to change settings for the application, for a tenant and for a user respectively.
Setting Manager caches settings on the server side. So, we should not directly change a setting value using repository or database update query.


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The simplest way to include Clipboard.js is to use any of the
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IBuffer¶
IBuffer¶
-
class
IBuffer
¶ An interface to a buffer object
Buffers are the most generic form of acquisition engine data retrieved from a device. They are acquired and requeued via devices (Arena::IDevice).
// retrieving a buffer after starting the stream // requeuing it before stopping the stream { pDevice->StartStream(); Arena::IBuffer* pBuffer = pDevice->GetBuffer(2000); // ... pDevice->RequeueBuffer(pBuffer); pDevice->StopStream(); }
Buffers are the base class of images (Arena::IImage) and chunk data (Arena::IChunkData). Information shared between both can be accessed in the buffer class:
- buffer and payload information like payload (Arena::IBuffer::GetData), payload and buffer size (Arena::IBuffer::GetSizeFilled, Arena::IBuffer::GetSizeOfBuffer), and frame ID (Arena::IBuffer::GetFrameID)
- type information like payload type (Arena::IBuffer::GetPayloadType) and whether the payload has image and/or chunk data (Arena::IBuffer::HasImageData, Arena::IBuffer::HasChunkData)
- casting helpers (Arena::IBuffer::AsImage, Arena::IBuffer::AsChunkData)
- error information (Arena::IBuffer::IsIncomplete,
- Arena::IBuffer::DataLargerThanBuffer)
Retrieving data as a buffer can be preferable to an image or chunk data, as it can allow data to be received and treated generically before further processing.
// processing image and chunk data only if they exist { Arena::IBuffer* pBuffer = pDevice->GetBuffer(2000); if (pBuffer->HasImageData()) { Arena::IImage* pImage = pBuffer->AsImage(); // ... } if (pBuffer->HasChunkData()) { Arena::IChunkData* pChunkData = pBuffer->AsChunkData(); // ... } pDevice->RequeueBuffer(pBuffer); }
- Warning
- Should be requeued; otherwise, acquisition engine may starve
- Properties are lazily instantiated from acquisition engine
- See
Subclassed by Arena::IChunkData, Arena::IImage
GetData¶
-
const uint8_t *
Arena::IBuffer
::
GetData
() = 0¶ GetData retrieves a pointer to the buffer’s payload data. This data may include image data, chunk data, or both.
- Return
- Type: const uint8_t*
- Pointer to the beginning of the payload data
To check the type of data returned, image (Arena::IBuffer::HasImageData) and chunk data (Arena::IBuffer::HasChunkData) can be checked for specifically, or the payload type (Arena::EBufferPayloadType) can be retrieved.
The returned data only includes payload data, not transport layer protocol leaders, which is handled internally. The pointer can be used in conjunction with size getters (Arena::IBuffer::GetSizeFilled) to read, process, and pass the data around.
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
- Arena::IBuffer::HasImageData
- Arena::IBuffer::HasChunkData
- Arena::IBuffer::GetSizeFilled
- Arena::EBufferPayloadType
GetSizeFilled¶
-
size_t
Arena::IBuffer
::
GetSizeFilled
() = 0¶ GetSizeFilled retrieves the size of the payload data, excluding transport layer protocol leaders. The payload data may include image data, chunk data, or both.
- Return
- Type: size_t
- Unit: bytes
- Size of the received payload
The size filled is often same as the size of the buffer (Arena::IBuffer::GetSizeOfBuffer), but not because they are one and the same. GetSizeFilled returns the number of bytes received whereas GetSizeOfBuffer returns the size of the buffer, which can either be allocated by the user or calculated by Arena (Arena::IDevice::GetNodeMap, ‘PayloadSize’).
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
GetPayloadSize¶
-
size_t
Arena::IBuffer
::
GetPayloadSize
() = 0¶ GetPayloadSize retrieves the intended size of the payload. This is similar to the retrieved payload size (Arena::IBuffer::GetSizeFilled), but different in that missed data is included. This returns the same as the SFNC feature by the same name (‘PayloadSize’).
- Return
- Type: size_t
- Unit: bytes
- Size of the intended payload
- Warning
- Causes undefined behavior if buffer requeued
- See
GetSizeOfBuffer¶
-
size_t
Arena::IBuffer
::
GetSizeOfBuffer
() = 0¶ GetSizeOfBuffer retrieves the size of a buffer.
- Return
- Type: size_t
- Unit: bytes
- Size of the buffer
The size filled is often same as the size of the buffer (Arena::IBuffer::GetSizeOfBuffer), but not because they are one and the same. GetSizeFilled returns the number of bytes received whereas GetSizeOfBuffer returns the size of the buffer, which can either be allocated by the user or calculated by Arena (Arena::IDevice::GetNodeMap, ‘PayloadSize’).
The payload size is calculated at the beginning of the stream and cannot be recalculated until the stream has stopped. Because of this, features that can affect payload size (‘Width’, ‘Height’, ‘PixelFormat’) become unwritable when the stream has started.
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
GetFrameId¶
-
uint64_t
Arena::IBuffer
::
GetFrameId
() = 0¶ GetFrameId gets the frame ID, a sequential identifier for buffers.
- Return
- Type: uint64_t
- Frame ID
Frame IDs start at ‘1’ and continue until either 65535 (16-bit) or 2^64-1 (64-bit), at which point they roll over back to ‘1’. The frame ID should never be ‘0’. In order to use 64-bit frame IDs, the device must support GigE Vision 2.0. Simply enable the extended ID mode feature (Arena::IDevice::GetNodeMap, ‘GevGVSPExtendedIDMode’).
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
GetPayloadType¶
-
size_t
Arena::IBuffer
::
GetPayloadType
() = 0¶ GetPayloadType returns a buffer’s payload type (Arena::EBufferPayloadType), as defined by the GigE Vision specification.
- Return
- Type: size_t
- Represents: enum Arena::EBufferPayloadType
- Type of payload data
The payload type indicates how to interpret the data stored in the buffer (Arena::IBuffer::GetData). Lucid devices may provide three ways to interpret the data:
- as an image (Arena::EBufferPayloadType::BufferPayloadTypeImage)
- as an image with chunk data appended to the end (Arena::EBufferPayloadType::BufferPayloadTypeImageExtended)
- as chunk data, which may or may not include image data as a chunk
- (Arena::EBufferPayloadType::BufferPayloadTypeChunkData)
- as chunk data, which may or may not include image data as a chunk (Arena::EBufferPayloadType::BufferPayloadTypeChunkData)
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
- Arena::IBuffer::GetData
- Arena::EBufferPayloadType
HasImageData¶
-
bool
Arena::IBuffer
::
HasImageData
() = 0¶ HasImageData returns whether or not a buffer’s payload has data that may be interpreted as image data.
- Return
- Type: bool
- True if the payload has image data
- False if the payload has image data packaged as chunk data
- Otherwise, false
HasImageData returns true if the payload type is:
- Arena::EBufferPayloadType::BufferPayloadTypeImage
- Arena::EBufferPayloadType::BufferPayloadTypeImageExtendedChunk
It returns false if the payload type is:
- Arena::EBufferPayloadType::BufferPayloadTypeChunkData
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- Returns false if image data is packaged as chunk data
- See
- Arena::EBufferPayloadType
HasChunkData¶
-
bool
Arena::IBuffer
::
HasChunkData
() = 0¶ HasChunkData returns whether or not a buffer’s payload that may be interpreted as chunk data.
- Return
- Type: bool
- True if the payload has chunk data
- Otherwise, false
HasChunkData returns true if the payload type is:
- Arena::EBufferPayloadType::BufferPayloadTypeChunkData
- Arena::EBufferPayloadType::BufferPayloadTypeImageExtendedChunk
It returns false if the payload type is:
- Arena::EBufferPayloadType::BufferPayloadTypeImage
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
- Arena::EBufferPayloadType
AsImage¶
-
IImage *
Arena::IBuffer
::
AsImage
() = 0¶ AsImage casts the buffer to an image (Arena::IImage). This is only possible if the payload contains image data.
- Return
- Type: Arena::IImage*
- Pointer to the original object cast to an image
- Null on failure
- Warning
- Causes undefined behavior if buffer requeued
- See
AsChunkData¶
-
IChunkData *
Arena::IBuffer
::
AsChunkData
() = 0¶ AsChunkData casts the buffer to a chunk data (Arena::IChunkData). This is only possible if the payload contains chunk data.
- Return
- Type: Arena::IChunkData*
- Pointer to the original object cast to chunk data
- Null on failure
- Warning
- Causes undefined behavior if buffer requeued
- See
IsIncomplete¶
-
bool
Arena::IBuffer
::
IsIncomplete
() = 0¶ IsIncomplete returns whether or not the payload is complete.
- Return
- Type: bool
- True if the data is incomplete
- Otherwise, false
Error handling may be required in the case that the data is incomplete. An incomplete image signifies that the data size (Arena::IBuffer::GetSizeFilled) does not match the expected data size (Arena::IDevice::GetTLStreamNodeMap, ‘PayloadSize’). This is either due to missed packets or a small buffer.
The number of missed packets may be discovered through the stream node map (Arena::IDevice::GetTLStreamNodeMap). The missed packet count feature (Arena::IDevice::GetTLStreamNodeMap, ‘StreamMissedPacketCount’) is a cumulative count of all missed packets, and does not necessarily reflect the number of missed packets for any given buffer.
A buffer may be missing data if the buffer to hold the data is too small. This happens when the size of the buffer (Arena::IBuffer::GetSizeOfBuffer) does not match the expected data size (Arena::IDevice::GetTLStreamNodeMap, ‘PayloadSize’). This function will also return true when checking whether the data is larger than the buffer (Arena::IBuffer::DataLargerThanBuffer).
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
DataLargerThanBuffer¶
-
bool
Arena::IBuffer
::
DataLargerThanBuffer
() = 0¶ DataLargerThanBuffer returns whether or not a buffer’s payload data is too larger for the buffer.
- Return
- Type: bool
- True if the payload is larger than the buffer
- Otherwise, false
A buffer may be missing data if the buffer to hold the data is too small. This happens when the size of the buffer (Arena::IBuffer::GetSizeOfBuffer) does not match the expected data size (Arena::IDevice::GetTLStreamNodeMap, ‘PayloadSize’). This function will also return true when checking whether the data is larger than the buffer.
- Warning
- Causes undefined behavior if buffer requeued
- Properties lazily instantiated if buffer retrieved from device
- May throw GenICam::GenericException or other derived exception
- See
VerifyCRC¶
-
bool
Arena::IBuffer
::
VerifyCRC
() = 0¶ VerifyCRC calculates the CRC of a buffer’s data and verifies it against the CRC value sent from the device. This helps verify that no data has been changed or missed during a transmission. This function calls a global helper function to calculate the CRC (Arena::CalculateCRC32).
- Return
- Type: bool
- True if the calculated CRC value equals the one sent from the device
- Otherwise, false
A CRC is performed by running a set of calculations on a dataset both before and after a transmission. The two calculated values are then compared for equality. If the values are the same, then the transmission is deemed successful; if different, then something in the transmission went wrong.
A device can be set to send a CRC value by enabling its chunk data setting.
// Enable chunk data and the CRC chunk { GenApi::INodeMap* pNodeMap = pDevice->GetNodeMap(); GenApi::CBooleanPtr pChunkModeActive = pNodeMap->GetNode("ChunkModeActive"); pChunkModeActive->SetValue(true); GenApi::CEnumerationPtr pChunkSelector = pNodeMap->GetNode("ChunkSelector"); GenApi::CEnumEntryPtr pCRC = pChunkSelector->GetEntryByname("CRC"); pChunkSelector->SetIntValue(pCRC->GetValue()); GenApi::CBooleanPtr pChunkEnable = pNodeMap->GetNode("ChunkEnable"); pChunkEnable->SetValue(true); }
The data can then be checked by verifying the CRC.
// Verifying a buffer's data { Arena::IBuffer* pBuffer = pDevice->GetBuffer(timeout); if (!pBuffer->VerifyCRC()) { // data not complete } }
- Warning
- May throw GenICam::GenericException or other derived exception
- Throws if chunk data disabled or not present, or CRC chunk disabled
- See
- Arena::CalculateCRC
- Arena::IBuffer


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BeforeBackgroundFileCheck
Signature: IEvent<string * obj option>
|
Notify the host that the logical type checking context for a file has now been updated internally
and that the file has become eligible to be re-typechecked for errors.
The event will be raised on a background thread.
CompiledName: get_BeforeBackgroundFileCheck
|
CheckFileInProject(...)
Signature: (parsed:FSharpParseFileResults * filename:string * fileversion:int * source:string * options:FSharpProjectOptions * textSnapshotInfo:obj option * userOpName:string option) -> Async<FSharpCheckFileAnswer>
|
Check a source code file, returning a handle to the results
Note: all files except the one being checked are read from the FileSystem API
Return FSharpCheckFileAnswer.Aborted if a parse tree was not available.
|
CheckFileInProjectAllowingStaleCachedResults(...)
Signature: (parsed:FSharpParseFileResults * filename:string * fileversion:int * source:string * options:FSharpProjectOptions * textSnapshotInfo:obj option * userOpName:string option) -> Async<FSharpCheckFileAnswer option>
|
Check a source code file, returning a handle to the results of the parse including
the reconstructed types in the file.All files except the one being checked are read from the FileSystem APINote: returns NoAntecedent if the background builder is not yet done preparing the type check context for the
file (e.g. loading references and parsing/checking files in the project that this file depends upon).
In this case, the caller can either retry, or wait for FileTypeCheckStateIsDirty to be raised for this file.
|
CheckProjectInBackground(...)
Signature: (options:FSharpProjectOptions * userOpName:string option) -> unit
|
Set the project to be checked in the background. Overrides any previous call to CheckProjectInBackground
|
ClearLanguageServiceRootCachesAndCollectAndFinalizeAllTransients(...)
Signature: unit -> unit
|
Flush all caches and garbage collect
|
Compile(...)
Signature: (ast:ParsedInput list * assemblyName:string * outFile:string * dependencies:string list * pdbFile:string option * executable:bool option * noframework:bool option * userOpName:string option) -> Async<FSharpErrorInfo [] * int>
|
TypeCheck and compile provided AST
|
Compile(argv, userOpName)
Signature: (argv:string [] * userOpName:string option) -> Async<FSharpErrorInfo [] * int>
|
Compile using the given flags. Source files names are resolved via the FileSystem API.
The output file must be given by a -o flag.
The first argument is ignored and can just be "fsc.exe".
|
CompileToDynamicAssembly(...)
Signature: (ast:ParsedInput list * assemblyName:string * dependencies:string list * execute:(TextWriter * TextWriter) option * debug:bool option * noframework:bool option * userOpName:string option) -> Async<FSharpErrorInfo [] * int * Assembly option>
|
TypeCheck and compile provided AST
|
CompileToDynamicAssembly(...)
Signature: (otherFlags:string [] * execute:(TextWriter * TextWriter) option * userOpName:string option) -> Async<FSharpErrorInfo [] * int * Assembly option>
|
Compiles to a dynamic assembly using the given flags.
The first argument is ignored and can just be "fsc.exe".
Any source files names are resolved via the FileSystem API. An output file name must be given by a -o flag, but this will not
be written - instead a dynamic assembly will be created and loaded.
If the 'execute' parameter is given the entry points for the code are executed and
the given TextWriters are used for the stdout and stderr streams respectively. In this
case, a global setting is modified during the execution.
|
CurrentQueueLength
Signature: int
|
Current queue length of the service, for debug purposes.
In addition, a single async operation or a step of a background build
may be in progress - such an operation is not counted in the queue length.
CompiledName: get_CurrentQueueLength
|
FileChecked
Signature: IEvent<string * obj option>
|
Raised after a check of a file in the background analysis.
The event will be raised on a background thread.
CompiledName: get_FileChecked
|
FileParsed
Signature: IEvent<string * obj option>
|
Raised after a parse of a file in the background analysis.
The event will be raised on a background thread.
CompiledName: get_FileParsed
|
GetBackgroundCheckResultsForFileInProject(...)
Signature: (filename:string * options:FSharpProjectOptions * userOpName:string option) -> Async<FSharpParseFileResults * FSharpCheckFileResults>
|
Like CheckFileInProject, but uses the existing results from the background builder.All files are read from the FileSystem API, including the file being checked.
|
GetBackgroundParseResultsForFileInProject(...)
Signature: (filename:string * options:FSharpProjectOptions * userOpName:string option) -> Async<FSharpParseFileResults>
|
Like ParseFile, but uses results from the background builder.All files are read from the FileSystem API, including the file being checked.
|
GetParsingOptionsFromCommandLineArgs(...)
Signature: (argv:string list) -> FSharpParsingOptions * FSharpErrorInfo list
|
Get the FSharpParsingOptions implied by a set of command line arguments.
|
GetParsingOptionsFromCommandLineArgs(...)
Signature: (sourceFiles:string list * argv:string list) -> FSharpParsingOptions * FSharpErrorInfo list
|
Get the FSharpParsingOptions implied by a set of command line arguments and list of source files.
|
GetParsingOptionsFromProjectOptions(...)
Signature: FSharpProjectOptions -> FSharpParsingOptions * FSharpErrorInfo list
|
Get the FSharpParsingOptions implied by a FSharpProjectOptions.
|
GetProjectOptionsFromCommandLineArgs(...)
Signature: (projectFileName:string * argv:string [] * loadedTimeStamp:DateTime option * extraProjectInfo:obj option) -> FSharpProjectOptions
|
Get the FSharpProjectOptions implied by a set of command line arguments.
|
GetProjectOptionsFromScript(...)
Signature: (filename:string * source:string * loadedTimeStamp:DateTime option * otherFlags:string [] option * useFsiAuxLib:bool option * assumeDotNetFramework:bool option * extraProjectInfo:obj option * optionsStamp:int64 option * userOpName:string option) -> Async<FSharpProjectOptions * FSharpErrorInfo list>
|
For a given script file, get the FSharpProjectOptions implied by the #load closure.All files are read from the FileSystem API, except the file being checked.
|
ImplicitlyStartBackgroundWork()
Signature: unit -> bool
|
Get or set a flag which controls if background work is started implicitly.
If true, calls to CheckFileInProject implicitly start a background check of that project, replacing
any other background checks in progress. This is useful in IDE applications with spare CPU cycles as
it prepares the project analysis results for use. The default is 'true'.
CompiledName: set_ImplicitlyStartBackgroundWork
|
ImplicitlyStartBackgroundWork()
Signature: unit -> unit
|
Get or set a flag which controls if background work is started implicitly.
If true, calls to CheckFileInProject implicitly start a background check of that project, replacing
any other background checks in progress. This is useful in IDE applications with spare CPU cycles as
it prepares the project analysis results for use. The default is 'true'.
CompiledName: get_ImplicitlyStartBackgroundWork
|
InvalidateAll()
Signature: unit -> unit
|
This function is called when the entire environment is known to have changed for reasons not encoded in the ProjectOptions of any project/compilation.
|
InvalidateConfiguration(...)
Signature: (options:FSharpProjectOptions * startBackgroundCompileIfAlreadySeen:bool option * userOpName:string option) -> unit
|
This function is called when the configuration is known to have changed for reasons not encoded in the ProjectOptions.
For example, dependent references may have been deleted or created.
Start a background compile of the project if a project with the same name has already been seen before.
An optional string used for tracing compiler operations associated with this request.
|
KeepProjectAlive(options, userOpName)
Signature: (options:FSharpProjectOptions * userOpName:string option) -> Async<IDisposable>
|
Create resources for the project and keep the project alive until the returned object is disposed.
|
MatchBraces(...)
Signature: (filename:string * source:string * options:FSharpProjectOptions * userOpName:string option) -> Async<(range * range) []>
|
Parse a source code file, returning information about brace matching in the file.
Return an enumeration of the matching parenthetical tokens in the file.
|
MatchBraces(...)
Signature: (filename:string * source:string * options:FSharpParsingOptions * userOpName:string option) -> Async<(range * range) []>
|
Parse a source code file, returning information about brace matching in the file.
Return an enumeration of the matching parenthetical tokens in the file.
|
MaxMemory()
Signature: unit -> int
|
A maximum number of megabytes of allocated memory. If the figure reported by System.GC.GetTotalMemory(false) goes over this limit, the FSharpChecker object will attempt to free memory and reduce cache sizes to a minimum.
CompiledName: set_MaxMemory
|
MaxMemory()
Signature: unit -> unit
|
A maximum number of megabytes of allocated memory. If the figure reported by System.GC.GetTotalMemory(false) goes over this limit, the FSharpChecker object will attempt to free memory and reduce cache sizes to a minimum.
CompiledName: get_MaxMemory
|
MaxMemoryReached
Signature: IEvent<unit>
|
Raised after the maxMB memory threshold limit is reached
CompiledName: get_MaxMemoryReached
|
NotifyProjectCleaned(...)
Signature: (options:FSharpProjectOptions * userOpName:string option) -> Async<unit>
|
This function is called when a project has been cleaned/rebuilt, and thus any live type providers should be refreshed.
|
ParseAndCheckFileInProject(...)
Signature: (filename:string * fileversion:int * source:string * options:FSharpProjectOptions * textSnapshotInfo:obj option * userOpName:string option) -> Async<FSharpParseFileResults * FSharpCheckFileAnswer>
|
Parse and check a source code file, returning a handle to the results
Note: all files except the one being checked are read from the FileSystem API
Return FSharpCheckFileAnswer.Aborted if a parse tree was not available.
|
ParseAndCheckProject(...)
Signature: (options:FSharpProjectOptions * userOpName:string option) -> Async<FSharpCheckProjectResults>
|
Parse and typecheck all files in a project.All files are read from the FileSystem API
|
ParseFile(...)
Signature: (filename:string * source:string * options:FSharpParsingOptions * userOpName:string option) -> Async<FSharpParseFileResults>
|
Parse a source code file, returning a handle that can be used for obtaining navigation bar information
To get the full information, call 'CheckFileInProject' method on the result
|
ParseFileInProject(...)
Signature: (filename:string * source:string * options:FSharpProjectOptions * userOpName:string option) -> Async<FSharpParseFileResults>
|
Parse a source code file, returning a handle that can be used for obtaining navigation bar information
To get the full information, call 'CheckFileInProject' method on the resultAll files except the one being checked are read from the FileSystem API
|
PauseBeforeBackgroundWork()
Signature: unit -> int
|
Get or set the pause time in milliseconds before background work is started.
CompiledName: set_PauseBeforeBackgroundWork
|
PauseBeforeBackgroundWork()
Signature: unit -> unit
|
Get or set the pause time in milliseconds before background work is started.
CompiledName: get_PauseBeforeBackgroundWork
|
ProjectChecked
Signature: IEvent<string * obj option>
|
Notify the host that a project has been fully checked in the background (using file contents provided by the file system API)
The event may be raised on a background thread.
CompiledName: get_ProjectChecked
|
StopBackgroundCompile()
Signature: unit -> unit
|
Stop the background compile.
|
TokenizeFile(source)
Signature: source:string -> FSharpTokenInfo [] []
|
Tokenize an entire file, line by line
|
TokenizeLine(line, state)
Signature: (line:string * state:int64) -> FSharpTokenInfo [] * int64
|
Tokenize a single line, returning token information and a tokenization state represented by an integer
|
TryGetRecentCheckResultsForFile(...)
Signature: (filename:string * options:FSharpProjectOptions * source:string option * userOpName:string option) -> (FSharpParseFileResults * FSharpCheckFileResults * int) option
|
Try to get type check results for a file. This looks up the results of recent type checks of the
same file, regardless of contents. The version tag specified in the original check of the file is returned.
If the source of the file has changed the results returned by this function may be out of date, though may
still be usable for generating intellisense menus and information.
|
WaitForBackgroundCompile()
Signature: unit -> unit
|
Block until the background compile finishes.
|


| Top |
GObject ╰── GInitiallyUnowned ╰── GtkWidget ╰── GtkContainer ╰── GtkBin ╰── GtkButton ╰── GtkModelButton
GtkModelButton implements AtkImplementorIface, GtkBuildable, GtkActionable and GtkActivatable.
GtkModelButton is a button class that can use a GAction as its model. In contrast to GtkToggleButton or GtkRadioButton, which can also be backed by a GAction via the “action-name” property, GtkModelButton will adapt its appearance according to the kind of action it is backed by, and appear either as a plain, check or radio button.
Model buttons are used when popovers from a menu model with
gtk_popover_new_from_model()
; they can also be used manually in
a GtkPopoverMenu.
When the action is specified via the “action-name” and “action-target” properties, the role of the button (i.e. whether it is a plain, check or radio button) is determined by the type of the action and doesn't have to be explicitly specified with the “role” property.
The content of the button is specified by the “text” and “icon” properties.
The appearance of model buttons can be influenced with the “centered” and “iconic” properties.
Model buttons have built-in support for submenus in GtkPopoverMenu. To make a GtkModelButton that opens a submenu when activated, set the “menu-name” property. To make a button that goes back to the parent menu, you should set the “inverted” property to place the submenu indicator at the opposite side.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 |
<object class="GtkPopoverMenu"> <child> <object class="GtkBox"> <property name="visible">True</property> <property name="margin">10</property> <child> <object class="GtkModelButton"> <property name="visible">True</property> <property name="action-name">view.cut</property> <property name="text" translatable="yes">Cut</property> </object> </child> <child> <object class="GtkModelButton"> <property name="visible">True</property> <property name="action-name">view.copy</property> <property name="text" translatable="yes">Copy</property> </object> </child> <child> <object class="GtkModelButton"> <property name="visible">True</property> <property name="action-name">view.paste</property> <property name="text" translatable="yes">Paste</property> </object> </child> </object> </child> </object> |
1 2 3 |
modelbutton ├── <child> ╰── check |
1 2 3 |
modelbutton ├── <child> ╰── radio |
1 2 3 |
modelbutton ├── <child> ╰── arrow |
GtkModelButton has a main CSS node with name modelbutton, and a subnode, which will have the name check, radio or arrow, depending on the role of the button and whether it has a menu name set.
The subnode is positioned before or after the content nodes and gets the .left or .right style class, depending on where it is located.
1 2 3 |
button.model ├── <child> ╰── check |
Iconic model buttons (see “iconic”) change the name of their main node to button and add a .model style class to it. The indicator subnode is invisible in this case.
“active”
property“active” gboolean
The state of the button. This is reflecting the state of the associated GAction.
Flags: Read / Write
Default value: FALSE
Since: 3.16
“centered”
property“centered” gboolean
Wether to render the button contents centered instead of left-aligned. This property should be set for title-like items.
Flags: Read / Write
Default value: FALSE
Since: 3.16
“icon”
property“icon” GIcon *
A GIcon that will be used if iconic appearance for the button is desired.
Flags: Read / Write
Since: 3.16
“iconic”
property“iconic” gboolean
If this property is set, the button will show an icon if one is set. If no icon is set, the text will be used. This is typically used for horizontal sections of linked buttons.
Flags: Read / Write
Default value: FALSE
Since: 3.16
“inverted”
property“inverted” gboolean
Whether to show the submenu indicator at the opposite side than normal. This property should be set for model buttons that 'go back' to a parent menu.
Flags: Read / Write
Default value: FALSE
Since: 3.16
“menu-name”
property“menu-name” gchar *
The name of a submenu to open when the button is activated. If this is set, the button should not have an action associated with it.
Flags: Read / Write
Default value: NULL
Since: 3.16
“role”
property“role” GtkButtonRole
Specifies whether the button is a plain, check or radio button. When “action-name” is set, the role will be determined from the action and does not have to be set explicitly.
Flags: Read / Write
Default value: GTK_BUTTON_ROLE_NORMAL
Since: 3.16


Admin Dashboard
Manage Users
Manage Books
(current)
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This panel lets you add a new book
All fields are required
Book Title *
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Price *
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Description *


---
layout: docs
title: Books
nav: blog-nav
---
Books
This section lists books written by expert developers and TestCafe users. These books contain exclusive hints and insights.
{% for contentItem in site.data.books %}
{% include community-content-item.html item=contentItem showReadMore=false isBook=true %}
{% endfor %}


Battleship
How to play
- There is two 20 x 5 grid on this game. Bottom one represents your map , and the other ona represents the enemy
- The main point is to shot all of the enemy ships that are hiding in enemy area
- You can see your own ships on the map. Your ships are green ones.
- You can't see your enemy's ships. So you must guess when you are shooting.
- When your shoot hits the enemy ship, the square will be displayed in red
- When you hit all parts of a ship, the ship will sink and display in dark red
- Your damaged and sunk ships will take color related to their situation as well as enemy's ships
- If you manage to destroy all of the enemy ships , you will win. Otherwise you will lost.


TfL found 14,000 Uber trips where driver wasn't registered to car they drove
Uber allowed unauthorised drivers to pick up passengers they hadn’t been booked for in at least 14,000 trips, Transport for London (TfL) has said.
This was caused by a ‘change’ to Uber’s systems, meaning the drivers could upload their photos to other workers’ accounts.
A spokesperson for TfL claimed that this was a ‘key issue’ in the decision not to grant Uber London Limited a new private hire operator’s licence after its latest application.
They went on to say the incidents ‘put passenger safety and security at risk’.
The spokesperson said: ‘This means all the journeys were uninsured and some passenger journeys took place with unlicensed drivers, one of which had previously had their licence revoked by TfL.’
Another failure allowed dismissed or suspended drivers to create Uber accounts and carry passengers.
Advertisement Advertisement
Uber had previously taken steps to try and prevent this type of activity from happening – but TfL stated that the system was still being ‘comparatively easily manipulated’.
The government body prosecuted Uber earlier this year for causing and permitting the use of vehicles without the correct hire or reward insurance in place.
Jamie Heywood, Uber’s regional general manager for northern and eastern Europe, has now confirmed the company will be appealing TfL’s decision not to renew their licence.
He continued: ‘TfL’s decision not to renew Uber’s licence in London is extraordinary and wrong, and we will appeal.
‘We have fundamentally changed our business over the last two years and are setting the standard on safety.
‘TfL found us to be a fit and proper operator just two months ago, and we continue to go above and beyond.
‘On behalf of the 3,500,000 million riders and 45,000 licensed drivers who depend on Uber in London, we will continue to operate as normal and will do everything we can to work with TfL to resolve his situation.’
Uber have 21 days to appeal the decision, in which they will continue to operate in London.
The company may implement changes to demonstrate that it is fit and proper by the time of the appeal.
Mayor of London Sadiq Khan said in a statement: ‘I know this decision may be unpopular with Uber users but their safety is the paramount concern.
Advertisement Advertisement
‘Regulations are there to keep Londoners safe, and fully complying with TfL’s strict standards is essential if private hire operators want a licence to operate in London.’
Got a story for Metro.co.uk?
Get in touch with our news team by emailing us at<EMAIL_ADDRESS>For more stories like this, check our news page.


{% extends 'layout.html' %} {% block content %}
This is eventually going to be a storage site for Depths Character Sheets and possibly an online facilitator for playing the pen and paper game Depths.


See rspec.rubyforge.org/documentation/before_and_after.html
Alias for prepend_after
Alias for append_before
Deprecated. Use before(:each)
Deprecated. Use after(:each)
[Validate]


50
1 This is what Yahweh says,
"Where is the certificate of divorce with which I divorced your mother?
And to which of my creditors did I sell you?
 Why did I call but no one answered?
Was my hand too short to ransom you? Was there no power in me to rescue you?
Look, at my rebuke I dry up the sea; I make the rivers a desert;
their fish die for lack of water and rot.
3 I clothe the sky with darkness; I cover it with sackcloth."
4 The Lord Yahweh has given me a tongue as one of those who are taught,
so that I speak a sustaining word to the weary one;
he wakes me morning by morning; he awakens my ear to hear like those who are taught.
5 The Lord Yahweh has opened my ear,
and I was not rebellious, nor did I turn away backward.
6 I gave my back to those who beat me, and my cheeks to those who plucked out my beard;
I did not hide my face from acts of shame and spitting.
7 For the Lord Yahweh will help me; therefore I am not disgraced;
so I have made my face like flint, for I know that I will not be put to shame.
8 He who will justify me is close by. Who will oppose me? Let us stand and confront one another.
Who is my accuser? Let him come near to me.
9 See, the Lord Yahweh will help me. Who will declare me guilty?
See, they will all wear out like a garment; the moth will eat them up.
10 Who among you fears Yahweh? Who obeys the voice of his servant?
Who walks in deep darkness without light?
He should trust in the name of Yahweh and lean on his God.
11 Look, all you who light fires, who equip yourselves with torches:
walk in the light of your fire and in the flames that you have ignited.
This is what you have received from me: you will lie down in a place of pain.


Welcome!!
About: we are atrading company that deals with suppling of all kinds of goods to customers.For more checkout our services page to learn our prices for delivering and the type of goods we deliver.
We also have include our working hours.
About: we are atrading company that deals with suppling of all kinds of goods to customers.For more checkout our services page to learn our prices for delivering and the type of goods we deliver.
We also have include our working hours.


Hello World, and Some Prerequisites
by Nathan Krantz-Fire
Saturday, May 30, 2015
It seems customary that whenever someone writes a blog, they start out by writing a post titled, “Hello world!”. Some follow with a series of hello world programs, while others analyze the practice.
I have decided, rather than to do either of these, to post a list of prerequisites - statements, opinions, and warnings about what to expect on this blog, since a lot of the content will involve naming controversies. And other similar things we should all spend less time arguing about. I will update the list as needed later.
Prerequisite Statements for This Blog:
- There exists a controversy about whether to call it free or open source software, and another similar one about whether to call it Linux or GNU/Linux. I have heard both sides of the argument and made the decision to call them open source and Linux, respectively. Although I may sometimes opt for neutral terms like FLOSS and (GNU/)Linux, I likely will not change the basis of my decision any time soon, and if at some point I do, I will not change it because of a knee-jerk contradiction to my word usage.
- I’m not a big fan of standardized grammar. I follow it where I can, but I do not go out of my way to follow it. Therefore, some of these posts will have sentances that some people say are incorrect. At some point, perhaps I will elaborate on my opinion about this, but for now, just try to keep non-intrusive grammar errors to yourself. Intrusive thing, but, are importants changing.
- Yes, this blog is copyrighted. Yes, I’m considering whether to change it. No, I haven’t changed it yet.
- Hello world!


What's up! My name is Kai. I was born in New York City, and moved to Seattle when I was 8 years old. I love playing basketball, hanging out with friends and playing video games.
I go to the University of Washington, where I study Computer Science. Before coming to college, I knew next to nothing about coding! Once I took my first introductory CSE course, I realized how interesting and fun it can be and so I decided to major in it and now currently aspire to be a software engineer. I am very excited to be in the SPS program and know I will learn a lot this summer!


Go to your contact list, select from existing contacts or add the first one and start a real-time conversation with him now.


Previous Excel Table
Type something in the input field to search the table :
| Date | Branch | Time | Additional Info / Notes |
|---|---|---|---|
| 2018/08/17 | APLM | 5:00pm | Miguel took items from Food Bank box and told he couldn't. Got into argument with CEC and then threatened both CEC's with a stick as he left the library |
| 2018/08/17 | APLM | 5:00pm | Miguel took items from Food Bank box and told he couldn't. Got into argument with CEC and then threatened both CEC's with a stick as he left the library |
| 2018/08/14 | APLW | 6:25pm | With Tavi, causing disturbances and told to leave. Stayed outside throwing items at building and ED. APD called |
| 2018/06/01 | APLH | 2:40pm | Patron smoking and drinking on premises. Later came in and was verablly abusive and threatening towards staff APD called |
| 2018/07/09 | APLM | 5:15pm | Young black male, swearing loudly. Addressed by staff, and he shouldered the staff member and continued yelling. Told he needed to leave for at least 1 week. |
| 2018/08/02 | APLW | 1:35pm | Group of unknown boys acting rowdy, and told to stop. As they were leavinig they threw a drink at the lights spilling all over. Came back later and NEU officer told them not to come back. They swore and flipped the bird to staff |
| 2018/08/08 | APLW | 4:30pm | Group of teen from 8/2 incident starting to fight in library. Whole group acting up and threatening. APD called.


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See full results on original site for locations and availability


My Contacts List
A little show case of what i got from the UI training
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SMOKE A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 8.4
U.S. Availability: 6/9/95 Running Length: 1:51 MPAA Classification: R (Profanity, mature themes, implied violence)
Cast: William Hurt, Harvey Keitel, Stockard Channing, Harold Perrineau Jr., Forest Whitaker, Ashley Judd Director: Wayne Wang Screenplay: Paul Auster Cinematography: Adam Holender Music: Rachel Portman U.S. Distributor: Miramax Films
SMOKE, the latest feature from JOY LUCK CLUB director Wayne Wang, tells five interconnected stories, each of which deals with a parent/child (or surrogate parent/child) relationship. There are no healthy, happy families here, however: this is about being a father or mother in the modern world, where single parenthood is becoming increasingly familiar, where too many teenagers are pregnant or involved in crime, and where shared experiences often bind people more closely than blood-ties.
This film opens in 1990 New York City at the Brooklyn Cigar Co., on the corner of Third Street and Seventh Avenue. The proprietor of the little shop is Auggie Wren (Harvey Keitel), a likable sort of guy who chats with the customers about such diverse topics as baseball and the vagaries of chance. Auggie has a series of regular customers, one of whom is Paul Benjamin (William Hurt), a down-on-his-luck writer who hasn't shown a glimmer of life since his wife was killed several years ago.
After leaving the shop with his day's supply of smokes, a preoccupied Paul steps in the path of an oncoming bus. His life is saved by a sixteen-year old boy who calls himself Rashid Cole (Harold Perrineau Jr.). As an expression of gratitude, Paul invites Rashid to crash at his place for "a couple of nights", if he has nowhere else to go. When his young savior accepts the offer, Paul gets more than he bargained for. Eventually, however, Rashid is off in search of his long-lost father (Forest Whitaker), but he's not gone for good. Meanwhile, Auggie is about to get an unexpected visit from an old flame, Ruby McNutt (Stockard Channing), who has come to see him after eighteen years to inform him that he's the father of a crack-addicted, pregnant daughter named Felicity (Ashley Judd).
At one point during this movie, Paul comments to Auggie that "to make up a good story, you have to know how to push all the right buttons." SMOKE follows its own advice, but without laying it on too thick. If there was an obvious fault with Wang's JOY LUCK CLUB, it's that the director tried too hard to coax tears. SMOKE is much more honest in the way it represents its characters and their relationships with each other. Whether we're watching a father and son who haven't seen each other in years, a father and daughter who have never met, or an unrelated man and boy (who don't even have the same skin color) learning what it means to be a family, we're given real-seeming people in plausible situations.
The dialogue, written by Paul Auster, sparkles. Each conversation has at least one memorable line, and it's always delivered in such a casual manner that it blends right in. Auster's creations speak and act like real people, and that helps us identify with them. The script has not "dumbed up" what the characters say simply to appeal to a wider audience.
One of the most fascinating moments of SMOKE occurs when Auggie talks about a project that has consumed him for the last eleven years: every morning at the same hour, he goes across the street from his shop and takes a single picture with his 35 mm camera. Over time, he has accumulated more than 4000 photographs, each of which tells a story. As Paul flips through Auggie's photo albums, he is startled to see a shot of his dead wife. The power of an image -- any image -- is reinforced, much as in BEFORE THE RAIN.
Fine, understated performances abound. William Hurt, who hasn't done much memorable work in about a decade, finds the right niche for Paul. Harvey Keitel puts aside his Tarantino-inspired gangster image to play a cigar shop owner with the soul of a philosopher. Stockard Channing is marvelous as one-eyed Ruby, Forest Whitaker is as steady as ever, and Harold Perrineau Jr. is likely to open some eyes. The most striking performance, however, belongs to Ashley Judd, who, in a small role, reaffirms why she drew so much praise for her RUBY IN PARADISE debut.
SMOKE, in addition to being the movie's title, is also a recurring device. It seems that everyone in this film smokes. Puffing on a cigarette or cigar is a way to relax and relate to one another. It's a conversation-starter or stopper, depending on the situation. It motivates two unselfish transfers of money, each of which costs more in emotional currency than in actual cash. No matter what's happening in this film, smoke is always there, swirling through the air.
Small, character-based films like this are easily lost in the press of mainstream summer movies. Yet for those seeking an alternative to Bruce Willis dying hard, Mel Gibson displaying his brave heart, Drew Barrymore and Chris O'Donnell going mad with love, or a bunch of people getting dressed up in costumes to prove that Batman is forever, SMOKE is the perfect choice. Its warm, pleasant glow may remind you of just how relaxing some summer experiences can be.
- James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


Installation¶
iEVA is a command line tool developed in python 2.7. To install iEVA digit in your terminal window:
$ git clone https://github.com/Matteodigg/iEVA
or download it from https://github.com/Matteodigg/iEVA.
Enter in iEVA directory and execute:
$ python setup.py install
Done! iEVA is installed in /usr/local/bin
. To use iEVA, simply type:
$ iEVA -I path/to/input.vcf -O path/to/output.vcf -Ref path/to/reference.fasta -[Arg1] ...
Detailed explanation of iEVA command line arguments can be found in iEVA arguments section.
See also
If problem occurs installing python modules in REQUIREMENTS
file, please refers to module homepage and try to install them separately using pypi:
$ pip install module_name


MF PCB design considerations
Precautions:
For the 850nm infrared fill light, 1W or 3W power lamp beads can be considered, because the lamp beads with higher power can extend the service life, reduce the failure rate and improve the recognition effect
The driving circuit and component parameters of infrared lamp beads and white light lamp beads must be determined according to the actual lamp beads selection and quantity. Because the cost of different circuits is different, the brightness feels different, and the needs of different customers are different, so customers need to choose and adjust parameters according to the actual situation.
850nm light has certain penetrability.
It has been confirmed that the 850nm light of the infrared fill light will penetrate from the periphery and back of the camera module, affecting the imaging, and then affecting the screen image or the recognition effect.
Therefore, it is necessary to use 850nm impenetrable materials/paint/tape to block the infrared light scattered from the lamp beads to the inside of the camera between the camera and the fill light.
In addition, you can also open the distance between the infrared lamp beads and the camera. Keep the distance above 15mm to reduce the negative impact by 80%. Keep the distance above 20mm, and the infrared rays will not be transmitted into the camera.The heat dissipation pad on the bottom of the M1/M1w module needs to be connected to the largest possible copper skin to improve the heat dissipation performance
The pads of white light lamp beads and infrared lamp beads need to be connected to the largest possible copper skin to improve heat dissipation performance
The capacitor to the ground of the white light fill light should be removed, otherwise it will reset when the light is turned on
If capacitive touch is needed, try to put the touch chip under the position close to the finger touch. Because of the trace length between the touch chip and the touch panel, the longer the length, the more difficult it is to grasp the sensitivity and the easier it is to be interfered.
For each K210 module pin and power pin used, try to add ESD diodes. The location of the ESD diode is selected according to the actual situation
If there is a requirement for certification, all data lines D0-D7 of the screen/camera and 4 control signals, as well as other communication signal lines, need to add RC filtering to eliminate overshoot and ringing according to the actual measurement conditions. The parameter is 100R+100PF (It is best to decide according to the actual test), low-pass RC form (the signal output first passes through the resistor and then the capacitor, and the RC component is placed close to the M1 module). Try to add RC filtering to other output signals (resistance and capacitance are determined according to the actual signal frequency)
Try to connect 200R resistors and ESD diodes to each IO to protect the IO ports
The working voltage and tolerance voltage of RST, BANK6/7, camera 8-bit data and screen 8-bit data of M1/M1w module are 1.8V, and the working voltage and tolerance voltage of BANK0/1/2/3/4/5 All are 3.3V withstand voltage, and must not exceed the withstand voltage range. If you want to use the RST pin, it is recommended to use a MOS tube to form a level conversion circuit.
The 5V of the module is the input, and the external power supply is used for the module; the 1.8V and 3.3V of the module are generated by the internal DC-DC of the module, which are mainly used for the internal core components of the module, and secondly for the small current components outside the module. (For example, as a 1.8V reference voltage for screens and cameras, and other small current requirements. It is not recommended to provide large current components outside the module)
If you use the M1w module, you need to follow the antenna placement principle to place the IPEX 2.4G antenna, otherwise the signal will have a greater degree of loss
IO16 (BOOT) needs to add a 10K pull-up resistor to 3.3V on the bottom board
FPIOA allows users to map 255 internal functions to 48 free IOs on the periphery of the chip


OK
Stack
Code
Primitive Functions: - new-func: Opens a new function for editing - save-func: Compiles the current function and adds it to your registry - revert-func: Resets any changes made in the editing window (also cancels a new function) - reset-funcs: Removes all functions from your registry and leaves only the built-ins All other functions are defined by the base registry and have associated entries/code available via the dropdown


%UseLnInsteadOfLog
TurnOffApproximations(0);
%UseBracketForIntervals
%UseLnInsteadOfLog
thePoint=0;
thePower=SelectAtRandom{}(-2/3,-1/2,-1/3,1/3,1/2,2/3);
theConst=SelectAtRandom(-1,1);
f=(1+theConst x)^thePower;
theSummands{}({{A}},0)= Sequence{}( GetSummand(A,0));
theSummands{}({{A}},{{a}})= Sequence{}( GetSummand(A,a)) \cup theSummands{}(A,a-1);
theAnswerOne=\sum_{n=0}^\infty (thePower \choose n) (theConst x)^n
For this problem, recall that the binomial coefficient, denoted by \(\displaystyle \binom{n}{k}\) (read "n choose k"), is defined by:
\(\displaystyle \binom{n}{k} = \frac{\overbrace{ n(n-1)\dots (n-k+1)}^{k\text{ multiplicands}} }{k!}\)
Expand the function(s) into Taylor/Maclaurin series around \(a=\)thePoint.
\(f(x)=\displaystyle
f
\).
Power series:
(
Sort ( (tmpSummands = theSummands{}(theAnswerOne,5); x=12/11; tmpSummands)_3)
-
Sort ( (tmpSummands = theSummands{}(AlgebraAnswerOne,5); x=12/11; tmpSummands)_3)
==0
) and
(
ChildExpression ( ChildExpression( Last{} (GetMultiplicandList{}(GetFirstSummandContaining( AlgebraAnswerOne, \sum))) ,2),3)-\infty==0
)
\displaystyle
theAnswerOne
Write your answer using proper \(\sum\)-notation, for example \(\displaystyle \sum_{n=0}^\infty (-1)^n \frac{x^{2n+1}}{(2n+1)!}\).


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--- layout: post title: Consuming webservices with PHP tags: [] status: publish type: post published: true meta: {} ---
ZDNet, has a nice little article on the different options to consume web services if you are using PHP. It focus on three: SOAP, XML-RPC and REST, and provides an overview, a few examples and the strengths and weaknesses of each type.


This package provides several assessment functions for statistically-based PPQ sampling plan, including calculating the passing probability, optimizing the baseline and high performance cutoff points, visualizing the PPQ plan and power dynamically. The analytical idea is based on the simulation methods from the textbook “Burdick, R. K., LeBlond, D. J., Pfahler, L. B., Quiroz, J., Sidor, L., Vukovinsky, K., & Zhang, L. (2017). Statistical Methods for CMC Applications. In Statistical Applications for Chemistry, Manufacturing and Controls (CMC) in the Pharmaceutical Industry (pp.227-250). Springer, Cham.”
Open R console, install the package directly from CRAN:
Or install the development version from GitHub, first make sure to install the devtools
package:


Dear customer, please take a few minutes to answer the following survey about your wine consumption, which will help us improve our service.
As a way of saying thank you for your time and effort, a 20% discount code will be sent to your email when you submit the form. Enjoy!


Allocations and Payroll by Function
The business units that are displayed above are based on your organization's employee allocation.
38% of your employee population is in "Food Solutions" representing 36% of your payroll allocation.
| Employee Allocation | Payroll Distribution | |
|---|---|---|
| Food Solutions | 38% | 36% |
| Industrial Solutions | 28% | 27% |
| Corporate | 18% | 22% |


SURVIVING THE TITANIC
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by Giuseppe Fragalà


I tripped for 2 days on flowing chi and I can't get enough!!
One year ago, I would not have believed a word of what I am about to say.
One year ago I started doing Yoga because I realized that it could potentiate my trips. 8 months ago, I was very impressed by the how well it did potentiate my trips and with how good it made me feel in general and I decided to try my best to become a master yogi. 2 months ago, I started doing martial arts, Hap Ki Do specifically, because I now believe that Martial Arts should be a part of every Yogi's practice. The two perfectly together each supporting the practice of the other. I chose Hap Ki Do specifically because it was said to be particularly good at activating the Chi.
This last weekend, I first experienced what it means to have your Chi activated and flowing. I am absolutely blown away. It's my new favorite drug. For those of you who don't know what I mean by Chi, Chi or Prana is the vital life force energy as described in various eastern traditions. What does it mean for the Chi to be flowing? Well, that is something that western science has not yet entirely figured out but it something to do with endorphins and other neurotransmitters traveling up the spinal column. Let me explain how I expereinced it.
Friday 3:00 pm - I leave work early. It has been a very long week and it is too nice of a day outside to be stuck inside. I don't have anything to do for the next 2 hours so I spend it wandering in the sun and trying out this new form of walking yoga that I have been trying to figure out.
Friday 4:00 pm - I am on cloud nine. I am in an absolutely fabulous mood. This is the endophins that the stretching releases.  I am happy to have it back. Everything feels great!
Friday 5:00 pm - Holy Cow! This is definitely the highest it has ever gone. Every part of me feels wonderful and I am totally excited about this walking yoga stuff. This feeling is great! I am really starting to get results with this stuff. At this point I am hungry and I have to meet my wife for dinner.
Friday 10:00 pm - The feeling has died down quite a bit. It went away completely while I was really hungry but came back after I digested some food. I do some of the stretches again while walking around my apartment and the feeling gets stronger very rapidly. I want to see what I can do with it but I am just too tired and I go to sleep.
Saturday 11:00 am - Hap Ki Do class. I'm tired but I make it. Class ends up going over its time till 12:20 instead of 12:00 and I feel utterly exhausted from it. Still, That feeling from last night stays with me and I am able to stay clear through it.
Saturday 1:00 pm - I am home from class, I have showered and I am walking around my apartment doing the walking yoga to keep my muscles loose after all that exertion. I realize that I feel as though I am tripping. That feeling gets stronger as I continue the stretching.
Saturday 1:30 pm - my wife has a modeling shoot today and we leave for it.
Saturday 2:30 pm - I am wandering through a field following my wife and the photographer and helping by carrying stuff. I am tripping really hard. It feels kind of like acid but not quite and kind of like mdma but not quite and kind of like 2-ct-7 but not quite and kind of like... well, you get the point. It was amazing. There were visual hallucinations but they felt more like enhancements than distortions. I felt like I could see the wind. My attention would swirl around the fields with it. I was aware of every little click and pop of the insects in the grass and I keep wondering if I am having a lucid dream because real life doesn't feel like this.
Saturday 6:00 pm - We finally get home. My wife takes a nap. I am still tripping. I feel stiff again. I am worried that I am REALLY going to hurt soon, after a super long class and then tromping around fields for hours. I do the walking yoga again to loosen myself up and I practice some of my kicks and hand techniques.
Saturday 6:20 pm - I am through the roof! It feels like I just snorted 120 mg of mdma on top of what I was already feeling! I am tripping/rolling really hard now. Every bit of my body feels electrically and powerfully alive. Intense pleasure rush courses through my body. The head trip is like a candyflip. I am too hyper to sit still! I begin to do some sort of weird dance that involves lots of karate chop motions in the air. It feels like the air is a living organism and it is catching my hands and pushing them back at me. I feel that something has manifest in the room and that I am giving it a massage while it wrestles with me. After a while it feels like the air around me is returning the favor and massaging me while I dance!
Saturday 7:30 pm - my wife wakes up. I start making dinner. Still tripping quite hard.
Saturday 8:30 pm - I'm done with dinner.
Saturday 9:30 pm - the trip has subsided a good bit. I try doing the walking yoga and some Hap Ki Do kicks as well as a few more traditional yoga stretches. It works. in 10 minutes, I am back to tripping balls.
Saturday 11:30 pm - I do the walking yoga again for 10 minutes to 'bump' again and it works even better than last time.  I can't remember ever having been happier. My wife wants to get drunk so I make us both screwdrivers. The alcohol brings my trip to new heights and doesn't feel at all like being drunk normally does.
Sunday 3:00 am - finally go to sleep. Still feel like I am tripping but am tired. I am asleep in seconds.
Sunday 9:00 am - I am wide awake! I have had totally clear, wildly cool shamanic dreams all night. I still feel like I am tripping but not as hard as last night. I 'bump' with some more walking yoga and it works but still doesn't get me as high as yesterday. All the same, I am able to sustain the trip all day, by 'bumping' every some often, until I go to bed at midnight. I have a serious case of the giggles all day and keep dancing or sunning because I am too hyper to sit still. Aside from that, the trip doesn't seem to impair me at all. If anything, I feel more focused on whatever it is that I am doing.
Today is Monday and I feel normal again, except that my mood is significantly elevated. I feel like the weekend was more like a week long vacation and I feel totally relaxed by it. This flowing Chi thing has totally blown me away and I just can't stop thinking about it. I have Hap Ki Do class again tonight and I am going to see if I can't get it to flow again.
So, what happened? Why did Yoga and Hap Ki Do make me trip? The answer to that is very complex and I don't know it. I don't know that anybody does.
Did I experience a runners high? Kind of. What I experienced was the next level of it.
Cool stuff. I am a fanatic!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


crux extract-columns [options] <tsv file> <column names>
Given a tab-delimited file and a comma-delimited list of column names, extract the requested columns.
<tsv file>
– A tab-delimited file, with column headers in the first row. Use "-" to read from standard input.<column names>
– A comma-delimited list of column names.stdout
– the requested columns in tab-delimited format. The columns are printed in the same order that they appear in the input column list.--delimiter <string>
– Specify the input and output delimiter to use when processing the delimited file. The argument can be either a single character or the keyword 'tab.' Default = tab
.--header <T|F>
– Print the header line of the file, in addition to the columns that match. Default = true
.--verbosity <integer>
– Specify the verbosity of the current processes. Each level prints the following messages, including all those at lower verbosity levels: 0-fatal errors, 10-non-fatal errors, 20-warnings, 30-information on the progress of execution, 40-more progress information, 50-debug info, 60-detailed debug info. Default = 30
.


XSLTransform.exe
Given an input XML file and an XSL transformation file, creates the resulting XML, HTML, Text or whatever file the XSL tranformation produces
Download: XSLTransform_Source_20140926.zip
Syntax: XSLTransform xmlFile xslFile outFile
Requirements:
- To run this executable you need to have the Microsoft .NET runtime installed. You can get it from the Windows Update website
- To rebuild the VB.net project you can use the Visual Studio.net IDE or the free .NET Framework from http://www.microsoft.com/net (sorry, no NMAKE makefile yet included, you'll have to make one if you want to automate the rebuild [see the .NET Framework samples], or use the VBC.exe compiler from the command-line)


| Class | Description |
|---|---|
| CsvConnection |
Represents a connection to CSV file.
|
| CsvConnectionParameters |
Connection parameters for CSV driver
|
| CsvQuery |
Query for CSV file.
|
| Driver |
Scriptella driver for CSV files.
|
| Exception | Description |
|---|---|
| CsvProviderException |
Thrown to indicate a problem with CSV file processing.
|
Note: The driver doesn't use SQL syntax
| Driver class: | scriptella.driver.csv.Driver |
| URL: | CSV file URL. URIs are resolved relative to a script file directory.
If url has no value the output is read from/printed to the console (System.out). |
| Runtime dependencies: | None |
| Name | Description | Required |
|---|---|---|
| encoding | Specifies charset encoding of CSV files. | No, the system default encoding is used. |
| separator | The delimiter to use for separating entries when reading from or writing to files. | No, the default value is , . |
| quote | The character to use for quoted elements when reading from or writing to files. Use empty string to suppress quoting. | No, the default value is " . |
| headers | Value of true means the first line contains headers.
Only valid for <query> elements. |
No, the default value is true (first line contains column names). |
| eol | End-Of-Line suffix. Only valid for <script> elements. |
No, the default value is \n . |
| trim | Value of true specifies that the leading and trailing
whitespaces in CSV fields should be omitted.
| No, the default value is true . |
| skip_lines | The number of lines to skip before start reading. Please note that if headers=true ,
the actual number of skipped lines is skipped_lines+1
| No, the default value is 0 (no lines are skipped). |
| null_string | Specifies string token to represent Java null literal.
When querying a CSV file, cells with content equal to null_string are parsed to Java nulls. Specify an empty string ( |
No, by default strings are preserved, i.e. empty strings are not converted to nulls and null variables references are not expanded in the output, i.e. ${nullvalue}. |
,food
,^Beverages$
This query selects rows where the second column equals "Beverages" or
contains "food" substring.
The columns of the matched row can be referenced by name in nested queries/scripts. It is also possible to reference columns by an index, i.e. $1, $2, ...
<script>
id,priority,summary,status
1,Critical,NullPointerException in Main class,Open
</script>
This script writes 2 lines to the output file.
IMPORTANT:
Always use commas as a column separator inside both <script> and <query> elements no
matter what separator
is used in files being parsed or produced.
This decision allows switching between different formats like tab or semicolumn while keeping
scripts and queries unchanged.
NOTE:
By default NULL variables and expressions are preserved, usenull_string
connection property to specify
a string token for nulls.
For example setting null_string to empty string in the connection properties section will enable parsing
empty strings as nulls:
<connection driver="csv" url="report.csv">
null_string=
</connection>
Scriptella properties substitution engine cannot distinguish null value from an unused variable or some unintended usage of
$var syntax,
therefore such blocks are preserved by default until user explicitly specify the value of null_string.
<connection id="in" driver="csv" url="data.csv">
</connection>
<connection id="out" driver="csv" url="report.csv">
#Use empty quote to turn off quoting
quote=
separator=;
</connection>
<script connection-id="out">
ID,Priority,Summary,Status
</script>
<query connection-id="in">
<!--Empty query means select all-->
<script connection-id="out">
$rownum,$priority,$summary,$status
</script>
</query>
Copies rows from data.csv file to report.csv, additionally the ID column is added.
The result file will be semicolon separated.
Copyright © Copyright 2006-2019 The Scriptella Project Team.


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void set_color_depth(int depth);
Sets the pixel format to be used by subsequent calls to set_gfx_mode()
and create_bitmap(). Valid depths are 8 (the default), 15, 16, 24, and 32
bits.
int set_gfx_mode(int card, int w, int h, int v_w, int v_h);
Switches into graphics mode. The card parameter should be one of the
values:
GFX_TEXT - return to text mode GFX_AUTODETECT - let Allegro pick an appropriate graphics driver GFX_VGA - normal VGA (320x200, 320x100, 160x120, or 80x80) GFX_MODEX - select a planar, tweaked VGA mode GFX_VESA1 - use the VESA 1.x driver GFX_VESA2B - use the VBE 2.0 banked mode driver GFX_VESA2L - use the VBE 2.0 linear framebuffer driver GFX_VESA3 - use the VBE 3.0 driver GFX_VBEAF - use the VBE/AF hardware accelerator API GFX_XTENDED - use the unchained mode 640x400 driverThe w and h parameters specify what screen resolution you want. Possible modes are:
"Some time ago, putting illegal or unsupported values or combinations of such into the video card registers might prove hazardous to both your monitor and your health. I have *never* claimed that bad things can't happen if you use TWEAK, although I'm pretty sure it never will. I've never heard of any damage arising from trying out TWEAK, or from general VGA tweaking in any case."
You can use the afinfo test program to check whether you have a VBE/AF driver, and to see what resolutions it supports.
The SciTech VBE/AF drivers require nearptr access to be enabled, so any stray pointers are likely to crash your machine while their drivers are in use. This means it may be a good idea to use VESA while debugging your program, and only switch to VBE/AF once the code is working correctly. The FreeBE/AF drivers do not have this problem.
For example, you could select a 640x480 mode in which the monitor acts as a window onto a 1024x1024 virtual screen, and then move the visible screen around in this larger area. Initially, with the visible screen positioned at the top left corner of video memory, this setup would look like:
(0,0)------------(640,0)----(1024,0) | | | | visible screen | | | | | (0,480)----------(640,480) | | | | the rest of video memory | | | (0,1024)--------------------(1024,1024)What's that? You are viewing this with a proportional font? Hehehe.
When you call set_gfx_mode(), the v_w and v_h parameters represent the minimum size of virtual screen that is acceptable for your program. The range of possible sizes is usually very restricted, and Allegro is likely to end up creating a virtual screen much larger than the one you request. On an SVGA card with one megabyte of vram you can count on getting a 1024x1024 virtual screen (256 colors) or 1024x512 (15 or 16 bpp), and with 512k vram you can get 1024x512 (256 color). Other sizes may or may not be possible: don't assume that they will work. In mode-X the virtual width can be any multiple of eight greater than or equal to the physical screen width, and the virtual height will be set accordingly (the VGA has 256k of vram, so the virtual height will be 256*1024/virtual_width).
After you select a graphics mode, the physical and virtual screen sizes can be checked with the macros SCREEN_W, SCREEN_H, VIRTUAL_W, and VIRTUAL_H.
If Allegro is unable to select an appropriate mode, set_gfx_mode() returns a negative number and stores a description of the problem in allegro_error. Otherwise it returns zero.
extern int gfx_capabilities;
Bitfield describing the capabilities of the current graphics driver and
video hardware. This may contain combination any of the flags:
GFX_CAN_SCROLL:
Indicates that the scroll_screen() function may be used with this
driver.
GFX_CAN_TRIPLE_BUFFER:
Indicates that the request_scroll() and poll_scroll() functions may be
used with this driver. As a special case, the mode-X driver only
supports triple buffering when the retrace simulator is installed, so
you must call timer_simulate_retrace() before doing any triple
buffering in a mode-X resolution.
GFX_HW_CURSOR:
Indicates that a hardware mouse cursor is in use. When this flag is
set, it is safe to draw onto the screen without hiding the mouse
pointer first. Note that not every cursor graphic can be implemented
in hardware: in particular VBE/AF only supports 2-color images up to
32x32 in size, where the second color is an exact inverse of the
first. This means that Allegro may need to switch between hardware and
software cursors at any point during the execution of your program, so
you should not assume that this flag will remain constant for long
periods of time. It only tells you whether a hardware cursor is in use
at the current time, and may change whenever you hide/redisplay the
pointer.
GFX_HW_HLINE:
Indicates that the normal opaque version of the hline() function is
implemented using a hardware accelerator. This will improve the
performance not only of hline() itself, but also of many other
functions that use it as a workhorse, for example circlefill(),
triangle(), and floodfill().
GFX_HW_HLINE_XOR:
Indicates that the XOR version of the hline() function, and any other
functions that use it as a workhorse, are implemented using a hardware
accelerator.
GFX_HW_HLINE_SOLID_PATTERN:
Indicates that the solid and masked pattern modes of the hline()
function, and any other functions that use it as a workhorse, are
implemented using a hardware accelerator (see note below).
GFX_HW_HLINE_COPY_PATTERN:
Indicates that the copy pattern mode of the hline() function, and any
other functions that use it as a workhorse, are implemented using a
hardware accelerator (see note below).
GFX_HW_FILL:
Indicates that the opaque version of the rectfill() function, the
clear() routine, and clear_to_color(), are implemented using a
hardware accelerator.
GFX_HW_FILL_XOR:
Indicates that the XOR version of the rectfill() function is
implemented using a hardware accelerator.
GFX_HW_FILL_SOLID_PATTERN:
Indicates that the solid and masked pattern modes of the rectfill()
function are implemented using a hardware accelerator (see note below).
GFX_HW_FILL_COPY_PATTERN:
Indicates that the copy pattern mode of the rectfill() function is
implemented using a hardware accelerator (see note below).
GFX_HW_LINE:
Indicates that the opaque mode line() and vline() functions are
implemented using a hardware accelerator.
GFX_HW_LINE_XOR:
Indicates that the XOR version of the line() and vline() functions are
implemented using a hardware accelerator.
GFX_HW_TRIANGLE:
Indicates that the opaque mode triangle() function is implemented
using a hardware accelerator.
GFX_HW_TRIANGLE_XOR:
Indicates that the XOR version of the triangle() function is
implemented using a hardware accelerator.
GFX_HW_TEXTOUT_FIXED:
Indicates that monochrome character expansion (for the 8x8 and 8x16
fixed width font formats) is implemented using a hardware accelerator.
GFX_HW_VRAM_BLIT:
Indicates that blitting from one part of the screen to another is
implemented using a hardware accelerator. If this flag is set,
blitting within the video memory will almost certainly be the fastest
possible way to display an image, so it may be worth storing some of
your more frequently used graphics in an offscreen portion of the
video memory.
GFX_HW_VRAM_BLIT_MASKED:
Indicates that the masked_blit() routine is capable of a hardware
accelerated copy from one part of video memory to another, and that
draw_sprite() will use a hardware copy when given a sub-bitmap of the
screen or a video memory bitmap as the source image. If this flag is
set, copying within the video memory will almost certainly be the
fastest possible way to display an image, so it may be worth storing
some of your more frequently used sprites in an offscreen portion of
the video memory.
Warning: if this flag is not set, masked_blit() and draw_sprite() will not work correctly when used with a video memory source image! You must only try to use these functions to copy within the video memory if they are supported in hardware.
GFX_HW_MEM_BLIT:
Indicates that blitting from a memory bitmap onto the screen is being
accelerated in hardware.
GFX_HW_MEM_BLIT_MASKED:
Indicates that the masked_blit() and draw_sprite() functions are being
accelerated in hardware when the source image is a memory bitmap and
the destination is the physical screen.
Note: even if the capabilities information says that patterned drawing is supported by the hardware, it will not be possible for every size of pattern. VBE/AF only supports patterns up to 8x8 in size, so Allegro will fall back on the original non-accelerated drawing routines whenever you use a pattern larger than this.
Note2: these hardware acceleration features will only take effect when you are drawing directly onto the screen bitmap, a video memory bitmap, or a sub-bitmap thereof. Accelerated hardware is most useful in a page flipping or triple buffering setup, and is unlikely to make any difference to the classic "draw onto a memory bitmap, then blit to the screen" system.
int scroll_screen(int x, int y);
Attempts to scroll the hardware screen to display a different part of the
virtual screen (initially it will be positioned at 0, 0, which is the top
left corner). Returns zero on success: it may fail if the graphics driver
can't handle hardware scrolling or the virtual screen isn't large enough.
You can use this to move the screen display around in a large virtual
screen space, or to page flip back and forth between two non-overlapping
areas of the virtual screen. Note that to draw outside the original
position in the screen bitmap you will have to alter the clipping
rectangle: see below.
Mode-X scrolling is reliable and will work on any card. Unfortunately most VESA implementations can only handle horizontal scrolling in four pixel increments, so smooth horizontal panning is impossible in SVGA modes. This is a shame, but I can't see any way round it. A significant number of VESA implementations seem to be very buggy when it comes to scrolling in truecolor video modes, so I suggest you don't depend on this routine working correctly in the truecolor resolutions unless you can be sure that SciTech Display Doctor is installed.
Allegro will handle any necessary vertical retrace synchronisation when scrolling the screen, so you don't need to call vsync() before it. This means that scroll_screen() has the same time delay effects as vsync().
int request_scroll(int x, int y);
This function is used for triple buffering. It requests a hardware scroll
to the specified position, but returns immediately rather than waiting
for a retrace. The scroll will then take place during the next vertical
retrace, but you can carry on running other code in the meantime and use
the poll_scroll() routine to detect when the flip has actually taken
place (see examples/ex20.c). Triple buffering is only possible on certain
hardware: it will work in any mode-X resolution if the timer retrace
simulator is active (but this doesn't work correctly under win95), plus
it is supported by the VBE 3.0 and VBE/AF drivers for a limited number of
high-end graphics cards. You can look at the GFX_CAN_TRIPLE_BUFFER bit in
the gfx_capabilities flag to see if it will work with the current driver.
int poll_scroll();
This function is used for triple buffering. It checks the status of a
hardware scroll previously initiated by the request_scroll() routine,
returning non-zero if it is still waiting to take place, and zero if it
has already happened.
int show_video_bitmap(BITMAP *bitmap);
Attempts to page flip the hardware screen to display the specified video
bitmap object, which must be the same size as the physical screen, and
should have been obtained by calling the create_video_bitmap() function.
Returns zero on success. This function will wait for a vertical retrace
if the graphics card requires it, so you don't need to call vsync()
yourself.
int request_video_bitmap(BITMAP *bitmap);
This function is used for triple buffering. It requests a page flip to
display the specified video bitmap object, but returns immediately rather
than waiting for a retrace. The flip will then take place during the next
vertical retrace, but you can carry on running other code in the meantime
and use the poll_scroll() routine to detect when the flip has actually
taken place. Triple buffering is only possible on certain hardware: see
the comments about request_scroll().
int request_modex_scroll(int x, int y);
int poll_modex_scroll();
Obsolete versions of request_scroll() and poll_scroll(), preserved for
backward compatibility.
void split_modex_screen(int line);
This function is only available in mode-X. It splits the VGA display into
two parts at the specified line. The top half of the screen can be
scrolled to any part of video memory with the scroll_screen() function,
but the part below the specified line number will remain fixed and will
display from position (0, 0) of the screen bitmap. After splitting the
screen you will generally want to scroll so that the top part of the
display starts lower down in video memory, and then create two
sub-bitmaps to access the two sections (see examples/ex19.c for a
demonstration of how this could be done). To disable the split, call
split_modex_screen(0).


org.apache.spark.examples.streaming
Class JavaKinesisWordCountASL
Object
org.apache.spark.examples.streaming.JavaKinesisWordCountASL
public final class JavaKinesisWordCountASL
- extends Object
Consumes messages from a Amazon Kinesis streams and does wordcount.
This example spins up 1 Kinesis Receiver per shard for the given stream.
It then starts pulling from the last checkpointed sequence number of the given stream.
Usage: JavaKinesisWordCountASL [app-name] [stream-name] [endpoint-url] [region-name]
[app-name] is the name of the consumer app, used to track the read data in DynamoDB
[stream-name] name of the Kinesis stream (ie. mySparkStream)
[endpoint-url] endpoint of the Kinesis service
(e.g. https://kinesis.us-east-1.amazonaws.com)
Example:
# export AWS keys if necessary
$ export AWS_ACCESS_KEY_ID=[your-access-key]
$ export AWS_SECRET_KEY=
# run the example
$ SPARK_HOME/bin/run-example streaming.JavaKinesisWordCountASL myAppName mySparkStream \
https://kinesis.us-east-1.amazonaws.com
There is a companion helper class called KinesisWordProducerASL which puts dummy data
onto the Kinesis stream.
This code uses the DefaultAWSCredentialsProviderChain to find credentials
in the following order:
Environment Variables - AWS_ACCESS_KEY_ID and AWS_SECRET_KEY
Java System Properties - aws.accessKeyId and aws.secretKey
Credential profiles file - default location (~/.aws/credentials) shared by all AWS SDKs
Instance profile credentials - delivered through the Amazon EC2 metadata service
For more information, see
http://docs.aws.amazon.com/AWSSdkDocsJava/latest/DeveloperGuide/credentials.html
See http://spark.apache.org/docs/latest/streaming-kinesis-integration.html for more details on
the Kinesis Spark Streaming integration.
|
Method Summary |
static void |
main(String[] args)
|
| Methods inherited from class Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
JavaKinesisWordCountASL
public JavaKinesisWordCountASL()
main
public static void main(String[] args)