Last Updated: Oct 1st, 2020
These Terms of Service (the “Terms”) and our Privacy Policy available at http://www.littleblumonsta.com/privacy.html govern the relationship between you and BluMonsta, Inc. (“BluMonsta”, “our”, “we” or “us”) relating in any way to your use of our Services. “Services” means our website http://www.littleblumonsta.com/ (the “Site”), mobile applications (each a “Game”, collectively “Games”), and any related services and content.
1. Agreement to Terms
By using our Services, you agree to be bound by these Terms and by our Privacy Policy. If you don’t agree to these Terms and our Privacy Policy, do not use the Services.

2. Changes to Terms or Services
We may modify the Terms at any time, in our sole discretion. If we do so, we’ll let you know either by posting the modified Terms on the Site or through other communications via the Services. It’s important that you review the Terms whenever we modify them because if you continue to use the Services after we have posted modified Terms on the Site or via the Services, you are indicating to us that you agree to be bound by the modified Terms. If you don’t agree to be bound by the modified Terms, then you may not use the Site or the Services anymore. Because our Services are evolving over time we may change or discontinue all or any part of the Services, at any time and without notice, at our sole discretion.
3. Limited License; Who May Use the Services
3.1 Limited License Grant. Subject to your agreement and continuing compliance with these Terms, we grant you a non-exclusive, non-transferable, non-sublicensable, revocable limited license to access and use the Services for your own non-commercial entertainment purposes. You agree not to use the Services for any other purpose.
3.2 Eligibility – You may use the Services only if you are 16 years or older and are not barred from using the Services under applicable law.
If you are under the age of 18, or under the age of majority where you live, you represent that your legal guardian has reviewed and agreed to these Terms.
You may not use our Services if you are not allowed to receive products, including services or software, from the United States, for example if you are located in a country embargoed by the United States or if you are on the U.S. Treasury Department’s list of Specially Designated Nationals.
3.3 Registration and Your Information – It’s important that you provide us with accurate, complete and up-to-date information for your account and you agree to update such information, as needed, to keep it accurate, complete and up-to-date. If you don’t, we might have to suspend or terminate your account.  You’re responsible for all activities that occur under your account, whether or not you know about them.
4. Intellectual Property Rights
Except for the limited license granted above, we and our licensors retain all right, title and interest in and to the Services, including the technology and software used to provide the Services. The Services are protected by copyright, trademark and other laws. If you violate these Terms, you may be breaking the law, including by violating our intellectual property rights. We and our licensors may actively protect our intellectual property rights in the event you violate these Terms (including by seeking injunctive relief). In addition, you agree not to modify, create derivative works of, decompile, or otherwise attempt to extract source code from the Services.
If you provide us with any suggestions for enhancement or feedback regarding the Services, you agree that we will have a perpetual, transferable, sub-licensable, royalty-free, irrevocable, worldwide license to use such suggestions and feedback, including by incorporating your suggestions or feedback in the Services, without any obligation to compensate you. To the extent permitted by applicable law, you waive any moral rights you may have in such suggestions and feedback.
5. Privacy Policy
Please refer to our Privacy Policy available at http://www.littleblumonsta.com/privacy.html or information on how we collect, use and disclose information from you, your computer and your mobile device. You understand that through your use of our Services you acknowledge the collection, use and sharing of this information as described in our Privacy Policy. If you don’t agree with the Privacy Policy, then you must stop using our Services.
6. User Content
We may permit you or other users to submit, upload, publish, transmit, or otherwise make available to us materials, data, information, communications, pictures and sounds using the Services (“User Content”). Your User Content remains your property. However, once you make User Content available, you thereby grant to BluMonsta an irrevocable, perpetual, transferable, sublicensable, fully paid-up, royalty-free, worldwide right and license to copy, reproduce, fix, adapt, modify, create derivative works from, manufacture, commercialize, publish, distribute, sell, license, sublicense, transfer, lease, transmit, publicly display, publicly perform, provide access to electronically, broadcast, communicate to the public by telecommunication, display, perform, enter into computer memory, and use and practice, in any way, your User Content as well as all modified and derivative works thereof in connection with the Services, including marketing and promotion of the Services, without notice to or consent from you, and without compensation to you or any other person or entity. You further hereby grant to BluMonsta the unconditional, irrevocable right to use and exploit your name, likeness and any other information or material submitted or transmitted to BluMonsta in connection with any User Content, without any obligation to you. Except as prohibited by law, you waive any rights of attribution and/or any moral rights you may have in your User Content, regardless of whether User Content is altered or changed in any manner.
As a user, you are personally and solely responsible for all information posted and/or sent, transmitted, or provided to others by you in connection with our Services, including but not limited to User Content posted in forums, blogs, and player chat features. Please do not use these mediums to share or post information you wish to remain confidential. You represent, warrant, and affirm that your User Content is accurate, that it does not violate any applicable laws or rights of others, that you have the appropriate permissions or rights from any third parties whose information or intellectual property is comprised in the User Content, and that such User Content is free of malware, viruses, adware, spyware or any malicious code. You agree not to submit and/or transmit any User Content that is unlawful, tortious, defamatory, libelous, obscene, threatening, harassing, abusive, violent, hateful, racist, or otherwise objectionable or inappropriate. We do not assume any liability or responsibility for any user behavior or for monitoring User Content or conduct in connection with the Services. We may, but are not obligated to, review, monitor, reject, deny, or remove User Content, at our sole discretion and at any time and for any reason, without notice to you.
7. Code of Conduct and Our Enforcement Rights
7.1 Code of Conduct.
When you access or use any Service, you agree that you will not:
7.2 Failure to comply with this Code of Conduct may result in the suspension of your account and access to the Services, and/or subject you to any of the penalties identified in Section 12.
8. Your Interactions with Other Users
You are solely responsible for your interactions with other players with whom you interact through any Game. If you have a problem with another player, we are not required to get involved, but we can if we desire. You will fully cooperate with us to investigate any suspected unlawful, fraudulent or improper activity, including without limitation granting BluMonsta access to any portion of your account.
If you have a dispute with another player, you release BluMonsta (and our employees, officers, directors, agents, affiliates and joint ventures) from responsibility, claims, demands, and/or damages (actual or consequential) of every kind and nature, whether known or unknown, resulting from that dispute or connected to that dispute. This includes damages for loss of profits, goodwill, use, or data.
If you are located in California, you waive California Civil Code §1542, which says: “A general release does not extend to claims which the creditor does not know or suspect to exist in his or her favor at the time of executing the release, which if known by him or her must have materially affected his settlement with the debtor.”
If you live outside of California, you waive any other statute, law, or rule of similar effect in your jurisdiction.
9. DMCA/Copyright Policy
We respect the intellectual property rights of others and ask that you do as well. We respond to notices of alleged copyright infringement that comply with the US Digital Millennium Copyright Act (“DMCA”) and similar or equivalent other local laws that may apply. For more information, please go to BluMonsta’s Copyright/DMCA Page on our Site to review our notification guidelines. We reserve the right to terminate any player’s access to the Services if we determine that the player is a “repeat infringer.” We do not have to notify the player before we do this.
10. Payment Terms
10.1 In-Game purchases.
BluMonsta may license to you certain virtual goods to be used within the Games and which you may purchase with real money or which you may earn or redeem via gameplay (“Virtual Items”). When you obtain such Virtual Items from BluMonsta or its authorized designee, you receive a limited, personal, non-transferable, non-sublicensable and revocable license to use such Virtual Items within the applicable Game and solely for non-commercial use.
When you purchase Virtual Items in our Games on third-party platforms such as Facebook, Apple or Google, BluMonsta is not a party to the transaction and your purchase will be governed by the third-party platform’s payment terms and conditions. Please review the platform’s terms of service for additional information.
For Virtual Items, your order will represent an offer to us to obtain a limited license and right to use the relevant Virtual Item(s) that will be accepted by us when we accept payment. At that point, the limited license begins.
For orders to obtain a limited license and right to use Virtual Items, by clicking the purchase/order button on the purchase window or page you:
You understand that while you may “earn,” “buy,” or “purchase” Virtual Items in our Services, you do not legally “own” the Virtual Items and the amounts of any Virtual Item do not refer to any credit balance of real currency or its equivalent. Any “virtual currency” balance shown in your account does not constitute a real-world balance or reflect any stored value, but instead constitutes a measurement of the extent of your limited license.
 PURCHASES TO ACQUIRE A LIMITED LICENSE AND RIGHT TO USE VIRTUAL ITEMS ARE NON-REFUNDABLE TO THE FULLEST EXTENT ALLOWED BY LAW.
Additional Payment Terms:
You agree to pay all fees and applicable taxes incurred by you or anyone using an account registered to you. BluMonsta may revise the pricing for the Virtual Items it licenses to you through the Services at any time. BluMonsta may modify or eliminate Virtual Items at any time, with or without notice. Virtual Items cannot be sold, traded, transferred, or exchanged for cash.
10.2 Subscriptions
Some of BluMonsta’s Games may offer subscription-based Services. If you purchase a subscription, then by clicking the purchase button you are requesting that we begin supplying the subscription Services immediately and you are entering into a monthly subscription contract with BluMonsta. You are also authorizing a charge to you on a recurring basis of a monthly subscription fee at the rate quoted at the time of purchase. By purchasing a subscription, we will automatically charge on a recurring basis the payment method associated with your account. For subscription Services purchased in a BluMonsta Game played on a platform such as Apple or Google, the applicable platform will charge you for the subscription fee and the platform’s payment terms will apply. Please review the appropriate platform’s payment terms for additional information.
Trial subscriptions are offered free of charge for a certain period of time from activation specified in the relevant trial offer in the Game. If you do not cancel the subscription within such trial period, the trial subscription will automatically convert into a paid subscription for the fees and for the subscription period set out in the Game at the time of the activation of the trial period. You may cancel a subscription during its free trial period using the subscription setting of your account. Any paid subscription you activate begins immediately from the activation of such paid subscription and not after the expiration of any trial period. Any unused trial period will therefore be forfeited if a subscription is activated prior to the expiration of such trial period.
Your subscription will automatically renew each subscription period unless and until you terminate your subscription or we terminate it. You must cancel your subscription before it renews, otherwise payment of the subscription fees for the next period will be taken automatically via your chosen payment method. You are responsible for the timely payment of all fees and for providing BluMonsta with valid credit card or payment account details for payment of all fees. In case the subscription fee cannot be taken from your account due to absence of monetary funds, invalidity of credit card or for any other reason, your subscription will be automatically cancelled.
Subscription rates are based on an amount in U.S. Dollars. If you are using a local currency, the actual amount may fluctuate based on currency exchange rates without notice to you. The charges will be applied to the payment instrument or method you provide when you start your subscription (or to a different payment instrument or method, if you change your account information). Please note that prices and charges are subject to change. If we make a change to the monthly subscription rate in U.S. Dollars, we will notify you of such change in advance.
Once you have purchased a subscription, you cannot cancel your subscription for the current subscription period as that is activated as soon as you purchase a subscription. However, you may cancel your subscription for the next subscription period as follows: you can manage and cancel your subscription at any time in your “Account Settings” of your device. For iOS subscriptions, please see Apple’s support page https://support.apple.com/en-gb/HT202039. For Google Play subscriptions, please see Google Play’s support page https://support.google.com/googleplay/answer/7018481?hl=en-GB&co=GENIE.Platform%3DAndroid.
Except where required by applicable law, paid subscription fees are non-refundable. BluMonsta in its sole discretion and at any time may modify the subscription fee. Any subscription fee change will become effective at the end of the then-current subscription period. You will be provided reasonable prior notice of any change in subscription fee. If you do not take action to agree to the increase in subscription fee, your subscription shall expire at the end of the then-current subscription period.
11. Links to Third Party Websites or Resources
The Services may contain links to third-party websites or resources. We provide these links only as a convenience and are not responsible for the content, products or services on or available from those websites or resources or links displayed on such websites. You acknowledge sole responsibility for and assume all risk arising from, your use of any third-party websites or resources.
12. Termination
We may terminate your access to and use of the Services, at our sole discretion, at any time and without notice to you. Upon any termination, discontinuation or cancellation of Services or your account, all provisions of these Terms which by their nature should survive will survive, including, without limitation, ownership provisions, warranty disclaimers, limitations of liability, and dispute resolution provisions.
13. Indemnity
If you violate the law or breach these Terms, and your violation or breach results in loss or damage or a claim or liability against us, you agree to indemnify, defend and hold us harmless from (which means you agree to compensate us for) that loss, damage, claim or liability, including our legal fees and expenses. We may take exclusive charge of the defense of any legal action for which you are required to indemnify us under this section, at your expense. You agree to cooperate in our defense of these actions. We will use reasonable efforts to notify you of any claim for which you are obligated to indemnify us.
14. Warranty Disclaimers
THE SERVICES AND CONTENT ARE PROVIDED “AS IS,” WITHOUT WARRANTY OF ANY KIND. WITHOUT LIMITING THE FOREGOING, WE EXPLICITLY DISCLAIM ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT, NON-INFRINGEMENT OR AVAILABILITY, AND ANY WARRANTIES ARISING OUT OF COURSE OF DEALING OR USAGE OF TRADE. WE MAKE NO WARRANTY THAT THE SERVICES WILL MEET YOUR REQUIREMENTS OR BE AVAILABLE ON AN UNINTERRUPTED, SECURE, OR ERROR-FREE BASIS. WE MAKE NO WARRANTY REGARDING THE QUALITY, ACCURACY, TIMELINESS, TRUTHFULNESS, COMPLETENESS OR RELIABILITY OF ANY CONTENT AVAILABLE IN THE SERVICES.
15.  SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.

Certain jurisdictions do not allow some of the exclusion of certain warranties and liability set forth above. Therefore, the above limitations and disclaimers may not apply to you, and you may have additional rights. To the extent that BluMonsta may not, as a matter of applicable law, disclaim any warranty or limit its liability as set forth herein, the scope of such warranty and the extent of BluMonsta’s liability will be the minimum permitted under such applicable law.
16. Time Limitation on Claims
You agree that any claim you may have arising out of or relating to your relationship with us must be filed within one year after such claim arose; otherwise your claim is permanently barred.
17. Governing Law and Venue
These Terms and any action related thereto will be governed by the laws of the State of California without regard to its choice of law or conflict of law principles.
Further, you and we agree to the jurisdiction of the courts in Santa Clara County, California to resolve any dispute, claim, or controversy that relates to or arises in connection with the Services (and any non-contractual disputes/claims relating to or arising in connection with them).
18. Dispute Resolution
If you are having a problem with a Service, many issues can be resolved on one of our forums. You may find resolution by clicking on the “Support” or “Contact Us” link on that Service within settings or emailing<EMAIL_ADDRESS>Before initiating any arbitration or court proceeding, first contact our support team to address your issue. Most disputes can be resolved that way.
19. Arbitration Agreement and Class Action Waiver.
Binding Arbitration. This Arbitration Agreement applies only to users in the United States and Canada. If we cannot resolve our dispute informally via customer support, you and BluMonsta agree to the fullest extent permitted by law to resolve any claim or dispute through final and binding arbitration. This agreement to arbitrate applies to all claims under any legal theory, unless the claim fits within the exceptions described below. You and we agree that the arbitrator shall have the exclusive authority to resolve any dispute relating to the interpretation, applicability or enforceability of the terms or formation of this agreement, including whether any dispute between us is subject to this agreement to arbitrate and whether all or any part of these terms are void or voidable.
Exceptions to Arbitration. This Section 19 does not apply to the following types of claims or disputes, which you or we may bring in court in accordance with Section 20 below.
(1) Claims relating to intellectual property (for example, trademarks, trade dress, domain names, trade
secrets, copyrights, or patents);
(2) Relating to any violation of our Code of Conduct;
(3) Where the sole form of relief sought is injunctive relief; or
(4) Within the jurisdiction of small claims courts.
Class Action Waiver. YOU AND BLUMONSTA AGREE THAT ANY PROCEEDINGS TO RESOLVE DISPUTES WILL BE CONDUCTED ON AN INDIVIDUAL BASIS AND NOT IN A CLASS, CONSOLIDATED OR REPRESENTATIVE ACTION.  FURTHER, UNLESS YOU AND BLUMONSTA AGREE OTHERWISE IN WRITING, THE ARBITRATOR IN ANY DISPUTE MAY NOT CONSOLIDATE MORE THAN ONE PERSON’S CLAIMS AND MAY NOT PRESIDE OVER ANY FORM OF CLASS ACTION PROCEEDING.
Arbitration Rules and Governing Law. The arbitration will be administered by the American Arbitration Association (“AAA”) in accordance with the then-current Consumer Arbitration Rules (the “AAA Rules”) except as modified by this Section 19. The AAA Rules are available at https://www.adr.org/arbitration. The arbitrator will apply California law consistent with the Federal Arbitration Act and applicable statutes of limitation. The arbitrator will be bound by these Terms of Service.
Arbitration Process. A party who desires to initiate arbitration must provide the other party with a written Demand for Arbitration as specified in the AAA Rules at https://www.adr.org/arbitration. The arbitrator will be either a retired judge or an attorney licensed to practice law and will be selected by the parties from the AAA’s roster of consumer dispute arbitrators. If the parties are unable to agree upon an arbitrator within seven (7) days of delivery of the Demand for Arbitration, then the AAA will appoint the arbitrator in accordance with the AAA Rules.
Arbitration Location and Procedure. Any arbitration under this section that is required to take place in person will take place pursuant to the Rules, which provide that face-to-face proceedings be conducted at a location which is reasonably convenient to both parties with due consideration of their ability to travel and other pertinent circumstances. If your claim does not exceed US$10,000, then the arbitration will be conducted solely on the basis of documents you and we submit to the arbitrator, unless you request a hearing and then the arbitrator determines that a hearing is necessary. If your claim exceeds US$10,000, your right to a hearing will be determined by the AAA Rules. Subject to the AAA Rules, the arbitrator will have the discretion to direct a reasonable exchange of information by the parties, consistent with the expedited nature of the arbitration.
Arbitrator’s Decision. The arbitrator will render an award within the time frame specified in the AAA Rules. The arbitrator’s decision will include the essential findings and conclusions upon which the arbitrator based the award. Judgment on the arbitration award may be entered in any court having jurisdiction thereof. The arbitrator may award declaratory or injunctive relief only in favor of the claimant and only to the extent necessary to provide relief warranted by the claimant’s individual claim.
Fees. Each party's responsibility to pay the arbitration filing, administrative and arbitrator fees will depend on the circumstances of the arbitration and are set forth in the AAA Rules.
Changes. Notwithstanding any provision in these Terms to the contrary, if we make any future change to this Section 19, you may reject any such change by sending us written notice within 30 days of the change to<EMAIL_ADDRESS>Survival. This Section 19 shall survive termination of these Terms.
20. California Notice
Under California Civil Code Section 1789.3, consumers from California are entitled to the following specific consumer rights notice: The Complaint Assistance Unit of the Division of Consumer Services of the California Department of Consumer Affairs may be contacted in writing at 1625 N. Market Blvd., Suite N 112, Sacramento, CA 95834, or by telephone at 1(916) 445-1254 or 1(800) 952-5210.
21. General Terms
These Terms constitute the entire and exclusive understanding and agreement between us and you regarding the Services, and these Terms supersede and replace any and all prior oral or written understandings or agreements between us and you regarding the Services. If for any reason a court of competent jurisdiction finds any provision of these Terms invalid or unenforceable, that provision will be enforced to the maximum extent permissible and the other provisions of these Terms will remain in full force and effect.
You may not assign or transfer these Terms, by operation of law or otherwise, without our prior written consent. Any attempt by you to assign or transfer these Terms, without such consent, will be null. We may freely assign or transfer these Terms without restriction. Subject to the foregoing, these Terms will bind and inure to the benefit of the parties, their successors and permitted assigns.
Any notices or other communications provided by us under these Terms, including those regarding modifications to these Terms, will be given: (i) via email; or (ii) by posting to the Services. For notices made by e-mail, the date of receipt will be deemed the date on which such notice is transmitted.
Our failure to enforce any right or provision of these Terms will not be considered a waiver of such right or provision. The waiver of any such right or provision will be effective only if in writing and signed by our duly authorized representative. Except as expressly set forth in these Terms, the exercise by either party of any of its remedies under these Terms will be without prejudice to its other remedies under these Terms or otherwise.
22. Contact Information
If you have any questions about these Terms or the Services, please contact us at legal@littleblumonsta.com.


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Enumerable #map
May 03, 2015
Ruby is all about simplicity. Ruby provides several methods to simplify things you might want to do while programming. One very import method is map method for Enumerables.
Any descendant of enumerable class can have access to the map method. Let's focus on arrays for simplicity. Say you wanted to perform some computation on each element in an array. For example, say we had an array of integers nums = [1,2,3,4,5,6,7,8,9], and you wanted to obtain another array that contains the squares of these integers. You can easily do this by iterating through nums, squaring each number and appending the answer to another array. Not terribly hard.
With the map mehod, you can perform the above mentioned task easily. You would simply write something like this:
nums_squares = nums.map {|num| num*num}
The map methods works like a function in mathematics. If you have a set of numbers and you apply a function to the set, you get a set of numbers which are the images of the input.
The map method in Ruby works in the exact same way. What you specify in the code block is analogous to the definition of the function.
So basically, the map method performs an operation to each item in the given enumerable and returns an array with the resulting outputs.
The map method is one of several methods provided by Ruby in other to make life simple. In order to see some more useful methods, you can click here to visit the Ruby docs on Enumerables and the methods associated with it.


--- layout: page title: Toggle switch description: Toggle switches prompt users to choose between mutually exclusive options. They are based on real-life on/off switches. ---
Toggles switches are a quick way to view and switch between mutually exclusive options. Use toggles when your intent is to instantly turn something on or off or change its frequency. If a real-life on/off switch would work for the action, a toggle is probably the best component to use.
{% header "h2", "Classes" %}| Class | Description |
|---|---|
s-toggle-switch |
Base parent container for toggle switches |
s-toggle-switch--label-off |
Apply to the “Off” or “None” option so it’s highlighted state isn’t lit up green. |
Basic toggles switches allow you to choose between two opposing states. The “Off” or “None” option should appear first.
Toggles switches can be extended to choose between three or more opposing states.
Toggles should apply the result immediately and confirm it with a success notice. Toggle switches should never require users to press a “Save” button to apply the change. When you require users to press a submit button with a toggle, you may confuse them because it’s not the expected next step. In those cases, use checkboxes instead.
Toggle switches save and apply changes without an additional step.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
|
|
|
Toggle switches should only save one thing. If they are part of a larger form with a save button, sections should be clearly marked. Or use radio buttons.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
|
|
|
Toggle switches should be brief and be accompanied by a <label>
that describes the options.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
|
|
|


Grand Master Xenos:
To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.
Description of Dark Wizard
Change profession to Dark Wizard
Return


--- layout: post title: "Touch of Death eBook" --- The complete collection of my comic book mini-series Touch of Death is now available for download (in PDF format) over at the following stores: cruxy Lulu Download the whole series for only $1.88!


| File | Statements | Branches | Functions | Lines | |||||
|---|---|---|---|---|---|---|---|---|---|
| config.js | 94.44% | 17/18 | 85.71% | 6/7 | 100% | 6/6 | 94.44% | 17/18 | |
| constants.js | 100% | 4/4 | 100% | 0/0 | 100% | 0/0 | 100% | 4/4 | |
| file.js | 71.98% | 429/596 | 60.67% | 182/300 | 78.67% | 59/75 | 73.95% | 406/549 | |
| languages.js | 100% | 4/4 | 100% | 0/0 | 100% | 0/0 | 100% | 4/4 | |
| list.js | 54.17% | 13/24 | 50% | 2/4 | 10% | 1/10 | 56.52% | 13/23 | |
| repo-worker-proxy.js | 96.43% | 27/28 | 100% | 8/8 | 88.89% | 8/9 | 100% | 25/25 | |
| repo-worker.js | 100% | 12/12 | 100% | 6/6 | 100% | 6/6 | 100% | 10/10 | |
| repository.js | 66.62% | 435/653 | 44.26% | 104/235 | 62.76% | 91/145 | 72.38% | 414/572 | |
| task.js | 66.06% | 144/218 | 47.37% | 45/95 | 59.57% | 28/47 | 71.5% | 138/193 | |
| tools.js | 22.22% | 24/108 | 19.54% | 17/87 | 21.74% | 5/23 | 23.3% | 24/103 |


Are you tired of being lied to? Why does the mainstream media hide the truth from you? The bottom line is that your immune system needs Vitamin D, Vitamin C, and Zinc to keep your immune system strong.
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Gee, thanks Doc.
My immune system needs an effing beer.
This is true, extra D3 I was told
“Do not be eager in your heart to be angry, For anger resides in the bosom of fools.” Ecclesiastes 7:9 #spreadtheword
Let’s put an Asian model on our add, since...you know, the virus didn’t come from CHINA!

 Shove it . Fang Bang
Just don't miss a day :)
Almost sounds like anti-vax virus denying...
1000 percent agree.  Eat what God makes
Where do I get these placebos? Can I just give you my bank routing number and address?? I need access to the salubrious life now!!
Truth!
Bio True Selenium
Infowars.com
I take them every day.

WHY ARENT THE AMERICAN PEOPLE BURNING THE OFFICES .. HOMES AND BROADCASTING STUDIOS OF TWITTER FACEBOOK GOOGLE AND THE MAINSTREAM DEMOCRATIC NAZI COMMUNIST PROPAGANDA PRESS !!!
TO THE F N GROUND !!! ... N O W !! ???
WHY ARENT THE AMERICAN
PEOPLE HUNTING DOWN THESE FILTHY GODLESS CRIMINALLY TREASONOUS COMMUNIST PIGS !!
AND HANGING THEM !! ???
THEY ARE ENEMIES
OF THE U.S. REPUBLIC
AND THE AMERICAN PEOPLE !!
WHY ARE THE AMERICAN PEOPLE ALLOWING THEM ANY SAFE SPACE IN AMERICA TO HIDE THEIR TREASON !! ???
*** AMERICANS ** ... ARE AT WAR !!
AGAINST THESE TRAITORS !! AND THE
CORRUPT CHINESE OWNED CONGRESS
STAND & FIGHT
THESE TERRORIST MURDERING
U.N. NWO DEMOCRATIC ..CHINESE .. R.I.N.O.. & ISLAMIC MUSLIM
NAZI COMMUNIST PARTY .. TRAITORS !!
I’ve been doing this for months now. So far no issues.


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ZipArchive Class Reference
| Inherits from | NSObject |
|---|---|
| Declared in | ZipArchive.h ZipArchive.m |
delegate
a delegate object conforming to ZipArchiveDelegate protocol
@property (nonatomic, weak) id<ZipArchiveDelegate> delegate
Discussion
a delegate object conforming to ZipArchiveDelegate protocol
Declared In
ZipArchive.h
stringEncoding
String encoding to be used when interpreting file names in the zip file.
@property (nonatomic, assign) NSStringEncoding stringEncoding
Declared In
ZipArchive.h
unzippedFiles
an array of files that were successfully expanded. Available after calling UnzipFileTo:overWrite:
@property (nonatomic, readonly, strong) NSArray *unzippedFiles
Discussion
an array of files that were successfully expanded. Available after calling UnzipFileTo:overWrite:
Declared In
ZipArchive.h
– CreateZipFile2:
Create a new zip file at the specified path, ready for new files to be added.
- (BOOL)CreateZipFile2:(NSString *)zipFile
Parameters
zipFile |
the path of the zip file to create |
|---|
Return Value
BOOL YES on success
Discussion
Create a new zip file at the specified path, ready for new files to be added.
Declared In
ZipArchive.m
– CreateZipFile2:Password:
Create a new zip file at the specified path, ready for new files to be added.
- (BOOL)CreateZipFile2:(NSString *)zipFile Password:(NSString *)password
Parameters
zipFile |
the path of the zip file to create |
|---|---|
password |
a password used to encrypt the zip file |
Return Value
BOOL YES on success
Discussion
Create a new zip file at the specified path, ready for new files to be added.
Declared In
ZipArchive.m
– addFileToZip:newname:
add an existing file on disk to the zip archive, compressing it.
- (BOOL)addFileToZip:(NSString *)file newname:(NSString *)newname
Parameters
file |
the path to the file to compress |
|---|---|
newname |
the name of the file in the zip archive, ie: path relative to the zip archive root. |
Return Value
BOOL YES on success
Discussion
add an existing file on disk to the zip archive, compressing it.
Declared In
ZipArchive.m
– CloseZipFile2
Close a zip file after creating and added files to it.
- (BOOL)CloseZipFile2
Return Value
BOOL YES on success
Discussion
Close a zip file after creating and added files to it.
Declared In
ZipArchive.m
– UnzipOpenFile:
open an existing zip file ready for expanding.
- (BOOL)UnzipOpenFile:(NSString *)zipFile
Parameters
zipFile |
the path to a zip file to be opened. |
|---|
Return Value
BOOL YES on success
Discussion
open an existing zip file ready for expanding.
Declared In
ZipArchive.m
– UnzipOpenFile:Password:
open an existing zip file with a password ready for expanding.
- (BOOL)UnzipOpenFile:(NSString *)zipFile Password:(NSString *)password
Parameters
zipFile |
the path to a zip file to be opened. |
|---|---|
password |
the password to use decrpyting the file. |
Return Value
BOOL YES on success
Discussion
open an existing zip file with a password ready for expanding.
Declared In
ZipArchive.m
– UnzipFileTo:overWrite:
Expand all files in the zip archive into the specified directory.
- (BOOL)UnzipFileTo:(NSString *)path overWrite:(BOOL)overwrite
Parameters
path |
the directory where expanded files will be created |
|---|---|
overwrite |
should existing files be overwritten |
Return Value
BOOL YES on success
Discussion
Expand all files in the zip archive into the specified directory.
If a delegate has been set and responds to OverWriteOperation: it can return YES to overwrite a file, or NO to skip that file.
On completion, the property unzippedFiles
will be an array populated
with the full paths of each file that was successfully expanded.
Declared In
ZipArchive.m
– UnzipCloseFile
Close the zip file.
- (BOOL)UnzipCloseFile
Return Value
BOOL YES on success
Discussion
Close the zip file.
Declared In
ZipArchive.m
– getZipFileContents
Return a list of filenames that are in the zip archive. No path information is available as this can be called before the zip is expanded.
- (NSArray *)getZipFileContents
Return Value
NSArray list of filenames in the zip archive.
Discussion
Return a list of filenames that are in the zip archive. No path information is available as this can be called before the zip is expanded.
Declared In
ZipArchive.m


#include <sphere_sensor.h>
Public Member Functions | |
| SphereSensor () | |
| ~SphereSensor () | |
| Public Member Functions inherited from fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams > | |
| bool | Initialize (const ros::NodeHandle &n) |
| virtual | ~Sensor () |
Private Member Functions | |
| bool | LoadParameters (const ros::NodeHandle &n) |
| void | UpdateParameters () |
| void | Visualize () const |
Additional Inherited Members | |
| Protected Member Functions inherited from fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams > | |
| bool | RegisterCallbacks (const ros::NodeHandle &n) |
| Sensor () | |
| void | TimerCallback (const ros::TimerEvent &e) |
| Protected Attributes inherited from fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams > | |
| E | env_ |
| std::string | fixed_frame_ |
| bool | initialized_ |
| std::string | name_ |
| SphereSensorParams | params_ |
| std::string | sensor_frame_ |
| ros::Publisher | sensor_pub_ |
| std::string | sensor_topic_ |
| tf2_ros::Buffer | tf_buffer_ |
| tf2_ros::TransformListener | tf_listener_ |
| double | time_step_ |
| ros::Timer | timer_ |
| ros::Publisher | vis_pub_ |
| std::string | vis_topic_ |
Definition at line 54 of file sphere_sensor.h.
|
inline |
Definition at line 57 of file sphere_sensor.h.
|
inlineexplicit |
Definition at line 58 of file sphere_sensor.h.
|
privatevirtual |
Reimplemented from fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams >.
Definition at line 78 of file sphere_sensor.h.
|
privatevirtual |
Implements fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams >.
Definition at line 93 of file sphere_sensor.h.
|
privatevirtual |
Implements fastrack::sensor::Sensor< E, fastrack_msgs::SensedSpheres, SphereSensorParams >.
Definition at line 116 of file sphere_sensor.h.