|
|
Overview The Mobile Dragon 2D API gives you the set of functions and classes for drawing 2D scenes. The 2D API is capable to draw points and lines primitives, 2d sprites, play 2d animation, display tile maps. The API is developed to work with DragonTool exported 2d sprite graphics data files.
Render2D Render2D class is the main class responsible for drawing
2d scenes. This class provides methods necessary for drawing points and
lines primitives and sprites. It also manages images loading. An instance
of the Rended2D class must present in every MobileDragon 2d application. GameProject::GameProject(System*
system_) Let’s take up with general Render2D features: Clearing the backbuffer: //
Define clear color. //
Clearing color backbuffer. Determine screen dimensions: Render2D provides a way to determine screen dimensions. //
Get screen width. //
Get screen height. Working with viewport and display origin: You can specify the rectangle “viewport” area on the
device screen. All drawings will be //
Set render viewport to top half of display area. or Also you can determine and specify viewport origin in global coordinates: //
Determine current vieport origin. //
Move origin 50 points down and 60 points left. or render->MoveOrigin( 50, -60 ); Scaling: You can specify scaling factor for viewport drawing
operations: //
Doble the scaling factor. Transparency: You can specify alpha transparency value for all subsequent
drawing operations: Gamma correction: Render2D provides methods to perform gamma correction.
Two methods are provided: ///
Get color gamma level. ///
Set new color gamma level. Drawing: Render2D provides methods for drawing points and lines primitives: //
Draw green point at position 5 , 5. All drawing operation are queued. To actually perform drawing call Render2D Flush() method. This draws all sprites and primitives to backbuffer. //
sort draw queue by z order and draw it. And to copy backbuffer to device display memory call Render2D Show() method: //
Copy backbuffer to display video memory.
Image Image class is used to hold .pcx images loaded from PackDir file. Only PCX 256 palette graphics format supported of square size with power of two – side length (8x8, 16x16, 32x32, 64x64, 128x128 and 256x256). Image can have transparent pixels. Pixels with value R=255, G=0, B=255 are always transparent and not drawn. Image alpha channel can be stored in file with the same name and added “+a” suffix. To store alpha values in PCX file format you need to copy pixel alpha channel value into it’s RGB components values then save new image as PCX 256 palette graphics format. Such a file will be automatically loaded into image alpha channel. ( for example if You have rgb bits of image stored in “test.pcx” file than alpha channel will be loaded from file "test+a.pcx" ). Load images using Render2D::LoadImage()
method. //
Find specified image by ASCII name in When this image is not needed any more – free occupied resources like this: img_test = NULL;
Sprite2D Sprite2D represents rectangular area of Image. Let’s
for example define Sprite2D object referencing area from point (10, 10)
with width 20 and height 16. To draw sprites use SpriteTransform class that holds Sprite2D rendering transformation.
SpriteTransform SpriteTransform class objects are used to hold Sprite2D
rendering transformations. Possible transformations include: position
translation, scaling, rotation, applying alpha transparency, visibility
flag. //
Let's draw created sprite at position (50, 100) with 50% transparency,
//
Create SpriteTransform object. //
Bind created sprite to it. //
Choose 50% alpha //
Rotated 45 degrees //
Scaled by 2 ( width and height )
Animation MobileDragon provides support for playing 2d sprite animation. Animation is represented as an array of SpriteTransform objects pointers. In general, you use animations loaded from GameData resource (see GameData class description for more details). SpriteTransform class has member functions GetTime(). GetTime() returns current frame animation delay. Actor2D class object can be used to control (“play”) animation. For example: //
Load the animation somewhere. //
Actor2d object instance. //
Advance animation time by 30 “points”.
Font2D Font2D class provides ability to display text messages.
Font2D character glyphs loaded from binary file <Name>.bin and <Name>.pcx.
These files can be prepared with TextureFont utility. //
Font2D object instance. //
Load game font. And to display sample message: //
Display message.
GameData MobileDragon comes with tool named DragonTool – program to edit 2d games graphics resources. These resources include sprite collections, tile maps and animations. DragonTool exports projects to one ore more *.pcx files and one *.dt binary file. These files must be kept together when composing game resource PackDir image. GameData class is used to load and manage DragonTool prepared resource. //
Instance of GameData object. //
SVector of SpriteTransform objects to hold actual SpriteTransform //
Vectors to hold node CustomData attributes. //
TileMap object to load. //
Load GameData resource named “set1_1”. GameData structure is the same tree structure seen in
DragonTool outline. After loading the resource we can walk the tree and
load variuos node items. At the beginning current node is the root node.
//
Enter the root node. Then go to sprite collection node named “palette”. This is dummy node with Sprites linked as child nodes to it. It holds sprite palette for our indexed tile map. //
Step to “palette” node. //
Export palette node. Then let’s load the tile map itself. That tile map resides in node “level10/floor” //
Go to top node in this level. //
Goto node “level10” and enter it. //
Go to tile map node “floor”. //
And export it to TileMap object. //
Set palette for this tile map. And set tile map cell size. Let’s for example load animations from node “/animation”: //
Enter root node. //
Go to “animation” node. //
Export node animations to anims object. //
Get individual animations from node.
Copyright 2005-2006 Herocraft Hitech Co. Ltd. |


A few example scripts from the community can be found here
The Toggle Script tool allows you to select a script and toggle it on and off.It is not shown by default so you will need to add it to a panel as described in the Tool Configuration tutorial page.
Once added, you can either right- or left-click on the Select Script icon to select a script.
After selecting a script, you will see its current status:
By left-clicking, you can toggle the script to its opposite state. For example, an Enabled script will become Disabled
By right-clicking, you can either change the script or remove this tool from the panel as described in the Tool Configuration tutorial page.


About
ALEX HONNOLD is a professional adventure rock climber whose audacious free-solo ascents of America’s biggest cliffs have made him one of the most recognized and followed climbers in the world. A gifted but hard-working athlete, Alex “No Big Deal” Honnold is known as much for his humble, self-effacing attitude as he is for the dizzyingly tall cliffs he has climbed without a rope to protect him if he falls. Honnold has been profiled by 60 Minutes and the New York Times, featured on the cover of National Geographic, appeared in international television commercials and starred in numerous adventure films including the Emmy-nominated “Alone on the Wall.”
Honnold is sponsored by The North Face, Black Diamond, La Sportiva, Goal Zero, Stride Health, and Maxim Ropes. He is the founder of the Honnold Foundation, an environmental non-profit. And to this day, he maintains his simple “dirtbag-climber” existence, living out of his van and traveling the world in search of the next great vertical adventure.


WQMY
9 of the world's thinnest buildings: Skinny Building, Pittsburgh | MNN ...
2 days ago . The Skinny Building in Pittsburgh, Pennsylvania was built on a six foot wide plot of land.
http://www.mnn.com/your-home/remodeling-design/photos/9-of-the-worlds-thinnest-buildings/skinny-building-pittsburgh-pa
| bethel church fargo nd/sr hr service centre consultant/ glass beading intake manifold |
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| roger lawson portuguese india | Williamsport |
| Branding | MyNetworkTV buildings in pittsburgh pennsylvania |
| zip code ook up | olivia fierro las vegas: 29 (cooking ribs on agrill) & beyonce barack obama spoof-DT 45.3 (UHF) |
| used pallet racks san diego county | see article |
| Owner | New Age Media, LLC Green Building Alliance |
| First air date | December 30, 1988 |
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| saint row online game | WILF (1988-2006) |
| Former channel number(s) | Travel Pittsburgh, PA: Downtown historical buildings - YouTube |
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| human remains found in ny | 50 saltwater to kill roots 420 kW (WOLF-DT3) |
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| hunters glen apartments pinehurst nc | 52075 73375 (WOLF-DT3) |
| Transmitter coordinates | mid parental height formula elders of eastern kalimdor (WOLF-DT3) |
Green Pittsburgh · Green Buildings in Pittsburgh
Green Buildings in Pittsburgh. What are green buildings? Green buildings are designed and constructed with the goal of reducing the building's impact on the .
http://www.pittsburghpa.gov/green/buildings.htm
Contact My Local Office in Pennsylvania
Caution: Many of our offices are located in Federal Office Buildings. These buildings . Pittsburgh, 1000 Liberty Avenue Pittsburgh, PA 15222. Monday- Friday .
http://www.irs.gov/uac/Contact-My-Local-Office-in-Pennsylvania
Contents |
[driveclone pro 7 serial] History
PPG Place | The Crown Jewel of the Pittsburgh Skyline
Adjacent to historic Market Square in downtown Pittsburgh, PPG Place is the home . Adjacent to Market Square, the shining six-building complex is the home of .
http://www.ppgplace.com/
Pittsburgh Bureau of Building Inspection
The Bureau of Building Inspection (BBI) regulates the construction, demolition, and occupancy of all buildings and structures within the City of Pittsburgh.
http://www.city.pittsburgh.pa.us/bbi/
PPG Place - Wikipedia, the free encyclopedia
PPG Place is a complex in downtown Pittsburgh, Pennsylvania, consisting of six buildings within three city blocks and five and a half acres. Named for its anchor .
http://en.wikipedia.org/wiki/PPG_Place
Downtown Pittsburgh - Wikipedia, the free encyclopedia
See also: List of tallest buildings in Pittsburgh. View of the sweeping roofline of the David L. Lawrence Convention Center on the .
https://en.wikipedia.org/wiki/Downtown_Pittsburgh
Tenant & Building Resources | PPG Place
Building Management / Event Information. PPG Place Management Office Highwoods Properties 200 Three PPG Place Pittsburgh, PA 15222 412-434- 1900 .
http://www.ppgplace.com/resources/
Pittsburgh Buildings For Sale on LoopNet.com
Search for Pittsburgh, PA Buildings for sale on LoopNet.com. Find Pittsburgh Building listings, Building recent sales comparables or find a broker specializing in .
http://www.loopnet.com/Pennsylvania/Pittsburgh_Building-Properties-For-Sale/
Pittsburgh | Buildings | EMPORIS
An Overview about about buildings and structures in Pittsburgh, U.S.A.. Emporis delivers information about construction projects, architecture and urban .
http://www.emporis.com/city/pittsburgh-pa-usa
State Office Relocations in Downtown Pittsburgh
Dec 18, 2009 . Harrisburg - State agencies housed at the Pittsburgh State Office Building, 300 Liberty Ave., today began to relocate to three new downtown .
http://www.pahouse.com/wheatley/office_relocations.asp
List of tallest buildings in Pittsburgh - Wikipedia, the free encyclopedia
Eleven of the twenty tallest buildings in Pennsylvania are located in Pittsburgh. The history of skyscrapers in Pittsburgh began with the 1895 completion of the .
http://en.wikipedia.org/wiki/List_of_tallest_buildings_in_Pittsburgh
The Tower at PNC Plaza
. and Monongahela rivers, the Tower at PNC Plaza will represent the innovative and pioneering spirit of Pittsburgh and PNC's Commitment to that community.
http://www.thetoweratpncplaza.com/
Allegheny County - Commonwealth of Pennsylvania
Mediation. Bureau of Mediation. 1206 Pittsburgh State Office Building. 300 Liberty Avenue. Pittsburgh, PA 15222. Phone -<PHONE_NUMBER>. FAX - 412-565- 2819 .
http://www.portal.state.pa.us/portal/server.pt?open=514&objID=554103&mode=2
[home everything appliance store] Digital channels
| Channel | Name | japanese hot tub plan | adair county kentucky court dockets | Programming |
|---|---|---|---|---|
| 53.1 | buildings in pittsburgh pennsylvania DT | lemons contaminated sickness restaurants | intel's matrix storage technology | Main buildings in pittsburgh pennsylvania programming / MyNetworkTV |
| 53.2 | WOLF DT | magellan's life contrasted to columbus | exercises to do in bed | Simulcast of pete kaufman oregon pigeons |
| 53.3 | WSWB DT | 480i | 4:3 | Simulcast of mid parental height formula |
Commercial Real Estate - Pittsburgh, PA - Boulevard Building
The Forbes Med-Tech center offers a total of 200000 square feet of office space in downtown Pittsburgh with modern architecture and state-of-the-art .
http://www.boulevardbuilding.com/
[harcourt trophies reading stories] References
[automobile twin falls idaho] External links
- ring tones and cell phone accesories
- storm water consultants michigan
- patrick frey army reserve
- women's ncaa basketball standings
- petosky by the bay festival michigan
- auto insurance quote conroe
|
|


Currently the downward API (via environment variables and volume plugin) only supports exposing a Pod’s name, namespace, annotations, labels and its IP (see details). This document explains the need and design to extend them to expose resources (e.g. cpu, memory) limits and requests.
Software applications require configuration to work optimally with the resources they’re allowed to use. Exposing the requested and limited amounts of available resources inside containers will allow these applications to be configured more easily. Although docker already exposes some of this information inside containers, the downward API helps exposing this information in a runtime-agnostic manner in Kubernetes.
As an application author, I want to be able to use cpu or memory requests and
limits to configure the operational requirements of my applications inside containers.
For example, Java applications expect to be made aware of the available heap size via
a command line argument to the JVM, for example: java -Xmx:<heap-size>
. Similarly, an
application may want to configure its thread pool based on available cpu resources and
the exported value of GOMAXPROCS.
This is mostly driven by the discussion in this issue. There are three approaches discussed in this document to obtain resources limits and requests to be exposed as environment variables and volumes inside containers:
The first approach requires users to specify full json path selectors in which selectors are relative to the pod spec. The benefit of this approach is to specify pod-level resources, and since containers are also part of a pod spec, it can be used to specify container-level resources too.
The second approach requires specifying partial json path selectors which are relative to the container spec. This approach helps in retrieving a container specific resource limits and requests, and at the same time, it is simpler to specify than full json path selectors.
In the third approach, users specify fixed strings (magic keys) to retrieve resources limits and requests and do not specify any json path selectors. This approach is similar to the existing downward API implementation approach. The advantages of this approach are that it is simpler to specify that the first two, and does not require any type of conversion between internal and versioned objects or json selectors as discussed below.
Before discussing a bit more about merits of each approach, here is a brief discussion about json path selectors and some implications related to their use.
Versioned objects in kubernetes have json tags as part of their golang fields. Currently, objects in the internal API have json tags, but it is planned that these will eventually be removed (see 3933 for discussion). So for discussion in this proposal, we assume that internal objects do not have json tags. In the first two approaches (full and partial json selectors), when a user creates a pod and its containers, the user specifies a json path selector in the pod’s spec to retrieve values of its limits and requests. The selector is composed of json tags similar to json paths used with kubectl (json). This proposal uses kubernetes’ json path library to process the selectors to retrieve the values. As kubelet operates on internal objects (without json tags), and the selectors are part of versioned objects, retrieving values of the limits and requests can be handled using these two solutions:
By converting an internal object to versioned object, and then using the json path library to retrieve the values from the versioned object by processing the selector.
By converting a json selector of the versioned objects to internal object’s golang expression and then using the json path library to retrieve the values from the internal object by processing the golang expression. However, converting a json selector of the versioned objects to internal object’s golang expression will still require an instance of the versioned object, so it seems more work from the first solution unless there is another way without requiring the versioned object.
So there is a one time conversion cost associated with the first (full path) and second (partial path) approaches, whereas the third approach (magic keys) does not require any such conversion and can directly work on internal objects. If we want to avoid conversion cost and to have implementation simplicity, my opinion is that magic keys approach is relatively easiest to implement to expose limits and requests with least impact on existing functionality.
To summarize merits/demerits of each approach:
| Approach | Scope | Conversion cost | JSON selectors | Future extension |
|---|---|---|---|---|
| Full selectors | Pod/Container | Yes | Yes | Possible |
| Partial selectors | Container | Yes | Yes | Possible |
| Magic keys | Container | No | No | Possible |
Note: Please note that pod resources can always be accessed using existing type ObjectFieldSelector
object
in conjunction with partial selectors and magic keys approaches.
Full json path selectors specify the complete path to the resources limits and requests relative to pod spec.
This table shows how selectors can be used for various requests and limits to be exposed as environment variables. Environment variable names are examples only and not necessarily as specified, and the selectors do not have to start with dot.
| Env Var Name | Selector |
|---|---|
| CPU_LIMIT | spec.containers[?(@.name==“container-name”)].resources.limits.cpu |
| MEMORY_LIMIT | spec.containers[?(@.name==“container-name”)].resources.limits.memory |
| CPU_REQUEST | spec.containers[?(@.name==“container-name”)].resources.requests.cpu |
| MEMORY_REQUEST | spec.containers[?(@.name==“container-name”)].resources.requests.memory |
This table shows how selectors can be used for various requests and limits to be exposed as volumes. The path names are examples only and not necessarily as specified, and the selectors do not have to start with dot.
| Path | Selector |
|---|---|
| cpu_limit | spec.containers[?(@.name==“container-name”)].resources.limits.cpu |
| memory_limit | spec.containers[?(@.name==“container-name”)].resources.limits.memory |
| cpu_request | spec.containers[?(@.name==“container-name”)].resources.requests.cpu |
| memory_request | spec.containers[?(@.name==“container-name”)].resources.requests.memory |
Volumes are pod scoped, so a selector must be specified with a container name.
Full json path selectors will use existing type ObjectFieldSelector
to extend the current implementation for resources requests and limits.
// ObjectFieldSelector selects an APIVersioned field of an object.
type ObjectFieldSelector struct {
APIVersion string `json:"apiVersion"`
// Required: Path of the field to select in the specified API version
FieldPath string `json:"fieldPath"`
}
These examples show how to use full selectors with environment variables and volume plugin.
apiVersion: v1
kind: Pod
metadata:
name: dapi-test-pod
spec:
containers:
- name: test-container
image: k8s.gcr.io/busybox
command: [ "/bin/sh","-c", "env" ]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
env:
- name: CPU_LIMIT
valueFrom:
fieldRef:
fieldPath: spec.containers[?(@.name=="test-container")].resources.limits.cpu
apiVersion: v1
kind: Pod
metadata:
name: kubernetes-downwardapi-volume-example
spec:
containers:
- name: client-container
image: k8s.gcr.io/busybox
command: ["sh", "-c", "while true; do if [[ -e /etc/labels ]]; then cat /etc/labels; fi; if [[ -e /etc/annotations ]]; then cat /etc/annotations; fi;sleep 5; done"]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
volumeMounts:
- name: podinfo
mountPath: /etc
readOnly: false
volumes:
- name: podinfo
downwardAPI:
items:
- path: "cpu_limit"
fieldRef:
fieldPath: spec.containers[?(@.name=="client-container")].resources.limits.cpu
For APIs with full json path selectors, verify that selectors are valid relative to pod spec.
Partial json path selectors specify paths to resources limits and requests
relative to the container spec. These will be implemented by introducing a
ContainerSpecFieldSelector
(json: containerSpecFieldRef
) to extend the current
implementation for type DownwardAPIVolumeFile struct
and type EnvVarSource struct
.
// ContainerSpecFieldSelector selects an APIVersioned field of an object.
type ContainerSpecFieldSelector struct {
APIVersion string `json:"apiVersion"`
// Container name
ContainerName string `json:"containerName,omitempty"`
// Required: Path of the field to select in the specified API version
FieldPath string `json:"fieldPath"`
}
// Represents a single file containing information from the downward API
type DownwardAPIVolumeFile struct {
// Required: Path is the relative path name of the file to be created.
Path string `json:"path"`
// Selects a field of the pod: only annotations, labels, name and
// namespace are supported.
FieldRef *ObjectFieldSelector `json:"fieldRef, omitempty"`
// Selects a field of the container: only resources limits and requests
// (resources.limits.cpu, resources.limits.memory, resources.requests.cpu,
// resources.requests.memory) are currently supported.
ContainerSpecFieldRef *ContainerSpecFieldSelector `json:"containerSpecFieldRef,omitempty"`
}
// EnvVarSource represents a source for the value of an EnvVar.
// Only one of its fields may be set.
type EnvVarSource struct {
// Selects a field of the container: only resources limits and requests
// (resources.limits.cpu, resources.limits.memory, resources.requests.cpu,
// resources.requests.memory) are currently supported.
ContainerSpecFieldRef *ContainerSpecFieldSelector `json:"containerSpecFieldRef,omitempty"`
// Selects a field of the pod; only name and namespace are supported.
FieldRef *ObjectFieldSelector `json:"fieldRef,omitempty"`
// Selects a key of a ConfigMap.
ConfigMapKeyRef *ConfigMapKeySelector `json:"configMapKeyRef,omitempty"`
// Selects a key of a secret in the pod's namespace.
SecretKeyRef *SecretKeySelector `json:"secretKeyRef,omitempty"`
}
This table shows how partial selectors can be used for various requests and limits to be exposed as environment variables. Environment variable names are examples only and not necessarily as specified, and the selectors do not have to start with dot.
| Env Var Name | Selector |
|---|---|
| CPU_LIMIT | resources.limits.cpu |
| MEMORY_LIMIT | resources.limits.memory |
| CPU_REQUEST | resources.requests.cpu |
| MEMORY_REQUEST | resources.requests.memory |
Since environment variables are container scoped, it is optional to specify container name as part of the partial selectors as they are relative to container spec. If container name is not specified, then it defaults to current container. However, container name could be specified to expose variables from other containers.
This table shows volume paths and partial selectors used for resources cpu and memory. Volume path names are examples only and not necessarily as specified, and the selectors do not have to start with dot.
| Path | Selector |
|---|---|
| cpu_limit | resources.limits.cpu |
| memory_limit | resources.limits.memory |
| cpu_request | resources.requests.cpu |
| memory_request | resources.requests.memory |
Volumes are pod scoped, the container name must be specified as part of
containerSpecFieldRef
with them.
These examples show how to use partial selectors with environment variables and volume plugin.
apiVersion: v1
kind: Pod
metadata:
name: dapi-test-pod
spec:
containers:
- name: test-container
image: k8s.gcr.io/busybox
command: [ "/bin/sh","-c", "env" ]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
env:
- name: CPU_LIMIT
valueFrom:
containerSpecFieldRef:
fieldPath: resources.limits.cpu
apiVersion: v1
kind: Pod
metadata:
name: kubernetes-downwardapi-volume-example
spec:
containers:
- name: client-container
image: k8s.gcr.io/busybox
command: ["sh", "-c", "while true; do if [[ -e /etc/labels ]]; then cat /etc/labels; fi; if [[ -e /etc/annotations ]]; then cat /etc/annotations; fi; sleep 5; done"]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
volumeMounts:
- name: podinfo
mountPath: /etc
readOnly: false
volumes:
- name: podinfo
downwardAPI:
items:
- path: "cpu_limit"
containerSpecFieldRef:
containerName: "client-container"
fieldPath: resources.limits.cpu
For APIs with partial json path selectors, verify that selectors are valid relative to container spec. Also verify that container name is provided with volumes.
In this approach, users specify fixed strings (or magic keys) to retrieve resources
limits and requests. This approach is similar to the existing downward
API implementation approach. The fixed string used for resources limits and requests
for cpu and memory are limits.cpu
, limits.memory
,
requests.cpu
and requests.memory
. Though these strings are same
as json path selectors but are processed as fixed strings. These will be implemented by
introducing a ResourceFieldSelector
(json: resourceFieldRef
) to extend the current
implementation for type DownwardAPIVolumeFile struct
and type EnvVarSource struct
.
The fields in ResourceFieldSelector are containerName
to specify the name of a
container, resource
to specify the type of a resource (cpu or memory), and divisor
to specify the output format of values of exposed resources. The default value of divisor
is 1
which means cores for cpu and bytes for memory. For cpu, divisor’s valid
values are 1m
(millicores), 1
(cores), and for memory, the valid values in fixed point integer
(decimal) are 1
(bytes), 1k
(kilobytes), 1M
(megabytes), 1G
(gigabytes),
1T
(terabytes), 1P
(petabytes), 1E
(exabytes), and in their power-of-two equivalents 1Ki(kibibytes)
,
1Mi
(mebibytes), 1Gi
(gibibytes), 1Ti
(tebibytes), 1Pi
(pebibytes), 1Ei
(exbibytes).
For more information about these resource formats, see details.
Also, the exposed values will be ceiling
of the actual values in the requestd format in divisor.
For example, if requests.cpu is 250m
(250 millicores) and the divisor by default is 1
, then
exposed value will be 1
core. It is because 250 millicores when converted to cores will be 0.25 and
the ceiling of 0.25 is 1.
type ResourceFieldSelector struct {
// Container name
ContainerName string `json:"containerName,omitempty"`
// Required: Resource to select
Resource string `json:"resource"`
// Specifies the output format of the exposed resources
Divisor resource.Quantity `json:"divisor,omitempty"`
}
// Represents a single file containing information from the downward API
type DownwardAPIVolumeFile struct {
// Required: Path is the relative path name of the file to be created.
Path string `json:"path"`
// Selects a field of the pod: only annotations, labels, name and
// namespace are supported.
FieldRef *ObjectFieldSelector `json:"fieldRef, omitempty"`
// Selects a resource of the container: only resources limits and requests
// (limits.cpu, limits.memory, requests.cpu and requests.memory) are currently supported.
ResourceFieldRef *ResourceFieldSelector `json:"resourceFieldRef,omitempty"`
}
// EnvVarSource represents a source for the value of an EnvVar.
// Only one of its fields may be set.
type EnvVarSource struct {
// Selects a resource of the container: only resources limits and requests
// (limits.cpu, limits.memory, requests.cpu and requests.memory) are currently supported.
ResourceFieldRef *ResourceFieldSelector `json:"resourceFieldRef,omitempty"`
// Selects a field of the pod; only name and namespace are supported.
FieldRef *ObjectFieldSelector `json:"fieldRef,omitempty"`
// Selects a key of a ConfigMap.
ConfigMapKeyRef *ConfigMapKeySelector `json:"configMapKeyRef,omitempty"`
// Selects a key of a secret in the pod's namespace.
SecretKeyRef *SecretKeySelector `json:"secretKeyRef,omitempty"`
}
This table shows environment variable names and strings used for resources cpu and memory. The variable names are examples only and not necessarily as specified.
| Env Var Name | Resource |
|---|---|
| CPU_LIMIT | limits.cpu |
| MEMORY_LIMIT | limits.memory |
| CPU_REQUEST | requests.cpu |
| MEMORY_REQUEST | requests.memory |
Since environment variables are container scoped, it is optional to specify container name as part of the partial selectors as they are relative to container spec. If container name is not specified, then it defaults to current container. However, container name could be specified to expose variables from other containers.
This table shows volume paths and strings used for resources cpu and memory. Volume path names are examples only and not necessarily as specified.
| Path | Resource |
|---|---|
| cpu_limit | limits.cpu |
| memory_limit | limits.memory |
| cpu_request | requests.cpu |
| memory_request | requests.memory |
Volumes are pod scoped, the container name must be specified as part of
resourceFieldRef
with them.
These examples show how to use magic keys approach with environment variables and volume plugin.
apiVersion: v1
kind: Pod
metadata:
name: dapi-test-pod
spec:
containers:
- name: test-container
image: k8s.gcr.io/busybox
command: [ "/bin/sh","-c", "env" ]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
env:
- name: CPU_LIMIT
valueFrom:
resourceFieldRef:
resource: limits.cpu
- name: MEMORY_LIMIT
valueFrom:
resourceFieldRef:
resource: limits.memory
divisor: "1Mi"
In the above example, the exposed values of CPU_LIMIT and MEMORY_LIMIT will be 1 (in cores) and 128 (in Mi), respectively.
apiVersion: v1
kind: Pod
metadata:
name: kubernetes-downwardapi-volume-example
spec:
containers:
- name: client-container
image: k8s.gcr.io/busybox
command: ["sh", "-c","while true; do if [[ -e /etc/labels ]]; then cat /etc/labels; fi; if [[ -e /etc/annotations ]]; then cat /etc/annotations; fi; sleep 5; done"]
resources:
requests:
memory: "64Mi"
cpu: "250m"
limits:
memory: "128Mi"
cpu: "500m"
volumeMounts:
- name: podinfo
mountPath: /etc
readOnly: false
volumes:
- name: podinfo
downwardAPI:
items:
- path: "cpu_limit"
resourceFieldRef:
containerName: client-container
resource: limits.cpu
divisor: "1m"
- path: "memory_limit"
resourceFieldRef:
containerName: client-container
resource: limits.memory
In the above example, the exposed values of CPU_LIMIT and MEMORY_LIMIT will be 500 (in millicores) and 134217728 (in bytes), respectively.
For APIs with magic keys, verify that the resource strings are valid and is one
of limits.cpu
, limits.memory
, requests.cpu
and requests.memory
.
Also verify that container name is provided with volumes.
Pod-level resources (like metadata.name
, status.podIP
) will always be accessed with type ObjectFieldSelector
object in
all approaches. Container-level resources will be accessed by type ObjectFieldSelector
with full selector approach; and by type ContainerSpecFieldRef
and type ResourceFieldRef
with partial and magic keys approaches, respectively. The following table
summarizes resource access with these approaches.
| Approach | Pod resources | Container resources |
|---|---|---|
| Full selectors | ObjectFieldSelector |
ObjectFieldSelector |
| Partial selectors | ObjectFieldSelector |
ContainerSpecFieldRef |
| Magic keys | ObjectFieldSelector |
ResourceFieldRef |
The output format for resources limits and requests will be same as
cgroups output format, i.e. cpu in cpu shares (cores multiplied by 1024
and rounded to integer) and memory in bytes. For example, memory request
or limit of 64Mi
in the container spec will be output as 67108864
bytes, and cpu request or limit of 250m
(millicores) will be output as
256
of cpu shares.
The current implementation of this proposal will focus on the API with magic keys approach. The main reason for selecting this approach is that it might be easier to incorporate and extend resource specific functionality.
Here we discuss how to use exposed resource values to set, for example, Java
memory size or GOMAXPROCS for your applications. Lets say, you expose a container’s
(running an application like tomcat for example) requested memory as HEAP_SIZE
and requested cpu as CPU_LIMIT (or could be GOMAXPROCS directly) environment variable.
One way to set the heap size or cpu for this application would be to wrap the binary
in a shell script, and then export JAVA_OPTS
(assuming your container image supports it)
and GOMAXPROCS environment variables inside the container image. The spec file for the
application pod could look like:
apiVersion: v1
kind: Pod
metadata:
name: kubernetes-downwardapi-volume-example
spec:
containers:
- name: test-container
image: k8s.gcr.io/busybox
command: [ "/bin/sh","-c", "env" ]
resources:
requests:
memory: "64M"
cpu: "250m"
limits:
memory: "128M"
cpu: "500m"
env:
- name: HEAP_SIZE
valueFrom:
resourceFieldRef:
resource: requests.memory
- name: CPU_LIMIT
valueFrom:
resourceFieldRef:
resource: requests.cpu
Note that the value of divisor by default is 1
. Now inside the container,
the HEAP_SIZE (in bytes) and GOMAXPROCS (in cores) could be exported as:
export JAVA_OPTS="$JAVA_OPTS -Xmx:$(HEAP_SIZE)"
and
export GOMAXPROCS=$(CPU_LIMIT)"


SOUTH PARK: BIGGER, LONGER AND UNCUT *** (out of five stars) A review by Jamey Hughton
Voices of-Trey Parker, Matt Stone and Isaac Hayes Director-Trey Parker Rated-18A
More MOVIE VIEWS by Jamey Hughton at: http://Welcome.to/MovieViews
As South Park: Bigger, Longer and Uncut opens, the citizens of the famous mountainside town are celebrating life's good fortune. The birds are chirping, the sun is shining, and the friendly inhabitants are smiling gleefully as they skip down the street to an upbeat tune. Enter the foursome of Cartman, Kyle, Stan and Kenny, the infamous group of elementary school children that the TV show is based upon. They see an ad bearing the names of their favorite fart-lighting duo of Terrance and Phillip, who are appearing in their very first feature length movie (a Canadian production). And so they venture forth to the local cineplex, where they are shamefully turned down from seeing this graphic, R-rated feature. After bribing a homeless man to accompany them as their `parental guardian', the boys make it in to watch the movie, unaware that the profane language they learn will soon thereafter destroy their quiet and peaceful town.
South Park is a TV show that grew immensely popular on Comedy Central. Mostly, of course, with the less demanding younger viewers, who found the idea of swearing and offensive cardboard children to be just their cup of tea. Now that co-creators Trey Parker and Matt Stone are free of their television rating confines, they have pushed the envelope as far as it can possibly go. The South Park movie is more raunchy, vulgar and repeatedly crude than anything you have probably ever seen. The obscenities flow so consistently that unwilling viewers may be scarred for life, left to babble on in profane gibberish. The reason the film exists is that Parker and Stone can take revenge on the MPAA (that's the Motion Picture Association of America), with whom they've experienced a complicated past. But, they won't stop there.
How many groups, minorities and individuals does the South Park movie stab in the back?  Parker and Stone have cross-referenced all the inventive ways to make fun of we Canadians, from speech patterns to flag-wearing and beyond. It would be advisable for anyone who is easily offended to avoid this film, at ALL costs.
But back to the plot. After the South Park children begin to utter shocking four-letter words as part of their regular vocabulary, the mothers take action. Forming MAC (Mothers Against Canada), they take their case to President Clinton, forcing him to proclaim war on the neighboring country for polluting the American children's minds with their obscene movie productions.  The South Park children decide to band together, stop the bloodbath, and save the lives of their acting icons before all is lost.
Let me first say that I laughed. Lord help me, I nearly busted a gut during some uproarious musical numbers. Yes, in case you didn't know already, the South Park movie is basically a feature-length animated musical. The lyrics are often side-splitting and many of the songs have an enjoyable beat, especially the re-enactment of the widely cherished `Kyle's Mom's a B--ch', performed with eager enthusiasm by Cartman himself.  There he meets Satan, who is having a heated affair with none other than Saddam Hussein. For such (intentionally) crummy animation, there are some impressive computer-generated visuals down below. Unfortunately, this and many other offensive scenarios are almost too eager to cross the line into disgusting vulgarity. South Park: Bigger, Longer and Uncut nearly received an NC-17 from the MPAA, and for good reason; this film is not for young audiences.
While a half-hour episode is nicely filling, the 90-minute movie begins to lose fuel as it nears the conclusion. But some sequences are so hilarious, and some pop culture references so cleverly placed, you just have to appreciate the effort. South Park: Bigger, Longer and Uncut breaks every rule in the book, and if you have the courage, you just might find it entertaining.
(C) 1999, Jamey Hughton
MOVIE VIEWS by Jamey Hughton: http://Welcome.to/MovieViews .......................
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


String class. More...
Public Member Functions | |
| PvString () | |
| Default constructor. | |
| PvString (const PvString &aValue) | |
| Copy constructor. More... | |
| PvString (const char *aValue) | |
| Constructor. More... | |
| PvString (const wchar_t *aValue) | |
| Constructor. More... | |
| virtual | ~PvString () |
| Destructor. | |
| const PvString & | operator= (const PvString &aValue) |
| Assignment operator. More... | |
| const PvString & | operator+= (const PvString &aValue) |
| Concatenation operator. More... | |
| bool | operator== (const char *aValue) const |
| Test for equality with a multibyte string. More... | |
| bool | operator!= (const char *aValue) const |
| Test for inequality with a multibyte string. More... | |
| bool | operator== (const wchar_t *aValue) const |
| Test for equality with a unicode string. More... | |
| bool | operator!= (const wchar_t *aValue) const |
| Test for inequality with a unicode string. More... | |
| bool | operator== (const PvString &aValue) const |
| Test for equality with another PvString object. More... | |
| bool | operator!= (const PvString &aValue) const |
| Test for inequality with another PvString object. More... | |
| operator const char * () const | |
| Multibyte string cast operator. More... | |
| operator const wchar_t * () const | |
| Unicast string cast operator. More... | |
| const char * | GetAscii () const |
| Get the string in ASCII format. More... | |
| const wchar_t * | GetUnicode () const |
| Get the string in Unicode format. More... | |
| unsigned int | GetLength () const |
| Get the string's length. More... | |
String class.
| PvString::PvString | ( | const PvString & | aValue | ) |
Copy constructor.
| [in] | aValue | The string you want to initialize this PvString with. |
| PvString::PvString | ( | const char * | aValue | ) |
Constructor.
| [in] | aValue | The string you want to initialize this PvString with. |
| PvString::PvString | ( | const wchar_t * | aValue | ) |
Constructor.
| [in] | aValue | The string you want to initialize this PvString with. |
| const char * PvString::GetAscii | ( | ) | const |
Get the string in ASCII format.
Do not store. Copy the string if needed out of the current context.
| unsigned int PvString::GetLength | ( | ) | const |
Get the string's length.
| const wchar_t * PvString::GetUnicode | ( | ) | const |
Get the string in Unicode format.
Do not store. Copy the string if needed out of the current context.
| PvString::operator const char * | ( | ) | const |
Multibyte string cast operator.
Do not store. Copy the string if needed out of the current context.
| PvString::operator const wchar_t * | ( | ) | const |
Unicast string cast operator.
Do not store. Copy the string if needed out of the current context.
| bool PvString::operator!= | ( | const char * | aValue | ) | const |
Test for inequality with a multibyte string.
Case sensitive.
| [in] | aValue | The string to compare against. |
| bool PvString::operator!= | ( | const wchar_t * | aValue | ) | const |
Test for inequality with a unicode string.
Case sensitive.
| [in] | aValue | The string to compare against. |
| bool PvString::operator!= | ( | const PvString & | aValue | ) | const |
Test for inequality with another PvString object.
Case sensitive.
| [in] | aValue | The string to compare against. |
Concatenation operator.
| [in] | aValue | The string to be appended to the current string. |
| bool PvString::operator== | ( | const char * | aValue | ) | const |
Test for equality with a multibyte string.
Case sensitive.
| [in] | aValue | The The string to compare against. |
| bool PvString::operator== | ( | const wchar_t * | aValue | ) | const |
Test for equality with a unicode string.
Case sensitive.
| [in] | aValue | The string to compare against. |
| bool PvString::operator== | ( | const PvString & | aValue | ) | const |
Test for equality with another PvString object.
Case sensitive.
| [in] | aValue | The string to compare against. |
Copyright (c) 2002-2015 Pleora Technologies Inc.
www.pleora.com


Fry! Quit doing the right thing, you jerk! Ok, we'll go deliver this crate like professionals, and then we'll go ride the bumper cars. Oh, I always feared he might run off like this. Why, why, why didn't I break his legs? We can't compete with Mom! Her company is big and evil! Ours is small and neutral!
Would you censor the Venus de Venus just because you can see her spewers?  Stop!  Cause explosive decompression!  Ooh, name it after me! It's toe-tappingly tragic!
 I never loved you. Maybe I love you so much I love you no matter who you are pretending to be.  Hey! I'm a porno-dealing monster, what do I care what you think?


{% load bootstrap3 %} {% load static%}
Welcome to LUCKY's gallery website where all photos are of high quality.


During years of financial mayhem, Portugal has seen its population plunge. Emigration numbers have continued rising, year on year since the crisis of 2008, felt in Portugal as mass unemployment, falling wages and soaring taxes.
*** More introductory commentary, eg. effects on national psychology
A historic high was reached in 2012 with 121,418 officially people leaving the country. Figures were almost as high during the colonial war, with 120,239 emigrants in 1966.
Emigrants from Portugal have mostly dispersed across Europe in search of work and a better life.
Journalist Júlio Gomes, 38, left his home town of Porto in 2011 and now runs a magazine in Berlin where he lives with his youngest child.
He says he is "just one of these anonymous citizens who were forced to leave due to circumstances".
*** More about Julio ***
Maria, 33, also fled Portugal where a lack of opportunity, weak social support systems and a general sense of national depression.
She said ***
*** More about Maria ***
*** More about Portugal, trends, intro to timeline ***


The nearest airport is the Sá Carneiro Airport, located in Porto, about 50 km away.
From the airport, take the E metro line (violet): Aeroporto – Estádio do Dragão, to reach the Campanhã train station. Several trains to Braga depart from this station.
Alternatively, getBUS provides a direct bus service between the airport and the Braga coach station.
Sá Carneiro Airport
http://www.ana.pt/pt-PT/Aeroportos/Porto/Porto/Paginas/HomePorto.aspx
Phone: + 351 229 432 400
Porto Metro
http://www.metrodoporto.pt/
Phone: +351 225 081 000
getBUS
http://www.getbus.eu/
Phone: +351 253 262 371
Rede Expressos
www.rede-expressos.pt
Phone: +351 213 581 460
Transdev
www.transdev.pt
Phone: +351 213 581 460
Arriva
www.transpor.pt
Rodonorte
www.rodonorte.pt
Phone: +351 259 340 710
Information on the available rail lines to get to Braga and train schedules may be found at www.cp.pt.
The train station in Braga is a 15 minute bus trip away from the Gualtar campus. Bus service is provided by Transportes Urbanos de Braga (TUB).
If you choose to travel by plane, bus or train, your destination will either be the city's coach station or the train station. To reach the Gualtar campus, you can opt to travel by bus, using the services provided by Transportes Urbanos de Braga (TUB). These buses run about every 15 minutes.
Timetables and more information: http://www.tub.pt/
Phone: +351 253 606 890
Hotel Meliá *****
Situated just minutes from downtown Braga and the University of Minho.
Web: www.melia.com/pt/hoteis/portugal/braga/melia-braga/index.html
Phone: +351 253 144 000
E-mail<EMAIL_ADDRESS>Hotel Lamaçães ***
Located near the University of Minho, the Iberian Nanotechnology Centre, and a 5 minute drive from Braga's historic center.
Web: www.hotel-lamacaes.com/pt
Phone: +351 253 603 680
E-mail<EMAIL_ADDRESS>Pousada da Juventude **
Roughly a 15 minute walk from the University, the Pousada da Juventude is a low cost alternative for participants who also wish to be closer to the historic city center.
Web: www.microsites.juventude.gov.pt/Portal/pt/PBraga.html
Phone: +351 253 263 279
E-mail: braga@movijovem.pt


Login is required.
Login length must be {{registrationForm.controls["login"].errors.minlength.requiredLength}} or more symbols.
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Login contains wrong symbols.
Login already exists, please choose another login.


Cornell Drupal Camp 2015
Drupal in Higher Ed
When the heck will it get here?
- OR -
Global warming vs Drupal 8
The race to end all times...
Presented by Eric Banford<EMAIL_ADDRESS>Can book N vehicles on a calendar
Reservations don't overlap
Role for vehicle users
Admin can export data for custom timeframe
Easy to use on mobile device
Can add default account to user profile
There are aspects of the Vehicle Reservation feature that can not be saved in code, and must be set up when the feature is installed.
Taxonomy will be different depending on number of vehicle in your fleet.
And you can color code each vehicle individually.
Add taxonomy terms fo Fleet Vehicles
admin/structure/taxonomy
admin/structure/block
Add these blocks to left sidebar, in this order:
Vehicle Reservation Menu
'View: Vehicle Calendar: My reservations' block
'vehicle_calendar-views_data_export_1' block
Export is only for roles Admin and Vehicle Admin, so edit its permissions
admin/structure/views
Edit Vehicle Calendar view
Month Calendar
Format, Show, Settings, All displays, Stripes based on taxonomy
Since there is only one taxon, no need to set which
Blue Malibu: #0000ff
Silver Malibu: #c0c0c0
Truck: #ff0000
admin/config/search/path
Alias for taxon not set since you just added terms
Edit for each term:
vehicles/blue-malibu
vehicles/silver-malibu
vehicles/truck
Presentation and code found at Github
href="https://github.com/ebanford/2015calendar
If you have ideas for next year's Drupal Camp,
please let me know.
Thank you!


| Florida Crime
Rates 1960 -
2015
|
| Florida Population
and Number of
Crimes
1960 -
2015 |
|
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1960 |
4,951,560 |
133,919 |
11,061 |
122,858 |
527 |
403 |
4,005 |
6,126 |
39,966 |
73,603 |
9,289 |
| 1961 |
5,222,000 |
128,520 |
11,376 |
117,144 |
477 |
398 |
3,746 |
6,755 |
37,627 |
70,655 |
8,862 |
| 1962 |
5,459,000 |
138,517 |
10,489 |
128,028 |
420 |
318 |
3,457 |
6,294 |
40,575 |
78,266 |
9,187 |
| 1963 |
5,652,000 |
157,463 |
12,150 |
145,313 |
463 |
398 |
4,017 |
7,272 |
46,604 |
89,034 |
9,675 |
| 1964 |
5,705,000 |
191,580 |
16,539 |
175,041 |
489 |
589 |
4,958 |
10,503 |
54,959 |
108,307 |
11,775 |
| 1965 |
5,805,000 |
192,737 |
17,386 |
175,351 |
518 |
771 |
5,146 |
10,951 |
55,556 |
107,733 |
12,062 |
| 1966 |
5,941,000 |
220,785 |
20,069 |
200,716 |
612 |
871 |
5,933 |
12,653 |
62,839 |
123,424 |
14,453 |
| 1967 |
5,995,000 |
246,011 |
23,399 |
222,612 |
630 |
913 |
7,850 |
14,006 |
73,188 |
132,298 |
17,126 |
| 1968 |
6,160,000 |
277,107 |
27,913 |
249,194 |
731 |
1,113 |
9,849 |
16,220 |
81,743 |
147,745 |
19,706 |
| 1969 |
6,354,000 |
301,341 |
29,411 |
271,930 |
720 |
1,347 |
10,345 |
16,999 |
86,308 |
161,291 |
24,331 |
| 1970 |
6,789,443 |
361,006 |
33,824 |
327,182 |
860 |
1,509 |
12,636 |
18,819 |
106,036 |
194,216 |
26,930 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1971 |
7,041,000 |
399,439 |
38,575 |
360,864 |
933 |
1,708 |
13,422 |
22,512 |
118,175 |
215,037 |
27,652 |
| 1972 |
7,259,000 |
390,306 |
40,252 |
350,054 |
924 |
1,920 |
13,745 |
23,663 |
116,516 |
206,962 |
26,576 |
| 1973 |
7,678,000 |
457,631 |
46,419 |
411,212 |
1,180 |
2,447 |
17,069 |
25,723 |
142,597 |
234,073 |
34,542 |
| 1974 |
8,090,000 |
597,636 |
54,821 |
542,815 |
1,191 |
2,910 |
22,263 |
28,457 |
185,042 |
318,708 |
39,065 |
| 1975 |
8,357,000 |
645,263 |
57,540 |
587,723 |
1,130 |
2,986 |
20,031 |
33,393 |
196,358 |
354,374 |
36,991 |
| 1976 |
8,421,000 |
590,880 |
54,597 |
536,283 |
903 |
3,055 |
15,695 |
34,944 |
164,609 |
343,069 |
28,605 |
| 1977 |
8,452,000 |
569,546 |
58,052 |
511,494 |
859 |
3,348 |
15,885 |
37,960 |
157,195 |
324,601 |
29,698 |
| 1978 |
8,594,000 |
607,552 |
65,792 |
541,760 |
949 |
3,960 |
17,701 |
43,182 |
170,061 |
338,299 |
33,400 |
| 1979 |
8,860,000 |
681,162 |
73,881 |
607,281 |
1,084 |
4,576 |
22,097 |
46,124 |
190,884 |
378,099 |
38,298 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1980 |
9,567,112 |
803,825 |
94,095 |
709,730 |
1,387 |
5,439 |
34,015 |
53,254 |
239,825 |
424,223 |
45,682 |
| 1981 |
10,166,000 |
816,579 |
98,109 |
718,470 |
1,522 |
5,707 |
35,473 |
55,407 |
241,536 |
431,222 |
45,712 |
| 1982 |
10,416,000 |
777,577 |
93,411 |
684,166 |
1,409 |
5,587 |
31,002 |
55,413 |
211,932 |
427,462 |
44,772 |
| 1983 |
10,680,000 |
724,226 |
88,292 |
635,934 |
1,199 |
5,170 |
28,126 |
53,797 |
191,902 |
400,796 |
43,236 |
| 1984 |
10,976,000 |
748,699 |
95,270 |
653,429 |
1,264 |
5,570 |
30,311 |
58,125 |
198,446 |
408,153 |
46,830 |
| 1985 |
11,366,000 |
860,889 |
106,971 |
753,918 |
1,296 |
6,004 |
35,506 |
64,165 |
228,402 |
465,792 |
59,724 |
| 1986 |
11,675,000 |
960,664 |
121,013 |
839,651 |
1,371 |
6,152 |
42,822 |
70,668 |
259,331 |
510,496 |
69,824 |
| 1987 |
12,023,000 |
1,022,335 |
123,168 |
899,167 |
1,371 |
6,032 |
42,869 |
72,896 |
271,346 |
546,466 |
81,355 |
| 1988 |
12,377,000 |
1,106,212 |
138,343 |
967,869 |
1,416 |
6,154 |
49,916 |
80,857 |
283,960 |
589,215 |
94,694 |
| 1989 |
12,671,000 |
1,115,617 |
140,575 |
975,042 |
1,405 |
6,299 |
51,188 |
81,683 |
289,254 |
583,702 |
102,086 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1990 |
12,937,926 |
1,139,934 |
160,990 |
978,944 |
1,379 |
6,781 |
53,928 |
98,902 |
280,832 |
591,210 |
106,902 |
| 1991 |
13,277,000 |
1,134,813 |
157,243 |
977,570 |
1,248 |
6,865 |
53,083 |
96,047 |
266,313 |
607,222 |
104,035 |
| 1992 |
13,488,000 |
1,127,360 |
162,827 |
964,533 |
1,208 |
7,310 |
49,482 |
104,827 |
254,755 |
598,093 |
111,685 |
| 1993 |
13,679,000 |
1,142,338 |
164,975 |
977,363 |
1,224 |
7,359 |
48,913 |
107,479 |
251,063 |
603,784 |
122,516 |
| 1994 |
13,953,000 |
1,151,121 |
160,016 |
991,105 |
1,165 |
7,301 |
45,871 |
105,679 |
237,341 |
626,578 |
127,186 |
| 1995 |
14,166,000 |
1,090,999 |
151,711 |
939,288 |
1,037 |
6,887 |
42,485 |
101,302 |
215,657 |
612,311 |
111,320 |
| 1996 |
14,400,000 |
1,079,623 |
151,350 |
928,273 |
1,077 |
7,508 |
41,643 |
101,122 |
219,056 |
605,448 |
103,769 |
| 1997 |
14,654,000 |
1,065,609 |
149,996 |
915,613 |
1,012 |
7,599 |
40,459 |
100,926 |
213,926 |
594,492 |
107,195 |
| 1998 |
14,916,000 |
1,027,123 |
140,016 |
887,107 |
967 |
7,404 |
36,198 |
95,447 |
203,105 |
579,752 |
104,250 |
| 1999 |
15,111,244 |
937,718 |
129,044 |
808,674 |
859 |
6,990 |
31,969 |
89,226 |
181,378 |
534,105 |
93,191 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 2000 |
15,982,378 |
910,154 |
129,777 |
780,377 |
903 |
7,057 |
31,809 |
90,008 |
172,898 |
518,298 |
89,181 |
| 2001 |
16,373,330 |
913,230 |
130,713 |
782,517 |
874 |
6,641 |
32,867 |
90,331 |
176,052 |
516,548 |
89,917 |
| 2002 |
16,691,701 |
905,957 |
128,721 |
777,236 |
911 |
6,753 |
32,581 |
88,476 |
177,242 |
511,478 |
88,516 |
| 2003 |
16,999,181 |
881,976 |
124,280 |
757,696 |
924 |
6,727 |
31,523 |
85,106 |
170,644 |
505,489 |
81,563 |
| 2004 |
17,385,430 |
850,895 |
123,754 |
727,141 |
946 |
6,612 |
29,997 |
86,199 |
166,332 |
482,484 |
78,325 |
| 2005 |
17,768,191 |
838,965 |
125,957 |
712,998 |
883 |
6,592 |
30,141 |
88,341 |
164,783 |
472,912 |
75,303 |
| 2006 |
18,089,888 |
849,879 |
128,795 |
721,084 |
1,129 |
6,475 |
34,147 |
87,044 |
170,873 |
473,774 |
76,437 |
| 2007 |
18,251,243 |
878,227 |
131,880 |
746,347 |
1,201 |
6,151 |
38,162 |
86,366 |
181,833 |
490,858 |
73,656 |
| 2008 |
18,423,878 |
885,166 |
126,260 |
758,906 |
1,169 |
5,972 |
36,269 |
82,850 |
188,475 |
506,914 |
63,517 |
| 2009 |
18,537,969 |
825,551 |
113,541 |
712,010 |
1,017 |
5,501 |
30,911 |
76,112 |
181,884 |
479,867 |
50,259 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 2010 |
18,838,613 |
771,004 |
101,969 |
669,035 |
987 |
5,373 |
26,086 |
69,523 |
169,119 |
458,454 |
41,462 |
| 2011 |
19,082,262 |
769,398 |
98,198 |
671,200 |
984 |
5,273 |
25,622 |
66,319 |
170,171 |
461,408 |
39,621 |
| 2012
|
19,320,749
|
727,075
|
94,087
|
632,988
|
1,009
|
5,260
|
23,889
|
63,929
|
153,563
|
442,095
|
37,330
|
| 2013
|
19,600,311
|
699,163
|
91,993
|
607,170
|
972
|
4,765
|
23,200
|
61,054
|
138,915
|
433,344
|
34,911
|
| 2014
|
19,905,569
|
675,119
|
91,345
|
583,774
|
982
|
5,038
|
21,621
|
61,610
|
121,379
|
426,197
|
36,198
|
| 2015
|
20,271,272
|
663,896
|
93,626
|
570,270
|
1,041
|
5,430
|
21,137
|
63,895
|
109,268
|
420,341
|
40,661
|
|
|
|
Compiled
by the DisasterCenter.com
From:
FBI UCS Annual Crime Reports |
The
Uniform Crime
Reporting
(UCR) Program is the starting place
for those seeking
information on crime in the nation. The UCR is produced from data
received from over 18,000 law enforcement agencies voluntarily
participating
in the program. . |
|
|
| Florida Population
and Rate of Crime per
100,000 People
1960 -
2015 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1960 |
4,951,560 |
2,704.6 |
223.4 |
2,481.2 |
10.6 |
8.1 |
80.9 |
123.7 |
807.1 |
1,486.5 |
187.6 |
| 1961 |
5,222,000 |
2,461.1 |
217.8 |
2,243.3 |
9.1 |
7.6 |
71.7 |
129.4 |
720.5 |
1,353.0 |
169.7 |
| 1962 |
5,459,000 |
2,537.4 |
192.1 |
2,345.3 |
7.7 |
5.8 |
63.3 |
115.3 |
743.3 |
1,433.7 |
168.3 |
| 1963 |
5,652,000 |
2,786.0 |
215.0 |
2,571.0 |
8.2 |
7.0 |
71.1 |
128.7 |
824.6 |
1,575.3 |
171.2 |
| 1964 |
5,705,000 |
3,358.1 |
289.9 |
3,068.2 |
8.6 |
10.3 |
86.9 |
184.1 |
963.3 |
1,898.5 |
206.4 |
| 1965 |
5,805,000 |
3,320.2 |
299.5 |
3,020.7 |
8.9 |
13.3 |
88.6 |
188.6 |
957.0 |
1,855.9 |
207.8 |
| 1966 |
5,941,000 |
3,716.3 |
337.8 |
3,378.5 |
10.3 |
14.7 |
99.9 |
213.0 |
1,057.7 |
2,077.5 |
243.3 |
| 1967 |
5,995,000 |
4,103.6 |
390.3 |
3,713.3 |
10.5 |
15.2 |
130.9 |
233.6 |
1,220.8 |
2,206.8 |
285.7 |
| 1968 |
6,160,000 |
4,498.5 |
453.1 |
4,045.4 |
11.9 |
18.1 |
159.9 |
263.3 |
1,327.0 |
2,398.5 |
319.9 |
| 1969 |
6,354,000 |
4,742.5 |
462.9 |
4,279.7 |
11.3 |
21.2 |
162.8 |
267.5 |
1,358.3 |
2,538.4 |
382.9 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1970 |
6,789,443 |
5,317.2 |
498.2 |
4,819.0 |
12.7 |
22.2 |
186.1 |
277.2 |
1,561.8 |
2,860.6 |
396.6 |
| 1971 |
7,041,000 |
5,673.0 |
547.9 |
5,125.2 |
13.3 |
24.3 |
190.6 |
319.7 |
1,678.4 |
3,054.1 |
392.7 |
| 1972 |
7,259,000 |
5,376.9 |
554.5 |
4,822.3 |
12.7 |
26.4 |
189.4 |
326.0 |
1,605.1 |
2,851.1 |
366.1 |
| 1973 |
7,678,000 |
5,960.3 |
604.6 |
5,355.7 |
15.4 |
31.9 |
222.3 |
335.0 |
1,857.2 |
3,048.6 |
449.9 |
| 1974 |
8,090,000 |
7,387.3 |
677.6 |
6,709.7 |
14.7 |
36.0 |
275.2 |
351.8 |
2,287.3 |
3,939.5 |
482.9 |
| 1975 |
8,357,000 |
7,721.2 |
688.5 |
7,032.7 |
13.5 |
35.7 |
239.7 |
399.6 |
2,349.6 |
4,240.4 |
442.6 |
| 1976 |
8,421,000 |
7,016.7 |
648.3 |
6,368.4 |
10.7 |
36.3 |
186.4 |
415.0 |
1,954.7 |
4,074.0 |
339.7 |
| 1977 |
8,452,000 |
6,738.6 |
686.8 |
6,051.8 |
10.2 |
39.6 |
187.9 |
449.1 |
1,859.9 |
3,840.5 |
351.4 |
| 1978 |
8,594,000 |
7,069.5 |
765.6 |
6,303.9 |
11.0 |
46.1 |
206.0 |
502.5 |
1,978.8 |
3,936.5 |
388.6 |
| 1979 |
8,860,000 |
7,688.1 |
833.9 |
6,854.2 |
12.2 |
51.6 |
249.4 |
520.6 |
2,154.4 |
4,267.5 |
432.3 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1980 |
9,567,112 |
8,402.0 |
983.5 |
7,418.4 |
14.5 |
56.9 |
355.5 |
556.6 |
2,506.8 |
4,434.2 |
477.5 |
| 1981 |
10,166,000 |
8,032.5 |
965.1 |
7,067.4 |
15.0 |
56.1 |
348.9 |
545.0 |
2,375.9 |
4,241.8 |
449.7 |
| 1982 |
10,416,000 |
7,465.2 |
896.8 |
6,568.4 |
13.5 |
53.6 |
297.6 |
532.0 |
2,034.7 |
4,103.9 |
429.8 |
| 1983 |
10,680,000 |
6,781.1 |
826.7 |
5,954.4 |
11.2 |
48.4 |
263.4 |
503.7 |
1,796.8 |
3,752.8 |
404.8 |
| 1984 |
10,976,000 |
6,821.2 |
868.0 |
5,953.3 |
11.5 |
50.7 |
276.2 |
529.6 |
1,808.0 |
3,718.6 |
426.7 |
| 1985 |
11,366,000 |
7,574.2 |
941.1 |
6,633.1 |
11.4 |
52.8 |
312.4 |
564.5 |
2,009.5 |
4,098.1 |
525.5 |
| 1986 |
11,675,000 |
8,228.4 |
1,036.5 |
7,191.9 |
11.7 |
52.7 |
366.8 |
605.3 |
2,221.3 |
4,372.6 |
598.1 |
| 1987 |
12,023,000 |
8,503.2 |
1,024.4 |
7,478.7 |
11.4 |
50.2 |
356.6 |
606.3 |
2,256.9 |
4,545.2 |
676.7 |
| 1988 |
12,377,000 |
8,937.6 |
1,117.7 |
7,819.9 |
11.4 |
49.7 |
403.3 |
653.3 |
2,294.3 |
4,760.6 |
765.1 |
| 1989 |
12,671,000 |
8,804.5 |
1,109.4 |
7,695.1 |
11.1 |
49.7 |
404.0 |
644.6 |
2,282.8 |
4,606.6 |
805.7 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 1990 |
12,937,926 |
8,810.8 |
1,244.3 |
7,566.5 |
10.7 |
52.4 |
416.8 |
764.4 |
2,170.6 |
4,569.6 |
826.3 |
| 1991 |
13,277,000 |
8,547.2 |
1,184.3 |
7,362.9 |
9.4 |
51.7 |
399.8 |
723.4 |
2,005.8 |
4,573.5 |
783.6 |
| 1992 |
13,488,000 |
8,358.2 |
1,207.2 |
7,151.0 |
9.0 |
54.2 |
366.9 |
777.2 |
1,888.8 |
4,434.3 |
828.0 |
| 1993 |
13,679,000 |
8,351.0 |
1,206.0 |
7,145.0 |
8.9 |
53.8 |
357.6 |
785.7 |
1,835.4 |
4,413.9 |
895.7 |
| 1994 |
13,953,000 |
8,250.0 |
1,146.8 |
7,103.2 |
8.3 |
52.3 |
328.8 |
757.4 |
1,701.0 |
4,490.6 |
911.5 |
| 1995 |
14,166,000 |
7,701.5 |
1,071.0 |
6,630.6 |
7.3 |
48.6 |
299.9 |
715.1 |
1,522.4 |
4,322.4 |
785.8 |
| 1996 |
14,400,000 |
7,497.4 |
1,051.0 |
6,446.3 |
7.5 |
52.1 |
289.2 |
702.2 |
1,521.2 |
4,204.5 |
720.6 |
| 1997 |
14,654,000 |
7,271.8 |
1,023.6 |
6,248.2 |
6.9 |
51.9 |
276.1 |
688.7 |
1,459.8 |
4,056.9 |
731.5 |
| 1998 |
14,916,000 |
6,886.0 |
938.7 |
5,947.4 |
6.5 |
49.6 |
242.7 |
639.9 |
1361.7 |
3,886.8 |
698.9 |
| 1999 |
15,111,244 |
6,205.4 |
854.0 |
5,351.5 |
5.7 |
46.3 |
211.6 |
590.5 |
1,200.3 |
3,534.5 |
616.7 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 2000 |
15,982,378 |
5,694.7 |
812.0 |
4,882.7 |
5.6 |
44.2 |
199.0 |
563.2 |
1,081.8 |
3,242.9 |
558.0 |
| 2001 |
16,373,330 |
5,577.5 |
798.3 |
4,779.2 |
5.3 |
40.6 |
200.7 |
551.7 |
1,075.2 |
3,154.8 |
549.2 |
| 2002 |
16,691,701 |
5,427.6 |
771.2 |
4,656.4 |
5.5 |
40.5 |
195.2 |
530.1 |
1,061.9 |
3,064.3 |
530.3 |
| 2003 |
16,999,181 |
5,188.4 |
731.1 |
4,457.3 |
5.4 |
39.6 |
185.4 |
500.6 |
1,003.8 |
2,973.6 |
479.8 |
| 2004 |
17,385,430 |
4,894.3 |
711.8 |
4,182.5 |
5.4 |
38.0 |
172.5 |
495.8 |
956.7 |
2,775.2 |
450.5 |
| 2005 |
17,768,191 |
4,721.7 |
708.9 |
4,012.8 |
5.0 |
37.1 |
169.6 |
497.2 |
927.4 |
2,661.6 |
423.8 |
| 2006 |
18,089,888 |
4,694.7 |
712.0 |
3,968.1 |
6.2 |
35.8 |
188.8 |
481.2 |
944.6 |
2,619.0 |
422.5 |
| 2007 |
18,251,243 |
4,811.9 |
722.6 |
4,089.3 |
6.6 |
33.7 |
209.1 |
473.2 |
996.3 |
2,689.4 |
403.6 |
| 2008 |
18,423,878 |
4,804.4 |
685.3 |
4,119.1 |
6.3 |
32.4 |
196.9 |
449.7 |
1,023.0 |
2,751.4 |
344.8 |
| 2009 |
18,537,969 |
4,453.3 |
612.5 |
3,840.8 |
5.5 |
29.7 |
166.7 |
410.6 |
981.1 |
2,588.6 |
271.1 |
|
|
|
|
|
|
Forcible |
|
Aggravated |
|
Larceny- |
Vehicle |
| Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
assault |
Burglary |
Theft |
Theft |
| 2010 |
18,838,613 |
4,092.7 |
541.3 |
3,551.4 |
5.2 |
28.5 |
138.5 |
369.0 |
897.7 |
2,433.6 |
220.1 |
| 2011 |
19,082,262 |
4,032.0 |
514.6 |
3,517.4 |
5.2 |
27.6 |
134.3 |
347.5 |
891.8 |
2,418.0 |
207.6 |
| 2012
|
19,320,749
|
3,763.2
|
487.0
|
3,276.2
|
5.2
|
27.2
|
123.6
|
330.9
|
794.8
|
2,288.2
|
193.2
|
| 2013
|
19,600,311
|
3,567.1
|
469.3
|
3,097.8
|
5.0
|
24.3
|
118.4
|
311.5
|
708.7
|
2,210.9
|
178.1
|
| 2014
|
19,905,569
|
3,391.6
|
458.9
|
2,932.7
|
4.9
|
25.3
|
108.6
|
309.5
|
609.8
|
2,141.1
|
181.8
|
| 2015
|
20,271,272
|
3,275.1
|
461.9
|
2,813.2
|
5.1
|
26.8
|
104.3
|
315.2
|
539.0
|
2,073.6
|
200.6
|
|
| DisasterCenter.com
developed the following table to rank the rates of
crime in
Florida over time in relation to the rates of crime of other
States . This new
way to examine fluctuations in the crime rate reveals patterns that are
important for
law enforcement executives, students of criminal justice, researchers,
members of the media, and the public at large seeking information on
crime in the nation..
|
|
The crime
"Index" is
made up of the total number of violent and
property crimes. Since most crime is
property related the crime index gives more weight to property
crime. |
|
|
Florida Population
and
Rate of Crime
Rank Compared
to other States
|
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
1960 |
9 |
4 |
4 |
5 |
5 |
19 |
5 |
6 |
3 |
8 |
15 |
| Florida |
1961 |
9 |
6 |
3 |
7 |
7 |
20 |
7 |
4 |
5 |
12 |
18 |
| Florida |
1962 |
8 |
8 |
6 |
7 |
8 |
33 |
7 |
6 |
4 |
9 |
23 |
| Florida |
1963 |
8 |
5 |
4 |
5 |
4 |
24 |
6 |
4 |
4 |
7 |
25 |
| Florida |
1964 |
8 |
4 |
2 |
4 |
5 |
20 |
6 |
3 |
3 |
4 |
21 |
| Florida |
1965 |
9 |
4 |
3 |
6 |
4 |
12 |
7 |
2 |
4 |
5 |
21 |
| Florida |
1966 |
9 |
3 |
3 |
5 |
6 |
10 |
7 |
2 |
4 |
5 |
22 |
| Florida |
1967 |
9 |
4 |
4 |
4 |
5 |
11 |
6 |
3 |
2 |
6 |
20 |
| Florida |
1968 |
9 |
5 |
3 |
5 |
3 |
9 |
6 |
3 |
4 |
7 |
22 |
| Florida |
1969 |
9 |
5 |
4 |
7 |
4 |
10 |
8 |
3 |
3 |
10 |
22 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
1970 |
9 |
6 |
4 |
7 |
3 |
10 |
8 |
2 |
4 |
7 |
21 |
| Florida |
1971 |
9 |
4 |
4 |
6 |
6 |
10 |
7 |
1 |
3 |
6 |
21 |
| Florida |
1972 |
9 |
5 |
4 |
5 |
8 |
8 |
8 |
2 |
4 |
6 |
20 |
| Florida |
1973 |
8 |
4 |
3 |
4 |
3 |
7 |
7 |
2 |
4 |
4 |
15 |
| Florida |
1974 |
8 |
3 |
4 |
3 |
6 |
7 |
6 |
2 |
3 |
3 |
16 |
| Florida |
1975 |
8 |
3 |
3 |
3 |
5 |
7 |
8 |
1 |
3 |
3 |
18 |
| Florida |
1976 |
8 |
4 |
4 |
4 |
13 |
5 |
9 |
2 |
4 |
3 |
24 |
| Florida |
1977 |
8 |
5 |
5 |
6 |
12 |
6 |
9 |
2 |
6 |
5 |
22 |
| Florida |
1978 |
8 |
5 |
3 |
6 |
10 |
5 |
7 |
1 |
4 |
5 |
21 |
| Florida |
1979 |
8 |
3 |
3 |
4 |
11 |
5 |
7 |
2 |
3 |
4 |
20 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
1980 |
7 |
2 |
2 |
3 |
4 |
3 |
6 |
1 |
2 |
3 |
13 |
| Florida |
1981 |
7 |
2 |
2 |
2 |
5 |
4 |
6 |
1 |
2 |
5 |
12 |
| Florida |
1982 |
7 |
2 |
2 |
4 |
6 |
3 |
7 |
3 |
2 |
5 |
13 |
| Florida |
1983 |
7 |
1 |
2 |
3 |
5 |
4 |
8 |
2 |
3 |
6 |
14 |
| Florida |
1984 |
6 |
1 |
2 |
3 |
4 |
5 |
7 |
1 |
3 |
4 |
12 |
| Florida |
1985 |
6 |
1 |
1 |
1 |
2 |
5 |
3 |
1 |
1 |
3 |
11 |
| Florida |
1986 |
5 |
1 |
1 |
1 |
4 |
6 |
2 |
1 |
1 |
1 |
11 |
| Florida |
1987 |
4 |
1 |
1 |
1 |
4 |
6 |
2 |
1 |
1 |
1 |
8 |
| Florida |
1988 |
4 |
1 |
1 |
1 |
6 |
6 |
2 |
1 |
1 |
2 |
7 |
| Florida |
1989 |
4 |
1 |
2 |
1 |
6 |
6 |
2 |
1 |
1 |
2 |
7 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
1990 |
4 |
1 |
1 |
1 |
10 |
8 |
2 |
1 |
1 |
2 |
8 |
| Florida |
1991 |
4 |
1 |
1 |
1 |
18 |
11 |
5 |
2 |
1 |
1 |
9 |
| Florida |
1992 |
4 |
1 |
1 |
1 |
17 |
8 |
5 |
1 |
1 |
1 |
3 |
| Florida |
1993 |
4 |
1 |
1 |
1 |
18 |
7 |
5 |
1 |
1 |
2 |
2 |
| Florida |
1994 |
4 |
1 |
1 |
2 |
20 |
9 |
6 |
2 |
1 |
3 |
3 |
| Florida |
1995 |
4 |
2 |
1 |
3 |
23 |
8 |
6 |
2 |
1 |
4 |
3 |
| Florida |
1996 |
4 |
1 |
1 |
1 |
17 |
6 |
5 |
2 |
1 |
4 |
3 |
| Florida |
1997 |
4 |
1 |
1 |
2 |
20 |
7 |
5 |
2 |
1 |
5 |
3 |
| Florida |
1998 |
4 |
1 |
2 |
2 |
20 |
7 |
6 |
3 |
2 |
3 |
3 |
| Florida |
1999 |
4 |
1 |
1 |
1 |
21 |
7 |
5 |
3 |
3 |
2 |
3 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
2000 |
4 |
2 |
1 |
3 |
21 |
7 |
5 |
2 |
3 |
5 |
5 |
| Florida |
2001 |
4 |
2 |
3 |
4 |
20 |
12 |
4 |
4 |
2 |
5 |
7 |
| Florida |
2002 |
4 |
3 |
2 |
4 |
18 |
14 |
4 |
3 |
4 |
7 |
7 |
| Florida |
2003 |
4 |
4 |
2 |
7 |
21 |
14 |
5 |
3 |
7 |
8 |
12 |
| Florida |
2004 |
4 |
9 |
2 |
13 |
20 |
20 |
5 |
4 |
13 |
13 |
11 |
| Florida |
2005 |
4 |
9 |
3 |
15 |
23 |
18 |
6 |
3 |
12 |
14 |
12 |
| Florida |
2006 |
4 |
6 |
4 |
10 |
15 |
18 |
5 |
5 |
10 |
11 |
12 |
| Florida |
2007 |
4 |
5 |
5 |
5 |
12 |
20 |
3 |
6 |
6 |
6 |
11 |
| Florida |
2008 |
4 |
2 |
5 |
2 |
13 |
26 |
4 |
6 |
7 |
2 |
13 |
| Florida |
2009 |
4 |
4 |
8 |
4 |
16 |
31 |
6 |
7 |
11 |
3 |
14 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
| Florida |
2010 |
4 |
5 |
9 |
8 |
15 |
30 |
8 |
9 |
12 |
4 |
21 |
| Florida |
2011 |
4 |
6 |
8 |
10 |
16 |
32 |
9 |
9 |
12 |
4 |
24 |
| Florida |
2012 |
4 |
14 |
8 |
15 |
17 |
31 |
11 |
10 |
16 |
15 |
26 |
| Florida |
2013 |
4 |
12 |
9 |
15 |
17 |
37 |
12 |
9 |
16 |
16 |
28 |
| Florida |
2014 |
3 |
5 |
5 |
5 |
7 |
17 |
5 |
5 |
12 |
2 |
19 |
| Florida |
2015 |
3 |
15 |
11 |
18 |
18 |
33 |
16 |
11 |
17 |
12 |
24 |
| State |
Year |
Population |
Index |
Violent |
Property |
Murder |
Rape |
Robbery |
Assault |
Burglary |
Larceny |
Vehicle |
|
| Since we developed
the table
of "Florida
Population
and
Rate of Crime
Rank Compared
to other States", we are interested in hearing how others are using the
table.
Email:
<EMAIL_ADDRESS>|
|
|
|
|
| *
United States * Alaska* Alabama
* Arkansas
*
Arizona
*
California
*
Colorado
*
Connecticut* Delaware
* Florida
*
Georgia
*
Hawaii
*
Iowa
*
Idaho
*
Illinois
*
Indiana
*
Kansas
*
Kentucky *
Louisiana
*
Massachusetts
*
Maryland *
Maine
*
Michigan
*
Minnesota
*
Missouri
*
Mississippi
*
Montana
*
North
Carolina *
North
Dakota *
Nebraska
*
New
Hampshire *
New
Jersey *
New
Mexico *
Nevada
*
New
York *
Ohio
*
Oklahoma
*
Oregon
*
Pennsylvania
*
Rhode
Island *
South
Carolina *
South
Dakota *
Tennessee
*
Texas
*
Utah
*
Virginia *
Vermont
*
Washington
D. C. *
Washington *
Wisconsin
*
West
Virginia *
Wyoming
* |
|


English -> Arabic
English -> Chinese
English -> Czech
English -> French
English -> Greek
English -> Korean
English -> Italian
English -> Japanese
English -> Polish
English -> Portuguese
English -> Romanian
English -> Spanish
English -> Turkish
Arabic -> English
Chinese -> English
Czech -> English
Español -> Inglés
Français -> Anglais
ελληνικά -> Αγγλικά
Korean -> English
Italian -> English
Japanese -> English
Polski -> Angielski
Português -> Inglês
Romanian -> English
Turkish -> English


Library: Foundation
Package: SharedLibrary
Header: Poco/MetaObject.h
Description
A MetaObject stores some information about a C++ class. The MetaObject class is used by the Manifest class. AbstractMetaObject is a common base class for all MetaObject in a rooted class hierarchy. A MetaObject can also be used as an object factory for its class.
Member Summary
Member Functions: autoDelete, canCreate, create, destroy, instance, isAutoDelete, name
Constructors
AbstractMetaObject
AbstractMetaObject(
const char * name
);
Destructor
~AbstractMetaObject
virtual ~AbstractMetaObject();
Member Functions
autoDelete
B * autoDelete(
B * pObject
) const;
Give ownership of pObject to the meta object. The meta object will delete all objects it owns when it is destroyed.
Returns pObject.
canCreate
virtual bool canCreate() const = 0;
Returns true if and only if the create method can be used to create instances of the class. Returns false if the class is a singleton.
create
virtual B * create() const = 0;
Create a new instance of a class. Cannot be used for singletons.
destroy
virtual void destroy(
B * pObject
) const;
If pObject was owned by meta object, the ownership of the deleted object is removed and the object is deleted.
instance
virtual B & instance() const = 0;
Returns a reference to the only instance of the class. Used for singletons only.
isAutoDelete
virtual bool isAutoDelete(
B * pObject
) const;
Returns true if the object is owned by meta object.
Overloaded in MetaSingleton - returns true if the class is a singleton.
name
const char * name() const;


[Update: Coming to the U.S.] The Google Play Points rewards program quietly goes live in Japan
by Doug LynchUpdate 1 (11/4/19 @ 1:05 PM ET): The Google Play Points rewards program is coming to the U.S. too.
It was less than two weeks ago when we published an APK teardown we did on version 11.6.15 of the Google Play Store. These APK teardowns can be quite nice as Google engineers are constantly adding in new features that the company is either experimenting with or waiting to launch in the future. In that teardown, we discovered that Google has been working on a rewards system called Google Play Points that would, naturally, reward you for each item you purchased in the Play Store. Not only was this feature really close to going public, but it is currently live for those who are living in Japan.
Rewards systems are everywhere. Most of us in the United States see these as features of our credit cards, but there are individual retailers who have their own rewards system as well. We even see these rewards systems in place for companies like Samsung, where customers get rewards if they use Samsung Pay to purchase items. The entire goal of a rewards program is to give customers an incentive to continuing making purchases so they can earn a discount or prize at some point in time.
In our APK teardown, we learned that Google is planning on implementing 5 different levels of benefits for this program. The more you buy from the Play Store, the higher your rank gets and the higher your rank gets the more Google Play Points you are rewarded with. Here’s a breakdown of the individual Level Benefits and how the benefits go up as your rank increases.
-
Bronze level (up to 249 points):
- 1 point earned for every ¥100 spent
-
Silver level (250–999 points):
- 1.25 points earned for every ¥100 spent
- 1 ¥300 credit for in-app items
- 1 ¥100 movie rental
-
Gold level (1,000–3,999 points):
- 1.5 points earned for every ¥100 spent
- +1 ¥300 credit for in-app items
- 2 ¥500 ebook credits
- +2 ¥100 movie rentals
-
Platinum level (4,000–14,999 points):
- 1.75 points earned for every ¥100 spent.
- +1 ¥300 credit for in-app items
- +4 ¥500 ebook credits
- +4 ¥100 movie rentals
-
Diamond level (more than 15,000 points):
- 2 points earned for every ¥100 spent
- +2 ¥300 credits for in-app items
- +6 ¥500 ebook credits
- +5 ¥100 movie rentals
There are almost always limits to what you can spend rewards points on and how many you can earn in general, and the Google Play Points rewards program is no different. As the service is live in Japan right now, this is what the points can be used for in the country:
- Apps, Books, Movies, Music, Newsstand, subscriptions
- Google Play Gift Card Terms of Service
- Google Play Promotional Balance Terms of Service
- Maximum limit: 200000 ¥ (JPY)
Translated to the United States, the limits will be as follows:
- Apps, Books, Movies, Music, Newsstand, subscriptions
- Google Play Gift Card Terms of Service
- Google Play Promotional Balance Terms of Service
- Maximum limit: $2000 (USD)
Google has a big list of countries with each Google Play Points Rewards limits published in the Play Store Help document here for those who are interested.
Via: Android Police | Source: Google Play Help
Update: Coming to the U.S.
Over a year after the program went live in Japan, Google Play Points is coming to the U.S. too. The program, which is free to join, allows you to earn points on everything you buy on Google Play. This includes apps, games, movies, books, subscriptions, and in-app purchases. You can also earn points by downloading featured free apps and games.
Google Play Points has four levels, from Bronze to Platinum. Your level depends on how many points you’ve collected, and higher levels have perks like weekly prizes.
Points can be redeemed in a number of ways. They can be used for special in-app items or Google Play Credit. You can learn more about joining the program here.
Source: Google


01.OVERVIEW
Terra Forma finds us in the near future after the partial terraforming of Mars. Our web app allows traveling colonists to plan their utopia before even landing on Mars.
Terra Forma finds us in the near future after the partial terraforming of Mars. Our web app allows traveling colonists to plan their utopia before even landing on Mars.
The major challenge for Martian colonists will be infrastructure. They will need to build protected shelters, and recover and reuse basic resources like water, oxygen, and even food supplies in order to survive and eventually thrive. Terra Forma can give every colonist the chance to submit designs for their infrastructure needs, and save them for review.
We begin to brainstorm and refine the goal of building an app for Martian colonists. Our vision of an already "Green Mars" led to the organic color palette of our entire website. After a vision board was created we had a sturdy foundation to blast off from. Each group member selected tasks to build out that best fit their talents as a designer.
Early testing included a web survey sent to our Epicodus peers and friends. We then created low-fidelity wireframes that transformed into medium-fidelity mock-ups and helped shape the project's style. After refinements these mock-ups were turned into a fully functioning prototype of the app as envisioned. Custom icons and other visual elements were crafted throughout the process.
Our main objective was to design a community planning tool for colonists so they can save and submit them to the mission commander. The commander's role is then to evaluate the colony plans before landing. Four actual Martian landscapes with exact coordinates were used to create a realistic web application. Hovering over a point on the map magnifies the image to show a more accurate depiction of the colony site. A resource bar at the bottom of the app is used to place buildings onto the map to build their future home.
The result is a functioning inVision prototype built from Sketch wireframes and mock-ups. This design case study showcases this team's skills collaboratively and as indivduals.
Megan Kaluza
Alex Jacks
Addison Nishijima
Marty Fitchen


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inspired by
the nations
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g — toggle spectrum glow
space — play/pause
escape — close overlay
welcome to Bluelands's FreMusicVisualizer!
to get started, click "view database" in the bottom-left corner and add a song.
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Hello there, I am Jun Kang, and I grew up in Singapore. As a child, I fell in love with computer games and shows that involve programming and software development. I always thought it was cool to be a programmer and would imagine myself as the main character, developing a new game or software that will make a big hit and change the world. This ultimately led me towards Nanyang Polytechnic to pursue a Diploma in Information Technology.
With broad exposure to the computing field, I realize programming is such a powerful tool and brings limitless possibilities. It has power to solve complex problems with automated solutions and even to bring ideas from the brain to life. With modern libraries, coding languages, and operating systems developing even as you are reading this, learning in this field is a never-ending journey. This is what affirmed my deep passion and interest in the computing field.
I am currently a Year 1 student at the National University of Singapore, majoring in computer science. I hope to work as a software engineer or a web application developer. Feel free to contact me if you would like to collaborate or discuss possibilities!
I studied Information Technology during my time in Nanyang Polytechnic. In my final year, I specialized in Information Security and Forensics. It was during these three years in my education where I found my passion for the computing field.
During my time in Nanyang Polytechnic, I was posted to a cybersecurity lab at the University of Waikato in New Zealand as an intern to help design a windows registry filter driver that collects and logs information about operations in a log file.
I interned at the Centre for Strategic Infocomm Technologies to serve the bond for my NYP-CSIT Scholarship. I helped design, build, and enhance new or existing components for collaboration using libraries such as Socket I/O. These also include the software testing and documentation of the project.
I am currently pursuing a degree in Computer Science at the National University of Singapore. I hope to be able to work and contribute back to the computing industry someday.
“ Enthusiast and a passionate learner that has a great interest towards the uprising technology especially in certain aspect of fields like network security and full-stack web developer ”
Awarded to the top academic achiever from the Diploma in Information Technology.
CSIT has partnered with Nanyang Polytechnic to offer scholarships to qualified students in Nanyang Polytechnic, School of Information Technology.
Students who excel academically in the semester in a full-time diploma are placed on the Director’s List. Placed on the Director's List for all 6 semesters in Nanyang Polytechnic.
Awarded to high calibre individuals who demonstrate academic excellence, present excellent co-curricular activities records and exhibit outstanding leadership qualities.


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Ingredients
3 eggs, separated
1/2 cup sugar1 8-oz tub mascarpone
2 tablespoons rum3 oz dark chocolate bar
1 package of 24 ladyfingers1/3 cup espresso
Preparation
Cream
1. Using two bowls, separate egg yolks from whites.
2. Whip egg white with egg beaters until stiff. Peaks should form when dipping a utensil into the mixture. Set aside.
3. In a separate bowl, mix yolks and sugar until light in color. Then add mascarpone and rum.
4. Gently fold egg whites into mixture. Set aside.
Assembling
5. Lay out lady fingers on cookie sheets or aluminum foil.
6. Drizzle espresso evenly over ladyfingers using a spoon.Ladyfingers will absorb the liquid and become dark in color.
7. In a small glass dish, layer 8 ladyfingers next to one another, making them as compact as possible.
8. Layer about one third of the cream on this top layer.
9. Using a lemon zester, grind chocolate bar over the cream to make an even layer of chocolate flakes.
10. Repeat layering ladyfingers, cream, and chocolate two more times. Chill for several hours.


Neural Network robot simulation represented in Unity3D and evolved through genetic algorithms </> Source Code github.com/daniruiz/Cleaning-Robot-AI Cleaning-Robot-AI is licensed under the MIT License


Time came and everyone of us knew we had to choose our direction .Right from the...
Visit BlogTime came and everyone of us knew we had to choose our direction .Right from the...
Visit BlogTime came and everyone of us knew we had to choose our direction .Right from the...
Visit BlogTime came and everyone of us knew we had to choose our direction .Right from the...
Visit BlogTime came and everyone of us knew we had to choose our direction .Right from the...
Visit BlogTime came and everyone of us knew we had to choose our direction .Right from the...
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FIXED
THIS IS FIXED.
RELATIVE
THIS IS RELATIVE
ABSOLUTE
THIS IS ABSOLUTE
this is fixed position;
this is relative position .;
This is absolute position .;


-
Venture Capitalist Sounds Alarm on Startup Investing
online.wsj.com
Silicon Valley may have taken on more risk than it can handle, according to prominent venture capitalist Bill Gurley, who cited potential cracks in ...
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The Learning Myth: Why I'll Never Tell My Son He's Smart
www.khanacademy.org
By: Salman Khan Join the #YouCanLearnAnything movement My 5-year-old son has just started reading. Every night, we lie on his bed and he reads a ...
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Lessons From The Sharing Economy | TechCrunch
techcrunch.com
Companies everywhere are jumping on the sharing economy trend - from sharing skills to houses to cars, the sharing economy is transforming many ...
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Apple
www.apple.com
Apple designs and creates the iPhone, iPad, Mac notebooks and desktop computers, iOS 8, OS X, iPod and iTunes, and the new Apple Watch.
-
A Map of Every Device in the World That's Connected to the Internet
gizmodo.com
Where is the internet? This map might explain it better than any statistics could ever hope to: The red hot spots show where the most devices that ...
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Workers of the world, log in
www.economist.com
A LOT of room in an office is a sign either of a blossoming company or a shrivelling one. Happily for Frank Han, the empty space at Kenandy, a ...
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India Beats China In Race To Mars
www.fastcompany.com
Most remarkable is that the country's maiden voyage succeeded on a shoestring budget.
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Fall fitness: The story behind BollyX
www.hlntv.com
All month, Weekend Express has been looking at unique fitness trends-- from paddleboard yoga to jump rope. Watch: Hoop dreams: Giving a classic new ...
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EmTech MIT 2014
eventifier.co
It’s an opportunity to glimpse the future and begin to understand the technologies that matter and how they’ll change the face of business and drive ...
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Mars Orbiter Mission enters red planet’s orbit in maiden attempt
www.livemint.com
Isro is the fourth agency—after that of US, Russia and Europe—to either send a successful probe to Mars or land on the planet
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Stripe Lands Apple in Quest for $720 Billion in Payments - Bloomberg
www.bloomberg.com
Stripe Lands Apple in Quest for $720 Billion in Payments
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Indian startups will see more late-stage growth capital: Accel - TOI ...
timesofindia.indiatimes.com
Sameer Gandhi, partner at the high-profile Silicon Valley venture fund Accel US, best known for its early investment in Facebook, sees more ...
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Google's Android One launch in India today with Micromax, Spice and Karbonn
www.business-standard.com
Country hosts firm's first global launch today
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India’s Most Active Tech Venture Capital Firms
www.cbinsights.com
India now is home to a billion dollar tech scene. With increased attention to the country, we looked at the most active tech VCs in India by stage.
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Time Taken To Reach The Bangalore Airport [Infographic] - TaxiForSure Blog
blog.taxiforsure.com
An empirical Infographic that gives you the time taken to reach Bangalore Airport from various parts of the city, at various times of the day.
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If programming languages were weapons • Bjorn Tipling
bjorn.tipling.com
C is an M1 Garand standard issue rifle, old but reliable. C++ is a set of nunchuks, powerful and impressive when wielded but takes many years of pain ...
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What I Learned As Pandora’s First Data Scientist
firstround.com
Three years ago, Gordon Rios became Pandora’s first official data scientist. Since then, he’s seen the team grow to over a dozen strong and become ...
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What makes Warren Buffett a great investor? Is it the intelligence or the ...
www.farnamstreetblog.com
"If you’ve got 160 IQ, sell 30 points to somebody else because you won’t need it in investing. What you do need is the right temperament."
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Here are the top 10 reasons Apple rejects apps
venturebeat.com
The top reason why Apple rejects apps: Not enough information.
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The Road Ahead
www.anandtech.com
Both of my parents were teachers, and for as long as I can remember they both encouraged me to do something in life that would help others. I figured ...
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When it comes to producing female entrepreneurs, Harvard, Stanford, MIT ...
fortune.com
But the number of female alums founding companies still lags the number of male company founders, according to a new study.
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The Top 50 Universities Producing VC-Backed Entrepreneurs
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$16 bn group: Tracing the journey of new icons Flipkart, JustDial and ...
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Inside Google's Secret Drone-Delivery Program
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Today, Instagram is lifting the veil on Hyperlapse, the company's first-ever app outside of Instagram itself.


Io Coding Standards
Conventions
Naming
Prototypes should begin with a capital letter, e.g.
A
rray,
M
ap,
O
bject.
Methods producing a (possibly modified) copy of an object should begin with "
as
", e.g.
as
Mutable,
as
Uppercase,
as
Number.
Comments
...
Indentation
...
Whitespace
spaces and tabs, trailing spaces
Commit Messages
A short description of the change with a reference to the issue # if relevant.


To a
JSP page
.
To a
This is a link without href
.
1
2
3
4
Sample "Hello, World" Application
This is an extra h1 tag


What would the following queue look like after 3 dequeues?
A)
|
B)
|
C)
|
D)
|
There are no hints for this question


{{ message }}
{% if form.errors %}Please the following error{{ form.errors|pluralize }}
{% endif %}{% load static %}
{{ code|linebreaks }}
A simple website to figure out styling issues in your python code!
We follow PEP8 as the style guide. :)
Please the following error{{ form.errors|pluralize }}
{% endif %} This is a project made for learning purpose.
It's open source too!
The source code is freely available on github, under MIT License


Sockets
Sockets are the physical plugs that you plug into a power outlet and which you then plug devices into. The default Pi-mote pack comes with two (if you elect to buy it that way), but the device can control up to four.
Reviewing sockets
You'll see the current sockets available from the dropdown in the Add Timer form on the main page.
Alternatively, head to http://
If you prefer the command line, you'll find the socket details under /var/www/ha/config/sockets.json
Adding a socket
The application comes pre-configured for two sockets. If you wish to add additional sockets, you can do this in two ways:
- via the web UI
- by editing the sockets.json file
Via the web UI
To add a socket via the web UI, head to http://
On the right you'll see an Add Device form.
Fill in the name of the device (e.g. the location) to be able to identify it, then click Add.
Note: The system won't prevent you adding more than four sockets, but only four will work.
Via the command line
To add a socket via the command line, you need to edit config/sockets.json
sudo nano /var/www/ha/config/sockets.json
It's a JSON formatted file, so add a new dictionary using this format:
{
"state": false,
"num": 3,
"name": "Socket 3"
}
Where:
- State is the current statue (true for on, false for off)
- num is the socket number (needs to be an int, not a string, just add one to the previous highest)
- name the name used in the web UI, used to identify it
Removing a socket
Currently, the only way to remove a socket is to edit the sockets.json file. You need to run:
sudo nano /var/www/ha/config/sockets.json
Then remove the relevant dictionary (the text between the opening { and closing }, and delete the comma the precedes the opening curly bracket.


The promise that is used to figure out if all components are ready
The internal id of the component is automatically generated or linked to the ref that is set in the parent component.
Flag used to determine if a component is registrable
Array of new components that are registered
Array containing all the registered components
Array of all components that are registrable
This is the instance of the transition controller that contains your timelines.
This method checks if all components are loaded on init, overwrite if you need multiple checks!
This method is called by the child component so we can keep track of components that are loaded.
The reference to the component that is ready
When all the transition components within this component are loaded this method will be triggered. This is usually the point where the transition controller is setup.
The init method should be called when the component is fully ready, this is usually when it's mounted but it could require more async data
Update the array of registrableComponents
Start the looping animations on the current component
This is the id of the transition out timeline that you want to play
If the reset flag is set to true it will re-initialize the current timeline
This will stop the current looping animation, keep in mind it will not reset it just stop at the current state.
Calling transition in will trigger transitionIn on your transition controller and start the desired timeline.
Add this flag if you want to overwrite any active transitions
A promise that will be resolved when the transition in is completed
Calling transition out will trigger transitionOut on your transition controller and start the desired timeline.
Add this flag if you want to overwrite any active transitions
This is the id of the transition out timeline that you want to play
If the reset flag is set to true it will re-initialize the current timeline
A promise that will be resolved when the transition out is completed
Method that watches for async component changes, this means it will create a new promise that will be resolved when the "new" children are ready
The method that will be called so you can release the update method
An array containing the newly registered components
Generated using TypeDoc
The AbstractTransitionComponent is the base of all transitioning Vue.js components. It contains the transition controller and will add the required transition methods to your component.


The package cpk provides simplified clinical pharmacokinetic functions for dose regimen design and modification at the point-of-care. Currently, the following functions are available: (1) ttc.fn for target therapeutic concentration, (2) dr.fn for dose rate, (3) di.fn for dosing interval, (4) dm.fn for maintenance dose, (5) bc.ttc.fn for back calculation, (6) ar.fn for accumulation ratio, (7) dpo.fn for orally administered dose, (8) cmax.fn for peak concentration, (9) css.fn for steady-state concentration, (10) cmin.fn for trough,(11) ct.fn for concentration-time predictions, (12) dlcmax.fn for calculating loading dose based on drug's maximum concentration, (13) dlar.fn for calculating loading dose based on drug's accumulation ratio, and (14) R0.fn for calculating drug infusion rate. Reference: Linares O, Linares A. Computational opioid prescribing: A novel application of clinical pharmacokinetics. J Pain Palliat Care Pharmacother 2011;25:125-135.
| Version: | 1.3-1 |
| Depends: | R (≥ 2.10.0) |
| Published: | 2013-12-26 |
| Author: | Oscar A. Linares [aut, cre], David T. Daly [aut] |
| Maintainer: | Oscar A. Linares <OALinaresMD at gmail.com> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| In views: | Pharmacokinetics |
| CRAN checks: | cpk results |
| Reference manual: | cpk.pdf |
| Package source: | cpk_1.3-1.tar.gz |
| Windows binaries: | r-devel: cpk_1.3-1.zip, r-release: cpk_1.3-1.zip, r-oldrel: cpk_1.3-1.zip |
| OS X binaries: | r-release: cpk_1.3-1.tgz, r-oldrel: cpk_1.3-1.tgz |
| Old sources: | cpk archive |
Please use the canonical form https://CRAN.R-project.org/package=cpk to link to this page.


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This is a quiet, rural district relying on agriculture for its local economy. With beautiful forests it has been "earmarked" as a potential tourist resort.
Located 18nm West of Mersin, this is a good place to stop and break up the passage from Tusucu to Mersin. A new fishing harbour was completed here in 2011 with plenty of space for visiting yachts.
On approach the new sea wall will be seen, fitted with navigation lights. There is plenty of depth.
New fishing port and working area building boats. Moor stern-to with anchor wherever there is space on the west side. the north side is or fishing boats.
There is room to anchor in the middle of the harbour if preferred. This is a very sheltered port in all weathers.
The Port is run as a co-operative with the fishermen. There is a security post on the main gate and very helpful staff who will assist. Not much English spoken.
Charges 2012 were 10 lira per night, with sporadic electricity. Water is available and supermarkets are just up the dusty road, in the town. It is a working port so some noise is inevitable.
There is a clean private beach, just east of the port, where you can swim for 5 Lira each including sun loungers.
Market day is Tuesday, a five minute walk from the port. Everything is available within walking distance from the port.
Last updated September 2012.


mixed current ( array &$array )
Every array has an internal pointer to its "current" element, which is initialized to the first element inserted into the array.
The current() function simply returns the value of the array element that's currently being pointed to by the internal pointer. It does not move the pointer in any way. If the internal pointer points beyond the end of the elements list or the array is empty, current() returns FALSE. Warning: This function may return Boolean FALSE, but may also return a non-Boolean value which evaluates to FALSE, such as 0 or "". Please read the section on Booleans for more information. Use the === operator for testing the return value of this function.