Pakatan Harapan not dominated by a single party: Muhyiddin
PONTIAN: The Pakatan Harapan (PH) government is administered jointly both at the state and central levels and is not dominated by a single party, said Bersatu president Muhyiddin Yassin.
He said every decision made was based on the concept of joint discussions.
"I would like to say here, at the central level, all the decisions we make are based on discussions, a collective decision. Collective responsibility. It was not made by one or two ministers.
"It is all the result of long discussions. Just like to prepare the budget, it is not just MOF (Ministry of Finance). It was tabled many times in the Cabinet, then brought to Parliament and debated," he said at Parit Haji Othman polling district centre (PDM) in Kampung Sri Bunian here tonight.
Muhyiddin, who is also Home Minister, said the Pakatan Harapan government sits together and works out things for the benefit of all.
He said it was not true that ( Democratic Action Party) DAP was controlling everything and some quarters were making this allegation just to frighten the Malays.
Meanwhile, at another campaign event, Muhyiddin said the Pakatan Harapan government is committed to resolving all problems and dissatisfaction faced by all races in the country.
Muhyiddin said the government, however, needed the support of the people to continue its role to resolve these problems.
“I know the Tiong Hua community is not so satisfied. Yesterday, I spoke to the Malays and the Indian community. They told me that they are not satisfied either,” he said at a dinner with the Pontian Chinese associations here tonight.
Muhyiddin said: “When we talk about problems, none will be happy. But the most important thing is to find a way to solve the problem.


{{ tree.path|replace(working_dir, '')}}
Logged in as {{ current_user.username }}
Sign out
{{ html_content|e }}
{{ mime_type }}
{{ stats }}
{{match.snippet}}
Put / at the end if you want to create a directory. Otherwise we append a .md suffix for you.


Practitioner/Practitioner-DanielGranger
Practitioner/Practitioner-HoneyJones
Practitioner/Practitioner-JenCadbury
Practitioner/Practitioner-JennyGlass
Practitioner/Practitioner-JohnSmith
Practitioner/Practitioner-LunaBaskins
Practitioner/Practitioner-NoraOlogist
Practitioner/Practitioner-RonBurgendy
Practitioner/Practitioner-RonMarble
Practitioner/Practitioner-SallySmith
Practitioner/Practitioner-ScottDumble


Number of words: {{ monologue_info.numWords }}
Proper Noun(s) mentioned: {{monologue_info.properNouns}}
Set of words said: {{monologue_info.wordSet}}
Word Histogram: to be plotted...{{monologue_info.wordHistogram}}
Monologue Speaker: {{monologue_info.speaker}} from party {{monologue_info.part}}
Congressional year: {{monologue_info.congressionalYear}}
Congressional branch: {{monologue_info.branch}}
Monologue date: {{monologue_info.date}}
{{monologue_info.text}}
{% endblock %}


long session_handle;
short result;
/* session_handle set from a call to TMExtendedStartSession */
...
/* set up an EPROM for programming and get to the point of sending
programming pulse */
result = TMProgramPulse(session_handle);
if (result == 1)
{
/* pulse sent to 1-Wire network */
...
}
else
{
/* error sending pulse */
...
}
/* close the session with a call to TMEndSession */
...


This is the comprehensive list of organizations and companies that this site owes credit to. This includes technologies and images used.
BootStrap - A huge thanks to bootstrap for their awesome framework
Jquery - Thanks to Jquery for their awesome javaScript library
Pug - Thanks to Pug for their awesome templating engine
SCSS - Thanks to SCSS for their great CSS pre-processor
Sublime Text - Thanks to Sublime Text for their exceptional text editor
GitHub - Thanks to GitHub for helping us manage our code
Click Computers Inc. - Thanks to Click Computers for generously hosting our site
StockSnap.io - Thanks to StockSnap.io for providing background images
Trello - Thanks to Trello for keeping us organized
Animate.css - Thanks to Animate.css for powering our animations
Waypoints - Thanks to Waypoints for helping with our animations
Font Awesome - Thanks to Font Awesome for supplying awesome icons
Sparkles - Thanks to Sparkles for giving us permission to use their images
Glo Mini Golf - Thanks to Glo Mini Golf for letting us use their images
Flickr - Thanks to Flickr for providing our management pictures
High Voltage Indoor Karting - Thanks to High Voltage Indoor Karting for allowing us to use their images
Fat Daddy's Arcade - Thanks to Fat Daddy's Arcade for supplying some astounding pictures


This class implements a 4D transformation matrix encoded as column-major.
#include <CTransform.h>
Public Member Functions | |
| cTransform () | |
| cTransform (const cVector3d &a_pos, const cMatrix3d &a_rot) | |
| Constructor of cTransform. More... | |
| cTransform (const cVector3d &a_pos) | |
| Constructor of cTransform. More... | |
| cTransform (const cMatrix3d &a_rot) | |
| Constructor of cTransform. More... | |
| void | setLocalPos (const cVector3d &a_pos) |
| This method builds a transformation matrix from a position vector. More... | |
| void | setLocalRot (const cMatrix3d &a_rot) |
| This method Builds a transformation matrix from a rotation matrix. More... | |
| void | set (const cVector3d &a_pos, const cMatrix3d &a_rot) |
| This method Builds a transformation matrix from a position vector and a rotation matrix.  More... | |
| void | setFrustumMatrix (double a_l, double a_r, double a_b, double a_t, double a_n, double a_f) |
| This method creates a frustum matrix. More... | |
| void | setLookAtMatrix (const double a_eyeX, const double a_eyeY, const double a_eyeZ, const double a_centerX, const double a_centerY, const double a_centerZ, const double a_upX, const double a_upY, const double a_upZ) |
| This method build a transformation matrix. More... | |
| void | setLookAtMatrix (const cVector3d &a_eye, const cVector3d &a_lookAt, const cVector3d &a_up) |
| This method build a transformation matrix. More... | |
| void | setPerspectiveMatrix (const double a_fovy, const double a_aspect, const double a_zNear, const double a_zFar) |
| This method builds a perspective matrix. More... | |
| double * | getData () |
| This method returns a pointer to the matrix array in memory. More... | |
| cVector3d | getLocalPos () const |
| This method returns the translational component of this matrix. More... | |
| cMatrix3d | getLocalRot () const |
| This method returns the rotation component of this matrix. More... | |
| void | copyto (cTransform &a_destination) const |
| This method copies all elements of this matrix to another matrix. More... | |
| void | copyfrom (const cTransform &a_source) |
| This method copies all elements from another matrix to this one. More... | |
| void | identity () |
| This method builds an identity matrix. More... | |
| void | mul (const cTransform &a_matrix) |
| This method left-multiplies this matrix with a transformation matrix passed as argument. More... | |
| void | mulr (const cTransform &a_matrix, cTransform &a_result) const |
| This method left-multiplies this matrix with a transformation matrix passed as argument. More... | |
| void | mulr (const cVector3d &a_vector, cVector3d &a_result) const |
| This method multiplies this matrix by a vector passed as argument. More... | |
| void | trans () |
| This method computes the transpose of this matrix. More... | |
| void | transr (cTransform &a_result) const |
| This method computes the transpose of this matrix. More... | |
| bool | invert () |
| This method computes the inverse of this matrix. More... | |
| std::string | str (const int a_precision) |
| This method converts this matrix to a string representation. More... | |
| double & | operator() (const int a_index0, const int a_index1) |
| An overloaded () operator. More... | |
| const double & | operator() (const int a_index0, const int a_index1) const |
| An overloaded () operator. More... | |
Public Attributes | |
| double | m [4][4] |
| Transformation matrix data. More... | |
| bool | m_flagTransform |
| If true then matrix encodes a translation and rotation matrix. If false matrix is represents a general 4x4. More... | |
|
inline |
Default constructor of cTransform.
Builds a transformation matrix from a position vector and rotation matrix passed as arguments.
| a_pos | Position vector. |
| a_rot | Rotation matrix. |
|
inline |
Builds a transformation matrix from a position vector passed as argument.
| a_pos | Position vector. |
|
inline |
Build transformation matrix from a rotation matrix passed as argument.
| a_rot | Rotation matrix. |
|
inline |
This method builds a transformation matrix from a position vector a_pos
passed as argument.
| a_pos | Position vector. |
|
inline |
This method Builds a transformation matrix from a rotation matrix a_rot
passed as argument.
| a_rot | Rotation matrix. |
This method Builds a transformation matrix from a position vector a_pos
and a rotation matrix a_rot
passed as arguments.
| a_pos | Position vector. |
| a_rot | Rotation matrix. |
|
inline |
This method sets values passed as arguments to all elements of this transformation matrix.
| a_00 | Matrix element (0,0). |
| a_01 | Matrix element (0,1). |
| a_02 | Matrix element (0,2). |
| a_03 | Matrix element (0,3). |
| a_10 | Matrix element (1,0). |
| a_11 | Matrix element (1,1). |
| a_12 | Matrix element (1,2). |
| a_13 | Matrix element (1,3). |
| a_20 | Matrix element (2,0). |
| a_21 | Matrix element (2,1). |
| a_22 | Matrix element (2,2). |
| a_23 | Matrix element (2,3). |
| a_30 | Matrix element (3,0). |
| a_31 | Matrix element (3,1). |
| a_32 | Matrix element (3,2). |
| a_33 | Matrix element (3,3). |
|
inline |
This method creates a frustum matrix, as defined by the OpenGL glFrustum() function.
| a_l | Specifies the coordinate for the left clipping plane. |
| a_r | Specifies the coordinate for the right plane. |
| a_b | Specifies the coordinate for the bottom and top horizontal clipping plane. |
| a_t | Specifies the coordinate for the top horizontal clipping plane. |
| a_n | Specifies the distance to the near depth clipping plane. Distance must be positive. |
| a_f | Specifies the distance to the far depth clipping plane. Distance must be positive. |
|
inline |
This method build a transformation matrix, according to the OpenGL gluLookAt() function.
| a_eyeX | Specifies the position of the eye point. |
| a_eyeY | Specifies the position of the eye point. |
| a_eyeZ | Specifies the position of the eye point. |
| a_centerX | Specifies the position of the reference point. |
| a_centerY | Specifies the position of the reference point. |
| a_centerZ | Specifies the position of the reference point. |
| a_upX | Specifies the direction of the up vector. |
| a_upY | Specifies the direction of the up vector. |
| a_upZ | Specifies the direction of the up vector. |
|
inline |
This method build a transformation matrix, according to the OpenGL gluLookAt() function.
| a_eye | Specifies the position of the eye point. |
| a_lookAt | Specifies the position of the reference point. |
| a_up | Specifies the direction of the up vector. |
|
inline |
This method builds a perspective matrix, according to the OpenGL gluPerspective() function.
| a_fovy | Specifies the field of view angle, in degrees, in the y direction. |
| a_aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| a_zNear | Specifies the distance from the viewer to the near clipping plane (always positive). |
| a_zFar | Specifies the distance from the viewer to the far clipping plane (always positive). |
|
inline |
This method returns a pointer to the matrix array in memory.
|
inline |
This method returns the translational component of this matrix.
|
inline |
This method returns the rotation component of this matrix.
|
inline |
This method copies all elements of this matrix to another matrix a_destination
passed as argument.
| a_destination | Destination matrix. |
|
inline |
This method copies all elements of a matrix a_source
passed as argument to this one.
| a_source | Source matrix. |
|
inline |
This method builds an identity matrix with ones on the main diagonal and zeros elsewhere.
|
inline |
This method left-multiplies this matrix with a transformation matrix a_matrix
passed as argument.
The result of this operation is stored in this matrix overwriting previous values.
| a_matrix | Input matrix. |
|
inline |
This method left-multiplies this matrix with a transformation matrix a_matrix
passed as argument.
The result of this operation is stored in matrix a_result
passed as second argument.
| a_matrix | Input matrix. |
| a_result | Result matrix. |
This method multiplies this matrix by a vector a_vector
passed as argument.
The result of this operation is stored in vector a_result
passed as second argument.
| a_vector | Input vector. |
| a_result | Matrix where the result is stored. |
|
inline |
This method computes the transpose of this matrix.
The result of this operation is stored in this matrix overwriting previous values.
|
inline |
This method computes the transpose of this matrix.
The result of this operation is stored in the result matrix a_result
matrix passed as argument.
| a_result | Output matrix. |
|
inline |
This method computes the inverse of this matrix.
If the operation succeeds, the result is stored in this matrix.
|
inline |
This method converts this matrix to a string representation. The output springs displays the three column vectors of matrix.
The number of digits after the decimal point are set by argument a_precision
.
| a_precision | Number of digits. |
|
inline |
|
inline |
| double chai3d::cTransform::m[4][4] |
| bool chai3d::cTransform::m_flagTransform |


face
Friends App
search
Friend's name or last name...
We can help you find friends!
I don't need help
Chose gender:
Boys
Girls
Chose age:
Sort by age:
-
-
Sort by name:
A - Z
Z - A
Sort by last name:
A - Z
Z - A
Show me my choice
Friendship
is the only cement that will ever hold the
world
together
.
—
Woodrow Wilson


About Programming Languages
Programming languages are used to develop software
Some Modern Languages
Javascript
Python
Java
Lady Ada Lovelace


In the police devour
of our city budget, while using unchecked violence to maintain vast racial and economic inequality.
That's not safety.
Reinvest the police budget to make a city in which everyone is truly safe and thriving:
You still have
left to spend!


# File lib/mongo/util/read_preference.rb, line 19 def self.mongos(mode, tag_sets) if mode != :secondary_preferred || !tag_sets.empty? mongos_read_preference = BSON::OrderedHash[:mode => MONGOS_MODES[mode]] mongos_read_preference[:tags] = tag_sets if !tag_sets.empty? end mongos_read_preference end
# File lib/mongo/util/read_preference.rb, line 27 def self.validate(value) if READ_PREFERENCES.include?(value) return true else raise MongoArgumentError, "#{value} is not a valid read preference. " + "Please specify one of the following read preferences as a symbol: #{READ_PREFERENCES}" end end
# File lib/mongo/util/read_preference.rb, line 74 def select_near_pool(candidates, latency) nearest_pool = candidates.min_by { |candidate| candidate.ping_time } near_pools = candidates.select do |candidate| (candidate.ping_time - nearest_pool.ping_time) <= latency end near_pools[ rand(near_pools.length) ] end
# File lib/mongo/util/read_preference.rb, line 36 def select_pool(mode, tags, latency) if mode == :primary && !tags.empty? raise MongoArgumentError, "Read preferecy :primary cannot be combined with tags" end case mode when :primary primary_pool when :primary_preferred primary_pool || select_secondary_pool(secondary_pools, tags, latency) when :secondary select_secondary_pool(secondary_pools, tags, latency) when :secondary_preferred select_secondary_pool(secondary_pools, tags, latency) || primary_pool when :nearest select_secondary_pool(pools, tags, latency) end end
# File lib/mongo/util/read_preference.rb, line 55 def select_secondary_pool(candidates, tag_sets, latency) tag_sets = [tag_sets] unless tag_sets.is_a?(Array) if !tag_sets.empty? matches = [] tag_sets.detect do |tag_set| matches = candidates.select do |candidate| tag_set.none? { |k,v| candidate.tags[k.to_s] != v } && candidate.ping_time end !matches.empty? end else matches = candidates end matches.empty? ? nil : select_near_pool(matches, latency) end
Generated with the Darkfish Rdoc Generator 2.


With Great Power Comes Great Responsibility.
“With great power comes great responsibility.”
I found and wrote it.As my Birthday gift for myself.yeah,now i have been turned 18.
On that day,26th of March,my Dad called me,said
“hey,soon.you are an adult now,how’s feeling? ”
“so-so,not bad.and…”
“eventually,you became a grown,from this moment forwards,you can be a President if you have that ability”
“hehe haha…”
……
let’s turn to March 30th, I had dinner,sitting on computer,wrote something i feeling that makes me …..
During the dinner,I felt great responsibility on my shoulder.There’s no doubt I will go towards my goal.
but can i?i don’t know.The real situation i meet was not good enough,rather than so-so.Although that,i will not give up,whatever how much times i fail.I am the man who never swerves from his determination to success.To manage this,i have a loooooooooong way to go.
With my emotion world going down and down,my mind became stronger and stronger.I realized that no good female would put herself into a bad guy.So,just keep going,There must be a beauty wating for you,Despite when of where.It’s must exsitting.
Enjoy my grown time!Make it Big and Brilliant
Done.


Frequently Asked Questions
Why shouldn't we trust atoms?
They make up everything
What do you call someone with no body and no nose?
Nobody knows.
What's the object-oriented way to become wealthy?
Inheritance
How many tickles does it take to tickle an octopus?
Ten-tickles!
What is: 1 + 1?
Depends on who are you asking.


meet our team
Founded in 2018 by students from DTU and CBS, Pleyco care about the chanllenges the world is facing now. We believe that every effort matters. So we developed the Pleyco kit for children in Denmark. With each of the kit, we will be able to help people from the other part of the world. We want Pleyco to be more than a project. And we are aspired to revoluntionize the way toys are now.
emilie dahl
digital media engineering
simon ringive
user experience
maryam alhamadani
product design engineering
georgia mpezati
chemical design
javahir ahmadova
project manager
marina pons
mathematical modeller
marco to
software engineer


We have released a new dev version for the new theme gallery.
It follows the plugin gallery where now everybody can upload themes and plugins on getbblog.com.
Let me know if you find any bugs related to this feature.
DaniluK4000
Community Manager
Offer to do a sort of themes on the count of downloads (as on the website), or to do any filtering, so that all themes have an equal chance to be downloaded.
Topicstarter
BrainFooLong
Administrator
Sort in BBLog should be the same as on the homepage, with some delay because of caching mechanism.
Filtering is overpowered because we currently have just a few entries.
DaniluK4000
Community Manager
You can make the Association "Gallery Plugin and Plugins" in one menu item : Plugins, as it is done with Themes.


# Person
- [![badge](https://img.shields.io/badge/Optional-yellow) Property `firstName`](#firstName)
- [![badge](https://img.shields.io/badge/Optional-yellow) Property `lastName`](#lastName)
- [![badge](https://img.shields.io/badge/Optional-yellow)Pattern Property `$[a-c][0-9]^`](#pattern1)
- [![badge](https://img.shields.io/badge/Required-blue) Property `rating`](#pattern1_rating)
- [![badge](https://img.shields.io/badge/Required-blue) Property `review`](#pattern1_review)
**Title:** Person
| Type | `object` |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------- |
| **Additional properties** | [![badge](https://img.shields.io/badge/Any+type-allowed-green)](# "Additional Properties of any type are allowed.") |
| | |
## ![badge](https://img.shields.io/badge/Optional-yellow) Property `firstName`
**Title:** Person
| Type | `string` |
| ---- | -------- |
| | |
**Description:** The person's first name.
## ![badge](https://img.shields.io/badge/Optional-yellow) Property `lastName`
**Title:** Person
| Type | `string` |
| ---- | -------- |
| | |
**Description:** The person's last name.
## ![badge](https://img.shields.io/badge/Optional-yellow)Pattern Property `$[a-c][0-9]^`
> All property whose name matches the regular expression
```$[a-c][0-9]^``` ([Test](https://regex101.com/?regex=%24%5Ba-c%5D%5B0-9%5D%5E))
must respect the following conditions
**Title:** paperSize
| Type | `object` |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------- |
| **Additional properties** | [![badge](https://img.shields.io/badge/Any+type-allowed-green)](# "Additional Properties of any type are allowed.") |
| | |
**Description:** Review of a paper size.
### ![badge](https://img.shields.io/badge/Required-blue) Property `rating`
**Title:** Rating
| Type | `integer` |
| ---- | --------- |
| | |
**Description:** Numerical rating for paper size.
### ![badge](https://img.shields.io/badge/Required-blue) Property `review`
**Title:** Review
| Type | `string` |
| ---- | -------- |
| | |
**Description:** Narrative review of the paper size.
----------------------------------------------------------------------------------------------------------------------------
Generated using [json-schema-for-humans](https://github.com/coveooss/json-schema-for-humans) on date


asap.js |
|
"use strict";
var rawAsap = require("./raw");
var freeTasks = [];
|
|
|
Calls a task as soon as possible after returning, in its own event, with
priority over IO events. An exception thrown in a task can be handled by
Params
task
[object Object]
A callable object, typically a function that takes no arguments.
|
module.exports = asap;
function asap(task) {
var rawTask;
if (freeTasks.length) {
rawTask = freeTasks.pop();
} else {
rawTask = new RawTask();
}
rawTask.task = task;
rawTask.domain = process.domain;
rawAsap(rawTask);
}
function RawTask() {
this.task = null;
this.domain = null;
}
RawTask.prototype.call = function () {
if (this.domain) {
this.domain.enter();
}
var threw = true;
try {
this.task.call();
threw = false;
|
|
If the task throws an exception (presumably) Node.js restores the domain stack for the next event. |
if (this.domain) {
this.domain.exit();
}
} finally {
|
|
We use try/finally and a threw flag to avoid messing up stack traces when we catch and release errors. |
if (threw) {
|
|
In Node.js, uncaught exceptions are considered fatal errors. Re-throw them to interrupt flushing! Ensure that flushing continues if an uncaught exception is suppressed listening process.on("uncaughtException") or domain.on("error"). |
rawAsap.requestFlush();
}
|
|
If the task threw an error, we do not want to exit the domain here. Exiting the domain would prevent the domain from catching the error. |
this.task = null;
this.domain = null;
freeTasks.push(this);
}
};
|


Key features of our Tribe
Tribe
Tribe of GCC. All the undertake projects of GCC are done by its tribe, GTribe.
Passions
In GTribe all its people work with the same passions and enthusiasm to create meaning of computation in our lifestyles.
Designs
GTribe culture has special importance to designs. We build beautiful, well-designed, easy-to-use products.
Spirituality
In Our GTribe culture, we combine the power of Spirituality and Thinking to build great products.
We develop products backed with the power of computations and beauty and everyone can put these products into their timeline of lifestyle to get benefitted.
As in bubbles, we can see the inner things. In a Bubble Workspace each team's work, progress and problems all are visible to entire people of GTribe, Hence anyone from GTribe can know what work is going on and hence able to solve the problem of different teams. The power of social computing motivate us to establish such transparent and integrated Workspace
Since GTribe contains people from various background, Hence it has many problems from different background. Therefore we introduce OpenWork where there are many problems from different backgrounds e,g: designs, marketing, Tech are available and anyone irrespective of their position can do these work to get different experiences or do it as a hobby.
In GTribe we have Readers who read many books, journals, etc, and build the mental model of our Tribe. Mental Models of GTribe means all its people have the same shareable mental models. And specifically, Thinker of GTribe use these prebuilt mental model to solve problem face by their respective bubbles.
Visionary will pretty much analyze the future trends and show the path of how to scale up.
The reader reads many books, journals, blogs, and shares with us the correct way to do things, and also builds our tribe's mental model.
Thinkers of specific Bubbles use the prebuilt mental model to solve their respective Bubbles problems.
Write content for our Social media handles, emails, and blogs.
Write, test and debug code for our products.
Spread our vision. Increase our reach to their respective college campus.
Every Bubble has its group of managers. manager lead and represent their bubbles.
Face to society and know where and what to post.
These guys increase our sales. Keep track of our sales. Find a great way to market our products.
Design every corner of products. Also design Poster, Broucher and many more.


{% extends "dashboard_app/base.html" %}
{% load static %}
{% block title %}
Tables
{% endblock title %}
{% block Content %}
-
Dashboard
- Tables
| Name |
Dealer |
Location |
Available |
date Added |
Normal/Promo |
Car Year |
Car Price |
|
|
| Name |
Dealer |
Location |
Available |
date Added |
Normal/Promo |
Car Year |
Car Price |
|
|
{% for cars in products %}
| {{ cars.car_name }} |
{{ cars.car_user }} |
{{ cars.car_user.address.profile_address }} |
Yes | {{cars.car_offer}} | {{cars.car_promoted}} |
{{ cars.date_added }} |
{{cars.car_offer}} | {{cars.car_promoted}} |
{{ cars.car_year }} |
${{ cars.car_price }} |
|
|
{% endfor %}
| Name |
Address |
Office/Location |
Age |
Start date |
Total Cars |
Promoted Cars |
Normal Cars |
Sold/Purchased Cars |
|
|
| Name |
PhoneNo |
Office/Location |
Age |
Start date |
Total Cars |
Promoted Cars |
Normal Cars |
Sold/Purchased Cars |
|
|
{% for dealer in dealers %}
| {{ dealer.userprofile.full_name }} |
{{ dealer.userprofile.profile_phone }} |
{{ dealer.address.full_add }} |
{{ dealer.address.profile_age }} |
{{ dealer.userprofile.date_joined }} |
{{ dealer.owner.count }} |
{{ dealer.owner.car_promoted }} |
{{ dealer.owner.car_promoted }} |
|
|
|
{% endfor %}
| Name |
PhoneNo |
Office/Location |
Start date |
Comments/Reviews |
Liked Cars |
|
|
| Name |
PhoneNo |
Office/Location |
Start date |
Comments/Reviews |
Liked Cars |
|
|
{% for customer in customers %}
| {{ customer.userprofile.full_name }} |
{{ customer.userprofile.profile_phone }} |
{{ customer.address.full_add }} |
{{ customer.userprofile.date_joined }} |
$320,800 |
$320,800 |
|
|
{% endfor %}
More table examples coming soon...
{% endblock %}


class: center, middle # How not to Secure-Scuttlebutt
--- # What is Secure-Scuttlebutt? --- # What is Secure-Scuttlebutt? - peer-to-peer protocol for decentralized communication --- # What is Secure-Scuttlebutt? - peer-to-peer protocol for decentralized communication - gossip protocol for peer discovery and replication ??? SSB stands for [secure scuttlebutt](https://github.com/ssbc/secure-scuttlebutt), the database/protocol that powers the *peer-to-peer log store* [scuttlebutt](http://scuttlebot.io). There is a great deal of information to be found by reading these sites, if you're so inclined. If you're familiar with bitcoin or blockchains, SSB is akin to having your own personal blockchain: you can append messages of any kind, with any data you'd like. Unlike bitcoin, there's no money involved: it's just a data structure on your local machine. Your personal log can only be appended to, and is cryptographically secure: each message references the hash of the message that came before it. The whole thing is then also signed by your public key, making it both tamper-proof, and appendable only by the private key holder (you).  You can choose to 'follow' other people's personal logs. As a result, whenever you see that user (or any user that follows that user too) online, you can retrieve their latest log entries from them. All without any central server or central authentication. [git-ssb](http://git.scuttlebot.io/%25n92DiQh7ietE%2BR%2BX%2FI403LQoyf2DtR3WQfCkDKlheQU%3D.sha256) builds on top of this: things like commits, branches, issues, and pull requests are encoded into log entries on each participant's personal log, while the gossip protocol runs in the background and propagates new content to everyone involved in the git repository. --- # Why Scuttlebutt?
>
Data Replication
Append-only log
Eventual consistency
Scuttlebutt
Peer-to-peer storage
Decentralized
Secure networking
--- # The Scuttlebutt Ecosystem --- ### ssb-server (aka scuttlebot) A service for connecting your machine to your Scuttlebutt network --- ### ssb-server (aka scuttlebot) A service for connecting your machine to your Scuttlebutt network ### git-ssb A GitHub alternative that supports hosting Git repos --- ### ssb-server (aka scuttlebot) A service for connecting your machine to your Scuttlebutt network ### git-ssb A GitHub alternative that supports hosting Git repos ### ssb-npm An npm alternative that supports hosting/installing npm packages ??? git-ssb is an incredibly useful tool here because it really enables git to behave the way git should. If you and your friend are working collaboratively within the same repo, git-ssb enables you to push code and share commits from peer-to-peer over the same network without needing a central server. --- # How does I Scuttlebutt? - https://scuttlebot.io/ --- # ~~How does I Scuttlebutt?~~ LIES - https://scuttlebot.io/ --- # How to npm install -g<EMAIL_ADDRESS>ssb-server start ssb-server invite.accept <your invite code> ![ssb-server takes forever](ssbloading.gif) --- A cool half-finished paper by Dominic Tarr https://github.com/dominictarr/scalable-secure-scuttlebutt/blob/master/paper.md


Manager
ID Number: 1
Email Address<EMAIL_ADDRESS>Office Number:<PHONE_NUMBER>
Engineer
ID Number: 2
Email Address<EMAIL_ADDRESS>Github: catormerod
Intern
ID Number: 3
Email Address<EMAIL_ADDRESS>School: Kristin


Text containing a local link (explicit domain), a local relative link and a remote link.
Here's the Python logo:
Mail should be sent to this address, but that address should not be treated as a page and downloaded.
Some files are in subdirectories.


can you make it?xinos version soon
Welcome to balance! Each year, you'll have 3 choices. The current year is 0. Press 1 for original mode and 2 for realism mode.


Welcome to C Prog
Hi, welcome to my C programminng page. Here you can learn about what possibilities this language contains.
printf("Hello, World!");
Most importantly, I would like to mention that the C language is the foundation of languages like C# and C++.
Introduction
The C language is not a hard one to learn, however, it teaches core fundamentals to the new programmer.
- Variables
- Functions
- Input & Output
- Clean code
- Pointers
Functions
C functions aren't as simple as some think. The way a beginner programmer would make one is by creating it inside
of the main function of the program, however this isn't the most proper way to do it.
The way to create a proper function is by making it outside of the main function, then calling it into the main function.
The first way this is done is via "Call by Value". This way takes the intial value and makes copies of it but
does not
overall change that value.
/* function definition to swap the values */
void swap(int x, int y)
{
int temp;
temp = x; /* save the value of x */
x = y; /* put y into x */
y = temp; /* put temp into y */
return;
}
After "Call by Value" The other important method for functions is call by reference. "Call by Reference" takes the original
value, and modifies it instead of making a copy. This is generally the harder action to perform and
is not used as much as
"Call by Value". You will notice the use of the "*". This is used to reference which variables need to be ran through the function.
/* function definition to swap the values */
void swap(int *x, int *y)
{
int temp;
temp = *x; /* save the value at address x */
*x = *y; /* put y into x */
*y = temp; /* put temp into y */
return;
}
Arrays
A huge role in almost all programming languages including C, arrays are a piece of programming everyone should learn.
type arrayName [ arraySize ];
An array is a kind of data structure that can store a fixed-size sequential collection of elements of the same type. Its used
to store a collection of data, but it is often more useful to think of an array as a collection of variables of
the same type.
The output of an array will typically look like a list, and will usually start at 0.
Element[0] = 100
Element[1] = 101
Element[2] = 102
Element[3] = 103
Element[4] = 104
Element[5] = 105
Element[6] = 106
Element[7] = 107
Element[8] = 108
Element[9] = 109
If Else Statements
If else statements open up alot of doors to give programs logic. Logic lets programmers keep their programs from making
errors as well as opening up other options for users to make.
if(boolean_expression) {
/* statement(s) will execute if the boolean expression is true */
}
else {
/* statement(s) will execute if the boolean expression is false */
}
The "If Else" statement is seen in every other language in their own form of the function. withouht it, programs would have
many holes and issues.
/* local variable definition */
int a = 100;
/* check the boolean condition */
if( a < 20 ) {
/* if condition is true then print the following */
printf("a is less than 20\n" );
} else {
/* if condition is false then print the following */
printf("a is not less than 20\n" );
}
printf("value of a is : %d\n", a);
return 0;


| 004:028 Khan | : |
Allah wishes to lighten (the burden) for you; and man was created weak (cannot be patient to leave sexual intercourse with woman). |
| 004:028 Maulana | : |
Allah desires to make light your burdens, and man is created weak. |
| 004:028 Pickthal | : |
Allah would make the burden light for you, for man was created weak. |
| 004:028 Rashad | : |
GOD wishes to lighten your burden, for the human being is created weak. |
| 004:028 Sarwar | : |
God wants to relieve you of your burden; all human beings were created weak. |
| 004:028 Shakir | : |
Allah desires that He should make light your burdens, and man is created weak. |
| 004:028 Sherali | : |
ALLAH desires to lighten your burden, for man has been created weak. |
| 004:028 Yusufali | : |
Allah doth wish to lighten your (difficulties): For man was created Weak (in flesh). |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > إرادته Pillars of Islam> Islamic> Oneness of Allah> His Will العمل > العمل الصالح > البشاشة Action(Work)> The Good Deeds>Cheerfulness الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > البشاشة والوداعة Man and The Moral Relations> Good Morals>Cheerfulness and Humbleness الإنسان والعلاقات الاجتماعية > الإنسان > أحواله وأوصافه Man and The Social Relations>Man>His Cirumstances and his Specifications الإنسان والعلاقات الاجتماعية > الإنسان > شرفه ودنوه Man and The Social Relations>Man>When Honourable and When Unhonourable الإنسان والعلاقات الاجتماعية > الرجل والمرأة Man and The Social Relations>Man and Woman العلوم والفنون > الحقائق العلمية و الإشاة إلى وقائع أيدتهاالإكتشافات العلمية > الإنسان وخلقه Science and Art> The Scientific Facts and the Indication to Facts which have been supported by the Scientific Discoveries>Man and his Creation
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


{% extends 'website/base.html' %}
{% block content %}
{% include "website/components/pubcard.html" with pub=publication %}
{{ publication.text }}
{% for comment in publication.top_level_comments.all %}
{% include "website/components/comment/comment.html" with com=comment pub=publication %}
{% endfor %}


{% population division report_input.year %}
{% median_income division report_input.year %}
{% income_housing division report_input.year %}
{% tract_lar_report division report_input %}
- LMI
- Low-to-Moderate Income, when a family or census tract median income is equal to or less than 80% of the average median family income for the neighborhoods.
- MUI
- Middle or Upper Income, when a family or census tract median income is greater than 80% of the average median family income for the neighborhoods.


Extensions
The following extensions are available globally.
-
These functions exist for convenience. Moya provides .filter() functions for status codes, but I wanted to provide functions to filter arrays of status codes. What if I want to filter codes 401, 403 - 422, 500 - 600? That’s a rediculous example, but if someone wants to do that, then they can with these functions.
See moreDeclaration
Swift
final class Response : CustomDebugStringConvertible, Equatable
-
These functions exist for convenience. Moya provides .filter() functions for status codes, but I wanted to provide functions to filter arrays of status codes. What if I want to filter codes 401, 403 - 422, 500 - 600? That’s a rediculous example, but if someone wants to do that, then they can with these functions.
See moreDeclaration
Swift
protocol ObservableType : ObservableConvertibleType
-
Declaration
Swift
struct PrimitiveSequence<Trait, Element>


With dplyr we can perform a series of operations, for example select
and then filter
, by sending the results of one function to another using what is called the pipe operator: %>%
. Some details are included below.
We wrote code above to show three variables (state, region, rate) for states that have murder rates below 0.71. To do this, we defined the intermediate object new_table
. In dplyr we can write code that looks more like a description of what we want to do without intermediate objects:
[original data] -> [select] -> [filter]
For such an operation, we can use the pipe %>%
. The code looks like this:
murders %>% select(state, region, rate) %>% filter(rate <= 0.71)
#> state region rate
#> 1 Hawaii West 0.515
#> 2 Iowa North Central 0.689
#> 3 New Hampshire Northeast 0.380
#> 4 North Dakota North Central 0.595
#> 5 Vermont Northeast 0.320
This line of code is equivalent to the two lines of code above. What is going on here?
In general, the pipe sends the result of the left side of the pipe to be the first argument of the function on the right side of the pipe.
Remember that the pipe sends values to the first argument, so we can define other arguments as if the first argument is already defined:
16 %>% sqrt() %>% log(base = 2)
#> [1] 2
Therefore, when using the pipe with data frames and dplyr, we no longer need to specify the required first argument since the dplyr functions we have described all take the data as the first argument. In the code we wrote:
murders %>% select(state, region, rate) %>% filter(rate <= 0.71)
murders
is the first argument of the select
function, and the new data frame (formerly new_table
) is the first argument of the filter
function.
Run the sample code to see how %>% structure works.
library(dplyr)
library(dslabs)
data("murders")
# Add the rate column
murders <- mutate(murders, rate = total / population * 100000)
# Without Pipe
filter(select(murders, state, region, rate), rate <= 0.71)
# Using pipe(%>%) to fix the code .
murders %>% select(state, region, rate) %>% filter(rate <= 0.71)


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