UTC -4
The official currency for the French side is Euros, and for the Dutch side it is Caribbean guilders (since 2012), but US dollars are accepted everywhere on the Island.
There are ATMs are available in Marigot for cash withdrawals.
Effective 1 July 2015, the I cent and 2 cent EC coins will be withdrawn from circulation. The coins will no longer be valid either as consumers will not be able to conduct transactions using these coins. Persons can present the coins at any of the commercial banks which operate within the Eastern Caribbean Currency Union (ECCU) to receive face value.
A price rounding system will be implemented within the ECCU countries for the settlement of cash transactions only, whereby the total payment, inclusive of duties, fees and taxes, will be rounded symmetrically to the nearest five cents. Non-cash payments using cheques, debit andcredit cards will not be impacted and therefore will not be rounded.
International Dialing code for St Martin is +1 599.
Cellular phones
There are several digital cell phone systems in place. Telcell and UTS (Chippie) on the Dutch side have GSM services. The French side has GSM services through Orange (France Telecom) and Amigo (Dauphin). You need a triband GSM phone and a SIM card of the local provider for using these services. Buying a prepaid phone card is easy. Many shops, supermarkets and gas stations sell pre-paid phone cards for the Dutch side providers. All networks cover both sides of the island.
Four Star Cargo - alongside the airport on the way to Maho - can have anything shipped to their address in Miami and they will automatically have it sent by cargo ship or air (your choice) to their warehouse in St. Maarten. Free to open an account, you pay the shipping fees when you pick up your package. They will also deliver island-wide.
Airports
There is an airport on the French side of the island, called Aéroport de Grand Case or L'Espérance Airport. This is used for local and regional flights only.
Princess Juliana International Airport (also known as Saint Martin International Airport) serves the Dutch part of the island. The airport is perhaps best known for very low-altitude flyover landing approaches due to one end of its runway being extremely close to the shore and Maho Beach.
There is a bus stop right outside the Terminal so you do not have to take an expensive taxi ($20 to Simpson Bay). The bus is $2.50 all the way to Phillipsburg.
Alternatively you can collect your crew by dinghy. The small marina which houses the Pink Iguana and Crazy Cow sometimes permit dinghy landing. Ask permission in the Crazy Cow, or Pink Iguana if its open. Dinghies can also be left on the old Customs dock close to the runway.
Buses
The minibus system here is simple and cheap. Minibuses are easily recognizable, due to wooden placards with a name of a city visible on the dashboard. For example, in Philipsburg, the capital of the Dutch side, you may spot a minibus with a “French Quarter” sign sitting on the dashboard. A 10-to-15-minute bus ride from Philipsburg to the French Quarter costs $2 (€2) per person. Once there, you can disembark and locate a bus heading in the direction of Marigot, the capital of the French side.
As a general rule of thumb, if you are riding the bus for more than or equal to 10 minutes, then you will pay $2. If you use the bus for only a short distance, then you can simply pay the driver $1.
Dollars and Euros are both accepted, and the buses use a 1-to-1 currency ratio.
Last updated November 2015.
From French Side
Emergency - Dial 18
Ambulance - Dial 29-04-04
Fire - Dial 87-50-08
Hospital - Dial 29-57-57
Police - Dial 87-88-33
From Dutch Side
Emergency - Dial 919
Ambulance - Dial 542-2111/545-5263
Fire - Dial 919
Hospital - Dial 543-1111
Police - Dial 542-2222
IMRAY AND ADLARD COLES PILOT BOOKS are available at a discounted price for Noonsite.com users via World Cruising Club
A Cruising Guide to the Lesser Antilles 2.0 (Volume II: Leeward Islands)
Author: Frank Virgintino
Published by www.freecruisingguide.com (Feb 2016)
Also available at Kindle as well as all other EPub bookstores
A Thinking Mans Guide to Voyages South - the many facets of Caribbean Cruising
Author: Frank Virgintino
Published: 3rd Edition January 2013
Available as a Kindle version at www.amazon.com as well as other EPub bookstores.
The latest edition of this route planner is larger than ever. For more details see this report
Leeward Anchorages
By Chris Doyle
Publisher: Cruising Guide Publications (Jan 2011)
ISBN-13:<PHONE_NUMBER>825
Leeward Anchorages, graphically, and through spectacular aerial photography, depicts dozens of favorite anchorages and harbors throughout the Leeward Islands of the Caribbean. The book is to be used in conjunction with navigational charts and is a companion book of The Cruising Guide to the Leeward Islands. It is an indispensable aid for the yachtsman or charterer visiting these legendary islands.
Routes and Waypoints
By Captain Pieter D. Brown
Publisher Baico Publishing Consultants Inc., Ontario, Canada (2011)
ISBN: 978-1-926596-83-9
A Navigational & Piloting Guide of Suggested Routes with Waypoints from Eastern Canada to Grenada including: the Canadian & USA E. Coasts, Bahamas, Turks & Caicos, Cuba, Dominican Republic, Puerto Rico, the Virgin Islands, the Leeward & Windward Islands.
Read Review here
The Cruising Guide to the Leeward Islands 2014/2015
By Chris Doyle
Published by Imray Laurie Norie & Wilson (13th edition 2013)
ISBN: 13:<PHONE_NUMBER>979
This thirteenth edition covers the islands from Anguilla to Dominica, and is an essential tool for all cruisers sailing this region. Over 100 up-to-date color sketch charts, full color aerial photos of most anchorages, island pictures, and detailed shore-side information covering services, restaurants, provisioning, travel basics and island history.
Grenada to the Virgin Islands
By Jacques Patuelli
Publisher Imray Laurie Norie & Wilson- 3rd Edition 2014
ISBN<PHONE_NUMBER>818
This edition covers each island between Grenada and Barbados to the Virgin Islands and is a translation from Jacques Patuelli's original French version with pilotage notes, tourist information, formalities and facilities


Summary
This release is another checkpoint on the march to 64-bits. Most of the changes are related to porting the runtime system to build on the AMD64, but we have also made a few improvements elsewhere in the system.
Details
Installation
While the installer for 110.91 works on macOS 10.14 Mojave, building from source requires some extra steps. Another issue that you may encounter when building on macOS 10.14 Mojave is an error message for a shell script of the form
/bin/sh: bad interpreter: Operation not permitted
This error arises because the com.apple.quarantine
attribute is set on the
shell script. To fix the problem, remove the attribute using the command
xattr -d com.apple.quarantine shell-script
and resume the build.
Compiler
We added a new primop, REAL_TO_BITS
that casts a floating-point value to the
same-size word value. This primop allows the Assembly.logb function to be
implemented in SML.
The Target
structure defined in Basis/mlcomp
now includes endianess information.
This information was neede to implement the REAL_TO_BITS
primop on 32-bit
targets.
Basis Library
We have added implementations of the optional Basis Library modules
PackWord64Big
and PackWord64Little
.
We have also refactored the implementation of the Math
structure to share
common code across the versions that are specialized for different levels of
hardware support.
Runtime System
-
The
mach-dep/assyntax.h
file, which provides a set of macros to allow the assembly code to work with both AT&T and GNU assembler syntax, has been replaced bymach-dep/x86-syntax.h
. This new file has been stripped down to only cover the instructions actually used in the assembly code. Furthermore, it covers both the Unix and Windows assemblers, and both the x86 and amd64 architectures. -
Because we now assume C99 support, we can use the C Library functions
fegetround
andfesetround
to control rounding modes. Therefore, we have removed these from the assembly code. -
With the compiler support for bitcasting a
real
value toWord64.word
, we can implement thelogb
function in SML. Therefore, we have removedlogb
from the assembly code.
Bugs
This release does not fix any known bugs.
Supported systems
We believe that SML/NJ will build and run on the following systems, but have only tested some of them:
| Architecture | Operating System | Status |
|---|---|---|
Power PC |
Mac OS X 10.5 (Leopard) |
|
AIX |
||
|
||
Sparc |
Solaris |
|
Linux |
||
|
||
x86 (32-bit) |
Mac OS X 10.6 (Snow Leopard) |
|
Mac OS X 10.7 (Lion) |
||
Mac OS X 10.8 (Mountain Lion) |
||
Mac OS X 10.9 (Mavericks) |
||
Mac OS X 10.10 (Yosemite) |
||
Mac OS X 10.11 (El Capitan) |
||
macOS 10.12 (Sierra) |
Tested |
|
macOS 10.13 (High Sierra) |
Tested |
|
macOS 10.14 (Mojave) |
Tested |
|
Ubuntu 16.04.3 LTS |
Tested |
|
Other Linux variants |
||
BSD variants |
||
Windows 7 |
||
Windows 10 |
||
Cygwin (32-bit) |
A note about 64-bit support
Apple is in the process of deprecating 32-bit support in macOS. With macOS 10.14 Mojave, compiling 32-bit applications, such as the SML/NJ runtime system, requires using an older SDK. The SML/NJ installer, however, works without issue on macOS 10.14 Mojave.
We have been working on 64-bit support since 110.82 we expect to have it in place before the release of macOS 10.15.


Blog • Version 1.1 Mapping RSS and Atom • Code GitHub Repo • JSON Feed • RSS Feed
© 2017-2019 Brent Simmons and Manton Reece


var f = function g() {
return 23;
};
typeof g();
ReferenceError: g is not defined
__match_answer_and_solution__
When a function expression has a named function it can only be accessed using this name from inside the function itself, but from outside of the function it doesn't exist this is the reason that 'g' trows a Reference Error when is called.
__match_answer_and_solution__


org.apache.spark.streaming.kinesis.KinesisInputDStream
Create a new instance of KinesisInputDStream with configured parameters and using the default message handler, which returns Array[Byte].
Create a new instance of KinesisInputDStream with configured parameters and using the default message handler, which returns Array[Byte].
Instance of KinesisInputDStream constructed with configured parameters
Create a new instance of KinesisInputDStream with configured parameters and the provided message handler.
Create a new instance of KinesisInputDStream with configured parameters and the provided message handler.
Function converting Record instances read by the KCL to DStream type T
Instance of KinesisInputDStream constructed with configured parameters
Sets the KCL application name to use when checkpointing state to DynamoDB.
Sets the KCL application name to use when checkpointing state to DynamoDB. This is a required parameter.
Value to use for the KCL app name (used when creating the DynamoDB checkpoint table and when writing metrics to CloudWatch)
Reference to this KinesisInputDStream.Builder
Sets how often the KCL application state is checkpointed to DynamoDB.
Sets how often the KCL application state is checkpointed to DynamoDB. Defaults to the Spark Streaming batch interval if no custom value is specified.
Duration specifying how often the KCL state should be checkpointed to DynamoDB.
Reference to this KinesisInputDStream.Builder
Sets the SparkAWSCredentials to use for authenticating to the AWS CloudWatch endpoint.
Sets the SparkAWSCredentials to use for authenticating to the AWS CloudWatch endpoint. Will use the same credentials used for AWS Kinesis if no custom value is set.
SparkAWSCredentials to use for CloudWatch authentication
Sets the SparkAWSCredentials to use for authenticating to the AWS DynamoDB endpoint.
Sets the SparkAWSCredentials to use for authenticating to the AWS DynamoDB endpoint. Will use the same credentials used for AWS Kinesis if no custom value is set.
SparkAWSCredentials to use for DynamoDB authentication
Sets the AWS Kinesis endpoint URL.
Sets the AWS Kinesis endpoint URL. Defaults to "https://kinesis.us-east-1.amazonaws.com" if no custom value is specified
Kinesis endpoint URL to use
Reference to this KinesisInputDStream.Builder
Sets the initial position data is read from in the Kinesis stream.
Sets the initial position data is read from in the Kinesis stream. Defaults to KinesisInitialPositions.Latest if no custom value is specified.
KinesisInitialPosition value specifying where Spark Streaming will start reading records in the Kinesis stream from
Reference to this KinesisInputDStream.Builder
Sets the SparkAWSCredentials to use for authenticating to the AWS Kinesis endpoint.
Sets the SparkAWSCredentials to use for authenticating to the AWS Kinesis endpoint. Defaults to DefaultCredentialsProvider if no custom value is specified.
SparkAWSCredentials to use for Kinesis authentication
Sets the AWS region to construct clients for.
Sets the AWS region to construct clients for. Defaults to "us-east-1" if no custom value is specified.
Name of AWS region to use (e.g. "us-west-2")
Reference to this KinesisInputDStream.Builder
Sets the storage level of the blocks for the DStream created.
Sets the storage level of the blocks for the DStream created. Defaults to StorageLevel.MEMORY_AND_DISK_2 if no custom value is specified.
StorageLevel to use for the DStream data blocks
Reference to this KinesisInputDStream.Builder
Sets the name of the Kinesis stream that the DStream will read from.
Sets the name of the Kinesis stream that the DStream will read from. This is a required parameter.
Name of Kinesis stream that the DStream will read from
Reference to this KinesisInputDStream.Builder
Sets the StreamingContext that will be used to construct the Kinesis DStream.
Sets the StreamingContext that will be used to construct the Kinesis DStream. This is a required parameter.
JavaStreamingContext used to construct Kinesis DStreams
Reference to this KinesisInputDStream.Builder
Sets the StreamingContext that will be used to construct the Kinesis DStream.
Sets the StreamingContext that will be used to construct the Kinesis DStream. This is a required parameter.
StreamingContext used to construct Kinesis DStreams
Reference to this KinesisInputDStream.Builder
Sets the initial position data is read from in the Kinesis stream.
Sets the initial position data is read from in the Kinesis stream. Defaults to InitialPositionInStream.LATEST if no custom value is specified. This function would be removed when we deprecate the KinesisUtils.
InitialPositionInStream value specifying where Spark Streaming will start reading records in the Kinesis stream from
Reference to this KinesisInputDStream.Builder
(Since version 2.3.0) use initialPosition(initialPosition: KinesisInitialPosition)
Builder for KinesisInputDStream instances.
2.2.0


{% extends "base.html" %} {% block content %}
This website lets you upload any image. Do not forget your images URL, because you cannot find them later. You can find the source here.


What allows javascript to repeat an action until some condition is met
A series of characters inside a quotation marks is called
Which method can i use to tell javascript to change my number to two decimal places
Which one of the following is a function in javascript
Which one would we use to convert something into a number with a decimal
It is used to pop up a dialogue box with a warning to the user.
Which is a convenient way to leave notes for yourself or other programmers to make your code easier to read and understand
Which among the following is a useful tool for experimenting with JavaScript


The goal of my Rapid API project is to create a containerized starting point that can be used to quickly implement a prototype of an API, customize it as needed, and easily add initial content.
Preparation
To get started, create a new GitHub repository, initialized it with a README and a license, and clone it to your local machine.
Docker files
Add a docker-compose.yaml file with the following content:
version: '3.7'
services:
rapid-api:
container_name: api-dev
build: ./docker/sqlite
ports:
- '8080:8080'
This file points to a Dockerfile in the /docker/sqlite folder and maps container port 8080 to host port 8080 so we can access our API.
Next, add a docker folder with a sqlite sub folder. There, create a Dockerfile with the following content:
FROM node:13.14.0-alpine3.11
RUN apk update && apk upgrade
RUN yarn global add strapi
WORKDIR /app
RUN strapi new . --quickstart --no-run
RUN yarn install --force
RUN strapi install documentation && strapi install graphql
RUN sed -i 's/1337/8080/g' ./config/server.js
COPY settings.json /app/extensions/documentation/config/
COPY entrypoint.sh /usr/local/bin/
RUN chmod 755 "/usr/local/bin/entrypoint.sh"
EXPOSE 8080
ENTRYPOINT ["/usr/local/bin/entrypoint.sh"]
As you can see, the Dockerfile uses the latest Node JS 13 version. At the time of writing, Node JS 14 has already been released, but not all of strapi’s dependencies were available at the time of writing.
The docker build starts with installing the strapi CLI, which it then uses to create a new quickstart project. This initializes a strapi project using a SQLite database. It then installs the API documentation and GraphQL plugins and changes the default port number from 1337 to 8080. In addition, it copies a settings.json file and an entrypoint.sh file to the image.
Open API settings
Next to the Dockerfile in the sqlite folder, add a settings.json file with the following content:
{
"openapi": "3.0.0",
"info": {
"version": "1.0.0",
"title": "DOCUMENTATION",
"description": "",
"termsOfService": "YOUR_TERMS_OF_SERVICE_URL",
"contact": {
"name": "TEAM",
"email"<EMAIL_ADDRESS>"url": "mywebsite.io"
},
"license": {
"name": "Apache 2.0",
"url": "https://www.apache.org/licenses/LICENSE-2.0.html"
}
},
"x-strapi-config": {
"path": "/documentation",
"showGeneratedFiles": true,
"pluginsForWhichToGenerateDoc": [
"email",
"upload",
"users-permissions"
]
},
"servers": [
{
"url": "http://localhost:8080",
"description": "Development server"
},
{
"url": "YOUR_STAGING_SERVER",
"description": "Staging server"
},
{
"url": "YOUR_PRODUCTION_SERVER",
"description": "Production server"
}
],
"externalDocs": {
"description": "Find out more",
"url": "https://strapi.io/documentation/"
},
"security": [
{
"bearerAuth": []
}
],
"paths": {},
"tags": [],
"components": {}
}
This file is needed in order to correct the port number used by the Open API endpoint. Feel free to edit the other settings to your liking. For more info, see this section in the strapi documentation.
Entrypoint
Next to the Dockerfile in the sqlite folder, add an entrypoint.sh file with the following content:
#!/bin/sh
# exit when any command fails
set -e
echo "Starting Server"
strapi develop
This entrypoint script simply starts the strapi project in development mode, with automatic reload enabled.
First run
Startup the container for the first time:
docker-compose up --build
It will take a while before we are ready for the next steps. The base image is downloaded, updates are installed, the strapi project is initialized and the Documentation and GraphQL plugins are installed. Once this is completed, the container is started and some log entries appear. Eventually you will see something like this, indicating that the container is successfully started:
api-dev | One more thing...
api-dev | Create your first administrator 💻 by going to the administration panel at:
api-dev |
api-dev | ┌──────────────────┐
api-dev | │ http://localhost:8080/admin │
api-dev | └──────────────────┘
api-dev |
You are now read to navigate to http://localhost:8080/admin, create an admin account and start customizing your API.
Adding Content
Let’s add a first example resource together.
From the menu on the left, select the Content-Types Builder and choose Create new collection type. Give it a display name Example and continue. Now we can add our choice of fields to our collection type: As you can see, strapi comes with a nice set of built-in field types. Feel free to experiment with them. For now, we will just add a Text field called Name and a Rich Text field called Description. Hit Finish and then Save. Strapi will now generate the Example API and restart the server. Once complete, you will see the Example collection type appear in the top left. Open it up and add a few examples.
Checkout the strapi documentation and tutorials for more examples.
Test the API
Now that we have added some content and created our first API, we want to see it in action. You can use the API client of your choice to test it (postman, insomnia, curl, etc,) At the moment, I prefer to use Visual Studio Code with the REST Client plugin.  You will get a response like this:
HTTP/1.1 403 Forbidden
...
Connection: close
{
"statusCode": 403,
"error": "Forbidden",
"message": "Forbidden"
}
Your API supports authentication and is not open to the public! For the sake of this test, in your strapi Admin UI, navigate to Roles & Responsibilities, select Public and check Select All next to Example and save that.
Now try sending the request again, you should receive the examples that you’ve added previously.
For our last exercise, let’s use the API to add another entry. Add the following to the test.http file:
###
POST http://localhost:8080/examples
content-type: application/json
{
"name": "API Example",
"description": "Added using the API"
}
Don’t forget the content-type header! Strapi will check for this and create an entry with empty values if you forget to specify that!
API Documentation
You will find another nice feature of our setup when you navigate to Documentation. Click in the Retrieve your jwt token textbox and the token will be copied to the clipboard. Click on Open the documentation and the Swagger based OpenAPI endpoint will be opened. You can Authorize yourself with your token and get familiar with all the options that your API has to offer.
GraphQL
A main reason for me to try strapi for rapid API prototyping is its support for GraphQL. I am not yet very familiar with GraphQL and want to have a playground to learn more.
Your API’s GraphQL Playground is available at http://localhost:8080/graphql. See this section in the strapi documentation for more info.
Even easier…
Don’t want to go through the effort described above? I’ll do you one better. The resulting container image is available here on docker hub, so you can get started with a single line:
docker run -p 8080:8080 akleinloog/rapid-api
The code
If you want to see how to set up a prototype using MongoDB instead of SQLite, or wonder how I built and published the container image to docker hub, feel free to check out the repository on Github.


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Hi Sir/Mam,
I'm RAVI here, hope you doing well.
Who I Am ?
I'm a Fullstack Software Developer working for a products which will add values in your Life, Business, and providing best solutions to their customer at affordable price with fully satisfaction.
What I will Provide ?
If you want to update version of this website with your features and wanna build your own new website in any category, then feel free to
contact on my mail. I will be support you to build your business brands by building Responsive Websites(static / dynamic both).
Even i am also Extensive Experienced in Website Development. use following most demanded and latest framework
of Front-end as well as Back-end such as Express.JS, Node.JS, Bootstrap, with popular Data-stack
for storage such as MySQL, MongoDB, Redis, etc. and other much more interesting framework and technology to build strong customer satisfaction products with user friendly.
So, you can also contact me for Back-end development of website
on this mail mentioned here.
For any query, or any services that you want regarding Website Design and Development, you can contact on this mail mentioned here.
Warm Regards,
Ravi
Hi Sir/Mam,
I'm RAVI here, hope you doing well.
Who I Am ?
I'm a Fullstack Software Developer working for a products which will add values in your Life, Business, and providing best solutions to their customer at affordable price with fully satisfaction.
What I will Provide ?
If you want to update version of this website with your features and wanna build your own new website in any category, then feel free to
contact on my mail. I will be support you to build your business brands by building Responsive Websites(static / dynamic both).
Even i am also Extensive Experienced in Website Development. use following most demanded and latest framework
of Front-end as well as Back-end such as Express.JS, Node.JS, Bootstrap, with popular Data-stack
for storage such as MySQL, MongoDB, Redis, etc. and other much more interesting framework and technology to build strong customer satisfaction products with user friendly.
So, you can also contact me for Back-end development of website
on this mail mentioned here.
For any query, or any services that you want regarding Website Design and Development, you can contact on this mail mentioned here.
Warm Regards,
Ravi
Hi Sir/Mam,
I'm RAVI here, hope you doing well.
Who I Am ?
I'm a Fullstack Software Developer working for a products which will add values in your Life, Business, and providing best solutions to their customer at affordable price with fully satisfaction.
What I will Provide ?
If you want to update version of this website with your features and wanna build your own new website in any category, then feel free to
contact on my mail. I will be support you to build your business brands by building Responsive Websites(static / dynamic both).
Even i am also Extensive Experienced in Website Development. use following most demanded and latest framework
of Front-end as well as Back-end such as Express.JS, Node.JS, Bootstrap, with popular Data-stack
for storage such as MySQL, MongoDB, Redis, etc. and other much more interesting framework and technology to build strong customer satisfaction products with user friendly.
So, you can also contact me for Back-end development of website
on this mail mentioned here.
For any query, or any services that you want regarding Website Design and Development, you can contact on this mail mentioned here.
Warm Regards,
Ravi


Ruby gems get updated, but how often? And why it matters? Knowing the frequency of the updates can help us predict how much effort will mean to maintain a ruby application which requires a given set of gems.
In order to have a good prediction, we need to look at the history and how this data looks like.
In chart#1 we can see a plot where the x-axis is the year and the y-axis is the number of security updates. We have chosen to look at the security ones cause that is when you MUST update. To be fair, we are looking at the security issues, and we are assuming each security issue means an update.
We deliberately choose ignoring other updates, as it is what you will usually do, unless they fix a bug which fixes an issue on your app.
You can select and unselect a different set of gems. Use that tool to help you decide which gems should you use on your project and have an idea on the number of times you may have to update them.


-addftr template: pers?clnt=<name|pass>&com=addftr&<ftr_1>=<def_val_1>&<ftr_2>=... Order of query params is not important. Feature names must not end with '*' to be legal. descript: inserts new (feature, default value) pairs. Must be used while initializing the personalization service For features that are added at a later stage, the profile of all users is updated to include them as well. If one or more feature names already exist in DB, or if one or more feature names are not legal names, code 401 (request error) will be returned. If the error code 401 is returned then none of the feature pairs in the request has been inserted in the DB. example : pers?clnt=name|pass&com=addftr&lang.en=0&lang.fr=0&lang.gr=1 returns : 200 OK, 401 (fail, request error), 501 (fail, server error) 200 OK : no response body exists.


main
The holy grail refers to a web page layout which has multiple, equal height columns that are defined with style sheets. It is commonly desired and implemented, but for many years, the various ways in which it could be implemented with the current technologies all had drawbacks.Because of this, finding an optimal implementation was likened to searching for the elusive Holy Grail.


Memorial Moments
Many people experience different moments in life everyday and also hardtimes as you can witness
Experience
I was born in 1997 in mukono district at Ntejeru sub-county
Happiness
I be life is all about success and we haveshare experience
Adventure
More journey's can make you prosper
Gallery
Lifestyle
My Life Your Life!
In this tutorial, you will learn a truly exciting things - creating a dynamic content and remote code injection.You will create a smart website which learns your user and reacts properly to his behavior.
In this tutorial, you will learn a truly exciting things - creating a dynamic content and remote code injection.You will create a smart website which learns your user and reacts properly to his behavior.
byMudambirichard, 06.04.2018
ReadmoreContact us
Mukono, Katosi
Mon - Fri. 08:30-05:30
+2567897897899


--- layout: post title: KDE Multimedia Sprint QuickSand, day 1 categories: - KDE - Software Libre tags: [] status: publish type: post published: true meta: dsq_thread_id: '2226554632' author: login: afiestas email<EMAIL_ADDRESS>display_name: afiestas first_name: Àlex last_name: Fiestas ---
For those who know what QuickSand is you may wonder "What is the relationship between QuickSand and Multimedia/Edu?" the answer to that question is quick and short, none :p but it is what I did today.
What is QuickSand?
QuickSand is an alternative interface for KRunner, it is integrated in KRunner (the code is inside KRunner), and since the major part of KDE users seems to like the default interface almost nobody knows his existence :p, but it actually exists and I can prove it!
So what's up with QuickSand?
QuickSand is one of these software (or in this case a part of a program) which were developed in the early days of KDE4 and for some reason the maintainer(s)/authors are "missing" or are not taking care of that code anymore, this may seem sad but Hey! here is where the beautiful of the free software comes to the rescue, any interested developer can contribute and even adopt it.
What I did to QuickSand?
Basically what I did is some "maintarnership", removing/adding stuff here and there
This is the result
I'll write an entire post about QuickSand, I think that it is an interesting concept and I may adopt it in the future (KDE 4.7 at least).
Tomorrow the hard work on Kamoso will start, stay tuned!


Status
Runtime
Gravity between particles:
Downward gravity:
van der Waals strength:
Electrostatic strength:
Cooling:
Cooling on walls:
Wall Width (pixels):
Wall Force Constant:
Closed Top:
Setup
Width:
Height:
Initial difference:
Generate at bottom:
Particle Type 1:
Number
Mass
Charge
Radius
Polarizability
Maximum initial velocity
Colour
Border Colour
Particle Type 2:
Number
Mass
Charge
Radius
Polarizability
Maximum initial velocity
Colour
Border Colour
Particle Type 3:
Number
Mass
Charge
Radius
Polarizability
Maximum initial velocity
Colour
Border Colour
Advanced Runtime
Time Step per cycle:
Cycles per frame:
Description
This is just like Verl2D, except you can see two arenas - these are (by default) two simulations that start off with the tiniest of differences - a difference so tiny, if it were much smaller the computer would lose it in a rounding error. The difference is in the x coordinate of one of the particles of Type 1. You can see that things start out pretty similar, you can't see the difference, until at some point the differences get large enough to see - and then so large that they look as different as two different runs of the simulation.
This one doesn't have the "heating" options, as the heating options involve adding random numbers while the simulation runs (it always involves random numbers in the setup), which is against the spirit of the thing. Also, I've added a control so you can set the initial difference - if you set it to zero, then you should see two identical simulations running next to each other. Finally, I've provided a button to put a log into the text area. This tracks the frame number, and also the x and y coordinates of that particle that got slightly tweaked in one simulation, showing its position in both simulations.
Peter Corbett, 2013-2014


Results
Results
Table 1: TAR and FAR when Testing Models
While the standard deviation based models had difficulty when training on the first 10 inputs compared to the second 10, the neural network model performed similarly well when using both the first and second 10 inputs as training. It also performed better on the worst users, who likely had the least consistent keystroke dynamics. While there are many possible explanations for this, one reasonable explanation is because the neural network model was able to wholistically look at the input password and pick up on patterns spanning many keystrokes while the statistical models looked at each keystroke individually without the context of surrounding keystrokes.
One clear drawback to the neural network compared to the statistical models was the time it took to create the model for each user. The neural network approach took about 5 minutes per user to retrain a model, connecting the template model to the binary classification layer, while the statistical models took about 8 milliseconds per user to calculate the mean and standard deviation from the 10 samples.
Conclusions
class="margin-bottom-0 text-size-16"
Based on our results, keystroke recognition is a promising addition to traditional character passwords in some contexts. Though there are clear limitations to keystroke identification, our relatively high true accept rate with preliminary models shows that keystrokes can consistently be used to identify most users.
We explored this using dimension reduction to visualize each user’s separability from others (Figure 1). Here we have a t-SNE plot which has mapped the users’ high dimensional data down to 2 dimensions while preserving the local structure of the data. Each point is a single password attempt, colored based on the user. We can see that many users’ inputs form clusters and should be distinguishable from others’. However, this clear clustering is not universal to all users.
Figure 1: t-SNE Dimension Reduction of 20 Users from Online Data Set
Pulling out two of the users shows some users having much more consistent keystrokes than others (Figre 2). This would likely result in any model performing much better on the left user and worse on the right.
Figure 2: t-SNE Dimension Reduction of 2 Individual Users from Online Data Set


--- layout: default ---
You might be having a medication-related problem. Make note of it, and see if it clears up in a few days. If not, talk to your doctor and see if there's different medication you can be on so you don't feel like crap.


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HOW WE FUND
OUR PORTFOLIO
OUR FELLOWS
Rainer Arnhold Fellows
Henry Arnhold Fellows
ABOUT
RESOURCES
CONTACT
OUR PORTFOLIO
Education
- mostly primary
Livelihood
- mostly smallholder agriculture
Health
- primary healthcare
Energy
- home cooking, lighting, and power
Conservation
– where it benefits the poor
Amplifiers
- solutions to make organizations more effective


| Package | Description |
|---|---|
| com.sun.jini.config |
Defines convenience classes for writing
configuration files and accessing Configuration entries. |
| com.sun.jini.example.browser |
A visualization tool for exploring Jini Network Technology
communities (djinns) with support for ServiceUI.
|
| com.sun.jini.fiddler |
Provides the server side of an implementation of the lookup discovery service
(see
). |
| com.sun.jini.mahalo |
Provides implementations of the
TransactionManager service.
|
| com.sun.jini.mercury |
Provides implementations of the
EventMailbox service.
|
| com.sun.jini.norm |
Provides implementations of
LeaseRenewalService . |
| com.sun.jini.norm.lookup | |
| com.sun.jini.outrigger |
This is an implementation of a JavaSpaces technology-enabled service.
|
| com.sun.jini.outrigger.snaplogstore | |
| com.sun.jini.phoenix |
A configurable Java(TM) Remote Method Invocation (Java RMI) activation
system daemon implementation.
|
| com.sun.jini.reggie |
Provides implementations of
ServiceRegistrar . |
| com.sun.jini.start |
Provides the utilities and APIs used to launch the contributed services
provided in the Apache River release.
|
| com.sun.jini.thread |
These are utility classes and interfaces for helping with tasks done in multiple threads.
|
| com.sun.jini.tool.envcheck.plugins | |
| net.jini.config |
Provides a
Configuration interface for obtaining
objects needed to configure applications, such as Exporter or ProxyPreparer
instances, or other application-specific objects, from configuration
files, databases, or other sources. |
| net.jini.discovery |
These are utility classes and interfaces that conform to the discovery and join
protocol defined in the Jini Discovery and Join Specification.
|
| net.jini.lease |
Standard service and utility classes for managing leases.
|
| net.jini.lookup |
Standard utility classes for managing the join state of a service
and the service discovery duties of a client or service.
|
| org.apache.river.config | |
| org.apache.river.config.builder |
| Modifier and Type | Method and Description |
|---|---|
static float |
Config.getFloatEntry(Configuration config,
String component,
String name,
float defaultValue,
float min,
float max)
Obtains a
float that falls within the given inclusive
range from the specified Configuration using the specified
component and entry names. |
static int |
Config.getIntEntry(Configuration config,
String component,
String name,
int defaultValue,
int min,
int max)
Obtains an
int that falls within the given inclusive
range from the specified Configuration using the specified
component and entry names. |
static long |
Config.getLongEntry(Configuration config,
String component,
String name,
long defaultValue,
long min,
long max)
Obtains a
long that falls within the given inclusive
range from the specified Configuration using the specified
component and entry names. |
static Object |
Config.getNonNullEntry(Configuration config,
String component,
String name,
Class type)
Obtains a non-
null object from the specified
Configuration using the specified arguments. |
static Object |
Config.getNonNullEntry(Configuration config,
String component,
String name,
Class type,
Object defaultValue)
Obtains a non-
null object from the specified
Configuration using the specified arguments. |
static Object |
Config.getNonNullEntry(Configuration config,
String component,
String name,
Class type,
Object defaultValue,
Object data)
Obtains a non-
null object from the specified
Configuration using the specified arguments. |
| Modifier and Type | Field and Description |
|---|---|
(package private) Configuration |
Browser.config |
| Modifier and Type | Method and Description |
|---|---|
private void |
Browser.init(ActionListener exiter,
Configuration config) |
| Constructor and Description |
|---|
Browser(ActionListener exiter,
Configuration config)
Creates an instance with the given action listener for the Exit
menu item and the given configuration.
|
| Modifier and Type | Field and Description |
|---|---|
private Configuration |
FiddlerImpl.config |
| Modifier and Type | Method and Description |
|---|---|
private void |
FiddlerImpl.doInit(Configuration config,
boolean persistent)
Initialization common to all modes in which instances of this service
runs: activatable/persistent, non-activatable/persistent, and
transient (non-activatable /non-persistent).
|
private void |
FiddlerImpl.initWithLogin(Configuration config,
boolean persistent,
LoginContext loginContext)
Initialization with JAAS login as the
Subject referenced
in the given loginContext . |
| Modifier and Type | Method and Description |
|---|---|
private void |
TxnManagerImpl.doInit(Configuration config) |
private void |
TxnManagerImpl.doInitWithLogin(Configuration config,
LoginContext loginContext) |
(package private) void |
JoinStateManager.startManager(Configuration config,
Object service,
ServiceID serviceID,
Entry[] baseAttributes)
Start the manager.
|
| Modifier and Type | Method and Description |
|---|---|
private void |
MailboxImpl.doInit(Configuration config)
Initialization common to both activatable and transient instances.
|
private void |
MailboxImpl.doInitWithLogin(Configuration config,
LoginContext loginContext)
Method that attempts to login before delegating the
rest of the initialization process to
doInit |
| Constructor and Description |
|---|
MailboxImpl.Notifier(Configuration config)
Simple constructor.
|
| Modifier and Type | Method and Description |
|---|---|
(package private) Exporter |
NormServerBaseImpl.getExporter(Configuration config)
Returns the exporter to use to export this server.
|
(package private) Exporter |
ActivatableNormServerImpl.getExporter(Configuration config) |
(package private) void |
NormServerBaseImpl.initAsSubject(Configuration config)
Common construction for activatable and non-activatable cases, run
under the proper Subject.
|
(package private) void |
ActivatableNormServerImpl.initAsSubject(Configuration config) |
| Modifier and Type | Field and Description |
|---|---|
private Configuration |
JoinState.config
Configuration, to supply initial attributes, groups, and locators
|
| Constructor and Description |
|---|
JoinState(Object service,
LeaseRenewalManager lrm,
Configuration config,
Entry[] serviceAttributes,
ProxyPreparer recoveredLookupLocatorPreparer,
ServiceID serviceID)
Simple constructor.
|
| Modifier and Type | Method and Description |
|---|---|
private void |
OutriggerServerImpl.init(Configuration config,
boolean persistent)
The bulk of the work for creating an
OutriggerServerImpl server. |
(package private) void |
JoinStateManager.startManager(Configuration config,
LogOps log,
Object service,
ServiceID serviceID,
Entry[] baseAttributes)
Start the manager.
|
| Constructor and Description |
|---|
Notifier(JavaSpace source,
ProxyPreparer recoveredListenerPreparer,
Configuration config)
Create a notifier connected to the given
space . |
TxnMonitor(OutriggerServerImpl space,
Configuration config)
Create a new TxnMonitor.
|
| Constructor and Description |
|---|
LogStore(Configuration config)
Create a new
LogStore . |
| Modifier and Type | Method and Description |
|---|---|
private static Configuration |
Activation.getConfig(String[] configOptions,
PhoenixStarter starter)
Return a configuration for the specified options.
|
private static Configuration |
ActivationGroupImpl.getConfiguration(MarshalledObject mobj)
Returns the configuration obtained from the specified marshalled
object.
|
| Modifier and Type | Method and Description |
|---|---|
private static Exporter |
Activation.getExporter(Configuration config,
String name,
Exporter defaultExporter)
Return the exporter with the specified name from the specified
configuration.
|
private static int |
ActivationGroupImpl.getInt(Configuration config,
String name,
int defValue)
Return an int configuration entry.
|
private static int |
Activation.getInt(Configuration config,
String name,
int defValue)
Return an int configuration entry.
|
private static ProxyPreparer |
ActivationGroupImpl.getPreparer(Configuration config,
String name)
Return a ProxyPreparer configuration entry.
|
private static ProxyPreparer |
Activation.getPreparer(Configuration config,
String name)
Return a ProxyPreparer configuration entry.
|
private void |
Activation.init(ReliableLog log,
LoginContext login,
Configuration config,
String[] configOptions,
PhoenixStarter starter) |
private static void |
Activation.shutdown(Configuration config)
Shut down an activation system daemon, using the specified
configuration location to obtain the host and port of the daemon's
registry, the client constraints for the remote call, and the
permissions to grant to the system proxy.
|
| Modifier and Type | Method and Description |
|---|---|
private void |
RegistrarImpl.init(Configuration config,
ActivationID activationID,
boolean persistent,
LifeCycle lifeCycle)
Post-login (if login configured) initialization.
|
private void |
RegistrarImpl.loginAndRun(Configuration config,
ActivationID activationID,
boolean persistent,
LifeCycle lifeCycle) |
| Constructor and Description |
|---|
RegistrarImpl(Configuration config,
ActivationID activationID,
boolean persistent,
LifeCycle lifeCycle)
Constructs RegistrarImpl based on the
Configuration argument.
|
TransientRegistrarImpl(Configuration config,
LifeCycle lifeCycle)
Constructs a TransientRegistrarImpl based on the configuration argument
If lifeCycle is non-null, then its
unregister method is invoked during service shutdown.
|
| Modifier and Type | Field and Description |
|---|---|
private Configuration |
NonActivatableServiceDescriptor.configuration
serverConfigArgs override.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
SharedActivationGroupDescriptor.create(Configuration config)
Method that attempts to create a shared activation system group from the
description information provided via constructor parameters.
|
Object |
SharedActivatableServiceDescriptor.create(Configuration config)
Method that attempts to create a service based on the service
description information provided via constructor parameters.
|
Object |
ServiceDescriptor.create(Configuration config)
Creates an object described by the
actual
ServiceDescriptor instance. |
Object |
NonActivatableServiceDescriptor.create(Configuration config)
Attempts to create a service instance based on the service
description information provided via constructor parameters.
|
private static ServiceStarter.Result[] |
ServiceStarter.create(ServiceDescriptor[] descs,
Configuration config)
Generic service creation method that attempts to start the
services defined by the provided
ServiceDescriptor[]
argument. |
private static ServiceStarter.Result[] |
ServiceStarter.createWithLogin(ServiceDescriptor[] descs,
Configuration config,
LoginContext loginContext)
Generic service creation method that attempts to login via
the provided
LoginContext and then call the
create overload without a login context argument. |
private static void |
DestroySharedGroup.destroy(ServiceDescriptor[] srvArray,
Configuration config)
Method that attempts to destroy any available
SharedGroup
objects in the provided ServiceDescriptor[] . |
private static void |
DestroySharedGroup.destroyWithLogin(ServiceDescriptor[] descs,
Configuration config,
LoginContext loginContext)
Method that attempts to login via the provided
LoginContext and then calls destroy . |
private void |
SharedGroupImpl.doInit(Configuration config) |
private void |
SharedGroupImpl.doInitWithLogin(Configuration config,
LoginContext loginContext) |
(package private) static ActivationSystem |
ServiceStarter.getActivationSystem(String host,
int port,
Configuration config)
Utility routine that returns a "prepared" activation system
proxy for a system at the given
host and
port . |
static void |
ServiceStarter.main(Configuration config)
The main method for embidding the
ServiceStarter application. |
private static void |
ServiceStarter.processServiceDescriptors(Configuration config)
Workhorse function for both main() entrypoints.
|
| Constructor and Description |
|---|
NonActivatableServiceDescriptor(String exportCodebase,
String policy,
String importCodebase,
String implClassName,
Configuration config,
LifeCycle lifeCycle,
ProxyPreparer preparer) |
| Constructor and Description |
|---|
WakeupManager(WakeupManager.ThreadDesc desc,
Configuration config)
Create a new
WakeupManager . |
| Modifier and Type | Method and Description |
|---|---|
private Object |
CheckPersistence.GetEntriesTask.getEntries(Configuration conf)
Obtain all of the
persistenceDirectory entries in the
configuration and return them as pairs in a String
array. |
private Object |
CheckConfig.GetGroupsTask.getGroups(Configuration conf)
Search for all entries named
initialLookupGroups
in the configuration and return the array of GroupInfo
objects containing the full entry name and associated groups |
| Modifier and Type | Class and Description |
|---|---|
class |
AbstractConfiguration
A skeletal implementation of the
Configuration interface, used
to simplify writing implementations. |
class |
ConfigurationFile
Supplies objects needed to configure applications, such as
Exporter
or ProxyPreparer instances, or application-specific objects,
constructed from data in a configuration source and override options, as
well as data supplied in the call to getEntry . |
class |
EmptyConfiguration
A
Configuration with no entries. |
| Modifier and Type | Method and Description |
|---|---|
static Configuration |
ConfigurationProvider.getInstance(String[] options)
Creates and returns an instance of the configuration provider, using the
specified options.
|
static Configuration |
ConfigurationProvider.getInstance(String[] options,
ClassLoader cl)
Creates and returns an instance of the configuration provider, using the
specified options and class loader.
|
| Modifier and Type | Method and Description |
|---|---|
private void |
LookupLocatorDiscovery.beginDiscovery(LookupLocator[] locators,
Configuration config)
Using the given
Configuration , initializes the current
instance of this utility, and initiates the discovery process for
the given set of locators. |
private void |
LookupDiscovery.beginDiscovery(String[] groups,
Configuration config)
Using the given
Configuration , initializes the current
instance of this utility, and initiates the discovery process for
the given set of groups. |
private void |
LookupDiscoveryManager.beginDiscovery(String[] groups,
LookupLocator[] locators,
DiscoveryListener listener,
Configuration config)
Using the given
Configuration , initializes the current
instance of this utility, and initiates the discovery process for
the given set of groups and the given set of locators. |
private void |
LookupLocatorDiscovery.init(Configuration config) |
private void |
LookupDiscovery.init(Configuration config) |
| Constructor and Description |
|---|
LookupDiscovery(String[] groups,
Configuration config)
Constructs a new lookup discovery object, set to discover the
given set of groups, and having the given
Configuration . |
LookupDiscoveryManager(String[] groups,
LookupLocator[] locators,
DiscoveryListener listener,
Configuration config)
Constructs an instance of this class, using the given
Configuration , that will organize and manage all
discovery-related activities on behalf of the client or service
that instantiates this class. |
LookupLocatorDiscovery(LookupLocator[] locators,
Configuration config)
Constructs a new lookup locator discovery object, set to discover the
given set of locators, and having the given
Configuration . |
| Constructor and Description |
|---|
LeaseRenewalManager(Configuration config)
Constructs an instance of this class that initially manages no leases
and that uses
config to control implementation-specific
details of the behavior of the instance created. |
| Modifier and Type | Field and Description |
|---|---|
private Configuration |
ServiceDiscoveryManager.thisConfig |
| Modifier and Type | Method and Description |
|---|---|
private void |
JoinManager.createJoinManager(ServiceID serviceID,
Object serviceProxy,
Entry[] attrSets,
ServiceIDListener callback,
LeaseRenewalManager leaseMgr,
Configuration config)
Convenience method invoked by the constructors of this class that
uses the given
Configuration to initialize the current
instance of this utility, and initiates all join processing for
the given parameters. |
private void |
ServiceDiscoveryManager.init(DiscoveryManagement discoveryMgr,
LeaseRenewalManager leaseMgr,
Configuration config) |
| Constructor and Description |
|---|
JoinManager(Object serviceProxy,
Entry[] attrSets,
ServiceID serviceID,
DiscoveryManagement discoveryMgr,
LeaseRenewalManager leaseMgr,
Configuration config)
Constructs an instance of this class, configured using the items
retrieved through the given
Configuration , that will
register the service with all discovered lookup services, using the
supplied ServiceID . |
JoinManager(Object serviceProxy,
Entry[] attrSets,
ServiceIDListener callback,
DiscoveryManagement discoveryMgr,
LeaseRenewalManager leaseMgr,
Configuration config)
Constructs an instance of this class, configured using the items
retrieved through the given
Configuration object,
that will register the given service reference with all discovered
lookup services and, through an event sent to the given
ServiceIDListener object, communicate the service ID
assigned by the first lookup service with which the service is
registered. |
ServiceDiscoveryManager(DiscoveryManagement discoveryMgr,
LeaseRenewalManager leaseMgr,
Configuration config)
Constructs an instance of this class, which is configured using the
items retrieved through the given
Configuration , that
will, on behalf of the entity that constructs this class, discover and
manage a set of lookup services, as well as discover and manage sets
of services registered with those lookup services. |
| Modifier and Type | Method and Description |
|---|---|
Configuration |
ConfigurationFactory.createConfiguration()
Create a Configuration.
|
| Modifier and Type | Method and Description |
|---|---|
Configuration |
VelocityConfigurationBuilder.createConfiguration() |
Copyright 2007-2013, multiple authors.
Licensed under the Apache License, Version 2.0, see the NOTICE file for attributions.


UÐAP
Universal Ðecentralized Asset Platform
- a Blockchain Middleware for Tokenizing Everything
WHAT IS UÐAP
WHY UÐAP MATTERS
-
What are problems now?
Today, the blockchain is still in early stage, not much experience programmer, not much development tools, open source codes to help you to develop a blockchain application. It is difficult for developers to build application that can match Internet applications in terms of scalability, performance, cost and user experience.
-
01
01Valuable decentralized features that do not require heavy investment in blockchain technologies.
UDAP defines convenient APIs for traditional vertical applications. This allows them to integrate with blockchains. An added benefit to application developers is that a deep understanding of blockchain and decentralization technologies is not required.
-
02
02Fast, cheap and secure integration with public blockchains, without specific lock-in.
UDAP implements State Channel technology to solve some of the most challenging issues with developing and running Blockchain-based applications. State Channel technology provides high scalability, low cost, privacy protection and immediate responsive.
-
03
03Application Wallet with in-app currency and Smart Contracts that provide asset life cycle management, trading (including some common trading models like buy and sell, rental, auction, pledge, etc.) and search capability.
UDAP has a set of smart contracts templates (initially based on Ethereum) that are configured by applications before deployment and at runtime. Early testing shows that this automatic templating system can cover 90% of regular application use cases.
What are our solutions?
HOW UÐAP WORKS?
The fundamental concept of the Internet of Asset Protocol is to build a "Thick Protocol + Thin Application".
Application developers only need to have sufficient knowledge and understand their business logic and user experience, Therefore, the application is thinner and easier. A thick protocol based on UDAP middleware helps them to accelerate the blockchain development, to secure the transactions, and to reduce the development costs.
UDAP provides multiple modules to speed up app development, such as:
Token Service, to manage the full life-cycle of asset-backed crypto-tokens. Applications can immediately register token-based assets on chain and offer built-in marketplace to their customers.
State Channels Service, to allow applications to conduct transactions mostly offline and secured by public blockchains, such as Ethereum.
Universal Asset Wallet for versatile mobile user interface to deal with any token-backed assets that UDAP has helped to maintain.
Token Service
UDAP Token Service manages the full life-cycle of asset-backed crypto-tokens, starting from tokenizing different asset dynamically.
- CreateTokenClass
- InitContract
- Mint
- Tokenize
- AddAsset
State Channels Service
UDAP implements state channel technology to solve some of the most challenging issues with developing and running Blockchain-based applications:
Scalability: State channel technology treat blockchains as the dispute adjudication layer, or court system that usually is not involved in the minute-by-minute operations, but only plays its role when contracts need to be enforced and critical assets need to be secured.
Cost: State channel allows transactions to run locally off blockchains, thus carries a cost model comparable to traditional Internet applications.
Privacy: UDAP provides technology to let users control the visibility of their assets.
Responsiveness: State channels would enable blockchain supported applications to offer best possible UX together with unique features of decentralized ledgers.
Universal Asset Wallet
Harvest Wallet provides individual users with great convenience and a unified interface to tokenize, manage and publish their own tokens, various fungible and non-fungible assets, and third-party applications can plug-in the wallet too.
Core Team
Core Team
Core Team
Advisors
Roadmap
-
2017 Q2
Project kickoff
-
2017 Q4
Research completed
Coding started
Core team built up -
2018 Q1
UDAP FOUNDATION launched
Technical white papers released
Started coding Proof-of-Concept prototypes and demos -
2018 Q2
UDAP concept completed
Expand eco-system and community
-
2018 Q3
UDAP Minimum Viable Product(MVP) deployed and released
State Channel modules completed
Harvest Wallet (MVP) released
First app – UMedia (MVP) released -
2018 Q4
UDAP Middleware V0.4 released
Harvest Wallet & UMedia officially released
-
2019 Q2
UDAP mainnet infrastructure V0.5 built and shared
More business partner’s application released
-
2019 Q4
UDAP mainnet deployed
C2C Asset Marketplace released
More community projects kicked off -
2020 Q1
UDAP Middleware V1.0 operated
C2C Asset Marketplace operated


Projects
AR Presenter
AR presentation for the chaotic trade show environment
Project Overview
The typical AR app performs badly in the trade show environment.
Role: Product Designer | Duration: 8 Weeks
Tools Used: Unity (initial prototyping, networking), Hololens Toolkit (connecting Hololens to
Unity), Microsoft Sharing Services (used to establish app spatial tracking)
UX Skills Used: User/Stakeholder Interviews, Personas, Storyboarding, Prototyping ,
Stakeholder Pitching
Summary: AR Presenter, developed by Fast Effect in Summer 2018, is a Hololens-based
Augmented
Reality software used to
demonstrate products in trade/tech show
venues. AR Presenter uses a careful combination of local-area location sharing, simplified
presenter control,
and
modular AR presentation construction to defeat the the problems typical AR products face when used in
the show
environment.
My Contributions: As the AR Product Design Lead, I was the guiding light
behind the AR Presenter
prototype. I
conducted stakeholder research to determine the real user needs, generated the interaction design for
AR Presenter, and oversaw it's development cycle. Along the way, I introduced Fast Effect to the
Interpretation
Session and Affinity Wall user-centered design technique, as well as fostering an enhanced degree of
ownership
and
teamwork within an interdisciplinary development team.
Process
I worked on behalf of Fast Effect with one of their pre-existing clients, a car technology manufacturer in the
Detroit, MI area. The client had multiple Hololens wireless AR headsets, and had previously tried to perform
product demonstrations with them
via an AR app. The client had not been satisfied with the overall experience of the previous AR product
demonstration app, and the
Hololens uits had been underutilized ever since.
My task was to determine the reasons for the dissatisfaction, understand where the client wanted to next
head with
Augmented Reality, and design a solution for that new direction.
Here's the process I used to arrive at AR Presenter:
Explore
Stakeholder Interviews
In order to understand the previous app history and it's corresponding effect on the stakeholder desires for a new
app, I conducted a set of
semi-structured stakeholder interviews. I interviewed the heads of the two client departments using the
previous
app: the head of R&D marketing, and the head of community outreach.
With permission from the client, the interview's audio was recorded.
Previous App Review
I also conducted an Lessons Learned review of the previous app with the Fast Effect development
team. The development team was able to provide technical insights
into the stakeholder observations. These insights would be of great help when I began the
design process for AR Presenter, as I was able to avoid these technical
challenges from the start.
Analysis
Affinity Wall
Once the exploration activities were complete, I introduced Fast Effect to the concepts of interpretation
sessions
and affinity walls. During the interpretation session, I led a facilitated
review of the audio
recordings pulling on my UX experience and the team's institutional knowledge of the client to identify important
points.
We then conducted an affinity wall session to organize and categorize these key points, deriving
4 key
findings.
Interview Analysis Findings
1. The app experience had to work with minimal AR expertise
-
The client's end users had minimal AR app experience.
-
High visitor throughput left no time to train even basic app use.
2. The client app should adapt to venue space with minimal setup effort
- Trade show environment presents technical issues for Hololens apps
- Poor lighting
- Limited Wireless Access
- Traffic flow disrupting spatial tracking
-
Client reps didn't have the expertise to troubleshoot such challenges
3. Long-term app success required consideration of multiple use cases
-
Client org transitioning from manufacturing to technology firm.
-
AR used for both technical product demonstration and student outreach.
-
Client technical experts skeptical about the use of AR.
4. The client app must be capable of telling compelling stories
- Client wanted to portray itself as forward-thinking.
- Client wanted AR technology to "wow and dazzle" visitors
- Client was positive to the notion of "building" a presentation out of "car parts"
Based on our research insights, I developed four design principles to guide
further design and
development.
AR Presenter Design Principles
Use only proven AR tracking technologies, and avoid room-wide
spacial
mapping:
Avoid as many assumptions about venue format as possible, and build
adaptability into the
design
Tailor the initial prototype to a specific client message
Build a modular storytelling approach into the app.
Personas
Now that we had our initial set of application criteria completed, it was time to start ideating to determine
the
form that the application should take.
I began by developing personas based on our two known client users: trade show presenters and
outreach
presenters. I
developed
a persona for each user type. These personas were then used to ground all future brainstorming
sessions. Paper
copies
were also kept near the technical
team's working space to remind it of who our users were, and what their needs really were.
Ideation
Team Brainstorming
After persona development, I once again gathered the technical team and facilitated a brainstorming
session for
the central design idea of the new app. We used the research findings and personas to guide our
brainstorming.
We had several front-runner ideas emerging,
including an AR scavenger hunt, a VR corporate history experience, and the guided
presentation experience that
ended up becoming AR Presenter. Out of these ideas, the guided experience presentation
aligned most directly with the stakeholder findings.
Design
The AR Presenter design concept was a modular presentation app, with powerful, adaptive storytelling
front and
center.
Interaction Design
I next built out the
interaction design for the application. I used an set of interaction design sketches
to outline the
main
interaction areas of the application:
Proposed AR Presenter Features
Adaptive Location Selection
In order to navigate a potentially confusing trade/tech show
environment, the presenter has the option
of placing a "marker" hologram to designate the physical location that best suits the
presentation at hand.
Controlled Presenter Experience
While in presentation mode, the presenter has full
control
over the experience,
with the ability to switch between pieces of AR content, and the ability to trigger specific
interactions on
AR content, which are then reflected in the presentee view in real-time.
Voice Chat
Trade and Tech Show environments can be quite loud. AR Presenter implements
voice chat through the
Hololens microphone and speaker system to compensate for the noise.
Standalone Mode
In situations where a presenter isn't available, presentations can be
run
in
a "standalone" mode, with presentees able to use
simplified versions of the presenter controls to walk through the experience.
"Parts" Ecosystem
The presentation system is modular. The AR Presenteer app has a
dedicated
mode for building presentations, utilizing a library
of AR content that can be expanded as needed.
"Safe" Shared Experience Environment
AR Presenter utilizes a sharing experience revolving
around a local wireless router packaged with the system, married to a single shared anchor placed
when the
presentation is started. This ensures a usable
shared experience even in crowded venue spaces with poor lighting conditions.
Lo-Fi Prototyping
To clarify the vision of AR Presenter to our client, I developed a series of Lo-Fi Photoshop prototype
shots for use in a
client pitch presentation. These shots,
created a clear, compelling view of AR Presenter and it's primary features.
Client Pitch Presentation
Next, it was time to present the AR Presenter concept to
the
client.
I prepared a pitch presentation deck, which included the main insights we had learned from the
Stakeholder
Analysis, mockups of the primary views in the
application, and both a short-term plan (to develop an initial prototype), and a long-term plan (to develop
secondary features an an ecosystem of AR content).
The client was pleased with the AR Presenter concept, and authorized the creation of an initial
prototype.
The client also provided additional feedback
on the concept, which was incorporated into the planning for the initial prototype.
Develop
Sprint Planning
My next task was to plan the development cycle for the initial AR prototype. We had committed to having the
prototype in two weeks, which meant that implementing all of the proposed features of AR Presenter was not
feasible. I prioritized
a subset of features that, when implemented, would show off the capabilities of the design. These
features were:
- Adaptive Location Selection: This feature would show that our prototype could handle the
unique technical challenges of the trade show environment.
- Controlled Presenter Experience: This feature is the core of the AR Presenter user
experience, and was required to give the client a realistic idea of what the final app would be like.
- Voice Chat: Previous explorations of Hololens tech had shown that this feature would be
relatively simple to implement, making this a low-risk feature.
I developed plans for two one-week sprints. These sprints were broken down by
functional
area, with Graphic Design, Application Development, and 3-D Artist
each receiving tasks. My role within the sprints was two-fold. I acted as overall project/design
lead, with
final
say over any additional design decisions.
I also acted as a secondary application developer, assisting the primary developer on the
creation of the core
application functionality.
I also worked with the rest of the team to design our specific use case scenario for the demo.
The demo would revolve around a particular new auto technology system that our client had recently developed.
The scenario would include two main
AR objects: a detailed, close-up car to introduce the system, and a wide-shot road simulation to show how the
technology would work in action.
Once I had developed a plan, I held a sprint kick-off meeting with the technical team to
present the client feedback
and
sprint plan. Having this formal meeting ensured that
all members of the technical team were on the same page, and gave them a venue to check the feasibility of the
sprint plan and ask for any additional resources they needed.
User Journey Design
Providing this venue was a good move, as the primary developer requested from me a further breakdown of
the
application design, with more granualar steps than the initial set of design sketches.
I provided this breakdown as my initial task during the sprint.
App Development
During the AR prototype development sprints, I contributed to the development code in the following areas:
- I developed the logic for the custom network messages functionality that would allow the
presenter
Hololens to send messages to the presentee Hololens. These messages were required to ensure that the
presentees would see
presenter changes in real-time.
- I implemented the voice chat functionality, based on code examples from the Microsoft
Hololens team. This
functionality
would allow presenters to deal with loud trade show environments by being able to send their voice directly
to
the presentee Hololens.
- I co-developed the implementation of the Sharing service. This service, again based
on
Microsoft code, would allow the
presenter to place and run their presentation at a specified location in the physical environment. The
primary
challenge here was actually stripping
functionality out of the Sharing service. The service normally scans a physical environment repeatedly in
order to maintain and update
its understanding, but our stakeholder analysis had revealed that this repeated scanning caused problems in
a
highly-trafficked environment. We wanted
the Sharing service to scan the room only once (at the beginning of the session) and to forgot all physical
environment data between presentations.
Final Output
Demo
Client Walkthrough
At the end of the second week of sprints, we invited our two client stakeholders in to test our
demo. We
walked
the client through our demo scenario. We then encouraged them to experiment with the menu system, voice chat,
and shared AR object control.
The client was pleased with the demo's capabilities, and authorized the creation of a full
version of AR Presenter.


How many entities the simulation will generate. Please note that a high population number will cause lag. Around 1000 entities will run kinda smoothly. If you got a beast of a pc you could pump this number up a bit.
Number of incubated start entities.
Time of an entity spent in the incubated state in days.
Time of an entity spent in the infected state in days.
Probability of an entity dying at the end of its infected state in percent.
by EinPandaaa


Relying in third party services for something as critical and personal like email is dangerous.
Companies can be hacked, bankruptcies can happen and goverment entities can force access into emails.
Phantasma brings an complete email system running in the blockchain. And the best part, it still works exactly like you expect email to work.
Phantasma runs on top of a crypto-wallet address, using the NEO blockchain.
You own the wallet private key, thus you own the mailbox content.
Everything is encrypted, and without the private key nobody can read it or steal it from you, not even the Phantasma developers.
Email in the current state is built on top of an legacy system with decades of existence. Phantasma breaks free from that system, and introduces a new protocol for content.
Here come's a new way to distribute messages, photos, invoices, movies and more!
Unlike competitors, Phantasma mailboxes are standard email addresses, thus can communicate with email systems outside the blockchain.
Besides that, Phantasma can do more than email, so other outside systems can be potentially be connected to a Phantasma mailbox.
Phantasma is using IPFS, a distributed file-system that we use as storage backend. The use of an out-of-chain distributed file system lets us keep the NEO blockchain free from bloat, and at the same time lets us keep the GAS cost low when interacting with smart contracts, letting us have a free and fast communication platform.
And of course, while distributed, all file content used with the Phantasma is encrypted to ensure that no one has access to it except yourself.
Want to know more about the project?
Check the source code or contact me in the NEO slack!


What is {logo_s}?
{logo_s} (read: chattium oxide, as in: chemical compound) is a lightweight chat
platform written in Rust with an aim for simplicity. Both the
client and the
server reside on
GitHub.
How do I connect to a {logo_s} server?
Just type in the exact URL of this page () into the client, as this document is sent by the {logo_s} server itself.
Latest Windows and Ubuntu client binaries can be downloaded from the
latest {logo_s} client release page.


This inspection reports any uses of the ternary condition operator in Groovy which can be replaced by the simpler "elvis" operator.
Powered by InspectorGroovy


Implementation of feature decriptor extraction algorithms. More...
#include <cloud_features.h>
Public Member Functions | |
| void | cloudBoardLocalRefeFrame (const PointCloudConstPtr blob) |
| cloudFeatures (ros::NodeHandle nh) | |
| void | cloudNormalEstimationOMP (const PointCloudConstPtr blob) |
| Kd Tree Search method. More... | |
| void | cloudSHOTEstimationOMP (const PointCloudConstPtr blob) |
| SHOT Estimation. More... | |
| ~cloudFeatures () | |
| Public Member Functions inherited from nimbus::cloudKeypoints< PointType > | |
| void | cloudISSKeypoints (const PointCloudConstPtr blob) |
| ISSKeypoint3D Detects Intrinstic Shape Sigmature keypoint for a given point cloud Reconmmended to implement Filter before. More... | |
| cloudKeypoints (ros::NodeHandle nh) | |
| void | cloudNarf (const PointCloudConstPtr blob) |
| NARF (Normal Aligned Radial Feature) More... | |
| void | cloudUniformSampling (const PointCloudConstPtr blob) |
| Uniform sampling Keypoints extraction (Detectors) http://docs.pointclouds.org/trunk/classpcl_1_1_uniform_sampling.html. More... | |
| ~cloudKeypoints () | |
| Public Member Functions inherited from nimbus::cloudEdit< PointType > | |
| void | _toRangeImage (const PointCloudConstPtr cloud, pcl::RangeImage &range) |
| cloudEdit (ros::NodeHandle nh) | |
| double | computeCloudResolution (const PointCloudConstPtr cloud) |
| void | remover (const PointCloudConstPtr blob, int width, int height, float perW, float perH, PointCloud &res) |
| void | zRemover (const PointCloudConstPtr blob, float maxDis, float minDis, PointCloud &res) |
| ~cloudEdit () | |
Protected Attributes | |
| double | normal_sr |
| pcl::PointCloud< NormalType >::Ptr | normalOut |
| double | reference_sr |
| pcl::PointCloud< pcl::ReferenceFrame >::Ptr | referenceOut |
| double | shot_sr |
| pcl::PointCloud< pcl::SHOT352 >::Ptr | shotOut |
Private Types | |
| typedef pcl::PointCloud< NormalType > | NormalCloud |
| typedef boost::shared_ptr< const NormalCloud > | NormalCloudConstPtr |
| typedef boost::shared_ptr< NormalCloud > | NormalCloudPtr |
| typedef pcl::PointCloud< PointType > | PointCloud |
| typedef boost::shared_ptr< const PointCloud > | PointCloudConstPtr |
Private Attributes | |
| ros::NodeHandle | _nh |
Additional Inherited Members | |
| Public Attributes inherited from nimbus::cloudKeypoints< PointType > | |
| double | keypoint_sr |
| pcl::PointCloud< PointType >::Ptr | keypointOut |
Implementation of feature decriptor extraction algorithms.
| PointType | |
| NormalType |
Definition at line 29 of file cloud_features.h.
|
private |
Definition at line 34 of file cloud_features.h.
|
private |
Definition at line 36 of file cloud_features.h.
|
private |
Definition at line 35 of file cloud_features.h.
|
private |
Definition at line 32 of file cloud_features.h.
|
private |
Definition at line 33 of file cloud_features.h.
| nimbus::cloudFeatures< PointType, NormalType >::cloudFeatures | ( | ros::NodeHandle | nh | ) |
Definition at line 77 of file cloud_features.h.
| nimbus::cloudFeatures< PointType, NormalType >::~cloudFeatures | ( | ) |
Definition at line 79 of file cloud_features.h.
| void nimbus::cloudFeatures< PointType, NormalType >::cloudBoardLocalRefeFrame | ( | const PointCloudConstPtr | blob | ) |
Definition at line 111 of file cloud_features.h.
| void nimbus::cloudFeatures< PointType, NormalType >::cloudNormalEstimationOMP | ( | const PointCloudConstPtr | blob | ) |
Kd Tree Search method.
| input | downsampled cloud |
| input | search radius |
| output | normal cloud |
Definition at line 82 of file cloud_features.h.
| void nimbus::cloudFeatures< PointType, NormalType >::cloudSHOTEstimationOMP | ( | const PointCloudConstPtr | blob | ) |
SHOT Estimation.
| input | KeyPoints |
| input | Normals |
| input | Raw cloud for surface detection |
| output | Discriptor of type pcl::SHOT352 |
Definition at line 96 of file cloud_features.h.
|
private |
Definition at line 31 of file cloud_features.h.
|
protected |
Definition at line 40 of file cloud_features.h.
|
protected |
Definition at line 39 of file cloud_features.h.
|
protected |
Definition at line 44 of file cloud_features.h.
|
protected |
Definition at line 43 of file cloud_features.h.
|
protected |
Definition at line 42 of file cloud_features.h.
|
protected |
Definition at line 41 of file cloud_features.h.


travel. (under construction...)
book
about
contact
new york
26°
explore.
los angeles
20°
explore.
london
26°
explore.


Figure: Zero Circle Four squares diagonal Sin/Cos Pattern Figure c Figure e Your own (below)
Your own function:
Min depth:
Max depth:
Variance Threshold: (in %)
Band Threshold: (in %)
Clip function values into range [0, 1]
Show function
Show regions
Show center points
Show band-pruned regions
Show from depth:
Redraw


@import gospeak.core.domain.{ExternalEvent, Talk} @import gospeak.web.domain.Breadcrumb @import gospeak.web.pages.partials.form.html._ @import gospeak.web.pages.published.partials.html.externalEventFields @import gospeak.web.pages.user.partials.html.container @import gospeak.web.pages.user.talks.routes.TalkCtrl @import gospeak.web.utils.UserReq @(talk: Talk, form: Form[ExternalEvent.Data])(b: Breadcrumb)(implicit req: UserReq[AnyContent]) @container("Add event", b)() { @formElt(form, TalkCtrl.doCreateExternalEvent(talk.slug)) {


Source code for pymuscle.potvin_muscle_fibers
import numpy as np
import math # noqa
from numpy import ndarray
from copy import copy
from .model import Model
[docs]class PotvinMuscleFibers(Model):
"""
Encapsulates the muscle fibers portions of the motor unit model.
The name of each parameter as it appears in Potvin, 2017 is in parentheses.
If a parameter does not appear in the paper but does appear in the Matlab
code, the variable name from the Matlab code is in parentheses.
:param motor_unit_count: Number of motor units in the muscle (n)
:param max_twitch_amplitude: Max twitch force within the pool (RP)
:param max_contraction_time:
[milliseconds] Maximum contraction time for a motor unit (tL)
:param contraction_time_range:
The scale between the fastest contraction time and the slowest (rt)
:fatigue_factor_first_unit:
The nominal fatigability of the first motor unit in percent / second
:fatigability_range:
The scale between the fatigability of the first motor unit and the last
.. todo::
The argument naming isn't consistent. Sometimes we use 'max' and other
times we use 'last unit'. Can these be made consistent?
Usage::
from pymuscle import PotvinMuscleFibers
motor_unit_count = 60
fibers = PotvinMuscleFibers(motor_unit_count)
motor_neuron_firing_rates = np.rand(motor_unit_count) * 10.0
force = fibers.step(motor_neuron_firing_rates)
"""
def __init__(
self,
motor_unit_count: int = 120,
max_twitch_amplitude: int = 100,
max_contraction_time: int = 90,
contraction_time_range: int = 3,
max_recruitment_threshold: int = 50,
fatigue_factor_first_unit: float = 0.000125,
fatigability_range: int = 180,
):
self._peak_twitch_forces = self._calc_peak_twitch_forces(
motor_unit_count,
max_twitch_amplitude
)
self._contraction_times = self._calc_contraction_times(
max_twitch_amplitude,
max_contraction_time,
contraction_time_range,
self._peak_twitch_forces
)
self._nominal_fatigabilities = self._calc_nominal_fatigabilities(
motor_unit_count,
fatigability_range,
fatigue_factor_first_unit
)
# Assign public attributes
self.motor_unit_count = motor_unit_count
@staticmethod
def _calc_contraction_times(
max_twitch_amplitude: int,
max_contraction_time: int,
contraction_time_range: int,
peak_twitch_forces: ndarray
) -> ndarray:
"""
Calculate the contraction times for each motor unit
Results in a smooth range from max_contraction_time at the first
motor unit down to max_contraction_time / contraction_time range
for the last motor unit
"""
# Fuglevand 93 version - very slightly different values
# twitch_force_range = peak_twitch_forces[-1] / peak_twitch_forces[0]
# scale = math.log(twitch_force_range, contraction_time_range)
# Potvin 2017 version
scale = np.log(max_twitch_amplitude) / np.log(contraction_time_range)
mantissa = 1 / peak_twitch_forces
exponent = 1 / scale
return max_contraction_time * np.power(mantissa, exponent)
@staticmethod
def _calc_peak_twitch_forces(
motor_unit_count: int,
max_twitch_amplitude: int
) -> ndarray:
"""
Calculate the peak twitch force for each motor unit
"""
motor_unit_indices = np.arange(1, motor_unit_count + 1)
t_log = np.log(max_twitch_amplitude)
t_exponent = (t_log * (motor_unit_indices)) / (motor_unit_count)
return np.exp(t_exponent)
@staticmethod
def _calc_nominal_fatigabilities(
motor_unit_count: int,
fatigability_range: int,
fatigue_factor_first_unit: float
) -> ndarray:
"""
Calculate *nominal* fatigue factors for each motor unit
"""
motor_unit_indices = np.arange(1, motor_unit_count + 1)
f_log = np.log(fatigability_range)
f_exponent = (f_log * (motor_unit_indices)) / (motor_unit_count)
return np.exp(f_exponent) * fatigue_factor_first_unit
def _normalize_firing_rates(self, firing_rates: ndarray) -> ndarray:
# Divide by 1000 here as firing rates are per second where contraction
# times are in milliseconds.
return (firing_rates / 1000) * self._contraction_times
@staticmethod
def _calc_normalized_forces(normalized_firing_rates: ndarray) -> ndarray:
normalized_forces = copy(normalized_firing_rates)
linear_threshold = 0.4 # Values are non-linear above this value
below_thresh_indices = normalized_forces <= linear_threshold
above_thresh_indices = normalized_forces > linear_threshold
normalized_forces[below_thresh_indices] *= 0.3
exponent = -2 * np.power(
normalized_forces[above_thresh_indices],
3
)
normalized_forces[above_thresh_indices] = 1 - np.exp(exponent)
return normalized_forces
def _calc_inst_forces(self, normalized_force: ndarray) -> ndarray:
"""
Scales the normalized forces for each motor unit by their peak
twitch forces
"""
return normalized_force * self._peak_twitch_forces
@staticmethod
def _calc_total_inst_force(inst_forces: ndarray) -> ndarray:
"""
Returns the sum of all instantaneous forces for the motor units
"""
return np.sum(inst_forces)
def _calc_total_fiber_force(self, firing_rates: ndarray) -> ndarray:
"""
Calculates the total instantaneous force produced by all fibers for
the given instantaneous firing rates.
"""
normalized_firing_rates = self._normalize_firing_rates(firing_rates)
normalized_forces = self._calc_normalized_forces(normalized_firing_rates)
inst_forces = self._calc_inst_forces(normalized_forces)
return self._calc_total_inst_force(inst_forces)
[docs] def step(self, motor_pool_output: ndarray) -> float:
"""
Advance the muscle fibers simulation one step.
Returns the total instantaneous force produced by all fibers for
the given input from the motor neuron pool.
"""
return self._calc_total_fiber_force(motor_pool_output)


MIDI defines the byte 250 as a Start byte. If the MIDI Record Output parameter is nonzero, and the Digital Chroma receives this on the virtual jack selected by that parameter, it sends the current state of the Main program and controls to the selected channel. If a link is in effect, it does the same for the Link program on the next higher channel. This allows an external sequencer to capture this data at the start of a recording. This data (for each channel) begins with a Bank MSB and a Program Change if the program wasn't modified, or a Bank MSB, a Sysex containing the program data, and a Program Set NRPN if the program was modified. In either case, it transmits the state of all controls except polyphonic pressure.


In 2017, I had the opportunity to give a short talk at FOSDEM in Brussels. I even recorded an at-home experience with higher quality audio and slides than the livestream.


isortope
Simple, animated tablesorting with support for numbers, fields, currency, and percents
Demo
Click the headers to sort the table. Fields will respond to value updates.
| Text | Number | Cash | Percent | Check Box | Text Field | Mixed |
|---|---|---|---|---|---|---|
| Smith | 23.3 | $50.00 | 74% | Alpha | ||
| Bach | 2 | $20 | 74.9% | 20 | ||
| Doe | 24 | $44 | 80% | 5 | ||
| Conway | -55 | $3,493 | 8% |


cop
: copula
A copula is the relation between the complement of a copular verb and
the copular verb to be (only). In Portuguese, cop
covers verb ‘ser’ and ‘estar’. We normally take a copula as a dependent of its
complement (predicativo do sujeito) .
Nigéria é campeã
nsubj(campeã, Nigéria)
cop(campeã, é)
As 15 pessoas são membros da Peta
nsubj(membros, pessoas)
cop(membros, são)
The copula ser/estar is not treated as the head of a clause, but rather the dependent of a lexical predicate, as exemplified above.
Such an analysis is motivated by the fact that many languages often or always lack an overt copula in such constructions, as in Russian and Greek.
In informal Portuguese or specific textual genres (as news headlines and conversation), this may also arise.
E-mail grátis se você tem wifi
nsubj(grátis, E-mail)
This analysis is adopted also when the predicate is a prepositional phrase, in which case the nominal part of the prepositional phrase is the head of the clause.
Susan está em forma
nsubj(forma, Susan)
cop(forma, é)
case(forma, em)
If the copula is accompanied by other verbal auxiliaries for tense, aspect, etc., then they are also given a flat structure, and taken as dependents of the lexical predicate:
a nossa opção estratégica tem sido a mais correcta
nsubj(correta, opção)
cop(correta, sido)
aux(correta, tem)
The motivation for this choice is that this structure is parallel to the flat structure which we give to auxiliary verbs accompanying verbs. In particular, in languages such as English and Portuguese, it is often very difficult to decide whether to regard a participle as a verb or an adjective. Perhaps the following sentence is such a case:
os aparelhos estão a ser equipados com um sistema de iluminação
nsubj(equipados, aparelhos)
cop(equipados, estão)
aux(equipados, ser)
While a part of speech has to be decided in such cases, it would be unfortunate if the choice of part of speech also changed the dependency structure.
Finally, ccomp
is used with copulas. Only in this case, the structure is different, and we take the form of be as a head:
O importante é manter a calma.
ccomp(é, manter)
nsubj(é, importante)
O problema é que ele nunca tentou.
ccomp(é, tentou)
nsubj(é, problema)
If we took the main verb as the head, it would have two subjects, which would be unworkable. Examples like the above could be analyzed reversed with the initial noun phrase as the predicate, but in addition to this seeming undesirable, it would fail to be a solution if there were a clause on both sides of be, such as in: Não tentar resolver um problema é reconhecer a derrota.
Note that it is possible to have cop
constructions without subject.
É muito engraçado .
cop(engraçado, é)
advmod(engraçado, muito)
punct(engraçado, .)
cop in other languages: [bej] [bg] [cop] [cs] [de] [el] [en] [es] [et] [eu] [fi] [fo] [fr] [fro] [ga] [gsw] [hy] [id] [it] [ja] [kk] [kpv] [ky] [myv] [no] [pcm] [pt] [ro] [ru] [sl] [sv] [swl] [tr] [u] [urj] [vi] [yue] [zh]


ACTIVITIES
The Action will start more that one Activitys
Activity
See Also
PendingIntent.getActivities


team.yummy.vCampus.client
类
AdminCourseViewFactory
AdminLibraryViewFactory
AdminStoreViewFactory
AdminViewController
App
Bridge
CourseViewFactory
CourseViewFactory.CourseScheduleViewData
LibraryViewFactory
MainViewController
MainViewController.Dorm
StageController
StoreViewFactory
TchMainViewController
TchMainViewController.Person
ViewController
WelcomeViewController


Hi, I'm having trouble pulling information from the stream when trying to copy a string with spaces in it. For example, trying to copy "Jigsaw Puzzle" to my variable "item name". Can you guys lead me in the right direction to process the data? I'm working with a Random Access File. Here's my function's implementation. I'm populating ToolNameString by just using cin>>ToolName in my main


--- layout: post status: publish published: true title: '"This team is very gif-able" - Episode 7.48' author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 11419 wordpress_url: http://ivyenvy.com/?p=11419 date: '2015-09-07 10:52:12 +0000' date_gmt: '2015-09-07 15:52:12 +0000' categories: - Podcast tags: [] comments: - id: 20671 author: Michael Cotton author_email: '' author_url: '' date: '2015-09-07 21:09:38 +0000' date_gmt: '2015-09-08 02:09:38 +0000' content: I want to thank Corey and all of Ivy Envy for mentioning the Son Ranto podcast. We all love your podcast and love the fact that we can be a mutual admiration society as podcasters. Thanks and Go Cubs. ---
As we move further into September, the playoffs seem more and more likely for the Chicago Cubs. Granted, the playoff percentages have been above 90% for quite a while, it still hasn't felt like a safe lead.
On this episode (the 355th episode of our podcast), we talk about the series sweep of the Arizona Diamondbacks. We continue swooning over Jake Arrieta's dominance and Kris Bryant's ridiculous power. The Cubs have a pretty important series coming up in St. Louis and the pitching match-ups definitely don't favor the Cubs.
We have several listener questions to get to, list off some Jake Arrieta scary stats and read a few internet muscle flexes.


My First Portofolio.
About Me!
Who am i?
To start off my name is Samira.There are many things about me.Some of those things are,
-
I love to cook.
-
Swimming is my favorite activity.
-
I love to play games.
The image below represents me because i am very happy like a sunflower. Secondly,my favorite hobby is to read books.If i go further into my background i have no job experience and no prior knowledge to coding or programing.
Why did i chose to study coding?
Personally i love to learn new things and when this opportunity came by i was like why not try it.
My projects.
- Pet-project
Html and Css language used in this project.It is about a rare cat.
- Html-project
This project only uses Html.


HOME
ABOUT
CONTRIBUTE
CONTACT
Recent Post
Town Hall Meeting with Sperintendent Springer: Sept 25th
Band Updates from Mr.Ions
Directory Information Needed
PTSA Meetiung September 20
New Blast 9-17-2012
Recent Comments
Archives
Deptember 2012
Categoris


We are playing around with github
If you don't already know, GitHub is an incredibly effective way to collaborate on development projects. Providing a place for anyone with an internet connection to have an avenue where they can share code with the world for free (not to mention the robust supporting tools for source inspection and easy viewing of commit histories). GitHub has been adopted by many large open-source projects as their primary home for collaboration and contribution.
playing around with the git commands
testing testing
testing testing


SYSTANE- polyethylene glycol and propylene glycol solution/ drops
Alcon Research Ltd
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
  Lubricant
Warnings
For external use only.
Do not use
- if this product changes color or becomes cloudy
- if you are sensitive to any ingredient in this product
When using this product
- do not touch tip of container to any surface to avoid contamination
- do not reuse
- once opened, discard
Stop use and ask a doctor if
- you feel eye pain
- changes in vision occur
- redness or irritation of the eye(s) gets worse, persists or lasts more than 72 hours
Keep out of reach of children.
If swallowed, get medical help or contact a Poison Control Center right away.
Uses
For the temporary relief of burning and irritation due to dryness of the eye
Directions
- Instill 1 or 2 drops in the affected eye(s) as needed.
Other Information
- Store at room temperature.
- Protect from light.
Inactive Ingredients
Boric acid, calcium chloride, hydroxypropyl guar, magnesium chloride, potassium chloride, purified water, sodium chloride, zinc chloride. May contain hydrochloric acid and/or sodium hydroxide to adjust pH.
Questions?
In the U.S. call 1-800-757-9195
www.systane.com<EMAIL_ADDRESS>Systane® ULTRA LUBRICANT EYE DROPS
43% MORE FREE!
#1 Doctor Recommended Brand1
Systane®
LUBRICANT EYE DROPS
PRESERVATIVE-FREE VIALS
LONG LASTING RELIEF
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DRY EYE THERAPY
CONVENIENT PRESERVATIVE-FREE VIALS
Alcon®
STERILE
40 Vials 0.4 mL (0.01 FL OZ) Each


Promoting pluralism: Buddhist temple hosts book discussion on Prophet Muhammad
by Nedi Putra AWThe commemoration of the International Day for Tolerance in Malang, East Java, saw Buddhist temple Vihara Dharma Mitra Arama hosting an Islamic-themed book discussion centered on Prophet Muhammad.
The book, titled Muhammadku Sayangku (My Muhammad, My Love), was written by Edi AH Iyubenu.
During the event, which also featured a Sufi dance performance, participants enjoyed the chanting and singing of sholawat, a religious chant praising the Prophet.
“I wrote the book with my own style, so that Islam ─ which embodies the principles of love ─ can be understood by the millennial generation,” Edi said on Saturday.
The book discussion was an event promoting pluralism organized by the Gubuk Tulis community, a group that focuses on literacy campaigning.
The event’s committee leader, Muhammad Yajid Fauzi. said the activity was supported by the Buddhist temple, which provided the event’s venue.
“This book discussion is to commemorate the International Day for Tolerance, which is celebrated every Nov. 16,” he said.
Mohammad Mahpur, a psychology lecturer from Malang State University, said that narratives promoted by the book could help the younger generation to better understand Islam.
“Radicalism is now targeting youngsters who choose the wrong teacher or text, or are influenced by their friends,” Mohammad said, adding that the book and the event were important in promoting tolerance. (gis)


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This project was last updated on 1 September 2017